设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10137|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 J' V& N- ?/ ~7 P
netlogo自带的social science--traffic grid这一例子当中,- N, S0 w- L* P3 M$ l6 X; p
globals
9 c: n8 X( ?3 _[9 j7 Y# G$ t, W1 m1 W. e& B# c
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 f& L. m' ^' l/ e  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% g( n0 \+ Q+ I/ r; P  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 u/ U8 n) c- X! ^$ ~
                           ;; it is to accelerate or decelerate$ K4 X1 t% h- ]8 V  ?6 Z
  phase                    ;; keeps track of the phase
2 w2 R  W* A. b2 }. F4 ^* R  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 [# F. r+ c+ H2 K6 H, T3 W6 Y9 J
  current-light            ;; the currently selected light1 x4 g( p# }$ ^$ R$ q$ ]: |# t

. V) }& h. B: q! t  ;; patch agentsets
  m8 i: W  A) y3 V0 B) }9 r5 u  intersections ;; agentset containing the patches that are intersections
; p. Y) |# K! P  roads         ;; agentset containing the patches that are roads0 h+ c: x0 V/ s3 N3 a- a; g
]: ?+ m- Z7 J3 m$ [2 r

- r; |# L. k8 f% G3 w7 ]% Y5 H4 `turtles-own
4 f8 v5 K+ I5 J* M* h9 x+ p. Y[
: n3 b- C  f' |) T  speed     ;; the speed of the turtle
$ l; M. f% ^. |' g5 B1 Y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ o6 q" d4 q6 A* S, q1 w. b, \" _
  wait-time ;; the amount of time since the last time a turtle has moved/ l. J# X- m& @% X1 H- K
]
. `" l" l' t; p7 ~1 A2 H, M1 l, B# f1 d# G6 ]) a: p2 @
patches-own& X) Z" ]3 }, u- X' F. ?
[$ p+ G0 _$ ]. S1 s! N' H1 p
  intersection?   ;; true if the patch is at the intersection of two roads: C% X; t2 I/ K9 y' r+ b5 Y' y* Y4 W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 F8 E" l2 [/ w$ [9 Q/ N, A                  ;; false for a non-intersection patches.
1 K) i3 T8 l  v, w% R7 ?  I' J  my-row          ;; the row of the intersection counting from the upper left corner of the7 l) L! W$ a6 w: J
                  ;; world.  -1 for non-intersection patches.- a' n" W+ t/ D- M3 p
  my-column       ;; the column of the intersection counting from the upper left corner of the. h2 e% j" w  Z% ]; d4 ?- k$ y
                  ;; world.  -1 for non-intersection patches.8 h: W+ e& o+ U( i7 c9 H0 a
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: K7 w& T  J  I* ^5 r  auto?           ;; whether or not this intersection will switch automatically.7 A7 R$ A& X( x0 W) `
                  ;; false for non-intersection patches.
% F! B, A% Q: `, Y* D]% d! s# _2 u. ~+ `  ], t' d- J' g

; p7 {2 Z; y* v3 Q
6 q0 _4 S  \4 @" a( Y. v/ K;;;;;;;;;;;;;;;;;;;;;;
' t( }3 }( N( x$ |4 ^1 Q;; Setup Procedures ;;# W! S0 u: @5 y# f4 p( G7 [
;;;;;;;;;;;;;;;;;;;;;;' M2 b" S# l9 u" Y- Z

3 N  C0 j2 Z4 i# V+ \+ g;; Initialize the display by giving the global and patch variables initial values.
/ g1 E: R; Q( h: r;; Create num-cars of turtles if there are enough road patches for one turtle to
2 ?  u' r7 C# L4 L8 I; N! O;; be created per road patch. Set up the plots.$ C8 _3 N2 w% }: ?0 f
to setup
+ N; }) Q# C/ o0 d4 K  ca. |0 e: W9 `7 x5 o% h3 M+ X, L
  setup-globals* n! |, u- K' b

- a: Q1 s. c% s; N0 a: u, Y  f  ;; First we ask the patches to draw themselves and set up a few variables
- I4 M( p3 H7 j: @3 z8 c  setup-patches" Z' ^6 L. j" U$ S! j# f$ k/ X
  make-current one-of intersections' T; W9 @- P% q- S% B
  label-current
+ n$ }) n- a9 F4 h7 U  ]7 ?# N: y- S, G* _8 D4 U
  set-default-shape turtles "car"
% l. H3 I% U! L6 J4 E
9 B# i7 O& U! N# \; [& @/ A6 i9 N# Y  if (num-cars > count roads)- W( ?/ p" a% u; j) j
  [
5 ~5 t$ ^, {) q    user-message (word "There are too many cars for the amount of "
0 E& s0 P6 V( a2 ]                       "road.  Either increase the amount of roads "; Q& z9 ~2 k& U
                       "by increasing the GRID-SIZE-X or "& N2 w2 J. F" ~# ^. H6 v: A
                       "GRID-SIZE-Y sliders, or decrease the "( l) K) `3 Y, R% q2 g, y
                       "number of cars by lowering the NUMBER slider.\n"
, y% J9 `8 A* _2 o  x5 P% A                       "The setup has stopped.")2 f* |% h3 a  E" [7 x# S1 X# \
    stop( j( k& j( |: b. b+ w: O
  ]
0 L9 G3 L5 v* C  y) w' o. I$ y% K5 W1 e
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  @% q5 s; R) g
  crt num-cars
9 ?7 i: V3 x( L# L( m# z4 ~+ d9 z% {  [
7 l/ C5 n7 Z6 b  U0 _3 K    setup-cars
7 G5 R% m# ^+ G. A) g4 J    set-car-color
: m3 z1 n* ^6 w4 T* T- u3 Y    record-data
2 X. k8 c3 }! l* J$ I6 U  M  ]
0 N- |' I) w. d# {& I! Y4 }! z2 B9 a: k& u5 G- i! ~* z/ X! {5 T
  ;; give the turtles an initial speed
  W5 v& r# s+ z- @5 {' K8 d  ask turtles [ set-car-speed ]) i" N& [. S8 q# k, i

" ]# i7 V0 g8 N2 c  reset-ticks
$ ~  n7 ~" N' `; p# L5 eend8 {" ^2 a4 P0 U# R+ f$ r8 `2 M2 L" g

5 s8 W3 ^/ x1 E% O, D& k4 H8 K;; Initialize the global variables to appropriate values
4 ], n1 l8 q, v4 [to setup-globals
% O4 `! X$ j0 A1 D% Y& z6 N5 c, v  set current-light nobody ;; just for now, since there are no lights yet
- Q  w; P# D0 p. g) p; L% u  set phase 06 ?% l# {2 J% N; ?' u' B; v
  set num-cars-stopped 03 N) j+ b" ?! x/ s& c
  set grid-x-inc world-width / grid-size-x6 [! f" N3 b7 c3 _+ G, k$ j. ~
  set grid-y-inc world-height / grid-size-y+ t& q5 x6 ~0 {8 h7 r3 e
5 Q! V# h% J7 Z8 j' f
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. t% R  `& _" x# N
  set acceleration 0.099
* e" \$ J/ H3 Z$ P7 N5 L; bend
" |1 _/ U* y- Q! N
$ R9 S- l! U8 u6 S1 @+ o;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 E( _7 ~6 E. l3 u" ]! a1 T) j;; and initialize the traffic lights to one setting
- r0 a6 ?0 l( ^7 R/ J, Y8 R) u# Nto setup-patches/ d) A+ }& `5 q: Q
  ;; initialize the patch-owned variables and color the patches to a base-color
) a* q3 t7 ?. r3 j9 X5 q0 O- T  ask patches! a; `$ [( ?) x3 s% D
  [) e: l6 s, P4 _$ N: ?( j
    set intersection? false) {4 V, ^6 g* y! }
    set auto? false& p7 o2 u" a4 Q7 ~
    set green-light-up? true
; [  R* v" c1 V6 t6 }! t. P" h5 R: \2 t    set my-row -1
4 P2 R' a% a  r% X, t/ {    set my-column -10 H7 M9 O' C' P) D. @7 X
    set my-phase -1' O' @( X2 d  W( \, j
    set pcolor brown + 3
1 d6 |% X6 `5 \. d  ]
6 K: m9 q3 N) m+ \; G3 g. T0 U1 M3 y8 e4 O/ }0 C" }8 j
  ;; initialize the global variables that hold patch agentsets
. H5 i1 P; q7 {9 b6 q; r  set roads patches with! q' I% D  b+ v: Q# x- |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& P% q+ O1 @: Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 N5 ^3 ?& ?4 F8 |" A+ h" c9 Y0 f
  set intersections roads with" ~; Y6 u5 O# ~  ]) M1 f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; l: e, W: R) n( j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ y$ D' |3 b) n& N2 X) ^
4 \9 m2 b, n2 z& ?
  ask roads [ set pcolor white ]5 ]+ X' T% s# m' X
    setup-intersections
) x7 F3 x& T9 B" Send
6 ~4 x0 B- J; _* i" f其中定义道路的句子,如下所示,是什么意思啊?
/ H- i3 F+ a; B. }6 i) } set roads patches with  e9 d/ Y7 A2 d, R8 z. J% i5 @/ w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% b, [3 C& Y! O$ G3 g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 H0 t. e. V5 `% j谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-19 02:01 , Processed in 0.018204 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表