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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 ?- Z+ \/ f. z  [3 D' v
netlogo自带的social science--traffic grid这一例子当中,) K8 d3 a$ d# }1 Q7 M9 f/ W2 t
globals  L: ~+ a6 F; ~) l. r
[
2 n3 ^: W! ]8 r$ v  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' A5 s3 N7 w7 D1 x$ r* G  grid-y-inc               ;; the amount of patches in between two roads in the y direction# x9 n9 _- ~0 p/ r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 U: \% R/ @# U( I                           ;; it is to accelerate or decelerate
: z6 l- `) }& h  phase                    ;; keeps track of the phase
8 H; h! K, t6 N  |  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; v" h3 r7 ]7 j/ _" m6 b2 K  D  current-light            ;; the currently selected light
% Q# m4 @. V/ w+ {% l: z- Z( {" L7 t; b9 A
  ;; patch agentsets4 r1 v9 Y  R& t  f( A/ g2 z
  intersections ;; agentset containing the patches that are intersections7 [4 r. H3 y0 u1 A# W+ I$ b" @1 L
  roads         ;; agentset containing the patches that are roads
# f( M5 ^* r1 h" J: b- o]
0 H. h: [/ Z! k$ \* Z
! F5 k! `0 p" ]* U4 Z" I. qturtles-own
# ~5 X  i8 i( t7 ][
; F) {9 y, V" O2 i  speed     ;; the speed of the turtle8 @* W4 f3 V& b& c2 Z
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 V& y8 h( Z; D1 `& ?
  wait-time ;; the amount of time since the last time a turtle has moved
$ e: ?" t. p6 M( Z0 u, y; F* v+ X]9 ?: P9 @2 c5 O/ w
5 L$ L  k/ l- t; [# c# v
patches-own# F9 I8 \. c5 L5 F6 t' u' Y
[3 G& o' l- {: Y. X" ?, m: {) M
  intersection?   ;; true if the patch is at the intersection of two roads8 E4 w" {( }" t/ B- h6 J
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. D8 l" X7 ~3 q$ s9 S* S
                  ;; false for a non-intersection patches.
; e# I4 f# ^* [& e: W" L$ k- D  my-row          ;; the row of the intersection counting from the upper left corner of the3 |! K' h. `4 ~1 s) [) S: O
                  ;; world.  -1 for non-intersection patches.# Y$ h6 i; j+ q9 R+ \4 E' P; H
  my-column       ;; the column of the intersection counting from the upper left corner of the
: P( c8 W5 {+ x8 o& {                  ;; world.  -1 for non-intersection patches.
- |8 c. W0 G# ?  m' H) P) }  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 p" U/ j) G, g% p$ D  auto?           ;; whether or not this intersection will switch automatically.; Y8 r' h8 T( H0 j/ l
                  ;; false for non-intersection patches.- o( ?; w7 G0 b1 s  l1 p5 S
]
  n/ N2 i; G# U& u4 x' d3 p/ X" I* {

* f' @; R/ ~- g  S3 A$ P;;;;;;;;;;;;;;;;;;;;;;4 d- t/ {, H- J0 t+ A. e9 g% W: h
;; Setup Procedures ;;
% s6 v# E3 m" X0 n;;;;;;;;;;;;;;;;;;;;;;  f- C9 w" F" b# ~! M4 |9 D( Y  }( ]

3 i8 F6 h+ P- X  e;; Initialize the display by giving the global and patch variables initial values.# }& X2 Q; t5 k3 u1 v7 E
;; Create num-cars of turtles if there are enough road patches for one turtle to
" ^( D; z  v  [( J/ u3 u$ {, C3 h;; be created per road patch. Set up the plots.
9 j4 i5 k: j' t  t6 l+ [" Oto setup
+ Z: L6 |" h4 @) W  ca
' ]+ F- B% C0 @% n; c  D# M9 o. p  setup-globals: |1 W, e5 h2 b' q7 m5 t

3 q- U5 R6 V2 f. V  ;; First we ask the patches to draw themselves and set up a few variables6 n+ E: t7 ^0 G8 C0 Y
  setup-patches5 a, l" q8 x: k) J# w+ k
  make-current one-of intersections+ J# A, V% P; b# f7 b9 [# l8 s
  label-current: B) M7 A  l* C% J: j8 R6 x2 `
% R6 W, K) Y) I. x
  set-default-shape turtles "car"
/ \* A( Y% m# ]8 c  B$ }
2 L; q, U5 \* Y; U0 d  if (num-cars > count roads)3 L$ H- K4 r; K; @9 }% E
  [+ {" P  A. B4 }- W
    user-message (word "There are too many cars for the amount of "6 H  j# L6 i3 t8 N
                       "road.  Either increase the amount of roads "
1 z4 ?; b7 @' f3 N1 j: j/ W; @                       "by increasing the GRID-SIZE-X or "5 A$ U8 w& b' y% Y% z0 p4 O( ~1 U
                       "GRID-SIZE-Y sliders, or decrease the "
- n* ^' w( N" _( K+ O3 Z$ u1 J# ~                       "number of cars by lowering the NUMBER slider.\n"
7 T# w$ `& j/ ~9 D$ A' i                       "The setup has stopped.")0 J. k0 ]. M1 \9 L( J
    stop
  V' w5 J* U% M& D7 F1 }8 ^  t  ]
* |0 F+ H2 O  n  H
4 M4 ?3 [. Q, I0 e# a2 C  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ M1 Y) f  G* Q% K/ n: K
  crt num-cars
1 ^  @% T" `! v* W  V( C  [
& L* z1 V; L, N; d3 g1 y    setup-cars
  X. `; s" [* G* R% m    set-car-color
0 l* C. w% ^; b6 ~& m    record-data. ^* v1 Z! t6 v( x4 s) z
  ]# s$ U; ?6 t5 |) \! F4 I# o

; T2 y$ Q3 f/ r& F  ;; give the turtles an initial speed
6 W; }0 \2 {8 E' N3 L  ask turtles [ set-car-speed ]
3 Q8 G' G1 a" X1 \2 B, n- y8 D# |5 M* K) [
  reset-ticks
+ r: ?# o; M* K$ ~& l# R2 N9 `8 q" |end, l7 Z% r8 K+ |( K# K  q% D. k+ S

& P9 Y( Z3 A3 ^;; Initialize the global variables to appropriate values; V% h) b+ q# U/ R1 R
to setup-globals0 T) ~  C( `7 r8 H* R
  set current-light nobody ;; just for now, since there are no lights yet
1 s* K+ m8 \; w( M# h  set phase 0: p% b9 m& |; H4 k9 y
  set num-cars-stopped 09 N$ n" R3 D, A! J# e2 `+ O
  set grid-x-inc world-width / grid-size-x
% e3 o7 ?) r6 R  set grid-y-inc world-height / grid-size-y+ M+ ~+ U9 x8 u7 _  @3 p7 |

4 E: ^# q4 v  c; [+ G) z; k  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 Q# C/ M1 B& `$ L5 R. q1 Q1 H; U
  set acceleration 0.099( ^9 J2 h1 {: \* Y+ V3 l. b
end6 \4 L" _* [9 O
. L; H  P5 W5 X9 m& L
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 M' G. Q) {! M2 Q* B6 O
;; and initialize the traffic lights to one setting
/ P* B- [! Q2 q# a- X- u5 _to setup-patches
" i, B/ J5 _( p: r8 d% P3 O  ;; initialize the patch-owned variables and color the patches to a base-color; U9 X* U, Y) ~- X/ c# Y; [( t
  ask patches) [( K; j! L- i& l! ]  J6 `
  [1 T% G4 D( a  K! j$ q- j' G
    set intersection? false9 t; t1 V% w1 a1 {! M) }# {
    set auto? false( p$ g/ o( c( T8 t- U
    set green-light-up? true3 M7 A) w' x7 w7 n, r
    set my-row -17 d' N' @0 |6 O  g
    set my-column -1
6 ]/ y" ^, C( ]- u: v3 O# q. M    set my-phase -13 I; B5 N' \, m0 S" X% I
    set pcolor brown + 3
7 Z" ~) W/ s1 |+ ]# r  ]; n. D+ n- v* k0 k$ R& n. b/ n

/ m9 Y& _- e: i  ;; initialize the global variables that hold patch agentsets5 x8 O' R! A, s+ t8 n1 F
  set roads patches with8 G! C: A" b) F7 W) B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 q; s6 \: f. o& A' P4 @# s) v4 ^( z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# q9 @1 _9 E1 q: L  set intersections roads with$ ^" U8 c; E' J) ?+ @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! D5 E" l# }% w& a& t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" v( {0 d2 `" O$ a- y) z1 q1 ]! R9 z0 H4 ^+ H) S% }' A5 P
  ask roads [ set pcolor white ]
5 y9 ~! g" N4 Q: A% J    setup-intersections. q+ U0 \8 [; w' X* d" U! ?
end
" I# B8 x1 z7 d6 M/ F其中定义道路的句子,如下所示,是什么意思啊?0 D% R- ?% a) \8 y7 R. t8 K  e6 L
set roads patches with
2 B) h1 m; y7 S% M9 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( M' }" k# _, d0 ^# |4 G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 _+ M: s! k+ k, d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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