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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 g6 p" @+ N* E3 B# ^
netlogo自带的social science--traffic grid这一例子当中,1 s! K: _/ N/ Y& R
globals
! O8 T6 s- Q* W[3 n0 g8 V8 B/ A$ e- O8 u, a" s
  grid-x-inc               ;; the amount of patches in between two roads in the x direction. B; y  m+ ^" W, z2 Y8 K
  grid-y-inc               ;; the amount of patches in between two roads in the y direction; {& Z! f( x" c" @1 k+ k! q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  {3 m# `" K& x; `: x  Q4 p                           ;; it is to accelerate or decelerate
: ~6 D  r5 q# i8 x  phase                    ;; keeps track of the phase# r+ K! E7 b% H9 n1 [
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 q, k' g' {9 @, g( m* e" _
  current-light            ;; the currently selected light
( y1 {. j1 a4 @1 ~8 P- d5 P' j! K5 ~+ w% |0 O1 f! ^* h
  ;; patch agentsets
7 L( Z: B& g- L  intersections ;; agentset containing the patches that are intersections7 S9 e& G( j3 Q* D- `* w# S
  roads         ;; agentset containing the patches that are roads
+ i9 r3 @7 U4 c* z. l6 m8 h4 w]
; s) W2 c& ]% m* H0 ~( A5 }8 j0 D( u
turtles-own
+ _# S3 u* x) G[2 {* E7 e7 J: d' H5 g1 A- |/ f; F( `% t
  speed     ;; the speed of the turtle. u" k) G2 I3 o- m, @6 j8 Z7 h
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
6 l3 p' o; E' F. v# j" X  s- ?  wait-time ;; the amount of time since the last time a turtle has moved
. B: E0 Z# V/ @8 I], U2 y8 T7 M% r
- W# G  Q4 w! q& ~
patches-own
) q" J9 }4 n: y. S- E( @[
: h" c* k5 R2 ?4 h, ^, D  intersection?   ;; true if the patch is at the intersection of two roads
; z! l( i& j9 G  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- }7 [5 W0 s; D1 G$ ]( K
                  ;; false for a non-intersection patches.( Q9 G, z' Z7 }) i# m
  my-row          ;; the row of the intersection counting from the upper left corner of the
  @% w3 E( g4 ?& t/ f9 t                  ;; world.  -1 for non-intersection patches.( |, m* G# Q0 `# k4 }" C
  my-column       ;; the column of the intersection counting from the upper left corner of the
5 f8 ^6 m3 E# p, T2 K5 ]5 l                  ;; world.  -1 for non-intersection patches.$ A5 \5 d/ @/ J+ d2 g5 y4 S
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 F0 |1 p. q: r/ K, r* r% h
  auto?           ;; whether or not this intersection will switch automatically.
/ m% e5 O. C/ K' V                  ;; false for non-intersection patches.* a" C" d7 R; w1 c
]/ w' W! ]* r# ^3 ~

# c# A* L/ \; W2 q/ H8 m7 H# m8 a9 K, ~" L6 E9 {
;;;;;;;;;;;;;;;;;;;;;;
) f7 d" N, U1 `. V% i* \6 O;; Setup Procedures ;;& [8 s5 J7 h4 d
;;;;;;;;;;;;;;;;;;;;;;7 e5 l, t4 k6 i  ^6 l/ U2 r
7 }. O+ P" A0 U
;; Initialize the display by giving the global and patch variables initial values.- d  i3 B( _. C' K2 u  u
;; Create num-cars of turtles if there are enough road patches for one turtle to" P% q& X: L2 X
;; be created per road patch. Set up the plots.% x4 U, U1 t4 |: l) p, s
to setup
$ f& Q% ~! O1 w$ }" O8 s' `  ca: p- M8 y( }) i
  setup-globals# ~; j- g6 z& M) z# d
- z* D# X3 q( ^/ \) |3 F6 Z  r, b
  ;; First we ask the patches to draw themselves and set up a few variables6 j  @* H1 g* w6 F# a% ]  r6 U% q. u
  setup-patches
# Z8 t. z7 c& c& T3 ]  make-current one-of intersections) f6 r3 |7 s. i
  label-current8 Q  h" r/ i: ]) ?

7 z1 r5 y# m! k7 d  set-default-shape turtles "car"
2 z) m6 W: G3 s+ \
0 b8 M) l  {9 q  if (num-cars > count roads)' u, ~1 z& @/ `2 o! `7 @
  [& w, R3 R6 G5 b
    user-message (word "There are too many cars for the amount of "
) O) E1 |3 C, k. v! }/ U! X                       "road.  Either increase the amount of roads "4 Q* l" Z* ]" d5 R* c8 e6 R- K6 }
                       "by increasing the GRID-SIZE-X or "
7 G* d) k& M8 f                       "GRID-SIZE-Y sliders, or decrease the "# C8 f4 ?/ X& S# S( F9 r. v# E* A
                       "number of cars by lowering the NUMBER slider.\n"
8 {/ w( W; [0 `6 ~- l) o                       "The setup has stopped.")# f! z/ X; ^2 Q0 d
    stop1 j0 L0 |+ K0 m
  ]
' x% ?/ [/ H, p) L
2 X- e5 _7 t! O$ h  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 T* X$ R& W& u: `
  crt num-cars( f. P" O" s# T+ ~1 Q- \' e  Q* X
  [
+ |1 b( p1 [( t+ \) f    setup-cars
7 w) q' t3 f, S& Q2 Q0 {6 ^- K. K3 m& P    set-car-color. U: c, P$ O9 f7 R( V' P7 t- @* N3 n
    record-data
  c  V( J! G- O. s" Y8 x  ]1 F- }6 U: i! W! m' U7 v
6 u; G% o1 g, q- Z) l, y
  ;; give the turtles an initial speed
+ k2 Z. v# u' i  ask turtles [ set-car-speed ]% A% v6 q/ N4 A' C) I: [

8 @9 G* a$ G( r2 y0 O$ R  reset-ticks3 u. |  e! r% Y! C
end
/ C( q% @2 i! E  ?8 t/ j6 t1 R& ]
. |6 k6 E" T, Y9 z( Y) F/ T;; Initialize the global variables to appropriate values
; y- W# T: @: Q1 G' [1 j) Y2 ~to setup-globals* @& R+ O! S& |& |# I9 k: c  m9 f1 m
  set current-light nobody ;; just for now, since there are no lights yet
+ T9 E1 M8 p5 K8 `' {# _  set phase 02 }; u# G0 W% S% A* J
  set num-cars-stopped 0) u1 _- r3 T/ T$ i4 c5 ?) H' G2 S
  set grid-x-inc world-width / grid-size-x
0 O& {# X! V  {1 J# ]  set grid-y-inc world-height / grid-size-y
: F  A7 ^+ Y- p7 E
+ I; a# B% ^9 ^% s) k0 I# ^3 U! S  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* [1 W" W# e1 f/ Z! f9 I
  set acceleration 0.099
. a( u) L% l( |3 J" s4 }end
) ^7 b" Y5 U' X1 W! ^  r0 c; G9 [: r( l+ i7 R
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 c$ W* R6 _2 d+ I5 c
;; and initialize the traffic lights to one setting
- i/ g; g1 F' ?, T9 D* vto setup-patches8 w6 q& F8 S# C+ x
  ;; initialize the patch-owned variables and color the patches to a base-color
: A+ |5 D: B1 Z# }  ask patches3 P) O% C$ Z2 Q( ]; v, n
  [
  x. R5 h1 H  M: e1 G& i0 p    set intersection? false
5 \/ g2 s- Q% W& `6 O8 E    set auto? false  m( a9 X8 y' S7 G; w
    set green-light-up? true: i8 R3 n: b2 f
    set my-row -17 U# m# f6 v! p
    set my-column -1* Z; W' ~% L, U% Q  H6 {* S. @: k- e8 T
    set my-phase -12 V5 U$ A' h2 g$ d+ V$ R3 X$ V/ z
    set pcolor brown + 3
$ d% k4 M( W3 c" q/ r: f; k8 M  ]1 ^2 ^; y, U) b8 I. f% g- w3 I/ B
( d+ e2 W# `& T, O6 i
  ;; initialize the global variables that hold patch agentsets
6 c! v/ L( {7 j8 ?  set roads patches with& |/ }/ q4 w- B2 m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# g% Q$ w$ W! A% B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" R: v- O! f. k! v5 E! w/ `
  set intersections roads with
) |$ ]  y- i0 C/ n0 I2 B  k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 z6 u: m' [9 K( X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 T7 B1 l" A3 g& T: v' W$ B$ z5 {+ R/ @
  ask roads [ set pcolor white ]
6 m1 g: @: |# N, R0 K    setup-intersections
/ J! A- m' r# }4 qend  T) v+ F: }$ ]4 p
其中定义道路的句子,如下所示,是什么意思啊?
! ~# h) i5 _& t' a! D( ~9 \0 H set roads patches with
3 ?% U5 ?1 W2 E! U* \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 q0 ]( u* D  I2 l. y7 D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: E2 _0 a; ?) P, |, n  U& S2 \) W( ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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