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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 u. b9 B& }$ Q1 @  A' y: Bnetlogo自带的social science--traffic grid这一例子当中,1 l5 y! u! n0 D  B3 q  R
globals
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  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 _- x! O8 R* K; M  [$ M3 z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
* H3 L- c' L& h$ f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' ?" o2 @8 U7 {# ~                           ;; it is to accelerate or decelerate2 L5 i& H% Y5 s/ H
  phase                    ;; keeps track of the phase
& K3 n9 q, c" I0 e8 [  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" @7 E4 p" i. |6 r
  current-light            ;; the currently selected light/ z2 `9 u" X& e5 _# \
! C. U; z. x  o  N( ?
  ;; patch agentsets
/ t/ Z$ h# j. z0 C. L5 R; j  intersections ;; agentset containing the patches that are intersections
. N- {; _5 r- s4 U" I9 z; Y( k  roads         ;; agentset containing the patches that are roads
" t5 @5 l) R) m0 Q]) k0 i1 f0 A; H* i7 x
% e/ l' \8 l# J
turtles-own+ Q6 I9 q8 M$ [; t
[% G: f+ p" @* l6 T  Z0 s4 }
  speed     ;; the speed of the turtle+ b$ @" d  I3 N! r$ A8 \: e3 |
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ \( [& w; B  z" `" O
  wait-time ;; the amount of time since the last time a turtle has moved
2 P- R/ _4 {# ~6 q3 q]
& m/ s' {9 b* x$ j1 Y- M5 r. Y3 Q1 b% b# e0 y2 G' y$ S
patches-own
. m. S5 @9 @( f6 w[
6 B- E0 n, r1 Y8 ?4 N' l+ r$ j/ y  intersection?   ;; true if the patch is at the intersection of two roads
, d! H5 W6 r. m# s. ^  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ U* M* o! |- S3 V& G                  ;; false for a non-intersection patches.8 ^7 t8 l& L; X, g1 O% j$ T% f, @
  my-row          ;; the row of the intersection counting from the upper left corner of the
- J9 U+ u% p* p                  ;; world.  -1 for non-intersection patches.
" T/ a  G) w2 s1 @. A: d, Q  my-column       ;; the column of the intersection counting from the upper left corner of the% [9 J+ L: X; _# X' D7 E
                  ;; world.  -1 for non-intersection patches.3 m8 ]7 S6 x) Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 W2 g, h6 H/ m' ^; N
  auto?           ;; whether or not this intersection will switch automatically.
5 f' \, G) P+ W% S6 A8 j                  ;; false for non-intersection patches.: M0 a$ U, `0 d' |- t) ?7 \
]
. h9 x) m: V" U# O  \. p$ t8 f  ]) ^/ U

5 K$ K+ `/ Y+ z- e& n;;;;;;;;;;;;;;;;;;;;;;+ P. z6 }/ @0 q
;; Setup Procedures ;;
3 }! x% \, m1 _9 X. A$ s1 ~/ z! N;;;;;;;;;;;;;;;;;;;;;;: E) L) c0 D" C3 K# R" @7 w7 `
5 ?3 x# G! E" V1 ?5 h. H
;; Initialize the display by giving the global and patch variables initial values.
6 _" j, b; x6 P; b;; Create num-cars of turtles if there are enough road patches for one turtle to
0 p& X) G& Y1 s  X; o;; be created per road patch. Set up the plots." u: G2 u' W7 f) A/ J
to setup& k4 H$ e! F# R
  ca- k! D: M# b* a8 M, V. Z
  setup-globals
5 @2 d) U1 m, E
# |) k! x7 C8 p" T9 q; v  ;; First we ask the patches to draw themselves and set up a few variables
+ S: o' M& z6 {  G* M  setup-patches
9 G; j' j3 t5 l  make-current one-of intersections
: P3 T8 i2 g) H& ]  ^  label-current# {5 p0 t# E) ?
3 r: ]2 l# I9 ^8 @: e1 @
  set-default-shape turtles "car"& W- u, \5 v; w9 s* Z$ a: z0 E

; n- j+ n7 Y6 @; L0 Z' W  if (num-cars > count roads)$ W) K+ k. O* F8 d, P5 n- m' ?
  [
( S7 q) t' A& V% z: ?6 t    user-message (word "There are too many cars for the amount of ": c0 E$ Q9 l0 ]' n. z, k
                       "road.  Either increase the amount of roads "+ O# \; ], L* _% `2 \
                       "by increasing the GRID-SIZE-X or ", m+ y, n7 j; \+ N- h
                       "GRID-SIZE-Y sliders, or decrease the "
6 ~, C4 U" S/ i2 v6 ^                       "number of cars by lowering the NUMBER slider.\n"
  Z7 A$ X2 s$ l/ T: y                       "The setup has stopped.")/ y6 ~4 T/ B( \- l% y3 k; ~4 f
    stop
4 g& }* n! K- r$ {  ]  [7 O, Z+ ]0 V3 m2 f7 o3 H0 f

3 i' _# g: B& L, Y( a. g. m# k+ A  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, J) s. L- V+ e) w  crt num-cars- n& p# _  P. z  t* l  d% p0 Y
  [
' T4 N- e7 q: W    setup-cars
& e5 Y: H6 \! G: i( e+ X. L: V    set-car-color
; c5 K8 p5 J2 P/ _+ Q    record-data6 U5 o  ^1 E( @% X7 q5 Y  v
  ]
. u1 Y* S1 j6 |! T/ {6 ~$ `) Q( M+ H# M1 s  [/ ?
  ;; give the turtles an initial speed
& J5 f& x8 h$ |+ H% \  ask turtles [ set-car-speed ]
" y* h2 `2 n) O( g* o- m
8 o  B% `0 v4 V5 G/ ^  reset-ticks
* |. v" z7 X: j$ c2 X' l  [end% e+ b( k. F% z$ n8 d2 b

2 M- }. X1 O# T1 }4 Z;; Initialize the global variables to appropriate values0 G0 Q4 G" y, b4 q0 ]9 A5 q
to setup-globals: \* f, _; `( a8 ^' D# f- `4 u+ x
  set current-light nobody ;; just for now, since there are no lights yet
* Y" [! L* y2 `1 S  set phase 0
  |: Z' Q7 i* j2 G; Q5 r. ?1 S  set num-cars-stopped 00 @  I( E1 O. E/ r+ h
  set grid-x-inc world-width / grid-size-x
8 j6 K5 _3 a# J' L  ~  set grid-y-inc world-height / grid-size-y( g" z- d$ q! F7 G4 |0 R- G
! t  I+ v+ K& t# w5 @+ p4 Y! _$ f
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. W$ G- x1 ^5 z9 P- M* T
  set acceleration 0.099. E8 k: P' M7 C$ e2 W- t, _0 }. d
end
9 T+ ?! ^) b5 ^2 s& O; d# S* v8 w0 m* {: s7 B; V, j- w3 e
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ d. ]% E' K7 z/ f3 v;; and initialize the traffic lights to one setting$ x. B0 Z2 _: i2 |
to setup-patches/ _- W2 i# q& v; a
  ;; initialize the patch-owned variables and color the patches to a base-color9 E6 h7 q+ Z6 M& U  [
  ask patches
/ w, @) {( C2 s0 T# A& d0 M  [9 A# I- Q  O# i; b1 g7 h9 |
    set intersection? false4 R6 f) r% x9 k$ g2 H; ]
    set auto? false' a+ f7 Q7 G2 c7 p
    set green-light-up? true
6 ^& M. }, {& ]4 C    set my-row -18 e& I/ N# I' y" \4 A# K7 O
    set my-column -1" T' {6 t. m7 Z) b6 ?0 c: ^
    set my-phase -1# s) q- ?/ J% h# T: ]8 l! N
    set pcolor brown + 32 r! z! z, @' A1 M! k* Y5 b7 i
  ]
$ |7 [+ n1 M- T# x& k' n) i! [0 J+ l+ }% K7 m) l6 _/ `
  ;; initialize the global variables that hold patch agentsets9 P2 w; w  v: e/ q. o
  set roads patches with
$ i1 f! M% }4 ~3 A9 i4 r/ _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 ?: B0 I$ ]6 d( Y) X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ g$ R9 n1 U. q9 \
  set intersections roads with& o9 l# H  R. ~- i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 I* W7 a' t, S2 j9 c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ E, q& T% s: C) i: R+ x, o

+ p4 p0 l* @( l" {' T. c  ask roads [ set pcolor white ]: h; Z% Q% ^9 V4 K- g! \
    setup-intersections
( t# q+ ~1 I/ Tend
( \- l6 j' Y7 f9 j  L其中定义道路的句子,如下所示,是什么意思啊?6 Z0 {7 t- S1 J; P; K, B
set roads patches with
0 n0 x6 g4 @2 ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- p( `% F' N* T6 o0 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& V1 M$ W# K: q0 E4 ~
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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