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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" F/ E1 @' ?" L' V( i4 Z* U* Onetlogo自带的social science--traffic grid这一例子当中,8 U; T& g5 }& o- I! G( s. X' g
globals4 G  N1 I# c% ]6 E6 `+ m
[
+ f/ L3 z/ L, y4 K+ S, k, I  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 R0 d; l5 x4 @/ n% S/ }% P- o- G+ Z  grid-y-inc               ;; the amount of patches in between two roads in the y direction& y( x% K* K) l' v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 z3 i6 v7 `8 m, ~: Q. R) g# c) H
                           ;; it is to accelerate or decelerate
" p4 \4 y1 U1 L6 E; p& _* R8 ?, c  phase                    ;; keeps track of the phase
4 {6 G- E# ?% l* r8 n" z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure6 I5 e1 O. c* X0 G1 |; J0 u3 ^8 c
  current-light            ;; the currently selected light0 v! Q5 `) N! i7 O6 N/ `* R" Q6 a
  q* B3 `( o7 M& B$ ]4 }
  ;; patch agentsets3 ?1 T# j# C, f4 K2 n: ]; S. t
  intersections ;; agentset containing the patches that are intersections( ^9 N$ G; q% J! C7 a+ D& y
  roads         ;; agentset containing the patches that are roads
& t1 I3 j3 M7 s( g) Z% ]6 k]7 w" |0 @; c/ R( f+ l* p
) ]- J) e' J0 }
turtles-own
& W$ C6 `$ q' N$ u1 C[2 X6 f2 ?, }( q6 M
  speed     ;; the speed of the turtle
# u* e0 y! ~) e: N0 H. d, Z  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: y* t8 A# k! L  wait-time ;; the amount of time since the last time a turtle has moved4 D; S; Q$ c7 }# K
]- m  i+ z5 |. i2 d+ V
) o0 \# H/ f3 ^! ~& y4 c6 E
patches-own' H+ U4 o9 N8 M% q/ K! ]4 U+ ]
[$ \; I" J9 [' o' ^$ H+ {0 C: L7 D% X
  intersection?   ;; true if the patch is at the intersection of two roads8 \" F4 d6 k# U- e5 x
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! {" U+ d: R8 x! w, d8 W
                  ;; false for a non-intersection patches.
# G3 u8 w( j  y& f  my-row          ;; the row of the intersection counting from the upper left corner of the# Z" s3 R( k9 d
                  ;; world.  -1 for non-intersection patches.# _. F3 l4 {* j) I; P$ d+ |8 m
  my-column       ;; the column of the intersection counting from the upper left corner of the" f2 B# i. Y: h  |/ z
                  ;; world.  -1 for non-intersection patches.6 I" o5 r& d2 C) T. Q
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! P( ^; e6 |3 ]6 C  auto?           ;; whether or not this intersection will switch automatically.
: r7 k0 a2 h3 ?( |' M                  ;; false for non-intersection patches.  E  w) F# _3 W
]
4 _5 n) S( S* Y& x" `( A" o4 e" Z2 Y% q+ {4 w
$ S" {% i% H5 |5 \4 d' G
;;;;;;;;;;;;;;;;;;;;;;
/ M6 m9 I  r) C8 T* |# I+ S;; Setup Procedures ;;
+ A9 x( k, i# x9 F+ h1 E3 ^* x;;;;;;;;;;;;;;;;;;;;;;
7 {+ p( m0 `" w/ }; n2 o0 W1 O* o
;; Initialize the display by giving the global and patch variables initial values.' Q$ z" [: C/ G' a
;; Create num-cars of turtles if there are enough road patches for one turtle to1 h  T% p3 w* k
;; be created per road patch. Set up the plots.
4 A6 f1 K6 T- J. S3 q3 lto setup
  d/ ^9 j* i/ f1 U$ c1 L  @7 W  ca
6 q" w" `6 M9 |1 J  setup-globals. o' Z: g# i# x/ i) C- B

$ L4 h' G5 ?3 x5 Z* ^6 J  ;; First we ask the patches to draw themselves and set up a few variables
6 x$ t4 h1 U& }6 }4 O, i  setup-patches: {& }7 |+ p* s4 M0 s4 N3 }. P- e3 l
  make-current one-of intersections
- R! q& e2 G9 g; H: k. y; U  label-current
! Y7 |1 R/ D3 q3 h6 ^5 D2 c4 V! a( S. g+ e! k( H) R/ b/ B9 D( A/ L
  set-default-shape turtles "car"
( L( i* O+ D; r. f6 s, E, Y
; t* G2 O! C8 u, o& H  if (num-cars > count roads)
9 q( Q% D1 X! D* l, p1 y3 a  [/ F- ]9 ?, V# S! Y& N8 i
    user-message (word "There are too many cars for the amount of ", [% m( R9 r& G$ \( y. s9 ?
                       "road.  Either increase the amount of roads "8 A$ |1 V* _6 t
                       "by increasing the GRID-SIZE-X or "1 F' I! \& Z! S* m
                       "GRID-SIZE-Y sliders, or decrease the "
7 J$ |- j) A. A                       "number of cars by lowering the NUMBER slider.\n"5 F3 u0 p0 ~( b1 v7 c8 {
                       "The setup has stopped.")
" |7 `8 w5 N3 r: o3 Q! E    stop6 B* [, R6 d2 b/ V# }( ]( `) S7 f' H
  ]
3 [4 l$ P( z! N: z- N# H' z6 `( O( `- z; ~# e! g* N0 I
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; x- p* O6 `2 H- N' f5 {  crt num-cars! `+ N. n+ N0 D. {4 q
  [- p3 _* ?# [- b) ?+ L! S
    setup-cars  P8 w% R- {5 h1 K, c
    set-car-color
, g: g$ J( E; [) f    record-data& w9 Z: I5 Z5 ~/ f3 F" e( [
  ]" q; z5 N( w0 v; N) }- s

, H0 C- r9 D- e0 o" T( ~% K3 u+ K  ;; give the turtles an initial speed1 c0 a& J7 L; A6 c, r0 b$ @
  ask turtles [ set-car-speed ]
+ @8 {$ J0 s* d6 I' F0 R8 F/ Q1 n  B; R8 z: G! Z) W
  reset-ticks
* ^! k1 c7 k( X3 x6 J) y" `end
( ?0 l) o' x9 h# h) {( H4 E5 Y' e8 W  X! z
;; Initialize the global variables to appropriate values
0 {# n8 D3 x3 ~to setup-globals) W4 Y  m3 R/ F8 \. }5 g: `
  set current-light nobody ;; just for now, since there are no lights yet3 J* t# a6 G! Q( a
  set phase 06 b9 s5 V$ |9 B& B! S0 O, e" R7 q2 H' @
  set num-cars-stopped 07 u' u' y' v/ O/ c* x
  set grid-x-inc world-width / grid-size-x
& f9 |: j. O3 K5 D0 B  set grid-y-inc world-height / grid-size-y
! ]/ p/ O  M4 E/ ]% F3 n7 {* Y) c  v9 v) X4 Q1 |' b# `9 C! p  j
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! c. _  X) |# U3 L( H$ h' A
  set acceleration 0.099* \8 \. R' R2 m3 k  X
end
% T( b+ _! J3 j" q6 B1 ~
, k( c" A. X9 z- H- _# B9 q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! ~6 `' N$ S+ n;; and initialize the traffic lights to one setting
9 v  P  c" t) C" G6 Z  a) ^7 x  ]7 ato setup-patches; E$ j5 t$ V6 ^- u6 Y$ n4 K
  ;; initialize the patch-owned variables and color the patches to a base-color
# V2 t4 x; A2 w, b  ask patches8 {* V  @# E4 r2 G6 l6 A5 I
  [9 U' e0 X- N' B
    set intersection? false& h: T) U5 _2 e2 K! L
    set auto? false
$ N6 [$ X/ {7 E# \    set green-light-up? true
. K. Y2 H) k; z7 R$ S! X% h( n    set my-row -1* C. o5 S# U* M: g9 }
    set my-column -1, Z; |: S; |+ V* x
    set my-phase -1
+ \3 m2 u& e8 b    set pcolor brown + 3$ Z. Y7 A1 v! S2 d( P. j
  ]
8 Q8 \5 ^: D, N, ?6 U& ]9 W/ V# D$ E+ a
  ;; initialize the global variables that hold patch agentsets
- C8 e' ]3 c/ w$ W' a  set roads patches with2 f3 P9 T! X' A  w# X7 M( B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 D' t" B1 \8 C( W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! h$ k8 o& Q6 E  D! _& x  set intersections roads with+ ~+ X  i& Y6 [' Y9 a% j2 C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 ^8 Y" [- Z# q; S) n7 K4 l" H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& K. H# e: `8 w; p: }3 G! s2 G. d5 Q9 r7 s$ {: j/ q/ y7 A
  ask roads [ set pcolor white ]
+ ]) ]1 {8 ~- `9 d8 o; |5 |    setup-intersections
) I3 m$ D2 G0 ]$ s0 Nend
/ S) B1 H& p- F5 n3 F其中定义道路的句子,如下所示,是什么意思啊?
* c* b4 W5 K! @. n set roads patches with6 |+ _5 e$ l$ |) v1 z0 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 H6 a6 `; I! K0 Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 @6 n, R) P2 V* B: F6 b1 m谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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