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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* ~5 I9 v" Z# Pnetlogo自带的social science--traffic grid这一例子当中,
! o9 B/ e4 e& g; xglobals
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) w; `( q1 k c% O! X5 h7 t grid-x-inc ;; the amount of patches in between two roads in the x direction
$ d& X: U O7 r; d! N" P4 i& o! n grid-y-inc ;; the amount of patches in between two roads in the y direction5 ^: V) f; t+ A/ ~9 r0 b- I% W
acceleration ;; the constant that controls how much a car speeds up or slows down by if" g; |5 P) K5 B' K
;; it is to accelerate or decelerate
1 W7 A$ \( ?( e# A phase ;; keeps track of the phase, D( ]0 p+ j. ~$ L
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure; D' t6 v k" E5 Q! Q
current-light ;; the currently selected light
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' @9 L$ V! F( F {& G$ }& L ;; patch agentsets+ j/ ~$ \/ O/ {; U; l
intersections ;; agentset containing the patches that are intersections3 T$ v3 h1 y; O# t" s' m9 b" z
roads ;; agentset containing the patches that are roads2 G+ f5 f8 q7 B* A9 y3 M- Z( Y& b6 X
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turtles-own
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speed ;; the speed of the turtle& s+ }: ]! [& B" ^; `. D; u8 |
up-car? ;; true if the turtle moves downwards and false if it moves to the right
) C) \! q! Y$ f- r3 z wait-time ;; the amount of time since the last time a turtle has moved" {, U q6 w$ `1 ?* E: Z5 V
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: m. k' A5 d' }: npatches-own
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intersection? ;; true if the patch is at the intersection of two roads
6 ^* Q1 e: K8 m! V+ {0 z- j green-light-up? ;; true if the green light is above the intersection. otherwise, false.
; ~% _. c) ~' Q ;; false for a non-intersection patches.
5 I) s) v. L( C1 t7 c' |4 ~1 {7 | my-row ;; the row of the intersection counting from the upper left corner of the
, _7 c; m5 n0 m' G6 H ;; world. -1 for non-intersection patches.
1 H7 Z7 d/ ?$ i7 @# n my-column ;; the column of the intersection counting from the upper left corner of the6 O" X; \6 j. Y& t
;; world. -1 for non-intersection patches.
, x; ~4 A! h; E7 J' Q9 L my-phase ;; the phase for the intersection. -1 for non-intersection patches.
9 J" W* y- w- J4 H auto? ;; whether or not this intersection will switch automatically.* Z" R, i: ^2 k& I* G/ I4 m8 I" C& d
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;# F) C# y3 k& g* K! k
;; Setup Procedures ;;* r z4 H3 p* ?$ }9 F
;;;;;;;;;;;;;;;;;;;;;;
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9 Y% b! Y/ T$ C& ];; Initialize the display by giving the global and patch variables initial values.
" w8 Q9 @2 g8 b+ f2 Y;; Create num-cars of turtles if there are enough road patches for one turtle to f1 F. o, e& [- y9 z& H* |
;; be created per road patch. Set up the plots.% E# s3 I2 A$ H1 a" h) n8 `
to setup" ^: V8 C" G: {" h1 {& @
ca
" ?, [, T/ k$ v/ k9 [% _ setup-globals$ h. M3 K# v8 q' B$ j5 _$ g
) m9 G5 T/ c. {' c9 J% n ;; First we ask the patches to draw themselves and set up a few variables% ~# j# g. K5 ~: n
setup-patches0 U" n# k. D5 ~; {. W
make-current one-of intersections$ Y' c% E% L1 s0 z: u
label-current
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4 U* i8 g) C8 B6 H* K set-default-shape turtles "car". m6 N3 y \; M; T4 }8 V1 M
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if (num-cars > count roads), d# F- L/ X* d) h& j( I, ^
[
( n* r; D, W5 I$ a$ ? user-message (word "There are too many cars for the amount of "
, ~- B: n5 z9 J8 u7 | "road. Either increase the amount of roads "
! X6 T* u. b, H- E! t+ [9 E "by increasing the GRID-SIZE-X or "
h% g) K8 R9 w7 J% `+ {) I "GRID-SIZE-Y sliders, or decrease the "; p" n) U- A* q8 B
"number of cars by lowering the NUMBER slider.\n"$ g) L3 J' H+ _" e( E
"The setup has stopped.")4 ^2 w2 y. c% _3 k" n; \. _; r: l/ i
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 F# d1 _6 P3 i8 L$ }8 u+ E& E9 }9 h
crt num-cars6 s9 P0 _ ]+ v" j8 O. B0 x' T# i' z. v# A
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setup-cars
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record-data4 X* k5 s F" q! c0 d( Z
]
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;; give the turtles an initial speed
. |0 }( w e- q' D ask turtles [ set-car-speed ]
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8 @ L4 K: s! ^. n5 y3 @ reset-ticks
A: @* k' u7 g1 u0 `end! O2 q! t& p/ m) E/ _
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;; Initialize the global variables to appropriate values. W8 z0 A+ T L1 @9 I9 }
to setup-globals
& q8 ~0 s; x4 o- S) ^ set current-light nobody ;; just for now, since there are no lights yet3 A/ |5 G# H- }8 v
set phase 0# ~ ^* Z% e( \9 c# X
set num-cars-stopped 0
! X; G) O d" v! }, F) f1 j* W" j- _ set grid-x-inc world-width / grid-size-x
- B1 C# e2 B3 T set grid-y-inc world-height / grid-size-y/ A, ^! E: X* \; u5 z3 C6 S( c
+ _2 _- x% B* Y ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 e) i$ h% o- L: Q' [; ^; N u7 \
set acceleration 0.0992 x9 b& o4 @( B
end6 p, O- T [: x7 _! W9 m! [6 T
: V$ o ~ F4 W6 u- \;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' e- u, C4 J' q# V7 H- J+ D;; and initialize the traffic lights to one setting' j$ B3 a" r6 I
to setup-patches
( `" R& O" s$ g, _- S6 D. a3 l* o ;; initialize the patch-owned variables and color the patches to a base-color
% y {9 {& @0 R! @ ask patches1 p( M1 N# z* ^8 ^
[
0 L; y# w2 A# @! y set intersection? false! l' e; Q8 f2 v# Q2 I3 M( |
set auto? false2 m# }9 ?$ n& z: H# x* c
set green-light-up? true" F3 |0 D( f+ l6 o4 e3 ~
set my-row -1
$ m$ S% V. t2 e0 E$ u set my-column -1" [, @3 s2 V' I5 ^ V9 s! b' d5 m
set my-phase -14 H+ n& O$ H+ \0 ~0 o# F
set pcolor brown + 3! A1 P% J3 c: A
]
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+ r5 ~2 i3 r) y, Z( Z2 t ;; initialize the global variables that hold patch agentsets+ H1 N& ]8 T) ^! H$ ~& V
set roads patches with5 h! ]4 |5 l9 @$ D. \/ n R" f) ~. e8 R
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 Z' G) K4 T5 u" E. X, v (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* K- v% _9 d9 G& l8 N y. A4 ?
set intersections roads with7 q2 j& Y: L! v% z. \& T
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ g5 ^1 D5 n& P. b- |/ h. P$ w* }
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ a7 w% ]0 [& ^- i
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ask roads [ set pcolor white ]$ Q+ D) u. o) b' ?; `2 C
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?
( h+ r% c6 A( U set roads patches with% C6 k% ^/ J6 i E- A
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 p2 i+ ^9 [, U2 @
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: D4 i- Q t$ N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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