设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7103|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; U: i$ C" q, n0 K
netlogo自带的social science--traffic grid这一例子当中,' e( C$ r+ c5 F- V, n
globals
( N% M) k8 T; B  I) W[- Y. s+ S. ^, e  \) j) I/ g- ?, P
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( J' f: C. x% z0 k) x  grid-y-inc               ;; the amount of patches in between two roads in the y direction* `9 p: ?/ q: A' {) I
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; d3 q1 f9 Q+ q7 L* R
                           ;; it is to accelerate or decelerate
9 [/ w, i9 T8 X+ G* t& @2 x  phase                    ;; keeps track of the phase3 X/ u- O4 J* o  n" u1 B( A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 |. ^4 Q1 b7 A. r- s# C! S% h& F* Z  current-light            ;; the currently selected light9 g$ c  j. Q# Q( S$ |- m" q: z
! w; n% Q+ n% P/ ^
  ;; patch agentsets& R* a' }3 a6 W+ _# N  F4 ~3 _
  intersections ;; agentset containing the patches that are intersections: b1 [/ t' {' J5 }
  roads         ;; agentset containing the patches that are roads
; H- M$ B5 p  j8 g- }, m" h]; |  C, _4 A& `" ?6 y
2 k: g* Y$ L; t2 W7 }  Y
turtles-own
# P* v* p$ X$ ^& ~' T[
! L3 C7 c  x3 q3 W  speed     ;; the speed of the turtle- C7 |6 _- T' @: w0 O$ a
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 ^5 P1 b/ p3 T6 }; W; ~$ o  wait-time ;; the amount of time since the last time a turtle has moved
7 Z( {8 Y* P! b* a4 o]8 Z6 e  R) y1 w0 @

3 a! ~( ]0 A6 n0 _3 m% `patches-own) S% s7 T' e9 [0 K/ ^
[4 ?' A* S0 b4 }
  intersection?   ;; true if the patch is at the intersection of two roads6 s5 B; R% f9 Q( O. s
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 l2 Q0 J6 w* x( X
                  ;; false for a non-intersection patches.0 j6 a2 y- {5 g( q) V$ t
  my-row          ;; the row of the intersection counting from the upper left corner of the7 y2 V/ k- C9 J- X3 }7 V
                  ;; world.  -1 for non-intersection patches.
/ U$ Y0 M0 B0 ^" |  Z  p' u  my-column       ;; the column of the intersection counting from the upper left corner of the
& g( y  |  I' M7 p; K) q; l: y, ?2 \                  ;; world.  -1 for non-intersection patches.3 C# [$ R, H5 ]( @! _4 f
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) u( f, G6 E! Z* k8 E. {: J
  auto?           ;; whether or not this intersection will switch automatically.
& n2 w$ c+ n4 C$ z5 o* S) r  [                  ;; false for non-intersection patches.
" p7 D% j/ I' X# A. r2 |]& ?! ~7 S. ^3 H% u3 N& z
0 t3 J/ f% }- c& |; \

0 L" s2 t( O9 X;;;;;;;;;;;;;;;;;;;;;;
2 e% c6 @3 b/ @8 _. R+ C- };; Setup Procedures ;;
5 m3 O; F! v, U. X;;;;;;;;;;;;;;;;;;;;;;
7 f3 P+ ?/ X' C7 A; H
4 R5 Q# c. W1 |% U: B+ U7 t5 o8 F;; Initialize the display by giving the global and patch variables initial values.
' C: S. l3 g! F' O' w. t9 c# A;; Create num-cars of turtles if there are enough road patches for one turtle to
- T8 ?2 P, U. F: M2 L;; be created per road patch. Set up the plots.
+ Y' d* G4 \- R5 xto setup
1 e  i: q# {9 A6 q" z* j9 S  ca2 L/ a, W- g1 T' E& b
  setup-globals
' [2 `- @5 H$ Y% D4 H1 P3 p
: N. ?1 g" S0 m# |9 }. w  ;; First we ask the patches to draw themselves and set up a few variables" Q/ c" E% D/ a& ^
  setup-patches; b; A5 y2 L: t8 `
  make-current one-of intersections
0 P+ b$ A# E" o  label-current$ {- n" Y  Y# o7 G( p2 F, l, w7 f
/ h0 k- N; b" {5 Q( P
  set-default-shape turtles "car"
, j' z9 B6 U9 ~. g# S; D/ a/ Y; m, P. b( w
  if (num-cars > count roads)
5 q$ f4 H  b: X, k  c  P  [
5 J8 m1 s5 y0 O* Q3 u* h    user-message (word "There are too many cars for the amount of "
) b, N: W5 q' o                       "road.  Either increase the amount of roads "
. z3 F9 w6 ^7 x- v' Q4 v% h+ C                       "by increasing the GRID-SIZE-X or "- h- z0 Y, V1 \7 d
                       "GRID-SIZE-Y sliders, or decrease the "- Y2 n1 l( F$ U: b' ^/ x$ ^
                       "number of cars by lowering the NUMBER slider.\n"
1 ^) x3 d/ S  k8 A" B! N                       "The setup has stopped.")2 Z5 Y' r/ y! c: \
    stop
& i. G) L1 j. B/ A- v  ]
; X4 e4 {3 g& G, v1 ^: D" r  J+ y4 [" n' u  V" q$ Q7 {  P+ m
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 s9 S6 b4 Y9 W; U; v% z; D4 D2 b
  crt num-cars  F: O( g& Z7 J" ~( f9 m" _
  [
$ U7 L# o; D3 x. B: |    setup-cars$ c, @% t8 n# S3 d* i7 L& i
    set-car-color9 q$ z7 W5 `- w, `. r: O2 k
    record-data
* d# V) P5 X7 J+ y7 a$ T* j& P; S7 t  ]9 \% g: T3 k% G- J! _& {

  ~9 m2 b9 l0 D* u( @; D3 w1 O  ;; give the turtles an initial speed
) A3 u! t: ?0 r5 D: O. }  ask turtles [ set-car-speed ]2 D" x* z! e% G+ J9 z3 J" K

/ s' s' j: p0 A; v  reset-ticks
& ~/ n6 C4 @1 rend, ]; m0 H9 J9 w2 h5 B* Y. e
  [0 q. |4 j, [3 W3 i- o
;; Initialize the global variables to appropriate values1 v. g; N- D2 a* T6 @- t$ J
to setup-globals
. c6 \; K5 }0 h7 P8 j  set current-light nobody ;; just for now, since there are no lights yet! @5 K+ `# r# I( x5 O  H( z
  set phase 0# [% D4 e: q3 K: U5 D4 J4 M  _
  set num-cars-stopped 08 t, w0 K) }$ a
  set grid-x-inc world-width / grid-size-x
( ~7 b& S' i' \3 U( s& x6 f) h  set grid-y-inc world-height / grid-size-y
$ n& R. B4 j. n/ ^; @6 a8 g5 i3 u5 R! U4 t
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 `/ K0 b% B4 n5 J5 g  set acceleration 0.0997 ?8 X9 G/ P. Y4 I- e, V9 q
end( `" t6 K: B% |( Z9 e7 n, y
& G$ h! J) Y/ A& y( \4 w
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* l( Q3 V; S: A) I/ M1 j9 n8 [;; and initialize the traffic lights to one setting
( G. l& y' N! y% {0 \- A; Z4 M* Hto setup-patches
! N" |; A" x: n  ;; initialize the patch-owned variables and color the patches to a base-color9 B# R! N/ J/ Z1 N4 R
  ask patches; n1 g0 x! L# ?0 t" v
  [
7 O# O8 ]# A$ s; k- R    set intersection? false
7 D+ }/ u4 M" g* S5 M    set auto? false
  C- r2 ^4 Q* p: l    set green-light-up? true2 t, a! K0 f# v) x6 R
    set my-row -1/ M+ @; Q  o0 l: `* K* z
    set my-column -1+ c3 t! [0 ?# G) }
    set my-phase -1
! f& }  N1 e& _3 F7 w    set pcolor brown + 3+ c! F5 |  z2 G" T3 w$ ~/ n
  ], ~0 {* v9 G+ ^, H/ ]
! [0 K2 k9 h& O: }+ |
  ;; initialize the global variables that hold patch agentsets9 T8 Q4 O" a9 S+ D9 n) K- x; w: s
  set roads patches with0 ?! f% U8 k; V5 |# C; ^1 ]9 N- L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 K$ u* y# t5 ?# w  a" B: b. C, E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 D- D& \! o! h" F
  set intersections roads with& X! s+ _& y" f3 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, q$ ]5 Z' r& t4 T) g* M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. ^& v7 F8 K0 F( V/ [, G6 u7 h" i( r# M* r' E& o: O7 B
  ask roads [ set pcolor white ]
: Z+ W( v0 n5 R+ i6 q0 e! B7 W- {    setup-intersections
& Y! S" l! o8 r2 Yend  F% l! S, Q* [+ B% s! s0 Z  q
其中定义道路的句子,如下所示,是什么意思啊?
; _: U1 k) O, Q' L set roads patches with' J& ~7 [, b' _% T' R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' t8 W, c" O1 R( T- x% T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( }5 w9 _% d+ |* u8 n3 C" x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-11-20 13:19 , Processed in 0.015310 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表