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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ W# j% f+ z( s
netlogo自带的social science--traffic grid这一例子当中," F! U" a* U8 b) A* \
globals
) G: `3 }" E) C) c" E& v[$ a0 t8 ], W; }8 B$ A% [
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# k5 F; Q- S& ^: k  grid-y-inc               ;; the amount of patches in between two roads in the y direction. \6 I; V6 u! {" d8 v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 E. U# t- L5 a1 o
                           ;; it is to accelerate or decelerate
% b' o4 \* p" o' M9 t  phase                    ;; keeps track of the phase3 C: a  ^; e& F/ Y  h# D7 A+ T
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ o8 g- S& x  S0 k4 O! R  {' m  current-light            ;; the currently selected light8 h; z' u- X. i# i; P" f7 r

( q: Z( p1 K; P: U5 @+ C* D% Z  ;; patch agentsets
# @- c* x4 x$ R4 `' X1 p! x& X  intersections ;; agentset containing the patches that are intersections5 y- x6 Y  r( X5 k2 |, v( i
  roads         ;; agentset containing the patches that are roads6 r8 I8 d5 U  A2 X$ o6 b
]) f# _, ~0 V1 w- f& U: c
, q1 o3 L/ y( c" H2 A# u2 ]7 U
turtles-own- |$ \' r, g* j( F0 L7 B1 _
[9 T2 `! ]5 r1 d' O0 |
  speed     ;; the speed of the turtle# U0 m. y, ~1 x
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. W- C2 M; O$ L0 p/ x+ R2 ?  W2 d
  wait-time ;; the amount of time since the last time a turtle has moved
: c9 y! d, q, D, [) y]) p* m3 H1 @7 C$ \& s

6 f; f% X. K* p5 npatches-own% H# Y9 S8 v$ d8 B. f
[
" z/ j+ K1 _+ u  intersection?   ;; true if the patch is at the intersection of two roads
$ E% V. U/ E, o# t2 ^- l  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% @$ R2 I! W0 K. w* L                  ;; false for a non-intersection patches." J8 I3 t* h/ r( Z
  my-row          ;; the row of the intersection counting from the upper left corner of the. I7 |$ f! j  [  h
                  ;; world.  -1 for non-intersection patches.7 @1 C) s2 ?% u* I0 j* I2 `
  my-column       ;; the column of the intersection counting from the upper left corner of the
% z0 ?! g7 G, v                  ;; world.  -1 for non-intersection patches.; U; f/ j- Y' V8 c+ F9 ]/ c
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 H$ y, R3 R' {: o4 v; s" w  auto?           ;; whether or not this intersection will switch automatically.
0 J# o- z1 N* E. F8 K. m7 |, }! J9 h, X                  ;; false for non-intersection patches.
9 B1 l/ L1 @9 J7 z]
0 t" V3 d* D! ^; n7 Z) ~
/ _/ r# p2 x5 R+ I7 T; i9 M5 l! L7 D# Q0 }" |* U- b
;;;;;;;;;;;;;;;;;;;;;;* o' A3 g, T7 A6 d* G4 L0 l: E
;; Setup Procedures ;;7 N+ J$ a& x* r/ R6 F
;;;;;;;;;;;;;;;;;;;;;;
5 j* E) r8 x2 d& q- y& [
+ `, Z+ G' y. n% f# s5 i+ o;; Initialize the display by giving the global and patch variables initial values.
# B8 D7 J4 p& d4 u/ [, ~6 };; Create num-cars of turtles if there are enough road patches for one turtle to" B  ^6 b8 A7 r0 \
;; be created per road patch. Set up the plots.
7 R) X- Q) N: q! b2 o3 d4 tto setup
/ U( o) v1 Z0 L) v; Z0 v  ca
$ N  ^- H% ~- r0 c. A  setup-globals/ W- \- r2 X$ C4 E: Q) a
' J" [0 N3 k% M9 v: n
  ;; First we ask the patches to draw themselves and set up a few variables9 P; Z& ?$ w4 z; T
  setup-patches
- w7 B1 ^4 e6 `" ^8 p  make-current one-of intersections
5 x' S( E, z5 t) f! n6 f/ H  label-current) e# z6 e! j) h  o- o' L

; @: x7 I/ N: \! `# Y  set-default-shape turtles "car"7 u; g9 l8 {% u

' K" C, c3 d4 `& v/ w# f  if (num-cars > count roads)
; \* c+ ]+ Q- I6 B2 Y  [
- o# ?' h) e/ ^/ f    user-message (word "There are too many cars for the amount of "
% |1 K) _7 Z' \7 e% k' N, R5 w                       "road.  Either increase the amount of roads "
- X9 z3 N* X9 d7 ]% b3 s, _$ t                       "by increasing the GRID-SIZE-X or "8 o  C: W2 d$ {5 k  h! l( K
                       "GRID-SIZE-Y sliders, or decrease the "5 n" L$ @$ p% {4 v, b5 z
                       "number of cars by lowering the NUMBER slider.\n"% q( @* l& P3 b+ R
                       "The setup has stopped.")
  u) u& b$ C' k0 Y/ N5 ^( n    stop3 u# N- n: }4 Z; C- h7 ~
  ]& {/ M5 ~1 m! s. O
1 c. e0 g8 j- Q9 u
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ O9 v0 `4 u# ]- H$ H* Q  crt num-cars$ u) u! o, {+ y
  [
! s7 j0 [% k3 U" K    setup-cars
& X$ o7 E3 Q" A& k    set-car-color
* v/ p- K  }( k9 O+ r    record-data
( T- R( t. b. K7 ^  `/ ^  ]
! C  t+ k) O: z$ ~" U2 |7 U8 ]0 F8 Z3 N4 ^% Q
  ;; give the turtles an initial speed
- K$ l- _3 N2 [( Q/ \  ask turtles [ set-car-speed ]- g8 X% D$ Y" m- ~" b7 x
; K# g/ P+ F8 Y/ q$ x' D
  reset-ticks
, r% J0 |9 b+ @2 X% D5 Z1 gend, P0 }  Q+ K# u0 C# R$ y

1 m& o( d; p+ ];; Initialize the global variables to appropriate values) s9 E0 A/ i0 h. s" c
to setup-globals
1 m6 `, h  v$ L$ f0 x. w4 l  set current-light nobody ;; just for now, since there are no lights yet: L* x" ^& Q- `/ K
  set phase 0
  j, D" I- v5 u- ^! T! ~- G- R8 f  set num-cars-stopped 0- y( Y2 A* J# Z$ L
  set grid-x-inc world-width / grid-size-x1 n: n3 Q: h$ W) z+ G5 w8 |2 X$ i
  set grid-y-inc world-height / grid-size-y1 g: b( s" b5 X6 R

, g. w) E3 N+ F( ~  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' F0 z  J9 t& e$ F2 ]
  set acceleration 0.099
8 p9 E; H. K8 h8 z' i, r$ D& iend! _, i, c' P& E/ V$ q1 c
2 R) a' Q$ B$ i
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& J8 \- i0 N" T3 Y! E. W! a8 G- G0 T;; and initialize the traffic lights to one setting
% h* T/ J- X* r& S% Yto setup-patches! Z; n% v% ^1 U# k4 ~# ]
  ;; initialize the patch-owned variables and color the patches to a base-color: _/ L* z6 J) s7 M" Y# W
  ask patches7 ?" p& U# K4 b2 P
  [9 G5 m- Y' I4 s
    set intersection? false
/ }. U6 n( P1 n+ [3 {$ F    set auto? false
, V( V' ^7 R. A# L    set green-light-up? true
  q  ]; ?6 v9 E" J% C    set my-row -1% M  r1 [1 T8 Z; z% C/ _/ i
    set my-column -1
* f8 x1 j2 V4 L$ g    set my-phase -11 @4 f6 Q+ Y' z8 s! V
    set pcolor brown + 3: e0 F" o* h% i  v) j' p
  ]( V1 E; v' l  ^0 y( [5 }

: E; ]: o1 X. x* O, D. \  ;; initialize the global variables that hold patch agentsets9 K9 y$ Z. W( b9 W
  set roads patches with( h0 ]' L8 O+ t! u7 f( ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; N& v* A8 R) {9 t1 R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) b+ o6 L: T: |- s
  set intersections roads with
9 u! p! ^1 n( _' \6 @' @$ o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; l, ~. m$ B5 J) Z* s! u; E5 Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 r4 ^+ Y* q0 {: L  N
7 u, P& l$ V$ A' q4 j! R( f
  ask roads [ set pcolor white ]
! K1 ^. F7 n8 d$ D  h    setup-intersections3 l) ?% T5 v! u7 \; b
end
0 z7 g8 ~: [0 Q/ d$ d其中定义道路的句子,如下所示,是什么意思啊?+ R) f& e* K+ Y; M7 N; s* E
set roads patches with
+ W+ Z! E/ V4 J; j  j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 d2 j) X/ |" K* v' o. m/ N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) `0 x6 e/ h1 Z/ l7 x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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