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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' a- g2 ^8 w# Knetlogo自带的social science--traffic grid这一例子当中,
. \1 e7 M+ ~7 M7 o7 Hglobals! G0 Z: F( `" w1 \
[  @; e5 E/ h! z( u* O6 i0 O
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 _, `! }7 o0 Z6 k  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 f6 J/ ^9 r/ @
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 Z4 j) |0 j1 y) r& ?  h                           ;; it is to accelerate or decelerate+ H. e( G7 t, ~8 }
  phase                    ;; keeps track of the phase
, x& x% ~# c# R1 e# O# B  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 S+ i6 R. J% }& ^8 |9 d
  current-light            ;; the currently selected light& D% W6 H' Z# r3 k/ c9 C

& \* V: {- b  }6 u6 ]4 K  ;; patch agentsets2 |! E  B6 U- U" ^
  intersections ;; agentset containing the patches that are intersections* v. t* h, x* M6 g7 P
  roads         ;; agentset containing the patches that are roads, L# O* x" d/ U) Q
]
; i" e2 ~3 F+ J, l5 f) S. \' C% {% d* q
turtles-own& \8 H2 [) V; L0 b  ]
[3 }$ R0 j5 [& Y! d! |+ _$ V
  speed     ;; the speed of the turtle
/ x2 {: r; i% u1 [4 `2 e- Q9 d) l4 o  C  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ f3 w8 h+ H- e$ S4 e
  wait-time ;; the amount of time since the last time a turtle has moved( ]1 U/ J6 J+ D% k
]" Q, ]3 ~' ~8 q0 K) Z5 G: e
; O& L& [$ a3 g' O3 D
patches-own
" ]6 N& W3 q, n, I+ c4 ^3 X[
+ p& f, Z+ M+ j1 D, T/ U7 \* C) C  intersection?   ;; true if the patch is at the intersection of two roads) D$ l8 M* K( r7 q7 w" N9 F3 a
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 R6 u# b+ P( W- Y: \
                  ;; false for a non-intersection patches.
8 u# W" [7 m4 v: G0 M$ Y" o  my-row          ;; the row of the intersection counting from the upper left corner of the
8 D* j' x& X$ z8 U% P6 ]0 f5 G                  ;; world.  -1 for non-intersection patches.7 ?  ~9 T: [8 l# e
  my-column       ;; the column of the intersection counting from the upper left corner of the
6 @! G& p' W8 S5 C! q# s* x2 ]                  ;; world.  -1 for non-intersection patches.
: L& ]8 ?7 h1 q( F' Z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 s4 m' y- V9 a
  auto?           ;; whether or not this intersection will switch automatically.2 ~5 n3 s6 E7 x" ]: a3 v3 h
                  ;; false for non-intersection patches.7 u0 L% ^+ L% e' j  X+ L
]) f( W5 B, @" f! \8 e& E
1 z2 f8 x5 U9 M! a! ~. w
; U0 Y9 h; N  Z) j. C, ^
;;;;;;;;;;;;;;;;;;;;;;/ c5 C( @5 n1 [
;; Setup Procedures ;;
% `/ p0 \4 G- q2 L) E, @* c;;;;;;;;;;;;;;;;;;;;;;
5 f7 _) l2 C$ V
0 H. [* N" i- w1 Y, l4 E;; Initialize the display by giving the global and patch variables initial values.9 O4 }5 l; n( O7 p/ y
;; Create num-cars of turtles if there are enough road patches for one turtle to
" ~0 l/ C( }: x. J3 N;; be created per road patch. Set up the plots.* P% ~5 g5 Y/ ?: \( _9 d
to setup9 N2 s; J5 s/ X
  ca0 l8 f+ x' Y( Z+ w4 E# m! C) X
  setup-globals7 f7 m) [% h9 m5 O! `" O/ E

5 p! j+ Y, X! L. v: r0 b  ;; First we ask the patches to draw themselves and set up a few variables' a9 t( Y0 J8 C$ ]
  setup-patches  x0 l3 ~2 q0 s& G
  make-current one-of intersections7 C5 h7 F) G6 R: i2 H
  label-current5 k" D8 M- [! t. B% r
) l- b, ?3 P. B. R, b
  set-default-shape turtles "car"" I. C2 R% m2 b) w" M
" _' C* I5 v6 n& y* l1 E- @
  if (num-cars > count roads)* }6 t  g6 w/ V0 ~
  [' D) V* t; b+ H' R- X* E
    user-message (word "There are too many cars for the amount of "
4 [- |4 ?" \# Z                       "road.  Either increase the amount of roads "
* }! U' |+ y3 G; z4 x+ p, w                       "by increasing the GRID-SIZE-X or "; n, m2 V0 J6 K! E
                       "GRID-SIZE-Y sliders, or decrease the "
# l: @5 {8 ]% U% K8 Q6 H6 t* C+ u                       "number of cars by lowering the NUMBER slider.\n"
7 o9 |& M3 Z) O4 j                       "The setup has stopped."). j* T1 G5 u, N% A5 ~
    stop
. J- l# d8 l3 T2 @5 A  ]0 h. q. l6 p! G1 |7 h# D

' A- v& b7 ]7 p' {3 u- j; x1 W6 E  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' N% Q& D5 C0 c! p" Y1 Q3 R2 q
  crt num-cars
" a  r/ t' p" a* I  [) {" M. C2 {% m4 C8 G; w
    setup-cars( i: L" _- _: x$ ^
    set-car-color- \8 Y3 e: k6 D0 N- T7 f, t1 w
    record-data
, Y) ?3 [0 T/ s2 a8 V  S  ]
5 u" F: w; o9 S/ h, S' f+ t" Q$ `! a' B/ V% W/ b( ^3 U' l
  ;; give the turtles an initial speed  n2 k- t9 r! Z9 R/ H9 L2 ^9 Q+ V: t
  ask turtles [ set-car-speed ]+ {, e. p$ f/ ?9 V1 O

0 ~" x8 u2 d1 Q5 P4 _3 w8 ?  reset-ticks, H; v6 q/ ^- b  v
end# y5 D: h0 ]& J0 t% b6 ], [4 w

, g/ Q6 T2 u/ z;; Initialize the global variables to appropriate values; i% @$ A& E' V2 h
to setup-globals4 j& G3 y, B1 q0 J6 `. C5 u' J' b
  set current-light nobody ;; just for now, since there are no lights yet
2 f2 `+ `( W& t* s  set phase 0
* U* G' y7 z2 I; N# [6 Z( T& p1 C* j  set num-cars-stopped 0( B: R/ H" k0 _5 F* q# N; y- u
  set grid-x-inc world-width / grid-size-x. K0 J  e5 Q5 n( @! N! Y% D, U
  set grid-y-inc world-height / grid-size-y+ z& u/ H0 z( T
. r* Y$ t0 ^7 R! v! M% ]9 c
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; T. }6 Z; ^# J! a7 B# H  set acceleration 0.0992 k+ e3 v( ]3 f8 F4 K. c
end
" N' U$ z" \: j1 b2 w, f7 P5 ?- j( }6 I# L, }3 f
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! B& a- |' G0 O6 x$ r; r5 h
;; and initialize the traffic lights to one setting
( m3 @7 O9 A" C  l9 w5 ?to setup-patches
" @7 X8 C+ s4 X; W. |  ;; initialize the patch-owned variables and color the patches to a base-color# K& x  `* b7 v3 w9 V6 f
  ask patches! R/ {6 M4 G2 T. b' H5 L5 X
  [
" v; R% F7 C  o! _! s* ]0 c    set intersection? false: X# T. u' {9 X
    set auto? false
# K8 Z: Z4 B, g+ X+ q7 [    set green-light-up? true$ ]& F1 {) ?8 P
    set my-row -1! e$ ^1 m  L7 B5 V; {
    set my-column -1! w4 }, y( `4 P. ]3 {
    set my-phase -1
0 p; t6 a' j+ d+ E/ D    set pcolor brown + 3" M8 y, F9 Y* A( G' ?/ w' [
  ]
# J% Z' t  A6 D
& r% p0 P. ~4 {2 U0 c  ;; initialize the global variables that hold patch agentsets
/ h+ a! Q3 x: l& f, Q  F! p  set roads patches with' g2 \2 O* G/ y9 {- w- e/ X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" _9 r" Y5 l/ I. B( s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. \: G4 `; ^* O1 G, y- V  set intersections roads with
  r8 L% ]" F( n+ |$ h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ m+ D: i+ l( g* I3 O" l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) D* d2 C4 v: l- t. T- H# L0 T& J! O; ^5 z2 O* V
  ask roads [ set pcolor white ]2 p3 U$ z# }3 F- m( E8 r7 @
    setup-intersections
! `3 ~$ O: f0 c  ?! Dend
4 M- s( b6 [/ m% y. g( t其中定义道路的句子,如下所示,是什么意思啊?
" E% T8 Y# s! |1 {7 [3 b  [ set roads patches with& a/ Q. A+ h( m9 G3 H1 Y  m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  e" X# e2 C7 w& j* f0 r/ l" _( f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, f4 t3 b! D1 o1 V# F, w谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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