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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 z6 y$ ~! ^/ H5 Y( |$ \0 t
netlogo自带的social science--traffic grid这一例子当中,
6 ~/ L& h" A) H6 n. |globals
! h4 I+ O- B- `! \4 F8 e7 I[
; d( m) k  M, F  grid-x-inc               ;; the amount of patches in between two roads in the x direction; J: ^2 L; |% |& P, r5 e
  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 Z7 Y0 b1 ~- b0 y) T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 G+ H1 Q2 k4 n3 ~
                           ;; it is to accelerate or decelerate
: |6 @; I6 X/ b: m8 U& X  phase                    ;; keeps track of the phase; ?! f/ ~8 F! V# a
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 i0 a3 b& X, [1 f" E) V8 X' W  current-light            ;; the currently selected light1 _  R/ i" }( X4 Q

# p+ L6 D  L" Z) Q& h$ I  ;; patch agentsets# @% L5 a# s) a7 X4 s; k
  intersections ;; agentset containing the patches that are intersections
9 X9 T2 I# U+ Q$ z  roads         ;; agentset containing the patches that are roads
* ~! R5 r- z5 N/ K5 k. \' t]8 z" \: }5 e9 |; A  \: r

! s8 |& m# `+ Bturtles-own# X. A: E9 v4 Z
[, \  w3 O8 M/ n) y
  speed     ;; the speed of the turtle
; M+ l; C* r6 r% ]1 T; G  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 n$ e5 d; Y: ^$ L: c* q' X# B& z
  wait-time ;; the amount of time since the last time a turtle has moved
+ l: {2 \$ ]( ~, ?; i: O]
7 S) k0 Z- E8 G; E
7 g: c2 Q  [) E5 A1 z1 ^9 Q5 npatches-own
- `( A3 D  [6 [( n5 _[
3 f0 A5 F" a; s% o- z  intersection?   ;; true if the patch is at the intersection of two roads5 Z  ~  |. b+ K3 Q: B  D
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! G& n6 A) D5 k2 a$ @$ h% I                  ;; false for a non-intersection patches.
$ D9 V. y: N9 [2 u  my-row          ;; the row of the intersection counting from the upper left corner of the7 w: W; P$ B; n
                  ;; world.  -1 for non-intersection patches.
+ \1 {) C) s+ o  my-column       ;; the column of the intersection counting from the upper left corner of the8 b% G! K) ]6 X% j
                  ;; world.  -1 for non-intersection patches.  v$ L' |) M( N5 M
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 b0 p+ v+ H$ O$ x' s
  auto?           ;; whether or not this intersection will switch automatically.
( w9 [  J/ j! c% U8 e& `$ Y                  ;; false for non-intersection patches.
; \* \  O% B9 G/ l( h; a- s$ z]6 C1 d/ S; L" `) j" O1 G$ \+ Y

7 C. T) c5 s; B4 q# `% q& V1 @' z, h
;;;;;;;;;;;;;;;;;;;;;;9 s- e5 ~* O* }" m+ _
;; Setup Procedures ;;
1 X# ^0 T- {0 X, d- E;;;;;;;;;;;;;;;;;;;;;;
: m( l3 ^/ l. K; o6 P( d/ }9 O
# }" ]3 R, t3 h$ A3 ]0 v;; Initialize the display by giving the global and patch variables initial values.
, r8 P0 }% z8 G2 U;; Create num-cars of turtles if there are enough road patches for one turtle to- n4 m# U. c' s
;; be created per road patch. Set up the plots.
2 [! h& R, G/ x5 E: C+ L2 e1 Ato setup# Z0 Q7 j/ o8 ]/ L! N0 B0 q7 {8 n. e
  ca# C* z) K+ v; t- }/ C+ J+ B. E- A
  setup-globals9 j9 D' M( G4 b4 o
3 C) \8 ~* A+ ~
  ;; First we ask the patches to draw themselves and set up a few variables
5 x- F( Z4 ^$ U# `6 @' Y- D, p  setup-patches0 I, M5 E3 \$ W7 ^* M7 x7 {# G
  make-current one-of intersections( g2 M6 g3 |# }  \. E
  label-current
( P, Q7 T6 T6 B3 S% L
( u- c9 r; G' b  set-default-shape turtles "car"* z* q2 f# a5 a& K# B

& u4 e2 ]9 r; D6 C1 ]  if (num-cars > count roads)7 ]- v- G( z+ v; A
  [4 c; d) L  H9 R, D: J9 u9 b  M
    user-message (word "There are too many cars for the amount of "
$ Z, b9 d5 R- U- m! E                       "road.  Either increase the amount of roads "
0 U- T& B; e$ g                       "by increasing the GRID-SIZE-X or "
  ?" X3 M5 X: _; m' G# a                       "GRID-SIZE-Y sliders, or decrease the "# T! Q( {1 f1 t; @7 E
                       "number of cars by lowering the NUMBER slider.\n"9 g9 X( S4 H# U% N  m/ i, @
                       "The setup has stopped.")) _- k. F. f5 Z! ~0 E
    stop
  o+ ?2 H; n: Z: l% L  ]
% ]! z2 x, ~! H. o9 T5 z8 ~9 P- e+ T
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- \8 Q# y% i. C" R  crt num-cars
) l- C" \3 }4 f$ l' Z- k  [& [; k, H! X3 A" l' @- @$ M
    setup-cars
9 {9 @0 `. j. v% [    set-car-color" j7 g: X! ^' X: o+ s% @) ~
    record-data- Q1 y) A' }. t" H
  ]
! K" {3 X, o* a" {+ M& u4 ^* U6 }1 x; m+ l8 |
  ;; give the turtles an initial speed  C. ?' k; N1 @  [9 d
  ask turtles [ set-car-speed ]
. ?) Q# b: {! [4 B" q) K% Q9 c
2 r" J2 a9 c$ [/ k4 F7 R2 p3 U  reset-ticks0 T7 y* }' v7 i+ L! ?
end
! W; O! a+ L* ^# h0 ~4 {& Z
% z  p! c  C! `/ V; J: ?;; Initialize the global variables to appropriate values6 C2 B! R3 R* h0 S# K% H$ _2 q- p
to setup-globals
# m1 h& ^5 K9 O  set current-light nobody ;; just for now, since there are no lights yet% e/ \* H- C4 i" O/ S2 @' Z
  set phase 0
* K. r7 g! ?+ L3 U6 _$ r9 N  set num-cars-stopped 0
" H: E) l4 J  C) q  set grid-x-inc world-width / grid-size-x/ H* Q4 _7 x' [! N8 @
  set grid-y-inc world-height / grid-size-y
. e5 w4 b; D4 C) P' [' |, {* V. u8 \4 e0 [) F
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 M3 n. H( U; l" a  set acceleration 0.099
6 Y; U& T- b6 Q) P# j: f9 Rend
5 g) R5 e% P. S6 i- I5 ~/ r3 K# m5 j$ m2 U
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 @  m" A& b) u* y9 F/ J
;; and initialize the traffic lights to one setting/ H# E, s0 A# M1 [) H7 m
to setup-patches1 Q' D( |9 Q" x6 }  n! J- I9 v
  ;; initialize the patch-owned variables and color the patches to a base-color
$ I& X. s/ ], C% x/ H  ask patches; E) O3 ?- a# M1 y* x1 K5 `- H
  [
& _' Y7 B$ o- a8 \    set intersection? false
( K& @* K9 z2 f. C& t    set auto? false
$ Q/ _( b1 T/ e, B- n    set green-light-up? true3 _# |7 @5 ~, G1 B$ U( m
    set my-row -1
: N! x  F$ E; A7 U9 I    set my-column -1
2 l4 {. r4 Z* |/ y' C    set my-phase -1
. V- j- R* l0 F( j/ I    set pcolor brown + 3
/ G2 c; @2 d, |+ f1 o% I  ]
# R; g9 `% K, P) S6 Q) R7 b: ?& E$ T, Q* x. U9 M
  ;; initialize the global variables that hold patch agentsets2 f+ l( J, Z% G) }
  set roads patches with
! D' U- U; q1 A0 `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, |1 z/ V3 Y+ t" b: }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( J+ C% k% G$ N  v
  set intersections roads with3 t) z7 U0 G- m) @' Y4 a. Z: p; h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ X  x+ ?* G  U1 Q+ b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" o- c- \. v! C; u" p" }# M) R
4 {' S: `9 D8 T0 V- `
  ask roads [ set pcolor white ]
. i) m  g% y5 L5 G& X+ i    setup-intersections2 W* J* M$ z+ F
end' ~7 ], G( v% J9 L# H! D0 A
其中定义道路的句子,如下所示,是什么意思啊?- c  [: \! i; ?
set roads patches with
( F# D2 ?8 |$ K7 a" ^# L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( V: s9 p% c$ z& S$ L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: P/ m- m* |) h; J- V% o4 j谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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