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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  X  m+ M' c. z( `; ?2 cnetlogo自带的social science--traffic grid这一例子当中,
6 E8 x" S0 `" iglobals
, E/ x% y( Y+ a9 N+ j$ {[: f* m0 }/ ]: }8 b' f0 ]4 X
  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 N4 k4 X: G5 d: @/ x
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 O# P9 G4 y3 i: W  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 D" j+ o( O& z, A                           ;; it is to accelerate or decelerate
4 v: H/ {9 K$ q+ e. F' R  phase                    ;; keeps track of the phase
1 j' J6 H2 j+ J" c  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& c3 w) ?8 {4 o. z
  current-light            ;; the currently selected light. r& O' r7 O  ]! f
& _) ]6 `+ O* p/ C/ B  h
  ;; patch agentsets7 D- ~$ _* y% U, x, m
  intersections ;; agentset containing the patches that are intersections
; y0 F0 G0 O; z, C8 G  roads         ;; agentset containing the patches that are roads
1 ~  q5 `: k; B- P1 E]
1 ~, \/ Q" T/ d" L) R0 m- z* K
& E( T( k( Q0 }* |9 Wturtles-own1 W1 ?) ~4 _0 S- ^/ z9 m5 l0 d( B+ F
[
1 r% Q/ g) Q0 a9 N  speed     ;; the speed of the turtle# |' b( m* u) I" ?- v- R
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
1 X# g# K) P2 {6 S6 `# i0 c  wait-time ;; the amount of time since the last time a turtle has moved4 ?+ [+ D" S, j" Y7 \4 W
]0 f7 D6 m) }7 @# C) m, T

" J8 B( Y9 ?2 y2 mpatches-own# N8 Y7 z7 W' U2 D; J- Q5 ]
[0 a2 A: S7 F) C' v1 B* _5 P- i" W! `
  intersection?   ;; true if the patch is at the intersection of two roads
& J1 \' g4 A' e! o7 @- l5 |  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) }  x. R/ W5 r7 e
                  ;; false for a non-intersection patches.
; M. \7 }/ S, q, o5 U  my-row          ;; the row of the intersection counting from the upper left corner of the
; k. t5 i% l5 w. X( N4 O! a                  ;; world.  -1 for non-intersection patches.
1 B% S6 Y8 j. Z' }5 N% _" p/ _  my-column       ;; the column of the intersection counting from the upper left corner of the
9 `2 X5 K0 _% C0 C                  ;; world.  -1 for non-intersection patches.( u' E$ _8 ~1 o2 f% E, X8 I/ {
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) |8 K3 Y, @  t0 m  D
  auto?           ;; whether or not this intersection will switch automatically.
7 e5 j: ]: C) t- n6 }3 Q! e/ ?! L                  ;; false for non-intersection patches." Z5 O- b2 _; U
]4 X- f/ M/ f4 j' k& y0 W; s
7 ~* s' d$ r' y% _1 b* ]* J# c

) U3 F: P, i; I; H( J& U2 g;;;;;;;;;;;;;;;;;;;;;;
, l# [3 s, L  U. t) R$ v$ e$ y;; Setup Procedures ;;, n! Y3 j! Y  D0 h4 _% ^& {9 ~
;;;;;;;;;;;;;;;;;;;;;;/ [1 x# t! Y( j1 Q6 B* r7 N$ |
0 G1 h7 y6 a0 `* Q: x( O
;; Initialize the display by giving the global and patch variables initial values.2 M- Q+ S3 P; E7 J$ k$ C
;; Create num-cars of turtles if there are enough road patches for one turtle to
3 E) @0 q9 n: }6 u, q! o1 P;; be created per road patch. Set up the plots.
1 w# g; ^  @, I, Z5 \to setup0 T% N- E) u. _. P" J; g
  ca
! o' P- I7 T" X4 }/ w6 d* F/ G# Q; u  setup-globals' O7 w0 b! c' o/ m7 V5 {/ O
$ d9 K* b/ |  R
  ;; First we ask the patches to draw themselves and set up a few variables
7 I; w; Q1 E" d* r, Y! @  setup-patches
& }6 F: l. j2 |: j/ n6 E! j3 M  make-current one-of intersections! R3 V- a$ V) v
  label-current
$ }' s: N) E5 M; X- A) Z2 K8 R" S8 P! A
  set-default-shape turtles "car"& D; l6 h& o8 m, a% n6 L
8 O: @7 i) a1 R/ E7 m- y! g
  if (num-cars > count roads)
2 `* v4 [) G& j6 @7 V6 p  [
1 @$ ]" N2 d7 E- e/ C) e    user-message (word "There are too many cars for the amount of "% f/ i9 d4 N# L4 t- F
                       "road.  Either increase the amount of roads ": p, o$ L" l! J& \& b7 F! H
                       "by increasing the GRID-SIZE-X or "3 S. f% a$ v% q) w2 ~% p7 T
                       "GRID-SIZE-Y sliders, or decrease the "* a4 g/ q9 Q0 j2 I
                       "number of cars by lowering the NUMBER slider.\n": z, N2 G* \2 [: r
                       "The setup has stopped.")
9 ~7 E7 M$ M- b, ^4 a* Z    stop
6 n/ m# T% d) Y; X6 t  ]
* f  H' m% F+ k2 a" `8 }5 Q# r! r9 T" @/ B0 K) ~, [
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" g7 Y) T1 _8 N' d9 o
  crt num-cars( x2 ]- o$ Y; p+ B$ S  O( T
  [
- q5 o$ v7 P  Y; v* H0 |9 [6 U    setup-cars
0 p( y1 N0 _: G- m    set-car-color) @) L- a3 m% F7 t
    record-data) A: L2 K5 U# s6 F* W; y: e
  ]
8 o: E$ \5 _. m; q  t# J& L  k; y
$ U% }' z( y8 p! x0 i  ;; give the turtles an initial speed7 ~- W& |4 p1 X  f3 t, t+ q( s/ ~; V
  ask turtles [ set-car-speed ]. P: I2 R4 k) F9 b7 l$ \
" I( _3 f6 w7 a+ I
  reset-ticks% o4 s" ]1 c' P& O
end
+ y/ \# n# U/ C2 i/ u! }+ G7 a+ k1 \3 O' y
;; Initialize the global variables to appropriate values! b* u- `) a; A' v& ?
to setup-globals
- m( j+ e- @/ H# P9 P1 b$ R  set current-light nobody ;; just for now, since there are no lights yet% H! Q5 r) F0 p
  set phase 0# O* K. F4 s8 N+ w4 ^) \
  set num-cars-stopped 00 t, q  c! R! u- P, x
  set grid-x-inc world-width / grid-size-x' O* F1 X6 e$ z9 O6 B
  set grid-y-inc world-height / grid-size-y
- v$ k* o& m5 T1 `& S# b6 ?& n
# b: ^" B2 F5 C) B7 s5 c  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' e+ J$ \- x$ q9 R+ F5 R& \  set acceleration 0.099
$ C  f4 z9 |7 o  vend
* ^( b* A' ^: ~4 w1 q& A
4 y' ~3 ]. o: }3 n;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! o% ]& E! E  @
;; and initialize the traffic lights to one setting$ r3 S. y6 p5 t; a2 t
to setup-patches
% o6 ]/ r$ a9 Y% c  ;; initialize the patch-owned variables and color the patches to a base-color* U5 ~% G+ b6 l  b0 ]
  ask patches
3 I& V+ m. P" I  [1 k2 t+ u9 {) l. b
    set intersection? false
) H0 Q% R& x2 N    set auto? false
7 P6 o' l3 ?9 A- }% i    set green-light-up? true; e& o4 V7 X. r% e5 `
    set my-row -1
8 Z1 u: @* U, u2 x! C9 E    set my-column -1% c1 i( z3 r! J. d" @
    set my-phase -1
( `3 j7 ^* N9 ~2 u; R4 [8 z    set pcolor brown + 3$ [3 @+ x, q8 D& D, ]
  ]
' g3 g5 M  d& O4 E/ r. T
: ?! I5 n. {  ?6 s4 b  ;; initialize the global variables that hold patch agentsets
. w$ p. q7 M$ z4 r  set roads patches with
0 h) V7 A- A. E4 l7 W" m6 Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) J4 d- v2 |. I" E- F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, W: G' D7 v( H! }  x6 U7 p  set intersections roads with" m, C" R$ }" h) v  g6 h+ a# C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ C% U' ?' |& p5 G" r4 {' r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* O* @2 s/ L4 f( V4 o3 [0 D. C0 a8 ?, x& p1 a! G1 c
  ask roads [ set pcolor white ]
- x; ^4 ^' K1 h    setup-intersections
& Y* d+ U9 G2 oend
- ~2 O1 A5 v: s$ g) V$ T其中定义道路的句子,如下所示,是什么意思啊?* z2 J$ T4 v  s/ F, L
set roads patches with
+ t/ Y6 s, _; E9 O/ l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* S1 }. p1 H5 V9 x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 f4 X% L, U; d2 v& l4 c+ [- y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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