|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& w/ P2 e* {) rnetlogo自带的social science--traffic grid这一例子当中,9 T& D, x) j" A: y. w
globals( y3 C) r3 \" {1 }6 w& ~, R
[
8 i v8 { `$ J' l u grid-x-inc ;; the amount of patches in between two roads in the x direction
7 H: Z* `4 }& s. H grid-y-inc ;; the amount of patches in between two roads in the y direction6 G2 y8 Y- n: K5 P% b
acceleration ;; the constant that controls how much a car speeds up or slows down by if
: n. J/ B( l6 x2 D$ D- } ;; it is to accelerate or decelerate
' s: R& @0 ?! @, z phase ;; keeps track of the phase0 s9 b# j# R3 t0 G" r, P
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure) ^7 c/ B" c x8 ]7 G6 W e
current-light ;; the currently selected light
1 n: w' W9 L6 V: q' w$ W T g- A6 X+ O5 _! K! D
;; patch agentsets
. v5 j, U' V+ u% T intersections ;; agentset containing the patches that are intersections h u3 O8 ?/ ^/ W! ^- f: [* K9 [; y
roads ;; agentset containing the patches that are roads: q4 S2 n l F
]9 S; e' C5 m' j S
+ q4 n, j% l" I& P! |8 w! S
turtles-own( l' `6 J z, ~; f. a- w
[
0 ? a0 d. X2 S' Z# |' w6 k2 q speed ;; the speed of the turtle
) I3 r; o$ r p8 K% x# n up-car? ;; true if the turtle moves downwards and false if it moves to the right& b9 L+ R! E/ i! a$ C4 W1 u
wait-time ;; the amount of time since the last time a turtle has moved
) ]2 D0 E5 V5 Y; E# q9 |]0 s7 ^( C6 ?7 {
' S5 ]; C4 d0 ]& X# ?' q4 Spatches-own* {. B" B; H6 L4 p2 C* r: S' M" h
[# C1 \. [9 V* I) b, b) W$ ^+ p5 g
intersection? ;; true if the patch is at the intersection of two roads
& K2 l, D# o6 w" g: d green-light-up? ;; true if the green light is above the intersection. otherwise, false.
1 L5 }5 n0 {- U/ q0 p. g. k ;; false for a non-intersection patches.
3 @7 ]- J' f/ G* B my-row ;; the row of the intersection counting from the upper left corner of the5 w4 l+ K9 A7 z
;; world. -1 for non-intersection patches.
[( a" Q" }# j( ~7 y my-column ;; the column of the intersection counting from the upper left corner of the
% y O; T/ K9 h' @. b1 v' m ;; world. -1 for non-intersection patches.+ W* Y" u- O, H
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
+ a% b/ v& ^/ Y* ? auto? ;; whether or not this intersection will switch automatically.) Z/ f4 y o" l2 K: d1 M G+ x
;; false for non-intersection patches. O- G/ B5 @# `- H6 G
]
- |6 Y8 g% c5 }, `0 d5 v$ z6 @! }1 k {5 Z; d/ \! k
# z, R/ k$ d) a4 Z$ P% u, m: L
;;;;;;;;;;;;;;;;;;;;;;& \7 L" S; h b
;; Setup Procedures ;;
' c! U2 {' y9 h( L: q" h2 `2 B;;;;;;;;;;;;;;;;;;;;;;
3 l# N( n& M8 z4 u f: r3 T" v
( l% s2 L* y, l1 s' |$ C1 s; `;; Initialize the display by giving the global and patch variables initial values.2 r5 P; L, S/ @- N0 Y
;; Create num-cars of turtles if there are enough road patches for one turtle to
" \4 D$ R( j$ S: i' ~+ i. i; O;; be created per road patch. Set up the plots.9 s- F6 p+ t7 _* T' F* ~
to setup' s' r! P. |- n% B9 {& J
ca' }+ R' X8 g" {1 d" G1 y0 F
setup-globals$ [4 S6 I% ~1 k# O. v( I! I6 f
* h+ ?" C0 Q+ z ;; First we ask the patches to draw themselves and set up a few variables
; a7 C( T! {, w: z( g setup-patches8 R7 z8 k3 O2 D
make-current one-of intersections' ~% }5 J' J" a9 y3 d
label-current7 m* [- r& L% J7 k2 X! r) k" w L
m4 d2 h( z$ @/ i7 _" E4 W" o% o6 \ set-default-shape turtles "car"
/ L" E; H( H$ K% b6 Z# r7 x
" g& M# q0 M3 t \ if (num-cars > count roads)9 M4 n3 _- d$ O2 H
[
! Q8 K0 F8 t( o' L* H, J2 ` user-message (word "There are too many cars for the amount of "
( g- _* h, B4 K. ~ "road. Either increase the amount of roads "
' O: [; t9 P7 S$ j F0 W "by increasing the GRID-SIZE-X or "- S; q7 v0 R6 C$ N6 x# E% `& V
"GRID-SIZE-Y sliders, or decrease the "
! M" w6 G4 ~% W, W2 `9 \! i$ d "number of cars by lowering the NUMBER slider.\n"" H" L6 O8 N2 q0 ~% o
"The setup has stopped.")/ a2 E- W# w% Z4 Q) y
stop
9 C" u: U: \& y, v6 A* a3 J ]
: d; K# D9 C# G: |8 b' J
6 Y- O+ y4 M9 T ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# o8 ^6 v# k% ?) p& r crt num-cars k) f# c/ |) l- `( b8 X" ~
[
" n+ p7 y" r5 b9 r9 J" j, } setup-cars
7 F {, a1 G9 s; e2 ~ set-car-color
( l, I) Z/ I9 i record-data
4 Z: ~" S& z3 r2 L- _0 U ]
* C/ n0 }, C( U% }5 z' w, j
0 V( F; `, w: W5 Z- v3 k) {; R ;; give the turtles an initial speed# \$ b* p- V4 L1 y
ask turtles [ set-car-speed ]
O0 u/ z8 A5 s6 @2 S Y% n0 K
8 e) ^# D5 U# c/ ~- j. v" ~ reset-ticks1 p6 Q3 A: P$ x6 z
end: I/ Y7 \. b" v3 y
7 O* k2 C: N b4 ^
;; Initialize the global variables to appropriate values
3 L' S; O7 N' O1 S' ]0 K4 pto setup-globals2 U+ R# A1 t7 Q+ ~
set current-light nobody ;; just for now, since there are no lights yet
. w' x. v Z4 ] set phase 0
0 m6 i7 \( P) M# j" t" i set num-cars-stopped 0
9 ~6 z) i/ q& t0 { set grid-x-inc world-width / grid-size-x
& w8 A: [5 p% J6 E' V4 l% Z set grid-y-inc world-height / grid-size-y/ M) h2 p7 ]+ c. c, n( R, x% I
( O& P/ S- Y! [; y: N ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 |7 c# @* M( K% ~( s
set acceleration 0.099) c) u* u: t3 H( B. ^3 [. j
end
* \) `9 Y3 _! Z/ ]9 R
5 v9 N1 t& o# \/ X% ^8 t. p0 O7 G;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ r4 H, s8 m1 K* D0 ]' e/ E# Y+ j
;; and initialize the traffic lights to one setting
, Y. N' v# L$ N* U6 [to setup-patches' E4 T& V+ r( L/ q' I$ I
;; initialize the patch-owned variables and color the patches to a base-color. e- w; g7 ~5 f* ?7 R* v" S- @3 A
ask patches- ~5 p! g. m @$ [9 |# w
[
! ]; x" ^7 t+ N5 I: ^' ^+ F/ s- i set intersection? false9 P3 f r$ x2 J/ t& g; J1 K# b
set auto? false
. ` H1 [4 L1 j) r set green-light-up? true
" A$ O" {* e8 j+ L0 P set my-row -1
, M0 N' @8 R+ {! {5 U set my-column -1
: o8 w; f# q5 Z* I0 ^' Z. V set my-phase -1& p# F6 A4 U6 k8 i0 V; ?: i
set pcolor brown + 3+ a' m/ C, |) m1 O
]
/ c; H; y1 x$ A% P8 ]
4 W2 [1 C6 n4 _$ r! L K ;; initialize the global variables that hold patch agentsets' X$ \5 s G( M9 z
set roads patches with
8 j' N6 {3 e' N [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 E, a6 t. r9 B# { (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' F- |% b4 ]3 X4 ]! f set intersections roads with
$ Y" E, @5 w0 }2 \7 s a [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& D$ p1 U& H7 H/ v/ y7 v (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& u0 H% ]. ], i; y D
* t- A. U. }: }, D/ e ask roads [ set pcolor white ]; {! g& z8 W# x. j, b" r+ m
setup-intersections
9 |: _7 u2 d% {! X6 P' n$ g4 g$ Hend
% L- Q$ {1 \+ L其中定义道路的句子,如下所示,是什么意思啊?$ ?1 o# |! q) ]$ A
set roads patches with9 ?4 R$ i5 N2 r! S( t; i
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% I3 r% A8 v$ K7 Q: O2 z" | (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: s4 X6 Y2 @+ P# M6 ~. X# U谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|