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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" ~+ e- d; M7 Inetlogo自带的social science--traffic grid这一例子当中,
: M/ }* B- d/ i# f2 k, J/ qglobals
' a" G: i* `6 q0 t- ]8 ?[
7 L/ w5 [* O, f: \* T  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 ~/ g7 @0 F% R' v3 ~( H- v
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 N. Z9 o  R8 e) e9 L) o4 B  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ _1 ~1 s- i0 h: s. f  Z
                           ;; it is to accelerate or decelerate( M: ^: g* a- `0 }3 z
  phase                    ;; keeps track of the phase
+ `, K# b& Z( w% y& O( s4 H4 W1 ]+ c  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" v8 \! @; c& m: \) p  current-light            ;; the currently selected light
! \. n! C: a* I& ~  P8 Y" Q8 N- c2 z7 P
  ;; patch agentsets
( E$ d3 x" h( g7 u* B' c% x# F9 |, P  intersections ;; agentset containing the patches that are intersections
$ q/ R! u4 U( x  F- K  roads         ;; agentset containing the patches that are roads
0 V% k$ p( _  X( O" D  t. Y  W$ }]+ O& {% c- F" l+ h) Z
, U2 t, `% j6 X8 X* D
turtles-own. O3 |8 s' X( ]8 ^7 p) G9 @$ u
[
, f" N9 N+ `* \  speed     ;; the speed of the turtle, B( Y( \: J# N7 Z
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# g  ?' ]8 a4 @  wait-time ;; the amount of time since the last time a turtle has moved
: `/ F8 A/ M% g$ J]
5 _8 O4 v  `& Q% L4 Z3 w- Y0 C; {! O& r) }5 }
patches-own
. C' L8 E( G; I1 ^# g[
7 B  s  J5 _. U4 j  intersection?   ;; true if the patch is at the intersection of two roads
' {3 r1 A2 W: ?& P' X9 X- y8 @/ _  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' K  j' Y1 B) v" K
                  ;; false for a non-intersection patches.2 }6 j( ~" c0 ^' A
  my-row          ;; the row of the intersection counting from the upper left corner of the5 D, Y; B* k3 U7 {; q
                  ;; world.  -1 for non-intersection patches.
0 z4 w' s. x  S, c  my-column       ;; the column of the intersection counting from the upper left corner of the# P1 E7 u$ X. [* E! K! `/ l! U
                  ;; world.  -1 for non-intersection patches.
" A  B1 ?% C9 M2 D  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, ?, i1 L3 K- P9 y  auto?           ;; whether or not this intersection will switch automatically.
0 r5 Y7 Y# q$ O                  ;; false for non-intersection patches.
" X1 w$ u8 I; }% J# U, E]
+ m8 O( M' m* C1 }5 N
& w+ T! f& R5 {6 j, d. R/ X5 D# \- {+ D' j1 G6 t- w
;;;;;;;;;;;;;;;;;;;;;;
) o6 j. v7 e& m4 I! H5 S* q;; Setup Procedures ;;# s7 q4 W) ^- N: _
;;;;;;;;;;;;;;;;;;;;;;, X& {: n. b8 }4 ]% c8 Y

  ]& z7 h5 M4 b  c;; Initialize the display by giving the global and patch variables initial values.2 v& Y. @! Y1 V  V& u
;; Create num-cars of turtles if there are enough road patches for one turtle to
: {# A/ b6 ~7 X/ ^4 H+ a;; be created per road patch. Set up the plots.( y5 F3 t  z& a
to setup) F2 `) j7 j, B- r
  ca" k8 o: I6 ~1 J9 L
  setup-globals
0 R' z9 x9 q5 u, y
9 h1 L8 h3 y6 y+ l3 S  ;; First we ask the patches to draw themselves and set up a few variables
5 R3 r' ?5 j5 W  setup-patches1 }; r) [! V1 V0 c  D. X
  make-current one-of intersections8 F7 w. K! W/ _" z
  label-current
8 h; l! Q1 l0 d0 s3 ^/ V$ |$ y$ B! v, D2 x( t6 z$ W8 c: I. H% r
  set-default-shape turtles "car"
4 z1 |! U8 @# m# d# i
; C: }2 n# z8 K  if (num-cars > count roads)
7 {& N; K) S9 {! h  [
: G  X1 P, M9 o+ Y& f+ {/ ?# o    user-message (word "There are too many cars for the amount of "
2 g; N. L9 M" T/ m                       "road.  Either increase the amount of roads "
2 o8 R& W# S9 a- H; f& T$ i9 n                       "by increasing the GRID-SIZE-X or "8 L' k- r0 o& O1 D7 X- |
                       "GRID-SIZE-Y sliders, or decrease the "* e+ ~2 q* V$ J+ e% |
                       "number of cars by lowering the NUMBER slider.\n"
$ [' i) e$ e. J. V4 \0 c$ {                       "The setup has stopped.")& @/ v- N* `2 t" a# Y, H8 m& y
    stop
7 D7 m2 C6 i6 t& R  ]
7 V' c3 V6 {! x& z& o" d0 m- M* t8 R/ z4 {
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# }- n4 d* O& v$ `; t, ?  crt num-cars
. N! A. ~/ |" x; B& [5 T  [
- S2 c- ?8 V& k( N2 I2 q# b    setup-cars" `5 ?. m# _6 b& [1 t1 g9 u
    set-car-color) l6 G% a/ X$ f* E% n) B+ L' _
    record-data
7 ]. r0 q& R( w2 q. k4 e, F7 b  ]0 ]$ H& t; N) w( e" ~

7 d# n9 B1 X1 k" E/ x  ;; give the turtles an initial speed
- D9 h  H# C$ h8 |  ask turtles [ set-car-speed ]
. r8 c5 v( |) Z0 L( u( S- k! h8 i3 ?5 U
  reset-ticks
0 ^8 t; p& ~! ?; n( M! H8 E* d: N0 Bend; n/ l- W/ c' I5 w% m
; k. L2 w2 U7 T8 V; y6 e
;; Initialize the global variables to appropriate values
4 h+ N0 R! k; o0 ]to setup-globals
- H% c7 b7 F( L$ I9 j! B% x  X  set current-light nobody ;; just for now, since there are no lights yet
1 d7 f# t8 ~) T" r; W% @& a  set phase 0- e$ j5 c" ~) y" z' d( q9 f
  set num-cars-stopped 0
+ O8 v0 v8 h: R; z" J- {  set grid-x-inc world-width / grid-size-x1 S; m3 S5 h* g  ]
  set grid-y-inc world-height / grid-size-y: d; w. d2 ?6 j
1 \6 p( R. R) {5 G1 W0 |9 a. K
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( t- w+ W6 b* _6 f0 J/ Q7 }
  set acceleration 0.0998 Z+ y+ `8 {: b
end
* c/ T: T" [5 V5 `8 H/ t6 |2 R( a% ^1 l$ f
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- I3 n5 e% y" q: l! W;; and initialize the traffic lights to one setting
0 P4 w0 z  c. J9 G9 i- ]to setup-patches
; z% \# b4 N/ j! [1 U% R: o  ;; initialize the patch-owned variables and color the patches to a base-color
3 y- K- C; V' A  ask patches
; Z6 D2 L$ F7 }# g5 [  [
+ m3 z& ^5 O& j: ^9 G  p1 A8 V; w    set intersection? false) L& H. g0 a, I0 Z; M3 k
    set auto? false
3 S+ `$ L  c3 G: X$ R' h5 h8 X    set green-light-up? true, F: ^) A1 z- T2 k$ {# I+ G/ _
    set my-row -1$ c: H8 c! e  v0 B: }: c1 C
    set my-column -12 z9 k. k+ ~+ D; g& v8 N$ `( o, J
    set my-phase -1
) ^0 @. l, j6 P& D* s6 y9 l) B1 F    set pcolor brown + 3) I6 Q( o. |- |. u% k! [) J
  ]
" i/ Y" X' l3 `5 O0 |* |8 u; u5 @1 c: {' g; _( e
  ;; initialize the global variables that hold patch agentsets0 f; t& k7 a* B# c# R! w5 w
  set roads patches with
5 u; B6 O/ d  d+ T- j# M4 @9 V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 y$ P2 Z+ |7 L6 i7 X1 V1 |& R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 K' T4 x' k+ b9 {+ z  set intersections roads with, u( K! E  Z: t8 K: h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 W5 h. K" n: i) a( t% m5 s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 F5 {5 j$ {" u
2 R4 p8 l/ f  H, b( n  ask roads [ set pcolor white ]
6 N* D9 C& ~7 ?- s) i; r* c3 d3 }    setup-intersections8 T1 |, J! G8 X# W& f; ~
end0 T' N( V; g; F  b
其中定义道路的句子,如下所示,是什么意思啊?
" r# H8 q7 w% y1 @9 D! ?" o5 [. m set roads patches with
/ j% g- j0 M) o! f. B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" v6 W* V5 ]" B5 L! u5 Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ X. ^& P, h. L5 i. M
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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