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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! H9 z+ \; L8 ]; b) L5 xnetlogo自带的social science--traffic grid这一例子当中,) V  w5 `& m( E+ q$ j
globals
9 S$ Y, T4 e4 N+ A/ Y[+ O/ \0 N# ], @
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ `2 d$ H2 Z+ W  y- \! Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
, t/ u5 K( Z% C  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
9 A$ f# Y9 W: J% Z& r# m- \  L; l                           ;; it is to accelerate or decelerate
! P2 C! }+ Y4 e, H/ R  phase                    ;; keeps track of the phase$ a6 J3 j5 {, `+ x" J& q! }) N
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' |' N5 y0 l3 V3 ?
  current-light            ;; the currently selected light
0 j) I# X+ w0 P: i) a; z$ y* h4 g  b
  ;; patch agentsets
( A& o5 c6 f" f6 P  intersections ;; agentset containing the patches that are intersections( ]* f" }, s3 ^. l
  roads         ;; agentset containing the patches that are roads
6 v" g6 z4 P4 I: T  U]3 F0 Q+ \$ D% [+ f/ y5 R+ C

9 Q! Z0 I+ S0 ?; {/ y& nturtles-own$ s, w, R* p6 s, L9 S
[
8 R) `( g+ Y7 Y' C  speed     ;; the speed of the turtle  Q- W* i$ r3 [( {/ D: |/ j
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% l- ^3 Q% @2 Q# v* g$ h/ {. E  wait-time ;; the amount of time since the last time a turtle has moved! V# N/ A# k; s. f8 D
]! H3 _/ w. h# v( S9 Y
/ K6 J- n4 {) h8 l! U& n
patches-own
0 V2 z9 x9 K' k9 O" W  i. }[
1 t6 h1 g( ^$ @% j% f  intersection?   ;; true if the patch is at the intersection of two roads
* p9 m, {8 V' c/ e. g  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 e- V2 U- t* {7 D4 H& _+ M
                  ;; false for a non-intersection patches.
0 H) u6 L8 \4 C+ m1 u7 g  my-row          ;; the row of the intersection counting from the upper left corner of the0 d, L* T8 M/ c( w6 Y0 f
                  ;; world.  -1 for non-intersection patches.: p/ e* P( z0 Y$ x9 P
  my-column       ;; the column of the intersection counting from the upper left corner of the0 |4 `; I, S% q! W  k* x4 Z6 n; z
                  ;; world.  -1 for non-intersection patches.
8 f9 m. L- s  _- ^1 |3 [0 ^  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 M7 L: F3 j2 x* ]: D! j* S( H( `
  auto?           ;; whether or not this intersection will switch automatically.+ A1 p, c5 @1 k3 c3 X
                  ;; false for non-intersection patches.
" [: h0 n  G) u& m( F' }]) K/ t# w& O! ^* i1 M
' W3 \3 z& v* g  Q& f* n; `
& Y; ?& {) d3 ^
;;;;;;;;;;;;;;;;;;;;;;; Z& l( g/ M$ M$ |/ x! y
;; Setup Procedures ;;
' s0 y4 v8 V8 }( V5 ~;;;;;;;;;;;;;;;;;;;;;;
- g) {3 |0 T& n8 S
/ Q2 D& @( D. \# K  O3 G9 z;; Initialize the display by giving the global and patch variables initial values.
9 Y  [" m: _6 Q1 F! @( a9 d* };; Create num-cars of turtles if there are enough road patches for one turtle to! }3 o3 I0 a( L2 U* \+ c1 o$ U
;; be created per road patch. Set up the plots.
; c  F  V! U8 H+ W9 _: K( Pto setup
9 y/ u& X3 e/ I  ca
$ b, V  [( M2 d0 k7 p  setup-globals& e# x& |- X5 X
- K3 e* ?! r) k6 y$ D
  ;; First we ask the patches to draw themselves and set up a few variables
) [3 G3 E# W4 D5 Z  setup-patches
: z' E5 }; R* E( @& z$ `  make-current one-of intersections$ y5 R/ K& F' s. B; \/ m* s
  label-current
3 `/ n4 Z. J# {1 L. Q8 u6 |2 w1 t
  set-default-shape turtles "car": R) S/ O8 }' T1 X" x

1 S) c! F3 y- J+ }  C$ W  if (num-cars > count roads)7 H3 y8 p7 G! c+ }4 \
  [
! k- o! v* ^/ I3 F' x    user-message (word "There are too many cars for the amount of "& n, T, w4 C( j8 }8 n* F$ d& \( I
                       "road.  Either increase the amount of roads "- b3 Y9 b% y% S  @! T" ~2 Z; C
                       "by increasing the GRID-SIZE-X or "
& @, o, `' E' s3 w( c" o! q% f                       "GRID-SIZE-Y sliders, or decrease the "
- g, a& T2 `+ ~/ g) T                       "number of cars by lowering the NUMBER slider.\n"
, n+ v" G9 M# b) P5 T; K0 t' h( y                       "The setup has stopped.")
3 Y. Q7 S4 \: z; y# ~; K    stop2 F0 D7 V: H4 D" M
  ]
+ D. F+ X; t3 Z# F/ |/ i
4 X$ Q; O7 P; R! c( {! R  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 u9 Y# B6 T. V4 w1 l
  crt num-cars
% r5 u5 {" A3 C0 ]" `2 |8 `  [
! z0 ^' y% u2 X# U: F9 t2 V    setup-cars
- g, f8 Y* h4 H    set-car-color
) i: w- R9 v8 J  n7 v5 C7 ~    record-data
( k1 X+ k8 @( Q  ]
. z& x# F6 R. l+ w' s' T5 I9 [: c& B7 U$ i; H0 u; A5 N  ~$ _
  ;; give the turtles an initial speed* w' u& n! E: ]3 [4 }
  ask turtles [ set-car-speed ]9 ]2 m6 x; J/ m2 q
' Q8 m$ X, ]- `3 [% J/ S
  reset-ticks
% N6 ^, G+ D/ X7 fend
' j  Q6 c* k1 C: c4 T  p& c0 D* Q: |' M* I0 }0 i
;; Initialize the global variables to appropriate values
* x) Y9 ^! h; J* I3 l6 J. N1 K5 H8 Fto setup-globals
: A, ?& d/ J. V3 i: l9 |- X6 H5 y  set current-light nobody ;; just for now, since there are no lights yet
9 S6 C7 e, ]+ E7 l7 v' y  set phase 0+ q5 @7 k5 w3 ?; A7 j/ A
  set num-cars-stopped 0" ~( h( q; |7 q# f# i5 j8 i$ E) _
  set grid-x-inc world-width / grid-size-x
5 B  e# L% d# N; V( F1 d9 l8 G% @3 N  set grid-y-inc world-height / grid-size-y& A  L) M( N9 }8 S- s
1 x5 G: k3 W) m4 V2 a. S
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 v1 W2 c5 ^5 ~& m* j/ S
  set acceleration 0.099
: G3 i9 M0 w7 O8 ?- n% o; W; g) n- Uend
9 W" ?/ J: v, P' z: G) W) |! h; f9 R$ r# ]' o/ v) B" g
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 y8 N+ ^' q+ V' a2 A
;; and initialize the traffic lights to one setting* B$ s* J" u0 o% n0 l
to setup-patches4 g5 Q: o$ S/ O* M# B2 j
  ;; initialize the patch-owned variables and color the patches to a base-color
  _. o) v  F9 C+ V3 ~3 N- z  ask patches. h, q# @" S( R" l5 G, {& x
  [
, g( O1 R  W$ L& `* m9 Y: e& x9 R    set intersection? false. @0 j: c/ r. w, P. U& t
    set auto? false- z$ n/ Y$ \6 H4 G
    set green-light-up? true9 Q$ w( k: t; E2 o0 v
    set my-row -1
+ A  Z, {. v+ i6 K: L    set my-column -1
7 h& e# \) T" y' G9 N  T: k    set my-phase -1
- g- |6 }2 B3 ~1 c  |8 |3 X    set pcolor brown + 3
4 V5 q  F" [3 [4 V' f: h. f  ]* D% [* J2 A4 K/ ?. T( `

; x) W2 p1 R$ P/ [' @  ;; initialize the global variables that hold patch agentsets/ o) Y* Q$ }2 \: E$ S5 D
  set roads patches with
( ^3 a$ x2 U" F. q5 `0 H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# Y! j( _3 f0 O) _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) Z, ~3 b+ Q, R. G
  set intersections roads with) b/ C3 N0 R! m# L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' f( }: k3 [. c) x5 U* i% P# _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. m( Q) c6 O  U% k

8 c( {  |% f9 o) q8 z; r- S3 P  ask roads [ set pcolor white ]
  ~& @/ c  s- g# {' B& U    setup-intersections
# I# Q1 Y( w: a6 |: D/ V, _; vend
. `( Q: {1 S7 v% N% c  J其中定义道路的句子,如下所示,是什么意思啊?9 E$ S+ I0 w0 r9 w5 n
set roads patches with$ X* w* D8 ]+ r  ?/ p1 a3 x3 C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# `( K7 s9 X) g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 t) o4 M' C$ C/ q! _9 ], M谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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