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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( [8 U: H# W/ f
netlogo自带的social science--traffic grid这一例子当中,
, f: q# \0 ~9 [2 }0 g, sglobals0 i/ k) ]- [3 u, o
[; g4 h3 l) [" R0 W  e
  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ _& _0 w2 K* `
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 G2 e1 k3 T+ N; \  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, W, |" Q6 d0 y: P) O  K  d
                           ;; it is to accelerate or decelerate& _8 l6 H7 b$ B; h; n; v
  phase                    ;; keeps track of the phase
% t8 t& X; K6 s  S  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ Z1 D/ l- ]6 h5 Z8 C1 \
  current-light            ;; the currently selected light5 s6 a* q+ j% p. w5 A- Z: a
  s3 x  [! L  ?- r" k" p- x1 F$ r
  ;; patch agentsets
& r8 }2 d" n( a  intersections ;; agentset containing the patches that are intersections
7 y0 q6 z7 n! k; O8 l, W  roads         ;; agentset containing the patches that are roads
8 E) k) E  W: _]5 ~0 @4 |3 m6 i4 ~& ~
" C& X: o; e) U- T- l- V5 ^- {
turtles-own
) A0 [* }/ Y& h, ^% a[
) q  X* ~2 `) r0 \  speed     ;; the speed of the turtle' j4 M* d/ f( f4 K$ G
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) l7 R! t: d( Z4 P( R  wait-time ;; the amount of time since the last time a turtle has moved
+ Z, `/ p& ?% H5 e5 A0 [  x7 P1 W1 V]
0 L, w! t, w8 r2 i. ^
5 @/ z$ \; P! l/ h2 l+ S; |patches-own
' K7 T8 Z; m, X[7 p- ^( ^2 B/ u" B# v
  intersection?   ;; true if the patch is at the intersection of two roads
+ o) u8 b* K9 U: R  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 V, l6 M" ]) a, F) i
                  ;; false for a non-intersection patches.
3 D9 t4 f  F3 L. c0 I* V  my-row          ;; the row of the intersection counting from the upper left corner of the
6 k; v: ?6 R5 z/ ]/ {% O- [  A                  ;; world.  -1 for non-intersection patches.; T; p, N+ s4 X) V6 o
  my-column       ;; the column of the intersection counting from the upper left corner of the
" G! E* x7 s! J8 X9 y5 M                  ;; world.  -1 for non-intersection patches.' k* o4 n+ ~% [0 E
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 a- Z" B$ y. a9 m- y0 ~4 }  auto?           ;; whether or not this intersection will switch automatically.
1 W# l+ A) o0 L. V2 X                  ;; false for non-intersection patches.
- q( f0 H0 z9 ~; c]. r0 c3 ^( C) H: w1 T

& D0 g3 I2 T2 }$ Z% d
4 k; M3 z. n; P5 J- M" I& ^;;;;;;;;;;;;;;;;;;;;;;
; x5 V6 t' \7 ?$ ^;; Setup Procedures ;;3 d. C5 J( D: }; t
;;;;;;;;;;;;;;;;;;;;;;+ K+ d3 y( q1 n: t

% K! z1 b6 Q' S% h1 J8 ];; Initialize the display by giving the global and patch variables initial values.: U( I8 h8 ^/ x' |7 B' X
;; Create num-cars of turtles if there are enough road patches for one turtle to
3 C% {/ D1 k& a) W. b1 ^;; be created per road patch. Set up the plots.7 t2 a) b& u' D8 i
to setup
$ h: A4 n# q3 I# R/ ?' D  ca9 @' l$ J3 n& b, C, t, |
  setup-globals
% M, S" c; L. m1 X3 }' x: |% U2 L
) a5 _- [9 w* M8 S5 O  ;; First we ask the patches to draw themselves and set up a few variables
+ D9 ?1 C+ J6 _' ~) A  setup-patches
" g& a' F4 S# _& p5 Z  make-current one-of intersections! K7 G5 X* ^1 M- E6 n6 o
  label-current
2 a2 X; i. Q  t5 @2 i; p" _, c0 n0 z$ u
  set-default-shape turtles "car"( z8 @! m) u" f' d. |% f% t

( H3 o- {* D+ Q& K  if (num-cars > count roads)% X" i  o, {) h, Y# Q2 v/ {
  [& E! ]& Q9 n. }$ W  H# K
    user-message (word "There are too many cars for the amount of "$ ~9 S( _$ B. e4 ]# M! X0 ]% L/ c
                       "road.  Either increase the amount of roads "  x) A, X3 Q& g  |8 }
                       "by increasing the GRID-SIZE-X or "
/ @4 n) z$ H- V7 q1 S; f  _# ?                       "GRID-SIZE-Y sliders, or decrease the "' n+ V# V! Y4 W, i4 C" S) P
                       "number of cars by lowering the NUMBER slider.\n"
* ?$ p/ W+ y7 e+ Y/ \                       "The setup has stopped.")
9 a, a9 T4 k, U! e2 V( U    stop" g: M; W$ Z0 N" ~, Q
  ]) `6 }  L% ^% H. \7 |

4 T" n. B; v- Y, t+ {* q8 i  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% m! ^2 G# [+ g( o  crt num-cars+ I% [% v( Q1 [, `0 V2 W0 d
  [
" |6 \% l. r7 \    setup-cars+ P2 {3 D! x- o; K
    set-car-color
$ y0 l3 A9 o5 r& C) g! {    record-data, ]5 N3 K$ L8 q& L. G2 u
  ]- l2 B( \! e, F5 U

9 ]) ?; Y* I: y& B/ J. g* f. o  ;; give the turtles an initial speed
3 L3 f& N$ a! N* L0 }. Q1 ]: J! N  ask turtles [ set-car-speed ]0 O- L9 J9 k5 V4 Z( ]

8 R1 @. e) Z$ d( j  reset-ticks$ N7 [" C. _8 m, m9 k" S
end
0 [6 |2 W, I. w1 t4 R; m+ K
' Q+ M" i& @# _! E; h3 X;; Initialize the global variables to appropriate values
, m* E! z+ p3 [6 s$ Pto setup-globals
! ?2 r; E% x1 T# T& p9 s" m  set current-light nobody ;; just for now, since there are no lights yet
# d9 {' r, t7 f# M: d* w* f6 e; C  set phase 0
+ i% B5 a6 S; Z1 R  set num-cars-stopped 0
9 \, j* k6 ?& ?; V8 M  set grid-x-inc world-width / grid-size-x
* ]0 Q) p( {/ r, B7 W9 u" q  set grid-y-inc world-height / grid-size-y
2 l4 B5 q% v0 h- t7 w# G7 x1 s; c1 L+ O; J/ Z# p" t
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% w4 B; n- ?% R9 n' W
  set acceleration 0.099
  ^! e* K, P! `3 V( E0 Wend
+ }6 ^: V9 L$ _# C/ a% H4 j! S4 t4 B! V. ?0 @) E7 M
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 c( `# m: }! J8 E% A;; and initialize the traffic lights to one setting
7 d0 K* f; h4 F) D& i2 O. ito setup-patches, c% @+ b7 |+ @! [4 s
  ;; initialize the patch-owned variables and color the patches to a base-color
6 p% _% F* v- V9 K2 w& x3 O  ask patches1 D5 u+ }6 j2 d0 f& K
  [
) F4 u) Z, N# y5 @1 x- V    set intersection? false: i( `% {/ r  v
    set auto? false
0 I) o7 d/ q: X9 a( z    set green-light-up? true
; E2 }# ~/ R+ a" [    set my-row -1- m" g( U2 |7 Q7 w: |# ]- l
    set my-column -1/ F+ E( E- M9 T  u
    set my-phase -1
$ q* h5 r% T- m6 h0 Q" s    set pcolor brown + 35 C' m& D- X4 O# S( g6 e5 V/ g
  ]
0 s6 y5 y9 }- b; l: D# _* q' ^' }+ j
  ;; initialize the global variables that hold patch agentsets) C/ j" l4 N9 f* |  C8 v
  set roads patches with
' w! ^8 T  v7 k% k/ X5 N. s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 H) M% r' M6 u; k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. d7 e' Y. f+ @2 ?( G" t
  set intersections roads with! B% L# {2 q- P- G! A6 I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: s' W! Y. u2 y1 M- q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. n1 \# ]6 S0 x* C$ @9 m; H

, L0 ^/ J8 e0 A; f% T: d  ask roads [ set pcolor white ]
+ `# S  q2 m( C* ?9 b  l    setup-intersections; t! v: w5 I, J5 O5 r
end7 f' j- j! E4 H. n* U& R
其中定义道路的句子,如下所示,是什么意思啊?, C3 `; {- p5 i; y" O
set roads patches with- P9 F  M% j: ]$ U& F, u+ G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# ?; u# P5 K: \: ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* e& W5 x& n$ b0 x: P! S4 m% c1 J谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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