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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 @( ^2 r+ E7 A% g5 B9 i: G/ m
netlogo自带的social science--traffic grid这一例子当中,
8 h; g/ |( e0 R8 Y: r( `. ]globals1 R& J% v9 i( ?# ?- d
[9 ?' X# z! `# x; I
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 p1 K5 U7 B( O( c  grid-y-inc               ;; the amount of patches in between two roads in the y direction* X7 N9 X' f( a  ~: l/ ^/ }
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! p; g$ @  |  S  w" l! H                           ;; it is to accelerate or decelerate# B3 ^* g* E( i1 K' i; B( h
  phase                    ;; keeps track of the phase
, Q$ M  ^# R  s, i& g  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' h* f% x% V) V1 h" v
  current-light            ;; the currently selected light; D2 T9 c; `* E- N4 w& Z
, |! L6 T' w( A3 z: i9 Y
  ;; patch agentsets
* N* @" q0 T0 e$ Y0 {  intersections ;; agentset containing the patches that are intersections
: g" J% s; m; B( s4 t  roads         ;; agentset containing the patches that are roads) o  U9 ]( n8 k, L* Z, n
]( Z2 L$ `. m, t9 L
) w: p( r" [3 k/ N  a
turtles-own
5 n2 R$ F0 |' z[
7 n, }# U$ i% P* V  speed     ;; the speed of the turtle
$ z9 P" _/ q. s$ t  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( V3 R  u; F4 q" L1 j
  wait-time ;; the amount of time since the last time a turtle has moved
) @( I3 l9 Q0 L+ m& n0 t+ C, n]) }9 @" ]7 R! I

5 O7 W+ q, z7 l3 r2 Jpatches-own
, g1 w+ N2 c: U6 s' B[6 K% F; L0 U: O7 h! z2 i
  intersection?   ;; true if the patch is at the intersection of two roads
, Y/ i" s. }" M% _  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. n" Q: A- P2 G+ a; K0 I% Y& h
                  ;; false for a non-intersection patches.
/ [/ w7 R7 Y8 }8 L" b( s0 W$ J. G  my-row          ;; the row of the intersection counting from the upper left corner of the
8 o4 {( q' ], X& f% a                  ;; world.  -1 for non-intersection patches.
9 s# R) L* P( T# [- c  my-column       ;; the column of the intersection counting from the upper left corner of the: T8 ^0 F4 P; u# ?' n6 w' l+ |
                  ;; world.  -1 for non-intersection patches.
9 J4 Y" M- z% D- Z7 h0 q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! y/ D3 a3 m! F' y% T1 p
  auto?           ;; whether or not this intersection will switch automatically.
4 U. s* G1 Y* @5 f2 {) |                  ;; false for non-intersection patches.2 R# j: i% q  h1 I1 t: I
]
& b; b1 c2 w; r. _' |/ R
/ \+ `$ N( j% k" k
: S( \9 c- I$ V& w# I;;;;;;;;;;;;;;;;;;;;;;' X: }$ c" X' _. R
;; Setup Procedures ;;) j2 X! F. e3 R
;;;;;;;;;;;;;;;;;;;;;;
. f+ N* a+ g% m6 Y+ L
; r1 W* N7 c; p. X% b- J! D2 [0 ]. I;; Initialize the display by giving the global and patch variables initial values.
* s$ M: f/ @! }+ g" X# a+ D;; Create num-cars of turtles if there are enough road patches for one turtle to7 u. u/ _* ^6 R& R( f' a+ t
;; be created per road patch. Set up the plots.2 w3 y7 t% d8 ?7 ]# J5 q
to setup; A' y7 T  v8 d7 _# t9 D3 c
  ca
$ q" X! M3 S' I. u6 x- I  setup-globals( A3 m6 a" y+ U* a' j& ?2 i

# b( d. o- d6 H5 e  ;; First we ask the patches to draw themselves and set up a few variables0 L2 ~7 K# L9 ]% X2 z; l
  setup-patches' E' d# R4 _$ K  c; T8 K  p
  make-current one-of intersections
  _2 D* K. ]- G) T  label-current
$ U# p( I8 `" G+ O3 F( C4 F1 L: A( v8 e. {; d
  set-default-shape turtles "car". E# W$ A  s& s" E0 Q) l3 k
& z9 w) ]8 Q( e/ t3 i
  if (num-cars > count roads)
6 V) L! N: F( u$ N  g& o  [
/ R$ G" T( {3 {& a( B( N    user-message (word "There are too many cars for the amount of "
  H5 |" h* f  P, r* ^                       "road.  Either increase the amount of roads "
3 |' o& q4 b5 h/ l                       "by increasing the GRID-SIZE-X or "$ G$ t" r: \* j' Q! f" T4 e
                       "GRID-SIZE-Y sliders, or decrease the "
; b4 a/ D/ x7 i1 [                       "number of cars by lowering the NUMBER slider.\n"
8 p9 r  f+ }# Q' p4 @: s9 u                       "The setup has stopped.")5 ~1 I, @8 P& l% M4 L( N
    stop
' O7 \, ]) M% T8 S0 r2 o! o  ]
, ]8 @! y& h" }6 t6 D
% {% F+ b3 V  k5 D3 K) P" K: j  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 s. E$ ]: B" N& c% i) l  crt num-cars/ d) D) l* f7 V' t8 B' Y
  [- n3 B4 v/ O$ d0 Q( D
    setup-cars
% W" |2 Y! V3 y  r; H# l    set-car-color# t7 _, X/ g  r/ K% L
    record-data+ Q5 i7 @! a7 w+ L, G3 M) N0 P+ T
  ]
- m) P6 T  }; M4 }) N1 }, c! q% Z& u) m0 p6 s: x
  ;; give the turtles an initial speed. W; E. u6 ]. C  y7 p
  ask turtles [ set-car-speed ]
* R( e: ^: Q/ j' H8 c4 Z( K5 [- F& r/ D) _# b" P* r
  reset-ticks9 U6 w; y1 e* C+ V% h. T' L
end
; X! ^& b3 H. w  L, B5 I* T: S+ E* g1 U' Q( y9 s4 W
;; Initialize the global variables to appropriate values
' Y2 q) X; C+ gto setup-globals  g( l4 U6 R" Q* a$ Y
  set current-light nobody ;; just for now, since there are no lights yet
" W: a* N; L9 [- X8 f: _3 D  set phase 0
  o, s6 T8 e- T- O& O; P% ~4 A  set num-cars-stopped 0; [2 e! {$ O6 b- q6 `
  set grid-x-inc world-width / grid-size-x' v4 M, \1 \: m
  set grid-y-inc world-height / grid-size-y1 k- t' j0 {9 ?, j% U& T/ J
& A3 {) N( c9 D  X
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 }5 A7 l( z% E- p# I( i  set acceleration 0.099
  M7 n) S/ U. m5 T. iend
" s& f- ^: D/ D* `5 h1 w4 b, [  ]( r% I
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- B* w: }( r3 c3 v' K;; and initialize the traffic lights to one setting
2 n3 C2 V' t+ O) Bto setup-patches' w* e. L6 Y* o
  ;; initialize the patch-owned variables and color the patches to a base-color
8 C0 i% W, y- }8 l; j  ask patches
: T: v3 d4 V) g  [2 B2 ?; K/ }9 L  \8 n0 x
    set intersection? false) E5 T+ R3 i6 G9 t
    set auto? false7 R1 F, s5 K" f/ Z8 B
    set green-light-up? true0 x3 l/ j3 y1 t8 A; D
    set my-row -1
7 a$ j: @+ y# x+ z    set my-column -1
% `( ]6 r# q! a    set my-phase -1
+ y) y0 p( o% N: A$ F: O1 G- }2 |    set pcolor brown + 3
% k! i2 Z! \  W) z  e9 M3 d$ i+ B  ]3 U8 d; Z% Z8 E$ O9 E. H1 U
) L6 O. \* N- b: N; R
  ;; initialize the global variables that hold patch agentsets! d7 m3 d& l% ^( t
  set roads patches with' Q' M. |; z  l, _; ?. X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) B- v  d' N. J) D/ H$ A+ G' C$ ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' _3 r" [4 `% N% B7 s  set intersections roads with
& U; p+ _: z3 n" z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! u4 @2 c# u7 n' x) H- a* t( V' Y, L. E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 I. e6 D0 q1 j" d

8 g2 i& t: p. H. u3 z" `  ask roads [ set pcolor white ]2 a6 G. R" z; v; U1 |# a* S
    setup-intersections& ]9 e  v! [+ `2 _! y" P! q
end4 p  V% ?, R+ w, T' C8 A3 ~- H
其中定义道路的句子,如下所示,是什么意思啊?
/ H% [$ K; w  D. x set roads patches with5 j% I! h- r; j) ~7 ?/ H: d" m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 h7 Q4 _( \3 y) t6 j% Y6 w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 _* V! ?* U$ j3 B2 s# Y7 K- d$ F谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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