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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 z( A) d/ W5 Enetlogo自带的social science--traffic grid这一例子当中,
9 K, F( u8 s9 j: Aglobals6 t( k3 G% z! h; v+ G0 T, d( f
[
% h( l! t8 h4 v* d# H; `  y9 M  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 d8 D, X2 Y/ P/ h9 N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction! f. x) s6 R5 w5 I' k5 R
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 E: J* ?' O. m9 v* \
                           ;; it is to accelerate or decelerate: g+ b" y  J  l$ p1 Q
  phase                    ;; keeps track of the phase- Z2 x% a) }& Q5 {
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ i+ T! q0 N! u" v
  current-light            ;; the currently selected light
" W7 S1 i$ z7 x, T  Y( h+ w7 _! O4 |. [# w4 x7 B" v
  ;; patch agentsets
5 ?( [' [6 E2 y$ a3 d+ X  intersections ;; agentset containing the patches that are intersections
& j2 w, r/ C) [  roads         ;; agentset containing the patches that are roads: S- i; H+ Z2 |! N6 K
]
( u+ H- p2 t0 k; v, j% B; B2 }/ u- o1 H& }, N/ |
turtles-own3 Q% @: q3 Z, S* T4 u9 M
[& b, P7 [3 z0 `' G8 u& J
  speed     ;; the speed of the turtle
& z" j" B0 F- {7 B  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; z* b& [( G/ Q$ c  wait-time ;; the amount of time since the last time a turtle has moved
$ i9 h: D9 C3 \], i3 q6 V3 ^; S8 f3 W4 c% u
* z  I' d' d; O# s6 b+ V
patches-own
5 N  b! \4 E9 o  m[4 N. n6 P& y' h+ V) K. O# j# T# l* x
  intersection?   ;; true if the patch is at the intersection of two roads0 F8 I' K- u% B0 d/ B7 T) j
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ l+ X& L! X! C# M/ M# \( \, Z                  ;; false for a non-intersection patches.$ u6 D3 C# B2 L
  my-row          ;; the row of the intersection counting from the upper left corner of the
1 u: E  Q9 k* y8 ^: A: w) v; X                  ;; world.  -1 for non-intersection patches.  c4 t" i# \: G: y/ t; a
  my-column       ;; the column of the intersection counting from the upper left corner of the: `8 b% c* z8 X9 Q! i! g) y
                  ;; world.  -1 for non-intersection patches.. W8 Z9 W: I: P# A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 f- n9 R! B; q  auto?           ;; whether or not this intersection will switch automatically.8 a+ K9 |  T! s# s2 N, b
                  ;; false for non-intersection patches.
% B3 w6 s4 P% R0 @' N8 O1 P], D) q; v! |' r' o, i

" e. h. N$ o0 R; \) x3 `$ n! j7 d8 w
;;;;;;;;;;;;;;;;;;;;;;
' o) M1 z5 a* ~  R9 t, U2 n;; Setup Procedures ;;
0 _) Q  U. b8 b( }+ x9 _* q/ G;;;;;;;;;;;;;;;;;;;;;;
: n' \$ S: k+ d% z9 n1 x
# ]; M; z( p9 |% J) l- X;; Initialize the display by giving the global and patch variables initial values./ J+ A- V8 n  P# e3 ]! m) f
;; Create num-cars of turtles if there are enough road patches for one turtle to
2 H% m0 O7 R' @. ~1 M;; be created per road patch. Set up the plots.- O7 [% M2 Z6 _# e$ |, l
to setup
' [* U+ f0 \0 x0 V7 A  ca
; v% a3 W3 Y2 N0 _4 M! s0 b  setup-globals6 P  `2 P% T4 z1 D8 @4 z. x

( |; d4 s7 O! |, B- \  ;; First we ask the patches to draw themselves and set up a few variables
9 X6 F7 S" J+ l6 l, \  setup-patches% ^% I( t/ C  P% E" I
  make-current one-of intersections+ B6 t8 R% l" D& ~
  label-current
- D6 p6 _. }* m* Y; V7 ^$ G2 O2 ~, q( L& H  h2 a
  set-default-shape turtles "car"' S: b7 f4 s, W  b- ~' X) L

0 f+ H7 i2 w: z0 _# E! u  if (num-cars > count roads)
' w3 j7 X! w% }% o5 F  [
7 M; a# E# W+ j2 W0 v9 u8 D    user-message (word "There are too many cars for the amount of "
( ~/ |# Q( l! u6 H9 i, c% ~                       "road.  Either increase the amount of roads "
; ~  k5 z+ I9 z. c/ z3 H                       "by increasing the GRID-SIZE-X or "- C5 ?9 v. Y3 o2 [9 ]$ f$ H3 j2 R
                       "GRID-SIZE-Y sliders, or decrease the "( r0 M' H: I$ P3 Y0 q
                       "number of cars by lowering the NUMBER slider.\n"6 ?/ q; R! Z! y! p
                       "The setup has stopped."), G2 `, o6 N+ |& G6 A! h* F. p
    stop
7 x7 w. `6 Z; B3 G; [  ]1 S( R: `- a+ |) p2 G) {. q# t
: ]( q% d0 \4 K5 b" d  `4 [0 Q& |
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, K: m2 U; h4 {  C
  crt num-cars
5 m" G* n  e, p  Q  [
; T2 |  K$ F: M  |    setup-cars
- m. s5 z5 C7 F    set-car-color. B& s. q+ B0 n* s* n* P
    record-data
  |6 w% `% q' t6 |8 E! i  ]9 G$ u* `& U) c- p/ F/ o7 w
4 i$ U, R; j! P, [( h
  ;; give the turtles an initial speed
; T0 ]3 U/ a8 k/ b  ask turtles [ set-car-speed ]+ {6 i8 N# B# K- A$ ]0 |

+ O" }; x$ t, t  reset-ticks
7 n8 \/ p' n' v, ?5 r# W# m, dend
" c8 |5 o2 N( r7 J3 i& ^/ F" p$ o- L* t. L1 |5 C
;; Initialize the global variables to appropriate values
7 H- g' G0 J# gto setup-globals0 x; C5 H7 }' A/ @! E' a& _* R
  set current-light nobody ;; just for now, since there are no lights yet
& g. V( U- U" g* V( q# S  set phase 00 j) n) d6 _( [- x
  set num-cars-stopped 0
6 e+ F, {7 ~0 [9 Y  set grid-x-inc world-width / grid-size-x
' \- b3 `% T. H' G& h  set grid-y-inc world-height / grid-size-y! p5 B- s$ W- p

7 r( K9 t2 F$ d& \; b) @6 I% V  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" j$ \: ^0 r+ l  set acceleration 0.099. l/ P2 m, k3 k2 y
end
  f8 e  s6 N/ c8 E' C7 b+ c0 m. ]
3 I! `7 y" l1 V. Z# H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) o+ e; e. v6 y+ r2 F
;; and initialize the traffic lights to one setting+ g$ Z/ s. m/ r. x! o/ a) z- S
to setup-patches
% k* D! C! k$ r  ;; initialize the patch-owned variables and color the patches to a base-color
$ @9 M- S3 o$ [% [2 R0 j5 Q, X# Z! U  ask patches
$ z; j6 y- m& ^0 ?: x4 x  [' \, u6 [& \. \$ D! E: Q
    set intersection? false
, N# x# J: u* E  I    set auto? false
5 [# Y( D3 x3 B8 z' P. i# \    set green-light-up? true
8 P" b+ D# R6 T+ K) D7 S: P, R    set my-row -1
' \6 \+ T) Y% P& e7 e    set my-column -1
% g. c: J- \; P+ R) V( B; q' k    set my-phase -1
# `; y) s' j# G* l$ k- k7 V9 Z& B    set pcolor brown + 38 g5 J* p7 s0 ?6 q) _
  ]
' ]7 ^2 h! F, M& g/ V# c
, t4 V' b. F1 V  ;; initialize the global variables that hold patch agentsets
* j8 j$ R0 N8 r- h  set roads patches with
6 G7 m) O# {1 i* C* |0 R1 Q) i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ O& j4 c) D* L: P7 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% Z; P+ ]8 S4 N: S, N) w- Y
  set intersections roads with
) J6 J6 n" I; W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 k% U- H* L  V( a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 }  o) }% I9 _$ _% S; g. ]" j" e
; o" Q) Q1 Q5 A% [9 S2 j
  ask roads [ set pcolor white ]
, [  G* l* k. G4 j4 ?    setup-intersections
' S% {8 ?9 x5 A4 C/ ]end' q: n1 ^7 I8 _$ d4 g$ ~
其中定义道路的句子,如下所示,是什么意思啊?' X0 z: ?8 ?+ X0 T
set roads patches with9 U# p9 y8 p6 [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, \/ P  i; ~+ Y6 v) f, c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- R9 ^. M6 ?7 ?5 ^9 ~6 W* |0 [* W# @谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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