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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: Q5 \5 {; P4 s7 q5 u/ i+ }% c0 [
netlogo自带的social science--traffic grid这一例子当中,1 x* E1 a- F8 r; ^3 y: D$ c; [7 I
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2 |% J n2 g$ S& @3 W4 U3 v5 { grid-x-inc ;; the amount of patches in between two roads in the x direction/ T0 [$ W7 o u% u, n3 a' h. n
grid-y-inc ;; the amount of patches in between two roads in the y direction
: I# p# Y* Y" X; w$ t6 \, D" P' B acceleration ;; the constant that controls how much a car speeds up or slows down by if
! ?4 L& z4 }1 ^* K ;; it is to accelerate or decelerate
/ L3 m6 D: ~+ x( [* m phase ;; keeps track of the phase
. _+ u1 l" d! U) }9 H9 T# p num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure# z/ K+ Z# T/ w; \- P3 D( ^/ |
current-light ;; the currently selected light
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;; patch agentsets, K0 _( }' n" J
intersections ;; agentset containing the patches that are intersections6 }' w7 z" }, ]# p
roads ;; agentset containing the patches that are roads
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5 {- |4 [' Z7 R& iturtles-own7 F3 T2 ^% P6 w- f7 m4 }6 @
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8 Y# u! g6 i; K: b3 i& {* d3 t+ r+ W% M speed ;; the speed of the turtle
1 J4 R2 l, T3 Q4 K$ x0 l, Z up-car? ;; true if the turtle moves downwards and false if it moves to the right
: d: e; @& X: b. u d$ B wait-time ;; the amount of time since the last time a turtle has moved
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* N7 S& e) M2 h. Lpatches-own5 ` Y8 ?4 g& B+ o5 V Z
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$ E- v7 M8 v0 `. W( Q' n4 e& N1 s intersection? ;; true if the patch is at the intersection of two roads1 {1 |9 J% Q3 E
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
* [) v# w5 V7 e$ N6 f2 T( ? ;; false for a non-intersection patches.8 b0 W% y# E. k+ Z3 p
my-row ;; the row of the intersection counting from the upper left corner of the+ m! }; W' }# S7 V8 p' n u
;; world. -1 for non-intersection patches.
6 \6 f# a- k# Q6 Q% T my-column ;; the column of the intersection counting from the upper left corner of the
3 W$ L% \9 _: Z ;; world. -1 for non-intersection patches.
3 \+ O2 H5 a' z) y my-phase ;; the phase for the intersection. -1 for non-intersection patches.
6 M: J. T" V$ k auto? ;; whether or not this intersection will switch automatically.. K: i6 E9 j5 T& W$ b! t, E
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
8 n. q6 z1 ^' ?- q. Z;; Setup Procedures ;;8 k3 b' T, N: v, N/ c3 S; W
;;;;;;;;;;;;;;;;;;;;;;
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L# Q& z* F! C% o% B8 Z;; Initialize the display by giving the global and patch variables initial values.0 P: k: `4 i- P% ?
;; Create num-cars of turtles if there are enough road patches for one turtle to8 l+ h' U: E$ h; x( k, S2 t0 Y
;; be created per road patch. Set up the plots.
t: r V- v" B, o+ X# kto setup' v4 G) [# R! g
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setup-globals
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) Q* V' X. O2 n% P/ y* i% {2 k ;; First we ask the patches to draw themselves and set up a few variables
# i% {- G' D$ b8 d- n1 A setup-patches' ]4 J$ b$ |; r
make-current one-of intersections
/ @0 C% {2 e5 h# t* U: A label-current
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set-default-shape turtles "car"
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if (num-cars > count roads)
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+ {" \6 `6 ?/ p) l b/ e user-message (word "There are too many cars for the amount of "
6 j2 f& _; Q; l+ P v0 k "road. Either increase the amount of roads "
/ c0 X5 ]7 L1 a7 p4 u$ c1 Y "by increasing the GRID-SIZE-X or "5 r, L- U5 i. [' d
"GRID-SIZE-Y sliders, or decrease the "
% O4 U. q0 a% h! e6 C* l "number of cars by lowering the NUMBER slider.\n"0 D& K8 z8 y* E4 f, |9 s; Y
"The setup has stopped.")3 ~+ `! p$ p: H. M* W8 w
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( S. ]% F; p9 f7 S crt num-cars
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' m! _+ g6 e, E! P+ o setup-cars9 h: X9 w: R: v# e5 x
set-car-color2 c6 ~8 s0 U4 K6 h" i
record-data
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;; give the turtles an initial speed1 b4 y; K! N$ k7 e: k) p4 w( f
ask turtles [ set-car-speed ]7 g2 [* t/ v$ N
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reset-ticks
2 c* _# j: i7 J8 R7 @end
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;; Initialize the global variables to appropriate values
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set current-light nobody ;; just for now, since there are no lights yet
' p2 D. Q+ D* L- Q' g, H. \% C set phase 0 g9 w) y/ y2 c$ c
set num-cars-stopped 0
1 q* u# O8 N7 i1 X3 C. d& M set grid-x-inc world-width / grid-size-x# S! S/ u5 M2 l% r7 `+ i
set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 {$ c6 S+ a4 a, u C set acceleration 0.0998 @4 g/ Z$ S H
end: w3 W& a; P, U' W- i
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 _0 ~# S; m; f" F4 _" B
;; and initialize the traffic lights to one setting! H8 K. W$ O- i* }" V( e O, D
to setup-patches% L: T* }9 _5 u' `5 L
;; initialize the patch-owned variables and color the patches to a base-color
8 Y H% m! v' \. B0 F$ G ask patches
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set intersection? false: G) W8 H2 D/ u8 c0 |
set auto? false! m2 p! e1 Q* o8 T0 n
set green-light-up? true
, Z. C' [: _# a set my-row -1
0 x7 k+ s& F+ Y. h. y0 w; j set my-column -1
- k% H N) l" l1 X: ]7 C0 H+ L set my-phase -1$ K: W- q9 H! ^* x3 L4 X
set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets1 D; a8 U, q D5 c2 K% K, ^ e. k
set roads patches with+ Y; m, a* a2 e' E! {4 I! Q0 G* m
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ _2 G/ B' C5 X( u
(floor((pycor + max-pycor) mod grid-y-inc) = 0)] f3 b: h8 B9 w& d- s8 Z% ]
set intersections roads with4 L/ F2 D0 E' Z4 a9 L) n
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 _6 @( t& V' I0 A1 B5 d1 ~$ F
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 B. j3 k; ~( M: J% W
' c; o3 r7 ~, e, p& w: s g. B ask roads [ set pcolor white ]
) L( m/ _) a6 h, B2 _# I setup-intersections7 k! w+ E2 S3 G9 h( f
end" t+ W# e- Z o4 h' l! n6 S
其中定义道路的句子,如下所示,是什么意思啊?
! h |3 z4 q# i8 @0 g! O7 I$ i- n set roads patches with+ y2 H; ?$ l& a) n W6 Y
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( w4 d" r7 `; P* N+ f* V/ V
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 C$ o9 |9 I7 [) r
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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