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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" U" E' V1 b. c0 f
netlogo自带的social science--traffic grid这一例子当中,9 w; j* ^9 H/ l4 u% m
globals6 }; A6 d: T, C4 z: ~5 F* Z7 v1 `
[5 x: ~. G) e0 f3 |
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! @" v/ w' _5 {+ L  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ r$ Q$ c. u2 m; R! z) c0 z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, }3 `3 R% k4 }# e- p- i1 l- u
                           ;; it is to accelerate or decelerate
  [+ F) {3 U+ M" L' b  phase                    ;; keeps track of the phase
2 E6 r6 |1 j2 k4 D: Y2 Z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; z; s& c$ _7 g  current-light            ;; the currently selected light
% v8 R" T! P, M$ k/ \) J
( [0 P  R% v8 N5 N9 N  ;; patch agentsets, y$ A; ^6 {, `# ~6 |
  intersections ;; agentset containing the patches that are intersections
2 d) p' p( s/ y( M; l$ r  roads         ;; agentset containing the patches that are roads5 m8 @9 ]* p& d
]+ J6 Q9 q+ T; ]

) w( L. g3 w; l4 ]) P/ e( I5 k, Sturtles-own7 v3 ~1 ]; J# T2 R* Q+ z6 Y
[
1 b3 h7 ~2 h4 n! J& z  speed     ;; the speed of the turtle
  w# O, P% U$ l, c7 m  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 U: U- ]2 Y& [  wait-time ;; the amount of time since the last time a turtle has moved
) M5 D6 F) ]5 ?. ~]+ v. ]' N+ y; ~( X0 {9 y

! E0 Q- U' R4 `% r9 v2 L) o9 V+ npatches-own
% A1 C; L' t5 t8 ?% o1 D7 w" q7 v[
2 ?& {. @9 [! G4 e0 }2 p  intersection?   ;; true if the patch is at the intersection of two roads: p5 C7 \, P+ l8 v. q: F, g) |
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: a; u  I. a; d& n# d                  ;; false for a non-intersection patches.$ p3 L6 y4 m6 c- \- w3 \1 a# N
  my-row          ;; the row of the intersection counting from the upper left corner of the
3 @- j# }$ \. @1 o: ^% Y+ g8 T: J                  ;; world.  -1 for non-intersection patches.
$ f, P& A" w  q$ b5 }# F5 Q3 l) P* t  my-column       ;; the column of the intersection counting from the upper left corner of the
/ l* y$ L# T# d! t- a# t. n                  ;; world.  -1 for non-intersection patches.
% R+ h+ w0 F+ T7 P: j. D3 f  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 D- U( s- |! z( X1 `' h. c: o  auto?           ;; whether or not this intersection will switch automatically.  T( u& `: }0 D) r, c) D
                  ;; false for non-intersection patches.- A) g/ S( ?* h/ F# J$ {1 ~. i. [
]
6 n  P4 W) n1 P) B1 e" W: z; n
! Y& R3 b$ k7 l1 j- \- `4 |# y7 F5 ]7 p9 z' ^) Z7 S+ |. C& F
;;;;;;;;;;;;;;;;;;;;;;# D5 X( Y2 C2 j) ]  W3 ]# J
;; Setup Procedures ;;! N( z8 i$ w7 D& U; h! Z
;;;;;;;;;;;;;;;;;;;;;;
0 K' Y# x' X# u  w  k0 S/ p, b
2 Z6 [( _, T  ?+ P" [# i6 i2 j;; Initialize the display by giving the global and patch variables initial values.0 F: V5 q7 m3 x, y
;; Create num-cars of turtles if there are enough road patches for one turtle to# ?) \4 }5 S3 C, w8 S
;; be created per road patch. Set up the plots." ^8 w% k- p! [* _
to setup. z* N. c3 @  }8 |# r5 p
  ca
5 z9 n" f7 D2 ~) K1 f  setup-globals+ M1 @" a9 |9 e( _& F% D* E1 `
9 I; R, Q8 w. L; h
  ;; First we ask the patches to draw themselves and set up a few variables/ `5 T$ j$ c" b% z( v& r
  setup-patches
, y9 i7 M8 a7 r8 n0 L+ n  make-current one-of intersections2 l/ ?" H; g- F$ l; m- L
  label-current% {  ?5 \. l3 X# X9 Q$ x: _8 K* @
0 f! O# }- W% W, n
  set-default-shape turtles "car"6 w0 }5 j% T. l8 W( S
$ ~: X# M6 @& h1 V! n  B/ j( ?
  if (num-cars > count roads)& s2 n( N4 S6 H+ J
  [
5 q( e1 G0 K2 r$ F6 R, Y    user-message (word "There are too many cars for the amount of "2 _& A9 p; J+ K- r% E
                       "road.  Either increase the amount of roads "
! d( H! m* F- \" B! ~$ W                       "by increasing the GRID-SIZE-X or "% H  G( w. d* J- n9 }
                       "GRID-SIZE-Y sliders, or decrease the "
/ J+ S# R; @. Y                       "number of cars by lowering the NUMBER slider.\n"
: j# ]0 R. e( D. q                       "The setup has stopped.")( J7 x) w# X1 o5 U$ W' g- P
    stop
0 D2 R0 p" _  j) J* Q* Z  ]
9 w( P! u1 b6 O" E+ Q0 [. I. s. R" ^; I
! h+ ?+ {" V; V3 v  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 i9 @! E9 L- i2 {* A6 Z, m  crt num-cars; [! D, s3 I7 b# K# e% l
  [' a5 C0 T; \) O$ f; j
    setup-cars
" X. z, Y( c9 ]0 J3 s    set-car-color" R( J9 c5 Z) z  C8 ~' [6 L
    record-data2 c8 l2 o/ t/ `- O) v3 n) N. d
  ]
: u2 b5 T4 j; X, `& E8 u# ~% N  c- N; \! L
  ;; give the turtles an initial speed
# g6 _* d* S3 S' x# F. z1 ?3 g+ Y  ask turtles [ set-car-speed ]
% F- N: Y+ p/ J, g& z
6 ^# }; O8 O# Z8 L" \1 I6 K$ D, H  reset-ticks
6 T" }/ f, U5 I! r. pend
5 k' \! J* H% ?2 q+ ?7 i
1 S# P  ?) s/ g2 Y9 q) s3 Z;; Initialize the global variables to appropriate values
" B9 s7 u2 w  L+ k7 eto setup-globals, p$ l8 i+ c- z; H! B( Z
  set current-light nobody ;; just for now, since there are no lights yet) g7 s/ }0 c( u# Q9 X) x* @
  set phase 07 S* o/ k3 {" C
  set num-cars-stopped 0
$ c6 t* p) n! j" j' z9 Y4 q9 _  set grid-x-inc world-width / grid-size-x
) A0 G/ x- T/ T+ t( E  set grid-y-inc world-height / grid-size-y
( t; g5 [* k; ?  b5 c: s* n3 L: `5 X" o* o/ o" f# D( A
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 k+ M% V1 _8 f" U, m6 w- }7 O  set acceleration 0.0994 D( F1 l' u* l: W
end# F7 M) n5 ^; B9 \
9 \3 N' H7 ^( Y$ z# z( Z3 u
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! v0 s& v# F  v3 f/ L) V
;; and initialize the traffic lights to one setting
6 {* ^* @' ^: s- a$ tto setup-patches0 V& q% I! z" r: k+ Q4 s
  ;; initialize the patch-owned variables and color the patches to a base-color8 n0 G3 C% D+ ?' R* H0 t9 O
  ask patches/ A. I7 Z$ O8 a# L7 ~8 r" u
  [) y8 }' f9 `& S9 v/ Y. F" q
    set intersection? false
, ^% z2 p! d+ l+ ^0 p    set auto? false
7 Q5 M: a# e$ E    set green-light-up? true/ s2 B% l* b" z
    set my-row -1) O+ i: N8 |5 S1 u+ q
    set my-column -1; y: L8 D* V! v5 a4 r/ [
    set my-phase -1
& K" r0 G( g, M9 i, f7 e    set pcolor brown + 37 @( U7 c( @/ f1 B
  ]
" `" o  `5 z" D+ P5 H# O) D" R
; w5 {$ p3 g) \9 o  ;; initialize the global variables that hold patch agentsets
; r3 ^- u7 L- e  set roads patches with
- q# f/ p3 F. N/ j+ d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 b' F6 ?  ?, G" t" P. r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! }1 P9 Q* ^0 J, n5 g
  set intersections roads with
! w. T7 i2 V4 T5 J' ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% Q' b5 z, L3 _8 d2 P2 R. O  Q3 ^/ H$ R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 Q5 t' }6 N  N4 G& X. }- s
9 p; J  j' {* X9 A+ |2 i) Y# W' b8 D4 h  ask roads [ set pcolor white ]; {6 R; Q- }- Z) [: _, W! J
    setup-intersections! |/ P* n, e; W5 n: g0 F
end* K! d+ x& m) y) Z
其中定义道路的句子,如下所示,是什么意思啊?
; [! `& x, K' Q- p: r  u5 c set roads patches with5 q4 ?- W; p& m) {% Y0 Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 }7 _% T" l: h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. n' Z- }' ~6 x4 b* `
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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