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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, u7 P1 K$ }3 ]( Gnetlogo自带的social science--traffic grid这一例子当中,+ p5 @4 X8 T- l1 d  S( B' p1 P- X
globals8 t! {. ]5 Y, h- f7 L
[) U& p9 V) U0 R/ S6 e1 D, b
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: o) x9 n% C/ n" Z  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ X4 c* i* g- v9 n4 G: k' d1 V3 A  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ @7 ]3 \4 g5 Q5 M/ n8 m& R: r$ A                           ;; it is to accelerate or decelerate
/ f# a  H4 L* O9 ]  }6 p+ X  phase                    ;; keeps track of the phase
' k* A( B* ?3 S% i! x' P( W  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 g) d! {# K+ ~5 r( V! d* P5 r) ]" Q! j
  current-light            ;; the currently selected light
  z$ f( A) T5 `7 n( c2 p# w
* _+ f) b8 V9 S  ;; patch agentsets
' b! Z1 C+ [, `9 v5 c  intersections ;; agentset containing the patches that are intersections  [* _; m! s5 q; [/ d- i
  roads         ;; agentset containing the patches that are roads8 n! x, B7 e  a: J* k
]6 Q9 G" j! c# ]/ g9 W, \% U
6 c7 ?; I2 Y# n( I$ I# M
turtles-own* K/ M- a: r) D5 T$ b+ Q/ p  K/ d
[
/ Y) v! r- }: V4 ~; }  speed     ;; the speed of the turtle
7 q% Z% B$ X) d9 J. b, o" a$ b  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% j4 w6 m% c. R8 R% g4 [' F3 X
  wait-time ;; the amount of time since the last time a turtle has moved
) M, W: k+ i0 F: O( d]
3 F1 }+ X4 M8 d) k9 r) K+ O# `  M
+ ]3 V+ F5 V' g3 O- O2 c2 rpatches-own
# k6 V' h, }" C5 W  J; u0 h1 L[
$ v0 [. ^0 Y  S2 a0 ^  intersection?   ;; true if the patch is at the intersection of two roads
, m9 W; n6 r% ?1 T+ _7 P' x  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- G3 b$ U2 S) k% h" x/ o  P
                  ;; false for a non-intersection patches.% U6 ~% S" ?1 k
  my-row          ;; the row of the intersection counting from the upper left corner of the
; C- D1 o& k. W6 h/ T1 K& j2 @                  ;; world.  -1 for non-intersection patches.
5 y& [9 e& u% d2 s! U# X  my-column       ;; the column of the intersection counting from the upper left corner of the5 z+ [) P$ @9 D1 w5 [1 m: R
                  ;; world.  -1 for non-intersection patches.
. u& F/ F" q$ O$ v5 ]- n1 n4 ^9 l- W  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- i  K9 y% ]+ e5 c
  auto?           ;; whether or not this intersection will switch automatically.
* v4 R7 V, q7 {. t6 [7 b                  ;; false for non-intersection patches." h$ ], X2 K5 F' r8 i$ C
]! H2 _  d: p3 z( g* n; \
8 G. Z' x) q" ~8 n. {4 B1 ]- A
  E/ c! U: C9 m8 O1 ?: g$ e
;;;;;;;;;;;;;;;;;;;;;;
0 Z/ l! S) I- O;; Setup Procedures ;;
$ N0 G- K& r" _7 _1 a- c6 l;;;;;;;;;;;;;;;;;;;;;;; r3 h* [! B9 E$ N& O9 E' |

( g6 X- p$ ]8 `2 r;; Initialize the display by giving the global and patch variables initial values.+ I& b2 S" J3 v  [4 t' G% p3 f
;; Create num-cars of turtles if there are enough road patches for one turtle to
& d0 A, L$ u: j1 Q7 r;; be created per road patch. Set up the plots., p" H8 \5 w8 T& C: L% P
to setup
: m. m, ~5 Y& P2 d  ca: F4 g, T8 u/ P+ w
  setup-globals3 L& Q/ ^$ Z( y3 H3 W0 Z$ U5 m1 D0 Q; D
" m' C% _+ a" |  |9 N# W9 e3 n
  ;; First we ask the patches to draw themselves and set up a few variables4 @  ?& a2 i% g' P  O' R/ @
  setup-patches' L+ w" G  O6 ]/ J0 M
  make-current one-of intersections7 Y5 P1 g' R2 z
  label-current* [: i" r3 g1 s

! [% }8 P; ~, }: w& }- p5 r  `  set-default-shape turtles "car"0 o! I: S% |6 D$ \! R; X

6 L+ q9 q1 G3 D3 G* S, _  if (num-cars > count roads)
! _8 F$ H  e! i1 P" ]4 e  [+ V6 v- M$ W: v. m1 |3 n2 p
    user-message (word "There are too many cars for the amount of "
0 q6 H0 }6 \# d                       "road.  Either increase the amount of roads "
( F9 k7 U8 L1 L' E                       "by increasing the GRID-SIZE-X or "/ [& ?4 A& m& V5 S4 G7 v
                       "GRID-SIZE-Y sliders, or decrease the "0 W& j: O% ~7 _
                       "number of cars by lowering the NUMBER slider.\n"
5 B: R7 ~! P3 x                       "The setup has stopped.")
0 C4 o5 Q% c6 L    stop
- g( S+ G/ l1 K  }* ?# w' Z  ]
/ B9 k+ [: X; C: N; q) c( z/ [$ [- L$ o' \# @1 }( S
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( L& V. Z! w/ {; s) V! H" R* Y
  crt num-cars0 g& D8 Q$ d1 `1 m
  [
  M+ J, `5 c4 p: p5 U' N    setup-cars
; {! Q9 ?" i9 a5 N# v    set-car-color
+ ?& u6 v; S9 U% ^+ A6 l    record-data
  T6 g" I$ ^) r3 a  ]
& W* Q/ T2 ]: C7 f5 c2 n4 I% q2 m6 \
  ;; give the turtles an initial speed
4 Y7 l, ]. ]* M! R# T+ j8 F6 n* A  ask turtles [ set-car-speed ]+ t3 U' ~) v9 h7 x

4 g( V) P2 v! a7 T4 n( R  reset-ticks: w8 |1 F: n' f) @* M
end+ f- w# H5 G5 o6 a
9 h( z5 |% P9 {0 ~7 F2 n! @
;; Initialize the global variables to appropriate values
9 L8 O+ V. p% ?: gto setup-globals3 E) E. m& F: S0 `* \$ Q
  set current-light nobody ;; just for now, since there are no lights yet/ m4 {, p8 j9 D  D+ I* q
  set phase 0. a/ B. F( @9 V
  set num-cars-stopped 0; g$ e6 n  r. @3 s; p+ m! F) ~7 i
  set grid-x-inc world-width / grid-size-x
- Z1 O, K( [- Z/ ~/ C( U  set grid-y-inc world-height / grid-size-y5 l! E+ g- `( J  H) e6 x0 m

5 L! a3 ^( K/ b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 Y& B) |/ d0 Z3 K+ I# Y8 z$ x  set acceleration 0.0992 e" P1 Z; o  a% S
end
( Z% r0 j8 Z" L7 f% l. [) R/ D
$ G& ]- @4 Y! m# I% b. j3 _;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 C, R. t% R+ f# u3 C/ o9 a
;; and initialize the traffic lights to one setting! @7 S# j$ z9 {- s2 X
to setup-patches. n4 ~! R0 L! v) T6 @( U& [) Q9 Z0 s
  ;; initialize the patch-owned variables and color the patches to a base-color# f0 h( K+ E; D; ]. V
  ask patches
2 I) Y" ~. b8 q6 ?3 o$ j0 x) V$ O; B  [
# U0 Q* a' a1 W# r6 V    set intersection? false: R3 o8 }2 p% N* X* N' H$ B" n
    set auto? false* u7 p8 ?$ N0 r  \4 [0 s
    set green-light-up? true
. Z  y9 r5 I+ O; t; }1 N4 }, d    set my-row -15 c& @! h& d* c5 @% Y$ }$ k
    set my-column -1* S4 I6 D! D. B
    set my-phase -1* N! g) p) Y; f5 b7 c. G
    set pcolor brown + 3! M3 J# C" e- S) J! ?
  ]# n2 e, L+ }* W
9 i& M/ o3 k/ _; d% G: v
  ;; initialize the global variables that hold patch agentsets
0 I% G2 a, R+ {. O) S, T1 d! Q7 K  set roads patches with' T. ~  g, H7 X1 }- b0 y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& H4 Y" u' w& y9 S5 w8 P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 p* {8 b$ t% b) Y  `/ \; v  set intersections roads with* w7 X5 s8 r% V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) W! B. i- G. X7 T8 h+ z) x% x% N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ z& B4 O6 U; P8 k& n
' i+ T; i+ o+ I& R! p8 [  ask roads [ set pcolor white ]  M8 K7 J: E( x" ?
    setup-intersections
( W% Y  U. m2 v) E0 b/ ]) c6 ?end
1 L8 B; d9 E6 ^* W其中定义道路的句子,如下所示,是什么意思啊?
' o4 X( c) P) c" P7 ~# p' T, ^ set roads patches with+ n, B8 G* _: `; Z7 @# }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 @* S2 t5 z& W* {# n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& z6 W; b( r- S# i" j1 t谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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