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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- F5 Q/ F# C0 q% ynetlogo自带的social science--traffic grid这一例子当中," ]( h  L0 V4 W9 x
globals# Y; x6 q0 D: B% P
[! j2 f5 D- I) P4 _
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 a2 R! f; S7 h1 @1 o! f  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 w9 h6 l4 j8 Y2 Q; S: Z) C  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 |  v# A$ O# x$ I5 m5 F                           ;; it is to accelerate or decelerate+ N7 F. R6 p+ U( _7 O; W- \
  phase                    ;; keeps track of the phase% \$ I1 W& W, @  L, |4 {9 C
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# V, h& N( z' N8 o  current-light            ;; the currently selected light
4 A3 B6 o/ \6 c! P( C3 K+ h
$ A& S! Y5 Z& ?- ^6 \$ x  ;; patch agentsets
) M1 q" f0 Y/ Q5 ^, S3 K5 i2 y  intersections ;; agentset containing the patches that are intersections
8 l6 }8 b3 Z# I: y; f( F' R- m( U$ O. v  roads         ;; agentset containing the patches that are roads, b- U9 c. p3 B5 F' c" r
]
  V" i/ ]* B, {2 p. `6 w- @# y3 f# Z$ Z7 z3 w& `' @
turtles-own( M! f/ T# O6 ~2 i! L2 _$ m6 Q
[
6 U  Y+ T, \; O2 V  speed     ;; the speed of the turtle! i6 n6 n6 `- S6 b2 h; l4 ?
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% n. A1 I, Q- N* a- x& _# v
  wait-time ;; the amount of time since the last time a turtle has moved
7 `3 A+ A/ [# E/ K, C4 g8 y]5 N9 A$ k, c2 W  T+ z: F

5 ~0 Q  s! v$ l3 Q' Npatches-own- |1 I* r  i( U" I. o& S1 a" _
[3 s/ H( K- ^8 y5 d$ B+ O
  intersection?   ;; true if the patch is at the intersection of two roads# z# H& }0 z" f6 s4 H4 i, Q( J
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 [# q6 K. ~( P5 j8 I2 X  q                  ;; false for a non-intersection patches.
& T( B! ]: A  w  }- Q1 ^  my-row          ;; the row of the intersection counting from the upper left corner of the& }% N# B' z+ R% A
                  ;; world.  -1 for non-intersection patches.  M/ X' v: e* l" {, s
  my-column       ;; the column of the intersection counting from the upper left corner of the
  x& O+ C3 Y/ L7 A4 S                  ;; world.  -1 for non-intersection patches.- C' u: ^- A+ N6 M
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.5 B) _! n) i; P5 n
  auto?           ;; whether or not this intersection will switch automatically.4 p" b" E5 w6 J' _' v
                  ;; false for non-intersection patches." [& L* U; G5 F4 z6 H
]
7 A/ x+ b1 Q$ y; A0 w1 H+ I0 `6 r) E
- R+ W  c. `! n
6 q( J+ |! n1 V3 X- E;;;;;;;;;;;;;;;;;;;;;;
" \" M7 T! S1 r4 z3 F$ t2 i;; Setup Procedures ;;
" [: `8 O# Z8 E% c! B;;;;;;;;;;;;;;;;;;;;;;
) G) u, h/ v- L( L" m+ ?" R' w* Y4 c( W; i! {( F3 a  P
;; Initialize the display by giving the global and patch variables initial values." i! K  @& h6 `  ?/ ^+ s9 M
;; Create num-cars of turtles if there are enough road patches for one turtle to! H# U5 v7 O1 H9 E- d+ _% X
;; be created per road patch. Set up the plots.
9 E) O) p! X# ]9 V' i" gto setup
1 f' [' O9 r5 o" |) U  ca
& G, s3 x# p- W0 y; r  setup-globals
7 Y3 P  l0 m, N8 j$ o9 f/ s( G" {5 K9 Z+ U5 ^
  ;; First we ask the patches to draw themselves and set up a few variables& H4 s7 T, O3 U  c
  setup-patches7 S& l0 A2 u" r- q  B
  make-current one-of intersections" t  Y# ~) t- `9 t0 t5 I5 T6 ^, q
  label-current
9 k6 w4 J. V& K4 r: o+ H4 v+ @) ^2 Q  Y/ u
  set-default-shape turtles "car"
$ q. \; u5 h% W) u9 _6 C8 m( @' r1 E/ t" G- D; \% c8 K- R$ w( o
  if (num-cars > count roads)* D$ a, V" b& S  X* e
  [
1 Z0 V: }* z; X' t: U5 n! z5 i$ j    user-message (word "There are too many cars for the amount of "
+ S4 D, |9 f4 Q6 k                       "road.  Either increase the amount of roads "
: M' Q  M0 D1 l9 r3 B8 ?. |  h                       "by increasing the GRID-SIZE-X or "
5 x0 A$ o7 a- w* E                       "GRID-SIZE-Y sliders, or decrease the "& x" @& V7 M% D( v: y- y5 N, u. \6 O' r
                       "number of cars by lowering the NUMBER slider.\n", H: Q! n! w8 ^, m
                       "The setup has stopped.")% C; t( J. R7 `  K8 b9 }
    stop
) n1 I$ E3 a; @$ `4 ~  ]1 x; J1 p7 c% D# ^

  W  s; u( m1 x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 q( o% y7 r  G& O# f; Q$ R  crt num-cars1 J+ V2 x  R& p0 K9 J9 F  e) U! E
  [- ^" ?  `0 E  A0 P* W& I% S7 N
    setup-cars
1 X& V$ w  R" N! d* m) G    set-car-color
/ e8 j! C4 A9 E9 C1 n    record-data
$ c$ ~$ ~4 o6 {6 U  ]
/ }2 z1 \( I+ c; M$ p9 ~/ n
$ Z/ I+ n7 u. v- ?) e+ D  ;; give the turtles an initial speed8 n) ~+ b. ^) U4 W
  ask turtles [ set-car-speed ]$ f6 `# _4 k) H9 h2 L; C

5 _1 Q/ K( F; L, F5 m+ [  reset-ticks
% R1 b; x! Y1 V1 i) rend" E( \; |" [( X7 W5 {6 u: C& I

  V& k5 \- p# X, J, C7 D;; Initialize the global variables to appropriate values
; a0 u9 B" u" Bto setup-globals
* D- _# a5 j6 R9 S- B  set current-light nobody ;; just for now, since there are no lights yet; a# x$ p' L+ ?
  set phase 0
+ E6 `' N' j! l! f2 E% r  set num-cars-stopped 0, T2 t% X2 @9 q2 M4 L+ c0 j
  set grid-x-inc world-width / grid-size-x
* W, m' x# x- I; @; t  set grid-y-inc world-height / grid-size-y
# G- Q  [) S+ r2 `% z& c
/ T) m. B* X9 h+ S3 S  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 A# O0 u, Q4 |+ s1 \  set acceleration 0.099
0 I3 U2 u' V3 i" bend7 d! U6 n7 ?! o1 I, K

" K2 @& a! l8 P;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! u" b4 }4 u0 ^  @; X% S1 u3 |( e5 V
;; and initialize the traffic lights to one setting; U7 K. p7 W+ j* ~* q
to setup-patches
% R! C) D+ X) ]; {3 [; B! j; U  ;; initialize the patch-owned variables and color the patches to a base-color
( M7 Q& {+ [: Q# N, o" P2 I  ask patches' M  ?- ^$ o  n: Z% k% ]
  [
9 {9 h# t, Q2 c    set intersection? false. s; @) u. P5 u4 b! b
    set auto? false8 q( y7 D. A, {" m4 \2 y+ A" T* X/ N. j& m
    set green-light-up? true- n" m- l/ u+ ~8 o0 w2 x" I/ i
    set my-row -1
" ?7 u2 a4 E. d$ q2 K4 ~    set my-column -1; i' Y7 f$ E* s
    set my-phase -1$ _9 W% X" f" L! W9 Y. Z, {3 h
    set pcolor brown + 3* K7 R- z% N' ]; Y; c
  ]# P' `/ m0 E, m0 l  f0 ^  |3 S
8 M' O% L2 [& L; L2 c) X" h9 o( d
  ;; initialize the global variables that hold patch agentsets+ ^2 ~& p7 a/ \5 P! B/ D
  set roads patches with
: u7 Q& |0 A5 f  A/ U. L2 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 y: P: \% S/ L, V( T8 v! V' B' n) m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& o3 l9 z0 d& R) w! b( e
  set intersections roads with( w$ X" n8 r9 O1 \$ G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 A& Z1 C* r/ i( M  M) T# _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 w& s4 g7 `4 V3 ]: ^4 d4 o$ N- K) H
  ask roads [ set pcolor white ]
. i1 D4 N: \/ Q1 _( }% p( s    setup-intersections
$ B; P0 ?) T) h! H$ [end
" P+ r6 V/ B" n$ H( h* ~其中定义道路的句子,如下所示,是什么意思啊?7 m6 }* d; {- Y' w) ^
set roads patches with) h# c7 \2 l% N0 q# K$ d( B# u2 q$ Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 C, o9 H8 I% f/ j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 D8 B# ?& A3 g' F) {3 B6 ^
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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