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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 w9 [2 z) S& G, k* n( N
netlogo自带的social science--traffic grid这一例子当中,- t: r. m, l# X5 G
globals* I& o6 N- Q2 r9 ~2 q
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grid-x-inc ;; the amount of patches in between two roads in the x direction3 l' s$ D: V$ \ D; A) W2 E5 M8 p
grid-y-inc ;; the amount of patches in between two roads in the y direction- c0 e, j8 e- s3 M! v
acceleration ;; the constant that controls how much a car speeds up or slows down by if6 `7 m/ L W3 _0 m X1 b) { p
;; it is to accelerate or decelerate/ E7 {* w& \% [7 y
phase ;; keeps track of the phase/ T% B2 O6 T9 P1 F3 a9 I
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
1 H1 J( N. F. @. G, X4 @ current-light ;; the currently selected light8 e6 _8 z/ \- x& m# P
6 m4 h1 t' ], P3 e$ Q6 Q# M ;; patch agentsets. v8 h9 e4 {4 ?2 V9 n
intersections ;; agentset containing the patches that are intersections
/ m# Q' ?4 A; L2 E% m, X roads ;; agentset containing the patches that are roads
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turtles-own
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3 {) S3 F. j* ?- {$ D; | speed ;; the speed of the turtle& v- I2 [' ]7 M0 j' Q r" v
up-car? ;; true if the turtle moves downwards and false if it moves to the right+ K( x5 [ r5 n$ j
wait-time ;; the amount of time since the last time a turtle has moved# z7 ?3 Q2 a! T0 z! u. F5 N
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# y& p$ L- i7 h7 j8 Epatches-own
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8 F" R: B% F3 r4 q! n1 Q intersection? ;; true if the patch is at the intersection of two roads
( {2 g/ e9 f3 J0 ^! H9 z A y! G- x green-light-up? ;; true if the green light is above the intersection. otherwise, false. U/ h" D. k" _8 z! T
;; false for a non-intersection patches.4 Z, l% y7 y& U, e4 i; b2 ^. Q
my-row ;; the row of the intersection counting from the upper left corner of the
. o5 S: j7 F) y e* a ;; world. -1 for non-intersection patches.0 Z/ D2 r0 g; |
my-column ;; the column of the intersection counting from the upper left corner of the1 u0 Y6 P; [+ a/ }) z6 ^
;; world. -1 for non-intersection patches.
0 f- N4 O/ j8 ?% J) | my-phase ;; the phase for the intersection. -1 for non-intersection patches.* I8 o z3 s& R- E
auto? ;; whether or not this intersection will switch automatically.0 X. k! f1 a: r7 V0 V5 ]
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
6 M+ h, ?- Z/ ]: ^! ^: ] N;; Setup Procedures ;;- S! c8 A7 a; c( I9 f9 \
;;;;;;;;;;;;;;;;;;;;;;% `- F( _" a) N8 S& Q
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;; Initialize the display by giving the global and patch variables initial values.- r" K' r# r0 i1 V
;; Create num-cars of turtles if there are enough road patches for one turtle to
9 E% T! c( g* o( Y;; be created per road patch. Set up the plots.
5 A/ W- C& X; H% G) `to setup( e0 `/ y7 S7 O- L) \
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setup-globals4 F+ x8 V& N( Y' _
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;; First we ask the patches to draw themselves and set up a few variables
0 O, h! m+ }3 a setup-patches
; F# T, @; g9 C" E& t0 s8 p make-current one-of intersections' N! V6 j% |# m! e& z
label-current) f+ {. J0 D2 x! e5 c+ x8 D
5 n7 |( |2 d! J/ }& ^# @* X, H: D+ n set-default-shape turtles "car"
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+ M2 I" v ?& ?! D0 h8 M if (num-cars > count roads)) l3 @: B+ r9 e# Z* d; L9 X5 K
[
4 Y" |* D+ T7 e3 n! C user-message (word "There are too many cars for the amount of "" k* n6 Z; }! e# ?. N. a& y
"road. Either increase the amount of roads "5 m" d7 ^7 ]) E( `1 x5 b" X3 e
"by increasing the GRID-SIZE-X or "0 Y6 W) d0 k; ^7 @
"GRID-SIZE-Y sliders, or decrease the "/ O* d4 N, y j: g' _
"number of cars by lowering the NUMBER slider.\n"
Q% e2 b9 R5 _ "The setup has stopped.")
- r! c1 I2 k. w! r% M5 P" ~/ o stop
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; z/ C' P$ p$ A- L- C( M6 D7 l! @ ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 t z. b) Q5 R5 f/ s crt num-cars
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" _2 C- V. i4 K3 z: ^! e setup-cars
@+ V3 S z2 k2 f/ O, O set-car-color! y2 _6 M, |0 J" ~- N; d* _) ^
record-data: g/ I$ U; x+ m7 Z7 L: d
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;; give the turtles an initial speed' Z( B3 F2 Y0 q. N0 S
ask turtles [ set-car-speed ]. Q) O( f* m1 n! U( S
" x6 }3 n. w. j" P: u reset-ticks
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;; Initialize the global variables to appropriate values/ }' }6 |5 m& j9 |( O% Q4 ~4 E/ m
to setup-globals1 O* U2 c' y+ @1 C% h, r) `
set current-light nobody ;; just for now, since there are no lights yet/ t* u* z' }0 a- ]
set phase 0# |) W4 ?& u* e+ d
set num-cars-stopped 0: p" n" J6 `% E5 U' X# K/ k1 J+ R" ~1 z
set grid-x-inc world-width / grid-size-x
5 A x: e; J9 Z5 b6 Z3 T- I7 ? set grid-y-inc world-height / grid-size-y6 \2 R! M: R6 V/ K
: L% J1 \* m$ Q8 q# G- t ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 s3 V0 R, j# {4 T- [
set acceleration 0.099! X% j! t7 [0 l6 ^+ w' q, f4 @; z8 }
end- o, l, v" u9 `+ l5 D! ~
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 q2 ^* A* s: p
;; and initialize the traffic lights to one setting: ?$ \* W2 Y' _; a, r9 B
to setup-patches) J/ G( }9 L C( a1 {
;; initialize the patch-owned variables and color the patches to a base-color
. H. i: `6 _/ [+ _ ask patches6 I6 y5 A6 } f; G% c
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1 M. m& C! `. q" N set intersection? false
# y* N/ r* e p( W set auto? false8 a8 A( c7 \; d3 u& t; f8 i
set green-light-up? true
1 F9 k/ i" L; o8 [3 U set my-row -1" N4 o7 k( f5 \1 J
set my-column -1
7 L9 e. P9 b# k$ r) N, v2 v set my-phase -1
4 _1 B% ?9 ` E( D' b set pcolor brown + 3+ ?% e& E3 c" g9 a# Q# d7 E
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( w9 d" T4 V! v* h) ^5 y ;; initialize the global variables that hold patch agentsets, z; F7 f2 o0 M4 F
set roads patches with/ F; X1 }) c- h7 W
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; P" F! V- J: k' W0 b2 C
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 k$ E0 j; T: W7 ^; J. m8 a
set intersections roads with
2 t5 E8 Y# G- |* O D9 Y( X0 g+ d [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
2 K" q7 J) ^1 P1 h6 r% ?5 R (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 i& s+ Q& O! ]4 K! K7 H6 l: u' T
9 V0 {5 M8 T8 E$ _. i3 F ask roads [ set pcolor white ]0 y0 B7 @. g2 f
setup-intersections" T [& `8 M7 Q+ Z
end
( q. ?& O- K' u5 i+ `' F( C其中定义道路的句子,如下所示,是什么意思啊?
! Z! F$ c* s" K! T# [ set roads patches with: ^2 |3 f- R' ]. I
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ S# f, W1 a/ v1 p0 p
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: P9 D: @2 M# a* M; w9 _2 A9 o谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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