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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( T& z6 m' y' M; d4 Jnetlogo自带的social science--traffic grid这一例子当中,
+ W1 S; i% m  m/ a6 A( u1 X% H, Cglobals
' U+ F; b5 Q% ]8 j[4 R6 t5 b. T/ K+ F
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% d* ?1 n' M$ D; I1 ~% j; r  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ R$ R- g! _% p! F4 K$ F) q4 g  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- u" K4 E! ~4 f0 ]) ~
                           ;; it is to accelerate or decelerate/ z, z, n  z$ D* z0 ^, O8 e
  phase                    ;; keeps track of the phase$ g6 X( E/ b" [- ~2 M5 R
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' n9 m- y9 T, y5 @) O3 }  current-light            ;; the currently selected light' f1 u; m" s+ c6 i  c
, @& E$ J* `- Z: {7 k+ v; P$ c/ ~
  ;; patch agentsets# F& Y$ n* @8 u& H! n9 o
  intersections ;; agentset containing the patches that are intersections
3 D! I( a5 t! q4 N' F5 U% M  roads         ;; agentset containing the patches that are roads  Y! |; O1 c) b/ p1 S, R, }* v
]; E" H, ^1 G9 `& f4 p( ?% ^
; L$ a5 e1 I: G. c  n) T3 _. ]$ g
turtles-own
: @9 r, W4 E# E& @. P[, F5 H& {. Y' y" v7 `7 y
  speed     ;; the speed of the turtle
- G3 L" `, x9 G$ J$ k& d  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 M9 t' ^! D$ }9 a  wait-time ;; the amount of time since the last time a turtle has moved
) E$ Z) s6 D3 b' X8 i& b]) y" e3 k  y/ d5 `0 M. \8 ^  m

: m8 d& m' P' apatches-own
( X- m1 k2 Y" K3 U% q" T[( j% I6 O7 s. c- o, F3 D( z
  intersection?   ;; true if the patch is at the intersection of two roads
( i, Q2 ^  V3 N. e+ _7 X  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& n( Q$ L$ t/ p& A! w; G% r% ]                  ;; false for a non-intersection patches.
3 h5 H! v! u9 E$ Z7 _+ H: g0 o  my-row          ;; the row of the intersection counting from the upper left corner of the
1 Z. f9 F) \8 n  u2 R, m                  ;; world.  -1 for non-intersection patches.0 m, V% r1 Y( o" k- X6 D% f
  my-column       ;; the column of the intersection counting from the upper left corner of the
  K1 \0 Q3 z! a' t9 H                  ;; world.  -1 for non-intersection patches.8 c# ^; O" ]* {/ @$ s6 o$ g  n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  n+ x0 H: b+ M- ?! q3 `# O+ M  auto?           ;; whether or not this intersection will switch automatically.: W3 `. n8 M  L! V8 f: N
                  ;; false for non-intersection patches.5 i/ o5 \/ B: o7 N3 s  U
]
. K' @- D5 |, q; X/ u) h# L& p6 ]% l
3 W1 |  z- }$ b7 E* [
7 j5 J) u5 _. N  F1 |( ]$ [* }& m;;;;;;;;;;;;;;;;;;;;;;/ |8 v5 D7 T( h9 ]1 u: M, z
;; Setup Procedures ;;* M3 }+ i) `7 l5 I9 C/ B, Z' v
;;;;;;;;;;;;;;;;;;;;;;% k3 d# F9 U3 K/ B6 i0 [4 R
! i! q- p, F7 y5 n) L6 N
;; Initialize the display by giving the global and patch variables initial values.+ I  V4 _# {* t; o# Y; s2 A6 @  N
;; Create num-cars of turtles if there are enough road patches for one turtle to
; V4 |7 ^$ y6 M# B/ f;; be created per road patch. Set up the plots.  H, n0 a9 H9 W8 n& m  V# L: E
to setup
0 L8 N! K3 i; H( m' S  ca
5 n7 l% U, O) O$ o/ t  setup-globals
; [, }, M- j2 w& ]& w/ o- j- p$ H* f; r, q' K. ^
  ;; First we ask the patches to draw themselves and set up a few variables  q% {3 t# v  J/ p) R. s
  setup-patches
9 [: N. ~- t1 }' }8 D  make-current one-of intersections
. k  S3 B. D3 j3 y5 ^  label-current
) |# [/ a5 d8 C7 L) v0 j) |6 P1 N
$ |1 K8 k/ x% @# g! C. x: g! }  set-default-shape turtles "car"
7 U5 {2 d5 ?7 {* ~" E8 b  m$ [
: C, Q* M: k, \( x  if (num-cars > count roads)
- e& l% R/ [% U# g2 A  [) f9 B. t; g; \4 F7 x) o& y
    user-message (word "There are too many cars for the amount of "
9 S  _/ {* R: w/ W6 w1 ~1 L  s- Q  m                       "road.  Either increase the amount of roads "6 j7 i5 {& Q% m$ Z
                       "by increasing the GRID-SIZE-X or "
9 r; S- z, V. _: D. B) Q9 Z                       "GRID-SIZE-Y sliders, or decrease the "" F. x% ~7 D7 q* I2 N
                       "number of cars by lowering the NUMBER slider.\n"
8 T9 u/ j' L9 t$ S' W                       "The setup has stopped.")
3 L5 }, Q$ y( a9 `    stop
/ Z3 p' Z2 ]3 u, U1 ^% e9 G  ]3 U% N  }+ Z4 Q8 ~+ T% p) z

* d/ V$ N( a1 m/ x9 K5 p+ S+ c# r  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) t; J4 R4 [% E, p; X' k  crt num-cars9 `5 E7 s9 r- Q8 e8 F9 n
  [7 e+ p4 }; q' W' B
    setup-cars$ t8 B9 o0 ?2 U0 o& Q: k
    set-car-color. Z0 I2 s( }# x) f) _
    record-data# h$ m% u1 C& [2 g9 }. L* S+ t
  ]
5 `7 W6 N: Y$ C
8 w# m6 j4 M& \1 I( O2 o, p- g+ Z  ;; give the turtles an initial speed+ C0 z! f+ d: ~; x" L3 ~" C) h! c9 L: o; |
  ask turtles [ set-car-speed ]
# H( k; X( S+ H% L) B+ E; B: t/ P) b- l
  reset-ticks4 O" v8 B+ F8 }9 u$ h+ f
end
% J- P5 k9 H: v, X' \; e2 ?4 z. L( Z/ S( w5 ^0 Y. h" o5 \
;; Initialize the global variables to appropriate values- d1 h& O  e  K: F7 T* F+ X
to setup-globals
+ p2 o4 O/ Q+ Y( }  set current-light nobody ;; just for now, since there are no lights yet
/ y4 e6 M2 ?2 e+ Y: q6 t7 L  set phase 0
8 ^" c6 Q0 x" L# U4 w# Z" u  set num-cars-stopped 0. I! p" ]8 J6 c& k9 t
  set grid-x-inc world-width / grid-size-x/ `& U1 ?- X7 x5 T8 i" v/ \2 q
  set grid-y-inc world-height / grid-size-y
; ^/ `- s- V, ], k" n
' d* H# \, P2 t  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' y& a$ t' K: p1 E  set acceleration 0.099
1 _  z( L8 }6 D/ O  l9 Gend
2 }; Q7 [# V6 T8 i9 y* z  `, `7 V: _: h- \; o, _3 `
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& d" d1 w1 ?1 ^! ?5 m! H
;; and initialize the traffic lights to one setting
$ C) y- U/ h" t! {to setup-patches' M6 t0 c0 w& Q% Q3 L) B- o! c
  ;; initialize the patch-owned variables and color the patches to a base-color
6 O+ \; ^" X8 Q) g# b' m  ask patches
7 {. }# S( A' G1 m6 p  [
, e- `; R  N, O7 m# U3 E, h    set intersection? false$ P6 M4 i8 o0 B$ e" E* n! x: c
    set auto? false
( M8 {* I& ^/ u2 i& Z2 g    set green-light-up? true
1 k3 ~7 |, u' C) Z0 }' P, `    set my-row -17 x/ |' T( v& W# i
    set my-column -19 S2 |9 f& e7 R& W! n
    set my-phase -1
, o# P% Q5 U3 f1 D    set pcolor brown + 3. r! G% ~6 A2 I% h
  ]
" i) q  b2 S9 F$ O2 c( r  E" T6 V  q9 I
  ;; initialize the global variables that hold patch agentsets
8 h: ~2 u! a% j* x1 |  set roads patches with
) k2 {" t5 o4 j* b9 b) W+ o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 U4 w) `3 E6 {: Y8 y" N4 ?( v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, F1 H0 a6 C; ?  J& a+ y5 M( H4 x  set intersections roads with
9 Y2 v% G- G- j& a" Q; P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ c6 h: T+ S" ?5 t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* r5 l# T: N) ?7 X; j" D  ?! u9 ~( F& c; d' B) W) l6 T6 \
  ask roads [ set pcolor white ]
4 V9 h7 p( H6 V    setup-intersections
1 m( D  x9 v& D" L" m4 ]end" a8 e4 n4 P. F  X: H6 V3 \
其中定义道路的句子,如下所示,是什么意思啊?+ a* n+ c" S% _6 o9 G' f$ r+ `
set roads patches with' N4 V2 v/ J1 x# P5 Y7 {5 k- d( @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 m/ ?, C) Q. E; H. Y' x: o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 {! |8 n! v4 o: J8 C0 J& p1 t谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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