设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7244|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, Y7 E( M" s. _netlogo自带的social science--traffic grid这一例子当中,
. Q0 h5 N- s2 o6 o3 {  \+ `/ Lglobals
/ e" w0 O" e5 R: u[% x3 j, x7 ]  J, k
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
, }+ P/ x/ d. \& N- z. o  grid-y-inc               ;; the amount of patches in between two roads in the y direction: @2 w! X5 _9 S3 H
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 F% A$ |# h) H3 _( p) f# c5 E$ A
                           ;; it is to accelerate or decelerate; a; J+ N. f5 e! h$ m( T0 B* q
  phase                    ;; keeps track of the phase
, W4 N! U8 p) n0 W4 y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 y$ ]4 ]% @5 @% D, E9 \& G4 N0 o  current-light            ;; the currently selected light5 _' x; b8 x% {' r

/ e0 [( ?3 a% A: Q  ;; patch agentsets
  r* |3 ^# q, j# s: e  intersections ;; agentset containing the patches that are intersections
  |. p5 p4 s/ b* L  roads         ;; agentset containing the patches that are roads% }) C" J8 o4 s4 |; J' P  J
]
" N* t# `9 |* O% H" w: Z+ Q; m+ @4 j3 f4 u( g- Y
turtles-own5 F# H( X) e" m& _, l/ R
[
* v4 |5 e0 T: [9 q# l& f" m  speed     ;; the speed of the turtle
4 i0 r: g) c0 }/ g  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 j( T' k4 y5 t! z  wait-time ;; the amount of time since the last time a turtle has moved8 i" G$ l  G7 m0 G5 a. D4 x
]
# ?/ h- e* }# e2 `( L- m2 v5 G* r: Y0 b! d' d
patches-own
* t; a' p# e- e; O% f- ^$ D[, W& C& c+ z1 F& ?% c- a* A' x
  intersection?   ;; true if the patch is at the intersection of two roads
* j) e# s" A' l7 I6 a3 O  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& k* m! w5 [) ~$ b# N1 s" b                  ;; false for a non-intersection patches.
. g* i+ Z" R1 ^# `( \  my-row          ;; the row of the intersection counting from the upper left corner of the- G3 C; P& j5 g$ I! @3 [9 h" ]
                  ;; world.  -1 for non-intersection patches.1 u) z4 i! L2 k% [6 F
  my-column       ;; the column of the intersection counting from the upper left corner of the
5 u- K! [7 \* U. X2 {                  ;; world.  -1 for non-intersection patches.  l5 B9 r/ N% H3 b
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! }) {$ f7 ^7 w" S0 v2 b# G  auto?           ;; whether or not this intersection will switch automatically.
- @2 a- p& q: o- {% t: C) `# H4 I                  ;; false for non-intersection patches.
6 A7 l. t+ _- [! X- ~]9 k# Z( K, M- ?) S3 h

$ w/ T' U1 s6 ^# E6 n" w% {  s% s& Z# g
;;;;;;;;;;;;;;;;;;;;;;
' `, ~. O3 A- V;; Setup Procedures ;;
% Y5 M/ ?1 m% P  V;;;;;;;;;;;;;;;;;;;;;;
" A* l! }& l$ U+ G" D! y
% u3 H1 f# l& q;; Initialize the display by giving the global and patch variables initial values.1 ]- I. C) ?, \# o
;; Create num-cars of turtles if there are enough road patches for one turtle to; Q) S: b5 d" |% E* J. x
;; be created per road patch. Set up the plots.7 @: E) I/ O1 \$ n* G; ?
to setup2 {5 v: ~6 I) ~& G0 f* B. k  S" L
  ca4 |8 g% q; r) n3 k' I
  setup-globals
9 m. b( Z# g+ n; c. l. S! y8 l* T! D4 d$ C$ P; E
  ;; First we ask the patches to draw themselves and set up a few variables) f- F) k# G# R: n" ?$ s" I  v
  setup-patches" e2 _* D& i4 g9 C( `
  make-current one-of intersections0 E5 I" }: C- t2 v1 M7 n
  label-current
# F' M5 U* I. F7 O! ^+ Y9 b  P, T7 B" n  A4 f- i, ?( f7 ]1 Q" x, |
  set-default-shape turtles "car"! B/ z0 E/ f$ K! T  ~7 i
! K6 h- A% N3 n& h9 q/ C
  if (num-cars > count roads)2 q5 F; _, d& M2 k) x! |( T
  [# ^# o) z9 @4 D' h1 s+ l7 S6 t
    user-message (word "There are too many cars for the amount of "6 e$ }5 g# _- Z/ x, m4 o+ O" X. J3 q
                       "road.  Either increase the amount of roads "
' o9 s, Q' I6 y# }3 G* g; b                       "by increasing the GRID-SIZE-X or "
6 P, X' K1 M4 w7 `+ i8 Y" @: [                       "GRID-SIZE-Y sliders, or decrease the "
# V5 v# w, ?9 N* ]                       "number of cars by lowering the NUMBER slider.\n"
" ]) `, o% q. W  T3 U" `+ N$ d                       "The setup has stopped.")% q0 m  U5 I2 e9 L( W9 D2 q
    stop9 x/ A  l0 o6 l; R4 i& R
  ]3 n7 @' F$ N& t" T1 @  g
! N. J+ Y8 u) a5 r! F4 Q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% m# I4 R. P' ]* J- F6 [3 x  crt num-cars! n9 b2 Z9 S" W1 v
  [
( l+ n4 \8 P+ A2 c    setup-cars0 p* S7 b7 C/ I% V
    set-car-color" p' l" Q8 U2 U" {6 F. D( s
    record-data
; q3 _9 C3 T3 z4 o  ]
3 k% i- C9 e9 X6 Q; [
- g. D2 t9 _) r* ~& O$ C% N  ;; give the turtles an initial speed
  J1 L3 `: w; U. l  ask turtles [ set-car-speed ]& u: x" K6 H* e8 A% i5 z9 |4 y9 B
0 W9 z$ \+ g1 {  R$ u1 h7 x
  reset-ticks
4 I( s# G4 W8 i' D0 w- j, uend9 H! `; L% ?7 @% J' l

' @9 H. l8 M5 c% @- K1 E7 A;; Initialize the global variables to appropriate values+ v3 [0 W  Y% h/ P1 z/ t
to setup-globals2 C- ?2 G5 J% R& o8 ]4 A4 Q: @# b
  set current-light nobody ;; just for now, since there are no lights yet
8 k) v4 b& k1 z  z  set phase 0
: z: E" c* [* ^9 Q  set num-cars-stopped 0- G' m* r' a* t
  set grid-x-inc world-width / grid-size-x
. I5 S% j: S# h7 ?  set grid-y-inc world-height / grid-size-y* P5 t1 I/ U  U) G
7 ^! x1 H& i' d2 ~7 X) E
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 R# U/ b3 l& L  set acceleration 0.099# V4 n9 D3 |! q- {
end& J3 Z3 a7 F5 C! D  r+ \

& V! {; H  `6 P( l;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* g0 Z+ w9 L* {& w2 _9 U
;; and initialize the traffic lights to one setting
5 E. u: J3 P4 t( d' r+ oto setup-patches, `) D8 Z4 s6 Y: I6 i+ e5 Q
  ;; initialize the patch-owned variables and color the patches to a base-color2 K3 q& n4 B  Z% V
  ask patches8 V8 }. ~2 X, W8 e
  [
, o7 z$ |# K1 j0 F8 S0 U    set intersection? false) n  X- }1 y% q/ |  y3 z
    set auto? false
  p( q$ K4 H, @    set green-light-up? true  l! |3 `' U! I7 H$ }; T9 d6 `& u  v
    set my-row -1& ~7 P# I1 J$ [+ v
    set my-column -1! `* X6 D+ g1 j6 X4 t( Y; c
    set my-phase -1+ n# s" y& q% w0 E7 a
    set pcolor brown + 3# q" S3 x' B; K1 ~, K" ^
  ]+ E0 H$ K4 _, w3 e4 T4 o

5 p) [' f% x9 N3 J0 E4 W4 h  ;; initialize the global variables that hold patch agentsets* Y: t: O: m4 x' r
  set roads patches with
/ M; Z9 R: u  g& f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ v' y! |- q( y/ F/ T# t0 @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" ]9 q6 x' U+ L4 C6 c( x  set intersections roads with- b; L$ Y  I( _+ M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% _- }, z' `  A' Y8 q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% b7 C9 V5 |7 j, J
  k9 j6 k6 H0 H& _- n( C2 [! e  ask roads [ set pcolor white ]
: P! R  z; ~( Q: v. L8 P; T    setup-intersections
) {0 E1 p& Q$ wend. n: B* h) j$ F' j! L: Z# O1 o; i0 G
其中定义道路的句子,如下所示,是什么意思啊?
7 L- d' R2 I9 O& j6 M( ]9 G set roads patches with! F3 U4 M* ]& {. z, ?4 ~- P( U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 G6 k5 t" {! C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 p- L* {% m% n7 j8 X
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-12-1 10:30 , Processed in 0.013920 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表