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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. ^* I+ p0 r0 inetlogo自带的social science--traffic grid这一例子当中,% U% H0 }. e) ]
globals
1 K2 F# S, @3 J; S9 W[
1 _7 a0 G; b7 D6 n! e) h" Y, s% N  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  G/ b5 S) ?! R) r+ L; p  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 r/ A9 ], T, I4 s" P  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 V* I( M: _+ X# X, B# \& A2 h$ B                           ;; it is to accelerate or decelerate# W( `- Y5 z) `& _
  phase                    ;; keeps track of the phase: M+ Q; v/ y  B0 ~3 U
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 o4 B" ?0 ]) e( _: O  current-light            ;; the currently selected light+ \( e5 t/ D1 _, e) L% D$ I9 e
6 s4 V; p1 V. J" W: d' c7 S
  ;; patch agentsets
; w- g( ]4 L, e( _  intersections ;; agentset containing the patches that are intersections
  M0 t) q  t6 U4 ]  roads         ;; agentset containing the patches that are roads
! ~0 H% r: }. Z: ]1 j; y2 ~]0 R- B" e4 q$ q: t* c

/ n. m4 i' \( _" ?. @turtles-own
; L$ f" D! s# `5 r, u$ `$ s4 Q[
0 E3 z. N" S' @- b# g1 j" x9 X  speed     ;; the speed of the turtle
7 U/ T+ ^; C+ r5 V  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. M1 M! S: @1 G6 ^2 P! I
  wait-time ;; the amount of time since the last time a turtle has moved
$ j, B! q8 V$ c]
; Y+ @7 n& @, G3 H6 [! _, f4 K, K; A+ ~; u% v" o
patches-own* `+ x' v; t% @% r- C/ |" M
[
( K+ ?0 Q. i1 h: ^( E  intersection?   ;; true if the patch is at the intersection of two roads) l% Z: A9 L' A2 t, g0 O. n
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. t* E& m2 V" z2 z' R
                  ;; false for a non-intersection patches.( `1 X* U8 S/ @4 C1 N8 y9 c; I# T& h
  my-row          ;; the row of the intersection counting from the upper left corner of the# |& g" i+ [2 E( G$ p! A# p
                  ;; world.  -1 for non-intersection patches.7 T3 C4 ?' }# X0 E' K8 N2 P
  my-column       ;; the column of the intersection counting from the upper left corner of the
& E0 g( N8 c: M                  ;; world.  -1 for non-intersection patches.* x' R0 Q1 \) V+ ]+ Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: x  J/ `' w- }3 Q- }7 ~
  auto?           ;; whether or not this intersection will switch automatically.9 z- ~5 X7 V+ u3 y
                  ;; false for non-intersection patches.
6 T0 O5 y7 R; }5 Y0 P0 q]
& l" h! q6 }+ o; ^- f: j1 K3 C. X
5 H  B3 Z. J" ?& Y- {0 M. J
;;;;;;;;;;;;;;;;;;;;;;( q* p& q" V5 v9 g. |7 ^
;; Setup Procedures ;;) ~4 X/ a' ]9 B% V
;;;;;;;;;;;;;;;;;;;;;;
3 U; w# F& S! L8 D
0 N# |9 v0 R, i5 `7 J! K9 F6 ~;; Initialize the display by giving the global and patch variables initial values.
6 k9 z  ^4 g' ~# F. U* };; Create num-cars of turtles if there are enough road patches for one turtle to0 T" C/ k9 y, F
;; be created per road patch. Set up the plots.
6 {0 W  ?( @/ O4 @- _( ^  fto setup3 G- S, A+ Q& \  @
  ca) o. R- x2 I2 k- m! v3 Y/ q
  setup-globals. k: I9 h7 ^0 M3 \- I
# ~- ]. g9 i4 B4 N: I% X+ u; N
  ;; First we ask the patches to draw themselves and set up a few variables& w# \2 {' W- o0 t6 U- B# _
  setup-patches/ K% m: P9 i; X% x) i4 O& D
  make-current one-of intersections
& f0 X, [6 r% B5 a* w- {* U  label-current7 v  Q4 K" a$ K

  e7 f; I, n% N/ q  set-default-shape turtles "car"+ w( g) z& F  E8 ]

% V& k. V! C" O/ D+ z% O3 N  if (num-cars > count roads)
( E6 a. d& ^3 {5 f$ R+ s) i+ {  [
0 ~" y+ l( B  ?4 C* f    user-message (word "There are too many cars for the amount of "
, k9 ^4 \) h# A& R) ^" j8 i                       "road.  Either increase the amount of roads "  N6 J& {. {- y7 z
                       "by increasing the GRID-SIZE-X or "
8 R( }; y7 S3 m; |" f$ D0 ]                       "GRID-SIZE-Y sliders, or decrease the "* j) j* C+ H5 h$ ~1 u0 d
                       "number of cars by lowering the NUMBER slider.\n"
* g* ?) U/ _, ^0 P9 o* M! u                       "The setup has stopped.")
  h* O/ _- ]9 j" f    stop
+ j. l/ t/ }9 e7 |  ]
' k- W; z+ w$ f1 g
4 d. Y2 C. t8 L$ T  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( T4 |  p) v2 w" ?% N' \* _
  crt num-cars7 Y! g! @. O8 D, D5 {- h7 F, C
  [
) t8 S5 n6 k9 Q$ ^% a    setup-cars
8 P9 V3 j0 d% U( t. u8 M$ g    set-car-color$ o& ^9 F. }; G7 j+ e9 }  V& D
    record-data9 n7 Q8 S; a. b) w5 _0 `
  ]: k1 r3 l* H) ~- p  v7 s+ t+ C/ A0 X% n

- e9 [/ Z' i/ z3 ]) H% c/ J( u  ;; give the turtles an initial speed
4 L9 W1 m" |$ z& A  ask turtles [ set-car-speed ]
, L. M, E* D! s4 c( {) j  q3 d; A4 o
  reset-ticks
- D: F/ L, v7 m' uend8 s" _3 x" q7 J; B" _
/ a' z  B- F: i. d
;; Initialize the global variables to appropriate values
( r; x+ P# }; }0 t: K3 X6 zto setup-globals
" {! `+ U! u- ?, v3 P6 c0 T  {  set current-light nobody ;; just for now, since there are no lights yet
* u+ k) |' W7 ^3 n$ v  set phase 07 _: B8 l8 F  m+ w# ]# j) _2 n
  set num-cars-stopped 0& `  A% Q% Q- }# z& C3 o
  set grid-x-inc world-width / grid-size-x9 l$ f  N+ q* X
  set grid-y-inc world-height / grid-size-y. U1 {, R, u& [" T
  `8 l% s$ Z! o5 n- s0 I
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ b5 K- o: D/ Z+ m/ c  set acceleration 0.099
4 b% g5 I2 s% uend
, U# n2 [) K+ S6 T) @4 [$ K% ]5 `4 a& \  z3 S
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ k9 p. q6 s2 ^8 x( Y, V+ o0 C;; and initialize the traffic lights to one setting& @" a+ v! z* J" L
to setup-patches" m6 b9 F' d3 G6 y6 f! o2 x
  ;; initialize the patch-owned variables and color the patches to a base-color
& a7 E; D1 l$ S; L0 ^6 N* K  ask patches
5 E8 o1 t  Q: ]! t3 j4 o1 u  [
* ^+ j7 m7 G  A: N    set intersection? false! O$ |$ b  Q( z7 Y
    set auto? false
4 s% C% O0 m/ z$ c5 j% w0 K    set green-light-up? true
  w( p6 n2 a1 r* F7 c    set my-row -1& Y- R( r( ?. _
    set my-column -1) U  C: k, z2 g& p9 W
    set my-phase -1
/ l9 W1 S& y, Q) T4 G) L    set pcolor brown + 3' g/ L0 z' \5 N% f: o( y
  ]
0 X6 Z; t& g" l3 G( I
9 }& K1 o: O9 Y8 p$ G  ;; initialize the global variables that hold patch agentsets8 N- F- z+ N' {( h* T+ h
  set roads patches with
! M1 p" E6 @7 t& G0 Y, \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& \; y" J" _1 F; ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! P. b! `0 ~; A. W1 C) x9 h* t. l
  set intersections roads with
$ f/ L4 }0 a. h- r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: ?% [3 j1 ~. Y; G2 `" x0 {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 O1 C; P! R, K7 m' R

( L. b" H' ~& m2 l0 V6 w$ O  [  ask roads [ set pcolor white ]
% ]: c2 {/ S# G6 q    setup-intersections
/ O$ T1 r- X! d  r! J" H# d! R+ send
/ t3 G1 @9 X& z4 H: @其中定义道路的句子,如下所示,是什么意思啊?
3 ^% m8 a2 F' J! P6 F8 F/ M0 t8 r set roads patches with
2 _# X. `' g5 f: a. q, L! }5 _2 I2 [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ B2 I, F7 L% Y4 J; m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- S  n! h% ~* `, y+ N( Y; H谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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