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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' w" U" R" p$ y  fnetlogo自带的social science--traffic grid这一例子当中,0 \7 O5 _( Q" i- I2 o8 t* n
globals2 t! n$ d4 h, P. R4 e) N
[! i5 E7 S( T8 k8 Y  R( P+ ]$ u
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 y7 i* P+ a, I4 R! Z" I  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; ^( a; N* U. F' w# _, @  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: E* N+ L' d' G9 M
                           ;; it is to accelerate or decelerate( K& @# g5 ~! x6 {* Z+ I
  phase                    ;; keeps track of the phase
! r3 n! E( E/ ~1 G  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* S9 A4 b5 u: M  current-light            ;; the currently selected light
* J; _, E8 b4 ^+ h+ A9 ^+ f
4 ^& ?; ^( w# r" |1 F  ;; patch agentsets
3 S+ h+ M) e5 E' c: w  intersections ;; agentset containing the patches that are intersections
7 V3 E  L. ?( z: l3 K3 P7 w* ], ]/ o$ O  roads         ;; agentset containing the patches that are roads
$ L* x3 \$ h4 N: V6 D9 t]
% W! j! c$ S, U( |- x9 J0 p6 N3 S- e/ T* a9 N
turtles-own
6 {# k( E" x5 }4 U8 {[) Z( X1 K: m" f- Q  i6 N) P
  speed     ;; the speed of the turtle
" I" u0 R: |& r! E7 t. D  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' U( q+ C% l; z  wait-time ;; the amount of time since the last time a turtle has moved
* f/ j4 t: x, k- y  R( d]
5 E/ x% @8 {$ ]# j' \' N3 \6 b7 q6 ^! V9 R$ `
patches-own- s. w; S# a; |
[
4 y( L6 a% q) G4 w) d5 H  intersection?   ;; true if the patch is at the intersection of two roads* R1 j3 x0 \$ w) H9 O' E4 W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ n4 Q, \0 F" [1 v6 h) `                  ;; false for a non-intersection patches.' L! U% o/ O, [0 [2 @# p
  my-row          ;; the row of the intersection counting from the upper left corner of the
  S: e$ q  V2 v' z3 X9 S& m4 b                  ;; world.  -1 for non-intersection patches.# `" E4 F+ R( M: U! k8 C# Q, R
  my-column       ;; the column of the intersection counting from the upper left corner of the' j) X; F$ N& ]& o+ W4 T
                  ;; world.  -1 for non-intersection patches.0 Y5 O; q9 p. z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: p7 l) m4 l8 T$ B  auto?           ;; whether or not this intersection will switch automatically.
0 v: c: d, d3 S- Z0 e8 h7 h0 `                  ;; false for non-intersection patches.
" D/ d9 b* A7 j]
& D5 g& Z  f7 ^+ A
- k, N" a& o; a# ], A, p6 E. x6 j' Z$ a5 Z3 L' m
;;;;;;;;;;;;;;;;;;;;;;
6 y) n# n- y6 O;; Setup Procedures ;;
( Y9 D1 a" L; W9 u( ~% ^4 d6 ^;;;;;;;;;;;;;;;;;;;;;;
! k8 s4 t* e$ @( q( x0 B3 e7 q3 R$ I3 N8 z1 [
;; Initialize the display by giving the global and patch variables initial values.+ R5 G2 m; @: V* P6 F* B
;; Create num-cars of turtles if there are enough road patches for one turtle to
% [. {" Y# A7 L, N+ v1 _;; be created per road patch. Set up the plots.
8 P: H5 p* |7 Z- c9 E3 L5 c; xto setup
" K3 L. D, U# \) q  ca
! f, W! c4 f+ w' s2 d  setup-globals* w1 G) `, y. ^( P+ w: i

& ^( W; q' n3 C  e+ j! o0 f  ;; First we ask the patches to draw themselves and set up a few variables
1 Y8 ]. d+ c( d# l# o) t: }  setup-patches
- H+ Q4 A+ Q) E* Z  make-current one-of intersections& t! @0 z9 k9 Q8 O2 J5 f, v" V: @
  label-current
! ^( t" X0 ?0 i3 U% h& i2 S, d" ]5 f* T0 l; g( C
  set-default-shape turtles "car"
+ o6 X1 {0 H) e) ~9 F* K0 _& }. O: K
  if (num-cars > count roads)! r$ N$ K; a& m0 q7 E4 S( M
  [
  g8 `8 q4 v! N" N" f! E    user-message (word "There are too many cars for the amount of "
/ ?" {- ~6 c& s$ F, x* l6 `                       "road.  Either increase the amount of roads "1 y9 ^8 m- ^+ K  l
                       "by increasing the GRID-SIZE-X or "
2 A2 M7 m3 i; Z- n" m& Q# A                       "GRID-SIZE-Y sliders, or decrease the "7 p' O8 b9 s# M  `3 E
                       "number of cars by lowering the NUMBER slider.\n"6 }8 @4 z' T  L: k! M. E
                       "The setup has stopped.")
  S5 O; N( N* h6 l- B4 {2 {    stop
, N1 b" F: j8 f( G9 w* u  ]
6 x+ M; E1 U$ z1 `$ r
. ?9 w" H' _9 E  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: [9 U  V# x6 x# P5 X
  crt num-cars. T4 p: u9 R, q& D) h
  [: a0 l- |  Q; P* ~( A8 K4 d
    setup-cars. ?' S5 [2 W, v% z/ g$ }: u9 E
    set-car-color
" m. G9 ^/ r$ H2 M2 X2 ]    record-data( Q+ h' K' Q7 L& R# y6 ?
  ]
2 y7 W7 o  N# P. Y) X: ?1 r. l! X! j% |% L) K* j7 j
  ;; give the turtles an initial speed& E( _2 |0 H* Q" {9 t
  ask turtles [ set-car-speed ]# C* I. Y, [7 [2 f

( j9 L9 c+ }% R2 G% H# D4 u" Y! k  reset-ticks
' l( K+ e- q& ]' pend/ g/ E( \' I; h! r) Y  [# f6 v
6 S$ o% i1 q) R9 O- G, X8 j3 \
;; Initialize the global variables to appropriate values! U& S8 t4 _9 v6 a! p
to setup-globals# U# a6 }; l0 r3 A, F
  set current-light nobody ;; just for now, since there are no lights yet
3 A6 s' h: C& ^4 I/ m& s  set phase 0
$ w/ ]3 o6 w. B8 G. L  set num-cars-stopped 0
$ `. ?# \3 w% {2 S  set grid-x-inc world-width / grid-size-x
: Z2 ^( i8 y0 t8 M& e3 b1 x9 ?  set grid-y-inc world-height / grid-size-y! r+ v" v  u! h4 L4 ~  A% `
- D. a5 X& A; z+ ?4 p/ v
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* _4 g8 a# |" w2 }! H: s, f  set acceleration 0.099% T# @8 x, Y: ~
end9 u' f. k5 E* Y5 H9 X6 B9 n
/ C/ n  c# [3 N  J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! P' B* C: Y1 a;; and initialize the traffic lights to one setting
, l8 A' I, ^$ W# K7 l/ uto setup-patches
5 H- _2 n' a: ~. q( X& p$ H0 @, m, C8 J  ;; initialize the patch-owned variables and color the patches to a base-color1 k7 O% W6 i, J
  ask patches
6 q' I3 w" Q2 a  [2 Q& ^# }3 b0 O. h, ^; T
    set intersection? false
' i" a7 a, e. Q4 v) D7 q+ u    set auto? false
# O4 f7 ~5 b6 O) d( S! b    set green-light-up? true0 O& Q9 l" r2 H- b% A# }  j1 T
    set my-row -1
- }- g- F3 V8 a, l. @; l# Z    set my-column -1
% l/ E" ?) V/ \& a& r' S    set my-phase -1
; v3 U6 h. n7 J3 D; ~6 S& e    set pcolor brown + 3. J% I$ v4 c7 ^; N
  ]
9 Y8 n9 J# O" `! J7 M' @" m6 s3 z( r$ _' S* Y: O% N
  ;; initialize the global variables that hold patch agentsets6 E. e0 }  A3 ]: T: ^& c
  set roads patches with- W+ n' Y' n/ K, s3 G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) d* I/ J+ D) m3 w$ N- Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# [3 @, o5 v0 R$ v  Q: B8 ?! K( _
  set intersections roads with- X4 s, Q* K8 F; U3 h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# ^+ W6 R2 q% Z0 H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% c/ J* ^; ~: s$ ~/ X
" x: P7 r  E' r; ?' E% g9 E
  ask roads [ set pcolor white ]4 x5 X* d  @6 ?! ~2 u1 b2 V/ x
    setup-intersections
+ x8 a, z3 T3 F/ B( l/ }/ y# ^) Dend
+ ]( F4 G: T  l其中定义道路的句子,如下所示,是什么意思啊?# b' @5 [' f! `- I- \0 l
set roads patches with
& }2 ^. E5 ?" O0 k7 X0 i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( Y% }) l% @3 B$ i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' {/ U; S6 V# o) a  _/ ^: _谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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