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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 ~; h+ X) E" ^netlogo自带的social science--traffic grid这一例子当中,
8 Z/ Z7 z, e% h8 D) C( sglobals
+ a* D: Z5 e+ ?  n7 n[7 W' ~# B; S* a: b" ?" G3 Z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) _. B; ^& G: y8 r6 X0 N4 K  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 u7 B/ p; Q8 P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- D" X1 V( S/ j* e                           ;; it is to accelerate or decelerate. A1 g. N' A7 s- d3 |
  phase                    ;; keeps track of the phase
* `& z" H# `1 B8 [( _* s# ^  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& o, }# n  g/ S5 o  current-light            ;; the currently selected light9 I  J4 v9 ]* a
' a4 I) y) q' c# D1 U
  ;; patch agentsets7 j' W- N) G% O0 G2 t
  intersections ;; agentset containing the patches that are intersections2 @7 ]6 q/ c* ^& N& G
  roads         ;; agentset containing the patches that are roads  }; U: |) ^/ \# J5 Q7 w" k
]
6 ], d9 g  @8 ]: m  f8 [# \2 \4 e& U  P% ]# x9 g  S
turtles-own# r: |; C3 h& A2 B5 ?
[5 B( l4 l. I$ r& \6 h
  speed     ;; the speed of the turtle
5 l; b3 I6 Y7 A  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 @/ r5 R4 g2 T3 E; U  wait-time ;; the amount of time since the last time a turtle has moved" [# k0 P8 B% Q
]) I9 a: H4 |$ c
  Q' n3 F+ C. O* W  ~
patches-own
, B6 Q9 Q3 @' E* F! h. |6 [[! u2 i0 C( ^' D5 t+ h; k- P8 r
  intersection?   ;; true if the patch is at the intersection of two roads
) R" }* W2 E4 A9 ~5 L7 r- p  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 a- T4 q( K  y
                  ;; false for a non-intersection patches.% Q# y1 C9 Z8 }& N; z) w
  my-row          ;; the row of the intersection counting from the upper left corner of the
* A& O1 w& @* R# f: o                  ;; world.  -1 for non-intersection patches.
+ @6 I9 w! u, L, @  my-column       ;; the column of the intersection counting from the upper left corner of the
8 ~1 V  y- D. {7 [: m! n: U                  ;; world.  -1 for non-intersection patches.
. r1 S5 i& H  t  i. `$ T  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.' G: O; E, b. _( [4 Q3 `
  auto?           ;; whether or not this intersection will switch automatically.4 x6 J3 ~# R; E8 t& Z8 E
                  ;; false for non-intersection patches.+ \1 W! C- I7 i9 p2 _6 z8 [3 m
]( c4 J) `4 m/ p: [! \
( [( a6 ]* E3 ^$ `- i( l  P

7 Z& d2 e) d# q9 T;;;;;;;;;;;;;;;;;;;;;;
$ H0 I! {  }* M+ \. ], }" Q;; Setup Procedures ;;
/ P% [! P3 H9 J0 k  x/ N7 v0 r;;;;;;;;;;;;;;;;;;;;;;9 e7 M0 i1 ^5 t1 l& v- `2 e3 B
& O9 W$ L, q& j- |/ m
;; Initialize the display by giving the global and patch variables initial values.
7 c3 Y. j! I5 F$ |" Y;; Create num-cars of turtles if there are enough road patches for one turtle to' j  k3 o8 L3 Z3 J
;; be created per road patch. Set up the plots.$ \4 n. h. m, }, F. A
to setup
3 p7 O) d, i4 H7 V8 b+ o8 X: a  ca6 ?5 L9 @0 O8 J, ?. k, a3 B, j' ~
  setup-globals
! l& z0 i7 \  C( B/ y7 U( b% ?( k0 c9 [3 y1 t  j0 C
  ;; First we ask the patches to draw themselves and set up a few variables
" Z2 E, Y& k1 p+ ]5 |. K" [# f& ^  setup-patches
) Y3 H# v$ T3 E6 ]  make-current one-of intersections, X# @& ]0 V- u4 y6 ]4 X2 @( f
  label-current3 b# E& i( C; Z% z/ z8 g
+ L$ {8 y; G% D  b' U( _$ l+ Z$ A3 b
  set-default-shape turtles "car"
+ T" n4 f* V% Y
! [( A$ {. d( y0 e, X+ X- w  if (num-cars > count roads)
% p$ J" ^" [# P1 i, u. \  [
5 ?) k2 U/ a% y" t7 B6 L    user-message (word "There are too many cars for the amount of "2 a$ |% ]1 k+ G
                       "road.  Either increase the amount of roads "
/ ^( T5 t  D# i0 ]2 v6 C' K2 W" n                       "by increasing the GRID-SIZE-X or "
/ T7 f; ?% T& c                       "GRID-SIZE-Y sliders, or decrease the "( S( }+ n! N% u) U- Z4 Y' D
                       "number of cars by lowering the NUMBER slider.\n". A9 T: H0 z5 H& p9 J5 d
                       "The setup has stopped.")
7 V" O  q0 p# q1 {9 R: C% [    stop9 y1 C+ Q7 s8 T: a& J& `8 z" }
  ]( c, O! N4 w6 t# R( W6 u

6 ~3 k6 U& n( l  }- o/ H3 P  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 u# T8 T, Y+ m, e  crt num-cars. S2 i, N' V' o$ Z1 b* `' o
  [0 g: W( E. x. L5 b: ]
    setup-cars' Z  n: C5 S5 ?4 q
    set-car-color
* k8 s$ Q4 W; F9 v    record-data8 s0 A3 s" o/ W4 z
  ]( i  N$ @& L1 D) e
8 O; y9 R: b0 t. v
  ;; give the turtles an initial speed
1 v# o8 c$ d6 V( t  ask turtles [ set-car-speed ]
# p* D2 n: \/ O: l6 |9 S6 Q, i6 X' ^6 l8 I8 K1 m$ b+ h# f
  reset-ticks: U- y' j2 G- }7 L& U3 e
end
, ]5 O. I' ^0 t# m- ^* K2 `4 J. w9 K9 y9 \+ {3 p# i* f, d" Z
;; Initialize the global variables to appropriate values
, f  U0 ]) f# _2 J% f) yto setup-globals
9 T6 U" P  Y9 _. \$ P  set current-light nobody ;; just for now, since there are no lights yet" o5 @7 C8 j4 a" X/ F" D
  set phase 0
; K- {! G; Q4 U0 W1 s  set num-cars-stopped 0
  F- e( T' L/ p; Y0 S) r  set grid-x-inc world-width / grid-size-x
4 s( _0 o: I1 F; t1 @$ f  L% A  set grid-y-inc world-height / grid-size-y
4 B( @* g- z7 F$ W1 i+ I* y
; O0 ~- y1 V0 V: I  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" w* p) X: ]/ @3 B& k  set acceleration 0.0992 u5 V, ]$ j% C( M9 r% h
end
6 s. k2 T  [( ^7 B5 b# V, J3 T& F% m1 A# Y( m+ U" e+ ~9 Y' Y5 s
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 j4 }6 w, a' d$ O+ }
;; and initialize the traffic lights to one setting
6 _' F7 L9 |, c. Uto setup-patches: Y. a* }) w$ ~. f* q) [
  ;; initialize the patch-owned variables and color the patches to a base-color
/ L( t- J, e' {% ?+ ^- a  ask patches/ K. w) n. }9 k/ M; A5 v9 ^7 t$ [1 o
  [" h7 H* [) o* f. O
    set intersection? false
( f0 \2 Y  ?- F+ ~" ^    set auto? false5 _5 d* b- i# g
    set green-light-up? true
6 a( o" K" g5 @: j, n8 V    set my-row -10 A! f; I+ j0 t1 p
    set my-column -17 c! ?$ c6 K# |( u% J$ B( J1 e2 c
    set my-phase -1
1 P; A0 w- K+ U    set pcolor brown + 3
# r7 ]! w! C/ Q! o; q6 p5 J- \* R  ]- `$ h/ h( b* a# q4 g4 P& q
/ i5 k& I; o. W
  ;; initialize the global variables that hold patch agentsets" o6 V: W1 Y* L7 P8 J
  set roads patches with
& t3 r! {# T* f! t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- q" G+ {2 r# h( b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 X  a  W0 ?& v* z* c* ~5 B: O  set intersections roads with$ x- _* b: d/ j2 u$ M! T1 V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* d$ Q* Z* A- Z; l: B9 j$ X$ L4 r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ z" [/ p3 H! A  Y$ d' h3 E. G8 q5 Z  W
  ask roads [ set pcolor white ]
4 q0 e! j8 Q8 |* i1 l/ z    setup-intersections
6 I0 {# w$ t  K: N- ?0 A+ fend5 z( @* w7 I5 v* d7 [
其中定义道路的句子,如下所示,是什么意思啊?
  x$ @0 D. M& X* _, Y set roads patches with" m- ^0 b0 G$ x6 B7 W) N8 ?2 C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# a/ k: M% N% i/ y. s! s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 b3 A# E+ ^: ^5 |# M
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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