|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 i3 T; b8 T4 c9 T' t" b: d# ]
netlogo自带的social science--traffic grid这一例子当中,. C6 t1 d* g, X( r' D* Z) q
globals. I2 R8 {5 u! [! O" x: o+ x7 {
[$ k; P9 J% l# X0 S4 k( w' J# W
grid-x-inc ;; the amount of patches in between two roads in the x direction
/ H/ Z+ Y/ Y2 @: V/ E) J8 d, x8 l grid-y-inc ;; the amount of patches in between two roads in the y direction
5 T ?: z4 |5 E+ W( z$ f7 W! T) R acceleration ;; the constant that controls how much a car speeds up or slows down by if8 j& R) T6 Q# M0 [! g; x3 k
;; it is to accelerate or decelerate
7 e* w) ]5 @- } phase ;; keeps track of the phase
. h% V n, W5 p- ]; R num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure7 R/ l/ m6 z; E/ Q( C }0 c( W
current-light ;; the currently selected light
. m f& z5 _3 [6 ]5 m i& j
9 Y1 p7 u2 F' _$ B1 v4 ^8 C5 d ;; patch agentsets
- _) L$ G- I8 w0 \$ u intersections ;; agentset containing the patches that are intersections
* _' X( r2 r, k0 F. _) A roads ;; agentset containing the patches that are roads3 [' Q& ?4 G" |$ D: w3 a( ^
]4 |; [1 r* ^( Z$ K
; t' |1 u2 r# q& N6 G
turtles-own# N( Y$ q3 `7 K4 t8 w5 g' `2 e( r
[
( W# j+ S1 P& C) u3 H& ~ speed ;; the speed of the turtle$ N2 b: o. P$ i; h4 p& }; w
up-car? ;; true if the turtle moves downwards and false if it moves to the right2 D9 M( E+ S% Q! A( K
wait-time ;; the amount of time since the last time a turtle has moved
0 ^0 \1 u/ q* v7 y]
2 l9 e$ {+ i$ @4 O
5 z. K" j Q/ p' Bpatches-own
1 J0 V9 G4 h4 W q1 E+ O[4 y. C6 Z2 `3 l {
intersection? ;; true if the patch is at the intersection of two roads' e7 E* ?4 T( o! a8 s
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
; Q8 Y7 T+ ^( t ;; false for a non-intersection patches.+ C5 J9 K5 L6 J% s0 {; J$ n, Q
my-row ;; the row of the intersection counting from the upper left corner of the7 k# w2 @+ J, u" l R/ u- j
;; world. -1 for non-intersection patches./ ^7 `! ~+ I0 P; N$ t
my-column ;; the column of the intersection counting from the upper left corner of the- V$ f7 F! p3 g
;; world. -1 for non-intersection patches." K/ I/ V! f) z* V! @
my-phase ;; the phase for the intersection. -1 for non-intersection patches.. S! d) l) @* }4 i3 [' P' v$ n
auto? ;; whether or not this intersection will switch automatically.
2 e, a% ^. g; b0 A' J' V ;; false for non-intersection patches.8 i( w& F" I* e* p% ]1 E
]
. B' V! Y; o/ ]* U' \& [- a* ^7 x
( s% Z' S- I, F# i& ]* a" Q. i4 Y4 S/ K7 B% u
;;;;;;;;;;;;;;;;;;;;;;
- A* b! x+ U; V; w4 f7 {7 u;; Setup Procedures ;;5 { q2 y9 p+ B
;;;;;;;;;;;;;;;;;;;;;;
. Y4 I! H' ^# D% r! g; J: U+ a. H% j) ?3 \2 Q
;; Initialize the display by giving the global and patch variables initial values.1 K$ @! L' C. o+ N* G% E* ?
;; Create num-cars of turtles if there are enough road patches for one turtle to
% }& V5 J3 H; b" q8 i/ P;; be created per road patch. Set up the plots.& E& d8 Q7 v4 K# j8 s7 z9 D
to setup
% V. I0 h9 g/ c3 E0 Y& A ca
2 S' h) u6 k/ p setup-globals7 W d9 a! t* Z" ]: J
7 k4 {) x0 v1 e/ |* |' x ;; First we ask the patches to draw themselves and set up a few variables! R! k+ O( k6 A3 A: {! p
setup-patches) m) a% y9 _, `7 E3 [
make-current one-of intersections
3 H9 |5 c$ G$ m' l0 i label-current- b: W7 T a$ L6 Z4 B& ^+ Y
/ {2 K' k' O8 j4 \2 I. | set-default-shape turtles "car", F% S7 o9 {2 H( o: P' }, r! d0 M9 ]
# k8 S! R; D! W
if (num-cars > count roads)
/ E) Y9 V% W& s [
$ Q- x% c3 _ X& P# E user-message (word "There are too many cars for the amount of "
: ^* m& z/ B- m# m9 I3 ] "road. Either increase the amount of roads "+ s+ w4 Q3 h% Z8 v ]4 i
"by increasing the GRID-SIZE-X or "
# k& Q2 V; r6 b/ {" Y8 r- Q "GRID-SIZE-Y sliders, or decrease the "
9 Y0 q2 ^5 n! O' c/ V" X& b1 F; h, p "number of cars by lowering the NUMBER slider.\n"# q2 |3 b( {+ t0 y/ h
"The setup has stopped.")
& p+ _: t2 J0 b P" F1 e! M stop
) L3 r, n( t* v) T' Z2 _, Q ]& h5 L& g3 [6 n8 X: x# W
$ E1 {7 J6 ^; S
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 X) @8 f5 k+ Q0 h2 g9 N, t crt num-cars
7 D7 @7 |- A# X; v0 L5 R& t/ e [9 d+ j- R' M* l1 l' F
setup-cars
& o) B4 t- c$ `& e# t. [ set-car-color) i7 L( L9 d$ g2 l# ^( k+ E
record-data
( M0 C+ ?" Z* c7 g8 x# F ]4 G- e7 P" a' i9 P
$ Y$ i0 B" u1 k- ~
;; give the turtles an initial speed+ N \1 L# n# L x. S
ask turtles [ set-car-speed ]* [/ G: g! G2 w" g/ G
$ D( ? @9 _& t- f. K reset-ticks
$ {/ k% }# Q! E7 v' ~end# D- C: a3 n2 t# e/ J
* T) v) n0 i2 u- e( O;; Initialize the global variables to appropriate values7 P1 w, l% e: d& `0 k! u+ B
to setup-globals
: I; \( n0 t# N, D8 t. u1 o& p set current-light nobody ;; just for now, since there are no lights yet
* c d" G- m; K. A X& ? set phase 0
7 {! i9 n$ w1 o& x! v! B set num-cars-stopped 0/ a. [9 x/ k3 S, q
set grid-x-inc world-width / grid-size-x' B3 g1 m v6 }. @! W. U7 H0 |
set grid-y-inc world-height / grid-size-y* g# p$ A( ~& N1 U# o; b! H
9 q+ X! B* `! e9 X9 |0 l* R% s
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) r5 k1 U/ u0 x set acceleration 0.099' a4 h. G, M* I' c- M1 M
end, N6 r2 D9 k! ]
% B* x) o1 U, c4 ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# Z8 R0 R p1 F- ?/ F
;; and initialize the traffic lights to one setting* E1 T: U! h! |4 A" s
to setup-patches
2 H v" J; D% E) G& V ;; initialize the patch-owned variables and color the patches to a base-color6 W! _" _0 |% \/ j4 Y' J
ask patches
. B( S+ m6 L2 N! @5 T9 j [
) a2 ~* w7 m' D: O, D6 }3 G set intersection? false. u6 [; L8 ^+ M8 N' p
set auto? false
6 U! e. F& _" s+ c7 a1 ^' {% S. n) T set green-light-up? true7 a( x) D8 ^6 A6 ]/ a+ s
set my-row -1. f w$ _ Q* ^; @' }" X
set my-column -1. a6 A3 \. V6 r/ b% S
set my-phase -1: B$ v- D* M7 a4 O& o0 L+ P* u
set pcolor brown + 3
+ o. E7 k! t' b ]
" S1 s7 J; q$ e4 w$ W2 A+ L. E3 G! K# c1 @
;; initialize the global variables that hold patch agentsets! T5 c; H# N6 I
set roads patches with1 z0 k* [. d6 Y/ l& s6 {6 H4 B
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ v/ d1 e# U0 V. y+ P/ n" M/ e
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 g; i3 a8 J6 g/ v& Y" o set intersections roads with
# [ e$ }1 a9 r2 | [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; i7 E9 r, e1 {4 g, J: g9 R
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, y( ~, [# b6 S$ z' \8 D
) t9 v: i1 Y# s) k$ z ask roads [ set pcolor white ]" U3 k7 L. |% u) e" B' N( [1 V
setup-intersections6 a/ g; g( y/ T% I' r) }! H
end' ?" x# S( M2 C5 W% k
其中定义道路的句子,如下所示,是什么意思啊?9 H1 @( P$ }" ]) s- q
set roads patches with
# O/ m2 t( b2 x. c% v$ K0 v [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 V; b$ V9 r) E0 O" `
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 g( r9 i! e1 g( y4 @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|