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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 ?) ]" q! r7 X; _8 \  X6 anetlogo自带的social science--traffic grid这一例子当中,+ D7 d3 Z* q# s9 ^. i/ g4 R
globals/ V3 U, A& h5 E; [- t# M
[
! v. e* @4 }& Y' w7 M  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ K" d* K# x0 n. S
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 w4 i1 m/ V  \  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( w0 a; M/ L4 @/ h. E+ }
                           ;; it is to accelerate or decelerate1 a5 `- P6 F- W; J3 @& x
  phase                    ;; keeps track of the phase
; _9 R# h: q' B8 P  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 `2 c- l& ^8 Y; `  current-light            ;; the currently selected light
4 y% _1 q0 |: g- ?2 w# Z. M% {4 L1 z: H" y8 j5 r5 U) S* M: L
  ;; patch agentsets
; y; N+ H# F6 ^/ w7 }9 F2 v' b& B9 v  intersections ;; agentset containing the patches that are intersections
! j+ v, S, X% O' ^+ b5 n- O  roads         ;; agentset containing the patches that are roads
$ _1 J: Z0 I7 E% ]( m+ n]' Z  t: U- C0 ^9 c

9 ^! ?) K7 p( ^. Sturtles-own
* u( t+ E5 U  n8 z+ D0 B8 w& `  O3 w[# N! s  j! e* Z
  speed     ;; the speed of the turtle
! E" C% i- _7 ]- q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 g& S+ e- q* O3 Z; |  v; s# T
  wait-time ;; the amount of time since the last time a turtle has moved" [7 |+ m. y3 E! f" h, B+ m
]
# j2 d9 L1 d; t( Z- Q4 U0 `& K! ~4 r/ M& k+ {3 M9 {
patches-own
! u( {% k  ^3 f4 e6 d[
% s$ n% c( S! k) f  intersection?   ;; true if the patch is at the intersection of two roads5 L: a+ ~0 G$ T& ]! S6 m5 H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ R6 b; A; l  E* l0 t; z. S$ ~* Y                  ;; false for a non-intersection patches.
3 T! D5 r& Z/ l+ z& X0 I  my-row          ;; the row of the intersection counting from the upper left corner of the
, h6 N+ E5 l$ F                  ;; world.  -1 for non-intersection patches.
! ^$ n2 x1 P$ n4 o3 W8 w; V  my-column       ;; the column of the intersection counting from the upper left corner of the
: y+ u$ o6 Q4 l0 @$ p  F2 i# W1 v# N1 m                  ;; world.  -1 for non-intersection patches.  @& K" `! d2 @  \1 m
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 t1 F. i+ ]$ u2 i/ U  auto?           ;; whether or not this intersection will switch automatically.
! ?/ k  ?5 d) o& b                  ;; false for non-intersection patches.% H: x5 C- W# F) c, V
]
; b  j0 p- p$ J; u; {$ b" l% d' J8 ]9 m% |
! V% c6 a2 O; {+ k
;;;;;;;;;;;;;;;;;;;;;;
$ S- d/ b5 J' t+ A) w;; Setup Procedures ;;$ H- J+ O2 P; l" G- F/ ~
;;;;;;;;;;;;;;;;;;;;;;" x$ M1 |; y3 F; c! m

( g! |/ `1 P$ G- v% S6 o- L* p;; Initialize the display by giving the global and patch variables initial values.
2 ]4 I4 k# Y0 R;; Create num-cars of turtles if there are enough road patches for one turtle to- L$ ^: D2 ~/ r5 x& M
;; be created per road patch. Set up the plots.
/ }" d/ _8 `" S2 S: pto setup
! Z- g$ R* S. Z% q9 K, G  ca+ V1 z' G# e8 E6 ^5 [4 B: J* G
  setup-globals
/ ]" S9 A* V. r. \7 B7 Z5 Y1 `: T/ ~
  ;; First we ask the patches to draw themselves and set up a few variables! ~5 Z' C$ A1 P
  setup-patches4 r0 L" o" r9 F* f+ U; h0 v" d
  make-current one-of intersections; H* {# L+ v/ b& [- N: l
  label-current8 f3 d( W5 X. M( D' c3 ~! u
2 g! c* T' `  e: t( Q
  set-default-shape turtles "car": r2 d. g: a# R( J# q6 J/ C
/ B8 D2 v, n& ^6 \5 e, m
  if (num-cars > count roads)
6 l3 Q1 s; N' q! ?7 @" n  [
0 e: L' M  y  F& r    user-message (word "There are too many cars for the amount of "
8 q! U4 A9 d# F0 s3 a+ z                       "road.  Either increase the amount of roads "
8 p- d. {  T! @6 k4 n                       "by increasing the GRID-SIZE-X or "
2 `8 t& P  y9 ~! ^; K2 n                       "GRID-SIZE-Y sliders, or decrease the "
- \+ d. ]" v9 t2 \2 @1 f  u                       "number of cars by lowering the NUMBER slider.\n"
8 S: j" c, P' j                       "The setup has stopped.")
9 a1 x4 ^1 d( }: Z/ c    stop4 b+ X+ ^2 F* a. I5 q
  ]4 ~$ t& l- c/ h- j" o* H
6 A5 |* h! g- M& i% p/ g
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; I$ p+ N% p8 Z  crt num-cars
7 E* ~1 Z, ^6 i, ~) ^+ Z  [
/ p* h% E/ k' y" _* ^: k    setup-cars8 p9 m4 B/ L* Y9 `8 N- L+ N; X
    set-car-color
! r! o+ b' D; K+ g8 b    record-data
/ _, N2 L# n; m! N, m; O& ~# b0 L3 N  ]
9 s+ b! s0 f  c5 l
4 j( r+ ?# O3 V7 ]' P4 n+ F9 Y. ]  ;; give the turtles an initial speed
" ^  i$ }; z# V* x: Y  ask turtles [ set-car-speed ]
8 {/ y0 f! }+ ^4 a. Q' i5 h# r9 u$ r. t, K  _
  reset-ticks9 V2 T: N8 C. d5 y
end
; N. Z2 P( I% b! Z8 Y; v; D5 q& c- y+ v
;; Initialize the global variables to appropriate values: ?; A1 I- A4 j  U
to setup-globals# v% d! l" P! b
  set current-light nobody ;; just for now, since there are no lights yet2 @8 ^6 E( `! W% F# l& h5 E# ]3 Q
  set phase 0
; V' U/ g( o; P. q9 e  @$ s  set num-cars-stopped 0+ k! n, [6 [  a" u! \
  set grid-x-inc world-width / grid-size-x
& Y5 A  G/ i6 L: j: l  set grid-y-inc world-height / grid-size-y
4 t; I# [* ]1 `
0 l3 V5 B1 F, G  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) s2 e$ ]" P: C! o
  set acceleration 0.099
5 h. w/ U' P( ~0 p4 W4 n6 g% ]4 Y1 {3 J* \end9 c8 n0 @! \, \) E
$ I6 z8 n2 w' [+ U! T
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; d6 J& g; X3 C( c;; and initialize the traffic lights to one setting
  H- y) r  M' B1 Y' z3 nto setup-patches
& K* {+ T$ O0 e- `5 A) u1 q# r' z  ;; initialize the patch-owned variables and color the patches to a base-color3 H5 y. v  D% T3 m: [3 V7 v
  ask patches- q/ K# j+ D2 v( J
  [; H! D% i% U% B
    set intersection? false' c% H: q; S$ O8 D
    set auto? false. d$ A- \" R8 z0 P7 g9 O+ M9 `1 O
    set green-light-up? true
& l; |2 o/ u8 o8 O. e    set my-row -1
1 h  ^* ~+ R. b6 n( _8 b    set my-column -19 D2 f3 o2 I$ D2 ]) s
    set my-phase -15 X5 E, x7 t4 o) C/ V: `; p
    set pcolor brown + 3
0 G+ [0 e8 j( \+ I# k$ k  ], E- F* {9 }5 f/ t0 Q

, T3 G! x# p8 ~0 N; R( a$ s- u' a' K  ;; initialize the global variables that hold patch agentsets, g, U: h4 q- q4 i+ V, W6 x
  set roads patches with
$ Q4 M5 |' c2 m  ~  t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" e. }8 T% v! f) J7 F- H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: J. `/ H6 D; Y  E8 q" G  set intersections roads with
- X8 T# M8 h% _8 F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 m, E) ]  M) f0 a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 N$ R: [2 n+ `4 Q5 k7 o3 |, U/ Q0 J/ T3 u/ @4 J
  ask roads [ set pcolor white ]
8 P9 [1 t& t4 d& c* _    setup-intersections) H' g0 f8 ~( I2 J5 u& Z( b2 q
end
7 D; E' Q: \; g; {/ E其中定义道路的句子,如下所示,是什么意思啊?
, n, \' d+ U$ Z( [ set roads patches with
% M# ^* N0 D  W- l  z# y* |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& v- y3 M; u$ I3 e! Q" L+ O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! s7 L! E8 s* S" o1 v6 a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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