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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  U5 r+ t; K4 I% i/ M/ b
netlogo自带的social science--traffic grid这一例子当中,! f# E0 i, q! h% g: ?
globals
' p4 x8 m- B1 j/ `# z  R% n[
: F3 U4 P, l& w: a  Y. h5 I. S  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 j4 }7 ?% ]7 ?" l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% p7 N  J6 N- `/ S  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& T5 ]/ |) p4 _. w+ ], X" Q# k5 u
                           ;; it is to accelerate or decelerate! ?" B# U+ Z' U6 n) v* ~
  phase                    ;; keeps track of the phase
: m( V$ W8 `/ [( D) @( [, Y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( z; h3 q0 C0 d/ c+ ]! h
  current-light            ;; the currently selected light$ n% ?4 o6 g. L: ?$ b5 G

$ Z7 C# N5 a, U4 L4 D# W6 ~4 w  ;; patch agentsets- q  Z% i8 N2 `! `$ ~& u
  intersections ;; agentset containing the patches that are intersections. V# T: \: D" t6 t, d" E
  roads         ;; agentset containing the patches that are roads6 M2 E7 |% ]! N4 B9 h! F# {& V4 d4 V* U
]
/ B5 T* O! h1 m7 a( x. j, o3 q8 s3 O
turtles-own
( }  {! o7 k9 w1 K; g[
6 D4 z. H0 K! Z9 w/ F' Z3 t" T  speed     ;; the speed of the turtle
! `( N$ B% K0 t* |( {0 |  R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
$ A! N2 v* |$ v: v  wait-time ;; the amount of time since the last time a turtle has moved
# |8 J/ i# ^1 J- z8 C( D# q$ \]
' j1 Z' z" `* x- `9 B; b  Y# \9 W+ D; ^; p0 X
patches-own  _" V9 j% v, h& R$ E6 [5 Y4 a
[
, ?+ e+ `; s/ K" T! h( E$ L" x  intersection?   ;; true if the patch is at the intersection of two roads% Y% u3 Q  d2 z7 r3 {* A7 N/ e3 m  F
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( f9 D6 ]  a5 u7 p$ z1 g& l                  ;; false for a non-intersection patches.
) k& Q9 h$ p- z5 }7 k- b; r' n, F; z  my-row          ;; the row of the intersection counting from the upper left corner of the% @. R" x% m# i% H
                  ;; world.  -1 for non-intersection patches.& ?* W8 z0 k% P6 n! C4 n
  my-column       ;; the column of the intersection counting from the upper left corner of the: F2 D6 F# u% G( Y
                  ;; world.  -1 for non-intersection patches.' ^' |7 e- P6 l" v6 I/ }% X' W
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: ?# n$ g8 ~9 a& c' h+ R
  auto?           ;; whether or not this intersection will switch automatically." ]/ O  d' R+ q- X! r! C: M  [) F
                  ;; false for non-intersection patches.
# C8 }8 v' v0 A7 \+ R9 I& S]; i  t2 b* \9 x0 f$ v9 V

& R7 N+ o8 B3 |3 a5 b2 A& l' }
% X% \$ U' x' v1 H% D! U; d5 ^6 \4 M;;;;;;;;;;;;;;;;;;;;;;2 U  I9 `3 Z( g3 K  P( z, ?
;; Setup Procedures ;;
5 `5 z' ]! f) S& t;;;;;;;;;;;;;;;;;;;;;;' E5 O4 O8 [+ H6 o( Z; B% {
7 l9 J% N8 G+ r  l6 M
;; Initialize the display by giving the global and patch variables initial values.' J& Z' T% t1 X- k* ?' _  l3 \
;; Create num-cars of turtles if there are enough road patches for one turtle to
. ?8 j0 Z& _- \; T; E: g;; be created per road patch. Set up the plots.
* b0 ]: }* o+ R) F7 xto setup  ^: _( a, M# [+ h) x1 ]
  ca! }- J* ~$ r) s9 `6 i8 @
  setup-globals2 N! ~6 n7 |* x' c

$ F! D4 ]2 z" Y% m  ;; First we ask the patches to draw themselves and set up a few variables
% F* Z- Z) Z$ [, @* p7 `; ]  setup-patches
" \( k% T5 \$ s# G6 U  g- p8 Q  make-current one-of intersections# Y: E5 z! L$ V3 w
  label-current
- Y8 ^2 t4 l" X2 ]: l
$ ?7 v- l% z, X/ m; o8 u/ ^! [1 C  U  set-default-shape turtles "car"
9 ^! y" `0 [! _( a8 L: t3 M
( @( C9 T$ y# L, C. a3 L' H  if (num-cars > count roads)& \. H9 b" L$ ^/ p$ R$ J
  [" `. P* A& m! U
    user-message (word "There are too many cars for the amount of ", x) E, X6 v8 j; B6 d2 r, \
                       "road.  Either increase the amount of roads "
/ q+ k( j& {) q1 K" K- D                       "by increasing the GRID-SIZE-X or "
3 ^1 |5 `2 d+ O, G3 O                       "GRID-SIZE-Y sliders, or decrease the "
  b  T2 ]' C  ]5 t1 K# m  j4 Y& l# o                       "number of cars by lowering the NUMBER slider.\n"
; N) |4 ?, _& ?- f9 _  n( a                       "The setup has stopped.")
0 l+ R5 s9 J' ^" ~2 O    stop; i4 v. L7 t$ A% e, p. R9 Y1 O
  ]# E% U$ ~0 q/ p4 O% {
) X, K% Y8 d' R3 O4 i& J
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; C9 e" F  W7 P" ~! H5 f  crt num-cars4 O+ o; `" Z1 |
  [
2 i9 t; D: t; q4 j: B; C    setup-cars0 X# R6 ^' y: U
    set-car-color
+ F3 a9 }' j9 P8 a+ A3 A    record-data
6 Q8 H* |0 D5 H, W" ?# u7 I  ]
2 t2 p5 |: m$ C: ^4 @$ U, W7 o( h3 e
  ;; give the turtles an initial speed' b# _; Y9 W2 m) c) T
  ask turtles [ set-car-speed ]
! n  u0 R' C3 M$ r) p8 l* Z# T- k& B& b, ]
  reset-ticks
0 x/ ]  j1 h$ v" |end. _9 |- T7 _1 m- S7 [; f7 j
: r% G- u! Z+ r
;; Initialize the global variables to appropriate values* P! L  T6 q# C/ y* x
to setup-globals
- i$ H8 x2 p- `/ Z; ^1 b  set current-light nobody ;; just for now, since there are no lights yet
+ ?: D( G" Z9 s) G  set phase 0
/ e! r! U) t: n9 J4 q* x" h, b  set num-cars-stopped 00 n: M! a2 i; j. Y) `& _2 H
  set grid-x-inc world-width / grid-size-x% _. _8 s. w& u* ?" j# k
  set grid-y-inc world-height / grid-size-y
1 l* ]- X5 b# M
. q/ C& F; B; j" J/ B* v  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, Z$ s. B5 C: k, ^! @
  set acceleration 0.099
" e; k" L/ T0 }1 Uend
0 X/ B( ?/ b( w" @+ L, b- F# c* M/ d4 @
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 O& u! |2 [( C# O# I4 }8 x) |/ N: a, ~6 P
;; and initialize the traffic lights to one setting
: {1 o8 f" i* G. Hto setup-patches! \. C1 Q$ Y$ j3 H/ v' `
  ;; initialize the patch-owned variables and color the patches to a base-color! y& I8 C4 N3 N
  ask patches
& P* P. d. j7 l: J3 B# N) e' S  [
  P! y) A4 J3 j" ^# D    set intersection? false5 x6 l9 b/ e1 q0 ?" W6 K7 |
    set auto? false
1 q/ Z$ G( y3 l* l1 l* N, z+ \% E    set green-light-up? true$ R' W) }. _* J5 V- b
    set my-row -1
2 [' F6 j: \/ c- Z; y$ a. E# C3 |    set my-column -1' u. C2 _: Z3 `+ Y$ n. c$ |+ b
    set my-phase -1
& g1 E3 l( L; W" o- X    set pcolor brown + 3
  E, ^3 R$ I& C, G+ |$ a  ]
) t4 x, g0 h2 e9 _; E8 E! _5 Q: n3 Y0 z& d1 f- a
  ;; initialize the global variables that hold patch agentsets+ Z1 @  m: o4 ~
  set roads patches with
7 @  e3 F: I& A2 n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, n+ I0 y* N1 m# R4 b, G0 D9 Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 \4 v5 V9 {; N" L4 z  set intersections roads with
( H) ^9 W, s" g3 ~: z, \& Q2 b' ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 _% ^* M5 j0 ?( h: V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ l9 f4 f$ E' a* O2 c5 w* H# |/ i4 e
  ask roads [ set pcolor white ]
" ?& z4 ^7 U1 Z1 }/ z3 n    setup-intersections
3 D6 M8 d8 t3 r! Q& M9 \/ v% ~end5 y7 H3 y; m3 A) n. S
其中定义道路的句子,如下所示,是什么意思啊?
; @5 H/ g! k# b+ d+ k3 b- E set roads patches with
. ]: h7 ^: U& }' t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! o- ^* b  D! y! x! ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], E5 `5 o# X( N4 }! u8 T
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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