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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, {; b0 j( M. y; S5 K! fnetlogo自带的social science--traffic grid这一例子当中,& K6 W4 E6 l: \6 `
globals
( i+ W: y3 g6 o: U* h* y5 L[, T9 F% N$ R* \: @$ J8 U
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( s  x& H4 Q$ r& F( S% S( q0 p  grid-y-inc               ;; the amount of patches in between two roads in the y direction
# I8 q9 x6 A' o9 c  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 I% w4 ?6 _9 H/ L; `                           ;; it is to accelerate or decelerate+ t0 o# U  j* k
  phase                    ;; keeps track of the phase& P; G( Z+ T/ X6 t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% J6 \/ |& m+ s5 t9 H* f  t
  current-light            ;; the currently selected light
; C( {" e! D2 l8 i1 s9 Z2 w7 J; [% \
  ;; patch agentsets
  s& i$ s+ j" g2 S* `  intersections ;; agentset containing the patches that are intersections
$ W# G! Z' {# A  roads         ;; agentset containing the patches that are roads
8 Q, p( p7 L0 H" F, b5 K4 E1 t0 A  T]3 T; N  F# y8 n; `

% a5 r3 _& X7 ~$ H6 a- R& x1 Y% Tturtles-own
2 q% d3 @) I2 Z[
7 J& f6 e4 O8 ]4 }" h  speed     ;; the speed of the turtle
! [, w+ m/ s8 Q4 Q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 J( i% z9 ?# P5 N' s6 A
  wait-time ;; the amount of time since the last time a turtle has moved
, s) p: [$ O- }]% {2 f  Q" u. s- S4 ?

8 N- V1 ]# N" [  S9 ~) O5 mpatches-own
7 y+ U; r% \6 f+ j% E[$ Y1 R  E! }5 l/ q* w8 e
  intersection?   ;; true if the patch is at the intersection of two roads
" a* s" b- U( h  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 b* w. J$ M* g( u9 C0 c3 Z0 e
                  ;; false for a non-intersection patches.8 w8 n; I9 V. N! l6 z/ D; w
  my-row          ;; the row of the intersection counting from the upper left corner of the6 |6 i  t+ B9 l
                  ;; world.  -1 for non-intersection patches." d  }5 m) F% E/ w" a
  my-column       ;; the column of the intersection counting from the upper left corner of the
, o  n+ d' O* t0 H3 H5 i; P& ]) X                  ;; world.  -1 for non-intersection patches.8 e8 `( i4 n% w: f. p: j6 C
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ X% {0 c5 y' F0 b4 A5 S+ }: R
  auto?           ;; whether or not this intersection will switch automatically.
( \# {. {' Q& {4 }5 y+ D, n                  ;; false for non-intersection patches.
8 h/ m( m# R0 R' p1 }/ ^]: t  E2 ?7 [) J! V; v

; b9 Q. F; x) }3 l( _
# h+ d9 v$ ?: U% j1 D8 R6 G1 k;;;;;;;;;;;;;;;;;;;;;;6 ^* D6 y9 \  h& h
;; Setup Procedures ;;
) M  ?5 J) D; S+ h! y" f: W3 G;;;;;;;;;;;;;;;;;;;;;;, C1 c# H1 o/ k! ~  a
, n( H, _( p8 |
;; Initialize the display by giving the global and patch variables initial values.
! g7 F. \7 G6 h" y7 S;; Create num-cars of turtles if there are enough road patches for one turtle to. s. H* w8 `; L5 [8 B% \5 W. j- A
;; be created per road patch. Set up the plots.
& M$ }/ J1 F  z3 W: Tto setup
8 r# \/ `3 [  |% @  ca+ ^4 S  e3 @4 \, f6 L6 D  m. ^2 d
  setup-globals
3 t- m' G& {7 [. l
: M( M0 H  H. W4 T$ Y  ;; First we ask the patches to draw themselves and set up a few variables
3 V# d# v  W# R  setup-patches; J$ A5 r! R3 T" y4 W" n! I( b
  make-current one-of intersections" L7 d5 a8 {# Y7 O- X
  label-current0 J& z+ I. f5 I

, r  }" H  P; @8 O5 d  set-default-shape turtles "car"/ a3 F5 Z, ^! p

  |7 n5 r$ Z8 t  H9 w: @  if (num-cars > count roads)
# [9 J2 V% u4 Z9 }  [: e5 o! p# N& i8 C/ ]' O; E* k: E
    user-message (word "There are too many cars for the amount of "
7 v; U7 L' I/ |# ?( Q! E                       "road.  Either increase the amount of roads "
0 x" t9 d" X! r                       "by increasing the GRID-SIZE-X or "
" R6 H" S; t$ u% [                       "GRID-SIZE-Y sliders, or decrease the ". h6 g6 {5 K: Y4 T* G# g; v9 k
                       "number of cars by lowering the NUMBER slider.\n"
/ Q8 w" F; g$ O1 I. d. i                       "The setup has stopped.")) J( h' k5 G1 j- I: Z8 T- P
    stop
$ O) K' V) S: K3 j: t8 w  ]
1 ?+ e3 B- q6 \: i  U, ~3 m$ ]
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" ^5 Z! s! x+ w  M: r  crt num-cars& H2 A6 A. Z; C+ D5 B, P1 y8 Y/ ?
  [* K# F2 @; `3 p, E
    setup-cars. P9 J) I, x) {# y" N( K* i
    set-car-color
; R" O% J) \8 R    record-data
* P) T5 y  V* T' m6 K& i, ?' N  ]  @+ r, Y  H) C( I: Q9 t8 P

2 x2 ?5 K* c5 L; q' n; n7 P  ;; give the turtles an initial speed
$ |2 j& i- K3 a0 v: e  ask turtles [ set-car-speed ]  M  w6 x7 J- H, E9 M9 A, V. }

8 [) ^1 q. p' ~  reset-ticks
3 J. C# ?# X) Y* xend
- W, y0 C& H( v% s7 t, w& K( U/ R2 M
! F9 T1 O0 M3 [/ Q5 @! {/ l  \7 }' Z;; Initialize the global variables to appropriate values* B& w# }7 J8 P6 b- Q, C
to setup-globals
2 G4 {; n) |9 S* C6 o0 T  set current-light nobody ;; just for now, since there are no lights yet
  U1 K7 p; \  n- A* F; t, [  set phase 0% H2 K! Q  ?8 P2 I) X: B7 Y
  set num-cars-stopped 0
+ E4 H( W" C# x  set grid-x-inc world-width / grid-size-x
4 i% k. l. Z2 o6 I  set grid-y-inc world-height / grid-size-y7 P9 C7 z+ @0 h( V
7 E. l/ W4 t* j5 S; D. Z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 W2 H& T6 B" @/ o
  set acceleration 0.0995 k( p1 U0 H3 ^$ k3 e$ G# v* \
end  ^) e, y8 t- Q+ L' ^+ F
, E, E2 y5 X2 M. Y. {
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ x; a2 ]" W  b- w. J: K;; and initialize the traffic lights to one setting
2 l2 K, n4 ?: K. v7 e  jto setup-patches
8 P1 ^& s0 d5 ]9 ]; H9 P  ;; initialize the patch-owned variables and color the patches to a base-color) d; e0 f& Q+ i5 p) `
  ask patches7 A7 t4 U) d' b* n$ I) x
  [. G5 B! S; U7 e  z
    set intersection? false
6 @' k. F" G5 e! C: k3 t    set auto? false  R. u# ?  T* p9 U" [& _/ S: n
    set green-light-up? true7 L4 y$ C& b; A0 Y. _% B- i, |
    set my-row -1
$ d  `  V+ ~% G; \    set my-column -1
5 v2 `7 N& ^# d9 D    set my-phase -1
6 Q9 e- Z8 g+ |( H1 }7 z8 L    set pcolor brown + 3
; B; d4 [2 y' ?0 {/ m, b/ k  ]
5 v0 T% E4 z0 x& F) x6 H3 w' }8 D; i. W9 ^2 _/ w/ r+ z8 X! z
  ;; initialize the global variables that hold patch agentsets$ ~: V6 u( x# ?4 V
  set roads patches with
: j, q1 D  s& {! i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, u$ L8 ~! ^! n7 ?1 V7 s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; r/ _9 q, ?$ G6 [, I
  set intersections roads with
  w2 _% g, ?) S9 L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 Q) f9 @8 ~. o* g6 b$ D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ ?1 X& j  g; F5 n- a, g$ T4 O

3 y7 M+ u0 Y! t" r; h1 \' W  ask roads [ set pcolor white ]
! \: E! Y% w+ D    setup-intersections5 j) ]# r# z/ n8 Y1 d
end
- U, G, u( O# G0 Q/ L其中定义道路的句子,如下所示,是什么意思啊?6 H* c5 W8 `/ Y) `+ \& i
set roads patches with! K3 [# C3 {" z2 |+ f) p# T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 D3 d4 u0 o! k7 Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 `) s. c0 T4 T8 L2 q) w谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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