设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7975|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) ~# W3 W. P( l1 h2 K
netlogo自带的social science--traffic grid这一例子当中,  N8 ^$ e3 T3 w5 L
globals! J9 w$ I' n1 z
[
+ j, f. o% T& W  D  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! j& G7 }$ N6 O+ l# m  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 B: i! e9 h' D/ T/ X9 X  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! W8 O$ S; o+ X# F& }                           ;; it is to accelerate or decelerate
; R* Q& C7 `% f2 F* E' `  phase                    ;; keeps track of the phase
3 X" Z5 J+ Y2 T8 [! v  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 H% \8 _+ G8 l; F% H9 m/ t  current-light            ;; the currently selected light4 c( z4 u# B& ^: N# t
; C# P# y7 B5 j
  ;; patch agentsets
& q2 P' D+ \0 X  u& v9 P, ^2 R  intersections ;; agentset containing the patches that are intersections
& N- \8 p3 E$ e; j  roads         ;; agentset containing the patches that are roads
7 d* g! b7 ]: t: x: c! I" r9 y]1 }1 I% [: p: Z
1 S' T0 O0 G5 [" l% d% l( _* S/ L% G
turtles-own. f) s$ d% M4 P/ b8 {
[
7 e( \4 t- M2 a1 k8 Y  speed     ;; the speed of the turtle9 Z" l5 S7 ~9 R# W4 W2 J9 }+ E4 _
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 `' A4 T6 y  j
  wait-time ;; the amount of time since the last time a turtle has moved: S' J/ q: }' j6 E
]
! A" c# V' N# @- I2 S
& _: f8 W; Z8 n: Q: d+ _! Epatches-own* c5 Q; L1 G- k8 p+ e7 T3 C
[
! \0 W( @; p9 b* [' \  intersection?   ;; true if the patch is at the intersection of two roads
2 Q, ?) S# r6 q3 {  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 C( b# d: P, S- J1 J9 G0 _- S                  ;; false for a non-intersection patches.
2 e' A4 J0 ?$ s- W2 ^5 I. l- [  my-row          ;; the row of the intersection counting from the upper left corner of the2 J, W' ^5 J& K
                  ;; world.  -1 for non-intersection patches.1 Q" ?- Z8 I: X; w" {
  my-column       ;; the column of the intersection counting from the upper left corner of the
# \- `2 f% v1 v0 g; {+ v% A                  ;; world.  -1 for non-intersection patches.3 q# a9 [' V; R1 B/ `
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 r& \" }% E  e% V4 y; ~  auto?           ;; whether or not this intersection will switch automatically.
' t( W5 ~; q0 `  g' m/ O                  ;; false for non-intersection patches.
1 A' @$ n; w7 \; G- Y, n8 Z]
8 {6 q" D- k; }/ O4 I. _7 w* v" F+ L* v7 d  m% W0 S) X6 D
' d) B. H% h. T- ]/ O
;;;;;;;;;;;;;;;;;;;;;;, A- O2 M  u8 a/ T1 z& w
;; Setup Procedures ;;
! m# x) t3 X- [, O;;;;;;;;;;;;;;;;;;;;;;; Z" s( I* m' k" Z

* P. f* e4 J, q! x& D3 @8 `0 y;; Initialize the display by giving the global and patch variables initial values.8 c$ k9 K' Y5 \1 L$ U
;; Create num-cars of turtles if there are enough road patches for one turtle to2 }, f- F& K( l3 j- x
;; be created per road patch. Set up the plots.
) Z* M. v# {: U/ Z+ Z, rto setup9 ]; m" ^/ U1 ~
  ca: ?6 R. n; e$ a
  setup-globals
6 w' R* l5 O- \+ P+ q* @
5 o# [/ o' y- T! }  ;; First we ask the patches to draw themselves and set up a few variables# ~1 ?! {5 d5 }# i- P
  setup-patches
: O" i0 m! `7 k* v0 i; }) h, {  make-current one-of intersections
$ W8 J, j; R% G1 H# a  label-current
, g$ Z7 R1 S* z/ }( v5 ^1 g9 \
8 ~! I( S1 d) t& \  set-default-shape turtles "car"- q6 o& O: K. X  Q: q) w0 O( N. \! f

; }9 D6 J( v8 n; K  if (num-cars > count roads)
& m. P' E2 |$ T" l4 _  [
8 P1 B( I/ z; L! y( \    user-message (word "There are too many cars for the amount of "
" l! Z5 p, {9 R. O( y                       "road.  Either increase the amount of roads "
" \, X6 S6 c, C  a+ ~8 h8 A# @                       "by increasing the GRID-SIZE-X or "4 x# W  y% Z5 G9 F+ x
                       "GRID-SIZE-Y sliders, or decrease the "! c/ v4 \3 z9 g1 |0 Q- ~
                       "number of cars by lowering the NUMBER slider.\n"
8 |2 J& [+ }! K8 R                       "The setup has stopped.")* }$ I2 x$ y$ Y2 Z
    stop' o8 j- @& ?) K
  ]
  C& E( f$ z& G6 x0 Z$ j! C( {# D- N" b
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) R2 |8 O& y1 {9 K  \' m( T1 G3 w  crt num-cars% \$ g& P  ]; Q, ]0 i
  [
) ?4 W9 ]  _( Z$ N* B% q    setup-cars
8 s; D) m6 o: [( S8 w9 [    set-car-color, X0 s# n7 ], S( @2 V
    record-data4 C1 q: F; N/ z
  ]
/ {+ H& F6 k/ g, ]: W/ s: J2 r+ O0 z' t4 a( A- F
  ;; give the turtles an initial speed' q8 d% r  d: S* i8 B( [
  ask turtles [ set-car-speed ]6 l! @9 g3 d% A" ]

) j9 j" x# U$ j5 p' D& s- `  reset-ticks
4 o4 D# {8 E9 B4 @: T; dend
7 h6 \+ k( K3 B# Y( S9 k+ H0 m
;; Initialize the global variables to appropriate values, U: l& b+ k* H, O& ?) _
to setup-globals5 d- h  O6 ?$ W6 S6 O9 Q0 o: I
  set current-light nobody ;; just for now, since there are no lights yet' @- y! M3 X" P/ Z+ R4 z+ @5 @0 Z
  set phase 0
2 Q- G9 S; ~5 }" |1 c, C1 L4 Z  set num-cars-stopped 09 W6 v0 w$ u7 q2 {; [' h
  set grid-x-inc world-width / grid-size-x
4 z+ P( [& K4 E( b% h  set grid-y-inc world-height / grid-size-y# ?7 Q$ \5 |5 Y+ \9 L! k, v

2 `9 S; R4 G  W. S! _$ c  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( f; O( j1 X6 n& q7 ?& [. m
  set acceleration 0.099: c( i& V$ f, ]" U* w- I+ @/ D
end- X' {* g6 D9 U, h1 z

8 v$ f2 W) K, C6 P;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! _: U0 j: |' U' m: N3 Q/ g4 W( S
;; and initialize the traffic lights to one setting
2 ~2 i. ]0 X8 L) P5 Ito setup-patches
0 w( M- ]/ p. k; I+ ?, K  ;; initialize the patch-owned variables and color the patches to a base-color
' Q0 f" \# E1 Y  ask patches, l, Q6 `) J! s. |( ?
  [" R1 b9 I) D2 `4 v  i1 {, A" m
    set intersection? false
/ p9 r( m/ m8 j, A9 a; u    set auto? false
9 Z  i* o9 O$ M+ P    set green-light-up? true
) {+ X2 @. p. H    set my-row -1% @* U2 j3 a) h: z% J
    set my-column -1
2 i& X9 p% R: D& D0 O( R    set my-phase -1! S4 e' R& O8 X' N% z" u9 Q& S
    set pcolor brown + 3' X# j% P. o: s  m" M  h5 E" \5 W- o
  ]1 y0 ]: {/ f: M' ^( K' t; ?' D, c
: l9 }+ s9 J$ D+ C2 z
  ;; initialize the global variables that hold patch agentsets3 z: R# V/ z1 p6 t/ O+ G- c. d
  set roads patches with
% D. D9 c3 Y0 n2 \/ Q$ a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 O6 B. Y  s- O$ K' O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 p' @) G, O5 k4 v  set intersections roads with$ {/ |. a+ _  |: W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# N0 g/ X8 g3 p* ]  z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  y( _( I. g" K! I- Z1 F4 I; A  S  K" K, g8 X+ j; B% k0 d, ?* a6 l% _
  ask roads [ set pcolor white ]
" p4 f  M9 m; c    setup-intersections/ @3 G" P5 w5 c
end8 v! p0 p/ U( S  D) j+ d
其中定义道路的句子,如下所示,是什么意思啊?/ K8 T# @( Q8 d- o6 n9 R1 n& x$ W- w
set roads patches with
: P7 L% N4 g1 p) W" H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ ]5 K1 {" j7 q5 d" u. |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 s* ?  z# _3 ^5 C& x
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-1-25 20:16 , Processed in 0.017655 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表