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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 s- M! E2 h* F; @9 n/ \4 C% c/ b
netlogo自带的social science--traffic grid这一例子当中,
9 i- J- B* d8 M6 }$ oglobals, V# G$ x# k2 ]: `' _
[0 h8 ~" [) s" k/ M: ]7 ?
  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 T/ B( J5 {3 z1 p, Q: n
  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 V+ }) S9 `- B2 A" q  p" o! s( O5 o/ \8 n
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* K4 a9 B, a7 ]! L, d  |& G                           ;; it is to accelerate or decelerate/ y" Q, Y: p' R0 e
  phase                    ;; keeps track of the phase6 D: d# {5 X& h6 C2 F7 n  c9 W
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ o9 N# K6 H$ \) M1 D* A  current-light            ;; the currently selected light
# Z6 C7 L+ }2 w4 k6 u6 k
! L+ K! R! j  m: n% F: {7 F  ;; patch agentsets& }: ?* ?+ o8 I2 ]9 t
  intersections ;; agentset containing the patches that are intersections; G- M: }! ?1 _- }
  roads         ;; agentset containing the patches that are roads
( m: D( ~2 Q7 v, d7 s]4 Q" d; f+ S7 n5 ?: l* m( R
8 \8 g1 A% j( C4 n& d
turtles-own/ E- O, z2 Z# T& q7 Y
[) X1 v- Y, q, o/ {% V! _0 f
  speed     ;; the speed of the turtle* O8 C( r% F4 p
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. ]4 x3 |/ R- ]
  wait-time ;; the amount of time since the last time a turtle has moved
0 ~  ]! G$ k5 [' K]" P( Z) I5 R' C+ E( U- M* g

0 b" T2 b6 X7 o2 |" e; c& e7 L6 xpatches-own1 n; a/ p: L( \: k1 W: z
[0 x/ E7 L7 E3 }0 a# P) @
  intersection?   ;; true if the patch is at the intersection of two roads
+ w1 @0 J0 A9 P- H% r  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! s' b; e' h( L- ~0 I- z4 f                  ;; false for a non-intersection patches.! d' B9 r3 Q0 H: ^" S. O
  my-row          ;; the row of the intersection counting from the upper left corner of the
. t" c2 K# f+ ?3 y                  ;; world.  -1 for non-intersection patches.6 @9 Z! ^$ ]6 f
  my-column       ;; the column of the intersection counting from the upper left corner of the! u) E- ]/ ~9 O1 I( R
                  ;; world.  -1 for non-intersection patches.
1 ]0 f$ x. s' c" l  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& \+ @4 I, t5 C/ B- k4 d  auto?           ;; whether or not this intersection will switch automatically.9 J* q6 D! O9 L5 c( R2 A+ \& d) m4 o
                  ;; false for non-intersection patches.! ?& q$ W0 p( `$ G. R* h3 b2 M
]% J9 P$ m/ \& L1 S, o

2 e- f9 G0 F* M0 _4 @# h6 h, Y! `; U! R8 O4 o
;;;;;;;;;;;;;;;;;;;;;;
3 M' C# u3 B) N( d' e  R/ b;; Setup Procedures ;;
/ H; a2 A6 C2 V9 S! ?;;;;;;;;;;;;;;;;;;;;;;& A5 `8 R3 c4 O0 T4 K+ x2 w: v
) H# H, ]* q% F, Z$ B
;; Initialize the display by giving the global and patch variables initial values.8 E. ]* M' e& Y- {# a( y& F. h
;; Create num-cars of turtles if there are enough road patches for one turtle to
9 j3 \; u) X1 L  e; N1 u;; be created per road patch. Set up the plots.
+ O2 z+ w( D3 bto setup" @2 Y# N+ n! N3 U! N
  ca
" i, x4 I) |; q  setup-globals/ L: Q: F: v- R1 E5 c

' u1 S9 s# N0 k* z- t  ;; First we ask the patches to draw themselves and set up a few variables
# j; ^8 u" M1 O6 m: X7 t$ t+ z  setup-patches  X4 @  `5 l" T) w5 ]9 Q
  make-current one-of intersections
4 t0 j) z# E$ `; o0 L9 m; N  label-current
! A; b% w; U" i- W% _) ~, X6 N3 o8 Q) A4 X8 N  w
  set-default-shape turtles "car"* q- ?4 j( ]+ B. ^! F. D0 k- M$ K
" x' v$ R( N; k
  if (num-cars > count roads)
! s* T# [/ V( G7 I' a  c  [
7 z3 C1 _7 Z# z: l* c    user-message (word "There are too many cars for the amount of "+ c/ X# ^" ?9 k+ H" W% N. k
                       "road.  Either increase the amount of roads "$ W1 P! ~+ r6 B$ j. z& J7 `
                       "by increasing the GRID-SIZE-X or "
, N  R% }2 S4 h0 y$ O                       "GRID-SIZE-Y sliders, or decrease the "
# ]% Y- w5 R5 N' E" R0 D                       "number of cars by lowering the NUMBER slider.\n"
2 |- O0 D' q5 V* q" {                       "The setup has stopped.")
  O3 M, t0 t! U" ?) W9 X3 B# t    stop
5 o5 ~$ G/ T: @8 \  ]
1 s. X- ?, Y4 |' [; o3 j9 F% J. |
) o7 k+ C. S4 D; K9 w8 R  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% }) R/ U  O2 {5 R- E1 q% v  crt num-cars5 _" L* A5 }. J: F4 S4 ]& {/ a& U
  [
+ J; l, [5 [; b    setup-cars
3 W) s& m' U8 @$ r2 o$ P) t; L) C    set-car-color
2 e) v% O4 W9 U7 {) D1 t7 L    record-data; n( \6 T( Y: s, p% F2 D# {9 _
  ]
; b7 F- R* ~) \: @  r! X' s
. F! ^" r/ l5 X  ;; give the turtles an initial speed, R( A6 E9 ]: B; `5 e4 W) E3 F
  ask turtles [ set-car-speed ]
; p2 D2 `/ Y: b+ a# e, L$ n
# K) e( l8 ], ^8 l  reset-ticks
& r2 c! H/ q7 }- i" E- M# Mend! U0 r/ E5 I0 P& W- c+ B0 s
! |3 X, V( J3 @+ |
;; Initialize the global variables to appropriate values
  u! U3 H. ^2 \. zto setup-globals& o* y( f/ @1 B9 N, ]( a1 |
  set current-light nobody ;; just for now, since there are no lights yet5 o; Z0 _' V4 h, N/ V
  set phase 0
6 m' D: K3 @( ~1 `  a  set num-cars-stopped 0  i7 F. t' K1 b. \4 y
  set grid-x-inc world-width / grid-size-x
1 b+ n' O2 k; n6 R# @$ L( h  set grid-y-inc world-height / grid-size-y
1 c% ^, J- t# K5 m
' F7 v3 a% t4 r3 [, o- t2 ~' v  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; L: R' a+ a) Y; t  set acceleration 0.099- t8 q+ X2 g+ ~0 M% F
end
1 I% x# B; G4 A$ J6 \" J2 \/ ^4 |: l
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ U6 A, r- h9 [5 j;; and initialize the traffic lights to one setting
# z0 r4 k' A* f; z$ R8 b. Ito setup-patches3 A/ Q( a+ d4 W/ i' n; i! B
  ;; initialize the patch-owned variables and color the patches to a base-color' H8 W+ Q! ]. {, Y9 H. u% _! ~! i
  ask patches, q8 _  s" E9 q5 ~; N& ]+ ]
  [
9 H8 }- L/ Z0 f! |* U; I    set intersection? false
' B% j/ e, E6 ?, Q  k9 R    set auto? false
, K  Z8 |6 m* `2 C, w! ^9 v    set green-light-up? true% ^- @, Y1 ?  d( _: u( w
    set my-row -1
; u! G- C; Z& Z2 H' B7 d  M    set my-column -1
0 A0 ^2 h$ x( i8 R! w5 l: b2 V    set my-phase -1
+ c  v8 P4 l7 Y; p( K7 d1 `, V    set pcolor brown + 3! |$ p0 R6 O4 c3 j8 h
  ]" N* C) c- H& v2 I
; ~. T& {+ @- X" i
  ;; initialize the global variables that hold patch agentsets
5 \7 H' v! Z! p  set roads patches with0 i0 d: B4 j+ ]1 B) D, T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 G: g* q9 a3 S7 C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 z) z* P# }( l" D* h' S- B: W; G  set intersections roads with- `4 y* k+ g& ?" k' h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* `- K# s/ H9 Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 M- B; G8 G7 e( r
* v% f& `# q8 R' j, o' S1 c. V  ask roads [ set pcolor white ]1 _0 j1 P4 v. a5 I+ @
    setup-intersections
2 A, n; k9 X) F/ A. J, p1 Cend
; s5 T' o4 H; S- k) n. g其中定义道路的句子,如下所示,是什么意思啊?' Z2 r% m  G: D* B) e8 m% ]/ `2 O; ^1 R
set roads patches with- v7 G4 M  j: M- X* U- J3 T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: q4 X- L1 x6 I6 _+ t$ o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' h  h8 ^; p: \; c  X. q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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