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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 \: i0 e$ _" q1 J  K  Y
netlogo自带的social science--traffic grid这一例子当中,
& A- {/ o" g8 q6 h  F" Jglobals7 ?  F: d, }4 Y5 b
[! H; f5 u4 n! ~$ x. X2 }
  grid-x-inc               ;; the amount of patches in between two roads in the x direction: l1 G# B0 ^2 U
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 L2 J. W( B- Z$ Q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 \) X+ h5 S) Y7 T- Q1 Z
                           ;; it is to accelerate or decelerate1 i& O2 d9 q1 D  `! ]% [1 H) D
  phase                    ;; keeps track of the phase# ?: n" }( D* Z( A7 i
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 y0 V' y2 H0 ^* n9 h9 I
  current-light            ;; the currently selected light+ G+ ?7 }9 |1 o2 c. M
2 E! T# {% g9 z
  ;; patch agentsets
* [. G  L, U  n  q5 V4 n) C- n  intersections ;; agentset containing the patches that are intersections/ {' O# M- s& v+ h
  roads         ;; agentset containing the patches that are roads
, ?& V  e  |- m- \1 r# O]
! m% u; s+ ^8 O
0 {" F) l. i: J* Y: n; mturtles-own  T. Y4 _5 K% Y5 r2 h* N' E0 S
[
: U# b( q; ?( @* \7 K0 y! A9 t  speed     ;; the speed of the turtle
8 y9 y+ t5 e! u6 b5 o% K/ h  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 ^  q% N' ]4 F
  wait-time ;; the amount of time since the last time a turtle has moved
3 L3 L" {0 O' I! B9 m]8 r0 g9 Y3 T8 V; f6 m9 M3 e: D

8 k. \7 s0 j& Q7 ?2 u2 bpatches-own* [2 ?# {$ o( w) J3 q3 q, x
[) G: u3 }+ y) _4 y7 X+ |' V
  intersection?   ;; true if the patch is at the intersection of two roads( r( [7 P9 i' E1 F
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.* l* r. G6 F5 L: I
                  ;; false for a non-intersection patches.1 F9 j, j0 Q% Y; c3 l, T
  my-row          ;; the row of the intersection counting from the upper left corner of the$ U4 ~8 g5 t9 X% x/ }6 M! ?6 Z
                  ;; world.  -1 for non-intersection patches., ?6 |3 Z* V( ]8 x
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 R* q0 e4 h+ U# @7 M                  ;; world.  -1 for non-intersection patches.8 k2 k' O  U( P# |
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. t! @7 {9 i0 x3 a. b
  auto?           ;; whether or not this intersection will switch automatically., k. C! }" v* I$ O9 }
                  ;; false for non-intersection patches.
/ o1 i& L# [% i]
/ [9 V# n7 t% P) t
6 G& T+ Y: W6 [+ P  h
- |- B* a: n, |; X8 |;;;;;;;;;;;;;;;;;;;;;;
0 N8 t$ [6 e6 `" @8 {;; Setup Procedures ;;
( z1 Y3 l( C9 S4 ~) i;;;;;;;;;;;;;;;;;;;;;;
9 Y) _$ [9 \! |* v: p2 q/ c- h3 u" s, n9 y. T: v
;; Initialize the display by giving the global and patch variables initial values.
* h  V8 U: z9 N( };; Create num-cars of turtles if there are enough road patches for one turtle to
+ ^, _. ?- W' s3 g3 l7 u; t$ A3 j;; be created per road patch. Set up the plots.
& P) h- d& Y0 X" p; Q; y# O. jto setup0 N$ e) @. }+ K/ w: G4 I" Z
  ca+ ]; M& ?  S" o# J$ ^% }
  setup-globals
7 l0 I/ y8 t& e) U: Y  I. j# M8 B+ D2 L1 ^& [: d, B
  ;; First we ask the patches to draw themselves and set up a few variables% ^5 f( M% h" G
  setup-patches+ B7 J& P, c0 s$ c; |" N
  make-current one-of intersections8 a. _0 ?) r" g0 P8 V' V
  label-current9 p- u/ J7 H, @, ~" _, ]
3 e. k% ]" C4 e/ Y$ n: n# f- f- |3 w+ c
  set-default-shape turtles "car"$ M5 ^; z/ c+ u0 I7 m

: |! V( u4 }& E6 `) O  if (num-cars > count roads)
. x& r3 h6 P+ Z# _5 V) U$ A  [. b! L1 V3 y3 G1 B( l
    user-message (word "There are too many cars for the amount of "6 X$ f0 C) b* T  O% [
                       "road.  Either increase the amount of roads "4 m/ n0 {4 G4 J' f
                       "by increasing the GRID-SIZE-X or "
- Y  F7 J9 q2 z. i# w. @! w5 s9 ^" X                       "GRID-SIZE-Y sliders, or decrease the "
& N$ X8 C- P& h' C. \3 S9 C7 L                       "number of cars by lowering the NUMBER slider.\n"' O" e! ^  d' v6 Q
                       "The setup has stopped.")! W* |' G. Y+ G, X7 S! s) {( L
    stop( r- w7 e6 c) i* w3 C/ \* J
  ]! f+ G  `% {( E! }6 {

7 ?1 ~; c$ \: o' o" o3 l: q2 p  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 g) q0 E$ i& C6 l) P8 P% W  crt num-cars
8 O* U6 s& |" j  t: C  R2 T  [' u) W9 ]: p) o! a; a6 m
    setup-cars" o# ~/ m1 v; ~$ B; m! ^! n
    set-car-color( [4 `- |0 m3 r% {# s( K% J7 y
    record-data: F5 F8 k5 @) S% |! o2 v* c
  ]9 {; ^1 s4 Y' @  Y0 v  T
1 O0 Q3 s4 Z; ?7 _
  ;; give the turtles an initial speed/ i0 i/ }6 @3 a! c
  ask turtles [ set-car-speed ]+ u9 O6 r  n- `( I% `3 D% ^
6 R. V( z0 Y1 L* R
  reset-ticks2 A) S$ `( J$ H: i" H! h
end) c! r* b( X# a  T0 u+ F1 X( S

  q. m3 n+ x/ C8 @3 `;; Initialize the global variables to appropriate values
4 }# q* {0 ]( d+ R% H- i3 P* K& Bto setup-globals
2 ?+ n" c  L1 p; S' r  set current-light nobody ;; just for now, since there are no lights yet1 I0 H1 R2 {0 X, s
  set phase 0
" A" ]; A+ _9 V+ T+ o2 _, S  set num-cars-stopped 0
* \- G  D& q# n( l6 p4 `% O  set grid-x-inc world-width / grid-size-x9 u: d7 F4 \" X6 O" b4 a; t
  set grid-y-inc world-height / grid-size-y
$ v9 D3 j' ^" I3 o0 `- V* a* ^* c0 ?# X9 q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 u! J0 s8 b8 R7 \
  set acceleration 0.0991 T& m/ p" ~( g7 d& j" z9 x% [
end+ o! v+ N+ B9 I7 s
7 r& k& P( k7 p1 j4 O/ R- F+ a
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 L) B0 B# @- }. p5 |4 A) i;; and initialize the traffic lights to one setting% b4 C. X' ~) y" `! E7 v: s: `
to setup-patches
, n- p5 q9 d  }/ [  m  ;; initialize the patch-owned variables and color the patches to a base-color
# j  M; z- k" t  ask patches
" P  ?# U' l: i' \/ I# O, x  [$ r9 ?7 x4 x: O3 C! a4 Z
    set intersection? false
' c; P6 K0 K5 u+ @5 n( B    set auto? false1 k3 h. E! r' }' ?
    set green-light-up? true& q  @2 @- i6 u
    set my-row -1
+ [0 L- b2 I- y" ]) j2 w7 C# ~8 e    set my-column -1- e* A; Z4 T+ S: L+ A
    set my-phase -17 q9 t1 W: p$ q- [& C4 H
    set pcolor brown + 3
' e+ s% W1 w* w. T3 b5 u  ]+ H, h: u9 T& Z/ s6 @" C
# T, E2 M4 h' s) Y
  ;; initialize the global variables that hold patch agentsets/ O+ L! N' k/ z- p; i
  set roads patches with
: P5 J$ [: ^2 K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 B( K1 q/ K8 J+ M1 G6 U- N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ |. `, [& t. h0 ?  U+ C
  set intersections roads with
  I! f7 S) [5 U0 q1 s5 p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! m4 e4 Y; |! [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. a( T; i7 P  K
4 c/ H- _$ C+ p) W9 ]
  ask roads [ set pcolor white ]
. k2 f  i. \3 h3 `4 A% k/ B6 W    setup-intersections) `, u) S4 ^; ?+ F0 t/ ~
end5 l) N" I+ p( D& i- z
其中定义道路的句子,如下所示,是什么意思啊?
2 i* Q4 U& f( Y' R& Q! ]$ X set roads patches with# m1 M: ~/ |; t) _0 D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 L  K( Z3 x* o/ V& ?" @0 o1 C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! U1 S  G1 P6 b& i4 }; X3 ^
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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