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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; Q* h% P3 r' T& _1 hnetlogo自带的social science--traffic grid这一例子当中,& j8 [, B8 f2 Z0 V) m. S
globals$ i; o: U6 e4 z* v& R
[% }) i) n4 X7 C" v
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 M9 d8 T/ u" a) t3 ~: r( Y  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 G1 e$ }7 Z9 [4 ]  h  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 T9 `6 {7 E1 k1 U$ k! c
                           ;; it is to accelerate or decelerate
  }  R  n. n% a4 b+ |  phase                    ;; keeps track of the phase5 h% F# [: R) h) d5 [% u
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# b  s1 u9 u0 k+ |  current-light            ;; the currently selected light
, V) q9 I; o3 e" U4 B
( \- x1 y" J8 d: e, D  ;; patch agentsets
9 h' x7 ^) V6 f) W) d, R& J# e  intersections ;; agentset containing the patches that are intersections
# k9 S2 I/ p9 W  roads         ;; agentset containing the patches that are roads
" g% [8 q/ ~8 W* ]3 O7 [' d6 ?]
" G4 z8 V8 [/ u: p
! R; z4 S( e- y/ o& Rturtles-own
/ k0 S2 M" r0 P( b, B[
  z4 B: I: R. ]  speed     ;; the speed of the turtle9 O4 B6 j( d/ T9 m# I% u6 {
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# y% H3 D- c4 |" W/ |9 u
  wait-time ;; the amount of time since the last time a turtle has moved4 ?. ?2 z, z  T$ b# k' _
]' }( Y" k  w4 U

/ r" [/ |& X0 X- v: O* h9 \" ypatches-own. H2 n% L! F/ p. J0 }* \# X" m0 Q
[: B( Z& e1 V1 C$ {
  intersection?   ;; true if the patch is at the intersection of two roads2 K/ n; ~5 t1 A/ x7 N4 V  l
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, Y& Y/ Y7 l; p                  ;; false for a non-intersection patches.
+ H3 \4 s" i0 D5 R; a  my-row          ;; the row of the intersection counting from the upper left corner of the! A" O/ c/ t0 n- g( K/ u
                  ;; world.  -1 for non-intersection patches.: R2 K4 ?, b5 R; N7 U5 u. ^/ t, Q# t
  my-column       ;; the column of the intersection counting from the upper left corner of the6 _- @- ^' c: Q
                  ;; world.  -1 for non-intersection patches./ G" {2 z6 ^( U1 @: s
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 s' ^& V, d2 F+ P, _% h" I
  auto?           ;; whether or not this intersection will switch automatically.
# @( U. F% b* W8 d$ V                  ;; false for non-intersection patches.5 q1 ~% p9 W. h  n0 |0 P
]
% r; J; U8 @8 Q* _
8 g) b* {2 n% q% s+ I
$ [' Q0 }( @% n;;;;;;;;;;;;;;;;;;;;;;
( o6 `% G1 i' l, b+ d;; Setup Procedures ;;) \7 \8 B/ ~. ~( D: n  z
;;;;;;;;;;;;;;;;;;;;;;' j1 A0 N' h2 g& w9 p3 O+ c7 j
9 {& W6 D+ U) Z" [7 j" R0 j
;; Initialize the display by giving the global and patch variables initial values.
  [4 R6 U9 s5 v2 ]" B;; Create num-cars of turtles if there are enough road patches for one turtle to9 W  y. P; G* q9 w. t8 {+ Q
;; be created per road patch. Set up the plots.) i4 A  S( ^/ C( H: x$ i& F8 @
to setup" k9 p. A& H+ R4 R8 H" {
  ca& u5 C/ D- ^/ u6 Y* n
  setup-globals
# y3 v  j  Y  t2 G! c3 \6 u" e* g/ o( H2 k
  ;; First we ask the patches to draw themselves and set up a few variables
( B; F& F7 K; j1 k0 \2 I# [/ m  setup-patches
1 ]% X2 u4 R' `) Q/ M  K5 ^7 J  make-current one-of intersections
; R8 _  R7 q  S  label-current
+ ^. e' @4 x1 Z- n" K. u
: k* A$ t- [8 {  set-default-shape turtles "car". [) b  @1 t! h4 }  v- X

) K' [+ I$ U7 m" D4 ^  if (num-cars > count roads)8 M$ Y/ G0 k' s: S
  [+ O; v  `* |" S1 g$ l7 p; {
    user-message (word "There are too many cars for the amount of "# `) }$ V% x% @# n: p
                       "road.  Either increase the amount of roads "
0 q1 M% `4 r; h! ?/ g$ f( @! m                       "by increasing the GRID-SIZE-X or "
4 H9 W& m2 E6 t: `                       "GRID-SIZE-Y sliders, or decrease the "
& ~& n+ @  l4 p+ Z8 Y1 _                       "number of cars by lowering the NUMBER slider.\n"- ^# i8 c2 B8 {7 O6 b* }) }
                       "The setup has stopped.")
1 O$ c6 Z+ e- }4 M+ j4 @( U7 B    stop/ R; z. @5 r* v4 C
  ]
: D# O/ q2 Q, Z9 N. }
$ h. h: A# ^" q3 g- r8 `  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% i8 n0 ~, W; k" n* j- Q
  crt num-cars0 Z* s" b( h$ b% }  B  C  r
  [
  a& @7 I7 I: |- f    setup-cars
" j) Y$ b% N/ K) v1 w7 i5 R7 d    set-car-color
, L6 T9 o- G  t9 D( a    record-data
9 w3 u) Y3 e  f" }- }: L  ]
! X6 n3 h$ _% e" V! a7 |1 G
& X. `* k8 ]( D8 M  ;; give the turtles an initial speed  g5 ?/ X4 m1 Q+ O- S% M
  ask turtles [ set-car-speed ]# B4 l; W) K& ]+ p5 Z, G5 s- _

* _  c6 [. l% W3 D$ ?  reset-ticks6 f% ~% r2 m, ^4 V" N  N+ M
end. m' k1 C2 w: [8 ]  S3 [
  M9 j+ q6 t! |2 m. J  I8 u! H* u9 y
;; Initialize the global variables to appropriate values: z; Z& e3 b0 _8 e( i; p7 |
to setup-globals+ ^! Y; G1 w- D5 m4 d2 F7 Q
  set current-light nobody ;; just for now, since there are no lights yet7 g/ Y/ z, D- q" \9 v
  set phase 0
. q3 O, B- I3 ^  set num-cars-stopped 0; c5 w0 \( ?7 X9 p
  set grid-x-inc world-width / grid-size-x
* n3 {# M  X  R. o8 a  set grid-y-inc world-height / grid-size-y
5 Y1 b+ u/ E! t' m. l6 Y8 V- u9 W# J9 O3 I
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 h3 X9 g0 U# p4 G. k* c  \$ p# c  set acceleration 0.099
  S+ @( r( W! aend
/ ~3 U; F7 j0 x3 U; t# K+ [- d3 t7 f- _, U0 ~) f
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 y$ S: c- X4 W9 F% R( E. s- g" k;; and initialize the traffic lights to one setting
/ d) V+ B9 `8 Eto setup-patches
( B' A0 X+ l2 F) `4 h$ n! [5 j  ;; initialize the patch-owned variables and color the patches to a base-color
9 v0 B0 Z% D$ x! }/ B* `/ K, ?0 t0 V  ask patches
' S" u4 P" |1 B% z( `  [: d0 ]. ^% q/ S  ^! r% Z  a' U# d8 O3 w
    set intersection? false9 Q: ~( O& y8 `% O3 p6 N6 k
    set auto? false8 m$ y  Y. w' T8 w$ a; Z' {. l
    set green-light-up? true. V- P4 t' c9 T5 U; v; F
    set my-row -1
9 X8 i7 j* C" u  U4 k$ l, s    set my-column -1
" v1 r1 ]7 J6 R! o# z    set my-phase -1
; Z2 Z0 t. H! K- D6 V5 h    set pcolor brown + 3
: A. q' I  R+ H% K0 h5 M  x  ]$ a4 c) J& T  q8 E

4 [$ e6 w* d1 Q) S* K0 e  ;; initialize the global variables that hold patch agentsets& h2 |# y) N2 H& r6 Y+ P- }0 s  t* K
  set roads patches with
, v+ q7 {. A* A; c! S# `4 J; p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; T/ F4 N. r) q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 @( {- c) }6 _3 @) n0 ~( g) t" @  set intersections roads with
4 y+ _* B9 Q1 V) m- R9 u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 X- O5 p6 t' x1 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- h8 f$ _2 Y4 y5 ?( Q  E% r$ T2 F  w0 F% U( O0 j4 D8 q# A
  ask roads [ set pcolor white ]
% |3 ^4 T' u% m8 t/ _    setup-intersections
' O* e5 _2 u& g! H5 O3 }% wend9 B5 K# m3 R6 ^1 ]8 f
其中定义道路的句子,如下所示,是什么意思啊?
, J4 R1 @: H: ~& t% \ set roads patches with+ ~7 B3 A( P7 n. a0 E3 `6 {" T# `. }6 ^: X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 b" t: \+ f- ?, O) h3 K0 V6 v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& `, U  e- e4 K! ]谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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