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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 m" X4 k7 @# l, s" {" D$ Cnetlogo自带的social science--traffic grid这一例子当中,
: ?, ?1 C) e& C( f7 yglobals: Y" F  D  b4 W9 @$ Z7 i# u% A
[; A1 _5 Y! E# U* b
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 T4 G% G8 @- j. \  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& A+ R% {4 r  ?  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ I  i$ H" X0 Q: a
                           ;; it is to accelerate or decelerate
3 ^. q6 C& A7 u, x. R0 E) {  phase                    ;; keeps track of the phase
; ~- f& E% {  t: c' L6 z7 Z7 ]  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 A0 l  u9 ^" k9 P
  current-light            ;; the currently selected light
% ?8 u0 S- @2 x" P
* M8 g9 a( p, t9 G5 l+ v/ Y  ;; patch agentsets
  j; b1 T7 k; E' d  intersections ;; agentset containing the patches that are intersections1 T1 B7 d; R/ c" B7 C9 x9 a
  roads         ;; agentset containing the patches that are roads
4 W! }& e% T8 X" Q' ^/ y# v]
" X- a  q' V( T0 k1 I
3 I8 c# @" S6 T. \. s% k9 R% Rturtles-own+ T0 A! \' z/ ^3 k  m" U
[" n- f) s% S' J2 F
  speed     ;; the speed of the turtle& D' _" O' R* q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 S- T& x5 I( [! B+ E2 S( I8 J4 o  wait-time ;; the amount of time since the last time a turtle has moved
8 z( d, t2 N/ ~, ~7 W$ a]
2 \. G" @% m1 Z9 ^( S9 {- M* Z! q' O! r' S; N
patches-own9 [8 F; G* p. k- L1 B9 X8 z
[2 h7 p) ^3 u1 E" @7 W
  intersection?   ;; true if the patch is at the intersection of two roads2 z* X+ _# O% F- Y# o" L, N: a& F/ u2 _+ i
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. J/ |0 e7 @7 G% I5 l0 t
                  ;; false for a non-intersection patches.. P6 n6 Q( g$ Y% g2 K
  my-row          ;; the row of the intersection counting from the upper left corner of the
: ^( r$ g4 m. C) E" @                  ;; world.  -1 for non-intersection patches.
2 N$ [0 k% b6 L  my-column       ;; the column of the intersection counting from the upper left corner of the3 ?7 O( x# E1 `; v  ~
                  ;; world.  -1 for non-intersection patches.0 K: p  h8 ?0 Q% M6 J, B
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- P) \0 `* J* i& ]  auto?           ;; whether or not this intersection will switch automatically., M" P% I7 C& @
                  ;; false for non-intersection patches.+ [5 T3 A3 d5 z. C1 k
]+ U  o: b7 A/ }' J5 e' f/ n
# c) n* j# t+ q& @6 U! i% Y

* l- e  x$ P' N' N;;;;;;;;;;;;;;;;;;;;;;( B8 i8 N8 R1 @
;; Setup Procedures ;;1 c9 J" E5 |& s. L. Y# R7 z
;;;;;;;;;;;;;;;;;;;;;;
; [1 }9 k2 d9 x; s( [1 [
  N0 S  l) Z0 r3 G# z) x! k; _;; Initialize the display by giving the global and patch variables initial values.- W3 k0 D% Z, H7 A
;; Create num-cars of turtles if there are enough road patches for one turtle to
3 ?- \/ X. _  u  \' ?! l/ X9 H' S7 c;; be created per road patch. Set up the plots.
6 p. J% A& M+ ^9 N3 cto setup2 u& @7 T! i' N
  ca4 p2 D; |4 ]% A- c" C$ |
  setup-globals2 {+ [3 C* A3 W! }% l5 I1 c

7 P/ S, W7 D3 q1 b  ;; First we ask the patches to draw themselves and set up a few variables! f! D( r4 U! t) Q  k5 G
  setup-patches
: c( l0 ?) T, @5 G  make-current one-of intersections
( ~8 K7 E' t! `  label-current0 }. ~5 O! {- a6 f. f8 y

. }  u7 r% M* o: F  set-default-shape turtles "car"/ D' l* R- ^! N- x+ e- i" d
) s; A( t- i7 s! m; z" N' j) R' d2 u
  if (num-cars > count roads)
8 c$ U6 [* v2 z1 s2 _  [
- `# e% {% P6 `4 l# @    user-message (word "There are too many cars for the amount of "9 |( Y: b6 x' ~7 n' G% [+ h
                       "road.  Either increase the amount of roads "
- q' X! O# k, W. c                       "by increasing the GRID-SIZE-X or "1 F- Z& \, I8 f, ~# u$ U! |
                       "GRID-SIZE-Y sliders, or decrease the "
  L& `) f! ~8 j8 m: D* ~* O7 c% m8 v                       "number of cars by lowering the NUMBER slider.\n"
. L3 D. ~8 }; w& |8 k4 l                       "The setup has stopped.")0 C' a! C0 n  l, n9 \
    stop
6 o8 i% [' |, n; Z. `: ?  ]
# \5 g: J* L9 \: w8 d% x2 F
/ u3 c2 w% P1 x2 ?- O  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: J/ P2 _: I3 }- t; ?  crt num-cars; F. f% u2 ^1 e; u
  [
$ h! X& i! g: Z1 W2 P+ f) W8 G* T    setup-cars
% q! Q- _2 _+ U+ f* V    set-car-color
. `; ~; j7 Z/ ~7 s& _    record-data
/ h* \5 K0 z: K  ]6 _; g% ^% k2 F+ r8 U7 }

! ?% Z7 `0 x2 A, q  ;; give the turtles an initial speed
; i+ O: x- Q( i; a1 f# A: N  ask turtles [ set-car-speed ]9 W/ q2 M3 i% E$ m

! [$ I2 r- u/ N  ?; K" {, e7 R' d  reset-ticks
0 _1 N, e+ z! c/ J! \end
& C1 W. t* |* Z6 F5 j* [" F6 m" q
;; Initialize the global variables to appropriate values, ?! S: a4 A* \! f/ p
to setup-globals2 q' I% S, Q! ~0 V  O  O
  set current-light nobody ;; just for now, since there are no lights yet
3 E5 p) s0 e/ v" ]6 E  set phase 0
: @6 s/ ^( L, l$ F' {$ `  set num-cars-stopped 0" n# Y. t: p4 c1 ~
  set grid-x-inc world-width / grid-size-x; k% k: q: y3 ^
  set grid-y-inc world-height / grid-size-y% p3 p  K  X7 @7 V

9 V7 u8 ?* Y5 [3 y5 ^2 K  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( B/ E* x  {) |+ J8 l5 G  set acceleration 0.099
* g8 ?- J9 e  }+ kend/ s) Z: L, y7 Q' P2 N* X
- C8 s, H7 _, y, ?/ F, E! D2 D
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' ?5 F! R4 ~) q/ U;; and initialize the traffic lights to one setting- x# E, M  H5 w4 `) u& f& @# `& }
to setup-patches
  S3 T- E( e  n! q7 b4 L7 R, P4 `  ;; initialize the patch-owned variables and color the patches to a base-color# p, P) c* Z( w3 I/ F: y8 h
  ask patches' U; }" D' T+ }0 }9 Q0 G& E2 r
  [3 Y0 B) C# _: ]0 v' u9 p2 [- D0 Q
    set intersection? false1 N& V6 l4 n7 B
    set auto? false' [) G! i- u7 G: k7 H
    set green-light-up? true5 c- _9 l& |8 {) }9 T: A: w; X! N
    set my-row -1' |; g! w, Y+ c7 ?
    set my-column -1
! H9 v, Q) o5 L0 c6 l0 N4 _    set my-phase -19 H0 x; s& H2 o  [! T/ j. Z! |2 ]
    set pcolor brown + 3
+ E& R+ r' S# _+ u  N  ]) O& m3 `1 t7 H! P
. c5 B3 y5 b6 W' L3 F2 u! Z% S, b
  ;; initialize the global variables that hold patch agentsets
' e" g8 N0 {$ I  set roads patches with
7 y4 f# O* d/ n2 Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, \8 U. l3 X% s8 U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 j! @+ O6 t  N3 V7 n  set intersections roads with
- C& u, ^; [1 G& F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% o; A, w1 p" l# J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 p, c, F% E" m! C
% Y& A$ `8 A" o# ^" W2 J! g" K  ask roads [ set pcolor white ]  V2 [" _5 V" H+ G- u
    setup-intersections
5 Z* {$ n, x) L7 f7 D- `# ?end7 j" c0 e- h  r- S% e) a" [# R
其中定义道路的句子,如下所示,是什么意思啊?1 o7 @/ p9 G9 s8 E) I
set roads patches with/ ^+ {2 p2 d, R! y/ Y) E' n7 s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) v2 P2 H" b' h7 C1 p9 |# }. d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) F" h2 |7 d' \/ ~  h  c
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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