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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  g* P) K+ V6 \: k5 x  T3 Fnetlogo自带的social science--traffic grid这一例子当中,) ?5 z2 M, f3 [$ T; z* O( [. G
globals) T8 z& ?9 q# T1 ]+ }
[
8 q0 M  g1 i' f8 l8 R# K" d  grid-x-inc               ;; the amount of patches in between two roads in the x direction& y; f: n4 ]8 u* p
  grid-y-inc               ;; the amount of patches in between two roads in the y direction' S0 z9 @- ?) Q; X: \$ f$ R; p
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* ]* ]" ~+ E' g/ Z, w
                           ;; it is to accelerate or decelerate+ q) ^. r2 e7 q' ]5 P$ k
  phase                    ;; keeps track of the phase5 @. e+ s7 ^  E1 Y" L5 k
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: n( \1 b- l! Y: T+ [% t5 P7 j
  current-light            ;; the currently selected light
1 d9 B* E* S( \% v8 C0 F
. F' Z- y$ w8 a+ U9 ^" |2 ?3 Y' s- X' p( i  ;; patch agentsets( J: c" v  ^4 l" s$ z3 C  c
  intersections ;; agentset containing the patches that are intersections$ K5 M3 M& Y; y/ N* t1 N0 ?7 X4 S
  roads         ;; agentset containing the patches that are roads% E' ~0 e# g% |. w
]
3 Q& U6 M7 k+ T' ?7 c( H
: u9 T! L& r- o* Yturtles-own; [5 N5 x! F+ P3 F% K# Q
[2 L3 L. t1 V" M7 H- `
  speed     ;; the speed of the turtle8 ^  u. c9 w- \2 y9 [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 y0 H* Q* J; Y! Q4 b0 N! A* W* K7 B  wait-time ;; the amount of time since the last time a turtle has moved
  ^  y! O  o) c0 N]2 d) r/ X  d, ?- P. @9 ]
, d% B( x. P7 w0 n, F: x! Z# H; Q) _
patches-own
. D6 Z5 y- P0 r+ q0 s[
' u0 F8 {2 Y/ v9 C: Y5 \1 z0 D  intersection?   ;; true if the patch is at the intersection of two roads* o9 D7 [! |: I, P5 M, s+ y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, l: j: b  S6 m* a# U7 {                  ;; false for a non-intersection patches.' n# d" \" X) c. ]
  my-row          ;; the row of the intersection counting from the upper left corner of the
# p0 N3 ~: c; j9 _6 N  p3 p                  ;; world.  -1 for non-intersection patches.* q; Y% M% V) B1 o$ s
  my-column       ;; the column of the intersection counting from the upper left corner of the8 x# T1 Y8 m# }
                  ;; world.  -1 for non-intersection patches.
3 c' O/ {7 @7 X+ w$ G" l, g: S, I  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- }8 i  z$ \" a, X3 b: l4 M8 ?, i  auto?           ;; whether or not this intersection will switch automatically.
) W. Q% L1 p' I7 N+ C6 S                  ;; false for non-intersection patches.
: |. v( m4 C6 I+ t" v! i4 h]3 f4 e: p% B6 [9 o- l
4 a& W8 I/ R/ ?7 K
! S8 Z$ J& E2 Y6 O% p9 U; v4 S
;;;;;;;;;;;;;;;;;;;;;;
$ k9 l% k) n. `+ `; b3 ]7 a;; Setup Procedures ;;
3 r! W$ @8 t# u;;;;;;;;;;;;;;;;;;;;;;
$ I5 ?  C2 u. `2 Q" g
$ k; V- s) a) m4 n;; Initialize the display by giving the global and patch variables initial values.
+ }9 C$ ~  }5 G' g9 N" G;; Create num-cars of turtles if there are enough road patches for one turtle to
4 d5 E  b8 i+ H( g;; be created per road patch. Set up the plots.* A+ V8 v. g2 K7 Q( e1 n, V6 ?
to setup
1 N1 ^% s* U8 L* b4 t+ g  ca
( {7 q. \# b6 j/ B  setup-globals
  q( g7 F4 w; g) R5 O9 \4 Y: F* y: ^, x! [
  ;; First we ask the patches to draw themselves and set up a few variables, y: r: O8 S) N& N2 ]+ D$ x
  setup-patches
) t$ L' ^7 T7 i2 h+ f2 ~& F  make-current one-of intersections
2 t. l# C3 [5 Z3 l. w0 w) e  label-current
. b" f5 y$ b/ a" M! X5 ]5 x6 P1 i3 w- T* J
  set-default-shape turtles "car"
3 g* G  d1 y% u' M4 v# q" \$ k# m; ?. n" }* s* h
  if (num-cars > count roads)" T4 ^1 w6 O" C' j" \
  [
, p  a/ f9 R0 V    user-message (word "There are too many cars for the amount of "( G9 }, r* _3 @! @: m; l9 v
                       "road.  Either increase the amount of roads "& o; \  @' N) j7 L
                       "by increasing the GRID-SIZE-X or "
. H7 S5 q' L- X) K: F& D& N                       "GRID-SIZE-Y sliders, or decrease the "; k9 B5 x7 }( I+ k; @
                       "number of cars by lowering the NUMBER slider.\n"4 k5 y! ^6 }# g- b4 S* d
                       "The setup has stopped.")
6 m! s, ^2 r% L) ?. K( q    stop$ E; v$ P/ a2 {: a- s9 ^
  ]
: m$ v8 s* O( |9 ]
' z' N6 y: x3 L  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. _0 D+ a0 Z" p
  crt num-cars4 K. W# b% Q0 q: n& Q
  [
, R4 _% ~) Y7 |7 ~( |3 `( ~    setup-cars
; g9 B, Q& }: g    set-car-color
- x0 G+ I' R7 b7 _4 B; S4 j$ A    record-data9 C$ ~; G7 I; a+ l9 x, L2 ]
  ]
* Z  H# T8 Q- k/ v# m, R# Q2 b8 Y6 _/ o( e
" x1 T6 Z' T, D. y/ U" C  ;; give the turtles an initial speed
3 B6 B& `& P* a9 \& r; R  ask turtles [ set-car-speed ]0 P* R" [$ a3 E0 U* k- ?

" U$ T4 F+ n" Z8 _, d% }( t$ Q  reset-ticks* k& q7 K" T. [/ N8 e
end
- J- }, a0 w1 D$ d* q% Q6 K: g& N0 {0 }1 `- T2 |1 K
;; Initialize the global variables to appropriate values# Q3 A* \; I( v
to setup-globals: y2 B5 K3 a+ [' y6 Y6 f
  set current-light nobody ;; just for now, since there are no lights yet( i( I& a* X$ a6 n& H! s+ O8 A3 G
  set phase 0
" A, ~) g- s( ^4 A  set num-cars-stopped 0: k! \3 h8 t0 [, i! Z8 X6 q
  set grid-x-inc world-width / grid-size-x" l! g$ G0 M0 Z5 b. i  ?
  set grid-y-inc world-height / grid-size-y
6 J' {8 F/ U: r1 ^
+ A9 w2 Q/ \6 j& B" g/ m/ ~( W  K: N  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; e- U5 O# o. B9 S8 u' L
  set acceleration 0.099
1 k$ m$ y5 X' o4 E: M3 H- b& Aend
5 L( b4 y/ m) x" m6 ~/ A# S) t# o) S, a9 v0 b7 B8 I
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 ^& ]- p. q' S( a( b' |) P0 D! K" _
;; and initialize the traffic lights to one setting9 u6 Q# f/ x5 a: k1 e
to setup-patches
$ V0 i/ H4 v& m6 N  ;; initialize the patch-owned variables and color the patches to a base-color
  n& m: l; j- O! m, L  ask patches, c2 N- u3 F2 b8 K- b
  [
1 o8 ~! s' _  o5 L% y7 s1 R0 j4 S    set intersection? false
8 P) B+ Z9 S7 N: H9 i    set auto? false8 {# z/ {# J8 h9 @
    set green-light-up? true1 v; W/ ~6 b) T
    set my-row -1
+ I) r! Y1 J1 T' S6 w1 C+ ?, m    set my-column -1
8 \& V! U0 `- k# [! `: q    set my-phase -1* r% t' B9 j+ Y" J
    set pcolor brown + 3
+ z* @+ f& O0 N  ]$ h2 e  l: X! o; d& E) L

9 ]+ @* J% z# t" Q1 f  ;; initialize the global variables that hold patch agentsets
4 E% k" r& D1 n5 p: W2 G, E  set roads patches with- t! {( K1 I/ t& i/ G: Z' h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( `, y' L  |' f1 [6 `/ n* ^- D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ i9 D9 Y" F. Z% G
  set intersections roads with' K# [+ l  G3 H3 {7 {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: b5 x+ [* ~9 z% O' U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( G! ]& \4 S1 F5 s3 L  @8 r
6 A  H  m9 D6 z! H
  ask roads [ set pcolor white ]
" U7 [/ A1 g. D# N% i    setup-intersections
  S# p2 R* m  v* V5 Q7 C  tend
, X& `9 H8 k" x: X/ S( n: d9 r% ^其中定义道路的句子,如下所示,是什么意思啊?
1 {1 J. R, }/ F" V' p set roads patches with
: K( T6 z. I" h0 O# d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 U" x5 {% q& i6 y$ s8 @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) h8 J% T: n: Y1 U
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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