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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 r/ j& q6 B9 q2 K3 p5 p+ `8 F4 }0 G
netlogo自带的social science--traffic grid这一例子当中,
" B6 N/ s' s5 |- M/ c5 {globals
* H' b6 [. y7 T3 q% [: }. `- Z[
, Q) I) n( ~( r" |# F% o4 L& Z0 [' M  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ Z, V! Y- X- |" |1 |
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; A" q. l) K6 r: B4 N" }% U# l  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 ?$ S; a$ u. P6 h+ k                           ;; it is to accelerate or decelerate: I! i9 }: s+ f: q- c
  phase                    ;; keeps track of the phase! t2 ?9 C% G2 g. t9 {0 _  }, G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: Y; R+ ~! n: w  u  current-light            ;; the currently selected light
* Z" L  l2 ?( {: r. V7 q' l
5 @: W; K1 u, K  ;; patch agentsets
- t2 H* E* M8 `! B! K% e- P1 _3 {$ x  intersections ;; agentset containing the patches that are intersections8 {( {2 P; I6 b" k1 U) X
  roads         ;; agentset containing the patches that are roads
+ M9 F8 D; m+ I6 v. J! []* \' |* @8 G0 m( T

/ A' t, Q6 t: _6 c  q" n4 c7 vturtles-own! x0 S. H# A7 I
[
/ ]- k; c4 Y* g* r4 [  speed     ;; the speed of the turtle# ^' F7 |( @  w( A9 j
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 T) X1 V! W" _* ]" r+ F' J  wait-time ;; the amount of time since the last time a turtle has moved
! @# V- C- C  ]- v; H]
# Q3 `2 S' z; l& T8 W
. a2 [! [7 n& G4 R9 {patches-own
9 _: |$ S% ]7 r$ \[
0 a; P6 B0 d: ~  intersection?   ;; true if the patch is at the intersection of two roads
9 I, h# k  m% y  H: M  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., N6 t1 C& n0 M" C2 v5 w
                  ;; false for a non-intersection patches.
1 e% J, r, v1 \  my-row          ;; the row of the intersection counting from the upper left corner of the
# D0 U+ H  A+ A' J                  ;; world.  -1 for non-intersection patches.
: i' F( t# [/ Y+ |/ @) `  my-column       ;; the column of the intersection counting from the upper left corner of the+ ]% r8 ]# f3 p( l6 m
                  ;; world.  -1 for non-intersection patches.. ^; P; x, ~4 C5 R3 \' U
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.' c+ O& d% g& s6 q5 X2 R
  auto?           ;; whether or not this intersection will switch automatically.4 X9 |* n; J- C9 V9 }
                  ;; false for non-intersection patches.2 h( A% I# D2 `( P
]# x0 W( j' a; f/ O+ p) j

  R' k3 e) V: I7 I, G( I5 {* [/ W7 e
! c7 X# \( Z0 x. I9 b- T8 @;;;;;;;;;;;;;;;;;;;;;;0 @) }0 U" `- @8 N6 O6 s
;; Setup Procedures ;;
  d7 Y( x% a7 S2 A( i;;;;;;;;;;;;;;;;;;;;;;
$ m3 B  S0 N4 w7 H, K$ @
! R& n/ M6 H! g;; Initialize the display by giving the global and patch variables initial values.7 F5 P. I# Y/ }7 w! ]4 @+ J+ K5 u
;; Create num-cars of turtles if there are enough road patches for one turtle to( K; B) N7 Y6 N6 \3 U5 a( L
;; be created per road patch. Set up the plots.
5 O4 H  Z3 N- i# xto setup
) H# P" _/ h" }9 e  S# |3 Y  ca. Y3 u& s2 i1 v3 ~( z
  setup-globals
% H  W$ u" j" y2 N* C0 s$ G* T4 S9 X
  ;; First we ask the patches to draw themselves and set up a few variables. h% h3 a3 I! d! k" A' Z$ u
  setup-patches
6 A9 S" d# h2 }7 V. t  make-current one-of intersections5 p9 j) X, O9 L
  label-current7 a: P" N% h0 v# N5 d# o
+ S0 r3 d! A* a- [: O! @5 u
  set-default-shape turtles "car"+ O2 h+ x# R& K! C7 X0 X# O3 |

& _! Y1 F# p" b1 ?  if (num-cars > count roads)7 ~0 E7 C; m9 K) C" E8 ?. B/ h1 J
  [
& q. e9 ~$ w0 W9 q. z4 s5 U    user-message (word "There are too many cars for the amount of "1 e3 K' m- B# r7 G  D. v
                       "road.  Either increase the amount of roads ": a9 O( }8 B& F
                       "by increasing the GRID-SIZE-X or "4 L) ~  R; H8 i% U: q, f, `5 ~. R
                       "GRID-SIZE-Y sliders, or decrease the "
1 L' d8 m7 a, I0 X                       "number of cars by lowering the NUMBER slider.\n") }' u- I" h6 O$ H6 Y
                       "The setup has stopped.")& y$ X- P0 }4 O
    stop
. A. V5 O& m+ V8 t3 C5 Z' V  ]
: f1 L8 c; ?' j  J0 @3 E8 u  b% D% Q9 P6 F9 Y! k) [( H5 ~6 g
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# @  o! d) |! Z6 Q2 n' r  O+ E6 d  crt num-cars7 L! `$ @" S) O1 S$ N' b: a# M
  [
4 e1 a  W# `' x& v    setup-cars
1 x. o: J" i# @7 |- c" Q8 |    set-car-color1 z, i% z/ [6 p9 J( J0 |! v
    record-data
" N- ]4 z. J7 y* x  ]% {3 ?# u3 T3 z+ S8 ~: M
+ J# x. E) ?4 h* S0 ]% ]8 D2 v
  ;; give the turtles an initial speed
0 `% w; t6 C2 ]  ask turtles [ set-car-speed ]" j+ N# F4 |9 K1 c
3 t5 Z% A4 H3 X* ~) }
  reset-ticks
) S) [9 Z! h2 T2 Nend
: R7 o1 g" z  S3 W. R  }* f/ d) V  u; \1 |6 G
;; Initialize the global variables to appropriate values
( F% t3 t8 p* u2 w& N, l2 ~* @3 Y$ qto setup-globals0 Y( |3 i7 S  e4 K- R. p. `3 H
  set current-light nobody ;; just for now, since there are no lights yet
# y# r) B8 M/ P$ e1 i  set phase 0
3 r; \3 d0 u3 x& _  set num-cars-stopped 01 e' ?8 ^8 D7 I
  set grid-x-inc world-width / grid-size-x
0 y0 d6 e3 p: v. n5 U% K8 F0 }& z  set grid-y-inc world-height / grid-size-y# @* d4 [8 \9 m2 T: I

$ S7 t( q! d& R% s# `& _  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 @8 a2 o, {5 g5 O; j7 L  set acceleration 0.099" Y# B! s" D" \+ ]" W6 _
end* Y* y6 k0 C  v+ Z  G0 Q5 j6 W" X
. U; v" L, M" r6 Z" t; B' i
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, X, i: ^  i9 [9 N) ~! u, B% |
;; and initialize the traffic lights to one setting
) L: ?: h$ c: z* s$ \7 ^. jto setup-patches; I$ j' r# k/ K4 }9 B8 s" f" X7 p; s
  ;; initialize the patch-owned variables and color the patches to a base-color
$ t5 q; c* Y) O  ~1 n" ?) W7 g& i  ask patches
/ `# i7 J+ [0 p- X2 o/ U1 V5 T  [
6 m7 L7 r1 |9 ^$ i% ]. h; G( W    set intersection? false: e$ C, G/ j1 D  W% W; x
    set auto? false, N7 H( r6 w& n) ^) ]* v0 A/ A
    set green-light-up? true/ @( v& @- P+ h* N7 w' I
    set my-row -1
7 F7 \& P" E( v    set my-column -1
+ ^% B3 ^% c% R" [5 _4 P    set my-phase -1% E2 y9 `1 s8 M( M) U
    set pcolor brown + 3
' O' G2 L8 C4 M/ l7 K  Y4 L" G  ]
5 G3 E9 a+ ~8 P  S. P# H2 c" ^3 t; b
  ;; initialize the global variables that hold patch agentsets6 O3 J$ J1 L$ Y
  set roads patches with
" I, o. C5 H& W( T# J0 k' O& ~6 [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. |; b  ]1 J3 I1 ~" |$ q7 N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) w9 ^5 o' ^0 Z9 f* G, S% K
  set intersections roads with) `7 h" p. M* G1 ?4 f0 {) E& ^% L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ @# v" x  M0 z# q' E% l6 R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 m! f" a; A* I. H1 _8 E  f* n2 J3 f7 x
  ask roads [ set pcolor white ]( f4 L6 i% ]" Z" m8 G5 Y5 G
    setup-intersections5 r; @) ~; F* I( m2 z) Y
end7 Q& y- d* D4 g; ^- g. l. _) A* R
其中定义道路的句子,如下所示,是什么意思啊?
( S. q( A! K3 L- f( y- B set roads patches with+ D7 }9 m. n/ ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ ?0 |5 X6 k3 @2 C) @: X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! u: X% r' ]% Z谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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