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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. w; w. T5 e- N9 W/ s6 Y+ _netlogo自带的social science--traffic grid这一例子当中,
$ ~8 v3 n, V5 l, `. Iglobals
& z- Z  k! k; l1 C6 t& b9 P[5 ^( ~" f) B) Y9 u: {
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 ~7 F# Y8 q+ ?* Y& z: S. K  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 {  f( s0 J: N3 O
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ Y4 S) H. U' ?) K2 m0 m                           ;; it is to accelerate or decelerate4 q+ A, L5 _3 N1 l) ~* I. ^
  phase                    ;; keeps track of the phase
' I; ^4 z3 m  u+ ^  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, [* o; u/ j; ]/ Y) u  w% ?  current-light            ;; the currently selected light, F3 j2 \' r, s8 V" ]

; Y9 @' [; l# D3 Z; L  ;; patch agentsets
4 S. |5 K) }3 G  s: [  intersections ;; agentset containing the patches that are intersections
5 D" r) C% Z8 L- B9 e1 r; T5 ?7 a  roads         ;; agentset containing the patches that are roads. j6 c. _0 N7 ?# N! ]' Z- V7 `; t
]
. N0 @; I  a5 F$ z6 `: T* ~% R! c
& ^1 b1 E' j7 ]* H7 F. m' l. s& xturtles-own+ M/ Y. l/ I5 y& V* P3 Y
[2 A! e: A8 o6 D. C
  speed     ;; the speed of the turtle' S+ }1 F3 ~- x
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 `8 [- k( T# L0 P9 ?4 I
  wait-time ;; the amount of time since the last time a turtle has moved
7 b+ W2 g! W  F) z% N]
) r& P' @: T8 @5 L3 P: D3 x; ^$ W; U: ]: Q3 N; L
patches-own
5 g0 W# s1 P  `* ^. v. E. j) d[$ L* m5 r: ]; R8 T7 U5 C
  intersection?   ;; true if the patch is at the intersection of two roads
4 Z) w  U0 Z5 r6 k- |  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. R; z/ _, w2 X4 y( |
                  ;; false for a non-intersection patches.- _2 j4 i' Y+ U
  my-row          ;; the row of the intersection counting from the upper left corner of the$ f3 Y' C! _! ?" X& a
                  ;; world.  -1 for non-intersection patches., V  w2 w- S% I
  my-column       ;; the column of the intersection counting from the upper left corner of the
  Z7 ]' C2 ?$ _) {                  ;; world.  -1 for non-intersection patches.
% \+ t, E/ ?- }& C  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. \9 A0 n6 t3 `- Q
  auto?           ;; whether or not this intersection will switch automatically.
! F7 m$ r7 c- Z  N                  ;; false for non-intersection patches.
( ]# m: U% l3 @& D3 L]
# ^5 I! o! d+ D' @! v; I& \2 x: D: `6 o" w0 d- C

, ~# R  u1 E+ m" E2 H. c' f;;;;;;;;;;;;;;;;;;;;;;. Q$ p) J1 `$ C% V/ ]4 p; L
;; Setup Procedures ;;
# {9 Q% J9 M5 \" |& T& \4 ]8 e8 w" [2 v, k;;;;;;;;;;;;;;;;;;;;;;
  U9 A- `0 c- S* j2 [: x9 l3 |. m
;; Initialize the display by giving the global and patch variables initial values.; ]+ O+ b! r: @- b
;; Create num-cars of turtles if there are enough road patches for one turtle to
/ @& x+ I, P) V! `. R* t8 |;; be created per road patch. Set up the plots." m6 I' Y; D; y% M' N# b
to setup
1 j8 X8 H! h, t2 ~  ca
3 \9 _$ t& o! P1 {, B0 w& U  setup-globals
5 T" F" _/ y# Z  k5 C. ~& ~7 F3 }: J0 J+ ^& t0 n
  ;; First we ask the patches to draw themselves and set up a few variables
1 |1 b; K, z, Q, N  o, b$ p  setup-patches2 @* w3 E& z: F, [
  make-current one-of intersections: ]7 F+ U( J! G0 A9 e$ E! V1 K
  label-current
$ R! g, A, o2 E4 y4 r" o2 b
. r3 k# N8 N! G2 U) V  set-default-shape turtles "car"& W; ~6 U0 o# z4 m  A, p

- \; X, u7 q' I2 G  if (num-cars > count roads)! A  c& y& y" r& j
  [2 V7 P2 M! {) K, t' I% H5 }' ?  H
    user-message (word "There are too many cars for the amount of "! u' }4 b' f7 X0 h' I" V
                       "road.  Either increase the amount of roads ": Q6 z7 L3 @) c+ G5 A, e: I
                       "by increasing the GRID-SIZE-X or "
& j6 q! t9 V( ?5 V                       "GRID-SIZE-Y sliders, or decrease the "
' F/ B2 v. s9 h                       "number of cars by lowering the NUMBER slider.\n"
" W8 d- l3 o. ^. G! \; F( z# e                       "The setup has stopped.")0 j2 R. V( @; d! t4 x. \3 p
    stop+ c" o9 C& @  f/ S
  ]. H% \  S4 ]5 g( J. b  D+ s5 F
8 m6 `7 X! C: v
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" K/ A) g! Q6 Q$ w
  crt num-cars
( K+ c6 a' |3 P# N* ~  [
" A5 i3 x! V: R  Y2 G& \# P: ?    setup-cars, i6 J2 {4 k4 ?6 h# D( ?: y
    set-car-color9 R9 _/ B: Y; _- P
    record-data! Y1 |" ^+ ^! }  V4 u
  ]* c: j$ Z% x& i) k

3 f! [( f9 ~/ x# G' I( T* n  ;; give the turtles an initial speed8 e- k9 ?7 b% G( F8 F* o" b
  ask turtles [ set-car-speed ]
* K) ~9 a! @6 e$ I- \  {; v% g5 h) M" M; I0 N
  reset-ticks
" h9 B7 q7 h4 L6 J; C1 Zend
3 |% N4 `/ L* I3 P/ }2 [% z/ E/ e- V/ |# a: d
;; Initialize the global variables to appropriate values0 m1 w% [+ x/ a1 }5 d8 u
to setup-globals% H; s$ @$ V5 y% F7 r$ `
  set current-light nobody ;; just for now, since there are no lights yet
* o" g/ \8 \: n& O/ w7 H9 L/ H: t# H  set phase 0
' b* l. T6 @* @- a4 g% Y  set num-cars-stopped 0
. Q8 f9 K5 s. n% C  set grid-x-inc world-width / grid-size-x/ [  M( P2 C* ~2 E
  set grid-y-inc world-height / grid-size-y
2 k# O' ~+ j! L* u+ l1 S6 ?' y, b+ G$ @% q: W
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 d( w( L. l5 y% I9 P  set acceleration 0.099: p& X: n5 s1 R* {, _9 l
end0 V- G/ ]2 l, z; x5 w. b+ j

  v( y6 _9 N1 e! c$ `& E# h;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 l' p& z9 k* x0 s5 Q2 T4 l1 S% a% a/ y
;; and initialize the traffic lights to one setting! o1 f! R2 ?1 d( L/ _
to setup-patches
) G/ ~1 F, s# Y  ;; initialize the patch-owned variables and color the patches to a base-color% b$ ^6 m& _! J9 K: |: i& Z( j
  ask patches% V: r) O' c7 C
  [# B3 w/ r/ t6 Q+ d! T# k3 T, P
    set intersection? false
7 y7 y2 r  x0 H* m; P    set auto? false
; s9 d! L- i: \7 _/ ?# u+ }/ u' V' ~* I    set green-light-up? true
6 w7 L, D6 T' X) h; z    set my-row -1
, T/ Z5 H# D& v    set my-column -1
9 Y. Q( a# B  J    set my-phase -13 e/ v7 Y; L6 l. d; }) j5 s2 L
    set pcolor brown + 3
$ ]/ }" ^' M! Z2 V, t& @1 e  ]4 ?/ B5 V* T1 l8 b' r

8 n" l  s+ ~* O5 v4 z  ;; initialize the global variables that hold patch agentsets3 O2 V$ E; P& o; l6 N* ?% k8 V0 Y. `
  set roads patches with
1 ?. ~$ n% O" L; Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, _, M0 J7 ^) \/ _- r8 s$ `. R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 g6 Q- z, L1 t. Y( }- M5 {  set intersections roads with
8 j: z% f- K4 }  L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 o* l/ l/ Y  {7 {; [8 @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 n; {9 X3 f6 q$ i" R8 D: n4 W
& p) y: L6 T# C+ u- a
  ask roads [ set pcolor white ]
, n# |% [5 Q# C! p) a, S    setup-intersections9 l3 E* a; F1 C* ^$ x
end
# [7 h3 p9 P! T( j6 }' R0 P6 |其中定义道路的句子,如下所示,是什么意思啊?0 J, P) M$ j+ j3 r; e0 X7 E" S0 }
set roads patches with4 S5 u4 Q6 J* _0 D! j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' G' e1 H/ u( h* R, [1 M+ Z+ Y4 a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; W/ L9 y9 W4 V9 l& ^& P' y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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