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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 S4 |" ~: o/ Q) @: H
netlogo自带的social science--traffic grid这一例子当中,
* g; J0 R$ d/ S4 gglobals5 c' j, f) u" Y* K. J! q9 B2 J: I9 C
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! p; R p% x. V# I) Y3 Z grid-x-inc ;; the amount of patches in between two roads in the x direction$ N2 k: ^) Q7 {. O8 k) G
grid-y-inc ;; the amount of patches in between two roads in the y direction! ] i( d5 a0 n9 Z# R$ H) F N
acceleration ;; the constant that controls how much a car speeds up or slows down by if! k4 { C2 W( g9 b7 |
;; it is to accelerate or decelerate
& Z7 r: k4 s9 b% y U phase ;; keeps track of the phase
4 u2 @* X7 R. ^& h num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure ?3 O( G1 ~" [# N
current-light ;; the currently selected light
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) H) g! {9 {5 H$ U- }% V# ^0 h ;; patch agentsets
% K' R; q. j& |4 V7 Q intersections ;; agentset containing the patches that are intersections6 a- B9 q* L0 L4 _0 v2 g
roads ;; agentset containing the patches that are roads
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5 ] ?9 W5 b3 \& Y$ W0 V1 Yturtles-own
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( o" C7 q/ E) H; v speed ;; the speed of the turtle7 d( R: l0 K% ^* {
up-car? ;; true if the turtle moves downwards and false if it moves to the right
( {7 k2 u) X8 W3 M wait-time ;; the amount of time since the last time a turtle has moved
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patches-own3 X ~5 x9 \( b
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; p* _- J' Y4 x0 { intersection? ;; true if the patch is at the intersection of two roads
/ h9 E& r! ]* f4 H w green-light-up? ;; true if the green light is above the intersection. otherwise, false.
* k- h. S' g/ |9 g" g2 B ;; false for a non-intersection patches.
8 f9 z7 _9 c' _; _3 \ my-row ;; the row of the intersection counting from the upper left corner of the
' d/ Y+ R" @2 C ;; world. -1 for non-intersection patches.1 N9 I5 Z6 a! Q+ N) E# w2 s
my-column ;; the column of the intersection counting from the upper left corner of the
3 m9 d! m: U B ?2 e: D- y/ ?) L ;; world. -1 for non-intersection patches.
' F7 K3 g3 X& L7 x1 J, Q my-phase ;; the phase for the intersection. -1 for non-intersection patches.7 o" [( f( W& J* s' U4 G0 ?
auto? ;; whether or not this intersection will switch automatically.0 y/ S0 L! ^& w; n$ T' K' B
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;# \% u+ y/ d' I3 R, g4 x" S- j
;; Setup Procedures ;;! f' L# K8 C* o, ~* L/ J
;;;;;;;;;;;;;;;;;;;;;; k. x$ B- V/ u% H0 R: o0 e& \0 D2 p
( b' t( {& u) I' d4 ];; Initialize the display by giving the global and patch variables initial values.$ ~# L. g: l# A2 o/ ^ r
;; Create num-cars of turtles if there are enough road patches for one turtle to$ G2 ~0 S# k" e+ h: a0 I
;; be created per road patch. Set up the plots.9 K0 k8 Q. h2 ^# }/ m* y- R$ Z
to setup
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setup-globals
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;; First we ask the patches to draw themselves and set up a few variables3 q1 d. U, @2 R& C+ x- d
setup-patches1 P3 m; U- t! w# V: a, ^6 \) |, N0 c
make-current one-of intersections$ n4 R) m @/ x7 E7 f
label-current7 r1 J+ R" C+ H: r6 [1 \
8 C$ I; }+ W, ]# E set-default-shape turtles "car", m' ~; F2 N5 @# y! _$ u. F* J
+ e" F$ t. Z+ `7 O. W if (num-cars > count roads) m7 W; f( F# c: N
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0 G) J9 v* Q4 L& A1 i user-message (word "There are too many cars for the amount of "- q/ r( R1 g( F% t- E S
"road. Either increase the amount of roads "
& e$ P. o" L# e& Z "by increasing the GRID-SIZE-X or "
) n$ u. \; ]* M# H. q! f; y9 { "GRID-SIZE-Y sliders, or decrease the "
( T# V9 f7 k4 |$ N8 E$ y, P "number of cars by lowering the NUMBER slider.\n"* b0 N9 S% c- ]; Y
"The setup has stopped."). K& G1 s: ^3 D. Q, \
stop
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$ t2 n1 C+ `+ _3 o" `. f6 o ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- I. a6 X% e" k% h1 N/ `/ m3 Y5 g
crt num-cars+ \9 a7 f7 k9 F
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setup-cars
+ i2 |2 A x' j set-car-color" Y/ g7 t& B; K' W H# @' x: e( F) Z; @
record-data6 Q, K' j/ p5 m) a/ W6 @0 W
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;; give the turtles an initial speed/ L' i) Z8 C' k% M3 _9 T: u
ask turtles [ set-car-speed ]) B2 R! j0 |9 w0 c& x" i
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reset-ticks
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;; Initialize the global variables to appropriate values
% T+ P/ U! k6 A; O. @6 r; Sto setup-globals6 R7 C' n, y+ N3 g
set current-light nobody ;; just for now, since there are no lights yet
2 [! ]4 o: e6 x1 \, e: q set phase 0/ A% J5 f+ @6 D6 t
set num-cars-stopped 0 r$ T/ {6 h9 x$ ]3 \" }
set grid-x-inc world-width / grid-size-x6 \3 G7 Q l7 a
set grid-y-inc world-height / grid-size-y
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0 t, k' X4 g6 j1 o& Z0 t ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' o. d+ X1 M% v( ]& @0 q4 i2 C) d* O! ~
set acceleration 0.099- l) |$ b; d4 _ o$ @
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 _" s- f" N. P( M# \4 C;; and initialize the traffic lights to one setting9 T& D3 M" ]. O; ^
to setup-patches' D! T- R+ V4 u* z5 a. x) {% ]" ~
;; initialize the patch-owned variables and color the patches to a base-color
! O: q, o$ a$ T; v8 K ask patches- k: A' l1 Z% n: v- O
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0 e( Y& r* Z+ }0 @ G5 M set intersection? false# U) O; \) z& U: g; l7 Q. V
set auto? false
' W- `% B+ W% y, I4 N) X set green-light-up? true
9 |8 t/ `* o0 j- L$ B5 ^: o- h5 E' C: o set my-row -1
9 r6 U P2 c5 p& y) A, l set my-column -1' |3 q7 x7 r% I
set my-phase -1
+ X# D( R! N; B8 f. ?( G set pcolor brown + 3* F* O d/ e+ n- B. M b2 u
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;; initialize the global variables that hold patch agentsets
# g" { U* I. h& p4 \5 R$ \: [6 g9 Q set roads patches with- a6 o6 _/ K, |# Q& F
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 E4 Q9 x- v( e# W (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 b( R4 ^: B) P. ^' V; u
set intersections roads with9 |1 a2 C/ R6 _; r8 x: ?- d
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" s! H7 \' D! v. J (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) l) ]3 s, U I3 D
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ask roads [ set pcolor white ]
& e+ ?9 V0 C6 E4 h2 d$ w* w5 P! p1 E setup-intersections
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`4 J1 u$ h. ?# o- @+ Z3 F/ i其中定义道路的句子,如下所示,是什么意思啊?
* ^" L/ g" [+ x set roads patches with
6 D9 N7 _+ a) C% z3 g8 X [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 b% Q1 d7 U9 Q; ~
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 h$ d, O k( _3 ~4 _3 [( @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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