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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- E# X/ k& d$ ]
netlogo自带的social science--traffic grid这一例子当中,
' A4 x$ y) p" i: {2 g5 aglobals
2 q; M8 N6 J+ A' E[
. L, p6 ]6 g( J8 C& y  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# e0 e1 a6 A# Z# _  \5 M, O- I  grid-y-inc               ;; the amount of patches in between two roads in the y direction# {3 j4 w( ?) c$ |4 z. y; X# U
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: V& t, ~8 x& n4 i
                           ;; it is to accelerate or decelerate( E$ q) Z) v9 W/ O9 {: B% P$ ?
  phase                    ;; keeps track of the phase
/ n  N' ~& [% v' i4 @% W  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure7 G6 g4 E/ }* c2 |" `/ y
  current-light            ;; the currently selected light
0 n! P$ [- }% Y2 V" L) A+ f0 \, U1 d
  ;; patch agentsets5 e* O' [7 k1 U! u$ w' B3 m
  intersections ;; agentset containing the patches that are intersections
) J$ f7 Y9 z, H  roads         ;; agentset containing the patches that are roads
4 W! _9 U( g2 A( o  B]# S2 I! l$ k" |: r* t
( O) k5 s' n3 D! h* P3 ^6 L& e' r
turtles-own. t8 e& L: T4 D. a3 K* a) c3 W
[
: h$ `1 |9 F  {& ~* M. t  speed     ;; the speed of the turtle
$ {$ }/ \/ q- g  a5 L5 M  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
1 Z" G3 W' v2 M/ z) ]" [) o  wait-time ;; the amount of time since the last time a turtle has moved" o& ]+ k- [3 y8 L. h) B. L
]+ i( _) w: b4 B; X+ `. c
4 b# {& _4 \* Z% o3 H
patches-own" g1 t6 Y- L) @+ J7 t
[
1 Q" q1 S' j. A  intersection?   ;; true if the patch is at the intersection of two roads
: |, z3 [  s8 ^  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; _5 ]7 L7 b. R7 P- j5 k
                  ;; false for a non-intersection patches.* |' N' i* V7 S8 g1 g
  my-row          ;; the row of the intersection counting from the upper left corner of the, A+ M# u6 s. H, |- w# i  b; ?9 l
                  ;; world.  -1 for non-intersection patches.
5 s# E. T. G% C. u% b  my-column       ;; the column of the intersection counting from the upper left corner of the
# Y& b' g9 \8 g2 [4 s                  ;; world.  -1 for non-intersection patches.5 F2 ?# ^2 L: V0 G7 j
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 S7 a2 p# E6 K7 N) {! F/ k, n
  auto?           ;; whether or not this intersection will switch automatically.
3 ]  c5 y& K& b% _( x9 Z8 f3 R                  ;; false for non-intersection patches./ m2 e1 s( X+ \* E3 `
]* ?. W1 q2 [" \+ f, f9 ^' l

7 @$ A* }0 q$ \: G8 I" W# Z+ p8 Y0 @
;;;;;;;;;;;;;;;;;;;;;;
! M, z2 P  W# h1 v% L;; Setup Procedures ;;
9 j# O" V/ i: x5 V3 {# x; H;;;;;;;;;;;;;;;;;;;;;;
. E% {4 f, E( b# X6 c
3 ~0 w# _' p% B, [/ o;; Initialize the display by giving the global and patch variables initial values.* v. J" k8 g! I. m. X$ _1 ~
;; Create num-cars of turtles if there are enough road patches for one turtle to
7 M2 e% s2 Y; |1 q% k0 _; ^8 [" s;; be created per road patch. Set up the plots.* J: T9 G( [" [$ a0 _, k
to setup
; S' H/ h% _" }2 S, n2 w3 q1 d" ?1 T  ca
- V% M; ^  U2 P3 [3 x  setup-globals+ B5 g: J4 H/ Z- ?$ K+ `
; |) r" u0 E4 |, x+ T
  ;; First we ask the patches to draw themselves and set up a few variables! O1 I: u4 W  J, F+ k) }
  setup-patches4 m" m+ q2 W$ d  T  S! t
  make-current one-of intersections
1 K4 Q, b6 E& L! N  label-current
6 t2 }: a8 E9 h# P& l- P# D5 o+ o( h! j; k5 R5 T; X7 _
  set-default-shape turtles "car"9 V) \4 z* |, }! X+ N
2 G4 g4 s1 q) W6 N7 E
  if (num-cars > count roads)
# `5 w) ]. c0 n* N  [- l1 Q$ W7 j9 F4 r8 n0 h2 Z
    user-message (word "There are too many cars for the amount of "( y) F5 w+ _$ k2 k
                       "road.  Either increase the amount of roads "/ F3 I8 n0 A2 O4 w5 k$ m$ ^
                       "by increasing the GRID-SIZE-X or "
+ E/ Y- [/ P* p# d                       "GRID-SIZE-Y sliders, or decrease the "
) ^. D" z8 h( F) n                       "number of cars by lowering the NUMBER slider.\n"4 k8 Y/ d( u6 p$ t
                       "The setup has stopped.")
" \9 Q1 F5 ]& f- B0 g: s    stop
# n' C# Z" J' k) I, S. w. X  ]* M6 e' c, @. Z5 i7 h8 E' e
* m0 i! s# W" ~1 H5 C! G" B2 l
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  D! n( K' W1 t; N7 e  crt num-cars0 B; ]' T& Y: n* T5 L2 v3 ]
  [! B4 }4 U% a$ K3 {, p" D! V* v$ {5 C
    setup-cars0 M6 R: [" R1 g
    set-car-color. K. c* e$ C4 V$ h" i% m0 L
    record-data
" ~# q& k  F4 l6 f# K8 n( Z% `  ]
0 ?. V/ ^4 ]9 a3 q, S8 q# V' w7 R& |
1 a1 ?6 H5 e8 |- f  ;; give the turtles an initial speed
+ z7 `9 N4 I$ t" C$ h  ask turtles [ set-car-speed ]* x# v7 K/ ?  `  y  z) Z
5 n0 v7 x3 n8 L. l+ X
  reset-ticks1 @5 `; o( n5 t/ U; S
end- k3 `8 l+ X! e: M
  _4 r+ w6 `+ K% @& ]7 h8 h6 }4 c
;; Initialize the global variables to appropriate values5 S) ^* O& k4 K
to setup-globals& i" @$ g9 G5 c( ?: ~+ ~$ L
  set current-light nobody ;; just for now, since there are no lights yet: Q1 S- B7 ^7 S# a2 @8 K8 E
  set phase 09 [9 n7 U$ _) v; \; y
  set num-cars-stopped 0
( z4 t" T/ u0 e. j) \% i! i$ \  set grid-x-inc world-width / grid-size-x
+ y; [5 T6 C5 I) \! q5 k' k; m' s; f  set grid-y-inc world-height / grid-size-y% y/ ~: ~- c0 ~

! ~4 c# @) Q- q' h& r7 t: c  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; g2 _" X1 [7 A4 C5 z! e( I: ^! P  set acceleration 0.099
3 a5 E: a6 @) Z9 B  G7 i( Eend
3 o" m, E4 q: E* m
9 a/ L2 {% s( d% p;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 k  t7 l, i9 c/ y2 M+ _;; and initialize the traffic lights to one setting
0 q) l( H' n4 u  F% Z" x+ mto setup-patches: a: n. N- V9 v/ o3 G8 j' E
  ;; initialize the patch-owned variables and color the patches to a base-color
' m& A& ]3 ~1 f. @6 u  ask patches
7 Z) n8 D8 A9 Q5 p  [
% r6 ^" {& ~  }- Q7 F    set intersection? false
* k& k% ]- S( j2 @( c" \& L    set auto? false
# U- b$ T1 Q5 D  j    set green-light-up? true
' a1 ^$ }4 U$ o    set my-row -1! i2 b: ?4 ~) m$ ^. y
    set my-column -1+ l. l; |2 ?$ F  M; s: q
    set my-phase -1& d* ]1 h9 A7 Y: e0 J
    set pcolor brown + 36 G! E) p, u4 I, w4 L
  ]
! q9 r  O/ e1 Y  S5 z' o( k/ ~
; R  I) u& m3 Y8 }0 F, q, |  ;; initialize the global variables that hold patch agentsets: v% Y( w4 H! U; @, y
  set roads patches with
1 ?; Y) ~: K& r  t9 s$ {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( ^0 f, {, {/ `: B- \  ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ a- \6 [1 k$ u' O: O. z) T* i3 O
  set intersections roads with
6 j) R4 ]: @" w/ k' b' C: |- k+ N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ S! B9 S* W" y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ s  N3 v( `% H8 e, ~
$ R: ~$ @( c" d$ c5 s+ Y! W1 p  ask roads [ set pcolor white ]
( s+ r/ n* H- y1 q/ }' u7 y    setup-intersections6 I+ G$ H% @0 r" [# g6 f
end2 l) n4 e9 ~% }, T% q7 z/ k
其中定义道路的句子,如下所示,是什么意思啊?5 t, d* Y" G! y% ~% }0 |" @
set roads patches with/ K# C6 ^* d8 y# \  }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: e; D# [) r. @4 {) X  n9 n% P  ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 D- s6 t+ o. T: A' F: Q9 c2 `
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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