设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10205|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" b: n, `0 Y( V+ p$ Wnetlogo自带的social science--traffic grid这一例子当中,2 F  L. {6 @! H+ l+ Y
globals
! i% N! ?" \6 [' K[
) X# p0 v, |$ F' g. m+ b5 l  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 a# e# L. C" g6 h1 k  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 `  ], f4 m/ B6 l' D2 A3 }  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 _! c  a, `& w' Q# \% E$ w) Z
                           ;; it is to accelerate or decelerate
) i& [  a* V0 U. B$ Q5 ~7 Y  ?$ u  phase                    ;; keeps track of the phase8 c* E3 x1 j% K+ m) s" y% c6 @9 j( D/ M( u
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; h* n2 u2 p( U/ O% j; Q! s1 M
  current-light            ;; the currently selected light
! H4 ?& a* x! Z. g- u/ g% W; b7 ^
  ;; patch agentsets. a0 ?, K& k5 Q& `1 Y2 s  q6 u
  intersections ;; agentset containing the patches that are intersections
+ d: d7 X% Z% @" J) x" n5 ~, n  roads         ;; agentset containing the patches that are roads
8 Y8 W3 [. P* u3 I3 q! e5 L8 `4 G9 s]
4 O- B/ I- [8 q; e% K1 A3 |
  |. r: V- k$ _. n2 ~3 ~5 rturtles-own: k. O( v! a# T5 T; d$ x4 M
[
! h) g# r5 C/ Z. i" b  speed     ;; the speed of the turtle
) a' P/ t" J. d6 q" k+ H; D& i# X  up-car?   ;; true if the turtle moves downwards and false if it moves to the right, x4 N* ~9 \2 T: G" @( @
  wait-time ;; the amount of time since the last time a turtle has moved
8 b+ o8 e7 ^5 w1 m. O8 M]
5 Y6 k5 B. e6 P3 S
* S( [/ |. {% @  ^patches-own
$ X' l5 d$ `1 e# F9 P[. v& ^1 S) g5 M
  intersection?   ;; true if the patch is at the intersection of two roads
  i" w; J( T* H% r6 n" w4 J8 h) b  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( \6 Z0 @% u9 W- J
                  ;; false for a non-intersection patches.8 A# b! F) ?, ]/ J8 D% A& [( n, E8 [
  my-row          ;; the row of the intersection counting from the upper left corner of the
% `6 q1 P- I; Y( c1 k                  ;; world.  -1 for non-intersection patches.
/ t& X, T5 ?+ ^8 M9 n: t& g+ i  my-column       ;; the column of the intersection counting from the upper left corner of the
- _8 m" r. I$ R! a7 Q* \. L                  ;; world.  -1 for non-intersection patches.
! _1 B/ [( ^3 O* j  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 X; k! I4 E' Q: u  o
  auto?           ;; whether or not this intersection will switch automatically.! t4 S2 y# |% K& S
                  ;; false for non-intersection patches.! `) x* P' G2 v! e# g
]
- s3 x& a3 f# o- c% [3 F3 s* p2 b1 W
8 }% M7 z' p. e. A4 j/ g: Y1 |
;;;;;;;;;;;;;;;;;;;;;;
8 I1 D  x; N8 a' ^7 ^! m;; Setup Procedures ;;
- h- O- [  a5 y, q1 h7 t;;;;;;;;;;;;;;;;;;;;;;
: o( t4 k( B; S7 O
- G( |" l: N% b( j& Y;; Initialize the display by giving the global and patch variables initial values.' `9 q5 ^7 H9 Z0 B; D" w8 D8 L
;; Create num-cars of turtles if there are enough road patches for one turtle to
7 F1 v3 {* _8 ?% j  m) k; P; f;; be created per road patch. Set up the plots.
, s4 K% H( i* x9 ^& Ito setup
  [$ m$ ?% ?  z! N( d. ?  ca
4 P/ z$ i" Y* Q% ?* P) I* o  setup-globals
5 I2 z4 D- q& {" Y; \6 O% S: _5 q
# ~3 i8 R3 p# c3 l! u  ;; First we ask the patches to draw themselves and set up a few variables; Q& d& s$ y# E  s$ H
  setup-patches% L0 {; m6 H# Z( i% P& Z) B
  make-current one-of intersections$ u, i" ?/ ?3 H' C
  label-current
7 H& s" j, c1 _
6 x& X& k% B, f! j6 j* T" R* f  set-default-shape turtles "car"
( y) {/ t! ^) X% W! e4 B  e4 Y1 R, Z- s9 o% T
  if (num-cars > count roads): k6 P' ]" K' C! a) a
  [
% B) T2 i/ N) f1 c/ m- s/ |    user-message (word "There are too many cars for the amount of "# K# x6 n* E. A) I9 a" n
                       "road.  Either increase the amount of roads "
/ ?% |3 X, P& V3 [                       "by increasing the GRID-SIZE-X or "0 Z* n! e4 ~8 i6 J3 r
                       "GRID-SIZE-Y sliders, or decrease the "
( ], l3 U5 y! n0 M: j9 ~                       "number of cars by lowering the NUMBER slider.\n"
& K$ v  B% U# _. i- r3 f& B1 A                       "The setup has stopped.")
, U, Q$ H3 ]* k" y1 k9 O1 S  c    stop
% c1 S, K/ ?; Z& ?1 t# q+ Q  ]) \$ d2 R' v* g* D+ c1 k: Y0 j" [% F
! M7 t! J' u3 n6 b: z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 ~7 `6 \+ X* v, C* n; s  crt num-cars8 l" b6 Q+ a. C3 p: j
  [! |! \. r$ ?, A# ]7 ^
    setup-cars# o' V. \' s" L$ m
    set-car-color' F. I2 p' {1 Y5 o
    record-data
$ n0 p. v" \! x, ~/ E  ]
7 Q2 \2 i  \: _" I9 L+ e8 [7 z0 M7 _8 p6 {% \2 H
  ;; give the turtles an initial speed
3 q" |" L  C. p, V6 A6 {  ask turtles [ set-car-speed ]
, B9 N' _  x7 s6 l1 }. c' Y7 J! x* ^6 _9 R
  reset-ticks( I. P" l- @) ]2 E& j7 w
end
  A: M/ P2 Z% g) ~! M6 j# W9 |& E* Y1 n+ R' V$ Y
;; Initialize the global variables to appropriate values
( l+ f5 A# `/ i3 K4 t1 Oto setup-globals
4 {1 C& |/ I+ t: ]  set current-light nobody ;; just for now, since there are no lights yet
; a# A* j/ z8 F/ k% J; z. F  set phase 0
+ h6 T0 H$ e, K7 E' \6 V  set num-cars-stopped 0
8 D" O0 D+ ~7 ]8 L6 w  d: i5 c  set grid-x-inc world-width / grid-size-x
1 P4 H: T2 H4 L* i  set grid-y-inc world-height / grid-size-y
; ?% F; S2 X" r" Q  _2 W
# d) ?) `4 e, ~( S' _& r  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ W) n/ w: i( c, f" E* ~  set acceleration 0.099. n3 _0 T, I$ C
end: u5 {; L: y, r3 J

: P( S7 C0 U: |6 |4 _9 K4 ?7 I;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  ?( \8 o( g6 t0 W, A5 N;; and initialize the traffic lights to one setting
, H7 ]' ~/ K7 M" [# \4 q& a9 Mto setup-patches. {7 V, t7 K2 O6 {% l2 j$ o
  ;; initialize the patch-owned variables and color the patches to a base-color( U- z9 Q9 y0 \% m( M# X2 A. L
  ask patches$ k( O9 d2 D  b0 R) m$ R1 P
  [+ k/ ~" B& ]+ x3 k) p3 t8 o
    set intersection? false$ w  d9 r. G# i0 J; p; r& `
    set auto? false
' a/ y( _& b5 b& H4 T$ W    set green-light-up? true
8 o8 c/ p1 M# s2 [8 k1 K    set my-row -1( U. [' K2 C' k5 K' _4 A) q" P6 F6 A
    set my-column -13 z! c. e. z/ m0 I3 X5 U4 O7 e) N- M
    set my-phase -1- W+ L6 g) j' u, ^7 X% j  x$ B
    set pcolor brown + 3; i) f" _6 Q2 Q" c( q
  ]( q$ q6 a2 A0 }% C9 g9 F( _

+ P0 {1 s' ~6 W# e9 v  ;; initialize the global variables that hold patch agentsets
0 M, ?9 F  t) m: f7 e  set roads patches with9 e# k" J+ y0 d( w5 ?" m, `9 _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  M1 P: {( N  n  M# R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; G( w, l! c, D( S
  set intersections roads with$ a, O( J( \! ^2 f3 |, r! s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' K: C! e: E  n0 H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( y4 G! H8 F2 F
* E6 K7 h3 x6 l1 U# y4 X
  ask roads [ set pcolor white ]9 [9 m* A5 {# `1 D9 t
    setup-intersections
- B+ G& U  s4 R% A$ j- vend( b$ h/ z% y7 S2 A( S
其中定义道路的句子,如下所示,是什么意思啊?
: K# ?: |8 K, N3 `5 N9 j set roads patches with8 Z3 Z  j: Q1 ~# N0 Z: ~$ z( F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- _9 J4 e! O! X8 a7 \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], s0 }$ H: v0 _
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-23 13:02 , Processed in 0.014681 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表