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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ e1 e) a% O* s5 I( Tnetlogo自带的social science--traffic grid这一例子当中,
& ?/ h# N, ]/ c9 Q  g9 Cglobals5 \9 @# C+ x8 u) N/ W% U8 h) Y8 a* U
[2 h  t, Z  x6 W" J7 x* g% Q0 R
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' L: ]% \7 b+ r) M4 J  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: p( H0 a& y, M9 _  Z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
% @% z" q# B  S, g) W- M6 I1 I                           ;; it is to accelerate or decelerate5 o: A' I: \7 A! ~, e. k+ G
  phase                    ;; keeps track of the phase
: h4 s8 f. H2 K$ z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
% u% c. a9 ?5 d! G* M5 d, \- U& j  current-light            ;; the currently selected light
( k: }3 ~( R/ d3 n4 ]* j
# U1 n. u# D& R4 d  ;; patch agentsets
( L" m/ ]7 C8 J0 d  intersections ;; agentset containing the patches that are intersections. D- }+ f1 \& j  h- t
  roads         ;; agentset containing the patches that are roads
3 N! V  k, C. r: L# _4 _]; P. B+ i, @( e# E! M; i9 o  n

6 q- x8 A4 z* S& o& j6 ^7 pturtles-own: O! s' J$ \% U3 d* {
[+ ]: {" C$ Z: x" P0 u' P
  speed     ;; the speed of the turtle6 \( p3 E3 H6 _2 H& C5 o. S$ e
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, m' E1 C3 _  Q# k! K. ?1 N  wait-time ;; the amount of time since the last time a turtle has moved
* z* f" b7 q1 a( W8 ~]- e  ?# L! s4 s( m1 Q$ ~
: g- _+ N+ ~2 g
patches-own
, q! f$ g" ~. a$ p" p' r% o& Q2 H6 Z[2 X) a% a1 l5 t9 ]& s) F
  intersection?   ;; true if the patch is at the intersection of two roads
1 t+ X% Q; D( ]3 K  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& L- |" P3 U" b+ Y7 B* H                  ;; false for a non-intersection patches.' Q0 q& @" ?) L7 C5 D, @
  my-row          ;; the row of the intersection counting from the upper left corner of the
5 \" Q  X) h' v( D3 y+ w                  ;; world.  -1 for non-intersection patches.. z$ S1 U" p- X
  my-column       ;; the column of the intersection counting from the upper left corner of the
5 P! p: l, J& T0 B5 i                  ;; world.  -1 for non-intersection patches./ e( X; Y. p9 j; a8 b' u
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 n& U2 r1 w* Z* ~; G6 M  z) t
  auto?           ;; whether or not this intersection will switch automatically.- T! ^( o" S/ m- c8 @
                  ;; false for non-intersection patches.9 E( d5 e$ T3 Y3 e
]+ I6 Z& x8 q! u, P1 t3 C$ R2 L
2 ]  J3 b$ ], a6 A) E3 s; N
2 a7 }8 w! w8 _: K
;;;;;;;;;;;;;;;;;;;;;;
- K5 h6 t' Y/ j" d; |+ [;; Setup Procedures ;;
! ?8 C7 T. e4 p6 d% q9 S& R5 P;;;;;;;;;;;;;;;;;;;;;;2 p+ C1 d3 y7 u, E5 L
% q6 O' Z, K. [7 e& e' o6 T
;; Initialize the display by giving the global and patch variables initial values.9 W0 S  n" r; c$ ]* o) C
;; Create num-cars of turtles if there are enough road patches for one turtle to
( m! |# y0 C3 `/ ?' c8 q  c# V$ l;; be created per road patch. Set up the plots.
; U2 Q9 g* [) M/ S, f. K! jto setup
( h( {5 X# L$ c! x6 H/ \& N  ca
" n6 C) u) r3 v( R  setup-globals
2 r3 U3 Y1 @+ ?: v% }7 x1 C9 G2 @" C. s# b- J, A
  ;; First we ask the patches to draw themselves and set up a few variables
& Z: @: U( m! T( c, s  setup-patches
( t) [: u# x2 v' H4 u+ w3 O! V  make-current one-of intersections
4 F9 \) @6 W3 }8 _! F% s1 }6 a  label-current
7 B- N1 G7 @2 I
1 c1 \# v) U( w4 f) f" W  set-default-shape turtles "car"
  {+ V1 ~$ c, J, @, o, \& o8 m/ F
5 M' c$ P' x! a" N  B9 o  X# R  if (num-cars > count roads)- H/ G: \2 ^9 l( }. S+ b/ s2 p
  [
- P' p- k$ Q$ p6 u; X& _    user-message (word "There are too many cars for the amount of "+ n, w  P5 T8 E" v3 y4 K
                       "road.  Either increase the amount of roads "8 A# L! M+ @+ O& F
                       "by increasing the GRID-SIZE-X or ") f/ Y- F* T4 G( e6 e/ l
                       "GRID-SIZE-Y sliders, or decrease the "9 Q) V" K" ~" g" U# _) I# X6 g! n
                       "number of cars by lowering the NUMBER slider.\n"
( O. ^) `+ z, E0 W6 ^                       "The setup has stopped.")
# B9 n$ Y' ?5 L) L    stop
( d' V/ C/ M0 n' t2 Q: M8 O  ]
, w: l1 O2 Y6 u) [6 i5 S9 g5 H1 W$ A9 l# T* D* I  f, G4 P. j
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. \: }: ]5 Y/ t; D# P
  crt num-cars2 q/ c' J7 r. q( B+ m7 ]/ n
  [. o' j- W( L  x1 `8 \
    setup-cars2 [$ q9 Y; G' \
    set-car-color9 y3 Z* x- ]1 q" n5 x
    record-data$ F! C3 r# b0 S4 i/ t
  ]
2 x# E* X2 Q; k. h/ m9 Z# j6 r4 n0 ]7 y7 C" W) t
  ;; give the turtles an initial speed
+ Y/ s' d, K+ c$ R* x8 X  ask turtles [ set-car-speed ]
1 B2 H0 f2 e: u& M: V; l2 g3 j% M9 t2 A8 E
  reset-ticks
4 L6 l% R9 j# N: o  gend. p& B# P$ @# h/ u2 Z& Q
8 _0 R% n/ v9 G1 m. O
;; Initialize the global variables to appropriate values
3 m' U1 t& ]) i* W( A, `: hto setup-globals
8 W3 [3 v/ x# [. l- J  D1 q7 F  set current-light nobody ;; just for now, since there are no lights yet
3 \4 c. u1 y# N1 I. p) q& N, |  H  set phase 0
9 ^) w& j: b, {/ ~; a, L# F6 p  set num-cars-stopped 0) W4 h# D* H/ d' a  B5 {- e
  set grid-x-inc world-width / grid-size-x6 k5 S! o4 A3 s
  set grid-y-inc world-height / grid-size-y
1 b% c: y- u$ }5 S
, s" s9 [8 M7 I# c  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 S. D; ?- X! G8 H1 u7 p  set acceleration 0.099. G' |( X  o, j8 _4 d. [3 k: g2 L
end6 g+ z* m, t0 d; Q  P
! m4 Q$ c; \/ S" ?3 Q  I6 e" v
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( M/ }* H# ~3 n3 p9 G- P
;; and initialize the traffic lights to one setting* o* C5 v) f4 L5 B' [; v! o$ ?
to setup-patches( p  l) ^4 F4 Y
  ;; initialize the patch-owned variables and color the patches to a base-color
1 g2 |& N. z$ k& h# ~  ask patches  L) F1 `% z6 r2 k' @+ x" ?' w6 X
  [
" R9 S+ T' d, W# N# [& v    set intersection? false1 a+ x% }0 A. ^' i' W8 b( _  f; ?
    set auto? false* Y' L, q9 \" d5 N) N; Z
    set green-light-up? true
8 O2 W5 N" H5 x    set my-row -1* j$ j8 h) V. ~3 F* h  F$ E
    set my-column -1! q# `. u/ k5 l( [& S, w5 A
    set my-phase -1" {, L( N+ y  G
    set pcolor brown + 3
- _4 Y1 ?  c7 j  s% l, P  ]) j, O" i4 {0 \) e2 \9 `' r3 z, o: y
/ H$ O6 k# x) j6 A3 w! d6 d
  ;; initialize the global variables that hold patch agentsets5 D; R/ [. F3 n, {- |& t" X# E
  set roads patches with
6 c1 a3 G! r* i( ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 R6 T& {$ }: _1 I1 S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 E( @6 L' D+ G$ d0 |! k% L2 a7 S+ K4 K  set intersections roads with2 t2 y* r  X9 _# Y  i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) e, n; U  v0 Y" [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 C- p* F6 S1 e' g; n4 L
: A7 j0 ^% v5 a5 V% s$ W  ask roads [ set pcolor white ]+ r' E1 n3 k: w1 H) K
    setup-intersections/ Y2 ^9 ~$ w1 ~2 s5 w- ?9 J7 E
end1 {1 {. O9 Z) r5 D
其中定义道路的句子,如下所示,是什么意思啊?: ~; ~) a) k, D& A
set roads patches with, O# w# D! a9 K, ?' Y3 f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% X& J$ ~8 t) n! r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, @* q* J$ x5 l$ Z. u5 M谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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