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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ _9 z1 Y- V/ E/ a3 r: Q, P' Cnetlogo自带的social science--traffic grid这一例子当中,
4 H3 X' e5 [& L" h" `. yglobals9 U* I) D. e' W6 \
[
9 P* v+ r! B0 x* S: [9 K  grid-x-inc               ;; the amount of patches in between two roads in the x direction: s0 B7 d& C$ w: o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 {/ D2 x7 ?, |$ F3 @) J/ B" q) l& |  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! |" c9 d! o, ~2 g6 b- m" q1 y; v0 q
                           ;; it is to accelerate or decelerate$ }: f$ S) }) I. U. w
  phase                    ;; keeps track of the phase
8 f- _- }: V' r% z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 O# p% g; ~/ o6 d( h* m' N( B8 n
  current-light            ;; the currently selected light3 t) P3 S* a& @: f3 i3 J$ X! C
# g$ O. n; ?8 H6 V  ~
  ;; patch agentsets
8 M, p8 E, r9 \0 i* M  intersections ;; agentset containing the patches that are intersections
7 A3 ]+ \4 q! Y% I$ H  roads         ;; agentset containing the patches that are roads
3 V% ^% d3 f+ ]; i]: Q6 [$ L+ ?0 g( Q2 M
' \& o, B/ @- R& p. ]- B- h" V
turtles-own
* |2 _, v) {7 h6 S% t" z1 f& R4 w[7 U4 X. w4 w. ~; w# c
  speed     ;; the speed of the turtle8 y  K5 Q8 _/ Y  d3 L+ @
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 m; H% `* A9 @+ ?
  wait-time ;; the amount of time since the last time a turtle has moved+ S1 _' q" o/ F7 t
]
5 |# C  e7 M4 T1 n7 Q4 F# r5 S$ V. }0 Q9 w2 @
patches-own
0 U' R0 C) ?3 t& o4 d[' u- J) R: \: W9 r  b# ?' y) g$ f
  intersection?   ;; true if the patch is at the intersection of two roads: g* \" [, m, Z: P
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." M7 g8 e9 `6 @7 `* u
                  ;; false for a non-intersection patches.8 e9 Z" c, g1 d2 U& {
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 n( R& x7 S8 P, k                  ;; world.  -1 for non-intersection patches.
8 }# J& _! v5 B8 R7 Q! K5 i! H  my-column       ;; the column of the intersection counting from the upper left corner of the
* P( O; @$ S, f7 {5 A4 X9 ]                  ;; world.  -1 for non-intersection patches., G, V( @4 }" o: e
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; q+ S7 r. ~, I6 W" I' q
  auto?           ;; whether or not this intersection will switch automatically.. g. V2 ^' p( Y- E) E! n" u' y
                  ;; false for non-intersection patches.
, k# y6 Y- z* }]
; t: t: l$ p4 M1 L$ O/ D
& ?. Q0 F; S: s/ ?* j
: C; j4 w3 C# X' ~+ L;;;;;;;;;;;;;;;;;;;;;;5 s" ]2 K5 n9 h
;; Setup Procedures ;;
( L( I3 t& B* k2 ^2 _;;;;;;;;;;;;;;;;;;;;;;; y/ F% I  F/ y; L2 R4 u! }' d. g& e7 s

, a% E+ u1 A/ O9 g; f) @;; Initialize the display by giving the global and patch variables initial values.7 N( v! d: ?2 u3 [1 D8 j2 q/ O
;; Create num-cars of turtles if there are enough road patches for one turtle to
1 P+ e2 G( r# T;; be created per road patch. Set up the plots.2 j4 _) ]' M3 \& z* w" B
to setup' \; ~- I( J! B3 K
  ca# m5 v5 x' a. B4 ?  m' d; W
  setup-globals( A) a3 M: ?9 N: l! f. ~, A; r
4 F- T( O8 [0 t' _5 Y' D+ q# A& Q
  ;; First we ask the patches to draw themselves and set up a few variables
  N# }. O$ x( B, o  d& m' \- `  setup-patches$ I8 Z0 [, g! B2 w$ l9 F
  make-current one-of intersections
3 ~6 l' [  G; [! U$ V* }5 m3 W  label-current
8 j* g6 B1 }" H: B" N
+ U* |1 z1 F3 i1 v/ i  set-default-shape turtles "car"+ j2 v2 Z" S  i$ L1 M( F; F& ^& K
$ d" U) I9 E% [& ?
  if (num-cars > count roads)
! A: R' o  {. n( c9 E  [* p) D  Q0 M+ K+ f% h$ G6 N
    user-message (word "There are too many cars for the amount of "# h( \9 G# B5 |$ V  U- x
                       "road.  Either increase the amount of roads "3 f) j0 `2 A9 N) \9 G
                       "by increasing the GRID-SIZE-X or "
3 B2 z7 E2 z! V" n0 M                       "GRID-SIZE-Y sliders, or decrease the "
. {5 E$ j- ]+ m3 c% c3 x( w2 x                       "number of cars by lowering the NUMBER slider.\n"5 U, r" m# B7 {0 R; X" B2 ~/ {
                       "The setup has stopped.")# u+ ]. l; y$ R' W7 V  ~4 \) J
    stop
" \  l' [# H& M5 Q  ]
  ^$ ?! ]& o0 ]" @
; |% N6 y- w- O& w6 s. ]  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! e5 K, C7 |/ T3 W
  crt num-cars
& a& f. [( P. ?, p, S  [. \; {6 z/ g3 \8 c3 @& O0 I
    setup-cars. a- w2 P1 I, H  a0 f; @
    set-car-color
; Y. {* r0 s/ \. H5 p* h- h    record-data& c1 t' c+ j( @+ t! ~
  ]
0 k0 S% w' ?4 z* @# A# R7 i
3 M+ _3 C5 e0 t2 H  ?1 J& E8 \  ;; give the turtles an initial speed
6 |2 s6 g# W, }; P$ y# K  r7 J  ask turtles [ set-car-speed ], z) C9 v% |, Z5 l* _- e4 T

; O+ r* l4 ?8 y# M- U! o5 W  reset-ticks* E& \# U3 U8 x! V
end
" i2 a2 d4 t6 C3 d6 V3 F. Q- t  P% L
;; Initialize the global variables to appropriate values
% z) \; h7 u2 f  a0 Y9 k1 zto setup-globals
8 f* h& |2 X: ^6 J" L  set current-light nobody ;; just for now, since there are no lights yet1 |0 e, e/ {7 \: o% }# Z  u/ j3 n
  set phase 0
! p# m+ W/ d2 W3 C. D  set num-cars-stopped 04 c2 ~" S. j8 t0 s4 c! z- J9 N
  set grid-x-inc world-width / grid-size-x- m6 [7 s: O; E% t, y, H
  set grid-y-inc world-height / grid-size-y) e# I* \% |* Q; I- G/ J

# a4 O1 ?% q- g! _. e6 j  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 v( n9 J2 t; v# ~1 W: _/ v. a5 R
  set acceleration 0.099
8 \0 }1 E2 X. M+ I4 }$ gend1 Y) g3 Z! P1 D. L3 |/ J! ~

+ h) P4 A, G' V& {) z3 e. Z;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- j2 T- a" w, _7 ?" d: A;; and initialize the traffic lights to one setting
: E' a! W- U: A  fto setup-patches) O+ [3 [: \$ j8 |7 n
  ;; initialize the patch-owned variables and color the patches to a base-color
) \3 o2 ?8 C- [/ t* L  ask patches
$ _+ g7 @$ C+ W! H  [  O# \1 d' k# T+ w9 |
    set intersection? false; q: ~* z, h- C' {1 p) t( q
    set auto? false
3 \" {! `+ a# F' t: `+ C- l- s* [$ L    set green-light-up? true
! S* ?, d& N% s. _& y* Z% L    set my-row -1
% u" w. s. U/ i3 M, g* g' Y% E    set my-column -1
8 Y, e& B; Q8 C    set my-phase -17 A# R3 J7 F7 e: Y" ?5 ?
    set pcolor brown + 3
  [% w$ S  a, n+ p+ b2 L  ]
& G) z; K) [/ D# x; q6 W
/ _' K5 u# g/ u- N* e  ;; initialize the global variables that hold patch agentsets
; v. @& v4 z7 \: N: k1 O  set roads patches with
" t* J2 M* K. c$ V0 g( r& q' v- h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ D. q- |# X$ \$ W, |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ m" J( d1 J( _4 w9 O
  set intersections roads with
" R' R+ Q2 u% {5 {, V! ?0 `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. O2 T1 c7 {  p! G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) [1 j. s& O( @% f5 s  t" H$ D5 q* w7 R1 w! J
  ask roads [ set pcolor white ]
7 `7 Y; G7 {4 X1 E- Z( m) y    setup-intersections
4 [; @1 X! \! U# D* M9 Eend$ o* \# p/ q4 B7 j0 I$ k
其中定义道路的句子,如下所示,是什么意思啊?; u* U8 r; C: n/ a3 b1 m! a
set roads patches with! |, x0 v, v" ?% f$ ^2 j# ?
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 s/ p6 P+ P* K8 T9 B! m+ D* o. F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 ~' k& m  J  ?( H9 o( }# O  V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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