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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' G) ^5 z" W, A$ P; A3 @
netlogo自带的social science--traffic grid这一例子当中,
' J; P) F) w3 Y9 }; a" X3 @. Pglobals) E9 ^+ a7 m! K. f5 |+ u; ^
[4 I( m# ^2 {' k9 O# P  s1 b, Y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction! i. Z5 h/ w3 y8 g& Y' P
  grid-y-inc               ;; the amount of patches in between two roads in the y direction( D7 A  ^$ E& w9 z. \
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 A3 l) C. ]; e
                           ;; it is to accelerate or decelerate
* n4 B; T. [' R  phase                    ;; keeps track of the phase
& l3 n7 g- Q( w* B; C! X  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 K/ I0 P& L) [# v
  current-light            ;; the currently selected light/ ~( W' w3 W1 K" U9 W$ U
9 P$ c9 ?7 g, o. a
  ;; patch agentsets4 J0 W' u3 _3 _, _% G8 c* \
  intersections ;; agentset containing the patches that are intersections
1 {6 _4 c' {& Q4 Y8 _  roads         ;; agentset containing the patches that are roads% \1 g$ T' j7 m9 h
]
' `, _2 U0 Q5 C" b) S+ m; v9 S; @* `0 [) ?( S
turtles-own: ?6 }( M' m* I$ L
[
0 p! h' u2 h1 e, S! ^  speed     ;; the speed of the turtle
( Y; b( x! _2 C  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& t3 ]6 L( a6 j4 z
  wait-time ;; the amount of time since the last time a turtle has moved9 G! l+ m; O3 }3 N- [0 G
]$ e9 g9 o& A) e- r; h! C# y
& g* Q4 w' {- w! o7 ?7 q
patches-own
' ^2 F) [/ M; L8 w( K/ s[( G: l$ g6 C- R
  intersection?   ;; true if the patch is at the intersection of two roads2 ^. V# l  V2 m! Z& R% F
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 G9 Y2 v' Q6 G( v                  ;; false for a non-intersection patches.
" P. H7 L3 U( N% K  my-row          ;; the row of the intersection counting from the upper left corner of the
7 H! `) n% P2 q                  ;; world.  -1 for non-intersection patches.- l' ?' T, D0 Z+ d
  my-column       ;; the column of the intersection counting from the upper left corner of the9 {" u) l& _8 m" E  V5 p
                  ;; world.  -1 for non-intersection patches.+ {6 B' V+ J, b# C! d
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' _9 u' L0 ~% f9 _4 u  auto?           ;; whether or not this intersection will switch automatically.1 r& n& W1 u8 W
                  ;; false for non-intersection patches.
0 w' W$ l% D4 ?]
1 Z" H5 z( G" }) b, M) h# z, O0 Z4 g7 T
( z7 W, {: @  b3 M
;;;;;;;;;;;;;;;;;;;;;;
- f! K. Z$ ^; h# t# h/ f) Z6 h;; Setup Procedures ;;& n" V9 O( ?9 b: j: S
;;;;;;;;;;;;;;;;;;;;;;
* n; _" H6 f! C( {# d& ^* p) G+ K  K1 n% Q$ J* A2 Z/ `0 e& G
;; Initialize the display by giving the global and patch variables initial values.
/ f. K; C: L: {& f;; Create num-cars of turtles if there are enough road patches for one turtle to0 h9 T2 ~; w! Y* ?
;; be created per road patch. Set up the plots.
8 n4 r+ z; g& F, Ato setup
# a9 L0 Q& F9 U  ca
+ N) n& Z- I+ r/ B+ s; D  setup-globals
% L5 t/ u- A3 T: O+ V& ]5 J. W5 b' K# p3 X4 x
  ;; First we ask the patches to draw themselves and set up a few variables
2 v6 ^% D' p$ S1 y: L  setup-patches
. K7 Z% Q+ M; r6 S* h" R8 h  make-current one-of intersections
6 q! `; c7 r% m" S! b+ T$ Q  label-current
) Q0 \) R5 k( V+ g1 u5 e, v) F, ]! \* Y. V5 F! E  C; x
  set-default-shape turtles "car"! L. a/ K3 {' P) O! |2 {" `
8 g$ R. P9 u# m: q
  if (num-cars > count roads)+ L( t. _  }! J$ N* I+ r9 i8 F
  [& _. n! G, P) b9 W0 L4 t
    user-message (word "There are too many cars for the amount of "+ C2 w, ^1 ]8 M* j% f
                       "road.  Either increase the amount of roads "
- _) M) ]- |, M( r+ A2 q' ^# E                       "by increasing the GRID-SIZE-X or "
3 _3 a0 N' {' m$ [4 ], X                       "GRID-SIZE-Y sliders, or decrease the "" r  Y' a- @. F9 Z7 T( N$ z
                       "number of cars by lowering the NUMBER slider.\n"* I5 d% X% Y* L, H# i7 z
                       "The setup has stopped.")
2 Y- u5 W: Q7 w1 y3 t2 M) \, U    stop% f3 _1 a4 O' w. A- x3 G- `; U
  ]
9 X, C% d" @) Z# z2 B# n( e2 L9 X: p' |' L
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& ~7 w9 A9 ?9 W( w; W, g3 M
  crt num-cars
# e, g: r% n/ U( ]  `" u  d  [
/ L& Y# F1 z- _    setup-cars% |) {& y: ^; H
    set-car-color
: |* Q1 Z9 E/ P4 ^  q    record-data/ K$ S" V6 e) l, {6 H2 ]( Y
  ]4 f; y3 n$ B3 \. t: N; E8 h- x

& \, ^/ _2 e7 `, @* k  ;; give the turtles an initial speed' {' ]2 o' \' w+ X, K
  ask turtles [ set-car-speed ]
' Q/ {8 D5 K! @2 z
0 p5 F6 _6 b1 f% {! Y  reset-ticks0 x! [& ^* m; }- ~; S. |' F9 Q& E& L
end' g  Z( E* f2 [) V
1 u6 |7 o2 k5 Q9 v1 n- T% L" s
;; Initialize the global variables to appropriate values& q9 g) O* B' k$ y# R6 k4 E0 Y
to setup-globals+ q" f7 b# c; O/ M! h/ D
  set current-light nobody ;; just for now, since there are no lights yet( S1 g; Z% H7 w+ {3 ?, x( I. Q
  set phase 0
! q) T, K: O; l4 J: G: Q3 u) T  set num-cars-stopped 03 F; N/ N! E( }
  set grid-x-inc world-width / grid-size-x2 _) ^! h2 p4 g9 Q* X( q! s* j: P
  set grid-y-inc world-height / grid-size-y. v: G* g$ y! T) v; V
) |# C9 M4 T, v- P5 Q# I# s
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 O4 S1 w5 O, }, l! Y- ~9 F# y  set acceleration 0.099
# l7 T% L( f/ Z2 V+ S' xend  q' }3 B' B9 {, g( O) G
1 p! m  `& Z) C; ~
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 @) o5 @/ z( L4 }% u8 m- A' a& }
;; and initialize the traffic lights to one setting
1 M( t) r; r7 U' d5 d' g* C$ bto setup-patches4 m  p% }/ H1 w. K; e$ Y1 g
  ;; initialize the patch-owned variables and color the patches to a base-color
8 ]# o6 ^6 r, ~" ?. p  ask patches
6 K5 h, L+ m. e; I! x1 n  [* q# J$ e+ i2 `$ I. U' @5 H
    set intersection? false
4 m+ t0 p/ _% K5 Y$ R6 J7 ]+ l7 }    set auto? false. o& e* b( n5 I) ~6 x' ?) k# A
    set green-light-up? true
! Y8 P0 H% [2 ]6 k- G7 D    set my-row -1
- G( k* C2 u" U    set my-column -1
; d+ e  \9 h" [( V. Z6 k2 |    set my-phase -1' `* b+ i. y4 T, h
    set pcolor brown + 3. c" I: \+ ~2 H9 E9 V
  ]
: h3 N% `+ ?+ D) ^/ G/ c$ q' F3 K* P
$ f9 }6 M" Y6 r& r  ;; initialize the global variables that hold patch agentsets5 z" k& E+ |# J+ T& x$ S
  set roads patches with, R0 [  H( a6 q6 a/ |5 |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) i% [3 i3 p, F) U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ Z8 a( r7 e$ b
  set intersections roads with
* I# N/ s. O# ~( F' q/ j/ P; z1 o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! ^( g4 T3 c3 y* R+ B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& g+ q1 w& {( V5 z
( l/ t8 L* ]9 o* G; ]2 r  ask roads [ set pcolor white ]
: f" B2 K2 s' V* J9 B8 Y. i% v! t; h    setup-intersections9 [# E: K6 ~* q' v) u' Y
end4 H+ @( u, C6 R1 P" G
其中定义道路的句子,如下所示,是什么意思啊?. E9 X9 i5 j4 Q4 F9 j3 N) e
set roads patches with
" A5 z% f& N% A- ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- ~4 J# h" ?" ^1 C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; A: [, `, ]4 F! V6 Y/ G+ ~- z谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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