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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  Q% A0 S7 @% R& ]& |# m- c
netlogo自带的social science--traffic grid这一例子当中,
4 C9 Q( A9 [- o! Mglobals
$ b) H" R' d' F& H. {9 c[
! a6 \% G. o( {  o2 k2 I& H: \  grid-x-inc               ;; the amount of patches in between two roads in the x direction: |$ B) A5 B& ?1 E
  grid-y-inc               ;; the amount of patches in between two roads in the y direction+ o$ O$ q! F$ J7 l/ j: k1 s9 t
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 C, J5 o4 V, r9 i- h+ ?6 a                           ;; it is to accelerate or decelerate
8 z3 S5 v, B9 q" }' z' w/ I  phase                    ;; keeps track of the phase
2 ], f8 x! }0 i4 O( N  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure7 }) X9 \) m7 D' V2 T0 U
  current-light            ;; the currently selected light! V( I: t- Z- S) c0 ]

; Z0 h/ V7 `$ r5 b5 Y  c4 x  ;; patch agentsets* C( s1 p  U2 B2 ~- X) J+ }
  intersections ;; agentset containing the patches that are intersections
5 M/ W$ S8 M6 p) ?5 S  roads         ;; agentset containing the patches that are roads
6 u" h+ B- F/ ?" \" ]! G" [( B" K# Y]
$ g( @& }5 J8 R2 z$ V) M  ?4 ^9 R* v/ h* [' g9 h
turtles-own
, t# Y, u  W+ N* [[' q4 F5 ?1 f; `* z9 A
  speed     ;; the speed of the turtle
0 Z" e' M/ k8 }% q/ X) M  up-car?   ;; true if the turtle moves downwards and false if it moves to the right, Z: Y; o- f, t# d1 F) b
  wait-time ;; the amount of time since the last time a turtle has moved
& V. m# F3 Q0 V5 j: L( [* H5 u  x]
5 j1 ~& n  j6 a2 ~! P+ N0 ]7 \
& c2 S( l6 N$ E2 y; A7 Tpatches-own
4 `5 K% z$ C( u, b2 ?[
. X, f! f. l$ T- {& P7 y5 {  intersection?   ;; true if the patch is at the intersection of two roads0 [9 p; I$ K$ g
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 }  K2 m* j4 H# Z& E5 X                  ;; false for a non-intersection patches.9 V$ K7 g7 z8 l$ |5 ~! t# r8 P9 P
  my-row          ;; the row of the intersection counting from the upper left corner of the- w' ], S- I% {
                  ;; world.  -1 for non-intersection patches.5 e, [" w" }! D/ [, v: J$ V
  my-column       ;; the column of the intersection counting from the upper left corner of the
! y9 L' C6 H* Z5 q3 n5 E' d# m+ y" t' W* ]                  ;; world.  -1 for non-intersection patches.2 M$ ^1 z/ I2 ]/ @6 O- _
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 ~% L2 p# v' X( m  auto?           ;; whether or not this intersection will switch automatically.( C4 d) B1 y* m/ h& X3 L: }
                  ;; false for non-intersection patches.3 \: z* e) z2 K7 D' P
]
. x6 L  |# K! i- l
( p, x" g% P# F, B3 K* T- R
0 g; h7 [6 L- f;;;;;;;;;;;;;;;;;;;;;;/ b1 N  ]8 S' q/ j4 \9 ^
;; Setup Procedures ;;
* o0 l& {7 a8 g1 ^;;;;;;;;;;;;;;;;;;;;;;9 y% y) O% z: b+ r  w
$ f: W3 @( a3 q
;; Initialize the display by giving the global and patch variables initial values.
& b9 O8 j& O; ];; Create num-cars of turtles if there are enough road patches for one turtle to
4 c! \5 `5 e) d& f. I;; be created per road patch. Set up the plots.
2 [6 f) s( h; r, e, x% m+ W! pto setup' _; W- D+ C) B9 {2 v( b
  ca# a' f+ W( r. n' F
  setup-globals& \: c9 q* M% p$ r
- Z; j& {2 }1 p* o! T+ z/ A6 h
  ;; First we ask the patches to draw themselves and set up a few variables
( X+ H& ?2 a+ c, D$ W; ^, e& Y  setup-patches
6 C* k$ w7 c( `5 z5 a# u( A' _' w% ~  make-current one-of intersections# a7 ~6 L1 |9 h7 E0 m* a5 v
  label-current6 n" ]; v/ \. ?  E
4 _" z( K- f* S1 p
  set-default-shape turtles "car"
- r! e, K8 Q# [: J8 f: y/ A, }1 m0 i: `. }. L- g+ X+ E: K
  if (num-cars > count roads)) D8 V# R) b1 ^* A! h3 u
  [6 l8 r7 e9 m$ r% }  u( U
    user-message (word "There are too many cars for the amount of "
( }% I8 z3 g  B" {                       "road.  Either increase the amount of roads "$ _: v' x: U: N6 \' r0 b
                       "by increasing the GRID-SIZE-X or "
1 s4 n7 h* `( Q" @9 R. N, y/ l& y                       "GRID-SIZE-Y sliders, or decrease the "
) m, o7 U; {1 n8 B& j                       "number of cars by lowering the NUMBER slider.\n"
4 S$ q2 ^$ k; y3 b# x6 J  z! o                       "The setup has stopped.")# t7 _6 ?! c$ N" H5 `$ }
    stop' i, t: v( m! D# E! N# }5 j6 U
  ]' J0 ~3 Y% |* i0 O4 t  g# f

5 P# X4 @2 x5 _4 i2 C9 ?) o  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ t; O$ E0 p# H
  crt num-cars
% `: X; ^6 H9 p' U" n  h  [0 x1 }! {3 D% B& @; _9 W$ H) g$ s
    setup-cars
- s/ C7 d7 L; y' Z+ w$ m% `1 d& b    set-car-color
! i- b* l5 o0 X' f2 M    record-data6 E9 c: w+ H. B0 L, M2 V& i
  ]9 t, b8 t- M- x# a( r- o
: ?- h4 z0 u* r2 k' d7 @$ ?  a( g' x' w
  ;; give the turtles an initial speed4 _; h" b2 a; T# U
  ask turtles [ set-car-speed ]+ }9 w( N7 x- `  l9 ~( q1 H

# I9 S! j( Z( ]* L) T( k  reset-ticks
' m* a0 O& j* @: C* ?3 Rend
# N" X6 G! Z% G/ v5 Z' D& Z* Z/ f
( {0 H6 P( P! P# {) d& Y/ p;; Initialize the global variables to appropriate values  S* h8 _0 V% Q" r
to setup-globals) _1 f* w7 [' @6 ]# ~- }7 V' G
  set current-light nobody ;; just for now, since there are no lights yet
6 F8 ^! G6 d/ I) [' g. `9 Y# s  set phase 0
  F4 T" d9 m% w9 s" ]- v! J; u  set num-cars-stopped 0
$ w% d* X% D5 i* K  set grid-x-inc world-width / grid-size-x+ j: }0 l/ f0 p( }  g
  set grid-y-inc world-height / grid-size-y
2 m' l' G3 e0 L0 q9 U( Q6 Z/ c0 `, @3 g8 {$ z8 n
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; K1 D+ U' X* u  set acceleration 0.099
) Y0 f7 `: Q. Z, b, f$ x" |& _2 i: dend0 d0 p) ~4 F1 H' R- d4 F% a% U
# e/ s. u0 @$ \) [; E  H
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 S/ N0 R0 G) o: K" G! X. j! S4 K;; and initialize the traffic lights to one setting. C. l" O- w# w0 P; B
to setup-patches
( \, X- v0 g: D# O  ;; initialize the patch-owned variables and color the patches to a base-color% i1 m( L1 F) D# W
  ask patches
+ A7 c. E% ?7 E! Q1 p' V; h  [7 q- ^2 l$ l' P/ o+ k" u2 ~- G$ W
    set intersection? false! J, F1 ]% q$ t+ `* s
    set auto? false$ r% m2 b( \" H# O) k
    set green-light-up? true
$ P7 [2 [: M, }+ Y8 j    set my-row -1$ h7 c& e' M# F' B
    set my-column -1
' q0 S8 h5 U- R6 F( n! s    set my-phase -1
: u1 @7 x# |, w& G7 }! h    set pcolor brown + 3
! G' p9 s5 t8 m* [6 B  ]2 ~6 u$ a" D4 G5 F+ p, ]5 H( ~# z
8 }; P* v* \% I# ]
  ;; initialize the global variables that hold patch agentsets
+ _/ E9 @! n5 P; |* T5 U& z  set roads patches with
" B  c2 N: v' z: s& R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ i, y" Q  `9 D; u) ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 ^7 o( b- v( S3 J
  set intersections roads with
* @& A; O5 `9 e. V, v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 _0 }* @% h( f! z8 g  j6 ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" f, e( Y/ j2 H. v0 {0 z: M+ w
* O0 O4 {3 a  G% g4 t: g) t
  ask roads [ set pcolor white ]4 F! m# g; T4 n9 P
    setup-intersections
8 p8 Z" {/ r. N" t0 o# rend
( m& i, P6 J8 L% j% K) [$ |4 G, u其中定义道路的句子,如下所示,是什么意思啊?4 O# P" m& p+ X% T' i3 ~* ?
set roads patches with/ ]. W! t; o# f) g- a. N8 n8 T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) q9 X: q; j) [4 h* @) O% u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( V' ]) L: U3 z" x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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