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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- \5 Q  }) D5 c, X4 w
netlogo自带的social science--traffic grid这一例子当中,1 k1 J- k9 X" C) r9 H+ V! j
globals
1 o: P4 n3 n/ R' h- b[
, n# ]' K/ R2 r- T  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ x+ \: P/ v/ ^/ M3 [
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
# D1 A* S/ `8 i5 h, _3 E  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ Q; P. c7 {4 k! n# D: x1 b2 w% {
                           ;; it is to accelerate or decelerate5 F. @, @# `# K6 y
  phase                    ;; keeps track of the phase
- e8 O% D) q! U8 H/ c5 W( l  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 s* k; K, j& E  current-light            ;; the currently selected light
2 X* _$ c6 t3 r4 z) w9 _" A/ i& }4 S% S" @. T& {
  ;; patch agentsets1 ~- d8 ]9 D! i3 n) n( q* }  B
  intersections ;; agentset containing the patches that are intersections
5 r  U9 R+ h) h  roads         ;; agentset containing the patches that are roads
4 S4 c. Q( R/ N]
6 M! M  f4 `% \' l! Z# _2 _; c3 ~
8 M' w2 i% n% q0 ^1 p4 pturtles-own
) G. B# C* N3 t8 q[
4 h+ U% s) c1 ?; H6 }+ R; C  speed     ;; the speed of the turtle
( [  q; Y6 v) \1 T  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ T  R& s2 g3 D, i4 Q
  wait-time ;; the amount of time since the last time a turtle has moved+ T4 E( R' f5 @/ J$ w% V) {- r
]
6 }* N) T% Q' j6 W% c0 z% o( k" R' _% v
patches-own  F7 ^& C8 S  F6 P. R$ W
[  S! D5 V+ h7 |
  intersection?   ;; true if the patch is at the intersection of two roads
/ @  t  E1 b  @0 v: \  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% ]/ G7 ~0 v; j1 w! R" ]  ?                  ;; false for a non-intersection patches.0 L5 V6 [7 X$ G* h+ l( |
  my-row          ;; the row of the intersection counting from the upper left corner of the
6 L3 D8 B# X* U; h2 T0 Q( p$ N                  ;; world.  -1 for non-intersection patches.
4 ?# D; y  }  a+ C  my-column       ;; the column of the intersection counting from the upper left corner of the
: r. H) j/ w/ C                  ;; world.  -1 for non-intersection patches.
! y% W. ?' r# k3 s8 A5 `  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 P3 j  b) V+ h: p, K/ r) Y6 p  auto?           ;; whether or not this intersection will switch automatically.
# D7 R  y7 \+ n: _* ?2 ]                  ;; false for non-intersection patches.
! V- [! j( `8 Y4 l, ?* h5 d9 l]
, V6 l, }# e7 i& k# C# T7 c& q! [7 z0 }- S

4 S3 ?" \: t$ R- c3 P, {) q9 m* ];;;;;;;;;;;;;;;;;;;;;;
' G! T/ d" C: I/ v) x) c& }+ p;; Setup Procedures ;;6 x" X2 A5 ~5 S' m
;;;;;;;;;;;;;;;;;;;;;;3 l$ F) [' N; Z1 p9 I. S

; z$ p  i. n- Z- U/ e;; Initialize the display by giving the global and patch variables initial values.
! G# z1 ?. x4 q" h;; Create num-cars of turtles if there are enough road patches for one turtle to7 h% p! z# w" `# g
;; be created per road patch. Set up the plots.
7 B/ \( g: Z$ ~' G$ Zto setup. U, r0 R' {! D9 a
  ca) `  r. a- E! l* ]1 c1 h6 j
  setup-globals$ _  L' u+ D$ e+ D0 t1 d
8 W+ i( k0 T) j" p7 p8 X
  ;; First we ask the patches to draw themselves and set up a few variables8 D" p3 `& t( T
  setup-patches1 j% h0 V& ?0 H/ p0 o
  make-current one-of intersections& A" Z$ R6 R. B: W0 U7 z8 [) d' `+ u
  label-current
/ ~+ z( H0 N0 W/ p9 N, D2 N
: y  ^% y! R( R, t  J( Q  set-default-shape turtles "car"' X5 H* a  K" {6 o
0 ]" V5 t; e/ l* F7 y) i( B$ W
  if (num-cars > count roads)
& ]* E; v8 H" v3 S' x5 s5 v1 g5 y- e  [: ?4 F7 B0 ?4 j* V# W. M$ U
    user-message (word "There are too many cars for the amount of "2 [5 ?' u, n) p7 V/ F. U
                       "road.  Either increase the amount of roads "- ~$ q3 f. N( y1 S
                       "by increasing the GRID-SIZE-X or "
! [; _$ U# c; ?                       "GRID-SIZE-Y sliders, or decrease the "! [; [) z& o9 Q/ U6 r1 v
                       "number of cars by lowering the NUMBER slider.\n"
- x# i% }( b  I  e. U/ @7 J                       "The setup has stopped."), X2 n) h, `; c5 z( Q$ x
    stop
' o: q3 i" v  v* o7 G1 I  ]
# v, d" t( B2 K( o/ F& B2 G. G2 F% q7 E5 E) D, P
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' Z8 R0 x5 g& Y% f( A9 t, E" J# V% B  crt num-cars. S/ d! v; g4 P7 T1 ]$ P
  [/ }, i9 T8 \5 O# e7 S5 r6 B2 E' P
    setup-cars
; q. K9 s: y: u4 j4 ^4 ^4 k    set-car-color
. E( D# f% U* y8 G1 E, z' i    record-data+ H$ z# ^+ }- w* \3 m
  ]$ c1 B: l! m& x
. C3 a' \3 c- R. r( w  f) n
  ;; give the turtles an initial speed$ K# ?* `' @* `  U5 l, \# \7 |; u7 u
  ask turtles [ set-car-speed ]
1 R" Z8 r: |0 |0 _6 c! \: h
3 x2 }# s; j( N: F7 k' f* ?$ F. {7 E, y  reset-ticks' Q4 S  D. Q7 o, ]" Q/ g
end& r4 j' a8 c: a3 `, H5 m* X
9 Y  q9 ^3 v, D! V
;; Initialize the global variables to appropriate values
( B9 P4 c2 H$ }* V) ]9 g* rto setup-globals( z  ?. n3 H6 d/ g0 J4 V
  set current-light nobody ;; just for now, since there are no lights yet2 d" O! j# j/ [% @7 Y
  set phase 0
& g) D2 g, x6 e* u  a& [. W5 P  set num-cars-stopped 0
2 w, ]! _; s) D; }8 m: q  set grid-x-inc world-width / grid-size-x0 O+ L; s6 E7 y1 Z  |
  set grid-y-inc world-height / grid-size-y
' e2 P( b( ]% o: _% P" C7 L% P) S  |# [+ r5 r& h
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  _0 z( d  P- {. B) E) @5 o  set acceleration 0.099
: |2 o1 n+ H' y% t1 \1 H- pend1 [4 v6 v- ]! {* Q

! E/ A3 X: g+ }% V" c;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 k4 f  d" r3 O0 V- [! d4 d4 l9 C;; and initialize the traffic lights to one setting/ ~" l2 ]8 }! C, U. B  a# C
to setup-patches
; `5 T& D( Z, b; k; U  ;; initialize the patch-owned variables and color the patches to a base-color& }2 [: f/ H0 N6 }! q( T
  ask patches& a7 }$ h0 A% K+ J2 U. _
  [/ m0 G4 Z9 x* r9 W
    set intersection? false
2 B5 K- a) G1 a" D: ?* {    set auto? false, {2 g( `# I/ I* M0 t
    set green-light-up? true: G/ m, x+ G' m( @
    set my-row -1
' r7 a" Q( p+ T2 s    set my-column -1
- k# o0 P+ D# c! O' @    set my-phase -1
9 Y$ g7 A6 H6 ?3 C5 h/ j; R    set pcolor brown + 38 Q" D! V  @2 ^, J2 i2 V5 F' h* V
  ]
6 c' o7 W' |6 W& K) ^' U+ A9 N; v/ Z1 `2 S
  ;; initialize the global variables that hold patch agentsets. h- S9 K9 [/ i7 o" j' m" L4 C' j
  set roads patches with
- P3 L; V- D4 W( R0 a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* c5 f1 R) H0 ~# b$ {# V& t- f( V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, Q! `4 C4 j6 [8 i  set intersections roads with
  J5 v" f8 F0 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 s9 f  `$ S+ x/ u0 y" ~7 _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  G+ H& z# }: k% O/ P5 ~1 z: U6 g8 z! N+ J; S$ g
  ask roads [ set pcolor white ]
9 {1 h4 O& F, B# [, ~' G2 p- q5 z    setup-intersections
- V/ Z2 a" @0 Q5 ~) I/ ^- U% Gend" C9 o. w8 {/ E: O% \1 W+ s  M1 }1 x
其中定义道路的句子,如下所示,是什么意思啊?6 }! O% d3 S) q1 V7 M: g& y
set roads patches with9 u- j- q, t* [/ V" E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 _; n. K+ f# C4 _0 W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  m2 Y  W: A5 B9 g
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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