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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: |( D7 w$ d2 A; t: W- F0 u, xnetlogo自带的social science--traffic grid这一例子当中,
( K; W4 g1 s# F* n* u9 xglobals' E, i; D: @9 t0 ^5 G7 H
[
3 P# [7 U! M5 ~* ^7 c grid-x-inc ;; the amount of patches in between two roads in the x direction9 N: L4 d# K. X' P8 R8 {
grid-y-inc ;; the amount of patches in between two roads in the y direction
, a1 h( T7 _! |! ~) m) D8 x acceleration ;; the constant that controls how much a car speeds up or slows down by if+ X% a& L k1 t+ z
;; it is to accelerate or decelerate& z" }( a& U5 y, \7 T8 j/ }
phase ;; keeps track of the phase7 B- W! ~( e7 O% f% P
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
' E4 h+ W' P: A current-light ;; the currently selected light( @3 R4 W# Z3 z& ^ R% X
' [! w: A% N8 h ;; patch agentsets
7 i9 A' D$ T% }) D+ h' _ intersections ;; agentset containing the patches that are intersections
& s: ^9 P* i5 R; y* Q; N. \, U; [, i1 ? roads ;; agentset containing the patches that are roads
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turtles-own5 K8 V6 }: C6 K1 Y
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E Z5 s5 s8 r+ M4 w speed ;; the speed of the turtle- s: C2 F6 P6 N2 `0 t
up-car? ;; true if the turtle moves downwards and false if it moves to the right
, Q: g" z& q9 [0 Z/ p+ g- A wait-time ;; the amount of time since the last time a turtle has moved7 J( G6 }7 u+ G' y
]
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8 q+ V% B* u* f) |' B- s- fpatches-own
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intersection? ;; true if the patch is at the intersection of two roads& D2 d6 V% N( G ?* f
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
* F! N, w L8 x1 n8 U7 X ;; false for a non-intersection patches.9 s- t0 t3 U4 }
my-row ;; the row of the intersection counting from the upper left corner of the
9 L& K2 [) {) ~% _, D ;; world. -1 for non-intersection patches.' T# }3 a+ ? C6 G: F! U! H
my-column ;; the column of the intersection counting from the upper left corner of the
8 a% d" n' M; s ;; world. -1 for non-intersection patches.: u$ r1 J5 r0 i( t
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
; J$ Z& b- y( q% t1 Y8 H9 | auto? ;; whether or not this intersection will switch automatically.$ w2 i7 w# n' ?$ E1 W3 o
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;, }% }- T5 q. x9 Z* Y
;; Setup Procedures ;;2 e# N4 k' S7 T w. G; y- V
;;;;;;;;;;;;;;;;;;;;;;
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$ ?/ d; Y$ I" ~& o. [7 Z/ _2 l;; Initialize the display by giving the global and patch variables initial values.# \9 O$ j- v3 O, L: T! u
;; Create num-cars of turtles if there are enough road patches for one turtle to
% K: u# E( C) p" r0 y;; be created per road patch. Set up the plots.
7 W" _5 ^) u$ g" j, [to setup
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setup-globals: B, f0 V& ^1 G, U
' t) a2 ^6 T$ v' ^! \6 T) O ;; First we ask the patches to draw themselves and set up a few variables, g- L( m, I4 r' M7 T( S* d$ _6 ?2 ], S* f
setup-patches
/ f+ t" J% q% v: M5 _ make-current one-of intersections
. r: i$ @2 F3 g7 @ ~ label-current
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set-default-shape turtles "car"
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" Q0 g2 {+ t. p if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "$ b( t- c' Q: _7 g+ D% l: j/ Q
"road. Either increase the amount of roads "
. S( R/ Y1 Y4 E, f7 }+ O! ? "by increasing the GRID-SIZE-X or "9 e: Z) c4 }" t% E3 j
"GRID-SIZE-Y sliders, or decrease the "* q, D, f F1 { \! n; p' |
"number of cars by lowering the NUMBER slider.\n"
7 o8 V9 E a* x3 @, w6 }6 q "The setup has stopped.")
. j, `5 D6 E( v$ ] stop( t( g$ T( @3 z1 o; u' s" P
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 S7 F" M4 ?8 W* y, G1 }# W: {6 m
crt num-cars4 F, Z( r- O& n. J2 e- V9 b
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setup-cars
h: }8 ~* _0 J8 k set-car-color' C! k+ A6 j* p% p5 Z" \; b
record-data
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;; give the turtles an initial speed
! ~8 c* ~4 m/ \ S: X6 K0 R9 J" R, L ask turtles [ set-car-speed ]' P6 x8 t# {* _2 s2 ^+ X) E2 I
( q+ i& a7 f: t* O+ \# |- K( C" Q reset-ticks0 ~6 X' X; g( R, ]/ o: T& B5 ?% D
end
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" D' b8 f- V- [4 X4 k+ G;; Initialize the global variables to appropriate values
$ T( u" c) J8 X0 D+ p/ z+ lto setup-globals' E7 I/ U7 x. G" ]( w8 B3 `1 B" \
set current-light nobody ;; just for now, since there are no lights yet
7 b' U! e1 d' t1 m set phase 0
' k4 G1 J3 ~' Y% } set num-cars-stopped 0
! F% J7 {' @& Q7 | set grid-x-inc world-width / grid-size-x) \6 ?1 h. I" n3 H) U0 k7 u5 c
set grid-y-inc world-height / grid-size-y( j* V r" d( p% g5 [. r
p y6 n: M/ C, \6 Q ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& `! u0 d0 t# m' t! I3 W set acceleration 0.099 A- j# G/ k& H9 G, s
end
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; e; w& u- I' `2 ^; J7 r1 y% T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. H& T- `3 i X7 s1 m# I! u;; and initialize the traffic lights to one setting
/ f% d* o" y6 v, r) P% Xto setup-patches
, Z9 _" P8 \0 T& y y9 i ;; initialize the patch-owned variables and color the patches to a base-color
) n Q0 _. p, H# f! R% i; k ask patches
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$ x5 j) \2 h) D. @2 e set intersection? false
4 H4 a6 j& g1 H set auto? false: Y8 Q0 k8 R" ^/ [ y' F
set green-light-up? true1 B3 z& d' c& t' V
set my-row -1
# E- A: c8 d( V( N2 }+ \. S set my-column -1
8 |* @3 \6 A1 V7 N! O n set my-phase -1
k/ J% R. \; ]6 w set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
5 X4 _% O% \0 `2 d9 m9 A set roads patches with ?7 m- m: }4 Q9 [8 Y# e0 B2 q
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 N2 c3 l& b5 t& Z, p' P5 O (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% q' w5 H: h, K. Q- I( R$ l S set intersections roads with
6 O' \( ^" F2 U; V8 z4 W [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* N, T( Q8 F8 }- j4 b
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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, L2 R j+ D* m9 K9 l5 Q# T ask roads [ set pcolor white ]- [8 O$ w) l H& Z) h
setup-intersections( K0 o/ i/ i& T6 t
end( c& ^4 j' m' F# w
其中定义道路的句子,如下所示,是什么意思啊?4 t( h9 U4 }6 X! A
set roads patches with# M$ ]/ e7 C V$ r {8 z
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* b% \2 a) d* {0 a6 d } (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: S% V4 ` W1 \# D
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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