|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% Q5 e5 Q* I& }netlogo自带的social science--traffic grid这一例子当中,
/ I/ |$ z9 m4 qglobals
3 |, Y% P- |" n0 s ?! y" b7 ~[9 C; r$ Y m- h
grid-x-inc ;; the amount of patches in between two roads in the x direction
5 [! O' ~0 P) ]# k# P grid-y-inc ;; the amount of patches in between two roads in the y direction
% b3 L6 D1 v' [3 J. t6 T6 Q acceleration ;; the constant that controls how much a car speeds up or slows down by if
! A, h' n- H) |9 O8 r ;; it is to accelerate or decelerate
: _" e) Y X/ T* }3 K1 G# ` phase ;; keeps track of the phase. J3 P% O6 P4 y2 e
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
% _ \" j% A7 e# s4 a0 `3 Y: s) z current-light ;; the currently selected light
4 I9 A3 v, l9 N% D/ ?* w# D6 n4 p4 @& r& J/ Y9 s* V0 v, ~$ m& f S4 H
;; patch agentsets, L! H) a# u4 S( F8 ?" H) a
intersections ;; agentset containing the patches that are intersections
! J5 G# R$ ^" ? roads ;; agentset containing the patches that are roads
$ i6 V/ A7 s' B9 l5 E]
; Q, H: X& ] n( Z
. i, d. b- `6 o J$ Oturtles-own( _# {8 q6 ]; v+ `3 W9 I
[
* F! T" Q2 F4 T$ p speed ;; the speed of the turtle* V/ P5 r& c' L6 P
up-car? ;; true if the turtle moves downwards and false if it moves to the right% F; h- I$ L; n- k7 u
wait-time ;; the amount of time since the last time a turtle has moved# p( J6 M$ G. a. S) ~
]
# L$ S3 h' _: @8 u9 j" R
* U% Q" i+ d) _9 l' \. lpatches-own
1 U, z+ U9 G/ K4 t/ H$ i[
8 @) B# O3 B+ ^$ {" {. ? intersection? ;; true if the patch is at the intersection of two roads
; M2 N# X; w {: @: X; `; f& _$ E! d9 ` green-light-up? ;; true if the green light is above the intersection. otherwise, false.
9 s7 s5 G( E6 S- W ;; false for a non-intersection patches.& \% w# j+ l* H
my-row ;; the row of the intersection counting from the upper left corner of the
3 o- W( D$ \, d7 u3 z0 J" ~ ;; world. -1 for non-intersection patches.( f. F2 C5 D/ O( ^/ {: c3 ^
my-column ;; the column of the intersection counting from the upper left corner of the
) n! V/ W. T6 P- C8 ^ ;; world. -1 for non-intersection patches.
* V" \" O/ E5 |5 s) r my-phase ;; the phase for the intersection. -1 for non-intersection patches.
5 F$ }7 o1 p0 c0 U# N auto? ;; whether or not this intersection will switch automatically.. _/ y0 E% D( `* m q9 }
;; false for non-intersection patches.
; u# ?: s8 s% h. z]
, M" a! f; w, K0 w- u0 R) a7 B6 p0 R; ?4 J( W& ^2 j
" N `* E/ P3 D& V+ {- [9 ?; n2 i
;;;;;;;;;;;;;;;;;;;;;;6 @. W \6 [) C$ v3 D k6 p
;; Setup Procedures ;;: N. Y8 Q2 k* U- ^1 x6 ?
;;;;;;;;;;;;;;;;;;;;;;
3 R" L _# |, S
. a$ _. T! t Q C" h- T" w; h;; Initialize the display by giving the global and patch variables initial values." L/ |3 ]: D3 e; Y- J- {
;; Create num-cars of turtles if there are enough road patches for one turtle to& M$ c/ T8 X' |1 u" f
;; be created per road patch. Set up the plots.
! `2 T) X" D% _% ^8 wto setup/ p8 J/ M: k* f/ l' p' C3 [- U
ca8 ~3 } w! `- i6 _: v
setup-globals8 S w2 |' z3 H8 z& m$ [
# i. Q) N p$ b4 m- Y; f2 p6 e
;; First we ask the patches to draw themselves and set up a few variables- q5 O7 e X# n
setup-patches) Q4 Y2 ~$ v0 k4 r
make-current one-of intersections
6 \2 c& g" R9 A$ j. K( V label-current9 c7 |4 k0 g! M( c$ y9 _
4 x8 J" Q9 }/ d" G0 q% j% I8 z set-default-shape turtles "car"2 c9 o4 b7 H# {7 Z
: R1 j, w* w! p: `; M0 }3 u$ c/ X if (num-cars > count roads)5 F4 s$ ?6 t1 e7 |4 `% [3 D
[: R e. F; }& D, {( \ ~! t( u8 b
user-message (word "There are too many cars for the amount of "8 U- f( U, W! O4 z
"road. Either increase the amount of roads "6 w+ _1 ^: W- e1 m# Z3 H
"by increasing the GRID-SIZE-X or "
9 E+ K8 R4 s; z! P, n+ o "GRID-SIZE-Y sliders, or decrease the "
- A8 |/ P; \: `/ G; |" P8 q4 z% d "number of cars by lowering the NUMBER slider.\n"
2 q* b* H8 `" \ "The setup has stopped.")
, ~8 n6 A$ N& m7 R9 G stop
) o! f6 A9 q3 n ]2 w1 G' s8 n6 `6 R; \) D' f
( X9 ^. y' t7 ~
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ g1 x% c" ~( `1 r2 _ crt num-cars2 S- m6 W' J1 O( k" b; T( D7 E
[; R! @) d4 M) O
setup-cars
% ?7 w" I7 Z) z9 [9 o set-car-color P/ O4 A- b y) r- u# `9 l
record-data d6 B1 b' Q8 t1 E7 q- v
]0 i$ ]; K( w( {2 a! I% u$ @
3 x* D, \0 ]1 k$ j ;; give the turtles an initial speed
$ u y1 C5 \0 l3 V4 l2 T7 N ask turtles [ set-car-speed ]
* J5 K( q& ^+ c# Q. M! D1 U* [# L/ c& J, k4 d0 Y
reset-ticks
/ U: I# G& ~8 v/ iend9 b* ^" v6 X& l+ q1 u) {0 o
+ c& e: b2 ?5 U* T, s: o
;; Initialize the global variables to appropriate values
. P; \9 d1 d7 f4 o7 Q# x* C3 Fto setup-globals
8 u5 I- ^! r, O* m set current-light nobody ;; just for now, since there are no lights yet
7 e! _4 e* c! I% l& Q& U3 q& J1 u set phase 0
: E1 _- {+ ]- S set num-cars-stopped 0; I8 t. A6 V; v& Y3 B) L; `
set grid-x-inc world-width / grid-size-x1 ?$ m8 z5 Z+ Q' f! D
set grid-y-inc world-height / grid-size-y
" R) D* U9 U. ^& `3 d( j! g$ Z) \4 M M4 k2 z! u7 }
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 u- r5 j! I4 l' ]9 o& n
set acceleration 0.099
& Q. `7 Z) ]6 s' l3 W& Qend9 X1 S1 L, ^# u8 X
# r! Y7 y, U; }! G. K: S$ S;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 U/ B2 |& Q5 C;; and initialize the traffic lights to one setting" J7 j1 ^0 C% p) ?- o
to setup-patches
4 N' q4 Z. z4 \3 `2 f7 L+ z ;; initialize the patch-owned variables and color the patches to a base-color
) r& i- O- r' q' ^! @ ask patches
7 |2 A1 _- j" ]. z [9 V* B x4 [' b, y9 N! ]4 p" @
set intersection? false
, v7 F _, |+ e4 j: y set auto? false* ?9 \. M; U7 G: A6 V4 }
set green-light-up? true
, K! G3 p5 t8 I7 Q2 [0 ? set my-row -1
6 J- s ~: [8 T. D' P set my-column -1: u& V5 \9 ?) X" F. w
set my-phase -12 a3 f( y& q$ p" l/ `
set pcolor brown + 3/ @. d3 B9 m3 \0 w
]& }1 J, t' e& N/ c8 M1 i) S
1 B6 `) D6 ~! R z3 K2 v) \ ;; initialize the global variables that hold patch agentsets* v0 [2 i; B5 q1 L# I
set roads patches with) O7 S, C% E! l, |6 A5 ]
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, g) @( V5 G' ]- k, R
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]' Y; c8 m: B: o! V) H) j, a
set intersections roads with
* G2 q8 m( [7 V8 z( n. a: x [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# k8 [& F$ g- \8 e
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 P. o% a+ R' Z9 R% y6 n& V, h3 w" t) U2 t+ @: _) ]3 t6 M, U" S2 w
ask roads [ set pcolor white ]
: h/ Q- ?, Y, l4 e& m: o3 B! C setup-intersections
O. _; V2 j- x8 U. j8 Mend& m7 j0 w6 q, Y$ Y+ y
其中定义道路的句子,如下所示,是什么意思啊?
7 E7 Y0 J+ f7 R! s8 R set roads patches with( H$ N$ i# n" N2 } d
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ m# b5 z' z5 q' z (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 V% \2 i! x( i3 C' i) L* A谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|