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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* K) x  ~% T& J" A; w8 Unetlogo自带的social science--traffic grid这一例子当中,
! x, @9 }9 M+ S( J5 dglobals
. s9 O9 O2 c" X( ][% A  m5 X+ O; J& i: ^
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 Z, m2 m# Z) J8 O% b  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- z4 N3 Y3 `. x+ B1 ~4 @- E7 k  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, J4 ?1 {8 f% r! w5 X0 X, o
                           ;; it is to accelerate or decelerate; A. W! G2 A. D' F
  phase                    ;; keeps track of the phase
0 X7 Z3 {1 i2 ^. c  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( P( u5 ^0 K* N! c& M
  current-light            ;; the currently selected light
( L* d  a1 G& n3 h
* A! R, l- g2 z) O. _  ;; patch agentsets' ~) X; K8 ~3 v$ B, q
  intersections ;; agentset containing the patches that are intersections  c' G6 ]2 u: i& R1 b& Z( S
  roads         ;; agentset containing the patches that are roads
' q: [3 F; m9 W$ I4 \# Z]; c' B# ~4 z* m# ]1 {

0 u% o! |8 d* p- I( o: O/ dturtles-own
" u# i  `" f2 G' y2 v" ~[- C6 R& S) C4 g4 o; W) z
  speed     ;; the speed of the turtle
2 \7 P6 ~* o) n; B  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 ]$ W$ @2 B6 q) J# |0 O2 B1 m
  wait-time ;; the amount of time since the last time a turtle has moved
0 B* D- Y  C' ~$ N]  M' N7 G7 t% |8 c0 C* B/ t# z

" h$ h8 i/ Z! x1 X+ c' I) B5 npatches-own
- N4 m# r7 f/ N" i& A[% |3 @9 [( U( @. I7 ], c% k
  intersection?   ;; true if the patch is at the intersection of two roads( U7 a! |1 g' R/ }3 \$ s5 |
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 o- @6 N  {3 w* [/ S- W
                  ;; false for a non-intersection patches.
  G6 Z* `1 k/ w! W  my-row          ;; the row of the intersection counting from the upper left corner of the
# ]7 K+ X- }" s! A" I                  ;; world.  -1 for non-intersection patches.% m# s  K; R- X) N: R* `
  my-column       ;; the column of the intersection counting from the upper left corner of the* C! V5 S+ V" n2 D) t. b* y6 D
                  ;; world.  -1 for non-intersection patches.0 v2 y+ d3 A" z# I+ }
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 {$ M5 L2 T" N
  auto?           ;; whether or not this intersection will switch automatically.
5 _* J& A  o  }8 m, }' X5 p4 f                  ;; false for non-intersection patches.$ ?9 n5 B0 c, E. w! d
]4 }/ _! k; D0 B

  G0 o/ B) z* |: {1 N. ~
' {' Z% u3 C, m;;;;;;;;;;;;;;;;;;;;;;1 c$ p( Y& N' [; G# t/ w2 S
;; Setup Procedures ;;0 _7 e0 d& P- Y4 M2 Z* z: ~. R8 N
;;;;;;;;;;;;;;;;;;;;;;
* h# B  [4 F' s( X" F
6 u0 d3 |+ F, }- K( X. i  {;; Initialize the display by giving the global and patch variables initial values.
- W* u2 @. t9 J5 _* y0 U;; Create num-cars of turtles if there are enough road patches for one turtle to
) P; ]( Z# N: ^/ B;; be created per road patch. Set up the plots.
$ [5 {+ i+ q* e4 c- ~to setup4 B! y& h  ], p5 `" Q; y
  ca
$ v) ~# I& v/ K4 O* U. g  setup-globals: I0 H: M# }8 }) b2 e2 O
* q, J1 c. K% Y( _* @$ E) c8 X( T
  ;; First we ask the patches to draw themselves and set up a few variables! @" V! p1 L7 r6 D0 e
  setup-patches
  \6 p' I5 t8 }7 ]# D) m+ }  make-current one-of intersections' h) y) x' g% D) |/ d: r3 F
  label-current( L6 N7 n/ y; p5 N- w  p5 J: Q

3 `+ ~% S' q! L: E' c  set-default-shape turtles "car"
% E* J; \9 T; @) [; Q6 ]8 l) z* i! k3 {
  if (num-cars > count roads)" ?: T7 n2 E! K) L8 t7 h
  [
# Q8 m  Q  D4 N* `/ L. p0 X- c    user-message (word "There are too many cars for the amount of "" g+ e6 Q& d, T
                       "road.  Either increase the amount of roads "& K0 X- Y  [4 ^4 ^. }, t' ^/ d
                       "by increasing the GRID-SIZE-X or "
+ Q. \! n. F# {$ @                       "GRID-SIZE-Y sliders, or decrease the ". l7 s) R* X2 t3 @1 l9 z* J" m
                       "number of cars by lowering the NUMBER slider.\n". D. f7 \2 O+ x- p5 c% X" a/ e
                       "The setup has stopped.")0 b' h/ t% Z9 v2 t& I
    stop
6 j2 _/ i2 E: w- j  Q0 T  y  ]
- c3 \: W: l  A- h" R' X' ]" ], i$ ~/ T9 a) t4 C+ [
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ N/ a& P5 ?/ f6 S5 W/ N  crt num-cars
/ j' g  T! N& o  [
( V$ g+ [/ g/ n# [9 b; y- w) Z2 _    setup-cars" q8 e& q* m8 M! r# J: q
    set-car-color
7 R6 P  ]3 K4 _  U4 }    record-data1 q$ @! n% H5 H) h4 V# t, }
  ]
7 G" G. V/ J' s6 b0 c  P
' @9 I) \0 ~' {" ~! I) I2 J/ W  ;; give the turtles an initial speed( p# |6 E$ c& l& V' ^' A8 A) {  m
  ask turtles [ set-car-speed ]
9 i% v8 C$ y$ ~% `
' ?3 z+ I9 B, G% P- }6 A) _  reset-ticks
$ _9 H! O3 E; ~0 F3 d2 e9 Gend9 o6 t) L9 O+ K. i
. Q3 W9 g9 W3 Z# R' }/ R( t" q0 o
;; Initialize the global variables to appropriate values
9 @: e1 o/ ?. n  U- Uto setup-globals& y+ G) p3 L% m( Q5 S
  set current-light nobody ;; just for now, since there are no lights yet
: E. ?  k# c9 ]4 i* x3 X% h& V$ R  set phase 09 @3 Q: I. t& [- u" k- U: ^
  set num-cars-stopped 0
! C7 P) u: n: Q  M' [  set grid-x-inc world-width / grid-size-x1 s+ u6 \2 Y# }7 c
  set grid-y-inc world-height / grid-size-y9 p2 @, S$ M! ?% Q
% V6 y  y1 F1 X2 v
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 l7 T8 i" G. @7 w6 }  set acceleration 0.099! W: ~, `% _: V- r- m; {8 S
end
# Z3 ]* J" ?3 k: _/ c. P, u7 J" p6 j
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 Q& h# L+ M2 K
;; and initialize the traffic lights to one setting
2 N- G  z. C9 @$ W, A% n: bto setup-patches6 f! W( _$ x# a
  ;; initialize the patch-owned variables and color the patches to a base-color  q# q5 C" |: r2 n+ O$ h; F3 L& J
  ask patches2 n7 s* L" l3 C" q9 A# U. [3 z
  [! V. Q$ o/ W& T
    set intersection? false
% _( C4 o. d" ?1 K# t( \    set auto? false* e+ @* }# x' {1 S& @/ s0 Y8 H
    set green-light-up? true' z6 q3 Z3 H  N1 K! K5 B
    set my-row -1+ Y3 p* o/ ~; u" ^, ~
    set my-column -1
  G* |* v  Z9 }    set my-phase -1
# W3 U) a& Z- o    set pcolor brown + 3- m/ J0 N$ L% k& c) Y- a
  ]
% @: p7 _3 M8 k0 }6 r/ g
( N: m# r- J/ a! Z  ;; initialize the global variables that hold patch agentsets- g9 h& R0 G4 t7 S4 {
  set roads patches with: ~9 Y% M& v0 b! l% [1 Z: R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 `# |+ _) @9 G, u1 ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 H9 ?1 Q& I: f- x' N6 ^
  set intersections roads with
- M. x* ^7 w4 h6 [3 R+ v$ t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 s2 f4 d% [0 t" B8 n; s1 @5 d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) F- z" Z$ y# o" }. e' y
  E. C: ^/ O& O: s9 g7 C7 F6 f1 Y" C  ask roads [ set pcolor white ]. j2 p' s; c: I- h8 M
    setup-intersections
8 D+ f2 D* S" j( ^" D0 Q/ G/ Hend$ t; ?7 W; X8 Y1 |
其中定义道路的句子,如下所示,是什么意思啊?- `& d' |* p" P1 s3 D
set roads patches with
" e4 |: X' Q- K! z/ u8 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ {/ _4 {" n& V% c* I% a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ g1 Z" x8 M7 }+ _9 k$ @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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