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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: Z2 a* i  ]8 ^0 Y* V- D
netlogo自带的social science--traffic grid这一例子当中,
0 A' [$ o- q8 P" M! Zglobals# h2 a; \8 M1 l3 \6 |' m
[2 @, t" D$ B' y3 U2 v2 U/ u  y2 W
  grid-x-inc               ;; the amount of patches in between two roads in the x direction: }8 s: `! v5 P7 F: S
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& I1 i7 Z; q' {$ H7 ?% H  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( M, F9 ?, \, j  |                           ;; it is to accelerate or decelerate, j! r. o* c% l, g
  phase                    ;; keeps track of the phase
; w; i5 J7 T: e1 |8 Z( M4 F+ {  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) I( T' m+ s4 C! ]/ a! T* L
  current-light            ;; the currently selected light
# q0 ^+ ]0 h5 i8 S1 ^5 y, T& t8 D
  ;; patch agentsets+ N1 d. E# C, c3 K
  intersections ;; agentset containing the patches that are intersections
. V2 K/ m- X9 ^: u) N6 |0 c/ q5 h  roads         ;; agentset containing the patches that are roads
7 W4 S9 Z$ e: G$ d9 g6 p: b]9 @9 B" z1 [5 s

3 ]7 v8 }  ^: x: vturtles-own
* X2 |9 K7 k$ `' M[3 W$ J3 b: g& a3 o9 _' k, T
  speed     ;; the speed of the turtle
$ d7 z7 o7 V4 B. `9 m* S  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" C& G" r3 U# a2 ^  wait-time ;; the amount of time since the last time a turtle has moved" N1 |# t: }: b% }% }3 x* ?
]
% l; j1 a; n8 G, a2 t* h/ T; Z9 C# l; E+ s# U& R) W6 R
patches-own2 x' |+ C: k6 M5 M) N5 p
[0 @1 \0 Z, \# Q& Y. v' n
  intersection?   ;; true if the patch is at the intersection of two roads# [% H7 F. x* g) a
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) R$ {7 [4 [- F, ~! @$ D% G                  ;; false for a non-intersection patches.
, B, H. a: A) h1 K  A8 Y  my-row          ;; the row of the intersection counting from the upper left corner of the
  Y4 n+ R7 s0 M/ b                  ;; world.  -1 for non-intersection patches.) k6 F0 p, K% ?& z8 U
  my-column       ;; the column of the intersection counting from the upper left corner of the5 F+ V$ [# Q: Z
                  ;; world.  -1 for non-intersection patches.
; `7 v' I' c  e" n. Z0 [! M  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 t% s' G8 R+ r9 Y. o- f  auto?           ;; whether or not this intersection will switch automatically.
' _5 h6 R, F4 H; ]& m: {  r                  ;; false for non-intersection patches., C& \5 n- w+ X
]% N. @( N; C+ U. }2 p9 ^1 N) e

9 T$ M- [0 \) q; L
6 w6 `5 Q+ k% j! R- U  s8 G* w/ X;;;;;;;;;;;;;;;;;;;;;;
" w$ V% k- W8 B7 K7 U;; Setup Procedures ;;; {6 M" E: i+ K
;;;;;;;;;;;;;;;;;;;;;;5 W8 _# P+ n9 N  V5 |) P: Q
8 x) c! L0 }/ U& V) w, b! e. c8 [
;; Initialize the display by giving the global and patch variables initial values.
' c$ v1 o* s7 z! N;; Create num-cars of turtles if there are enough road patches for one turtle to4 B( M+ V4 Q2 |8 w* U
;; be created per road patch. Set up the plots.
' G2 Y' D0 h: ]8 b7 ]7 l' c; Nto setup! E% O; P  @. a
  ca  R+ U$ }- X; f# z- t) P
  setup-globals
7 ?" J7 k* h3 d. }8 o# q8 e8 N( ?# Y) ~% d8 ?( R
  ;; First we ask the patches to draw themselves and set up a few variables. k+ b7 i+ U5 N0 }0 X5 F
  setup-patches) @% H. }9 P- z4 [% w* x
  make-current one-of intersections
3 N! D- P0 F3 ?  label-current2 R6 i1 T8 D+ ]  ]' r  R) {; e' j

, _/ U2 I8 Z& F" d8 i7 r' `  set-default-shape turtles "car"( q4 h2 _& k5 K# C! ]* I# C/ u: J
% l4 M  g2 e% Q* |
  if (num-cars > count roads)
+ `) s5 `1 c& u2 o3 P( v5 y9 v0 w- t  [& Z0 u  x/ N3 j: g* G9 g: ]% [
    user-message (word "There are too many cars for the amount of "+ G9 f! M$ I, s* j: _0 x- Z0 S
                       "road.  Either increase the amount of roads "
/ Q$ I- H9 \0 m/ D                       "by increasing the GRID-SIZE-X or "
1 `% e1 e3 J1 p6 I8 p                       "GRID-SIZE-Y sliders, or decrease the "- A3 G" ~2 r0 l; O
                       "number of cars by lowering the NUMBER slider.\n"
9 i( e- ?( S0 T$ Y, l- ~% z3 p& Y; p                       "The setup has stopped.")) N9 s6 g. p3 Z2 g) J8 g
    stop
4 c3 L& C3 I# e4 [  O0 g) Y  ]
1 p; A2 @, @& I9 W7 L5 ^+ W
( B4 c4 l. }& j! \  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 E% L1 H  `5 L' @" G2 g
  crt num-cars
3 u7 m/ m3 g8 h- E7 t. E  [9 H, S1 p* R0 w3 R4 F
    setup-cars
% T1 a  ?2 R9 c0 J$ @5 W    set-car-color! q, O* ^5 W5 Z0 u5 V
    record-data# y+ X1 |4 I' |4 ?# [
  ]& d" t( X' m: J! ^: x
1 x: @  P! Z: y3 W( @- V
  ;; give the turtles an initial speed
0 V" {* ]$ Q- J  ask turtles [ set-car-speed ]
# L9 a" O! S( Q4 }; G! s& l, e# a: D7 g2 b. `" @. V" p
  reset-ticks
5 t6 b$ [" n( O3 f$ e  N3 k& j! F1 hend( p& F1 V. O6 D

% M* N$ B5 x3 D- J$ O- c( [;; Initialize the global variables to appropriate values
3 y2 j/ M4 o! ^" G4 o, s0 uto setup-globals3 R" [. d, T$ P  s8 U
  set current-light nobody ;; just for now, since there are no lights yet
0 i9 P0 c$ ]. P& [2 [/ F$ K  set phase 0, q- ~3 Z; s- `! |) C2 v
  set num-cars-stopped 09 y! o9 f+ S8 b  J3 m
  set grid-x-inc world-width / grid-size-x
0 |8 j' J% d& {1 A3 l  set grid-y-inc world-height / grid-size-y
7 b0 R6 S! }4 a5 n4 x  q+ R3 Q/ H0 W
8 E/ t; F& R. J6 R$ B1 L  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! n. s1 x3 ?8 D  set acceleration 0.099/ q# B4 ^$ k6 r( k' K) K9 t9 G* Q$ t
end/ [9 ^* p' u! s7 `

" J2 G! N: H0 g, d;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 n" q, ]& R0 d" P
;; and initialize the traffic lights to one setting' b8 O' ?8 e% X  P
to setup-patches
8 m0 K3 t: t/ |/ x  ;; initialize the patch-owned variables and color the patches to a base-color* a: N/ Y  {/ l/ [( N) z
  ask patches/ a5 q6 P4 b! c" \* N, b( y
  [
7 i! y& v+ t  o    set intersection? false
3 V  L) @% ^/ e! w    set auto? false) @' f7 I4 X: t( L( X6 f( g4 a
    set green-light-up? true
; B0 d; Z8 V0 L/ n    set my-row -1
4 a* X$ A% e4 d; L8 o    set my-column -1
5 ]! I8 M) `1 D" U( r9 J9 {    set my-phase -1! p: u8 J5 w# q3 P! u( T- g" Q
    set pcolor brown + 38 k7 i  W8 c. ?* ~2 k5 [$ V
  ]
: m0 W1 G" J+ @& n6 ?1 B3 g7 e; h0 R+ u. L
  ;; initialize the global variables that hold patch agentsets1 A9 D4 H' X( Y8 v, d/ P
  set roads patches with7 {& Z8 c8 k; W+ u  V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ j" L. C% e* e2 G6 ]2 l- b  d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 w5 ^+ W" y4 T) j& ~7 ?  set intersections roads with& o% M2 I. {- w) V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  ?8 H! j9 q2 Z+ [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" T9 C" b5 E, w3 x( W% t

# N% B& K4 T3 M$ R8 [' P  ask roads [ set pcolor white ]
) V$ Y" b8 F* A3 D: y; I3 n    setup-intersections4 s8 Z' W! S5 m# u2 S/ B
end7 v2 h2 B2 G( t3 p6 ~# F
其中定义道路的句子,如下所示,是什么意思啊?$ f, O( ?' E$ j
set roads patches with4 K. `; Z% V; Q% }( e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 A. c1 i* G% V0 F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ i7 P+ s) D9 h% X; f/ i, q5 u- k0 f
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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