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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 |: W0 ~; K7 h3 g
netlogo自带的social science--traffic grid这一例子当中,. l5 h8 J& F, S" C
globals- U5 l2 O4 O: z  J0 y3 F9 A1 C/ @
[
9 u, A- i+ c# w1 L4 p9 B  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# s+ y+ t/ ^4 D( c  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' r& z+ c3 I5 ?4 ~  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ v. |4 f  K6 {! Q$ {7 q  u9 g
                           ;; it is to accelerate or decelerate* y2 _; O- P8 T# a( _, F. b
  phase                    ;; keeps track of the phase
' h: R% P, w! F, k) j% U0 V: j; f  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ e! @9 S0 j! c1 U5 X6 K4 m* c  current-light            ;; the currently selected light$ t( q2 t! t4 E. \+ c
* `; c( m* D3 s# j- I9 q) u8 {
  ;; patch agentsets
% m5 n6 h5 R1 X; X, S  intersections ;; agentset containing the patches that are intersections3 e+ ?0 ^& Q: u2 K$ D. |, x# D
  roads         ;; agentset containing the patches that are roads, J2 z$ `- ]# F0 [; Q6 u
]
( p! G0 v% A6 E6 y
6 P- J: D; _* Q9 _: @turtles-own+ J& l' ]$ R7 M/ b  q4 K
[
. o3 X: ^+ m9 J. w0 x: m6 n) m5 u( f  speed     ;; the speed of the turtle
" O4 T; T, B2 ]* M+ l: z6 C  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( J/ N, m; I' \% ], N1 Z9 u( ]; E6 ~  wait-time ;; the amount of time since the last time a turtle has moved1 K5 E( ^& m% q/ o
]* K/ R* c% O+ o# U# m

3 I  U! p9 u$ I' |) W6 |patches-own  V1 H6 h8 w& h- O; F
[1 {4 f$ p/ D8 B) n2 n
  intersection?   ;; true if the patch is at the intersection of two roads
' o" x9 T, o: E! V  i, p: ?! |  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* G4 j9 _, ]# n" p, L2 y1 v$ I$ H                  ;; false for a non-intersection patches.
% Y9 f. `% D+ h! u  H" _4 W5 W( P& ~, q+ _  my-row          ;; the row of the intersection counting from the upper left corner of the
0 l) `# H$ l3 ~. O                  ;; world.  -1 for non-intersection patches., \7 f2 W6 a2 N( n
  my-column       ;; the column of the intersection counting from the upper left corner of the8 W( f$ j4 c; y4 @  ?- m1 Y* n
                  ;; world.  -1 for non-intersection patches.
, K6 [; Q; O5 F( g  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 R3 r# V; A' ^+ ~3 }
  auto?           ;; whether or not this intersection will switch automatically.
2 ]( g* t+ ~" h6 q  e8 p0 |                  ;; false for non-intersection patches.
1 W1 b' d; _8 B3 ]2 v]
" r- x6 g- E" A# l/ a) |# T  s1 O  w- T/ F
5 q- }* v, i9 K5 \5 o
;;;;;;;;;;;;;;;;;;;;;;) K/ ?, p0 N" ~  h0 _0 i
;; Setup Procedures ;;
7 W) j2 t* k! N;;;;;;;;;;;;;;;;;;;;;;
& i4 S9 \2 m8 F5 A% S. @1 f, r* d2 B% i% B# X% ?7 B0 |- o. r
;; Initialize the display by giving the global and patch variables initial values.
- ^. C3 W6 \; ]3 A;; Create num-cars of turtles if there are enough road patches for one turtle to
& S: q& {: ]( P; ?8 G3 t, t;; be created per road patch. Set up the plots.! j8 j. G$ T: J0 H$ B' ?' T
to setup; Y; W! Y% ]; U9 o
  ca6 {( i! F: Y' X8 U
  setup-globals, H0 d  m# X; D  g3 L, F, e
2 j/ w6 s; x$ \$ B8 C6 U9 b
  ;; First we ask the patches to draw themselves and set up a few variables) v% n3 T: {  O; ]8 I" B
  setup-patches" q* k9 X7 r* I- b8 R2 O
  make-current one-of intersections
9 j, Y  B7 @2 \/ _  |, h7 v  label-current" x# C1 l" B' Y" S
) ~. O" \5 T% u0 S" r4 i1 x
  set-default-shape turtles "car"4 ?) u: r, d8 @2 i
( k3 H! ]9 r2 ?
  if (num-cars > count roads)$ ]" R' t; s' t! }
  [
% F: d1 c! a- c% H+ x    user-message (word "There are too many cars for the amount of "; V- W" o3 @3 {, s# r/ D) u
                       "road.  Either increase the amount of roads "
, G  T6 B" s  t1 W# ], {9 F                       "by increasing the GRID-SIZE-X or "
! d4 @; ~9 d% }2 u, H                       "GRID-SIZE-Y sliders, or decrease the "
  }/ |2 t. A* F) h$ g' D                       "number of cars by lowering the NUMBER slider.\n"3 c0 @% K2 l. k6 X
                       "The setup has stopped.")* k0 W, ?5 r6 c4 n" ^& c
    stop$ L; S% _4 I" E  o
  ]
  r5 n9 e/ y. B7 B6 p* [. V/ W0 k& n2 S6 P  e6 \; @
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( l# y5 y" _4 w7 {  crt num-cars: Y5 V. }/ k" g' C
  [
/ m& ~1 Y7 {% y- s: \- z0 E# z    setup-cars7 M; e6 r+ V+ y# ], b1 ?
    set-car-color0 A; R; |6 `3 n& Q3 G6 i$ }
    record-data
1 Z0 D$ v- _( A7 {4 a  ]
' \5 L& {- m7 E) n' a
5 {' K% E% o! G- j  ;; give the turtles an initial speed$ x" o! i; p! h1 @
  ask turtles [ set-car-speed ]6 w. u( D2 u: B

3 j4 H8 P3 e9 g$ c# ~9 \* x0 l& l  reset-ticks
& a  g( U8 k" U1 t/ _7 nend
5 P( I  c( ^$ k0 p' L( k
) T$ t# E/ }2 c( D7 k+ A: {;; Initialize the global variables to appropriate values
  C$ i/ N% {: P' k* ?! A1 {1 i* [to setup-globals4 I0 b3 g. ^3 D8 ]
  set current-light nobody ;; just for now, since there are no lights yet& ^! Y! w$ I9 h2 R: V" I8 p" ^$ f- p
  set phase 0
8 p. Q8 T! M( \! Z7 P  set num-cars-stopped 0
5 Z) V" r4 F. j& H  set grid-x-inc world-width / grid-size-x' Z, y2 }3 _1 W
  set grid-y-inc world-height / grid-size-y
4 X1 @$ }) u% ~; ~* a+ @: I
0 b! C5 S9 ~2 Z1 _7 T, H; p% ?  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# t% u/ z8 z: n5 f  `  set acceleration 0.099+ m9 u' b9 f2 B' G6 ~- l
end
( s/ p$ v! C: h6 t* B
0 A5 T2 a( t5 M* @$ _! a;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# d" o- Z5 ?9 r
;; and initialize the traffic lights to one setting
, G; j/ C- ~, e( @" a% gto setup-patches
: `, X& \7 y; t9 a$ G) l8 |( p, K  ;; initialize the patch-owned variables and color the patches to a base-color
( \5 ^3 `5 j3 {% ?* c* i) D  ask patches" }" \, G+ n* o, I1 c
  [, w$ I* d1 \6 J
    set intersection? false" ]' \" {  |# ^/ h1 P5 S* [9 {! c
    set auto? false* G( I" `( |7 F  l  J" c
    set green-light-up? true
+ ~# f; j1 K2 e- I    set my-row -1% o+ P: M/ D4 r4 K$ Y
    set my-column -1
9 a+ m9 c2 k; N( K7 s/ u0 o# B+ D    set my-phase -1
5 E1 l. ?' H: c& J8 \) o: T    set pcolor brown + 3
5 b( F1 [: a8 L6 N  ]
( `- v4 Y, }% `! X
& a0 [& G7 ?) e% n, Y) l/ g3 O: Q  ;; initialize the global variables that hold patch agentsets: A1 \! B% ^5 \4 m+ S
  set roads patches with; k( V, l0 `' N4 i8 V$ W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 M3 o0 i% O7 o  L  d# s$ l; y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], ^3 E7 w% z9 ^# z! p3 ^
  set intersections roads with% q0 s9 {2 O7 N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 d2 L4 n  h: U2 w& i" G% b2 q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" o0 j& U4 |1 {& w8 i

7 o, [' [7 ^8 _3 W5 ~" l  {3 K  ask roads [ set pcolor white ]
, N. K/ F1 e1 g: n9 O# `8 O    setup-intersections
$ B5 K, z9 E- G* oend
2 \) e# z9 ^  N% a, K* ]其中定义道路的句子,如下所示,是什么意思啊?
& l) e% j$ @2 _' b# p+ G set roads patches with
' v6 S2 w! E# M1 _# K6 Y+ U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 \) y. T- G0 r6 d' H  ^) U+ j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# K( }+ a+ ~2 u- q) M9 y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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