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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ {7 t0 f) `# L/ g9 xnetlogo自带的social science--traffic grid这一例子当中,
6 x) {5 u1 o3 Z- T$ Kglobals
( p8 B; Y1 C0 p# `% j# I0 D$ g[
+ T9 p' |, i' ~* s% P( r. o$ [# Q4 Q  grid-x-inc               ;; the amount of patches in between two roads in the x direction' Q& m8 E& w, T+ E2 s
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 G% d" ~9 k7 L. n  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ `5 Y& }- L& x! O; e& ]
                           ;; it is to accelerate or decelerate! t# I6 B& z4 |! }* H: z
  phase                    ;; keeps track of the phase1 l0 S& M. B: P+ W' i
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( Q; M( O' e- h4 S% ?2 i( q8 r  current-light            ;; the currently selected light0 y: E' E: f: G" p# |
# ?2 N* ?. M; q1 z# m
  ;; patch agentsets
( E. t) r9 z+ H7 @. i2 }% B  intersections ;; agentset containing the patches that are intersections  O3 G$ s7 L+ v0 P3 Y6 T7 J
  roads         ;; agentset containing the patches that are roads0 t" u5 F) L1 \8 D2 Y& g  z
]
6 G0 l0 V1 l4 B6 H7 @, c
) J8 _5 L. n3 J- Mturtles-own4 x" n0 P0 A0 M$ _; o; z
[
! N$ X( ?, ~% E- c+ X1 e  speed     ;; the speed of the turtle
# f& [- D' n3 G$ R# @  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: Y5 Z! M1 y( M4 S5 u% H
  wait-time ;; the amount of time since the last time a turtle has moved: k6 z9 s" k7 C3 `) F
]5 e0 r3 v, \, ^) x

; f9 ~. T: G4 v% Bpatches-own
+ E" v$ b" z+ f! C[# L; E: C5 i+ _9 i( p+ W
  intersection?   ;; true if the patch is at the intersection of two roads6 k) K0 Q8 L. t3 v& |
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& W! Q1 Z7 S; t* w& W
                  ;; false for a non-intersection patches.
; P: C  u. r, b* B( ~+ O- p6 A+ N  L  my-row          ;; the row of the intersection counting from the upper left corner of the
7 J: [" `# D9 n                  ;; world.  -1 for non-intersection patches.
  }( P1 R4 D$ Y  my-column       ;; the column of the intersection counting from the upper left corner of the
, J9 h1 F1 C" C  G                  ;; world.  -1 for non-intersection patches.9 s' X* _' p' M# v+ V( L
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. G3 i- \3 x! p0 b+ B1 J
  auto?           ;; whether or not this intersection will switch automatically.) s. q, W6 w. N8 r; X' d
                  ;; false for non-intersection patches.
" V  G, H6 ^0 r. |, l]
1 c2 L0 c+ p1 \2 Z. ^, p
, |# r0 \, Y! W3 y* |8 ?
* G9 I% E* T- m6 i  V;;;;;;;;;;;;;;;;;;;;;;! }: d9 D4 h" R1 Q6 f
;; Setup Procedures ;;5 o2 A6 l4 d) U+ j! V3 I" Y
;;;;;;;;;;;;;;;;;;;;;;
% x; \# s" ^% T3 u2 E4 a& V
: N$ x  C5 s+ n7 Z; |1 _: ~. };; Initialize the display by giving the global and patch variables initial values.
- W+ A  D1 c$ k0 N! P% X4 p% t;; Create num-cars of turtles if there are enough road patches for one turtle to, @' h' M0 X/ M2 Z- C5 H
;; be created per road patch. Set up the plots.
3 Z$ w5 L0 R$ E) E, W" U: ~to setup
  Y' X$ N( A% W4 j6 L  ca/ y* ^$ o* H% ]4 @
  setup-globals, s3 C) b( x, u

8 N9 b/ n/ j4 y! H! h3 m% }  ;; First we ask the patches to draw themselves and set up a few variables
- ?  p3 R+ a4 s& A7 G) t. p5 j  setup-patches
* p. {* z1 G1 {7 N1 i* \2 t9 @# c  make-current one-of intersections1 s! m- U! ^) ]6 ~5 r( j
  label-current
, \3 J# n+ r# [) f, S' l. f4 V! V3 c  l* g5 Y& |
  set-default-shape turtles "car"
. H; f( ?( D) h* P5 i* a" T* M3 d4 d8 f- s9 P* P1 W$ }
  if (num-cars > count roads). Y5 U! C9 M! ]4 @9 K
  [$ F, x5 m! V$ p2 q$ t& ^
    user-message (word "There are too many cars for the amount of "% o( ~; Y& C: V) ]  R
                       "road.  Either increase the amount of roads "+ X4 g0 z8 ^0 K- v; e4 w: i" e8 f
                       "by increasing the GRID-SIZE-X or "4 n- k; G: p7 |1 p( e2 P1 P/ N
                       "GRID-SIZE-Y sliders, or decrease the "1 T  r: \  x( o$ z
                       "number of cars by lowering the NUMBER slider.\n". l7 N: X$ F$ N) {) U
                       "The setup has stopped.")% R: y: z! }2 l3 N! B
    stop" w. E6 c5 J$ [  U/ l# c* N) p6 r  Q
  ]
  T. E' B- ]. U+ u6 Z( p% G, X. u% h" y  X9 S  w& }: D# a% P
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& `$ o  n; {$ P, k/ {
  crt num-cars
! B" E* O) q" R& W! a  [
7 ?! }5 ~! ?; e% P( a    setup-cars( ^1 b6 A( B4 r4 Z# u0 h  N
    set-car-color% v; E3 |! z0 |4 ~( F6 R
    record-data
9 |& y' K, d% k3 t" w: v. @  ]
$ {% d4 `( q2 l+ {) H8 _) ~' E
' K9 I8 |# y! _4 \; t$ [  m  ;; give the turtles an initial speed
8 ]2 j# {% X. h1 P9 B5 N1 @+ E4 x  ask turtles [ set-car-speed ]' ?4 o  c1 W6 ]: M/ f: F, o
3 ~% T; ^8 l) |: |
  reset-ticks
2 X* b7 L4 d. h% O* U$ bend2 r- a! j' n4 v$ ~
9 M: G! B# V/ C( |0 ]& S# o
;; Initialize the global variables to appropriate values9 u/ {4 u5 l9 `4 D
to setup-globals; B$ C2 x( |- c: h; @, O$ L
  set current-light nobody ;; just for now, since there are no lights yet
. @0 z1 h* _8 t, c8 a1 S: ?+ \/ |  set phase 0) k6 W" N/ f6 x( f/ V! x; O( n4 N1 }0 c
  set num-cars-stopped 02 R( I* J5 f0 g" H" G
  set grid-x-inc world-width / grid-size-x
) I" L' }% y9 M2 G  set grid-y-inc world-height / grid-size-y
4 x" A2 w, I3 I& @! b6 o
4 u2 S9 E$ ^1 h: p# T- O( D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 \5 H2 Y0 ^" ~+ N- d. u8 ^  set acceleration 0.099
+ L0 J* M, x9 l8 G* Vend
  T# q# `3 L) a8 D, P
) f& W- D3 @, }& y( q* L# O, [1 P;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' C5 |" K9 B5 A3 D, N$ m0 e;; and initialize the traffic lights to one setting
) V# J5 _; Y/ J( F; }8 Rto setup-patches4 q" t  Z5 G8 T1 G! d9 ]
  ;; initialize the patch-owned variables and color the patches to a base-color
- E' b, v5 f. d: ^  b7 r: ^3 W, ?% ~  ask patches
( p) r3 l* H! x  [- q8 N- L6 X! T2 P, l
    set intersection? false8 R) @; }9 L5 [  Z  ^4 Q5 Y
    set auto? false
: ?8 F' \, q& A' l- Q) f    set green-light-up? true
8 g# w8 e4 x$ }% M0 Z6 j    set my-row -1  t9 q$ U$ P8 E9 p
    set my-column -1  Y) s* z8 R) S% J: g( P3 P* z* \# H
    set my-phase -1
+ _- T! R3 w" U3 K/ ^3 y) |    set pcolor brown + 3
" e, V/ j0 o1 ?9 q/ g5 `6 ~  ]
! B7 L/ K: `6 B' i* s) s9 C6 f: I7 ~1 y$ ]. g2 Z
  ;; initialize the global variables that hold patch agentsets
7 v7 c3 E: Q/ y1 V6 e2 o5 W; V  set roads patches with" z! N% N/ _( y- U; y* k" A1 i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 Y4 f% a; _3 s0 U2 K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- c. {5 ^% @9 ~" |: }% u: V
  set intersections roads with1 R" U( Y1 x* ]6 q) o5 f% V) W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' u+ U+ U6 b+ R3 A1 c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- Q9 U  L& a- O6 Q! c# J( x) Y3 b
0 x( |8 ?3 s% F  m5 y2 ?9 I# l  ask roads [ set pcolor white ]
! ?3 K/ W- R1 B7 O    setup-intersections& q# M% u, v5 N( i! g
end" C  s3 ]6 u. g& [5 s
其中定义道路的句子,如下所示,是什么意思啊?
  C& _. u$ b4 b' u: r9 `' M1 t set roads patches with  I* P$ i6 @; H( R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% ~- l6 _, x; n/ }* s" W% O; r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], V. u* ^1 ?: O7 o( |% I9 a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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