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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ _# l7 d# T) P3 s7 Rnetlogo自带的social science--traffic grid这一例子当中,
0 A9 A' S& G. A: A* i/ Kglobals
* e( {" B5 M  ~6 q[
9 o7 F; z( L2 Y: J  @  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  m. ]* o7 f0 E7 Q. |9 s  grid-y-inc               ;; the amount of patches in between two roads in the y direction% |" G$ f" `7 C  p; c
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- i( x0 p# K: u( ]7 |3 k. }                           ;; it is to accelerate or decelerate
" o! s5 A  C' o# K4 V+ |  phase                    ;; keeps track of the phase
) R5 }) h; B: E8 F% F) ^  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% K' ?* t: ^$ ^4 e
  current-light            ;; the currently selected light
- M' ?% W" j. [6 o/ Y/ V; F1 ~" M, N9 W. H3 o* I
  ;; patch agentsets  h! J/ j+ f2 J, r/ n# ~* x$ d
  intersections ;; agentset containing the patches that are intersections
; e  S+ r8 X; C4 V  roads         ;; agentset containing the patches that are roads& m7 g# A6 `' e4 N
]
; y2 p1 U1 A7 r2 h: E& ~) }$ B0 C% X) c) P
turtles-own
; ~, [# C0 ]0 R3 Z[9 O; L$ L: I( j9 d  G7 @
  speed     ;; the speed of the turtle  B- B9 x. M& T/ ?1 ]
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ @" _3 o+ o" C1 O
  wait-time ;; the amount of time since the last time a turtle has moved
. U3 j  {$ ~, F# _% J]! I& Q2 Q. ~' b1 e# B% \1 i

9 k8 A0 n* X" e% o" r# t$ Upatches-own
! ~& C1 T( n, |; n- a[* u- @2 C% M; q, D$ Q9 C
  intersection?   ;; true if the patch is at the intersection of two roads
% r6 I/ r9 ]1 ^) F  @5 P  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 R  Y. e+ S# y$ l% \
                  ;; false for a non-intersection patches.6 B; l, C# I; P+ j5 a8 E
  my-row          ;; the row of the intersection counting from the upper left corner of the! W! R2 _5 z$ d9 k0 T5 j
                  ;; world.  -1 for non-intersection patches.
! B% S$ ~  i4 y9 W1 g  my-column       ;; the column of the intersection counting from the upper left corner of the" N# V% q0 X- T& ^8 o
                  ;; world.  -1 for non-intersection patches.
) m2 O4 E6 N8 R" n' n6 T/ k  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 q2 s( {# C3 i6 Q  auto?           ;; whether or not this intersection will switch automatically.* D2 {& p' Z2 V+ k, \
                  ;; false for non-intersection patches.
) A1 c6 @) D" L; Q: C. |]
, K& M4 K5 y: A" j+ Z* O; e% `' g/ z1 M' _

( l" j9 ?" u1 b2 m;;;;;;;;;;;;;;;;;;;;;;3 b& a% M4 R/ W* r
;; Setup Procedures ;;
$ I1 p  F7 i+ y/ _2 G/ i;;;;;;;;;;;;;;;;;;;;;;
8 `9 T4 d0 ~5 A  j5 d1 v' T; s* E0 K* l2 b9 u7 \4 [: j0 s% s4 [& {
;; Initialize the display by giving the global and patch variables initial values.2 d4 C* m) h3 P2 F/ {* o7 i# [
;; Create num-cars of turtles if there are enough road patches for one turtle to! S6 M5 }8 E: c: c
;; be created per road patch. Set up the plots.1 E9 Q) F& {/ F
to setup# h0 [8 F' ^3 G2 l) e5 E
  ca
$ i, c; k9 @% i1 W0 ]! r, a& H  Y6 {  setup-globals
3 i3 @1 Z& ]9 a/ d0 l' g/ d& q
7 C7 j# G9 `0 S# R- _  ;; First we ask the patches to draw themselves and set up a few variables
2 ]6 l4 p) U, `( P( c  setup-patches
7 E* g1 ?" e) ]5 Z  make-current one-of intersections& S$ t9 L  s/ @. M
  label-current! C9 x/ _1 P# V1 }- w
& F, W6 ~5 X6 k& H) y) Y
  set-default-shape turtles "car"
$ O; V. p, M3 j8 p- i2 ~% O5 n8 R+ Z% G9 n* F1 A7 \5 }6 U
  if (num-cars > count roads)
; T4 E7 v' {* M$ ?7 i0 Q8 D5 O  [( D. n7 t8 l7 m' }8 m3 _
    user-message (word "There are too many cars for the amount of "* C# z' x; P9 W6 q% G
                       "road.  Either increase the amount of roads "
: k4 r1 R2 u0 D; ?1 ?* n. o# c; O                       "by increasing the GRID-SIZE-X or "
  ^: ^( W& D% z; |+ U                       "GRID-SIZE-Y sliders, or decrease the "5 W* k' F* B* F6 q0 r3 r: u
                       "number of cars by lowering the NUMBER slider.\n"8 i# F' Q& g# [, w9 b) n1 A
                       "The setup has stopped.")% Q8 H2 u9 u1 a+ m
    stop  W6 F" ~( G' k# q
  ]
4 G5 u: T, g  s: V% T/ P2 O: M+ D' i* H$ V
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  m0 w* `3 X. B0 v' D$ a
  crt num-cars  j) k' b3 R$ \$ e- e9 ~7 T
  [+ u# G! q, i8 k; q0 A3 E
    setup-cars" T% i0 \/ q# v+ [. x: h) E
    set-car-color& ^) o2 w5 {) U' U2 @; S
    record-data
/ ~) ~# p/ n- `  ]
$ W; Z: ~1 E' ?. e- A& d, n* }
  Y! Z+ u( U! U! h$ p1 @" c  ;; give the turtles an initial speed
: \! E% _; Q7 L  H. K' i2 F/ W  ask turtles [ set-car-speed ]
# N2 Y$ w& p7 a7 K5 F; D) F+ G- p6 ]! P7 Q
  reset-ticks: v- k0 \* K, Y( s3 X( G$ [9 W4 f
end" w6 M4 I4 O* ~1 a7 m6 s5 n9 U
% @- _( `, h' K
;; Initialize the global variables to appropriate values; U7 W7 C4 o) }
to setup-globals# h) @7 i: t. e3 Q+ {9 d& N6 _
  set current-light nobody ;; just for now, since there are no lights yet
% l6 [$ J- g4 V4 s3 Q8 s( U  set phase 08 N, R, |& L0 r4 d
  set num-cars-stopped 0
2 `/ d  ]$ t2 b  set grid-x-inc world-width / grid-size-x8 e: Y0 D* a, E8 z) q$ E7 V7 l
  set grid-y-inc world-height / grid-size-y* E, ^" j' D9 d7 B2 G4 A. Z

2 T5 F, _8 W( Y+ n9 ^7 p  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 x# T) s* [. Y: M( R4 L
  set acceleration 0.099( L- P  K" [- s5 j0 i" ^. B1 p
end1 F, J* q6 r0 Z. o2 k; ~3 n
9 g+ j( B& D. n/ A" U
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& S, b, e0 H# Y;; and initialize the traffic lights to one setting
  }7 B2 U  N* g9 k; n0 Q9 ~: R" Kto setup-patches# a* r: M' G( n# P7 h" _! ^
  ;; initialize the patch-owned variables and color the patches to a base-color
0 l9 Z- V# H. v6 j4 n+ I! M  ask patches
# S7 m3 o9 a( C" M  [
7 {1 n# q/ ]1 ^5 {    set intersection? false0 N' B4 c3 ^' @
    set auto? false3 `7 |6 o* q$ s& T
    set green-light-up? true
( l$ {2 t. R, N7 n2 W, B$ z    set my-row -1* C6 R2 Z2 ]! W
    set my-column -15 t. j- ~9 p) q8 Z
    set my-phase -14 y  j6 K" b0 A7 U
    set pcolor brown + 3
" S% B! U% m* D- k( E  ]; w9 J6 |1 B$ n- ?5 R6 [
5 U9 C) X, {" H5 b9 g
  ;; initialize the global variables that hold patch agentsets
( `8 V$ ]# J: Z5 Q' d3 X7 s8 a  set roads patches with1 {& D) d9 U/ P4 C% H0 S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, r9 n  a  Q7 X& V% V& Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, i& y5 m* c7 J; F( c  set intersections roads with
" \& U' j% V: Y7 n- Y. Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 t* G; _: X9 _" {5 ^) v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- ~) k* Q. Q) P0 @
8 u9 l% F" c/ o' w# k  ask roads [ set pcolor white ]+ a& a# y* O9 X; r7 I2 ^
    setup-intersections
$ W! g1 c/ Y0 K9 hend
6 y9 c8 B0 @/ a( `& y其中定义道路的句子,如下所示,是什么意思啊?
$ q/ [& B: s7 A set roads patches with6 T6 R# f, a. R' A7 T2 u2 f) g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 I+ G  G8 x9 L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ r/ ?5 U  o3 D5 k$ n8 F  a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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