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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& o2 K9 g# d! j& p
netlogo自带的social science--traffic grid这一例子当中,
! ?% `, {; N) ]. t* {6 Vglobals+ b( ?9 Y% G" R8 Y  F/ @: w* V
[
$ m7 m" w! c4 N/ W+ [4 |  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ p+ [0 _# K! E7 A  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 ]7 F1 b: h, S9 @$ x0 F# J9 |) T  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 I. t- f1 |4 }  L! A9 p
                           ;; it is to accelerate or decelerate& `# H" r4 l- a+ P% p) m* \
  phase                    ;; keeps track of the phase, J* ~9 Z& u8 \5 R3 l  d
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 u$ w3 u) P2 j
  current-light            ;; the currently selected light5 E8 V8 r& @! \$ X
) V1 `+ C2 J! V/ t' s4 K) C
  ;; patch agentsets
8 A2 m0 m4 L4 k! A* e! W4 |) N  intersections ;; agentset containing the patches that are intersections; ]5 K9 a9 v. O+ x6 f4 ]2 c; C
  roads         ;; agentset containing the patches that are roads2 T, s+ z/ O9 k
]
2 D0 ~  M. `- z7 M) w+ }4 H. ]
; |+ T  K' i. i% [turtles-own/ X/ N* b! L) l- f
[
( E& r. A: o+ C& g  speed     ;; the speed of the turtle
+ d+ \# o1 M. o: _8 @4 u  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 z7 _0 @0 x, h% A* C! z
  wait-time ;; the amount of time since the last time a turtle has moved
0 a1 n& ]+ r) p5 Y, {, {5 ?]; W  e5 [9 I- ^- t

1 s" ~0 e  T( E1 B7 Opatches-own( e  F. h; r, S& r5 C, d2 {, p
[: P  i$ a% X! _1 c
  intersection?   ;; true if the patch is at the intersection of two roads4 f) M# Y, ?4 F, a
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ k0 P. ~" E# ^( S% p& R                  ;; false for a non-intersection patches.
. |. F+ D6 B2 X" {8 M' p0 v  my-row          ;; the row of the intersection counting from the upper left corner of the( n9 y2 G8 a5 v) D
                  ;; world.  -1 for non-intersection patches.1 }  h/ d, X( v& V" m
  my-column       ;; the column of the intersection counting from the upper left corner of the2 P9 c6 E* l7 S4 Y8 j
                  ;; world.  -1 for non-intersection patches.  y* G  Y8 W: ]$ K
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' \2 d$ `+ l+ c9 f  auto?           ;; whether or not this intersection will switch automatically.
6 [; [/ Z, T( d                  ;; false for non-intersection patches.( e* w- L) X6 _
]
0 A, ?: L1 v- @. B) y& F0 P' E7 Z7 l7 \
8 i: }! z! ^' P+ l! G
;;;;;;;;;;;;;;;;;;;;;;
# ^' x, V3 U0 D9 {4 ?% [, f2 i1 L) K;; Setup Procedures ;;" E* Q% ^3 e6 z0 V$ _) ~
;;;;;;;;;;;;;;;;;;;;;;
8 }9 J3 X0 B& l/ G3 T, B+ l% X
/ z( O. i0 t: y. F;; Initialize the display by giving the global and patch variables initial values.
. F: }: c0 M6 K9 e4 t) z" X7 ~2 d;; Create num-cars of turtles if there are enough road patches for one turtle to
/ U3 A4 H  C: s# @/ y0 E;; be created per road patch. Set up the plots.  `+ k# y7 c( m* n9 U$ @9 c7 K9 q3 J
to setup. c9 j& y" a2 q0 m2 m5 L/ M
  ca; C: o7 E" O$ ?$ C' L
  setup-globals
  h- c) o! y0 g" L# W" ?2 I2 y1 H. S& p' }8 j. k' N
  ;; First we ask the patches to draw themselves and set up a few variables, U# m# j! U& d: `! i2 @5 ]  M
  setup-patches
$ [! K. \/ d' c  make-current one-of intersections
4 c% E  [9 Y) J  label-current
7 r6 o% t2 i# c
+ X% T: U$ H: M( k  set-default-shape turtles "car"% I- ^2 q4 E" K' Y7 X& ?5 `$ Z3 b! f5 Y

/ ~- K$ t/ I/ ]# |1 I  R  if (num-cars > count roads)' b$ K( j7 u' F9 i; \
  [9 R6 O8 {, H* t  F5 @
    user-message (word "There are too many cars for the amount of "
! E% r. [. S: u9 Z3 \) H8 `. q                       "road.  Either increase the amount of roads "0 N3 k7 L# ], b! d; Y0 j
                       "by increasing the GRID-SIZE-X or "5 m  ~6 N+ n7 [' N
                       "GRID-SIZE-Y sliders, or decrease the "% a8 o$ Y# S5 p! _, Q; L2 Y1 L& A# N
                       "number of cars by lowering the NUMBER slider.\n"
3 {; D: h0 j: l9 }' T                       "The setup has stopped.")
* @' L0 s0 y$ f    stop
- ?! F7 R# \* c  ]7 _! J2 E5 P: ]% b/ ?8 C

, Q/ X' l" [: B6 o  E  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" K3 G2 _! c, Y0 v8 S
  crt num-cars' B9 ~; |( |" n5 M7 u
  [3 a) O- X1 V! Y/ H/ m) U- J
    setup-cars! T/ A' F+ M8 p# b, q
    set-car-color
1 ?/ [# y; |6 ]$ j1 f- s( F4 }    record-data  x% v0 p6 U+ W9 x# K
  ]
( e2 K4 a& e2 a" l. V
# x. E- E+ s' D$ [  ;; give the turtles an initial speed/ v9 _- R2 M( _- D8 N
  ask turtles [ set-car-speed ]; A8 s  B4 N4 G" b0 M% v9 d' J
: ?9 ~& U; ^$ e, |- f+ I
  reset-ticks  v' w9 q7 G; c2 S4 }7 @
end) m% K! J' Z, X# d' H8 x

6 [9 t' U6 f6 D7 j( H;; Initialize the global variables to appropriate values) }# Q9 J( q( t. v( E+ {# c  W6 R
to setup-globals; e' X4 F3 v! W% Z9 n9 t
  set current-light nobody ;; just for now, since there are no lights yet9 P" }! S5 J( y! B" ~1 b8 q
  set phase 0
3 E% p3 W9 ^7 |* |5 X; n9 c4 a8 e. z  set num-cars-stopped 0
# G4 M: c; w* @  set grid-x-inc world-width / grid-size-x( U' Q3 l) `" R; D9 O
  set grid-y-inc world-height / grid-size-y
( U5 Q6 B+ U0 v! q0 B* ~0 m% g" G
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ D# i/ b2 A1 G5 M  set acceleration 0.0991 H* M1 N7 _9 X* _; j; |
end; \; {5 s& \2 L3 f0 n3 l8 L

$ l3 T4 z- r9 r; N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  g; |2 r& k  W; [
;; and initialize the traffic lights to one setting* E5 I8 r% U6 p- _/ u
to setup-patches
1 L) @1 b3 a$ |# R  v  ;; initialize the patch-owned variables and color the patches to a base-color
% D  ~1 \0 J2 |" R! r  ask patches3 C2 W4 n; A' e5 m" ^
  [
. L) O; M% K) o% x, {' h; V' G    set intersection? false& _5 M; Y) }: l3 Q' b# u1 i
    set auto? false
/ W# E$ x0 U7 E- z; C; u- y    set green-light-up? true
* w( F. k7 B3 Z% A2 v  p* Y    set my-row -1
4 S2 p% t" k! n4 y4 K1 ~    set my-column -1
$ t5 D. J( B3 a8 [6 q  R    set my-phase -1
) M: E; Q# ?5 R) x( D% `    set pcolor brown + 32 x1 C/ x; \+ W/ W! u$ L4 D; X
  ]
2 a) j8 K1 ~7 w* k( M$ F7 W3 p2 _, D+ V9 T8 Q- T
  ;; initialize the global variables that hold patch agentsets4 O, Y% [, l% d2 p0 w0 h9 p
  set roads patches with& S  \8 F1 k  ?7 c* `. t& S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' {* a; d) u0 P& v) T, K$ @! ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# B/ V( a3 y" K( m5 T- I$ i+ S  set intersections roads with# Z8 f2 u/ A* r0 B$ Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# N* y5 [  u$ _& O/ _4 e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# s+ O9 J% e+ ], u  V( Q6 o5 o
2 m4 Q* m4 k8 h9 A, ]5 {
  ask roads [ set pcolor white ]7 q: T+ T( U$ e8 ]
    setup-intersections: g0 c3 I* p( w! r/ k
end$ _8 G5 O' S4 a/ ~
其中定义道路的句子,如下所示,是什么意思啊?
# k7 b  Z/ g( Y! e set roads patches with  n  q4 Q  Y* w5 e# F$ w1 ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- G4 R0 [0 Y* Y! n8 G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  g0 a* p2 p2 [* q. i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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