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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( x* E( `: f: Y0 W! X/ b5 ?9 ynetlogo自带的social science--traffic grid这一例子当中,
, ]0 x9 ^* j( c' Yglobals- n6 e8 U8 C  q8 ~$ i
[
5 ~% u+ r0 j( a+ J, c5 U; O  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& f0 J7 ]: b0 I- Z) y4 j  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 c* \& G. Z" S  C& D
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 G" b1 o* P2 q6 @" s/ x8 n                           ;; it is to accelerate or decelerate
. w! m' N7 ~  {6 q- v$ x  _/ H  phase                    ;; keeps track of the phase
  l" R2 q# T$ H; J$ d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 {0 T% l- |9 I3 d4 M! T# _: g
  current-light            ;; the currently selected light% w+ q! Y7 p2 ~

; l7 `1 U# t# o+ D4 a2 ~2 C  ;; patch agentsets# p* \, C2 R  F; B5 |3 H
  intersections ;; agentset containing the patches that are intersections+ c- d9 s' i" p( G0 I) O& v
  roads         ;; agentset containing the patches that are roads
* N, k# H% F8 r  T- z! D/ k]
( ~7 ~+ E1 p: |% I! X
7 j* Y; i  |4 e; Kturtles-own
; W0 }: _! L0 |0 f[
1 p7 F1 O( m, e  speed     ;; the speed of the turtle
$ F( i  G1 O' g0 u+ S$ @: S( S  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
6 `: B6 M( @' X% x8 \5 a. \& Y5 i4 B  wait-time ;; the amount of time since the last time a turtle has moved
/ {+ V' j8 `! S7 |! Z, \]* D$ l1 t7 v4 Q3 m& V8 B

9 X1 D% M, I0 d5 ~6 G  a% zpatches-own6 K8 j, N1 x; z# C9 F
[
" p) x. q/ K5 {$ Q' E2 E1 o' c: J/ G  intersection?   ;; true if the patch is at the intersection of two roads
; i* I# H: G/ e9 P4 d9 ^  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 b! ]& Y- ?2 [. w/ s3 u5 B2 b
                  ;; false for a non-intersection patches.# U$ b/ L: {, u5 M4 z5 `! d1 Y
  my-row          ;; the row of the intersection counting from the upper left corner of the
, q# h2 S2 \6 G' P9 E3 h, D: S# ]                  ;; world.  -1 for non-intersection patches.9 W; C. i4 ~% ]% v6 {; Z* i$ X/ B
  my-column       ;; the column of the intersection counting from the upper left corner of the
9 k+ u0 {$ v$ c, `3 V                  ;; world.  -1 for non-intersection patches.
! A9 z! z9 U7 g6 W  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% w' P! Y! l  \- Q- ?7 h* `. B8 t  auto?           ;; whether or not this intersection will switch automatically.
& o. O- k+ k$ x/ J' y' A! ^                  ;; false for non-intersection patches.
3 K* N8 Q, _+ L! W3 R' J, F]  Q. c# y/ n$ i5 W! Z: l# i
# W% }3 }' V9 s6 j0 J3 y! P4 z/ P
+ r2 p6 U4 |" X# G! N
;;;;;;;;;;;;;;;;;;;;;;4 d# Q6 f5 ?; o$ I
;; Setup Procedures ;;4 M) h5 a7 e8 o- m4 Q( G. e. G
;;;;;;;;;;;;;;;;;;;;;;" m% l" `. f8 ~! e6 o4 N3 o
1 e) h/ ]" G' E- h
;; Initialize the display by giving the global and patch variables initial values.
6 y- L, M: K! X) X. h( i;; Create num-cars of turtles if there are enough road patches for one turtle to3 R* f7 v' e6 H) R/ t3 |
;; be created per road patch. Set up the plots.
  ^, J% M0 S$ B  v) {: qto setup
4 w) `# O9 m' P: I2 z& H3 Z' B  I  ca# X! v9 D& x% N4 R
  setup-globals1 c2 N% \3 H  y, p
. g# C7 O( Y3 f( d
  ;; First we ask the patches to draw themselves and set up a few variables
& A, Q$ e' L7 e- i' a; U: K" C. O' W/ ]  setup-patches
+ U- D( |1 R, @/ M. i- q. |  make-current one-of intersections
8 F/ x) K  ~4 @" I$ l  label-current
; @8 Q. A0 X) u9 i0 G) J; B
  }) C( m0 I6 r3 K$ ?) x  set-default-shape turtles "car"
$ W! x- a' b; d- p( k. |6 F) ^9 P6 p4 ?! m
  if (num-cars > count roads)" ~  m9 X5 _$ P( ?9 O& A+ s
  [
, Z: I+ P* u0 J: J    user-message (word "There are too many cars for the amount of "
9 C; D/ r% y" p, J0 Q+ l% q                       "road.  Either increase the amount of roads "2 X7 [8 V1 j! q. m) O6 V8 S2 Y
                       "by increasing the GRID-SIZE-X or "- S* ?% d& }2 l3 i
                       "GRID-SIZE-Y sliders, or decrease the "
- T& r% g4 d6 `( @  ]                       "number of cars by lowering the NUMBER slider.\n"
$ U& z1 c- e. u' o0 S5 z6 _                       "The setup has stopped.")  X& F6 O, i2 i! \# x1 M) A6 U
    stop7 m5 s! Z0 W* \! b0 g2 _, |- V
  ]
! M$ W" v$ W% I& ~. H# l
' [) O* M. \3 d5 k, R: l  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 _3 G: b( n; R* a  crt num-cars
$ G  K0 a8 Y2 F/ L% h  [9 e, w% g7 i0 B0 {4 r! e4 p
    setup-cars
9 p. X& \! v- [. k9 w2 Q8 z    set-car-color
$ x  U; X4 C: ^; Q    record-data& J; q' Y2 Y4 D9 d6 U, M
  ]) M' y+ r: `6 o8 f+ C
1 z( h* G  h8 G8 a! `: j
  ;; give the turtles an initial speed8 \& b9 M# J2 h  x; @' N5 U
  ask turtles [ set-car-speed ]! E+ }8 w! Y1 ~; F8 ]* ~
/ {5 C# b$ @# L2 {
  reset-ticks
8 Q+ }- X5 A, J& P" t& ^3 c* Fend6 a1 c! G+ A  N  L2 Q6 r3 J0 c

4 D& L* T! S0 y- e;; Initialize the global variables to appropriate values
$ n8 c  q3 h9 E1 H: Uto setup-globals) s& Q1 c) ?# {$ M% }+ F, D) O* C, s
  set current-light nobody ;; just for now, since there are no lights yet
( O  g* q# e: a4 b  set phase 0
+ \# v6 z& D2 G' C. `  set num-cars-stopped 0, b. @1 f0 k. Z' k1 r/ `
  set grid-x-inc world-width / grid-size-x5 u, w  _9 k% _
  set grid-y-inc world-height / grid-size-y
/ p) G) j% N) S8 C" `
9 L0 W4 g/ m3 Z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) h8 i; n' y4 d  set acceleration 0.0999 S4 b9 H7 L; p
end- U4 p% D: `5 W

( t; M0 ]/ U& s1 R5 ];; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ G$ U- B. s# s2 {
;; and initialize the traffic lights to one setting
9 u' a( E( Y$ m1 Uto setup-patches
% g) C- H; f) c$ \  _  ;; initialize the patch-owned variables and color the patches to a base-color
0 I  a( K9 t; X- y# B  ask patches0 E2 {8 W6 u- w) {5 W8 X# O
  [' G1 \7 F. a  d0 {
    set intersection? false4 s1 X% ^' Y4 k2 D# c& Y
    set auto? false
% m- s% B7 j; d( t9 h' q$ H    set green-light-up? true1 F: L( N5 F  g) ]5 y
    set my-row -11 x$ K3 ?; ^5 s7 K
    set my-column -1
( P0 v! ?3 K4 f  S- @5 C4 Y" l0 Z    set my-phase -1
6 ]9 c  i* p& K( b    set pcolor brown + 3
% M9 x* J! W$ L+ F# `8 U8 J$ I9 W* w  ]5 O! j  }" @7 v
7 v: B, @& @$ B  o& c
  ;; initialize the global variables that hold patch agentsets
" a9 y5 `9 v& C$ _  set roads patches with
. q9 k0 {6 J2 y6 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' C/ \/ d+ q7 u3 V) C( t4 p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" ~9 }( K. t$ [- ~9 Q% s) I1 J* [& A2 r  set intersections roads with4 |3 w! a+ Z$ V! g1 @  B- m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! s) l5 m' A6 T2 M/ Y* F7 F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ W8 M+ H* j& W  j& r& h
* \8 ]9 h2 `* m) a( q4 C1 ~  ask roads [ set pcolor white ]
/ S- A6 b- n4 Q8 S" l& H) H! g6 c    setup-intersections
$ F7 @( B; v4 E! L- B; ?* kend" Z; e, V. P/ L/ i0 ^
其中定义道路的句子,如下所示,是什么意思啊?
0 ^7 x# q+ n9 Q3 s* R! n3 B$ Y set roads patches with
; o" g( o4 y0 ?7 j$ F7 U. u2 S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. I* {! `3 o5 b7 z2 e5 F" J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- V! w7 C  l# e/ |% i( n4 h谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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