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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 O* I6 L. p" p: c3 s. u$ w& u; ^netlogo自带的social science--traffic grid这一例子当中,
/ W/ a3 {0 ]) S( i) T$ J) l5 k2 B" U cglobals1 u7 Y, U0 |* I) [
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grid-x-inc ;; the amount of patches in between two roads in the x direction/ w9 p) V% o1 b0 N" P
grid-y-inc ;; the amount of patches in between two roads in the y direction/ B ~0 O; I2 U4 X J: A( K
acceleration ;; the constant that controls how much a car speeds up or slows down by if
/ s; Q$ E' z# w ;; it is to accelerate or decelerate
/ _, J4 ~/ T, R phase ;; keeps track of the phase( ?9 d* \; a- @' P, d5 I
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
/ }) k1 E( O- K) h) @! g8 [3 @+ V current-light ;; the currently selected light
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/ y" h" ^ n' a0 h2 `! a ;; patch agentsets
) B( }' T# q- p0 l intersections ;; agentset containing the patches that are intersections
% Z2 B, u* Z( `: ?/ Z/ w$ \ roads ;; agentset containing the patches that are roads& T+ u% _% U6 H0 Q
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! r; r$ m2 Z9 E* I! e1 Y/ zturtles-own5 \9 Y9 N4 w9 i% @: C3 |& a
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speed ;; the speed of the turtle4 V) {- b$ N6 ?& Z
up-car? ;; true if the turtle moves downwards and false if it moves to the right
# r6 p, l; U4 V+ y wait-time ;; the amount of time since the last time a turtle has moved
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads
3 u' C: P7 q2 p. T0 ? green-light-up? ;; true if the green light is above the intersection. otherwise, false.
0 N; O/ T, O& E5 P; L2 [ ;; false for a non-intersection patches.* h; R9 V- @9 f1 V5 }+ g- ]
my-row ;; the row of the intersection counting from the upper left corner of the
# t9 u3 R# w7 d( G ;; world. -1 for non-intersection patches." ]* L: O- R& S6 x7 W# i
my-column ;; the column of the intersection counting from the upper left corner of the" s: I4 P' p( x- i/ k; D" [
;; world. -1 for non-intersection patches.
+ u2 l- D( e( N3 [ my-phase ;; the phase for the intersection. -1 for non-intersection patches.0 h$ Q! i( |: r ?' ?
auto? ;; whether or not this intersection will switch automatically.$ f) x" L3 O/ w5 h. t% K" o
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;! U- F/ [5 L2 ^7 O. f8 r
;; Setup Procedures ;;
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2 J( F" }- u7 ^" _;; Initialize the display by giving the global and patch variables initial values.' W5 W" L* ]2 g4 s8 L
;; Create num-cars of turtles if there are enough road patches for one turtle to
/ B. m3 Y! {) w4 @7 P6 g1 v. c# G, I;; be created per road patch. Set up the plots.
% s0 k& I' U5 A! M" o( gto setup5 g, h& [% @5 h1 V: \, @
ca
6 q) j" _( T( t- |# c- s& o setup-globals7 z( ?( P3 |+ a6 r {: o g
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;; First we ask the patches to draw themselves and set up a few variables
" e5 w" g% D/ [/ b setup-patches! R7 w% C) N4 M+ J- {; q# C
make-current one-of intersections
6 ^) Q9 r' D# X% U" Y) \ label-current4 i0 E8 b _1 T# P* P/ d
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set-default-shape turtles "car"
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0 b) H8 x s' _/ u0 e1 m+ N if (num-cars > count roads)9 m% I4 J: ~( y% i
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. U" Y. S2 \, X8 S9 x user-message (word "There are too many cars for the amount of "4 r" Z" H; O6 B5 R
"road. Either increase the amount of roads "
- d5 u. y1 O1 _ [( v' ^! Y1 V2 J8 G "by increasing the GRID-SIZE-X or ") k2 r8 ^! M9 o: Z% e& q* ^
"GRID-SIZE-Y sliders, or decrease the "# v+ |9 v+ a) E6 J' U3 `: A- s' E
"number of cars by lowering the NUMBER slider.\n"! A) n2 T; X2 \+ M/ P& C y/ u% [
"The setup has stopped.")0 s+ @4 j; D% U7 Z
stop, @( P+ v# L" y' e* i; p1 b
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& O. B8 a9 F( f1 [$ \5 \ ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 C6 z( d8 E1 `! p& N2 w crt num-cars. e% [0 V) Q4 e0 H# W! ~0 U- w
[
+ o4 c0 I4 W. X- \& u setup-cars7 K6 G2 D0 d2 Z5 B3 v
set-car-color
6 I' z4 t; L0 Y5 f; U$ j6 m; d" X record-data
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" G/ K5 U' N. {- B3 J ;; give the turtles an initial speed9 Z* [: ~1 d/ x( Y
ask turtles [ set-car-speed ]2 L& B ]" S/ o& v! T
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reset-ticks
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;; Initialize the global variables to appropriate values' p; f4 \8 ~ E3 x+ _$ v
to setup-globals8 z& s! J. }& k; i+ [* C/ w" \
set current-light nobody ;; just for now, since there are no lights yet
l( i. w/ g$ I: G set phase 0
c0 a4 W7 n5 } set num-cars-stopped 0
7 ^* `4 Y- U Z$ k& ?3 t set grid-x-inc world-width / grid-size-x+ d! S* Z) t. f# N6 l
set grid-y-inc world-height / grid-size-y
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1 w6 Y M4 ?! | ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# a; X' [+ P, h* w+ g& H set acceleration 0.099( r9 d' j% ?! g: n3 x
end7 I- i3 J) B4 [) ^/ n" i; x3 k
% L( e/ d5 {: A; b) z# c;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& b1 K% x' \8 N5 M2 g5 B
;; and initialize the traffic lights to one setting) _# ?$ Q: Q) Q/ I
to setup-patches
# x/ w4 c, J7 P% r! U t& Y ;; initialize the patch-owned variables and color the patches to a base-color
" u$ Y$ {7 \+ s5 ^ ask patches8 _( r" y- f; K! {. E/ |+ V
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7 [% D: G2 {% \7 o set intersection? false
. v; h% u6 G, D, \( p# A set auto? false
* J/ Y+ c. C" |4 C5 r set green-light-up? true7 s1 E# w9 M) U" d7 Q; y2 o7 }1 r
set my-row -1
# t# u4 t7 p) e( F& r0 w+ F set my-column -1
( D: l; w1 [: m5 \1 H' t set my-phase -10 J3 @& f* d2 J/ w* ^
set pcolor brown + 3( `7 q5 o u/ B* [; D
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2 }( x U% r- i+ Y ;; initialize the global variables that hold patch agentsets
! U) g# u [6 Y" U7 R5 X9 U set roads patches with
1 M6 u% n) k( R( ` [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; w$ q( j8 r. s3 c (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" m% v2 i Y( `8 ~9 G6 V set intersections roads with
' S6 k6 m3 U0 C4 m( t. l. Z& k9 N [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and Y$ U8 Z0 P7 T3 n- s- l9 O+ `; s+ {# X
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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# i4 R( a6 Y1 F' k$ V: T ask roads [ set pcolor white ]: w7 I7 n8 `5 s
setup-intersections/ R) U- _! G7 c$ Z9 }) Y
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其中定义道路的句子,如下所示,是什么意思啊?
9 H& V' i' `, S( i1 p+ U; C set roads patches with: Z+ U* G3 ?. h
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 X. Z" ]. l& `/ r5 g3 `6 } (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- x2 M+ O0 h$ b# w
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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