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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 g0 p1 J: \; C- g
netlogo自带的social science--traffic grid这一例子当中,1 l' L1 D7 |( m  i. u/ o9 I
globals! _: h9 x6 k% {1 _, p
[9 b( N/ v: M! M' h& g# x
  grid-x-inc               ;; the amount of patches in between two roads in the x direction* p9 A) P2 I# j. P
  grid-y-inc               ;; the amount of patches in between two roads in the y direction! V- r* A) s' X7 k; H4 e
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
, V5 H6 r: k; l                           ;; it is to accelerate or decelerate
) `% |' a) @' e9 P) N% a" K: s  phase                    ;; keeps track of the phase0 w5 Y+ E) D  ^* _7 s
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ v3 F6 f3 b+ ?/ c, x
  current-light            ;; the currently selected light
, W6 U; y& y2 K9 g9 l
0 K" f; y/ C# k9 d) r  ;; patch agentsets- q6 I; q* x2 M$ X
  intersections ;; agentset containing the patches that are intersections
/ e' D" `. T/ i! a- j$ P  roads         ;; agentset containing the patches that are roads
0 G) \% x, U9 E# I+ M  []6 c& B* ]" B3 L' Y: H

2 \% x! s7 z0 fturtles-own! s3 o0 Z+ g* W9 d* p: N4 S+ ?
[* Z% }0 G' B+ k; k7 h
  speed     ;; the speed of the turtle
1 f; A. u( v3 _# N- O' G# P. k: J0 s  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% m/ R! l6 K) A2 p7 c: s5 i  wait-time ;; the amount of time since the last time a turtle has moved
+ Y$ T: T6 d9 _; ~, G8 E5 S, m$ t]8 Y% W$ z4 S# n) f1 _# h

/ g8 k6 \! N5 s! V: D7 K. J) H# o2 upatches-own; z* z. D+ p, u4 T" E8 t" i. M
[
. X/ [+ s: U' G  intersection?   ;; true if the patch is at the intersection of two roads  e9 R* l( m. a  p- f' X) O5 [* r
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 t  a6 i! I; L& W* U7 S: @- z
                  ;; false for a non-intersection patches.
) J& @: j9 _1 v9 m5 R0 H* x( w5 _  my-row          ;; the row of the intersection counting from the upper left corner of the3 f% P7 t) [6 @4 L+ _
                  ;; world.  -1 for non-intersection patches.% T9 j7 M$ ^) B4 g# q
  my-column       ;; the column of the intersection counting from the upper left corner of the
6 P; U8 j3 [' s4 x8 Q. T- X                  ;; world.  -1 for non-intersection patches.  y, T* F( {  k/ N( _
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: [. a" r$ T. |8 j- x) n9 h  auto?           ;; whether or not this intersection will switch automatically.
7 {8 o. e# E: g7 t) {8 w                  ;; false for non-intersection patches.- `2 C& `& V' Z; m; D( B' |8 Z% H  T
]
2 D/ s- [; F9 e7 ?# F
2 g5 z$ X6 {/ |1 f# o. o
8 U: b) S- M( x;;;;;;;;;;;;;;;;;;;;;;
+ H' I! w  K4 X) s5 A;; Setup Procedures ;;
. \" l8 G2 S  i0 V" O4 c# t;;;;;;;;;;;;;;;;;;;;;;
* \( G, U) ]: ]& S3 H9 j1 C+ \4 y! @- ^% u+ [5 d
;; Initialize the display by giving the global and patch variables initial values.7 F. ]# E: z, n& D+ P1 q
;; Create num-cars of turtles if there are enough road patches for one turtle to
* f# {9 k* J) a6 g;; be created per road patch. Set up the plots.8 m9 A5 X: e* @0 s. E
to setup6 C- ^1 s. \8 {; {! X
  ca! I  q" o' l. E6 m) D
  setup-globals
+ B( }" d  K1 `* \! k* u% H( v( M# f' [( @) e% q
  ;; First we ask the patches to draw themselves and set up a few variables9 u6 d  Z( }" ~4 w9 V
  setup-patches
5 Z7 u) O' H$ s* O: ~: p  make-current one-of intersections
2 ]; Z- ?1 E" C# G8 R/ y. A1 ^% @4 K  label-current
5 f' n. O) B# Y: `" v' y, C* x& u0 [% o3 `
  set-default-shape turtles "car"& P# Z9 V- q" G0 W' W6 Q

/ K# p: x4 U; j% o0 `& a2 V  if (num-cars > count roads): i3 j4 H) ?. C+ f1 J
  [
) p5 w6 z7 p  i8 D+ E$ \; [( D, q  H0 [    user-message (word "There are too many cars for the amount of "3 k' L9 ~* B% M! F% o8 ?
                       "road.  Either increase the amount of roads ", T5 s+ s+ p$ R7 w6 C# P, T
                       "by increasing the GRID-SIZE-X or "! d& }3 v: v& r2 {
                       "GRID-SIZE-Y sliders, or decrease the "
' o' \6 l. B) T; ?5 c                       "number of cars by lowering the NUMBER slider.\n"
5 r. ~4 R- K. W" b# X                       "The setup has stopped.")6 J0 P2 \% x9 e0 w" l. h/ H9 I
    stop
: V; `* J# C. i9 W( A  ]$ h2 E3 z: y/ [% {3 S/ h

- m" M- t/ L/ a' O- O  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 [5 @+ k  n- C4 F
  crt num-cars5 b  H4 P1 b8 ^. s& p1 W2 P8 F
  [
3 _* `; W3 k0 K6 U1 w2 ?8 b! G    setup-cars
0 z  ?2 p" N0 t8 F& y$ l9 c1 r& f    set-car-color; q* s, r& W  S& [
    record-data% N" \  \  T. _
  ]' A0 K" M" J6 A; ?
8 [1 j' C) h3 Y1 U; G4 R1 g+ R' G7 H
  ;; give the turtles an initial speed
  k  q& }  W9 {) C9 D  ask turtles [ set-car-speed ]6 s% n9 F& R/ l; @$ O0 }! Q$ A
9 U8 K* r: Q8 f. y
  reset-ticks
2 F+ {3 G& H) Q# }+ u/ J: [$ Cend
7 g1 b+ W) Y0 S- K: @1 S- C
% P! \  U' n  l+ f0 N( `: X;; Initialize the global variables to appropriate values" w: T3 j* E. X0 q
to setup-globals6 D" }$ Z' E- K. R. W% r! ?
  set current-light nobody ;; just for now, since there are no lights yet0 A6 v- o- h5 E& i
  set phase 0) {. h- B  f; L/ Q6 l
  set num-cars-stopped 0( p1 s( f" d! u/ w2 v# A5 Q
  set grid-x-inc world-width / grid-size-x/ r, j- ?5 d2 f
  set grid-y-inc world-height / grid-size-y
4 M, F. N/ j0 }+ m& F4 g* U. r
) }2 g! H  T5 U' ?7 G' i( ?  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: N! p" p9 S$ G( m1 m  set acceleration 0.099, k, y  J3 c% n7 E0 L6 x$ O
end% s1 r) P, s6 g, D/ {; m

9 O# W$ _2 `8 @, }% l;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: O: K9 C9 h! ]- u$ i: I- _
;; and initialize the traffic lights to one setting* a) n* M( i  Z: |9 z  N/ S  L
to setup-patches1 L7 B6 y8 D- h5 X8 e0 J
  ;; initialize the patch-owned variables and color the patches to a base-color5 G9 X" f. [+ P" L$ e# V" G
  ask patches  p' ?# |, @3 P5 d: u5 i/ z9 T
  [
5 L# h; E# t, L# z4 l7 S, H5 |6 f    set intersection? false" F! L5 F, O8 H  l  O' W6 N4 [
    set auto? false
; S- K0 R2 J' V    set green-light-up? true9 F/ l- {( {+ o; i2 ]8 n1 n: i
    set my-row -13 `9 `5 x7 i1 i8 e
    set my-column -1/ ^2 H" v1 Q; u# W
    set my-phase -1( H2 h! x; E9 _3 n( S2 G
    set pcolor brown + 3
8 \3 J. D' n$ R) {$ M  ]" i0 j7 l8 {* |+ _
+ j, p) k' ^& R  s1 |0 A6 a5 J& u
  ;; initialize the global variables that hold patch agentsets
+ X0 j, D+ Q$ q* O' M* c0 f  set roads patches with
' Q( V6 M6 h0 x1 u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 ]/ e4 h1 o5 `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! U3 U! p/ @0 t
  set intersections roads with- |; Z, N* \4 O5 K1 I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& I- O* R- O& j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: |1 \0 B' B, H# s4 J* t
9 s( ~7 T+ c4 v* e  ask roads [ set pcolor white ]
5 E, V, Z6 }8 w( Y# k2 H    setup-intersections
$ i& f' q& v! I0 e3 v1 Tend8 B- B1 L8 d8 i' W1 q/ X
其中定义道路的句子,如下所示,是什么意思啊?: W1 z6 v4 }! \3 o7 e! S
set roads patches with4 ]4 a- o. B' X- I% q" a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# B% k$ ~# f: I. V  I* O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ o+ K) d# G+ @, Y5 e& w
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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