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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 O9 j" m6 H1 Znetlogo自带的social science--traffic grid这一例子当中,3 m, Z' Z' M9 Z' h2 ]9 T8 h
globals
  g, _4 N" A6 \/ N' w$ F! `' v[
" }3 t! n1 X( b/ Q. F  grid-x-inc               ;; the amount of patches in between two roads in the x direction) G8 ^9 W6 |' E" X2 J! T1 d/ B+ q7 m
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- y* N) ~. e% z. }0 j7 k/ y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. I; u) {- H0 J& C# @
                           ;; it is to accelerate or decelerate# X2 ~6 n/ b6 N. v( ~6 m
  phase                    ;; keeps track of the phase
% q3 ^' A. l, N0 O  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 ^. q& l; q  \  current-light            ;; the currently selected light
5 u# c8 [8 Y8 n' l2 O. k& Q
7 U9 [" V$ h8 B) t  ;; patch agentsets. \$ [2 A" i4 {! S! h' V' U9 v
  intersections ;; agentset containing the patches that are intersections" T8 \5 h( C% S3 p/ Y
  roads         ;; agentset containing the patches that are roads% P/ s5 N/ L, J
]0 S# a$ p# u: L0 H, a- v9 w+ U* O4 g
! D/ M5 k. r% d8 \
turtles-own
# B/ V1 ]- ]; H6 U$ W[  S1 T; m: N, z1 ]9 @
  speed     ;; the speed of the turtle( r6 x; @, f% ]. R, a
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! ?4 d1 A, J+ a0 L  e& ~  wait-time ;; the amount of time since the last time a turtle has moved9 ~$ ~. U4 h, U
]/ s- z, k3 Q: N8 H. g0 l

) a1 ^% e: s; w: ?patches-own
" C5 T. D' {- W+ X5 j[- u5 V/ J. L$ t# E. T. ?. O0 `( C6 p
  intersection?   ;; true if the patch is at the intersection of two roads' t; M- Q) i5 F6 r  U" t4 ?
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) N9 q2 a/ X1 \/ k
                  ;; false for a non-intersection patches.( [6 Y4 @7 t' O) j. ^
  my-row          ;; the row of the intersection counting from the upper left corner of the. L4 ~! o* |9 P% z& B0 a* Y6 q
                  ;; world.  -1 for non-intersection patches.$ w7 P7 P. H7 Z) J
  my-column       ;; the column of the intersection counting from the upper left corner of the
6 |9 L1 G# v3 O* g                  ;; world.  -1 for non-intersection patches.! r3 J! [) _" X1 c& n$ E4 c8 e9 F$ G
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
* e" y3 a' h- P# C  auto?           ;; whether or not this intersection will switch automatically.
9 N; n' k3 M! C# U" K6 X" e! Z" M                  ;; false for non-intersection patches.
4 U9 ~! g8 g3 `* \- k, C# x]
6 R* O: ~7 n+ N- d! o' x
! v% @7 R  X% m" i- c* {) u/ V. z: J$ t+ Q  B
;;;;;;;;;;;;;;;;;;;;;;
  f8 w6 e1 X( f/ p/ D;; Setup Procedures ;;
' ?& J7 _3 c* @, |' Y% a  ?;;;;;;;;;;;;;;;;;;;;;;
4 }8 l8 p! z% T2 C& I  G, e! \
. O* k7 J: J1 _/ s1 r! L;; Initialize the display by giving the global and patch variables initial values.
2 T* f6 D8 [" W% o. E;; Create num-cars of turtles if there are enough road patches for one turtle to
7 o( t7 z- _, z7 `;; be created per road patch. Set up the plots.
- e$ j# b  X& N4 K/ n. N) T  fto setup9 I. `$ ]' j: e+ n1 c& \0 p
  ca
7 C+ V: M) {, a; V1 F' e+ u) k1 h& \  setup-globals3 P. f  z, _! Z) O

4 a* y" E  j0 m1 N; w  ;; First we ask the patches to draw themselves and set up a few variables
; ?  D# d5 d( Q% u( W8 T  setup-patches1 l% D- Y  ]5 _5 P: i! q+ _
  make-current one-of intersections; M  r! e, T" e7 k( a: d
  label-current3 s: _+ O" p8 ?" s5 ?
. Q0 m3 W) h$ h6 {9 X+ ^
  set-default-shape turtles "car"
* C: S  s# @1 T4 ^. [" t2 b& F  |0 y/ |
  if (num-cars > count roads)
4 I* Z! n  I9 P) c/ J  [
$ G0 R+ {* s3 a8 O6 b    user-message (word "There are too many cars for the amount of "6 y! M& m" d- h7 B3 B
                       "road.  Either increase the amount of roads "
' X, z; ~0 ]4 t" l                       "by increasing the GRID-SIZE-X or "
$ ?5 I& ^. E  q' M8 ~                       "GRID-SIZE-Y sliders, or decrease the "3 F& h+ f" _, _/ Y- x9 f8 f1 ~4 [8 u
                       "number of cars by lowering the NUMBER slider.\n"7 j+ c- O( _" I3 F# n) @& ]' y
                       "The setup has stopped.")) _6 O) {) F$ `
    stop4 [( X, c+ e1 @4 f2 F4 F
  ]
$ x( s! G) c4 c+ n
0 i, W4 ^# I4 _2 H  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! P; J/ I- u8 D! F
  crt num-cars# V# d1 q# N, M" y. V. c1 G
  [  C+ d2 g" T( w3 q7 i
    setup-cars  E& t! Y5 u2 C
    set-car-color
$ ^2 j; b" V3 e( y% J" j! b    record-data. r0 T4 w& `  N# f. g' M
  ]
+ o- l0 p  {3 C( H/ U! ]! M
2 P; |  T6 ^; J  o+ f  ;; give the turtles an initial speed6 L7 u- G) c0 x' Y6 A; c: s
  ask turtles [ set-car-speed ]
! {' O( z' e. l2 U  v0 `2 E9 I" U
3 }  U$ u6 h1 I  reset-ticks
& G- ~# Y1 t. A; ?9 H- n. X5 hend7 M, \+ H7 J$ v% M

& ?! ?' s% O4 d2 `+ d2 E;; Initialize the global variables to appropriate values
& A. R* T! |: W/ K+ Xto setup-globals+ W2 d2 X, D% f1 f
  set current-light nobody ;; just for now, since there are no lights yet
- i& j) ~/ v- }& R; T  set phase 0/ e8 I7 J/ V; O! b
  set num-cars-stopped 0; M2 L1 S0 L! X; U+ r
  set grid-x-inc world-width / grid-size-x
% I% |* n. \# g+ ^) p8 `4 n! J  set grid-y-inc world-height / grid-size-y
  L$ E2 d7 L. a3 Z# |" e# `& W& d- [' }9 g6 l
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) y3 h/ f: i3 [; q/ b/ S
  set acceleration 0.0998 p2 H4 k" ?. n6 Q4 N9 O0 ^
end
* N3 n& e7 e% t/ l) O5 @* Y; F% c1 D1 s5 A" ?, S
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% h7 ], ]& j, u4 m;; and initialize the traffic lights to one setting4 R& R% U6 \) j1 m# E
to setup-patches6 h; o3 Y; C1 \! k( h4 Y
  ;; initialize the patch-owned variables and color the patches to a base-color
4 P4 M6 Y* c2 ]9 J, c  ask patches
$ J+ G1 B5 ~+ K0 x% U0 n& p! g  [4 `5 O& K8 P+ u5 Y
    set intersection? false7 i; A; B% B* B' b' A
    set auto? false
* V- L% H7 {. Y( I; Y    set green-light-up? true
( v+ i* Y/ G  z) ]0 @' R    set my-row -1
  c( ~( K* D# ~    set my-column -1
+ Z9 Q1 C/ E( w- M$ d    set my-phase -1( f1 S5 y6 Y4 q$ P# c1 U& l  r
    set pcolor brown + 3) g" o$ I3 K0 D  f, J' h
  ], ~2 n4 Q( s6 i) O9 H5 X, B, R
  Y' J( n, |9 ~: u1 D0 r8 I
  ;; initialize the global variables that hold patch agentsets$ \* @/ o6 q4 y1 \: X
  set roads patches with% A0 B( v1 c" ?5 \, q$ F9 \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ K9 f. ?, I9 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" R% g% T9 q) G9 K( v/ |
  set intersections roads with
0 a- @8 W; c8 K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  _0 ]4 [: I8 D/ Q. b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( o' J6 a6 G8 s5 g' N* |
8 h7 |% S2 A" a  G* z
  ask roads [ set pcolor white ]/ Y9 `' x+ U/ A9 e+ p1 Y" J! i$ \
    setup-intersections
; v3 J- g# e0 rend
& b6 g( E. K( U: e其中定义道路的句子,如下所示,是什么意思啊?; |' k& y' B7 ^9 a6 d. x
set roads patches with
1 x  N; `" m: }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, Q' j4 s' C) U5 s% [+ W" n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 Q( H3 _# p$ s0 ?# b6 g
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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