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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 J" w( \6 U& u% H0 s+ f& ^/ [netlogo自带的social science--traffic grid这一例子当中,
. W' M. Y6 a% Y8 q9 g7 C& v- U& Zglobals  Z# E0 `6 @9 C0 i
[' T) s0 ^3 O5 e2 s3 c
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 I* N" F9 L5 X# U- _& j  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ @+ ?, T8 l% N7 k7 q. i# w0 |( v  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 @% V8 z9 K/ [, t+ }& P* p3 j                           ;; it is to accelerate or decelerate- a8 ?  b8 F& @$ Q/ ?
  phase                    ;; keeps track of the phase
+ Y" F# O! `7 ?5 O$ g  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' @5 R5 D4 l) Z% z4 f# W' L& T. M  current-light            ;; the currently selected light
& Z# \+ R# _/ o
" \+ O& K) N9 Z2 S( `  ;; patch agentsets! U  J( ?1 \8 Q0 U9 M
  intersections ;; agentset containing the patches that are intersections
. s/ Z$ m$ I6 |! Z" e  roads         ;; agentset containing the patches that are roads
) g8 J0 m7 s) l1 a4 j/ Y]
! O" N0 c) B6 L2 B3 D5 ?0 ?6 R7 `( \5 z4 ]8 H2 R
turtles-own
* C$ E9 I5 P3 S  a+ Y5 k" e[5 `9 u( ^3 w  K9 f7 y4 Z
  speed     ;; the speed of the turtle
7 G/ v( \" _# \" I+ L/ f  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% F3 k9 V# [! Q* ^
  wait-time ;; the amount of time since the last time a turtle has moved. y5 @" g0 }: m5 F* u! |
]
1 V2 U6 w* V( j7 _4 z' Z+ G* N- [1 p' u3 B8 W, x8 f
patches-own
/ O: h' G# k, d/ B% Z. J[  t* |0 B9 e. M7 [& t3 n) \
  intersection?   ;; true if the patch is at the intersection of two roads
* t5 f  }0 J! {8 N9 d  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# p# {2 e  U6 ?
                  ;; false for a non-intersection patches.' R' r2 X* I: J8 E: I6 U6 H3 _
  my-row          ;; the row of the intersection counting from the upper left corner of the/ V6 p' K! ?. R- S
                  ;; world.  -1 for non-intersection patches., x7 I2 C/ }; l) J" F+ Z
  my-column       ;; the column of the intersection counting from the upper left corner of the( `: ]0 X& H/ {' Y# x3 J
                  ;; world.  -1 for non-intersection patches.' ?3 Q+ r7 g& a0 Q* H
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 Y3 W# F/ c9 Z, Z
  auto?           ;; whether or not this intersection will switch automatically.
5 S5 Q1 v! i% f                  ;; false for non-intersection patches.
0 T" v3 s3 E/ R]
8 V: w& ~! H8 w2 s5 P+ F6 {( u8 q: h. d2 J5 P& Q
5 R9 p9 `; n8 r( b& `
;;;;;;;;;;;;;;;;;;;;;;
$ p) \/ V) s; P8 N( q0 @5 b7 L5 p( c;; Setup Procedures ;;6 @' C3 v: p0 l! d
;;;;;;;;;;;;;;;;;;;;;;" N. f! T4 q( ?9 T/ {- K

* x9 m" l* V% D, U;; Initialize the display by giving the global and patch variables initial values.# U' P' G$ z- `: v
;; Create num-cars of turtles if there are enough road patches for one turtle to
' ?( {+ P' @+ ]8 h& C% `* X;; be created per road patch. Set up the plots.
; D/ ~! z4 r" B! ]/ ~0 }0 b4 |to setup/ ^# p. y+ ^$ O8 J
  ca
- h8 ^6 B0 z% W+ J  setup-globals
- G, i& U& @& B, \
' w3 N3 m/ ~4 r  ;; First we ask the patches to draw themselves and set up a few variables: m5 T1 q  n0 c  B5 k( u
  setup-patches6 Q( T- E# @& ^8 I/ t
  make-current one-of intersections4 z' v& G  E$ S4 K, M
  label-current
4 h0 O! z" i2 R) ^5 C' n) a, C: K, q* m7 d9 y! i
  set-default-shape turtles "car"
; S1 p. B9 {4 \  I/ J) m
; A- _2 Y  Y9 f1 x  if (num-cars > count roads)
7 n4 j" k4 J$ i! e: ~5 i6 O  [) _: O, f. ?( J
    user-message (word "There are too many cars for the amount of "
: T3 l: ^( K: c. J# l$ S7 {                       "road.  Either increase the amount of roads "/ G1 Q! x& I2 R% l. j
                       "by increasing the GRID-SIZE-X or "1 @1 S/ R+ |! J
                       "GRID-SIZE-Y sliders, or decrease the "
5 f3 @% [/ W; h                       "number of cars by lowering the NUMBER slider.\n"- m- `& y# f$ m; ?  d9 V
                       "The setup has stopped.")
9 c# O- @/ r- W  \    stop
. z& ]7 X8 f0 ^! Y* S4 q! f  ]$ Z/ B1 h% p+ P* I- p+ X
" c/ Z; G; V1 U
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ |: O1 Y1 N- a9 [% X8 F1 A, r
  crt num-cars4 w* O. A$ |1 k* R7 P. `+ x
  [7 n8 B" C; [+ ~* G3 }
    setup-cars
- y7 T8 E* _* Y8 n7 Z    set-car-color( z& ?8 b  N5 `1 J5 _7 N9 t
    record-data
' b2 L# \6 H1 y6 S! X5 V1 ^5 B  ]
' O4 p  N8 o$ R1 N
- C, v8 D( t2 Q% Q2 R. X  ;; give the turtles an initial speed% x+ s. {  U! G% x2 z# Z; q6 Z( Z
  ask turtles [ set-car-speed ]% K' l, P' h( f# U0 L2 T1 Z

1 L# X! D; j9 z7 z0 O  reset-ticks
0 w$ q1 ?7 k: }: Pend# c3 }9 g9 c8 j5 m# ]6 o: n
9 e$ e4 \9 y" Z
;; Initialize the global variables to appropriate values
" G: E) r: `9 X/ d1 b; oto setup-globals, P6 B/ g/ ]! q: C: [
  set current-light nobody ;; just for now, since there are no lights yet( @0 D: k  ^! w: H1 j: Q
  set phase 07 j" g9 R6 S- p1 ^4 }! I- `1 n( M
  set num-cars-stopped 0+ K9 P7 a  _$ E& [" U
  set grid-x-inc world-width / grid-size-x
) \$ V' \$ h: D/ f+ Q- @  set grid-y-inc world-height / grid-size-y
, W/ K: r$ _8 G* }2 |! S* I3 d( J+ F% U
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ h9 z& h) b: T- X0 p7 R3 j. R1 j
  set acceleration 0.099
/ P2 S+ s* X& ^# v4 [end
+ o" _7 D; t6 C: F6 G, E* P+ i' i3 x: C& t$ p! z) Q! m1 c
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# g4 Q# d7 i: P" @( q" ?- K
;; and initialize the traffic lights to one setting5 k+ s( y! k& u' d# X0 A# J  Z
to setup-patches9 r7 f- }  w1 R0 F) W( p6 J3 p5 U% ~
  ;; initialize the patch-owned variables and color the patches to a base-color
/ N, [8 |8 O7 I3 p9 H  ask patches+ r0 n1 [* f  c! G! V  k4 V8 L
  [
1 G$ F, V' j4 R' S% f! ]    set intersection? false/ |+ i0 S8 \0 h" t2 ~: h+ A/ c! c
    set auto? false& }0 q" L/ A# i9 H
    set green-light-up? true! K0 I; V5 z. l7 g* U) o/ H$ |
    set my-row -14 k0 O: Z* @8 s
    set my-column -1
! B1 s4 |( p" n    set my-phase -1& D" F4 m3 u. c& g8 @0 k% A
    set pcolor brown + 3! l9 F# D% `5 y8 K" q+ K$ k
  ]- H$ H$ V  m6 a- v
0 n) p0 @4 C* s; e# j2 O
  ;; initialize the global variables that hold patch agentsets4 G0 E5 P. O" @% m  F8 }6 e
  set roads patches with& q% d8 A6 \5 ~- l/ M0 ^/ B4 P) s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) \- k5 G7 \2 T3 U1 x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  J6 E; ]" V  U! ]! J4 P  set intersections roads with
9 @) m2 v: p. `1 [/ I3 w6 U. z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& ~$ N- }7 y$ W/ N8 F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 ^4 O+ Z  n6 d* R$ P4 S% h+ A+ F$ E- n: {* c6 N: O( @
  ask roads [ set pcolor white ]5 ]- H5 H/ {; p* o# F
    setup-intersections9 N3 }+ F! O% h8 a( l% y8 {1 T3 y
end
: ~" w. N" H) C其中定义道路的句子,如下所示,是什么意思啊?. K$ d2 K9 m; ?8 a9 G
set roads patches with
4 x1 N0 C. w5 Y6 A/ D: q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  W  `' M& ?: K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 ~5 L9 r& v% J' ]  c% j6 M
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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