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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ Q% B$ K: G( G* z+ @! u$ A' t0 ?
netlogo自带的social science--traffic grid这一例子当中,
! ~! `% R* Q/ j5 E7 s, pglobals: k; Y) ~/ d! n* F+ S7 f8 T
[
5 V6 P# G4 F. {2 Q& o' g  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ D) C$ N) N. D) y9 _1 `( L6 J  grid-y-inc               ;; the amount of patches in between two roads in the y direction; K. q+ g, z, U- r+ C; T! v9 ?
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* X  \8 L+ C" }3 k1 S                           ;; it is to accelerate or decelerate) a8 B4 V! e; {% [: G
  phase                    ;; keeps track of the phase
, z0 x8 X4 S0 ?  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( q2 i4 I( J  M$ `; J  current-light            ;; the currently selected light
6 N- U, L" i# Z5 v% z3 J- \$ m# u' A+ G, ^& f, E# |% _/ G
  ;; patch agentsets
3 V2 `0 O1 C( u5 E8 E  intersections ;; agentset containing the patches that are intersections0 V& L5 @/ D5 t8 m7 K2 n9 v
  roads         ;; agentset containing the patches that are roads
0 X, u# N9 j, m]) b" ?$ _6 L- A1 S) U
" x( H9 O1 S8 [2 H3 Q% H" D" t  x3 ]
turtles-own9 b) N! ?& n; u1 s& A
[
( f) a+ Q. \( C9 K2 E  speed     ;; the speed of the turtle" z9 T; z8 H9 ?# X; _7 T9 ^& |9 }
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 S6 Y0 Y# y. p  m" g  wait-time ;; the amount of time since the last time a turtle has moved
' i5 H  i( D: D: `- \( O  d]3 `3 U, J3 b: J8 r

8 p, ]1 d1 v- w2 f( spatches-own
  s6 o; S( ]/ Z: n( X* ~8 ?[: z+ S4 u, y+ g1 W7 r
  intersection?   ;; true if the patch is at the intersection of two roads; m5 j& b+ h, A: r! Y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 I7 ^9 m, |3 ~! F; x% Z
                  ;; false for a non-intersection patches.
' y# b2 a' E3 Z- a0 h; [, F/ D7 s+ U: {  my-row          ;; the row of the intersection counting from the upper left corner of the0 d" L) y$ G4 i/ L: d- [2 M
                  ;; world.  -1 for non-intersection patches.
9 [* j+ c& w9 ^/ D" w, E  my-column       ;; the column of the intersection counting from the upper left corner of the% x0 x0 z. T: l! K6 z- ^
                  ;; world.  -1 for non-intersection patches.
% L  i% ~! E; N* U3 [  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* I7 A! i. i9 _% {6 }# s- }
  auto?           ;; whether or not this intersection will switch automatically.
- g3 n! Y* l0 F) B0 p$ B! z                  ;; false for non-intersection patches.3 c0 B, C' D4 B- z# K1 Z
]
% V( V  B) E, c1 @, a+ N0 W) P( o* N8 x$ e
1 X2 }( y1 J$ v6 `8 D+ t% s) N
;;;;;;;;;;;;;;;;;;;;;;
# l5 H6 D) w8 `& }" a# Y;; Setup Procedures ;;
3 B' X' V1 W7 g7 @& D6 |;;;;;;;;;;;;;;;;;;;;;;4 m9 M$ a5 f4 {( C* a$ Z1 @/ d7 `) Q

' L) q5 g/ I; U: A( P- s) n* n% L;; Initialize the display by giving the global and patch variables initial values.4 B+ ^$ o5 t% E
;; Create num-cars of turtles if there are enough road patches for one turtle to% A( ?# b, H9 T5 y) r
;; be created per road patch. Set up the plots.
; c( U" a; f7 Y" Eto setup2 p) ?' @! Q; V6 a. P
  ca5 t) i* f. e7 M& p
  setup-globals
/ z4 `5 ~6 p; s+ O. c4 r6 Z% R. S3 C! ]% @% @
  ;; First we ask the patches to draw themselves and set up a few variables
( [, d6 Q0 _. k; q/ p  setup-patches
- K( ~8 ^- |, B. V7 n  make-current one-of intersections
& _" ~3 q( n; `  label-current
* c. H9 U2 d! D0 @2 W4 e3 [, ^9 Q: i3 A
  set-default-shape turtles "car", s/ `" y' r( ^2 i% H" [+ n3 @" }

3 I4 E# P4 {/ T" c* f  if (num-cars > count roads)
1 O. H% Z! {( n- G  [
8 B. q: }* Z: J: D! ?/ o: i    user-message (word "There are too many cars for the amount of "
- g. J% C# a5 ?2 {1 L. h                       "road.  Either increase the amount of roads "
* F) K0 C. ?3 ^                       "by increasing the GRID-SIZE-X or "4 @1 g7 R1 n% F# M5 D# Q
                       "GRID-SIZE-Y sliders, or decrease the "8 q/ G) N- M/ @2 N/ J7 W/ B2 ^
                       "number of cars by lowering the NUMBER slider.\n"1 E. L2 m" T+ P: H' ]6 l
                       "The setup has stopped.")3 K0 T. ~2 k, A! v
    stop
- V$ y3 B* X: R: Q/ [# D  ]
/ {, C& ~5 o  w% u6 u7 D  J' B/ c  ?5 p4 _. v1 s/ x8 }- D# t
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 ]8 {+ m2 n. G$ O  E5 W8 ?! m0 N  crt num-cars
  K2 k' g9 Q0 v5 W  [
: j9 A1 O/ O" t    setup-cars
7 W6 ^' Y, q6 |, B# E! E1 H% R    set-car-color8 \4 S+ d8 l) a6 S( S& m7 K& V) m2 A
    record-data
6 b4 d2 t- j' ^6 g$ O9 X  ]
. o0 T& R* d: U" B
5 `. h+ ]9 M1 J2 ]# e3 x  ;; give the turtles an initial speed; T( B4 n5 N. e2 N7 p& N
  ask turtles [ set-car-speed ]( h- p9 ?7 d( V4 i: l7 ]
: X, K/ k  s* d+ s) d
  reset-ticks  W9 U5 I3 S; ?( y$ s7 H
end& p' u, u- j6 @$ I7 j2 q# {8 `2 F
4 c1 Y# H$ L: m; R( A5 B
;; Initialize the global variables to appropriate values) H- P4 V$ |$ V" o  S% h# S
to setup-globals- i- L, z% ?) d" }* R6 ^
  set current-light nobody ;; just for now, since there are no lights yet' x4 f8 H' }. T5 K
  set phase 0
, ?$ _7 W' L+ N1 o- P( M  z7 M" j  set num-cars-stopped 0
% @6 s! W) t% W% o% D- O  set grid-x-inc world-width / grid-size-x0 l6 ?' @" `' U
  set grid-y-inc world-height / grid-size-y
0 e3 _1 _. X# r9 e, z) V" {9 ~. e( V6 [
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 ?/ V) ^5 E2 J* x! c8 ~0 a- d
  set acceleration 0.099
1 \7 L4 m1 j$ ~# r+ L) Zend
4 E/ S3 z- n- b  a* d
; N  G9 p2 P) k+ W/ O' G# A, @;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) \( A/ y! \% m4 ]0 P+ q
;; and initialize the traffic lights to one setting
, L: Z2 l! q% u% b/ \to setup-patches
& d; e& b! c. [* E4 l1 q" q6 J8 }5 l  ;; initialize the patch-owned variables and color the patches to a base-color
, L- K. J$ l5 s4 x; \" H  ask patches
& ?  R0 M4 c- M8 L( y0 x2 \  [
4 z! m3 P! y' g* i    set intersection? false
: W( b  j% w3 W. O  k* C- i; C% {  Z    set auto? false
' X; X  P) S8 \2 e# F    set green-light-up? true3 o) O" f% a" s/ w
    set my-row -1& k. |. X- O5 a2 a, H8 G, S; g
    set my-column -1
' y" k4 c$ L" d3 w2 V    set my-phase -1
' N8 ]: \+ ]/ |, S& H    set pcolor brown + 3
, y$ w8 L" ^" h; F1 J  ]2 @- e) r7 r' R0 w. b- G8 m

2 }: d+ s$ O  U0 u+ n  j" S  E4 C  T  ;; initialize the global variables that hold patch agentsets
2 Z* O0 M4 b9 K6 y" [$ K# X  set roads patches with7 ^1 w/ ^7 |0 r( Y, g' Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  c0 M# }6 ^& T3 r( ~. a1 Y, \9 `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 @4 K, x8 X! }5 q  set intersections roads with# }& ~& W) n- q% g" A" L2 B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. j) }: _) \! H3 m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( ?; F1 v6 @; i. a) U7 b3 a5 \3 G
+ k6 u$ Q; N# y  ask roads [ set pcolor white ]/ X: u/ S8 W) R$ C
    setup-intersections
- u9 p" R( g; q$ ~! x1 Oend1 J5 O4 [4 X1 _+ R  L8 X1 K- }1 V
其中定义道路的句子,如下所示,是什么意思啊?5 J* V1 }/ i& y# Y  J1 g* M
set roads patches with
. D+ _- g$ T8 [4 x' g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# @3 M  {6 ^; p9 I( a0 M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 @: ]! I; ~7 \) M
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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