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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 @* {8 q- L6 g( j2 E+ ]+ s2 ]" n F
netlogo自带的social science--traffic grid这一例子当中,
3 M4 S* M9 e9 C4 c7 _6 U- |globals4 U; A+ k6 M" E% j e- t2 j
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grid-x-inc ;; the amount of patches in between two roads in the x direction6 `4 ?' c% D1 H
grid-y-inc ;; the amount of patches in between two roads in the y direction
, G9 n. I3 H' W0 r# Y, n; ~, C acceleration ;; the constant that controls how much a car speeds up or slows down by if
9 i& O! u$ R4 v. @' ?* `, w+ d ;; it is to accelerate or decelerate
1 a& z1 |* j8 D7 T! x" o phase ;; keeps track of the phase
4 }9 f$ V6 r. `( p% k6 p num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure. l& h" r; U! U# @$ D5 Y g$ u% b
current-light ;; the currently selected light
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% F. ]% ~0 o( ~/ u ;; patch agentsets% ?4 x4 Z. Z7 {7 M& r
intersections ;; agentset containing the patches that are intersections0 o1 Q1 V8 _+ A- ?2 V( ~
roads ;; agentset containing the patches that are roads ^$ W" z# f* F% y A
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: I! l# w( Y7 F |4 u4 ]turtles-own3 {: P$ P1 ]$ N' Z% Y
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speed ;; the speed of the turtle& s. Q% J4 x) ]$ W6 `
up-car? ;; true if the turtle moves downwards and false if it moves to the right
3 {* ^- i2 E/ a9 t* v wait-time ;; the amount of time since the last time a turtle has moved
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r: I. Z# J1 W' C1 {: w0 Mpatches-own& B7 C. v+ M+ D8 E& w1 H
[
: T B) X' j; l% E2 U' f/ I/ b intersection? ;; true if the patch is at the intersection of two roads
1 f4 a. ~0 l1 }' g8 _% a green-light-up? ;; true if the green light is above the intersection. otherwise, false.
% W; g2 @4 V* x# [3 I# m ;; false for a non-intersection patches.
* \5 |( [( w* f my-row ;; the row of the intersection counting from the upper left corner of the+ x! n' l& Q: T; V- w
;; world. -1 for non-intersection patches.
# G$ b1 m9 [9 E my-column ;; the column of the intersection counting from the upper left corner of the
* h( [; {6 p! A) P, @! `2 |' f) B ;; world. -1 for non-intersection patches.
& W% b& p. v( G, L& G3 E3 i5 o my-phase ;; the phase for the intersection. -1 for non-intersection patches.: v" X O8 Z8 r( @( O+ Q% F8 B. J1 y( S
auto? ;; whether or not this intersection will switch automatically.
8 S. A6 o0 T( i* |0 f ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;5 r4 U& I) \' C2 a1 |
;; Setup Procedures ;;4 ^& f- U( b7 f. H5 a" M
;;;;;;;;;;;;;;;;;;;;;;4 k3 V Q' n7 q. H) L3 b" E
1 W2 |; x* l! i9 D7 y3 Y;; Initialize the display by giving the global and patch variables initial values.# s/ H7 F) P9 d
;; Create num-cars of turtles if there are enough road patches for one turtle to, h- l6 `2 J1 F( s# @
;; be created per road patch. Set up the plots.# Z& i: z( A& O
to setup
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setup-globals
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1 C2 P2 d5 H: S5 m ;; First we ask the patches to draw themselves and set up a few variables
# d* B9 L3 u" y, ~* X4 C3 I setup-patches& f( E( [# X: S3 N4 V
make-current one-of intersections
' Y f' |# z$ Y6 K: I label-current Z4 L" [/ m; _7 W
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set-default-shape turtles "car"' T0 o' Z6 h, E ^/ o
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "
0 D6 K* Z8 H% }, h8 ]+ B "road. Either increase the amount of roads "
/ a0 k. O2 o/ A' @* N! S) n- s% e "by increasing the GRID-SIZE-X or "
e' i' l! S* I6 o% P3 @4 W+ T" Z p K! q "GRID-SIZE-Y sliders, or decrease the "
# {- w( V2 V5 d& }, |( N( e" A "number of cars by lowering the NUMBER slider.\n"8 k6 g' g5 u+ Y& ~- z/ Z
"The setup has stopped.")) B* H' q% z' z2 l5 B
stop- c& O+ M$ B6 K4 v" @1 L
]
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 V3 E; S4 q& M1 r
crt num-cars+ E! t9 O; s+ e
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setup-cars
( s8 C7 [# p. Z5 ` set-car-color# `3 e7 p' ^ Z( y1 o6 Z- t5 O
record-data5 S, N6 e8 k6 }0 y
]
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6 K9 {+ W, m$ A, _! ]8 F& s k8 l1 L ;; give the turtles an initial speed8 B2 a- a( h& q
ask turtles [ set-car-speed ]2 _5 y% ~. x( f) L1 U- |
& g% ^7 V+ D' \: Q/ b; z) r reset-ticks
3 b( p" p3 c9 D4 aend$ q' k9 z; h3 ?" \; G. ^6 j
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;; Initialize the global variables to appropriate values# R0 m% v$ P& U7 Z4 n" H8 E! S& y
to setup-globals7 I& e: ]/ E Q2 o/ F, [
set current-light nobody ;; just for now, since there are no lights yet% |$ L/ L1 r& r6 \! T
set phase 0
$ G6 [0 K' w3 g u set num-cars-stopped 0
7 _# g) R6 a# [ p" B1 E set grid-x-inc world-width / grid-size-x# V) i# R" r1 G* _' j4 x
set grid-y-inc world-height / grid-size-y( c$ b. w" q- R
( K5 [4 U: E) x2 ^/ w- {" w% l ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 m5 I5 n f3 \; Q, u
set acceleration 0.099
3 O0 o6 u, f N- \1 e2 l2 send; v# ]" X2 c! V, [% h
/ B1 ~" Z! y& _4 g" I! z& A;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, v: E" A. `' W+ V8 a;; and initialize the traffic lights to one setting9 `7 A0 k4 G2 K3 X3 R; h T8 s
to setup-patches: l) u, Q4 {5 W+ Q
;; initialize the patch-owned variables and color the patches to a base-color/ X% k9 _- D: {7 b, M
ask patches
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1 q2 i) F( _, x/ B- T/ j1 \ set intersection? false( \ c2 b' G$ E- ^/ e I, @" ^
set auto? false8 |8 M2 O. Z5 h" T
set green-light-up? true
. d$ O6 F$ I' ^$ [1 X2 S" L set my-row -1( V2 h/ B; ^- R' M; V4 |
set my-column -1# B2 f( a, [5 N
set my-phase -1, P" T# K" e) _5 ?5 Y, e+ Y1 v
set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
$ B: X4 n% X3 n$ z set roads patches with
3 E1 [9 [8 L4 a1 {2 j- a. u6 V- S [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 k* {8 u" A" Q7 y8 j* y* ~$ C6 @ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* E6 I0 W1 L) i. g h set intersections roads with/ `8 z1 u: j4 t0 _/ {& Q. w
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 m9 Z8 ] w8 ~6 V6 G (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]
# @( \3 |6 m5 S! r setup-intersections
6 m' K* w; B: I2 z% U- }6 aend
; i0 u! W; s0 ]4 `其中定义道路的句子,如下所示,是什么意思啊?
H& p- }! w5 ~ set roads patches with7 e8 F0 `6 Y" o; H4 Q- v) u
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% a" z; n$ ^6 J: A5 P; o h, U
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]# {, C: K! _9 S& V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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