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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& ]$ @$ o0 w. {$ W2 r
netlogo自带的social science--traffic grid这一例子当中,
: D7 Q) _: ~  z1 Yglobals3 N- B+ M8 ~. c' ]/ L/ ~9 u' X
[3 o6 [9 L  r$ X
  grid-x-inc               ;; the amount of patches in between two roads in the x direction( l3 P$ @# k' i) a
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. J3 I( V9 ]. s  b2 w  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 D0 J: v0 G2 @+ B( B4 a                           ;; it is to accelerate or decelerate# ^1 A" M# d6 l: t( g% I
  phase                    ;; keeps track of the phase8 x' {5 ~0 N+ f' k9 |
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 Q# T1 t. l4 U: ]( Q
  current-light            ;; the currently selected light
7 O# F* U+ S: Z" K( ^$ d0 I# _1 f8 Z
: \5 ]: D  @+ S; K6 @2 X) u  ;; patch agentsets  u  c8 O& Q+ B% E: s
  intersections ;; agentset containing the patches that are intersections
" l( Z$ m6 b+ z3 Q5 B7 R  roads         ;; agentset containing the patches that are roads
% [/ o+ F# e& ^2 W6 j$ _( B$ }]* ~4 a: {7 l$ A
" R) o, Z' A0 O/ U
turtles-own
+ ~, w$ L6 S) y: b. f+ X7 F. ^[3 K& o: ~$ m7 ?$ Q/ h( O$ r/ e
  speed     ;; the speed of the turtle
3 j0 ^% l$ @. g% F  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 E, |! E; K. C" Q6 h& S1 r  wait-time ;; the amount of time since the last time a turtle has moved
" }5 m) c& V* m1 y]
0 m+ k7 g3 B6 i# A5 S, D: X% w
$ D1 ~0 `# I6 p% Z+ A7 w2 b, ipatches-own
3 c1 `6 f7 X. N; I- {3 k: o[# i* `0 j. P  ?- y, f
  intersection?   ;; true if the patch is at the intersection of two roads$ {7 l  U8 V! X9 N1 [& C& i1 ^
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% o4 `" g7 R0 a) E1 M, N3 q                  ;; false for a non-intersection patches.
; u7 M# H! o* u+ c+ l* S2 m  my-row          ;; the row of the intersection counting from the upper left corner of the& P3 C0 B1 b1 j
                  ;; world.  -1 for non-intersection patches.  Q- n: ?0 i' i  o4 D' V8 n
  my-column       ;; the column of the intersection counting from the upper left corner of the
  e2 r& A' J, v6 |. g                  ;; world.  -1 for non-intersection patches.& t' S) h- {9 t- _
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 |6 V9 k. h* w4 B# D# j4 i& t  auto?           ;; whether or not this intersection will switch automatically.
0 G5 f9 I7 T3 @                  ;; false for non-intersection patches., z7 Y9 y. L0 J3 p6 C" V
]
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, }" g. B# E. x. H2 I9 y
: D  [% E" N& b;;;;;;;;;;;;;;;;;;;;;;
9 {, A9 ?9 W' q6 X( J4 G+ I. o;; Setup Procedures ;;5 q) k0 p5 v5 U/ Q7 _; T
;;;;;;;;;;;;;;;;;;;;;;
, ~/ z" l$ [9 s  c8 z8 i
* ^9 {4 |5 s$ T: D;; Initialize the display by giving the global and patch variables initial values.4 [; _% \) R, X6 p* \
;; Create num-cars of turtles if there are enough road patches for one turtle to) g9 m* [# |! b5 H9 X4 d
;; be created per road patch. Set up the plots.
) K- j1 h- W8 ]% ?- A) R' u4 Cto setup! X% P! O& _; x$ ~* A5 [( x
  ca7 O# i$ ?0 J6 ]! D' y( i8 x1 d
  setup-globals
. {$ A" [- \0 \; R# c! |, K$ I# E) s3 S" X) G
  ;; First we ask the patches to draw themselves and set up a few variables4 V! x) w7 h3 {" h
  setup-patches1 c; m9 B3 k; H; ~% l( B
  make-current one-of intersections
1 X* V- }9 l  p; c! t, x/ W  label-current# g. y6 ^8 s; B: p5 X4 J
5 K6 \* C: t/ l8 e5 {1 S
  set-default-shape turtles "car"* {0 n5 F3 c1 ]: |- K
: P) Z2 i, t+ h% d. t
  if (num-cars > count roads)
+ q  T$ P& P# ]# a5 T% o% A: r# e  [4 `) G5 L) ^3 T7 U" s0 C! {
    user-message (word "There are too many cars for the amount of "  r. E8 m5 F* Z9 V% [; F
                       "road.  Either increase the amount of roads "- V# g; @  y0 C: K7 |7 b0 o
                       "by increasing the GRID-SIZE-X or "
" n* k6 P1 b4 Z. Q/ h; j( g                       "GRID-SIZE-Y sliders, or decrease the "" C$ D' K( P# Q+ x) b: k6 F
                       "number of cars by lowering the NUMBER slider.\n"
2 t$ G+ p* U* W" j7 ^4 A: `( T                       "The setup has stopped.")
0 d: b5 p! [+ W) ?+ t    stop
5 L( a" ?( _, \8 P  ]
) b( d- ~& T. B+ u, x! M' ~: k4 C9 M5 d% X/ w5 Z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ f7 ^2 b0 s9 j3 }2 y
  crt num-cars8 a( g7 x' C$ _- p; R0 D+ |
  [& W' \  u, S- _& n2 e
    setup-cars
3 S! G; l9 o4 v9 `  l& T    set-car-color$ i+ z3 W4 c( \: i) {5 D
    record-data
. T/ W& v) q5 v( m! m% N1 U  ]* T2 N& P* |  k

  T( {2 e, ^8 E, \3 ^  ;; give the turtles an initial speed
5 h, y; k) t7 w9 p$ Y' e4 B  ask turtles [ set-car-speed ]
  Z0 P" q5 i3 d; |  w0 X% |, ]1 s, ~
  reset-ticks: E% A3 {9 c7 |9 R( h4 ]
end0 I9 z8 Y0 _  L- C3 I; ~7 o
& z" l% K8 Q+ N+ p" S' o5 e
;; Initialize the global variables to appropriate values
# B. ]8 D! a! tto setup-globals6 J: a" N. F0 A, i! j( M
  set current-light nobody ;; just for now, since there are no lights yet
8 F' T! O  T0 U  U! Y; c7 W/ ~$ Y  set phase 0- ?8 w" Q  o3 \$ H6 r
  set num-cars-stopped 0
2 r" l, Y' v4 f, N1 T9 H& \6 U  set grid-x-inc world-width / grid-size-x) a& I+ Q1 w2 X8 a# |
  set grid-y-inc world-height / grid-size-y
/ s4 @% a+ `6 T+ _  _* `1 ]" [/ Z$ n4 [( k' J: f
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* h3 J7 _8 `+ q) M4 T5 F  set acceleration 0.099: C( }* u. }# k+ }) v6 Z# R) m/ ]
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' @4 W- R5 m& t2 W/ A! D0 q;; and initialize the traffic lights to one setting
- v2 f6 M  e. uto setup-patches
: |* i, D7 x' C) E" \' j" }0 `  ;; initialize the patch-owned variables and color the patches to a base-color: a" T" |8 E$ E3 b
  ask patches
8 m3 i% C* p9 G2 H. R  [
3 }+ ^0 s5 D( S8 G; `+ u    set intersection? false
8 q/ T* _+ E8 M- v4 K0 X) n    set auto? false/ c7 s! O. v1 L* b2 t( ]4 Z
    set green-light-up? true
+ Z0 G6 P4 K+ N/ N( l, X8 W    set my-row -1: V: I+ o8 Q& J# m' Q9 l
    set my-column -1
: T) F& J2 l/ g4 ~    set my-phase -1( }( k. s+ [, x. k- B
    set pcolor brown + 3
/ U1 a/ }- q% I0 a. n5 ?6 j  ]
$ k1 {' i7 ~+ _0 f4 L9 F5 W5 p! h" o0 w
  ;; initialize the global variables that hold patch agentsets, h+ K9 H, J# @) {3 @4 ?
  set roads patches with/ D7 O& K! B+ v# e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: }  c% O2 T. F0 ~: ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! N6 D6 `/ l+ b+ V8 O8 q
  set intersections roads with" w6 r9 m- e8 o8 g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 j# C1 V+ p# X  p. E' o  I1 h3 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' F5 ]7 g* \$ W: u$ @: x
# }4 j+ A$ T$ T/ o8 H  ask roads [ set pcolor white ]
" Q# N8 M6 R3 ]5 j    setup-intersections
# }8 H  Q* l7 E2 M: _" Tend
2 Q4 z# s. v0 [# k+ m, m% X8 u! b其中定义道路的句子,如下所示,是什么意思啊?
- y" o. S) m8 _/ U$ s% N3 O1 m7 A0 i set roads patches with
: m# s5 G( g( E# U4 l/ H: O0 i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ R# f4 ?( T" X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 I' ]7 r( [5 P% y4 T7 D2 p2 O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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