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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 O+ N8 a, a1 V; g! T, `6 m8 {netlogo自带的social science--traffic grid这一例子当中,& T5 X" ?8 c8 F, ]3 F1 R/ M
globals
" [3 \: q2 S' C3 S6 U: ~[
9 N1 V3 A; u0 B5 x3 s8 f' V  grid-x-inc               ;; the amount of patches in between two roads in the x direction- y% I6 F3 z1 F. S
  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 j5 H. _# y1 D( x2 _
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; U0 ]4 Z( @$ d4 x7 q: N                           ;; it is to accelerate or decelerate6 {  O+ q4 G, N- l: k/ q, [
  phase                    ;; keeps track of the phase
5 I, y. E' ~& s, C: K5 R+ I  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 g$ |' o& \; j  {3 H& ?1 d  current-light            ;; the currently selected light
) Z3 _) \# \; ~- V  E# r5 U, _# g. W. {: C* k9 f
  ;; patch agentsets
9 u) `- N- \4 o! m4 }4 W8 ~; g  intersections ;; agentset containing the patches that are intersections9 R; l9 T5 k6 a) X
  roads         ;; agentset containing the patches that are roads. g/ s+ n% t- R$ Z% @# P$ i, ?
]
0 `" G$ q! g3 l4 x* g% t( B" J) H, l# i; P5 {& F3 E& P
turtles-own
/ v2 h/ m0 w+ p[
$ x) y" A/ O+ I' p" H/ l* P% K  speed     ;; the speed of the turtle
( ?! k# d2 k  ^3 a0 Z  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 p9 x4 K) Q; t" k6 A$ J6 o8 U
  wait-time ;; the amount of time since the last time a turtle has moved
* u# D' i: Z# k1 p2 ~]) {; M0 g; x( u. ~; Y
  U: F# H: \5 ?9 E1 H5 @
patches-own* S- k" ^/ C! S. u0 z; L3 E
[
2 q3 p: T2 H" a  intersection?   ;; true if the patch is at the intersection of two roads
/ d" |1 x0 H1 k  |0 i6 d  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
4 O! p' Q* S4 g8 F( G1 l                  ;; false for a non-intersection patches.
2 d1 R9 U5 t4 i( y( o* n  b  e  my-row          ;; the row of the intersection counting from the upper left corner of the
# a/ {- a- H1 R2 \7 j) C! @                  ;; world.  -1 for non-intersection patches.
1 a6 c" X* g, H6 i  my-column       ;; the column of the intersection counting from the upper left corner of the! _$ \6 [) w& R- m
                  ;; world.  -1 for non-intersection patches.3 }8 g2 A* e5 L  O$ t$ b0 X
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 ?3 c! T& Z+ W  auto?           ;; whether or not this intersection will switch automatically.
2 h# m, c* u7 v' @6 G9 r% v; E                  ;; false for non-intersection patches.  b% F1 B7 U& M/ Z! i  Q
]
4 F6 K) K7 P& y) Q4 k: U9 ]2 \9 n: M; ~' ]( `  j. E

- w. z- \/ ?- m& @;;;;;;;;;;;;;;;;;;;;;;2 x% d% }9 a6 V/ p7 T; i, c" @, @
;; Setup Procedures ;;
$ }& Z' Y) d; f1 j;;;;;;;;;;;;;;;;;;;;;;
( M. w; |7 L! t( R/ F4 O2 z1 t* _1 p  m& l! s; d
;; Initialize the display by giving the global and patch variables initial values.
& u: Q+ }4 R3 y) \+ ^;; Create num-cars of turtles if there are enough road patches for one turtle to9 G* ?: T. V* n3 J7 y( n" G
;; be created per road patch. Set up the plots.
4 q4 _& J& X3 Ito setup
% V* y+ u  F2 n2 L2 x  ca
" s4 Z, Q/ }7 w* w9 R) Z  setup-globals
+ {& @$ W, I) p# ]; O) n2 x, v
4 ?6 l0 ^& @- n5 s" }1 n  ;; First we ask the patches to draw themselves and set up a few variables
" L' h3 R, V" d: w" d6 N  setup-patches
! D2 X: V! m7 \& R$ y7 N! `3 n  make-current one-of intersections
( T( i* G3 j* s% W3 D8 o: W  label-current2 ~9 t9 K" c, w- }

) q0 K9 p! H$ ?. F  y  set-default-shape turtles "car"
  T& |6 R, L- j; J( p1 l# [0 O; u+ q: y
  if (num-cars > count roads)
/ I5 _3 a7 `5 o' z. P  [( q  p) o4 ?1 N* v
    user-message (word "There are too many cars for the amount of "3 G; m6 ?$ _. W: L8 }9 I4 D5 ^% o7 E
                       "road.  Either increase the amount of roads "
& _, j. H* q! U5 x8 [# _                       "by increasing the GRID-SIZE-X or "  ]' S7 K5 n( }/ J
                       "GRID-SIZE-Y sliders, or decrease the "# G" e. \$ H" v& h- ^
                       "number of cars by lowering the NUMBER slider.\n"
# n0 G% X4 h2 f" _: W! ?. ]                       "The setup has stopped.")( P8 l; G: R. z; G* O6 I
    stop% V  o/ [) `9 o; s/ Y" v
  ]
9 [- P! C% k7 F# c. b$ r+ O9 p6 n. d* i' v4 B+ G% d
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 Q3 C  T0 g8 F6 e& K% @
  crt num-cars: R% d7 _# w+ \# r6 {# K9 c) v1 X
  [( W. i2 @0 a/ S6 y6 n
    setup-cars
: K5 T7 u' J) }    set-car-color  F+ ?) ?' @5 R1 s; ]% H4 E/ J
    record-data
; N/ P2 U( e8 ?3 C5 s; k5 N  ]( c6 _$ Z4 w4 F! i0 K. r
) N; }2 h% r$ N+ k- r
  ;; give the turtles an initial speed' j. a% Q8 m* E3 ~) J3 \
  ask turtles [ set-car-speed ]0 f5 |7 x& q# Q5 z6 J# N* P

" A+ @* x" M+ R/ [, P8 \  reset-ticks( _# _5 A1 q1 Q
end7 L: Z& o* a1 r+ x/ K7 h  g2 d" H
  k- V/ }- _  B4 k( D  c1 J; s
;; Initialize the global variables to appropriate values6 b& d5 E- n6 M0 E3 t! a* Z6 C( {
to setup-globals; P, s# `6 w3 a6 ]; Q& ~1 ^
  set current-light nobody ;; just for now, since there are no lights yet5 L  Z+ L. Z2 {& Y
  set phase 0( \+ S, }! V8 ~9 J" P2 c
  set num-cars-stopped 07 V9 m2 s0 k# k, l' b; R9 g* a
  set grid-x-inc world-width / grid-size-x3 b& g: h8 s; m  z
  set grid-y-inc world-height / grid-size-y. [$ B1 F  m2 F* H0 _

/ g+ ~) t! q2 q: L) e  `2 c7 r  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 A/ G- T  c+ n0 K5 Z  set acceleration 0.099
- b6 h2 ~7 X5 e5 @  g, |+ bend% H/ I" s3 V4 w

: e2 t# y+ Y$ k' v; L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 E' Z- c' L( A# I* C;; and initialize the traffic lights to one setting) H/ T& S9 @1 Y
to setup-patches! H( y6 ?& w# h' S% r
  ;; initialize the patch-owned variables and color the patches to a base-color
7 j& f) v% f: E0 j  ask patches5 n% U1 V# v* B  `
  [
" \& h+ F3 W6 a* p& i    set intersection? false
* Z: a" L3 X4 F6 i    set auto? false
; g  G" c. j; P% N    set green-light-up? true
$ r" L* ~3 O% o6 C    set my-row -1
" j1 @8 c9 S8 J) `5 D5 s$ q3 g; a    set my-column -1& g7 X" t: f! }: R# T" O) g
    set my-phase -1
+ Z: z9 s+ B* |& _. |# O- s2 \    set pcolor brown + 3  F2 l- N- I% T7 G- Q" V0 O
  ]
# g6 O. [9 J: Y( L5 l
+ L6 a/ Y. C. W$ S3 q  ;; initialize the global variables that hold patch agentsets
4 K- R9 d5 e, d  W8 E& G3 C" l  set roads patches with
& K. z; k" W) t2 v' s. Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" ~% d) j+ R$ h: B& S2 ~* d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 b! I$ R: W* K' A: A) B' t
  set intersections roads with
2 t3 @$ ?0 d9 ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 Z9 I  c; h& @5 H4 [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 d+ x: \. z; k- j, Z
, u7 j6 S; n, k9 J5 s! ]+ L' v
  ask roads [ set pcolor white ]4 R$ Q* I+ a0 a
    setup-intersections
2 g1 ?  ]5 [0 ]end( w0 z7 p; F6 z" C: O( N
其中定义道路的句子,如下所示,是什么意思啊?
7 h5 F6 Y5 e0 `. b, j! l' U set roads patches with
$ [* [0 Y& `% m- t- [$ {; I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ |$ g) f! q; f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 p; _4 \! _' T( o& A8 Z4 R1 c4 C
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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