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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ o' ]$ V7 y8 ~; n9 s/ Unetlogo自带的social science--traffic grid这一例子当中,
+ J7 S3 H5 {/ x* ]# _' O2 V+ R* ]globals
  ]4 A% ~# b( e) i6 l2 X5 A/ ^[2 P% K2 }* k" z  {1 ~
  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 S, J+ k" s! }7 F" t( T
  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 B3 y7 c0 _! w% Q8 S
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) Z" H; ]$ ^0 A; V$ y! W                           ;; it is to accelerate or decelerate. [9 M4 Y4 t7 |& D* E" e8 Y
  phase                    ;; keeps track of the phase
- |# p4 p" |. n- J! H5 @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ v. f4 n/ d! w/ o
  current-light            ;; the currently selected light
* i# G* E+ }6 \" P$ l
8 H# T0 g! O2 d; u0 N" }! X  ;; patch agentsets
! m$ m0 R: e  c! _/ L- y" Z  intersections ;; agentset containing the patches that are intersections. @0 R' t0 ~  p; N, ?
  roads         ;; agentset containing the patches that are roads- s) Q" F4 v) I! I* M4 n
]! }+ g: A# Q6 x, Z

3 U2 i" H4 O  S' Q+ mturtles-own
' I, k$ T" Z5 |[- G/ _7 J, A. Z
  speed     ;; the speed of the turtle) N5 a7 j# @( _9 |( E! a
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% O- V- }/ A6 Q  P) o6 ?, E
  wait-time ;; the amount of time since the last time a turtle has moved
' e( N8 `; ~/ J# U% ~$ a]3 H$ R8 {4 e9 d
4 N# O/ B  i( q1 }$ ^0 C
patches-own
7 K# h' }* E4 v( g+ D1 a[# x5 o; I- f- ?+ S4 a
  intersection?   ;; true if the patch is at the intersection of two roads  o$ b7 d: E8 x* S  J$ D/ l( V6 U' V
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" c+ }, m  _2 H+ {: o; y/ V$ _                  ;; false for a non-intersection patches.
" x0 k) k; g% t  {; A. r) t3 I  my-row          ;; the row of the intersection counting from the upper left corner of the
6 f+ Y: q9 Z3 G                  ;; world.  -1 for non-intersection patches.
7 v& I" l5 C% |( {. ]  my-column       ;; the column of the intersection counting from the upper left corner of the1 j1 p/ G8 \8 M
                  ;; world.  -1 for non-intersection patches.5 `% q- ]3 T; O, ?
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! R* t( x# Q2 h8 S
  auto?           ;; whether or not this intersection will switch automatically.2 a- n! o8 i1 K
                  ;; false for non-intersection patches.
/ o$ E2 [  A* ]0 l% c0 t]
: a0 P5 C; F  \$ r) F# z( b  c) ]* I$ g$ u" {. L7 \7 x

7 }8 n- r0 `+ ]! M$ O2 k' z' k2 {;;;;;;;;;;;;;;;;;;;;;;
7 G! e; a6 m% H1 m- h;; Setup Procedures ;;5 u- H& P1 x: M1 G* t# g9 k
;;;;;;;;;;;;;;;;;;;;;;9 r" c! |3 c8 y
# U& [8 R, i$ l, ]) i/ S
;; Initialize the display by giving the global and patch variables initial values.' F" X) U+ Z/ |$ p
;; Create num-cars of turtles if there are enough road patches for one turtle to
$ K, M& J  z  Z: ~9 r, y2 x' \;; be created per road patch. Set up the plots.
$ C2 s% ?4 `# Q& Xto setup
* K( I2 K; P4 I% D  ca' A+ W  m' y9 \
  setup-globals$ T' w" z; g5 P; q4 n$ q; r9 T
8 |  A+ |6 T! L1 c& D1 m
  ;; First we ask the patches to draw themselves and set up a few variables1 m/ J3 a+ C7 s
  setup-patches
: `4 T& l. @! C- t# ], I7 T3 {; t  make-current one-of intersections. ~9 q8 S3 e7 l
  label-current1 a/ ^/ ^8 m3 g# W8 m( ?3 P3 ?

9 O, ~: {+ k5 V2 h3 ~, B" @+ v* S  set-default-shape turtles "car"
$ I$ D9 N' o5 K1 I" }" P5 o
' K; t" T9 F- M8 e' }  if (num-cars > count roads)
* w1 j) F3 m5 q* f" {  [# W5 `: y5 _: B. x$ b# Q  F
    user-message (word "There are too many cars for the amount of "
, y  I0 H4 |* R0 N  \9 x: ~* U                       "road.  Either increase the amount of roads "
& t7 L! V* L3 E# c1 R, l                       "by increasing the GRID-SIZE-X or "
2 j: {* A$ ^3 ~1 D                       "GRID-SIZE-Y sliders, or decrease the "
4 m; s# N- K/ r& y# q3 l) f, j. i                       "number of cars by lowering the NUMBER slider.\n"$ w$ e( A- S+ G$ D. p
                       "The setup has stopped.")% n$ P( r# D/ W' g$ Q  i( H& n3 |
    stop, N5 q/ K& s2 S6 e) v6 B5 B- p0 w
  ]
( ^" W$ ?' x& o8 V' s; R% c7 _& G7 w8 o& x0 A" u2 g0 [  ?3 ?4 q9 G
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- V2 j( Y" V. t! k* R2 c3 S  crt num-cars
' z9 h% L) n+ c) `! G  [
3 m, g1 g9 Q7 I    setup-cars
, x$ k; n' E1 x( {    set-car-color0 v7 g  j* D& O3 S
    record-data& F0 g3 M7 W3 }, l2 R
  ]& D$ ~/ k# y' h. ]

# j: \2 R6 e% K1 Y5 F( `  ;; give the turtles an initial speed2 U; {, Y! G3 N% Q
  ask turtles [ set-car-speed ]
7 Y2 K8 p4 h- _2 `! P1 ^( D# [' g! H! y8 w; c
  reset-ticks
4 T8 [6 ^# i: mend
  a1 ^# ?' @2 u' ^: t# O/ b3 W/ @7 }7 e. J9 V' \  a
;; Initialize the global variables to appropriate values- M6 v5 G- n1 t, z1 n$ I2 M
to setup-globals4 v2 q4 M5 V# N( W  p6 O
  set current-light nobody ;; just for now, since there are no lights yet! R- K2 ]7 j9 U4 X5 X( p7 F( U
  set phase 09 d* P" I1 K# o- |3 z' ?: b# B
  set num-cars-stopped 06 K* f6 ~* L* N  }9 ]$ O
  set grid-x-inc world-width / grid-size-x, e6 I, |( c# ~! C. k4 n
  set grid-y-inc world-height / grid-size-y; @% ~5 m; }% {2 J6 O5 D
- W7 Z8 S& o: \3 @4 K# C
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" y7 O0 D/ \! H' |# {; G
  set acceleration 0.099; v$ \$ h: I' w: h/ L
end; {0 D" ^  I( S: {# l+ Z

, G7 s5 l9 j( B7 T- s;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 |) P" `, y( s. l;; and initialize the traffic lights to one setting. i6 y6 M% j5 _6 O% p
to setup-patches
8 k! K) Z" X. B: n- Y  ;; initialize the patch-owned variables and color the patches to a base-color
" R2 l- _) E$ z! T, y8 _! M( a  b1 j  ask patches4 X9 {% _; R2 g1 A) z0 N. P
  [1 I0 t+ B1 F; @
    set intersection? false
! f- }# x) t  l+ t3 X0 R* w& D; e    set auto? false$ z' d  w# L) l5 Q0 U
    set green-light-up? true
5 m* Y+ A2 G; s% Y  J/ f8 f6 {' P  B    set my-row -1% B0 V$ t5 s& h4 u4 b5 s
    set my-column -1
- o- D, I/ v. \. }( k    set my-phase -1
1 h- ]: d# _5 ?' h/ Y7 {9 E    set pcolor brown + 3
+ e& o9 G: N+ B  {0 A- a  ]
4 L) S  w2 X: R3 p8 S
) b% {* x% ~& B) a  ;; initialize the global variables that hold patch agentsets
4 L+ M& b& D6 F# c2 T$ i  set roads patches with
5 E9 @' k3 x2 X, V& r1 N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  c* j8 W) G, u" a& r% |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. n/ ^. b: c! }3 u* t5 K' f9 `* ~
  set intersections roads with% x& V6 k" s5 Z4 U! e6 ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) G& `9 ^, W3 X3 q2 C6 \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; n# b% Z, v8 I0 n0 }- u" ~. S
8 A& ?! _/ z& _
  ask roads [ set pcolor white ]
" d9 V5 s6 W; K* ~  f7 x: }  N  }( @    setup-intersections
+ j( X8 l/ `& U+ v8 m. D0 I/ [1 lend& j2 O1 ]$ m3 Z2 W8 r
其中定义道路的句子,如下所示,是什么意思啊?
" l3 Q# `0 a8 v! J' i. l set roads patches with! ?4 c! e& i" `- N. P2 _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! I& ]1 t4 \. P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 u$ `; E# }7 M- \3 j1 g5 |2 w. e
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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