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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) [! z( N2 K8 L8 V: m5 m# a7 h5 f
netlogo自带的social science--traffic grid这一例子当中,
0 m. \: t2 ?0 J( [globals
6 E1 p5 M7 m9 O/ U: V[
2 I" {: f9 ^3 R+ F  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 Y& Q9 u$ B! L' k  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 R+ R  c# x  E& V* b7 `* C' \9 I
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ E% C5 [- h, l9 M
                           ;; it is to accelerate or decelerate4 I7 H8 T' S7 x- D; K
  phase                    ;; keeps track of the phase) Z1 Y' U$ S2 z. y7 N
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" X8 ^4 q+ J, ~5 U/ \
  current-light            ;; the currently selected light
( P: d3 x9 K8 c
6 P7 u0 S1 J# Q' S% r" Q' S  ;; patch agentsets9 D3 k: T# S9 W6 b- W" C+ L
  intersections ;; agentset containing the patches that are intersections& d/ G' X0 O4 m' ?
  roads         ;; agentset containing the patches that are roads
3 l" P, V2 @* `, E& ?]
1 P$ B7 |4 c( u& Y6 V
5 ^6 T- Z1 N  X/ m& n8 `" e! j# A2 fturtles-own
9 c0 r6 L4 X' V3 E' O8 s6 m[
2 U: `6 j3 \& _; A* k3 R( S0 v  speed     ;; the speed of the turtle7 `" n0 t; D. t2 H" q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 O( G' E! u/ E6 n; `! h- S! E
  wait-time ;; the amount of time since the last time a turtle has moved
7 H3 j& n, B' K5 R# o! }]
4 Z4 ^9 M) P; e9 O1 x% N: e: p" E. m7 ~8 K  }- B' X9 M7 M
patches-own9 q0 O$ x; T5 ]7 x" G% X- ~
[' e, n1 \$ ?  M7 P0 P; z" E& m
  intersection?   ;; true if the patch is at the intersection of two roads
7 |/ p9 V& v$ _/ L. H/ G  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ V7 \2 F8 J5 B4 \
                  ;; false for a non-intersection patches.
1 X8 z, |5 L" _; ]  my-row          ;; the row of the intersection counting from the upper left corner of the) M3 g# x3 P7 V2 G$ m+ U
                  ;; world.  -1 for non-intersection patches.# _. h" K; H" a8 E1 Z) y2 ^6 a/ P. a
  my-column       ;; the column of the intersection counting from the upper left corner of the! B  t2 Q3 r  L( u4 ]- Q- I1 `9 U4 W
                  ;; world.  -1 for non-intersection patches.
* [" }; o8 ~/ ~4 ~1 K  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ z% G9 U1 f. X( {: ?) y4 E+ G- Y
  auto?           ;; whether or not this intersection will switch automatically.
& ], i$ S) U/ \0 s* A$ s                  ;; false for non-intersection patches.
3 w- Y' m0 p9 m( I. m: _; U7 q" b], {6 N( x& n; Q* z

1 P% {) {+ F) `8 c& `4 M0 t- ]7 ]8 g' Y$ s
;;;;;;;;;;;;;;;;;;;;;;
, Q) K# h/ D8 S7 x" E4 H4 M- P* n;; Setup Procedures ;;! Q; t; m; A  ~* r
;;;;;;;;;;;;;;;;;;;;;;
5 o7 I6 D# l  V2 \9 j- T1 g) m
5 H9 n' B" G- u- T% l$ b6 d;; Initialize the display by giving the global and patch variables initial values.
4 U" i  j" M( r0 M% N2 A& R;; Create num-cars of turtles if there are enough road patches for one turtle to
/ P. z2 d0 Y. e, r( O6 I;; be created per road patch. Set up the plots.
! P! O  x$ ]: S2 H/ zto setup
- ~5 i, ~- d' K1 L, C  ca3 R) x3 q2 b. r' u* }
  setup-globals
3 Y% v0 L5 W' Q1 O
4 I3 q8 K6 w6 I! D  ;; First we ask the patches to draw themselves and set up a few variables
9 _7 @8 G0 X& X( k0 a5 m5 S1 R  setup-patches0 `; w5 U4 h* B% @3 `& Z
  make-current one-of intersections
5 M# t7 S( L$ e. o* G  label-current$ e1 Z9 @& h0 V
$ B# R  @/ t, F2 o& ^
  set-default-shape turtles "car"
' }9 P: \9 s4 H1 {- u9 i
9 r# v- ~) E: ?% ~8 O  if (num-cars > count roads)1 U/ A" P: e+ Z/ X
  [* J" d- ]1 _; j/ v' u/ m
    user-message (word "There are too many cars for the amount of ": s$ _. I, J- k+ q( J+ i
                       "road.  Either increase the amount of roads "
  B' S5 e1 m: ]: S2 t' F                       "by increasing the GRID-SIZE-X or "" ~( _3 s- D% w  ?9 n
                       "GRID-SIZE-Y sliders, or decrease the "
' Z1 T( Y$ ?# W+ r1 `                       "number of cars by lowering the NUMBER slider.\n"
( k. \- D' F; d* t5 M2 C& H  q                       "The setup has stopped.")! }$ A$ s& ~- Y, ]+ Q( @0 i
    stop
8 _  n2 h/ i( U' g  ]6 J+ [2 p. B7 ?* f: q& L1 Z; N1 y1 c
$ T2 V$ e7 ]% _* Y3 e
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# G# B* @( C/ d4 q9 S
  crt num-cars
' W7 w8 p& _4 Z$ }# P1 I  [5 \. v8 l/ ^7 C5 |0 b
    setup-cars! g2 a1 O" N6 u
    set-car-color
6 X- N9 @/ M& J1 h& W. C0 \# V    record-data
+ e4 I* k4 N9 `( `, w6 [7 _. U8 E  ]
3 Y- |8 m' u$ X0 w1 ]: V) l: j) Q4 ]! \" M3 f+ x% \/ t: ^
  ;; give the turtles an initial speed% M5 W8 p0 r+ o3 J7 I# Z
  ask turtles [ set-car-speed ]8 {" V- E' b3 @  T- X& F

8 s; A, r# P" P' t, n& o  reset-ticks- R' t! {1 p6 \( L, R$ v  D- D
end
3 b/ p: {; j' u/ c, n; `- c( A' Q' S+ }5 j! I/ i* X% @% P" B9 v$ o
;; Initialize the global variables to appropriate values" J  }0 t  ~+ B5 E& b! p6 j
to setup-globals
& o* F! P8 _0 O3 W6 c  set current-light nobody ;; just for now, since there are no lights yet" m4 |8 M6 d% h9 d" y; v
  set phase 0: E9 M1 V* ]% p" ~( N. ^1 C0 |& k1 s
  set num-cars-stopped 0
1 d' N' ~3 n& [: @% q6 u  set grid-x-inc world-width / grid-size-x5 ~) F. n( Q- S2 ^! J4 m  n3 B( a( h
  set grid-y-inc world-height / grid-size-y
6 D  O% O( }+ B% `' x: `$ T5 d& m% E) h) B
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 A0 L% T& b5 d' F  Z  set acceleration 0.099* n" a& N% n, O2 J# y3 d
end
# d8 p9 Y0 w1 E7 N( J
" V" Q+ H% R, w6 K;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 g) i* A2 r& @, p3 l/ Z. E
;; and initialize the traffic lights to one setting
) n1 T% j! Y( r! j$ c# Pto setup-patches. r# U) ~1 C- @3 N; o
  ;; initialize the patch-owned variables and color the patches to a base-color* A& e' d) z% M5 B; \  ]0 u7 j( m
  ask patches
! z7 J1 ]% s: y7 x9 P, F  [
  {" b, |1 P7 E) L% D4 [    set intersection? false4 Y, W; Q" z/ f0 h
    set auto? false0 `/ q0 X8 K2 t
    set green-light-up? true
9 S3 E. }, n$ n- L- W    set my-row -1
4 o7 f5 _4 o6 `( h6 v0 o+ H    set my-column -1
+ B% S# o" T( B/ f# U* D5 l    set my-phase -1
: G, L. ?2 ]* g% P1 V4 H8 T6 b. O    set pcolor brown + 3- y/ E, e5 W# L: z8 G4 N
  ]5 g7 e8 H' ^8 k- t9 V6 A/ k' n# {

' ?6 d5 i) Z% [  ;; initialize the global variables that hold patch agentsets. [/ t, F) d( k" G2 G
  set roads patches with
; S0 Q4 J, }' G; Y  f; ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: }; w$ Q# t  G8 t8 z0 I) Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ |  R+ v5 k: N7 a- `! D
  set intersections roads with
% a* @. }7 r9 P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  |  n) I( |' {" M6 z- z) t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: S8 X  @' g) S7 S: w  ?# {. H

2 ?" H4 w- P  j3 R$ D: f7 f  ask roads [ set pcolor white ]" R1 |7 I3 d& s* B! M' L3 D
    setup-intersections
2 Z" u3 h8 R0 T: E6 pend
" w- O: N: }" t! C其中定义道路的句子,如下所示,是什么意思啊?1 d; y+ U8 {2 Q7 n% L- a- O
set roads patches with, M8 W6 q' u- J1 t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 D/ G4 O& z9 r4 p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ f9 B: e8 G4 d( I6 s" k- Q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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