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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 F* U$ c7 q5 u
netlogo自带的social science--traffic grid这一例子当中,( Z0 y$ c6 P: V6 M
globals
4 `- h; z- A; N% S[
5 x! j6 [/ s8 K7 ]+ k7 f# N4 H  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 \; N' F) ]8 M1 l( O  grid-y-inc               ;; the amount of patches in between two roads in the y direction( V1 ^9 E3 v0 }7 B- [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 h% t5 g( M+ h) Q3 j( g3 ~  T
                           ;; it is to accelerate or decelerate
" b7 v1 e1 ?2 z8 s" T9 f  phase                    ;; keeps track of the phase
/ d9 X& }6 v% Y  Y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; A4 B0 D! a4 S5 p) F% ?  current-light            ;; the currently selected light2 d) j) R0 G+ R0 y% v7 _

6 r% v( `6 l+ R* s7 I  ;; patch agentsets  s6 ?2 ~/ l5 x" a5 L0 G
  intersections ;; agentset containing the patches that are intersections
2 @3 X1 @. D* K8 R7 o% e) h  roads         ;; agentset containing the patches that are roads
0 ]8 @: w  V* F7 ]! u1 B3 `]& r* Y7 t  q9 y7 p& B6 s0 x6 w' r. f

9 ~5 G: S' {. i9 j6 [" B% r8 ~turtles-own2 `8 M0 h/ g* @5 a6 i' L' X3 l
[" s2 t' B! ~& B' a) t
  speed     ;; the speed of the turtle
; N: ?% v  [* \8 Z* b8 X# v% L  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! n/ w3 ~3 V! ?7 S/ O  wait-time ;; the amount of time since the last time a turtle has moved
! b3 s/ j7 _3 h3 ^  f0 O]
" w8 b. |( x2 N  z$ d+ ?" O+ W! v7 J/ a) m8 H& [" c# {+ @
patches-own
; M0 D  K" m, U  q" U' H[
$ i4 G/ a2 I& m/ p/ |  intersection?   ;; true if the patch is at the intersection of two roads" [) f9 f1 P- w; |4 ^8 ^" V
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ `  d' U4 H# s, s7 s3 v/ I
                  ;; false for a non-intersection patches.
: H+ y+ H2 w4 L. w  my-row          ;; the row of the intersection counting from the upper left corner of the) ^( x  q, J" F
                  ;; world.  -1 for non-intersection patches.
+ c1 C, ?) N8 }9 d1 _! a7 ]2 l0 F$ O  my-column       ;; the column of the intersection counting from the upper left corner of the* G  @2 P& }( U1 k
                  ;; world.  -1 for non-intersection patches.
' Z4 a- h! N; j) V) w  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; }1 P4 }- a" W" H
  auto?           ;; whether or not this intersection will switch automatically.
) f" s& h6 e% ?% z+ [                  ;; false for non-intersection patches.& W+ M! w1 ]9 u
]9 i# ~- r7 s! y( e+ p" I1 f

# G( l) I) @8 j; `5 j, x; g( L
  e+ k9 ?" O, D0 x0 k" b;;;;;;;;;;;;;;;;;;;;;;9 B1 W6 I2 r' \* N
;; Setup Procedures ;;
! a- O) A' t  _5 @  T8 P1 P4 ], v;;;;;;;;;;;;;;;;;;;;;;) ?1 \7 N& D- P# b; A3 k, ]' ]# z" d

4 w: T3 b% h/ |;; Initialize the display by giving the global and patch variables initial values.
9 o, H( {: W6 p;; Create num-cars of turtles if there are enough road patches for one turtle to
1 {0 |, C5 Q, s1 O, B0 q- [;; be created per road patch. Set up the plots.  ~! Z* n1 n& Y$ R0 u
to setup% Z& j, H" f# c# _& K3 P6 g
  ca, B1 H# X6 u0 ?2 F5 `
  setup-globals9 s8 W- L' Q: F6 y: R3 l3 c9 Y" b

1 X; Q; ^" k# S$ h7 v  ;; First we ask the patches to draw themselves and set up a few variables
1 |9 \  b: t) }3 l: D6 W  setup-patches5 ^6 N% r! U$ M, o5 X' d
  make-current one-of intersections
  r( h3 W$ v, c  label-current2 a& O- n/ {2 I4 k. g1 j8 O

( h/ v! b1 d/ Y: X% y" a  set-default-shape turtles "car"8 ~7 |: i! Y* ]) f
1 |8 n) p; }/ w& O
  if (num-cars > count roads)& D1 P2 O. E) ~1 H9 X0 h  w. V/ T
  [
) |" d2 S1 w2 X6 _( R$ F8 h    user-message (word "There are too many cars for the amount of "  ?# L2 U; W+ j4 w; x
                       "road.  Either increase the amount of roads "" j0 Y" H2 n+ o% N( ]* C0 o
                       "by increasing the GRID-SIZE-X or "  W* E, E9 u6 W( ~# T0 X
                       "GRID-SIZE-Y sliders, or decrease the "
; u8 B, E/ X# R& a                       "number of cars by lowering the NUMBER slider.\n"
3 @# d& f$ _+ p- ^; w" E9 Z                       "The setup has stopped.")
2 J1 U/ f6 b- E3 t    stop) y* h# B0 A0 E3 @9 @+ y9 {
  ]% X( i6 ^& R2 G/ R6 Q
$ t# \/ i2 N9 u6 T
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' ^' g3 N  _: W: s' \# ~$ g- t/ @  crt num-cars: x( u7 M# H+ w. x. U, y8 b
  [! ~9 ~9 m6 R) G4 \: c% ~. Z
    setup-cars
" J8 I% _; M) f, R* M5 Q. l    set-car-color  s" v4 ~8 g8 S9 }- T1 ~+ K4 g" q  H; ?5 \
    record-data1 K$ ~2 M9 ]: b5 q
  ]. c" _) D- V2 M6 ?8 f3 c% p

# h& U- c5 R/ G3 [( U  ;; give the turtles an initial speed
/ z: h: V/ m$ `3 m( a  ask turtles [ set-car-speed ]
) d9 H8 c3 L0 q$ X0 X
* C, x( x2 G# o9 x  x: k+ p/ |  reset-ticks6 `( T( d1 S3 d) Z, B- W& Y; M$ I
end
! W5 S) {7 G! H& v' Z9 `  u5 C. h# v
;; Initialize the global variables to appropriate values
) F1 K( L( T/ @; d# x0 Fto setup-globals
* X+ }6 C: F9 i  set current-light nobody ;; just for now, since there are no lights yet
: q( G/ u3 E, w2 ]) V* l  set phase 0
- C8 a. V# v+ N1 P; a9 i- u6 Z5 k  set num-cars-stopped 09 W' J- w/ b9 f! r
  set grid-x-inc world-width / grid-size-x
3 J/ X8 `, l1 J+ h5 k9 o+ q  set grid-y-inc world-height / grid-size-y% V7 S% W! N8 d) U8 X/ K: Q+ D

$ q) [) g1 S) m' f6 @  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: Z0 Z/ K) s# U# ?$ h. P; e  set acceleration 0.099
, f+ s- f  N) r, \end
/ s  j! r$ F1 S" e  D$ {' \/ t% @2 J. x, x
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 i' W/ S& t$ z" R$ `;; and initialize the traffic lights to one setting
$ z7 k% O$ |7 Z. Y$ L$ n) X7 Nto setup-patches
9 Y+ u0 X% R, t9 ^8 {2 L" e' d  ;; initialize the patch-owned variables and color the patches to a base-color* t& r5 W" B$ d- ?/ K9 y
  ask patches/ |; H# X4 M5 Z/ u% ^
  [8 q! w2 x0 ]; M2 `( g
    set intersection? false% V# e7 I+ i% k) g0 ], p
    set auto? false8 ]" B8 e* @" R! B0 h  w5 G3 @
    set green-light-up? true  m* t5 I- ~0 s; s2 Z; ]
    set my-row -1
; {; M- n: }- C  b5 m9 p    set my-column -14 u) G2 _6 k- b! r$ [
    set my-phase -16 n& ?  I" E6 i6 C/ }! M7 X
    set pcolor brown + 33 p) l2 M' ]6 X
  ]% o4 H2 G6 b0 E/ a& Y; C# i! L7 E

! K- m  ^( n/ q" q  ;; initialize the global variables that hold patch agentsets
. W8 y; o7 N" ~% T! v  set roads patches with
! l, f# x# X$ k+ h, W! L+ E8 U+ Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( @$ ~  L1 I( ]! B% z; W/ E+ o8 ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ X  |  W5 e" [5 }  set intersections roads with1 O7 f( K9 q  V7 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! K  h0 E  l" e6 I6 `, D/ o; u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# E4 K9 r$ Z& q9 j1 j
0 Q# M+ m! J8 Q8 i  ask roads [ set pcolor white ]9 Y' C2 P" z% D1 ?
    setup-intersections, ]8 [3 w( E6 j- a
end! K* _! f+ m" W) K
其中定义道路的句子,如下所示,是什么意思啊?2 M' m2 T+ e3 C. l; V2 z) |  d
set roads patches with
( n8 {% C. D  Y3 D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 T# j& o  P- F; |$ H# a+ X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) t7 @; S, D+ d- \& E9 A谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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