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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ [+ k. z! V6 ]* J3 d* znetlogo自带的social science--traffic grid这一例子当中,! m% e6 [! x8 R$ c8 @, O* Z
globals
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/ L ?$ H1 w5 U- h grid-x-inc ;; the amount of patches in between two roads in the x direction
" {8 G2 r; S+ H) b: k, A grid-y-inc ;; the amount of patches in between two roads in the y direction6 W+ H4 L% `4 e8 G! [, ^9 |8 |/ A
acceleration ;; the constant that controls how much a car speeds up or slows down by if" c, o) Q0 K: }0 M( A8 f
;; it is to accelerate or decelerate
, f6 H. \; C+ h$ Y' r+ D$ C phase ;; keeps track of the phase' U- X* n% s! a+ i* }4 t8 O
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure. X) x, ~6 a. U& U; n: {) ^& K! o
current-light ;; the currently selected light
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;; patch agentsets9 t0 d% G, k4 t; i/ q2 s
intersections ;; agentset containing the patches that are intersections" ~9 W3 i0 r p( C3 d* O
roads ;; agentset containing the patches that are roads. r0 L2 k/ V. m1 f5 {
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turtles-own. l. i& h9 Q; J b0 R! L
[
1 I. P4 t6 s0 r1 x; K& G2 W speed ;; the speed of the turtle
, K! r0 u+ L6 l$ n" s up-car? ;; true if the turtle moves downwards and false if it moves to the right
( g5 a' X6 v$ w/ y# V: y) I wait-time ;; the amount of time since the last time a turtle has moved
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patches-own
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6 ?9 d; S: O/ T1 @ intersection? ;; true if the patch is at the intersection of two roads( ~! I d- x7 [ C/ A
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
/ f O. b& [$ V9 t( X ;; false for a non-intersection patches.) e0 t( [ D0 N( I0 G3 ?2 M5 ]( T# `& r
my-row ;; the row of the intersection counting from the upper left corner of the% ]3 g7 ^8 d! H$ E T
;; world. -1 for non-intersection patches.
+ b* i1 Q# f. H; l/ U8 F+ z1 v g my-column ;; the column of the intersection counting from the upper left corner of the
+ S6 g( T" J1 Y/ C ;; world. -1 for non-intersection patches.
" _/ j) m2 c$ O. \9 v6 h- `2 z my-phase ;; the phase for the intersection. -1 for non-intersection patches.
. w0 c* L( f2 o V8 I$ [ auto? ;; whether or not this intersection will switch automatically.
6 o4 a8 R7 f6 C' ~" U9 u, h ;; false for non-intersection patches.
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( g( {" g0 ~; M; o8 R+ |;;;;;;;;;;;;;;;;;;;;;;" ^. `* V6 }% l0 W; S ~
;; Setup Procedures ;;) s! ^% y8 a/ m, S
;;;;;;;;;;;;;;;;;;;;;;( g- ^$ @- `* Z& ^' {+ D0 c+ U9 S
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;; Initialize the display by giving the global and patch variables initial values.
& V) i( i' w, E1 V7 R' R2 b;; Create num-cars of turtles if there are enough road patches for one turtle to
5 N; _" p0 ?' B( i' L;; be created per road patch. Set up the plots.
( R5 p5 R) D0 T( `- V' r8 ]; sto setup d& E$ }2 \9 P x% i
ca
3 p6 d( z3 o& c \ setup-globals
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;; First we ask the patches to draw themselves and set up a few variables8 M7 i( H& w: K* B# ?* C
setup-patches& f6 y6 n/ @2 Z& `
make-current one-of intersections
/ \: A- `; z3 p: @ label-current
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6 o( w% ~3 G4 d7 T set-default-shape turtles "car"
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if (num-cars > count roads)! J9 q& ~: y' S% w
[
* D6 g6 Q( Z& m2 E user-message (word "There are too many cars for the amount of "
( o/ m5 R* e5 h+ a( N "road. Either increase the amount of roads "/ N+ n( W/ \9 X! l2 L: F+ H
"by increasing the GRID-SIZE-X or "2 e) p. d2 w% k8 _1 [/ I; j: z
"GRID-SIZE-Y sliders, or decrease the "
$ a+ [4 ~) a( J9 E7 o "number of cars by lowering the NUMBER slider.\n"; g8 p, i; s( @; ]9 @
"The setup has stopped.")
3 j: E! C* R( Z# ~* a stop
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- _ y4 E% `: I ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 T/ f# z+ G0 K' {) @ crt num-cars
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' E7 s0 T+ d; p- p3 n8 G9 T. p setup-cars: Z! B7 `* L8 S: s
set-car-color0 |2 q8 h4 ]+ c
record-data3 ]& i0 c# ?* p8 O- }) |# T4 e
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;; give the turtles an initial speed
7 T; c, d: {. i ask turtles [ set-car-speed ]
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- ]+ G1 |& E! ?* S0 [) Y reset-ticks
0 C. Z( a; l6 _2 R7 {end! l1 _" R0 \0 Q; H# [1 {+ _) [' O3 n# ?$ t
1 G& Q% y0 }9 T( D( ?;; Initialize the global variables to appropriate values
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set current-light nobody ;; just for now, since there are no lights yet2 C- A3 l. R' T2 z# i3 G1 D/ n6 X
set phase 0+ i* i2 g0 c% s) H& P
set num-cars-stopped 0 }1 Y& F' Q- E
set grid-x-inc world-width / grid-size-x
& Z( G- c5 f: Q set grid-y-inc world-height / grid-size-y; A: p8 c5 ?- \3 x3 M
( p5 a/ m ]& G: M7 ~2 f8 x9 s2 T ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- y$ N ~; B2 J. Z( l3 @ set acceleration 0.099% M& Q9 k7 I Q7 m4 D% `
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 {9 f0 x4 g& k4 ~9 x2 ^) G; e;; and initialize the traffic lights to one setting( e! ?; x) k% I( v/ K* h% V! r
to setup-patches! P' N, C9 d- R5 D" a1 P
;; initialize the patch-owned variables and color the patches to a base-color
) q; B# ~7 p( H6 T3 \! V0 b ask patches
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/ T+ T0 R4 L% S3 n. s; m2 ] set intersection? false
) K, x4 a: w9 D4 V$ K j set auto? false( G/ X$ v# `$ M0 q3 a* J
set green-light-up? true f4 F$ |) h1 u6 s j# _
set my-row -1
2 ?0 Y7 k6 a% ^" n ^8 d- g- C set my-column -1
' s( [/ D: w/ r! X0 K: F+ T set my-phase -1
+ ^' ]" ?3 J; R7 g4 o3 ] set pcolor brown + 3
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, n. i' S" X4 x# B- v8 H ;; initialize the global variables that hold patch agentsets3 H( \2 ?% k+ ? y
set roads patches with
5 {. F; B9 w* e5 M. v p [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 B! j5 _1 { p7 x6 t2 k6 B1 M (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 Y. y R% p! C2 s/ ^# N
set intersections roads with
2 }% k1 @& c+ u1 c7 L, u3 o [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( N5 A a0 M, p1 N# p ^ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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3 X; F; C L' q4 P ask roads [ set pcolor white ]1 v4 v3 I# i' h9 S- n W, I6 y
setup-intersections5 A( K" Q5 h3 Y
end
( w: \. W$ t c5 G {- L其中定义道路的句子,如下所示,是什么意思啊?
0 p) C5 E5 p) a! L! v1 {" A set roads patches with
4 K5 V4 e) Y6 l. @ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& v; I! k( ^. Y (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ z/ e! P' H. N" H7 h0 L& y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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