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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! h3 f6 P( K6 k8 h' h
netlogo自带的social science--traffic grid这一例子当中,8 N% J2 P( S6 Y  I- [# W4 O& ^
globals
6 Q$ ~6 G, r) j( l9 p[
, `' r: O' v8 \  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 h- c, r) m$ O6 ^/ R
  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 c: j* \1 K/ a9 D
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 l* Y+ q1 c5 |8 w0 K" I                           ;; it is to accelerate or decelerate
: a# d7 c) P2 ]* V  phase                    ;; keeps track of the phase" d, E! `6 P7 A! D- q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! z% L, S% w6 J9 B0 r% J  current-light            ;; the currently selected light% N: Y, E9 g/ H

  N' I0 U! |1 z; b! f, W& g  ;; patch agentsets
% F( l7 z' P0 T. L! O$ b, M  intersections ;; agentset containing the patches that are intersections
' x3 S4 ]: f/ j9 q7 T' U# e+ q  roads         ;; agentset containing the patches that are roads
# V+ \# C/ d$ l, a( O% a]8 ~8 \& X! a# R# P) T2 c: X) k

5 |% t7 E0 P! @turtles-own
% f& a& Q4 E3 g' R" q; w& A[0 p  @5 _: U- v0 Q7 M' p
  speed     ;; the speed of the turtle
8 m/ n) w$ W: }$ ~$ r# G- ~  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% t8 r+ d- a& C3 r
  wait-time ;; the amount of time since the last time a turtle has moved
8 i% R5 h! A; R- B]
, d$ a6 ~2 ?$ L# Q) x- \5 m* u$ `! s; t- I  Y
patches-own
3 E# k; l" [; Z$ m) {[
, b5 L4 c0 F) j$ {# @5 b  intersection?   ;; true if the patch is at the intersection of two roads( E: u( q; T; C" {( O8 m
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 h" H( A/ p/ ~7 S9 D$ m
                  ;; false for a non-intersection patches.. ^" ^& S- F: X2 U& a5 p: E
  my-row          ;; the row of the intersection counting from the upper left corner of the) x1 Q( W, \% _
                  ;; world.  -1 for non-intersection patches.
$ }7 q  P/ m5 _1 R7 F& t  my-column       ;; the column of the intersection counting from the upper left corner of the
/ O# M/ f. k0 B7 m$ X                  ;; world.  -1 for non-intersection patches.
% T( C  Z5 F1 ^7 p. d0 i7 h  R) b  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 X# Q$ h; z% y: z4 N$ E
  auto?           ;; whether or not this intersection will switch automatically.4 K" `' c' c4 A& h
                  ;; false for non-intersection patches.
* z" F' ^* s% }3 }; i3 m! F) w]5 n" E/ q/ i- c4 P9 g( ]3 |

( P' m9 n% L! v4 C
7 u1 d2 E, @5 l- o! v;;;;;;;;;;;;;;;;;;;;;;
) Z8 c& d$ B+ F;; Setup Procedures ;;
0 T; k8 ]- i7 V* q;;;;;;;;;;;;;;;;;;;;;;
" \8 K  M( m3 l& i% I- c" ?, N
5 M9 j* Z8 i5 f2 V' |+ i;; Initialize the display by giving the global and patch variables initial values.6 S  z. e2 E+ G7 D4 d, ]& m
;; Create num-cars of turtles if there are enough road patches for one turtle to9 z% H. i& f7 O$ q2 `8 D
;; be created per road patch. Set up the plots.
# S3 X/ l' F; w8 |to setup
, W; f8 @1 w* M  H  ca
! Q: l; ~6 h* P+ S. v, ?3 M( I  setup-globals
; A. ^8 z2 ^1 L/ q' j/ x$ q6 |) N
2 s  v+ W6 d9 {7 u9 z5 y  ;; First we ask the patches to draw themselves and set up a few variables
& s! M! M" r7 ?& k( u& @3 F  setup-patches8 _1 o; ^& {- _2 ^0 e: C5 }
  make-current one-of intersections4 \: `- d* H3 Q: J4 d
  label-current
) B# f6 Z8 V* h/ c: O1 J0 O' I* q1 @* c
  set-default-shape turtles "car") L8 _7 }7 |& l3 g% B% J/ x7 V, H" |3 d
7 \7 ]$ O+ d( p- S; ?  N5 a& s
  if (num-cars > count roads)9 t4 K& R( Y6 O8 T3 J6 K- J
  [
% A( j3 i7 X% l: X) Z    user-message (word "There are too many cars for the amount of "
6 \6 [* @, [; ?9 o$ y7 F8 g                       "road.  Either increase the amount of roads "4 w3 ^7 u6 F/ `
                       "by increasing the GRID-SIZE-X or "
, ~( m6 u! C# b3 f                       "GRID-SIZE-Y sliders, or decrease the "
/ s7 U$ i5 w1 h  D! A/ R                       "number of cars by lowering the NUMBER slider.\n"8 M* E4 `) h3 K4 l/ `& R
                       "The setup has stopped."); z! F4 R7 I2 j( M0 z8 s8 T
    stop) O4 Z" Z$ b+ f1 o& x
  ]* ~6 {& E. q2 v5 E/ E( }/ U

" m7 ?; o! x9 v4 q2 D: Y% [7 z* {" s" n  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: L8 _$ }! J/ ~5 F  crt num-cars
: I/ d6 t7 Q/ E  [
  c; C* Z; h2 F5 c    setup-cars- f" Z) q# ^7 |' _
    set-car-color; q# u: P" k7 K7 h
    record-data9 }' B: J* \2 a% H- X8 H7 I& }( }
  ]% c4 H- |3 p. w  a8 |: |& d) T

9 E7 _! X8 D+ t$ Z& v6 h4 v  `' I  ;; give the turtles an initial speed- i  j  b( s. o* @' b" F
  ask turtles [ set-car-speed ]
9 l) ^9 s, c5 F1 d) f$ A4 [
6 h, j2 ~9 Y$ `/ L  reset-ticks+ [/ J3 V" T7 C0 ^9 I8 f& {
end
2 |& p0 x$ y% Z7 ^& A" n/ ^  K" K  \; O: B* s# ^& @1 `+ j
;; Initialize the global variables to appropriate values6 z! B' h( U% @' z
to setup-globals
, A' J7 p* G! C  set current-light nobody ;; just for now, since there are no lights yet) X9 I! ]4 _- D- c6 e) }. W- ]/ Y
  set phase 0- z: e3 B4 _) j+ A0 Y
  set num-cars-stopped 0
( ~) {) S; _/ f! Y, z1 v3 G  set grid-x-inc world-width / grid-size-x
% ?8 ~: [2 z; [3 o1 }+ X  set grid-y-inc world-height / grid-size-y
; M" g6 V* E9 [3 b, P2 Z, \1 ~7 S" F0 l$ ~, h" I
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 _4 k, v0 m& Z% I) w0 z
  set acceleration 0.099
* O! W1 {# X- {end* Z% q% g( U' L$ @
+ e3 T( D# l7 Z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 K$ z& x: J- Q& F" D/ d6 S1 v7 E;; and initialize the traffic lights to one setting% w6 q, l- }; S
to setup-patches; ?) m. W& B, w, \0 Q3 t
  ;; initialize the patch-owned variables and color the patches to a base-color
$ ]7 O" y4 _+ P- a" H  ask patches
) k6 @8 T* ?1 s6 ]  [
8 ~. c; u0 P1 `    set intersection? false! ^" \+ a/ M* j( l! a6 }: }
    set auto? false
/ ?% T( D. u! x+ _    set green-light-up? true
, J9 ^2 ^  \6 d$ @0 u    set my-row -1
0 t8 U( \: u1 ~    set my-column -1; N5 f; Z: a6 x" B. b; L% o
    set my-phase -1
/ G( s) V7 h4 b9 B    set pcolor brown + 32 p6 V- B; L" y0 c! |7 b
  ]
6 s* m1 |3 U( X0 N, t( [& D2 ^! h6 _+ _' D3 p/ p0 `( }- J
  ;; initialize the global variables that hold patch agentsets
. u  J2 ~* k. j5 `6 d' I5 V" T+ q  set roads patches with4 m( f7 A$ H' j" l! j* ^5 r1 ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( J2 C- C7 U- l8 n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 }' f  X: i" e# `2 U
  set intersections roads with+ S% p% N1 t7 M  H3 U- k/ z) I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: p0 H* U1 p3 r. a6 w& R) n( |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 T, B8 ^8 B6 N, t9 ~0 ]$ L

$ s! D) Z) M$ z! @# D  ask roads [ set pcolor white ]
/ g) W# S( d% Z2 |9 F$ \, V! k+ \    setup-intersections
; ?! z3 C, `0 [2 Pend" j. v5 t; p9 V/ {
其中定义道路的句子,如下所示,是什么意思啊?
! M+ z4 B; C3 \ set roads patches with
" A6 F2 U$ D; U) d# [& G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' U4 ]) p0 a% }( A+ [+ J0 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& x) _% n3 B: q* F2 a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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