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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 j3 D5 ^) w% k3 B% z2 W
netlogo自带的social science--traffic grid这一例子当中,9 x$ n5 S4 L5 O. u, g
globals
" X$ z' l0 c" Y, v. n* N[
' i& a& g9 L# V8 y# s* E1 S7 z4 H  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 M. R% C1 C+ y6 O7 u- g3 }
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: i! j1 G+ P  [* X' i  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
9 G- e( Y8 {8 d& ]$ k* n                           ;; it is to accelerate or decelerate
2 M: g  R. N6 B  phase                    ;; keeps track of the phase
: R; r5 ]% \" W" Y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. n5 `6 c! k* w2 W9 c5 ?) Q  current-light            ;; the currently selected light: d9 k$ G6 D/ L/ a
' U, ~8 Z  m" W& h# V$ \6 I
  ;; patch agentsets
' v( \5 T0 W6 ?' W. U4 _  intersections ;; agentset containing the patches that are intersections& E# C; Q$ Y( q# @1 g- E$ @. Y
  roads         ;; agentset containing the patches that are roads
3 C4 W: C8 H+ B% l7 i]3 u; J, m* L. \# g

" s" P9 W3 u* T# G) |turtles-own; k$ a* Y3 y9 A- i* `* x( m' x
[- r& M; G9 V. I& f
  speed     ;; the speed of the turtle
, ]2 d7 S' z5 X* F& g) f; v  b/ Y" c  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) Q2 ^$ {( Q/ G. Y+ y1 J, }' _  wait-time ;; the amount of time since the last time a turtle has moved( |1 L$ _* X4 T
]
( Q3 ^4 _; n# {; M$ s0 S/ g& G% J0 B+ F9 q1 d0 m+ e, B
patches-own
& Z4 a9 |7 z' y1 g3 |[
" o; C$ T+ v7 s) T  intersection?   ;; true if the patch is at the intersection of two roads
6 _& |8 m0 Z! o/ }  L  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, i4 O% N1 K5 n( K* Z; e9 Q* r* G+ u+ {                  ;; false for a non-intersection patches.
: I5 S6 ~1 a) J6 C  my-row          ;; the row of the intersection counting from the upper left corner of the
9 y6 K6 D0 J. q: ~  f                  ;; world.  -1 for non-intersection patches.- t( g% b5 l! [) }; D. b" J0 u; r# ~
  my-column       ;; the column of the intersection counting from the upper left corner of the- q# J7 R" m) T& s
                  ;; world.  -1 for non-intersection patches.5 _' d! L: u# [9 a9 N7 J
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 d. k% b$ c% \, A& {( [" e
  auto?           ;; whether or not this intersection will switch automatically.* b8 t# X! U' Z5 J+ E
                  ;; false for non-intersection patches.) p% ^+ Y% e0 k
]* s! s% P" a6 Y  @2 A& o
; [, c8 M# {6 ~- W& e' q- S5 x6 E

; I- O: R* R0 `7 Y' E: `3 S' |- ~;;;;;;;;;;;;;;;;;;;;;;3 e2 m, c$ |0 \' s; R; k4 k
;; Setup Procedures ;;/ M, _, S1 l: f; {; |8 G
;;;;;;;;;;;;;;;;;;;;;;: I% D0 \* S" C( g4 }6 w

2 w; ?! L/ {' `;; Initialize the display by giving the global and patch variables initial values.4 u- B- @& K# b- y
;; Create num-cars of turtles if there are enough road patches for one turtle to' l% L7 E4 a+ F. I2 Y) y, e
;; be created per road patch. Set up the plots.* D+ @% t( O$ k4 U
to setup7 S. D' Y) S3 X1 _& R' v0 l- U; z8 c
  ca
! P, c* S# ^: f- d: _  setup-globals+ j1 _% \. J4 o3 ~7 F. \

% \4 A( ^* v  ~( c  ;; First we ask the patches to draw themselves and set up a few variables
5 ]1 j( ^5 B3 W. _& j  s  setup-patches2 g' h+ G8 m9 ~
  make-current one-of intersections6 s- c7 U- j! G( P3 u4 r  X# _0 I
  label-current
1 ~7 f4 f! H0 s
! @! V4 T. a" n, r: X; M  set-default-shape turtles "car"
0 J0 o- K: P- A; K8 ^( w3 s. Y) C, {- r& F
  if (num-cars > count roads)
/ k1 B3 y& I! k9 c0 j5 r$ _  [5 c4 L% J+ @3 I! c9 G; }' g
    user-message (word "There are too many cars for the amount of "
5 U: R. c; K4 f+ j; W3 c                       "road.  Either increase the amount of roads "
3 [0 J: M  T5 h1 {                       "by increasing the GRID-SIZE-X or "
# R( U/ c( g# t4 w3 T# `  j                       "GRID-SIZE-Y sliders, or decrease the "* J! R1 q5 q, n, I0 S. m6 A( [
                       "number of cars by lowering the NUMBER slider.\n"  E# p4 r$ T% e! R; z0 V/ k
                       "The setup has stopped.")& X1 l  b5 f$ Y' Q  \
    stop
" O3 r+ R) X  ^7 X5 f% C  ]4 p" Y+ F. X* K! t6 l

: L' n( h& Q1 k" m0 q2 }  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( u4 i1 C- K% J0 N+ I# [/ y  crt num-cars8 @0 v1 a" _) J) L- P8 O
  [
5 K: e" D( q8 `) b2 e6 o9 a8 k/ t    setup-cars
% u  Z. W; W6 ?7 i    set-car-color
4 u, z1 V- b3 G9 g4 C    record-data! z7 s" P0 ~: ]& |9 A
  ]/ A7 m7 t! C4 x2 p  ?: f

" C  r7 U. v8 Y( j; c  l  ;; give the turtles an initial speed% x$ E6 s3 g0 g7 ?% P
  ask turtles [ set-car-speed ]
0 S) `! \) l& M2 v9 J+ T( [! t. }( J, C6 f
  reset-ticks  M8 ]3 D; H% b2 h, {  G( ~' A7 e
end
7 c  T% q4 X' R; T, N. k3 l; x9 I5 K# k' X8 N/ p1 H
;; Initialize the global variables to appropriate values6 C- G3 ]8 ~* G: m0 T
to setup-globals& l: f; Z3 J+ t; R( f$ i' z. H
  set current-light nobody ;; just for now, since there are no lights yet& x- I) k  {0 v8 ~$ d
  set phase 0* K+ J! s; J0 w. o; i. h6 x. }
  set num-cars-stopped 0
7 L  H" m$ k* u  set grid-x-inc world-width / grid-size-x; |+ c, e* R1 P
  set grid-y-inc world-height / grid-size-y# R7 k7 H. V. x( m6 v
+ e, z8 F2 _4 ~7 @0 c" x$ R
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- H# s3 z: P+ G8 |
  set acceleration 0.099) X2 N7 T: n* M$ S: a! K% b
end
. w1 y5 s' c9 }! c( W
! G( t6 x& O- a$ d6 B5 f. };; Make the patches have appropriate colors, set up the roads and intersections agentsets,- O1 v. u; K, ?7 h6 y; s
;; and initialize the traffic lights to one setting" V7 `% ^; g! [5 z7 G
to setup-patches0 w/ N9 K8 m! ]$ b! t# ~% `
  ;; initialize the patch-owned variables and color the patches to a base-color; m, d/ k/ p( H! {1 y
  ask patches1 J5 N" e; F( p; ~  b2 i+ Y2 T
  [5 q) p% _- q$ \' A( D8 E
    set intersection? false& U0 U9 ~4 F! t$ T5 Z& c6 }! q; Z
    set auto? false
4 R/ _$ r  g: O1 J' @! F  a- c) Q    set green-light-up? true
  B6 v* G) L' k4 r* n4 x    set my-row -1
/ U# @8 M7 ~9 V    set my-column -1
- a  ~3 k0 a5 Z; H3 j2 s    set my-phase -1) \2 J: c& C, s& r2 r& u& I8 Y! I
    set pcolor brown + 3
; P8 x  g+ l+ z8 {) z* {  ]
# f1 n( B$ q" a  I- U0 ]
) i! L; C4 ^& ]  t9 n7 a! j2 i$ j  ;; initialize the global variables that hold patch agentsets
, I# q$ l/ F+ e9 k2 Y. M4 h  set roads patches with( M8 t1 j8 J( a; n+ @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# \4 X0 F2 @$ G0 P+ B0 }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 x4 b. {% A6 Q- y6 |. B% j
  set intersections roads with
; J2 ?: p4 u6 `6 }4 h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- q' U6 M, [3 n$ i* U* O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 C/ j# N- d7 L+ |2 h4 _! o
% w- T+ T( e! [
  ask roads [ set pcolor white ]5 O2 @' G4 D# R6 E( q. N
    setup-intersections& s2 m; L' g; E
end
. D$ P) s1 @. L3 \, f% ?其中定义道路的句子,如下所示,是什么意思啊?! |& D7 x) T" X; H. x3 m* {2 \
set roads patches with1 n& E0 E! B5 q' s; E4 t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) a4 e  b  Q" r- Z6 d* E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% u8 l0 z' W% L1 b- N3 e谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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