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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 L9 F  g# e1 O! [5 v5 x+ Y! qnetlogo自带的social science--traffic grid这一例子当中,
, P4 X! L# L' V" s$ t7 k2 n# I4 Dglobals3 l5 f- w: \, m0 L' }6 ~5 G
[; {* D$ S- d# m
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) M) q  q) P% m! V0 w9 Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction# R! ~& f! F# J
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ \- O# M% Q  A: F# C
                           ;; it is to accelerate or decelerate! ~) t# A/ ?, b: \- @, ^% F- d$ O
  phase                    ;; keeps track of the phase
9 C/ U8 v% `  p, m  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ ~3 C7 l: `" t- D0 k9 A& P  current-light            ;; the currently selected light
+ V" ^: V0 ~) O, ?# X0 I( ]1 H- c; Z! Y8 [! k% b" |; P. t' p7 @# j
  ;; patch agentsets
4 ]4 E  T- l: g$ w1 t  intersections ;; agentset containing the patches that are intersections5 G1 ?" Z+ c9 L  @/ H% c
  roads         ;; agentset containing the patches that are roads
! r9 y# ^* K2 Y" t4 E]
/ G& G2 f6 s' x+ o+ J1 r0 c8 l/ A3 \
2 ~' l2 e: l: ]  c4 K  ~5 ?turtles-own/ X- V! D2 y0 w' x
[0 U- L) L1 H, f
  speed     ;; the speed of the turtle8 l# c+ Q1 }, l1 i- i. ]1 f. o& S
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* W$ i' R% d. M7 Y0 L4 k  wait-time ;; the amount of time since the last time a turtle has moved4 M( G. y# G' t0 j
]: n$ c; m9 K5 E! B) Y
4 f9 \. ^& a: S( f* f* R
patches-own
5 c- j/ p/ C- B: |1 D[
) D1 D+ n9 U# e# B- ~  intersection?   ;; true if the patch is at the intersection of two roads
3 C# S8 h5 l2 k8 ~8 Y$ j6 [  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- Z: B: P7 f7 B+ p                  ;; false for a non-intersection patches.; o1 I1 ], X: ^" s
  my-row          ;; the row of the intersection counting from the upper left corner of the; ?  D# }# e# d  m9 [( W
                  ;; world.  -1 for non-intersection patches.. h# o- y2 E0 n+ q& J1 q
  my-column       ;; the column of the intersection counting from the upper left corner of the- Q5 _6 S& t- Y9 ]
                  ;; world.  -1 for non-intersection patches.
' [2 J. _1 p$ |) d7 Q- @: q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
4 P' i& G7 }5 U2 _  auto?           ;; whether or not this intersection will switch automatically.9 k5 V- e+ ^, i' ?' c: e
                  ;; false for non-intersection patches.9 i5 [6 p4 e& a( R/ ^
]3 [7 }4 K! D2 C. Z

; @+ h9 K. b. ]6 M+ s/ H* n
8 O- t: E! D+ A9 h4 y;;;;;;;;;;;;;;;;;;;;;;
7 X4 ]2 L7 y. Y;; Setup Procedures ;;
/ L! c+ g; k+ w, b3 h;;;;;;;;;;;;;;;;;;;;;;6 V+ e8 T! \+ y

+ Q& w2 z8 e: b3 A4 _;; Initialize the display by giving the global and patch variables initial values.
. b" R, R* o4 G6 l. f;; Create num-cars of turtles if there are enough road patches for one turtle to9 ?) P0 D9 R: N" d2 g7 r
;; be created per road patch. Set up the plots.5 R) a+ o2 A0 _6 N0 m& j5 F3 e: X
to setup3 M/ r$ i/ W. l' s
  ca
; F1 |/ W4 G4 c6 m9 d; E* }  setup-globals
/ Y3 g) r, D; z) \6 W2 [- {  y
  ;; First we ask the patches to draw themselves and set up a few variables
+ ?+ v  L- x& S  setup-patches! s8 Y% d/ k' x2 c# a1 y) Q9 {
  make-current one-of intersections4 E$ X: N# u7 s% N$ m: m. D
  label-current
& O7 I, |# s! q6 @/ ~: U, X5 b" B- S% \
  set-default-shape turtles "car"/ V/ U, ~' U+ u9 u+ h  Q

" g& B8 u7 K- }% a) s  if (num-cars > count roads)
" O) t2 V4 B( s$ V  [1 e# W9 o- m* z, G1 y
    user-message (word "There are too many cars for the amount of "4 ~2 Y) f6 V" D  \9 x: c' a
                       "road.  Either increase the amount of roads "
6 E- ]3 ]3 K/ U/ b$ l. J- `                       "by increasing the GRID-SIZE-X or "
, _' W8 ~0 g1 X+ n& y! j                       "GRID-SIZE-Y sliders, or decrease the "% @7 b5 C/ |3 N( b/ O
                       "number of cars by lowering the NUMBER slider.\n"7 }( y2 b% B4 B# g, R1 j5 a3 L
                       "The setup has stopped.")
3 g: b1 T: j  {. z5 Q% _    stop
* c- x  F  k+ \" Q5 K7 a  ]1 R' v3 L' Z& k: j8 v

3 y9 q0 @& l4 A8 t" a+ ^  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) a; K& [4 T9 J3 ~* g  crt num-cars/ }0 e" w4 R# Y0 G7 c* y5 v
  [$ ~' @1 }7 z% A7 c
    setup-cars  c7 e6 {8 D5 E5 O' H- n
    set-car-color- H8 N* }4 P5 Z" ?* m/ D
    record-data- M0 {, q& k! ~& ]2 f6 }/ a2 s. s
  ]( m0 j7 ?. B4 m! H9 s

" K0 c7 O- J( W( [$ s  ;; give the turtles an initial speed7 G# ^0 {# p& b! N" i9 N
  ask turtles [ set-car-speed ]
8 f3 G8 U4 ?* b+ E( ], h/ L
4 ]$ d* L3 e/ y4 Q9 X5 F  reset-ticks6 g% x* ~; Z" q, E6 G1 W6 K# `
end
' |8 [9 b: R$ F
$ F& {+ K1 o- w' R2 c, B( C;; Initialize the global variables to appropriate values$ d& p' J5 N9 f; }; r8 H
to setup-globals% \3 ~$ K% X5 ^: J
  set current-light nobody ;; just for now, since there are no lights yet
2 V0 F% c; ]. d1 l  set phase 0" T& [9 n( d8 n: {
  set num-cars-stopped 01 Y9 q+ U+ P7 @3 G# h* H9 ~
  set grid-x-inc world-width / grid-size-x
$ a& y& a- m: G! x  set grid-y-inc world-height / grid-size-y+ j/ c) ]# ?" W! r2 Z9 d# F

7 g8 Y- H( J1 y' T  k& `! l  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 }  n6 Y* D6 x
  set acceleration 0.099
) @7 {1 K5 F  o  Z% E- Fend
8 ]* G1 g. L. g4 X8 q, _9 b/ R3 @  ?! e9 O4 I
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 l1 l8 T' d# m  T5 I;; and initialize the traffic lights to one setting% o' C7 O: V) S# m9 y9 m) W+ Z2 p4 H
to setup-patches
: H- D3 |0 o  ~/ P1 T  ;; initialize the patch-owned variables and color the patches to a base-color
( g) I& L+ U0 R# l  ask patches) U2 K6 C3 m) h# J) ^7 M3 c
  [3 m. I+ G3 q3 Z9 v+ _9 s
    set intersection? false' \" `$ R3 x9 p* V/ Q, X# d
    set auto? false% Z* N; x8 A% I5 _+ K0 c  R5 G8 P
    set green-light-up? true
: o; p+ D7 P: ?# h0 W    set my-row -1
( t" t# ]; E  g, @! w- i4 a    set my-column -1( c3 `+ a& `/ [. K2 J1 Z
    set my-phase -1
! U. s8 |" ~0 @' K6 }- G5 V    set pcolor brown + 36 L5 ]$ H, ~6 T$ h' F4 M# J
  ]
8 v  T: G, p& @3 X9 r0 i
0 ]0 ~( D: I7 m$ W  ;; initialize the global variables that hold patch agentsets1 o3 Y7 V( W3 M
  set roads patches with3 U$ I5 A# Y5 g1 C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, E' e! y7 z9 k5 `/ `: K, }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 s( F, i) m' F8 d0 c  set intersections roads with
- q* B0 H/ t4 u, a, d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 T# y1 ~9 O2 M2 N0 {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* {, S" ~, q1 r! v6 d$ x5 w: o
  x2 j. w' w: C0 L. p. V, ]
  ask roads [ set pcolor white ]) b. x% \1 _' Q4 m5 U/ n9 g9 e* `
    setup-intersections; q+ k9 w6 Q0 [5 ]/ U4 s
end% V# h  p8 M5 I9 n  D
其中定义道路的句子,如下所示,是什么意思啊?
) \( x2 k, y' J' T set roads patches with
3 u* K/ q3 P5 B" q& u7 O& b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) T! O* U. y; y  L) N8 C8 M4 g! I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 I+ {; C7 u: s% j" i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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