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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 [, a' _0 d3 I, j  S, ?$ Knetlogo自带的social science--traffic grid这一例子当中,
* G# c& Q# w0 O' ^0 ~" Zglobals6 x3 Q! a! ~6 b% g# z
[
/ |+ S# Y5 Q& H" V  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 j3 e* ]) K2 `% A5 B" o9 A
  grid-y-inc               ;; the amount of patches in between two roads in the y direction% i8 I" z- ]1 r' j1 K; B! e; O- a7 r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- V: g3 N; K6 B/ p0 L$ v) i. x3 Q                           ;; it is to accelerate or decelerate! O4 b& f) U9 x: B- i( E
  phase                    ;; keeps track of the phase. X2 F! B# C0 X9 l: t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: S9 q/ V4 O- t( m2 ~
  current-light            ;; the currently selected light) W/ R3 f  I' P( K) L. E# k
2 z: Z" S# ?1 L4 r  L% r, Q, @
  ;; patch agentsets& \) t) _  ^$ G; K) j! _5 I" S3 u
  intersections ;; agentset containing the patches that are intersections
# E( S) [3 J3 w* S5 u  roads         ;; agentset containing the patches that are roads( l5 X7 I3 [  y1 O! e5 N
]8 q# z6 `  _2 T
: I( `2 t7 \/ x+ }8 e: U7 T5 H
turtles-own
3 |; E& X9 j9 j/ B8 g. u[) a5 ?3 z8 i5 o- W+ Y3 K
  speed     ;; the speed of the turtle
+ r- D: ]5 e( z+ z" o  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ {' c/ }- j6 s$ x& w
  wait-time ;; the amount of time since the last time a turtle has moved
2 q& z  [  P# W$ c1 f! l]1 z/ a5 n5 A% ~$ f4 r# r
: Z) f3 u/ r; |; \
patches-own
, G0 _9 @. F6 G' J; u[) c1 v; Y- p. D, M
  intersection?   ;; true if the patch is at the intersection of two roads
3 Z. M1 @1 K/ ~8 A  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." X! `" z" z! {  h; M
                  ;; false for a non-intersection patches.
4 s$ e* p0 R- d9 p: E; P! I& V  my-row          ;; the row of the intersection counting from the upper left corner of the
4 v8 Z! m7 [1 P2 c& h                  ;; world.  -1 for non-intersection patches.0 d) S( m( i) T7 t
  my-column       ;; the column of the intersection counting from the upper left corner of the& X# ]% B! U+ j$ z
                  ;; world.  -1 for non-intersection patches.
0 w+ k! S( \- g0 U# B7 \- P  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ q/ c0 E, r' B" ]4 l4 G  auto?           ;; whether or not this intersection will switch automatically.
$ v* V; h: `0 d7 [                  ;; false for non-intersection patches.: y/ d9 \, C% k; ]; f
]
: y0 ]5 D" ]8 |- T
3 m9 i& |) Z  q+ `7 _4 d9 k
  i2 t: @& }' r. e;;;;;;;;;;;;;;;;;;;;;;
2 J! e3 k3 p* J# \;; Setup Procedures ;;
% r0 k' g9 T0 |% O5 X;;;;;;;;;;;;;;;;;;;;;;
( u( [! C* ^$ r& w6 o( W: W8 G. z/ F3 E
;; Initialize the display by giving the global and patch variables initial values.
9 x9 H: F! f6 w& h;; Create num-cars of turtles if there are enough road patches for one turtle to
* y. ^0 Q) K* e, d# O;; be created per road patch. Set up the plots.
7 H4 K2 g" @/ c  dto setup
! z9 y5 M- S/ G* R; |" X' u8 w# m  ca: v; m  Z" f1 d  p
  setup-globals
' O0 B/ y6 ?$ F: h
$ G0 u, A! i/ c) @9 e( d! n  ;; First we ask the patches to draw themselves and set up a few variables* ?8 L! O( ]8 z7 j9 T
  setup-patches
1 v2 K5 @$ f6 w' F; z$ L  make-current one-of intersections
$ g) c- Y2 `5 M" \: U  label-current
0 S/ |) V0 R4 l  d' D1 q& ^
+ a1 B4 ?$ |4 k7 p' z1 k  y6 N  set-default-shape turtles "car"& \' V- h) o7 n% h

4 b9 ^6 I/ a& Y  if (num-cars > count roads)
9 w( l) [+ b5 h! H1 R  [
4 q* j* [2 [* x    user-message (word "There are too many cars for the amount of "" H# v" t1 L& s5 u
                       "road.  Either increase the amount of roads "0 J$ k$ {+ U8 r0 W/ q
                       "by increasing the GRID-SIZE-X or "
! F1 d. M7 j5 a/ `3 }+ U8 c                       "GRID-SIZE-Y sliders, or decrease the "
& \3 H0 m0 G9 i' r8 p: \                       "number of cars by lowering the NUMBER slider.\n"8 X5 @4 a4 j; C# T" a9 Z: R7 _2 J
                       "The setup has stopped.")
4 T) ~; Y' J; Y) N. S' {3 Z" l: W    stop/ f8 u1 J, a& l( x& ~
  ]
# R7 A4 [+ N' Q+ |3 L, z, C( F# K$ U2 `
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% p+ R/ P" w+ j, J
  crt num-cars
$ F1 s1 c$ ?0 S( t9 B/ B  [" }  [
2 X! E3 j8 i1 c" ]# `% G4 ]    setup-cars
2 k" C' c# U% |8 \. [9 R. U    set-car-color
, F; Z3 p% C7 @7 D5 ~    record-data/ K# N1 l& h8 l4 j" t
  ]: |: h) J4 T5 @* L6 L- h

: a8 I5 f0 |" K4 J  ;; give the turtles an initial speed
1 v) y! ~/ z6 y9 ^  ask turtles [ set-car-speed ]( q; U8 I3 B+ @/ @+ n7 P0 }5 j

* s4 D" u" E" r, i  reset-ticks1 Q7 o" _! r# f' Z' D3 B
end
9 P& C* ]/ T( I2 r3 X1 v9 Q, i% h. p- `, A5 g5 f( \
;; Initialize the global variables to appropriate values6 h+ ?' S. S2 h- l* R
to setup-globals
, g" J6 I; `- z4 S5 @) p  set current-light nobody ;; just for now, since there are no lights yet) g7 J  S; `( y% m
  set phase 0
. e, k5 u$ ^/ P9 ~  set num-cars-stopped 0
: f  M: k" b: b/ v  set grid-x-inc world-width / grid-size-x+ V/ Q4 }7 T& U$ c; P; c0 z
  set grid-y-inc world-height / grid-size-y: x# r/ x6 v# n% }1 j$ E4 b

; c) c" ~% N! F" d9 k. V  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 S: x  N5 j8 h+ d6 {0 X
  set acceleration 0.099
9 n$ I! @$ d* Q: C" Aend- A+ t2 ]# O  q: f
$ T! h9 m- d  {4 n' ~
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 [+ H. U. _7 y" D& T# X
;; and initialize the traffic lights to one setting  \. C; f& m- z
to setup-patches
# p; L6 R# Z- J9 C  ;; initialize the patch-owned variables and color the patches to a base-color
) j: O; y" ]. x, ?  ask patches
" f& ~1 @$ V5 _+ j1 t  [
$ v, r: I7 V, x: Q" I    set intersection? false
+ Q  m; [; N# M2 L# d2 e    set auto? false7 V0 l; m9 t' l% M! e, d+ n2 f
    set green-light-up? true
8 u4 L, }# w( K0 u    set my-row -1
2 u& [' d" A* \) k& K7 v, D    set my-column -1! w( M. G. l& o6 r+ @6 c/ A
    set my-phase -1
& E& s4 I* A% q/ f5 s    set pcolor brown + 3
8 S- l- j: [- F/ L1 z! x5 B1 A2 `  ]
: }2 e1 T# P8 u
7 P7 S. p. l* |4 p- F  ;; initialize the global variables that hold patch agentsets
% u. G( h5 ~- `/ _4 @+ v# C$ j  set roads patches with
' a$ r$ q  f4 t* v5 G/ o# M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; L# n1 I5 ?1 x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" l9 r, D+ q' y' p0 l' B  set intersections roads with" z+ ^1 u1 N- L2 [7 N! F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" h+ b1 v# F- T: h0 `+ r2 ?3 [- h6 _( B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 O+ {: b4 D! _/ ~3 D! p

9 ~* P$ x  N$ e0 W% @. t  ask roads [ set pcolor white ]
0 u9 C9 Z0 P! ?' I7 ^; Q' @    setup-intersections
. E( t/ s' I3 y* p8 n$ W# T$ q( Uend/ ]; d% w+ a0 q! l7 w7 l0 P
其中定义道路的句子,如下所示,是什么意思啊?
3 O1 j& P- y* y7 T* x2 {$ ~$ M set roads patches with
* w' G4 S5 f1 W7 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! d6 L; s1 I6 U' h, u, Z$ M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& c: e  M3 S. K* n$ K谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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