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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" q# r9 }5 m; ?3 _, A' d- E; i
netlogo自带的social science--traffic grid这一例子当中,9 c; O9 _- x! K* |- L0 F
globals4 @0 ], b0 N3 K: p
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1 h- a" }4 z( P0 d grid-x-inc ;; the amount of patches in between two roads in the x direction
+ K8 L3 a& u" y- r8 A5 |+ \ grid-y-inc ;; the amount of patches in between two roads in the y direction
6 W# @3 x' j' H Y/ ~) v; B acceleration ;; the constant that controls how much a car speeds up or slows down by if
! `# v' |4 T8 e+ Y6 i- w ;; it is to accelerate or decelerate
j8 |3 I" }4 b" w% V5 U1 S) G phase ;; keeps track of the phase, @4 Z! p3 ]9 o/ J6 H* W
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure) P: d% e, ~- |: e
current-light ;; the currently selected light9 I( O8 U4 k9 v% `# k) @
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;; patch agentsets
: m7 Y. u% B3 J intersections ;; agentset containing the patches that are intersections
% C7 q o* x& ]6 C* c& A roads ;; agentset containing the patches that are roads
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1 L& {: q) I, R: t/ P+ o5 o+ Rturtles-own/ `& j9 B0 T" g+ Y4 ~# b5 w
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speed ;; the speed of the turtle
+ w" X' q+ l. T1 G# [ up-car? ;; true if the turtle moves downwards and false if it moves to the right; Y+ E7 E- x0 p2 Q
wait-time ;; the amount of time since the last time a turtle has moved
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O. a% \! r) {$ r+ d8 Zpatches-own4 e2 P2 u# P' _# a/ G$ j. r
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5 b) r# ], y0 v6 T0 I: e$ f# X9 H$ A intersection? ;; true if the patch is at the intersection of two roads# H4 [+ {& B8 X8 C
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
6 j3 z7 i& V) s s0 N1 D( ] ;; false for a non-intersection patches.
# s$ a5 A6 l0 @( T, E8 w0 P my-row ;; the row of the intersection counting from the upper left corner of the
: X! E* g: [# d i; O6 e+ p) J8 n4 y ;; world. -1 for non-intersection patches." T6 [% d' A0 M2 ]: B A
my-column ;; the column of the intersection counting from the upper left corner of the5 c+ g, i+ }3 N
;; world. -1 for non-intersection patches.2 k- e, @5 u9 ]* e6 ?6 ^# F
my-phase ;; the phase for the intersection. -1 for non-intersection patches.+ Y m2 z3 N1 K+ ` W
auto? ;; whether or not this intersection will switch automatically.
7 ]7 u" n& [! e ;; false for non-intersection patches.: J7 @. w6 E4 t& H* p8 A( n8 i3 V
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( j2 h3 e; _# I;;;;;;;;;;;;;;;;;;;;;;
0 e$ h2 k: w. {" h;; Setup Procedures ;;
L; k$ r; J$ n! Z- l;;;;;;;;;;;;;;;;;;;;;;
7 F) w0 e- h8 B
7 q( q/ N9 u5 \;; Initialize the display by giving the global and patch variables initial values.
3 N1 i- B: v, N( C;; Create num-cars of turtles if there are enough road patches for one turtle to4 o% Y. n5 U6 A( R5 h" ~! i8 w( L
;; be created per road patch. Set up the plots., v, d- Y0 e8 U9 _* C d! G
to setup
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setup-globals
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& }2 V) w9 b9 X/ `# C ;; First we ask the patches to draw themselves and set up a few variables
! `$ {3 Y! a1 W2 B setup-patches0 S/ p0 }# G/ e* }! i) G+ I/ B' @
make-current one-of intersections7 h$ u$ t2 Q9 d: w; a% G
label-current
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set-default-shape turtles "car"
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. u! ^, ]4 Z' u" D8 A- i; N# e if (num-cars > count roads)! k" N8 {& g4 o: @0 \
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user-message (word "There are too many cars for the amount of "
1 w& z7 m. a" ~% [; s "road. Either increase the amount of roads "
6 H) G! g+ o4 F) s: I, t( x9 d6 r "by increasing the GRID-SIZE-X or "( a( ~/ q2 D! p7 j! R9 e$ f
"GRID-SIZE-Y sliders, or decrease the "
. C4 v& F1 d# d3 k! ~. t "number of cars by lowering the NUMBER slider.\n"
% X+ L0 H g) u' c! U, \$ s' ` "The setup has stopped.")
% A9 ]/ s* y3 T$ K5 K: l stop. w* t: b1 }5 K' I$ [, }; Q' g
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! T. c' |9 m6 u$ Z9 K5 O8 O5 | ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, w' S! T. a7 n# w# s9 ` crt num-cars
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setup-cars
. j. p! u1 H, g2 ?! K, c) a set-car-color
- B5 w: C+ |: a" h' N4 X record-data# [$ _# X9 M9 n1 H% P& t' @* O
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* v* x7 W8 A7 v0 Z ;; give the turtles an initial speed z1 d/ @/ G3 X5 D" `2 K; d
ask turtles [ set-car-speed ]
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reset-ticks
& l/ d( E9 g/ d; `end
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;; Initialize the global variables to appropriate values
) b& s( i3 p+ xto setup-globals
: k7 ^' S$ T4 R set current-light nobody ;; just for now, since there are no lights yet
/ u* e/ _3 V5 p1 a: p set phase 0
. ?& E/ t/ U4 I5 u/ ~5 E5 }! V* `. y set num-cars-stopped 0, ]- b/ G+ I9 ~
set grid-x-inc world-width / grid-size-x$ i6 X4 N# j# P; F- h
set grid-y-inc world-height / grid-size-y
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" f# m5 @1 @; K( U ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' U2 o' S) E. V
set acceleration 0.099) s. b4 ?; t, S _: A
end2 J( k/ V+ B# a
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ V8 f" Q( H7 S4 S;; and initialize the traffic lights to one setting* E# E. S7 U8 a/ ]0 g
to setup-patches! \) b! N8 o9 A! |; N
;; initialize the patch-owned variables and color the patches to a base-color: x' `0 [( ^0 g7 w0 o7 \
ask patches
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6 A& c5 V0 J6 U. q5 q set intersection? false
7 a# q, [; @, h8 ]+ |% Z0 l0 V set auto? false
( Z: ]$ e! b. Y set green-light-up? true
' p: B3 O( R5 @4 y2 J5 i set my-row -1, w3 y; {* x. \2 d
set my-column -1
2 i" O2 ^( N- l# K2 ] set my-phase -1/ T( y: q7 c& W+ J" K3 M' `
set pcolor brown + 36 h( O4 j5 K0 S) ?8 q
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# E' D7 ^. r% m3 ?9 f- Y ;; initialize the global variables that hold patch agentsets
& N7 u0 P; C, O6 p/ p/ j4 D% j/ s9 ` { set roads patches with: G* \' m0 H3 X: R* A1 h
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 O. a3 b K6 Z& \% S4 f2 I, \
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; X6 R3 m. |# y/ r3 v set intersections roads with
6 c7 }+ f5 c5 b8 u B; E! F! ~ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, A/ Q- s& A( p3 E
(floor((pycor + max-pycor) mod grid-y-inc) = 0)] A; y6 o+ q: k
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ask roads [ set pcolor white ]
6 \/ j& U& R4 q" c: N% Q6 |0 o. B setup-intersections
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" N6 G" ?* m* t# {. D: h8 a其中定义道路的句子,如下所示,是什么意思啊?
( d( J) }: V D. |: x set roads patches with
: Q. g2 e6 b. Y4 } [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or ]3 M" b$ n2 u$ a! [" z, p
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- x6 m$ T' k1 X谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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