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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 ~  h# a+ w- x/ I
netlogo自带的social science--traffic grid这一例子当中,: y% Z: J/ P) ]  A% F( n) F
globals, n/ L. R( h' R; z
[
7 w3 T* h+ g: a# A% v* P  grid-x-inc               ;; the amount of patches in between two roads in the x direction  h; K: V; C; Z- s4 d1 K- ]
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
" @: }" A  q1 [% @/ X2 q  v5 \  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 Z9 g# J* O& x2 `
                           ;; it is to accelerate or decelerate
% U! Y$ j$ {2 x1 L0 U# n  phase                    ;; keeps track of the phase, Z( v6 F, F* Y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. _& R/ ?# ]7 M' J4 q  current-light            ;; the currently selected light
; k. e4 Y  v; c. u4 q4 N3 |, B( b/ q
  ;; patch agentsets
- r: `  ^0 [' t1 }  E0 K  `  intersections ;; agentset containing the patches that are intersections
5 x# m0 ?, J1 B- D9 m4 C  roads         ;; agentset containing the patches that are roads  D/ h( {4 {0 U- B% k
]7 y& k. i" I' H% T
% v- D$ E" ^# F
turtles-own
6 T! x" x% a8 k) o[% T0 d% w2 {( M7 o1 }$ q
  speed     ;; the speed of the turtle: B7 l  K: B3 `
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% O8 j4 C5 c+ m- C2 h9 i
  wait-time ;; the amount of time since the last time a turtle has moved% G2 T& |8 E! F/ S4 {
]. X" b4 t( z/ u; @

3 f& T9 d: C8 ^% j2 v- `. ^, bpatches-own
  d0 q: Y3 r# k5 M3 [! T[
9 k( X2 J. R2 _! L( d  ], E  intersection?   ;; true if the patch is at the intersection of two roads
  _- J, {$ r# |! h  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." p" J, M$ ^7 s  H# h
                  ;; false for a non-intersection patches.
  U1 w* ?; W! f; H5 [! C  my-row          ;; the row of the intersection counting from the upper left corner of the: b, C$ {9 n7 V" R% A+ x
                  ;; world.  -1 for non-intersection patches.
" u: F, Y& Y7 E4 `* I. K) s  my-column       ;; the column of the intersection counting from the upper left corner of the
6 v8 g7 W- W- q                  ;; world.  -1 for non-intersection patches.
+ U  @- O* }2 t3 z7 A$ p: M/ X! j  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 e" u4 Y  q! L' b- j  auto?           ;; whether or not this intersection will switch automatically.+ `8 t7 ]  r5 D' A! [8 X6 k% e# j
                  ;; false for non-intersection patches.
7 ~6 X# P, T$ G# T2 }, G  A  ~]
3 j2 S6 R) m& }  L2 p6 T1 ~* g7 ]3 E/ f
  L( U- M2 b* H2 \; B, z* m) j, ?
;;;;;;;;;;;;;;;;;;;;;;. ^1 G' ^/ c$ N8 y% i( B7 |
;; Setup Procedures ;;/ T$ J' ]8 w7 u2 T4 m: B5 r: K9 h+ b
;;;;;;;;;;;;;;;;;;;;;;' y( e! o+ C& @) j) f1 ?+ v

1 d, }: J# X1 O4 P0 V, }/ Q;; Initialize the display by giving the global and patch variables initial values.2 x3 s: u" E+ E& y9 e( b9 E5 J7 t
;; Create num-cars of turtles if there are enough road patches for one turtle to
+ q, I- M4 d& b& ^# J;; be created per road patch. Set up the plots.
3 u2 m+ v. j  _' K& e# Jto setup+ N$ p7 x. D6 k/ {# p& E& Y6 ~
  ca
) K7 f1 |$ j2 r! J( b" C  setup-globals6 b3 K( I- V+ X5 T) @
2 o$ g$ Z5 ~% x$ V9 \
  ;; First we ask the patches to draw themselves and set up a few variables
* v* D, S7 r( v2 [( Q  setup-patches
  H& Z% O9 ^  V# p8 N  make-current one-of intersections
: Q! b; B, ]3 i4 [0 h  label-current$ N$ t* ~8 s. U* l+ @) ?

, `* z9 Y/ e5 B) r7 ]( V  set-default-shape turtles "car"
* O+ |. z, o- I; e5 {
! k2 ~. S/ \# O- s$ a/ f# x, x  if (num-cars > count roads)
2 B2 {' `& s7 |- D0 H0 {  [
6 e3 `% A# B$ s' v/ k; Y    user-message (word "There are too many cars for the amount of ". D  t6 O5 M  T
                       "road.  Either increase the amount of roads "
$ {7 m2 D$ Z/ }                       "by increasing the GRID-SIZE-X or "4 |7 h0 K: G4 C# w2 f
                       "GRID-SIZE-Y sliders, or decrease the "
, K" C5 W& T8 Q: P                       "number of cars by lowering the NUMBER slider.\n"
) ?/ e" f$ t2 i* L0 u' ~% \) R                       "The setup has stopped.")
3 o' T6 t3 w; u2 H* Z    stop8 A1 X- ~2 M* u1 V7 H
  ]
* U5 K8 P1 c2 `1 F( L8 ?+ i% o' X
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ U& E6 T- m4 W. @) }  crt num-cars/ b5 }- O- v. g, S
  [
; p& [9 [" B2 N" b6 z" v    setup-cars5 _1 p# H9 p' s  I
    set-car-color, A. G( t8 g) q0 n9 k, g4 M: I+ r
    record-data9 u% t5 c/ }9 ?2 n: A" J/ B8 b
  ]
( X) Y* p* m/ H% B2 q- D, i5 C- `2 ^1 R* T' V# X+ u3 B0 n
  ;; give the turtles an initial speed
" P2 y" d9 E! L2 P5 o& J% {1 V  ask turtles [ set-car-speed ]
( U& L" h2 X# Y: K2 `) j4 w, A% ]/ X3 s: ^
  reset-ticks7 A' M& o! s. c1 Y
end) _* M; M6 Z' n* S# e4 R3 h  |3 E

  x. n" _8 T. W0 {;; Initialize the global variables to appropriate values
$ b  H5 i7 D3 ^) S5 q8 e+ r* tto setup-globals
4 j9 B% ^$ n* a8 q9 d) A; m; a  set current-light nobody ;; just for now, since there are no lights yet1 Y' G# N4 K' R  H2 |3 p
  set phase 0/ W: K9 K8 e% q, j" P; ?  ]( [' e
  set num-cars-stopped 0
8 u2 }9 j, s0 X) X" b0 M  set grid-x-inc world-width / grid-size-x
4 M! a4 c% j2 t% _  set grid-y-inc world-height / grid-size-y
/ D' R5 u" l0 X
- h( p! G1 R0 ?  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: N+ z! ]4 j4 G$ F/ m" l+ a$ Z5 S  set acceleration 0.099; j, n5 W# R2 z
end& r: @. l* X* y) x

" G  `: b3 M& ]9 E1 _;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 n& ^7 b9 b; s( e  ^
;; and initialize the traffic lights to one setting6 j6 o7 d' u3 n  q
to setup-patches  ], b: Z  l9 L2 g( C
  ;; initialize the patch-owned variables and color the patches to a base-color
5 }  L* r; J" z5 e4 N  ask patches9 x/ y5 h) b- F9 s& b
  [
+ c! a0 E$ g6 J/ P    set intersection? false
  P& G6 V- X8 @- @( L. T$ E( }    set auto? false
( D9 b) f3 z! L, T. S6 t& ]    set green-light-up? true
; E0 ]6 j) J/ R; o    set my-row -1& W3 W; z% D6 U, g0 g5 `
    set my-column -1
1 x6 E; s; Y6 A. R    set my-phase -1
4 C9 U: {4 T7 K  m/ ~' Y/ {  m6 _    set pcolor brown + 3
3 O3 q" m8 W3 h3 p  ]- ]0 o9 s% |0 I9 b4 k# Z/ r

; x1 z. b* n/ R) K# h. w  ;; initialize the global variables that hold patch agentsets
4 A+ V! E7 X, U  set roads patches with- h1 F* |4 ]& k5 w2 `2 F, l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ E1 `3 [( H/ ~% t2 g) d5 j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' f9 C+ I% {: f3 D( W  set intersections roads with6 E( G! o  K% F, `9 z" o$ n% @6 v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! U) x. d; Z% |# W+ G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 O# w9 L  [( ]* L  m/ s: U% U0 s5 K
  ask roads [ set pcolor white ]! ^+ b0 P; t* O0 R* j- `- m
    setup-intersections
7 }" k2 S6 ~$ b- ?- X" w; dend: a8 R! l, J2 a6 ^! L  g
其中定义道路的句子,如下所示,是什么意思啊?
5 Y7 |" ?5 ^; ^2 K set roads patches with2 O+ C- p6 [  U$ ^0 G: y2 u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: d6 Q" ~5 e* Y: v% g3 R# D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ W( G9 ]" l2 W3 f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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