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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! x2 Z5 V, g* |1 Unetlogo自带的social science--traffic grid这一例子当中,
# q2 O4 Q; j- ~; n1 d% Aglobals
7 u% M: {( p6 C% s[; P- y/ Z1 F8 T
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ {/ e6 C, r+ _: P8 |  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 J! @" Z+ w6 y' R% j. \
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 r; h- b$ h* t6 j' ?
                           ;; it is to accelerate or decelerate
1 o9 y9 f5 q; L& f  phase                    ;; keeps track of the phase
; y1 Z: K+ r9 L  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: x- I/ u) T0 H0 B
  current-light            ;; the currently selected light0 z( N+ W! S! p5 V! h+ r6 T

) c" k! z! e. W4 ~' M9 n  ;; patch agentsets$ J! F- q3 w; I( K
  intersections ;; agentset containing the patches that are intersections: D/ E: v" K( ?$ _* O0 z: [
  roads         ;; agentset containing the patches that are roads4 T+ ?  w) E/ C+ t  F8 Z
]
4 C5 r' G) G& ]6 }& Q* e9 U) `+ ]# Y7 S
turtles-own  ~2 C6 E! j  o! }7 }$ V, I
[
8 W' a- t4 M3 e! z/ e  speed     ;; the speed of the turtle
! v- u: C+ c) z- |  X( }( U+ S1 L  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; T. e1 t9 m* U% j# f% a3 D
  wait-time ;; the amount of time since the last time a turtle has moved, w& Y* z6 L- C# v0 d
]
# I. F: d+ V" N- O$ g5 ~
, T* g' F5 v5 s% X( C  Spatches-own
2 {! o, n9 p1 G5 f[2 D: X) U, t, c  S5 o5 F6 Z/ @
  intersection?   ;; true if the patch is at the intersection of two roads
% _' _+ r8 A9 B& Z  i  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
5 M9 ?% i7 r$ D$ E4 u( ]" s7 u                  ;; false for a non-intersection patches.  G% c$ J, h9 b, A" u1 Y
  my-row          ;; the row of the intersection counting from the upper left corner of the+ K  _6 H% l: b* Q6 G( X
                  ;; world.  -1 for non-intersection patches.
' i9 ^. `! n3 w8 N2 c/ w  my-column       ;; the column of the intersection counting from the upper left corner of the- U. A( w5 @  O0 R
                  ;; world.  -1 for non-intersection patches.7 b9 I- ~$ w0 r& n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. R0 E+ Y6 x0 f: x, r
  auto?           ;; whether or not this intersection will switch automatically.$ ^7 [+ E7 S8 O$ ?! \' P+ X( j
                  ;; false for non-intersection patches.
+ |* S6 H0 c" m! @]
3 l2 M. V' H( |6 I9 J# y! e! q4 [9 j4 {1 h
; F! n, n( E- h8 ]
;;;;;;;;;;;;;;;;;;;;;;; F3 ~# g7 ^& k) [6 z& z
;; Setup Procedures ;;, A/ u$ y4 e/ j$ t3 m5 ~
;;;;;;;;;;;;;;;;;;;;;;
& v' ]8 Z0 J. G9 q8 X& p( }5 O. g$ \( l$ `6 H+ i3 ]2 @# H
;; Initialize the display by giving the global and patch variables initial values.
+ _0 y6 X  k: O- j& M- j;; Create num-cars of turtles if there are enough road patches for one turtle to
& p( }7 s6 K( q;; be created per road patch. Set up the plots.
; p4 [* ?3 i8 X3 Q. N, }to setup
4 W$ L3 f, ]/ K! T, c+ i  \  ca
' x1 [2 W( c0 o9 |% h6 c6 C% F  setup-globals
5 W/ `# ^2 i) k! Q; ]' u4 ^+ e- k9 ?! l6 k3 s5 ^0 c
  ;; First we ask the patches to draw themselves and set up a few variables( U4 v5 O0 l* g+ A0 V2 [( p# C$ L
  setup-patches
- f' P- v% z: I4 j) t  make-current one-of intersections
7 B$ d. M! `& U5 u$ B3 q$ [1 }/ ?# C  label-current" G' u+ J& z% i+ g

& }- p" t0 F/ U  set-default-shape turtles "car"6 f$ j. v& d4 L2 q" ?

$ t' E+ F& l# {  if (num-cars > count roads)
* L8 X: A5 R7 p9 g8 o$ w; K8 U$ S  [# y/ _8 Y  r, f$ @: P
    user-message (word "There are too many cars for the amount of "
4 v0 L: U" n( K* `) V6 ]# R0 P                       "road.  Either increase the amount of roads "
- Y; m# U+ e) U+ w6 Q: _# z( E0 n* y                       "by increasing the GRID-SIZE-X or "$ k3 A+ _) y' s: o* L  a$ @3 K
                       "GRID-SIZE-Y sliders, or decrease the "# F1 x7 i8 s3 M# E; L9 o7 Q
                       "number of cars by lowering the NUMBER slider.\n"
1 I2 z& ], V2 v) d4 d! D2 y' u                       "The setup has stopped.")
0 r" h% K  G* ?1 D; d& [; ]    stop. \" I4 G( `* K
  ]
1 f: B! [; m! I1 w6 r3 P+ l% g7 b5 F: U" G# T/ O# b6 t) G
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: Y& ]# @4 [* C: Q; C3 z  crt num-cars$ `$ Z1 u1 i0 F6 }0 {$ K
  [3 n% R0 s" X2 m  R* j* \0 y* y
    setup-cars
' z( g8 H5 b8 Y" p    set-car-color' V% Z& Z. z2 j3 s0 F
    record-data
7 F- l, _8 H4 |" L8 l  V% |  ]/ W! D: I) a8 d4 P) `
2 \) U! m% @' \9 C2 c
  ;; give the turtles an initial speed+ b" y: B: `. W! h- I
  ask turtles [ set-car-speed ]7 P; t6 A" O. \. w0 O
. f5 ]" p3 X# E  L$ M" f! S. ?& }
  reset-ticks2 _% z% a# @6 `% [9 w4 g, c
end
% s: ]! |' j# u" j8 y3 E- t2 e2 V# ]- x- D8 i9 [" }5 U( `+ N
;; Initialize the global variables to appropriate values
7 M5 h( b1 j" p8 n8 g: q, G1 Sto setup-globals
" A2 w+ H5 ]" R% Z0 m: N% e  set current-light nobody ;; just for now, since there are no lights yet* A& a* q: e3 w4 W* y' G
  set phase 0  h% Q: ]5 c0 {5 W2 u# s
  set num-cars-stopped 0
+ s+ I& Q  Z' n8 u, m  set grid-x-inc world-width / grid-size-x
. k! C# L* [5 w  set grid-y-inc world-height / grid-size-y  ]# C; ^+ O/ _& _  ~% `
5 |+ R7 F3 t% |. v4 ?% _, r# j* W
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 [/ l* |% e3 _  set acceleration 0.099' r; T( @' l) k8 E( f" T
end
* {* N! [) {' F/ g0 }( Y9 d( X6 O% D: b0 x% Z, ~  j; D* B. Y9 f2 U" }
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' U# F- K" [2 X$ w6 E8 s  _) L
;; and initialize the traffic lights to one setting
% L9 T: I0 K: t7 E% mto setup-patches! d* W) t/ O$ L9 ]0 X) f2 o1 N, Y
  ;; initialize the patch-owned variables and color the patches to a base-color1 o8 K; Y, |7 \/ }
  ask patches* p# X/ ?8 f1 c/ @0 H
  [
# b, L/ Z/ A1 q4 O; d  k* F    set intersection? false
7 n0 p5 l: z: x    set auto? false
4 M# r4 U* {4 l7 M* y& n; k    set green-light-up? true6 H! ?. z6 D% O- p5 k* u' N7 U
    set my-row -15 c) ?" M  f7 }. F3 Q$ h
    set my-column -1
4 M5 N' G8 N% G7 J8 w    set my-phase -1% g, H) e  S+ a
    set pcolor brown + 3
+ _/ }8 b' g- a- B3 [9 H  ]" Y& N' {, {  ^  j! W
+ i1 f0 t# V* E% ^( I" [9 q
  ;; initialize the global variables that hold patch agentsets
+ X* C( F8 ?  \- r2 L. H  set roads patches with
7 X( a% V+ A& s/ X6 I- d, A2 F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ p& N% ?! @$ `( V( a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ ?- ]5 m9 ^8 m' Y
  set intersections roads with& c  D, d. W' m, J: G$ N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* x% {4 f0 t4 Y% w( W% |7 L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ {5 Y* b7 M) J" g
+ D; |" K% }; V7 N3 W4 l$ j& E- C  ask roads [ set pcolor white ], z1 S# e3 a' u: d5 r5 H
    setup-intersections
1 @- H  H$ O1 t  |& \3 Aend
" v: W  D+ ]# e其中定义道路的句子,如下所示,是什么意思啊?+ Q8 H7 \' Z. R9 o
set roads patches with9 V# {9 J4 m; O  B+ I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ {; v* W* o9 q: y' D4 P# V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  f2 L4 H- s  f% I, j
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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