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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 Z) u7 ?3 S! w' V  [netlogo自带的social science--traffic grid这一例子当中,  e( |2 Z: O+ V5 x! D6 J! r
globals7 O7 W- f( W6 r3 Q) T
[
2 n, b2 m8 v4 }/ c: k4 X  grid-x-inc               ;; the amount of patches in between two roads in the x direction' w. H" j9 H" ?% q( a: [$ I( g6 d3 e
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) c. e8 a. x3 p( P. e
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ F. f3 g1 @% |( A, n2 j
                           ;; it is to accelerate or decelerate
8 c* W! W' o+ T$ U' @6 k- |! B  phase                    ;; keeps track of the phase
3 y1 G- W3 D% V6 f  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 t3 {, ?" N" g  current-light            ;; the currently selected light9 Y9 |' k$ y5 T" A2 n/ v

$ }4 ]6 Y$ }5 J9 j  ;; patch agentsets
0 @  C% v# _' ~* ]  intersections ;; agentset containing the patches that are intersections
% e# H, g  h+ q" B1 q: `  roads         ;; agentset containing the patches that are roads
6 r  D  f9 D# Y" Z! U+ t& o" G  v]
' Y1 e7 u/ I: d& S- c
, t& {7 V- P# r$ Dturtles-own
6 H& \& V: }+ J6 ^[% H0 y* q7 L' U7 N$ M8 ]% g9 N
  speed     ;; the speed of the turtle2 g  d- H2 M# D  Q& J+ ^
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, w3 Z! l8 U: g9 ?6 |) m  wait-time ;; the amount of time since the last time a turtle has moved
* c+ {1 R# S* m- u& R; @1 p/ i0 a]
: m* R: E! y. z: H! e1 Z7 r: Z+ n0 H6 ?- U2 \: q& V5 [! m
patches-own/ `, [  j2 B  L# ]
[
/ ?& w( |9 F5 i- f7 n9 ^  intersection?   ;; true if the patch is at the intersection of two roads+ f# G* V$ }! G: p) \) j( ]
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 B" A2 u4 }: ]" K  F: c
                  ;; false for a non-intersection patches.
0 ?2 g% Z6 w( Y. `  my-row          ;; the row of the intersection counting from the upper left corner of the
( N; @& Y  X. `5 Y                  ;; world.  -1 for non-intersection patches.  k4 v$ |! B' n8 u: Y
  my-column       ;; the column of the intersection counting from the upper left corner of the( C1 a. v0 [, f: U
                  ;; world.  -1 for non-intersection patches.
9 E& I0 T/ x5 Y  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) e* ^- R$ M" m1 B# W  auto?           ;; whether or not this intersection will switch automatically.. T: F* f  X9 w1 h. U
                  ;; false for non-intersection patches.
  A5 k& `1 u1 f: K( }: J]
" Z/ a7 O& Q0 Q) Y0 ?
& W. R! z- Z2 i& \- I' @, u  @; O% Y. t6 A. `# |  v% v& \/ j# m
;;;;;;;;;;;;;;;;;;;;;;
2 g0 d4 M$ Q3 e;; Setup Procedures ;;
- g9 r: d. O' A* F5 y9 s  A# y1 R;;;;;;;;;;;;;;;;;;;;;;
3 ?/ t! C9 L4 R2 x$ k$ L0 H
* Q* y0 K6 j8 _' ]2 N;; Initialize the display by giving the global and patch variables initial values.8 g2 D7 i: O' p7 Q2 w/ y
;; Create num-cars of turtles if there are enough road patches for one turtle to& p. v$ D% A& ]
;; be created per road patch. Set up the plots.) q6 b  i( U" y% L# a; {  e
to setup
# W( I; q8 a  F% G" t1 E8 n  ca
. _. m4 s  y, v) D5 L% T  setup-globals4 P& r8 P9 L8 L9 q7 O: }) A
0 E+ V. O' T/ e4 D* G9 w
  ;; First we ask the patches to draw themselves and set up a few variables! [! \) a) Y; K: j# ?. ?8 l- R
  setup-patches
1 C$ \- |( d  y+ b% U  make-current one-of intersections
5 c; S" y, i2 ]7 f+ S  label-current
0 t* Z, `$ i$ C, I) [: E8 H' U! V: e$ p- M# Q
  set-default-shape turtles "car"8 `$ P1 W& I0 p& I5 C- H
/ e, I: Q) k% ^, I; {8 q2 _4 ?7 \- W
  if (num-cars > count roads)
- D- O& R5 K$ p  C0 Z0 x: @  [4 J4 r" G+ n  {, I$ w2 ?9 ]
    user-message (word "There are too many cars for the amount of ", U- n& P0 l$ _" U. G
                       "road.  Either increase the amount of roads "
3 R5 r+ x' D- N/ v9 [                       "by increasing the GRID-SIZE-X or "
8 C0 M2 j1 }; ]. N7 }                       "GRID-SIZE-Y sliders, or decrease the "
  a. q% Z: z# y                       "number of cars by lowering the NUMBER slider.\n"" E& {# g! d/ z
                       "The setup has stopped.")
; {+ h8 N  k5 V+ Y( ]' B1 ]  d1 }    stop/ X2 d7 \, R/ \0 g
  ]* T+ t. D& d6 c8 f( p

- g0 w9 |' P9 N, o  N+ x/ H1 ^; g' j  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 l. J/ Y. D7 S  u) w
  crt num-cars( B  c4 C( ~5 c. T, ~) X
  [
9 B: {9 N: O2 t# u6 a1 q6 n4 M    setup-cars
* V0 Y9 T! x# i/ e+ R/ }    set-car-color6 p: I; J+ z- ]! a: V- Z& C8 [6 ?
    record-data
+ }6 q, K& }/ Z. @  ]# H; r+ m/ d; Q8 I; G
8 d* t9 E$ T- R# k( g  T2 ~# j
  ;; give the turtles an initial speed
8 o; ~4 ^2 ]/ X9 |" n% s  ask turtles [ set-car-speed ]
, ~% K" O' @; H6 z; ]- E  a* c- q$ B4 R6 z
  reset-ticks
7 o% P9 B  Y) d2 ]0 @! C) Bend. Z' E* y6 a- h1 s: Y; f8 N$ Y
" H5 S* I- j1 ~, }' j( l7 D
;; Initialize the global variables to appropriate values
) l$ O' `$ R" x" h) Rto setup-globals/ l0 Q6 \' _% }' r4 k, ?
  set current-light nobody ;; just for now, since there are no lights yet; E6 ~9 ?8 O: j! w5 N1 W/ Z
  set phase 06 a; B: T8 Z% A' x, x. j! R
  set num-cars-stopped 0
! y0 Y  T- r2 B* z  set grid-x-inc world-width / grid-size-x
/ @8 z9 G6 x; G# N  set grid-y-inc world-height / grid-size-y) g8 F" D- z4 g( T- I

1 I/ {5 T. `: j  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' X4 o2 f& ~- M* ~
  set acceleration 0.0992 t3 u9 E1 M, S& C# ]
end
% j* ]% f; m9 V% j% w, R+ A8 \' Q6 S: _1 @7 P$ b% I" g6 M
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, H9 e1 e4 O0 L8 n' E' o
;; and initialize the traffic lights to one setting* V; F/ E6 f/ n
to setup-patches1 j- e7 W* n1 J  m
  ;; initialize the patch-owned variables and color the patches to a base-color2 N1 k8 ]6 _5 a$ l' K3 ^9 x
  ask patches3 `+ }: s! S# d1 \8 u
  [
. F/ F/ m' N9 Y" K+ W2 ]& q+ ]    set intersection? false8 g9 j/ N9 J$ e) ^- L, {% y# {
    set auto? false
5 K' ~( i5 \( T- Q    set green-light-up? true8 K* M2 k7 Z/ ~0 w% _7 k
    set my-row -1
' V- s# \! Y" A; C1 X# ?0 ]% F5 [    set my-column -1
2 p* K% E# w9 Q5 K! }3 D* @    set my-phase -14 O; @6 {. f7 u7 A- e0 g5 ?
    set pcolor brown + 3# h: Y0 q: ]/ q& o3 z* i, X7 g
  ]( g- ^& R- ?% y# y; n
$ C' h; Z4 g0 h  t9 {$ [
  ;; initialize the global variables that hold patch agentsets
# y: C7 q0 [9 ]* w# C  w  set roads patches with- w3 d) E0 Z* t- t2 C- t% P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# t6 M( ^) U* v! P$ T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 g5 ^5 A8 k8 x" B; O+ N) |  set intersections roads with- j( `" {" X' a7 P2 y4 n0 l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ a2 ~. ?0 x; X' q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( n0 A' V( p: ^
. P5 o' K1 a" i7 T6 o3 c) o
  ask roads [ set pcolor white ]
* [! }- K6 S1 p    setup-intersections
' H- ?* |) w0 e, y2 T1 z  z/ tend
5 W  I+ S: E) N& f其中定义道路的句子,如下所示,是什么意思啊?
3 N% ]& d) h6 |1 j) V3 G; k' U set roads patches with3 I% Q. B$ }( [7 _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* g* n( s( V& I0 O& }8 [3 k: p$ Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ \2 I! C/ U: Q$ R" e6 _* J谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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