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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 q8 U8 O: v& @4 D' Dnetlogo自带的social science--traffic grid这一例子当中,& g/ y9 n' q5 c) E; D4 m% s7 _  S
globals
0 D% B: X; ?. A( k, F. B0 `: I[& U! S3 ^7 M2 v- _
  grid-x-inc               ;; the amount of patches in between two roads in the x direction* V5 x& L: g! \' @
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' M( G- x0 o" Q$ [4 Z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) o- I* E. C% d) W6 o+ s                           ;; it is to accelerate or decelerate
9 b# d! H6 O9 E0 q0 j- Y  phase                    ;; keeps track of the phase5 w; x6 ^+ O' B1 L( w4 W1 [
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! |9 r, w, |. A6 T: z. X+ c  current-light            ;; the currently selected light
$ j; q; ]6 r& \! q
# U* N, f: R5 d- w& d  ;; patch agentsets0 f+ y- ]. y: f" b& [! s" e
  intersections ;; agentset containing the patches that are intersections+ Q6 B4 G% M5 b  t$ W" N1 ~
  roads         ;; agentset containing the patches that are roads
4 I$ T: o* r# H9 z) ~' Y( ?" E8 T]3 y) v/ R! p) j/ [; h
+ \. N% B7 X4 ^0 O2 z" Y# Y, \6 u
turtles-own9 T/ S3 d' q$ J. _  k
[
# R$ s/ R# Z* s6 n6 n# {  speed     ;; the speed of the turtle
  `' ]/ `0 ~+ |' `7 }( B  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 |7 T; N; _. G/ }  wait-time ;; the amount of time since the last time a turtle has moved- m% A4 A. q6 r% h" O
]7 x* Q4 z+ ?/ k7 Q$ [: v8 O
# `9 i- V6 `% d2 q- R
patches-own" _2 _( b) x& d* e+ b
[$ S- e- ~8 t( c7 l! J, r+ v1 H: f
  intersection?   ;; true if the patch is at the intersection of two roads, f+ ~2 D" A6 q, Z# p
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
5 v& f! ^- U1 `0 n* o4 }+ ]' E                  ;; false for a non-intersection patches.
# E' H0 w; n( D) @; K$ _6 F  my-row          ;; the row of the intersection counting from the upper left corner of the+ \2 |; b0 O6 u. V# u* W5 w
                  ;; world.  -1 for non-intersection patches." z; Y8 P. q1 ^' X7 N! d2 Z- d
  my-column       ;; the column of the intersection counting from the upper left corner of the- S6 G  c2 W  [, |: V
                  ;; world.  -1 for non-intersection patches.8 ~  D- c9 r; [# s% ^
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 T9 y6 x1 G# B) Q" S9 m9 `* h+ G/ d  auto?           ;; whether or not this intersection will switch automatically.2 A' R2 m' r  e2 J/ Y% x
                  ;; false for non-intersection patches.: I" i/ m$ f; I! h  Y% L
]
/ K4 _$ g/ V% N$ V! G; j
  I' l. ^2 B9 U+ h& H& \! }% q0 h  g; G% p- N  v* R. J" _) H
;;;;;;;;;;;;;;;;;;;;;;
1 B+ ?' ~( u( l) d8 I0 m;; Setup Procedures ;;
" a! e; l4 P: v$ Q; i;;;;;;;;;;;;;;;;;;;;;;, r0 {- I0 J6 D7 O% B
* b) f( W( I! F
;; Initialize the display by giving the global and patch variables initial values.
6 s1 ]  W7 }: h. K9 V% o;; Create num-cars of turtles if there are enough road patches for one turtle to
% L" b" j3 z# Z;; be created per road patch. Set up the plots.
+ I$ i3 [& U9 `/ hto setup. W9 O. ?$ w( R0 `6 ?4 O* ?: M
  ca
+ K1 }  ^8 C% w" @  setup-globals
+ _* |7 I! L* S! J0 s
0 n8 s+ g9 ?. w! |( r# J  ;; First we ask the patches to draw themselves and set up a few variables+ [* B" v' l6 O
  setup-patches7 X$ {# D- K& X" ]2 a5 m7 i+ c
  make-current one-of intersections
! r' i: Q2 L4 [* X) w5 n5 l  label-current( T" N+ s) S( h) x
2 K; b3 U7 y5 o" ]9 t, p
  set-default-shape turtles "car"  H/ W0 a0 \7 e3 x  l

: @$ `$ w) u) d8 w  if (num-cars > count roads)
+ J1 I+ m7 c; ?/ w  [
7 |6 I0 G2 {2 f9 N) ], f  y: i2 P    user-message (word "There are too many cars for the amount of "
6 ^, v3 }# Y+ D/ J* i8 E                       "road.  Either increase the amount of roads "
/ ~, ]  X, o+ m9 c: P                       "by increasing the GRID-SIZE-X or "6 C9 ~, J+ y/ B: B; H
                       "GRID-SIZE-Y sliders, or decrease the "1 u0 i/ I: c) b" c
                       "number of cars by lowering the NUMBER slider.\n"  L5 ~  Q$ C% M
                       "The setup has stopped.")9 H: t4 H  g7 U% ~9 B9 l* n
    stop) l8 ~) b. ]$ V! N' x  }0 m6 M0 B
  ]3 A  t2 O( C4 a/ u7 i7 q5 I3 w
" u; V( U' _1 ?! ]9 A
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 ]$ P  I6 H, c% a
  crt num-cars$ \, p, M9 K7 P
  [% [* p7 y1 H5 f
    setup-cars& J; ~3 N4 @/ n% g4 U; r! M
    set-car-color
* y$ \% W. K0 }! m4 p. v7 p    record-data) O$ x8 ], N+ X( I4 `
  ], T, u6 ~* Z- I6 v( X( y3 z1 g

- y- k, b* h, T; R* r0 T4 ]1 }  ;; give the turtles an initial speed+ L  ~" s# @/ j1 n% U. l' d0 }
  ask turtles [ set-car-speed ]
( {8 Q5 [/ ?' B7 ]& v6 L1 A
3 d1 }1 s% {1 h7 X2 }9 `7 v  reset-ticks
+ N1 t* P) a" p8 N0 lend' E5 T& \# y+ W4 b8 Z

( s2 a  ^1 u+ X2 V* e;; Initialize the global variables to appropriate values9 T. R- v$ o+ ^! Y( V" m0 _
to setup-globals
' o$ C2 V5 }. h# d+ }4 f5 J  set current-light nobody ;; just for now, since there are no lights yet
5 b# @2 Z+ w5 ?$ T  set phase 0% G( p0 D9 T7 L1 w
  set num-cars-stopped 0
( Z  w! A( i* H( J( }& Z  set grid-x-inc world-width / grid-size-x* Y- _, j& u9 l2 i  A- V; W$ i
  set grid-y-inc world-height / grid-size-y
$ C) _! o' B  _$ {6 |8 R" u7 L+ a
6 N& X2 J! ~9 ^* ?( x) z% q( }  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 j! D) Y. O1 p4 M* \) X0 a
  set acceleration 0.099
& ?9 o" b' }- A; ^end
1 Z. @- `* s4 X$ R5 u' ^( t) a! B/ i  s( C. X1 i
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) w9 A+ d' P$ X- ^6 d$ U
;; and initialize the traffic lights to one setting
! c: M/ N$ {+ m1 B5 x5 Gto setup-patches
* o$ e( {( O2 h. l) s  ]  ;; initialize the patch-owned variables and color the patches to a base-color8 J. e2 `. f" n- M/ m' \2 @
  ask patches
5 v( T+ V# g4 ~1 g8 h. d" I  [1 u1 U5 j$ e7 ~
    set intersection? false
+ A' }9 A' e  n, C: z    set auto? false
7 C% h; H8 T+ X' E+ j# F% j    set green-light-up? true# f8 e: z7 _+ j$ f
    set my-row -1
" m2 a0 Y1 T+ v& U. r    set my-column -1
% m; o+ t$ ^* N7 ]- k: h    set my-phase -1
, [4 Y- B8 R! Y0 p' _/ P. n    set pcolor brown + 3
' {# [- L; r5 @1 J- @  ]# c' [3 O# S% ]; |/ F# B# _
5 q# s( V7 ?1 B# M( y
  ;; initialize the global variables that hold patch agentsets; ?/ s  N& h) y
  set roads patches with
9 y* D3 x& H3 A3 N! S2 P. I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# D- \9 c4 ]3 X2 F, C* K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 m# R) {% C: J1 H% b, Z
  set intersections roads with6 b) l. D/ v6 t: D* U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' g! l; E( h" e' k' _% J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 S4 q% ~0 ]4 R+ y
, q* z6 z5 F) @5 k. g3 D  ask roads [ set pcolor white ]1 y9 \1 W5 b! l
    setup-intersections
9 h/ b! Z. i- {end5 k" m" y& @* O
其中定义道路的句子,如下所示,是什么意思啊?/ u" V  m+ C- ^7 ^9 J: r" m% R8 G$ `/ o
set roads patches with
! R  T5 \  ~. Y2 o) G$ [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 H+ r) @4 s, @' O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 P0 x, |( S  K& M谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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