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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 R- D! o3 K9 s/ `" M9 inetlogo自带的social science--traffic grid这一例子当中,
- ^5 B h# W( W0 @2 L# l: vglobals
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grid-x-inc ;; the amount of patches in between two roads in the x direction6 _$ B0 I5 C" a2 t8 g W( b# n
grid-y-inc ;; the amount of patches in between two roads in the y direction
) p; |0 t6 x" Q B( q, Y7 ~! O acceleration ;; the constant that controls how much a car speeds up or slows down by if
% W" c: J. B" |7 J7 }2 ]! E ;; it is to accelerate or decelerate$ r3 L& T; D/ e' O5 L- ]4 q9 b
phase ;; keeps track of the phase
6 _7 s# t& T! k- F A num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
2 K6 K4 n6 {7 j0 v! M+ |$ Z8 }3 W current-light ;; the currently selected light& x W5 D3 a8 [& E) L7 B
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;; patch agentsets
# O$ k( d7 u) D) a* z intersections ;; agentset containing the patches that are intersections0 D' q7 D- l; z; k; H
roads ;; agentset containing the patches that are roads
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turtles-own
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speed ;; the speed of the turtle
1 X+ U/ r8 g% o: N+ v up-car? ;; true if the turtle moves downwards and false if it moves to the right; s( g7 T. A, F
wait-time ;; the amount of time since the last time a turtle has moved
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7 g1 S. |4 J, x+ ]) Q1 `& Dpatches-own
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* P, w( E' y' i7 x5 b t8 h; K8 ` intersection? ;; true if the patch is at the intersection of two roads
+ q% R2 m% C7 F8 \! ^ green-light-up? ;; true if the green light is above the intersection. otherwise, false.4 b N7 E0 R) `- u n% w
;; false for a non-intersection patches.1 ~2 r, B4 [4 N/ p( D2 K
my-row ;; the row of the intersection counting from the upper left corner of the M) t4 {6 \$ I* O; |) Y2 b: ^8 Z: }5 i
;; world. -1 for non-intersection patches.
! a* f; O# G( Q" j+ K% D1 q/ { my-column ;; the column of the intersection counting from the upper left corner of the
; P5 P+ @ j# D ;; world. -1 for non-intersection patches.6 A! h$ v* V; Q4 L3 ]$ m3 E
my-phase ;; the phase for the intersection. -1 for non-intersection patches.3 U0 z$ W0 E* M1 I: e
auto? ;; whether or not this intersection will switch automatically.
x3 w! L, |, y7 ] ;; false for non-intersection patches./ s6 o# V' ^7 U) r8 y& d$ K
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;;;;;;;;;;;;;;;;;;;;;;2 e/ S6 i( K! N; D
;; Setup Procedures ;;
2 j5 {( u1 u2 d: z- I;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values. z) s% Q, C2 ]4 y
;; Create num-cars of turtles if there are enough road patches for one turtle to9 b5 H% l9 M5 l- Q4 r
;; be created per road patch. Set up the plots.1 c1 ?1 |. ^% t9 n- I9 }- H- D
to setup3 m: b Q4 U, |$ t: ^
ca
% D0 B- @2 w/ R% v! I, Z setup-globals! V5 O n+ y/ y. E) q3 q
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;; First we ask the patches to draw themselves and set up a few variables* P5 s) E) p, P* t' M' \
setup-patches
^4 e6 X, W4 ?! g9 v7 J make-current one-of intersections
4 w& u8 [* h: |! R; H label-current" ~4 I' S5 R! }9 m( ?
( u! Y3 U9 C- h8 h3 D; i% N! c" p set-default-shape turtles "car"
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "
; I7 B: b& T& N5 L+ X" C( {* ^ "road. Either increase the amount of roads "
5 O4 G% P, W% L( {( {; ]; | "by increasing the GRID-SIZE-X or "
5 v/ R/ T5 G* C" \6 y "GRID-SIZE-Y sliders, or decrease the "' k5 l- V7 L# z9 C! n3 Y8 Y
"number of cars by lowering the NUMBER slider.\n"/ s- F& `% {+ D4 O$ K
"The setup has stopped.")5 U5 Y6 u6 a, K$ W* {* N; c y; j( i
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 D8 I8 U1 I* Y3 H" U& m' K6 L( q
crt num-cars
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6 g& p: Q4 Q# y3 K. J/ o setup-cars
% a1 ^ p' p7 ^1 R- v set-car-color |2 T) X; p( ?
record-data
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;; give the turtles an initial speed7 D" e* `- u! r }1 {$ E6 q
ask turtles [ set-car-speed ]
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reset-ticks
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! y- i' x- J, o$ b$ F+ H- K: \;; Initialize the global variables to appropriate values
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2 z& c# L v3 x set current-light nobody ;; just for now, since there are no lights yet
1 c+ K" Q! v: W b8 I set phase 0% |8 P' Z: S( \ Y" t, r y, R
set num-cars-stopped 0! Y' V' u$ x" O% J
set grid-x-inc world-width / grid-size-x+ O! ]/ P, @' Q2 A5 Z
set grid-y-inc world-height / grid-size-y% _% G* c1 U0 y' N4 @
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( O; Z, O5 l% z0 I+ o& K: ]& P7 ^
set acceleration 0.099% F1 n+ ~( y1 i" x9 f/ t5 o" V. X
end/ _+ H/ L+ I. d- p6 S
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
`" P& X" w5 M; N( Q4 u* K;; and initialize the traffic lights to one setting0 a8 B* |" Z t
to setup-patches3 k2 {& D) g2 f9 C) S) Y+ a
;; initialize the patch-owned variables and color the patches to a base-color+ [% `' X) ~- ] _3 l/ @
ask patches* E, b' I8 Q4 [3 }- t8 b. A- J {
[
# Y) n+ Z: j4 k `" {3 d set intersection? false
; }7 g0 k. P: t2 F set auto? false
% i" U. u5 [3 Y8 \+ `5 C* Z9 N set green-light-up? true* s1 s$ i' Z4 N- c/ u5 S, P
set my-row -14 k3 B! X& e7 h5 h
set my-column -1
* K0 q& D% `* m8 U set my-phase -1
9 H* M- e' s8 I: B' v8 R set pcolor brown + 3
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1 E9 {4 k$ R- E1 m+ g: ? ;; initialize the global variables that hold patch agentsets. G0 g6 T5 D' A: k1 E' E) u* G
set roads patches with
# ^" R; m1 h4 \( v# O3 q7 P [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* [3 l) W) U _3 I: U2 R& M (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ Y6 }8 u1 r. j, O set intersections roads with5 r8 N% A S3 f9 p$ i; n
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' c' K# a) I$ D2 A4 g (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( l! L2 V, d. `- A" Z
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ask roads [ set pcolor white ]
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end; K! T- G! Q. P7 I( x- M
其中定义道路的句子,如下所示,是什么意思啊?
/ X: \3 E- n) v$ F, E @$ t set roads patches with& T2 n% s0 _+ t4 P) t
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 T% [ r' U6 g8 h (floor((pycor + max-pycor) mod grid-y-inc) = 0)] _8 \/ H3 Y4 g- K6 |( H7 l5 `
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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