|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 Y0 r; \4 Q$ ^0 ~$ d8 A
netlogo自带的social science--traffic grid这一例子当中,5 J! K) s. k, d6 U7 ^
globals
7 T( l* F- l$ I[% B4 B5 o- [* Z) ^
grid-x-inc ;; the amount of patches in between two roads in the x direction
9 O+ E5 l8 P' N% m grid-y-inc ;; the amount of patches in between two roads in the y direction; y# z) t) t+ b& `( x5 G
acceleration ;; the constant that controls how much a car speeds up or slows down by if0 @% P! D, W7 L: g; Y( d" e/ x y2 M
;; it is to accelerate or decelerate1 v+ R9 N8 s+ E7 t+ I/ H& ?
phase ;; keeps track of the phase
2 R( j3 _, }5 i( w0 W num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
4 _/ Y2 w! E- n" p current-light ;; the currently selected light3 p: ~6 E9 [. @7 b# p. |
9 a1 L" O5 r$ e6 X# ? ;; patch agentsets
C, }- T) c1 I- ]) }, L intersections ;; agentset containing the patches that are intersections
$ B1 i. y& M+ g8 D roads ;; agentset containing the patches that are roads
0 l: M$ X( D \2 y]: w& f- |& Y; q t3 J5 f+ x+ [
) G. V, z% v. m$ I% c4 K' Dturtles-own
" L2 X: B) Y7 H5 h* k9 T* Z[ l1 B) Z% d/ }7 t) A; k* m
speed ;; the speed of the turtle( z/ f6 N1 i( j E4 `2 I; A$ }7 `
up-car? ;; true if the turtle moves downwards and false if it moves to the right
' Q! C/ l. e7 V+ f5 H wait-time ;; the amount of time since the last time a turtle has moved! d% a2 F6 ]! Y& k/ @! Y
]
$ @+ B- y8 U* m3 n. r9 H
! A- G' h- U, W6 hpatches-own
7 O7 |: D# \2 U4 s- X: X[
4 ]6 P. f- V8 _ intersection? ;; true if the patch is at the intersection of two roads$ R. b" r! Q: P$ |
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
0 _; \8 J4 }" `0 B; H ;; false for a non-intersection patches.
0 p/ D3 V+ ]7 G my-row ;; the row of the intersection counting from the upper left corner of the
: Q" S2 O6 e/ T+ C; r9 v ;; world. -1 for non-intersection patches.3 u1 C2 O. r, Z6 k
my-column ;; the column of the intersection counting from the upper left corner of the
* o) n9 s8 i0 P) S8 y! K' N" l ;; world. -1 for non-intersection patches.% I( J. h) }! V3 s2 b7 V
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
( j! C9 H0 [- E auto? ;; whether or not this intersection will switch automatically.: |' A0 _9 }" W! u$ n8 k
;; false for non-intersection patches.0 f* H, x' M$ C' ^! I. ~8 }* o
]! s( N! O" K# C3 R
5 x1 i" P9 W! O j
0 ]& T0 q7 I& q2 E;;;;;;;;;;;;;;;;;;;;;;
1 d! [& \& I! b1 d;; Setup Procedures ;;
; p, ?. y' B/ k' n" l- q;;;;;;;;;;;;;;;;;;;;;;
3 j; K1 \+ J" a( R- Y" }; m; s, I6 R5 v/ T
;; Initialize the display by giving the global and patch variables initial values.
$ `1 f7 A2 Q5 d, I% ~+ A0 G/ Z;; Create num-cars of turtles if there are enough road patches for one turtle to( k6 Y& b/ i$ k; c& d; \
;; be created per road patch. Set up the plots.- m. I7 ~: f& g$ e4 G
to setup# f; A7 ]8 O2 I; W
ca% |$ S" |1 B6 L! @4 r- ~$ V
setup-globals: a% ?2 Y7 _* X- d# N, C
3 C, O6 B: H2 V5 E) v, B3 e; o& Z
;; First we ask the patches to draw themselves and set up a few variables. w/ q0 F3 Z) C; [0 O* M
setup-patches
1 r2 D& q5 r. ^+ X1 b- Y make-current one-of intersections
, n- M1 M, T8 ^6 _% j4 I# N# L label-current
2 e m$ G# q1 Z7 i( B8 m q1 H1 w/ G- X& B
set-default-shape turtles "car"2 h/ A0 f% u1 H) s1 r. ?
/ d2 k1 s2 g+ v* o/ z if (num-cars > count roads)
8 a3 S0 w/ F" M [
! T( O3 `8 A+ A user-message (word "There are too many cars for the amount of "
* O% t' L8 @% V- }* R7 M; z "road. Either increase the amount of roads "
3 c; d; N" w; v8 ^- m "by increasing the GRID-SIZE-X or "
6 k* {" n" S. a4 ~+ Y7 m "GRID-SIZE-Y sliders, or decrease the "
, v6 g( f; e! ~- B* @5 z "number of cars by lowering the NUMBER slider.\n"
! c3 k' ~0 A% T _ "The setup has stopped.")3 Y8 _5 c, O9 C3 [4 s8 j
stop0 w& ^9 }( @/ L- o/ L
]
$ e* y5 W; [1 @5 K0 d. e" Z( E2 r9 m* {
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ |8 X. O- H4 X+ |. ~
crt num-cars) p$ z \( n O
[
7 j! D4 d: K9 q8 Z0 {% U setup-cars
* Y7 N1 v6 N0 r( m# X set-car-color
7 M- L6 Z3 p! j3 E& _: k record-data0 z6 I, D( [2 j( L
]3 [/ [7 a3 S$ E+ E
. h$ P- E+ h5 c# M2 P* G
;; give the turtles an initial speed
$ E$ ]/ Q7 m$ m# g ask turtles [ set-car-speed ]
4 P; j0 Y; I0 W9 ]8 N- w
& i) M) x) g& B& o' B reset-ticks
* p9 z- t! g5 C k* Y9 g/ e% H7 zend
; s4 t% S% @2 [1 q! b# L
0 d r' p0 f8 B;; Initialize the global variables to appropriate values
- z1 Z F2 p, ^7 u9 K Z. rto setup-globals: @6 Q) S6 J ]& [% h( q" ?9 _
set current-light nobody ;; just for now, since there are no lights yet
6 ^* V* o4 i" f" p set phase 0
5 @9 S: O1 ?4 ?. I set num-cars-stopped 0. X' }, c8 _- N& a! O7 v
set grid-x-inc world-width / grid-size-x
X' z! @6 ]/ ~: @6 i) _' p set grid-y-inc world-height / grid-size-y: X3 V# m! U& o8 L4 l& e' U T" Z1 l
' \( j6 r+ ]9 d' a# _$ N
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ M4 @- v7 B* H- ^ set acceleration 0.0996 J4 U, r/ z6 J9 S0 D1 M/ @1 s5 g
end
4 V: C- a0 i2 z4 d; w: j: V: b& o3 J, y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 k( I: j+ |4 y- Z! @) k
;; and initialize the traffic lights to one setting" i" l: ?% {1 p* P; Y, e9 ]
to setup-patches, g" z3 \9 ^5 V- N# m4 I1 k+ l
;; initialize the patch-owned variables and color the patches to a base-color G* q4 |/ z8 Y3 N: z$ m
ask patches
; {: P) e9 n( o, K; d [
0 C" z( F1 N' \; z6 d1 | X- f set intersection? false
1 |) c* i. }3 Y; y set auto? false
( ?5 Q$ d/ @$ e+ n5 k set green-light-up? true/ c* Z M; q! ]: V3 Q; S8 k$ G7 ~
set my-row -1
) X" L+ w" A9 v" g) X4 c set my-column -1' d8 Z: H& R1 T; u$ p
set my-phase -1: _6 f8 f% a. `4 T$ \
set pcolor brown + 3
+ L! } {; C3 n$ m2 _ ]
- Y; l& y- T& O! [" f' R3 Q5 j! Y# r+ l1 u" @" ?
;; initialize the global variables that hold patch agentsets
1 R+ l6 }: Q; ^$ q8 o set roads patches with
7 ?7 y4 r7 s I' W6 s, [ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 E( K% H- e5 K
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ K1 `+ d$ H9 E5 l# s set intersections roads with
5 s! Q8 ?4 e6 l [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( Y k6 H& Q' M% B) E; p
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]. ~8 ] D; c3 Z$ l( S
- J* L) e- {" g* \9 r ask roads [ set pcolor white ]
$ A1 h' {, N! i; S* N1 K" ^3 `3 l setup-intersections' {4 j/ i; T8 n
end4 R- q0 ]+ j9 n1 a7 y
其中定义道路的句子,如下所示,是什么意思啊?
+ \! q* d6 O( F* \ s$ H set roads patches with9 J; x8 d5 l5 d
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ z/ Y. H- n7 |8 P+ D1 L (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ Q; O; l2 z" L: y1 E% n5 K. o. o
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|