设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10730|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 v" U5 L: P8 w$ hnetlogo自带的social science--traffic grid这一例子当中,' V1 F% l, F* [& }
globals+ {* v) l8 @' h8 a, X7 @
[9 N/ Q9 H! `% j9 \
  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 @) Q( B; ?- d3 p5 K3 T
  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 r; C8 y8 J: k- q9 [. P1 s9 G
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  P: E" F* z4 a' E8 }, p/ u                           ;; it is to accelerate or decelerate6 N1 q8 d( m: L! K
  phase                    ;; keeps track of the phase, b. }. j* k% c7 b% t* S! ~# ~
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: Q, d) ?. R$ A/ i$ r
  current-light            ;; the currently selected light
7 @% `, H; d* U  `( A. f6 D2 j6 ]- s5 A8 c, f; @7 b& z7 ?( S4 O2 D
  ;; patch agentsets
* z& L( z' S2 o9 S6 K% {( w# T  intersections ;; agentset containing the patches that are intersections2 R$ O6 k) b4 h% k9 Z) q
  roads         ;; agentset containing the patches that are roads
! ]$ X- m# L; P5 w8 Y, z9 Q4 k]' ?- @4 y, i$ i8 J; o( d

1 K% w/ a. ?( {: sturtles-own
% P% @, L2 B% s0 ~' S[
, |4 Z- n' Y3 a' k) k  speed     ;; the speed of the turtle
3 b1 ~  l# @2 K3 M+ k  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) e  I0 t/ u  c! ]5 \$ a
  wait-time ;; the amount of time since the last time a turtle has moved0 ^; @6 K3 t  h; h( s1 n/ V
]6 T! T( s/ S6 \5 ~
, S; |  b8 h! G
patches-own2 W( M7 m. m6 h$ t; {+ d
[
7 Z9 I& i0 ^" e) Q  intersection?   ;; true if the patch is at the intersection of two roads% I6 r$ w3 X& \/ q* Z( ~
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 w# C: N" V+ i3 O- _
                  ;; false for a non-intersection patches.
' H5 p7 u9 M' |, O  my-row          ;; the row of the intersection counting from the upper left corner of the
8 L' E3 o! \' ]/ D& y                  ;; world.  -1 for non-intersection patches.
$ E! O9 t+ }) ?' l5 \0 D  my-column       ;; the column of the intersection counting from the upper left corner of the
0 ^! ?4 K6 X0 q6 P$ T                  ;; world.  -1 for non-intersection patches.
( i' c3 u2 Q7 ]. E  M& _  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 f% Z) S$ W0 c, e5 W  B& J; @, R/ f
  auto?           ;; whether or not this intersection will switch automatically.
, f4 l1 l+ W  l2 T& U3 U$ R                  ;; false for non-intersection patches.
. k& z& h. }6 a( [7 o4 j& b  r]
* C$ [/ _" t0 a2 O& F
% o$ k( f9 d, H/ Z) T9 w' p# J7 d* _9 `& N& q% \! ~
;;;;;;;;;;;;;;;;;;;;;;9 \& j; x8 E( B8 ?4 D
;; Setup Procedures ;;5 p) z; z: O3 j: t( H9 m
;;;;;;;;;;;;;;;;;;;;;;8 w) k& v$ i) s/ I* y2 k1 v

3 @3 l0 l, \3 s; L7 x;; Initialize the display by giving the global and patch variables initial values.: X* y4 s% s9 \3 x; E
;; Create num-cars of turtles if there are enough road patches for one turtle to2 r2 _/ }6 A+ S* n
;; be created per road patch. Set up the plots.3 i& {. }5 f. D" X& d* i# A7 _0 h
to setup) n) P. v( m# J" ], r
  ca/ C4 T  g* R' Z" n  l
  setup-globals# G# ~( H2 x( F& c

' A/ x4 T2 `! {/ k2 E3 ^- S( o  [  ;; First we ask the patches to draw themselves and set up a few variables
4 M* a! I. C$ {+ s& V+ Z  setup-patches
8 G" Z( j7 U( t% P# a  make-current one-of intersections' A6 Z$ z! j/ A8 j* A& K& Z) h( U
  label-current& Z4 R% u& o" V( `+ u$ t
+ v0 |# J+ r7 \0 i5 _
  set-default-shape turtles "car"/ B* H0 ?2 o5 o6 u" F# N$ n: M
; i" W" Q) \/ ~+ O( v- x5 K
  if (num-cars > count roads)
  g& k) W: ?5 _9 w8 V  [
# I5 z1 V* _% P6 b    user-message (word "There are too many cars for the amount of "
% B1 u/ f6 ~; R& Y                       "road.  Either increase the amount of roads "
3 ^7 ]" v2 c9 F. K* q                       "by increasing the GRID-SIZE-X or "
  v. A' I5 e! e0 a0 t8 m                       "GRID-SIZE-Y sliders, or decrease the "' u/ B- a& T1 w; N
                       "number of cars by lowering the NUMBER slider.\n"
4 m/ [3 ]( F. c" T8 b                       "The setup has stopped.")6 L1 M5 K+ g$ I' g. k4 b3 y
    stop
) c! E6 d: G& y5 U7 n  ]
. k; V5 g7 Y) l5 v  L% n) p" F" p6 d2 n- V. x( @9 n* V7 E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 l9 L, U6 Y+ |; K: K7 g9 H$ O
  crt num-cars
2 D/ C9 @0 A' t, G  [5 X( N% ^% a" @# b  b
    setup-cars
- k; @; }. @" k9 \4 I    set-car-color
1 t8 s/ C: d/ T3 [    record-data- U% K) L0 m9 [  l
  ]
& w/ U1 Z. O# P3 {. Q+ ]% ^; g* O  ^' w/ o; ]
  ;; give the turtles an initial speed. @. Q% C6 U% ~' y" o7 i: }
  ask turtles [ set-car-speed ]
! w" i( s( U# c, g- H6 R
% |1 O, S# f5 W1 I  reset-ticks
* O2 b/ D0 U5 P$ kend
2 e3 E+ x( a" ^6 M9 {1 p; y
: `6 W7 A. e* _9 J7 A! ~# T# h;; Initialize the global variables to appropriate values' M1 ]5 y5 i3 T8 @: n  v5 e6 }
to setup-globals  v9 w. M; X: b6 a
  set current-light nobody ;; just for now, since there are no lights yet
* ?! A9 Z0 z9 S, T9 b" i  set phase 0- G, ~: [  J8 L/ a" Y# @' d* E
  set num-cars-stopped 0: U" U; O" P+ r8 L' x+ Q
  set grid-x-inc world-width / grid-size-x
; _) ~' O8 h- t2 b1 `" V  set grid-y-inc world-height / grid-size-y
: q/ \4 _: D0 S/ J2 g/ Y$ a8 p: g% [* M, X+ Z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# n9 x2 \2 Z  d  set acceleration 0.099% d1 Q7 G  y& o; V2 ]0 O
end
9 M, r: f& \; X+ D
+ Z0 V; f, U" G& N9 H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( p9 V+ M! ]& u/ {; f, ]
;; and initialize the traffic lights to one setting
, ?- J2 o0 k0 ]  s" f4 ?$ w5 C% v1 S' fto setup-patches' f1 z" R+ h- M9 `: M/ C. r
  ;; initialize the patch-owned variables and color the patches to a base-color! X3 ]8 Z( @2 K7 s# ^
  ask patches5 c& `$ M, j6 y$ g' c6 |( }# F
  [
8 i9 k' `& L7 ]) p; i0 c    set intersection? false
. J' ]* i0 ?& M# j. I0 U    set auto? false5 R  k/ m( s: M
    set green-light-up? true
( b, }4 ^* s/ v$ s    set my-row -1
/ N: ~: j& e  p# g0 g    set my-column -1
2 P* t# i& X1 q2 f' x    set my-phase -1
( U+ x2 W7 i; w1 L% `  B    set pcolor brown + 37 ]* k8 ~. f$ j' T( P9 c5 U( Y
  ]0 ?  k2 F) z/ L

  \% q7 I: H! o5 r; H  ;; initialize the global variables that hold patch agentsets
' D  \; @, J, Q3 o6 o3 g  D  set roads patches with
. G5 k2 ^1 R. q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: i+ l; V7 x/ S9 M( K2 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 l6 p  j$ [3 j' T+ g  set intersections roads with
! c6 M+ v4 F) b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! z' E  T- P; b+ K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% {( [& d" U7 {& l
6 J: b6 M0 l% x" f
  ask roads [ set pcolor white ]
8 D! h' F& [/ F- l% h    setup-intersections
; n& ^% L* j$ M2 k' }end3 `  m* H' B4 \7 @5 [3 y( @. H" `9 T5 d
其中定义道路的句子,如下所示,是什么意思啊?) Y1 J0 K( h6 W; o$ l
set roads patches with
7 Y3 T( ~3 k2 B3 Y* P  R, w# T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( v$ V+ ?0 R& v5 \0 `+ L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 |4 Y+ r0 a0 x0 b9 d2 ~2 w) W, m
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-22 20:21 , Processed in 0.014145 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表