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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# d+ E* i8 B" t% ^9 vnetlogo自带的social science--traffic grid这一例子当中,$ P! h+ R* Z( M. ?
globals0 `7 x& E) }4 a6 m6 [, i+ k
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! z! t% k/ N- E) z9 _6 q grid-x-inc ;; the amount of patches in between two roads in the x direction& S! I; v6 U2 d m! V. F) c
grid-y-inc ;; the amount of patches in between two roads in the y direction( T$ c2 e+ b% i( A5 c0 v5 D" z4 p) T: E/ G
acceleration ;; the constant that controls how much a car speeds up or slows down by if3 L2 x' B3 m/ T9 s) A
;; it is to accelerate or decelerate
) A# R% I1 O4 x6 C& {. Q! j9 j! o phase ;; keeps track of the phase5 F2 \8 G+ \8 R. R- S# o
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure! ^ X' [! k7 Q: s6 B) z
current-light ;; the currently selected light5 |& Q1 q ~# S
# D$ o3 M9 f5 }; W& ~& S- i ;; patch agentsets
) F, [7 z. Z, R intersections ;; agentset containing the patches that are intersections
+ r/ W/ }$ m$ E" m1 L$ y roads ;; agentset containing the patches that are roads# c- U$ L/ s$ F) Q3 Z
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turtles-own
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9 f# N( u8 V0 i; X5 } speed ;; the speed of the turtle
0 r3 ^. B* L4 v up-car? ;; true if the turtle moves downwards and false if it moves to the right3 p+ u% e2 p$ H. q6 I; ?- P: b* h
wait-time ;; the amount of time since the last time a turtle has moved: D& C3 |2 }& X0 |+ H9 v
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patches-own# o% |. A1 f/ A5 i
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intersection? ;; true if the patch is at the intersection of two roads$ O- @& X6 u$ I
green-light-up? ;; true if the green light is above the intersection. otherwise, false.* @5 a; P9 P* Y# s; `) i# Y
;; false for a non-intersection patches.' s L0 U) L$ n i
my-row ;; the row of the intersection counting from the upper left corner of the) F$ ~6 D2 M* n
;; world. -1 for non-intersection patches.
. U P3 D" j' Q i5 x Q6 z1 I my-column ;; the column of the intersection counting from the upper left corner of the" t6 g2 }' f6 V/ z H! U4 H" l% s& r
;; world. -1 for non-intersection patches.+ w5 ]- P @* g5 x5 g6 O: r
my-phase ;; the phase for the intersection. -1 for non-intersection patches.$ v5 N. s5 {: D% f! A, Z( f; T. h
auto? ;; whether or not this intersection will switch automatically.- }( q! v4 p3 m$ `( ^9 Y
;; false for non-intersection patches.* a$ O( Y6 g: |5 j
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;;;;;;;;;;;;;;;;;;;;;;
8 ?3 e0 v7 A; ~, }# s;; Setup Procedures ;;& w$ Q# s) D$ W) @& b+ c
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;; Initialize the display by giving the global and patch variables initial values.
& L* l6 R# F$ l5 R% v/ w; g- E;; Create num-cars of turtles if there are enough road patches for one turtle to
' F6 E! \3 I( F. e, s9 |;; be created per road patch. Set up the plots.
$ Y1 ]( J. i* H! A5 vto setup* b4 f7 J4 o8 X: B0 ^* z
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setup-globals" Q H6 P* X& R$ O% I
- D* f+ D% E, \* T2 T( W, I ;; First we ask the patches to draw themselves and set up a few variables4 z7 e: B) Z' B
setup-patches
: Z% J t) E) g8 \+ V- ] make-current one-of intersections
1 o2 ~8 ?, W& N label-current
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5 X# V+ x% [& f% z2 K set-default-shape turtles "car"
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6 y' g" x* R# l3 ?. a/ T if (num-cars > count roads)& U, `! R6 d& ^: d% {. `( J
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& u! p2 s# d! n- F user-message (word "There are too many cars for the amount of "
+ l, o' `2 i4 C9 \6 j$ Y" b "road. Either increase the amount of roads "- P3 f8 E: k) y3 `- M
"by increasing the GRID-SIZE-X or "
% b+ y# x' A7 ?3 l "GRID-SIZE-Y sliders, or decrease the "
: ^- R$ }" ^: B, E$ X" s "number of cars by lowering the NUMBER slider.\n"* t8 j+ J4 g! B- L% u7 y* W, [
"The setup has stopped.")+ S C& D8 B6 }) f8 q' x6 b
stop6 p) F5 [3 l9 C5 Y$ d
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) ]7 Y" u4 G1 X ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: Y- c% W" }' {5 {9 U5 ]
crt num-cars+ h$ J8 ?# x. t
[
$ ~( G8 N5 J: K% w0 A setup-cars
+ Y2 ]+ U. @! `) O+ [1 X+ F4 A set-car-color
3 w# s. j x6 J record-data- v% b) j. ]( ~- d/ G
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;; give the turtles an initial speed6 M# Y _4 O& H
ask turtles [ set-car-speed ]* P n* z4 D, D, v: ?; f
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reset-ticks0 y0 m& b4 L% M
end* Q; R$ B% K1 j
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;; Initialize the global variables to appropriate values
( T4 a g" P% Rto setup-globals
/ m; {! N; y4 F set current-light nobody ;; just for now, since there are no lights yet
) |. }; A, p7 |! ` set phase 0) O( K- r: V/ @% H" t3 g
set num-cars-stopped 0% V1 \: r! l( L! ]
set grid-x-inc world-width / grid-size-x C; j s b" p S0 E e1 }- S6 @
set grid-y-inc world-height / grid-size-y2 R" F" g, n g1 J! I
9 c l( y& r: D( U& B ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! ^5 f! Z" z' ?; v
set acceleration 0.099
( [! D) [# @( p0 Nend
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6 n0 a( ~2 K5 z;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ B/ n2 E- a6 ?0 A& F5 f( S, V/ v
;; and initialize the traffic lights to one setting; o: R4 E E: U: q) V3 |
to setup-patches
7 `+ c" w8 Z7 r' _5 F ;; initialize the patch-owned variables and color the patches to a base-color
, C+ Z! ^. `3 w' b ask patches j& d" F9 r- ^. _! p+ g
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set intersection? false7 [/ q1 E- E" J; D- r9 j+ I- X
set auto? false
- o% K7 w# u6 l" G% Z set green-light-up? true
3 Q# l) j0 n) j+ V$ Z set my-row -1
' g. Q! M7 M! u2 Z set my-column -1- w0 [! n8 H% I. |
set my-phase -1
# b6 R& x, \' Y* e set pcolor brown + 3
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! C0 j3 m6 y' S ;; initialize the global variables that hold patch agentsets3 W6 ^7 o# B9 }$ A& { {4 q s
set roads patches with
* m8 }% o; |( ~6 g* L4 \ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) W% W. t! X# H8 ] (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 ^$ N7 O4 p1 u. b set intersections roads with
- T# N4 p# O; H+ k& ?: C [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" M& t T/ f. a$ y (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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7 j3 g+ N' p# t7 B0 m, O! a ask roads [ set pcolor white ]% k5 L4 A, O9 H1 `/ ]6 M
setup-intersections7 k; \8 f6 A: i
end; B6 \/ m7 G, r4 ?, x) n( e
其中定义道路的句子,如下所示,是什么意思啊?- i. X" X: X" F1 ], u
set roads patches with
' ?. `/ K! Z. F4 x2 @ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 Y9 o) N& w) P) B7 N1 ]) |
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ J' m! f& o# t E! m
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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