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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 a( I) e7 t( D+ U* X) k- `netlogo自带的social science--traffic grid这一例子当中,
* S0 C( {6 i5 yglobals2 i7 {+ x: A6 @4 U
[
, z6 \" Z6 z; v' _8 H( r$ {, W1 H  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" ?" A0 j& _6 O* F2 ]  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 G% p% P% W9 V  l" L1 G1 F, N9 `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) `+ s. R3 v; X6 G* `" \9 v                           ;; it is to accelerate or decelerate) m9 H4 b5 F* F( l5 e9 F
  phase                    ;; keeps track of the phase
& D( J6 e1 X- U4 E7 e% N  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; e" i- A4 P; q! M7 F3 J6 Z) w6 U5 _  current-light            ;; the currently selected light
) i" c6 i9 I( c) t, z/ _: f, Y0 e, E8 V0 g" z  D6 d
  ;; patch agentsets
3 V% P( g( d* ~6 w) }* a# M+ Z  intersections ;; agentset containing the patches that are intersections  }) I$ C; M0 Q! O$ ^4 d) a
  roads         ;; agentset containing the patches that are roads- J0 @# [0 a& ~& H0 ~$ M/ u
]( N7 C7 Y2 ]8 K* X

2 h# a6 Z3 `3 Gturtles-own
. e$ \- L- R4 c/ x4 O/ O$ r1 i( D: l[
7 g* P& F7 I' Q  [# D* m( e+ ~8 |  speed     ;; the speed of the turtle
8 _$ {* s8 p3 Q7 C  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! B5 O' u  A  |0 F% O% P  wait-time ;; the amount of time since the last time a turtle has moved
5 f+ J. D( U. p7 a+ G8 N# H( y- t]1 j* K* s; q4 i! W# b

" M0 O0 h  h3 K- |* {# Gpatches-own
! ~0 f  j  }1 o6 G- A9 _[
0 \' X( C) R* L+ I' X  intersection?   ;; true if the patch is at the intersection of two roads* H4 F; Z; ]" }
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. Y- S& A8 \6 A0 s" Y$ `- G5 S
                  ;; false for a non-intersection patches.' A8 C- V6 w: S( L7 N: T5 v
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 S* q7 u. I) T3 v' h                  ;; world.  -1 for non-intersection patches.6 v% b' e) W, R1 V1 [, _/ Y
  my-column       ;; the column of the intersection counting from the upper left corner of the
4 W# [4 [" I+ i                  ;; world.  -1 for non-intersection patches.; \( w0 q1 Y$ ]) S# d" W7 V( v
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 T* X, ]2 k$ }  m7 J- e! f  auto?           ;; whether or not this intersection will switch automatically.
# |* x7 f0 K# P6 h7 t3 Z                  ;; false for non-intersection patches.
: n& `0 q+ J4 M7 X! i( C]
( h+ _3 A& N; d. O3 Z4 H' s+ R* e/ D
* R2 u. d: r+ H' Y2 D
;;;;;;;;;;;;;;;;;;;;;;
1 z$ ~! m8 p0 {+ Y+ p0 n  ?; I;; Setup Procedures ;;- A' U8 q% e7 m( s% i
;;;;;;;;;;;;;;;;;;;;;;
. f9 f  H# ?5 F! n7 D- O) S
5 B" j, S6 o. [/ K8 S;; Initialize the display by giving the global and patch variables initial values.
% [  f3 n6 E. P5 ]1 [& f! t6 p;; Create num-cars of turtles if there are enough road patches for one turtle to5 D* X0 A* p; z7 ]: L: x! G" E
;; be created per road patch. Set up the plots.
+ Z+ a6 F  x! m4 Z2 {3 ^to setup
9 k% k* o* F2 E" D) f$ I# J* P- T  ca) F! I0 W/ |5 z' N' y
  setup-globals
+ L7 ?2 F" ~* @' |, T* o7 X& n; a; i$ p) m( [& E" I
  ;; First we ask the patches to draw themselves and set up a few variables
3 @) J; E6 T0 r, b  setup-patches
2 a$ r6 f' u. E2 m5 {3 d  make-current one-of intersections1 |, N5 F+ i2 [3 p4 }
  label-current
1 W; a+ }+ ~( o
0 h" W5 J( _1 |+ r8 ?  set-default-shape turtles "car"5 m; p  d8 b6 {
8 z/ {& q4 X2 u7 v
  if (num-cars > count roads)
8 u5 ]9 \3 A1 S% {9 C7 H  [5 A- L& V' J$ L( M& _4 s
    user-message (word "There are too many cars for the amount of "  X! f" I9 J5 u( L/ X
                       "road.  Either increase the amount of roads ". ~; j$ N8 z0 h6 K  s: t) F5 S
                       "by increasing the GRID-SIZE-X or "
: N3 ^' w# @, b8 _- V                       "GRID-SIZE-Y sliders, or decrease the "$ Z, T, `! X: L; C# B1 h; [
                       "number of cars by lowering the NUMBER slider.\n"
  `  ^/ t% f4 n3 y; W                       "The setup has stopped.")
# R2 E# p( F  A3 j3 N& j    stop
1 w3 F" D' `) p7 j5 q  ]
* H  N4 m  S8 D  N% b. M* V5 M. m& q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color9 ?% ?( B% H+ m- M% ~
  crt num-cars
, W  K: t2 `; a  T; u  [
, x. t) V0 h! D% V    setup-cars% ?9 {3 w/ M1 z, |  j  A
    set-car-color. }+ s4 U, w, v
    record-data
) C) o5 g$ X2 a  ]" V8 r5 K& ?9 R$ D( Y7 {% {: I: ], E
9 D) H1 B" @1 A
  ;; give the turtles an initial speed
2 D' v' [% g8 R  ask turtles [ set-car-speed ]. P; `  f$ B7 s# X' P% w+ ^! B9 j7 N8 S
' u2 a' N3 p" Q# h5 f
  reset-ticks& m& s1 `; C8 v% Z% i7 U
end
; U% D. m% S& r; X4 x! Z& D( S- \4 x  d8 @0 q3 G8 q2 V
;; Initialize the global variables to appropriate values7 D- `7 c! h& |% o! R" I+ Q. H9 c# h
to setup-globals
& N& D! ^8 G  s) Y$ K  set current-light nobody ;; just for now, since there are no lights yet( K& }8 p2 P  j, m- }" T0 S; v- N5 P
  set phase 0* r, @6 M+ l, |+ ?5 P
  set num-cars-stopped 0! t5 W' F% z9 m
  set grid-x-inc world-width / grid-size-x
6 Q' c+ f0 }7 K3 X& n+ H! h: D  set grid-y-inc world-height / grid-size-y: v0 u; X' c4 z4 P& G5 n
! ^! V3 t" {  x
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: Z/ B% X2 N& ]$ x9 k( E/ e
  set acceleration 0.0994 F9 r+ Y% ]* O: x8 ]2 Y0 u
end
6 t. ]9 J' J3 r  N9 l6 v1 ]
5 Y3 D2 A. {( c7 }7 n8 m;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' P( c) z) t; o' U, D3 \
;; and initialize the traffic lights to one setting5 r: \; r% _! _6 B1 ~; b  v
to setup-patches- U- q! J1 {# |
  ;; initialize the patch-owned variables and color the patches to a base-color
, C4 m+ n  d  R9 Q  ask patches5 Z9 b2 M) O( _& T9 q5 X  o: c4 U
  [
9 I- \7 i0 f. g    set intersection? false, p- y3 b; t8 D
    set auto? false) C: ]( V8 A( K0 y4 m4 S
    set green-light-up? true, V5 z/ P* c' c8 o6 j: |
    set my-row -1
# |9 S! Y2 ^  B3 \8 `    set my-column -1
) s. S+ F+ u9 k( k! D# W3 B    set my-phase -16 k$ n( i2 T$ k: w8 k
    set pcolor brown + 3
' n- x- B9 c7 T' _8 t: h  ]/ d! l  b' W  T. b
/ C2 Z2 t. m4 _, O5 L: u* i5 t  t
  ;; initialize the global variables that hold patch agentsets
2 e* @9 f- g* c- C  set roads patches with
! y7 ?) J9 S* A! J7 m- c4 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 x3 D6 M7 j. ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 f$ J& K) P% J
  set intersections roads with" R6 a$ D: L6 ?5 S% t, F3 b; o. p8 ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' T$ m) j- M8 v8 q$ g0 n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 v. T! p8 X# t& U2 r; s
) Y) c  c) N, a5 x" z% Y# i
  ask roads [ set pcolor white ]
! z! M" K. {& _! ^3 k7 g. I2 t  d    setup-intersections* @5 n6 H; ?* t: u: j, D
end
* F1 V% K4 j2 a, C2 ?3 [- h其中定义道路的句子,如下所示,是什么意思啊?
  T' x& u9 R) n set roads patches with
" p4 y% P; L) N1 ]- _$ o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! ]2 q8 S; o) a" j9 U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 r! m& X0 @+ g+ a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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