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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。* y9 o5 C. Q' t4 ]# k
netlogo自带的social science--traffic grid这一例子当中,- q3 W( ^2 I/ b, v  c) F: v
globals
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# _- y7 Y, I8 r# \, q" S8 l  grid-x-inc               ;; the amount of patches in between two roads in the x direction* K# [0 S, E5 T
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! w; e9 _, i$ p4 o# U) h  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: o7 L6 R! v8 u, I% A$ T
                           ;; it is to accelerate or decelerate2 u5 N0 s% d/ X% J: U
  phase                    ;; keeps track of the phase
  a! ?* J; i( q( Y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; B6 ?3 w4 r8 @; t
  current-light            ;; the currently selected light
! j8 w9 q& `, m. i" i; r, ?8 y0 V+ a- G6 ?- V1 S6 n( I
  ;; patch agentsets- X% I  C( ?7 ~+ e2 o5 M7 H" N
  intersections ;; agentset containing the patches that are intersections, ~7 l5 z' O7 s! ^
  roads         ;; agentset containing the patches that are roads/ H) ~" h& T- X! E  V& `
]
' T4 H7 x9 @% @+ M, }
5 q/ v% O" h# g' p( `4 Wturtles-own# O. W8 @9 ]1 L8 g. s
[
1 o8 Y* R6 d( Z+ m2 L0 a% o  speed     ;; the speed of the turtle
- P% d& |2 G" {0 J  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ |7 A0 O) q1 D- v" d  c$ T
  wait-time ;; the amount of time since the last time a turtle has moved7 f7 r5 m* I; r$ V* }
]& C- R& l4 K0 o

& F$ m/ X4 t! `patches-own/ R7 U1 V9 r  `2 J$ @* L
[3 C1 m( q1 \  l: g
  intersection?   ;; true if the patch is at the intersection of two roads
/ y* d9 C0 z. U* t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  v4 p2 F! h; W$ A                  ;; false for a non-intersection patches.
' X: b% `' p7 t3 _& B9 a  my-row          ;; the row of the intersection counting from the upper left corner of the& ?+ B+ d; n/ u6 u7 L9 ]5 r
                  ;; world.  -1 for non-intersection patches.
! M- R, V6 i. p  g1 d: c* C* m  my-column       ;; the column of the intersection counting from the upper left corner of the
- m5 z: b% Y% }9 Z) r/ W                  ;; world.  -1 for non-intersection patches.
0 ^; t1 e3 e* c) g- i  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 \/ X" g% @2 B2 ], M- \+ e7 i  auto?           ;; whether or not this intersection will switch automatically.
6 g: G+ b% S' D1 L) V# b0 E6 R2 {                  ;; false for non-intersection patches.
+ E" {% i7 l5 e0 I! l7 g]$ q; h6 ?, G% H8 I( z* y
* }3 ~2 Z5 [0 k
% t' _4 q% I. h' j" @
;;;;;;;;;;;;;;;;;;;;;;, |, n+ r7 b7 X7 t6 u" l
;; Setup Procedures ;;
" }7 W  g9 q# f9 I; Q# i;;;;;;;;;;;;;;;;;;;;;;
! Y! }+ Z  h+ n+ ^6 @: {6 ~5 i1 U# x( \( {) e3 i2 ]
;; Initialize the display by giving the global and patch variables initial values." C: u! c! L- D5 a
;; Create num-cars of turtles if there are enough road patches for one turtle to
' D2 d. J9 L1 `, D7 X;; be created per road patch. Set up the plots.; I7 |) ?  F9 B: C* l) \# X
to setup9 Q* w8 g( R, T; H
  ca
  [6 Q& O: q+ b. D  setup-globals; [8 A  \, _( g3 ]2 |: d& n

- C, L6 q) P+ i5 S# N  ;; First we ask the patches to draw themselves and set up a few variables3 X; |* @1 U" }4 k
  setup-patches0 p& w+ g* h/ Y
  make-current one-of intersections
7 S: U; s8 V* V. a- @- X, W/ g  b  label-current: B( ~$ w! T% _+ M, @

2 |. ^. X4 o) z5 s  r  set-default-shape turtles "car"+ y1 h$ I# u' |% W4 e  Y
8 x' h3 Z4 f) k- |" h- l$ r6 U
  if (num-cars > count roads)% ]3 h, ?% W. d- |. H- V
  [9 }, c# [' W/ ~; R& T7 r" L
    user-message (word "There are too many cars for the amount of "
8 x( O# W( _0 k' N+ C                       "road.  Either increase the amount of roads "
7 T. a/ ^" L" w) T7 ~                       "by increasing the GRID-SIZE-X or ") X7 z* U9 o. m7 E. X
                       "GRID-SIZE-Y sliders, or decrease the "0 F$ ^' i; w/ N  s8 F( O# z
                       "number of cars by lowering the NUMBER slider.\n"
! Y7 D7 M; t4 X( w8 ?3 h                       "The setup has stopped.")$ u4 P% v7 v" D% C7 c2 ?1 c  f
    stop
5 ?( k8 o8 ~! g4 R0 ?' G6 [3 h  ]
& d6 _. A' M+ d' L9 r% ?( Q/ c5 ?9 r! b: f6 @
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 m+ o! K  r# }/ s
  crt num-cars# [. Y1 F% `2 Z. o2 C) j
  [
9 [! r' c6 ?* y' S1 r8 A9 m; z    setup-cars
" r. e! c! R# m# ?- V    set-car-color$ x; ?" o  n1 A) o. R& z% ~5 z
    record-data
$ K- D; U  q/ Z# B  ]
. W; ?: o( Z+ h/ j' [+ B( J# b1 W+ R( P5 I- v! C+ s
  ;; give the turtles an initial speed( u# Y1 M) C  l5 n! X. U7 j( V
  ask turtles [ set-car-speed ], q6 C' n8 q7 v* ^+ J7 D
  N! \) W% z3 L0 C2 Y1 l+ z
  reset-ticks
9 {. u, S0 i7 r7 W% eend
& D" i4 c+ |2 p6 x5 @. l7 b  A
1 B1 I+ \# s) D7 b* Q, W;; Initialize the global variables to appropriate values
) M7 i2 \/ w- M" E* e2 ~to setup-globals
7 l+ D9 m5 X# N% h' Z, u  set current-light nobody ;; just for now, since there are no lights yet
. ]0 X* Y" j/ u$ ^" ?  set phase 0  m# e) p, ^0 |: d/ l
  set num-cars-stopped 0
* k# p, k% i5 Y  set grid-x-inc world-width / grid-size-x
8 \" Y. x1 _  v/ L6 ?6 A* R$ l- q  set grid-y-inc world-height / grid-size-y3 ~' {# I4 [2 L/ D

6 @0 D9 M1 h: g. T0 O( L: q) `- ]  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& j! E" g6 I* S% I0 T2 Y4 [
  set acceleration 0.099
- o( d9 o: B! b. c+ ?end7 T4 @9 T1 L9 m+ l

; c# A7 z4 K8 C0 m& q+ M& Q. ]4 Z- J" ?;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, V  |, L: z% J$ k# n9 L7 v;; and initialize the traffic lights to one setting3 ~* U/ M3 H% J. J) V7 a
to setup-patches" P3 j& O! X2 \' ~9 U- _
  ;; initialize the patch-owned variables and color the patches to a base-color
- A/ d. J8 b# |  ask patches
7 o* A& A1 ~/ F* O9 q  [% A9 d: q/ a9 q( a3 C# |/ Q. [- b& W
    set intersection? false
$ B  k7 d/ a) h0 t" w2 s    set auto? false9 I# ^& |" O" K, \& s( s
    set green-light-up? true# r, O0 {4 v# I# d5 M5 w
    set my-row -17 z9 U4 b& j: a4 E
    set my-column -18 X" X" I& [4 J+ j- V. e
    set my-phase -1' r  b+ _8 P- a4 T
    set pcolor brown + 3' E0 D6 J# O* j5 B" }6 I
  ]. o9 _9 o" h. Q( M9 D+ w

" u1 @0 A* v" s  }* H% W$ ]  ;; initialize the global variables that hold patch agentsets/ c3 x: H9 j- {* \" F3 n
  set roads patches with, L* B* Y- U5 ~. _  b& H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) c, H$ n4 l; `/ ?9 [0 G" E+ Q. k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 K3 j* a! z; @/ o" p* {  set intersections roads with
& B; A6 t2 b/ \) g& @8 n$ {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- z4 c) d3 M8 b# U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- q. M8 w! X/ p3 w1 W$ m: Q% E; B, H' w' z8 U
  ask roads [ set pcolor white ]
, {. I% J. n" C; E0 a    setup-intersections% o2 g3 O! m" Y* D4 y
end
( @" G, t. r$ l/ M, A; h: X其中定义道路的句子,如下所示,是什么意思啊?
1 \  W6 N6 a' A/ Q2 g0 B set roads patches with2 |. v& E7 D: x2 ]) _+ O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, U) R. E% w4 [% X6 m$ {8 N3 h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# k" M& q" S7 Z$ ^1 x0 j8 b
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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