设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10826|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' U' K3 F* _! F; C' snetlogo自带的social science--traffic grid这一例子当中,
& h' [7 x) v- R1 A6 s+ yglobals
9 y2 D5 A' X! [0 v- J3 o+ K- d' r[& c$ {  r9 w  G
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 ]& x3 N& C  o& P8 l9 D  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 H) [9 W" F% Z. I' c9 `5 v' p. T# ]  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: B; n" @" K9 ^4 q+ s4 |
                           ;; it is to accelerate or decelerate
- v$ |8 Y8 ?6 G0 D% `+ ^/ i  phase                    ;; keeps track of the phase; X% _: t- M" F7 x7 I+ Q3 l" s
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! z7 R0 b& K  u7 ^) r% S  current-light            ;; the currently selected light9 W+ u& K; U. A2 U$ }* t* \

3 D6 |9 N: Z$ H5 X  ;; patch agentsets# a. m- ]/ J+ U& @2 F! X
  intersections ;; agentset containing the patches that are intersections
7 @; L, ^4 r7 _% S1 G# {' n  roads         ;; agentset containing the patches that are roads& @# D. ^; U3 K' q
]
* n6 v8 m$ u) B1 a; w) F
; x- G+ P8 |1 N' ^: N. C' nturtles-own7 V# J3 k& _: P; o& }$ \
[% v: ?' F# m/ W3 N' K# x
  speed     ;; the speed of the turtle7 h3 @6 D/ {* O4 f9 n6 A
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 S, }7 J% M" z8 E
  wait-time ;; the amount of time since the last time a turtle has moved. [: r$ i) G3 c- l- w/ p* Y
]
: q) B. e6 ^2 }$ w* b
5 j, I9 K* f# C6 mpatches-own/ M! H3 a7 u( P4 j/ F7 C; h6 n
[
6 X0 U8 Y2 b1 l; e8 V% s- D' b  intersection?   ;; true if the patch is at the intersection of two roads
" W  Q  j/ D8 e1 t# @  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 U6 s: r2 M& u2 E* q
                  ;; false for a non-intersection patches.8 C8 O# U7 U: y; K! r
  my-row          ;; the row of the intersection counting from the upper left corner of the! O/ F  W7 u) ?& F* Q/ M, X
                  ;; world.  -1 for non-intersection patches.
, g( T2 M' d& z4 Z; v# i3 b  my-column       ;; the column of the intersection counting from the upper left corner of the
7 w- o% V% o. B) a4 v' a* \* P3 F  N                  ;; world.  -1 for non-intersection patches.
+ G8 l5 R- f0 f' D  L  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  a3 d7 S7 K+ U+ P. D5 c; k0 V
  auto?           ;; whether or not this intersection will switch automatically.: o7 g) T# F0 {" L: U) f
                  ;; false for non-intersection patches.0 W6 G8 i2 F7 s8 _  O- D4 n- b# K- F, j
], k% ?; W, t8 A" Z  K( c

- ]- f  N; J0 [; z+ [( {! M0 G$ s# Y/ ]0 v6 c* P6 I5 g
;;;;;;;;;;;;;;;;;;;;;;
( a4 I0 d' r6 h* L$ F5 ]* O1 R;; Setup Procedures ;;6 f+ ~( o  C9 Y! a9 j. `
;;;;;;;;;;;;;;;;;;;;;;
6 M5 g: x! U2 v& T" z3 P# Y
5 r, v: y! M$ u9 H8 |) s4 ~) [9 Z;; Initialize the display by giving the global and patch variables initial values.
6 x+ t5 z2 m/ y;; Create num-cars of turtles if there are enough road patches for one turtle to- U0 x4 t3 m9 `% U
;; be created per road patch. Set up the plots.
; e3 e# O1 O* U& tto setup3 |" e0 h* K7 ^) r7 M
  ca
! Q, l1 l8 Y' ?9 S  }) b0 V  setup-globals" j  a% ^6 d0 {

# K; R2 H4 O$ p7 g9 l: D  ;; First we ask the patches to draw themselves and set up a few variables
' z3 E# P% o7 I  setup-patches
+ H, e8 A. K( F/ Q) c  make-current one-of intersections
$ m" Q9 I" P! A" q  B0 v; ~& o/ Z  label-current% D5 d9 K9 g7 k

& @2 m: y/ t, y& W3 c0 O) X  set-default-shape turtles "car"% {4 [6 O. B7 R$ g$ |

% J8 B3 Q2 S0 T% e6 X9 z  if (num-cars > count roads)
9 ^$ O$ j+ L! N( H9 E3 C  [
* g/ `6 q1 R) E% ^4 m    user-message (word "There are too many cars for the amount of "
" M! n3 A! Z0 _# i0 U; D' C6 b                       "road.  Either increase the amount of roads "  g" X* u8 I0 A8 E. I0 ^# Q  z
                       "by increasing the GRID-SIZE-X or "8 a. d& [' v" c. l' a* I$ L9 M  o* r
                       "GRID-SIZE-Y sliders, or decrease the ": S* a1 R+ K2 T) `0 Z& w
                       "number of cars by lowering the NUMBER slider.\n"
7 S" \' w# i; @4 ~                       "The setup has stopped.")
" a$ C& f5 M4 \' c% w    stop0 B4 i8 t$ G/ B0 ]3 L. R
  ]& Y7 a8 m4 t0 {# {
  w% o2 v: U9 j3 w' t
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 m: W; k" N' a3 ^
  crt num-cars8 {, o  A4 P8 J/ }0 M4 O
  [
5 n1 `! R$ w1 k* ]    setup-cars
- D) Q; U8 ^, S7 x( c9 l# y( B    set-car-color
; g9 a1 H( j; o2 n( {    record-data
4 G1 h( _# C% e  F$ D  ]
5 `3 n1 n. p( X2 J2 O
/ ]5 ?  h/ c/ s# v- e  ;; give the turtles an initial speed7 O1 u; d/ u+ b9 @- v+ s- ?
  ask turtles [ set-car-speed ]
1 f$ M' z8 \- P0 {! J$ _
" B9 z3 n! Z1 ^: n  }  reset-ticks
5 t+ O8 `1 k( x+ g: r& h+ T0 ]end
# X: O2 [: X( x" R7 X  i( p& s( z+ {+ l. R, u
;; Initialize the global variables to appropriate values" L1 r4 z  H# i* N+ h6 T- V
to setup-globals. [; j% H2 ^8 Z0 s
  set current-light nobody ;; just for now, since there are no lights yet9 C% K7 C; `7 u8 e" T; D6 ]; p
  set phase 0
1 z/ J4 @+ U* G+ F: e  set num-cars-stopped 0
, h9 }7 r7 M8 @  set grid-x-inc world-width / grid-size-x  T6 }& y; H# {2 T2 T2 x1 K
  set grid-y-inc world-height / grid-size-y
, j8 @$ B8 X: ]; L; Z5 p* Q: L& Y- T8 U- @3 M8 K3 J
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. D, \2 ~- u7 Y# q4 N" ~# t/ |  set acceleration 0.099
! y8 R+ \6 E0 F) ?& Y0 lend
! U7 q4 c/ ?4 S7 `) ^* V( X2 @3 }, R3 S* W! [: x
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 Z& u) ~2 g3 ?- M
;; and initialize the traffic lights to one setting
5 x* o2 j! I0 R$ n- Zto setup-patches
6 N* o7 {7 I3 o  ;; initialize the patch-owned variables and color the patches to a base-color
: [" T- w6 \% T4 g, h5 _/ W- y  ask patches
' l: C" y; Y5 b& C3 t& j1 D. n  [4 J) _0 [6 `: W' Y: d
    set intersection? false; s1 D4 [2 ]6 b0 d3 B3 M# T
    set auto? false" [! O& q( V1 H+ g  E' e1 _
    set green-light-up? true7 Q, C7 a2 }7 l
    set my-row -1- |: J  h$ c6 E9 ~; j0 J
    set my-column -1$ l% w8 Z" L4 q# C- ^  B- U8 B
    set my-phase -1
" h  V( `. p+ S9 u$ s3 R" L    set pcolor brown + 30 e0 v: z& i/ y7 b2 J
  ]: U" b" h; x! \  s" h2 a
# W' U2 r' y4 O+ R
  ;; initialize the global variables that hold patch agentsets4 |( `0 J. `# b, c  n' X
  set roads patches with! k! ~9 w% [& V+ u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 e8 F( b3 r9 w" ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* r3 K$ o7 q7 X/ H' c7 k
  set intersections roads with" q$ N' b0 n$ S( Z# v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& N6 k7 D8 A& U4 M# [7 G3 Z  T, {% V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 \/ F6 z8 P! T: s9 v$ }) ?( M6 O2 _
4 {9 |" D" P+ \! }  ask roads [ set pcolor white ]1 o, a1 c7 E1 e. R
    setup-intersections
" F' p. g5 u# D/ ~( ?* zend6 F* r7 ?' b$ M5 q
其中定义道路的句子,如下所示,是什么意思啊?
+ V) p! J# X/ \! b! B set roads patches with
3 O1 X, E* I% t* G  e* B. k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 c$ _: k& A5 w) X4 C4 ^. E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 D* P7 l; ^# I# h& L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-28 11:16 , Processed in 0.012449 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表