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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 K$ m+ w$ L  mnetlogo自带的social science--traffic grid这一例子当中,/ W- Y, ?" B7 v3 q: t3 I! l9 {
globals& Z3 |2 l8 m8 Y9 V1 C
[  _. \8 |1 V; ^- R
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# k$ E$ H* w: g! K" y  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 H9 M, ?/ X8 W. p9 A: [  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) G9 ?6 a0 f' @- y5 q: {                           ;; it is to accelerate or decelerate
- ~- B3 |( H/ i  phase                    ;; keeps track of the phase
& f$ e# Z0 V- r" w  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' e, S) f5 m/ W  N3 z# r5 E! ?  current-light            ;; the currently selected light" P4 q6 M4 w3 x' c$ V
# _1 p7 {7 n% ~4 Y/ D, o
  ;; patch agentsets$ m1 q2 @7 ]- p( r/ H, [& ]
  intersections ;; agentset containing the patches that are intersections# f4 @1 L' E, x
  roads         ;; agentset containing the patches that are roads
! t! q8 {- ]1 n. l: \$ P" }]
6 G& K# b  l- M5 L% l6 {
9 }- ]6 w6 [, W4 W6 Rturtles-own
. c0 @. [! s9 `- A+ N+ z[
: P. L5 E' V7 H, C5 O% K1 b  speed     ;; the speed of the turtle# X9 p. p( s, }2 C  E
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( H5 }! r% g7 @+ Q4 T, y* m' g0 ~
  wait-time ;; the amount of time since the last time a turtle has moved9 @3 h; d0 U% Q+ b6 L
]' }4 Y3 x' S* h2 V; E9 Z4 X
: B0 B& j. {' w7 `5 u9 W7 f
patches-own
) y/ S# N# ~$ q+ H$ W- u[. U% e/ J! H+ A  O3 N0 y
  intersection?   ;; true if the patch is at the intersection of two roads; F, K3 {, o& E5 N
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." H4 w& `+ {3 b: n: `
                  ;; false for a non-intersection patches., s, W3 _! H( g9 U! H$ I8 I
  my-row          ;; the row of the intersection counting from the upper left corner of the
5 L% x+ k) \' \5 C2 a' |                  ;; world.  -1 for non-intersection patches.
0 V  y" P$ `3 U: {# i  my-column       ;; the column of the intersection counting from the upper left corner of the6 B8 ~# @6 H0 \$ h
                  ;; world.  -1 for non-intersection patches.  F" ?7 X6 a8 G2 c8 N
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ y6 F6 ]/ r8 O9 G  r" t4 I
  auto?           ;; whether or not this intersection will switch automatically.& `( q: J8 R3 l! d) j: ]% D# i9 l+ O
                  ;; false for non-intersection patches.
, ?! r3 r; P9 P, f$ _* c]
! A* o1 ^0 W% T- U, R
- y) a( F5 @: T3 F1 ^
; z2 u: M$ {6 m+ m6 V3 |9 |* p0 l;;;;;;;;;;;;;;;;;;;;;;
, B, ^5 Q+ P+ B5 I. K$ g$ ];; Setup Procedures ;;8 Y* o% A  ?0 r! y! c
;;;;;;;;;;;;;;;;;;;;;;* t3 _7 P0 x1 C3 u
* G3 _  m, M: y% }( b+ O1 B# a7 a
;; Initialize the display by giving the global and patch variables initial values.
) O1 H$ @/ \4 I# F8 l: q% @6 t6 n;; Create num-cars of turtles if there are enough road patches for one turtle to
1 J1 |/ X2 V6 ^3 _4 H: U9 B+ v;; be created per road patch. Set up the plots.! a, E! \- P8 D5 V9 L6 n7 K
to setup( I- h- I/ [4 l  O8 W" @
  ca1 p+ C% d, G5 K* ]
  setup-globals
' h4 r- c# D; Y, b3 |
. s8 C6 h( T3 h; A  M  ;; First we ask the patches to draw themselves and set up a few variables
. f6 U2 n$ J. b, O  u$ k! E( l- _3 b  o/ M  setup-patches
0 }# c8 {, Z2 ?* |6 E# K8 A  make-current one-of intersections
% T: w7 }, q/ s  label-current) V! a3 j) r; P1 R

  ~' h6 W3 j7 I0 A  x$ N4 |) A  set-default-shape turtles "car"
4 ^, G) t, s' u2 l- [, Y
' x2 X% e) `6 U  if (num-cars > count roads)
2 u( X+ d' e; p+ H, c* w: D  [
6 M! k# N, Q( z    user-message (word "There are too many cars for the amount of "7 Z2 g) V0 _0 U; ?* r
                       "road.  Either increase the amount of roads "3 Y" _5 i+ j) P0 @
                       "by increasing the GRID-SIZE-X or "
' B4 u  Y  M7 G: N, A! Z                       "GRID-SIZE-Y sliders, or decrease the "7 ?7 O" J' ]8 s" U. l# {; B1 g
                       "number of cars by lowering the NUMBER slider.\n"
( q, Z% h( a, G5 ?3 ?' f1 U                       "The setup has stopped.")
4 T7 f  ~5 [. T% V9 j9 K9 f, {. [    stop
8 `0 f( J6 V, s  ]
2 w* q. ^, W# @9 L" a* X6 J2 ^7 u
# l8 G9 M6 g, |9 n' z$ L  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 L. M+ s! g: l) R  crt num-cars
; Z  O9 X' D3 |! R+ c5 `# i  [, q4 D  h0 j; H% V& \
    setup-cars% P' K( x$ F$ P
    set-car-color
2 Z& h# \4 J1 p4 S' |! z& q$ v' O, ?# j    record-data' W* Q7 j6 A1 f5 F. J7 j1 c$ G
  ]
$ V- |$ i% K, a: S+ B8 P( h' f
+ s; c0 s' Z3 `  ;; give the turtles an initial speed/ w. G% X+ u; q& z
  ask turtles [ set-car-speed ]
  p9 [) d3 }) H% h
+ p: X+ @* Z) S5 {. [* g# ^: P! E  reset-ticks
9 [, E5 W. U0 |& G/ f# Tend$ [( Z: @: |% e

* {) K$ ~. K9 E  X0 v. X;; Initialize the global variables to appropriate values( @; e0 `6 z9 P( o
to setup-globals, U4 c  n: m9 o2 ~
  set current-light nobody ;; just for now, since there are no lights yet
+ e9 p/ _- ]% H9 b$ ~$ ~/ D  set phase 0, v4 Z5 h# _) O! Q+ C+ v
  set num-cars-stopped 0; B8 k+ ]/ E& \# ^
  set grid-x-inc world-width / grid-size-x3 x) C& f8 C/ B- x9 Y1 [: {$ ?  W" N
  set grid-y-inc world-height / grid-size-y6 \0 h  I. ]1 \* N' s# u
$ |2 w8 v- Z2 {" |, M9 Q" @5 X* a
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ Q0 t$ Z8 [1 P/ T  F  F7 H& n
  set acceleration 0.099  [, S: N+ I; H' v# h' `2 B
end
  [& V# ~' ]( Q5 D3 K" r8 E4 C' W3 G6 {/ O7 q. A
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 \' \" j8 r) f/ Z. q+ _. O( `
;; and initialize the traffic lights to one setting
6 v, S1 T( n: n: h1 K" i" {. Bto setup-patches
/ j; u' \. c" k+ C# ?/ s! R  ;; initialize the patch-owned variables and color the patches to a base-color
1 p9 v9 l: d7 j  ask patches+ ?* V! U9 Z# b4 j' x- C% ~) m
  [
* _# ]6 B8 N$ a2 n4 M2 `) k9 |8 a6 z7 @    set intersection? false2 y5 q5 k( i1 O$ x: N+ D7 h
    set auto? false
6 q, p2 N$ c- l+ O    set green-light-up? true
& K) X7 s; z* j; D  i, U5 e# ]- p. q    set my-row -1
( {0 R) h1 b% L' y    set my-column -1$ E/ w0 ~; ?. J% @) Y
    set my-phase -18 ^- x  t5 c3 ?: s9 _! D" D
    set pcolor brown + 3
! v2 E# l1 g& p  ]3 L" w! Q$ b8 q2 ]
7 b* f( Q* ~9 i9 D, z# k
  ;; initialize the global variables that hold patch agentsets. i' s' K  t8 y, p# B; Z
  set roads patches with
2 `; }8 [8 ~7 }& Y% C& o6 H. I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ ~$ V/ P" }& p7 ]2 A! w' _6 K+ z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* ^0 Z& n3 _9 g: u0 e* \! y  set intersections roads with
" O( i9 i5 H  y, f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- f* {7 o& [. @3 _2 }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 p( e$ j# J4 ]# |
/ _) p4 @4 ]' B1 s/ n* E
  ask roads [ set pcolor white ]
& X: a8 q% m5 z    setup-intersections+ W8 Y) O0 N* T- X, q
end& ?) z2 `3 v1 T/ g3 K7 d9 g
其中定义道路的句子,如下所示,是什么意思啊?
( m6 m' }: H2 D set roads patches with/ B, Q' n  f2 h9 h) |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" ]& q! l& I4 A0 ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 z- G. Z8 \. j7 j+ O8 B* z7 v谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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