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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 I0 M2 r0 F, H$ n; z0 Y
netlogo自带的social science--traffic grid这一例子当中,
9 o8 O4 |6 E( g& qglobals
5 z1 j* D( h' w[
, z3 k$ o9 _. h  O  S; T: l0 d+ J$ y! y  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# p2 y; o7 s2 e- ~9 L* X  grid-y-inc               ;; the amount of patches in between two roads in the y direction1 z7 ~! r) {& V0 Y4 }
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  e. }  s& S/ ?                           ;; it is to accelerate or decelerate
4 Z0 I3 h! ]  Q& h  phase                    ;; keeps track of the phase' c+ b5 v& @' I, o1 r3 A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, W  k; M& u# l5 [3 x% O  current-light            ;; the currently selected light
+ D+ r8 P  ]: y9 F' u9 {6 Z# g0 f% S6 h4 B; a! ?
  ;; patch agentsets2 i6 ^5 }! a& B  ]
  intersections ;; agentset containing the patches that are intersections+ f7 Y$ h: K; G
  roads         ;; agentset containing the patches that are roads( V7 K/ f3 ?2 ]' v/ s8 Y
]
7 i) i- [& o& w5 }* n+ b8 p- E1 o1 a; F2 ]. g% m  z
turtles-own
4 m2 |2 W, i# r2 o8 j4 L[
" x, r, _/ e& d4 t  speed     ;; the speed of the turtle& L- }3 @3 t1 R3 J$ K% H- w
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 R% U1 _( o9 c% A' R( u( c
  wait-time ;; the amount of time since the last time a turtle has moved
- r6 C- ]3 U: h]
3 u" b) f  q( a8 X  x
& q: e; z% u- G1 y1 |4 spatches-own2 w2 Q' ]4 J( C+ V% I
[8 P( W3 q, `, J( E7 p
  intersection?   ;; true if the patch is at the intersection of two roads/ m# `! d- L  g* f7 b' w# h) R
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 {8 x* W; p! n+ D9 g7 G  {" k6 K
                  ;; false for a non-intersection patches.
- `) F& Z1 ^2 b/ q5 V2 {  my-row          ;; the row of the intersection counting from the upper left corner of the
8 N: i1 U4 {4 p2 C4 j, ?( g                  ;; world.  -1 for non-intersection patches.; Z4 @5 m) P" I+ Y# @& K, M
  my-column       ;; the column of the intersection counting from the upper left corner of the
: \9 \3 k& p* {' e$ M                  ;; world.  -1 for non-intersection patches.4 O/ R  d+ H% V$ v* t" f
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 I) O) i4 n& S  g% _9 Y
  auto?           ;; whether or not this intersection will switch automatically.
" L; O0 _( ]- ?. C                  ;; false for non-intersection patches.5 x; l6 J6 b# p# o0 [* {9 e
]
$ W3 N: L% [& a' e: G) W. j
9 V5 H! B5 ^  p1 k8 Q4 l. O. U* t' T
;;;;;;;;;;;;;;;;;;;;;;3 G" Y8 A- b% S% k3 z& t
;; Setup Procedures ;;$ X2 X6 Z+ D- I: h  {+ s0 q
;;;;;;;;;;;;;;;;;;;;;;5 P/ b6 S) M7 Z+ N6 p

% T4 \0 I3 y: ?+ W;; Initialize the display by giving the global and patch variables initial values.
8 x4 `4 C6 N5 V;; Create num-cars of turtles if there are enough road patches for one turtle to
" T, k" E$ t* u;; be created per road patch. Set up the plots.4 O5 b8 b  o) A
to setup% x: a' j  l9 _5 _; q
  ca
" a6 T  B$ [4 r  setup-globals+ b( D% m, E( r
/ f* z0 X1 g5 n8 G! K8 f
  ;; First we ask the patches to draw themselves and set up a few variables
7 o! \9 H2 U& x  a& w" }" y: O; m! L: Y  setup-patches0 l# z& P# V. H# Z: O9 h6 g5 z
  make-current one-of intersections. w0 t7 z7 b% t& E7 f0 P2 ?( R' \; [- ]
  label-current
! C; ]" `$ X% J9 q, e7 c, C$ E3 T+ z
  set-default-shape turtles "car"
# P; x/ m# F% @( _7 }' r& z1 m% R/ R5 h" F
  if (num-cars > count roads)
! }9 I7 I, F" C4 m! F. E1 H  [: c  s0 }' }3 k- c6 J
    user-message (word "There are too many cars for the amount of "( o+ M' @6 ]: o6 t+ h8 X6 R
                       "road.  Either increase the amount of roads "( X, w9 L: [- z8 ]* Y  x
                       "by increasing the GRID-SIZE-X or "
/ t7 X* g5 l( i, y3 ^! b                       "GRID-SIZE-Y sliders, or decrease the "
8 F- o) _/ h- D; Z3 j0 I                       "number of cars by lowering the NUMBER slider.\n"& Y) V6 F" {- U5 U
                       "The setup has stopped.")5 d) ^1 ?' V* Q, R
    stop
8 W6 T4 Y% m' T! g; I- g  ]
- J: s: ~* _. g. q
6 r7 D9 J; ~' o7 _8 L) J! \  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' T' m9 |1 [' O0 F2 _$ g7 Z  crt num-cars& C6 G( v. P+ O* G& H2 {
  [) m/ }" k0 S5 c/ v3 e6 m
    setup-cars0 A& P* `- V* ]3 c$ k
    set-car-color
+ ~9 u' d" @& R5 ]    record-data
1 X6 E" B- L& F  S1 T$ _  ]3 L" }/ a& Y$ v) q+ m

( m2 [' S6 L( [2 U2 f/ K  ;; give the turtles an initial speed
' `6 ?, p4 B5 j+ w4 z' `  ask turtles [ set-car-speed ]8 N2 ?. M  e" Q) i8 X5 b% `+ L5 N

) x: ~6 }3 I3 @) v: T" t  reset-ticks% w7 d+ m+ K) w& T" G# y% u
end4 Q0 O. L0 I& R/ A5 D" |; L
) l3 N7 v# u3 U2 C0 j! e
;; Initialize the global variables to appropriate values8 y/ i% I! n* j  }8 w
to setup-globals7 ]8 D7 @3 _9 ?3 q6 u5 D
  set current-light nobody ;; just for now, since there are no lights yet
% K! E, ^, V- q  B* _8 L  set phase 0
0 ]5 w, A, G( B  set num-cars-stopped 05 H% [. s1 r4 I6 d3 Q& N" b5 [
  set grid-x-inc world-width / grid-size-x  d) [8 h1 R" H4 v
  set grid-y-inc world-height / grid-size-y! L6 M" ^; \! [& S0 P# n2 j1 z2 E/ c

& ^- ~/ {, T; W  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* @" t9 V0 ~& F$ u+ z  n
  set acceleration 0.099
1 }, ^$ D+ L8 [$ s7 ]' R) I; mend
2 C5 V. M: e# i' j: S1 n) e5 i4 Q& V+ \* \% R" b5 u
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' P. x3 g) L' x# @;; and initialize the traffic lights to one setting9 i+ v8 C  i* @) ~
to setup-patches
3 p3 ^/ T4 _# ~. q  ;; initialize the patch-owned variables and color the patches to a base-color
, ?, s8 j# Y" h& a. _  ask patches
# I- |! }# j! J1 W  b2 {  [+ x! B$ W; W7 V0 @$ V' y& O7 S8 w) R
    set intersection? false
: g, H3 r% a8 f: Q    set auto? false
  K8 L( i" ~4 h    set green-light-up? true( b0 c  `# V( I' p5 G- `$ v/ ]
    set my-row -1* c8 D9 b( V- I7 J
    set my-column -1
. b5 ]$ E: a$ \6 S$ x    set my-phase -1
. e  U; v1 b8 T, j! M8 X/ ]  x    set pcolor brown + 3/ z) e+ n  a/ e; |1 B7 n% K4 ]2 A/ e
  ]$ O+ t( u) L9 Z# P* T
, K: h3 h! L: P
  ;; initialize the global variables that hold patch agentsets
6 D' U" E: d4 ~4 N) ~0 Q$ u  set roads patches with
+ o* h- `+ g# Y' {0 g8 Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 m  Z" X& g: w% d2 a% j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 z" p2 [- c" `9 k  e& _4 ^  set intersections roads with
1 ^' B1 q# A& n" F: [3 P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; R/ k2 Z/ k* f! O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 a5 i% K" R# X2 [
0 \# y" |! T( r7 Z1 ~  v0 d  c
  ask roads [ set pcolor white ]
1 ]) d+ H; H+ E7 r    setup-intersections1 c- y/ c% s/ b2 K! U  G
end
2 ^3 b, _1 X' z1 T: D其中定义道路的句子,如下所示,是什么意思啊?
% l. p& a1 I8 a set roads patches with
. w" T8 D' ]% o  n. ?& H( b3 Y9 X, b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 p% y1 n! f1 r6 X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 n4 I% k% F. V3 G
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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