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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- E( z+ a' R$ s
netlogo自带的social science--traffic grid这一例子当中,
9 u# u  D2 j7 Dglobals/ D1 j0 _! m& u
[
- A& m" _. V. o' N' D  l7 r  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* K5 T* c" W* V* X  grid-y-inc               ;; the amount of patches in between two roads in the y direction' k1 V9 P1 y2 X* `7 ^0 b
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. k5 K2 J0 U+ C; x/ {
                           ;; it is to accelerate or decelerate
7 G1 `3 L6 o! p/ h" j5 O  phase                    ;; keeps track of the phase
4 ^1 O9 j; @  `) l  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ e" P! J" o! x& L" H- `- N
  current-light            ;; the currently selected light
' C2 P' N. i' S) b* d- ?* n
! {3 j9 g$ x6 Z& n+ A3 e  ;; patch agentsets. L; l1 ]0 O- q% @/ b4 }
  intersections ;; agentset containing the patches that are intersections- S1 W. D5 T$ t) W7 B* X: z
  roads         ;; agentset containing the patches that are roads) {( h7 y1 H, z% x
]
- G- E) E; v0 V1 o7 v
" l2 S! J' r5 `, E- uturtles-own
* F1 i5 b, r: x' [[- Z: C5 _4 w8 |$ ]1 ]
  speed     ;; the speed of the turtle
6 _. ?/ m0 z5 m1 r8 J% `+ d- P. V  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 _- M) o4 w1 x! B5 e8 m  wait-time ;; the amount of time since the last time a turtle has moved
/ A3 f  A+ n" Z6 @. ?2 s  i8 a0 v8 N  @]
2 N7 H1 T7 {# r/ u- d" X  ^  T
patches-own6 R( x+ J+ b: [: D$ ?/ N/ ~
[) ]1 L' F3 V( _( @1 h& ?6 ^
  intersection?   ;; true if the patch is at the intersection of two roads" A5 }3 P  [2 i2 U0 G& A9 k/ h7 Q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) n. m; I/ C( q! o4 ]8 m
                  ;; false for a non-intersection patches.
1 o2 T7 r" k, a9 F! j9 O. t- e  my-row          ;; the row of the intersection counting from the upper left corner of the+ |  r$ a2 C4 i: S+ }, y1 ~, z- t
                  ;; world.  -1 for non-intersection patches.
( b' W7 |! @; A. Z5 S  my-column       ;; the column of the intersection counting from the upper left corner of the/ e, s2 l+ k: B& k
                  ;; world.  -1 for non-intersection patches.
: e# h3 D( z9 U& |0 j4 ^8 g8 c  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ ~% p: X( E) \! K  auto?           ;; whether or not this intersection will switch automatically.& R! B" {, ?( W: {) I3 Z
                  ;; false for non-intersection patches.
1 D1 l6 u4 H& _]
  d! L$ P; h! M1 j  x; ~3 `9 ]- j) H4 B$ X- F
. W) u: Y1 o6 p& D: v! B: c
;;;;;;;;;;;;;;;;;;;;;;8 `/ f; T0 u6 J7 _
;; Setup Procedures ;;8 o7 i: x) n9 n! d4 g. _
;;;;;;;;;;;;;;;;;;;;;;
& V0 Z: _# `0 L7 k: m5 n+ E0 _$ b9 F$ }) K3 z
;; Initialize the display by giving the global and patch variables initial values.. p& t0 n) z* ?! [6 ]
;; Create num-cars of turtles if there are enough road patches for one turtle to
! Y( _3 E. \6 s;; be created per road patch. Set up the plots." ]( ]$ g0 X; L
to setup+ r) u2 {; K# J1 `5 c) t* ~8 k
  ca% a2 L: U, M: g. I
  setup-globals, u7 r# y* T2 d- f/ i  |
( R9 O+ N; j# v5 k; [6 z
  ;; First we ask the patches to draw themselves and set up a few variables
5 B& G# }- D# @  setup-patches9 C0 ~3 T+ \0 o5 i& @7 A
  make-current one-of intersections
) V$ `9 r2 @6 [  label-current
! h7 ~4 ~( |# d& |" H( h0 K& A6 U/ Z. Q! Q+ _
  set-default-shape turtles "car"% P3 f  B$ N8 }3 D- N

4 t7 l* }* h4 k/ t  if (num-cars > count roads)
3 _9 X- k  u: z2 y) t: M  [
9 x/ @- J: G5 I: k2 ]' _: L    user-message (word "There are too many cars for the amount of "
! T5 h7 Y* l9 n2 `1 K& q                       "road.  Either increase the amount of roads ". Y5 B3 Q, D  q# s
                       "by increasing the GRID-SIZE-X or "
+ F% Y) @1 @6 n  ?* D9 h                       "GRID-SIZE-Y sliders, or decrease the "
! b* r' O2 l* _2 [! {                       "number of cars by lowering the NUMBER slider.\n"
1 X9 o" c& }4 z$ b' \5 P                       "The setup has stopped.")3 p' T  \; _, Q: I& C
    stop% b& @7 j7 N# s1 X: J) {) Y' j
  ]
# d7 u# q0 L; d# I5 z' Z# z
  V8 h% I1 T9 x  P. q  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ y# p2 n* x4 g$ t- E6 N
  crt num-cars
$ H  a8 R- r, }+ m2 t2 I4 J9 f  [
6 [; `( y0 W; j6 j8 o  W    setup-cars
7 Y" Z4 J0 K* F, R: V4 [    set-car-color
7 Q- d; S" `1 i) G& @    record-data9 m7 F/ s1 J  z! Z4 Z
  ]
& O' n! P  T+ j1 n/ R$ b9 r& j% d& v3 @% g
  ;; give the turtles an initial speed( A) L1 }0 h. M; C
  ask turtles [ set-car-speed ]
' p: W; o7 Q/ G. F: V/ i
2 r$ i3 F* k* }  Z) }1 _  reset-ticks
, M$ h. `* T" mend
) J! I- }  r: y5 |3 t5 B, K2 r8 @7 ^; X; y$ u
;; Initialize the global variables to appropriate values( V5 Q) N2 s, w# m; Q+ {' K! _, o
to setup-globals: x9 w2 i' O1 I& R7 R- q
  set current-light nobody ;; just for now, since there are no lights yet- @* o3 z6 r. I; v! h7 h
  set phase 0/ F( {9 D  A  q. [. ]& e
  set num-cars-stopped 0
$ R1 {, b$ r9 U" x  set grid-x-inc world-width / grid-size-x
$ o2 @+ D* c& f9 b3 j6 a  set grid-y-inc world-height / grid-size-y
# I1 V$ Z+ t2 Y/ F, _+ h
) |$ U& Z3 m3 {0 p  Q  A  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' l8 Y) i! [' B) k) j$ M
  set acceleration 0.099
. l5 v7 E; d) Q1 w9 F7 e' J/ Bend3 }+ z" v! U( y* [
( I% p- V2 y5 O; G- A
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 v" X0 S* }6 n;; and initialize the traffic lights to one setting
. f* _( A* E! I8 t4 p5 kto setup-patches5 p7 z/ Z" I7 G% d& B- N  Z
  ;; initialize the patch-owned variables and color the patches to a base-color9 ?. B5 u$ ?8 p! l  Q$ W$ I8 g/ I
  ask patches
. N4 e) ]+ H: m, |  [' ~& W% a/ L9 ~. `1 }
    set intersection? false, H- d1 j1 r2 J' l, H8 |! `
    set auto? false( S7 U# c6 Z* ~# n7 v* ?
    set green-light-up? true$ h8 A/ x9 W9 Z. l- }/ B+ q2 {
    set my-row -1$ ~9 R) G- {, A2 R, p2 ~5 S
    set my-column -1  c( }2 E) ~) J" q& [
    set my-phase -1
; |$ s3 t. A1 Z* b    set pcolor brown + 3
+ Z) B4 K$ e; H6 o  ]
; C) ?3 w5 v/ S5 g- s0 ~2 ~' t" J# D% s. ~4 n* B  K: U
  ;; initialize the global variables that hold patch agentsets
, J5 x: _4 q4 k" t. F0 a& k7 v0 e4 l) @  set roads patches with
$ C; K% ]9 n& L" `" s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" U% m: V. X& h5 p" C, ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 N9 r: k( w' {- R3 U- m  set intersections roads with9 \! A5 s& d7 [/ L8 {% R6 @8 h8 C" g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- n2 O6 o& C, ^8 h9 M3 }+ ^  E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 _; D. [  O$ r  E8 L6 q* _: m
0 w: f- }& S0 P  @
  ask roads [ set pcolor white ]
$ y& I; Z9 j) \3 Y" h    setup-intersections- Z2 d; Y1 B9 F( u2 T& z
end% M% {) f3 o! m8 o& A  N, k+ M* {
其中定义道路的句子,如下所示,是什么意思啊?
2 _8 q  z$ g9 S set roads patches with
; A4 P  T0 q( @5 W3 t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 [. f, r/ H; ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% I/ I1 ], U* K/ @1 u4 g谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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