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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. L& n0 ?" \! {3 v5 k
netlogo自带的social science--traffic grid这一例子当中,
# k& J5 J7 R9 I! }1 ?# u" aglobals- h! e& l9 |& C+ L* r" y+ P- }
[
4 _2 X$ Q- U0 H/ C* u  grid-x-inc               ;; the amount of patches in between two roads in the x direction. k5 f% G5 q! ]* P) q# X$ j
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
( V% Q5 _! u4 B- Y) R2 f+ q  g  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. T% `1 y+ Q0 J1 B( ~+ O                           ;; it is to accelerate or decelerate' v+ u, d+ E8 s" _
  phase                    ;; keeps track of the phase
3 L4 b$ }8 J) T8 G& q  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! d' P  q& j, c' A. j  current-light            ;; the currently selected light7 f6 G2 c, t2 r2 [
7 p8 ~6 T. i$ v0 i
  ;; patch agentsets/ F1 \' f5 V1 ~* v) [+ p1 v" I5 a
  intersections ;; agentset containing the patches that are intersections- v9 c/ I6 L6 V) L
  roads         ;; agentset containing the patches that are roads
' p. k" b3 Q% ]; h4 R! H]# \* f+ M  s' r# m6 U$ F

, P' Q: t2 h  u* h5 d6 Fturtles-own
8 T1 H) M1 p+ f[
2 U# M6 r5 H' W( d: C  speed     ;; the speed of the turtle# n! U$ X  }% y7 c# h  Y& j
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 s, m  S4 x  P9 v
  wait-time ;; the amount of time since the last time a turtle has moved) n" n* {& g, M/ B, v: {6 L
]0 ]4 V3 ~- {) |' i) J# R3 A5 @3 ?6 {

5 m8 N, u, o- p3 o) T: m8 l7 n1 Cpatches-own  P6 z! Q* E2 p$ C+ s
[
& Y  N0 c% s% |: E. B7 }" h/ y' i  intersection?   ;; true if the patch is at the intersection of two roads- b+ E) P0 c# R
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- X6 w  ]# B! r. \6 [3 r$ m0 K% P                  ;; false for a non-intersection patches.
4 r% f" D% P) Q. V0 l  my-row          ;; the row of the intersection counting from the upper left corner of the
. h( `( z- y, X* b' B+ N                  ;; world.  -1 for non-intersection patches.! S, k- V6 K& P: ^) m- F9 a
  my-column       ;; the column of the intersection counting from the upper left corner of the
. K: P& g; o8 ^8 R                  ;; world.  -1 for non-intersection patches.( a6 d: n8 j9 h
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# C' M7 H- E5 k2 x  i* {+ }  auto?           ;; whether or not this intersection will switch automatically.
  P& X- P# C8 F. o" ~7 @4 X                  ;; false for non-intersection patches.
/ Q- U, H9 [6 o" u& _, ?]! t( t3 O6 i" _! b  s  `" d  G
( ~" n" h6 B$ j. M

! W0 n& `/ U4 }2 v. P9 I7 u;;;;;;;;;;;;;;;;;;;;;;/ O; o: p2 u/ {1 |% j$ W2 ~
;; Setup Procedures ;;
3 G) w. F& z2 f) K5 y4 T# E' l;;;;;;;;;;;;;;;;;;;;;;
! U8 B5 U4 W6 r+ U" d" R# X- l( c% o9 e# g1 Y& n
;; Initialize the display by giving the global and patch variables initial values.
: t3 R# V, x, {( k;; Create num-cars of turtles if there are enough road patches for one turtle to$ z3 x2 t3 \/ [
;; be created per road patch. Set up the plots.
% I' f! V0 n2 M$ v. ~: Z& xto setup$ A# _. S& B$ k: @- _  p
  ca
* x8 K/ x( H) Q' c- d9 n  setup-globals! Y$ T; X, U; t6 O- t, X& p
' ^! T( G9 `1 f8 r. v
  ;; First we ask the patches to draw themselves and set up a few variables
7 q# Y2 J+ E* x) W# {  g( X  setup-patches( p: R* B" {  K2 w9 k8 N
  make-current one-of intersections2 S! ?- ]+ Y5 I, @0 K
  label-current
! p- Y9 V' Z( L3 B- L
( _' ~' O) ?/ n+ K  set-default-shape turtles "car"! S) }' m! D: s

) \8 r7 D( _. N, R$ Z& {  if (num-cars > count roads). j: }/ R& Z1 a8 s
  [& v4 T' ?+ u4 n+ B' m
    user-message (word "There are too many cars for the amount of "9 m+ d5 s9 d  [3 d: D4 J
                       "road.  Either increase the amount of roads "
  I9 r, |  H$ i& I3 }/ Z                       "by increasing the GRID-SIZE-X or "
2 l5 p1 a! P3 C; t: Y8 \7 C% |! i7 {3 B                       "GRID-SIZE-Y sliders, or decrease the ") G' S$ |% _7 ?
                       "number of cars by lowering the NUMBER slider.\n"
0 e  T: `4 ?7 a5 F! N# {, ^0 @                       "The setup has stopped.")* Y3 \( h/ U" \3 k& p# e$ p
    stop
, x( d$ @5 V( `% v  ]& m* @7 H( D+ Q) I  }1 p3 m; }7 g

" h6 X$ }, i5 Y1 c; H5 {2 A- X3 D  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ c2 X) q# X+ t: o  crt num-cars$ D% T* t6 e1 W+ m8 t' H+ m, G$ b
  [; b# w: x: A( T2 S
    setup-cars! c' c" [# p' N7 }' K* J/ j5 ?
    set-car-color
8 x  D) f9 i; I! S* t/ C: r; {* a    record-data
8 L1 X3 A/ G3 Q9 B, y  ]8 w1 a+ g& T& B- i2 W, S1 F( `/ |

+ l, U& h5 T$ E, Z1 A  ;; give the turtles an initial speed9 W- F4 L( K$ ^5 G% w
  ask turtles [ set-car-speed ]4 T/ n7 l9 }' c: x3 ~

, _$ _' x7 m% m* j  reset-ticks6 \* O" b, P$ S5 Z4 P$ b
end- k! i% C7 k4 X+ L0 }4 z

! F7 P  ^0 F8 G" q8 c& N;; Initialize the global variables to appropriate values
  Y6 |$ b$ _3 n, G, N$ `* I  D4 qto setup-globals, ~/ Z. z  s6 m
  set current-light nobody ;; just for now, since there are no lights yet
* q5 Y' L  T2 [8 h/ |6 o  set phase 0
3 l7 [$ m/ ]8 B/ p& ~' t3 i' d3 ^  set num-cars-stopped 0' o; o: k( \/ {+ m/ J& W7 R+ s0 [
  set grid-x-inc world-width / grid-size-x4 s4 q4 C# J/ ~4 P( i/ E
  set grid-y-inc world-height / grid-size-y
- R5 f' W- g% \: R
# t, n+ A* y9 @8 G$ Y) [& `  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 T; T8 I* ?0 `5 F: p
  set acceleration 0.099- }7 r( s$ G" ^1 z5 V) k7 h( ^
end( r8 J  |$ G, F
5 h8 U, P7 n) j2 @) u8 K
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ ~) v4 J  W( J$ V* ?;; and initialize the traffic lights to one setting% u5 B3 K/ V5 Q2 S# x: o7 J/ r5 [5 e
to setup-patches
. F% f8 s6 U, T& p$ T% E4 d/ ^  ;; initialize the patch-owned variables and color the patches to a base-color
1 V' \' a  c& y+ O& Z) {  ask patches
9 X5 P2 o7 W+ x& k  [% S/ E4 u, ~. i9 m" f# {
    set intersection? false  Y8 C# [3 e1 B% Q% O6 _
    set auto? false
" j0 ]% k2 }' J+ {    set green-light-up? true3 ]+ r" C# W$ O5 Z
    set my-row -1
7 }* B/ M. Y* M! s/ W$ ]    set my-column -1
2 B* Z8 i8 `3 a4 s    set my-phase -1
% e1 I" |6 ]' Z1 X* r" x9 `4 e    set pcolor brown + 3
) x. u8 O! [, I+ U  ]4 _+ ?# r/ m3 m
, r1 S- ^, O8 `: n: x
  ;; initialize the global variables that hold patch agentsets$ b2 |- ~; ~7 q
  set roads patches with
. Y  \8 K# B/ v; i: S5 s! J  l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 X: H! `6 B% [! }) X7 u" v6 p0 [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: s% i* j( v( l; E5 z4 J
  set intersections roads with4 _0 Q& D4 m) o9 c- t8 b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( ^: X+ w- T  y4 t, ^! y7 Q% g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. u% i1 f/ ?6 u2 F9 K
' ]# f) B. @- c2 ~  ask roads [ set pcolor white ]
. p2 b3 E, V8 O2 f    setup-intersections0 M' e0 r/ R+ |
end/ T! l! N# i9 s6 E% {" e
其中定义道路的句子,如下所示,是什么意思啊?
; o/ Q7 w4 z7 B- ] set roads patches with: O+ [- j* g8 o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 ^9 f6 N6 f4 c7 D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 n2 J( Z7 ~3 _6 ?! K* c
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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