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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 U1 O2 Y7 g* d' M, y2 Jnetlogo自带的social science--traffic grid这一例子当中,7 ?- ?8 U( J* y0 e
globals
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$ v7 ?. S% F6 L+ ] grid-x-inc ;; the amount of patches in between two roads in the x direction3 e7 G9 l( J5 d% r4 o. b, d( e
grid-y-inc ;; the amount of patches in between two roads in the y direction6 `" _# {' D# \6 D J! r
acceleration ;; the constant that controls how much a car speeds up or slows down by if: W! k4 Y7 C0 Y0 q' p' U
;; it is to accelerate or decelerate5 F: L7 g3 i% C3 I ~
phase ;; keeps track of the phase. n, A4 @) h) z0 i+ N6 p
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure K# b* m4 c+ Y
current-light ;; the currently selected light
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;; patch agentsets
* [4 c' I3 s* d: V9 f1 Y' U intersections ;; agentset containing the patches that are intersections
# }9 g0 `& K4 N6 R roads ;; agentset containing the patches that are roads: |# I& W, e; a# Z' Z
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! }, k) b# V% B8 `turtles-own1 y. E1 X& s4 a
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speed ;; the speed of the turtle1 K1 ?8 I- O1 W, z" c0 ?
up-car? ;; true if the turtle moves downwards and false if it moves to the right
" }4 x% c' G& a0 ^ wait-time ;; the amount of time since the last time a turtle has moved
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, h ~) O# N; k, Upatches-own
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/ d( E' X a, _$ ? intersection? ;; true if the patch is at the intersection of two roads7 X* r2 J1 @" E G9 Y4 a% c
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
' k5 h7 ~6 x9 R9 G' m0 Y ;; false for a non-intersection patches./ M: g1 L& w' M& G8 f3 q# D/ d
my-row ;; the row of the intersection counting from the upper left corner of the
( m2 |" C4 t5 P7 C4 `) c; R ;; world. -1 for non-intersection patches.
# h9 X) b& u. F) G. R$ ^, \! ^ my-column ;; the column of the intersection counting from the upper left corner of the
4 d5 ~9 e1 ~$ N; E% Q- c ;; world. -1 for non-intersection patches.
9 k% {8 q5 O6 @# J my-phase ;; the phase for the intersection. -1 for non-intersection patches.
! O. u# @) E* M, O( \ auto? ;; whether or not this intersection will switch automatically.8 A$ i. x7 K0 Q' a* F
;; false for non-intersection patches.: h; g/ c2 q; F, O& ~; n' m# A
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) }+ L+ s* f1 S6 }3 S e$ J;;;;;;;;;;;;;;;;;;;;;;
2 I- I6 u* y- S! l, I/ H: ?;; Setup Procedures ;;1 N( @3 e' G) J# ?4 r
;;;;;;;;;;;;;;;;;;;;;;. F5 g }* G& p6 R* f$ M
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;; Initialize the display by giving the global and patch variables initial values.
3 R" f( G' D3 y6 F$ V( Z" z;; Create num-cars of turtles if there are enough road patches for one turtle to
/ }) p5 M1 a; W;; be created per road patch. Set up the plots.: ^* ^" P) B% k( ]
to setup, G9 _9 y3 M% ^3 P6 M1 y! q
ca
# O3 C( m! D8 Z5 E* i5 G setup-globals' U2 y4 d2 [5 S @" _
1 J' k8 D4 H: [2 x9 ] ;; First we ask the patches to draw themselves and set up a few variables& Z: z2 Z1 _, i" B9 |9 C, ^
setup-patches s* e1 `+ s/ ^0 r
make-current one-of intersections
8 M& l6 c0 ?3 w7 _7 y I label-current
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/ x( M# L4 W3 q9 G$ q7 N* K# [ set-default-shape turtles "car"# }( b+ e6 C/ H: b
" x" I' h A8 a7 p2 _ if (num-cars > count roads). D1 N2 I1 A) ~/ z0 J4 {
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user-message (word "There are too many cars for the amount of "* S! a( \+ S. b2 l. K z
"road. Either increase the amount of roads "6 ^; R1 L5 D( n! _) V9 }
"by increasing the GRID-SIZE-X or "
4 g( s1 P2 u1 F' a& l "GRID-SIZE-Y sliders, or decrease the "
8 e/ i# _0 q3 F# Q$ @; i: T3 ?- O "number of cars by lowering the NUMBER slider.\n"
2 i8 {5 b, y+ Q "The setup has stopped.")- F9 I! d7 k6 @; x
stop4 C" x i U+ m4 n" j% e" h
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color w# K+ b/ e% }) B+ G! A
crt num-cars8 H7 m# u: T7 `5 X6 t
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setup-cars
: A; G, b# U g1 x: [( M8 m set-car-color x9 A" ?0 u' m7 e [7 z
record-data
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;; give the turtles an initial speed
' h4 B2 H$ |. q$ ^* X" E5 _ ask turtles [ set-car-speed ]8 \. S U# q4 |: m% }' n* U
5 O% A/ N5 `5 b/ Z reset-ticks
5 j+ r9 a2 k. Xend
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J6 u" {- W$ k3 V8 K3 ~;; Initialize the global variables to appropriate values8 K+ T" R4 {) J. v2 c) I1 T
to setup-globals
- a2 x3 b- @2 o- J) L2 u) R& i- R set current-light nobody ;; just for now, since there are no lights yet
6 t; o. n m* o* g set phase 0: v) K" q' \ { a9 h3 d
set num-cars-stopped 0+ U* E7 \6 g. r# Y2 ^- f* k7 v
set grid-x-inc world-width / grid-size-x& j& n# g, T5 A7 N7 G- \
set grid-y-inc world-height / grid-size-y$ P4 F! m* D4 V* f
( i/ B& b- a) P1 Y* m: W6 A9 k ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( ]) n# o9 D; r+ l$ x set acceleration 0.099- C/ m# R% F" o3 i- T
end& z- q6 d# c0 ^- e
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ B4 H* a- @; R) k! f% _, m
;; and initialize the traffic lights to one setting
+ D& B9 ^1 W- N* ^. g* B$ Ito setup-patches; D( V0 M1 ]. x5 o% |
;; initialize the patch-owned variables and color the patches to a base-color. u, b7 x2 d8 d1 j* ?
ask patches1 ~6 E. J+ x9 y
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set intersection? false
2 `7 w: B6 M1 }- A* r set auto? false& _, z) k+ T! w$ k/ E
set green-light-up? true7 L8 w& q+ U+ n
set my-row -1- w1 N3 E0 O# _# A$ z
set my-column -19 j2 P# u+ G0 z. b# R
set my-phase -1
+ y. Y" s" `" d) s% R2 B2 ^ set pcolor brown + 3
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, Q( S- q4 B1 C4 {' E ;; initialize the global variables that hold patch agentsets
* k4 j1 D% ~+ Q: \: Q) y set roads patches with4 C% Y; p+ K/ r8 o3 T* B
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. {; [# u3 z+ U- ?% F* W8 n3 q
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' F8 P. ]5 D. q: v! l. P set intersections roads with
; @4 {1 S, j2 M" d5 I$ E5 D [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 ?1 i" n- B! _9 f0 I: |7 H# l" T
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]) k# l+ G$ k) a! H* {( \
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ask roads [ set pcolor white ]
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end
: ]* p. M b! c2 A: I% y- y其中定义道路的句子,如下所示,是什么意思啊?, ?9 i# b/ G1 _$ S
set roads patches with8 N" i0 |& T; c9 g( l
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 E! v" O7 ^4 J5 ]$ T& u% `
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 e- G& l- h3 v9 f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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