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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 n. K, v7 {. G7 R1 fnetlogo自带的social science--traffic grid这一例子当中,! ~7 `# h4 o, r3 w
globals# H" q6 }- N; P. q3 r1 V
[
. m* I- b5 g1 r7 o9 ^  grid-x-inc               ;; the amount of patches in between two roads in the x direction, Q# ]" x0 f# Y. ^0 K" b
  grid-y-inc               ;; the amount of patches in between two roads in the y direction1 p' C# V  o9 l2 F, D5 n& d
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ a( D- `  J/ {
                           ;; it is to accelerate or decelerate
9 p! }/ i6 E8 |5 p4 s% g: w  phase                    ;; keeps track of the phase& Y8 a6 m) v2 _) Y' \" z/ w* l
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) n3 u8 d. i! i/ A6 M
  current-light            ;; the currently selected light
: F( l+ l: v" O; m. j5 M, v: b5 i# u/ y+ ~5 x* F
  ;; patch agentsets
: d; a+ J1 R4 H7 A4 @  intersections ;; agentset containing the patches that are intersections# x# l2 o$ J, m. G2 G1 G$ J
  roads         ;; agentset containing the patches that are roads& s- D- b% l% y5 y2 S
]
4 R4 s5 B. I4 S2 y6 w, v
7 j0 T$ u* {/ S6 P& \3 n  ?turtles-own
# B9 u$ u5 Z* }[
% k' y3 |8 ]" K" b  speed     ;; the speed of the turtle
- G3 y9 A, |* s" d# @/ K/ @  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' d5 m4 Y7 k! J; V. g" u3 t5 C  wait-time ;; the amount of time since the last time a turtle has moved0 s" X+ |5 u7 |6 Z
]3 C1 B! r$ @" |- N* [0 Q$ j

9 R7 b' N+ b' a& L; zpatches-own) H4 w  B( `' n6 x% h$ z' n
[- v3 e) S9 k1 H: V% x+ l2 n
  intersection?   ;; true if the patch is at the intersection of two roads) C/ v: V1 x3 g9 l8 F
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 r* o+ U. }# p' f                  ;; false for a non-intersection patches.3 h6 T, H/ i3 i3 K8 J; }4 c
  my-row          ;; the row of the intersection counting from the upper left corner of the
& J% C( e. d' T; T, }+ f                  ;; world.  -1 for non-intersection patches.4 R" q0 Q- |* x5 x) a- W% S
  my-column       ;; the column of the intersection counting from the upper left corner of the
9 K) G, L5 T& r3 N& e# x                  ;; world.  -1 for non-intersection patches.0 e0 F: w7 n; U( ]* T
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 a/ ?7 V* B" P  auto?           ;; whether or not this intersection will switch automatically.
! c) c3 V: ~4 D* E                  ;; false for non-intersection patches.
- _1 i3 z, ^+ G4 Z' g$ V]
4 s+ m" m; D" ~- @  G- N0 g" V; \: W! }8 C0 t. V0 F) X

  ^9 r! R" }6 Z, s;;;;;;;;;;;;;;;;;;;;;;
1 K  b8 U  a6 S0 O;; Setup Procedures ;;# U1 c) z, p0 |+ x8 W- z: F
;;;;;;;;;;;;;;;;;;;;;;9 D3 ?' a/ V% F/ n" B: _

6 ]1 @. ~9 O* v5 J/ h( N;; Initialize the display by giving the global and patch variables initial values.; t/ [$ I. V9 ]1 V1 W
;; Create num-cars of turtles if there are enough road patches for one turtle to
. A/ j! v5 [& @4 w;; be created per road patch. Set up the plots.1 [9 w$ ]3 K# i* i
to setup
: s$ w  {+ ^8 V; L/ l0 @9 |# n  ca+ b0 M0 R9 y4 U
  setup-globals3 {0 u: q, T( F# i) s7 Q
6 p% R- V% J$ U4 d4 E4 s0 `
  ;; First we ask the patches to draw themselves and set up a few variables3 g# d) ]3 ~3 T1 Y2 ?2 e" N$ b
  setup-patches" e2 L7 N5 N' C) s& X3 c
  make-current one-of intersections' Z7 ^3 n. q# f4 p) U/ w: ?
  label-current/ h: D7 x" m3 Q5 r+ [3 ~; u& p
& q4 W. r$ b" F  W
  set-default-shape turtles "car"
% i" P' \# n( n& B% ?% m6 Y2 v  Y' |1 d& e+ I: C
  if (num-cars > count roads)' S7 g0 Z$ R6 H4 @  Y
  [
) Y6 d; o; x2 X" h. ]! r* k- f1 Q    user-message (word "There are too many cars for the amount of "% `' _6 y" Z. a. x- l- Z
                       "road.  Either increase the amount of roads "
' T. Q$ D3 _9 p3 h% V3 h+ B4 K                       "by increasing the GRID-SIZE-X or "* r# M% E" u# |# P$ [/ T- Q
                       "GRID-SIZE-Y sliders, or decrease the "
+ N% O. N, P1 v6 M& Z* m( m                       "number of cars by lowering the NUMBER slider.\n"/ w" g8 v8 C/ f* \& g
                       "The setup has stopped.")
8 L0 i. j) ^2 `; [    stop1 X5 N3 O8 j# n! _
  ]: D! f- A% e; |$ f9 w  Y
) Z) l, w9 ]. j9 U) ]
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
7 [$ y. b" P) k3 ?3 K  crt num-cars2 ^3 a* i5 _; ~3 l
  [
- f3 ]' p$ @# Z! k- ^2 T0 ]    setup-cars+ w9 C& E" o/ U6 T
    set-car-color
; ^8 k8 s& ^. v    record-data
3 s3 c" ?4 p2 v% C: t4 f% R. Z  ]8 g6 L4 p7 X0 L4 l

1 E; H: T$ ^$ ^  ;; give the turtles an initial speed3 N0 T8 R# y) s
  ask turtles [ set-car-speed ]8 k0 @, Y8 O0 g7 C' Q

9 W: M! d* N9 A6 L# R3 U  reset-ticks
+ S  F# v6 e  M, @end4 u) }+ @- z% a- }& U

/ T" V4 Q( H0 j9 k/ k;; Initialize the global variables to appropriate values. ~$ w* }$ T' X$ k
to setup-globals4 D! i' a$ G8 ?, l& W. c
  set current-light nobody ;; just for now, since there are no lights yet
# r% V4 ^7 n$ g' m; ]  set phase 04 T% z7 Q. w! y* _% e* |
  set num-cars-stopped 0
, m& P! y, X" p( G) Z- g- U0 v  set grid-x-inc world-width / grid-size-x
! T# h) ~, y# B" h+ {; W. c  set grid-y-inc world-height / grid-size-y
; R, y9 S$ b/ W3 ^( L
/ U2 P, h# w8 z9 _0 M5 f! s/ A$ z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ z) D" N  C( |2 {* ?
  set acceleration 0.099
# e7 _/ f+ v  ]end
3 k) w" ~+ j2 K; B
! _& }) e# p$ e( Y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( n" S, f1 j: M& a5 Q/ J;; and initialize the traffic lights to one setting& ]: |" ^+ K9 P7 `$ _6 y
to setup-patches- f7 a- @6 c8 I( A9 p
  ;; initialize the patch-owned variables and color the patches to a base-color
, d9 H) u3 K$ ]; Q$ ^; ^  ask patches
# i4 P3 T6 r7 I8 u6 q  [
4 q: ^; k3 }( U6 b    set intersection? false
  [) W" x" {2 i& V& Z" F8 n    set auto? false6 l! G! P' f' {1 H8 f; t
    set green-light-up? true, |) V# V3 F5 a6 k) @* s* i8 m
    set my-row -1+ Q+ U( L4 n6 F) n
    set my-column -1
3 D! I% o4 R4 ?9 h( A* w: e    set my-phase -1' w( x2 Y4 A9 `# N
    set pcolor brown + 3
) X) G  H9 @1 y. |* f  ]* N! W1 R( u/ m' g2 R& W1 R( h
$ R. x: {, j( |0 {1 b
  ;; initialize the global variables that hold patch agentsets
' ^( A5 k- D* q, L  set roads patches with
, u* |2 x2 w% f# p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  Z; {0 d$ t8 d( X7 p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 ^5 h4 N4 z, [& Z) `1 i  set intersections roads with1 Z2 d* r. m0 m3 D. O2 B* e2 j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' }. g8 ?) W+ k3 ^$ p( W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 P( l- \2 ^6 Z+ i+ n
: w9 H7 q1 b$ O9 c& {  ask roads [ set pcolor white ]
9 V4 ]7 W8 W. z% b2 G' q    setup-intersections% X/ W& s; C$ A+ H9 ^
end$ o( p: m8 s$ r+ ^1 o
其中定义道路的句子,如下所示,是什么意思啊?
; Y; ?7 m! ~! Z7 R, q+ ]4 I set roads patches with
; X& M1 ~' ~- ]  H+ J% I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; R+ Q# d8 H! U$ [  @+ Y; {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ Q: F+ L/ c8 f8 a. [% J
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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