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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( k6 v' c/ S) a  Cnetlogo自带的social science--traffic grid这一例子当中,( k+ R) \0 D8 S& K
globals+ m2 G3 ]4 b1 S  A
[1 W4 U5 P+ H* ~8 o( V
  grid-x-inc               ;; the amount of patches in between two roads in the x direction" ^; n3 L1 D) Z. J" P: K
  grid-y-inc               ;; the amount of patches in between two roads in the y direction; B. M- `5 c6 h8 [- T1 s1 N
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 d8 t) B0 Y# H, J$ U+ C                           ;; it is to accelerate or decelerate6 t, l% n, w  Y! y' A7 R" ~- R
  phase                    ;; keeps track of the phase' F1 B* {! f$ O6 r
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! z8 ]+ [( d/ E6 K, |% q/ N0 F% f
  current-light            ;; the currently selected light! L/ k, ^+ k$ Y  p4 n$ i

2 @0 h2 p& s% o/ t  ;; patch agentsets" n0 G. t6 {8 H, W) J3 B
  intersections ;; agentset containing the patches that are intersections, S6 G9 k. O& F
  roads         ;; agentset containing the patches that are roads
6 ]  K! Q8 t1 A0 o1 Z]
8 W. A- v1 ~( _4 y0 N" Z
# ?+ l$ m% n7 e; z* ?1 _" Dturtles-own% D- J- h) W4 D  u
[
7 |3 |$ j* F/ H* j" B0 \# W- {  speed     ;; the speed of the turtle* e9 C3 ^. w; K6 [) I
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 \0 M, f, H  ^' C  wait-time ;; the amount of time since the last time a turtle has moved
+ @, {5 _/ L! G. Z7 g3 d, I]# j+ i2 ~% S( K  S5 n5 U9 e/ z

, a4 v5 b+ b2 T( T! p; ypatches-own
# x$ l2 I" c. c7 @[2 q2 z/ J* V( }
  intersection?   ;; true if the patch is at the intersection of two roads
, j2 R3 ^+ ]  Z4 s/ i2 L# _( R: G( f  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 [: @6 N# v  m) j$ {7 a                  ;; false for a non-intersection patches.
' O) k1 ]- o# F; d5 d% C2 y  my-row          ;; the row of the intersection counting from the upper left corner of the
9 E2 u' E% h& t9 @6 g5 U                  ;; world.  -1 for non-intersection patches.
5 F# \. a+ H, ?8 D& e" r- L# E  my-column       ;; the column of the intersection counting from the upper left corner of the
) b4 H( c) Y. M! W, C  ]                  ;; world.  -1 for non-intersection patches.
  [- q7 R! g5 m/ S2 x9 m& ]0 ?) \5 p  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ n! w* K) T; K+ |  ]) w2 P  auto?           ;; whether or not this intersection will switch automatically.: f  c1 D! _  x5 g8 v+ d
                  ;; false for non-intersection patches.
6 u9 q! C1 [5 W& n]0 R( [# U, X* @8 I
- z; b2 @$ V$ G9 O" [! G

  c- P- h" n% p: t8 w;;;;;;;;;;;;;;;;;;;;;;* R2 Z' e. N. Q9 t( n* p! E
;; Setup Procedures ;;
$ r4 c% _. @" q;;;;;;;;;;;;;;;;;;;;;;
1 ?3 H/ a4 C3 ~* Z6 f) e# L
. \+ ^9 }" @4 |5 L;; Initialize the display by giving the global and patch variables initial values.
! F) N$ t  R* V;; Create num-cars of turtles if there are enough road patches for one turtle to
' H6 v# N$ }0 S( _6 O9 m;; be created per road patch. Set up the plots.8 {! ~3 f- r; X1 T
to setup0 s1 q& o% h" U6 {8 o4 S) t+ N
  ca8 c- j& ?/ f8 }7 W# t9 U& J
  setup-globals* U. z; p( b: \  \7 A1 E; ~# g

+ B) b8 a1 N) X  ;; First we ask the patches to draw themselves and set up a few variables3 t5 H# @+ C3 {  N/ Q" j; d. o
  setup-patches
$ A0 t9 }3 j: K" y  make-current one-of intersections
; D5 Q* `) J! T4 I% w" B$ N  label-current
- J- i4 Z) p3 m- n1 q3 ?
/ a2 ?: I! c4 K) }/ c7 B) N  set-default-shape turtles "car"# c! L& k4 S0 @2 u, L, |- M1 Y0 q
3 _4 _$ I1 y2 X
  if (num-cars > count roads), H7 Q5 s% b1 @1 L* l) _
  [
2 K( {: G- N* n$ j: p  |) {. \: O    user-message (word "There are too many cars for the amount of ") T  S& E8 E6 q3 U
                       "road.  Either increase the amount of roads "
% g7 F, P9 L8 F                       "by increasing the GRID-SIZE-X or "# ^. s& O1 E0 _5 T6 }& u! z
                       "GRID-SIZE-Y sliders, or decrease the "! f, V& B3 q! @* g+ v6 R# ?
                       "number of cars by lowering the NUMBER slider.\n"
9 m6 Q, Q( q4 F) z+ I0 L. \: P: ^/ [                       "The setup has stopped.")9 Y- o1 A3 E6 @, F% u! S* P
    stop
' P4 \. H7 [2 l  ]
* f3 s# j- Q5 b% D" d# l% Y  n  C3 j
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* }) }" O/ z8 ]- e" _  crt num-cars! `5 D& `& B4 y( X9 N
  [0 ~1 ~6 e: K9 ^. E4 U' g$ U4 F
    setup-cars5 D- \& B5 u& k. b
    set-car-color, N; O$ [% A/ X. R: U3 D6 S
    record-data
3 f' M+ F! G" v( i3 d$ K& c1 S  ]
# d! @/ K- f# j* M3 z
/ x/ k  E8 |/ L7 Q6 K/ h  ;; give the turtles an initial speed
! B/ U, l3 U8 [8 `, ]  ask turtles [ set-car-speed ]7 [- c$ B0 B2 ^
' n$ T- L$ V! p3 C0 j! f  Z
  reset-ticks" r. K0 r0 G% j" w+ V4 t7 y# q
end
  M0 {% e& v" @9 }: W4 R3 h0 U
; e" w# U/ U4 A. `+ ]! d;; Initialize the global variables to appropriate values
# r( c3 r+ i# l/ nto setup-globals; z0 C' ]! Y! K2 q  M' x
  set current-light nobody ;; just for now, since there are no lights yet0 o7 r' g- H( |( e6 }  l
  set phase 0' N7 @0 i+ f- B" i( `" E! s# h
  set num-cars-stopped 0
& g) V. \; a& w4 l- f$ K  set grid-x-inc world-width / grid-size-x* L$ Y9 O* ~7 Y9 @& j( O
  set grid-y-inc world-height / grid-size-y
. H9 r* h% U" L9 V# w
# H- }# o* d& t+ o0 m9 @  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; A9 G; I0 g5 E
  set acceleration 0.099  d0 r! R5 z' Y  J
end
/ `# |7 J3 U. U- X
7 Y! u  {8 T+ V* m4 j/ E;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  g# H5 r8 i5 W7 V;; and initialize the traffic lights to one setting& l4 b5 S' S& I* V' ?( d; g' t+ T  ~" E5 \
to setup-patches- v" r6 j1 |& h& X& U
  ;; initialize the patch-owned variables and color the patches to a base-color
0 Q; P- ~4 ~2 l* Q: h  ask patches* p' \8 k6 E- b3 N$ i
  [
5 I5 d8 l# ]* f4 O    set intersection? false
6 N4 A  Y2 h1 W2 Y  Z    set auto? false
5 E, Y1 z) d$ [2 ~    set green-light-up? true3 t( ]! o: Y' f# ]2 t
    set my-row -1
* @8 W# l9 P+ @4 d, U    set my-column -1
+ h) D) y0 n) M" G/ i% c, F$ q    set my-phase -1
" E: T! }+ z! I* R    set pcolor brown + 3
! Z3 U7 J; `& b9 @  J. Q  ]2 x7 A) Y/ x4 S# |0 }
7 N( @" J$ q5 H. z5 [4 i, A
  ;; initialize the global variables that hold patch agentsets
3 h3 c" X4 X; c8 m( }$ E  set roads patches with
2 p( m- p+ m% k5 d2 R4 h2 b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 G0 T5 c8 W& c3 x4 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 Z; f: s( V/ c1 s, i" |1 u
  set intersections roads with. j  w" }! L) Q) H# a$ S9 ?% c6 @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 o9 K3 ~/ L( ]; O6 n3 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 r! H8 {7 ?: k" Q
$ ^7 y& J3 C0 d: q' B  Q; S
  ask roads [ set pcolor white ]
7 n6 L6 V1 g* u7 E    setup-intersections& ^: I; d. V+ f  E- g3 F3 q
end
# J* G+ w+ e  U其中定义道路的句子,如下所示,是什么意思啊?# p! q8 `0 g- s; a8 B; @2 M7 s0 R
set roads patches with
8 g, h; h& f! G+ H' d' m) T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& N: H7 x% _/ G# c) S9 {+ ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, f5 E7 h, r, f! d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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