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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 b# r4 ^6 s% T1 K: R! U
netlogo自带的social science--traffic grid这一例子当中,; E0 M! @- |. h. h, f2 v& I  k
globals# ^: A* q0 C; g( W3 s8 }2 ~" ^
[  E& e" o4 e: q' ]
  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 k$ ]) b! j9 i7 C
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 G( D& A& @: S3 P: C4 `7 F  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; {' G  {' J7 o. z% i" z/ \* A0 R
                           ;; it is to accelerate or decelerate* u( X) G2 Z7 `% K7 M) h, d
  phase                    ;; keeps track of the phase+ r  ~; A( M3 |8 m' D9 q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 ~  F; Y# g# F- N4 I  z2 a  current-light            ;; the currently selected light
" u+ g0 Y, U. a, }. \2 [& z$ z# K, ~+ U
  ;; patch agentsets9 A7 Z7 r7 A# R
  intersections ;; agentset containing the patches that are intersections
/ X& P& |0 t; N/ k( g  roads         ;; agentset containing the patches that are roads/ g  v- B5 f2 v# F* O, ^$ ?
]
6 \/ i( u0 m7 g8 Z% o! w4 E4 C2 x
5 A, w% j  f+ K3 c3 R9 ~turtles-own
) K& a$ t6 ~1 O" c+ A[+ i# o* A3 D1 \" H# o( P3 U( o
  speed     ;; the speed of the turtle4 z+ v: J7 ^- a: `# i
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: G% A0 l0 W& E& ]+ R4 `3 K% Z) o  wait-time ;; the amount of time since the last time a turtle has moved4 m7 L" L% w/ L% o+ I2 `% |! |
]
0 q. K- {0 p6 P8 ~7 ?' O4 ]. S9 {4 ~3 x
patches-own
6 b- g1 z9 d6 T# A# x: w- X[% G" I) i3 e3 [0 j& J
  intersection?   ;; true if the patch is at the intersection of two roads7 f3 W1 |' {2 ]* ?7 T, Y- G
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 C1 f- i" C7 W8 V+ |
                  ;; false for a non-intersection patches.
& G6 ~0 S1 v9 h2 e/ l  my-row          ;; the row of the intersection counting from the upper left corner of the. r0 u/ s# `( O# [* p
                  ;; world.  -1 for non-intersection patches.' F# i* J" b! y& X8 G/ K
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 J0 f  v4 o/ ?% m5 U$ F                  ;; world.  -1 for non-intersection patches.  R8 m- v% a5 W4 t
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ X- n8 p- Y' r% x$ j
  auto?           ;; whether or not this intersection will switch automatically.% Y0 z6 u9 t. @  z$ b4 v( v
                  ;; false for non-intersection patches.9 r! a- U3 j6 U& ?' c
]& C" i. C! }8 |3 A4 W

' {4 w2 \; g7 h3 t3 @: }" P% x8 x! I" Z+ K# i
;;;;;;;;;;;;;;;;;;;;;;
4 P+ q/ d* L2 h4 H1 g2 U" t3 C;; Setup Procedures ;;
: q1 n! y3 l& j5 x0 Y;;;;;;;;;;;;;;;;;;;;;;
$ @( v! j" T$ V* U9 e. C
3 v" V0 K, R- V) x' m;; Initialize the display by giving the global and patch variables initial values.
5 {# s7 l, A  E: K4 d6 \4 l! }7 |) Y;; Create num-cars of turtles if there are enough road patches for one turtle to; W3 b3 K9 p  u+ T, r/ v; `& f
;; be created per road patch. Set up the plots.
5 b( ]; t& Y% s, D" P  ^to setup
% P* v3 F  `# x8 ^4 ]) y  ca& q, w6 z4 W+ P* _
  setup-globals
& y5 C' p0 Z1 j: H9 s
1 @1 t4 d* [( ]* q1 z2 c  ;; First we ask the patches to draw themselves and set up a few variables1 U# o) O3 ]. S  P& u: s
  setup-patches
  e6 j" R  m1 L( s) o  make-current one-of intersections
- X# ^9 B, q5 i& i, L  label-current' V, h% S- Q0 ~
: e- A; x: N- V3 `
  set-default-shape turtles "car"
: f5 K9 u* R- E$ m( \0 ^2 t3 S
- c6 K4 H" {9 {/ h# q: f  if (num-cars > count roads)
4 b: |! {' O- G3 V2 S  `+ k9 i- ?& ~  [
2 g- U# V$ v) ^2 k    user-message (word "There are too many cars for the amount of "" J* c) i7 D3 {6 g, r( R8 N) ~
                       "road.  Either increase the amount of roads "# g' g" w- X# K  g; V
                       "by increasing the GRID-SIZE-X or "
- C7 V* ~4 g$ b4 t9 T" w4 Z/ w                       "GRID-SIZE-Y sliders, or decrease the "
6 P# g% H+ S( j3 d+ Y                       "number of cars by lowering the NUMBER slider.\n"
! i+ ]) l; D! I# n6 ?                       "The setup has stopped.")
. N/ c4 \! W0 m9 }6 v) n! h. N, Q    stop
2 p: P: Z' m1 b' M4 G! y  Q  ], O, w6 b: P1 K( H, c: w
/ C: X  J: p* v. @, \% @) ~; d
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& E1 ?. j6 o. r* |: _5 j! |
  crt num-cars
) o1 l; A' v( k" Z3 K! T9 @& a  [) x) H6 v! \) X3 O
    setup-cars; g& _; b/ d: d6 V: J0 H8 {
    set-car-color
3 N/ ]1 Q9 B% ~! P    record-data
2 K6 G" p: q9 R- h8 u2 Z, d1 }  ]
1 N0 Y+ E- ~7 X
- W  Y+ g' w- u) P/ M6 J; z  ;; give the turtles an initial speed
8 Y6 }( j$ M0 E; `1 M1 a6 \! Q" f  ask turtles [ set-car-speed ]0 {' L* V9 e6 X/ I- F

6 r+ a$ h8 R) R" p& Z* b7 c  reset-ticks* k; G7 }) {% [6 R. P
end
& t2 q" J. X% A. x/ o
5 k& [! z( C" O  M- [8 r& V" X2 l;; Initialize the global variables to appropriate values
9 P; C/ L. M3 K1 P7 kto setup-globals6 U& O7 m5 T  A2 C# m
  set current-light nobody ;; just for now, since there are no lights yet( y4 A' \' F( R0 A/ u4 k1 K
  set phase 03 }/ K9 k: g" e
  set num-cars-stopped 00 B3 s, b1 S* K5 {' o& W) N+ P
  set grid-x-inc world-width / grid-size-x
- z2 l4 h7 b# Z8 U& n7 i  set grid-y-inc world-height / grid-size-y
9 ~1 n1 b1 b- F3 c& N, B& V$ L
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& M3 N: K7 ~$ }; S+ a* e  set acceleration 0.0992 J) |( z: T. x
end
! {) `8 k1 n% U" c
" V, \' a1 {4 X: O# f;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, J* `$ S! h7 q
;; and initialize the traffic lights to one setting
4 l/ R1 {; v8 W8 [4 Y0 \! a, q) zto setup-patches
' ^, S% P+ Z' k- ]  ;; initialize the patch-owned variables and color the patches to a base-color; K' X0 |& r; Q8 ^/ r' c
  ask patches
9 T/ n% z: ?% _5 k1 Z9 J' L. s2 A  [
' {1 @3 G6 }# U9 r) p3 G    set intersection? false# h. l3 V) l( d2 @; o
    set auto? false
! M. s. a) j# p2 ]) i' l    set green-light-up? true5 f! ]% S' k# X: X& i
    set my-row -1* K1 e* K/ ]/ O$ r2 {' A* H
    set my-column -1
4 E- |& X% e6 M$ h    set my-phase -18 e1 {6 }; N1 |7 I4 t2 u
    set pcolor brown + 3
% j0 Z% e: Z7 d  ]% o3 v* M. e: J
8 B- F* Y* P+ B1 S
  ;; initialize the global variables that hold patch agentsets
8 {# B8 l* ~& ?7 Q7 L+ z" |  set roads patches with
4 |( P6 x% F6 x, a% H: P3 ^) V$ K; B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 h$ P5 W  Y& _) p7 L! O# c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. [2 J$ R% c4 p0 y& ]2 ]  set intersections roads with5 c- \0 W4 X1 ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. k9 I- y3 G% |: F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' v2 |2 ~' c& v/ `% v$ _; H# m9 K9 H8 J8 u% @% p7 Z0 G4 y4 T
  ask roads [ set pcolor white ]% {  m& y3 T( _. i- M
    setup-intersections) U- ~6 ]3 g6 j
end; @1 m$ a* C' `2 z7 n+ n
其中定义道路的句子,如下所示,是什么意思啊?% b8 @! F% [4 M4 w. G* T
set roads patches with$ h' G2 k. J) e9 H: f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- t4 _# X+ s; K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* M; s0 [! B5 p7 @) j
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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