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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 _0 e$ ]' n; [. g" f7 C
netlogo自带的social science--traffic grid这一例子当中,
# K+ G4 Z# p9 `5 aglobals
  p9 i9 |  ~& y. Z4 [[: n6 n5 ^* i" h# _, U
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! G, \3 }4 n' W: [2 d: M% b  grid-y-inc               ;; the amount of patches in between two roads in the y direction" J$ b6 j; o7 U. q0 |6 h9 [  q; I0 _
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 `7 R  w" }. {& n                           ;; it is to accelerate or decelerate/ [3 S! V1 Y, V# S
  phase                    ;; keeps track of the phase& s: l: w  n+ f
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: ]' u6 Q( @" o) q# G, M1 X' u$ ?% g; i
  current-light            ;; the currently selected light4 O9 u- `1 W8 ~$ D2 R* L$ H/ {$ N

8 |0 @$ G* ?9 ?" R. b  ;; patch agentsets
8 N! a% Z- g9 l9 i" R/ P  intersections ;; agentset containing the patches that are intersections( m" H# v, E0 E. M) L8 h; b
  roads         ;; agentset containing the patches that are roads
9 n: [4 k* b$ g. A# `, E' u]
2 T! w$ V% }& Q$ {
  y8 H: z. a- j7 `' U8 H% K5 fturtles-own
; T! ~0 \" T( v. v[# {  [# h/ z# [% Y4 Q* A" L
  speed     ;; the speed of the turtle
8 C9 Z3 Q; m5 w; t' E  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: }; x, @3 ]) I3 Q- ^+ w5 H9 Q7 P  wait-time ;; the amount of time since the last time a turtle has moved0 C* j  d( T, z) h
]
( {0 E/ D* J$ n' p7 v1 A5 Q$ o' U5 L
patches-own
1 c, J  C4 a- ~$ o[+ f' t4 O3 Y, u, Y$ q7 ~. }
  intersection?   ;; true if the patch is at the intersection of two roads
% g4 G9 ?0 p6 N' l" U" I; q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 C5 s9 @" i. O) a
                  ;; false for a non-intersection patches.$ `% s) ?3 i$ I4 Q' H
  my-row          ;; the row of the intersection counting from the upper left corner of the
' w. @* C3 l! s; T7 A                  ;; world.  -1 for non-intersection patches.; ?: F$ G" Z0 k7 u
  my-column       ;; the column of the intersection counting from the upper left corner of the
) }# v% {6 v8 b8 s) U/ B9 O  @                  ;; world.  -1 for non-intersection patches.. M8 |4 Q1 W7 q( n+ d
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
* X% `4 m, X& c  auto?           ;; whether or not this intersection will switch automatically.
3 T5 d2 A! e- T$ d. R; L3 Z, |                  ;; false for non-intersection patches.
8 I5 ]) Y6 ?& O]* S7 c1 w% I+ I3 A& H
. c' F" D2 p* P' F; f  G
% D; U: a8 W4 B4 b
;;;;;;;;;;;;;;;;;;;;;;. r* ]/ D( g# i( X
;; Setup Procedures ;;% E' w4 C( k" d/ p. c- {7 B3 I8 R
;;;;;;;;;;;;;;;;;;;;;;7 g! {$ e/ T8 R) y

9 X7 Y, ]- J& h+ i) M;; Initialize the display by giving the global and patch variables initial values.: L* n1 Q9 R3 o  @( _7 y" Z
;; Create num-cars of turtles if there are enough road patches for one turtle to& b) t+ H- ^' A5 E% c
;; be created per road patch. Set up the plots.& h, w% `5 u7 E' G+ L& x' A* F
to setup
; M0 z9 \6 Q* e: ^& W/ S' S  ca
( z2 j9 H: `, ]8 ]8 `) X; S  setup-globals: X" v& I$ h! Q4 a3 H

' q! ]; R8 K9 a2 L6 A% H1 @( B* _6 n  ;; First we ask the patches to draw themselves and set up a few variables/ a, C, N( l7 Z; S9 F7 n- a7 W
  setup-patches
  {& U; a9 f, C3 e& J+ A2 v0 l  make-current one-of intersections
- E1 P/ C1 R2 r' T& ]: T  label-current/ z2 K) F/ L! k  \) N8 l7 a, h0 R0 j
6 |5 ~6 h+ \% ~7 D# G. ^
  set-default-shape turtles "car"+ [# U% `, N8 S) U9 p9 c

" u+ \0 v- Q+ V* t' S  if (num-cars > count roads)
2 w. t  \7 d% r# S6 u  [5 b( j; |. _7 l7 I) L0 j( J* M
    user-message (word "There are too many cars for the amount of "
4 C3 o$ J* d) ^                       "road.  Either increase the amount of roads "0 ~8 c8 N2 q; h3 V& {9 o
                       "by increasing the GRID-SIZE-X or "& j( Q  M6 M: y0 Z$ Q
                       "GRID-SIZE-Y sliders, or decrease the "
" _5 d7 y& }! h  k3 H* j                       "number of cars by lowering the NUMBER slider.\n"
$ K& m& S/ o( [, W2 ~& T6 ]                       "The setup has stopped.")2 k; C  g, g3 [2 ^! \
    stop
3 y5 O: t1 B0 l  ]
6 I8 P# v8 V& F
1 X  A& U8 a+ [& f9 y! U" d  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# H. h  @; L) p
  crt num-cars" R7 v- F$ d" r
  [
3 g3 V% M9 Y( W! I6 O    setup-cars
; p6 \& n$ ?) H* R    set-car-color
% A2 Q0 w9 p1 c9 P% B    record-data1 y0 V  e4 \( A2 a0 u
  ]& z2 n5 }' t+ `, V& W0 v
; K' W0 c7 c9 l5 q6 Q/ F$ m2 k
  ;; give the turtles an initial speed/ \! Q0 Q" H$ I. B9 j$ ~& S
  ask turtles [ set-car-speed ]
# Z6 L3 y; L7 @$ j" h! r! O/ ?. x% v5 Q2 E! H: u8 n
  reset-ticks
3 {* M, l/ Y* @2 Iend& d5 R0 H0 r( g* {) l4 i, t
1 @7 Z  a! H- g" v
;; Initialize the global variables to appropriate values
4 `  s# S. X7 E$ `/ f. ~2 ?4 R) J* a" Lto setup-globals
( f8 N5 Z% `7 O! G  set current-light nobody ;; just for now, since there are no lights yet
$ ~3 p0 R+ k% x" O4 ~  set phase 0
1 y. K# D) o& i8 Q  set num-cars-stopped 0
% N3 M3 |; h) \& N  set grid-x-inc world-width / grid-size-x9 S: v0 `) e; q# B2 x( u4 D2 u
  set grid-y-inc world-height / grid-size-y
! F: ^3 F1 g! z. V. i) H2 B( K9 l! t3 C5 y, Y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 X) k9 f( u; e1 d  a7 ^; L  b  set acceleration 0.099- [* n, N/ b: {% o
end
( `/ e. c, W# w. B
3 h( W9 V) R& y# s4 F;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 j$ ^* ^7 ]( M9 y, W$ @' |0 l& @;; and initialize the traffic lights to one setting( ]; Z$ K. J8 F4 P2 m
to setup-patches1 U7 k9 ^6 p" t0 w0 r* z
  ;; initialize the patch-owned variables and color the patches to a base-color- r+ y2 I) O5 V( |( I. R; H
  ask patches, s( S' X% o( {  Y: _
  [
! Q# `% T4 p' T3 Y/ @% G    set intersection? false# l, G  W, a7 P; i  o. [$ ?4 w
    set auto? false
+ U' O6 }  l. n6 c/ }7 n3 r    set green-light-up? true
; f4 Z1 }/ m+ i2 O    set my-row -14 W" J8 r+ e) T  y% j: f2 M
    set my-column -1
% x- s. J' @( g6 Z7 Z- C4 N; w4 ]    set my-phase -16 O! X0 ^9 v2 R9 {: O) Q/ J* e. P! Z
    set pcolor brown + 3" E9 H. A* Z5 D! _( t
  ]4 R4 k+ {8 W$ @- X

" l% h2 ]; c8 s7 O  ;; initialize the global variables that hold patch agentsets1 e7 w/ C5 F/ W3 h5 i. L. x
  set roads patches with
# z  D+ x7 D& Y2 o' p5 m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- ^6 ^! n# h0 h8 k9 g% s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 `7 f$ U. t2 \. T1 c- I$ a3 I4 L9 y  set intersections roads with
5 {+ X! P3 g* o) }' h0 L# Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) |* V, @( e$ [0 e6 D# k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& B& z- e3 P4 Q3 a

. \+ s/ ?1 m8 ~0 l7 C  ask roads [ set pcolor white ]) w0 M) y) ]2 A2 [, I
    setup-intersections
+ x; O5 ^6 U( D7 v  Dend' U: \4 J. c! A! C
其中定义道路的句子,如下所示,是什么意思啊?
7 D) x+ u3 b( w6 C0 o set roads patches with
4 ]; O- H5 t" N; C, q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ S; h' W+ e1 }5 J( g8 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; Z, N. U4 B4 X! v8 [+ U$ K/ c
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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