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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 A7 A4 E% c1 A% X  O4 m% b) }# D
netlogo自带的social science--traffic grid这一例子当中,
/ B( ~- q$ |9 t2 G2 I" E; Wglobals, h- z" s% e! k2 r7 J
[3 G/ J# D* h, W6 }
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 T* G3 r" l& \, d: I* T4 l+ Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction% _. ]. ?' g! l; N
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 g; u* J( B2 [' V9 v                           ;; it is to accelerate or decelerate
! O/ r4 j) G8 ?* E8 \4 S+ C  phase                    ;; keeps track of the phase
& e% u: ]) [: d0 c) P  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  B! }, u/ N, ^7 O
  current-light            ;; the currently selected light
3 G, p% R3 T8 K, N; _
$ X. w; A% X3 a4 p3 ^: J  ;; patch agentsets* [3 @% s% B( W8 D+ n- B
  intersections ;; agentset containing the patches that are intersections4 Q( I7 q3 P/ E/ M' q
  roads         ;; agentset containing the patches that are roads
3 r0 h+ L8 j7 i1 z2 p]/ P" ^( C. ~) R! z$ y
$ g1 L' t0 W( U9 X3 a+ j& s
turtles-own+ t/ I- O9 L# W# l1 s
[
$ y+ D' z& [7 |0 d6 q" a  speed     ;; the speed of the turtle- C. r3 N8 w* g3 i
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" I- ?: B! L: \  t  wait-time ;; the amount of time since the last time a turtle has moved
+ Y7 x4 X# ^4 U! b]
  C; ^# u- M5 \  F
9 M: g5 X2 k; U* ppatches-own3 F1 k; x6 x- q8 l
[
5 u) _0 @( h5 ^7 ^( s. l* n  intersection?   ;; true if the patch is at the intersection of two roads8 s- T; K2 J- m# a# _7 ]
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# P4 x# l/ o- c) |" D                  ;; false for a non-intersection patches.5 n% \+ [2 g0 o$ u7 |
  my-row          ;; the row of the intersection counting from the upper left corner of the6 b1 t! `; q9 z3 \6 j8 D( f! g9 n( I
                  ;; world.  -1 for non-intersection patches.
9 h+ r" X  W$ L( j; K7 x  my-column       ;; the column of the intersection counting from the upper left corner of the% }' V* l; {) _5 b& G
                  ;; world.  -1 for non-intersection patches.
* }% ?8 `0 @3 {2 E  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 J8 n3 e8 \& X6 N1 ~4 _
  auto?           ;; whether or not this intersection will switch automatically.
$ b8 U+ K2 X5 F5 H% ?* b                  ;; false for non-intersection patches.
( G8 u. J! ?( N) ], W, j0 J2 t) m5 i], i' Z2 K: A2 C6 G

3 x* g. d8 T4 |( D: I- \4 i
) s7 ^, n. z% L1 h2 f;;;;;;;;;;;;;;;;;;;;;;
  I- j4 Z1 k( L& V* h;; Setup Procedures ;;; O2 w( F3 Y; g- h0 o7 E& Y: O  `
;;;;;;;;;;;;;;;;;;;;;;8 ^2 i+ U8 j5 h5 A
) E7 K  d, e0 ]6 s
;; Initialize the display by giving the global and patch variables initial values.0 c8 M) a* \& T5 K
;; Create num-cars of turtles if there are enough road patches for one turtle to. E" b: b+ B/ `) X' z. h
;; be created per road patch. Set up the plots.
3 p) j7 X* t: m0 Xto setup
* {4 t" l/ I: Y4 d" U3 n  ca0 d( U3 C7 j* S2 U" N' W& A
  setup-globals
* w; g6 v# c$ E* S  _, P% Z6 J0 }% n0 N. e/ {6 f
  ;; First we ask the patches to draw themselves and set up a few variables
, L- k& i/ d" @0 D5 l, @: r' G& H  setup-patches
. {. h* Y' e! @7 u  make-current one-of intersections) U5 G1 \! o% o
  label-current
4 Y: m# q7 N! }
" y1 ]3 X# T, l! d* u) Q) J( n  set-default-shape turtles "car"
/ C0 w* @: e. D
8 o8 Y0 h- B7 N: k  Z6 T  if (num-cars > count roads)
9 A. N2 \# U' ]$ v  [
" N$ K1 p6 K( {1 H. x# t% m( |    user-message (word "There are too many cars for the amount of "  R9 N" o! E+ M$ K  F
                       "road.  Either increase the amount of roads "
  E* }! b$ h$ V0 |- u: @                       "by increasing the GRID-SIZE-X or "# [! c3 k& g5 B0 \# v4 `7 L
                       "GRID-SIZE-Y sliders, or decrease the "
2 o' @$ b& ?  m" ]3 e                       "number of cars by lowering the NUMBER slider.\n"# _) z- j- s: y6 i$ D6 s' `
                       "The setup has stopped.")# I% R4 y: ^) \: B- Y
    stop
4 W" _. u, P) u2 N# g% a, `' P  ]' O# {; q+ R9 t+ S" R+ i
, A5 Z: {6 s; A7 _
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 |* i' E4 Q2 l: u2 Z' I( _6 _. t3 u
  crt num-cars5 }# r3 s1 ?* ^$ o) y$ U, f. C
  [3 \3 m  m, c& g- i7 c7 k0 S$ ^/ X
    setup-cars
+ A! S- y: i( s& _/ m. ~    set-car-color
8 v: {# M& C& `6 V8 F    record-data3 {; j5 w) _$ S1 R' y
  ]$ v" F' ^/ G0 t. z
$ m- m, A4 t" R2 Z, U$ O8 @  x" |' z
  ;; give the turtles an initial speed- y. u6 o; a, p# m- {9 u" S  \5 @
  ask turtles [ set-car-speed ]6 R2 g, |' e( V2 E! g' a+ A

3 y0 \8 ~$ u/ `) I1 g% @/ t! e  reset-ticks5 H2 A4 i' d1 {: G# \
end
. `% `4 H3 {" |1 k  _  G  i5 y  V
/ F5 F; V8 b7 Q! C; j5 ^. D;; Initialize the global variables to appropriate values4 `4 G4 j# p6 I) o  t& m
to setup-globals/ F  Z  }# L9 M
  set current-light nobody ;; just for now, since there are no lights yet' H; {/ c1 e. x/ l1 D" z( U7 @4 n
  set phase 0
1 K, n  M  X7 l! e: |  set num-cars-stopped 0
4 t2 B4 C: a! s) C4 m3 s  set grid-x-inc world-width / grid-size-x
$ J6 w! m9 ?+ D6 K5 a  set grid-y-inc world-height / grid-size-y) I" B' f% m: x

3 @8 I) A; h1 w& K  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 X" u' Z3 W/ W  set acceleration 0.099
7 s: r  S: m/ p2 Lend* X3 Q! I4 m2 H  o# a0 J
5 o4 }  p& A4 D, A
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 Z! C: }1 a- |4 k0 z
;; and initialize the traffic lights to one setting3 N/ w9 B0 u4 x7 K% w
to setup-patches
' ^+ R8 F% V9 N% y, Y: i  ;; initialize the patch-owned variables and color the patches to a base-color
4 ~5 W. h' R0 X/ r4 ~5 z* t; O7 S  ask patches! T! V% m3 I$ k8 i0 h9 F" n/ @
  [
  U! V- T: R5 F! W3 p4 d8 Z/ y    set intersection? false3 Q: U- Q" X; `  a. f
    set auto? false8 W7 H* `& r" C1 G9 ~7 m
    set green-light-up? true. l+ \% C/ Z+ j" S) F1 k* R" v
    set my-row -1
5 i3 e& `/ e1 B$ w  p/ n& b" F    set my-column -1% `4 T# `8 i" f& D3 ^& ^
    set my-phase -1
, c7 I4 }7 a6 H  A1 B    set pcolor brown + 3* o+ \  Z% t. G2 i
  ]
2 I( O8 r8 j& O7 u" G
1 d) ~  W- F/ E3 c7 B  ;; initialize the global variables that hold patch agentsets
% x+ U1 B6 g  _) e0 ^6 [. E  set roads patches with/ w& K; h3 \( O6 u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: B: m1 W" V* ]6 [9 H: e  X5 J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 P: E6 y$ Y" e, R4 [% {+ K+ [
  set intersections roads with0 t$ C$ M4 E4 b4 f! ^6 ]. {* W" W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  X% p2 h+ A/ w" u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. \0 j5 ^# C( I1 B- Y0 \1 C" n! ]0 Q) j, X
  ask roads [ set pcolor white ]
# q+ w" b8 N/ P& ?& U: n7 B* U    setup-intersections
  v3 P- E$ a! W+ C/ y7 |end
8 R0 C8 |( ]# r其中定义道路的句子,如下所示,是什么意思啊?, ]0 {6 }1 J6 w% g) R% M, }
set roads patches with4 ~4 R' g4 F* _$ R2 J6 T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ I: c  o2 c/ b0 y" ]  v, M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 f4 P6 Y  i: A3 A; o1 _
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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