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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% v: l8 {. i' y2 cnetlogo自带的social science--traffic grid这一例子当中,+ L4 U! t; ?8 W
globals  r* \- A$ J0 b7 ]) C- j6 T: |
[: v0 X, ?( P/ {/ e2 r5 W" l- T: Z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ g8 A$ x/ r0 n5 O+ e3 j  grid-y-inc               ;; the amount of patches in between two roads in the y direction1 B3 ?$ y4 _4 q, A
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 d! ?1 s7 a1 Z' P" x                           ;; it is to accelerate or decelerate+ R" }5 X& F8 c# P
  phase                    ;; keeps track of the phase- }% C; Q  {) _- c5 U
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 m( W, c1 }  m+ M$ g: C8 @
  current-light            ;; the currently selected light% D: a* v6 G' }" [) U6 n  g
' H+ \  T# q0 Y9 ?+ m. c% ^$ l# [
  ;; patch agentsets
# [* o4 j# I- p0 V4 c  intersections ;; agentset containing the patches that are intersections
5 i1 q" U& _8 [  roads         ;; agentset containing the patches that are roads
/ j! x/ Q# x+ ]- F; v]/ _/ u  `6 q4 n- Z6 d
% O0 Y; s4 c) @9 K7 C
turtles-own
$ Z& H4 }8 ~3 [3 a" G) [( ][
$ |# V/ Q! w! R' L$ p, x' E* c) m  speed     ;; the speed of the turtle
3 L1 r2 R; T6 }1 Q: [: A/ ~  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 l" |+ b2 R  X1 j3 _  wait-time ;; the amount of time since the last time a turtle has moved! f. A. p) P) X7 R5 a7 x$ F
]: r) y) i3 J" q

, c8 p) g* H9 f7 [+ X5 _7 l( Bpatches-own
8 ^- S( H* U' X7 S+ d  z* v7 P[* H& b( @4 t/ q; t7 H5 s
  intersection?   ;; true if the patch is at the intersection of two roads8 Z& Q3 e) Y+ ]' ?2 a) e- s
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 d7 q7 c% W& K1 |- V                  ;; false for a non-intersection patches.. u& @! e6 h& }. z, l( a- U
  my-row          ;; the row of the intersection counting from the upper left corner of the
, k$ O$ d& j4 ^) m5 l/ ~( `                  ;; world.  -1 for non-intersection patches.3 m5 {3 K4 P+ l2 |  r) g. Y
  my-column       ;; the column of the intersection counting from the upper left corner of the& \7 Z! _" h* F+ x# |  d# L4 {% B( U
                  ;; world.  -1 for non-intersection patches.- H( W8 D: e" K, i1 C7 x8 V
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" x$ J+ k' O5 B1 N2 u7 o2 F- q0 i  auto?           ;; whether or not this intersection will switch automatically.5 y0 t+ z5 O  V: j- b$ R
                  ;; false for non-intersection patches.  [; X' ^) d% C7 _* g
]' M2 q4 D% y$ {# x. F. H

2 e6 I/ e2 P* e3 P; `1 E8 v
9 D* y* H1 B9 I+ \" X;;;;;;;;;;;;;;;;;;;;;;
( j/ _% ^9 M! v4 `/ U! Q" o1 r;; Setup Procedures ;;
$ `% N% \! y9 s5 |2 j* H4 }' M;;;;;;;;;;;;;;;;;;;;;;
" J' e6 y6 z5 t+ Y* t- w$ R6 s  O8 I( Z
;; Initialize the display by giving the global and patch variables initial values.; m" g5 I* u/ `: n- u& ?6 |. O
;; Create num-cars of turtles if there are enough road patches for one turtle to$ D( N9 g" }$ ^( Y
;; be created per road patch. Set up the plots.
& d- v% f8 U! W' @' G' d8 m. ~to setup
0 @" h" Y( G, M7 [  ca* d/ A* W3 ~' N& Z
  setup-globals* e$ w: F8 j' W2 Y3 N) t0 y

4 z. G; s# E  O  ;; First we ask the patches to draw themselves and set up a few variables
) n9 }/ R, {3 ^+ c1 h  setup-patches' `! d1 N! V* Z- \8 E9 K
  make-current one-of intersections
6 N% {/ W# A% l  label-current
0 D5 v. p. C9 O) M
! T) {" R! ]$ c6 B6 b  set-default-shape turtles "car"
; w3 m: o8 J9 t* B
0 n% h. S1 ?' R  u& P  }1 q  if (num-cars > count roads)
. M$ l8 {$ A8 i7 v9 b  [
* s% N7 f( p# X; U  p: h% U    user-message (word "There are too many cars for the amount of "
3 e; D/ y/ F$ u( i) J                       "road.  Either increase the amount of roads "/ P1 ~9 N) P" ]5 T7 B
                       "by increasing the GRID-SIZE-X or ": {4 J! \7 j2 z$ y. R
                       "GRID-SIZE-Y sliders, or decrease the "9 M5 v! g  C5 J. R: Z+ ~5 G) h1 |* O
                       "number of cars by lowering the NUMBER slider.\n"
8 N; k+ f  ]7 B- e; O4 G0 Z                       "The setup has stopped.")' O7 Y2 h, p% f( S( [
    stop
" [! c% B: {& `2 o( z5 {  ]# B* j; A+ W( b; I9 W6 m

% ?" |1 d1 G7 \/ K# f  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 |* q' `2 @' m3 ^) O. E+ x
  crt num-cars4 j+ }1 b6 P1 _5 t# ~
  [
2 s" l" E: S+ D4 ~& p    setup-cars
% w+ X/ ~9 e; Z: P- N9 M    set-car-color
) j( Z" Y# H9 J, O/ _' q0 ~    record-data
) J5 R# D" p* ~: z& u7 b  ]
& ], h& V* q; q
- G+ ^% L  n. l  ;; give the turtles an initial speed# C6 J. a# }5 B, I% g7 S4 l
  ask turtles [ set-car-speed ]2 s* g& _( i$ R" p: o9 E
5 }9 u& G! V2 B( \& S
  reset-ticks- H# W1 Z8 ?; G+ a& z5 a
end% B( t) C- W: V0 Z! Q; Y1 Z1 n

  x9 R# _: h+ h4 ]' B;; Initialize the global variables to appropriate values7 ]; R& h! E) U+ _+ j- M
to setup-globals
" R9 Q. {4 c9 i' O  set current-light nobody ;; just for now, since there are no lights yet5 N2 s3 I3 [2 N9 d- K' U
  set phase 0
" s; Q" }5 x! r  set num-cars-stopped 0
; t" V; ~/ D+ J  k1 r  set grid-x-inc world-width / grid-size-x/ y7 j' x2 x0 Z0 K  ]5 E+ s
  set grid-y-inc world-height / grid-size-y
3 X% H7 K: A; w* T+ c% ~6 x% @* x( e- J# {9 W. ]7 {0 ]
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& a& Z0 I3 z  M. K. v& _* H
  set acceleration 0.099
( O2 Q- P; J" D2 p5 o, ^end* p) b3 C+ b' V( U' u2 c8 a8 l' {
, H/ ?1 I, q, F0 R
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 N, O3 i1 x2 f  e4 D" z+ ?
;; and initialize the traffic lights to one setting( i, S  ^5 R% c. n/ f1 R9 g  _
to setup-patches9 |$ S/ c3 C* X* D4 Z# X( K- U) V
  ;; initialize the patch-owned variables and color the patches to a base-color/ y& Y& N2 w! {. n* u' X1 o
  ask patches
' ~' K; G, x; P; N* g9 ~4 [  [
* A, x7 c8 i' I" w& T$ f$ X/ E    set intersection? false
3 @8 L# l/ }2 D/ f; }    set auto? false
- {( N' T6 T! X    set green-light-up? true# `! M0 q1 G" ^$ M$ o9 @
    set my-row -1
, f: ^/ S' [- M    set my-column -1
- v( t" k9 I% I! ~3 g3 N    set my-phase -1) E$ Q$ ~# o* F# E; \8 o+ n- a! d
    set pcolor brown + 3; }4 D' `2 Z; b' j
  ]
" c: w. f7 \5 e! N- Q7 P4 ^1 f
6 P0 U5 N& G: w. ^  ;; initialize the global variables that hold patch agentsets. Y* {8 C8 e. ~& q& L: N
  set roads patches with. @& W$ d2 W+ i9 a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: Z' J0 Z9 D6 V+ t6 k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  U3 n* |4 N+ `9 |  set intersections roads with
  c% d+ o0 V! l7 D  A8 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ |8 C) y2 c/ @# C' |2 h. S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 H1 C" n# @! v$ }
- g. n- S$ j# R
  ask roads [ set pcolor white ]1 g8 R# v8 I: g5 d+ F" Q
    setup-intersections
4 l, L( s+ B  E3 S1 l" Z" Gend% M5 U1 M' D1 S7 w9 o% H
其中定义道路的句子,如下所示,是什么意思啊?
3 [) u* \4 c3 h9 K0 Y! u3 F8 D set roads patches with
  t0 q( o  Q1 r/ H. \& s+ D6 x1 X' y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ K  _7 a, x3 b" R  u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 o8 t+ b! t& U7 z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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