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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 }% z, a7 A; S( P
netlogo自带的social science--traffic grid这一例子当中,: F. m# k1 @( T2 A8 e8 k
globals( R2 n9 m4 t, M" `
[
0 h/ H$ D# t+ r9 |* p$ `- o  grid-x-inc               ;; the amount of patches in between two roads in the x direction( ?. a- n, T* K
  grid-y-inc               ;; the amount of patches in between two roads in the y direction. G( I; X0 P+ e' g5 O" h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 ?1 G/ E5 i" N; q. d                           ;; it is to accelerate or decelerate
5 o, x2 G! A/ `* |' R0 }  phase                    ;; keeps track of the phase
1 B  v) d' x' z% ~( j# u1 r  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 z3 V% p( B$ @2 J4 D1 V  current-light            ;; the currently selected light
; l( \4 u  j3 h3 c. T, w/ \9 o3 Y2 j& [6 @# V
  ;; patch agentsets
' V- ]- N+ V% o. }% V6 Y1 |% V  intersections ;; agentset containing the patches that are intersections7 b0 w+ \% [% G( R
  roads         ;; agentset containing the patches that are roads
6 ?8 B3 }* \, @+ z6 y; ]]+ j% d  P" G2 R& w% o4 t- ~
& J3 ?7 t' l* R; b
turtles-own4 ^% @# {* Y5 L
[
0 ^# F4 l* e5 ]# J/ p  speed     ;; the speed of the turtle
5 p1 @. z6 k# ]) Q1 Q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' E4 Q) Z/ s. u1 }5 G& R
  wait-time ;; the amount of time since the last time a turtle has moved
/ T$ N( E/ o7 n; ?# _' t]
5 @7 q! V: {# }; J3 f- {
% w- W1 w: _3 [0 R$ W7 n  npatches-own
* v- P4 y7 R' c5 ^' c0 |* ^[
( D$ t/ O2 [; k! B' ~  intersection?   ;; true if the patch is at the intersection of two roads
& _* ^0 }* b8 K; Z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 W. V. L" f) E                  ;; false for a non-intersection patches.
1 [3 d8 K3 O8 P* }! p& J: N  my-row          ;; the row of the intersection counting from the upper left corner of the7 E& Q. J3 b; G# d5 M) B9 B
                  ;; world.  -1 for non-intersection patches.
1 Q. S8 O7 z+ U0 D  my-column       ;; the column of the intersection counting from the upper left corner of the1 r" ^6 T/ J' @) g2 }* B& q9 {; g
                  ;; world.  -1 for non-intersection patches.
% I. o  E8 V6 B: _  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* ^7 N; a% P  z+ l. D
  auto?           ;; whether or not this intersection will switch automatically.  |+ T' A3 t: T
                  ;; false for non-intersection patches.
0 F. g* w6 s4 P5 X4 p8 F]
2 z8 J5 s9 H, S" [) g% q( l) P% w+ H: @6 R5 n
9 K! k8 _+ T! ~5 h1 X0 ], m7 T& _$ M
;;;;;;;;;;;;;;;;;;;;;;
" j; ]6 h: n  u4 r;; Setup Procedures ;;8 U0 g- v0 G) Y$ G" k# N
;;;;;;;;;;;;;;;;;;;;;;
+ c$ |) s  X2 R, A" a
  F( Y9 V% d) r0 U3 {. p;; Initialize the display by giving the global and patch variables initial values.
% X' q8 X4 I, P& V/ Y& _4 j;; Create num-cars of turtles if there are enough road patches for one turtle to/ P& W( t* y" O" L: S, k- l: D8 b3 a
;; be created per road patch. Set up the plots.; h2 U* F5 L0 e2 w1 C
to setup
9 G# u7 U5 d; B7 |/ ?  ca
- B! ?) Y6 A) k7 Z: j  setup-globals2 a, S$ [" Q/ ^2 g' `
" k% q2 A: k0 U! Q* b! y; }
  ;; First we ask the patches to draw themselves and set up a few variables9 t1 b' n+ R2 \9 W# f* ^
  setup-patches+ x6 y! L3 |! e$ q- u0 @
  make-current one-of intersections7 W( F7 b& K6 H% x
  label-current
  z& [6 o' M6 h2 r
1 ~4 o5 R% O+ B% b  set-default-shape turtles "car"' c, K/ _. [! G4 U
9 a5 G! i% X& }
  if (num-cars > count roads)
" l" L5 I7 R) g- E: s7 C  [
7 e7 p' F% T0 H" \* B2 y4 H, f    user-message (word "There are too many cars for the amount of "" b5 ^+ u; O# k. n& O/ P+ N
                       "road.  Either increase the amount of roads "
; t$ ]1 P9 k9 J+ e/ {8 D                       "by increasing the GRID-SIZE-X or "
! d) g. P8 _" u  L# S                       "GRID-SIZE-Y sliders, or decrease the "' r8 o/ z# ?" E( K4 ^# I; z
                       "number of cars by lowering the NUMBER slider.\n"9 s5 D' \6 o# M+ `
                       "The setup has stopped.")
3 K" ^3 n0 z1 [" ]. Y; n4 w1 s5 D    stop8 U# _& ], z5 p3 ?5 b' c- g
  ]' o: F+ _; ]! Y) w' K- ~. T
. Q- ?: l* y3 j$ ~3 M: s* D
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 `' b% u1 L8 R  n* ]* i* F
  crt num-cars: \3 u/ m0 |( T" y  M4 F
  [
0 r6 `/ j% Z( i* h# e    setup-cars
+ Z% _4 ~+ `9 x7 [0 h    set-car-color
: Q$ l* e0 t% e- y' G    record-data! d9 Z5 t/ c: ]' K6 D8 Y
  ]2 {' `3 H8 }3 I

. ]3 F5 H  a9 d. q  ;; give the turtles an initial speed
+ N7 Q9 r) o" F# Q, c) y& i* \8 i  ask turtles [ set-car-speed ]: i) F* Q2 U6 ~: ?( u; T

! {4 g, G2 U0 ?" d' C  reset-ticks
: X, I' L# b2 r! c2 y- ?) Y# `* f0 Dend
( \& ]7 P# i6 C+ h% ]/ y8 g: p4 [; P1 [) }! f" t- [
;; Initialize the global variables to appropriate values
2 y$ T  N. v; v; h4 ^& Y' f/ Z; \! X9 }$ lto setup-globals' H0 n* B: q3 \3 B$ {4 ?, G- ?) D: V
  set current-light nobody ;; just for now, since there are no lights yet
$ N0 L# o% N! F" M% }  set phase 0
& q" P, T+ B' u2 O: o  set num-cars-stopped 03 E5 I% p( k4 M, N
  set grid-x-inc world-width / grid-size-x
% W5 ?2 y0 ]+ Z" l- _1 j, ?  set grid-y-inc world-height / grid-size-y' i1 Y. S; C. ^# A' ?4 l8 b4 i
. v% \! u5 Q- _6 }6 d
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, q9 G  d" m8 ~$ P, t5 n/ H; w( d2 `
  set acceleration 0.099
$ H. x# [0 b' g2 Aend
- I+ r$ L6 f! S8 @4 J# H- |) K4 z) J+ n* `
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 x! e  W. F/ y5 T6 J6 I1 L; X! n
;; and initialize the traffic lights to one setting% `( x( B, O; ]- W6 n4 H/ \
to setup-patches2 Q7 t8 C# |  j2 x" ~! R  h% }
  ;; initialize the patch-owned variables and color the patches to a base-color
$ Z- b4 d, r& f! _1 a  ask patches4 i. E% V  o4 d' u' P
  [8 E$ E2 }& T* Y& {1 C4 s
    set intersection? false
3 c4 g# v/ a( b2 u( k5 _    set auto? false
0 O. S( [, a# K6 h- ]    set green-light-up? true0 b  j; |6 F: c
    set my-row -1
% c. @* Y! i' S2 X1 L    set my-column -1
  Y8 L0 o2 M7 I+ T& a6 y: N: X    set my-phase -1
" ?. p( J0 C0 Y# m6 o    set pcolor brown + 3
  b, c7 I7 R* R  ]
: `5 h; }+ v/ U* g2 ?$ N7 C- E7 G. t* l
  ;; initialize the global variables that hold patch agentsets' }4 v2 A  }" z: P0 {/ v4 T
  set roads patches with1 u4 }- \4 A- O) T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& y) b! G+ b* W/ c" b" J% G# x/ R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' I) V" ^4 W' T& O7 Q; ~+ \4 [7 c
  set intersections roads with
7 L! H3 b: H$ G, f( [. g$ D* S% k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. w7 Q3 A4 d+ \  i% d  J5 @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) X% Z+ h( ?+ R$ n1 J9 @! Z/ m- K
  ask roads [ set pcolor white ]' s/ o5 H2 j7 r1 u, D3 [
    setup-intersections
6 ^! m  b! _+ s( P0 P4 V- yend
0 M9 O4 W+ w! V8 r( ?% N8 r其中定义道路的句子,如下所示,是什么意思啊?5 K3 j( e% P: J$ r
set roads patches with
3 @* C  p9 ?# w- [5 }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 ^. I0 ^9 |7 z( n8 j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" V5 J9 Q/ p* J7 ?& U" `; R谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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