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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: b0 o; t6 |3 r
netlogo自带的social science--traffic grid这一例子当中,
" h7 F0 I/ [" m# H# nglobals
0 {# V/ N: g5 s& t* A. W[1 s- P/ Q2 i; `+ d- l
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: T! h  G8 y6 D  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; p( h3 L# g8 ], L5 b3 X. ^7 H  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 Q& l) {- h) K* K
                           ;; it is to accelerate or decelerate+ O5 s% ]' G  A3 b8 J5 O
  phase                    ;; keeps track of the phase7 `8 c  q, ]) C! v2 z1 k9 i0 B4 ~& M
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* G2 z) d0 O  \- m. ]
  current-light            ;; the currently selected light* D* Y+ r! l. H3 e! U% M

" V6 K- H3 R* G  ;; patch agentsets, \' i, E! D: [) w; s
  intersections ;; agentset containing the patches that are intersections
: b: `- X6 S- M1 m) J' ?  roads         ;; agentset containing the patches that are roads
$ Q9 C; p# W$ g8 u/ O+ Q]- ]3 O! e! T0 P" x1 P
$ @& V& d5 A' Z4 C1 |! J
turtles-own
; x, f! T5 Q1 @6 H5 N% |! M[
; {. D" E; }& u2 _8 f  speed     ;; the speed of the turtle8 X3 L2 K: x& t% H  e: w$ g+ y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 E, o* `* g1 J/ i3 R4 W# e
  wait-time ;; the amount of time since the last time a turtle has moved) Z$ U3 v$ U" ?7 X
]! Y) l5 Q9 w5 p$ f9 l$ v
+ I3 F" r2 ~. \! q
patches-own$ ~; U; @* j. a7 Q. L7 G6 S! u
[  r" F& x6 O/ r+ t
  intersection?   ;; true if the patch is at the intersection of two roads1 y# X" M1 P; A
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., ^5 `  ?1 J  v* T
                  ;; false for a non-intersection patches.' s1 {9 ?6 m" c0 K
  my-row          ;; the row of the intersection counting from the upper left corner of the
2 L; W3 j% Y  p8 |# {) L* L. g7 ?                  ;; world.  -1 for non-intersection patches.( A7 i* Y- G; j
  my-column       ;; the column of the intersection counting from the upper left corner of the% K+ B- Y/ A6 q! c$ v8 X* w+ A
                  ;; world.  -1 for non-intersection patches.
0 g( J) O. h/ w  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: O2 O' B2 I5 S2 o8 y; S1 m0 @
  auto?           ;; whether or not this intersection will switch automatically.) K/ Q5 h& G6 I  u0 U; m
                  ;; false for non-intersection patches.
7 h2 t! F7 v5 r- e]
7 n& j% P; g1 O- K( L: o/ P& O$ ^( n  l- L5 K6 B

. t5 t4 O  L4 j) h6 j6 o/ W) H;;;;;;;;;;;;;;;;;;;;;;( _" ]0 E. @+ b5 t# L
;; Setup Procedures ;;  A, _  z6 X2 Q
;;;;;;;;;;;;;;;;;;;;;;
, Z  ^3 g0 b4 W9 d) t# {1 n1 E& y0 J' ]; X
;; Initialize the display by giving the global and patch variables initial values.$ k" D& G# B* ^4 K! Y; Q
;; Create num-cars of turtles if there are enough road patches for one turtle to
) l; N; i- a7 c$ m3 q3 w  }6 P;; be created per road patch. Set up the plots.2 d; Y0 C! ]1 X
to setup, R) r. x, B9 ^* T  d3 r; q
  ca
0 `1 Y% Z6 v0 H- Q) V  setup-globals
$ w$ z. o* m. l' R
/ {( u9 g0 C. k7 O9 \, N' A  ;; First we ask the patches to draw themselves and set up a few variables6 w1 d$ }8 s$ @
  setup-patches3 s& u5 f  U" U" ]2 y
  make-current one-of intersections
9 @) Q. n9 S" F7 n$ Y  label-current
0 ?: X6 Z/ ]' z' M6 f* Q0 i3 j- v1 R
  set-default-shape turtles "car"
' i! Z( [2 L  R' r3 }6 t+ X8 q: |/ i. U# g
  if (num-cars > count roads)' M7 W/ t& L+ P( n/ C
  [" ]/ c' }' E- h( p; p3 W' n& b( A
    user-message (word "There are too many cars for the amount of ") \; I- }! |9 I. S8 Z
                       "road.  Either increase the amount of roads "4 E% Q0 f# }% e+ s, U
                       "by increasing the GRID-SIZE-X or "! p2 k7 ]* u9 s" @5 f' F6 `
                       "GRID-SIZE-Y sliders, or decrease the "
( `8 r9 q6 ?/ x/ V7 V                       "number of cars by lowering the NUMBER slider.\n"
1 _- @* d1 b% r' z" D$ ^1 U; W                       "The setup has stopped.")
7 `: @9 G, j. Y2 S0 ?    stop6 ^! j# p" p4 ]+ R3 i5 h
  ]
$ p1 h) s7 J0 p7 }7 B2 i% \
; n, j0 C9 D* P* q. q/ q3 `/ i  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* i4 ^) E3 C& z* B* j" K- U  t9 t
  crt num-cars
1 x; M$ H* R) k. f) X2 ]" P  [- C. ?; y9 b2 c. P
    setup-cars6 @+ K% E, T3 y# U# ]. D
    set-car-color
3 T) ~) X7 t2 {/ c/ c2 }9 n    record-data
: J: A' M. Q1 P. N; }$ A/ l8 E: d  ]
- }0 ]- w$ o: d8 H8 M7 k* m1 j$ {) r8 V7 _$ T7 r, e3 t0 L# V
  ;; give the turtles an initial speed
' [5 e! X0 b- n. ]+ B2 e0 H  ask turtles [ set-car-speed ]) t. |1 ~8 Z1 H8 {: V- {0 l
/ l8 v3 {2 o- L7 S" A- U
  reset-ticks& N3 J. n" ]$ [4 }
end& a/ Q+ f7 H, w- Z- A1 K4 h3 J. {
& ^7 m. K) y- a- z4 Y- i/ j
;; Initialize the global variables to appropriate values
7 W8 r! j/ I5 R% M6 K( fto setup-globals
3 {1 E4 Z- \4 C! Y2 e( F  set current-light nobody ;; just for now, since there are no lights yet$ @8 t2 j; y* X  w4 P. |9 \  K& y
  set phase 0
; ?0 x2 u) u, }% P  set num-cars-stopped 0
/ ]" }/ L6 C6 z9 l( K" s  set grid-x-inc world-width / grid-size-x
' Y$ f8 C$ k. [' w+ K9 C9 B1 r% Q  set grid-y-inc world-height / grid-size-y5 ?6 Y/ |, H1 u$ l9 u3 d: Z
/ ]1 b; w. z6 v6 |" p
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; Q% n; [: P9 [4 j9 v& o  set acceleration 0.099$ G1 ~0 O. l4 s" p" g
end1 N+ u  Z5 A/ U, X- w  u

: T  i5 }  g" j) }/ b;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: F* }$ l; G5 d- A; M4 k;; and initialize the traffic lights to one setting/ y4 [" K. G! Z" y# U. [
to setup-patches
* z& r0 L0 W" s& [8 W2 e/ d  ;; initialize the patch-owned variables and color the patches to a base-color3 [+ T9 S0 R: {- e7 R
  ask patches. V2 l9 s& r; Y+ A) z% B& f
  [( g0 Q& u3 e" P% X, R
    set intersection? false8 e. _, R( I) N2 ], ~* w# X
    set auto? false
% o8 ]; N3 W2 H* f2 [' N1 |1 K    set green-light-up? true: i9 Q" g  i( ?6 ?  x! Z
    set my-row -1
3 M! c' W; m8 x' i# _( F    set my-column -1
# J* `# Y; z  C" z. \* x    set my-phase -1
% c/ Y. t: V" B3 m: f' _    set pcolor brown + 3
% ~. ?& L2 L8 o. A4 ?3 U1 k, _+ e  ]; d* I/ x6 J5 J

6 r( j# G0 R5 L4 h  ;; initialize the global variables that hold patch agentsets2 S1 O& S$ `! k$ t
  set roads patches with
5 s) U7 L; _  H* O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 _0 Q! [3 L3 G6 y* ~9 Y) J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) B9 D1 t* B4 a% V, B  set intersections roads with, o9 K8 I. j0 z- }1 v3 G% L7 w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ k: e# C+ Z) g. Q8 x5 F- B9 Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 F8 o+ v! Q) @( `  k* I
6 O4 S' ~% V" B  ]! Z- R( B  ask roads [ set pcolor white ]
* h4 ^; P' n# Q% k3 j% j    setup-intersections
/ q4 ~. K6 f% P2 \* d2 g) Yend
9 F. O4 o) g9 \5 k& l( k其中定义道路的句子,如下所示,是什么意思啊?
0 o6 S& r; Q; c& [0 p set roads patches with4 Y% @7 C4 D$ L) d2 w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 t' K1 }" v9 T7 [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 o- S3 a1 ^' o/ g
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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