设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9908|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! ?2 Y, F6 X6 L+ b- @4 o' Z/ Znetlogo自带的social science--traffic grid这一例子当中,
2 R' s* H+ N$ Lglobals
; ~0 k1 V1 W# M: n[
  d/ {' \% l/ a& J: j4 h1 b  grid-x-inc               ;; the amount of patches in between two roads in the x direction: o- H. R8 v0 K
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 f) u+ z( ^! q) a8 H/ U1 E  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) z( a* K$ r4 p& Z                           ;; it is to accelerate or decelerate
% n/ E: i6 e! c/ c2 u2 t8 W9 \  phase                    ;; keeps track of the phase3 Z0 j$ k' U2 ], w) ~& q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 J' U6 Y6 z+ f. Y# j! k
  current-light            ;; the currently selected light8 N7 h: J! Z$ p4 J
5 O, h; F1 C4 F2 Z& \
  ;; patch agentsets; ?. }( [* ^- ?- z: W
  intersections ;; agentset containing the patches that are intersections
( V. ^8 F4 H6 M: i8 g( I$ ?  ?  roads         ;; agentset containing the patches that are roads# d8 m% F$ x) i9 a/ Q( A6 O2 z6 o
]
* q6 @$ j2 j: S7 F! `
, P' e' ?* w0 p! @. Y7 g) k' wturtles-own
7 |# e! X$ q) j: x/ d) p[
. A5 U# e/ ]+ i  speed     ;; the speed of the turtle0 i* Y# M1 L/ n' H; J: ~! I- ]- i
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 l7 a9 Q, `' U2 a  wait-time ;; the amount of time since the last time a turtle has moved
( b5 p+ |; W, K$ X( H/ M]
2 ?4 A' i$ m6 r5 Y2 F* I( ]  M
0 s* v  e3 q& `+ n$ b- ipatches-own
- S4 B4 S5 q  |[
! ?; l$ I) o0 K6 g: E4 I3 N) _  intersection?   ;; true if the patch is at the intersection of two roads8 S: b+ k+ i: F6 b' a4 O
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ F/ n, H0 t) w" L                  ;; false for a non-intersection patches.1 n! Q7 S! |( x0 Z! P
  my-row          ;; the row of the intersection counting from the upper left corner of the
& Z' T! S- [# m3 H  P4 J* G                  ;; world.  -1 for non-intersection patches.2 h; T( @5 ?/ t2 \7 |- r' V3 g
  my-column       ;; the column of the intersection counting from the upper left corner of the4 D0 X; B. j& [, `  J3 |* A2 o
                  ;; world.  -1 for non-intersection patches.
" }9 y! P' q8 T9 C2 B  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. I1 c0 g2 \3 j1 E7 `$ M: m# `1 o
  auto?           ;; whether or not this intersection will switch automatically.5 L: o1 F& e) O! G% o; Z
                  ;; false for non-intersection patches.5 I: ^1 }. t% e# R5 S
]7 `- u& m. ^. g; l+ H

$ W- c" [% G, y8 E' w: G9 f
% y  P/ a0 l9 W4 j9 w$ G  \;;;;;;;;;;;;;;;;;;;;;;
' B% k3 O; ?4 b( \! F;; Setup Procedures ;;
# t. y  k( N& i  [, C  s# ^* \- \;;;;;;;;;;;;;;;;;;;;;;
$ v) ?5 p0 P9 |4 r0 g, {
8 E" d! J9 `9 Z- j  [;; Initialize the display by giving the global and patch variables initial values.
0 C$ I. e: ]# @! M+ p;; Create num-cars of turtles if there are enough road patches for one turtle to6 v: V- c& _4 K
;; be created per road patch. Set up the plots.- n" @" h/ D9 A# z! r: I; x
to setup" X7 P0 q( M- ?
  ca" \; D7 N$ P6 |/ J! U' W
  setup-globals: Q6 _: r7 k/ D" D  K

# Z. u& p1 X% C5 t3 I* i  y; F  ;; First we ask the patches to draw themselves and set up a few variables
* O' @2 a' a$ b4 M& n  setup-patches
" l4 T4 C7 i- {3 M/ D  make-current one-of intersections- W7 Z. X) o8 ~9 v/ g) b
  label-current
& ^' v$ |0 Y5 B8 q
& y' n: {! ]. Q. T! D. D6 T* Z  set-default-shape turtles "car"
" V, ?0 c& x* ^0 ^
' C- d" [# i- h6 S  if (num-cars > count roads)" A# U8 D9 P* O( a5 f' s+ v  u
  [8 s) Q: j6 i+ P( i" p
    user-message (word "There are too many cars for the amount of "
" k6 S! ~6 D3 i8 e) w" o& n- |! a: o1 A                       "road.  Either increase the amount of roads "7 ]0 F4 f' }2 {. Z2 E
                       "by increasing the GRID-SIZE-X or ". b: [; V* K/ A3 T
                       "GRID-SIZE-Y sliders, or decrease the "
0 z" x" P, J1 P4 s                       "number of cars by lowering the NUMBER slider.\n"
$ M) f. k  H; {6 t  V. \                       "The setup has stopped."): ?- E. Z) A; E1 v) v! T
    stop
2 G! {$ ]$ C6 O% G" L. ~7 T# ~  ]3 X. j( D$ z8 f+ x7 d
/ ], f+ l6 P$ f4 A5 r/ U
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 m6 @! u% q0 z$ s$ ?/ b# X3 @  crt num-cars. V' r/ o- J/ b6 [/ p
  [
) E6 W8 Z6 J6 Q2 e$ o, S& r    setup-cars
% g* E9 B8 M4 ~* x    set-car-color4 q1 a/ s- z9 V$ D2 C
    record-data
$ J" u: |$ H8 m- }! G! O1 @  ]
$ s# d* O/ S+ ~# i! Y% C8 F+ Y& Z; ?; _
  ;; give the turtles an initial speed" m9 f$ i$ S7 E& R! g9 f
  ask turtles [ set-car-speed ]
7 X" t9 j; I& ?9 V+ Z1 w) `
. w* u+ b# u) P& `  reset-ticks
1 I9 D6 [, G0 Oend0 o! V* _( v) ?7 ]- \& g
: a3 j0 i: U5 [" o3 _
;; Initialize the global variables to appropriate values
' d7 L9 O1 R2 O. Ato setup-globals
: [: b& ^9 z3 w, }2 w- b! ]  set current-light nobody ;; just for now, since there are no lights yet) n  @( x; }7 d- l6 `
  set phase 0
) i3 u  j0 D/ }2 c6 D  E  set num-cars-stopped 0  x, I0 L( C4 Q. p
  set grid-x-inc world-width / grid-size-x: h* g' D, O. Y# C" c9 _0 T# Q
  set grid-y-inc world-height / grid-size-y
: Z( O: B' V7 b7 `5 f
3 p0 d. y1 r2 P7 \0 F0 o, P' t  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( E" m! A; p' y5 s6 R
  set acceleration 0.099
& ~! Z2 v; V  N0 D# g) Xend
) |# x& |: D8 `& I) [  K2 `: z6 P0 c- k9 O/ p
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( R) T7 H& U$ e;; and initialize the traffic lights to one setting) K2 b* @, P$ g" n! Y1 @) S7 J
to setup-patches
, v2 ~: \! A- T2 a, v6 u  ;; initialize the patch-owned variables and color the patches to a base-color
* \: A0 H7 v) B$ }# v; [  ask patches
+ ?2 h6 ~  O2 H9 X/ F/ f# f  [
% `0 D4 l' q/ ~% ~! h$ r    set intersection? false5 |4 G6 e0 D6 g9 J1 _, d
    set auto? false
  P2 \3 S0 ]# w5 z  u! p; O1 `    set green-light-up? true" E/ }' H; }+ n, J' y
    set my-row -1
2 z% L9 q8 w. ~" I    set my-column -14 A: k& }$ p1 D3 K
    set my-phase -1
0 l( ^8 V: W! G% }$ y    set pcolor brown + 3- C0 y7 `6 U& _6 i  X  T
  ]- C+ x. o3 ^6 K6 Z9 M+ Q( i4 S
5 v' a# I1 U, T  A
  ;; initialize the global variables that hold patch agentsets/ ]9 U" n: H0 F
  set roads patches with
5 i' ~$ }# |- ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 ^. |0 Z% R" y, Y# p0 _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% c. a$ G3 g8 V% B- V
  set intersections roads with
8 Q; r5 r6 ^# K- W' F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 a+ k* z5 t0 p# }8 `3 @4 b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# T1 l* }) J) I8 A7 H( o( z% n
8 l* d7 o( s4 c2 l" F3 d; k  ask roads [ set pcolor white ]
# t- t2 n' p( A' T% O4 N/ s% ?    setup-intersections
6 c) W2 c9 s4 K" ?end
6 M9 |" E7 o/ v4 r其中定义道路的句子,如下所示,是什么意思啊?9 _! k6 x  r' U5 k$ u% T& P
set roads patches with) _+ Y" Z$ [; ^. l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  ?9 a( o2 _! e5 i& [" }" v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ f3 ~; r$ \# E! e4 I
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-6 23:28 , Processed in 0.026937 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表