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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: H1 Y+ E5 ?7 K$ i0 S2 s
netlogo自带的social science--traffic grid这一例子当中,
6 T: U. s0 h) D9 cglobals! j4 P& {9 u' b  k; [9 V. n
[
; @' N2 v! E! ^/ x2 h& k) Q5 T  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 {6 S+ ^7 z6 w; A1 a7 t  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ M7 a$ r5 V2 K! w" t) \& R  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% ^; q/ Z* S# n
                           ;; it is to accelerate or decelerate0 ~) y! d8 a  _' g5 C3 @) D
  phase                    ;; keeps track of the phase: @  k4 R0 W8 e9 i; i" _/ j
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  e* G& `1 O+ w2 d% l, S
  current-light            ;; the currently selected light" U( v1 }, e/ [" n+ s4 F

* U  Q3 @" K$ _: G; j- n  ;; patch agentsets3 L% J0 l# n7 @& @7 ~$ J; Z
  intersections ;; agentset containing the patches that are intersections  G  E4 G/ v* }
  roads         ;; agentset containing the patches that are roads
, x7 [; _- v. `, }6 m9 R6 l]
0 {6 O9 L: \( u, @6 z1 F
) R3 c' d% `8 H3 Z5 q: Uturtles-own2 J4 j7 L' v6 s6 r! H- l% K- C
[' `9 }% ^3 j% Z% {' U
  speed     ;; the speed of the turtle0 j% j) @  ]4 U7 G4 |# I/ y1 r
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: @, D: \# I  p
  wait-time ;; the amount of time since the last time a turtle has moved
( w( N0 v8 e& |+ Y]
" m& ~- o& ~3 E+ E$ P/ q. [$ \0 V+ A$ c8 U# \
patches-own
+ Q. B' [. W% `+ @; ][+ \' q4 O0 ^1 A2 `5 O
  intersection?   ;; true if the patch is at the intersection of two roads
# r' u6 y. }$ V* V1 M+ ?7 c  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ g$ {" k" \" o2 q                  ;; false for a non-intersection patches.
3 i& g8 _# K: n# o- j- r  my-row          ;; the row of the intersection counting from the upper left corner of the" a" J" ?2 Y8 ^* u, |
                  ;; world.  -1 for non-intersection patches.
& }6 K2 c2 w& u) t- {0 Y  my-column       ;; the column of the intersection counting from the upper left corner of the: b' {8 K2 D# m" ]
                  ;; world.  -1 for non-intersection patches.
1 y/ b) Y; U3 r# v  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 g% g2 p% T5 y! v$ W  auto?           ;; whether or not this intersection will switch automatically.5 t3 Q4 X% {) K* T. K, _7 Y
                  ;; false for non-intersection patches.6 Z& D4 r9 ]2 S0 }  ~% S! e2 m& n
]$ p! _  k; `9 h1 K% @3 i
1 V2 j( D- W2 K  s) S
, T/ i0 A. i  f& n% H* t* \( A
;;;;;;;;;;;;;;;;;;;;;;
6 E7 f1 p/ ^: m6 ]: z: E: _+ u;; Setup Procedures ;;
7 q" ^7 h1 y( t! j4 _;;;;;;;;;;;;;;;;;;;;;;7 v8 `: B/ a: n0 @: g9 S* a

1 W  _. D: p8 O1 [$ e0 U. X1 F$ N2 o;; Initialize the display by giving the global and patch variables initial values.  T; O0 {; d+ }. y; E
;; Create num-cars of turtles if there are enough road patches for one turtle to# C0 o; a2 u+ n$ w. b, y* C  {. }" l! m) F
;; be created per road patch. Set up the plots.
* r! @$ L6 p" p  u. F# T8 S3 W. [to setup% L7 h3 w9 }. x/ u# O3 q/ N  q
  ca
& D; w! F' p( l/ S! K  setup-globals( V  y' Q) i! ^/ A8 Y1 C
  l, o6 ~1 s5 Y3 W+ w  x- |
  ;; First we ask the patches to draw themselves and set up a few variables+ `6 L- F2 g# |1 o. Z8 u& }$ u1 s
  setup-patches0 w9 a2 v* c6 z8 E: P
  make-current one-of intersections
2 c$ |- y. K* D! {# z2 T  label-current
/ ]1 q% W# n, }7 n6 b8 Y4 e# E1 e% Y$ M7 B! H
  set-default-shape turtles "car"6 n. @8 y" |8 D% ?) x( _/ {

% b4 f  G2 l) M4 q5 r7 w, @  if (num-cars > count roads)
. G- Y0 T7 ]* [  [
3 z4 b! }3 ^/ d- i, A( Y    user-message (word "There are too many cars for the amount of "# A8 {6 s( v6 w2 V/ ^+ N
                       "road.  Either increase the amount of roads "7 e, M9 [3 @! q  H& E
                       "by increasing the GRID-SIZE-X or "% a% `% u. _* t0 ?- h
                       "GRID-SIZE-Y sliders, or decrease the "
$ e- O& F& R* c. [! u- @8 l2 U                       "number of cars by lowering the NUMBER slider.\n"8 b( f) Q3 O& ~2 O: P- N; V) o
                       "The setup has stopped.")( {3 \  X5 z) a( c4 G2 U$ w9 F( H
    stop
" V8 @' T+ S& }5 }8 _  ]
, X- x8 v' B& a; O, ]) c4 G  g# C7 G; e0 r! G
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 ^7 N; @5 E: B. r9 Q8 Y" w
  crt num-cars
5 Y9 l& y: G7 g3 a7 s' n  [
7 t3 g# m' }1 F( ?6 x    setup-cars* ^/ u0 S4 d7 g* L' q: G
    set-car-color7 ?( R/ V8 b$ d- M- ]4 Y
    record-data
4 _' w  j8 P# }  ]
' y' `3 I, B1 M* e$ k# Y8 u1 w: o) u& f4 ^9 l. H0 {
  ;; give the turtles an initial speed: F3 g& }, T% a; R+ N
  ask turtles [ set-car-speed ]
  \- W* Y% k5 j  E$ q# @! w# z* l( U7 W
  reset-ticks
- n" ?2 |: I% e# L/ Y5 e) Xend/ ~" x6 K2 p. E7 G3 b& [: Q
0 b" S2 v! Z7 n
;; Initialize the global variables to appropriate values. m4 t& D! I9 C
to setup-globals; k: Y& |7 N9 G9 R6 r& l" z+ s* N" C2 T  Y
  set current-light nobody ;; just for now, since there are no lights yet1 @  y2 X. I4 T% [  i/ W& R6 S  w% U! {
  set phase 0
+ A! O2 `# r/ G. t' x' U  set num-cars-stopped 0+ Z3 p3 {' b8 q
  set grid-x-inc world-width / grid-size-x
/ k  v1 @  h5 N0 g8 C* o  set grid-y-inc world-height / grid-size-y* S% H9 j6 i, v5 \1 c! T! N$ Q3 u

  n# v* B! G" ?  x, {8 M  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' C& A3 X" M7 x9 u, s6 o
  set acceleration 0.099
' E8 B# ^, J6 gend: R$ p) z. |3 g) A/ G$ \: A8 l
) v, F) R! z+ c$ h* I6 m2 v' m
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 ^5 _% Y+ L& F3 W; Z/ x
;; and initialize the traffic lights to one setting$ K2 S) w' }/ e
to setup-patches
( `  P, b) o- d8 Q8 b  ;; initialize the patch-owned variables and color the patches to a base-color
+ b, x! \3 X3 f/ U; K+ X  ask patches
) E5 |7 ]4 A$ r6 `7 K, X' C1 T  [
9 z) T! s/ Q( N" q' E0 K6 R    set intersection? false
9 [" ~& {0 r' Q' |  H) C    set auto? false
0 j4 i2 H. Z! _! M    set green-light-up? true
8 ~5 A% Z; b5 E0 ?    set my-row -1
6 e+ K. k& S% q    set my-column -1- Z  T$ r7 k$ |
    set my-phase -11 P- T1 z1 t$ S$ e$ k5 U- }
    set pcolor brown + 3
2 `1 s" R0 g/ _( H4 Y  ]
0 @4 ~# p0 W% z. _8 h" y( A  d
  N  `0 D8 `( c% t/ p$ n, z, Y  M  ;; initialize the global variables that hold patch agentsets
% ^# l/ ?  w" \: l2 q: D$ Z  set roads patches with7 W# U/ C( `7 [& n+ s/ o0 z0 ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# \( f) Z; ?- }$ h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 J( N. ~; E' m& ~( |; A- C  set intersections roads with1 ~9 ]. s3 w6 ~  d1 q+ `9 N0 u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" K: k8 W: }' O0 X0 E- G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: g8 @( z3 L+ H2 t' I! U" h5 v- D' `/ Q/ d- c! Q
  ask roads [ set pcolor white ]
5 [7 [- p! E6 n0 m  Z1 [    setup-intersections, g7 `+ v* P, b, w. {( C" G) Y
end
$ p. Y3 U1 O) ^% e$ P/ k其中定义道路的句子,如下所示,是什么意思啊?* x3 ]7 v4 G' c0 B
set roads patches with# f, `! p- a3 P" N  A' B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" W1 D7 ~$ C* h  ]+ }- v% {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# \9 g, {- q, ]9 {9 N9 f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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