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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- y; e8 D5 ]6 t- k
netlogo自带的social science--traffic grid这一例子当中,
  k/ q8 f% B+ Cglobals
, U* I6 s$ s* Y# n4 I; ~[  M5 [0 e  Q& X
  grid-x-inc               ;; the amount of patches in between two roads in the x direction! R* K3 Z4 N1 a4 i0 x
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 M2 c* C1 w( g& Z# H  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* D  v0 [& V  H. `: N0 v% [                           ;; it is to accelerate or decelerate
& {- ]! {6 s; V9 K% F  phase                    ;; keeps track of the phase+ v4 o& q! M, t$ q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) \! v0 S* C6 U' v" I
  current-light            ;; the currently selected light. r$ T" k4 p5 T, ]& w* S
: U+ }& X# `. V/ x- C8 j2 Y$ l% w
  ;; patch agentsets
% x4 O3 z! L6 q; o7 p, v  intersections ;; agentset containing the patches that are intersections
; \, G- ?/ p) f  roads         ;; agentset containing the patches that are roads; E) b- k- C1 P: B. J' P/ Q0 w( E
]8 }' h2 {! a/ T$ H  Y5 u5 m
$ t# ^2 p# ^, Q2 [; k* M& Z
turtles-own! s5 Q' T3 _2 R4 D. h( H* ~
[" u/ O9 P( r" p, R# I0 P
  speed     ;; the speed of the turtle
5 y+ v# S% n0 n& H6 \  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 w( c1 w$ j' C8 V7 s  wait-time ;; the amount of time since the last time a turtle has moved# z' a! e! n6 A8 c) g* g
]
" }, y9 q' ]6 {5 h6 E9 B
( I6 `/ z! l; ?: P+ o/ bpatches-own
2 C0 r6 L+ m- F* Z4 ~[
+ v7 V* E- B9 o5 y3 i( `5 Q  intersection?   ;; true if the patch is at the intersection of two roads& @" y) K( w) v: L, C
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- m  i' g# P3 U                  ;; false for a non-intersection patches.
+ H6 O6 f$ S: q6 S& E1 b  my-row          ;; the row of the intersection counting from the upper left corner of the2 {4 h5 N, f! y9 R5 g+ x( z( \
                  ;; world.  -1 for non-intersection patches./ `4 X6 y9 V* m( I  S8 ?8 U( P
  my-column       ;; the column of the intersection counting from the upper left corner of the
; q% y5 T% F7 ]7 Q" M                  ;; world.  -1 for non-intersection patches.
  e- ~7 ^9 v) \, N  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 |9 R% Q8 }% \: I$ N1 `- |! h( ~  auto?           ;; whether or not this intersection will switch automatically.' o4 x& g8 N! i% E
                  ;; false for non-intersection patches.  q" c; q" D2 m8 r/ K7 m" q
]( I3 f) T( e& x0 G/ Y. V

% S: X- W4 B; J; T# v1 V% {3 U1 i, o" D7 W7 }7 T. \
;;;;;;;;;;;;;;;;;;;;;;3 E$ L6 |# F; d' t/ i8 @0 Y1 e. `$ E
;; Setup Procedures ;;
. Q  o0 e- c% |9 ~2 e- V;;;;;;;;;;;;;;;;;;;;;;7 M( ^" V; `9 N$ _# I1 R* ]

* M8 N" `1 g2 f; b( D: k;; Initialize the display by giving the global and patch variables initial values.
. A" \; g( J7 l# z;; Create num-cars of turtles if there are enough road patches for one turtle to: J# e) C1 I! H$ K! h, B! a8 o
;; be created per road patch. Set up the plots.0 q, h1 @" d. A; @- B
to setup  q3 T5 B' p$ S6 x1 n+ ~* `  n
  ca+ u8 u9 ]* e4 Z: _' f8 @. B* F
  setup-globals
& q6 D  Y( ~; |9 l; H8 E: O- [! d9 h! M9 z4 f$ F  Q8 a. a$ C' q. a
  ;; First we ask the patches to draw themselves and set up a few variables# s$ i( ]; N' g8 U, @; P) W
  setup-patches) T7 O  Y  T, L+ H6 Z: R2 L6 f
  make-current one-of intersections, l4 ^* W+ m) v1 c6 s8 O, b
  label-current# A5 l# q5 B2 J4 U

& p; V( W  D! J* N% U  set-default-shape turtles "car"
2 K' u7 S2 u0 q' I; K5 x, e, p+ k0 T% V% M6 H* J2 O- v2 A% \
  if (num-cars > count roads)
/ a! j) l3 b2 \7 Y" c+ X" a! a  [
+ V8 H! n3 k: L  }6 U& j! d    user-message (word "There are too many cars for the amount of "
" S; l3 `! [( ^" J; F1 J                       "road.  Either increase the amount of roads "8 v: Q7 y) w1 L
                       "by increasing the GRID-SIZE-X or "' l" }) m9 k$ o1 q) r9 G
                       "GRID-SIZE-Y sliders, or decrease the "
/ N$ h  t8 g3 R6 a/ P' U                       "number of cars by lowering the NUMBER slider.\n". M& Y& J6 G  n+ i
                       "The setup has stopped.")6 }6 V6 M1 T1 y# p' o
    stop) ?( M. b. w$ s9 v
  ]
  P; r7 S0 [0 T# _" }) K% X
. c' g2 E4 B6 g2 u1 ?  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# J( R2 {  c* \- B. @. ]
  crt num-cars
$ {& J% N, G8 {0 E; @  [' f. U+ X1 ^  ]2 F8 k% w3 k
    setup-cars) x/ i! z. f4 Q0 G
    set-car-color) @$ @- n: W4 k2 F4 T
    record-data
/ R( @0 E6 J, i* k2 G7 b  ]3 \. u! e3 v+ u. F6 N2 L) ~3 @/ a

( N: Q. M. }  ^- E. A- K  ;; give the turtles an initial speed; ^  u. J; @  @$ k  W5 `( U: [- p
  ask turtles [ set-car-speed ]4 p: t2 X3 }: E! l" c1 {
- L1 u/ X' o- [& z4 r3 H
  reset-ticks
5 P7 K' a& s! uend, m3 N: C; U& f' Q" X% L
1 Y5 I3 D, B1 ~) y' a
;; Initialize the global variables to appropriate values% B+ D6 i/ i: Q  }1 C" R5 S
to setup-globals. z  Y0 |4 C6 x; G- n
  set current-light nobody ;; just for now, since there are no lights yet
( ^8 A+ i9 Y6 U" ?  set phase 0) _4 V0 {( O  {0 T. Q- W
  set num-cars-stopped 0- K7 t( M6 Y5 y) J- G9 _
  set grid-x-inc world-width / grid-size-x( l1 r& r2 i* ]) A  W, ?
  set grid-y-inc world-height / grid-size-y7 c( i" r: X" U& P5 y7 C$ ?
  u7 _6 B5 @; M; r+ m4 d
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# M/ m/ E! q5 p2 ]/ h* ~! y4 d  set acceleration 0.099
6 s* K, f' T: N* {end
1 j+ X* T1 Q# @+ q# r" Z1 A% k; `2 r, u+ _; ~/ O7 T3 e- h9 r" q% g5 R
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% E& }# m( _+ b' K  \
;; and initialize the traffic lights to one setting
1 p$ p" ?! C- H0 G$ K8 Nto setup-patches
- U. |* z) ~8 _; P* d( W  ;; initialize the patch-owned variables and color the patches to a base-color, B* y+ k( z7 [! R8 x( X
  ask patches5 R* l8 U4 C4 F5 `& m% V! F
  [
! e1 i' S- c9 r) f7 t% j    set intersection? false* I9 R% w6 v3 c  f
    set auto? false: @$ F0 Y  ]8 z0 q! T
    set green-light-up? true% ]1 j1 @9 X# d( i
    set my-row -1
$ A5 T4 w' c% d9 C5 m* x8 \. X  ]    set my-column -1
, D2 u9 c; D8 j. W- a  n3 u    set my-phase -12 Q9 T" T3 n6 T
    set pcolor brown + 33 W1 E6 h& Z/ j/ r5 x7 h
  ]
$ ~: O7 }4 p. L, E% J
) X0 o$ z4 ^; l  ;; initialize the global variables that hold patch agentsets9 u0 p. F6 m' Z' F# w3 b' N
  set roads patches with
# P) B% l8 Q7 T/ l3 H+ o* c- b# C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( c! g7 ^. r. n- u- w( P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% E8 s: Z1 j: T# b+ s  set intersections roads with% g8 U2 i) i$ U$ c* R5 j8 c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) _: i7 F1 q* o- i1 \& f7 s( K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: I0 R9 Y0 V" u& U% Q3 t# m- `: s
- v4 K) _0 m& I  W3 D
  ask roads [ set pcolor white ]
+ R  ~% O5 \; F. N$ q    setup-intersections2 X$ U9 N; K7 Y
end' @! v9 t% k7 z, m7 m
其中定义道路的句子,如下所示,是什么意思啊?' ], q) H7 R/ D3 p$ i& ^- q. }
set roads patches with
& z& N6 x* ^8 A+ G5 q4 ~9 F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  z% D8 F2 W7 C+ k: r7 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- A4 ^+ ?+ m" N' ]. g谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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