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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ _) C T9 J. [, T9 u
netlogo自带的social science--traffic grid这一例子当中,
8 A8 |, c; C: _* Y9 k& ?7 hglobals& ]/ j0 ^ N8 b$ k7 b" ^
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grid-x-inc ;; the amount of patches in between two roads in the x direction
% w$ y/ w. t8 t. y$ T grid-y-inc ;; the amount of patches in between two roads in the y direction
5 |' C. |& L- H) B0 q- `/ _" n acceleration ;; the constant that controls how much a car speeds up or slows down by if
/ i3 c) U, r- t0 c ;; it is to accelerate or decelerate& `$ A: i' y9 s* g$ }+ t
phase ;; keeps track of the phase
( T1 O2 h. d0 ?+ ~* R num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
; s1 W% {( e F8 f current-light ;; the currently selected light
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;; patch agentsets
4 U9 r' a% O z L% K$ g2 E9 } intersections ;; agentset containing the patches that are intersections
/ A( j% G: q. F7 O roads ;; agentset containing the patches that are roads
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+ [' |6 K! M5 c# b, G% K; Wturtles-own: N+ N9 `# x7 D
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speed ;; the speed of the turtle
' w2 y& F! Z. q0 a, T6 N up-car? ;; true if the turtle moves downwards and false if it moves to the right! W' H2 l; ~1 x z, J. u) A
wait-time ;; the amount of time since the last time a turtle has moved# `3 O1 D# O5 `9 P" c* Z) r2 X* e9 ]
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$ l" k2 {! b9 y- n, Y) Ypatches-own
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intersection? ;; true if the patch is at the intersection of two roads
( v; Q7 U7 v* a' R6 N green-light-up? ;; true if the green light is above the intersection. otherwise, false.7 x/ S$ t2 D5 ~6 s. t2 ?
;; false for a non-intersection patches.
3 U( U$ f2 z5 j1 u1 L8 d, A' e my-row ;; the row of the intersection counting from the upper left corner of the
$ d+ h4 F. N7 e ;; world. -1 for non-intersection patches.9 X0 L/ B. y0 {! x. [# j4 q
my-column ;; the column of the intersection counting from the upper left corner of the Z6 \0 Z: d$ w9 H( J7 Q% L
;; world. -1 for non-intersection patches.
! s2 E: v, L H3 W4 m my-phase ;; the phase for the intersection. -1 for non-intersection patches.) {: J4 Q% \; L3 n
auto? ;; whether or not this intersection will switch automatically.
2 j' D, J) i6 q7 i ;; false for non-intersection patches.. B& C( J d) `, \+ G( |
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9 X2 b3 Y- m) Q0 ?. j+ c; t;;;;;;;;;;;;;;;;;;;;;;( W% w2 N! N( s# [8 y% J
;; Setup Procedures ;;' N' \* ]/ W/ t F' k4 e
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/ G) C5 g n0 U;; Initialize the display by giving the global and patch variables initial values.
/ x4 ^; j; |! \7 O5 f; P;; Create num-cars of turtles if there are enough road patches for one turtle to# D- q/ k3 G6 \
;; be created per road patch. Set up the plots.
$ g6 D7 |+ C+ H% R% I1 f, rto setup( {+ W7 x9 p. m. j5 ~5 K9 \" c# c
ca
3 ]- |( [) y- L( n; q9 i setup-globals& Q0 h6 O" n5 q/ N0 @& A5 s
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;; First we ask the patches to draw themselves and set up a few variables) A* W/ D- z R% ~( o( r
setup-patches. P" @+ b# J1 w# I% a( Y
make-current one-of intersections
7 T" P9 i, b& M# |) A/ Q label-current
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set-default-shape turtles "car" w; Y8 R: O4 l3 t3 A
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if (num-cars > count roads)& k& L+ ^- {8 l8 c
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% d# {( y r* B) P+ b( O O" x user-message (word "There are too many cars for the amount of "6 v1 V4 @! V0 Q0 F* x
"road. Either increase the amount of roads "
, `2 X; G& s X8 x. @ "by increasing the GRID-SIZE-X or "
; _! ]$ g" B" T8 q! G4 a5 t "GRID-SIZE-Y sliders, or decrease the "
$ @8 J6 t" \( { "number of cars by lowering the NUMBER slider.\n"
" N. L- `0 Z7 T5 f. g1 \8 M, N, t "The setup has stopped.")
# C: o# J" a4 X- C4 n stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* A3 V+ \+ Y/ F! X) N" k7 c crt num-cars$ M% f, q8 z, i1 B0 s5 C2 o4 }
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setup-cars
' |7 a( Q/ I% W) g set-car-color, S% |. X; \# b$ k$ T- B- J
record-data
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" \; G3 K) `3 D8 G M; P4 I ;; give the turtles an initial speed
9 B4 i; N) W `7 i) K ask turtles [ set-car-speed ]* _7 }7 D/ h6 x7 D2 h& R
, c3 {/ O H+ {+ U' Q: L reset-ticks
8 i! r8 h% o1 {) T5 s8 `/ \( Dend& N, H2 Z% P: e' I- t
2 X+ n& G0 ?6 K9 p% Z;; Initialize the global variables to appropriate values
8 j) I; {3 g/ }2 mto setup-globals4 k( j$ @' I+ y9 g! F% m
set current-light nobody ;; just for now, since there are no lights yet
2 d, k" n. _7 C0 b* q. k* s set phase 0
1 H9 _) v. {# \ set num-cars-stopped 0! h# r+ I6 T/ ~. Z5 h
set grid-x-inc world-width / grid-size-x5 ?) h+ O* ~/ u# L$ L
set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' q3 Y% D, [( E/ A+ ^ K4 S set acceleration 0.099: d: A& x' U6 [( N2 n2 X
end' `) T. r3 a0 z k" _6 C
+ q# W( a! }0 c8 g+ @& _# V' @;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: N3 t0 O( Y. }5 E
;; and initialize the traffic lights to one setting
9 j( @, U, u( { Vto setup-patches
! }# v8 ]& ?; Q! Q. e* J5 q ;; initialize the patch-owned variables and color the patches to a base-color
) H, C" H ?# t ask patches( M/ }7 L3 f+ U7 _3 o
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3 Q$ ]! ?3 @, u; P0 l& q set intersection? false, l9 ]+ z/ y" K( m# i- M4 T
set auto? false9 E! A' `) l/ b7 c% ^
set green-light-up? true
2 w3 @ w5 r2 ^( W( | set my-row -1
6 ^8 r. w+ E, q" u) n9 V i set my-column -17 X/ s! v* O6 f5 I
set my-phase -15 I/ ~* K/ j( M, E; F& D, I: X& Y
set pcolor brown + 3
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+ g# `7 r- L( w9 k ;; initialize the global variables that hold patch agentsets
$ a1 T- x6 I) |9 D; `$ |; J/ ?: k6 x set roads patches with
6 i1 V) ^2 |( l [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) w5 b# l% p) s# [& q (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* z2 T6 ^- W8 C9 w1 V, Y* e
set intersections roads with
p; E* d% L7 i0 S& t( r6 h- o [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* }+ T% w, C# l" D# } (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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9 c0 u/ i3 b5 w2 L. Z) U ask roads [ set pcolor white ]
0 _0 z% f- J& I( l( A setup-intersections
; l$ E( y/ U% }. |( l! M. P! Qend
/ m/ k- S: d( Y6 |, q+ |7 a其中定义道路的句子,如下所示,是什么意思啊?6 h! D$ G& h, l: [) A* Z/ s
set roads patches with
, ~8 |0 u! b6 W6 J [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: i! q9 I) {) q4 E
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' o d) S0 n+ b3 ^" @3 u& n Y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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