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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! L7 p0 K. l+ n* anetlogo自带的social science--traffic grid这一例子当中,8 X+ L2 G+ Q! R( X# @/ N) X
globals" m; g2 E  C7 y8 p' X6 k9 q
[. b/ \* x9 U7 e. z2 ?
  grid-x-inc               ;; the amount of patches in between two roads in the x direction" N- w  N8 W$ c# U; o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' @' m# `, R4 A0 K  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 s! A  Q) _& [: A1 L! h* S                           ;; it is to accelerate or decelerate/ y, f9 P, R2 n, u% @
  phase                    ;; keeps track of the phase6 O" ?/ b+ H0 f, a. I/ N& g
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, C  D: t& m. }' {  current-light            ;; the currently selected light
( M- z: ~6 B) J* H1 Y
# R2 o- K" r0 S6 F# ^  ;; patch agentsets
% B- h0 T# I/ p' R3 G  intersections ;; agentset containing the patches that are intersections7 N$ p/ X- w. h8 v( i
  roads         ;; agentset containing the patches that are roads
7 y6 \- _9 S/ S/ H5 W]( ^+ _  f+ U: o( `: X- `6 S
! e/ p# \, @- e) E: d) i, S7 K* c
turtles-own
/ p* \3 g+ \# O) [[
. j6 C# @8 L' k) E) N) `  speed     ;; the speed of the turtle7 j0 s! d4 s- ]6 ?  {, J
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; A1 W( N3 u; {% S1 M: N5 h/ d, R  wait-time ;; the amount of time since the last time a turtle has moved
/ q/ |; v, g$ R' j. m]6 R; ]! N$ L0 R5 x4 d! {# [5 a

6 X" v" }+ D# d6 ]; |patches-own! z1 i/ G+ P; b2 S' G
[
; i  X4 j+ \2 r  intersection?   ;; true if the patch is at the intersection of two roads
6 }8 z6 z. a  }% K8 \5 F  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ j: [4 X  W! N6 r- {                  ;; false for a non-intersection patches.3 e6 L4 v- \2 u
  my-row          ;; the row of the intersection counting from the upper left corner of the8 q; s5 z. p$ c& Q/ n
                  ;; world.  -1 for non-intersection patches.  l/ P& a* ]: Z$ \* C8 ^
  my-column       ;; the column of the intersection counting from the upper left corner of the
: W/ f! E  k( ]! l1 w3 b+ n. f: b                  ;; world.  -1 for non-intersection patches.8 f, }& Q6 X" J5 C8 Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( }" c% j: @( z  z
  auto?           ;; whether or not this intersection will switch automatically.
8 ]5 B' v( A' w% k( p$ j' Z: r  {                  ;; false for non-intersection patches.9 q0 s1 h2 E7 H. j3 G+ O/ D1 z
]
! x4 o9 ~% P; \1 Q. p: R7 r: f( M2 l) v% n( m4 s

. b! F2 B* x6 \' }& k5 F( f. P! y;;;;;;;;;;;;;;;;;;;;;;
" {! z  E' l2 v;; Setup Procedures ;;( F5 _- [& m  x  T. H, y+ C
;;;;;;;;;;;;;;;;;;;;;;' D" f. |6 G% V

) }! ]- O4 f) k;; Initialize the display by giving the global and patch variables initial values.
" p& t! [4 k; U;; Create num-cars of turtles if there are enough road patches for one turtle to
) z6 b! Y0 }! F6 y/ q0 a;; be created per road patch. Set up the plots.
3 }# D9 `6 v. f0 r3 j$ A$ y& L8 G, Z! tto setup4 E, q5 a- v5 q6 h  |$ u  \$ I
  ca
4 ?1 M1 B8 a# }7 H7 u  setup-globals
* d5 K' K' S) J4 o+ w) p6 V3 ]2 P! {
. r* d% I6 O+ [6 {: N  ;; First we ask the patches to draw themselves and set up a few variables$ T" w  J- k8 z* C
  setup-patches% _+ E& S7 q! i  Z! k. x3 |
  make-current one-of intersections$ }0 k2 {5 z* G2 f) x6 m! o9 Y; e
  label-current
# f; `- N" I3 b/ V* M, o5 d: a! K' K. [( k4 ~! `
  set-default-shape turtles "car"; Z5 `7 a7 G0 I+ g+ |7 l2 B: c  j

( j4 n: Y" r+ r2 a. q9 [% ?  if (num-cars > count roads)# V: M, s6 ~9 l" P: R' Y/ j) @% d
  [
: R4 e& w9 o. m- }) {    user-message (word "There are too many cars for the amount of "; D, r/ z7 D) d) s
                       "road.  Either increase the amount of roads "0 C9 G) c1 P4 [. ^( U
                       "by increasing the GRID-SIZE-X or "; |2 H" G/ s3 ?: L6 O/ I
                       "GRID-SIZE-Y sliders, or decrease the "
, k# p% ]1 G4 j- D9 j, i                       "number of cars by lowering the NUMBER slider.\n"# F# |  s& U7 r
                       "The setup has stopped.")% [! X2 c  H( d# K9 S
    stop
: {+ W6 E6 Q! L; s; y& p  ]
( Z) x% C* |- B0 e$ \( \
1 I8 J( V+ b( n1 E  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 {8 ?2 g% d3 V0 {
  crt num-cars
' C* B" w+ D1 \  A& U% ~1 c  [
9 m; Z' E6 X1 E. l    setup-cars
, q' a: `6 z" v& _    set-car-color
* Y. A  K6 e) M& F    record-data
' `; l' i) f( D: ^" V  ]5 t' G9 q" o0 P! b6 F5 Q

7 ]& C) P7 [3 o4 X; }  ;; give the turtles an initial speed
$ P6 P8 @" b! `* m* V- [# j' i  ask turtles [ set-car-speed ]0 x% {+ \4 e) W

  U3 O1 w+ O& }. p1 b  reset-ticks% \# K$ {# }3 m5 w5 }
end
" y# X" t3 P1 k3 h4 ?$ r1 k. e" q! b& Z1 s/ S( H; M% S& O3 `
;; Initialize the global variables to appropriate values1 H( K" {' b0 i8 u6 h# V5 j/ D& I8 S& R
to setup-globals
  C# g- R7 o* n7 a  set current-light nobody ;; just for now, since there are no lights yet
6 Z5 Y, g; s5 [! r  Y# {" p  set phase 0
9 K9 d3 f+ D' C7 f) W) V  set num-cars-stopped 0' G6 B4 H2 r  ^; O8 _! J
  set grid-x-inc world-width / grid-size-x
6 p  g! E5 A1 P! s, C, C  set grid-y-inc world-height / grid-size-y
# h) q. k. f- [6 K
3 i7 d  h$ }: k& V! b2 @  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 m8 R$ _$ T) l5 ~( ~! z8 ^* S4 p$ ~  set acceleration 0.0998 I3 `5 u: V" T  {( W1 H; }% D
end8 ]7 ?  G  g" e4 [( I( b; i; E) l
( p, o6 j+ H( V, R7 ^
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 f$ d5 {: w  f3 S4 d4 B1 \# _4 W# D
;; and initialize the traffic lights to one setting: |, m2 q; w% |7 n1 v7 J8 W; D  f
to setup-patches. E, N/ m4 W1 l1 M) Y0 E
  ;; initialize the patch-owned variables and color the patches to a base-color8 [" A$ V/ f) @4 C8 d7 O; j
  ask patches3 `# B& S2 _. V: G$ t5 B
  [$ f3 S! d2 v7 Y8 S4 _5 Z% O8 ?8 y
    set intersection? false! j( q) I/ y7 u) o& _- d6 |& }
    set auto? false" j6 P9 u' Z9 g" C8 l1 S
    set green-light-up? true0 g8 [' F! n5 O
    set my-row -1: z5 z) I: K8 t' H+ T$ P
    set my-column -1
6 ]8 D: C  Z% W  ^$ }    set my-phase -15 K! l5 |7 o  L
    set pcolor brown + 32 O& k" {( u2 Y9 n8 e# h
  ]  m6 j. F4 Y$ M/ w$ h

" s9 ^9 f# i9 v% {4 d  ;; initialize the global variables that hold patch agentsets
# \' J, c$ R4 o2 m; C# s  set roads patches with7 l4 W% Q7 r; ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  s, I( ?5 O% O; a) }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% \0 y. f- A  |, q+ Y7 a  set intersections roads with
# q! K+ N" Y4 ]2 W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! g6 k) i( x: S5 Y5 L' C- b9 s1 v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# F3 k3 D7 h0 X: i3 C2 j" v1 _: D8 m( y
  ask roads [ set pcolor white ]( t; H0 J1 ?0 Q! C. b% L) r
    setup-intersections6 x- e. b0 l  s2 S6 I
end
9 p: O6 g& A% A7 v9 H! x+ H其中定义道路的句子,如下所示,是什么意思啊?
5 w# ^0 o0 e9 R+ a" E* R0 \ set roads patches with
- E  T0 M3 g# y; [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ m3 }0 v& A  a- E6 z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 ?/ O9 |/ A. }* t
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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