设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11950|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  `: B/ E  T" m+ L/ @netlogo自带的social science--traffic grid这一例子当中,
% J9 n, \; @3 M3 b1 Z" _globals
, W/ T. A% U% x4 F, w8 F1 t[
  n/ J5 A/ a3 m( O! C3 U+ k  grid-x-inc               ;; the amount of patches in between two roads in the x direction! u$ l9 o) Y9 B. q, F# l: [
  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 |3 A0 Y8 O, k, {9 j7 Z. ]
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  n5 e1 l2 I" V1 t/ _! t8 u% S                           ;; it is to accelerate or decelerate: A$ ?9 D. _, u: L  a  f
  phase                    ;; keeps track of the phase
% k5 L5 S. a& c2 p  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure7 ?; u1 V" ]) m1 z2 ?: r
  current-light            ;; the currently selected light+ q7 T( {( K; C( F3 q9 U. E

7 l1 L: v6 K9 S! X* n6 A  ;; patch agentsets$ m+ m: Q0 h+ G( E6 W9 l
  intersections ;; agentset containing the patches that are intersections
* {, u& T% m  V4 R  p( M5 S  roads         ;; agentset containing the patches that are roads# e: Q/ l! S1 v. ?% ?7 L5 q8 M3 \
]$ l. L! P5 @9 B% }

9 T* J7 L3 j0 A4 ^; rturtles-own
! \' z: d  a' U/ v6 t6 h[* I6 B$ o' a% U; U0 V% a# J, k
  speed     ;; the speed of the turtle7 n8 u! H) d/ n% N/ B
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. _) m9 p  e' U) i8 Y9 B8 f5 f) M
  wait-time ;; the amount of time since the last time a turtle has moved6 }1 ^0 U/ ]* V  B, M" C
]
' o3 i* Z1 f+ Y  Q  C7 j6 s2 ?
' B0 [" b7 [: p) M; ?/ q$ Upatches-own/ ~) w. L! M3 t' z7 b
[
# ~/ ~& ]: |4 v; F; `( f2 h& ^  intersection?   ;; true if the patch is at the intersection of two roads
! m6 S" M3 H/ m, s( c5 P: X0 R% z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) P7 Y) c- [8 R8 j( x  C                  ;; false for a non-intersection patches.
- U( T. ~* M) w5 ^- D. U" R  my-row          ;; the row of the intersection counting from the upper left corner of the
+ ]% Q& X' r" h                  ;; world.  -1 for non-intersection patches.
) D8 z0 M% N7 M  my-column       ;; the column of the intersection counting from the upper left corner of the3 }/ W3 X' ?$ I. u6 C
                  ;; world.  -1 for non-intersection patches.
4 o) Q/ a6 j1 V8 _; v  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, e! L! u1 U- X3 O8 z6 j7 K  auto?           ;; whether or not this intersection will switch automatically.+ K8 e/ q+ h& F  X& m. m6 G
                  ;; false for non-intersection patches.# O& V8 k0 R7 z9 Y+ z& D( I9 C* ^
]2 f2 c2 A8 i, [- g
8 L- W9 W( B- ^' R! K9 Q1 Y

4 w. T( C+ U2 \7 h;;;;;;;;;;;;;;;;;;;;;;2 ^5 z5 X. b' T% K) |
;; Setup Procedures ;;
' P2 x" m7 K* _& ]1 U" R# t;;;;;;;;;;;;;;;;;;;;;;
0 y$ F+ f. z0 D0 X5 P9 I. H
. X) ^  {1 ?  Q0 q  x) |6 W;; Initialize the display by giving the global and patch variables initial values.
7 B+ P  H, _' x;; Create num-cars of turtles if there are enough road patches for one turtle to
" G: k8 L9 X) j- a9 _$ H5 @  U' ~: o;; be created per road patch. Set up the plots.
5 I, h! }% u  Wto setup2 E# A7 _6 n: h
  ca
$ y) S# R6 h9 |5 o9 K8 V  setup-globals) k$ p0 H! }8 D% L# q) y2 \* ^
) _' V% }( g$ \8 N
  ;; First we ask the patches to draw themselves and set up a few variables3 N0 w. c. u& q* S
  setup-patches1 r& S4 X5 J# o7 f: c
  make-current one-of intersections% z, H7 T; }2 j' D: R* D
  label-current
# M  Q: Q8 z: I* F7 f9 C, m& Z3 A  R3 Q) e
  set-default-shape turtles "car"* c% m8 ~' E  ]7 o* r: V% l* m
& d" ~1 M1 b5 N' Q5 d* q
  if (num-cars > count roads)5 K+ l6 |+ }9 J& @
  [) g' \+ W4 @2 S* i
    user-message (word "There are too many cars for the amount of "
: C$ _/ t' U, }3 w7 v                       "road.  Either increase the amount of roads "2 Q% m" `, h! \1 x9 X# t: q
                       "by increasing the GRID-SIZE-X or ", t3 S* [. I! S7 `, W. m$ [
                       "GRID-SIZE-Y sliders, or decrease the "0 w& u; ^; n7 j
                       "number of cars by lowering the NUMBER slider.\n"/ l/ P6 ^' D6 }
                       "The setup has stopped.")9 l! T1 t2 l! O4 `4 Y
    stop8 X9 r) P  {. P" S" P
  ]
6 L; N) L* l  c! m0 D
, k0 N4 b$ d0 ^. r* p% r! h. X- h  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 j1 g2 U6 V' Y* y( \  crt num-cars
7 f4 q. Y6 D2 C! V( j. n  [
" u8 _+ Q4 U) B3 F' N" F1 W" l    setup-cars
. o# p" Z; m8 Y! u% a    set-car-color6 ~, i' ^% Q* ~6 R8 L
    record-data3 n8 ^# R6 T' B1 v3 K" S
  ]+ j5 W; e( o; u5 P/ n

; d) `2 k" N+ N9 z( @  ;; give the turtles an initial speed) t% \  y* `3 E! E) R  b
  ask turtles [ set-car-speed ]
& s" b& z9 W* c2 N7 y+ ~6 f( ?. h
2 A0 i7 v+ l& x% B8 D$ y/ Z' X  reset-ticks
: v4 t9 D3 b9 |: t8 j% w3 j( uend
# ?" Q$ k4 l/ M$ c! O) H' ~) ~& g: P
;; Initialize the global variables to appropriate values6 V& o$ Z7 h/ B) U
to setup-globals
* R8 \. g' L1 i/ I! J  set current-light nobody ;; just for now, since there are no lights yet& E2 f3 I& k, }7 w( C+ N
  set phase 0
3 ?& C$ L, i2 {$ n* m* X) f  set num-cars-stopped 0
$ ?) A, U5 S" a  set grid-x-inc world-width / grid-size-x
% ?+ I/ @% ^- A0 j8 L. N. ]  set grid-y-inc world-height / grid-size-y1 |; w  u, k9 A9 b3 o9 `
& Q/ k, P- p" s: y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 B3 ~6 |- @) ^9 |5 p  o  set acceleration 0.099
# C0 V% D8 c6 L0 C; v2 eend
7 J) o  o7 A. N/ q. U9 _4 }9 j* ]
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# ?; Z2 g2 L# X5 H! C;; and initialize the traffic lights to one setting
. J5 Y6 @0 u5 d5 ^to setup-patches6 W3 C# x( |) D3 C2 C9 t) W
  ;; initialize the patch-owned variables and color the patches to a base-color# d& u; q9 A5 D" Z
  ask patches! [3 d: s' @4 S& Y7 q4 R0 w5 `8 m% o
  [9 L9 i9 @3 o5 a5 H$ c9 y
    set intersection? false# \% W1 B  {! P/ }3 G
    set auto? false7 z0 ?$ N, S3 i4 n
    set green-light-up? true4 Q: k, @% \, S, ?% z* _
    set my-row -1& F" C# I+ M* Y, M- R' B
    set my-column -1
  [  f! @8 a/ F4 v; U    set my-phase -11 b, o2 F5 M9 ?; o% h
    set pcolor brown + 3
7 w* p- C7 Y# T! L  ]
) |& I5 N4 P0 H# C% g$ \
5 @0 ?8 Q& J" y  V  ;; initialize the global variables that hold patch agentsets" ^  \, ~/ a3 z' d. ~0 p" C! N1 ~
  set roads patches with
3 s3 ?1 A/ h8 _1 U" a+ @; k8 N& y/ Z/ Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ |( H& G2 G  r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! ^( _2 ?0 v4 c8 s. z2 ~  ^+ ]
  set intersections roads with
9 @, s7 S0 s& F' R) @$ s0 b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 o$ i' p+ O% G( Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ `! c0 C3 ?! P3 m$ h, L0 {# N2 F. F; E2 a: f! ]( E+ T9 u
  ask roads [ set pcolor white ]
( s: s2 k6 L9 |# Z    setup-intersections
% p4 C! ?& P0 ?- x+ K6 i. ^end
' }. u$ G6 Q7 h9 C. z( T9 n7 Q其中定义道路的句子,如下所示,是什么意思啊?2 s2 ]0 N* z- q! I; k; s
set roads patches with
: {; v; p  Q$ g6 _5 ~" Q0 b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: r) Y& g1 t6 b! U8 P9 ?+ j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: d# ?/ n" o4 z9 [
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-8-26 04:32 , Processed in 0.018379 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表