设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10294|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 t( n! ]7 M8 r: A& snetlogo自带的social science--traffic grid这一例子当中,
% x! t3 y) O1 `% t9 @; I$ Uglobals
  {( J4 i! {; S9 k' k[* r5 L5 n! n; A6 V" N6 F; F
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- P; t0 J! c  `9 H  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: t/ T5 A* f# A# ^. K! B  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 ]% V0 x2 D" w8 x$ v
                           ;; it is to accelerate or decelerate7 Q, N7 E1 h+ S" a
  phase                    ;; keeps track of the phase' Z# U( C  ~! E/ G" S
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 R8 j  Q: m0 C1 L) Q8 ~7 [
  current-light            ;; the currently selected light
2 V8 D3 a5 F1 S# V
( @$ f+ `# i" s6 c# g  ;; patch agentsets, @  T* X  M  X2 p; [
  intersections ;; agentset containing the patches that are intersections1 _  F7 n: h/ g7 p
  roads         ;; agentset containing the patches that are roads
9 M$ N, J9 B: I; |5 N]/ c1 p* k- G7 Z

: U( b- i0 }2 sturtles-own
8 ~8 v- i* j& G+ \7 f[! k: z; Z6 o9 M& @3 c' Z# l
  speed     ;; the speed of the turtle
7 V: L# L5 l7 \4 v0 N6 u0 ~$ U6 I  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' Q3 y$ Y7 S! j5 m' E) @
  wait-time ;; the amount of time since the last time a turtle has moved
4 o- r% i0 F! J7 ~( J]
, S! ?! p% W8 B  i+ }  T
( a; t! q% a% m% n, J( I- \patches-own' i* L. Z, Y4 D( K
[# a6 P# e; n' W3 K# m
  intersection?   ;; true if the patch is at the intersection of two roads
6 }6 F2 ~3 C( {' s) |  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" G, h% r! z. u$ z                  ;; false for a non-intersection patches.
7 k" m: s8 f7 T8 V  |/ s4 O  my-row          ;; the row of the intersection counting from the upper left corner of the9 u: x7 g, ?0 D9 g3 N, M
                  ;; world.  -1 for non-intersection patches., B7 }0 M( @6 m" ~
  my-column       ;; the column of the intersection counting from the upper left corner of the( x- E8 K  b+ v6 s
                  ;; world.  -1 for non-intersection patches.& T) E2 A2 m% f" T. ]) ^( R& A) O; L
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# ]2 u: O; J7 }
  auto?           ;; whether or not this intersection will switch automatically./ k- Y. j" \3 N& c+ g0 Q
                  ;; false for non-intersection patches.
, s1 B9 j! Q& U' N* w]! W+ h9 F+ l. U, m& j+ s  x
, x" ?5 u( p9 q
0 M& m1 j4 h4 s( c/ T
;;;;;;;;;;;;;;;;;;;;;;$ h5 f9 G9 r: o/ B& S( Q& i& M% |2 h
;; Setup Procedures ;;$ J% _/ C9 B: Z0 G) {/ @
;;;;;;;;;;;;;;;;;;;;;;- i3 r  U& V5 Q
& ~/ c4 |* Q; R# y+ ^
;; Initialize the display by giving the global and patch variables initial values.6 k: F( o, P& P4 T
;; Create num-cars of turtles if there are enough road patches for one turtle to
/ i9 ~5 \6 [4 P0 A$ h  v# s( ]6 c;; be created per road patch. Set up the plots.; a# ]' n$ x0 r- h- x
to setup8 C8 r. ~6 v8 {# N. X# M! ~: P
  ca: O9 g6 C8 M) F6 p4 {" H
  setup-globals2 G+ C9 s6 I, _0 \% V0 \  U( [

2 U9 V4 {- A6 b  ;; First we ask the patches to draw themselves and set up a few variables
1 F) v5 Z% N6 P1 D3 e" {  setup-patches2 T* `  h3 j1 S: R8 z
  make-current one-of intersections1 C/ V& u( x' c, I- ?
  label-current
7 P$ Y& i8 a2 r+ A  b8 O
& Z( m7 ?' V/ D# l6 b: }6 z  set-default-shape turtles "car"
$ Z& ~" u6 n: G% j6 m1 b7 ?& C
6 P" H5 b$ [) F/ \0 F  if (num-cars > count roads)
: T+ q! M4 w) \* T  [
5 l; `. ^/ d) w+ S; i* B! F- [. ]1 F    user-message (word "There are too many cars for the amount of "1 Q& }: E5 w) W1 i! D
                       "road.  Either increase the amount of roads "2 R) U0 B0 s4 I: h
                       "by increasing the GRID-SIZE-X or "" z& s" r0 I' E6 l
                       "GRID-SIZE-Y sliders, or decrease the "
) _% c5 b4 {) o                       "number of cars by lowering the NUMBER slider.\n"
9 d0 z7 V* D% c% o$ y; w( O, u                       "The setup has stopped.")% G- K6 v: W5 S+ ~$ ]
    stop
; f. A8 g) t! ~! B2 k  ]
! M/ K5 H6 ]6 n+ L2 n/ P" N4 L! R0 Z8 s4 w; ~# t. z$ A, C( j
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 q7 N' l/ G: P: I' c& b
  crt num-cars' \2 M' z% K/ Y
  [
" M% t! \+ B0 y6 i& v/ d/ x    setup-cars6 O. a0 F; c3 y+ M4 r
    set-car-color0 I- f" a% C2 w- u* V
    record-data
8 m! G6 J# e2 o. D( U, v1 V  ]
# {. J! Y% }4 I$ U" D" i% P4 Z" x
  ;; give the turtles an initial speed3 C5 H. O+ r! u0 U8 Z
  ask turtles [ set-car-speed ]
0 O( v7 H  Z- S9 O# O0 e1 S& K& @8 C
2 |4 \5 S3 r, F0 Z  a; ^# N& ^  reset-ticks3 G& u0 Q1 A: I0 m( V% U& {
end' `& p: ?0 a8 \  ]: i
/ ?$ Q* y0 P5 [/ u1 |( T' _" S3 P
;; Initialize the global variables to appropriate values
9 r2 A9 s; U# J5 A# N9 |  Eto setup-globals5 t. H* v7 h% D, h) C
  set current-light nobody ;; just for now, since there are no lights yet8 ^5 F2 n( [) d; t8 W
  set phase 0
' M, Q! K: I' g4 s# {  set num-cars-stopped 0
! x5 e$ `- K  \- ~6 [  set grid-x-inc world-width / grid-size-x# \- r8 R, H* K5 U, J
  set grid-y-inc world-height / grid-size-y7 H: P1 R0 H3 d/ R2 Y9 Z- D
# D6 ^% L' D, Z4 {2 @5 n6 ]* C: r( o
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 z9 u( t# C/ \) P4 E# Y  set acceleration 0.099
) M; a: ?/ ]: t2 B( ?7 _6 H$ Aend2 ^4 C" x5 H8 P, M7 ?* P9 Z
: `# }9 Q) g7 q  j: T) @
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 e) M: ^( [# b. D* L) {( Y
;; and initialize the traffic lights to one setting
, |7 @" R- g0 C8 r6 o9 c# _$ C* n2 f9 B2 jto setup-patches( e9 r# w, H# B' P5 A9 i
  ;; initialize the patch-owned variables and color the patches to a base-color. U  q& `% u* m2 ~0 ?
  ask patches6 p8 L1 |* L! f1 B! w
  [+ n4 c8 E2 {$ B( X, v
    set intersection? false( L: t& x' T' A& @$ d% W& ^& I
    set auto? false
" e3 O  I% m; k# i7 L1 l, b    set green-light-up? true
3 h# ?+ F8 h: N* _8 A/ ]    set my-row -1" W- e9 U/ s7 `" ^8 P% s
    set my-column -1
8 U" b. v3 i) q% t2 v5 }+ g+ h    set my-phase -1
7 z7 ]! d9 r4 N. Y# @) F    set pcolor brown + 3! E, t+ l: L( V, v
  ]! w+ g" i- }+ a3 E0 X( D/ P/ [. A1 w
: y; l1 {! ]" e3 J
  ;; initialize the global variables that hold patch agentsets
% V6 [. d4 S  s  set roads patches with
7 Y! Z" Y2 o! q* O0 R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 C+ r) y0 }- u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 `* Q3 a; @8 |5 G8 h2 t; L
  set intersections roads with
* B! j: W: e. Y3 W0 C* H; {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' L+ N6 a, v. P' s: s( e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 l2 x6 i3 n/ j. [$ g

6 N' ?+ w3 W+ q! b  ask roads [ set pcolor white ]7 f7 Q* i5 Y6 H
    setup-intersections% K5 I4 S& `3 M+ u: c
end
; Y* |; s& C# [9 S4 j% q其中定义道路的句子,如下所示,是什么意思啊?: D/ q5 t' ?3 L+ |0 z
set roads patches with
- s% e$ a- ~3 Q! Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 d* ]0 Y: |- @: }1 w0 k# u6 j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 B! J, d1 O& ^5 @' q! g$ `谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-29 01:30 , Processed in 0.018447 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表