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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 n1 u/ Y8 A% u* P$ inetlogo自带的social science--traffic grid这一例子当中,3 E0 G' Y8 |( R
globals
+ b- \- g& D! d, [( C. F6 T& r( t[
' _' _$ f6 X) I' X; y  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 u* V" _+ ^. [4 y  grid-y-inc               ;; the amount of patches in between two roads in the y direction( V  X+ `3 ^4 V$ _, n
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ P. _3 v8 n: q+ v1 g# ^) r
                           ;; it is to accelerate or decelerate
8 d7 G1 b& P5 N2 ]1 }2 f# E  phase                    ;; keeps track of the phase
- j; r, U2 B% N0 x5 p) R  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# E6 h# }2 z9 V9 Y3 [  a6 P: T
  current-light            ;; the currently selected light
+ g9 F* |; v- _7 H# d" d2 {6 V0 ^2 Q
  ;; patch agentsets
4 k& O; G6 _/ A. r( n  intersections ;; agentset containing the patches that are intersections
( P9 |9 B4 ~5 t: J7 e* P9 u  roads         ;; agentset containing the patches that are roads7 O) u! M  e( s/ t
]
7 u$ |0 d, |2 c! y6 i
- s2 A! S' v7 I1 G2 D1 \% q* yturtles-own
8 P  T/ n# G7 [: W9 n[
" p  w+ v" }1 O9 ^) g6 m7 S% A+ h  speed     ;; the speed of the turtle" D8 n9 b' n8 Q2 O
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* @  {0 q9 M& ?# Z, L5 `0 G8 |1 N
  wait-time ;; the amount of time since the last time a turtle has moved# `  J. J* b$ s/ f
]
! y, X, D$ a: E5 M/ i8 A7 D- u! O8 K- B6 M2 B
patches-own' a/ z' t9 f& G! D+ o
[' D; n: k5 D8 a# L8 T; @( }7 S
  intersection?   ;; true if the patch is at the intersection of two roads
, Q) I$ l+ O# h. h1 }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) P9 p! j( w9 A" e                  ;; false for a non-intersection patches.
$ R% ?, E/ V/ Q2 S  my-row          ;; the row of the intersection counting from the upper left corner of the
- G2 N: D# S. L! L" H6 E' G; q% A# q                  ;; world.  -1 for non-intersection patches.
4 U, h$ o- F, f* W  my-column       ;; the column of the intersection counting from the upper left corner of the9 e6 T# \, @, \3 Q% c& y, w
                  ;; world.  -1 for non-intersection patches.
& i; X3 S+ Y5 Q( V9 n5 C  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ d1 p  |1 {! c% t2 H  S. u' c: k, V  auto?           ;; whether or not this intersection will switch automatically.
! [9 B' x2 z8 J6 i                  ;; false for non-intersection patches.7 a- z" t( J9 j
]! e: e2 b7 m0 J7 e  y7 s# V2 t8 O

/ ^0 H7 H1 N+ `7 z- w+ r7 j1 m0 ]8 r9 O9 y, u8 _3 n/ _
;;;;;;;;;;;;;;;;;;;;;;
! S; _; [! g5 e0 A: ~;; Setup Procedures ;;0 @, ~" v. T1 z, `
;;;;;;;;;;;;;;;;;;;;;;- {: v, C5 X5 A( U3 Q8 n, ^0 r

9 s+ K+ j& f6 W+ h! @6 J;; Initialize the display by giving the global and patch variables initial values.2 T2 [' e8 Q# _8 ?, A. n3 g% l
;; Create num-cars of turtles if there are enough road patches for one turtle to+ L0 E3 ^/ W8 k6 `3 P5 u
;; be created per road patch. Set up the plots.
2 y& @, r  e" {to setup: @+ Y1 P' ^0 N9 g
  ca
8 u! S  @! a3 E- `% F) U! U8 t  setup-globals  p) r& S8 o& ~" n3 G

( W4 ^# {; M1 ]! U  ;; First we ask the patches to draw themselves and set up a few variables
/ I  V& |9 L$ V$ D3 Q) ]  setup-patches
4 }/ h3 _! r3 V; V! y# `5 L2 m  make-current one-of intersections; C% N; c! B0 A0 M
  label-current0 ^% @, w4 L; m

6 \! J2 d' g6 X* [  set-default-shape turtles "car"9 U& C4 _/ ?5 d

6 \; x2 e+ o, ^4 _  l3 X7 {+ Q: f  if (num-cars > count roads)7 {- O: R3 {  K  a: p
  [
$ `' N* a0 o& q, t    user-message (word "There are too many cars for the amount of "+ s7 V) c' e3 `
                       "road.  Either increase the amount of roads "
; ~  M+ _/ c% r- J7 h% I( M% u* Z. n' d                       "by increasing the GRID-SIZE-X or "
8 k/ T0 J. I1 |3 E) N. O0 x                       "GRID-SIZE-Y sliders, or decrease the "
6 z0 E8 ]7 ?; x0 B7 H. a                       "number of cars by lowering the NUMBER slider.\n"
  W1 \/ k6 d6 q  b5 y                       "The setup has stopped.")
1 W3 s  }1 ~9 \6 q: T1 {    stop
0 y" c+ P6 o7 C- B4 |  ]! I) h& R! Q. _
1 ^( D# V9 j* b3 n
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 W) B4 z, ?4 ^1 N" \! ~0 F  crt num-cars! X" G9 T! Q9 T+ K& _% R- r& X
  [- ?5 U; ?0 A, B. S- {% y* u
    setup-cars
# t5 V6 I! A6 G+ O! M: c    set-car-color6 H6 `1 f; C! v0 D
    record-data
% @) \5 S4 p( j) R3 q4 Z* n  ]4 U. R. \$ |4 b. i- j. h
/ ?# l8 p9 N) `" [/ k% C
  ;; give the turtles an initial speed# ]. }6 s" E7 B* r% p' o# R
  ask turtles [ set-car-speed ]5 U2 |8 @9 [' ^+ u. F# k
1 k4 Q" U0 p1 p* J' G7 `9 v- _, m: ?
  reset-ticks
- l) z: `  J' N7 h# ~end
8 I- b& a+ @1 h7 X; _) {6 k7 S9 E5 u: u- b2 h) P1 ^
;; Initialize the global variables to appropriate values8 G+ \9 m3 D# u& T1 E$ E6 b1 x
to setup-globals0 R( D9 ^3 K) w) ^$ M
  set current-light nobody ;; just for now, since there are no lights yet
1 _" a$ X1 o$ o% c# G( ~6 `" Z  set phase 0$ i' N$ @7 Y% F% ~  Y, X
  set num-cars-stopped 0( c! m6 S# x& V5 O4 I+ K
  set grid-x-inc world-width / grid-size-x, M  A+ i( S. h2 I! l/ c$ @0 M
  set grid-y-inc world-height / grid-size-y
6 S; F8 K& W: I: c! S4 o3 a0 u, {6 i7 H( @
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& ?/ D$ D9 G" e3 B& W/ D
  set acceleration 0.099$ _# f6 D7 N) C* I+ q
end. T& r! @1 G# v- p) i& E" g4 b( ~
8 V! I7 u4 Y7 }% z/ u1 N+ N
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" i; Z" [4 G( q5 m;; and initialize the traffic lights to one setting( U# E9 P* T" c- F3 ]$ y' P
to setup-patches6 \, Q$ l4 E; d/ {, M
  ;; initialize the patch-owned variables and color the patches to a base-color
7 ^- ~1 U. ?; C8 f+ n$ B7 R. j  ask patches
8 Z/ L, |- ]; V& X3 I8 ^$ ?  [9 `( l. N! s: `+ [4 R, Y
    set intersection? false4 [3 P! Q+ B$ {" w9 U3 H( \( ]* c
    set auto? false. \: k( I7 p$ P  e
    set green-light-up? true  O5 }# f1 z" c( y8 R1 ^& k
    set my-row -1
6 D) {& P2 _$ X: n. }    set my-column -1! d; Q: r8 O8 j2 H. X% j4 F
    set my-phase -1
% P6 D# ?+ \# n- A. w3 U    set pcolor brown + 3
  M! u0 \7 r1 b  ]
. i" y* v6 n6 b% y. ]1 Q6 `/ ^
1 g9 h0 S4 k$ a  ;; initialize the global variables that hold patch agentsets1 F3 ?& \% |2 X0 G! @9 @& t
  set roads patches with# S4 p2 l* o9 E* S% o& F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: q" f* v9 \9 I) Q/ h2 z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ v2 i4 Y: v5 d  set intersections roads with
6 f" c' c& H7 c! |8 _" h$ l0 h7 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 `$ w+ N- L( ]- O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" a, _- r. B1 @- A7 e% P* A) W2 `+ d  X, S7 @8 t( Y
  ask roads [ set pcolor white ]% P3 R- v9 x  v( j7 \7 S9 i: k2 |
    setup-intersections+ n; J- M& f8 h0 k$ j% U
end# z$ D  A/ F# j+ b
其中定义道路的句子,如下所示,是什么意思啊?8 [6 \$ G* v9 R! x/ n
set roads patches with) w/ M/ D- G5 c2 g2 m% m) }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 s9 y7 i1 y5 Y9 o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ c# a6 x5 X7 e5 F; N) a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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