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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ j9 [3 M: \4 b7 A6 v: s; }netlogo自带的social science--traffic grid这一例子当中,, ^; G, a2 O- r$ v, `' f
globals6 O) O: s3 Y; g% B6 X6 _& O; z
[
, y: ?. w$ P1 h' e* x: j& ?, c( q  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 s- Z7 C3 U$ {* W' {  grid-y-inc               ;; the amount of patches in between two roads in the y direction
* l4 v$ U0 ^7 C4 D  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 U* ^: p3 J, x! j* r
                           ;; it is to accelerate or decelerate8 w, o6 Q4 t) T! f% M
  phase                    ;; keeps track of the phase  ~( }. u2 P* ^, T1 V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  D7 B! Z9 O" Y) c2 Q6 J  current-light            ;; the currently selected light& S1 K* }% D0 U, J% U6 l. k

/ j1 A, ^5 ^* [7 @% J3 I7 f2 P  ;; patch agentsets
1 @6 [  Z! t, Z* L+ w: G' D' Q  intersections ;; agentset containing the patches that are intersections9 Y2 N7 Q* I3 `7 o+ V) a3 E9 _# n
  roads         ;; agentset containing the patches that are roads
7 h/ h5 d) h; S  A]
$ M+ Y6 K, |; i' @9 c6 o
0 i% L, s, {  e$ ^6 Q2 U8 yturtles-own
4 z  P* E. P) ~$ K: Q9 D: L[( T; M2 ]4 c1 D0 V  L
  speed     ;; the speed of the turtle
' l2 {& c" d# w2 {, j  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- w. f& X% @. |* ?  |$ x  wait-time ;; the amount of time since the last time a turtle has moved
7 F2 C8 W9 |! y8 B$ Y: _]( ]! i* y, S8 ^4 E

4 J, b4 y5 ]$ Z2 ]- Q' opatches-own
9 a6 D; |3 z* i- y4 l- w[/ M3 K# E) o% l# F9 m. N: I
  intersection?   ;; true if the patch is at the intersection of two roads
& n) N2 Z6 x9 [; n$ ?  }6 q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. D) A/ e, K; ?4 \2 j* N. t6 U9 T2 T
                  ;; false for a non-intersection patches.& ~; Z) X" k, e5 p6 J2 q
  my-row          ;; the row of the intersection counting from the upper left corner of the
4 I& g' c0 R/ O, h  {! y. G% j                  ;; world.  -1 for non-intersection patches.
' f9 Q% B1 S9 `+ k5 k( F' H1 c  my-column       ;; the column of the intersection counting from the upper left corner of the
3 W6 O- q& z% `% Q0 @, ~                  ;; world.  -1 for non-intersection patches.
' ^. I% S: ?2 x% y* M. ]2 D  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' j2 }: ^9 g; v8 _+ N% j  auto?           ;; whether or not this intersection will switch automatically.
" D6 u. a) j$ ~4 w1 ?7 d! E3 O1 X' M) f) l                  ;; false for non-intersection patches.
" b, s$ K/ d7 J! L" A$ \& o; y8 Q]) M# E( n  Y: {# @; i

, J! D- d# e- }. J" l+ W* l7 O5 y* x: M. S: Z
;;;;;;;;;;;;;;;;;;;;;;$ S( M2 ?3 ]1 u! ?! t( U3 U
;; Setup Procedures ;;8 F% m4 g& F$ R5 }8 j: v$ ~3 j7 L
;;;;;;;;;;;;;;;;;;;;;;0 u7 L0 A4 v' M% A0 B

& q. k5 U6 `0 ~  Q  J, ^2 ~5 {;; Initialize the display by giving the global and patch variables initial values.
3 H2 w; I8 u0 y# w" `8 h0 t;; Create num-cars of turtles if there are enough road patches for one turtle to% C$ w. Z' L8 F6 p, ^" d; {3 m
;; be created per road patch. Set up the plots.
2 }. V' ?& U$ x1 l( }  D5 Hto setup8 j* J# S0 `6 |2 c
  ca; p1 x5 c! }/ ]% Z2 \
  setup-globals
2 W5 w$ e) o! _  t
3 J# j7 ~! @, P7 W1 ?5 R) {+ W  ;; First we ask the patches to draw themselves and set up a few variables( E+ D! \2 x6 f$ h# g( K+ {
  setup-patches
* M) Y. Z4 L, l/ J  S. o  make-current one-of intersections
5 T3 q3 ?1 b: S1 ], K  label-current
6 ?+ q; F4 w' {9 U
# y7 X+ _4 |; P8 e2 v  set-default-shape turtles "car"& b) d, y; J1 C' @6 U$ E
8 @- F  A/ a# G# ]4 l8 i
  if (num-cars > count roads); W, J1 Z2 d6 T$ {- G
  [
3 e# h: S/ f6 K& m    user-message (word "There are too many cars for the amount of "
& k( g3 F9 e% A  y                       "road.  Either increase the amount of roads "5 g0 ]1 o, X0 u4 V7 V" n3 A
                       "by increasing the GRID-SIZE-X or "
( L7 w, a" Q, _' X$ T; C4 p; H                       "GRID-SIZE-Y sliders, or decrease the "
9 J$ z7 M1 |+ ]% P; w# m& e2 u                       "number of cars by lowering the NUMBER slider.\n"% g0 v8 H$ P% O: H- r, M
                       "The setup has stopped.")/ m4 m5 O% D- C: o  a
    stop* H$ o; y( d1 z
  ]
/ x) z4 B& k- h, v  N8 N, e" ]3 b- f& z& d! L+ r
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 f4 G- T" }/ @, C
  crt num-cars: ^* x" K6 M3 o* |6 C9 i
  [: R) g  q- L% N: y! b
    setup-cars
6 P1 o7 u- ]( {8 c- i$ y: `    set-car-color( l0 K( U3 f/ }1 r3 M0 k1 ^( c
    record-data  R- L  M, ]9 F- Q0 @4 f9 M# t
  ]1 V5 c: R3 W2 L. _% r4 Z% n- h) i" J7 ^

0 M- M) X6 K, ]3 J- k$ {6 k  ;; give the turtles an initial speed& _" y( Y  Y+ d: L. c
  ask turtles [ set-car-speed ]
+ X4 D2 F' k& X+ W  t" g6 {9 X) F. U( k* [% h
  reset-ticks  ^0 V, M4 r* K0 h7 |% N8 A
end
; {$ e  p) V* \: b  H+ W5 Q. T# U1 n% j7 h1 v) g
;; Initialize the global variables to appropriate values& k5 R: s3 |  |; }6 H
to setup-globals5 m, ^+ U  r) Y2 j. U
  set current-light nobody ;; just for now, since there are no lights yet1 I* ~$ v1 W, a  P+ h
  set phase 0
. w" r% I8 m+ F1 Y; I  set num-cars-stopped 0
3 }. p" N% Z: C+ P, D  O  set grid-x-inc world-width / grid-size-x
; D3 T! T6 x# l3 }. g1 L; P  set grid-y-inc world-height / grid-size-y
3 }4 }- `. `% c. C1 k) [9 d- x3 K( q& _8 {. p/ {' g3 J4 Y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 b$ P2 K8 Y9 l/ \, H; B  set acceleration 0.099! ?+ s. {- }: C9 I* ?
end9 A* r' g6 x, f9 q, W

$ z- u+ X4 Z+ X( D" L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 y2 P6 M" f% A! t, e;; and initialize the traffic lights to one setting: R* A8 G9 y8 I: Q) p( y& K# \
to setup-patches$ _6 {' \5 Q5 s  c/ [' P9 m, v
  ;; initialize the patch-owned variables and color the patches to a base-color
6 d' j, ?1 Y! ^  ask patches- ^9 o  W3 M! o5 O4 @; _
  [
. \0 v. w6 n" A1 S1 @  D    set intersection? false. b8 U/ E  Y: o
    set auto? false* {- @7 [) ]  V( T3 t' b
    set green-light-up? true
! m( h7 H* }& }4 x% `+ @$ h3 w( T    set my-row -1
4 T; g& k9 V, B! s2 k& e    set my-column -1
& r0 z% l4 y. Y4 V4 {" y1 E. [    set my-phase -11 O/ p. Y9 p& Z; [$ Q6 k6 j
    set pcolor brown + 37 ]" X5 k% [6 e8 D5 Q8 A0 p
  ]: E7 r4 x# B0 O9 `* ~4 g/ |
. M* Q, h' O7 f( O+ I( L
  ;; initialize the global variables that hold patch agentsets
2 ^" M* G1 N$ R3 K- p' a  set roads patches with: D5 q8 ?4 ?9 C2 I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 ~" _8 B0 m# W; H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ l/ {( ]0 k# G% l# {. {  set intersections roads with' O, v$ m1 c7 _. ]! T3 X5 h' L" m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" N& v9 l. `9 L" n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 I+ Z; p. C0 d6 ^6 t
2 w* b# `! [# y) D5 r1 }0 E, ^
  ask roads [ set pcolor white ]3 H' {$ _6 a# Z  s% r# F
    setup-intersections
6 `9 Q7 p, t8 Q+ I' _end. {  k$ _" u* R6 L) x. O7 u; {  s
其中定义道路的句子,如下所示,是什么意思啊?; r: d) c. D; z$ T: O' a, p) G
set roads patches with7 T$ C& q+ A) I4 i8 t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 h& ?# K$ J, Q* m- T+ Q3 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ Z. V5 a, D/ q5 J  p
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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