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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  C3 Z) v8 W3 q# D; k
netlogo自带的social science--traffic grid这一例子当中,* p2 N* w% a# H
globals
$ r9 M( x2 S. T[
9 e# m3 a& n! i3 D4 p% l- o5 T  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" `+ s' t3 E" }' S  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 Q/ G% _  L  D+ d  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
& ~4 Z. c* F" ]5 q8 ]& S                           ;; it is to accelerate or decelerate
( t; L- m. @' n8 p; F+ I. ^  phase                    ;; keeps track of the phase
$ ^- ]: P" b4 M0 |8 K  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 Z. e1 U$ Q% o" X1 q8 d/ |2 i
  current-light            ;; the currently selected light
5 P( V* o/ g# _/ w
) C6 n% u$ B' l6 P& U  ;; patch agentsets: u0 A( F& K8 e3 C: M
  intersections ;; agentset containing the patches that are intersections
* k7 i& U5 f0 x6 ^  roads         ;; agentset containing the patches that are roads. P* c/ G7 G) K2 G/ A
]* X$ S' N- a% u( m( }' e

2 z+ N+ v2 T9 f* W; Bturtles-own
( R  @7 ~, e2 r, M: j7 ]& g[
  i. j& G* `5 @& ?( [+ p! a  speed     ;; the speed of the turtle) c9 V2 S  m5 f, @4 k: |3 }2 k& P
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" q  u4 w, n. W5 _) Y! v
  wait-time ;; the amount of time since the last time a turtle has moved
+ X1 d* p5 h$ w7 f5 A, z* V: s]
4 o3 }& m5 \1 d! X
1 s- b: j* G/ P9 |/ Upatches-own
0 R8 g5 x! z5 L$ v8 W[7 d1 G) ]; `# i1 x, y
  intersection?   ;; true if the patch is at the intersection of two roads
3 o- m% G- x/ h7 ?! _; ]7 b/ f  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) {! p3 r  _8 x; v* u2 k/ A2 N; A                  ;; false for a non-intersection patches.9 k5 b; }) Y. s( y: P6 u2 `5 |5 u1 O
  my-row          ;; the row of the intersection counting from the upper left corner of the( M+ L9 K( x( b' @" o
                  ;; world.  -1 for non-intersection patches." m( h( A4 T% N; h4 c+ b+ u
  my-column       ;; the column of the intersection counting from the upper left corner of the5 T$ t1 a+ [; x" T' w
                  ;; world.  -1 for non-intersection patches.' o- w( S4 P: P& s. o, `6 U
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. {( t  s) r4 `; g
  auto?           ;; whether or not this intersection will switch automatically.
0 S! |, l3 H* ~8 j# x1 ]                  ;; false for non-intersection patches.
/ v) e* l# n8 f( @]
% s" e, g. l, P+ F' [1 @9 A3 e2 \. m9 d

0 X7 x4 [* `( c& M/ k;;;;;;;;;;;;;;;;;;;;;;
$ m, d% _8 o' N5 W;; Setup Procedures ;;
# Y7 {" E" L$ }2 w  y, j# c- l1 f;;;;;;;;;;;;;;;;;;;;;;/ B. A) y1 C$ j
( X% }* _3 x! U" p$ `2 S2 D
;; Initialize the display by giving the global and patch variables initial values.
3 @9 H1 M& L7 u, ~# K3 v5 y;; Create num-cars of turtles if there are enough road patches for one turtle to7 o3 H# z0 F) n4 P- ?
;; be created per road patch. Set up the plots.# ~2 i/ |) x5 M2 A
to setup
% x" s' W* [  ?* L) Z: T  ca
  [/ {3 m1 N7 O  setup-globals; W% w% b, g, Q! C+ w6 K

( W5 U. K3 X/ e, O# |  ;; First we ask the patches to draw themselves and set up a few variables4 V. o+ e2 |) h1 i  Y
  setup-patches
$ x1 p# w4 c6 o, K1 a, d  make-current one-of intersections
; s/ ~& a/ I2 U2 }  label-current9 ~2 e: c5 v: D$ E' b$ \
. d2 d( q# [$ c7 i- k
  set-default-shape turtles "car"
* M! y+ ]: }2 S8 F; S& `: r! P
0 s& @! ^( e! J& j& ~  q8 d  if (num-cars > count roads). D" B7 y7 X* h$ S- H4 X
  [5 p" u" ^, G, B5 I  x5 f* r
    user-message (word "There are too many cars for the amount of "
2 E* X5 Z& I# V+ B. F                       "road.  Either increase the amount of roads "
5 y' \; A5 `# o, a5 U4 J                       "by increasing the GRID-SIZE-X or "3 x" d) Q; s) f8 t. l2 n1 o0 B
                       "GRID-SIZE-Y sliders, or decrease the "
% `6 G3 G. K1 {& m5 T                       "number of cars by lowering the NUMBER slider.\n"+ B( ^6 [2 p$ ?3 I% @9 }; k
                       "The setup has stopped.")5 i, ~8 u) o6 }6 w- k0 P
    stop
0 a/ E+ u: W. D  e  ]3 c5 K1 W" O' }+ Q' u: {! B

5 i+ S( ?, ?" V6 z! [# X  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 t5 e3 W8 k+ Y7 w' g  crt num-cars
, k: Q( s' n3 k+ |5 B  [/ l4 t7 B2 ~- m' f" ~
    setup-cars
  [; U# N8 }2 D" ^5 n" t; P* ?    set-car-color
5 q( G) y( m) M    record-data
8 U/ V% c7 }: p0 d6 @' A" m  ]8 ?2 |6 o2 @# }. f% B4 n

: [- J# w7 H0 w% P  ;; give the turtles an initial speed- P/ @. L- a' p
  ask turtles [ set-car-speed ]
9 F+ _- ^- Y' b3 w* }9 S) }
% f+ s" X6 {8 _/ s# n- I8 Q4 \  reset-ticks
& e  H1 d* @% \5 B1 G$ aend& D- I7 a- A, p' f- A
+ z* U) }( S0 N# P
;; Initialize the global variables to appropriate values
; E4 ]4 }3 F9 A  }to setup-globals
. P8 |- {3 A1 g3 E1 y  set current-light nobody ;; just for now, since there are no lights yet( g& M0 x, q, ^
  set phase 0
, v; g/ b. K2 V" ^* A- t) Y$ g5 G  set num-cars-stopped 0( m* E+ m$ W) s0 X' [
  set grid-x-inc world-width / grid-size-x# {% l2 @: x; x( a# D
  set grid-y-inc world-height / grid-size-y
* Z! i8 U* q; _- ?" d+ F( d2 u# ^9 z2 W" J5 m
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 K. u! `7 m1 t2 w0 |  set acceleration 0.0993 y3 L/ l- F1 E  z- J' N4 w( Y
end
- j& m1 `6 w& p; P( `' u/ [# i
/ Q" U3 w5 L! G; d8 N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( g  [0 `4 K0 E1 k
;; and initialize the traffic lights to one setting
* y; P0 ]" {! pto setup-patches
* u6 d; `* ~# {8 s  ;; initialize the patch-owned variables and color the patches to a base-color
5 T: D: L- R( F& |) P/ h  ask patches
: H$ `; i. u1 M: \+ m  [
" C1 e( a8 O" N; [) E4 E" D, g    set intersection? false
9 ~+ ^7 F9 P: H, m+ e% x/ a% I    set auto? false
" I; M4 p) S' w7 @: D, o    set green-light-up? true
+ r+ w7 Y& _, t6 k9 o: v8 q( F7 f    set my-row -15 V5 x# n2 H$ a* y* o8 j1 c- i1 O
    set my-column -1
9 J& {2 o* p1 u" ]! ?# x    set my-phase -1. ]4 v+ l$ z9 c: Z
    set pcolor brown + 3$ L. K2 r1 Q6 z: t2 C  b, J
  ]  G7 r, k! ]3 N1 d! f4 _% L1 y

$ h: _' I8 V, L7 _! |1 }/ g  ;; initialize the global variables that hold patch agentsets$ n7 _/ c3 P% G& u9 i) ]  T
  set roads patches with
% q$ Y2 h% x' k; j4 F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 P# G/ {, I% j" a/ x' c# P2 P3 N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, U/ _3 R5 y& U9 y  set intersections roads with/ u. x2 F1 f. Y% s/ |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 k, v8 T" y. Q' w# V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! `8 D+ ]4 y7 ^1 K) M2 i4 T. g

* X# ?; ?1 B+ ]- j+ U  ask roads [ set pcolor white ]! l1 J) N# F& a; t
    setup-intersections9 e/ O# s2 [+ C8 D" S" [4 ]
end
2 `1 n4 C, T; T9 G% h/ o: ^其中定义道路的句子,如下所示,是什么意思啊?, C3 I1 O6 D* U, L8 h
set roads patches with  {, R% N1 G+ ]; H0 {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  ]  Y0 S" g% {1 n! ]& v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 X% D8 B2 _$ P$ e% U3 T! p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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