|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 x' t% u' d8 ^3 I: |. g; Znetlogo自带的social science--traffic grid这一例子当中,' s0 w9 F, V# n- c: _
globals
3 y, b) J0 \+ v0 K6 }[
2 @8 ^ ^. x0 Y% Q$ q grid-x-inc ;; the amount of patches in between two roads in the x direction/ ]0 A# @/ G* M5 E
grid-y-inc ;; the amount of patches in between two roads in the y direction4 L( ]6 q4 Z2 Y5 c9 w' x% q. o. J
acceleration ;; the constant that controls how much a car speeds up or slows down by if! F$ v5 F8 l. S- Y- D: D
;; it is to accelerate or decelerate; o: L/ z. c9 m) k" ~
phase ;; keeps track of the phase
5 O/ e2 E& J' y2 c. J4 M& [ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
% }4 ~( j$ u2 s current-light ;; the currently selected light
2 R6 U m8 V6 g- E7 N, d0 a! z% R& B2 f& T; l9 {. W
;; patch agentsets% r9 W7 p. ~1 _( [: w
intersections ;; agentset containing the patches that are intersections
* U9 { \$ r. a O8 y8 D8 w roads ;; agentset containing the patches that are roads
9 V9 [( X' n; r# ] ?- k]
+ d4 j" U4 j! Q1 z3 b6 D4 I" X4 N
! C% ~. d# p" u9 Q. {# Jturtles-own
~# N( g9 e" j# r[
5 A* T7 I- q" ]# @0 T2 | speed ;; the speed of the turtle
, }/ g T* \/ g: v5 k" w$ Z1 S up-car? ;; true if the turtle moves downwards and false if it moves to the right
7 y2 @' e0 b: g# |% d3 q& O/ W wait-time ;; the amount of time since the last time a turtle has moved
5 U! k: C1 [5 h2 R% e9 A; Q$ ^]
; i* s# T7 }/ S* s) Z4 U
* g' T4 Z& f- q3 {5 r. |patches-own: S" d0 r2 Z0 D9 W7 Y* Q9 H
[
' m" e1 k! i, F/ Q& ?$ F% M" v2 T intersection? ;; true if the patch is at the intersection of two roads
) L, F$ E6 @! _6 f- D green-light-up? ;; true if the green light is above the intersection. otherwise, false.
# n, a6 \- x8 y' r. [+ f ;; false for a non-intersection patches.
; A! f" K- t n* a+ Y my-row ;; the row of the intersection counting from the upper left corner of the' n; d. n5 Y8 q" S" J' I
;; world. -1 for non-intersection patches.
6 a* r4 O. _% K3 N' D) b my-column ;; the column of the intersection counting from the upper left corner of the
2 m$ h( V2 i' v4 z8 U$ x1 X ;; world. -1 for non-intersection patches.* J. ]2 i5 u& ]' `6 ]
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
2 N' A% c3 ]# q9 V$ u# O auto? ;; whether or not this intersection will switch automatically.+ j. p2 U+ J) _3 c
;; false for non-intersection patches.5 Z# [5 }" E; x$ y L
]9 n! C6 N" V L4 U; p7 D# K
# Q; Z! } I: F+ v2 y
) T: q$ Z# q+ {3 p;;;;;;;;;;;;;;;;;;;;;;) Q' U$ {' ~" q2 J! @7 V5 X
;; Setup Procedures ;;0 P3 @9 d. k, K8 N+ r# f/ I: L
;;;;;;;;;;;;;;;;;;;;;;
: Q9 J! c: \8 J/ k( P- G: G+ X- b, I3 d5 I( ~& W
;; Initialize the display by giving the global and patch variables initial values.
( W" o& N( C r [;; Create num-cars of turtles if there are enough road patches for one turtle to( B8 p- n6 _: j' t+ O$ L% ~ o% z& a
;; be created per road patch. Set up the plots.' g. I b# { P8 k$ D$ k) W
to setup* m0 j$ x1 f; A* y+ S, H: O- P. b
ca
X: I& ~5 I$ j. L% u setup-globals
) @5 ~$ R F6 _6 \& W. V# }3 u+ R! x! d9 r
;; First we ask the patches to draw themselves and set up a few variables* ]* i/ l& v6 A6 _& O7 E
setup-patches! {- O) D( c( ^4 B- e' X0 M
make-current one-of intersections+ A, L9 S5 f U5 o- h1 @+ y6 U& `4 d
label-current! K& b0 w0 }" I0 y8 F: A+ D4 q
& E" e/ ^1 g, ? set-default-shape turtles "car"
+ D2 i. c' I: V, ~4 M( J: V" q
! s" D. A! c. z2 d* u* X: ` if (num-cars > count roads)
3 N, s" S( x3 i" @; z [
: ]! ~ e: }7 S$ {$ p& P4 E$ S user-message (word "There are too many cars for the amount of "
7 Y- E9 N) ~1 H3 D [" V8 {- Y "road. Either increase the amount of roads "1 ~2 P, J0 N; f9 \' h+ r' C' u @/ @
"by increasing the GRID-SIZE-X or ": M! Z9 o& t8 z) J0 ^: W
"GRID-SIZE-Y sliders, or decrease the "
# P4 D; o3 M0 e "number of cars by lowering the NUMBER slider.\n"- A. q3 H* a3 O( m$ a: Q7 j6 p2 @
"The setup has stopped.")
! i' l* R! ]9 R- g stop7 \8 D$ N: m3 w u
]% e+ |: n; H0 ^$ H2 [1 k" X/ l9 f8 V
9 i1 S' ?# P- p: C6 Y2 P2 u# \% V4 D% }# ]
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' y; I+ r2 M& H" h, E$ Y crt num-cars
, C; j' g+ U3 r) p! B [6 l# U3 B* D$ j; A' y
setup-cars2 | S- U3 n! U# ~
set-car-color' X% J/ \& g7 w1 e7 N/ U
record-data
/ l2 i+ R+ @* _3 v. s, D ]
3 [2 p g7 z* m! N4 i
3 a$ f( I. w9 B. v ;; give the turtles an initial speed
( v$ b' @! }# d$ a0 i3 `# C ask turtles [ set-car-speed ]1 t3 N) x* u' g3 W& P5 J
3 n1 i/ L; @7 n2 \" [. c* B
reset-ticks
& Z$ Y. H. N+ D% X$ i7 Wend
) x- o2 ?8 R) `7 z/ l$ \3 w, V8 `+ Z: n2 C( I$ u* T, T
;; Initialize the global variables to appropriate values3 G4 r. u {" b+ e( N3 X
to setup-globals
# Z% `7 h, k9 }$ w set current-light nobody ;; just for now, since there are no lights yet
& C$ f" D6 D* ?. h set phase 00 s# S2 a$ m( n. z
set num-cars-stopped 0
$ |/ f: H2 A. Z' E! r$ Z set grid-x-inc world-width / grid-size-x
! R. g5 s( p* C# V* V( Q set grid-y-inc world-height / grid-size-y2 X! s* l- c3 a Z5 [
0 Y5 H s5 T9 ~0 @ ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ s! `% Q( x& y4 t( p4 U' \* Y
set acceleration 0.099) `. @$ ^/ n0 I% C% D
end
. ^2 m9 r0 |: `: R7 J( V* }) g; a9 b: k" b" z- L! B
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' h7 e# K. D& Q! W6 ]$ n( e" ];; and initialize the traffic lights to one setting7 z# @+ `" U* E- F
to setup-patches7 j) [5 u. V5 u: \
;; initialize the patch-owned variables and color the patches to a base-color
' c' r5 F3 A! I; g( v ask patches
7 ^5 M% \4 b- ]3 D. \/ h4 X [
6 A- a& J6 K+ U+ t5 M3 w2 k& I set intersection? false2 q1 {- \( {% ]: `3 d8 z
set auto? false
7 o! T0 q1 D6 @9 I: H; b* V set green-light-up? true
a& |+ A1 C7 a+ d t0 e9 G set my-row -1
# |8 K) `' T2 d1 f; v9 X$ j' u set my-column -1 p c* i0 e& k) l
set my-phase -1* ^ v9 o* p- O* b9 I
set pcolor brown + 3
0 Y5 b+ t) E. D3 U, b3 K* D$ f ]% X/ |. E4 K7 U% G( i
9 N7 n4 K; i& ] E8 [4 I7 r ;; initialize the global variables that hold patch agentsets% C6 i8 e W% r) h
set roads patches with
- T$ L5 |! ]9 N9 [2 W2 \) J6 }+ X: j [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 I$ R K& l0 _* V* X8 W (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ ~7 }4 `- \/ K$ v
set intersections roads with( F, M" c! X4 z: H: _1 g1 W
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 ^( ?/ t; m" S& ~
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 |) ?- y9 F6 c$ y
' @, h5 u6 @5 Y* c* f ask roads [ set pcolor white ]* z% \# t: _2 f& N+ @
setup-intersections
) V( Z: l/ c* i2 g. d5 u, q) nend
; \% K7 G, Y( K, ^2 |* U0 z2 l其中定义道路的句子,如下所示,是什么意思啊?
+ e4 g$ d. d( s* o, G9 K set roads patches with
& a9 {! B8 ?! S+ `; n' [ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 i+ Q. |) _5 F5 M" z
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 E$ I3 r$ u1 V1 o& O' J# U" r谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|