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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ D8 ~: q& b3 L  y) K5 V
netlogo自带的social science--traffic grid这一例子当中,( W$ `* t' s, C1 N: O* E5 F5 D0 y9 I
globals
; v( w9 w: s4 v0 L[* b! s1 u# U7 ]2 a/ Z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction" f+ A  W+ B1 h3 p+ e: Y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 K: a* U# t3 p6 X+ K) X2 b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 E+ g; `# o) e; o# l
                           ;; it is to accelerate or decelerate
9 h& {* q4 w8 Y! N3 c7 M  phase                    ;; keeps track of the phase
  f0 q' R) w  ?) Z2 m0 J  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 e- d( r2 v% \$ l7 v2 S2 G$ p  current-light            ;; the currently selected light
. W: v, D2 D: m0 {
' q! H" n# U* L8 n6 U7 ]  ;; patch agentsets7 V) Q1 |$ Y8 z; L' V5 z* W& _
  intersections ;; agentset containing the patches that are intersections
! B) Q, q6 l  V4 g  roads         ;; agentset containing the patches that are roads9 v; @8 n8 R8 T4 O: n! L9 j2 @) U
]
  Y& h: {& x9 T0 }/ W/ B8 p% {4 b" P3 }$ ?: |
turtles-own" m2 ?6 r& b( n+ z' x$ _! E
[* a4 F1 ~8 w/ C% e2 h8 X
  speed     ;; the speed of the turtle
7 \2 Q  I) J. ^* S2 `' s2 z  R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: _, S( T' [5 o# c' C; [
  wait-time ;; the amount of time since the last time a turtle has moved
1 ~1 P$ t, ^6 }]0 I7 U  o# {; Q4 V7 X9 L

0 C2 S2 q1 f# A+ \3 \. r4 Ppatches-own
8 O, V% X, t( {8 Y2 d[& k3 ?3 \8 K1 [* w6 p
  intersection?   ;; true if the patch is at the intersection of two roads
6 ~& R1 b/ H/ [' M' Q! o0 E! }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ g# F6 [3 i! P5 }* T* [& d
                  ;; false for a non-intersection patches.6 U0 G8 w2 N" X4 E
  my-row          ;; the row of the intersection counting from the upper left corner of the
3 ^" h4 M- T5 q6 X% b5 k$ y9 L                  ;; world.  -1 for non-intersection patches.
0 s6 K5 W( d9 i% _2 w" |# }  my-column       ;; the column of the intersection counting from the upper left corner of the
) T/ z( p& H9 r  k8 O: E/ C                  ;; world.  -1 for non-intersection patches.
% {: u! S1 d' H2 _2 T9 U  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 `! _. M' v" k2 |, G2 Q  auto?           ;; whether or not this intersection will switch automatically.
$ V8 E' m# Z8 U# r" ~                  ;; false for non-intersection patches.
$ ?5 ^& p2 L+ e]
* b1 |2 M5 p! k; l4 P5 b" Q2 X! g* e8 c
; W* @4 G1 `+ Q, F* L. i) r
;;;;;;;;;;;;;;;;;;;;;;
8 [/ C% D, R9 N% w;; Setup Procedures ;;2 o* N5 I0 s$ v3 q
;;;;;;;;;;;;;;;;;;;;;;/ x. ]0 a3 a1 [9 U
0 h* U1 r' F/ v
;; Initialize the display by giving the global and patch variables initial values.6 b- f1 y! K) V" x7 e
;; Create num-cars of turtles if there are enough road patches for one turtle to
) `! `' J. |( w7 I8 y8 _;; be created per road patch. Set up the plots.4 N4 w. F8 A& Z
to setup; n5 z* c$ e8 J- B: G6 E
  ca
4 U7 c; X* F5 H6 M& j6 K% _+ Z+ b  setup-globals4 S. X" v! V9 J. ^. ?$ i2 }( H

- l+ V0 e  x8 G. V  ;; First we ask the patches to draw themselves and set up a few variables
1 V7 l, z! I! A1 P2 {  setup-patches
+ F$ C9 ?: j- H+ B5 m1 Y$ A! S  make-current one-of intersections
" w5 M) ~0 N) P  label-current
" `) o0 w, l' E9 U  m3 ^+ f! C* R. W+ k% ?4 z- y) B) z( S
  set-default-shape turtles "car"
$ u5 ~& ~/ i7 y4 Q/ b- i
$ Y8 V( N' K3 B* x' K! a  if (num-cars > count roads)
' O9 f* i+ |% o2 e3 q  [3 r  T- K! }& b; P/ o! H( n
    user-message (word "There are too many cars for the amount of ": M) G" D2 |% o4 n! i$ g
                       "road.  Either increase the amount of roads "
; k& C' F" L; _                       "by increasing the GRID-SIZE-X or "
; {- Q! J4 D) g0 J: k                       "GRID-SIZE-Y sliders, or decrease the "
* e; W. }" d$ ~6 D                       "number of cars by lowering the NUMBER slider.\n": Q2 J+ f- Q. k, L0 _
                       "The setup has stopped.")
& w5 t( u4 V0 O& E) E    stop
* Z2 M2 u/ L) p  ]: a+ j" O+ N+ v/ h3 S2 X
: e0 n" G) J+ L" Y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" H! Q$ C6 e) f/ y  crt num-cars
0 g  ]+ ?3 }$ ^1 i, g  [/ U/ y. I: }4 s1 y  Z7 g
    setup-cars
) c. s8 z5 Q9 p1 P1 t0 C    set-car-color: k+ S+ V# l9 C" s$ i: }
    record-data' l) \4 ^* s5 _1 f3 C
  ]
5 o; ^# b4 }7 m! K4 h1 A' m- Q& e0 V! Q
  ;; give the turtles an initial speed
; K6 j( G) k3 j3 s1 z5 d- F  ask turtles [ set-car-speed ]" R5 \  W/ ^9 Y0 Z1 i& H
4 O3 u  D8 M7 n* v) }
  reset-ticks2 }# i1 y1 N3 d
end' P! Y& d: t" _4 u
% F) l' V/ b- d4 e8 O, x
;; Initialize the global variables to appropriate values. ?* B% W1 T$ A; J6 j1 S
to setup-globals
! @  p. F' L5 T( `& w5 v  set current-light nobody ;; just for now, since there are no lights yet
; l9 O& V. `+ l1 B  set phase 0( z) t: m( P' m2 e* C
  set num-cars-stopped 0; P  a" C( N& p* F. N; ]8 X
  set grid-x-inc world-width / grid-size-x
$ j: B, `* Z8 ]  set grid-y-inc world-height / grid-size-y
. l/ F0 D7 G9 s( }4 P# {
/ }. u9 Q* m; ~# h* I: Z! c  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# i' e( c7 H- v9 ~9 W  set acceleration 0.0996 q( _# l  n. l1 j; y
end
/ W8 ]" I2 ~4 v5 C4 p! f+ {- h. I  E  I* z* g4 T3 q% Z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 M2 z, r$ i' A+ I;; and initialize the traffic lights to one setting
, a! q, e- O5 q3 ^, q3 mto setup-patches3 t7 [: e$ R" ~% _4 |& d% p$ R+ l
  ;; initialize the patch-owned variables and color the patches to a base-color
% x7 Y: O1 q6 Q$ y  ask patches: m# s' k/ Y7 R) Y1 k& c
  [
1 a% T' `9 O1 N$ `# w    set intersection? false* O" U% A/ W4 f) z5 }/ B' k
    set auto? false
) l4 s. K% I8 \& I" L3 @5 Z6 R3 @4 L    set green-light-up? true
9 B! @: y$ o: c0 D4 p2 z- [    set my-row -1
5 @* j2 c4 {" M9 A+ w) I8 K    set my-column -1  ]6 ~" q! t4 M% L; V$ f/ J5 p# ^# K
    set my-phase -1/ [4 [; D. O3 g( k! ^
    set pcolor brown + 3  ^' L( P% I9 e0 P
  ]
0 e, o0 c8 a! ~6 v+ [/ o
. f9 l) ?4 `) f  ;; initialize the global variables that hold patch agentsets
, W  _& `0 a2 Q  set roads patches with! b: S- d2 `! x# P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) F" @1 @; V% L+ I7 P8 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. I! G; d" V+ ?' [9 m) x) r  set intersections roads with
; \; t" m* L. G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 [0 _! J/ U1 K/ [5 m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# ~. N% i( ]+ Y2 f3 ]
" [' T( M3 C& @9 C  ask roads [ set pcolor white ]  A/ c" A! }6 `* y" k) K$ u3 E
    setup-intersections( ]( K" i' x3 f- Q( F
end
6 W6 O. O7 ~9 O, t# T  X( u1 ?其中定义道路的句子,如下所示,是什么意思啊?$ K' U" B- u% v+ I" U
set roads patches with; l  U9 o+ s. M/ {/ c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 [' @6 a; n$ h* v' {, F! d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 t( J5 O0 j+ E  B" T
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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