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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ Y2 k- C+ k4 w. i
netlogo自带的social science--traffic grid这一例子当中,
5 X3 ^; J6 R. N& U$ Z: l- |6 ?globals
0 J' z+ W( A+ G' X7 d; y! V- _[* K* t; y' O$ E' A. d
  grid-x-inc               ;; the amount of patches in between two roads in the x direction; [& L5 c, [  L: ]+ F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction. q$ g, J% \) e8 M4 j
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ S5 a: x) e" f" X. }( j) u
                           ;; it is to accelerate or decelerate# ?3 }) m. C# W8 ]# _' d) O) Z
  phase                    ;; keeps track of the phase+ K5 S. a) I) `
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* D; `4 R$ w0 Z/ u4 k
  current-light            ;; the currently selected light, J% ]) o: G" j* D4 E
3 n+ R2 ?8 T- X! _. r
  ;; patch agentsets8 e7 Y+ V5 `9 h; M
  intersections ;; agentset containing the patches that are intersections
5 O" |: E* P# ?% j+ c$ f8 w3 p1 A  roads         ;; agentset containing the patches that are roads' ~& \3 q/ N" ?
]
- [) }- R" N2 L9 d' \1 O
1 v7 M  H; _2 H1 q! Q$ S' c' c% H$ {9 hturtles-own
$ Z' x& \# c& b[6 y% Z8 U2 ~, ]. l: Y  }) B  ]
  speed     ;; the speed of the turtle
+ Y* ]% e' o1 g! t/ M" B+ r  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- }3 Z# ]3 W# G1 R  wait-time ;; the amount of time since the last time a turtle has moved4 U7 V- W. o9 u& c6 Y3 C* @
]
% S& v. i4 h' A. m: g$ V, R( ]: @  c$ L$ y
patches-own9 ^- `  H) P2 v% B
[
; ^7 l9 R) {. x: Q# V/ X+ y  intersection?   ;; true if the patch is at the intersection of two roads7 a9 ?& U) r' v, }: p2 |
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 U; d& _  {6 @( P                  ;; false for a non-intersection patches.
6 E- e- B1 ?6 o" L  my-row          ;; the row of the intersection counting from the upper left corner of the
% q8 b0 J/ i+ n1 Y6 I( u9 Y' W                  ;; world.  -1 for non-intersection patches.
) W& d- y7 ]! k% @  my-column       ;; the column of the intersection counting from the upper left corner of the
6 \* \5 y1 `- N* w                  ;; world.  -1 for non-intersection patches.
- L, F' R4 n. k2 O6 o1 x  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 ?. w+ Z& U0 R0 Z8 r) Z" e" M2 j
  auto?           ;; whether or not this intersection will switch automatically.7 }: d4 p& X( t& W
                  ;; false for non-intersection patches.; ?# ~* a* F7 X! f7 D
]/ U( C4 W4 Z- i. K" p

# c8 H2 U& t1 }4 D0 k# }/ g
- r5 [2 X- \9 u1 X: z;;;;;;;;;;;;;;;;;;;;;;
; X6 O& ^* |' D8 |. w  l1 ^;; Setup Procedures ;;
3 z6 A# ]# F) y;;;;;;;;;;;;;;;;;;;;;;
3 _" W* Q( S* p0 ]0 s& n1 S2 e+ x0 b% [8 {
;; Initialize the display by giving the global and patch variables initial values., A. a) Z0 I4 I+ y! Y& X
;; Create num-cars of turtles if there are enough road patches for one turtle to
# P3 z( N$ V. i;; be created per road patch. Set up the plots.% I/ j( J. R2 N  |% Z  @
to setup
7 P  k' \4 r. a. ^4 w6 E! P# z  ca
" m: E& }0 X. ~6 H" K. ?; ]' F  d  setup-globals7 ?6 m' x7 S+ T
5 c& I7 P7 E* H! Z# Q
  ;; First we ask the patches to draw themselves and set up a few variables5 P# \- ^, O4 i3 _' {. T3 \5 f8 K7 U
  setup-patches3 n: `+ E8 d- Y' j5 |
  make-current one-of intersections: i4 D. g* p0 L* L8 b
  label-current' w: S. ?/ E0 w. i! N6 S0 q

3 c- c$ c9 c  H& i1 W: |  c7 z# F  set-default-shape turtles "car"1 e8 {6 W2 q* e3 [
; i( q! B7 U7 F/ [  r1 }$ I
  if (num-cars > count roads)
  B, w# ]5 \% z& k  [
0 N, j$ N6 S/ O1 S8 t) a5 T    user-message (word "There are too many cars for the amount of "7 t- R3 M/ @( T4 p( A5 Z$ m6 a
                       "road.  Either increase the amount of roads "6 Q: X0 a$ a2 ]1 N# H  l4 G6 c
                       "by increasing the GRID-SIZE-X or "
: U9 z  Y! y1 ]+ L                       "GRID-SIZE-Y sliders, or decrease the "
# a  ^" i! f: h9 U/ t0 f( W                       "number of cars by lowering the NUMBER slider.\n"
3 A  ~$ a" D4 \* C                       "The setup has stopped.")
+ W* E" P8 u2 u1 ?7 K5 ?, X    stop
" O( t$ E3 y* z5 E* K& h+ x  ]
* j7 d) p0 A$ f& c7 U* y+ z4 |6 W8 f) r# n9 H
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* Q9 N3 \, M  b  s$ D" o  crt num-cars% n' i: I0 o  y. E) r, ~
  [
% `& l! v; H+ V- L7 {9 A$ r( m5 u    setup-cars
; r1 w3 W' n" |$ j* I    set-car-color
' s, t" ?4 G2 q+ C    record-data) s2 Q, M3 H4 b: R0 o0 ?, u# C
  ]- w5 j( _5 g! o* Q2 i) n
) ?+ X) H5 [% A  j0 J
  ;; give the turtles an initial speed9 H4 U; D' [; r8 }( e4 x+ N4 d
  ask turtles [ set-car-speed ]
) ~$ V: v; c1 y) M. N; \
" L7 S8 X5 u4 Y3 M; [1 m' n  reset-ticks
9 ^/ O& D$ W. d$ Q  W/ wend
1 p8 `/ R& V5 x  ?4 L+ h" W  [# K% U- Q* N4 L5 w4 q7 o
;; Initialize the global variables to appropriate values# }$ Y1 R0 a$ J" O
to setup-globals
0 v$ I  m5 M" j! b8 f  set current-light nobody ;; just for now, since there are no lights yet9 q% G8 O" x( X2 Z1 B8 A
  set phase 0
" n* c9 [% A* P  set num-cars-stopped 01 |2 j0 T6 B" g  _5 ?: c7 U
  set grid-x-inc world-width / grid-size-x4 C& v& Z* K  m3 j5 ^6 }
  set grid-y-inc world-height / grid-size-y
; _8 U* f2 \0 c9 z# R; g9 {0 I6 m3 ^8 x  l
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 ]; }) w7 |* x4 i  d, w  O$ m3 C  set acceleration 0.099$ O# e- c  U5 m0 y: E8 B( W! [
end& ~5 V- h, ]( G" p# m0 X" o6 c
. L* ^5 j* A" L; u  U7 G# {
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 J2 u3 C( @+ H4 P;; and initialize the traffic lights to one setting
# ~) ^7 Z+ Z! y- h# S  @to setup-patches3 [3 i' H9 }4 @4 R4 [& R, C% P
  ;; initialize the patch-owned variables and color the patches to a base-color
0 z2 v/ E% M7 G% L  I' Z9 h; I& l0 B  ask patches
$ ~% h: w' H0 ^- Q1 x% I  [
: Y# q) k1 z8 ]( r+ X( N. V    set intersection? false8 C  d7 b% n+ D7 i
    set auto? false' ~. |: I  H/ r# E3 D& q
    set green-light-up? true
8 M3 G. k7 P/ a8 b: N$ d    set my-row -10 W1 f# f. s2 V6 R. ^9 X
    set my-column -1
" \/ G* }* ?, v    set my-phase -1
1 D  }+ t! N$ J1 z    set pcolor brown + 3
7 S* T/ h8 n: l/ w: s  ~  ]+ j$ X, z. y' J9 P# y$ X# q& G

: ^, i: g9 v9 d% \" p  ;; initialize the global variables that hold patch agentsets1 ]6 _6 s8 C5 a5 _
  set roads patches with3 J0 i) H" B4 D  @$ Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 e0 g3 M; x, B0 Y& m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], {$ `5 t, @% ]* x  G
  set intersections roads with
; L8 e" S8 T9 P6 h& r; d+ O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 d* t$ n1 Y7 I; v. @$ }7 I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) r7 K# k' P5 e2 S4 M3 r, I+ r
! G1 K! l/ [7 n' h5 @  E
  ask roads [ set pcolor white ]
1 a* }, f) u2 S9 t+ F    setup-intersections3 ^9 F$ }% C' d  c( N$ V
end2 J7 K1 x- M! W+ q7 `' }
其中定义道路的句子,如下所示,是什么意思啊?
* U* @6 S( ~3 Q% } set roads patches with
1 k1 H3 T1 s9 t& |8 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 p* H% P* Q9 f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 q) Q1 b! Z- m3 y) Z& I( e8 _; g谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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