设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 12181|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# M# ~% c% h" N: G9 a, f# i/ B9 Cnetlogo自带的social science--traffic grid这一例子当中,8 _$ Y3 T" X( c
globals
' P7 {% N. d" r5 I[" S7 _! y- B" r0 @5 k+ y8 p3 O
  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 x6 I4 n4 y! u' n% A7 j( Y7 l: I
  grid-y-inc               ;; the amount of patches in between two roads in the y direction: g; j3 t0 ^: ^- P# o; A, j
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: h. t0 w" O& F) f# Y- I                           ;; it is to accelerate or decelerate
3 j: u: p4 c2 J, I7 X" `! ~  phase                    ;; keeps track of the phase
  w: k2 B: J4 N9 i  n% [  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 {7 p0 ?4 \3 @7 d) g8 J  current-light            ;; the currently selected light
" V# D$ y' k/ Y. b# v  Q: @7 V. ^) v& ?4 _
  ;; patch agentsets, W6 q0 d  r" |  T. R- m  [
  intersections ;; agentset containing the patches that are intersections" ^, j' j( M5 ~- p7 n2 y, W: r
  roads         ;; agentset containing the patches that are roads6 }& w4 e7 k6 b5 U
]' o+ ?( J( C) O! c
+ y+ g' K' h* L" \
turtles-own
, c, r+ d& i# X0 b[1 x7 u$ \. ]$ i$ Y" l# l
  speed     ;; the speed of the turtle/ _, W* M0 O3 e1 a" M% u7 |
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, z$ f. T( b  q. i; L% V  wait-time ;; the amount of time since the last time a turtle has moved+ c; N) t/ z! C* D
]2 ~0 T: p: @0 \& \" A# i
$ ]' R( ~3 S/ H5 c3 k; V% \8 @
patches-own& T3 _. _3 H9 b+ v7 \' G( P
[; e' J3 @% Q* G2 \3 h
  intersection?   ;; true if the patch is at the intersection of two roads1 w  X- |( b1 I" l# M; Z
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.* n1 U& C  K' A, O5 N" A# e
                  ;; false for a non-intersection patches.$ R6 e' t& U7 Z& q# T# A- j) z2 A
  my-row          ;; the row of the intersection counting from the upper left corner of the8 x+ b1 G$ q  n9 I* }, K( k2 J* V9 K
                  ;; world.  -1 for non-intersection patches.
1 u0 s8 ]/ A* k/ K# K  my-column       ;; the column of the intersection counting from the upper left corner of the6 ^: P) K8 x9 c6 {6 D
                  ;; world.  -1 for non-intersection patches.
# j+ a# l7 n9 S: e! u0 K  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& R# s% u- O$ J! o8 R
  auto?           ;; whether or not this intersection will switch automatically.
3 u, Q6 k  b" @6 o                  ;; false for non-intersection patches.
5 k3 ~2 z0 @' z% ?% `5 p- e]( {, R% P% J0 M9 X) m4 y

* ~$ h, @: n( E" o9 T
' t, @$ P7 v5 ^$ X3 P- n;;;;;;;;;;;;;;;;;;;;;;( y6 F# n% z5 e9 I7 n7 Y1 U2 D
;; Setup Procedures ;;7 O- m# w8 }7 e6 F, Y5 |( W
;;;;;;;;;;;;;;;;;;;;;;/ q; N: ~6 V8 x/ \# {% m% B; B

8 Z$ ~; F; D$ a  A! [& b;; Initialize the display by giving the global and patch variables initial values.5 x6 Z* r0 k+ f1 _
;; Create num-cars of turtles if there are enough road patches for one turtle to
) B7 h- u( N: R* o;; be created per road patch. Set up the plots.
8 _- e  O% d! S. [& G6 @to setup
: U/ Z2 h  q, z& C$ j  ca
& o0 u+ u& u7 C$ V. @: I  setup-globals1 h+ z2 `0 W! L$ ]% A
. B4 ]3 m, V5 F: h, ?% Z
  ;; First we ask the patches to draw themselves and set up a few variables9 R6 I/ N$ b- ^) }
  setup-patches! G1 i5 H- y' h. }, v3 A
  make-current one-of intersections
; J# v  a3 ?+ T8 a  label-current- G& d, }$ V% g) [1 J: Y0 L

2 F" y/ U& a4 ~/ z  P  set-default-shape turtles "car"+ N% h6 o  K* B, s4 j5 l
7 V" ?! N5 ?& v  r
  if (num-cars > count roads)" b  h1 d5 x  m/ S
  [/ \5 A/ Q- I3 L& ~* n  ]
    user-message (word "There are too many cars for the amount of "9 K4 Q7 v- ^2 g
                       "road.  Either increase the amount of roads "
  J; z  w4 o& |2 P* B3 Y, o  f                       "by increasing the GRID-SIZE-X or "
" q5 P0 Z/ ]: L                       "GRID-SIZE-Y sliders, or decrease the "6 w! V! ?, G" @  a
                       "number of cars by lowering the NUMBER slider.\n"
5 i0 D9 b& N$ ?& D' }- P                       "The setup has stopped.")
& m: N0 {  C+ t2 T% k    stop9 o4 r6 R0 Q" a) Z
  ]
* u. B5 C7 ?" n0 r7 f/ B' T* j
+ x* c" j5 H$ w  @+ w  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) I/ d' A( _  l, D5 e  crt num-cars. @# \4 d3 _: v, {% }+ f- m% K9 w
  [4 Z; ^4 A" p9 i' K
    setup-cars
. r/ Y# s  v1 v; G( U+ `# k  m    set-car-color8 N) C6 l; N( p' y" i
    record-data
& f, Q& x0 @* ]( R  ]' I# m. ]  a; \* _, W! ?
8 R+ v; t+ ]8 v1 i
  ;; give the turtles an initial speed
' F0 j. O. Z: z: i  ask turtles [ set-car-speed ]
+ Q$ e, r, e* d6 m9 j6 ~% q0 G2 M" W4 ?# K4 o& }
  reset-ticks- c9 ?1 L' a7 \. y" o* G
end
' ?) f0 K( ^! x5 |9 y1 C$ J& p
7 O8 G7 u# l0 c;; Initialize the global variables to appropriate values
& I; z: m" p9 {0 Y3 rto setup-globals/ A5 R* o' R% T) e
  set current-light nobody ;; just for now, since there are no lights yet. c; r+ v& @" i3 u' ^0 s- R; L9 s
  set phase 0
& z) N' i" ~0 [3 L" }  set num-cars-stopped 0  S5 W! w/ U; n& ]7 a1 x+ j% b
  set grid-x-inc world-width / grid-size-x4 B; n' m" H' i5 @9 W
  set grid-y-inc world-height / grid-size-y
  l. e8 i4 Y; a' q& I- ?8 I5 r' p  G5 p8 a
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' c3 E5 s2 o' T' d, M
  set acceleration 0.099
3 s5 B' V, ]/ S' e9 r9 tend+ K2 p0 g0 r3 d
0 M1 ^! q3 a. J4 M
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. K- W! c: |7 A5 V;; and initialize the traffic lights to one setting
1 v9 a1 x( f2 y  ]+ X! T; v- gto setup-patches
& _7 F1 ~) V" Y8 q+ p  ;; initialize the patch-owned variables and color the patches to a base-color  L/ w- Y. u( k0 ]
  ask patches. x& {: ~0 C' X1 t$ T
  [& c7 a$ X$ `2 R4 U4 ?- |* M# V
    set intersection? false
3 g, \4 {$ U3 g    set auto? false
/ B! }9 F4 v- |# d    set green-light-up? true
2 `. C! J: B) k% ?+ H- @9 o    set my-row -1
6 A1 x. B2 k$ C' R) Z$ g9 Q    set my-column -1( N$ O' ~$ J* K" B: j
    set my-phase -1
1 [" ?  P, f, A9 @    set pcolor brown + 3
* ~  Z, z  o0 w  ]
. n( k; `+ E8 V4 l9 r. ^9 o
, C0 v4 F7 F  _' m7 S8 P  ;; initialize the global variables that hold patch agentsets# p* a5 K. N) D' N
  set roads patches with
0 ?8 s4 X" |) \3 S$ z1 e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  ?: f, K% `* W) y. K: ~6 _- U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: L" c$ V, X" f  set intersections roads with
4 Y* x3 u0 S; X3 F; u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. B8 P0 a& ?& j, ^2 o9 ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ T3 y# E) b2 d" ?# x( R
& P. {- ^% u2 {- ^  Y2 G9 P! r$ `  ask roads [ set pcolor white ]
1 R4 ~2 S4 X$ H+ S# }    setup-intersections3 x! r4 ~8 `# S. s& m* P" o  |
end" M$ I! u5 K2 J6 O7 ?# f. ~6 ~" c
其中定义道路的句子,如下所示,是什么意思啊?
7 W+ @: I+ d8 t1 U, s& g set roads patches with
- `# l+ Z4 Z6 @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 G3 z2 P; u8 z3 [9 I6 C* K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ M, H8 U$ ~/ {: z$ i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-9-8 02:26 , Processed in 0.017382 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表