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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 Q; p+ A' u# b# Snetlogo自带的social science--traffic grid这一例子当中,
( Y# f1 h8 c0 [9 e5 Xglobals
1 `, T% ^) O4 u+ \# A[
& W, ?1 {& ?, I" b2 t) M: ~  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# K% S- p( _1 a0 Y' `9 ^9 s$ z  grid-y-inc               ;; the amount of patches in between two roads in the y direction& c4 H6 a" L- R6 Y" A3 T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ j5 E! L9 e7 x$ r/ v4 ]                           ;; it is to accelerate or decelerate
3 J8 A% R0 {* P& C" e  phase                    ;; keeps track of the phase/ ?8 v+ ^3 Y* p1 A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! G9 }! M" Z$ S
  current-light            ;; the currently selected light
; {4 C) J1 h8 h- }! X: x3 s
: i( b& C! u  M9 M) o  ;; patch agentsets
! v# F" v8 T/ o, m. C  intersections ;; agentset containing the patches that are intersections
2 S4 o( e1 g% @# B/ Z- l  roads         ;; agentset containing the patches that are roads
5 @: v" R. |. B( Y) E2 n]" ]  g; o0 V, h; g. s$ o7 a1 T

5 s4 A1 r) I4 k, B2 s0 Qturtles-own" n: p1 d) ^* R' z2 u* t
[. U: M) V3 t8 w4 Y: f* {* y6 w
  speed     ;; the speed of the turtle! B4 z" q$ Y6 `- b6 ^& b& T/ E
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 p9 A$ Y) s* T: m
  wait-time ;; the amount of time since the last time a turtle has moved
% M' Q9 S- ?% J7 i' N* k& v7 q]% i8 n! w9 ?$ O9 t# t' C) }
! I. z- l# c2 p6 N- N
patches-own
0 W% ?( S, n. p% D" ^- t- Q! \[; c9 X1 u3 W: Y# f  h* }, J' k6 H
  intersection?   ;; true if the patch is at the intersection of two roads4 x% l2 O3 ?  Y9 Q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# g  h; J. s- G: Q
                  ;; false for a non-intersection patches.4 ^( C& U; Q% ]3 r/ D
  my-row          ;; the row of the intersection counting from the upper left corner of the8 D( L. x' a3 C8 t0 |
                  ;; world.  -1 for non-intersection patches.
0 X6 }1 z5 i* u8 x# a8 R  my-column       ;; the column of the intersection counting from the upper left corner of the
8 G' f- Q7 |& ?' i8 q                  ;; world.  -1 for non-intersection patches.
' [' S* X1 o) W! V- `  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 Z; I1 o4 @* G" ^2 o0 c) Z/ A$ ^& ]5 l  auto?           ;; whether or not this intersection will switch automatically.7 u3 M- ]% f4 z
                  ;; false for non-intersection patches.
5 I, l. g9 C# J3 l]
& e" X8 I5 W5 v; B; M7 `
8 P! T' X0 e; s9 U0 i: O0 J3 h* u$ K6 o. i) Y" M
;;;;;;;;;;;;;;;;;;;;;;7 M- a$ i2 O: P
;; Setup Procedures ;;
1 K2 n1 y1 Q2 B9 ^4 k;;;;;;;;;;;;;;;;;;;;;;
" ]) T& H4 p- \5 ]" ?
- y* B4 X  k2 F;; Initialize the display by giving the global and patch variables initial values.
7 b7 i( M% ^1 l) j$ A( O; L$ K;; Create num-cars of turtles if there are enough road patches for one turtle to
9 S- f* [$ ]' b; Q* q;; be created per road patch. Set up the plots.
  r; x5 U: B! y1 K- P5 m4 ~5 eto setup
7 M- ~# ?& ^7 e6 n& c4 G8 t8 ~  ca: T1 W% c+ i) o
  setup-globals
2 |$ [5 r: O; M% q) h6 I
( X/ ^# d& h" K3 {  \3 a; C  ;; First we ask the patches to draw themselves and set up a few variables
& Q( p6 f" h- B7 b% e  setup-patches/ V) F# f. F  i7 Z0 ~1 F) w
  make-current one-of intersections
# F; [4 c% L' g" l1 F  label-current
% X4 G. n0 \- `# L0 q, y( ~1 `2 T: H4 Z% h; [3 \& C8 p
  set-default-shape turtles "car"3 ?6 Q- B6 G2 a- m9 |
# g  T0 q) G8 ~7 V1 V) A; \  a6 o
  if (num-cars > count roads)
5 |2 n. Q2 e1 `! r, B  [+ Z! j  V$ @2 D, O. o7 r
    user-message (word "There are too many cars for the amount of "
; |$ A; r) N5 Q& d6 ^; E                       "road.  Either increase the amount of roads "
8 {/ T2 N4 n; M( y1 K( U                       "by increasing the GRID-SIZE-X or "8 s  E0 e" h" n  ?: E
                       "GRID-SIZE-Y sliders, or decrease the "$ p' y. K4 s% `5 b6 m* I
                       "number of cars by lowering the NUMBER slider.\n"
2 d( s! @6 x2 p                       "The setup has stopped.")1 W$ H  J& x% G, v% d
    stop
) O. w! l: n! ?1 m7 j* \  ]; q0 M2 P; g! q2 p; h( z3 D' |
% n- r* c2 |( \! |9 }
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 w7 A$ j0 Q5 l0 r! }) M; X0 l# r  crt num-cars2 D. D6 }1 |+ i6 J; `5 J
  [
5 D' b- _0 N  [) h: B    setup-cars
0 j: s1 Q5 y" m/ m7 ~8 n, q! e    set-car-color
( ^- Z/ l' a  R4 ]  q2 O; I2 |    record-data
' ?3 g& s( J+ D8 F  ]  i1 ]) [0 m5 Q6 i: s

. y: e$ u) Y+ X5 t! u, X3 ?9 ]* l  ;; give the turtles an initial speed* k% f/ W, V: }" q; h4 l
  ask turtles [ set-car-speed ]
& r8 I: I" F; J0 x; \
. h/ b7 b% R4 |  reset-ticks) J/ x7 t$ U) ]/ {- v) W
end/ [1 Z/ j( u8 b; c% p

8 h5 n. y6 @+ G1 R3 Z! Z;; Initialize the global variables to appropriate values
7 s8 {2 Y2 A* O$ M& k, ^( yto setup-globals
" c, i7 ^  F; s& x/ `  set current-light nobody ;; just for now, since there are no lights yet
4 f# m  [4 Y# Y/ H4 l  set phase 0& |& M4 S8 s3 m- K) x
  set num-cars-stopped 08 x' y( m+ q* {- ^0 G4 E- [
  set grid-x-inc world-width / grid-size-x
8 M  |( |, K3 u6 c: a, x  set grid-y-inc world-height / grid-size-y
& j1 F3 ^. ~" P) j+ |1 Z' F
& b7 S# H) v1 a# U  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ v; U4 d7 `! ^! j5 _8 I3 t3 |
  set acceleration 0.099
) a* z) Z" W! }# a- Tend; X$ a0 b' x0 }) C

" M/ J4 u7 H) Q  y: U8 U# L3 E& H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 i1 g/ }7 |1 I6 t/ M6 a( k;; and initialize the traffic lights to one setting  B, n# s( B+ v7 A- |: r
to setup-patches
1 Z1 v6 ]+ V6 T6 ~4 h- m- Q  ;; initialize the patch-owned variables and color the patches to a base-color! \& C/ S/ X" r7 U8 d" ?
  ask patches
1 V4 Y; w) r8 \: Y- D3 U  [0 i+ E. A1 m8 H
    set intersection? false
, m) N8 g- F! i7 w& t5 E9 d  `    set auto? false
% M% V' x( X3 H    set green-light-up? true
% _% Z6 r+ A  J( @    set my-row -13 t+ u  o* Q, F1 u& A
    set my-column -1* V, E8 u0 `9 u& `6 ]
    set my-phase -1
9 z  x1 I; g* S9 r, L    set pcolor brown + 3
* U# W0 r( f) V6 D# c  ]0 g' B. O0 U2 x' C
  n# W( [. r, r" W. Z8 u0 f
  ;; initialize the global variables that hold patch agentsets
, U, s7 I% Z! I8 ~  set roads patches with& {) M( o  e& R- V6 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 m8 Q6 Z. R6 }7 ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 D  V# S! w$ X: s/ n) ~
  set intersections roads with
( z' d. N' \- |$ H8 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" A$ j$ H) W. ~1 u2 u* f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. J6 [* T# ~7 ~: Q
- C1 R7 |, A% J6 }. G  ask roads [ set pcolor white ]
+ a1 v) T( d" @, E  v* q: A    setup-intersections5 F6 u- P9 @( l% j" ^+ z
end2 W6 M2 \& M  w" t; m8 s. |
其中定义道路的句子,如下所示,是什么意思啊?1 K4 O) c! x. E; t4 h0 e5 O# R
set roads patches with
; c# _5 y# I) w+ a, V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# p/ `) X- Q$ Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ _  }$ E# z: E$ Z6 B/ y! O% p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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