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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" C3 Z9 \2 q+ Y7 L7 P
netlogo自带的social science--traffic grid这一例子当中,9 }& E) ~: ~# P% j3 D3 E
globals2 n: ^8 s: b# W4 `
[
6 G# i+ B( o! V5 ^1 a& g: P  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 N3 ^5 S9 a' }
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 c& U* v% o" f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  K0 U4 n8 O$ b, g, }; Y  ]
                           ;; it is to accelerate or decelerate+ [" a3 ^8 K7 o. N$ \4 o5 U  E
  phase                    ;; keeps track of the phase7 a! D$ v4 k  f4 D
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 y5 H! f8 e* A9 g' ]" d+ F  current-light            ;; the currently selected light
& ]/ [2 F: W9 N; a6 q2 d
- {9 K1 S: S4 v0 V5 j7 S  ;; patch agentsets2 o, j3 |- p* z
  intersections ;; agentset containing the patches that are intersections
5 F% Y% b) w' G2 L  roads         ;; agentset containing the patches that are roads
) l: X) o; ?3 {4 _! S* @* {]
1 R! S, x9 L) E  c. B( L
7 {% z( P; `; J$ K6 lturtles-own+ J$ A- l/ @/ C; j
[6 u! s0 V8 U( J) K. [6 X
  speed     ;; the speed of the turtle! Z" C" e# Z6 t
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; ~4 b2 r& x) }) r0 A: X  wait-time ;; the amount of time since the last time a turtle has moved( {, d, I# ]  ^( `
]) w& K/ Y( T& ~8 h: N" D. X

% G5 M% _2 e4 S0 \patches-own
& _# i4 i* p9 ?# {  G8 T[; O$ p+ S4 A' ]! R
  intersection?   ;; true if the patch is at the intersection of two roads8 [" |- P& c' C8 ^9 M
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, s$ g0 k8 z& A7 T% H6 C) z                  ;; false for a non-intersection patches.6 x- B$ k0 ]+ \# z
  my-row          ;; the row of the intersection counting from the upper left corner of the. @" q$ W/ {5 N0 R7 f) M7 G
                  ;; world.  -1 for non-intersection patches.
# A) U1 J* D; S- A# g; h; [; I  my-column       ;; the column of the intersection counting from the upper left corner of the/ Z. t' |( D  j& E  T$ a3 R# M  I) c
                  ;; world.  -1 for non-intersection patches.7 }  I' M7 M2 u* Q1 |( N
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: m* V+ f! c5 N& I+ C! G  auto?           ;; whether or not this intersection will switch automatically.
; a! g; H- p4 `0 g! k5 A# G, r1 p                  ;; false for non-intersection patches.8 w& x& A. ^* r: H& j' H
]
+ l, `5 A& }- X7 f2 r5 Z9 g
7 C- H" q- v: c7 |. c/ F) c- s
- o, A6 @( }( [( ]( O2 o% k;;;;;;;;;;;;;;;;;;;;;;/ Y. R9 g" s! O2 k
;; Setup Procedures ;;
& F7 J9 h$ K: ?$ Y8 }, d;;;;;;;;;;;;;;;;;;;;;;, b+ n+ i! T# \/ V& A' i
; z+ i; }" x% T% K& N4 M* W
;; Initialize the display by giving the global and patch variables initial values.6 y6 I; `5 K5 N5 c
;; Create num-cars of turtles if there are enough road patches for one turtle to- Z. B8 u( g5 ]; K
;; be created per road patch. Set up the plots." d4 m0 ], d% ^
to setup
- K6 V4 e) q4 M) z) }3 y3 i  ca  F- j- y- ?* L" w0 n3 S  \
  setup-globals
/ x7 e$ j2 l7 A0 ]0 v. n/ \& c3 W5 Q- ]0 h" A; j
  ;; First we ask the patches to draw themselves and set up a few variables0 k7 j' O/ e& J( B0 `
  setup-patches
$ @0 X& _& g& R$ b+ n  make-current one-of intersections9 _% D+ M- T' {6 U& j' V' ~" N
  label-current8 B9 Y! Y/ ?! `( W' [

( T- y2 S6 f; h8 u, |  set-default-shape turtles "car"1 G7 p4 i) M) X/ A5 }0 k
! Y& k! [* q# \/ A1 c, `0 K- Q
  if (num-cars > count roads)
$ J& }8 F# [1 p" h4 r+ K) B+ k  [$ `# j/ l; M* n) T+ E) _4 J8 ]0 E) c  o
    user-message (word "There are too many cars for the amount of "
- {; `+ V! o. Z- ?' ?! a, W+ u                       "road.  Either increase the amount of roads "5 z, y% Q1 X7 a# g8 D
                       "by increasing the GRID-SIZE-X or "
$ |( z( [: J/ _$ }8 |! d* I                       "GRID-SIZE-Y sliders, or decrease the "
' _) p8 Z% e: l- s. K  S                       "number of cars by lowering the NUMBER slider.\n": c! e  u- m) Q2 B
                       "The setup has stopped.")
% M& T) F# \- O" [9 t4 R/ @    stop
( n- H: W* L3 W  ]
# g) Y+ c: C, I: L8 o- v9 v1 u2 g8 {; w: ~* {1 g+ i# t
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& D( p" _& [0 W  e1 f3 R( m  crt num-cars
" G/ A/ U* F  d" ~0 C' ?6 W' |  [
7 N/ W4 [+ B, B/ f* o; t8 D/ T    setup-cars6 R' Y* V) e2 s, h5 J% _; Y' U) Y' h
    set-car-color" L! k: {4 r! h$ ?6 }
    record-data- O3 P- q, b0 U' G! O
  ]/ S- H* a4 O" K$ G
# j0 j- C$ K! x' |1 N6 M$ S
  ;; give the turtles an initial speed
* o, s; h  ]# V8 T9 E/ p  ask turtles [ set-car-speed ]4 f4 b# B3 P: A  J
/ Z  ~  |; e. c' x
  reset-ticks
+ p1 ]& ~; H, hend
  N3 k1 J3 K' N  _5 W
! Z2 D- A6 N/ M! |- X& W;; Initialize the global variables to appropriate values* K* o% n5 d; p+ L6 p/ V
to setup-globals
3 P# p1 E+ G1 E* @: Y2 R( V# Z  set current-light nobody ;; just for now, since there are no lights yet
3 I% N1 s3 B- t0 E' Z6 n- ?2 w  set phase 0
5 m/ R5 @; o/ F+ o% T: K2 `  set num-cars-stopped 00 V( q9 @9 h+ l, D: L% ^" }
  set grid-x-inc world-width / grid-size-x7 ^1 u; C% e+ `1 |1 Z$ M9 _- v7 D
  set grid-y-inc world-height / grid-size-y2 [1 e! D2 d2 y% f, h
1 r3 `5 E1 J! }% h
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% o5 f1 i( A3 r; t
  set acceleration 0.099
+ `, h4 C) x1 K  J' ?$ d* F4 jend5 C6 ?9 A9 w. B  a

: R0 R3 y; a; i8 G+ x;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- J8 b1 j* W, F- i7 e: x* w  y;; and initialize the traffic lights to one setting3 H7 V6 N1 e7 o" M7 T) D9 E  E# S
to setup-patches$ D7 K2 Y; U& i$ W
  ;; initialize the patch-owned variables and color the patches to a base-color
. a  q2 d4 [; v% H$ ~4 c3 O0 w  ask patches5 y8 ~8 g- n$ u3 I" E* N+ B* V- O% q
  [
2 O% x' J: b  q6 |7 |    set intersection? false* [3 k. U+ j0 f" W# E! O
    set auto? false: T! `: P8 K% W0 i* K, b% t  s8 ~
    set green-light-up? true, V) x  a! C, h; c8 [
    set my-row -1
% C( A' Q* {* y. E2 }8 C    set my-column -1. ^9 |4 o- }  G
    set my-phase -1
) l8 E0 g+ K8 k" G- x    set pcolor brown + 3
% P, L/ _" N3 \1 Q& S' m  ]4 a/ j: N; t7 s$ |, r

* `$ u' Y1 w" T& x" A* T/ d  ;; initialize the global variables that hold patch agentsets6 G# m1 |5 u. y. j& {! S4 s
  set roads patches with* x8 Q9 {) n( e& Y4 m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 f; o5 q: H7 Q+ I9 X' J% O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ @) w3 [8 c7 _/ @+ Y
  set intersections roads with+ E2 P1 S  L6 C: p0 Y# \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 x! F- q9 N8 ?- J  a3 \, ]* R, E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 x  s) }6 p8 n6 B. z+ v+ k. x  f
  ask roads [ set pcolor white ]
; B/ r, B) J/ L- ]$ @" ?$ S    setup-intersections1 B: M  r; l( U8 P3 B
end( T( V6 @! n6 L0 j) l
其中定义道路的句子,如下所示,是什么意思啊?6 g$ `- x& R% D; r8 \
set roads patches with0 O# [( D7 L; K  n
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ R% e2 h5 w1 V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, H: y& Y, l: O1 g" Y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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