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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* @& l( S6 k" u" Ynetlogo自带的social science--traffic grid这一例子当中,3 T0 k, @" T5 {- W1 L. D( F
globals7 v9 V" Z9 w5 i% X  @
[! f; ?; `0 t; q$ j- d* k
  grid-x-inc               ;; the amount of patches in between two roads in the x direction! _1 x* ?. ~& O. q* ^/ }
  grid-y-inc               ;; the amount of patches in between two roads in the y direction' S. _$ q3 c. U# O
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ s- w% Q$ P" g  E$ d                           ;; it is to accelerate or decelerate3 k6 U/ f. v* R& Z) E8 f0 x0 A5 _
  phase                    ;; keeps track of the phase
5 I3 {! M$ ~; {/ J  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) R+ k3 v' p- j; P+ p" R2 x
  current-light            ;; the currently selected light
6 u. Y+ e  Z/ @7 I1 M
( Y7 S0 k4 f7 }3 R  ;; patch agentsets
& N# i( Y7 ]8 a0 r. J7 q  intersections ;; agentset containing the patches that are intersections
+ g2 U# o! w) K& E% k  roads         ;; agentset containing the patches that are roads
& J5 B2 f1 h- I% ?]2 y; Y& ], v' e% Z3 x2 o7 z

) p* }. D1 [: B" _% y  f, f# |5 H) bturtles-own( @6 O' B; n5 w3 l. `: Q
[
1 t& T9 C6 E+ l( X9 b1 F9 ^, F& h  speed     ;; the speed of the turtle# z1 O: a6 h% }5 y) b- Y1 ^
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right, Z- @# `* h1 G( G9 \: {+ F
  wait-time ;; the amount of time since the last time a turtle has moved. B# i9 ~: S2 y' C  ]
]
2 p- s  p. y& R2 P6 G
. S) e, I/ M+ [+ \+ G, Tpatches-own
4 V+ r" ~" @0 E' p# h: k[
! Y; i- x2 ^* p/ J+ a; v( d  intersection?   ;; true if the patch is at the intersection of two roads+ y. k$ T! M$ j% z" o  [0 W( r
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ H8 H1 j2 B, E
                  ;; false for a non-intersection patches.
0 y& _% Y$ ^6 n  my-row          ;; the row of the intersection counting from the upper left corner of the% S8 Z5 S) D4 h, Y
                  ;; world.  -1 for non-intersection patches.
2 D5 x9 a* `  q7 \  my-column       ;; the column of the intersection counting from the upper left corner of the
- R; o) `8 A" l6 O/ J9 C9 |                  ;; world.  -1 for non-intersection patches.' _$ i" Z) y$ ~8 Z4 @* o5 @, c
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 V1 g( K& A, K6 g6 V) h2 _& C/ I
  auto?           ;; whether or not this intersection will switch automatically.8 O& K' I# ?9 h& m7 z
                  ;; false for non-intersection patches.
4 A1 s9 s# d) l, u]" G/ E6 |9 M! z  F  c; w- G. R. C

9 O' m' b. [" s1 a2 o8 f
; Q* h: \- J5 E2 B/ E( h;;;;;;;;;;;;;;;;;;;;;;, i$ W5 E8 C2 d. N8 t! x
;; Setup Procedures ;;" r+ \( v" [- H& W6 d3 `' z3 v  x2 _
;;;;;;;;;;;;;;;;;;;;;;9 \/ [2 A7 D& Q  B
0 [( c  T/ k9 [8 N* |
;; Initialize the display by giving the global and patch variables initial values.- R) ]  j, b, W8 Z7 Y6 K, p2 R
;; Create num-cars of turtles if there are enough road patches for one turtle to) q% j. P- w+ G- ^3 R4 K. ]8 `
;; be created per road patch. Set up the plots.$ \# P0 Q! v/ O  b
to setup
: t. h$ i. w/ x4 I, n& s! u  ca: ~5 V$ {: u3 H& Z0 ^. t
  setup-globals+ o4 p5 {3 l4 C
, O1 n1 J/ d) _2 I! A  ]4 Q
  ;; First we ask the patches to draw themselves and set up a few variables
: f* G2 E5 C5 Y9 Q' |  setup-patches
  s! \: v0 O6 l% O# L3 \  make-current one-of intersections
# i7 a* G+ a3 h, p1 w  label-current$ v8 N6 D: o7 A* Z7 N
0 U0 u. J; {8 V  H# k9 j
  set-default-shape turtles "car"$ B! [! X6 R8 E/ P/ ?! r

& e% K- p8 i) Z7 n8 W  if (num-cars > count roads): o% h$ R' u" V& x$ V/ `
  [; u8 T8 }6 B+ A$ E* k+ S
    user-message (word "There are too many cars for the amount of "/ ]/ a# v0 J& H
                       "road.  Either increase the amount of roads "
# @& ~6 }" m8 x( O( F  W: i                       "by increasing the GRID-SIZE-X or "
9 q, D9 ]8 F* T7 D                       "GRID-SIZE-Y sliders, or decrease the "& K3 C; s5 A/ z* a
                       "number of cars by lowering the NUMBER slider.\n") g) p3 H" K5 ]8 ~' p6 V
                       "The setup has stopped.")
" h/ u$ v/ ~0 w5 L% ^/ w* x    stop
5 y. V7 P) \, Z% e+ c* a* v/ ~1 G( U  ]
' L. Z6 v5 `! {8 F9 I  E
) |) q! I, c2 W1 R; D5 q! O  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 d9 K* @' |0 X, @9 I) }4 U3 u  crt num-cars
; f4 e4 F, \; C$ W, q% _  [
4 g+ J! a- G& j: M9 U+ I    setup-cars2 T: B2 J4 b" M) W2 P/ V
    set-car-color
2 z9 J5 e5 A$ y& |$ D' T( E    record-data
3 }+ l3 u9 n( X6 d7 f  ]4 J1 k& j- `. ^

. V  g9 x8 b% X, f( ]& q! q  ;; give the turtles an initial speed+ q+ \  ^/ S" q
  ask turtles [ set-car-speed ]
4 b) P/ M7 v& \: r# X
0 l4 J$ |, E) P, ^  reset-ticks& _2 C( e! g. O5 E
end0 Z6 G7 y  \6 {

3 ]3 n6 J6 j, l/ @5 ?. T;; Initialize the global variables to appropriate values' h7 ?. |7 k" Q2 S) B0 G
to setup-globals) b2 U7 X, J6 z2 s& A. }( U+ p7 r
  set current-light nobody ;; just for now, since there are no lights yet
  Z5 ?2 H4 ?( H; F; t  set phase 0
3 t5 v3 l8 i1 d9 q; m* `  set num-cars-stopped 0' I& r' a9 A. j- D
  set grid-x-inc world-width / grid-size-x
6 X' E, C- K2 M: I& b  set grid-y-inc world-height / grid-size-y: |2 d. m7 Z. _. R% B4 v& k  ~# P
5 @1 `7 \5 r! \" ^* Q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, \- r2 f3 M  w5 ~1 _; d) z1 L
  set acceleration 0.099# ?3 M6 x! Q& e2 l: X
end3 @2 ?( O$ X+ ]9 i. `  E! Q
* P* Y3 R; l; M3 c
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% E, ]1 M! M, {: D8 B' o! j
;; and initialize the traffic lights to one setting( p% g1 A- ]( n: W+ R5 c
to setup-patches* N( w/ C. |& o3 Q- C! `- _& S) D
  ;; initialize the patch-owned variables and color the patches to a base-color) W+ M5 p4 V2 J7 Z5 y% h# z
  ask patches
3 ]7 L6 [+ ?" M) B  [
, w- K4 I2 \! d$ o8 ^9 Q  m    set intersection? false
3 m6 |9 ?8 }5 O7 E4 z/ q    set auto? false
& l+ f. d3 U( P    set green-light-up? true& Z3 m% L6 m+ t
    set my-row -1& V) {. k  Z2 |% Y) F3 f
    set my-column -1
: J" m5 f7 R( j6 s6 z% _! ~    set my-phase -1
7 \7 D, E3 `: I/ n1 i" |    set pcolor brown + 3( Y! A# Q, @' a$ u4 J
  ]
% w" N$ V! G7 N* D  N
7 O' N. }  H0 V2 U2 }& k  ;; initialize the global variables that hold patch agentsets) O( p# Y3 F; |4 a+ m
  set roads patches with
& f+ I: N$ Z) x+ X! X: z! x- `. z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, u! N4 o2 S9 B" L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ t9 D/ y( Z5 I$ ~* G2 U3 U  set intersections roads with
. z  A5 O5 a) s" ^1 P) A: d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& F9 D: y5 m: e# |3 {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  ?6 p/ Z: e; V5 N5 _0 @! L

2 N; e6 t+ n5 W) A. s3 [+ D4 y  ask roads [ set pcolor white ]; o0 f4 X4 ]' J* Q5 y- x
    setup-intersections
$ z* x" `6 j3 U% @* s9 Rend
4 N* Y9 g+ E/ X/ `' N' \其中定义道路的句子,如下所示,是什么意思啊?
6 L4 x, h; S0 W# e set roads patches with
' Q1 v0 I/ a, t, j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) }  @" ]( F2 c: ?$ J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) N$ C4 N; X/ F7 O* R  s+ S" O( J, b1 Y  j2 x
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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