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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  N) w/ p0 ~5 Q, ~netlogo自带的social science--traffic grid这一例子当中,
3 |0 Z  U" ]: T6 Z" ?- Y. [globals
- o# B) W9 a8 Z, c. }2 L# ~- u9 U[
0 j, r3 M9 J& T& t' d4 ]1 _  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 W, m: X4 _  k
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% R7 j1 s& m9 k4 a8 {  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: ~& i% K6 a+ y7 L4 |' d                           ;; it is to accelerate or decelerate
0 W0 i& n$ H/ g8 L, I: D! [  phase                    ;; keeps track of the phase7 V0 J" r) ?/ @9 r1 D9 w$ a
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 Y/ u2 N0 ]$ |' i) [
  current-light            ;; the currently selected light
/ [% _9 J$ A; C2 D: l' k% e( L& d$ F- m& v6 o
  ;; patch agentsets
% Q' Y8 \1 U# [0 F" U  intersections ;; agentset containing the patches that are intersections
' `, H7 S. @1 E- U  roads         ;; agentset containing the patches that are roads
) @! {4 c8 L$ l]
9 z4 t1 |& l! Y3 F& H% s& Z) p9 O$ b# q8 t! Z! c" r
turtles-own4 \2 P# v- a0 A4 Y# k4 M
[( P& E8 E& g, L" R) J1 i% h3 W5 X2 x+ {
  speed     ;; the speed of the turtle  p$ `3 P7 E  D0 H% O5 g. O
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, L; u* Z3 g- j) O9 p6 x- S  wait-time ;; the amount of time since the last time a turtle has moved
* [7 b  F( c$ |: I0 \9 ?]: e3 h$ H3 v: O( m0 P$ Y+ N% n2 k

" s8 j+ V# V, k. U$ |patches-own$ _% H3 O  }% L" v7 I5 j: c
[
+ c$ B( r+ z+ m  @( q  intersection?   ;; true if the patch is at the intersection of two roads
* C4 _  V8 b+ G  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." n- V$ R7 {  `1 b, D4 n% n- p. J% Z
                  ;; false for a non-intersection patches.
; i, \+ g& @3 ]/ A4 j  my-row          ;; the row of the intersection counting from the upper left corner of the8 K/ V4 M% Z- p: d1 U* ]
                  ;; world.  -1 for non-intersection patches.+ s- f. }2 d* q% O2 @( o
  my-column       ;; the column of the intersection counting from the upper left corner of the
) I% N4 y0 o# h2 E/ T" k. J6 I+ H+ t                  ;; world.  -1 for non-intersection patches.
. K& J6 {" ^6 `# C  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., ~: q, L) f: v
  auto?           ;; whether or not this intersection will switch automatically.  T: O4 A# z- [: `+ b3 a
                  ;; false for non-intersection patches.
' ?2 w. o% b3 B; ]- ~]
" ^& [7 g  d8 |" m9 V* [, v  C9 n0 Q
3 r$ _/ W% Z* H9 [$ P( S
;;;;;;;;;;;;;;;;;;;;;;* F7 o' d, M6 R& N1 o' A
;; Setup Procedures ;;
7 [/ q$ w% I& ~% d2 F;;;;;;;;;;;;;;;;;;;;;;
) z/ ]/ S' [3 a9 E. e( V2 W% Z* Y* d3 U0 D* `
;; Initialize the display by giving the global and patch variables initial values.
; X* B# {' S- R$ ]' ]) e;; Create num-cars of turtles if there are enough road patches for one turtle to$ y4 x- W: i' u; z6 M$ l4 Z) W
;; be created per road patch. Set up the plots.
; X6 F4 z& d% r5 r  x& |8 g8 r) Uto setup
! o& N& C% C5 b  ca
. ]; {5 O  }& X5 H5 F, Q  setup-globals" b; ^4 s+ j% `8 V
/ s9 \" y0 _) U6 j6 b" W4 N
  ;; First we ask the patches to draw themselves and set up a few variables
5 K, d( B5 U3 {4 _8 l0 ]  setup-patches
: _: r3 L6 m& _( Z- _4 e& E. \  make-current one-of intersections% Z) ^! R% ~! o4 Z% F
  label-current- l) n0 L- _) F# _% ^! E: q
0 @5 C  E+ n# s! e# Q3 c4 b$ s
  set-default-shape turtles "car"7 [3 O, _  T2 ~6 h

. c: O8 I! a% x: h  if (num-cars > count roads)# ~" I+ p# E: Q) ]
  [
4 C( x+ [5 T2 t2 K$ I: j* `) y    user-message (word "There are too many cars for the amount of "0 ?. X+ X. T1 P) \2 ?
                       "road.  Either increase the amount of roads "3 q& o* V6 a% t) |! R% ]: j9 y
                       "by increasing the GRID-SIZE-X or "% n! A' H* N2 u0 I& Z) N
                       "GRID-SIZE-Y sliders, or decrease the "
/ Y+ b7 a3 [3 N1 j2 P/ _" Y                       "number of cars by lowering the NUMBER slider.\n", v: x5 ], p! @# W. R# m3 B
                       "The setup has stopped.")
. Z2 F' a, ~) v3 t: R8 y* d, r    stop4 T* [9 O9 b0 v. m% o7 F) ]1 I+ K
  ]
5 s/ D1 r+ M4 E( Q' w7 D8 c* J" i% ^" B& w
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- u6 |( I" K( D9 z& v  crt num-cars0 j) J. [8 I8 {. W  v+ M
  [7 v. b* Y9 q: @/ Z( R: f6 j
    setup-cars
3 Y0 R+ y1 ~! a    set-car-color
  B6 C5 ?/ h3 Y% t    record-data
0 r1 `8 V. P0 m3 D- w  ]
' u1 N' \6 t5 O
8 ]; O# Q/ I' y2 N. r! ]  ;; give the turtles an initial speed
' p' F& ^( P' g: P* x7 X8 Q* v  ask turtles [ set-car-speed ]
( u5 u3 C* M/ b- p
5 n% j0 }7 x' K; C$ U  reset-ticks, u: ]% \% a# ]& l" P. P. a
end
1 i2 r, V$ Z% I8 o/ T/ c" x5 |; P
;; Initialize the global variables to appropriate values
- }, e) w1 m) q9 V7 y& B! ?+ qto setup-globals
) _: Q, P/ v# y% o1 g1 T, S6 J  set current-light nobody ;; just for now, since there are no lights yet
5 ^  a% |: A5 J2 q  set phase 0
4 S3 K6 f3 I1 R6 w  set num-cars-stopped 03 H2 B) k, F' H/ f' J
  set grid-x-inc world-width / grid-size-x6 [7 g4 x7 D( _6 ~7 u
  set grid-y-inc world-height / grid-size-y
& o3 b5 Y* d+ _3 E9 K. [7 C) a
% M! d( N% Q3 H& I8 r" v+ B+ @# f* e  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 D! o( R2 {) ]6 p6 Q. m  set acceleration 0.099
# y; o, [. A2 X) O% H! N" Jend6 C: B! P( |/ W2 O8 u
% y" N) E7 c1 o/ m1 \6 Q: y. V
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; Y- f) d  v0 ]8 V* Y+ V- i+ z;; and initialize the traffic lights to one setting1 g9 }- `& v8 |- {5 x
to setup-patches+ m2 w( D4 g6 G9 _; M7 C- J2 |
  ;; initialize the patch-owned variables and color the patches to a base-color- N  B$ |. U3 G* Y% G" T
  ask patches
) N2 K$ K7 q: T9 _3 A- W' ~; g  [
" I0 B' a/ g" h; r$ N    set intersection? false
$ ]1 V5 M. Q0 b; E- E# g6 {    set auto? false1 f  x2 U; K1 ?/ x" z+ K+ k3 P
    set green-light-up? true: S2 G, O2 ~3 f: S9 [  O
    set my-row -19 w: v! N- g0 H9 i5 h5 S/ S
    set my-column -17 g7 V! a3 B$ m3 h8 \
    set my-phase -1
; K& M7 w7 y! ~: S* Z    set pcolor brown + 3( K! t4 v! T- E  M
  ]: @3 V( l/ z8 y+ b

- R: E+ i2 J. _. ]$ f! R) d  ;; initialize the global variables that hold patch agentsets9 s  h. Z2 R9 W! F
  set roads patches with' C) v7 H# x1 u4 y2 t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- K8 o( Y, _7 }$ `' O9 F! {+ Y+ s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 P; B3 w. S# g$ C$ ?  set intersections roads with
9 u( v# Q& E. ~# F- I+ Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ c$ ?$ [  @9 B1 @& _+ ^" h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 A8 J" b8 \4 f
( U5 E! d: \( Q+ Q: a5 {3 H  ask roads [ set pcolor white ]. j) C7 X7 Y& M$ o2 V& y2 Q
    setup-intersections
: d, N* g% T( A5 u6 eend/ Q, r4 A( }3 E3 U# h
其中定义道路的句子,如下所示,是什么意思啊?
2 k( }8 `2 F$ `# C3 e7 j0 U4 m& ]! Q6 p set roads patches with
9 l  s' B  w$ n9 f; b. m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" p- q; f  P, u2 t- r+ C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 p1 A9 h0 K4 z. I7 g# a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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