设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8344|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 }3 W% R6 e7 @* f2 ?2 Jnetlogo自带的social science--traffic grid这一例子当中,
' s0 E2 y0 g; f6 P4 r- ~# xglobals4 \: H% `/ k( w& e
[/ U/ Z7 J& o; V, {1 L; M
  grid-x-inc               ;; the amount of patches in between two roads in the x direction: U4 v+ Q4 u# x# Y* H0 m  {( M
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
, K; M6 Z. ]: ~0 r, }: V( a  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 p4 D% V8 F3 ?) |3 Z  H& }3 S& b                           ;; it is to accelerate or decelerate6 e1 k% M) D  Q% Y
  phase                    ;; keeps track of the phase# B3 M$ S9 P, G7 {
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure6 L) l# i7 V+ D* s
  current-light            ;; the currently selected light, }) ~1 _' S6 ]% r# d% j& p4 u
+ V6 h, c  T% x! ~$ y
  ;; patch agentsets
1 q1 d- |+ Q& Q6 v1 @1 w  intersections ;; agentset containing the patches that are intersections/ R# t# h& A4 q9 C  D& s
  roads         ;; agentset containing the patches that are roads  B, a1 F9 E3 |4 U. H. k
]
/ Y0 S, j3 ^- ^2 p7 b% l! ^1 R# ~% q$ b* w8 I) m$ ?
turtles-own; {; `3 j: x' k
[
. B# y, ]: u7 O8 {: Z" K% v" d  speed     ;; the speed of the turtle
0 o5 [" k" m( `! g6 A  v0 k* @  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 ^# B& v  I6 U6 W! O/ ]
  wait-time ;; the amount of time since the last time a turtle has moved, [" A" H9 B* O& ^7 h+ E
]
; F' U. Y9 h/ O6 \; x+ V8 z6 N. W  ~- s4 |! E/ e+ f( M3 W* w5 X  |
patches-own
$ i$ v; S  w4 `; L7 f( _: p- G& I[
0 F3 a: O$ |0 T( ~& X: ^% y  intersection?   ;; true if the patch is at the intersection of two roads! O% X+ v' L5 W; R, k& T
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 J" S6 ]- I1 w& S
                  ;; false for a non-intersection patches.9 f* q$ D' O* C4 i4 e+ a
  my-row          ;; the row of the intersection counting from the upper left corner of the
! z, J, u$ Z2 H                  ;; world.  -1 for non-intersection patches.7 ~6 s! r9 `4 D5 |: r9 S5 _# A
  my-column       ;; the column of the intersection counting from the upper left corner of the8 X9 S3 W& H- W$ w  ?4 {$ p
                  ;; world.  -1 for non-intersection patches.
/ ]; K! D# i: j% o7 J  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- s9 T0 ^- U# l, h  auto?           ;; whether or not this intersection will switch automatically.' T5 r- `2 u# M
                  ;; false for non-intersection patches.
+ j* m0 v# O. P# Y% W]' [6 ]! o4 B. b) I
8 I" n8 B) z+ B) Q* R2 u$ q  D

3 y( {# T6 X+ S6 i;;;;;;;;;;;;;;;;;;;;;;/ n* t+ N. u: a. A
;; Setup Procedures ;;/ {0 R( \* c( a* S
;;;;;;;;;;;;;;;;;;;;;;
& _7 g. B+ d5 d5 I% Z' f
  }5 G3 ^0 V7 e/ f) h;; Initialize the display by giving the global and patch variables initial values.8 m! t6 O; ]2 D, {! Z1 D6 E& P+ t2 }3 D
;; Create num-cars of turtles if there are enough road patches for one turtle to
0 b" k! Z; R7 X1 i;; be created per road patch. Set up the plots.
7 a# {1 [2 }% t" l# i& Q- E. P$ tto setup
  r3 |. M  v/ B2 K, g  ca! H+ \2 i1 }$ P- e
  setup-globals6 D; E2 f' a* k, F( ]$ y2 F
# p$ E8 O2 H( l, m/ w  W, ]( L
  ;; First we ask the patches to draw themselves and set up a few variables
7 l; B/ A; I& X) h/ C# Z7 g  setup-patches" ~7 a4 `% r3 h& j  A" |5 I
  make-current one-of intersections! P- H' Z' d  x0 B- U: U, k8 b
  label-current3 N, A; f8 ]; H6 c- T3 _

7 U9 i- r! v# ^& C! a8 |) T  set-default-shape turtles "car"1 [% Q" |/ U0 H: k

9 m# X, B; m; X2 P0 o  if (num-cars > count roads)
5 |( C; R5 \( g9 o' l- r; G, m  [
% y1 c- K6 K( W    user-message (word "There are too many cars for the amount of "
" n5 M/ a8 x  E  h                       "road.  Either increase the amount of roads "( F( }: F) }; k& m' @+ g8 A; c2 e! r$ R
                       "by increasing the GRID-SIZE-X or "5 Y7 C; K. o& U7 d* i+ f8 H- X
                       "GRID-SIZE-Y sliders, or decrease the "! e- ~3 z* M& y+ V
                       "number of cars by lowering the NUMBER slider.\n"' u3 B$ U1 r# E
                       "The setup has stopped.")
8 b1 a2 }2 C1 d# M    stop( M! G8 i' t9 W: C5 ]4 q
  ]. [* V1 ?; c- j
- V; F9 E6 M: K! i% f& B' C" R- \
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 S% f" x. U& F. y
  crt num-cars2 p, r2 M4 b* q
  [5 E1 F! Q: l3 t* U
    setup-cars
- W/ H; Y( U" t2 L    set-car-color
( S, S1 x% h# F! m    record-data& r( }; b* X" z# ?
  ]5 x( M9 L' I- \0 W: y6 a. l

0 R% t" L9 x1 B, \  ;; give the turtles an initial speed
8 K& n0 C6 O5 [  ask turtles [ set-car-speed ]
. l) r& v* k$ s. X- b* R7 E% m; k* ?0 N- n; j5 T
  reset-ticks, U* f1 K2 T* w
end, O9 k% [; x7 ?% g; n3 [5 L

6 I8 L7 K" z5 i% L! r. d: b6 q;; Initialize the global variables to appropriate values6 K0 |: M9 Z. [+ d5 s$ I
to setup-globals
7 t- i; j- ~3 i" n( R4 Q$ D  set current-light nobody ;; just for now, since there are no lights yet6 F- O6 Z/ P. @, S0 [9 G* \
  set phase 0
1 b* U) K! {" M5 V" a& f+ U  set num-cars-stopped 03 p( ~# O5 j/ @& ^4 n" I$ e
  set grid-x-inc world-width / grid-size-x  r8 g3 L: p; J6 D) y1 X; l
  set grid-y-inc world-height / grid-size-y
* w2 Q; V" o* @5 C- U( c' D( C% V7 n% P  W7 c" W
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% u. |* ~: D1 {. l
  set acceleration 0.099
' b% W/ `8 O6 S8 |2 f) h- rend3 C9 [4 X! R) G. [

% S. n3 ]9 V4 x# i$ K;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; e" T  f+ c2 l! Q# t7 o;; and initialize the traffic lights to one setting
8 u$ |$ ?8 j) {; Z2 C* w) |to setup-patches; V1 x* Y4 Z: ^5 U" X
  ;; initialize the patch-owned variables and color the patches to a base-color
" ?! Z# ?0 z7 q+ M& w4 {7 z  ask patches
, V  U; P) _/ H* }  Y  [1 p2 K( C+ _! v7 {: A
    set intersection? false
0 @$ a. t+ X! E4 W7 l    set auto? false
6 b( R4 C: c; k' ~& S    set green-light-up? true
  R/ i; n, O" g! V    set my-row -1
$ O0 w/ C: G) a# j: D    set my-column -1
: e+ X$ @; l# k    set my-phase -1/ O6 \1 l& _; V6 I/ E6 x9 F
    set pcolor brown + 3
1 w" U# B; T+ T8 [  ]
- a  O2 g2 p1 q4 U- N; i
. q$ ~8 u4 n( m7 Y  h  ;; initialize the global variables that hold patch agentsets" k! N( x: o7 K% x5 |* M5 J) l
  set roads patches with
& v& t5 B! i. ]' |+ ?0 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ x  p. M. c, O: b( X$ v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 x9 g" k# a# z6 g( j& q* T  set intersections roads with) i% z6 L2 p( x( u2 _( K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& @9 b" G2 H% `: o+ h1 k: d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# _1 }4 n" z; o  B$ U* k, [7 }- ?& r0 c1 Z3 J# {4 ~( G+ ]
  ask roads [ set pcolor white ]9 `. O" L8 X: {
    setup-intersections
% I7 |- p/ n9 k, Tend
3 G! T4 P% Y/ t% |9 x+ Q& d  c) U% U其中定义道路的句子,如下所示,是什么意思啊?
$ y5 o) E3 ~& ]# N, J: r8 y; P7 } set roads patches with
5 ?/ `0 l, F$ o! |: c" h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; g- R& V7 \4 R( Y, V( P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' S, o: S! P# I9 {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-2-13 06:59 , Processed in 0.016025 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表