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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: v8 e, a% x& Z& ~
netlogo自带的social science--traffic grid这一例子当中,* }, X, i( l; x: U# z7 k$ {
globals' c. J' V% s9 j4 _( X
[
8 D8 p( B' n8 C; P/ [7 n  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 |0 N2 C- m  k" i1 u  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ B9 E* t! r$ B6 `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
% q. J9 [/ l* I) i6 ]                           ;; it is to accelerate or decelerate8 ^: J0 z: j, }; Z. U' Z
  phase                    ;; keeps track of the phase
4 \% K: i* C% R# p1 J( a/ d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
) t& G+ @& g9 {' n: x+ t# b0 F, \  current-light            ;; the currently selected light
, k: W; Z- F% i+ @( i
' g; r6 i. Q' f1 G) n  ;; patch agentsets
4 a3 X  Z- ?( B+ ^, |5 x* a; J  intersections ;; agentset containing the patches that are intersections
' o4 a2 Q( }+ `$ d6 i% R9 ?  roads         ;; agentset containing the patches that are roads5 }  W( B1 `1 C) [/ o! e
]
2 s9 @* X* B. N( L+ x, T( p, r: \" _& p9 L) x, A
turtles-own$ R! C3 C% m# y3 N, r) u* a
[  E/ X; S3 U0 B5 p  E& P
  speed     ;; the speed of the turtle. Y6 Y# n( [& ~, i+ k
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% q& \' J# [% h
  wait-time ;; the amount of time since the last time a turtle has moved
! q* Q3 I: V8 X# H/ A& ?) V]& M5 q6 ~9 Y( W$ |1 F3 _, E% ?

. y& v: a  \) W3 D. ?patches-own
" t( c/ g6 Z2 N- l2 V! i' i( F0 e[1 X5 t' ?) P) c
  intersection?   ;; true if the patch is at the intersection of two roads, a, ?& b4 L) E$ ^8 g8 A' O! r
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 g" \" }' s! K                  ;; false for a non-intersection patches.! w* i' ^+ Z  R7 k5 E7 V0 e0 g
  my-row          ;; the row of the intersection counting from the upper left corner of the
6 n& J! r( M3 i: W# Z& K- ^- b  z                  ;; world.  -1 for non-intersection patches.
$ R$ P. M9 b# e# v. m  my-column       ;; the column of the intersection counting from the upper left corner of the
  Z) ~1 ]( |/ F4 U$ E. R" `* Q1 Y                  ;; world.  -1 for non-intersection patches.% s7 q0 P, ?% i" n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& Z. L8 }7 g" d, ]  auto?           ;; whether or not this intersection will switch automatically.- ]# n) D3 v' }: {* A
                  ;; false for non-intersection patches.: r' H9 M4 m. Z) n; L5 A# S
]
+ i% P4 f! w9 s1 S( o" h) r
; z/ @9 s- K$ W) Z/ q& N& Z" a8 T
;;;;;;;;;;;;;;;;;;;;;;/ ]% v' t  L- ^" Q5 [+ S( u5 f- R
;; Setup Procedures ;;
- n' ~2 C) m5 t, f% ^* _0 Z) o;;;;;;;;;;;;;;;;;;;;;;( U( S- ~8 i2 F

8 s2 @& i/ z- U5 D;; Initialize the display by giving the global and patch variables initial values.9 k" k" K; c& H- @$ t
;; Create num-cars of turtles if there are enough road patches for one turtle to" |: Z" Z( {6 x1 |0 \) m
;; be created per road patch. Set up the plots.7 a1 F; n" x4 M- W2 b9 B+ Q
to setup8 |7 h* t& {. L2 a% k, ^6 y
  ca2 B) L  C5 x! ^2 }1 M; ~/ K
  setup-globals4 w; Q6 G- J; I  j9 ?( k$ A

# c6 ~% F. S4 A- u- |  ;; First we ask the patches to draw themselves and set up a few variables
1 x. u& q/ x$ s  setup-patches
+ q2 {2 L6 d5 U9 L9 U6 Z) D  make-current one-of intersections
. K- L  Y2 b7 O9 B7 k4 X  label-current0 ?& j4 s9 U7 X, r# ]- V( ?

8 g' `6 R- ?& ]  R  set-default-shape turtles "car"- ^# I* [: R9 ?8 e* R0 G

* r2 Q: C7 B6 B  if (num-cars > count roads)$ j3 X2 b5 F8 x8 o6 q( W
  [2 G0 `/ \) J4 K0 w# }8 q9 b
    user-message (word "There are too many cars for the amount of "
) a' @4 g! N+ Y# Y6 T: O  \                       "road.  Either increase the amount of roads ", _% F# j3 z/ L
                       "by increasing the GRID-SIZE-X or "% ?: p# V! {8 ]8 h. K. Z2 P8 k3 R) S
                       "GRID-SIZE-Y sliders, or decrease the "
# W$ g3 g+ h/ ~! p3 U9 H+ V; k                       "number of cars by lowering the NUMBER slider.\n"0 }, X) m7 ]! L0 c  {
                       "The setup has stopped.")0 F$ y$ E# i! S4 l/ X- P$ F
    stop
) w. W7 q% @+ F0 [# e  ]
+ S. L; z8 U: ^" w4 H" M
" N  A5 J' I* x# C  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' {2 `# k/ N; N. b: ?# [% y
  crt num-cars
# P" O7 \3 `) x& h  [
) s% ?: t5 W6 }- j    setup-cars
! l5 ^6 D: E3 n. r$ e    set-car-color
7 M, O# L2 D% h" X$ r    record-data9 k/ b7 o0 R1 Z/ h- k/ E
  ]
$ `& J2 Q: Q8 g! A) J! o; c
( n/ |# q& h* B& V  ;; give the turtles an initial speed- z- A) W" Z* v
  ask turtles [ set-car-speed ]( H9 p- [+ n5 L( h0 r9 [7 d. d
& i9 y% F; V1 V, A/ r1 m6 w
  reset-ticks# N8 O3 r2 e  k% e! e" o, e7 @& A
end8 R! i2 @/ \1 i. T) o0 f

1 p8 t4 K& o$ z, ~, t;; Initialize the global variables to appropriate values: M9 Y9 Q, Q0 j4 ?0 {2 K8 Y; O
to setup-globals' y+ s0 d6 }8 e  R! t
  set current-light nobody ;; just for now, since there are no lights yet7 p7 ]& D% O. K3 c* Q
  set phase 0
3 G8 Z1 c% C* x9 L' @  set num-cars-stopped 0
9 a  N- y, e3 O  z- |  set grid-x-inc world-width / grid-size-x& T% a' {$ k/ A1 u
  set grid-y-inc world-height / grid-size-y
$ q3 `( Z& I- B: O4 E4 X2 }. j1 v
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 v4 I9 s# O6 H7 V  n5 c' h. v  set acceleration 0.099$ o8 t* W1 V- U/ E* N
end
1 ?  I. Y9 N" Y8 T3 s! C5 T2 U; Q* E  [6 N# M, J: {4 a+ k
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: O# U* j2 u% }0 n' J;; and initialize the traffic lights to one setting
# z6 Q" W; S! ^4 e: {to setup-patches, Q9 q% @( \4 o% E- z
  ;; initialize the patch-owned variables and color the patches to a base-color
4 u2 x% S- `  s+ I/ l, H  ask patches
% R6 T3 }  R& e* O9 X  {  [
7 R1 Z6 u" b/ Y& s, s8 W0 s/ d    set intersection? false
7 b3 V: i. H: z$ e' r9 c1 E5 ~    set auto? false
$ q, B6 ?8 u3 _, P6 M. `- x, p0 m    set green-light-up? true
& ]- ^' b9 S- y$ r    set my-row -1
) d/ @1 N/ U9 E4 M6 q: E    set my-column -1
2 N3 V4 l% {4 V1 e- T7 Q    set my-phase -1; V! |4 J, G! W( {, L" C$ `6 o, t/ V
    set pcolor brown + 37 ^8 `1 t" v# q( X- w7 u2 ~) T
  ]' J- Y- o* P/ r$ O
3 ]; m& r0 p8 i$ [: }+ i
  ;; initialize the global variables that hold patch agentsets: O* W. k! q9 M& L; d
  set roads patches with
: s- q( O/ v6 v$ Q, h. t1 d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 j- m% g; \! B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) E- K) @1 Y  ^! u
  set intersections roads with
& l0 {+ {1 @  Z+ L; f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* o9 e5 Q2 w. F5 f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 H' t2 h. X2 {* V- v% W' h- C
5 _0 W7 t: l/ t9 T; w6 x2 r  ask roads [ set pcolor white ]  b' ~) i, P" G2 c& n% p5 K
    setup-intersections# a, G) [0 Z8 F  E
end+ r0 t$ ]2 B% ~9 [) F1 x
其中定义道路的句子,如下所示,是什么意思啊?' T* U  E5 S6 ?
set roads patches with
/ T. y6 K+ N  S$ g& [4 g4 ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, S' f1 b8 M' O+ _$ e% c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 S) C0 X7 z0 D. P% B0 U谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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