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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: v' b3 A4 j3 d, j
netlogo自带的social science--traffic grid这一例子当中,
  c0 X6 y' J; n  t3 B$ qglobals" t4 H6 d; f4 {4 q$ o" a) G( a
[
( y8 h2 Y1 x  f3 E9 t0 |  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 b7 N8 Y8 G& ^/ E* |4 S3 {4 W  grid-y-inc               ;; the amount of patches in between two roads in the y direction  A+ H8 u0 Z9 |5 X
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
, \2 g# {1 Z4 ?  w( f                           ;; it is to accelerate or decelerate
8 N# S0 O, h& k! B, w, }  phase                    ;; keeps track of the phase
4 B2 ~* A7 @+ k& ~: i. |# a. [5 t: E  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 ?% v  c7 p0 z- v/ t2 _' t4 e
  current-light            ;; the currently selected light
# F& f2 J- b8 [$ r
% ~' c" U2 G5 `. O$ Y0 V  ;; patch agentsets8 r, X3 ~7 s, d. l) r5 S
  intersections ;; agentset containing the patches that are intersections
) B- I. Y+ ?) U0 m- Z  roads         ;; agentset containing the patches that are roads
, v9 n# ^* a4 O- j3 g, p& c]5 K- O- X7 _$ [# M9 ^. L
' b; \  Q# y. d  y+ Y/ Z  s: Q
turtles-own. h  M" f1 C5 J, e! W# k
[. i' w% g( G: h. h
  speed     ;; the speed of the turtle% L6 [' O3 Q5 a
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 N' @+ ^3 v7 q. s  s1 a# M  wait-time ;; the amount of time since the last time a turtle has moved
* j: ^: y5 A' G% |6 d1 e]
' r/ D, u& T4 d% i7 Q9 M+ ^) {
& K  `! j3 ]/ {7 U; ^9 Epatches-own
$ h% r) h& a9 P* n3 B" [[: h0 _& x$ x! C' @$ _% a
  intersection?   ;; true if the patch is at the intersection of two roads" `8 n+ Z) W* W6 g% D, T0 N  M0 {
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( Z6 q  P# h9 u. V; C" r1 l                  ;; false for a non-intersection patches.
; _, ~" S% A% o+ b: L, S2 ]  my-row          ;; the row of the intersection counting from the upper left corner of the
7 ]: d1 u$ x8 ]; z" f1 r! E' A                  ;; world.  -1 for non-intersection patches.
; N; K$ H+ R. s3 I7 Q& g' v  my-column       ;; the column of the intersection counting from the upper left corner of the" |- O: ]  ^- ?0 K+ O* C
                  ;; world.  -1 for non-intersection patches./ R# d( s/ b$ `, A. z8 j" ~- n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& Z: o- A; U" f4 {
  auto?           ;; whether or not this intersection will switch automatically.9 G! I7 D' Z/ x* l( R2 }1 Q
                  ;; false for non-intersection patches.
  ?6 T# V) D9 G" ^& K0 q" y]
6 e$ q* _- B% ~: i$ t; E- b" w. A2 s# X. k0 w& j6 D( Q

; U' E' N- s8 L, U2 F& z;;;;;;;;;;;;;;;;;;;;;;
. S: R: |" Z/ B( b% H! y: N;; Setup Procedures ;;- }7 q3 k# t( r8 H( }" y
;;;;;;;;;;;;;;;;;;;;;;* `* U# A# W1 j5 G. J. K

+ g1 }  u/ s! j- I5 ]5 a;; Initialize the display by giving the global and patch variables initial values.( G! i; _6 Y& `
;; Create num-cars of turtles if there are enough road patches for one turtle to, g- J; V, j1 A' z& A, f' j8 J
;; be created per road patch. Set up the plots.
0 a6 c" l! h! k1 i" ^( kto setup
& l  F! i) t' E- [3 _- \/ H# O1 F" P  ca
( l5 V1 U" i; P0 z  setup-globals
; {, y9 Q; [) y* p5 J  _5 D: j$ x8 P  w
  ;; First we ask the patches to draw themselves and set up a few variables8 V0 u$ I0 k. T$ |% V4 O
  setup-patches
  U+ R1 g/ U  l, p% ~1 n4 u  make-current one-of intersections, M! Q: z) U' ]) k% F
  label-current* w2 k( d; L5 u2 P! I) z( J4 v
# |: [- G2 @6 n0 C3 d5 q
  set-default-shape turtles "car"
- v* \) p5 g' q5 V; W
5 l1 W6 F( @  W- O( z5 y  E  if (num-cars > count roads)8 {. v; F* \( |- Z4 W; v1 {
  [, {. l2 L2 r$ e9 Z2 L1 D
    user-message (word "There are too many cars for the amount of "9 s8 r6 a+ b- Q) p
                       "road.  Either increase the amount of roads "
- c# V0 ^; N$ }5 u2 M3 V                       "by increasing the GRID-SIZE-X or "2 v: c9 S" t) W) e
                       "GRID-SIZE-Y sliders, or decrease the "
) A- ^5 D- d, l( V$ B                       "number of cars by lowering the NUMBER slider.\n"- [1 Q$ t) I2 _6 C* B+ O/ [8 b
                       "The setup has stopped.")
0 W2 g; S" L( u3 E& D/ L    stop( c8 A* l- z8 m4 @  v( V3 r
  ]
# w: ~- q, @: |5 V0 {9 w2 h2 z
0 \# W  Y4 O2 {' L  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 a* t8 _1 a* E3 ^/ _  crt num-cars
8 W; ^0 H% K& B  [
! R; l# O9 S) h) E5 _# m  J    setup-cars
7 C1 o& z* k  x1 n$ g    set-car-color1 P1 P! [& n1 n5 v2 T* w
    record-data6 t! [; @8 ?" Y1 ~( W
  ]
% e8 m/ [# C1 Q
- }3 j& y( Q  J' ^) z% u7 a' f  ;; give the turtles an initial speed+ w% t, Q4 s( ~% g. Y
  ask turtles [ set-car-speed ]) L. a5 K+ a* s0 N( p: H- d) P5 [

% B  n9 v1 }: c4 l. [* |( f  reset-ticks
, ]5 K" }9 ?8 N9 z5 ?4 `end
- I. F% S7 u+ S* v7 H$ m: _3 Z2 }
. [; q$ F1 S7 w* ]" }$ U" @! L# M;; Initialize the global variables to appropriate values" Y2 j* h6 \5 }- g' |0 @" k
to setup-globals+ b. D9 f& O  h2 x8 Z. s- q  Q- T2 o
  set current-light nobody ;; just for now, since there are no lights yet
. B$ U7 O# f. f. N+ f. c4 V- Q  set phase 0' `' O7 E4 ^2 G  I% a& h& [% M
  set num-cars-stopped 0
' ]% d8 _$ T/ O: {; j! C  set grid-x-inc world-width / grid-size-x
. U5 f- f( k) m+ C9 u7 A  set grid-y-inc world-height / grid-size-y
2 ]6 g6 `8 W, [! k3 i" ]# G+ `. a$ ~( w* R9 _2 F
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary  c/ d0 S6 G  ]% U+ O% Y/ V5 m
  set acceleration 0.099
, n( T5 V7 Q& X' U# \, y/ Dend
/ ~2 Y/ c8 \( |: p
+ X) [6 a( u. y1 C: ^;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& g/ |, W+ I2 D, W' E; k, r
;; and initialize the traffic lights to one setting( m1 y# r# z1 n2 h% k9 ^- M# [
to setup-patches" [' n& J3 ~. M) M
  ;; initialize the patch-owned variables and color the patches to a base-color- ^8 [. k' b6 h" H( k
  ask patches
9 Y7 ~- A: J  X1 |% j$ M0 C  [
! X, D5 o( I$ D( `5 ^- M+ B# Q    set intersection? false
, V) L5 S. D, v- [    set auto? false  h* i; M4 W5 S: b$ o! q. B& B2 {
    set green-light-up? true
+ X+ C% ?8 c9 A5 T* m* K    set my-row -1
0 y6 x& g* j$ @2 @; c$ H" k' b8 w    set my-column -1
9 p( s7 _  y) d5 j9 X9 G& T* U    set my-phase -15 X0 G( a) \, K! f9 L
    set pcolor brown + 3
& P1 u( \: _: S4 E- F+ e/ ^  ]) A# |. [- Y) S. t9 P5 h! [' [3 i
2 H5 N8 Y$ z9 }% Q% D
  ;; initialize the global variables that hold patch agentsets
; {- q$ g) N" L. S  set roads patches with; Q! h0 i7 M" M! `4 Y" k2 }" I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 i6 Z' S8 I" y+ Y1 Y3 s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 z" }5 m" q4 l8 w% f/ k  set intersections roads with
  m: E" y7 H. ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! d6 r: D1 h0 X7 z: h8 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 A& H( c; F* G. z2 \* e4 _
9 l: H. }! v% X) @6 ^/ v8 k  ask roads [ set pcolor white ]
: Z" C5 m3 @% ?  Q; |; c    setup-intersections. S0 D5 N0 }* S3 X# w
end
3 K2 Y9 k2 y  j$ S4 C( b其中定义道路的句子,如下所示,是什么意思啊?  \% P( }! G/ t* r
set roads patches with. S$ J5 W0 Z: E9 l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ s# T: _: |& c/ c; l, A1 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ F9 k; {) h! Q) B0 w8 }谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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