设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11733|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 Q- }7 Y$ v/ j" r. K" O1 d
netlogo自带的social science--traffic grid这一例子当中,9 b8 `  J: T. r5 y( e
globals* g8 a4 L+ F8 i& b& i7 l
[
' u) g$ m$ f2 W3 Y) }1 a  grid-x-inc               ;; the amount of patches in between two roads in the x direction( c/ F: ?- s( i) G  y6 {
  grid-y-inc               ;; the amount of patches in between two roads in the y direction: b- n; R* Q) z6 A9 Z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ k- T: ]+ y) w. A" ~$ ]; R                           ;; it is to accelerate or decelerate" B4 z* [/ D+ j" \$ ~
  phase                    ;; keeps track of the phase
9 ^, N" b+ ^! s$ M" n) V* B  n5 p  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 w! d- y& n, X$ ?3 O
  current-light            ;; the currently selected light
/ \; [3 x0 d* p! W
2 s6 X/ j. S% J& r  ;; patch agentsets+ E% g, A, j/ T% o
  intersections ;; agentset containing the patches that are intersections4 ?2 I/ I3 ?! ^3 z2 q/ D# A' u
  roads         ;; agentset containing the patches that are roads8 e: Z6 F5 a, {! s2 J. z
]
) u; v) H* g+ V1 [! X9 f7 i
% t. a3 y/ a% ]2 i+ S# ?' iturtles-own
( E* V  `. h  U. H/ d/ |[5 g2 f6 U) Z5 u0 q( @% }
  speed     ;; the speed of the turtle
* e' }8 `; k4 g# k) f) b( c) y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) B6 _7 j! \( g: Z) T- p1 C  wait-time ;; the amount of time since the last time a turtle has moved
, |6 o0 f; s% W]" Z, m. s1 N+ w0 c
, [/ g7 e% b: C" f6 w" z( ?: D
patches-own
3 d, N) k$ R& g[, H0 L# s" w2 J0 Q. f2 U
  intersection?   ;; true if the patch is at the intersection of two roads  n, I5 ?' L4 ]' B/ m
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" W4 u* R% }3 @: t, J$ ^+ [# A                  ;; false for a non-intersection patches.8 _8 F+ c: V' V' y  ~9 {: k! E
  my-row          ;; the row of the intersection counting from the upper left corner of the0 I$ y! L# {2 j# F# @( V: p
                  ;; world.  -1 for non-intersection patches.
1 R% Q; U& j" k& c# t* q  my-column       ;; the column of the intersection counting from the upper left corner of the- N- z, x* d0 }4 J
                  ;; world.  -1 for non-intersection patches.
) X  ?! @( Z  x- @* a  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# r' G- S. Y) V! l' G9 G$ U% d  auto?           ;; whether or not this intersection will switch automatically.) v, l* d6 m- g+ v/ y# s
                  ;; false for non-intersection patches.- l, N) G4 A, x. H% ^& p
]- B: H8 {2 o# ?% g

8 D% G+ R$ |6 D' [6 }& [0 p
& Q; d. y3 e1 A, \; V8 ^;;;;;;;;;;;;;;;;;;;;;;$ f5 r9 x+ `, V7 ~  N+ N" X" P
;; Setup Procedures ;;# F/ Q+ C7 }) x& ^! S, p
;;;;;;;;;;;;;;;;;;;;;;' a' }2 ^: r) b/ ]1 }! ^5 t
6 ~6 H! \1 N1 _- q/ F3 z
;; Initialize the display by giving the global and patch variables initial values.3 D: n$ [% `7 q
;; Create num-cars of turtles if there are enough road patches for one turtle to
8 [6 F  H1 u8 U+ c  a8 q; S9 I" h. U( m;; be created per road patch. Set up the plots.
" E$ M, Z- t* P- u; Ato setup% N4 m9 ~+ H9 y2 X; R
  ca3 c! A, A- D5 K( A! m/ O' |& @6 y
  setup-globals
. r% V& c. |) m: U8 [. m. o$ I9 E* K  ^
  ;; First we ask the patches to draw themselves and set up a few variables
( P7 M4 i9 p+ ]3 r7 h3 J  setup-patches5 ~# P6 Q! b. O/ D% i. x8 }' K3 v' r4 l
  make-current one-of intersections. X- n( }: K( r9 G
  label-current
1 ~6 Q* w1 g1 W" v& s$ t8 C
- k+ p+ U2 n% @7 X" r  set-default-shape turtles "car"5 S) `% d% n' t4 N
* V$ ?* L+ _& \8 A6 H
  if (num-cars > count roads)5 N6 K0 |3 A+ W. ]: }
  [
! }- G( F. x) K+ e    user-message (word "There are too many cars for the amount of "
2 C: f( e3 ^2 J+ Y                       "road.  Either increase the amount of roads "
) U/ G; r4 y$ V                       "by increasing the GRID-SIZE-X or "
, B$ }, s( _+ d) f  Y( T# c- D- Q                       "GRID-SIZE-Y sliders, or decrease the "
& ?; `( [0 b2 v/ r$ N. h                       "number of cars by lowering the NUMBER slider.\n"6 O$ [3 D: M& M
                       "The setup has stopped.")
% Z" J" X# U) F) W0 a# O+ W    stop( `: [, H( m. P. b" F  @: [/ W
  ]' ?9 o* J. A9 G$ {: _6 ?
4 B1 k+ ^& i/ \
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( w% O7 J' M/ B6 a2 h9 h7 {/ |- j  crt num-cars
0 R4 A- ^% ]5 \  [+ L- o6 S* F: _
    setup-cars
7 I2 U) l- z( Q    set-car-color
+ Z4 \: U# I  ~/ F" I  r8 _    record-data
  ?$ ?$ `4 v8 \  ]& y0 p- ^  N5 u& Q' y

1 M  {8 f+ E! K0 `  ;; give the turtles an initial speed3 p* ~1 R0 Y# R# [- Y$ A5 O' `
  ask turtles [ set-car-speed ]9 a5 g  W. S+ g) W  @1 ^2 g

: B1 t1 @) |' u8 e2 G  reset-ticks1 A  E0 O' I5 C
end' n7 r/ r1 K& x6 p
6 O% K: M! w& Y& k# r) n
;; Initialize the global variables to appropriate values
" N: n; L2 Z# A; bto setup-globals
' s. }7 T: K: ?" V  set current-light nobody ;; just for now, since there are no lights yet
9 |" h/ a4 a$ I: P  set phase 0
. Y; \9 e% T' Q2 S; t6 z7 @) ^0 ~  set num-cars-stopped 0
( P0 u' L) s, y5 O  _1 g  set grid-x-inc world-width / grid-size-x' D( T+ ~0 d6 Z
  set grid-y-inc world-height / grid-size-y
" x! @! O( h6 n3 w8 j2 g
: Z; ~3 `$ Y2 S- N/ L6 @8 i8 G/ O  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 h8 X3 _7 R7 M3 d6 w9 v
  set acceleration 0.0995 M/ K5 e  v2 i# P/ r- R4 {
end
  h* m8 D4 @, ?* N# e% t' B4 U; Y- ~
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 s& f! R$ G9 p6 Y* Y;; and initialize the traffic lights to one setting6 Z6 F2 |. B: ^1 I
to setup-patches
6 W/ {! a3 N# h/ J% d' a  ;; initialize the patch-owned variables and color the patches to a base-color& V5 d1 D3 C# N9 J( u( j) C
  ask patches
  p, N8 k  j# o3 A' u  [6 G& t# h9 u, E% ^2 Y' f6 Y
    set intersection? false
. t4 i2 l4 z; E' X- L    set auto? false
1 \% L' V0 q4 P/ _; t. }; I( h    set green-light-up? true5 a3 N: \: D3 G2 c. G
    set my-row -1
  k+ t0 {" `. T3 Q8 `+ f2 z* K    set my-column -1+ \/ N' M  w$ b
    set my-phase -1/ F4 S4 c: J8 m1 c4 R/ g9 M
    set pcolor brown + 3
! S: t7 v, X1 O: M" Q4 o  ]
9 D8 b' c  [3 C+ [8 x; {0 t: [0 V# i
  ;; initialize the global variables that hold patch agentsets  [. w( @! [$ r3 S3 o9 O
  set roads patches with+ W8 S5 s" d7 t$ _. q3 W  B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* d: j; F5 t+ H3 T, e- T7 U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% `5 [: W; }- D' y: g1 }8 J' X  set intersections roads with3 d& C' _2 c2 a( B) ~0 C- x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  l, ^5 P4 _' ]! e9 z! J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& e' x7 k* }+ Q3 A8 r$ u! c
# r2 @' X+ s; ~. v" j" |  ask roads [ set pcolor white ]6 \$ X$ @4 P& M* d! P% r
    setup-intersections# N; y: j5 w( {4 \  x: w* c
end2 O# n" c3 G6 o6 m9 Q/ {& B$ J
其中定义道路的句子,如下所示,是什么意思啊?9 ~! t/ `# F4 T
set roads patches with
3 [0 ~, J; A6 f; b  l4 t5 {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' q) G5 ]5 x) g5 A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( }/ n# _5 n) A  @& N5 g: a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-8-13 11:05 , Processed in 0.023396 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表