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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. v9 S0 A+ `% u9 u3 e4 w) E3 onetlogo自带的social science--traffic grid这一例子当中,
) i  ?  z; ^7 C4 F4 M! e( T% |  Pglobals
/ E* K9 x" @( v- `8 f& ][
# i+ g$ s; T" C5 B- u  d! K  grid-x-inc               ;; the amount of patches in between two roads in the x direction; C: S7 R8 g8 R; k9 _' e( p
  grid-y-inc               ;; the amount of patches in between two roads in the y direction. V& h' i7 [, a* E5 a! U* d
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 j6 k9 L  Q; R                           ;; it is to accelerate or decelerate
& g! S7 Z2 i. \2 i3 Y  phase                    ;; keeps track of the phase
/ Q: i# a; \+ g* t  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' v7 ], X( [& l1 V4 b& s  current-light            ;; the currently selected light
7 `. B) V; O0 n& k" Y( U$ `
3 u& c$ ]. P0 F" [1 Q5 E  ;; patch agentsets
3 H1 m/ N, G7 F& w  H, J# x  intersections ;; agentset containing the patches that are intersections4 H8 h0 G3 ~- L# V
  roads         ;; agentset containing the patches that are roads
6 f: Q  f2 ~& g1 Z6 }3 V]
0 v. `' J- M/ d# ^8 p
2 s! d5 p# o6 hturtles-own0 U; t! N* l6 V7 D7 }7 [
[3 V0 Z4 k/ v' R9 J' R/ }
  speed     ;; the speed of the turtle
+ R; \* n/ v: d  R: o, e  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) }* \- m! p7 J$ N* V
  wait-time ;; the amount of time since the last time a turtle has moved
. h/ Z9 N* |3 \* \5 [' m0 g]
6 x. Y, ]2 e" P& [2 U/ C1 A, b$ p1 N% u' e4 S$ q
patches-own
9 V4 Q8 H# f# }0 o[
4 E3 B5 V7 u& N: l6 _  intersection?   ;; true if the patch is at the intersection of two roads
) p3 k1 M3 W1 D' s; p. C( [) Z, l  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ b5 ~7 o" {1 I- Q; z8 W
                  ;; false for a non-intersection patches.  m% ]: g2 l5 M( b) f" \
  my-row          ;; the row of the intersection counting from the upper left corner of the
$ \& d9 o' U9 `! F                  ;; world.  -1 for non-intersection patches.
! y. o0 G2 Q8 a0 O. X! ?4 C  my-column       ;; the column of the intersection counting from the upper left corner of the3 M# p, ^! K* O! F
                  ;; world.  -1 for non-intersection patches.
( {6 |; u8 C5 v7 `6 `4 y( v% k  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: r" r# V  E  L5 M/ [( h( |4 f
  auto?           ;; whether or not this intersection will switch automatically.
+ K1 @$ ^' l2 g8 J! Y8 J5 o4 g                  ;; false for non-intersection patches.
" I% X/ \% ^( c1 }7 i2 n( n  Q& F]+ Q/ y; O* h9 A* o4 }; C8 D

7 F, I$ S) x: h* l- u" p- m2 q& ~" F  l$ l
;;;;;;;;;;;;;;;;;;;;;;6 e. n4 x) o9 f+ @( j: I5 f) z# X$ Q3 N
;; Setup Procedures ;;) L4 U0 s+ p! `: r6 [4 ]: R
;;;;;;;;;;;;;;;;;;;;;;
8 ]3 z9 y0 L8 q0 T
. r/ g; t9 d# @: A3 t;; Initialize the display by giving the global and patch variables initial values.
5 m0 W# c& ^# i/ |;; Create num-cars of turtles if there are enough road patches for one turtle to' W* W3 X9 u3 L! Y7 E, g
;; be created per road patch. Set up the plots.
& n& x" D" X6 q0 A9 s0 c5 yto setup9 _) E9 g/ f2 F
  ca
- [! C7 u* D' e0 J# c  setup-globals$ X8 L6 V! S; _8 s3 g. ^

, G$ D7 H" S( h6 X& S  ;; First we ask the patches to draw themselves and set up a few variables- @6 A9 n: A: C& W4 _/ p+ ^- [0 F
  setup-patches
& k& r# y$ j, k$ m; s  make-current one-of intersections
. e/ U9 a3 G. s  label-current9 z# o  a' u2 i4 Z  _, B

8 V0 \; g, V* j; H$ f* _$ ?  set-default-shape turtles "car"' D  ~1 T- \" a/ F3 S& \
# T: B! |% C% v9 j1 t$ ?% B: e; p$ b
  if (num-cars > count roads)8 E/ o5 A) K+ |, c# R4 V
  [
) ^8 U8 g/ O1 w8 O1 Z/ U( s% R$ Z6 M    user-message (word "There are too many cars for the amount of "
3 p; u3 I2 Q( b# H- U, o% e1 W9 m                       "road.  Either increase the amount of roads "
4 a, V0 o$ D/ {- b" _/ B: |6 ^) x                       "by increasing the GRID-SIZE-X or "
" y+ a( N* r6 Z2 z                       "GRID-SIZE-Y sliders, or decrease the "6 G1 r) O, e! e  I4 p
                       "number of cars by lowering the NUMBER slider.\n"
# C% Y* c) w/ \+ ]: h  z                       "The setup has stopped.")
9 R$ }* n, R6 D, v5 q) R9 I/ H" [    stop
* n4 o9 X9 s+ |! G) ~+ U  ]
* v* g  [  t  J& P# p# W6 m: T5 U7 c* Z. b
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* M2 W; I" ~+ ?0 z2 V4 o+ s; m
  crt num-cars8 j  r. {. \" f2 i, @
  [3 F+ K5 @* a3 B: p
    setup-cars! l1 r0 ^' c( K! F2 R
    set-car-color
2 V& R6 X; t2 n0 `    record-data- Z2 s+ s5 I( i4 w6 o) @7 @9 Y
  ]$ Q# |$ P. G8 E0 T7 h, v
$ L" w! _; d# q2 `, e  ]) Z
  ;; give the turtles an initial speed& {0 z/ G! R& U& V! m7 {
  ask turtles [ set-car-speed ]9 G: B: a( t/ ^! H# m" f

) |% C( b5 o" C1 o. Y/ {  reset-ticks$ U; p4 V, R- [
end% d8 U+ q0 o  w8 V* e. C

% C8 |3 V# ^1 F' h;; Initialize the global variables to appropriate values
1 m: P, Y' ~$ b( ^! X: oto setup-globals
6 N. ~: |% ?; ?/ M  set current-light nobody ;; just for now, since there are no lights yet4 O1 W/ v# B9 c: |3 G8 |
  set phase 0
1 K$ M" `3 q& {  set num-cars-stopped 0; ]/ H+ b  S6 F% i9 S
  set grid-x-inc world-width / grid-size-x
* k$ R7 k$ c7 N1 j( D: d  l2 ^3 }1 D+ ^) u  set grid-y-inc world-height / grid-size-y
8 a* \- _: E6 o% o; J- e# T% P2 M5 v
% ?, ^: @# Z$ b) C0 d3 `8 |2 y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) e9 Q# E, q$ d1 y6 n
  set acceleration 0.099( \! L! q. p! b5 q: _
end
5 }6 Q& H  t, S$ c0 S7 J2 `# L0 x7 r3 X
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 G) h: d( G7 y9 M6 j8 F
;; and initialize the traffic lights to one setting
9 T  L% X: u# A+ a- O8 P6 {4 nto setup-patches: N* ]7 I# Z% Y# N- S
  ;; initialize the patch-owned variables and color the patches to a base-color
  \* v0 S+ N; q+ u7 X% v% Q  ask patches
& h, e0 I7 W3 n5 E8 }0 J" z: _  [" S; `7 L/ n/ `+ x2 Z+ x; h. r
    set intersection? false
; Z$ R: e2 S/ d: |2 e    set auto? false
! k6 D  H5 W! n7 f    set green-light-up? true, ^6 v; E+ H3 w. s2 I
    set my-row -1
" [& Y/ G. g& Y, P- v% L& M- K! o0 {) U    set my-column -1
# p1 Q$ a. e- P: S/ g7 x    set my-phase -11 `$ O  y& h) f) Y3 }* F4 v/ N% o: d
    set pcolor brown + 37 Y5 L& F! E8 Z- C: |: R# B
  ]( _, ]9 i+ r9 `- k& }; v' @
9 G% n4 c* a9 Z$ j
  ;; initialize the global variables that hold patch agentsets/ d2 b1 d+ Q- S. @' l8 x; J
  set roads patches with
$ Z: V$ }$ ^$ R% X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ A0 A) C! S: p1 n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 z9 R; m( H- H5 {! _% b
  set intersections roads with
9 n; b' N( ~0 f& T! S9 B, n3 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 d* U* l7 \; V. G1 g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  I# a+ a9 ]5 a6 ]3 {) K* H" v/ x% |8 M# W9 K9 H( |
  ask roads [ set pcolor white ]+ M. v7 k# w" a; }
    setup-intersections
0 {% R1 }& Y6 ^8 l9 f$ rend
5 t4 Q* C, d2 w1 H, E; {; u8 b其中定义道路的句子,如下所示,是什么意思啊?) i, o& E4 Z# a
set roads patches with
/ {) X4 @# C$ l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 h0 _# \- f$ U9 d5 R6 u" J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 Y# y( ?& U1 K7 P, ]: ^& Y% M2 R谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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