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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 ~# `1 T, W' }5 P5 L" e4 p5 s7 I( wnetlogo自带的social science--traffic grid这一例子当中,
8 n, ]/ d! h9 |: a/ C; iglobals) I4 G$ i0 G7 d* J, L; V: m
[
4 g0 S: \( l$ v) o; p  grid-x-inc               ;; the amount of patches in between two roads in the x direction, l' y# C- W# T
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 v7 M1 N: o& u6 y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 N% m  y/ G9 Y# B) Q5 P8 z                           ;; it is to accelerate or decelerate
: P+ d, r2 i& S4 v  phase                    ;; keeps track of the phase1 E; k' ^, w; I
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 [- g) ?+ G7 m3 W5 g% G  current-light            ;; the currently selected light5 @7 h4 Q- ^7 E

: Z' ?2 M& g# k9 V% R  ;; patch agentsets1 c/ B2 n* |' C# i6 d! f
  intersections ;; agentset containing the patches that are intersections
. ], U3 Y. i) e5 Q, k  roads         ;; agentset containing the patches that are roads% |5 ]/ C4 f) g' [! r4 y  b
]
7 C+ j8 A. {; \
7 ]' B# g, j( A7 k) Bturtles-own
6 L1 W& F) g/ D0 p. l[
! l) T# ?* M, R  i/ E7 f( P. s; E, B  speed     ;; the speed of the turtle# I. O1 \9 w' Q: j) @( @, @- ^
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 i6 F" x6 o; V, U
  wait-time ;; the amount of time since the last time a turtle has moved
( g* Y. V, h1 X7 ~]
. p0 A% x5 i$ U8 t+ V% M. R. U8 y6 y) a* p+ x" }( ^/ r$ N
patches-own$ _1 `" h. n& h+ \1 B
[
6 Z4 q/ _/ R2 |( ]  A  intersection?   ;; true if the patch is at the intersection of two roads8 `* g+ _5 P$ K1 d8 _8 Z
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  u- [- ]( {$ R. o( ]# c- h* z                  ;; false for a non-intersection patches.8 l. z2 p% V2 j# @0 b  w
  my-row          ;; the row of the intersection counting from the upper left corner of the# o1 O- c' n2 @1 }& l2 O" y
                  ;; world.  -1 for non-intersection patches.  T. R8 E; y! y, c8 Q& W
  my-column       ;; the column of the intersection counting from the upper left corner of the; K  [: @2 ^$ X; J4 G5 l4 l
                  ;; world.  -1 for non-intersection patches.
' Z" F4 K' H  }2 ]! I- S- e  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." ~( }/ F; j- R* |  w6 h" V
  auto?           ;; whether or not this intersection will switch automatically.; {; X1 _- c5 k
                  ;; false for non-intersection patches.
0 Z/ Y* E$ o/ ]  L0 I]
0 q$ A2 H0 V0 l1 T1 Z; A  e- t, l9 U% R
+ `5 V7 q: `# e- T" q
;;;;;;;;;;;;;;;;;;;;;;3 z. a4 o( \6 X4 B
;; Setup Procedures ;;
& B0 F; ?* I4 e  n, c5 g8 E+ y;;;;;;;;;;;;;;;;;;;;;;. n$ A( H7 {# H( ^, C! H
5 J4 B) j+ P" s
;; Initialize the display by giving the global and patch variables initial values.6 E3 T/ I; H( ~$ G
;; Create num-cars of turtles if there are enough road patches for one turtle to
" q4 N, f% A, P' M( `1 {;; be created per road patch. Set up the plots.
6 ~# v" T8 @6 o, kto setup! k1 N9 B% L2 A$ i
  ca
$ c) ~: H7 D' N5 |- K  setup-globals8 O# X5 @8 S1 S0 a, ]- H

7 s; Y) {0 J7 U5 H. g! {  ;; First we ask the patches to draw themselves and set up a few variables& k7 t3 T. _* \( O0 M! q7 D* c
  setup-patches
% u$ I* m$ E2 D; i5 k  make-current one-of intersections: t3 W+ D  ^4 q
  label-current) ~! I* v2 r, h6 F
& i7 f6 R" a1 @# \% @1 v- d
  set-default-shape turtles "car"( i$ [; ~! I9 q
4 o9 }& J' g: n; U% S6 z
  if (num-cars > count roads)
6 W1 T! o1 |9 \  [
% g. s& K4 Y8 [    user-message (word "There are too many cars for the amount of "
. Y& Q/ Z. y4 o6 T                       "road.  Either increase the amount of roads "
- L1 h4 I4 G% [! k                       "by increasing the GRID-SIZE-X or "
. W/ R- }& A  j0 {3 s- T" p7 `                       "GRID-SIZE-Y sliders, or decrease the "
* R2 W' K8 f7 T, |, U                       "number of cars by lowering the NUMBER slider.\n"
1 P2 e2 R9 U' L8 G                       "The setup has stopped.")
. p8 b8 M8 \4 d    stop
; n2 K2 l7 X( k( I  ]; Q4 x2 J, k  U. }  k

5 Y- z" G) s& e( m1 V  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' A8 [- [" ^: {3 _. U: x  crt num-cars9 O* ]$ U4 U! k) v- n0 c  S
  [: _  T3 _1 ~* ^1 ^6 [
    setup-cars; @+ J' m: n/ I$ d3 F" F7 r/ b6 X
    set-car-color5 H3 `5 J6 L4 [/ R
    record-data5 A2 `. K$ j) a! f& W  w# k
  ]
( P$ e0 `& k* s+ g$ {# X; v% |& H8 T9 p; I, g5 \0 F
  ;; give the turtles an initial speed
1 J1 B9 X: }, {  m2 e  ask turtles [ set-car-speed ]& m, B* v3 m/ s: E
0 a3 @+ h1 k6 q8 l/ i
  reset-ticks2 H" i8 n! K/ R- ?
end, a: n' M2 F% |

) P1 N# r5 `# D  @5 D;; Initialize the global variables to appropriate values
* x  U& m$ z' [* \) q# ~4 Mto setup-globals( D1 H: o6 y9 N- V8 h* s
  set current-light nobody ;; just for now, since there are no lights yet  e+ Y8 c, _2 N5 z4 p& v, m7 i$ ]
  set phase 0
* V% z  ]4 O3 C5 R( [! Y3 Q  set num-cars-stopped 00 N$ W6 @7 {: I
  set grid-x-inc world-width / grid-size-x
% f7 ]* p5 f! ~" `8 U  set grid-y-inc world-height / grid-size-y/ m8 g$ A. G$ b  l0 i) p
* [- @4 Q8 F, J" t% e
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& G! z, F1 p4 ~+ N* a* X  b  set acceleration 0.099
2 z! M6 h8 J; j0 nend8 e, k' l: c9 w/ v4 Z- }
" U2 d7 w! G' {; @
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 }9 q! ?' W. O$ b3 I  N( q
;; and initialize the traffic lights to one setting* L4 k  L2 Y& l8 A2 k0 e9 y
to setup-patches
! f. p- @& O+ e) S& K  ;; initialize the patch-owned variables and color the patches to a base-color
4 u! h9 {* e0 t0 V  ask patches
: v9 _/ w4 G3 o2 c( ]$ R1 L8 ?+ N  [- I' k0 C$ C! x' v! Z( e  \
    set intersection? false7 u' ^2 F1 _: w
    set auto? false
+ V. ?) X1 k8 G6 U    set green-light-up? true& n/ K8 I3 {: ^. I
    set my-row -1
- S- s5 w8 _' o/ b* H6 R% c! Q8 ^    set my-column -1
( r4 X9 X. }' d8 G* X    set my-phase -1
" [! X; i1 Q4 M# I; w9 n1 Y. R    set pcolor brown + 3
- U3 b7 L- ^( W4 `1 w0 P$ c9 t  ^  ]
+ j7 K. S# e6 A8 G  ?- G- A# v# B( q0 z% W7 n4 O7 I/ y
  ;; initialize the global variables that hold patch agentsets  b  U( s$ `7 J- A$ u
  set roads patches with" m, q# L( R' _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& v! c7 y( P3 ?* O9 i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 w0 H& R( C. Z. P3 Y$ u" S2 C6 ]
  set intersections roads with
6 L* \  {- j5 B& j, C" a7 B6 H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# M! t1 ^8 e$ `0 Z9 V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* Z- A! w5 K# V! ?- o

* {, b- T) t- K  V4 H  ask roads [ set pcolor white ]
; ?1 B2 }. m0 T2 p: r4 p    setup-intersections% l' u# A! m* A8 M# e1 ^; \0 O. D
end' f; k2 v0 j% ~4 ]
其中定义道路的句子,如下所示,是什么意思啊?+ n# }6 }0 D2 }) _6 Y
set roads patches with
2 k  `, V- e/ ?. {! F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) j3 L  c8 b5 C/ R9 b6 y! z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 `* d2 `1 m( t8 v" ^9 m8 v7 z7 @0 {( r
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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