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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
P1 K: A7 B5 o& Z+ s$ Bnetlogo自带的social science--traffic grid这一例子当中,
: o# m5 v4 w4 P& fglobals+ j* o$ }% `1 H. z
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grid-x-inc ;; the amount of patches in between two roads in the x direction; m2 T; t8 r: }
grid-y-inc ;; the amount of patches in between two roads in the y direction
% t& Y/ O; Q5 U, }5 `( a acceleration ;; the constant that controls how much a car speeds up or slows down by if# @( Y1 s# ]" L/ {" q- E
;; it is to accelerate or decelerate
# t/ C. Z* T# I& @& \ phase ;; keeps track of the phase
* O3 C0 l, b- J; \ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
' F5 J. E) }5 S( T& [0 n current-light ;; the currently selected light
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;; patch agentsets
, S% z" G9 p! h8 Z intersections ;; agentset containing the patches that are intersections
) n; R2 c" k1 U! ]. O* a$ j [6 y; H roads ;; agentset containing the patches that are roads
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) |: a- u, H) _7 c$ H" [' Wturtles-own: U4 l% e6 g; K) G. p0 ]4 q
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speed ;; the speed of the turtle
" }! X- H4 |& N up-car? ;; true if the turtle moves downwards and false if it moves to the right, F( O+ @! N, K1 Q/ u
wait-time ;; the amount of time since the last time a turtle has moved
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X/ T. s% ^, r5 w2 [patches-own2 v/ b7 n# b% Q. L }
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intersection? ;; true if the patch is at the intersection of two roads% C# V _/ `; ~' ~) Y
green-light-up? ;; true if the green light is above the intersection. otherwise, false.2 a4 s) f }" o1 ~
;; false for a non-intersection patches.+ `: Y/ F F' l" q
my-row ;; the row of the intersection counting from the upper left corner of the
9 g1 s% o5 I/ I1 g1 p7 g ;; world. -1 for non-intersection patches.
0 @1 P9 t6 {" o/ f/ W6 g; G" P my-column ;; the column of the intersection counting from the upper left corner of the
) V4 f, ^$ E6 I& T ;; world. -1 for non-intersection patches.
/ x* A) K& e% h1 A, b my-phase ;; the phase for the intersection. -1 for non-intersection patches.
: ^6 u. i, I9 c" y; z auto? ;; whether or not this intersection will switch automatically.$ T% ~( V3 O; m& m6 B6 r H- B1 g
;; false for non-intersection patches.
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b# K; E1 i+ v;;;;;;;;;;;;;;;;;;;;;;
# S2 U1 [1 p4 I& n;; Setup Procedures ;;
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;; Initialize the display by giving the global and patch variables initial values.
1 f2 V( r" D: v% [! q, Z;; Create num-cars of turtles if there are enough road patches for one turtle to: ~6 u) k6 R) I B- H7 v# K
;; be created per road patch. Set up the plots.
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setup-globals
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;; First we ask the patches to draw themselves and set up a few variables
9 Q, [& o& {! e& z setup-patches9 H+ d) b4 m" V2 w/ L7 ]$ w
make-current one-of intersections5 Y$ C% {8 X; h& q( l
label-current
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set-default-shape turtles "car"
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! [% r* V9 @! W0 s if (num-cars > count roads)" S1 _# H M7 R
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user-message (word "There are too many cars for the amount of "
i; ~! E: S7 k$ A "road. Either increase the amount of roads "6 {' I: Y# I) }$ S' F
"by increasing the GRID-SIZE-X or "/ q' `1 X( K2 o" M
"GRID-SIZE-Y sliders, or decrease the "
' M8 l$ F' a2 U, w "number of cars by lowering the NUMBER slider.\n"* N( b) L7 H+ m3 ^. M
"The setup has stopped.")2 [! T) b4 y0 k9 M- z. U
stop: H2 b, M0 p- W3 x( l# W* B7 _
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/ o; `- A: a6 j y% d ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 \% x8 j- I) ~) }# ?* E* a G/ X3 H
crt num-cars8 N! w3 ]: t7 R
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setup-cars( W' U! n) _" G' F0 n% b. G, \
set-car-color
- k3 M2 t6 B( v0 K, E' u/ O record-data
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3 |' X1 l @; {% `' d+ V$ l& N ;; give the turtles an initial speed) ]/ W' b2 H6 e
ask turtles [ set-car-speed ]
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reset-ticks1 R! u% X) f5 ^( Q3 U1 i
end2 L! Y; I" c; c5 x6 \3 R
2 X! {3 Q: N/ b9 u7 f Z. h2 v$ c;; Initialize the global variables to appropriate values- S, ~4 q! M9 o- e; v, r! v; `* e
to setup-globals; F- e5 S9 Q- E& N/ i# `
set current-light nobody ;; just for now, since there are no lights yet' y+ G7 O3 ^6 F9 l* \0 T
set phase 00 b% ?3 |7 x+ P7 k1 _) h
set num-cars-stopped 0
5 T/ G* D! k/ k8 V' d9 _8 J! m7 S8 P set grid-x-inc world-width / grid-size-x
Z) d1 O: \. K" a+ S set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, K! Q0 [6 K; Z
set acceleration 0.099
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2 p& O1 Y' W j! U8 I# b( k& };; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, P5 ^& d9 M& W$ A6 o;; and initialize the traffic lights to one setting
% Y) d& t! _ E6 i- \to setup-patches
3 q8 V v/ r: c! [7 e( O/ M# [& ~ ;; initialize the patch-owned variables and color the patches to a base-color/ X! ` A' G; o
ask patches
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set intersection? false8 i, c, {8 y, }$ K" Y- o9 H
set auto? false
% d( [- O L( D+ ]; }( { set green-light-up? true4 {9 ~# Z9 P: M: n* I: l! n
set my-row -1
! {* C1 e/ k: O* a1 _7 f p. w5 Z& K set my-column -1
: O. G4 G2 R$ o set my-phase -1$ c1 R D' |! g# c# l. \& I
set pcolor brown + 30 q1 F6 k& T- c8 M
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;; initialize the global variables that hold patch agentsets
9 D s; w1 ]- n) M7 e2 ]% i set roads patches with" X' E J7 N. Q6 N: J
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ k3 P; |0 o+ ^! c5 M7 }1 Z (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 u. c, L$ T. w7 Y5 Q( d
set intersections roads with% o" J( A+ @$ v
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* {: E% q+ t5 \& V
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]
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8 T @& P0 `, e' ^; z( V$ C7 ~其中定义道路的句子,如下所示,是什么意思啊?/ H8 ~; p# ^' {5 M- x5 u' N
set roads patches with
/ ?: _0 p4 n) D3 A [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: a: {" r( b+ h8 O' F/ |
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& o# m5 T' {, b- b! z! h/ A谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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