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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( n2 K- T6 z6 ]' X0 L
netlogo自带的social science--traffic grid这一例子当中,; p- V7 }; y/ w" V
globals
: ^* e; G" X3 X4 u/ e& ~. ^[/ Z. B: @8 r/ J0 K
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- v2 V4 Z2 v1 k3 L& T  grid-y-inc               ;; the amount of patches in between two roads in the y direction* a+ x: N, }8 N3 ?4 g3 S* a
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: V9 e( w2 M# S/ Z6 S8 x                           ;; it is to accelerate or decelerate- S* }# b% _* F1 D
  phase                    ;; keeps track of the phase" C/ `6 ?5 r) I. }
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 \4 `5 @4 V; n. e* }2 K. O
  current-light            ;; the currently selected light/ m6 X, P1 V" Z

' ~8 O. r$ g1 F  ;; patch agentsets" e" H8 G0 [) [: Z( |) x- m
  intersections ;; agentset containing the patches that are intersections
4 v/ z8 J0 v4 F  B$ b, q& L; ?( C  roads         ;; agentset containing the patches that are roads
- q8 O( [; T( _4 f+ A: A9 V]: S" T' J  \: m7 P. M$ P1 }

. W" T2 d& ^: D! K: l* e+ n& Bturtles-own% q; e. M0 L- ^+ s+ w7 k0 P
[9 k$ y$ x/ `4 k5 Z( ]
  speed     ;; the speed of the turtle
! H) v, I7 ^$ z  ?9 j  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  ^% W7 F& ]7 t6 t: J) i) }9 U3 C
  wait-time ;; the amount of time since the last time a turtle has moved
) E- N" e, R3 c/ a& R]
% n! e2 d7 p0 J6 X  H& X; F% ^3 F" X1 h) v* E
patches-own
( ~. E# v8 `4 L3 }[6 j# P$ N4 O, B
  intersection?   ;; true if the patch is at the intersection of two roads
0 t6 @4 N. f. z; A  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' E* o9 c2 ^0 ^" I, _
                  ;; false for a non-intersection patches.
1 l3 P; N: [! v5 Y- F$ b8 X8 P' q  my-row          ;; the row of the intersection counting from the upper left corner of the
6 X" z: u8 T3 L& [) J                  ;; world.  -1 for non-intersection patches.
9 [' S- V* X/ s! M  my-column       ;; the column of the intersection counting from the upper left corner of the4 Q; [" e& g/ r# B* D" g( c4 g, D
                  ;; world.  -1 for non-intersection patches.- ~" \- T* ?" d1 Y/ A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( [4 k* M0 K' N) V' k& R  n; b+ R2 O  auto?           ;; whether or not this intersection will switch automatically.
8 ]0 O" g0 |9 D% D" }                  ;; false for non-intersection patches.: T- J/ X: B$ `
]
' }9 O1 J  Q# o
1 h8 V0 X) R3 i4 _' Z& n8 b- ~4 b0 K$ G
;;;;;;;;;;;;;;;;;;;;;;, n" e( F! d, n3 f* w' J1 _* l
;; Setup Procedures ;;0 `+ G/ c1 ?: _! L
;;;;;;;;;;;;;;;;;;;;;;7 {% u, R6 x- g# c2 C+ D
  b/ j# \& [- l8 |
;; Initialize the display by giving the global and patch variables initial values., ~0 ~% K6 f+ ^6 f: m4 o
;; Create num-cars of turtles if there are enough road patches for one turtle to
1 K, T/ }" h/ S5 ^' `;; be created per road patch. Set up the plots.8 `$ q; |3 s& h- O. e# s
to setup' r/ `$ @9 _/ A9 Y: c, I, T( N8 l2 P
  ca
8 U' J9 @) x( v/ R2 ~4 F  setup-globals( u6 y( n/ W/ A/ h& z1 k

# @8 d# K; \4 V4 ~  ;; First we ask the patches to draw themselves and set up a few variables& @2 g& {3 I  F' a
  setup-patches
  M2 [) D8 w9 q6 N3 r2 r  make-current one-of intersections) w& Z3 H. K  {1 x! o8 S5 @) l4 [# e. d
  label-current$ g& b4 e. i3 P" a; v8 b9 z) L6 v3 U

$ b: ?+ [  v7 f8 Y  set-default-shape turtles "car"
: a# x% w. ]9 x
0 J( q1 k1 L5 p. f) C2 p5 h3 c0 x  if (num-cars > count roads)
- ^' i$ m6 |3 Q, ?  [2 k9 N3 F& G6 A  _
    user-message (word "There are too many cars for the amount of "* Q' \: L/ r, `# d, f% A
                       "road.  Either increase the amount of roads "7 T# O. Q* {9 I, B3 z) H
                       "by increasing the GRID-SIZE-X or "0 H! S8 Y0 H% m
                       "GRID-SIZE-Y sliders, or decrease the "
) B' b! ?1 q  o* a" I                       "number of cars by lowering the NUMBER slider.\n"
  B- [  C. z6 w* Z1 N! b1 o% ]7 k  c                       "The setup has stopped.")8 }0 e: Y* X0 w. O$ ?  [# h) _3 U/ O* S
    stop
' ]% M% [6 r! c! C7 t* U  ]/ \7 L) _7 b) |% e/ k% x: b

5 K& Y0 f% G' Y  X  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ |& Y$ M8 p1 W/ U  q  crt num-cars1 F7 J" s6 u5 {. l" N* w
  [7 e. n% V# }/ R" d2 f0 k) V. i  ~
    setup-cars
/ u9 f7 A( P' {+ \    set-car-color
6 D2 H% Q- t1 N) V4 Q    record-data  y3 |& `& r9 p7 c- `1 C
  ]
9 _* f6 W) r$ b% c# U: E, Q7 e, w- D2 T
  ;; give the turtles an initial speed
6 T+ Z3 y! q2 w8 |$ c1 U7 Y$ r  ask turtles [ set-car-speed ]/ j0 B2 X# [. }+ V/ V* u
7 ]6 n( L1 p+ Z6 P- f3 l: S4 Q
  reset-ticks$ u$ X. p2 _+ l( q8 q
end& f+ _( X; y( F$ I- z
' A; L7 z0 G; l% _& ^9 r
;; Initialize the global variables to appropriate values
* R% y. E9 w, r/ J& V! U0 x4 kto setup-globals; n- S$ M2 m7 U3 |
  set current-light nobody ;; just for now, since there are no lights yet
% t, n! ?4 V- M+ {  set phase 0+ b' }8 f; v0 G2 \$ m
  set num-cars-stopped 07 v6 T+ y1 ~* y; Q$ l1 I  f4 C
  set grid-x-inc world-width / grid-size-x! Q4 J7 M' J( {8 q' o- Q
  set grid-y-inc world-height / grid-size-y/ X& b# N% m% ]" }0 L! M7 C# @/ X
' d9 h. z- M) u) o  c8 r. m& B
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ @( O. I- u+ y! \- T. b8 l3 [/ _
  set acceleration 0.099% l4 C$ L6 l- J
end9 K0 r9 y2 [$ K4 V

: c7 \' E/ L  F& s+ L8 @; r;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 P& J. ], ?6 a8 [1 M  x
;; and initialize the traffic lights to one setting4 g$ |& v$ j9 G, S8 x
to setup-patches1 t  m9 W: }# [0 g: s6 U7 a/ }
  ;; initialize the patch-owned variables and color the patches to a base-color
0 w- e; Q' y3 [% x) ?0 P2 X0 a  ask patches
6 T2 ]( Y: ~& x( j' B" R  [' g' C+ `" l/ m# Y& L
    set intersection? false8 P; ~9 `- O: T& I, {
    set auto? false
) a' u" f) z! @! X% Q    set green-light-up? true2 D- w$ }2 n) E0 C5 Q
    set my-row -1: Q- s5 q2 M/ R
    set my-column -1
; x6 Y5 Z% F  b' l+ w* E& Z6 X6 l    set my-phase -11 }9 {) o& [* Z0 I! R5 r$ O! F
    set pcolor brown + 3
1 e2 Z- {0 B  q0 N: w  ]' K& Q4 o, l3 f) Z& d. ~8 ]$ @
7 K0 ^* D/ w8 P2 R1 i
  ;; initialize the global variables that hold patch agentsets- C) U* P3 U* u
  set roads patches with
+ i# I# z  U* z- m/ b# p+ ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 v* K" c2 ?+ F! ~, C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) j3 ?9 }  ?  p4 d1 |. H  set intersections roads with2 ]) z7 Y7 Z: B+ B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- x& ^, y1 S' W" W" L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 [# L0 }* M6 u2 M/ }# q

/ z3 @& {8 _* x+ B3 q8 f  ask roads [ set pcolor white ]
! i2 u5 L. f2 v4 Z    setup-intersections
1 ^" d: @( ]- Eend8 V* B! c$ C# z0 S% ?! }& e
其中定义道路的句子,如下所示,是什么意思啊?
" e2 C1 t3 B  p$ q set roads patches with( `6 c0 ^5 }! `+ ^! E5 i& Z& s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ ~6 C2 S4 K& h. M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 R+ q' k' u+ a8 ]0 F) d6 Z7 k谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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