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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 a' \; L% k0 K* Q
netlogo自带的social science--traffic grid这一例子当中,, }) H; L! O; J$ _. a7 R* X
globals2 v, ]0 ~: u8 m1 Q) r3 ^
[; r# I) e  k0 s2 E
  grid-x-inc               ;; the amount of patches in between two roads in the x direction- Y3 L7 U+ P5 e+ m# Z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 q7 G4 E) \" p% h; a2 x* |3 I  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( B* _: B* C: z+ E+ X: c+ |2 `6 n
                           ;; it is to accelerate or decelerate
- [0 g4 I2 t2 m' W) O  phase                    ;; keeps track of the phase7 ]9 P+ W8 w% u1 l4 W1 [
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) o& I2 m" B& W/ h  l( A6 c# K- ~3 B
  current-light            ;; the currently selected light
+ e$ g6 ]6 R$ G( v4 O; h! T) y0 R( q/ y7 J7 z) K
  ;; patch agentsets% \/ H( u) S3 ~5 o
  intersections ;; agentset containing the patches that are intersections8 C' t# z. a3 g4 P( z: `) P* h! }
  roads         ;; agentset containing the patches that are roads
) X: S7 o! C* {9 p$ x7 ^]  u2 R$ U+ S% N& D! P
" Y7 U1 b0 |) c1 A! ]
turtles-own
7 n# Z  N" I. p+ Y6 F  B. R: B; H[
! e4 n/ O& g- |7 i- c& C! D% B! a% [  speed     ;; the speed of the turtle
5 \; E2 Y, B5 e) U1 @+ Q) U: q1 p  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! ^: E# U% h" d2 _  wait-time ;; the amount of time since the last time a turtle has moved" U7 v/ N; }) H8 k
]' t- w# u+ v  n4 L
5 a/ ^4 e5 y1 J
patches-own. V2 E6 ~+ u2 M7 `& T5 A
[2 t8 V! v* R; q; t
  intersection?   ;; true if the patch is at the intersection of two roads
( @" D. J! q! B! j  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, S3 o( b1 W7 i- y8 X9 M                  ;; false for a non-intersection patches., h9 p+ v3 ]  b* {9 {
  my-row          ;; the row of the intersection counting from the upper left corner of the
3 s# O) {7 Q: Z8 f  _% P                  ;; world.  -1 for non-intersection patches.9 u0 k8 q/ ^( A) @7 w" k
  my-column       ;; the column of the intersection counting from the upper left corner of the/ D$ y$ m8 l* p; q7 T
                  ;; world.  -1 for non-intersection patches.
' s- z  s) P* f' X4 X% n  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.5 U8 H& k( M& R/ e" N4 Z" W
  auto?           ;; whether or not this intersection will switch automatically.
9 _( P* I* U& C; @4 ?! |1 R+ @) D                  ;; false for non-intersection patches.+ N8 d% p  u" r7 y5 X# k# I5 j
]
8 P; j" l, _+ M" c8 R- U* ?1 _' z

* h, l8 @/ _- f! r+ r4 \;;;;;;;;;;;;;;;;;;;;;;1 T: {8 I% S, S/ ]. A- h
;; Setup Procedures ;;
4 g& W: t' _; b- Y5 w+ H0 `;;;;;;;;;;;;;;;;;;;;;;  ?1 u7 `6 J' c. G, S$ u
, l% f4 {' \" i' f6 ]2 G
;; Initialize the display by giving the global and patch variables initial values.5 h9 H  T( h3 Z+ n, r* M
;; Create num-cars of turtles if there are enough road patches for one turtle to
. Q7 X$ ^4 f! N4 O. N% ];; be created per road patch. Set up the plots.
( i# z  ?4 r& u* o% J* jto setup
. n6 W" |: K# h; s- I+ ~, \  ca
3 d7 p5 c& M4 Z* R  setup-globals% H- y2 ~+ X7 G: x3 r& T
+ A" D; b" r. ~) x' J/ ~
  ;; First we ask the patches to draw themselves and set up a few variables& ~) Z& s& i  e3 @
  setup-patches" m2 }+ q* @8 f$ N
  make-current one-of intersections  L% W* c8 C7 x# O3 d. d. \
  label-current
/ A  i. O4 t) Z5 {
8 d* U8 J, b: Q" W  set-default-shape turtles "car"( G3 u/ e/ @) P# ]" I1 O

" {$ Z) g8 h& E! n  if (num-cars > count roads)2 {" r6 V% P  S1 }( Y4 V
  [
$ v0 V4 e0 F" g. N) l: u+ v    user-message (word "There are too many cars for the amount of "
" P9 D+ o- F! W* D3 \; C+ X1 O                       "road.  Either increase the amount of roads ") e1 Y6 J$ E5 o" X4 W4 G0 y; x' Q
                       "by increasing the GRID-SIZE-X or "9 }! a+ z5 j3 g4 I8 @& K
                       "GRID-SIZE-Y sliders, or decrease the "
8 z& W# D; W" w, D5 B                       "number of cars by lowering the NUMBER slider.\n"% @/ |2 [0 u4 O( g0 ~
                       "The setup has stopped.")" y* G$ s2 r5 T7 G1 V
    stop
  X& p" u% L) ?! _  ]
: w5 w6 q8 Z5 q/ Y# F+ M2 s" V0 R, H% A9 K, [8 f% h
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 ~- [( m+ m8 K# {2 k
  crt num-cars+ \% W2 Q. M7 B) O! {
  [% r; J8 w8 |1 h+ ~8 a+ z7 G
    setup-cars
% H. i. Y* B/ ?/ R5 \    set-car-color; m  @$ |. y* V7 n/ Z
    record-data
5 D1 A9 D8 {9 q) x/ k; n6 I  ]
# b# h- S- M* J" Y: C$ W: w: t+ _+ A, o& a. D9 S
  ;; give the turtles an initial speed
9 r2 I  K, z* K/ y9 d  ask turtles [ set-car-speed ]% h+ f4 f7 k9 v$ y6 L0 H, I- }  p

; c# ~# n' H1 s: S* x# X  reset-ticks1 F/ b1 S4 D3 H8 k& k* a7 w- i( H
end
9 l6 [6 I, o/ y1 w+ ?5 {
  w& }1 r  T2 `- Q, u, Q3 S;; Initialize the global variables to appropriate values8 D2 c1 w  {% B7 R
to setup-globals
5 K! q8 E  l) Y, Z9 z  set current-light nobody ;; just for now, since there are no lights yet' v2 [! G1 a, x7 G2 t
  set phase 0+ g: H5 w' B2 T( ]0 j
  set num-cars-stopped 0
2 D! T$ J* E3 i: X  set grid-x-inc world-width / grid-size-x3 c- ^1 c! p( L! w& ~' S6 g$ x
  set grid-y-inc world-height / grid-size-y
9 K& i7 B0 o) P4 @# t0 ]+ C
) f" T1 u9 M2 Y# A/ ]) P  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ r, p! _, ^) B8 G6 R8 H
  set acceleration 0.0993 [, k) ~  K. u4 p5 z; H- M
end! P( v- K7 l% d6 r' t

, _( W! o# h9 I;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 {& P9 ]1 b7 B0 s8 ?' j
;; and initialize the traffic lights to one setting7 n4 W. E0 E2 i+ q
to setup-patches
, p6 l" d( T( y% s+ M1 J  ;; initialize the patch-owned variables and color the patches to a base-color
- w! @! p" d0 M! O  ask patches. g) Z0 |- v& T( m' S0 d1 `* @, ~7 l
  [
1 ?( v5 z, m0 x( e4 r0 g* u/ h    set intersection? false4 [" E8 f* C, c
    set auto? false! Z1 P) y- j5 ~4 t, Y& g! Y) R1 t4 C# a
    set green-light-up? true! R" s6 V# \% Z; d
    set my-row -1( b  M' |1 L% g8 y, p& |* o+ o. S
    set my-column -1
7 @- t- @0 b2 E* R    set my-phase -1
4 W. s3 A7 Z$ p9 l    set pcolor brown + 3+ K/ F# _6 M& F6 o7 A! m
  ]* o) A6 u: A4 P/ f9 H, x: Q

. z3 o2 d# e$ m& v( `( Q  ;; initialize the global variables that hold patch agentsets8 n- n" Z$ e, t7 ~
  set roads patches with" |; F) |6 z! b  j* t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* [& f- r: }( m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 p. ~7 x  Y, Z4 ?+ m( `
  set intersections roads with
+ k5 `- J  R) P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ j" `7 ?2 h) ?: M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 x( _7 Q- J9 V8 w# O
* y& b1 A1 o. P+ B7 g  ask roads [ set pcolor white ]
% X+ c" t1 E- |9 X: ~# q    setup-intersections; c! n% M$ ~- h& S. @
end
/ y* d; U8 A# P; a- H% I- N其中定义道路的句子,如下所示,是什么意思啊?
/ ]+ `0 Q8 i7 {6 W4 u" k6 } set roads patches with0 F2 ]8 f% c" F$ F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# o* X2 V) C  z2 p7 r1 V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 T- Y4 M- B6 h" f2 z谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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