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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ w, h0 }+ X2 Z
netlogo自带的social science--traffic grid这一例子当中,
0 w) |4 g. J0 S0 Z% e# yglobals
! g  v0 p+ R+ N, c& h[6 \5 D# `  g& W3 f% i
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 m: J  b( G1 j! |! l1 }$ n7 ^  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% x$ X. a/ D4 K+ x7 T  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% r4 s; N  L# P
                           ;; it is to accelerate or decelerate+ p4 L" I' e& ~  _+ }  e8 d
  phase                    ;; keeps track of the phase
) J" K5 \& O$ }; g* X4 g  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 U% Q$ e) L* m- h  current-light            ;; the currently selected light3 M8 ]1 o& _+ j, O7 e' Q, [) }1 Y" R
+ s# I+ f; i7 |) K: f  [
  ;; patch agentsets
) G2 \2 g: J6 s1 Z  k0 p8 [  intersections ;; agentset containing the patches that are intersections
' d% J8 `$ y: h& G: r& x  roads         ;; agentset containing the patches that are roads
& G& o1 i1 W6 d. S" T]
/ S) I9 L9 a: U5 E6 ]9 J
" j, B' h" R+ J* y; n1 i% \turtles-own4 H0 X5 T1 ]: B0 C
[
2 }& g) e7 v7 C- L2 k1 ^* ]( m0 ]( L  speed     ;; the speed of the turtle
( ?+ W( Y5 n4 j+ _  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; ^- m. @7 T6 I2 F( E
  wait-time ;; the amount of time since the last time a turtle has moved
$ z7 U& m- m+ e1 D$ s; f% S]
* B- B$ m! Y# Y# t
  O4 R* ~! |& A+ s6 Z% g$ npatches-own6 q8 [7 @5 X5 R% [2 y
[
/ _7 [* s2 B! r: U  intersection?   ;; true if the patch is at the intersection of two roads
; @3 f9 d6 ]$ t% t2 X  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
4 @$ i3 V  y$ [0 S                  ;; false for a non-intersection patches.
# v2 g/ z4 u: E* n  my-row          ;; the row of the intersection counting from the upper left corner of the
4 I0 Z2 Y; \3 h# f                  ;; world.  -1 for non-intersection patches.6 m8 e2 y4 r% o- Y& ]
  my-column       ;; the column of the intersection counting from the upper left corner of the  C) m  {9 J4 z1 n& Y& V5 \
                  ;; world.  -1 for non-intersection patches.
) ^% `9 J$ ~7 E. a6 m6 s  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 H/ s  w' V" Z3 H" a: j# j9 e
  auto?           ;; whether or not this intersection will switch automatically.
% G8 r9 ]3 F* X5 {( G                  ;; false for non-intersection patches.3 o) S, ]$ ]6 _
]
- c8 n4 y0 \  r! v3 J2 F$ w8 G- C

7 e* F$ p  R6 P7 s+ g;;;;;;;;;;;;;;;;;;;;;;
6 K7 M% H6 y8 {# R3 Y/ |;; Setup Procedures ;;
! g, h4 ~  A7 u;;;;;;;;;;;;;;;;;;;;;;! u! a( }2 K7 p, Z  ~& c* ^; X
" O3 @5 J: `- c( a# ^
;; Initialize the display by giving the global and patch variables initial values.4 [- |. u. d2 O: C$ c
;; Create num-cars of turtles if there are enough road patches for one turtle to
- i$ b0 _2 K# w9 g: Q, c;; be created per road patch. Set up the plots.1 f) P# u2 x4 m1 a. r" u& g
to setup
0 S( z" g' h) O9 T  ca# E9 h% Q- e' A" R) W2 r3 ]
  setup-globals
( x9 {. R4 v! S$ q  p9 `- @8 T+ T7 A7 n/ T; B( l7 J
  ;; First we ask the patches to draw themselves and set up a few variables! w# F1 D/ w( F! A# m" ]
  setup-patches. @0 }5 l' W- c: E0 S
  make-current one-of intersections, W- I4 @2 f* b, P( s4 x
  label-current
/ i% e5 z9 f( s2 N* \5 w7 F8 H
7 R% P- [6 w7 b- R6 X# h, s/ W  set-default-shape turtles "car"
- n* q1 F# L& r3 c6 r4 j5 L1 {% e& z+ {
  if (num-cars > count roads)
3 c3 f. w5 V/ `  [
" u- O- m9 [3 E* {; l    user-message (word "There are too many cars for the amount of "1 U2 |2 O+ M* u9 g; w
                       "road.  Either increase the amount of roads "6 t9 ^7 d+ W  v; P
                       "by increasing the GRID-SIZE-X or "
! H3 \6 k% ~: J: U7 d1 h                       "GRID-SIZE-Y sliders, or decrease the "8 G' I( w. p/ N
                       "number of cars by lowering the NUMBER slider.\n": m: X: y; L  \, P, t
                       "The setup has stopped.")
) [- u! L/ s: A    stop, N4 Y. g7 C2 V' v  y5 y( w7 t. [
  ]* g0 L3 d# c. D2 v% \2 y" t
# e; D. D9 v5 f- P4 g7 S6 K
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# r0 O4 U! ]* Y2 O( K- R
  crt num-cars
$ P/ Y/ W* z$ @) x$ p* o  H* ^  [
1 {$ S' Z3 F- L) o; m) J: n4 R$ e    setup-cars
" d$ w: V4 d; {+ N1 M9 P" v    set-car-color* {. t# e! O* U* b9 K4 W0 \1 A
    record-data" O& W+ b% @5 L' c6 O
  ]- y. z/ V- V& G5 z" B

: j8 W! V3 D1 e- G3 s( x) ]  ;; give the turtles an initial speed
& b- v4 Z4 [6 {9 w1 }  ask turtles [ set-car-speed ]! _: {7 @' J+ f; ~" o7 q8 l2 h

# P7 {5 J- N3 B, B% t  reset-ticks
) T4 a; N* @/ Q  X9 |end
+ u# e* @* V! y% z! o1 U4 p/ z2 P, M* s( r0 e; Y# R
;; Initialize the global variables to appropriate values
# X- @8 i! Q9 z9 ^) `to setup-globals# @/ F0 b& G/ C; j! R' z' s: \! `4 ?( J
  set current-light nobody ;; just for now, since there are no lights yet
) }7 [4 o+ t& X% F% _) x, m4 H  e  set phase 0
4 Q% ?2 ~, h6 F4 G9 `  set num-cars-stopped 0
, P; k" c( w, |, P/ @1 w  set grid-x-inc world-width / grid-size-x
, K% K& t# k# b$ n7 N- e  set grid-y-inc world-height / grid-size-y# {' j( X& B) c8 d
* f( ]* r# W; c; s
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary# e  p. a  s. _7 |
  set acceleration 0.099# P* f% ]4 x& Q8 [& w# X
end
3 e. W( s) k' w) H; ]. `$ W6 ~; @& B# h  P
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 S* L( _# m- ?& I: L2 ?0 D+ z;; and initialize the traffic lights to one setting
1 S$ i2 ~( f" n; |to setup-patches$ j: A5 I# ~5 c7 J8 j" u( d
  ;; initialize the patch-owned variables and color the patches to a base-color! b4 p4 x& F3 U+ O
  ask patches  r$ {4 k! S) O- C
  [( G" z7 _# A% y' G  J$ Q( m
    set intersection? false. S6 Q8 n5 t  ?5 w3 z2 a
    set auto? false
$ h. c" t3 ^# C8 Q8 T2 e: U    set green-light-up? true
- e7 H2 x$ Q7 u    set my-row -1( I* A& L8 R7 f# P8 U0 U  z
    set my-column -1
# h6 }/ _; v, H  K" ]6 j6 X    set my-phase -1
5 \# k- W4 ]# C, f& g6 \2 z    set pcolor brown + 3/ O6 d( b; q- @1 r
  ]
9 }: V+ S, z( q7 m1 ?9 b  Z# B2 T" x4 C- s& [0 a5 E
  ;; initialize the global variables that hold patch agentsets1 y" B6 {1 z: @- l9 D+ E6 ~
  set roads patches with
+ Y0 u6 q2 c* c/ Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) K6 S* F4 P: j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* l- f1 `, T0 Y4 v6 u
  set intersections roads with
% m9 c" |3 V7 S3 r7 @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 a$ g' }  U/ x& N* O1 e/ V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# c) ~) A7 w" G: y- {$ K. _" r* N8 Y3 r
  ask roads [ set pcolor white ]
: m' {/ B: a& ~& p    setup-intersections
; [& y9 p) q* K7 Wend
$ s  V# q4 Z8 I/ f; Z' D1 [! ?其中定义道路的句子,如下所示,是什么意思啊?
+ K- Q- f- m# M( T: { set roads patches with) w  o) R- J. x) N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ V6 R0 ^( ^) m& w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 H( P" a! p2 q8 y4 Q+ @" w谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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