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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 O4 ]  n/ M( b5 U3 Ynetlogo自带的social science--traffic grid这一例子当中,
; V0 ?: ]0 T3 B: ~globals9 G% [3 K" N; h$ ?
[
8 @6 _  m5 x1 P* m" B/ m  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 g7 U5 e5 Z4 N4 G
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% d  ^2 a' _# g( O  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& l1 C3 H+ R* ~& _6 [! `6 w
                           ;; it is to accelerate or decelerate
) D8 _5 }8 o% c8 l  M: F, b  phase                    ;; keeps track of the phase
) u; }+ H" ?; e) j" ~0 k  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 M. |' ^- S8 D! Y3 M
  current-light            ;; the currently selected light
) @% T$ _& D. J6 W& Q% s6 |  H+ F! e
  ;; patch agentsets* G3 P) e# H# t: u9 R' a& m
  intersections ;; agentset containing the patches that are intersections0 W! W1 W7 u, A& f1 }3 ]
  roads         ;; agentset containing the patches that are roads
: H6 o4 w9 ?9 g6 L! `' k]3 v! {& N; E+ Y; y1 @6 v2 m; G

/ X1 y/ j( D! e0 a- ~3 Z) `4 iturtles-own. }2 K1 a8 E* U
[
9 v; E! @! E' X4 X  speed     ;; the speed of the turtle
/ B8 A6 z$ B# M8 Z% Z$ L  c% u; i  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# l6 b8 g# [8 E3 N2 A  wait-time ;; the amount of time since the last time a turtle has moved
0 J5 m- s" V4 `. b. B8 ~$ s]
' g) r9 W3 \2 s3 P8 g& h
# h& f- T; ^$ B0 Z$ ~9 tpatches-own
0 m4 n5 ?% c( [4 D4 q[# e3 `& g9 ?5 a* D) y8 ^( G+ i
  intersection?   ;; true if the patch is at the intersection of two roads
" e! B9 x2 o8 s  N1 E0 n  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
4 l9 i1 z7 t' O$ G, x                  ;; false for a non-intersection patches.
- f1 \! g( S: A+ A" ?  my-row          ;; the row of the intersection counting from the upper left corner of the
5 D1 U4 u6 c$ y" ]. g% d: T" W                  ;; world.  -1 for non-intersection patches.- _+ h# P" K! l8 ]* ~9 `
  my-column       ;; the column of the intersection counting from the upper left corner of the
7 V6 e$ ]1 A3 e9 E& E# u8 f1 T                  ;; world.  -1 for non-intersection patches.2 R. {; ]4 c2 T6 O+ L; x
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 D5 [" n; {6 |' }
  auto?           ;; whether or not this intersection will switch automatically.6 a* q8 P7 p( `! A
                  ;; false for non-intersection patches.6 U" T- `2 M4 t4 `: @) V$ t5 ?: _
]
9 j, E" @" \4 h- S! ]# R' ^( X) d1 R  \2 j  m# O7 E- |; R

. _6 ], O- |. {! E  m2 u;;;;;;;;;;;;;;;;;;;;;;4 P8 p6 \' `4 ^
;; Setup Procedures ;;
: p# k4 z0 H9 B/ h' X! l;;;;;;;;;;;;;;;;;;;;;;9 ~0 {  j- O6 O% L" m: W# i4 e

* Z+ t+ F- }9 B1 N8 B5 K;; Initialize the display by giving the global and patch variables initial values.
5 p# _! T, T7 J% b3 E& h6 ]* f;; Create num-cars of turtles if there are enough road patches for one turtle to
. q( s. f& c0 U: u7 y) B;; be created per road patch. Set up the plots.! R( y% @6 H* g* N, s% y- P
to setup' P5 T/ ?: ?' W  A/ U7 F% z
  ca
( T0 |6 B# ~6 G" `  setup-globals& }, f6 i! E, G) r/ P6 c

' y' m) @1 y) K1 e9 C5 g5 S2 Y  ;; First we ask the patches to draw themselves and set up a few variables
- i8 a: C: P4 V2 F. ^7 D2 S  setup-patches
. y* B9 R- Y& m9 G" \- \4 g  make-current one-of intersections) {: p  k7 `* c
  label-current
# a& t. {) r3 A& q$ v, g7 X7 ~2 Z  n: k; j/ [1 f' P1 K
  set-default-shape turtles "car"" `) q5 f+ r2 P  y

( N1 A! `6 ?2 N3 n' ~4 I+ v  if (num-cars > count roads)
0 Z4 z& u% _6 _  G" T4 d) v  [- ~0 ], ^- b, g6 I  i0 P  ^
    user-message (word "There are too many cars for the amount of "6 q" d) k$ g" E3 p! W
                       "road.  Either increase the amount of roads "1 ]0 ~. ~* j$ A1 u+ Z
                       "by increasing the GRID-SIZE-X or "$ f* U% f; Q( r! Y4 `% V( I5 {
                       "GRID-SIZE-Y sliders, or decrease the "9 j/ H6 t- z1 @9 Y. u. x2 b
                       "number of cars by lowering the NUMBER slider.\n"' H0 Q9 w: H/ f5 q
                       "The setup has stopped.")3 C4 s% i. m" r- a4 t
    stop
4 y# K% \) P1 Z7 X  r  ]- {9 L$ u( X. P7 l

8 h( V: W/ k' i5 T4 y$ ~  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' n. d9 M$ n$ Y& m
  crt num-cars
: S8 j- r8 Q6 |1 ]  [
! q) S0 X+ J6 {& B4 ?    setup-cars
6 h1 P, ?9 C: D9 ]" Z7 b0 Z7 {    set-car-color$ H# Z2 B/ w0 y6 R& b
    record-data
" C/ O& Q( J4 f  ]
' ^- }8 T4 L# l# s& ^
- H8 {! I! [$ ?  ;; give the turtles an initial speed
" E3 B; U7 |; ^5 L1 \  ask turtles [ set-car-speed ]* A/ I0 a; X, ~; x" v5 d

; t* R, R  V  y  reset-ticks9 q! M; S' ~! d6 ?* h
end) B1 |: V1 b% S- O

; C  B) w" y( U$ Q- a7 V% S;; Initialize the global variables to appropriate values0 t! w  `- K( ~7 ]# K
to setup-globals
2 S( G8 Z% q0 V. ~& K3 g  set current-light nobody ;; just for now, since there are no lights yet
5 K; k) h# b! D  n" v+ x  set phase 02 b6 o* M0 f, b* @' H5 M
  set num-cars-stopped 08 T5 ^3 D+ [  }6 e- \/ d- H, a
  set grid-x-inc world-width / grid-size-x& i. T% N8 f$ y/ h* [- |
  set grid-y-inc world-height / grid-size-y
$ \1 T7 O7 t: D" I$ ]  I) e- h9 ]  }2 o, ]6 a- u# ]
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; G* P8 S/ n2 ?. P( x2 d' F( X  set acceleration 0.0992 {! A& ?+ K! j* ]
end
& m% H  |& e9 H0 s! z) T8 Q
( ^6 b- U" O1 s7 s3 }/ q;; Make the patches have appropriate colors, set up the roads and intersections agentsets," O& K# Q5 b6 o% Z) I
;; and initialize the traffic lights to one setting6 {5 i3 |( ~* v! H4 }* o
to setup-patches' c9 h) |% T: p2 w  }4 c. n/ Q
  ;; initialize the patch-owned variables and color the patches to a base-color
6 q# {8 K" Z9 X- c! l8 F0 }  ask patches
; N3 |" l  G: [6 a  [
; P0 l7 F, c4 S+ K    set intersection? false
" i5 v9 ^3 N( k  o6 ]9 j* [0 Z4 }    set auto? false1 o7 d$ b9 @) r* Z( h6 |0 Z, {% ^  W
    set green-light-up? true
& |- H" N9 i" L/ Z. E    set my-row -15 v1 J( Y% @. R: D, e
    set my-column -1
- y. P0 b6 Q! M6 A- q& n    set my-phase -1+ [9 |8 a. s1 h
    set pcolor brown + 3
0 V  j+ E7 `5 D( Y# A  ]
' V: @0 e% M7 A0 ], q1 h) d
& u7 k0 C9 `+ V, T* C- n  ;; initialize the global variables that hold patch agentsets
8 v2 l! @* r: k2 i, i% U  d" p  set roads patches with
$ G- R- d! n4 B  d$ }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" Z% `( u, j4 j" L# P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 m# r, `" O3 L) n) K" t  set intersections roads with6 n9 y) v& T1 w- ^( w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# z8 R; y# T' q: b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. C' O9 d- r% E& o( y) ?
9 f( a, |9 B0 ?8 q
  ask roads [ set pcolor white ]! G; |  U# k: q& p
    setup-intersections  j) q7 @) i  e- K, j; H3 E
end
4 V4 N! y' \3 [! |其中定义道路的句子,如下所示,是什么意思啊?. l8 ?  D5 `6 A7 w/ B' e
set roads patches with& D# I' ~8 D7 n1 c* ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& n6 r! h* E& s- z, u# i' r% V+ i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. r6 ?! s2 T" B+ `9 {1 Y# P$ A谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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