设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11964|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 V) y# Q7 I9 s+ o+ n, ^3 C+ I/ I
netlogo自带的social science--traffic grid这一例子当中,
' l! _0 c) `# l' K5 }globals9 u& G' c) C1 y
[% W3 R( }3 X# k' |
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 a1 @5 p" K1 B/ F: {  grid-y-inc               ;; the amount of patches in between two roads in the y direction; C- \* @' A/ U( J8 E# [' [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) b$ R8 w3 X7 B( {- T* ?8 ?& c) x' |
                           ;; it is to accelerate or decelerate, E8 V6 W; e4 ~! b+ x0 s
  phase                    ;; keeps track of the phase
2 T. x7 B7 y8 w, }4 P2 Z: a  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 _! G- ?/ {4 ~  current-light            ;; the currently selected light
; ~) t/ k8 G( I. y8 Y1 s2 M6 _1 b( R' j0 }0 t% X; [
  ;; patch agentsets5 N! @" G; I! i0 n
  intersections ;; agentset containing the patches that are intersections# u+ p  X" I' [
  roads         ;; agentset containing the patches that are roads
1 Z8 ?: j* O$ h; i+ `) A2 P: G/ n: X]$ d/ Q* x3 @6 C+ V5 p. S, ?
/ p3 n- w% z  p3 `" R7 N
turtles-own% N0 b3 ?" O& _( F' l' a
[/ X$ Q9 G+ g! N+ T$ ^* h: c. D
  speed     ;; the speed of the turtle
& q2 P5 J% c! j6 n+ Q3 X" v  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( \, H& N5 F3 v) J  wait-time ;; the amount of time since the last time a turtle has moved
5 ~. }% w7 A5 }$ _]" v; P8 E8 r# Z- t; W' {

0 O. ?5 r+ V( s" |! ppatches-own; ~) f! _! U. I/ u
[
1 {5 z; P: @% ?9 h, j$ [- ~/ n  intersection?   ;; true if the patch is at the intersection of two roads
$ E1 D) Z+ u- e( I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( \' w; T0 z; ^/ E6 M6 t. ?
                  ;; false for a non-intersection patches.' ]5 @) h/ {3 Y4 g( g
  my-row          ;; the row of the intersection counting from the upper left corner of the
6 V0 _" E7 }8 i                  ;; world.  -1 for non-intersection patches.. @2 K) ~7 t5 `% ?% L
  my-column       ;; the column of the intersection counting from the upper left corner of the
0 h* F) e+ b3 L) v                  ;; world.  -1 for non-intersection patches.4 W! J! G. h, r" W
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  s7 F/ j5 u6 t, ?* `  auto?           ;; whether or not this intersection will switch automatically.  Q" i: h* U6 R9 Q& |) Q) o
                  ;; false for non-intersection patches.- t; F1 I  x& F- [2 ]3 z* d! M
]
& |/ P% o. f, Y5 r# y; ?2 m- k/ o6 C* r: V3 U0 ?/ \, g+ |8 {5 T
$ q6 w/ f) L- j% r) F
;;;;;;;;;;;;;;;;;;;;;;
: {# B; I8 T* c4 B;; Setup Procedures ;;
0 N% J% C" D  e( ~;;;;;;;;;;;;;;;;;;;;;;& u' U4 z: @  _6 X" {& }- U7 J

. O+ X7 K% f3 B# |' i/ v- |$ c* k;; Initialize the display by giving the global and patch variables initial values.4 ]) b: r/ r; w+ g1 Q
;; Create num-cars of turtles if there are enough road patches for one turtle to% ^& D. q  l- f* t' Z! D, R- h- m3 N
;; be created per road patch. Set up the plots.
2 S# c9 p. Q8 U) s2 @( _4 R8 X7 Jto setup: [$ g- h6 e1 j* Y  F$ o/ c
  ca
" }0 W3 w( X; t  setup-globals5 M' J/ C& i8 Y2 _$ a

9 k6 E; }/ g% ^# n  ;; First we ask the patches to draw themselves and set up a few variables  `8 I8 j# s3 H; y% g* h" T# U
  setup-patches
$ S7 ~& }6 c8 ^7 o7 S% o' ~  make-current one-of intersections
  {' L  W$ _1 |) c  label-current- v8 S8 \( z. ]! |# a. o2 l

4 s6 \0 H6 F5 j- F5 L  C+ D  set-default-shape turtles "car"- t! _  G! c! \9 ^7 b

8 O9 K2 T5 N) f5 O5 a  if (num-cars > count roads)% o( F7 {2 b9 A+ c. ?1 e* B
  [
" H8 N9 k4 J) w  A    user-message (word "There are too many cars for the amount of "
" P+ d+ u  z' D$ j" F/ D8 m; ^                       "road.  Either increase the amount of roads ") f5 m) t3 e/ R: i! J" [
                       "by increasing the GRID-SIZE-X or "
; b+ h# i% `2 |# F! {! T                       "GRID-SIZE-Y sliders, or decrease the "8 S* @0 r8 N3 A5 e. _7 _
                       "number of cars by lowering the NUMBER slider.\n"
4 H6 _! ]. ?( l% I% n6 h9 D                       "The setup has stopped.")
- A, O5 X4 T6 ^( V( C2 N    stop
9 h% S% x# ?  n; x" i/ h  ]
( n! w, U7 H0 J7 P1 _7 q
% W2 U- B; u. {% J  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 K+ S) J4 C  ^5 O; L
  crt num-cars
% ^& `* L% |9 H  [6 H# V3 R, c! J( a0 A3 `# Z0 m
    setup-cars
: h0 N& ?, I4 S; }! I# L$ Z    set-car-color
- j! G! G+ A2 T, I    record-data
/ n/ [4 d+ ?8 f" ~0 i  ]
8 A, L/ [+ E; w$ g% l0 R# v! x+ R4 q0 |. z, q
  ;; give the turtles an initial speed/ E* e) y* U7 H" a
  ask turtles [ set-car-speed ]
" L) @* B, W7 Z: g
( Y' O( p! b& Q, U( H  reset-ticks
$ h, s: u4 G; W* ]* V( R. Aend/ b& A- S0 X9 j# G" }7 m7 n
8 U1 s" P: x% T! F5 U  j& q7 |; t7 G
;; Initialize the global variables to appropriate values
! v8 `8 z" Q# f6 ~5 uto setup-globals
9 T  q% v( P# ?9 n* W% R5 V  set current-light nobody ;; just for now, since there are no lights yet, Z: ^1 E5 V5 C5 x5 V0 x. \- w
  set phase 0
: N  L6 K6 S1 W' N+ Q  set num-cars-stopped 0
/ O$ n/ Z, G- |2 u6 L* X  set grid-x-inc world-width / grid-size-x
+ L3 Z. H! W  i& G) l$ I: L  set grid-y-inc world-height / grid-size-y0 O  Z: l) h3 B

+ N9 b( v* b# |6 y. E' m) |0 }4 Z" }6 X  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" j+ _% e1 {4 }; u4 e( R
  set acceleration 0.099. Z5 k9 a! z) j3 C! c
end
+ H% \; R+ n2 N7 Y; w" e! v
% R# {1 v. B: c;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 I8 A, q( I+ c0 @- y" c9 Q. `
;; and initialize the traffic lights to one setting
; ^2 s( p1 F2 i: @" y" |, v4 i; _to setup-patches
2 q: p2 i9 U) ?: k- W$ D( Z* l4 w% `  ;; initialize the patch-owned variables and color the patches to a base-color
  i8 a( y# E& b$ t5 N5 O* l: d" I# }, w  ask patches. T2 w- G* j0 [9 P: Z- T+ l7 [
  [
$ @' J: z; a8 W' a2 D    set intersection? false
. u/ t/ q, N3 G! ?  }    set auto? false: ~& ^6 C: _; u$ Q0 G: U
    set green-light-up? true
0 i* O( f* B+ K4 Q: Z! d    set my-row -1
5 [' }& F! [. n6 Z) g' K8 R    set my-column -1
3 X% j2 `0 o8 s8 L4 O; [* c- |    set my-phase -1
$ ]% s! @: ^/ p, A    set pcolor brown + 3
) ?) @" q  t; J* W2 ~4 p9 I  ]
$ X* a: M0 T6 n/ m
9 z( ?, S6 b3 [3 ?+ n$ i' K1 `  ;; initialize the global variables that hold patch agentsets
& N% P* Z5 c$ y  set roads patches with
4 V$ d' W: }: h3 ]. w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 X% z; c1 k3 N8 \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. }9 l. T) Y5 l; G. s- O
  set intersections roads with. w4 `* A% [9 Q# ]- G5 z$ `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 H- _+ W9 v! O& Y- P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 @) W9 i3 ?9 |

( L, T" Q3 |& `9 Y1 c  ask roads [ set pcolor white ]
. ~, w+ c" b9 N# N    setup-intersections
1 A  W5 H. m2 q2 D' l6 f4 [7 n8 Qend
; m+ Y8 B$ `& r* j其中定义道路的句子,如下所示,是什么意思啊?
+ H" W% M1 }; ^, I5 u4 n set roads patches with- V, i1 Y2 k% z. y% t5 S6 _9 i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" q+ [* l' j1 S0 F* |3 S, W4 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 M2 W' s, _) b8 @谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-8-27 05:15 , Processed in 0.016846 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表