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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; J1 L' r1 ~: [4 @* r1 v7 _: Knetlogo自带的social science--traffic grid这一例子当中,
( J  f" @! z) |- K' i' J- ]globals
! _$ `, M. g1 u. _9 E) n9 U[
2 H: f% Y/ t5 O; h  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ O3 Y: Q, ?" @7 R& L& v  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' O6 r2 h& J! |  e9 c  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: A5 D. g3 G5 X9 c
                           ;; it is to accelerate or decelerate2 N, ^7 U( g6 U
  phase                    ;; keeps track of the phase
) H/ ]# m6 w  e8 g, j& j2 [4 s  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
$ V" u9 }% v5 \% o0 T# n  current-light            ;; the currently selected light
6 g  [; ]" q6 @. i, G; ^
+ Q. `9 p" T/ l, V* C* h  ;; patch agentsets
5 F3 K; p# O3 U# t0 e, @  intersections ;; agentset containing the patches that are intersections
4 R4 Z* P7 E; I2 _% j; \/ I  roads         ;; agentset containing the patches that are roads
$ Q: q% w+ _' y4 I5 z7 ~  n0 a, _/ E]
" \1 Z$ L* D0 E- _' c  d' z0 `3 o5 F+ o7 |1 X  n
turtles-own
/ x2 f* s. U4 o0 ^[
! S( q! S8 s& _7 B$ m. \  speed     ;; the speed of the turtle
( g( h0 g: z1 Y& O) r  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 w; m: P1 s1 d0 A* p5 Y) ~  wait-time ;; the amount of time since the last time a turtle has moved
- r3 ^7 W) I) H2 _]" I7 D5 P1 u; x3 ~2 f

/ e$ q, {+ ~8 o* ]patches-own
8 j! R, k# }7 [  a7 o5 \5 O[
2 q8 T6 o+ T$ H4 Q+ z2 o: m  intersection?   ;; true if the patch is at the intersection of two roads, L. t' `6 i4 W! y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ {: T/ x5 ~$ r0 y! |, p  k" o                  ;; false for a non-intersection patches.
& J# c) h- b& G/ U  my-row          ;; the row of the intersection counting from the upper left corner of the
- e+ I/ }+ X. f3 y! h                  ;; world.  -1 for non-intersection patches.
& Q' Q% h! G# C" l4 g- h  my-column       ;; the column of the intersection counting from the upper left corner of the
; g& F, g+ ?: C- C: V4 \2 H4 H                  ;; world.  -1 for non-intersection patches.2 y* m% v  P+ f6 q
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! n+ @7 o* F  w& @8 j: D- O
  auto?           ;; whether or not this intersection will switch automatically.3 \! f3 H  |9 Q+ q! n4 J
                  ;; false for non-intersection patches.
9 I; @: k# d: c: q]
0 r' u; w8 {( ^) {9 I/ T( N2 ~
& U4 s3 G. t. ?9 r5 p
* I) I' g" V( l5 @;;;;;;;;;;;;;;;;;;;;;;
3 f- K/ O8 l7 A9 @; A;; Setup Procedures ;;$ c" Z' ?& l8 L
;;;;;;;;;;;;;;;;;;;;;;
/ F6 O' c- Q$ b; I* q2 c& e$ x+ s4 _  a
;; Initialize the display by giving the global and patch variables initial values.# n  N9 z1 e$ a# }
;; Create num-cars of turtles if there are enough road patches for one turtle to: G' ~9 S/ O( i) y( R1 y) ~7 i4 c2 Q% P
;; be created per road patch. Set up the plots.$ P7 Y# t2 r7 F  d9 W3 A
to setup
0 N# F0 k% K/ V8 H6 Y' M' X/ ^  ca9 d( P+ a/ |) J" G8 @! m
  setup-globals6 n  F8 c) W  u) q4 o' ]

; j! ?$ S# {2 o5 E( _% A  K  ;; First we ask the patches to draw themselves and set up a few variables$ k( i6 A9 y# N! o6 ^
  setup-patches* m1 ]" N. p2 C( ~3 ^" f, P. t" l0 K
  make-current one-of intersections6 d9 `4 @9 n9 O( `( K( S2 h
  label-current+ ^. g/ Z+ _% }7 o$ t6 @% B
3 g: r2 [4 H. {/ M1 J6 N5 C
  set-default-shape turtles "car"
9 F# p6 m- O( b
) e0 @& O- O' q- \  if (num-cars > count roads)
8 ^' o% N+ g" R+ v) s  [9 {7 V1 q2 G. f, E2 K: [- k8 [
    user-message (word "There are too many cars for the amount of ": X& @- Y8 ]: B  S2 X
                       "road.  Either increase the amount of roads "0 b$ L* P% P# D( F3 i
                       "by increasing the GRID-SIZE-X or "
. Y+ \7 g, F: X) j9 @                       "GRID-SIZE-Y sliders, or decrease the "( }  ?' h$ B: ^' v  F4 ^/ \
                       "number of cars by lowering the NUMBER slider.\n"
1 u, s5 b1 e" g. k                       "The setup has stopped.")
) X& y4 R, |3 Z6 }+ D    stop
* x* P+ ?( \9 ?+ h; Q) g  ]  t& z5 T% |: U( V3 d

; X3 c/ f! \% n, v) k# ?  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. l, ?; l6 M3 t0 _# m) y  f8 K
  crt num-cars
& X' b9 p1 L  L( H& ?  [4 R- j* J3 s* B# X3 Y. p+ s8 f7 A
    setup-cars
0 b1 `# v, q8 I$ G    set-car-color: O9 _6 \& S! K
    record-data
6 O2 d/ b  D# n  T& c2 k9 {4 J  ]
3 Z) ~6 Z5 {" u# H: y1 r. x
( a3 \" R, |( x' ~2 G  ;; give the turtles an initial speed
5 V5 U! [& v, l+ W1 G  ask turtles [ set-car-speed ]) O3 X- Y+ t9 h( C

8 b6 v& e8 U1 |* H8 z) P  reset-ticks
+ n7 M/ z9 s3 E, Iend
9 x0 e+ G% ?2 c, f$ a+ @8 g" s& n$ Y% x+ i8 P3 a- S/ ^
;; Initialize the global variables to appropriate values
  ]7 {1 ]' ~" ?; |to setup-globals
. @" S1 S0 D# {: s1 @7 U. E6 Q  set current-light nobody ;; just for now, since there are no lights yet* {/ d9 g" G9 L- T
  set phase 0* s: C7 n0 `/ O
  set num-cars-stopped 0
; G% M! P. x9 p3 t* r% `  set grid-x-inc world-width / grid-size-x6 r6 A, N0 B  y& L1 Q8 ^1 R/ I* C+ v
  set grid-y-inc world-height / grid-size-y
: A# y6 Q! q2 j# e7 L
, N& X# d4 `9 T5 |* U0 _% l9 H  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) D* f7 T) U% r# j+ j7 E7 M- }  set acceleration 0.099
8 ]- ~7 W. r! D4 |( e8 t8 d& `) fend
5 B6 n) G* n$ ]( e$ E& L" A( c4 q; {' z% l5 y# m9 H
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 v. A% Y# K) x% b
;; and initialize the traffic lights to one setting
$ ]1 g7 K8 V2 W; h! F& V2 fto setup-patches% {) o5 G6 e- f  S, l) q/ Q; E
  ;; initialize the patch-owned variables and color the patches to a base-color; k" G; r" g! B# D% q2 Z/ J7 ]$ O) r/ a
  ask patches4 f* J) k( s. ~+ w
  [3 P( G/ T: l) o0 |
    set intersection? false
8 _+ r/ {3 x3 R    set auto? false( x7 D/ @8 w) u5 H9 o- y& M
    set green-light-up? true! o) o% S2 a. I8 y* s  l
    set my-row -1$ x2 W6 r0 h  U' c
    set my-column -1! b5 j1 k  {* w. j2 u' Z5 R2 a
    set my-phase -1
2 }2 K" i6 D5 P' i7 v    set pcolor brown + 3/ O; G4 k' k- t& x/ Q# q
  ]
( F; W- s) [/ ^1 o! m. B7 ?# L/ o
5 C) G' n; c6 y( C! j  ;; initialize the global variables that hold patch agentsets+ f  o4 Q. e; ]3 n6 O, J/ w
  set roads patches with( p8 u" I9 r; M/ r0 u, }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% z$ w5 ]: Z; V( X- r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! y7 _5 \" \) _, w) @) C
  set intersections roads with+ \6 o5 ]3 @% F, w, q  g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% e/ A- X+ P/ t. u1 l0 z0 U3 T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 {8 R" t. q% Y- B* Q0 F( v
- N8 a! r% |5 U9 o3 E3 B  ask roads [ set pcolor white ]
, J) Z/ o3 D& t8 Q6 Q    setup-intersections
3 E7 k% O4 H( [) R7 }end! Z) h; X7 z4 Q
其中定义道路的句子,如下所示,是什么意思啊?! L; j/ I9 q& S' Q4 ^
set roads patches with$ N+ q. h% j' U2 L4 A. N  ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 C8 b7 O5 w0 d9 v5 D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 X/ p9 F# e/ N" ^
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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