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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 J+ Y  r" s; Y& d/ Bnetlogo自带的social science--traffic grid这一例子当中,, i7 _2 V) @% r7 d* v) }
globals4 k* \) t( w; F1 A
[6 |% S6 @) u4 E
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# O! f6 f2 j+ d# c/ \7 X  grid-y-inc               ;; the amount of patches in between two roads in the y direction& l; ]  i: v' t1 ^0 n
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 M  R8 V" y" f9 P4 k7 b) W* j: C                           ;; it is to accelerate or decelerate( J8 W5 E" ^8 q  x4 M) g
  phase                    ;; keeps track of the phase
& Y% J5 a$ r& A! J  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( X+ {: W! ?5 K/ t
  current-light            ;; the currently selected light
3 K1 ?2 T2 e6 K0 J2 n% k
+ r, T2 M. v, }4 N  ;; patch agentsets
( x1 H; s% P; x' e# }  intersections ;; agentset containing the patches that are intersections8 r+ [$ q3 ~8 T. u3 L9 d# u# J
  roads         ;; agentset containing the patches that are roads! u2 z0 }- L! l5 M
]- j# \# ]' e: z. ?; Z
' z2 J. q/ `, S- z3 o% O
turtles-own
$ T" `6 O* y/ K4 g2 @[5 u. J3 c0 u4 \& w7 ?
  speed     ;; the speed of the turtle
. g1 m" ?8 L& Z- V1 d' r  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; u. x  T3 O' S' W" D, a
  wait-time ;; the amount of time since the last time a turtle has moved
; f, |* L; E% `$ @! F! Q; `+ S1 _]4 _' z% b. `! u
6 ~) }' O- A; E5 m) N
patches-own
2 [0 B% U! {6 `[
8 I# g: E$ `1 G% O' q2 H, u  intersection?   ;; true if the patch is at the intersection of two roads% Q" n0 ^( ]: F( u6 V0 T- q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 Y- b2 O7 m4 }5 N+ L                  ;; false for a non-intersection patches.
! ?" e, V3 y/ Q  my-row          ;; the row of the intersection counting from the upper left corner of the
$ H( j8 K* @/ ~- j                  ;; world.  -1 for non-intersection patches.
/ b0 a$ S! p5 B) A- ^4 ]  my-column       ;; the column of the intersection counting from the upper left corner of the' a' ^6 J  {) D
                  ;; world.  -1 for non-intersection patches./ K; x/ @. b1 p$ l  L# r0 a
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 q  p- V8 T3 i5 P6 B* B5 G
  auto?           ;; whether or not this intersection will switch automatically.1 t+ C: e0 z, f8 ^* s0 F
                  ;; false for non-intersection patches.
/ ^0 N8 s5 `3 m/ w7 R]
) Z7 H. C3 d2 Z* n! k/ ^/ @8 Z* g: Y/ }7 G9 G  i4 A

( [$ w1 x2 V8 Z! }/ d;;;;;;;;;;;;;;;;;;;;;;
, @+ E; G: G9 T: [) s;; Setup Procedures ;;6 Y+ K" Y- A0 e' L( S9 f* D* R. z
;;;;;;;;;;;;;;;;;;;;;;/ [  N# c" k" B7 I
4 z5 y) i- q# u& L
;; Initialize the display by giving the global and patch variables initial values.
1 m+ h( q/ ~" l& Y1 u$ W5 Q9 R;; Create num-cars of turtles if there are enough road patches for one turtle to
5 W4 z% V4 I9 j, s;; be created per road patch. Set up the plots.
/ `+ v1 O( |8 v9 }to setup
$ U  L9 c6 u5 y" x/ P) P8 _  ca! Q$ f4 n! |7 w: q. C# z4 L
  setup-globals. O5 U5 |$ n' I+ h: W( G
' z1 i0 l3 x! f# [! T- o
  ;; First we ask the patches to draw themselves and set up a few variables+ Y( r' n+ ?0 _6 \% W
  setup-patches
, b; T$ o! r# Q/ u  make-current one-of intersections
, x$ c. Z% ?" K+ k  label-current
  U4 c0 M5 f9 I( d* C
. j9 W0 z& n& m) I9 C# H  set-default-shape turtles "car"
+ y) x0 n5 W1 ~# ]$ u$ r+ \. @
  ]& J* _/ ~0 v- ]8 p+ O: O9 M  if (num-cars > count roads)
7 K$ W, y3 M. e( A# L$ I4 p! P  [
3 }/ X# l6 @% o: t0 P    user-message (word "There are too many cars for the amount of "
5 F# Z5 x7 T& m/ m  u' ^$ `" E                       "road.  Either increase the amount of roads "
+ z0 v% G5 I0 i2 m6 q7 `7 n                       "by increasing the GRID-SIZE-X or "
- Z) h& |* a6 f$ k' ?0 V) |                       "GRID-SIZE-Y sliders, or decrease the "
, _) M7 j  B4 d5 h                       "number of cars by lowering the NUMBER slider.\n"5 i' V7 \# P- q( W2 q1 K" U2 z
                       "The setup has stopped.")9 I9 I* S: ?. l6 f  M1 }" @. J
    stop
! T. k  R3 b& m7 {. [, c6 d# G& z  ]
( \  X0 o$ v% o# s6 h* v: X" q8 b) M3 W2 E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 f7 c7 w( w& r
  crt num-cars/ }! u; j( b7 [: }
  [5 t! z5 h; @2 ?9 }8 Y0 t3 [4 \
    setup-cars
5 s9 Y8 J6 h9 z' Y    set-car-color8 g3 s2 a6 `; B0 O/ K8 d' o
    record-data6 Q0 e  _+ x( J- q; {3 }* P
  ]1 z# a6 Y6 S; u2 y3 y! l' Y
1 |9 x6 X: T& }$ J. f
  ;; give the turtles an initial speed  ~- ?6 }- k8 y( L
  ask turtles [ set-car-speed ]' U7 @3 ~( T4 o3 n# L/ O% v

+ B( w; y* C$ V9 Q: U  reset-ticks
* W: s6 O2 a# b  ^% Oend8 P3 v1 C: s' T6 z# C9 z* y

0 V' a( [' w; ?2 n6 |;; Initialize the global variables to appropriate values7 E1 W* ^" Q) l
to setup-globals
( f9 O, x# O, t/ k4 h% O  set current-light nobody ;; just for now, since there are no lights yet
/ `/ r, _6 Z4 j: i- a' v  J  set phase 0/ u6 v  K4 I( c8 m
  set num-cars-stopped 04 a9 m+ U9 E( A0 O3 Z7 a* C
  set grid-x-inc world-width / grid-size-x
, {9 a7 _8 u% i/ J: C  v  set grid-y-inc world-height / grid-size-y* u9 O6 f/ w5 q2 M# E7 ?& ]* G* |( v

# {( @: ^* i# N, s* C" L0 I  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 t# y7 s# W" u' n! H7 a  set acceleration 0.099& d1 T4 }( ?; O& G2 O
end
- c( e0 ?& k3 C6 O% ], q  N3 y. h2 W6 J( m' O% f4 m
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. b) w# e- d! ?: F6 [! b1 W& k
;; and initialize the traffic lights to one setting1 E' B6 d/ o( `/ X
to setup-patches- W% n7 G, f$ Q. y. D
  ;; initialize the patch-owned variables and color the patches to a base-color* J' t9 Z2 m" U& q) H0 e9 ~, W
  ask patches
" I) w* ?$ ^$ `: o  [5 @3 x( a! h$ q$ X
    set intersection? false3 B. w8 c* `3 f9 v9 f9 T
    set auto? false
( a, ^0 t1 m2 H7 L- N: w    set green-light-up? true
. E/ W  R- a) ^4 `    set my-row -1/ a/ p; n9 G1 n' ~. n
    set my-column -1
# m. S4 L$ T, g- j4 a3 K; {0 B    set my-phase -1
* g# L/ a/ f& i" |4 ]( l    set pcolor brown + 3. J& Y/ m& p/ @" Q' T
  ]
$ `" |$ P# q6 `5 Z2 @3 k" w# [, u- l- ^- x! {' u
  ;; initialize the global variables that hold patch agentsets: T0 n5 s$ v1 Z: b0 o1 Z
  set roads patches with
4 h; i& z3 `8 W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, V5 Y: o! c4 J/ X% l  L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 m" O# u0 v3 p% b1 p8 \
  set intersections roads with1 Q8 N& V! `( P# I; y# \% g2 V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
2 L) f2 L! O6 N) K, d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* i5 A- k7 ~6 ]( ]! D% e4 @
% I* G8 p) R8 |  r  ask roads [ set pcolor white ]8 }: h$ L5 f9 d. q) ?/ f
    setup-intersections2 v) q% J+ ]  f4 Z8 f1 {5 E
end8 m8 }! u$ N4 s+ v: ^5 [# b# ~
其中定义道路的句子,如下所示,是什么意思啊?& f8 n8 y3 a" E) Q  |/ L! F+ J
set roads patches with
# J; j4 a# D; p- F! o) ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- V- q1 m, N; V" \6 S0 J1 b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 X; C( E! }# ^3 Y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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