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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% t; P  g7 k, X1 T4 l8 g/ i
netlogo自带的social science--traffic grid这一例子当中,
) \( E" _) Q) g2 k& t) W. vglobals
2 r+ j8 z0 |9 s9 r/ a" X[
1 p# \  r% D5 p5 M; u  grid-x-inc               ;; the amount of patches in between two roads in the x direction! H$ C9 L3 r  d
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) X1 s$ V" U, S
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 l1 d: b* i9 g0 I6 e
                           ;; it is to accelerate or decelerate+ G+ S, [5 p6 d1 `
  phase                    ;; keeps track of the phase5 \5 |  N3 |/ R9 @/ C& a
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 {2 \+ R% I( |" t3 [8 r
  current-light            ;; the currently selected light& D$ J5 i. E: [' c
; E* |+ O" s3 z
  ;; patch agentsets6 g9 P- k/ z) y" o5 I
  intersections ;; agentset containing the patches that are intersections
# h* @7 d6 X* R) |8 J5 a1 k  roads         ;; agentset containing the patches that are roads
! [( {$ R8 m% m: J6 u) G2 g7 u7 |]
: l) G/ C4 z$ X+ V( v# X- O4 m3 b! T1 R) ]
turtles-own- p9 d7 y) ~; p* `7 A
[
& j6 @- f, H& Z: M3 F3 X* \  L  speed     ;; the speed of the turtle# K' C0 G& t! d0 o6 p
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
1 q" v4 G9 b7 Q. w, i: L  wait-time ;; the amount of time since the last time a turtle has moved
  f& Y1 |2 l- f; a; X+ q]5 U  U: U5 X& s. i$ T0 n2 J
" }8 ^3 h9 g' L. h- P; e# X3 ?" @9 j
patches-own8 Y, j7 o( P$ u" c: ^
[/ S- L; d6 \) j0 P# ?/ k9 @
  intersection?   ;; true if the patch is at the intersection of two roads
% |  \3 O% C3 T; P& E  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ }) \$ R4 D% R5 P
                  ;; false for a non-intersection patches.% s' D1 F  W" @+ D' D0 L& ]
  my-row          ;; the row of the intersection counting from the upper left corner of the
7 G6 i$ c8 m1 C. W                  ;; world.  -1 for non-intersection patches.( h8 S& L) ^0 N! [: b, S6 _" [3 ]5 p
  my-column       ;; the column of the intersection counting from the upper left corner of the
! ~9 T4 s+ W2 c* K                  ;; world.  -1 for non-intersection patches.
% r" r5 R8 A: k; ?: v6 O  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ E" d: I: m3 D1 l" b  auto?           ;; whether or not this intersection will switch automatically.
* A# b% E: M1 v- s9 I6 a                  ;; false for non-intersection patches.
1 I+ T$ w$ Y) Z) |1 h$ W' f4 a]. c9 J- |5 h1 G$ x, g! |

; h. M  i: f# A3 |1 R2 F! Q# P- [# m! q
;;;;;;;;;;;;;;;;;;;;;;$ U& l% |4 [" ~" s
;; Setup Procedures ;;
9 m* a" H. e" a9 a;;;;;;;;;;;;;;;;;;;;;;
# P+ g; Q/ ]/ L  P& l# _
1 H- }' g9 x8 S) d: a;; Initialize the display by giving the global and patch variables initial values.
$ r& ]/ @: _4 c  N;; Create num-cars of turtles if there are enough road patches for one turtle to
2 v9 n. ~- C+ k5 k& V7 E' u;; be created per road patch. Set up the plots.
1 K& ]& c5 [9 ?/ Jto setup
" v. m) B& f7 D* k# E  ca( X, h+ d6 U9 m, ^' M% @& G$ t
  setup-globals" \, \9 r6 S5 t

4 c4 Q3 f* C1 a& c  A! ?  ;; First we ask the patches to draw themselves and set up a few variables
! _& o+ f  s. ~9 n  setup-patches# f( n; \) u9 c
  make-current one-of intersections; k/ m6 p! w5 H* O% Y5 D8 C
  label-current; c. t8 p4 [# R) a3 J
% [' K# K' i2 D" u: A# }+ L/ i
  set-default-shape turtles "car"
6 t& G3 H8 ~6 I5 n4 N. c$ w# J/ |* ?$ c* |9 B
  if (num-cars > count roads)
" Y; Q# n& T) n2 ?  [
  j2 Z: Z6 y& p$ N    user-message (word "There are too many cars for the amount of "
: X  E9 z% y8 K# O. k3 D; R                       "road.  Either increase the amount of roads "
* ^# V( {4 j: I  T! q* i4 t                       "by increasing the GRID-SIZE-X or "% \; _6 m* |$ @2 M, {- H  Z
                       "GRID-SIZE-Y sliders, or decrease the "0 I1 U' y2 ^6 T* _2 o& H( j3 U
                       "number of cars by lowering the NUMBER slider.\n"
& J3 \, h; a8 X, ~! a8 A* z                       "The setup has stopped.")
& h/ \4 ?* t$ a; U- t# i. d( o    stop
+ W' h% D& c4 ?. g  ]5 E: f, m+ ?( ]

' o, x8 A4 }$ F  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) ^# ~0 A: j( d1 q- Q' z. e; D  crt num-cars
) W( K% Z4 h/ ^3 }7 Z9 N, I  [
  t+ O  @1 {5 [) P    setup-cars; H; a/ [. j  y& C8 i: E& }
    set-car-color
  L5 v* i2 `5 J: L    record-data7 X8 e% v& \4 B- L
  ]
4 C9 N8 i4 D4 E, G9 Z: n! F( h& c9 k5 |& e2 {+ @9 Y
  ;; give the turtles an initial speed* S6 M6 h4 M* I
  ask turtles [ set-car-speed ]
5 t+ @1 X" P9 m; _) o' Z+ V3 M  S+ v8 p3 T8 n& i  [
  reset-ticks
# W, \: d3 b* Iend
2 Q9 Q0 M7 p. _- f/ @4 D& B9 w5 }; x
: V4 J7 K! l! i4 I1 E# r/ q;; Initialize the global variables to appropriate values
" ?1 e- z% D& J+ Ato setup-globals
0 f$ Q/ ~; y( s1 \$ I9 p  set current-light nobody ;; just for now, since there are no lights yet  S8 Z$ J. V( a! s
  set phase 0" o" t3 h, f" A% @: f
  set num-cars-stopped 07 w0 D- U0 L5 r7 P7 v" b& P; G
  set grid-x-inc world-width / grid-size-x
( C) P% c6 P/ v! O( o1 A% _7 |  set grid-y-inc world-height / grid-size-y2 Z- A  z9 D& g2 ^2 T+ j  A
4 Q. P1 K" S1 o) m3 D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" N' b/ ~/ \! s7 z- T  set acceleration 0.0993 r" T3 E! n0 i  s7 Z5 S
end" {# f7 x9 ?, C1 F2 C
/ Q  ?4 \+ B* [
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) F2 Z& x$ P) U;; and initialize the traffic lights to one setting- _) w9 ^1 q3 @
to setup-patches
9 g: f+ |% R7 B- f# h  ;; initialize the patch-owned variables and color the patches to a base-color
8 K. u* I" B: V1 u+ M. m: A5 `$ r  ask patches, B8 {) c+ h# N2 [
  [- v, a/ D9 c, m2 x! a1 f5 W, x! y
    set intersection? false
  P& ~- k- P: x- }/ x0 g3 N" P    set auto? false
# H# D, w' \6 S    set green-light-up? true
) g5 |0 z1 C* f( n0 C5 i/ K    set my-row -1
/ x( D9 k: F& N2 R3 S    set my-column -1
. [  f. w" r# _# [% ?6 @    set my-phase -1
; c7 N0 h7 ?$ y6 v' K    set pcolor brown + 3( Q  ?- i2 O+ F( D& L5 ~/ r
  ]
# H0 e9 B) D  x. A, v
9 u7 M6 C' `) i0 f  ;; initialize the global variables that hold patch agentsets
6 o& ?& M  V" |' d' X  set roads patches with2 o4 r0 ?8 u. L3 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; s, `3 i1 B% K" t3 _6 c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 Z& C- d0 p7 {1 S( f, U* N7 x9 f1 x  set intersections roads with
) V: j2 K. J# G( x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 B4 K+ O9 t1 o/ H/ R: ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% D5 V$ d3 E2 O* n
0 G8 d; @- F* X7 |* Z
  ask roads [ set pcolor white ]" l! Z  j1 P& X! O
    setup-intersections
7 y- |2 T0 s, yend; c9 P9 [( H8 E4 x
其中定义道路的句子,如下所示,是什么意思啊?" [4 v/ u3 x1 C- r& r
set roads patches with( A! Q6 a1 A) Q) }, n6 G$ r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 b; R: U9 a$ r1 L6 Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# p8 \4 B) A6 b( }谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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