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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: S7 G3 w; o) s; [5 Z6 E; h! I0 xnetlogo自带的social science--traffic grid这一例子当中,
; a* S, G, |6 Y1 qglobals4 m0 W$ d  u7 h; g1 C
[
% |; k% g, E! W7 a6 K8 R5 b6 t' M  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 w$ }7 A2 v2 Q* f
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 J2 ^% o# N- Z8 }6 @
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ L) y( B6 W% S! E, e
                           ;; it is to accelerate or decelerate5 b3 D- o/ [6 G" V/ o- E! O
  phase                    ;; keeps track of the phase3 G. c5 P0 }! l% s. \
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, @( m: M4 K: Q) N+ v" t0 Z3 J) F  current-light            ;; the currently selected light4 ]2 \' [( e* p% `# \4 S" X
, U  {5 k0 w9 Y' D( ]/ |' Y
  ;; patch agentsets0 J6 D' Z9 y! y' z3 s
  intersections ;; agentset containing the patches that are intersections
3 d, R' L* e+ G' K8 c  roads         ;; agentset containing the patches that are roads, ^( ~% @" \1 J0 p2 J/ w
]# P3 u- y- }' w+ ?

7 z$ q5 n" m+ y1 Xturtles-own! }- d  R) G. ^& x
[
$ m+ k% J/ `4 e) b4 K  speed     ;; the speed of the turtle
* [& S. G9 D1 a% W; R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ w$ ?7 ]8 A( G4 Z  k4 q  wait-time ;; the amount of time since the last time a turtle has moved1 T0 G  P* h4 L. X8 r# x
]5 t/ g8 ^1 N: T# B7 v! H/ R* l! a
9 P! X% h3 m! _0 n
patches-own; {/ l% S$ [2 w# `8 ?) {; [
[  L- e7 y& e- ?/ |2 H: H1 ^! ]( Q
  intersection?   ;; true if the patch is at the intersection of two roads
! x6 P/ G6 a. A8 \2 B  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" X6 A, Y3 n9 v  [/ y2 t! q                  ;; false for a non-intersection patches.
/ B5 Z- M2 K8 {% W  my-row          ;; the row of the intersection counting from the upper left corner of the( g, y+ b$ U$ ^" `5 Y# L  ?: V( }! m1 b5 e
                  ;; world.  -1 for non-intersection patches.! e! f# d2 |& c  X3 C5 ?% X1 w9 v0 f+ m7 o
  my-column       ;; the column of the intersection counting from the upper left corner of the8 {& m) B  R" J
                  ;; world.  -1 for non-intersection patches.
/ D0 I: m6 h  t4 H5 ^1 b8 I, c  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ C5 b( \4 H0 ]( a& P# A8 ~  auto?           ;; whether or not this intersection will switch automatically.
0 Q2 k5 c1 f" r$ y4 f                  ;; false for non-intersection patches.
' s0 h- H% a" i& E1 M]
9 w7 s' j1 q2 o: |
& Q- {6 I+ ?/ t1 {, @: |6 M2 z& Z  @* {+ `: ]
;;;;;;;;;;;;;;;;;;;;;;
: \5 o/ d5 k  u0 i;; Setup Procedures ;;
2 a* N/ E+ W% V* a/ n5 J, U. N% p" E;;;;;;;;;;;;;;;;;;;;;;
  N$ Z% r  x( z1 \3 s$ s  j4 ?6 y' Q: c* q1 w& S% I
;; Initialize the display by giving the global and patch variables initial values.3 j+ p+ ?1 w* u9 W! c
;; Create num-cars of turtles if there are enough road patches for one turtle to( N( C! Q% V+ w& U& X
;; be created per road patch. Set up the plots.
4 s! T' V9 R7 Y1 O! c9 e$ Nto setup# U% Q3 O3 u! S4 g6 d! H
  ca) z! X" e3 Z* S' ?0 N% v& ^; _
  setup-globals; c0 }& z; F3 t' Q1 B5 S4 n
8 N0 }6 M( v3 W& {$ a7 o$ e9 Z
  ;; First we ask the patches to draw themselves and set up a few variables9 R* l0 Z9 _# R2 W( k- a
  setup-patches
8 `  K& F# R9 u7 ?+ e9 m2 [  make-current one-of intersections
) F3 t: T4 u$ |: b# G9 n0 X5 m3 @  label-current
; N( [2 S4 |* S; _8 k2 ?" e, b+ ]8 ?, F7 C
  set-default-shape turtles "car"* E! }2 w0 q4 y" E4 B( w# e1 b: ~
( M) X, G7 l7 U$ ~, J/ ^! S
  if (num-cars > count roads)& P' }- `" m; ^5 Q
  [
: p% B9 c0 W. t/ ]7 [    user-message (word "There are too many cars for the amount of "2 V* O/ b" q! |$ H5 X" d# w
                       "road.  Either increase the amount of roads "
* N. {( x9 E' ~+ Q* t' E! y                       "by increasing the GRID-SIZE-X or "+ F  y9 C4 X3 u/ \, D! J( q
                       "GRID-SIZE-Y sliders, or decrease the "6 o: J6 A7 a" _2 b) ]
                       "number of cars by lowering the NUMBER slider.\n": D( x) w! A& I3 o6 h" E; P
                       "The setup has stopped.")
2 f9 P' X7 u/ e    stop4 R" {2 s6 [+ v; r- r
  ]+ a. P+ R6 i' J7 w
+ s' D% I% K, S0 J& e5 _+ r3 F
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ |- i( G- h9 H( u+ ~
  crt num-cars7 i* h8 r/ {( t) N+ c( k
  [
" C0 R' r, U, o6 _8 D3 C    setup-cars* G9 e% `( ^: l* h* w2 V  L
    set-car-color8 F0 B  y" G" q
    record-data
5 H  M1 u+ p- G( X  ]
% x! Y9 b* u& Q. @6 e: a7 F3 J" `0 X; X: P8 Q5 H0 R
  ;; give the turtles an initial speed2 f$ F) L% L, N
  ask turtles [ set-car-speed ]
$ w& C5 V2 }  ]8 P- o, ^: t# t" `7 K5 Z0 I+ {! n, A
  reset-ticks/ V9 q- F% b$ h! G' E8 E3 f: C
end
( H$ u* U$ x* A  ~8 p) z! p1 e; u% d+ [2 |+ ~3 G+ c- R
;; Initialize the global variables to appropriate values
. s' p9 B6 Z! \$ x, q! Sto setup-globals+ i* e" i, @* @7 m
  set current-light nobody ;; just for now, since there are no lights yet- i- m3 i# y! G
  set phase 00 ]5 j2 o$ k, ^- G& W5 g) a
  set num-cars-stopped 0
  F3 e) N4 t' u/ t7 _' e6 V5 t  set grid-x-inc world-width / grid-size-x
2 k! K! {( Y4 l  O; ?, z2 P  set grid-y-inc world-height / grid-size-y3 d( T( V& Y3 {+ `3 C2 _" {: n" L

( B$ S  ^7 e# v  p7 h9 G  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ M' E$ k% p1 D5 j! A# V
  set acceleration 0.0999 e; R7 X# G& }
end: G$ f6 x' j# B1 S; h
+ G; x* z  q" y+ J  H$ P) g
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) h/ B' m. R7 l, R: M/ G" v1 |
;; and initialize the traffic lights to one setting$ d% h& C# W- i9 m& X/ [+ v- O2 X  ^
to setup-patches
; N: U9 H9 r0 {. J+ N4 W  ;; initialize the patch-owned variables and color the patches to a base-color' y" k" K; J- I  P5 T) z
  ask patches
( ^$ ^' T. c$ ~- _5 X4 x: y  [
; H/ j* I# Z, \  A- Z) K- I    set intersection? false4 ]/ z. k# n$ m6 x. _1 N
    set auto? false
% g0 B( m$ Y, o# X  B0 q, P8 K. o    set green-light-up? true5 C1 Z% G; o1 V& Q1 i& t$ ?
    set my-row -1
, E  W- @9 r1 M! o0 i6 {" g8 P    set my-column -1
2 Q- [# j( l# b+ m$ }5 U9 x    set my-phase -1
8 T" y4 e3 P& z! A8 `" D8 r$ u& z    set pcolor brown + 3/ o" |' U: s2 |' R, d
  ]
  X8 l6 X6 f8 }. _: _7 W# m2 ?, j3 J& C+ {) f
  ;; initialize the global variables that hold patch agentsets
1 Z3 [" @  |8 \  set roads patches with' e! {) q, ^6 U4 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' Z) e' {6 @! l  w* B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 G) q+ B1 |" X1 `( w% w) U9 N" c+ B( U2 O
  set intersections roads with; K  K( x  p. _! h4 b2 |0 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 x) m/ E9 P$ u# ]0 b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' Z; w4 ]  d" r, }5 O3 P! _5 Y  h7 g+ |6 w5 ?/ P2 j
  ask roads [ set pcolor white ]
8 L7 D  x' a: \: ]8 m; }- r- R    setup-intersections
2 T. I" I+ V. p7 \, l  Qend
/ ~9 r  ]6 X- |9 R其中定义道路的句子,如下所示,是什么意思啊?
2 r$ |% _0 ]: |1 o% m& @; ~ set roads patches with$ M% l( B/ }2 I' I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 Q7 j& n. l) q: C" T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 d( J+ d2 I- ?! \5 r
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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