设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8667|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" G# r+ N4 ?$ X% |
netlogo自带的social science--traffic grid这一例子当中,3 y% ]: X2 E# H  r7 x4 L: I
globals
* M& Y" F/ B2 x+ q[' O4 K& K3 E$ _$ K% Z6 e
  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ G3 a& }+ L" R1 }- p
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
" q- \4 O1 D+ G! Y% m  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ [9 K9 Z) N6 P9 R, A( r5 p
                           ;; it is to accelerate or decelerate
7 H4 Z" R0 W" c$ J  phase                    ;; keeps track of the phase
0 B4 U7 l0 v& ^5 ~  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, ^) b6 N$ {+ |5 P( d
  current-light            ;; the currently selected light7 b7 T% V" y: P2 S

" F7 H# B# f  q  ;; patch agentsets* z5 r0 b5 c2 Q- Y0 y' L. ^' a* k
  intersections ;; agentset containing the patches that are intersections
, h7 y: d. \7 ~+ Z9 {% E  roads         ;; agentset containing the patches that are roads! y; d/ H% U1 S0 R
]
9 o! }8 l8 s, s/ M; G+ H3 Z; h% j* y3 a
turtles-own, i0 L3 ]% `; q- m
[
) ?4 J9 |0 r( {* o: K  speed     ;; the speed of the turtle
: s/ }+ {( d( T5 f7 Z  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 p3 e. m! W4 U+ n* P" }
  wait-time ;; the amount of time since the last time a turtle has moved; P& d  m/ Q! u4 H
]4 y; n/ c" Y8 [$ }

1 q6 D( s0 P# l9 ^% \patches-own
" N3 K% X9 b- w' Y3 c[
! v- z, Q3 k$ g) d" c  n  intersection?   ;; true if the patch is at the intersection of two roads
- M+ s. r- `" K' T- s5 \" O& R" n  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 B! q: D. ?5 F) d$ I6 m
                  ;; false for a non-intersection patches.
5 f9 N# i9 M" N( ~! a  my-row          ;; the row of the intersection counting from the upper left corner of the9 J) f7 B& ?4 M8 s; K! c, i! b
                  ;; world.  -1 for non-intersection patches." m+ d: B/ y8 d0 ]
  my-column       ;; the column of the intersection counting from the upper left corner of the
; ]5 V* l/ W; q+ ^0 }                  ;; world.  -1 for non-intersection patches.& v, F) i; ~7 p8 t
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 R  D/ {5 I7 l* t+ I# `: \4 F  auto?           ;; whether or not this intersection will switch automatically.  H& z+ h) e+ B6 x; H
                  ;; false for non-intersection patches.6 o; j% v* c$ u% v$ {
]% `( R, y) B4 U( G2 i
0 H& o3 n" P; O( i1 o0 ^
, Y& R; l! z5 m" i
;;;;;;;;;;;;;;;;;;;;;;4 |( t! r' I! J. v! V
;; Setup Procedures ;;4 k4 Q) k$ Q6 {2 g( |
;;;;;;;;;;;;;;;;;;;;;;- ~+ ^. D/ @- M, }1 E% r0 n0 |
0 c' ]# }2 @' U
;; Initialize the display by giving the global and patch variables initial values.
1 B3 ^; V. o+ J) J;; Create num-cars of turtles if there are enough road patches for one turtle to
1 s0 y3 {: `1 w' }- Z;; be created per road patch. Set up the plots.1 f7 Q9 c! y. C& H0 k5 x' ?
to setup) A0 t6 l4 C+ B
  ca
) D! b. c1 o: x. W9 k) g! b" [5 R  setup-globals
, v5 F& r  o5 S8 p
' R: V* \& w; O" g) \! U  F  ;; First we ask the patches to draw themselves and set up a few variables
" J1 x4 d9 T6 y' i6 \% Y: F3 S& ~  setup-patches
. s8 M( W7 u8 b  make-current one-of intersections+ z2 Q" }: Q4 j' J2 v
  label-current
7 M7 t( M+ M8 Q- L) [$ A0 N8 {* T* n1 c; r2 g# b: c
  set-default-shape turtles "car"* C% v. V, \/ t1 ]' Y* d0 F" c

! A3 x- \, _0 C* T( c  if (num-cars > count roads)
) \# y1 b! W9 N3 i  [
8 i" M7 ~! n3 b- |    user-message (word "There are too many cars for the amount of ", {! X! J# a1 L* U1 S
                       "road.  Either increase the amount of roads "
. j# C& a* f' l& P5 v                       "by increasing the GRID-SIZE-X or "
! t# E8 b9 h0 v/ I. D                       "GRID-SIZE-Y sliders, or decrease the ") j- D4 l7 r2 K( ~
                       "number of cars by lowering the NUMBER slider.\n"
4 c' e, }) C! ?0 h$ X                       "The setup has stopped.")
# Y3 g; L6 L. f! z0 U" q/ R2 z1 w    stop2 G6 X  _& |* f5 Q0 c3 D+ `
  ]
2 R9 e* Z6 g% P! [$ Z4 e% O0 Z8 G$ f% P7 h* I( Y" D& [
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: I9 Y1 l& y8 X7 S$ W, W  _: E  crt num-cars
$ ]- Q7 b! i+ h6 a  [6 b: }0 l8 k* a; ^# G
    setup-cars
$ m8 ^4 t1 k- d# N9 ^    set-car-color6 M, Z+ R/ a3 S$ A/ m' t
    record-data- \$ P7 p' k9 ^5 J! g7 `- B
  ]
  n" O% X/ W) s1 b2 e, |( C6 j# S1 D9 f$ |5 u3 Z6 p
  ;; give the turtles an initial speed
. _4 n) W! H# B+ v# d  ask turtles [ set-car-speed ]' r9 b. ?( Z) V+ Q/ G. q' V* f
( h/ f+ P. u+ _: X
  reset-ticks5 A9 i4 m, a, v0 c& Y
end" |* _: E: |5 A0 T+ q7 X# `

: w& n7 A& o* |8 H& U;; Initialize the global variables to appropriate values
$ _+ m+ X$ Z* I) |+ f, zto setup-globals, n& J2 g" t* n* q! x- D) x
  set current-light nobody ;; just for now, since there are no lights yet
% R7 U. X% ?( f* ?  set phase 0' J. p& Q; y) R
  set num-cars-stopped 07 W* C5 E$ J$ ^8 a2 A
  set grid-x-inc world-width / grid-size-x: `( c, w: }7 h* @& v! c
  set grid-y-inc world-height / grid-size-y
; h( D* k" ^* v- V- ^5 g! r& B* P
% k. K2 s! S. m  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 N# V8 H* H' R: r0 v/ a  set acceleration 0.099
" o" u- z' e2 K, B5 Bend$ x, a. k+ w$ a* l: h1 D' k. T+ O" N

+ N9 ?8 s  A( B. b6 G;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ A9 X/ d3 ]; G. h. h0 u8 c3 g( J;; and initialize the traffic lights to one setting
8 S$ V7 e0 R% y3 [to setup-patches
, a. h2 h- Y0 H) ~0 X  ;; initialize the patch-owned variables and color the patches to a base-color! h) }5 B4 C! ]5 }
  ask patches. X. L. X4 \5 X. r. Z$ l! L
  [! P! h1 g# d/ B
    set intersection? false
, T* p) N; U9 G1 \5 M2 i, V" e) }    set auto? false
4 r8 r0 {0 o! Q( P6 ?    set green-light-up? true
( g' v- k, H- ~% i+ G7 R8 `# T$ ]    set my-row -1
# m4 y: X# k; v8 Z. M( Y    set my-column -17 N6 ?7 f2 B5 T; E
    set my-phase -1
" O; {5 f  [9 v" g$ g7 J  b$ P    set pcolor brown + 3
7 A1 `; K7 p$ a: u/ X6 t+ [  ]
$ L* ^1 G* i5 t2 {9 K% B) V9 y5 n. z, U. K% x( `
  ;; initialize the global variables that hold patch agentsets9 T- k0 v4 y% e) N% `
  set roads patches with
2 j2 f" w% o3 v8 f# z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 u/ T2 n, x7 L- w3 q% q- |- t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ v8 h: a6 `( |5 F& A  set intersections roads with. X/ M9 \* M4 M4 Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 B& _6 G% ]2 r# u9 [1 a! z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) u, \( Z# _" m. R
- S& S" X5 {. _6 X8 Z
  ask roads [ set pcolor white ]
8 J  L$ b4 e4 \    setup-intersections$ X0 Z2 T) o1 q; T% U8 W3 c
end
2 h5 E0 D( L% h9 M1 f其中定义道路的句子,如下所示,是什么意思啊?
2 d# j- R0 h7 C/ V" t/ g set roads patches with, [! c0 F9 ?& O" ^8 A* L/ J5 a3 e& b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: J" ^0 X& Y5 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 F1 z' u' Z6 m, O谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-3 09:19 , Processed in 0.020071 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表