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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% h# a, O. d& S5 d
netlogo自带的social science--traffic grid这一例子当中,* N& p9 F) ]' A, |" ]! T- M
globals2 C; |* J+ d" H5 C. m6 R5 M6 f
[3 {9 b- Z, f/ K- j
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# x% Z& u) Y; c$ @
  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 A, F1 C2 @5 L, \  f( A: D
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( K  N% O9 j$ a3 f1 g% k
                           ;; it is to accelerate or decelerate
; U, S! w: F5 M3 i  phase                    ;; keeps track of the phase% C4 K, J! e6 W/ g# X
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: }) W. [2 B' j  ]4 E  {  current-light            ;; the currently selected light
/ i& Z# @+ J& ?/ k1 k0 X7 f, ^3 @; X1 \8 ~
  ;; patch agentsets2 _) k& m7 N/ Q" i- o. q3 m
  intersections ;; agentset containing the patches that are intersections
- f  [' I/ l& O  roads         ;; agentset containing the patches that are roads
- f. A8 ~1 o6 O1 M$ d$ x* a]
: I+ W' K. n1 ?. `) d6 ?$ t" V: i0 _: C- x% w1 u5 J' j
turtles-own
2 C  s& t! n& e- l[
/ U- z6 W* k  `* Y( b  speed     ;; the speed of the turtle8 h( q( h7 E1 n1 d" G  I
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 R8 l+ _: o. A9 z' e
  wait-time ;; the amount of time since the last time a turtle has moved* C- y3 }) f- d
]! M4 T; U) O' W/ H3 y- Z! \
% l  ^; r) Q2 A8 E; I4 S% A# q
patches-own
+ b- {# q1 ]/ h" n! ]; T[
9 @4 Y% u' B0 f' X" k7 o) q; K& a  intersection?   ;; true if the patch is at the intersection of two roads
* Q; p# v8 k0 ]& y* y# e  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* o4 D6 t, w5 f+ @& {                  ;; false for a non-intersection patches.3 A% b# f2 h0 M& @3 ~4 Q" u
  my-row          ;; the row of the intersection counting from the upper left corner of the
" }9 Y+ f8 Z# p8 V) a* r                  ;; world.  -1 for non-intersection patches.3 C+ q8 n$ b' T+ p5 ]5 a4 s
  my-column       ;; the column of the intersection counting from the upper left corner of the% m. v( R7 P" V- U$ U! t
                  ;; world.  -1 for non-intersection patches.# z' I7 q0 d9 A: Y, m
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ I+ ?* \5 y5 I# x; _# |, H  auto?           ;; whether or not this intersection will switch automatically.
6 \+ U7 m2 N6 K  X, W$ [                  ;; false for non-intersection patches.# w1 o6 u2 F+ T
]( [+ @% O0 o3 k. ?

* K3 K* S1 b1 v6 u
# i/ c# w% k( _6 Y- i;;;;;;;;;;;;;;;;;;;;;;8 c- ?( [3 D8 P  D/ A
;; Setup Procedures ;;
( j, z/ [) O" O2 b6 W: ]# Q6 u;;;;;;;;;;;;;;;;;;;;;;. v9 ]9 G( m) q! q; s+ s
! d; @1 z6 A  c5 ^$ z! v; _7 G: ?
;; Initialize the display by giving the global and patch variables initial values.
: U$ O+ Y% d4 P5 b5 N, i2 n7 B$ J" C;; Create num-cars of turtles if there are enough road patches for one turtle to# E  b: L, r$ ?) b
;; be created per road patch. Set up the plots.% N' L) M8 U- r7 }; I, P$ D
to setup! i+ J$ i  k% ^3 ~7 J
  ca
0 H3 @6 [' P- O  setup-globals& i3 n3 ?/ e  ]  z

  e4 o5 n* l, z  ;; First we ask the patches to draw themselves and set up a few variables
# L5 F/ L1 d9 j8 E' R+ r$ L! X  setup-patches
0 E9 N7 V: v7 W7 v7 R* o  make-current one-of intersections3 I% S. G, H! b
  label-current
5 |7 e& ]! V" K. `" B. {" {
& \2 W+ b9 ]0 ]3 ]! K/ K" l+ _. [  set-default-shape turtles "car"" b( d6 h. N' \1 K. p6 k/ O

; ?1 {/ Y6 B8 @# d3 p" b" C- i  if (num-cars > count roads)6 Q0 f+ e5 c- G7 s
  [5 f. ~/ \( l; s
    user-message (word "There are too many cars for the amount of "
- k9 I2 L# B  w) S0 T4 ?+ V8 ]                       "road.  Either increase the amount of roads "
. k5 J4 M* m0 d2 W1 v3 F& I& N                       "by increasing the GRID-SIZE-X or "
- ~, f. M1 N" H2 W. g/ H: t                       "GRID-SIZE-Y sliders, or decrease the "
  y$ \" E  V6 K2 U0 D                       "number of cars by lowering the NUMBER slider.\n"5 W2 k" G' R' z& ]# @  B
                       "The setup has stopped.")8 g; q, n' O/ ^0 n% r
    stop
1 p2 c9 H: i$ G  ]7 C, O* o* R  Q5 n9 e

# L5 Y; s! W% [8 R! _! s  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) X$ n# Q1 W2 ^" v% q  crt num-cars
, }* l# f( f- B- _  [" O- Q; C- u6 @; K. g8 U; |3 b" w
    setup-cars
8 E$ H- O' w8 V5 r4 m    set-car-color
0 I% `3 C- C7 t  q    record-data+ K. x/ u4 W3 b+ s9 l4 ?4 y: k5 \6 E! U
  ]  I5 ?& q, S" ~5 q5 P
1 C: d, Q! z$ }1 x$ D1 \, p. K
  ;; give the turtles an initial speed
/ Y4 G! h9 d! u6 b, S, Q7 |  ask turtles [ set-car-speed ]3 M0 t$ a8 J  f% X7 v) O  E6 O

3 H% f7 n1 p1 n6 q5 i  reset-ticks
1 ~0 {7 X. M2 u( D6 Q8 H: Dend
7 }1 F; Y, h4 g2 Q& o( y" L, X" E2 g1 R( U! {# X1 P/ Q
;; Initialize the global variables to appropriate values
2 F. w  u1 d  M% C: ]7 Tto setup-globals9 I7 s) c8 V" c8 i6 Y* m+ c6 _' M
  set current-light nobody ;; just for now, since there are no lights yet
" f. D' n. X" ]7 ]9 P! \1 P& J  set phase 0' T! k' m! d- D4 z; \$ R6 H
  set num-cars-stopped 0+ T, ?* ~% [$ }3 U( {3 \9 Z
  set grid-x-inc world-width / grid-size-x; h2 o1 g8 R9 F  ^/ v
  set grid-y-inc world-height / grid-size-y
: p  r6 w, [# H1 m3 S3 Q4 {
$ X9 Y! h" x/ q" B+ C  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. T3 |! @, ]! u% D  j% k& W  set acceleration 0.099
0 i7 o% {  |* e) J8 E( c# k4 Uend" D9 V4 _* ~) u7 Y; m) J+ ?
, p  C: C$ P6 Z: c8 w& f& ~2 ]6 j
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 B9 C: H& E$ z! Z;; and initialize the traffic lights to one setting4 N  X9 H- v: Y! f
to setup-patches
; n  E+ h# B9 D8 b: h3 {' p: o  ;; initialize the patch-owned variables and color the patches to a base-color9 P# R& Q* g1 N& x7 P- q+ n; m  c
  ask patches
0 _+ h/ L4 ^) q" Y  [
- J( m! g% k  n    set intersection? false7 z1 X. E0 V* `9 O' E$ H' {  S. u( B
    set auto? false3 o, n4 e% H: U7 \* L8 c
    set green-light-up? true5 W7 a7 W2 N; q) h2 S7 V
    set my-row -1* u, \8 H& ]/ L* K3 U1 v3 n
    set my-column -1
- ~) U8 \+ h# V8 i% w' _7 S- D0 a    set my-phase -1
  w4 `) K7 i: F: I& I. t    set pcolor brown + 3
+ z4 s$ o/ |2 d  ]
  ]) g( s5 {+ L$ E
; }5 R% C8 `" W0 ~( M# E  ;; initialize the global variables that hold patch agentsets
5 F( P! j1 _( Y& G8 ~  set roads patches with
( C* e" k: F. W3 i8 b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- e- T* H0 F" H" z, S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! ~+ a6 @2 h2 z. e- F
  set intersections roads with
1 l7 @' d5 e$ a& h5 B* a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: b+ c" S$ p5 P1 M, o6 o" F+ J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& j9 U0 c2 b. i- Z& E! t( j5 v: v' \+ j- N8 N. m
  ask roads [ set pcolor white ]7 ~- @0 I" B. T1 x7 D1 w# c, i
    setup-intersections3 M5 j0 E; W$ {9 B. U
end
- U5 L4 [; f9 S* k1 x2 @其中定义道路的句子,如下所示,是什么意思啊?
) [# R. F9 B4 M% U9 A2 J. D set roads patches with: W2 L  F- B$ @4 j3 n$ ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 u! p9 q8 [1 I" T# g1 i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  W& R" o/ ^4 d( W
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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