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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 @, I1 x, R& `) R' l% @: h4 c
netlogo自带的social science--traffic grid这一例子当中,
, u! @5 ~- {) Z: D+ h  }globals! y$ g6 A( [9 u( v% Q& I6 H
[
. s1 s$ H! A6 M& u% K  C  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- l8 f) a; v* W  ~  grid-y-inc               ;; the amount of patches in between two roads in the y direction# d8 ]  L6 p+ Y. c" J
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 K5 q3 y' i9 H* x; @7 w" U2 B3 U                           ;; it is to accelerate or decelerate/ N; z7 o& K, c/ r, O, G3 `4 Z
  phase                    ;; keeps track of the phase; |* F/ }6 ~: b8 [8 a
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ h* P% k: n6 r3 |
  current-light            ;; the currently selected light
0 y/ e4 f) D+ ~1 m5 |: o* }7 }, l4 ]9 Y" A; y0 S
  ;; patch agentsets  D9 {9 F& S2 e- X
  intersections ;; agentset containing the patches that are intersections6 v1 @  q) \5 v3 k4 E
  roads         ;; agentset containing the patches that are roads+ `  `8 x  f. j' K, k7 C+ S
]; x! s. ?, s5 N; `6 w6 U, i( Y4 y
7 i$ g4 E$ M' _& |5 M
turtles-own
' }* p. u4 J5 U( {% e[$ r4 I0 b1 h5 K) I
  speed     ;; the speed of the turtle' G0 J# ]4 }2 a7 l4 c! ~2 _
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# k; |4 I" {; U4 }
  wait-time ;; the amount of time since the last time a turtle has moved
) k! {4 l, {/ b7 b, N5 e$ b]
& V. U/ p' ^  G" R* o* `
: {/ h; F) G6 ?patches-own7 m: w7 O- l& q, t1 @  S3 q) B/ k
[+ z  `: r4 m) z8 F5 `) W( J
  intersection?   ;; true if the patch is at the intersection of two roads3 _& x7 O6 g' L) W3 q9 m  l
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 }0 Y; t+ Q3 h( D( M- a                  ;; false for a non-intersection patches.; {5 Z2 i/ @7 w7 g" A
  my-row          ;; the row of the intersection counting from the upper left corner of the
+ D& \! i8 s5 Z                  ;; world.  -1 for non-intersection patches.& g! g# M/ x. t' I0 i+ d0 U
  my-column       ;; the column of the intersection counting from the upper left corner of the
' ^1 D; J3 \2 I/ A                  ;; world.  -1 for non-intersection patches.
/ k  X& h. h5 [, s  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& x& ~+ F  `$ `, l/ j. p5 y  auto?           ;; whether or not this intersection will switch automatically.
, C: j! y  J& H9 @3 w; ^# l                  ;; false for non-intersection patches.% T# d: [- Q0 g% R; q! p
], T+ V: Y% d. |

+ [. t9 ^% R( S9 q" {
3 s( Q5 X0 _7 z  w! Y" R;;;;;;;;;;;;;;;;;;;;;;" G) O& W6 E1 S* }2 J( G0 X: [* q
;; Setup Procedures ;;
/ s$ u) z6 {. S* g5 J+ C;;;;;;;;;;;;;;;;;;;;;;, ?  N: J0 d0 C/ `1 v: F1 J; I
; B$ V; Y2 g2 t! q7 a
;; Initialize the display by giving the global and patch variables initial values." ?; e5 r9 l% W' V& _! w4 G6 c
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 Q, `! z$ h  _;; be created per road patch. Set up the plots.
8 m$ C7 ]( H. A" o% D/ tto setup
8 A4 |0 }% w4 B: P$ m2 o# A  ca' N$ M+ t$ g& g" ]+ G' y( b8 O( G7 i3 R
  setup-globals2 _4 }9 R- U- ]- n8 ]' m! k9 `
; P- Q2 S/ J$ z1 X
  ;; First we ask the patches to draw themselves and set up a few variables/ l5 s8 E4 z: j) y& q+ M
  setup-patches3 Z1 f9 P- q# q2 X
  make-current one-of intersections
1 o0 O7 x& o0 Z# U1 B, H- G+ w  label-current
0 C2 |6 Q( Y# ^( O, X% I: W  E2 U6 j0 S: r6 W2 J
  set-default-shape turtles "car"
5 v' q4 m+ T0 T6 X  n3 n- d4 A1 |. K$ `8 W( _! e) R/ t7 ?
  if (num-cars > count roads)
4 @  L8 L9 X  h1 v6 k) Z  [7 z' w0 r/ w9 h' l* G# }& R' b$ j
    user-message (word "There are too many cars for the amount of "- H- Q+ m1 n7 b
                       "road.  Either increase the amount of roads "
) K5 H2 ]# O  c: F                       "by increasing the GRID-SIZE-X or "
# J) W& Y. n1 w2 {  a                       "GRID-SIZE-Y sliders, or decrease the "$ a* C1 m$ g" j* `( X
                       "number of cars by lowering the NUMBER slider.\n"# @, @& \" P; b  z  g2 c5 X
                       "The setup has stopped.")0 Y' O% P# G* L3 L
    stop$ J2 M" ]9 u8 X; D1 D
  ]
6 d: A8 f' B3 t4 Q% W' b" u  X! @1 |& r; z9 q4 ?
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 l# Z" x$ d& h! D/ x, ^  crt num-cars
6 G/ m) }2 y9 _3 N  [
* T7 v$ i- g& ^    setup-cars. o) f( W- L( u+ V
    set-car-color' Y; w/ l4 d- {4 Y3 u/ m
    record-data- ?5 b2 k& g* c( n$ d
  ]% b5 w  |/ s. `" {% E  l  A" T

; ?5 o, ]6 }3 @) z  ;; give the turtles an initial speed
$ u2 Y; }. M: `" j  ask turtles [ set-car-speed ]
4 n/ V+ \# Y2 z. I
( Q8 j- Q# x% g. Y0 D  reset-ticks0 }; _( W# q) X: u1 `2 ~4 Z
end" ?9 ~) B5 k; K+ _3 t7 `) T" g3 x

3 _' B$ K0 {- b3 [" C9 `/ e. C;; Initialize the global variables to appropriate values
; k. O" Q$ `2 Mto setup-globals' r7 K0 l. a1 e% o* r5 G* w5 {
  set current-light nobody ;; just for now, since there are no lights yet
& G; I# p: \2 u/ W: t' }$ f  set phase 0" T; q' P' H% y! J# V
  set num-cars-stopped 0
) ]) l& O7 E3 V) R1 q) Y  set grid-x-inc world-width / grid-size-x
9 h. q/ {: }8 T: i- a; A! A7 Y  l- z  set grid-y-inc world-height / grid-size-y! F& F1 `3 C& O

. E4 y1 E, _5 o  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 W" B+ S& x6 h" [5 f) I7 F, R
  set acceleration 0.099
0 K. R* V' F; Zend5 U: [3 f, v9 n% o
5 C' I; h6 o* w3 t
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) _4 q* Z! J! \: x4 {+ i
;; and initialize the traffic lights to one setting4 i$ Y' Y# x# R1 F; g) e9 ?
to setup-patches
6 w, ]/ _6 T& ?4 R# s* j  ;; initialize the patch-owned variables and color the patches to a base-color
$ z: F2 _7 C! @' c  ask patches
# C( r% k! P1 Y0 p5 l  W1 @  [& N" J# C! f2 B8 l0 J3 W
    set intersection? false6 k% G6 c0 V* c: z7 v7 |0 ]
    set auto? false
; B: m: n# b4 S; t& O% a" |7 t; w    set green-light-up? true+ ~/ E3 {7 z9 h, N! I  p
    set my-row -1: {6 a: e$ i$ G
    set my-column -1
% @" F+ [. M, }  k2 _* }1 k# a0 H    set my-phase -1
: I, e) t2 B5 u& B. w( O    set pcolor brown + 3( T  A* w3 F, y$ O5 W
  ]
  k6 }- F4 g% j
3 e" x/ N! B0 p# U6 @6 ^  ;; initialize the global variables that hold patch agentsets, _$ v" K: O- \, u, w
  set roads patches with, Y( I" S0 u" V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 X' r' `' m4 u- `2 b8 f- s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  p6 |3 u# h# X" |, i  set intersections roads with! B$ W7 D9 \- O6 B+ q( m3 X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" F6 \" q4 C: e4 w4 b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 O6 v% x5 Y1 S9 l# `8 k+ Y  ?
5 G$ H0 @' @! A  ask roads [ set pcolor white ]) H  M8 x/ I1 h
    setup-intersections
5 b2 X4 n8 ?# }4 Z9 b+ s* eend
4 J5 o; d, }1 x( t, s9 Y- j) e其中定义道路的句子,如下所示,是什么意思啊?! ^- P3 O0 q" `! z( b
set roads patches with2 k* v$ C5 }* N. {  L' A+ f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 d: D8 z' j! f! Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# M1 b0 o% y1 n: [3 J8 x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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