设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 12343|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" e) H+ @! e! n" [- Y! f) ~- w
netlogo自带的social science--traffic grid这一例子当中,% X0 }$ X1 L' z( W
globals2 F6 `# o" j7 f7 A7 o: @
[3 v! Q! F/ s% [$ T: i5 E6 q+ i* G- }
  grid-x-inc               ;; the amount of patches in between two roads in the x direction; x5 N/ s( S8 p, z( I1 v- i; h& Y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction. }# g+ b, ~; N  l% X" d' P3 b
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 A1 v, [3 g! f0 z$ V& ]
                           ;; it is to accelerate or decelerate0 s; K9 {4 c+ V
  phase                    ;; keeps track of the phase7 F# {. p/ M9 E9 n) L5 |
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, ~4 ?6 e. h. p- l! i% R  current-light            ;; the currently selected light& N3 }9 ^! N9 V2 r3 L
1 z5 k! V3 Q' p
  ;; patch agentsets8 x( Z& I! s: `" b# f9 Q
  intersections ;; agentset containing the patches that are intersections
: p- i1 w) ?+ \9 a3 ]9 h  }  roads         ;; agentset containing the patches that are roads+ [$ \) W6 r$ ~6 ?  H: J
]
; {. H$ ~: U8 n" S0 _: e1 ]0 ]2 G% T& S% A" r/ d9 S4 b$ l4 K
turtles-own7 h& l+ u& q2 j6 n* A3 L
[
) I( C6 ?4 B, v1 _  speed     ;; the speed of the turtle- a! K7 Y) K9 i. M
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ L: ?9 m$ v) W( G9 t8 U" r  wait-time ;; the amount of time since the last time a turtle has moved
' r" J: y/ ~" S5 x8 Z1 o]
- }: I. Q/ |( L1 c/ B1 `7 v9 \( q& G1 i- u  B
patches-own4 E. J6 c! V8 e2 c1 ~( h
[4 M1 p4 v2 c# p& E- S: g
  intersection?   ;; true if the patch is at the intersection of two roads( S$ B" M* g; S- p1 M  e
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., q5 ^4 u. r# p5 }( t# [
                  ;; false for a non-intersection patches.
" f; |& S" I3 }3 p( E  my-row          ;; the row of the intersection counting from the upper left corner of the
1 t; }4 _& x, P5 C/ @' x* V+ P! e# l                  ;; world.  -1 for non-intersection patches." K4 R2 d, i. K" R% k- x
  my-column       ;; the column of the intersection counting from the upper left corner of the5 F1 ?' f. |, s& _; |
                  ;; world.  -1 for non-intersection patches.
* J4 F. ^9 X4 z% d9 U! `' M  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 _3 S# h2 a1 I. ^  auto?           ;; whether or not this intersection will switch automatically.( _) {7 r( D9 ]1 Y3 x7 }
                  ;; false for non-intersection patches.4 u" h4 ?# A$ U/ M* t
]+ y4 _  `5 b) y* ~& w+ y+ q. y! I7 ]

; t; a& p$ m3 Z; d) f
: b% A9 Q6 h+ I- c;;;;;;;;;;;;;;;;;;;;;;
; ^1 p: m5 S) r( Q: B6 }0 s$ N9 T;; Setup Procedures ;;
: T4 W* F4 A2 h# e$ a. v7 a/ K;;;;;;;;;;;;;;;;;;;;;;4 R1 |" X9 F% F; @' l* V! C% W

1 ~% v4 K6 ]& G) a# S;; Initialize the display by giving the global and patch variables initial values.
5 s) a  Z1 H- B1 L* {6 F+ G;; Create num-cars of turtles if there are enough road patches for one turtle to
6 h; x4 V5 h3 ];; be created per road patch. Set up the plots.
3 o/ w5 L/ o9 t+ l) _6 a# M+ z# Kto setup3 T5 o& g! n( }1 S: d1 v2 V; k, ]
  ca
3 U8 V9 `4 K& m, v" C  setup-globals2 ^5 J4 ]2 P( {4 N4 J
) A9 H& M7 [- V* \4 M
  ;; First we ask the patches to draw themselves and set up a few variables
+ i  _. y" D: L6 E8 i0 A) ]  setup-patches5 U) L: O0 i1 Q# v: w+ Y
  make-current one-of intersections: |2 @- S; c- @5 D4 Z
  label-current( l& W8 @% f# X' y  m1 W% V% x

- d* O2 Q( o* S4 Y/ E2 y2 j  set-default-shape turtles "car"/ M: W0 n! s# \& G
) B2 x9 D2 b- k8 [" R- h7 C
  if (num-cars > count roads)/ `" o+ W, c2 |% n8 k! E$ G% P
  [+ s9 M9 l: z$ V( h- s
    user-message (word "There are too many cars for the amount of "* e: t$ F' h6 z* X' R- R
                       "road.  Either increase the amount of roads "8 k) G6 c- s' Z3 p# J7 F: N
                       "by increasing the GRID-SIZE-X or "9 Q& s" P0 P- i3 Z* D0 \" a- [  Q* b
                       "GRID-SIZE-Y sliders, or decrease the "8 O' _' J9 A6 A$ r
                       "number of cars by lowering the NUMBER slider.\n"2 B. r5 p0 Y* q; J3 L6 P
                       "The setup has stopped."): a/ F2 p( x5 a# g3 O2 {( Y9 D1 D$ u
    stop+ H1 X- a2 E" c
  ]# n1 R3 F2 }9 f" E/ t4 G

. I+ |1 i4 T4 x0 _2 F  P: ^& a' r% d3 g  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 Z( Y) R( ]  a" @/ ]3 s
  crt num-cars) [; ]7 f( e7 \. F
  [! I5 m- r2 \/ A7 ^( u
    setup-cars; o5 R$ M: [4 ^
    set-car-color2 A4 m0 {/ a) \+ O0 y
    record-data
* b! [+ a0 B9 K3 F% v+ \  ]; |3 \$ {- X% V0 _
% L, q) i+ g1 a" G. K
  ;; give the turtles an initial speed
* u3 s5 M! l. S" D  {  ask turtles [ set-car-speed ]
0 g: a# S6 |/ @9 L* U* I  [, e' g8 v- b6 H
  reset-ticks
3 E7 c% w" R* gend  w0 j+ p* V% x9 i

; x! S, |' q* _;; Initialize the global variables to appropriate values, j( A3 S  F/ ?. ^  M* d
to setup-globals
4 A( v4 q1 h, u7 s2 U; I2 j  set current-light nobody ;; just for now, since there are no lights yet
; J9 K( X! o( a. y( S  set phase 0# U$ a6 k; r/ A' ]3 c, N
  set num-cars-stopped 08 h, `- s3 C/ t
  set grid-x-inc world-width / grid-size-x
$ V! z$ ~$ v* K  set grid-y-inc world-height / grid-size-y% [0 g: U6 |6 E# Y5 o/ ^  y+ f

  C2 v/ o5 i. ?; g  F8 z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; F; P$ Q/ b0 B1 K' h/ H
  set acceleration 0.099
6 t$ O3 c* n1 K1 b5 k' d9 Oend* J% \0 e- @2 p; {: }# {2 a

% t( J8 q1 C% _, m6 n;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 @+ ~% S/ e1 h' L" s! n6 G;; and initialize the traffic lights to one setting
# w8 p6 N; m" Z2 p. w% Cto setup-patches
1 a8 ]6 e6 V2 }- n, p" Z$ f$ V/ }  ;; initialize the patch-owned variables and color the patches to a base-color$ @, y* |1 |7 X5 W2 A0 z  [& K  q6 }
  ask patches
8 I1 }0 g4 E$ i  [
/ X7 p! T  F: H  L- _+ s# f* N. l    set intersection? false" g0 {# w* P! Y: }% S; {- e
    set auto? false
5 `* s" b: ]. t7 `( r    set green-light-up? true
" y. W; p# n  l# c* G! l    set my-row -11 G, M4 N8 o# T
    set my-column -1
: U" ^  v5 B8 J% H' J# @9 s, @1 t    set my-phase -1
# m) t! z3 B7 [' j- K    set pcolor brown + 3
7 T! T# i+ G/ K, o# v. K  ]% s7 @: y+ g( t* {) N8 ?- P  F

3 c$ U6 i% m, q1 ]) w  M( n  ;; initialize the global variables that hold patch agentsets
1 ^* m. e" p2 {. w' x( E  set roads patches with
/ d3 }& a5 S3 U8 _; H% L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ i$ y: [. l& D6 ?: O( z/ x6 W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; w( |( u/ F0 w7 e
  set intersections roads with6 e% A- M8 G5 b$ _# B7 `( m2 i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& Z! b9 b, y1 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- g' s0 u' w* n* V+ ^8 V" j0 ^' I# z" @$ u* c; ?+ m* P
  ask roads [ set pcolor white ]
, m. l. R* G, Y) I: p+ y    setup-intersections
5 j! h: B# M* f# Vend
4 s. r1 [5 R  Z4 Y2 E其中定义道路的句子,如下所示,是什么意思啊?3 Y" C+ y( n7 A7 @6 h
set roads patches with
8 R3 h# L- W( z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 D: f; D% ]$ G! V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! M1 Z0 |  m, j2 l* m3 Q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-9-18 14:59 , Processed in 0.016932 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表