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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 w0 K/ c, |- S4 v& B( }7 M3 ?netlogo自带的social science--traffic grid这一例子当中,
1 @6 J! X) q) X$ h& m: zglobals
) W# E9 @4 s: ]4 x  D( g5 J[; g% T1 x8 w" l; F" G, t) U
  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 p2 Q) J( }; I6 P8 t; W7 X
  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ s( z, S3 ]2 i3 y, ~
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 ?( q' F2 x! z* L& a
                           ;; it is to accelerate or decelerate; f) o8 ?( D7 t9 S. m1 U, ^
  phase                    ;; keeps track of the phase- b' }9 c& Z; ]1 {+ H
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  M- N8 W, N! ^# x! U
  current-light            ;; the currently selected light
5 j1 p- {/ n2 F1 J9 ~7 _8 h) s# O; N+ b2 L
  ;; patch agentsets
6 h/ J+ u, B2 _8 j% E9 H3 ?  intersections ;; agentset containing the patches that are intersections2 k* a! r7 L) V( |/ o; v  l4 A
  roads         ;; agentset containing the patches that are roads" J# X1 `3 r4 [6 K& I8 B4 f: L; P
]; m* h  {" `% B7 T% Q8 c; E

' {# d- U% L# Z2 V+ k0 Xturtles-own
9 u# D. f% ~: \3 f2 T. Z! B* ][
; k: B: _/ o$ M" G' n  speed     ;; the speed of the turtle4 N% ~8 \. H8 T9 V" S7 ^# o# J
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( [8 ~/ {/ H0 T* n% d  wait-time ;; the amount of time since the last time a turtle has moved% X$ i4 l+ s& P2 K
]! K9 X8 u( S6 @$ `$ o1 G
$ w5 R+ V/ _% [$ R; v( @0 ?0 a  C- Z
patches-own
* h0 _' |6 F$ M7 V4 L" x# c[) i! c5 ^7 k9 H4 p0 W
  intersection?   ;; true if the patch is at the intersection of two roads' x. o2 A6 ]5 g& A
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  e: ^3 u" h" x: E) A
                  ;; false for a non-intersection patches.- M- H' y3 D! {0 V' @
  my-row          ;; the row of the intersection counting from the upper left corner of the
& z3 N3 N! O+ E9 |                  ;; world.  -1 for non-intersection patches.; Z8 C) Y2 P$ E7 t3 [
  my-column       ;; the column of the intersection counting from the upper left corner of the
! r: ~  G, L& C; O5 t4 [3 B                  ;; world.  -1 for non-intersection patches.
5 L" M2 X: p0 s) I  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# d  o; O$ D7 a& g2 j6 ?& |# q" x  auto?           ;; whether or not this intersection will switch automatically.* u! M6 ]& P+ B' G
                  ;; false for non-intersection patches.# |7 E: J9 d. A5 g7 I+ c
]# M/ B( j- n* H% @

. {% O5 M2 f$ K- |* ^, U( G" q! [+ }
$ K: U- y; H+ Y0 R  K- Q, I;;;;;;;;;;;;;;;;;;;;;;' I, N; J# G- j9 d: c0 I8 v
;; Setup Procedures ;;
: U" H1 }! i% V% l- H;;;;;;;;;;;;;;;;;;;;;;' R( T$ P, y5 d( Z4 N! v

3 j" K- A6 ^* o;; Initialize the display by giving the global and patch variables initial values.
/ `  k% H% H4 l3 ^, `;; Create num-cars of turtles if there are enough road patches for one turtle to
# j1 c. Y* v- K# P;; be created per road patch. Set up the plots.: E' m2 c+ u0 V8 o1 f
to setup0 S0 t2 {! A5 @" l
  ca) V3 L# {/ a# y& v8 j
  setup-globals; v7 H2 H- g8 D
/ D) ~, L3 @# Z. E0 ~8 Z5 G
  ;; First we ask the patches to draw themselves and set up a few variables" r2 n! K3 b8 y& e1 \" |# C& q
  setup-patches. [% A. F5 ]/ `. A- p9 P- v
  make-current one-of intersections( i! n6 Q  \8 A; X8 p7 G- o
  label-current
6 }, v% H% e7 D3 F6 N  [
9 s5 N8 q$ ?3 L6 N  set-default-shape turtles "car"
1 X% S9 N8 D, o/ d
: g+ q0 m- H  t2 \# q  if (num-cars > count roads)
. b, F  j' l, m6 d4 s: \: Y9 M  [0 K% m( w) h  v1 b5 R, a
    user-message (word "There are too many cars for the amount of "- A5 U% Z; K, c/ P
                       "road.  Either increase the amount of roads "
( W0 Y6 M) b9 e; y! ^( H                       "by increasing the GRID-SIZE-X or "
. [2 q  O6 a; ^' W5 O                       "GRID-SIZE-Y sliders, or decrease the "
4 u) A& a, d( x! Q                       "number of cars by lowering the NUMBER slider.\n"
& n5 ~4 l; u1 W8 e' M                       "The setup has stopped.")3 m" C! Y- `* _: G7 k0 [+ W$ @
    stop& T0 @, O. |# _$ f3 U: x3 w$ g
  ]
, d9 V8 q1 L: ]- F, Q- \- R" S/ ^7 F! B
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 O) s4 j$ R" [. I  crt num-cars
+ w- s+ p* N# B  [) O: w) @  u- @
    setup-cars3 i- |3 K$ }" K+ t2 L- G
    set-car-color
7 j6 L) O  t9 {* M- K    record-data2 ?' U# Z% u& C* i; L' f
  ]0 ~2 B! f; |# e
5 W% ^4 C4 A! J& f! C
  ;; give the turtles an initial speed" B, l% _% a/ X8 G2 T5 r2 o$ \  U
  ask turtles [ set-car-speed ]
4 J4 t. E# F' Y8 E8 `$ D9 t
: N- U# a/ N: h9 t7 w6 ^" b- g  reset-ticks
0 C( t* S$ L2 t% {; mend
+ o  z2 Q( ?: n4 Z& M1 v9 D% T7 c* q2 k" a. o
;; Initialize the global variables to appropriate values
  x1 _7 D$ a/ V* H% n2 qto setup-globals! s; g0 f/ m! V3 Z  c5 G: x
  set current-light nobody ;; just for now, since there are no lights yet
" L8 ^2 _+ G( E/ F6 R& s  set phase 0
8 Q& }* N. N: }' k4 x! p0 Q& y  set num-cars-stopped 0- |6 L8 n& c) o$ {( b
  set grid-x-inc world-width / grid-size-x% H8 {& e4 |' k9 O: A
  set grid-y-inc world-height / grid-size-y
' H4 Q8 J5 U( j
+ m# U( X& r. c; Q7 z5 y! `6 Z+ F8 F  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- R0 w6 z0 S, b1 ~) R) \* u
  set acceleration 0.099
" d9 w. ]7 V. J" w. s' r5 I  Iend* T; [# p' E. A, k3 X

* J, S- Q9 e- @) e8 p5 G: U8 N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! q2 f4 I: C" ^+ @2 X- ^
;; and initialize the traffic lights to one setting; y& j. H% G& N$ b6 y9 m! z
to setup-patches" N: ]3 F. C* e7 m! @
  ;; initialize the patch-owned variables and color the patches to a base-color. P1 W  t- K! S2 J  G' o* T5 F
  ask patches9 d" N2 i& O! m. n
  [( t4 ~$ @& O3 X- F( R/ {4 V- {3 e8 F
    set intersection? false$ o$ W6 H2 X! ]1 f& P$ y& u
    set auto? false2 O; H5 A3 C. a4 h% Z" H
    set green-light-up? true; g2 j7 \. _) B" |% i+ [
    set my-row -17 N; p* X$ ~% [$ e, T  l7 C
    set my-column -1/ L1 F8 u4 k( i/ E/ X. n* |
    set my-phase -12 S. M2 @0 H  [8 `& Q- c1 a/ F
    set pcolor brown + 3
! e0 V6 Z  \# }! u/ k! L! h# U4 r  ]% a. L( X6 W  C& J( S

9 b0 I7 c, Q; H: o& O0 e& s: G& p! e  ;; initialize the global variables that hold patch agentsets
1 _  o; D! H1 J$ V  k3 R: n# Y: r( _: ^  set roads patches with
! C# i2 b* t! e0 u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- l  M1 m; r1 P- S6 n/ D9 O* W/ E* k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  `/ K7 ?" j& I: A* n
  set intersections roads with& y, L7 M9 T5 j( T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 b7 `# B! {2 q7 a  W. m2 k2 Y# z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. K. a) g) P! m8 w

3 S9 x" [% R+ N  ask roads [ set pcolor white ]. l5 I* p- }8 b! n+ i' t
    setup-intersections
* N4 i% B/ H+ z4 Q. hend7 w! M$ p  d* h- m/ ^
其中定义道路的句子,如下所示,是什么意思啊?
- S3 X. K0 A- {2 e5 w' w1 N set roads patches with- J" q( M1 b# m& r. Q  c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* l" d; V+ i/ f4 P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 A1 `7 i  [+ _) B1 @. f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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