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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. |7 K5 v3 `# V  h/ inetlogo自带的social science--traffic grid这一例子当中,5 Q, x- D, ^0 X6 e- \) M1 [
globals/ B( I2 u$ y: E( X' w: k9 x5 z) s
[
+ ~; V1 T( P6 ?" L# l8 H  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 ~; e7 M4 H0 M2 Y+ G
  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 f" A" ?8 g: C4 O7 J
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, C5 W/ E5 v" \6 Q" |+ l6 z0 Y% f
                           ;; it is to accelerate or decelerate
' j5 N1 {4 V. t; P0 e- p- M) }* l  phase                    ;; keeps track of the phase
+ r2 {* E" Y/ p$ ^! p  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 _0 G: o: x4 t! @+ h, \9 q" r
  current-light            ;; the currently selected light- l! v5 W+ @1 U  U
+ L! a, Y% q1 C/ B. U  C& U: u
  ;; patch agentsets
4 j- C) x/ K3 d+ Y5 D! v# a  intersections ;; agentset containing the patches that are intersections; Y) S- d: a3 G9 y& }& `
  roads         ;; agentset containing the patches that are roads" n) a: r( \1 T. }, D" R. c. f
]: c) A, K5 Y8 F2 @7 z' m
6 `  E% M; O& Z! A
turtles-own
0 u/ y3 {/ U5 e8 K" z, D9 H6 D[0 z. {& h7 b' Q/ x' B" u7 W8 [# e
  speed     ;; the speed of the turtle1 f, \8 ^9 r5 o2 j+ k  t5 k( x" `
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  Q# ]& u+ B. ^2 g9 u
  wait-time ;; the amount of time since the last time a turtle has moved0 k# c% z  S6 N/ e9 ]# l! @& t% _
]' ^8 i; ~6 z9 Y5 ^4 i
9 F2 s# t# B/ u; e& r
patches-own
- x- C: A/ U! }$ B0 j[
; P: J$ a0 U# h4 k9 {6 g. `. G  intersection?   ;; true if the patch is at the intersection of two roads
, f- Y) d) K. I# m& H5 Y/ t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  Q  q+ L" [1 H5 e# e, s4 ?                  ;; false for a non-intersection patches.5 G# w: w* z+ E  o  U$ Y
  my-row          ;; the row of the intersection counting from the upper left corner of the: q5 F7 J" b! K# z  S% c0 L
                  ;; world.  -1 for non-intersection patches.
% n* {: ?" f8 C2 Y- K  my-column       ;; the column of the intersection counting from the upper left corner of the
  D/ X; n3 T- b' r7 {% D7 @                  ;; world.  -1 for non-intersection patches.
8 m- n: x5 a- X; L  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 l; g: j( v0 H0 N  X$ b
  auto?           ;; whether or not this intersection will switch automatically.
* {( l: a2 f' D% |                  ;; false for non-intersection patches.
) N1 u* I; D: R1 Y+ W- B( F2 U7 m]" d6 N+ y7 {6 x; O

. G& h: k! [8 @( K! {$ f# v* e8 R7 s9 ]# N1 K
;;;;;;;;;;;;;;;;;;;;;;! R) T* N4 A4 l+ Q1 |0 t0 }
;; Setup Procedures ;;$ S* w- E* Y, X  e$ J" j+ q! H
;;;;;;;;;;;;;;;;;;;;;;& z# |$ I) D% U1 v' I; ~- }& F
# q; L7 O. X  k: B6 c
;; Initialize the display by giving the global and patch variables initial values.
. b1 d, [' |+ w8 k* o+ B% v;; Create num-cars of turtles if there are enough road patches for one turtle to& L! Z1 a3 j' ~5 K6 }  _( Y
;; be created per road patch. Set up the plots.! b# L* {; Q4 D& v$ a/ w' y1 d
to setup
( B% T  ^' F: N' a' Y  U  ca7 J) e0 f6 t3 S! M, s7 E
  setup-globals
. g: c4 y+ `6 S4 w( z
2 K7 e0 A4 _4 \* f  ;; First we ask the patches to draw themselves and set up a few variables
; B7 w; q! e0 [) {  setup-patches
2 e, _( q. k8 K# A  make-current one-of intersections
8 h  X+ G  W9 z' ?7 i  label-current2 C4 G! T5 J: \* X* m' C
! J1 m3 X8 x3 y
  set-default-shape turtles "car"
' J) \0 \* ^  H0 V* ]6 N$ K& T1 e: d
  if (num-cars > count roads)1 C9 X- P* Q" r, G0 ^- a5 h
  [
9 i! q( r6 E+ M9 m, y) u  _9 e- x    user-message (word "There are too many cars for the amount of "
1 ]: q9 ?0 q/ D; s2 U                       "road.  Either increase the amount of roads "
2 L; x7 i4 N1 R. J+ f! j8 Z                       "by increasing the GRID-SIZE-X or "
4 O/ M2 Z* q  {7 e: j# P; K                       "GRID-SIZE-Y sliders, or decrease the "
) H, b% L+ }3 s# ^  P( k6 q                       "number of cars by lowering the NUMBER slider.\n"; X) x' O1 i, K  D0 U% w3 m
                       "The setup has stopped."): b* x- w" [, `+ s$ t7 R8 C
    stop- x% r6 q. C8 R& ]0 l' l0 }9 Z2 V
  ]
: u" _- B  e7 K; P7 u# Q+ a9 b4 E9 A
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 {* i3 k2 L0 h) p* I9 j3 f# _  crt num-cars4 F+ ~% L4 v' i; N* ]4 _5 b
  [# c8 Z1 W/ ^! J. J+ N
    setup-cars
7 w$ Y! x7 X- \( @# s  _    set-car-color, u: v, q* j7 i- I, x% w
    record-data
( S# W% P$ ~- a: |7 |  ]
( w! \4 A' [) t) [( t+ D, w- `0 v+ j/ ~
  ;; give the turtles an initial speed
5 v0 G' o1 k0 E. _' j5 g  ask turtles [ set-car-speed ]
  N; n1 a6 I3 k6 f; c6 k- X) ~7 K6 e7 \4 b1 m: V
  reset-ticks
$ _, F* E8 |3 p; c& R! N8 Vend% z" t, C, D/ \5 q. u, [
2 ~& V. F( E. v+ `! j; g% v
;; Initialize the global variables to appropriate values
8 y: A+ Z9 t7 W- V% P8 Ito setup-globals/ u: G; W: {; N3 u$ J
  set current-light nobody ;; just for now, since there are no lights yet
# _4 \( r" ]/ I! X4 e  A1 T2 _  set phase 0
+ R6 k2 n5 S5 H  set num-cars-stopped 0
% z( Q/ ?: h7 |0 I- n( B* F  set grid-x-inc world-width / grid-size-x
. ^: p5 ^- W) r9 q/ Y2 B' i  set grid-y-inc world-height / grid-size-y
+ A0 h- o$ A8 z- @# T& ]! w: K& Q8 q( q( K' D& h6 P
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 C) F7 a8 W+ n% R+ w
  set acceleration 0.099- a( t( }! E# T
end8 J5 ?( q1 q. d( p" c$ N3 p( @. l

/ _  Y0 e  P0 y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, b8 @9 i4 v- _" \;; and initialize the traffic lights to one setting2 e: p6 _- z8 ?( W8 u
to setup-patches* N* Z  Y% t! ]" S# @7 t" `  Q7 s
  ;; initialize the patch-owned variables and color the patches to a base-color
9 v2 B: g" o- w' f, _- a/ G4 H  ask patches1 R1 x( K  q  A' u. J. _' L
  [. L2 a, h4 K% b1 I/ g6 H
    set intersection? false
' B8 M7 [) {& Y, D0 N7 S5 ?    set auto? false
5 C9 i& `: r* r9 v  c; y    set green-light-up? true
4 N; q$ y& J5 t( e    set my-row -1
  |+ o7 M$ y* \( K! F6 \) _( v    set my-column -1  q7 Y( i" N( B. _6 H: ]) T8 G
    set my-phase -1% Y1 T8 `$ T1 r$ a8 `
    set pcolor brown + 3
5 f% ]3 d3 P  A1 f* J5 U  ]# ^4 q5 k, b* i6 M

5 ~# y; ~9 s9 C% r5 H  ;; initialize the global variables that hold patch agentsets% a7 ^. O5 r4 P3 X
  set roads patches with+ c% \" w  S. V: }. f1 N  B. M8 Q0 H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 d2 H9 v5 }% j. h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, J+ k+ }  Q1 e  f+ O  set intersections roads with
$ `) P6 G5 e1 @7 r- E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 ~, y5 R/ N# [; r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 c& V, _- [) ~6 J; T3 K

; X2 K2 Y# w3 a6 X6 W) y% J  ask roads [ set pcolor white ]
) v4 r# K- ^- N4 ]5 D    setup-intersections
% D$ |; v7 N$ t+ `end6 ?' c  ~/ y7 a1 }! n- _
其中定义道路的句子,如下所示,是什么意思啊?
$ t! T/ q" J4 ~: B  `  X6 K; | set roads patches with
6 P- }4 `* h# b: D7 d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 n4 h7 F9 h3 E4 b' w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 j$ f9 L' V5 q8 h
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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