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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& P( Q, v, W4 [& Jnetlogo自带的social science--traffic grid这一例子当中,* [$ B5 K& S* l2 U/ E  I/ H
globals6 j4 z* d. C$ d: t
[
% t- n& `3 o  I  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# d7 H9 u8 y, L$ p+ {9 [$ I  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; _1 a. g9 A' q/ b+ w" T  acceleration             ;; the constant that controls how much a car speeds up or slows down by if" G* p8 {7 j) M5 p
                           ;; it is to accelerate or decelerate0 u; L$ {# N  Q; m7 e% ^
  phase                    ;; keeps track of the phase
% t2 Z% M6 f3 J' |$ m7 U  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! a9 T; E: K+ R& C) t. G
  current-light            ;; the currently selected light; d* V/ F) c8 v, N' }
( {; M6 \' {: }/ a
  ;; patch agentsets
6 m$ o7 _7 w* b  R& \  intersections ;; agentset containing the patches that are intersections# D4 m0 s. X6 T1 S& w- g
  roads         ;; agentset containing the patches that are roads5 {; q$ Q$ A) V  O3 |; z9 K. ?
]
6 \# j' V2 {5 f2 H1 Y$ y7 o
) P" T5 f% x7 e, _2 ~/ Dturtles-own
  Q9 d4 }# Q& _9 }* O[
* ~0 s4 R9 l  S1 B0 Y; z6 K9 W  speed     ;; the speed of the turtle
2 e! k: ]7 V$ v/ {2 j4 u  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) @0 w- n! G* g
  wait-time ;; the amount of time since the last time a turtle has moved
; E: ~7 V- }3 y& ~" H& d  }]
5 o3 f. j8 i# }' u0 S
, S* l% i- r7 V1 _# s2 R  Ppatches-own
9 ?( k8 J6 \4 V[
$ g# g- T8 z9 ?, ]+ |" P: {  intersection?   ;; true if the patch is at the intersection of two roads
: a. n: }* n0 `7 e4 I, K  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% f6 Y, j* |$ g5 m! }( C                  ;; false for a non-intersection patches.
0 c( k% `( I) }7 p  M- v1 g  my-row          ;; the row of the intersection counting from the upper left corner of the' n7 l5 z) O% n( f( V% U
                  ;; world.  -1 for non-intersection patches./ D4 w6 j! I# F+ Z' s4 x
  my-column       ;; the column of the intersection counting from the upper left corner of the" e0 y" M2 M+ a4 S, G& E
                  ;; world.  -1 for non-intersection patches.* f. q5 @& b4 [
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# d+ ~% y5 L' s" b, I. N/ v) I  i  auto?           ;; whether or not this intersection will switch automatically.
4 b6 H6 F7 ?0 {# M7 [& r2 W                  ;; false for non-intersection patches.' x0 v$ G- j$ }
]
7 e- Z! \1 @8 h# b4 ~
4 u( A* t1 _  {& X7 p: e. O( I4 S2 C' c5 [
;;;;;;;;;;;;;;;;;;;;;;$ x! E6 `/ N* g* H% C/ t9 \
;; Setup Procedures ;;/ ~# V4 R* S" |8 `- R
;;;;;;;;;;;;;;;;;;;;;;
- }* m4 \/ w! e/ {! O" O
/ I; K6 Q8 m; ]1 K& ]. P( b" e( ^1 f;; Initialize the display by giving the global and patch variables initial values.
. f: O* d4 u. t' O) b;; Create num-cars of turtles if there are enough road patches for one turtle to
! h7 Z0 |' L7 b4 M; l;; be created per road patch. Set up the plots.
6 g0 C4 ^* E4 B) wto setup: i- E) D& c  P$ L
  ca
0 i+ B& N* `* d/ s, ~  setup-globals
/ D, i4 z# h4 T: B4 x1 E+ P
8 ?1 c4 w1 |6 ~( {  ;; First we ask the patches to draw themselves and set up a few variables! ]& `1 g9 S- p6 R8 \# R
  setup-patches% h$ ?3 M4 v# u3 ~* |: \
  make-current one-of intersections
. g8 \6 c" o/ |7 K  label-current; g! c* a. e( e) `( Z5 B
  I! @; N6 C2 u" J8 p
  set-default-shape turtles "car"
2 X8 `: L. f7 G1 F8 z4 Q. p5 F- b) t3 w! |- ]) l
  if (num-cars > count roads)! e) r* F9 A$ G; E) O. g
  [; R$ V- M5 o$ u% b! \
    user-message (word "There are too many cars for the amount of "
6 e, c! U2 {: V, t# Q3 h                       "road.  Either increase the amount of roads "# ]. E1 _8 U  t- a( b4 D% [( b4 _
                       "by increasing the GRID-SIZE-X or "
3 B! ^  E7 ^2 M9 K2 H; K                       "GRID-SIZE-Y sliders, or decrease the "
/ F2 J$ X6 f; E: m% `                       "number of cars by lowering the NUMBER slider.\n"
) i5 N2 E! p, F+ F  j                       "The setup has stopped.")
' O, N2 O" u+ B- y    stop
/ L# Q: q% t  a  v  ]$ ?8 b! X9 j% X$ o/ z

2 u+ c' f2 V6 n7 G$ q) H3 T  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  w6 g. ?/ g/ C/ o  crt num-cars) w) M7 o9 w3 ]! l1 Q5 Z
  [& V% G# ^% Z2 S- x" t3 N
    setup-cars7 X6 c# W8 B* }0 |
    set-car-color9 _5 P" G6 R1 M6 ?; U% P4 K
    record-data
+ C2 [, B1 N3 Q' o  ]% _, o3 v$ a5 j/ B" t

& d& I+ q# v% x, v! i0 `4 i) g) q+ u  ;; give the turtles an initial speed# K, H. y4 |. s) |$ ]/ s4 ]
  ask turtles [ set-car-speed ]
4 ]2 ]; l  v; A
! ?% _: L8 Z5 F! A) r( N; f  reset-ticks4 q+ @4 C, @: }$ f
end  i! Q& E( ]8 \( K

; ~+ L5 e' m  ]* Z& B9 E$ V" x/ n! I) S& B;; Initialize the global variables to appropriate values
1 d+ S& S3 b5 B2 k6 b. @to setup-globals. \! n0 b/ H" m' z% @
  set current-light nobody ;; just for now, since there are no lights yet
1 O$ G# H( ^+ I0 C  K) B( o8 q  set phase 0$ X: C6 T9 g& R! Q* u& ?7 N/ J" C6 v
  set num-cars-stopped 0
, ~' N$ y+ W  n  v6 t$ S4 I  set grid-x-inc world-width / grid-size-x( C+ N2 n5 O9 _0 J
  set grid-y-inc world-height / grid-size-y
, N9 u  F3 [) K* X( j" v2 M! ]( V0 r9 w- X& @3 T+ [6 Z1 C: X7 m
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. i1 F; I6 j9 D5 P
  set acceleration 0.099
! m. t2 \  f' N" Wend
- q! ^* g" R# ?% U+ ]' _  i3 J* s& }8 ]0 c, v' p
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 y2 g5 w/ W# ~/ \6 M2 P;; and initialize the traffic lights to one setting9 h7 ~6 I3 }3 \" a
to setup-patches
" \( d4 P8 y# @6 o9 n1 t  ;; initialize the patch-owned variables and color the patches to a base-color6 b' h7 b$ [: F8 {8 A  q2 z
  ask patches$ I6 x+ {2 \2 a. }! W  X
  [
, x5 K& h; R0 r1 }& `7 u- w& L/ [    set intersection? false
+ J6 [; O6 _  G/ r, X/ p6 n$ \    set auto? false9 u$ q  f: u  R6 O3 F
    set green-light-up? true
! a6 }# n9 u5 u. a0 H6 d2 Q8 n    set my-row -18 y$ ?& ~6 r( x( G
    set my-column -1' s/ U0 w2 D0 V5 K3 {, Q
    set my-phase -1
7 ~! @. H8 o: n2 }6 D& k. z    set pcolor brown + 3& X2 \4 S5 ^! d  @: o
  ]6 ?" A0 m- Z# R, b, S0 Z1 {& ~: f

% v, C% p# n6 e  b  ;; initialize the global variables that hold patch agentsets
& P# U% f+ P7 I3 S$ `" o  set roads patches with1 ]+ ~: s" g. k% l/ ^: B* _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 N% q& H6 G0 N) ]0 ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 [: e- {) D% {# [) Y4 e' ?* B
  set intersections roads with
5 W8 i7 O. y( N) a! c6 B/ M( |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ F8 @6 s  Q; z$ Q! ^1 S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. b8 b+ b  U- q2 e

3 p( J3 E9 h; O8 D# T: B8 k  ask roads [ set pcolor white ]( t* f9 _% Z) m5 s3 |" N0 J5 {
    setup-intersections
4 d& g$ s0 t" b) W" \) r% {end
$ J& u  K- |0 ?$ X其中定义道路的句子,如下所示,是什么意思啊?! \1 b! P8 f" D+ @9 ]7 d) A
set roads patches with( x+ p" R, F5 I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# \" ^9 t7 M' y. k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; y% G' X# S3 a1 i谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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