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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 G/ O: b& T' t: B3 snetlogo自带的social science--traffic grid这一例子当中,; R4 a( S; |+ w
globals
3 r+ z* f- i1 m  D& N[( {& ?' x1 H: z9 ?- C
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# ]( _1 ^; ?3 U% V
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 P% M5 _2 q0 d+ W  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. g' u" Q; `) @, N1 ~                           ;; it is to accelerate or decelerate2 K$ i4 A1 X  F% V& x9 H, y
  phase                    ;; keeps track of the phase. z" q6 A8 D1 V0 X
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ v4 V7 S# F0 m' D: B# k: u  current-light            ;; the currently selected light
2 k7 F9 q3 d+ C, b9 f8 R% |* i. d$ z8 h/ m* t2 {) e) w. k: j
  ;; patch agentsets7 t  l- l' X* a
  intersections ;; agentset containing the patches that are intersections
( c$ _' y" o' @0 d6 E  roads         ;; agentset containing the patches that are roads7 U2 F) |% ?) g; W* e( _; a3 x
]9 F. v% ?- a9 n

) ?, @( i3 Q' f  M* nturtles-own/ w/ K+ P+ @2 l1 e
[
, M, }( b9 o. s0 t' [  speed     ;; the speed of the turtle- j, A4 a5 D6 ^( b% k; `5 Y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 G8 `6 E8 I- s8 ^- g$ k4 Q  wait-time ;; the amount of time since the last time a turtle has moved$ q/ P$ A4 t1 y: N. R. J
]; |* G) Z; A' S6 m

6 ^0 Y; s$ H2 |5 W" c# v" Hpatches-own
6 g( S1 J1 @& W0 e* T[
# |) C% d+ ]! l) o( f3 }8 R  intersection?   ;; true if the patch is at the intersection of two roads
' s7 u2 J! F2 ]* e  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; K: H  [. D( m- X
                  ;; false for a non-intersection patches.
7 E* e7 r  F, K) w; w" x  my-row          ;; the row of the intersection counting from the upper left corner of the! `) I% O5 g  D3 b4 D. P
                  ;; world.  -1 for non-intersection patches.( _8 Q; q* H; z
  my-column       ;; the column of the intersection counting from the upper left corner of the
* A* s2 {- b1 D* p7 g0 G& w* p                  ;; world.  -1 for non-intersection patches.
% \: q/ e. v/ A# X  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 E3 a4 t* l; U
  auto?           ;; whether or not this intersection will switch automatically.% ~* S- W6 o8 @6 H2 `, a
                  ;; false for non-intersection patches.: G  \( l6 x& ~. f& Y3 e7 F' g
]
7 \, ^  J, X1 [/ x  F5 j1 u8 f" \6 k8 W/ E: _

; _% j5 }: {& e1 N# j;;;;;;;;;;;;;;;;;;;;;;" }0 c  b0 |! f
;; Setup Procedures ;;
" b* V2 M. ~4 l9 A: E) @;;;;;;;;;;;;;;;;;;;;;;
$ K3 A! B' P- e! D9 [* c# \/ w/ T1 J5 X5 o
;; Initialize the display by giving the global and patch variables initial values.1 j/ ^3 v, }6 w+ R: d- e  P7 U
;; Create num-cars of turtles if there are enough road patches for one turtle to+ d7 M  z. p+ h* K- `
;; be created per road patch. Set up the plots.
% Y- W5 A/ l) bto setup" [0 B9 b0 F: J9 ~, t
  ca4 ]# Z9 y6 Y' A/ `
  setup-globals
6 c- {4 H' f, h1 S# Z) u6 {  y7 w4 B; ~5 M: h/ _5 u
  ;; First we ask the patches to draw themselves and set up a few variables2 i. `/ y5 b* U- Y/ j4 L4 E
  setup-patches
3 d! |( ^' _' U3 L  make-current one-of intersections
$ j3 _. P- s8 ~# h5 o# b  label-current
- g8 W; j2 c: E! Z8 G8 J9 d2 F
, z1 R  F0 n0 p" ?3 \' p: Q  set-default-shape turtles "car"' q0 ~: |% f4 `4 ^7 F; I
0 z" H- @0 [/ J3 c9 J. ?
  if (num-cars > count roads)
' I! e8 I: y7 t* t7 r1 e+ S8 t  [; }8 d4 c# ?* o- H
    user-message (word "There are too many cars for the amount of "
4 D+ ^  K, V5 [* K) r, g( n; m                       "road.  Either increase the amount of roads "% ?/ B  p# t$ M5 j2 y( y; Q+ ^+ F; F
                       "by increasing the GRID-SIZE-X or "
! C, m$ n  C7 S) `                       "GRID-SIZE-Y sliders, or decrease the "7 J% {9 E8 l" M6 T
                       "number of cars by lowering the NUMBER slider.\n"
" E) a: \% P% c/ K% A$ P                       "The setup has stopped.")  {& k$ U) S) H& K7 p# B7 O. ]6 x
    stop( y7 k3 e, [- i  u' c5 l- t! u; H: F' `
  ]
0 [& n; A6 o- G# z' i( S& ^+ _. p/ Z$ I$ |" D0 V+ z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( K6 ^: ^* j- n' `, ?0 c, A+ N  crt num-cars
- S/ p; D4 h! }9 F  {* q* P  [
' e1 ?, j: d6 C, K    setup-cars; k( C7 l* l6 o9 D7 T
    set-car-color7 y9 X) T. G9 U. X
    record-data( S  ^* ^- A  [. U5 k2 S! H
  ]. t/ a" @3 e3 C8 @. Q
& g: O' A1 K; D; f, J
  ;; give the turtles an initial speed
: R( w: w5 g3 Q( E! ^1 ?. B  ask turtles [ set-car-speed ]4 b0 f2 D7 t9 G5 I
, j, X; A! [/ X7 `7 z
  reset-ticks
  E. s9 @4 N8 Nend' J7 q/ p( u/ B& D2 y( r
2 W' n5 `" f- \5 V6 D, j
;; Initialize the global variables to appropriate values! w* G( S: A/ g# C" M/ {' ?/ g  S
to setup-globals
& i8 F# N8 M. n  set current-light nobody ;; just for now, since there are no lights yet- F: L  ]* o" P" K% _. m
  set phase 09 j+ U4 W# r$ y' f' y1 M. v/ f9 X6 s
  set num-cars-stopped 0! x4 u! p& \4 M: d) U
  set grid-x-inc world-width / grid-size-x
4 j: R0 P- p+ m/ y) K% V+ `2 e8 K  set grid-y-inc world-height / grid-size-y
; I4 p* e' E0 L0 P2 h6 _
& ]1 ~5 M$ V' d% `9 l' f/ @  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 D9 u2 ~4 a% X! A" r" n& r. l
  set acceleration 0.0998 y5 i3 ^( Z. U/ l/ Q
end! j% E6 E: D3 t- y# @5 W

+ K* c  P1 l$ E5 k! U;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. p8 X$ a! \! u9 N; r3 L2 E;; and initialize the traffic lights to one setting2 d1 A0 H9 \8 e& @$ R- k9 W0 b
to setup-patches
* ~, E0 F8 J3 m) i4 W( ?. ?  ;; initialize the patch-owned variables and color the patches to a base-color
3 B  a! ^& C- c  ask patches
$ @& L1 s8 Q" i  [
4 F( |+ @8 C6 b/ n7 H. ?4 x! z    set intersection? false
; ?. b7 _/ L4 P" H7 {4 {% d    set auto? false
2 Q3 ]" [9 M" _* O- ^& M    set green-light-up? true
5 F4 N9 g2 A2 y# S    set my-row -17 a# m2 A0 o" h% F8 k3 y
    set my-column -1. s8 P* H8 U& ~$ `' J3 \
    set my-phase -1' x! h& a' }+ y8 K6 t' x
    set pcolor brown + 3
% G3 ~6 H8 G3 B- N# P- n0 Z' T  ]. a. U! A/ Y& n) n) I0 J6 h# b/ g
2 l4 K4 Q6 b" X0 z" A
  ;; initialize the global variables that hold patch agentsets
7 T: Q" F. {- T# s, D7 G  set roads patches with! ^; z5 Y% C6 ?/ a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* T2 E3 i9 T! p3 j' s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ i; _  A/ ^0 u7 V0 {  set intersections roads with  ^4 P- D/ R& {* k) t# c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 o2 ?; ?$ L' I3 N3 s7 @) Z" j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! T& {" `& D0 o6 S5 ~+ q4 r2 J$ k  }  B9 J
  ask roads [ set pcolor white ]( B' h/ g  `8 g( H# \
    setup-intersections
( k7 f9 O. u6 C" O1 i& j" J, {4 |end! o3 Y/ |1 S( k$ I/ N
其中定义道路的句子,如下所示,是什么意思啊?& C. Q1 |, L- |
set roads patches with4 e+ k) F- D. ?, j* u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 }/ w* V% [9 E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& m! W& v) c) ~5 Q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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