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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 p" J  L. F! ?' i0 ]6 {" K4 q2 Fnetlogo自带的social science--traffic grid这一例子当中,
7 B# t: o) d) o& C& ?6 ~globals
- }* b- ~' F4 Y/ J[* f0 [% N+ B. c0 u
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# c0 ]4 }) v( W0 K- M9 O  grid-y-inc               ;; the amount of patches in between two roads in the y direction
( v2 L0 [7 O7 N( h+ m) l4 B6 x  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' ~+ V( |0 F9 B. ]8 d  n, L6 f                           ;; it is to accelerate or decelerate4 y. A9 [; e! X; [9 T
  phase                    ;; keeps track of the phase& o5 h0 C4 U9 M: M" }( X$ d5 H4 }
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( S6 p6 \4 d0 H7 z! g8 U
  current-light            ;; the currently selected light( k* h, c: A3 m% |. Q. v" ~1 O
3 l4 U- l: N  L& i$ e/ |
  ;; patch agentsets
" @! k* r( K5 V0 h# a8 r' i  intersections ;; agentset containing the patches that are intersections" i% v! p4 U0 k, u& R9 A+ j
  roads         ;; agentset containing the patches that are roads& J/ o5 a8 h. o0 _
]
1 f' r9 m* ^+ V+ b. C
0 a1 K' K3 g0 B* @; d6 G' Wturtles-own
" I$ Z7 t' K. q& s0 z: o- v9 ~, W[( ~. O6 [2 A" q: n
  speed     ;; the speed of the turtle' G) J7 y6 e% }$ F
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! n( `8 y' z" Y  wait-time ;; the amount of time since the last time a turtle has moved
2 F5 U! n3 v6 |) c]  w- \2 ~% E, T! N4 _% w: n
2 H) T8 f/ g% D+ r3 ]# \4 ?& Y
patches-own
7 C0 M# ^4 d; d% }+ V( Y3 `[
% K. ~" j& E: k8 z& v8 [  intersection?   ;; true if the patch is at the intersection of two roads% m2 |1 h5 M3 S" I/ q- p, G
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& B8 I5 L9 J! h9 u
                  ;; false for a non-intersection patches.- T6 `# v! c1 B0 o6 f4 N! ^
  my-row          ;; the row of the intersection counting from the upper left corner of the. s* |3 q$ R9 M7 `
                  ;; world.  -1 for non-intersection patches.! `) k, F, n7 x5 M$ g- B4 B- i
  my-column       ;; the column of the intersection counting from the upper left corner of the
# L2 [- e- H3 Y, T  C                  ;; world.  -1 for non-intersection patches.$ t; O3 d! Q+ }0 P, Z0 D$ `
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 I+ y  [' C5 {! u3 N) d" c  auto?           ;; whether or not this intersection will switch automatically.
/ w% V8 K# e$ f                  ;; false for non-intersection patches.
# a" l- S$ p# W( o]
+ _  ~. k% C; ^* a& ~7 Y) C3 \
8 T5 H3 }# I: \3 T$ Z  U5 \3 l5 L& H- ~1 n$ W0 ^7 V
;;;;;;;;;;;;;;;;;;;;;;6 N, i$ j( @9 f/ |
;; Setup Procedures ;;$ r3 J- i' \" t
;;;;;;;;;;;;;;;;;;;;;;
* \; E  P5 P  c* p: J
2 a" l* A# q! y# I" r;; Initialize the display by giving the global and patch variables initial values.
3 G5 x  Q: J* X  q0 L* L- [;; Create num-cars of turtles if there are enough road patches for one turtle to1 N% u9 u) p5 d3 G; X/ ^
;; be created per road patch. Set up the plots.
' o& E5 Y* r9 d5 i+ Vto setup
5 G+ ~( k3 B3 q" g( L4 m$ K0 o# j  ca- `5 E& c# D0 D" `  P- c
  setup-globals
# v* M$ J0 d1 Q* Q  P
4 e6 C5 t! |4 J9 Z) I! ?  ;; First we ask the patches to draw themselves and set up a few variables
" D9 g2 u& L7 R) h, ?* u  setup-patches% O$ H1 p' U! t/ s
  make-current one-of intersections" u* {8 x- t1 S8 u
  label-current
/ s7 k  k* e9 `4 N0 q) ~% k; w- T+ y. S1 q( L& t
  set-default-shape turtles "car". O8 v9 }* \$ ^7 ]1 U
" J0 V! F1 L) q7 B4 v
  if (num-cars > count roads), y5 Y, `% B6 q9 ^: k2 `
  [
) g0 }! A0 [3 a    user-message (word "There are too many cars for the amount of ") F* n; g9 a$ y: L3 K! D
                       "road.  Either increase the amount of roads "8 R, h. @. _' t- ~8 J) |
                       "by increasing the GRID-SIZE-X or "
% L) Q9 N) q* ]3 Q9 e$ a1 V                       "GRID-SIZE-Y sliders, or decrease the ", M6 C/ ?5 G" [
                       "number of cars by lowering the NUMBER slider.\n"
+ i* S, M. Z; X* F4 n- D! ^: C                       "The setup has stopped.")
. S! I( V, N$ U    stop
1 q* R0 V+ j2 x5 a  ]
/ \$ u/ ]1 E# ?
1 I0 }1 ^" [% V4 e9 o- M  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) a. W& @4 Y# K/ K+ p
  crt num-cars' A# W; I; k( K% G
  [" ]8 |$ [8 O. _6 v
    setup-cars. R7 l* K) \* Q+ S) d# W: M
    set-car-color
- y1 N  G. k9 D7 Z( j* N5 K& s    record-data
( Y8 y# i0 G7 e2 w. y4 U  ]# `  K8 r4 @  k* g! ~  A
$ G: Y( m' ^8 j" B& p" r0 O
  ;; give the turtles an initial speed! T. f. K+ {8 q! R
  ask turtles [ set-car-speed ]
+ S. ]3 g/ {2 ~, P7 w& r% T, ?$ F- b% c) v7 |' e5 I9 @% M& D8 Z0 B
  reset-ticks3 G! D# p1 }  l0 G2 m* _0 |
end3 j  ]+ T* z  g* v1 Z( s5 ]5 T% Q
' E5 N' Q# G0 D. i9 m7 Q
;; Initialize the global variables to appropriate values
/ a4 X) f* t/ r5 c9 Vto setup-globals
, W" v; I8 ?8 P; ?9 x0 }  f  set current-light nobody ;; just for now, since there are no lights yet
' I% n3 R* u, p6 R3 q. X4 x  set phase 0
9 X. `' X( b" E1 B8 s; Y8 z2 I8 P  set num-cars-stopped 0; ^9 f, I/ [3 @+ \2 N* V3 \! f1 Q
  set grid-x-inc world-width / grid-size-x
& i) G2 T9 B' }# ]7 Q) ^  set grid-y-inc world-height / grid-size-y( }1 E5 B4 i* c5 M, H: L

2 Q0 Q% K. Q& S$ I  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 G0 j, `% Q4 R! N- @
  set acceleration 0.099  L( T3 |7 h, P9 q9 d, b
end, Z  n0 t: l3 O# F) L, h5 a! N

; g* z) {# W9 N  g;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 |! j. R  k% X4 n) Y$ ?, @/ m$ v
;; and initialize the traffic lights to one setting
; W5 M3 e7 Z0 l4 Y9 Nto setup-patches6 {+ _- \2 ^/ [9 n
  ;; initialize the patch-owned variables and color the patches to a base-color
5 i$ ^  G  R4 a* A  ask patches% a$ n4 C  s8 j
  [
  M# \2 q* {! K( W- c$ x# V    set intersection? false
% r0 h8 f# K0 h4 `$ u! H! ^    set auto? false+ P) q0 C  d" c. k- {& O
    set green-light-up? true3 V! P' E( b- `
    set my-row -14 z5 H. L/ i% Y8 p. v9 e
    set my-column -1) [# w) K$ N4 }* T. }/ ?7 D
    set my-phase -1- {! u- W1 m' d. t9 e
    set pcolor brown + 3
0 i; h1 L0 e/ _4 {  ]
* t; c8 l$ K( Z+ q! w- c, R4 B/ q3 [( ]
& G4 {  H; z- s4 x' E4 L% t% S  ;; initialize the global variables that hold patch agentsets
! E. s( U2 I6 u5 Z/ O# b: O$ Z  set roads patches with
; F" i0 p& j) ]# V6 J; k: T1 O: K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 I+ E% k3 H6 d$ u  u) e! K! }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. A8 e6 D: O/ _1 g/ W3 p  e  set intersections roads with7 k4 ]( F4 q& V8 o- `6 U- M4 ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 B! o2 G, U- [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 j" l' S6 i0 R% H: [- d" l
: l5 f' U- }2 ~; j* Z  ask roads [ set pcolor white ]
$ ]  D* @: d- w5 N- }; h    setup-intersections( a1 x7 N; Q' Q, ?' K9 \  |
end
! J4 h5 r. E+ j: A7 A- v其中定义道路的句子,如下所示,是什么意思啊?) Z6 ]7 ?& H6 X
set roads patches with
( y5 f" n7 ~% @2 l+ f, ^: J  |# h+ ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% b3 i: c0 N7 u! U' o& i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" y- \7 o1 h' }! ^/ E谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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