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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- n6 q, J5 F6 x) e) F1 K
netlogo自带的social science--traffic grid这一例子当中,; K& P3 Q7 L% j' d) F8 x
globals6 V) m8 g/ ?7 n# R
[2 ~! T3 C0 ~/ B5 p% Z8 E5 l" W# k( Y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; x2 ]% x9 T9 s2 T( m; y  grid-y-inc               ;; the amount of patches in between two roads in the y direction; h% C+ p* R! g8 F
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& h- a. R% u6 W; k. e* R& _1 @5 r
                           ;; it is to accelerate or decelerate
/ C; k7 T1 w3 T: ]6 [$ W0 Y2 ?9 b% j$ }  phase                    ;; keeps track of the phase
- ~% Y8 c6 W" l/ Y" D# }  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
- s, `/ Z1 n! a7 k) Y  current-light            ;; the currently selected light" z  j. e& G. e- U! B8 b

) Z: Z7 r% ?# P! _% B  ;; patch agentsets' Y3 k0 g/ n0 S4 Z( r% _1 T
  intersections ;; agentset containing the patches that are intersections) x2 \9 }! I5 `$ [4 a
  roads         ;; agentset containing the patches that are roads; Z' T1 {: _+ u5 i
], x& k8 }2 y* a; ?
2 D' q7 s  A6 }: J9 _: [
turtles-own
* B1 y7 ^/ f  M[
' c& c& e% a: |: U: L* X) U2 L# G  speed     ;; the speed of the turtle, ?' v: |8 |3 d( H, {5 i) b
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- J! \8 ^0 P5 v# n! Q
  wait-time ;; the amount of time since the last time a turtle has moved
/ ^3 T, P. ^9 b  x! [1 H- z0 w. ]]
9 Z  l* `/ N! o/ c! T: o+ ?, y" `! Z/ d0 d5 P. F
patches-own9 K% S  Y; m8 Q4 B9 o
[
) q4 h, `/ x& V' [  intersection?   ;; true if the patch is at the intersection of two roads
0 ~9 l# @  d; o$ x+ ^  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* z* H2 {5 K  o+ ^                  ;; false for a non-intersection patches.1 d/ |$ B! p9 S  d/ }
  my-row          ;; the row of the intersection counting from the upper left corner of the1 {5 v8 _, o5 v! e& m+ i# E
                  ;; world.  -1 for non-intersection patches.- }' T) U, u% g# h: D
  my-column       ;; the column of the intersection counting from the upper left corner of the
7 X* d3 }0 U2 b  }) g! P( I2 t                  ;; world.  -1 for non-intersection patches.' m1 Y' \% W- L% f# J. p2 M
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) W2 o+ I3 a3 L) {- B. C% _) I  auto?           ;; whether or not this intersection will switch automatically.
: |% G* |/ k4 t& i4 C- F* ?                  ;; false for non-intersection patches.3 h! c2 {1 \" j' o  @1 k+ @4 a
]
" Y0 @6 z  k* Z' _. B( E. E9 B- M4 v+ E0 A( |
" k3 }  E2 X, Z  O6 K% j0 U
;;;;;;;;;;;;;;;;;;;;;;
/ T# @+ G& ]) J5 Y+ Q: H;; Setup Procedures ;;& {% P& [, D5 d3 _( `: R9 e
;;;;;;;;;;;;;;;;;;;;;;
) U% q; o+ |8 y' Y$ V
2 _- H' h/ c) |' D;; Initialize the display by giving the global and patch variables initial values.
' K" ]) {3 Z# o) w6 \7 Z;; Create num-cars of turtles if there are enough road patches for one turtle to/ _. l! S( O8 I
;; be created per road patch. Set up the plots.  W& F+ B7 i3 ^& R6 P3 G
to setup/ c5 K6 I: G* Z# P/ x
  ca3 I" s$ z* H) V4 V9 }
  setup-globals+ A! ~( q& A7 B: @* O; V: c
/ n# N* E9 p1 I3 C6 T' ~8 x" m
  ;; First we ask the patches to draw themselves and set up a few variables
% H- A% F: \$ ?+ }: K1 @( {% l  setup-patches! s$ b% X0 _+ G. P# W$ C9 y9 b2 \
  make-current one-of intersections' y  c4 j2 [# p3 }$ i$ _
  label-current7 K3 @2 f+ N3 K
5 X6 C4 @6 k- U! C# `" L
  set-default-shape turtles "car"" `0 X4 ], Q) }

, s% a8 z: [" o. R( D* V  if (num-cars > count roads)
- K( [/ j( g# ?( H; Y; F; ?  [6 x1 f# H, a# T2 {
    user-message (word "There are too many cars for the amount of ", Z" L% w7 o4 I. U3 s
                       "road.  Either increase the amount of roads "& \+ d/ e$ X/ o+ ]2 ^# Z
                       "by increasing the GRID-SIZE-X or "
2 V* R/ J* e/ i4 j7 {& c                       "GRID-SIZE-Y sliders, or decrease the "
# t( P$ A' \& ]# O* z4 _4 M                       "number of cars by lowering the NUMBER slider.\n"
8 n$ Z; @* s$ o& G5 b                       "The setup has stopped.")2 X8 J9 S* T9 d9 s3 }  w* D6 K7 C
    stop/ c  a1 v4 [+ w5 e( c; k% z) [- b
  ]: U3 n+ B" A$ [0 ?* t

3 _0 ^. Q2 B; d9 {  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# H+ i& C8 X' j- r& T
  crt num-cars8 S. j0 q& k1 j0 V
  [* F6 M6 A  u% X
    setup-cars3 m% B1 w% r+ `9 |& [
    set-car-color
6 _9 g/ `! m' O# p0 D5 C) i    record-data
* x! O4 B$ j% F0 v- S( d  ]  N8 d1 C/ u1 b! V+ K. M9 H

6 y/ _" V3 G5 S, ?0 e' g  ;; give the turtles an initial speed. L8 y& M% \' d, m% V% v
  ask turtles [ set-car-speed ]1 W. F" a4 V9 {  Y
. j$ r* L" e3 V4 E1 E9 ]( R
  reset-ticks
  k* t9 w6 P; t5 V+ w2 `% `end
# }& H3 |) h' P/ U7 U* `7 @
' ~7 b$ E1 F  F' g  C;; Initialize the global variables to appropriate values9 Q  _- k) E+ Z; x- `
to setup-globals4 L6 I) |( V8 _8 m
  set current-light nobody ;; just for now, since there are no lights yet
: ^! r/ L: h$ ?: @" J  set phase 06 q) E# i3 I8 d/ W: f8 A
  set num-cars-stopped 01 M* n. l7 Z0 }6 I8 \
  set grid-x-inc world-width / grid-size-x
- z; A- F$ ~- k) ?6 B. C" a  A  set grid-y-inc world-height / grid-size-y
& _. g" p- b4 T5 o! [
( F* H2 M  o* M& k" e9 n# L  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, _6 @  B; H& a$ _1 [6 C1 ~& M
  set acceleration 0.0995 w' K. E& D) [4 o9 `) A
end
& N: C2 N# q2 B) a. \5 x: ]0 s: A- e! `# a% ?0 w' F, D; b# t
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 O, M9 v6 Z# q3 b
;; and initialize the traffic lights to one setting% o: v, i% E7 u/ B  C% _
to setup-patches
+ M  E- e1 _3 X  ;; initialize the patch-owned variables and color the patches to a base-color$ h+ ^# E- T, q" ^1 b4 x
  ask patches9 t, N9 q! _7 _7 Z
  [
3 P: j/ _6 r; N8 K. l: L, w0 f3 Q: z* k    set intersection? false- P) T, F' n$ n# W; ^# E
    set auto? false( ]- i$ o: C) N# a# P$ y8 D* k" k
    set green-light-up? true! L9 Y0 G" |6 j6 B' |! e
    set my-row -1
- j, x1 x( z6 b    set my-column -1
* k7 ?" s7 ~0 j    set my-phase -1) W* Y9 A; R; p4 T9 w5 u7 v, i
    set pcolor brown + 3
& i7 d! }  c: L2 v  Q  ]8 r; `( o; b4 b6 T( e) ~' D

* b0 z* z$ O, z+ K; d( Z  ;; initialize the global variables that hold patch agentsets/ h' |4 c- T- k
  set roads patches with& G, j2 T  L6 i- Z. i: R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ K0 f1 [5 a' u9 O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 z, Y& f& ^9 V
  set intersections roads with
5 M$ a. |  A) v$ i  G4 G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: H8 [. L% r! ?$ L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 p- h7 ]* J1 X  ?% R
, E0 ~: Q$ W; q. p  K
  ask roads [ set pcolor white ]4 {5 l, m+ k' M+ X  K% V' ]* L/ L+ K5 o! Z
    setup-intersections3 H7 g" z+ s/ G- w$ |
end
, W% z1 l* G  l其中定义道路的句子,如下所示,是什么意思啊?! f% E" d- w+ C! X; a5 y
set roads patches with
7 y6 m/ D- P2 l! O& N9 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 X2 v. F# l9 C6 N% B3 H" e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 |- H1 X/ l5 d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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