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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 `5 ^% Y/ j% t. f$ O; |4 b
netlogo自带的social science--traffic grid这一例子当中,# F7 g& F7 l9 e
globals
" z  O# i, E- ?3 }: c" ]" s' s$ ?+ x[# O7 }. k+ O% G6 o2 `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction! L) B4 u( J9 Q- D# I
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 c; G) k2 O# {+ z) H3 S
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 m" o# S" {% S) T7 _" n8 l                           ;; it is to accelerate or decelerate/ u% Y& n$ \* \" s! a
  phase                    ;; keeps track of the phase9 X7 l  E6 h! p
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ P* o  C3 n& f1 N9 d2 [5 i5 W' U
  current-light            ;; the currently selected light( f& ~! ]/ M- g; J4 Z

( r& O% b. r2 ~9 H) q  ;; patch agentsets' m/ ?" V" T3 r" V: Y
  intersections ;; agentset containing the patches that are intersections) d. ?% v* l8 E. D" C+ w" V
  roads         ;; agentset containing the patches that are roads3 e! t( k+ R  G4 W6 U: e9 d7 F' A
]1 Y2 ]/ R& C" p' b

, k3 l* I7 q  L" pturtles-own
; U0 P; c* ^, u" }, _( F2 J[
- Q% {, Z: p; z, g3 [3 K2 U- _  speed     ;; the speed of the turtle4 D1 U: v. m1 o8 s# n3 {
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  Z( A$ g  U0 `6 q  wait-time ;; the amount of time since the last time a turtle has moved- v) [5 b" }/ x1 N( @
]" E3 [( t8 D  Q+ E- y: M3 Q' w1 E# L

" `4 A6 [6 c* D! D8 cpatches-own
2 ]! A1 O, B. }, Q0 E. |) B[9 U2 f' _1 W' [; a0 D' }( P  s* J0 q5 Y
  intersection?   ;; true if the patch is at the intersection of two roads
; ~4 Z. P  G2 O  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 S. y" t5 O+ ]9 K" T' i
                  ;; false for a non-intersection patches.
$ p& N+ B5 a! p  h2 [  my-row          ;; the row of the intersection counting from the upper left corner of the4 K" D6 U0 D0 T3 o( R+ Y( j
                  ;; world.  -1 for non-intersection patches.4 ?; B0 U/ S8 a7 ^# @$ }/ w
  my-column       ;; the column of the intersection counting from the upper left corner of the
8 r% r7 V- A+ _! {9 F                  ;; world.  -1 for non-intersection patches.
3 u) T( \' N$ M3 e  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 Y# `* n( c4 F6 K+ \
  auto?           ;; whether or not this intersection will switch automatically.
+ O' I5 g  P+ g4 ?$ q9 Q5 k8 ?9 x                  ;; false for non-intersection patches.- ~  A4 O8 M, l
]: k9 ^; M! e$ y$ k- \" Q% H

' p% k4 \; S7 C% a$ [1 H
0 h$ R- \9 t% ^# h;;;;;;;;;;;;;;;;;;;;;;
  [1 C& o/ p- s;; Setup Procedures ;;& _0 y% K1 H2 |4 L
;;;;;;;;;;;;;;;;;;;;;;
' H  |# E, b  k, E$ Q0 d/ H& h' f3 C" @4 O. N' F( Y- r
;; Initialize the display by giving the global and patch variables initial values.
4 b5 A" Y# A# s# F;; Create num-cars of turtles if there are enough road patches for one turtle to/ f# t! [- l9 W1 @$ \, n4 p
;; be created per road patch. Set up the plots.
! u% w2 D$ I0 F$ a& O2 b. v1 N+ eto setup' t7 A1 l0 k! i9 g! B% W% O0 s
  ca6 c* @3 ?6 h8 A( p/ A5 q( ^
  setup-globals3 l4 V; t/ R5 u4 P( }3 F

1 O3 b$ @. a, n  ;; First we ask the patches to draw themselves and set up a few variables4 p5 d. Q) m) x4 i( _( ^
  setup-patches
4 e$ F  s& Q& |" @" {: Z  make-current one-of intersections( w" x* h7 S9 {8 Q) @1 k
  label-current6 x2 q  ]+ @" z3 c) F) ?

! ~8 R  U- ]" @- ^- q( p* u  set-default-shape turtles "car"; f* ?( q% k0 w* p$ C
" W" B: i8 Q: @# n7 v* l2 X; A4 c: m
  if (num-cars > count roads)" `5 A# i" z0 a# y. l  o7 C
  [$ S, h& T0 V* J
    user-message (word "There are too many cars for the amount of "( j# Z  g, N' M5 O5 e! q
                       "road.  Either increase the amount of roads "4 L) P; c4 o& x. B2 n6 N; {% @
                       "by increasing the GRID-SIZE-X or "
/ j# G  h; t- }! h" @2 e                       "GRID-SIZE-Y sliders, or decrease the "
9 U1 k* W9 ]& _! q# v9 g( O; Y                       "number of cars by lowering the NUMBER slider.\n"$ B- _- t# }. O3 l* q' G) c
                       "The setup has stopped.")7 l* Y0 |6 ]. h; {5 E4 f
    stop: R$ O1 z2 _- p: a8 G* S
  ]" x2 X' o/ k* ^

% Z7 i3 M& W! _9 |; B1 i  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% G& k( m1 i- [8 n' q  e
  crt num-cars
; n- C$ j( {! w9 ]2 n2 O2 x$ l  [3 B6 u$ y+ M7 J6 U
    setup-cars
4 ]" _; ?8 g# _; |  \    set-car-color3 k* v2 i( W$ R9 {7 l
    record-data
! ^0 D: B( |: L) k- w4 p4 h  ]/ M9 L% t% T; ~* t( P" ~  ?& M
7 n4 f4 _# S" M" C3 T
  ;; give the turtles an initial speed
/ l" t: b6 g/ _: \/ S  z  ask turtles [ set-car-speed ]
5 J- w# V. Y5 U/ ^6 H- \
7 L9 G6 A: u; A  reset-ticks
8 C* }# W) c) ?end& n9 S! h4 l7 A1 C& L
9 L' z" O% V- J5 {
;; Initialize the global variables to appropriate values
+ j5 u0 n' b6 _# y* b6 @" h" z. ^to setup-globals# _: W: n- ]% n7 @( O+ V
  set current-light nobody ;; just for now, since there are no lights yet& W* @+ q' ]3 b: \' W& W7 l
  set phase 0
  g$ k! _% G. B6 u+ x6 W* K3 N" `- q  set num-cars-stopped 02 b/ v  |2 j: h" V
  set grid-x-inc world-width / grid-size-x
* |' @4 n8 \" Y/ G+ q4 U9 ]9 m  set grid-y-inc world-height / grid-size-y
+ n$ k# W2 R8 @; O& I! i0 Q7 f0 t1 p
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' I' d1 }. y+ d, C1 H
  set acceleration 0.099) d! h, I! t' S, U& D
end( f- d6 q& _+ i0 c+ A( r) ~" [
  G; \2 D( n3 ?6 s9 U- }
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* j7 k4 K6 V  v* l6 O* ~6 b;; and initialize the traffic lights to one setting
0 M1 ^4 d. t: j- `& q& {9 v# bto setup-patches
7 M/ o! X8 ]0 H8 D7 P  ;; initialize the patch-owned variables and color the patches to a base-color4 k6 u  z# n& V) E& P4 W
  ask patches) l( _4 ?6 b* g! U% h
  [
3 l  S  n2 ~) |6 C    set intersection? false
. y  J* H0 t* r$ l' P    set auto? false4 ^3 N$ @) `! \2 h8 N! g4 E7 L
    set green-light-up? true% }8 _7 D3 N, G
    set my-row -1
! \' A& E, e# g2 i6 D0 A    set my-column -1/ ]0 W& c$ P* y/ k# g" Z' T
    set my-phase -1- W5 Z7 @  [2 ~7 r0 w2 ?, k
    set pcolor brown + 3( l7 u% D: U6 s2 @
  ]) F/ P* C  a: J6 ^0 x8 d* i
- \  m; d- l  A! s) z
  ;; initialize the global variables that hold patch agentsets
7 Z( M4 l! j* A' |  set roads patches with5 [; d/ |/ ^$ {9 Q  q/ x8 r5 A5 L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 [3 A; S% Z8 p9 }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* P. {& }* Y* ^' r9 l
  set intersections roads with. A. p5 C' w! V2 b# v  e7 ~) X. h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, W! g8 e1 h1 V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 n# F/ }! q3 P/ r' ]& W' V
! ^9 k8 y% R: c9 v& j, b  ask roads [ set pcolor white ]0 m5 r7 f" |4 u$ l
    setup-intersections
5 C! d% d3 {6 o0 k$ T5 Gend
. z) n3 f, T0 a( E& e. m4 S其中定义道路的句子,如下所示,是什么意思啊?# B1 L/ A! T1 N
set roads patches with
' Z$ ~% j2 y0 V8 ?/ j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) `) M' L( m) a2 l- @  l0 v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 a1 a& W6 D/ A. a! M. s/ a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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