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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( U$ V8 p9 V0 ^4 }# B/ A  Inetlogo自带的social science--traffic grid这一例子当中,
* O& J; i4 d) W. Z0 M5 }globals4 V& Y1 F5 b1 d4 }" a. \
[
+ u1 n% q/ c7 Z% p2 c! I. {  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 p( O4 X0 `/ h/ @2 F5 Q' \
  grid-y-inc               ;; the amount of patches in between two roads in the y direction% J$ m# D5 T* e# N/ p
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& y  G- U* d. x8 O% {
                           ;; it is to accelerate or decelerate
" S4 D& [& @1 k  phase                    ;; keeps track of the phase
: {8 C+ A7 ]+ G1 D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, c$ s, }5 N0 |  B+ @" s
  current-light            ;; the currently selected light  G5 M: H" ~% s2 z' t* S
. J: g. k- J: v, a; r# R1 X
  ;; patch agentsets
, g: t& K( U1 G7 f  intersections ;; agentset containing the patches that are intersections
5 U3 g4 T% W0 \! e* j+ j  roads         ;; agentset containing the patches that are roads, p; x: y0 B4 [# d$ y( W, R2 H7 e
]1 u# e% S1 Q! A4 X/ X1 @/ Q

' L! m* {* [3 ~+ L0 D4 zturtles-own
9 ]4 R4 z3 B" ], _# Z1 X" L[
5 V; B' c0 D* f  speed     ;; the speed of the turtle, [2 n' m( D& }; r5 j, I! k
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ y: e# |% l% L
  wait-time ;; the amount of time since the last time a turtle has moved
! F+ {6 [. O* ?$ R2 ~/ j1 Y]+ B- k- \0 w& a- F, i
! z2 m: V$ g7 ?" d1 U1 r
patches-own/ |( _, j2 `. D# N9 j+ L, {
[% b9 N2 o( `- M9 f
  intersection?   ;; true if the patch is at the intersection of two roads$ {+ f8 _4 k. l# S2 [
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ }; s! q6 W  p7 `                  ;; false for a non-intersection patches.
1 e5 Z& N1 W4 O7 m9 g  my-row          ;; the row of the intersection counting from the upper left corner of the& c) h0 f* ?8 N
                  ;; world.  -1 for non-intersection patches.
4 i: C' l5 ~! e  my-column       ;; the column of the intersection counting from the upper left corner of the
: g, x& q  f3 E- q: M                  ;; world.  -1 for non-intersection patches.
+ I) |4 ?" j' g/ T7 ~2 l  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: f4 B; a: C: r! w, z
  auto?           ;; whether or not this intersection will switch automatically.
1 q6 J  `- G# d/ I/ B9 Y( O                  ;; false for non-intersection patches.
1 M1 {* {. x7 W]5 D% w& [  ~1 O3 y) |( N" _: q
% {- v1 D' ^5 z( z! V. N
- z' q9 c8 z! \$ t  q
;;;;;;;;;;;;;;;;;;;;;;
7 L: b9 R: N3 A: @0 c8 u;; Setup Procedures ;;
9 z* |, a& S2 B" R9 D7 {; X;;;;;;;;;;;;;;;;;;;;;;7 Y* }. n9 @% f5 B( A' }& T6 s

6 L) u' c4 @5 ?& d; t# V4 Q& h;; Initialize the display by giving the global and patch variables initial values.
- D" v4 z; z5 |;; Create num-cars of turtles if there are enough road patches for one turtle to
/ Q2 {" t; F% A, x* r+ p- {;; be created per road patch. Set up the plots.' w7 Y3 V( B. }
to setup
( N8 ~7 C+ L( P  {1 E3 b  ca
7 Q, u+ u7 q, L& f, f! n2 Q  setup-globals
9 c0 k" Y, l6 f8 @( W% H# {
5 }% i" _  J" e$ r  ;; First we ask the patches to draw themselves and set up a few variables
% k: z7 d7 ~3 S) F9 ^% g6 j" C  setup-patches
! h3 A& M+ T. g$ D  make-current one-of intersections
. D8 B0 Y) k/ X5 z  label-current
! s6 O6 i9 j& _. m) c" P: k$ X
' d8 w! o2 W; T/ Y$ \  set-default-shape turtles "car"
2 l7 _" t0 q0 M! u. B* j' f" B  k% w, t% |9 R
  if (num-cars > count roads)
) G7 \. ?' M9 g$ c  [& \2 \5 f2 G# ^$ r3 {1 ]% Q
    user-message (word "There are too many cars for the amount of "
; U1 N" e9 S5 h% K+ H                       "road.  Either increase the amount of roads "- i7 ?. }* R. ^+ r
                       "by increasing the GRID-SIZE-X or "8 h& |6 n$ I" |# @: r, M0 d, D6 L) T
                       "GRID-SIZE-Y sliders, or decrease the "
+ _, l, b: T) _                       "number of cars by lowering the NUMBER slider.\n"7 _  p' j3 u# H
                       "The setup has stopped."). O. V- L. m: k+ v( {! f
    stop
# S% K0 I2 `% f% x6 A4 G  l  ]% P( ~: \4 g& T( I3 s4 C' @

5 ^2 F: {, c) H2 c/ x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' \2 t. Z! K9 r5 t2 \5 {  l7 M
  crt num-cars# w# e4 c" @$ l$ @/ q0 F6 V1 e
  [
/ q3 B4 {2 \+ x6 Z/ G& V    setup-cars9 U4 V& p3 y, x. K7 b2 v; y
    set-car-color9 X+ e5 g1 O* ?& b# L# j* V' i
    record-data
0 n9 p* w3 ^' R7 d3 M  i5 U  ]
6 u6 c8 `  v( W, a: K
+ i) k" O" a! r- ^4 O  ;; give the turtles an initial speed) m: c2 w- e$ L/ w8 }7 l& J" F- ^, I! \
  ask turtles [ set-car-speed ]/ _, w8 A+ ^" _

2 A$ w; i. f3 y  reset-ticks
2 X) }9 J6 M& w% O/ R5 a) Bend6 z- A5 E4 s4 q
; a, l$ J/ t" Y, n9 k7 e' q
;; Initialize the global variables to appropriate values
% a6 q5 d/ H0 |1 Z% d$ R5 g/ Qto setup-globals' E+ P2 m# L! u4 n" H% W2 V7 |& J
  set current-light nobody ;; just for now, since there are no lights yet
& d  }8 p" o5 ?1 l, p5 u# y  set phase 0
/ H" f+ F$ ]8 p5 G2 R* M& s3 q4 b  set num-cars-stopped 0) b1 X1 w+ p: |
  set grid-x-inc world-width / grid-size-x# q# F/ ?, a+ k% N2 `; \: V
  set grid-y-inc world-height / grid-size-y
3 y4 }8 b- x# o' O9 w0 n8 p9 i% p
  Z  Q; O; V: C' [1 _+ T  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  w  e* W- b! Z& Q( V  set acceleration 0.099! M+ v2 @3 Y3 ~! |& T
end
1 v! S) ]$ i! y/ U. c8 ?9 {# @( C' Q" I, k: b5 x# x( {9 b' N
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,; |' r& ?7 c; `
;; and initialize the traffic lights to one setting
  J/ |0 b7 m. c7 l3 N) b1 fto setup-patches+ J/ b( e" U9 F7 x4 B
  ;; initialize the patch-owned variables and color the patches to a base-color; j9 G! X& l7 h3 p
  ask patches
# o' q+ D- ^. ^, [  [
, C* K; W* L- A: w    set intersection? false
9 |2 C3 I1 J1 q/ `    set auto? false
! \7 c* p6 F+ D) \    set green-light-up? true
# l8 m! g8 [+ G% F% W! w1 a    set my-row -1# e# p1 K. a7 F0 X' e5 x
    set my-column -15 W6 i/ ^5 x: |
    set my-phase -1
( E; r  V/ O9 U" K' _9 {( H8 u    set pcolor brown + 38 w$ G% K7 a( R! G& X6 c$ S
  ]. m: F2 f0 \6 z" K
1 R8 o$ m. x" h; N% P5 b
  ;; initialize the global variables that hold patch agentsets$ y  W, G# y. Q' [- L
  set roads patches with
) F1 T6 k7 Y/ d! N; h7 S" k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 C. D9 h2 f5 P6 ]! E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ ?- G! i7 K9 e* ]% D% K( }( j# I4 r  set intersections roads with
; ~# [" D! i7 Q  c; E5 L. i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  B6 ~6 }2 _1 Y9 Y: ^7 V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 y3 S/ |* Y' ~7 h( `$ t' V# I
6 B$ K' |' z- y
  ask roads [ set pcolor white ]% u1 b2 G! p) G7 X
    setup-intersections
# Q& e/ M1 E. y" ^* {0 Uend
, O, A1 u8 L& n2 Z: b$ S" E! ^5 I- i其中定义道路的句子,如下所示,是什么意思啊?8 M& }: m( _, o; ]3 z7 e
set roads patches with
/ r" X# y  z$ ~$ e# D+ ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( V+ ]* n2 T( x) c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  M$ [3 r1 Q# {' s3 N# T% [" Y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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