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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 x' K8 y3 o0 C1 V9 K
netlogo自带的social science--traffic grid这一例子当中,
$ t  ?7 T5 o$ Nglobals
+ ^- v, N. u4 N0 }, a7 S[: A8 t7 @. ~2 `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 A* w6 y- Q" n. f: J
  grid-y-inc               ;; the amount of patches in between two roads in the y direction, m) [6 ~% D9 Z% _; I
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 M0 t2 J6 [( t8 o) I
                           ;; it is to accelerate or decelerate  v+ A6 k9 B9 Y* r' k; E
  phase                    ;; keeps track of the phase6 {, j. a8 T# g# i# s
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) T! k. M# @6 R4 _1 b! j3 D4 r: S
  current-light            ;; the currently selected light6 F. C; @+ J# J5 l) O7 n# G
# P( a& ^8 v% C. m
  ;; patch agentsets
+ q7 P, P* @4 A  intersections ;; agentset containing the patches that are intersections! N) m1 ?4 p' O& h, ?
  roads         ;; agentset containing the patches that are roads
, J0 `; ^4 t) i! F]9 @$ f3 l) Y! [7 u) s3 p
# M5 f3 }3 D; j* g; O& U
turtles-own/ C, `- O5 [' H. @. j
[' u4 I* V. R% K" Y" ^$ t
  speed     ;; the speed of the turtle' D1 O8 W8 T9 G# j. @: I$ M4 L: \
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' g& X- C7 w! e  wait-time ;; the amount of time since the last time a turtle has moved! G, u& m6 b1 ?1 X7 w. r
]+ T( T* T- v; ?# e. y
0 |0 I: h6 H* X! n/ o+ B
patches-own
7 X# J* c) \; x[
8 [9 [, ~. z  Q' W( N  intersection?   ;; true if the patch is at the intersection of two roads
2 x' h( S5 b" {% T  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ `/ v7 H( N* Y' g/ f" `                  ;; false for a non-intersection patches.- i/ c1 }0 R& ?% m
  my-row          ;; the row of the intersection counting from the upper left corner of the
6 T( v$ N$ q* j" O. y, ]  P                  ;; world.  -1 for non-intersection patches.4 R) w: v% _# O0 G% s
  my-column       ;; the column of the intersection counting from the upper left corner of the
5 d4 n) g( Y* P: V) }                  ;; world.  -1 for non-intersection patches.& a7 O( p7 y4 x4 A0 r
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 o4 m8 ]3 w+ r: E" P  auto?           ;; whether or not this intersection will switch automatically.
% f' |: q* c4 z* I, [3 W& y0 X                  ;; false for non-intersection patches.! ]. Q  _+ o) N
]/ ]8 p! Y( }( d9 Z* s; }9 x% {4 {
: C3 |) T* Q6 E+ V5 Q: m3 W
& z% j8 v5 s- a, y3 T* N3 ^, j6 N
;;;;;;;;;;;;;;;;;;;;;;4 P/ b0 Y8 S& R% k
;; Setup Procedures ;;
' [. p  W; t- `: C;;;;;;;;;;;;;;;;;;;;;;
- i3 J2 `( f$ o8 V8 p) v  u" u
) U6 x5 Q$ p7 c% w. x' L;; Initialize the display by giving the global and patch variables initial values.0 S8 _' j+ o; P+ s
;; Create num-cars of turtles if there are enough road patches for one turtle to
8 ~2 G, @$ K% \; P;; be created per road patch. Set up the plots.( [9 k# E  s, h' N, ~" r
to setup' r( l- [5 i8 @; E+ |* B. Q9 ~& c
  ca
1 o, d) F2 @) \& l  setup-globals8 ?  Q# S" n$ ?7 Y- r
; U  E; A3 d, F: z9 ]; k
  ;; First we ask the patches to draw themselves and set up a few variables
4 K* J- U9 w1 q. X. M! U/ l  setup-patches  l- r- F/ G  {0 t1 U
  make-current one-of intersections
$ [+ @. N: D! o5 k  label-current5 F. U( {$ g* X9 T+ r9 y

$ d3 U+ r- }* ^# a4 N6 {  set-default-shape turtles "car"+ d7 i2 x% y1 A

0 m. A8 [' @8 N1 @# F+ \  if (num-cars > count roads)
' z- c; U1 X& v" a: K8 T) W8 I  [" {. W% E9 j* i: `" H* S
    user-message (word "There are too many cars for the amount of ": H/ l7 I" y/ W; d% d' k, M
                       "road.  Either increase the amount of roads "' t5 w" H1 t# p9 T5 m0 }
                       "by increasing the GRID-SIZE-X or "7 Y( w/ a4 H# [* o
                       "GRID-SIZE-Y sliders, or decrease the "( t, Z4 u) g' r; P0 d  P) X
                       "number of cars by lowering the NUMBER slider.\n"6 ]/ g+ O7 U$ G
                       "The setup has stopped.")
6 B+ o2 j$ I, E3 e& c8 t8 u    stop
- m' z8 f) _$ d3 L8 k7 G' D8 ^& T  ]1 h$ \: R! d- A. v' r

2 B: T, H5 v8 q9 Q) @# Q" T* |  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  H4 j) u, t- O( b. ]$ o) s$ k
  crt num-cars
- a' c' O* v) O. r+ H  [
2 u1 b+ `1 L% c1 S5 o% O    setup-cars
: N7 u( I# c" u( Q    set-car-color6 @- {& ?% r1 T7 C# q
    record-data
" V1 n" k" \: [" Z2 z- {5 w. Q  ]
4 H; h* q! O( j" w- p, D0 L3 i8 j/ |) p3 b  \2 z2 E
  ;; give the turtles an initial speed0 l" p% {3 f7 I- V5 b' x
  ask turtles [ set-car-speed ]  u) ]5 M- C% \& o- _. h6 M* Z

2 [1 A) x* B( \  |8 X* o  reset-ticks' k6 \' L  }/ j4 k( x
end# g3 U# z7 S( G% K9 I" b# j
* |- h" A# f% d3 }: \0 T
;; Initialize the global variables to appropriate values0 N( f) D4 M, X5 y% {
to setup-globals
$ j& A- X, n% d3 g. v  set current-light nobody ;; just for now, since there are no lights yet- K3 x+ y$ U$ e$ o! x
  set phase 0* s1 Z0 [2 j& a5 S9 d& i9 h
  set num-cars-stopped 0. [2 b9 \+ }+ Z4 [! r. ^) d
  set grid-x-inc world-width / grid-size-x
: I/ z8 R' u  |0 x! f/ N& R1 G# C: w- O  set grid-y-inc world-height / grid-size-y
. m' c* x, a  ]" }. L: M* l# z( M- r% I' r1 j
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 j5 y" F- _& I- T
  set acceleration 0.0996 j& W; _  s' F( Q
end
8 J% q1 O- D& X* U3 ?: G  H* q; O: N1 j6 m
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ ~3 c) c7 n! p- O& `;; and initialize the traffic lights to one setting
. d/ e4 C+ o- c. H% v1 Sto setup-patches
+ B* W9 c& q: x! g& J  ;; initialize the patch-owned variables and color the patches to a base-color
- Y: h9 D- P8 ]  ask patches' V2 X  R/ d+ P# ?' M
  [# D# m% P* y- P& I, c2 W
    set intersection? false3 W8 a- C1 z9 f% e. [) E" Y" l1 v* \
    set auto? false- D0 [) D$ }' U- x2 @, \6 V  v+ `' v6 q
    set green-light-up? true" L3 j' y; W- {- D5 k
    set my-row -1% N6 W0 W# o( P3 `8 r* h2 R
    set my-column -1
1 y7 G% d9 E  v9 h    set my-phase -1
  I1 o9 T6 K$ n6 B0 P    set pcolor brown + 3
/ K) A2 L. d, ?: |  ]
# D. D3 L3 o& m* Z' ^
* |# J1 ]& z5 Q( q7 P  ;; initialize the global variables that hold patch agentsets; J6 L' _' B6 Q& k
  set roads patches with6 M+ C+ s/ I$ o. p; M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- M0 \: T  R" ?; q2 t5 e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 L+ w7 ^9 f& ?
  set intersections roads with
; ~: e2 C9 l/ M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 O/ l" n3 o& Y9 x5 t! P$ r% {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 r8 Q) h2 F/ A/ r7 I7 ?: F
- r% C7 O" X, C/ a  ask roads [ set pcolor white ]
& y0 Q3 d) W  |# n    setup-intersections
; {; j2 f) d6 }) a9 F* F; jend
* [, [6 S% C- ]: U" X其中定义道路的句子,如下所示,是什么意思啊?
# J6 M' Z& o& W+ C- U% O; F& d set roads patches with2 k8 P. k! @4 X& m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ w2 E4 l4 e: J0 o. T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 ?4 M& Q# E$ u' e8 O* f$ r7 k谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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