设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 12239|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, f% K5 N) Z: H" ]+ unetlogo自带的social science--traffic grid这一例子当中,
+ A% W4 ^) U6 oglobals
9 n$ l. |4 Q- S, }7 R2 k3 ?' P[
/ b! [; @6 _/ R( k! Z2 o( M* o  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. A% F1 K+ h# W  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 L" ~8 n5 ~  Q+ @  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 R1 F" G* J% s. Q- M2 q* M* {5 N                           ;; it is to accelerate or decelerate
3 @0 L- L* _$ |6 j  phase                    ;; keeps track of the phase
/ m/ v: n! |6 N8 ~  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ t- {7 b, T. `  current-light            ;; the currently selected light8 I3 c: A! O4 E. ]( C3 s

: s! Y4 R% f- p: g! V: ]  ;; patch agentsets9 k. D3 J( c4 O, m4 @5 ?6 J
  intersections ;; agentset containing the patches that are intersections2 M9 G+ \# l6 x6 x' s( G
  roads         ;; agentset containing the patches that are roads
, I: I3 |* H) G: t2 y]$ ]3 w$ e4 k1 A6 _

- ~6 ^0 T# j$ ^6 w" @turtles-own6 B3 N& s+ x0 B8 }2 k0 X
[/ t" _! {7 P4 S& Z" ^' d$ K0 e3 a' f
  speed     ;; the speed of the turtle( G! G& j" _% f
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( r6 L+ X+ }0 Y; T' K1 V
  wait-time ;; the amount of time since the last time a turtle has moved& `8 W5 z* z* y7 d' s, T; d
]) S1 N7 s+ Y8 S4 q9 S" ?

- j, s+ l" M7 }, {6 m" D1 V4 k# Cpatches-own+ A/ r9 Q+ a( O- j) W7 V( G& p
[
  Y! D& T$ W4 O0 E7 T  intersection?   ;; true if the patch is at the intersection of two roads
$ a  d  j3 F0 U$ [  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 G) P6 j/ m& G* r' ^                  ;; false for a non-intersection patches.3 j  p1 }+ g+ O- N$ ^0 h
  my-row          ;; the row of the intersection counting from the upper left corner of the9 v. v* v$ ^. \
                  ;; world.  -1 for non-intersection patches.& o, m- T) B8 J! G7 e3 i
  my-column       ;; the column of the intersection counting from the upper left corner of the
4 Q0 U' F/ L4 d' Q                  ;; world.  -1 for non-intersection patches.1 w& d% v$ H. o- ^; }9 g
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., o6 z/ P! A- S+ w7 p
  auto?           ;; whether or not this intersection will switch automatically.; }" j$ x) e+ C# N8 \" V/ O) W
                  ;; false for non-intersection patches.
4 N! Y6 C4 y2 p7 N: u' c; E- `]
- |! q& r; m$ n
6 ]& H; T* G! ~$ j# v4 I# k" P% T, P% @/ q) w3 S2 M6 {
;;;;;;;;;;;;;;;;;;;;;;
* h+ O5 @2 |1 l: ?;; Setup Procedures ;;
5 f  i- L6 a1 e$ N;;;;;;;;;;;;;;;;;;;;;;0 \+ c; X7 ?# I. f8 Z
! m- a- C# R: j2 o: ^; ~3 N! V
;; Initialize the display by giving the global and patch variables initial values.
% O0 k3 I. o, w3 W" R- Y# B" c;; Create num-cars of turtles if there are enough road patches for one turtle to
" _9 T- y9 D2 k* O7 e;; be created per road patch. Set up the plots.. d2 L) H# l; Z. S% T
to setup
9 l! y( d+ Y. h' C0 [  ca
9 `' k. R" M8 z" ^) g) R  setup-globals" Q6 @. y  s4 q  a1 A- E3 H  ]8 P; D
- t1 K/ f$ t# ?# s; I" H: `, w
  ;; First we ask the patches to draw themselves and set up a few variables
0 e9 s1 O: s+ @% n  setup-patches
: E" L" y/ _% @5 Z" [: }  make-current one-of intersections% P+ N$ A, K! e7 J
  label-current
( t$ Q! B, O% a8 |) O" F
. @. F1 u* R. f9 d. Z( m) M  u3 r  set-default-shape turtles "car"
; W3 j' i9 b* w& z* m# \" Z9 q
" D7 ~0 l7 y0 x# D9 D  N6 N* `6 y  if (num-cars > count roads)! x8 b. g3 }, a* z, e8 `5 y& w
  [4 R( O& C& s# O$ k( z
    user-message (word "There are too many cars for the amount of "5 c. l$ Z( f- Q" V" x0 ]
                       "road.  Either increase the amount of roads "1 q" f, o! n2 r4 t$ F
                       "by increasing the GRID-SIZE-X or "
% r6 L; o5 Q) E+ v5 S                       "GRID-SIZE-Y sliders, or decrease the "
; D9 n* C9 g" V& y( `0 O8 I                       "number of cars by lowering the NUMBER slider.\n"1 w% p% D5 w9 g* u
                       "The setup has stopped.")
) S( z  _6 p. l, ]    stop
* d! N( O- `. b3 q/ h. h2 o  ]
  E4 n3 }! U, R* r0 h. Q# s! p9 u5 Y7 Z6 T" H
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: p" V' O: |( G# X8 G
  crt num-cars0 ~. J# i$ r) L
  [, T9 y9 N5 q) i: J: k4 M4 O
    setup-cars. f& Q6 \- k: r, U# x
    set-car-color
/ ?- P2 U# a. j! y9 Z    record-data/ r' D: }! z# f- ]1 ?; n1 M6 v
  ]  N2 m  \$ d/ e2 W
+ I1 \3 o# l  H- Z
  ;; give the turtles an initial speed
% W, z$ K0 |$ x' x& a5 h  ask turtles [ set-car-speed ]1 s& t( f5 l/ ~
- s# e" b. V7 }, S1 ~* n
  reset-ticks# z6 b9 I6 `! M& \; i1 S' w6 @
end
; n8 D! O$ M0 V/ s6 Y/ a! M9 q5 v0 a) {1 L  U( ^4 ?
;; Initialize the global variables to appropriate values8 S9 J/ q6 G: U. H
to setup-globals9 X. u3 Z. l2 |7 X# Q8 }% W: }
  set current-light nobody ;; just for now, since there are no lights yet
! v) f, a9 f. {) w8 V& p, x  set phase 01 t7 i! s: R) }' I
  set num-cars-stopped 0
& c4 G/ }4 c0 C" K1 v  set grid-x-inc world-width / grid-size-x
- [$ ^& C' Z- i  set grid-y-inc world-height / grid-size-y' B' \5 ~: j* o9 ^" h

( y& A, h  N% c( N3 a* R  j( [  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" Y' {. n9 s/ D' f" |4 M
  set acceleration 0.099  X; \, q. |2 X4 O' A
end
6 e% }. N% {4 Q" q  X( i% S4 P+ u4 H' l; e( Z0 l
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 \+ H7 M( O5 d, r8 P;; and initialize the traffic lights to one setting2 p4 p" _! |8 U' t- x
to setup-patches% w  m5 Y8 r" a: h5 V2 U
  ;; initialize the patch-owned variables and color the patches to a base-color- u7 q% D9 [+ p  ^* t2 u
  ask patches, X- r/ g' W) J; d& p6 ~* t
  [
" r  L$ ?. R2 f* g) y) e    set intersection? false
# q: C; N: A( i    set auto? false" f2 \9 A( |8 N% q. ~9 _$ i
    set green-light-up? true+ w+ E$ X, M1 Q. v
    set my-row -1" B4 I! e5 j8 w+ n8 c! k
    set my-column -1
( D7 ^% m! A8 ~  `  l; t) G( ?    set my-phase -1& H$ f. Z# z% v/ r
    set pcolor brown + 38 g( a2 X* w6 X  j7 {' V7 _8 j
  ]% h8 K( a  n: J0 _/ V
/ G5 p6 @, @/ q
  ;; initialize the global variables that hold patch agentsets3 a9 o4 [# ~9 `. e
  set roads patches with
, c1 z, C; H2 g  S& }7 |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 s( {# Y0 D, r$ M0 z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 d: A4 F2 h( y/ q/ o: Y  set intersections roads with
3 p) B+ _9 U' K- {5 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( H1 W, n: R$ [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- a- q9 n( U, ^. H* y4 k5 k8 j) B8 h- I" ~) S
  ask roads [ set pcolor white ]( i5 @+ n+ J1 {/ j, Q. i  u
    setup-intersections
# A9 }- h' L/ ?- c  i, Send
7 |0 {+ I. B# z: F" K- H5 \其中定义道路的句子,如下所示,是什么意思啊?
! p- q9 e3 C) X9 P9 J set roads patches with
, @; Z0 Q  ~5 L6 j. k5 _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( U* A5 I5 x" }+ f5 D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 a3 s, ?, _- Z, U- f! @$ a4 o& M谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-9-11 20:04 , Processed in 0.012879 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表