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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  ?7 @! W& E' V8 P1 J3 ~netlogo自带的social science--traffic grid这一例子当中,
! I) j! l$ ^# Lglobals
0 E. }6 _* R0 K: d[, c/ M  W0 `& E6 R' p0 z& I
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& R" V* I. w) }3 ^% e( l$ r  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ V* O& }7 K* a4 i) o  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( B$ D$ [) ?3 R: H                           ;; it is to accelerate or decelerate
5 p2 t9 p$ h' F' H1 H  phase                    ;; keeps track of the phase
$ c# v$ S- P, V0 B: C$ R1 B% y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
% j! L* X8 g2 c  current-light            ;; the currently selected light
$ n8 q4 y; q$ u5 Q. E4 X9 n+ _5 Z5 V
  ;; patch agentsets
* l- X; [' ~) h8 i  intersections ;; agentset containing the patches that are intersections
0 u' E( ?: d$ O0 O2 |  roads         ;; agentset containing the patches that are roads, s0 o. y* F! `# _# v; d- X
]
, [2 c/ S$ J2 p
: F0 P1 r2 K2 d7 C8 mturtles-own
$ V2 o, k( u! H2 N, O[( a, K/ G- L: b' U9 B' i2 M; S7 z
  speed     ;; the speed of the turtle
, ]% N' {/ V, Z! Z6 q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 ~2 }* @8 s7 B; l( ?7 e  wait-time ;; the amount of time since the last time a turtle has moved
. t2 H4 ~' `- K" d* s; ]1 y]( Q# _1 P. R8 B; J* U, z. }  v

/ K' W% o. e5 s! Fpatches-own& r* k, B3 @6 ^) y- f  j
[+ Z. s& ]8 A! m* ?0 K
  intersection?   ;; true if the patch is at the intersection of two roads, C1 e* Z) x% }' ]' W# j5 H3 v6 a
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( w; Q! r( F9 W: |# S1 l5 w
                  ;; false for a non-intersection patches.0 \* v% U. \/ E* I% a
  my-row          ;; the row of the intersection counting from the upper left corner of the! m$ a. U2 j5 Q
                  ;; world.  -1 for non-intersection patches.+ {0 p, N% l$ J3 Q5 l' w- j
  my-column       ;; the column of the intersection counting from the upper left corner of the$ q; e: j. g( k! M& }; u
                  ;; world.  -1 for non-intersection patches.5 T5 e2 j9 a8 \+ ]
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; M# q" U6 p/ i3 V, r  auto?           ;; whether or not this intersection will switch automatically.
1 C# o' b/ O7 i  s& \; y* e1 Q$ h                  ;; false for non-intersection patches.
" R4 g, s& H9 q+ z8 B3 K5 V]4 {) r( C( b& p7 |# k5 a2 i9 _
+ b5 |; C0 }6 R5 u! D  B

9 ^+ \  f. I. l;;;;;;;;;;;;;;;;;;;;;;
6 {' c( R5 z: P/ U$ X;; Setup Procedures ;;* r1 z% b2 ?/ k: }5 p1 ^
;;;;;;;;;;;;;;;;;;;;;;
9 b- {! r$ Y8 Q& r8 M. e* u4 F3 l
; v0 o) |3 `0 q+ K# _;; Initialize the display by giving the global and patch variables initial values.
$ D- @# d, P3 P& z8 W3 ];; Create num-cars of turtles if there are enough road patches for one turtle to
) }0 C. E4 _. C  S/ q) X;; be created per road patch. Set up the plots.
' w! o5 V& b: H$ j5 ?8 l% O, h# |# _to setup7 g+ q+ D8 t/ @8 |) |1 [
  ca
; X- y9 e  |! }" L" o! i  setup-globals
% a- b" U* ?& P$ u& w( I9 m6 U3 A- i8 g8 g
  ;; First we ask the patches to draw themselves and set up a few variables
: Q6 H5 u1 K4 V* k  setup-patches0 r0 I( p& f- X" C+ e
  make-current one-of intersections
( b* G) y1 V" O% l8 C! B% u& O  label-current
- M3 q0 ]" ]9 H) K. ?$ f' K& _4 g. l$ [, i3 @
  set-default-shape turtles "car". L4 |& u. D, w+ U, q! F

& Q! g7 Q8 u2 K  if (num-cars > count roads)
4 \6 [( k  J7 O) g% L  [
6 Z! }: {+ F3 z- t* P    user-message (word "There are too many cars for the amount of "
! L6 N' r$ i7 \2 x& Q! U, q                       "road.  Either increase the amount of roads "/ H$ G, E# Y1 d
                       "by increasing the GRID-SIZE-X or "$ g% B% c8 t& c! y) Y" N
                       "GRID-SIZE-Y sliders, or decrease the "
2 @6 N( r7 |$ [1 c$ H: Y                       "number of cars by lowering the NUMBER slider.\n"7 V6 j6 R' M  y  J7 b
                       "The setup has stopped.")1 I& b0 r& v& i8 u0 F: D6 B
    stop
( X& F+ h+ z( u6 I  ]
0 A" X: p; ?/ Q; a6 q+ r/ M' l: Z1 i/ E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 {- ]* o. }0 T" P8 Q
  crt num-cars
. P7 |/ Y* [2 d+ @7 o$ F# ]' c  [+ w- \4 Y* b& U6 |& [/ M/ F
    setup-cars
! {6 h4 ]& J: Z% }3 ~, U    set-car-color
) q# h1 J; ~! _- ^, A( `, S    record-data
" {3 D  `& C/ z9 `. y6 m! ?  ]! ]0 K) t/ Z, w( v, x

9 U  e- u, g+ g" S  ;; give the turtles an initial speed
: {3 ^# j& l/ Q& \  ask turtles [ set-car-speed ]
- m% Q2 J1 @+ c4 c3 g
9 F0 }2 _, N2 `, W+ d$ w, K! I0 i, `  reset-ticks
) t. r6 l) }" ]4 wend
/ Q, `" i2 ]& j- i/ ?4 D8 R* T' [4 h
;; Initialize the global variables to appropriate values  ~$ G7 P, H0 k( }2 N
to setup-globals
; m$ j0 m4 \& l- E4 ]- ]  set current-light nobody ;; just for now, since there are no lights yet
  K8 m: y* F/ R" [1 S8 U+ d9 v  set phase 0' w7 V; o# M: E) e
  set num-cars-stopped 09 n6 b0 W$ k* l6 @
  set grid-x-inc world-width / grid-size-x) C$ o# T4 n) y3 [  E4 [5 H
  set grid-y-inc world-height / grid-size-y
7 j  E0 d) _, v5 |/ Q
5 [4 z; P% m& o  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 l2 q0 Q  T0 ~4 s5 @9 v1 V. {
  set acceleration 0.099
& N. E7 ]& K9 ^4 F. k5 w4 Yend
% T+ {. Z7 d) Q* {6 C5 h8 ^: `# X. z+ |% p% }: Q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, L5 u8 R" m2 Z% Y9 F;; and initialize the traffic lights to one setting8 M6 r4 L# b" j
to setup-patches5 i$ S1 Z; D0 f/ Z
  ;; initialize the patch-owned variables and color the patches to a base-color
9 U" Q% @' V, e: U0 h8 x5 l1 h  ask patches
( p" R5 |6 D+ C  [* s3 {  P% x+ F3 \& v; |
    set intersection? false( K* Q. H3 N1 y( M" y
    set auto? false
% O4 [8 M7 w7 i5 h( v5 r; E6 L    set green-light-up? true
1 }. L; f1 ~0 m5 H    set my-row -1  H/ T( |2 i$ L' a# X/ D
    set my-column -1; K5 T4 [" p7 [( `' r( v& o6 b
    set my-phase -1
: P5 X* x# Y) E) H    set pcolor brown + 3
( L, K9 Z9 S; f  ]5 G2 g+ O/ ~( b  a! |3 I) w; I9 f

* _' ^3 r1 ?# m$ b9 b1 ~, G8 [  ;; initialize the global variables that hold patch agentsets
& A# y' p: r: {3 p  set roads patches with$ v2 d; }" M; t& F% c; g9 H: ~+ k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 X+ J) D. f- F2 x8 A" l! Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) H( h. \/ w, q2 g& E
  set intersections roads with
' d7 A! A$ @5 W6 f6 W) I6 X& t5 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' y- {" s9 V  n! [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" d4 @' V. ?0 [
# g/ G9 D$ [5 K( T" ^9 ~
  ask roads [ set pcolor white ]9 R- ~0 T/ G& d' ^- w* A; @
    setup-intersections
9 D: t/ s! }3 `6 v6 L7 Jend) M* X+ e$ ]5 u% m6 \3 o. C5 M* f
其中定义道路的句子,如下所示,是什么意思啊?. A' ]2 G! r4 Q# |7 n
set roads patches with" e! B$ B! g- Z0 d2 B  e' o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( S: U" }& {! w: p- H! v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ z! \! x/ X, Q7 i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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