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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 `" p# T$ j8 l# N! i
netlogo自带的social science--traffic grid这一例子当中,
! A7 o4 H% r0 V2 Xglobals
* K: Q" n( f3 B5 N- t[
1 c9 P) g6 w  R: @& R( G  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 M; V0 H: b8 k/ K1 N! D
  grid-y-inc               ;; the amount of patches in between two roads in the y direction# L8 g& c( u5 v) l/ T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. E$ r$ u8 t! l$ |3 C                           ;; it is to accelerate or decelerate
! }8 P/ |* [7 u# A3 w  phase                    ;; keeps track of the phase
* I1 Q8 W- `9 r  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% S1 ^7 _- w! z& S0 S$ p
  current-light            ;; the currently selected light
  [+ ?8 [: P5 P  y& N3 R6 y. N) S$ n# j% p
  ;; patch agentsets2 h# m: ?1 _/ z, f4 l3 @+ |2 E
  intersections ;; agentset containing the patches that are intersections! b) d* @& m3 X
  roads         ;; agentset containing the patches that are roads! l. l: `: d9 F! X! D1 R' ]+ U
]
3 [; Q6 ]  F  P5 _$ ~5 V: p) l0 k; V, ^1 u9 d8 s8 D" v
turtles-own0 N6 ]% [) j$ X( o% J7 F9 g
[& f, p+ i% t! A4 g
  speed     ;; the speed of the turtle
( O% r( |! o! Q# O/ X% z* C3 y9 b  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ g3 R3 d$ `' d$ W* n6 `0 C  wait-time ;; the amount of time since the last time a turtle has moved
; v, S& r- O% k2 f% V4 H+ ~* u]
' }2 @1 P  B$ `- [, P- y+ D3 f7 |  M) x5 W- A$ E
patches-own4 u$ Q) P% O0 N4 D. X# [
[
4 h# F1 }9 P, ?* K: O2 A  intersection?   ;; true if the patch is at the intersection of two roads0 d1 [6 ?; R3 h/ x: @3 C3 f8 y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' e7 }6 D9 y8 x- q: E6 ~9 H5 u+ O* }& p
                  ;; false for a non-intersection patches." C5 b) q& o9 O. q
  my-row          ;; the row of the intersection counting from the upper left corner of the: L+ A4 j- p& d4 D3 t3 _) l- I
                  ;; world.  -1 for non-intersection patches.
# l$ g, ^" C) q" h! Q( {4 f- r" z  my-column       ;; the column of the intersection counting from the upper left corner of the/ V: g+ z% _4 y+ {9 g
                  ;; world.  -1 for non-intersection patches.9 @, G9 L1 d) R- ~. S+ T
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  N/ o; z7 ]+ \3 i- i$ X
  auto?           ;; whether or not this intersection will switch automatically.
( E' W: ~' D+ b, d" a9 Q                  ;; false for non-intersection patches.4 |7 r. P, T& t: @& x% M/ O
]0 {* W: C4 p# p% z
1 w% X) ]% a9 U% z

8 v, z% M" U( _: ?/ I7 q;;;;;;;;;;;;;;;;;;;;;;% m* z2 d: U# P4 H" o, U' O
;; Setup Procedures ;;: ]2 y8 P4 R) g" b2 }+ Y- ~( S1 W
;;;;;;;;;;;;;;;;;;;;;;1 R; ]  T' w, \$ V  w
3 b: P$ G; I& v8 ~- T1 Q
;; Initialize the display by giving the global and patch variables initial values.3 }" @% I% X1 r# U6 N# k0 f
;; Create num-cars of turtles if there are enough road patches for one turtle to
& s, |; c9 {9 H/ H; g* g1 X( W;; be created per road patch. Set up the plots.
' J* }+ Q1 P4 b; H& R7 ?to setup
( }0 O+ F( e& P- _( c# L  ca+ l" r- f  o+ v5 U6 k) o
  setup-globals9 H. d+ c8 s& ?2 q) V7 F( g

  I  v( U6 ]" X  q& S$ I  ;; First we ask the patches to draw themselves and set up a few variables4 M5 ^3 N* @9 V! }2 G0 H$ l- F
  setup-patches
3 z4 H, X% b! L, {) ]  make-current one-of intersections
! \7 U- ~, |6 s2 F1 S$ S9 e  label-current
4 m( S6 |: g0 {7 M
8 S" D1 @! b7 Q# D  set-default-shape turtles "car"
5 U  d2 |$ a9 C: C
" B1 }& L3 _1 y& f0 h. g  if (num-cars > count roads)/ m" b+ v8 W1 h9 y' j; U
  [
9 _4 o4 j! W" }2 M    user-message (word "There are too many cars for the amount of "
9 D% C6 x8 L2 ^/ O- D, m                       "road.  Either increase the amount of roads "6 ^& X5 ~3 T2 ^& D' ^, {$ H
                       "by increasing the GRID-SIZE-X or "
: R. e+ t. S* ~3 V& B5 L                       "GRID-SIZE-Y sliders, or decrease the "7 o* g1 R, J% `8 r# h
                       "number of cars by lowering the NUMBER slider.\n"
: R) q  J4 ]: n% ~, T                       "The setup has stopped.")  N' `0 V7 q" O& w+ F
    stop
" _) h( {- t, J) i( }  ]
7 V0 w1 }+ C; `; ?
+ G/ O* b; k6 c  E  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ |) W7 |' N3 V, v: K7 Y; [+ t  crt num-cars
3 {" z& G* N. F7 Q! m  [5 l7 S: Y' w- R' `- o" e
    setup-cars
$ N# E) H: \' g    set-car-color
- L2 c& E6 l1 C    record-data
( D8 v# f/ C8 D. u+ R# g  ], t4 s9 f! ]: j) X2 W0 }2 g8 \2 s
- I: u: ^  ~* X4 c- r  ]
  ;; give the turtles an initial speed
+ H6 l' C9 x+ `9 T, [  ask turtles [ set-car-speed ]
- i6 F! K& o  Z
$ J  {4 Y! [' A9 D( R& W) e0 g5 y# j  reset-ticks
2 [; A; K" i% x5 Zend0 _8 v8 d. t8 V2 n& U# s' ?$ D

! w# M: h% q# ~;; Initialize the global variables to appropriate values8 z; d. @+ l$ i: m. l' X* H# I
to setup-globals, s* ^7 [. A$ \9 f* k
  set current-light nobody ;; just for now, since there are no lights yet# d9 p6 e6 Y' g* [2 t; k+ Q
  set phase 07 U) Y9 }! r$ R  {9 L+ K) h
  set num-cars-stopped 0) r7 ~; @; ^3 l3 j
  set grid-x-inc world-width / grid-size-x
1 \8 V8 j9 ]2 `9 ^, ]8 k  set grid-y-inc world-height / grid-size-y, `( V1 v! [4 j% {
5 C, K4 y! |3 C. b- k3 d
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 i+ w0 i6 T* @9 u- R+ Y  set acceleration 0.099$ f2 u' B+ t! m
end8 ]3 y- u8 z+ F
# b: ?. ?6 V4 i/ H
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* l, U5 I1 \( X1 b
;; and initialize the traffic lights to one setting% d1 S4 _, `# \1 N' O2 D% n
to setup-patches! I# _1 L1 ]! q7 p  }7 H9 h
  ;; initialize the patch-owned variables and color the patches to a base-color
( ]  T6 l+ y: [3 r( O) E, X, M  ask patches
, L/ K! S$ p4 e) s7 W! `7 {  [
5 B0 c1 n+ w1 @; W    set intersection? false
1 @( a3 Y4 Y9 k& U0 J' N# P3 O/ T( l0 k    set auto? false; \( R  m4 K; f# ~, h- e
    set green-light-up? true
; Q: r' Z# t# ~& @# X& H5 w/ n    set my-row -1
; D% T! K( g2 Y8 {$ @( c% x    set my-column -1
: A* k" `( j" J5 v* y    set my-phase -1, ^9 L! u% ?# K( N+ i: ~. {
    set pcolor brown + 3
  A9 f% }9 e5 P1 b1 z3 h  ]' k1 g" y& `" _( t$ d4 t6 d9 n

; @. B% z5 X' p( Y0 I4 j% }  `  ;; initialize the global variables that hold patch agentsets
: v9 s: J( D0 s  set roads patches with
3 D/ C- K7 z; Q' f( {) C1 f1 y" t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' z& [: k) r* z! ~0 L. r3 r# X. k3 |/ T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' y: o2 G. O$ [. o
  set intersections roads with
0 P# u3 u+ T; d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 }. i0 E5 i3 V2 \! q) ?: h  K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: i5 E6 Z8 [& s  F6 U
/ w1 _* d  [3 L5 ]5 B" b
  ask roads [ set pcolor white ]3 i0 q1 G1 B! C& U+ O  i
    setup-intersections
: S; W! Q; n% @) E9 x. hend' z: o/ C. V5 `$ V0 p. M2 e
其中定义道路的句子,如下所示,是什么意思啊?
. C8 f( A8 x9 B7 R8 C. x( X- g0 s set roads patches with
7 e9 B8 `% E. Z4 l" M/ W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* X9 w+ q5 f) e  ~  \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ o$ Q4 u# e2 P; H+ a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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