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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ {5 g9 e' ~. y& L9 ^netlogo自带的social science--traffic grid这一例子当中,
' S# S; i+ M! b. J& x* Aglobals
+ z5 |) m3 s: O' C- j[9 c# f) _) Z( v
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ S( D+ M) S; R+ {: `6 r* Y: [% o6 r  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ V; G# U" w7 J% X5 @  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; h! s: }( u, h* E) I/ r                           ;; it is to accelerate or decelerate
* m2 H5 `! Y1 L0 I+ u  phase                    ;; keeps track of the phase( |. @: U3 ?; @: K# D# @7 g( q3 D
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: R* O0 N% B5 c  current-light            ;; the currently selected light
$ Q! P2 V( C' H  m6 {
2 N" [3 _  o  ?7 Q! K  ;; patch agentsets  R. s' d& b$ u# c* R6 Z! h8 Q5 |
  intersections ;; agentset containing the patches that are intersections
& s& k* `* ?# h1 ?  roads         ;; agentset containing the patches that are roads
% e9 J4 s7 `  E( m/ W: }+ K. s]
; }) k6 S% x: o4 Y/ z: T/ S
- w8 u- q. ~+ h: J* N( R2 E) K) qturtles-own
1 r0 I4 Y( {7 V/ P! i  ][" }3 t  ?5 ?" |; N" V4 S
  speed     ;; the speed of the turtle% A7 j9 X5 `: |  d8 [/ {+ ]" `
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
6 b! p/ P- h. q  X0 E  wait-time ;; the amount of time since the last time a turtle has moved3 M4 Z. Y5 F" D% U/ h
]/ {* |- W- e, Z6 j  D+ ^

, ]' |* u$ b, {& I9 j0 o# Npatches-own
  T/ d8 u0 P5 M  L[' \0 Y0 ?5 Z' K% N4 |
  intersection?   ;; true if the patch is at the intersection of two roads$ M) l' ]3 I1 o7 v
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 @: `1 |5 b( j; V
                  ;; false for a non-intersection patches.
* x, c# W2 z0 d! Q  my-row          ;; the row of the intersection counting from the upper left corner of the
$ Z2 D( b! `7 ~- V1 x                  ;; world.  -1 for non-intersection patches.) u) K' u  N. d* u! t
  my-column       ;; the column of the intersection counting from the upper left corner of the
0 o/ F/ O' U) p% D+ P7 Z1 |                  ;; world.  -1 for non-intersection patches.9 ?& n2 w6 z+ N8 P7 h: b
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. A4 r0 F6 b/ u* [) B  auto?           ;; whether or not this intersection will switch automatically.& S$ {  D* l0 p# `3 L$ n0 M
                  ;; false for non-intersection patches.+ b/ i) `+ S7 s0 W5 y  Q$ R
]
/ K7 f" T  |( q1 s) X$ H! f. x: R0 K  [* n
$ {! Q+ W2 E" D! i8 [0 N
;;;;;;;;;;;;;;;;;;;;;;
0 l) l1 T1 S- E4 g( A;; Setup Procedures ;;
% u# u6 Z1 H: H;;;;;;;;;;;;;;;;;;;;;;, T7 |8 w- A# h! j. p9 B# x

* M. `1 j+ I/ y; {/ `5 P3 N6 _;; Initialize the display by giving the global and patch variables initial values.. Y/ |3 G- ^8 S: @# K6 j
;; Create num-cars of turtles if there are enough road patches for one turtle to  n0 a8 `3 d1 T. a" K3 B
;; be created per road patch. Set up the plots.
/ U* b/ ~( l3 ito setup
! j8 d; S$ w4 K: X+ x  ca# a7 }% D& W! T+ ?" Q
  setup-globals) r% u* W3 ^- B9 ^) ~6 Y: _

7 B1 N7 g# s0 Q' C  ;; First we ask the patches to draw themselves and set up a few variables
- f! V2 [, ~# E0 z0 X* }7 {6 S  setup-patches6 |# E4 k+ l3 X
  make-current one-of intersections
* h2 k2 i% @' l$ |7 ]- J; i  label-current
0 e" n* e& K0 ]+ R6 }
# u& K) x% B, q+ K& ~  set-default-shape turtles "car"5 [2 c# _- ?- p( g. k$ g3 p

% S$ p4 N0 Y5 ^8 {; U  H  if (num-cars > count roads)
: k* m5 Z& Q& ]: g  [' j( k4 x6 e; |; K" V7 q
    user-message (word "There are too many cars for the amount of "9 N/ z3 r, s- K4 _! S. ]
                       "road.  Either increase the amount of roads "
( H' [8 ]1 G/ v' h/ K. P+ h                       "by increasing the GRID-SIZE-X or "
* i2 b9 z, B6 p2 A- A6 |                       "GRID-SIZE-Y sliders, or decrease the "
* S7 V0 E3 o3 b                       "number of cars by lowering the NUMBER slider.\n"
: Z' S- X) P  k& w                       "The setup has stopped.")
9 q  e" U$ y0 p( _1 O5 ?    stop: f  [( [; W( Q9 ?  Q! _
  ]+ n7 a; j+ r5 b- M) D+ T
( d- }$ M+ q: Q7 F! g  s& e1 L" v
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 ?+ T* M8 A2 M/ Q& `! ?  crt num-cars! f+ V, x/ H  N9 ?' K3 V' _% R
  [; ~7 ?9 T# a; D4 M, W) E" j
    setup-cars) b$ H* A+ L: ]( a0 k
    set-car-color- P0 A0 Y5 f( J. @: Q0 v
    record-data
4 R. _# D3 D- e8 F# T  ]
$ J6 ^! J- t, }, J9 r: D4 V7 L
$ G  ^" U+ E9 L3 C3 J  ;; give the turtles an initial speed
# k6 S/ b1 }* ^8 _! W* B  ask turtles [ set-car-speed ]
0 h% h1 F( C& S+ J
6 y+ y/ M% E+ H3 ~% }8 O) D6 x, ]  reset-ticks& E" a4 Q1 Q7 _; a4 |1 i
end
7 A/ K0 Y* F: I& t" o1 v+ S) I  Z5 M6 E8 W- x- @2 ?
;; Initialize the global variables to appropriate values# I; H# ^' m/ f3 ~3 c0 l. M) t  T
to setup-globals
, y/ Z5 w/ @! [* K4 }  set current-light nobody ;; just for now, since there are no lights yet
- Q; j+ [! U4 Q% o: Y* g8 f  set phase 0" {; d4 l* t( U- z
  set num-cars-stopped 05 L: O( l. Q% l3 U  A9 }
  set grid-x-inc world-width / grid-size-x/ h4 u. ?/ N% d; I4 `* q
  set grid-y-inc world-height / grid-size-y. O. d6 o& e: C& G
/ y( p6 Y# h# b/ g5 J" c8 n
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( z8 R! |% ]' S" ?" k$ ?  u  set acceleration 0.099
; {) ^- @1 g$ a$ U  Iend$ L) ^8 Z( w' m, a5 k! e
8 N+ l' o& _, V0 b
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- L3 Z# e# M5 [4 k1 p;; and initialize the traffic lights to one setting# k5 S' e8 w% X; L+ H1 B. O2 Q
to setup-patches! `$ i* g* c! R) ]3 M
  ;; initialize the patch-owned variables and color the patches to a base-color
# W( n3 i- `- W4 Q% J+ Q# L& ]1 C( a8 N  ask patches
1 o, ?4 U! o* D  [+ Y- c0 ]' V0 p6 \$ ]
    set intersection? false" e' v$ c% h8 i2 b
    set auto? false% N1 M" s2 o9 x0 f" e
    set green-light-up? true1 k2 t( }1 \7 l. G
    set my-row -1% x8 B; T" x( Z' J- B
    set my-column -1
6 m! h4 l3 V5 a% ^* Q7 p9 X    set my-phase -1
, c, z  N# H9 {+ W# J! E    set pcolor brown + 30 z* T) @! S: |' M  a: C4 z7 r# y/ s
  ]
! ]' W7 r( q7 b7 _8 ]8 `8 S, e5 ?1 I7 J/ v, _
  ;; initialize the global variables that hold patch agentsets0 m( i- F$ B3 ^, g1 @% b/ u) p
  set roads patches with
# J0 h; j# A, O: e. p& @5 Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- _6 q5 ?3 ~5 _3 ~+ n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' F0 o, J: p9 U& K  H( R' B, s  set intersections roads with" k6 M1 d) w- r$ i$ Y1 [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  D. u& Q" J; e, X% _4 D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) H4 L/ m- u* n% Z6 M$ N
) W8 ~/ {  \/ h, F6 h  ask roads [ set pcolor white ]+ R' Q/ }* {7 h7 F1 J% O9 ?" o3 L
    setup-intersections( O; P% E' L! z/ p! L( ~7 r
end
. m. q8 {5 I/ F1 P9 y& y2 E其中定义道路的句子,如下所示,是什么意思啊?" t& ~, \3 J1 X* M! J( |" F
set roads patches with8 v* K; p  Q5 U- Q; e# g: f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ A7 w/ E) ~& |1 Z1 E9 D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 D: m! c/ @: G% D: ~/ R
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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