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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 m( Y6 }7 G  C6 A
netlogo自带的social science--traffic grid这一例子当中,/ n& G# ~2 H, d) F  L: z0 O
globals! d' {# G9 I: o6 N
[+ n* M% K  `+ D5 ~4 y; }
  grid-x-inc               ;; the amount of patches in between two roads in the x direction! r- B8 o( z  P% @, ~; p  j2 _# b
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
, C; p4 B- n* U1 _: _  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  d; O- q- d- f8 A8 z                           ;; it is to accelerate or decelerate
5 T% R  `3 T0 E8 Q% g& b. A  phase                    ;; keeps track of the phase) i9 g1 A9 g/ m! @; |! R1 ^5 w
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; U: T8 \4 _7 Z0 P# b3 ~  current-light            ;; the currently selected light7 N- w+ D8 S5 ~" U, ~

' t- V1 G* m5 r2 U! E" U8 b  ;; patch agentsets0 O  o! l' H" \2 z1 k
  intersections ;; agentset containing the patches that are intersections! }; ]$ g/ g4 ~" p* u- g9 Q
  roads         ;; agentset containing the patches that are roads
! x% D. N& G3 _2 l]6 ^1 L  k! }. |; F) |& ^
* p3 _7 ?3 t" p( e# e- f& Y6 b
turtles-own( _  `2 [: G$ O% `, W: [
[
" R7 b, y9 s& H& |9 F  speed     ;; the speed of the turtle
, D/ J" O: K- z2 F  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) R% L4 K/ \& k  wait-time ;; the amount of time since the last time a turtle has moved
1 T/ ^& G7 l& r0 ~- ]" z/ Z]
: o3 D6 m9 Y$ c& g7 h' i) v
# J" B# \) T( Z5 cpatches-own7 U% E% F/ P( {8 e4 {" @4 f+ Y
[3 ?) m; {8 n2 `/ i) a
  intersection?   ;; true if the patch is at the intersection of two roads$ o( \, X1 N& h" X% Y1 ?9 L
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 J: u' m" J, S! D
                  ;; false for a non-intersection patches.
) t# i! Y) ]5 r0 [" a- ~1 z  my-row          ;; the row of the intersection counting from the upper left corner of the( n) u+ }# p# V
                  ;; world.  -1 for non-intersection patches.
& j2 o! l" ^3 D% c& h  my-column       ;; the column of the intersection counting from the upper left corner of the! Z2 s! F5 \5 L2 u% [
                  ;; world.  -1 for non-intersection patches.
3 {" z- Q" s; m- ?* f  }  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ p1 o) _& M& O4 W: z! Y# `  auto?           ;; whether or not this intersection will switch automatically.! G9 L6 w5 k  h8 z; B1 D  v
                  ;; false for non-intersection patches.+ o* |* _4 j- |* H& Z
]; \  @+ P( c1 i

  b5 b& `3 i- _: D2 Q( ^4 H
! _7 l) g+ y; j0 g, [8 E;;;;;;;;;;;;;;;;;;;;;;
3 [* ]8 z8 n  J" W8 s6 D;; Setup Procedures ;;7 ^$ M' ]: b: y1 N# Q8 a
;;;;;;;;;;;;;;;;;;;;;;' J$ q0 w9 f5 i( b& `5 W+ ~

/ k/ b+ o! Z" i7 s" f& @5 V5 q;; Initialize the display by giving the global and patch variables initial values.5 ~) v- K$ d% K! T2 O
;; Create num-cars of turtles if there are enough road patches for one turtle to$ I: J! I' L3 b7 d5 a$ ~: n
;; be created per road patch. Set up the plots.( z/ g7 m, Y5 Y1 j+ }. |
to setup& w; K0 T5 }; r. `7 d1 E& L. c
  ca4 {0 b  C  O9 u0 i5 r" e
  setup-globals, \  T! T- L/ W1 F4 s( P
& c6 s, v4 q: _: t) l: F; L, I" ^
  ;; First we ask the patches to draw themselves and set up a few variables+ w6 l  a* B  |7 B& q, h
  setup-patches9 J  W+ s2 I- x, @0 z
  make-current one-of intersections+ }, G9 T3 Q: l  L' P6 T/ V7 u
  label-current
: {  F6 {: a; i  T% w8 `0 P1 [; n# {
  set-default-shape turtles "car"/ Q) A, V2 m5 E+ v
3 e8 i  y" C! v' i
  if (num-cars > count roads)8 |3 h# m; H7 o: g# M
  [
# h3 i% T3 @6 x# a1 K3 [& |    user-message (word "There are too many cars for the amount of "
2 x( h( q# I$ f* P/ e) P# f                       "road.  Either increase the amount of roads "  F  U1 v: {# J2 q/ {- k  J
                       "by increasing the GRID-SIZE-X or "; T+ q; U6 \9 T6 O0 V1 d6 s! V
                       "GRID-SIZE-Y sliders, or decrease the "
$ l- Q6 E; r* E; I/ x                       "number of cars by lowering the NUMBER slider.\n"5 Q/ U% \2 X; r7 E; u
                       "The setup has stopped."): Y3 ^' s+ g" A. i+ O# h. Y
    stop
( t0 k% D0 N) p; P# ~% ~$ T, S4 z% f) h  ]
% r6 n8 F0 L1 t0 W4 A9 z# \, R9 n7 \- \
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 E* L# T* i1 ~  crt num-cars
3 ~1 r5 r6 r8 f1 X% k$ R  [! c+ [6 L& ~7 _3 A* m
    setup-cars% z. O5 b5 O, n
    set-car-color7 h9 L% V. Y, ]4 `- s
    record-data
" `5 V. R$ ^! d: |1 t1 f  V  ]
* h6 `! e& R5 c: y2 e3 a( E
7 B* E  x8 d, b8 [  ;; give the turtles an initial speed
6 E9 A; R* j- F7 N/ T/ N  ask turtles [ set-car-speed ]
: W; h0 r7 k3 R, Y4 c4 g+ e$ N
; E& `5 Q0 m  [$ i6 X6 B) `- M  reset-ticks1 {* K0 H# O0 k  a& i9 O
end( {3 i7 Q5 h0 r) y9 q" }* o
; |# g" Y" [) b1 r0 G
;; Initialize the global variables to appropriate values( t, R6 V2 X& [( o! C! L& X: Q; u
to setup-globals* G8 T0 ^/ \0 ]3 o4 i
  set current-light nobody ;; just for now, since there are no lights yet$ A! S+ ~0 D0 h- u: Q
  set phase 0
! q  b0 p+ q! O1 v0 c  set num-cars-stopped 0  O: ]+ t+ U6 Z3 j1 t' `2 n# W% q
  set grid-x-inc world-width / grid-size-x
$ S! P- a4 C* H! ~% K% ]; l) k2 y  set grid-y-inc world-height / grid-size-y
6 |; G, F; ^* {) a0 [/ ]2 R; g9 ]( }' x2 @: S( y% t* F
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 M. y  C& {, D) V( z) A  set acceleration 0.099
9 H5 f3 l, p+ F, J9 _$ }1 g2 N8 [end
; w$ d7 d* p# v; K7 K/ M% c3 |" i4 A' ~6 ]: J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets," X: e; ~# j8 f7 i" {3 R
;; and initialize the traffic lights to one setting
3 j% i! Y! i  R9 M2 W; D5 A3 |: D' Lto setup-patches/ v6 u" C& X. _. y' Q$ f
  ;; initialize the patch-owned variables and color the patches to a base-color1 ]5 A) J+ T& X' B/ v
  ask patches) `) V. G* P  G
  [1 Q1 W+ M) {8 B) V' d
    set intersection? false( \. k# `- k) f: x! _$ S
    set auto? false$ i: Q/ v+ P! M% p: d! i; B
    set green-light-up? true
# F) [' {  Q/ C5 A    set my-row -1
. A$ Y9 Z# @- Q; B! v" K    set my-column -1, W7 O5 g  W2 u
    set my-phase -1
3 p7 ?9 B1 J; Y# N! T/ B+ h    set pcolor brown + 3* K* k* c0 A9 ^" R0 t: H
  ]0 N2 D9 u9 W: m

$ p+ m; U5 U; e( E  X4 n  ;; initialize the global variables that hold patch agentsets+ K* p* O. S* R2 p- k% y8 o( p: o
  set roads patches with8 f$ X' `2 p' x1 P% N; I4 x; Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' J5 d9 `/ Z" f+ C) J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  x1 y- `3 s& E& W. A& U3 k
  set intersections roads with
4 F3 F- ~0 G; Z7 X& ?% Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 a; {9 G/ ]/ L6 ^3 p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ L" M. R8 T1 [9 ?0 Q6 d4 B
# l( D. E/ k* {2 J0 N# r) J0 J+ [8 t
  ask roads [ set pcolor white ]$ }, @0 v' X8 X& v3 T
    setup-intersections  S/ [3 p4 u% C0 s
end8 f5 M5 S* G3 \, g' {6 O* w, E& `% H
其中定义道路的句子,如下所示,是什么意思啊?
0 }' b0 O2 y0 I; d$ H2 ` set roads patches with* s2 u8 I6 s+ z6 @; l/ z' g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 O% r$ X3 k1 q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 L$ ~9 V" C* l3 g+ g( ]- }: V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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