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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。* U- g$ S' l( Y( X- u
netlogo自带的social science--traffic grid这一例子当中,
: I) L8 z8 c6 Dglobals
  {* d5 R# S0 g) O  M" ^; f$ W6 s[( ^* n& Z3 w" O3 |6 V& m
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 X+ U9 C$ h4 I5 [1 h, n0 F  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: r% n( r2 c; `8 Z: Q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% H; ?# A; e# x3 I" a2 j# r( Z% _
                           ;; it is to accelerate or decelerate
* t5 d4 M$ `- q- ~  phase                    ;; keeps track of the phase
" L3 ]% T- i! u/ p0 ]; j- z2 Z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 S4 g9 [% b; F+ G) j  current-light            ;; the currently selected light7 N; N0 U/ ^0 c( i
2 V! y1 ^/ h' q
  ;; patch agentsets
: z3 Z8 K, B9 f  intersections ;; agentset containing the patches that are intersections
; Y9 k! z& T" t2 r! g* N/ c* k  roads         ;; agentset containing the patches that are roads. Z6 W& ~* C: b" Y" z) O8 y
]
: p; ]7 a/ i3 y1 C
9 M! _. x9 A8 t1 V) d' w6 g. lturtles-own
: E7 }; E+ _5 J[9 ]9 v; N" y6 N$ j9 P! E7 `3 _
  speed     ;; the speed of the turtle- l  e" [# f6 B8 ]% s; @
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right! Q& H2 T/ T9 `# Z* H
  wait-time ;; the amount of time since the last time a turtle has moved' W+ `8 r/ E/ x, h
]
% `' k9 l) P) w% A# N' g2 Q# Y# E6 ?; c1 i1 s2 P
patches-own; l5 r- R4 H, R, P* d+ i
[
. a3 c2 d1 H) L2 _& C+ X# C  intersection?   ;; true if the patch is at the intersection of two roads
( y* y6 \- V8 Y* P; b  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 T* i1 N5 K" ]  P                  ;; false for a non-intersection patches.6 U6 j$ O* |. d6 n# q
  my-row          ;; the row of the intersection counting from the upper left corner of the4 A4 `, g; d* U
                  ;; world.  -1 for non-intersection patches.2 k; E' [8 G# ?! S. W1 P
  my-column       ;; the column of the intersection counting from the upper left corner of the1 ]" r3 P- f: _3 `! |% i
                  ;; world.  -1 for non-intersection patches.8 T2 e, F- I; O: X* |
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ }& Z# }2 I% k+ T) z  auto?           ;; whether or not this intersection will switch automatically.
: t# Y4 v! g0 C+ W                  ;; false for non-intersection patches.
! k# I0 L# A0 g0 D8 ?; d]
1 Q- G! c4 K9 \! e! Q& _, ~5 k% G& S' ^; E* R" U- Z( k
9 r( Q& x; D) Z7 {8 b& K
;;;;;;;;;;;;;;;;;;;;;;
5 m( |5 l6 ~$ `5 T: J;; Setup Procedures ;;
5 N* j- Z8 x0 M  j6 a- c7 |3 I$ T;;;;;;;;;;;;;;;;;;;;;;
/ ~& d/ z% F2 I" Q% I. U/ E: Z& T# y8 _% |6 f
;; Initialize the display by giving the global and patch variables initial values.
' a$ C" `: t! S* z* V0 d) X3 F;; Create num-cars of turtles if there are enough road patches for one turtle to
2 q( \  E- f! |- G- B/ [+ z;; be created per road patch. Set up the plots.3 V3 f2 K7 n% e1 A
to setup
/ H: O7 O( u: a) o' ^# [5 C  ca
; h  A! U& A  R5 V9 Z$ X  setup-globals! n& J; C# j+ q
9 h& `0 M- o; j; L( }5 I) `
  ;; First we ask the patches to draw themselves and set up a few variables
$ M4 t* Y+ r( r# s% h) q+ y  setup-patches, g( {3 }+ f+ p! D6 k$ }7 b
  make-current one-of intersections
- d1 G+ _* @" g  label-current7 |4 w( l" a+ r9 r3 Y/ ]- Y* s0 ^0 C7 a
6 e  U  w5 |3 c; x- L+ K( ~+ N
  set-default-shape turtles "car"! S( u) v3 R: S/ m0 N
& L6 D- r$ T. n! F( z# b
  if (num-cars > count roads)0 e6 }  D% V; E. {  H* I
  [4 [& y& j: ?3 ]. v+ C' ?* |
    user-message (word "There are too many cars for the amount of "
% V6 z: h) l: }                       "road.  Either increase the amount of roads "2 K: L2 X5 Y  F8 f7 ^' s
                       "by increasing the GRID-SIZE-X or "! K' i2 X9 b. A6 b9 _- b% `5 ]
                       "GRID-SIZE-Y sliders, or decrease the "
! u$ @: H7 b" D                       "number of cars by lowering the NUMBER slider.\n"
" \/ b% O2 `& j2 I- R3 Z# y                       "The setup has stopped.")
: @8 @: M8 d% }( \/ I1 S% S% _    stop
8 g0 [1 z* A. t+ @6 z% D  ]
5 _1 k* E3 l+ s2 y; E
4 t# O+ d, w0 k) ~5 ?0 r  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 a8 e. a# G- m. r: W  crt num-cars
9 h! R* }- t$ n  j2 Q6 h  [
- @" z6 a+ y, S5 F$ [) R    setup-cars! n1 P2 S5 S# n! q: n/ @) T
    set-car-color, f8 R4 u% o. v$ c: C* w
    record-data, a3 x: g7 w! q1 F; j
  ]3 u1 q9 H9 n+ G  Z3 S

; f' O  O5 Q, M' \5 W# P; b! G  ;; give the turtles an initial speed
+ Z+ f( k! N5 H% m  s9 b! I& |4 ~  ask turtles [ set-car-speed ]# X1 r  u& h8 F

8 Z7 a, @7 ?4 p$ c- u% X. j; o! v% h6 [7 |  reset-ticks& v- Q& m/ q& p# ?1 ^' i4 B
end3 N& t5 S9 S% g$ G# F- u

# _" L# j  R) {3 F4 t1 Y; w6 K;; Initialize the global variables to appropriate values
; `9 G) @' a- m# mto setup-globals
1 r" K& u; o) {: I" _. z2 O0 S. X  set current-light nobody ;; just for now, since there are no lights yet
8 S5 q- f/ N. A  I* h/ ~  set phase 0
5 a, Z+ B+ G" P! \7 n  set num-cars-stopped 0% x/ ~$ g2 J4 H0 l  @, G7 K( Y$ v
  set grid-x-inc world-width / grid-size-x
  F4 w3 A9 V8 o/ p  set grid-y-inc world-height / grid-size-y- |$ H, z5 }4 d' |% u

  k, ]- X" F* U2 ]) D. I) ?% a4 m; u  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! T2 o% F! P! v4 X6 m
  set acceleration 0.099; s! A  L4 g6 o
end
" a0 W& v' U6 K9 a, A
7 C: @0 u1 o+ G7 I;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# d1 U/ H! R4 @( B! a
;; and initialize the traffic lights to one setting
/ ^- `) C. M4 D5 Z2 M  ?2 Fto setup-patches
5 ^1 O+ t2 N1 ?1 B: w  ;; initialize the patch-owned variables and color the patches to a base-color  s" s6 l0 a2 _
  ask patches" b5 |% g. x& n# f+ l, x1 b) E0 `
  [
/ n4 z: _" u6 s# ?- Y- d    set intersection? false2 t/ [9 u# Z! f/ T/ b
    set auto? false
# O! _+ ~2 }, a$ v+ S$ R    set green-light-up? true9 m  z( z7 N$ d: {, p$ H( N* g
    set my-row -19 m/ g7 I' D, Z/ F! D& t
    set my-column -1; D: U5 I6 @8 ~  @# c5 F7 g
    set my-phase -1" O! V) L: b. Y4 {3 q9 h8 e
    set pcolor brown + 3, t3 h" }/ s) l2 X
  ]* ^5 d" \0 z7 S0 [; N

% g1 Q0 s' r# t: T$ }' R  ;; initialize the global variables that hold patch agentsets5 H$ f1 n; s* p
  set roads patches with! I! |) g$ u( v, Z! b# q% C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, y: W' Q) b: y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. g% }2 T/ M- A+ C' C# h) V
  set intersections roads with* F4 q; S. {- U7 I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ ?% l; ^* |) q3 l. D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' `: N1 c$ ]1 l5 d1 L1 D4 R
: k, X. ^/ ~2 y  ask roads [ set pcolor white ]# u4 P) C! E2 l3 w4 z9 [
    setup-intersections+ J0 t3 ]( l0 d* O. I9 I
end' _9 {  u9 O2 _! s4 F
其中定义道路的句子,如下所示,是什么意思啊?
) @1 V9 J5 w( @; m) V set roads patches with
7 F1 m5 e9 c" q! d' l  B5 J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 S$ I+ H: o; P) a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 q! e; p5 g$ E( F# ~谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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