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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 Q- c8 h% ~  s9 b( k2 N
netlogo自带的social science--traffic grid这一例子当中,, w& E& D1 i. P% A
globals
( p2 V1 G/ A. m+ J[
9 N& o$ b9 e- F; B: v5 q) }  grid-x-inc               ;; the amount of patches in between two roads in the x direction; L% L! c& \. n5 g7 S: e
  grid-y-inc               ;; the amount of patches in between two roads in the y direction, Y5 S' V' j# Q. d2 U6 J
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" `! h9 A/ }. C3 s# O& u                           ;; it is to accelerate or decelerate) z7 i1 c& D  B
  phase                    ;; keeps track of the phase) D: W& v8 g+ n. t- Y3 w% Z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ s* ^: L( h* T8 {, I. P  current-light            ;; the currently selected light
0 z; Q/ k" x# w0 k8 {* j0 X$ t1 f. b+ D# ^7 I
  ;; patch agentsets6 U% _# U) X* h: b; C
  intersections ;; agentset containing the patches that are intersections7 d: ?1 N* }6 F. R
  roads         ;; agentset containing the patches that are roads* j4 `4 g: O- n8 f6 F- ~+ Z6 I
]' G; o' r6 B6 ?

- F1 I& Q. ]2 |. P4 iturtles-own7 U. E8 ?5 n* ^: K9 S" V5 J
[
5 `4 j( S  }6 Y% ?4 _2 n9 O  speed     ;; the speed of the turtle+ W9 H" W& m  u0 i* [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ s: P/ J5 T: e- i( O  `
  wait-time ;; the amount of time since the last time a turtle has moved
0 j& ~# Q- G4 s. f1 S]5 z' H% @. W  f- a3 \

; Z( |: c9 C- L/ {% k- o1 Hpatches-own
/ m% h0 I& u2 D7 i[
$ k3 b; t# q; ]* e, a* Z% r  intersection?   ;; true if the patch is at the intersection of two roads3 S; R( x' r' E8 v7 I6 t
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  ~5 R6 N2 P5 h7 ]7 ^& m; ?7 B                  ;; false for a non-intersection patches.
, L" ?' g0 N& I' m, \3 S# r  my-row          ;; the row of the intersection counting from the upper left corner of the  O" D1 H4 p! I
                  ;; world.  -1 for non-intersection patches.
# q4 q# U5 I  y3 q, \5 G  my-column       ;; the column of the intersection counting from the upper left corner of the
+ c( s+ D" ?* o  ~1 c                  ;; world.  -1 for non-intersection patches.
$ _* c4 U0 @: I  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 I* j- x! w4 A' f5 j
  auto?           ;; whether or not this intersection will switch automatically.
$ U$ J$ F6 {* w                  ;; false for non-intersection patches.
) D& Z, W, F7 s: U/ m]
# ?" g, J9 O  ?- M$ \# R" m6 \( h5 _; l" I3 L

& R2 \7 M/ k" n;;;;;;;;;;;;;;;;;;;;;;; ~" v8 ~7 i+ `. F9 O, g
;; Setup Procedures ;;6 s. e, q  y# ]1 P; E7 b$ A
;;;;;;;;;;;;;;;;;;;;;;5 H0 D6 x6 e& G) N. \- z

' E: S% Y# ?) S;; Initialize the display by giving the global and patch variables initial values.
1 ^9 k2 y9 j5 e  ^* C$ F;; Create num-cars of turtles if there are enough road patches for one turtle to
1 {) Q' q+ i8 J* P;; be created per road patch. Set up the plots.4 u. W4 a: C8 a% T. ]3 S
to setup/ f/ s- d# _' b) D0 y% H- c
  ca
! ~; X7 j( A( @3 I3 \  setup-globals
- V: S# r3 N% _7 Y9 {/ [
5 ^' ]8 M7 @4 l" J8 w, w5 y* G' r  ;; First we ask the patches to draw themselves and set up a few variables
* ^% \# w* O$ B4 P  setup-patches
8 @# h8 Z9 A3 Q0 M: s3 S0 L  make-current one-of intersections1 I/ H5 Q, L) N
  label-current
8 q, V3 t6 s3 _. `  R
, ^8 Y" A; A* b  set-default-shape turtles "car"
; M/ F# b% z  \2 z
! N3 w2 w2 N4 H: a; ~7 r  if (num-cars > count roads)+ w: P' y& L$ ]; m
  [
0 A  [. X0 @0 ^" C" F% C6 _) q    user-message (word "There are too many cars for the amount of ": W7 M9 ?( d) o, ~) X* `/ I, u
                       "road.  Either increase the amount of roads "8 j. R* A. a$ {7 o" v+ A
                       "by increasing the GRID-SIZE-X or "
9 F8 A  Q9 u0 L' S. ^& z9 K. y                       "GRID-SIZE-Y sliders, or decrease the "
) w- D# n% a$ ]9 T# j$ S) N                       "number of cars by lowering the NUMBER slider.\n"
! t( [7 I; ?7 T                       "The setup has stopped.")1 R9 }4 ]$ v, y) l9 P) v' B
    stop' P% ^( {+ D2 X; Q: Q5 g8 A3 W; k0 S
  ]4 W: c( C  V( V/ X  P) w% N
) D; C8 D' ~4 F9 C4 O$ i$ r
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( ?9 N# m3 H. @* }
  crt num-cars3 _* Q  h8 {% ]5 Z; C, g+ Z- p
  [
# f# u$ c5 L" W. F    setup-cars" r5 k* ]1 Z. {3 {
    set-car-color
; A% ^1 s* q4 ], w    record-data
( \# Z- W# v% l  ]
- r1 t% K9 S# g$ t0 |$ a+ X3 E" j7 ]4 p7 d1 i8 }0 T
  ;; give the turtles an initial speed6 B" A) V0 Z# S3 a6 L8 N" T+ n
  ask turtles [ set-car-speed ]: h3 e) g+ q) p

5 V; ?% u/ t- _) U+ c  reset-ticks% F- C4 g( Y2 t2 E$ @' _/ X! Q
end( E6 ~- u7 l! k' D: |! v! m

8 t/ q. T, l! ~- Q- ?;; Initialize the global variables to appropriate values# }% e% c) ~# [
to setup-globals9 o* W, H7 `! k
  set current-light nobody ;; just for now, since there are no lights yet
/ B' v( @8 `* F7 c4 H% z  set phase 03 `# B# n- a# g' y) s
  set num-cars-stopped 0+ y/ ^) _  u/ a. M3 q
  set grid-x-inc world-width / grid-size-x8 j& ^8 s3 a3 d! I! J
  set grid-y-inc world-height / grid-size-y& g3 _; D( v8 ^- d5 n% I7 D1 S6 {0 `
9 j' ?% A$ ^6 D0 ]5 U
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary# N9 z8 K; P, D; G0 B
  set acceleration 0.099* f: F* q0 }8 ]
end
( v, R; x' A& g
( h  b+ n: }4 x6 f8 ]# i8 W;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, y, W# G& y; |6 k, V;; and initialize the traffic lights to one setting6 }% @" O1 O# B' e/ V1 Y* M
to setup-patches
, b% t7 u9 R3 ^! [  ;; initialize the patch-owned variables and color the patches to a base-color" a$ H- U- ]5 j4 m3 t. p/ t' h
  ask patches0 X2 t9 Q" T1 t: i& C7 \3 O
  [
+ [+ S' A: w8 X& u8 J    set intersection? false3 M) G! _/ d4 G  H9 y! X7 K* j
    set auto? false$ ?' x3 s6 A5 T! h' {
    set green-light-up? true
3 M. \) R- W) e/ {    set my-row -1& G: c3 p. V, R" k
    set my-column -1! B6 P: {+ i: _8 D) |" ~
    set my-phase -13 }9 C  {/ W: u( ?
    set pcolor brown + 3
8 V7 ]; Q* G9 _! \, J- t0 e( o  ]" P/ n% `' {8 g7 [$ q
& e- k) L& j( _% k& F
  ;; initialize the global variables that hold patch agentsets
+ n/ M/ d' b: G! p6 i  set roads patches with8 ?3 v3 o) S2 b! y7 j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 r, ^8 }, W, P; D3 U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  d- Y' V3 ^. @7 v' d  set intersections roads with
) d$ S" m  \7 c, w* B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) |" n4 M% p* d% d& r3 h
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: L2 K9 z- S3 a) J
1 n( O& C3 n' U1 c6 |* l4 M3 \# W8 |  ask roads [ set pcolor white ]$ h* b: k4 O( v: f" v
    setup-intersections
7 d; T& X. r% D. K9 J' {end6 f' P7 ?/ T, A/ A2 y6 ~. L
其中定义道路的句子,如下所示,是什么意思啊?, h, U4 B, n8 X0 A  l
set roads patches with
8 }/ p. C5 n5 X* }8 t' ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 @, l7 ]( q- m7 w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- f& R4 v: L0 D! D) K8 E8 n谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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