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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 v8 \8 J& o/ f# C+ T6 C" ]netlogo自带的social science--traffic grid这一例子当中,
3 Y4 d2 k* X5 I: R& I$ nglobals' {' y4 L1 U- k( }2 s3 w
[+ S: v' g) i% v, D; b% L; M
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# B7 u0 `- G; H  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% X6 B8 C1 b4 e9 P8 F  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) p2 U( o- I7 b% ^
                           ;; it is to accelerate or decelerate
+ g: r* F6 f4 o! t8 n: Q  phase                    ;; keeps track of the phase; R, R+ ]* S0 l. m- B% {% L
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ d$ C, C/ n6 p5 O) d' r
  current-light            ;; the currently selected light. u# ]5 d& x6 M
7 \6 Z8 z7 q2 e
  ;; patch agentsets1 L/ m7 q$ |* N# L7 |; a
  intersections ;; agentset containing the patches that are intersections
8 s, q& @' F5 g  roads         ;; agentset containing the patches that are roads# G: o' x9 N/ t) ?- T2 W% g
]* D3 ^* T* |# l: ]1 l4 a, h0 d
: J; U8 s6 v# c4 f* S
turtles-own0 q2 M4 A3 c" P/ T. q# C/ F
[
( W' n/ V; F) z6 B# x  speed     ;; the speed of the turtle+ f9 s$ U" U0 p, z5 n. P1 q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* G  A0 j& a- q! S. }" L) Z
  wait-time ;; the amount of time since the last time a turtle has moved) g: |, ~, N5 i8 m) d
]4 ?% P! ?# ?+ N  Z* q0 M

3 l9 r7 V6 E( r: H( R# W& cpatches-own! w0 F* m9 ]( P" S( A
[
3 U( T0 X) s! Q- R2 \  B  intersection?   ;; true if the patch is at the intersection of two roads  B" ^+ s" l# R9 I
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- \, C/ e" J/ l
                  ;; false for a non-intersection patches.
) b8 x! Y7 j; S+ [: a9 o  my-row          ;; the row of the intersection counting from the upper left corner of the' z$ W& f! @% Y8 M! a4 E2 Z
                  ;; world.  -1 for non-intersection patches.
( [. M, q, n2 I8 a2 o, _  my-column       ;; the column of the intersection counting from the upper left corner of the( M) p# r& F. n8 @
                  ;; world.  -1 for non-intersection patches.
" v& Z! e$ L# p  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 ^! l, ~! |( Q# `# ?! i  auto?           ;; whether or not this intersection will switch automatically.
1 n9 s  W, @4 C                  ;; false for non-intersection patches.7 c1 \1 H% @: C! a) n4 S
]9 j$ m3 C1 x9 B" \
1 o- k; s2 h( |, G9 `6 j

+ T' f+ B, j5 a5 E3 U1 M8 u;;;;;;;;;;;;;;;;;;;;;;, Z; B) |8 l/ x/ i5 h
;; Setup Procedures ;;
/ N% M. h) {, u  m+ ];;;;;;;;;;;;;;;;;;;;;;
( Y; X9 x- P7 \% p5 [# T  |! `8 y% f! q& |8 I
;; Initialize the display by giving the global and patch variables initial values.  @( v; y$ @; ?( q8 F
;; Create num-cars of turtles if there are enough road patches for one turtle to- Z8 Y- N7 y$ c9 Q& i. @3 B+ z2 E
;; be created per road patch. Set up the plots.% p1 l% e6 b' q- x, J
to setup
, s. }, y  Z2 K5 ?$ [# w  ca9 I( ?9 I2 n; s4 K
  setup-globals* E. T3 e$ r% {) _5 ?3 J8 q9 i

8 k9 t8 N6 A8 z% o% ~' o  ;; First we ask the patches to draw themselves and set up a few variables( V% d+ Y3 q- x, J8 Y
  setup-patches7 q+ `+ K3 N2 Y
  make-current one-of intersections
( i7 j& H- I) d0 e  label-current* y/ r$ }+ l: ^0 }! h0 @
% R9 p( a+ [' F2 p, `
  set-default-shape turtles "car"; U" w* o1 B2 V! E- `8 m# |
; L3 d4 v& q" y6 T9 Q1 F2 l
  if (num-cars > count roads)
% z2 C" P" _$ p. @* a2 M  f  [
0 p/ ^8 D- b; A& W+ y    user-message (word "There are too many cars for the amount of "2 V1 u  g2 H# X4 V
                       "road.  Either increase the amount of roads "
, T1 `& `( o# M! X# t: l8 Q$ G7 w                       "by increasing the GRID-SIZE-X or "
5 V6 J- z" p5 ~5 Z8 ]: o7 g$ J                       "GRID-SIZE-Y sliders, or decrease the "1 \( `6 a& J1 k% y/ q
                       "number of cars by lowering the NUMBER slider.\n") _6 H2 @, n- m( X+ k& s
                       "The setup has stopped.")4 X- `# w5 J4 N! p2 \: M: E
    stop
2 m& n- l, \$ V" n+ u+ W+ Y2 ?  ]5 N; Y! c8 V* e6 v/ M
) S4 _& K3 n/ Y7 O
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- b, k+ X9 H2 R1 O0 r
  crt num-cars
* w1 p7 ^- n# b: [" `! c, A  [2 u- b: J* i' `0 T5 b; r
    setup-cars* A" ]' Z! U0 p  O6 h( S
    set-car-color
  h; \) o2 u( f    record-data
: ]' D! u% r# B9 u# Z6 ?- |" y+ u  ]/ s7 y# y0 i7 E) y

2 y3 s7 o) o( O  ;; give the turtles an initial speed
+ B- Y6 F) l4 L2 I# j% B  ask turtles [ set-car-speed ]
) z7 O9 e9 ]9 D, a1 D+ D4 c' @) b$ R  F* O6 x
  reset-ticks* |: p9 p" }, D( g) T! C/ `
end- n8 `3 i/ R% @8 G& h

! A3 ^# P+ B4 E$ y;; Initialize the global variables to appropriate values9 L3 ^, |+ \  H- E
to setup-globals
1 P, b6 |) X0 I3 w& v8 m  set current-light nobody ;; just for now, since there are no lights yet
$ J* P+ X( h; L# j; y, ^* k; e1 c  set phase 0
$ ]& t) v; y: K/ x, l! h  set num-cars-stopped 03 u+ O3 g* W4 r8 p
  set grid-x-inc world-width / grid-size-x
& x8 w$ o" U8 c4 P6 G. \' d  set grid-y-inc world-height / grid-size-y
  P: W7 S9 M8 [9 E! b' }7 r% x
" ~4 {& n. [& f1 e- [! y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary1 i$ B% I3 j- Q* {; V
  set acceleration 0.099
4 g8 H- R, i- ~4 z: ]( Y- Q- Dend3 S9 c- @9 K+ _4 K1 x. d

* w. v2 x+ O* R0 P% z7 V;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* ?- }6 |4 M2 X
;; and initialize the traffic lights to one setting% t4 i+ K; \0 M% B
to setup-patches
/ X8 f( c& t5 K% e  ;; initialize the patch-owned variables and color the patches to a base-color
) A4 p4 T3 ^+ Q( `% W  j. B: v  ask patches3 i" ~# o. u; Z: c: H
  [
* F2 K/ M+ d" ~2 ~, M8 v1 M" n    set intersection? false
5 T$ J9 b& @) U$ c( h% @    set auto? false
6 M! [  u; S+ S8 P    set green-light-up? true
. s" y4 O  W. \% w* s) A! j0 W    set my-row -13 A- o  \. V2 r% k) a6 T9 L7 u* N
    set my-column -1
4 `- M% C5 l. E) y    set my-phase -1
# t7 W5 [5 i* I# o7 d2 |    set pcolor brown + 3
. E$ w/ d. z  @" l  ]
) q4 k3 b- O+ F' b* C/ _% K2 }+ j& u2 m) \
  ;; initialize the global variables that hold patch agentsets% F- f9 c5 K* n1 E2 \3 E
  set roads patches with, Y3 i7 u6 B5 A4 L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 b8 o/ g) U& u6 P& i# H: l* U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) P7 g! p  i, m+ p! W2 q5 H3 Y  set intersections roads with
9 ?  B% w8 [: g7 M4 `1 Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. n* E: u. h9 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], q4 M( A- X- c" E$ T$ k8 ^! q
- p7 ?, _6 X0 i: h9 y; e* }1 M
  ask roads [ set pcolor white ]
1 a# H; [; {" K% _    setup-intersections
6 a  ^& W* L) w' T$ ?end
' a8 t! D! C/ E& g其中定义道路的句子,如下所示,是什么意思啊?
  D. N8 Z% s  K% ?7 Q( G) Y8 E set roads patches with0 p6 ^- n: r0 I+ u' P. q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" y0 q' B: U' t4 h! `' t  L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 w( ~$ E# a( K. o+ a6 a7 ~# V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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