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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 B; N$ R. r- t  Z9 p1 j
netlogo自带的social science--traffic grid这一例子当中,
) ^3 N$ M, L( ~, j. p1 D, Hglobals
8 t* l9 d% b) i# c. ~$ _& K/ v[' I$ R2 q% v& G5 j! o* T$ O1 N
  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 @2 i& M: O" @
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ P) ]& m" T0 U5 @% E2 g+ ]  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! ~0 @0 _9 `0 a& M" L                           ;; it is to accelerate or decelerate
3 E( {, S0 L6 D1 e  phase                    ;; keeps track of the phase
9 `' P/ ]" e; O( @& r  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 ^: z' P" _  ^$ _) x  current-light            ;; the currently selected light+ i6 a3 R) ]/ Z( `
2 c$ @3 e5 J* g) v" U' _9 U/ J* g
  ;; patch agentsets
& i( G9 r- Q2 f" j) ]9 |  intersections ;; agentset containing the patches that are intersections4 i4 {: D  M6 b4 B- o
  roads         ;; agentset containing the patches that are roads
2 }2 ]0 ~( H# w" \$ o]
+ t1 G$ F0 \0 E" v) m5 _$ A& B# v  H; |% \/ v, |
turtles-own
1 p& i/ l# q0 `' i' D6 k' O[
7 v5 d# k; z6 f/ ?, \6 u/ `  speed     ;; the speed of the turtle: l" r8 N* T6 \7 C, f# I% }8 ]7 B
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# N5 E5 e% E; I# l  wait-time ;; the amount of time since the last time a turtle has moved
  k3 _0 l" M8 S]
, x$ C9 |4 W7 X+ a* L7 d( s& |/ x6 K
( K' H& v" S+ C6 M, Y7 Cpatches-own$ ?5 {! k1 G' q% Y+ h
[
  P- s5 y, z, s7 X  g  intersection?   ;; true if the patch is at the intersection of two roads: q) g6 S. y  S0 p
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" i" w$ r. X( `4 o6 ]                  ;; false for a non-intersection patches.) d: Q6 ?& c/ Q. V- U1 w; e
  my-row          ;; the row of the intersection counting from the upper left corner of the
; Q$ t. q4 M" d) E5 X+ }! J* M                  ;; world.  -1 for non-intersection patches.
4 ~) l; A. y7 j: x0 e" T/ k! P  my-column       ;; the column of the intersection counting from the upper left corner of the
$ X5 ]  `' e6 z                  ;; world.  -1 for non-intersection patches.. D" P6 Q' b6 Y% {9 l6 d
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- k% F2 y+ d) F( @' k: N  auto?           ;; whether or not this intersection will switch automatically.
( p0 q* G7 J1 f$ A5 M) S7 w1 Q$ k                  ;; false for non-intersection patches.
  H7 \( C7 H/ {! G! Q8 r]
+ V1 ^+ _- P* x$ G' v# d; H. D/ W: z3 R5 `+ L  j; V& h
8 ^- l2 h: H. l& E2 [4 {+ x/ H
;;;;;;;;;;;;;;;;;;;;;;# A! O1 K5 m! a- ~8 D7 T+ \" ~
;; Setup Procedures ;;; e, j! u) P3 ]$ {( l% x4 G
;;;;;;;;;;;;;;;;;;;;;;
6 l- N. D2 C, h
0 m; V+ D6 z! q  b) C; K) v;; Initialize the display by giving the global and patch variables initial values.
' m2 B8 ?! ]$ {6 f0 _;; Create num-cars of turtles if there are enough road patches for one turtle to) m* g5 X/ C3 ^* t! Y' H5 G! i. \
;; be created per road patch. Set up the plots.
2 ]# r3 [" D/ x  o5 A  Zto setup
! W; G/ ?& D, N% ^4 {  ca) E1 I1 M1 ^# Z7 R9 [
  setup-globals2 s6 r6 K# t) K" G  v

3 q) R& W7 G; j  j2 h  ;; First we ask the patches to draw themselves and set up a few variables# f7 m. X+ n* a4 x2 q" B
  setup-patches
' ]% [% H9 b8 S1 L% e+ B1 h- u: U- D  make-current one-of intersections: l' z3 O) E4 z& z- ~0 [
  label-current: K! `" P+ D) N! J, k

3 D4 g! v' @$ G. l' C, s  set-default-shape turtles "car": T/ s5 W6 x, k' Y0 o
  ^- V0 G2 x! s. H. h3 ~
  if (num-cars > count roads)
% C0 q5 \) f! g* o8 u$ w2 l: U  [
. X2 @; I3 Y7 E. t+ k8 G% N% K    user-message (word "There are too many cars for the amount of ", y3 C3 ^1 x0 Y" S- |
                       "road.  Either increase the amount of roads "
: F% E' A" l) h$ q                       "by increasing the GRID-SIZE-X or "
2 D2 z/ j/ r* H% x                       "GRID-SIZE-Y sliders, or decrease the "% W0 A; A; k3 t7 G2 f- m2 ]  p
                       "number of cars by lowering the NUMBER slider.\n"$ C" h6 F. v* K
                       "The setup has stopped.")
9 Z$ ^! _; ]' A: T  g" a" L$ W    stop* D! c0 C* M6 n1 Y
  ]
: U/ w* D" V8 D$ C; g, l
" F5 e' N( s2 P( i. _5 h  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 y. u2 [5 T, X, Y
  crt num-cars6 Q- J' S& v- T& R) \4 A7 U
  [
) x/ V. m1 ~- s; f! Y, k' o6 @, w    setup-cars
) U% q; r5 s: I+ c/ I( j8 U    set-car-color: u# J" k6 H7 H1 K, D* Y
    record-data
7 s% C& H! X" G1 i  ]2 r! i% r% N' Z  F# F
+ L  _1 p. J) y# q5 B8 _1 k
  ;; give the turtles an initial speed! }  K5 x+ i, l1 X$ N! L
  ask turtles [ set-car-speed ]
3 s; O; S# ~: m7 R9 r' E, A5 X
% @) e* {  J9 A; E  reset-ticks
4 k1 O( a7 B( M7 }( P8 ~end. v, i% |( ?1 {/ W1 |

6 K' M; z" ^: Y+ k0 r. }4 E, ^;; Initialize the global variables to appropriate values
% H' t+ g& t# W( wto setup-globals+ z7 Z! Q$ \5 V! x
  set current-light nobody ;; just for now, since there are no lights yet' H! f) b/ l8 n/ M
  set phase 0: h) W, }0 m3 [- ?# \. q: }- E
  set num-cars-stopped 0
3 m6 f  b$ ^- c& r' ?  set grid-x-inc world-width / grid-size-x5 w* i9 ~) D5 b+ ^# D
  set grid-y-inc world-height / grid-size-y$ I; I  n. E% Z* q% v- j, f7 b
4 j; Z, }" t. f( ]2 O
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 g( C; Z) k' l+ h/ V1 R) N) H
  set acceleration 0.099+ D9 ]" u# R* q' L
end- t- s+ s. m6 ]
8 }% a& u  T6 N6 f
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- A, S2 r% F: F/ u$ U5 |( ?;; and initialize the traffic lights to one setting
/ p' j2 e8 |# ^5 jto setup-patches
0 l( w4 U: I# ~' M! ^/ [  ;; initialize the patch-owned variables and color the patches to a base-color
. f& x9 V5 Z  j; \6 t  `/ W  ask patches& G) p' Y9 X7 u
  [
8 H7 p$ v, w' U2 W, }4 c    set intersection? false" J; N/ B7 w+ Z* x! z
    set auto? false' L6 b& ^: z8 l9 Q
    set green-light-up? true
) D* O. S1 i3 H9 K    set my-row -1
0 N. {4 m& K* m8 `! x    set my-column -18 T! [! x& _; E9 Y5 ~1 h
    set my-phase -1
' q5 @! P+ N" Y2 c9 `    set pcolor brown + 3
/ m7 U! [, A. m- i4 |- Q( |* J  ]
. p' e- k& X3 s4 _  k
5 d/ }7 l; d4 v/ @& P  ;; initialize the global variables that hold patch agentsets
4 j1 g& E. K; p  X" m# i$ u  set roads patches with
; ~. i+ B; m- j5 Q$ d3 p$ f4 k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& Q& \& I7 k$ U1 V, [, K% [9 T( F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 K  ]3 P: ?5 H0 O: P. G5 D' @
  set intersections roads with
3 i2 @; G( d1 ?6 V8 i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) H! N* P. W+ Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) p& d2 R$ d, O" N0 g
. ^4 q. |2 O" A, r
  ask roads [ set pcolor white ]1 W+ r  N! F5 @, d
    setup-intersections
+ z% c6 \, d. M' `+ h* Yend
6 d% C2 C. [( E5 {其中定义道路的句子,如下所示,是什么意思啊?
1 {0 A$ `+ A0 M3 a& r: g set roads patches with
. P/ k' P" ^  A6 u. G" c4 _5 f( G, L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 B% g; }! g! |/ x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! G, n8 q0 @; A" T
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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