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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* `0 D: r) {) r; ]1 O! ^netlogo自带的social science--traffic grid这一例子当中,9 }5 G# c8 L* }
globals
% z  w* @& i- i1 o) y[4 ?% H# F/ d% ]+ T
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* N2 n3 ?8 k4 I( C& z8 C  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 v8 m& ?+ `4 q2 ^9 _  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. j, `4 u$ |1 F* c# z
                           ;; it is to accelerate or decelerate) y  w2 @6 f# z1 i! F" x
  phase                    ;; keeps track of the phase
7 W# B) `1 {4 z! W" Z1 e! D/ z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* a7 T/ ~3 R) a* j$ c8 y, g- Q' U
  current-light            ;; the currently selected light2 ~2 r' a$ x7 Z
6 ~1 m1 h2 R! U; C$ l7 C) a6 _
  ;; patch agentsets
0 T& g7 ]0 t& t6 j& {; d8 J  intersections ;; agentset containing the patches that are intersections! `5 B5 i4 |/ v6 R6 P5 l2 K
  roads         ;; agentset containing the patches that are roads
# P: Z& ~% M, l$ Z! k& C, m7 |]
- B$ {* R7 ?! F% i" t4 C5 i' o) }* U% ~8 m9 l1 y4 L, e/ \
turtles-own9 M9 P7 n) q& j" \" j4 S
[& i9 L' {% O. m- G& D4 l
  speed     ;; the speed of the turtle- K2 i/ y! O! p9 r2 t4 M4 U6 B
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* D* e5 e! @8 r  w/ x+ U8 @  wait-time ;; the amount of time since the last time a turtle has moved& \7 }  [: Q/ g* @7 [, L* ?
]# [& d, }) z) G# Z+ P. u8 P( Z

! Y3 Q/ X( D0 {( T1 b) Vpatches-own
3 p" ^7 H* n% s5 u[
8 k0 w8 Z8 R# ^  intersection?   ;; true if the patch is at the intersection of two roads
" q7 ^  Q* Y/ J, b& X# @  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 f& P% e) j, Q" w+ {. Q3 `                  ;; false for a non-intersection patches.
. y/ l! n! [! t+ Y3 @3 V/ u2 e  my-row          ;; the row of the intersection counting from the upper left corner of the0 y# m8 u4 a1 y$ H- E1 z0 U
                  ;; world.  -1 for non-intersection patches.
' T% ]! B! b2 n, k7 f  my-column       ;; the column of the intersection counting from the upper left corner of the5 z3 U. k- s) M1 M7 L( V- K
                  ;; world.  -1 for non-intersection patches.% K! h% v0 a# Z( U8 g
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., i7 K2 n$ }; N& u  q5 q( ^
  auto?           ;; whether or not this intersection will switch automatically.
/ C/ N2 N' |3 y* X: n                  ;; false for non-intersection patches.# s8 J8 z8 E$ p" B) J' u) P
]5 P3 ?. Q  i  H7 U, [
/ l6 j4 {* ?. G$ P, @
$ K9 c1 D: l7 `, V2 l
;;;;;;;;;;;;;;;;;;;;;;
" r8 U  L8 P7 `% a* Z1 [8 q;; Setup Procedures ;;+ H6 \, R; \9 D- B
;;;;;;;;;;;;;;;;;;;;;;
/ F4 J6 h# e, a$ }  t2 e' S  s/ a" W+ M8 {( u* g
;; Initialize the display by giving the global and patch variables initial values.
  m# l+ z. z) n% I. l' G. b;; Create num-cars of turtles if there are enough road patches for one turtle to
% J2 @4 u2 ~0 c1 @$ Y7 f;; be created per road patch. Set up the plots.$ b) [  n( D; g+ k& g% H3 `
to setup
! \" i8 `6 n3 D9 X  ca- M$ q7 T& N* i7 ~3 I
  setup-globals' b  D6 y# u3 f# I6 ]- ]

$ {- c& Q7 _5 K$ G8 k- u  ;; First we ask the patches to draw themselves and set up a few variables
0 T5 t' S, q+ a% e+ t* k  setup-patches) d# J. u% r& l# u) W
  make-current one-of intersections
% A; L3 S' v8 c  label-current
1 J+ e/ K7 Y- O6 _% ~* p$ p; w8 s, p' n# g: E9 r
  set-default-shape turtles "car"- U! F) ]. t2 k3 R/ p

4 X" c8 i/ j& H& o& v: [1 m  if (num-cars > count roads); g$ ]' s' _2 B: ^; {
  [$ N' H  ?) \- B+ Q6 s! J8 I/ y
    user-message (word "There are too many cars for the amount of "$ u' U, A3 d$ @. |* ]1 O
                       "road.  Either increase the amount of roads "" B+ @9 x! j# v' P( f
                       "by increasing the GRID-SIZE-X or "4 D2 p' o# m/ N8 R4 H: }) D# `  r
                       "GRID-SIZE-Y sliders, or decrease the "1 l, Z" c( H# M+ P8 |
                       "number of cars by lowering the NUMBER slider.\n", H2 x: C* G( W* f3 P/ c
                       "The setup has stopped.")
& D( b9 Y8 V  ^- {    stop/ M% S- _! k, X4 w& t: r- s
  ]. l6 o- b9 P- f$ p' [- U
, s- }# A/ @: H( E' x
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 g1 y2 x6 [5 A8 k( H8 R2 q
  crt num-cars
6 _, x' n1 ^8 k* v  S1 N$ y9 e  [, v3 r4 t1 L: e* N' ^7 G3 O0 `, y
    setup-cars
" T) g. F2 v( G8 G4 A/ h    set-car-color+ g4 K% v/ U# E- l8 I
    record-data+ _9 ^" \9 ]/ n& m- D
  ]$ @* @) S0 L$ p1 r' `
4 @- J+ g8 {( r2 |
  ;; give the turtles an initial speed
* ~' h# t% o+ @+ T) Y  k; F1 b% c  ask turtles [ set-car-speed ]5 @3 F8 {2 I1 b" Z  r
- q# b  \! k9 H  W1 K
  reset-ticks
6 E, C! |9 v; N8 ?) h4 @end! |6 b" ?* N6 p4 S/ p6 k
: k2 y1 f8 [) {( }1 @- ?' Y8 `
;; Initialize the global variables to appropriate values
+ x) ?5 [+ C0 Gto setup-globals5 g7 Z9 T/ P5 S! \6 v9 N( q% z
  set current-light nobody ;; just for now, since there are no lights yet
. N$ t  W* T% L  J  n0 u  set phase 09 J) U1 Z, O1 I1 ~8 y- T* @
  set num-cars-stopped 0
+ a6 [: V. k- E) _. y( B  set grid-x-inc world-width / grid-size-x/ H$ S7 d3 S( o+ p* j: ^5 @* I
  set grid-y-inc world-height / grid-size-y7 t! C. V, M* i0 f# e

3 G3 |  D3 Z9 g  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) G  u  D% H6 K2 K  set acceleration 0.099
" N- v' ~6 G6 s4 T5 G, t9 A# {end
. _8 a. f8 _3 u  H: n9 \9 h6 g( g) H& J  D) J( P  R1 p
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ A( `% ^9 g( ^0 [
;; and initialize the traffic lights to one setting! O& d  J/ a' m  X
to setup-patches# a) e8 {! S! _& U  r: k
  ;; initialize the patch-owned variables and color the patches to a base-color
) o- U& _% E9 x  ask patches' p8 {; I3 M7 d; ^
  [: X/ s1 p! ^+ s4 p! _5 S( @
    set intersection? false
( \! K1 c, i* u# q5 Q    set auto? false+ w( q3 ?; L8 y+ Z! e+ [2 a- B
    set green-light-up? true
9 @; s6 `7 R8 R0 c& s. k) a! O2 `    set my-row -11 F* j: f2 I$ N6 z  o
    set my-column -1# q0 R6 F' o/ R$ R! v
    set my-phase -1
) N' ~5 U7 f1 S; a) I8 |6 R) H( R    set pcolor brown + 3% g/ q" r9 T: @7 g
  ]
- Q$ Y% C, K/ P0 @- g3 G! {/ s: q4 U& \" x
  ;; initialize the global variables that hold patch agentsets9 e$ I" X2 ~- M' F1 [3 |; S
  set roads patches with
/ G* B+ k4 o3 c% q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 U  O* d" U9 d4 ?- }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% z' @8 P! Z- \; T- J  set intersections roads with: `% \" T3 E8 E( U+ z" k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" \0 z( y$ m- G4 \& h! s/ W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 d8 z( n' l) r6 J) t; Z
: @: r; d! G* b4 N% |
  ask roads [ set pcolor white ]2 X- E' M" D# f7 {" @5 N
    setup-intersections
9 ^, o# `4 x: \$ x0 @5 wend
/ ?+ ~. L5 [) l% z1 }# j: Z其中定义道路的句子,如下所示,是什么意思啊?6 ?1 O1 g/ v3 g4 v6 G6 F
set roads patches with
  D& u4 j* i8 C$ b! @% p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# A0 b) k# T* |) S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) H; u4 E2 }% {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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