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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; W2 Y& \$ S$ B! x0 Bnetlogo自带的social science--traffic grid这一例子当中,
; [& Q: Y9 C$ ~. Uglobals: V5 l6 y! E5 `- N
[
; P0 T; c; I5 ?! a- f* r$ M: K, W  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 g5 x3 K6 a- d$ [  y: V+ T  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 r& G6 d0 I3 Y2 x+ ]- h  M  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 \8 Q% u  A& t/ G
                           ;; it is to accelerate or decelerate+ ^. I1 W" z1 M$ s; A$ s1 m7 r# K$ D* P
  phase                    ;; keeps track of the phase
3 b# B0 X' P0 ^7 N4 o) l9 b7 d9 n  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 \) l# {) v1 A5 T5 n+ |  current-light            ;; the currently selected light# q% A1 W# h  p" d$ w/ ]! m

4 l  m; ~$ t  H$ O( J  ;; patch agentsets4 q7 t5 g+ P" [5 S
  intersections ;; agentset containing the patches that are intersections' v: Q, C4 E  k% m6 C0 F4 r1 v% T
  roads         ;; agentset containing the patches that are roads  z2 a0 |& z, F+ i0 G+ G( H
]
  r# L6 l) n9 y: i0 y6 V& F! ~! d6 r& k4 c
turtles-own
% d3 O8 {) W) B! t4 i[
9 K, x3 @# C! {7 L; I5 J0 j  speed     ;; the speed of the turtle! d* K' N% H4 h/ X4 f
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# K2 @! h: b- u& J  j  wait-time ;; the amount of time since the last time a turtle has moved6 S' k  D; j, T. `4 q% d
]; K( n% Q! c6 k3 d0 Z

, j& R, c5 g2 h4 j" x5 @patches-own
3 l6 T. O9 J  ]% }, K% V  ?[
% |) E+ [' X" _2 q: j) y. U  intersection?   ;; true if the patch is at the intersection of two roads6 L0 ~) T4 f. a1 D8 j% S
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 w6 z/ ?9 b- V$ h3 r" I/ w% m  p% l                  ;; false for a non-intersection patches.' j7 P1 H) |  z4 P: E$ q
  my-row          ;; the row of the intersection counting from the upper left corner of the! l6 H$ U4 C% M. @* e
                  ;; world.  -1 for non-intersection patches.
/ G3 d$ M$ \7 X" I! h  my-column       ;; the column of the intersection counting from the upper left corner of the$ J/ {3 x0 a" E8 R# }2 h
                  ;; world.  -1 for non-intersection patches./ ~* J  `: {6 C6 D/ w$ n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( V. y# {& K. ]$ t% _) _( K/ N  auto?           ;; whether or not this intersection will switch automatically.; z5 B7 F1 O) o$ L5 V6 i
                  ;; false for non-intersection patches.
  Q# r* x/ g3 s, W/ R4 C! a/ h]
8 V+ C3 K5 Z4 h1 N  `# M+ J* g8 n$ J) T$ N' w* o% Z
7 S: a: T$ a; z9 Z6 Q4 K! {
;;;;;;;;;;;;;;;;;;;;;;( L% d: B- N: E! Z3 S1 s; c
;; Setup Procedures ;;
$ _9 ~% R2 J0 h9 S! n4 b0 \2 B5 r: R1 D;;;;;;;;;;;;;;;;;;;;;;
% A+ \2 }3 z5 d! d2 U
' o- U. o) t! P6 |3 d" e;; Initialize the display by giving the global and patch variables initial values.2 Z; a. i' f+ i6 y% l" u- U
;; Create num-cars of turtles if there are enough road patches for one turtle to8 h8 Y, ?; S8 C% O* H
;; be created per road patch. Set up the plots.& [: u' P5 K- q7 J5 }4 d' H1 X
to setup; V2 r& `$ z2 l7 t
  ca! W% G( @9 g2 f
  setup-globals4 P" r# v, ?9 Z- @, S5 ?- C
7 P0 x+ x/ U' l( n2 m6 h
  ;; First we ask the patches to draw themselves and set up a few variables2 L# g' T' S5 U" m0 n; O
  setup-patches
$ Q! B/ I/ ]# Z' l" T  make-current one-of intersections0 m  P% a/ F  N
  label-current+ ?5 a& }" ?$ |  a

. Z7 y; Y% N8 T! @  set-default-shape turtles "car"7 z" I- N- ^7 ^& v5 ^
- p4 f+ u" R+ C, }7 H" @/ j7 M( H
  if (num-cars > count roads)
4 U8 e' O' x5 W# ]  [
: k: r5 [8 H; X; Y" ?+ k' z    user-message (word "There are too many cars for the amount of ", |, ?  R3 B" ~$ B! J' g7 i
                       "road.  Either increase the amount of roads "' G/ e' c1 [9 M! }$ O
                       "by increasing the GRID-SIZE-X or "5 n$ z+ O- L% c3 W! U, ^
                       "GRID-SIZE-Y sliders, or decrease the "! X0 H1 g; F, l& J0 w
                       "number of cars by lowering the NUMBER slider.\n"1 f0 {. g% n) P/ q& E& O3 }
                       "The setup has stopped.")
/ C" O- C8 z4 L3 X4 X! s* \    stop
9 I: K; g6 \- r  ]
1 ^% ?) H: F% Q! O4 {; B/ s2 a7 x
$ Z9 g8 Q4 z/ s. t  Q( V! ^  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" f) h; l' i, i$ B
  crt num-cars
+ [/ K) g  p- s: B/ v. w7 k  [8 S2 m! S# M" z1 N' ?' J
    setup-cars0 K1 k* M- ?2 I, Z% n8 A9 x1 w$ b
    set-car-color! V% D/ j% z5 c  `. K+ _# c1 E$ k
    record-data
2 t$ \$ \( z; s6 l  ]% c  C) ?7 K. F: ^* Q

+ d! h4 z6 p" ?% c' a' D6 n2 v+ }  ;; give the turtles an initial speed
7 [6 i# B4 H- q% }' v  ask turtles [ set-car-speed ]2 I/ ?; H; E; c( ^. d
" z) _* d# t( d/ g% W
  reset-ticks% T; z, r2 b. A9 L6 y3 R7 [" R# f3 ~
end5 m, C9 n! o7 X) V) L+ R
! O6 P8 F% i. @0 u3 E
;; Initialize the global variables to appropriate values9 ]" V; I# F& E9 ~
to setup-globals
8 J0 ^4 i/ b! z3 g8 h  set current-light nobody ;; just for now, since there are no lights yet
( {; d# r) }8 @# h% k" u& I  set phase 0
: u3 l, I( }. T5 t% Z6 Y  set num-cars-stopped 0
4 P5 A) t0 e) N1 i  set grid-x-inc world-width / grid-size-x
( \2 W6 I0 R/ |; l8 Y! [  set grid-y-inc world-height / grid-size-y
  W1 ^. s; ?9 Z  R
* g4 F# l; k5 C" h7 F. r  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- I- z& c% E7 ^0 I  set acceleration 0.099
" h3 Q2 T" ?0 H  U/ y+ lend$ g" r5 d, d) Q& R& W6 e5 O

; m# c' L. V! }4 q9 y$ j;; Make the patches have appropriate colors, set up the roads and intersections agentsets," ^0 Z& [+ t1 [# `3 M, @, G
;; and initialize the traffic lights to one setting' G$ h( }; b" m" Z# `8 }) V* n
to setup-patches& s7 ]2 I: M0 j+ Q1 @; S( u; n
  ;; initialize the patch-owned variables and color the patches to a base-color
9 L0 O/ t. _+ L, |4 Y4 L8 A# @  ask patches
6 j6 [2 _, M5 p; A# o, I  [
% v( M7 V) V- P6 g: E    set intersection? false) ~' z" d+ Y; N
    set auto? false/ Y$ I; N7 z3 Z1 D( o8 d6 K
    set green-light-up? true. G/ n- L# c& Y+ i, a5 Z
    set my-row -1
, E( V) s  |* c    set my-column -1# K0 Z( q& @& ]" ]' p
    set my-phase -1
; o) ]5 y% G' A  F* E, F8 E    set pcolor brown + 3  L) P9 w. ^) y* h: g: J  F
  ]
3 T! S( N, f: k( w. s! d2 f  U: F4 G( Z' F
  ;; initialize the global variables that hold patch agentsets
. R; d, `2 r! W0 h6 S: u  y9 Q" t  set roads patches with" w- x  U0 k. V4 [+ R. \3 X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) M) _% j1 T; Z4 k! Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. Y" C1 N* {" X1 I" \
  set intersections roads with3 ~4 t8 b$ r6 B: L; o$ G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) P7 }! E( d4 V; c; _6 M5 H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! \- S; z& z- F7 p  z) e0 i4 t
6 T. N+ ^* `" |- F- I9 x/ t1 |
  ask roads [ set pcolor white ]; w, @* t% `6 T/ [! o( ^8 ^4 H
    setup-intersections1 O. Z$ h! C9 _6 s" N) ^- j
end  l9 g% Q% {7 z7 E
其中定义道路的句子,如下所示,是什么意思啊?6 B( @  g8 }2 |3 V- E  |
set roads patches with' |% c; l/ W( e6 b7 q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ n# Q; m# m! v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# m( E" V3 l4 Z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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