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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 p: H7 ^( v2 R
netlogo自带的social science--traffic grid这一例子当中,) E* ^" o3 q3 s9 A# g
globals, r9 a3 j% |4 b  Y! V  W9 Q
[4 w8 x% H  l2 H* ?
  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 `* k+ Y- j: F; ]# C
  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 M" d4 C0 w* T# E9 U; `: Z7 Z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  ~% v4 R/ H( R                           ;; it is to accelerate or decelerate) q: ?4 e* ?+ E; p1 M2 d
  phase                    ;; keeps track of the phase3 H" X/ x' o7 y- I2 m6 ]* l
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 w# `9 z+ M6 a# t) U/ z4 x
  current-light            ;; the currently selected light" l) F+ b4 \4 B1 M! @
) f2 s1 u, I# B) i# k3 F; [
  ;; patch agentsets8 n- q% d# Z7 R* g* A/ `
  intersections ;; agentset containing the patches that are intersections
2 G) M# r/ [4 r- f. S  roads         ;; agentset containing the patches that are roads
  Q, C; {: v5 m, w9 E, Z! L# a& y]
3 U; g6 x8 E. @( N
7 W) I3 B2 d9 M( H$ h  Rturtles-own
6 O* [2 Q7 w) j# ^( m! u" c. i/ H[3 h+ n) ?8 U: V5 ]; X& N1 _
  speed     ;; the speed of the turtle6 {. ^2 t& |- c% I9 P5 d0 Z" `0 N( F
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. r) j  R4 q  B& u) r1 h  wait-time ;; the amount of time since the last time a turtle has moved  c  N7 e3 {$ ^* E6 [& `6 J- J
]/ c9 H$ o' T' q  C2 g7 _

' O. j! v+ s  ~7 Xpatches-own
# F3 f! a# H2 Z% q: Z; \  o* @[! A) \+ i- y- t" P* x+ Y& z7 D
  intersection?   ;; true if the patch is at the intersection of two roads
5 p8 s+ P) {  H" _  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& ~& ]4 {* ^8 t, w' Q
                  ;; false for a non-intersection patches.) e- f1 ?2 J3 c
  my-row          ;; the row of the intersection counting from the upper left corner of the2 G# H) H# X/ m% a" t' \% ~, h
                  ;; world.  -1 for non-intersection patches.$ h" U: d. [1 z$ U# e" A5 S4 ?
  my-column       ;; the column of the intersection counting from the upper left corner of the
7 a) P' Q0 \* F" \) d                  ;; world.  -1 for non-intersection patches.) z' A0 U: |" B" y2 l1 _3 L9 [
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; ~) ]2 A9 e1 M+ X' j
  auto?           ;; whether or not this intersection will switch automatically.8 b3 R+ ~) Q+ V$ @# z/ W: [
                  ;; false for non-intersection patches.9 u3 M6 K. I; n$ A" s% q/ U. _0 a
]
# S3 N2 d+ ?; F$ m* R! x6 W
9 U  @2 b  A  ]: g* N# E
( \0 r  S$ l9 U;;;;;;;;;;;;;;;;;;;;;;
5 \, l. o( N  ]; O2 y/ X;; Setup Procedures ;;
: i" T, _1 g* H5 z. ?6 h  A* c;;;;;;;;;;;;;;;;;;;;;;
% C- l9 a! V3 G7 {) c5 `2 J; j$ V, }* I% y% H" H
;; Initialize the display by giving the global and patch variables initial values.4 j- b5 t( z) N: p# f
;; Create num-cars of turtles if there are enough road patches for one turtle to- w# ?- o: I7 F6 V  U- l8 i# k
;; be created per road patch. Set up the plots.+ `8 [; f2 x8 q! a
to setup" n# O; K+ o, ?
  ca
9 d$ M4 W1 s' ~5 K$ n  setup-globals3 e! B4 }4 J; M$ B) h0 v
, ^1 M9 H0 H  i% p6 M9 U
  ;; First we ask the patches to draw themselves and set up a few variables) H# N7 f' T/ v, A
  setup-patches- `/ f) |, l: _' U- x9 y, C
  make-current one-of intersections. L/ P7 V. k" v+ M% J0 {- {
  label-current/ }: g4 k+ L, p4 I6 K4 d- n
" E/ p& @) y* t# |+ o& f
  set-default-shape turtles "car"+ b  X: o" Y, a) x

# L4 ~2 r, d- E8 b  `+ l/ |  if (num-cars > count roads)
/ a" h; E! U; a+ k  [6 B. B' m- |9 y& {  x- I8 h) g
    user-message (word "There are too many cars for the amount of "
/ i  n/ }& I, U+ \6 N+ O                       "road.  Either increase the amount of roads "+ \/ I( q: y& j5 `% A
                       "by increasing the GRID-SIZE-X or "
( E. Z" W4 M3 d$ T! W& ]/ Z1 |                       "GRID-SIZE-Y sliders, or decrease the "
: ]( o$ s: A9 V8 i. e                       "number of cars by lowering the NUMBER slider.\n"
# k, u0 R# E( t/ p9 L. k9 n                       "The setup has stopped.")# c4 y  A8 G/ _$ B+ N
    stop8 |( ]+ b& q% `1 `0 N! u4 j
  ]5 n( r5 G" a+ q6 V" ]1 C+ ^. G
  h1 M, J! _  U1 N" j. f4 [) M0 [; N
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( X" f& {! t. [" e: x8 U  crt num-cars7 E$ g! D- s8 Z3 K, i5 o! ?
  [' a9 b  d8 p2 S5 E! h* P% ]
    setup-cars- [* I6 g- V7 B/ B
    set-car-color
6 P  S! P; ?( `  P' W' T: e' m    record-data
; X8 l) V: ^0 b4 `  @/ V  V5 W5 q  ]4 a5 F# S0 {. o4 E. S

% F4 F4 E9 H1 M3 ]0 t  ;; give the turtles an initial speed
/ g, L, d* G# {; |  ask turtles [ set-car-speed ]! e1 i+ H- ]0 d

+ ~1 c! w8 Q; \/ t# G" V  reset-ticks
8 B' ]- p5 u7 n. h# M) x: fend
" s) r  T, h6 ~# }
9 X: f( ~1 \4 W. o;; Initialize the global variables to appropriate values0 f4 O+ b" i# H1 ]
to setup-globals
) y9 p; s( Q3 t: X: ~) k7 \  set current-light nobody ;; just for now, since there are no lights yet
( l. u" ^% @4 i. T( ]4 B" T  set phase 0& [, L/ p& ~/ L$ N
  set num-cars-stopped 0
+ i6 D  W7 i" A+ D! E* ?  set grid-x-inc world-width / grid-size-x
/ O/ l# B# I3 f  set grid-y-inc world-height / grid-size-y1 B. q$ K3 U4 q4 Z, K! l8 h6 N9 |8 y

' A0 Y+ r9 W* C" p! y' ?  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, {9 k' T2 m' ~3 u
  set acceleration 0.099- T& Y1 t/ ~8 g% S6 H
end" e, E* L6 @9 a% L! u+ N, p
4 u4 ]2 e5 ~# B1 u7 T
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 U8 [( V; v, ^3 l/ Z' L;; and initialize the traffic lights to one setting
7 T) @# N7 p. kto setup-patches  ^( c- J4 {3 {* q' o
  ;; initialize the patch-owned variables and color the patches to a base-color+ W0 m  a6 L% n. a! S8 |3 k4 V
  ask patches, j3 W  G- r0 y3 ]; x9 G! U
  [; Y1 p0 S. D2 K& p5 o
    set intersection? false! j: ?  ?1 B* s, Y9 {5 s- ?
    set auto? false
9 Y+ d$ w+ ^$ _  U# a5 B5 \    set green-light-up? true
; C" m0 u' O6 W9 _1 N6 F    set my-row -1- _0 k8 ~  r3 w2 l$ g# {
    set my-column -1
5 M# u9 ^7 s/ f7 u    set my-phase -1% X, f3 B1 E3 q+ G2 r
    set pcolor brown + 3
6 `+ F( s6 o  P$ J/ I; {  ]
  a$ \9 F- @3 u) }! U4 n
, F) t& r# i" M' h$ Y. a' @  ;; initialize the global variables that hold patch agentsets
# u9 G; [& k, d1 {( u# a  set roads patches with, r, z# p$ D( E5 I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% r" H: P: X! H4 }* o& p, `" B3 _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' C9 C% V+ R7 n  set intersections roads with- L4 O0 c1 q. n+ a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& ?* A8 q  X$ T, x3 n7 d& D! E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! s4 N' t" R2 I3 R2 T& p; ~
+ s" G# b7 H" e% v7 a) R  ask roads [ set pcolor white ]
/ t; Y4 Q% x4 _% @    setup-intersections
0 `( v! }. j( ~: Q8 H% {" B. }end+ C/ b5 [8 E6 a/ Z  K; r4 {
其中定义道路的句子,如下所示,是什么意思啊?
1 Z  s& O: }6 e4 B set roads patches with& g# |/ ^% a, y4 ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* F, X+ [3 G' w( a3 S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ F0 a+ i' P" s7 t2 ?1 S* Q2 J% E
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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