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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 U8 m% A; g- O) z, o$ g9 Z3 |
netlogo自带的social science--traffic grid这一例子当中,
! f$ C3 s* x4 \) N' a$ E' S! a1 c. A- Gglobals
; f( d# }1 p5 M3 g$ x8 b[
9 b6 n- O# f6 f& d8 K3 ~  grid-x-inc               ;; the amount of patches in between two roads in the x direction. A. _8 l  A; U* x
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: F! w) H& x4 _: _6 t  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 P. }! n, ]; m' S' |                           ;; it is to accelerate or decelerate; N! h  Z+ @; P
  phase                    ;; keeps track of the phase3 k! k9 `4 A4 {# H7 i
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' G2 Y+ a/ {& B  current-light            ;; the currently selected light' |, k. C+ y, F% Q* d* p7 G% ?5 G

  @" B/ V6 e  D1 t  ;; patch agentsets4 m7 ]0 K% D4 n. N% A& r& [
  intersections ;; agentset containing the patches that are intersections
( N  @) Q  Y& _3 I- n& p  roads         ;; agentset containing the patches that are roads
. ~, [$ L/ W4 R]6 ]  s: S, B0 S2 b) o2 t0 T7 t, E
9 O7 {& c+ i& P! F$ W" Z' M) O6 ]. [
turtles-own
3 E. s, Z5 l$ X8 |[
5 \$ ?& W: p- m( p& Q  speed     ;; the speed of the turtle
7 S- |: ?0 h( b$ P% u4 Q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- j- w) h: E2 M% i
  wait-time ;; the amount of time since the last time a turtle has moved1 K* I( X8 s9 e6 g) u  T( C0 q% n. d
]6 c  @1 N* a$ _5 x
/ ?: W* ~6 c, T
patches-own
+ |. B  v9 ?; u" l[/ q4 D7 z; ^' w- L4 J& u' V
  intersection?   ;; true if the patch is at the intersection of two roads) p3 ^9 ~( n8 [$ G6 A( p, ^
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& N9 y0 Q; f$ G& O- L
                  ;; false for a non-intersection patches.7 E7 h- B2 Z5 a9 I
  my-row          ;; the row of the intersection counting from the upper left corner of the
# b9 P8 b: q8 c                  ;; world.  -1 for non-intersection patches.
8 b/ c; j( }0 f3 C. ]1 H  my-column       ;; the column of the intersection counting from the upper left corner of the
! d% j6 X- v) O2 w! D! s2 |4 p                  ;; world.  -1 for non-intersection patches.
$ |! ~1 s8 C! `6 J; B  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 |% R8 f8 m: H+ D9 s  auto?           ;; whether or not this intersection will switch automatically.
2 j4 [" M) o+ a! `: c6 q                  ;; false for non-intersection patches.9 M1 g( X2 b) s+ ]$ N
]
$ G  m( Y+ }8 g/ c1 G# O2 g% r4 Q# w
: x: C. j0 o5 i1 a
;;;;;;;;;;;;;;;;;;;;;;
; j4 r0 x& k' B# a) V* W; a+ w: x;; Setup Procedures ;;
/ B$ t' l1 f9 ^  U: q+ L- e& Q;;;;;;;;;;;;;;;;;;;;;;
# D& O0 I) f+ p5 Y$ I! l* k+ U
! ^; F: O- o/ f# N& j4 z;; Initialize the display by giving the global and patch variables initial values./ R: W9 J" ^8 Y% T* R! N+ x
;; Create num-cars of turtles if there are enough road patches for one turtle to7 a3 \: H) a* `* x
;; be created per road patch. Set up the plots.! M; A: g8 c/ Z! k8 \. t
to setup
! u& `$ x! F/ Z  ca5 [3 R: E/ p: ?
  setup-globals3 m0 F* y8 K" F' T% e  B

# S$ \+ @) H' d; G% O  ;; First we ask the patches to draw themselves and set up a few variables3 K3 H6 l+ k+ c4 d
  setup-patches
8 a2 u* B% x! x- Z: m# @& G  make-current one-of intersections
9 n$ l3 G- K9 j( |  label-current' s3 P1 n4 s8 g6 `

( y9 J! w6 X7 Z/ F4 X  U  set-default-shape turtles "car"
/ t+ i7 t9 z- ]  c' g* f3 ^/ v% I( ?" R- E" k
  if (num-cars > count roads)
5 t1 M' d( p/ A, W4 R7 s0 O  [
% V0 e5 |* w, W( J+ g' l3 u7 S% h    user-message (word "There are too many cars for the amount of "
+ ?7 v7 Q! }) v9 r, U, e/ O! I                       "road.  Either increase the amount of roads "
* B9 @) e/ t# A4 `' |                       "by increasing the GRID-SIZE-X or "
: c+ B  S* g! S) O- U/ {                       "GRID-SIZE-Y sliders, or decrease the "6 L: R$ Y+ A' z8 ~3 _/ _& V# R0 T. M
                       "number of cars by lowering the NUMBER slider.\n"8 U7 k/ o- o% [+ G% T) n: v1 Y
                       "The setup has stopped.")' \! o  h+ P) e2 a( L5 G9 n0 T( m
    stop
  r5 D. b% |3 O! o$ ?: [. [5 k  ]8 B0 {- P9 l& a- d6 r: N0 `

: ?$ [: K3 v8 `/ e  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 Q8 F+ H- U# T5 ~  crt num-cars
8 _  x9 u! C8 J6 d; a! `  [9 a4 B8 c1 T, K: b4 l2 P
    setup-cars
7 z: Q+ ^: {' ^) y/ V    set-car-color9 _  V; @# ~: S6 P
    record-data
- x5 S# {0 _& v6 H) a2 t& q  ]
1 v8 i" R2 O8 P- g* v0 B. \: U- C7 d7 T! z
  ;; give the turtles an initial speed: A; i& @4 B; K5 z% P) t
  ask turtles [ set-car-speed ]
" g' l0 Z) K, k$ R
7 V* Y* _( D& Q- N+ z5 r2 J  reset-ticks2 |) f  N: D; ]
end  Z6 a/ c0 n/ w

/ p! D4 Q4 \: M, Y  \& S;; Initialize the global variables to appropriate values
, [  P/ s/ h5 S0 [4 ~4 h! [1 ato setup-globals
9 ~- w7 E' t* X$ S& m2 S  set current-light nobody ;; just for now, since there are no lights yet/ t5 R7 Z( ^) X
  set phase 02 x: v; ?. D. S( h, e- X
  set num-cars-stopped 0
4 O1 J% D* V  {( P  set grid-x-inc world-width / grid-size-x2 ?' K) x4 q5 G2 M& }/ J
  set grid-y-inc world-height / grid-size-y* m5 K3 h* {; ^/ g: h+ i7 {7 g
5 Q% x0 V) C5 Y# J' ?
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary# v# l7 i2 A3 h; r
  set acceleration 0.099% B2 v& {  X9 _" \
end
7 [1 X, J5 t4 G# {
' h& `" D; s- [7 N8 p' g7 };; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; c' i) ]: o2 l9 H;; and initialize the traffic lights to one setting
9 v, h; ]  n/ U8 Gto setup-patches
- |+ C) ?! j. B, O+ o  ;; initialize the patch-owned variables and color the patches to a base-color; L( b2 w* E& e. q- k! @4 ]& s
  ask patches
  A8 K" X0 g7 X5 z& G9 D  [
, H( `0 k$ k: V7 Y, t; |    set intersection? false
' n3 R! k; Z: H" b' l, z# ~    set auto? false% L. ^9 L" o; ~# W8 ?, I
    set green-light-up? true
  T8 G; i, P6 E% h" B    set my-row -1
+ E' R! o: R$ t2 I8 A1 X9 k# {    set my-column -1
# q) h3 s+ J4 f. p! U- e1 z/ ^    set my-phase -19 t5 \+ T  c1 L2 f9 X' {* X
    set pcolor brown + 3
6 ^$ j4 Z6 L0 u; ~$ D- d  ], n* l3 X8 i/ z

, E; B9 h" r% |5 V  ;; initialize the global variables that hold patch agentsets
8 |1 a6 i5 \* ?) F: X  set roads patches with" N1 W! O+ k/ _. c( o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* o) m, G. S. g: y" v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 r) `# `9 X% s5 F$ `- Q
  set intersections roads with
* E( l3 p" R+ |/ m1 O+ J" t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 C* R2 u" q! |  H' g& s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) ^1 O. s5 X$ f9 l9 A( s: |, U* c  f8 J- j; d
  ask roads [ set pcolor white ]1 x8 @7 _6 ^8 E% P5 M
    setup-intersections9 J; o. C( m! t- X; p: t( ^. Z
end
1 k5 X8 h( Z: Q1 q& v其中定义道路的句子,如下所示,是什么意思啊?
) B. P- m! Y4 T8 L( {4 A set roads patches with
. D! Z- G1 E0 T6 _3 n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: Q' f' W( D: y: {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: t2 Z. x. ^2 m; Q* _  j谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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