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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' X( H) z  z) x! Dnetlogo自带的social science--traffic grid这一例子当中,( H$ N. H1 W/ F: m  a" I5 H
globals
: i/ \& i  m* {3 ^& ?: _' C8 w! H[
1 {5 j0 F  s9 S. @0 p2 g  grid-x-inc               ;; the amount of patches in between two roads in the x direction) ?- I5 T4 u5 J& _& v
  grid-y-inc               ;; the amount of patches in between two roads in the y direction' J9 R% |. C: b  ^2 G/ ?( a
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 U( @8 S0 Y& v                           ;; it is to accelerate or decelerate) l% v2 m4 [; |4 k" X
  phase                    ;; keeps track of the phase5 W' v) W& n. D6 E% E  M6 {
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% [) f/ R! Q8 ~. z, ?8 z) v5 R
  current-light            ;; the currently selected light
7 |6 q8 K6 |# I
0 q' g! d9 A: T" c! i# C% B  ;; patch agentsets7 n  R$ j6 q5 L' }/ l7 ~
  intersections ;; agentset containing the patches that are intersections. z: K4 J4 C2 R% a  V+ r
  roads         ;; agentset containing the patches that are roads( X4 |: [0 G, {' ?
]5 u9 ~* L9 {/ U4 V2 F
1 D5 @( @; A9 N7 s! i, v( E
turtles-own
9 E: m6 g2 N! o9 m4 V; o1 D4 i[" h7 f# K! S/ Q% _
  speed     ;; the speed of the turtle+ _! b+ N- L1 p# C) ?% M& G& P" ?* g
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& }+ r" s/ X" q" Z
  wait-time ;; the amount of time since the last time a turtle has moved
8 D: G- {# t: D]
& I( d; E2 f- o8 l. d, D
2 E4 F+ k  `2 ipatches-own' a4 [/ Y- o3 K# T; ^
[. R' r; y  r4 g8 C' \' M
  intersection?   ;; true if the patch is at the intersection of two roads
+ @- U' B5 p; o1 t: v! S' ~  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 }) W) R3 V' P, h+ C7 s/ g6 Q
                  ;; false for a non-intersection patches.
' C/ x& {7 h. E6 y) ?+ U1 l8 p" w2 V0 s  my-row          ;; the row of the intersection counting from the upper left corner of the0 `/ {( m9 l# i0 E4 \& o1 B! `
                  ;; world.  -1 for non-intersection patches.
# r3 m' t7 _+ o5 ~  e, F2 Z  my-column       ;; the column of the intersection counting from the upper left corner of the" C# a7 D. Q2 H1 Q% X4 J* [
                  ;; world.  -1 for non-intersection patches.& ]8 U1 O. L. h
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" h! |6 r$ D. w# Y  auto?           ;; whether or not this intersection will switch automatically.
* Y0 ~1 s5 E7 Q8 \2 c                  ;; false for non-intersection patches.6 Q5 U2 ]9 g9 v. H2 B' I8 s
]4 w0 M# o# P# @- Z
% E; W/ ?+ U3 C7 h) w) I, _1 s

! m2 J3 U. F5 I5 d;;;;;;;;;;;;;;;;;;;;;;
; a4 f6 ^3 J2 m8 p;; Setup Procedures ;;4 ^$ g+ s/ h8 i% C# d/ r; F
;;;;;;;;;;;;;;;;;;;;;;
5 E6 l4 ^& S  a; n& ^. l
" i$ Y4 r# d9 V3 {: z& T;; Initialize the display by giving the global and patch variables initial values.! v0 n! k4 \' q; h, y
;; Create num-cars of turtles if there are enough road patches for one turtle to
: [+ R& Z1 T  I! y; B;; be created per road patch. Set up the plots.; {4 E. u7 G. G4 ]
to setup
. W# J. T5 V% k- C$ ~7 Y( ?7 J  ca
7 V3 p6 U5 J+ `& T  setup-globals
7 x  |8 W( G4 g3 ]) S2 w# h4 d; Z0 r# m! a2 m3 d
  ;; First we ask the patches to draw themselves and set up a few variables
1 i; p, W2 I& B. {& E  setup-patches0 p3 }! A  e+ Z5 d
  make-current one-of intersections
5 ?0 s" o! U2 p7 E, ]* U$ J& _  label-current
9 m( ^7 t7 j, N4 l1 o$ N( p2 g2 q  m
  set-default-shape turtles "car"5 Y6 r& L: p4 u1 h

* h9 k; x8 Y$ ?5 O; ]& _$ B  if (num-cars > count roads)
3 t6 r' N# x5 ?, S8 J1 v6 R- T  [$ k0 K0 [* D( x
    user-message (word "There are too many cars for the amount of "6 \. ~& a4 z3 D5 U
                       "road.  Either increase the amount of roads "% t& n4 R4 Q, B# x" N* Q
                       "by increasing the GRID-SIZE-X or "
7 y9 x1 Z) t( ^) s: S) t7 M) g                       "GRID-SIZE-Y sliders, or decrease the ". ]) q, N9 O" C& D0 s$ Z' t* c" _2 C6 `
                       "number of cars by lowering the NUMBER slider.\n"
( `& M9 D& e7 U$ u* t                       "The setup has stopped.")) l% m2 V* k" K& r3 w# V
    stop
* c) H: E( q, \9 x  ]
! C$ u; t2 {0 l7 {" z
7 X, Y) S4 \4 x1 m  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ f0 P5 Q6 P& a! N) j2 J; Y  crt num-cars
; w6 k* A$ [% i  [
* L1 ^7 K' m! y" m& u    setup-cars
, w0 O. `* ^2 ^  R    set-car-color) D, b& m8 c6 h4 r2 x4 D
    record-data' ~; F8 Z9 o6 W4 o1 e
  ]% m$ j- B0 v- O
. i: }: w% k# R- }
  ;; give the turtles an initial speed
  |0 O( ?% l4 o' q6 ?  ask turtles [ set-car-speed ]
* y# Q0 |6 k& n" ?! h. l+ n% j. l8 A2 j
  reset-ticks
% s5 n) @/ a- T- hend
) N3 m& H; \  m) f1 S" U" M+ w) `" E3 I% P; _: P( F0 C- K
;; Initialize the global variables to appropriate values
6 H6 q" V$ Z5 u$ ^4 ^to setup-globals
* c/ Y  b) ^8 G7 A+ X  set current-light nobody ;; just for now, since there are no lights yet+ s/ ?8 D/ d/ K* g
  set phase 04 `# C7 N' n4 ?# m) D6 \
  set num-cars-stopped 04 }1 y& X7 A% ?& Q5 T1 o( @. q
  set grid-x-inc world-width / grid-size-x
, o2 l  {; x8 ?4 D' U; H  set grid-y-inc world-height / grid-size-y2 X3 A- I5 F& t2 ?! T0 d7 O
, s& p0 o" i0 W4 l9 t% X
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 K4 S8 P( F$ s( y# M5 B
  set acceleration 0.0997 b0 Y, {' @6 y4 \6 Q" G
end3 u0 t5 C; W! N  L/ Q3 K
# W; j; \) v0 x( T- P! _  |
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* |- P4 A: `( H; @( h! L4 s: H) y
;; and initialize the traffic lights to one setting' a# H. j) v  ?2 B' M
to setup-patches( {( ~. y) R% L" o8 X
  ;; initialize the patch-owned variables and color the patches to a base-color
1 A" ~! ^7 k: X# J; l  ask patches3 X# ~2 Q3 O  K7 }* @! h+ a" @( ]
  [# t/ \+ ^1 x$ f& E
    set intersection? false0 N4 a& v+ M; m( h) w% Z+ }
    set auto? false
! f: U; T" S9 ]( a8 y5 ]    set green-light-up? true
: N) L5 t- r( h    set my-row -1/ g; F: v- F9 X3 ]( z4 s$ k
    set my-column -1
1 W, d1 J8 z2 l; z6 Y    set my-phase -1. `! }7 i. w* E0 Q6 S
    set pcolor brown + 3
9 m! [8 w4 K8 M  ]" ^3 i! k  ]  z  g8 j( _' _$ _  w, T
# a  A3 p3 i1 ~: n; e- x' j, r
  ;; initialize the global variables that hold patch agentsets4 O4 p5 ?7 L& ]  t! A4 P4 }' S0 v
  set roads patches with
$ r) Q- M0 j! U! a) u0 `. N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' W. e% b! l+ v6 ^( ^' U5 G* v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% s8 @& k. `' D8 [$ s9 _+ i
  set intersections roads with. ^! c" g; u* Y) }! q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; a% [4 R" ]: i& K; L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) Q' G& x! O/ Y+ R1 J; i* r
! S7 P3 K7 m& w# \/ }: X
  ask roads [ set pcolor white ]
0 D7 G( k- _2 ]0 ~7 Q. k+ b    setup-intersections
$ Q6 G, f! z) i2 Send
1 l7 f( e% R: t: r+ {" B8 B* D* J; e其中定义道路的句子,如下所示,是什么意思啊?* o: I/ |; G2 G. u6 v- S
set roads patches with
; Z$ n; ^: B7 p: P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& }/ g9 W) P5 g2 w  r+ Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% x- v7 Y5 I$ Z+ }' W( p" k谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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