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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' Z: L5 v. H x5 ], Q7 ^) Lnetlogo自带的social science--traffic grid这一例子当中,2 E J* F. Z6 C! t6 j4 D3 V
globals
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0 T& o: B" z4 ], O1 i) |& R grid-x-inc ;; the amount of patches in between two roads in the x direction
- v6 w, ^/ L6 ^* i7 i grid-y-inc ;; the amount of patches in between two roads in the y direction
3 _# x- S3 v" c acceleration ;; the constant that controls how much a car speeds up or slows down by if/ O) M9 k- e* o/ E( e" p2 [; |- v' z
;; it is to accelerate or decelerate: w; ?2 q( X* D3 p
phase ;; keeps track of the phase' X* p" l9 W7 R) ? a
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure# v$ R2 K, { w/ T, k ~
current-light ;; the currently selected light
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;; patch agentsets
5 k* m# U5 ]+ X8 x intersections ;; agentset containing the patches that are intersections) h2 u/ j( Q( [! R0 O& @2 z
roads ;; agentset containing the patches that are roads. t. g2 I0 s$ y5 p' o& R8 d
]2 X/ j0 l9 ?% J; O/ S
. e# a' W% a% X$ J+ Dturtles-own# M6 g. D% K% o. W/ m. k d* `
[
, h) C |( W Y speed ;; the speed of the turtle5 Y8 m0 m/ \4 X) h# e
up-car? ;; true if the turtle moves downwards and false if it moves to the right
+ |1 ]) A1 x5 d2 `: N. E; o wait-time ;; the amount of time since the last time a turtle has moved
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patches-own. K2 }! O5 Z) ?9 f; ?
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intersection? ;; true if the patch is at the intersection of two roads
- ?4 M4 Q% h' z [ green-light-up? ;; true if the green light is above the intersection. otherwise, false.# j- F4 V% T' b4 g7 s8 G. ]
;; false for a non-intersection patches.
; l3 D. s8 U& ~0 S! p# E my-row ;; the row of the intersection counting from the upper left corner of the8 @, F9 D3 W$ R/ `
;; world. -1 for non-intersection patches.
: S1 n# c/ o# b* W my-column ;; the column of the intersection counting from the upper left corner of the
+ |% p7 N, r$ v3 T+ t5 j K ;; world. -1 for non-intersection patches.
5 q/ Z9 k* J" S6 i$ Q my-phase ;; the phase for the intersection. -1 for non-intersection patches.
( v; [7 ^- B* o; r# ` auto? ;; whether or not this intersection will switch automatically.
9 [) Q& ?0 L. ?; Q( d7 H# C5 f" d ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;# s0 k0 d8 p9 R" h0 B5 M+ Z
;; Setup Procedures ;;; Y) Y$ w x( F( [( r
;;;;;;;;;;;;;;;;;;;;;;5 C6 r$ _* R6 d' S* I! p: @
" d; z J+ ^, P, v& `: z; ~* p;; Initialize the display by giving the global and patch variables initial values.1 C/ o6 p4 L6 i5 i9 `! j/ t2 L
;; Create num-cars of turtles if there are enough road patches for one turtle to
* n4 ^9 T+ p/ c; q2 e3 \, k;; be created per road patch. Set up the plots.
& b$ z! {/ h" m0 ~5 O9 c0 c3 s! Fto setup ~1 H3 a9 N' d( y' L; _: B. }
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setup-globals
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" D2 i; n4 ]3 d7 ` q ;; First we ask the patches to draw themselves and set up a few variables
3 t- _7 u" N. d6 Z setup-patches
' v0 ~7 X: k: R- t4 { make-current one-of intersections" a- M5 R( u6 l4 n
label-current3 |8 p( y4 ]) |& P) }
3 i5 Z: ~* f" C; ^0 w- Y set-default-shape turtles "car"1 ^' b' ]. C# i& a8 y9 W
; n! e M! u$ L. t) c8 a- \& A if (num-cars > count roads)1 s5 ]6 ^( Q* ]
[
n2 z1 e+ d. _0 ?7 h; c, Q user-message (word "There are too many cars for the amount of "; K$ _0 h2 A6 M1 J! x# s
"road. Either increase the amount of roads "
+ {9 K# Y3 T/ c5 p8 N "by increasing the GRID-SIZE-X or "
8 x# ~' d- r3 z+ ^ "GRID-SIZE-Y sliders, or decrease the "
s) W: o; N2 y( l& O5 u "number of cars by lowering the NUMBER slider.\n"8 l* r5 K c9 P8 E2 ?( I$ ?1 I: F. u
"The setup has stopped."); _) R+ M, x* C! W) \: ^
stop
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1 ?; w4 F# P8 B3 g. G" f ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- c6 c4 v% D& G1 U; G
crt num-cars( U2 q. n- Z/ V, Z
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setup-cars
9 u- ?, U1 [2 c: q s set-car-color
' N9 B% c0 ]( g record-data
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6 o( G8 Z( C0 ^9 j, Z3 j ;; give the turtles an initial speed: @( E5 O4 N$ ~8 J) n' A
ask turtles [ set-car-speed ]
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reset-ticks- @6 [! q5 M1 H' U2 ?- o
end; o t" S" h$ x, t
0 c- m; ~" o5 g5 A- H;; Initialize the global variables to appropriate values( X, \ T% P) W E3 ^4 a
to setup-globals% t& c* f' H: i* J1 W r/ q4 B
set current-light nobody ;; just for now, since there are no lights yet
4 ^' ?. h) k& [& [' B set phase 0
* M. Y3 F( k% P3 v# S9 Y set num-cars-stopped 0
* u: W, u# Z4 Z3 T1 a set grid-x-inc world-width / grid-size-x
6 l! c. b3 ~, X( H G7 \3 R7 ? set grid-y-inc world-height / grid-size-y
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' B! z3 i" m' y' Z ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 b1 g* i& R( J/ w6 _
set acceleration 0.099
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% f5 x) `$ R+ ?5 Y9 R
. w3 h8 s. l: J;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 r B5 Y% D, y. J- T
;; and initialize the traffic lights to one setting7 L+ c+ f7 Q3 _+ B( X4 a
to setup-patches/ T3 g( k( K& s2 ^' ]
;; initialize the patch-owned variables and color the patches to a base-color9 Q! }7 a6 ]$ i5 [" F3 C
ask patches
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4 T3 Y1 f0 {. L* a$ f, e set intersection? false! N- q+ B! C0 M- w4 m7 k x
set auto? false Y$ h* a/ D5 H& `& q
set green-light-up? true% i6 U* m1 ?$ e9 f
set my-row -1- h/ U: w0 P, j4 x' z: i
set my-column -1
) w6 J& J$ s) N/ P' t& L& s8 z set my-phase -1
$ g% j7 A, W3 R, W set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets3 i! l+ G3 h' F
set roads patches with
, z0 d: f$ A3 w, U+ h+ S; M* L! k [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 Q- f! Z, E6 j1 u& Y
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 R2 C- ]+ O" S' P& g% U U
set intersections roads with& z$ I5 D m0 u9 R, Q
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 Y. @4 f( \ a4 }
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]
* e' l$ p9 i& Y* e; k% R7 ~ setup-intersections* X+ P9 j5 b3 {* t. `' N
end
1 g/ `( Z( C$ O其中定义道路的句子,如下所示,是什么意思啊?1 f& ^% c, m# I' h% Q3 P
set roads patches with
0 g; d( C" I* G5 K- \: o5 v0 _+ y [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# e2 F# e) U. }! ]$ V0 Y9 H1 B$ s (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 R9 o4 p: u5 Q, M3 d" |谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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