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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( K/ q2 T1 ^4 K7 }7 n5 w7 g
netlogo自带的social science--traffic grid这一例子当中,
' G# ?/ H' L& I$ qglobals
6 r; E. `: y+ ]2 Q# M. A) D+ n5 S' m[. D) I! g' v$ g  @
  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 M, ^6 A( b+ u! @8 H4 r- T4 o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 L5 R. \4 J3 |+ @  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 l6 f& K% y6 K$ S1 ?+ i) a                           ;; it is to accelerate or decelerate3 B7 N5 t/ ]2 K+ p2 E; }
  phase                    ;; keeps track of the phase/ T7 J/ r9 b5 V2 ~: ]5 [
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" X" l( `! H# K4 }  current-light            ;; the currently selected light
6 M( H; Y: b+ Y; V' u3 D; g$ M$ z2 ^9 }9 O7 m6 ^
  ;; patch agentsets& i3 W( |" G) A6 Q* f9 [+ n- r
  intersections ;; agentset containing the patches that are intersections
; z: N* T7 V) M/ i  roads         ;; agentset containing the patches that are roads# h0 ?# {, r8 I3 m* N6 f+ K! s
]% G/ l8 z, Y# X

( Z4 a  Z" S6 c6 N' x: G' Kturtles-own: S% B, [! {6 z
[) U/ ~, H, @8 r" U. S
  speed     ;; the speed of the turtle7 x0 c6 ]1 a7 T/ J7 Z/ p
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  \3 O8 o6 O9 }0 A8 W1 o
  wait-time ;; the amount of time since the last time a turtle has moved' _- R0 D3 d( u/ _: C3 e, c; c
]
9 D! ^3 ^2 p# v6 |/ {" m, w* s" l+ J% d/ h+ G; O8 Z
patches-own
/ d2 L5 s9 S4 p# K! V[/ z, z$ c9 K0 t9 h1 c/ ^$ {: g6 t" k
  intersection?   ;; true if the patch is at the intersection of two roads) Y( z( `- V* J( H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 ]! O9 R" i, h& \                  ;; false for a non-intersection patches.
) q6 P' V2 f+ d/ n8 l- @3 P  my-row          ;; the row of the intersection counting from the upper left corner of the
" n) ~' j. a+ n& Y; ?2 A  y8 y1 p0 i# |                  ;; world.  -1 for non-intersection patches.
8 K+ i) u3 w' f, P0 Y6 c  my-column       ;; the column of the intersection counting from the upper left corner of the
; x+ w/ q7 L# a; S8 u0 i6 Z8 o                  ;; world.  -1 for non-intersection patches.
4 V/ i* D. Y6 ]! U2 n9 |' D' i8 E  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( |- H1 b- T2 W3 g  auto?           ;; whether or not this intersection will switch automatically.
) a% {$ X. P) t$ p                  ;; false for non-intersection patches.
: i% Q+ B* A2 ~& H! S+ ^]
) M# c: e8 z" v! o
' t4 C" z1 e0 Z3 E' a6 I5 ^
& P' g8 h$ n3 U: f& h;;;;;;;;;;;;;;;;;;;;;;
  j1 J2 P$ I. y, z& @3 o! O;; Setup Procedures ;;+ J' O- O3 T: \% E
;;;;;;;;;;;;;;;;;;;;;;
$ c: P0 q7 v) S8 l
& F' T, W8 Q, |1 Q* Y% _% y5 W;; Initialize the display by giving the global and patch variables initial values.
: [9 j1 e: r: P; {8 a;; Create num-cars of turtles if there are enough road patches for one turtle to4 \$ Y0 o: L: w& ~  P
;; be created per road patch. Set up the plots.
% h, S& W7 o$ u4 Cto setup( H8 B3 \0 O& v+ z# P
  ca
; ?0 w- f. k+ w. s0 O+ \  setup-globals
$ i$ T  ?! z) l4 g- d* n* s9 w5 F1 z, P
  ;; First we ask the patches to draw themselves and set up a few variables- W5 l1 |5 P- L) U4 u
  setup-patches
+ ?9 M1 L4 L6 k, `* G0 r- S1 m! g  make-current one-of intersections6 v  z* j2 N" `& t) k9 ?
  label-current) T( @$ m5 V' c: T$ h. y
/ v+ @* B6 x4 L3 [. B$ \: q2 i9 J0 ?6 b! o
  set-default-shape turtles "car"
5 ^. k# m8 t6 F: G( u! \- [& K2 m+ l' M3 w5 k' W  Y
  if (num-cars > count roads)  \7 ?: |7 P: w8 l# Q6 a
  [
; y- V7 R  T) e, E" U4 R, @    user-message (word "There are too many cars for the amount of "
* M) a- W% T+ ?  v6 t8 B+ t                       "road.  Either increase the amount of roads "
8 m" V) q; j8 @# U7 N                       "by increasing the GRID-SIZE-X or "
3 E' T1 \& x% @$ i                       "GRID-SIZE-Y sliders, or decrease the "" U) V! H2 m5 l( {! q+ l/ z. V8 c
                       "number of cars by lowering the NUMBER slider.\n"
6 s; Z5 f2 e8 d! {! E' E/ B                       "The setup has stopped.")
, N- l# S+ U0 C# t# \    stop: i" m$ F  o$ t* J0 m8 [; J* I
  ]1 L8 a6 U& b: H- `! ?
$ ]0 n% S7 s; W1 @& h0 k) a
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 U! c7 L( A% u2 c8 z8 g  crt num-cars7 m/ T: A; y; v: E% B3 E
  [
7 I; s2 w2 x  I; o$ ?    setup-cars
+ ]- ~2 B  l! W; J' c    set-car-color
, d6 [5 y: h! S, d6 `    record-data
. Z( H3 @: O' Q- z3 J: E  ]! j; x. d2 C7 [6 |5 s5 [( o
7 ?5 j  b8 R9 w2 T  Y' W
  ;; give the turtles an initial speed* F5 o$ ]: i4 z+ y
  ask turtles [ set-car-speed ]0 ~" i9 R7 ~+ X' z5 c: D6 \

% X$ C: E5 E5 N' y0 S0 Z* Y% i  reset-ticks
& j) ~1 D$ K; ~1 z3 Yend$ \, ]" ^# |, H
7 x* u& Z* C! Y: _" k! I
;; Initialize the global variables to appropriate values
+ F+ ?5 o4 p, z( j5 @; wto setup-globals& c4 x0 m/ Q1 C% n
  set current-light nobody ;; just for now, since there are no lights yet
# n& j( _9 m3 S$ d) G7 i) s# l0 X  set phase 05 D9 o' Y' T7 @9 S* a" P3 _# A
  set num-cars-stopped 09 _# R) z6 `% T8 V& j8 T
  set grid-x-inc world-width / grid-size-x# D4 {$ z3 i6 j. V; o4 v% Y
  set grid-y-inc world-height / grid-size-y2 M; e  q0 Y7 c; C+ o" i
) b5 s2 q4 h$ X$ p) S
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- p# z  C/ }, s3 k
  set acceleration 0.0997 t, v: {9 e( h- o# i6 t. G7 s
end: |! m# z9 X9 t3 {
) J) s3 |0 L4 n7 J$ U; c9 H' \
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' [$ H8 f3 K) q9 h;; and initialize the traffic lights to one setting
  W1 O7 X3 |3 i: I5 i" Tto setup-patches
  K2 a5 g+ `2 p! r; l  ;; initialize the patch-owned variables and color the patches to a base-color
9 s7 ~3 D+ \( p/ t  ask patches( k) Z+ y& s  A( y' m" W3 @+ Q
  [
, k* V0 {- B8 p0 l0 Z- i    set intersection? false
8 L+ U6 d& c- M+ U9 ~- b    set auto? false! g# l8 F" h* k+ i3 }& }
    set green-light-up? true# ^) {+ u! \3 I- K( D* k5 {9 o2 A
    set my-row -1
. u3 G2 A* c& i    set my-column -1
! T& b0 Z/ K- V5 F! Q0 U" E4 {    set my-phase -11 q  z* }+ O/ I+ \% Z
    set pcolor brown + 3
* ~3 n  w4 o3 s# I) A& c6 m5 K  ]' G3 P$ \, T2 @
" ]1 B0 z  Z2 j* w5 K
  ;; initialize the global variables that hold patch agentsets1 G, V# m7 s3 k4 N
  set roads patches with
, C# J; o6 @+ z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 b. Z2 i* s! U8 q4 r1 J+ D3 l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 e3 q) c- X8 Z, N" A# K' C# ^5 Q  set intersections roads with
' o6 K* @5 D$ Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 T/ W: @0 M/ Q5 v1 N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; w. D, Z; C$ g3 `5 w. P1 ^0 J  G. M9 @% R% f' W$ K
  ask roads [ set pcolor white ]
) ~( ?8 U0 G+ f  Q4 T4 R- l3 F    setup-intersections
) V+ r( U$ ^- b0 Bend7 F5 C8 K8 Y5 t- b3 F: ~
其中定义道路的句子,如下所示,是什么意思啊?
( {7 [9 C8 t9 p. I4 U set roads patches with
# F8 K" Y  x/ _5 n3 w1 C9 H+ P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  Y! h1 ]3 n# {6 Y# I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 X) ?, ^- ~9 r谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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