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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 E3 L( ~+ D, L$ Z: Znetlogo自带的social science--traffic grid这一例子当中,5 P8 w1 s3 @* k
globals
/ Y1 I# e+ X/ Y" `' V* v[: R" _2 I8 z( U: W2 Q& `" l1 e
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* U4 m" C4 A" G6 i+ U) q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 w" ?5 Z& D* Y5 m  acceleration             ;; the constant that controls how much a car speeds up or slows down by if# }' m5 ^' F" j, b2 x' S. O) a
                           ;; it is to accelerate or decelerate% _6 X5 ~* K# f8 J) C( Y& d5 D
  phase                    ;; keeps track of the phase# X( W  p* v- T% E
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  _9 l9 }) |0 V! D  current-light            ;; the currently selected light5 f2 g9 s; _0 ?7 C) V

+ {6 |; W/ |! `5 N, T- `  ;; patch agentsets
* S' E, N6 V+ I% N  intersections ;; agentset containing the patches that are intersections
; `8 l8 \. R: @5 u  roads         ;; agentset containing the patches that are roads; Q5 d6 ]  Q  B: l; Z% L
]( p/ y. ]$ x' F3 e

9 Q4 l) Z( c0 P0 @turtles-own$ C0 r- M# E/ A  G- \# b* x+ Z
[3 y3 n) Z3 Z) T* X& ?* U3 n
  speed     ;; the speed of the turtle. E- U' p8 C8 @$ F7 k
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- p, V" L4 X9 D1 t9 m
  wait-time ;; the amount of time since the last time a turtle has moved" j2 M+ i: y; U  R  p6 m' W4 Y$ K
]/ h* `, S& n3 Q. O3 u5 t* n) o
2 z# y8 p9 a( T3 t  h) R9 Q
patches-own& L9 z8 P, k5 Y& x" |: c  t
[3 F7 ^% z0 \; h
  intersection?   ;; true if the patch is at the intersection of two roads
% o$ h* E6 V& _  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ Y/ n' ]. Q0 k& e( d- \                  ;; false for a non-intersection patches." h& l: z% v3 \. v5 N3 r; ?
  my-row          ;; the row of the intersection counting from the upper left corner of the
5 p( L; c2 ~5 b6 F4 _7 ~                  ;; world.  -1 for non-intersection patches.8 t' l1 q) Z$ d* s
  my-column       ;; the column of the intersection counting from the upper left corner of the9 u! v2 H0 \7 o/ p" E. i* H, @
                  ;; world.  -1 for non-intersection patches.
9 F" n  N' `2 E3 C+ h4 B; ?9 ~  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: V! D7 ^0 w" }, [4 D* A: S
  auto?           ;; whether or not this intersection will switch automatically.
- H5 y" f5 |- P5 A) T% ~, T  K" }5 E                  ;; false for non-intersection patches., s2 W8 A  i0 W4 }$ w) m% j$ ~
]
- z# Z: N* L- P; h  F" p  X( U. Z, }) M% h. K$ i9 `
8 l. ^1 W4 L& I0 B
;;;;;;;;;;;;;;;;;;;;;;$ A9 S) ?% g: Y
;; Setup Procedures ;;; w3 W- c5 l3 \! u+ V* w
;;;;;;;;;;;;;;;;;;;;;;% Y0 J  _. }2 }2 S

$ X8 e: H) r! R0 Q2 _6 a;; Initialize the display by giving the global and patch variables initial values., F% y# F9 ]+ Q. c8 d7 R
;; Create num-cars of turtles if there are enough road patches for one turtle to% U  }3 ~' A" S) f7 L
;; be created per road patch. Set up the plots.* _+ P( d$ n5 e. v/ x6 l
to setup: W" L& {; H0 u8 i" C: X
  ca
; ]/ j" Z$ L+ J/ S  x' N! d0 \  setup-globals
. L" Y3 z  i3 }' \" c3 W- q5 M2 f& l8 k( {  b' Y5 {6 g# p9 s
  ;; First we ask the patches to draw themselves and set up a few variables; D; J$ z& z5 i. o, P  J  P: g
  setup-patches
  p9 v6 h3 p$ w* v, P  make-current one-of intersections
! `5 h1 W- K, O; {! W) b! i  label-current
( F! ~  O: \. Q! X7 n$ O  R% M
" y% ~, e$ O* v+ _- L1 V  set-default-shape turtles "car"2 b. u5 o+ z  ?
8 F& S7 l* j; q; V  A
  if (num-cars > count roads)- c( X$ T$ N) I+ h0 R  b: n
  [
0 h" `3 w5 o4 F- r2 v* ~7 J- P: D    user-message (word "There are too many cars for the amount of "' W) j7 n0 \. b0 S
                       "road.  Either increase the amount of roads ") O! o' B$ m# u& u+ d) S
                       "by increasing the GRID-SIZE-X or "
1 `0 `% C' B, m* ?1 i: ^                       "GRID-SIZE-Y sliders, or decrease the "5 q5 U8 _8 R6 B4 w! |
                       "number of cars by lowering the NUMBER slider.\n"/ Y) o. f% \& K7 I( ]. o9 R
                       "The setup has stopped.")( v8 u7 `0 u. E) l- t7 K+ k) L) S
    stop
& f: C# [% T2 p) Q" G  ]
" u7 k0 N  r. A' a* d- e, @( W# s$ {  \% [
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- l& p) a( b+ c/ d- T. y  D
  crt num-cars
1 |! u) ?# g; [& }% @$ u  [7 q0 k8 b, G. a# A, R5 R' a7 `& ]
    setup-cars3 ]2 u! W& I, z" C# R0 ^8 J
    set-car-color* T# o7 g- B2 m- f0 u6 }5 v
    record-data/ C" N* R2 o1 S7 v
  ]
; [' I2 ^+ B; r  _* A) R
% ~" L% ?4 o6 X  t4 _  ;; give the turtles an initial speed
, \; F9 l4 r6 {- }3 l  ask turtles [ set-car-speed ]
  g4 ~9 {7 E8 ~- {) b" q# b! C
8 t; [; [7 l8 h2 E. e* U6 w. S8 K  reset-ticks
0 c+ M$ n$ r- l, B1 B$ m! ?" D% Hend' P0 ?& D1 I$ e6 L' o# w  R
" Q8 f0 h8 j3 @9 b6 m- U0 E. \
;; Initialize the global variables to appropriate values
! B8 Y6 y8 O+ g9 S/ Hto setup-globals
+ ]* ^6 n6 p: {' g$ q/ `: t  set current-light nobody ;; just for now, since there are no lights yet: w0 i! b. L, N* C6 r9 r8 b3 f! ~  p4 y
  set phase 0
: E2 I& a" B! S9 A9 S" C  set num-cars-stopped 09 |# X8 O- v4 Z
  set grid-x-inc world-width / grid-size-x- ?! J. J' r% b5 h" h! K# m
  set grid-y-inc world-height / grid-size-y
1 C- g# B9 f0 Q( q; Q2 Z; i+ B- V% f7 m
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# j+ ~) Q  K1 z- \. G' N  set acceleration 0.099) w: R( a- \# [( T
end
8 X0 J- c6 _2 L: r5 w0 ?# N
! _! C& ~: o5 O; ^;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! k9 a# L3 F4 {7 m& a+ i
;; and initialize the traffic lights to one setting9 s+ ?, s* v. X; s$ A- S3 C& v( ?
to setup-patches! V3 s7 R8 h3 U5 x/ K1 A- @
  ;; initialize the patch-owned variables and color the patches to a base-color
8 ?! {2 {+ |6 Z5 A& p( w. e7 h  ask patches' l9 D; a4 G4 @; W8 T0 r
  [
6 @- S. f& ^( f5 U8 Q+ L    set intersection? false
" f# k' U7 V8 Y" h5 ^* i1 I3 R    set auto? false; n5 \# u5 C  t2 v# Z
    set green-light-up? true, i* B$ I' H* N
    set my-row -1+ _& {! l7 O7 [, P( {0 P. j
    set my-column -16 w2 H1 U/ U- s2 I) w/ B; p
    set my-phase -1
- }2 J  U) r; H- J5 ]    set pcolor brown + 3" l; j% C9 Q8 u
  ]3 ]' c1 W+ T  J6 A& p

( g# V( E9 z, S* q. m& g5 [/ _  ;; initialize the global variables that hold patch agentsets" B! v9 C( T- b
  set roads patches with
6 ~/ ^( t* b+ h4 g7 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. c5 K- K! H# [0 w: y2 j" B% N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 B9 D6 y5 n4 [2 D/ G  set intersections roads with
6 e) j$ M) l" k) a8 U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
2 p% ?4 w0 o# n& i- f* C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) o/ E1 T* ?. O+ ~; P

, r5 Y, p1 ~: E% d  ask roads [ set pcolor white ]0 D8 S- h1 A% F% K  y" ]- S6 {- Y& V6 {3 l
    setup-intersections
# g( j( f" E+ |. C8 S5 aend# V  D, e6 |; X; J" X# w
其中定义道路的句子,如下所示,是什么意思啊?
! \2 A% T( y$ _5 x$ P3 D set roads patches with
8 v! y% ^" |2 q% {, e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# n/ E  f/ c. a) O, x4 Y4 S0 q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 t. Z) h% O9 T" {( r# H  r7 X8 x
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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