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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' u' l2 f! G/ b6 h" Nnetlogo自带的social science--traffic grid这一例子当中,
8 ~9 O' ^1 L$ F9 j* _globals
* D& U  U! \3 s8 ~: V" |8 b, a[  Z5 i" |/ O. h( r* R6 t5 @
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' F* }; ~; I  `# a* n. V* z  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& i0 K+ Q& e. y) l) y2 [' N$ q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& q$ F" m8 Q8 ~* ~3 k  }
                           ;; it is to accelerate or decelerate
; M% _  |2 a9 W1 E2 k% V  phase                    ;; keeps track of the phase4 t) d  W8 Z+ ~
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 |: N$ ]' ^% z7 e  current-light            ;; the currently selected light2 P8 ^1 c5 p+ a. \1 L. H# P
7 r4 Q2 ?% z+ o0 ]2 X
  ;; patch agentsets/ H( I2 o6 h6 `' z3 J) ^
  intersections ;; agentset containing the patches that are intersections
/ o4 D6 l. C: T  roads         ;; agentset containing the patches that are roads
% w2 D8 t$ g6 D, h]  l' V' r, s: ^$ d7 C& w
3 F- g9 u% \4 z! @6 J) t; J
turtles-own
1 X3 ?/ G4 ^; Z! a[7 t/ _4 |8 a$ F7 u! @- S2 y- K9 X
  speed     ;; the speed of the turtle8 L) k1 F  _2 E) a' f8 V: K
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ x) M. K6 \8 ^9 _& c
  wait-time ;; the amount of time since the last time a turtle has moved; Q/ w5 y" ^; |! H
]) m  b- D5 }# b0 Z# a
! F; N5 v  l+ r# h
patches-own. x4 }( v, f( R7 F
[
1 _; X* X+ m$ N$ `, M2 T4 J  intersection?   ;; true if the patch is at the intersection of two roads
& V2 s; c# p6 ^# t$ K  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 e7 N/ \# ]+ f8 Z                  ;; false for a non-intersection patches.
$ X* c  \/ U4 R/ }  my-row          ;; the row of the intersection counting from the upper left corner of the
1 G) Q: o5 V6 r7 X                  ;; world.  -1 for non-intersection patches.; g7 |1 W, Y/ p: Q( B# d+ T
  my-column       ;; the column of the intersection counting from the upper left corner of the
9 v: \6 I& D$ X. s( ]                  ;; world.  -1 for non-intersection patches.0 O1 t5 U& y6 S6 `8 ]5 n% O- U
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 Z$ D; m5 R1 @9 i8 {$ A' G
  auto?           ;; whether or not this intersection will switch automatically.
, Q" s" K2 l  T                  ;; false for non-intersection patches.
; f  K; @9 V2 }3 Z- n9 c]
  o, z( f! q8 T' s5 O+ M2 B+ j% g) w4 T; g+ V, Q) Q& u& k
2 W- v8 k7 b1 s
;;;;;;;;;;;;;;;;;;;;;;
2 L1 M8 z8 B, K;; Setup Procedures ;;6 y3 j# C/ _+ R  S
;;;;;;;;;;;;;;;;;;;;;;* H6 p6 ^; U4 z# L$ y7 H7 N  f
# B  \; S7 \6 w% H% h- q( |1 J/ {1 u
;; Initialize the display by giving the global and patch variables initial values.% Q7 u; W- a3 e
;; Create num-cars of turtles if there are enough road patches for one turtle to
! n( ^( v. n5 d1 u/ r9 z9 |) x5 i;; be created per road patch. Set up the plots.+ y) T& {$ T: b% H
to setup, H4 t- j/ O$ E: z
  ca( ?( w8 M& f$ H* q& B1 a! V
  setup-globals
# ^" @: {2 C/ r0 ]! z+ N3 C
6 P4 f9 X( I* H8 R) `  u1 s7 T  ;; First we ask the patches to draw themselves and set up a few variables
! H( m, @" [  {) g  setup-patches5 T7 x/ U. U) M2 r5 ~1 U
  make-current one-of intersections, i) l/ C6 a6 y
  label-current* Q; _/ ~: P7 e6 p- v+ s. @+ n+ P

2 X! h) R3 p; W% Q  set-default-shape turtles "car"' A4 K, n! z0 L; g2 B$ b1 I6 W

! i# M0 ~3 I; Z& V- V) L  if (num-cars > count roads)4 Z$ ~' u1 ^/ |9 E. S
  [* J2 Q$ G; T) Q/ k
    user-message (word "There are too many cars for the amount of "
# _7 s# k6 n% V& y5 V                       "road.  Either increase the amount of roads "
# U" x; R" t9 }' p7 ~                       "by increasing the GRID-SIZE-X or "
! _7 r: x" W2 T; @4 c# O! Y                       "GRID-SIZE-Y sliders, or decrease the "3 p' d, w) E, W& t
                       "number of cars by lowering the NUMBER slider.\n"
% O  f  k8 Q: g- E                       "The setup has stopped.")
8 \9 c) I8 a2 d- J    stop! z* a2 \1 d8 u5 z
  ]
0 K  |, i9 q7 L* V
- Q5 G5 Q: I/ Y# x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) W  @! g8 t" \4 e7 Y9 \6 y
  crt num-cars  y7 Y5 [! z* s
  [
$ ^% `2 Z3 b, j) d! y2 x9 Z8 p    setup-cars; _' S' `6 X) C( `: g) H
    set-car-color# o3 V# l; e* R) k
    record-data
5 y/ i: O( v2 d7 j  ]
: v2 P5 u7 ^* G$ t
! T* S' Y7 P7 f1 R  ;; give the turtles an initial speed
% {( Y: X( ], I4 G  ask turtles [ set-car-speed ], @0 q2 q6 D/ z
3 I) R& H. k. i8 a0 b+ K- @
  reset-ticks, R% @4 W* J9 N: z2 S( }
end
# [3 I2 x; E9 u/ {+ x1 v
* ?6 F/ h4 S  D/ c  [& C( n;; Initialize the global variables to appropriate values
* l2 b4 m4 i- s5 h' cto setup-globals
4 z3 ?8 x6 L$ L  p) ^6 H  set current-light nobody ;; just for now, since there are no lights yet
1 G  n6 r1 r& ~' R5 D  set phase 05 F# n% H4 U$ m9 V& b9 s
  set num-cars-stopped 0$ Y8 S7 q" {- A4 j3 `
  set grid-x-inc world-width / grid-size-x0 ]2 g. H1 u9 g5 N4 h7 w
  set grid-y-inc world-height / grid-size-y! j0 g# P% Y* S& |1 n4 C( v
, g+ g6 t. ^) E4 e; I1 A: s
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, k3 [7 V9 {+ ]/ Y7 S& h6 j4 g  set acceleration 0.099
8 ~% P- |+ b0 `( Xend
. I& n+ k0 J; F2 H
8 {2 v- O: g( P7 @6 `* u, ];; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 @5 A; ?2 f, Y- E6 j$ Y5 w# };; and initialize the traffic lights to one setting
8 D7 ]/ M5 P. C9 X" Gto setup-patches
* g" D  n7 v/ [+ O: D) r  ;; initialize the patch-owned variables and color the patches to a base-color/ I1 U4 n$ c- g
  ask patches
2 h/ |- x; u5 B7 D  `4 x0 K  [
5 W5 Y/ B* R: R$ j9 I1 A1 b/ k    set intersection? false0 q) c& J8 w+ D3 D, @
    set auto? false: }0 X% Q6 X! {8 N
    set green-light-up? true
6 O. H' a5 L- r$ w# ^    set my-row -1, _% X7 w* K) C
    set my-column -1  ^+ `+ `" }1 {
    set my-phase -1; C# s: ~+ ]: b% [% F
    set pcolor brown + 3. _4 U* n* T0 }, ?. `# t
  ]
! g9 x( z/ }0 p; L8 q& V6 Y
3 H, T( O. ^9 z6 A8 B' n  N0 P  ;; initialize the global variables that hold patch agentsets
; D4 U2 I  o8 u* f4 w4 [, ]; I. l  set roads patches with4 L+ f8 n( c) A8 Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 A3 m8 |& G5 Z' X6 U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 G1 W# P" X+ x, S
  set intersections roads with
9 M- _' S+ x& b+ ~# s% O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 j! w; G5 c/ i+ J5 K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 c- g* ^( _; Z1 o, e' N1 H4 R

; Y+ u: M7 G' q  ask roads [ set pcolor white ]' T/ k/ [4 }/ M- X
    setup-intersections# a$ P. P5 B! T: Z0 @5 P
end; P8 M2 m9 V6 ^; N  y: {
其中定义道路的句子,如下所示,是什么意思啊?
. Y/ k3 S( x5 U; ~7 |+ u set roads patches with+ F- o% y1 l- m) z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 n' ?+ S; l: _. _/ }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; H' I. e. M0 c
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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