设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7084|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& x; K- v- U6 S" ^8 u
netlogo自带的social science--traffic grid这一例子当中,
$ p& S* P7 r3 i+ X5 lglobals4 {5 k! }# O2 }
[5 H& {7 c/ h$ P+ o' |1 n$ T
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 o- @, d- b6 [! v, Y  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% J- x- ?3 n6 A7 [/ ~  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' J. B# m6 D+ q: b                           ;; it is to accelerate or decelerate
2 u+ V5 {' J* `4 Y# W) w  phase                    ;; keeps track of the phase
. l: f# H. E: ~0 l! |6 m; J  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& q  e2 U* B+ M# o( Y8 O6 J9 M  current-light            ;; the currently selected light
; \, x, n( ~$ T8 G, O1 F$ T$ F6 T$ X' w" V# j" `
  ;; patch agentsets0 N# A' N$ ~  M. o0 }/ D) S4 h
  intersections ;; agentset containing the patches that are intersections
" Q+ i! h% O6 C9 I  roads         ;; agentset containing the patches that are roads
" p9 |# g, A: o. L]4 u" i6 s( W# `) l( I2 h
1 [0 c5 ]( W- c
turtles-own
& Y% Y6 ?6 [& `3 b9 @  f1 Q[
6 @/ i$ a& v% T3 }5 f. `( P  }- l  speed     ;; the speed of the turtle. [7 n; W6 r8 D* P0 o" v
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: P, g) h3 K7 ?$ ^2 n, M- Z( V  wait-time ;; the amount of time since the last time a turtle has moved# G( S8 {: x4 Q; H2 c
]
, d/ ^4 w1 y( |% l& G! G' X' E$ b3 M' g
patches-own7 J/ X1 G4 Z- N- v% }
[
/ l: H. z( v7 m/ X  intersection?   ;; true if the patch is at the intersection of two roads
  O1 j9 H; X3 x: y9 G7 J. Q, E; d  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- R8 D$ s8 C; N  s/ s) q* U1 p; j
                  ;; false for a non-intersection patches.
5 J- Y7 b+ z. o+ E  my-row          ;; the row of the intersection counting from the upper left corner of the8 E+ s$ E! {* J1 _
                  ;; world.  -1 for non-intersection patches.
! ]5 m8 z0 {5 P; j  my-column       ;; the column of the intersection counting from the upper left corner of the* G) C/ Q# U. M, w! X
                  ;; world.  -1 for non-intersection patches.
2 n- X  G/ V1 Q9 }8 [7 i  `% M  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 j0 o( U1 H5 E$ o
  auto?           ;; whether or not this intersection will switch automatically., G3 w; B* m1 j  X; f
                  ;; false for non-intersection patches.
; s0 x' B) E5 y7 b5 y) x]
" s" S+ `& x" |. c. b3 V0 y/ T) |$ w" e+ F2 G% g" X+ }8 z
7 U3 g4 }0 `1 Z* ?) b8 o
;;;;;;;;;;;;;;;;;;;;;;
! I/ H4 }5 r( c, a- K! r;; Setup Procedures ;;
' v8 I* W/ F9 D9 ^$ c;;;;;;;;;;;;;;;;;;;;;;
" w2 ~3 ^. g+ Y" _# N
4 B3 o% k; l7 w7 W- V; K( `5 ];; Initialize the display by giving the global and patch variables initial values.
# W9 r2 J9 J$ H, I* @& G& W9 S;; Create num-cars of turtles if there are enough road patches for one turtle to
: C9 R$ t# x  A1 T/ q! D" J;; be created per road patch. Set up the plots.0 H* ^) B+ B) T' d0 A
to setup1 l6 |1 V; S  M
  ca3 b. O- _1 i8 H9 F" W, ^8 u- y
  setup-globals$ B$ l. p4 [' Y, g0 s$ c
2 y* `/ Z. X+ N% e# |
  ;; First we ask the patches to draw themselves and set up a few variables
3 D6 k0 N, ^/ @" u/ k4 M  setup-patches) i% D4 r' |0 q- p
  make-current one-of intersections( @1 H7 h1 T( P, o
  label-current/ Q$ q/ W2 S% `0 T. C& l/ Z

; w0 ~0 x2 E8 N3 l4 `5 A3 f  set-default-shape turtles "car", g! ]: w& b+ z; k6 E( b
( P# t) T$ G7 E4 G6 _- M$ N
  if (num-cars > count roads); ^9 y  U1 ^8 e2 u, k. M5 [/ {. {
  [
# N2 F: e; }% f, i2 Z! u2 Q    user-message (word "There are too many cars for the amount of "
, v' _" d; r9 C( E& s; O* m                       "road.  Either increase the amount of roads "
7 h2 t/ T2 b# I/ r; S/ y                       "by increasing the GRID-SIZE-X or "4 \4 ]1 n' a0 q+ Q1 }. S$ d) y5 Q& [
                       "GRID-SIZE-Y sliders, or decrease the "  o( p1 l( ?* a6 E# c# G: S( J
                       "number of cars by lowering the NUMBER slider.\n"
; ~  C* o7 ^7 v$ O4 ^                       "The setup has stopped.")
) c5 t1 \6 n1 b& P- x2 i    stop
# Z0 L; A% u& r+ \* J0 a7 P. t6 o, Y; p  ]( @  F3 v' M* c. S) I, ]
# @4 _8 h( Z- `) W2 }
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, X! ~* g$ ?) U. B# m4 e; m# x  crt num-cars
, V, q1 m+ e& s# @/ Y/ W" ]  [# ~) m1 Y- z7 O# T( T  r
    setup-cars6 X9 k: |9 r6 ~0 J
    set-car-color0 h/ M. o# T7 v& K- x
    record-data
5 N3 x% J+ U+ S6 S  ], \. s; }+ L4 K9 S" g3 S5 l; t

# a2 b/ s* I3 k8 F* v; {  ;; give the turtles an initial speed
* Z7 ?$ n* M* h2 y' u( r  ask turtles [ set-car-speed ]
8 m  C# s- f6 E0 w5 U  e1 ?
$ j( d" Q8 h4 ~: N& W. C1 q" b( Y2 F  reset-ticks
! v" K1 g* F- B- s, W4 `: Cend
; S9 }0 l7 w  d6 z8 i9 Q. B# s' {' e
;; Initialize the global variables to appropriate values  O6 H+ c7 U1 v( h
to setup-globals
/ w! |: V2 n+ M# o1 B  set current-light nobody ;; just for now, since there are no lights yet' \: @. o* X, o% `
  set phase 0) N* W; G. a8 C& ~* f
  set num-cars-stopped 0& D  a: f8 R1 ^9 ?' X- N5 `
  set grid-x-inc world-width / grid-size-x
" B; y# K: q, j& M( M  set grid-y-inc world-height / grid-size-y5 p3 [( x8 r. }- j
- U% K5 L* t( H- m+ y( Z2 r
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. ~- x6 C8 @: r1 F5 Q/ h: T  set acceleration 0.099
8 Q" V/ _) `  `+ k% x* eend2 D1 e) k  \4 d! e) K* `
- Q. E- H$ p" t! W) c: d7 i
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% ~+ f( V1 ]) ?: K: A;; and initialize the traffic lights to one setting) T4 Q+ E6 [* W8 [5 }  n0 d6 S
to setup-patches  F/ w8 C5 s. [
  ;; initialize the patch-owned variables and color the patches to a base-color
! {7 _  G. P" I. t) R# R2 q  ask patches1 e( h0 @1 j; h4 m  g
  [
/ Q* d3 s! Z6 m2 e: [4 g/ c) R    set intersection? false
% T& C! P; O4 \8 J) f3 Q    set auto? false- y" _& Q8 }0 T& |0 s4 k3 q
    set green-light-up? true
2 O3 `5 J$ ]' L4 K0 B/ m    set my-row -1
4 t+ o/ ~2 z/ _9 l3 i    set my-column -17 y! W/ |( w0 ]* n* D# W$ \' T
    set my-phase -1
+ C4 ~' z3 ^/ c7 U4 r    set pcolor brown + 3
/ J4 @  t5 ~/ n$ _. I0 L4 h  ]
9 ?% |0 w  h% R( g- i1 b0 M
' Z# b& ]3 G$ G$ h. J  ;; initialize the global variables that hold patch agentsets
! x; d# d8 D- C8 h8 d2 x  set roads patches with3 E6 p/ ~9 g2 j! a5 `" q7 K) G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. e- i) v# V2 s2 j' T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: T( z8 G7 @$ I: |  l
  set intersections roads with% G% q: u, T9 K5 w+ u0 C1 D2 L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 ~  E$ v- c2 o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 |0 @: y- B4 B6 q" U6 ^% e) `, e4 a5 o
  ask roads [ set pcolor white ]
, G1 c" R* u9 }7 Q2 X% O% n% |! B8 r/ `    setup-intersections- _0 P) ]- G9 e* I0 _0 ~6 S% C6 V: O
end
+ T+ {! x5 F" j4 Q' ?其中定义道路的句子,如下所示,是什么意思啊?
  Y1 {/ S7 L7 P6 w, h set roads patches with$ a' [) e" _; U  m* v$ j: @, c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  q. _! R* l2 w! ]# e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  b: _( v3 b: {+ q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-11-18 22:22 , Processed in 0.018613 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表