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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 o1 k) ~! ]7 d7 v' k; ?
netlogo自带的social science--traffic grid这一例子当中,6 o) j2 c( [0 D8 V( c, B
globals
  A2 R; T+ f' B7 N; k% B[' e$ a; L' F* K6 d
  grid-x-inc               ;; the amount of patches in between two roads in the x direction% d  F% L- W- o) b6 H* S
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) w: G; {+ _  @
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
, _9 F1 x4 Q. O& w' M$ k0 H' Q) }                           ;; it is to accelerate or decelerate8 W- V7 d. \, \  h* W( w
  phase                    ;; keeps track of the phase
7 o% h& L* r4 W4 D, k: |( }6 k  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 ]0 |3 |7 T0 I1 X4 f. \0 a
  current-light            ;; the currently selected light! q; T" C- D% {* _3 g; `
% f0 M0 J0 Y. Q2 z* `+ n
  ;; patch agentsets
" U) \* v8 t! [% H: _9 @  intersections ;; agentset containing the patches that are intersections
9 B3 F: Y1 F$ G$ I. k  roads         ;; agentset containing the patches that are roads
7 H& m6 i. S. t) B]
6 c1 z5 {9 S! X5 G4 H7 W0 Z, a  R
. O6 V; ~9 C) R4 _turtles-own; _( h2 `: U( ~: R& T* |+ b
[. S8 t5 W' A9 |2 i- N
  speed     ;; the speed of the turtle
( y) w5 w. n7 c: [7 x8 o8 |, S  up-car?   ;; true if the turtle moves downwards and false if it moves to the right! V0 K) y, E3 X
  wait-time ;; the amount of time since the last time a turtle has moved
+ k7 G+ }0 i# z]
% S* o. i6 m, ^; [7 n
1 E1 \, `2 E3 G/ e7 opatches-own2 ]. D: e( u4 \1 e) T, D% x" e
[  e2 C! b2 g9 f! ^  T
  intersection?   ;; true if the patch is at the intersection of two roads
& B& I: E) |' p* P# R- A! X& e  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; g% v# m" X2 z9 ~# |2 h5 y
                  ;; false for a non-intersection patches.
+ P$ z1 i$ A  L8 A# P  my-row          ;; the row of the intersection counting from the upper left corner of the
4 }" |- A" h, Z2 ~' o' t, t! O' W6 i" @                  ;; world.  -1 for non-intersection patches.
$ I$ F$ [' p" O' e6 w7 Q( ^# |) d  my-column       ;; the column of the intersection counting from the upper left corner of the
# D; k) m5 X  Q4 K: h9 r                  ;; world.  -1 for non-intersection patches.0 W- B  q1 ?) F! |8 }# Y1 S
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 v  [7 l' S  x- F- N+ g  auto?           ;; whether or not this intersection will switch automatically.' A* a: D5 Z8 o. j. L4 ?
                  ;; false for non-intersection patches." ~  P+ [$ k% }) p9 \
]
/ J, S. b  _2 {+ G$ N9 p! ~8 ^7 K. t9 L
& ?, u- ?# `# g- ~/ m3 Y
;;;;;;;;;;;;;;;;;;;;;;9 ]# U- w0 D7 ]2 J1 k8 j% }! A, s: E
;; Setup Procedures ;;# s' j. w/ p3 j( W' k* f7 s' ^! S
;;;;;;;;;;;;;;;;;;;;;;3 ^( ]  ~; A/ b* l$ m: J# w3 s
+ v8 B) E% O9 I/ L) b- {7 Q: I
;; Initialize the display by giving the global and patch variables initial values.
) x' f7 }4 C2 E5 b  B) A;; Create num-cars of turtles if there are enough road patches for one turtle to
, P; I" f0 m, {. _) q9 I* W;; be created per road patch. Set up the plots.# I+ [4 b" R' h
to setup
. D/ m4 _  H4 s! r  ca
6 S. Y1 `' D. D6 ?  setup-globals
. A0 {( r  ]2 Y% Y( e& H
5 i0 K+ _" U8 r- [- q# V$ Y  ;; First we ask the patches to draw themselves and set up a few variables; _2 y; J5 _4 l/ p) n7 I$ A
  setup-patches
' E0 W, i; O# m+ K! F2 y  make-current one-of intersections
( o6 \5 Y0 a4 Q" v0 B% U4 v  label-current
9 n. f) ~, e3 N5 |; ]+ V" L1 ~2 m+ \8 s
  set-default-shape turtles "car"
2 q! P; h+ d# y4 O: s
. s, L3 ~* f6 D8 j: u  if (num-cars > count roads)
, k. _5 g) a% m5 e! ~3 H2 `  [
, u1 p. G- B7 w/ j+ c    user-message (word "There are too many cars for the amount of "
8 M& _3 L; P8 P+ \' B                       "road.  Either increase the amount of roads "/ n! A6 r( p3 U, G# g& S6 J+ K1 A, Q  C
                       "by increasing the GRID-SIZE-X or "
9 j% M5 |! h  E7 h2 @/ q                       "GRID-SIZE-Y sliders, or decrease the "
, c+ ?9 O8 C+ c% ?# @, b                       "number of cars by lowering the NUMBER slider.\n"
2 G7 P) W+ T( i, v                       "The setup has stopped.")
! r: @. r0 |, y( q8 ~4 _    stop
! e4 k& m. s% b! n4 J& R  ]1 _7 L% k2 k4 O6 t: h- c
% I, D3 U2 u1 Z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 T* w9 f7 Z% S
  crt num-cars3 m% E! E3 y; n9 H1 f
  [
- I8 p2 j  u0 R6 y    setup-cars% Q3 U/ R. w5 }, N
    set-car-color
5 |2 G" \# n, ^* C9 o6 j7 `    record-data
9 P; v: e0 k7 V0 W8 V  ]/ |9 }4 X" F: h$ I

# w2 m" b9 x  b& U  ;; give the turtles an initial speed& i- e6 [3 m+ g
  ask turtles [ set-car-speed ]. C) z/ W5 ^8 }! m( K. W1 }7 p

: f% z5 |" L3 U/ \* I  reset-ticks3 L& Z. h7 {3 `0 M$ @+ }; X+ Y
end
, B/ P1 p2 ~6 A1 }; o; B
/ k1 Q. w6 _# I;; Initialize the global variables to appropriate values0 T( I( M  M% A0 Z, Z! {9 m
to setup-globals
6 i9 x$ D7 `- B6 O$ y, B  set current-light nobody ;; just for now, since there are no lights yet
# [/ O) }/ H, G; f6 ?& e$ n  set phase 0, P: ~$ O, Z& h" a0 E
  set num-cars-stopped 09 }$ j$ i8 E: F4 y
  set grid-x-inc world-width / grid-size-x4 [3 ]% N, N/ n( J7 s
  set grid-y-inc world-height / grid-size-y
  W0 ^5 c* ]/ W, K, B5 S6 n" N" _: f
7 a$ u/ \, e9 `) n  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary1 t# c1 `7 C5 ?. M! C* }
  set acceleration 0.099
$ z- r% B. W4 L8 ^end
$ g1 _; |5 P/ L% E3 M* C2 Z' T, _. t& y5 ]% L1 f
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: {( n( C* q  F, l  J' v;; and initialize the traffic lights to one setting$ l' f. C7 f% z) L% y$ j4 C
to setup-patches
- Z6 A: k% k$ P! M  ;; initialize the patch-owned variables and color the patches to a base-color
2 P" P$ w$ ~$ k  e( P1 i1 ~  ask patches7 T# {: K5 H6 A! Z+ L4 `
  [
0 Q6 D7 \6 v" M5 ?4 f( E0 u4 v$ s    set intersection? false
1 B; O# M# S7 k; V0 o! @8 Y7 F    set auto? false
4 e; A) _, p' b  l    set green-light-up? true
9 [8 U# [4 C- T/ g+ Q    set my-row -1
% v: ]3 ?* \- w# V2 P7 L! v' d! |    set my-column -1
. E. |9 I$ m' q! H    set my-phase -1- X- ]8 B% d, A) o# q
    set pcolor brown + 3
0 W1 k  G- W" K3 P  ]
6 U5 {8 z. _0 o5 @
; J  o; G, Y6 H6 k  ;; initialize the global variables that hold patch agentsets
8 s, j, W( R2 E, R5 _  set roads patches with9 O7 r# U! G; R) t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( d# p* l8 A" S( K' M# h
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! s. h4 L% F1 _$ M  c8 n" a' D  set intersections roads with( ~$ O. g/ c9 t, c! W3 h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ A4 _+ a$ k* x" l& i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ Y  V7 \( s& b: N3 B& w. t

! t- ~: b- ]4 C* z  ask roads [ set pcolor white ]
9 H6 p7 Q) R. s2 x    setup-intersections9 X8 T( I& N. _! Q' O
end) n. F$ F6 O# e* W1 f
其中定义道路的句子,如下所示,是什么意思啊?
2 l8 \# A! d( d5 P$ E: v, | set roads patches with3 S: h! P. o6 g$ Y+ j. Y1 a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% r8 s, t- O* `8 J2 J4 f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. _% Z" j; k2 w. L/ l; E
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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