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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 [+ P) n2 M V R. M3 r& Q [netlogo自带的social science--traffic grid这一例子当中,
. Q Y/ h+ H; B3 R& ]4 \; n2 C( }8 Q& cglobals' F7 e$ N" V+ w
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grid-x-inc ;; the amount of patches in between two roads in the x direction
6 k' D! L, n; V M5 v grid-y-inc ;; the amount of patches in between two roads in the y direction0 y. |+ c3 ^, o% x" y; B7 p
acceleration ;; the constant that controls how much a car speeds up or slows down by if
6 ^* P% L: I. E9 ^! E" _+ _ ;; it is to accelerate or decelerate8 c" Q" E' y, T5 P: x/ f
phase ;; keeps track of the phase
8 V. {9 I9 X$ n1 M! \1 _ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
* J! i) _; V$ q2 ]1 T current-light ;; the currently selected light
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' n9 k" T7 l( O* F# d ;; patch agentsets1 \# C5 S) I) g" y9 C9 q
intersections ;; agentset containing the patches that are intersections
( O5 M, D! s) H& W" e roads ;; agentset containing the patches that are roads
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* ~3 j: |1 H6 {9 j' tturtles-own4 I' Y E0 x# ?1 S
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w5 w6 Y& @- I1 s) K4 z5 [& s speed ;; the speed of the turtle# P2 ]) q2 G/ s; i% d
up-car? ;; true if the turtle moves downwards and false if it moves to the right! s9 j4 P8 ]. \; i6 k6 D
wait-time ;; the amount of time since the last time a turtle has moved
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patches-own
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' [& @% h2 T H/ X; S" V1 _ intersection? ;; true if the patch is at the intersection of two roads
/ n; G% ^) A4 z+ Z2 N green-light-up? ;; true if the green light is above the intersection. otherwise, false./ j1 H" ]4 x9 o: D! }, O
;; false for a non-intersection patches.
+ J$ ~3 g0 R) q0 t0 d my-row ;; the row of the intersection counting from the upper left corner of the
5 P; z0 I% k8 s6 L2 w1 W7 S ;; world. -1 for non-intersection patches.
9 z+ d9 `9 |$ t( b% A O4 K my-column ;; the column of the intersection counting from the upper left corner of the
% W$ k+ v- x) r5 [0 E ;; world. -1 for non-intersection patches." G# t! X; a: A: ?# ?3 \
my-phase ;; the phase for the intersection. -1 for non-intersection patches.- v, b l' {4 c. Z- M( y* b
auto? ;; whether or not this intersection will switch automatically.
. K- M! n6 L: j2 }6 m ;; false for non-intersection patches.
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8 Z4 B0 x+ Y2 T;;;;;;;;;;;;;;;;;;;;;; M8 N, ?, q' }& V; N! D
;; Setup Procedures ;;
7 G8 C( c0 j: U;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
4 A3 E3 L2 Q/ J# z3 a, S9 E;; Create num-cars of turtles if there are enough road patches for one turtle to
4 ?* P4 m; ?* F$ I! n; Z;; be created per road patch. Set up the plots.
; @0 Y9 U& Q; @7 Z! H1 Vto setup. }- ]* g( T7 z, T. A8 S( N
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setup-globals, z9 e5 F8 [! |: S
- F. S4 e' a) E; G* R) U ;; First we ask the patches to draw themselves and set up a few variables, U" z* m. S* w' M
setup-patches G; K, _4 p. z) L& j
make-current one-of intersections0 \* R( ^7 D7 o) @8 L' E. @+ J
label-current/ l! v* _9 C5 r+ D1 I
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set-default-shape turtles "car"
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "
7 c D+ r7 N. Q8 `; {9 d1 B "road. Either increase the amount of roads "7 q7 y" r: Z( r
"by increasing the GRID-SIZE-X or "
. p% p, N/ R& X6 U7 u6 [ "GRID-SIZE-Y sliders, or decrease the "
# W; U( A! B" `( @; j2 Z "number of cars by lowering the NUMBER slider.\n". [4 N' S# x: ^
"The setup has stopped.")
' `) s/ | Q8 o4 H# C1 k# A stop0 Y( ^0 Q/ G; c: p, u8 E0 i1 \
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ }7 O0 L9 v4 t/ u crt num-cars
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' _$ J7 @# y% h7 @% \4 M, x; U setup-cars
5 D6 l+ t' B' r set-car-color4 J5 h* m: [- H# c8 Y1 u
record-data
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;; give the turtles an initial speed
2 Y$ S* q& Q4 Y( I6 r ask turtles [ set-car-speed ] v+ `+ V H9 F7 C8 e6 \4 }
& w! P8 K& n7 E# ? reset-ticks
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;; Initialize the global variables to appropriate values
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set current-light nobody ;; just for now, since there are no lights yet4 T( r0 T2 g& q9 ]
set phase 0
. P; ~+ ~1 c' b6 h/ C& C set num-cars-stopped 0$ F6 O+ R6 v! R0 d
set grid-x-inc world-width / grid-size-x
6 N& S2 I% k5 |2 M set grid-y-inc world-height / grid-size-y' D& C) N8 y4 _2 h% ~! k
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 i/ |7 Y: ~! Q1 I: }6 V
set acceleration 0.099% u& ^% k* T2 w7 }# l$ R
end: U0 ]2 X" h# _
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- ^/ G; Q9 i A3 z0 a0 U' k" ~
;; and initialize the traffic lights to one setting0 X1 n& v% @; u
to setup-patches
( d3 M- o8 d! F$ ^# V" M/ C e ;; initialize the patch-owned variables and color the patches to a base-color
1 Z) W: B, d# `5 e7 x& k ask patches( D3 k+ l0 A" V# m: g1 } D8 P2 L
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, B4 g g6 ~' B2 _1 D2 v set intersection? false
( c# f( Y6 n& Y; Z set auto? false& x" n2 t8 c+ ?/ U
set green-light-up? true
- s5 F' g7 h1 }. m+ z8 K set my-row -1
. y6 E# u6 |: L* V set my-column -1; S4 b+ I% D' |" J I* F
set my-phase -18 Q" V9 V8 M6 y! @7 j6 u3 R. N
set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets, ~$ d2 m S) J
set roads patches with
8 g& c7 s6 X) Y! F' N- X [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 b7 s( X1 s: W- c) z5 R Z (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# S1 m3 d e2 \9 c$ h3 f
set intersections roads with" Y$ P$ ] R& t- F4 u
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# }; E- L2 H' d0 l. S" o
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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$ J# {9 D6 Q0 g' v# d4 M: d8 j2 j ask roads [ set pcolor white ]
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) M+ D" H# X3 v8 Y! i3 _其中定义道路的句子,如下所示,是什么意思啊?8 e( ?, ^% G v
set roads patches with3 t% U2 ~6 O0 ~. f9 ]
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 d' `# k0 i' L
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 `7 e* U! R3 i a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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