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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ `& ^( ?7 f/ [
netlogo自带的social science--traffic grid这一例子当中,8 ]( e  {, x& r. K; f
globals
5 V8 M( [4 u) q[  X& d% D. ]# L
  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 A: b( I! ~" ^( r0 w4 h9 P
  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ O; i! G/ @8 s# l: @& ?
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 b: U2 x& J- [" P5 V+ \7 T                           ;; it is to accelerate or decelerate7 O' n7 Y, b: x% u8 O
  phase                    ;; keeps track of the phase+ r+ V& [/ s. t. o
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: N6 E7 V+ D) {% I
  current-light            ;; the currently selected light
2 m- {/ n# r( R+ @8 Y& m2 b' j; B6 Z9 F1 @
  ;; patch agentsets
1 F! N# K! ^' w. n3 _  intersections ;; agentset containing the patches that are intersections* p* R. `2 b' w9 Q. l6 J
  roads         ;; agentset containing the patches that are roads- g# O- }8 y7 N5 v: P
]
* ]2 y! v) {* p6 T. j% [3 O% `% X  ^5 k( I9 z& c8 q
turtles-own4 j/ z' G1 W( Y- o/ m9 y
[
$ M8 D2 G5 E8 r. Q  speed     ;; the speed of the turtle
* k- E0 N1 V% n5 ~# b8 H: @  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# C* W7 m8 g; v+ k/ r
  wait-time ;; the amount of time since the last time a turtle has moved* ~: A4 h( a0 R7 |. M
]
' A8 Q4 r; H8 Z
5 K0 K! O+ L0 Spatches-own/ A6 F/ A# V. k( j0 I8 x/ M
[
% L5 f8 n# m9 h+ p" y" o4 X  intersection?   ;; true if the patch is at the intersection of two roads+ K0 I9 L; C# J. ]) k
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ L' |: X2 e  C& E: I8 K3 V4 E                  ;; false for a non-intersection patches.& T8 |% R) B+ c; C  p
  my-row          ;; the row of the intersection counting from the upper left corner of the/ O% l* s$ y+ _: ^( V
                  ;; world.  -1 for non-intersection patches.* r% A& Q9 T0 S" M( O
  my-column       ;; the column of the intersection counting from the upper left corner of the7 ]( K/ e" O' N! u
                  ;; world.  -1 for non-intersection patches.
- g4 [0 M$ O3 ^  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 @8 k, a& a8 B) B& h" V* L  auto?           ;; whether or not this intersection will switch automatically.
' h* c5 a( k  @% G: s' Q" B& V0 f                  ;; false for non-intersection patches.) h7 Y$ `6 X4 M9 d4 V$ G
]
  j( ^4 o* F4 d4 m% {3 v2 {2 G, i$ X5 Y: M6 H! d" q2 k
* G% F3 P8 X" k1 v$ \8 R, R& k
;;;;;;;;;;;;;;;;;;;;;;
% R7 w3 d2 O& n' Q/ F$ L5 D;; Setup Procedures ;;$ c9 M7 c1 b/ Q# b; J- G! r
;;;;;;;;;;;;;;;;;;;;;;0 {% R# K: v- z: @7 Q" S; K
0 l) q8 a/ Y4 K. b$ n# Q  P5 R: d
;; Initialize the display by giving the global and patch variables initial values.
3 d. P0 S, A% y; k0 J4 A; f5 {;; Create num-cars of turtles if there are enough road patches for one turtle to
9 n. G; }; ]3 H" `( ?9 H;; be created per road patch. Set up the plots.
$ ^7 a( [# G0 L& Qto setup+ ?$ k0 u8 z6 j( n
  ca2 I! B% P, P, G
  setup-globals  k, y! u$ U" D/ g: F
  q# u: F4 R1 I, n' |- s
  ;; First we ask the patches to draw themselves and set up a few variables6 k  f  y. T1 e  w% E
  setup-patches) {6 Q4 M7 s9 X7 \
  make-current one-of intersections& [3 B4 S! F2 e. w. Q
  label-current
0 o* k3 s( _! [) t! H( b
4 U8 \0 C  h5 V  set-default-shape turtles "car"/ o+ J0 @8 V) Q; ]5 Y9 v

. [7 I& S  d* s) h0 ?  x2 f, g  if (num-cars > count roads)
- A+ w+ B3 a- ^; ]  [
* S& }" @( N3 {2 o, d$ F9 e    user-message (word "There are too many cars for the amount of "
3 a9 P& i, T9 }4 \7 V$ {& D                       "road.  Either increase the amount of roads "
6 U4 _: _% `. K                       "by increasing the GRID-SIZE-X or ", ^/ U, S" Z. M5 L, o
                       "GRID-SIZE-Y sliders, or decrease the ") f* _5 C3 R% }) g2 j2 e- K
                       "number of cars by lowering the NUMBER slider.\n"' s9 m% ?! o: i8 r5 t
                       "The setup has stopped.")
. ?7 E6 l, j; W, Q    stop" G, f* @( Y$ g9 O- z' d/ {4 p0 n
  ]
( z/ d" n9 Z9 q2 Y% ~7 M! H& y; M8 L- ?. [( _6 _5 {1 v6 @
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 b1 N: H- M! E3 L
  crt num-cars  `: B; L4 ~2 y2 x- k6 i+ x
  [% N! R; a$ X) n- g  F
    setup-cars
" d+ S/ l% e/ E8 c, n6 {5 @    set-car-color; {5 h! @- L/ S% N) U5 R
    record-data5 Z. N  Y  s4 N2 ~7 ]  a# Q' B
  ]0 n( N9 U5 D# W' x* E

' D, A0 ^5 v; D1 G# u; W, @  ;; give the turtles an initial speed
- C* z3 B8 R  ^) l3 Q. m% B  ask turtles [ set-car-speed ]
# m/ L5 \: r" s+ p' P0 S/ _, J1 J
  reset-ticks
: ?, V: @3 X4 `/ yend: t$ p, f' o+ q6 e' t: I
. x' K5 N2 {) e! F/ I4 v* e
;; Initialize the global variables to appropriate values( f- z: o6 E$ Q/ A& s# I
to setup-globals
4 I0 R$ \  z( h* r) D& y  set current-light nobody ;; just for now, since there are no lights yet
0 a8 ~) @, y. Y" ^  set phase 07 K, Q. I' i8 G
  set num-cars-stopped 0
/ S" @! u6 R- |+ f  set grid-x-inc world-width / grid-size-x+ Q9 j* Y7 n$ p1 N3 {8 T+ d
  set grid-y-inc world-height / grid-size-y
- \9 m' f: ]: M/ {% t0 q, q: e/ I! c0 \
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( s, K6 O: E% q1 J- D3 l- w. R5 e
  set acceleration 0.0992 {- Z, s4 V& a$ {7 m' K' O
end
. h2 `- y# S( r5 [# p. S1 U: I( O; z7 G8 m5 e6 G+ B
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ o( ~9 {$ z( r( M7 R; _0 F) E% T7 C
;; and initialize the traffic lights to one setting! O6 N8 C0 N3 l
to setup-patches; d3 o3 G2 X& X8 @
  ;; initialize the patch-owned variables and color the patches to a base-color( t, p0 p3 D0 b; `9 z
  ask patches& z. O- L" ?( ~. ^: ]  r0 {2 }
  [
. s3 k( I+ c% o4 A  r    set intersection? false! `1 o) l1 w$ j8 [, [8 v
    set auto? false/ ~3 @& N$ ]5 m! o/ b
    set green-light-up? true" Z7 G2 B% n; L$ J: r3 l. U9 Y
    set my-row -1
- p- P/ @/ S$ ]; X1 Q- }    set my-column -1
" p& ]' F1 I: x# z4 b% E    set my-phase -15 `% m# |/ Y& _1 k. m
    set pcolor brown + 3, O, Q, `9 K9 {
  ]; F$ C; y" Y5 S: [; M

% d8 F8 \2 t4 c7 g% v! J  ;; initialize the global variables that hold patch agentsets
! Q9 h( \* B0 U+ F4 e6 O& f  set roads patches with
/ S7 x  f( |4 \  ~5 H7 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  e* p& ~: L" S8 s7 |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* I! P; A$ T4 ]: S  set intersections roads with
3 f3 ?3 H9 ]4 I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 c' I: j9 n, u. S8 y: j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! H: j6 F9 f5 |- H5 ]8 V* j' t7 F; j: ?7 |; ?
  ask roads [ set pcolor white ]
4 e" s) G  n4 @& Q( n5 B    setup-intersections0 e& t* S0 j$ j! ~5 D
end9 p3 A8 f: x5 G4 `  k
其中定义道路的句子,如下所示,是什么意思啊?
5 R8 a. U9 }+ W, z+ `8 } set roads patches with
) ~6 D6 e3 X( |8 B! f& ^6 g7 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 B/ F/ I: ], [% ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 |4 _* e. P. {' h9 {3 t谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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