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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  a' p6 \4 J$ Q, D
netlogo自带的social science--traffic grid这一例子当中,% z; l& p/ k. t7 W; [/ X, w" R0 a
globals
- i1 V6 u5 ^" O[, X& b6 v1 L$ I5 q2 c1 z5 f
  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 [; K7 U8 D+ V9 x" k. g7 R
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 D$ n: }6 B" ?
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ n0 `# Y% S8 l                           ;; it is to accelerate or decelerate
: L8 a( |5 ~! v+ Q$ b: ]  phase                    ;; keeps track of the phase
* E/ N# Z/ n3 N" N# ^' V$ u  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ a+ S; r- l- |% ?
  current-light            ;; the currently selected light, V" ]' W8 k: }& ~0 H

: Q9 F1 F  n* g4 \. T' {* ^  ;; patch agentsets
( E+ B, n, ~; ^- [8 ~  intersections ;; agentset containing the patches that are intersections
  L7 D; ]$ `8 p. G3 \  roads         ;; agentset containing the patches that are roads
+ ~4 S! w, n+ p5 p9 P1 T]' V6 R7 b9 R2 ?$ D. u
2 g! h+ b1 W. \( W
turtles-own
1 N+ j& ~* v7 }- s, e) U8 Z[+ r" _$ U$ p8 W
  speed     ;; the speed of the turtle
4 y6 d% c- \+ A# W+ R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! M$ r. u, G% i, l: V) I- U! _  wait-time ;; the amount of time since the last time a turtle has moved
7 t& H: _- B* ~1 h]6 C( ]) z# N: y/ `+ {
8 o5 R% B8 d' Z# o( m0 R5 G
patches-own  f8 f1 e7 W  B2 V. C! Z* N
[
# F. M  g: y, t' d; ~1 }7 ?  intersection?   ;; true if the patch is at the intersection of two roads+ Z/ {7 Y7 Q& v% }
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 O  y% w$ l* `' }1 P) K                  ;; false for a non-intersection patches.) a" M4 N4 ?# X! b1 ^
  my-row          ;; the row of the intersection counting from the upper left corner of the
+ L! @$ M/ Z+ X4 |. R! N- u8 C8 S% ^                  ;; world.  -1 for non-intersection patches.( I& S1 |/ f0 m! m  ?0 e; `$ c
  my-column       ;; the column of the intersection counting from the upper left corner of the
; V) M- z% z6 N4 c                  ;; world.  -1 for non-intersection patches.
7 r6 }# D- o! ]1 v6 Z  c  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* Q/ F4 |. U$ b$ e
  auto?           ;; whether or not this intersection will switch automatically.$ J8 r: k/ B# L; T& R
                  ;; false for non-intersection patches.- [7 h' Z- e& G$ N( V
]& O& C. }8 \' l- @" X/ H: }$ |

  L, s$ [* f9 |  z# p1 Q
$ C3 u' S; w+ h9 e;;;;;;;;;;;;;;;;;;;;;;5 _) p( O+ a: j) u$ j8 [9 D
;; Setup Procedures ;;
' u8 [5 E' H& C7 {1 ^2 D; V;;;;;;;;;;;;;;;;;;;;;;
+ f8 ]7 m+ x& d) Q6 {  w2 M7 g
9 H( y# [+ z+ k;; Initialize the display by giving the global and patch variables initial values.+ {) A9 S3 N  a8 j- L
;; Create num-cars of turtles if there are enough road patches for one turtle to
8 q2 f1 I8 b) Z$ n' _3 S& t;; be created per road patch. Set up the plots.! ~( m: N0 r! M3 h5 w2 _; K, a
to setup
7 ^: P; D3 `) @- N: p  ca% C& p$ f/ U/ R* Y# u0 H9 B' P0 e( m
  setup-globals; a& c, r9 g) y, Z# [
9 G' [  y$ A, z  q/ z& m0 I
  ;; First we ask the patches to draw themselves and set up a few variables
( f. `2 l3 P& W/ w7 ?& w, @  setup-patches
& a$ \7 l, V0 a% Y7 r) s# T) @' H  make-current one-of intersections* y3 a. P! W3 M, i. c' k3 _* r
  label-current
. p, [4 K% F! g0 t  `
& ~6 Y& j$ b  |. [& R# ]/ q  set-default-shape turtles "car"
. |+ ?5 ~2 m$ ]: u2 O
  X) C" b( S7 N) x3 ?- v7 M# c  if (num-cars > count roads)
( i' y, a5 |6 }( f' W% w( M4 K  [
+ H  k3 g) E+ S( n    user-message (word "There are too many cars for the amount of "' ], {& P1 W" ]9 r! A% O
                       "road.  Either increase the amount of roads "
* g0 E$ s  _$ @+ I& }+ N                       "by increasing the GRID-SIZE-X or "
/ p- }" g' b3 A: A" ~0 t6 }                       "GRID-SIZE-Y sliders, or decrease the "
6 e4 g8 Q/ |% j( _! M$ G                       "number of cars by lowering the NUMBER slider.\n"  H5 J$ g) p+ m. z
                       "The setup has stopped.")
6 m9 W, a6 Y# H% v' d! l8 }9 C3 e7 g    stop
4 c) n2 W6 E! f2 @9 V% v7 K  ]
( Z$ t! g7 X5 k- u  i. s5 w! ^4 h5 r$ B% z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ X. f) P/ @. f* _2 K
  crt num-cars, R) g- r' W, u. k. s3 q
  [3 y7 i/ S) ?( L0 l" B
    setup-cars
6 ^) P8 J6 H) u2 A- G+ b4 D" m9 \, I    set-car-color- f8 H: S$ E# ^# C; U  \- ?- d
    record-data
9 `+ g- m1 x9 L# @4 m, b8 _' w9 D! A6 x  ]
, W$ V7 P4 }/ j( ~8 s6 {
* Y! x* E% Q4 S* z0 x7 w  ;; give the turtles an initial speed9 O7 |6 Q6 n6 E) g" {- d6 x
  ask turtles [ set-car-speed ]
$ p* f9 L% G- z: v- L' V' z# J& V  R1 f2 ~" n& B
  reset-ticks
5 d4 V. M! R: h4 Y# U6 Aend# y# l" @# h( r# ]8 ~% Z" @
" m9 [& k4 S  }$ G" a1 x3 E1 _- Z( L
;; Initialize the global variables to appropriate values
: z/ p' ^0 X. g4 ~+ u& ]$ Oto setup-globals
' e  S* Q, |, @) P; M( x  set current-light nobody ;; just for now, since there are no lights yet
2 g$ ?0 F8 q2 n! V$ p) ~/ x' v. B  set phase 0! A& ^2 Z  y5 h" {7 g$ ?7 X  R0 U
  set num-cars-stopped 0
. n5 S6 o; s' R  set grid-x-inc world-width / grid-size-x
9 \$ ?4 z5 P8 U- b; j  set grid-y-inc world-height / grid-size-y% b- E8 n5 s/ v/ A+ d- |
, e" f  @7 {; v: k- j. t$ |8 ~
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 D+ ^* Q# Q' H' I7 L2 v+ j  set acceleration 0.0998 l4 q8 C) K: L, [3 ^; E, `. a
end2 f" a; n: C5 Z

- P  x) G+ w0 f;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 W4 ]& a3 |+ x, O9 g;; and initialize the traffic lights to one setting
% M- H- t8 Z2 g* tto setup-patches
/ ]/ `& s. F0 e) y8 h  ;; initialize the patch-owned variables and color the patches to a base-color1 y) c# O7 @& _/ t0 N' ~8 ?7 [
  ask patches$ w8 u9 H" a* z8 j# P. G$ S
  [
# `0 M$ E+ Q3 Y- I    set intersection? false
5 m8 P- n2 V$ ^" Y" S* D" l5 Q    set auto? false
* h3 j( v) E4 \, ~    set green-light-up? true7 v+ t' d, a5 E, Z% T: ^- T
    set my-row -11 A" [" i; }/ N% o
    set my-column -1
  P% q; s7 g- s    set my-phase -1# p+ w) `7 L; a
    set pcolor brown + 3
/ t) u4 B! [# G% U" O, o  ]
1 B% Q* ^6 ?; |# C8 A/ z
* e* b+ a- b( I9 u  ;; initialize the global variables that hold patch agentsets
) T2 Y5 b2 q% z  set roads patches with
( r4 D8 R6 c$ `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 x" X8 k( Z" K7 L1 z# g0 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# c# _5 C. b* c* B! N
  set intersections roads with
. S/ m2 }+ n+ C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" z9 W3 M5 b) `) P0 H( b$ h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ o6 B8 ~2 `* B5 j
# @( f  s% g- f9 d% R" c3 j3 p
  ask roads [ set pcolor white ]
: `- H  ]) ?/ i6 t    setup-intersections4 \7 W1 x  n' @, D/ h% [
end) ?0 E! L- E& L* U% }* g2 B  W
其中定义道路的句子,如下所示,是什么意思啊?
" t& ^, G" b0 y9 C4 D set roads patches with
+ L9 P' Q* p: ~. ?: c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: O! j# l  w* F: u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  C2 [% A3 D  Q5 P8 |3 r% U谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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