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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' D9 a7 s6 L& T1 K8 Anetlogo自带的social science--traffic grid这一例子当中,4 W: M( Q: U2 i$ \0 A! o  X
globals6 e# c7 x% ]* V2 H% p, V7 t+ ^
[
' V. ~& C1 r1 d  grid-x-inc               ;; the amount of patches in between two roads in the x direction, u' e" V8 u3 E+ o) S6 O
  grid-y-inc               ;; the amount of patches in between two roads in the y direction: S5 m& G% \3 X; n0 a$ C
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 g$ \- s1 N  m                           ;; it is to accelerate or decelerate
- u5 _0 S% d: I1 `8 Q/ Y+ g  phase                    ;; keeps track of the phase
( ?6 t+ h4 p8 g/ k7 w& P0 r; u# v  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# {% X3 d% F) [6 e
  current-light            ;; the currently selected light1 |: X3 ^3 S1 w9 o7 R6 [$ z

" p; p0 t4 o- t+ a  C5 w  ;; patch agentsets/ E2 ^: |( B8 s  Z9 [4 m$ W
  intersections ;; agentset containing the patches that are intersections
! \5 l3 J3 }3 f" a$ E! S  roads         ;; agentset containing the patches that are roads6 I& L! b9 E  e# I0 q6 i
]
9 |) x$ W8 n, n8 I+ ]( U/ v" u0 J, O( i8 B
turtles-own
0 _& N; `  g% N3 p/ O, ][
+ A2 ~: n% @: \/ ?( {* C' y: I/ |" c  speed     ;; the speed of the turtle% \& l8 ^& E8 _& t# {
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 ?( x# l5 T; ^1 m
  wait-time ;; the amount of time since the last time a turtle has moved
1 k, \; Z; s* Y2 F]* H6 h7 w& O$ K

  y" t! E. i; R7 \) epatches-own
& C+ b% F* s! a0 u( ?[2 U0 A. G; t0 a1 [* H
  intersection?   ;; true if the patch is at the intersection of two roads
" Y: [% S- R* w" j  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 O; e: a) H; T2 a4 H
                  ;; false for a non-intersection patches.2 i" k. d7 B8 Y* c% c' W8 D4 C
  my-row          ;; the row of the intersection counting from the upper left corner of the
) L- b6 t7 J/ X7 @; M/ t2 Q3 O6 f1 G                  ;; world.  -1 for non-intersection patches.( d5 }5 w! V( Q# P9 H8 e
  my-column       ;; the column of the intersection counting from the upper left corner of the
3 L7 ]1 k. A# q0 c! t: ?% C1 x                  ;; world.  -1 for non-intersection patches.
5 B' D" w4 l) D% l- E6 _) x  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ h$ [/ B# Y3 Y9 t  Q  auto?           ;; whether or not this intersection will switch automatically.& v2 \, G) d) q% [# M3 R5 G+ ]
                  ;; false for non-intersection patches.
" p1 }  U4 r4 w]
5 z  Z* Y# d3 x: g1 ^1 t3 \7 e" t) y8 |0 d8 N& r9 B

2 J' {6 w7 S! ^- P;;;;;;;;;;;;;;;;;;;;;;0 t  b9 k. i! [9 [  v0 b
;; Setup Procedures ;;4 b7 z: @4 n* \$ {/ |
;;;;;;;;;;;;;;;;;;;;;;
/ Y; S6 w' L# ~0 H" i, b4 s3 h& o9 ]
;; Initialize the display by giving the global and patch variables initial values.$ z+ Y6 e% N6 D! }
;; Create num-cars of turtles if there are enough road patches for one turtle to, ?: @$ _: B% ?: k8 `& s
;; be created per road patch. Set up the plots.
4 i1 m' {3 \' A  |. `to setup$ \( L. C, j# h* g
  ca: Y- b9 X& w6 D. |% H  i
  setup-globals" D$ m6 A1 W( }0 k& L8 ?0 Y# R

6 a, {: o1 ~, p2 T/ u& @% E8 B  ;; First we ask the patches to draw themselves and set up a few variables) K) m" v+ R6 Z
  setup-patches0 F$ D3 p  W( M0 v4 t6 F
  make-current one-of intersections
9 Y. t+ |* r% }) c  label-current
* q4 M; n  b' ~" Y& p5 b# h$ U* g
4 B$ j1 }0 j% L2 L  set-default-shape turtles "car"
+ q. i+ W4 {- x# \- d! N
9 E0 l/ M) P. ^# k5 c  if (num-cars > count roads)
; @3 R0 m4 Q, Y, C  [
$ B0 Y8 }; X, z; x5 U3 U; W    user-message (word "There are too many cars for the amount of "# r' f; \% p8 r
                       "road.  Either increase the amount of roads "
# B1 o# `" N; J8 `& h) x3 s                       "by increasing the GRID-SIZE-X or "
$ ]7 B" i: @' I4 _, P% J8 V0 k                       "GRID-SIZE-Y sliders, or decrease the "
, \+ s7 q6 F4 L" p; }                       "number of cars by lowering the NUMBER slider.\n"
# }7 \" q5 K. R9 p- Z1 M                       "The setup has stopped.")2 h! T* `* R/ j- b3 a- k
    stop! |5 I; j* M7 Z$ |8 N; S
  ]
. e- r7 w& n- a1 @" p2 B' ^: n7 E) r: y0 ]* y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color9 [4 M0 I& F( f( K# d* x! I
  crt num-cars
# l! f* s- ]. ], R  [
* C6 s' ?% _2 I5 b+ @) q    setup-cars
4 H- W" j$ [& y- P- m, ]+ Z; z    set-car-color, H# i9 f! x# F
    record-data$ p% f. b* A. \) B4 q5 D
  ]- D+ K  S  V. P2 l' `

8 o+ e: h) m) M: `' Q! |  ;; give the turtles an initial speed' f. q- w; F3 r% x% e# D
  ask turtles [ set-car-speed ]
3 J- M: R) O% k/ ^  M$ d
. m! ^% g- i4 P( M, L0 @  reset-ticks1 @- O# j7 \) ?; g0 U% f
end2 C" f0 o2 c/ C( r0 d' E" [  D
3 a1 U: H: U4 r0 d0 j' r) @/ s
;; Initialize the global variables to appropriate values
5 s$ m* u4 I# u% vto setup-globals5 Y9 b# n' d+ D
  set current-light nobody ;; just for now, since there are no lights yet
& S9 \: q( X3 X! d; d4 g/ j2 o/ g  set phase 0( b/ S1 b7 c, q- @# a" N' V
  set num-cars-stopped 0' C, [; h% [6 ~7 W9 N: F. P
  set grid-x-inc world-width / grid-size-x/ Y8 i: i/ A0 A) W
  set grid-y-inc world-height / grid-size-y
+ F: O. |& g( {+ K% g
. }7 _# ]8 g1 W  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 |% M0 d3 ~$ H+ }, O  set acceleration 0.099
; U: t' ]% v, `2 k' a5 cend0 Y( S' S3 R5 E: v' y' ?6 x- v

1 \6 ~2 D4 I, C# N# C& j;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* G/ Q. N* ~  e9 J: Y9 l/ |" q( ^
;; and initialize the traffic lights to one setting
* g( g% @6 n& O5 F# dto setup-patches, _6 _2 ^, l# T, m9 C; R
  ;; initialize the patch-owned variables and color the patches to a base-color% ^* C* P; `* _2 r% S3 }. i
  ask patches
' D5 z. V! D! x4 e  [+ Y% M  a0 d' x1 M! z
    set intersection? false8 D  {% ]& P; v
    set auto? false
2 T. `  H$ ]6 N* T1 D( M    set green-light-up? true
6 ~: b) c5 p4 J4 X  m9 `    set my-row -1
0 I6 t6 v# W/ g1 F5 X    set my-column -1
( O% ^3 Q/ I% H) ]$ n# M: l    set my-phase -1
; D! S' C- M; X: [, V2 x, p    set pcolor brown + 3
$ x* `% z) M7 }( j( K# e  ]: d* Q# C0 E6 G$ o  \

: Q- ?4 l( I! T8 q2 B  ;; initialize the global variables that hold patch agentsets  p7 l) M! f" L+ ~0 z% e# z* r1 ~
  set roads patches with- X: i6 o0 g) L8 ], l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* ]2 f, p  A# D- N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], ^+ C, B/ P( K! Z9 l5 }: a% w
  set intersections roads with& U: M, h1 m1 L+ c" P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, H. F9 e3 s7 m6 x7 s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ x. V% k/ z( `
  h* R; W  E& b  q+ c: J+ g
  ask roads [ set pcolor white ]
0 d$ {8 O3 M& h2 U" N( N/ h    setup-intersections( O5 V% C% [9 G8 ^$ h5 \1 ?
end
: l. k- H) B7 O; k其中定义道路的句子,如下所示,是什么意思啊?  F1 W; Y: h7 `
set roads patches with
4 }5 j8 M; p, d3 e, U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ l' X0 L9 C) R4 v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. J: p+ k; @; h, s谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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