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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 n/ `3 J9 Z; z" m/ A5 u& P3 ~netlogo自带的social science--traffic grid这一例子当中,9 n" {; \/ J" B( G. I! Z
globals
! [1 j5 z# g" W( b0 O[
9 G& L2 Z0 J- u: o$ @; ?4 Q% s& P7 |  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 Q9 t4 y' N1 x0 y9 b6 U
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 r. ]2 Z- P1 b! W) ?  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 ^7 ?- M$ w% t# g, d, f2 H
                           ;; it is to accelerate or decelerate
# I5 @1 ]+ P4 R0 Y  phase                    ;; keeps track of the phase
$ l4 f  B! |5 d, G7 r/ h( O3 W  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
% T! Y" w# L) S  f/ H. U  current-light            ;; the currently selected light
8 z& R1 S# [- k/ D* o; z# w6 L0 @, o" n7 `5 ~0 R9 }+ H
  ;; patch agentsets& N( X( Q  s# r# M  r. o
  intersections ;; agentset containing the patches that are intersections( B. v+ a6 j9 r1 T2 L
  roads         ;; agentset containing the patches that are roads* \6 J, f& v+ F( @2 s; S9 _( `
]
) `3 d+ ^- u6 l: k( r
1 S- D& @$ W: u: rturtles-own
% ]! a3 G7 Z$ Y. z[3 D& y" ?8 v0 H/ H# [9 d
  speed     ;; the speed of the turtle6 v) T& n& k( ?! Y  O  A
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ v$ ?0 }, L4 E7 D! ~
  wait-time ;; the amount of time since the last time a turtle has moved
  y% B" W: N( S]
8 V/ o* O: A6 ]& O( B& E
- `- z/ [2 p, ^4 I  u3 Zpatches-own9 w4 A4 X' P0 \9 M: R8 A7 O; j
[, t8 P2 V2 z/ i0 Q7 C8 r' m
  intersection?   ;; true if the patch is at the intersection of two roads
4 [5 a  p  }* L1 m) J% D5 ?  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' J# \% o2 m& i8 e$ ]6 j5 ^% c/ w9 }                  ;; false for a non-intersection patches.  F4 y, S" c  J! @: A; p0 W# R
  my-row          ;; the row of the intersection counting from the upper left corner of the
( D4 D# Y7 I; x  r+ c3 V                  ;; world.  -1 for non-intersection patches.0 V/ P2 {  A8 U1 [* l4 _
  my-column       ;; the column of the intersection counting from the upper left corner of the4 {# \; B/ Z9 [5 V& C! o
                  ;; world.  -1 for non-intersection patches.
5 Z2 j/ T+ i( M- i) P" c  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* C2 D8 }# Q  w/ c
  auto?           ;; whether or not this intersection will switch automatically.: C. @& ?+ v3 d, e, q
                  ;; false for non-intersection patches.
* \# a5 k% w% j$ h3 y: A]6 z* i- l: \, a
+ \, \# Q& ]7 S( G. f( G4 D/ X
! X8 Y$ X) g2 Z
;;;;;;;;;;;;;;;;;;;;;;4 t# B5 P! K7 A4 p5 ~* H8 g
;; Setup Procedures ;;) M" \1 g7 o6 p
;;;;;;;;;;;;;;;;;;;;;;
) J9 v" f* p0 z2 D+ W; F1 C+ G4 T; P7 d# i, b; H
;; Initialize the display by giving the global and patch variables initial values.
9 x2 U+ m2 l% T;; Create num-cars of turtles if there are enough road patches for one turtle to! P) k( S# a( n% X
;; be created per road patch. Set up the plots.8 F2 \1 y% {6 b5 J& o- s2 |9 Q
to setup* S+ A: z; B8 e$ _# |
  ca
) e+ O$ a/ |- Y  setup-globals
9 w" _+ R) M, k" T7 m- ~' ?$ c6 A4 Z0 f& X7 n3 y8 H
  ;; First we ask the patches to draw themselves and set up a few variables4 M" w. z- t3 k, V7 N3 z4 N  X
  setup-patches7 y& Z' c" w$ b0 `2 H; J/ z& }
  make-current one-of intersections9 d: V8 Y' G8 V% q
  label-current
) r" j' h; X' i  r8 \7 k  V1 F  \" b  Z3 f( \
  set-default-shape turtles "car"
; ^. `1 z, N1 [# e0 }! Q0 h& ]4 U% T: s
  if (num-cars > count roads)
& I# b2 y( a' T# E  [
  p" U2 Y0 {- D* y. J    user-message (word "There are too many cars for the amount of "
; ^6 h( s5 w3 [- E( [                       "road.  Either increase the amount of roads ". o7 n: p+ [( E  z' d% W  ?
                       "by increasing the GRID-SIZE-X or "8 Z9 O5 |8 Z, c1 K1 J) d
                       "GRID-SIZE-Y sliders, or decrease the "0 [( b& u2 S+ @0 S$ T  `3 B) x9 H
                       "number of cars by lowering the NUMBER slider.\n"" J  a$ s1 i; o+ W7 e
                       "The setup has stopped."); j4 M' \$ e! ~% d4 a6 x
    stop
3 [) o. }; N8 q  ]( m+ Z9 j: R  l% U% [  v3 }& @- B! |
/ j1 {5 V) r/ K; p
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# B' S/ @# x9 z1 J
  crt num-cars
/ S, R9 B- N, y  q  [! s" m* H, f$ Z
    setup-cars
* R6 v& b" O! I8 ~2 U. n( C4 L    set-car-color3 E! u; {" B( z) m. W. `
    record-data: z. W! l# S" m/ `$ v8 N3 Q$ d
  ]
$ q8 t2 W+ Z9 T/ }# t
- x' N8 e5 a( u& C# D  ;; give the turtles an initial speed
; O4 M' u) s+ A  ask turtles [ set-car-speed ]
) k- z" A. K; E3 W  h9 K& P
  ]' d0 m  w9 b  reset-ticks' f) W3 G! c, c" ]2 U* t0 R
end' Q4 F6 x) z5 l2 q5 X, E  Y
4 g6 Z- B9 [1 y! f  g! I
;; Initialize the global variables to appropriate values: i( Q+ B* q; Z- V+ v
to setup-globals% C5 T" g# d+ G* M: i% L
  set current-light nobody ;; just for now, since there are no lights yet
! E7 z4 B* B% {) |  set phase 0
+ l% q  D7 x, M# u* v0 S  set num-cars-stopped 0; Q; c$ o5 U/ I* ~2 h, V7 c
  set grid-x-inc world-width / grid-size-x
6 k1 z  q/ d3 U, ^$ C& p* {/ i) e  set grid-y-inc world-height / grid-size-y
2 i) g% D- d; ?9 U' [
1 P- M' _3 T+ ?( T1 I  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, S, C3 W* ^" g+ u6 M  set acceleration 0.099/ b; O1 E3 k1 R- z: T! i1 w& J
end. j0 E, s  d* v) B+ R
3 a- m( g: e. r' ~9 \# |
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 A6 `4 y7 F; G# k" E) n7 D6 `
;; and initialize the traffic lights to one setting
3 j) N* V" y8 Z: i. y9 Qto setup-patches
( }' ?" f: m4 v$ D7 O  \  ;; initialize the patch-owned variables and color the patches to a base-color) d) [" x$ A6 [2 l* p2 J
  ask patches
9 b7 ~2 L. w1 \  [
* N/ C/ `9 D) M: q$ ?    set intersection? false
1 Y7 E0 ?2 P/ p, r- l3 }    set auto? false% d8 z, J0 e9 c
    set green-light-up? true: i2 [0 Z6 o: ?7 [: r
    set my-row -1" l: B7 ^# e: i# V% T( }( s
    set my-column -1
7 k. b6 }% W4 p0 x& E/ P. D4 f- [0 j    set my-phase -1
5 b/ c1 u1 b% k, o6 d3 f    set pcolor brown + 3
3 W4 G- U, h1 P  F5 Z; }$ R/ G% O  ]# t  e5 H# g, A: g$ n, u/ G5 w
3 |8 {; o% i# d# s! P
  ;; initialize the global variables that hold patch agentsets
8 Q6 T1 ~: C. t: ~4 y5 d  set roads patches with
# ~$ ], C0 s# |+ V2 c5 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* o6 X. F$ e0 m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. ]5 Z$ g( t5 i0 e  \  set intersections roads with
- G8 l) E3 H$ h' o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 t/ E9 U; B! d3 K, _1 P  |4 Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 z8 Q  \8 x( A. }, k* ?' s8 ^* j; }
  ask roads [ set pcolor white ]) y! O9 a8 X2 @
    setup-intersections
4 M/ c2 r" Q8 u& B4 ~- b' j: }3 yend. u. n# s0 ?9 E
其中定义道路的句子,如下所示,是什么意思啊?6 [  n5 f: y4 `7 W
set roads patches with! ^8 _6 @% ]6 w1 ?( _7 U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 F& W2 r8 Y; P" o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 i, I" Q9 t8 i& x: U! |谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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