设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 12159|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: A, c( z: E1 J0 z( jnetlogo自带的social science--traffic grid这一例子当中,+ J0 n9 h* p  W7 {5 @: m
globals' u  p2 I* E3 d" l3 v) [- y2 l
[) P( U% q2 J& t- N0 i4 [
  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 b0 s. ?5 x) p9 P, e1 Y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) C( s* L6 E3 g4 O! _3 \
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. m' y! ^' ~0 _( k2 o& C7 h4 C
                           ;; it is to accelerate or decelerate: f! d5 W$ v: t+ O" Q3 n
  phase                    ;; keeps track of the phase
* |9 v. b' ^  I2 q  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 g, R! n6 r7 r% |0 v
  current-light            ;; the currently selected light
( \# `0 ~  r* Z3 |+ L, [/ X- r9 I5 p' N
  ;; patch agentsets
: o# g( z' x& ^5 h; a7 K8 w  intersections ;; agentset containing the patches that are intersections
3 |7 K" }" u' w8 H' v  roads         ;; agentset containing the patches that are roads
7 T, r5 M# z8 i; U]' i' ?* x9 C% |& B5 I9 }6 n& I$ e/ P

3 J  C4 B* O. N. Gturtles-own& h( t* k4 _( k4 C  n2 g
[8 R+ |3 I, ^6 `& d8 U, @6 o
  speed     ;; the speed of the turtle. O+ W6 D7 `$ ?0 o' V; y2 K
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- \0 F$ O: Y0 }9 ?# p
  wait-time ;; the amount of time since the last time a turtle has moved1 K4 v2 a* V: `7 e
]6 J( o% N4 F4 _2 p' E. \
2 q3 c* p# {0 j, A! g
patches-own- Q) _; A% Z5 J3 ]0 X* p+ w2 h
[1 j: \! m3 N( A6 v( s( _
  intersection?   ;; true if the patch is at the intersection of two roads2 W. U0 k5 t2 I3 h7 C6 `7 b0 s' D
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.% S  _4 J# d' Z! Y8 P0 k( H# {
                  ;; false for a non-intersection patches.
' X/ P/ ?7 E; h0 @  my-row          ;; the row of the intersection counting from the upper left corner of the; v( j* O1 h  p' @- \
                  ;; world.  -1 for non-intersection patches.3 I/ z" F1 p& o9 n! Q
  my-column       ;; the column of the intersection counting from the upper left corner of the, A4 b$ X2 X  E5 j9 m
                  ;; world.  -1 for non-intersection patches.) E- w3 Y0 A) c' N# C6 ]
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
4 z0 x6 l% G+ `  auto?           ;; whether or not this intersection will switch automatically./ R+ `/ p/ h& s2 u( M7 L
                  ;; false for non-intersection patches.
: w0 g* S6 g3 X& P- ^# M1 F, l6 d]
; V; y7 K8 W; I& v
& C4 j, S1 W$ P) w  l- k) K0 D& W& m0 d( V3 H/ \7 p9 ], O$ G
;;;;;;;;;;;;;;;;;;;;;;
% h& o2 v$ r+ K;; Setup Procedures ;;
1 |$ h  z; J3 q. c- M) w( s* ~;;;;;;;;;;;;;;;;;;;;;;; n9 f9 L3 W1 E/ P8 ^: k; ?2 B+ [0 K
7 t6 R7 W9 d- ~/ z
;; Initialize the display by giving the global and patch variables initial values.
% r$ b5 g# ^+ R1 }0 d;; Create num-cars of turtles if there are enough road patches for one turtle to
7 j1 n- P& M. ~; a;; be created per road patch. Set up the plots.& A  I7 l6 x4 ?- r% [
to setup* x5 v2 o1 V; N4 P+ J/ z
  ca
; h) g7 x) i* ?  setup-globals; W2 x6 N. O& g, I

( {2 z9 F; M& X5 P- h  ;; First we ask the patches to draw themselves and set up a few variables
3 Q2 k  _. H' c2 f  c. W  setup-patches' W$ O7 {8 j/ l3 ?9 Z  e' p
  make-current one-of intersections% w6 d% m  q# G1 z8 K& G' {
  label-current$ }4 A2 V6 T" {" C1 k
% m' w+ I9 B6 T/ k: Q
  set-default-shape turtles "car"
  A2 {6 S! y( W: F4 q
7 c, q' M% ?2 f* R: ^) s3 t$ P  if (num-cars > count roads)
6 e8 Y  |" S+ _3 `$ F+ n  [
6 H" t* J4 C0 h/ e    user-message (word "There are too many cars for the amount of "4 G2 S2 `' q6 I! V6 `
                       "road.  Either increase the amount of roads ") h8 F0 z7 W. y2 M
                       "by increasing the GRID-SIZE-X or "+ P& v0 ]: q" A' g
                       "GRID-SIZE-Y sliders, or decrease the "9 [# b$ h1 W) j2 V: c4 L
                       "number of cars by lowering the NUMBER slider.\n"- Q: G5 D  k" |; \' F/ H: j
                       "The setup has stopped.")
% ~" L7 D% @+ D    stop' j2 u3 N5 C+ i: V- y. r
  ]
8 j) @* i& F4 N! e+ D+ F8 H8 U$ Z6 X; Y+ Z- v. J
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' p& T# @# q, \4 U. J% J  crt num-cars% M4 J9 C' p, J8 z
  [
3 {' z3 e- E- X5 v# f. A: g9 L    setup-cars$ D5 g$ H- {7 ^* P  c- X2 E
    set-car-color; f7 c: q4 |2 X
    record-data
) d6 _$ [. `1 ]# y+ Q! [" Q* C- y  ]
& z, ^* |8 h# _/ Q+ [( ~5 ?* W9 d* H( v2 H% p
  ;; give the turtles an initial speed, r0 T& v9 Z. r* z, C; }
  ask turtles [ set-car-speed ]$ N! l) {' q0 o8 Y

1 q7 Q- p4 w/ t' F  reset-ticks
% w. J6 T% H5 Xend. A$ r/ d# P7 I; F
4 ]: E' }5 I" f+ y* V
;; Initialize the global variables to appropriate values
% |$ h6 S% T  X& Eto setup-globals3 X- M: i& ~3 V, ]4 `9 C3 N
  set current-light nobody ;; just for now, since there are no lights yet
9 w. x! N9 ?# Q- G. Z  set phase 03 ?* Y1 \5 \3 \9 C2 C% @# d
  set num-cars-stopped 0( K, ~" S* t4 B/ S
  set grid-x-inc world-width / grid-size-x
! s; h% t% ^8 Y  M5 a  set grid-y-inc world-height / grid-size-y
, o( C, L! Q# j* u0 n$ X/ N4 a* e  j8 U! h2 L6 b: I1 q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary# G% ~. _9 @+ [2 l2 C/ B; U. h3 {
  set acceleration 0.099" K5 N+ g1 B5 ^
end
7 p6 T7 Z% f2 E  w) U5 Q/ }8 _9 i' c" M) f5 Z* L3 W9 X
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% v2 [, N$ ?5 y8 J+ {;; and initialize the traffic lights to one setting- w3 D5 f! B3 g+ x8 r% o0 c
to setup-patches. c  S# h  p  @$ z
  ;; initialize the patch-owned variables and color the patches to a base-color0 C3 m* ?% X/ N
  ask patches
, ~: O" z* l$ ]3 Z  @  [, `* \2 l% U: N9 O+ ^3 P  I
    set intersection? false; ]( H! Y% y1 x5 |/ Q
    set auto? false2 z5 v, m- E1 |/ W8 A
    set green-light-up? true$ V# X$ b5 _9 ]5 x1 X2 l: h1 @
    set my-row -1
* O4 c; I7 _0 o, j    set my-column -1
" c' U  N2 ^! U: k9 B    set my-phase -1) ]6 F3 N5 `- j6 W0 s$ B4 M
    set pcolor brown + 3, e, s. J$ }, x3 T" j! s
  ]
$ E, m$ D" r5 ^3 g1 V* ^- L
* P. T! C& J3 E  ;; initialize the global variables that hold patch agentsets
$ a/ y+ T- E# U( L  b  set roads patches with0 {' v6 s: C. b; I9 Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 L% F  E- q$ ~  S2 d- X% L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- H5 x3 J2 q& N8 g7 I  set intersections roads with
4 j$ e, H( q& `% R# p6 y3 ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; e$ X5 Q. d9 h  p3 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ q/ S* r# [6 s  {

% G- T- O$ x( G/ b: {  ask roads [ set pcolor white ]1 u4 f8 w9 W4 Q1 l
    setup-intersections
, E5 C3 G) S% s7 K' q" aend
5 d& k8 X. F8 P1 U9 _其中定义道路的句子,如下所示,是什么意思啊?
( o6 F! n! O( T$ L set roads patches with
9 B! ~7 u+ Y( r" c& B0 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 I' l7 _  i% r# {" f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% Q/ M6 U1 [4 G& D谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-9-7 02:12 , Processed in 0.015681 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表