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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& v0 e. o' B. @ _' y, u
netlogo自带的social science--traffic grid这一例子当中,, `/ [$ B* R, z+ J+ h; `
globals B! l2 E. E: _5 E; E+ _7 A
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grid-x-inc ;; the amount of patches in between two roads in the x direction
+ O) u6 Z5 w" O, }1 r# y8 Z grid-y-inc ;; the amount of patches in between two roads in the y direction2 d4 X5 C- w s _/ Y
acceleration ;; the constant that controls how much a car speeds up or slows down by if
9 @0 ]( m5 v0 ^# y! N3 ]: I$ N ;; it is to accelerate or decelerate8 f+ P o' b* d
phase ;; keeps track of the phase
0 E5 ~, Z4 D5 M5 o1 @$ D4 z! S3 c3 O# k num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure4 M$ h: N3 B/ S5 m
current-light ;; the currently selected light2 j. ]' o0 f% T
/ t9 s# p. w; m: c& u/ N ;; patch agentsets6 O0 r4 |3 a: j+ C& X
intersections ;; agentset containing the patches that are intersections* v. U7 [& _: Q' ~; |, ]. _
roads ;; agentset containing the patches that are roads9 _/ z$ H* L6 A* N
]
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0 {9 k7 b, q" y8 Fturtles-own
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2 W" S6 K6 z2 r; X speed ;; the speed of the turtle
. U' g" C! ]5 J up-car? ;; true if the turtle moves downwards and false if it moves to the right
' s$ S5 c5 M' i5 X8 X# O wait-time ;; the amount of time since the last time a turtle has moved
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0 b2 |* [+ T9 [2 U! \% X7 O
$ ^$ S$ c0 `% S( {patches-own
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% ]# N! M6 b& p# }' T) S `9 j* m intersection? ;; true if the patch is at the intersection of two roads: E" m& `/ e8 A3 O; u: z
green-light-up? ;; true if the green light is above the intersection. otherwise, false.$ G$ S ]" ?# k/ i$ b- a5 M
;; false for a non-intersection patches.
$ h/ ^; G4 p( V- @$ S my-row ;; the row of the intersection counting from the upper left corner of the
- l* j3 \. b- O' H ;; world. -1 for non-intersection patches.
: O6 j" F7 ]$ C my-column ;; the column of the intersection counting from the upper left corner of the/ a. k" _) E1 V% p$ L6 t
;; world. -1 for non-intersection patches.( u4 t$ G% B0 C0 O
my-phase ;; the phase for the intersection. -1 for non-intersection patches.* v* e9 @9 J9 ?5 u' W/ P
auto? ;; whether or not this intersection will switch automatically.
, w' u+ Y. o$ n @. p% Y" }; j ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
; q( h! X2 m, f. s* x* x4 R" d& Y;; Setup Procedures ;;6 v0 u7 Z; z, F! p4 ~( i5 `0 f
;;;;;;;;;;;;;;;;;;;;;;
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1 e- ]/ {; w; ~+ d. L" u0 F;; Initialize the display by giving the global and patch variables initial values.2 ]- m, n O% b4 |4 |% f5 @
;; Create num-cars of turtles if there are enough road patches for one turtle to
3 x/ t6 S- X/ t& `3 W;; be created per road patch. Set up the plots.
4 i7 o7 K) ]8 L. T; H4 Vto setup5 I2 S4 \/ F0 g' a
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setup-globals
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;; First we ask the patches to draw themselves and set up a few variables6 b4 {6 G* g( T; W/ n$ ` X P4 r
setup-patches! p% \" B6 Z- O- j5 Q. H0 ~# X u
make-current one-of intersections& u2 G( F$ Z& Y; L4 c) D( J
label-current
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3 V" ]6 ~* A/ s$ h set-default-shape turtles "car"# c; {# f5 o+ f; o
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if (num-cars > count roads), s$ ^, \$ x- K5 A! m, u2 w* {
[
5 ^" I# M9 Q" _ user-message (word "There are too many cars for the amount of "" ?9 W; E! i8 u: h: a Y
"road. Either increase the amount of roads "$ {9 L( X, T: ^/ r# t+ ?
"by increasing the GRID-SIZE-X or "/ g" k- A7 B: U
"GRID-SIZE-Y sliders, or decrease the "* F) l+ o; f: U0 I ]9 Y% \& o- w% u
"number of cars by lowering the NUMBER slider.\n"
9 r( c1 |) L4 ^ "The setup has stopped.")
; D0 I: `3 d- S1 \. {) w7 S stop7 k$ ^3 r8 {# S8 {# h$ E
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) Q6 s0 N, j5 l+ c" f: e* K; U ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 g9 \+ m, e) A6 A: N; x* e
crt num-cars
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; R8 b4 f9 \, m( J! d setup-cars5 d1 T' G+ G8 s( k
set-car-color- \& v6 j1 U$ ^2 W! ]- O, j
record-data
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;; give the turtles an initial speed
. [7 Q; X) c$ K; W& P9 P4 h ask turtles [ set-car-speed ]; u5 s: t4 L: o3 A+ }0 N
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reset-ticks" z. s, G; ]" r6 R7 j* U' C
end1 p% C) T+ X& z9 c/ s
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;; Initialize the global variables to appropriate values: }3 K ?, D+ n/ ?
to setup-globals. U7 C' `4 w2 G; B/ Q. M
set current-light nobody ;; just for now, since there are no lights yet
! H6 S2 \/ H4 z. d3 p8 v' |* J set phase 0
! k5 I* P$ G7 U$ r# S* y$ b# _ set num-cars-stopped 0
2 ], {$ R7 y e0 f8 T7 C set grid-x-inc world-width / grid-size-x6 T0 s k) ~2 y/ e/ R& |" ]
set grid-y-inc world-height / grid-size-y
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( O0 X3 D6 Y `7 N) Y- M2 @ ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ Z& r+ R ~/ ~( o set acceleration 0.099) I/ ~ ~/ `8 w5 g! Y; U- N, @
end {4 K' T# s0 p1 z; V* P
$ W( x& D/ r" {$ A* ?;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 F$ h' V5 Z. ^ P* a& p
;; and initialize the traffic lights to one setting& a8 @7 q* r! e: j+ V2 n
to setup-patches5 Z4 [# [9 k8 W3 m7 w9 f
;; initialize the patch-owned variables and color the patches to a base-color
* {; E% Q: w* F1 b ask patches9 M* k S" j- \: L& \9 @" u
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set intersection? false
' H" _1 u. f8 H set auto? false
5 H1 ]+ p' x! v* m$ s U( ^ set green-light-up? true
( G3 z3 F& R# v set my-row -1
2 d' q4 {. A8 l* N% \ n8 O set my-column -1
( i* J0 b; q) L5 l& u; } set my-phase -1
: |* E+ U: S# Z! Z set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets( Y7 Y% C2 z& N# p% k( \. ~+ @7 t5 v. w
set roads patches with8 N9 c# z9 h% m2 N. S" r
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 G/ [0 d3 i) _6 I0 y0 D9 k
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' Z7 Y' C: n" Z* s4 D set intersections roads with) a: A4 ?( l/ ?% o- |/ p
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 y7 |. \4 H3 T( J
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ m. @4 t0 T) B
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ask roads [ set pcolor white ]% `9 q; q, @# _0 H
setup-intersections
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) G- [: Y- |7 U" p0 f1 \其中定义道路的句子,如下所示,是什么意思啊?
; u. s0 F; z* [( S/ n set roads patches with4 T% K! A1 E3 ~* m+ c* P. a
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! X2 |, _9 Y/ e' D. p F: W (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 ]3 j Z/ {% Q) B
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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