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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 p# B& g1 q1 z8 A- d: s
netlogo自带的social science--traffic grid这一例子当中,
1 @. ^% W+ ?( v) }globals  d5 _# I4 V/ R$ k" u- I
[
3 ~3 p) f+ t5 Q" f: F8 Q& [  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! o" z8 W! V1 z9 O( `9 ~' W  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  x. @0 t. C- u: F4 ^5 r2 _) C3 l  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ }0 ]* X+ P. l3 ^' L8 f
                           ;; it is to accelerate or decelerate
% r! U+ m  D1 X6 x$ g: |) B. c  phase                    ;; keeps track of the phase
6 H! t1 X2 t; o  \2 M1 }. M  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ e- P! |' \. C; J
  current-light            ;; the currently selected light
' ~/ s% D5 P7 `# Z% O2 ?
* y" }5 B/ t! ^+ D  ;; patch agentsets4 f* C% D; ?* c) m
  intersections ;; agentset containing the patches that are intersections+ ]- l2 ~+ ]# u$ a- _  w7 u( B
  roads         ;; agentset containing the patches that are roads3 {8 ]5 @: X4 n: [
]% ^1 a! j  E/ I) T# w% j

) g6 ~/ Q) O2 aturtles-own9 {& p$ Y' }, I5 Z
[' q. [# `) v9 o$ A1 k6 h
  speed     ;; the speed of the turtle; K7 ?, a8 F7 R# `1 Y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 b" o# o( l6 @  wait-time ;; the amount of time since the last time a turtle has moved
: D- T. a  |5 K6 F8 J]
1 P$ J! d6 j( T$ i& E8 }' o2 O* \) A' X( t/ c- s
patches-own
% H5 s3 H# Q/ ^1 [) U' B1 G. E2 z[, P7 q: B3 }# n
  intersection?   ;; true if the patch is at the intersection of two roads
. J, O; k& \; e6 T  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" N% j2 d! y! G. U                  ;; false for a non-intersection patches.3 C; d6 R' S3 I! o
  my-row          ;; the row of the intersection counting from the upper left corner of the, E9 n5 C, R3 i$ l* h
                  ;; world.  -1 for non-intersection patches." ~8 y0 ], ?, h  s
  my-column       ;; the column of the intersection counting from the upper left corner of the! R/ B* v3 `) `3 O
                  ;; world.  -1 for non-intersection patches.
1 s$ D+ k0 j, p3 [2 y  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& n0 z3 d& @) R  auto?           ;; whether or not this intersection will switch automatically.
/ g4 }! e3 g% t5 A0 b% n                  ;; false for non-intersection patches.& x2 Z, P% X7 l% [
]& b  W+ m. [) w: Y0 P! b

3 a# B+ Z9 F: W% ^, ~! E
' B8 a: J4 q9 n7 c; a;;;;;;;;;;;;;;;;;;;;;;
( ]7 C7 C; W; ~6 y/ j( R6 V;; Setup Procedures ;;2 S' j. |9 r" T7 a: N$ p8 F
;;;;;;;;;;;;;;;;;;;;;;
+ D( o6 R$ \% r0 @; Q' F0 v0 m6 P6 @6 K  P
;; Initialize the display by giving the global and patch variables initial values.  p; q( E/ {$ k3 T$ _& O# A
;; Create num-cars of turtles if there are enough road patches for one turtle to) m; c# i" i5 L
;; be created per road patch. Set up the plots./ q+ s: K* d( i
to setup7 z1 Y/ T5 m4 Q
  ca. T4 l' R% _9 L; a2 E
  setup-globals$ U8 A! }( {. {. O8 |& l! L2 b

& H( m! [8 c' y8 M- w3 P7 g( e  ;; First we ask the patches to draw themselves and set up a few variables9 p! a* e1 y0 O5 i2 W  s
  setup-patches
$ ^! R8 D6 w; J+ ]6 @  make-current one-of intersections; i7 c* L( t& X
  label-current5 M- M& c2 x  T; q3 X
8 ~% Y: z( m' a4 @
  set-default-shape turtles "car"
: ~0 q+ A5 T, ^1 Y: Z- s# U4 u" z6 B  e3 F, |( m
  if (num-cars > count roads)
2 `8 z, z0 {+ `' m& ~  [
- n7 t" ~; r$ Q- F4 M. T1 q    user-message (word "There are too many cars for the amount of "
, k; j, c* j: n                       "road.  Either increase the amount of roads "
" }9 q5 x# g* ]: t, v" U                       "by increasing the GRID-SIZE-X or "
, c  m: D; E* J  Q                       "GRID-SIZE-Y sliders, or decrease the "1 x' C. o* g0 T# W5 f: T
                       "number of cars by lowering the NUMBER slider.\n"$ n4 w+ c4 Q2 y. S: s( J
                       "The setup has stopped.")' J" v4 K- f' V+ w
    stop
0 T7 g8 V: [: [5 k' O! N  ]
0 j( i8 y( J* f/ R: `' ~+ \- j$ i, x4 L$ M$ w, m6 H! J0 y, B
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& ~9 N/ g9 b+ ]1 @0 S  crt num-cars! O3 I; n* u5 I5 c
  [0 d" @5 n% E. R
    setup-cars* f4 ?; A) X, M+ C2 Q+ [: P
    set-car-color
3 T# U9 C% F4 e9 I    record-data1 h7 r# ~" w: b# z& W
  ], B+ c) D7 Q: V  H/ ?( O
4 }! B! O( s% p+ n
  ;; give the turtles an initial speed
: D$ ~# l$ Z: M1 n8 N  ask turtles [ set-car-speed ]% T2 [, P4 a8 G

: {2 m6 Y3 P5 X; G  reset-ticks
2 i. p5 a% M, B, aend
+ a+ F4 b* d2 z! W9 P, F1 ~8 i- k- n! K( q" I0 ~' U
;; Initialize the global variables to appropriate values
7 z  u4 h" Z4 a& t# _( Qto setup-globals
5 D, S% v3 o, J2 u  set current-light nobody ;; just for now, since there are no lights yet
# s+ Z6 L4 R( M2 _  set phase 0
8 M: g( z( A+ u' \2 ]4 }  set num-cars-stopped 0
1 H8 Q3 G7 I& H  set grid-x-inc world-width / grid-size-x
2 h, ?/ }) Q6 c! A  set grid-y-inc world-height / grid-size-y4 \& P* m1 T& L0 V" l  U
1 }4 I- @+ t" Y0 @" L; A
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 T6 q5 \( c& x  set acceleration 0.099
7 E- u, K% C  K8 N5 P( I; B; vend- Q) J. k# r, T5 G0 Z) G

5 ~$ ~. A1 ^3 [" T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 O7 _+ Z% m7 [( n4 g2 P6 h;; and initialize the traffic lights to one setting
9 o  S# ]+ m+ c! t2 R. Cto setup-patches
" M, p- L$ {7 z% }  ;; initialize the patch-owned variables and color the patches to a base-color% t9 g2 r3 [8 K2 E# [7 u. _( i
  ask patches. P$ E) d! \: {' S3 O! P& ^
  [# r1 Q+ D3 t. Z. j0 L8 l1 v
    set intersection? false
6 {0 v3 S3 ~5 T- U6 k" \  f1 R. D$ b    set auto? false
3 Y, B7 W' n2 _* ~$ D    set green-light-up? true
9 m6 G- Z& @% I# l. x- I4 @    set my-row -1
" p8 q2 S3 M' N$ E7 w& B* _4 P/ E1 b    set my-column -1( @+ ]5 d1 e8 k. a) B  {
    set my-phase -1( j. E# u5 k; N/ q( |. [4 f
    set pcolor brown + 3
, M, @) q0 n- ^0 \' S, _  ]( @1 E9 G: K9 B7 T3 y/ C

1 }" @9 l6 p  s  ;; initialize the global variables that hold patch agentsets
7 G% |* ?. M6 u  set roads patches with  Q5 J. m/ m; G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: ]7 v* m& E( S5 k) p, a( A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) c, ?0 a4 o! r& Y! h& T* }  set intersections roads with
8 _6 O, b+ C; B$ f& r" [: k1 \$ S$ u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( O  n. ^; I! P* {7 d" g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ w# A! ~% Q0 f" M; X* [

0 G( w+ \5 z" o4 `  ask roads [ set pcolor white ]
! Q: J' \) {) W( j& R7 H1 E5 A    setup-intersections% N, Y/ Y. G- W4 c
end/ Z8 Q6 s+ `2 u/ Q5 A
其中定义道路的句子,如下所示,是什么意思啊?
* R" M5 _2 b8 m set roads patches with4 T$ ~. Y- b, }: j" a0 z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; k, m) l5 l  U0 o% k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: s- S0 o# a2 Q  a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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