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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- W D; X; d* G3 L0 K2 a
netlogo自带的social science--traffic grid这一例子当中,; R% o# v7 I( M2 @) |
globals
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grid-x-inc ;; the amount of patches in between two roads in the x direction
9 | Q1 ^1 q% x4 n grid-y-inc ;; the amount of patches in between two roads in the y direction M" i) d5 u8 F6 p
acceleration ;; the constant that controls how much a car speeds up or slows down by if; H0 ?2 Z! ^; P* y3 f
;; it is to accelerate or decelerate- p( E; s- @ ?, r
phase ;; keeps track of the phase
- v, M- D# E7 d8 w/ U @ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure. O/ I" h0 E- x9 v3 F0 L, m% z
current-light ;; the currently selected light
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& D$ Q1 U* H [3 R( C1 A3 A v: L ;; patch agentsets8 |( n" z& w3 p5 {- G
intersections ;; agentset containing the patches that are intersections7 \$ T$ @, I0 s2 b& e. l
roads ;; agentset containing the patches that are roads9 T7 [2 U2 ]5 G" E0 T: }# U5 J) {
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turtles-own1 s. w; W: z* L
[
8 \; v, Z& p. E( k8 V( { speed ;; the speed of the turtle2 q/ i" E- n E! O% g. K" o# C& a
up-car? ;; true if the turtle moves downwards and false if it moves to the right
, ?+ v P* ^3 ]0 w, Y2 W) b" x. I: I ` wait-time ;; the amount of time since the last time a turtle has moved! H0 A% ?4 S8 {0 a }9 }0 k: K) `3 ]
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patches-own
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( e& ^% E$ \# A( ^! L intersection? ;; true if the patch is at the intersection of two roads
" ]+ P' ?: T% m8 Q$ S% B green-light-up? ;; true if the green light is above the intersection. otherwise, false.
" B4 M+ v# C2 P# d) L ;; false for a non-intersection patches.' N; e9 G6 ]# f+ j! K+ u. x
my-row ;; the row of the intersection counting from the upper left corner of the
. N( i% i) s: L$ ] ;; world. -1 for non-intersection patches.
! Q9 M* ^: `4 N my-column ;; the column of the intersection counting from the upper left corner of the: j$ H% z& m: Z" f8 r! N7 d6 h
;; world. -1 for non-intersection patches.
4 e! d5 k9 T$ i7 x1 G my-phase ;; the phase for the intersection. -1 for non-intersection patches.
1 s: T2 F# g3 M$ `4 K# A auto? ;; whether or not this intersection will switch automatically.5 F4 y! ?! F2 Z! o, r9 y
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
* U2 g7 n% e- O; O8 ?;; Setup Procedures ;;
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;; Initialize the display by giving the global and patch variables initial values.
; Q4 r" u/ h$ F7 `# S. _0 k) O7 e+ q;; Create num-cars of turtles if there are enough road patches for one turtle to
, M5 x# d" b, w0 C4 d;; be created per road patch. Set up the plots.% f+ M; @8 f: I; I' G+ @
to setup
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setup-globals
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3 u" l8 D. v. [; ? ;; First we ask the patches to draw themselves and set up a few variables: {4 J! w0 P4 f! ?. Q
setup-patches0 l: Q2 P/ T( O, x
make-current one-of intersections
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set-default-shape turtles "car"
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "* L% [9 z$ T( ]
"road. Either increase the amount of roads "! G- I7 b+ h, _' _# X
"by increasing the GRID-SIZE-X or "
3 K; W. B, I1 M: e" i P, ? "GRID-SIZE-Y sliders, or decrease the "
& |. Y$ V8 G) B' z% O0 z4 Y "number of cars by lowering the NUMBER slider.\n"# K2 L+ b1 @4 H4 ~' B- e
"The setup has stopped.")1 O) P" ^: x* V5 M' [7 `
stop+ f$ }5 [/ L; N+ ` k
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& S2 V+ B4 Z. _2 ~% \3 @ crt num-cars) D0 ] i) |1 f( w4 e; @+ s) R
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setup-cars
x5 q. ~7 j. T: v set-car-color/ N: M9 `$ V( s( M! m
record-data
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;; give the turtles an initial speed/ ^8 x0 k/ E. A( r
ask turtles [ set-car-speed ]
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9 X0 b5 ~3 ]! [! z8 W reset-ticks
5 r* n1 C$ W+ s, J, uend
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;; Initialize the global variables to appropriate values" W- b; X t4 K$ _7 u- i6 q
to setup-globals
: c! l8 U( P* S- s4 }# i4 C set current-light nobody ;; just for now, since there are no lights yet
: Q, {0 F6 G7 F R# d0 [6 ` set phase 0
5 Q/ ?: s6 ]9 U) }0 H) r( U set num-cars-stopped 0
7 U y! a, W: T& r) F set grid-x-inc world-width / grid-size-x
D7 y" t, `5 N) q set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) @3 X N3 E2 d* m$ l' o: Z& R# i8 B set acceleration 0.099
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. d5 T/ s8 x/ d;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; T; z8 c8 k/ F) U! R$ g;; and initialize the traffic lights to one setting9 U' Z$ D! k4 k1 F& s1 Y- j/ } v
to setup-patches
( s+ k E x3 D3 o, R ;; initialize the patch-owned variables and color the patches to a base-color
/ z6 J# j5 F1 n+ J0 h2 F9 o! y ask patches5 o, d. e9 [' C$ {( A$ K& ~0 S
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: ^: B0 {$ l: C- | u$ Y1 B set intersection? false
* u; o6 A5 G' ~+ {$ N set auto? false
8 \2 ?, U$ d! O1 p set green-light-up? true+ N/ C4 o" F4 f5 n; M( v$ N
set my-row -1/ ~' m: |, p9 D7 r- @( F
set my-column -1- N& X- e+ P" r' q
set my-phase -1
) N2 d9 H. s, y, I/ t( Z$ k9 G( o set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
, O' d& Q6 _1 J; @4 J set roads patches with* x$ X2 e7 X" t; p' p5 B4 F
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 [, q2 M6 t; |# b8 I, ]
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]; _+ f1 Q& ^* e! z
set intersections roads with+ t5 ?6 x, E3 c0 H
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 d5 z" {( M# X- ~7 n: p2 @ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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0 i0 E4 y) L2 [8 E( T% s ask roads [ set pcolor white ]) d& W1 s7 J: S% v2 L
setup-intersections6 O6 l. x7 }3 i D3 H3 Y
end
) _ D: m, N1 a, L6 T6 y其中定义道路的句子,如下所示,是什么意思啊?
v9 y! c4 z9 F6 C9 O2 Y# ?8 I8 T, t ? set roads patches with9 _6 g z& S' m, E5 s5 @
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 M5 L/ I9 N8 k& |
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 L9 v( O* I' s0 p$ @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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