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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) i) e g& r) w; l' X: W" J- z
netlogo自带的social science--traffic grid这一例子当中,3 g0 o+ G5 B7 s/ _' w( P
globals( f' U L- w, c* ]2 D8 ]
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grid-x-inc ;; the amount of patches in between two roads in the x direction8 I7 t: E* d1 e3 M0 L. B
grid-y-inc ;; the amount of patches in between two roads in the y direction
# ^. C; ~( o+ n8 L! u acceleration ;; the constant that controls how much a car speeds up or slows down by if6 A7 i' B" o, E- N2 W& _; F" B: D* h
;; it is to accelerate or decelerate- n' h4 |( G! M" m+ O, j
phase ;; keeps track of the phase
$ q( _" B# e' ]2 k7 W' ^$ q# W num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure5 ~' E7 p8 b5 q$ v( Q5 H+ j* g) m2 G
current-light ;; the currently selected light
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/ T( J4 D; s9 g6 T9 v. ] ;; patch agentsets
. ?* L+ i3 f$ l5 ~, R intersections ;; agentset containing the patches that are intersections
1 D$ ^' L1 K$ X: o roads ;; agentset containing the patches that are roads
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1 q! R, Z" N8 o: r$ y+ Y4 u$ u4 z) dturtles-own% k7 q. t. Y! g+ l; U" |
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speed ;; the speed of the turtle
" u) A) | |1 ^9 j% O up-car? ;; true if the turtle moves downwards and false if it moves to the right
- Q! g: j) U1 K wait-time ;; the amount of time since the last time a turtle has moved
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- {; Y+ j# G6 J" p" u" c6 wpatches-own
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5 t: I6 `, i! m intersection? ;; true if the patch is at the intersection of two roads- w( i2 p, v, ]) S x
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
1 y8 }$ o T9 w4 d" v, Q ;; false for a non-intersection patches.1 O/ ^5 x4 N" o- N. s
my-row ;; the row of the intersection counting from the upper left corner of the& S, K" P. a; P3 m. @- x, U
;; world. -1 for non-intersection patches.6 T2 s7 g& T% I7 q: E% G6 Y- X
my-column ;; the column of the intersection counting from the upper left corner of the
* M7 m( L" d0 M/ c ;; world. -1 for non-intersection patches.
, N" r' C u4 o& h2 u9 m my-phase ;; the phase for the intersection. -1 for non-intersection patches.! h5 u) ]- z$ F& L2 p3 C
auto? ;; whether or not this intersection will switch automatically.
% Z U) Y4 b; ?) ]$ t7 F I I ;; false for non-intersection patches.
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0 G% s6 e; @$ Z0 S;;;;;;;;;;;;;;;;;;;;;;: J4 f( z& B [6 V! j: F
;; Setup Procedures ;;2 t) o) }) G* N7 [. O9 S# p
;;;;;;;;;;;;;;;;;;;;;;) p( ~ }' I9 Q
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;; Initialize the display by giving the global and patch variables initial values.! C) \1 c6 N# ]! w+ |
;; Create num-cars of turtles if there are enough road patches for one turtle to1 v) y! G1 ~* C1 Z: C3 O
;; be created per road patch. Set up the plots.; Z% {; X$ V/ I( N; v; X
to setup
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6 ^4 @4 e S# D setup-globals. M6 ^4 L. x; a4 F# d
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;; First we ask the patches to draw themselves and set up a few variables
6 ], h8 y% O- P! G! \ setup-patches
: V& e9 P$ n4 t$ |3 A make-current one-of intersections
: M& t% c' J! Y9 a2 k label-current
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set-default-shape turtles "car"# }: B T+ u1 O. ?1 w+ I
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if (num-cars > count roads)
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2 i3 C. t0 [! d& u8 I( m! N' V$ ^1 z( ` user-message (word "There are too many cars for the amount of "& r7 ^ d6 L2 h2 T* X) @& @- W
"road. Either increase the amount of roads "
0 N+ o7 l& s/ @; R% W* G# c; s5 N "by increasing the GRID-SIZE-X or "" O {4 E6 W) z2 W2 C/ }9 s2 R
"GRID-SIZE-Y sliders, or decrease the "6 A3 D0 S2 g. Q- N9 h
"number of cars by lowering the NUMBER slider.\n"% n) X6 t+ x6 r
"The setup has stopped.")+ s1 t8 H- m2 Q, l/ m! n: p
stop6 p9 O' T7 Z+ K+ @
]
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! K; ]* I5 I, E( l i
crt num-cars
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* y- R7 Z- q2 O7 H2 B setup-cars7 O) ], _9 Z. _5 ~$ S, t- W# C( s9 J
set-car-color. ~" _8 U) Q; ]' w
record-data! b! s b/ Q: Z
]
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" ]9 M% F" |1 O' D# E) l ;; give the turtles an initial speed
' S0 I! j' [, t" E3 o. Q! P @$ S5 d4 p ask turtles [ set-car-speed ]. |5 L* I4 n; O& ^
4 f7 d7 p- I0 q reset-ticks
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# B& T% W( s0 J- l;; Initialize the global variables to appropriate values
8 I& j& ^- R7 l" ~! n+ O* `1 Wto setup-globals
7 |6 e1 |1 g0 B5 F# V3 [ set current-light nobody ;; just for now, since there are no lights yet
* M' ]9 h" r$ M0 @) @( ]5 p set phase 0
$ V) t+ x" ^/ \& I- J0 | set num-cars-stopped 0
3 q1 b5 j% `0 Z2 ?( W7 D$ s set grid-x-inc world-width / grid-size-x
0 v5 r( {9 Y' g8 C$ m6 y5 `: D set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- q5 |8 m1 U4 @2 ]% O
set acceleration 0.0990 f5 i( R1 z Z8 u" n
end4 P$ C3 T, A- q" C3 W
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 o `# N% n2 ^ X) F
;; and initialize the traffic lights to one setting. b' P, t; {' W% K; t1 j- _4 a
to setup-patches+ x8 |2 q. ?1 _0 x. c
;; initialize the patch-owned variables and color the patches to a base-color7 i' Y; M+ X8 M2 E, J9 p
ask patches! c% P3 _$ s7 G% A' p5 r
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set intersection? false+ d1 d' G4 V% ?; {( O; ^
set auto? false
7 p" c9 T+ }! Y1 G1 q8 j set green-light-up? true
, W& r% S. R+ v1 d" V4 _3 V7 @* o set my-row -16 l G6 M. [3 J( _
set my-column -1
% d& d6 M6 i& ]8 R set my-phase -1
: A6 J5 v& i; U8 K set pcolor brown + 3- M b) v- P3 h' U/ O7 X H
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1 E" C$ F3 P+ n ;; initialize the global variables that hold patch agentsets
& {+ \( y' v) b1 R set roads patches with
# F' n' P% X. q' X5 _$ ?3 h. r" |' S [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ t+ F: Y9 Y# E% l (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' y. Q" _" D1 d9 p set intersections roads with2 D2 {7 C+ ]5 K! R' E" O
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 ~$ A; v+ h0 K! } (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 P+ O+ H* S0 Y4 d9 L+ g3 a. L2 _* B
* P( G$ J" y3 }0 o, l ask roads [ set pcolor white ]; |6 s( |% ]' }
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?: l2 s: q9 \5 t: E( J' s! J' N6 G+ X
set roads patches with. G H; R( A+ b) c9 `
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& c, f3 G" L6 V, l (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 U# K/ L2 s. V! K: G1 G! d* h
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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