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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ o. R: D2 s: K$ g; xnetlogo自带的social science--traffic grid这一例子当中,
# G  e4 ^: Z8 j& Z& eglobals
" ?7 b; c& j9 A[
3 K" ?9 s  D# i. K( a  grid-x-inc               ;; the amount of patches in between two roads in the x direction9 z5 ]: d  K1 y. I- _" {( ^
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ q2 S3 ]7 D1 N  I, b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  d' i: G- @5 v                           ;; it is to accelerate or decelerate
1 m' F. }" ?6 _) m$ b; Z  phase                    ;; keeps track of the phase# }7 X/ T0 g: a. b6 |* H
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
$ p( l3 @( t$ G0 ]6 V7 X6 ?  current-light            ;; the currently selected light/ S- s1 n$ b; f8 N

" w8 e$ H- i6 x  y+ e  ;; patch agentsets! _2 Q, U1 R) Z& `+ j
  intersections ;; agentset containing the patches that are intersections# u+ H% \, N+ ~, j5 m
  roads         ;; agentset containing the patches that are roads
: I  J! R6 F; e9 K6 W]; b, {$ _* R: y

3 C1 l  F+ [6 [7 z7 V2 b7 Z2 Eturtles-own
8 M! S8 t) ~( z+ Q7 Z[
) }. M: V6 {/ Q, f! T  speed     ;; the speed of the turtle6 w: D; H9 C  V6 e% W6 v
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 t. }& D# M/ e2 Z, L  wait-time ;; the amount of time since the last time a turtle has moved
" b4 z4 h) I! f: ~1 K+ r]6 w0 p9 t0 g7 T
  E. p7 M( I- F  g: ^
patches-own: `4 L+ t- W* w& V- [  Q9 C2 Q& M8 X( O
[
% Q! D" m3 A* b- f/ |) Y0 C  intersection?   ;; true if the patch is at the intersection of two roads0 E4 f) v. K/ p% p$ F- w+ u1 r
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.+ g. V9 Q% o$ g* u
                  ;; false for a non-intersection patches.
4 F; f0 x& I4 o0 E- {7 ?1 ^  my-row          ;; the row of the intersection counting from the upper left corner of the3 Z9 G( q/ W/ O7 ^
                  ;; world.  -1 for non-intersection patches.
1 n5 u: m8 W6 s5 ]% r. D  j  my-column       ;; the column of the intersection counting from the upper left corner of the
% g1 C' e7 `. `; N                  ;; world.  -1 for non-intersection patches.
5 j+ J- o/ A/ A4 P5 {  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! j+ M" H* W8 P4 B
  auto?           ;; whether or not this intersection will switch automatically.4 G5 _, r0 T$ T- j4 a, j
                  ;; false for non-intersection patches.4 E2 o6 E7 S3 _$ o6 B2 s) O3 {& X
]5 K4 M1 k  d9 a: R: ~
5 i: z  Y' m* E. @# b
2 N+ h- x% l) C3 L5 x1 p
;;;;;;;;;;;;;;;;;;;;;;& z6 _7 `- N; h* O1 M
;; Setup Procedures ;;
8 |$ m! J- _+ _5 l8 H- ?;;;;;;;;;;;;;;;;;;;;;;' P8 j( f7 S+ Y. }, t
- j! V: T% C4 e' Q" |2 q& b0 a1 W$ d
;; Initialize the display by giving the global and patch variables initial values.  f  S; n$ r& \; [- u! J
;; Create num-cars of turtles if there are enough road patches for one turtle to+ T# d. t% o6 ^$ _$ W' \) y
;; be created per road patch. Set up the plots.
3 }- g( t% I8 K8 F# ~* O  H# T, }to setup3 x5 L, N: E8 x; c( K
  ca
" ]( X; j; Y- {, r$ ^' I# g  setup-globals
% K# M% b& P; ]3 Y
6 S  O+ A8 g' q, U  ;; First we ask the patches to draw themselves and set up a few variables
$ d/ w; H0 [1 g1 y) A" v! q& i  setup-patches  V' F& w- N* o+ N' z
  make-current one-of intersections
6 ^4 ^! w, \9 C+ z) A  label-current
7 O; e" B; s. V- i+ G# ^
  C" Y9 D, x- C0 a1 ]* K# N2 M  set-default-shape turtles "car"
8 i# G/ v0 d3 R+ e, o
9 ?9 K2 n7 K7 S: G1 z. W& m  if (num-cars > count roads)/ W- t' d( ]4 L2 s
  [
& k- o; b- O: V4 Y1 I8 \  e    user-message (word "There are too many cars for the amount of "
5 Y6 x6 q* o8 e/ \) \                       "road.  Either increase the amount of roads "
# S& c7 t: D9 s* b5 ~                       "by increasing the GRID-SIZE-X or "  e( I# t# y" u" q1 [
                       "GRID-SIZE-Y sliders, or decrease the "
& z9 n+ w* F( H0 d) O                       "number of cars by lowering the NUMBER slider.\n"
+ {" t( X! G1 S" y: S3 ]5 r                       "The setup has stopped.")
4 e  W$ n  C  N4 b    stop
& }- N0 y& }/ h3 w" \! Z  ]
$ y+ o) v0 Q! `  c+ m) h' q& w. Z0 I/ z* X9 |5 K& L6 p  w
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color; `+ [$ ~% t/ D( p( j
  crt num-cars0 L6 x1 t( [7 Z  g) U$ e9 s
  [
7 i0 Z8 n* r7 {1 D    setup-cars4 G! y* s/ M( d: a! i
    set-car-color  ]/ W! o! \5 V) @
    record-data& c9 ]0 `/ h1 a3 h! w: I5 c
  ]
1 }8 @  ?) P5 Z  h' }8 t) `
/ h( u- q* [7 g- m( ~  r7 H  ;; give the turtles an initial speed8 A* w/ b) ]$ P8 e# K
  ask turtles [ set-car-speed ]- [* y& r) b* H( U0 Z( `1 G5 U  N
! C1 e: ~5 a) y) W  d8 `
  reset-ticks# J5 L  Y! D5 d. G
end
; N- [1 L' A8 n/ x! e3 I. v# y4 X1 e
;; Initialize the global variables to appropriate values
* h, j7 U8 ^4 Jto setup-globals" r: c0 x% c( L& B+ i: E) z
  set current-light nobody ;; just for now, since there are no lights yet
) N9 r; O+ d$ b/ ?  set phase 0
- I2 W+ d5 l8 ^+ K/ ^  set num-cars-stopped 0% j' o9 n' Q& p2 Q' x8 C
  set grid-x-inc world-width / grid-size-x
0 R# `( m/ f+ C( w' K% X9 c3 ]* L  set grid-y-inc world-height / grid-size-y
9 x; {% j/ @) |' `& i' w& Z- a
& L' j4 H1 s0 M. m  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" c, C. n! `) @) d& f$ f
  set acceleration 0.0999 s4 w9 C4 S! p: m/ B
end2 N. }! k* Z* _4 u
5 _$ [/ f- a7 b
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, w9 J3 K7 S: V) y4 P;; and initialize the traffic lights to one setting: D8 G/ S3 D1 p( Z3 R1 [
to setup-patches
! x4 w+ y- j& L+ m5 [8 G4 k' {  ;; initialize the patch-owned variables and color the patches to a base-color2 w! ?. t  l5 r$ A( v+ t
  ask patches
( g! P8 P# A! @  [
$ u8 ^( `, Y& f+ Q- ?5 l/ j    set intersection? false
' g8 j0 _0 Y1 I9 F2 C    set auto? false+ |# a. E6 {2 X: F
    set green-light-up? true
1 Z0 V4 [' L! ~& l" x. e    set my-row -1
+ {8 v' w. j- |0 v/ T    set my-column -1
1 X6 @$ d5 M2 M7 h/ u! A- Z( h    set my-phase -1
  p3 Z# v! w& ?- b4 T    set pcolor brown + 3, m/ f7 Z/ k3 e# t
  ]( ]$ ~9 s+ B& a2 g. r! A
& [, H& F4 v  `
  ;; initialize the global variables that hold patch agentsets
4 u9 e/ A, c$ r* Q- W/ I  set roads patches with
; U; r0 Y9 u0 O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 U# o/ c+ B' c; F  [. H3 U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( m, P) f7 b/ f* s' [1 K
  set intersections roads with* y( N, |, A! G6 b3 p3 E* x* y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 V% ^) {% x& t6 o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 C# |$ S, y0 l9 W  ~8 U. n
) N$ t1 T8 o9 J- k  ask roads [ set pcolor white ]: H0 h1 u* W' [! f  @
    setup-intersections
9 q- O& `. e. A% [+ ~end0 v+ f4 J/ z5 U' ?* r& A- O
其中定义道路的句子,如下所示,是什么意思啊?! s* V* _# C- S; _5 G
set roads patches with
( |- v7 x! c* c! u" U5 Q) [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' ]7 k  H6 ^% t) Y1 J5 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 H/ j* J& a/ d* s- R+ b2 j谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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