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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 q8 b- Q6 F: n+ m7 X
netlogo自带的social science--traffic grid这一例子当中,/ J+ d( v) e7 d$ a. s; \- M
globals
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+ o5 [. g" P6 z grid-x-inc ;; the amount of patches in between two roads in the x direction; E8 c- \9 j2 s- [- K5 ~
grid-y-inc ;; the amount of patches in between two roads in the y direction
: [. r. {! V8 ?, p. x m3 K acceleration ;; the constant that controls how much a car speeds up or slows down by if0 z* Z5 |0 u0 b
;; it is to accelerate or decelerate
4 h! \# D' e' `( F' N1 ^2 k" k phase ;; keeps track of the phase* e1 K" z# z- Z
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
3 N- E w+ n/ n7 {0 Y' f9 _ current-light ;; the currently selected light
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) u3 [# W7 g4 m. P/ C0 X ;; patch agentsets
( }4 G( V$ ]3 _# H3 @! E' @ intersections ;; agentset containing the patches that are intersections
' g$ j% M+ Z6 N; C( ^- J9 O roads ;; agentset containing the patches that are roads
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" p- V0 Q$ F" B* ]- eturtles-own
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) I. ?9 k; B2 ?; V" ]; j# y( J speed ;; the speed of the turtle" |" D1 z! t, \% e" A5 M
up-car? ;; true if the turtle moves downwards and false if it moves to the right) F; X' t; C3 c5 [1 q
wait-time ;; the amount of time since the last time a turtle has moved
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patches-own3 A) |2 f& Y( G2 k! h, u$ i
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, z% @' L) ?+ y/ p intersection? ;; true if the patch is at the intersection of two roads
) `! C; b. x. k, ~- Z) W: O green-light-up? ;; true if the green light is above the intersection. otherwise, false.
$ U: u/ P" o1 u2 V! Y8 z9 g* i ;; false for a non-intersection patches.# k5 j! P- F" `, p, ?2 m3 i
my-row ;; the row of the intersection counting from the upper left corner of the3 [1 I& q% j- T2 G9 f
;; world. -1 for non-intersection patches./ I* ]3 _' C5 s2 s1 @7 U0 Z. g: {
my-column ;; the column of the intersection counting from the upper left corner of the. ~) p+ k& G0 P: t! A7 A
;; world. -1 for non-intersection patches.
- N! E0 w' Y$ O }/ e my-phase ;; the phase for the intersection. -1 for non-intersection patches.
* c2 I. L6 Z3 t9 E) x0 G auto? ;; whether or not this intersection will switch automatically.
\- t4 }$ h; g R; U ;; false for non-intersection patches.$ }7 a3 ^7 F$ R5 o( X2 p3 x
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P2 ]* X$ s5 F+ s& p6 u: }9 a;;;;;;;;;;;;;;;;;;;;;;
) B7 z# i0 Y. H% |+ d2 O;; Setup Procedures ;;, X+ l( ~6 }! o+ }4 c" ]
;;;;;;;;;;;;;;;;;;;;;;6 k* e& Y/ \2 ~( A0 a+ G8 u
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;; Initialize the display by giving the global and patch variables initial values.
8 ?9 Z2 q* c% d$ E/ D( L;; Create num-cars of turtles if there are enough road patches for one turtle to7 A! U0 s3 Y/ _ _: T K) a
;; be created per road patch. Set up the plots.. a; ^, ]) z& E9 A7 x
to setup; W$ ?' l8 c. M' U6 j: j
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setup-globals" c# l8 B+ H7 l% t' G$ t- K
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;; First we ask the patches to draw themselves and set up a few variables! o9 l$ M; Z. U7 o& T
setup-patches) s. R( P) F$ U8 X5 d& s
make-current one-of intersections( u- F# Q& Z# L! }' v
label-current
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1 q) V) I) ^- |. N. E9 n) {. _: s" u' T set-default-shape turtles "car"
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if (num-cars > count roads): G) u/ K5 Q: i
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\! V* w# C' U& y; @+ m+ ~ user-message (word "There are too many cars for the amount of "/ v, r; u6 _5 Q2 K8 x* }- E& u
"road. Either increase the amount of roads "( a! {! U8 ^/ s: Z6 {6 U
"by increasing the GRID-SIZE-X or "2 O! o/ l! [" [5 H3 P4 x
"GRID-SIZE-Y sliders, or decrease the " t6 A' N4 ]% ^- R7 c3 ~1 m
"number of cars by lowering the NUMBER slider.\n"
. ]+ R1 X9 b" m "The setup has stopped.")
6 V0 {2 {4 Q) P4 S/ L) [' x stop& e _4 K2 x$ n( @' ]/ ]
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% t [5 q+ I/ r0 o- J( d ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: H3 o6 r# \1 A) \9 f7 H5 Y4 o7 F crt num-cars
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setup-cars: l/ q& r3 A8 R: j
set-car-color# u- z+ H. [0 j9 Q3 [
record-data& d5 W- C" S8 L) a- Y7 V
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, {4 Q: f% |+ _; A3 n1 m! c' d ;; give the turtles an initial speed1 H$ B o- p u5 U8 \" a; y3 U
ask turtles [ set-car-speed ]
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$ J9 G) e. r \/ Q7 y3 Q reset-ticks
' i( Z$ _+ Q& J/ aend& ~5 G4 j9 d2 B! ]5 T
. f% Z9 k6 b6 E;; Initialize the global variables to appropriate values9 H! G# n7 q, u) w
to setup-globals
) } [( Y# z+ y; U; P" l set current-light nobody ;; just for now, since there are no lights yet
8 } o; h9 K0 Y set phase 0/ e' Y. a2 D" S# v
set num-cars-stopped 0
* T: L% D: {! Z* v+ Z set grid-x-inc world-width / grid-size-x
0 I8 L4 Y% x: l5 Z set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary# U4 q5 {3 ]$ L2 z- L
set acceleration 0.0992 i. T! u! o& |! J) ]6 ^
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# H. j6 S6 j; c9 p
;; and initialize the traffic lights to one setting
6 p" H- J4 L% f$ q6 v6 Fto setup-patches# ]: b$ c. ]3 a+ b: g! l
;; initialize the patch-owned variables and color the patches to a base-color
* F: `3 {5 e, c$ s4 L8 d2 |9 q4 P ask patches9 z/ B+ k* W$ x
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set intersection? false
( A5 J! z/ m# S set auto? false. a& w$ v7 I& f9 D
set green-light-up? true
4 _7 z5 p8 \* V* V4 O4 j set my-row -1
& K* ~1 l+ i0 O9 x set my-column -1' W0 E+ b1 f4 B" c
set my-phase -15 f/ ~9 v7 ^6 \: A$ h
set pcolor brown + 3' z" { Z4 h' l' W# W
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; f z$ k' `6 R ;; initialize the global variables that hold patch agentsets
9 M; {' I( A1 |$ v; z+ V set roads patches with
& U8 J: B/ Q4 N3 j [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" j6 f7 o p; X# q+ a) L. f
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 \+ c; I! ?9 p* g# ]( f3 E
set intersections roads with5 Q9 C9 t4 W) Q/ R
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ c7 O2 ^1 N, \, b( ?/ ^8 x
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]! I' g/ V* X/ K. G8 k$ \! i
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ask roads [ set pcolor white ]+ k3 W& X6 ^) ^2 h) F8 D2 O
setup-intersections( G# \3 Q, C. `9 F; x/ d
end
+ y7 A/ M" R8 i其中定义道路的句子,如下所示,是什么意思啊?7 p% L1 G, U+ e
set roads patches with
7 Q2 C0 Z" U I% n4 Q [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ \% z5 k1 c1 l (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 V3 H; r, e: E w$ ^
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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