设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10742|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# `, D4 P1 [& B) v# M- q- c! }netlogo自带的social science--traffic grid这一例子当中,
1 J, D# D% t5 r3 R2 Nglobals  {2 [3 f  T! [( {
[
  V3 r# R1 K, P+ G* a5 S  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 O1 D$ I* s9 |* I/ j9 p  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& c$ X- V9 H7 s* n, T5 \  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  {6 z8 v- j- h9 `4 m# c* A                           ;; it is to accelerate or decelerate
7 b; [: R" @8 S) o$ U  phase                    ;; keeps track of the phase
& r# f/ ]7 p4 m8 U6 B  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* ~& V9 U* Q9 Z4 U: }$ J  current-light            ;; the currently selected light
7 ~3 Y4 g4 E' ?: T( j7 v9 i' [# f& a6 K# s/ v, }6 u
  ;; patch agentsets
4 S) X( ^0 y2 Y0 B: F; ^  intersections ;; agentset containing the patches that are intersections3 U) ~+ \/ C* j! ^2 M
  roads         ;; agentset containing the patches that are roads# w! B! Z, r0 Y7 y+ c2 R
]& R% A5 @& m4 U$ j

* ~3 G8 k0 H, Z+ t8 g1 ]! pturtles-own" j% m( L4 ^# B4 U' i
[
. U; H; y" a3 l) J; T6 m8 O) _  speed     ;; the speed of the turtle
3 `1 p/ Q1 R" E# ]+ y9 L  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' }* W  B6 ?+ O  wait-time ;; the amount of time since the last time a turtle has moved. g8 K7 }2 r2 Z7 E8 }
]' A$ s5 y' M, I  U4 i! I: R
  i$ K. Q' y5 E5 Z. Z  U
patches-own
) P7 ~8 X2 Z% S+ t7 R+ A9 ^[
2 Q7 x4 v3 b: o8 T, o  v7 m  intersection?   ;; true if the patch is at the intersection of two roads
4 e) [) ?/ @5 b+ `  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.* a9 D) T1 w9 D9 T
                  ;; false for a non-intersection patches.9 d5 A" r9 M% v& z( u! T3 `* G
  my-row          ;; the row of the intersection counting from the upper left corner of the* ], ?1 k/ X, H  C9 \
                  ;; world.  -1 for non-intersection patches.
/ F' k- W+ @2 G9 O9 }5 a5 M& u  my-column       ;; the column of the intersection counting from the upper left corner of the
6 O2 k1 @0 ?2 Z6 _6 Y                  ;; world.  -1 for non-intersection patches.. Y* i' K$ j7 v# j7 [0 x- f
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 n3 l3 a! V1 F
  auto?           ;; whether or not this intersection will switch automatically.& O- M0 M" @- {
                  ;; false for non-intersection patches.! ?4 _  b1 d! r: |; u$ v
]  s" a, M5 Y7 h( E3 e3 w0 W* k

8 g8 ~' y- |8 j
9 u; N" C! M. U; m9 }( H. _) Z9 R. \;;;;;;;;;;;;;;;;;;;;;;
  [# x, n& `1 j( x5 E) u, h% w8 o- o;; Setup Procedures ;;5 |- c$ i' l! l7 i1 n9 t3 f
;;;;;;;;;;;;;;;;;;;;;;8 N& L7 q3 o5 r7 U* [3 F

- [4 G8 b0 V4 Q1 A4 U4 e;; Initialize the display by giving the global and patch variables initial values.
: r5 g4 W8 c: [( H2 H;; Create num-cars of turtles if there are enough road patches for one turtle to4 a. _  G+ k% Y9 {
;; be created per road patch. Set up the plots.
' ]$ U9 c7 o3 h7 ?to setup
- [4 c) H0 N7 n: o* \- O, D& ?  Z* H  ca
( O# M+ b3 O) X0 k2 S! k  setup-globals
% U/ G% d# ?" Z" z& M- ~$ _" |
0 Q9 a9 [/ i8 Q  ;; First we ask the patches to draw themselves and set up a few variables
1 f5 G! C( L1 F# M' k  setup-patches
# N. C6 b) [2 [6 \  make-current one-of intersections0 a! d" P  U! @; e! P9 N
  label-current" n& O- ^! Q; b. v0 a9 S  S

- H5 [/ \6 C+ M7 y7 k  set-default-shape turtles "car"
4 S! B+ ~& T( _- u6 h% {  R5 A* f8 ?$ J5 L* K! `
  if (num-cars > count roads)
, I# u9 ^  ]& s! P, a3 \( ?  [. l8 E/ E/ A) E' G1 L* n
    user-message (word "There are too many cars for the amount of "
' L& [6 c- C9 ?                       "road.  Either increase the amount of roads "
2 Y% O9 Z3 U: u# A$ W                       "by increasing the GRID-SIZE-X or "- \+ ]9 ?! |" J+ O" G/ _
                       "GRID-SIZE-Y sliders, or decrease the "
( I! {* a; V( k! r  d                       "number of cars by lowering the NUMBER slider.\n": L7 R; d2 b" V$ ?2 }9 n$ L2 `
                       "The setup has stopped.")( _1 |6 m6 n# F. @4 G+ ~9 ]
    stop4 }$ B- E4 c& Q/ n& {/ n& W6 Z
  ]9 A3 ~9 \( f% ^9 f. P1 F+ |
7 g$ ~% ^% s" L. o1 F% N  M2 k
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% Y* J: t/ Y5 Q! F1 n, H* k; X( }
  crt num-cars4 K) W2 d) F6 w
  [
- `4 M0 r. o' g, a2 W    setup-cars
2 ^& t8 j7 `: E) L! |    set-car-color; h9 k" K! k/ b; i# |: r0 {7 w
    record-data$ I7 Q' \9 K$ w' K* [" m/ `
  ]
6 ^# c. @7 X+ V3 {$ Q5 u4 _4 a7 J4 R5 a& G+ h+ w! z' R+ {: l
  ;; give the turtles an initial speed
) p1 ?  J3 S- \; ^, P  ask turtles [ set-car-speed ]
: y% L. l2 L* k9 E+ c9 A' w0 y; n9 s$ e0 ]8 _& Y  b1 ]
  reset-ticks6 `6 x7 q% R3 w5 d, I* ?
end
" I6 J! l) t. B- x$ Y( ]# Y# F5 V8 j* c
;; Initialize the global variables to appropriate values6 ^# a3 r$ t5 B
to setup-globals
% [1 G4 }( z8 W' @7 V  set current-light nobody ;; just for now, since there are no lights yet& I% `( \( }% Y' G
  set phase 0
: V& c9 b, z, p  set num-cars-stopped 07 E. h: v# E, _# k
  set grid-x-inc world-width / grid-size-x. B* Z, {# K: ]  N4 w/ T
  set grid-y-inc world-height / grid-size-y& T; H4 L" F/ t  c1 h7 ]

" Y5 V6 _) f# U5 L2 D' N  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 p/ C/ v/ L/ J) u% F% e
  set acceleration 0.099" R/ I' n5 u' n" L
end
0 |. \; d, K7 d' g! i4 b0 y- A+ I' z: g3 I; q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. Z% j: K1 t. L4 l, l1 r  E/ `
;; and initialize the traffic lights to one setting
5 K# t- L3 C& k& @, F1 d9 tto setup-patches
* {! Q) `+ w& S$ X  ?$ ~  ;; initialize the patch-owned variables and color the patches to a base-color- S6 w  u- m6 q# u" T
  ask patches/ b& M( r! v. c6 T6 D$ ^
  [" j/ z) L" u8 [- @6 G( F
    set intersection? false
7 f. a( V5 `0 q) j    set auto? false+ ]' l. H3 P9 b+ c5 |# f$ J
    set green-light-up? true
7 u* l4 w1 z! Y1 \4 r, o' x    set my-row -1$ G* [2 l+ \6 n1 A
    set my-column -1
, ]( X1 L. O2 N! N" b% H2 H6 s9 Y  n    set my-phase -1
5 `: {& B5 V# y! w1 S' i8 Y* H0 c    set pcolor brown + 3
* m, B% H9 O& R  ]
% C- d; O7 J3 l% c4 u3 k9 k2 r5 i) o2 L0 K3 D
  ;; initialize the global variables that hold patch agentsets
$ h$ H6 n! [9 ^8 U4 \% D  set roads patches with9 `8 k9 [3 A& d8 }: t7 g4 A- _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! y5 {' }' w# m2 @; j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 \4 [. T6 O: q! E, h6 x9 }
  set intersections roads with# m1 V9 o  `/ n9 o% \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* H( ^' I6 c2 x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! S* q0 r  u" e2 G* |' K. c: l* z
  ask roads [ set pcolor white ]: Y$ P2 k; e# y* R  M3 X
    setup-intersections$ Q8 ?2 |6 M) S2 k% J  Y* x) N
end
9 y# w3 l8 k8 R" |; l" q2 h) ]其中定义道路的句子,如下所示,是什么意思啊?
  n0 \' t  C/ W7 u+ w% B' S. h set roads patches with
4 e; l0 N" H& N4 N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 r* J' E+ h* X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ P9 t' c) x& O1 J1 N) c! E谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-23 13:14 , Processed in 0.194906 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表