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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 Z7 Z" y8 u% d+ D2 J: hnetlogo自带的social science--traffic grid这一例子当中,
. e, E, S" n# U9 ?globals
7 ^7 y# D( u$ o! U' T[
2 V3 F; H' W( o, q  M4 N0 u  grid-x-inc               ;; the amount of patches in between two roads in the x direction: M3 q' K3 M8 l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 _+ M& V: t% [. N* `$ w  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 I1 t# p* b, F
                           ;; it is to accelerate or decelerate: F- ]: }) q- y
  phase                    ;; keeps track of the phase
& i8 {  Y/ C9 g. M$ }( J$ B( p. [  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. D  r3 e6 _  S
  current-light            ;; the currently selected light
! \/ b- ~( i$ |) I5 g
# G% o# e; T" s3 w  ;; patch agentsets& r$ _0 z0 l, y1 s
  intersections ;; agentset containing the patches that are intersections
( E0 y" S' L( q+ m  roads         ;; agentset containing the patches that are roads  A( S  r/ l. `' k! m; U8 e  A7 @/ |
]
' G4 Z1 e2 m4 P) y4 I4 g$ d" v9 N
; J5 O7 q" E( J  w6 yturtles-own) n' Z9 q3 x$ g& V% G
[& l5 E) i. j+ O+ \
  speed     ;; the speed of the turtle! K, j- y& C5 b" N
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ I" k& L* D1 J) |9 h
  wait-time ;; the amount of time since the last time a turtle has moved! Y4 v- h7 r4 V5 ^& R% f. r
]
; S* [' ?5 B. E, ?1 Z; R
1 S+ w  l& r3 u7 K  rpatches-own
# t2 W. w$ Y$ t/ w7 q( v[$ g7 h* V! x  l* B! p4 k2 o
  intersection?   ;; true if the patch is at the intersection of two roads( N$ Y& x! O( ]% h
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& H! I* }) ~2 }+ k6 L% k$ W
                  ;; false for a non-intersection patches.
/ z8 p5 L- I. [5 {  my-row          ;; the row of the intersection counting from the upper left corner of the& u  W* E1 l& h5 J( F/ \, y3 d3 Q) Z
                  ;; world.  -1 for non-intersection patches.
) P/ w9 b' Q1 A" x0 y) S  @+ U6 G  my-column       ;; the column of the intersection counting from the upper left corner of the
7 V8 u8 |+ O+ L                  ;; world.  -1 for non-intersection patches.* N9 |( M5 ?% j$ \/ c* U+ B* ~
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 z. h0 B- x+ b  p) u( s! _/ `  auto?           ;; whether or not this intersection will switch automatically.
& |$ Z& a3 P4 y  m. H                  ;; false for non-intersection patches.
/ ^7 B! g, n  |; L$ K' h]) [) X6 b& |% }
* M; T- v' ]3 F  d; j# W. ]3 b
% y/ z) N# R( w
;;;;;;;;;;;;;;;;;;;;;;
6 g/ t" W: I/ X, J5 ~;; Setup Procedures ;;. ~( n8 |( L# K. _
;;;;;;;;;;;;;;;;;;;;;;* C: W- y* b5 U8 [$ E' o" k

6 T! x) `% y9 n3 O' l;; Initialize the display by giving the global and patch variables initial values.
9 e" q" Q: J7 @, z3 m" i;; Create num-cars of turtles if there are enough road patches for one turtle to
8 g" I' p4 f- {" J$ ?1 j;; be created per road patch. Set up the plots.2 x; j9 }7 @. m) B: r; `
to setup  q: e! v2 T4 Q/ X: \' |4 f$ a
  ca- N' R5 ?0 m5 z9 _+ Z  T7 J/ S9 _
  setup-globals
6 N* k. H2 B2 x' r, ]; W2 {# x) @) M8 [6 P8 l/ k
  ;; First we ask the patches to draw themselves and set up a few variables
" E3 [1 L$ i4 Z2 E3 _  setup-patches
' n1 S" s' ?9 n* C9 x2 G, l* c  make-current one-of intersections0 y, e1 S  A8 B$ Y
  label-current
! S  X' L& Y* t. Q, ~
' C, u- r- ~. f9 b$ S6 C9 H. |; e  set-default-shape turtles "car"/ _* Z. O- Y+ K

4 a3 [+ W6 q9 s$ k/ \  if (num-cars > count roads)
/ Q* Y- Y0 `+ @3 R  [
2 V% ~; c/ o$ B    user-message (word "There are too many cars for the amount of ". }) e% O1 b3 C$ p: y, ]2 y
                       "road.  Either increase the amount of roads "
, d# A) D' [: I0 I( i5 G: Q                       "by increasing the GRID-SIZE-X or ", m+ v5 {( r7 O) @! |
                       "GRID-SIZE-Y sliders, or decrease the "
; }7 l! T8 J* l+ k  T                       "number of cars by lowering the NUMBER slider.\n"
5 c  X2 _& C; S6 w0 M  S; K                       "The setup has stopped.")
1 S9 e8 {* n" p: i- G2 {    stop
" M: X7 U3 v& b! `* s  ]
8 `2 L& B3 T2 _" B' \
# D* t* o$ Q( R9 b* t- G9 Y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 E" N- s& l. }1 i! c) W' ~
  crt num-cars6 S- }2 X% _* E
  [
0 K/ ~1 V& w  C7 q* i    setup-cars
- @7 o/ @$ e7 z. y7 _8 j5 S    set-car-color
5 j4 J, o$ z3 o    record-data5 D; J" w- k* W! ]
  ]
' L1 x0 y( u! P0 b4 H7 S9 ~) d( R) D; f; Q( J* Y
  ;; give the turtles an initial speed
6 z8 F: L: [3 m& u  ask turtles [ set-car-speed ]
8 H" s7 n/ `* S8 {8 b- }
- v' U" ^6 {  z: `! y" {  reset-ticks
! B, ]4 o( G) G; K& {9 Mend
% G8 @% n' L, p8 m* F1 R! Y  G. H" g. M/ @9 Y0 |6 g2 M4 K
;; Initialize the global variables to appropriate values7 l3 p% m/ v) p  D
to setup-globals  r' N' G6 j" N! n8 ^
  set current-light nobody ;; just for now, since there are no lights yet. S3 p6 Z3 C* n
  set phase 0
; u4 Y2 w/ @: n& R  set num-cars-stopped 0  L' z$ r4 g$ u$ _7 W; i( p' A7 h
  set grid-x-inc world-width / grid-size-x
7 c$ A& Z' l2 m  set grid-y-inc world-height / grid-size-y+ ?! h, Q% t+ f0 M7 ~
: a- W2 H: K; b* L
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 v& r/ n0 d/ f$ e5 S7 j  set acceleration 0.099
, c! j9 y; S- r; e( g1 zend
" y8 E2 x% f0 N: X* `$ J1 T
' d7 J/ R# m9 a* W;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. {+ |( @% u! S4 q( j
;; and initialize the traffic lights to one setting0 W7 j/ d- {1 _$ A8 T1 P6 ]
to setup-patches
2 P8 ?' v* O, w8 J# t+ j% b3 w  ;; initialize the patch-owned variables and color the patches to a base-color
4 D8 z  r7 }0 R" ]  ask patches* n' w! ]" `* ~, S
  [4 V2 D/ t$ {( A( B' i- k* I
    set intersection? false- Y( a: ^5 {' x, |
    set auto? false# r# h2 S3 l0 I. N# b
    set green-light-up? true
; C: w0 h; p" M    set my-row -1) n7 ?) ^* l9 g0 r
    set my-column -1
0 s& q& S1 w! t& J) o    set my-phase -1; Z( P6 l/ q; Z
    set pcolor brown + 36 V* N# k- [* X8 w
  ]" t5 g- B, N7 [5 p" \. A, b5 J# x* m
5 f" G2 g+ S0 w0 i
  ;; initialize the global variables that hold patch agentsets
$ U5 ]) W- e- \7 g7 n  set roads patches with0 d7 P5 V" K1 w# d. n/ ?! q" {: v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 u% b, I/ x1 K7 G; i2 X; T! S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' z4 E. |  G# Q* i  set intersections roads with
+ m5 g/ E# d  ]7 n! C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( c( u/ B- }) Z" ]+ u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 J* f% r" y$ f: l, n, X) o
7 \8 Q3 Q, b' f: F: T4 G  ask roads [ set pcolor white ]* p; |- _) a; Z: I. e
    setup-intersections
; p' ]$ m4 t8 U( E* b$ j9 S% P1 ?end* }0 O  K5 ]; h; z4 r" V
其中定义道路的句子,如下所示,是什么意思啊?
% Q- T% U8 V, E0 [+ k set roads patches with
+ J4 W- P8 y- r- Z+ ]8 U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: ^# t5 D$ s- `% v  c  p- p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) B6 L8 Q, t3 K/ u" D
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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