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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ l3 \- r* }' k, Y/ H0 D3 [
netlogo自带的social science--traffic grid这一例子当中,; @0 ?& G7 N' y, P) r9 k  k  e
globals
( @: }9 g6 X1 M9 |! d+ a[
! q" b4 v$ {1 {( r2 c- t  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 c3 i  Z- r6 r. j# Q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  [- @( m" H* E# F  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; g1 l& e# R# R4 V# Q' E" j, W7 c, f; }                           ;; it is to accelerate or decelerate- F7 f1 }9 q8 [( Z
  phase                    ;; keeps track of the phase
+ W" K4 Y+ u& q: Y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure7 P3 V) c' a" \/ X3 g( s: P
  current-light            ;; the currently selected light
: L2 F9 {8 O% w) q7 b) B2 V, `" [$ f. R$ @4 M2 j: I* {' d# B
  ;; patch agentsets: p# N4 U  H* M9 R3 S5 b8 y1 `
  intersections ;; agentset containing the patches that are intersections
$ k# `) o+ L6 G( x  roads         ;; agentset containing the patches that are roads- q! n0 A4 h  r3 v! \
]
) n6 y! W* g4 P2 a) M. X3 U5 O, S' r- k# A, i
turtles-own3 _3 t# n% K) Y
[( ]' t! q8 V1 b! J. u& d, ]( @3 j
  speed     ;; the speed of the turtle
9 s# I3 F7 b, p; I: n  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 ?* m, |" o8 ^; P/ a
  wait-time ;; the amount of time since the last time a turtle has moved
2 K7 @' c# r; i- Y]
) u. s, @( q3 |9 L% Y7 G" C' [! v( v
patches-own# v" \+ @, l- g1 p& H
[
8 M) D+ B+ X& n% L  intersection?   ;; true if the patch is at the intersection of two roads
7 c5 y, A! p6 R  G9 a% D/ `  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! A9 L1 Q& ~5 Y4 A( u$ z! |- ]                  ;; false for a non-intersection patches.1 X' F8 ]5 A; P" U$ A& d) i2 M" d
  my-row          ;; the row of the intersection counting from the upper left corner of the
" H) Z8 a/ e% [                  ;; world.  -1 for non-intersection patches.
) S& L' B7 i( \) j0 w. L8 n( {  my-column       ;; the column of the intersection counting from the upper left corner of the
+ T, [' W4 {( N% d6 q& }, Y                  ;; world.  -1 for non-intersection patches.+ ?. s4 a0 U, K3 _4 k- Z/ Y9 Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 r  r' s& u, M8 m7 p' Z; O  auto?           ;; whether or not this intersection will switch automatically.2 r- l  f* i' w6 E! O
                  ;; false for non-intersection patches.- g3 W4 Y. h& I- M5 m4 p" d) U( D
]
2 C* z" A" q8 o! m# ?
# |8 u: T5 M8 b( N* \
" @% G: w9 S6 i) v;;;;;;;;;;;;;;;;;;;;;;/ ^/ S6 ]5 X2 [3 D# S, j
;; Setup Procedures ;;
* ]$ q2 ^' |  l4 W6 b4 i;;;;;;;;;;;;;;;;;;;;;;
- s5 |" _1 P" I: C( E- j4 _3 p6 C! s# h! y0 ~5 E/ H: J! i. C7 G
;; Initialize the display by giving the global and patch variables initial values.
! r) U; q5 a  T  G: {  z& b$ M& w& M;; Create num-cars of turtles if there are enough road patches for one turtle to
0 f0 h( [, E1 a) F;; be created per road patch. Set up the plots.
9 c, P6 }6 l- o6 v) uto setup2 w, I8 R2 l& Q+ W; E  i
  ca# _8 w- a4 _2 ]+ g# P
  setup-globals7 _8 P, }) U) J1 {+ D
" G( v6 O3 N% s; J- P
  ;; First we ask the patches to draw themselves and set up a few variables% u( U) r. ^" m( x- X
  setup-patches. T& N8 U2 a& L' z5 O9 q+ w( ~% L
  make-current one-of intersections" q( ]3 l6 u' S1 i; Q0 A) s
  label-current7 ^% _( v8 h( L1 C+ s; m

1 Z- l( z+ B% Y: |! H; t/ c  x' h  set-default-shape turtles "car"" `: `# ^' M5 l/ F) j: S

% @" t  ]6 j- Y3 |9 _2 Z2 U  if (num-cars > count roads)5 }. Y9 _& {; `) {
  [
! Z1 W" K, a( }    user-message (word "There are too many cars for the amount of "
" ]+ t  K7 p0 M+ [% a                       "road.  Either increase the amount of roads "
; j! Z/ ^+ K8 N3 Q) u  M" J. l  o  Z                       "by increasing the GRID-SIZE-X or "
; r1 m) ]# n7 f, l; Z9 Z5 v                       "GRID-SIZE-Y sliders, or decrease the "
' S, P; L1 B, Y  W% P                       "number of cars by lowering the NUMBER slider.\n"
9 e! g0 Y6 _8 _- p. Z+ X# N5 G) Y                       "The setup has stopped.")1 S: S- g! |8 }( M4 W, a
    stop
6 k; h# _. d+ b5 Q5 i; m, B4 y  ], _, z  ]; t3 N, L# O( c

  }- `2 B+ h7 g  P  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ `) c8 \! q+ v6 j% E
  crt num-cars6 }* t/ m1 R' ]1 g% a
  [4 D% Y' `3 J+ u5 M# ^( {* k' d
    setup-cars) g  E! ?- b- [/ ?
    set-car-color6 X  b# `! w  q& P. U
    record-data: i4 R+ u+ n" ^2 ?
  ]
4 b+ G- d; E& j- H" T- L9 Q
- d1 ?# ]- q# T8 P5 X5 Y" M  ;; give the turtles an initial speed
4 c: y; \( }, u$ _( X  Q& d# r  X0 ]6 I  ask turtles [ set-car-speed ]
& u8 P+ N& F+ |$ R9 V2 x; {. X1 I- I! K2 x8 H, `  c
  reset-ticks
% Y; ?1 i0 H. q' [0 v: n  B' Pend
  f4 d' c# P5 Y6 ?( m
9 d8 T$ B! e) F( B0 Y;; Initialize the global variables to appropriate values
+ ^0 j$ u% o5 d$ Wto setup-globals9 i2 \- K: D: k$ t8 X
  set current-light nobody ;; just for now, since there are no lights yet
# D4 s/ J: @6 S: ]( K  set phase 0
" J7 F: I5 f% T/ F, }8 F/ t% P  set num-cars-stopped 0
% v- w1 b! _) k2 Q. x$ r  set grid-x-inc world-width / grid-size-x
' H! T3 R  V1 L" D6 K1 h$ l( u  set grid-y-inc world-height / grid-size-y
; k+ L. B7 h, g$ Z3 e: l' A  X, Q0 Y. i. i" v/ r
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 q* w+ c# `  L$ N) E& U  set acceleration 0.099$ X; P! L3 c9 Z8 e2 ?9 T3 F
end
+ z! }! Y' a5 B+ Z, F& A7 E% z! h* A' P8 X
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: m( p. c- V% \, s' {. H2 w
;; and initialize the traffic lights to one setting; y; g* Z4 e  E+ _4 d9 _) s
to setup-patches
6 Q9 D* o' O1 U) m6 d* u( m) A  ;; initialize the patch-owned variables and color the patches to a base-color
& [! [1 t2 g7 d0 `3 r  ask patches
* O( o/ W+ k; M; ^$ P  H& W  [
% X' p$ t+ u8 d/ v2 O, K' \  Y4 S    set intersection? false
9 C. d1 i" A) |- u5 Z' N! E    set auto? false* c" k+ V4 v) H/ `
    set green-light-up? true/ _- L: T/ [3 \
    set my-row -1
; e; t0 Q: a5 f4 r    set my-column -14 f! U8 [) c) i/ c6 y
    set my-phase -18 j. Z2 }1 t# Y
    set pcolor brown + 3
- `# v1 `4 `* L; l( R. h7 a  ]" A2 ?+ v4 L$ A: G2 O, U. j/ F$ R, l
  D( N1 V3 L/ Y% S* s* q
  ;; initialize the global variables that hold patch agentsets
% h; }5 ]! O8 D  set roads patches with* J. {9 |& B0 H- m3 s( L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ T' q7 U4 e; d$ w  `$ D( R) x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ R$ k1 V. W! b# i8 r4 m0 a1 l8 o  set intersections roads with/ e2 m8 V. z6 U+ K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) U, N( m% r6 L* l2 g. t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 t- }! ]+ l# S/ S
. E9 T; V0 T7 S! Q; h( B  ask roads [ set pcolor white ]
! m1 C8 r- G* `$ ]0 a    setup-intersections9 A4 [+ l2 T) U2 J
end
0 ], x, a3 |) E9 H" F3 L其中定义道路的句子,如下所示,是什么意思啊?
* i: L0 M+ g; T$ l8 B7 c set roads patches with
% ?! E& @! x2 C2 g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ F  ?. \! ?% X1 [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) V* h% S, n( T) P% G, D谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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