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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 v5 I! M  ^$ K5 v- X% X" ynetlogo自带的social science--traffic grid这一例子当中,# Y# M8 t/ X- D/ P
globals3 v! O' G5 f; y% d. F. |
[, E$ c5 E& U. ]: L: }1 j0 U
  grid-x-inc               ;; the amount of patches in between two roads in the x direction' s! {# V8 V3 _* H
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. }3 K( j9 X5 N4 X7 ?  acceleration             ;; the constant that controls how much a car speeds up or slows down by if' O+ o. f. l- P* w' t3 W7 O) p- p" s
                           ;; it is to accelerate or decelerate$ l4 o1 \8 ]/ `+ Y4 ~4 u$ V
  phase                    ;; keeps track of the phase5 y- X. `( F/ o" {1 o
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. G, ~5 S3 w6 X6 R  current-light            ;; the currently selected light/ M, n0 [8 ~+ }* s% M1 ~* B) b

: X1 o/ t% _5 }" v8 r, G( h  ;; patch agentsets
. k5 F6 E' b$ ]6 E" z6 p  intersections ;; agentset containing the patches that are intersections
( X: `! r: x- z; ]$ F: _  roads         ;; agentset containing the patches that are roads
3 t9 K6 b1 C' F9 L+ ]5 U. @( I]
" K! \1 ~7 I$ n! x+ ^: m( j) ~- q- p+ h0 n: a
turtles-own
' f% W+ \# g6 J+ Z/ X. _[
$ u' k/ O& P7 f$ z! c( X' j9 F  speed     ;; the speed of the turtle
: m! Y) w, [, ]# ^& k* g$ i: _  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' ?) U& a2 d/ K! ?, z; ~( A
  wait-time ;; the amount of time since the last time a turtle has moved
1 k4 f( k5 H$ s5 _& S. S4 X0 r]: t: f, c* J% t! P" Q
; ~4 ?( K( U9 g" q0 C. i& Y3 ^
patches-own2 ]0 _, p9 T) O) H' g- C8 ?2 A
[
- r$ {& U: ]1 L  intersection?   ;; true if the patch is at the intersection of two roads4 m/ P" F7 O* o7 Q8 c1 m- _
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' ?9 x* y' Q% V4 G9 L* A! u: `3 I- ?$ Y+ T( C                  ;; false for a non-intersection patches.
  ?* L! m, k4 ]7 i/ \/ h7 \  my-row          ;; the row of the intersection counting from the upper left corner of the) L5 E9 p' y! U9 C2 C. p4 c2 n2 D
                  ;; world.  -1 for non-intersection patches.9 B& s) ^, |# C- P2 L( }( r1 L* C
  my-column       ;; the column of the intersection counting from the upper left corner of the8 ]7 a. A1 g# w% D) q
                  ;; world.  -1 for non-intersection patches.
3 o3 G9 x% O  N5 Q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ r) t4 I4 ]+ ?! G- O# h& ^8 t* D  auto?           ;; whether or not this intersection will switch automatically.
  f0 @& U2 [- i6 {4 b$ ~                  ;; false for non-intersection patches.4 J" W1 ?+ ]7 b2 I* V8 O1 ^  R
]
4 s+ W. g3 D/ C* ~4 W9 L6 ~% R
# j5 x# i; b/ c+ \2 g* H1 m1 h, q9 U8 J, \
;;;;;;;;;;;;;;;;;;;;;;& q- e- R0 `2 J5 u  z' D, L
;; Setup Procedures ;;, A( T) E: I) f$ b& Q6 `
;;;;;;;;;;;;;;;;;;;;;;
$ A( l8 B& F* I* Z
& M: R/ I3 Y4 C$ z. e7 ]! Z;; Initialize the display by giving the global and patch variables initial values.- \8 g9 |! x: ~5 `9 g
;; Create num-cars of turtles if there are enough road patches for one turtle to
3 n+ M( m6 j2 S7 k* Y% O;; be created per road patch. Set up the plots.
# p- u+ M; C& x% e$ {0 r( v- Bto setup- ~' V' W& P9 N7 ~8 C1 d
  ca- S* b* }$ p* {8 q' \4 l  r
  setup-globals, p, W- V( f9 w3 e6 u$ Y8 |

  p% v# Z3 C& j  ;; First we ask the patches to draw themselves and set up a few variables
  f+ l; c7 ]1 W# H9 `; _! k" d  setup-patches
, J7 f3 _9 I- t4 b. E/ J  make-current one-of intersections' A/ N2 u$ v2 d  M
  label-current# I! e1 W" {2 M. E6 Q$ |

( e. {* H5 d5 x) s9 }( a2 P  set-default-shape turtles "car"( A, H! k7 p) [/ s* ?4 r0 n
, I/ U  H: A% u8 }- z! o5 c
  if (num-cars > count roads)
  d0 ?/ L: y0 ^9 ]) C% |; f9 T  [5 x8 M  \* c; y
    user-message (word "There are too many cars for the amount of ") H& C! D, p% z$ _+ ~
                       "road.  Either increase the amount of roads "8 o- \% ~! k3 g9 N
                       "by increasing the GRID-SIZE-X or "
' n+ e% F8 }) f* M                       "GRID-SIZE-Y sliders, or decrease the "( n$ n# P5 T7 `1 ^1 F
                       "number of cars by lowering the NUMBER slider.\n"
0 L9 b4 `9 w2 B+ |! w                       "The setup has stopped.")8 [6 T5 U) u8 ?3 t- K  h
    stop, Q2 x1 \" w, f9 ~( A0 b! [
  ]
8 a% M+ A* ]+ a: e( v2 I  J6 Z3 z9 H
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* S3 F# m7 o' R7 F8 ~
  crt num-cars
1 v1 Z! L( T2 S7 A4 r0 d  [/ t" H( Q1 n7 ^: h& I
    setup-cars  t* P5 G$ V( T# I& w5 w% [( M
    set-car-color
& x8 E" ~2 q1 z3 i    record-data6 O+ H- H  N. F. W
  ]
) |8 w# ~2 L( T! B0 F
0 |5 C1 x9 z# f: h  s/ u  ;; give the turtles an initial speed
! O/ P( Y0 K4 w4 R  ask turtles [ set-car-speed ]
- d6 U, ]' B- E+ t1 y+ X4 U
! V& b# [% J( f2 }  reset-ticks8 }% A8 P1 k6 O6 I
end
) q* g' {0 H: v) Q3 R4 J
# l2 {5 K% O; Y; I3 c$ F/ t;; Initialize the global variables to appropriate values
: ?2 O" _& ~4 A/ _) i9 Nto setup-globals" X% b/ S" z) k6 Y. M2 Q
  set current-light nobody ;; just for now, since there are no lights yet" j( `! A5 n, m0 H$ m; v
  set phase 0
% V% k( y, z- W2 d, Y7 O4 F  set num-cars-stopped 0% a* j9 p- t) I6 f" o, r
  set grid-x-inc world-width / grid-size-x
3 A3 U7 E3 {; e1 W( [  set grid-y-inc world-height / grid-size-y( [! t" R% X3 E$ u$ F* a" O  x. n4 z

4 z0 s, A! ]" G8 |  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% u" {* r7 e/ ~* ?+ O1 V
  set acceleration 0.099; V8 a4 o* x3 H9 K
end4 s' _, T( e1 G, j( P( v: ]. j
. `! A1 z3 V. @! Z; t
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) t# ?  ]* v% k3 e, z8 U. `
;; and initialize the traffic lights to one setting
0 T' D! g6 I, yto setup-patches
) ~3 E2 y7 q, L+ r6 v9 a# @6 J  ;; initialize the patch-owned variables and color the patches to a base-color. L7 R% j: f/ ?9 o& R1 b* t
  ask patches" Z- S% L0 L# h, y5 @
  [
6 @2 T  J! R3 b- `$ C& L& n& b    set intersection? false
+ D& U7 L5 s' B3 \) W5 F    set auto? false
! I& L, \/ X$ u$ a/ i7 R    set green-light-up? true% ~5 x) z, p/ K% o5 o' i- k
    set my-row -1
3 O& T1 e7 X" v4 l& A# H    set my-column -1
: ?& v  G4 w- J! q. e2 e. @, g. F0 S    set my-phase -1
+ w- Z9 |3 ^9 p. V    set pcolor brown + 35 K% G1 i0 _; n
  ]
% j. Y/ e' W' t  G0 W9 ^7 G7 q. Y
- c3 b+ \3 q# i  ;; initialize the global variables that hold patch agentsets: s0 t' s8 a  i1 r- O
  set roads patches with
1 ^( e. ], ^/ y: u% Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: ]/ ^5 }+ |: h, _# P( d0 V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% B8 s6 F' Z5 T/ G3 f" X  set intersections roads with# N- `, d$ z' k! }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, a) U2 H  b- V$ u' P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ J4 i& B- Y2 _1 `9 A

6 @$ \. b# ]. g! m  ask roads [ set pcolor white ]. ~7 t* d3 f% V! z2 L9 g* f
    setup-intersections2 \2 Q0 H% X$ B
end0 F% S+ i1 f) V
其中定义道路的句子,如下所示,是什么意思啊?
; R0 p& `+ `7 f$ E/ o# x! r# T set roads patches with4 K" U9 l. d2 ]( q3 h& |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 C# J1 F/ G5 e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( T& I4 `5 R1 n5 d
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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