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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; }! ?* e, V: U5 R# v
netlogo自带的social science--traffic grid这一例子当中,
& P* e6 {! e2 B/ b0 x6 lglobals
9 s. Y" a, V+ @! v, ?& P( s! L[
( A5 T8 @* l4 B1 ^  \; v  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ n+ T' }$ k3 u( I7 N* g4 \( C# D  grid-y-inc               ;; the amount of patches in between two roads in the y direction# i6 o' T  j/ |5 D& f4 }
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
& ]' p* q. s3 G& G6 G- G                           ;; it is to accelerate or decelerate
: M7 `6 `/ y+ h8 D- x  phase                    ;; keeps track of the phase
) c# c8 M+ u  q/ L$ W  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
% v! k- S! C" Y5 g; W- m  current-light            ;; the currently selected light3 Q6 ~% ?! p9 {& A$ e9 ~. E6 v
9 O0 U- a0 Z3 j' }: p
  ;; patch agentsets1 ]' Z4 Q0 H' ?
  intersections ;; agentset containing the patches that are intersections4 P9 s) ]5 `/ ^3 J# @2 l5 t
  roads         ;; agentset containing the patches that are roads
4 S( Q' u) J9 M]
% W; V6 W8 l+ d4 \3 D4 I
, ]" C5 w- A6 Aturtles-own, A6 {9 H: e, g
[. L* y  W6 v; B
  speed     ;; the speed of the turtle
% Q+ X2 _8 k1 v  _' c7 C  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 ~. R! w* K. \' R; H; f. O  wait-time ;; the amount of time since the last time a turtle has moved3 O( B+ q# C$ i6 G! u7 T7 Q7 n
]
" E' `, T3 h  Y" W% ?+ N+ ?" `: |, |& U$ c) M) ^6 u
patches-own9 `& ~8 Z( W: U/ \; ]( [( J9 [
[
4 U* m: b+ C5 H$ r/ F" s  Y  intersection?   ;; true if the patch is at the intersection of two roads, e; K- G5 P( a) z
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' V/ B. [' g4 Z
                  ;; false for a non-intersection patches.) `8 e6 S; {, h, w. R2 N0 A1 V
  my-row          ;; the row of the intersection counting from the upper left corner of the; G! ?3 a8 A, }/ s$ x& z6 q
                  ;; world.  -1 for non-intersection patches.* {' o( P# B* f
  my-column       ;; the column of the intersection counting from the upper left corner of the$ R. g: M7 j$ d% F5 e6 ^& E
                  ;; world.  -1 for non-intersection patches.+ I) x1 o( V8 [8 O8 H# g
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 g# [9 O# Q0 d2 s  auto?           ;; whether or not this intersection will switch automatically.
: b2 j& z, y, `4 ^7 H9 d                  ;; false for non-intersection patches.
- f8 ~9 g, v, O: I], {8 p; i7 g. p
% H. I8 @. }2 d; S6 }9 @

2 z  k* I* R5 y# V6 w;;;;;;;;;;;;;;;;;;;;;;
- U% [6 Y+ A" x' ~;; Setup Procedures ;;
- e) E& w) h5 R" f" x8 u2 Q) r;;;;;;;;;;;;;;;;;;;;;;; V  V) b0 E, I8 F

7 H* j* j4 D% X$ i# m;; Initialize the display by giving the global and patch variables initial values.$ j0 R; f$ J4 |3 B/ d# V. H) d
;; Create num-cars of turtles if there are enough road patches for one turtle to2 u% I$ g+ P# R7 L
;; be created per road patch. Set up the plots.
, S- Q+ f! A+ c% v# [; W3 W( Zto setup/ A1 ]. [8 N; e8 \9 C& i
  ca
1 {) X8 T* ]9 I$ G1 ]4 {- d: p  setup-globals
. t, c; p# e9 \0 ^$ M* G
0 Y# Q! ~# L) e) `! \3 o  ;; First we ask the patches to draw themselves and set up a few variables
2 S2 d) F' ~5 ^, y( q  setup-patches
+ Y8 B( ]9 @+ r2 d  j9 f! m  make-current one-of intersections
" ?+ A) x& U( h* y5 z. j. n8 ?  label-current
4 d, m  \9 G/ C: i6 o2 M3 ]5 j! o7 N& `/ `
  set-default-shape turtles "car"" G( ^9 W" ^; a" {. Z% f8 o, I
. e! t1 t  h4 Y) I& y1 d1 z
  if (num-cars > count roads)
9 K& w5 Z2 _+ ^! n, j* l* m  [& e% S5 ~2 e9 E; Z* Y4 g9 H$ C1 |* d
    user-message (word "There are too many cars for the amount of "# d& p8 A5 `3 t8 b
                       "road.  Either increase the amount of roads "
$ d8 s4 k  {5 D; @; F                       "by increasing the GRID-SIZE-X or ") @1 G6 }* h8 \7 v+ g
                       "GRID-SIZE-Y sliders, or decrease the "$ {1 ~. z$ d; l! ^- _; ^1 {9 t
                       "number of cars by lowering the NUMBER slider.\n"
$ a6 j& L2 O! i/ t0 y                       "The setup has stopped.")- H, S7 q, R; p" X# @% I
    stop
! D% X8 |1 _# q6 V+ |# g  ]
# d) e0 Q; L* I1 u: @% t$ U' k  |- y7 i, Q9 \
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- H; U4 r( V' z1 T# p  crt num-cars
; s8 F7 K* S+ J( Y/ ?$ D; b# H5 {7 b  [
) k& \1 e$ U- ?' G6 J4 `8 y4 h    setup-cars) J9 W3 O( {  l9 O
    set-car-color
. S/ H8 F: n9 Y! Z    record-data5 H) @! J, I$ e# @6 r) w# d
  ]
- y3 i, M/ h( x7 J& }/ Z6 Z
5 o5 l7 f6 f/ J/ P  ;; give the turtles an initial speed: @5 R( `' W4 e% ~( r5 O
  ask turtles [ set-car-speed ]
- j4 j, {" Y! q5 |" w
* b5 U  j, R- Q$ [/ o& T. ]- x+ ]* Q  reset-ticks- J0 {  O. g4 O2 p% E
end: W6 T7 _: H/ h
$ n; ?" U6 n2 z, ]. Q
;; Initialize the global variables to appropriate values
% c; L1 w4 h) }8 S1 wto setup-globals
( A- I* S5 w% ^3 _/ @: u4 q! a  set current-light nobody ;; just for now, since there are no lights yet6 k/ [# T, r: I  _
  set phase 0, j' t6 D1 W/ `# a0 W* A
  set num-cars-stopped 01 Y* r. L- P8 |$ p3 w' ^5 R
  set grid-x-inc world-width / grid-size-x
' C1 z- E+ f8 `$ C0 i1 x$ G5 Q  set grid-y-inc world-height / grid-size-y
: _$ d" \5 ?+ x4 l8 }2 M+ r( B& @: G) x$ x9 X; J- v
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( T* b) ~* f4 ~
  set acceleration 0.0991 }: L+ U" }- d1 f. Q
end0 A1 M0 ]3 H; u: X( V
: G2 N, Z$ m; A. c& u
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ c- A4 m0 [) t3 u* `3 Q4 [1 A;; and initialize the traffic lights to one setting
  c+ r) B" [8 p) n& \! p5 Dto setup-patches
& B: X& @- G  `# q/ a  ;; initialize the patch-owned variables and color the patches to a base-color
, t* z! e: N. F% z" c$ Q" ]/ r  ask patches
3 C" D" L$ G9 a2 V* Q) G  c  [
) R3 K, {: {: I! B8 x& y" P    set intersection? false& m0 l. x, S( h( }' d
    set auto? false
* q3 O! P' h  w  z# \+ q2 F    set green-light-up? true
5 ^+ u, o0 E8 R    set my-row -1$ p! O- }) B+ q
    set my-column -1& E& h1 l. y8 F/ W9 M
    set my-phase -12 D1 `, J1 N3 F9 y: O. R6 j$ u
    set pcolor brown + 3
. e+ }9 A6 C9 {  d6 @) g  ]2 G; v" R! x  Z
" D6 I6 q2 h. q& U" L4 t9 h
  ;; initialize the global variables that hold patch agentsets% A, Y( `3 d; O' y. O
  set roads patches with  u0 P( s( J; W' v4 d' S8 c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# p& X+ V! r0 A- N3 R7 i1 R# S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 \2 j8 P9 R( A- K- _  i! g  g
  set intersections roads with# h0 L) s8 q% w( _: B- c; d6 T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: T9 }0 l( |6 z( _) }6 E  k  i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 x' O+ }* _7 @+ e# j

; o' i0 K/ W! j$ u: T  ask roads [ set pcolor white ]- S# E' u5 Q7 H$ b8 U) U1 |; }; `
    setup-intersections3 l1 }6 v7 r5 W( L8 u3 i: F% K0 d
end6 k8 V, Q  L8 t' [% t. I4 H, \  C
其中定义道路的句子,如下所示,是什么意思啊?
# x. f( w9 L; |. i! B  t set roads patches with* L8 R( @* k2 K8 ], E5 r" z+ s# [1 D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: b& z% n7 [( u* \0 ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ T) r0 B2 ?$ f5 f9 }7 k& R谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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