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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! q6 o, i, m$ Q+ j; \6 Xnetlogo自带的social science--traffic grid这一例子当中,5 f+ Q% i: Y0 W; M
globals
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1 h. l6 \6 K5 p' _. X& X6 O# N grid-x-inc ;; the amount of patches in between two roads in the x direction
8 r' g: a! F, Q) y7 [' h grid-y-inc ;; the amount of patches in between two roads in the y direction
P4 o) w& v$ g. B6 Q3 e acceleration ;; the constant that controls how much a car speeds up or slows down by if
! Z1 w! n* K7 ?# z4 ?! S ;; it is to accelerate or decelerate8 S% P! ^ Q" Z
phase ;; keeps track of the phase
" n1 H0 a6 }- |# V4 p( | num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure$ s( o) x% o* W3 P' P7 Y' v
current-light ;; the currently selected light/ ?' W) X/ ?- f
# {3 Z$ W9 T* C+ ?$ l1 ~- n) n, G ;; patch agentsets8 y$ {3 P7 [; ^+ |
intersections ;; agentset containing the patches that are intersections
8 z5 h+ m+ W2 Z4 F roads ;; agentset containing the patches that are roads' r+ E* K( g4 ~" c
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$ X6 Y# O; M. i6 d1 f1 a* xturtles-own) v# i$ ~! ~$ ]$ \9 W$ K# I
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speed ;; the speed of the turtle
$ L# S- c" G+ n x up-car? ;; true if the turtle moves downwards and false if it moves to the right5 B8 y( G) s* J" P. ]
wait-time ;; the amount of time since the last time a turtle has moved! A8 M2 h0 V6 s+ i$ |: g
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2 k4 a* c5 ?; _3 R7 Q: V9 u3 A+ fpatches-own
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intersection? ;; true if the patch is at the intersection of two roads
_) k, E! L$ B1 M5 n8 _ green-light-up? ;; true if the green light is above the intersection. otherwise, false.
# Q( z, X; _& C1 m ;; false for a non-intersection patches., x; }: z) v5 W5 } L7 m1 y
my-row ;; the row of the intersection counting from the upper left corner of the
' R8 Y5 Y% C2 i# C; i* y ;; world. -1 for non-intersection patches.% Z% j; f& {" K0 U- E, F
my-column ;; the column of the intersection counting from the upper left corner of the2 _0 j7 J n8 m, i
;; world. -1 for non-intersection patches./ k8 |+ H1 x0 E/ F( q( h
my-phase ;; the phase for the intersection. -1 for non-intersection patches.* a1 x+ N6 O. B8 j
auto? ;; whether or not this intersection will switch automatically.
2 [/ Z' v5 O' ^ b ;; false for non-intersection patches.; M- q; s& u, W4 x. K
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;;;;;;;;;;;;;;;;;;;;;;: b% E O9 e# _" n) ~$ M. d5 \% F
;; Setup Procedures ;;- K$ Q1 j2 t; ^7 d% h9 E/ m5 E
;;;;;;;;;;;;;;;;;;;;;;5 O& V+ C4 S' ]. l: n7 K
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;; Initialize the display by giving the global and patch variables initial values.
! y \0 u1 S% z' };; Create num-cars of turtles if there are enough road patches for one turtle to
, h" z! O6 a6 U2 ]4 S5 H3 k;; be created per road patch. Set up the plots.9 v5 E* H+ g E9 ?
to setup
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8 j4 X! f; H0 C1 ]7 \4 q1 J setup-globals
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;; First we ask the patches to draw themselves and set up a few variables
1 N Y- h# @, X; c: X) I. J" b9 i setup-patches) H$ p( n! b! K. t1 X
make-current one-of intersections
L9 j$ _+ i) v y* l0 M$ q7 j label-current
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set-default-shape turtles "car"2 z1 s& F" n8 e
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if (num-cars > count roads); x. u: I( h( F# m
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+ F, R/ A1 z' J" T user-message (word "There are too many cars for the amount of "
9 M& b: F# T& s8 ]- A( Y+ Z7 ^/ ` "road. Either increase the amount of roads "
9 _ j0 y* o) G "by increasing the GRID-SIZE-X or "
( O1 j# {6 @$ O0 a "GRID-SIZE-Y sliders, or decrease the "6 Z% {0 Y5 k! M; Q; x+ a
"number of cars by lowering the NUMBER slider.\n", p+ d- q- x7 ]# }2 {) P$ L+ V5 F
"The setup has stopped.")
& B* N5 r0 m9 U% H) h stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ M8 n" o* _! S
crt num-cars+ W4 @8 e& k( m- B' R
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setup-cars
) Z% m8 N. ^$ I6 V/ O2 v set-car-color0 y# ~, {/ t, E/ u( @0 i
record-data
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;; give the turtles an initial speed
4 X. |: p3 A% g ask turtles [ set-car-speed ]
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% R( W! J- _! e reset-ticks
+ u0 y \# K$ F: C7 Eend. i8 R" \ F9 H9 R5 e
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;; Initialize the global variables to appropriate values
- V9 s( F% o% d- v) l+ Q1 @to setup-globals
; f/ ]3 Q& k6 B' W2 B! i set current-light nobody ;; just for now, since there are no lights yet
/ |9 E, Q2 M: m) U set phase 02 X' S( {7 n6 c& f0 G: V' }
set num-cars-stopped 0
$ }7 M$ F* E8 D6 f8 q& Y0 V& B set grid-x-inc world-width / grid-size-x( v2 I. K4 F3 ?* R6 [
set grid-y-inc world-height / grid-size-y: j/ X$ {4 _% z; U/ h
O' ]$ J" W6 Y+ L8 a ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' g+ t8 h, {4 S3 }. O
set acceleration 0.099
* q: {# H0 V" `% W5 e; R; j5 N7 qend
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4 z, w/ |- w1 F! j; `, [+ G;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! _, y1 _' f9 H6 u3 i;; and initialize the traffic lights to one setting
: C j5 U/ ~# g& l. B) w1 Oto setup-patches
/ p# F% b$ v+ r3 P ;; initialize the patch-owned variables and color the patches to a base-color
( M# \1 N5 X( x- d+ b0 p& @ ask patches1 T0 l" @% x( Y4 c/ ?
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set intersection? false
- q; y4 Z) a2 T4 E" m# j& W$ l set auto? false& s2 G+ ^% I- H6 O2 z! R( [
set green-light-up? true
0 r) O) S6 s9 V& i4 `4 j) E set my-row -1
- n% u8 Y5 w, L# @5 [' Y set my-column -1
0 F3 b0 j- Q8 q. `1 o% _6 u set my-phase -13 d6 L$ O/ {- w
set pcolor brown + 3! \( M# M% }; V2 w
]
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;; initialize the global variables that hold patch agentsets
; X9 y3 R; d; N6 F& i set roads patches with6 h6 V) p/ i- k7 h( Q" L! [ h+ P
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, y6 Q$ n0 p6 e8 l. {
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 W. U$ j7 P2 A; R8 P) U set intersections roads with
! t) D& W- n5 J$ x. C8 K* _ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) `- C* f8 @+ H$ R% Z
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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% B x6 G: }. f# g; T* Z# n6 p9 M3 Z. _ ask roads [ set pcolor white ]) s$ O2 l; M2 @
setup-intersections
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]$ t! g0 [$ j ]+ M! Y5 J% y4 [2 q' S) B其中定义道路的句子,如下所示,是什么意思啊?
; W" h# K( ^+ }1 L/ C+ p) f9 E set roads patches with
5 e$ j8 ]8 m! P4 ~/ K$ b [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- F/ e S- i- [. h" Z g* Z4 J8 } (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: P V8 T% m/ R% H) l
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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