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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 ~* ^$ b7 d4 b, ]$ {netlogo自带的social science--traffic grid这一例子当中,! h6 `( ?- C( K0 P: w+ x' }
globals/ [' _5 d" N; x
[, \/ L3 V( {9 N
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& l2 T. y3 A1 m8 |  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 Q. q6 F, P; X1 S+ t; n
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 ?3 N) q9 j4 Q; ~+ \: p
                           ;; it is to accelerate or decelerate
3 X2 {! P2 X) K& k$ j6 ~8 W  phase                    ;; keeps track of the phase
7 X* w1 o- q5 Y6 G7 t9 G  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) ^3 ?9 i& ^8 v, P
  current-light            ;; the currently selected light* h$ c, b/ L7 [0 e# E, G0 @$ _
6 W5 @1 Z" ?) |1 ~
  ;; patch agentsets
" _3 u0 ]5 v6 u# Z  intersections ;; agentset containing the patches that are intersections3 g  y$ V& N: g  X/ c% Y$ T4 `
  roads         ;; agentset containing the patches that are roads0 I! Z! r# D, @/ g' Q6 s$ B
]
4 H* e/ a1 q1 t5 Y1 }. {* C, S8 r" w
turtles-own9 B' U! G, G! a, J9 w5 ^6 h) N& p
[
" F; Y. f% H1 y2 ?" t3 o. |+ t% T+ ]. \% `  speed     ;; the speed of the turtle5 Y" A8 R# B3 Z. h) h$ Q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
1 Y: b5 w  x8 ^! w4 ~) B6 C  wait-time ;; the amount of time since the last time a turtle has moved
2 Y1 Q7 Q! x0 ^- W]1 |: ]& H4 K: h8 p# n7 D

" ~; u4 A& n8 ?8 ^; n( W# K0 p: ]& g. lpatches-own! Y2 Y- n' ]/ n6 U8 e- M' [* ^
[
' x* o! T, V+ c( P( X) u9 @0 D  intersection?   ;; true if the patch is at the intersection of two roads* R) O; E2 l, Z7 q6 L1 c* O
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) u6 i/ u- _5 G1 Z( p9 F1 H$ \/ Q" V2 c
                  ;; false for a non-intersection patches.! p. h% W( @, G3 q7 {
  my-row          ;; the row of the intersection counting from the upper left corner of the7 J, }. Q9 r! E
                  ;; world.  -1 for non-intersection patches.0 s- B) `. P/ }3 h; F+ r
  my-column       ;; the column of the intersection counting from the upper left corner of the
& Y. a, k4 S  v/ H  U! {( P7 R" f                  ;; world.  -1 for non-intersection patches.
* a7 u  H$ |7 H5 l. U/ O  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ G9 c1 r/ Y" E& D, I( I  auto?           ;; whether or not this intersection will switch automatically.
( R7 U; `% h0 y                  ;; false for non-intersection patches.. j: F' f5 n( ~4 v9 ~7 ?( P2 v
]6 Y% \! h1 q6 C9 H1 U

; a2 J! f5 `5 A: t! ]# J& I
) U% k) O) z# C+ D. @5 Y;;;;;;;;;;;;;;;;;;;;;;  _% C8 {7 b7 o
;; Setup Procedures ;;6 ?: W* f; J& R3 T
;;;;;;;;;;;;;;;;;;;;;;7 Y7 s$ X) l6 W
! ~8 N( Z$ G* y5 [
;; Initialize the display by giving the global and patch variables initial values." _( M6 o/ P0 U+ Y5 ]  V7 a
;; Create num-cars of turtles if there are enough road patches for one turtle to
# D1 v1 Q/ B2 R8 L9 [1 J: R;; be created per road patch. Set up the plots.
$ p( F# f+ w& m9 G; M# c+ X6 Vto setup
  \! i7 w# G- _9 O  ca
/ u% }/ M5 e3 X  setup-globals- q/ ]0 Y0 n$ y

! E* U( h) O) A8 }  ;; First we ask the patches to draw themselves and set up a few variables
+ R! X& m$ E+ @" U) q5 Q2 A5 v0 H: E  setup-patches
& \" A( G" E$ k/ l6 x' W8 J  make-current one-of intersections, \' w( R8 L& f6 f% I
  label-current1 A. h/ b4 _" @1 h) d  C$ u
7 Y5 y0 A/ x7 ~' I2 [
  set-default-shape turtles "car"
, I5 S9 {- K! ^# ]  G  b0 j6 S- e$ r) v0 |8 m4 A! p) G( `
  if (num-cars > count roads)2 d& I' [% w5 k) w, f5 p1 Y; a
  [
' R& u& k# n: v% r- L" U, u    user-message (word "There are too many cars for the amount of "* U" @; w' _8 }5 x
                       "road.  Either increase the amount of roads "
; [% [: l) y5 D' X" q  I                       "by increasing the GRID-SIZE-X or "
  K4 g& N, \, m7 b& h                       "GRID-SIZE-Y sliders, or decrease the "
; M4 K2 V! U# I6 t                       "number of cars by lowering the NUMBER slider.\n"( I; U9 V% ]+ @  |
                       "The setup has stopped.")1 J  ~. b0 v8 q/ J: _
    stop
) J) t$ Q* L) i  D3 n  O  ]
9 n1 n! `" E2 b/ Y9 ^0 @0 m6 ^, |6 X% [5 u
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) O" D; c6 Z# O: b5 S8 ~  crt num-cars2 M) M. X: v! [3 W
  [' A" W6 O6 Z! d. E/ V4 U
    setup-cars
% e: C8 e( F* A. {" ?    set-car-color
, _+ O8 J) _, Y+ u) T- d    record-data
$ L5 f8 ^" w! H2 d  ]8 g6 `4 R. K  T+ p  }+ p' R
1 [( l5 p0 a; t% L/ |# Y
  ;; give the turtles an initial speed" E: T4 {1 a, t) B' m9 S8 i
  ask turtles [ set-car-speed ]
5 A5 f4 O8 a+ ~7 m" _6 p
# C( u9 z9 u6 `2 `; u8 g- r! L  reset-ticks
) k9 H* v, o+ ]7 y) T* R4 Eend
; I% ]4 a& T2 A; _1 z+ e( U2 J6 B0 z! B' y4 h* t1 v# y- F
;; Initialize the global variables to appropriate values
$ ~8 K2 `7 O% g! Tto setup-globals
$ h9 I! W8 ~' J/ a: g- Z  set current-light nobody ;; just for now, since there are no lights yet
, ]  r# S* F# J9 l7 ]  set phase 07 \2 O7 L! V5 ]; A+ ^( [
  set num-cars-stopped 01 x) f2 U" l( p$ N7 y
  set grid-x-inc world-width / grid-size-x
5 M. S! S% l0 T( L0 V" Z  set grid-y-inc world-height / grid-size-y# X$ k7 \- L) ?- F, N0 f+ m- z

, J- x2 n. A0 e  ?( E4 d3 R  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' R* [' o' q: V, y2 \+ e  set acceleration 0.099) p$ W9 M, d) ]/ j( ?% Y; e
end
' J3 F$ N, |5 E* }% F
) F$ l8 F* I: p: ]" S;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- i/ u1 O+ W  W4 C;; and initialize the traffic lights to one setting
/ p4 F8 ^8 a% Vto setup-patches" O1 e# `. D) f6 e4 j& K
  ;; initialize the patch-owned variables and color the patches to a base-color
! g5 G- }8 H/ y! Z/ W  ask patches
6 Z) }/ a5 e! a$ X' V2 \0 X  [
1 U- M) U. K$ B  _4 L    set intersection? false# ~7 [" R3 W3 R
    set auto? false' s" K0 B, X* ]5 ~9 M6 Y
    set green-light-up? true7 x5 c4 W1 I9 H/ U! i
    set my-row -1
) J- V: |, K" E7 ^& i    set my-column -1! K7 M  m: U  f; j" F
    set my-phase -1$ f& `3 W! ?; \: i0 r" I! @0 h+ x
    set pcolor brown + 3; T  a) V) t+ ^
  ]
0 y! [( E. Z) C2 R1 V, V4 G
+ M1 J5 j4 V1 ~% B. z# ?: z  ;; initialize the global variables that hold patch agentsets/ E. x6 f# G1 T2 @; r
  set roads patches with
+ B: ?/ q3 I# U8 C' `- q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: \: m% x. D) D7 @: b" X. g6 @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 G! \+ h4 x& G  set intersections roads with
. \3 w2 ~/ {, ]& ~+ [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% G$ ~% [) {9 k5 H4 P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ r; `3 c: K# S1 h8 J
# A( Q1 h4 p3 `% D; F* e/ T9 y1 G
  ask roads [ set pcolor white ]2 G) _1 L' c- J% r" |: l
    setup-intersections' d1 z2 C% ?2 Z- P# Z* ^5 w
end
* d* O3 g0 {! V9 o9 o其中定义道路的句子,如下所示,是什么意思啊?
3 v1 o- x6 F& M+ h7 J2 g set roads patches with2 e! j* b# h9 J, v8 T4 e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 N% n, o9 e$ M+ C* \4 G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ Z; V/ u. l7 V1 ^# ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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