设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10368|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 ?! H0 ~! ^% l% u) u' F
netlogo自带的social science--traffic grid这一例子当中,
2 {8 `5 I3 A2 g% ~. @2 iglobals
( N3 A! C, v8 N+ U3 Q2 f; V0 D+ Y- @[, q2 X5 S  p0 [. q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ V0 {9 w  n8 _1 t3 z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 x1 o" ]/ H7 \5 m' ]# M! c
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 Z5 s$ Q/ `- t( |( i9 b" p8 k                           ;; it is to accelerate or decelerate: X2 G3 a. V+ i0 A+ @7 a
  phase                    ;; keeps track of the phase
* ]$ u' R6 j' S% C+ C  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 o8 S' I. D1 \4 D  current-light            ;; the currently selected light' H- Z! c3 }" n% I+ {. L

0 g8 G3 k, d3 c" N5 l! W4 ]% t  ;; patch agentsets
5 n7 U' u7 y' O/ Z; Q/ R/ z  intersections ;; agentset containing the patches that are intersections
+ j( D" U2 H# o/ j9 `) ]  roads         ;; agentset containing the patches that are roads
- P  e6 N# D! M1 M. @]& j# p% a8 P% d- ?- Z6 E% s

: V1 ^" g" F- b' jturtles-own
6 K& G- V. H4 x' ]! ?* B+ y; l) }[$ x+ D6 s: a* C4 q
  speed     ;; the speed of the turtle
) o" {8 s$ P* ^# q  B" @( y5 c  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 n* ?2 _/ F6 g# g) Z
  wait-time ;; the amount of time since the last time a turtle has moved  n  M! u% A5 S. o: `$ y% {6 l
]
' u, C: r* H; o$ {8 ?& ^4 q8 P
  [/ T1 f, B+ ?/ q& d; U0 E8 Upatches-own0 f, F4 y0 e- @- c
[# g. \) F) }+ b) a6 j; H3 m
  intersection?   ;; true if the patch is at the intersection of two roads
5 A1 L; o0 N5 C8 Q8 W7 m  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 K. ~. W. u8 C% @% v6 w+ t
                  ;; false for a non-intersection patches.
# E7 I' d) r0 D& e( s* f, E! @  my-row          ;; the row of the intersection counting from the upper left corner of the
! t. O  Y( j' g                  ;; world.  -1 for non-intersection patches.1 N* y6 v: B8 Y8 C
  my-column       ;; the column of the intersection counting from the upper left corner of the
" G$ z' A7 t  [$ w1 ?                  ;; world.  -1 for non-intersection patches.% l. ]6 {) u& N. ]
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' R/ ^0 q5 n/ O# ?+ B! @. j  auto?           ;; whether or not this intersection will switch automatically.6 N! {! x* d9 l5 {
                  ;; false for non-intersection patches.
  F. @3 N3 A! S. S6 r- V9 }2 s* `]
* E6 {5 e% \2 j$ O+ i
- h+ k" Y) o1 n, e6 W
) z7 L6 g4 ?8 n0 a0 R( l( H;;;;;;;;;;;;;;;;;;;;;;
( V1 P  n7 Z/ k! G4 Y5 m;; Setup Procedures ;;' W: ?& G: `4 o- I- b9 i# i
;;;;;;;;;;;;;;;;;;;;;;
; x& |6 E, J" Y* [8 U9 u
/ T( L0 z" Q0 V# e0 p9 d) y; L;; Initialize the display by giving the global and patch variables initial values.
; O: f' J. t+ ^5 V' c5 ^;; Create num-cars of turtles if there are enough road patches for one turtle to
6 B' Y: d) u- I6 f+ M;; be created per road patch. Set up the plots.& w# p9 q5 P/ X" _4 _' s% L
to setup+ Q% x4 {+ P, G+ O0 c
  ca9 K; i, B5 c3 j: ^7 A* W/ T, a
  setup-globals
8 m4 K" t$ w- y. ]5 t  _7 z8 x' R/ y' M
  ;; First we ask the patches to draw themselves and set up a few variables( H: d+ ?1 ?5 X
  setup-patches/ q" y) Y& |! k( M5 i
  make-current one-of intersections# J0 I. F3 T* A+ q& x8 R# Z
  label-current
7 d& o& I' t0 B$ A0 O- l9 t. G% P# H
  set-default-shape turtles "car", I. t: V: n! {- Z

+ ?( b) t6 a- \# O% h6 [* O9 J9 `  if (num-cars > count roads)( {( Y. D% J. k0 h. S
  [  _4 E8 A( R8 d* O9 F
    user-message (word "There are too many cars for the amount of "
( l& n& U4 w: y' ^. u. E                       "road.  Either increase the amount of roads "- t5 y+ q% m* \
                       "by increasing the GRID-SIZE-X or "
9 {% a6 |: T3 G6 L2 h6 e8 Q' A                       "GRID-SIZE-Y sliders, or decrease the "( H( C+ ]6 Q0 V
                       "number of cars by lowering the NUMBER slider.\n"0 J) E8 X4 ?+ E3 r* t
                       "The setup has stopped.")2 Z# I5 K1 Q/ Q5 }
    stop
8 h- }" `: \) t* a" K/ c  ]
% m: V# c% i/ s, K7 G; C0 Q9 u( g+ x1 |  m. o+ u
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& y" [) A, z& M% V7 ~/ {' Z  crt num-cars
" l" v; |9 M2 f& b  [
# V, \6 I, R  A% j  s% e3 Q; q    setup-cars
5 s3 p! r; ~! ?: [- x    set-car-color& D: c: y+ R  Y, t# _" f1 L
    record-data
: b0 f  Y# W: {% [  ]
8 K+ O1 r' B8 i) ]! [3 t* Q3 D; b8 [6 W0 s% x: x5 Z8 F" W1 |. V: H
  ;; give the turtles an initial speed
) p1 L7 t9 s. f. x4 s  ask turtles [ set-car-speed ]& Y4 X6 I. i" z- ?
" d: Q( U# Z  T! X4 `4 t  i
  reset-ticks
1 W: X6 j0 Z& Kend* n$ ]1 U# A$ w& @2 d& g9 X

- M) u1 f' k% s+ |& Z;; Initialize the global variables to appropriate values. E( P) r  C. B# V% ^! J$ v
to setup-globals
" H+ D, l) I5 r2 ^  set current-light nobody ;; just for now, since there are no lights yet
% t; E8 g- g, g5 r3 e* Y  set phase 0
" E, j  o9 w2 {  set num-cars-stopped 0
% O: P9 Y+ g4 c" N  set grid-x-inc world-width / grid-size-x5 }" R, y% A3 q/ _" S1 _- l, k
  set grid-y-inc world-height / grid-size-y( B$ Z7 [: v. D
& l! p+ [. K0 W2 k+ D/ G) h
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 w) `# y' {& L$ v' v
  set acceleration 0.099
" c& X1 y# k, I- ~; U* f% @end9 `- E3 x0 v% a, w

, Y6 j5 h" P5 y+ i9 y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( l: k% q, z/ {
;; and initialize the traffic lights to one setting
) z# x  P& A, Ato setup-patches
4 u% U  O/ T0 r1 E  ;; initialize the patch-owned variables and color the patches to a base-color' H: L, H. z! A/ K" {
  ask patches
7 x* \6 r* f  U( {7 o8 R  [
) e* J" R3 V9 Z8 L# Q, C+ S! R/ g# W    set intersection? false
0 o  O; V1 W0 R$ b. A    set auto? false  M7 q0 R+ k  J% o1 q
    set green-light-up? true7 t5 J; k0 e: I% B7 t8 [$ \
    set my-row -1
7 S! k3 a5 r% x- C( U" S2 z    set my-column -1' n9 V& E4 [( K/ `6 a# C% _
    set my-phase -1
5 A/ q' n8 n& t" H6 o. h! ?    set pcolor brown + 3& s+ v) J! |$ U. ]' ^: j7 h
  ]
5 C$ G* R2 a/ _; f3 @7 ?
& j1 [  O: N) m7 c4 {  ;; initialize the global variables that hold patch agentsets0 U, M4 I, m+ V
  set roads patches with
+ u3 r; @+ X; y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" P$ `, ?( }) o% E/ o8 v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# P" [% i  z3 u/ v: ?0 h* D6 n! }  set intersections roads with2 a  \: W; b; B2 l5 b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
2 o7 r% @& B  e) X% K: m1 z5 @8 Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* [) `4 g7 K7 l
' h- f# M  C0 M8 g
  ask roads [ set pcolor white ]2 Y: B! d1 J" O2 n" L9 [1 S. a9 s
    setup-intersections: C3 Z7 K8 }' o; k+ ^! {+ \
end! X8 P1 @- Z& ~- ~; G3 x' L" T
其中定义道路的句子,如下所示,是什么意思啊?
, P; {" ^7 O7 `$ a" K- U set roads patches with# H) J) L: G  m1 t* Y) P# R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ v% {/ S! `8 J# D, g4 v2 w* j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 P+ C8 c& S! a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-2 13:25 , Processed in 0.014904 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表