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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  S+ V/ B. D+ Y  Tnetlogo自带的social science--traffic grid这一例子当中,
) ~" x; S; [$ {6 ?# Mglobals
' }; X9 \! r) d: j# x! I  z[
: B, [- [) F  z' }* Z( v: ]  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- B: N( U- i" q3 B  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 j3 D4 u( V  D! T: \  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 u$ L4 ~! H" H0 o                           ;; it is to accelerate or decelerate
; j8 p. ?& k& ?  }' j  phase                    ;; keeps track of the phase8 m, }8 O: g$ N, |' z7 a* g& v* Y* ~
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" L. O4 }9 m4 {# B, j* P" n1 g  current-light            ;; the currently selected light
7 v7 [+ n" U" k
0 n; X% F, ^: n: I  V  ;; patch agentsets
0 p! d5 [/ @- _8 {* O' I* n  intersections ;; agentset containing the patches that are intersections4 p* _8 v2 `1 B* Q
  roads         ;; agentset containing the patches that are roads
" h3 |, }' l; u]: D# C. P# R* e; W
: ^% @. L! L. T/ @4 V4 w' h
turtles-own
2 t9 j  O/ R3 r: V  r[
' g; L  C; B: b8 @* w% G  speed     ;; the speed of the turtle
6 W: w9 y* z& Z  X, @& b3 e  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 a1 _% Y; T( S
  wait-time ;; the amount of time since the last time a turtle has moved+ k6 O* ~" P' [/ M$ t
]
, e) n: Z7 J" u# a5 p+ P0 r+ i  M1 s# l& X# V1 C6 W
patches-own$ p5 n1 j! ~) Z( ~" R
[/ \- L" d2 H+ G. S, W# G7 v' w
  intersection?   ;; true if the patch is at the intersection of two roads
9 U$ ]8 u6 z; T# Z/ X  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 w& a9 Q  C1 }% u$ V+ y) h" V                  ;; false for a non-intersection patches.
4 O1 H3 Z: p7 `' Q; r' A  my-row          ;; the row of the intersection counting from the upper left corner of the
4 V  G% ^1 ]8 v                  ;; world.  -1 for non-intersection patches.
8 r3 ]/ J+ ]6 e! \; X  my-column       ;; the column of the intersection counting from the upper left corner of the
8 T- C; H6 J2 J3 P                  ;; world.  -1 for non-intersection patches.4 p$ y9 I/ Y& d, t6 G  e7 \6 t% h
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." B& s! O# V. B$ d
  auto?           ;; whether or not this intersection will switch automatically.1 e) `/ I, U, M
                  ;; false for non-intersection patches.) ~7 V4 p- O$ }! v% H4 ^
]0 V2 }2 w/ o5 n9 z& W
+ m! C0 E1 d9 `. H( u) F; d# @

5 d" ~. J0 h7 R) X9 B0 {& I1 V: A;;;;;;;;;;;;;;;;;;;;;;1 [- N  L, C* @0 H! b) |7 K+ U# f
;; Setup Procedures ;;
0 Z' T# |# k, v! P* @;;;;;;;;;;;;;;;;;;;;;;
+ C3 B- v8 q3 C
; @8 F$ U# S: \- [! g;; Initialize the display by giving the global and patch variables initial values.
3 ~  b/ V( v5 l, q) h- R. @;; Create num-cars of turtles if there are enough road patches for one turtle to1 a3 Q; ]$ @% e& Z
;; be created per road patch. Set up the plots.0 C: Z5 `5 z# J
to setup
- f1 `: n  w6 P7 E+ q. {6 f4 Z  ca* w& V5 q' I  Q- Z
  setup-globals. C6 t/ x0 D0 {+ y

2 e' Q( s, G% e: R9 J6 H: V& T  ;; First we ask the patches to draw themselves and set up a few variables4 N! M! ^# }1 Y& C  P8 o
  setup-patches8 l) P9 @& m1 ^! b
  make-current one-of intersections- i7 B6 _8 s% e8 f- `
  label-current
( l2 P8 Q  l- C9 W7 K  H( e2 c2 P( s, I1 ^3 h+ \
  set-default-shape turtles "car"
9 U* _. C- y* k2 x7 Z4 ~
$ r% V' {7 H; }. v" c  if (num-cars > count roads)
) Q8 l/ _) T4 p$ z4 y1 r1 x; z  [, @% g: W, L  B
    user-message (word "There are too many cars for the amount of ", A. h! q) b% f3 u
                       "road.  Either increase the amount of roads "/ K; S3 b# O2 j4 b* p, x7 m
                       "by increasing the GRID-SIZE-X or "
7 T1 [3 `+ _. Z$ c9 O                       "GRID-SIZE-Y sliders, or decrease the "; I0 E$ p2 C' T2 k
                       "number of cars by lowering the NUMBER slider.\n"$ W8 ]; @0 X1 e5 b5 X# h
                       "The setup has stopped.")
# ]! \3 Q3 F5 N6 j    stop( P9 m& F( q4 q* k! x
  ]( t' U8 Y3 `: F4 y, E/ N. C
6 p5 J% ^. g8 o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 \+ S$ o: m* L  crt num-cars
9 P+ o+ E+ y4 n. G' b, T  [2 o: j; h: N" [9 u6 E- r
    setup-cars
3 \8 ?/ Y: b/ j$ v+ C    set-car-color
& Z& x* a: m# j7 P, A    record-data
- {/ x$ s7 ?  c9 o  ]
/ X: q1 ?- z8 t% A& e( U2 Y/ a" u8 O8 ~
  ;; give the turtles an initial speed- v, k% O3 N  t, D) Y' L, j
  ask turtles [ set-car-speed ]3 y# y# s3 S6 O7 O7 X; w0 ~
9 P, V4 J+ i; i1 r) g( u
  reset-ticks: @6 N6 W+ \! b, c6 ]# z
end
# L6 M4 ~* }9 O& A: w- N
) x  L, R: h0 p2 s;; Initialize the global variables to appropriate values
* _) h5 s$ q1 Y& [* C. {2 G3 ^to setup-globals
" a6 T$ U9 G1 m  set current-light nobody ;; just for now, since there are no lights yet3 Z, E% |1 @6 ~
  set phase 03 Y& `' g7 x: y( O# {) |0 S
  set num-cars-stopped 0
, ]  j* N" E8 F% u8 M& k  set grid-x-inc world-width / grid-size-x" Q! h& m5 X% [4 I2 V& Z' w
  set grid-y-inc world-height / grid-size-y
( q6 N) `' C5 ^2 @5 N; r( p" c* n" C  A9 ^- @! h$ p5 B6 G
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 l0 B3 g" W  S: D# _% j  set acceleration 0.099
  ?9 M( B$ `; T3 w  kend% I4 ]9 e+ q1 x" F
8 S! T; b1 r' x1 Q1 D! i, M
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 S! r$ M: y+ I# @9 P2 k;; and initialize the traffic lights to one setting+ `1 D7 l7 L$ X2 h+ k+ U' u* k% E, }  \
to setup-patches; _' p8 @) Q3 t+ U$ G
  ;; initialize the patch-owned variables and color the patches to a base-color! m! s- D5 A3 c9 d) q8 V3 _& V
  ask patches  h; o/ [) r2 }5 ]. v+ \/ I( b
  [3 o* ~; n+ u* ^) }# M) o
    set intersection? false  N: D8 q, j2 f# Y" G
    set auto? false- L6 B9 o0 I0 I# @( m! C* V
    set green-light-up? true7 k6 _. ?- g1 v% o4 d) j
    set my-row -1
5 \# Y4 ^: _( S! K    set my-column -1
2 \% H: |6 \- K/ t' S9 |    set my-phase -1/ a8 ?; O3 l4 ?4 E3 ]
    set pcolor brown + 3. k* r5 |8 z2 K# }/ O  P$ W
  ]. s: P2 w" @3 {. }- K6 ?# X

  w4 c8 U3 R- S# d3 C  ;; initialize the global variables that hold patch agentsets0 c9 j( |. W8 r6 g
  set roads patches with
1 g/ O& g$ ~8 }- P4 o4 T! b3 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ m- [; l- J" i& n/ A3 C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 Z1 D2 @- K" n. u( v9 V+ W7 ^  set intersections roads with% R8 l1 S8 t2 [8 n) E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! X$ U( ?2 J2 ]1 N8 T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! M" V0 o1 n" }( [  W) U
" H+ f2 R4 b- d# l
  ask roads [ set pcolor white ]4 x/ j/ d+ z) v3 `5 `) o
    setup-intersections* T5 z/ d; k8 `$ J7 h
end
1 N6 @+ g: x6 q. b1 c8 o* v* L# s) M其中定义道路的句子,如下所示,是什么意思啊?
3 }# X/ S" ~: i( v( ? set roads patches with/ J! a, _" {6 g* g$ ]( D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) F9 \4 c% g5 A9 x8 }% [" s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% x: i5 {4 W% L1 m3 v( }
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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