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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 `) W2 {3 c9 E1 U/ ^1 Dnetlogo自带的social science--traffic grid这一例子当中,/ k6 H+ z, N1 X* E, m" [, ?# u
globals: Z/ p. {) k+ G4 x1 I' n$ E/ X
[, _( b) X- I, t
  grid-x-inc               ;; the amount of patches in between two roads in the x direction. n3 f' @4 B* v2 n
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. J" O' N( h9 L- h8 X  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- @) J- G9 C$ t. }7 g                           ;; it is to accelerate or decelerate5 q8 z! p% e% l, Y& p( B
  phase                    ;; keeps track of the phase
& {  Z! B# `6 b! f8 ^  r- M  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 @7 N+ w$ \! `! ?
  current-light            ;; the currently selected light- j  y, N2 k  v% V$ w
  i3 T  @: f/ {2 P* C8 ~
  ;; patch agentsets
- j2 G  ?1 p( u' f  K2 B  intersections ;; agentset containing the patches that are intersections
' T8 w2 W. g. a! c  roads         ;; agentset containing the patches that are roads- J# o, t7 e# `
]8 v; Q# y# J+ X( R% H

0 z: [9 N) s9 C! @8 M0 bturtles-own8 x& m. j0 Z! O
[- S! c4 j5 t, t4 \1 b4 p+ ^
  speed     ;; the speed of the turtle& d: B4 `$ N) ~1 s0 L( O
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 v$ [, T5 _+ @  i  wait-time ;; the amount of time since the last time a turtle has moved
! q" f* B. I; @! }# f- D& y0 s+ o. G]' P: o' E6 p5 \# o& P  _) o; ?" [: }

" A/ @/ U5 y0 ~! Z/ T" tpatches-own5 Z% m3 R4 ]8 b2 ]
[' w/ b0 `$ W$ {  [) C8 w0 [
  intersection?   ;; true if the patch is at the intersection of two roads
# ?" }8 S" u0 T  r5 u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& ?: }2 W; e! A1 h- ^% X9 x
                  ;; false for a non-intersection patches.# y  A& a% n9 U
  my-row          ;; the row of the intersection counting from the upper left corner of the# \% ?0 G4 `, s
                  ;; world.  -1 for non-intersection patches.' \5 n: M+ {4 o
  my-column       ;; the column of the intersection counting from the upper left corner of the2 d* `* _! L4 \, q( [/ P' }1 w) m
                  ;; world.  -1 for non-intersection patches.
7 `9 I, }/ @* D/ A  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 i; l% H6 }' Q( E% M
  auto?           ;; whether or not this intersection will switch automatically.
$ S4 _# U. U4 e- }1 J- G                  ;; false for non-intersection patches.
; j# W5 C6 D+ ^  r8 G  O5 r]
8 _' G& k# D+ S1 ^( Z/ v# l+ h2 {( s7 I1 e' W9 ^  N

- m( f8 L  B; o" d# Q) b6 N;;;;;;;;;;;;;;;;;;;;;;
) ~. r& x) g8 C/ H4 g+ m;; Setup Procedures ;;
2 B' k' A% L5 {% {( p/ J" T;;;;;;;;;;;;;;;;;;;;;;: S" e# b9 O# v
  b- S2 C9 i0 I) Z) [
;; Initialize the display by giving the global and patch variables initial values.0 z1 X" F% |+ n& @2 E
;; Create num-cars of turtles if there are enough road patches for one turtle to
- v9 s6 p' \& g) ?1 M;; be created per road patch. Set up the plots.0 D+ M3 a' N1 L+ V7 z
to setup
1 w  ~$ o+ `/ u1 }  ca
" k4 ?: ]% A6 `+ ~6 n, {% R, q  setup-globals
& n' Z, G* j& o) m/ A/ n$ \3 j* v
  ;; First we ask the patches to draw themselves and set up a few variables
  |+ }, c$ }3 a4 e% c  setup-patches6 A( B5 w9 `: f% L& d$ Z2 z; i
  make-current one-of intersections+ e0 a3 k: d% e( l9 B
  label-current+ G* U$ h9 ~4 Z) h6 j

/ g9 L2 z, C' g6 {  set-default-shape turtles "car"
2 r1 ?$ }. w8 l) I9 s* E  u$ p  i, ^0 y2 x
  if (num-cars > count roads)( o: N  j. p/ T. Y7 ]5 ~. S
  [
/ m; N: q' C3 X4 A& ?0 w& t4 G- Q    user-message (word "There are too many cars for the amount of "
' }: D0 G+ m; r- Y$ @                       "road.  Either increase the amount of roads "0 _; w  ^1 `! f
                       "by increasing the GRID-SIZE-X or "& G* v- v9 V7 [) J/ q- k9 N4 A( I
                       "GRID-SIZE-Y sliders, or decrease the "
1 ~9 ?0 ?! u  C* c% n3 P9 p                       "number of cars by lowering the NUMBER slider.\n"
8 C4 Q* h% ]" q/ U! {) P/ d) e                       "The setup has stopped.")
8 ?4 ]  ?. l8 L* p1 b    stop8 t6 M+ ]5 q5 |- E( b& w
  ]" g/ Y& O& J4 V1 G3 `2 Z
6 e5 {/ p  J$ l: f9 }' p
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" u8 [) y, v3 o, \  crt num-cars6 D/ w9 n8 d3 a8 ]' a- Y1 {
  [7 c( z3 L  d8 O; f& {( |% m- I& [, g
    setup-cars4 s" U7 w3 |/ a7 S& c
    set-car-color
) I: x- w/ F+ O( m0 E. N0 n4 F. l    record-data
. C( w) Q" H1 ?1 v  ]- ^& A7 l, r2 z8 L$ @  L. J
' i' y. G$ I0 ~0 q; H; s7 p" s
  ;; give the turtles an initial speed
8 [. k1 q, Y- c6 f8 a. y  ask turtles [ set-car-speed ]; @& m& a' p0 j* m) |! s: }4 l

4 F- P% h) M, G$ y1 {" G* K  reset-ticks/ j  Y  T6 G' x
end) X1 a  o8 J) }; G2 L
! U3 E) @* X- Z' Y! H* J
;; Initialize the global variables to appropriate values, l' ^- p( X: L5 ?: e8 g1 X
to setup-globals
: y! ~8 e) S& F0 i: d5 |  set current-light nobody ;; just for now, since there are no lights yet7 V( ?7 u. @9 P6 `4 l7 Q+ T7 q0 x& U2 R
  set phase 0* v* J% S9 X3 P
  set num-cars-stopped 0
1 X- v& l! R6 i; w  set grid-x-inc world-width / grid-size-x, y1 F' g" X- z; ~& ~, d$ ~8 ~7 H6 [
  set grid-y-inc world-height / grid-size-y" o, {, @2 z( O  M2 t& }. p3 c! y: e4 R
& ?; Y% a, i6 \, F( ^5 S( Y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 s: A$ i: m. X' \1 w1 i. j  set acceleration 0.099! g  P1 P8 e. J# T2 l4 ]
end
$ u! D$ s  P3 e( C! t# P3 v) ~
$ G& K1 G1 s* s3 q4 Z: d4 H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 }: T' V$ s! a* @0 ]9 O* Q& m
;; and initialize the traffic lights to one setting
+ O" n) ^7 x5 h8 b8 g% Mto setup-patches
" e- r+ W; v) H; g+ w2 X8 H& n  ;; initialize the patch-owned variables and color the patches to a base-color
2 `2 ~2 _$ ]0 c/ d/ j  ask patches2 s- u9 p0 @* b& U9 t/ m/ B4 y
  [
' i' N0 ^! T( |    set intersection? false
8 o5 l$ V0 n- d/ r. x4 F    set auto? false4 S6 p3 W) [' k* k2 S
    set green-light-up? true2 a: T% e. z& u$ O2 C
    set my-row -12 y, E8 E0 s, a% X( n0 j
    set my-column -1
, `* A! j, J* a# u" F; l& [/ \    set my-phase -1
3 a2 m5 C4 t$ l* B6 r    set pcolor brown + 37 T" c5 n8 w+ k' t. F0 L
  ]
0 J) }& Y; J$ ~- Z0 ^" L5 _; z, I8 v8 u3 |1 h3 T
  ;; initialize the global variables that hold patch agentsets
) h2 M- P+ T( o1 L  set roads patches with* ?2 u1 x; _9 [/ \* E& t6 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) P$ w8 `+ O( O( V; _0 Z4 W* W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ k5 d" U9 n4 }4 t0 H: A  set intersections roads with
; b8 e& c. }9 {! y* i* n3 n9 e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ [9 Y6 b/ t8 ]6 \* u( Z; H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' ~) K( u4 ?; u& V# D( _; u# O5 I& s. P% \
  ask roads [ set pcolor white ]' V& E/ T% k) E8 [( K8 Z" S
    setup-intersections
7 F/ @- T1 a; F* V% Jend
  U% g' {8 ~3 P/ e- P; k/ m其中定义道路的句子,如下所示,是什么意思啊?
! V* k& X* |0 t& a set roads patches with
' r/ \6 `. _6 P' W5 V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 R& d5 X: ?2 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 |( a! o1 x8 V  ~- r" u0 E谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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