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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 h4 W( V  P& \# c
netlogo自带的social science--traffic grid这一例子当中,
  ~' o  T, B1 \  ~3 ^globals
1 G4 |+ E& r1 D( Z( b% o1 P- q[$ @7 |: x$ y7 \7 ]) e, ~6 S( _- t
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# j- a5 h' p2 ]' H% u# A  A
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; p7 D9 l7 r1 c1 x" A' E* w  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; y/ K: b6 g3 d$ U! a* i' {
                           ;; it is to accelerate or decelerate; g' n1 R4 w, Q& U/ z
  phase                    ;; keeps track of the phase
! ~) ~% a+ S' _3 V% Y* B  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: M- w7 B7 r! ^" O+ S1 f  current-light            ;; the currently selected light
' B7 v+ @6 |  p7 q% ?" Y* i
+ T; D) |7 L  ~+ U$ \  ;; patch agentsets: N& k: u& {7 s2 J- x( y) J3 g6 O
  intersections ;; agentset containing the patches that are intersections) w  ~+ X6 D5 }% i
  roads         ;; agentset containing the patches that are roads& K* A6 y' L: I: M
]9 ~! w4 y% H5 O. b% ^4 m; _
8 d0 l5 d, x) Z' |3 e" q
turtles-own" A' T  g4 s# i6 |
[# G$ l7 s+ T) a( d# P0 H
  speed     ;; the speed of the turtle+ }5 ~$ y* K3 \" H; i5 V2 O& P1 _
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ w& J' H: G7 ?# T% m
  wait-time ;; the amount of time since the last time a turtle has moved
9 ]" o3 _) T& O9 b" E* N]
) l3 P8 L3 o) x7 e2 f- D$ F
3 Z, i6 U8 j# r$ o' \  dpatches-own
- G( w5 V* N. w! l% |[
0 M2 k/ x+ R7 q  intersection?   ;; true if the patch is at the intersection of two roads: I0 k) R. x  `
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# e  p2 J; F5 P( {( t                  ;; false for a non-intersection patches.7 C  r2 T" |5 B# A3 ~+ D
  my-row          ;; the row of the intersection counting from the upper left corner of the# x4 P3 G9 M+ P3 `2 Y& t5 K
                  ;; world.  -1 for non-intersection patches.7 p8 H: V$ N; c! g. N
  my-column       ;; the column of the intersection counting from the upper left corner of the' I$ f% N; K# J- V+ n* U
                  ;; world.  -1 for non-intersection patches.
& H, M6 O' q. C9 {2 N9 i( o) b2 w  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) F; e) r, \, e7 _- l5 `8 |7 d6 E  auto?           ;; whether or not this intersection will switch automatically.
6 p, S. @# ~. }$ c3 y5 I7 u                  ;; false for non-intersection patches.
8 x) G( Y5 d; o; _+ b]. H, z  v- O% W! E

) w4 S6 b1 O* @, ^; e# o! n4 J4 @: F3 J! c& p6 b0 Z
;;;;;;;;;;;;;;;;;;;;;;+ Z, e* s' R8 R. v6 w6 M& b  d% p- e
;; Setup Procedures ;;* n0 p. P. }9 Z' D, U7 Q; }+ b
;;;;;;;;;;;;;;;;;;;;;;' l2 S: c# E8 n  R" F, U

# w9 ~$ L0 P& e. z, {$ v  A;; Initialize the display by giving the global and patch variables initial values.
) L* z( O* l0 C0 f5 p2 W3 z;; Create num-cars of turtles if there are enough road patches for one turtle to/ y  Q+ w+ |% X0 e) y! f
;; be created per road patch. Set up the plots.
- ~- ?/ p: a  ?) \$ ~2 w6 T4 v1 }to setup# n7 F" e* c) {9 h, J
  ca3 C7 }* |/ l  ^5 V9 l( ?
  setup-globals
  p% {# p) M" r( H/ T2 L) N7 T1 A* h9 Y( U' L
  ;; First we ask the patches to draw themselves and set up a few variables
8 j5 w' [# ^# L) f3 A# a( m  setup-patches% l6 _5 [: y9 V' ^+ N& `
  make-current one-of intersections
: X6 a# D! }* I5 N; z( y( U$ s  label-current
  E2 W; s' H9 c5 i+ g' @  i4 L
% F9 Y8 ?- F0 e  set-default-shape turtles "car"
  b( G/ w' ?3 N  X, I2 I  T4 z! j/ [: g! W: y5 g4 m, w4 e7 X( G
  if (num-cars > count roads)
% z+ X2 ?& Z3 G& ^/ ~  [9 r! z; W  ^- x! V- e& t: m
    user-message (word "There are too many cars for the amount of "
0 _0 I/ `, u- N                       "road.  Either increase the amount of roads "+ W. ?" n' S; z
                       "by increasing the GRID-SIZE-X or "
2 G: @% K, A0 ]# }& H. d                       "GRID-SIZE-Y sliders, or decrease the "
1 [2 k* Y  n  ~) \& r* E  P                       "number of cars by lowering the NUMBER slider.\n"
  `5 n: ~' P# d( _                       "The setup has stopped.")
; @# E8 |0 L  g1 j6 C    stop4 d( c# `' x! a8 q& ]
  ]5 V% n7 w# z7 j; [' b
7 ]# i0 J9 G2 d6 s. }. K' F. J
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 J: ^) [/ ]# `: U2 W8 M
  crt num-cars
% P' [% Q& q3 [! |: \  [
4 [4 b* A7 ~, m; x    setup-cars. y) c0 A( Z4 s1 S$ ~
    set-car-color
3 ]* b, J& N! X5 h+ ~4 s# ^5 i6 Q    record-data5 \1 z/ E: V7 A' y; i0 e# J
  ]6 E6 n/ J, ?  w

! n$ `5 q- L$ @! s9 `1 t- I2 ^+ ?  ;; give the turtles an initial speed
) p1 v0 r  [, I" X7 S$ h! L' B  ask turtles [ set-car-speed ]! p8 V0 |4 P; j# b  i" Y& c

! [& v/ q8 p  ^+ S: Y+ e  reset-ticks
9 R  Y* d( V  send
( ]9 j0 \0 V- C4 q# I9 N( @8 O7 t1 Q. `# |* K7 W9 Q
;; Initialize the global variables to appropriate values
) `5 c- A# |" w; n/ ~& Jto setup-globals' C* l+ F3 a" P9 c/ Z
  set current-light nobody ;; just for now, since there are no lights yet: q# x9 b- s/ E: i9 E. `
  set phase 0
$ Z: ?# d1 T# g: L& d  set num-cars-stopped 0
( }. z8 _0 T+ U, g- J2 A  set grid-x-inc world-width / grid-size-x* ]4 r9 G9 p9 q. ?' {. K
  set grid-y-inc world-height / grid-size-y
3 v  N: J8 M5 i
4 l1 ?: {/ n& X/ k3 J  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ R, \. A+ Q  U" D7 s- F  set acceleration 0.0994 X" I# L2 M* Z, x, `
end7 |+ {: t% g! j8 ]2 _
9 w- ~' B) w3 m. K. I0 n& {+ ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 [( Y& x+ S- F6 f* F! {
;; and initialize the traffic lights to one setting
8 u0 \) l( G8 g( F% J9 xto setup-patches! a5 Q  m9 x( s. R4 {& u, c
  ;; initialize the patch-owned variables and color the patches to a base-color
) v$ _' W! b1 V7 O; S  ask patches3 u. x0 e  C% [
  [
' ~# F4 ^* j% `+ e. C; G  O    set intersection? false, O4 y& P( G  X" p/ l3 N- R( b% N
    set auto? false# Z5 t5 \- L  T6 i
    set green-light-up? true! E& }$ W, V: z5 k8 {2 o7 N+ B
    set my-row -1. j3 E5 r0 T' A% N+ u. l
    set my-column -1. b% Z& }* ]* a( m
    set my-phase -1! m# R  f+ ^; E' r1 d
    set pcolor brown + 3$ o9 M4 Y, C! w( R. u" U. j  U; }
  ]; U3 e/ a; d6 s

9 C) S" g% x5 Y& V7 g  ;; initialize the global variables that hold patch agentsets( s0 i4 A# z' M5 H
  set roads patches with
2 L  X" `+ W  F, U. v% p. b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 ~) w9 x/ P, A0 X; L* B, K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 r* W# Y# c# M
  set intersections roads with
9 P1 U( k3 L1 e: Y# Q$ ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% r7 G- t& l1 F. d; t- q4 @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' Q6 a3 U) G- L3 F% x
% z3 K" D  C# Z8 j8 M4 X
  ask roads [ set pcolor white ]
5 A5 \# i* l3 t; F+ N, B. H3 p2 |7 {    setup-intersections
: R: _! X5 h& r% X% k  `3 Kend
. Y8 u! S) p" T" G/ p! T2 q' i其中定义道路的句子,如下所示,是什么意思啊?
! \" S! ]+ v' |+ O2 [4 P set roads patches with
4 r6 ]) Y! _4 P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! q% S: H, J! v) u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( Z4 i, T/ ]9 g) ^0 f- d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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