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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& `5 W( F" \7 ^netlogo自带的social science--traffic grid这一例子当中,
* t* S5 S' k) G  lglobals
5 u, u, `. V1 A[
0 [6 Y- [. @+ W  w  grid-x-inc               ;; the amount of patches in between two roads in the x direction& S0 y. w8 S! C& L. k" d
  grid-y-inc               ;; the amount of patches in between two roads in the y direction0 @9 W( g! F  e% k% ^
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 l+ `; ]2 D5 Y3 k1 J! x9 x+ J3 F
                           ;; it is to accelerate or decelerate# c9 Z+ T% S6 D
  phase                    ;; keeps track of the phase2 l. S1 |7 k* A5 t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ B/ u/ Z2 u" x+ K7 k; c
  current-light            ;; the currently selected light( r6 I$ F, E2 m" Z- i, X

2 Y. X$ X) m: m% ]5 t; [  ;; patch agentsets
1 _& F' ?, [1 J# T  intersections ;; agentset containing the patches that are intersections. g5 _" ?& s0 u6 ^' j7 B
  roads         ;; agentset containing the patches that are roads
! L; n2 @/ y, e: c* @: L! m]5 F/ t7 S3 I  X0 J: f- a
3 e2 ~/ l! R: K, |) [2 y
turtles-own
- z& M1 d* W0 i9 K; G# ?[
. `; O: ]3 M# }# Q% Z5 I5 E9 {  speed     ;; the speed of the turtle
% |$ e  L, B" k2 \  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: ?  F4 b) q4 ^4 H5 ]  wait-time ;; the amount of time since the last time a turtle has moved$ ?0 L% p2 M1 S0 ]1 H/ S
]
% f7 I  J0 S( @  K) s  f1 }8 b( q# }$ B5 K- L
patches-own" y7 K+ }8 B' ~! I# M2 K
[
# B9 Y: Y- Y7 E8 f. _' h. u  intersection?   ;; true if the patch is at the intersection of two roads
1 f$ K1 G/ g9 S; \) Q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# u( |4 D' e" C" u- L+ z                  ;; false for a non-intersection patches.
1 r2 n" I2 y( Z  my-row          ;; the row of the intersection counting from the upper left corner of the
$ L# a, \; @0 K: u6 y, K                  ;; world.  -1 for non-intersection patches.. K. y4 Q6 e# g& E1 r- _- u
  my-column       ;; the column of the intersection counting from the upper left corner of the9 o; S  w# U$ ~3 L
                  ;; world.  -1 for non-intersection patches.9 a2 ~: H/ g4 z6 x# B
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: H* \6 T  [  N5 z& c! }4 n9 M* L+ @4 y
  auto?           ;; whether or not this intersection will switch automatically.
/ S" e" h) g" d7 ?                  ;; false for non-intersection patches.. o5 e5 m4 o' Q$ U/ h
]2 |3 \5 }- K/ @) d/ S7 m- G! o: Z
" [. C2 _, e' e9 B

8 t; B% J8 O1 j6 P6 q4 I;;;;;;;;;;;;;;;;;;;;;;
- _4 p3 V1 x/ q! h0 };; Setup Procedures ;;
9 a# B: T, x/ m: q- K;;;;;;;;;;;;;;;;;;;;;;
+ N* m+ E6 K8 F: k1 [9 t$ B$ p/ d! l( M9 t$ v
;; Initialize the display by giving the global and patch variables initial values./ ^9 J1 m! ~/ |; a" h" @
;; Create num-cars of turtles if there are enough road patches for one turtle to# Y6 D! O' c- U! N- a/ {/ B
;; be created per road patch. Set up the plots.! A3 H5 A. ]) ^
to setup) z! b0 ^! e* M9 T% I
  ca
, Y0 F# X: X7 r& }8 r2 T0 Y& K  {" D  setup-globals
5 E* Y8 {5 ~/ v; n5 w4 E2 G0 }+ }' m* u
  ;; First we ask the patches to draw themselves and set up a few variables
' Y1 `& M: i& m5 t3 d1 f  setup-patches
. ^; d- O8 [; [  make-current one-of intersections# w( U1 t0 ^* u6 s0 E$ q) e
  label-current
) b' b) J9 p3 N3 u
/ ^% p' n2 J' [, z- h% W% n  set-default-shape turtles "car") M9 c( B4 w% E! d1 ?' y; }

9 h* g$ K  q% U% P3 z  if (num-cars > count roads)4 N6 H5 ^" a7 M1 {0 B, d' n
  [% M+ g/ Z$ ^; q* ^
    user-message (word "There are too many cars for the amount of "7 t. T; V' ]# x1 n' u8 p. f
                       "road.  Either increase the amount of roads "
2 ^( G; `8 M; P1 X                       "by increasing the GRID-SIZE-X or "
! Q% |( J6 K3 z5 w- A" i+ q                       "GRID-SIZE-Y sliders, or decrease the "; V- b; g& g6 A. J# M$ K/ b* T4 n4 v
                       "number of cars by lowering the NUMBER slider.\n"
1 }4 h* _" O( u: v: u                       "The setup has stopped.")7 F/ }( }+ h" X+ B
    stop* [. x2 j& E& }. N6 C" J
  ]/ I( g. i; `1 L% j; ~" U+ @

& _, O5 X, V% N- @  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% I2 v3 S6 F, s# M0 {) u! j$ n  crt num-cars
$ I; l  t: H4 s5 X% C  [
  g0 o5 ]9 b+ e4 N    setup-cars6 S% Q" D& J1 e' i: ^5 }& Y
    set-car-color
- e7 k! W' q; n5 H0 ?4 K# B! F8 w    record-data
0 T, ]4 a: `  o8 U, h2 b: P, h  ]
7 h" q5 ], J6 @/ }' }
! I( P0 Q0 E7 p& T  ;; give the turtles an initial speed
" Y# K- Q: i4 T: h  ask turtles [ set-car-speed ]2 S& L0 f* c/ y% H- L4 p
8 c/ B$ m+ s' ^& G
  reset-ticks
8 m, u+ U* m8 s/ uend
* c% U* b# E  A: q6 W: \% c: L9 w
;; Initialize the global variables to appropriate values* Y( r1 s" d' N0 B' h
to setup-globals
1 b  \0 L4 q; u3 _3 `* L  set current-light nobody ;; just for now, since there are no lights yet
* t3 a' {* j( \  |% B  set phase 0
! R2 A* b+ K% ?' Q5 ^  set num-cars-stopped 0+ N, k1 a" b9 U: z' _9 m
  set grid-x-inc world-width / grid-size-x3 G7 b7 \% `: m" d
  set grid-y-inc world-height / grid-size-y
# h/ a( e( ]7 Z$ k, \: S
  I9 x! D5 s0 r& l/ L4 P; k# ?. o  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" p' t3 [6 `3 q9 Y/ e0 @! Y  set acceleration 0.099
1 u  s  i7 m, t' D9 T9 C* Yend+ r0 I: g/ Z! A4 O& U

# P3 v* Q& G* F;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, j8 n- h2 l8 p
;; and initialize the traffic lights to one setting
% H1 _! c1 T$ tto setup-patches
5 G1 @. i& E5 s1 q; S9 s  ;; initialize the patch-owned variables and color the patches to a base-color& S! |8 a) A2 g+ ?
  ask patches, f% v9 b) H  v( Z# t
  [% L2 o# `! ~2 S& i
    set intersection? false
9 ~7 S3 b8 w, |: |! h9 N) T- F    set auto? false
3 O$ |+ n" D5 Q9 k1 T    set green-light-up? true  |# Y: j( Q+ \6 f0 ?- o* G9 ]
    set my-row -1
4 O5 P0 ]5 s" R7 \    set my-column -1
/ O) Q2 o2 h  i/ F2 ?    set my-phase -13 _) `. }! r* h6 c+ i3 f! a9 m
    set pcolor brown + 3
( ]3 g7 }; E2 m  ]$ m; j0 K1 A' `6 `; y2 A- a' o

7 ?! O$ c9 j) O0 B  ;; initialize the global variables that hold patch agentsets9 ?; K0 o5 F. {# g! Q4 `( `0 o
  set roads patches with9 ^+ m: c$ I3 E: a- q: R% Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) t# p6 Z6 j# p) v9 k  r( u/ `- [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' R( R6 w5 I0 n. C" _  set intersections roads with) I" |& W1 C# W* l4 H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
2 A8 P- j8 _8 D, [, y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ j! E  d5 N8 d# e% ~0 u& A& G$ S( C$ f1 S
  ask roads [ set pcolor white ]0 y0 {! e( w3 d, V
    setup-intersections$ O; x; O4 L8 i( N' Y  j
end
) K. `" H$ E. C% G: X其中定义道路的句子,如下所示,是什么意思啊?; Z7 m+ R% r; m; [, L( ^
set roads patches with. l: h5 \3 v2 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' W5 z; U/ s  s  c0 O/ `1 v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 f' r, m& z7 H& M- Q, ?谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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