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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- C* K- c! x! n$ P8 Znetlogo自带的social science--traffic grid这一例子当中,
- k5 B7 E( r4 gglobals
9 ?/ p8 @! @1 g8 B& d, H2 Q. q+ \[1 ~4 }7 \, [  V" b$ Z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ {: i5 I" ]4 l8 ]1 }/ Q$ y' Z0 W) e  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 C, e; E/ s4 W6 @8 v3 z. a  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( L$ I! u1 x- h- m) h: ^, d+ e$ B1 i                           ;; it is to accelerate or decelerate
& N+ [+ u8 q) K- N' J  phase                    ;; keeps track of the phase
. N' h+ C$ P6 ?( M# f5 y/ M* J: R  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 i% I$ _6 l7 I8 N- @% F  current-light            ;; the currently selected light
0 W- Z( u! l# P& t5 h
/ K1 W" M6 s+ v8 u: H  ;; patch agentsets) }: l8 S5 O+ ~) V! d& }
  intersections ;; agentset containing the patches that are intersections
  ?) K- l+ h8 [; J! Z' ?  S  roads         ;; agentset containing the patches that are roads1 v; u, C7 x+ V1 j: F
]
4 a  t$ n$ w6 j3 L$ o8 B) P  I, @! Q9 H/ g
turtles-own
1 `. D( A1 o* @+ _& [[
8 ~( `: l; u/ v+ s: Q  speed     ;; the speed of the turtle
6 t! x) K! z! x  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( i/ c" g0 C4 z5 f. m1 y7 A  wait-time ;; the amount of time since the last time a turtle has moved- j- ]7 i5 d1 @7 G
]
8 M, o: ^7 u4 H& z" |, J# }
5 r. P( R. T$ fpatches-own
8 g8 s: @7 b8 c: C& y1 C4 R$ |0 {[
3 z% q+ V. t" W$ Q: U- I  intersection?   ;; true if the patch is at the intersection of two roads
8 j' P, W" t. s0 \% F  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 I3 p/ G9 r- h  n/ t- `                  ;; false for a non-intersection patches.. {) {( ?9 g/ ~% }, m# ^) t( e0 A
  my-row          ;; the row of the intersection counting from the upper left corner of the
: s3 E0 G8 {1 A                  ;; world.  -1 for non-intersection patches.& ^1 l$ u$ ?: K# i( n
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 ~4 t3 W0 F1 @! ^0 W                  ;; world.  -1 for non-intersection patches.
  D& r: `. n, P" ^- c& |7 Y- x  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. @+ u8 T+ T( d1 E. ?* b# w2 y  auto?           ;; whether or not this intersection will switch automatically.
% r$ m' `4 _$ ~% i                  ;; false for non-intersection patches.
% Y' X* K) ^! _. @% @]
1 c3 g% b' D& p6 M( U; c
- F! ~' \4 b" N! r/ b
* W  H4 k, [2 i8 p4 g2 ?7 G5 ]. E;;;;;;;;;;;;;;;;;;;;;;
" P; c( e: d& G( f" [;; Setup Procedures ;;: G* Z1 W/ l$ R1 y$ Q! Y3 k
;;;;;;;;;;;;;;;;;;;;;;
" Q4 X: x* h2 I8 ^2 m; `: |+ d2 O! h& Z- }. D2 R9 h( ]
;; Initialize the display by giving the global and patch variables initial values.7 n4 q8 B/ R' s2 L
;; Create num-cars of turtles if there are enough road patches for one turtle to
8 J9 T: B# U; t' Y  c;; be created per road patch. Set up the plots.1 |" ^  z& ~- o* b! Z7 j6 f
to setup% n+ T/ \& c7 y& _. U) H+ Z9 p4 |
  ca1 m, w+ n3 o. |+ A
  setup-globals1 i; ~1 O. j  d& U. ~% r
2 t5 M- c3 c  y/ y+ n
  ;; First we ask the patches to draw themselves and set up a few variables& K) o% B8 \4 r0 g
  setup-patches4 A& a" z/ N' Q% G9 |
  make-current one-of intersections
& `! B- Z1 v# h2 f. C8 q# T  label-current
7 Q7 }( z  E! o' y) e' u# ?0 m
, p4 b1 O, v& h. l! m  set-default-shape turtles "car") c; ^) R( E7 T2 V6 W- c% l

) h+ C; s) b; f2 R: X; w; D  if (num-cars > count roads)
: \) E. U" [( o& [  [
) W/ j9 S3 A3 k2 o# D, W    user-message (word "There are too many cars for the amount of "
, ~+ b2 d6 u8 w                       "road.  Either increase the amount of roads "% b2 w) ^6 {2 v+ H3 a9 X
                       "by increasing the GRID-SIZE-X or "
( n1 c8 e" u2 y- i! N6 d                       "GRID-SIZE-Y sliders, or decrease the "
: p! x8 `) v/ T0 H# _                       "number of cars by lowering the NUMBER slider.\n"
( w0 E4 I! G6 k0 U* t" s                       "The setup has stopped.")8 ?5 Z3 C7 q$ [7 E: X, c; e, G* F1 B
    stop1 f, a; r" B5 Q+ g$ E5 \1 S
  ]) b* Y% n$ `& I; O

5 h$ h; y9 {* ^  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 I0 g/ m  e) X+ D9 D* B  crt num-cars
/ f0 z) S- y9 L) t" P  `8 i  [
2 W, }: r& R/ H% `3 q    setup-cars; `' G! n1 c. l" Z# t9 G  _- @
    set-car-color
1 `/ z8 k/ b( t( }    record-data! Z: `1 A! Y- \$ E3 `/ x0 F7 G
  ]
' K7 k! i3 _8 s, M7 Q; Z" {' }
* S3 [8 V% s% k7 I6 y  ;; give the turtles an initial speed2 R* r" {8 o: M0 H7 C4 |( B3 z
  ask turtles [ set-car-speed ]& p& v  K) L! c" ~/ q8 C

# ]5 j$ I& b# ?) e7 s8 Z2 [; ?. a& o  ^  reset-ticks- ~* k, k( [8 C) e% m4 ~  R
end
) ]8 m3 o7 W& \! u; h7 ]) c% E8 C: s$ E
;; Initialize the global variables to appropriate values7 ^8 d1 W! [! ^9 K2 O; J8 i* Q
to setup-globals
+ a1 C1 g0 E9 b$ _& X  set current-light nobody ;; just for now, since there are no lights yet) O$ S. e  S8 e9 T; O
  set phase 0
, {( \8 ~; h1 ]% J8 T  set num-cars-stopped 0! g) i( j, v# H$ |' h* K% t
  set grid-x-inc world-width / grid-size-x
+ s% Z" T. H/ Q4 t" H( F  set grid-y-inc world-height / grid-size-y  D+ Q; P7 H3 A# d
) V9 p3 ~- S  m% F/ L& h! b
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 G& `5 j: X+ g; Y$ @4 P  set acceleration 0.099
% w2 R4 f. v" ^  R% _' m8 `end+ G. p8 k2 j5 ?! o* Q! S, T6 [% d% K/ W

+ g4 }* o  Q" R4 e/ U;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% m* ^) t3 k$ Q. {: |% d8 [( R
;; and initialize the traffic lights to one setting
0 z3 F% ^6 Z$ h' P6 z( N0 `  [$ ^to setup-patches% h9 l5 w7 g5 ?
  ;; initialize the patch-owned variables and color the patches to a base-color6 q* @/ ]: U  K& z$ R) K6 s
  ask patches
/ D2 p2 a2 i# x7 e+ z6 C  [3 h. P' N8 g8 @+ K% ]# b
    set intersection? false
, n" Y7 m) U8 T' B$ ]4 q6 I    set auto? false: E( U( |: U& h6 j
    set green-light-up? true. `0 t0 U4 D# i- Z
    set my-row -1. }6 ?. `8 M% t2 G
    set my-column -1) K! g6 Z. g7 }0 M' Q. T
    set my-phase -1& U1 C& \" N* {$ Q; j
    set pcolor brown + 3
7 l8 E2 _' ]' f! {& |' U% N  ]
1 m! k, V% P/ o5 }6 ?
% c* |* p7 d1 M: K  ;; initialize the global variables that hold patch agentsets
6 ?  b( x2 J# i  T1 ]  set roads patches with- E4 A: X9 t, S7 p0 q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) R0 A" i6 O- c. a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) S8 j; s- A# }# M; V
  set intersections roads with/ \: D+ e7 i* j$ z! J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; Y( a7 s3 ^3 r* d. B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 l3 V6 `2 `+ X. z! i5 T

) p$ o% C$ `! f! u  ask roads [ set pcolor white ]
# r4 B" F- W9 Q( I3 v+ K" U3 A# ]6 z    setup-intersections+ l/ _0 }8 D# V
end
4 G. V8 U, {" `, k: V其中定义道路的句子,如下所示,是什么意思啊?
& y8 c$ S1 R4 k- _ set roads patches with
8 W+ ~, L+ r: R- M+ J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* E- Q" U# P* U5 p3 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 l. J$ J2 w" ~谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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