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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 U$ U4 u1 ~. N# }! xnetlogo自带的social science--traffic grid这一例子当中,
( b1 F: M, t) O. k" C- O7 {: vglobals, w; B/ Z2 N" B  J
[& ^0 k( v( ~/ p7 f$ Q, s# B; B
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: c, Q+ _4 ?" A" P  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' a) V9 H( N" [/ f6 u- v- @  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* w- Q, b  N' x9 _& h( }                           ;; it is to accelerate or decelerate, l6 B- N/ v$ h) }# B0 G. @( F
  phase                    ;; keeps track of the phase
( C# N6 x8 t+ M& T! ], d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# D; M7 m: J; X7 [3 o( I% w, `  current-light            ;; the currently selected light
8 ]7 F4 l& _6 \. {
9 R) }' i0 Q8 u5 q) ]5 D$ L  ;; patch agentsets; r0 F, l) I! q# y! Q4 s3 d
  intersections ;; agentset containing the patches that are intersections* f# }$ Z' _" k
  roads         ;; agentset containing the patches that are roads; c: F0 [# \4 Y* o7 j+ z
]7 E9 h+ \4 R# X1 [

9 p1 }  I1 c1 F+ C- d) Q6 w9 o4 E$ Z' nturtles-own* z- R% p; L7 h" z
[/ z6 l! w2 m( B8 W* n8 ~* z
  speed     ;; the speed of the turtle7 U& e) v' ]5 I/ c- W
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' _$ }4 B6 |0 C
  wait-time ;; the amount of time since the last time a turtle has moved+ M# ~1 m" H( R' R/ r
]
( l3 L! N& v: C$ k: G8 {
* d$ i( J, z7 d; @( p0 y2 upatches-own
" F- B3 F9 H) g  Q( V[/ z1 W0 n/ U9 W" B
  intersection?   ;; true if the patch is at the intersection of two roads
# I. N$ R( G* }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! \: u, q, x% C  @                  ;; false for a non-intersection patches.4 R& b/ m/ F' ^. G' h  n5 @
  my-row          ;; the row of the intersection counting from the upper left corner of the! g7 P. t8 n+ j" g" P' \4 {: x; {
                  ;; world.  -1 for non-intersection patches.) g- X6 ?3 }% Z
  my-column       ;; the column of the intersection counting from the upper left corner of the
! C/ N( [! j) K; Q                  ;; world.  -1 for non-intersection patches.
3 u4 m* j$ D5 ?5 Q) ~  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- |. H. v2 |6 D9 H4 u! C  auto?           ;; whether or not this intersection will switch automatically.
6 E8 }8 Z7 H) J- u5 K' D                  ;; false for non-intersection patches.
7 r+ e- n: y7 []
2 s6 U3 m; T' |" Y5 o: U1 H7 F
& t% e0 E0 M# p, v) Q
; Z2 k( P9 W# ?* E* }3 _( u;;;;;;;;;;;;;;;;;;;;;;
! `. W( M' X! B7 X& n;; Setup Procedures ;;3 F7 L7 m" Y6 i0 X! b# y$ d
;;;;;;;;;;;;;;;;;;;;;;* g, l: }8 H. P) h1 @7 ?9 O
; b! F# h% A: H2 H6 [" N# ]
;; Initialize the display by giving the global and patch variables initial values.
# ~) t/ c# T" H6 o. E% S7 z;; Create num-cars of turtles if there are enough road patches for one turtle to. v0 l! V5 O: C% y$ k) X
;; be created per road patch. Set up the plots.# C7 ?* m% q. z8 n' b) Q. C7 @
to setup
: S; T  e9 w6 s, b; F! |  ca
% t% {# q& B; A- h- a  setup-globals
0 B, h& o  @/ b7 q* V4 C: T$ T; P( S2 I* z( O  x
  ;; First we ask the patches to draw themselves and set up a few variables& p& \( f# s) f
  setup-patches) X6 _. J6 D9 [8 o- o0 P
  make-current one-of intersections! a# T: C) [" Z; V3 B
  label-current$ ]0 Q9 P6 c9 @! |0 y6 [# b: S# l

4 \9 L2 s/ T2 X: h1 c2 {2 z  set-default-shape turtles "car"$ d6 s* N" j/ \( X9 O, v2 ~

: @: p' o' g5 t, s2 l: H+ l  if (num-cars > count roads)5 L0 `" ~/ x4 x9 r: i5 y" M) Z
  [
( t* J3 }3 W! C4 v0 @7 [    user-message (word "There are too many cars for the amount of "
  k% |& h1 |2 Z. G                       "road.  Either increase the amount of roads "! n! p, b8 Z) `+ n7 g
                       "by increasing the GRID-SIZE-X or "& C( W5 C% {% M
                       "GRID-SIZE-Y sliders, or decrease the "
& d3 G& G0 O2 p5 ^4 }: C- D                       "number of cars by lowering the NUMBER slider.\n"  u3 B/ C$ N' a, g
                       "The setup has stopped.")
' a' {. R4 d% s& {    stop
/ K3 K3 |! f9 ^0 o  B- j  ]) l. ]# {- ]1 @; _" \5 y" b- Q4 L

! W) ~; |' V; K  \0 V6 [  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 _# g/ o! l8 H  C3 `  crt num-cars1 `2 W/ j2 Z1 K' G+ Y+ M0 D2 y
  [# m& ~7 k9 I& G1 s2 C
    setup-cars
5 r* s2 C( V' @, g  {3 E    set-car-color
2 M4 C, q4 F3 T9 w    record-data+ S& K# S/ v# q7 ^
  ]1 k" J5 l$ V& x; J7 ]0 a& y5 q1 A
5 `9 v8 t6 Z4 [
  ;; give the turtles an initial speed. x( z$ _1 q8 Z4 X1 R
  ask turtles [ set-car-speed ]
& R& [/ I$ l7 S( h
1 D; ~5 X& o. A  reset-ticks
  c: }6 |7 S# r% l/ J7 `: vend' u5 q8 V  N, k( @1 o6 N8 x) T, E

; \8 c- K4 h4 I7 Z# f7 k;; Initialize the global variables to appropriate values
# l3 S1 d8 |: S) F% }to setup-globals
* p' M9 o8 V. L0 _* W5 F  set current-light nobody ;; just for now, since there are no lights yet1 [! T; q% B5 A3 R6 R& O' X% b; s/ a% d
  set phase 0
: ?$ J- w* J, b5 `4 |7 v0 o1 u+ B  set num-cars-stopped 0
5 ^1 n# L# @8 @/ g) o  set grid-x-inc world-width / grid-size-x2 S; g. k& Q! Z/ W2 T4 S9 M
  set grid-y-inc world-height / grid-size-y
5 d" `5 Y% r% }3 s3 G! M
1 l' [6 d) |- Q4 T! \! z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 `9 o8 C9 S1 r: A1 T+ z* l- D  set acceleration 0.099+ l2 r/ o9 i+ t
end0 j* J9 ^; Z( R0 U" _* f# C& N7 w

/ z( L; w6 w6 A" s;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* _+ m$ v- R( S) V
;; and initialize the traffic lights to one setting
1 m( L6 `3 c' x5 d- @# lto setup-patches+ c( i2 L4 P* c
  ;; initialize the patch-owned variables and color the patches to a base-color2 }( u; x- G: X  L' x9 I
  ask patches
/ Q$ X- \, q* ~- I, X* [3 ]' e  [
# f6 r- ]4 C( F/ O4 p, T    set intersection? false
1 z5 k; D% \0 o" u0 M    set auto? false  y9 Q/ }+ h' |5 L; F
    set green-light-up? true& m' d# P4 r% f7 x  M
    set my-row -1/ [6 k8 f" ^' i3 G
    set my-column -11 |# h" o/ t' J; `  a4 B6 e& Z
    set my-phase -17 y; |  x! P, M: g
    set pcolor brown + 3# Y: K/ g/ }! n4 W. I" M
  ]
" u3 _& i- v. H; n7 W( {/ G/ _6 W! }9 A7 z) A2 K# `) v
  ;; initialize the global variables that hold patch agentsets; u( M1 V4 N! K) F  N$ Q1 X
  set roads patches with+ i3 k" O4 T- |7 e! z: N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 `: l. g# r3 Z0 B. V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 d- a2 G' G1 s- e  o
  set intersections roads with
% ^* S2 `2 @" q. Y" ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 R0 ?/ T) i& E' g. b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ o: O! L3 t" V8 j
: k; n) W5 |$ O
  ask roads [ set pcolor white ]
' G) e* W$ ]2 `3 W! @4 d. M5 v    setup-intersections
( P$ j5 R( |% \: a3 `end4 R; C' l( N- J
其中定义道路的句子,如下所示,是什么意思啊?; Q6 c/ f5 e! d
set roads patches with( {" |/ e" M: q: O4 u: ?+ c( i9 s! m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; v4 ~# Z* v% s) _! W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ @, a- h( ]. B. k: `谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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