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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 N( w8 D/ O( O- P: Mnetlogo自带的social science--traffic grid这一例子当中,
( b1 T5 x& S+ e( jglobals& t% O/ ~+ \8 S* c' j  @* E& t. g* p
[
3 c0 C& L6 v& V7 `+ \0 q& C  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  x0 }5 x9 |) G' Z9 o. {. o7 i  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! F0 K+ F7 C( P+ I. ~  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. p( T- S8 G! Q( n" A8 i                           ;; it is to accelerate or decelerate
/ d+ f  y  M+ @0 n3 d7 u  phase                    ;; keeps track of the phase
; r) ~8 h& M! n- c; E  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure7 n  @$ _5 Y- V% W
  current-light            ;; the currently selected light/ ?' E* W. m% e1 ^

8 v# \3 R. k9 K2 C4 b: ?  ;; patch agentsets8 f# k( I  y5 y+ N' ~
  intersections ;; agentset containing the patches that are intersections. r7 T- d1 G& {# g
  roads         ;; agentset containing the patches that are roads
% L( a8 Q" i" M. `]* n! R& f% l$ N  G% `' K; A8 H4 V
( o' P' w" F2 q- i/ @
turtles-own6 X( C5 \$ i9 x9 ?+ T
[9 F# B: \; m( f1 l
  speed     ;; the speed of the turtle
" O. [9 q4 _9 d: M% f. x, [  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. E, f+ }5 ]& j# V3 f1 A  wait-time ;; the amount of time since the last time a turtle has moved
4 E6 Z+ o2 H/ o: V, B]$ o6 v! R$ X3 ~

! f6 r+ _' R" G/ r% [/ Ypatches-own2 o0 s7 R# i# O4 r
[* s1 p& h; G3 ~
  intersection?   ;; true if the patch is at the intersection of two roads" v9 {' _/ s( o% j  i; M# S
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* r* X/ t2 x- Y- n4 Z8 `                  ;; false for a non-intersection patches.
% Q# l* ]$ E6 g( V3 h, j; c2 n  my-row          ;; the row of the intersection counting from the upper left corner of the
/ a; p. g" @& i1 W                  ;; world.  -1 for non-intersection patches., e' P8 d2 ^+ r& z' n' P
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 R* U+ c+ e1 @' v                  ;; world.  -1 for non-intersection patches.$ g/ T' f: T/ R. o8 h& i7 C) |
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 @# p. |, a( K* l6 d) e  auto?           ;; whether or not this intersection will switch automatically.6 n8 {: u3 [: U+ b( o
                  ;; false for non-intersection patches.
  }6 N; m4 H1 |1 j]
( j" ?% ]( h$ Y/ b+ S/ i+ I* n! @0 Z# G5 f, W6 {( F1 v
* `$ t4 n7 }9 L& ?: J
;;;;;;;;;;;;;;;;;;;;;;# N: Z7 h" ?9 Q% L
;; Setup Procedures ;;
2 y, e9 C1 |1 e5 \  q9 I2 n% H;;;;;;;;;;;;;;;;;;;;;;, c  y5 G) d3 A# z. V) d
+ X. E9 H4 T: m9 j
;; Initialize the display by giving the global and patch variables initial values.
( {3 R" Y3 w8 k  ?0 j! k( c8 _8 S;; Create num-cars of turtles if there are enough road patches for one turtle to% O3 h5 Y, r7 Q1 |9 \
;; be created per road patch. Set up the plots.& ?7 E! x! p; S" C
to setup
* P3 {5 ?& j, ]" T: [8 _5 f# r  ca4 |, ~5 b9 I& t- h0 Q7 o
  setup-globals( `5 g( \/ B9 |1 N& U

1 O9 {2 n8 B# Y+ j  ;; First we ask the patches to draw themselves and set up a few variables
& {6 o- N) y5 E5 |1 i  setup-patches: S7 L- @- f+ T" ?
  make-current one-of intersections
2 A* ^/ y; F1 p  label-current8 {1 t6 B6 a. e+ h$ M
( `$ W0 G4 ^2 L. h/ x" p9 ^
  set-default-shape turtles "car"
; [4 Q6 s; z2 b! ~9 K4 c2 R
: A( t# F# J  o! c4 ~  if (num-cars > count roads)
. R# z! @. P% U- }% M4 B# O  [( {$ r, j7 _, F+ X+ _  Q6 k# [
    user-message (word "There are too many cars for the amount of "
& U! L( _7 o4 \5 v" h7 v, ^, w7 C                       "road.  Either increase the amount of roads ". S- H. F4 j4 [( [
                       "by increasing the GRID-SIZE-X or "4 [0 b. X7 O+ ^& r! ~
                       "GRID-SIZE-Y sliders, or decrease the "& ^# o9 m7 ^: C- q  X) B
                       "number of cars by lowering the NUMBER slider.\n"
+ Q: x* |# p3 \7 z                       "The setup has stopped."), x9 z9 X& E0 F; w# C1 m1 R  V
    stop
5 @/ N/ h+ d. |# c  ], L+ R( I# @' u0 u# Z
/ z4 h, D+ [/ g% L
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 J( W8 X% O" V1 T, ?; J( o$ h6 X) c
  crt num-cars, l: h( w, I! f$ z
  [
( \! k/ Y$ @3 _    setup-cars
# n9 n& d. \2 q) P" b+ J4 P( G    set-car-color
5 X3 [( \  C+ E5 ^9 N    record-data8 z- I) x! @: a
  ]
5 M( A7 s7 I+ l& S4 X; J  q$ D& x/ u3 Q% P- G) @
  ;; give the turtles an initial speed
" }& v: m+ A" f% }) F3 v  ask turtles [ set-car-speed ]' @* |" W9 \" l; f
; k7 `' s' v/ \# b. L
  reset-ticks
- }' N- y- Z5 i7 Aend, p% A4 }/ B5 y
' R9 ^( o0 m) q( Y2 I0 D4 o' B0 s2 K
;; Initialize the global variables to appropriate values
1 b" E3 Q& W- w3 Z( Z9 T. q( _% K; U  mto setup-globals
! z! O+ }2 H* q! X& o/ ]" z  set current-light nobody ;; just for now, since there are no lights yet. P# j; f5 r- a. i4 h. e
  set phase 0
: R& e3 i) A9 ]  |5 X$ Q+ v+ Q& M  set num-cars-stopped 0
* y/ K8 \/ t+ X9 H  set grid-x-inc world-width / grid-size-x
& `5 W) O& I/ _1 N, V' y0 E  set grid-y-inc world-height / grid-size-y5 v* ?6 d& T& N6 {6 U

7 m& J) ?7 S1 r  ^% O  j( o6 n  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, I- G) U9 V: ~0 [; [% q( a1 P
  set acceleration 0.099
$ C/ }) R4 w  ^1 b! U# @end. J1 P! V( f0 v. Y# u: Q. r
7 d: \: O& A# f5 l1 W# [# P0 k
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ h" u9 w) ?- }/ k0 A( O$ o; M;; and initialize the traffic lights to one setting% z( D6 Z, [0 O- g$ J0 U! B' U: [
to setup-patches
0 w) ^1 Q6 Q5 y& }+ C  ;; initialize the patch-owned variables and color the patches to a base-color
. O+ Y9 W1 `, M0 [1 i' q/ e  ask patches
) k" k  D( {' j. }- y& s( t. I  [
4 e; C, I) `8 f: d9 G- K    set intersection? false
7 j# R- m" u* c$ c2 t' q, m    set auto? false
# O' {* I( Q9 C' w    set green-light-up? true5 m" p4 W2 o6 f4 U/ s5 d5 E/ `# @  d
    set my-row -1
; T' Z0 u; G; q4 c6 x    set my-column -1
/ G! R/ r2 s0 t: J# B    set my-phase -1
& j. W8 c& I! s  p    set pcolor brown + 3
, W, M# ?; s" t# x2 o, ?  p2 d3 H  ]6 I$ c9 f" r. g, a
3 k0 ?8 ?% l  A6 l# Y) }
  ;; initialize the global variables that hold patch agentsets
0 o9 p  U+ v8 P) y/ k9 }" a, r) B  set roads patches with
# H7 n% j6 W+ M* ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  M3 ]7 _" `) m! Y' z. @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  V9 }; l% ^' j9 I! A; r
  set intersections roads with
) f( w! i2 {  v) A' ^+ K& k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; u& ~; N/ g; u2 G/ @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! e" T/ M$ M- z
, B8 m( o9 H; x  e' N$ t  ask roads [ set pcolor white ]
% T. M* D) D# `% k' u2 p& n    setup-intersections
# C# _! q/ e- a8 {7 l- Xend
  a$ Z" o6 A, Q  ^5 V4 T其中定义道路的句子,如下所示,是什么意思啊?
2 ]: X5 R. k- T. D  V set roads patches with
; L7 o- J9 a; C$ W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 K9 P4 U# K# a3 s+ ], K; q( _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 Z& `, I% s' k( X$ H) d. }5 N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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