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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' P4 T/ L9 @6 {& M) e' A  t3 `netlogo自带的social science--traffic grid这一例子当中,
  Y/ f3 v! O- q2 P: S( Oglobals5 r% s/ g6 T9 q1 ?
[
! t, K5 _' ^$ \  |% ]* L. J  grid-x-inc               ;; the amount of patches in between two roads in the x direction) ?5 D2 i% c( G% D: K# o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 _( P8 x" S( n. |8 u  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) l' x  L! t) t7 [3 t
                           ;; it is to accelerate or decelerate
) W2 u* X3 y7 I- c  ]1 z; m7 e9 f  phase                    ;; keeps track of the phase6 M, `) [) w& C0 Q+ \' R
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 `9 W6 J) G" v" ]( c% @
  current-light            ;; the currently selected light  t4 u8 |6 Y* c& Z: N
/ r* Z- g5 L$ e& g
  ;; patch agentsets! F! l( B% f4 w1 c
  intersections ;; agentset containing the patches that are intersections4 U* ~% w7 Z: j1 R, T* D6 W
  roads         ;; agentset containing the patches that are roads3 h5 h  y6 \. ~2 r' H8 o/ e
]
9 x+ o# b$ L- A' r0 L/ P5 ^: A  I/ L, R# y
turtles-own; n4 N9 R4 Y8 g
[
8 G4 u3 |/ w' s+ g  speed     ;; the speed of the turtle/ A& z9 o: w6 s1 e8 k! S: u/ D
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
6 c$ G5 h6 S  P8 e  wait-time ;; the amount of time since the last time a turtle has moved" O( A- E7 o# v- J7 ]
]" d7 f' Q, B! t" {% g

6 z$ Q0 J; f4 t. F$ U9 s# ~patches-own! P6 G5 N6 A; H, S
[; z# ]) t* ~+ w6 F8 \
  intersection?   ;; true if the patch is at the intersection of two roads  S0 y! i4 P$ M7 J7 Z) d3 S: B
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
5 w0 Z: M/ u2 V                  ;; false for a non-intersection patches." h" `/ z5 {/ G1 w( n, F! L
  my-row          ;; the row of the intersection counting from the upper left corner of the& @& H2 U$ p( @1 G9 Z
                  ;; world.  -1 for non-intersection patches.
( c6 w' F3 s. w) M2 w  x% U  my-column       ;; the column of the intersection counting from the upper left corner of the
9 w) q8 v$ s! n  f                  ;; world.  -1 for non-intersection patches.
4 @+ |4 y7 c4 z' {  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 a. ?6 o5 \2 @& Y9 v, M4 \1 S0 }  auto?           ;; whether or not this intersection will switch automatically.# u0 [" Y) T2 B: `" W( _. [
                  ;; false for non-intersection patches.
* f# l+ p/ A- W0 [* O# f& h0 b]
6 ?1 ~: z  b4 M. ~" ]0 ?* l5 ~# F2 z  \& g  R3 {# C2 [( Y6 |8 v! j
) m* a6 S3 x5 p
;;;;;;;;;;;;;;;;;;;;;;
$ @- I8 H4 p% Z* F& `+ Y;; Setup Procedures ;;+ ~/ J4 k9 X5 b! J; b
;;;;;;;;;;;;;;;;;;;;;;8 f: E8 M3 E  F# W. n$ B: N" n

* P4 k1 v+ I6 h8 ]( u( K+ p( _( }8 {;; Initialize the display by giving the global and patch variables initial values.9 a2 p6 Q+ p, j- }# ?( |4 J1 w5 X
;; Create num-cars of turtles if there are enough road patches for one turtle to
  N6 z9 p, ]6 A) Y* ?;; be created per road patch. Set up the plots.
5 r* x1 I& m3 D8 g( g9 Z. _4 mto setup9 f, S* {+ j0 B$ x
  ca2 q# p! ]" n  w5 ?5 g, o, y
  setup-globals
4 q7 c/ v' U: t( ^3 B; G6 [4 O' |+ z) `# e0 k5 I: z4 s
  ;; First we ask the patches to draw themselves and set up a few variables* q1 ^( C; j  \* \$ c$ u0 m- G6 M# e
  setup-patches3 O  }- C7 t! g" Q" Z2 @+ _6 R
  make-current one-of intersections
/ o2 S7 X. L9 Q( \* W) K/ z9 C1 L  label-current
  v# e. X. B0 s8 ?
+ j- C( L# l9 s& S: X  set-default-shape turtles "car"' a  Z! _+ e4 J2 s1 x

5 j3 D0 |1 M  {# V- s9 r9 w  if (num-cars > count roads)
) ~( F# W& \. e$ Z! }7 s  [
- q8 s3 J) a0 ~2 k* a    user-message (word "There are too many cars for the amount of "
) _) T- e. l; t: Y: S' o6 o( R                       "road.  Either increase the amount of roads "; s% a% u* ^4 Z, K" D' R
                       "by increasing the GRID-SIZE-X or "% X7 C. f( _1 V2 Z6 ~. u# g1 S0 q
                       "GRID-SIZE-Y sliders, or decrease the "/ m, [( Y3 `, Z/ }' P% ]- ]! _
                       "number of cars by lowering the NUMBER slider.\n"- N/ N! H, B) P5 `
                       "The setup has stopped.")
# Z7 \2 q0 d: O! X+ O7 A    stop2 i4 ^6 K, S$ C) {: w& C; q8 J* x8 l! @
  ]
/ K; n8 F4 x* F' s% `# N" ^! q6 f, m! u
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) b* U  T$ H  h& t$ b) @  Z% M% n  crt num-cars0 z& ]0 \5 P. q
  [% \* a/ q* `# J2 P& q- z' m4 v
    setup-cars& Z# s  a; I" {; p9 W5 r; u
    set-car-color/ ?4 d9 s. z0 J2 h+ e# Y3 C, e
    record-data" j$ ^' \: `# O8 c) Y3 m
  ]
$ p  J8 J, B2 F5 l) s- v
3 k) F: U  |( S& R( [# D- F" _7 s  ;; give the turtles an initial speed
; b5 }  ^1 x# l: m! j2 q9 u  ask turtles [ set-car-speed ]/ j1 {5 O3 \7 H" ^/ U% P+ \: O. Z: r

) J* x5 ^7 `6 s4 E' s  `  reset-ticks
8 r/ @" P' M1 q! c6 kend
9 c: @/ t* m) U% X) ^/ }
3 i9 J# p7 x1 j8 ^$ }0 n$ x;; Initialize the global variables to appropriate values! {9 I. S5 \7 p# T9 o
to setup-globals
- h" @& Z' `. [  set current-light nobody ;; just for now, since there are no lights yet6 Y/ x- a2 d1 }. _
  set phase 0
; w- d# N. D% R  set num-cars-stopped 0
5 g7 t, e1 w2 l3 R" {& l  set grid-x-inc world-width / grid-size-x, v) r) M  ?# u" O; ?
  set grid-y-inc world-height / grid-size-y) F6 a( o" y; u# J* L

' o9 O1 v1 `1 D. ]- K' @, V6 G# J  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ [3 S# S- ^8 `) y: J  set acceleration 0.0995 m* k! x# p) \) e
end. A& g# z: T- p- O) d+ g  ~

5 I( q; Z9 ^8 e( l;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  v6 g/ X. [% C9 Y! j;; and initialize the traffic lights to one setting2 H* D6 R8 P$ D) w' i+ t
to setup-patches
6 O' G) ?; E1 L. _  ;; initialize the patch-owned variables and color the patches to a base-color
: o/ l; H+ m! K  o  ask patches
- p0 [* A, C8 O9 n9 r& D  [
  Q/ m: y0 u4 d( J) a; y1 g+ }    set intersection? false
8 i( c1 ^& ~; G. R* M& h    set auto? false
+ y4 E; b' |; e/ M1 E    set green-light-up? true
( R' u2 |, K* \; P$ W2 A* B/ M. S    set my-row -19 D: L7 E; h/ H8 G# F8 y
    set my-column -1, m' u% f5 V' V: E) [* P
    set my-phase -1
4 b: O7 V9 s* w/ F) c    set pcolor brown + 3
  X7 q! L$ ~7 y0 [( p- j  ]
& P% k3 q7 J2 g8 P7 F, Z7 `! }! V
2 s1 t" Q: }7 L! W/ t. Y  ;; initialize the global variables that hold patch agentsets
. o, g* O1 |! c  P4 g  w  set roads patches with
) p$ P; j1 }% b+ F# V3 m/ ]  G9 ?+ V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' E: {% v* p- P) K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  A! P, ?9 T# b7 N. g$ N
  set intersections roads with
" O( {# y5 C! x7 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" b0 b6 G% ^% y: x# G) @4 e% G% F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" X! |7 M4 E: T4 t  S; n/ K. y& |
0 Z7 @9 }$ I) |- M
  ask roads [ set pcolor white ]7 \! ^- m: G0 v+ k- O5 F% a. y
    setup-intersections
$ K8 |& X0 C7 C! z4 Fend
1 O( O+ k' K4 n其中定义道路的句子,如下所示,是什么意思啊?
  E# e* L2 C) O. Y" Y3 V8 _! A set roads patches with
! I8 t, ^$ Q' X/ B  F# z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 K" E& Q$ E1 ~4 i# |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, Z, ~/ K0 A0 f# D$ w2 T谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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