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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 p! Z+ i) [$ Q6 V  t( Y7 ^netlogo自带的social science--traffic grid这一例子当中," z2 L+ W" ]6 k/ B# B: o/ d
globals
1 w: x2 B6 E; _! {0 n[
6 Z! q- m! f+ K( h$ a7 c  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% Q  \, ^6 Q1 P+ k  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. k- N1 ]. @( E' \! |  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 }: Z/ j7 M$ d  o: }' J* b) c
                           ;; it is to accelerate or decelerate$ p/ L% @  Z* }: q
  phase                    ;; keeps track of the phase! {# v; P2 h& C6 u
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ ]. e4 `/ r, Q0 g3 _/ C; I9 F
  current-light            ;; the currently selected light
% a  R+ _& o7 r- i" p* Z, U
* M" v$ G& W* z2 ]. t. d  ;; patch agentsets
0 X% K" S( x9 t  intersections ;; agentset containing the patches that are intersections
3 Y8 H6 X  ]4 u% p! B. u/ t: D  roads         ;; agentset containing the patches that are roads
. R* B3 A( D- i% u6 J0 X, |* \]
0 L7 Y+ s7 L2 r! u! V3 b) E8 Y! v5 V7 T# c
turtles-own. t# l; ^1 Y' I! ?- l
[
' w9 S+ S. \. k% r8 ^9 Q2 A  speed     ;; the speed of the turtle4 p9 I" b) W) `5 `$ Y2 |
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 F: w+ D3 |- i
  wait-time ;; the amount of time since the last time a turtle has moved
& j( C! h1 k4 x. Z0 \]
# {9 B& U6 p! r9 @. I7 y3 b+ B
# q4 S+ F) t! b7 T+ @7 Z3 Cpatches-own8 y6 [" p5 W0 Z# w5 K
[8 Q) g0 L$ a3 |5 T) E& ?* W
  intersection?   ;; true if the patch is at the intersection of two roads& K3 H) h6 s6 Z0 g/ `- D
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, x  _# u9 K9 o  t3 z2 |                  ;; false for a non-intersection patches.
) o! X0 i5 h' r1 `$ Q7 e2 S  my-row          ;; the row of the intersection counting from the upper left corner of the( ?! L+ F  e( D0 g1 [
                  ;; world.  -1 for non-intersection patches.
- v' `- P# g* t( g: d' q: b# g3 {& m  my-column       ;; the column of the intersection counting from the upper left corner of the( l/ \3 K: B2 K$ L7 ~
                  ;; world.  -1 for non-intersection patches.
- W% ~. F& s0 a8 Q4 _; s  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.' _: B  }  K3 ^4 R( S, i3 y  r# N
  auto?           ;; whether or not this intersection will switch automatically.
! R7 C! S7 U0 O3 N, G' K                  ;; false for non-intersection patches.
* _; ^% C3 r& a3 K  e/ {. @]: @9 {% _9 b. l! V- H. @9 Y
5 y2 Y, R. H. @* ]5 N

% ^# u9 c+ v! Y, m$ @) h;;;;;;;;;;;;;;;;;;;;;;. D6 H0 Z5 G$ [) C7 D
;; Setup Procedures ;;  m2 u8 H" Y, R; [% _
;;;;;;;;;;;;;;;;;;;;;;
# t# R; k5 C( [5 @
* L& u0 e5 Z+ h3 }! v+ e. H;; Initialize the display by giving the global and patch variables initial values.) W( q' y4 }. ^  O
;; Create num-cars of turtles if there are enough road patches for one turtle to& ]; ~6 m  [9 Y# X
;; be created per road patch. Set up the plots./ x1 ^; }- `& }/ e3 G
to setup
3 ?! e8 r: {2 |5 p  ca+ I6 m, k) Z+ K% g1 {* Z" {6 T
  setup-globals
- o) y9 t5 F8 r+ D- o1 N' M" }$ l! O4 \$ J1 X! `
  ;; First we ask the patches to draw themselves and set up a few variables4 D; s- G2 X$ d) y* Z* Q
  setup-patches
1 p' U3 q9 d+ K8 |" V4 o  make-current one-of intersections
: [3 d7 B6 _0 f) q+ Z) n  label-current& Z% U- ^1 m6 ~) b% }8 R# @
  V9 s) R! @# J/ ~1 {7 o
  set-default-shape turtles "car"
# D* I! D2 H- Z2 w- H8 O
, V1 z4 \& Z- j4 I0 Y+ i  if (num-cars > count roads)$ u: l. C) J- B) F
  [$ n$ J* x+ p: D3 X6 w8 c7 o
    user-message (word "There are too many cars for the amount of "" w5 e5 r5 h* L6 n& y" t5 E7 {8 B
                       "road.  Either increase the amount of roads ". m. R5 W8 s+ |2 ~% L+ N0 l
                       "by increasing the GRID-SIZE-X or ": B( ]( e5 X1 o% F# ^
                       "GRID-SIZE-Y sliders, or decrease the "0 K0 e# v1 k! e: V: \7 U" {
                       "number of cars by lowering the NUMBER slider.\n"5 x) C4 ]) U5 u
                       "The setup has stopped.")
% f" q6 ^) [& ]& U, T( ?8 |: h3 P5 Y    stop( m/ o, Q, D; D
  ]% r. h7 V+ S% l  D; H! Z5 u. A, r/ W/ p/ P
. m2 k( P5 V% V( e) H* v
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 k: k4 C! ^' [& ~  crt num-cars  F8 a% |$ F. |9 r
  [, `+ [- T4 W/ R0 ?$ d9 S
    setup-cars
6 l1 s5 b: d+ \, I- ~  t    set-car-color
; E( P4 Q& U/ N3 b2 f$ T: b    record-data) ]& b/ Q+ b0 C2 Z. b
  ]
- X2 M1 y' M7 u2 Z# M, d' x( B8 [4 y, C+ ?/ a9 @
  ;; give the turtles an initial speed0 L9 @  F$ P* Y$ [
  ask turtles [ set-car-speed ]% B4 I/ e+ N7 N! i  p! p

$ m0 ?" }0 Y6 r( R  reset-ticks
! S9 C/ A; P) D+ i5 q9 e4 M# Lend* C4 W: D# k4 j

# [+ F' H9 C# C7 ~/ [;; Initialize the global variables to appropriate values
7 }3 |7 a# U3 L& G6 g) Zto setup-globals: ~; w7 u. M4 t1 i+ e9 G
  set current-light nobody ;; just for now, since there are no lights yet
& ~  Z) Y+ T6 l# r  set phase 0: H( p6 C! m# Z
  set num-cars-stopped 0
( B9 I. }! ]7 L9 t2 k3 W  z& g  set grid-x-inc world-width / grid-size-x
; [2 g% z/ T" j% h- K8 A  set grid-y-inc world-height / grid-size-y2 ]4 n8 Q6 [, B
4 ]8 u8 Q/ b  @" c+ p; z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. \2 c+ T; X8 I
  set acceleration 0.099
+ @& t8 I) F: Z6 P. O$ L8 d7 u$ |end
- O- ^# A: @" ^2 F
* t: b9 b; f1 r: J& G;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 ~5 Q5 J1 V- M- |8 j1 y. k% s2 m8 a;; and initialize the traffic lights to one setting
3 k* X. ]% [0 H: |1 jto setup-patches' W5 w& g; ~/ E) W( h" u
  ;; initialize the patch-owned variables and color the patches to a base-color
7 [! b! [0 J# z4 c" U8 v7 F  ask patches+ f! M9 n% w9 g$ u1 {; t5 z
  [
3 H1 E% ]  N" e9 u% a+ O3 r" W3 ]    set intersection? false
" y) f% ]7 U/ T! s% L    set auto? false
) }3 U( {+ ~! Z# f    set green-light-up? true
/ a% }% S! p% Z2 |    set my-row -1/ @4 P1 k4 `9 X  L5 [
    set my-column -1
* p- ]1 k- J/ Y' s& x    set my-phase -1
/ Y* x$ ^$ e  Q) X& ]' J    set pcolor brown + 3- W! u# D0 e. A
  ]
3 a3 |; E9 a/ R+ U6 M# n
: S" }- E, L6 F. u  ;; initialize the global variables that hold patch agentsets
2 j. q( u& f% Y; M  G" Y! G  set roads patches with! e9 D, A0 y; F& ~% q, o. Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 S. i* \) L- \& B1 q+ `* h& q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ ?5 ^, z( w" h% {1 Q  set intersections roads with7 W4 `& s! l* b6 N3 ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 r- M4 e8 O' e: K  \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ m/ _( ^3 H* q" o9 J) }% d

; G6 o' C0 i1 _1 s# t  ask roads [ set pcolor white ]
6 o& x( }) u9 F: Z8 Q    setup-intersections
$ D% Z4 S& v3 j! ~  [end
/ r6 X+ k5 K- n其中定义道路的句子,如下所示,是什么意思啊?/ e5 W7 F, P1 U( L! ?
set roads patches with
0 B7 O  W# i4 ^4 h; L* D6 w6 d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" O! t9 z$ U, G" U6 T8 C3 g" B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 n" y& }. C1 [  O谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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