|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' M. Y% o6 G9 L$ S2 `7 Gnetlogo自带的social science--traffic grid这一例子当中,
, `* k9 S: O" ~% t0 C0 J2 E2 wglobals' e8 _- [& D! D/ u6 c Q$ k
[5 c8 Y0 {) C G* x! V$ ~- V3 ~" B
grid-x-inc ;; the amount of patches in between two roads in the x direction0 K1 h) C8 @; |2 @
grid-y-inc ;; the amount of patches in between two roads in the y direction5 w9 O# y* v4 d0 F$ U3 R+ j) g
acceleration ;; the constant that controls how much a car speeds up or slows down by if% l/ {- B) T) J
;; it is to accelerate or decelerate
) h1 O% R: e# p. z C' R phase ;; keeps track of the phase
, U! q) |7 A6 }% R num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
- V) W/ Q' `9 S+ g+ n8 M, k. g' d current-light ;; the currently selected light
3 \1 d" Z7 ?/ z; Q! S l+ F' V, X: M A
;; patch agentsets/ E( h7 \3 J5 U8 D
intersections ;; agentset containing the patches that are intersections# p! w8 P8 `( a. `) X. w
roads ;; agentset containing the patches that are roads
( x6 e- @+ l( z3 Y) D7 h]
# c8 m" d4 Y% M
1 v) s J, ]. V2 |turtles-own4 i6 F1 d/ O9 \' x9 N% ^) P
[5 T: X& u. `+ O
speed ;; the speed of the turtle
( F8 D- p* v* W up-car? ;; true if the turtle moves downwards and false if it moves to the right5 |/ a# e( w n6 F! Q3 s
wait-time ;; the amount of time since the last time a turtle has moved
" E3 _( v: u; j# j+ j]
) [9 N) i7 f6 g; J; L9 u
, T# w1 ^+ t* }! F6 B$ rpatches-own
5 w! S8 C* N( X. H2 x) C[
! l' c4 G: q2 x& I) M/ \ intersection? ;; true if the patch is at the intersection of two roads
! T; X! L! _) L green-light-up? ;; true if the green light is above the intersection. otherwise, false.
/ Q# t/ `9 r5 e ;; false for a non-intersection patches. }1 D ~& n4 h! I9 N" q4 c" a
my-row ;; the row of the intersection counting from the upper left corner of the' I) k- v% Y' f) g' H
;; world. -1 for non-intersection patches.# r; `- l2 K8 W) F, V
my-column ;; the column of the intersection counting from the upper left corner of the9 \1 @5 n [) ^$ J. V
;; world. -1 for non-intersection patches.
& g6 u$ @( V& `' c; D' W3 n my-phase ;; the phase for the intersection. -1 for non-intersection patches.
% i3 J1 W& M, D: g& d6 \ auto? ;; whether or not this intersection will switch automatically.& [5 Z4 J8 B1 o' ]' D5 m" g" `
;; false for non-intersection patches.- \! [& W" f/ [/ W
]6 `/ n0 G% K. q ^- K
" L8 {& ~: s7 b. a/ K
+ r% j& A& ^1 M4 T, u z
;;;;;;;;;;;;;;;;;;;;;;5 {1 o- B1 N! o( L1 Q
;; Setup Procedures ;;! X. O9 c4 q. I; D
;;;;;;;;;;;;;;;;;;;;;;
4 W {0 N% d4 J0 R6 O
% I& w+ f W! z2 C% a# Z3 ]. L2 M;; Initialize the display by giving the global and patch variables initial values.! {* s$ J' ^4 j& i
;; Create num-cars of turtles if there are enough road patches for one turtle to
1 X5 }2 H$ t1 k1 t! q# N6 t* o;; be created per road patch. Set up the plots.9 I# v4 U- P( H, P
to setup6 Q. z2 Y8 o- }) A& e
ca
z9 M3 E, ~) Y l. m4 T setup-globals
' ?" @5 H& J: h* W/ n9 V1 d$ J
3 d( D, Y( F2 _0 ~+ ^, w7 j ;; First we ask the patches to draw themselves and set up a few variables
# }& n7 w, K7 {1 h7 W- L& d setup-patches
' Z& w5 h: ^% O make-current one-of intersections
7 [4 y6 n! j( F# Q& J& t8 m7 y! | label-current. T8 z4 D4 H6 I9 s
3 J7 `9 C- a: V$ t, [& n' K
set-default-shape turtles "car"0 i, v( `8 ?* ?1 Z
8 Y* Z6 H2 X. d) |9 V o
if (num-cars > count roads). z _( v# d# u3 [5 C* S1 I
[/ t- P3 b0 D) \
user-message (word "There are too many cars for the amount of "( W% e4 M) c R0 K$ T3 R: L0 i
"road. Either increase the amount of roads "' G$ t7 \1 N/ }9 | _2 r
"by increasing the GRID-SIZE-X or ". ~! J1 L7 E6 G4 Y$ @* I. |
"GRID-SIZE-Y sliders, or decrease the "+ F" ?+ h! x M3 X
"number of cars by lowering the NUMBER slider.\n"2 p$ `* x& G3 M
"The setup has stopped.")
5 }" b/ x- `2 f6 K stop
2 V5 U( y5 A/ v2 o% k ]1 C( h( @& y' X* B4 Q$ K3 t
+ o: l4 B( _7 d/ U1 T4 j+ ]$ U5 U
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 N+ T. P! r+ b* A: O( X. C& u crt num-cars
' F- h/ s' Q, F# e* |1 U [
) B/ ~: O& w* Q) O% f) D setup-cars9 q# ]8 q& u* X- _* @' V
set-car-color/ p5 Y' a l6 E: Y0 T! r+ a
record-data" g4 t' h( `4 ]$ [, i, r1 E% r
]$ q/ D# I! a' S* j
+ r1 ]8 t/ y9 y/ K ;; give the turtles an initial speed7 I; L8 B# w. v3 E- T/ F. R
ask turtles [ set-car-speed ]0 T n, I: g0 |- F+ g0 X, B, o
/ y( e7 `' ~7 m' S2 `* r
reset-ticks0 I1 W; L* R4 K
end
' Q2 Z* u! R" R/ _6 m& S' `' W' |+ S' L' H5 l$ j
;; Initialize the global variables to appropriate values7 X0 z6 S3 M% V9 `3 q
to setup-globals
- a$ n+ T) i5 ^4 x6 m set current-light nobody ;; just for now, since there are no lights yet/ y* N, T+ S7 y" G2 Q" i
set phase 0$ ?) E5 x" |' Z4 I
set num-cars-stopped 0
$ y$ O6 S, m3 K5 i! v set grid-x-inc world-width / grid-size-x
+ V$ X& x+ [7 [5 e% {5 \& L) w set grid-y-inc world-height / grid-size-y
" A: P; Y" C/ A# r' n6 g
$ H/ X( a5 m) e$ v ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 u( B; T9 _4 w5 G" L) q set acceleration 0.099
* J. k! I5 V) gend
( P! b1 S! I8 z8 u" G) c# a
" p( P- f, l L$ R;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 F& P9 o" e0 E3 N c1 };; and initialize the traffic lights to one setting! f0 u" P# W6 a- Q: E
to setup-patches4 A- R8 y# y( Q) N
;; initialize the patch-owned variables and color the patches to a base-color
' M, h+ k5 L h$ I: A$ [+ O ask patches" P& m5 K$ B' Y. L, f' P3 _4 s
[
0 H- h& y$ F2 q( x' n4 w set intersection? false! H# ?$ ?, b- J5 ?# o4 [& R
set auto? false$ X o9 J7 O) ]6 B: m- X6 V
set green-light-up? true
9 R' l% R$ e8 {! k+ p: H9 n set my-row -1
) B1 X( u% f& G) S set my-column -10 f+ V# m0 ?$ T5 r% H. @
set my-phase -1
5 } C* k& }: M9 K set pcolor brown + 3
+ R+ `4 _. Z3 X8 K2 E ]
% p* o/ S' v. V: G W: o7 J# W' a( Q6 f, T) V& w
;; initialize the global variables that hold patch agentsets
! U, ?! s4 U* J9 W( R; P set roads patches with+ d( ?8 ?2 z! o: W$ G
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% k; |: ^8 ^$ J% h
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; K' B% {( ~ g& Y3 M g* x set intersections roads with; ~5 o% V5 x5 Q1 I
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; T! r" U( e& d' l. F5 B7 q+ |
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ Q4 {4 E9 |; {. y7 i5 ]+ P
" ?1 y$ s" u" \% P
ask roads [ set pcolor white ]
% ?) ?. r# Y3 u' l9 L% i setup-intersections
9 S! i: t0 \2 k5 h2 V# v% S) B, g Dend
- _& ]/ M8 L& n: {+ z其中定义道路的句子,如下所示,是什么意思啊?$ O: R" ]' E; I
set roads patches with
( E9 v4 j E8 ~7 X [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! g/ [8 l1 v' b: p0 h" J
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 ~' {- Z3 c. D3 J6 d0 d3 a: }
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|