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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, `* C9 Q0 s* F7 _# l
netlogo自带的social science--traffic grid这一例子当中,  @1 g3 D9 f) X
globals% R% R5 b) ~2 c: n9 z
[
" L  M8 \3 F2 c* {  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; l8 L) C4 P9 h$ M( b  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. u5 y- [, [0 l. R) j; d* ?  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. ~4 j1 c( `7 Z3 S  y
                           ;; it is to accelerate or decelerate
) H% a* g' C6 i. c3 t  phase                    ;; keeps track of the phase
- y2 `, H; F/ L  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ h& U+ i2 _9 M! ^* l7 r  current-light            ;; the currently selected light. P- a6 ~& [# p3 V( U. P
0 P( p( S1 M. }% P, c) ?2 D
  ;; patch agentsets( S5 N6 Q* G' F# R/ }
  intersections ;; agentset containing the patches that are intersections
  T! m& H6 H. v4 l! J  roads         ;; agentset containing the patches that are roads
( [; O) i) {( p4 ~0 d]
% {" b9 G" j+ _9 P; E$ q' X! R# E  F
turtles-own
: S0 s) {' T! @/ c8 G3 S& |1 F9 h- b[  w) J7 A, N0 C4 b9 j$ G
  speed     ;; the speed of the turtle
* }( Z+ J0 d7 |3 \2 R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% [( A( G) @  M. }$ P! \  wait-time ;; the amount of time since the last time a turtle has moved1 I- q$ x- D4 a
]
6 L' z% _; P% \6 w% K& N6 Z: W) Q4 f1 o, E  A
patches-own
3 t& [6 x) j/ s# J4 v6 ~" L[
3 r6 P. l- b- X+ C  intersection?   ;; true if the patch is at the intersection of two roads& s, k( P5 Z7 Y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- O% s% A. h! [8 q                  ;; false for a non-intersection patches.8 X9 b8 e* {5 n$ V: M! [( V
  my-row          ;; the row of the intersection counting from the upper left corner of the
. k! V' l# C- W- f                  ;; world.  -1 for non-intersection patches.
% z/ }( m0 L2 _7 j  |( R  my-column       ;; the column of the intersection counting from the upper left corner of the5 {6 p5 {4 ^- ?- h$ s" Z$ w
                  ;; world.  -1 for non-intersection patches.+ X+ x5 ]# q8 g; M! |% I
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- I' m1 o. y& K0 q  u
  auto?           ;; whether or not this intersection will switch automatically.  \% v6 l# {+ ?$ U" l8 o$ _
                  ;; false for non-intersection patches.- b  i1 e! p$ \% k' N& z" g
]# k  p1 Z/ a2 v4 F$ Z; Y
4 [# R5 D/ }$ ?) Z3 J" p* D) G
5 u$ M  m: \* v( t' r3 q' v
;;;;;;;;;;;;;;;;;;;;;;: B6 F3 l+ R& x1 {9 Y6 a2 b
;; Setup Procedures ;;
1 t+ H" S( o; f% R;;;;;;;;;;;;;;;;;;;;;;" \3 @  b. O. ^
/ f& [, A6 H" i! k5 K( t
;; Initialize the display by giving the global and patch variables initial values.
7 b9 Y3 e) f  N) `, H. g; d$ @* I;; Create num-cars of turtles if there are enough road patches for one turtle to
; ^% T( I7 V7 s) p;; be created per road patch. Set up the plots.
/ C8 N3 ?9 S0 y" j8 fto setup
& l; `3 y  m" P5 ^  ca
: h& x3 k) j  W, Y) @3 F1 _4 X  setup-globals+ X" ~1 E$ f& B3 N% r
) J+ R: L2 V! O% x
  ;; First we ask the patches to draw themselves and set up a few variables# S  V  S0 f2 E  L, Y' D% g# ^
  setup-patches
# Y2 I, s$ Q) P  make-current one-of intersections
3 B* k' E+ [/ n/ e5 w: o5 M* j  label-current* _8 f* {9 d# x

- t: }7 D- I) M, L3 R# o  set-default-shape turtles "car"
4 c- G3 x9 E) U# [* t( w
/ w2 j6 Y& T9 o$ i0 l- v/ {! a  if (num-cars > count roads)
' o2 J& G) n$ c4 i/ F/ X. k( J  [
) _6 S% }$ p' X    user-message (word "There are too many cars for the amount of "
( {* g  r9 p$ _                       "road.  Either increase the amount of roads "6 e$ I) P, s6 N# S$ x. E, k
                       "by increasing the GRID-SIZE-X or "
1 U$ Q. W+ H- A) i                       "GRID-SIZE-Y sliders, or decrease the "
8 v; B1 [! G2 h0 K                       "number of cars by lowering the NUMBER slider.\n"
; K% G7 a9 c# o6 T0 ]& S                       "The setup has stopped.")5 i. ~8 c# p! I4 L
    stop2 c  e* B6 i- ~5 x0 [8 D  C# D
  ], ^) J# D# h* ^5 ?: j* {

6 T  ]2 p" N, o( b  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% \6 W! F  }6 S1 O' O  crt num-cars
, N6 ^' \+ [: `' |0 u3 k* T; |. R  [9 g4 v. a  s7 U4 H) l( }! I  O
    setup-cars9 y* f, j% E9 X; M- L& I/ y
    set-car-color9 B% i; G% c9 y1 H/ @, }
    record-data" d& |7 `' u: W4 q/ E
  ]
/ \- O  I# R/ H" P; H8 ^9 O0 Q' }. q$ E: e4 v# _! g' U
  ;; give the turtles an initial speed
; J; a* c3 K  `* n9 Q( X. B  ask turtles [ set-car-speed ]
  z# {! l6 u1 I; |  x
$ \! q2 o# ?7 _, d4 A2 s* p5 Q  reset-ticks
3 m2 b: x3 B. a: u' F* ?, send8 W3 q$ `% F4 V' _. r6 U

( E. O1 o/ d, U' M) R1 j;; Initialize the global variables to appropriate values
" o, f* g  |' }to setup-globals
/ v; i3 F' M% ?! Q1 [- r9 i  set current-light nobody ;; just for now, since there are no lights yet
/ Z2 v& o$ F1 L+ Y4 u, E9 m: L" ~  set phase 0
2 M+ E3 e4 h. }* V: e  set num-cars-stopped 00 X6 u( M! T8 {+ N, r' G  I6 G
  set grid-x-inc world-width / grid-size-x
& q* K% D! X5 W3 \2 N  set grid-y-inc world-height / grid-size-y+ _$ b( d9 j* U; ^1 F
/ P4 W- \8 l, ?1 e( y" A
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ k$ p! x& c0 n2 t; U
  set acceleration 0.099* v# K8 Y7 C: M% C) G
end$ K! v9 I( I0 C  t/ c
9 E9 T$ G: V% g7 r9 Z3 J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- ~4 x; M6 S" n7 K* I4 I
;; and initialize the traffic lights to one setting
5 I/ \4 p( C+ ~to setup-patches
' m8 k6 d6 K' g" r% t9 }  `  ;; initialize the patch-owned variables and color the patches to a base-color* u! L! X& _$ f$ q6 ~
  ask patches
5 g, W* c) T& @* b: X  [  Q/ m! P* v- J4 i
    set intersection? false
* ]6 V: B! N% o! ]    set auto? false
* N2 e7 b9 s# I6 v5 R    set green-light-up? true1 z9 r8 g0 O+ B4 D
    set my-row -1
/ ]2 V# w' x+ N5 W    set my-column -1
% k4 X- V' U& |5 |0 v    set my-phase -1' q) u" p; o; s. _, B6 h% |% J; e
    set pcolor brown + 3
. \2 ^) F1 [7 ^( ]6 ~6 e  ]
+ b1 t$ `5 L. G2 v) Z4 R% r+ I  O( f, N
  ;; initialize the global variables that hold patch agentsets
9 T. _3 g0 R( j# j; i  set roads patches with
$ Q. k. }9 x! M8 |  o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! x# L* n' E! S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 l1 T  q( e. u, ]
  set intersections roads with2 a$ {+ ^6 s0 w: h! \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ d! x: t% P$ R" `* e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ [7 j2 r* F& Z- J: U: u, V. Q9 T. |  W+ W  m: q
  ask roads [ set pcolor white ]: H5 S9 c6 [* X' }. R7 p$ s
    setup-intersections
* C* U; \) y. _; o7 Hend0 y9 Y  o7 A$ c3 P7 i
其中定义道路的句子,如下所示,是什么意思啊?5 ]( `: i$ V- {' Q4 G, a
set roads patches with
% a/ u" T+ S6 k. \$ L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& c  w/ n- F9 M7 n2 m! B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! p$ ]8 b& K9 m0 ^4 x/ t8 Q4 ?谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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