设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8609|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 H2 y3 U( o' n6 e2 Y/ A% z
netlogo自带的social science--traffic grid这一例子当中,6 L; a4 f  u3 L7 |0 m
globals
/ j- p3 `+ H7 z) \: e5 b[2 j1 b  ]& F# r1 h' c
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ I3 C7 S7 Y2 m6 y# A  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ c/ p2 n" l3 j& N- w: i) B" c2 w
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if# a: K( y% z5 u+ n
                           ;; it is to accelerate or decelerate
* \8 X* c8 U- l  phase                    ;; keeps track of the phase$ \7 d: ~7 {4 m  R; p' ^3 T
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 s) |- M/ u. [5 o: r' y  current-light            ;; the currently selected light( |, N% v8 y- k/ O" O% E
4 p. k1 q9 ~) @% W  M) e
  ;; patch agentsets& U  K5 F. F( n6 y: m+ F
  intersections ;; agentset containing the patches that are intersections
- q" C% e# V0 [  roads         ;; agentset containing the patches that are roads
0 M2 B% q. i+ W$ _; Q1 P]" p1 o0 z' `9 l8 p

' t: p- r/ G9 wturtles-own
' i1 _9 W# O; h2 e' X# i[! d* q& X& |1 K2 h0 {8 C9 D5 `
  speed     ;; the speed of the turtle9 E" m% J1 ~: p* q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 e, y$ p' P$ f* Y2 q; X
  wait-time ;; the amount of time since the last time a turtle has moved
! D% q+ g, V! i2 c7 j6 B( ~]) t. n7 b) Z! }& N" f+ \

; H. N6 e. N( h2 Wpatches-own, V0 g1 K% w' i" J6 i
[
3 i. u! w; S8 m, W  intersection?   ;; true if the patch is at the intersection of two roads8 R: D) P( P0 B+ W; k: f
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) ?" S7 a3 b- M1 {0 U
                  ;; false for a non-intersection patches.9 y7 {) G! h" X5 \8 P/ {3 e
  my-row          ;; the row of the intersection counting from the upper left corner of the' ~* X2 V3 ]0 k. M" m: i
                  ;; world.  -1 for non-intersection patches.
5 ^; K5 c2 t# O2 t2 g" d; f  my-column       ;; the column of the intersection counting from the upper left corner of the
+ H( I% N% \8 g, H" f# I% c                  ;; world.  -1 for non-intersection patches.) g* H% F! k* e! r: V
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 t, X' V. Y' t( i3 G
  auto?           ;; whether or not this intersection will switch automatically.
" m5 ?, r# I! K: ]" p                  ;; false for non-intersection patches.
$ J0 F+ z& W9 p" C; `]+ {# }5 g$ O$ F. `+ @
" g' W5 ?- f# O0 l

' s, @9 z+ T& X1 }0 R+ h# N;;;;;;;;;;;;;;;;;;;;;;
3 r& b! b: B' n5 g; J) d4 g7 f1 e) j% \;; Setup Procedures ;;
4 u$ I) Q* C: l7 M9 Y, l' e5 S;;;;;;;;;;;;;;;;;;;;;;) T! ^6 j6 ?! z
- ^2 l# [- r1 a8 ~: O0 i
;; Initialize the display by giving the global and patch variables initial values.3 i! n6 H9 s* L! D* m
;; Create num-cars of turtles if there are enough road patches for one turtle to
- [! h* Y2 G3 i3 S0 O1 Q;; be created per road patch. Set up the plots.; Q" M2 j: L; D! U7 Z
to setup
4 L5 w. n6 m1 a0 {0 U5 j) k; s4 N  ca7 b1 }# Q1 }3 {" b/ |5 q3 W% V
  setup-globals# K7 m( t$ r" m! }" s

1 \; W2 L1 E! I- j/ X& y8 |: d  ;; First we ask the patches to draw themselves and set up a few variables2 J7 ]) L; v4 t- V* P: s8 \8 A
  setup-patches
! b* r/ G6 n( |( Y. S  make-current one-of intersections
5 V( ^# o. ^' [4 A# Z  label-current
& @/ `; n! L1 S) L1 r  T3 F
. J2 d0 r6 B8 l; f, E/ y/ Q# K; o  set-default-shape turtles "car"
7 c7 j& ~1 d: I
; c/ d, y8 @2 Q% j2 X  if (num-cars > count roads)* l% E8 {6 G# ~- e5 |, B
  [' x3 t# D* Z/ U0 I. Z, C
    user-message (word "There are too many cars for the amount of "2 G2 m7 s; P: J1 u5 k" K
                       "road.  Either increase the amount of roads "8 j' s3 ?; {* y9 X9 ?! g1 @
                       "by increasing the GRID-SIZE-X or "; K3 {* y( W( `3 r) E% n& \
                       "GRID-SIZE-Y sliders, or decrease the "
) b, O* O/ f$ o& s( O  e  P/ I* L                       "number of cars by lowering the NUMBER slider.\n"
) }" C( y1 V- p8 @                       "The setup has stopped.")5 V2 W9 U' b8 j( v- o5 s# g; V
    stop; L$ W* Q- U. y
  ]4 ]6 k1 q% p/ D% ~* M3 z. A$ w9 M
- @- y4 u% H- M% C5 U2 P
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# m/ l& @; f3 f& ~5 C7 h& {8 h  U
  crt num-cars
8 C; N6 ]! L3 F. \2 J3 r  [3 w; M, i! W* i9 b
    setup-cars" |9 S; f3 H' [3 ^* m& {" {5 N( X
    set-car-color
. M5 M+ F2 k: o- g5 I    record-data; [/ K" m& b- w! w6 M
  ]
6 X; M& W* S  |6 G& y) E. J+ u0 f" W- ~, j
  ;; give the turtles an initial speed
+ }/ t7 j+ S+ M' E  ask turtles [ set-car-speed ]* {" A8 T. _' w+ T# k6 }
0 j0 v  h8 v+ [' r- U
  reset-ticks4 ~5 f# b( `) \: }6 `! N; h
end
$ i/ v7 }9 R& k0 r& B+ n7 `* a2 M- `4 P7 k' A
;; Initialize the global variables to appropriate values
1 ]4 P: @; |; Nto setup-globals! Q; R9 ]% A* p; i7 |  ]' x
  set current-light nobody ;; just for now, since there are no lights yet0 ]9 s) N& p6 \! F4 V* ]
  set phase 0& P! s. e$ c+ ]( R. K% Z, ?
  set num-cars-stopped 0
8 S6 b8 L0 C# Z" y" q; ^  set grid-x-inc world-width / grid-size-x
) Z7 F* e7 C+ r& @3 X% y  set grid-y-inc world-height / grid-size-y+ @# S1 w9 ~# q9 Y/ h# L6 g
7 ^& |+ c( U; t1 }; w7 ^
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ M7 N1 Q0 j% z4 Y
  set acceleration 0.099
& \6 V- V' ?1 F# j9 H& t4 R* dend
: ?& @2 y2 i' I/ t0 Y" J+ \1 t' O, b& ]' w+ A, [3 Y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 j+ l  `; f' ^  q6 ^) s; `2 m' e;; and initialize the traffic lights to one setting
  A, A6 @- M1 f' Nto setup-patches
0 w0 Z/ @; S9 d0 A, f: R  ;; initialize the patch-owned variables and color the patches to a base-color
/ y5 k: x. o! ^  ask patches
; \  [" [8 l1 n. `! N  [
; F$ L7 h0 U$ D, Y9 S# d* \, _, _    set intersection? false
5 f' T3 h# R2 H7 S! e7 T    set auto? false9 D3 r0 J6 b4 c  X# W! ~
    set green-light-up? true% _& z7 ~. U0 e; K5 s: a; w0 m
    set my-row -1+ L5 F0 e( a' g, }, I
    set my-column -1
. a% \- M2 A. t: S    set my-phase -1. _1 e4 W5 u1 @) G0 C& a
    set pcolor brown + 3
) a/ M; r- C! v. n- @  g& m  ]8 x2 l6 I/ S7 n  ]; K+ d

' O( i$ e/ [8 I  v6 t  ;; initialize the global variables that hold patch agentsets+ O0 X2 V6 c3 [6 V* D  p6 z& i( o
  set roads patches with4 h+ a' h6 K6 k) ?1 h: f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! W* y) Y$ B+ I4 U3 j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ y1 F" d; B" h7 _0 T$ ]4 D! m  set intersections roads with
; T5 z, h- V( a1 _5 a* m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: X# v$ |6 Z6 {* ^' g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* o- E. x8 }0 e8 a  W2 a
8 x& Q# i4 ^* p  ask roads [ set pcolor white ]
  L1 z5 B6 E% S* h    setup-intersections
5 r" M  I/ P  Y6 s- lend3 ]. a# F$ }2 M+ G7 _, b8 m4 }
其中定义道路的句子,如下所示,是什么意思啊?
# d/ p( q* W" m! u( m7 v6 o' f5 J set roads patches with
. }/ K" s5 U7 q" Q5 t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; L4 u4 K" _, u7 b2 `% o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 _# z' Z( {: R5 N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-2-27 17:37 , Processed in 0.013242 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表