设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10988|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) O8 z8 p, ]! A+ N# D/ ~
netlogo自带的social science--traffic grid这一例子当中,
6 ]1 N. Q. r) m1 M4 T4 tglobals
, P% L6 {+ R5 m( [4 b[, e8 m! F9 B* \% J1 X
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- n/ G2 ~  y2 D8 L+ V3 Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction  I3 ~/ i. N9 B0 G$ T4 H
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 j- H! p% o5 A! L: @
                           ;; it is to accelerate or decelerate; s! U6 F9 V: [5 x% z
  phase                    ;; keeps track of the phase
/ A) L! ^- ^, @  U  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' [1 {, Y. ]% s' B- `1 `
  current-light            ;; the currently selected light; a" `* h3 l/ K% n  w  ?

( J7 A3 T3 J4 X( w7 u) m0 s) P  ;; patch agentsets
% ~1 G) k: e% v/ Q! z) y  intersections ;; agentset containing the patches that are intersections
+ @* |$ k, i! m9 P0 o. Q2 }  roads         ;; agentset containing the patches that are roads
: j+ Z7 p9 P# C/ _) u]9 r6 i0 `: j  O9 V: m. _: z

- r, F! }/ A) `) M  Yturtles-own
; m; T& c- }6 _7 @% c[% K5 [: |; C2 ^; b
  speed     ;; the speed of the turtle
/ S& s- l: g0 B0 ^; i  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 [1 S( p6 n, P0 i: \. V5 y% V( \, \( a  wait-time ;; the amount of time since the last time a turtle has moved
% P1 D0 g- V" D9 o# S! l0 \( a# z]
2 }. ~- `; |7 n
3 `: [% R8 a4 W, o  B& V5 wpatches-own% l0 Y% D% ^  a: ]0 B8 \" ~
[  Z3 x; z. s/ j& C
  intersection?   ;; true if the patch is at the intersection of two roads
+ c% u2 F. W5 J9 Z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' }% m- I; x5 x, r9 y# e0 L9 H
                  ;; false for a non-intersection patches.
+ |. `5 p; r2 S7 r; |' X6 m  my-row          ;; the row of the intersection counting from the upper left corner of the$ [4 B% @$ y. T5 i# M
                  ;; world.  -1 for non-intersection patches.! ?# P' {: x7 S- ]! p( V! k
  my-column       ;; the column of the intersection counting from the upper left corner of the& W4 y  o" n4 Q# t: H
                  ;; world.  -1 for non-intersection patches.
+ @, a! I+ b1 v  B2 P  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' u6 Y- q, {9 P- `5 I) O+ d  auto?           ;; whether or not this intersection will switch automatically.9 `0 u+ M3 H' n, a9 c9 M  \+ z: r
                  ;; false for non-intersection patches.
2 R  k' D% ^# _8 B( L  `, v]4 |: `" l7 J7 \' F" t) `' m0 F/ R) L

7 ?8 q% F+ s! a4 ]& I+ o$ w1 \/ H) K
2 r3 M  G  F* B;;;;;;;;;;;;;;;;;;;;;;# U- x* i" b* z% Z, g1 Y) k
;; Setup Procedures ;;
8 |0 X* U* T2 j; v  F; L! c;;;;;;;;;;;;;;;;;;;;;;
  D+ a' o' U' ]. m7 m* o
% f1 f3 A$ C7 V1 p) {;; Initialize the display by giving the global and patch variables initial values.
5 Q+ P' F( R, i8 `5 G1 I5 o5 B3 y;; Create num-cars of turtles if there are enough road patches for one turtle to' H, `7 d" {8 l# g6 q7 Z/ g( V
;; be created per road patch. Set up the plots.# T1 R8 M2 x) ]1 N4 }1 t
to setup
8 j1 ~6 L/ l- s0 ?  ca
$ \! {# v9 x3 I3 ^9 x. A, y  setup-globals
- k! [9 y( Q2 X  S- {
) |1 }( y& [9 @* \, }  ;; First we ask the patches to draw themselves and set up a few variables
9 h+ }+ G1 c) t, \, }  setup-patches+ T$ B+ j0 q9 {
  make-current one-of intersections
! U: `6 {2 S, v' @' B  label-current
; S; v# |$ b$ h" O
2 a( Z" I7 _! @+ q$ N  set-default-shape turtles "car") ?3 c2 P5 O% f) }. T7 R
) C3 ~; D& v4 @# @7 M/ X8 c4 u( Z
  if (num-cars > count roads)! [- c- |7 j, G# Q( S' E8 G5 G6 [
  [
2 r* G5 g( w+ G' ]    user-message (word "There are too many cars for the amount of "
1 \& W, x$ `/ J9 D                       "road.  Either increase the amount of roads "! \4 _+ A1 F1 v& ?
                       "by increasing the GRID-SIZE-X or "
8 \5 R/ ~' O& p                       "GRID-SIZE-Y sliders, or decrease the "
, p. e+ U. N- V8 q                       "number of cars by lowering the NUMBER slider.\n"2 h$ E8 F/ F: G+ V! S6 M2 `8 m
                       "The setup has stopped.")! C  I4 E. R  n" W
    stop7 Y# `  g8 X# Z5 k1 _# l! V
  ]
* ^4 B' W$ a  z/ M2 i7 `: F& Y  x3 f% O$ e: i
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 A& l% Q" M6 b& ?
  crt num-cars- J4 u. q' D& I& {" ?0 A
  [1 ~# v' `3 ~! v/ d7 k
    setup-cars/ }. B: T& F' ?
    set-car-color
# \; M; Y3 t: W3 y! J: w    record-data
& m9 c3 j: w4 k! N9 f/ N% Q; J+ l( p  ]3 A1 A$ H% _6 ]0 _- i

" ~; h# D# G9 {) W- k  ;; give the turtles an initial speed
2 Y: u* u: g% v$ \: O" Y/ U  ask turtles [ set-car-speed ]! D; Q. {; w- F. [& [

# |9 ?* t4 N& f* h+ v' \; `  reset-ticks  l: M0 _, P/ L2 F" t
end: r; e/ e8 [$ A' s3 n

5 C, {7 }: G7 P) u;; Initialize the global variables to appropriate values
' B. `* q. z- O  e2 W; c+ s5 Nto setup-globals2 M! l* A1 q* b/ n
  set current-light nobody ;; just for now, since there are no lights yet
$ h, Y- l5 m$ @* r. C+ J7 e$ o9 `# A  set phase 0
) t. Y9 g0 m9 d7 U' a  set num-cars-stopped 0
2 ~2 }6 f5 \9 |5 V8 l# U$ e+ k  set grid-x-inc world-width / grid-size-x
" m( V1 n3 i2 y  set grid-y-inc world-height / grid-size-y2 z$ b  ~: Q( \6 o/ n# Q
3 q- ~. ?0 k/ I  Q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( ]* c) l" C; E: M$ y
  set acceleration 0.099
0 Y* H, r7 ?# uend' D6 D* \& w# f- R; H# B% m

/ w' a' U9 S! f/ H+ K* ?* w;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 L4 S3 w0 m- w  o
;; and initialize the traffic lights to one setting' h' a/ X- t: Z, {
to setup-patches% g4 p2 r6 [3 R/ c
  ;; initialize the patch-owned variables and color the patches to a base-color
4 I' Z6 u* x0 |  ask patches
7 P! h, \+ t" O/ n! n  [
' ~2 y4 v/ P' \4 f* R8 w    set intersection? false
9 O2 c; P5 E9 W    set auto? false
, x. k0 m0 I$ j% L( a7 ]    set green-light-up? true
9 |" I+ u9 e, M! r    set my-row -1
3 o2 ^- r/ M: ~; ?5 T: G    set my-column -1
, g* H+ ~2 ^- ^& p    set my-phase -1, w# Z; \! p0 a$ B
    set pcolor brown + 3
- d; d# i" |- E  E  ]" [& F2 S) a. Y) M
* b" e5 N; c$ q7 |8 c
  ;; initialize the global variables that hold patch agentsets+ C  h% O' T) l* d1 D% z  t
  set roads patches with! P/ b& Z/ q9 e8 F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; d# e6 ~. ?3 h" n9 A5 m7 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. p" u& E) G, n
  set intersections roads with& d. F' G( o' d' t" h$ a. w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: O. X) M) u) l9 w  m* @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  x- K1 a! Q$ p+ I
7 Z6 M' }( a& m! f; {, i- ?: P9 k
  ask roads [ set pcolor white ]
4 D6 T$ x) f, ~) _( _4 |( l    setup-intersections! l( I- J" B  M' @2 U8 b7 `' K
end
0 h4 c/ t3 Q% f, j  B其中定义道路的句子,如下所示,是什么意思啊?
+ s7 w2 a; B: \; z: G1 Q set roads patches with: u3 b1 P5 o* l  a; v5 ~% S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 U, h  V1 y6 y# E- H! z/ t3 d  C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 J: e" d% L7 ]/ M% x; N( \( ^) @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-8 19:44 , Processed in 0.014935 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表