设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8548|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' d0 n" Q' \, _0 a# N+ [netlogo自带的social science--traffic grid这一例子当中,1 g. P* q  M7 ?* C, C# j
globals
, V& w# A. h6 D[( U) i) T% Q. `* H# t' u, G
  grid-x-inc               ;; the amount of patches in between two roads in the x direction' e* A4 t5 b5 ?' G; x
  grid-y-inc               ;; the amount of patches in between two roads in the y direction- a2 @5 }* _+ W# L5 M  A
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% l2 @2 G/ L9 ^6 Y! g4 j4 D
                           ;; it is to accelerate or decelerate2 r2 O9 D4 o1 Q& u
  phase                    ;; keeps track of the phase
/ @3 c$ T$ A2 F; H  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! p9 `& r, G5 p. N/ C& n
  current-light            ;; the currently selected light' [! W5 a2 Z8 R

7 C- ^- d3 f8 m7 {* e8 y  ;; patch agentsets
; }  H" m4 `2 S. b  intersections ;; agentset containing the patches that are intersections' d9 D' w% K3 g
  roads         ;; agentset containing the patches that are roads
/ N; @: |2 x% R6 D6 C' k; a5 [0 b2 W' X]
# n3 o) T- d, L8 q( H
; X) m5 q/ ?) ?5 x* D. m. f& O/ e& eturtles-own5 o/ {  i3 O2 Q, d) d1 A
[+ h, a! F, a. Y" h7 K
  speed     ;; the speed of the turtle
! `7 A) w- d) v5 c1 v# s3 w  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* t7 I, z" E! r( o! f/ Y
  wait-time ;; the amount of time since the last time a turtle has moved
% w" H! j0 K: D- O]; T2 r. |3 B+ r! j: S- R; C

4 y% g# Z% c1 G* x9 @7 Opatches-own: @$ N2 @$ Z' g8 a
[6 W3 _3 X- G6 r: q
  intersection?   ;; true if the patch is at the intersection of two roads; h% |8 c3 j; T
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ v6 E: `6 q% B# F8 l# @3 }, W3 t% Y                  ;; false for a non-intersection patches.
8 ^6 ~: `! ?) z9 \, L  my-row          ;; the row of the intersection counting from the upper left corner of the
# P0 n3 z: s! W# q                  ;; world.  -1 for non-intersection patches.
% h, I; o# |9 U" G2 w  my-column       ;; the column of the intersection counting from the upper left corner of the0 Q: e7 Y. a" {' l
                  ;; world.  -1 for non-intersection patches.
, K2 o' d: Y% j* T4 F) R* ^2 k  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 ], ]5 b) s; P* }9 n" \! G) E  auto?           ;; whether or not this intersection will switch automatically.
% ~0 C, T0 E& U                  ;; false for non-intersection patches.8 I2 n" ~, B+ U2 [8 m6 E* ^
]
1 L9 G+ A% D$ q" q; e
3 ?$ d( S7 v/ o& m
2 \; m% {$ u8 }4 i$ N7 X  d;;;;;;;;;;;;;;;;;;;;;;7 b( v. E9 t7 `& N
;; Setup Procedures ;;
4 A. B5 q: R/ H. v;;;;;;;;;;;;;;;;;;;;;;" v4 ]+ m. T) B8 \: l# \! [5 W
: A- v  Q6 q5 t* o
;; Initialize the display by giving the global and patch variables initial values.! K  ~) e% z$ W. \
;; Create num-cars of turtles if there are enough road patches for one turtle to1 s  Z: Y9 _& C" ^0 d* ~
;; be created per road patch. Set up the plots.. n$ p# c% E  d$ u$ ~
to setup
. }7 Y0 \/ z$ h( L* W- ]' w  ca. y1 u8 W7 T8 z; J
  setup-globals
8 {; m! G% Z$ Z: K" M$ p6 k8 E) J3 |' m- x) C2 X# q
  ;; First we ask the patches to draw themselves and set up a few variables, R8 s6 r! x: y& U
  setup-patches9 c3 p7 N# e+ G8 W
  make-current one-of intersections
9 E. ^; o6 J. O$ z) |6 v  label-current
& ^6 C3 J9 j, S; h, S
, u) j$ g# |: Z. K2 B  set-default-shape turtles "car"8 `  k( c$ S) n, k2 ~
) A) o+ H# o, n
  if (num-cars > count roads)
1 h2 b8 A- j& H* M4 m* F: H  [, R" ]5 f0 M4 S3 n9 D
    user-message (word "There are too many cars for the amount of "  w" l, @0 U4 |8 F4 U7 L) H
                       "road.  Either increase the amount of roads "
+ e& D5 N8 k- ]& }, d6 F                       "by increasing the GRID-SIZE-X or "
% I% q/ _$ C/ j( Z* v                       "GRID-SIZE-Y sliders, or decrease the "
" i  t! M, |, Z% \1 z6 A                       "number of cars by lowering the NUMBER slider.\n"
' X7 d5 P" M" t6 t1 [6 v# F                       "The setup has stopped.")
/ J6 U( B& c; T1 _- L) N* y    stop6 d7 D# Z, z) c  {$ u& e
  ]
7 k6 `5 e4 ?* v! G1 T7 T  j8 `  D# R& E+ S# h: R3 R; y/ u5 I- e
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 `- @  f9 o" ^2 ?0 K0 {  crt num-cars
) N1 C5 b* a8 a3 q5 g  [- o  e3 G, G  @; U
    setup-cars: d0 u) O* Z' R  n# m. U
    set-car-color
2 a* a2 y2 x  o- ^# V! C+ p0 d    record-data
+ p% }" e( d7 H! d/ H/ V  ]& B  I3 J) V( O! s$ y- X4 @

3 m5 f9 x( ?0 g: f( e" x  ;; give the turtles an initial speed" G: H; q5 w/ F$ \! P: B4 N5 t
  ask turtles [ set-car-speed ]
  f+ C0 M8 W$ x0 D$ k2 U* j( O1 f" B* M: I3 N5 S8 C% d& |$ S
  reset-ticks
4 |& C4 [3 q. ?: x& rend0 t, P; d" A  j6 l# p* V8 B

2 s8 f! {, k" x% [' D;; Initialize the global variables to appropriate values) V. G/ E8 Z2 y1 Z
to setup-globals
# n! ^7 X) A3 |( J$ z5 r  set current-light nobody ;; just for now, since there are no lights yet* _0 p6 S9 ^/ k
  set phase 0
2 a: A: s4 r, e  F) q  set num-cars-stopped 0- @$ p  R( T, e. d
  set grid-x-inc world-width / grid-size-x
  D  y9 O( {1 o: n+ g  set grid-y-inc world-height / grid-size-y
! j, }% ?/ E2 w, J0 E2 m& o: V" H# u  j' r: @3 G
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- N* R# y* _7 {7 ?, c0 R+ S
  set acceleration 0.099
; G& ^3 v  Q* R  }6 O2 `  L6 @end
/ k/ t$ w( e, e6 N
6 Y$ F4 C9 [) I! y6 f;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* Z. ^" K5 L7 ]/ r
;; and initialize the traffic lights to one setting$ @  H$ N6 F6 h' |
to setup-patches
* x# l# `& @  L' x5 l' y  ;; initialize the patch-owned variables and color the patches to a base-color& R0 Q- @3 e) f* J
  ask patches
) q9 k: U  f$ T5 r' R5 @9 M/ ~  [
* E8 [0 c, ]1 H& \* b6 z5 U& j( q    set intersection? false' z* U+ ^5 S* n, o! w% g
    set auto? false
2 R8 V* Q4 d! A/ E! M    set green-light-up? true
& P! }# \6 ~$ _/ X    set my-row -1) i7 e+ s& Z  T: p7 j
    set my-column -17 S1 P+ C$ ?, t. C3 o
    set my-phase -1
; v  X# ~+ w. M6 q, S    set pcolor brown + 3
) d3 m/ }8 p9 w/ E" y: [  ]) O* W$ G' m; h+ X
! x$ V# N9 O6 ^+ Z( ?) W, [: a: ?
  ;; initialize the global variables that hold patch agentsets
- n& ]* H. C+ ^, d" i* |2 I  set roads patches with
( _* s: y+ V+ N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 e/ ^3 W; [$ V4 d- Z- S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 P1 o* d/ f& A! q" j
  set intersections roads with
* r4 _$ T7 t5 H' y. `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& ?  V" h& p- L; ]6 n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; W3 R8 c5 r) V% }

& ]& T! s- g+ F6 f5 u/ P  ask roads [ set pcolor white ]
9 D6 e4 T0 y1 s; k    setup-intersections
2 j' n& ?1 G+ d( b" r- Vend8 Y: y, F3 ^4 t' b- n
其中定义道路的句子,如下所示,是什么意思啊?
0 J, H% J& L- Z! x set roads patches with5 G6 X/ C2 {! i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 ^& G/ d) t6 |9 e: E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ T" y  b+ N" V& A0 e
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-2-24 13:01 , Processed in 0.016956 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表