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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) G. b8 s8 v; o5 @4 Y
netlogo自带的social science--traffic grid这一例子当中,. e/ n& F8 z: m5 W9 F& e* U3 |2 G
globals: W1 O1 x$ [# [" x5 G" P% U
[
' s9 a( Q2 Y% _  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- `' u5 y4 e6 O" _2 A; R8 P" u  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 R* p/ g9 ]7 U: S, G+ r) i  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
$ s# ]' i: l8 @5 ^                           ;; it is to accelerate or decelerate; b4 |9 ~5 N% K) [% M1 ^, ]
  phase                    ;; keeps track of the phase
+ }6 `. b2 H- R: ]. q: l  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* f+ f+ w; o/ e, u- D, c$ H  current-light            ;; the currently selected light+ V, h3 W$ p3 \3 r1 g

# m" j6 W! ?5 C( u! l5 C% A  ;; patch agentsets9 @# a# m8 p3 P- w. m. h# Y
  intersections ;; agentset containing the patches that are intersections
6 q+ T8 E- r/ A  roads         ;; agentset containing the patches that are roads
9 i+ E+ t! y  Z6 m8 R9 \, a. _]
" J# \; ^* @+ ]  t& m6 i3 F, |7 O! O( Q" e# ^, }' e
turtles-own# G2 ]3 C8 j+ F! p& U4 x& L. W
[
; h1 ^2 r8 j. C8 j/ u5 ^6 _  speed     ;; the speed of the turtle3 h0 j4 `0 X- Z' p. a& N* h$ j
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. g; {! a$ w7 G0 g  i9 a7 p  wait-time ;; the amount of time since the last time a turtle has moved1 p2 C' Y+ s+ F* U* a# [( x( r
]. V: a; `$ I+ k" R+ u1 P2 D

" F! Z# i; z- ?3 b& @* kpatches-own
7 P2 i/ {8 L" M$ k0 Y$ r[' M$ \9 Z* x4 N! F! M. K0 E" S
  intersection?   ;; true if the patch is at the intersection of two roads
. E- h; p% e3 G, B+ j: b0 }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
4 y1 f7 l) e3 z                  ;; false for a non-intersection patches.
4 z" e: t" n* a. y" J  my-row          ;; the row of the intersection counting from the upper left corner of the! x" O6 x% a) C1 w% Y# R% l
                  ;; world.  -1 for non-intersection patches.
% T2 W0 y" S( W7 ?7 x9 u& _5 w  my-column       ;; the column of the intersection counting from the upper left corner of the, r! l7 S% P% M  G7 c! n" T/ Y
                  ;; world.  -1 for non-intersection patches., Z% B% x( F8 P! k) }
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 F$ d* ~4 ]6 V4 x9 B" Q  auto?           ;; whether or not this intersection will switch automatically.
* K' p; G+ c# q' z                  ;; false for non-intersection patches.. f7 v  m+ A, u: a7 }
]
" |# d/ P# P5 E: b5 p' `! W4 w. a1 Q9 t- M, ]# z

' z# O5 Z+ z( X6 n9 |;;;;;;;;;;;;;;;;;;;;;;. v; j7 m4 S+ t) s
;; Setup Procedures ;;
: ]4 s! J) ?# J;;;;;;;;;;;;;;;;;;;;;;
3 [+ ?1 L+ O: T2 D$ X
+ ?7 ?+ V& ]. y* ]$ Y( V* \8 I;; Initialize the display by giving the global and patch variables initial values.
- ]8 c2 a5 S" X2 p* {2 M: w;; Create num-cars of turtles if there are enough road patches for one turtle to
& Q( y; N+ ^$ p;; be created per road patch. Set up the plots.
6 F; |! W6 o$ Z8 R& K+ nto setup
- U9 M1 r& D, E9 x  ca
* Y% j% R, B$ G, }, b) ?) ^  setup-globals7 }/ j" t* n& j' y7 y' [2 _( X
' d& c( @  l$ q% f: S
  ;; First we ask the patches to draw themselves and set up a few variables
$ ~6 |, O; d$ b7 L" {: k  setup-patches
: S; ^# g; A( G' T8 p  make-current one-of intersections
+ q; B* s: t% y  label-current/ f2 U/ d  [- W. x8 W1 i& M

1 y! p) B4 w. ~, f( V  set-default-shape turtles "car"$ q0 ]0 n4 L9 _$ s8 x
) J) L$ ~1 m, l4 E: N7 t9 c+ f2 ~
  if (num-cars > count roads)
/ n& X. j7 ^4 w. R  [
* |7 P; S# ?2 O) o    user-message (word "There are too many cars for the amount of "
6 A; l5 J) a! Y) p) ~- E% a                       "road.  Either increase the amount of roads "* y' L# ?# y8 V4 Z9 M* F4 n3 X" c% O
                       "by increasing the GRID-SIZE-X or "
2 g0 ~) k3 T1 k" ]; {" D: ~                       "GRID-SIZE-Y sliders, or decrease the "
! h$ C2 N7 {2 x$ z' R8 `                       "number of cars by lowering the NUMBER slider.\n"3 T, A: R, b7 m; e( ~: U- f5 m' \
                       "The setup has stopped.")3 K) |5 c$ L: u" F
    stop: i+ D6 X  _4 L+ Z. c
  ]
4 e5 J9 A4 o, d$ Y( e% f" `: Z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 C; s' v$ E9 l  crt num-cars
+ K# M8 j5 t& m( R& r  [
1 E8 }! I. W7 w2 d  Q, H7 f    setup-cars' \1 R/ k) a- x0 i
    set-car-color# X" M+ `  r- @0 ?( h
    record-data; G+ [* M6 N6 f9 C# B5 c- F+ g
  ]# f& L% f/ z0 [

8 y8 t- H& u/ @0 R. Z1 \, W  ;; give the turtles an initial speed  U0 b5 }/ C7 r5 j/ ?, Q
  ask turtles [ set-car-speed ]% q. v$ \* }% h: o' w
5 F3 M. I$ U! }$ R- }
  reset-ticks
# q% [1 S+ Q8 ~* v- Wend
$ {' A, |7 k: ]& t6 j9 z
( B2 n; n: q( m8 V+ w) v  H, B;; Initialize the global variables to appropriate values
1 w; ~" T$ f% G( P. b3 p9 Pto setup-globals
8 |* B# _: s: }! j" S* U" O  set current-light nobody ;; just for now, since there are no lights yet+ C& `7 R6 ~6 g5 D! {, k, T
  set phase 03 u3 v) ^2 Q9 x( ^8 i
  set num-cars-stopped 0
: t, V0 O$ _& Q4 L9 o$ Q  set grid-x-inc world-width / grid-size-x
7 i) f5 m6 |- X% v  set grid-y-inc world-height / grid-size-y. s* M/ c1 f" M- y+ C* W
, j7 x# `. v% a/ N+ M
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. g7 g' }! V/ f& ?, A  set acceleration 0.099
2 u1 p/ H! i5 |% X9 x3 y; nend" K$ R7 h8 o" y+ R1 D7 h2 j% e+ ?4 W
5 i; |, s% s6 Q, s! [
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 K" T. e' v2 k  H# @" u6 I
;; and initialize the traffic lights to one setting
* D. E- k: G5 u: u2 ]3 Uto setup-patches8 \& w: b5 s2 f5 u# k
  ;; initialize the patch-owned variables and color the patches to a base-color/ _2 i, ?4 |* u, C# n0 R7 j
  ask patches
, p4 n$ M" C4 M* j& n; y- F$ Z  [
5 W. b$ k. D; M* k: y, i    set intersection? false. J# b) h" E: i) j5 R
    set auto? false
) g/ k1 H0 J" L2 F    set green-light-up? true1 `5 @: n0 n- P/ K# C$ O
    set my-row -1
. n$ ^/ R$ J. i6 [/ p    set my-column -1! i3 o, W+ r' k' f7 u; Q! C" K
    set my-phase -1
$ j  E7 i6 @% B! s6 H    set pcolor brown + 3
6 `7 L+ {5 H1 \" z# z  ]: D1 u- X7 N- Q9 G6 C- g+ ~& d

+ b( x9 H4 i3 L* L0 r3 ]  ;; initialize the global variables that hold patch agentsets
9 E2 T! z* W0 A# x  set roads patches with7 r# S, F% i  C$ r6 y0 W$ L/ _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" ?) A$ X- B4 r( v/ J: B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( E% {( g% t# S5 M# R% K  set intersections roads with
" x) o2 x$ \; B5 K- K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ M+ u( K) B; E: }/ V- h2 A& L/ m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 A8 N% S3 c7 r: v: U
2 r# G1 m& m+ j, {5 B* Y; U
  ask roads [ set pcolor white ]: R0 O7 |5 Q! y  I
    setup-intersections2 ]5 l2 Z. Z& T0 Q. E& `
end
& O! ]* X/ J  F! c( T其中定义道路的句子,如下所示,是什么意思啊?
" B+ `9 m3 f( f6 _( N7 ~ set roads patches with
5 H$ U4 y1 I5 W0 e& y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% f  ^( v. ^2 C! z9 X. o5 r! k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: k* ]3 w5 F# _& ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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