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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! e! x$ p4 J0 `7 n& D4 G$ j3 x
netlogo自带的social science--traffic grid这一例子当中,/ F; e, W% c6 B. P. f* H
globals
, ^/ d; t! Q0 O[
0 {8 ~5 U5 @4 }! \! P6 ~) T  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! r& H) Q" S- N8 p! J& P  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 ]0 j4 ~0 ]$ }# a& e" l1 J  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. O0 g+ Z6 z8 X% G2 p1 ~! F6 I# R
                           ;; it is to accelerate or decelerate
" j' k+ }, j4 p# k7 ?  phase                    ;; keeps track of the phase
% g; |. \8 B; p9 w; ^# L+ Z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ H6 |* m) D. W; p) [8 b  b  current-light            ;; the currently selected light2 w! A; s* G5 D$ ^
: R  Q0 h( o3 {
  ;; patch agentsets5 H* s0 S/ B% E% A; j$ ^8 O
  intersections ;; agentset containing the patches that are intersections+ {' k& A+ C" n% x% x
  roads         ;; agentset containing the patches that are roads1 k8 @7 i1 ~9 e0 }0 B
]- }+ e# X  `' M# D6 [0 {
$ }5 I. L+ u$ N; b& V* t- j
turtles-own
! ]' B6 w  M/ r7 V* D! f3 i[; u3 D/ |1 m5 V
  speed     ;; the speed of the turtle4 f0 M" a% d6 ^3 z% s7 b
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 I  ?( Z- @, ^, u% Y
  wait-time ;; the amount of time since the last time a turtle has moved
/ A* M  @- i/ ]* C. Q9 b9 [) G]
9 n+ F6 F% U( M% v0 G
& Q: p* c4 l4 A4 Ipatches-own
# E6 y2 I6 m, Z4 u[
9 o) T, Z# q, ?1 E  intersection?   ;; true if the patch is at the intersection of two roads) w( s- j  I' o9 B
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 c8 X' c3 ^: {2 J                  ;; false for a non-intersection patches.0 F1 m9 y* C* b! k
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 N* z, |. a. Q4 e                  ;; world.  -1 for non-intersection patches.# M6 R& t! @# y( r
  my-column       ;; the column of the intersection counting from the upper left corner of the
2 [" \; o# d6 t! C6 w' ^                  ;; world.  -1 for non-intersection patches.5 Q1 k9 M# b# Y5 W7 l6 E
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( j$ Z% C$ d1 P$ i4 s  auto?           ;; whether or not this intersection will switch automatically.
/ g* Z- g- Z: _5 G/ t& m: j; Z                  ;; false for non-intersection patches.
% A; o" s2 o* [* [  S# E/ }- Z]: D& b% T6 S4 s- B3 E% V' Z" E

) \& {9 f! ?% ?9 y; D  H4 k$ O8 E5 h/ C* A0 F6 |8 o+ q
;;;;;;;;;;;;;;;;;;;;;;
4 X4 J) K$ y2 g3 U0 u9 n' B;; Setup Procedures ;;. X6 H2 h' F$ v) f8 C
;;;;;;;;;;;;;;;;;;;;;;
# t9 u& _6 t& `  T; H1 M2 r4 I2 P2 N/ M2 S; |. F
;; Initialize the display by giving the global and patch variables initial values.7 _9 C' b8 ?/ `; C8 s- n
;; Create num-cars of turtles if there are enough road patches for one turtle to0 b6 Z! k0 {4 x: p. v4 B, a
;; be created per road patch. Set up the plots.
  o! x! ?* N3 I- X4 Nto setup
9 Q7 O6 h; A3 r. v8 N, F) y  ca' A$ T# O4 I7 ~8 K: p1 `. e8 p, R, U* E
  setup-globals
! w4 q  f! p$ c2 V  q8 x, c$ T6 s1 z7 M
  ;; First we ask the patches to draw themselves and set up a few variables
, e: n9 N0 i7 A+ ^( H  setup-patches. e. }$ T: u8 G* P$ U% _! v3 `, m
  make-current one-of intersections
$ T- e/ g8 X1 |3 F* ?. ?& t  label-current
4 S6 W- P: j$ H* |$ Q- f4 i  L. U7 P: X' t( z# [. C# ~
  set-default-shape turtles "car"' @/ j0 B1 I$ x7 }4 ~& N% [3 B" d
" N5 p2 H! f( _, `5 V( d0 r# |& {5 ~
  if (num-cars > count roads)6 }; W5 b; s) v6 C) P- `
  [3 b' p3 O3 X3 I+ x; r" I' U2 e& G
    user-message (word "There are too many cars for the amount of "
/ r% x6 y' f) P/ D2 ^- y                       "road.  Either increase the amount of roads "
' l# E! v3 ?) h9 P                       "by increasing the GRID-SIZE-X or "4 r8 W- D3 U" {
                       "GRID-SIZE-Y sliders, or decrease the "
& t" U3 n$ k/ G' X/ V( k9 K                       "number of cars by lowering the NUMBER slider.\n"
. S# `% e1 x- `2 t! d                       "The setup has stopped.")
( B- k8 _. v7 N) _    stop7 z0 B' J( u* a* R  B- Y
  ]$ [7 U( E! Q- f5 `$ N( O4 a, D
; p; _: ~/ F2 j# A
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. [( E2 X) |+ U' @
  crt num-cars
# I5 u, b$ F% _& M6 ^! o  [
# z( h. o/ x1 s    setup-cars
; @! w: s1 c" @  ?! S7 q    set-car-color
2 s0 L1 X4 _  D5 J! s, S    record-data
8 c$ H& i( p! X$ i7 f  ]$ ~( H/ o; Y5 c. v* I& M  g* X
7 S2 J7 g( v$ B
  ;; give the turtles an initial speed* J+ s: ^( k* t8 t
  ask turtles [ set-car-speed ]
7 Z# A1 e" a& |0 R( N$ M, x! t% m8 L  Q' a! B- E( D, S
  reset-ticks1 h' m, T. H. V6 \
end
, k/ z9 U" c& L; Q5 D, q$ G
* L: i8 d, F5 y: H$ I+ W) v' b4 l;; Initialize the global variables to appropriate values
1 n7 Q! B) ^& {8 I; Bto setup-globals. ~  G9 d! r- U
  set current-light nobody ;; just for now, since there are no lights yet
: E- a# ]( ]8 q" I$ W1 o7 M  set phase 02 E; n1 W( z% ]$ n$ @) R, j
  set num-cars-stopped 0% z& f* O) X& k+ p& {- L
  set grid-x-inc world-width / grid-size-x$ B# b! a8 j% s: \
  set grid-y-inc world-height / grid-size-y
# ?6 J- q  W; C) o9 |
. R. `" b! A; y) u( k9 W/ m  q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 F6 ^$ e  h, W
  set acceleration 0.099- q+ h- C; \/ Q( n
end1 x+ f- ~2 q0 w" e7 [
/ i* h/ X! W* P0 x
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! t0 V( G; `8 Q$ G! v
;; and initialize the traffic lights to one setting( e2 S) J7 ]* u2 [
to setup-patches
- ]- n2 C9 j/ o5 U  ;; initialize the patch-owned variables and color the patches to a base-color
3 O  O: P4 q# P5 D/ o# D0 D# s  ask patches
$ i/ B; _' ]+ R( I! X  [  p9 S8 i( c$ |
    set intersection? false/ \9 d7 l1 [" L3 q  V' @3 }
    set auto? false
6 j, q( X  }( M6 H    set green-light-up? true
( q9 |% A& m) I$ [    set my-row -1& t* o! J2 w) w* _/ e" o
    set my-column -1
1 }) Z5 l# P# C& P; p3 Q0 F4 N9 P* h% b    set my-phase -1
2 j2 l* m8 J8 [    set pcolor brown + 3) m7 x+ j2 ]* Z/ [
  ]
3 \- t8 O* r( ?2 c  F3 P/ L' v/ k1 [* J5 v* m' ~& C/ O4 Q; o
  ;; initialize the global variables that hold patch agentsets( }2 B: u1 u5 e+ q4 _5 `9 I0 Q
  set roads patches with" F$ _. @/ x' Q- f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& D  a" x. y) I" Y% h, a5 ~6 D: y4 S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 r  h6 G, B1 l* o% O
  set intersections roads with. f0 K) Y! u3 j+ @& a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: ]& }' Q) ^% @& E" M. B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 z! X! A4 @; k% W
6 m- j# a: [- A7 U0 K8 \
  ask roads [ set pcolor white ]( U) h" B- T9 a5 N. L
    setup-intersections/ c3 Q/ Y1 v: q2 s. Z7 ^7 L
end# c% g+ }, ?' E0 B
其中定义道路的句子,如下所示,是什么意思啊?
$ @+ G- Y1 ?3 w; H set roads patches with
/ F4 R$ j- u# \- }5 x" O1 w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: k6 A2 n( }5 K4 u/ S- x) M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 S& S4 s  a  e& J9 p; f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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