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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 c! F( E  }4 V; Rnetlogo自带的social science--traffic grid这一例子当中,2 R7 q; d+ I9 q& Q
globals
/ H: a! o/ Z# _0 k7 e: Y[
9 H4 C7 u2 E4 T( _# t! L8 O% a  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 @. W1 W) I$ h3 s  J! I  grid-y-inc               ;; the amount of patches in between two roads in the y direction
, ^% p( P5 B: v+ p3 a  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 j" e/ y3 t* [& G, D! N6 A0 E* |
                           ;; it is to accelerate or decelerate
9 L% S: w" [2 v1 l1 j  phase                    ;; keeps track of the phase" g% X; Y5 V8 T2 C
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* @3 ~8 H+ S' q8 b* b2 E- ~6 ?% K
  current-light            ;; the currently selected light! {7 G6 c7 T" [* q1 j  c

5 w+ O2 c8 W# Z& [& f( B$ F" l5 O  ;; patch agentsets
) Q! L9 y  ~1 u  f/ H  intersections ;; agentset containing the patches that are intersections
$ Z; j: P. ?1 k9 s! z  roads         ;; agentset containing the patches that are roads7 w  G% f8 E4 q2 @5 ]' q4 a
]
3 ^9 J. e, U1 I
: a# J1 D" O6 b% ]9 [9 yturtles-own
2 w. K/ g  A2 h4 S% W  j[
; Y6 M) U0 b% E5 D8 q6 |# ^  speed     ;; the speed of the turtle" Z! @. B- \) n4 ?# V
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% O1 Y8 x/ s9 _; Z
  wait-time ;; the amount of time since the last time a turtle has moved
) @' X* }- k# h* d, B]5 l: L$ I) P  \+ O- H
3 N& F- d/ Q4 T' Q4 }
patches-own
. L: K  f! G0 b/ ]0 M6 G[: A4 V2 ]5 w: [; A% m
  intersection?   ;; true if the patch is at the intersection of two roads! G& y! [2 ]9 N0 u
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
4 c$ j( F! }' l5 j# w- c! z( M                  ;; false for a non-intersection patches.
7 Z+ @, c7 n- `  }. R- E3 \9 }8 K  my-row          ;; the row of the intersection counting from the upper left corner of the, x5 A6 t5 U7 r# M' ?1 w' a: P/ Y
                  ;; world.  -1 for non-intersection patches.* {& n' }8 n6 p, e
  my-column       ;; the column of the intersection counting from the upper left corner of the
8 g8 g8 n+ a# e, o! B0 g! D: z" W                  ;; world.  -1 for non-intersection patches.# o( q" Z" w! M
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 |9 f: X6 X6 A4 s
  auto?           ;; whether or not this intersection will switch automatically.( _9 I: A/ q: n; o+ ^% [
                  ;; false for non-intersection patches.8 W, U4 f* E; h0 x; r6 d$ Y# Y
]( Z9 R9 v6 o9 i8 u! P7 v3 d. q

3 b: C7 U% H2 F/ g4 q3 e' f" X8 c! b& X% U( A% {( L6 x
;;;;;;;;;;;;;;;;;;;;;;( X. w) \! A' ]. f0 |. g6 a. K( \
;; Setup Procedures ;;
: O7 ~( i& u( ^0 H, [) X% N* l;;;;;;;;;;;;;;;;;;;;;;4 ^0 s4 j5 z5 I5 s0 h2 z
$ F; X9 o# Y, F5 m
;; Initialize the display by giving the global and patch variables initial values.3 h- [2 q! H2 M( U/ L5 q7 r1 B( \
;; Create num-cars of turtles if there are enough road patches for one turtle to
! J- }1 g5 m6 U( L4 M! Z+ x; V7 j;; be created per road patch. Set up the plots.( B6 T* Z' \$ h. F% J
to setup
* F$ l! E! D; e* o4 b# \9 `  ca; f; x6 E+ w3 J
  setup-globals
3 o# J' }4 p( p; P
4 q& V; a- d2 g: z9 L9 h  ;; First we ask the patches to draw themselves and set up a few variables
3 l+ m8 j+ d/ p4 v9 W  K1 B  setup-patches6 A, s- s, z+ v* M; J3 y+ z$ {1 T
  make-current one-of intersections2 y" D: X/ E1 y, ?5 q1 D1 }
  label-current2 N3 Q$ W/ z9 g6 ^) Y

: m& t& X, [0 X2 D/ g3 x8 N+ O  set-default-shape turtles "car"
2 }" k, _  t! l. {& R) F1 G: g5 ^5 j
: D7 b( [. I# L1 ^+ C  if (num-cars > count roads)
: z6 x% w; s$ B1 A7 F  [7 F8 ?3 @8 ?+ i( M( V
    user-message (word "There are too many cars for the amount of "! B& Q% G( c; |5 V, T8 E3 \- s
                       "road.  Either increase the amount of roads "
# ~- Z" a' q: f0 p3 M                       "by increasing the GRID-SIZE-X or "
, n7 c) v! Y$ [, _3 Y( t                       "GRID-SIZE-Y sliders, or decrease the "9 u# F9 @5 {$ o- C$ e: }; n
                       "number of cars by lowering the NUMBER slider.\n"
" m. j: o4 \* @4 V                       "The setup has stopped.")
% k! j0 Y) K( O4 U. Z    stop
3 a8 p0 C* n  n; S/ ~. P( w" N  ]
, A# c6 z: N  Q" E- {
( {. T6 ?% e$ Q: x" \  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: R+ s) r" }2 B! f1 B
  crt num-cars& B: x1 z3 f2 u
  [
- G: G5 Y& u2 e! ~1 h! v! ^9 _    setup-cars
& A/ N( Z& U# A    set-car-color7 G4 ~# G% x# L! u
    record-data
/ J( a' m, ?) j% ^+ J4 f! b  ], ]$ S9 o! q9 O" q; q6 {
0 h8 \0 r2 h  o' @7 h4 o& U+ U2 U
  ;; give the turtles an initial speed+ F; v9 e1 A$ v/ X: d$ G) m. R
  ask turtles [ set-car-speed ]
% H3 J( p1 J0 F# e$ }% [  o& n& e
' p; _) G/ f) [/ ?6 s& ~; Y  reset-ticks0 F7 r8 W8 X; a/ F$ S. F! T
end# ~$ C5 [6 E: f" O

) H) M+ a) ]5 H% v% C  X" E;; Initialize the global variables to appropriate values& k$ Z9 g5 y+ W
to setup-globals
1 X; u0 j+ |" p  F% @$ G7 B  d3 T2 d1 _  set current-light nobody ;; just for now, since there are no lights yet0 u; \7 G3 i% T9 O! B- t$ v; `0 ?
  set phase 0
# q) M. G4 [1 t4 t% u# ~  set num-cars-stopped 0
# }* l; I( a7 r" M/ _) B( Z  set grid-x-inc world-width / grid-size-x
* F; P6 Z4 O. x" t! ^) v  set grid-y-inc world-height / grid-size-y
7 b( @2 x7 ~# d8 p9 N% I
: [. R* }) |! ~3 _) N2 ^, N  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 A0 x3 r5 s" s5 e& T
  set acceleration 0.099
, m: R. u+ D2 T' y+ I. T. ^; S3 }end% J" B  N, i' v- _

/ u' B- l  H% n5 z;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 X7 r+ e; p% O, _5 ]8 r: T
;; and initialize the traffic lights to one setting7 k) n% l! [9 l1 D0 g
to setup-patches
. d5 L+ u5 n6 F6 @5 |5 N  ;; initialize the patch-owned variables and color the patches to a base-color
( m9 v; _; o7 V$ ~; u* g8 ?! U% {  ask patches
3 S" T2 f0 X: ^9 l$ |  [
' A% P! c0 C& m    set intersection? false
% q" `4 L0 ]0 w% r! N/ P    set auto? false
, A4 ]- y8 X4 x6 j( F- \    set green-light-up? true
6 F# C. z! [6 U3 p    set my-row -11 F5 T( U( T) W
    set my-column -10 U: @. w/ q# x: a
    set my-phase -1. k) g; Y+ ~; X& t
    set pcolor brown + 3% y& n) k# a; |/ O5 f1 c
  ]* a+ b" N8 ~, _3 v+ e( ^

# ?" G9 C9 k! }) B1 U  ;; initialize the global variables that hold patch agentsets
/ i* E$ n8 ?- r  set roads patches with
8 h; w* M# Q# A; I5 `1 I! P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: ~4 X& ]0 y( S7 }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ o% j/ X* O, C  ]
  set intersections roads with0 j* P* E+ {  Q  G* D; F" [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 I, H. Z2 L: z; e+ f8 r9 h. V2 W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' K4 f$ N+ b) Z$ c
; [( @2 V# n  }5 I$ ]* K" l/ w" w6 Y  ask roads [ set pcolor white ]4 C4 Z) @/ V' F8 _& W  N7 Z' }6 }
    setup-intersections& @9 R6 f% L! T' i; j
end& L; D4 q7 G7 ~! c6 Q% R4 S$ G
其中定义道路的句子,如下所示,是什么意思啊?
; v4 \1 c& J' ^7 l8 Y7 u2 `0 Q set roads patches with) T: Z: t) J4 }1 _1 v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# Q( G/ E; Q, r9 x5 V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( o7 a# e: h/ F8 u" p  ]2 P谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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