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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% S) _( L7 A8 v  A9 B* rnetlogo自带的social science--traffic grid这一例子当中,
+ N, q# Y1 B$ aglobals
0 P; q0 G. ^" s' }& q* g/ Q[! P$ g) f+ ~& g0 z2 d* Q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( u" K6 [% z/ i: Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 ~& ]" H- r5 n8 S$ M$ }$ L  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 d( j( N' ?: y) e+ U  h" j( j                           ;; it is to accelerate or decelerate
' P: X! W: n, W9 L4 P0 L7 X0 [" p  phase                    ;; keeps track of the phase, |% p8 ~. M) t1 C: |1 ]
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 _* n2 w& R, |4 c
  current-light            ;; the currently selected light
6 t! {  P4 _5 ]3 |3 N
* I8 N; K. g, R  ;; patch agentsets" g3 L9 l7 L8 B7 [( s0 U* Y
  intersections ;; agentset containing the patches that are intersections! P6 _$ n' G* Q. Z7 N; ?9 s' H
  roads         ;; agentset containing the patches that are roads
8 j( |' [- g0 x4 `]
4 F0 u( M1 q- |& _# @
* ^' O  P/ E7 G; _( o, x$ Lturtles-own
) ~; Q; ^$ f- J! z3 c- S; X3 K[4 ?4 d( J8 y$ r! h  D/ V3 U( @
  speed     ;; the speed of the turtle
7 a' ?! E3 ]0 {2 d  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 M0 @/ Y2 t6 Z5 U9 E- t& m
  wait-time ;; the amount of time since the last time a turtle has moved
; P% h+ Y  ]3 e1 J]
0 Y' d" j- r$ d3 Q- T! k/ x! y
: c- d! K- K$ z% `: w( K, n0 p9 g' Cpatches-own: c+ G1 D4 R; l/ R
[
3 Y! g5 [0 L& o; O1 u- c  intersection?   ;; true if the patch is at the intersection of two roads
. z8 e5 x: e7 K' g; b9 ?- {7 L  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% c$ L9 @) ^- C) \3 B                  ;; false for a non-intersection patches.
8 D& T% m0 G3 e: S9 d3 F. j( P  my-row          ;; the row of the intersection counting from the upper left corner of the
; e5 h1 x# l! V5 h( `( \                  ;; world.  -1 for non-intersection patches.+ p7 ~4 g( D& ~
  my-column       ;; the column of the intersection counting from the upper left corner of the8 _9 x! M2 F7 x. m, Y6 z! F
                  ;; world.  -1 for non-intersection patches./ V4 p' ^) V3 R$ k8 B4 t4 a
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 i% i* T2 j. g) T) f* f  e9 W. ~  auto?           ;; whether or not this intersection will switch automatically.
: l$ p9 z- A8 N6 C' X( @" Y, D                  ;; false for non-intersection patches.2 m( A) {6 p4 ?& F) i9 g
]* |% k4 \+ E4 Q, L( ]5 n+ x
! g  f7 `1 F2 `, y: ?, z
, U( n) j' e1 g3 j/ `
;;;;;;;;;;;;;;;;;;;;;;
6 x8 f  O# ~' A4 _5 A;; Setup Procedures ;;
9 E9 l1 c6 l; I  U& u;;;;;;;;;;;;;;;;;;;;;;, D4 R9 R1 \& \* e9 O! V
; a4 S. q5 _/ t1 X
;; Initialize the display by giving the global and patch variables initial values.
# k  {  `1 s5 N. O) q2 e;; Create num-cars of turtles if there are enough road patches for one turtle to
& N$ V1 v0 M: O% E( J;; be created per road patch. Set up the plots.) g6 O  u: \! _, k, V7 j
to setup
* x7 H) m/ k* X7 i  S  ca
5 N' Z- W+ t  U; r% g  setup-globals
& b3 \, U8 q# R  u
" M) Z& P- w* P/ h1 Z" U- z: A/ Q  ;; First we ask the patches to draw themselves and set up a few variables" K$ n8 n* w/ U$ b% B2 P
  setup-patches# l- g- \( P0 P. z, v
  make-current one-of intersections+ K. E; a& I) i' e
  label-current
$ [4 u- t4 \) Y
3 G1 e  L( L, I  set-default-shape turtles "car"
/ r, W* r* n2 P
# L% ~8 |" e3 V, o1 q4 ]  if (num-cars > count roads)- i$ ^1 B3 k- w" s# i- X4 u
  [* G! x1 ~) y; w! u7 q- z
    user-message (word "There are too many cars for the amount of "
/ z1 v* m" q6 Q+ q' `                       "road.  Either increase the amount of roads "' O/ J  r) b2 y/ O' F
                       "by increasing the GRID-SIZE-X or "- n2 l' w8 }/ {6 d  N
                       "GRID-SIZE-Y sliders, or decrease the "7 k0 P( V# m4 X' P+ C& x! T  z
                       "number of cars by lowering the NUMBER slider.\n"  e# v  q" q) @
                       "The setup has stopped.")
3 I, E& I7 _/ [% H9 W9 J2 ~    stop" m0 c% T' y5 P, V- v/ o
  ]" ?- K& P8 W: M6 I( M

; W2 p4 s8 g9 ^/ ^% ~# Z( @  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- E& ^. [  o+ l0 j
  crt num-cars
! f4 c$ `) `5 d8 t: g8 m0 x; P  h% E  [8 a- W' _3 d  A9 h5 X, m* v
    setup-cars
; z* l+ c# E( t5 ?3 z6 A/ _    set-car-color
2 ]' |+ C  F. Z7 [: v    record-data2 G  T4 }7 A2 J% W
  ]+ T0 \0 A8 a4 L6 h( i, P8 f  j" X
. l! k6 m) A3 m3 \& M
  ;; give the turtles an initial speed4 @( T6 u( N) Q2 p& @
  ask turtles [ set-car-speed ]# E1 {$ X$ Y5 h% l+ ]

( x4 G8 V. b6 r- D  reset-ticks7 b- \/ P9 U! [' j: n
end6 k) E, A1 q7 i7 o8 E
) U5 h# N# o) J7 q4 j1 @1 f) ?
;; Initialize the global variables to appropriate values
% X% v5 ]9 B7 h7 c5 Nto setup-globals
# t' B3 K- W, w  set current-light nobody ;; just for now, since there are no lights yet
6 s  S/ O, g! s$ G. S* {! ]! g' T  set phase 01 F4 R0 K& \2 s  r: A! z+ e
  set num-cars-stopped 08 q$ M/ ]- ?: ]- U
  set grid-x-inc world-width / grid-size-x
& Q5 w8 s4 F  G+ j. g: @+ ~1 E  set grid-y-inc world-height / grid-size-y, b+ L8 z9 T; n/ o3 w; G7 S
! y# ?: e! X- |4 y( }) d
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& w: k% T+ P# U. `$ h' D  K
  set acceleration 0.0991 Z& J6 |+ ?+ B/ x# p1 I  @
end
, [* E. }7 `2 F  X9 [7 u; a& }' E+ k! T, G, S% @
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# |. B! G; Q7 u, w1 v8 \% C;; and initialize the traffic lights to one setting
- |0 T! g" A9 h6 f4 o5 zto setup-patches
5 F0 S' F& V, s" B6 `$ E3 _  ;; initialize the patch-owned variables and color the patches to a base-color
: ~9 L9 f! s* Y/ ?8 A. Y  ask patches
5 `. i  x, R& c0 V5 g7 d  [
4 n4 C/ z9 [4 ?    set intersection? false& k/ W% }; ~0 Z- i
    set auto? false5 ^/ g1 ~: r, c7 ^. D/ @4 l7 V# r8 v
    set green-light-up? true1 J5 B+ e2 L, _; c2 G
    set my-row -17 C  X0 @. c9 z, \/ j, o
    set my-column -1- R) B' d2 S8 N
    set my-phase -1& h3 N- g9 f- I$ j4 V, e& `) i
    set pcolor brown + 3
% g) ^6 e0 [( b5 y  ]
- N+ j2 o: M- Z. @+ J  n0 V3 I; a: t7 [9 I5 c
  ;; initialize the global variables that hold patch agentsets
3 ]" \$ [7 K. m0 O& X& A( l* u/ Y  set roads patches with
- T  F4 T- A5 C- u" l7 B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) r! Z+ x# x3 p: j/ p( D9 C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 L/ d, \, I1 Z  set intersections roads with: P5 e) @' V" A) J1 ]& Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ D! }7 J( u8 N( l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 F1 x$ _- Z7 l7 `% K  m) n
! W- D/ ^# @6 s; ~" }: W  ask roads [ set pcolor white ]2 M0 h& W- X' |4 {" G) x; x! v
    setup-intersections! p, V2 q; g' h* B4 w7 H6 y5 S
end1 j, h( F# ~/ N/ j, c4 [# D
其中定义道路的句子,如下所示,是什么意思啊?: D9 f  V9 p% m: T7 H4 |5 G
set roads patches with
9 ~; M( W8 ]5 g! w% R$ `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ m' o0 g- V1 Q( \0 K6 r) P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. s+ R$ H& T# U+ y8 t
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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