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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 g/ t. I, S0 n1 {  Anetlogo自带的social science--traffic grid这一例子当中,& @3 M6 h& x7 I$ a0 @
globals- R: @+ l: p1 M
[& Y" h2 z% A) j; c( R
  grid-x-inc               ;; the amount of patches in between two roads in the x direction; n& @( T( k7 w* R
  grid-y-inc               ;; the amount of patches in between two roads in the y direction" h/ _& ?5 S2 K
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 e, @6 f6 T. I0 P% I7 v                           ;; it is to accelerate or decelerate2 K* H& P  f+ ^6 ?2 y( ?2 X
  phase                    ;; keeps track of the phase' G0 ], B7 ~( U! R- A' e3 H) L- F
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 Q+ {; ~, Q/ D& [* k2 E  current-light            ;; the currently selected light4 J3 `% ], T. n& S4 }" ^8 I
% j: s0 f; M- B7 d* G
  ;; patch agentsets6 q4 Q0 }2 r- n; r
  intersections ;; agentset containing the patches that are intersections
- E& O8 \' _: S3 P  roads         ;; agentset containing the patches that are roads
' J% Q% w& p" l! ^6 {! z$ A]
7 R* ]* ]" j$ O, {4 q% j9 r5 j3 `# \* M# c
turtles-own( j( s/ o% ]- w9 z' o
[
9 Y7 n. x: R9 f! A  speed     ;; the speed of the turtle
3 s3 t, `3 B1 Z+ J8 A" [  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
$ V  }; t3 G! d  }( z/ A: ^  wait-time ;; the amount of time since the last time a turtle has moved! L+ X/ T6 T# \
]
8 I0 I# h; k1 X1 c8 O/ Z- B7 {
6 ?- G6 F. i8 X5 P% E5 N$ xpatches-own
' `9 _% [$ c/ }2 f5 E& k" o[
: B7 I/ a6 ^- ]; u- Y- K! c/ P  intersection?   ;; true if the patch is at the intersection of two roads
7 e0 N, s* ?' }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- m1 H; I5 o% Z% p. @4 ?
                  ;; false for a non-intersection patches.
0 ~2 X  y- r& t4 u9 Y+ q" K5 V  my-row          ;; the row of the intersection counting from the upper left corner of the0 ?/ }6 a! S9 O3 s! l% _
                  ;; world.  -1 for non-intersection patches.
: }6 ~" ~% \4 @$ R  Q' i  my-column       ;; the column of the intersection counting from the upper left corner of the
0 D! |0 s) Z1 T! r4 @                  ;; world.  -1 for non-intersection patches.; Z  W5 w; b: z8 J3 S0 Z* e
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- L: w& C8 p; I6 p# m  G
  auto?           ;; whether or not this intersection will switch automatically.
+ I: `1 m* d3 I: J                  ;; false for non-intersection patches.
" O9 ~' V6 \- q; N4 L]1 _' x3 `& t( o6 A- T0 P

- r2 C/ y: L% M% }& F. p5 R% _5 O$ x$ `2 G9 M/ S
;;;;;;;;;;;;;;;;;;;;;;
3 k# B$ D8 G5 l* B6 P6 `9 ^;; Setup Procedures ;;
4 P) @- N2 v  E0 h;;;;;;;;;;;;;;;;;;;;;;  ^2 g  X# I7 n; Q" a
* a5 d3 \, B3 Q; B9 @
;; Initialize the display by giving the global and patch variables initial values.
/ S7 h1 {! h/ {0 x% q;; Create num-cars of turtles if there are enough road patches for one turtle to
7 A4 E0 V8 G4 W6 K# K$ Q$ T% p;; be created per road patch. Set up the plots.% D+ G1 H- ?  \( Z
to setup+ _. k7 ~4 w+ s# G4 S, J
  ca
, J7 C+ q% C, p! w+ N  setup-globals
9 j( y. j- L/ ~" z& L# [  F
* O" \) V; p) Z* @  ;; First we ask the patches to draw themselves and set up a few variables
3 f& D  u/ D% P1 k+ d+ e, j  setup-patches. Z; e, r9 |  [+ ]2 o+ }5 l& b
  make-current one-of intersections
" w- z. J& r$ |' _' B  label-current1 U$ t& ~8 h2 u
# o& \; u  w6 q# g1 m! H0 @6 z
  set-default-shape turtles "car"
1 t8 ^+ N( J( L) s
: p) A$ i: G) Y+ }8 Q  if (num-cars > count roads)
! j) |6 K/ R* `  J* N2 l; Y6 d  [" o, f. ^3 Y0 Y" p
    user-message (word "There are too many cars for the amount of "$ ^8 [  M: j2 [. ^0 z$ c
                       "road.  Either increase the amount of roads "
/ _8 H0 g. ?! E& Z9 t2 v: f                       "by increasing the GRID-SIZE-X or "
% p  x, D% H$ e- w& h: Y, W                       "GRID-SIZE-Y sliders, or decrease the "
4 [+ j- B. A# H& q7 P                       "number of cars by lowering the NUMBER slider.\n"( n% v8 l( S. i& Y
                       "The setup has stopped.")
3 X0 ?0 V- q# Z5 H% F    stop
; Q! i/ R' b! I- k  ]
' Q$ G0 q" p' B7 z, @. ^2 l4 U( M: a3 Z" w/ u. @
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: D1 q4 T/ U$ ^5 g3 \
  crt num-cars1 ?# {8 \& [, ^6 v  M. q  J6 |# ]
  [8 L  J9 D3 I+ u* G0 M2 [
    setup-cars
& N' L  ]' \4 I    set-car-color
* }2 {2 w2 P, O3 j& Y9 r1 g. k# Q    record-data
2 w6 H1 A. A, N2 Q: _9 a  ]
! c9 E9 k5 w. B. I! B1 y
! I1 X% G* X) N2 o4 N  \0 N+ b  ;; give the turtles an initial speed
0 d/ z2 ~, W, B, P7 t6 E9 U  ask turtles [ set-car-speed ]
* X. m9 }' A3 A! U" D# Y! X, P' S+ d( m$ R5 e0 }8 g0 \  C4 u
  reset-ticks/ G7 q, Z, {, d+ j' M, K) O4 h
end
$ ~+ x6 A) k) h9 u3 F. ?% R1 m6 V: o7 H8 B& D
;; Initialize the global variables to appropriate values
, F  C7 b& z2 ~) ito setup-globals9 b2 P, e+ A- T# T- E3 i! m* L
  set current-light nobody ;; just for now, since there are no lights yet) {4 Y- B- M4 E2 W: Z! x
  set phase 0
. y' t8 `% f( L7 D2 v8 I) y7 V  set num-cars-stopped 0
4 F4 t7 v9 w6 c# |  C  set grid-x-inc world-width / grid-size-x
9 H. I, n8 U4 s3 }1 W/ K3 m6 |% i  set grid-y-inc world-height / grid-size-y5 t$ P4 k' F" B8 w" L

4 Z  u; K. K( n; E  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 v8 S/ j5 ^0 K  A; D  set acceleration 0.099
. |; T1 M2 @# D/ x' Send3 a6 f9 a3 y& l0 ?8 t

7 p; I) R8 f: c4 e' ^;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* \$ `9 P" z* C) c! O4 `;; and initialize the traffic lights to one setting
, S* ?2 H- E! V7 K+ Fto setup-patches- ~& A0 z0 H* |7 L0 [/ Y0 b* ~
  ;; initialize the patch-owned variables and color the patches to a base-color
; a, `" J& E. K1 W6 ]" a  ask patches4 \5 U" ^! _* d, M7 w7 ~. A
  [: d* v) Y! A& G( x# f9 K5 o
    set intersection? false
/ ?/ y; j+ B$ f" b& q. m, U    set auto? false5 o* a) N3 U1 ?$ |, ^6 g
    set green-light-up? true. h1 K: e; o7 E* f3 v4 I
    set my-row -1
# U! I) W" l' U; i9 l4 ~: y    set my-column -19 c4 a2 Q& A$ |7 B+ C
    set my-phase -1
% |9 e# l1 `  p5 p( L" X' u    set pcolor brown + 3
4 h: b+ A$ v$ Q  ]
3 A! W3 _6 D. q+ j' u& ]
0 q; w: y. _( x9 ]. Q" Y  ;; initialize the global variables that hold patch agentsets2 |" C, b2 X! Z
  set roads patches with
# b: d# F- e3 e+ d3 I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ \( c7 y" D2 a, T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; J( D' z8 M# a3 [
  set intersections roads with) H% c# W1 v6 @* y7 Y& R( i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% T1 R) r+ p1 h( Y8 P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( B! P9 }; O  J3 B" B9 Z, q* k+ x4 n
7 t; s( e8 V5 d- f4 O0 }1 `  ask roads [ set pcolor white ]
6 f9 d0 v6 D2 B% u+ @    setup-intersections
! k8 i8 N" f& R9 yend% p0 ~$ T; U4 l& |/ G5 B# n6 S" N
其中定义道路的句子,如下所示,是什么意思啊?
! o- z( W8 ]. |/ [8 a. P! h set roads patches with
# M# z1 T0 s: K4 m6 w3 h! s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! {+ o- w  Y1 r3 K9 g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; j8 |* N, R( T: x5 E% G谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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