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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: V4 ?* p! L9 @% e3 q' j1 g3 Fnetlogo自带的social science--traffic grid这一例子当中,
* \, n# [! P* `globals
3 @$ }5 B/ i3 u3 Q9 @[
! K* \( D+ z- s" K0 K6 }: F! X  grid-x-inc               ;; the amount of patches in between two roads in the x direction, N/ ]$ z2 x" w
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 d# F0 w. c& Y4 P: V  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 j. F1 S: s) v2 ~+ a" O9 h& w9 _
                           ;; it is to accelerate or decelerate: K+ w, a5 @1 q- q
  phase                    ;; keeps track of the phase6 v( J) [6 i9 p2 u8 N
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 {" ]+ e2 S% q  current-light            ;; the currently selected light. Z2 @6 _9 X: R' g; y
# ?) A) _. |7 q/ B% H  I
  ;; patch agentsets
" R8 `3 G  v/ O$ s; D( t1 W; }9 ?  intersections ;; agentset containing the patches that are intersections
) Z( I/ e6 r; l7 j  roads         ;; agentset containing the patches that are roads% t# D7 t9 e6 H+ m
]2 C8 \7 k; Z9 S3 `

6 m# G, P- m8 v' k! Hturtles-own
$ N! |& y  K) {3 i* [2 _[6 D/ t& z9 B* a7 s3 f
  speed     ;; the speed of the turtle, B& t0 W$ F; Q8 J
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% z- G* E4 [1 |
  wait-time ;; the amount of time since the last time a turtle has moved# K& \- L9 J% O+ t* l5 H7 \
]& T: Y3 z! m* w3 W/ V
/ v7 Y9 o& v# y# ~) b" H
patches-own
5 z9 u8 v1 Y+ }! @0 {4 f[1 P, S8 o. [1 `1 U
  intersection?   ;; true if the patch is at the intersection of two roads
/ d+ y, O* b- ?5 s  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' H( J1 `* a+ g  D                  ;; false for a non-intersection patches.
9 K: q9 n1 l- A  my-row          ;; the row of the intersection counting from the upper left corner of the: q9 l, F  |& y$ G% w) K" l% O& p3 b9 _
                  ;; world.  -1 for non-intersection patches.: \. `9 r% M+ K( ~; K6 v$ Y& A
  my-column       ;; the column of the intersection counting from the upper left corner of the
& m7 Q- k3 N3 P$ i                  ;; world.  -1 for non-intersection patches.5 T4 s- W3 P8 N! j/ L
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, e! k, }6 V" k% S* y  auto?           ;; whether or not this intersection will switch automatically.: i1 S6 F3 a. \' R* b- u2 h
                  ;; false for non-intersection patches.0 U9 X' R' @3 q( T6 v0 L9 n7 ~, r* X
]. C4 u6 }2 d8 R7 H* Y
9 ?6 D8 b2 r$ F  u2 J3 {4 A
6 O9 ?; q% S, u: x, a5 d
;;;;;;;;;;;;;;;;;;;;;;
0 ?- h& a- O6 |# H/ [( R;; Setup Procedures ;;
5 j- |9 S- i1 B- V& ?;;;;;;;;;;;;;;;;;;;;;;
  n. R3 t7 d$ F2 e/ h
2 ~, C( v! w/ V( u;; Initialize the display by giving the global and patch variables initial values.
( l3 e9 ^" V7 Z;; Create num-cars of turtles if there are enough road patches for one turtle to; h  R  Z  S, D1 ?- `: d
;; be created per road patch. Set up the plots.
6 @1 S! t) V# f$ ato setup
1 }5 m) z: M1 C7 X  ca1 f& P: |- y* n! [: ?- ]* V
  setup-globals
8 G/ a0 ^4 T. f5 n- ~+ a$ L1 k" n! w5 }; k; I6 b
  ;; First we ask the patches to draw themselves and set up a few variables
, P' ]# w& q) }* [  S; y  setup-patches9 ^! D3 q9 }4 R7 X% e
  make-current one-of intersections  D9 w  }+ a7 V8 |" \: l4 F
  label-current
% j* {; M2 u9 h: M( J! {7 v9 g) K* p. M" l4 Q8 o' C  V( R
  set-default-shape turtles "car"& ?% ^/ a" X5 z$ O9 _

/ l2 W" `4 J) H, p' ]  if (num-cars > count roads)
# U* o  ~6 b$ ?0 m1 q  [; b8 y# U3 r' ]
    user-message (word "There are too many cars for the amount of "- _) T% b) X2 S  C
                       "road.  Either increase the amount of roads "& w4 R* P1 X% W- k. ?
                       "by increasing the GRID-SIZE-X or "
( j* c  _1 x; t  F4 A8 i8 f7 H! e                       "GRID-SIZE-Y sliders, or decrease the "
* y1 n# u& h* S+ o4 e) k                       "number of cars by lowering the NUMBER slider.\n"
+ A2 P5 }6 b& I. {. Z                       "The setup has stopped.")+ d7 V7 ?3 a1 \" n. Q% k) E5 R
    stop& [4 ]. h8 Y- ^" b- a, A# @
  ]' v/ k( j" F' J! W6 e3 H; c) J; E

: e' J7 Y# O6 }* G1 h/ Z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 z6 [' \: X+ d, N/ q  v  crt num-cars( ?1 ~3 Z% s. Z" s# s' G
  [$ C+ u) \0 l8 Z* |& f6 `
    setup-cars
. f) k5 w3 z8 z( ~6 H    set-car-color  S' g" B8 t. U( ^
    record-data8 x, \& T) r8 b( {/ j- z
  ]3 x  m1 V& n: t2 p& S7 e* T1 q

0 t" [+ z8 u- F' Q  ;; give the turtles an initial speed
6 x% V! s) U, q2 i& u' B% X# l" r  ask turtles [ set-car-speed ]
) ^" X! l. v, X% l5 A. Y. }
8 I/ I) k5 S7 y7 u* T( h  reset-ticks
& l+ R6 `" o% M6 C( q' T) Vend, I5 o% k! M$ x! [3 i
% m3 _* W/ \% E2 o
;; Initialize the global variables to appropriate values; L4 H8 {) _+ o# v4 V
to setup-globals
1 ~) E! E) j, U  [6 N4 }* h  set current-light nobody ;; just for now, since there are no lights yet* h4 G5 N1 Z4 L4 o* Y( y
  set phase 0
& b  m& |+ u/ z& ~2 g  set num-cars-stopped 0% x- x; {! l- O7 J) s+ M  G9 h  T; U
  set grid-x-inc world-width / grid-size-x
* F- Y* v( \! p- }  set grid-y-inc world-height / grid-size-y, o( N; Z0 A) u' B. I
- N0 _7 F! W6 \. m: [4 P
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: `/ W1 Y! R  A" P! ]  set acceleration 0.0994 ~8 d2 h" m- h
end  b. u  L4 q" [! x
7 i9 n$ o! Z$ j8 F1 V% K* C' o
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 v3 ?. F% q: \1 `
;; and initialize the traffic lights to one setting
' I" C, x# Q4 f2 K1 _to setup-patches
% w3 y# M0 G( f, ^7 _  ;; initialize the patch-owned variables and color the patches to a base-color5 M; N8 Q7 O/ B
  ask patches
( a4 l' |4 \% F1 a# h  [* ~8 ?" H, I+ t8 n; P3 v& a+ d( {
    set intersection? false
; z) Q" N3 r$ q    set auto? false" m( o1 y1 Q0 _* J( m
    set green-light-up? true0 [$ f7 x; M* N7 c
    set my-row -14 T2 d5 h. p) v6 e8 @. V
    set my-column -1: T8 R$ r, \, `4 P) P+ {8 h, _4 k
    set my-phase -1
9 I' @" x- T- J" f8 t0 `% s    set pcolor brown + 3
' Y6 ?/ z) b, a$ M( r3 `% y) g  ]
7 }. S2 Y' a9 t6 H, i& ]) r! Y
. Q* j+ i+ H, x/ ]5 @  ;; initialize the global variables that hold patch agentsets+ J% c; Z- Y+ w7 Y6 ]6 k- j! `
  set roads patches with2 {" I" j2 ~9 H/ h, ?( `# H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: o/ S) _, S3 [# }& V  V$ L$ C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 M. u& J) i  a# H4 L. i; k  set intersections roads with% \+ J6 z9 C( r8 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ |& p* W4 T$ p4 ~* g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 b5 u0 B9 ^& j/ l, _# V
* P1 O/ \  z; ]5 v  ask roads [ set pcolor white ]9 f; P, F, `7 Q% K, n
    setup-intersections7 N( X  |5 w# G: e
end
9 V6 Y# j. s1 I: N+ [其中定义道路的句子,如下所示,是什么意思啊?3 r- b- k, U; n$ Y5 i1 G& u) y
set roads patches with- Y) m* n3 S" g7 l9 u2 M' ]; y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, r* `7 \3 C. Z7 S( j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 l' K" f# C7 o: Z1 h' a) H% G谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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