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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ v* n- F* L) X* D0 P9 h5 C! vnetlogo自带的social science--traffic grid这一例子当中,
: H7 Q  I# D% K: Bglobals# \9 T6 M$ L/ N4 ]5 a* }" D
[
: V3 ^$ U8 {- ?1 X( w* L  grid-x-inc               ;; the amount of patches in between two roads in the x direction' x* W6 ?- y3 w: l/ x
  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ i' j+ S+ d$ j% o3 y* j
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* O$ l* f$ n( H
                           ;; it is to accelerate or decelerate* Y. m. D6 v' d1 @% s" h
  phase                    ;; keeps track of the phase
& C, \7 O& o) L# X7 u  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
6 e7 Z1 Q) a; o  current-light            ;; the currently selected light
7 c) P7 o1 |  j5 t, V" |0 L$ U4 s- |" Y# ]0 a4 T: t- [
  ;; patch agentsets: q/ N4 P! s; ^' G2 p1 C3 `
  intersections ;; agentset containing the patches that are intersections
, M; k: o/ J! w9 s  roads         ;; agentset containing the patches that are roads9 m6 W9 i1 [) L  E
]
% G( m' A% e2 {1 i- v
& |! F' ]4 W, ^turtles-own
* K% H& u$ X: H: T[
" P2 Y: Q5 r; N* z' o! f  speed     ;; the speed of the turtle
4 {# E/ P5 c9 I5 H  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) g8 p" y( r& ^  |# v+ x  wait-time ;; the amount of time since the last time a turtle has moved% o( q0 _3 S& r/ w: w) u$ r
]0 F6 g. Y* c6 n# Y; A
% E  ?% H% |, y% F6 A& p% X
patches-own6 t0 M+ ], I: w( E+ ?$ }/ I+ @
[& t3 u2 B' v  ]1 D1 a4 ^$ F
  intersection?   ;; true if the patch is at the intersection of two roads* @- v) b$ n- i4 ?) p
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. h: M2 ^; E" r& R% L- N3 P
                  ;; false for a non-intersection patches.
4 _# ~! b( V: d  my-row          ;; the row of the intersection counting from the upper left corner of the
( d3 n+ j' `. ?$ t( h( x5 g/ Q                  ;; world.  -1 for non-intersection patches.' M  ?; a# B8 i( M
  my-column       ;; the column of the intersection counting from the upper left corner of the1 {! v" ]9 H2 G% [# @" _
                  ;; world.  -1 for non-intersection patches.' i) x  s) ^0 U
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) Q& b2 H4 p! O  auto?           ;; whether or not this intersection will switch automatically.- o: A9 o% }" Y* e3 s% ]" c6 `% @
                  ;; false for non-intersection patches.
# {6 B6 }+ L/ z+ I, |]
$ J# ^! f4 o, _% d/ Q1 `4 Q& ]
7 c+ P, w5 ]& _$ @/ k! L3 U, E6 Z# [" K
;;;;;;;;;;;;;;;;;;;;;;
' o" A! h7 U4 C;; Setup Procedures ;;
9 |8 _9 ?3 {2 K) j, O;;;;;;;;;;;;;;;;;;;;;;4 M, J7 U/ M9 p& F$ C
* E/ X4 _/ }+ s8 K$ r5 q3 W$ w9 J
;; Initialize the display by giving the global and patch variables initial values.# W/ T1 N) v6 U
;; Create num-cars of turtles if there are enough road patches for one turtle to# h5 i3 s( D/ P6 h( P
;; be created per road patch. Set up the plots.0 P+ E6 B0 `5 g8 V
to setup
3 p, c4 I7 o3 p' A& J  ca
! f6 |- W6 @: `0 ^6 N4 m& V  setup-globals; G: a% Y% I8 b

1 j" q7 [% J4 C! a$ Q* c! @) b; A* P  ;; First we ask the patches to draw themselves and set up a few variables' X1 V- O! _$ m; [: r; _2 ^
  setup-patches* I+ [0 L; J% [4 W# u; N
  make-current one-of intersections
: p. T8 N# p1 b" w& E  label-current
' L7 q) d7 ]; @
8 b/ D$ m1 I/ ~: m1 x$ J6 F! S  set-default-shape turtles "car"! r' g3 ]1 d; p! w0 M
/ U+ @1 N! m  i# e" o
  if (num-cars > count roads)) n4 ]0 F' G- ?
  [
9 ]0 {( H2 \% m4 r6 z    user-message (word "There are too many cars for the amount of "
" e5 N, L- l6 O# y) _7 s                       "road.  Either increase the amount of roads "
4 @0 P& _# x! I9 C) U) O4 m                       "by increasing the GRID-SIZE-X or "! H2 {) b8 E! n7 C: B6 K1 S! `
                       "GRID-SIZE-Y sliders, or decrease the "# ^. ~+ H1 q4 |# [
                       "number of cars by lowering the NUMBER slider.\n"0 _4 h* K9 h- E* g9 \! R2 e) W: v
                       "The setup has stopped."); B7 ]1 x) F5 y- C
    stop9 w8 N% O8 \% ?" a
  ]
+ r$ C2 a1 K0 W% x% y9 ?' K: w1 T# M
9 N6 D: V5 F; w+ |6 K) ^7 k3 x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ u6 G! k/ R, m2 P  crt num-cars
) U( y- ^( N2 ]  [
% }  z1 O9 w7 p2 J8 A6 X6 \    setup-cars) ]/ t) d- |! U5 i, {6 Q
    set-car-color
/ P7 l- n6 \/ i2 ~7 R! Y) ~! n    record-data
. X. v* r2 B7 L9 c8 B; S  ]
! `7 J: p4 c) P- _. ?
  s8 Y- _' G1 D! I2 {2 z& ]  ;; give the turtles an initial speed& J' T5 e* B! _: ?
  ask turtles [ set-car-speed ]( Q8 Q$ L9 `  ~1 U. h+ d# z

6 P# z+ h! u7 [) a8 E  reset-ticks
; ^2 I! {  K  |5 iend
* l1 c4 p6 V$ K7 V' [
! A. }% T) a  ~: p# q% j& Q; h4 E;; Initialize the global variables to appropriate values
6 D; e5 {4 T$ @1 s4 e- Eto setup-globals. G+ `# g1 ~; \
  set current-light nobody ;; just for now, since there are no lights yet/ F* v+ }- _& ^) `+ _
  set phase 0$ ], D  O/ q5 |: C
  set num-cars-stopped 0
: s$ l6 G" S5 |. _' c  set grid-x-inc world-width / grid-size-x
: J5 ?: {! ^/ c3 R2 P- `  set grid-y-inc world-height / grid-size-y
) h5 ^  D. A& u( O. G* {2 S. i4 j9 J' W+ ?
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 A' S4 }1 @/ o+ I  set acceleration 0.099' S9 c) w8 f* V: Y
end+ ~& ]/ |1 z4 n0 ?& w$ @
8 L0 n2 Q" q8 c3 q- K: \5 k8 B
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: |5 Y6 Z8 U5 W;; and initialize the traffic lights to one setting
1 Q9 ~  r: A, q) [to setup-patches  P% K5 }! D% L: H6 B& M% c
  ;; initialize the patch-owned variables and color the patches to a base-color3 ^, _, N3 ?0 O, v" S" F* q; O
  ask patches
: d8 Z$ e0 W" L8 O1 S; ]  [
* ]5 j4 t" o; g    set intersection? false# O# l2 V% E  n0 }3 m7 X) V
    set auto? false
# Y6 [  R8 e  o4 G4 y' ~) p    set green-light-up? true
- d2 s# P9 o5 E$ @  a' Q5 [    set my-row -1
" G' F' j# o* t9 ?    set my-column -1
3 e% X" ?' K$ E7 g) ^0 z    set my-phase -1
. z4 D9 }% }# l% x, ]1 ?% q    set pcolor brown + 3
/ z% \, h: M7 i+ P1 {9 I+ X  ]4 @/ i7 k1 i; b. |' T' ]9 A# C

& A5 Z) _! D5 Q, W' v0 @  ;; initialize the global variables that hold patch agentsets
! F* w8 A( W$ s& r& l  set roads patches with
6 w+ `5 z* R  F; ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% H$ i! b2 J; Z" q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( U1 h. H# P: Y: V8 c9 f  set intersections roads with
/ W0 |/ o% S9 ^& A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 t1 N1 x1 o6 I: `" g# P: t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ C+ _+ M/ G- |( c# G2 t0 j) @
! K6 `) ^* ]1 p. S6 s$ E) y
  ask roads [ set pcolor white ]
. B9 c9 N, E# H/ b5 M0 N8 l7 r    setup-intersections: V0 }4 p  ^- ~) z* P
end
) b  L) }/ ~8 A其中定义道路的句子,如下所示,是什么意思啊?+ R* U! P! w% t' x. L1 E
set roads patches with% w6 L7 Q8 |0 M+ M$ n% b# r3 x8 v4 ~7 h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  U) }: @6 V; |# R$ J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; _/ J! o, @8 }4 Y' ]谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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