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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 o6 U! s1 B  D" M& q% o7 Gnetlogo自带的social science--traffic grid这一例子当中,, g7 n) j$ m: s/ W7 g
globals' n! T  N4 [) {1 x6 F% P9 d6 r3 J5 G
[3 \. q8 Z/ w2 A% p1 I
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& H) T+ S3 K, g% w4 v, f- q+ k  d  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 U- v. m) I: F# E/ o2 B  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 x) K3 }& v9 V: n' a) a- S: e
                           ;; it is to accelerate or decelerate
, N  ?* F: [5 L4 ]5 L- V  phase                    ;; keeps track of the phase2 E& B$ a  s( G# G0 a
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- S+ ^7 |) O! _  A# Q  k
  current-light            ;; the currently selected light
5 ]: K' U' z- ~! Q8 I* F3 A% A: ~8 }' y0 u. t0 q
  ;; patch agentsets
8 f  F& L. m" F  r% j6 @  intersections ;; agentset containing the patches that are intersections. n& H9 ]" e8 |2 M4 @$ i( F3 K
  roads         ;; agentset containing the patches that are roads
7 n: A/ _7 t0 b: g]
( s( S4 n' L9 F5 b% a) }1 Q, K3 _, y/ y: ]- M# t7 |
turtles-own
( N9 G" D5 l1 ~$ D( g6 d5 |1 n[
! ~- p: p. f/ F% O3 W& {; b  speed     ;; the speed of the turtle
! u9 ~. |, D) @; k, m  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. |: [' }, w( g5 A& o6 @  wait-time ;; the amount of time since the last time a turtle has moved: S2 c# v& h8 L: ~$ S5 P0 u& D
]
+ s- `- d2 h, O2 A- Q/ h5 @  P" D
( Q3 E! v9 ^( z. A8 Y! l. S( j9 jpatches-own; ~- a. F9 ^# p" n
[! \+ m7 C  A, B7 M' X- z/ F
  intersection?   ;; true if the patch is at the intersection of two roads
& _& B5 z" L5 o1 [  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ c, d" t- @, V* h6 ]# M! G                  ;; false for a non-intersection patches.
% j% S- u) J7 v6 S4 P' s9 g, O  my-row          ;; the row of the intersection counting from the upper left corner of the3 T1 Y: g5 ~3 W
                  ;; world.  -1 for non-intersection patches.
! j$ l2 ?" s' ?; _4 }! a1 P( {  my-column       ;; the column of the intersection counting from the upper left corner of the% Y9 r: j, x7 H5 J) r9 e2 n
                  ;; world.  -1 for non-intersection patches.
. |- w6 J8 @/ z0 v* s3 I4 o  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ ]! U8 r. H5 m/ @) B! N  auto?           ;; whether or not this intersection will switch automatically.
. t; i5 V7 K+ U                  ;; false for non-intersection patches.& c1 `, I" i* Z/ g, s/ s
]
# k% U+ ?; D+ x: v7 H+ M% Y  y" p5 G4 D3 {/ l9 Y6 w
' i  }2 L: t& [. ^
;;;;;;;;;;;;;;;;;;;;;;: c4 d4 W$ H+ M: E  U2 ^1 @
;; Setup Procedures ;;
8 r6 E0 M5 _& Y8 O" ~/ _% V& l;;;;;;;;;;;;;;;;;;;;;;
& u1 T- Y* S2 ^( }2 I! b; }! i1 V. W" `+ c; ^' o) l
;; Initialize the display by giving the global and patch variables initial values.
5 U' K+ P5 L8 v1 y$ I1 m;; Create num-cars of turtles if there are enough road patches for one turtle to" d' W. J( L, p" V
;; be created per road patch. Set up the plots.6 p! Q5 g; c( h+ |
to setup& U& }" P$ Q7 B& F
  ca
& }3 R4 A% ]! t. t) W" z  setup-globals* d, g5 Q9 V8 @: k

3 n3 v; s5 {$ t+ b7 }  ;; First we ask the patches to draw themselves and set up a few variables( W- r' Z: ]2 E2 L; z. N7 k9 z: ^
  setup-patches$ Z, R$ }3 o& R5 a
  make-current one-of intersections0 n3 B+ h- `1 R9 E/ D
  label-current
, G0 a/ \, p% r& P, N7 a3 V
; b% G: D5 T% \  set-default-shape turtles "car"
( w5 |* x/ M% B! ?: t  A, H! I6 [0 ^4 M5 ]! b* [: Z, ~- l
  if (num-cars > count roads)+ H. H' |9 }& K  y- M5 y
  [, T$ S# ^$ o! a+ y. p7 O0 K
    user-message (word "There are too many cars for the amount of "
, U5 R7 |6 u# N* d2 j+ s0 T* l                       "road.  Either increase the amount of roads "
# u- v! c9 W, S4 |                       "by increasing the GRID-SIZE-X or "! Y, l) o7 p' n# [, W* H" j* u
                       "GRID-SIZE-Y sliders, or decrease the "
) J5 a( S+ a$ P3 G1 ~2 F$ }                       "number of cars by lowering the NUMBER slider.\n"( \, j) q) m! P# H
                       "The setup has stopped.")$ a3 J% i' L0 ?
    stop
) z, w, u& T, \6 i# c4 Q  ]
  P& f  l; U% a+ M
/ V6 n" ?5 d4 X  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ K' W+ ]2 i! n4 o# K- h/ ^
  crt num-cars
- c& e7 ^7 H' A! b  [
* B0 @- \0 u& _# s: x! j    setup-cars6 l4 w7 u$ e/ |" E  F2 t
    set-car-color) i  ]3 o8 Q5 Z6 _% [1 U& @" U( q, K
    record-data
3 }, n% H0 Z: p% c( G9 N  ]
9 X  [( }% r! P9 `- [5 x* d8 k2 F! G1 O* N/ W
  ;; give the turtles an initial speed
& a6 L! {6 h, Y% i  ask turtles [ set-car-speed ]
  {% `& ^$ ?% y; F3 T- ?9 \2 r2 V) h! q$ F
  reset-ticks
, C/ V. y4 G/ G3 _end
% x7 M! v; `6 l3 m2 V+ k) T) z3 G8 s) _( ^6 T! u
;; Initialize the global variables to appropriate values
# c, y, X4 i* b% a/ [to setup-globals7 {, k( Q2 Z! O) y9 f
  set current-light nobody ;; just for now, since there are no lights yet; T; v; n( b: p" D
  set phase 01 _! _/ T9 t2 S+ N3 E+ _! a! {
  set num-cars-stopped 0/ Z6 y1 z( W! i6 K; w& Z
  set grid-x-inc world-width / grid-size-x2 {# I- V! I8 y6 N: [9 e- m- w4 J
  set grid-y-inc world-height / grid-size-y
9 L1 a4 F# C3 D  J# I7 ?0 w2 I& j, l1 o/ q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# Q- I. S5 Y1 R9 @) x  set acceleration 0.099
' Z- t! ]! |) p% Qend
! }& c2 h, W: ]( j! b5 \% d
" s( y' e& J! @5 Q1 q' d;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 A# f, e6 X4 G; _! t
;; and initialize the traffic lights to one setting9 A6 A2 Q9 m* N/ D
to setup-patches. D4 u( g* m  r0 ^, n
  ;; initialize the patch-owned variables and color the patches to a base-color" ^0 D/ l1 G# X; b4 S
  ask patches% F6 k* A0 j; }% j2 x, L. D+ h
  [+ g  Y7 _3 z; `* t
    set intersection? false6 f2 `; m3 p2 C  \
    set auto? false
9 i0 }6 y; X/ c& P6 |& U    set green-light-up? true
# T2 Y8 Q' z  F: d% b    set my-row -16 u0 g4 t8 B2 F5 G8 h
    set my-column -1
% T( o% u6 g) {0 {5 \    set my-phase -10 Z0 f  H9 L7 U: N5 ]3 d+ X- q
    set pcolor brown + 3
+ u* x* y* U( C! s. i3 R  q/ K  ]  D; X% x/ P1 j1 L1 t/ F' p- v
+ b& `, E4 l. I  X( D- H
  ;; initialize the global variables that hold patch agentsets
- J, `% m6 B9 n+ o  set roads patches with
( C; z) J2 k- x7 g! r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& C4 P9 P' c0 @2 B, D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" g, L5 A" n2 q) t1 j7 z
  set intersections roads with) G  L# }; Z+ S: A( l3 w) R9 h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 l7 B/ P* _+ ]  E: H' Q5 o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ i- q7 a2 j6 x; t; G4 b* n1 C& n% H( |- ]5 \" d- S8 Z
  ask roads [ set pcolor white ]
0 p+ ]1 R7 ~* h" E    setup-intersections" t1 o; _! f! g
end+ c6 t7 y  H2 O% I6 m9 E  s; s
其中定义道路的句子,如下所示,是什么意思啊?% `. R$ j; y& S3 I& [
set roads patches with
. Y9 _! ^! R3 S) v+ v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ \) w. Z9 j1 ^& _/ o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; d6 b- M, \( y. m; @$ L
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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