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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 g& }' Q; I' D
netlogo自带的social science--traffic grid这一例子当中,
& L+ Y, {- t% `% ?globals
8 ^+ w9 @+ J! v6 u9 C6 M. S+ j[, a3 z# J0 }  T- e  t  _1 ]
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 m# u9 y6 m+ s) z) [" @$ j/ v  grid-y-inc               ;; the amount of patches in between two roads in the y direction, m) U% z2 j% c2 V: x- X) H  W* r" j+ V
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 }- J0 K5 d# t) b2 d/ f
                           ;; it is to accelerate or decelerate
% j6 t& n1 T! f& m+ e& j  phase                    ;; keeps track of the phase; \8 Q" g( v9 S: Z# d
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 P* {, {( m0 V3 T0 a# s, a9 t  current-light            ;; the currently selected light
4 k2 A$ Y0 n, @" \8 [  B  t1 l4 q( m1 j6 X( n
  ;; patch agentsets
0 J1 j$ t6 o8 R9 V! _( L* p  intersections ;; agentset containing the patches that are intersections
. t; o( V6 y- h( O# V* t- U6 z. G  roads         ;; agentset containing the patches that are roads
7 K8 A( G; u: b4 N2 F4 j( J]/ J0 g, C) v5 [& b2 m% x. O( k8 C
0 B0 w( }6 M5 {% \
turtles-own
1 e3 |0 ]" Y$ M# c[2 ]1 P( s! d0 t  V0 \$ u: G
  speed     ;; the speed of the turtle
) [7 ?, ^6 q- ^0 J8 _/ _  I7 L' M  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) u  X' {( G& o6 [! x: ?
  wait-time ;; the amount of time since the last time a turtle has moved
% t0 m1 |0 c4 t% n; x9 p]& v5 \: D& ~8 R2 A- {
. t9 A; ?- j) B1 r/ i* g
patches-own
% {, N3 u7 H& v1 ]( F% J4 V  R$ ~[5 k% }" h2 X; c6 C% Y" @
  intersection?   ;; true if the patch is at the intersection of two roads
" A. K7 \! \0 O- \- M6 Z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 a& Q5 F$ J. [9 j' E2 w  m0 o# p                  ;; false for a non-intersection patches.
( T% A* `9 v: h) M' |  my-row          ;; the row of the intersection counting from the upper left corner of the& I2 G7 K/ ?5 I/ g
                  ;; world.  -1 for non-intersection patches.8 S# }! D" L: S/ o  U6 f* z
  my-column       ;; the column of the intersection counting from the upper left corner of the  F7 Y+ |( ?( f! ?4 t1 w
                  ;; world.  -1 for non-intersection patches.! `! q: i) }/ n1 F% d9 G
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 y9 n6 o( |! ^$ J( m, G( C4 J0 t
  auto?           ;; whether or not this intersection will switch automatically.
7 Q5 P" ^! a+ f( Y7 L5 D& Q  j# U                  ;; false for non-intersection patches.
5 e/ N! J6 V, x5 ?- Z]1 E8 X  k1 a) w

0 P" _0 y8 z" k, ^0 `- o6 X+ }  N' }* |  y; \+ O8 R( l$ ]- f
;;;;;;;;;;;;;;;;;;;;;;
+ C5 M& l/ c, \3 X: c6 v;; Setup Procedures ;;
( _9 `& z' H2 g# r6 e;;;;;;;;;;;;;;;;;;;;;;. {/ x) @9 {8 U) ?
6 v# w! D$ X+ L4 }) f4 c/ T
;; Initialize the display by giving the global and patch variables initial values.
; a4 K: C; g' [" w;; Create num-cars of turtles if there are enough road patches for one turtle to# F( n; k" [) B& h: x0 r
;; be created per road patch. Set up the plots.
2 ~, w% f3 u! @# G9 Eto setup) P3 u7 i) O: |, K" c2 `; j, ~* e
  ca
& }. w. i, n5 w! e! ]  setup-globals
# v. G" V" B% i5 P  T5 K
; R+ ?- A$ h3 P# w* r4 e% i1 G  ;; First we ask the patches to draw themselves and set up a few variables
! f$ @& j. n0 R' Z) V/ Q. d! Y  setup-patches
4 u' b" o3 \+ _$ Y  make-current one-of intersections6 @" N% C" {5 e) d
  label-current
! ?  H3 i1 k) }+ K, J$ s5 R6 d$ ]* {9 w4 o4 o
  set-default-shape turtles "car"7 Y0 S# A: V1 X4 k) e& S

- T" S# V0 }) i0 [# ?4 q  if (num-cars > count roads)
) O# t. k4 J# h- }  [
/ P4 t0 N0 c% t, ]  b! b    user-message (word "There are too many cars for the amount of "; K2 `+ F4 C# j7 }. u) b- _
                       "road.  Either increase the amount of roads "9 @4 @0 E  X3 P) u( W; Z0 W
                       "by increasing the GRID-SIZE-X or "5 A7 d8 ?& a$ z6 X5 n- G+ e+ [7 ~: a
                       "GRID-SIZE-Y sliders, or decrease the "9 Y! z# e9 `0 G
                       "number of cars by lowering the NUMBER slider.\n"8 i0 G' _- H( D( A: ?1 ~' m; l; U
                       "The setup has stopped.")
* c# J8 a" Y+ ^( Q$ {! Q, q    stop
7 w  q- F% j5 @0 S  ]# V( e! A8 K" U7 \$ p8 @
! N7 O/ Z' u& ^! N" E% Z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 f* k; b$ ]; T4 t. M3 J/ \  crt num-cars4 I, `! r" F' s, ~) z
  [* E) v3 s- B! S! m9 j
    setup-cars' _9 I5 e5 t" q8 ~% O
    set-car-color
+ S! k) R! l% V8 {6 W    record-data' l$ q& I% M; M( e6 Q( C  T
  ]
) G. l9 e6 N6 e- A1 X% |# O- h' E1 ]: j* y/ \6 m6 i
  ;; give the turtles an initial speed
3 S( t5 I8 l6 a8 o( p+ u  ask turtles [ set-car-speed ]
: G$ m) Q3 W" b/ w- H9 I, Z& m5 Q: |  O
  reset-ticks
! ?( ~+ p! u, h9 ^" F/ ]end
* [* l1 O$ D/ k3 A5 G1 s: {7 W# H0 e+ e, b9 u" ]- l, a5 c) {( w
;; Initialize the global variables to appropriate values
9 B9 i* I, _. n7 t& k: [to setup-globals3 z% A$ Z- L! R. g- |, E
  set current-light nobody ;; just for now, since there are no lights yet: O8 S5 R) ~6 ?& q3 u
  set phase 0
8 e% R  Y" c9 @4 f" a# ]  set num-cars-stopped 0
* {/ r9 }, T* k  g; r  set grid-x-inc world-width / grid-size-x
& B2 I& p. @+ n& T  set grid-y-inc world-height / grid-size-y1 p+ {' m" ^" H5 }

2 g5 s: X. ?' h3 W& t9 S3 V6 I: \  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 s' |# i3 p9 l- M, @  set acceleration 0.099
  w) M8 ^! `7 c6 p9 K  @! send
0 O3 ~) ]6 c. b7 P4 {+ a) U! Q- D* _' t8 D
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 A) s5 q8 g& b0 J; n5 y8 I2 u;; and initialize the traffic lights to one setting5 ~/ G2 }: T* v7 }% U2 C, y  j
to setup-patches/ f3 Z& ~# F/ X% ]  _
  ;; initialize the patch-owned variables and color the patches to a base-color
. c! n; O, e9 R  ask patches% D! Z' T. @- [( \
  [
0 ]. t8 q3 m% P# W8 \6 H' k9 E    set intersection? false
# q" F) C3 D& j9 w4 p8 j    set auto? false
8 J& d- K( ]$ Y/ N  ~: ~    set green-light-up? true
4 D* r9 h( E1 m: N/ H- `    set my-row -1( ]! W& @- ?4 ~' k0 e& L3 Y
    set my-column -1
2 L" k: g: l& i1 r: i/ t) V    set my-phase -1$ D, A: p. q  x1 J1 z
    set pcolor brown + 3& y' s, r. k$ f
  ]
! G- S3 F+ W) i9 y5 i$ s4 ^5 O, V# N' H$ T
  ;; initialize the global variables that hold patch agentsets$ I0 d" S# o2 m" v! |8 N
  set roads patches with
" S7 Y: }3 j/ H9 m  g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! K3 l, b1 r( [' _/ L8 O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; o: ]5 M5 m- M) f+ I) o  set intersections roads with
% j" [4 ~6 [. P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# Z" l& R) T5 x1 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% B# N; H7 g5 t  J2 \

7 d7 ?. R& j1 L  ask roads [ set pcolor white ]& g. h; v9 Y, A1 k9 d  ?: e( O
    setup-intersections
, n8 A* O9 j& i: Eend
7 V2 T8 [+ W9 N5 R+ S# }: V+ b1 z其中定义道路的句子,如下所示,是什么意思啊?& }  A8 k& b0 Q1 V
set roads patches with
0 n0 k0 c& s3 F7 P1 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 K. Z$ l  N% y4 T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' j& v) t6 X, L. U- i* D/ ~# X
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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