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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ e4 W; k% _, D0 H( p8 X, x( Vnetlogo自带的social science--traffic grid这一例子当中,
- R8 d# _2 L8 W& N* i  Y+ {globals
; U; k# E% s) n8 c: ][
6 @" ]% u% K, D2 h/ K* P1 D  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 X& ~7 @7 m' w8 o6 W# [4 b
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 S1 W1 i1 X% X8 j3 ~) C  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 k( u2 o3 z# U5 D) }
                           ;; it is to accelerate or decelerate) V+ T5 U7 u7 T  ]% o
  phase                    ;; keeps track of the phase9 Y( Q" g- A4 e6 V) G5 X
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 ]" o* y# X2 p: r! B+ r' Q  current-light            ;; the currently selected light3 F$ w4 u0 L- i" h; }5 M7 J
8 D  I3 ^6 a: s: J, h
  ;; patch agentsets
; l* `/ l* t6 y+ e2 [  intersections ;; agentset containing the patches that are intersections
% |, l/ j: v- X0 F( d, l$ s  roads         ;; agentset containing the patches that are roads3 r- S' _. E  D! ~, U  X, G0 s
]
! n& H8 P/ v2 |* X: R. H+ ?4 h& o8 E( l. B+ I3 D' F7 A
turtles-own
' k3 R, g) |9 _. L+ O[
- j# K+ ~9 L# F5 S( e+ G4 O" ^  speed     ;; the speed of the turtle
3 [, M3 @+ b3 [/ a8 I6 H# `; ]  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 ]$ _5 o5 r& X/ c" D9 L  wait-time ;; the amount of time since the last time a turtle has moved
' f0 y' K3 ?7 `8 Z]" A# x& Q. S; c: r

, @, J8 e$ E3 C2 S. f2 G& k' F7 z) {patches-own5 o1 L5 M* Y5 q0 v4 e2 I8 S
[
8 R: \! i0 q" U% P: {  intersection?   ;; true if the patch is at the intersection of two roads/ u+ [/ {" E4 L8 L* \
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% G1 t( b7 i* L' G4 M                  ;; false for a non-intersection patches.
: F# h9 v8 D2 w  my-row          ;; the row of the intersection counting from the upper left corner of the( t/ x! N) o, W( C) L) F
                  ;; world.  -1 for non-intersection patches./ z6 N- S1 m5 v8 P7 [2 H8 _
  my-column       ;; the column of the intersection counting from the upper left corner of the
& @+ N& A: w) _4 V3 Z. ^4 b6 V8 H                  ;; world.  -1 for non-intersection patches.
1 s5 q& ?! |, Q$ s+ T; \- _* t  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( I, }, h. H) H+ A2 k5 Q
  auto?           ;; whether or not this intersection will switch automatically.
9 j9 `" v4 z  Y                  ;; false for non-intersection patches.3 [9 G+ ~4 V9 j$ d  f+ h/ F# q
]$ T5 j0 B+ o" u0 G, E
! u7 g- k$ C1 u1 ?) j0 f' N6 }
& Y5 u6 p, X4 B# s- b- g; F; |6 i2 N
;;;;;;;;;;;;;;;;;;;;;;
) D+ ^- E1 j0 l4 e. j;; Setup Procedures ;;
* d' ?+ [( p3 m# c. X4 h, u* O;;;;;;;;;;;;;;;;;;;;;;
$ t' ?! U) \: p- V) S6 v' u5 r: l( S: `7 o; ^9 n. H  |3 G
;; Initialize the display by giving the global and patch variables initial values.; Q7 ]. t) c; H( U
;; Create num-cars of turtles if there are enough road patches for one turtle to
2 }$ `9 o9 P1 [) a;; be created per road patch. Set up the plots.
# M' ]' x3 F' Xto setup0 o' H% ~% w7 L! N$ F
  ca: R# V: e% U3 Y  F
  setup-globals
! l) m- ~3 M  u( i, c0 C) \9 N* U5 I6 }0 P' g" S. Y
  ;; First we ask the patches to draw themselves and set up a few variables+ H* v; C1 }3 D/ d
  setup-patches
. |+ W0 Y& l& `! P: o, W$ i  make-current one-of intersections
: p% a+ |- L9 g- L0 h, u% |  i  label-current
. `% q. r* u6 U7 e1 Z# A/ c: k! k3 e9 q! ]* Q; d4 \) K. v; g% \
  set-default-shape turtles "car"0 T' b# Z! D. }! X7 x8 _/ R

+ e, H& B1 H9 R' k  if (num-cars > count roads)% t2 T5 w6 P7 u7 E9 h
  [. Y( e- X8 u) z! p+ X$ F
    user-message (word "There are too many cars for the amount of "
  q, X# R# E" Z+ a( g3 s' i                       "road.  Either increase the amount of roads "
3 ?- X, `" v, t' Q                       "by increasing the GRID-SIZE-X or "3 F, S" j; j3 J
                       "GRID-SIZE-Y sliders, or decrease the "
$ v, e2 N7 f5 h! ]                       "number of cars by lowering the NUMBER slider.\n"9 `' j- r$ ~7 e; Y1 B3 L" Q# F
                       "The setup has stopped.")
0 k) P. |0 G! f: c    stop* ]/ f$ y0 `7 V  U7 }
  ]
1 ]: {1 @. Q% o3 O8 Z6 n0 \6 x6 r
- [2 t' q1 @0 X- H3 i2 Y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ K1 j& Y: N, ?: z  crt num-cars- c+ d' d$ X# @* p* o
  [
6 C  H5 g3 h% l+ G- b$ H    setup-cars
  l" |; F% y! y, d( b. D2 h    set-car-color) A7 |3 R- H$ D# z  t$ D' p0 X
    record-data
% o6 {  J7 m8 Q9 ]; @8 t  ]& |) L3 _" o" O

0 Z% B' x/ a/ L4 m% _! y  ;; give the turtles an initial speed! x7 A# O7 r6 X* Z1 [
  ask turtles [ set-car-speed ]
* P8 R2 a7 R- c0 |  x9 A8 _# M+ h+ P# g3 m( D2 A
  reset-ticks& q$ D* E: V) F. y9 _
end( v# p- R4 z9 D+ w

! o' M8 V' g5 q$ |0 |6 T;; Initialize the global variables to appropriate values
. x) `* P5 Z  `. M+ x  Ito setup-globals
0 T5 F& l# `4 Z, |& R  set current-light nobody ;; just for now, since there are no lights yet
% H! m" F9 d$ H9 J  set phase 0
/ A0 q( O" V3 V2 U  Z0 L  set num-cars-stopped 0
2 c. N3 t. ]3 Z' Q& R8 |  set grid-x-inc world-width / grid-size-x
+ L1 P8 O- P, w8 L. {  set grid-y-inc world-height / grid-size-y
/ L3 m  m0 i$ i0 r' g/ y, E9 g4 m2 k; ?7 B& B, r& g
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary1 x/ j+ ~2 a$ k
  set acceleration 0.099
' k) h# ?6 _! `4 M& I, rend6 J- F7 ?) Z3 R8 T! s4 p& e* a$ o6 l

8 M3 U* P+ N* }/ R: Q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 s. U7 {  @$ H" l- i) ~0 u# F" Q;; and initialize the traffic lights to one setting6 h' m8 V; E( P* c. a
to setup-patches
9 Q2 D9 k$ t) e4 e' J  ;; initialize the patch-owned variables and color the patches to a base-color: z% ]1 ?! ^& b# x: z( D2 h
  ask patches
, N, K% @2 H0 v# `  [5 h+ F5 X' a! [# Q
    set intersection? false. o9 f/ l: u& h" D! [$ D
    set auto? false
# ]  {  b9 a# T$ B6 v$ f+ |+ s! R    set green-light-up? true
/ T& n- E5 W; p  B; ]" d0 \    set my-row -19 _, d: F6 i  D! ?. x
    set my-column -10 C- z6 h  P" z' {! x
    set my-phase -1, J) B  h$ ~3 [+ k# B+ p
    set pcolor brown + 32 K  y8 E* T( e  D' R7 D
  ]
$ J* {0 Z! g" I! v$ N7 I, O9 X3 }' E7 Z' U+ O+ N
  ;; initialize the global variables that hold patch agentsets
* z% t/ g+ l5 j  set roads patches with+ p5 _* }: i! x' B/ B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ k6 U5 q# S/ }8 v, I7 v  N5 x3 L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# H6 I# R) A8 E! K
  set intersections roads with
0 ^3 ?* f; B7 ~# m6 g! i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, a+ d: N' T5 a6 f, Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 a5 U( l: u& t- t+ T6 L/ j$ j- Q# l
1 w1 l3 I# e; F! O* Z
  ask roads [ set pcolor white ]
* y- k! [, ^' r# ~! V    setup-intersections9 F( j! h  C6 D+ u
end
) v7 d& f7 g: r其中定义道路的句子,如下所示,是什么意思啊?: A- H9 c& h) ^0 Q1 h/ R
set roads patches with
2 k% i, M" b0 N6 s, J7 V) j$ w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 c- [  \- U9 D/ F% l6 E- ~% F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 w) h% D; e7 I  r9 I谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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