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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 G* T1 z& q- v1 w. `8 g  e
netlogo自带的social science--traffic grid这一例子当中,9 {) Y) d7 t+ }9 }8 J8 o8 i. ]3 k2 Z
globals
  X# C* n, o( x/ `& Q2 k! l( T[6 ?& D/ k/ p5 _' @* b7 A0 H# N
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 Y0 @* x9 s" i$ ~  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; `( z6 r$ O/ ?! I( z: Z8 b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if# F( x/ Z7 S8 ?- @% W" N! }
                           ;; it is to accelerate or decelerate
: \. v0 j5 g( b3 Y+ c  phase                    ;; keeps track of the phase
* u+ u/ D5 f9 c- T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( @+ C8 M% n. t$ r+ @$ O9 R4 O
  current-light            ;; the currently selected light
: E) F* c$ s  x! ~* K; I8 j, y
  ;; patch agentsets* T7 a9 q; m+ F: s6 a! S0 [; g5 |
  intersections ;; agentset containing the patches that are intersections
0 _' p4 L! {$ E  roads         ;; agentset containing the patches that are roads
2 O0 y& Z. U) @+ {0 x) o9 Z+ ~]
, m' ^3 o0 D8 a( h" y
- x& H5 H4 E8 Y* A/ _$ Z- rturtles-own
1 x! w' o8 D$ ?: ^. D[
: j* b( @( V, u& Q- i! v0 V  speed     ;; the speed of the turtle; F* @) z# H, o6 H+ o. w
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ _; i- P3 T1 L( G6 O5 L6 V
  wait-time ;; the amount of time since the last time a turtle has moved
, M0 ?1 q$ L/ K]3 R+ y. C# R, q+ `. s* y9 m8 s
2 v. ], Z) S% L0 m: w/ r) z- ~
patches-own
# \- q  `, G1 N* `; m[! e1 V& X7 W6 l
  intersection?   ;; true if the patch is at the intersection of two roads
) E- P9 Z& y1 ?$ _6 x3 M) ]: c: E* I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ q8 L) J  d# U9 S  x0 ]3 s                  ;; false for a non-intersection patches.% Z% n8 \5 \6 m/ m  E
  my-row          ;; the row of the intersection counting from the upper left corner of the
. |4 g2 g  p2 C8 v+ @8 }3 d                  ;; world.  -1 for non-intersection patches.
  `8 e; _8 m. P- K& g0 s* b- `# Y  my-column       ;; the column of the intersection counting from the upper left corner of the
6 N4 x4 x# Z0 L. D2 P                  ;; world.  -1 for non-intersection patches.
$ q- m' m7 p  ~, e" L4 b  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 u5 C- V3 c1 j+ Q+ O9 l4 J  auto?           ;; whether or not this intersection will switch automatically.
, B3 e$ b7 }  Z. P+ U' r( w                  ;; false for non-intersection patches., I8 Z  B. W) T8 t- I
]: W' Z. h# M, o, Q, R: E8 j6 p4 `

6 C7 G7 V) z" ~* N. F$ _
% z2 J3 a8 K3 n( w6 n" A/ n. l;;;;;;;;;;;;;;;;;;;;;;0 @; c- Y9 L* y  D" _1 v/ U% z( @
;; Setup Procedures ;;
( c1 ]: e& F. ~( r  X;;;;;;;;;;;;;;;;;;;;;;2 f/ G; a% \* h( @/ m$ a
) |: E" I; y3 f6 Y0 Q4 h
;; Initialize the display by giving the global and patch variables initial values.
/ V5 s8 S( o- R% O: ]7 c1 J;; Create num-cars of turtles if there are enough road patches for one turtle to! h+ U2 o* y6 ?- X, B$ I
;; be created per road patch. Set up the plots.
5 H( L9 `$ {5 D* w: c1 x+ k$ Y6 \to setup
, B, ]: j. \0 X! ^1 m! u. U  ca. v2 S9 H. g4 A, }5 B
  setup-globals: t+ B/ B1 U- D; _5 q9 [* u
" R, d( A+ j, @- B- T2 j
  ;; First we ask the patches to draw themselves and set up a few variables  D+ g7 a/ W3 L2 F6 I6 Z
  setup-patches
6 c( |* p7 j9 x" Y1 {  U1 |, p* Y  make-current one-of intersections
) L, |/ M4 K. }% ?& W  R7 E+ j  label-current# K# k. F9 d8 v

3 O- E. M5 `9 \0 n, x6 {7 t  set-default-shape turtles "car"4 W& e8 X& q/ P4 W8 O- o9 f9 C: `' r
' g. U7 C/ _. C% I  c0 _2 [4 T
  if (num-cars > count roads)
7 p5 s  P/ U: q& n% u+ G( K8 b! r  [
% ]/ I  ^! Q3 F) e( b# \    user-message (word "There are too many cars for the amount of "
) M9 g8 v0 E; l( F2 V& {, X                       "road.  Either increase the amount of roads "0 \# J+ w% M. Y& k/ d! W
                       "by increasing the GRID-SIZE-X or "
4 w8 m+ q) V6 A                       "GRID-SIZE-Y sliders, or decrease the "7 }: k! ^) g0 u" u. @* i; x, f+ I
                       "number of cars by lowering the NUMBER slider.\n"0 r, a3 A4 Z) k  F
                       "The setup has stopped.")$ [& a- X7 G* O$ e. x" k
    stop. e4 Z8 |* D! P! g+ S4 W0 g1 p
  ]
8 Y+ E% J; ~3 A7 k) _. Q
" @) L. _$ F: _, T, @, ^( m- D5 F5 J  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 H) p& G; q4 P+ k2 m  h1 j% J8 B  crt num-cars; l2 U! K# s( F# a, F5 k, B1 q: n
  [6 L; B5 R# n* v
    setup-cars+ m4 ^2 R+ o  S! Y1 G8 P5 w) \
    set-car-color
6 ~0 t) s3 ^1 U/ d, n- n    record-data
; E7 L; |, R2 h: z, I$ U5 h  ]
) o6 k0 K) G7 g5 Z% J( l
' O6 s3 b- b" m, M* ^! e$ n  ;; give the turtles an initial speed8 U( L/ f3 u" Q0 k0 j  E
  ask turtles [ set-car-speed ]
. O2 v, ]' e; L+ r+ x  R% `8 }0 R  _. M- A8 w$ C2 F
  reset-ticks+ S; n, z# D' M# [, V
end  d1 @6 q/ k' Y) ]/ X, N

+ o: M$ {  G- n- y;; Initialize the global variables to appropriate values8 ?, H: n' i: K
to setup-globals
& T6 h- E0 y9 o2 b+ y$ ^  set current-light nobody ;; just for now, since there are no lights yet
& l+ d* t% S9 C  G  set phase 0
  s6 m7 H8 H9 |2 J; N. \: l& T  set num-cars-stopped 0
5 L' o% |3 G5 K  set grid-x-inc world-width / grid-size-x3 }9 f! L& |( Y2 K  Q* K
  set grid-y-inc world-height / grid-size-y+ u8 @0 N( B. h* }. ?

, x, [4 M5 ?, N  {1 D$ j9 E* d4 F  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 ]+ @. i3 v1 z* K! {1 d
  set acceleration 0.099, k& i: G. ~% Y! O9 Z/ C* e
end  i3 y: B" S: c; f, l7 X

! E' i! k' x* v+ x;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 ?7 k9 i8 B! v5 a( X$ R& E$ P;; and initialize the traffic lights to one setting6 }/ U# d( b  j2 i5 p8 o# y
to setup-patches* Q4 x6 L, R# T; }% u7 m
  ;; initialize the patch-owned variables and color the patches to a base-color7 w' P( k$ x: Y) O( m9 q
  ask patches
+ @0 v9 Q0 c7 S( D5 o8 S! Z$ }  [" P4 `& n! d- c: l2 l
    set intersection? false
  g" b! d7 \- b; u6 C8 F9 K* L, f    set auto? false; c5 G# B0 ^7 e4 i  }/ Z8 U
    set green-light-up? true
' C# \4 N/ P: \3 p- i) J/ C    set my-row -1
( X7 D% F" j" R/ c4 r% D' G( @    set my-column -1% ]9 @* m! Z: m/ ~9 q1 ^2 z# s
    set my-phase -12 i8 @3 u( h# E2 E: Q/ h
    set pcolor brown + 34 {$ P9 F  {$ x. b# C
  ]
& K1 m8 @/ Q7 _2 j8 y0 S8 m9 x' m# K/ Y, ^. b- m, ?- r5 C
  ;; initialize the global variables that hold patch agentsets
. _# ]! k, P1 L  set roads patches with
+ y6 N7 h7 X' a9 }# @, l  h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! \4 C2 `% S3 u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ t9 J" L* S1 @; v, i& R7 i  set intersections roads with
( v/ E0 R: Y9 P$ o4 L$ L. |. U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ S, d7 Q8 f& Z- h" t, {: b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* p4 m5 f! U  l+ H. P8 E  B6 c
; E* o& e  X, E9 E  ask roads [ set pcolor white ]: q1 P. |! |5 k, L8 H4 z  x
    setup-intersections5 M* v9 ]+ n0 ~4 G1 z+ O
end7 ?3 o- @5 P* f2 @/ E2 ~) d2 j
其中定义道路的句子,如下所示,是什么意思啊?
. S* m2 E* H. i set roads patches with
" I# C' L4 x% K, P& H- O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' E. F7 F5 D3 r8 X/ u6 R$ T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 _; j0 k# m8 c) l1 y! W谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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