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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 }( h: ^! O" {0 }) t7 Z
netlogo自带的social science--traffic grid这一例子当中,: }8 `5 F3 B0 n5 J0 h
globals
; h# h! Z8 x1 z% n[' y) `; H- c  c* M9 |
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 X( _: g$ J* Z) a- p  grid-y-inc               ;; the amount of patches in between two roads in the y direction
* f) h) n8 H% N) ^% w3 M  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 }0 O' H6 |7 ]                           ;; it is to accelerate or decelerate) O  q3 S3 p6 d. n& m* z% e6 s2 _3 y
  phase                    ;; keeps track of the phase$ ]' u# w; s% |5 p1 t2 `
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
) f9 X+ i8 k; R5 }( p7 O$ [  current-light            ;; the currently selected light# e  [) {  S" t, M; ?$ V6 G

& F. |. ]$ x6 \7 \4 z  j  ;; patch agentsets! U4 b, p$ s& H2 ^( d# N, }
  intersections ;; agentset containing the patches that are intersections
/ I1 f# T0 y6 p( ]  roads         ;; agentset containing the patches that are roads/ T% z& Z' ]* B3 s
]1 o! u' w, I4 u
% Y% Y4 X4 p& s
turtles-own
0 |3 H, ?0 k( l" R[
, G2 I/ a/ e; }1 V+ G  speed     ;; the speed of the turtle
. y5 ^0 ]. ^& Z2 K- A  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ G" b; k3 K* Z, p. R5 z- B
  wait-time ;; the amount of time since the last time a turtle has moved
! E, X" ^- j# @# a) B# m8 [5 y]
% }: i+ J+ M. C1 ?' k0 p0 @) ?" l& U
patches-own% ]" {% ]* C( H  ]0 q7 h' p$ O$ d
[- H; S+ p# F& o2 u7 o+ G, B
  intersection?   ;; true if the patch is at the intersection of two roads
: q$ x* H7 m6 k' {- j2 t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." V+ `2 d3 p4 m0 Q0 p
                  ;; false for a non-intersection patches.. w* y) m  k; f2 O
  my-row          ;; the row of the intersection counting from the upper left corner of the# E& U( J8 V2 M4 c0 j  n5 r
                  ;; world.  -1 for non-intersection patches./ C! B* |$ k3 X* D- Y
  my-column       ;; the column of the intersection counting from the upper left corner of the; y- k! [- N+ y6 o7 ^& `" e1 R2 G
                  ;; world.  -1 for non-intersection patches.
. j7 Z) [7 N8 _: P  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 x( U: o/ K& t( Q& v# ^3 E  auto?           ;; whether or not this intersection will switch automatically.
3 a$ h) v; W! t& o' }5 ?6 g# y                  ;; false for non-intersection patches.# G$ f: _2 }" T# D% \
]' U3 U$ ?: }* O+ j) e- B: D0 d

4 z9 |8 z2 W0 W  G2 v* o- Y
# x6 m/ I. K$ r& L& N;;;;;;;;;;;;;;;;;;;;;;
7 X# U" b9 Y% h8 O- R# ^) i4 v/ h;; Setup Procedures ;;# C" ~5 {0 v" f+ s- G; h
;;;;;;;;;;;;;;;;;;;;;;
# f' n( A' e& k# K6 g  X% S! h2 T4 G9 y& I' Q4 Q2 J
;; Initialize the display by giving the global and patch variables initial values.
) p3 e9 S, J( X;; Create num-cars of turtles if there are enough road patches for one turtle to$ b/ m. H' L- K, V8 T' O: y
;; be created per road patch. Set up the plots.
7 x( V% h- v& S" n) yto setup
" Q& N# z6 B. s+ o* X' S  ca8 x% v- e) \$ h! e; @9 w3 N
  setup-globals
4 p& a3 y3 s3 ]4 m4 A2 `/ r( h3 N4 W' }" Z  l6 @$ y( U8 A# _
  ;; First we ask the patches to draw themselves and set up a few variables7 s8 r% L* h9 w  c2 _, ?
  setup-patches0 N( x- p: R6 c1 Q/ Q
  make-current one-of intersections
( t. [! v" ~* f$ X" |  I  label-current
- D% ]) O; o5 P' A8 j. N7 |& t4 e$ p6 ^: H6 N' Q% Z/ e( |2 J. y
  set-default-shape turtles "car"
8 @4 R, V/ D# v! [. Z/ g: T- f& g# A, q2 {# N; k
  if (num-cars > count roads)
$ X  t! W) |  B$ l" F) i2 l  [
5 Z$ {0 c7 S" d1 G/ b* r    user-message (word "There are too many cars for the amount of "" B$ ~  E* |: r/ ]
                       "road.  Either increase the amount of roads "
- c- c/ r, c  w, I2 n, \                       "by increasing the GRID-SIZE-X or "! X' f+ h4 X$ Z+ z6 K1 g& Z: Z
                       "GRID-SIZE-Y sliders, or decrease the "1 ]6 n8 k7 y' f# w; u: F9 T3 k; P
                       "number of cars by lowering the NUMBER slider.\n"' W0 E: u" {! _8 H
                       "The setup has stopped.")
* p) k* @8 Q  V; A  l3 y4 q% ~$ Y    stop& j& e1 I! v( l& V
  ]1 @& S6 h/ T0 `( N

! B" w8 `, w0 b) g) [  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: I4 j- W$ @& n( e" V4 M* I  crt num-cars
( I: S3 r3 c& R* ?- ~  [' s5 B. T  d0 V3 d+ m/ e+ N
    setup-cars
9 h' K) x" H$ ~# ~9 \    set-car-color
3 _3 I4 l! g+ Z4 n1 P; W    record-data
1 n3 T  r2 e; r0 n# N2 k+ ^  ]$ f* p* D$ ]: f1 K$ ]

) A6 _* c* }6 ?' ~( ~2 r! D6 P4 r  ;; give the turtles an initial speed4 n) L# Z0 e; s$ R" I
  ask turtles [ set-car-speed ]
- c+ Y& n; g/ b; U$ w" Y0 ]# A
( R7 b  ]6 |% H$ x  O8 z4 u" V9 D; i* d  reset-ticks
  s) K+ a! ?: |5 t2 }2 n8 Uend1 Y7 p  L5 [* D: R, T! A8 F/ W" D: Y
* w& w" X- ?. d6 \, W; S# {
;; Initialize the global variables to appropriate values: o- ]% B9 @& l9 J
to setup-globals
. D3 H+ \3 l+ b+ @2 Y% m8 A  set current-light nobody ;; just for now, since there are no lights yet: G" x- ]2 n. n
  set phase 0; Z  H3 V4 }& [5 Q- W
  set num-cars-stopped 0
' }# E7 i9 r5 a: k# B3 V+ U# {: g  set grid-x-inc world-width / grid-size-x
( g7 K3 N% W/ t6 v' d  set grid-y-inc world-height / grid-size-y- T; x$ h  A! g
& V1 @' \8 o. f
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, e  G2 d/ U& e2 {5 t2 Y. n% n0 I  set acceleration 0.099
5 E0 o& P3 H% M4 z5 Pend' Z5 a7 C* `- R6 _$ n: c

% O7 e) g; E: _! D, F;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 ]1 b% E# T, ]$ g$ ^;; and initialize the traffic lights to one setting
  u$ }6 v) {1 u& j# kto setup-patches
- q' l7 |# M& N2 W  ;; initialize the patch-owned variables and color the patches to a base-color
' ?( H' r% z/ k% r% l  ask patches
: \- G# u) G7 k4 ?. Q! x# i  [
4 |; e( e" l$ P9 T2 ^: R  A+ Z    set intersection? false
# o5 @! \: z1 O    set auto? false
) J" J) @: N- E6 v; J9 Y6 w    set green-light-up? true. N8 q6 G& M, m6 W, Y  V6 o2 Q9 S" [% l
    set my-row -19 O* _2 |7 q" p6 T8 a2 w; J% z2 v
    set my-column -11 c. n1 J8 I  J% D( B9 l  F% Q2 e
    set my-phase -16 }- L# k* ]- M( g4 q4 z
    set pcolor brown + 35 r: j) e, ~5 f: n7 j0 G1 @& B8 ~
  ]- r/ R' O/ X/ W, I, R

8 E4 B$ k+ K' m" ^- s. J# [( ^  ;; initialize the global variables that hold patch agentsets
8 O8 [) c$ r* @9 Y! ~" w  set roads patches with
* w, X8 u, S  j* e7 F- O3 c: }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 R/ U( H& N1 _( ]9 W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 p( F& r) ^/ ?. e  set intersections roads with4 O, j1 b; h! ~5 r  a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; Y" P2 T# E, F) `0 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 r3 p0 t2 r% x) ^4 ~6 k4 a! {" y' ?# ?* V
  ask roads [ set pcolor white ]
* T* M: @9 ~- B8 a* _    setup-intersections
4 d5 d& _2 E) y  xend
& I$ T$ y, o7 t8 d  d! t7 T; ?其中定义道路的句子,如下所示,是什么意思啊?  o* Y* F# C7 U& \- E0 W
set roads patches with
. g* D% P& A7 G1 Q* Y0 V, t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 q+ P: V9 D7 N) l  b( @. N, G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ `1 r  v% }8 k4 B- i& G9 Q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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