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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& ~* o" k6 A' J* K2 ]# V
netlogo自带的social science--traffic grid这一例子当中,6 I$ k& o4 v+ I! [" ?8 u# v
globals, b" X# ~+ q" c0 K" R
[
+ `0 M# m% ?8 a( {( x0 h  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ {; y& p* ~3 t7 X* v! v; l  grid-y-inc               ;; the amount of patches in between two roads in the y direction" P: q# U1 v+ W- m4 F
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- z! A& y0 b: s                           ;; it is to accelerate or decelerate/ s2 V' E8 d1 t* C: c- t% U
  phase                    ;; keeps track of the phase5 `" N4 Q& D6 V( s
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! f+ a! ^( m0 ~# t3 y" e0 x% d  current-light            ;; the currently selected light
/ {: w8 i* l' u& D1 k2 e/ ^) J. r
  ;; patch agentsets1 S0 w1 L$ }* Z3 F
  intersections ;; agentset containing the patches that are intersections
" f1 V% j# g& _; Y  roads         ;; agentset containing the patches that are roads/ @9 J, Q2 a4 w! M% m$ j
]! M  h4 R( S: C

' o4 ]) Q+ f0 Q& v8 U0 m9 J8 Nturtles-own
3 M8 B1 F% f- \8 b! ?6 r! d[
7 |8 {/ S; y3 g( ?  speed     ;; the speed of the turtle
$ \1 w  o/ l7 w$ r  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 e. b- n* b3 F: f3 l# u
  wait-time ;; the amount of time since the last time a turtle has moved/ c& Q: @; O* K) U6 `
]
0 v9 Z, v& p( w, h8 ]7 j' Z% i' m* I
patches-own, d2 o: G+ T; E/ P
[$ a9 r& `% o. \0 Y2 l3 m
  intersection?   ;; true if the patch is at the intersection of two roads8 ^* S& F1 K3 r+ |+ X* A
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! M% d+ v- j5 h8 f# R) A( \3 z                  ;; false for a non-intersection patches.
3 }, J7 [* z" I+ ~  my-row          ;; the row of the intersection counting from the upper left corner of the
3 S8 J" o" n2 y* y+ v; o                  ;; world.  -1 for non-intersection patches.! [1 T( F) J4 v; {7 K3 R- b
  my-column       ;; the column of the intersection counting from the upper left corner of the6 l- u& c4 y6 @6 r
                  ;; world.  -1 for non-intersection patches.
6 }" O4 R0 @6 ^  s  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 s0 i( k6 B; {0 p* U  auto?           ;; whether or not this intersection will switch automatically.
& y# |( y3 D/ `/ F, ~" R5 M                  ;; false for non-intersection patches.
- H; @6 J: t' P- ]  K4 _8 O& w]* r+ O* k+ o9 t' t3 E- A1 A

. N# C: w) v3 X  K1 j$ C7 ~% t/ k1 S) {. E3 V
;;;;;;;;;;;;;;;;;;;;;;9 H- E+ j" e3 j4 J" [2 D
;; Setup Procedures ;;/ b1 q4 |8 J2 \. _2 |( [7 J; [
;;;;;;;;;;;;;;;;;;;;;;
3 e6 w+ y6 [$ p9 J. [
$ V: q+ C/ e% Q' \, C;; Initialize the display by giving the global and patch variables initial values.
9 l5 X$ q) e) q. E;; Create num-cars of turtles if there are enough road patches for one turtle to6 N8 ?3 U" u5 e8 D
;; be created per road patch. Set up the plots.- j: `- g$ [+ P) I5 w3 ]* Z3 W
to setup
- ?* P6 A4 n4 f% V  ca
: a. e- T/ X7 h( }4 [5 B0 E  setup-globals' ]" ~9 Q& Y# Q4 O
7 O+ y& u. b& |
  ;; First we ask the patches to draw themselves and set up a few variables9 o, K8 y# C8 O, v$ B
  setup-patches
& f% W# z' P! m+ ^  make-current one-of intersections% a" |1 V# M! {" J* @
  label-current) g5 p, b/ r) o
8 }, a3 @) d, k  R9 d. f: C
  set-default-shape turtles "car") y$ l, b& V2 u9 P1 m* h
5 ]$ h3 B1 h# O5 M3 U0 C1 |) S5 X
  if (num-cars > count roads)
* Z% d9 ~( g4 J+ a  [3 w# F' i/ u9 Q
    user-message (word "There are too many cars for the amount of "7 Q. e; |, m* d& N& P: ^: }! o. f
                       "road.  Either increase the amount of roads "
+ o' S" Z  X. d' A4 n$ {/ o                       "by increasing the GRID-SIZE-X or "
: k: j' w' q# c  E                       "GRID-SIZE-Y sliders, or decrease the "6 A+ E; `8 R5 K5 B
                       "number of cars by lowering the NUMBER slider.\n"
; Q  N. [/ w% m' o                       "The setup has stopped.")2 J- Q; o1 B- e* T# S
    stop
5 x9 Z5 c. ]) {+ Q  ]  q" h( F" _" z8 V3 e
6 H0 X  X+ l7 R5 p; K1 }5 H7 @, W
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  x; I9 N+ [) a& F/ `/ j0 F  crt num-cars/ v; T) X* k$ i+ v$ [# z
  [4 X- H0 ^& q2 m8 M6 [! M
    setup-cars
: I" Y4 f2 Q5 |7 ~    set-car-color4 e; U, K5 l% h  b0 _1 D, i
    record-data
% I" @2 Z. c( Z: p8 X& x  ]
) j+ N/ }) s% N- N$ b& |2 ?) l% b8 ^! P/ u1 g
  ;; give the turtles an initial speed
, x1 l9 F# N) G; x: I  ask turtles [ set-car-speed ]( }7 z; W, ~3 R
  Y# Q3 r( @* Y8 F6 [1 r( K) b
  reset-ticks
  x; w$ @2 ^; n& r$ p! F0 u' bend
) `* |+ K- j! N, ^& i0 J/ V  F: T, I5 r  \* l: M2 h! o% `
;; Initialize the global variables to appropriate values
3 t! r" y5 p/ |, Zto setup-globals1 l  l+ \$ M$ ^3 _3 `3 U
  set current-light nobody ;; just for now, since there are no lights yet4 A% s5 t# {7 k' z1 e6 n
  set phase 0
: D: v! i1 Q' g$ h# J4 U% y  set num-cars-stopped 0
/ r) J% ^8 C9 Z7 L- `: w  set grid-x-inc world-width / grid-size-x8 K1 j( u, R& i' I, d
  set grid-y-inc world-height / grid-size-y* f9 a) p1 S% Q
, X6 B  l) Z7 l, ?/ |
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
/ @6 n0 G! z7 Y" ]6 k  set acceleration 0.099$ {; i3 }  K. `2 |
end
5 G- _: }4 u- p, U/ {' r6 M; G' M  q9 c3 D& E$ s
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ X) F4 K8 U" _+ M- u) e;; and initialize the traffic lights to one setting
* V1 j2 q9 c# E$ @& ]" Gto setup-patches
: Q1 P1 [; ]% u" _  ;; initialize the patch-owned variables and color the patches to a base-color
) k' T$ M! T5 ^( G/ H* Y' G  ask patches  ^6 g6 N1 ]$ Y9 C
  [/ w1 @. E+ p, K" X5 ]# M( W- t5 d
    set intersection? false
/ I. a8 E$ M# x! M2 C    set auto? false
+ e4 U$ N$ D* ~4 {1 Y( C2 \/ M; \    set green-light-up? true0 ?1 @: g& w7 e$ T. L
    set my-row -1
3 x; b7 l/ y/ O( @+ [    set my-column -1+ P$ |' i# G; Q, e$ z
    set my-phase -1
4 J# ]; o. N  }    set pcolor brown + 3
" c, |  j9 a) V# S/ m, O7 ~  ]! D& ^6 u' v  C: n8 b( e
: P8 a, b; P! S: p  s, e" r- O0 ~
  ;; initialize the global variables that hold patch agentsets
+ w, m- N: i/ _# W, i# T; N  set roads patches with
% @" f0 \/ u0 [9 L" u: A) W1 ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, u3 f* \+ `, `; ?1 r( }* k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& d2 ~- z. Y9 }! J. p$ t- u9 C% C  set intersections roads with3 A# j* l3 D8 ?- W  [" n
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: Z7 @0 d! z+ z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 m0 _$ [) ^9 c' I+ e: b. }, m
: A$ Q* s2 G5 o/ a# H  B! R! `  ask roads [ set pcolor white ]* w8 w/ x( D$ }! l
    setup-intersections
: z" a" v2 x# Z- k% ^end
0 V. {+ K4 q' l其中定义道路的句子,如下所示,是什么意思啊?
" u2 I. N3 \, j7 x( s: t set roads patches with: H; z4 S2 ~" d2 z! C* W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* ^9 X0 A! @$ E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 M' H) G. [! M/ a& v& M8 S  [* R3 u谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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