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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, Z" m, f! `7 K8 n: U  `& L
netlogo自带的social science--traffic grid这一例子当中," n8 ~! G) h1 ~
globals
1 r5 X9 T; t! w4 I' f; W[- P2 W0 \8 K! F" ~' ]
  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 o8 v) |/ g' Y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 W& [/ ]3 M3 U7 C5 G! c/ F* A, w% Q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
# f. {0 P1 U/ L# b' s                           ;; it is to accelerate or decelerate
7 v7 m0 t$ d5 C0 E& ~+ f  phase                    ;; keeps track of the phase
+ [! x! |; L- F/ M. c* [6 a5 I  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) a0 K- O* \$ W. ^0 j: T
  current-light            ;; the currently selected light5 q" q& s0 V+ T# f6 h

8 O1 P3 ?/ M/ N3 s  ;; patch agentsets
' y( l: d1 @( h  intersections ;; agentset containing the patches that are intersections
( B7 Q& ^* @* z* v; d  roads         ;; agentset containing the patches that are roads
4 b( S4 C8 o+ I5 Z]1 ]" I; y/ |! Q, j4 f* T

, Y( G  s7 c7 q2 o* f; Gturtles-own2 N) T7 ^; t2 ?
[
3 w' T3 p# I, F) s7 H& P8 ]  speed     ;; the speed of the turtle
% l* \2 Y% k$ U0 ~  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
6 P' {) W: ^- Z! X9 R, ?  wait-time ;; the amount of time since the last time a turtle has moved
% }' |) `9 P# n2 W3 X6 z/ }) g]
, X$ t, G: z; v1 K* v
9 u" u8 w8 d( }! f, p2 ?  Ipatches-own. o9 }* V) O9 }0 o- K
[
& j- j2 K! \( B. d2 [  intersection?   ;; true if the patch is at the intersection of two roads
! x4 y6 X* t7 s  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 H" \9 |, W0 r/ [& e# A
                  ;; false for a non-intersection patches., ?% G% E2 ~" F$ q  C# K0 o" V) o; N. @
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 b7 a/ [. G3 U; ~: E                  ;; world.  -1 for non-intersection patches.
# {$ S7 @  X2 I- a8 B3 @  my-column       ;; the column of the intersection counting from the upper left corner of the
4 j2 M6 j5 ~; x) c                  ;; world.  -1 for non-intersection patches.( Z: E3 Z+ o4 _! }0 a) F$ W
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 a& Y2 O3 W  G8 e  auto?           ;; whether or not this intersection will switch automatically.
0 v" {! x% H+ ~9 N. X                  ;; false for non-intersection patches.
6 K# q# S, t; i: @2 \]
) Z' s% q9 }2 R. j
$ {$ f5 E+ \" f$ l7 G2 x
' D4 G1 Q# J0 Q$ X1 m! ~' q! d;;;;;;;;;;;;;;;;;;;;;;/ _4 c4 z4 T, x( _* |: ^
;; Setup Procedures ;;
2 {& `1 k* K, l/ p& Q;;;;;;;;;;;;;;;;;;;;;;
# g+ u; l/ b- U* p0 Y* E1 G8 [/ X! `; v% T% k
;; Initialize the display by giving the global and patch variables initial values.3 E) Y/ c( y8 [6 E0 d4 H( F0 F
;; Create num-cars of turtles if there are enough road patches for one turtle to& ]- z. q2 W. K# l9 p6 T$ u
;; be created per road patch. Set up the plots.4 g4 R4 M- \% Q5 I- @9 {4 ~# R
to setup
5 A% ^3 `6 P: I  ca
1 {: C/ @' F0 ~! t6 j, E; y# B  setup-globals# `4 c/ t, B' f& e

. v4 g1 I, U' f4 S5 i  ;; First we ask the patches to draw themselves and set up a few variables% k! p) z2 f- Y2 M1 j
  setup-patches
: ]1 G& ?4 T: `+ _$ u/ _( t! m/ J  make-current one-of intersections
6 c, D5 e" I3 M# u8 _  label-current- c* {' |6 h. n8 m; x/ A: B

6 e/ J; i& }/ z  set-default-shape turtles "car": L* {& F, |1 Q2 C, a
3 N6 y9 k- ]& e/ a7 v% ^
  if (num-cars > count roads)
. I8 i- L. }, F2 @6 \# l% ?7 I, _  [
: F! W, S$ p% G7 p$ A0 l, _    user-message (word "There are too many cars for the amount of "5 [/ H) k2 t$ R1 @/ q& d
                       "road.  Either increase the amount of roads "
" |  M) ?* z& J3 m# a# R& y                       "by increasing the GRID-SIZE-X or "$ O+ Q/ z6 o" K/ B3 C) j! E
                       "GRID-SIZE-Y sliders, or decrease the "1 [, S4 k! Z2 q/ Q& |3 R
                       "number of cars by lowering the NUMBER slider.\n") m3 ]' T7 p$ Y4 B; d0 ]6 I& M
                       "The setup has stopped.")& ^( [! ^9 b; p, q0 t
    stop- @/ [" M6 P" P; C$ z1 k
  ]/ ]( z3 h4 r6 o, D

  b, R; e6 [) J0 ?" Z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) u& J9 A/ B  I
  crt num-cars  }- p" u; d8 }6 B2 J+ p
  [( O- P6 c' U5 o7 k4 e- @
    setup-cars8 y+ y0 A& |8 R$ F  G/ N, d1 H
    set-car-color
$ x* |, Q1 q$ f) u- H( t    record-data3 ]0 w" y, Y$ V3 c
  ]
6 {6 T, Z; }3 [9 B: |" \$ I9 Q" w: q9 f! V
  ;; give the turtles an initial speed
) B# b9 S( d6 _! v% T" u  ask turtles [ set-car-speed ]
7 _0 _. M2 h8 {& V
6 @* r' @+ Z7 Q* Q  reset-ticks8 P# R4 x& C/ X" J
end$ S- g8 Q" d: T' Z8 O& S6 D

) c2 e8 [, I6 T/ K: h- s) a/ H;; Initialize the global variables to appropriate values
/ h. w8 a9 C, G/ ~; D+ x  fto setup-globals
2 b* r. I, n7 J$ f- A/ [' N5 \* m/ p8 a  set current-light nobody ;; just for now, since there are no lights yet) P. l! C0 J6 A7 a8 {4 b! n
  set phase 0
/ k9 l$ h2 x, s3 A* k  set num-cars-stopped 0
) a' e8 A1 ]2 C( z  set grid-x-inc world-width / grid-size-x: L& o6 t( O6 V' a+ [
  set grid-y-inc world-height / grid-size-y2 {% D& d2 b: i- L) G# W
! A: W0 V- d% J: B- M2 e
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 j7 ~+ p) ~: k3 u
  set acceleration 0.099
0 O$ A2 E! M' y! w2 ~; Gend
& t# z5 P/ i2 f5 D9 {( W3 f7 L
$ r  }1 q! A  m6 u;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 B; A7 A9 x5 \* v6 c" _;; and initialize the traffic lights to one setting
# N- A8 n* |$ v8 [1 ^" E4 M" gto setup-patches, M/ t) ?/ _8 T4 ^  u, h& }; p$ [: x
  ;; initialize the patch-owned variables and color the patches to a base-color2 E) E' M+ @5 ?' D8 ?- u1 h
  ask patches2 v# t' k. j) f
  [4 c; L" q% o/ k2 k  T) m& @7 J
    set intersection? false
3 e! H8 E! u1 O  l, ^+ L    set auto? false! n7 Y! ^! C6 D9 {/ h7 a& {
    set green-light-up? true2 K9 G8 i$ A- G4 s0 G; X9 u
    set my-row -14 I& ]$ Y5 _7 H% x1 V6 |4 ]
    set my-column -1
9 b9 i+ D& t4 B    set my-phase -1' N5 K* c9 o7 x* _; i
    set pcolor brown + 3
1 K- Y2 |0 {/ \  ]( b4 ]+ N8 T- c; ~

- p4 J* l3 h1 V! d. I  ;; initialize the global variables that hold patch agentsets; f6 y! a5 X5 o2 j
  set roads patches with* B5 n- T, ]5 ^; |* k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 B6 C2 d6 D! c4 J: s: `2 l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ `) S% G8 K% t; }  set intersections roads with
! x; W% e0 Z) g" S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  [4 ~' M) h+ T7 H. y0 i7 K1 p9 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; L1 G1 s( @& Y5 |4 O+ H2 ]6 ?+ k4 d7 d" e$ x* O8 r
  ask roads [ set pcolor white ]
& f5 `4 Z5 v. Q- U    setup-intersections
/ W' f* M8 z9 Z) v# [  lend
+ e+ m* j8 ?/ c! F, r其中定义道路的句子,如下所示,是什么意思啊?* R, o/ F# e! B$ P! v/ T
set roads patches with9 \0 i2 W! l3 y* @4 C& v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 ~, v/ K. g2 ^, t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) }6 D/ U2 O. H
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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