设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10701|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. u& ^+ J- l( x, gnetlogo自带的social science--traffic grid这一例子当中,; q( U4 x, }2 M6 A
globals4 N( W8 U# \+ [, g: t
[5 Z; W! V, z8 m$ W8 K$ ^
  grid-x-inc               ;; the amount of patches in between two roads in the x direction: h7 h: ]& E4 t; ?( |' e: U
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  b: d& t# B7 K, K  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- D- u2 ]  Q0 a& ]" i7 t5 O
                           ;; it is to accelerate or decelerate
+ Z) a) Q4 f" k/ x% r  a$ s  T  phase                    ;; keeps track of the phase
, X& m& O2 b* u$ H6 f; }* {  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. S. x' t/ m! o# I* y  current-light            ;; the currently selected light
5 u. g9 i  A/ U' t6 o3 L9 _, Y+ u  i$ L+ u; F: x: r$ S
  ;; patch agentsets8 ], u$ p8 G. z/ E
  intersections ;; agentset containing the patches that are intersections
9 X- a2 I  x. t  roads         ;; agentset containing the patches that are roads/ L8 F" w0 y* w7 c: A% A
], _. C" i2 B$ E& U
7 j1 ]* o9 g9 p! u" u5 f2 n
turtles-own
# k% w" u# N8 P) Y8 z4 M[
" \- Y# O( U/ H( G* ^: W  speed     ;; the speed of the turtle/ b& q' \; z# D' U
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 d) p5 `$ t5 L& P/ X) G1 T  wait-time ;; the amount of time since the last time a turtle has moved/ h  N5 q8 |9 L4 F/ a
]
+ _6 M* L5 u3 U8 i! L2 A0 Q# Z/ Q( X8 v$ }, |* J  C
patches-own
! \/ ]% A7 d" s[
( g3 r9 ]+ A4 i& F+ ^1 L4 X: X6 C% K  intersection?   ;; true if the patch is at the intersection of two roads" ?# j$ h, G; ^/ @1 t, w. m: p+ B
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 ^2 Z: F0 `+ r% m4 x
                  ;; false for a non-intersection patches.9 x6 m' J( m5 }9 R  ^6 D; M( i
  my-row          ;; the row of the intersection counting from the upper left corner of the" s  e: X- k, Q, c7 T8 g1 M
                  ;; world.  -1 for non-intersection patches.+ Z5 l+ T& z1 v( m
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 M7 H$ Z. E6 a, b                  ;; world.  -1 for non-intersection patches.9 ^. Y' j7 X, s) W6 m
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' S3 N6 t) g0 l! L5 g* p" v9 x  auto?           ;; whether or not this intersection will switch automatically.
% a* \: b- @- x& M                  ;; false for non-intersection patches.
; b: D$ C- @4 N6 o]
  G3 l* d" `* n* U# y: P: X+ n  l* l( T6 Y9 z* H

3 U3 J* t8 ?( `3 B! ?* w;;;;;;;;;;;;;;;;;;;;;;, n+ k* p8 w  F# X
;; Setup Procedures ;;
+ S2 U6 Z9 w% `9 s2 r;;;;;;;;;;;;;;;;;;;;;;& `( U2 E9 h6 [; m
. _) F1 q) y& u. I3 i
;; Initialize the display by giving the global and patch variables initial values.0 g7 d4 ]' _, e# ^& ~
;; Create num-cars of turtles if there are enough road patches for one turtle to
3 c/ x/ N. Y) _5 l+ ^* P% a1 n;; be created per road patch. Set up the plots.- U" ~) \5 i/ s6 n3 _7 c" A+ N
to setup0 A9 s6 h1 j7 s4 [7 a
  ca; A* v- W1 Z: k, m, V/ [" `  g
  setup-globals
' _$ Z2 ]2 z& H( X5 s* ~! e& \# ~- z, W+ e4 ~$ F
  ;; First we ask the patches to draw themselves and set up a few variables
# m, d8 {7 ]  C( u3 \7 R+ l: |3 |  setup-patches
( ^8 m- R: u4 J6 }. X8 f! R) [/ P3 b5 o  make-current one-of intersections) U; v7 W! A' z0 Z% P' `4 O0 [. F
  label-current+ I' N" D* P- m5 O' ^2 z  [

* A/ d+ L+ l; z; T; R  set-default-shape turtles "car"
  |, C9 L/ {8 m
% w. Q6 w& v4 L/ H: c6 D' W/ q  if (num-cars > count roads)
0 j3 o/ _4 p0 O0 N  _2 v  [7 |, o/ x, e: M
    user-message (word "There are too many cars for the amount of "& @! v# u3 @$ V# Q2 a0 O' Q) |
                       "road.  Either increase the amount of roads ". L  W6 ~% d! ?
                       "by increasing the GRID-SIZE-X or "
9 ?7 V, |4 O; U                       "GRID-SIZE-Y sliders, or decrease the "
0 Y0 ]0 Q6 h6 l( t5 L7 c/ H1 i                       "number of cars by lowering the NUMBER slider.\n"$ A& }  L7 {& M
                       "The setup has stopped.")
9 S# k1 _( e. a  Z( ?( m    stop  i2 ?0 X) v3 b, d9 g0 K' ~5 ~
  ]
# @% m# C( w, \+ s: [9 v$ }& |) ?# n5 ]
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 V; L* }0 P0 `
  crt num-cars- U4 }0 S; j8 b; e
  [
# h0 \: g# p( d7 z, U& [    setup-cars( V* ^4 r3 c4 k9 S' y* P2 S/ f
    set-car-color+ g, ]6 u9 E! P, `9 ~+ j& Q) r
    record-data' t# _  w# t) d, P- [4 Y
  ]! ^/ b1 X" m) I

' S* v6 }/ A+ }( u  ;; give the turtles an initial speed
" ^) j5 O* K4 R! y( ]7 v- [+ e' a  ask turtles [ set-car-speed ]% k& m' B; w6 ~3 D  C/ P& C

$ A- i0 D) D7 e. m  g  reset-ticks
" Z' s; _7 f' U7 \) eend
+ O" X3 j4 `+ z# Y$ }  e4 A! c4 c& i/ d5 Y( u
;; Initialize the global variables to appropriate values2 E7 T& [# q: j/ p1 W4 t, K$ F% z
to setup-globals6 e) p( Z8 P6 ]
  set current-light nobody ;; just for now, since there are no lights yet1 J4 e4 `6 q( E4 I
  set phase 06 O7 t2 K& p/ I* s$ [( d
  set num-cars-stopped 0; R! k; a' x# ~# ]+ `( v
  set grid-x-inc world-width / grid-size-x0 I2 N" s! ^0 @/ A2 V' P! u
  set grid-y-inc world-height / grid-size-y- @' ]" s; H7 b

  i( Z# c' g3 w( t  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" ^9 t) i& X8 A8 o: f$ s- I8 }
  set acceleration 0.0998 O7 C! ]) H2 z
end$ R; |  m. ~* x
  f1 ^: h6 W5 P8 n0 w0 X
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* s  k( M$ w8 W. V/ J;; and initialize the traffic lights to one setting: }/ g) t) x6 p& c2 ~
to setup-patches
" X1 S* j/ R  H# H  ;; initialize the patch-owned variables and color the patches to a base-color% o4 s! J  C! o  g& A+ S% V
  ask patches
3 n/ P" G/ N2 J8 @, V. S  [
% o& N4 s% ^6 C: q+ ^& T7 J' t$ v( ^9 v+ _    set intersection? false
1 o, T, Y, I9 I0 a1 F% e! g& g. Y$ |    set auto? false  p' o0 c# u/ L
    set green-light-up? true
# z: T7 s3 G* |# ~2 H6 G/ i    set my-row -10 |6 T3 h! M: |4 K) x
    set my-column -1+ u9 n9 c+ _- E. o! i0 L. Z
    set my-phase -1
1 a: P% Y: i8 i8 q" U' ?8 t    set pcolor brown + 3
( z8 Z, j/ e3 P  ]
& L* p# e; \0 p  f  X9 p0 H% C$ S8 Z- k" [
  ;; initialize the global variables that hold patch agentsets! W  w  j- S1 m1 D) J  L
  set roads patches with
1 i* d2 H4 E" z2 z. H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ _. x% f  Y0 G; l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! F9 A1 G' I: D  |% k' h8 o8 T0 x& ~  set intersections roads with1 n( I' ~" o% v) ~/ E2 a$ _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, w" |2 T! z9 X" z0 l5 H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], u7 ]6 k* m  u1 T0 G- f

2 I8 G. O. w6 ~6 h. S' H' D1 X  ask roads [ set pcolor white ]
, x: S; Q) ^" k. ~' u; T$ `    setup-intersections
0 S/ ~% x6 `5 q( yend
; K7 T# j! w! d$ o+ r+ d其中定义道路的句子,如下所示,是什么意思啊?
; C; X; N6 i' @3 ?- F. O  n set roads patches with* m+ z1 d' l  P/ s& ], ^2 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. o$ W# h) u. }* e* H/ @0 I$ v. ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  v# w8 H5 m) X6 z  p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-21 03:40 , Processed in 0.012603 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表