|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' h9 C* {9 h9 Snetlogo自带的social science--traffic grid这一例子当中,
9 h8 H; Y; p o3 c( i: b8 wglobals* ^, A0 Z+ V v. A+ p
[( G' |" `, a9 Y3 S/ M! `5 [3 x
grid-x-inc ;; the amount of patches in between two roads in the x direction! o& q7 X& ~! C: L3 W
grid-y-inc ;; the amount of patches in between two roads in the y direction) @ B$ a! G" P
acceleration ;; the constant that controls how much a car speeds up or slows down by if% q5 p$ R# ^7 y3 u# b
;; it is to accelerate or decelerate& i3 O& z* G" M, j
phase ;; keeps track of the phase7 Z0 t7 P" d. `+ a
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure) Z+ d, Q# g* @0 t+ z
current-light ;; the currently selected light- S9 ^. n- p- z% x6 G
( }6 _, ~+ C7 K/ ]5 ] ;; patch agentsets
1 v S2 I }$ M, z intersections ;; agentset containing the patches that are intersections
i, i* l9 Z% E, B! U8 \( }% _ roads ;; agentset containing the patches that are roads
# j% h) P% K# Z4 y) R]( ~4 w) ?4 |8 ]0 u
3 I9 ~9 A5 V3 w, w' d7 p) @, D D Dturtles-own
2 K0 S. X( G9 l+ ?3 v2 D[) h* e" {- t! t! X
speed ;; the speed of the turtle. W+ n1 j3 p2 I7 L3 O0 s
up-car? ;; true if the turtle moves downwards and false if it moves to the right- j% t5 ]7 N! t: U( q8 u" e" K8 g
wait-time ;; the amount of time since the last time a turtle has moved, B+ a0 J% Q+ H4 l
]* Q6 t) t* a; D: f: f& C6 a0 k
) ?. \% T2 z4 ?$ K; j2 u1 f
patches-own+ A* u# L! o- l- u
[
3 C5 |# c9 Q3 J& S" J intersection? ;; true if the patch is at the intersection of two roads2 w5 }$ E8 q: \! M' D" w) |% d( n
green-light-up? ;; true if the green light is above the intersection. otherwise, false.# c& P) \ T) S, W
;; false for a non-intersection patches.) v) t# ]3 @ X$ O
my-row ;; the row of the intersection counting from the upper left corner of the% m; \! `1 U; E W* w% A8 p
;; world. -1 for non-intersection patches.
p" X5 }% W; n my-column ;; the column of the intersection counting from the upper left corner of the
& f) J H8 V) e, V | ;; world. -1 for non-intersection patches.( {5 i0 G& Y# Y. i; c. N/ }7 R
my-phase ;; the phase for the intersection. -1 for non-intersection patches.- G F# f/ R( R) Y1 i: r/ B
auto? ;; whether or not this intersection will switch automatically.3 j# C3 E; y, y1 ~3 S, @8 m3 n
;; false for non-intersection patches.- E2 ^* l5 d6 [* d
]' ]& A5 Y( _$ Z; r. h/ ~
. o9 V& z4 t4 \( O- ]* e9 R; c4 K) u9 q
;;;;;;;;;;;;;;;;;;;;;;
2 B1 @8 H: s, a+ p- c;; Setup Procedures ;;8 `: f9 z: F5 f1 i
;;;;;;;;;;;;;;;;;;;;;;
" Q& y1 ~/ o+ ~# ^ x1 C2 u7 u2 @0 v4 e4 z+ ^& z: @. [; K6 W% Q, g
;; Initialize the display by giving the global and patch variables initial values.# X# z) S/ _6 d( `5 w5 i: u
;; Create num-cars of turtles if there are enough road patches for one turtle to
( t+ t/ l* ~5 |0 j. E;; be created per road patch. Set up the plots.
) X# ?7 U2 Q% s2 ~/ Bto setup q/ P6 ^* K/ o6 d
ca8 E2 s9 l2 V$ {
setup-globals
- E# N# _0 G C1 [8 j+ F P( _0 I& d) t
;; First we ask the patches to draw themselves and set up a few variables
8 s7 @/ l( v4 ^& ? setup-patches
# J; ]% S. M6 Q. t/ F$ g# q( s make-current one-of intersections
6 l! q# l, q3 q8 z label-current
: {# a, D" u0 s" ~% B8 Y4 ]; d
+ P3 X3 ~% C% C6 z- n4 F* |% i8 R set-default-shape turtles "car"; _; l7 _: E$ H" w/ x, N `
+ X' ?- s+ G [( Q2 k* o
if (num-cars > count roads)% y9 e$ K1 \1 Z, G* t5 W0 t% d. f# e
[# d+ s! p- r5 \4 g% z6 f8 z
user-message (word "There are too many cars for the amount of "
* K8 w' h5 p- t* {* C "road. Either increase the amount of roads "0 j3 |4 K7 h. ~( `' H
"by increasing the GRID-SIZE-X or "8 e' s8 `/ z. T& N6 N
"GRID-SIZE-Y sliders, or decrease the "0 `6 Q, D3 o9 P+ e. |& z9 P9 V
"number of cars by lowering the NUMBER slider.\n"
! V- O+ |% b& L% `' w2 _4 t, H "The setup has stopped.")
& H* _1 n! _5 g stop
* S* s' ?- t( S. E( z7 d4 ] ]) I5 {" b6 k( X: n8 J
( E; e* ]3 ]% p( M
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 x5 E" {0 }+ X8 Z' n crt num-cars
, K Q- N' Y( r8 `8 `. b, P. s [
& U. E. k- l0 c" Q* U setup-cars
$ v d* G+ [& {6 Q set-car-color
6 X* [ g5 P% j record-data6 i ] O0 o5 I
]% y" v; p, Z8 t1 v, T; |! s
( T+ N# }# {2 w* w# E+ u2 t$ U) L
;; give the turtles an initial speed
( q$ j8 Z8 L \& N! Q! W2 L ask turtles [ set-car-speed ]
. \3 p! ~2 l: W' ~
; s8 z5 J! g8 |% g; X7 Q7 O% C- ~ reset-ticks# {* v5 M1 t% P9 v/ s$ D1 H
end* W0 W- p9 J: R; z: ?- Q
; s/ j/ y# A2 \# n7 p0 m3 F# p# i0 Q
;; Initialize the global variables to appropriate values
$ G% k/ A, j5 g; \to setup-globals
+ P! u: x( ^; l2 X+ g set current-light nobody ;; just for now, since there are no lights yet4 m5 x: X; z) Y/ E: h5 b/ x
set phase 0
; g, q+ c0 U) Q( R/ X0 ] set num-cars-stopped 0; k% s% F1 P/ o: K* q5 x1 z6 f' a
set grid-x-inc world-width / grid-size-x: s' b' z: \2 L W( B' O# c
set grid-y-inc world-height / grid-size-y
5 Q3 J3 ]- V+ G0 h0 P( T: Z& H7 p: s1 @9 j
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 B& u2 [! {& P J
set acceleration 0.0998 H6 z% b3 G. D6 p3 ?0 e; U
end
\3 }: ^0 p6 l/ G& r0 l# A6 n
2 x. y) _ K0 c o, ?0 T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! ~9 g7 ]+ J% s7 f; M" X7 u
;; and initialize the traffic lights to one setting
: ]1 W, T' D' [. U+ X% n0 I& E% b, Kto setup-patches4 T6 `2 e Z; C; E6 X$ _
;; initialize the patch-owned variables and color the patches to a base-color; y5 O! ] X1 Q- h2 ^
ask patches2 P' s- \$ p- ^9 @
[2 w) M8 S$ Z- R- y$ f0 {8 G& q/ F
set intersection? false
b( e2 n# d8 Z; Y5 Q. J set auto? false
( D- f: F% C6 D3 J- H set green-light-up? true
9 J& _7 Q+ T. x" B$ P set my-row -1% n- Z% F! ^! m0 Q
set my-column -14 e5 i! H$ H E Z; k3 S
set my-phase -1# r3 E p# _: G7 ^
set pcolor brown + 3, q, m& p/ Y: e+ \
]
$ t& Q V7 t3 R
! p& `5 ~9 A6 n1 [8 W ;; initialize the global variables that hold patch agentsets
5 \* `0 |& n' V+ W8 g. Y; U6 z# f set roads patches with
7 X7 G! g) L7 c [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 n# b; w6 b9 h' `* `, `
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- b- F7 ]: }9 [, S set intersections roads with
6 Q' L j# v; m9 B [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 u y# F2 u* U0 j( `4 c8 [- ?+ \; z
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 Z' ]' z7 {9 j1 D9 k5 ~$ _& ]% N9 e k. l
ask roads [ set pcolor white ]- P1 \4 g6 o1 k9 h
setup-intersections; c8 t* m9 c- r7 ~! o: E# l
end
5 u* y9 ~. A2 T! o _/ w6 O) ^其中定义道路的句子,如下所示,是什么意思啊?/ T; ^# a' V) G: b" R
set roads patches with, e/ _/ Z e) @4 D* B ^
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" x6 A& g( h' ^7 E, B& N/ C (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. d, c0 E. r8 |$ i; c" s+ [
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|