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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' \- m. l% N9 a9 m  u+ {netlogo自带的social science--traffic grid这一例子当中,. x$ K3 e' R. T
globals1 m6 S2 i' _+ |0 u
[' A! Z; G0 `$ T; A% |6 g1 m
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 V. E# N: t" n. K# e$ x/ @  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ f' q. B/ u: t. ?% W6 R( Z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: }  s4 S2 u& d                           ;; it is to accelerate or decelerate
+ _, N6 M. X0 Q& Q; y( }  phase                    ;; keeps track of the phase- O; y5 s! \8 e6 B) D' K% M
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ A5 V# I! L6 ]. ~. A5 O  current-light            ;; the currently selected light
- G' Y0 B, g9 A9 g0 {! }9 D6 R+ Q5 w, J( ~' b2 w; ^
  ;; patch agentsets
3 }% ]/ L& z+ X- v. ~7 K2 m7 k9 L  intersections ;; agentset containing the patches that are intersections5 C3 C9 {6 z% x; |; l
  roads         ;; agentset containing the patches that are roads
, C0 r$ t0 F# Z8 \, W& @]% x+ k5 k( u  {

: `- y' Z2 M6 @turtles-own
- v0 @* D1 v6 D# w) Z" g1 T3 A[2 U3 u$ J1 m* R+ l
  speed     ;; the speed of the turtle
/ G5 E5 O! h; s: d  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# g9 y7 \, v9 \* U5 ^! ?  wait-time ;; the amount of time since the last time a turtle has moved# J2 o  O' Z) H+ f9 ]. d3 ?
]
( d2 F1 ^8 S& w; V. J% R
, I( }) z1 U* Z' ^- y' Npatches-own  J* i* [5 p# u' R
[% E$ j: Y, E, C7 Q/ d9 e9 S: v: ?
  intersection?   ;; true if the patch is at the intersection of two roads1 s1 B! d7 F$ @) q4 p
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# h* k& |4 l* T- B  g# S
                  ;; false for a non-intersection patches.
- y+ N& i. B5 b$ `& I9 R1 w  my-row          ;; the row of the intersection counting from the upper left corner of the4 z8 l4 }7 k! K  S  j3 o  n- L9 g
                  ;; world.  -1 for non-intersection patches.
: m; z# l8 Z! G* b) ]  my-column       ;; the column of the intersection counting from the upper left corner of the3 H- P' o# ^4 ~5 k& h4 }. L
                  ;; world.  -1 for non-intersection patches./ D# }, ]9 w! i5 q# P5 V! Y$ k
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% ]0 \: u& P. I
  auto?           ;; whether or not this intersection will switch automatically.
8 \$ G6 |. D( C* E+ e                  ;; false for non-intersection patches.
2 t8 r$ v  s# V]
0 _4 a3 @& J( C$ y, W+ v! {( Y
! \1 y3 E0 e5 o0 M7 m: q
$ b2 _7 B" T6 h$ w;;;;;;;;;;;;;;;;;;;;;;
  g* a1 z4 F/ M% R( \+ x;; Setup Procedures ;;9 k* S& U; w/ p% \1 B
;;;;;;;;;;;;;;;;;;;;;;" g( l; j+ I+ Q$ y
" O) t* k- a8 r! h& T
;; Initialize the display by giving the global and patch variables initial values.
: L2 `) ~1 f- p9 b% [;; Create num-cars of turtles if there are enough road patches for one turtle to
/ b/ u+ n2 _( |& L( n;; be created per road patch. Set up the plots.+ p4 L  _) l8 C3 R
to setup
( F' _) Z' k, \2 b* p# I1 C. I( P' l  ca. d$ e, W" [: x/ @
  setup-globals
' w" z- J: O8 C7 n& ?
. d, I0 O6 Y' n  S2 R, b  w  ;; First we ask the patches to draw themselves and set up a few variables
  r# e$ X' E) s& y6 z' ]: x% e+ X  setup-patches" w8 ~& V4 d  |+ N2 Z
  make-current one-of intersections' F1 f" ?0 a7 ~" d1 ^
  label-current
2 ^. _7 ~; P* Z  \0 p# v2 _, D9 I. K. v; f# x% Y9 t* i9 l( Y: p8 v
  set-default-shape turtles "car"
$ y; i; b6 b- ]- s
& Z1 B& l4 R) W" s  if (num-cars > count roads)" m' F8 L* E: L* B
  [
# C) y8 E4 @" A. E  B7 R7 Y    user-message (word "There are too many cars for the amount of "3 H% r% Z: ^" }1 j7 P) O* L& }; y7 O* z
                       "road.  Either increase the amount of roads "& `0 C, o+ ]' x5 A
                       "by increasing the GRID-SIZE-X or "
1 J1 {6 ~6 \  U                       "GRID-SIZE-Y sliders, or decrease the "
* S6 q6 K. [2 _2 ^6 G. i                       "number of cars by lowering the NUMBER slider.\n"
- S8 W' H. ?# W                       "The setup has stopped.")
9 B: s2 l3 N- G! a; D/ @3 U7 c    stop: A, [) [5 R) g3 {- a0 R% B
  ]
+ I7 L# C4 ~( j+ v- I9 P# o. t/ k* {# W- o# I; V
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 I: W0 R4 v- {. l  crt num-cars
, p# ^8 Y3 d2 T3 H8 Q  [
: A& ?6 s4 q) b9 v    setup-cars
9 _' `. B/ w3 b: M, C3 J! c: L    set-car-color
! x& y# m7 Q1 k    record-data
( }, t- i$ g, ]$ Y) b  ]
! {7 z4 q4 d5 ?
7 |( E& H$ X3 q" j# z; o7 G  ;; give the turtles an initial speed
7 }0 W$ ]& H( m$ e5 G  ask turtles [ set-car-speed ]
3 f  S1 Z- s2 D9 i! T8 A! [# X, q8 R7 @+ a' b+ @4 ~3 ]
  reset-ticks
  w3 U$ `) p" a7 r& z$ uend
" L$ X0 m, o! T. E+ Z! V) T+ l1 m2 H; Q4 J9 v
;; Initialize the global variables to appropriate values1 ~, d" H# Z/ d. j8 _: x2 M4 c) l
to setup-globals8 j! L* ^( ~8 Q- y# i0 e- A; ?
  set current-light nobody ;; just for now, since there are no lights yet! {+ h- d3 Q. n( M2 k; Q6 f
  set phase 02 N6 X3 {# M8 L8 ?0 r- T4 f
  set num-cars-stopped 0
% p  \* b. w$ E  set grid-x-inc world-width / grid-size-x
# w0 U" [- k# Z* S9 f- @  set grid-y-inc world-height / grid-size-y  ^" j3 J1 P5 s4 J8 l: l$ I( i
. G- Q; t3 L4 L* R- _- M
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  R: j/ }% m' ?/ [/ B6 p1 [! \  set acceleration 0.099
- Z+ ~: M$ A% V5 l* d  Wend; \: |+ s' j$ \

6 _& A. ?; w- b/ c2 \& y6 L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- k, z0 e  F) `
;; and initialize the traffic lights to one setting
. i6 u( N, W! O* ?2 r5 Mto setup-patches
& y% F. D1 y! u/ A" T$ X$ n9 g. |  W  ;; initialize the patch-owned variables and color the patches to a base-color
8 l6 h& p( J% X0 e: @  ask patches
& J/ Z& `- q3 P4 i9 C  [
' ^* {6 W) y2 y8 h    set intersection? false
" I7 Z6 m! C1 w' q4 }    set auto? false3 ]& }# c2 `) _% I! o
    set green-light-up? true
$ A/ z9 M" `# z9 e7 s: ?7 E    set my-row -1
8 p' G/ Z; X" b! k    set my-column -1
3 I% t! J0 y2 ?% _    set my-phase -1% s1 O% u% H+ d# l& C9 w
    set pcolor brown + 3
' b4 G( }9 v& |" V: c6 M  ]/ |( k, t% w; K7 V
* \3 x& x2 M) P
  ;; initialize the global variables that hold patch agentsets
  X* v7 R1 P" f& i* Q' N% w  set roads patches with
$ q8 ^/ y3 @- ]( E6 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- v" f5 u" r0 P. o3 K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* t& c$ T3 A9 k. ^) l  set intersections roads with3 k3 Z; \; [* ?' ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) V! U( d) Q9 k& s- E' [* ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# e3 |" a9 V( \7 Y- `' l: c! H

0 F/ D! r/ u: j  ask roads [ set pcolor white ]( s1 t. {6 r! S; g- t$ N3 o8 I
    setup-intersections
2 L) p$ @7 }8 W/ Z1 I3 M* U7 Z8 mend/ e; d( j6 R) j2 G8 R+ J
其中定义道路的句子,如下所示,是什么意思啊?1 ?( H( Z* }$ e* N' K3 K5 _& k
set roads patches with
* K8 A* C2 T( f( l: p( k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( t# t! T+ x$ i% |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 W9 }) T8 X4 B谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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