设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10484|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& p% ?  H$ y9 S; N. Z
netlogo自带的social science--traffic grid这一例子当中,# ^! y/ k0 P% D/ V# G/ i
globals7 R- d( L+ a1 ]9 P5 a) |
[
" |' O8 O& p& t  y( [6 I2 E  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ N0 p0 k% _6 Z8 }  grid-y-inc               ;; the amount of patches in between two roads in the y direction+ e: ]; R, |3 k; u
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
9 Q: r1 x" z8 b& z: M+ n                           ;; it is to accelerate or decelerate
8 z' [7 x+ F7 w8 W  phase                    ;; keeps track of the phase
' s; L4 h* Z! u7 e* z( D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. F( b% F/ I+ O# h5 y( S' ]9 W  current-light            ;; the currently selected light
5 m7 _% x2 O' o. d- U* a& y! S8 e' P8 j$ B. Z' \
  ;; patch agentsets0 x6 Z9 S4 F* u& O
  intersections ;; agentset containing the patches that are intersections
7 U6 |7 \. [& e. T: d6 \. A  roads         ;; agentset containing the patches that are roads
' a- ?. R: q2 U, i( l]- \# Q, X9 X8 D3 |$ `

2 ]: n! T3 z" ?6 qturtles-own9 J; d& L/ Z8 {: A" `0 W6 n3 g
[
: A8 d% D6 E  m' Z. I: l9 i  speed     ;; the speed of the turtle& Y1 b+ K, @- W; I+ @; W; X" s
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ N: E; F0 t* Y) g" ?7 t3 a  wait-time ;; the amount of time since the last time a turtle has moved. u2 w# |* Q' a3 v/ b* I) G9 W; _
]* m) V4 B' p# ^2 G
3 M/ I# h9 [8 z& g  \+ _
patches-own
! c# u! m* B9 j+ K[
% p, i! Z( \, t9 J+ Z1 U  intersection?   ;; true if the patch is at the intersection of two roads
2 }2 }  K3 b  D' L# Z4 ]3 s0 O- r  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 }! J5 _+ y- V% D  g7 |8 K                  ;; false for a non-intersection patches.& c4 ]* A" ?( ?$ V/ Y
  my-row          ;; the row of the intersection counting from the upper left corner of the& U5 ^$ \; U6 ]' e' n7 p" Z7 b
                  ;; world.  -1 for non-intersection patches.6 f. k3 |* r6 O/ {
  my-column       ;; the column of the intersection counting from the upper left corner of the/ G9 J1 @. N  z' q; B3 P9 G' |
                  ;; world.  -1 for non-intersection patches.
7 i1 x* @  u" V. C4 N  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# o: \6 m) Y6 ^: r$ c3 m( e! G
  auto?           ;; whether or not this intersection will switch automatically.) U/ N% R# S/ X0 h- x
                  ;; false for non-intersection patches.  [  K; }( Q+ n9 }6 W6 e
]% j4 D9 e8 ^( i6 M7 j, p
4 z7 N5 f3 ^3 `# o+ k

% A4 {0 z: E! s;;;;;;;;;;;;;;;;;;;;;;5 B  o. v1 `% ?2 T
;; Setup Procedures ;;
1 q4 Q9 A4 o/ ?. V  Q3 _1 K;;;;;;;;;;;;;;;;;;;;;;/ U3 I& q$ U  r# y' k
1 o, g# T- h( Z6 s1 \" ^: h
;; Initialize the display by giving the global and patch variables initial values.  Z8 d. x6 @! s9 V- |% u
;; Create num-cars of turtles if there are enough road patches for one turtle to  Z7 S8 }  c) ^5 P; Z
;; be created per road patch. Set up the plots.  w2 x) ?9 v; Z
to setup. u  r4 p) s6 }+ O+ z5 i( t
  ca
& S4 f" R4 Q4 K* s% U8 [$ P  setup-globals
# y# s( ^  Q4 w; J& T3 \. v, X
6 a+ G; \& B, u  ;; First we ask the patches to draw themselves and set up a few variables4 T9 M+ ?4 X! z" `, \, ~
  setup-patches
8 x- s4 M7 n2 Y3 i( B  make-current one-of intersections
/ Z3 w1 ?, t- Z+ v* R8 R' X  label-current' O7 k1 y6 u$ _. ^! C) K

5 C- t* {7 p+ W  set-default-shape turtles "car"3 z) w2 n: t0 l7 ~: G' l( O

3 q! E% s6 E- N& Z0 k7 o  if (num-cars > count roads)
9 D' h# K; P* u. [; G  [
* H1 }6 N, E  z+ `0 i    user-message (word "There are too many cars for the amount of "
) o& F+ f. l+ z7 Y' p                       "road.  Either increase the amount of roads "
% r4 Z4 M. r2 N0 t! K! v                       "by increasing the GRID-SIZE-X or "+ O( S5 @4 f( J, p9 k
                       "GRID-SIZE-Y sliders, or decrease the "7 `$ T& e, h1 ?0 J$ r/ L4 N, R& D
                       "number of cars by lowering the NUMBER slider.\n"# i0 Y4 j- q( @4 k1 T* G+ @0 I
                       "The setup has stopped.")
4 K6 i& j0 j9 L  ?" ?3 n    stop
& \' t6 q$ M  ~! Q, o9 O  ]% l) v, y2 Q7 _: T, }

. @8 d7 m3 k8 B! _& B" _+ A  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. W: Z. Z. B( U* z( M
  crt num-cars% m; A9 x$ a" c- z2 L
  [/ w# r. Q/ |" z/ _# P
    setup-cars; M6 I9 c$ o0 s: t7 a0 s: q
    set-car-color. H) F; f# n/ R* H5 ~, N0 y
    record-data
$ [% ^& W7 M! G; _$ o; E  ]
4 G$ e; q6 i$ J  |, f" A. P& d7 l: L0 D
  ;; give the turtles an initial speed
5 u( V, y6 H* X5 C  ask turtles [ set-car-speed ]
4 _6 M' u, s( s! L+ o! O/ ]" k8 F+ \; V
  reset-ticks
4 s) ]0 H8 v, i4 send0 }# Z, i' S/ Y" T9 W* P% C* N

* [: g# s9 B1 e- {" [6 N1 I, |& d! o" e;; Initialize the global variables to appropriate values
/ V0 G; C: @8 ~; ]7 X- u( {) _to setup-globals
( I* X8 h5 q" G  set current-light nobody ;; just for now, since there are no lights yet& `# ~' W3 f2 j2 E6 Q1 G, F) M
  set phase 0
2 a. g  E' `' N3 t, E$ ?  set num-cars-stopped 0% I0 ?3 {6 H( b) a1 v) |
  set grid-x-inc world-width / grid-size-x
. E& I+ |% c$ s! b0 M5 V  set grid-y-inc world-height / grid-size-y7 M5 l  D6 x4 ]9 o

6 I' @5 k9 W* k  q$ V6 f7 s  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ [- x7 }% E5 V0 V; {) g, M2 k7 _' J  set acceleration 0.099& F+ [" ~2 C# K: v1 ]
end
% O2 p: E9 _2 K" a( y
5 M9 f: o9 g- |6 @+ X6 E;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 W# n- U2 h7 H;; and initialize the traffic lights to one setting* d3 w/ f4 M# n4 e. y
to setup-patches
* V: n" C1 c$ n  ;; initialize the patch-owned variables and color the patches to a base-color; ?* X" ^% r- w% b
  ask patches
6 \( d; w  S# k* L0 _  [8 z' m' D1 m7 r/ M" a/ B- P$ k: U- u
    set intersection? false
  B$ }% ]: P) N7 j    set auto? false" W' @9 ^' N; F& e" }* o
    set green-light-up? true% l7 Y& A+ J& N$ W! X
    set my-row -1" n2 D+ d$ |- A! Z) N/ i
    set my-column -1% _7 V& \* O: _' a6 N3 z& H
    set my-phase -1% R+ i. z! K/ E$ R4 h5 O
    set pcolor brown + 3
( r4 X1 q8 B5 O9 ~  ]
4 w( X7 J# X# P+ |
8 ~/ H  l- I3 p. B; \! v  ;; initialize the global variables that hold patch agentsets4 V* G+ O% E, j$ {! r
  set roads patches with
4 Y+ o1 @# u- I5 {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. r1 `/ @6 o+ e- P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], p; }$ F' G. u# f+ {
  set intersections roads with* l1 |- G! k; q! {- t6 w+ @- ]1 |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 M7 s; x9 t6 Z' c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* \6 \# I0 O$ Y) [/ _
9 o6 m; ~: i1 b% G0 P  ask roads [ set pcolor white ]
& B% r; W" L. G) [: K3 |    setup-intersections& P# Z6 v2 ]* G8 b. }3 U& k; t
end9 C8 t& ]: ^. `2 C+ C5 a
其中定义道路的句子,如下所示,是什么意思啊?
4 l, _9 f! u5 A set roads patches with9 ~+ T, o, F, K: m5 y/ F" c6 K" I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& S  a) u3 F6 O, K! ^/ A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& ~' H; c. A1 T$ h7 P谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-9 04:49 , Processed in 0.018393 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表