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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ w# p% v0 u& ?' g5 K0 x3 s$ m) B4 inetlogo自带的social science--traffic grid这一例子当中,( o; Q/ U' Z4 b. _3 P
globals+ z9 k  W6 Q) V! L" X! k
[& M8 V6 y# X: b# z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction! {4 X$ n' J! m
  grid-y-inc               ;; the amount of patches in between two roads in the y direction! c- G# B" `8 F3 U- m7 t
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 T6 a3 k* z, U) |' x& i# N  q                           ;; it is to accelerate or decelerate
' i, J+ o( Q- T1 S" m1 P+ [+ _  phase                    ;; keeps track of the phase
: R3 H' S7 [8 n8 q" I" t& l  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; T) ^8 A8 L* C5 W6 s, }8 B
  current-light            ;; the currently selected light
  a( U& h! J, e6 [/ k" f2 z6 t, d& V) N5 q8 b
  ;; patch agentsets4 g6 i' R$ S: u' |
  intersections ;; agentset containing the patches that are intersections5 V4 j' W8 a& K5 `3 Y
  roads         ;; agentset containing the patches that are roads
2 O" d% O* s0 _9 n4 b$ V  n4 r% `! G) T]  e0 I  {3 C& Z6 J$ z7 ~

5 Z  w! A' p6 p* Jturtles-own
2 Q6 B, d5 z7 D  C5 [7 P[
0 Q+ [: E# ^; o2 b- i" W8 A) b- {  speed     ;; the speed of the turtle
& g. x2 B- j. e: {( R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 z. _- h$ ~+ X0 S  wait-time ;; the amount of time since the last time a turtle has moved  P7 j8 e$ @. @, R
]
( _8 B) g6 l8 X" J; m# @4 z8 A( S1 ?$ n# S+ @6 u# n% r
patches-own4 G% a  Q0 P4 V' G. |+ U2 X6 y6 y
[
9 W4 ?4 ]8 K& n" O) s& e( ]" Q+ ]5 s  intersection?   ;; true if the patch is at the intersection of two roads) l6 R* v$ O! ~
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.+ ], u: o( T& f
                  ;; false for a non-intersection patches.7 _9 P' d8 G  e; y! W4 g& F
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 ]+ Z. f2 t  _6 W1 x                  ;; world.  -1 for non-intersection patches., S+ W9 a. N3 g! ]7 S. m
  my-column       ;; the column of the intersection counting from the upper left corner of the
: F' p" \$ P) [, q! Y- d* P' C                  ;; world.  -1 for non-intersection patches.! ?5 _6 z6 Y) J+ T6 j3 n% W" u! X
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.5 z* c6 A' l1 Z! Y* Z8 ^
  auto?           ;; whether or not this intersection will switch automatically.
- S+ u. ~" }" E4 D- F5 v                  ;; false for non-intersection patches.
+ j0 i3 u+ A3 A' W8 V' D]
& S6 M+ ~2 {5 M) }9 [, v& j# O" Z( n1 j2 G% p, X; r/ `9 Q

* O0 E- w7 [0 ^;;;;;;;;;;;;;;;;;;;;;;, h  }8 Y' \  a5 Z6 h8 Q1 r+ V2 Z: j
;; Setup Procedures ;;" K% L' l/ T* n
;;;;;;;;;;;;;;;;;;;;;;" K: h! a8 B$ L1 }. K4 w$ a7 G( K5 I

' P% D5 Z1 G' I8 |;; Initialize the display by giving the global and patch variables initial values.
8 l, H8 s, b" o+ b) ~1 M) J! E: G;; Create num-cars of turtles if there are enough road patches for one turtle to
6 ]+ R+ R$ B( M' O: P;; be created per road patch. Set up the plots.
$ l" M4 u6 R+ i$ X; |! Nto setup: {2 f6 E  v8 n. l& U& j/ H
  ca; K* ?, O7 V0 N" J0 g: x
  setup-globals2 p- r  a1 P6 d
/ T" d1 q) L( _( v. k
  ;; First we ask the patches to draw themselves and set up a few variables# E( [4 K$ V2 n- p5 \
  setup-patches; p5 F5 o3 [9 r
  make-current one-of intersections* p- }* ?+ E: v+ \
  label-current6 V8 O: Y: W/ s* @8 V9 W

: a1 C1 b6 R7 O% P9 f8 a% `8 q  set-default-shape turtles "car"
' @  G; A# [8 S3 q
+ {" P+ T- C2 l& u  if (num-cars > count roads)4 C4 o% `  n: W( _5 }! M
  [
7 T  l( [7 x) p    user-message (word "There are too many cars for the amount of "
8 D' U2 ~2 d" E5 v' v% k6 L                       "road.  Either increase the amount of roads "
; D+ c9 d$ L# Z& Q2 ?                       "by increasing the GRID-SIZE-X or "
: O! F# R% ~( M9 R1 m1 }+ e                       "GRID-SIZE-Y sliders, or decrease the "
. C  x4 m+ n8 W9 ?  p                       "number of cars by lowering the NUMBER slider.\n"
0 y; v# N1 C. t- v0 ^/ C% ^                       "The setup has stopped.")0 @5 Z3 ]& x5 o8 s1 p2 Z7 N9 E
    stop
1 ~. q6 k' ~+ R6 F. x  ]( E( f+ h6 ~+ M' Z! G
' t. N3 r5 P, V* H- f0 I
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 R9 O/ L- p# u7 D. a! w
  crt num-cars1 x5 h  {) P! T+ ]
  [. x9 r. ~2 @$ m( M$ d; u+ l
    setup-cars5 i- f! F' S- C5 E3 ]6 h
    set-car-color1 H2 {1 ]) }8 _9 B6 E
    record-data
1 x, _$ j# b$ {1 B6 X# f% G4 u  ]2 m- F; z' b  e# @" F" t" A7 R0 A

# u) J4 z8 j- ~9 \2 c1 w# L  ;; give the turtles an initial speed4 \! J1 }4 r; _% }3 z+ x$ F
  ask turtles [ set-car-speed ]
+ `' P- m* [  d* d3 ^' ]: p! M1 q. j) S6 q- K! J
  reset-ticks
1 A6 R7 a5 c/ Y+ W: ~end
  i7 Y2 n/ F) t6 X" Q  ?0 q5 y, z. h6 V+ y5 t# |, T
;; Initialize the global variables to appropriate values: \' A  O% y; @/ I! O
to setup-globals
' |3 }" F3 F. j1 N/ i, P( m3 ]4 p8 m  set current-light nobody ;; just for now, since there are no lights yet2 a5 B- d9 ^' j9 M) D
  set phase 0
; z; V3 M' v1 e! `# c2 ^) k! k; R# R  set num-cars-stopped 0
* F) N8 U, U' {0 b6 n4 [  set grid-x-inc world-width / grid-size-x( B) G. g$ R: i  n1 }3 C
  set grid-y-inc world-height / grid-size-y7 Z8 t' J2 ~1 O& A; B  G

) z# W+ }6 i. D3 T4 V, g2 `) z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 `7 s  ]; R/ E; @' N
  set acceleration 0.099
4 n7 Y7 v- d) C* F, jend
2 J. ]" I) U- s5 s3 F" J5 i  q8 X+ s" T0 Z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% Q3 n. j; m. b  z1 P' T;; and initialize the traffic lights to one setting
6 c: D9 h' i8 F/ u  Ito setup-patches: i& O4 M( U! n
  ;; initialize the patch-owned variables and color the patches to a base-color# Q4 J4 ?* p( P* s
  ask patches
1 c+ G4 T. r1 q/ G# b. m  [1 V$ S1 d  b5 D
    set intersection? false
# G0 t* V$ E' X1 R7 S2 H    set auto? false
& B# }: J3 e8 M5 v" w    set green-light-up? true' O5 }9 }! d. C" C7 v
    set my-row -1' Z9 Z  l, ?' n6 x2 h
    set my-column -1
8 S8 b# A# W4 P$ k) z  ^    set my-phase -1. g% U7 k4 I; [' x; z: L3 \# r
    set pcolor brown + 34 q! e5 C3 H$ O* I4 B
  ]
% k" N- {" Y- M: s- e( y) z* h! Y" P+ j& m$ s3 ~* o$ E. a
  ;; initialize the global variables that hold patch agentsets
; c8 u# \/ R: y- Y* e* G! U  set roads patches with1 G3 O% ^, X$ ~9 r" f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 ]9 b& X6 M4 j3 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) Z8 m3 ]0 `1 A. @; b5 D6 @
  set intersections roads with
5 T+ r! f! m) o. `6 d  g* s! \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. b2 n1 w1 _, O  D% v! y; H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 ^/ i  ]" c; ?& Z. n, Q) X' l4 |+ h% Z+ T# j6 g# Z( z' a  `
  ask roads [ set pcolor white ]8 r' `  k. R# g. j% {9 \5 \' L
    setup-intersections$ Z* n5 b" E& V2 {2 T7 H9 ?
end
. q, h" p# j3 ?; D, {4 h其中定义道路的句子,如下所示,是什么意思啊?
/ n& o# u. r* K! Q set roads patches with7 ^( K9 _: m1 {0 `% ]- f9 f4 @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 w: I& w6 a2 o0 I3 V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 F6 g+ ^$ C  J
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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