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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ @0 v1 a; z, M
netlogo自带的social science--traffic grid这一例子当中,
' p+ I( q6 b" L, _globals, }9 T; y1 [9 A4 W) L" W
[; W& f9 i) R: N5 s$ J$ ?
  grid-x-inc               ;; the amount of patches in between two roads in the x direction! z/ B" w  }# q8 h% C
  grid-y-inc               ;; the amount of patches in between two roads in the y direction: b6 Z, _( \+ b7 p; ]- j" m5 u- ^
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' _4 h$ f: D2 R4 w                           ;; it is to accelerate or decelerate6 A& P3 J: N4 }! q& l" {
  phase                    ;; keeps track of the phase% C$ p( U8 N( _/ l3 C, D
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 \8 J7 t* `2 }: m4 g  current-light            ;; the currently selected light. `, H" E! t* [- V- ]

$ P. M; }3 a: |2 I  Q! b2 G/ t  ;; patch agentsets
1 i! P. n- m& h) f* I# E+ |0 j  intersections ;; agentset containing the patches that are intersections
; y9 l8 l+ z/ \! J4 Z  B8 O  roads         ;; agentset containing the patches that are roads
: G/ _. V# |" e- q' Q]8 [: s! v! |/ W; p

+ H+ D9 ]# o3 ^turtles-own0 }- ?( y8 Q9 V) `
[
, z/ s, T; I, ~; o+ k7 H/ T$ W  speed     ;; the speed of the turtle+ c& J' _8 }/ W' h) _* {5 h
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 W8 Z; S7 j: ~) j: o- U* U4 y3 Z
  wait-time ;; the amount of time since the last time a turtle has moved
1 z, `, q1 k  z! y! U1 ]]/ C( y; v( ^2 G- I; k7 B# i. O4 I

  z5 M) g# d- qpatches-own
8 N6 Y1 G1 g5 `  }3 d* d  q[
/ W/ H% R4 P5 @$ A  intersection?   ;; true if the patch is at the intersection of two roads3 n2 j4 ?$ j5 Y! c0 k3 [6 v. S5 S3 j
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 Y" D+ W' L2 ?& J' C1 o: ]" v
                  ;; false for a non-intersection patches.3 o, N* c( a; M- d+ U" k
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 @8 R% t9 ^& I* _/ }, b                  ;; world.  -1 for non-intersection patches.
3 j# g, u. Y/ W7 ]0 x8 u( u/ L  my-column       ;; the column of the intersection counting from the upper left corner of the
+ l6 `; b  @! F2 h3 v. n; d                  ;; world.  -1 for non-intersection patches.8 d4 M' V$ U8 i( Q5 }6 a# Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" r3 O0 `0 x$ |1 q. n' ?  auto?           ;; whether or not this intersection will switch automatically.3 c7 J! F. G+ y) f
                  ;; false for non-intersection patches.1 ?, e3 q$ @5 f3 |+ q
]
. t5 r0 g7 P% R- E8 Y
. ~. P# ?: i* }* x: Q9 s' Q9 Y. E0 q2 O5 L! s( o0 V/ G' b
;;;;;;;;;;;;;;;;;;;;;;
4 |+ q+ H# }" R- D;; Setup Procedures ;;  x5 B8 d: ]' A% f4 R
;;;;;;;;;;;;;;;;;;;;;;- o, X- o4 P4 _; L% t) G

: T$ c% l+ s2 J; }- x& b" I7 P;; Initialize the display by giving the global and patch variables initial values.
7 K9 V& T; L, u9 `;; Create num-cars of turtles if there are enough road patches for one turtle to
) w# a4 Z* S1 L  A+ k$ v/ P6 w;; be created per road patch. Set up the plots.1 x1 G5 z8 R  v2 V3 p6 g1 J
to setup
* N0 K& l6 l" \5 B( y$ }$ i  ca
0 [8 O% x5 L: Q) y. Y  setup-globals
0 R4 N! s" J" P3 T$ l" e. h; L& [6 k$ o- H
  ;; First we ask the patches to draw themselves and set up a few variables6 f, A. A5 H- T4 y" E/ T( J
  setup-patches
! x& V. M1 p8 q0 U! K9 Z/ o! N  make-current one-of intersections
, ~6 ]) U6 U6 ~' R0 v  T* g  label-current
3 R2 n6 L& v- D+ q# [
. {! r/ k3 B, H; T0 J, m6 c8 h  set-default-shape turtles "car"
! M/ _9 f$ ~! h0 j0 _& E' n9 v1 ^
  if (num-cars > count roads)
0 q9 o' P, s8 t0 c* |  [& U; ?' v% K" }3 `* W4 D) ~
    user-message (word "There are too many cars for the amount of "
3 M6 d. F6 A3 K" o4 v7 J                       "road.  Either increase the amount of roads "* ]. D, g# N. `' o
                       "by increasing the GRID-SIZE-X or "1 Y/ K$ \+ K6 `* ]' g
                       "GRID-SIZE-Y sliders, or decrease the "& L8 C$ y1 X# V) w; w# I
                       "number of cars by lowering the NUMBER slider.\n"% ^+ E* u9 \1 W2 Y/ g$ r, K
                       "The setup has stopped.")# P9 ~2 E, p, P, Y, F
    stop1 @, \# h4 _4 u5 ^3 E- O! p
  ]5 D( `+ [1 l! B- n4 Z" l
+ {0 G1 ?+ O1 D0 Q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
7 d% {- m- u3 \/ s  crt num-cars5 T1 \3 b4 g9 C% {, L
  [2 P: v2 `5 Q9 T! `' K/ U
    setup-cars3 ^4 j" a" I3 j1 n& Z
    set-car-color
9 p) i' h! R4 ?) o! q    record-data
9 f& D% O0 t4 P- ]3 u3 x  ]
, s- N4 W& X1 }4 I9 f9 C2 ]" x) R
  ;; give the turtles an initial speed
4 b' G, ]3 Q% N/ m  ask turtles [ set-car-speed ]
5 v% W/ \& C; W9 _' h; \  X5 N  y3 C0 I- b( o$ _. z* P
  reset-ticks
% j4 }/ U- M' x+ t, @5 F( l4 ]end: _! B/ @. X6 _4 h" h& D: |

5 }$ M% |# \6 z6 n2 |) ?  u;; Initialize the global variables to appropriate values
  J6 A& U9 b  B7 Ato setup-globals' ~, j/ K' v2 a5 X9 J& U  X$ ]
  set current-light nobody ;; just for now, since there are no lights yet. ?. C1 Z# A1 y, B# q2 J
  set phase 0
+ r* D7 X3 @7 {2 P* }8 A( t  A4 N  set num-cars-stopped 04 m7 I% Z  O0 s/ [$ W5 R
  set grid-x-inc world-width / grid-size-x
  Z0 @+ L& i: c' a; C- [  set grid-y-inc world-height / grid-size-y) O2 V; ?; u+ I+ u: r+ q
0 g+ F$ u0 n" J  ~5 `
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, M/ I/ d3 \( v  set acceleration 0.0998 g3 p8 U0 ^6 x, r
end
$ T! h4 Q/ w! s% D/ K, `
# ?, v  H2 `* I  k' {;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# E- T" P/ [; N/ U
;; and initialize the traffic lights to one setting' j, m" J6 [  ^9 e( }. S
to setup-patches+ T& n: j  B( P
  ;; initialize the patch-owned variables and color the patches to a base-color' a) L, Y' }6 e4 k
  ask patches) ]5 S1 H: i  Y& V2 Y2 J, B
  [
8 o$ z$ L* B" ?- a/ F# i. G    set intersection? false- @$ x0 E- ~% V& B% h( o
    set auto? false/ n8 Z; p7 w$ T
    set green-light-up? true
/ C8 f# v) s$ j    set my-row -1
2 V7 {' n0 p8 q8 k- c6 T    set my-column -1
, _9 H) k- @# ^4 s5 J    set my-phase -14 S' a' u' `  f
    set pcolor brown + 3
4 d: g$ Q1 r* Y( {% P- g  ]2 W% v4 h/ M# ^2 d
* i/ J! X. y) r- [3 W/ J
  ;; initialize the global variables that hold patch agentsets: G- l" p8 ^! f: @: O: b
  set roads patches with
; l6 r& `* s( t+ J/ u6 F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 r, I; B5 z5 u( m6 g1 u4 ~5 |9 H& p& ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  p+ T+ O& o1 g  set intersections roads with
3 U# s% u9 q) i9 `  G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 S) a5 I1 _8 R, Q" t- z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 Y, U1 @" b% x# \7 o0 B
$ a) j& d! L, k) w
  ask roads [ set pcolor white ]  q. J; x5 q# }( b+ k* t0 X
    setup-intersections
1 l# V6 P& H- k$ F3 \, B! x0 q- nend  ]4 j( m  h0 [1 ^$ N. Q
其中定义道路的句子,如下所示,是什么意思啊?
; \) e3 @: B7 E" I5 r set roads patches with4 a, S9 z' b$ z- e  W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 U. C" C. M8 q% l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% J# x7 {  b0 n" i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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