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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  e* X1 G9 h6 G" u2 i
netlogo自带的social science--traffic grid这一例子当中,0 U) V8 J6 J. t# r* Y6 r
globals$ K6 ~4 ^% v& [0 P- |) `# k! E- _
[: L" l  z! j5 p& b% Z8 w- e/ s
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; f$ `( d2 q. L& V+ i, s  grid-y-inc               ;; the amount of patches in between two roads in the y direction) N, u* _( o1 J) I* Q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- R4 Z. x' O; m4 d9 }- o- O1 D/ z' B
                           ;; it is to accelerate or decelerate
) M. z  ~! E& d1 E2 X  phase                    ;; keeps track of the phase
5 J9 r* g6 }3 c  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% O5 ?6 f: t& Z
  current-light            ;; the currently selected light
/ `) r6 m+ ?( v7 Q3 G- u8 ]9 l7 ^  m/ f- R5 R4 ?4 w
  ;; patch agentsets3 n$ ^2 h! ]% @- B3 o
  intersections ;; agentset containing the patches that are intersections2 o! f  ], x! J8 p, j/ b
  roads         ;; agentset containing the patches that are roads1 X: I: @+ K" Z; {6 B" k6 q/ t2 v
]
" G. E) u! K0 V" v2 x) U7 ^
& G+ N) z6 P% B( X9 R- Tturtles-own
8 \' D- B( i6 f[
- P; S# [5 ?4 N2 Y1 g) h  speed     ;; the speed of the turtle
2 O, P* K( B  b( H0 l, e  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; h" m3 S  f! m4 @  wait-time ;; the amount of time since the last time a turtle has moved
) {. p0 Q7 g! q! k* k( e]# O2 S8 g( _- k# A0 d: r" R$ x4 }) }
" k4 H! @" x" \( G4 M
patches-own
! i  z6 ^* W$ X) |[
' W/ F1 e* r/ t  intersection?   ;; true if the patch is at the intersection of two roads" k" l) J1 L) l% V
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 r& t. K% _( T5 L: `" a
                  ;; false for a non-intersection patches.* c, a3 \4 N* ~0 D1 [& y# {
  my-row          ;; the row of the intersection counting from the upper left corner of the
& w% J0 l) I! Y/ m                  ;; world.  -1 for non-intersection patches., E8 M. C1 W7 Y  Q
  my-column       ;; the column of the intersection counting from the upper left corner of the
( z5 D* J1 N3 A8 R( J: o$ I% H: k# N                  ;; world.  -1 for non-intersection patches.
5 g" e$ _: D  t  s8 L# n9 v" B  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. V/ d! |& r$ v. Q
  auto?           ;; whether or not this intersection will switch automatically.
0 {' I% y  o& c5 k                  ;; false for non-intersection patches.
$ T2 [) J1 K# H4 k9 z; ?]
) g1 v. |6 L) D# D" `8 m, H1 @6 I' U3 \1 C3 S
6 ]7 c6 f9 u$ K9 @
;;;;;;;;;;;;;;;;;;;;;;1 H$ |1 m% \/ N" Y8 G- i
;; Setup Procedures ;;; H, E2 \+ {( f0 x$ h
;;;;;;;;;;;;;;;;;;;;;;
3 f$ Q) G3 N. |5 q/ X6 t" F
/ R* p7 H7 E, r2 R( `/ @0 l;; Initialize the display by giving the global and patch variables initial values." E$ I2 n* {) C$ F' \
;; Create num-cars of turtles if there are enough road patches for one turtle to1 g4 U# `: w1 w  y4 }; J
;; be created per road patch. Set up the plots.) H5 G; Q( B: k' ^- w% o
to setup
2 W( i1 V: Z0 z) r2 T* }, W! A6 n& |  ca5 K+ M3 S2 W) E9 @; X4 y
  setup-globals
) o4 {, x# t7 N5 V1 p) }
3 _% @6 r9 G& y7 q  ;; First we ask the patches to draw themselves and set up a few variables4 H8 R  k5 r2 t& R; z' j6 _
  setup-patches
. R+ Z% G. K9 A  make-current one-of intersections
1 q/ T+ a  f0 ~" u0 \, N( N  label-current
' z. S/ F* g. m
" c6 N: M5 H  i- p  set-default-shape turtles "car"
/ W: {* d: W# j9 f4 e1 }# b( j3 L5 @% I6 m8 ]% `
  if (num-cars > count roads). H0 `, m* j  d- F: l1 V/ K
  [
6 i1 P% l5 J& [- [5 v8 X  R    user-message (word "There are too many cars for the amount of "
& c- Y* I7 z, x, ?                       "road.  Either increase the amount of roads "
- M; a# z% d9 |- t. W' T, ]                       "by increasing the GRID-SIZE-X or "
$ c3 B& F, Z' \; z) q& V; p' P                       "GRID-SIZE-Y sliders, or decrease the "
+ ~+ l. ]: r  ~+ }; r  E$ N9 r8 [                       "number of cars by lowering the NUMBER slider.\n"
3 b2 I. [, u' j                       "The setup has stopped.")
4 @- t9 h$ z- W' h6 @5 Y1 r    stop# f+ K2 M6 a% A& l0 _
  ]% g" g/ g: X& B" ^- N' z+ i. t
, k7 E3 Z4 l# ~3 N% w' F; x( J4 H7 u
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- [% d' {6 y& ~" n  D- @  crt num-cars
$ b. W: {% P. k2 k% i: x  [: L5 Q- R- j1 g
    setup-cars
# q: ~( C. u/ n1 z) q. @' e7 }    set-car-color5 x/ P3 A% h. S* q
    record-data1 d) q  h, S4 B, V) `; C: ?5 U
  ]- `8 b* z# Y; [1 O5 ]
' l  j, n7 A( Q: T
  ;; give the turtles an initial speed
! f1 m0 W- ~' u6 |  ask turtles [ set-car-speed ]# B! \$ O% j/ g9 R

. x$ X' M4 I* S2 V& `  reset-ticks
, \- O2 c5 V$ q* Jend
/ q4 p6 N5 ^  F8 A1 \% y) l$ T. {$ o2 c7 ~' h; ]
;; Initialize the global variables to appropriate values5 s$ u( F, N: J; X
to setup-globals# P, d3 c$ E. \$ S5 L: u. B: c# m; P0 M4 _
  set current-light nobody ;; just for now, since there are no lights yet, q, E- O$ }5 l' S# r
  set phase 0$ h  f, o+ S* [1 C: T0 S
  set num-cars-stopped 06 G/ u$ A0 @  `' o. ~3 [  @
  set grid-x-inc world-width / grid-size-x5 E& v3 y( @' S" |9 E
  set grid-y-inc world-height / grid-size-y
) Q4 P+ {5 @" U
- w  _/ f& V8 {" J! `3 h4 B  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# u1 O& X, I4 v4 G( F  set acceleration 0.099% G$ o0 v; T  |
end
% \$ W9 M5 y' D1 o3 E  D7 b/ p% k8 p; m6 a  `
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 R" V$ p; R  X; E+ f;; and initialize the traffic lights to one setting
4 l& v, b* `& y9 |# r9 fto setup-patches: O5 H6 s+ X3 r4 D' ^0 l
  ;; initialize the patch-owned variables and color the patches to a base-color
5 u* ^2 |9 g  l; W  ask patches" F% d3 u8 D3 P
  [- Z+ ^9 ~* N% v+ C% S* l+ l$ C
    set intersection? false0 T  _3 ^/ P# c, A/ }
    set auto? false
2 @$ i- V" u; A& f    set green-light-up? true, ]2 G. _7 i* Q! E
    set my-row -13 \* ^( U5 U- e1 Y# w
    set my-column -1
5 _' Y' v9 m. N( v9 X, ]/ n7 z    set my-phase -1
0 A% t3 a% [  X4 c7 i: D    set pcolor brown + 33 u* t3 \* q  s2 L+ k3 D. y, C, ?2 @
  ]
" _. b  L$ `9 n2 h" e( ?5 F
! ]2 ^- h4 S; ]; l: Z& U, ?  ;; initialize the global variables that hold patch agentsets
' }5 U4 d$ u3 m' I5 ~9 |  set roads patches with4 r/ q/ q: z) O% B; f% R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 E: @& V/ U1 [$ X+ q) }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  m( E7 h, g6 e- l* X2 p
  set intersections roads with6 F/ ~, ^, v) B, r. s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 z* s% y7 Q& a0 K1 S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  n! q9 G% D* Y1 s8 T7 P" @( n& G3 e  B# U, P. H
  ask roads [ set pcolor white ]
: V* R+ y" Z, b# ~8 n, F/ J; I    setup-intersections0 n; ~0 k3 n8 T( c1 m
end
9 n) V0 U1 h3 ?% @, @- z其中定义道路的句子,如下所示,是什么意思啊?
4 i! _+ t) o, a7 A1 N  r5 z set roads patches with1 P9 w. J1 N4 d+ @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 j* k5 D" s4 z. ?- A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: X. M$ s7 k4 m, V- P" n谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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