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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% G8 p) T" @- u) hnetlogo自带的social science--traffic grid这一例子当中,. w' r+ [: f% z& r% ~& ~; |
globals
# z& S) D3 T! y[
* ?8 g/ m2 A0 \  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- y" U8 ^/ O# d# r  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- v) `  m6 v/ M1 O9 y0 X  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 j0 y' x% p8 T1 d                           ;; it is to accelerate or decelerate+ @" G4 l5 t6 v
  phase                    ;; keeps track of the phase
' V8 b- a& A( S& j5 |' X  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 u% p, @: ~! f7 n  w- F
  current-light            ;; the currently selected light
6 e" u6 z( g  ?: M8 \3 t" Z
* M0 u( X9 W4 w( l; ~5 ^) t  ;; patch agentsets! k8 ]  {# A+ v: @5 t1 u
  intersections ;; agentset containing the patches that are intersections
5 ]; V& `8 O9 n/ f  roads         ;; agentset containing the patches that are roads4 a' ^8 q& m0 Q) U/ s7 d0 d- ~
]
& _# o' |7 @: F, [. R. ?+ J2 e8 G/ h) d6 W/ R
turtles-own
- d. q/ @% q0 H. ^) p1 B[
+ P. k9 a, v' l: n1 R% \% I" Q0 i  speed     ;; the speed of the turtle) k  e/ C0 t: T  J- f6 }
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& s9 K, @( i% [& _, z  wait-time ;; the amount of time since the last time a turtle has moved
# b7 N% D* G, p" y3 ]]! A0 y6 O+ F* J- }  _, g

5 u' w2 E" ^3 ^* G! Gpatches-own, c5 y* G( U0 N: ]  M: E
[5 r8 W. A7 t! Y. e
  intersection?   ;; true if the patch is at the intersection of two roads! R! ?# G3 P8 Y+ t- p& x
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& a( |0 N; |: y" R                  ;; false for a non-intersection patches.
/ {- i! @* A; d& Y" f  my-row          ;; the row of the intersection counting from the upper left corner of the4 }1 X6 }: d( h; ]; T. Y
                  ;; world.  -1 for non-intersection patches.
# l4 n/ ^" C) [, `' l  my-column       ;; the column of the intersection counting from the upper left corner of the$ t2 e" I- F5 A) q* X: j/ _7 n
                  ;; world.  -1 for non-intersection patches.' r- j9 o- z6 m3 H8 k& ?+ `
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 J! k  F8 ?& I) v  auto?           ;; whether or not this intersection will switch automatically.5 I8 q0 ?( D! I3 r2 Z
                  ;; false for non-intersection patches.7 |( @* C, D( ~) F
]
  E2 [& _( B' g5 m7 p8 Z# q" a
. B% \) F# k$ ~9 f+ q9 d# J0 W4 o% K0 l3 U! B5 h7 z2 z$ d( K
;;;;;;;;;;;;;;;;;;;;;;7 F# r& g' w7 \5 K+ L' i  M& u
;; Setup Procedures ;;: e) H; B4 x7 w$ o* |2 Y: G# l
;;;;;;;;;;;;;;;;;;;;;;' A3 |3 \' y2 R

: g4 Z9 I' _; Z7 Q7 D! r6 o+ N- o8 J;; Initialize the display by giving the global and patch variables initial values.
0 [' p% \' L) r, ^: B  S;; Create num-cars of turtles if there are enough road patches for one turtle to3 ^# O- X4 j4 U4 k' C$ i/ Z) F
;; be created per road patch. Set up the plots.
) S8 u. Q# v2 i' wto setup
7 j4 L( q4 E9 [& K) H; W  ca! M* z9 d% n, S/ N" {
  setup-globals7 D  e. u* _7 g7 b( L+ B+ ^& B9 p
7 z- e: `; l9 C, l& g
  ;; First we ask the patches to draw themselves and set up a few variables7 q: s4 ~( E; e% N: R
  setup-patches
8 j/ e/ M& M  x" x- ~  make-current one-of intersections
( o; M9 F7 a# I4 R  label-current* p' c. s# O7 x/ l% J

8 Z3 z4 d/ B9 v  set-default-shape turtles "car"
( V3 q* s- \6 E9 M, Q" z+ c
# {9 P! c5 Y4 S; y4 S, F3 J3 N" m+ B  if (num-cars > count roads)
2 i  P* R2 w" m+ Q$ C  [
9 H2 q: N, L1 f. r; n2 F    user-message (word "There are too many cars for the amount of "7 A2 N* ~) Q5 E7 [2 |
                       "road.  Either increase the amount of roads ". j; V# P9 P7 K1 p' B" x: P2 [
                       "by increasing the GRID-SIZE-X or "9 K8 Y& X# T6 l. z8 b! e# n
                       "GRID-SIZE-Y sliders, or decrease the "
! V  }8 A" w- `+ s4 ?                       "number of cars by lowering the NUMBER slider.\n"
2 c( q, s1 U# X4 u7 g! s+ K                       "The setup has stopped.")
  A7 N( y6 r/ Z" x+ i) \% h    stop! ^! B& i  S' ~5 \, l
  ]) M& A4 N0 M3 \5 @  l8 Q, H( H

; t" Q. ~. G) w' q+ M; m+ B: ^  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* j6 R% n# v: `: A1 n2 Q" ^. S
  crt num-cars! ]# b9 F+ f' d
  [- `& ^0 G  n2 E
    setup-cars8 E' {' A( S& i& i
    set-car-color
. C3 `: c' |5 B    record-data. Q  k. }! g" t% I
  ]
3 ]' A1 I( Z7 m
  j3 T* X( D6 \3 v# w/ Z2 r. D+ v  ;; give the turtles an initial speed
+ }, Q- n" v! e5 K( D6 g  ask turtles [ set-car-speed ]: J( l  T  d: U
: n  g+ G, ]" C$ M( n! x
  reset-ticks3 T- b8 P* q9 v
end1 h5 O4 u( Q' M- r7 Y7 T

( ?& t9 |- ~$ S3 {;; Initialize the global variables to appropriate values  u3 C: l' K8 G  _
to setup-globals
7 l- u! X1 g: d! A9 _1 }, g+ n- B  set current-light nobody ;; just for now, since there are no lights yet) `  @0 Q! {/ a7 `
  set phase 0
3 P% O1 R- @/ s  set num-cars-stopped 0& d! h9 }1 ~: y* r* j! U: [% n5 X; O
  set grid-x-inc world-width / grid-size-x
0 T( e0 ~* ?* Y* |4 n0 ^% G  set grid-y-inc world-height / grid-size-y
0 U( T# x; k: w# l1 O, {
7 S  T3 c1 {, Y: V$ ]/ p3 `, o  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( ]) c- _& _7 w0 y5 p  set acceleration 0.099
6 H1 p" k" P! J. n  p4 D5 [end
* X# F: A; a$ K1 L0 Q. |5 T# a  K# R8 `
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 s5 ~/ P; `2 j/ Z! b) F;; and initialize the traffic lights to one setting
  _0 Y3 T1 D" p  L3 b, jto setup-patches: X- |" V% G5 y7 H) Y/ v
  ;; initialize the patch-owned variables and color the patches to a base-color/ P, l2 U; O6 X
  ask patches7 n5 l  ], R) y' l3 e: ]  ]1 D, ^8 g
  [
! V6 @" l1 l$ g# {: R    set intersection? false
6 `  M0 I6 |% X% W5 d! N% M0 ~    set auto? false: M0 @; i3 A) w9 A( y* j
    set green-light-up? true
2 S+ ^; G0 r2 u+ E' H    set my-row -1
5 v& C# N. `: X# m: b( Y) k& u    set my-column -1
9 [) s& S0 c  |    set my-phase -1
: a' k, z1 `: ]6 i    set pcolor brown + 31 S6 |1 U+ p6 z/ t! `9 G$ t0 Q8 n+ h
  ], D! E  A) h$ _& e0 o% h6 u; m
: o9 x' t% o3 E: s
  ;; initialize the global variables that hold patch agentsets
+ R! d2 ]+ ^+ s  set roads patches with* E/ _7 D+ ]/ K( E+ J  N) w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) Y; _$ Z4 x& o- o6 F6 J3 @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 W5 S3 d# X% a% `! ]" p: ]  set intersections roads with
8 _0 V# H7 q7 v1 M; B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. U$ c! V/ h% W( u8 i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], q- w  K1 \; s; V8 e/ z
, F2 a. `6 P! c8 N$ Q
  ask roads [ set pcolor white ]+ e1 l: B; B8 o! X, h2 Z  D
    setup-intersections$ b( Z4 s# \; H4 |
end, D# k8 e( q' E. y# M1 y1 Y# k
其中定义道路的句子,如下所示,是什么意思啊?) ~0 G/ ]9 u0 i8 x
set roads patches with. ^: S" Q9 L# s3 @1 D7 |: i4 Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ x9 x3 y! L# L2 E) n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 E, \! f0 [  h' |0 T谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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