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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, w& f/ ^, S$ Y* t: V
netlogo自带的social science--traffic grid这一例子当中,
: Q/ T# L5 b7 H+ M1 Qglobals. g/ |: D$ {9 X" x8 K5 J
[
+ f4 R) M( y' \  J* }+ r  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: b' q; A5 i* \  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 I  L: x6 H, F, N7 Y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; z: B$ t# i  V1 [  }0 r                           ;; it is to accelerate or decelerate# A% N0 A8 z5 Z% w' p
  phase                    ;; keeps track of the phase) U; l1 Q9 ^" J' v, z; F! _! E
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. u; C5 ~& C# S- q7 x  current-light            ;; the currently selected light
% L$ |9 Z4 W$ O4 S1 M& T2 o2 ~2 ~/ c% F( Z" B+ p
  ;; patch agentsets
7 E1 P2 q4 N- C+ o7 [/ _: }% P  intersections ;; agentset containing the patches that are intersections7 C1 Z9 x6 d7 K0 F
  roads         ;; agentset containing the patches that are roads
, G- @9 Q* l5 x]
* z% x5 @! ?# m  F4 o8 `7 j6 g: @0 B( z3 s% `! R4 v1 E+ a, q8 P
turtles-own
5 x7 y2 @" b. g  v. r[8 P) b0 `( o* D- L
  speed     ;; the speed of the turtle
0 ^& k2 N& j: y; }$ s  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; ]. S6 g: x& t2 J; y6 z. |% I  wait-time ;; the amount of time since the last time a turtle has moved
; d& [4 d9 T" v5 b# c: F]8 o( F) z8 P3 {& I- v- x
8 T6 Z' A0 l- `9 h  J4 u: y
patches-own
6 l  W' s3 c8 D. s* J[/ k; B4 P: B! d  `* L
  intersection?   ;; true if the patch is at the intersection of two roads# }- J: l  ?; M* L  m& Q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 ]  O  v9 j- u0 F* z/ C
                  ;; false for a non-intersection patches.. C. S* H( r* j/ w5 R2 ^: y
  my-row          ;; the row of the intersection counting from the upper left corner of the
: O# \" Q% X; S, e9 X0 z                  ;; world.  -1 for non-intersection patches.
8 |, F; K- O, i4 i4 K  my-column       ;; the column of the intersection counting from the upper left corner of the0 P' B( N. C9 `. Z# v. w0 R
                  ;; world.  -1 for non-intersection patches.
% j1 m% y; y  x# e  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% ]- ]/ P$ r! J, _5 w7 ~1 s+ @  auto?           ;; whether or not this intersection will switch automatically.
& {2 ?9 r) @& k4 Z% o6 h                  ;; false for non-intersection patches.. Y0 r1 `  V, H- `9 t
]
  o0 A3 B; X) l
/ y" ^, T0 G! {) N, }8 c) L. }3 c5 m; K( O, k
;;;;;;;;;;;;;;;;;;;;;;
! `) y& N* E* a& i+ \& ^;; Setup Procedures ;;
- V% S% _9 g5 g;;;;;;;;;;;;;;;;;;;;;;
3 ]& W2 o5 u' K! l' W% X8 B" }6 I% N, q
;; Initialize the display by giving the global and patch variables initial values.7 O/ e6 F) F3 U. G' g
;; Create num-cars of turtles if there are enough road patches for one turtle to
+ \0 m9 ]4 ~- q6 q;; be created per road patch. Set up the plots.
) j" S$ c, A: H2 D- G; lto setup
# S- @' V  }5 @5 C& D0 o3 B. G9 d  ca
0 H0 m  N% L1 R/ q% Z8 P$ h  setup-globals5 I1 k  }, V5 V7 ~" w

4 \4 O1 m* h+ g! r: m6 I7 P$ O* ~  ;; First we ask the patches to draw themselves and set up a few variables* x+ C2 D- y. W3 s
  setup-patches7 z6 [7 i- x# p( K) a3 ^
  make-current one-of intersections
# L+ f8 G3 u4 ]) N3 ]  ^6 M. v; a/ `% g  label-current2 P! _& L9 C* A( m* Q, x

' p1 x, Z3 j) d# P/ N6 J  set-default-shape turtles "car"
' `. p. f6 v9 T# @& t) d+ j1 [5 a
  if (num-cars > count roads)
# i: I% v* X6 p# m  [
' P/ H! P5 o& ?4 w. S* K+ H    user-message (word "There are too many cars for the amount of "
, B! U$ |1 A+ \6 Q* s8 I) z                       "road.  Either increase the amount of roads "
1 ~4 f# b1 I% V- s# g. |                       "by increasing the GRID-SIZE-X or ", w! E, I+ E0 w
                       "GRID-SIZE-Y sliders, or decrease the "* q0 S: i7 q1 p; [
                       "number of cars by lowering the NUMBER slider.\n") B0 g! r) K% |
                       "The setup has stopped.")
4 }2 _# ?8 D1 x6 ^; y: F' M    stop
) \: _$ {2 B, d' p, W  ]3 G/ B& _- F6 P9 m' A; D2 I

; b) _; V9 K' }# |! f. X: @7 u  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 e6 h# z4 o6 s5 u1 x5 `( o9 d& Z  z  crt num-cars9 ]6 S- w( L' U% \3 A& b. P$ M
  [  H% w7 Y0 ~. u
    setup-cars
/ I$ h- S# o/ O4 v6 W* |) w8 n    set-car-color
! U! |' ~6 q, j* S; x  Y- j    record-data( `. \8 ~7 o, h; {2 ]6 j& Y. E
  ]3 p0 a$ j3 e' P! k

" \2 G+ f. E4 P" D: d  ;; give the turtles an initial speed3 r5 h6 O0 V% a5 }5 i1 L
  ask turtles [ set-car-speed ]
! z8 Q9 I  y: h, {$ \0 P
6 z2 Y- F! J  J& j1 O4 z  reset-ticks
' u4 `: V. }9 k  c1 g7 Q3 y+ [end9 k# p- p0 [  z$ C
1 K5 h8 v" [* T: q7 T
;; Initialize the global variables to appropriate values
0 c! d, C. ]- d+ I# j) \0 y8 Kto setup-globals
3 i& V, r! Q9 x# s- t9 l% w9 l  set current-light nobody ;; just for now, since there are no lights yet
9 d3 `- s( R9 J2 n  set phase 0
" U; S/ m1 F5 H  set num-cars-stopped 0
% N& k6 C% ?6 F0 i% g  set grid-x-inc world-width / grid-size-x
! Y3 A! C9 H6 O, S  set grid-y-inc world-height / grid-size-y
# R. V4 `1 N6 K/ u( M' W8 P2 O
, t/ C  \: r8 `7 A# r  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 Q/ W/ @$ D+ Y* N- ?9 v2 Z5 `
  set acceleration 0.099" @8 O8 [( B& U! ~0 K5 ~/ Y3 A
end
; C# x0 {* W# N( e  H# g. u. x
: w* t. A3 ]* z. J- R6 ]* h;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, `* A- [  Y. s  q  X;; and initialize the traffic lights to one setting
' `# R3 s2 E( i) j% Mto setup-patches+ l. S2 j% G4 ^$ x( ^% s' I
  ;; initialize the patch-owned variables and color the patches to a base-color
7 Z9 M, @1 D1 A( N! G& k. b& `  ask patches: s* a# P; T* `  p6 c
  [
& F1 i0 e+ p3 V1 P7 N2 ^" _6 b3 `* ~0 P( s    set intersection? false
, Y( i$ S% o% e0 J: M    set auto? false
% m/ H/ _8 c, m1 G1 ]2 m    set green-light-up? true
$ U; X, T+ ]+ r; n  R    set my-row -1
& d/ T/ }7 T6 |- |# C! _2 l; r" x    set my-column -1" I9 }$ m1 S/ w" d( |, A
    set my-phase -1
; r# D1 G* S" B& d# H' _    set pcolor brown + 3" d, Q+ W! B$ H5 A( z( w
  ]
2 m* D, K  t! ]6 I! X6 s9 g4 m/ r# N# a! L8 {8 h( l
  ;; initialize the global variables that hold patch agentsets
! E& {% ], Q( F& _9 U, B0 |% v  set roads patches with
# b' W5 ]4 C" v9 L( |; _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 f! d- L7 b" |6 |3 y2 v; b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) s. o6 ?4 }9 p& j  set intersections roads with
7 ?" ~' P+ r3 ?, g" Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 m8 d6 m/ l) Z: u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* Y& L" ?- b+ P
7 r' Z, y1 X4 E1 ~5 @
  ask roads [ set pcolor white ]  D/ I% C0 ?2 X. r! N* Q
    setup-intersections) g! S% q9 s! r' a! k" R4 X; w- D
end
4 j" y1 V3 |, @: F# I2 P( d其中定义道路的句子,如下所示,是什么意思啊?
" H% ~( _& ~! C# X: j& y set roads patches with5 n/ f+ t- o) @6 k) j8 d. F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 Y; a  R  J1 X* B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 Q/ r' H( a7 Q, }4 ?
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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