(startPosX,startPosY,level,width,height,rowNO,colNO:integer)
+ `5 K$ {, Y0 e1 M' s; m, wis" p, b0 j. u6 q: i- D9 o! L% E
objName:string;
2 e6 U2 I1 k- m) p obj:object;0 ?+ |! P! F$ n( I
diffY:integer;
. g i/ R M8 e% v, Y1 x& t+ ?" \3 h# { A" I' X6 |" p" Q& H/ {
do
" F) n i) p! P% V diffY := height//level - 1;6 k- u9 h8 I- x. B) P
if diffY < 1 then
0 I7 ?: @% y2 H' D) F return;% [4 T/ E! [$ a# N1 e4 z$ n
end;
9 g. i9 q" l" h" r: ` ) y7 ~4 X0 F k- ]- q
for local i := 1 to level loop. {3 I* C: m# J) `
objName := to_str("p",rowNO,"_",colNO,"_",i);
) r' E. O' m& O obj := .Models2.MaterialFlow.SingleProc.CreateObject(current,startPosX,startPosY,objName);
6 g6 ]9 D5 E$ w# W4 t% Y4 f3 ^ --local down := obj.setAnipoint()
2 r B# P' y: S0 R- @! W7 C local down := 1;4 O6 C9 O. s# }
local up := current.setanipoint(startPosX + width/2,startPosY+1);
* c1 o+ T0 \# m, I0 s" A& b current.linkAniPoint(up, obj, down); --Á´½Óµã
, @7 p) `/ `2 k, _, Q; n: b( `9 f startPosY := startPosY + diffY + 1;
* L4 j( E0 U9 B" j" V. \: ~ next;
6 A# H8 k' C: K! f! Fend;
6 _$ Z8 B' D3 D2 L* u& r2 l需要注意的是要先清空在链接。 |