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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 E8 q# R2 v. y4 E7 Hnetlogo自带的social science--traffic grid这一例子当中,
/ t6 w- [. p% J* v2 Mglobals' i, M2 g' ~- X( r  Y' a
[
  c2 N+ q+ {) T9 }  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: l& n6 {7 j: ~& y' l) m  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: g9 p) R& G- t/ ~: j/ a  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 v! c3 @' f; ?: M( _1 t5 F* W                           ;; it is to accelerate or decelerate
! P+ \) L! W+ a2 ]! C' n  phase                    ;; keeps track of the phase
0 l8 O# I" R- Y  f2 `  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 b  r! A& o, q& g% ^$ G( l
  current-light            ;; the currently selected light
% ~+ T% ]) Y5 T5 i& o$ Y% f/ l5 I9 y. C( o
  ;; patch agentsets' w; e9 W$ M5 B7 S% Q8 ~' c2 l2 I
  intersections ;; agentset containing the patches that are intersections
2 M! i. A' Q" c* l6 F  roads         ;; agentset containing the patches that are roads
' E3 Q/ G, d5 g0 m5 d]
9 |$ {! X/ l7 O7 ]8 G
5 V9 f  J  Z$ S" Q- Jturtles-own, t! z4 }4 g0 y
[
/ E$ c7 ]& L* x; O) T1 l3 |  speed     ;; the speed of the turtle
5 ]. u% t. [/ f5 W6 H0 E' k  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 l3 K) b* S3 G' c
  wait-time ;; the amount of time since the last time a turtle has moved
8 }+ G0 q% K" P! U]0 a) i$ }( h3 _1 p; b

! m) F! |6 U* z. q' Xpatches-own. ^! L1 o' a5 ]" Y' J5 L: ]
[
, Q; a: n, K. N2 S  intersection?   ;; true if the patch is at the intersection of two roads- @: \- Q  C! H! @% s7 _) S
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.6 U$ F8 r, K' k- w; `) d  B5 l
                  ;; false for a non-intersection patches.4 e9 h" p4 @4 r- X
  my-row          ;; the row of the intersection counting from the upper left corner of the2 Z/ v1 ]* a, z# c
                  ;; world.  -1 for non-intersection patches.
- U+ ?. Y0 i: V2 r$ o5 i- T. T  my-column       ;; the column of the intersection counting from the upper left corner of the
* [  ~1 k% \, w% P. f                  ;; world.  -1 for non-intersection patches.
* r7 t8 w1 w+ {( P1 @" q' D  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 ^# H5 v3 G- h* C1 M1 {/ P/ @, o) W( J
  auto?           ;; whether or not this intersection will switch automatically.
2 m# j' r* o7 g  @                  ;; false for non-intersection patches.
  @4 W* F/ x) X. g& p3 A]
- g2 d$ b: y& f: m9 y& ~/ N# Z' T$ i7 n2 Q) [
. H9 k9 M" \; `+ f  e* t% q3 V
;;;;;;;;;;;;;;;;;;;;;;) P. j4 R; e: O1 Y8 s5 d- _
;; Setup Procedures ;;
  A# z+ Q8 x9 f9 _;;;;;;;;;;;;;;;;;;;;;;" N6 i* U0 n" @$ n+ L5 ~' M# @5 |

) v0 f% V- o9 W/ I: Z% P;; Initialize the display by giving the global and patch variables initial values.- O, e  a+ ]9 z4 ^
;; Create num-cars of turtles if there are enough road patches for one turtle to
+ H& i2 F/ u5 M7 P! ?* n;; be created per road patch. Set up the plots.
) K  q1 ~2 f" {; ]% gto setup; o3 `6 J' [9 {
  ca
; R* @7 Y6 Z( P9 Y' {  setup-globals
' B' C9 o* c' F: [; B% f. G* g" ~, Q4 U2 V
  ;; First we ask the patches to draw themselves and set up a few variables
2 ]) n: s+ g9 T" v  setup-patches
' \7 |# S" g* g, n  make-current one-of intersections
2 u4 }/ Z2 b8 R: V) A1 j1 w  label-current
: l7 H# X8 l, O3 o% {: i
* T) N7 R  L' [+ K) D6 @  set-default-shape turtles "car"
$ N  A8 l9 W3 ^
" f4 f9 F$ X% X6 X! k  if (num-cars > count roads)
+ F0 C9 u5 ~; M5 d+ j! ?  [# h3 t8 n" r7 h: Y8 Y" G$ O
    user-message (word "There are too many cars for the amount of "
1 j% M8 K2 @3 U# O2 ?# P* Z# l                       "road.  Either increase the amount of roads "
/ b" T9 K7 P: t/ w7 g! u& a                       "by increasing the GRID-SIZE-X or "7 h8 S, [6 z  k8 ~* ?
                       "GRID-SIZE-Y sliders, or decrease the "
+ V4 U& b- I& Q8 t% W( A                       "number of cars by lowering the NUMBER slider.\n"/ v/ t4 P0 S% S$ t# A+ v; a9 I/ A
                       "The setup has stopped.")! }& ~+ o2 ?6 H# ~3 q
    stop
9 t& I% F5 b3 r1 i4 ?; m; q6 Z  ]1 c0 u7 Z* [5 s+ g7 ~, l
+ K0 G1 x; s; q) x1 w
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% p0 B( H7 f* U
  crt num-cars5 W& d. ]+ g  D- u& p
  [
8 a# d* Q9 _2 |  J4 q1 H+ x    setup-cars
# V" B4 a( l; x3 ?: V) h    set-car-color
. x0 }1 x/ M  c+ P- c$ a/ G. p: z    record-data3 o4 c& I( P+ B" w5 g
  ]  o: B# o: d2 E: D9 t: N
; d- F5 Q- |$ f! Z! J" W% M" Q0 E
  ;; give the turtles an initial speed
& [6 ~% G2 L+ q9 m2 [8 K  ask turtles [ set-car-speed ]
# x3 l( v% G. X5 ]3 \7 g" @
1 B* c6 `7 l) M& l  reset-ticks
3 f& ~- `4 I/ G' v7 Bend. a4 [+ Z8 _$ |/ @5 T; \4 |

) ]4 V& l5 `: z7 W3 w- `4 h) t7 {4 j;; Initialize the global variables to appropriate values: f' Y* O' e& W5 u1 e9 G0 P
to setup-globals
# @! P- N4 \; M! D  set current-light nobody ;; just for now, since there are no lights yet
$ ]/ ~; i0 `% q* Z  set phase 0
+ h% s) H" ]- C3 a6 ?* y  set num-cars-stopped 04 W* j' f5 E, L. @# f  G
  set grid-x-inc world-width / grid-size-x
8 g8 H; Z* A' ]' N' }  set grid-y-inc world-height / grid-size-y
7 z8 H# f7 [- W% X3 O# z3 L) f( b8 v: E4 _! O8 r  l
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary# s* h3 g6 x& _& q3 @4 U
  set acceleration 0.099; R1 W3 j) Y& ^4 i
end+ B* _) m0 K* U, P

* O( u0 z! P( Z$ x8 S;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% ]* y' L1 M2 l( M
;; and initialize the traffic lights to one setting: \% h; b5 ?' k
to setup-patches# i$ {- m+ m" N& H; v" W+ D
  ;; initialize the patch-owned variables and color the patches to a base-color0 {2 s; S, O1 ?2 j: }7 _
  ask patches; r. _" J% D; W$ F) R* M# Z
  [
& l" Y5 J# ?9 R! k    set intersection? false
* T* J+ a9 w- \    set auto? false. h, G$ @0 b* @5 e: T! O4 X
    set green-light-up? true7 Y4 K4 f  M0 D. M
    set my-row -1
" i1 a5 O' d  J& H! o% f. A    set my-column -1' V/ z- @6 V1 [  r" M, L
    set my-phase -1
$ q# P# B: ~3 }) q7 Z3 r    set pcolor brown + 3
$ [/ R0 ]8 l! J3 \  ]( V# O9 t0 ^0 Z* f. l
9 y! V( |! {& r+ C) f+ @* W
  ;; initialize the global variables that hold patch agentsets* i$ A3 f; L7 y# e+ n
  set roads patches with
, U" F" R( W0 T  S. y& o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( e, y4 L/ `% P' ?! A" N1 c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) t4 X. [' P+ f+ h2 [4 g1 ]  set intersections roads with! s; n' T. m7 n  }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" }2 e8 O& N# v  V. a* l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 Z+ p5 x2 |* c; u( e6 b" M0 J4 Z7 r1 ^
  ask roads [ set pcolor white ]
3 j4 b8 `' e; t1 K5 C+ h    setup-intersections
" p2 \8 H. F8 F3 _" ?" J. {! Kend% X2 F; l% c( n9 W/ j
其中定义道路的句子,如下所示,是什么意思啊?3 @/ f2 R1 s) D
set roads patches with# z1 @4 @7 B7 g% v, X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# S. }5 l! [& j! g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 n, l( Z+ a! w" b
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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