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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' c5 @; r) t8 G
netlogo自带的social science--traffic grid这一例子当中,
# R8 Y3 l+ T! N! u4 [globals
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grid-x-inc ;; the amount of patches in between two roads in the x direction4 u) m6 ~. ^. X% Y0 }
grid-y-inc ;; the amount of patches in between two roads in the y direction5 i9 {" j/ {; K& I1 h9 V1 }7 {
acceleration ;; the constant that controls how much a car speeds up or slows down by if
8 z6 H8 H) _2 z1 G& n7 y6 ~+ E ;; it is to accelerate or decelerate
" f! t$ k! Y3 T% l) W+ U phase ;; keeps track of the phase( N, @" Q# j/ M. G! _
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure d: `$ ]# L" l* q0 F
current-light ;; the currently selected light' R3 r% ?. J1 S& A
, F6 R W% q# c9 C9 [8 b4 n5 A ;; patch agentsets% l3 O& s; [3 v+ j1 i" C: g
intersections ;; agentset containing the patches that are intersections4 U) H8 _6 j% I1 Q# f9 r* k O% d
roads ;; agentset containing the patches that are roads
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5 T+ I3 S2 ^8 u7 F+ Dturtles-own
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9 C& j8 O, [/ w. U* U speed ;; the speed of the turtle
5 m' H; x+ D+ ? j+ h3 ~ up-car? ;; true if the turtle moves downwards and false if it moves to the right
4 K' ~2 ^2 p& U, U! Q; @! U wait-time ;; the amount of time since the last time a turtle has moved; N! Q+ @5 k' a; S
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads" T. b! \+ {8 s, C: s3 Q, H
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
: m/ R! B2 S9 {$ y* Y. }8 \7 F ;; false for a non-intersection patches.0 @$ P2 o3 {- U w, v3 f
my-row ;; the row of the intersection counting from the upper left corner of the8 X" q6 D4 T- v3 a2 H( R
;; world. -1 for non-intersection patches.' a: V& `" d, x$ w
my-column ;; the column of the intersection counting from the upper left corner of the
+ W6 l. \0 F2 N+ \ ;; world. -1 for non-intersection patches.. T( f8 m" H( O. m
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
, E' X. a$ m- X$ g; m1 D auto? ;; whether or not this intersection will switch automatically.. O: l% _( ?1 ~" D' T7 x0 L- e
;; false for non-intersection patches.- S3 R! n* b5 z1 w' R2 \6 [
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8 p* f5 ^. d# C% |( z! m;;;;;;;;;;;;;;;;;;;;;;2 ^8 G7 y: W" d( Z6 z
;; Setup Procedures ;;6 y; V" A2 ?" V- y3 j; H' C
;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.7 Z6 S- x" Y- i, W7 x; W6 w2 L, q
;; Create num-cars of turtles if there are enough road patches for one turtle to- B* o- u' i* u6 A. ?+ T( Y! h- O
;; be created per road patch. Set up the plots.: Z# o+ m! f6 X2 F
to setup
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setup-globals
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4 Q) e, @9 h( h3 [3 p. l9 {2 ^- m ;; First we ask the patches to draw themselves and set up a few variables
* r {( x) u: F0 `7 { a3 r% i setup-patches( J1 l5 T7 p0 O+ d* b l) l! R
make-current one-of intersections( z+ M. |9 j# y) F B& ~
label-current, d* O6 f6 {# z8 _' `; h
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set-default-shape turtles "car", A, p% r2 b6 U8 n4 |( ?+ Y
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if (num-cars > count roads)& X5 o/ u7 {' v' Z+ K) Y a4 _/ C, A
[
3 x1 ?7 G3 ^2 _7 f4 z user-message (word "There are too many cars for the amount of "
& c1 { P: L- F' \+ l "road. Either increase the amount of roads "& h0 z$ L6 j3 r- R; P
"by increasing the GRID-SIZE-X or "
E! L7 |& @7 S8 P" U, e7 F% f "GRID-SIZE-Y sliders, or decrease the "
1 [4 s* T0 m1 i; T0 U0 R# m "number of cars by lowering the NUMBER slider.\n"( w E5 {: T$ t0 V- P2 Y
"The setup has stopped.")
3 E9 A P4 R; W" \ stop
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2 F$ m/ j$ i% |% B6 ` ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 e8 L) g/ t% S+ S9 G
crt num-cars% A6 S, |! F, Y1 O: p
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setup-cars/ l, L" T4 P2 K7 I
set-car-color: p7 `0 L3 O% E6 ~. N5 e& p
record-data" D [4 n6 j6 ]# k/ i$ v0 p
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" u& W# m; B& { ;; give the turtles an initial speed. A% B! j( `& B4 B4 }
ask turtles [ set-car-speed ]
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( K' r3 I: N+ S4 U6 L reset-ticks
8 f# V5 v" a4 z" h3 n2 e4 aend
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3 x8 T4 U# m" a/ D/ m$ W" f;; Initialize the global variables to appropriate values
/ u9 x9 F( Q7 Ito setup-globals
4 g* T0 W$ h; x! m8 p set current-light nobody ;; just for now, since there are no lights yet
) v* ~" c' v( `) f: z. G5 O set phase 0
* n8 ~3 Y: \9 A% s3 X3 s/ V set num-cars-stopped 0
6 O+ a# Z7 I0 Z* E0 A set grid-x-inc world-width / grid-size-x; h+ N; M& b4 b4 D6 G
set grid-y-inc world-height / grid-size-y, T6 ?& V$ y) S Q1 Q `- ^3 ]
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 L( ~8 z$ w- @. i1 O
set acceleration 0.099
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; ~0 ~/ x* c# Y9 n4 u' N6 D. M: e;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: V3 |: r1 D4 M8 l$ V
;; and initialize the traffic lights to one setting9 X1 l5 ?4 p' t$ h$ K! q6 m
to setup-patches
8 l, N- Y S1 j, L0 e0 F4 B ;; initialize the patch-owned variables and color the patches to a base-color8 @1 b( A: x! y, s$ v E
ask patches- I% ]2 X) {( `+ M8 Z/ y1 W
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set intersection? false
% Z! k6 n5 R' A m' v set auto? false
( ^0 p2 K" W: q; F+ U4 t# X* q8 N set green-light-up? true
3 Y2 X" m$ W4 x5 Q; @' a f, f set my-row -1$ I' b5 W+ U1 g' H) d. f
set my-column -1, A1 p4 W6 J5 g6 G5 C0 T
set my-phase -1+ s3 Z" [" I. k) L3 m h4 v4 S$ S3 \
set pcolor brown + 3 d, a" D. B$ H
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;; initialize the global variables that hold patch agentsets, f, B. `. d: V
set roads patches with
0 i; @; `7 q$ I' I+ o [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* K4 V- {) t, y# r9 O& R0 L2 O
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
}7 p. F0 I- e+ q set intersections roads with
/ t: J9 J3 S& x' f [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 i; V. w% q- L0 K (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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* C2 m" X7 _( A u6 h, S ask roads [ set pcolor white ]
1 l/ c5 n/ P6 }4 ?6 z setup-intersections; Y+ a0 j0 z4 ~0 I$ ]- v. |3 e" g! _
end
' Z( V- u& u8 g. c5 ?! C1 G* k. W; \其中定义道路的句子,如下所示,是什么意思啊?4 g& L; P2 b& X% ]; w6 s! c3 s. k
set roads patches with# o# O$ u6 T7 |" } G( b x
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 L- u& n( j- E* [& u (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% G; j6 c# U9 @& ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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