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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 |" e! T# H  {netlogo自带的social science--traffic grid这一例子当中,
. _9 u# _1 l/ m  y( a- oglobals
6 }( n. f) ~4 z& W- [[
+ h/ Y( j# J" u  grid-x-inc               ;; the amount of patches in between two roads in the x direction: {3 v% W4 e" l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ k$ v& J4 V; O) T' Y4 I
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* x* I8 }! N5 m' r4 }3 Q
                           ;; it is to accelerate or decelerate! f6 x6 t; |+ c( U. ~
  phase                    ;; keeps track of the phase
3 l6 X9 X9 u8 p# i9 X( u1 _  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" p7 ]( f* P$ h/ a* K9 F  current-light            ;; the currently selected light
* O3 u7 N* ^6 @0 G) p; Y5 `- `" B7 w! s  d$ ?2 Y3 q* c# C
  ;; patch agentsets4 G5 d: H  P5 H' L
  intersections ;; agentset containing the patches that are intersections
, Q2 K8 t7 [: h' L  roads         ;; agentset containing the patches that are roads/ q9 Q1 R/ B8 O0 s
]
4 V- W9 l! z  `) Q0 ?
1 w9 b3 O1 }: Mturtles-own4 |9 B' d, n9 @  o. a
[
# t1 U6 H' {2 J8 y1 ~  speed     ;; the speed of the turtle
1 X3 Z7 `  r( I4 `  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% T  Z$ r" z( X
  wait-time ;; the amount of time since the last time a turtle has moved* s* Y1 u! J) V* F  |9 L
]( R, S& T2 X7 k8 c, V
/ X8 s8 G' B5 z9 Q& h+ R4 j! @
patches-own
- S8 \; H* r6 P5 e[) ^6 w" {1 @/ F* h; w
  intersection?   ;; true if the patch is at the intersection of two roads
: h) |" [6 G) L# E" o. q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 |( }: |6 R% W' ?
                  ;; false for a non-intersection patches.
: ~! p2 J7 r  ~5 B1 s; V  my-row          ;; the row of the intersection counting from the upper left corner of the
$ J) f, k; W! o+ v                  ;; world.  -1 for non-intersection patches.
2 }2 F& N0 B8 o  my-column       ;; the column of the intersection counting from the upper left corner of the
3 }* D! T% d  E4 O- M                  ;; world.  -1 for non-intersection patches.
3 |* @; a% D0 ]8 e: U  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: K8 M& r8 }; y% `; u7 }
  auto?           ;; whether or not this intersection will switch automatically.: F( g( B. z2 U9 e* l* W/ k
                  ;; false for non-intersection patches.5 a. G& _+ |3 H; J+ h
]
3 o& [+ T& q' {& K$ B& H! u0 P# W+ ]& d! X9 N

+ l. l: `7 D# c6 [8 ], \. a' Z. h) `;;;;;;;;;;;;;;;;;;;;;;- w- I4 k3 G5 K8 c
;; Setup Procedures ;;
7 A7 ^' {% n! l: K! g;;;;;;;;;;;;;;;;;;;;;;
9 e7 _0 x. f* Z. c1 O* J, m) \' w: ~
;; Initialize the display by giving the global and patch variables initial values.
& _4 _! A6 l' _1 G3 e% g( A" M6 l# M;; Create num-cars of turtles if there are enough road patches for one turtle to+ L0 g; u% x  l, u1 H4 G# y
;; be created per road patch. Set up the plots., }! F+ V# {3 `8 a1 B
to setup
0 q( {, z- T" M+ b" S& T  ca0 Q* p, n! w* ?
  setup-globals
% ~9 d, m# W1 Z$ m2 d& U( n! P1 |) j% [  @, K8 h
  ;; First we ask the patches to draw themselves and set up a few variables
) _# j) f8 `4 [  setup-patches
# A2 A+ z% ]" c  make-current one-of intersections) A0 U! i1 U0 K' U3 n3 Z
  label-current$ v6 b- Y& _& G4 r7 v
/ X* X4 h8 P' y6 [9 x  {
  set-default-shape turtles "car"
. R4 R) Q" M' q! T/ E& k1 W+ }; q/ l& T! r: w/ ^! Y3 B) v
  if (num-cars > count roads)1 g/ L# t, `4 C
  [
: p( X0 _8 i7 M9 ?1 y5 T6 x    user-message (word "There are too many cars for the amount of "
( J4 P; T  d. \) S" v                       "road.  Either increase the amount of roads "
# c: v# ?$ I' s# u( z3 Q6 m( A                       "by increasing the GRID-SIZE-X or "- h  ~7 ~$ L0 y, ]/ X: O
                       "GRID-SIZE-Y sliders, or decrease the "
8 y4 S+ M# w- a* a9 J9 d                       "number of cars by lowering the NUMBER slider.\n"
  I6 W' A! G$ Z0 J+ I- W                       "The setup has stopped.")
5 ^& A6 u; y+ V8 R2 _: q+ D5 c3 v    stop2 F% B  [+ A& \! _* ]4 S9 v! r0 j5 q
  ]) o# I! e4 v7 M
/ |1 P% n9 D, n
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! L: T: X% f3 y+ w5 |
  crt num-cars
' K* b8 P- b5 X% ~( m  [4 X* Y1 N% o" Q
    setup-cars
0 |) q0 b7 B. J: s. [5 s, p( Y    set-car-color! h$ K' [5 H' ]
    record-data
/ k8 h- u0 o" U6 e* R$ W  ]; `- T+ f0 q4 z$ E( y8 U

+ @2 \) d0 v' T8 _; j2 A% K. z  ;; give the turtles an initial speed7 @3 q5 q+ |$ p
  ask turtles [ set-car-speed ]9 w9 @5 Q( {$ l/ m$ V! ^  f5 R. j6 [

$ ]# s: B; `/ L( \9 l  reset-ticks
+ b* S7 m3 H' z: p7 K0 P4 Fend# P. |. k$ b- R; c% [2 E. f5 f

7 \7 h# C' F9 B- h# A3 T;; Initialize the global variables to appropriate values
1 {9 S+ _$ }/ zto setup-globals0 U$ Y* W; A9 O) z% o3 L
  set current-light nobody ;; just for now, since there are no lights yet, v+ b, I5 C( Y( t; K. b
  set phase 0
+ r( j( F3 j, J  set num-cars-stopped 0; x8 q4 H4 Y0 f2 G; h) e+ P$ ?
  set grid-x-inc world-width / grid-size-x
0 j% U4 N  ^) V6 `! m  set grid-y-inc world-height / grid-size-y7 l: y3 l4 |/ n" I) h* i/ g
' b5 Y% W; W& S3 c
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, c0 N9 d6 u( s# w* L9 n  set acceleration 0.099$ ]! Q% a/ B9 S5 ^8 D& s
end
. v0 ~6 ]7 \% V. W, w5 ~7 L( o1 @
' }' W4 O- C7 k6 b;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) C( u! c- D9 b( ]
;; and initialize the traffic lights to one setting
) h8 v, c; I' {" C2 a' m0 i! Cto setup-patches
/ j" q1 A: z3 F  ;; initialize the patch-owned variables and color the patches to a base-color
% p6 N1 d9 Q( ]' r  ask patches
* {7 Z7 L7 J9 g( f  [
+ L1 d' |+ e6 c4 Y0 u3 E    set intersection? false
& }* S5 V& @9 x    set auto? false, e. @! R! B% l9 R9 x
    set green-light-up? true
& U1 ~# t$ ?+ n% b4 R    set my-row -16 |3 I+ C+ x3 L, I$ i" `
    set my-column -18 h2 P9 s) n8 v! \9 o
    set my-phase -1
& k. Q$ {" `1 c- c# d    set pcolor brown + 38 i2 o3 {5 c0 o/ S7 o  o  ?
  ]
% Z& `) s8 ?2 t8 t0 I0 l$ z% o! ]& |, t
  ;; initialize the global variables that hold patch agentsets
; ~6 n0 _" v2 i) `+ a7 I, }  set roads patches with2 L; p$ G( H. \& ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& g/ s( r, i/ G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 I2 [4 J. x! t8 y
  set intersections roads with
% r' |  j# N$ }/ R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! f# b! T6 ]0 n% [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# l/ C7 z* h) X' m8 S( u
$ z- p; x5 I) q- `2 y# c  ask roads [ set pcolor white ]  I9 z' W) `2 x0 V) u. v0 v
    setup-intersections
3 Q8 ?5 ^- Y  }0 [/ h: mend
+ c# w/ u3 w3 w- F( p! m# n& ?; w其中定义道路的句子,如下所示,是什么意思啊?3 U! h* g# g$ A
set roads patches with
0 F3 t7 n' W& ?1 R! `5 w+ ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: W5 a) h- I/ G6 I6 [) @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 ^1 x1 t5 t2 Y9 Y$ |0 T8 z: n, n
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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