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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: v' b3 A4 j3 d, j
netlogo自带的social science--traffic grid这一例子当中,
c0 X6 y' J; n t3 B$ qglobals" t4 H6 d; f4 {4 q$ o" a) G( a
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( y8 h2 Y1 x f3 E9 t0 | grid-x-inc ;; the amount of patches in between two roads in the x direction
1 b7 N8 Y8 G& ^/ E* |4 S3 {4 W grid-y-inc ;; the amount of patches in between two roads in the y direction A+ H8 u0 Z9 |5 X
acceleration ;; the constant that controls how much a car speeds up or slows down by if
, \2 g# {1 Z4 ? w( f ;; it is to accelerate or decelerate
8 N# S0 O, h& k! B, w, } phase ;; keeps track of the phase
4 B2 ~* A7 @+ k& ~: i. |# a. [5 t: E num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure8 ?% v c7 p0 z- v/ t2 _' t4 e
current-light ;; the currently selected light
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% ~' c" U2 G5 `. O$ Y0 V ;; patch agentsets8 r, X3 ~7 s, d. l) r5 S
intersections ;; agentset containing the patches that are intersections
) B- I. Y+ ?) U0 m- Z roads ;; agentset containing the patches that are roads
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turtles-own. h M" f1 C5 J, e! W# k
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speed ;; the speed of the turtle% L6 [' O3 Q5 a
up-car? ;; true if the turtle moves downwards and false if it moves to the right
9 N' @+ ^3 v7 q. s s1 a# M wait-time ;; the amount of time since the last time a turtle has moved
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& K `! j3 ]/ {7 U; ^9 Epatches-own
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intersection? ;; true if the patch is at the intersection of two roads" `8 n+ Z) W* W6 g% D, T0 N M0 {
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
( Z6 q P# h9 u. V; C" r1 l ;; false for a non-intersection patches.
; _, ~" S% A% o+ b: L, S2 ] my-row ;; the row of the intersection counting from the upper left corner of the
7 ]: d1 u$ x8 ]; z" f1 r! E' A ;; world. -1 for non-intersection patches.
; N; K$ H+ R. s3 I7 Q& g' v my-column ;; the column of the intersection counting from the upper left corner of the" |- O: ] ^- ?0 K+ O* C
;; world. -1 for non-intersection patches./ R# d( s/ b$ `, A. z8 j" ~- n
my-phase ;; the phase for the intersection. -1 for non-intersection patches.& Z: o- A; U" f4 {
auto? ;; whether or not this intersection will switch automatically.9 G! I7 D' Z/ x* l( R2 }1 Q
;; false for non-intersection patches.
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; U' E' N- s8 L, U2 F& z;;;;;;;;;;;;;;;;;;;;;;
. S: R: |" Z/ B( b% H! y: N;; Setup Procedures ;;- }7 q3 k# t( r8 H( }" y
;;;;;;;;;;;;;;;;;;;;;;* `* U# A# W1 j5 G. J. K
+ g1 } u/ s! j- I5 ]5 a;; Initialize the display by giving the global and patch variables initial values.( G! i; _6 Y& `
;; Create num-cars of turtles if there are enough road patches for one turtle to, g- J; V, j1 A' z& A, f' j8 J
;; be created per road patch. Set up the plots.
0 a6 c" l! h! k1 i" ^( kto setup
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( l5 V1 U" i; P0 z setup-globals
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;; First we ask the patches to draw themselves and set up a few variables8 V0 u$ I0 k. T$ |% V4 O
setup-patches
U+ R1 g/ U l, p% ~1 n4 u make-current one-of intersections, M! Q: z) U' ]) k% F
label-current* w2 k( d; L5 u2 P! I) z( J4 v
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set-default-shape turtles "car"
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5 l1 W6 F( @ W- O( z5 y E if (num-cars > count roads)8 {. v; F* \( |- Z4 W; v1 {
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user-message (word "There are too many cars for the amount of "9 s8 r6 a+ b- Q) p
"road. Either increase the amount of roads "
- c# V0 ^; N$ }5 u2 M3 V "by increasing the GRID-SIZE-X or "2 v: c9 S" t) W) e
"GRID-SIZE-Y sliders, or decrease the "
) A- ^5 D- d, l( V$ B "number of cars by lowering the NUMBER slider.\n"- [1 Q$ t) I2 _6 C* B+ O/ [8 b
"The setup has stopped.")
0 W2 g; S" L( u3 E& D/ L stop( c8 A* l- z8 m4 @ v( V3 r
]
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0 \# W Y4 O2 {' L ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 a* t8 _1 a* E3 ^/ _ crt num-cars
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! R; l# O9 S) h) E5 _# m J setup-cars
7 C1 o& z* k x1 n$ g set-car-color1 P1 P! [& n1 n5 v2 T* w
record-data6 t! [; @8 ?" Y1 ~( W
]
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- }3 j& y( Q J' ^) z% u7 a' f ;; give the turtles an initial speed+ w% t, Q4 s( ~% g. Y
ask turtles [ set-car-speed ]) L. a5 K+ a* s0 N( p: H- d) P5 [
% B n9 v1 }: c4 l. [* |( f reset-ticks
, ]5 K" }9 ?8 N9 z5 ?4 `end
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. [; q$ F1 S7 w* ]" }$ U" @! L# M;; Initialize the global variables to appropriate values" Y2 j* h6 \5 }- g' |0 @" k
to setup-globals+ b. D9 f& O h2 x8 Z. s- q Q- T2 o
set current-light nobody ;; just for now, since there are no lights yet
. B$ U7 O# f. f. N+ f. c4 V- Q set phase 0' `' O7 E4 ^2 G I% a& h& [% M
set num-cars-stopped 0
' ]% d8 _$ T/ O: {; j! C set grid-x-inc world-width / grid-size-x
. U5 f- f( k) m+ C9 u7 A set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary c/ d0 S6 G ]% U+ O% Y/ V5 m
set acceleration 0.099
, n( T5 V7 Q& X' U# \, y/ Dend
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+ X) [6 a( u. y1 C: ^;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& g/ |, W+ I2 D, W' E; k, r
;; and initialize the traffic lights to one setting( m1 y# r# z1 n2 h% k9 ^- M# [
to setup-patches" [' n& J3 ~. M) M
;; initialize the patch-owned variables and color the patches to a base-color- ^8 [. k' b6 h" H( k
ask patches
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! X, D5 o( I$ D( `5 ^- M+ B# Q set intersection? false
, V) L5 S. D, v- [ set auto? false h* i; M4 W5 S: b$ o! q. B& B2 {
set green-light-up? true
+ X+ C% ?8 c9 A5 T* m* K set my-row -1
0 y6 x& g* j$ @2 @; c$ H" k' b8 w set my-column -1
9 p( s7 _ y) d5 j9 X9 G& T* U set my-phase -15 X0 G( a) \, K! f9 L
set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
; {- q$ g) N" L. S set roads patches with; Q! h0 i7 M" M! `4 Y" k2 }" I
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 i6 Z' S8 I" y+ Y1 Y3 s
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 z" }5 m" q4 l8 w% f/ k set intersections roads with
m: E" y7 H. ] [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! d6 r: D1 h0 X7 z: h8 X
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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9 l: H. }! v% X) @6 ^/ v8 k ask roads [ set pcolor white ]
: Z" C5 m3 @% ? Q; |; c setup-intersections. S0 D5 N0 }* S3 X# w
end
3 K2 Y9 k2 y j$ S4 C( b其中定义道路的句子,如下所示,是什么意思啊? \% P( }! G/ t* r
set roads patches with. S$ J5 W0 Z: E9 l
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ s# T: _: |& c/ c; l, A1 B (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ F9 k; {) h! Q) B0 w8 }谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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