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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( N, E8 g' O& M) v! O
netlogo自带的social science--traffic grid这一例子当中,
% d; l  k6 G$ G1 wglobals9 G# G, K1 h( ^, w, S
[
5 s! e+ y: P+ p: k; Q  y  grid-x-inc               ;; the amount of patches in between two roads in the x direction) z4 v: r7 ^# Y, n- d1 K" F, J3 t7 F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction0 ?2 j3 l$ i1 A7 D' A3 w, P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 \- L  a0 c% l  Y  d) h. q6 l
                           ;; it is to accelerate or decelerate! R* {2 M: S  }9 Z
  phase                    ;; keeps track of the phase1 a4 l9 I& b+ j' s6 [6 ]
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 u) Q- U6 E" Q3 G! n  current-light            ;; the currently selected light- B: u1 }: M6 C0 Q
% I8 H4 _1 l; I; N  F4 _
  ;; patch agentsets
& a: c! w3 ^+ p  v) M" i  intersections ;; agentset containing the patches that are intersections
. Z8 d  j$ H7 h9 \" |1 n  roads         ;; agentset containing the patches that are roads5 h, I! s7 n9 d) D
]
! O: L+ f( h: h6 g
" h/ \3 v8 `$ `9 h  w0 d9 Lturtles-own7 P& Z$ Z8 }# U/ x  j. ]
[, m  K3 r* {" L9 r6 y7 s
  speed     ;; the speed of the turtle
) R* F8 v8 e6 K( i. v0 F  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 Z. D4 P0 f$ ^+ _  wait-time ;; the amount of time since the last time a turtle has moved7 Q' k5 ]+ u; i/ z& d2 V. O
]
9 K; q6 P- N, N: v0 W1 N3 {4 u) N
7 b& U6 j9 X0 bpatches-own" @# i( E, ]* L( p
[, d# a/ t- _! N8 ]0 |7 u5 ]) F
  intersection?   ;; true if the patch is at the intersection of two roads
: }0 B$ @6 b/ D/ W+ `  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: n/ K9 t( E1 X! Z/ X5 B                  ;; false for a non-intersection patches.' i/ p% h- |2 }- u( z4 q: G
  my-row          ;; the row of the intersection counting from the upper left corner of the6 D( A; w; x" [, i" O; K) S
                  ;; world.  -1 for non-intersection patches.1 N, b# M' |6 u+ G1 m) v
  my-column       ;; the column of the intersection counting from the upper left corner of the0 Z1 S% f* Z! |! N- q5 R' K$ i
                  ;; world.  -1 for non-intersection patches.
- M, C! u8 s( U. l) z/ d! A  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 v/ }0 L0 j$ K8 ~# t, ^$ c0 u: y. B
  auto?           ;; whether or not this intersection will switch automatically.% u4 q- v3 d# G$ B
                  ;; false for non-intersection patches.
) B. F) u) Z- _], n) ~+ w0 _; `0 j
: Q0 p. _. f9 B; s5 \
' e+ t$ T& ~9 ~& R9 F; B
;;;;;;;;;;;;;;;;;;;;;;
- E( K* t$ B4 E$ I% O* q;; Setup Procedures ;;
9 s- }; c% |) u# t; o, y- l2 H;;;;;;;;;;;;;;;;;;;;;;
: F; [* J+ j6 |5 E2 ~
* K* R5 V6 x" `% N& U# {8 c;; Initialize the display by giving the global and patch variables initial values.1 k1 T) w$ d% c7 O9 c9 o" E
;; Create num-cars of turtles if there are enough road patches for one turtle to
9 A- {  a. [9 V4 m;; be created per road patch. Set up the plots.  _# M% R" C+ G; O
to setup9 y9 Y; ~; y5 j
  ca1 y- C1 F  v- E  O  ?- i8 ?
  setup-globals9 z1 v- M3 q) G& c# H; u
0 B* P1 d9 f! h8 E" C7 L% w3 _
  ;; First we ask the patches to draw themselves and set up a few variables6 `0 ?: A) J) r% a% W7 c
  setup-patches
% V' D; w+ W- b8 t+ [6 ?  make-current one-of intersections
6 ?: G0 }* {+ i  label-current
7 [% D4 k7 \9 |& \# S  a
  j1 Z; N9 x/ l# k) C( C2 T, r  set-default-shape turtles "car"7 X) Y% z* p, j# K1 B  T% C/ a
# J, q/ t; a: O+ W0 e( `
  if (num-cars > count roads)0 h% G$ p1 u# ?+ G8 p
  [6 j) d( d9 d( d, w
    user-message (word "There are too many cars for the amount of "
6 n$ I0 W( @) ]7 ^& o* O- v                       "road.  Either increase the amount of roads "- h7 w. \' Y$ D7 `. F
                       "by increasing the GRID-SIZE-X or "  h2 ^% f9 X% I! [
                       "GRID-SIZE-Y sliders, or decrease the "
  l  R; k& b) _# t' w% _. n                       "number of cars by lowering the NUMBER slider.\n"6 o8 }( \4 H# h1 V- P( }6 Z6 }; I
                       "The setup has stopped."); i/ c: f$ r' o# o" }7 }; c) l
    stop' i7 V  `8 B' c0 _
  ]
: A' E% I, |: B3 K/ v9 e  i- T: Q' _4 ~3 S% a8 ]; L/ r7 Q8 `
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ Y6 I: l) t" Q; A  crt num-cars) b% X0 w) x0 r3 ?# s8 v
  [
: h7 |  E: y: k4 x3 B& R0 ]$ W$ t    setup-cars/ Z  d* F+ J: b8 b: W. F
    set-car-color
: u. M: o; s- L3 e& z% q& {! P3 m! J# O1 D    record-data0 v' b' L; m3 ?- A9 Z! ~3 t7 q
  ]- m9 S; z! T3 p/ x$ B9 P

1 @! _# ]: j/ J6 w  ;; give the turtles an initial speed
0 I7 J: N& o. v' X  ask turtles [ set-car-speed ]
: N' X3 G. V! J( z/ n% X1 V
- @& U7 X  m1 R* }4 _  reset-ticks/ }, u! P& ~- z) [! J! ~
end6 Z& s8 L( C! i( O0 X1 `) [

$ U7 O, y: Y- _, S* Z/ H) j;; Initialize the global variables to appropriate values
, G* _5 Q8 z& Uto setup-globals4 z$ h8 d) T- G6 d
  set current-light nobody ;; just for now, since there are no lights yet
& E9 a. }0 ^' u1 {3 i8 T; M$ M' P  set phase 0" B5 A' m& b( o& n& @
  set num-cars-stopped 0$ s9 p: L- p& i; H. B, s
  set grid-x-inc world-width / grid-size-x
  K( W1 Y5 k" u7 K% N$ U  set grid-y-inc world-height / grid-size-y
* J, T. x. _0 p* d* ?) A( K( Y8 q
! _. c4 i, Z9 |* `0 i1 z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' j- w9 m, J: s  set acceleration 0.099) [0 l) T$ g5 G6 b& ~% ?
end
* `( {, C. s; u; e+ S. G6 I: L2 l6 `
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 G! i6 _( |$ ^. q/ w) H: m
;; and initialize the traffic lights to one setting  b6 C, G9 S5 g  X, M
to setup-patches
/ Z: F  s+ \, P  ;; initialize the patch-owned variables and color the patches to a base-color
' V; t; }* t% k3 A7 e$ f  ask patches, Z3 `1 t8 ?8 P! O. s. ~2 Y
  [" U; x0 i+ J; D. d( k, e# [0 I/ B
    set intersection? false2 [" p. C! ]: p5 y! [% q! Q
    set auto? false7 [2 G4 B" y4 |, O: ?, `5 r. g
    set green-light-up? true% _9 f4 p9 T3 ~( g1 o6 \
    set my-row -1
" a4 g- F  G% t2 j  a7 E    set my-column -1
' j' {/ v: J1 @    set my-phase -1# y% k2 ?) N# y, ^! c
    set pcolor brown + 3
2 g4 x4 W  {) Q" u, Z; {  ]
$ Z- v' n! f( @; p" Y3 _
8 z7 P7 U$ Z* g% ^( z- q% t  ;; initialize the global variables that hold patch agentsets0 b4 k4 y, d" L# v
  set roads patches with
! n) ^; P: M9 h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ X' I2 }- n1 q6 n. v8 F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' _6 M" M  d1 s% P% [% i- i$ v  set intersections roads with: r4 V3 S4 N. J# i! F" ~, s# v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 F4 L' z. X" s7 a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' Z1 ]! d: t3 y7 ~) _
0 r! v1 _: {: |. Q7 X- n* U9 s  ask roads [ set pcolor white ]5 T, K; k8 j0 b
    setup-intersections
/ P0 z' J( }1 Vend
$ ~5 s- B: M1 t+ J其中定义道路的句子,如下所示,是什么意思啊?" `3 n0 d- r- |. n0 I3 v3 G8 U6 p
set roads patches with
, ?4 k# w9 j' T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* m! v" F7 Y7 x" Y0 R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) i: x0 U. ^: k% J* n谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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