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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ x3 P- ]3 B( u3 g5 _7 ]4 }netlogo自带的social science--traffic grid这一例子当中,6 b# L# T- y3 X- _9 @% g) ?" F4 H
globals( G  j1 J6 y  O( m' n% H# x# g
[
, L- @8 c3 @. [: e* C# u" l5 T# ?- u  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 D! L- `& N( y) \+ F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction% S, e# C! q; }* P) \5 B& {
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 h/ N$ D& I; M6 a                           ;; it is to accelerate or decelerate+ q$ Q6 o5 H3 v* ?' h, y: u( h( v
  phase                    ;; keeps track of the phase" T1 G: z5 a7 P+ a& `  B
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! v8 _& K: U9 q
  current-light            ;; the currently selected light. @- w6 _7 o- m6 w9 h

7 g, W/ L2 W( L& _  ;; patch agentsets
( k3 {2 u% ~8 N0 l. Y  intersections ;; agentset containing the patches that are intersections
, N. P! J4 F9 R. f- V3 b  roads         ;; agentset containing the patches that are roads
4 u' y9 V/ w, F2 j  a]
# J* q! X- d2 h3 D
/ Q# b& G/ M* g( ?4 O$ Yturtles-own
! g8 I/ ?6 y8 k( `. M[
8 @% c! R/ M4 p. M& A, k% Q' P- m  speed     ;; the speed of the turtle! p6 j/ m  d# h! k# o
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 g* U# y' R/ ^4 r8 M
  wait-time ;; the amount of time since the last time a turtle has moved
3 W) P2 c# j7 M, G: I3 I]
1 D1 V, G, d" y4 N- @: S$ M2 |: b1 Q1 M3 |* J; u( Z
patches-own
. C  n/ s! j$ e8 t: l! o[
, E! S# S3 C3 T9 G  intersection?   ;; true if the patch is at the intersection of two roads3 y) L$ z' L4 R' e5 n* t
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 I; K. E: k0 i
                  ;; false for a non-intersection patches.
8 N5 `# t: M/ r0 L" t) k) o  my-row          ;; the row of the intersection counting from the upper left corner of the
4 T6 m$ s' r& y" \" b! W" d                  ;; world.  -1 for non-intersection patches.
7 _) r) S% e/ R' z3 T, m  my-column       ;; the column of the intersection counting from the upper left corner of the  ?' q9 L9 n) Y4 I6 w8 m7 G% m
                  ;; world.  -1 for non-intersection patches.
; b! B7 ^! }( y7 B) t  E, O  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& M) }( ?) H/ v! z* M( A) U
  auto?           ;; whether or not this intersection will switch automatically.
0 o  h& G  l4 k                  ;; false for non-intersection patches.
& h/ l7 U5 Z! ]6 \2 y4 M]6 e+ k5 Y1 k; k0 ~2 N3 L
6 ^9 k* x, {8 Z

6 X3 M" R3 `+ l8 };;;;;;;;;;;;;;;;;;;;;;
( h( m) t" l% U. {3 D;; Setup Procedures ;;7 q4 v0 m" S/ d5 @% k/ u- L4 r7 f$ D1 P
;;;;;;;;;;;;;;;;;;;;;;
8 z8 o0 x) C/ R/ v8 t  i# l& Q1 j& ]3 k5 [) o1 H: G
;; Initialize the display by giving the global and patch variables initial values.7 A, y! j! g* ?3 ]' M6 M
;; Create num-cars of turtles if there are enough road patches for one turtle to
5 {+ Q& B: I) K2 S% F: ~/ T/ k2 ?" s;; be created per road patch. Set up the plots.4 o& t8 A  `3 V: B2 H7 e
to setup2 O1 @5 ?  v' V; |6 E# l( O0 o; [
  ca
# y* V9 b" Y( O( }- Z  setup-globals4 s$ Z) j: v: v0 y) A

2 c9 Q- i; @% U/ U1 ?, T" F5 X  ;; First we ask the patches to draw themselves and set up a few variables
& `) c. @; L, }* C  S) s  setup-patches# }# l- F6 n* L" d3 C5 u! _
  make-current one-of intersections+ Q  @4 o& F9 K1 D1 s
  label-current
, {' u1 v% `6 m( [! I, K5 z1 w+ c# Z$ p2 L' r
  set-default-shape turtles "car"9 ~# z3 P. I' }* j  e- r
0 n# X" b9 X+ ]0 ~$ W* R
  if (num-cars > count roads)
3 ~1 C2 {# l+ d8 r5 X  [
+ ^0 D- ]' A3 j) W3 v( b    user-message (word "There are too many cars for the amount of "
) m) x6 c8 A5 m) q                       "road.  Either increase the amount of roads "
, f, K( K1 s- _# E                       "by increasing the GRID-SIZE-X or "# b2 F+ r/ g9 T" x4 r+ n( ~
                       "GRID-SIZE-Y sliders, or decrease the "% L7 ?, i# ~0 ]/ c" j+ @1 M9 A9 Q
                       "number of cars by lowering the NUMBER slider.\n"
; G  m2 _* P& Z) ]                       "The setup has stopped.")
. T' d( W, z$ |9 K# u/ u    stop0 I( l% Q& P* e: N* r1 g6 ]; f3 P
  ]# b* U* m, Q, H, R, D" Z# ]. u
1 K' _" i1 {  Z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  q& L( e& ^  ^7 `0 d
  crt num-cars
  `/ C$ C8 ]+ l" D  [- v0 q$ x# n* B0 x
    setup-cars
# w6 l8 Z$ U5 V5 t" Q    set-car-color1 o+ X& A5 G: M1 [' I
    record-data
( O( _1 M8 F$ \2 R  ], F' M. U  ?7 q9 m2 q- ?8 x

  |, q. L, H  C9 @3 x  ;; give the turtles an initial speed( B7 Z! a- ^+ t1 P  L5 \9 k
  ask turtles [ set-car-speed ]. C" Q6 @- f( W& O! i0 S6 Z

5 v0 I; J/ p* c# Y% F* G  P  reset-ticks
; u8 `7 ]% P0 W6 }end
$ n5 b, T0 F, E, f3 V7 G* b( s
) _$ O: A" F* [& v1 V& @;; Initialize the global variables to appropriate values' S% z' ~0 D, a  V- r; X
to setup-globals
: l% U0 f9 g9 z! ?* u  set current-light nobody ;; just for now, since there are no lights yet
# L# ~7 _$ G- z2 N. o5 B  set phase 0. \, ]9 Q. G# c& e7 _' k. c9 k
  set num-cars-stopped 08 V- ~9 X" ]9 ^. Y. v! g6 [# v" y4 I) a
  set grid-x-inc world-width / grid-size-x
. d& o$ s" N& n4 l* b. U  set grid-y-inc world-height / grid-size-y- x& ^3 q/ W4 }3 J

$ T# G* }* Q3 }6 C1 e' k5 _: s3 w  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 |# R2 n) i& c& x+ n2 [  `# d  set acceleration 0.099
  a) H  L$ N2 Q+ k! t8 R- L$ `5 l9 Iend- v5 P! p- X+ J  z2 U% _. l
2 I' V/ ]$ |( m. R3 @3 B
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 E7 W) f" X9 d. W/ I
;; and initialize the traffic lights to one setting6 s( a. h- Y! X- |
to setup-patches
7 w$ u" H3 x* Y  ;; initialize the patch-owned variables and color the patches to a base-color
) P( q3 |0 U0 P2 H/ T1 z  ask patches
! i. w  e1 E, k0 d: B/ O& U  [
" V* B4 ]  H8 D0 K# [" q0 C! m    set intersection? false
: O! Q; j* _3 M( F    set auto? false5 P" k% e( g  |- A
    set green-light-up? true
1 a5 Y" w" n2 ^; t1 R- s$ z4 G5 `    set my-row -1' P; \! i: q4 ~- J8 U0 {; U
    set my-column -10 S8 v% q/ v/ T  E9 A1 a
    set my-phase -1
' `: K% e* K6 a( H( }7 C; ~" F    set pcolor brown + 34 ]& @: ?8 m+ `" `* Z
  ]% [( b- p9 U, ?+ Y' `- |
8 s' ], ]1 L1 ~! |8 n5 n
  ;; initialize the global variables that hold patch agentsets
9 T) f: o/ Y9 D  set roads patches with
. H9 Y2 M+ B" L6 Q0 r  R4 }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- K" l2 A' @- R. l7 R, f! \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, ~+ n* F, a  y4 v7 g  set intersections roads with
3 u9 F5 P( T; J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 G& u: j/ T6 D/ T9 N0 d8 b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" V1 M' S- L. u. Z$ a5 l( `
' k- Z# u# Q6 `' V% t" `  ask roads [ set pcolor white ]; l0 K; x3 M7 ]
    setup-intersections
6 o4 o; k" K% G- }7 c3 Y( \8 V( D5 cend
" S+ M) M& [& t* Q其中定义道路的句子,如下所示,是什么意思啊?
! o+ y! C. T1 Y6 ~/ v set roads patches with$ a; d: p) z3 v0 p1 x/ V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ h  s9 p/ B9 w, J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 S2 M. Y9 B  S) r8 |6 p, S& o谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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