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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: @& k$ D$ T3 v
netlogo自带的social science--traffic grid这一例子当中,; a( Y# g9 j6 U! I
globals' o4 O4 r2 ?5 m& b+ t
[8 K! k* l* K6 t& m( ^
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 t8 G( \' B5 R% R0 @$ W
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ @6 T) A) U8 W3 D  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- Y# r" Y- z+ }- P& B& Q1 `) \                           ;; it is to accelerate or decelerate! O" B1 A$ t. ~
  phase                    ;; keeps track of the phase
' u5 f  p3 L8 q* ?  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 B* N+ K2 K9 D4 N; b; j  current-light            ;; the currently selected light2 H/ }; p8 h! ~) r! a3 q

4 ^1 f6 X5 L6 |  ;; patch agentsets& s8 M  l+ ], C% z' D
  intersections ;; agentset containing the patches that are intersections
$ p1 d1 i) M4 t4 A0 T  roads         ;; agentset containing the patches that are roads
4 A5 Z$ `9 V5 _& h6 ~]
- _( g! J5 I2 V: c, S4 m
3 ]$ ]! U8 c# n1 G* Qturtles-own/ }) g5 Y6 U( j6 j( ~
[5 F( a8 I& C; F
  speed     ;; the speed of the turtle
) R9 x3 u' L" E' H" G: t3 \  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" q# _2 u, Z) }- i+ D: w: y  wait-time ;; the amount of time since the last time a turtle has moved
+ r' O4 `6 k2 k5 J4 U. r' x; H; e8 p]' V/ w  o/ v. h0 q7 i: D9 b7 p6 {& a

" i: ]' X: `. C4 [' z; Wpatches-own; I3 e2 S( r- v: _
[0 R$ U4 b# L. N5 t  m( l9 w
  intersection?   ;; true if the patch is at the intersection of two roads+ T2 l1 b5 w  j9 u2 ?# J; K
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ |- U& T0 u5 }' ?$ _                  ;; false for a non-intersection patches.4 o# g4 g5 @0 U* [
  my-row          ;; the row of the intersection counting from the upper left corner of the7 y+ |4 \, m) a0 N
                  ;; world.  -1 for non-intersection patches.
. y' J. R2 l0 M  my-column       ;; the column of the intersection counting from the upper left corner of the, `' s. _& m& d3 T6 I
                  ;; world.  -1 for non-intersection patches.2 I' D; s/ R# K0 N" p4 T9 }
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, m0 y+ S0 J+ j) R" U* M) x, f5 N3 N. ?2 O  auto?           ;; whether or not this intersection will switch automatically.
- c" ?5 p% B) V& B& U                  ;; false for non-intersection patches.
. A$ E1 x+ I' Q  d$ @]' J* `' R, Z. _- @3 r/ E* H
, }' Y6 T6 T& h8 s# @9 y8 t) g
, f3 R4 P7 }& Y' V2 ?* E
;;;;;;;;;;;;;;;;;;;;;;  ~; G4 |" g) t# x
;; Setup Procedures ;;- f- y9 q2 T  a/ q
;;;;;;;;;;;;;;;;;;;;;;9 \7 w4 B- @, w( L) e

" s( ]% X# l4 R/ z% I3 p;; Initialize the display by giving the global and patch variables initial values.' c4 g" Y8 q" y: E0 C. q
;; Create num-cars of turtles if there are enough road patches for one turtle to
% l6 Y: V4 X" @4 Z% o  G;; be created per road patch. Set up the plots.
  |$ A. q2 f: g$ k, Bto setup
& b" _4 y; v& R( ?( H  ca
$ Q8 }5 q; l$ m! Z( p0 `  setup-globals" x) y7 C/ \  c/ }* ^

( W$ {3 k- @- N+ G6 V  ;; First we ask the patches to draw themselves and set up a few variables
) l- p; @5 |  c5 l8 g, @# b' P+ e  setup-patches% @5 n* G) D3 i- a' L+ T0 X
  make-current one-of intersections: K( w( m, x: Y3 ], ^: _9 M1 c( T
  label-current
4 x$ e0 F. F# M& y  p' j) C; w. f" t& L# Q8 _% q
  set-default-shape turtles "car"4 l- A7 i/ c& p
5 J" Z- `. W& u: K+ b, c; I
  if (num-cars > count roads)0 {) |* |" Z# H' ^) Y9 M( F
  [
- C$ e  W4 Y: O9 ~& d2 {, r    user-message (word "There are too many cars for the amount of ": }) X" f* h) y6 E& e" h$ Y0 B
                       "road.  Either increase the amount of roads "/ t7 ~, F; r/ W. V" D! e
                       "by increasing the GRID-SIZE-X or "
' |& ?8 b) k% C5 Y                       "GRID-SIZE-Y sliders, or decrease the "
- ?  h, [9 ]( Z5 o                       "number of cars by lowering the NUMBER slider.\n"3 J& v0 h6 H+ b; L& |
                       "The setup has stopped.")
  i! }1 y; p, O/ R" W" a: _    stop
' @5 i& m( h; K, u& {  ]7 c! h# ?0 M6 A; W& m
) r+ Z4 ?- L, [) D
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- r, N$ T$ R: U2 W" ]  crt num-cars0 Z, s" ^, Q6 R" A' V& y
  [
+ Z7 H$ {* Y2 Y! l+ `, j' y    setup-cars
. v% n) x, i% @2 h    set-car-color/ ?+ d$ u" A& h3 ?
    record-data. F& b# e  y7 p$ U% f
  ]: O& o' S/ E' l; b5 |
7 m0 ^7 ]1 o1 Z- S- B3 J' W
  ;; give the turtles an initial speed
, `8 q. Q8 C# i# B" d, J. j  ask turtles [ set-car-speed ]2 V; A6 F4 \; y' X
: a/ l. ?8 G# C. O# }5 V2 M1 W
  reset-ticks
1 {& z: g" @/ c$ F4 S( Fend
) |, P" d" {& E2 [
8 z- Y' H- i" M2 j5 x1 };; Initialize the global variables to appropriate values/ R0 \- d9 y2 p) g
to setup-globals
; Y# l1 ^2 P7 @% o/ {( I, W  set current-light nobody ;; just for now, since there are no lights yet
6 n7 ~6 }5 T, W% m  set phase 0
0 R' x# Q$ C: M( a* x; I  set num-cars-stopped 0
( s/ {) e  T& G, {/ _3 d  set grid-x-inc world-width / grid-size-x
- I8 J, F8 r0 ?  set grid-y-inc world-height / grid-size-y- t) c! Z4 V5 o4 b- w
) n. g( y5 d/ R% J" b
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# j8 M9 f0 y& X& S! T1 j$ i7 f7 _  set acceleration 0.099
. _& x7 C6 p) j3 g2 mend9 {: Z* H$ K  z  B3 s
3 ]3 u7 F2 \4 N, w' w# q8 F
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 E# U; {( y: f7 }- r; i4 t;; and initialize the traffic lights to one setting% t; c- L8 N7 x0 Q$ B! t' _
to setup-patches8 E0 D; K: `4 T& g9 j8 v' h
  ;; initialize the patch-owned variables and color the patches to a base-color
1 L; ]4 K8 F6 @8 H/ F9 [8 A8 _  ask patches
9 E0 @  A3 T8 [8 d+ [  V) V5 q) p/ T; R  [
, S4 ~8 ^+ Y2 n* q5 F9 `' ?) n1 K    set intersection? false
( u  F# q$ t5 Y7 p# H    set auto? false$ t+ r" v9 y2 f! r3 z. O
    set green-light-up? true" n3 h+ \; X8 W" b8 V: `
    set my-row -18 _2 ]/ O/ T& D! P- q
    set my-column -1
. F% z7 B& b# w; g/ N    set my-phase -14 g( [4 x* f5 u+ {6 w, `
    set pcolor brown + 3
: I' _; Y! }5 ~, ^  ]
0 E$ [; N4 D- ^" E3 [; I1 w7 ^1 x" S# y! M
  ;; initialize the global variables that hold patch agentsets
' l3 r  J( V  R* N3 `4 }  set roads patches with" P6 O, l& l) O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 u; M0 x0 V+ n. k5 u- ?" `( f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' E/ u$ u( h) }# ^" T; h& W  set intersections roads with
( l7 S/ |* q" }% m. ?( |! t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 s0 ^, n+ m' i# C5 m3 q+ l- T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 t5 V" F9 `9 N
; z. {, ^6 C& B8 e' K  ask roads [ set pcolor white ]- L, j% y, q, c( U) S: E. A
    setup-intersections
4 k% @5 q$ d0 q+ {9 @, Z  w' b  Cend% Z  d) K. B" k+ {; j& ?
其中定义道路的句子,如下所示,是什么意思啊?
  l0 S  r: _1 F' p set roads patches with
. u9 B& k5 t% ]! h. c& b$ N/ x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& {- t  C5 h) ]* ~5 A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% U. l% A- u& J- z' M1 d0 s谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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