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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. X- E8 J  N- B  V, P! H9 Anetlogo自带的social science--traffic grid这一例子当中,
) |1 P+ A: D) y9 e6 Dglobals6 L" _# t" f/ O: j6 H$ g
[
9 h( F0 r! J: I  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 C+ {  e. g; K7 [! n3 k
  grid-y-inc               ;; the amount of patches in between two roads in the y direction( K' c1 y- A( I$ g$ @" _2 ^
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 i3 k0 s8 w  m- Y& Q
                           ;; it is to accelerate or decelerate
# [$ P8 |. i; X$ V& y# }  phase                    ;; keeps track of the phase
& b! d& k$ [4 U5 b& }% u  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# a/ z, f+ y( l1 _; j+ D# v7 O
  current-light            ;; the currently selected light
" x0 ]. e) @1 p" b8 `+ L6 [0 @) Y1 T7 J' d( _
  ;; patch agentsets7 Z# s' v5 F% h5 _
  intersections ;; agentset containing the patches that are intersections: D2 i( M9 V9 ~) P8 \! ]! m- h
  roads         ;; agentset containing the patches that are roads3 D9 A! a3 E/ A0 m3 W, M4 H
], i  a) \$ n) u* ]: ~4 V

- R, h& R) q+ j) q: Fturtles-own2 d# j1 w7 m9 W* f/ h
[
8 ]& L) @) h) P% Y2 \& o  speed     ;; the speed of the turtle, \! L( D# H- W' Y1 c. a
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( p, ^+ k4 F! K' Z. e  n, T
  wait-time ;; the amount of time since the last time a turtle has moved
' {: z( G0 K! g: K& y- {3 D/ c]4 E* J) k1 A5 ?# n/ T2 O

% n8 i2 d3 t# G; Xpatches-own
' i( K8 X/ S) h- b5 v7 B[5 h" G4 g3 q6 w3 [+ Q
  intersection?   ;; true if the patch is at the intersection of two roads
! ?0 s4 H  B8 ]- J) Q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- Y7 f* f$ S, d
                  ;; false for a non-intersection patches.
+ m3 R/ G5 n7 l  my-row          ;; the row of the intersection counting from the upper left corner of the) m# @) R$ q7 S& B) p
                  ;; world.  -1 for non-intersection patches.( t5 l) {6 q  Y  |
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 S1 J6 L- T" T( Z                  ;; world.  -1 for non-intersection patches.
4 F/ m( U% ^7 B' H" M7 X  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. i, \% j% ]: H  auto?           ;; whether or not this intersection will switch automatically.; w( U, w* f6 Y$ D8 A. K7 Y, o
                  ;; false for non-intersection patches.2 p! p/ P1 _; G- E4 c; u) y
]. J. d& m; U' M

2 |6 \# o. C& j# s- a1 b8 |! J0 `2 J
;;;;;;;;;;;;;;;;;;;;;;" M  b' c# O9 o
;; Setup Procedures ;;/ f" p, R  h9 Q9 K6 ?! ?+ q! A) W
;;;;;;;;;;;;;;;;;;;;;;
; W" f% H! M6 U" A
8 D5 D; @1 m& X" K;; Initialize the display by giving the global and patch variables initial values.; q9 C2 B7 X5 z% ^8 ?4 L5 @1 `
;; Create num-cars of turtles if there are enough road patches for one turtle to
: Y  ]( |% G2 G  Q: \& \9 d;; be created per road patch. Set up the plots.
5 U% _: B0 K% ]/ ^9 ?, R8 j- u* |8 kto setup
: ~6 t) ?8 S; ^. x% S* x* E  ca
% m; O2 @. Z- T2 M* m$ [) a  setup-globals
$ N& B3 M6 I- I) F
4 w3 Y1 U) J8 \) u  ;; First we ask the patches to draw themselves and set up a few variables1 G+ c. a# _+ ~: A
  setup-patches
) p: J/ d* U, ?. Y0 H" v: `8 l+ L( E  make-current one-of intersections1 {8 m' _: s3 I
  label-current
" H' l# L) Z* C: O6 h, @/ X( |, ]! N
  set-default-shape turtles "car"* Y$ g; Q, S1 f! L1 p1 p$ N
3 Y+ ^, [. O. ~
  if (num-cars > count roads)$ W4 _) k3 `, s/ R! F0 S: |
  [5 ^* g$ p1 y3 v! u1 M1 K
    user-message (word "There are too many cars for the amount of "# A( `7 G' Q& q! a; |: |0 q
                       "road.  Either increase the amount of roads "1 m- M5 C) h$ \# e1 U2 ?
                       "by increasing the GRID-SIZE-X or "
& I. t$ x3 a; o4 x, V* w$ d                       "GRID-SIZE-Y sliders, or decrease the "/ Y* r9 V+ j# s; X4 q& R+ Y
                       "number of cars by lowering the NUMBER slider.\n"
4 m2 Z8 ^; y6 p                       "The setup has stopped."); M$ s% g$ {7 V- B# T$ c' e
    stop5 s- f% e8 q! Q9 s3 J4 D
  ]
* n! l: K( }# r( {. V
) N, P. p& b" q# _, L3 m$ B  }  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 u. o: L. K$ ]* |  crt num-cars
8 f& @, V- I0 y+ f) v5 E' [% L" D  [( r- T" I. ^' z) B: j
    setup-cars! }) T$ ~' N) o5 d' Q: C
    set-car-color9 R% V; ~9 \4 i* ]  z+ m+ H9 H5 ?
    record-data
: U6 H/ F1 x4 f& n! z+ ^# m9 d  ]
( z  P& B, ^$ i8 d8 N: @" c1 m9 v( m+ h
  ;; give the turtles an initial speed
* s7 @. ?5 d4 ^+ Q2 p  X; F, k  ask turtles [ set-car-speed ]
: I" A8 b" w1 e% v1 I- p* z* N0 w) D& E1 \, u/ O# Q# S
  reset-ticks
- |! z% ~  `! Eend& \! w/ p% g8 r

& H3 N  r8 h1 m/ _2 c;; Initialize the global variables to appropriate values- o2 J- w0 R& I* a- f/ T
to setup-globals3 Y* W' F* o) w) x) [" u% f
  set current-light nobody ;; just for now, since there are no lights yet9 b0 Q, Z' b" j  y8 A- z0 w, p
  set phase 0. A4 I5 ~( i% i4 A8 t' [" [  a# e
  set num-cars-stopped 03 W/ e8 m5 e7 c+ s. T' G/ M, H
  set grid-x-inc world-width / grid-size-x0 [% p8 w' Y, `1 [+ A) n
  set grid-y-inc world-height / grid-size-y5 Q- y6 E( U, Z! s
9 A% f& t2 e6 H; u
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: q' b0 q6 r9 o7 Y+ j* ^4 y7 z; n9 p
  set acceleration 0.099' ^3 h8 V$ n+ i2 n1 X; a& n
end$ E/ n2 H+ L7 Z2 v% B6 i

; w4 }0 W( d+ h& C;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! [8 B' _% }. }% q;; and initialize the traffic lights to one setting/ O* u! Z, b; m0 y1 I1 r
to setup-patches
* b) O6 B. g3 T, {* i  ;; initialize the patch-owned variables and color the patches to a base-color9 o, M+ u9 a( {% K2 e1 \
  ask patches" I# K+ J% O" Q' j
  [
; k! J) {! B# E; A4 s4 F    set intersection? false
# J: H/ |  Y& s5 W    set auto? false  g$ ?# C$ ^2 g) P# d0 m* v
    set green-light-up? true
, g7 k+ w, R6 b  p$ [- e    set my-row -1
# ~" d3 X: r# U    set my-column -1
) `* V* k) V6 W) q( U    set my-phase -1' X( o7 k4 [" ]. r( U
    set pcolor brown + 3
, b% Q& N* j8 o/ Q7 v: P  ]6 P& ?! s5 x8 S! O: V$ |% |8 F( ~
/ p% J% @3 }  t" n% h
  ;; initialize the global variables that hold patch agentsets9 P/ U) e/ ]! s2 k% c4 [
  set roads patches with
- @/ q! c- m8 y8 m6 y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& B; W/ h" {* Z  g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 `& {) k; O, D, `0 W, q; a# f
  set intersections roads with: ~5 r/ W4 x0 h% Y& z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( X8 C+ y0 b" F, z/ N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 Y4 Z5 u! b9 q
1 b, Z" J9 J) L+ |
  ask roads [ set pcolor white ]
1 T2 ]' M6 J" Y7 c. }2 k# v    setup-intersections
$ Z$ k' y; V! ]' j( d6 d8 p- ~8 Xend
% Q- ^# D, V" |& n7 ^其中定义道路的句子,如下所示,是什么意思啊?
1 L5 g: l/ O) x set roads patches with
4 e+ K* {. e( M' ^! n- O2 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, F+ I1 Z0 u: ]3 n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# h; k, o1 \. t: e' q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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