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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 D& d/ s* @; }5 w5 [1 n1 D: o
netlogo自带的social science--traffic grid这一例子当中,
% F. M5 }: i1 p& t" }/ |3 i& Y! s& Fglobals
0 L  d5 h/ B) C& N7 ^9 W[$ E5 b- R* u: v# l: t' _, @' F" d3 Q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 I9 V4 ^; X; T* ~7 X" l! }  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 {- n1 ]6 f& I6 ^$ w2 l) }/ u
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 F. U; }' O* j2 L
                           ;; it is to accelerate or decelerate
* p& Q8 T& l. L) s  phase                    ;; keeps track of the phase# Q! O! L% w$ u7 O( N; F/ d
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, V5 w% M2 C* ]8 O
  current-light            ;; the currently selected light
5 u0 _9 D. w7 l* d: O, R0 Z4 [6 Y0 Y. z' C$ ?
  ;; patch agentsets# S! l1 j. \4 W. M; L
  intersections ;; agentset containing the patches that are intersections
( ^* [$ P' u% A  roads         ;; agentset containing the patches that are roads
2 w4 l. ]6 A8 _& c* U/ p( Y]
2 b4 F% ~; j) G+ }2 V3 v3 O8 a5 C5 B0 B+ C% }2 i9 ^
turtles-own. v$ Z6 U) ?3 h6 A$ Z
[& ~* O/ P: K# b3 `4 j5 T+ B8 |
  speed     ;; the speed of the turtle" o. x# A1 E8 \3 Q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; |( q& H/ y) U4 R. N" Z
  wait-time ;; the amount of time since the last time a turtle has moved: M, E5 C6 f. B3 X! H
]
8 J9 E& L7 `8 b
# _- h% ?1 r& Ypatches-own9 H, J7 ^7 M  W( J1 h3 T  p
[6 k- n) |! Q! Y0 \' R
  intersection?   ;; true if the patch is at the intersection of two roads
" e: A0 b- a, o  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 C7 X; ^: x) ^
                  ;; false for a non-intersection patches.' o3 u. q4 L/ a" N, ^
  my-row          ;; the row of the intersection counting from the upper left corner of the: c$ i  ]9 X# a2 |
                  ;; world.  -1 for non-intersection patches.- {* k( t/ o+ o) I
  my-column       ;; the column of the intersection counting from the upper left corner of the* D5 w0 [+ ]/ g
                  ;; world.  -1 for non-intersection patches.! L- x3 n) v- s
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ t+ V( J2 Q! z/ w3 b  auto?           ;; whether or not this intersection will switch automatically.
! X5 W2 v4 P" L7 J! K                  ;; false for non-intersection patches.# ^6 Z+ N2 \% U0 d: P
]/ U! r( B. Z  ~& x+ p# N" b

. K7 d' y, J5 i. s& q- l+ q& l/ o: O! i0 H& Q4 ]& h
;;;;;;;;;;;;;;;;;;;;;;' n) [5 `3 t  Z$ G( [2 Z( @
;; Setup Procedures ;;* _& e( Y* B5 h
;;;;;;;;;;;;;;;;;;;;;;/ }1 a+ F) ]: C/ P- q; t
* y+ h; ]. K7 J
;; Initialize the display by giving the global and patch variables initial values.8 |& E8 ~! k1 F8 @
;; Create num-cars of turtles if there are enough road patches for one turtle to
( e1 X  o1 A  e" [5 z;; be created per road patch. Set up the plots.
1 b, ]7 L4 O. V. I% N3 B$ ^% eto setup5 b  d  G- H. f- r! S% b! ~* ~! d
  ca
! V8 H2 [( s$ y( n" y3 K  setup-globals9 v7 ^$ o7 ^/ a& f( A* e  |4 k
. ]5 V% W9 b  q5 s9 g
  ;; First we ask the patches to draw themselves and set up a few variables# K2 }4 i  G2 J* v/ ?. m8 N6 ]
  setup-patches
- w$ t: h, q+ y* [  make-current one-of intersections
0 q% x+ l) N5 S8 S6 J' J  label-current
$ u3 H9 r# w; j4 E* P( T- d6 E, h- [! [+ D% _
  set-default-shape turtles "car") U8 V  r; r% D  L2 _) l

/ y, C8 D9 u( K& W# ^  if (num-cars > count roads)1 {: b, Y' J) x) P/ Y$ S5 \
  [' O# C, z5 P( f8 `
    user-message (word "There are too many cars for the amount of "0 E5 v! @% R; Q3 z
                       "road.  Either increase the amount of roads "0 E5 F5 u8 z5 u& v& j, _
                       "by increasing the GRID-SIZE-X or "
5 F! m4 f3 {! e6 P: X( d                       "GRID-SIZE-Y sliders, or decrease the ") D' y7 W1 [1 _4 _1 w& f* M
                       "number of cars by lowering the NUMBER slider.\n"9 W8 G+ E9 c) M& C! ^
                       "The setup has stopped.")5 k0 \+ t6 `9 \. r6 ~9 ?
    stop
8 U( D, s/ B2 P; @  ]
" Y  c. T6 S6 [; q) q
3 N" n& ~& h6 e- {  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& ~9 k6 j2 Z9 J$ ?% A  crt num-cars0 v+ k, g* _5 N  L1 m
  [
9 a/ ~! s' F+ b; r# V! m( a    setup-cars
8 ?. L% u# |+ [# N! f3 g$ |- M( ]    set-car-color
7 ?/ }3 w% {& s3 W4 f8 n    record-data
- l2 X; [1 ~7 P; e5 ?' w, A+ ~  ]
2 z& m# ^9 ?. ?0 a+ B- f& P
* \9 V4 h. ?9 }8 @1 z$ e3 ~: J; z  ;; give the turtles an initial speed4 k6 z; H. J* m- ]- q$ o3 T# I! V
  ask turtles [ set-car-speed ]1 a; m, T, w6 I1 g6 m0 B+ Y2 l

( v8 d8 Y2 d9 E9 s6 U: G1 w  reset-ticks7 x; W( E# w+ B+ f" ^: U: X: Y$ f
end* d8 E4 G0 n' u, g" i& ~' t5 r( [% Z

) Y" h4 @5 |' B! x0 ~& U7 H;; Initialize the global variables to appropriate values. o! N3 J8 f) [; V
to setup-globals
$ w$ A! X( e4 H  set current-light nobody ;; just for now, since there are no lights yet1 X5 g8 J$ N6 x0 w) b
  set phase 0' |3 f+ l. E  [6 W  r: B* M
  set num-cars-stopped 0: S& B, K. Q* p* y
  set grid-x-inc world-width / grid-size-x
0 {+ J3 E- g7 X  set grid-y-inc world-height / grid-size-y
7 e6 C/ b2 A6 c; l0 a+ }) g- k) ~, w# s3 t5 }# [3 @
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 @7 F# D7 E( Z- D
  set acceleration 0.099
. b6 J6 z% L( ]9 m+ d& dend
) y; x1 C  P0 `' B2 W6 o1 D& Q. G0 g9 |' h2 o
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 ]4 l& n" Y3 t2 Z; ]  i( q;; and initialize the traffic lights to one setting
/ U. h  q) a# z$ \0 |* Y% vto setup-patches
) v1 \6 X( m4 ^2 \+ y  ;; initialize the patch-owned variables and color the patches to a base-color: K. ?1 b/ {# |+ ?  m9 ~
  ask patches2 N+ Z5 W5 K/ h! W8 H
  [
0 o" G" L/ k' o$ j    set intersection? false
& C; Q  Z4 a0 M7 r    set auto? false7 p5 p3 r, J1 H+ \) a/ z* K
    set green-light-up? true
) \; |, W& ?7 m0 l1 B8 D+ y3 o    set my-row -1
3 [( v+ n9 x/ r, b9 p' e2 \" N    set my-column -1
5 ?3 k2 j5 V6 w    set my-phase -18 T  z2 k- d: C0 ]7 f+ [
    set pcolor brown + 3
" n" }  a6 b/ V& I, ^( z  ]3 }( U+ N1 H) V' h0 L0 o- F/ [
. ]( a1 l' p9 @( L1 N
  ;; initialize the global variables that hold patch agentsets; ?3 S( X: R5 C- Q, M4 l+ E
  set roads patches with4 e# T6 c" @. z. h' k2 N) d4 h6 Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! a. w) H+ }6 a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& I5 d$ f6 G# q# d4 _- Y2 M
  set intersections roads with
: t$ ^  o# N1 I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* _3 a: @' \  u7 B$ o+ H' |' ?3 j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 F+ ?1 u" r5 R7 a3 j  ~# B

4 V% [2 g! \# Z4 Z# n  ask roads [ set pcolor white ]
8 o: ~; `( y: @9 B0 r- @    setup-intersections3 @3 @3 y5 L5 F3 |; |9 {1 D9 b7 M# G
end
, M$ Q9 K. q4 L+ S) a2 E其中定义道路的句子,如下所示,是什么意思啊?1 K. X( [3 \0 q( o+ L' I# d
set roads patches with' `) a6 u: f* J9 j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 ]5 B9 [) H6 g) H0 A  ]$ l* S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# g; x) N( w$ H7 h! C' M谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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