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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, }# c5 F) h+ ]' \8 C
netlogo自带的social science--traffic grid这一例子当中,
9 [7 t) G) e; Z4 _9 fglobals
6 \8 C6 Q' S3 G1 n! J8 f7 T[
9 p; D" B0 J+ z  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 T0 f( @: F" _: m' B3 {  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 a, |, w& \  j% r8 ?
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ T; b' [, ^5 J
                           ;; it is to accelerate or decelerate4 n/ X9 v% ?0 v- F) ]" A4 d: `6 K* r
  phase                    ;; keeps track of the phase
1 g3 m: t3 c. W5 t9 X  J  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& V# m: O6 z6 J/ Q: d
  current-light            ;; the currently selected light
- r- V; j; g# l* ?7 y' t  }( U5 v" a& T; }" M! k. y
  ;; patch agentsets- Y  `7 u1 k& L; W! ^1 A
  intersections ;; agentset containing the patches that are intersections4 `5 t2 {. _8 \" a
  roads         ;; agentset containing the patches that are roads
' D- d0 i+ {' F6 y; d% y]) v  x, S' y: j" m; S) W

: `/ W% U8 x2 B1 Yturtles-own, [; g$ h/ g+ e( S
[
5 l6 a: P" P& e3 w  speed     ;; the speed of the turtle2 b. T5 ^) ?7 T, T
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; B# {9 H1 n4 a$ x$ w5 e" }
  wait-time ;; the amount of time since the last time a turtle has moved
4 x0 S3 X  o- l3 e& H, R* r' F]
4 q: J. T% N8 e/ N( K8 t2 J% z5 u1 b1 p) |
patches-own
$ H( [4 }1 @6 k  D5 Z, N/ N3 l" w[
: I/ K: _# V+ U" w: P  intersection?   ;; true if the patch is at the intersection of two roads0 O5 o/ |' w( W9 h
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  l2 Y4 R, @/ ~. b; ~0 D! e                  ;; false for a non-intersection patches.
% ~1 @( e3 Z  M  my-row          ;; the row of the intersection counting from the upper left corner of the
1 R; V, I+ K3 T2 c4 S  \4 K: N                  ;; world.  -1 for non-intersection patches.5 L% @( M( L: U3 \/ {
  my-column       ;; the column of the intersection counting from the upper left corner of the' F6 `6 y: w7 P) P( p% ~
                  ;; world.  -1 for non-intersection patches.$ U* Z* m  B' D# ~" j8 z$ K
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ ^* l7 x9 j! W2 i/ c. U. P" R) d3 d  auto?           ;; whether or not this intersection will switch automatically.2 K0 z- H( T5 O0 k! w) q0 x: W
                  ;; false for non-intersection patches.' P  }8 r7 ?/ u. F0 j7 {
]
; s( d& j5 S4 S! W9 j, w' o
& M$ I3 V0 m1 m- ~/ R; w& a+ [+ t& V+ J
  c, ], j( h" ^: [' t( a;;;;;;;;;;;;;;;;;;;;;;
6 M$ l9 X* S$ d$ c;; Setup Procedures ;;' ^1 G2 W: G! R" h2 p8 D$ j! c" M
;;;;;;;;;;;;;;;;;;;;;;4 l2 N. g+ o/ p2 j2 X- [

9 W6 E8 D- ]* ?7 \, y' g3 |# N+ ^;; Initialize the display by giving the global and patch variables initial values.
* q& z* m5 C! t- y3 ~;; Create num-cars of turtles if there are enough road patches for one turtle to0 Y8 ]! R8 ~$ ]4 y
;; be created per road patch. Set up the plots.. k/ ^2 A. z/ Z. x2 B# l- ?
to setup
' ~/ y8 V6 _# {% I6 E6 q  ca
1 N$ Q/ L3 k7 v, d8 C" k  setup-globals7 W% U  w" N( X. E/ w
. d' [& ]1 o' M# a4 {: S7 n- V
  ;; First we ask the patches to draw themselves and set up a few variables
. Z6 d5 P. i5 e( M  C- S  setup-patches
$ u$ g& q* ^8 O) T+ T  make-current one-of intersections
4 A% @  M$ e+ r8 d0 R: a7 ]  label-current5 r: F% y# g6 X& {) k

* c; V/ ^0 d) @2 v8 P  set-default-shape turtles "car"( E# t2 h- \! \7 m% L7 C
( ?# ?% X! x8 G4 X) G1 Z6 O
  if (num-cars > count roads)
% J0 K: c* t5 p" @' C  ?- b1 Z  [8 W0 O: R0 @' U' ^0 ^
    user-message (word "There are too many cars for the amount of "
& L) H) o+ @2 D1 f                       "road.  Either increase the amount of roads "
+ m" K/ E. e0 o, e. d. d                       "by increasing the GRID-SIZE-X or "! n, g9 p! w: u$ H
                       "GRID-SIZE-Y sliders, or decrease the "
5 w. W" c1 D* t                       "number of cars by lowering the NUMBER slider.\n"
( o* n! z1 b6 ~* |                       "The setup has stopped.")
9 j6 ~$ U& D2 S1 Z    stop4 k, i! e3 v5 f! V! y& J7 R) p
  ]3 T  a7 ^, V4 \6 C
! l% h; k5 J( v1 H! K. p; @2 m6 r. ]
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: O' U) Y! T- a# `, l9 t: N
  crt num-cars
4 o7 `! ?( v8 I/ ]: i  [& g: C  K, w$ F3 l2 z( a* |
    setup-cars' ]/ G7 x% {5 |
    set-car-color' v4 f( q2 i, K! l5 y6 e
    record-data. Q' m, X( i  C7 t/ G
  ]4 R* j- F) V" w( `1 h1 ]" l

: j& A7 G7 z( Y$ W: C5 J6 Q2 W" q. ]  ;; give the turtles an initial speed
: m( n. s% _" K' K) M  ask turtles [ set-car-speed ]
# v) a  b* B. b+ @* V$ y+ [; J
. u: n  y) h- ^0 Y. Q& `  reset-ticks
2 V9 Y1 ]$ C2 @$ `end
+ V! g2 r( }& M; c5 h, ?' g( w: l$ U% G1 p) |
;; Initialize the global variables to appropriate values
3 v; j" I/ F1 G' y$ X7 e6 Q9 r/ hto setup-globals0 v% I& @( R- ~9 z* ^
  set current-light nobody ;; just for now, since there are no lights yet3 e6 r$ U- R6 z; m
  set phase 0
7 j3 H& x" h) }& c- A9 |  set num-cars-stopped 0
3 M3 k9 v, I( p9 O  set grid-x-inc world-width / grid-size-x* `) B9 D4 q# \3 a! [3 X6 ~
  set grid-y-inc world-height / grid-size-y
! H4 F' X' ?. ^6 E5 }; N' M7 P2 x0 P8 D% g+ I- j4 e! T6 L! X
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 x4 u* C7 I- e0 `8 O2 ~) d% [
  set acceleration 0.099' R$ \) x( r4 t* w/ x
end
9 U; U" `8 I( U# G/ O
8 R! D1 d3 Z; r# _  ];; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 h, q: s3 n2 b+ I;; and initialize the traffic lights to one setting
' Q8 p3 W6 {2 t" Bto setup-patches1 j" W5 Q( o- h3 s% p" p
  ;; initialize the patch-owned variables and color the patches to a base-color
/ U+ Z% D2 _1 q+ A) X4 B. \* ~  ask patches) W7 a1 z$ N9 K9 ^
  [
2 S0 G! G8 y) {4 }3 N    set intersection? false
( I" Z$ X6 w, F+ L    set auto? false, r, J: ~, P- n- T$ F: w7 M
    set green-light-up? true  H4 r1 v; s( S2 `9 R6 m8 r. i
    set my-row -19 D( c$ h) ^, |
    set my-column -1# C' y: N: p# @
    set my-phase -1: I8 S& ?+ c1 U$ ^2 T: T
    set pcolor brown + 3
" n! U( U- T7 j  W  ]+ Z$ _; P- z- p* v6 [) _. k) V! b
) W& A& y' F$ v( [9 r) e) b
  ;; initialize the global variables that hold patch agentsets
7 s6 E' ~* n+ m/ n+ u3 t% M  set roads patches with
* w. v! p7 Q0 u: e5 C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. a' N5 `" E. q6 T/ [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* A: J1 z) H+ I, Y# T  set intersections roads with$ S( c9 E- W0 E& r* W1 Z) e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 b8 K  S7 r- L4 W2 Q$ o- ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ Z0 v& |2 L* `
' C& I0 I+ [% {) _4 I( J  ask roads [ set pcolor white ]
' O) V- C+ a: V- d6 H, N4 h% t6 b    setup-intersections
# ^6 V% W3 N  \' ~. p( H5 ^end+ c$ T( m) [# k' M9 B
其中定义道路的句子,如下所示,是什么意思啊?
! U& t* w: ~+ P( d: x/ M- K$ ^: r' G set roads patches with5 f3 q2 N2 M4 A: E! z* n9 e; t$ S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 C1 B1 p; D: S. Q" t; l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 T: T  k( e: f. l4 u8 y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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