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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 m: g0 s+ m8 \3 {" Jnetlogo自带的social science--traffic grid这一例子当中,
+ h3 Q6 b5 b7 j! zglobals
! [3 o5 A1 M! P6 V  A7 G[8 a4 l- E. Q& B* v1 ]0 w
  grid-x-inc               ;; the amount of patches in between two roads in the x direction( x$ e3 i( m1 M1 s' |
  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 Z/ G) Q# m7 c) |/ ^5 C
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) l% r. C3 D  x3 W- }# N' x
                           ;; it is to accelerate or decelerate# c; _4 W- C& {/ J( u0 ~
  phase                    ;; keeps track of the phase1 K: ^& V3 G  U! g0 G  u
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ J* }! U& a1 {0 P0 d
  current-light            ;; the currently selected light" G9 J& ^- n% N* o2 h

9 s, E- ~2 h  d# ~, j8 @  ;; patch agentsets2 w( A$ G& ^( w1 d/ z
  intersections ;; agentset containing the patches that are intersections( q7 f0 |1 e  S: A' G% b& [) [
  roads         ;; agentset containing the patches that are roads. X- g$ j3 F/ q
]( {1 Z/ n+ B% S6 S

- A3 f2 i. H5 a. t+ }2 e5 gturtles-own
" _, J; ?, P" i2 z) E[
$ z, a" M. Y1 w* |* o6 S8 u  speed     ;; the speed of the turtle
( L7 ?9 o5 u7 E; d5 Y3 t  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; u7 ^4 C' q2 \/ _7 Q0 k. N
  wait-time ;; the amount of time since the last time a turtle has moved0 H5 w! [: b& L: L4 n7 X
]8 h9 N0 g$ G4 Y* f& e# F
, C8 f% y2 Q( y7 Z" |9 B- p' l
patches-own3 Y" b: Z) W4 I3 R" y' f! {' [
[# g  {8 c8 g  B. l( T4 q, q- Y! ~
  intersection?   ;; true if the patch is at the intersection of two roads
+ L! U, i7 k  S  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ J9 ~8 b) v% o                  ;; false for a non-intersection patches.& y6 [* s3 d6 }& v
  my-row          ;; the row of the intersection counting from the upper left corner of the
5 N: l  I( T7 K$ j" }                  ;; world.  -1 for non-intersection patches.  C. \, V3 a( l9 r) f
  my-column       ;; the column of the intersection counting from the upper left corner of the
$ C5 k' A1 Q7 k/ x/ ?                  ;; world.  -1 for non-intersection patches.2 u6 I+ D* F& ~/ k5 ?6 A0 }
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 @0 @9 q, L$ [8 a* \" W  auto?           ;; whether or not this intersection will switch automatically.
' U6 J; L/ p8 z7 w+ n$ Q* g                  ;; false for non-intersection patches.
  B' E% C' x4 D]
( ]" m3 w5 K2 I$ F4 T# ]/ [1 @- v2 w( e$ k0 F

3 w+ q+ Y/ \/ @0 o;;;;;;;;;;;;;;;;;;;;;;! L- x1 X( j; q3 s/ w0 S" F4 C
;; Setup Procedures ;;( a7 R0 t/ U! Q
;;;;;;;;;;;;;;;;;;;;;;
* Z* [4 J" B3 _% b9 s0 k1 c/ R0 L0 k6 P7 w2 _# Q1 t
;; Initialize the display by giving the global and patch variables initial values.
3 Z( l3 `/ s- S. f, S;; Create num-cars of turtles if there are enough road patches for one turtle to
1 s; |) R. ?3 C4 G;; be created per road patch. Set up the plots.
4 N2 Q/ M& C5 l0 Z* p% h( H$ pto setup
$ s# u* I9 m+ ]) q  ca
& @, `; K/ w9 p' S4 ?; @+ |  setup-globals' ]6 E: C- a7 [6 R' w1 w# [
3 Y2 `, B$ W+ G9 E
  ;; First we ask the patches to draw themselves and set up a few variables
3 {0 e& y  W1 z. ]3 z- K  setup-patches1 ]0 p! H9 U# \1 C# R% H. L
  make-current one-of intersections" C& ], w2 M3 ?$ W
  label-current
& l* y, l0 O' `5 F" R0 Q1 u8 ]6 k5 g' G
  set-default-shape turtles "car"0 \# P& P' N. t' u% t
4 B7 v5 u5 D! O6 y) E' {1 Q
  if (num-cars > count roads)9 g7 e/ n" Z# V
  [
9 l/ |7 [7 }; F" p# r/ A1 p! v  b  }! L    user-message (word "There are too many cars for the amount of "& q$ N6 r) O, x, t1 Z! w: y* v
                       "road.  Either increase the amount of roads "7 Y# k, k* B2 @
                       "by increasing the GRID-SIZE-X or "
+ L  U/ i$ w2 C/ T8 B                       "GRID-SIZE-Y sliders, or decrease the "
1 i0 o% c* `( @! b2 Y0 Y6 {% V" f1 S) G                       "number of cars by lowering the NUMBER slider.\n"
* H9 b( N% O0 m/ S' g4 `! R                       "The setup has stopped.")
6 F0 C$ g7 s( G, S* g    stop+ X9 |- L4 K7 Z! }- v+ q3 L9 n
  ], G( O! i3 q% F& y. G) Z

6 b( L: z+ r) s, \5 Z  L0 p* F  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 ^* k0 b* O) o' H1 ]  crt num-cars& L% A2 e- |5 M+ M
  [" a: w7 u: ?1 V( W4 g1 e( l
    setup-cars
( o6 c  C+ R# \- L. o4 \    set-car-color
( {) k  B0 i9 r2 r' c# V    record-data
1 ^* R% t1 ?/ V  ]
2 Z+ w, C% Q% l6 B2 F% M' {' ?
6 x1 K. X9 u+ s- n2 k  ;; give the turtles an initial speed
9 ^5 M9 C% d5 |, d  ask turtles [ set-car-speed ]/ u. _, ]* }8 |8 z, J
; m- L) x/ R. C
  reset-ticks3 Q# j) M' d- F8 f8 u0 m
end' p+ o6 X- k. c' n$ g( j0 I

4 f) ~- @4 W! X  B5 `;; Initialize the global variables to appropriate values- ?- C5 m  Q5 H" S3 C
to setup-globals: C1 ^0 Q# w7 G/ h( J
  set current-light nobody ;; just for now, since there are no lights yet) x4 ~: S$ J/ W7 T( X: X
  set phase 01 ]7 W1 b: F* m! o( b5 ]& d0 C% v
  set num-cars-stopped 0
, ]; l3 T( h! N  set grid-x-inc world-width / grid-size-x
! `; J- w5 [- b* |, q) q- @  set grid-y-inc world-height / grid-size-y
# v2 G. @) o- l9 s9 Z8 E
' {* T% r$ G- Q- E: z9 i  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ \; L9 h: q! M  e& c- N0 a9 [- d  set acceleration 0.0991 b' _& q% R( p0 @4 J" u; {
end
& K( d! j. `4 s7 b4 d
% }/ |$ c  N3 j8 N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( ]9 ~# G8 [! _2 Q5 C$ u" j;; and initialize the traffic lights to one setting
% h; S' T1 A- jto setup-patches
- b5 x" M  r6 |) [4 f% M  ;; initialize the patch-owned variables and color the patches to a base-color
% j% P/ D. O- S8 I  ask patches' t; L2 o; m8 o$ w
  [4 x) D+ u/ F. m2 h* R: S! m( p
    set intersection? false
, i, z* n, N) |+ p! i& A    set auto? false$ ^9 f% f% I4 t: o$ f; T
    set green-light-up? true) y2 O: J( K# |  Z$ R+ r
    set my-row -1
  \7 P; @- I& ~% x. _    set my-column -1
- ]% d* S* u* ^2 ^9 M- y: s    set my-phase -1
5 y4 W$ f& i" Z4 {& T/ k% m# T    set pcolor brown + 31 y9 {5 b$ ?& K( g' s$ u& ?9 x
  ]
, w( k0 J' f! P0 G5 T, e% q- _+ V8 ?
% {( `1 Z# h+ v' R7 t9 j  ;; initialize the global variables that hold patch agentsets7 P& J4 J0 ~# H, i( l4 ?  `3 h
  set roads patches with- h- v* p& [9 e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: V6 S! A3 m, d4 @8 r  i( t2 `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( J* {% m7 t( O6 X; W' d
  set intersections roads with! J1 v! Q4 Z6 C4 _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 e- y8 {* n( O/ i1 g! K8 n- M' j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: `2 a. F; H( g& h) \6 L5 D+ Z

" w# ~* d! Z) ?7 a' H5 Q$ A  ask roads [ set pcolor white ]
& g+ ?* b: K' l( ?" i, c; W    setup-intersections
! t) E7 [' Y' ]6 O1 D/ ^end
8 W# l' e0 Y: D. W其中定义道路的句子,如下所示,是什么意思啊?, \; H6 [& W% R$ a
set roads patches with* J  A, s# H! s# [, l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 d, `* x- z2 m9 r6 C# N- Y' G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; ?# d$ U$ e. F$ ^) ^) Q8 I8 f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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