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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' B- g2 U. N. _+ d: B$ H' K9 f
netlogo自带的social science--traffic grid这一例子当中,
3 K# I4 r  r) Hglobals
- H- ^9 E  d" Y  v[
! r: b* ]% ~4 R8 k6 d  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& K6 l. ^2 g* H5 z+ G, {" b4 \. h" Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 M4 I" @* |# l% O( I% i8 v6 U  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& D4 [3 i6 {4 x
                           ;; it is to accelerate or decelerate
0 l5 m8 ]% h: O  w  phase                    ;; keeps track of the phase
2 a, V6 K9 @. M  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 g" l  ?# B! i% }
  current-light            ;; the currently selected light
. `$ D" ]' z* R
5 {* `, U. P1 X* H4 U6 e4 k  ;; patch agentsets( _8 N: g0 I6 j9 V. z' F: ]. a
  intersections ;; agentset containing the patches that are intersections
+ t8 C3 Y/ Y( A4 r  roads         ;; agentset containing the patches that are roads
% i5 x) n! t8 \9 D5 M]
; @" J" _$ v9 w8 _) G, e
, z' ~; B- t7 ]turtles-own
! ^( Y9 [' }1 y[
- l6 X; N( ^. J3 N. _4 E) G  speed     ;; the speed of the turtle
$ a0 f+ Z( ]0 i6 ~) S  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 h: g: O' ^9 t
  wait-time ;; the amount of time since the last time a turtle has moved/ o; t& @8 s  Q, X% f
]& b# W% W0 ~7 }+ b

$ m, ?: t% o- Z8 Z, l, b/ k5 Dpatches-own- E* i6 o5 U8 F
[
# X2 y: C3 @& M5 r  intersection?   ;; true if the patch is at the intersection of two roads
* H- Y: u  G5 o8 @6 p  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( G$ b- l: Z+ d1 Q7 t
                  ;; false for a non-intersection patches.
7 v# W. u  r. \& t7 B4 b  my-row          ;; the row of the intersection counting from the upper left corner of the
) i" w; D! r5 A9 h, \! ~                  ;; world.  -1 for non-intersection patches.
) {/ H. k0 a) u  my-column       ;; the column of the intersection counting from the upper left corner of the/ L$ q0 O" [2 R4 K. Y( \9 i- ]* u8 a& l
                  ;; world.  -1 for non-intersection patches.
$ c* A2 u* l) M5 j! t- z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
* Z3 W$ y) g& ^' u+ N  auto?           ;; whether or not this intersection will switch automatically.
' p& \4 t0 r% W  Y                  ;; false for non-intersection patches.5 _. p) W8 P. X, m
]
, p/ i4 F. d: }) I3 }, v
  t- Y4 u+ F. w0 [2 y9 H5 H8 X* @' S2 n1 }8 I. U3 {# G$ f( i8 e
;;;;;;;;;;;;;;;;;;;;;;
7 M+ v3 q" C1 u" Z+ v5 h;; Setup Procedures ;;
5 [0 }  @, u7 o6 b) H7 R9 V;;;;;;;;;;;;;;;;;;;;;;1 i) q/ k+ h. b/ `4 U" h
3 K/ R3 X4 T8 p* @% s9 b5 a
;; Initialize the display by giving the global and patch variables initial values.
. @/ a. J$ j9 b( n* @;; Create num-cars of turtles if there are enough road patches for one turtle to
( D4 F$ \8 }/ K. K' J: n;; be created per road patch. Set up the plots.
2 s" G3 T' M. }- \to setup
' G' k) n# Q' A" i$ j$ h' |7 M0 q  ca
4 n5 C+ j" g9 K$ k$ E  setup-globals& \1 J$ ^! P% u& p8 o7 {
7 y9 v' q, K  A6 [( x
  ;; First we ask the patches to draw themselves and set up a few variables. k" d( p2 ^. c9 K( H
  setup-patches
' D3 y; l5 h+ e0 Q( s; |3 U  make-current one-of intersections
0 I" J: C" L3 l: G, n  label-current
" e( k) P) F9 o2 r9 l- E' M  F& T( C5 s  e- n, @; s8 v
  set-default-shape turtles "car"
. T- O1 {+ |0 `4 u" w  }* J6 g5 C/ z% @) a/ k  L6 u- x( [/ E3 J
  if (num-cars > count roads)6 P7 `; L/ B; S
  [7 f: ]' Z5 c' Y" o4 c- [( k2 ~
    user-message (word "There are too many cars for the amount of "
2 A! [% U( \% G6 y+ j8 {- M                       "road.  Either increase the amount of roads "
5 P# m& e! Z& ]! @                       "by increasing the GRID-SIZE-X or "7 Z6 M( o9 \' \7 O- o
                       "GRID-SIZE-Y sliders, or decrease the "$ K" v0 o' X. }
                       "number of cars by lowering the NUMBER slider.\n"
% W4 ^& V, |9 D/ R) c4 w                       "The setup has stopped.")1 J! g& \7 `, d5 j. W* [
    stop! o1 j2 @- {  m, M* _6 U1 I
  ]
4 z  t: o$ x* D; q3 P
6 f6 K! ~) `, _/ L! h  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# ]- ^4 n- d. ?* m  crt num-cars( _7 b: n' g4 {
  [
3 E, H0 D6 b) I    setup-cars$ s, N/ F9 M9 B# }: Z0 Q
    set-car-color
- K( b4 X, Q: h    record-data
6 I1 i* ^) B. m! V# g  ]" m. ]+ k8 D# a9 u2 [+ I
6 Q3 X% a4 i) u( j" ?5 S
  ;; give the turtles an initial speed
1 ]% j, ?0 {' j5 U( c3 V  ask turtles [ set-car-speed ]
# \) h, t) Y% I/ Y5 F  ?2 y3 l  H/ S+ J& t- R
  reset-ticks2 h9 G# t& B; P" Z5 |( j3 g% }) x
end
) m- p% V( F8 f8 |% U, _
( t- u: a' O: V, S2 U+ h$ [- ~0 S;; Initialize the global variables to appropriate values, \4 x+ o* A" Q8 b. Q6 \
to setup-globals
0 i1 w$ ~5 W3 r  set current-light nobody ;; just for now, since there are no lights yet
! c9 S3 y( `, G7 B6 r  set phase 03 ^! S" N  A3 W8 j, L) G1 ]
  set num-cars-stopped 0
! I5 ^+ l1 c/ c# f+ x6 p' @  set grid-x-inc world-width / grid-size-x0 z9 X$ b- X" m
  set grid-y-inc world-height / grid-size-y
1 j9 C: ^" x6 P* R5 j' i7 ~, }/ `( s& s3 l  k7 k
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ j' ^9 `, x- y  }" f+ P0 ]  set acceleration 0.099
& M: P( E0 I9 D, B0 g6 C) Cend7 {& i7 h: B% m  C; C3 f2 s

, B0 M; e$ @8 H. q" g: l;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 B! u  B, F3 G3 X. A# b: h
;; and initialize the traffic lights to one setting
- H0 y! i, {, f5 i/ Vto setup-patches1 [1 b$ s2 x$ W  ~7 B
  ;; initialize the patch-owned variables and color the patches to a base-color) z4 d$ I) l8 e+ N7 @% f
  ask patches
: w' _4 M& E% Y1 t, u6 s3 J& I  [
: p9 ^  P9 I, S. m( i    set intersection? false5 M, W# X3 P: J
    set auto? false
" g# c- p' Y, Y    set green-light-up? true. @3 D; O/ x: H1 ?/ C, a( v
    set my-row -1
" D8 F  b1 @2 x- j    set my-column -1
8 c7 O7 D$ n% Y  E4 o    set my-phase -1
6 H) D& G* C1 O0 s    set pcolor brown + 3
8 V2 @# F4 Y" I7 c0 p: B5 h  ]
. b$ K" C3 k/ r; U; n& f# p3 N: E
3 V. _! O  S- k3 p+ B9 _# G  ;; initialize the global variables that hold patch agentsets7 q& `1 F. A/ A# H: g3 |2 f8 o
  set roads patches with. w# v8 ?1 q6 m# t4 g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 @* ]3 W6 M& e+ F: c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 h( w' G( e5 C+ x: R  set intersections roads with
+ C- d. F$ D! g+ U4 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) l# z0 Y  J4 T& d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 Q# b9 S, q: P: T- C3 _- Y2 ^6 O9 ^0 `6 F2 E4 |' i6 z7 Q5 @3 M
  ask roads [ set pcolor white ]
  {/ p' D) w: v! b: |+ k    setup-intersections
9 a0 l" o) p' X1 S" ]8 \, \5 |end
# P1 p8 ~( O* T, J" s8 ?其中定义道路的句子,如下所示,是什么意思啊?
: K# A. \& |4 |! C% v9 a set roads patches with8 u0 K# N, U2 y7 ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ S0 |  z9 S! u2 e5 h- i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ G% S" X& `5 K8 q! |' Q3 }
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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