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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; k8 a0 o5 e- _- v8 f3 Gnetlogo自带的social science--traffic grid这一例子当中,  r# k' ]0 B1 ?
globals
# E8 [: f- a  s+ a6 [; ^[
+ ^1 E% ^/ x+ P# p1 x  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 J0 x8 V/ R, X+ c1 A  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 ], T4 r+ W9 n* D7 J9 X5 a
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. g! {$ S4 p1 B1 P* @+ v4 M: `9 P
                           ;; it is to accelerate or decelerate
- d$ W4 T6 N. f( b  phase                    ;; keeps track of the phase
3 e! }2 n8 g+ Z+ m, C# T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' T" S+ J( |, q, c* V
  current-light            ;; the currently selected light
& W% E; I2 G+ [% b0 h( ]& n
5 D+ k. I- ]  r" |  ;; patch agentsets
" z# Z1 F$ e6 R: {0 m4 ]9 I  intersections ;; agentset containing the patches that are intersections: U5 S' b9 k- `
  roads         ;; agentset containing the patches that are roads' n1 a& e% i% c6 b" I
]
" Z1 T4 \& y* O! G$ t& [4 R
: O9 g8 C' c  M* O0 a" C) A  W- |0 Uturtles-own
; [. ~. y& k1 ~+ g1 U4 q7 K: `[; U% p, R& j2 Y+ c' S0 \  z
  speed     ;; the speed of the turtle
2 i. R( v8 |: r7 @6 h! U9 x7 A  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 R8 U# V# B7 N2 \# t( ~* D
  wait-time ;; the amount of time since the last time a turtle has moved' }% W! H$ c8 H
]7 h& f( v9 U8 f

5 k5 |* D" z+ Z  L8 r; A0 P% Qpatches-own: a& p) s0 Q3 T( e5 }3 ~+ q+ X' S# D
[7 B' _& A6 R  T7 F
  intersection?   ;; true if the patch is at the intersection of two roads
4 ?) W, F  z" X; s0 D* ~# c7 w" m  N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: B. Y! g$ A% E' X6 w                  ;; false for a non-intersection patches.  u$ d4 _6 h/ Z" d6 ?6 v
  my-row          ;; the row of the intersection counting from the upper left corner of the  t) Y# ?6 [" q2 m
                  ;; world.  -1 for non-intersection patches.& H2 H9 C  _3 d
  my-column       ;; the column of the intersection counting from the upper left corner of the" {$ w! s. M$ U. [- T
                  ;; world.  -1 for non-intersection patches.. N$ I* ?  t$ x) Q( b0 C9 ~2 Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 G3 u$ Y8 L5 \% y/ x2 E! i$ _4 x8 t
  auto?           ;; whether or not this intersection will switch automatically./ y1 K, ?" t+ |: i( e6 j8 i
                  ;; false for non-intersection patches., z. u" O9 {/ w' f
]
8 B& J  i- }( R9 }( U$ u& H" \
0 T! ~: k% q8 n% P7 i
1 |% `& D% j& k;;;;;;;;;;;;;;;;;;;;;;! a8 d5 I; V, H( u
;; Setup Procedures ;;; ?7 s. _6 b' m2 ?! ]5 r, c
;;;;;;;;;;;;;;;;;;;;;;+ p: A: [* ~  V* ]. a3 W2 n% d

7 N! A9 L& Y# R;; Initialize the display by giving the global and patch variables initial values.
5 @# K3 e; I; I. E;; Create num-cars of turtles if there are enough road patches for one turtle to8 \( w% l" R+ r5 U" y+ J6 e5 ?$ C  t
;; be created per road patch. Set up the plots.
) v9 Z/ n$ t8 a) x9 @$ tto setup" a, m5 a! k1 z4 S, K8 a" Y2 [3 w
  ca% t8 ]- I7 E: e* j
  setup-globals
4 g% q" |- N$ ~$ |0 g- y- \& p4 @3 ~) ?/ i6 X
  ;; First we ask the patches to draw themselves and set up a few variables
  p) e6 w7 N0 \$ h* B7 i  setup-patches3 i, P5 _$ x4 J1 H& D" a3 r
  make-current one-of intersections
1 i: V9 x/ p' p. Y  label-current# t6 |) ]6 E- B* x  g; r$ d
# a+ B8 K$ [( O+ F3 ~. }1 v# l
  set-default-shape turtles "car"& \% |* j4 _' M! _4 Q9 R

, r! a) Z7 {' u: O) y5 l$ F5 j% d0 i  if (num-cars > count roads). e9 i5 q# Q  _6 _9 u* \
  [# G" r% e- E" N; ?; V
    user-message (word "There are too many cars for the amount of ") ^* c4 L8 O$ B7 `
                       "road.  Either increase the amount of roads "
, Q- e9 M+ ]" y% t0 W  I                       "by increasing the GRID-SIZE-X or "; ~) `, j1 O( Q+ d; V: n, K
                       "GRID-SIZE-Y sliders, or decrease the "! h: J( A) U9 q
                       "number of cars by lowering the NUMBER slider.\n"
* V: M4 \+ _" ^3 y4 f9 L( g/ x                       "The setup has stopped.")8 Z5 U" o4 Y( d: w& R" r
    stop& v4 v! }3 S$ S* A7 k
  ]# {* U. T% D! N. W9 |( R
- Q0 g: `% }0 f1 ]5 x, ]$ _3 Z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 c) x( j5 _9 T0 ]- N
  crt num-cars
! w8 n: q4 P- j9 A$ `  [& e3 l* E. K1 y3 i6 S5 o
    setup-cars# d6 H2 Y5 @7 u
    set-car-color
3 @/ q! l# k% x  J% q: ~+ l/ o    record-data0 Y* K4 j6 c2 E# k& X( v2 [7 i5 ^7 ?& O
  ]
5 j5 N; k' Z7 A4 i/ k+ S; p7 e7 z# P4 l' M; F2 J" r
  ;; give the turtles an initial speed0 Q1 S$ B! m) Z) Q; U
  ask turtles [ set-car-speed ]
& Y2 `% D9 u  d3 h
7 B5 U6 M, P8 c  reset-ticks( @- W* K8 d+ |. G
end, l+ @- v2 N# l
: ^& s  F  T- a( }: A2 o/ U, _3 W
;; Initialize the global variables to appropriate values
3 J# K$ S' u" r4 Z2 a% B1 Oto setup-globals; ]4 @+ E/ ]) ]
  set current-light nobody ;; just for now, since there are no lights yet, e4 z7 A2 I# }% p, S
  set phase 0, `* U# C$ I4 }5 r& e% q( f7 s  a- g
  set num-cars-stopped 0. m4 o- `* p6 ^# R" \- H- X/ D
  set grid-x-inc world-width / grid-size-x
6 w3 F; X5 y8 k  set grid-y-inc world-height / grid-size-y/ b1 q" b, n- `( C2 X+ N* ^

0 i5 Q# i; ^0 E, I- `  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ F& N2 P1 P# K' a! _6 c1 K2 J8 z  set acceleration 0.099$ X5 S2 f, j( p5 t& U' T
end
; F3 Y7 u7 W& A9 I1 ?/ K
, u5 d6 b7 k' v2 \- t4 b;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 e9 S1 i" W3 S( Z& o
;; and initialize the traffic lights to one setting
$ r3 l! L3 E" \4 I" v% Uto setup-patches
; H% z% T0 f% e( o# G/ b' }  ;; initialize the patch-owned variables and color the patches to a base-color* C( o1 q' ^- Q" A
  ask patches
$ u0 {% L4 v# z  N& _" [  [
; Q; u1 a; t- x5 O6 j    set intersection? false
" G5 r% B2 v& n; T1 c2 q    set auto? false; q" g! O$ ?: M: T1 N- V0 W- X
    set green-light-up? true
0 }# K4 i: K( j- P& {! s) d# A  c    set my-row -1
1 n( ]. P; ]( C4 n7 L- k    set my-column -1# B, o8 _( Y4 [4 t
    set my-phase -1
! {, r# i2 h) y4 p! ~# ^; e    set pcolor brown + 3
8 D- q; q0 \) P' K, `- U; D  ]! w$ ^9 M. V- {0 |" H
- t/ S( d4 \1 h4 d- D" x
  ;; initialize the global variables that hold patch agentsets
' B7 l; Q3 p1 S2 e* n' d0 [  set roads patches with
9 ?) L. I( S! D% g" b/ f# f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! s) A+ Q* j% ^, n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% S' V/ t1 {* Q, H% ]
  set intersections roads with
1 R3 l- P' ?3 a9 z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ M+ O4 ]5 u6 ~4 r2 Z# J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 d3 [- G. o/ }, E; D  a
: g) Y) W  W, N! _$ m& F  ask roads [ set pcolor white ]& p  M6 |5 \3 S+ v
    setup-intersections2 m7 I( u; _& K9 j5 Q1 t5 p
end  J; I4 L. H  W& ]  {
其中定义道路的句子,如下所示,是什么意思啊?3 T% }& E$ Q4 m  T- Q
set roads patches with- x: q4 ^, M- b+ I4 n9 c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ Y* X/ K. Z! j8 L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ v$ S4 C( A6 S1 F, r6 h谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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