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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* C, E  n; g. T: ynetlogo自带的social science--traffic grid这一例子当中,
0 q  Q0 `9 c$ V' a  m' c8 z% r( lglobals
: e$ r3 Z) F( q; n/ c/ A2 q; J! T; m[
' E" b0 Z, y2 L3 s  Z+ N, S6 Z  grid-x-inc               ;; the amount of patches in between two roads in the x direction. v  Y+ v: m% ^9 q/ l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction( Y( b2 X1 U5 A7 c  `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* o; x: S# [% b1 H, H/ \2 b
                           ;; it is to accelerate or decelerate, ?4 x& l  b8 \1 I
  phase                    ;; keeps track of the phase
" Q1 s9 R% P( u$ ~9 k% _  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& u4 q$ M" b' M
  current-light            ;; the currently selected light1 {. ?# q( v7 w( h( {9 n7 e

4 D# d9 y* T9 U6 M. \, d/ ~  ;; patch agentsets
4 [8 b6 J+ J. Q  intersections ;; agentset containing the patches that are intersections7 m- t* [# V5 |$ E5 B3 ]3 w
  roads         ;; agentset containing the patches that are roads2 J1 [1 v7 _% H" U7 n% p6 P8 B
]: v7 C' }  Q7 e5 z

- j7 O* Y2 f) W% b: T  x8 k: u/ Uturtles-own! e6 G& o. r: a  _, h
[1 o" ^1 S( |8 S$ J
  speed     ;; the speed of the turtle2 U1 G' M' k- B3 V5 d/ `
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  V5 S4 M1 k' C$ b# a) i
  wait-time ;; the amount of time since the last time a turtle has moved9 B, M3 R- M$ ^+ l* s) l
]1 e4 }7 J1 n9 C
9 `4 }4 T2 A$ e, @" I/ z6 |
patches-own: s# b6 r1 j1 o4 o5 W  W2 q
[
/ e: U  P4 R! v5 A# l" G( ]% f  intersection?   ;; true if the patch is at the intersection of two roads6 H1 u4 A0 `9 Z: C) o
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( V) I' u" M" @                  ;; false for a non-intersection patches., s7 ~0 b- @- m& \
  my-row          ;; the row of the intersection counting from the upper left corner of the3 o) O6 E( s- N. B0 D
                  ;; world.  -1 for non-intersection patches.; K2 a7 b* r& H0 y+ J' j. y  c
  my-column       ;; the column of the intersection counting from the upper left corner of the8 L+ [( a9 \; w  l
                  ;; world.  -1 for non-intersection patches.
! z, D7 U. V. q6 \. M  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 I9 D9 g0 G) M  auto?           ;; whether or not this intersection will switch automatically.. ?" B& `$ t$ X9 T( f0 U- F
                  ;; false for non-intersection patches.
7 `% b! Y7 w# \6 V/ b- m. `! t]
% r8 U- \6 }+ e' C3 ?8 H6 C* C) S0 y$ K7 \2 z  i5 Z

& q" Y6 q( U/ L% o$ X' d;;;;;;;;;;;;;;;;;;;;;;
5 _0 [+ E- C. };; Setup Procedures ;;
7 a% |5 H: Q! d. q0 \, e3 ~" R;;;;;;;;;;;;;;;;;;;;;;
+ M4 X0 U4 P# _! z7 C3 ]6 L  [2 k; ~* j; X/ t
;; Initialize the display by giving the global and patch variables initial values.' L# `  |- G# r1 `
;; Create num-cars of turtles if there are enough road patches for one turtle to4 x+ k8 j; u. h- _% V9 L8 @9 \& {- ]
;; be created per road patch. Set up the plots.
$ e( x. K# w8 q1 u6 o; Q. ito setup) C6 ~4 o6 R' F' v* G. Z; N* j  v
  ca1 F5 F' V$ I8 c. v9 i
  setup-globals
% O1 X6 M; z: j: P4 f3 t1 y; v" Y  q) c; ^' s% t) X( @* v
  ;; First we ask the patches to draw themselves and set up a few variables0 f, d7 a) p3 q/ `4 ]5 R% M$ f6 y8 W  f
  setup-patches
, G' x1 n9 u1 ?# a  make-current one-of intersections
+ h/ Y# J( k8 @9 D2 o  label-current
" Q8 o( h6 F# {4 F# q" D
4 i( i5 u3 Q% n5 v  set-default-shape turtles "car"
5 `  c; _  m# [; z2 {' d. P3 `6 \
2 |' \/ h$ Q4 h; P# h; \+ b+ O7 \  if (num-cars > count roads)
% T  Z0 L* R7 G( ~. t/ N  [
+ b. J) |: o8 [% W    user-message (word "There are too many cars for the amount of "6 J+ W9 k5 D( ^9 B3 ^# E
                       "road.  Either increase the amount of roads "; A' R2 |6 O. C
                       "by increasing the GRID-SIZE-X or "# x& e) a# U: Y+ d* S4 r+ t! }
                       "GRID-SIZE-Y sliders, or decrease the "2 P; p. z) n% ^* R6 X' T4 V
                       "number of cars by lowering the NUMBER slider.\n"
0 q& C3 [: T3 L+ c                       "The setup has stopped.")
6 j- O+ s" _6 e5 W    stop. M  ]# _+ ], p$ s! K
  ]' N; c( o. a) E& m# q4 C; r

8 O9 K( M* b" c/ ~  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' W5 X9 A  \9 ^  y: l  crt num-cars
. q0 D3 H% [4 _* \3 n! G  [
0 e: \% c+ S. O9 H+ E    setup-cars
7 I$ v7 U8 f3 j; @. B    set-car-color
+ {! q8 N) L! \6 ^- }0 u3 r    record-data- H# {6 b6 U( r8 c9 R+ [! c5 S# `: J
  ]
1 l3 Q5 ~  B7 b
7 R% T5 R$ W7 [7 a  ;; give the turtles an initial speed$ h; X, D8 S( h6 w+ M. ~
  ask turtles [ set-car-speed ]
* z8 K/ L' h- h
7 `0 U( ]6 {1 K" P/ @- C+ H& f2 @  reset-ticks$ }1 n$ _4 N1 T' l2 Z
end
) {) l/ R  x7 n; ?- V: N4 a
$ X% G4 |* U5 E) B;; Initialize the global variables to appropriate values$ [# }6 e0 i  Z* X* M6 @
to setup-globals
/ x# {7 |- u& Y  set current-light nobody ;; just for now, since there are no lights yet3 P, d( s! _, N/ t7 Y6 x
  set phase 0
  O# I$ y3 `+ E/ m# ~  @( Y  set num-cars-stopped 0
- a9 `' G) O% R5 A- R' e  O0 y5 P  set grid-x-inc world-width / grid-size-x1 i8 K" F; R/ T# A! C
  set grid-y-inc world-height / grid-size-y
- @; z! ?8 n% ^, P0 B1 X. l
9 a; [( Q0 u! M" i: j, S  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) |3 P# z7 a$ c# M- M
  set acceleration 0.099& m) J7 r2 ~9 b' K4 q& v' X
end
! J4 f6 X3 o  X6 w* J  k4 C
+ g8 J# {3 v9 w0 F/ X;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. z  u0 O5 @% @7 R. _;; and initialize the traffic lights to one setting
2 ^# N2 y8 I- j5 hto setup-patches6 L2 t  }: M9 @! {# s0 U
  ;; initialize the patch-owned variables and color the patches to a base-color0 w4 w0 b! l) x3 I
  ask patches, k& y3 ~! N$ S( x2 C2 s
  [
/ p; ~9 [' X8 d( B0 T; q! c! a+ R    set intersection? false
& H( ^: U6 F7 e    set auto? false8 T; }: v- k2 I( |2 l4 G
    set green-light-up? true
" P1 b% {  \6 l7 k& w4 r    set my-row -1
4 N  @9 M$ g* s1 @- P: o4 w    set my-column -1
7 M8 \; }4 p7 ?9 {$ C9 S& L    set my-phase -1
' E8 E! g/ J- U3 J( J  N! |  p6 C    set pcolor brown + 3
' D4 q1 L0 h9 z2 E7 S0 N0 D" K  ]1 C* t% c  J7 p5 {+ U1 ~

5 O2 O, e/ u# T' ^0 e1 _  ;; initialize the global variables that hold patch agentsets
0 X$ E1 C/ k4 G7 Q& y  set roads patches with( y! A& ~5 h8 c' H6 G0 G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: U6 t* r! B- N* k  H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% V: O1 L; D1 u" s( \5 B& M) C  set intersections roads with
" A- \4 s/ p4 B% P5 P* e( M# f* k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 ]! a5 T, F( @. K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% L9 f! m5 b% b' L6 r- t' n
! }$ \% l7 G& j
  ask roads [ set pcolor white ]8 x7 d3 R1 a+ D6 P" F* N2 C1 [. p
    setup-intersections# b0 t7 @6 w% e2 i
end9 }& u7 L; w/ d
其中定义道路的句子,如下所示,是什么意思啊?% P, T8 L( z  N
set roads patches with3 D. W/ J5 Q1 h  j5 H- s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 ]' |, o' O8 D4 M+ G5 a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% i& c# A* T0 e0 q! b$ f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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