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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 e/ o5 ?5 W9 ~/ K$ V0 a! C5 S' y5 enetlogo自带的social science--traffic grid这一例子当中,
& d8 E4 C! z4 q4 Z0 B( nglobals
7 S* V; }2 N' f# ^( X[3 j4 x8 `1 u& N) \3 R, T
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% r* b) Q6 V, J; b7 z$ S  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ t/ f: {! w& d6 N7 g% ?3 P) H- D3 m  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( O( j& a  B( V9 H( I
                           ;; it is to accelerate or decelerate1 F  Z2 ~) Q, j4 d+ m. b
  phase                    ;; keeps track of the phase
/ J1 y! _0 L5 o  [- K7 L9 a. V  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( p- ^+ y8 r( @! v8 A/ W# [( J( }  z  current-light            ;; the currently selected light' l$ T1 b" f( I, R( o; F+ g9 [
! x, K5 x4 T: r
  ;; patch agentsets
9 w! L7 B3 `4 }( v. w  intersections ;; agentset containing the patches that are intersections% R: P6 v' `# i" ?
  roads         ;; agentset containing the patches that are roads
& {/ z" g: S) a+ W$ w, C0 V8 W]9 N" ~5 X6 o3 Z$ ^; I; L* h
+ a: k' Q0 E7 Y
turtles-own
; X* G8 ^5 P( _" i5 W# k[
4 E& k4 q9 r; j: ~9 k- ]  speed     ;; the speed of the turtle
3 a( O2 T" }8 Y9 q! _3 |  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 w/ `; v" p3 T
  wait-time ;; the amount of time since the last time a turtle has moved
7 x! P  U& ]/ A# s) {7 _]  d3 X! Y: X) \+ X
% A- n6 Q5 E& S. R- Q
patches-own
% D, l  R/ d  J- D% w# u. ~[
7 D! s4 u5 B# u- \- I& o. L" h) @  intersection?   ;; true if the patch is at the intersection of two roads
) h0 Q/ c  b9 U3 [2 t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. K8 w  z  y/ u8 Q! h% S6 A                  ;; false for a non-intersection patches.9 Q' L% ~# ~) i; i5 r
  my-row          ;; the row of the intersection counting from the upper left corner of the' M& G# L9 Q: H: v8 e
                  ;; world.  -1 for non-intersection patches.0 d6 _  L8 w* W- b! J
  my-column       ;; the column of the intersection counting from the upper left corner of the
, \* I; e- a- g5 u! `6 \, E& \                  ;; world.  -1 for non-intersection patches.
4 N! W. S1 C/ g2 l) y6 E. i# P  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ ~$ g% |) Z# K  g
  auto?           ;; whether or not this intersection will switch automatically.
( T, R- `. [$ {) T4 q; F' F: E                  ;; false for non-intersection patches.9 q5 o: r9 G0 s# u) y: }! f& b
]
( z# N- u4 [% r; L) Q# u  B( i
& D# {+ \/ n( E% a$ p; C$ a( p4 C" A5 X$ w4 {7 j9 p
;;;;;;;;;;;;;;;;;;;;;;& L# ?( K' Z& f( m
;; Setup Procedures ;;2 ?4 n3 t1 v# i- v( J7 e" D" R
;;;;;;;;;;;;;;;;;;;;;;% k; T6 l7 V+ P2 \, `2 e

  ]" Y: r2 E( `;; Initialize the display by giving the global and patch variables initial values.  W. F# ]8 {: T* b2 S& V0 h
;; Create num-cars of turtles if there are enough road patches for one turtle to
2 W1 @4 J/ y. d; V4 v;; be created per road patch. Set up the plots.
2 w, @' E' m0 L, ~% |- ~to setup9 e! r# a) F, n$ o0 n; `) b5 y& L
  ca) W- ]3 H/ N% ?7 W, g8 {
  setup-globals8 f4 U$ ^2 B, w/ |1 z8 d  G1 M

1 P9 R! D0 d0 j  W3 i. D: g( N- e) y, Y  ;; First we ask the patches to draw themselves and set up a few variables# T$ V( y9 Z7 K1 w
  setup-patches) B4 S; h4 c5 P! v# m
  make-current one-of intersections+ e8 v; H8 Z+ f. ]0 G% ~
  label-current- q6 K% V0 p' U2 M- E6 q
- K8 a4 _8 N3 `8 o
  set-default-shape turtles "car"9 |1 r- W3 h( s

: a4 {: s. G: W9 m+ W. Q# S3 T  if (num-cars > count roads)
( o! Q/ D6 L4 u) E  l, c  [
/ i- B% w' B  \) Z( [0 E4 W    user-message (word "There are too many cars for the amount of "  n0 w, [' A/ b2 P
                       "road.  Either increase the amount of roads "
* C2 ?% s7 C# W                       "by increasing the GRID-SIZE-X or "3 ]4 B: c( E1 m$ b
                       "GRID-SIZE-Y sliders, or decrease the "
. V. x% y; t" D3 J                       "number of cars by lowering the NUMBER slider.\n"
" q  X# t  P( s9 {                       "The setup has stopped.")
# h  X& _2 ^2 a2 r/ C    stop' d8 x: L$ }" @. N2 F1 J5 d
  ]2 g% E4 j0 ~! h, I# A
' _4 x! T9 d  W* ]4 F7 o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) J; ]# E; }) B8 ?5 K7 L, t# d- F  crt num-cars0 q( b( z  r, v3 A* h% t, b
  [9 t1 v) |! {/ Q( W
    setup-cars) B& m4 z( T2 m" L' g+ K
    set-car-color
( I2 C) N( V" b( c; \    record-data
: v% H! I8 ~! Q4 K, {, K: u2 ^9 M  ]3 T0 }; s* t$ b0 j1 ~3 r
) N9 i. S$ h% I. G# r/ U5 j+ O
  ;; give the turtles an initial speed! [1 ], Y7 L9 m# ]  |
  ask turtles [ set-car-speed ]
. {, k0 X+ v# B. p% Y% p. Z7 ~! }* c
  reset-ticks
$ R& P- l9 Q+ T' x/ Jend
9 S+ n) s" ~, z- Q) b. Z; |% i1 C* i0 Q  z- J' L8 J
;; Initialize the global variables to appropriate values
0 K7 C% t8 Y& A( Vto setup-globals( B/ f: b4 r. Y! l* h; E
  set current-light nobody ;; just for now, since there are no lights yet
# m* d8 ~2 w$ m' J  set phase 0
$ y$ N3 x3 @! a& j  `  set num-cars-stopped 06 j4 h: y0 j: V/ B/ ^1 r
  set grid-x-inc world-width / grid-size-x& v# @+ p5 D/ F  k/ h( {8 e) m
  set grid-y-inc world-height / grid-size-y  c: P' b: s2 P. e! L* C: J, P

$ `! [4 O" L+ p  ~9 l7 F' @  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 V! s9 ?; L( [
  set acceleration 0.099, a6 k& v; Q* |/ C0 G2 V  v  D/ t
end
, ^( Z! Q' M9 Y  F6 ?
  C# e/ O; O; Q( k! Y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* }; D1 v- d, i4 L# l. d
;; and initialize the traffic lights to one setting
4 R4 t9 L. a& p1 Y8 E* Lto setup-patches9 @$ P% H; m+ P9 z
  ;; initialize the patch-owned variables and color the patches to a base-color
9 ]$ ]; ~2 Y4 ]& V  ask patches: g! h- ~- @0 S# ^& [+ v  c7 N( Z
  [- c+ c6 P/ V" e
    set intersection? false7 `: w4 B2 E; a, P) }! I
    set auto? false
5 Q' W* F5 C5 ^! b7 L# Y    set green-light-up? true. m* w0 R1 G. ]7 O
    set my-row -1. {' U# P% ]( X
    set my-column -1' v1 l2 p# I5 z; N: D0 o; [
    set my-phase -1
( j( `1 ?2 z0 [) U+ i, e    set pcolor brown + 33 X( i. ?1 E- L$ ^2 }1 ~
  ]
! [0 x0 v" d& O7 ]' r" m, t* i$ o2 o; f% N& B
  ;; initialize the global variables that hold patch agentsets
8 e0 d$ d+ R- x( u, n! }" ~) I+ ~  set roads patches with
9 J* [, j- [( N4 h" ]9 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ L4 t1 H* y, v) f7 E. L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ [# J, E# S7 f. \9 m6 t3 D& B  set intersections roads with
( k6 W2 f: o2 q7 F$ ]/ \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 }6 h# |8 X) x* w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' `* b+ @5 j- V/ ]3 `+ b

  d9 Y6 Y1 p) @! k) X" b  ask roads [ set pcolor white ]
* D0 _6 s; ^) s8 z" I+ W/ d+ V    setup-intersections
1 j, s, U% Z/ a9 t% }9 O- t& Nend
1 ^) T' v# I# W其中定义道路的句子,如下所示,是什么意思啊?
2 u( D" O& _2 E" ?% O+ b% p set roads patches with
* ?4 f: W8 x% {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  W3 y* o2 H+ E" C3 i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 v; N; A+ |8 r/ g1 E+ \. P+ I5 d! ]# ?谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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