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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% R( V5 @/ d& D4 G& ]% Anetlogo自带的social science--traffic grid这一例子当中,& D& d1 ?8 s# R) K3 M
globals
! A: n- m1 D8 M$ b" \4 k9 r[
& [; U6 {! @8 x0 _4 N! V' s  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! U% P0 \- w+ b0 ]; o  grid-y-inc               ;; the amount of patches in between two roads in the y direction' s9 b! L& x# D6 s  Z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- {. f5 B; m; i% [5 w                           ;; it is to accelerate or decelerate" B( [/ p, J  S9 ]) ]4 P
  phase                    ;; keeps track of the phase
9 y. v% _: u/ F0 I( w  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 n: K/ x% `( ~9 s6 J! r  k, ?* {3 b  current-light            ;; the currently selected light
, i# G* @5 w1 Q9 L3 N6 m! P/ ]! z5 _# D
  ;; patch agentsets
) _4 }! ]8 A- p! t4 _  intersections ;; agentset containing the patches that are intersections
0 A# U7 W9 f0 J  roads         ;; agentset containing the patches that are roads
: j* j; c6 m8 V& H3 V" q: `]
) A. o% |1 d" {0 I9 @0 A1 p1 T& j) f, Q. {4 W, s
turtles-own4 F$ d8 _, \' R# t$ D
[
$ L" f* p1 i/ @, l% v  speed     ;; the speed of the turtle
. p4 q7 {8 _8 D$ S6 {  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 ^! I" c& A  C2 d. L* T
  wait-time ;; the amount of time since the last time a turtle has moved
9 v( F' ^3 l- l6 ^* K* M! v]5 i# i1 T/ d" U# W% b

4 v# Q. j" }4 y2 N% O% t; Fpatches-own
8 m# f" C2 U0 i/ B& J9 j6 u[
; F& \) ?4 ^  e% l  intersection?   ;; true if the patch is at the intersection of two roads. w1 q3 e, Z; Q1 {+ K
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ L- w# r9 D2 L: F( \2 n. _' ?                  ;; false for a non-intersection patches./ p) s1 ^1 m2 u$ a# q
  my-row          ;; the row of the intersection counting from the upper left corner of the
/ h# R; ], Z! R/ x                  ;; world.  -1 for non-intersection patches.
8 W5 {* W; `4 Y( i& ~+ n$ ]4 M2 ^. I, ^0 R  my-column       ;; the column of the intersection counting from the upper left corner of the  I7 L+ W3 S1 E+ q2 `! Z
                  ;; world.  -1 for non-intersection patches.
9 k% v6 v) j. o  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& d" B) u7 U& `+ B* Y0 i1 b5 W9 [# e  auto?           ;; whether or not this intersection will switch automatically." j% j5 F1 h* S  t9 y4 j5 U
                  ;; false for non-intersection patches.) g' e  ^+ s* K8 q" y' V% E
]. K2 L$ _& P. q% E1 r" D8 ?6 ?

5 }% L2 T/ ^  ^8 Q/ }8 p: W& E4 F' V
;;;;;;;;;;;;;;;;;;;;;;
- g+ B+ `; @* K% r: m3 b. q7 v9 {;; Setup Procedures ;;0 x" f& V) ^& e9 ~2 m3 L7 O
;;;;;;;;;;;;;;;;;;;;;;
& T- |2 ]  a7 N4 r/ _' e1 P( m/ `6 K6 {
;; Initialize the display by giving the global and patch variables initial values.) h0 D  `2 n% ~
;; Create num-cars of turtles if there are enough road patches for one turtle to  }7 g) W1 U4 e3 [. N
;; be created per road patch. Set up the plots.  k  Z: P$ t' V; U. _( ?
to setup
. P1 w' ]/ X; k9 z- C  ca0 w8 m$ \, H) d3 r- v9 N
  setup-globals
7 {5 v# a# D! |+ {% S0 S9 {
# Y* ~: w) k* a/ h  ;; First we ask the patches to draw themselves and set up a few variables% f0 B  V% p2 k
  setup-patches2 h: I) O% |9 W. R1 @$ u7 x: ]
  make-current one-of intersections
6 L# Q7 h3 F+ E& L  label-current
# Y. @( H. b9 ~/ B+ x5 r+ v4 t% \- }* }" \$ @
  set-default-shape turtles "car"7 q( o  I- h$ S# [5 L6 D# [) C: I$ L

0 t5 L5 f: t& s  if (num-cars > count roads)) B9 E7 R6 S+ W
  [# r+ @; w6 [8 s) z' T
    user-message (word "There are too many cars for the amount of "
- @4 }- S  t7 e7 N                       "road.  Either increase the amount of roads "
. Y9 ^) Q& d$ D/ L& I- s                       "by increasing the GRID-SIZE-X or "
1 R1 P! p% h5 N/ d                       "GRID-SIZE-Y sliders, or decrease the "# ~$ z) x/ x2 V; |
                       "number of cars by lowering the NUMBER slider.\n"
* {3 I% q5 r& t! B  k8 n9 A                       "The setup has stopped.")- {' J' U6 M$ g$ W
    stop
- x3 [6 |- m, @  ]
& r% X$ l9 W& a' U+ x9 x" x# \% x# j+ Z7 f6 R$ e
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 ?" c" y& W& H: m$ X4 C  crt num-cars
- O9 }( @5 I: k, S  i6 R  [
7 `7 R( j/ K9 y! M) _2 `/ C    setup-cars
4 I. H* N. |! N+ k    set-car-color
0 E- }/ I! J' [; Q; f9 U    record-data3 r' I8 E9 h5 ]5 _
  ]
; o. d# C; P/ L+ p" }2 H. E2 V5 ?/ ~: M7 g4 u
  ;; give the turtles an initial speed% I7 F$ z% R( \4 v5 I$ J
  ask turtles [ set-car-speed ]
+ ~: E2 i# A; E5 u) k* e( m2 z, O' j
  reset-ticks$ r6 ~  q0 w2 z5 g' |6 |
end3 }, i" Y9 ?, A( m* `
; t) m' O7 U( w2 k
;; Initialize the global variables to appropriate values
! a7 Z' M7 O! ?4 H3 u1 vto setup-globals
  j! _! ], @+ I6 P! S  set current-light nobody ;; just for now, since there are no lights yet* Y& h" M( o* }" Q3 H: S
  set phase 07 C" k1 H* S/ M% J/ Z' D9 [6 w5 [! c) O) Q
  set num-cars-stopped 04 q* a6 |& c8 y4 A
  set grid-x-inc world-width / grid-size-x% ^/ e3 V( h- o" B
  set grid-y-inc world-height / grid-size-y" Z' b2 w; r0 H" K% ]4 _1 w, z6 N

1 P( `. C. O3 j4 y& _* g7 k  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 M7 S3 p; \8 \) I  set acceleration 0.0997 B3 W) n  E3 a& e$ X* z: N
end4 ^! }% `- F4 W: R
! I; r: X% f: ^, s+ i  d; P6 z( f" U4 p
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' |; J9 U/ {' c& t1 W
;; and initialize the traffic lights to one setting( j( N  Q1 J! ?0 m
to setup-patches1 F0 ~7 R- T& k1 W
  ;; initialize the patch-owned variables and color the patches to a base-color& c& l4 X6 s! Z9 Y3 e
  ask patches) B- e: G5 b& g0 D. }
  [
' c& C( p0 ^8 \6 `    set intersection? false- o, C3 ^  G7 j+ T9 G5 N
    set auto? false
0 p8 Z. P+ R- S    set green-light-up? true! H' a  M$ U) z+ k8 _
    set my-row -1
4 l6 n* p0 e2 G. M    set my-column -1
/ x0 N5 R  o7 t7 Q0 W" m7 a- T4 y    set my-phase -1
2 l) r  Z" Q" v/ @3 E    set pcolor brown + 3
* F3 I: l! y  P' b1 z: w* ?5 U4 N7 ~  ]
: ^( p! B9 `/ n8 m
# M) o1 [4 u- Q7 E* l  ;; initialize the global variables that hold patch agentsets4 A8 e9 t" A4 Q+ I3 C; F4 |9 {
  set roads patches with! {% \: t7 {) |$ J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ i% _& z+ h3 u8 k! {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: K- c, V! J0 c  J4 h/ @
  set intersections roads with
& I! x9 O, \5 |# y7 I) m1 [+ j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" f$ t- x9 h  z% q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ U2 ~, J, d* D! I* N
( k( m& F. j8 v9 {$ S3 A! e% K
  ask roads [ set pcolor white ]
* i1 p. b$ O, H7 k7 Q( Z    setup-intersections
0 X* w7 _, v" ?. p! o0 l, w" {- hend
* I) c& j, N7 [4 z* ]7 t8 _其中定义道路的句子,如下所示,是什么意思啊?
& V* e  D1 y2 X! f* P# l) r set roads patches with
/ E5 J6 ]1 q8 N) {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, N; }3 r6 f& y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! _$ h( v0 `" C# J6 J
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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