设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7188|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* [' S% @6 I5 E% {% Lnetlogo自带的social science--traffic grid这一例子当中,& E2 O% _: _, b9 Y# n
globals
: z$ p: `1 r% R+ ^0 ]7 M6 v[0 N3 Y6 J" B5 O- W9 v
  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ L8 q- c2 w# a% A4 `; N5 C
  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 l- v, S- d4 g0 j
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 O0 ~7 h% w5 F9 V4 C5 z1 T
                           ;; it is to accelerate or decelerate
# H3 J2 g3 \# A# G% Q. E) y  phase                    ;; keeps track of the phase% c6 y: g% g7 z/ c, L( V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 s* v, B: ~5 V6 j& g
  current-light            ;; the currently selected light
- }; j( g) l# m
: R# M: }" H* C* ^( E$ S  ;; patch agentsets& w- `* j$ y' H+ P% r0 V% i
  intersections ;; agentset containing the patches that are intersections
) i8 g* c. @  a- |$ W5 V  roads         ;; agentset containing the patches that are roads
% r+ w4 Z1 G' @; x9 w, x]+ w( k0 G; J/ M" F, `* I6 w
# J, y, T3 v! x" S
turtles-own; w' n( N  z1 m. t
[  j" i* d% I6 k8 w
  speed     ;; the speed of the turtle
7 L0 q- j% h5 P8 o2 ?+ N* T  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  t( D1 E' H( U4 D6 L! T+ ]  wait-time ;; the amount of time since the last time a turtle has moved
% V$ x" T9 x, r7 P]& W7 }$ |. B6 D) q  C3 c  o
% v4 T. |3 `  Q) j4 t: M0 c+ N1 v3 D
patches-own. s6 S' \, r; V; e% `" f' _
[
% D. m- b! G7 i# S; t# _  intersection?   ;; true if the patch is at the intersection of two roads) r! i2 x' a9 D/ F# I) \+ v7 l
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
; w" {6 ]. O8 l1 V' K- c: a                  ;; false for a non-intersection patches.2 c8 a: a$ o, u: o; m2 a/ S: q8 p8 R5 P
  my-row          ;; the row of the intersection counting from the upper left corner of the
5 d0 {( c3 X& h                  ;; world.  -1 for non-intersection patches.
2 n3 P! i1 h9 Y. {3 D  my-column       ;; the column of the intersection counting from the upper left corner of the* J& a: W' q* L( t
                  ;; world.  -1 for non-intersection patches.
+ w4 C: b/ B; v3 l  R" M) W" C# T  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 n- t* K$ [! E5 G# j  z  auto?           ;; whether or not this intersection will switch automatically.) w8 n, \( ?% }& m# R; j& V. p+ A
                  ;; false for non-intersection patches.4 l( o9 x5 A; }5 y
]9 b$ S8 z- [% n& M; q+ A

+ v' O2 o* x% Y) }# g' r
9 [( X/ K7 F; C: Z( t;;;;;;;;;;;;;;;;;;;;;;
+ @% s$ Z  B" s& C4 k;; Setup Procedures ;;
# u% Z3 N. y8 c/ c;;;;;;;;;;;;;;;;;;;;;;5 m& B  Z' \+ X, J* W

+ e$ u% y8 ^/ s/ ~" ~! R% @1 d;; Initialize the display by giving the global and patch variables initial values.
& j9 H7 \+ i, C. V! S! |;; Create num-cars of turtles if there are enough road patches for one turtle to/ |$ G, T4 e. K# K/ |5 U
;; be created per road patch. Set up the plots.4 k% ~. x7 q& _
to setup
: G# G; N1 |) f- M  ca
6 p1 F8 o$ [0 h; j/ C$ h) o  setup-globals% c+ u7 b1 p1 K! @7 F

) B, H' z3 @7 A6 _. i9 j# w5 ]  ;; First we ask the patches to draw themselves and set up a few variables: B/ _. N" ]0 Y0 ]0 X" E
  setup-patches; G2 ^7 c+ W9 q8 @, l: j- |8 M# T
  make-current one-of intersections
) F/ h) l& L9 x' t. A+ h: w  label-current- W: E9 e: V  t; \0 h7 g
. h, S- x( s+ v, e: Q
  set-default-shape turtles "car"
, D9 o) U" l/ F2 z$ R' @3 M$ |( F4 }) [# A8 S, i, ^# ]
  if (num-cars > count roads)
5 A* L& W( R$ H$ R4 ~; w" p8 r9 _( C* o  [
- D3 o! M6 n$ o3 C; }" S1 p    user-message (word "There are too many cars for the amount of ": C- @: s* V4 @; K. [, E' I
                       "road.  Either increase the amount of roads "& O8 z- n3 a; ?; ]: ?
                       "by increasing the GRID-SIZE-X or "
7 Y6 S8 S4 x6 |* o  d/ O                       "GRID-SIZE-Y sliders, or decrease the "
5 S4 ^$ F( C, T, l                       "number of cars by lowering the NUMBER slider.\n"
/ T: B" K6 O( o3 W) A                       "The setup has stopped.")- ~! B+ ~" u: r
    stop2 _6 l0 t1 x# G
  ]# t2 c& E: w7 z0 }

: ~( |, w9 ^, P% S! E2 V$ [0 B  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, g; I( ?5 A1 W# s' m
  crt num-cars
& J5 s# D. K1 T0 e; S$ s7 I  [% T' w/ Y$ N" O: i: v3 ]
    setup-cars1 j7 Y: }8 }, Y/ C
    set-car-color
$ ^! \- S2 J6 t" y! r6 p; g# V    record-data
& M$ d. w" V% e6 e2 C1 N  d  ]/ q! t) ]. r3 ^; w
; ?8 H+ ?& S. L$ H' ~4 |8 P& k
  ;; give the turtles an initial speed
% @- V' F7 n# m3 K  ask turtles [ set-car-speed ]
# |# ~8 O  C# X4 ]& c# p& R* B  h4 K" U/ \
  reset-ticks! o  P" T7 m3 b+ G# `/ c/ P
end
8 B, l: k! N  O/ B3 L: ?1 T/ T- h
;; Initialize the global variables to appropriate values
. m* ^3 `  a+ o! pto setup-globals0 T% [0 d' ^! D- s% ^
  set current-light nobody ;; just for now, since there are no lights yet) V+ }3 u+ X! G3 R- r5 X3 v
  set phase 0' n/ v2 u5 D3 |- Z& C' N
  set num-cars-stopped 0
: `* F! ?5 E: `- j' j7 G7 [9 {  set grid-x-inc world-width / grid-size-x; `; R5 n# H2 U$ {* E' ]
  set grid-y-inc world-height / grid-size-y
$ G& J2 x- v8 ]" E! l
/ H0 R2 W1 q% @& i$ F8 C$ d$ C0 X  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary1 A4 a' M" [( @. a. v  }- y* e
  set acceleration 0.099
! t, G- L+ k2 Xend( F4 B: }" l; w$ J; v4 G" z

; l; T8 T  u- P, `3 o3 a1 {;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, H% b$ ^: y3 P# y  A5 w' k
;; and initialize the traffic lights to one setting
& F$ C& o5 V3 O6 A/ x- Oto setup-patches: X% ?' a. z5 T! u: U! L2 H
  ;; initialize the patch-owned variables and color the patches to a base-color
* h& ~, O+ ?$ l' M  ask patches
0 R& X: N( I0 J$ i" a  [
) {  ?9 T& l+ Q" T: w5 g' m    set intersection? false+ |+ C2 W- v4 H6 ~% f' q
    set auto? false* H! w4 a* j8 n5 C. k
    set green-light-up? true  s  \! Z+ X# ^9 U; j6 J
    set my-row -1
# M& _7 N4 Z$ a6 w/ ^! x1 S    set my-column -1) @; h; T4 i3 C" J6 z
    set my-phase -1, H. A# r: I- {$ {0 x- t, W' f; c
    set pcolor brown + 3
$ ?" [* D' I) Q1 Q  ]( x# W0 g4 p7 ~/ J! h5 q
* G! x) A8 }; K( {: y4 Y
  ;; initialize the global variables that hold patch agentsets. ?/ i8 u  O, L, C
  set roads patches with
. V9 K+ v" J2 Z4 ^$ b7 X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 |: F; E/ T- A. X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 p! c6 T( k% h$ Q/ {. R
  set intersections roads with, h7 d- h" E" k- G, T  p, @& k" S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' X$ X9 ^0 m% _3 e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ g/ S# ~7 \5 s( x& Y
5 d2 T$ [9 f" y7 h, ]" e9 I" b  ask roads [ set pcolor white ]
0 f0 O/ _' f) S    setup-intersections3 K5 g  E2 d7 P5 t1 L' ]) q
end' A% j, E3 I+ S  O
其中定义道路的句子,如下所示,是什么意思啊?, d$ H, ^- e2 I- Y( X
set roads patches with
" e" l# E( l; e; x- I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 f2 f9 n, l/ Z* [% b+ [2 Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; f$ B, L* O! a) \- j( w% t谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-11-26 03:43 , Processed in 0.022982 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表