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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 I' X' [3 U0 y1 R; Fnetlogo自带的social science--traffic grid这一例子当中,
8 `# [$ p1 G# K% Aglobals
* X/ H# Y0 M+ @[
9 j% C5 Y0 [+ f; q  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ z4 l. a$ S' F& c
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 \8 S  K! G3 T5 R4 h  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ n% }6 Z* G3 F; Y2 ]# E$ }9 D                           ;; it is to accelerate or decelerate
4 t% q( ?2 J5 {8 t* v4 _4 B  phase                    ;; keeps track of the phase3 @: B5 q( c2 \
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& ?& X- [- a7 W: q! j0 B8 [% X  current-light            ;; the currently selected light
6 r5 v- E2 f6 P, z& s- e& N! m; q" p8 Y' Z  I
  ;; patch agentsets
- A, G3 b6 j6 ?, ]  intersections ;; agentset containing the patches that are intersections% Z% g3 g6 J5 t5 g2 x4 y/ P4 ]
  roads         ;; agentset containing the patches that are roads
* b2 M' z0 z: L% c  g# ^7 E5 J1 i]
3 l2 ^6 o4 F3 Z- W, s$ W, ?* g; f# d. i" X6 m8 _, h# i
turtles-own8 s9 \3 r0 @4 r6 I$ U2 _
[* k2 S" W' T8 u, G
  speed     ;; the speed of the turtle
1 i* t2 u& c; K6 N- @( B  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 P" z, s; g) j, ^
  wait-time ;; the amount of time since the last time a turtle has moved8 }- G% }: C& ?
]
; s! b7 `% R, d0 Q. d
* s; ^# A! o9 o1 upatches-own: C0 N( O4 x1 z
[) ?; n+ D0 u) ]; X4 K, A- j$ S( S
  intersection?   ;; true if the patch is at the intersection of two roads
9 R4 \7 U% j5 j0 Y: T  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' u( p3 `' v, a  p! S                  ;; false for a non-intersection patches.
% l: H+ }! K' g' Z4 V, N  my-row          ;; the row of the intersection counting from the upper left corner of the
1 N! d% h# }* @. ?                  ;; world.  -1 for non-intersection patches.
+ [2 N. ]: g5 l+ ^" u  my-column       ;; the column of the intersection counting from the upper left corner of the
8 s7 g/ X9 q$ t) g                  ;; world.  -1 for non-intersection patches.( i. ?; b. ^! W/ }
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- S2 m) e. q3 m$ y& Q+ b) ?  auto?           ;; whether or not this intersection will switch automatically.* Y% f. b% g, o
                  ;; false for non-intersection patches.9 n' I" G$ z( G6 F% a
]
* B" @, X# ]7 g; \9 \1 k
/ @' z1 m6 m9 G8 \1 J. L, a( B: n7 r" E
;;;;;;;;;;;;;;;;;;;;;;8 e% C1 ]5 Y- W+ f3 ^' A5 R
;; Setup Procedures ;;' [3 N& j' Y8 _7 X/ _
;;;;;;;;;;;;;;;;;;;;;;
2 D$ Z% z3 Q, s* h; j* E5 o3 v3 ?9 A/ T# {% R
;; Initialize the display by giving the global and patch variables initial values.& b% S6 S+ C2 |1 h: G
;; Create num-cars of turtles if there are enough road patches for one turtle to
! O$ Q/ r! H: G9 a; F) I1 \;; be created per road patch. Set up the plots.' ]' b* x; t% d* n# Y8 L. x
to setup+ s- z7 I* a# j& q  \% V* a6 i: M
  ca
: F" I# o% o0 A% u7 k  setup-globals
2 @8 W" p, q1 O$ M# j: i) Z
( |# M% h8 j) }. O' c6 O  ;; First we ask the patches to draw themselves and set up a few variables
% e* X+ x' F& z+ P# Q3 F/ n  setup-patches" |4 L# y- I- @) r
  make-current one-of intersections
( U# v4 |; ]' K# H, T9 s. K  label-current, X' ^$ G/ a! c9 U9 ^; o

; X: t) _$ D2 C, i% k2 s$ B  set-default-shape turtles "car"" M3 W( p3 L5 Z5 b

0 A3 \' b# b9 `4 ?0 a  if (num-cars > count roads)
9 ]6 d. F6 K# n  G  [' P6 |; y  w7 I/ R8 D$ y/ }
    user-message (word "There are too many cars for the amount of ": q9 O& a) J0 b; {5 a7 ]
                       "road.  Either increase the amount of roads "- Q: o  q$ R5 ^
                       "by increasing the GRID-SIZE-X or "1 r! o) `) j- G: @9 e
                       "GRID-SIZE-Y sliders, or decrease the "
* o$ _1 `; P/ Z1 |5 z. }                       "number of cars by lowering the NUMBER slider.\n"( W# r' ]; ~  x$ b) j9 e
                       "The setup has stopped.")" m1 T1 u4 i1 y8 g$ \
    stop6 i( l# K2 K* w4 d8 Z7 B! T
  ]
0 h  d# f9 f. U4 b/ N! e2 P* z4 O& l4 b: R
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  d& H% q; ^& f
  crt num-cars! V- L" J$ ]8 Q: n9 A) g
  [6 l; c) u% e6 G1 n6 P/ z4 F
    setup-cars
$ U' u/ J& g# v1 C) K. Q    set-car-color* ~0 }4 ?( b! A. n0 @/ Q7 @! u( B7 Z
    record-data
- T* ^/ T( _) x6 g  ]
# Q, F. x" m" q$ n/ E2 E9 c
  m  O; n, U5 c: a  ;; give the turtles an initial speed, \1 [/ ]& f$ {+ y( s0 S
  ask turtles [ set-car-speed ]% x+ V& ]% Y: [1 y1 M

" W6 _& S/ d4 n: Z  reset-ticks# P5 f5 l! {* V7 F1 ~" K8 Q
end
3 O% ~  h3 [4 B  ]8 \" W. Z( H. J. p& Z
;; Initialize the global variables to appropriate values
& W1 m5 E% V3 Y$ q  z- r+ Y; C) Rto setup-globals# G- L% x2 P+ X; J
  set current-light nobody ;; just for now, since there are no lights yet$ `# c8 s, T- Y9 N5 G
  set phase 0' n% _0 ~. E8 t. W0 K0 [) g+ Q: R
  set num-cars-stopped 0$ o- J9 E$ m' J% {( i# e- _
  set grid-x-inc world-width / grid-size-x$ Z1 q% t( x% T# d$ d$ ]2 P* J9 s( a
  set grid-y-inc world-height / grid-size-y
* H1 L5 h7 E1 P/ q
( L5 [. [5 D# a1 U+ f  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 j8 R7 m/ o7 H  k
  set acceleration 0.0996 i% X) L1 N) g% g
end
! N$ ?8 Y+ d1 ]# V" V
0 k+ v+ N" N+ s/ T8 [9 c) D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* W: u) T! T' ]
;; and initialize the traffic lights to one setting
/ T. i1 Z7 [1 K6 oto setup-patches- k: Y$ M, z/ [; r
  ;; initialize the patch-owned variables and color the patches to a base-color# t/ w0 `% C6 p2 D) u% N
  ask patches+ O6 |! T( M/ s& b
  [( ~) [% t* a5 G7 `8 H+ `
    set intersection? false- B3 x; U! a3 j
    set auto? false4 k% o2 I* N1 I) p* r
    set green-light-up? true
8 r1 n* _. ^3 p& M) M! W5 r& m    set my-row -1
$ ~5 ]  i6 T1 J( p% a) ]    set my-column -1
' d" S9 h$ x3 t5 ^    set my-phase -1
$ r" o9 G4 U( N4 I6 i    set pcolor brown + 3
& K- u$ G  F4 [% o  ]
. u" d( x$ v. ^, M* l0 G( w6 k2 _+ X4 B- \! f( i5 s
  ;; initialize the global variables that hold patch agentsets7 a) k/ \( c  q/ f1 x! I
  set roads patches with- E+ V/ m% B, C6 o) N" L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 @" m( x! v4 M, J2 t2 J) `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ s" L3 H6 Y$ k2 T
  set intersections roads with
* f3 e# L- F  P4 f- N* N+ v% r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' c, T' z# ?6 [# Q4 u. O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: {! S- B6 g2 f7 I; ~

$ ]+ V$ l7 s. `; k6 r* Q, q  ask roads [ set pcolor white ]+ M1 L  I6 X* ]/ K
    setup-intersections8 \8 ~) F' [1 ~/ n% s
end6 q1 _8 h0 c& \! a
其中定义道路的句子,如下所示,是什么意思啊?: J& i/ y# h) C; s9 i
set roads patches with
& t; {% L0 R$ ]7 P5 z8 e. i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 F9 C3 |4 E; H, F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. H6 v% A4 u  y5 Z0 T1 B7 L
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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