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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! b5 E! f4 u7 Y$ S1 Gnetlogo自带的social science--traffic grid这一例子当中,
- S. n& U+ b, J9 qglobals
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$ y3 k/ p9 F( c grid-x-inc ;; the amount of patches in between two roads in the x direction6 [( i: ]" A' _, |
grid-y-inc ;; the amount of patches in between two roads in the y direction; n3 F+ x' K8 q
acceleration ;; the constant that controls how much a car speeds up or slows down by if
9 h% C l/ d! Q4 Y u ;; it is to accelerate or decelerate
! Z* [% I" Z9 s5 N phase ;; keeps track of the phase% T4 s+ r9 B* {4 M
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure3 B+ J7 q R: Q5 z( i
current-light ;; the currently selected light
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;; patch agentsets" t- `0 z' t8 H( d9 a" Z
intersections ;; agentset containing the patches that are intersections
: F9 V/ t/ g; d: } roads ;; agentset containing the patches that are roads1 h( V2 R( d5 f: D# b- s; v
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* [% t0 J# H. kturtles-own
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speed ;; the speed of the turtle
; t7 z8 n0 j5 [ up-car? ;; true if the turtle moves downwards and false if it moves to the right7 D0 f- ~/ O/ n9 B8 _' l
wait-time ;; the amount of time since the last time a turtle has moved
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patches-own% T' t) Y5 \: s# ]; K
[
( e/ U) T& E- b p% W intersection? ;; true if the patch is at the intersection of two roads
; x1 _5 }& x7 Y. j& M$ @* G green-light-up? ;; true if the green light is above the intersection. otherwise, false.: t4 P9 e9 S8 J- P! K) h
;; false for a non-intersection patches.
! }+ Q% z0 K. m# Q my-row ;; the row of the intersection counting from the upper left corner of the
. ~ z' ]* V. S% C* } ;; world. -1 for non-intersection patches.+ \& Z: I* t ]: L) ] \' ~0 X: q
my-column ;; the column of the intersection counting from the upper left corner of the
' {* B1 M! L3 S5 r* x. A4 F ;; world. -1 for non-intersection patches.
: E7 \( l! _% y5 o4 R1 p5 Q my-phase ;; the phase for the intersection. -1 for non-intersection patches.
+ j: ~: {* n& z s% O auto? ;; whether or not this intersection will switch automatically.
4 J" J8 P# b% x+ P3 l ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
+ z9 M3 ~* D1 g$ \4 b A8 V! Q0 o;; Setup Procedures ;;
* N' I; c/ {/ d! b* D8 A U: y;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values., g- J# L" U' v! p
;; Create num-cars of turtles if there are enough road patches for one turtle to5 @; i N1 s# G/ ]. \' }, f& m$ Y
;; be created per road patch. Set up the plots.
) p0 i- G. ~' C* I7 zto setup5 d" S! ~2 S1 Q3 P
ca
0 `/ U5 \$ H% l/ e2 L- C* N setup-globals
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* l h* C# l2 n" k3 R/ d ;; First we ask the patches to draw themselves and set up a few variables) I4 F! H6 C! A1 K8 h
setup-patches% a9 ^& o8 y1 m6 h% W2 I8 Z( A
make-current one-of intersections
$ G9 t, |6 s+ ^$ `' A6 ]& A label-current% f7 Z9 V" G5 g0 Z( E" S
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set-default-shape turtles "car"" f% Z( E# D3 M; U- X4 |' h
+ \1 s' ^! H3 n( J# {5 P' | if (num-cars > count roads)0 Y W9 b0 R; f, L) V4 E
[
5 m, i3 ~9 d& y8 |1 ?' S6 t5 `# O# V1 t user-message (word "There are too many cars for the amount of ". H5 N& T% r3 d* J: `
"road. Either increase the amount of roads "- ~+ a5 _/ f8 G$ d8 q/ p: ?6 Y% k
"by increasing the GRID-SIZE-X or "
5 P' M, d% `1 |8 V8 s @. |* {3 R1 e "GRID-SIZE-Y sliders, or decrease the "
+ A" a$ o' |( w, |/ m "number of cars by lowering the NUMBER slider.\n"
* O' e" c7 A% e8 z "The setup has stopped.")' C) |* a* l6 _' ^7 x
stop9 n. A4 ]5 c% T
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1 j5 T. t* t L4 b ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 |5 f; |9 a+ }9 g* d" c* R3 [
crt num-cars: i* T. o- M, F# ]4 {, W+ h- z
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setup-cars
! T2 s$ i6 a. F( F/ Q# u- W set-car-color7 ] E% @& f! \. I: r
record-data
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8 N' a* t) w2 g2 b/ U& T ;; give the turtles an initial speed) U% y4 a; D6 Z2 p/ e5 k8 h0 i2 u
ask turtles [ set-car-speed ]
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|3 w3 Q# b- ]4 w+ f1 { reset-ticks6 c$ z+ U. Y* p+ T8 g6 T6 D Q1 D% T
end. B, ]' M: G' ^& Y& P
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;; Initialize the global variables to appropriate values; c8 d) F) H1 k, \" [. r
to setup-globals0 k9 f& [8 ~# _9 z
set current-light nobody ;; just for now, since there are no lights yet
: F T2 K9 V5 e set phase 0. U. b4 L7 y$ G" I. s3 m# l
set num-cars-stopped 05 l8 d0 n- f8 s. D6 x
set grid-x-inc world-width / grid-size-x# p4 }+ r2 {7 s/ h! X" p. ]. p
set grid-y-inc world-height / grid-size-y! D3 q7 f Y! [4 F+ X; N
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) G3 t2 l4 v! |, B& e set acceleration 0.099+ y, h" c1 U1 B
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 Q2 w- E5 r- \% ^9 i9 ~+ \;; and initialize the traffic lights to one setting
4 v9 v0 m8 b! S$ r' ?4 E! mto setup-patches6 T4 W& @, Y: j# T o8 Z
;; initialize the patch-owned variables and color the patches to a base-color2 |" [2 u" _( X% M+ f
ask patches+ T7 t; `8 L% I% V& Y: H
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set intersection? false
2 ?, X5 ^3 A, j' c set auto? false
# F- T3 J8 c' _& K) U n set green-light-up? true
, ^. P7 e6 _& o5 L set my-row -1/ T' V* p3 j! A
set my-column -1: d+ Y+ g% }& m- O4 _2 R+ O
set my-phase -1
0 F; L/ t5 C: o set pcolor brown + 3
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+ j' T( I" d/ M. O$ G8 ~ ;; initialize the global variables that hold patch agentsets
; H/ F3 s* d; Q3 |. g set roads patches with, B' w; s5 k6 |
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ o6 h& ? f! I1 f (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' u; l, A7 P& ^ set intersections roads with
2 a8 q/ M8 G' d- y [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- `$ ]1 p- a: \( U# X
(floor((pycor + max-pycor) mod grid-y-inc) = 0)] M# J( X4 }( t$ Y- |* S
; r5 x+ f: E8 D9 K) M7 t: B ask roads [ set pcolor white ] t( l; X4 D& M
setup-intersections" u5 z5 U0 ]: W. o- H& N! \
end
7 x) I4 i3 {2 o# l1 E- b其中定义道路的句子,如下所示,是什么意思啊?4 L' {( ]) R7 ~/ L+ m# U( B, T
set roads patches with
" ^7 a5 \" x& Q6 N% x) D y( P [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ z& }* T, S0 I2 x& h7 O, \
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]) c# {# k) R+ }3 A; A
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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