设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10819|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% ?$ f& Z8 G9 T7 M6 K* @
netlogo自带的social science--traffic grid这一例子当中,4 ]# t1 \& g) H) P! v: N* Q
globals4 m) f' `1 @; I) O2 p) m' U
[
' H; Q! f7 w; y! t2 r! ]% G4 r  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 m/ t2 ~. Q; h% h  grid-y-inc               ;; the amount of patches in between two roads in the y direction. h% D4 T8 e0 m; |$ n& I; E
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
# O  U( C! K# H( r9 O( Q9 q                           ;; it is to accelerate or decelerate
0 c1 O3 u$ d5 O2 `' y/ [6 S  phase                    ;; keeps track of the phase5 k$ I6 }. \! z" x8 u! A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 t) Q  U  f5 \& J
  current-light            ;; the currently selected light
. k) t4 a" G& F& r# S6 y; e: O9 c, u7 b7 q  V- b
  ;; patch agentsets7 G# M1 m5 w1 v& t# S! A& c. w8 `
  intersections ;; agentset containing the patches that are intersections
+ v0 [( ?" t1 C* @. M1 B  roads         ;; agentset containing the patches that are roads
5 ^7 w" H2 u( C; h$ N: o7 b* F! []
  q+ z( S: e  _. |+ {/ J$ p  B5 x, K7 X9 s# v) S* f5 x0 e: [& h3 K
turtles-own
: y5 d' M6 D9 R2 f( g! F+ y3 Z5 L[
7 [% U7 I* g  ~5 O' G  speed     ;; the speed of the turtle5 w& N8 i# T- E9 g9 P
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! R! {: ]7 ^$ _7 V8 u$ G8 f& |9 t  wait-time ;; the amount of time since the last time a turtle has moved
8 y, G2 `6 G8 o8 V3 }% R]
( P- D. h7 O2 g5 B+ d. G
% l0 U7 w( W1 {; jpatches-own
8 B2 K( j! J/ b/ U8 G# R. v4 `% m: j[
$ J5 J8 a" x1 i4 X  intersection?   ;; true if the patch is at the intersection of two roads! q  z* e" m5 k* Y, M2 h
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& E0 F8 |; M0 U& M/ `# j5 Z                  ;; false for a non-intersection patches.
+ b1 i) y# m4 i  my-row          ;; the row of the intersection counting from the upper left corner of the9 H' y- F# c! P9 v" Q* o2 G! M
                  ;; world.  -1 for non-intersection patches.! D6 Q; E3 ]/ H# U6 o. R/ _- u
  my-column       ;; the column of the intersection counting from the upper left corner of the
, N/ K! L) B4 p/ q                  ;; world.  -1 for non-intersection patches.
  H: g1 @0 A: g+ r4 F) I3 Q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 v+ p# ?( c2 i8 u7 K$ k7 B9 ]7 K  auto?           ;; whether or not this intersection will switch automatically.7 e7 F6 c4 \1 d+ l0 C  u% A  p
                  ;; false for non-intersection patches.
+ Y0 j$ |- o, j" r  q]
7 U! Q% s. D" P
0 W8 G' a( `( y8 s' e! d! |' C  u: m) r% ?' N$ _
;;;;;;;;;;;;;;;;;;;;;;' P4 A) L2 ^, ~2 c1 F* P( E6 Q
;; Setup Procedures ;;! f& N0 N8 c; r4 z' R* y
;;;;;;;;;;;;;;;;;;;;;;2 A: x3 V; Z) M- c" K

4 b9 T2 S* ?5 z7 p" v. };; Initialize the display by giving the global and patch variables initial values./ O7 c1 D" s/ u! m
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 M: d" s* j% e/ f;; be created per road patch. Set up the plots.
, i2 ~* r" c- a+ f' M! D/ A# d) xto setup3 F# l8 i& Y" i$ y% h
  ca* [  L1 R: V( \( K$ D. S9 L
  setup-globals
+ c1 H; N% _9 j: Y% H6 F& t, t' q* }$ P, J" Z6 Z( P
  ;; First we ask the patches to draw themselves and set up a few variables2 G6 r! U1 K! `/ I
  setup-patches
2 R; V. q3 n9 [  make-current one-of intersections
$ s& B( J) T1 ]$ w( V2 S3 Z  label-current
. F3 z+ O/ N# M2 s  m
5 C( a, {% [2 Q* C% L3 H  set-default-shape turtles "car"
6 O9 r1 `+ a9 v% k; C! b: P5 L
4 `4 m) P9 P# x. {, R  if (num-cars > count roads)
2 y% f" J; p1 Z9 `) ~% }" K  [7 L7 o. Z% N/ E$ C5 U, |* y
    user-message (word "There are too many cars for the amount of ". U3 U8 y/ I: l
                       "road.  Either increase the amount of roads "& ]6 k' g& K& P2 A* n* v
                       "by increasing the GRID-SIZE-X or "
0 r; w  m4 A/ \' N% m                       "GRID-SIZE-Y sliders, or decrease the "! ~1 k- I% _6 h4 r* M
                       "number of cars by lowering the NUMBER slider.\n"7 \: g/ Z( x1 ?! p
                       "The setup has stopped."); f6 v' \5 t% z# B& G
    stop
" i9 Y" h9 \- p& e/ `" g  ]% g6 ?4 i" @5 _& ~8 C0 D
- u# p' V. n6 J/ }
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# }* W' O. ~" T% ]- F! D5 V* a+ d
  crt num-cars) f% {; M9 o8 f4 R  B) s6 v
  [/ \6 H7 `' S) i9 V
    setup-cars1 F# a: l7 c; [$ d" K' K
    set-car-color
. }- v' h( H( a! ?1 w    record-data
* I2 d3 I0 x8 h- C, ~  ]
/ A4 C: Y6 @9 y- ]- @) e5 S' B% ~
  ;; give the turtles an initial speed8 B! Q! ^% c- t2 n# I9 M: O6 t0 ?5 E( J
  ask turtles [ set-car-speed ]
" [: {$ b6 Y  ?" U4 C) y, n. \- R* a& x$ c9 V, f3 U  q
  reset-ticks( I( ]) U7 Y2 F# h  x
end5 c& o. h1 N3 Z# F
9 P1 ]4 D+ l8 W2 Z5 h0 G' V
;; Initialize the global variables to appropriate values
* u# ~1 b! s' X1 X! L0 M: ^3 y$ nto setup-globals# ]  H0 P5 p" |4 u( [; s, O0 P" K
  set current-light nobody ;; just for now, since there are no lights yet
( |" {4 L' p( {4 {  set phase 0/ Q( J& r/ }$ }' E) z9 c
  set num-cars-stopped 0+ Q5 @$ ^+ n3 F
  set grid-x-inc world-width / grid-size-x
' H* D* z5 ?. i3 |  set grid-y-inc world-height / grid-size-y" A9 k0 M3 y. a3 t; L+ B
0 C  z2 s5 W; S/ y5 x
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ h  _  N) v4 f1 [$ i
  set acceleration 0.099
9 }% K! S  v6 Iend
9 g, D* D% i! a+ Y! x" E0 f: Z" A0 m& L0 V
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. e, ^6 O9 T% l* I, s& @
;; and initialize the traffic lights to one setting
: g. G. ?9 R* z% r* x. Lto setup-patches  M% x: _( n4 i2 q, Q" z0 k
  ;; initialize the patch-owned variables and color the patches to a base-color
8 r) ]* @2 ^% Z( {. I6 B  ask patches
7 G7 j; s. D! q: D2 G  [$ p+ C5 O7 {- v3 {
    set intersection? false, U6 a6 e5 H9 k* S$ C$ b; D
    set auto? false
# ~# A% a7 k2 I5 m& F8 D( R    set green-light-up? true0 J( i- g' \/ g. }( W
    set my-row -1
0 H7 U' |" P: p5 N7 q4 V. I  n. Y    set my-column -1
1 n9 {, r; ?" o7 i5 E; J$ Z& A/ F    set my-phase -1
7 i0 L2 [8 V, ]. z9 `    set pcolor brown + 34 H; C; w- b& f% m0 N
  ]
4 p1 r/ G0 K8 k3 h4 _+ a8 Z2 ?' H0 Z/ t% \( v( Q; |) y
  ;; initialize the global variables that hold patch agentsets' F. c; G* [$ ^! [# y8 |% D" f1 }
  set roads patches with
' V) A1 N1 F% b* {4 w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 K& `+ d: s% h' ^  f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 `8 C( r, }4 ?7 d2 Y' S8 o
  set intersections roads with% ]  e0 r# ^9 S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 c1 f3 ?1 _" E/ h6 _: W; B9 N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 s+ j1 H7 p3 m0 p$ ?& W+ |; k5 W3 C) E1 \$ S! C
  ask roads [ set pcolor white ]9 @; {6 g& S' h  F; f- l6 Y7 O
    setup-intersections, G3 {2 h' ]) R' H( Y$ r
end
4 Z- W( ], I. ~3 ^其中定义道路的句子,如下所示,是什么意思啊?
. ^' i5 C- ?! E5 @' |1 t7 W set roads patches with
. H0 Z3 @- i6 `, g/ ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- k% b3 @! T  u3 r1 {6 ?' K$ q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  ~( m" H* X2 s' P( X4 s4 B谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-27 22:58 , Processed in 0.013580 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表