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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 S, C7 ^4 J1 X3 n1 Rnetlogo自带的social science--traffic grid这一例子当中,1 }( H6 W& q1 Y3 \; ~( t7 t
globals
# q8 P" H1 p3 v; F6 m& W[
9 m' \8 @. M. m3 L  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# F+ h' z1 n1 d- m9 [4 R: _  ?* k  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 J6 j3 C; [7 `  J- o  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; r7 O- U" W% l$ [# ^3 k# V* \                           ;; it is to accelerate or decelerate
( e" s8 c6 s8 A! x$ ]! I  phase                    ;; keeps track of the phase: _+ W( P4 e+ m5 ^
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' L6 i$ R8 R3 q  current-light            ;; the currently selected light
/ w. h5 E+ M( e0 U2 Y
) m* m' ]9 S0 E  ;; patch agentsets
, a5 Y9 m8 x1 V  n  Z; H% t4 O  intersections ;; agentset containing the patches that are intersections3 _& W3 U% ~9 w1 C0 c
  roads         ;; agentset containing the patches that are roads
) ]6 ^; Q8 A3 m- V]" g2 U* I! U/ T  i+ i2 j! j

% W; V! @/ Q8 u; Qturtles-own
! S& ^' U. Q# P6 c# {; o[
( N& @5 H6 F, \( P& a2 F7 F  speed     ;; the speed of the turtle
8 C( k3 l  h; r# o: `/ h  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& z2 K: v: g* m! A% U  wait-time ;; the amount of time since the last time a turtle has moved& X% e. A( H& {& G
]
5 m# ^9 u9 K2 D: [
+ N: y9 I/ x9 P1 W$ t6 T/ Jpatches-own
$ Z4 Z% \* L% v( I4 B5 T; X, l[
( ?  s: u5 q( Y1 R  intersection?   ;; true if the patch is at the intersection of two roads
1 v0 K$ h# N) ]# V' a  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 W- `" g3 K( \" B, s& ?                  ;; false for a non-intersection patches.
" e/ I3 f7 {/ h, ]. K; B2 h) u. e  my-row          ;; the row of the intersection counting from the upper left corner of the( a. F3 K7 _' ^; m# a% a
                  ;; world.  -1 for non-intersection patches.
4 [: C7 s8 x) ~; u* ~+ X1 _  my-column       ;; the column of the intersection counting from the upper left corner of the
7 Q2 V# L+ ~2 b8 W7 N) M                  ;; world.  -1 for non-intersection patches.) _0 ?, T# x/ c  m6 A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 Q/ p4 {/ X+ F# b
  auto?           ;; whether or not this intersection will switch automatically.
7 d* Q  b7 J( X: d: O                  ;; false for non-intersection patches.3 l7 u' U4 `% t0 R
]
$ ^( v, i3 k/ G3 U! o! w# H! T. N% A% u( s6 i9 r, i

4 r1 S7 q- @+ J9 e  f: h$ j1 {;;;;;;;;;;;;;;;;;;;;;;2 S: u/ w2 k( T
;; Setup Procedures ;;+ `+ n3 x; l. j8 {# Z& |
;;;;;;;;;;;;;;;;;;;;;;; @; i6 Z# n6 U; c0 x1 U/ f6 |7 Z
, e$ n, x: a8 i7 S5 B
;; Initialize the display by giving the global and patch variables initial values.
0 g. d& h+ {# w& z;; Create num-cars of turtles if there are enough road patches for one turtle to
% z7 z8 d" M: p7 R4 v;; be created per road patch. Set up the plots.
' Z# |9 f* E! T+ P5 c+ Mto setup
5 ^- G7 _  ^# i, X0 S  ca) z0 L8 r+ u+ y9 k1 N
  setup-globals7 w' L* `8 I  L1 y* [9 k  @
, b+ s4 [% x/ ^2 _4 u! R  V7 H" D
  ;; First we ask the patches to draw themselves and set up a few variables
( n4 f1 r4 S& o6 q: P0 l. h  setup-patches& R1 y6 a7 }! [% Q8 o( B
  make-current one-of intersections
) `& R, A1 K, N  label-current/ d4 s# h: H3 O/ y
7 i0 ~3 e4 j- L5 ~
  set-default-shape turtles "car"
& J8 J* d  |2 i/ J' O, @: ^: y4 p$ W0 Q9 s& w8 Z
  if (num-cars > count roads)
8 V+ c( z5 {" I7 Q. _$ a  [
+ g; M  o3 Z) E3 j! d% X- J    user-message (word "There are too many cars for the amount of "
1 a. I: n9 D0 K. r" {, ~                       "road.  Either increase the amount of roads ". G3 h' U4 ^& l- E9 P2 M
                       "by increasing the GRID-SIZE-X or "( w! D( j" a& k6 S  x
                       "GRID-SIZE-Y sliders, or decrease the "
3 F! d) e5 y* l5 h3 H4 X0 I                       "number of cars by lowering the NUMBER slider.\n"! |, Z0 N5 V# Q! `& f) K, {8 U/ m
                       "The setup has stopped.")9 n) `4 j0 K& q; [% d2 j6 [: M
    stop
+ E9 G; D& J: r0 r1 y  ]
% Y9 h7 Y: {8 R. n7 C; `# N
! @& q8 J! T# I. o  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! |( E& X9 r# R9 s! j
  crt num-cars' s, A% V" ]# o5 J6 S& U' y
  [
8 N  _; u1 v4 v; r- u    setup-cars
4 C( o8 j/ }' [& E: I1 E    set-car-color! U  }/ Q% @" R6 H& A
    record-data) |; L) N" d# Y* J
  ]
  K1 D) O0 @7 H' l
# w+ @! z) e/ z/ N) E/ U' I6 \  ;; give the turtles an initial speed
2 l& P* G+ s8 }% x' h% e( v  ask turtles [ set-car-speed ]+ c0 w  X7 @, p( R: O

  I, k3 n. o; c% X' h. {3 h  reset-ticks; S1 ~7 v# a* Q* p. W1 r6 V! d
end
6 M, ~/ t2 W4 `- w6 q: a9 J- |
* T1 z7 a# G# D) i( S3 _; k;; Initialize the global variables to appropriate values  u& A# L* H0 z
to setup-globals
  {: p7 y" R6 U- s  set current-light nobody ;; just for now, since there are no lights yet
5 r; l! N% o' r- m! i  set phase 08 Y6 ?: m/ K3 y2 R! n
  set num-cars-stopped 0
+ a9 E" y. t( }2 `  set grid-x-inc world-width / grid-size-x3 X, G" y/ B3 T# N
  set grid-y-inc world-height / grid-size-y( b; I4 t- G& z9 i/ o
0 A# [9 T# y; ^7 i
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 _! O" Y7 Z7 H. U; M/ S, ]  set acceleration 0.099
' b/ Z2 O  A# R6 o+ xend+ K( |3 A. e7 [# v3 s( f

0 v/ {- I  ?% X% x1 e2 A4 H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: W! T% E, r( h  ^* K" t$ v
;; and initialize the traffic lights to one setting# J" U& M5 M7 L7 s& ~. @
to setup-patches* `5 ?" e' T/ j; S8 d
  ;; initialize the patch-owned variables and color the patches to a base-color
% C) p3 N" k3 w2 l, U7 E; h$ U  ask patches
! E3 u4 w8 Y* @, q4 G: P, d! o8 M  [
- u9 W/ V! n4 |7 _( ^+ _$ r    set intersection? false2 n# u9 t2 j2 c  c7 y' L( D
    set auto? false: G$ [% z! ^0 r- }
    set green-light-up? true4 f; T: t; ~) }, [3 h9 i" w
    set my-row -1
3 w( w+ w2 p1 v; W# X    set my-column -1  Z8 L. `0 b3 }, y) j
    set my-phase -1$ W8 y) h* J& m: m. O! }
    set pcolor brown + 37 O! |; P# S2 O1 O, M, w; M$ }
  ]# Z3 `5 e; {8 h- m0 b
6 M8 C+ R4 T, y- l/ r  |. Y7 d
  ;; initialize the global variables that hold patch agentsets
* D4 ^$ y! v1 _- j- u( P  set roads patches with
8 z& Y9 X6 W0 K6 ~5 e8 ^, |6 o: ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  X8 M1 q# Z- H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ r/ v) G8 w) D, C: [
  set intersections roads with
! j  [1 d+ c! [+ _: g8 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: K2 x* g: e& o' T) G% N; E$ ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 h' a1 V% _) n/ R# V' s
+ C0 `! l& i  c; w  G4 v; M8 z) ^
  ask roads [ set pcolor white ]! Z& |% L' I/ H4 Y' ]: V0 ?3 V
    setup-intersections
% A/ O3 Y( g' v5 lend
& s; I  m6 X* y) C0 }" _; e5 @其中定义道路的句子,如下所示,是什么意思啊?9 m+ b9 u# r& u2 o  d
set roads patches with
( W& Y& A4 p" V& Y( \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 M  a; c! ~7 ?2 o3 G' s9 d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& U2 x5 V' p4 C9 U; a+ [* \谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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