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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, \' M0 f# n8 j8 R) |
netlogo自带的social science--traffic grid这一例子当中,
+ S( r4 y8 M" P6 ]% Oglobals, |" v5 k, C! e8 d3 n* ?& y
[
8 A5 w8 Z' @' y% g- C  grid-x-inc               ;; the amount of patches in between two roads in the x direction9 ]6 |3 V+ m2 @( g
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 ~7 G! G8 Q6 b# R  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
9 e6 K" ~+ {7 m/ ]7 @                           ;; it is to accelerate or decelerate4 Y1 L- S8 ]% a0 n! M4 k1 w
  phase                    ;; keeps track of the phase
1 y% M6 t" n' x/ [1 ]" \  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 d5 L0 K8 B3 T, Q( Y2 T
  current-light            ;; the currently selected light
3 E  D2 d: N, ^+ K* e  }. b" e5 S/ R2 u
  ;; patch agentsets
* \% r" m1 }! W8 I, _9 F  intersections ;; agentset containing the patches that are intersections; v2 p  @2 _  c. I
  roads         ;; agentset containing the patches that are roads! S1 B5 R5 Q0 K% V5 _
]/ z; [* H' q6 C5 y4 ?
4 y6 F# @! }0 ~- ]
turtles-own
- Y# ?- U* ]+ W  e( D6 e[1 e" c8 v" B! F7 h5 M
  speed     ;; the speed of the turtle" R$ [( k6 p2 k
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 J6 H) h. d& I# g" Y
  wait-time ;; the amount of time since the last time a turtle has moved1 F* x7 B, J# G8 c8 U
]
$ s* P7 D3 C  P* s# [: [: w: y, _+ Y( r  D. X/ S) R; v; @1 b2 J
patches-own, o6 w; E8 a7 d! W# ^+ H) s
[- o3 I9 z+ U5 d
  intersection?   ;; true if the patch is at the intersection of two roads
2 ~  n" l( L2 y/ c  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- q0 h% g0 X7 g- ^3 ^7 k; R                  ;; false for a non-intersection patches.$ i+ t8 K1 z* T% @# z7 P. D& A9 [
  my-row          ;; the row of the intersection counting from the upper left corner of the
% Y  ]1 D6 K; p1 G4 a% r: r3 s# U                  ;; world.  -1 for non-intersection patches.0 x7 C1 Y0 M8 G4 W: P
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 h8 u% G/ p! E# C) f- o& i                  ;; world.  -1 for non-intersection patches.+ b- I& Q# X- [' \/ A  u1 O! F# V
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
4 F0 y5 `' P# Y" J; @  auto?           ;; whether or not this intersection will switch automatically.
, ^4 g6 D+ F4 R% o                  ;; false for non-intersection patches.. D$ R6 O0 o* b/ s8 H# M8 C; a$ J
]7 ~1 H$ E! [/ ^2 P. J
2 V9 D  J1 w- {

; ~$ Y; y8 P6 T/ \9 A5 f;;;;;;;;;;;;;;;;;;;;;;: M. R1 h) v1 j: g( I
;; Setup Procedures ;;
! j' \' d' K9 e) h# j;;;;;;;;;;;;;;;;;;;;;;: {/ O3 l, p& X
* u: S( i1 x) k8 G& r
;; Initialize the display by giving the global and patch variables initial values.
% M" b9 x* x5 a7 _# M;; Create num-cars of turtles if there are enough road patches for one turtle to% C' h  b, q5 a
;; be created per road patch. Set up the plots.  Z' T+ V0 g" h3 \5 {. l& ~
to setup3 I, T" d1 X( G5 {: ]
  ca
8 r& |# {5 z4 i% B' J2 O  setup-globals
7 f5 p8 C2 G! y9 o9 P, H* j$ V
8 G5 b, N( B1 p  ;; First we ask the patches to draw themselves and set up a few variables+ \  j) k& a6 x1 r6 n
  setup-patches" H7 b# f- p% F( P/ ^
  make-current one-of intersections* o+ Q& Y+ q- t8 h2 y' }
  label-current1 D9 i8 Q4 |3 r# i

2 S' M6 v& j  Q! [9 q  set-default-shape turtles "car"
4 B+ c. {2 z& d, L1 I
$ Q  a& ^- Q7 v9 Y; {4 F# R  if (num-cars > count roads)
5 b( Y. {1 r; }8 f, j, r  [3 |. S! ?! Z# I/ Z
    user-message (word "There are too many cars for the amount of "5 w! Q- S+ U% \5 t( y) Z
                       "road.  Either increase the amount of roads "5 D3 |$ D- g( v0 i4 S. y  u
                       "by increasing the GRID-SIZE-X or "
' R6 u5 ^7 ~+ F3 Q                       "GRID-SIZE-Y sliders, or decrease the "/ x- e* s/ Q0 v) b: b5 D
                       "number of cars by lowering the NUMBER slider.\n"
- @* U# X) n( u. ?                       "The setup has stopped.")
) x  Y, K3 g+ F: S( l1 G    stop5 P- K9 a' q% B' _' {8 S
  ]$ \/ i( O. q' `/ l0 j5 v& ~
! `+ {% `8 b' q! ~4 ~/ D+ F( C
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& C$ D( m5 T; f2 y1 d# e* f$ f
  crt num-cars
0 b+ E! @( c: e  [
( x, k+ b% \& F8 K    setup-cars- j- A" z* z7 a" j9 V
    set-car-color3 }. A" ~0 a7 U- U4 \' `* X8 k
    record-data9 Z7 P; a- B* Y7 U2 \! \) q
  ]
9 j% k, G# K& ^& h  Q# h8 h; K5 T8 d, ^' X! g6 x* u
  ;; give the turtles an initial speed
* X) x7 p: C& H) e$ C  ask turtles [ set-car-speed ]4 ]3 V2 d5 d1 R
7 ^# ?$ [5 p' |
  reset-ticks; k! O+ }) R; g0 \3 A9 G( s
end
& B) C4 h3 h- q7 w% p$ F! U5 w. I7 O. ^, h. T9 s- J
;; Initialize the global variables to appropriate values
& X% R$ i  X# ]1 Lto setup-globals
4 y) e2 s/ n, U. w2 V$ Y7 m8 R  set current-light nobody ;; just for now, since there are no lights yet; r1 [$ S2 E1 d; s4 \8 T% Z
  set phase 06 Q- F. o; z+ q' R! E# A1 a* h
  set num-cars-stopped 0( Q) ]' L* H1 k, _% g
  set grid-x-inc world-width / grid-size-x
2 u7 _) y/ b" i0 q  set grid-y-inc world-height / grid-size-y
1 X% D* Z' }3 u" J9 V+ O$ s) u5 j% \2 O; i% M
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, h+ i: h% j4 W8 |
  set acceleration 0.099+ @+ j+ s6 J0 L4 j! N5 e# |; g
end% k- ~( m+ D# W7 n: O" e% a5 V" R& P
- P, B- {# p( g! _$ W7 P
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 f& O( V" t5 r7 {$ [8 t
;; and initialize the traffic lights to one setting7 r% ?" W/ L4 }# M" |# F
to setup-patches
0 e' n8 @& n* b! D  ;; initialize the patch-owned variables and color the patches to a base-color
9 S1 @, S6 j& `8 s% C  ask patches
: G2 E# W  T5 o6 Z! K4 }  [
! `3 M' u& x4 @# p4 O$ G    set intersection? false6 @& z5 X8 @+ F3 A- x! o2 g% C
    set auto? false! C, |& M5 c  [/ y0 }
    set green-light-up? true/ ^, _7 d9 O6 Q8 c1 ~' ]" I
    set my-row -1
$ e3 u( Q  j7 c0 e" W    set my-column -19 i6 s! z+ ?1 e$ J$ S* b* [
    set my-phase -1
8 w+ d4 i  B& O: s    set pcolor brown + 3
& ~. [: e3 q+ w: T  ]
5 X  [' ^2 d* \
3 G  @6 }9 a' p  ;; initialize the global variables that hold patch agentsets& W  _- y5 v! B" Q( h0 S' c9 B5 J
  set roads patches with9 \. I6 `  M% `3 r: ~7 n* Q) c/ W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( F: Q% H$ |: k3 j, M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& p$ L/ h0 \) d$ `! V& }: \  set intersections roads with; s3 c6 C" H. U5 G" o3 v4 k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ M* J; y- b- d& s) x2 \5 K+ c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 I3 m) L5 f* H$ t6 m) x0 M2 B) I& a1 k) e6 W, M
  ask roads [ set pcolor white ]: y2 S4 i, o( F% l  O' \* M
    setup-intersections
7 ^  E9 z. X" O  hend2 n- @8 Q6 v- D" s
其中定义道路的句子,如下所示,是什么意思啊?
  a. U( T  N+ n3 } set roads patches with
9 ^! d2 S' A/ g3 a4 ]( X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# J7 l9 m6 g. ~, ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( E2 f4 o3 p) V- i( g. k8 O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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