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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' V# \' S8 M7 r2 x, \, g: s
netlogo自带的social science--traffic grid这一例子当中,
! t; G2 v T7 i$ U0 |! nglobals; b5 b: V- i) [! H$ x' n% [, K% w
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grid-x-inc ;; the amount of patches in between two roads in the x direction7 p" q4 l! e0 r% J. U, N7 _
grid-y-inc ;; the amount of patches in between two roads in the y direction
4 i8 z! M1 }0 h acceleration ;; the constant that controls how much a car speeds up or slows down by if
, u: e3 e; B" B: P# Z ;; it is to accelerate or decelerate. @* O& }; K" X. o) }7 o
phase ;; keeps track of the phase
' _3 `# @) B( n6 |+ F# b I num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure9 P- ]1 B/ ` F$ o a8 i* v+ V/ Y
current-light ;; the currently selected light
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;; patch agentsets
- [& L+ F3 d# u# |( q( N, Q$ b intersections ;; agentset containing the patches that are intersections
; r' E5 @4 N% V+ j) f. n5 X' } roads ;; agentset containing the patches that are roads
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$ S7 H7 s i5 a7 C1 }3 X$ M5 Q+ Iturtles-own. S, n% l3 r$ u" ]) `
[
/ t4 m5 W1 K% D' k speed ;; the speed of the turtle% Y; @9 s G# W4 a
up-car? ;; true if the turtle moves downwards and false if it moves to the right
4 Q( _+ |& t) c# k) \7 ? wait-time ;; the amount of time since the last time a turtle has moved
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+ V. j6 c# `7 {) B" W: wpatches-own, T5 l6 B, q& L4 C0 H& }* t" }
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intersection? ;; true if the patch is at the intersection of two roads( C2 X+ T$ j# H- I' g5 X& I
green-light-up? ;; true if the green light is above the intersection. otherwise, false.$ ~9 i" [) n( n9 s0 T
;; false for a non-intersection patches.
/ v W2 e) C6 X my-row ;; the row of the intersection counting from the upper left corner of the4 _1 ^3 f' J) G O) d* I, U
;; world. -1 for non-intersection patches.
0 y) Z# R U `9 @- } my-column ;; the column of the intersection counting from the upper left corner of the
* c. H; ~. |' }$ w2 ]$ o) y ;; world. -1 for non-intersection patches.. _* H6 j5 p5 i. b9 ?
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
( @8 l0 L. z+ H% [ auto? ;; whether or not this intersection will switch automatically.
5 T4 a# U+ U6 m/ K8 c7 _ ;; false for non-intersection patches.. |* y! b' J h( H& g! z
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4 m5 |0 p9 l+ C+ @;;;;;;;;;;;;;;;;;;;;;;
8 f" }4 E+ K Z& l1 T$ v1 w;; Setup Procedures ;;
" f/ Q2 t5 @8 l& S;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
. {( w/ y6 `0 K; o- |;; Create num-cars of turtles if there are enough road patches for one turtle to5 G5 @4 M( ^# m7 b1 I. g4 `/ J2 b
;; be created per road patch. Set up the plots./ w3 W$ \& p" O7 H; R
to setup
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setup-globals& q+ ]$ p7 u' g* k @ J
3 a9 |. y1 K* s0 \3 p ;; First we ask the patches to draw themselves and set up a few variables$ h) l( z; I" Y- ?/ L3 r E+ E8 f5 s
setup-patches
1 I0 e R4 F+ p X; r& S9 n) C" D+ A make-current one-of intersections
1 N! @7 Q, a/ T7 Z5 j label-current0 V3 }: e3 F0 l0 S, `" i
3 h! t- E I8 P$ ^# H set-default-shape turtles "car"
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5 u* o8 n+ I; P6 x2 |2 W8 l! l if (num-cars > count roads)3 l- f' j: o3 l y+ u
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user-message (word "There are too many cars for the amount of "
3 N0 U; _# O& k8 ? "road. Either increase the amount of roads "
* V. @4 R$ D: ?% }* r/ T "by increasing the GRID-SIZE-X or "( e. @4 d8 W3 S& Y3 z/ v
"GRID-SIZE-Y sliders, or decrease the "7 z3 C* @$ A4 A! X
"number of cars by lowering the NUMBER slider.\n"1 y( K1 f# w8 B: j
"The setup has stopped.")0 @& I" k6 [- r$ p3 a3 e+ X
stop0 |) Y. u7 H6 ^9 H5 {- a
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) i& H5 K$ |' M crt num-cars
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# J1 |9 \8 ?% a& \# A4 W setup-cars
8 {* d# Z! _, h3 \. w3 t; ^. k/ m set-car-color
! N" g Q- I; F# C1 F record-data' l/ N2 C' c* b" t
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# A# G5 E$ j! z7 p. b ;; give the turtles an initial speed- E2 q! A3 d& M+ ]/ L9 K# u5 s! ^
ask turtles [ set-car-speed ]( R1 ^ d* Y0 `8 u+ M1 k
; x/ f( `& J3 c4 ?" X- W reset-ticks5 M5 s& r6 t! N5 M# C
end3 K7 _3 W+ N+ p/ z# [* }
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;; Initialize the global variables to appropriate values
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set current-light nobody ;; just for now, since there are no lights yet/ n, {4 A- F2 ~3 D/ L
set phase 0
! Z" L; t& j" M% K( w0 S set num-cars-stopped 0; \2 h) M# W9 t7 C5 A( r
set grid-x-inc world-width / grid-size-x2 ~% p# ?! c& J& h3 O6 c2 a
set grid-y-inc world-height / grid-size-y
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0 e! n! E# I- m9 v ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 w( C6 k: N5 }" i% D
set acceleration 0.099* G8 N7 b& g0 @4 N0 \3 {' y
end
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* D k$ D- s' l;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' _0 W7 [! n( O0 N
;; and initialize the traffic lights to one setting
m3 _5 K/ k; T& R Xto setup-patches$ T+ O, S8 C% H1 n+ F
;; initialize the patch-owned variables and color the patches to a base-color
, Y3 k% m; y) L! D: b& ^- K) g/ m ask patches
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& V( [3 r. L& Q3 G# g% i8 Y set intersection? false
2 s0 d! }: z% f$ o# m) W4 U$ z" X set auto? false
. N+ O1 O. t* }, s" F. R set green-light-up? true
( |( v4 e: L( v& I# U/ m$ ` set my-row -1- o; I! m) y& l3 x
set my-column -1/ e7 o j/ z+ d1 _3 [1 x% I
set my-phase -1
+ E# C W" U$ x$ k set pcolor brown + 3# s' ~( D0 D* a* m
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;; initialize the global variables that hold patch agentsets0 F! ]& J9 h3 |" G2 J9 Q8 g2 I4 p2 U
set roads patches with( G M) x/ _5 P- S) S8 l
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 P# D. c; {- H4 I/ F% K (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, R2 V3 Z; d; L; t' X set intersections roads with
. a" s2 c8 j& g9 w: S8 u3 q* M8 V [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 ]# Q# i" Z4 ^ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ l4 B ~, Y7 T0 b9 ^
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ask roads [ set pcolor white ]. b y5 ~ @/ l2 }2 m/ y
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?
1 m9 q5 X. g; @# [6 U set roads patches with
, G% X. I0 _8 @1 n [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" E3 [* G% L7 H, T5 S
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ W0 o! ]5 L0 S( f6 w: b* F
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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