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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) Q, d& o% q0 i2 q4 wnetlogo自带的social science--traffic grid这一例子当中,& P: J% ^2 \; J& T# `# W
globals; E3 H' k, @% ]* |7 W
[
& N9 y3 \" l7 `# ?6 f  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 ?" K! m' {% F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 u, l3 e! v' N  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 x2 j  {1 I! v7 M, r                           ;; it is to accelerate or decelerate  S: t& H- ~, D$ p% X
  phase                    ;; keeps track of the phase
7 H0 F# \7 j& A9 L  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* a! `' O7 x! `# o
  current-light            ;; the currently selected light
6 |( ^0 |! E* _" H3 N: d$ W( m: K6 E; E( a: H" J) J9 J9 i: p+ ~
  ;; patch agentsets  `# X- e* C7 h* ^- B1 u0 A, a
  intersections ;; agentset containing the patches that are intersections% \! V6 n5 l0 G; k* d6 [
  roads         ;; agentset containing the patches that are roads
2 Q: C5 [$ L, s8 a7 g! []
/ M7 @! t% e2 c4 S# [9 s' }
4 H4 Q  N8 ^4 D' j) L) xturtles-own) R: T% x( K; t7 `+ V+ d' W  a
[
) J7 \4 B$ j4 k  speed     ;; the speed of the turtle7 o- G- K5 L) X
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
$ O+ D: y' f; D* ^* L2 Q: h  D  wait-time ;; the amount of time since the last time a turtle has moved
0 c$ v" Q$ n7 c5 f. ^]
4 T6 R5 x9 I/ m- n( C& }- U& B# v9 t+ t. v
patches-own
9 E; ~8 t* ?9 c3 |+ z0 }[* @6 w. H* y6 E( r
  intersection?   ;; true if the patch is at the intersection of two roads
8 [5 B4 \  ~4 ~  f% [  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- U" k3 M- k; r4 T8 }& \) k2 `                  ;; false for a non-intersection patches.
2 Q, P: L; Y0 Z5 ?4 r+ N& y3 p  my-row          ;; the row of the intersection counting from the upper left corner of the9 r3 p/ K$ B0 K
                  ;; world.  -1 for non-intersection patches.) s1 l+ M: |7 L" q
  my-column       ;; the column of the intersection counting from the upper left corner of the* K* M+ A! v: |& f
                  ;; world.  -1 for non-intersection patches.! Y9 x: ^' U& p  s8 f/ Y8 ?
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& r0 P+ @, U8 K" G4 G$ s  x+ \/ m  f2 I  auto?           ;; whether or not this intersection will switch automatically.- r! ^1 E  W# J. P1 Q, M
                  ;; false for non-intersection patches.
0 l& W# f3 O3 J# n/ m7 T# v]( ?# Y: G8 x7 y, e, v1 X( \* }
# L2 w* }) d; }" f* l5 l
  x3 B, ~# f! c& v1 }1 c* ]5 O
;;;;;;;;;;;;;;;;;;;;;;" H" X, X9 s4 ^4 Y6 K
;; Setup Procedures ;;. n& \# h' z% P3 h7 V
;;;;;;;;;;;;;;;;;;;;;;# ?$ L# a8 y& Z9 S2 I' x6 i

- W9 F  g+ N) @/ B5 T;; Initialize the display by giving the global and patch variables initial values.
) y, b; e; c3 t  c;; Create num-cars of turtles if there are enough road patches for one turtle to4 y$ G* r. v& ^
;; be created per road patch. Set up the plots.
0 y: {! V- h& F8 ~to setup
( c5 V1 c# a+ p" X  ca5 g) r- M4 q/ g* \( P
  setup-globals
  s) t5 e! }% I, [" x+ k
3 v0 d7 y# F( [; U5 r& z  ;; First we ask the patches to draw themselves and set up a few variables% J# l, A* w2 @
  setup-patches: t6 u( o+ O& k9 s/ j6 h
  make-current one-of intersections
7 u% Q- v$ T0 q* D2 e) i  label-current' r" C3 }( l  p# T2 A
1 [: A$ J9 |/ I2 d9 Y
  set-default-shape turtles "car"8 h/ g& B* r. m' V. ]' b

8 R! n7 K5 [/ |' `- i) @& F  if (num-cars > count roads)
% o& M' u* y. Y+ I6 c& j5 @- H/ K  [: @2 k9 Q3 J. g& D( ?
    user-message (word "There are too many cars for the amount of ", }7 t. L- x5 {% ^
                       "road.  Either increase the amount of roads "6 k4 k& |- L/ a& l1 M" Z  P
                       "by increasing the GRID-SIZE-X or "
; P# e# h9 c, Z% h: |6 _# j* J                       "GRID-SIZE-Y sliders, or decrease the "6 [- h6 {, q/ ~0 J0 r1 @
                       "number of cars by lowering the NUMBER slider.\n"
; ^% I  R. w' q; i: N                       "The setup has stopped.")
0 W; W7 C, V' f/ t    stop
) {2 r3 r& T0 R1 M2 f% q& F9 o  ]
. S3 H7 ^- ^% W8 w7 }1 p4 w" R1 K9 }
8 Y: _( m" t" k- N8 L  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 q8 ^: c5 k0 }: p
  crt num-cars2 j1 x( j7 F9 f) D
  [
9 @5 n9 r5 m$ i( X; H    setup-cars
$ _0 S6 p  j- B! E    set-car-color# ^- \7 `: D9 h* U  i
    record-data
7 x: H! h$ E# W+ E4 Y  ]
5 Q, A9 K# u! b* x' S
- ~+ A: F  k: m  R  ;; give the turtles an initial speed+ |3 s8 y; v7 x  t: Z8 e& j
  ask turtles [ set-car-speed ]( X8 U5 o. x' W

- I1 |4 b: g- S3 i* M+ W' k( x0 a  reset-ticks. M, X; Q4 R: {0 v
end, q! l% c3 C& H+ E/ h0 o/ A

0 ]' O+ c( o& v) S8 b# d;; Initialize the global variables to appropriate values
" D# @( Z9 s+ u3 xto setup-globals- B8 _2 {0 O. M% [* m
  set current-light nobody ;; just for now, since there are no lights yet
1 W* g5 C* x( C6 ~, d# L& v  set phase 0" U/ |* Z; s! ^5 B
  set num-cars-stopped 0
( C$ l& j: o/ a; U  set grid-x-inc world-width / grid-size-x9 o) K. w) `/ z( n; f: L: u
  set grid-y-inc world-height / grid-size-y
7 [1 O3 F7 b1 Q# C5 J, o( k, `+ E5 N& l8 N/ O/ m& g" j
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 ^6 [7 S0 G5 e) j, N: Q8 Q
  set acceleration 0.099* W" X: u! k$ E' @1 K; l
end
& x: }/ e$ m& W. i, `
) T) N4 b! g* p& T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 z/ j% I* A" V- S1 X# y% F1 C3 C
;; and initialize the traffic lights to one setting% s7 P5 y/ L& C! ?5 |/ U: ^/ w
to setup-patches
* q' m. j, ~' B  U. M9 G+ X- o' p  ;; initialize the patch-owned variables and color the patches to a base-color
9 Z2 G, Z3 J& N* K; ]  m* a0 A; |  ask patches) c! ?' N$ V* u- T$ q+ n0 c
  [4 ^; |2 r" W% t/ p% l& |2 k( Q
    set intersection? false
. e+ M8 ]' r/ {6 v# d6 i8 @# M6 V    set auto? false" X8 w/ u: O! v* _9 Q, v
    set green-light-up? true2 b/ J& w# M  j( a  k) J8 o, y& b6 B
    set my-row -1
2 N4 B( n7 `, M) r! H( ^    set my-column -12 S& @. t2 v5 u
    set my-phase -1
  ?- P) f5 t7 v0 ~/ q    set pcolor brown + 3
4 l! b* X6 J5 `2 Z0 T  ]
+ ~  e& P9 [5 F& z2 f$ T% I" ~7 r5 d0 d, O
  ;; initialize the global variables that hold patch agentsets3 T" P# ?: u1 [# p5 k
  set roads patches with
4 X( R& ?# i, n. A5 l7 b$ u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ A; d" P- C# G5 ]9 j' P( _* y$ ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% s0 ^3 V5 Y# r: T. d* v8 D  set intersections roads with
$ v3 P0 ~. [' s+ }2 j0 D! M8 D- K6 w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ \  f. N5 ]) C' T  E! C/ b. W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 D6 K: U) G( Q% ~# }& p/ T* M" c) w" A9 F
  ask roads [ set pcolor white ]$ m6 W; x7 a5 Q
    setup-intersections
6 Q( h6 F0 L7 K3 i9 |end" L/ v4 `, p+ i$ G
其中定义道路的句子,如下所示,是什么意思啊?# A4 E/ R* J7 g. c0 ], y; j7 L
set roads patches with
( G& J4 `. k0 j, u! [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 i9 X8 @  o% R: N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ T. c9 o2 n  Q, l
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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