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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 m8 L4 @! B# p* |* p: K8 I' L6 e
netlogo自带的social science--traffic grid这一例子当中,
1 O9 c$ n+ `+ W+ B1 v% gglobals
1 m% @0 w* c& R% U1 U[
1 l9 t2 O1 B' {- w( L4 q; n  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: w( V- ~/ q1 r1 \( s7 c  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 w: i* e* m% G+ O' R  ?  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* \! E- ]" z9 M/ \& e4 u                           ;; it is to accelerate or decelerate
! Q0 R" l" r* H* N$ H: \  phase                    ;; keeps track of the phase, A0 i7 H- _; k' _( b2 v
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 b8 o/ t. J/ s7 N5 x* [  ]$ z  current-light            ;; the currently selected light
7 u7 s$ B3 n% D- e, E, l
) u; w5 q! y: G  ;; patch agentsets
! [* V" B, y% U9 k% A: @  intersections ;; agentset containing the patches that are intersections1 a0 n% e* d7 Q9 a$ Z% W: j% ?
  roads         ;; agentset containing the patches that are roads
1 R; Y; b4 V! b6 H- N]! X: ~$ Q" K. W. I

# ?  |) z- ^  V+ g# T! t% w; f# Vturtles-own. I" s3 B0 D" q0 ~$ _
[: q" ]* u  S* F$ K8 ~5 X( o) h
  speed     ;; the speed of the turtle
: `# _* ]( I' t. X. W( x" [# B  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" g3 c. e( c3 s5 z  wait-time ;; the amount of time since the last time a turtle has moved
' H# l$ j$ F" i2 f( U8 W( l]1 R" q" @# j2 M

0 y1 ]- A0 [) T$ kpatches-own
" j. b: p% ]4 s8 W[
7 L. ^* H: u3 {& W# o4 X  intersection?   ;; true if the patch is at the intersection of two roads
0 M$ c+ j4 \1 k% u8 a  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! l3 H+ j* s! ~; a& G* I5 y
                  ;; false for a non-intersection patches.
2 n- ]8 \, X: n  d6 r- G# x) ~  my-row          ;; the row of the intersection counting from the upper left corner of the
: a$ M: r, B8 ]# ]                  ;; world.  -1 for non-intersection patches.
, F! w4 ]% h# u8 i  my-column       ;; the column of the intersection counting from the upper left corner of the! l3 N- c% l& m* B( i% a8 h
                  ;; world.  -1 for non-intersection patches.
& X* u+ e' y( a+ f8 ?! V0 O" z; r  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 ^( N! v- C2 G% Q/ t3 d
  auto?           ;; whether or not this intersection will switch automatically.4 ^# r2 i3 x0 S. K4 M) b
                  ;; false for non-intersection patches.; v' b" g' R! m7 W! O) ?
]& i% e0 z2 Z) E- f* i
4 H) [0 ]4 v2 j4 X- m

7 R) s* n8 i; J. \; |;;;;;;;;;;;;;;;;;;;;;;# _. R6 n- Q. O! l/ y5 O
;; Setup Procedures ;;
$ ~3 L4 r6 \* {& O3 k$ }8 ^  q+ x;;;;;;;;;;;;;;;;;;;;;;
, R( c  H+ j2 e* ~/ q* z- s$ c
% ?  c, U. ~" ?# e. T: t9 Y% g;; Initialize the display by giving the global and patch variables initial values.6 A! D/ q' `/ p: n
;; Create num-cars of turtles if there are enough road patches for one turtle to5 G9 \7 o4 T6 ~, \+ v% z
;; be created per road patch. Set up the plots.+ P; f; G7 _) |$ m4 v$ U
to setup
! a/ a$ l+ }' b! Z- O" V# G6 v0 A  ca
! t& C- ^: t! E- s6 y  setup-globals
& A' g4 [! V* h6 D+ x1 y6 B7 w+ F0 `, N5 q+ P' X# F% Y; A0 n
  ;; First we ask the patches to draw themselves and set up a few variables
0 L. r; J- c& L0 C: G: b- N  setup-patches5 V! G- m. b3 y* \2 r4 [: h- X
  make-current one-of intersections2 M' P# @; g. ~, ^
  label-current1 j" c1 r' k# f. G1 |- K
; A- }/ L3 W$ `  c9 p$ n3 A0 Y
  set-default-shape turtles "car"
6 {7 P6 D* X3 A0 o/ z0 S" H3 X4 Z! f% l( q7 v
  if (num-cars > count roads)
8 `% K% m8 g+ R# A  N' y! i3 u2 k  [
. r# u% x* r  V3 K3 x( c    user-message (word "There are too many cars for the amount of "
" P" h, r( q5 }+ O                       "road.  Either increase the amount of roads "4 Q6 `: b$ C: i' I$ n
                       "by increasing the GRID-SIZE-X or "
" p  m+ I* B9 w" o8 P: P! S                       "GRID-SIZE-Y sliders, or decrease the "
; h6 p. w) ], O1 K5 N                       "number of cars by lowering the NUMBER slider.\n"2 v& x% Y# h0 N( a
                       "The setup has stopped.")
, Y3 }# ^- \; V# e0 U    stop. A# d  u3 i* [
  ]
7 N0 `; d2 j0 ?7 W! N  P6 ^3 X* c8 R2 F9 g% P- a
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ M1 f: }& E4 c" s: v
  crt num-cars
$ A4 l- c; W! }5 z; G8 G  [
9 _# B' M  i( w) d* L- I    setup-cars
2 m' z' F5 v- w; p( j    set-car-color
7 f5 ^+ r  d. i4 `2 U- M* _    record-data
- z' g) r8 N. A# `! `% b2 B/ d  ]$ W6 C* r2 R. r; w
  X& {" O0 f) t& M3 X9 N' J
  ;; give the turtles an initial speed
( O# ]! W7 M  @2 }  ask turtles [ set-car-speed ]3 N. H1 U9 p8 L  e8 E
' V! Y* K4 T9 ]* {8 r' E' Q( i
  reset-ticks
$ }  V" c  m3 |9 hend* y- O! w) t8 a" G
. J4 P7 x% j2 J3 n
;; Initialize the global variables to appropriate values1 A+ z  J1 X! _5 Q( q
to setup-globals
' L$ m& \5 t' ]  set current-light nobody ;; just for now, since there are no lights yet; A; _- @# ~/ L; F1 A( f
  set phase 0
" @6 s4 n' t# b( T' h0 _/ ^- c) d  set num-cars-stopped 04 N, s/ n# R) z  k
  set grid-x-inc world-width / grid-size-x
9 c; [/ e  E3 U) }9 y  set grid-y-inc world-height / grid-size-y% e% t8 P- ~0 o7 I4 g

, `* W5 N) O1 U; X& y$ ]  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 N5 l$ ?+ b, l3 h0 x5 d
  set acceleration 0.099
! S/ G6 @) o5 Iend
7 X2 @/ I/ B$ P  P6 x9 x( y: m, h6 W$ i8 ]: w. g$ |
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ R. O) u# y9 S0 O" c; h+ z;; and initialize the traffic lights to one setting. ]/ }/ Q9 Q3 s, f/ k. Q9 r
to setup-patches
9 |8 F* @" G3 e& ?! ^9 }( t  ;; initialize the patch-owned variables and color the patches to a base-color
- ~) J7 {! O) q% y" {* A  ask patches1 u. b/ Y1 q, E# I' m
  [& `7 V9 Z& F) K3 W, I. e
    set intersection? false( ?5 J+ G4 g+ K2 q
    set auto? false* F; F! g% B. {
    set green-light-up? true' R; w3 }0 R: F- i9 N* }
    set my-row -1- r. }2 U( [8 A& A1 D" j
    set my-column -1
( Q' Y! d$ }0 A5 m    set my-phase -1
4 @7 |8 h5 Y3 p. X9 q3 D    set pcolor brown + 3+ `$ b4 H5 I+ O! b$ y
  ]
1 }7 x( l8 E- i  H% ?* _4 E1 g9 L% |# g  X
  ;; initialize the global variables that hold patch agentsets
3 p" }' ?3 S( M! \- A' t! K  set roads patches with
( X: h8 l0 D, _3 e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ a. p8 X7 t3 [* Y4 [0 \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& V; y" `  O) Q- T3 p- X  set intersections roads with5 I3 }- n9 @& h- |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( g8 Z+ j" n0 l, D  C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# L. Z3 I. ?1 N+ J$ A, f  Y, {) o0 u1 E) m
  ask roads [ set pcolor white ]4 B- F& k. W+ S& i. I
    setup-intersections& E7 x) ^  A( V5 h- m
end
( S1 E5 d+ [9 B) p& P6 @& Q6 g& U! |其中定义道路的句子,如下所示,是什么意思啊?
" l8 N0 P1 o: ~, J9 w! K, Y4 k- S# L set roads patches with
; \  g( R1 q1 S" `  s# h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 H& Z& F0 l* X$ K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 k5 s, l; C$ P6 x/ s! ~
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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