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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 f3 d+ \1 K d' m# T& |
netlogo自带的social science--traffic grid这一例子当中,
+ g5 b5 Y. S- s- P' y& F/ z% zglobals
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0 q2 Q! f0 |% T, y$ _; k8 J1 z grid-x-inc ;; the amount of patches in between two roads in the x direction- x9 M+ W0 s2 ]
grid-y-inc ;; the amount of patches in between two roads in the y direction
. E* P4 \! W2 G2 V* ] acceleration ;; the constant that controls how much a car speeds up or slows down by if) ?) |6 X4 x) V# J9 e' M; d; t5 N
;; it is to accelerate or decelerate
6 [: V7 J4 g9 i" A phase ;; keeps track of the phase0 E$ i1 c3 h% z F" e
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
6 h2 T( U* q- @9 z current-light ;; the currently selected light0 i. a6 {- m* Y- r# n# a
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;; patch agentsets! H0 _$ e5 w; }$ U) B( X/ u9 R. R4 b
intersections ;; agentset containing the patches that are intersections( b& n1 ~5 v( z d, y" J
roads ;; agentset containing the patches that are roads* b6 }) W3 V& ^/ p4 l5 u6 P& t
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turtles-own
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k5 |, G8 Q+ N3 V p+ U$ U speed ;; the speed of the turtle( ^8 y7 O0 a2 U& S& _9 y k
up-car? ;; true if the turtle moves downwards and false if it moves to the right$ c' v w+ }" h0 i0 J8 D' S& K
wait-time ;; the amount of time since the last time a turtle has moved* g4 |6 d4 T# N1 } z9 }
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patches-own
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J1 { H, c9 h6 }# _/ h intersection? ;; true if the patch is at the intersection of two roads
& W' X+ `! F3 O1 @ green-light-up? ;; true if the green light is above the intersection. otherwise, false.; r/ x1 d- |% G* q8 z
;; false for a non-intersection patches.# C5 h" G* Y1 ]2 m2 \
my-row ;; the row of the intersection counting from the upper left corner of the
- L- j" Y3 J9 F. o) p( R5 G/ R ;; world. -1 for non-intersection patches.# w* z1 g3 R) w( Q% w R
my-column ;; the column of the intersection counting from the upper left corner of the
; t3 ~5 r- |. \, L5 ]/ p d% H ;; world. -1 for non-intersection patches.9 r; j( N9 D7 @7 @3 O: f
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
2 c' w- [ E ]; t. a, O auto? ;; whether or not this intersection will switch automatically.1 k% K$ g8 D: a) a( e3 C/ U
;; false for non-intersection patches., N" t" \8 P# Q
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6 d5 g+ G" n* S1 j$ };;;;;;;;;;;;;;;;;;;;;;
& u* [* r. i7 S;; Setup Procedures ;;/ u* x( u) p1 G% t# i, b
;;;;;;;;;;;;;;;;;;;;;;
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7 F$ f, b3 s6 N. B' m1 y;; Initialize the display by giving the global and patch variables initial values.
* {2 p2 q$ y: v;; Create num-cars of turtles if there are enough road patches for one turtle to8 T' I1 x) U* g$ }$ b) z2 w; i5 B! r6 {3 e
;; be created per road patch. Set up the plots.
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ca
4 F s1 P2 V" s% C setup-globals
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;; First we ask the patches to draw themselves and set up a few variables
" k& o3 f- ]1 R) T1 S' d0 a7 U setup-patches: c9 v- r3 |7 g0 s/ C/ C
make-current one-of intersections) Y- ^' D4 S, e! _0 \; O, i- ?
label-current
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7 f+ `5 a2 I: [, B6 ? set-default-shape turtles "car"( l* z% Q" X) W9 \9 t5 B! S% u X. E
9 [8 ]0 e# [" r" z' B, d4 t if (num-cars > count roads)
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* O# t) K6 Y* `6 W user-message (word "There are too many cars for the amount of "
7 m# N3 ]9 I8 ` "road. Either increase the amount of roads "
0 E8 S& P; b- ~* W/ w0 n "by increasing the GRID-SIZE-X or "! u: s0 d O3 a7 f( L
"GRID-SIZE-Y sliders, or decrease the "
6 F5 j6 a3 Y8 ^. n% @$ L! d "number of cars by lowering the NUMBER slider.\n"/ n1 v% p8 \! `4 A
"The setup has stopped.")
' X: \9 ~% L1 I stop, @8 a4 c% K1 s9 @& g( y6 e1 Y
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( n C @4 G/ H2 l/ q ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 x, g( W4 d6 O, c X8 G crt num-cars
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setup-cars! X' M8 R$ _. s- j. |6 k
set-car-color3 @! m2 E) F8 H6 p) F+ ^
record-data
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4 X* \% ?9 r# ~9 n1 j ;; give the turtles an initial speed
) D. X5 y0 D* P* Z0 Y6 E" u ask turtles [ set-car-speed ]
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5 g0 f5 S c8 N reset-ticks
. a+ X* g( f# l$ o6 F5 Iend
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% N% u: ^6 H, ]* r;; Initialize the global variables to appropriate values
3 Y% E. y' Y; W6 ]' X6 `9 O6 @to setup-globals
6 y; N) W' ]6 p set current-light nobody ;; just for now, since there are no lights yet% T6 b- H. v G6 n
set phase 0
H2 \* a0 J2 }$ ~* S$ m6 w set num-cars-stopped 0
0 P4 g2 q2 d# X5 D set grid-x-inc world-width / grid-size-x: ~2 r' N8 |+ n. A
set grid-y-inc world-height / grid-size-y9 h1 ~4 K$ b7 I& |' i1 n
9 |3 m; r& X0 P$ k ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 [' K1 Q- |6 Z
set acceleration 0.099- M$ \, @; b2 Y3 Q8 I
end
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H' ~" X" R( E* a;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% q" d6 N9 }$ [- O* G2 j% J D3 g' o;; and initialize the traffic lights to one setting" g5 z" T( j( D/ e0 _; l; ?7 J
to setup-patches
0 K' F5 T; V% I ;; initialize the patch-owned variables and color the patches to a base-color
5 w; e, |+ C% z0 i. H) L' R v- t% |4 L ask patches
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set intersection? false
% s( r3 m0 D+ v$ W' B" d+ c k7 d set auto? false! x9 Y, |) X Q+ M& o
set green-light-up? true
& n0 j4 j1 ]5 K0 g' ]2 t, B. t set my-row -1
8 x- ]' }) p2 p7 v8 |/ g set my-column -1# g$ ]; o& M% W* _
set my-phase -1
0 v* f7 s" i1 X4 e4 P- a2 |! P. o set pcolor brown + 3% {1 q# K! t% {! G
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;; initialize the global variables that hold patch agentsets0 N& A) D: w6 u9 R2 O0 V
set roads patches with: D; e/ L# C- r' g
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 n) S) s A8 V7 t0 G6 u/ ^. q (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! \4 {3 G' s( b* U; _ set intersections roads with( e# }5 |0 W& M
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- D$ q9 u; j) ~* p* h
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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# ?5 |5 R- Q# ]6 Q' u" C ask roads [ set pcolor white ]9 m M& u5 n3 K# ~2 Q1 p! b
setup-intersections! g. _9 T1 i# ?$ F# ~' S1 `+ {2 @4 F+ s
end
, P2 a' R2 C) t$ Q# Z其中定义道路的句子,如下所示,是什么意思啊?
6 P r& _+ S" g set roads patches with1 F, O1 |% b6 u
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ `3 ?2 a! j& m1 I4 @ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- h- ~3 c3 T/ u0 D
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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