|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" r9 Y' v0 r6 Z" n% Hnetlogo自带的social science--traffic grid这一例子当中,: o2 Q# x2 q5 x. m1 ?. c' s, \1 q* i
globals
& s# K% d" P# K' j. {[/ ?; b' K6 a: n: V( {& P
grid-x-inc ;; the amount of patches in between two roads in the x direction
" [$ N$ V5 V- O* b7 O& J5 r9 L grid-y-inc ;; the amount of patches in between two roads in the y direction
2 m1 Q. A$ X" i acceleration ;; the constant that controls how much a car speeds up or slows down by if, u$ n6 [4 `5 m; q- x' O0 u
;; it is to accelerate or decelerate
1 f5 Q9 G+ l) q) J phase ;; keeps track of the phase
7 N/ W+ [& A2 e! A2 X0 r num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure4 ?1 `) @4 r" V6 q" r
current-light ;; the currently selected light
( f, Y: k5 F8 f3 g" }
5 {& [( P T. X o, j9 w x ;; patch agentsets
. k% k/ W2 Z ^# ?/ }; U intersections ;; agentset containing the patches that are intersections& z. g0 N& ?. u& E, [* |& e, f# G
roads ;; agentset containing the patches that are roads6 Z E+ Z9 J; a) o# t# G% R$ l
]% p+ Q$ L! F% c8 S; Y3 u7 C$ {
! N4 |5 f, }" A" V; i2 l) jturtles-own
% U; D# ^& f' V& W7 [; p* z[) j# m' S3 k' s; m
speed ;; the speed of the turtle' s8 }- Q: t. a/ a
up-car? ;; true if the turtle moves downwards and false if it moves to the right P; b$ ?* P! [; f$ C6 A4 Y! z- L8 v& m1 W
wait-time ;; the amount of time since the last time a turtle has moved
, b7 J: x' E# E/ P- \]
, |/ s. S8 g# Z; M2 }5 z- l- U% t: j; B& ^
patches-own# t% {, H# w% a
[
& W( A; w- p$ i* _: }# o& [ intersection? ;; true if the patch is at the intersection of two roads
& O; \! ?( I/ H4 k) r0 T green-light-up? ;; true if the green light is above the intersection. otherwise, false.
2 s0 i) t* N! Q1 Z1 A$ J( A ;; false for a non-intersection patches. O# d/ P# t8 i s8 Q
my-row ;; the row of the intersection counting from the upper left corner of the! i. J1 i$ O! F" u
;; world. -1 for non-intersection patches.
8 T% B* w E0 z9 P6 r my-column ;; the column of the intersection counting from the upper left corner of the
# b3 X# r5 P1 t. G9 o& E# D/ m ;; world. -1 for non-intersection patches." g" s9 m5 P5 U- w# S' j
my-phase ;; the phase for the intersection. -1 for non-intersection patches.9 f, f# y* O* J
auto? ;; whether or not this intersection will switch automatically.
2 e: U' ?5 r& ?+ e ;; false for non-intersection patches.8 e! \9 s8 U/ k& b2 r& A
]
4 w' z5 D, g* {) {! ?* g6 j0 q
. j6 h) l/ o# f# L" ?9 E( L9 U$ n9 B& x/ p, p2 ^
;;;;;;;;;;;;;;;;;;;;;;, H, v( x+ i: O7 T9 ~4 d
;; Setup Procedures ;;9 n F. r( M. q+ r) @. c3 n
;;;;;;;;;;;;;;;;;;;;;;
, ^/ F( O. r& T
, ^- W* b$ e/ J3 `" q1 @0 u;; Initialize the display by giving the global and patch variables initial values.
! d* `8 p$ m6 ~6 _& `;; Create num-cars of turtles if there are enough road patches for one turtle to
5 y$ Q! t. O3 @4 J) r+ J; r;; be created per road patch. Set up the plots.
- Q. Q" e# Z/ n* z1 zto setup
6 h6 {0 b, {0 v; o0 ?3 W ca
8 h5 [' a" b" H* {5 w1 r2 k: v setup-globals# o- C+ b8 i2 v8 e# M
4 I9 j! U% }) @( O2 }) k# `
;; First we ask the patches to draw themselves and set up a few variables4 K% g/ P8 \2 i+ b
setup-patches
- k! s3 U4 w* W! J9 B make-current one-of intersections+ ~" m% y9 l9 x9 L7 W
label-current
6 |- k. a) ~, x C/ B2 Z% H; E! Q8 r) h2 U) w; ?* Y5 R6 j
set-default-shape turtles "car"3 C- A0 T5 p5 w9 V& d' Z' f: U# ]1 X
; `& d* Q4 a& W" T4 Q1 a
if (num-cars > count roads); @" ]" a, N! `& l; C
[
; V8 o) T& X1 c: z n) R, \" } user-message (word "There are too many cars for the amount of "
2 P8 \ |$ b( r# v7 C* ? "road. Either increase the amount of roads "
/ M* \; D. B! n( A) ~6 H3 G- _ "by increasing the GRID-SIZE-X or "
9 F) e$ ^& U% o "GRID-SIZE-Y sliders, or decrease the "
2 ]4 I1 i9 ?( v2 y9 Z0 S "number of cars by lowering the NUMBER slider.\n"( Z( C# ]& t" S# S$ I3 o5 F
"The setup has stopped.")3 N1 l3 D2 v& G2 _ L
stop. Q2 l |0 c1 Y2 M5 I1 b9 K" h
]/ s. t5 Y% {1 s2 ]1 \6 r
" Y: [9 S% u5 | ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! p- v! L% e, e# W; V2 d% K crt num-cars7 `# z/ Y0 @& Y- \- Y( a
[
% ?) y4 N" a H0 j- ?) Y9 `5 O setup-cars& b# F8 M4 f/ G0 z$ i
set-car-color
, D( h! Z$ Y5 Y record-data
6 ~, z4 G6 N) n' w& Y. }" Y+ g* H8 F ]( a6 J% k8 Z# }+ r
6 m- J7 {7 c1 \* J7 q
;; give the turtles an initial speed
0 _' N& x' g+ P$ Y! q" e& \ ask turtles [ set-car-speed ]
9 K A; X) t& n4 @' V) g: |
* j: A# @$ s! b1 Z5 z' G reset-ticks
7 c4 H9 L, ~) B! i% P$ tend; K1 `0 S/ ^; n" N8 ^
3 i' N" b$ Z+ L6 {
;; Initialize the global variables to appropriate values; Q: H( t- g0 h% O* B
to setup-globals& K: c: o5 g( ?9 R
set current-light nobody ;; just for now, since there are no lights yet
% c1 _( |! i( S. q- Z set phase 07 W) \* b2 u! `5 d1 g
set num-cars-stopped 01 ]% U) y: E5 P0 @8 }
set grid-x-inc world-width / grid-size-x% F' `; c/ g5 _5 h; H3 U
set grid-y-inc world-height / grid-size-y
( W( e% q% b# l! g4 Q) } p
+ C- b O' b' R- `$ J9 O( @ ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% J) e! k4 {/ D0 F) o* w; F: H
set acceleration 0.099# ^" i( H1 J' A3 w8 w6 F9 s
end
# O2 K0 F; l. A. g0 c" @; ~3 G' T: ?& O6 ^& v
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( f6 P: d9 H4 R; u: c1 r;; and initialize the traffic lights to one setting
% I6 I, |- b' Qto setup-patches
, _: H, S' W& Q% z V+ z ;; initialize the patch-owned variables and color the patches to a base-color
/ X9 z, s4 \" O& }% X u+ W: B ask patches
- L; i- D# X) K& i( R+ I s! T [
3 K8 q) A) Z' j$ ?/ c set intersection? false
+ m8 k5 n9 W+ L1 [5 [: n set auto? false
v/ S2 @; x, c9 ] set green-light-up? true
$ K, d7 w; @3 v5 ^' g set my-row -1
9 `# D9 J5 Q. n: d& v set my-column -1
! i; h. A0 @ ~+ S6 x' X set my-phase -1
' k6 q( c* g- k, B3 P# H( W3 D set pcolor brown + 38 z, y# T& u% e7 u7 h$ t" h$ X
]
6 O) Q6 v2 x- a/ ^( q, k+ S" G! `) j" [2 |% F
;; initialize the global variables that hold patch agentsets6 r$ `; N% D9 L" ^
set roads patches with2 c0 s7 ?: v. T
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- W5 ] B& g5 b7 p4 M$ @ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ Q ~! _! ^% c+ j! N
set intersections roads with& J- Z. }. K! N
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 C0 V5 X+ ]4 n4 I6 D (floor((pycor + max-pycor) mod grid-y-inc) = 0)] w2 S7 Q/ H0 D7 \9 D& Q1 Z
( j' e4 }5 L: q U! o9 a, O
ask roads [ set pcolor white ]
! s) a" o D. n# L: r! k; ]! U setup-intersections
& E& Z2 @' b. c9 D4 @end4 }/ z3 [% V8 r6 |
其中定义道路的句子,如下所示,是什么意思啊?
" ]" Z/ d5 n0 I6 C; w0 @ set roads patches with
) v; e: f+ ]: O9 f5 |( ]! r [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# Y8 m4 ]$ H5 v, s6 V7 A2 V* v
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 v0 i2 C. l/ P4 A4 p
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|