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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ D/ |7 C8 E# m" R' s' c# Jnetlogo自带的social science--traffic grid这一例子当中,
# m4 K+ \' G9 O. G8 ]globals
8 \* s  v9 y0 s8 s% m. L& z0 c2 I[
! X5 f0 `& g. l' c% ]  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; Q- f/ U) l& ]  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ k% N& K# O9 h) u4 S2 F) l  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 c: o; W+ `2 B+ @% P
                           ;; it is to accelerate or decelerate
; G9 z0 D# F1 t9 j$ O( R; L  phase                    ;; keeps track of the phase
/ Y' U) _  d+ D+ d7 O  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# e; i$ n7 l" {  S& q9 }
  current-light            ;; the currently selected light
+ F! D9 e( P4 k) m/ y
* ?# S) W3 A+ ^/ W6 g  ;; patch agentsets& [, Q$ a. p5 k! @0 b& ?
  intersections ;; agentset containing the patches that are intersections
& f9 l8 C9 ]; V+ _0 r( Q; ~  roads         ;; agentset containing the patches that are roads0 M4 P8 F8 P0 E2 _0 d% c, W
]
7 m* B9 s3 S. I7 f5 l4 z% y, f# x) u3 H
turtles-own* f9 ?+ L9 i3 ~
[
% M* I7 t+ d% D, w& J) s  speed     ;; the speed of the turtle
* O$ m7 J* T. t; N0 {+ o  l& l( B' Y3 T5 u, O  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# T! @. X# _* y. H: U) n7 ]
  wait-time ;; the amount of time since the last time a turtle has moved
' ?. P0 v) n) P0 l]
7 e' Z0 V7 a4 }! i- H: Q2 X+ w: r; {
patches-own. G/ y, x, q1 z" j) B' B
[  c6 h# V3 t3 U" A5 B7 [
  intersection?   ;; true if the patch is at the intersection of two roads- S8 z8 Q- }" r% o: j9 t" j
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! `5 \  ]: t' O# O, _                  ;; false for a non-intersection patches.
- Z( C, Q) ~# Q  my-row          ;; the row of the intersection counting from the upper left corner of the, J5 j  H# Y1 F# @+ o! Q, o
                  ;; world.  -1 for non-intersection patches.
. Z7 d" [0 b; S/ h  G- ~  my-column       ;; the column of the intersection counting from the upper left corner of the1 S" g' \# z: Z( ?
                  ;; world.  -1 for non-intersection patches.
2 _1 ?) C1 p5 c2 h% }2 l  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, B% t. i( G, g' l* c- k& I  auto?           ;; whether or not this intersection will switch automatically.
' S$ a" M& r4 t" ?! d& J) r                  ;; false for non-intersection patches.8 P) u: E% o& N5 k/ u% t( x
]
3 F, H% L1 E( Y: M1 G2 L" h4 [4 q  O3 [. Y
# }+ W2 @: q  T9 M/ X/ |1 x: r1 S
;;;;;;;;;;;;;;;;;;;;;;
. o" T- [8 K+ s' _% T, p3 l; v;; Setup Procedures ;;. S& D! U1 {/ h
;;;;;;;;;;;;;;;;;;;;;;
9 ^6 I! h4 I& ?5 ~% i  K: @2 c; B4 w! G5 T- k4 a7 j' r
;; Initialize the display by giving the global and patch variables initial values." R2 J2 a& R7 L# ]
;; Create num-cars of turtles if there are enough road patches for one turtle to6 o: T* c8 ~5 [8 j, Z9 W
;; be created per road patch. Set up the plots.9 [; |" x) o# ^9 [7 g
to setup
* g: R" ?: A' y4 F5 |6 {  ca% n& g% `- @0 x5 K: i: @: i
  setup-globals- e; v7 I9 q( {9 ]9 r4 d% Z
3 O! Q4 ]5 W- F% x9 B  f) i
  ;; First we ask the patches to draw themselves and set up a few variables
# R( ~+ j( n3 F9 g  setup-patches
7 e! h% |; d4 k8 Z  make-current one-of intersections" Z+ O: [( w# Y' F8 m
  label-current
( X! j$ w* d- S% `( R% {" E9 J
* B7 I; K: k3 F  set-default-shape turtles "car"0 C: v. H8 l! h3 V$ I/ J
6 o/ M  I* `- y1 l: [- ?
  if (num-cars > count roads)) f  b6 ]# l( M5 Q7 }9 M+ N
  [
% a+ t8 C) M3 }; {    user-message (word "There are too many cars for the amount of "% L9 p+ y9 _. p# j; a+ ]6 l
                       "road.  Either increase the amount of roads "
* F% d6 H2 y4 A; L; D                       "by increasing the GRID-SIZE-X or "
+ M- d% m. r4 _% a0 v% D2 [                       "GRID-SIZE-Y sliders, or decrease the "3 Q$ W9 N* J0 T( \
                       "number of cars by lowering the NUMBER slider.\n"
# O8 N0 g5 u% E5 V                       "The setup has stopped.")
6 K% t& x0 }# m/ Z    stop
' [. q6 _# N. {# ^  ]
9 x: O$ T  E5 f$ B5 w4 |: u; d7 I3 Q( g1 c! W8 Y, P, g5 t
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 _/ {" R+ j+ U$ x0 `2 T7 W  crt num-cars9 m9 h/ D" I# ?
  [9 v9 u7 p( }. v
    setup-cars
( T7 v0 m. a, v  P" O7 f( b    set-car-color
/ ]( S) l9 F) h" ?4 g# ]    record-data
9 N. x; e: |" v* N  ]
- n9 s* ^1 z$ j' y$ o9 G+ c# Y, c. M9 N7 y5 z
  ;; give the turtles an initial speed
4 q% ~* J' B2 C+ {& t9 Z  ask turtles [ set-car-speed ]  }" f8 m! f1 p
" V7 R4 m( N5 B
  reset-ticks' t( W6 P8 X; U9 u* S
end/ ?2 {% @4 c0 ^9 b) j# U# g3 a
! U* Q/ w' N: K6 d
;; Initialize the global variables to appropriate values
. o8 z. _* s2 Kto setup-globals+ t! ^$ ]' T$ ~/ [' r
  set current-light nobody ;; just for now, since there are no lights yet
3 h3 D5 ?4 f4 o( z0 p9 ?! f- H  set phase 0
# p4 e6 g2 l# Y* i' K7 m' N  set num-cars-stopped 0
2 n& \3 ~5 t  }' m7 r4 q6 R  set grid-x-inc world-width / grid-size-x$ M( r) I- p' T( G
  set grid-y-inc world-height / grid-size-y# \, h9 W0 R  j0 ]6 e$ U/ p! D

* k; {* H# T) l; m$ B% ^6 x) m  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 ~/ i2 [$ \1 Q5 q. W! L9 H  set acceleration 0.099, _& `9 ^! B) ]$ T  B
end
! i8 n+ w  |" z: \; A. V  Q8 P; s* Q% U: w( R: d. H
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ O# t% a2 ]: B% T/ ~1 K;; and initialize the traffic lights to one setting
, ^* \( v8 g' v5 t% ito setup-patches& ^  g0 F# S( G- g$ w# q
  ;; initialize the patch-owned variables and color the patches to a base-color) z4 e, Q2 d* \3 L% o* D) B# V3 I
  ask patches7 Q  z$ m' a$ b8 z. O# `& \
  [, X( ?! b1 q4 g' W# @9 Y
    set intersection? false
7 o. z+ C; X( R4 Z; }    set auto? false6 w: X3 Y: w% \* r; K: u( B
    set green-light-up? true) W3 c9 G" \! U! R
    set my-row -19 C5 _1 Q* Y2 c8 k7 B
    set my-column -1/ m  I8 ^; A$ }* a  v7 Q
    set my-phase -1' }7 _( @1 s  Y
    set pcolor brown + 3" J: s# n( j6 d' A  G1 S) q" l
  ]7 J* e& ~5 [7 b5 `1 b9 L; m0 G
2 L* d% k, u/ h% h- W7 c( B0 x
  ;; initialize the global variables that hold patch agentsets
% f, G5 u% y* I( N  set roads patches with
/ r6 X! M9 q* V; G9 n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* z  x7 D$ W8 ?( v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 y4 P1 x* A7 a0 }  b& u" D+ B/ d
  set intersections roads with
' O. w: K* ]0 o( k. t# h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 B( R% ~7 m: ?; z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- ^, P. z7 n0 [7 ?5 k
$ ^' `. u" R: O$ q; f
  ask roads [ set pcolor white ]; S/ t3 C- Z' a5 h/ d' w
    setup-intersections
  j. F6 Q# h. L( Cend; ?% E# M. Y; h/ p' j5 G# ~, w
其中定义道路的句子,如下所示,是什么意思啊?
% T. l! d1 J/ p% O set roads patches with" j$ c& a, R& F9 b2 p6 a+ g6 K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 D6 }9 p5 e2 B" O9 e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 q  n' B' r; J7 t4 x' _) C谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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