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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! U" Y; \7 d  l2 C; {, Inetlogo自带的social science--traffic grid这一例子当中,# }5 ?. Z' z9 a
globals  }* d" C7 J5 ~# i. A
[
1 s- ~1 i5 b6 Y3 t3 ^7 v  grid-x-inc               ;; the amount of patches in between two roads in the x direction, X0 X' J4 L0 L! W
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 N8 t* n8 ?9 S; D; t0 v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 K/ m- M) F# \+ d8 ^                           ;; it is to accelerate or decelerate& g0 k- `2 b6 B( z7 u# g, \
  phase                    ;; keeps track of the phase( A4 _5 W" \: ]9 i7 E
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. e5 j' `; d) X0 X  r/ X( D8 ~/ D
  current-light            ;; the currently selected light
/ i! `; v0 t; p& Q2 h, R% |1 ~; o2 K6 L" B
  ;; patch agentsets
2 q' n; m( }  A6 t9 J" v/ h7 f* B& a  intersections ;; agentset containing the patches that are intersections' L: v3 p5 K3 f  ~, Y
  roads         ;; agentset containing the patches that are roads  Q4 T5 [* M* A
]
: [4 m% f! p. V$ o- W7 Z
! S1 n3 M, |0 `+ P& G* Z; [turtles-own% `3 y" Q  v% u" ^/ ~0 ^: {/ q
[$ r* G( S" @9 M& i8 S. J: t
  speed     ;; the speed of the turtle4 S+ @4 u& N! E2 x' W4 n5 j' D( z
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 Q5 {; @/ t) ~4 w/ Y7 C# r
  wait-time ;; the amount of time since the last time a turtle has moved
% r9 d. i* t9 b4 l]6 i9 Y3 A: V  j2 w
+ O, V5 b, Q& n! P) d4 a
patches-own- m8 ~( x7 s9 G1 J3 z' Q
[" T9 R4 q: I' C5 m- \  W) N- s
  intersection?   ;; true if the patch is at the intersection of two roads8 Y0 D% H- n6 g  c
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" x) R2 E' V" ?, o9 |                  ;; false for a non-intersection patches.* d- U0 d5 x5 ?# o& R/ {- z4 |
  my-row          ;; the row of the intersection counting from the upper left corner of the
4 m1 {! i; Q4 X0 Q" `# e                  ;; world.  -1 for non-intersection patches.- c( _# b1 A" ^8 F+ F" G
  my-column       ;; the column of the intersection counting from the upper left corner of the. y- {3 ^* T# S: ]2 d1 r" _
                  ;; world.  -1 for non-intersection patches., S6 M$ O8 c  H; D! ~+ P4 l
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% g8 X+ y+ d: i% g) q: p  auto?           ;; whether or not this intersection will switch automatically.. R0 z% P8 Z6 E8 F8 O. o  ]8 Y
                  ;; false for non-intersection patches.
; w1 W8 x+ A' C" ?( Y; j7 H) C]& L9 O$ o" e8 N3 r1 ]

( V$ p- F8 }/ c; k! h" U
3 e. C# b9 p6 s+ ~8 w* m;;;;;;;;;;;;;;;;;;;;;;$ y8 l  s' ~8 ?& j
;; Setup Procedures ;;
8 T5 F& z; X0 x: e3 w;;;;;;;;;;;;;;;;;;;;;;
( r+ ~# S! A  m3 W3 B( g" ?& B) L9 u3 y& Z+ J& B" E+ ?
;; Initialize the display by giving the global and patch variables initial values.2 a! X$ w5 }1 e* ?/ G& {- F
;; Create num-cars of turtles if there are enough road patches for one turtle to/ b" r/ X/ E+ U" R- f6 o; G
;; be created per road patch. Set up the plots.
  L4 P! m5 ^5 Q: Qto setup& a! v0 h9 M' ]0 i- g: P
  ca
! v& s0 Z; o) c, ?  ?% I+ G7 c  setup-globals
$ m5 A% ^& |) L+ P* m0 R8 F
1 \9 W3 r' O. F. D$ d& i  ;; First we ask the patches to draw themselves and set up a few variables
4 m' w- q8 h  a  K+ e9 r; X# q  setup-patches9 w6 h% J1 @" W3 q; J
  make-current one-of intersections
: E1 y8 Z8 N) v( T% j& a9 ?, g  label-current  w9 w8 L) F; ], v- S4 C
  P4 L8 }+ w9 N6 s; _
  set-default-shape turtles "car"
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  if (num-cars > count roads)
2 f& b7 S0 Q! N/ {3 ^  U0 H' l% n  [! P- {" t( h# ?
    user-message (word "There are too many cars for the amount of "
" c& w+ m, O0 G6 l; z                       "road.  Either increase the amount of roads "
  C5 t4 E& J! k                       "by increasing the GRID-SIZE-X or "; `' ]7 z8 P5 ]4 e
                       "GRID-SIZE-Y sliders, or decrease the "
% J, [$ Z" H! l8 h5 H  p                       "number of cars by lowering the NUMBER slider.\n"% S: B+ ]/ G* Z; {5 o  L* R
                       "The setup has stopped.")
8 J& ]' K3 S4 R    stop3 `+ }# O, s  S8 ]- B* t' y0 \
  ]
% p9 i2 w! L  W" h3 ~6 Y! t+ l6 k5 b' ^' u) b. D. b* c
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- D2 t0 y2 [' y7 }' g1 w, f7 j
  crt num-cars
) Y$ o+ ~: y1 i9 ~& k; V  [
" ]$ e# W  L% J- r" f# r    setup-cars
& q: j. |& t1 o7 |8 A; v! R    set-car-color
" _% o! V5 x0 C' G2 b* B7 H    record-data  E. D% e* G2 u
  ]1 W$ [2 D+ I3 h! M6 f  \) p

8 Z  w. Z8 Y* d  ;; give the turtles an initial speed
7 ]* d- \! b/ @7 }" g/ ^+ ^  ask turtles [ set-car-speed ]
" d* j) M/ f& |& h
7 T# B) h; D6 Q) W$ J# r2 e& Q7 D- Z  reset-ticks7 p0 o. f$ \& L
end
: Y( U# C" m# ^7 P* o2 b1 n( j
( |& P' F: z+ G5 h4 C8 z* b0 Y;; Initialize the global variables to appropriate values
8 L% Q6 X. f+ g! e  |$ k9 c; dto setup-globals
) J1 H4 {" I+ U+ J  n" }: t  set current-light nobody ;; just for now, since there are no lights yet
1 s0 ^! Q6 I* `: D# B0 v+ `  set phase 0
* K6 c( x$ U9 \5 E  set num-cars-stopped 0% a$ ~4 }  k) C% i" Q: @' z
  set grid-x-inc world-width / grid-size-x
3 k7 B. G/ `, J  ^2 B) \  set grid-y-inc world-height / grid-size-y. Y5 _4 Q- ]6 Z- m
$ O' i; d  }: E4 S9 H" }9 {
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* z+ f. ~3 z( M9 t+ l  set acceleration 0.099: B! g- g: f$ H9 @0 P
end  g8 G! d1 f$ S& q7 H
$ h0 }' h9 \! ]8 T
;; Make the patches have appropriate colors, set up the roads and intersections agentsets," ~6 o, @6 A! W) ?4 _$ G, q. Y
;; and initialize the traffic lights to one setting
& S! h( `6 B8 V: rto setup-patches9 s5 [4 ~1 F' Z4 ~) p9 p5 j7 X
  ;; initialize the patch-owned variables and color the patches to a base-color
+ c6 Q: L, m' H) b1 Z/ q  ask patches8 B) N" b/ ?: \
  [& r% M, }- i8 Q4 a0 C+ `. _! k
    set intersection? false
5 h, b2 ?1 `' f+ k" l! U    set auto? false
9 ~! N$ _6 i; C3 k* v( S  I    set green-light-up? true
+ P5 ?( \2 U' I) W% c: w    set my-row -1( H3 g/ J+ [3 [1 Q
    set my-column -1
* m# E0 e% v  `. p1 s- O9 i    set my-phase -1
. s- l+ Y$ @; l# `: R    set pcolor brown + 39 t8 N! T. }- l& \0 F; ~
  ]
0 k5 q7 Z) Q* Q) k1 u0 K: g. N5 g: y& L7 d& Z
  ;; initialize the global variables that hold patch agentsets: H+ o9 o. M8 h- R$ `3 z
  set roads patches with2 z! x8 ^5 H! X( ]7 b( s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ v8 _6 v- p; t5 P, }4 K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' k' G% p9 Z$ r& q2 D9 k3 q
  set intersections roads with
+ K" c, E& G  |: s* N7 I3 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* m: D3 [! o: n5 c1 D( Y, g1 X' [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 A9 s" e' M8 {4 Q6 V7 ~( W
) ^- _, M6 _' P; T7 j- Y  ask roads [ set pcolor white ]
+ @$ C2 J" X/ O5 a* `    setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?+ s6 m: H" K  j. q% J& D
set roads patches with$ |" G9 U9 }+ |) g5 [  P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 t& A$ ^  e  c# P: a# T# {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ k0 d- h: l; Q* o. X
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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