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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 t1 {; O2 P6 r$ Y$ D1 Z3 t3 [netlogo自带的social science--traffic grid这一例子当中,
# b3 \* x: B& p/ j2 e: A3 k( N6 }globals
7 Q2 `1 \; W1 I& ]  Y* L5 x7 p  Q[
/ G5 [9 [3 U) Q  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 z; z- Y/ M6 o* W5 A. ]
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 q+ W+ U5 \( n" I  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* U0 _2 e5 [8 W2 J4 v                           ;; it is to accelerate or decelerate  f+ {9 R) ^. S) D
  phase                    ;; keeps track of the phase
% n1 f5 ^$ p! u* X% p. z7 N5 U- n  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" f/ n  \" m* o, H5 _  current-light            ;; the currently selected light! t+ U7 Z5 l$ o9 x) V

8 Q6 }1 g$ o9 ]$ n* y  ;; patch agentsets- R& ~5 Q8 {0 q1 ?$ L$ a4 g
  intersections ;; agentset containing the patches that are intersections
7 C1 `+ c  a7 |5 l$ h; D  roads         ;; agentset containing the patches that are roads
: A7 V6 a2 N& u1 s. v]
% M8 u* b4 f. P& W$ ]1 q; }6 V* m) M
turtles-own' S$ X; D9 i; L* b4 ^: Y: _
[
+ f  h2 a5 k" a7 f$ \. v0 N4 B  speed     ;; the speed of the turtle
: c- N% D% d7 b  R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 ~% g. X5 o1 A6 l$ s
  wait-time ;; the amount of time since the last time a turtle has moved
% i" m; j1 t1 ^  []4 ], y# Y5 _- I

) A' T1 b  O9 a: o! a* tpatches-own
. [4 d$ k+ [# J[
' Y) b# p8 _4 b" P  T  t% R  intersection?   ;; true if the patch is at the intersection of two roads8 }, a. P. k/ c
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( [5 g6 X3 U- ?: v                  ;; false for a non-intersection patches.5 V1 S% S6 a* G$ s3 o
  my-row          ;; the row of the intersection counting from the upper left corner of the
' F; X' l0 O) }" q4 b2 R& ?/ B! Z/ R                  ;; world.  -1 for non-intersection patches.4 p$ P/ R8 T- o4 P$ _
  my-column       ;; the column of the intersection counting from the upper left corner of the
  g4 C- ^$ l( I5 g& z. A: R                  ;; world.  -1 for non-intersection patches.( y' Z( p* Q7 ]
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% k. [! X6 I) i2 r* q$ u- }
  auto?           ;; whether or not this intersection will switch automatically.) f; u, ]& M7 d- z2 D$ V$ E7 y, _
                  ;; false for non-intersection patches.& y( b4 f6 l; i, ]. t
]
; a1 ?1 v: V8 _; @! b1 ~
5 b- i) \  K' l" e$ \6 l: S2 v4 e  G+ `
;;;;;;;;;;;;;;;;;;;;;;
2 }7 @; K. ]& o. U+ j; V- A;; Setup Procedures ;;
% N& k8 B1 g2 R. [: q( d;;;;;;;;;;;;;;;;;;;;;;
4 ?9 J. k4 H2 B  z) `$ L7 B6 |5 f( p7 g
;; Initialize the display by giving the global and patch variables initial values.
  e& s( M. c7 X0 l, a" T;; Create num-cars of turtles if there are enough road patches for one turtle to
, G7 K7 y3 l+ J; `* o6 F;; be created per road patch. Set up the plots.5 T% L5 c; V% z3 b( \+ M
to setup1 o: W. f- C6 i+ t  Z
  ca
8 A' {- p, r6 U3 W3 o  setup-globals, B: s4 q% \! k  L: @  Z
! B" Q: Q! d, [; P/ m3 q
  ;; First we ask the patches to draw themselves and set up a few variables7 w# c/ u) x5 A" g: U' [9 ]" q8 }
  setup-patches
5 O7 \: _! w5 P9 J  make-current one-of intersections: Q2 `3 j* T" z& q
  label-current! E) ?+ h' w& `

4 H2 l. X2 a4 F7 j  set-default-shape turtles "car"
0 ^1 G% S5 _' ^9 K& V8 p4 s7 x
8 G4 ~4 J# a( }: s( j  if (num-cars > count roads)
, @- c- {+ |# I; r* \. D  [
! U$ P  s: b3 Q! q    user-message (word "There are too many cars for the amount of "" i% Q- V2 [6 B- y2 U1 ^( D
                       "road.  Either increase the amount of roads "
9 b0 y+ m; d, |# }5 h                       "by increasing the GRID-SIZE-X or ", m) P. t& q. B, b& w
                       "GRID-SIZE-Y sliders, or decrease the "9 A/ t, T* @8 p8 Y( f
                       "number of cars by lowering the NUMBER slider.\n"
# i; T+ b) M6 X* }, s( F                       "The setup has stopped.")
8 q" i# b! a0 m& t) ?    stop
& s, m" O: Q) I  q- T  ]/ _4 J8 \+ m7 @

- t7 {3 ^3 I: J. R9 ?  F7 r+ I( D  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 d- U% x9 R4 V; J4 {
  crt num-cars
- ^' ?+ X( @& V2 G* ~; R% {- p  [
7 z7 B) a5 u4 v( X+ z4 j    setup-cars% e/ h. E% v% \; q6 {: a2 I
    set-car-color9 B/ S  R; s" N: {+ f
    record-data' c2 J; e5 m% F" C+ c
  ]
. J6 Y; o, ~! F8 v. ?$ t
: L. R: S' ^' a) P+ `" ^& u  ;; give the turtles an initial speed
+ `$ W/ A" C4 e9 t* M. {8 s  ask turtles [ set-car-speed ]7 T0 T: S! P3 R! P

# t2 m7 `/ X% o  reset-ticks/ i% J5 R# V, J( T
end" V% ~( T+ s$ l; a# l
3 i& [1 c" b4 A- R1 K4 A# z
;; Initialize the global variables to appropriate values
) p2 m" r6 g/ p& Eto setup-globals3 ]6 r* T! K! V8 K1 S
  set current-light nobody ;; just for now, since there are no lights yet
9 g; [7 ~/ J# I, b! h  set phase 0+ f  \' W# |. G
  set num-cars-stopped 0
. S+ G/ @9 ?; }0 `  set grid-x-inc world-width / grid-size-x
# O' \0 j/ g8 K  set grid-y-inc world-height / grid-size-y% [! ~. o7 R7 W! D

) s) M. o9 a, c( @  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 n5 I  v% c. T1 V4 I( L  set acceleration 0.0999 s& T3 ^! p8 o7 u9 k1 [
end! G' v1 D% T7 s8 r# {+ q" [: J; T
# P/ O3 _% _( U/ ?4 K: F1 c4 Q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 P/ p3 w: r5 G, J+ s7 d
;; and initialize the traffic lights to one setting
0 F9 k+ ^: A( Z# R& m3 wto setup-patches- R0 [/ s3 t% p: o( j5 o4 k
  ;; initialize the patch-owned variables and color the patches to a base-color
1 t4 |6 \8 X2 I: E  ask patches4 U4 T$ S5 [# t2 |) J; v9 W* W
  [
- S7 C9 d/ Y( v; G4 ]/ Y+ i    set intersection? false& N/ u& [6 m1 ?- P
    set auto? false" h0 V5 ~: p) I0 r1 I# n
    set green-light-up? true# Z3 q/ |9 z9 v" ~0 }/ k
    set my-row -1- L( s. e+ k& ?0 S5 j7 ~/ k
    set my-column -1* ]# \* M0 n: [& `
    set my-phase -1
7 m) |( u3 P2 \  T, G) s( \    set pcolor brown + 3
# O$ g. O8 @" `  ]% b0 v8 p: I1 Q0 E, P5 {

  R" V, N5 K: L+ q5 X  ;; initialize the global variables that hold patch agentsets, C. f9 X1 @  x  g( v  y
  set roads patches with
6 L  i* i& k) T- F/ D# _* A* y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 X* }- \- {4 f. Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 @6 {1 |* a2 E' U' u
  set intersections roads with& U" Z) r. g% G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( n  P7 e" O& C% c& |- k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ t2 @  ]) L( H1 C: P  l1 }) u  U/ L9 z1 g0 u1 R8 C
  ask roads [ set pcolor white ]3 ]% u4 Z5 W9 A2 ?4 G" K
    setup-intersections
+ y& I- J( P3 d  ~0 m- }) R2 h: rend3 z7 H8 u4 }! \2 H  V+ U& {3 h
其中定义道路的句子,如下所示,是什么意思啊?4 P& N- R( Z0 N$ k) n% A  }2 @) f. b
set roads patches with
5 c4 t/ n" O7 d( c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 `/ }8 F7 @4 W/ f5 `& _, u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: ^" v6 V4 F  D# n" f/ I
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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