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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) y% @: @+ V6 p& c* a# }- Tnetlogo自带的social science--traffic grid这一例子当中,' i7 h' X( K4 B6 A
globals% j6 A! K4 A( }
[7 U6 K) d! X' Z5 O4 C/ ?6 E! b4 f/ }' e
  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ o" C6 P/ K* t% M6 g7 ~" q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction. J9 W: y; a* c! B5 k0 P% W# t2 s
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ R/ Z7 ^+ {' Y2 Y5 ^  B. g) s                           ;; it is to accelerate or decelerate3 g5 h2 P* S# ?
  phase                    ;; keeps track of the phase+ b6 d, t. {' P# Q5 A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 s& G' K' I8 v! Y  current-light            ;; the currently selected light& y8 u6 P5 X) O, B7 `, A
9 [' V. m1 ]. u' M4 D
  ;; patch agentsets
/ l, k8 c7 c% ^0 [( p: p7 k' \  intersections ;; agentset containing the patches that are intersections
, Q$ O) P9 B4 D7 c" a0 |  roads         ;; agentset containing the patches that are roads
: H& V. Z9 S; J* s0 ]]" K1 \7 S7 p% R& ~% U
* _+ Q' z, _4 h5 P  ~
turtles-own2 @7 u) m, ~* K4 I! Z& e% L  A
[
9 @5 i- j4 l( x/ e6 {- n7 p4 B  speed     ;; the speed of the turtle3 {! I2 I1 S% T( u
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# O! t  L0 t  _9 ]% H0 `( @
  wait-time ;; the amount of time since the last time a turtle has moved
6 q4 F9 N* {7 u1 f, ]& R* {1 G]. N4 e7 n0 x/ r: z' E2 q0 q
% B* Q: v; F6 u& k/ y
patches-own; j2 P& N7 _' l! R# d. M  G
[
' i7 z* B& a/ C8 s" c  intersection?   ;; true if the patch is at the intersection of two roads
) ^, q" z$ j3 s  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 D  U3 l+ u0 O3 z/ N1 b                  ;; false for a non-intersection patches.5 f4 e9 |3 I" h+ Y1 w& d
  my-row          ;; the row of the intersection counting from the upper left corner of the
& [8 [$ T8 h4 J0 [! S5 Z" Y) N                  ;; world.  -1 for non-intersection patches.
9 K& T; B6 F( J5 W) }  my-column       ;; the column of the intersection counting from the upper left corner of the, p4 n6 A: v7 X, R. p" K  Q- S9 J- }) O
                  ;; world.  -1 for non-intersection patches.
% ?; O5 J. h. W3 c$ |: |  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 E" Z) {: _* i" B
  auto?           ;; whether or not this intersection will switch automatically.
+ D7 C6 d, A% u5 j1 L, j                  ;; false for non-intersection patches.
' z6 \, X2 V' O: k. g5 _]9 ?- r6 e- {7 a& u3 n: u$ Y

) V6 l/ W5 H) l8 J5 E# m" t; m  {0 K  a$ A2 U1 ^* J1 @9 R
;;;;;;;;;;;;;;;;;;;;;;: a$ R0 }( ]: Y+ [0 }; C
;; Setup Procedures ;;
  k. F0 T" B* y;;;;;;;;;;;;;;;;;;;;;;2 g% a5 I, ]9 K$ Q" F! ], j

  x# K, X1 G4 m7 S' f;; Initialize the display by giving the global and patch variables initial values.
$ E9 ]: b/ M: Z;; Create num-cars of turtles if there are enough road patches for one turtle to
4 t1 m; M4 P# s! G2 A# p1 R;; be created per road patch. Set up the plots.
: m# Q/ q, R* A/ G9 w8 g9 Oto setup% [; F. i  p* w% V" {* @! Y
  ca
2 u/ [( n6 X; P. _" p4 m  setup-globals* S1 u) p! B; L2 v" f' Z  k

; Q4 g8 l9 C3 a' N9 e  ;; First we ask the patches to draw themselves and set up a few variables
/ C0 _  F4 k$ q" x6 z& M' }: \  setup-patches
9 x+ M- l& `( e3 B3 L( r3 G6 \5 O  make-current one-of intersections
) `* b9 u. t9 [# U6 \- Y% R  label-current* ^- z& s0 B, N* O) D
& O9 y8 _) f2 }" |$ S& }
  set-default-shape turtles "car"% {8 {  y/ m$ r$ ], F8 N

6 K3 C5 B+ B: }0 u+ S( h  if (num-cars > count roads)/ Z8 G& n- H- f- F9 T; n
  [; I+ p& z4 c8 ^
    user-message (word "There are too many cars for the amount of "
' O3 d. ]4 u/ }" }8 o+ v# B                       "road.  Either increase the amount of roads "5 I7 R: p7 Q$ j- s& q! Y# o$ o
                       "by increasing the GRID-SIZE-X or "
6 e5 ^/ D# I9 ^; U2 `                       "GRID-SIZE-Y sliders, or decrease the "0 t5 z9 D' h) e. o
                       "number of cars by lowering the NUMBER slider.\n"+ Y$ C8 X2 F; i
                       "The setup has stopped.")% W4 p  F- R7 D- Z' q
    stop
! p& K& F- C0 ~9 g/ B  ]
* f9 T2 `' b* D, X# r, Z. b5 W" ]1 F! H5 f" A/ Y& _6 I
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
7 S# e0 {0 _& [" @& r% a  crt num-cars
; j  S- m' v% a  [
9 t2 ?' @. ?, k& Z. ^    setup-cars
# ?6 C! X2 T/ B9 d8 o    set-car-color
/ ^, @9 V7 `7 }% B9 i4 T- `/ R    record-data! b' ]; H% h) y& z# _
  ]9 A; [: B$ V$ f8 e& ~
  q0 P- t: Z. u5 z- ^/ J; Z
  ;; give the turtles an initial speed
4 L. l1 w% Q2 K( I- o  ask turtles [ set-car-speed ]
4 f2 p. w6 D! E- j$ y& L+ l5 L: f. L9 K' q0 Y( _
  reset-ticks+ i% x3 @( T. \- ]' i  ]: }
end
3 x0 Y+ t+ }* ^! M* @( \0 X, ?( U6 Z7 z- @, _0 H
;; Initialize the global variables to appropriate values8 a' I( m0 n( R3 Y0 p
to setup-globals* O# {/ F8 Y( Y/ l
  set current-light nobody ;; just for now, since there are no lights yet! n; o; _4 a/ |
  set phase 0
/ G! K2 u) T) \! W  set num-cars-stopped 0/ a3 [! ^- y# l, x# f1 U
  set grid-x-inc world-width / grid-size-x
; t% v5 w. A/ U! i  set grid-y-inc world-height / grid-size-y6 O/ }9 {6 n. v5 N# R4 ]  I, ^

, m+ _+ a4 R; s+ f0 u. A: ]  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ R6 B; x4 }' K3 U. y3 j
  set acceleration 0.099
1 T( k# H! X1 `end
- L# @; T  N6 }; B" G9 D. @3 [
1 G( C+ L; r. ?" U% Y$ D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. O6 Z; l5 H; R. U5 x. Y* j;; and initialize the traffic lights to one setting
( |7 g' R% f3 E+ |4 qto setup-patches/ r, q- \4 y8 v; v
  ;; initialize the patch-owned variables and color the patches to a base-color
3 K8 t4 G+ T+ N$ M; `8 @. X  ask patches
" C0 y  }" d3 b0 V. p  [
" Z0 M. h* g, e    set intersection? false
8 S7 G; g# ?) o1 F- e$ }    set auto? false% [0 }4 ]3 G& D" B  z
    set green-light-up? true- D3 g! W4 e! U$ Q
    set my-row -12 n0 u8 E2 ^  t: A  w- B
    set my-column -1
: X9 {' b/ d/ V; j$ @/ n    set my-phase -1
- l, P& ~! n) H2 d8 S    set pcolor brown + 3, Q7 b$ O5 b4 z3 B7 T  N
  ]
. R7 z+ c5 Y6 R4 g% n1 k4 b( p9 K' {- _
  ;; initialize the global variables that hold patch agentsets
( x+ q& j: j3 T  f! n  set roads patches with6 \+ c2 @5 C6 t6 B) Q3 j7 u, M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" `! ^9 `3 ~) ?& G" O/ j' ~# z) d5 |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- r3 |8 \4 Z" U/ s; X  r  set intersections roads with$ p2 k1 ~8 ?- {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 `- L+ p6 P1 J6 V! e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% K0 @+ ^) k0 o
* M5 V; {: l/ E% v7 r  ask roads [ set pcolor white ]( Q9 ^/ C0 O4 F2 g
    setup-intersections
, k3 ]* m  Q  V& b. B( |end
) k: K/ ?+ Q/ n! N; @其中定义道路的句子,如下所示,是什么意思啊?+ w' Q) z' |+ z
set roads patches with
! V, ^& v" y6 L& }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) z$ ^' O3 r8 d: E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ I2 x! r: L  w$ _4 w谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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