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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* t% u* F+ ]! `' f& f& Unetlogo自带的social science--traffic grid这一例子当中,+ s/ `% E) z3 n& d( R6 x
globals* S4 }* L1 ^. i: H
[+ d/ U1 L, V( W' y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction- Q! [+ @2 e3 T+ f* a& V
  grid-y-inc               ;; the amount of patches in between two roads in the y direction- C& e/ h4 {. @, k" h- s$ P( [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% n* P  [, j1 {. \8 F: \
                           ;; it is to accelerate or decelerate
& A# P4 |5 S$ {/ y( ]+ S4 v  phase                    ;; keeps track of the phase
8 F3 g' h3 B  \9 B( g( Z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: w2 C: [' e& B5 |* Z/ l7 T; P  current-light            ;; the currently selected light5 r# M1 [& N/ s; O. T' b! K1 M
/ ]; X9 B& f* v
  ;; patch agentsets
2 n8 Q0 t' y9 t  intersections ;; agentset containing the patches that are intersections
3 _3 o3 l, C5 l* [9 V  roads         ;; agentset containing the patches that are roads
7 U8 Z! g4 v* D: ^+ l$ E& s]
) r/ G$ T5 j1 N8 y( N6 U
* q1 a/ M/ t3 a3 p8 R' b+ vturtles-own
1 w3 h0 B6 g! J6 [" q( N[
- t9 W2 O' S( u% ~* t7 P  speed     ;; the speed of the turtle
2 ]# B% Y9 r* g5 Z2 }; H1 q' H$ m  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) H1 r. y" U8 H  wait-time ;; the amount of time since the last time a turtle has moved( u7 P; q, |! J5 O0 W8 i' R( _
]0 x& Z2 M% H! ]* M% I6 U

9 ^4 n% a: M9 Z3 T. m" Gpatches-own) i' N# H6 u; f% j
[
9 p  y% G: k# w5 e, n+ A1 z& z* W  intersection?   ;; true if the patch is at the intersection of two roads- y, Z. f5 O' t0 ]% G
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.* j% s/ j6 u/ j8 W1 t
                  ;; false for a non-intersection patches., k: |% S" L( p# _. A2 u% c
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 u9 a# r( [1 ^3 j+ ?! r+ r% o) b& m                  ;; world.  -1 for non-intersection patches.
; k. p& B' p" T% }8 u# f7 Z4 P2 h  my-column       ;; the column of the intersection counting from the upper left corner of the
/ c+ X& `. b3 K, V- q                  ;; world.  -1 for non-intersection patches.
* Z! o  O# X% i0 q) F) A2 r  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) P. s- t. N( U( P# H. Q# R/ S  q& ~
  auto?           ;; whether or not this intersection will switch automatically.
9 N" h  c* d( {4 s2 o& Y                  ;; false for non-intersection patches., b4 y9 N( E+ ^- ~1 l( \- R
]
, [/ ^# e/ k, d8 c- f; r1 [  f2 U& k% Y4 V- x8 g4 d0 [
# J" `+ C; o$ j& v$ j9 m
;;;;;;;;;;;;;;;;;;;;;;
; |2 S8 f/ F# f& }' x1 Z% K;; Setup Procedures ;;
" _1 w3 T' q- v- k;;;;;;;;;;;;;;;;;;;;;;( F" d7 f; d5 E  s6 ?, W
" Z- f6 J0 @# O9 K  \
;; Initialize the display by giving the global and patch variables initial values.; r9 _, n4 e; d' t- H1 S: d3 x
;; Create num-cars of turtles if there are enough road patches for one turtle to1 E0 W- \1 w3 _" V
;; be created per road patch. Set up the plots.$ J9 ]+ t: L" s0 J- Y9 @
to setup7 |2 D: |, }3 [" F( c
  ca
1 w! O6 }$ y* B8 b4 m  S3 G  setup-globals+ J( b/ h/ W4 G* u0 b$ a
5 j5 g8 A! h% u" `( ^( f
  ;; First we ask the patches to draw themselves and set up a few variables  _0 a9 z9 s. N5 s) j
  setup-patches
. A2 l4 T% e& W  make-current one-of intersections
! W  O$ {- {' S/ v! V  `2 c" a  label-current# x' I$ b0 S; [1 S9 l
3 [* R$ I) q9 Y! q
  set-default-shape turtles "car"( G( K+ W4 C# Q5 h
& s6 u8 w8 \7 A, R1 |$ {1 d
  if (num-cars > count roads)1 S$ K0 h- \* n9 o! e- P- i8 G
  [7 I3 o/ t  I  R0 R5 V4 K$ k* p
    user-message (word "There are too many cars for the amount of "
$ ?2 h' O3 |( @$ I# ?; F                       "road.  Either increase the amount of roads "- E# A+ r" C1 o
                       "by increasing the GRID-SIZE-X or "  g2 _7 h- y9 L9 N
                       "GRID-SIZE-Y sliders, or decrease the "$ z1 n& D3 W; Z/ Q9 n" X
                       "number of cars by lowering the NUMBER slider.\n"
: G& e) a0 w- J+ U- t8 T6 a                       "The setup has stopped.")8 y' }* |* r/ v, K9 H, v7 |9 ]
    stop9 D. F0 ~5 v( W. u
  ]7 h3 H1 K% I# C( r6 Z
5 A% j1 q3 x- N- O4 }( c4 W
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. Q& F/ p  |( E/ o; X  crt num-cars
/ W% i6 |) ]  i  [! }6 n. U6 L" B/ E7 n
    setup-cars
6 C' o5 G8 ^) l) U/ _* [0 V: K    set-car-color; i. F& \. F2 W) n7 _
    record-data
- N# T7 x; C3 X  ]  p, k( F2 e. E. C, i# p/ \
' S$ Q2 j2 X# v- x) F( x0 x, c
  ;; give the turtles an initial speed4 \( Z/ K3 X% l2 t- |
  ask turtles [ set-car-speed ]
4 H$ _% U3 i0 o, m" D' G6 M6 A- d" |( W% Q/ ~6 E. F
  reset-ticks  j8 O0 G9 ~5 F& j
end0 n; L! f' V0 {5 P7 b

8 Z, i/ ~! P7 Q' N) X2 S;; Initialize the global variables to appropriate values9 t% C3 ?& W" ^- h$ k% h6 ^4 R
to setup-globals  K; Q2 k5 C6 D3 B
  set current-light nobody ;; just for now, since there are no lights yet
- ~: \+ B1 g' I5 W3 f+ a6 x  set phase 0' J$ T6 h- ]- ^1 _/ ]6 B
  set num-cars-stopped 0; I4 J' K. c$ m; L, S1 N/ @" X) p0 [
  set grid-x-inc world-width / grid-size-x
- m; v0 _% Y( }  set grid-y-inc world-height / grid-size-y
$ |! L) y: X( _1 n5 W+ T& n! i/ \2 l7 _; m* ~. T
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 a9 ^0 w+ d8 p- F  set acceleration 0.099
3 P( N. X: t# f/ C: Qend
! ]7 M- W- _, j8 n7 s2 D, z" j9 I/ L9 n2 e
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 O: E7 Q& {2 ^$ K0 O" b;; and initialize the traffic lights to one setting
1 c. F) g* [. K$ I% u% h: e1 h; }) jto setup-patches
; M, Y1 V. Q0 u% Z5 y( _  M9 \# I  ;; initialize the patch-owned variables and color the patches to a base-color
* }# W1 \* N% U! z& E+ q8 [  ask patches
% C1 O+ `* M7 T. S3 c* `. V0 H. X. g  [
4 R4 x2 a7 n; a    set intersection? false
# y: J9 t' @% C: q    set auto? false
7 v( [* _( v1 ^+ [, h  n    set green-light-up? true
& o' u4 _1 B# B6 e$ H: T$ J    set my-row -1
7 Q0 z+ E# g- v' `8 R- c' P" e    set my-column -1* ?+ B) Z  i5 z' B- |
    set my-phase -15 `$ E% S& c" c- A; j
    set pcolor brown + 3. i, n9 g8 l9 I3 g0 ^9 I/ |
  ]
( k7 F2 Q( F5 y3 T9 T/ q- a' Y- _. b* V6 S, g0 g5 a
  ;; initialize the global variables that hold patch agentsets6 u$ P7 q! W$ ~- Y9 Y& j
  set roads patches with
; V, ^2 M/ B/ Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  f4 Z! l/ B) u+ C4 o$ K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 n& z; K( {1 N9 s6 ^2 p3 b  set intersections roads with
# o" z$ D  q. i2 e6 v& m9 }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; T9 _& k" f! E; P# T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- Y) g+ R& n3 Y" G1 E9 e) m2 P
! I! T  _6 y& g+ j! [, q6 j
  ask roads [ set pcolor white ]& o' D' Z7 J+ I5 d9 j$ v) T& B
    setup-intersections
3 S7 ^' y7 s( s& i& a; rend" r2 B( W6 P/ c9 ^' [
其中定义道路的句子,如下所示,是什么意思啊?
  Z0 D  t! X3 u set roads patches with0 G( l' ~+ v  J6 w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# H& k, i5 v' i0 L6 E+ C3 l( e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) j6 {* o# L( \; x8 U  c1 V) K谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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