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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。# T& l6 u& W3 E7 i+ ]5 e
netlogo自带的social science--traffic grid这一例子当中,
+ |5 p% z  X* z/ L0 Cglobals' C; E  i8 H2 h# c& E5 r1 Q+ ^
[
5 u1 Y  p& I3 M2 b/ E! O- `  grid-x-inc               ;; the amount of patches in between two roads in the x direction# V5 e' i. ?/ ^2 d: I
  grid-y-inc               ;; the amount of patches in between two roads in the y direction+ g5 w% y. o  H1 }  X) {, k1 n
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 L4 A+ ]# s# Q& K# U; k* F
                           ;; it is to accelerate or decelerate
3 M- b9 F) E' |. Z/ u$ N8 e  phase                    ;; keeps track of the phase& u9 c% w2 V6 }" O2 L8 w; \
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure7 }8 O' s- I% P. D( U( c
  current-light            ;; the currently selected light
3 N* f2 U& W( i( e
/ i1 f$ t! T. B7 w" o- @# V  k+ d  ;; patch agentsets
! Y# P) Z1 W6 l( A+ v# J. K  intersections ;; agentset containing the patches that are intersections
2 [# n. u7 J" N6 N  roads         ;; agentset containing the patches that are roads
( T  V# @9 b  C7 [$ p' o% \& a]+ {  y, D' D$ P, m4 F# k% o
! [7 P. E. b$ Y# k- n. e" _1 @2 u3 Q* b
turtles-own. ?+ @/ n) \  Y$ z- Z
[' R* Z% k* K/ Z- Y7 K
  speed     ;; the speed of the turtle
# L/ v( ?& T( e9 p  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! G) E9 [3 n( f/ [+ W8 v  wait-time ;; the amount of time since the last time a turtle has moved
4 I* x9 {& D2 t" [. c" I  _  W]
& M# Q, ^8 @2 u9 T9 h0 M7 Z& C! C4 n6 R6 L
patches-own
) r4 J6 t# b* M' ?[
- z+ _$ S( d* q9 I. S: W4 q. S  intersection?   ;; true if the patch is at the intersection of two roads) a$ ?0 N% @7 r( A7 l) x
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 M  S# s5 @+ f
                  ;; false for a non-intersection patches.
0 h+ s$ @* \0 E  [1 i# M4 J  my-row          ;; the row of the intersection counting from the upper left corner of the/ @; k9 M% `) L4 R& N
                  ;; world.  -1 for non-intersection patches.! a+ w( ?( R) w4 d6 o
  my-column       ;; the column of the intersection counting from the upper left corner of the2 r2 T5 b/ h! ]2 Y+ v9 Z
                  ;; world.  -1 for non-intersection patches.
' F5 c6 m& b1 K- Q6 F  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ `" k- D% j6 e
  auto?           ;; whether or not this intersection will switch automatically.0 V, x' f0 {; Q: y0 `5 h% v
                  ;; false for non-intersection patches.
4 k/ Y! V- X  ]7 h% e9 u9 S]
4 y2 D# c' n  h5 _" |: C
& B  {. ^: d% u  F1 D2 |: y" h% i4 G# M; O; P! W( Y
;;;;;;;;;;;;;;;;;;;;;;4 `5 Y" Q2 J1 D( _" `# V- J$ `( T
;; Setup Procedures ;;# u, W7 J! D# y- |: b. r
;;;;;;;;;;;;;;;;;;;;;;
6 ?9 O, v0 w8 @2 S# L( A) ?( {* ?2 R' ~; J6 k7 r- t4 f9 A% s
;; Initialize the display by giving the global and patch variables initial values.# \) L: }* U4 Y9 R1 S! A
;; Create num-cars of turtles if there are enough road patches for one turtle to
! p( Z( g) x. Y: [: d% u6 p;; be created per road patch. Set up the plots.9 x( y8 f3 v0 Z% D5 c$ o
to setup1 l6 y5 v5 C0 N; a6 o
  ca
/ ]3 `0 F* y/ ^% }2 ?3 x8 }  setup-globals
! L( ?0 M9 N5 s/ C: q% e* q' P! }
  ;; First we ask the patches to draw themselves and set up a few variables; m, H! T* W* X) e0 x
  setup-patches
; C; O$ _( I' z# U7 u" P  make-current one-of intersections. L5 w6 O" }1 W+ E+ Y
  label-current
  i0 g& U$ ^! ]* v- m- j3 T
% o% c7 S6 B! T$ g  set-default-shape turtles "car"( G1 o/ j. W* s5 ]9 w
; ?0 s# I) B1 _2 A0 @
  if (num-cars > count roads)
! @. I  `# k4 K" w& y  [/ n$ b" q1 |* |( e4 @3 u5 U
    user-message (word "There are too many cars for the amount of "& n' |' x5 d# g# F  F7 a
                       "road.  Either increase the amount of roads "
$ Y0 g6 d3 R% u6 ?$ _! m4 u                       "by increasing the GRID-SIZE-X or "
4 x2 B* U- a, F+ f                       "GRID-SIZE-Y sliders, or decrease the "3 K5 Q. M& q# S0 [: |8 F3 b* D
                       "number of cars by lowering the NUMBER slider.\n"
4 v& {  k5 k! N7 Q4 _                       "The setup has stopped.")
7 U: K+ S9 m! U) B, M    stop
% w; c0 x* r) X+ b; n  ]5 M. h, o9 \: R/ r
+ r7 `0 ]7 F+ \7 g! Z! l. P" G3 l
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 G2 {9 v; P. F) J  z
  crt num-cars
" S$ |% t2 g  v  G1 @3 F  [
1 o1 ^/ u  V2 Z" p, H$ Y    setup-cars
/ R9 e* t4 k0 A2 t$ H- Y    set-car-color
) X; E9 S" f& A( ~4 F' T    record-data
0 u2 v& x( @# G$ e  ]
2 @) ^  m! `& t) B* l, V5 O, Y" P* E" d" M9 I
  ;; give the turtles an initial speed
" S" @5 W* Z) \+ i% F' O  ask turtles [ set-car-speed ]) w  I5 o* \' r0 t4 R4 ~# y( Z" A
; `" ]/ n- g2 V4 Y
  reset-ticks$ p4 y- j) T( @% J2 B1 L
end; I7 `* P6 R4 H* n( a. W# w" ^

2 U/ \1 ~) m! A. @; O/ j& |8 A" ^9 O;; Initialize the global variables to appropriate values
$ a- J+ T& D( S7 W" Sto setup-globals
  b' }! f- v  D9 U5 C! L" @  set current-light nobody ;; just for now, since there are no lights yet* N* O6 j1 c, D3 J
  set phase 0
4 B" e8 ]  p6 v7 }; I) W% l  set num-cars-stopped 0) M7 R- K* m/ T" E. L  V) C6 k$ E) K9 |
  set grid-x-inc world-width / grid-size-x8 m8 V# g- U8 q1 I7 O, C! Z  P6 e
  set grid-y-inc world-height / grid-size-y& [$ L4 k! J+ d9 h

* E; G+ J) a8 B9 E% r; _& y" h  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' W* D, l4 `* ~5 w2 n2 O/ W  set acceleration 0.0992 _* b7 O. {7 s- V& c. a! y- ]5 ^
end
2 y: E8 d2 p$ l9 i5 }, q# I* i3 Z, X: J! I! \4 J" K
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 W* V: q  D% ^5 o6 r; H% F;; and initialize the traffic lights to one setting! U% ?# I& a4 x( Q) n9 C5 \. m7 o
to setup-patches% X  }% |% @2 R* ]+ s" A
  ;; initialize the patch-owned variables and color the patches to a base-color6 _( \& ]6 ^' s+ e( B
  ask patches
  q* l  `( Z4 P2 H. F  [
, j# h: G8 @. o1 y' |9 X' l    set intersection? false
6 f& T& @- ^! l& Z/ [, p& N, D    set auto? false& c/ m" i6 F2 P) x
    set green-light-up? true
1 O. h+ T8 h6 S" Q    set my-row -1' u" u( D$ O6 ~. [9 L% n) C
    set my-column -11 E" D' o/ E1 N- e2 F6 @
    set my-phase -1. k1 x7 L9 v6 V
    set pcolor brown + 34 o" [7 \! }& s& I; I/ e' G8 C; W2 \' P5 M
  ]
- ~. l" H" N# a5 R: s8 Y% \
$ F7 F4 [6 P7 U& t+ B( ~  ;; initialize the global variables that hold patch agentsets7 ]; G/ O7 D7 [2 a9 u# n
  set roads patches with
$ e* o. I( k0 `6 _/ v8 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 L9 x6 J2 ^  R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( G: L6 ~# q% p& {  set intersections roads with- D5 Q; b4 g' L; A/ E/ q7 B# M" X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! L/ i# g# ~( r+ y7 H9 h; t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], R. @7 C- D7 ?# w* a# X
+ `% Q* ?- W) R
  ask roads [ set pcolor white ]
$ l6 Y4 ~) d8 ~& d9 W4 L- M    setup-intersections$ D, [2 g) H' y
end2 j3 f# O* t# C2 L4 `9 g/ P
其中定义道路的句子,如下所示,是什么意思啊?
. l% ]7 q$ S: e& f/ b& _ set roads patches with- J5 K7 R2 ?8 F, t. v. q5 `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 P; c4 E: h3 X1 b: F* |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' C: N+ G* I1 W) X0 \* [* [. P5 |: f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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