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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& _! B3 M) f  r! w7 H5 Qnetlogo自带的social science--traffic grid这一例子当中,
# n& U# `% t+ Bglobals
. `( U" ]0 c% Q9 i[& ^2 u6 R  F7 C* |! \
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* l- z: q. u6 H. P  D  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. X1 \2 p8 x5 O9 O$ u( F  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 Y# e4 u9 {3 z) B
                           ;; it is to accelerate or decelerate
3 O: _8 `% {2 l; k2 Q  phase                    ;; keeps track of the phase' a8 q7 k$ g. G  P& E( ?
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" T1 c7 ~9 W  A7 a. M6 L6 P+ p  current-light            ;; the currently selected light3 o* K# l% N! d

6 j2 }, _- Q+ d  ;; patch agentsets7 A& X$ n8 t  S
  intersections ;; agentset containing the patches that are intersections
4 C6 S8 _8 B3 w- u' Z  roads         ;; agentset containing the patches that are roads
4 |8 e7 |0 H/ g]4 R7 |2 g5 n( a+ e

0 ]6 @0 ^5 f5 o7 C$ T5 h% _turtles-own0 S$ W8 q4 H: f6 j
[
/ Q; @! J; p; v6 E5 s3 c  speed     ;; the speed of the turtle3 i7 D: t; \$ z# L1 ^
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 s6 K- o: f0 H  M% N' C8 c, K  wait-time ;; the amount of time since the last time a turtle has moved
9 M; W- z1 r" S# H  x]1 N! L! M6 F4 b) Z4 G- b

- w7 ]3 r7 o) M* {6 P' Q- spatches-own
3 k+ V+ z# w0 ?. L[
# ]; L0 O1 O3 m! L* b$ A  intersection?   ;; true if the patch is at the intersection of two roads
1 T# T! {; u% J  W  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.+ b2 g& ?1 N: h4 l! ?
                  ;; false for a non-intersection patches.
8 ^1 `( Y" U4 q  my-row          ;; the row of the intersection counting from the upper left corner of the
2 G! J2 }- Y* T( J1 a                  ;; world.  -1 for non-intersection patches.4 q& e  y- ^: N- t' Y* G/ n
  my-column       ;; the column of the intersection counting from the upper left corner of the- V% `( d2 T+ r1 x) L  _, F1 z
                  ;; world.  -1 for non-intersection patches.. S' z4 L7 q' z& I2 k
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. ]' k' r! I/ K8 P; f: x2 N  auto?           ;; whether or not this intersection will switch automatically.
  c/ s' m. z) E. h" N8 [                  ;; false for non-intersection patches.
3 p/ k, \* a- n# k7 @]
- d) H% H. K/ x3 D) x- S" M5 P; ^  t" J1 ?

, J$ d+ v* a9 N+ |" E: N;;;;;;;;;;;;;;;;;;;;;;
1 G$ N$ W) }8 Q! ]( I;; Setup Procedures ;;
5 S9 p2 J# J4 Z0 h& i) @;;;;;;;;;;;;;;;;;;;;;;0 A5 ^  Z" ^; D1 L

- _# U4 P: r2 G( i3 i( T8 [;; Initialize the display by giving the global and patch variables initial values.
1 ]* S7 w, }7 p;; Create num-cars of turtles if there are enough road patches for one turtle to! U0 B7 J* n8 z  g/ s( O
;; be created per road patch. Set up the plots.
9 @- ?# T$ K% L/ z! Xto setup! M+ I! O# ^; {/ p* E/ r
  ca3 l& p; ]1 r; C0 ~
  setup-globals
) \0 a7 s* k+ R8 s1 q1 r+ L
2 x: ?( v8 O" b5 U: w! {9 g  ;; First we ask the patches to draw themselves and set up a few variables% [% [. T5 P8 x8 z; f0 c8 G- y' `
  setup-patches! z' m$ t9 J& X; A% z
  make-current one-of intersections2 ~" p- ?6 @! y, l
  label-current
0 p: |/ y( }7 d1 N' U: @9 A9 X8 L7 t4 K, ~
  set-default-shape turtles "car"# Y' E0 g5 N1 G6 R

+ n1 ?5 f( e  B8 i6 B& s  if (num-cars > count roads)
; i; z* L& j% O  [; E6 \$ l. y0 @
    user-message (word "There are too many cars for the amount of "* w+ ~7 n1 x3 y6 I: X1 w
                       "road.  Either increase the amount of roads "
  Y8 r! ]8 `9 `2 X0 P" Y; H  Z- ?                       "by increasing the GRID-SIZE-X or "2 X7 R; \/ R' P
                       "GRID-SIZE-Y sliders, or decrease the "+ p: `1 _' O1 K% m) }9 l/ x
                       "number of cars by lowering the NUMBER slider.\n"5 R% D! Z* z) K$ a5 s' k/ I
                       "The setup has stopped.")7 V& H& F9 ~: g* B  t
    stop
6 u8 V+ T% X& t- a* N* C0 D  ]1 {8 @+ X) {8 b9 I  ]
# k; q- ?6 v( K  p, z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# M7 X, `) r; c9 @
  crt num-cars$ t/ g1 [3 m( {- k/ y
  [
3 I+ z: ^. z# @  H, e    setup-cars
& n/ J" T# Y' N& R+ g# l    set-car-color
5 J$ n9 V; U) _1 u    record-data
$ x  _0 Y" q# O% _/ n/ O3 ~  ]% F! v8 Q' z# ^2 p: ^4 i1 W
* r& X6 e1 g0 V3 P3 u0 \+ x6 K3 s% p" D
  ;; give the turtles an initial speed0 P6 f* c% w) l- y7 U$ l
  ask turtles [ set-car-speed ]' v0 c: x& [3 m1 V( i  j
! g  T: Y" X8 P3 J- R/ i! r* M0 C& `
  reset-ticks2 t1 ]/ p, ^$ q7 h' d
end
6 R- s8 g, U. j6 D& H& [  W4 b4 }3 g) F
;; Initialize the global variables to appropriate values
& d& _* g5 w" o: gto setup-globals8 P1 o" }3 I4 }# q6 H
  set current-light nobody ;; just for now, since there are no lights yet9 u" u' u/ t  L: S5 Y0 i
  set phase 04 X) J3 b/ I% D5 W4 d
  set num-cars-stopped 05 S6 h6 t4 r- W) x# a( J" L$ Q- ?# R
  set grid-x-inc world-width / grid-size-x
9 o: m/ f) ]) @5 E' F! p% E  set grid-y-inc world-height / grid-size-y* f" _: I& T. o; J  T0 R* X+ s9 i9 X
( H6 t) }+ @( {& P0 [
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: k; D' G! z4 M  set acceleration 0.099
: ^1 i  B0 T- c+ f( Wend* E0 V/ Q. f5 {5 Z

4 m9 A. v0 u* r8 Q, N* n2 P& f+ h;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ R: O& V0 Z& H;; and initialize the traffic lights to one setting5 R6 q3 [/ y" n1 N3 ^) s
to setup-patches5 r' h% R- ^- G8 B+ t6 t; w
  ;; initialize the patch-owned variables and color the patches to a base-color' y0 p6 n, k% G+ g+ z, d$ y
  ask patches/ p* ]* Z  D! g- _
  [
+ q/ M3 `$ p0 s7 w# [* s    set intersection? false
% [! N; N& G4 A+ H( N    set auto? false
" A3 b1 |) I  u1 `. n6 l    set green-light-up? true2 ^8 ^7 E8 J! @$ b
    set my-row -1- y  }& x: \4 a) e  _7 C
    set my-column -1* k) W0 o7 P/ P! A
    set my-phase -1
( F! @$ P. ^5 @! E7 R8 U    set pcolor brown + 3
4 w8 Z1 W- U3 o: I% M' a  ]
2 F5 ^# l7 o* U1 G. k
) I+ G- x" k" {- d2 W' B: s. C  ;; initialize the global variables that hold patch agentsets  y" e! r2 I8 I( T# d8 Q4 m
  set roads patches with8 n  \& A6 C% L7 Q# W2 P& q+ c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) z$ O6 }) W' {; ^9 ?- y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 d. }9 b8 ?% o4 }8 K
  set intersections roads with7 L' y  o) b8 Y8 e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# @8 Z  P' E) H& t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' M* k: b' n& @3 z* z9 M5 a, p$ ]
' B& ]( R6 ^: n; u3 E5 p# m  ask roads [ set pcolor white ]) W7 e- m! S+ k2 P0 T! S
    setup-intersections
# r8 h* v/ _( ]2 f0 m  Fend
( S+ {% X/ c7 A) h: w) e其中定义道路的句子,如下所示,是什么意思啊?; p9 ?! G+ O8 c( H7 x
set roads patches with
6 z& L# x8 h3 U$ _8 C+ J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 b! }. @1 t0 p/ T, ~* I  X. l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& y" L, B9 `% k- }. |5 W; v谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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