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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ F. \9 ]! d. P0 E
netlogo自带的social science--traffic grid这一例子当中,3 n% R+ h1 u1 G; b4 h/ v
globals
/ Z# x, T1 K( M, @. M& q1 g: I[4 Y% f7 g* F" p/ f: ]! n- l
  grid-x-inc               ;; the amount of patches in between two roads in the x direction" k+ o4 Z9 t  j7 H, G
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 Z3 _: \3 _/ q  ]7 d
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 q( m) K, h6 G/ R5 D6 s" h1 h
                           ;; it is to accelerate or decelerate
; `0 V5 u/ y  r2 D7 r  phase                    ;; keeps track of the phase
% N0 Y+ n, `, b4 s9 n& n  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& z. C2 A4 r% j  current-light            ;; the currently selected light# @; M) B. I2 f1 M3 l4 o& L
$ Z/ n* i* M* l# r6 F
  ;; patch agentsets
0 g3 I+ a) t) G6 j' _! X  intersections ;; agentset containing the patches that are intersections# A! Y: {6 j. P9 a2 T0 F7 X7 u: u, Q
  roads         ;; agentset containing the patches that are roads
1 |2 k0 E% `8 T+ R# m]
* E' a8 |6 ]9 O/ c9 f
+ {9 z$ |# K& s% fturtles-own
. v+ N. {. U7 {) y* \1 d  O# v+ _[
4 n7 M) }( \" i8 Q% W, T  speed     ;; the speed of the turtle: {* g* J; K' A. A$ P/ Z' {
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
1 h( e. t7 P) C" K* k) Q  wait-time ;; the amount of time since the last time a turtle has moved9 Q" K5 g( a6 \) ^
]  I! y8 v$ [9 O* }
, R; }% U& g% h$ t! O. z
patches-own
+ q, D& H% y8 B2 Y0 R( g: r6 W[
% Q# I2 I% ~' \+ `, t  intersection?   ;; true if the patch is at the intersection of two roads0 \" j1 P( Z! A$ A
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# Z$ l3 e- o' z4 U                  ;; false for a non-intersection patches.5 J( h5 k4 d/ z; B6 L& f
  my-row          ;; the row of the intersection counting from the upper left corner of the1 n  e4 x/ [( X1 L/ V
                  ;; world.  -1 for non-intersection patches.: {7 }% D" l' ~  T
  my-column       ;; the column of the intersection counting from the upper left corner of the- x3 c8 a( B1 n5 W$ n8 ?# G
                  ;; world.  -1 for non-intersection patches.' J1 E6 _: K4 H, {) A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
* d( D, T7 c& B9 X2 h  auto?           ;; whether or not this intersection will switch automatically.
: |4 L& ]; u  K: j) \                  ;; false for non-intersection patches.
8 Q5 \) a0 k) ~: h% G, \6 j]
, i! l+ G$ y  w9 k$ w6 X( @; a* \1 M! ~' t% w  b7 p

7 H# V2 z. Q7 v6 g0 A  w;;;;;;;;;;;;;;;;;;;;;;
+ u/ K! J0 V0 U! [! t$ ];; Setup Procedures ;;
& h- }1 E5 e& e( B% B;;;;;;;;;;;;;;;;;;;;;;# B- l$ \1 p- N5 _: j

6 F, c$ b2 J+ \1 N, {+ [;; Initialize the display by giving the global and patch variables initial values.$ W( G4 ~6 u7 N3 f* I0 p/ v
;; Create num-cars of turtles if there are enough road patches for one turtle to
$ ~8 u( Y. |$ O$ M3 Z2 r4 j  ~;; be created per road patch. Set up the plots.
  J, \, `8 l" L/ O9 jto setup2 b9 t' W+ D& L0 y& |9 R8 a
  ca
( I3 o: j, S8 R+ e/ d% M' [  U  setup-globals
5 h) [" g, d9 B/ k; q, W2 v! a" x+ C3 F! }3 ~  n
  ;; First we ask the patches to draw themselves and set up a few variables
: B7 p( t- @  D# @6 s- P$ z; _  setup-patches* j9 O0 A3 J7 M4 B+ b! R
  make-current one-of intersections
4 h1 t. E& ?, u+ R, ]* S6 L5 S& {  label-current
' G$ u  f+ V% N9 R
# b7 F2 r1 i' h8 ~) q  set-default-shape turtles "car"
- @( i) f+ @, T; Z
% _4 G/ l+ U2 g# P3 n8 Z/ Z6 K- c  if (num-cars > count roads)' g/ N/ Z" \6 m8 {; d
  [( l( v2 C# O4 D0 z6 d5 c
    user-message (word "There are too many cars for the amount of "& ]; W# Z5 u1 f" K/ Q4 H/ ]/ ~, V
                       "road.  Either increase the amount of roads "
' |8 A: I  J) _2 C2 S8 y                       "by increasing the GRID-SIZE-X or "! L& E7 o" G8 y2 V6 T3 A
                       "GRID-SIZE-Y sliders, or decrease the "
% g  [6 a4 D8 h( h                       "number of cars by lowering the NUMBER slider.\n"
9 i3 Z) X+ N1 a4 d                       "The setup has stopped.")
8 z" b% b) o3 t' @    stop9 Z# U; U3 @' w% o+ W$ X. @
  ]
" ^: O8 p' e; \* a" S% W* ~" Y9 ^1 o* b$ H3 l; y, w0 A: ^
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* y' I$ l; A! R0 h' B8 A: e6 b: X! C
  crt num-cars5 l- K5 O9 u! i- X+ |" U
  [
- {; a7 M: e0 `  {% j    setup-cars
4 i3 K  O4 ?* l& `    set-car-color
0 A8 z' D- a& ^! N& l3 p4 Q    record-data0 [9 T- L5 k" x( K
  ]
! h. Y4 j* \1 q: ]8 U& N! M# z" M. N2 e, b; G- P
  ;; give the turtles an initial speed
+ d$ R$ f3 |8 \7 c; @) D2 t  ask turtles [ set-car-speed ]
0 i) T* _3 }+ y% D2 C- T% t. L( c, {9 X) M6 X6 M
  reset-ticks9 p! {( H, a# ?7 c# L! [
end
2 n% O1 @3 x% V0 r1 v1 Q
. Y* z+ }9 |& Q3 m;; Initialize the global variables to appropriate values
. _* _0 f9 g& E6 |to setup-globals: b& m0 _, f$ A+ k) z* y
  set current-light nobody ;; just for now, since there are no lights yet
0 r; V( r1 r/ y0 Q/ V* y  set phase 0
- h  Z' u6 i; D! F7 y  set num-cars-stopped 0$ D* i2 i6 j2 h8 @
  set grid-x-inc world-width / grid-size-x! G  k& N; N: A, u% g& b$ K+ K
  set grid-y-inc world-height / grid-size-y7 H8 b( w5 U- C% \, S. `: v* t

- v# O, _. c( n0 p  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 W: g& u% g  t" K! V# C  set acceleration 0.099
5 W8 p3 m  l/ z& {6 P9 M% Mend
8 q4 X9 k; ]6 o$ M
: B  R* I2 u( e: [" {;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 T* ]& ~$ j4 v6 d0 }2 K9 S. N& i
;; and initialize the traffic lights to one setting2 S' r/ p" Z1 @4 ~, {+ A, Y2 R1 d
to setup-patches* O/ d% |' I$ w+ }
  ;; initialize the patch-owned variables and color the patches to a base-color
9 w2 x8 V$ z" f1 R$ w, Z0 @  ask patches
9 r  t/ J+ e: x: q  [- U2 R! p$ C7 `, ~
    set intersection? false4 h# g$ U$ c, W! a
    set auto? false" D3 c7 s& h) ^+ j6 h( n3 E
    set green-light-up? true9 }* v9 r* t' _9 j6 m) c& p
    set my-row -1% i  C) S7 @6 m/ b
    set my-column -1
* D* Z  A) ~# E, V0 `' u    set my-phase -1
& G  g; h& H9 m7 n/ u    set pcolor brown + 3
9 m! y% h8 {' n' t- y  ]
& R- j2 X4 Y' d( y- |
6 f- b2 o+ i# d8 t; U% P  ;; initialize the global variables that hold patch agentsets5 Y' a1 R  w. F* F, A1 d: `1 b" \
  set roads patches with% N( F! q( T& {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% y2 ~7 k% o4 x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) b; T+ v$ U# F1 a
  set intersections roads with
$ i9 ^1 r7 o! P+ w$ ~1 _5 E+ ]; ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ S7 T/ u+ C5 S8 ?, k9 p' c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# [! r) y* ^( m$ j
& ?) W6 A$ i. L! G  ask roads [ set pcolor white ]: v5 x( G$ L3 f4 T7 i
    setup-intersections
8 G+ T9 b* F0 \2 L2 [* j2 l- m- Fend
; w: \# {% A! Y8 ^& b& [9 p其中定义道路的句子,如下所示,是什么意思啊?1 T# ^1 z8 x% X1 {; w- f5 E
set roads patches with
% l) q& o% R8 @% [( N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" B* o; t7 B0 ^0 x# i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( j  U# I" Z3 Z谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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