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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  l$ |  }- X  ?# k
netlogo自带的social science--traffic grid这一例子当中,! V& n1 Z5 P$ H( ^7 ^) F+ B/ x
globals& i& Q0 Q$ J, f5 @( E
[# ^, `5 Y  L( B. N* n6 `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction9 Z6 |* P0 z- H. z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
# R" e" K$ w, G/ t7 Y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& A! c6 r  _" h! |0 ]" ~- i
                           ;; it is to accelerate or decelerate7 o$ s! N/ u0 ^7 `  I5 X
  phase                    ;; keeps track of the phase5 H8 e3 i- B7 E
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 F$ p/ `: \9 r/ u* O2 Q/ N0 V" ~  current-light            ;; the currently selected light
# M1 w, F+ r2 C* _! @' w  P
% b' i! X$ O- ^1 o( P) ]$ w  ;; patch agentsets
/ j% i) P+ r* S7 }' C: f  intersections ;; agentset containing the patches that are intersections% ~* l  J# A2 ?) d- C4 O
  roads         ;; agentset containing the patches that are roads, S8 _) C* U5 i& L$ l  t
]
, A  s3 ]- F/ R2 h5 s# w7 L. n0 ]/ i% ]
turtles-own
+ u& u9 Z: r' X; N- b5 K1 Y/ Z0 T[* w- }5 G7 U9 P9 q& r! n( o) b
  speed     ;; the speed of the turtle4 j- v+ b! G3 u  q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 T9 z  `3 S: {  wait-time ;; the amount of time since the last time a turtle has moved
, L$ |6 q$ h' a' s]
5 _' }6 t  s# i# w" ]
( ^9 E* h$ A3 r, W0 z( c  ^patches-own
6 H( m9 i8 c3 {6 V[/ ?2 M/ Z8 W, B
  intersection?   ;; true if the patch is at the intersection of two roads  _- g- P" O' z9 \2 l% A& K7 l
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! R9 b& z  a4 Q8 n: C
                  ;; false for a non-intersection patches.
) B) N7 Z( W9 T+ q  my-row          ;; the row of the intersection counting from the upper left corner of the1 G$ u9 Q. _* A$ T. h9 j3 Z
                  ;; world.  -1 for non-intersection patches.; D7 a) W& T( `6 Q% p
  my-column       ;; the column of the intersection counting from the upper left corner of the" V# M' [+ Y: b6 |
                  ;; world.  -1 for non-intersection patches.
5 S' e+ z' L7 t3 r  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ r6 f" g0 q! K# Y4 P  L/ Z
  auto?           ;; whether or not this intersection will switch automatically.& o7 W( ?# F) e9 i
                  ;; false for non-intersection patches.7 h* u1 g1 R! c, ]1 S
]3 y0 Q+ h: t1 @% G" |* F: p

' Y: _" i6 e7 i4 _4 e
& U3 G. \2 G0 Z5 J;;;;;;;;;;;;;;;;;;;;;;9 ]3 N! |" L( X3 `
;; Setup Procedures ;;" r: K3 e2 s3 ^
;;;;;;;;;;;;;;;;;;;;;;. H* i* R# U* O/ n* R
! f1 O8 L+ K5 _
;; Initialize the display by giving the global and patch variables initial values.
+ E# x# p4 w, T- f* ^;; Create num-cars of turtles if there are enough road patches for one turtle to
+ \8 ~1 l# j. w" k;; be created per road patch. Set up the plots.
" E* \, r6 ^3 E, T( }% uto setup( z  A' D$ D6 b1 f, o( \9 N: s
  ca/ F- U* z2 ~& R1 I5 r" k
  setup-globals0 Q: d  z2 r7 g3 s+ d* |

# `5 h- \7 }! |: q8 G  ;; First we ask the patches to draw themselves and set up a few variables! b4 C4 {- l# T4 p" p
  setup-patches% f- K6 K. I; p
  make-current one-of intersections# ]( N( \" l1 u* _
  label-current8 H6 ~; a, F& k  o0 r* n8 [
0 n% Z( z" I0 S* B! p
  set-default-shape turtles "car"
7 Y0 A5 N% |1 h3 a# V, j6 `2 C( ]5 p
  if (num-cars > count roads)$ Y; F" R8 U" c2 T3 m! e& |
  [
0 M: t4 g- i2 I, _# F: n' H7 ?    user-message (word "There are too many cars for the amount of "8 q5 a; r+ J+ d( s: R" l
                       "road.  Either increase the amount of roads "5 o8 \* P% d8 r1 R* G; u
                       "by increasing the GRID-SIZE-X or "
2 @' I% z6 H7 ~                       "GRID-SIZE-Y sliders, or decrease the "3 h: ^& I  R1 w4 F6 \
                       "number of cars by lowering the NUMBER slider.\n"9 w" U1 b2 X+ u. c8 W; J
                       "The setup has stopped.")
2 z$ I0 `! M0 N$ ]    stop
5 j2 R1 q/ i3 j  ]
0 t& X- f- b4 g/ k& L& A. ?( c1 T
) i' m8 s7 N- Z  |  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, K) t2 W6 r, W7 k7 L$ e$ S# Q. S+ {  crt num-cars
0 p" j% x  b+ p6 n  [; y0 ~1 `+ Z( `) T
    setup-cars
0 m) u: c2 q: f' t! G# F  P0 w    set-car-color  c0 X0 |" \- N/ u/ O/ g! ]: x
    record-data
5 ~- X5 r; `5 }* ]2 ~8 w2 D  ]+ H5 y' S6 _' E( e: K7 {
" T4 ~8 q- \0 K* Y
  ;; give the turtles an initial speed
! R9 c5 A) X; c7 b  Z  ask turtles [ set-car-speed ]
/ g7 `: b8 C2 ^1 I! T: T) H. J: V4 B- J
  reset-ticks
/ F8 o$ g' I, oend
# M2 r9 A. {* Y  r* x2 R- F; W" |6 M9 N3 ?# D& ?  [) F( ~* f
;; Initialize the global variables to appropriate values
) V: }4 x- |9 rto setup-globals
5 M( q% ?3 [# j# e5 {  set current-light nobody ;; just for now, since there are no lights yet: }& S" U4 K3 V3 ]. L) c3 N: `
  set phase 0# A, V2 q) k/ }# V: T
  set num-cars-stopped 0& l) j/ Z/ Z* R( P
  set grid-x-inc world-width / grid-size-x
& ]) c/ {6 P: V( ]2 J  set grid-y-inc world-height / grid-size-y
% m( _  @1 M5 u* ^( @' z' P& ?/ u: J# ]; z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# T+ e' u: Z: O+ G+ L7 B- E% I* A0 s  set acceleration 0.0991 E: X9 R: A7 R- l6 c2 W
end6 k8 S( s) H- B9 X
) X# |4 }- R) c0 {$ i( V. T
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 g( k+ [3 J# w% l" k. j( @( `;; and initialize the traffic lights to one setting
2 Q' P3 ^' G& F, S. V4 F- Sto setup-patches  E0 j/ \. I9 _! ?$ {' C. r( y
  ;; initialize the patch-owned variables and color the patches to a base-color
6 L1 x+ _: Q+ \% L/ h& k  ask patches
7 p- E1 O" K2 E! S; ]: j0 r1 O  [( c* s' \" j7 ^2 D( \
    set intersection? false) w) I9 M5 Z3 G# a; H
    set auto? false3 _5 M+ Q6 `% Y( U' U
    set green-light-up? true
! q3 o5 m! F/ d0 I% C    set my-row -1! V2 P% s3 j( B+ s( Z2 k) q
    set my-column -1$ |1 z$ d7 |# P0 u5 Q4 [
    set my-phase -1; S5 _8 E) ]/ _% u3 v$ B
    set pcolor brown + 35 m; ]9 t# l$ `* a' j, E$ M
  ]  d- U0 w4 r: @5 K, {9 d- L% d( w
$ e# N, x4 L5 \! x$ r
  ;; initialize the global variables that hold patch agentsets
, T  k4 K+ ^( S  set roads patches with  B9 v+ G. N" j# p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  J4 \! E$ c( [+ R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& f  h! l8 s/ O4 G- d: e  set intersections roads with  E. C8 x7 W2 @* J2 R# Z' `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; B8 s$ X. d. _5 r9 n5 u2 @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( _: c/ ]8 q$ E1 B) J6 j' T7 j  I
0 w4 w4 ^2 a  Z& n1 Q. o# r) ^  ask roads [ set pcolor white ]
- P+ X  s8 w9 W/ L% f    setup-intersections
3 Z* K1 n# }& M- w* Cend: I3 n* Y; b! e7 O3 ~
其中定义道路的句子,如下所示,是什么意思啊?
; N0 R" n) @: f* k set roads patches with
: `* J; e) m3 i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 _( _$ W! ~/ b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! H! {9 `' v5 ?! g# R& }3 p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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