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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 U. a: g; J5 f2 z) u; S- D5 m" Knetlogo自带的social science--traffic grid这一例子当中,0 U1 l5 R: I: {: G+ J# m
globals
3 x0 j) x! ^; i[" g" ]4 y" L% w: O
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! |9 h( p5 j- R# k  grid-y-inc               ;; the amount of patches in between two roads in the y direction- w. j* a; i; R3 H; T# K
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ a- r3 ^/ Q, \5 Z. m7 e% |0 J
                           ;; it is to accelerate or decelerate0 e& K+ t: J- W+ x
  phase                    ;; keeps track of the phase
5 S7 e" @' y9 M+ v3 j/ G  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  e2 H" K- Y) \2 t4 p' ~
  current-light            ;; the currently selected light% b1 b  s8 ]' B1 I) L

! b) ~4 r7 h9 C" B" q* w2 v  ;; patch agentsets4 c/ N/ z  B0 C0 I  [) ~0 D/ f! z% o! ^
  intersections ;; agentset containing the patches that are intersections
4 ~' e, W4 j* W  roads         ;; agentset containing the patches that are roads
+ u' N% \# a  ^]
# L  ~8 M7 I" I8 i/ D: M1 S) j  S6 W) D3 b+ d1 x  ]1 ~
turtles-own
8 \  R; D) b4 ^3 c2 U[, b+ O9 b! x5 }. Q1 U" e8 g) z6 H- k
  speed     ;; the speed of the turtle
9 h7 k% w0 \9 {2 n# [  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* |- y( ]  x1 K% y* K7 @2 K/ t
  wait-time ;; the amount of time since the last time a turtle has moved
  B' f4 a5 ~: ?]
6 E; v3 J" g1 A. i( J
7 \) f8 T- \4 ^$ Y$ b4 a" W  cpatches-own+ B3 U. A( c7 G- ?
[5 n8 ?! B9 }: I* ?/ i* S) y
  intersection?   ;; true if the patch is at the intersection of two roads3 y8 y0 k; w% h
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 z: u6 T6 P3 W- P3 H
                  ;; false for a non-intersection patches.9 Z6 k$ [  t( i# \  {
  my-row          ;; the row of the intersection counting from the upper left corner of the
7 y2 B* ~# o: ^" J8 j% R! {; N                  ;; world.  -1 for non-intersection patches.
7 F2 J( {- k8 k  y( K/ d! u% P  my-column       ;; the column of the intersection counting from the upper left corner of the& X% a( \* H$ T6 m
                  ;; world.  -1 for non-intersection patches.) S* M4 V+ A, q: H
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% s3 g! _0 e2 X( Z
  auto?           ;; whether or not this intersection will switch automatically.8 G, M+ J' J' w) W
                  ;; false for non-intersection patches.
! f6 `6 e- g* V]
) j1 ?- _3 I& L5 `
: O- U2 Y) u$ X6 A6 g0 m
' G9 A* u. j+ e: e# O7 j;;;;;;;;;;;;;;;;;;;;;;
. M) D8 A2 }! Z, z) P;; Setup Procedures ;;
0 O% u  G/ {2 D;;;;;;;;;;;;;;;;;;;;;;4 f# s+ o; t9 g$ u3 H6 M! a; N4 c

1 d3 a, C; U% }, X6 j;; Initialize the display by giving the global and patch variables initial values., v, D  \' [" W+ J2 e5 L( l
;; Create num-cars of turtles if there are enough road patches for one turtle to8 h% s, g; ?2 M$ @. P  o
;; be created per road patch. Set up the plots., @" y/ B% X+ i: E& I/ ?8 G9 U
to setup' w$ r- _) ^+ U. R/ J! H
  ca7 Y, H4 e+ V1 j, a! S) [: h
  setup-globals: k" d) t, Y/ W8 B( n7 P" [; @) X

0 g# ^: `8 b( I4 _  ;; First we ask the patches to draw themselves and set up a few variables
5 K+ v+ L+ F7 }% l  setup-patches
! s' H' E9 ~4 A  make-current one-of intersections
1 ^& H4 z1 F! U" J  label-current
. D! {# U! P; }7 P: o
) o$ l  ^) d1 |) j  set-default-shape turtles "car"# t! u* _  R' D) b: h3 a
7 U: F1 H! ]6 |) N5 Z
  if (num-cars > count roads)
( ^  T8 |. R# w9 P! d1 k9 z' |0 O  [
( X9 N! e2 p' d' q7 U5 \9 \( ?    user-message (word "There are too many cars for the amount of ", G+ r! Q: l* j( U$ l% h) ^
                       "road.  Either increase the amount of roads "
# g8 h- x  Y. e* m: p                       "by increasing the GRID-SIZE-X or "6 ], Z1 K( v1 t) O8 k; l
                       "GRID-SIZE-Y sliders, or decrease the "
2 K# b6 J+ n# Q; x& X" i% G, b                       "number of cars by lowering the NUMBER slider.\n"* A$ C9 K8 T1 J8 T2 F
                       "The setup has stopped.")" t; X8 t+ j8 Y1 Q% ^# U  F
    stop
5 f0 H. W9 V; Z6 n2 Q  ]
9 T- _# Q$ f7 i8 G
( ~& y9 h! J1 `! _/ f% ], n7 ?  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 a* T& m2 ?8 x  V" c
  crt num-cars9 E' v; u; P4 a7 j
  [& `" V8 q8 j8 q! ?
    setup-cars
' Z* L) G) G4 A8 |% M/ Z    set-car-color
# c8 ?* z9 u. ^  L, e    record-data) L! A0 c5 {; F, R- V# u; E& u, d+ y
  ]* U: H: n" D' `  }

9 X. R6 P% i$ x! }  ;; give the turtles an initial speed4 j5 u$ S: ?6 e" Q3 N. A
  ask turtles [ set-car-speed ]
, l- F, c0 o; q/ \, Y: l' x8 E" U3 `1 i" a; \7 E  Q1 z( Q; l
  reset-ticks
( ]! C# f- E4 t* Q$ Hend" z6 @1 P3 l* y

; o/ b6 Z2 M) D$ P  {9 };; Initialize the global variables to appropriate values" g8 r/ N8 U) |
to setup-globals' t3 F! t, X% r
  set current-light nobody ;; just for now, since there are no lights yet
" j4 n* [. |7 O4 N" @/ S! b4 W  set phase 0
6 A! n, X& q7 i) v/ w! j# M  x8 p$ B# e  set num-cars-stopped 0
: i% M/ ?/ |, E$ v( r. _9 w" q  set grid-x-inc world-width / grid-size-x% u3 G$ y+ e$ d* A2 \7 v. P
  set grid-y-inc world-height / grid-size-y) j4 X+ `/ p8 Z! Q

2 }$ t# y- Z) X9 v4 i  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ s1 W% v: f; s, V' N+ w' i  set acceleration 0.099" G1 P2 q/ i) n/ k4 Q- }. X- n
end
6 ~, N$ P; \0 y" r  M
! q  Q; A" x8 Y+ o# L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 Z1 u% I; D+ [;; and initialize the traffic lights to one setting& `+ Y$ n# i8 j7 O5 [  ]
to setup-patches7 {+ N7 a4 q- u. S7 {) e6 j
  ;; initialize the patch-owned variables and color the patches to a base-color
4 W) Q! A3 v0 r  ask patches
% E3 h7 B. F! ^) b% ^! ~% l% y  [* X/ m1 L, \8 \) D+ S) v
    set intersection? false6 E- R6 e7 P6 z6 p$ @1 i% [
    set auto? false7 ?7 b8 N. \: R: f
    set green-light-up? true' w; w! b  H+ m1 z) s# D5 q
    set my-row -16 T6 p- A# r- s6 B; z
    set my-column -1' E% ]1 l. f' N& s! P
    set my-phase -1
% v% }; ~& W4 }: t! P    set pcolor brown + 3( W4 \8 [% @/ E0 d( S
  ]
! f8 c0 w+ W2 x: w& v8 n) b# p* M  G
  ;; initialize the global variables that hold patch agentsets
5 C4 H$ Q# w: H% L  set roads patches with7 y: I- T8 h. z$ _0 t; M" h2 |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ N  e9 b4 I" b* n1 H  |' f5 t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) Q% J9 u. \  i& q3 G
  set intersections roads with) Z  p' m* N" p! p8 Z) R+ T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' y* C& n' V/ A1 V/ Z( l: S2 R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 M$ r: \* ^! K- p+ V

, v: x$ b/ P. ~# `1 k  ask roads [ set pcolor white ]% T3 f& D/ ?6 W! @7 N- {4 s$ j& k
    setup-intersections
  a, A+ M( {" g3 }3 P/ X, S* vend
% C9 f8 k2 k( a" @其中定义道路的句子,如下所示,是什么意思啊?2 K+ x8 m1 z( N9 u: ?2 |, Y+ ]/ L
set roads patches with
3 n( z7 |$ K& o8 D$ m: y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& g2 W6 }% j% s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, }/ \: t: v" y. E谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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