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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: m' G- @" n* d5 F6 ~* p: ^netlogo自带的social science--traffic grid这一例子当中,/ A! e' p# {3 t, N& N2 W
globals$ ]) i6 [% H* l
[
; D2 A) |2 e+ P  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 v- t6 u% l. H8 v  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; }) u) Z% h8 M  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 X1 `2 Y, n' d4 G
                           ;; it is to accelerate or decelerate7 _& ]4 ~, N4 Q: f1 B
  phase                    ;; keeps track of the phase
6 _% ~! I$ c$ i; ~1 Y4 u" b  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# p$ {2 @! g+ I# L( b  current-light            ;; the currently selected light( ~1 K+ @* ]+ t  \0 y# e" O

1 q# Z# p6 c  U$ j  ;; patch agentsets
* x3 l3 f- o7 _$ s  intersections ;; agentset containing the patches that are intersections
. d% v- t* t" E: W; c9 g  roads         ;; agentset containing the patches that are roads
& U- i  o9 Z' l* z# I]
( ~- j% _, i! v" i
" Q& h5 I  B  }5 Y- Cturtles-own
1 [6 t- E0 n2 T5 W[  |* Y) V. ^* _% f
  speed     ;; the speed of the turtle
( n! T( `3 X: U! v  N" J2 m4 [  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ i% O7 L) [) b+ Y0 U  wait-time ;; the amount of time since the last time a turtle has moved
) o$ r; s, A. F0 E/ q- T]( O$ }/ d" V3 @9 f5 n! T
+ V. |+ h0 V& L0 d
patches-own
2 d, _) ?* v' b. ?8 b  @' q[+ \5 b! P! R% M" h! L* k% h
  intersection?   ;; true if the patch is at the intersection of two roads) R! a, m' c* Q, p
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 m9 Y7 V  Y' x: v; y% W; U                  ;; false for a non-intersection patches.; v: A0 z/ f$ @; s+ Y
  my-row          ;; the row of the intersection counting from the upper left corner of the9 s6 f. P& D0 u. z- C0 j+ `9 n( p
                  ;; world.  -1 for non-intersection patches.* n- Q0 ]- c% k# g
  my-column       ;; the column of the intersection counting from the upper left corner of the$ O2 ~8 i' e+ c
                  ;; world.  -1 for non-intersection patches.8 y0 _% C" I/ ^) k9 a. m
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, z$ A! g0 }( s5 m, P! N6 U0 P  auto?           ;; whether or not this intersection will switch automatically.
! p6 L! Y* o4 M) r$ u                  ;; false for non-intersection patches.& v6 x2 x, i9 g$ J+ I
]
7 V* _, Z5 E  J: G. i: p/ m3 Y7 s$ V* c

( x- l: f" T3 p" ~7 i;;;;;;;;;;;;;;;;;;;;;;
6 M2 e# U* g$ x8 i) {, H;; Setup Procedures ;;6 Q- d. a1 Y' I0 u9 r0 r7 ^! }6 S7 A$ J
;;;;;;;;;;;;;;;;;;;;;;
6 H: [% a- A! s* {# O. h; L& ]4 _4 ^. \
;; Initialize the display by giving the global and patch variables initial values.
) ]( O- B, \0 p- v& f3 k3 D+ G;; Create num-cars of turtles if there are enough road patches for one turtle to
9 o* N0 j* I! a1 u7 I5 y;; be created per road patch. Set up the plots.
0 v& t7 {! B  h: S) F0 |to setup! \# T! t3 p1 I! h. k- q# Z8 _4 C
  ca
. D" j- v* G. t7 D# `1 [  setup-globals
; b% x0 K* w$ T; a6 g/ g
0 f% b( d, A) K3 K5 \7 B' J  ;; First we ask the patches to draw themselves and set up a few variables& E- n2 C# g1 L+ G; x$ t% i% @/ F
  setup-patches. Y/ R5 z$ [- e9 Y+ S- Y
  make-current one-of intersections6 f1 Z7 |" w2 }$ U2 |& t
  label-current, o. r3 m! R9 a% g( F; Y4 n

" z# [. l8 A; U# h  g  set-default-shape turtles "car"
6 C3 K% S; i* i3 f* d% M; C+ t# x3 ]2 D$ F8 T# b- ]
  if (num-cars > count roads)
8 P/ Q& c5 `1 ^7 ]6 }! e  [
3 u% O' S8 U, {0 G1 y    user-message (word "There are too many cars for the amount of "; o. Z1 Q7 j6 Y9 W+ y9 ?; `2 {" K
                       "road.  Either increase the amount of roads "
! r! f5 a# [" K& C. U5 M: {                       "by increasing the GRID-SIZE-X or ": U" ~- A5 U6 b4 n. K5 T
                       "GRID-SIZE-Y sliders, or decrease the "* _# L9 Y2 p1 n9 _& h
                       "number of cars by lowering the NUMBER slider.\n"
" [3 D& c+ R6 C. i4 a& c+ [0 O( k                       "The setup has stopped.")) n0 h& \$ n6 q& g) \* m
    stop7 q. y) V+ [/ y  C1 C; R$ @
  ]
+ E. A! k2 |/ O: e  q: L) G2 i1 Q) t2 d8 ~6 ^. T
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% k* M7 Y* E6 @: J8 K+ J9 M( W  crt num-cars
7 }% w9 q' P. }- ~( m  [5 ^$ [7 x* }& @/ k2 y
    setup-cars' {; }1 |# F7 g- E, t) y! n
    set-car-color
3 K; G; Z3 _1 z. X' S# E/ l    record-data
' ^9 o1 e; R, @, P  ]
+ J' x9 a' [% r7 q! `( t3 c& u  A/ ~8 l! E  v
  ;; give the turtles an initial speed
5 @( x3 X$ u/ ]7 b, k  ask turtles [ set-car-speed ]
; q- E/ X; \) l5 d( v: R, V3 A- m0 p- A" y3 s- i
  reset-ticks, x) C  O  q+ C$ c, ^
end
2 Y. X$ N$ V* a) g- Z! j2 @3 q0 l
;; Initialize the global variables to appropriate values
6 I4 D( t1 R8 u- pto setup-globals
8 K' ~6 {, R7 J  set current-light nobody ;; just for now, since there are no lights yet' D4 K6 o! o8 m+ C6 k0 j! O
  set phase 0
8 [+ E9 l' P4 _% |0 G3 `  set num-cars-stopped 0
! k- o! }. J! b, w" I  set grid-x-inc world-width / grid-size-x
" O( s- S" p/ E" A- K  set grid-y-inc world-height / grid-size-y: \* _& a9 ^6 x7 }

& C' W4 |1 S, i/ i# ^6 `$ {  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary# O1 w) D* d0 Y% S" _  v
  set acceleration 0.099/ {* V0 ~4 t$ B# c5 f! ~  [+ p
end* ~  x" w& {. a' R# X+ n

3 I2 j) `1 U) `;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ t9 m8 }; X5 c;; and initialize the traffic lights to one setting
) O# P9 [1 a5 ?+ tto setup-patches
+ q$ S  p8 M* R5 B2 O4 T  ;; initialize the patch-owned variables and color the patches to a base-color! T: {' J0 w' R
  ask patches9 q( ?: v( g$ ^0 O
  [
- A6 C* x) g- A2 X: c    set intersection? false
9 \8 p. h# x" h) v! p6 ?% e    set auto? false
7 Y( m; e9 J% K6 j8 _, o5 q5 g    set green-light-up? true
6 h0 y" ]% u$ q$ T  ]1 K    set my-row -1- S7 m$ G2 c4 `' h
    set my-column -1
1 h* M: G" u' w% f) I7 i    set my-phase -1
. U* W. I+ k8 g. _7 C% t    set pcolor brown + 39 T. O3 q4 d* Q
  ]. [* S6 G4 ^) `

7 x# N0 [+ G8 Q7 y/ l7 k/ t  ;; initialize the global variables that hold patch agentsets7 B4 \8 e' q3 h* H: g8 o  j% e
  set roads patches with
6 ~' E: G# b6 E, |; U. E6 U6 k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' K3 R: ^2 D+ y- b! y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% ]# l; t1 l4 I# p# W" T
  set intersections roads with
) c* l' n' C% A# z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 [& X- N/ o, o( A+ U1 O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% S9 R( |+ @  U" T' F# t; D+ _# V! w- E
  ask roads [ set pcolor white ]1 S$ N4 P% O/ d9 x% r0 u, b
    setup-intersections
2 S- [, o3 |$ cend* Z' G6 y7 {3 Y' V8 ?! w: e
其中定义道路的句子,如下所示,是什么意思啊?
: ^& {9 p  D& n* v$ _6 G set roads patches with
. T- G" W4 _6 E6 N, B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 o# Y, A8 X+ b9 T: x: P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ i) s% [+ S; @' j( D谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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