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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! v" \4 e1 F1 ]7 ?* x7 w+ u/ [netlogo自带的social science--traffic grid这一例子当中,
- m$ T9 W* b6 M; i/ tglobals) O  w% x( K3 `. _3 H9 i
[
# ~2 P( [5 Z2 ^& C# J4 d# W) c' x  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ C0 F9 f4 n- v5 }. Z  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; T2 y. n" L7 U$ ?# B  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ E& P+ U) L* B. Z
                           ;; it is to accelerate or decelerate
0 F+ a6 M  V: e1 r1 ?/ @2 ~  phase                    ;; keeps track of the phase* n. R2 i) U; a3 h# Q* n
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. ^' A! t+ b& [$ E
  current-light            ;; the currently selected light( L$ O* w+ l& }% j
5 f- C! M8 u  ~; ]$ [
  ;; patch agentsets
( ~1 F& j/ X3 A6 o! f6 B$ h4 m  intersections ;; agentset containing the patches that are intersections
0 ^8 _/ X9 \: K3 S4 P' ?  roads         ;; agentset containing the patches that are roads
# U; u7 C6 {5 X) []
7 F5 X5 Y3 L9 R1 X* ], A  v* v
- `% b1 @% H% [9 M/ Zturtles-own
9 E+ h0 C  L; G3 ?[
7 J( c2 Q+ w5 g  speed     ;; the speed of the turtle
6 N9 o$ I  L0 |' Q, b0 u9 {  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 u7 O1 J- j* [
  wait-time ;; the amount of time since the last time a turtle has moved- D0 U4 b% O; V" \5 i1 V
]; K! y% X2 q1 J  A+ [

( k+ f$ x5 [! L9 ^$ A  u6 u1 @patches-own
- N6 v. Y6 ^. c( T[
! r5 Y& l8 J5 ]- h; X  intersection?   ;; true if the patch is at the intersection of two roads+ q: h6 A0 W( U6 W, S
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
9 W# z: i2 X2 y* u                  ;; false for a non-intersection patches.) w% E) m& g# K) _
  my-row          ;; the row of the intersection counting from the upper left corner of the
( a$ p" o3 C8 [! o+ ~                  ;; world.  -1 for non-intersection patches.
" Z8 J9 v* B" ]2 J* R! E  my-column       ;; the column of the intersection counting from the upper left corner of the
- t6 q2 I9 ^8 E                  ;; world.  -1 for non-intersection patches.
5 v! o! V* y- c) ]  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 p) q* q1 m, X2 k" |1 a6 z  auto?           ;; whether or not this intersection will switch automatically.. E. J3 Y' f3 m$ J1 T
                  ;; false for non-intersection patches.1 L$ U5 _- Z  f5 p
]7 N3 k2 j! E7 T9 j+ @  Z
$ {5 F% i+ q5 r# j
( F- z( H* k+ J. w# W/ O
;;;;;;;;;;;;;;;;;;;;;;# p: v! l) Z+ m( P# J$ I
;; Setup Procedures ;;6 b1 J+ H3 H$ z; g$ p
;;;;;;;;;;;;;;;;;;;;;;
& m& i2 H" W: }
4 F/ H) H1 I) z; Y1 m;; Initialize the display by giving the global and patch variables initial values." Y' z: r! o9 W- D% q) f
;; Create num-cars of turtles if there are enough road patches for one turtle to
$ R. U, P6 o8 v  A' x3 m* Q;; be created per road patch. Set up the plots.
$ \1 o) n% F* p! l- @$ l% t  ~" nto setup
" L4 R( Y+ ^, ^5 `. R' ^3 B, [  ca( E: u. e3 E+ R. f9 ]
  setup-globals
- W* U. L+ y+ a+ k- N* F, L8 L' n. ?
  ;; First we ask the patches to draw themselves and set up a few variables6 l3 v+ P+ P4 k! e# p
  setup-patches
0 r( f; E+ I# A7 {7 B# r  make-current one-of intersections
' a+ O0 ^6 s4 Q* Y4 h# ^& M  label-current/ {4 b/ |& W% o1 M6 A2 s
: g3 W6 p! r' ^  [! F6 p6 J" P7 F/ ?
  set-default-shape turtles "car"
3 u! _- R2 @# J7 _# A5 w9 D0 O8 ?) I. _0 B5 Y
  if (num-cars > count roads). d$ k& O6 B( V" ]
  [' _# o0 M; z) b% w$ `% ?  Y0 R5 _
    user-message (word "There are too many cars for the amount of "3 M, l/ ?" U8 |5 |' u
                       "road.  Either increase the amount of roads "
) _9 o0 Z8 F2 h+ V                       "by increasing the GRID-SIZE-X or "( ?- @  z! x6 w# N: p! R
                       "GRID-SIZE-Y sliders, or decrease the "
0 O0 h; z# @( {7 N2 {  P                       "number of cars by lowering the NUMBER slider.\n"
8 F, s4 u# i+ A                       "The setup has stopped.")6 z- x/ U. w% L+ H% U
    stop
2 g) d# X  I: a4 X" q  ]: b# a! G& N" A) M' N" _
  M5 f+ a/ u. j3 p
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 N: W. Z% |/ \: h  crt num-cars
& h+ C9 \$ o0 |  {  [/ `+ z" S# q& w9 Z! }! }! f
    setup-cars; i) E; h* [5 R+ z2 Z) r& b
    set-car-color$ w+ g$ D( u# o; O
    record-data6 c5 Q9 D; x, C1 j, M
  ]* z, v: f7 _: ?+ E1 s8 A4 {! j- C

/ g: t+ r4 y# q) Q' j9 D  ;; give the turtles an initial speed1 A4 M9 O  `1 P1 h5 ^" t! L* w
  ask turtles [ set-car-speed ]+ \/ x, b( O9 i" h+ q: S

& }$ O  [8 _: [7 Y  reset-ticks1 c0 F$ _1 w" a6 r0 Y  ^9 w
end
) m) F/ N# u4 O- Q  ~; z7 L
* a# K. I! L) I) f: `;; Initialize the global variables to appropriate values
, [  l0 b& }( `: G; _0 z# u' a6 ~! @8 lto setup-globals0 w* T; M* U3 T3 ~2 A7 ]
  set current-light nobody ;; just for now, since there are no lights yet
& y5 e4 _1 r' o$ [! d  set phase 0" W" C$ a1 s' c" q$ |- ~4 J
  set num-cars-stopped 08 T3 |. N5 R/ b
  set grid-x-inc world-width / grid-size-x3 x5 w# f1 q1 |4 j/ ?" |
  set grid-y-inc world-height / grid-size-y
7 P" N4 S) Y! V* X6 c6 r9 E/ r. T/ T( ?& N: {
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* k1 T: @: c8 v% U( v' N
  set acceleration 0.099
* W1 H0 v3 e/ |: i* ~& }- H9 k7 rend& x/ k- O7 x: M% |3 I9 S9 r; g+ A% ]! A

; z6 h- H8 L3 W% o9 N* E6 B;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 f) z: Y6 ~) {; ^; U/ g
;; and initialize the traffic lights to one setting
8 G; |% ?: A$ }& M5 Yto setup-patches  b7 C2 B& w8 f9 [
  ;; initialize the patch-owned variables and color the patches to a base-color, v( i% y# M" i# b. \5 {
  ask patches
% v% A7 C( i9 P3 y; z- Q" |, D  [. i# x  M) m+ T2 [0 a. L0 w
    set intersection? false" m* v8 P0 _! p5 _" W0 I; R
    set auto? false: y, y/ h$ y& O! \# u" Q0 Z: [% E
    set green-light-up? true' n* r) M1 S$ e
    set my-row -13 A( h" i+ }! W0 F) q6 F
    set my-column -1  b6 @9 G0 Y1 Z2 i4 E; K" [. j+ |
    set my-phase -1& ?' m2 Y  H. q% N
    set pcolor brown + 3
# W8 ~( n& U+ k9 o9 r  ]
( X) }; H3 p& S$ o8 a3 I* W9 D* L
8 I9 T: N) z) B' P( u$ c  ;; initialize the global variables that hold patch agentsets
/ M8 I; L4 @: ^% n; W, D  set roads patches with
# z" T, a5 Z9 g4 F& g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# S! D7 u5 q: i- l' b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# f( Z( h* l4 y8 }% o/ n
  set intersections roads with3 r6 R! i% t  p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  t" g' [4 g; \' A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% D3 _7 l" s9 J2 a# q" u  f+ i

6 Q1 |9 h4 q8 N; p0 R  ask roads [ set pcolor white ]
7 O* G7 D+ [( W7 V' X+ r    setup-intersections, C5 n/ f! x5 Z$ D
end
- ~+ f7 r! w$ w% [# X& T/ D其中定义道路的句子,如下所示,是什么意思啊?( t& Z/ e# A6 Q2 ~# v
set roads patches with
3 D/ Q# P: b: s" U- R7 {9 J( q. q5 g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% m1 \& {9 w2 M9 w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% b2 q2 Y2 |; `& \/ H6 }谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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