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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% G: V- \* E3 C% N& B
netlogo自带的social science--traffic grid这一例子当中,/ o+ E: q2 [- v8 i3 M6 F0 ?
globals& s3 H) t/ E" z. f% j% @( v
[
1 k# W( d9 ]1 j  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 g: l& H# O. B  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 B0 V0 t) V0 o! C  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* O  V8 F* j+ `, B* x1 A1 D
                           ;; it is to accelerate or decelerate' f( s8 Z. l% [/ W; U$ W4 b) y7 m
  phase                    ;; keeps track of the phase
  j0 j) A2 s* ^1 J/ ]0 G  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 G, B; a; d: z" r3 ~6 n, D  current-light            ;; the currently selected light8 ^9 w9 }. s) \7 ]. j. K0 Z  e9 J$ i

$ i) a3 O' v/ K  ;; patch agentsets
: `4 j5 I6 R! V! }4 R  intersections ;; agentset containing the patches that are intersections. z9 E) c4 F+ k" O
  roads         ;; agentset containing the patches that are roads
4 f( z) I) V& w/ a1 U& `3 z* G. o]
0 V9 m" L2 Q% w. E* g$ L& z3 i( Y
7 X+ C" @# o1 W. Yturtles-own
0 @, p- j3 E7 }$ a( W. {2 G' W' K; r[
! R4 v  D- N! x) B* {7 _  speed     ;; the speed of the turtle/ A* q% J% g" h
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" Y7 K) Q9 U  [# D3 d
  wait-time ;; the amount of time since the last time a turtle has moved
$ q7 k1 T: [- M. S: n& X]
, v1 w3 \2 Y+ h% N. B
; {; `6 f2 @4 w# Ipatches-own* a8 {2 z4 T3 o! f
[5 Z) I5 }3 ?7 p- O% y9 Q
  intersection?   ;; true if the patch is at the intersection of two roads7 x/ ^3 x+ D% {  m$ L1 u
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& n9 k" Q8 |4 j. e                  ;; false for a non-intersection patches.
! J3 q3 L1 @$ R3 I* f1 z+ v  my-row          ;; the row of the intersection counting from the upper left corner of the
( e6 |4 r* `1 z" w, i0 v1 k                  ;; world.  -1 for non-intersection patches.& y, Q9 H/ p4 a9 C& s5 [% a9 F8 q
  my-column       ;; the column of the intersection counting from the upper left corner of the
8 Y, P* ~: k6 e0 d5 i$ [  Z8 m7 @                  ;; world.  -1 for non-intersection patches.
8 e9 T! @9 g5 R  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 O+ C) c$ I1 _$ n7 B  auto?           ;; whether or not this intersection will switch automatically.
" U) Q, I+ J: L6 ~+ f& O                  ;; false for non-intersection patches., z+ y! \/ _7 A( c% K' a) Q  n
]
6 p4 K2 r" G8 Q# n7 r% s! G1 k' q
) b3 V% \, e  }0 }% M2 X8 C" K1 v4 c) w  v
;;;;;;;;;;;;;;;;;;;;;;4 ~, d% x8 x' T: y; f
;; Setup Procedures ;;
; x% ~) @; K2 ~4 Q5 {' l;;;;;;;;;;;;;;;;;;;;;;
* t6 d: i' R! G" A8 e
" D3 x' L) x. p/ P+ U. T, g;; Initialize the display by giving the global and patch variables initial values.+ H+ k, J3 D6 m+ k& [$ J& `+ }- c
;; Create num-cars of turtles if there are enough road patches for one turtle to: Z0 ?  e& n3 T1 ^$ I
;; be created per road patch. Set up the plots.% d0 a% o% j0 x; @: B% L8 [2 N
to setup
. E+ B% r0 J/ b$ `  ca6 R% v# m1 G! J8 m. K( X
  setup-globals& s% S6 Q1 o* x; Z

2 \8 p& K0 y, [# I. _' W& o+ E. W  [  ;; First we ask the patches to draw themselves and set up a few variables
. E$ l8 }  H2 g% k) n+ f( f  setup-patches: A3 ~" f: H6 V8 R- W( [
  make-current one-of intersections
/ Q* `# u( D8 K2 W. P/ W& M  label-current( Q( E5 O  t- d

( B& O! o2 H! I- }' ~3 z1 V7 p  set-default-shape turtles "car"
# l# a7 W" I" I/ a% K" I/ G, m: [& w5 Z* t' |! ^
  if (num-cars > count roads)3 _9 n! d6 \3 F8 Y
  [( i5 W- y" B2 _3 o+ v4 X5 W( @
    user-message (word "There are too many cars for the amount of "
( I& H4 ^' @! Z; G0 }                       "road.  Either increase the amount of roads "
. o- `5 U" N' w( ^2 d                       "by increasing the GRID-SIZE-X or "1 X7 v8 _, c% Q0 j2 L1 }
                       "GRID-SIZE-Y sliders, or decrease the "- @6 D+ K* b4 u. W' Z
                       "number of cars by lowering the NUMBER slider.\n"4 x% o* X! @3 m
                       "The setup has stopped.")
- }6 Y' P/ p/ S; V  j    stop
; n1 K# n4 S. Z  Y  ]7 Q1 Q2 v7 m* u# i- t
1 Y& p! f( n" ^; U; u& y# b
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) c" t+ t$ v$ _9 C
  crt num-cars/ W9 h, L& r1 m) y6 _: W
  [
5 @# M0 E6 L' _. e    setup-cars# j) {1 n1 Y- D. p4 E+ j0 |( u( q
    set-car-color: H# C; Q( `! p, P
    record-data" j. x( E! h7 _
  ]5 Z5 u/ U$ A7 d5 x: h! e
! l9 W+ d  @6 m
  ;; give the turtles an initial speed" i) ~& @5 D, o+ X: u6 m' [% }8 }* T
  ask turtles [ set-car-speed ]: E: L& f2 S. h% q; t& v6 {/ f, b

2 {: {; j. j& z5 g+ A& e  reset-ticks
2 F1 B# K* w( b" l$ Q4 \4 Tend3 |0 A1 c" H1 o6 C) V
  ^! V! R2 t. @0 d1 B* e$ O
;; Initialize the global variables to appropriate values  w% O; E0 Q3 G( p
to setup-globals
: m3 D3 Z3 q& S" T3 w& k1 Z  set current-light nobody ;; just for now, since there are no lights yet  U7 ?  `8 F& {2 Z
  set phase 0
9 T: r7 O/ t2 n) ]9 w( q  set num-cars-stopped 0
8 }% W0 ^3 ]  k; {9 G1 X" @! _# M  set grid-x-inc world-width / grid-size-x2 z) v, X' ~2 O
  set grid-y-inc world-height / grid-size-y( D9 h+ x3 r/ j  q0 c: P6 v2 _6 {
% ?/ F3 T9 K) j- Q( _5 E
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: P, a, @, i5 e( ]" Y% J& o
  set acceleration 0.099
: _5 h) `) _9 L& ]end0 f$ \6 |, D  _/ y0 u2 K

# f$ j7 F, \) D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ n6 G0 r9 T& a% k. H& |$ [! g;; and initialize the traffic lights to one setting; _; p3 r" W  g2 Z  c3 k
to setup-patches, U5 l/ L5 g2 n$ X
  ;; initialize the patch-owned variables and color the patches to a base-color0 ^% U& E6 g) [5 g
  ask patches
- E/ p, h' B! d) e9 l. u2 n  [0 f0 C* ^5 T0 P  ^
    set intersection? false
; x; E# V/ Z% x9 `' P3 `* O    set auto? false
! [: u8 r& h5 ]$ |0 m: N    set green-light-up? true
3 T6 n$ T: c( U* g; P" |$ Y6 \    set my-row -1
( o" ^/ a3 B2 \5 D+ i8 B7 o1 f* o    set my-column -13 D+ l5 F. ?, Y2 y. P
    set my-phase -1
- K7 L) ^( n$ F. R. d8 d    set pcolor brown + 3
" N6 o! g4 D1 z. S+ W6 K  ], `' z3 |9 T# o# p
: [& @* H% z$ j- G5 F
  ;; initialize the global variables that hold patch agentsets
: Q0 v4 u4 S' F: J! |  set roads patches with$ |3 `' w# V# t* ~9 W: u+ ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% M- F# f$ r9 e# f- \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 Y2 |: ~4 U2 M: t/ B, g; n  set intersections roads with7 s: x5 j4 V0 q5 P  \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! r- [: _; S4 P4 a2 ~8 e/ v* t' I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! b+ Y& S& C: Q+ L0 g
, d( V' D! v8 u4 g' ~5 P, n0 N! E2 B9 F  ask roads [ set pcolor white ]0 u4 L. `0 x3 z" i4 i
    setup-intersections
9 M, n' Z$ F* E2 mend8 A  }; O9 u* Z! q" u; C
其中定义道路的句子,如下所示,是什么意思啊?9 k/ O/ e2 Q5 j4 L3 l
set roads patches with
7 u8 \4 \" p! }$ C5 f3 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 M: F4 C: v% R2 u2 y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 \+ ?8 |+ P( `/ O  L1 l/ |谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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