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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ S9 E! B5 X$ n: C; S
netlogo自带的social science--traffic grid这一例子当中,
. L* L0 z( R+ }6 rglobals, g; B% n# u7 p9 }# Q- f" n
[
+ b( Z) e% k9 z5 N, a/ L: X8 X6 c  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 Q- ~; N7 y3 B5 c+ A
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 f# l2 O4 ^- Q6 |+ H) S  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ B& D. o# L9 c8 R( y+ e. c
                           ;; it is to accelerate or decelerate. p5 y) Q. j2 l/ U! V6 c. u
  phase                    ;; keeps track of the phase4 u/ [. i5 j( e$ L
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 W, b$ S) C2 j) j" h
  current-light            ;; the currently selected light
% z! T$ i9 \; a( D4 h. }/ k, X/ R& N0 m8 E5 U8 F  ]+ e! }3 V  ~
  ;; patch agentsets2 K  m. O3 B+ V& _2 n; W
  intersections ;; agentset containing the patches that are intersections
% B+ \  A6 U1 i- c6 ^  roads         ;; agentset containing the patches that are roads4 p, F) K: }  s8 O) J
]
/ A  c2 J" G9 J$ ~7 e* Y7 R; r7 I. U$ w
turtles-own
7 x0 m6 y; d% |! w% c[
2 G& e% z7 l1 j7 H- v  o4 N  speed     ;; the speed of the turtle
3 p5 \1 c  W, X* X' N) Z/ C  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& V8 X* m* y+ l0 @
  wait-time ;; the amount of time since the last time a turtle has moved) p; N$ L6 F! I  |; @. _
]
9 f2 P- l* q5 t! O
7 w9 _0 h6 w' ~2 c1 o6 Z- ?patches-own
, G3 S; c) G0 k2 k2 W/ X4 A. v[- w, r5 Z2 K4 I* ]0 \
  intersection?   ;; true if the patch is at the intersection of two roads  u; f( h+ O$ K8 ^( h; Y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# b  g9 H( e4 d/ A; o! h! Y( y                  ;; false for a non-intersection patches.
- F1 s# O' Y3 d3 t  my-row          ;; the row of the intersection counting from the upper left corner of the& m9 d1 b) @6 c- d
                  ;; world.  -1 for non-intersection patches.
$ o9 M  U3 P" s" Z0 q) _$ l* x) t  my-column       ;; the column of the intersection counting from the upper left corner of the
0 u4 a8 V0 R' G# a0 x                  ;; world.  -1 for non-intersection patches.
% W3 E% Q: i4 F3 U$ q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 ~' N! F  F+ J% `& K
  auto?           ;; whether or not this intersection will switch automatically.
' l1 D- M/ Z% K' o                  ;; false for non-intersection patches.: h# f( U+ U3 j8 T2 l
]" L/ J) O$ C7 q& G) X2 K

' E6 v0 Z; [0 M& m4 Q! e. H
. u1 z5 T* j2 I6 P! b' o;;;;;;;;;;;;;;;;;;;;;;9 y4 Z$ S; P9 {* f7 F; r! X
;; Setup Procedures ;;, a/ t( d- t) M, `
;;;;;;;;;;;;;;;;;;;;;;
2 w+ s8 t" S% |7 f+ _
5 ^; D% `1 R$ a# G" M- V& u6 n;; Initialize the display by giving the global and patch variables initial values.* I( a/ C7 f, R8 a: ~, O" o0 U  [2 n
;; Create num-cars of turtles if there are enough road patches for one turtle to# P! Q, |) U2 {  Z5 `* A0 X9 c
;; be created per road patch. Set up the plots.4 W- r  Z2 t( ~: t6 I& O& c& j0 G
to setup4 E( u2 e2 C, ]7 y* V
  ca
7 [/ c0 e. t+ r( o" V, p2 Y+ {& M  setup-globals9 ^0 v! N- g% ^9 x4 M
5 K' E. O. K/ y. F9 B- U
  ;; First we ask the patches to draw themselves and set up a few variables
3 F6 I  @! A+ F  setup-patches
. P# G# @  r) Q' T( Z  q  make-current one-of intersections
( E: f( Y( k4 I( _  r6 U  label-current' B3 @* O; y$ ~& o+ E: x# y! i

" M. k! j% Z7 R$ J  set-default-shape turtles "car"
  K4 `: x2 Y) s3 p6 l# {) D: b7 B1 M6 Z
  if (num-cars > count roads)
1 h' {4 y- f8 n* G# t  [6 {" W# M8 C0 M% M/ d
    user-message (word "There are too many cars for the amount of "' S$ `) j6 B3 Y: P
                       "road.  Either increase the amount of roads "
+ F/ g. s& ?3 k7 g! M3 I, ?                       "by increasing the GRID-SIZE-X or "
- I" ^4 s$ ]4 D# c                       "GRID-SIZE-Y sliders, or decrease the "
" Z0 k4 b2 s! q                       "number of cars by lowering the NUMBER slider.\n"
- ]1 g: H' S, E+ f  y6 w6 u                       "The setup has stopped.")
7 F& A  |+ {% b: e: B1 p0 K# W    stop
& K* Z5 `1 i0 o# s8 g# \  ]
# u; s# X: y4 Z8 C6 a! n8 K- m' j$ ^7 _) h- E; A# U
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 d# u5 L( F, t0 v$ q
  crt num-cars
" a2 @3 V9 Q, d  [
5 A: l, s6 m1 o    setup-cars
! R' A! ]( v% r/ c8 D    set-car-color# h2 q7 {& S) L" o8 b; X2 n$ C8 r# `
    record-data* x, i+ G' P; h
  ]
# q7 |8 t9 ?0 q& Z
  F3 \" m' u& X  ;; give the turtles an initial speed% ?8 h9 I" x) d! V; I: j: E
  ask turtles [ set-car-speed ]
  r) U. Y! o& E/ ?! A: }( v$ _% V2 y5 K* E; Y1 p: C$ j
  reset-ticks6 @, k9 f+ p7 y  T& l, c. L
end
8 V! N- M& o% I# I
. g. r0 U, Z, t# B( u2 i- N. l! c;; Initialize the global variables to appropriate values
, t! R% u/ C5 c. v: ^$ G- Xto setup-globals6 `, H- @- B. l# x% N
  set current-light nobody ;; just for now, since there are no lights yet
; P5 a4 Y2 ]5 g# n5 a9 q+ S+ H+ I  set phase 0
% R& E; ]8 b  s& W; ]& }+ I  set num-cars-stopped 0
0 h8 |. o" S* R! i4 N9 C  set grid-x-inc world-width / grid-size-x7 K. m* r4 W7 Y2 p) T3 @; `. A
  set grid-y-inc world-height / grid-size-y
8 F& n* |& b3 }+ J9 K+ }: c% Z
! A2 W5 \" t) K* ^9 @/ E0 S0 t5 Y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 m# r, e1 Y5 n, U; J# V  set acceleration 0.099* F, _6 ], r' Q
end) s. ~2 H( _& @# A- c0 F& b) O

8 N3 [$ t% U/ U0 @! O" L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 O8 |6 Q! r- d( \
;; and initialize the traffic lights to one setting
$ g! U' f, E1 {. {to setup-patches, p9 Q* S7 @, L/ k  Q1 G! F
  ;; initialize the patch-owned variables and color the patches to a base-color
$ O# [4 |6 T; t# ?0 v  ask patches
( y0 E8 L: L* s# _3 s  [
; {1 z* j5 d" }$ Y/ U4 Q+ Y7 F4 P5 r    set intersection? false" b2 D. {  R5 A. w! O( E1 ]
    set auto? false2 u& l% [. f  q( \* m2 ^6 I
    set green-light-up? true" x3 k# N; `& V) d: W. Z+ d
    set my-row -1
7 d' ~5 t$ O# T8 ?7 K- g    set my-column -1
, Q4 L/ f# O/ l3 p7 O/ `    set my-phase -1+ g- s- [* V5 Z2 i% \9 P5 d0 p
    set pcolor brown + 3
! X( |8 ?1 U! y: c& a  ]
1 v- C. C( H2 Z
  Y0 k8 s7 R/ z# x# b+ d/ l  ;; initialize the global variables that hold patch agentsets
1 J0 q7 J% W+ d  set roads patches with
/ K! X1 }, i2 F) C2 k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ s3 a% t# O" G/ u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# i0 q: y1 {) C$ ?/ |- [9 h& {: J. S
  set intersections roads with
3 c7 ^4 l- e! k. Y9 V$ k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& S4 [% Q  j+ e5 W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) C7 t/ j/ P' g+ V, T  v; p) N  Q4 u# N( r$ @7 q
  ask roads [ set pcolor white ]- H+ o* D1 N. f: ^
    setup-intersections
* g2 l) }6 D9 }. W6 Y2 b  Iend* y2 e7 |6 t' F3 x" K" z
其中定义道路的句子,如下所示,是什么意思啊?
% K$ \" h6 D( h7 V: H$ ] set roads patches with
$ x- Q/ F# a3 k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ `6 D$ O& A; V/ j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; J0 B' I, W$ d7 F, Q# ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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