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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 \$ I' y7 ?& }7 P. Tnetlogo自带的social science--traffic grid这一例子当中,
( z* W+ B# t0 F$ ]: uglobals5 }$ C/ B+ N9 ~& v4 t, `0 s0 r
[
9 w: R/ b4 X5 z9 }5 a$ j4 d- q  grid-x-inc               ;; the amount of patches in between two roads in the x direction* b) F, a1 e2 [: ^& I- x, m2 z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& U3 S: S1 j, i/ @" H0 o7 S  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 V( S+ L8 r8 r                           ;; it is to accelerate or decelerate0 {! p; c& _/ p# N! ?) j
  phase                    ;; keeps track of the phase
# W/ s; C+ y1 m' n- `7 o  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ W, _& t7 ]4 ]8 V. u' y
  current-light            ;; the currently selected light
. j. q3 v) w5 p/ r! E) e: }( n' h1 e/ p/ e
  ;; patch agentsets- P% I1 |0 ^. q! l6 Y9 i4 q1 O
  intersections ;; agentset containing the patches that are intersections
" y$ @3 v/ ?/ x( d; o" S  roads         ;; agentset containing the patches that are roads
( ^& ]0 r$ q+ n. o8 e" i. c]
% L6 d- v( {+ u% b
  b' r( Z1 X4 Hturtles-own. b2 Y( W; y* ~$ O) t
[2 G+ h9 A: Q+ K" b& C
  speed     ;; the speed of the turtle
- q: y& k$ L$ Q. O7 d* R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- E- W' v5 Y! w( f0 s- s; U  wait-time ;; the amount of time since the last time a turtle has moved4 t6 V) K" [- J% @" P: u( C& U. D
]) G. m  w; X1 d, M4 `

) D6 L2 i9 u5 L. @$ kpatches-own
3 L8 Y' N5 }# U[
" [: Q7 Q  i2 }  s9 @; B  intersection?   ;; true if the patch is at the intersection of two roads8 K$ x% S% O0 [* V! o
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 {, {9 c- v; a2 {1 V
                  ;; false for a non-intersection patches.
$ Z3 A; k/ o* s  my-row          ;; the row of the intersection counting from the upper left corner of the0 h1 v5 ^2 w. C& d" u" r
                  ;; world.  -1 for non-intersection patches.' G* g/ I6 \% F& |, E3 @+ L( B( k; c
  my-column       ;; the column of the intersection counting from the upper left corner of the; U, ?+ d0 a& T
                  ;; world.  -1 for non-intersection patches.
; P  s, G3 y# `6 D7 X7 P  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' @7 ~) v* \* h, B  auto?           ;; whether or not this intersection will switch automatically.
! ~- U2 f, V8 G% f& ?4 ?                  ;; false for non-intersection patches." ~1 L* ]9 b. @" J& X) ~
]
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;;;;;;;;;;;;;;;;;;;;;;
; V9 B, X4 H, @$ ?. G. C7 _;; Setup Procedures ;;
# E" h6 h/ L/ m9 O;;;;;;;;;;;;;;;;;;;;;;
' c& B8 a) Q" g1 W& S, v4 e
4 R% H5 G1 _3 Z* k2 u;; Initialize the display by giving the global and patch variables initial values./ u' ]' I' y- T( |: V
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 E/ \6 `/ Q% J3 u/ t5 m, w! f8 l;; be created per road patch. Set up the plots.' m: ?1 ~' _. m! \, ~4 B
to setup/ J) g. G+ Q/ ]8 J8 l6 u1 U
  ca# `/ n+ |' t$ U7 K
  setup-globals1 @" g- J4 Y; [/ L
$ j6 G6 X4 Z: k9 f2 g" U; O
  ;; First we ask the patches to draw themselves and set up a few variables# v# S$ o, x, ~1 S" e$ G; m
  setup-patches
2 V/ u) |9 t: A& y  make-current one-of intersections6 k% T, F; y7 L! o
  label-current
. }/ p/ {0 h: z# A) ^# ?7 ?* d0 J4 o& L% a3 T' n7 R3 e
  set-default-shape turtles "car"7 @9 n  H! t& P/ s0 E3 V

/ Z# y$ L$ b+ u  if (num-cars > count roads)0 F' Q7 I( A5 e9 q, E! `
  [# Z6 Y! [1 v/ f+ |- m! F- Z
    user-message (word "There are too many cars for the amount of "
! J' A1 S- {7 ~1 S8 a                       "road.  Either increase the amount of roads "
3 H. D8 H7 ^3 L  C0 U* P# v                       "by increasing the GRID-SIZE-X or "! m9 @6 |  k; `5 c) J% N3 _: u4 G/ I
                       "GRID-SIZE-Y sliders, or decrease the "8 U: ]4 D' U4 }& [( G
                       "number of cars by lowering the NUMBER slider.\n"8 A3 g6 e: T" j* E" x
                       "The setup has stopped.")
1 I2 T- m! ]5 V! }1 s# ?# F    stop3 ^8 u9 V0 `" _% n: P' t* Q9 f" s
  ]
, e( M$ h1 |0 o8 k3 l
3 r% K" n% ?* j/ p. v& n  b) {  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: R; q# o& F# i: K- G( Y5 B
  crt num-cars
7 Q5 t; m( v7 Z/ c8 s% l  [9 Q8 r6 Z1 U0 M1 s# c
    setup-cars- ?4 a$ |9 f. f+ I) u8 I
    set-car-color/ \8 i0 S# f6 ], b
    record-data/ n9 `6 S. x# I' j5 G
  ]
9 t% B: q& o" Y% }5 n6 e5 F7 |8 g; v; v/ i7 x: Q3 r
  ;; give the turtles an initial speed
9 U6 {2 k' _  j  ask turtles [ set-car-speed ]" `- Q5 P# d7 K7 ^4 Q" m# ~
, Y" r3 P" T/ n3 D4 o' z% q4 K
  reset-ticks
  w( t' L0 m, aend
  {7 F/ D5 e$ N( n4 I. k- _8 r1 @' f) Q- S
;; Initialize the global variables to appropriate values
3 ^- w9 Q( V8 z2 P: Yto setup-globals
2 \$ {% }; p% D  k2 U" [/ E  set current-light nobody ;; just for now, since there are no lights yet! j1 i5 G1 T$ R2 F1 T$ d2 w) }
  set phase 0
1 @! X' a1 E. z* }0 k3 s  set num-cars-stopped 01 ^4 g, B4 w6 C3 L- Y
  set grid-x-inc world-width / grid-size-x" a; s9 a' ]: ~" k9 C
  set grid-y-inc world-height / grid-size-y; H" u/ F5 x4 F6 @) L: B
) s2 E" z" s+ Z! d' G! v" {8 [
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ J$ h9 l" ~( F' L
  set acceleration 0.099
" u4 }. t8 {% L: y. s- S2 _end
! t7 s8 _" {2 _( A
5 Y0 M) S1 h* j;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 J: v+ v8 z3 Q1 }- W# c;; and initialize the traffic lights to one setting
: V) W+ \$ c) V5 ~/ ito setup-patches
' h9 c4 {* A/ y. [  t  ;; initialize the patch-owned variables and color the patches to a base-color
1 {9 b1 e8 O, H* {8 q  ask patches( {2 n6 W) D) X# K! g5 P
  [& c( U: Q2 v, N/ G5 T# N/ i
    set intersection? false6 b* O  Q/ |  E" x5 K  f
    set auto? false- ~! M4 R% L. E- d
    set green-light-up? true
+ N! c; ^! k  ~7 s) c5 Z% f    set my-row -1
2 d3 a4 |% k' Z0 t% R    set my-column -13 |: s/ I/ s1 E4 C7 S1 Q2 W) _
    set my-phase -1
5 w- g9 I, Y" A) G' \. _4 s! P    set pcolor brown + 3! B! i6 }5 J! J7 u# M. u
  ]. h9 G) _& K1 O0 h+ w

6 e* z2 _3 W9 S( M+ f- Y: s8 X/ t" ?  ;; initialize the global variables that hold patch agentsets4 t& e7 m2 v8 K1 v8 O
  set roads patches with
. o- e  N7 |; d1 Z* v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 ?- m! C4 N& k( }. l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 w+ z( _% R( I4 d# J8 p  H
  set intersections roads with4 Y4 [$ R5 v8 s0 e) L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- V9 Z' S' @7 R0 B, F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 `: s5 m- `% s$ k- l7 d; Y

7 R0 S: Z1 S. P) R; P0 M& A) a  ask roads [ set pcolor white ]
8 X: X- J2 @9 k, N    setup-intersections/ I, J2 [4 F9 V% E; q. W! i
end. F6 q& n) j$ F3 P# t. D( B9 k' c
其中定义道路的句子,如下所示,是什么意思啊?8 x6 U2 m4 A$ {* {5 H" B
set roads patches with
3 |7 j- o9 b+ [/ r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( y# \. Z1 e( e3 p( _. C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* d1 x" G# r- W7 Y6 i/ ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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