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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 G2 h7 H' |( T8 C, k" F
netlogo自带的social science--traffic grid这一例子当中,
" X  }5 j$ g! A& p! oglobals
, ?, u# l# `/ ^; K[2 C0 @0 @9 B( B
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ A  W( {0 t: k# A( ^  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; e$ C9 X; J6 {3 V6 t# L% I  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 D+ y. R8 u# m* x6 g9 t
                           ;; it is to accelerate or decelerate
8 u. a, _6 Z5 d- L# }/ b  phase                    ;; keeps track of the phase( Q* v* F. a* ~7 Z" b
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 C. P$ W( m/ b0 |
  current-light            ;; the currently selected light  x' B3 P: h  A) r

/ `5 x/ ]% L2 I( b1 ]  ;; patch agentsets0 `# X: y' v  z% J
  intersections ;; agentset containing the patches that are intersections) m# B& s8 q$ C
  roads         ;; agentset containing the patches that are roads* p: e. P" m8 g$ k4 V. B9 ?
]
  {5 t* e2 r, ^) t9 ?- o: P' i2 @
! }. [4 J1 ]! L" v, ^. m1 sturtles-own
2 c2 l3 l- |2 g& L/ L: r[
# d0 l" m1 F- H: \5 f" `. L1 ?  speed     ;; the speed of the turtle( l$ K: b5 P, i- [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  ~3 U$ i5 B1 |9 l5 j0 Q
  wait-time ;; the amount of time since the last time a turtle has moved+ L4 W! v2 r' l
]
4 q: v: g- Z& B3 p8 Z
' Y) y) g6 Y' a( n( n& lpatches-own
" M0 J, z" M; g3 ^, S[, U( b$ l: M  [, s
  intersection?   ;; true if the patch is at the intersection of two roads: a: H6 T# ^# s, r0 }! O1 P9 w! R
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 L) O* e9 n' P' i% y: _                  ;; false for a non-intersection patches.
6 F: l2 N/ O$ D% a/ t  my-row          ;; the row of the intersection counting from the upper left corner of the8 k4 |7 I+ P  g6 N# x- t( X
                  ;; world.  -1 for non-intersection patches.9 n1 O, n# O1 Q9 F% L$ w" B5 W
  my-column       ;; the column of the intersection counting from the upper left corner of the1 a0 c2 X1 o- V1 D
                  ;; world.  -1 for non-intersection patches.
) A' Q' t: }3 Z; u) U  O  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 c4 @2 s$ ?, `# {5 ^
  auto?           ;; whether or not this intersection will switch automatically.
/ Y8 V( |% q; y) ~9 h                  ;; false for non-intersection patches.8 r' e% Y+ _# v) A; _% y9 j
], v& O, B0 o1 S1 U& s
: H2 H1 W& n0 ^6 k* A8 y
- t2 p; F# d9 l, Y* U
;;;;;;;;;;;;;;;;;;;;;;! @; f' Y' f) T0 }( P# g( k  x+ B0 g
;; Setup Procedures ;;5 r; W/ ~7 |1 D0 i4 J
;;;;;;;;;;;;;;;;;;;;;;
; }2 z8 N7 z& |/ s* V+ L2 _! h7 H
2 B* D+ ^4 ?$ ^6 Z- m& L;; Initialize the display by giving the global and patch variables initial values.% j. I( F! M1 c
;; Create num-cars of turtles if there are enough road patches for one turtle to$ r( a% W9 k3 V6 D4 }
;; be created per road patch. Set up the plots.
' z* I3 V0 V9 C8 R" `/ wto setup+ x; y4 [" f0 V+ v# t# Q
  ca1 S0 K  y* m4 ?! X
  setup-globals
! B6 _# R" g" `8 R6 I9 L2 _
: D$ }8 H  `$ E4 W6 K  ;; First we ask the patches to draw themselves and set up a few variables+ O% H  E* j- s- M) M: ^- D
  setup-patches  C* ]0 l, w$ g' I9 l
  make-current one-of intersections
0 d9 Q! f1 t7 G& C  label-current
/ [2 L1 E/ S9 W6 H6 ^3 I( m6 f. ]9 `# {6 T/ b; Q: E! S
  set-default-shape turtles "car"6 N, f8 ]5 U9 B+ B( c

0 ~$ C( H' y6 B" Q  if (num-cars > count roads)
( X1 x: W' V3 D+ k, b3 X  [* ?6 [  F6 K& w  ~  s' _
    user-message (word "There are too many cars for the amount of "6 @) K/ E  ^6 J; C  D8 x1 H; d
                       "road.  Either increase the amount of roads "2 V! j9 T. ~% O6 b2 J+ B
                       "by increasing the GRID-SIZE-X or "( l2 O; Z0 q8 h8 [3 d
                       "GRID-SIZE-Y sliders, or decrease the "
$ ]" I7 Q5 Y. ^3 T# U' Z                       "number of cars by lowering the NUMBER slider.\n"
/ Y* s1 H% k! r/ O  I0 M) ?                       "The setup has stopped.")
; R0 a  p  z/ f% j+ ^    stop, E5 e& \$ q4 E5 l2 I
  ]( O  K) q' i: D0 E' w% ]
4 J8 j0 V/ l+ l/ R2 l5 S' c
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 M4 z# E7 N* Y3 A# ~  E' g
  crt num-cars
! m& Q7 p) V% P5 K$ d% r  [
1 {3 k. S* X) y. _# g( k    setup-cars+ g1 B$ G5 U* C2 c* [& Z4 \' y
    set-car-color% D% a: C( G+ O$ h- j% p
    record-data  A9 k) E) c: ^* w. F
  ]
$ D3 A0 k2 _- o9 t3 I4 b: t$ ^- o; Q% `: ?, u" A
  ;; give the turtles an initial speed4 N% S0 l) i! m: F4 r9 l
  ask turtles [ set-car-speed ]: T9 K4 Y5 d* v  j

) X$ ]( I0 J/ v  reset-ticks
* s0 Y4 x4 K: T; [end* w4 Z7 U: X) }" d. u7 ]7 x
9 y8 u9 f* N$ ]  A
;; Initialize the global variables to appropriate values. L  e5 G' b: F- s/ d
to setup-globals
: e/ v" v: n) R! _- G! I5 W8 f9 ?/ O  set current-light nobody ;; just for now, since there are no lights yet) B3 p9 t$ h1 o' j
  set phase 0. L- j* i* G; B
  set num-cars-stopped 0* u1 W; E2 Q# J, w5 }$ u/ i6 i
  set grid-x-inc world-width / grid-size-x
  a  o* v8 W3 o  p( @* v6 J" f+ D  set grid-y-inc world-height / grid-size-y
" P" [: W0 F' M
- ^1 ]+ m* F2 Q' x! Y9 m( [& \  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
/ S% m! b. Y; h  set acceleration 0.099
% S- Z6 d1 g& J6 c' {( ]8 L/ t) ^end2 d0 O) m% D# N! m9 v4 y: o
9 u2 K( I5 c! \% k1 |) N0 e4 E
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. B8 h: {! ^9 z% J;; and initialize the traffic lights to one setting
0 h9 h2 V. ]) Z1 O* V' y% cto setup-patches! u4 ~) p/ z2 Q2 O0 }; ?8 s
  ;; initialize the patch-owned variables and color the patches to a base-color9 p' x, }5 x" @3 r) b
  ask patches& P' K% i/ w& ~" t3 X
  [
  o9 u# C4 L& e$ T8 X$ c    set intersection? false4 e9 d$ H! D# p8 t& u; W! e
    set auto? false
0 Z: Y) j9 E7 H  E5 O. E    set green-light-up? true& F: v2 ?' Q7 A8 z3 A  E
    set my-row -1; Q$ u# T" o( _+ W
    set my-column -1( p2 d% C/ h0 D8 ?7 \  f# B9 z4 l" S
    set my-phase -1
5 V. R8 j# b% g3 l+ q    set pcolor brown + 3, x. w7 x! v# J
  ]
7 P! ?# X  Y4 p: a) u1 W5 K) C. J* b% O* y
  ;; initialize the global variables that hold patch agentsets; k* ~4 p5 W: I5 L% J1 m3 j1 j
  set roads patches with
4 y5 \2 o8 Z  x* v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: v8 Y( Q! U; @; g$ ~/ @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- D# y$ n) J5 L$ E1 a/ ^" ~
  set intersections roads with$ i% n8 S2 ]7 u/ x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 V8 I8 ~; e0 X, }0 n0 P* ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 [5 m& A( o! \6 C& c  @+ K% d; ^

1 u* ?5 @7 o. K! B/ Z" y  ask roads [ set pcolor white ]+ E: l, L8 {% E3 S9 C) Y  W
    setup-intersections
0 \0 h+ k0 e. o, j* @1 c- ^end
+ K$ `/ h1 d3 D: n其中定义道路的句子,如下所示,是什么意思啊?7 p! m! L3 e/ a1 z7 K4 _
set roads patches with
. Z* C( E9 |# ^4 M. D) s0 ^) y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" p8 h5 S& k# {" n$ m0 R8 A9 h- Q* M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" o' Y& @0 v. w; d! I3 I! @: F
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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