设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7039|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  Y2 }3 P' Z% k4 w6 c0 a
netlogo自带的social science--traffic grid这一例子当中,
# e" Y) K  X" ^globals- A  d0 d: [5 g7 C0 E
[
0 J0 X& w6 B8 z: {- g% m  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* {. v, _7 @+ ]7 T$ Y  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: C4 N% N# L1 m: \8 q/ |  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 B; b0 A5 }4 N& [                           ;; it is to accelerate or decelerate) x, B7 h: N2 c( j$ T
  phase                    ;; keeps track of the phase# g3 U- m8 {6 Q4 b5 K/ ?! T
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 \4 h9 @3 C+ }; ^  current-light            ;; the currently selected light
) `; b* p( J! L# g" ]) h
& `+ H& I& D' \+ `6 U! T/ d  ;; patch agentsets
6 b- A% L9 }/ g- ?  intersections ;; agentset containing the patches that are intersections
1 b5 B6 y' {0 i3 X" u* q/ L. V5 J) @  roads         ;; agentset containing the patches that are roads
8 M. P  t1 T( e4 X2 u) T) R9 H) \]
' X/ \7 p4 \' X; n% C! Q* p* h: ?
turtles-own# p. R& m, y6 f8 x; [$ C4 z* Z  d
[
! J/ V, ?4 Q7 h, ~  speed     ;; the speed of the turtle' `6 T0 o2 r  m) L: b
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; z* B* Q! v% y' k7 a' S: L  wait-time ;; the amount of time since the last time a turtle has moved
: ]2 Q% |# ~7 n( b% U]% p1 o  t* `! V/ a4 ^4 A$ R* A$ k

& V5 N" m* ]+ ]7 H4 Xpatches-own
5 ^" [5 F4 \. J9 @, K7 U[- }/ V' w; ]$ m; M8 B# l& ]8 s
  intersection?   ;; true if the patch is at the intersection of two roads' Y7 U0 O/ n% r; q" r3 Q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 B4 f+ Y' B) b                  ;; false for a non-intersection patches.
+ u" Q/ r; s7 G5 J2 @7 G  my-row          ;; the row of the intersection counting from the upper left corner of the2 C' f- f3 R% z& v5 s
                  ;; world.  -1 for non-intersection patches.
7 }6 G6 a& {3 B0 X4 n, Q  my-column       ;; the column of the intersection counting from the upper left corner of the
. z) o3 K0 q8 E6 G                  ;; world.  -1 for non-intersection patches.
8 b: {& P4 m2 G! v) K  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 i# `2 Q! S* U9 n% n
  auto?           ;; whether or not this intersection will switch automatically.
  C: Q/ ~) ^7 W$ T                  ;; false for non-intersection patches.
! y3 Z& t3 ~( L# x1 c* B]; T; K% `+ `) [% k  F& B& B# Q* m
- ^+ M9 u3 P3 e
  w3 W. a6 `; n+ z* e
;;;;;;;;;;;;;;;;;;;;;;
1 s3 y, S! ]& l: O;; Setup Procedures ;;& r2 g/ c2 }" e9 C) X5 [: _4 }1 a
;;;;;;;;;;;;;;;;;;;;;;
0 U- W* @, r. D' @' n6 Y6 P. {* I3 a; N0 r
;; Initialize the display by giving the global and patch variables initial values.
2 E! B3 g* g1 j. c;; Create num-cars of turtles if there are enough road patches for one turtle to" l/ U3 v: ~' h
;; be created per road patch. Set up the plots.
0 m) Q* l$ r) `8 k- p( [. Rto setup
9 p* \  P( h. f* V) N6 A! C9 o8 g  ca
5 D8 Z! \! n0 j# E) m- s7 m. C  setup-globals
' G" X$ Z* e7 n) v9 W' z1 \) q7 C% D: ^
  ;; First we ask the patches to draw themselves and set up a few variables% A5 @0 [% v+ j+ F/ o; r  x
  setup-patches3 \1 x" C" O: j1 j( x
  make-current one-of intersections* `6 C/ `7 {% _! c4 ~5 \8 ^
  label-current
" a% t& `* G  n5 y
! S9 L# a0 d( T7 X4 \* g  set-default-shape turtles "car"# K2 O5 f) a* l- I; ?

. R* p; E& M' i  H8 z# g: Z  if (num-cars > count roads)4 N% G+ G- a/ f, \: n8 @) k, G" Z
  [! R6 r6 i! c) m' \2 X  R" y
    user-message (word "There are too many cars for the amount of "
2 _, }" T! i& q' X$ |* V% i: f                       "road.  Either increase the amount of roads "
% u$ `& C5 J4 p- U6 }                       "by increasing the GRID-SIZE-X or "0 R9 @; K% p- |$ }$ E+ \% S! i( L
                       "GRID-SIZE-Y sliders, or decrease the "
9 D) g6 r! n9 D7 ^- @1 w                       "number of cars by lowering the NUMBER slider.\n"
. X9 |4 K3 U1 h& [# J4 z                       "The setup has stopped.")1 S5 ?% X. z& X' ~- A
    stop% q" B3 S- J, V0 h5 Y  x2 Z  a
  ]
  u; \& c7 l/ X1 ^
( L( U" F1 }, f( Q  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! b) t) [9 ]0 I: F" E, S  crt num-cars8 K0 A* X- f, ?+ `" B
  [7 _8 U' V- h. t! h* H$ s0 y
    setup-cars7 E$ x! w4 ]; g0 \; p
    set-car-color
  N: u9 Y0 v% D2 K3 u- i0 B, O    record-data
% S( D; s, V& m( u: M0 ^  ]
4 v, G1 n- r$ n
; y1 e/ Q; Y- w; R& G  ;; give the turtles an initial speed$ q8 w  r. ]! c8 S
  ask turtles [ set-car-speed ]1 Q/ {- O" s/ Y1 A9 d$ Y( }3 ^
# q0 @+ S! J, b' o' ?
  reset-ticks
$ r) D8 o' l8 n* R# uend+ f* H4 s' ^& l7 a% g0 b' D9 Z
6 E* @  v& Z; B6 c  g
;; Initialize the global variables to appropriate values) i7 {$ B# K% U1 T* B1 A9 M
to setup-globals/ Q8 ^: z7 ~5 c" M
  set current-light nobody ;; just for now, since there are no lights yet
4 G: W% U" E. `  set phase 0
) p# C. h2 B6 O$ X# [0 d7 V  set num-cars-stopped 0
$ F: A8 t* m# k6 Q3 y9 Q  set grid-x-inc world-width / grid-size-x
) h: `; `9 H1 p3 g3 v+ o  set grid-y-inc world-height / grid-size-y
3 Z$ j5 Z& Y" r
9 O3 T3 a8 a# q% d* e/ Z8 m1 z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& }  ]) K' L# _0 R7 v8 m9 {: m! F
  set acceleration 0.0993 G/ y" x* s( R$ @6 i
end0 i) I3 h4 \1 q& ^+ [

3 g% V' ?, g) ?5 k. M5 b+ G;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! C! P# i, H2 e/ |' k;; and initialize the traffic lights to one setting9 ~4 _+ E, r, ]1 q, d) Q4 [
to setup-patches
! M0 p9 ]- |6 C% G7 F  ;; initialize the patch-owned variables and color the patches to a base-color
, s! g* J& P0 }0 U( ~( T  ask patches: p" X. `# A9 f8 U% y+ w0 ]
  [' F6 r9 A1 T4 H
    set intersection? false) h4 V8 _2 Z$ m8 l0 X4 ?% L
    set auto? false
, A- e. Y& P4 v1 u" m3 j    set green-light-up? true
  I% P" @- i' @) J+ H* [/ x    set my-row -1
/ {4 a" s8 p/ f1 t2 g7 G    set my-column -1' `  K1 S" F! N% j
    set my-phase -1
. U5 S, n9 y) k0 z* i9 [4 j    set pcolor brown + 3
7 ?4 `# K8 M7 u: ^  ]
" g! s  q- K/ {% Y3 S+ V4 m7 u
% x$ ~1 x1 u3 C3 k  ;; initialize the global variables that hold patch agentsets  A( @0 O3 s/ _1 a  [5 h
  set roads patches with
7 ?2 W% z! N: @. }" {3 G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* e1 u1 H  g0 N5 B9 v6 D: F! x& e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ _/ q8 Z9 u; l
  set intersections roads with: G+ b- {# A. d7 T% n
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* t% T( s  l' |0 c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& U+ P" h8 a  @( j3 L
! @4 l: V) T' p8 \
  ask roads [ set pcolor white ]1 z+ C; n$ v/ S$ {5 i, \
    setup-intersections
! a, C0 T+ |; Q; Y6 }end
1 e8 o) m+ R. b3 A  A0 F其中定义道路的句子,如下所示,是什么意思啊?
/ k5 t2 I3 r6 e& N set roads patches with
& v# s' p- p9 B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 r/ T. `# ^9 r1 y5 p, {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 I8 n3 x+ j$ ~' q5 e6 \1 m7 g谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-11-15 03:47 , Processed in 0.016030 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表