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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# ?3 v% k- o. F* X; Snetlogo自带的social science--traffic grid这一例子当中," c4 l# M4 e( l- r4 ]5 M
globals$ R; i0 e$ ~: f* s* O+ h6 P. o
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. c3 o; o* I, j$ \ grid-x-inc ;; the amount of patches in between two roads in the x direction7 ]& {, O6 Q+ `3 ^
grid-y-inc ;; the amount of patches in between two roads in the y direction
8 G1 i( I) V5 H7 I u" p [; S acceleration ;; the constant that controls how much a car speeds up or slows down by if% {& M: B/ s1 g* \
;; it is to accelerate or decelerate
. r7 Q4 w2 B# ^' J8 Z phase ;; keeps track of the phase0 c9 j8 l& m3 W9 t8 `. h1 \
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
- f0 R! v) c$ f& T ]0 I, ?7 u current-light ;; the currently selected light
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0 v9 s6 E6 n* ~& ^6 M# d ;; patch agentsets# R, H# g. ~" `2 Q" r9 F, Z+ n6 v
intersections ;; agentset containing the patches that are intersections
& o' k% M) x8 G" u roads ;; agentset containing the patches that are roads! p9 J4 T6 _) _6 X& y% Y9 w
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, [) x6 Y* W6 A; o- Oturtles-own" f @) D ^4 _. Y% J( n, A
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, [3 F0 a8 ]; ?- I speed ;; the speed of the turtle
1 g* T: V! S8 r0 \+ @, E. y up-car? ;; true if the turtle moves downwards and false if it moves to the right" Q$ T* K& m9 v: s
wait-time ;; the amount of time since the last time a turtle has moved
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patches-own' W) z$ \: Y2 Z
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intersection? ;; true if the patch is at the intersection of two roads; ]" M$ `/ h) w6 m9 F1 r. W* M! G) Q2 M
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
8 j, y- n& K" s0 u5 |" P ;; false for a non-intersection patches.
) s9 M; F z- ?; G7 \) y1 R. Z my-row ;; the row of the intersection counting from the upper left corner of the) n7 a: i' ^' H0 E( N
;; world. -1 for non-intersection patches.( {$ d- ]9 I5 z* r( {# N s
my-column ;; the column of the intersection counting from the upper left corner of the
& m2 X; b3 r7 s1 @- N) |- s+ ^ ;; world. -1 for non-intersection patches.
+ Y b) G$ F7 y- Q" z1 F- L8 r my-phase ;; the phase for the intersection. -1 for non-intersection patches.+ b) U" o0 {* e. r
auto? ;; whether or not this intersection will switch automatically.8 z1 i( ~1 d. j9 o) p
;; false for non-intersection patches.5 Y% Q# P# z# X; B! q
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- Z2 v8 s7 [2 A, t/ n;;;;;;;;;;;;;;;;;;;;;;
% o* b- g3 l8 K) P;; Setup Procedures ;;# q0 C, X0 e: H) A: F4 g" q
;;;;;;;;;;;;;;;;;;;;;;
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2 i2 t2 S4 O3 c% ]( _0 y, D0 {;; Initialize the display by giving the global and patch variables initial values.7 D* G4 G+ k/ ]! }, P7 ?5 c; K$ U
;; Create num-cars of turtles if there are enough road patches for one turtle to) x0 }8 v& j: u: L" d4 C
;; be created per road patch. Set up the plots.# e, y8 H w7 e: @0 g! t% V
to setup2 A" G% i, n( X
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setup-globals
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;; First we ask the patches to draw themselves and set up a few variables
( B9 Z: w4 M# a. \ setup-patches5 D! x( W% a. ], Y. F" Q$ u
make-current one-of intersections
9 |" u% Z5 M# h! x5 J! q! d label-current
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set-default-shape turtles "car"
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of " H# H( x+ k7 W+ f
"road. Either increase the amount of roads "8 e3 Z9 s: x6 B
"by increasing the GRID-SIZE-X or "& Z4 c; ]+ Q, ?
"GRID-SIZE-Y sliders, or decrease the "$ M7 _/ x, g! Y! ]& H
"number of cars by lowering the NUMBER slider.\n". t! K7 y% h- w( r9 ^7 @$ J
"The setup has stopped."): ]7 Q9 j& p; [4 m6 p
stop& h6 }' g6 Y8 }
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2 Y7 @. U$ T2 V ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 o+ i: O* l$ M! D crt num-cars
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setup-cars4 D8 m3 H( N# \
set-car-color6 [2 I$ [, @( B6 v% `0 ~5 Y6 i/ g
record-data
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& d; r9 @) W6 i8 A6 _' j2 z& j# s ;; give the turtles an initial speed$ L" O/ e" j! Q; n" _- f
ask turtles [ set-car-speed ]6 D) q$ i, s% l: Z
& ]5 I3 T, t5 c* S, t7 Q reset-ticks
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' |8 @7 A. Z, L, g0 ^1 G; G;; Initialize the global variables to appropriate values
" i. G. d& W$ g) a5 ]$ Yto setup-globals0 P# N. {0 Y. N# ]( O
set current-light nobody ;; just for now, since there are no lights yet. p+ J1 ^9 ?$ r* Y
set phase 0
, }/ y; v b, f1 P8 n2 d; v- c% s set num-cars-stopped 04 h9 u4 t% K0 J0 t Y
set grid-x-inc world-width / grid-size-x l1 t( B4 G/ z0 q6 d1 D B& ]
set grid-y-inc world-height / grid-size-y' S# t/ |! {* V- ]1 b$ }
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: v n) C& n# Z# }3 @5 a set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 S1 s& {* ` ^
;; and initialize the traffic lights to one setting
( N2 f: x: t$ A K2 N/ A/ X }to setup-patches0 `+ e6 ?" k9 U
;; initialize the patch-owned variables and color the patches to a base-color; Z1 T: t7 t' J3 F; f
ask patches
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% L4 s3 ~( k' u8 u0 u5 o# f; O set intersection? false: \; _+ z' W/ P# Z
set auto? false
* `/ n8 T! z7 E: f. Y0 c set green-light-up? true# _- _; z, d8 j$ o" Q2 R
set my-row -1 t ^7 k, C- @( ]* V$ `% @
set my-column -1
" Z& X8 {3 n0 M6 d: E. V+ Y set my-phase -1
, ]6 G5 e8 J" Z: X( r' p* u: q set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
6 r+ x$ Y$ T! M set roads patches with
4 J* l0 j8 e! _& a$ } [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# C# F6 d. _8 Y: a1 o& N# r (floor((pycor + max-pycor) mod grid-y-inc) = 0)], W& E' t( N( Z5 c
set intersections roads with
3 w+ r y, `& G [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 o5 m1 b8 L, k! `# c# r6 j/ Z
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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; k- h" z- D; b$ S" B6 M ask roads [ set pcolor white ]
. l% _$ ~- f: I7 G setup-intersections
2 S/ h3 l& \/ j! qend
( i/ s: T& a- M3 L其中定义道路的句子,如下所示,是什么意思啊?
1 Y- c) t m6 s set roads patches with
/ {7 k/ H; @& m [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 t$ {; }; H8 S5 N
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: ~2 `0 q3 Q2 v, x7 a* m& P谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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