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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: d, q( h  U: R: Enetlogo自带的social science--traffic grid这一例子当中,3 x7 e. |3 Z! \
globals
3 t: r3 H  }, n$ o[
% }" g9 w" O' e  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& g" h+ z: E! B$ _. G% x5 F8 U  grid-y-inc               ;; the amount of patches in between two roads in the y direction* B; ?( F& K  P/ |% }; K
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ t+ X# o7 C) A6 N3 D- p
                           ;; it is to accelerate or decelerate( U  r' ~# h( A1 C! @* ]
  phase                    ;; keeps track of the phase
+ b1 T( [3 E; N) n% b  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" T$ a5 d- H) i8 j9 b: T; t
  current-light            ;; the currently selected light
3 m7 ~/ T" f' I( H( P$ G
8 |- N, @; K" n% `  ;; patch agentsets  l6 ?1 `1 C! l
  intersections ;; agentset containing the patches that are intersections3 Z) A% x5 Y7 Q. t( F, S1 s6 P$ R
  roads         ;; agentset containing the patches that are roads
/ q) [* i2 C! j- d]
4 p+ d( f4 Z& \. E  c- J8 b! f: _0 M: Q# B/ F
turtles-own
' m6 A1 q; l& ~- j, C3 m[
! x+ }0 e4 T* A4 S: Z' ^# ~  speed     ;; the speed of the turtle
! X% _( @6 {8 s  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- {- i7 v8 M4 O% \  wait-time ;; the amount of time since the last time a turtle has moved0 d$ D; I, Z' M3 {5 A
]( J% @  H2 k+ O' e, C2 ]+ S
9 R9 ]& m/ M% U/ s5 q5 D: p+ L
patches-own
5 a  u4 R  j* W1 l- P[
6 k: E4 L! Q5 K! a! v6 M( P  intersection?   ;; true if the patch is at the intersection of two roads/ P( W" q  Y/ ^, O7 V# j$ R
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) N! a. K# @) p% @2 O, Y                  ;; false for a non-intersection patches.$ k0 `% |6 B( }* b  X1 ~" ^0 c9 ^
  my-row          ;; the row of the intersection counting from the upper left corner of the4 z% e& _0 A! y! G( M5 q4 c
                  ;; world.  -1 for non-intersection patches.
+ |  Z# z* O% \8 v4 b  my-column       ;; the column of the intersection counting from the upper left corner of the3 e5 N4 }. W) n0 @7 S& O" H5 e
                  ;; world.  -1 for non-intersection patches.+ r9 \/ \1 M* U+ U: {2 H+ P$ }
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- i9 O5 Z/ ?- Y  d6 V* f  M  auto?           ;; whether or not this intersection will switch automatically.
  ]8 W; a8 V6 T$ R# E: N                  ;; false for non-intersection patches.
( P7 `) F1 n# Q: {1 Y]
7 w0 L, r  R& N- I1 v- O
: J4 i3 d- D; C% p) ~! i) Z" X
9 e+ E5 t6 J/ P7 l7 E;;;;;;;;;;;;;;;;;;;;;;& r* k& r. O" a/ B$ V
;; Setup Procedures ;;
5 G+ l: ~  v; ?' ~; K: [0 Q;;;;;;;;;;;;;;;;;;;;;;
5 f3 u+ f1 ?9 K. N  ^% t7 C- m
9 C: D* m8 E3 g4 c;; Initialize the display by giving the global and patch variables initial values.
) d* g+ P4 k) f1 D;; Create num-cars of turtles if there are enough road patches for one turtle to) D8 R( E+ e  N8 u) {
;; be created per road patch. Set up the plots.
  f9 o4 Y: b& t: u7 w+ b9 `to setup& b' Y, x" F+ X$ }7 [
  ca8 V2 J# J! z; T; l
  setup-globals
! ]8 Y) A& V$ E/ L( f- O4 z9 `- |
, o$ q6 t, J4 B; ^  ;; First we ask the patches to draw themselves and set up a few variables
. X/ B# ~) l+ Z) ?2 H  setup-patches
  n" b# D) x- d  make-current one-of intersections
: {/ R8 Z/ K) I7 c( E4 S" j  label-current. w  |$ y2 ^( G1 C- R' `' H& S
! e; g/ T- t: S! k) M% s( J' Q
  set-default-shape turtles "car"
: ~  P4 G/ y7 T
3 f9 d7 X( f( B  if (num-cars > count roads)
3 _( o4 n% Z* u) {  q5 I" e5 N& n  [# G# d2 _" g: q0 d9 q( d4 |0 n0 D
    user-message (word "There are too many cars for the amount of "8 o  T1 v( {- L  W
                       "road.  Either increase the amount of roads "' d$ x- ^7 w+ ~
                       "by increasing the GRID-SIZE-X or "5 S! F- b  [# z% D8 r9 p  i
                       "GRID-SIZE-Y sliders, or decrease the "
1 }6 I0 s- K$ m3 \                       "number of cars by lowering the NUMBER slider.\n") X0 E* I" q: a6 q0 x8 B' H
                       "The setup has stopped.")7 v) N' ~1 f, f
    stop
* _; e( V6 Q* M  S  ]
* W. [' ^4 R: P" B- Q1 d$ c. T( M6 e, g9 K  M' G7 l
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ c  G& N) m6 O, H$ a  crt num-cars
; J6 S5 f0 X: e% Q; B* D+ z$ C+ F  [
( z! {3 k3 B% d( E  D: B: G* \    setup-cars
, T7 p3 N/ p+ i    set-car-color' p% G3 W( @1 ~$ v. ^" A
    record-data: d* U. [2 u7 e* w( X" m. b4 \
  ]
: p/ R$ |+ n. P; W+ a3 p; {8 f. f/ k8 t5 \' G+ v: r
  ;; give the turtles an initial speed
/ w6 V9 N% B. Y% k% [  ask turtles [ set-car-speed ]
3 n$ Z; l) d7 u% S# J! V9 f# D' V  r2 j; m+ D0 \5 [: z
  reset-ticks
6 v2 s5 Y2 ~4 }end
5 {2 |5 j; s6 s* n# L$ ?& l3 k( R. n+ a
;; Initialize the global variables to appropriate values
% }* P' Z  n" N" O! _. Gto setup-globals4 i* Q) A: D9 K) Y* f
  set current-light nobody ;; just for now, since there are no lights yet
! M& `6 H1 k8 v8 h$ |# T  set phase 0* L3 M4 Y6 a; `  v, H+ y6 z
  set num-cars-stopped 0
, U5 ]$ I/ ^+ }# @& }( }' E# w  set grid-x-inc world-width / grid-size-x" u9 Q/ h4 j0 P  D. B5 {
  set grid-y-inc world-height / grid-size-y% |! ?, `' D" q2 V8 B

. S: O8 L2 Q6 |+ k3 X  V1 u3 z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( n9 e- R$ J2 g) {: v3 e  set acceleration 0.099
! n. ~+ Y* w' ~6 d$ ^9 I. E6 ]/ Mend
9 E/ f5 {2 Y- s. m8 j: y, k6 {7 S* O: G1 p8 |  `; T1 E) W5 w
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- X1 A$ d2 ^. {/ p) ?
;; and initialize the traffic lights to one setting8 Y1 Y# X8 Q. D0 |' y) g8 f+ ~7 r
to setup-patches
( H& B+ {% q8 ^2 n- e, d" E  ;; initialize the patch-owned variables and color the patches to a base-color
) w% ?1 U6 O1 V- `2 g/ ], m) |6 [- g  ask patches$ }9 i0 l9 V3 N! D
  [# g/ |( W- l9 Y  M
    set intersection? false. O# e; n/ q2 W0 o
    set auto? false: g0 [0 f8 z; D8 h0 i, v
    set green-light-up? true
5 _9 I% o1 b! O, Q    set my-row -1. ]0 F' r, Z- O6 Q
    set my-column -1# l4 U# H  P% j+ t
    set my-phase -1) e  f* ]0 R( r0 p
    set pcolor brown + 3
( ?; n" N6 V& R& U  ]1 D# C4 l. \( ~/ S7 j

5 f# q' ^$ ~1 L1 U* A& T  ;; initialize the global variables that hold patch agentsets! F$ K3 ?4 S* ~( S, Q
  set roads patches with
( ~  B/ n2 |3 h# J5 F: ~' @/ r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ E" y! g( L7 C9 ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% V) K* S) N  t# O0 n4 P
  set intersections roads with
9 y  F# G% V" o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, s$ f% {8 V( g. H* }% N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* D" \2 W' A% t$ b2 c# y7 R  ~0 M( X
  ask roads [ set pcolor white ]9 i: q: t- [# ^% p
    setup-intersections& p+ v+ W2 c; ]& {: ?
end3 l! D& N# n0 O
其中定义道路的句子,如下所示,是什么意思啊?' m/ o( b# p5 H7 D9 P5 r
set roads patches with
' P+ R9 q( Y5 N* e1 q" E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! ]$ v/ k3 k* Z2 L: l( j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 y3 z0 _. e1 p- [4 {
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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