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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: O  e  L1 g" z* ]5 U. L
netlogo自带的social science--traffic grid这一例子当中,
) S' q4 a0 f8 B0 ~6 Cglobals
9 [7 M/ H2 g; `6 q7 {5 d[
* [; n0 Y/ V1 C4 {3 q  grid-x-inc               ;; the amount of patches in between two roads in the x direction( i! H; }+ H+ E5 N- l2 ~+ z) G+ l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
# p( w* @0 M7 z  i  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" B* e8 v" e0 q6 O4 i                           ;; it is to accelerate or decelerate" U8 @& r4 E# N' C& m: a
  phase                    ;; keeps track of the phase
5 l6 O8 B4 r  q" b2 |  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& `( S) V& k$ \' k  current-light            ;; the currently selected light( ^$ C  |5 |  T( p$ [

/ [- O3 p9 [4 }  ;; patch agentsets4 t" H. ~& y3 f) C
  intersections ;; agentset containing the patches that are intersections
8 s. C9 q& F1 @6 F  roads         ;; agentset containing the patches that are roads
) {; Z! k& O* p% `4 _$ r6 n; [5 j]
* W# B3 i# s1 X( A6 T7 _$ J5 G; [4 N" E9 Q' d+ @/ o2 V- Q' U
turtles-own( Z; N' Q- |1 J( f; j
[
& x( \/ s$ R0 [+ _5 f2 o! t8 H  speed     ;; the speed of the turtle
; e& `9 j8 R2 c3 M$ D) g  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 G" x9 j; G6 n2 k7 ~
  wait-time ;; the amount of time since the last time a turtle has moved
% {$ X, u& [, [7 f& g; c6 X]
+ u9 U* ^7 S6 B- B/ X4 q+ ]( ^
" R& R  Z4 |) w8 {! |# zpatches-own6 y7 F/ [6 a1 b3 t8 Y2 }
[  z4 d6 h- F4 A$ C8 F; D
  intersection?   ;; true if the patch is at the intersection of two roads; r6 L( k: x3 Q% X/ ?- ?9 v1 R
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! e! J. M* a( p2 z  B( t2 L                  ;; false for a non-intersection patches.0 z4 t. q4 k/ M
  my-row          ;; the row of the intersection counting from the upper left corner of the
" C$ y% v  `* b# C: i  j                  ;; world.  -1 for non-intersection patches.
1 ?9 U- r3 C+ d: a  my-column       ;; the column of the intersection counting from the upper left corner of the& W, e6 k' s, I# K3 e1 M8 _
                  ;; world.  -1 for non-intersection patches.+ _. O: ?# \- E0 `/ b
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% k$ p+ b! X) a
  auto?           ;; whether or not this intersection will switch automatically.
0 O+ g* J( n# S; N5 _                  ;; false for non-intersection patches.
) O' U* E" c: a* b- u7 x]
+ l2 @- H( q5 ]- m& o, s( D3 t4 D" }: G+ \" H
, G0 p9 t4 @  c  E
;;;;;;;;;;;;;;;;;;;;;;% u% F' ~$ o7 W* U. y
;; Setup Procedures ;;
5 I- x  [2 o4 Z  H  E' l;;;;;;;;;;;;;;;;;;;;;;
+ m1 b+ @$ y+ n$ S* j; P2 p3 D/ j
;; Initialize the display by giving the global and patch variables initial values.0 [3 y* r6 C8 ^* r7 h5 P, }6 `& u+ I/ h
;; Create num-cars of turtles if there are enough road patches for one turtle to
& Z9 s) `% @1 _3 ?;; be created per road patch. Set up the plots.9 b) F7 z5 p- b) ?) J
to setup
& A8 X" u; x2 W8 x  ca
: x9 |7 \6 A/ \* L  setup-globals
8 z4 h& s0 I1 Q% @' F9 L5 b& x$ r- G. F
  ;; First we ask the patches to draw themselves and set up a few variables! c) S! \* o; z; M* r9 J
  setup-patches: F" O& c7 I" h5 l
  make-current one-of intersections
8 _! @4 ~7 C9 |  V; W2 g5 k7 z3 H  label-current
: b/ n! @- a- f1 E. B6 o1 a+ `# K* x* T" l' l
  set-default-shape turtles "car"" i2 M5 A. w6 @9 D1 t; X
8 R6 K7 r9 [4 H, E- _8 Z) S
  if (num-cars > count roads)
: y0 q) L- ^# ~3 k  [5 w  [3 S: t' Q& k  B6 ]
    user-message (word "There are too many cars for the amount of "! l: d/ H' Q, l4 h2 }7 |$ s
                       "road.  Either increase the amount of roads "6 O$ b% h" ^0 B% {
                       "by increasing the GRID-SIZE-X or "1 z: H2 {0 s6 T
                       "GRID-SIZE-Y sliders, or decrease the "
2 G3 N" o9 p, K0 R1 k  E* y                       "number of cars by lowering the NUMBER slider.\n"
( `9 \# R$ V9 U+ j" {. d0 @                       "The setup has stopped.")+ l# V$ r/ @) c6 q
    stop
* ?: y+ }5 W0 T" u0 P' ]( ?  ]" ?) S% R4 J/ U+ X6 ?; i/ M: Z. s
; K6 O9 k; k2 `5 C( v
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' |' g! E) b! u0 I  R3 Q  b
  crt num-cars
! `/ h+ \/ ~# y8 a! S/ a  [0 _  Z4 B" W$ `8 G8 W
    setup-cars% }4 `+ |6 w$ D  T* J# w
    set-car-color
+ d5 Z4 E7 d) Z. e, ^    record-data# \2 q. h' j9 T+ j
  ]1 N' S4 J! u4 v' c4 I+ F
4 @/ U, n  t/ M, W: y* x( s: i
  ;; give the turtles an initial speed: a( U$ I5 A! G8 x6 {+ x
  ask turtles [ set-car-speed ]: i% n! \# b* [9 p6 o* r5 Y9 c3 C# x
$ \5 f/ N' F# T) c' S8 y( p7 X; v% l
  reset-ticks
* G* k. [. j% `0 V& mend
) e2 n( A$ y3 M- |  j4 `, U, K/ |0 b7 T
;; Initialize the global variables to appropriate values
  L/ P- p- ~, M; Z9 j+ I1 O5 R% fto setup-globals; K- c  k( d4 M4 g
  set current-light nobody ;; just for now, since there are no lights yet
$ v/ C# y& F2 `' ^2 w' e' x) a  set phase 0
+ l- S; e1 B, k# ~5 m  set num-cars-stopped 0% h' G6 H. {8 Q9 O6 f" r
  set grid-x-inc world-width / grid-size-x
  E* I: y8 }! I" B. O# \2 R4 g8 y# p! O  set grid-y-inc world-height / grid-size-y
3 P# K! W" ~# r+ ?6 X. ^6 W! f7 s" e* [0 R, z' V0 c) B
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 j0 {2 F8 ^2 H0 S2 P) N0 r  set acceleration 0.099
* ]* d7 S- ~7 u5 }* |4 N/ uend  @* P, `1 m6 Q3 |7 T' ?

' [$ h7 D: x' ~/ ]5 c;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) q3 K" Y& E7 `- w$ a6 T9 f;; and initialize the traffic lights to one setting
) ?9 p$ v* W8 C5 c- Yto setup-patches
# o6 J5 Z) X# }8 [, y$ D  ;; initialize the patch-owned variables and color the patches to a base-color+ [! d' A  ^0 l* r
  ask patches
; w4 V9 E- s6 ?5 h+ @. B* M# j  [' `% o! E  a0 B3 Y9 V/ R
    set intersection? false2 d# I5 f1 I3 V7 _: R8 u% \
    set auto? false# ?7 @9 W: i/ t. b# B
    set green-light-up? true! D; P7 n+ e7 ?7 q  a: z5 C
    set my-row -1
# u7 {2 y% i. ~& n0 U8 J    set my-column -1
7 e) L* M- |8 ]& G) V6 W" H0 H    set my-phase -1. g+ K0 v0 n4 U8 h( {! O4 y. f
    set pcolor brown + 3
4 S% W; f- {- H' S/ T  ]) a% ~  T( k  R# h, \* J+ Z

: P, F5 f0 D2 D& u4 K% ~  ;; initialize the global variables that hold patch agentsets
1 \$ z" t4 m9 ~" Z6 Q. {  set roads patches with# y/ W, _( m( T1 L, W- U& s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! M7 z( Y0 \/ W: m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 K5 r' a. E* Y" J0 Q  set intersections roads with9 M" Y! Y4 e+ `$ I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( I! @- B( u" j" D+ x/ U. b5 E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 A  K" G7 _: p3 {
' K, _+ ?- @9 b8 K" v5 z
  ask roads [ set pcolor white ]
8 S* A; P  }' a' ~. |+ l1 |- s    setup-intersections
$ C7 d4 x0 R! Z4 E6 i" ^8 |: \- |end
3 ^4 v/ r0 ~- {# i# s. n2 g% L其中定义道路的句子,如下所示,是什么意思啊?
* [: s4 Y* C# U( V4 i+ \" o. u set roads patches with. p; @6 T8 g  ~. C$ Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, q# I: c, d/ `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% z" I' {8 c# I+ z' @" y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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