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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 E) K% n' O( V  ^' y; hnetlogo自带的social science--traffic grid这一例子当中,
  ~, M2 N- U3 a; u4 nglobals; x- ^6 S; M6 T* r
[; R0 U* [9 _% [- W
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" A1 ~/ H! I0 H# B- p/ X# J  grid-y-inc               ;; the amount of patches in between two roads in the y direction& F: I7 {" y1 }6 a: W: X9 Q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: _( m7 n. |8 q% K: ^5 h
                           ;; it is to accelerate or decelerate
/ K* h1 }$ V5 B  phase                    ;; keeps track of the phase" l  B4 f! Y6 r/ g' v: r6 L
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 q& T3 r  M" E( [: {: d  q; Z  current-light            ;; the currently selected light# Y6 X, }$ L8 ^$ W) }
0 o- g) W, a% N+ N- L
  ;; patch agentsets' ?) ~9 ]$ J) @
  intersections ;; agentset containing the patches that are intersections
. }  M- i0 E7 Q  roads         ;; agentset containing the patches that are roads
5 U  H# L$ w1 m- z]
, F8 E. @$ c) G+ o0 t# y! h3 G0 P7 [  s$ U1 m
turtles-own# k+ f- v3 z& X, i% x; \
[
' B  |5 a: a' `" q' h, ^9 ^  speed     ;; the speed of the turtle  R0 ?& Z& Z4 J0 n# A
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, _: x9 D2 t8 V, h# h8 w- p  wait-time ;; the amount of time since the last time a turtle has moved
; t+ i  k8 W0 k8 {' t  L% U+ E]
5 i5 W" H" y- J1 t7 w# ]+ A2 j+ Y) ]8 y3 \5 i& f
patches-own
- f7 M; f2 O. {1 G' o# b5 o[$ E  d/ w' u1 @! j5 ?% J- s
  intersection?   ;; true if the patch is at the intersection of two roads
$ M' y& ~6 I3 |  \  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) v: a) t- U0 C+ U2 C6 \
                  ;; false for a non-intersection patches.
" F+ |- u, j; I( X+ i  my-row          ;; the row of the intersection counting from the upper left corner of the" g3 ^& Y5 A1 |' Q; f* T
                  ;; world.  -1 for non-intersection patches.8 }* ^7 Z5 I4 u0 {. l1 w
  my-column       ;; the column of the intersection counting from the upper left corner of the7 g, S- {  b) `+ K
                  ;; world.  -1 for non-intersection patches.3 C- z+ c9 ?6 t8 m* A  b4 K
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 e/ a3 X) V. w8 Q( t# z  auto?           ;; whether or not this intersection will switch automatically.
. d, m4 O& w; \7 _3 p2 |1 G                  ;; false for non-intersection patches.) Y% ^- n/ U' |" ~# U3 {! a. t
]. {3 k  {  c9 h6 |3 z

3 M$ W/ ]+ `' D; ^, [( ^. Y' |6 U, P7 m& J$ b
;;;;;;;;;;;;;;;;;;;;;;! _7 V) K! D( G' F$ ?
;; Setup Procedures ;;+ D% s; [/ T4 c, k+ h, H2 x0 P# R2 C
;;;;;;;;;;;;;;;;;;;;;;
  C5 _3 U  b! w7 R8 J; i" {2 A9 |9 L: `" ]! f! ]3 B0 P
;; Initialize the display by giving the global and patch variables initial values.2 E' ~7 f+ U$ G5 X# y" u% |: E
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 g8 F/ @0 e1 z$ h# W;; be created per road patch. Set up the plots.
2 j7 u  V9 i" C# wto setup* f; p5 ]; u& M. D% [7 W. K) D5 x5 q
  ca: W- N6 y: J5 n& Z* v, H1 A
  setup-globals, `# F1 I) N& n3 D4 }$ ]% S) n
" _: t5 p( ~) u; @
  ;; First we ask the patches to draw themselves and set up a few variables1 a. S4 }9 X; S3 T9 X' R
  setup-patches
4 W3 n; z  z4 u  make-current one-of intersections
+ C0 t7 }. A/ C# ~7 G  label-current5 a- S: L/ t( ?; h1 A1 g1 x
, C1 L5 [8 M0 U3 d; E1 i2 J+ _* C
  set-default-shape turtles "car"4 a, x) X& r! t' S( a  h* X
; q5 ]% J* h6 ?5 T8 ?5 \
  if (num-cars > count roads)
8 @+ H7 }' B3 M2 A$ |6 ?5 D; Z  [
4 Y' J# \& W6 W4 V, G0 q- N( H    user-message (word "There are too many cars for the amount of "
; Z8 a, A! p( J# ^  t                       "road.  Either increase the amount of roads "
/ T# G& v( o6 {( l                       "by increasing the GRID-SIZE-X or "" o' G% {) v* Q. n
                       "GRID-SIZE-Y sliders, or decrease the "
7 G! p( ]9 i2 N' k                       "number of cars by lowering the NUMBER slider.\n"5 T9 H# B0 {9 Q8 ]* w$ |
                       "The setup has stopped.")
- e6 n8 i+ Y4 w. Q3 B( N- j9 R7 Q    stop: c! U8 e4 T3 b  B
  ]/ b2 M: z6 P/ Q: `
  N, V. z! y. Q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 m3 B4 s! `  w" W  S
  crt num-cars
7 u0 [1 [. z+ e  p% w# |  [
1 z9 X. p* x  T. G4 O/ Q1 l% f    setup-cars/ S3 R* t6 v6 \! j! f
    set-car-color- o9 W- S% f: D& Q7 G, t
    record-data
" l+ n. b3 I: J4 |4 G  ]
+ _5 I2 G. k( H, O% m* F6 u1 _
9 ^2 s; v, J( q1 O0 k  x1 T  ;; give the turtles an initial speed6 n  U: e! j8 Y' q# i
  ask turtles [ set-car-speed ]
; O2 c0 @& Y# K+ f& _
* z$ l7 t# E. s! L" P( p6 b" j7 P  reset-ticks/ K. y& l; X. U- K  t
end7 F, q' C; c5 p7 W3 q. g! G3 k# R
: r' Y' z+ R- c# {- W2 s% W
;; Initialize the global variables to appropriate values6 G' m' H- V" u
to setup-globals* a9 M) `: a7 d* T
  set current-light nobody ;; just for now, since there are no lights yet# e' u; a* S" T
  set phase 07 d0 {* [* p9 n
  set num-cars-stopped 04 N; q( W. n3 K7 I# w1 x8 ?
  set grid-x-inc world-width / grid-size-x5 s: X4 o" k5 O7 F+ H$ q0 Q: H
  set grid-y-inc world-height / grid-size-y
# q5 k' }( j/ l: c* i# A- a" T% L' Y+ ^3 e1 J3 D- ^! u" x
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- m6 k, U# t6 k9 a  set acceleration 0.0998 i' a0 u1 i) P% O& ]
end0 ^1 n$ K2 r$ e7 p6 l9 L

7 y# h) Q+ ]8 u  K* T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- e3 ?8 V9 W, Z; a: l
;; and initialize the traffic lights to one setting6 H+ m9 ]0 A$ k* `
to setup-patches' n8 q0 W3 d# O% m
  ;; initialize the patch-owned variables and color the patches to a base-color
! C$ P, [# N4 A  K  ask patches. f/ d; Y9 ]7 Y  x/ D
  [7 H' i; ?6 a) c; a, C( s
    set intersection? false, I$ `, M5 I  a. u8 w
    set auto? false* `* y3 d! w. s8 I, Y" |% S$ N& L
    set green-light-up? true
$ `! r; p3 h" T& K* I    set my-row -1* h& ]7 e5 x8 A! Q8 m
    set my-column -1
$ Z" H. D7 t3 T- v8 P% i- ]    set my-phase -1
! q0 e3 w8 Y' U. W2 N$ ~& |1 u& [    set pcolor brown + 3! o! q3 v& U5 ?. G
  ]
3 E' b+ h( h9 n: i
2 u3 |8 W9 x4 C( y" @$ ?  ;; initialize the global variables that hold patch agentsets
: H+ K6 u7 L. |  set roads patches with" z4 l& e, a- h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: u2 ^  ~' H* N. y" F7 u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 `% x$ a  b8 v$ {* W" q
  set intersections roads with4 L& _) N5 K/ ?% I7 J# k% ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* F7 `% I; S' o* `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 [0 c. C' D% t: \! c( {- w" f( i( j& ~- A
. }$ F% u  O1 C2 Q  ask roads [ set pcolor white ]( x# {9 L" U; h9 W4 O; `
    setup-intersections+ ^. Z7 w; H3 Z
end
: ~) ]0 S% X/ i- E2 }) I% u3 C其中定义道路的句子,如下所示,是什么意思啊?' O2 d+ s% w% v2 d# ~2 R
set roads patches with
1 U8 g; v/ \4 O2 V) u* V. b9 p) T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, k* [! ^+ H9 o( Q0 p  Q# ~" X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' I5 k/ o  \1 Q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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