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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 I2 h! ~9 E$ a/ n% R* [
netlogo自带的social science--traffic grid这一例子当中,# ~* Q. M% X: p; h5 a, B) I/ M
globals
0 b5 l' H$ m5 \9 y/ g4 E7 W[. O$ |( ]& P# k, j) f
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
, E  _. }; w) W, Y, k( D  grid-y-inc               ;; the amount of patches in between two roads in the y direction# ]1 G) e4 Q* }$ Y1 |; P% ~
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( ^6 Q+ q% O  I                           ;; it is to accelerate or decelerate2 r+ [  y- r" P% t; V7 X
  phase                    ;; keeps track of the phase
! K- g6 H& m* g& B" I  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 f$ U6 y* V) D: I; ^) e, l  current-light            ;; the currently selected light
- |! p3 R9 R+ E9 K1 Z
1 V6 _# }  o5 X  h  ;; patch agentsets
5 v3 W9 |$ Q4 A' _! @7 x  intersections ;; agentset containing the patches that are intersections
. t* q5 d0 I! k* E  roads         ;; agentset containing the patches that are roads
( z) v0 z7 E- M9 D]
, G- o+ e1 m+ R' i4 H  l
" L1 N( F& b( i4 y; `& {turtles-own
* \" d0 a+ c4 E1 t[% A( m! \/ C9 A, k3 W1 u
  speed     ;; the speed of the turtle
" U: x2 e7 p5 `1 w+ ?9 z+ @! B% Q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; M% \' ~0 f/ L- i! j9 r+ F5 ?8 @  wait-time ;; the amount of time since the last time a turtle has moved
7 N; t) n, j% D% B2 x' O]* M; `+ l; X: M6 Y+ f' L# G0 j, h

/ `9 l1 R% _" _/ h; [( r. Upatches-own
4 O) e' X3 Z4 n2 A[
: ^9 h% r- f. l* I  intersection?   ;; true if the patch is at the intersection of two roads  ]. x9 I0 C' y4 s/ W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." J4 ]9 }& u) d% }$ i) A* u/ L
                  ;; false for a non-intersection patches.
& G& S) t, F5 n$ W  my-row          ;; the row of the intersection counting from the upper left corner of the
9 o' r: n& K( v+ `8 q# `' |                  ;; world.  -1 for non-intersection patches., Z& G' f$ y( |! t
  my-column       ;; the column of the intersection counting from the upper left corner of the! ^$ P4 K+ t5 L/ B0 B! O
                  ;; world.  -1 for non-intersection patches.; V4 X4 z% B9 \3 V6 s. \9 D
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) P% P9 h% l- {7 J9 _8 s  auto?           ;; whether or not this intersection will switch automatically.
* K5 f+ s( V. r: {- P                  ;; false for non-intersection patches.
1 n. @* J  q. e) S9 r! X]; i1 `( ~0 H: m  {) D+ L0 h
% a% d" j7 F0 M, [  a" N" V5 ^

* d- B0 m3 f2 m) v5 f! t;;;;;;;;;;;;;;;;;;;;;;+ a6 X. }# i3 P( E1 G! K% E
;; Setup Procedures ;;: j' r( M5 g4 R, \7 R+ A
;;;;;;;;;;;;;;;;;;;;;;
2 C+ X  k" W/ s5 U
# b$ k0 @+ M' ~6 g. [3 D. C, K;; Initialize the display by giving the global and patch variables initial values.2 `* e$ n( Q0 c( D  I! q
;; Create num-cars of turtles if there are enough road patches for one turtle to
+ t* v+ W8 F, n;; be created per road patch. Set up the plots.4 b( V6 H# J; H8 J8 M& e  S
to setup
7 F& j0 h: t& h! N, l! p  ca4 S9 B4 p$ N2 A. C& c
  setup-globals/ S; P* x; O; V2 P# d! |* E
( C( D1 S) K( |% A9 g# a
  ;; First we ask the patches to draw themselves and set up a few variables. b/ ^! |, A+ T2 }% z
  setup-patches6 q9 O5 D2 f, n! g5 ?" j
  make-current one-of intersections
$ t% V  d" _3 D  label-current  [/ X; Z1 ^2 K1 E4 h) `; M# t" w

* V9 H+ \! J: }  d& K  set-default-shape turtles "car"$ X0 ^  v- L* q6 u4 y, a3 }0 H
* x- D2 _3 ^0 c0 {6 C
  if (num-cars > count roads)- @( v; q4 b! o9 A: j& I  U- m
  [
4 W- T$ E9 ]  X7 y% D    user-message (word "There are too many cars for the amount of "0 y6 r  E% d8 a4 |& i6 N4 c
                       "road.  Either increase the amount of roads "
) i& X+ Y  k  g* h1 @/ x                       "by increasing the GRID-SIZE-X or "
1 X) K4 Z1 r  U$ N                       "GRID-SIZE-Y sliders, or decrease the "
6 T( X% A; R& \! ?                       "number of cars by lowering the NUMBER slider.\n"
' f) q3 _% c4 Q' m0 s4 Z1 o4 j                       "The setup has stopped.")
7 {6 k9 `6 L4 h7 d$ v# l6 i. U    stop' M! X" Z% A8 }6 }
  ]' |. t+ g" f# A- ]1 K; B

  v! V  \( q3 Y) |. X  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- N! R: I. {  R+ O/ D2 j
  crt num-cars9 y5 S% h, _- _" J" O/ x2 ^. q
  [8 H: ], L. q, C, O5 W
    setup-cars
( S# D5 |( A' J# c/ F. {9 P+ J# ~    set-car-color' {# v: v1 G; W5 j
    record-data
, q6 |  `% |- D# @7 J2 G# F  ]
7 d, P% Y4 _# }: x  C$ |; l
' V6 r2 j# {; v7 S' p  ;; give the turtles an initial speed
' s  g$ F* ?6 |" e$ q! |7 W  ask turtles [ set-car-speed ]' e  {; a3 T/ s* U5 m+ s3 r
. R8 ]# f$ u, L$ l- p
  reset-ticks  n' u' b4 r1 k7 P1 N/ @' s
end
) |* e  O1 j8 [& {; L6 H. O$ p  \
' m) _. I: D% F;; Initialize the global variables to appropriate values6 t( [$ M1 q5 s& o) Q/ \
to setup-globals
7 Y6 H, k" u& R9 U! R  set current-light nobody ;; just for now, since there are no lights yet
$ H& Q( ^9 o$ R+ b. c  set phase 04 c) K7 r( m8 O0 L* q( k
  set num-cars-stopped 0/ W9 o# [( `" ^$ Z' }# K. ~. L
  set grid-x-inc world-width / grid-size-x1 C3 m8 I8 o0 a; @$ _! |
  set grid-y-inc world-height / grid-size-y
# }3 V- `$ z8 q( P5 T2 B1 T' U- P
  G( e3 w* t; C3 A7 n  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 [- O4 C9 u0 y* B- e! [  set acceleration 0.0991 u9 L1 I* X9 J* K5 q. R
end
, o  d' t  ]9 t* }7 z0 @+ l
  L) b: J! M& ~- \;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 W1 r" x4 V/ x# P5 H3 u
;; and initialize the traffic lights to one setting. A& ~% l+ N* y" K0 o
to setup-patches5 C% p; x% Z) v  G) k
  ;; initialize the patch-owned variables and color the patches to a base-color3 {4 L/ w: H0 z- m/ a
  ask patches9 a6 c+ H; s% Q, q( u, ?% k( |
  [% K; z# K7 v5 h
    set intersection? false
; Y! n: w; b7 H  S: P    set auto? false; w& S$ E. p' @8 r+ J8 I( [7 N
    set green-light-up? true
) k7 Z- X- M2 J    set my-row -1% m1 K  P6 ?! P8 B; ~. P& d
    set my-column -1
6 u" x. I! _1 C/ X# `6 z& n9 ^5 I/ e    set my-phase -1
: C) p0 ^4 X6 S5 V    set pcolor brown + 3
2 v, Y; _1 V0 K. s9 m  ]  L/ M) Z2 [8 B9 C2 K

" b8 C$ E! ]- `. B) e  ;; initialize the global variables that hold patch agentsets
# q0 F  C! N" @0 Z0 X  set roads patches with  K2 |3 P# J2 a8 w+ A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 P2 ~- N0 S2 s, H/ I( A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& Z, S" l$ U$ ?: ?  set intersections roads with
% a$ _8 D4 M1 ?& N5 ~1 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* P% W# O- e7 \* Q5 p, u5 R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ n8 U- i$ N( T2 E. l, D

0 f4 X" U2 j& q0 u( h. j" }# Z  ask roads [ set pcolor white ]2 `7 n4 v3 |/ ^1 l) ^
    setup-intersections
$ [$ n+ X2 C) v9 |# xend
; f! n& D7 T& o! C: y3 w其中定义道路的句子,如下所示,是什么意思啊?6 o; ?( S# B( S3 m3 r+ `
set roads patches with9 [+ d/ {, p3 R, N* D2 F7 _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  q# B$ d1 S' a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 @0 i8 c  T" Z2 \" z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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