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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。# f- u: R& z" R0 a6 J, G, G( q7 a. @# I
netlogo自带的social science--traffic grid这一例子当中,7 w0 e* i! @) P% c+ C" N1 }. e
globals
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7 q9 O" h) A/ ]+ p grid-x-inc ;; the amount of patches in between two roads in the x direction# `& s- U9 |. T$ K3 g0 G1 O
grid-y-inc ;; the amount of patches in between two roads in the y direction) d+ q2 c' h$ x8 D8 N% _4 ?; ~/ R2 F
acceleration ;; the constant that controls how much a car speeds up or slows down by if/ b2 ?8 b1 R7 H
;; it is to accelerate or decelerate4 g# p- V. A$ O* @
phase ;; keeps track of the phase
! G" ^4 y: @. W% o0 h# q1 x1 U. o num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
" Q& O6 I6 c7 v3 j* c current-light ;; the currently selected light5 l% U8 n; I6 K' S/ j( c
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;; patch agentsets- V, U$ f/ z3 ?
intersections ;; agentset containing the patches that are intersections
( g' b+ t3 i0 e; O roads ;; agentset containing the patches that are roads
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turtles-own+ o" t s1 Q# {+ G0 }3 s
[
( g4 a) ~+ { L, {4 u' ^7 z; t, g speed ;; the speed of the turtle, \( j+ ` ]. U: t* R x% J* v
up-car? ;; true if the turtle moves downwards and false if it moves to the right; d8 N' \1 F: N1 W# j9 z
wait-time ;; the amount of time since the last time a turtle has moved; V; @8 s2 e; K0 k: _
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads2 Z+ N9 X: e) {* ?- g- O9 b8 a( R
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
& h3 S$ J$ Q1 B3 m" p( o1 s- q9 @ ;; false for a non-intersection patches.7 q: R0 \, I& n0 r
my-row ;; the row of the intersection counting from the upper left corner of the0 [1 s; V/ V4 M& d3 y. d
;; world. -1 for non-intersection patches.
# n1 n+ M- [( m$ Y my-column ;; the column of the intersection counting from the upper left corner of the) @0 X& M/ p& B/ h! @
;; world. -1 for non-intersection patches.6 v; v7 I+ M6 w: U: [
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
5 j% [( M4 _4 f1 A# U8 I0 k+ n auto? ;; whether or not this intersection will switch automatically.) I. s1 g. p9 M. ~( B# w; c
;; false for non-intersection patches.
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) w& i+ F0 d! B4 ?+ N;;;;;;;;;;;;;;;;;;;;;;; f5 u4 T; s5 q! F5 G' G, \& M- o
;; Setup Procedures ;;
8 a/ }$ X( }- N+ x;;;;;;;;;;;;;;;;;;;;;;
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: O7 f4 Q* H+ m" };; Initialize the display by giving the global and patch variables initial values.
% F! r3 {$ ]- F! ]1 u;; Create num-cars of turtles if there are enough road patches for one turtle to w0 c3 |7 ]# I& y1 |2 ]. y4 c( {; f
;; be created per road patch. Set up the plots.5 a* r1 K9 M! `4 _+ g: B* s, J
to setup2 ]) l" O0 n0 k6 y! Y0 k5 `: a
ca
+ O f- ^& V! B' s setup-globals
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;; First we ask the patches to draw themselves and set up a few variables% e4 X8 B9 x2 {1 T" k) m/ ]
setup-patches f' u& O4 Q) m& X
make-current one-of intersections
8 c/ m5 D5 ~2 @5 O) i$ d label-current! C. p: i5 K2 @; b& _
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set-default-shape turtles "car". g9 M9 A+ H u M+ l
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if (num-cars > count roads)) {: q- ]6 D2 J" ?! J/ o* F6 r
[
4 k3 q! l4 `1 U1 ?; u* U user-message (word "There are too many cars for the amount of "
1 E" [$ W; s; E# V' B* |8 d "road. Either increase the amount of roads ", w. Q! v& \8 L' A
"by increasing the GRID-SIZE-X or "
- i* c! s* U* U9 e: r$ e "GRID-SIZE-Y sliders, or decrease the "% R Y: k* w" ~. R' [4 e+ w5 E
"number of cars by lowering the NUMBER slider.\n"
2 f7 Y( m0 H% [( N "The setup has stopped.")
- F$ A- B7 B) K. z! ~3 F stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 E' q( Q# X5 v1 Z2 D
crt num-cars( P. ]( U1 ~. e: W% u& Z
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setup-cars
+ G6 ?0 ~( U% g7 k5 p8 b set-car-color. m' A1 V. t) i# \0 ?( j3 O4 A
record-data
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$ u, x: F) x1 i; W/ ^7 Z5 j ;; give the turtles an initial speed
! v% ?2 n* M( @/ Z6 P+ F, { ask turtles [ set-car-speed ]6 p, j1 N4 C4 D% o2 K/ l& e% N0 T9 ]
- z5 |, i% \0 Z s9 e- n' a. i reset-ticks
5 ]& y' P. ?) T3 \0 a. Dend
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! t- U% J* R% O;; Initialize the global variables to appropriate values+ i- ]1 g- W0 [9 o8 N/ h
to setup-globals
6 Z2 g! D& C2 {: w2 U" p set current-light nobody ;; just for now, since there are no lights yet
. D( ^/ P1 ]8 T8 [. r0 G set phase 08 c" \9 Z5 E6 E5 U
set num-cars-stopped 0
! ^5 W2 S4 c. j0 P set grid-x-inc world-width / grid-size-x
1 H) _! V' L. A, P; ` set grid-y-inc world-height / grid-size-y6 l, Y. q2 M5 w. E6 o
0 C) @7 W& `: j+ k ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ p8 j ?7 _, `; e. i9 M
set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 t- ?* Z% J8 g1 R2 H9 Z7 J% l! S;; and initialize the traffic lights to one setting) Z# a1 m) J8 q
to setup-patches. I3 F6 Y! a( o% k- L+ a. b& Z
;; initialize the patch-owned variables and color the patches to a base-color8 `* F2 a+ y' H8 E
ask patches* E l4 i: S% l2 f# L. u
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" K! i; G* W& C' V; G" l set intersection? false* j2 H+ d: }; [5 h4 w. D
set auto? false4 ?, w/ k9 v G$ P% Q3 V \- h
set green-light-up? true
2 M" p: P3 k7 g set my-row -1
. R/ ~6 B6 \# c) ~) A. a' a set my-column -1
5 u) T6 I( r7 ~% y/ h M$ o set my-phase -1
+ u3 n N, z0 o set pcolor brown + 3
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# R1 {$ ^) F, Q; ] ;; initialize the global variables that hold patch agentsets7 H( Y4 i6 T# d @
set roads patches with9 i1 s! `6 G4 r/ l: R
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 {+ l5 L+ J' W$ y
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 H/ |0 {, p- z* h
set intersections roads with d3 G1 g" y* k: I, m
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ v6 B( \% B8 p. a: s3 G
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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$ S" A+ M- [2 { ask roads [ set pcolor white ]/ ?( Y7 [9 Y! q' L, l# L) [6 Z
setup-intersections' j/ g# m2 J z4 Y' E) i* l: h
end: b: w/ q' H F( t
其中定义道路的句子,如下所示,是什么意思啊?) P! Z ~: n; s0 Z6 Y: Z
set roads patches with: |- f' S, J+ @
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, d j9 y, R) N& v* V$ C (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 }1 C* {8 _, [/ @" w& c: k# v谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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