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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 E' H* _8 M! l5 Dnetlogo自带的social science--traffic grid这一例子当中,
; e& b8 O8 D( O0 Wglobals, C7 O3 }/ d5 B+ y
[, q+ I' ?* d: Y7 a) H$ T2 \
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
, Z, `7 {4 V' @2 ]4 k3 L: {; r  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& a! F4 m1 P! L5 j) R& G  j' h  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 P+ S, K7 `. E! T4 R
                           ;; it is to accelerate or decelerate
! ^0 q6 T5 }7 W  phase                    ;; keeps track of the phase
* G( W# s8 E3 ~  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 {% L5 w4 A! T% T8 }3 N2 U0 p  current-light            ;; the currently selected light! o9 H! ~* p  C- X
' _8 h. A2 p6 q: k& d/ |
  ;; patch agentsets( U# ^' W" A% q8 p/ c; a, w( p
  intersections ;; agentset containing the patches that are intersections* E  [, h3 c" w& k5 ^2 C
  roads         ;; agentset containing the patches that are roads
9 e& ^0 R; `3 @: _0 j9 T) b0 L]! ^% d' u' _& o" o5 c
3 A5 O/ ]7 {5 B) T7 }- X; [
turtles-own
  w; C# l4 E3 E. R/ X! x1 ^[
  D0 @9 _2 l2 L3 ~  speed     ;; the speed of the turtle
* I" I5 P5 S, ?% ^% R- @  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; f& x0 r% n4 Z8 H2 J: t- ~$ S
  wait-time ;; the amount of time since the last time a turtle has moved) r( N. L" t9 p, w9 r# O0 f: P/ M( F4 z
]9 M2 k) R- K* Y

/ \0 p- w$ Q, k* D% ^patches-own. e* r0 r. c; [- c/ ?/ |' H1 |' b
[
7 {! y! t* ?3 H8 L  intersection?   ;; true if the patch is at the intersection of two roads
& p2 e9 v" ?5 \. ?, z) b  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" ]4 S2 b/ i# W' \                  ;; false for a non-intersection patches.
! f4 f8 Z. ?! b. _# a% v  my-row          ;; the row of the intersection counting from the upper left corner of the& ]- v  G, n3 q* P' i, U% ]7 a! ^0 }$ z
                  ;; world.  -1 for non-intersection patches.- A: T, t+ G0 e
  my-column       ;; the column of the intersection counting from the upper left corner of the7 g2 n' `' o. a# U+ v1 f
                  ;; world.  -1 for non-intersection patches.# a, ]) }$ P7 \
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 z1 `* Y% I$ F: t& \5 R3 D8 a- |  auto?           ;; whether or not this intersection will switch automatically./ |8 E4 u  V! A. J
                  ;; false for non-intersection patches.: O5 W8 j* P# k6 \( x
]
% |5 _6 w. ?) D1 |
' Z0 Q8 J/ S# q( v6 k: q: s) A- H7 R9 i3 ]
;;;;;;;;;;;;;;;;;;;;;;; Y( ^# n3 F# }% s
;; Setup Procedures ;;- [0 r" D# ?/ C( j, [: F
;;;;;;;;;;;;;;;;;;;;;;
  w& A  v0 I8 ]( ~5 U7 e  @& R/ T2 b8 c
;; Initialize the display by giving the global and patch variables initial values.
+ Y; e; h5 V. H. U6 V; i( ?% a;; Create num-cars of turtles if there are enough road patches for one turtle to
& o* i6 V1 O2 ]- l; I;; be created per road patch. Set up the plots.
6 W  g/ |$ |( m5 vto setup
  m8 r7 q* a6 r0 X2 T  ca* M+ H2 m: l) G7 P  q( ^! |
  setup-globals
& k4 \" {* p8 @, H/ f' c' k5 s: S  Q6 N3 }0 u& ^( L; T) x/ r% f
  ;; First we ask the patches to draw themselves and set up a few variables3 C- l" }- ~+ z: ^! @! m
  setup-patches& k8 r& b. i/ s0 N
  make-current one-of intersections
; D! L; H0 w- p3 ~' E  label-current$ U: D, d7 x# `5 s

! [1 }$ h- D: e* r! ~  K  set-default-shape turtles "car") _9 g; Y) z2 Z' z' |% G

. j6 `3 ?0 I+ c  if (num-cars > count roads)3 U+ z# _6 g$ A4 s0 ^! Q
  [) Q2 p- ?/ A, g$ a( T8 E0 X* ?/ i
    user-message (word "There are too many cars for the amount of ": V7 b8 j" L. }! r
                       "road.  Either increase the amount of roads "7 T9 h3 Q( O8 z9 R- N7 ^+ D2 H
                       "by increasing the GRID-SIZE-X or ". S) l* Y8 ~& r+ h
                       "GRID-SIZE-Y sliders, or decrease the "
( }* ^, I3 s5 N0 B! h                       "number of cars by lowering the NUMBER slider.\n"& x4 o3 i1 D* Q: t; r
                       "The setup has stopped."), o+ F: a% _& U. ?4 P# {/ c' C
    stop
. H9 ?( V+ u' \7 U5 g( h  ]
# o8 g! v8 l/ @% B4 Z+ e
, H+ ~  q) s% A( X/ D9 k  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! N) R  z; y. ^6 e
  crt num-cars$ X8 v' L9 x$ {: P0 Z
  [" T. {& h, `9 I' i2 G
    setup-cars
# g. _0 P, s; c' L    set-car-color
8 S# ~, n; }$ g, e+ X, {6 p9 O6 Z8 F    record-data
* a! ^1 X2 I5 T" c9 ]1 z1 V- ^" ]  ]
/ k3 K6 {7 k5 \2 q' `) b4 C# h, W8 D* H4 J. S7 h1 Q) z" r
  ;; give the turtles an initial speed
9 X, g6 K$ ?" h1 o- r3 w( B; i  ask turtles [ set-car-speed ]
1 j, j3 D1 n$ t! e
  g0 l; H: X0 b5 q/ X  reset-ticks+ S3 }# O8 w& j8 K
end' O$ u& r) N0 _4 r  U
7 d* \3 ~; `: ~& u. G
;; Initialize the global variables to appropriate values
2 c4 x" h$ l& Z  H7 F7 }5 ito setup-globals
5 A9 @- p0 w. z6 _0 j2 A( d5 k  set current-light nobody ;; just for now, since there are no lights yet
! r) v: M: o3 P& G* [# X. M$ J  set phase 0  p- ]% d% H9 O- j3 D+ A5 r# S
  set num-cars-stopped 0& q8 y! p2 M) Q% t5 S% B
  set grid-x-inc world-width / grid-size-x! \! e* p) _9 \" T% C. w- I1 c6 u
  set grid-y-inc world-height / grid-size-y: ]8 ?- ~/ w9 }9 T

- D4 e- D! h! m* _  X$ A! D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- a6 S# S; L; H3 z0 {
  set acceleration 0.099
+ z/ t) }0 V1 r6 o, I* kend
+ ?0 ~7 T& o, a$ w0 x+ @2 |  e' N* [7 \
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 \1 t& J3 `  J, I;; and initialize the traffic lights to one setting6 F3 ^4 ~) Z( H0 K) R( [8 M2 }
to setup-patches; f2 E8 _5 r" F/ f; H
  ;; initialize the patch-owned variables and color the patches to a base-color( {  }+ X! Q! M: `1 ^+ {
  ask patches+ L' F- n- ~  g3 b6 X9 w
  [
2 i& ?* M, ~; a: T0 Z2 Z9 U* F    set intersection? false
# V0 M" A, \+ ]  B8 T    set auto? false
: m3 @/ v! y3 k0 m1 p5 \( @  r    set green-light-up? true3 W) ]. X% ]7 a) R
    set my-row -1/ L0 [6 t" t2 g# l% d3 O9 R
    set my-column -1* t' \1 l! {5 T
    set my-phase -17 r2 I2 `( q' s$ H' }
    set pcolor brown + 3
1 Q% O1 C- P" H  ]
! t. ]1 E; y6 C  ]
- I+ x9 h+ b' S0 @' D# k/ ~  ;; initialize the global variables that hold patch agentsets
) \' I2 N) t; g1 y. v7 |( d! e; F6 c  set roads patches with
3 ~5 v- d  `/ A9 c, v" f$ E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. ~" E9 A" D# ^/ \2 K& Q) T' d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# j& d6 g. M& @/ Z2 T* i  set intersections roads with
% ]6 V1 g  H  K8 y) e2 W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 s# Z% F$ n% M& \3 c/ b! E* J# r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& ?, p% h- `. }  I2 p$ I9 f  t; w
0 u7 m0 m1 G9 n7 u, U0 Z0 |8 i$ L& }4 s  ask roads [ set pcolor white ]
9 C) o- k2 O) i( X    setup-intersections
$ y& D; r0 F6 S. Yend
; T( B7 i$ L. M+ Z其中定义道路的句子,如下所示,是什么意思啊?
* w! A7 _* |" q  W set roads patches with
1 z9 T6 v6 O0 g2 W, ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) r# N8 g" r# k  k4 u# s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 p7 L+ G$ I! W+ w谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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