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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; P0 f; p7 q" _% X) K2 b* hnetlogo自带的social science--traffic grid这一例子当中,
1 x) M7 r6 o1 `globals
) T: g4 Q) e5 t7 |, O[9 [* |* n4 D! Y( o4 ?
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% ?$ J# }$ z3 K4 Q0 ~$ }  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. j4 B- A1 ^- k' E5 @! L/ i  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  Y- o  \; _, n. A5 k) ^8 D
                           ;; it is to accelerate or decelerate
- d, I! R8 ^9 J! R2 `  phase                    ;; keeps track of the phase
  R) \) q1 ~  h  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' J# m1 [+ M# f$ G8 [8 q' \; k
  current-light            ;; the currently selected light
- K$ ?" W, ~& I1 @
4 J) ~9 y, p% O* {  ;; patch agentsets3 j' z8 \4 K, d, |. V; }# V
  intersections ;; agentset containing the patches that are intersections& r* K  r* W- e4 B( J
  roads         ;; agentset containing the patches that are roads
! U0 [7 v9 s2 o5 P  }0 n1 \& B' T]2 N1 _* o0 J1 b; o
# P9 s0 ]/ r6 M7 S3 d/ f
turtles-own
. A. u6 r- Z* _8 \! F[& R8 E7 ?/ p4 U- O
  speed     ;; the speed of the turtle6 D6 R8 ?' Q% m) f+ m$ S
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ n* U+ B. e3 c% s5 `
  wait-time ;; the amount of time since the last time a turtle has moved
* b0 e7 [0 Q& c5 f0 _5 w* {4 a]# l3 z- b9 x0 D- r4 ~* u

6 Y" W. M8 G$ I/ f6 A' Tpatches-own  G$ C, z9 [2 w; N0 w( w
[
8 C$ e, k8 x6 I$ \( R/ V( U5 r  intersection?   ;; true if the patch is at the intersection of two roads
- j- p5 `8 z, B& J+ R& \  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- z! D5 k  g! t2 g( `  F                  ;; false for a non-intersection patches.- x0 n2 ?6 Q! x
  my-row          ;; the row of the intersection counting from the upper left corner of the
; }8 }8 G- J$ V  n! M                  ;; world.  -1 for non-intersection patches.  j. I2 z. I. A; |9 e3 d
  my-column       ;; the column of the intersection counting from the upper left corner of the3 Z4 z2 e; w/ h
                  ;; world.  -1 for non-intersection patches.
* ]% a% o& Z7 Y. z" v' T& g  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) s5 {: \3 o9 \! Y0 K  q
  auto?           ;; whether or not this intersection will switch automatically.5 C4 u  H) v( {: `" W
                  ;; false for non-intersection patches.9 L  y4 B( b$ {! f2 W" G' Y
]
" C* j* b3 u3 m' {1 V
( `) L- t5 C: }6 [- I2 m2 S' g! o
;;;;;;;;;;;;;;;;;;;;;;
- p* e$ ?9 N- i8 `( o: S;; Setup Procedures ;;
& A  K7 u3 A# M8 m;;;;;;;;;;;;;;;;;;;;;;2 ^3 g% _# ^: \; c5 a/ [2 Q

- w/ R1 C/ s+ N9 ~1 i;; Initialize the display by giving the global and patch variables initial values.
- _7 J) l) u; V;; Create num-cars of turtles if there are enough road patches for one turtle to
6 t3 U. \* y) m( t;; be created per road patch. Set up the plots.
& `2 Z! q& i/ j7 }& bto setup
0 k4 @' T' [( I0 u4 W" v6 Z! J, @  ca% k$ b! Y5 D: p- N4 x. g( F. G
  setup-globals
! N7 @% F7 H. A; m# n
7 o# K2 b. X+ p0 M, e8 U$ F  ;; First we ask the patches to draw themselves and set up a few variables
2 ]' i7 |2 `2 m& @- P  setup-patches9 c: c$ s3 c) h( T! \9 J
  make-current one-of intersections
& G( x: i, |+ Q" m  label-current
. w9 X) W0 D3 d! l& `5 H0 z7 @6 \- R3 I' ?+ P
  set-default-shape turtles "car"( h- @. V5 `; g  S  n" E
+ M+ ?+ k9 H1 Z$ Z
  if (num-cars > count roads)
# }) W6 W9 C" l  d' J  [
' r  Q9 m3 Z$ O& A+ K1 s5 T    user-message (word "There are too many cars for the amount of "
+ f& e, J, I! v" T! I# B8 _- H                       "road.  Either increase the amount of roads ") K; ?3 `, a4 f* N+ i9 f" O
                       "by increasing the GRID-SIZE-X or "9 B) u! W/ N: H6 m
                       "GRID-SIZE-Y sliders, or decrease the "+ x$ S. \) ~) d
                       "number of cars by lowering the NUMBER slider.\n"
7 F  g- N& |, c                       "The setup has stopped.")
' q( b& |: L% S4 {+ }: D, `) y    stop3 x9 g$ p4 H+ s$ `& F
  ]
' N: Z! F& }9 e+ N8 T) U8 T& S
& T1 R7 W7 b' F+ k: }4 ?  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% c3 e$ u9 C7 @$ A! {1 ^  x
  crt num-cars8 P" E- I0 d4 b  e3 {1 k' h! J
  [: T  x! F% q4 f; D, y/ `
    setup-cars4 X" [8 g, E8 j& ^8 ^9 u/ m1 ?) l1 L
    set-car-color+ L3 T6 e. r' W- Z4 E9 W# z
    record-data9 a; F% v' M* C2 G: r# I
  ]
% P6 V% k( U" p  @* y% D" s" `! _/ Z/ Z, M% e$ n7 }3 [
  ;; give the turtles an initial speed' }* W( r" `- q  M9 A
  ask turtles [ set-car-speed ]
3 U. E, l% }" Z. L+ b2 A; \
* C7 Q; Y8 T; D  reset-ticks
) r3 B& g6 Y& `  d/ Uend# ^  U% Y2 y, O$ r) k

* F2 X* u6 w# `% ]4 O6 v;; Initialize the global variables to appropriate values, L/ Y1 ~8 @6 x$ S1 s( S2 h
to setup-globals
: u( h9 f, n. ^$ _2 [4 z. B  set current-light nobody ;; just for now, since there are no lights yet
- s$ v+ S& C8 S& j1 F  set phase 0
8 a. u' T, d  m7 w& r  set num-cars-stopped 09 W: `3 l' `( s4 t9 ?
  set grid-x-inc world-width / grid-size-x
1 U) q, j' U5 N0 x0 V- O4 l  set grid-y-inc world-height / grid-size-y0 q# `+ ~: u+ @) p2 k7 ?& M
# ?6 ^$ [2 |+ G: c& E
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 z& v; J4 q/ E1 p8 x: P  set acceleration 0.099! u+ w+ A+ w- v9 {8 \. g. J
end# w/ W2 u  T* }' @
- L" u& h& i1 n" A6 c$ G
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. B6 P+ [- [; U5 u6 k+ K;; and initialize the traffic lights to one setting- n2 k) s1 j9 L8 S( G/ E
to setup-patches
* v7 P* r3 Q1 o3 L7 m  h5 R/ V$ L6 c  ;; initialize the patch-owned variables and color the patches to a base-color& F$ J/ t) `$ K, E( x; I, g8 q# S
  ask patches9 u- ^/ N+ M; V/ r
  [
) V) o" r' B8 j2 S6 \    set intersection? false) f0 X8 M# |$ _4 X. |2 D
    set auto? false
2 N5 g+ U# ?2 a    set green-light-up? true2 }/ y* H) z( W0 D$ v1 t  ^
    set my-row -1  R* o& l, V$ l7 O9 K
    set my-column -1( Q' M4 S2 P# z% p7 n3 h4 J
    set my-phase -1' c  q  k6 @) B  G5 [) {; h
    set pcolor brown + 3
0 ~9 [+ q6 H3 k0 }7 T3 x  ]3 ^) q& X+ l2 f6 r0 ~9 U

; H4 o# @) m1 m3 x+ w. o& B  ;; initialize the global variables that hold patch agentsets7 C' I* x: U, r
  set roads patches with
6 i$ ^8 |# K) n; _. M0 H. @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 `4 u+ p" n  g9 q& o+ p$ Q+ |; `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ w1 ]# x7 _8 m* [7 `" l8 ?9 F  set intersections roads with
/ |$ D$ [0 Q3 f* _3 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 u9 g' w( I- H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  Z- m" }8 {) T0 `2 i3 e
& ^" l/ C0 B0 f* U; h
  ask roads [ set pcolor white ]. w0 ]. j0 o+ g4 T1 X/ _
    setup-intersections3 B( j  E; ?, p5 d, v1 ^/ X, j8 Y
end
- X" {; R  y# D( `  I其中定义道路的句子,如下所示,是什么意思啊?
+ _9 E5 B2 B; a set roads patches with& B8 _! T" @4 |$ E) Z$ w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% N! D; q  w  p( _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 y' {: j: F% U" E; p  c$ v谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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