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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% p2 `6 S6 F3 z# Q
netlogo自带的social science--traffic grid这一例子当中,7 ^# ~, _! }5 W1 T
globals
& X  d0 j8 _: \* O( L6 j+ @# ~5 l[1 |5 [5 w8 K" N5 P/ a$ W- d8 \% {
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 C# l+ U3 F+ x5 u) U  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ ~) ~; `7 j& ^; B% H
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: y! U/ S; Q6 D: Q
                           ;; it is to accelerate or decelerate' x) d: u: k6 v- y; w* J' u& R
  phase                    ;; keeps track of the phase6 X& X6 v0 V" D! @
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ S2 g  T5 l) @; ~, b# C) u  current-light            ;; the currently selected light" ^( `" q. I6 ]0 R- _; e$ I

: s8 d5 n! u2 e4 y7 N# K3 r; M3 a: Z" K  ;; patch agentsets5 {8 [( _( o6 U8 W5 Y
  intersections ;; agentset containing the patches that are intersections/ F' W; \% G  I" ^4 Q' O
  roads         ;; agentset containing the patches that are roads
" X0 h+ _' y/ h! @! k5 N8 |]
- ?2 g9 M: t0 n' n! j3 M' C8 k7 B  f; e
turtles-own% }3 }& i' y" y- X" R$ O3 }
[+ J# _$ Q9 j; g6 ]: g
  speed     ;; the speed of the turtle) Y# H0 G# b; c
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 H1 l( {6 P) t+ t  wait-time ;; the amount of time since the last time a turtle has moved9 B% a$ T7 O) G: g$ h% P& r
]
! M- q) F( e' `. [  _0 O$ y; X+ a" c; w
patches-own1 z% `3 R2 g+ c0 S" {2 X; Q% A
[
( L% ?% s: S) c3 T* g$ D, h  intersection?   ;; true if the patch is at the intersection of two roads- \# }$ O1 m2 b4 p' C, z' m
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& h* o" p. B$ [                  ;; false for a non-intersection patches.
% _. `- S0 ?* g$ K& U% x' ^  my-row          ;; the row of the intersection counting from the upper left corner of the
) z) I$ b  U6 d# U9 Q                  ;; world.  -1 for non-intersection patches.
( C; }8 F7 s& B; |( ^: J  my-column       ;; the column of the intersection counting from the upper left corner of the
/ U" I7 @' u8 `( x: M  a                  ;; world.  -1 for non-intersection patches.
8 r3 g3 l- d+ O1 r6 v8 E; ?  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 \: w8 L; A6 R0 B3 ^  auto?           ;; whether or not this intersection will switch automatically.9 m. V  G, E# P: `% `( p
                  ;; false for non-intersection patches.; K, ?! K/ J) C5 C# T
]
( ~' Y6 A4 x' ~  ?2 i6 o
  N. G( M( U% l6 L
8 h  T( e/ a- a;;;;;;;;;;;;;;;;;;;;;;9 E' p2 E8 {8 _8 D
;; Setup Procedures ;;
- I- \8 T6 Y0 l  r/ Q; A;;;;;;;;;;;;;;;;;;;;;;; i7 U* H4 T) ^  M$ w
# C+ O8 M, c; f  [
;; Initialize the display by giving the global and patch variables initial values.
9 l0 J% v8 v. i. A% _2 ?;; Create num-cars of turtles if there are enough road patches for one turtle to3 u$ s4 {7 D3 w, P- H
;; be created per road patch. Set up the plots.8 L8 x. h( f, h" j: y
to setup
6 t! e: Z3 i& c4 n: s( n  ca0 P6 q) {& i' w& m5 h, t
  setup-globals
2 t6 N7 [0 V/ b. y; I  l
" h& P; k- g* J4 Q$ k  i& J) N' g  ;; First we ask the patches to draw themselves and set up a few variables
- Q" ?( n$ P; u* x  b( {  setup-patches7 v# I2 ?5 K4 E) h, g$ s3 d' O
  make-current one-of intersections" f; ^- n6 E' D9 t( `- u  }' _
  label-current& c% K7 n# t; Z6 f" B1 L' e
1 I; S  c+ @) h
  set-default-shape turtles "car"
' G2 {, Q6 b6 D" W. B/ E8 \7 D7 z4 y  C" b7 i* T( i
  if (num-cars > count roads)$ G1 r9 G+ k& I- h7 t' U6 ?
  [0 j( ^8 ~% K) F7 ~& \7 }
    user-message (word "There are too many cars for the amount of "
4 f) e( ~2 w) Z                       "road.  Either increase the amount of roads "1 l5 Q0 D4 K! r* X4 R/ x
                       "by increasing the GRID-SIZE-X or "
8 @) q- R- f4 {0 s) m2 y                       "GRID-SIZE-Y sliders, or decrease the "- k6 |; \. ?0 H9 L( M
                       "number of cars by lowering the NUMBER slider.\n"
( X* p  a2 \4 p# n) Y                       "The setup has stopped.")3 [+ P$ r# Y( j$ H* R8 ]
    stop
9 [& q3 T% _( z) X& a- N' |, \, p; J6 b+ q  ]% k/ H; s( k6 ?2 k, a! v

7 j2 e6 T2 H4 F1 A# k5 Q- x& T  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 [. Q* K0 J3 a5 ^# j3 ~. P1 t
  crt num-cars0 Y8 l6 x4 {4 U  [, A# y( J; ]
  [
- w8 ~* S  f. b5 r. Y8 c9 M* a+ A& [5 J    setup-cars
$ w7 Q1 j6 x3 p3 ]    set-car-color! c- ?2 |1 M$ n$ m& [- W! y- E
    record-data
5 \9 M9 E! u# h& Q  ]2 P2 K% P* K3 Z# l9 k

9 t1 v% r$ B% M/ R/ F6 T  ;; give the turtles an initial speed, I: A, q1 ~/ v6 s# B
  ask turtles [ set-car-speed ]2 O6 t8 n' h9 c+ \* S+ B+ Q; ~
* J- p% f1 d/ a! Q! T& J& e
  reset-ticks
6 I& |5 _$ s0 Y4 b$ Tend
0 U5 c; y$ {( x
8 ^5 b+ @3 \4 |" Y; I  h;; Initialize the global variables to appropriate values1 x" ^  t2 x5 K  b9 [
to setup-globals( F6 v& z* w- b8 N* \: h  a" u
  set current-light nobody ;; just for now, since there are no lights yet, W4 F7 P" A6 P1 ?4 n6 z* b
  set phase 0
: n* ]+ }; v# |; q4 l  set num-cars-stopped 05 j5 A7 J, A( d
  set grid-x-inc world-width / grid-size-x9 T! g# x% P$ N. s6 s1 f3 ?7 B( q
  set grid-y-inc world-height / grid-size-y
( Q. D- u6 y& g3 t' e9 \
- {: d! S3 |! x: Z7 x8 X# h  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* V6 |. f7 ^  l& e7 Y3 b) l+ K
  set acceleration 0.099& a+ w" s+ H5 N- |8 M. S/ a; ^
end2 {0 R$ G0 o7 e
* X! z! o- ~0 b; \# }: o
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 f) ^) \7 x8 o: ^% {, A
;; and initialize the traffic lights to one setting) V0 d5 V) Y, p' a
to setup-patches
7 s# W7 C/ f; H4 T8 C  ;; initialize the patch-owned variables and color the patches to a base-color
$ d0 J; |8 s" X0 ^2 Z8 B  ask patches: Z* ]5 n6 Y! }' k4 d% C, ]* R) z3 o
  [
( ]" Y0 W" s/ j0 ?, x5 N3 b    set intersection? false
# o7 ^* t  L0 J; B1 ~2 _    set auto? false
0 v! w3 \9 ]5 R: m8 D    set green-light-up? true8 N) E8 s2 S! H0 y( ]- b
    set my-row -15 r& y5 O% N5 @" k$ ]2 _- T6 k6 J
    set my-column -1# _" ^( }! o( [+ ^
    set my-phase -1+ G% {( Y' q& |
    set pcolor brown + 3
# O  D- u( d- c4 W3 O  ]1 ]+ w: v9 j- B, w) a$ x: G  }8 p

; h! r3 ^* }5 U: r2 o. }0 I- p3 j* K% A  ;; initialize the global variables that hold patch agentsets  \* @5 v- e( L2 s% @/ p5 K% t
  set roads patches with3 k4 k, T0 N  J5 W* n
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. q. v: F9 h, h4 o- s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- g' m3 v  J5 N7 ^+ F: z& Y
  set intersections roads with
9 g( U" Z: ~, U. f( v2 n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% q' K. X( ^7 a0 K# h
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' O6 ~1 \! P5 F( e" g
; X8 G- y( T2 s/ N  ask roads [ set pcolor white ]$ @' ^  a2 Y5 l
    setup-intersections
" R# @9 t; x$ Yend" y& O) A1 }! V6 ~. C
其中定义道路的句子,如下所示,是什么意思啊?; q5 s9 i' X: [
set roads patches with- w) J& r# s6 ^! m3 S) S; q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* U5 @* T$ Q$ u* _; z( o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& y; [7 |* Z) }; x8 C; {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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