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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# q+ T, U" u0 Knetlogo自带的social science--traffic grid这一例子当中,  k8 N  G: P; y6 q( V" i* k
globals" m2 F4 v6 c: e
[3 h: B3 I+ Y$ p; V
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 W+ m9 j% p& u# p8 Z5 h: |7 c
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 @+ i$ D& B: l4 E3 J) f8 l  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  K( `6 q0 a% c: B                           ;; it is to accelerate or decelerate
4 k  e, |- f- @( S6 e( R3 Y) ~  phase                    ;; keeps track of the phase* C2 I% W7 D, o6 H3 s& I
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' {: B( j2 O- v
  current-light            ;; the currently selected light
4 Q% M/ Z7 o  g% o' i& R
/ G, m  U4 m, n8 ]  ;; patch agentsets
- F; ?/ t/ }% y6 Z0 e; {8 d; ~  intersections ;; agentset containing the patches that are intersections# z/ ?6 d5 k+ ~. d' M4 z
  roads         ;; agentset containing the patches that are roads: @+ H6 ]  S2 y& W& G5 `; ^
], C6 A1 K/ T; }  k# d. {; u

6 s% ?8 H. `5 B4 v9 x5 c& v9 X% Fturtles-own' s* L6 s- k* K) q7 n
[, Z- M" M+ H5 I' Q' _
  speed     ;; the speed of the turtle1 V2 @) a. Q& o
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  o. ]! n" |- O5 J+ {
  wait-time ;; the amount of time since the last time a turtle has moved$ O  N2 H5 V* B+ s" V- ?5 S7 K
]
" p3 v9 r, q  K+ r# r1 M
9 m- j! |# U% _. D5 ]  a3 Opatches-own
. X! {8 \# x& |[
& M$ X; `1 e; L: U  C2 A7 n0 n  intersection?   ;; true if the patch is at the intersection of two roads" n( h# p* U4 e. J0 M: ?, w
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 A. g! l/ `7 ^
                  ;; false for a non-intersection patches.
0 Y7 e* I4 Q+ J5 e0 F8 ~! [' t% _  my-row          ;; the row of the intersection counting from the upper left corner of the
) n+ u! G7 \: J- @& d4 N                  ;; world.  -1 for non-intersection patches.! ~6 C% K" H- X. B- e8 Y7 q! q4 [9 e) w
  my-column       ;; the column of the intersection counting from the upper left corner of the
$ b4 ^9 X! ]9 l                  ;; world.  -1 for non-intersection patches.
3 A  Y0 U* J3 R3 ^7 ]  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- H  n9 w' b1 M3 t  ]) C  auto?           ;; whether or not this intersection will switch automatically.
8 R4 V1 N- [" K1 ~/ h. Y                  ;; false for non-intersection patches.
$ K- {1 h4 j* H; F3 d7 B]; g1 h/ {( T! m. S- t/ V1 z* O7 x

1 O0 }# [9 M: g9 c$ P0 g" a. @: M9 _
;;;;;;;;;;;;;;;;;;;;;;
" e; m9 j7 D" v3 N, [;; Setup Procedures ;;
( b; k  Q8 f. l3 }% h;;;;;;;;;;;;;;;;;;;;;;0 H; a: {  F! C4 k. \  |

* x7 ]+ F2 @0 A$ ?% G;; Initialize the display by giving the global and patch variables initial values.4 K" }, @* C9 ]6 G* z5 F% o/ I2 M
;; Create num-cars of turtles if there are enough road patches for one turtle to& S' [, ]0 t7 C* P
;; be created per road patch. Set up the plots.
- [# T6 v3 g! n9 e9 B  w7 I2 y- kto setup
2 @, w# p; Q6 ^8 m5 W. j  ca6 f! R! j2 f2 i9 z% I
  setup-globals
: e0 U/ {" E3 H) Z& n2 w( `
0 {: q  j' z" I) l  ;; First we ask the patches to draw themselves and set up a few variables, e; b9 m; c# x( m5 _
  setup-patches2 ~9 \( B' L1 Y# h+ {' p7 s4 I$ Z
  make-current one-of intersections
! H; E1 @2 F% Y* y( h1 q  label-current
* y; p7 Z  H" B7 v* g: F( U& f" s) G; p% b. y7 U/ M! I+ L' B
  set-default-shape turtles "car"+ U& H" U) x5 J

& Q/ U+ K( C4 e. o' B  if (num-cars > count roads)3 k! W) T# X* ?( ~/ J1 n
  [; b  [5 L! i7 v5 d+ F
    user-message (word "There are too many cars for the amount of "
: `$ D/ l/ t/ |3 [- r                       "road.  Either increase the amount of roads "" f& \: c9 [! L& q
                       "by increasing the GRID-SIZE-X or "
9 G  A) o1 h4 _0 N' v! x# h                       "GRID-SIZE-Y sliders, or decrease the "6 e3 f  c6 {* q2 e3 U! l
                       "number of cars by lowering the NUMBER slider.\n"
4 `: q1 X2 I, n0 f                       "The setup has stopped.")# M4 h5 ]; L' j6 S' D2 `, }- |
    stop; V3 V& n6 p: b( R
  ]
- s1 [. U9 A' O, m- \/ \. C) I7 P9 v( x5 J
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: U  l$ W; J# @9 D7 p
  crt num-cars. y# V* G, X* \2 C) k
  [  P/ b* f. G! T& e$ ^+ ]
    setup-cars
; `8 f/ a0 m" B+ z/ B+ T$ K8 p# E    set-car-color
: P* L7 ]$ x$ Z4 K9 J  p# t    record-data
1 i, W+ |7 P& g7 V) P* v  ]9 w- l4 r. X: W% V! ?0 Z1 I

0 Z/ }% K$ o) ~) y5 B  ;; give the turtles an initial speed
& O0 y) H# _$ t# {, i0 @  ask turtles [ set-car-speed ]
& Q/ C% Z, Q% Z- J) D3 n% i. z# S
% l# {, e# J" o& w0 q+ E  reset-ticks
* r2 F- i7 C6 B- Kend% f7 M; h2 e; P+ v" B+ o. {

- T  R# o2 t7 k" i) `" P) k;; Initialize the global variables to appropriate values7 P0 n; H4 H% A* J6 a3 s) E
to setup-globals
9 Z$ Z9 U# X: i4 m8 j  set current-light nobody ;; just for now, since there are no lights yet! f5 Q9 W; s* P+ G1 I3 N  Z
  set phase 0
9 ~! I2 q, b& B  N6 T  set num-cars-stopped 0* z* [! X$ a, ], h; ?( t" X
  set grid-x-inc world-width / grid-size-x
1 g$ T! f% L5 a  set grid-y-inc world-height / grid-size-y
6 l  f1 _8 ~/ z1 X) s8 C7 j
8 V4 j% N( P8 k6 T/ U: {. D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 K3 W4 [: t" K! O. [# S4 I
  set acceleration 0.099/ S( X0 D/ Q: R% i( o! J+ b% j
end
8 G1 n5 L# }  j$ w* Q, Q& t% i9 W; w4 P' V/ |# `
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) `) I  d& C5 M* L  D1 o" [
;; and initialize the traffic lights to one setting- g# t4 P6 q5 U# ?, e8 P6 D7 r
to setup-patches
. \) r9 _) l" h. i  s, i; }. N  ;; initialize the patch-owned variables and color the patches to a base-color6 P' h# i$ Z* j7 q" q
  ask patches! I9 ^$ E; J/ e) _
  [3 T  x2 `9 R5 ], l
    set intersection? false
9 e8 \# L$ z5 o5 Y2 e+ ~    set auto? false! ]9 w# w9 M% B! Z5 C
    set green-light-up? true/ @. v: P) \& D) g2 d" w# y. N9 N
    set my-row -1# _, N; k7 e9 a% H: O( c, w
    set my-column -1( i7 {: t# n7 W% D/ Q% \5 ~
    set my-phase -12 f$ ~& x8 M: T$ G
    set pcolor brown + 3
9 t9 ]3 W- T- B' ~  ]
3 n4 D5 R0 G; S3 h1 s/ h/ x* ]6 K/ P, U
  ;; initialize the global variables that hold patch agentsets+ e3 W/ |! n! V9 d
  set roads patches with
% v  E- }- @7 M0 x2 r* }9 E3 u. G1 N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 o- B3 i3 Q; U! u. a: C" c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 {$ q( q. B% t3 j) H+ U
  set intersections roads with
  H( R) }% s* _. M# B% P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& z3 h1 ~7 y7 ~- H4 i$ W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( U; A/ w( `8 J# t
1 ]& W7 `' P. u: e% t( @+ m1 g  ask roads [ set pcolor white ]
9 s) c3 K  o( G7 I9 P% d" P    setup-intersections
. K' f: x, \) oend
' ^% y+ d" `3 v3 {" y其中定义道路的句子,如下所示,是什么意思啊?! M# H$ t! N7 b
set roads patches with% e2 N0 Y$ ]$ C+ N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ O( U! M! ?' S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 R' `+ c3 D- P- L3 F' ^( y* o
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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