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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' ]4 C5 X% J; E4 X- {
netlogo自带的social science--traffic grid这一例子当中,5 u$ Y9 R8 P# [- M1 i
globals) I1 Z5 ^! G7 x6 `
[
( b0 t! p' Y' R  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* W  o6 }" L" `: z/ u  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ j7 Q* q0 J( w7 ]4 W  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 w6 Z( \. l" d% [6 e/ w% ~; J
                           ;; it is to accelerate or decelerate
" u4 S9 O" H7 P5 a: \9 G; W  phase                    ;; keeps track of the phase
: T2 r% p. O/ B; C" x/ g' G) p  \  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# c! Z6 Y4 S# k7 p4 s
  current-light            ;; the currently selected light
3 y& t) m/ E: N( Y- P) v+ h! h. K5 s- T6 @* O  I& I6 {( f
  ;; patch agentsets7 v! ~3 i4 ~& w+ b+ o* {
  intersections ;; agentset containing the patches that are intersections
- I+ l1 N* e: ]$ ^  roads         ;; agentset containing the patches that are roads. v2 h: F: r4 Y
]
" j( g5 g, l( F1 m- O0 ?' ?1 M/ w( d! {5 s2 k" \) X& s1 z+ k2 y0 M' n
turtles-own
& t2 ]  h4 b+ n[/ \) f9 G# x9 V  F' \5 ]; m
  speed     ;; the speed of the turtle1 X) [, X, ^* q1 U6 ^4 Q: R
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' U! B4 Z: n2 j4 a" R' F4 u/ F
  wait-time ;; the amount of time since the last time a turtle has moved
5 a1 Q/ J: A" K* n- M]
# U" d& ~5 _( ]; E* L. K: o2 M: x1 C2 Z% ~
patches-own
4 u$ D( j, o# v8 U5 h[  x8 @( H+ J- ^9 z: ]% v" F
  intersection?   ;; true if the patch is at the intersection of two roads( N! `  a+ G, C' X" l0 _2 l5 O
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# [! w1 D! i1 B7 ^
                  ;; false for a non-intersection patches.- F7 a  G4 o/ e1 v0 k
  my-row          ;; the row of the intersection counting from the upper left corner of the& U, Q" j& ^6 s1 E0 n& Q( L7 P
                  ;; world.  -1 for non-intersection patches.
, O. |8 G  \. f6 m+ z9 R  my-column       ;; the column of the intersection counting from the upper left corner of the
% R* ~% H# s) A) ]. L" M; s                  ;; world.  -1 for non-intersection patches.
1 J! f! I. {& e- A! P- {0 S. s1 x  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) y: t7 J9 f0 i+ \! [  i. |# U
  auto?           ;; whether or not this intersection will switch automatically.
% M3 d3 V& _& h0 {; R                  ;; false for non-intersection patches.4 z6 V+ t0 X6 a) d
]
/ }+ `2 D  b5 ~$ A  \0 {
/ M  N1 i4 K6 O0 Y* C! D& d* v$ c" m+ \6 j$ ~9 u, n
;;;;;;;;;;;;;;;;;;;;;;7 r$ L8 a, J. s/ C& Y8 I( p* T# o
;; Setup Procedures ;;% @) s' }2 }1 L. B9 m( A  @5 w
;;;;;;;;;;;;;;;;;;;;;;
& O* s, x0 L7 W& R  g0 y3 E% \- V% [' j
;; Initialize the display by giving the global and patch variables initial values.
2 e) A% k. f- n" L  M+ N8 w% F;; Create num-cars of turtles if there are enough road patches for one turtle to' B* O+ Q& b7 k) I. c/ }7 O
;; be created per road patch. Set up the plots.* U8 f6 R- T2 J1 M& g1 E* m3 ]
to setup6 T, D: P) `/ B5 Q, a9 L# T
  ca: H1 {' H8 L) n( E" }. L3 m
  setup-globals! Z- k9 {% u$ z3 U, ], [

4 K% |% A8 w7 \  w+ [# O/ C4 w  ;; First we ask the patches to draw themselves and set up a few variables
' z* U/ q# ]6 ]+ y+ U  setup-patches6 O" L3 e. |7 d  `9 q4 i
  make-current one-of intersections" s4 P9 k0 N+ w$ c  y6 S6 }
  label-current; R% P/ m6 j9 w3 y3 N

; i( o# W0 `7 H1 J/ I, X  set-default-shape turtles "car"# _  }8 I3 f1 x; K
% p' _  M( q8 X! D4 N
  if (num-cars > count roads)
" I% z2 K+ `6 n( n) H2 Y  [5 q5 h6 p" V2 J+ \. V. O: ^3 r
    user-message (word "There are too many cars for the amount of "
5 m* m, B( ^* P2 w                       "road.  Either increase the amount of roads ", J8 ^" K, ~, M" J! G  z1 [* P
                       "by increasing the GRID-SIZE-X or "
! g0 q4 D: m7 Q                       "GRID-SIZE-Y sliders, or decrease the "% ^' K2 w' O) L, Z
                       "number of cars by lowering the NUMBER slider.\n"' _6 ~( F3 ^# `6 h5 o4 l7 M* g7 q
                       "The setup has stopped."). L5 r, v3 J" m+ k! ~! q9 ?
    stop
/ s2 ]5 W+ Q4 b5 R7 s7 ~5 E  ]
  i- a7 P  c" k/ z+ _$ p
9 U6 N, L3 g4 I. ]  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  |! Q9 g; u: G0 s- b
  crt num-cars# {9 s3 [- e* g7 ^1 B4 V( O% s
  [+ x' A9 X/ q0 d, q- @% d
    setup-cars8 W% @$ O* J9 h( G. D7 _  R! R4 x
    set-car-color
0 r* |3 H. M7 @% e    record-data
0 x: z6 J: `: n6 k. A+ A  ]4 {1 `) P7 e/ n

/ `- o/ I" V  h& H  ;; give the turtles an initial speed$ U& Y4 w, A6 T4 O3 v1 k! e
  ask turtles [ set-car-speed ]
) J8 ~; z5 P/ g2 r
2 ~# C( Y- G' O* n1 B+ D. R" }  reset-ticks3 h+ h0 ^$ _1 Z+ h5 G
end5 p3 v) g* w: w* K2 b

9 \+ d$ S) U/ Z/ b( Z+ w;; Initialize the global variables to appropriate values
6 B0 }  n7 I2 Wto setup-globals
  K. ?8 i8 |3 X* Y3 W+ E0 D/ W. b  set current-light nobody ;; just for now, since there are no lights yet
* h  v# i# S9 Z; V  set phase 0
: Y% o2 e( [7 ?/ p+ F2 `5 a4 b# ~  set num-cars-stopped 0" A$ U4 K4 N2 q7 {% _+ }6 K
  set grid-x-inc world-width / grid-size-x
% z- W% s; S5 ?  set grid-y-inc world-height / grid-size-y+ y+ O' E% O' ^, ^  d0 z0 q' F7 J6 O

) n, Q0 i! {- }# Z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- [1 @1 \- Y' \& ^8 b$ k. D/ A- h
  set acceleration 0.099
7 K8 e4 M8 m% [9 ^end! k3 Y# @" p3 ?8 ^+ u
# U% S! n7 o, Y% N% l8 |
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& M9 y# ~: H# w& ^
;; and initialize the traffic lights to one setting
4 `0 @; q* E) A2 B. _to setup-patches
, U' ~8 C) x# i9 z  q! g# \, X3 o  ;; initialize the patch-owned variables and color the patches to a base-color
; q$ y4 u0 \) Y3 \  ask patches$ M9 Q( Y6 \9 o6 q
  [
1 h9 G- C# B: F& j9 g$ U; j    set intersection? false
* ?! Q* I8 m- E) r% Y+ W    set auto? false
* D8 ~2 L% K( }  ~# t    set green-light-up? true  G/ a9 J2 ]: P
    set my-row -1* y& V) |' U9 ^7 e4 ]: e! K7 `* H( l
    set my-column -12 r$ a0 K, s6 U+ m4 [9 D3 z* ]
    set my-phase -1
& A5 V" j2 ~5 r1 `5 h! b2 }    set pcolor brown + 3
( K% J. ]5 o$ E% z% l  ]
* R5 w4 S  A# e4 J8 j* \% X
- B* ^6 X% t7 i' t6 Q8 V  ;; initialize the global variables that hold patch agentsets- V# H% I% w+ y& W
  set roads patches with
  C8 Q3 x1 e. E! P8 S# G* U; ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 ^7 Y5 Z: k6 o/ A3 s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! s, ~7 M7 f2 T0 H: F
  set intersections roads with
, E- u& _# }' [  x: O& J* p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; g9 B* w. I# }& g" u! u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. `3 l* q5 u; ~
* n4 n2 H6 G& J7 B( M
  ask roads [ set pcolor white ]
  e( l, B' C' ^! }3 v    setup-intersections% v& J7 T! s! V# c' ?; P7 ]
end
6 j5 t" c0 ]* p% t: ?( a其中定义道路的句子,如下所示,是什么意思啊?  {8 J# l8 H8 N. _6 Q) }
set roads patches with+ ]. h* N  k2 R$ a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) @8 J2 g3 F6 H* A' h' q2 d* i% s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], R$ U, S1 a* G
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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