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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: Z8 A+ @/ n4 V3 F% enetlogo自带的social science--traffic grid这一例子当中,
. H# \! N, _) i. u. jglobals
4 _( m* G5 \3 u, X& S- M# `[
) ?" O) B. }- y! n5 W0 R6 Z  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) L+ K1 M6 [! e1 W# ^  A% G7 R  grid-y-inc               ;; the amount of patches in between two roads in the y direction. F# W$ N7 B% w% f4 O: B
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
& z& y  z$ t! Z* ?1 @2 D                           ;; it is to accelerate or decelerate1 K8 }7 Q4 s( e! |1 O
  phase                    ;; keeps track of the phase
' ^7 i8 G" |! n" F) w* ^" k* E  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 e# \  Z8 O" z8 f% x) t: B  current-light            ;; the currently selected light: ?& ^* J9 t; _' {

% F1 m) q+ s0 O  ;; patch agentsets
3 B; Y& h2 N4 [) ^: ?& S/ i7 e  intersections ;; agentset containing the patches that are intersections  O  N2 i; c4 J; u' V* l
  roads         ;; agentset containing the patches that are roads
5 y/ r4 _1 y; o8 j3 z$ j6 a3 {8 U]# t2 S/ @0 `; D. e3 {
) L/ f# f$ v; {8 G* {' P1 ?
turtles-own  j" S  {1 g* K# i2 N1 X+ K. r. |
[6 n$ ]; L0 O. z' L9 M
  speed     ;; the speed of the turtle
( E0 |" w& r0 G' X% Q3 u0 X( s  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 {8 P: t3 {: x8 O$ ^% \
  wait-time ;; the amount of time since the last time a turtle has moved' o' ~$ Q: n: T- M9 ^
]8 o& v& I" Q& y2 M) j, ^
4 b. l0 @" |, H) b- I) k
patches-own
7 }# M% a3 J$ Y0 F1 ^" M[$ H) n- S/ Z8 Q1 |
  intersection?   ;; true if the patch is at the intersection of two roads
! L* G, _0 \, ]0 i$ ]: j. w2 s  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' e" W# j7 A7 _) N
                  ;; false for a non-intersection patches.% M: h$ E2 V! Z$ i; x! U. Y
  my-row          ;; the row of the intersection counting from the upper left corner of the
# h3 N7 f6 C& F* z7 Q; C+ i2 r( Z                  ;; world.  -1 for non-intersection patches.
: @2 H( i1 P; G  my-column       ;; the column of the intersection counting from the upper left corner of the
* k0 P6 y. D8 V" v' k6 l! u                  ;; world.  -1 for non-intersection patches.
% {1 I4 }/ A+ n, W3 N  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" i; y4 U! f% w; Y0 o" X! A: h" p; U  auto?           ;; whether or not this intersection will switch automatically.
7 g  v8 }0 I- U. |! x- F- `* d" a  b& h+ t                  ;; false for non-intersection patches.
- h4 b5 H1 ]/ I& B' m]
; H# J0 \& p' k  K# u
$ Y3 |1 n/ e8 h
" H% u8 l  @9 b# L5 |;;;;;;;;;;;;;;;;;;;;;;6 @( u1 O) Y& N; H
;; Setup Procedures ;;3 ]0 j$ j$ s/ |" ^3 l
;;;;;;;;;;;;;;;;;;;;;;9 L/ p7 T; _; h4 n6 L% m9 V% W& T
2 M3 V2 c( }/ E+ W: R# p
;; Initialize the display by giving the global and patch variables initial values.
  i& s! c8 \  ]- O: e1 |  l;; Create num-cars of turtles if there are enough road patches for one turtle to
3 h1 a) `$ c" W5 s5 e;; be created per road patch. Set up the plots.
7 A8 O9 G/ e0 `; ^3 Eto setup
  g! m, h$ n0 H9 K2 ^2 o5 v$ W: Z  ca* f  V  k  J! o" c" J7 }3 e
  setup-globals6 }3 `! a6 _6 `% i7 u" B
/ N7 F1 N: H! {" T9 E  y: V
  ;; First we ask the patches to draw themselves and set up a few variables
' B# C4 N' ~1 L7 u  setup-patches6 z3 s0 K# |1 F3 m/ V+ ]9 y
  make-current one-of intersections( @  ~3 P, e% t3 E( l- Y
  label-current
* E) r/ F/ E: K1 I( Q4 x/ @; G; Z! U" V' O  \$ Z/ I
  set-default-shape turtles "car"- z1 z) h, D- t9 l
' G5 L4 a/ |* z+ l) X; z
  if (num-cars > count roads)7 z/ o3 `) |  k& H5 k1 z7 v
  [* a0 o5 I3 x+ b
    user-message (word "There are too many cars for the amount of "
( W7 }5 f, B& R, @5 c9 I  O1 E                       "road.  Either increase the amount of roads "
0 M+ L- A3 Y* v                       "by increasing the GRID-SIZE-X or "
2 A% B- |& ^* d7 D' B0 j                       "GRID-SIZE-Y sliders, or decrease the "- E9 j4 P( x4 ]1 w& d6 m  Q  [
                       "number of cars by lowering the NUMBER slider.\n"% U9 B0 p& `* n" G- |+ ]
                       "The setup has stopped.")
  k# A2 o  b3 |! I2 P% N0 q    stop6 a8 N. N9 l  h$ Y
  ]/ t: q5 N5 B! G% J0 [
- \3 D7 G. n, H5 \5 Z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# f' z6 Y% Z6 u( G) p8 L. P2 Q0 r  crt num-cars" x6 W4 {! T) S3 o. v. D
  [* G! B8 k0 f- G- P9 M
    setup-cars
' N, d8 ^" Q' W8 J7 Z    set-car-color: b9 e6 V5 t- W+ E( f$ P9 {
    record-data
* E4 d( ^5 l9 W; s6 Z& X  ]3 J& ?! m: z+ K4 [$ K9 Q; z
  ~/ O1 P7 D1 U) S
  ;; give the turtles an initial speed
& w* k4 ~" C; S; K+ e( |  ask turtles [ set-car-speed ]# W9 Q" }# ]  i3 Y8 s' ^8 k  ^4 Z
* ^) _4 |+ h6 }# s: @
  reset-ticks
2 r+ K7 l  f7 G3 i6 M3 |6 X/ q, nend
4 i, G- J/ {2 @& M& a
' V1 h9 c& c0 U  Z% i;; Initialize the global variables to appropriate values( r) j' K. U) S; I, l% h
to setup-globals
, j  \9 {3 e! P% T* l- k  set current-light nobody ;; just for now, since there are no lights yet0 h5 t, o) T' Y9 z7 R9 O4 n
  set phase 0; A! G# [# ]3 l- r9 }( c+ V* u% N
  set num-cars-stopped 0
. h% s. `2 B$ m  set grid-x-inc world-width / grid-size-x
/ j3 G' C& C& L  set grid-y-inc world-height / grid-size-y
- y" B6 G6 _' m3 G7 J7 I% I6 J
) V! X5 y& X# `8 f9 v  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 k7 K- \, l0 U7 n8 `8 Y% `  set acceleration 0.099
5 U; P; Q; u5 G& d- e% m; kend
2 j. s; G7 K3 t- k- [# x  X% K' m: q" m& A' ]+ Y3 t
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 O/ [9 p6 ]" W7 I  Q+ M
;; and initialize the traffic lights to one setting4 {: S% O7 f" R9 j
to setup-patches! t+ T% l" v; X9 F1 U, V
  ;; initialize the patch-owned variables and color the patches to a base-color) a2 d" Y! X& m; M8 v
  ask patches8 N- K$ [- B! d- C/ s
  [* M' [* i5 Q  ]0 N% O/ n/ W! Q
    set intersection? false5 n& C$ J) n% P. J( M/ }# Y
    set auto? false8 W) ?0 c8 f2 J2 S
    set green-light-up? true( `9 n7 o* ^& N. n+ d$ ^; i; N& c
    set my-row -1/ e( M3 c: O* A. w, A
    set my-column -1
! C4 S1 \( }* a) j; M+ J8 C    set my-phase -1
6 ^. C- V  Y$ \    set pcolor brown + 3
) Y1 R, e8 V1 O5 F) f3 b% \  ]/ j. E7 H/ }; Z7 b

% r* T% f, q( V2 s0 I3 R  ;; initialize the global variables that hold patch agentsets2 b0 U; _* ^) S6 W6 N
  set roads patches with" s7 V  R' H1 |# l8 }$ _1 v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% q1 G- @- e; Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 V, h+ N0 O4 p$ Z; N$ x! `0 u- L; ^
  set intersections roads with" b5 Z* G" \- q/ U/ Y" B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' J0 R9 E+ }& d- ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ A' K0 T6 w. E  q: p/ C3 k* T4 \& P  m1 \9 `! r
  ask roads [ set pcolor white ]8 ]' x$ E; Z) _
    setup-intersections$ H% x+ ]& I  M1 Y
end% A, j- d8 k' u! C4 J2 |0 I: J9 }
其中定义道路的句子,如下所示,是什么意思啊?
$ ]" o0 r/ k; L" l set roads patches with
# t- S/ B2 M  L- L/ `2 }0 |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 z+ \% [0 h$ e2 W3 x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; ?% t1 H& [% K谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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