设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8695|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% b* G8 i6 |  p6 Z& Snetlogo自带的social science--traffic grid这一例子当中,
2 _: B7 X" r' A4 L, w$ g  r) yglobals5 s# ~# K! e- C* y1 J+ l
[" N5 \0 l% N8 n0 W/ ?/ P! r
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 @0 q& Q, k1 ?  grid-y-inc               ;; the amount of patches in between two roads in the y direction
* @9 b. ]$ I- \9 [1 f% ~5 H9 u, P  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  U8 y& I7 N2 I4 J! _4 [" u- Z
                           ;; it is to accelerate or decelerate7 M  x. i+ l" e
  phase                    ;; keeps track of the phase1 w; }: @9 T. f* R* J
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* b% P: R% h0 n5 L& R" k* C  current-light            ;; the currently selected light
1 q  A& i7 d6 V5 H4 @. G0 X2 Y3 {: B. }1 i) D
  ;; patch agentsets
" f6 M+ T5 _5 X- a4 |, k" y  intersections ;; agentset containing the patches that are intersections1 P" y8 X6 u: h0 u, G
  roads         ;; agentset containing the patches that are roads+ P( a4 ?- `9 i- A
]
* ~- t  T  I7 D; f- X, h$ c
6 Y" B# F* [2 I% A# Cturtles-own
: V. k6 T  j' J  @$ l0 g[
, V  Z( o% {1 A* m7 x6 h9 x+ X9 A  i  speed     ;; the speed of the turtle9 T4 T, K8 M* A5 e5 l- o
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 d* N/ b4 a3 z8 X/ a+ g  wait-time ;; the amount of time since the last time a turtle has moved
" M" v% _* V' s, l]5 u1 y  j3 d( r  Z) S

. Q8 q4 w- I0 }4 a1 ]patches-own* [' B' C$ ~3 H: \" u1 H, D) Q! L. |
[' O+ v/ |% |# m# p5 ]
  intersection?   ;; true if the patch is at the intersection of two roads8 b& C& O8 j6 j- M* W4 H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% n6 c5 p" Z6 O1 }                  ;; false for a non-intersection patches.
9 H7 A+ C( t) F9 s4 d  my-row          ;; the row of the intersection counting from the upper left corner of the* u* e# Y) \2 e% ~
                  ;; world.  -1 for non-intersection patches.  a2 T( I/ G* x2 r
  my-column       ;; the column of the intersection counting from the upper left corner of the: Q. M( B9 t: B7 |" ~  v
                  ;; world.  -1 for non-intersection patches.8 s" `7 [" h, q9 s* ~
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" R% \( |& M* K0 W8 F7 S: k  auto?           ;; whether or not this intersection will switch automatically.. v$ p) o8 V8 \( z
                  ;; false for non-intersection patches.
# F: k: H* @! C! z7 @]1 J/ X/ v- a  x+ c/ v, [2 A8 v
. m0 O2 J& u, c: a* @. _
( N% D# y. q) i0 ?3 A2 b
;;;;;;;;;;;;;;;;;;;;;;
8 E5 }" G5 y; n* h! U;; Setup Procedures ;;/ @! V8 y' Z- X) j% [- q
;;;;;;;;;;;;;;;;;;;;;;
8 V6 ^1 z) C7 e- _0 _( i* |$ g6 e9 ^( z& ]
;; Initialize the display by giving the global and patch variables initial values.1 }3 {: H* j: m; ]0 k) }& J, N
;; Create num-cars of turtles if there are enough road patches for one turtle to, E+ c& [. ?. g6 [+ ]
;; be created per road patch. Set up the plots.
  H6 c6 t9 P2 Z5 Vto setup. G2 Q& f# ~8 j  b0 I; K
  ca7 G  Q/ f( e+ B5 b8 ^9 z, a
  setup-globals
; h1 e, b7 w' _& R% N4 O+ H! w3 \, P4 j/ g4 V" E5 t; y
  ;; First we ask the patches to draw themselves and set up a few variables
8 A$ {0 o5 h0 R. e$ k1 T5 g  setup-patches
* M* S4 t: X% l/ l* q  make-current one-of intersections7 _! D: s2 C( g+ X! {+ V& g  E
  label-current
$ C- k" }: \/ c& C
+ l" F3 d" q3 U  set-default-shape turtles "car"
$ w3 N6 Q5 Y! b& V9 N/ y- |1 k+ u, a- J* h% w7 }. m0 ^
  if (num-cars > count roads)
1 Q' D5 b, \+ N6 X7 w* _  [& E, ^1 {! D' h  [& P1 B
    user-message (word "There are too many cars for the amount of "; |, q& j( z: a; r
                       "road.  Either increase the amount of roads "
4 m8 h3 Q8 u. R7 s/ r) N6 i                       "by increasing the GRID-SIZE-X or "
) h! M! d3 A6 m( @: N& D                       "GRID-SIZE-Y sliders, or decrease the ": u& D( `/ j( l' v
                       "number of cars by lowering the NUMBER slider.\n"
8 z* j$ G7 ^+ l. _$ I                       "The setup has stopped.")/ m" D1 l5 O3 ^" h
    stop& ~* f& _. a. G6 ^; `
  ]6 n- i; @0 Y# |" S( j- R! [

! w2 u7 |% P- e1 Z2 }  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 D* [3 n" g. W3 V  crt num-cars5 P, K" T% Z8 I6 q, G: U$ B$ p# q
  [& `0 ]- J1 ?4 M* ?8 {8 V- x) }
    setup-cars( ?$ Z, Y1 t; h: Y/ ]$ \
    set-car-color0 r( h% ~! C0 w. a  P1 G
    record-data
/ v" s! o& v6 X/ c$ U  ]# K$ j4 {; X* S8 J* u1 u
8 D. s- e  m1 a) y
  ;; give the turtles an initial speed
& X4 u, C# ?$ N# v! w. A  ask turtles [ set-car-speed ]2 }) |0 v, P4 ]
% [/ y4 z, A0 F, G: V, J
  reset-ticks4 W$ k# q1 @7 E) v. A( E
end7 L2 a$ g# Y6 s8 i# {* B
2 ]7 [2 R) z2 P! a' G. V
;; Initialize the global variables to appropriate values
/ c: D+ g) e. Q* nto setup-globals
9 b( ^( e1 L8 Z4 D* S! H  set current-light nobody ;; just for now, since there are no lights yet8 s! P1 M6 H4 p4 I4 G. ^2 q3 M
  set phase 0- a. Z! ?" H" {
  set num-cars-stopped 0' `! g# u  j( A. U' k
  set grid-x-inc world-width / grid-size-x
, C: |3 K& R3 B0 l  set grid-y-inc world-height / grid-size-y
8 o7 a# T* [0 S
' C: k0 E9 x- V. w  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, a1 @4 B# K) v8 y- x  set acceleration 0.099$ ]& o+ w# t0 u+ {" J$ u, A
end
7 u4 X6 x1 p6 N& A$ r
8 I* T/ F' c5 ~7 y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: u+ e& B. X/ J8 b8 P" v4 U# Z
;; and initialize the traffic lights to one setting
& V8 K9 l! |* _" r" Bto setup-patches
1 R7 j" o6 g+ x( u  ;; initialize the patch-owned variables and color the patches to a base-color
$ ~' Z7 l5 ~/ U8 R- b# B0 o9 G  ask patches
0 T0 n7 ]& F: E7 ?* q/ \) R  [" B# Q( I# ?' z7 l
    set intersection? false7 L* s8 c, x, v* v5 o! l, }
    set auto? false
) t; q, e9 S0 x: O9 d    set green-light-up? true
6 s. D* L4 f) Y( F    set my-row -1
2 `# p2 z0 u% ?' u) j% E    set my-column -1" j9 S: A( t; r) n6 g
    set my-phase -17 ^9 o* |- w. G+ a0 a; {' p8 O
    set pcolor brown + 3
" N7 u1 w& A5 K0 Y  ]
  f; q9 D0 ?; @: M: {1 V  S7 f( \# [/ B: \+ e
  ;; initialize the global variables that hold patch agentsets
: B, f/ z# P4 k  set roads patches with8 p5 }; i, L3 e  V4 a4 C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 p: J# E' F3 u1 ?: T  y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 E2 H5 @& }6 m
  set intersections roads with  q* M9 V% R: J# h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 a  g9 j) w, w0 f- R( F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- l7 m0 T( K: r9 {+ }2 O: ~" V0 T/ B7 `- ^. M! a
  ask roads [ set pcolor white ]* W  L$ `, {8 q4 I3 a- r0 U7 ]
    setup-intersections3 o. o) P% \9 E9 U
end
* Z& v) [% \" @. d, q$ ^其中定义道路的句子,如下所示,是什么意思啊?  h$ F; l, x) D* @7 F+ G9 A
set roads patches with
" {9 d4 p' W5 F8 U5 E% q3 e9 c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" w: X  R4 v+ R$ s8 U* A; b5 |* Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 f9 @$ E( m" A5 r谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-5 04:01 , Processed in 0.017572 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表