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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* l; R- K4 r% Z( P) enetlogo自带的social science--traffic grid这一例子当中," J; o; F8 e8 H; @2 e& ]) v
globals7 Z+ K5 s+ ~! J# p2 N! Z7 d* t1 q
[
8 d  |9 X; \- ~. s2 o4 ]  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. C3 Y) C: h) e6 V/ K& F/ F. Q+ p  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 Z" X  r& w6 n& j0 y" p2 H  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' ^7 _4 x6 A( \                           ;; it is to accelerate or decelerate
# @  v* h' e# N( {" k6 r9 T( x" d  phase                    ;; keeps track of the phase
& n5 w7 x( a" H( D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' C- G. T8 L* E: i; M  current-light            ;; the currently selected light) v, [4 V# ?  X/ q9 }

$ p2 j9 Q& C/ P0 N1 _  ;; patch agentsets7 C& h6 c* _. m
  intersections ;; agentset containing the patches that are intersections
4 p/ s  z+ m! l, Q. D) M  roads         ;; agentset containing the patches that are roads: T4 m) z0 I' V$ f# w& F
]
9 h6 m; q" P' k, M
/ m7 y/ k& {  |turtles-own
, G6 {( v( D8 E8 z; K/ I[
2 H! n1 I; Q$ L6 d7 D  speed     ;; the speed of the turtle9 J7 v9 l* O1 x6 Z' x' M3 r1 a6 E, G# i
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 W% `% h: w% z# D. F" _: Z
  wait-time ;; the amount of time since the last time a turtle has moved4 X" _. l7 |8 Q: ^4 R
]
; d5 @6 W7 S  x4 U$ ?9 u' a' `0 _, |
patches-own
# H# v$ J1 z7 l5 D8 c' M[' o8 |$ M! \. W) p% w9 x1 n
  intersection?   ;; true if the patch is at the intersection of two roads6 x9 W, Q5 t+ U4 d8 r  _/ x
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) S: }, D' U/ H( P: e7 f9 M) i                  ;; false for a non-intersection patches.
  T# ]9 S7 T5 c8 q! s  my-row          ;; the row of the intersection counting from the upper left corner of the0 H4 i# m7 p) j: G& T  M
                  ;; world.  -1 for non-intersection patches.& T/ _- [5 _5 W' D
  my-column       ;; the column of the intersection counting from the upper left corner of the
  q- e' E' ~/ b+ Y' N2 H6 e/ v. Q                  ;; world.  -1 for non-intersection patches.
7 R5 E$ A* H8 v  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 Y" u! ^6 w' r  auto?           ;; whether or not this intersection will switch automatically.
3 Z; f3 t0 |- f0 z8 R                  ;; false for non-intersection patches.' m3 J- Z9 d8 `' a. h+ r2 v& j
]' V: m6 U. c5 ]; B
- |* v* H! \# j
+ ~) I) v' A3 [+ G( W
;;;;;;;;;;;;;;;;;;;;;;
/ B) h, V' u5 h' G& l;; Setup Procedures ;;* E/ p( V8 W5 U$ N* L' X" R
;;;;;;;;;;;;;;;;;;;;;;: W) j: }8 d8 i9 g- Q: c8 d

" F3 }) R+ R* |9 b( {! Z/ j& i! z;; Initialize the display by giving the global and patch variables initial values.
/ q4 Q  \3 |/ A; I;; Create num-cars of turtles if there are enough road patches for one turtle to
' h8 @. G5 y# p9 P;; be created per road patch. Set up the plots.
* E2 N' S% H" T/ `to setup$ p. h* n  |6 D9 t9 a2 K
  ca
  D" V) a! q% d) n+ v3 B  setup-globals* x; ^2 F, W, U% N3 T: S
9 n7 c/ f; s; j$ b7 V) |
  ;; First we ask the patches to draw themselves and set up a few variables$ v7 w6 {. M) X- ]1 C9 Q
  setup-patches
+ G2 I" f: N$ v5 }  make-current one-of intersections
# A. j9 G. \- b% ?* `7 p  label-current
" g! `; f8 K- b& S! r2 V% S( D2 P5 Y" F. [! V6 @0 j
  set-default-shape turtles "car"8 f  B# L7 O3 f( U* N
2 m; c9 r" |% U
  if (num-cars > count roads), v9 j& s  }: R& O
  [+ {( @  s$ g% _- M- a9 B8 Z
    user-message (word "There are too many cars for the amount of "
% T! W0 W7 _5 ^& T' ]: l& z                       "road.  Either increase the amount of roads "
2 v2 H6 }# {$ @! X7 T                       "by increasing the GRID-SIZE-X or "1 x4 x" F/ ?; v2 Q! c1 V
                       "GRID-SIZE-Y sliders, or decrease the "
3 F4 v( f6 i; r/ E8 l: W* \7 c                       "number of cars by lowering the NUMBER slider.\n"1 Q- B! V! R8 a  z! b7 e# D
                       "The setup has stopped.")
% H4 O  g: q  c- e  I    stop, N1 d% J) H4 l4 i% e
  ]' A& }' ~0 Y" B8 R
$ a2 N* U7 B+ o! p7 x# |+ c2 o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 E1 e9 j( E; p1 R, }" U  crt num-cars& s/ i% x8 D) \
  [
! S- c5 f0 s5 X  ]4 o2 ?    setup-cars4 E- r' p! Q8 \- P) d9 f( S/ K, ?9 T
    set-car-color) |' A. v7 w8 u+ [+ y) b* q6 x0 L
    record-data/ K$ b) L! E! H, P8 x
  ]3 I5 o) ^5 ?- p
+ h1 r' i6 r9 G5 O
  ;; give the turtles an initial speed
! Q9 Z( y2 B6 |9 ^8 J  ask turtles [ set-car-speed ]3 U( r: N. Q; i2 n5 \
0 z0 L8 L9 j# l( d: S" y* c6 I
  reset-ticks* e0 X- z( h5 A0 S; @) @+ O8 L7 g
end3 |5 k" ]* \; r
( m) }; d+ \5 Z* N( O3 f# ?
;; Initialize the global variables to appropriate values9 i$ p; @, M2 d1 }
to setup-globals
* t* ^3 ^8 Q4 V/ I1 `  set current-light nobody ;; just for now, since there are no lights yet# b- J' d8 F, g5 q7 e
  set phase 0# Q: m; `+ u, }& I7 r# V( n
  set num-cars-stopped 0
, f& I/ i* g/ ^! K# P. \1 E; s  set grid-x-inc world-width / grid-size-x
/ G8 b; x$ v7 {, U/ r( F  set grid-y-inc world-height / grid-size-y
8 N/ u" q( R+ P3 o0 e3 h( S3 [! l2 G' y5 l
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. b' a9 G4 ^$ B' \. Z- k# {5 N$ h  set acceleration 0.099
1 y$ H( Y. _4 K( t- Z7 @end$ [" C: {0 T4 Y% P

+ I8 W4 a/ H, ]$ ?; h;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 g+ L% H8 e& w
;; and initialize the traffic lights to one setting; ^, W7 x7 i$ r& H+ }
to setup-patches
: k7 L6 v- ]5 P! \" s  ;; initialize the patch-owned variables and color the patches to a base-color$ G5 M7 G+ L+ o* X  D: Y
  ask patches
! Q+ l- a+ t- A- Q1 `" d9 a  [
" d( H  M! v4 w" D: ^    set intersection? false* v& i$ k6 ?5 _2 Q% N: a9 d
    set auto? false- o, i3 m+ V% a' j/ l* [
    set green-light-up? true6 v* A/ E5 L- U- k# H2 T9 b
    set my-row -1: H4 a* z& u4 w! L3 K6 ^) i
    set my-column -1: o2 K8 C9 T" f5 B# ?' Y! X3 N  U
    set my-phase -1) n1 Z  a: m4 u+ S
    set pcolor brown + 33 C) z/ R$ v; A, i3 o: D) M
  ]; J: G7 E& d: h5 O

* o8 s/ P! d6 G* S( `  ;; initialize the global variables that hold patch agentsets6 I' p4 L% q6 A* k; N1 m4 V' X
  set roads patches with
. v* W. {; ~, u1 w3 c2 J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 z) j6 w& N0 \+ p2 W$ {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 b( _1 Y6 G. E9 F& N3 I* w7 e  set intersections roads with  ~# Q6 \+ f+ }" ]9 B2 V. ?
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( j/ p2 U/ u: x# o6 ~$ H8 c1 I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. y3 N; K! e' r9 E. X. d: M: V- F9 n% [% O" L+ A
  ask roads [ set pcolor white ]
/ p2 f) i& n, b+ ?* N. D. \    setup-intersections
2 [* E! y( `+ a" ^( ?% ]  t& C* zend
- m' L& o! ]. f& v其中定义道路的句子,如下所示,是什么意思啊?
4 @! f9 s; Q2 b+ I set roads patches with
+ G' ?1 I( [% ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  _+ w. S1 C* K  \$ w/ R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 J6 Y/ ^  K% z# F' q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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