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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" H# i" k* M& s) Q1 R
netlogo自带的social science--traffic grid这一例子当中,5 {! @6 Q  \0 `! S6 V1 U9 n
globals
* t. d8 u; ?& ?[
) p6 G4 y7 l  E  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 {0 l( D4 f* Q) Q" a. S# X% G* i& N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction  E/ [* e( u% D) |' W4 F7 _0 h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* O# [9 ^+ I4 c, A5 h5 I& r& _
                           ;; it is to accelerate or decelerate
1 T" E2 x, N) m: D) C1 s1 ?  phase                    ;; keeps track of the phase0 c9 V' B( v; F" L6 H  V. B& T
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure7 N  B3 \: z. W; l) V% |4 T# o) f
  current-light            ;; the currently selected light
& ~# S" K% C5 @- L) M  R, T
1 J( J7 S! l; r8 V6 q& n  ;; patch agentsets
6 `2 Q  T4 t: f( |+ U$ G  intersections ;; agentset containing the patches that are intersections
9 a1 W+ l7 R  Q7 V# n2 b5 A3 y: j  roads         ;; agentset containing the patches that are roads' u# d( J4 Z5 t* R  P! E3 d3 y* h
]
0 U5 s) `" J# ^4 L, \) T0 d' B  x
, u1 C# y. v& `4 C* ~/ b" oturtles-own  Z5 r1 u. O/ p8 n
[
1 ^8 p! K6 _2 F) q( P/ B  speed     ;; the speed of the turtle
, H; k3 `, |- d) p; e+ M  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' I' T! s/ G) ?) N# L4 G4 I  wait-time ;; the amount of time since the last time a turtle has moved
9 I& t7 e/ ^$ F7 W8 P]
$ B& Y$ k1 i' w. _6 Y; g
- A4 B/ ?' p5 W* h7 C+ ^! v8 |patches-own, C& L: [/ n0 p1 u2 u# F- q6 y
[$ S, C: w6 S; O" I' X5 b* i+ o
  intersection?   ;; true if the patch is at the intersection of two roads
7 G/ ?' K6 s; Y2 O8 N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! p' j5 o1 c* B& p
                  ;; false for a non-intersection patches./ v9 O) n" |% o
  my-row          ;; the row of the intersection counting from the upper left corner of the& O6 @' @* \  e, Y
                  ;; world.  -1 for non-intersection patches.
* y- T/ d! K0 m: k# r1 j' B  my-column       ;; the column of the intersection counting from the upper left corner of the; J5 T3 @+ }0 ~; U% w. Z( s
                  ;; world.  -1 for non-intersection patches.
  A2 u+ B/ l8 b- f) C  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 j6 m" b2 x4 u, D- e4 d  auto?           ;; whether or not this intersection will switch automatically.
8 ?( L% f0 ~, z; u                  ;; false for non-intersection patches.
9 Z3 l& {/ M2 }( L6 L9 ]]
! C7 h: u5 B/ V; [8 P- t) b) f1 c
4 H  U( T3 q* Z7 P, I( w" \- Y  I5 t0 l1 D
;;;;;;;;;;;;;;;;;;;;;;/ _6 N) w) Z% q! I3 c
;; Setup Procedures ;;
, [: T. r+ j1 S# N; L9 V3 `;;;;;;;;;;;;;;;;;;;;;;$ g# T# R% @- t7 n8 Y
7 X" w& L  F- T1 P/ F8 a5 I
;; Initialize the display by giving the global and patch variables initial values., s) d$ F" F! Z1 t' V& d. ]+ ?
;; Create num-cars of turtles if there are enough road patches for one turtle to
7 |9 o0 n7 H0 c;; be created per road patch. Set up the plots.
$ U: c6 C8 H' k% i- i0 x  s7 @5 Zto setup
1 O; l3 P+ r0 @" Y: U- h! V& n  ca
& q* c+ d# n, f$ }  setup-globals
2 E8 `6 G9 V$ V& |+ ]( i
. b  Q% \* j! U, c, `/ f3 R0 Z  ;; First we ask the patches to draw themselves and set up a few variables
, d* c9 l( O) G1 R0 Z% T$ v0 \  setup-patches' F9 i; O/ P- W1 @% O. ?
  make-current one-of intersections
/ s/ o3 [5 L6 r; d6 i1 |+ p$ ~  label-current
! t; I# M2 ^1 k7 T6 S( R" o, i. _. }; T0 h" D& T% F: ^
  set-default-shape turtles "car"+ L0 k4 }/ r/ `# D! [! p
% I+ x1 o1 D3 @" Y5 H) h  M' W  E8 h
  if (num-cars > count roads)  u, f$ u# Q" \' u4 N
  [/ K$ G9 d8 Q$ H3 U# N. z# R, [
    user-message (word "There are too many cars for the amount of "# l) |5 @* C. |- }
                       "road.  Either increase the amount of roads "$ ~7 ]+ ~0 H+ O' k7 r- D8 o
                       "by increasing the GRID-SIZE-X or "
/ ]' }3 o1 l1 E4 k- l( P                       "GRID-SIZE-Y sliders, or decrease the ". X. q5 n. b7 D$ g3 i
                       "number of cars by lowering the NUMBER slider.\n"
  q% C3 @: J. m4 j: n5 F1 p+ a. f                       "The setup has stopped.")
6 x/ u1 P& q7 x2 R! v    stop, k, S. d( m6 D. N( y, ~5 R7 j" }
  ]+ X3 h1 n3 S) [1 o
) {6 s1 ^; A; B) |0 b" `$ t3 F) l8 ~
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 \- ]7 i4 A5 [( y, V( [8 \7 ~
  crt num-cars1 f! a; s: C* a* `% K% i( P% l
  [
+ f% X: T1 k$ ?8 U  E" K    setup-cars
0 s3 ~$ J3 H2 [6 ^/ N* k4 L    set-car-color
4 T0 k% Y' T) K6 a0 g    record-data
: H2 l: ]4 Y8 W5 N  ]7 P0 @3 Q- }3 V* c$ R; [

9 d0 y$ h$ C5 W; R; L0 Z  ;; give the turtles an initial speed
/ b' X8 R. d8 ]' \4 d* z  ask turtles [ set-car-speed ]
8 q: V& T+ @# N/ e9 |' e3 L; d) v# k1 Y7 J
  reset-ticks
. \5 t4 E- B$ ~0 |$ O  v9 yend* [# _  ~; |+ }2 ~" G

4 {" s- ?5 e1 r& a1 Y  O4 \;; Initialize the global variables to appropriate values$ E# @1 K" }. N* I! F& Q
to setup-globals. a2 B" _0 d  h. z$ r
  set current-light nobody ;; just for now, since there are no lights yet8 R' j% q' ~: _- T2 T; Z$ a7 @
  set phase 0
& {2 M% N- M4 a/ C; H( X  set num-cars-stopped 0
6 u# j, f7 y% [  l( \4 d  set grid-x-inc world-width / grid-size-x( ^6 ^5 c! f2 o: {" L2 M7 x
  set grid-y-inc world-height / grid-size-y
. S* H& ?% R7 S: k$ @
5 m! ]9 o; I; l! B' n  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" O- J# c% y8 F) G0 E) E  set acceleration 0.099- h: J/ {. y& E
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 V3 C$ s( \, y8 i% z6 s& [;; and initialize the traffic lights to one setting
; A' n* b( {2 ito setup-patches; ]8 A& @8 e/ \% C; g* m7 u
  ;; initialize the patch-owned variables and color the patches to a base-color
+ u5 S# K- k. S9 W* B; I* g  U9 g  ask patches
/ [" s7 |4 C, U8 C/ D  [
+ }# r4 I( c9 k7 @    set intersection? false5 A5 g- a. P# z
    set auto? false
5 e1 g) F1 Z; n  @1 J    set green-light-up? true% R: D' _! K0 c. M( S$ l2 q" J& M% D
    set my-row -15 ~9 d1 b/ f! O/ C6 y# s
    set my-column -1
& O+ C$ L/ B8 e' T6 C% _    set my-phase -1
5 j( `8 I1 v' S9 M" I" I    set pcolor brown + 3
/ C6 I8 z' R/ Y; V  ]
0 L1 A' Y& J0 Q4 _' ^- ^/ q3 c0 h8 A( `# K
  ;; initialize the global variables that hold patch agentsets
4 g' ~# W& i$ s9 ~  set roads patches with/ T! v  f" c  t0 R1 o. {; k, q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) _/ p( d, }- G& X$ ]+ }0 M# e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 O5 U. t& F) W' s5 G# f' p  set intersections roads with
( E  ^/ O" p6 b0 }3 U# N5 W, _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 {8 G7 `* b1 r; F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ \' l* ^. A  X. I% X! ]& `: n1 D7 X2 Q- Z
  ask roads [ set pcolor white ]' W4 w, C  C3 W  G" J( E& E
    setup-intersections) x# L2 }* o9 M0 Q' [$ l
end" p$ K' g4 j0 U
其中定义道路的句子,如下所示,是什么意思啊?( n, s, r+ ^9 A
set roads patches with
! @( q  K" I2 G8 y1 m# K0 Q9 w4 F5 a0 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* s0 d: K$ f5 J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& ~9 r; j$ ]. ]& T
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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