设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8929|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ S5 A8 j& |0 m1 T
netlogo自带的social science--traffic grid这一例子当中,
- K- r9 e! o; Q  R- u+ M. {. f( gglobals
; e) [: y  b2 W9 \& E. V0 F6 o[
& O4 _- l6 S: Y/ {& ^  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 u- q/ g- ?7 S  O" \  grid-y-inc               ;; the amount of patches in between two roads in the y direction' R" B2 D7 q2 u; Y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 E, e6 @2 T4 Q. C5 f1 n7 S
                           ;; it is to accelerate or decelerate; C0 r) Q+ Q3 W) H3 q- q
  phase                    ;; keeps track of the phase" F6 O8 E' A2 Q) {* ^( u/ r' g
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ Q/ r% S7 n+ Z; H5 E  current-light            ;; the currently selected light
& i; s- G$ ?( H- p" S8 g
! p, @+ s/ \+ O8 L. Y  ;; patch agentsets
2 ?; J5 W: @' t! x; z  intersections ;; agentset containing the patches that are intersections8 R  L5 A) ?9 ~, P4 }# C
  roads         ;; agentset containing the patches that are roads
  }9 i) x# R: b]" c+ L" T* B# a
. [. {: I" ]3 W4 g* C! L3 t
turtles-own9 z  J3 R' g3 _) s0 ?# ?! o* b
[
  b5 U) e, d/ n, n) r% a  speed     ;; the speed of the turtle
# b: t: A" m5 {2 b; z5 _. v  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 W6 H# o$ ?" |' x  Z. x, t4 F
  wait-time ;; the amount of time since the last time a turtle has moved7 Q2 {% s1 _+ s% p) ]8 y1 M4 W
]
5 Z4 u/ W9 A1 d0 n/ B2 s$ C" @) h7 a7 P$ Q- S
patches-own
% ~1 H5 ~( v1 j/ O[) X" o- B* m+ J8 b2 n$ s
  intersection?   ;; true if the patch is at the intersection of two roads' V: d% e$ O. h1 s- v2 h- |
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 }6 y  }" b- y) h4 ^* W
                  ;; false for a non-intersection patches.6 f% c! G1 s) b! h+ T
  my-row          ;; the row of the intersection counting from the upper left corner of the
) z. E# R/ [% @3 ?5 d                  ;; world.  -1 for non-intersection patches., p# f* C: `. a
  my-column       ;; the column of the intersection counting from the upper left corner of the7 \: C. \' C8 n
                  ;; world.  -1 for non-intersection patches.
5 f' j% k* E4 j( b# Q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ E2 o! O! R0 C: \/ q
  auto?           ;; whether or not this intersection will switch automatically.
  _7 k7 J2 p0 U7 |- l' N3 W                  ;; false for non-intersection patches.' T+ t! B3 u, m$ V; Y' E2 P
]; j4 T* v  R2 \
2 }6 f" L8 J8 ?7 M

6 H+ ^' v) f' J* ], R9 `6 ?;;;;;;;;;;;;;;;;;;;;;;7 M$ E3 ~* u7 J8 y
;; Setup Procedures ;;& r! U9 \, U3 w- I4 b8 i$ P
;;;;;;;;;;;;;;;;;;;;;;- c! C+ O0 b5 `3 |, _* ?+ K

: D# _- {! N) f  u0 f0 ~, X;; Initialize the display by giving the global and patch variables initial values.
! z$ W6 z8 `. w6 B;; Create num-cars of turtles if there are enough road patches for one turtle to
4 C( p- m( ~% p1 {: S; B( r;; be created per road patch. Set up the plots.
' K3 U# |' b# x, y2 j: A! t9 oto setup% v, m4 X' H2 ~  x+ }+ e* i
  ca* b; h! I5 v* R: s7 ]$ ~
  setup-globals1 {. \, `( X6 m, U
2 R5 |" V0 |) U% W3 S
  ;; First we ask the patches to draw themselves and set up a few variables: I+ C- p: R* l: B/ S
  setup-patches' F. p" ~( S' O0 T
  make-current one-of intersections& K, O* B; ]* y+ m
  label-current0 q( F8 h# Y0 r1 }+ e
/ x3 v  r8 p8 e0 h! i/ k2 V# j2 C
  set-default-shape turtles "car"0 w# N4 R7 [$ C1 J$ }
& _- E& E$ V7 k9 M" G! w6 W
  if (num-cars > count roads)' E- {  @( ]$ o3 b% m& r$ l' B
  [
3 u  v# @- {% f7 ~    user-message (word "There are too many cars for the amount of "# ]" U' k( q" n3 r
                       "road.  Either increase the amount of roads "
% O; t5 N) C6 S' G                       "by increasing the GRID-SIZE-X or "/ \# R* n- r! J8 R. @1 Q: [
                       "GRID-SIZE-Y sliders, or decrease the "4 V: G& E  f" M! y0 H
                       "number of cars by lowering the NUMBER slider.\n"; d. G" ^0 R9 K  g
                       "The setup has stopped.")
" K2 d3 n- W% S( e" A    stop
: S% G4 l+ e9 A1 A1 L! {7 f  ]& \8 Y+ q8 Q1 f+ j3 |& e  H
; U8 z, f. G( c2 ?& u
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color; |; Z. O# ~. y$ Z% G1 k
  crt num-cars
4 j+ B8 i# p% M  [, p" |  G0 E# K2 S
    setup-cars
# ^  r! Z9 p# a9 f4 v( D  }    set-car-color
1 w  J( `* [  U. q    record-data
& x$ M: K+ O+ B/ G& K% f5 [6 x5 r2 D; h1 x  ]
9 @1 P- e# X5 I- H7 i; X9 H# M& O0 F. C8 o. [1 O, \
  ;; give the turtles an initial speed
; m$ B1 w) J- [* y- ^1 `  A  ask turtles [ set-car-speed ]
2 e* F3 Y$ `- ~9 g: a# U. @" O1 D
) o8 g! ^$ l+ f3 K) e) ^  reset-ticks
' |6 W. R2 R0 t& Y1 @end
5 \7 e# C. i6 M6 V! F5 e0 K- V' G1 a/ E9 {: v8 x& n1 b6 ^
;; Initialize the global variables to appropriate values3 K" L/ o5 S( c; S9 F. z& v  E
to setup-globals
  D/ `- s0 j, R9 y. l% Y  m  set current-light nobody ;; just for now, since there are no lights yet
' |! x& i8 A" f* k6 \* D  set phase 0! P; U; O1 G6 t' k  w+ J
  set num-cars-stopped 0
0 R' L- k. a( U6 |9 O5 l$ p2 D# H  set grid-x-inc world-width / grid-size-x, }* \6 U( l. ^
  set grid-y-inc world-height / grid-size-y
/ L' ~. T5 G$ ]* [4 o; n7 _: M. E, r4 g! q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 o2 U9 g2 |" ]0 b1 s
  set acceleration 0.099
2 w: C% S4 A) Z' m5 c5 Fend
, |0 b6 u! L) K& {
6 P4 N: u' ~6 c2 ~8 l; G;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ M; f7 ~' u' Y;; and initialize the traffic lights to one setting
6 n' F) j, x7 A3 \5 q: Sto setup-patches
7 k& L! j9 ?6 n% s0 y) @1 `) [  ;; initialize the patch-owned variables and color the patches to a base-color
, {" ?8 T' r" j7 f  ask patches" g# L2 R. d6 c9 A# B( C
  [# w9 }6 h, J+ s; a) M4 ]
    set intersection? false* q9 q: a/ Y* q0 p4 I9 e
    set auto? false- x8 o& R  p% @9 @8 `! H, Y% J
    set green-light-up? true- J: G$ [9 ~; T
    set my-row -11 s. Z9 p/ p6 [% c, G
    set my-column -1
6 k* s+ p& J. V7 [" v    set my-phase -1. V  A7 P8 J! Q2 E
    set pcolor brown + 3
$ W7 |( `1 h' {) Z% [8 `/ K  ]
4 G  a' E  B3 C3 V
  k' U& n" ?5 s& z' f- @  ;; initialize the global variables that hold patch agentsets3 _' R% i" ]7 m9 _& i7 k
  set roads patches with# k/ m, C" j& F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. V  s5 B5 a. X6 u, U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& q; f( J# m& ^$ A  set intersections roads with
& i& m$ O) |: p. x6 H7 o5 U/ W  ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( N4 k3 f+ F" B# c! u) J/ O& q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. M% E3 x. A" q, g1 w& Q+ ^' ^' P4 S& }: |/ c- N5 Y
  ask roads [ set pcolor white ]% e  G: B& i# n- o2 u
    setup-intersections( C/ |' n$ l% C8 j% g& U" O
end* A( E$ C9 ^4 K- X! d. s* v
其中定义道路的句子,如下所示,是什么意思啊?: j( l/ s/ d$ ~& X  X* ^
set roads patches with
7 E; \6 u% y) O3 n9 |0 Z8 H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. `4 q1 F; B# u/ I5 p& }' O& \! m2 D% F# ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ h1 [8 L  b2 ~* s. D$ W$ z5 N
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-16 13:23 , Processed in 0.017160 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表