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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' {' _: L: q. J8 Z8 |3 _% q* C" ?9 Q
netlogo自带的social science--traffic grid这一例子当中,
/ Q  s! K6 W, y% qglobals6 P  R0 X; V* O# T) a. O
[+ `1 C; G9 z% q- E, Z9 s
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ W$ s1 _$ L' Y. d; u2 x+ |" `  grid-y-inc               ;; the amount of patches in between two roads in the y direction: N# }* h: w* k( k# Y: Y3 O; g
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% u. B% t) u6 k5 B0 v. I! l  b; b
                           ;; it is to accelerate or decelerate
- h; ~) O+ }3 H& X8 b: s  phase                    ;; keeps track of the phase$ J' |* q0 \/ ^; k
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 j" O( k0 W" c( a, p7 T0 `
  current-light            ;; the currently selected light" q5 m/ u# E: e/ o

' f; ~1 R% h4 d% k: G  ;; patch agentsets
. c6 B% H. j7 V2 H3 r& G' B  intersections ;; agentset containing the patches that are intersections
+ X. M0 {6 A( H0 a: m1 w  roads         ;; agentset containing the patches that are roads
3 }, u+ X: w$ h( ^]+ q1 |8 X, p# B) x( Q& y  j7 Q& _
9 d9 p; i/ q- j8 ^1 L
turtles-own& g9 s6 G* l7 W% W
[
" x/ D: z" q* S$ v" E  ^  speed     ;; the speed of the turtle6 G% e" E, k$ V! @! w% _5 v
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 c! R6 f( `, c% `  wait-time ;; the amount of time since the last time a turtle has moved. T( |: S/ b4 ], o
]
, t# X& G. A% S$ u- t9 ]9 t+ o  A8 i3 N; R4 v  d
patches-own
3 y3 B. l  k; e. u, s[
5 D( P9 R' j- h/ r) P( d" A* h- Q9 k  intersection?   ;; true if the patch is at the intersection of two roads
) F; L2 r( S! q4 N: J+ z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 r7 O; K2 m" x# ]
                  ;; false for a non-intersection patches.: u3 b/ ?5 Q0 s( y$ |6 K* i' i3 R
  my-row          ;; the row of the intersection counting from the upper left corner of the# Y! }6 ^" v& S4 s* j) o
                  ;; world.  -1 for non-intersection patches.
) R; ?& m+ s" ^) O  my-column       ;; the column of the intersection counting from the upper left corner of the
- a, D8 ^! u8 H6 C2 J1 D9 d( E                  ;; world.  -1 for non-intersection patches.
0 N. H2 i2 L6 ~6 V5 `8 m4 m6 g  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" E: o; I+ s( C7 P  auto?           ;; whether or not this intersection will switch automatically.
3 a1 M6 \7 @: X' Q3 G2 I- v- o                  ;; false for non-intersection patches.( }, @6 f) E6 S# G8 ?0 [! c. m; Z
]- ~0 ]$ u$ \/ ~) L: X
. t- c3 A) d0 X8 V
* n5 _) r# O6 T8 J
;;;;;;;;;;;;;;;;;;;;;;
' ?3 e: A2 m+ ~. J6 F;; Setup Procedures ;;+ j" n! B0 ^4 }( {% z% J
;;;;;;;;;;;;;;;;;;;;;;: n; V4 m6 H3 {. ^- J

+ S! ?* d! j  g! D  j2 e% z;; Initialize the display by giving the global and patch variables initial values.
/ P2 W; p2 V% p" k$ f+ l6 d;; Create num-cars of turtles if there are enough road patches for one turtle to# A2 J7 c" d6 p2 r: o' t& _
;; be created per road patch. Set up the plots.
4 z3 _# G3 B) y, Uto setup
9 \+ |7 `' a- w  o0 o4 k4 O  ca' {! h/ Z8 h  j% F
  setup-globals
1 r) n' h8 Y- Q0 @- L: {- M- {
7 l( u; K; ]2 c9 M; i6 \4 A  ;; First we ask the patches to draw themselves and set up a few variables: L% a7 H5 J5 `* C, i
  setup-patches
0 V9 j( i* b/ N  W- V  make-current one-of intersections
: C, |, Z; a; F% E  label-current
# |- S7 d! k/ h: c- |0 `# u" i2 V- t  m; _( @5 _5 z
  set-default-shape turtles "car"
" z3 o4 r+ a2 K3 c; Q& Q) |1 O( m- ^
  if (num-cars > count roads)
9 ^. v8 Z) W( n% j. r  [8 q7 z( o: G( O+ u
    user-message (word "There are too many cars for the amount of "
7 j. ]2 H0 M2 z" t$ G                       "road.  Either increase the amount of roads "
1 w' B' C" F  v  |                       "by increasing the GRID-SIZE-X or "
" ~, \1 R% d9 I5 s                       "GRID-SIZE-Y sliders, or decrease the "0 V% K9 T! G  r7 N6 c0 [
                       "number of cars by lowering the NUMBER slider.\n"
, D  x6 B- \- y; Q7 ~& F                       "The setup has stopped.")
% i; g/ g( g, y6 \" J- p    stop
% K) X- N- H+ F# U  ]. \: `1 f5 e$ Q4 ]

1 z- K: |6 D2 d  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* y; G- f4 a6 X
  crt num-cars
# _: A8 W3 @, N( A6 \! o; h  [
5 ~# C6 [4 e) J+ m( V+ r- _2 n    setup-cars
+ G: {& e- A0 f% F/ V# x5 b    set-car-color
9 [; D5 t0 \  x2 a    record-data
  ?5 r5 ]& _, K$ b$ C: P  ]
: m1 S$ i% K+ H/ C( `/ h4 _1 V+ g
  ;; give the turtles an initial speed2 f- @; L5 V: F% \
  ask turtles [ set-car-speed ]
% w' E1 z% \+ t1 e4 E! j; r9 |% I1 O5 {. x# I
  reset-ticks
& u/ c- c6 e" P, s/ \" cend
) G  T0 N/ C$ y6 ~+ M* a7 T
2 \( v* `* [! T: Z' a* j;; Initialize the global variables to appropriate values
+ O$ T7 V4 R. d# C- e3 Yto setup-globals
; G: \9 R! `& |3 o# o8 l7 _  set current-light nobody ;; just for now, since there are no lights yet- F# g0 |4 Z# j- l
  set phase 0
( K" x3 N; n5 _: n5 n8 F, M+ ^1 l, U  set num-cars-stopped 0
, R8 H! Z# y" T  w  set grid-x-inc world-width / grid-size-x/ G: Z5 K: h# h' Y7 F, C$ i" x3 ~2 j
  set grid-y-inc world-height / grid-size-y
- V, K4 C" z. n2 y$ j2 @' ?$ R) `' D! c. z% Q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ H# }' X3 |; C. p7 e  set acceleration 0.099
3 `9 {/ j& z: K" q' M  }end, B# P' w* f- a" D5 T) G

2 z3 {7 p. _! @/ P;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( z5 x% Y( O2 {1 `;; and initialize the traffic lights to one setting3 D* |. L% w& W  e" ?
to setup-patches
- F! N/ B0 |& p  ;; initialize the patch-owned variables and color the patches to a base-color  {8 Q2 ^& m  H
  ask patches+ f, E2 \. |% L1 O$ V
  [0 k0 M) P0 l* }' Q
    set intersection? false
6 p6 Z& _  f0 S0 Z; H    set auto? false, z: }& D: ?, u
    set green-light-up? true6 j3 \, u% |/ a; J/ ]% {
    set my-row -1
4 m9 s; p  A; y* P    set my-column -15 y# q( i6 b3 L+ Y9 ~
    set my-phase -16 S# u# F' h3 R/ E/ v* V" v. Q1 W
    set pcolor brown + 3
# H, u$ Q1 i2 J5 I* `9 {: B' ~7 u& q  ]
- B9 M6 s- K  i2 j" k2 {" n
/ V3 F- e9 L. A  t6 @  ;; initialize the global variables that hold patch agentsets
2 b# Q. l1 `; T, Q$ }! j- s3 m  set roads patches with
0 s5 E+ }7 i4 L+ J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 W' e3 L* |8 u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 s4 `4 z( V: @  set intersections roads with% R4 Q/ _) L# U& l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ U: W# F8 }, w- h: _+ a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 A! v4 K; ?: R! D9 o

/ f. _7 z9 u$ a  ask roads [ set pcolor white ]0 P1 ~6 I( }# p. e4 ^
    setup-intersections
* j4 i: q: y0 N2 V/ @9 Z  eend( ?4 F5 s- z; x
其中定义道路的句子,如下所示,是什么意思啊?
& s( b* d% v* D+ S- { set roads patches with
9 K; v6 k) M1 P/ N2 g+ L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ U" s+ L0 O/ D- s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 W5 C  a, H3 D* K& {
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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