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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; M4 w0 S7 c2 [7 O+ j
netlogo自带的social science--traffic grid这一例子当中,$ D4 ]' Q5 x+ g# Y0 |9 V4 h
globals
8 S5 {- G; H; H1 k3 _[8 |1 u. V) m" Y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction% m" t: N# |4 i' Y( J
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 B, J+ H1 m0 ?! x7 ^* @/ n' R  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* I$ l$ ]+ n" c' t# o7 ^
                           ;; it is to accelerate or decelerate; v/ u. W6 T* m% n" f& r" y
  phase                    ;; keeps track of the phase
6 x( u0 H) [" o- V  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; Q0 Q- M2 c3 h* p7 Z, _
  current-light            ;; the currently selected light
: o! z. v8 Y& N1 s9 A
/ @3 I1 U, {  s) d. Z4 n% H, [( t  ;; patch agentsets
. J: r# V2 J) x3 V4 }  intersections ;; agentset containing the patches that are intersections( r- \' V: x4 H  T" g
  roads         ;; agentset containing the patches that are roads
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& X& S: E+ g& z% n- i# f) N8 q8 dturtles-own
# _% a: M/ B& B) q" k% n6 T( T[! u1 }4 c4 L4 Y% w. @
  speed     ;; the speed of the turtle. b% o1 z( u4 j
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 Z- Z" j$ q# D9 a  wait-time ;; the amount of time since the last time a turtle has moved
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( e; |- `6 b% M" I. ^0 x' T( p4 F  e" j2 P. f2 d6 d& m& E# b
patches-own& w2 [7 b& J: {& V+ [  l2 G
[
: [; [# u$ N( y" W4 I) b5 B! r4 v6 ]  intersection?   ;; true if the patch is at the intersection of two roads
5 r# R( c; q0 n' I  w& f  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 g2 N8 c0 `7 s& @4 a                  ;; false for a non-intersection patches.4 ?/ c- H! t, n& B2 G4 m) P
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 T, O! k! U/ H) I0 N7 R/ t' E                  ;; world.  -1 for non-intersection patches.
! `; r; K( m; w! z. i- D  my-column       ;; the column of the intersection counting from the upper left corner of the
: J1 b  A* J8 C$ l1 ]  Q: E2 l                  ;; world.  -1 for non-intersection patches.: P+ h8 ]" V' o' P
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 y/ ^4 {' W7 \+ r
  auto?           ;; whether or not this intersection will switch automatically." d9 q- W" o/ J0 v0 T! q' M
                  ;; false for non-intersection patches.
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& s  g$ }7 r% b1 U. w8 n8 _
1 t' k0 |% I8 q% `  ~
;;;;;;;;;;;;;;;;;;;;;;3 |" H! p% h. W; q
;; Setup Procedures ;;
0 E! F& ]) c4 C0 r  J) b& K;;;;;;;;;;;;;;;;;;;;;;9 @4 K. a: R# }: w& r* n9 M
# ?' J7 L# c% b) y9 d4 t. f
;; Initialize the display by giving the global and patch variables initial values.
- f  V+ R; Z5 {9 j) M. y5 ]; j;; Create num-cars of turtles if there are enough road patches for one turtle to7 Z( r4 [' x1 c0 q) g+ G3 c. `4 a! ^
;; be created per road patch. Set up the plots.& S0 [8 `. ?' N9 t
to setup+ |" k! Z9 F* X
  ca' I, r" x: ^+ L
  setup-globals
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, Z6 P. J4 L: g- x+ Q( q6 R  ;; First we ask the patches to draw themselves and set up a few variables
7 l. @* Q' \$ e  i8 C* g( d4 O) E  setup-patches
: s7 L0 e" Z; h$ T1 B* Y  make-current one-of intersections
/ a" A( x; v# x" p! ?" }3 X  label-current* q1 r; x. d1 S! A3 ]9 }4 P1 U

& n2 b7 m, E5 L- _  set-default-shape turtles "car"6 {4 t! g. [$ D, }* e. c1 K
& g: h7 ]9 @+ h+ {* H. i+ T) W
  if (num-cars > count roads)  N3 ^; ^1 K# {  N  \- V! Q+ g
  [
  T, U  @6 L, ?4 p0 c" K    user-message (word "There are too many cars for the amount of "- F1 y& u1 S- A' [  _; ~+ _
                       "road.  Either increase the amount of roads "$ g* g6 ?# _" E1 ?
                       "by increasing the GRID-SIZE-X or "
) O! u( w* b) G1 d7 u( J                       "GRID-SIZE-Y sliders, or decrease the "- s0 `/ ?6 _' x/ b* ~! l8 X$ Z' b
                       "number of cars by lowering the NUMBER slider.\n"0 }9 g: Q4 v& `& z% V: W
                       "The setup has stopped.")1 h7 G, r; q1 a2 z; M
    stop! {$ W, D2 [  q$ s9 c. b! S* ^
  ]9 d. E: ?/ x8 m9 k
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  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( {1 x: y0 \& b
  crt num-cars3 N; C: `+ \3 z' s8 s
  [) E2 d7 y# y' ^
    setup-cars
6 x3 J3 B0 P1 s# L- |6 r    set-car-color
4 r. M" _! t2 P6 \$ s    record-data$ v" \/ o. L: j/ M, {2 ]$ {
  ]
8 \0 Z3 }( f( v9 O  ?. p0 @3 b
3 U8 _0 V+ Y4 K. f( M) C3 q- @7 M  ;; give the turtles an initial speed
% c7 ?# M, t5 n  ask turtles [ set-car-speed ]  q* u9 S4 ^% m9 `4 }! u
/ Z. d' z% F5 s3 f  r/ ~: i0 Q
  reset-ticks2 W0 w* M4 Z7 Q! P  i# K1 w
end
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: W* V, G% b4 N' L0 ]! W' _;; Initialize the global variables to appropriate values
7 T8 i" [: t9 I& K% {to setup-globals
5 X7 K) {$ Z# r4 C  set current-light nobody ;; just for now, since there are no lights yet
; ?6 O. L/ Z. g5 [  set phase 0
& N; ]) T1 ?1 Z0 x+ Q  set num-cars-stopped 0' C6 m9 j1 d% y+ B9 j% @
  set grid-x-inc world-width / grid-size-x% `- {8 ^0 `3 `- A- S1 F
  set grid-y-inc world-height / grid-size-y
$ C0 O- x1 d  p. h7 g+ i* C/ z+ l  `7 B+ G( m
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary# {" W7 h5 M  K7 Z/ u& U, H/ W, x
  set acceleration 0.099
3 O& ~+ u7 B2 U7 b; T* jend
( B, m5 v- v1 T/ v+ d( s
6 R% j" L2 `1 A) B5 r;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ b9 e" P" `2 `8 ^& `" l8 n+ x
;; and initialize the traffic lights to one setting
. u; b2 H, }2 d' L+ B5 H: Ato setup-patches
, l5 V  D1 ~$ X' L+ a) j  ;; initialize the patch-owned variables and color the patches to a base-color
+ p% Y; {* N& S) O! {  ask patches; y# [  Q; j- p) V& A( A# q' ^- z
  [
: Y! }  E# R- k& n0 c" m    set intersection? false
# c$ B, h" S" x% ^% s+ l! i    set auto? false# i5 u! Y1 d- W+ q
    set green-light-up? true
! V. t8 K" P5 o7 T1 N    set my-row -1
( @8 D" s' H3 j" Y2 C5 Y# Y    set my-column -1
2 o4 ~1 A& P8 U3 a/ e8 k' m! W    set my-phase -1
* \- e3 Y/ A5 k& s0 K    set pcolor brown + 3
9 F, @; g) g  g5 {" P. s  ]$ t7 S( g) ]" x/ u# j( L

5 w# |6 I3 r( x: ~- ?' `4 }) k  ;; initialize the global variables that hold patch agentsets: g2 L) g' G1 K" p& x
  set roads patches with" I5 B! T6 y2 A+ b% Y. H$ a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 V. r: `2 B7 N7 G* l  Z$ l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; W* K/ r( C3 U, D. V# |. H
  set intersections roads with9 G4 E1 m  t( j8 I4 u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) o( ^) O% |0 J8 H: |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 h$ K) D7 r6 j& e$ \" b

5 b9 e# ~* B; p5 _/ |" _  ask roads [ set pcolor white ]) |" L$ D+ L( G+ i+ w5 L
    setup-intersections
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. v- U* p- ~& [3 }( {( B( y) e其中定义道路的句子,如下所示,是什么意思啊?
, X+ X; D& N& m" E9 Y3 l+ n set roads patches with
# p" m0 E) z* J! {3 z  \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 R* _0 m& r! R! N% P" _, X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 Z& V! p5 B' V' \; o. B
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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