设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11456|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 d0 T' w2 @# v* L: h) {$ Onetlogo自带的social science--traffic grid这一例子当中,# G* p4 w$ Y1 T7 K1 t& z' @
globals
2 T& K- L0 I! S* R% A! V6 V; a[8 j" \+ x9 _0 g( n; B
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 e9 V, t! K- \! ~/ l6 K' M( p; \8 a  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. G8 S# c. D: }- Y. \  b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( P# _7 b5 ?- P1 ]
                           ;; it is to accelerate or decelerate
0 p* ?& |: J  }9 h  phase                    ;; keeps track of the phase( ?/ K6 J% [+ {
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" K  Y7 z; a  U$ a6 r
  current-light            ;; the currently selected light. j$ G+ h& i; b
+ m% ?' |3 ]" f3 M& k
  ;; patch agentsets; R/ l7 F& H+ ~4 _2 n- I3 T
  intersections ;; agentset containing the patches that are intersections
. S# ?. q7 n/ K& C8 H  roads         ;; agentset containing the patches that are roads, M& W7 l7 Q' p* n" R
]) e2 M( R. a2 [* R5 }7 `4 a
6 I$ Q1 x5 h, g: k
turtles-own
; {, `) C: C% r[, `% K/ {: ]! \/ p% w  K) c) g7 q
  speed     ;; the speed of the turtle
2 {9 X( h1 X! f  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. K/ x0 o) F8 U* ]2 A- i  wait-time ;; the amount of time since the last time a turtle has moved; F1 ]$ P5 c+ N! j( [
]1 L7 l5 g2 j: \) \6 J6 w

( P. T( ~- Y  B3 Bpatches-own& {( m2 ]7 {: t1 ^# l5 Z
[; x3 b# c9 k( G) a1 i' X, t! s  M2 G# M
  intersection?   ;; true if the patch is at the intersection of two roads
, w0 \0 j+ b! V% J  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 w9 r1 J4 @1 A/ N8 G1 O3 u/ b- G' l                  ;; false for a non-intersection patches.
, ?3 Y4 q; S4 A" X  my-row          ;; the row of the intersection counting from the upper left corner of the
& s2 @7 D( x. \( q                  ;; world.  -1 for non-intersection patches./ R- {* ?9 I3 U3 Y$ x7 h
  my-column       ;; the column of the intersection counting from the upper left corner of the% \6 f$ }% F0 c) ?& s
                  ;; world.  -1 for non-intersection patches.
2 r4 R+ n1 x( f  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 c3 S5 a& y+ r  {
  auto?           ;; whether or not this intersection will switch automatically.
' e9 T5 S( ~* Q" ~; E                  ;; false for non-intersection patches.1 e3 }' E! w* d$ C
]; i$ }7 z" h, {3 A" C6 _, K

  }0 f% h6 d8 R) }( G5 g) Q
5 O" n- Q8 P' D/ G+ ]. n;;;;;;;;;;;;;;;;;;;;;;
1 C- [1 }5 B6 h1 f. h;; Setup Procedures ;;
0 ~/ d0 v" |7 l/ F;;;;;;;;;;;;;;;;;;;;;;' ~7 O+ J+ F3 z7 K5 s3 u. t) O- n
1 r! M( x5 H6 G& U; u
;; Initialize the display by giving the global and patch variables initial values.( }+ z2 z: r$ l, V
;; Create num-cars of turtles if there are enough road patches for one turtle to& }: Y! y" T8 Y0 [7 o- k
;; be created per road patch. Set up the plots.  O% ~4 z2 [9 _4 j
to setup
' F1 i  j* u0 w1 p+ t* L  ca
. E" j5 D% l/ v, c  setup-globals
7 n6 `0 O. d" h0 \3 t  U
/ P; d0 s9 a+ b/ I  ;; First we ask the patches to draw themselves and set up a few variables
8 i4 }) [( H1 J5 B  setup-patches
: \. ~! M6 D/ L, d  z. U9 E( s7 y- B  make-current one-of intersections0 V& g9 u( O3 i; q
  label-current
& I/ ~# E% f; b/ Y" ?
9 V/ \+ ~- K, w6 w( T: r  set-default-shape turtles "car"
  d# G. d" I' {% Y, I
  S* P7 ~' t2 ?3 g. e( W  if (num-cars > count roads)
) P  H: z! p! a  [
5 f7 |0 U! l& T6 _% A- P    user-message (word "There are too many cars for the amount of "" ?3 A- p7 P" x8 O
                       "road.  Either increase the amount of roads "
  J1 J, `6 D- y/ t% [                       "by increasing the GRID-SIZE-X or "/ [+ Q' E; `( w6 b/ [- s
                       "GRID-SIZE-Y sliders, or decrease the "
; \' _* F7 q0 a+ ~, v                       "number of cars by lowering the NUMBER slider.\n"
2 G* |/ B7 ?5 t                       "The setup has stopped.")
$ H1 b$ N& `9 {  ]    stop
+ B. x5 Z1 }; o2 J  ]
- z# H. f" E7 m- q" U) F$ N8 k$ b5 H& x, i9 z9 K9 ]. ^
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& a( w8 a( U$ x" s* t' ~6 e$ D
  crt num-cars" ?/ c5 E. V/ p) |, `/ c
  [
* ^2 J# L& s& f6 R9 `    setup-cars7 T1 s# m; T% M, x" h7 a1 c
    set-car-color
. v: G; V* V- ]7 v    record-data' ^6 E) l/ z1 c+ r, _5 d
  ]" J# x/ V! }, |. u8 ~4 l
" _* v6 T4 b; D9 z; [9 h+ `
  ;; give the turtles an initial speed% N- p* r* z9 v$ {% ~5 ~) r
  ask turtles [ set-car-speed ]
0 z2 B# X; y% }" C
' R/ N+ J; t0 e! B% w7 s  reset-ticks7 O# X, {3 Y0 e3 P) c, H( T
end
5 P" f; P, o7 z5 k* H6 h, C9 ~5 c2 I% w$ s0 ^& x
;; Initialize the global variables to appropriate values
$ s: e& S( [( ]3 pto setup-globals
0 T5 n  O+ F3 s  h* u  U% z3 s# ~/ C  set current-light nobody ;; just for now, since there are no lights yet. z' N$ W) Y& K: T+ I
  set phase 0" X9 u+ H# E! g! l
  set num-cars-stopped 0" O" f! `" y% w  m4 J
  set grid-x-inc world-width / grid-size-x
$ N' u5 r% ~! X& x1 x& g  set grid-y-inc world-height / grid-size-y
$ a) C% w+ C+ X2 w
5 J) Z& [" X4 U8 _& j+ n) }3 i3 z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
% \* D$ `7 p, ~: Q  set acceleration 0.099
2 U9 p2 j# t  N8 n) [" ~; Kend
% ^( i6 ^/ {# S
5 F0 l3 ^9 K6 l! c8 W8 S. H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ l) K& d1 Q) Q2 J* e
;; and initialize the traffic lights to one setting
1 L' {9 R6 a! @8 v# E1 o+ C6 jto setup-patches
% D8 Q  H( s4 Q  ;; initialize the patch-owned variables and color the patches to a base-color5 K2 B% \  ^% |! S1 V3 t/ j
  ask patches
# G: y2 [7 ?7 B  [- n5 c* N0 S  }: a) \( Y. G6 G" B# b/ ?
    set intersection? false7 o  v+ m& ~6 V  B0 v. F
    set auto? false; }4 B' U) W5 p1 \. U+ |4 U
    set green-light-up? true
( L0 {) u* S& W3 c8 D    set my-row -1: o, d' r+ t+ }) Z* @2 k+ H
    set my-column -1" B+ J  y, K& q8 L& t
    set my-phase -1
$ V. j& [, x) a, s8 |: Z    set pcolor brown + 36 D7 o' W1 n/ }  P
  ]$ q+ Y6 o: o1 i9 ?/ I# r. R7 T

9 `: Q9 u, i1 ]* }0 c  ;; initialize the global variables that hold patch agentsets
% [+ f% B- U  `' ~" I6 U8 e, i2 B8 N  set roads patches with% |1 r: h2 }/ W2 P9 i6 N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ ]% y6 v3 }8 R7 W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' R* K# G  h% ]' n1 g, m6 J
  set intersections roads with- ^# C; L) ?& M3 m& L. \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 p3 c; F. K  _- a, Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( t7 ^) `4 t' [0 U8 {& W1 v2 X5 D7 `3 K+ n2 u" R
  ask roads [ set pcolor white ]
) R6 s) P8 [3 a% r6 R/ Y    setup-intersections( q5 q4 h+ ], U9 r, O( ^- j
end! e; d' V2 f% @9 S  y  A# Q4 i
其中定义道路的句子,如下所示,是什么意思啊?
! W8 \) e2 `; k+ N7 E: c2 a set roads patches with$ O  A( ]. N- l& e' G2 {/ J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# g8 L/ v- s: K) V% X$ p# r0 v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ u# e1 w0 l& W
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-31 00:21 , Processed in 0.015205 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表