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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, T9 R7 N" d% H1 P7 ^netlogo自带的social science--traffic grid这一例子当中,
3 v, p" O( l) @0 z. R1 R3 {0 E9 Yglobals
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grid-x-inc ;; the amount of patches in between two roads in the x direction
6 g1 e5 C+ ~. o* Q# S grid-y-inc ;; the amount of patches in between two roads in the y direction6 t5 X; ~# b" Q& ?
acceleration ;; the constant that controls how much a car speeds up or slows down by if4 S `$ M- L8 c
;; it is to accelerate or decelerate1 d) W0 i3 M/ F2 T/ Y
phase ;; keeps track of the phase3 V1 _" @! U0 ]8 r
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure- n7 H2 A* q4 }# b* E" y; d
current-light ;; the currently selected light; f. {" G: b4 V# s7 N2 U
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;; patch agentsets
, _$ L7 \9 n \- l intersections ;; agentset containing the patches that are intersections
1 ?1 H+ s7 w* q# g roads ;; agentset containing the patches that are roads$ I* n4 h3 ^; n9 t2 H
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2 k: j5 I p# D: R% kturtles-own
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# V( L) F( }+ s" [5 Q speed ;; the speed of the turtle
. B) I: E$ _2 M' I8 F; d up-car? ;; true if the turtle moves downwards and false if it moves to the right% L& V" S: c ?1 h; J6 w
wait-time ;; the amount of time since the last time a turtle has moved
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3 G2 x: j1 Z& ]+ t# wpatches-own
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intersection? ;; true if the patch is at the intersection of two roads- D- A2 G1 K4 Z- k9 d. D1 U
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
: W& F- H, o3 |$ ]/ h0 o2 | ;; false for a non-intersection patches.
. ~# T' q# a3 ], t( _ my-row ;; the row of the intersection counting from the upper left corner of the
& h! r( Y+ w* ]- ^ ;; world. -1 for non-intersection patches., b9 z6 i2 G, g
my-column ;; the column of the intersection counting from the upper left corner of the
" F* q6 @4 f6 U8 } ;; world. -1 for non-intersection patches. y# X2 F9 p1 l7 T
my-phase ;; the phase for the intersection. -1 for non-intersection patches.; q8 d# }/ i9 d. r5 V/ d& b
auto? ;; whether or not this intersection will switch automatically.& J) }/ ~. Y+ J, V# o* g/ w6 W) o
;; false for non-intersection patches.
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" u( ]! p1 @( I+ l% z8 } b8 u; y2 r;;;;;;;;;;;;;;;;;;;;;;
7 K; ?; D- y" C' |;; Setup Procedures ;;, a6 n* R0 E4 q5 p& X5 Z
;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
8 w: e7 e0 b& G;; Create num-cars of turtles if there are enough road patches for one turtle to% L, i" w( @3 j$ m& \, C. S
;; be created per road patch. Set up the plots.
, |" o5 ~) a/ q" f: K2 B- bto setup) X0 e/ t _9 G# ^: E& a+ g2 h% b
ca
! O% M, \8 X) G: J4 Z, T3 J, w* @ setup-globals" {$ V! ?- x% n0 N
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;; First we ask the patches to draw themselves and set up a few variables
+ v8 c# B" n, l6 { setup-patches5 q% g# e* n9 ^5 W' b, |- m P1 @8 `
make-current one-of intersections
! }8 m; g2 L" }% p) t label-current
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set-default-shape turtles "car"# {4 q+ G W5 L* H7 Z! |: b
/ l4 h) j/ V2 _" c$ { if (num-cars > count roads); J! N3 C+ [5 v
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user-message (word "There are too many cars for the amount of "
9 E2 h0 o1 p: G "road. Either increase the amount of roads "3 b* X$ Z. n6 Q. Q0 A: ?2 k
"by increasing the GRID-SIZE-X or "
' `0 K! ] G- _2 {3 v! W/ c "GRID-SIZE-Y sliders, or decrease the "
* M- t" c6 c L5 Z4 M# t "number of cars by lowering the NUMBER slider.\n"
& ?( \2 P1 ^: |8 u+ w' w "The setup has stopped.")
4 h: U! V7 j' E4 A5 ~ stop- s6 \4 `# x4 e
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. ]- j9 I d! d: h* l: r. D. k" O6 | crt num-cars5 W* s7 q* ?: j0 ~$ u, u9 M Y; {
[
& z m( K# S& e' p# @: | setup-cars* b, b2 [# D. N8 q& c
set-car-color
$ a7 [3 ]( s' d1 A% \ record-data
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$ M3 V- x! s7 ]0 G8 `3 c ;; give the turtles an initial speed9 Z$ ~) M- ^. O
ask turtles [ set-car-speed ]4 V' v/ ~; k* Q3 \
Q3 N- d( m7 w3 u. x1 M reset-ticks; O' G+ o4 K( U/ ~: A( B& `7 y9 W
end
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;; Initialize the global variables to appropriate values
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5 K1 L/ y, ^- `) ` [ set current-light nobody ;; just for now, since there are no lights yet$ A s- W& R0 H5 w9 z2 X- b" G
set phase 0
6 j; K9 b6 c$ U/ C4 Y# [ set num-cars-stopped 0
: }# y- h+ V1 B3 |0 @# { set grid-x-inc world-width / grid-size-x, l* f9 ?4 u4 J. {" L4 O. A% ?
set grid-y-inc world-height / grid-size-y _2 J9 c2 d3 }9 P' }$ l' n. z
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 ]+ J- H( O$ s" y5 ^" p* `7 y set acceleration 0.099
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; Y. O9 T" ~" D/ ]6 ~% \- v2 ?6 X;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ l! b6 C/ G, d
;; and initialize the traffic lights to one setting5 r/ h b6 T# @% X) n
to setup-patches
% ]* f7 B1 A0 q$ D! K4 N ;; initialize the patch-owned variables and color the patches to a base-color1 u. P0 _7 j4 b% H# s9 P3 @
ask patches
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' e/ f% I) |6 Q4 I! t" G set intersection? false. f+ q( H, P; l: S; U
set auto? false
+ S& S+ \2 o. { set green-light-up? true
z6 ~% z) p$ V) F set my-row -14 z- E4 W0 D! s7 p% s7 ?) j
set my-column -18 V% {' u O2 U* B% s U. Y# ?
set my-phase -1
& B+ |2 Y3 G2 q0 X0 ^! O( u5 O set pcolor brown + 3 _2 ~$ X, s6 _/ g+ a) ]+ p& R5 n
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7 V* b+ Y" A& T b. r5 I ;; initialize the global variables that hold patch agentsets
. c9 I5 H$ c% R- u, ~) ~* F4 h0 @6 o set roads patches with
# X- F* R! K# {- K o/ ~ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 Z% S0 Q6 g8 d8 k
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 w2 _3 U# ~) l+ S2 \: n
set intersections roads with; [+ U0 z4 W0 u# |4 _) m
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ _0 r" M) `, D: ^ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) {. P6 q6 c9 u9 w7 m2 I/ F
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ask roads [ set pcolor white ]4 f& I" H- w# A6 y/ \& t: X
setup-intersections
7 S2 N: i- p7 h1 g/ K/ B* Rend
0 G7 u3 V, s& j9 I' E; X其中定义道路的句子,如下所示,是什么意思啊?
r* E- j9 V1 z, D set roads patches with5 k/ ?1 S" z3 \& Q5 p& {7 A
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) q+ J6 @ q+ |% g' h, K1 ?
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* I( M" @' c1 ^, D谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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