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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( I7 k" C0 M6 O3 g, |5 W2 j+ p- H
netlogo自带的social science--traffic grid这一例子当中,
" [+ v7 O/ C9 q0 lglobals2 y) S" j' `" U" e1 i
[
5 ?% G! ^" c% Y. [9 i  grid-x-inc               ;; the amount of patches in between two roads in the x direction) F( f! J- x+ B" T
  grid-y-inc               ;; the amount of patches in between two roads in the y direction( |/ s5 p" u; v' W# T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ ^' `% s5 S: |4 k/ E$ W& ^
                           ;; it is to accelerate or decelerate% g! f! Q# Q" t( Q
  phase                    ;; keeps track of the phase$ w1 [! F/ P# O) Y& B* Y8 t* d8 n; b
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 m/ v- x5 H7 o" c
  current-light            ;; the currently selected light
% i0 n& U2 @; `- C$ O
! w2 q( G) [* M/ @) p; c- S  ;; patch agentsets
. b7 a/ ^# A3 W. o9 ~% D  intersections ;; agentset containing the patches that are intersections
  Y/ P( b2 }" C- r& i  roads         ;; agentset containing the patches that are roads* w. u2 k% M) H# B! j
]
+ D" C6 [$ I& o) W$ z% D* O5 ?+ E$ \# g+ w/ l9 ~
turtles-own  z2 m- v0 S4 X' b5 [& i4 X& G' r
[5 @5 z' w( x  b$ j- N
  speed     ;; the speed of the turtle
, n' j  {% e3 A1 X* G  up-car?   ;; true if the turtle moves downwards and false if it moves to the right! W, Q0 t" |* k$ U9 w0 A& H
  wait-time ;; the amount of time since the last time a turtle has moved8 i# q6 s. \2 E. F1 F
]
, v* {* I5 J8 I- b" s
9 n  \4 x1 u* R1 U4 Zpatches-own
) O+ r6 F* z/ B8 ^7 S) D# [0 a[
3 W: H! f  b! Q" `" H, ]) c  intersection?   ;; true if the patch is at the intersection of two roads3 K/ Y7 e( r$ C5 ]) w
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, m' D8 S! d  v* w: d7 s* y1 D: t                  ;; false for a non-intersection patches.1 \* |% S0 M) a8 d8 R
  my-row          ;; the row of the intersection counting from the upper left corner of the8 O3 g. i+ N4 A1 n! V
                  ;; world.  -1 for non-intersection patches.8 Z# ^7 ]+ I  K) j1 Q" J
  my-column       ;; the column of the intersection counting from the upper left corner of the
( o. d/ t- ~3 {* G) i$ G: N                  ;; world.  -1 for non-intersection patches.
; \+ E0 p' l& x3 q7 F  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# N8 h3 M# C# c) X6 s, P
  auto?           ;; whether or not this intersection will switch automatically.8 `0 }0 [- p, o4 d! y9 n& R5 |
                  ;; false for non-intersection patches.6 N8 g2 M4 j8 @& `( `, t
]5 f7 q. B7 M( K( k4 w

* m# M# K1 l8 Z
& w$ i! Z, v. |;;;;;;;;;;;;;;;;;;;;;;& X9 E0 [, }+ M0 z* D2 u
;; Setup Procedures ;;* s! V/ w8 L9 A
;;;;;;;;;;;;;;;;;;;;;;
2 C/ _# t( n" ^6 `( t, S4 C5 v1 b
1 b( _- j1 E- l! H, W;; Initialize the display by giving the global and patch variables initial values.0 m' s6 j$ y& K0 G6 \) v! {
;; Create num-cars of turtles if there are enough road patches for one turtle to
2 A2 v5 Y0 G3 e; f2 h;; be created per road patch. Set up the plots.' p& ?; N+ f1 [4 l  e# N, s
to setup( N+ I$ r3 m. v' d
  ca
7 b, Z, `4 f* V  @4 A; i. J8 @  setup-globals6 ?, d- Y! d8 o3 w, p6 V8 u
6 D% x% l4 q$ o  [1 ^
  ;; First we ask the patches to draw themselves and set up a few variables, x1 s4 n, f# g8 _8 I
  setup-patches3 b3 {& T4 B# P2 [
  make-current one-of intersections9 v1 G# |! \: L6 Z% n# ]
  label-current! ]2 @6 k: v) j/ T6 E! f! B! y

/ ]. }) n; L; m1 d  set-default-shape turtles "car"( I! `: O+ S4 }" n  {4 r. Y3 q0 Q

  o6 g6 \8 \! y4 C( J3 P4 a/ }  if (num-cars > count roads). T& F1 v9 w; v3 @6 ]* s, `) u. T9 s
  [8 i$ k/ p1 l9 e0 b* J
    user-message (word "There are too many cars for the amount of "
3 N( T1 A( m/ l- C' o( L                       "road.  Either increase the amount of roads "; Q/ f5 I) M" \4 a7 D" N
                       "by increasing the GRID-SIZE-X or "% u6 V, h- W8 [3 x! k0 i$ S
                       "GRID-SIZE-Y sliders, or decrease the "* I1 T- K4 ^$ N0 G. `" d
                       "number of cars by lowering the NUMBER slider.\n"
' E- M, S3 Q9 f2 _7 Z                       "The setup has stopped.")  N; O/ t0 c0 `% @
    stop4 Q; M5 x3 B( `4 z7 |
  ]
  _* f2 V5 R6 Y% ~! d% b" P4 }, Q1 F+ `% [2 n8 Y8 Q1 u$ h
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- v- @, ]4 B9 P8 F5 J+ S8 v
  crt num-cars9 k7 w0 ~2 c1 |
  [" O2 w& X9 v9 `) n* r
    setup-cars
5 L, L5 ~" Q% R" |, `" v4 `0 ?! D    set-car-color
+ q0 e$ F) I0 n  d% Y5 U    record-data$ o9 b* Q. u3 u- n9 E  f( a: w
  ]3 D  t6 c6 h9 ?: [' }) T

' P+ s" u5 H" F2 \  ;; give the turtles an initial speed, [4 A) M) \2 S3 z1 P9 J% x$ k
  ask turtles [ set-car-speed ]
6 r, b( A: Q8 V! \7 d/ s
$ G: K2 v# K; x  reset-ticks# D( f3 i. ~8 _
end
/ h5 D7 Y; m$ u$ C8 {8 {4 E/ q% p6 D4 x
;; Initialize the global variables to appropriate values
4 l) G$ b7 m* y, f2 [to setup-globals: ]& P9 P7 z. P  [: C& p
  set current-light nobody ;; just for now, since there are no lights yet% p0 V7 K3 m3 x6 x' Z' ~+ o- y2 J
  set phase 0# F* `& }7 {, p& o0 j
  set num-cars-stopped 0
9 C: W1 P( M$ p: e! I  set grid-x-inc world-width / grid-size-x# Z* A! X% f1 |9 {: z
  set grid-y-inc world-height / grid-size-y$ J7 P5 `/ \7 g! s% q% ?  ]
- `; U$ b, P- Q+ Q; M
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; U; U2 g3 f" j2 @2 k+ w; l. H; y
  set acceleration 0.099
) h: j& ~, A+ f2 u3 L3 wend7 O4 o6 }9 _) ?1 s1 ^

6 }. X  g  ~/ E$ `;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( W' L9 m- @3 r) r% E  o: Y; _/ ]3 B
;; and initialize the traffic lights to one setting! h  z7 F0 ^  c6 r4 G' H/ o) \, U* @
to setup-patches5 s+ b% g6 w2 E. l  A% |9 r0 a+ ^# Y
  ;; initialize the patch-owned variables and color the patches to a base-color
, _4 Z1 i' Q# t# E- F. i  ask patches6 N# ]) N+ M) [  S5 L7 J
  [  g+ J6 h8 ?3 Q) q  i% D$ t
    set intersection? false
; C3 ?0 o+ H! j9 _3 D) }, r    set auto? false
  v& C" D$ ?- z" _0 T    set green-light-up? true& R" @1 P6 r/ f4 q
    set my-row -1
$ L) H  r; S( S# @    set my-column -1
$ b4 Z' Z" r; o+ x4 t7 p    set my-phase -1, q/ z, V; \2 w9 h2 O
    set pcolor brown + 3- k5 r2 o  I7 q: U0 e5 S5 W
  ]
4 t2 o. L5 v9 y) s" O" m, r# F: L; u
  ;; initialize the global variables that hold patch agentsets
8 A! ]* |3 l7 z! c+ d. P: }  set roads patches with
  Y  i( o( e6 M1 x4 C$ P5 o5 `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) o: o! Q" W9 Z; a$ }5 t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( }) k% Z- |$ j; b9 r5 C
  set intersections roads with
7 z/ L6 K. @3 h3 r" l9 F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& y' O1 i+ P  D1 n8 j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ U( s" r. P8 h; H' f4 H- S% V1 I7 d" n: Y
  ask roads [ set pcolor white ]
" O# a0 Q% \( w& I, l    setup-intersections
1 _% x7 n  m' t1 @0 S* G1 fend
8 R( m* f% w) A8 B' b# E其中定义道路的句子,如下所示,是什么意思啊?
) @, u, c- g$ y1 c  p set roads patches with
& c3 u9 Z9 i) Y/ o4 |  `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ o3 b- _9 a0 p# j, J, u' E7 m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; g- i2 C4 U9 s$ f; `! D; J谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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