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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" d  `: {9 @- X; G- W, ]2 j5 ~
netlogo自带的social science--traffic grid这一例子当中,
# S0 d, ?$ F$ a4 I4 Wglobals) M' ?( `' `, A( s
[3 ]8 Z3 {& F6 e( h/ p
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! q) Y  U- J" J  grid-y-inc               ;; the amount of patches in between two roads in the y direction' M5 A( z5 L. z" P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' ?& o; ~# F2 ~( d% X                           ;; it is to accelerate or decelerate
! G5 U! T1 x- S4 I3 R) U  phase                    ;; keeps track of the phase
( B6 ]' u( k4 R* C  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# @# |9 r  W/ o: y: ^( q/ e
  current-light            ;; the currently selected light
7 z/ G' _$ r7 X/ b2 u
7 }) A6 z; `7 _$ F5 T; m  ;; patch agentsets
+ f- O9 P6 |7 U% a* h8 V3 O  intersections ;; agentset containing the patches that are intersections
4 H, h+ r$ N# S  roads         ;; agentset containing the patches that are roads& _: u: {8 p$ S
]. C% x. H+ T- Q
; X& ~. O7 ^: F" `0 m. E
turtles-own
* o6 O6 V/ k3 `: i2 R[& P! `  Y" E! r& N! F6 w- G
  speed     ;; the speed of the turtle
) ~& n9 o2 G5 w8 Q# U2 ^) }; a  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 h+ ^3 J1 [9 ~) j9 d" ]
  wait-time ;; the amount of time since the last time a turtle has moved! y3 T, i% E3 u1 b, A  m
]
! h9 {$ M7 b2 D& |
9 d: Q% T$ L# h9 t5 Fpatches-own  l3 X2 P8 ]! i+ n. ~- @; h
[
  u2 p4 S, e( [  intersection?   ;; true if the patch is at the intersection of two roads& D! x$ o0 Q  a- Q  H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' f8 u8 j3 z+ a8 ~
                  ;; false for a non-intersection patches." b- Y7 V1 u4 ~  L
  my-row          ;; the row of the intersection counting from the upper left corner of the1 Y+ r' ?4 L7 f$ Z' N, N
                  ;; world.  -1 for non-intersection patches.5 Y* t+ d' C3 E: y+ M5 ]% d
  my-column       ;; the column of the intersection counting from the upper left corner of the
- D- S: a1 J% l; ?/ s6 b                  ;; world.  -1 for non-intersection patches.1 h; p* e% a8 L- i" A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. R% F& v: M( R
  auto?           ;; whether or not this intersection will switch automatically.) h, g8 N3 {: s$ {& `
                  ;; false for non-intersection patches.. y; K/ N% U* e% `% ]5 ]
]/ x4 l* q& q6 v3 m) U

/ [$ E) l# c; l" P- x  ]: n3 ^' f6 R  e: i" X
;;;;;;;;;;;;;;;;;;;;;;( X1 J; y: p' O: M
;; Setup Procedures ;;
- z" @$ `% ^9 c* p/ E3 v! W% k;;;;;;;;;;;;;;;;;;;;;;# \! ^# b+ `' R6 q" D
2 l( J. e# E# J
;; Initialize the display by giving the global and patch variables initial values.
9 N1 N4 h" g! v! f# ^;; Create num-cars of turtles if there are enough road patches for one turtle to, j0 |0 X( [" O6 J- X; L1 S
;; be created per road patch. Set up the plots.6 v  O) F, q  L" S
to setup
' @' y9 n7 l# J! t+ R  ca
1 {, U- F/ h. G" Z9 v/ m! G  setup-globals
8 \, T$ t1 B' U) j2 c5 G% {1 I2 j+ a
  ;; First we ask the patches to draw themselves and set up a few variables
' C/ }9 e+ D7 z3 Y$ e* ]" L# e+ u  setup-patches# l! S8 H, K8 U2 U8 B
  make-current one-of intersections3 G, u! ~) r# Z+ S4 a0 I( R! c
  label-current
/ k7 W9 u/ {, n% q& q8 H" }+ V8 R
- x7 O0 N: u* N( |  set-default-shape turtles "car"* P4 ?2 E& }; A7 L  V
! G1 i' N6 R+ u
  if (num-cars > count roads)
4 z' j& f$ ^+ m' G0 z% `/ f  [, i* Z% L7 N; ~; g! d( n# R
    user-message (word "There are too many cars for the amount of "2 j4 J& V+ u$ C# N' f2 p" v1 |$ b
                       "road.  Either increase the amount of roads "
4 E" f  T- D% z+ \" N" i                       "by increasing the GRID-SIZE-X or "! m; M. i& Y4 x5 G( r5 f
                       "GRID-SIZE-Y sliders, or decrease the "5 ]" f! X: f4 o  k
                       "number of cars by lowering the NUMBER slider.\n"
8 [  |; W6 a: R! R' u0 I1 G                       "The setup has stopped.")
3 n$ v/ q, ~- I% o. ?    stop
/ D# H# _7 y, f( b% ~  ]; R. W$ Q) K- a! J9 [8 y" f0 \  t

& ~0 V$ d% E% ?$ y! `' I3 t  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  E8 y! e, j/ E) y4 k  I1 f$ c0 S3 {  crt num-cars- \9 s' r8 W# f# }
  [
' |! f& e; V9 r$ ^. H, s    setup-cars
( g- L$ g2 j7 P/ P4 G+ B  s/ x    set-car-color
8 q& ^: J" B* e9 T    record-data9 w) S: y' @# \% h
  ]" s! H, C- y# Z! V7 \4 J2 e

+ K, `: s6 z% f' l* L1 H  ;; give the turtles an initial speed
+ ~* I% A0 m7 n! Z* ?- L  ask turtles [ set-car-speed ]
3 I* V  J+ Q6 `( E) z! b% y3 t: S. C1 Q4 l/ s5 O6 R
  reset-ticks0 g, ]  w0 {2 Y) w
end
  t3 B3 f/ D" r5 I6 \: D' E; l. b5 N: K, M# m! B0 }  J2 t
;; Initialize the global variables to appropriate values
; w  h. i& ~- T/ e: Tto setup-globals2 [* n1 C. l) O/ I; d9 u. Q  r
  set current-light nobody ;; just for now, since there are no lights yet2 U8 r" U! x2 v) D; P% p  H+ |
  set phase 0
2 O) U  K& J8 h) H  set num-cars-stopped 0
1 b3 z0 F4 E5 Z8 ^( u: @( W1 T1 G# g1 N: f8 {  set grid-x-inc world-width / grid-size-x
. u) n8 y! Q, V" f  set grid-y-inc world-height / grid-size-y
- r6 h6 d- I! T7 o+ N3 C' T+ }) d! B; s
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 P9 p5 z2 ?& O6 a% E  set acceleration 0.099
% a6 \4 N8 r0 U! ^+ n6 r4 Tend+ d  O5 H+ l( E6 U  Y# `5 M
- {0 S2 ?* h# P8 Z" X. M% |
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ @* r! Y. d, m- c7 K6 P- d  p;; and initialize the traffic lights to one setting) k' V" A) ]0 p  C
to setup-patches( ?' ~, V) d+ c2 {  E; G) |9 [
  ;; initialize the patch-owned variables and color the patches to a base-color0 k/ m( z# l7 l
  ask patches! Z* q# g7 P; i
  [
* u  w, J- w4 Q( w    set intersection? false
; o( c5 U3 y% n, ^  n    set auto? false
3 U& \9 S5 E& E% |( n    set green-light-up? true
1 I# B$ Y( l: h! C: q) X) V, {" O+ v    set my-row -10 ]+ k) h3 d1 W( p! r' }
    set my-column -1
" M9 x% R: f9 o9 m    set my-phase -1: a0 d$ ]' e; ?( C  A8 X" d
    set pcolor brown + 33 ?$ o/ W3 H2 e: p$ w) u
  ]8 Y; _& k) I2 X- \$ R
  ~$ q8 \6 j$ O" x/ {
  ;; initialize the global variables that hold patch agentsets
3 P# T* n% E+ M& g1 n' D  set roads patches with
# p9 m- s/ o$ {6 p1 U4 m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- s4 o# Q4 L7 i$ \3 N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 I% f! \* ?; p  set intersections roads with
% Z- Q) [) E$ r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 d2 E1 q& L! F$ n( d5 r" J9 O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" }) S) @/ [9 g0 ^$ R& i1 `2 [! e- \. q( r- }7 A
  ask roads [ set pcolor white ]
+ f( r# n! G7 {4 ^7 a; ?    setup-intersections+ b# ?% m! I+ I- S9 W! R5 E
end
& `3 a) S& e% J0 I8 H( C& K; h$ [其中定义道路的句子,如下所示,是什么意思啊?: S, b: ^2 S  D, L" y" v
set roads patches with
7 F( m" P8 i+ t0 V$ g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ J8 w7 [/ P8 o3 t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- A; R4 [. A: R5 a3 ]0 O2 x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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