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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! Y) ]1 `9 O4 _( i9 V( n6 W' Knetlogo自带的social science--traffic grid这一例子当中,9 N! D/ }' @9 u. S4 R# x" v5 O2 n
globals1 O7 E9 p7 B; A* G. D- G( V
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# k: M& {! r3 g) U grid-x-inc ;; the amount of patches in between two roads in the x direction; w4 ~( k k5 L3 ~5 s
grid-y-inc ;; the amount of patches in between two roads in the y direction$ T5 j$ i3 M: X) i
acceleration ;; the constant that controls how much a car speeds up or slows down by if- i, ~ b6 g$ S3 V4 M- L* M
;; it is to accelerate or decelerate, Y8 m! _0 H! {$ ?# o
phase ;; keeps track of the phase8 }: c& w* h4 }8 s
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
# i! Q Y/ V( L1 h current-light ;; the currently selected light
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;; patch agentsets, Q2 M' _' ]0 Z- i7 u3 z3 _/ s) t
intersections ;; agentset containing the patches that are intersections: G o- H& i( w' X
roads ;; agentset containing the patches that are roads, }$ P- B. a5 o$ s
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turtles-own
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speed ;; the speed of the turtle
/ a. \4 P* Q* o1 G8 g! S* R4 v up-car? ;; true if the turtle moves downwards and false if it moves to the right
4 ^. N6 J0 e% f+ m% u) Y wait-time ;; the amount of time since the last time a turtle has moved- i; I0 G5 H Z6 I) P& L
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patches-own' X# L: b6 S' Z* [
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intersection? ;; true if the patch is at the intersection of two roads! v9 Y1 q {: L, b/ K
green-light-up? ;; true if the green light is above the intersection. otherwise, false.* B5 C4 I' {' C& N2 E* C' I
;; false for a non-intersection patches.
% a0 l {" |9 Z* ~+ T8 I my-row ;; the row of the intersection counting from the upper left corner of the1 s4 l! e: O& u: U- u+ Q K1 M
;; world. -1 for non-intersection patches.
% O3 a& I8 }2 w6 F6 b4 b my-column ;; the column of the intersection counting from the upper left corner of the! @ E! D9 z5 H6 x% Q8 j
;; world. -1 for non-intersection patches.9 v2 ]( y; J# ~; \& f7 s6 R% d
my-phase ;; the phase for the intersection. -1 for non-intersection patches.' R. F/ e5 @8 @- C
auto? ;; whether or not this intersection will switch automatically.( o- J- j% H3 E$ g8 u5 N
;; false for non-intersection patches.
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' X) q; K- F! z8 k;;;;;;;;;;;;;;;;;;;;;;
4 q M! W5 f( U;; Setup Procedures ;;
# S3 P" `4 g z& r3 r8 G;;;;;;;;;;;;;;;;;;;;;;! d, o' { N2 u2 @/ A: W9 c7 I3 ]
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;; Initialize the display by giving the global and patch variables initial values.
& s. e& i# ^, V; S;; Create num-cars of turtles if there are enough road patches for one turtle to2 _! a. @: U: `5 [
;; be created per road patch. Set up the plots.0 y: a0 \5 v3 }3 Q% E
to setup
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setup-globals4 l4 }4 ]* v+ C9 ~/ v
+ c4 v6 \" l: b- g$ O ;; First we ask the patches to draw themselves and set up a few variables3 H' @3 U! _! g9 C% P1 Z
setup-patches
+ i S% J( z" S& P0 R. T' p make-current one-of intersections
, Y9 Q, S1 T# q) w* }: @' \ label-current
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set-default-shape turtles "car"
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "
; r# V5 p* M& d% E3 O "road. Either increase the amount of roads "
; C% Z4 N; X: d' D "by increasing the GRID-SIZE-X or "
0 t$ j0 s4 r0 K; R3 A$ x3 E "GRID-SIZE-Y sliders, or decrease the "
) h: T! S) S6 I, ]% G6 p! z "number of cars by lowering the NUMBER slider.\n": Z: K0 H3 L0 J& m) A- R
"The setup has stopped.")
8 v' F: S' L$ J+ k0 l3 \9 t8 { stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 \( k- z! e5 G! H$ {; j( A
crt num-cars G4 [6 U! t# o1 j
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setup-cars
, \! h( X0 n4 F+ g0 P. _ set-car-color1 N% p* [3 R8 N# @8 Q1 n
record-data0 z, B3 r9 o0 X# q. I
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' D1 F: G& C! t6 O" p. p ;; give the turtles an initial speed
, B2 ^/ H0 a9 O0 q b' B ask turtles [ set-car-speed ]; n7 v# P4 t" P* c7 ]
- f# t6 Q7 M) o! Y3 a: L$ I reset-ticks
" G+ K8 @9 v U+ Iend
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4 b9 |1 S& y! W8 h0 X;; Initialize the global variables to appropriate values
# [% C+ u* _9 X6 h* Fto setup-globals
" D5 Z( t! @" J% E! k8 F/ p. g set current-light nobody ;; just for now, since there are no lights yet
5 d- d' o& y/ h6 T [4 c* D/ J" x9 i0 H set phase 0! I, D- l! b/ K6 _4 _- p ~
set num-cars-stopped 0
" k0 y5 [1 [) F, p set grid-x-inc world-width / grid-size-x( I) i1 C. I5 Z" l
set grid-y-inc world-height / grid-size-y, Q+ k/ I9 D$ i# W( f0 z3 _# k
# `, W8 q0 V4 W% w' p1 j# s ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
`* L* s& v4 ]1 X3 V( S2 r set acceleration 0.099 P( b2 f/ k; e. i
end! T, t* s3 S7 u, O. d' f2 d3 o
/ ~7 T: ?9 n' p+ ^* B3 ~;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* S2 K1 T7 T2 S+ p6 h$ A;; and initialize the traffic lights to one setting
* h! b/ u' K' O- l4 [to setup-patches- X. U& b- `) F7 k( [- @
;; initialize the patch-owned variables and color the patches to a base-color
' c. q7 C8 K" m& d. X" N ask patches9 K, a: g# k6 n3 o& M* o) `
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0 G* K, O" X" g% L2 u2 Y set intersection? false
# K+ w' X$ x7 [2 M: m8 X7 q set auto? false5 Y( V& \* b9 ?0 s
set green-light-up? true$ d9 P( z4 y/ g3 e4 `9 _
set my-row -10 ~ h* D3 L- z; Q9 V% _) L
set my-column -14 z$ c" C. ]2 E6 K. F" k- `) k
set my-phase -1$ ~5 ?3 i4 W, r/ v, e
set pcolor brown + 3$ z/ z k- Y) ^6 c7 ^2 K+ B
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;; initialize the global variables that hold patch agentsets0 Z- B3 p/ u# J' q$ \# u n, ~
set roads patches with
0 Z/ ^2 {2 i+ X3 I4 h3 e3 v7 W [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 M# G+ K( H, v) S% ~* Z1 [! Q (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 ~- l& f; C6 X# n
set intersections roads with
' B |1 b' z& {9 t+ u/ `9 v [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 \6 @; C+ e4 m0 b
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]! b* D! _+ N. a
setup-intersections- `" d/ ? i' k$ w5 {
end. _! y3 {3 h7 a1 {/ }- @
其中定义道路的句子,如下所示,是什么意思啊?1 p8 ?3 i/ I& `0 P# ?3 O
set roads patches with1 ~/ P- q0 c" K6 w& g0 B
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 Q& t# G: I* _ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ }( Q; s' J9 J9 J谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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