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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) J k# z L/ L- X7 |) S- F0 o& x) I, wnetlogo自带的social science--traffic grid这一例子当中,1 O2 l* k+ a5 ^2 Y, S
globals
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6 r& g2 z, k% l" N grid-x-inc ;; the amount of patches in between two roads in the x direction
# U* P" D( l1 ] grid-y-inc ;; the amount of patches in between two roads in the y direction( H2 m6 Z1 S6 W6 u7 G
acceleration ;; the constant that controls how much a car speeds up or slows down by if
+ F! E" ^6 Q% z! G D% |: u/ U# | ;; it is to accelerate or decelerate6 U6 b4 `6 z$ Q7 D6 u' X0 Y' X8 ?
phase ;; keeps track of the phase2 h1 C6 R H/ M
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure! o+ N1 U$ R7 Q( g- I
current-light ;; the currently selected light* P8 `8 \+ O- g5 `' Y4 m
9 n1 T _8 u0 j$ _: Z4 J ;; patch agentsets2 K1 G4 ?* G, @1 z2 X+ ?% \* p
intersections ;; agentset containing the patches that are intersections
! W2 s& n/ n. Z6 [; S+ N3 R roads ;; agentset containing the patches that are roads
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turtles-own, j7 b5 M9 X; ~/ x9 U2 }
[
! ?6 _9 T# {, X speed ;; the speed of the turtle
+ T9 G* V3 b# ] up-car? ;; true if the turtle moves downwards and false if it moves to the right2 c/ m' R i- q4 d' a" n& c
wait-time ;; the amount of time since the last time a turtle has moved7 t+ B7 L, o8 F v
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads
, s. n. G; b$ s, {$ V& d5 A6 y J green-light-up? ;; true if the green light is above the intersection. otherwise, false.; T1 I4 G m# D9 }% T( s, @3 R
;; false for a non-intersection patches.$ C, c3 {. t5 ~7 B' h9 K' W
my-row ;; the row of the intersection counting from the upper left corner of the
! H1 C; l4 ~& e! | ;; world. -1 for non-intersection patches.) b/ f6 z/ z' z$ }+ o; y
my-column ;; the column of the intersection counting from the upper left corner of the; u3 I& \8 |$ |. l" v3 y1 w
;; world. -1 for non-intersection patches.
# y9 f/ i$ b+ L) e, t0 R my-phase ;; the phase for the intersection. -1 for non-intersection patches.
; _6 n+ X' }9 ~* q4 ~ auto? ;; whether or not this intersection will switch automatically.6 i( a& H6 e& N% ^
;; false for non-intersection patches. p7 Z% \& y3 t: j X
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;;;;;;;;;;;;;;;;;;;;;;3 o' t! S) R( a- a8 E
;; Setup Procedures ;;
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;; Initialize the display by giving the global and patch variables initial values.
# n. k) o$ p5 X4 _0 D) I;; Create num-cars of turtles if there are enough road patches for one turtle to# |9 G! W' U' u' i& V
;; be created per road patch. Set up the plots.$ k& i7 B; D0 s
to setup
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% N) A" I7 b/ ?8 `5 N% @* f setup-globals
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;; First we ask the patches to draw themselves and set up a few variables6 N6 s* I8 ^+ x% L; ]2 d* |! \7 N
setup-patches1 P: e& ?) x$ g5 c$ U, U
make-current one-of intersections# h5 g$ K+ G: I6 G0 c# D, w/ @( N
label-current+ s4 `' P* B/ ?, i( P s
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set-default-shape turtles "car"4 ^" n' m* @- G! ^2 U/ @% q
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if (num-cars > count roads)
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# \( w. ]5 i' G user-message (word "There are too many cars for the amount of "* z- i! M' E$ L# B2 N9 o" C+ F% d6 X5 E
"road. Either increase the amount of roads "
7 n' a8 a" } @- z; X; W "by increasing the GRID-SIZE-X or "
# m |+ m. c- i( p: w( F "GRID-SIZE-Y sliders, or decrease the ": D( c: [" S, B
"number of cars by lowering the NUMBER slider.\n"4 Y% f4 g2 J. |/ ]" \% M' y& s
"The setup has stopped."), Z" X0 p% k f% M$ B
stop+ B9 C7 w5 m* G- G6 R a% U# s i
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/ {* H8 U0 y6 @ ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& o- ~+ X( l( u. @0 Q$ t
crt num-cars: `8 f3 h/ K7 ]3 |# ^
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7 A8 g" m3 E% h) V, Z setup-cars+ n9 L/ D. W- ?( R$ |) }) i
set-car-color! b8 M5 J* d" H4 Q' U& M
record-data$ Z; F. N: [5 s+ p+ n y( T
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% K3 H$ z4 s" S$ p q0 t, Z ;; give the turtles an initial speed& S; f* ?: T2 f$ {: n6 s" _
ask turtles [ set-car-speed ], `9 O0 x. M) V) w( \! Q5 @
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reset-ticks
' \6 |% m$ g" [ B1 j4 W/ eend
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# o% W$ s$ {; c- i;; Initialize the global variables to appropriate values( A, d0 h9 G* @) C. s$ }
to setup-globals
/ i" W% T6 p6 O+ c) u set current-light nobody ;; just for now, since there are no lights yet' I$ s/ _6 d1 I7 e9 s
set phase 06 {' M5 |& c# p3 F
set num-cars-stopped 0
0 i4 q1 E; n5 Y+ Y! {$ @& L set grid-x-inc world-width / grid-size-x
, e+ F& v1 l6 a0 b- ^; c" A set grid-y-inc world-height / grid-size-y7 ^& R2 y1 o8 w7 N& p. @
8 P) Q4 l5 Q( Y6 G$ U ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 N' s, m( c* q( P( u4 }" R7 x8 n set acceleration 0.099
2 G3 P- A, E, _5 u6 O; pend9 [0 c- Q; ~) a: ]7 v
+ I5 P+ z4 C5 }. W;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' x- ]# x( ]( ?9 W" v1 k
;; and initialize the traffic lights to one setting
! K: ]1 q' d5 kto setup-patches
1 _9 r" N4 `" c ;; initialize the patch-owned variables and color the patches to a base-color) I! c- n ]9 F/ }
ask patches
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2 C! E- O2 K5 N6 `- z set intersection? false
" ^8 K$ _- b) u. k: O set auto? false5 `3 p+ G7 Z- Q! }: M
set green-light-up? true0 r- k4 T% W; h9 k0 e5 k8 R6 d
set my-row -1
; s/ A' v; V7 }& _. p5 w set my-column -1
# ]/ l% B* G6 R/ P4 r# S! e6 o set my-phase -1
6 F) X& p' ?# K! a, K! a# R8 w5 C set pcolor brown + 3
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9 ?( k6 p: g5 W ;; initialize the global variables that hold patch agentsets$ {. o7 e) Y. c8 H* e0 y+ u
set roads patches with+ I8 [, w- \' f+ h
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& r/ b8 s# W2 M9 y
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]% j& q n# q3 t: R2 P; U2 ]3 F
set intersections roads with8 P& u8 q3 r a7 j* ^7 g
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* B# `- U$ K9 d8 ~2 _, r (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]/ F9 m) b& M {! o9 g4 Y, {
setup-intersections
# q" E7 ]& D! g3 aend
0 K- k9 N1 g- s6 k其中定义道路的句子,如下所示,是什么意思啊?
0 p/ g; M6 G% P9 V% K( L9 g8 y set roads patches with
! T' v. _: d3 g7 J* ` S O: D [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; Q* D9 c8 G5 z. i+ V2 A9 z
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ |0 |1 t, y$ r" F4 `: R3 z& b9 e谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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