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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 v3 F* Q+ n5 {, Z$ Dnetlogo自带的social science--traffic grid这一例子当中,
$ U- N% E0 e$ E! v7 f: T  gglobals3 k) `( M, x# A; K
[8 l( j4 D! V, M" g8 K7 [
  grid-x-inc               ;; the amount of patches in between two roads in the x direction- ^; X8 K6 ]0 E; B4 W. E
  grid-y-inc               ;; the amount of patches in between two roads in the y direction& A0 }- ?: M* j' s: i4 D) y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 r7 g9 O" e+ U. Z- Q                           ;; it is to accelerate or decelerate& ]- D, w, s  r, B
  phase                    ;; keeps track of the phase
2 ^) U  B3 N5 o( |. z" T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 _0 D& \* M" d, k  {  current-light            ;; the currently selected light
4 d/ ^( @: l- [# E# u3 O2 h
0 e/ ^: E# ~& X  ;; patch agentsets
  U; @) K4 X6 g  intersections ;; agentset containing the patches that are intersections& c3 ]" C4 B. \3 B# s* c* x8 A; n. h
  roads         ;; agentset containing the patches that are roads7 N' y$ O% T0 v$ ]' q+ k* n5 E* l4 M
]
# X! D$ e. _% s- t: j0 k4 e: [( K6 C- X+ s$ G
turtles-own
$ q' |8 f- y  H[
; A- k8 \) f2 q  speed     ;; the speed of the turtle7 K! V8 ]9 |: Z- y6 _; u
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% i5 M$ Z  P# P' f2 G$ D* |
  wait-time ;; the amount of time since the last time a turtle has moved
3 |' P" H, Y0 Z( s( G; S]8 f3 m# x$ g! B; J/ |6 g7 m) ~7 m& h

* E+ `+ m) m2 i" J6 Q0 i) Epatches-own
' p! w. h' T+ F5 @2 m3 Q/ l* A" K[+ n1 @& L$ o' {6 o, \' f* z" X
  intersection?   ;; true if the patch is at the intersection of two roads
0 q0 l; S! `3 y) ]  Y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: n( v3 c9 @2 V8 d' K$ G9 S8 e% u                  ;; false for a non-intersection patches.
% v0 E4 `" \9 ]# U8 a, n  k4 t  my-row          ;; the row of the intersection counting from the upper left corner of the
) W: H5 g% q( Y                  ;; world.  -1 for non-intersection patches.
* S+ `: S! r+ w' V; `. K  n0 S  my-column       ;; the column of the intersection counting from the upper left corner of the0 S' W/ X4 E/ B% B: y( \4 x) R
                  ;; world.  -1 for non-intersection patches.
% b( V$ {5 _# {  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) L8 F' k$ N6 t9 z7 l5 P8 O$ U  auto?           ;; whether or not this intersection will switch automatically.
2 q9 z1 D9 s. }: p7 a; U9 U1 j                  ;; false for non-intersection patches.
9 j3 N# n! W* n2 m: z2 J]
3 A! R) s% q2 b1 s! s9 V, |9 Z8 w9 v) F7 D' z) j$ o

" T$ K8 Q9 M% g, c: Q% K) p;;;;;;;;;;;;;;;;;;;;;;# [* }& g3 `! f5 B6 K- v6 z1 Y
;; Setup Procedures ;;4 L% u% V' j5 [) s
;;;;;;;;;;;;;;;;;;;;;;8 p0 u% t' s' @+ v, C! ]

% j. C& j' v, U. g: c9 v0 L- P;; Initialize the display by giving the global and patch variables initial values.
4 j8 {: m4 h2 X8 g;; Create num-cars of turtles if there are enough road patches for one turtle to
, c# Y1 N+ Z3 K7 u' b" a+ o9 f;; be created per road patch. Set up the plots.) r) V3 P3 s4 s8 p* ~2 s( Z
to setup% }6 u2 i8 {, Z# H# Y; y4 Q# L0 R
  ca
: o9 q+ x. C# @  setup-globals, o% L  Z2 i) K. _2 b3 n5 M
; `4 n7 d  S2 m4 ]6 I* z) c
  ;; First we ask the patches to draw themselves and set up a few variables6 `# Q  _8 R  T* Z" K0 F
  setup-patches4 c! ]0 L( q* _; ?( R
  make-current one-of intersections0 ~( @1 Q4 P4 A- X
  label-current6 {) S1 j5 R6 p: O# u4 a; \4 B" x" V

3 r9 `! ~* ^, h8 G6 \+ x  set-default-shape turtles "car"8 k7 [0 i4 I, ]4 ?  B
* i1 s; g% i5 H2 U% L
  if (num-cars > count roads)" ?% e) `' @  H2 A$ h
  [* \4 \4 `' ?0 V* W0 w
    user-message (word "There are too many cars for the amount of "& g( x. [+ a6 y5 g: d
                       "road.  Either increase the amount of roads "
" o8 ^- l7 U1 o6 q, o- T" x                       "by increasing the GRID-SIZE-X or "8 C" P, U/ a1 Z$ B# e: H
                       "GRID-SIZE-Y sliders, or decrease the "0 ?% f. N: p( [6 N6 [6 x
                       "number of cars by lowering the NUMBER slider.\n"- c. q  k4 s! Y
                       "The setup has stopped."). V2 c' T& z8 S* ]; C- j  T8 S
    stop
1 l' j* S: _4 P4 @# X3 l9 D; ]: w" Z) R  ]
+ Z( U. Z. |+ Y( o: R
3 p. h2 A! O% v, n+ `# ^  L: n  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 u: e7 L$ g' c0 ?" |/ R
  crt num-cars
6 s; R- N9 S1 E6 j1 F. Y  [
  g. j8 h7 @* X' c3 k/ j* Y2 W    setup-cars$ O0 F0 c/ M* G5 y
    set-car-color
3 z4 ?- s) \0 R8 _) U. T9 j4 @    record-data' _7 d* ^( Z" ~
  ]; }- q+ n3 q2 e( A" ~5 @( X

! E# u0 l- z8 H' X. a8 U+ O  ;; give the turtles an initial speed0 }, x. v2 W5 O* ^1 @; \
  ask turtles [ set-car-speed ]5 d/ ]1 p. j& ]+ N5 S* H- u! ~

2 C6 A" o9 w5 ?7 o. H! K  reset-ticks, N' e: `$ t2 }, v7 P  O
end
- P$ k3 _; O$ v3 q. U$ B! n" w* H1 H; o6 Y" G  {5 }
;; Initialize the global variables to appropriate values
5 k! h7 H! \3 e4 F" |. Qto setup-globals
- q1 y) U5 C8 y: z1 b  set current-light nobody ;; just for now, since there are no lights yet
- h4 h0 ^! G) w, \" q( z  set phase 0
0 p9 l7 P& E# _+ j( K8 T: m; I  set num-cars-stopped 0
6 Z$ c" d! ~3 e. w8 f  set grid-x-inc world-width / grid-size-x/ A* J+ F0 P5 a7 }; m. A
  set grid-y-inc world-height / grid-size-y
7 w+ F- b3 r. f' J4 {; y8 n1 K/ i7 [0 [$ b( v) E
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 d. o7 F7 e' t& M% p! p) w, o: @  set acceleration 0.099
$ ]% }: `8 x' \3 S* o* K; ?$ `end
0 \9 Y# _/ X$ p$ W
+ a% Z4 z* U* T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 l$ B. D) \3 h# h. {6 E& z4 E) b;; and initialize the traffic lights to one setting. k, r9 c1 D. f$ F
to setup-patches
. o) j& M  O1 |  ;; initialize the patch-owned variables and color the patches to a base-color
% E3 G6 K, v* n  ask patches
& g0 \- b$ i9 I% [7 M. G: Q: a/ G7 p  [( c& c4 ~) `' Z+ Y% n. t
    set intersection? false
  h% x' C4 u3 L    set auto? false
% Z8 m* [5 U+ m' ?  b    set green-light-up? true+ i& M3 M& Q: ^$ Z
    set my-row -1, Q, q3 _, g9 S; i6 O
    set my-column -1
' ?0 c' x# r1 t# P% R4 m' P    set my-phase -1& ^+ x0 v; Z" u  B. q8 Y0 v5 H
    set pcolor brown + 3' j9 Q. e/ h' Y4 P0 r$ F
  ]
( P0 l0 I+ Z! Q7 ?% r: Y
$ M: J* u0 I. c* Q6 Z/ S# [  ;; initialize the global variables that hold patch agentsets8 |2 v0 f7 |$ T8 |' \6 `
  set roads patches with  j$ \7 A; u, @; {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 U! v- S2 r% M8 Q+ L1 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! s; Q6 W  F" U" i5 }  Z! q
  set intersections roads with- F  y  b& C5 @  r! o( e8 ^8 C' O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! e6 |0 I8 B% G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 `. o2 G: M& R) p
  l: O$ O' U, @, a
  ask roads [ set pcolor white ]9 e$ [. K6 [3 L7 i. }- c, Q
    setup-intersections0 u, `' U1 p" F8 N$ q" d
end
) }, r: ^, _. J% L5 d6 c其中定义道路的句子,如下所示,是什么意思啊?8 f7 @$ ~; i: j* Z
set roads patches with& ~' }& ~/ @0 {/ {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) w7 @: N& _6 M, x) L# s! p6 s9 L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 d, W% P8 T0 K
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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