设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8368|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! C' V0 h. W6 l! B2 g; J- w! d
netlogo自带的social science--traffic grid这一例子当中,/ i  |  y9 ^& ?& Q! N
globals) @4 e4 Z. {! y0 g) t7 G- h
[
  i; F4 C' Y% z+ i# U  t  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 A9 |" |$ k, q7 ]2 i  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& |5 p) S8 x9 X4 E& U! A& f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 t3 \2 D, t( c0 e# |
                           ;; it is to accelerate or decelerate
$ e# W4 F6 I0 A; C+ V* M  phase                    ;; keeps track of the phase
; D8 `8 i* o% p$ L4 v  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 H& o7 m& W9 [, F- R. ?+ X+ I
  current-light            ;; the currently selected light
4 ^* d- Y0 ^3 _# u$ [5 c8 R: s5 L$ C, m& F. m; W8 w5 \
  ;; patch agentsets
- [: H# `1 p3 l  intersections ;; agentset containing the patches that are intersections
2 \6 T- Z$ ?5 m- v" ~" ~  roads         ;; agentset containing the patches that are roads
) t  H$ i" m0 Q* Y/ ~]
  B2 H3 @* x+ a9 m+ j$ p/ W6 ?
7 P* b; _$ r. x4 [" r4 p/ tturtles-own
* ?% _7 d& h3 J: y. x2 c3 s[: F0 Y1 W/ ]. `6 J3 ]4 T& M
  speed     ;; the speed of the turtle7 h' Y9 \3 o) }
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% ?$ i# F: r  M+ [- K; B3 _; e$ H
  wait-time ;; the amount of time since the last time a turtle has moved6 L- F' k1 B2 a1 w( U
]  M/ L2 ~% ?: S4 E; W5 ^
3 B; ^9 h8 L, h8 g9 k
patches-own
* V- p& j9 j/ o7 ]5 b1 I[
. C) M! K6 z# K3 g4 b2 n% b9 F  intersection?   ;; true if the patch is at the intersection of two roads% @& b1 E% X8 N/ c% f
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
5 E  m$ s: i' F# q* m0 \; p6 i9 B                  ;; false for a non-intersection patches.
0 R1 d2 z, L! i+ w. I  my-row          ;; the row of the intersection counting from the upper left corner of the9 L/ U% s# P9 w) T$ Q  }# {: [2 o, S
                  ;; world.  -1 for non-intersection patches." U2 V9 Z. [( m1 y' C  @/ m
  my-column       ;; the column of the intersection counting from the upper left corner of the
$ Q8 ]/ F) n) ?3 O                  ;; world.  -1 for non-intersection patches.1 O  G9 b/ Y: E5 r4 G6 k
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; ?# k8 @. M& r% n
  auto?           ;; whether or not this intersection will switch automatically.
) D* _3 m& w$ ?0 @' q                  ;; false for non-intersection patches.' m' K8 ^8 V# l7 g) m
]7 e# q* u. y$ ~; \( ?4 K- m
3 j. `% w# l7 P) w. Y! V  B9 a* T
, `7 U* y% }# Q2 C% o
;;;;;;;;;;;;;;;;;;;;;;
' d% G* I* N( H1 X2 {* z& V;; Setup Procedures ;;( }; B* I( Q; @
;;;;;;;;;;;;;;;;;;;;;;
" R% t& {% u3 C
  X% }5 a3 S# G* `;; Initialize the display by giving the global and patch variables initial values.
2 J: Q% r$ ]" f9 {5 S" a;; Create num-cars of turtles if there are enough road patches for one turtle to
$ P, a9 b* @3 |* m9 j;; be created per road patch. Set up the plots.
1 c3 \6 |, m7 f7 V. Cto setup
  B# e& l) t- a  ca
0 _$ [" ~0 V: G% J' Y  setup-globals$ v! w" k6 B8 h. G% D/ ^( W. Y

5 z# }; N# X; s2 q  ;; First we ask the patches to draw themselves and set up a few variables, V, _; K2 x, s: B$ ^
  setup-patches
% S5 d% u# l, F" v  make-current one-of intersections
3 C! u( T6 v, s% K3 C  label-current" o0 D: _* k  g9 r% v5 X- n' K9 l

5 R, v; k) |, k6 I8 a; g. m' ~  set-default-shape turtles "car"
. y* P0 `8 s) f: I/ @& s6 e9 f( h1 L  N- }* D
  if (num-cars > count roads)
. w/ o$ S0 [! a' W. L: q  [
8 K. }& n8 N$ B) O0 v$ A    user-message (word "There are too many cars for the amount of "
4 t" x) \3 _+ U) v. |; S0 c* y                       "road.  Either increase the amount of roads "4 J  J) K' W# y# L
                       "by increasing the GRID-SIZE-X or "9 P8 {7 ?1 L  V2 T) Y
                       "GRID-SIZE-Y sliders, or decrease the "
' P# F# I9 u+ Z+ x0 x% h                       "number of cars by lowering the NUMBER slider.\n"
* Z7 h1 W6 T" |4 T4 E; S: T                       "The setup has stopped.")/ [, {* j. ?3 i2 G; v
    stop4 k# Q! d2 T$ l7 A0 e/ l. `/ K
  ]
+ X& h1 x5 t$ s$ \! t' y! e  R  M
: H5 Y& k5 E: U0 u7 Y8 }  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  _) A/ L5 I$ o+ l: m, T5 {
  crt num-cars
% M8 X7 V) X: p+ ]* T1 @) K  [
# B8 t5 r  Y- b+ i1 \% q    setup-cars9 I: C+ ~9 i) m- X; ?0 j4 F2 n. n
    set-car-color1 j0 `! C9 e' w. P8 s
    record-data! i* d$ }' B) C) q0 ^% {
  ]2 y9 Z3 R1 ^8 ^; e% ]

* W; h9 t1 Z: U4 F+ r/ @  ;; give the turtles an initial speed
3 ^% w+ [8 r% N+ u4 U) F  ask turtles [ set-car-speed ]
$ Y! T, F/ w5 q; O$ {
) T, a: `! n  G3 ^  reset-ticks4 g- e. F+ _) q) @3 {6 i, L# ?
end
: |6 p- b" o7 ?- v  w6 `  k3 W! ?+ h$ X0 X4 ?. b4 S) f
;; Initialize the global variables to appropriate values
9 t4 V+ s" k, E- j1 o9 M# _; Ito setup-globals0 X, s% I. b" T4 g4 q; M
  set current-light nobody ;; just for now, since there are no lights yet
% M) o  L: {; U% \  M  set phase 0
- W# I- F: ]. R  C  set num-cars-stopped 0
# Q2 t+ F* j/ g* q. v! [- T( I  set grid-x-inc world-width / grid-size-x  N) B( P5 T* S4 O9 m. _
  set grid-y-inc world-height / grid-size-y& \$ M/ \- J( t& r
' d  k1 O2 w3 G: \) a
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 l* y: h1 Z& U1 t& M, N4 S
  set acceleration 0.0997 @- m) G( j# \  P, |
end* n: s5 w6 k4 H9 Q( Y- p7 S
5 L: d/ g$ t1 J9 a: y- h
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 w/ R( B7 o% i* P7 v: Y  b;; and initialize the traffic lights to one setting% E1 W3 k6 s& [4 Z" N; w- S4 {+ @1 c
to setup-patches
2 g8 j6 D: J4 q# O# \! K1 m0 Z  ;; initialize the patch-owned variables and color the patches to a base-color
9 z- W+ d4 }; l0 C  ask patches
) d2 Z; t- h: i+ Q# Q4 J  [+ T7 Z! ^1 Y& Z9 h
    set intersection? false9 _1 c( f8 o. m4 D9 W
    set auto? false
" ~8 K* C. P9 E6 e- k. J    set green-light-up? true% C1 A( A# A4 k& e( t
    set my-row -15 l* K3 O* C* x, m8 T- p' c
    set my-column -15 K, o- j" M0 h
    set my-phase -1& v% n  s, r9 l/ R# y5 V
    set pcolor brown + 3
# s5 D. j1 t1 O6 Z6 w9 R  ]/ L$ |3 S; m+ V- I

. `: _- M8 H' j, y7 C; q/ C" x  ;; initialize the global variables that hold patch agentsets5 a# A' h$ N* b# y. u8 y7 B
  set roads patches with( S; Y3 J# c# x0 h$ T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: C' c5 R, W( Y5 f. J) a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- T/ }; Y- V6 t% Z' P: x
  set intersections roads with( ~) ]! k& Y# L, h: u4 d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ r. d% {3 c/ p8 x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 ]2 a, A8 z- z1 i1 `+ q* J
# i7 G3 I- F& |) K
  ask roads [ set pcolor white ]
) M% r% {2 O: ~/ g6 @    setup-intersections
$ ~( [6 D& `( K) r5 Q& d2 `end
+ j& O- r: Z8 I8 N$ f5 Y其中定义道路的句子,如下所示,是什么意思啊?0 A* ^9 s  Q& d, a3 `% v; }; O
set roads patches with# A1 t! C8 L' z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. h% v1 F- u' {7 j% Q9 R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  n8 N  ?  q+ d- F7 ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-2-14 18:13 , Processed in 0.015187 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表