设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7164|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' G6 x8 o! H: Q! ^) u
netlogo自带的social science--traffic grid这一例子当中,: Z' _( j; ?6 o" ^" |3 d! W- U
globals
2 ^9 e; b4 G. T7 B[6 o& h, E: W0 @6 S! k
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" @/ w, W% _1 p, C  grid-y-inc               ;; the amount of patches in between two roads in the y direction& u! D" e. Y9 ^0 s4 L$ f
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  O8 \7 r# Q2 _( c& C& k
                           ;; it is to accelerate or decelerate" e1 c) g3 G. Q1 r
  phase                    ;; keeps track of the phase, o' p3 U7 b- U3 B( Z$ A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: I, s: R" T: X$ u  current-light            ;; the currently selected light
5 N9 M( B$ B5 E8 _, Y
- F! D$ U8 j! u! c6 E: G6 E+ o+ p  ;; patch agentsets
7 B8 I/ Q# _+ l  }1 _- Z  intersections ;; agentset containing the patches that are intersections
0 n# ]/ w/ a- V& I  roads         ;; agentset containing the patches that are roads
% ~  O* M/ z& k- x]
$ E, }  v7 `1 w1 B
1 g+ h6 \2 {6 cturtles-own
% h/ @2 f$ a- H9 {4 r1 X- l3 D[
) J  c1 x% P( ]8 y  i  speed     ;; the speed of the turtle; |3 ^( o: j3 D7 }! a
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 y  D8 `4 b# Q) k! H0 `
  wait-time ;; the amount of time since the last time a turtle has moved. e2 j% j5 N: C+ j: ]/ U
]
* O" c0 e, Z; T% J, {$ y2 j( E) f. S. ~' t! L) t) I4 [6 U
patches-own
9 S7 h! H" H9 i6 p4 Y3 ][
9 Y8 N/ H* a1 o& C  intersection?   ;; true if the patch is at the intersection of two roads
6 |2 d, K8 {* m9 G' ]  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: q& J" }+ }5 s( j. ~  q' p0 M
                  ;; false for a non-intersection patches.1 L7 x: v3 j9 `, m
  my-row          ;; the row of the intersection counting from the upper left corner of the
' I' B# |8 B+ `+ D" F8 e/ r                  ;; world.  -1 for non-intersection patches.) _5 L& e' K% h
  my-column       ;; the column of the intersection counting from the upper left corner of the
4 |  d7 }; o# `7 i( g, D                  ;; world.  -1 for non-intersection patches.
. R3 a" q( G; k, R  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: G1 Y& f3 [3 i. `# J! e  auto?           ;; whether or not this intersection will switch automatically.6 v1 C3 T6 Z( W# o: |
                  ;; false for non-intersection patches.
5 A3 I! ~! V) d0 q  U4 l1 K- E]% E6 n! J4 w6 m/ U4 ]# Q! o- X

) v7 a. [; K+ y4 B7 u
5 |1 X0 g- s1 f- I( P& W+ o;;;;;;;;;;;;;;;;;;;;;;+ K/ T9 v: {& c) m* `
;; Setup Procedures ;;# I" d# N( y# Z2 ]7 ]
;;;;;;;;;;;;;;;;;;;;;;
/ O0 V# _" x9 g$ f" L& C) o/ q
;; Initialize the display by giving the global and patch variables initial values.
5 ]- l* d1 R% R9 W& p/ O* R4 P5 };; Create num-cars of turtles if there are enough road patches for one turtle to
5 P8 W" O; o8 P6 u;; be created per road patch. Set up the plots.
; U1 ]" f5 ~0 ]: q% zto setup
$ @; g0 ]6 H- b/ S7 i) {: U" v  ca
0 c- M( C. {  N9 r2 K6 y  setup-globals: u3 a7 Q, J4 o# z$ G; v3 P
/ I  U2 B5 o; `, a! A. J
  ;; First we ask the patches to draw themselves and set up a few variables' t0 }; N. {6 T1 @# J# Q) [! o
  setup-patches
9 R! A  N, w+ l( W0 j4 C  make-current one-of intersections! c+ x) S* Z+ z7 D' G& t2 e
  label-current
. N  F% c; z8 m5 G- {, x6 t: W! y3 t- U( C4 d4 a6 j
  set-default-shape turtles "car"
$ e( ?1 q$ w3 g- x7 ]6 r, ~# M$ s5 d: W' _/ i& B
  if (num-cars > count roads)
9 F* N/ g1 c! x, S  [+ ^3 X) ^( G8 n6 E- b
    user-message (word "There are too many cars for the amount of "$ U' ]. Z2 P2 y& a7 W7 ?" o
                       "road.  Either increase the amount of roads "
. P6 Z$ K! w. G& H$ S                       "by increasing the GRID-SIZE-X or "' P8 L" R% g$ v
                       "GRID-SIZE-Y sliders, or decrease the "7 l6 h3 q9 C; ~: h
                       "number of cars by lowering the NUMBER slider.\n"
5 O/ r$ q  f. Q5 I                       "The setup has stopped."); n& P$ I% V$ n  v. _
    stop
- U' Y9 Z" Y1 Y& _# d6 x9 y  ]
9 Y9 a6 Q" Q1 @2 C, |1 o* K. L, t- m3 M* ]' v+ \) m
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 i% w- p( I+ A8 z
  crt num-cars+ c0 K4 @$ ?; e
  [
$ G- D$ Y1 k3 E- l# N/ P: m% }    setup-cars- F/ ~2 H1 Z1 c! Z" E
    set-car-color
( J* S+ D+ V" X7 J    record-data
% b/ x- a5 e5 D) e1 R  ]
6 ]% s7 |$ k8 K# o# h
0 z/ m3 D0 g" |, b  ;; give the turtles an initial speed
' U1 C, B& g  }; Y: W# F  ask turtles [ set-car-speed ]) d& c+ A, x% e; {, ~

) g7 [( ~! ?) h' F0 z7 v  reset-ticks: D/ l5 b5 n  `. Z4 C
end: C/ O( i3 _% }6 q5 ~

6 J! `# ?8 D3 ]7 c' w- g;; Initialize the global variables to appropriate values- M2 r+ b2 }/ _. u& B
to setup-globals
6 ~- q% t" @  x4 z+ P  set current-light nobody ;; just for now, since there are no lights yet
" A+ ~' M& L, k% u  F' q. `# r  set phase 0
0 Y7 r; ~* R1 V3 }% y* w6 G  set num-cars-stopped 0  z, s' K5 n* _  e* v
  set grid-x-inc world-width / grid-size-x
" \9 K! Z7 s2 \/ J  set grid-y-inc world-height / grid-size-y
9 r. T+ o9 I8 N3 O
+ o. a9 q6 X- F+ @% W4 p3 y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. m9 k( S6 d8 G9 `1 ?& m  set acceleration 0.099
+ t/ _* v! B0 Z, Q- ]- m: y: H# [end2 ]0 Y+ Q* L$ I

8 \0 B9 {* ~7 [6 K* |;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# X9 u- T/ W, J: _8 }
;; and initialize the traffic lights to one setting
# k4 x* _% T* C* oto setup-patches
' W# o  [5 m" X# Z7 b  ;; initialize the patch-owned variables and color the patches to a base-color
$ E; U! k# M! v. X  ask patches3 z/ x& O  i8 F7 T# [
  [; O" h2 L2 A  q6 k9 `
    set intersection? false- j  _, a2 U9 a
    set auto? false
& t+ ]# T" l  R. [    set green-light-up? true2 U: V- M" X8 j0 q  k# b, z8 U
    set my-row -1
& v- D; ?0 V! {( a# J    set my-column -1$ C# H' g! u9 I( U) C' X# Y$ H
    set my-phase -1
0 b$ I& V% e3 k" v4 C; \    set pcolor brown + 38 B: y  P& W5 n3 z
  ]% S, O1 [5 v9 u9 ~$ @
; s; k! b7 k  ?' g
  ;; initialize the global variables that hold patch agentsets" E# y  \0 \5 \7 q, L
  set roads patches with; [+ Y& ?  ]+ p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% f# w! u6 s* A/ z; r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! P0 q0 {0 b6 k3 I% t
  set intersections roads with" j) C/ T1 t' F: @! c" C. g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ w3 U" ^( N$ B/ [* U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 F( Z/ f+ G+ y5 I& e
% S+ C. j% X. S" I  ask roads [ set pcolor white ]4 Z2 @+ i; v8 J+ J) [" |- B. g
    setup-intersections
1 @( J& Y* T9 _3 H' P# y1 R2 N9 Xend
0 S9 U: c- f$ N& {: d. [2 ~: Q3 ~1 I其中定义道路的句子,如下所示,是什么意思啊?9 i6 [' r  N5 v  N
set roads patches with* A9 L7 T+ j3 i+ d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# t5 @; j. ]/ A, d- {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ ?1 m/ w: s0 c' Y, R  \& n4 k谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-11-24 15:25 , Processed in 0.015484 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表