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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 T' Z0 q* H+ d/ n0 M2 gnetlogo自带的social science--traffic grid这一例子当中,# R: W6 X  Z+ J6 g/ Y3 H: r7 e
globals
, [5 ~8 Z+ v; {( ]4 _[
) q- ~; M; H* _6 J) c! x  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" y% i; D0 h/ _* F' D9 M& L' i! i  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' J" n* L" S( a& G( v3 b1 L  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) y9 }0 I0 s2 k) t) y  T& [                           ;; it is to accelerate or decelerate
7 v8 g% F4 `" v1 k% ~  phase                    ;; keeps track of the phase
5 ^- n* V" j5 z1 \  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: C& P/ y+ }4 W% O0 ?* @
  current-light            ;; the currently selected light0 n" v3 k0 P  c& }( M
  a1 K( m3 N( k- l* V
  ;; patch agentsets' Z: n! a! z2 T
  intersections ;; agentset containing the patches that are intersections
. @! p, b4 Y# _& g- R$ B8 ?  roads         ;; agentset containing the patches that are roads5 k6 D2 {2 P7 C$ B: k& i
]
3 ^6 x. ~! a- R( B' v0 q. i+ ?% m( N. e' m
turtles-own
" x& q/ p9 ]0 t1 B  w, I5 ][
$ _) L" [# I2 g  speed     ;; the speed of the turtle, V; a. D4 K  K* v& i$ M/ C7 }
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  E1 G& ~& ?/ i+ Y  wait-time ;; the amount of time since the last time a turtle has moved5 B5 g' z6 Y7 l
]
6 T/ r; b" [, ~! W6 @# x4 Q
' G) z$ {" i) G* s* Z3 |8 D6 |4 Ppatches-own7 I3 L9 Z1 r/ S. |
[
" J4 _! _. k( U  q  intersection?   ;; true if the patch is at the intersection of two roads" @4 k$ M1 o7 N: ?4 a2 @8 d
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 U$ g) v: Y( V# Q
                  ;; false for a non-intersection patches.
* d9 b% ~9 Q9 B/ r  my-row          ;; the row of the intersection counting from the upper left corner of the* T9 v3 x4 ?: D7 K' K1 ^: ?
                  ;; world.  -1 for non-intersection patches.
# w/ f2 {: O7 t: i# w  my-column       ;; the column of the intersection counting from the upper left corner of the
, J2 O/ g! g0 h4 @0 o                  ;; world.  -1 for non-intersection patches.: k# M  r8 m! ?& c) X, V
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( m( Q; }* ~$ g5 Y/ ?
  auto?           ;; whether or not this intersection will switch automatically.
( H" V! l! {# ?" q2 [5 F7 w' |9 i( ~                  ;; false for non-intersection patches.) c+ i, Y1 x! i* F! m9 U5 i$ E1 f
]6 Y* b9 ]# f. F* g& q' D4 S
' d' {. R! A, L6 c8 O+ d5 z

$ ?" S3 M# D* n0 T;;;;;;;;;;;;;;;;;;;;;;
0 [' o6 `) C( d;; Setup Procedures ;;
; v4 |0 v0 Y( c" [4 p) S& }0 t9 M;;;;;;;;;;;;;;;;;;;;;;
# P2 \5 d* w7 j; B' P, H9 v5 K6 m: T1 U) n' n# f
;; Initialize the display by giving the global and patch variables initial values.
. D  v1 b. h5 c1 P* };; Create num-cars of turtles if there are enough road patches for one turtle to# L3 p1 r* w) P
;; be created per road patch. Set up the plots.
! G0 {/ Q( S  @; V) ]to setup! U7 @" `3 I5 A1 \5 s3 z# X
  ca) w9 @- K6 h# L* D
  setup-globals5 N6 x, x; V/ k7 Q- c2 J
0 J! U8 t; u- D+ j3 Y% Z, o; |
  ;; First we ask the patches to draw themselves and set up a few variables
/ B- T) S& f8 ^; {# S' K& }  setup-patches
4 [' @' G3 }% d8 _; L  make-current one-of intersections, V7 _2 |8 P* `/ ?* N9 `
  label-current4 s0 a1 @# M0 X

6 c* `( W4 C1 j6 P& n2 g  set-default-shape turtles "car"
) P% V7 T+ E9 W+ u4 I
1 A$ E9 i  J' V) l& o5 M6 `, S% j  if (num-cars > count roads)
1 q# W/ c% ?/ B  [
' M# U( P' ]* ]. [/ Y! Y; k" |    user-message (word "There are too many cars for the amount of "1 `8 s- h& g5 Z6 p
                       "road.  Either increase the amount of roads "
) d8 p8 n7 c2 g) a1 T                       "by increasing the GRID-SIZE-X or "+ `4 Y. u6 y* `7 A
                       "GRID-SIZE-Y sliders, or decrease the "
. N# J# F2 z' E5 U( x                       "number of cars by lowering the NUMBER slider.\n"
6 G  u7 j4 z- }+ J4 i' u% j( t  b9 J( L. r" Q                       "The setup has stopped.")
7 j; M6 ~5 i+ q3 X    stop
- g* j5 _7 n# C; [& e" G  ]$ q# x+ z7 s) D7 R4 q) r5 T" p
7 l8 d. V! v0 w% u: I
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; \0 P. P) t1 f  |  crt num-cars
  L* I* x/ ~9 k8 G  [
9 B% S; u0 K) t/ k0 v3 ?5 K    setup-cars
4 v: P& y7 _/ T( B    set-car-color0 M! b( r: p; d9 I
    record-data& c! C$ L$ v9 [/ A7 Y' O& J% m+ X
  ]* _$ f" a( F" c* ]9 v6 U

5 {3 T7 c3 S1 q  A  ;; give the turtles an initial speed3 f% v7 @7 `1 N+ h) b0 {6 G  e3 A
  ask turtles [ set-car-speed ]" v, H2 m- b0 A. x* i) p
* u3 q1 Q6 i9 C. y8 l, s
  reset-ticks  h, x0 o. I- Z
end
  V6 ^: m+ j' v% t" v/ Y2 i/ e, ^$ D3 F) d8 }' X+ v+ {) ?# V: h5 M: Y
;; Initialize the global variables to appropriate values
% E/ Y4 t: G  }" w. [7 d+ Oto setup-globals
- u) }- K. `0 _1 a  set current-light nobody ;; just for now, since there are no lights yet
$ ?7 n5 E, C+ p, c3 w9 b# M  set phase 0
$ E4 V# ?& {4 Z5 C# |+ H  set num-cars-stopped 05 g- y5 c2 P  l6 j
  set grid-x-inc world-width / grid-size-x; y) h& ?& @0 u2 X
  set grid-y-inc world-height / grid-size-y" d9 M; n0 [6 ?. y7 M
9 a. U( A) S8 T' i# u0 L. B
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: U- I% i6 C! i. T' x7 U( l
  set acceleration 0.099. m) O  T9 L( U
end
- `. k9 h6 K7 I3 K* {2 i6 g6 O  U) R  Y) ?* e, Z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ Q3 D) x  Q2 P+ w;; and initialize the traffic lights to one setting
5 ?( L2 _4 F- _1 k& hto setup-patches% V  v6 H! A* R6 t7 j( X! z
  ;; initialize the patch-owned variables and color the patches to a base-color
7 C- X  e7 Q$ |" v0 f0 m  ask patches) r4 ?+ H) y: P" z' H1 e' F
  [# x7 R0 m# }. |. O) t" f! X8 m
    set intersection? false
7 n7 X& _# `% h    set auto? false# r9 o/ F! |0 i2 O6 I! N% a
    set green-light-up? true7 m9 Z6 w% v: `: i/ y9 l
    set my-row -1' |# C: u  j- q! M
    set my-column -1
( Z2 W5 S* [: H5 n    set my-phase -1' X( Z  o* x% L
    set pcolor brown + 3
& \) [6 Z! B' l; P! U  l  ]
8 s" {) d4 m, b2 X3 z2 _' X. v3 k8 [3 f4 R& Y9 O* A2 J
  ;; initialize the global variables that hold patch agentsets9 r8 ~) s9 K, D6 l5 @! x
  set roads patches with
! {; T! h; E1 c: J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. F* E% i2 k' ]* i2 c7 u. y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* `$ i) @+ y" |" q* S, [/ m; _
  set intersections roads with/ k7 d& V' C: D: k: i4 A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' c0 e- Q. {) t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ x& S3 v( Z" e9 v
; J0 {( U  w2 |0 u
  ask roads [ set pcolor white ]
$ G& O. }' p3 j1 j    setup-intersections  B! H. b+ f3 k3 k
end
7 {5 i5 C: z; z: W* l7 J) @, ?0 k其中定义道路的句子,如下所示,是什么意思啊?
& @) M0 H( R9 a/ F: _ set roads patches with
3 ^) W8 z, U: I/ Q' }( h: H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 u" j* T: w+ o* ^4 p. o# S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  r4 V! W3 X+ L; N; X  R
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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