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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) g1 y7 }4 c# i# n3 M  \
netlogo自带的social science--traffic grid这一例子当中,# ^" s+ k9 f5 k; Z. k
globals
1 S, ?* d* a9 {: d2 R- [' D[# \0 v3 g1 N' w+ i/ \% W
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! y0 V+ f) x+ y+ k! w, s  grid-y-inc               ;; the amount of patches in between two roads in the y direction* E% t, B" ~1 k* D- G; }
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 ]% r8 q5 u7 h% I# h6 N
                           ;; it is to accelerate or decelerate1 ^* N5 h0 E% W, ^( Y9 B' d
  phase                    ;; keeps track of the phase  S' o  n9 v( S) A) b$ L0 Q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 o/ j+ {; u/ z( `: t  current-light            ;; the currently selected light
# q& N( R6 x0 V; K, G% Y! {7 G8 }& s, K; X5 L  \' @# O% h, W- B
  ;; patch agentsets5 F& V; v) F! Z! f4 |2 W
  intersections ;; agentset containing the patches that are intersections
6 j% N$ l/ q$ @' a+ I/ l  roads         ;; agentset containing the patches that are roads! o$ u* ~4 q* l% @) m5 \: \6 ?8 F
]% H5 a, q  r' Z4 C: l
2 |, N& P/ T6 t* }0 H* ^( W
turtles-own. _7 }$ Q7 J( `7 |
[& x. {6 E+ I' p9 f6 q- {* {
  speed     ;; the speed of the turtle
- E5 }) D* y# Y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ W' g+ C0 t+ |. S  wait-time ;; the amount of time since the last time a turtle has moved$ _! Z( Z+ T+ ?; G
]2 |1 d0 e) w' d+ Z4 Y: [
+ l' {8 j- w8 J) z* a# n0 q
patches-own: i  O* o3 C7 z" Y( h* P
[
0 c/ R: C2 E  V; E  intersection?   ;; true if the patch is at the intersection of two roads
8 N+ y; B' X8 ~6 |  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# e$ B. E& d. ^" }& v& D
                  ;; false for a non-intersection patches.
1 _1 W1 ?2 j9 d0 s  my-row          ;; the row of the intersection counting from the upper left corner of the  r' `- h& q' W( L% W: ^, W9 p/ E# d- V/ M
                  ;; world.  -1 for non-intersection patches.
% `7 ~! c1 o3 v4 q9 X8 T! I/ J* W  my-column       ;; the column of the intersection counting from the upper left corner of the
0 y4 d3 w, n' }+ T7 b" \& H# C" ]0 S                  ;; world.  -1 for non-intersection patches.
3 K- R% X: k3 }. Q' P8 q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% R7 t; |7 J  B. h" V
  auto?           ;; whether or not this intersection will switch automatically." ~, v' F' A% }! R- K. t
                  ;; false for non-intersection patches.
4 h. m' r1 D+ @]
- v0 e, h2 @% ^+ `# M% O; N. T1 w
& c( B* T: C0 S- M% b3 G
- x( C. L/ @% z/ s& J2 ]: u  ];;;;;;;;;;;;;;;;;;;;;;
, m% B/ K8 R4 m& J( T. j# ?' m;; Setup Procedures ;;
. J# ?9 X. r" h;;;;;;;;;;;;;;;;;;;;;;' `  B$ U. Y( g
2 I% q0 G. F5 G5 f
;; Initialize the display by giving the global and patch variables initial values.
( n% I9 ?  g8 t' Y) f0 J;; Create num-cars of turtles if there are enough road patches for one turtle to3 D' \1 ^. b$ H$ Z
;; be created per road patch. Set up the plots.
) s7 \5 ?& @! Y9 U" c% b' Dto setup
" B. F' q! Z* O& @6 D# x, }  ca
- r9 `  c1 Y4 A$ q  setup-globals. B/ x; e' a, z/ h. ^

1 c$ A* p$ _/ e7 t* `  ;; First we ask the patches to draw themselves and set up a few variables6 A: u- b, z& {9 S/ h
  setup-patches
: @7 G2 G$ e# \* _  make-current one-of intersections
( R2 f: j" r4 k  c  label-current* G" X) w- V0 t

6 x7 c$ Z& G9 n4 N# D' R  set-default-shape turtles "car"
& ?6 X# b1 d9 e4 V( {; I# p: A0 U& V0 {) @& d7 i1 H- j. W
  if (num-cars > count roads)5 ]' P2 Q' {3 E/ m+ Q7 A
  [2 j# V5 V9 U2 u; M8 n5 w
    user-message (word "There are too many cars for the amount of ": S  d; V" I6 `) b6 a' |4 W+ S
                       "road.  Either increase the amount of roads "5 m7 c! C; c" \8 W5 {
                       "by increasing the GRID-SIZE-X or "- W4 Z5 S) G! n/ R
                       "GRID-SIZE-Y sliders, or decrease the ", S  }4 {8 z9 v, P
                       "number of cars by lowering the NUMBER slider.\n"9 a7 Y, A! ]+ m' O5 m
                       "The setup has stopped.")
) b5 F; i9 W/ K    stop4 f8 n7 F) p4 Q+ F1 ~! X' [
  ]8 g' h8 W7 t7 q, m  o) S
) G6 {- A) h; A9 ]' I
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' m; _# R9 d8 A
  crt num-cars
) z! o5 V% w( L) h# P" P3 z  [
' p$ r" M, G8 c( k1 w    setup-cars
0 u5 a% f3 V5 }+ y    set-car-color' [+ `; n* b: f, e' e) H
    record-data
. K8 _) B0 d8 J/ r8 ~8 Y& E; o  J0 h  ]0 ^6 [" Q9 k# O5 s- f1 B) P! F$ J

8 s  k2 r  y' @, d  ;; give the turtles an initial speed
) _. \* y8 Q  e! r" |' O  ask turtles [ set-car-speed ]
) k& e  Q" {  K$ H1 N2 g% E" G$ ]; M6 j( x
  reset-ticks6 f2 {8 m7 O/ s9 a, Z& @
end/ ]* E# M( N/ r! z' ~$ q
  p4 c) M3 ^  \" t' F# ^% Q* J  {
;; Initialize the global variables to appropriate values4 N" o! o# q' d$ i  @, Y
to setup-globals: Z* O1 X6 z) ?  X& G
  set current-light nobody ;; just for now, since there are no lights yet
+ r1 X! T# P6 E8 K  set phase 0
- ^) D5 D% g3 P. m; m5 `: e  set num-cars-stopped 0: V. q) B3 M  d3 M3 `$ [
  set grid-x-inc world-width / grid-size-x
1 [0 f/ T1 q: Q0 j% ?$ k3 Y$ g  set grid-y-inc world-height / grid-size-y
2 K5 X7 U& G5 k$ o% L9 \; [9 I! F  O# V# h
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) R" ]0 ]- D# G/ h  z  set acceleration 0.099  Q  [) }6 r8 k* g  _9 A
end
% S' P  u0 n) v& @/ S! b% [% G! y1 D2 J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 G$ o, c( T; ]! B
;; and initialize the traffic lights to one setting
3 \2 G1 L  v. g) C- dto setup-patches, F, r- k4 a: V1 j% j: [
  ;; initialize the patch-owned variables and color the patches to a base-color5 u6 C: T! s# |5 [  O# V9 P# k
  ask patches
, v- S6 @. X5 o) G  [7 a9 e3 L" v! }2 A
    set intersection? false7 A! E9 K$ k; {1 k! W7 ?
    set auto? false) {0 Z7 \) G4 x; M5 k* Y1 s8 q$ u
    set green-light-up? true( x8 Z, U: C( f
    set my-row -1
% w  i0 j* k: X$ X    set my-column -1
( r/ p! I/ h9 ~$ n, w    set my-phase -1" h+ K* _% B" r( d6 d  `
    set pcolor brown + 3
! Q7 t. T& k2 p+ B  a& T' Z  ]9 I% ]5 u3 ?9 C8 _7 ]6 C0 ~
. D. J) r' y: a7 Z7 s$ `
  ;; initialize the global variables that hold patch agentsets
" F* k6 @  \/ n# R  ?7 ~8 a  set roads patches with
, `! S7 g# ^- \) B0 S1 U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. g8 A1 L& @! U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 s7 e! r% h  T6 d$ X; f& F& S  set intersections roads with6 `" h3 V; W! I( x$ `! M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 r. o8 l  c4 N' p$ }/ o7 ]8 e8 o( t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 @+ [) n- V7 v1 X( o

7 r; _0 n# r& E2 W& [% R* m8 W; v  ask roads [ set pcolor white ]
5 K! g. H/ `6 [, ?+ j3 T. S% o    setup-intersections# n& o' ^$ P& x: H: w# k7 t% z2 z
end' F1 r8 d0 U9 }/ j# d9 I" g( H! \6 N* [
其中定义道路的句子,如下所示,是什么意思啊?: _4 c6 S% U8 s6 m1 r1 E% R
set roads patches with( H" \( u6 }- S& I0 |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 Q& c7 n9 B7 ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- ]8 H5 d0 ]7 @* e8 g" Z: a, _
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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