|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; D/ E" q/ e; I9 G
netlogo自带的social science--traffic grid这一例子当中," W/ ]% ^! {. B! ~/ l. B
globals
5 I5 S+ C; G& e& u j[: d8 p0 c# I& c3 `, ], h
grid-x-inc ;; the amount of patches in between two roads in the x direction) n2 M- P( \: c2 L7 K7 U0 P
grid-y-inc ;; the amount of patches in between two roads in the y direction
+ ^: q; t8 ?/ G acceleration ;; the constant that controls how much a car speeds up or slows down by if* w+ r+ t8 N {0 D4 y* O
;; it is to accelerate or decelerate
- M' k. G& F0 `4 `3 `8 h phase ;; keeps track of the phase
' u5 `( o" w7 P. L( X m num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
! P5 K9 J# p, d! K& W current-light ;; the currently selected light
. \$ \; }7 M/ t* H+ g6 _" u2 U' Q" ]. g+ B, o* k
;; patch agentsets
( w g+ L1 n3 f2 ^& C intersections ;; agentset containing the patches that are intersections
3 l2 J% C0 O7 A2 i7 [. U) v roads ;; agentset containing the patches that are roads
4 h6 n/ a' K$ i& i* d4 n]/ p* A1 U3 r7 [0 M: D# p' D
5 k7 F2 l/ ~/ r2 k" e i/ qturtles-own
& Z2 z6 v7 J/ Z1 ^; j/ J8 s! N- y[% A* ^0 \* Y1 I' `4 c2 T. F, N
speed ;; the speed of the turtle
6 ~% d4 ~% D- D4 | up-car? ;; true if the turtle moves downwards and false if it moves to the right; z. A0 Q6 M( Q- ]% i
wait-time ;; the amount of time since the last time a turtle has moved2 _1 C* I2 t1 h+ x1 V$ e
]
: J* ~& \. d" v: n
9 D: D. h+ K7 [3 }2 \2 w: K: gpatches-own
( \5 p" y) y% a; Y; r, R% o% l7 B[
, L1 W( t$ @: n intersection? ;; true if the patch is at the intersection of two roads
& y/ i; _/ U2 b green-light-up? ;; true if the green light is above the intersection. otherwise, false.7 S8 N; m9 B8 g: R- I
;; false for a non-intersection patches.
; ~# ^9 x- G3 @/ h my-row ;; the row of the intersection counting from the upper left corner of the8 {! {0 r @2 M- Y) _( `6 E/ C$ z9 J
;; world. -1 for non-intersection patches., @7 p' X, T5 Q. r2 P6 N
my-column ;; the column of the intersection counting from the upper left corner of the( c, a* D7 p& I, \# u: B8 b
;; world. -1 for non-intersection patches.2 `9 Y9 E4 u o1 H& M7 L
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
" ?. B+ O# b; m; g h' i7 E/ A2 ]4 Z1 l auto? ;; whether or not this intersection will switch automatically.3 f6 L, u* _! P; q1 y
;; false for non-intersection patches.. I: H3 Q S1 a4 t ~
]. D% _( W% ~8 P/ ^7 Q
$ s, h2 Y5 G. ?' L6 N
0 A# w. T2 @; M) [8 [" M
;;;;;;;;;;;;;;;;;;;;;;% A3 }9 Q1 S* l6 w, g
;; Setup Procedures ;;( T# A/ J9 L1 q+ V4 h* P
;;;;;;;;;;;;;;;;;;;;;;
2 W: p$ \# y+ s. P8 o- Y6 q8 u; Y) _1 ?. o) j: S
;; Initialize the display by giving the global and patch variables initial values.1 Q0 {9 N- R$ w% q9 m0 X
;; Create num-cars of turtles if there are enough road patches for one turtle to
: t2 F0 x5 X. p- N2 U/ L7 @" z;; be created per road patch. Set up the plots./ ~* ^; Q# l& J. U: P/ A
to setup0 E' e& e7 h( t j
ca/ R# ^1 s% j# _% @- |$ Z
setup-globals
3 c2 h$ h) s: v# o6 c$ A" [; W% o% L
;; First we ask the patches to draw themselves and set up a few variables/ B7 v$ c) y; i3 @
setup-patches
6 P$ n* K) T, \1 x: z, {) M0 q/ o make-current one-of intersections( m n: T6 b4 ^. o2 k/ J$ G
label-current
- I( k4 {2 c0 X' Y3 R
. m/ w% {1 l$ a! k set-default-shape turtles "car"* x3 b% J+ x6 o0 F
: P# I: e0 C/ i% B$ g
if (num-cars > count roads)
/ Q# ]/ i: D8 x) e0 U) ^% K [
* ^! M* H' b5 s; G! k& L5 b user-message (word "There are too many cars for the amount of "
; b/ W& }0 C6 o, D "road. Either increase the amount of roads ". ?* I" F7 i# N7 l: C2 S, N/ w" B
"by increasing the GRID-SIZE-X or ") _, |' m9 B8 Z
"GRID-SIZE-Y sliders, or decrease the "
* B4 j% a3 J7 F. J "number of cars by lowering the NUMBER slider.\n"
0 w3 d! c: c: R. E5 C& S- J; U "The setup has stopped.")
! [2 |9 d5 J C8 v* [ stop
+ h+ z$ x2 {0 i3 N9 a ]
6 {* ~6 Z- U: n1 F4 h; E% ^" \. \9 s! K) I$ B& q! h G3 K$ Q; A/ s
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) }3 s) L( `0 h0 ^/ d- { ^3 a3 I
crt num-cars
( L8 O. B! N3 Y4 ]/ Z. a [
" h$ w; c) q8 e* M setup-cars
4 h% B% ~: P$ W# y( K! u set-car-color E$ W7 G3 x) M" ?: }- B* V
record-data, [0 X7 _( x9 [; h+ O( X5 G
]
$ ~; x: ^5 S7 t) s* @, c8 R! M% ~. \+ E" j! T% T0 f
;; give the turtles an initial speed# g& ^5 `8 }7 a' T' r
ask turtles [ set-car-speed ]
; z2 K; o* k2 b T1 V/ H) j, A( Q9 F, X4 ]4 M- W
reset-ticks: G# r* v W6 i3 b
end
8 U3 p9 u+ F9 }1 s/ T) p* ~: J8 }* v: `% j, b$ N
;; Initialize the global variables to appropriate values
8 ?, G2 z. C ]9 I4 m5 k! A% i h: ^to setup-globals$ _( L; i4 z9 L. h
set current-light nobody ;; just for now, since there are no lights yet
( u4 X# X. ]7 A3 L# h set phase 06 ^- u5 M( _# @" j) D
set num-cars-stopped 0* _, @: M7 k# `# r9 c
set grid-x-inc world-width / grid-size-x- K3 k. N0 p& d9 O; K
set grid-y-inc world-height / grid-size-y! M _8 o7 c \
# ~9 A0 _6 @( v6 m
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( T$ u8 J* @) z h- L6 O, W set acceleration 0.099
* L( s- f) n0 w/ Fend; O- l; C3 i& [2 g
# @( A, j( x3 T+ ^3 o& P; ~;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ I3 z, @" V7 K+ V8 w( L! E* p;; and initialize the traffic lights to one setting7 b- Z0 U- w! \6 H- C: @9 u
to setup-patches; e* V r# e1 o9 D+ h% h/ B6 ^
;; initialize the patch-owned variables and color the patches to a base-color0 o% S/ i; V3 L7 P, q6 P! ?
ask patches$ c! l. i1 \- W* K- e
[0 j, a- Q. C8 s( X4 S" V/ R
set intersection? false; w& V* c- t1 I& o: h4 _
set auto? false
5 L' M" n) R0 \! ~8 ^7 c set green-light-up? true
+ C* e4 c5 \& L' _! ? set my-row -17 a1 a7 Y* {$ _1 w( w6 {
set my-column -1
2 ^6 ?8 ~( A) f! G; g1 G( W set my-phase -1
# D5 z; s) B2 L) ` set pcolor brown + 3, Q: ~; q& \0 A' e o8 ~
]4 s* r$ n2 Q. x; v! b% M
' I6 |0 i$ m$ `. y. p ;; initialize the global variables that hold patch agentsets
O. q% ^) `# U/ F9 p2 y set roads patches with
" e8 N0 y0 m# p5 H. Z; L [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- ]- S; ?7 a8 ? (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
R- j8 u, n9 Q9 ]" [! j set intersections roads with
D1 N8 @) g3 W: t/ v; U+ u [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 b+ v8 N5 r W! \9 R2 F, n- R
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 h( R& \7 ~8 {- I/ ?
; v4 ~" Y m/ H8 k1 ]
ask roads [ set pcolor white ]
. Q0 L2 o* F. ^' x0 u setup-intersections) f- u/ b* a$ N2 j/ ]2 k ?
end
; M/ {1 c- V" ^9 \2 e! `' v8 Y5 x) y其中定义道路的句子,如下所示,是什么意思啊?
$ |% b$ g# a/ `+ H+ f set roads patches with8 D" g- m* o4 v8 n
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; t: Y5 v5 ]& @% W' w B/ R (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 s# b- u/ }6 {2 _
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|