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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; J! ^, V( l) O1 [: i
netlogo自带的social science--traffic grid这一例子当中,8 {# S. F# Y' M- h2 T8 \6 g+ A
globals
( P' Y' v5 E! ~) G[
( A! |4 @8 t' w$ Q- C/ Y  grid-x-inc               ;; the amount of patches in between two roads in the x direction; p4 R- U  o. ?& D) A
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& G7 c7 v" H/ X) y. }3 k  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 ^: Z2 h0 v$ t9 ?% q                           ;; it is to accelerate or decelerate: v3 m4 o. i" L' c# v, n% ?
  phase                    ;; keeps track of the phase
+ J* |9 E2 x7 |$ `0 D0 X  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' K; L! M4 y* u
  current-light            ;; the currently selected light
& _. v" C& j; \3 N8 M' f" Y3 Y6 _, U1 c
) S2 C- ]& v3 _/ |% p4 C/ }  ;; patch agentsets
5 l8 g0 b* E! K. S  intersections ;; agentset containing the patches that are intersections- G. v* `6 i0 i# \/ o0 U
  roads         ;; agentset containing the patches that are roads
. Q9 N7 u6 l3 E' n! h' M  p! h/ \4 D]3 H. Y. V1 S3 j' ?. K
  V2 }8 s7 y; Z6 F5 u( y8 m  }
turtles-own4 p: o9 B' A' {
[
/ V  D5 }) d& s" T1 |  z  speed     ;; the speed of the turtle* P: d" Z  n+ M1 Q2 B
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 U3 Q3 v; Z) B* W- Z  wait-time ;; the amount of time since the last time a turtle has moved: ^+ {2 b: ~9 t: q* n
]
6 C; d3 q: c, p* W* |9 Y+ m# Q/ g$ M, k' q: e, n- ?
patches-own
$ E. A' c- |! E& a; x: r* v[4 ?7 [7 s* J3 S% x6 q% A2 |$ |
  intersection?   ;; true if the patch is at the intersection of two roads- E6 Z% e- e5 F
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 A- f' b# u( r5 p
                  ;; false for a non-intersection patches.+ z9 i# _# u3 A8 b' }
  my-row          ;; the row of the intersection counting from the upper left corner of the
* q" H" r: W9 x: w0 q' Y) S: K* `                  ;; world.  -1 for non-intersection patches.
( O3 U# S0 s9 h  my-column       ;; the column of the intersection counting from the upper left corner of the& R  c2 R, L. H/ ]) ~7 G! x  F# q
                  ;; world.  -1 for non-intersection patches.
  I) O4 j$ ?( @# v; R  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 p8 F8 v8 W, H8 [" h" j' z
  auto?           ;; whether or not this intersection will switch automatically.8 h1 H/ l$ [$ ~, t! @# |
                  ;; false for non-intersection patches.# f/ \! W$ F! ]& w: o/ p
]7 s( e& ~9 c9 |: d3 L2 {/ ^# h+ j
  n7 a5 }  C8 B: O7 z& u- t
  I& r3 n. P% A
;;;;;;;;;;;;;;;;;;;;;;$ ^& Z/ Q2 H$ @# I
;; Setup Procedures ;;
: S( h" e+ A* \* `2 k' U  Z) N0 _  @;;;;;;;;;;;;;;;;;;;;;;3 T, M# }" G' ^, l2 J
- R! e) p$ i$ R0 }% c+ f6 O( k) h+ X
;; Initialize the display by giving the global and patch variables initial values.4 `1 o' s, S- e( P+ @
;; Create num-cars of turtles if there are enough road patches for one turtle to
. l/ ^" Q$ D0 Y8 X( d;; be created per road patch. Set up the plots.
! W+ u  J9 }" a% j2 {, d0 }; yto setup
: @, z+ j0 @, v  ca
0 J  @' G6 u# C: p. Q) w  setup-globals6 w* k, l6 i6 [( s& m

$ }6 X/ X  E0 P8 y: y, [  ;; First we ask the patches to draw themselves and set up a few variables
2 c1 y- O! u" D5 V8 G, D) y  setup-patches
# q0 Z# }! J( z6 n  make-current one-of intersections; a  B: A; `# D; R) k8 [
  label-current
. C) a0 v* V2 e2 Z# U4 ?( c5 D2 S5 b5 j3 N: Q5 N
  set-default-shape turtles "car"
6 u" D# S7 g, D7 N4 p! [9 N; j" G" n0 m1 g' B
  if (num-cars > count roads)
; t% n5 f# v' _  [
! _$ X" S! C/ Q3 ]    user-message (word "There are too many cars for the amount of "
4 \2 ^, s6 G$ G" x) e! ~3 E6 J                       "road.  Either increase the amount of roads "
7 \% m, N0 J/ G! @; E" |7 B                       "by increasing the GRID-SIZE-X or "6 S4 U' E% t. M$ t
                       "GRID-SIZE-Y sliders, or decrease the ". {, a% W- P& @9 [# r" U+ N0 R
                       "number of cars by lowering the NUMBER slider.\n"
0 ~9 W) L) c* p* p0 Y. {& o                       "The setup has stopped.")% f: x( ^/ |3 D( p! M
    stop; t; C1 G# r+ D: R  S! j5 `, f* P/ \
  ]' ?) c3 L0 X) n3 ]0 o
% w+ O! ^0 y  J+ [# ~$ w# q* C
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, M/ o' E$ z( \& \- t* ^  F
  crt num-cars! w! Y# W4 ]" _9 H8 V8 ^3 Q$ b
  [
' I9 u5 l) v+ E) }) G0 X    setup-cars" x% b  m6 K9 B- j
    set-car-color
: ]* i" P; H6 S, J' S! E1 h    record-data
: S2 i* |! f5 P  ]
# ^0 q2 n+ w" V' Q
2 R6 {8 h; k0 z% {& F  u9 Z  ;; give the turtles an initial speed
# K" \! V5 i. L. H! D9 s  ask turtles [ set-car-speed ]
$ ]2 D6 V/ q8 W% d1 K) b" N- ?0 i/ V7 u+ G
  reset-ticks
9 n! Y) U2 A+ N8 J9 q  tend2 P& T# O' {1 E& H$ c' s) d3 L( p

+ |7 j' X% n- r5 n: ]0 d' b;; Initialize the global variables to appropriate values
3 }# o7 K& V; \to setup-globals+ G0 b% n4 t) T" Z! U* d
  set current-light nobody ;; just for now, since there are no lights yet
$ y5 U* ^  j% i: t1 u! o: S( H* q' n/ g  set phase 0, z! J# \1 r; k/ f% l# i$ J' j, F. L
  set num-cars-stopped 0
  C* Z; j/ B( w; a& U9 G, P" N, }  set grid-x-inc world-width / grid-size-x
8 ]! d( _" k/ U1 W$ O  set grid-y-inc world-height / grid-size-y) D9 P; {3 v7 P) E5 d: `
$ J' k" J% A9 E2 b/ l
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, g8 r' ^" q0 x% {- `" Z9 \: f  set acceleration 0.099
4 H. }3 n* q9 Y$ a) @6 `) V, Nend' A& K5 }) d, }6 v! B

/ ^$ G/ c* U9 V2 d;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 }) L/ ]; x  C9 x, ^; r
;; and initialize the traffic lights to one setting' b3 P) i5 @& F
to setup-patches: x* T: e9 L$ k- ?
  ;; initialize the patch-owned variables and color the patches to a base-color# ^2 ~. ?0 o. r: S3 v
  ask patches
/ j9 W# Q, E# H4 L; C3 |9 z6 S  [
* t' O3 S9 c" a& G; Z    set intersection? false9 C5 I9 W! p2 d& X: p! D9 `  ]
    set auto? false! s$ Q& D# }3 {' M) V
    set green-light-up? true8 Y  u# a" A( P& S; J
    set my-row -1  T. T" r1 X1 o4 G9 Z% v2 R
    set my-column -1
4 t! }& V0 o  C/ z9 b    set my-phase -1
3 W- f4 L' O+ f& Q    set pcolor brown + 3
) n  c5 O. X  |! u4 r: ^. \( [9 @  ]$ E# n! ^3 k3 G# x

$ d, ?1 A: s3 q+ V" Q  ;; initialize the global variables that hold patch agentsets. ]- w4 n/ Y3 K3 T2 |7 y
  set roads patches with! J9 n3 o  P: n/ x5 x6 i6 c' M6 l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ z6 Y- K' p% X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& N4 F( p% p+ I* P+ U" A$ B- a  set intersections roads with0 F3 S+ U9 T: L; [- t( j1 c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; z7 |/ @! N3 X) h- d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 @8 w* h# d8 }5 Z
6 Z( W9 @5 `, ]  n
  ask roads [ set pcolor white ]6 a1 ^. Q) S- l8 G: x5 @# G8 u( t, j
    setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?3 k$ K/ f9 K8 Z6 ^7 f
set roads patches with
/ C. M+ x+ F% f7 ^+ a3 B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( \2 `  F5 J# Y$ T) P( @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 c" A( i) Q. x4 _' |
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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