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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ p2 f8 p7 J& p
netlogo自带的social science--traffic grid这一例子当中,
, v% K$ f9 c+ pglobals
! ]# u) D- v( V# z+ X0 C# @- k[- [  A9 E3 H/ @6 X
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" F" N$ l' w, c5 o$ B  grid-y-inc               ;; the amount of patches in between two roads in the y direction% [" O. o  v, I# y; P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- ^" ]6 G1 w2 ], K" T                           ;; it is to accelerate or decelerate
4 n, }8 b0 r2 W% O  phase                    ;; keeps track of the phase
+ p+ H* H# J. e5 W8 M/ s6 @; }" N  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 t. Q9 s  b1 e  h5 \3 S  current-light            ;; the currently selected light
/ j0 K4 v8 h& B9 O+ W
& F  p3 v) X; J/ Y  ;; patch agentsets
+ E  r4 t# r+ s  intersections ;; agentset containing the patches that are intersections4 S# ?, X2 K$ f+ b  o$ D6 ?
  roads         ;; agentset containing the patches that are roads/ M9 D) T0 G4 M+ b1 R! a0 k+ J5 m
]
0 i1 }5 l4 z$ U% q9 ^; [$ z4 `& Y
2 w9 t" |2 D7 r! M4 p; e' zturtles-own
: }- t- K! ]3 O7 H) k[3 R" ~5 l6 q, O( W6 \1 \5 }& n' Y( f
  speed     ;; the speed of the turtle
  F6 T# }  v' S3 m8 E7 d  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ A$ N; |- P# j$ G0 u( z% s7 o. i' K  wait-time ;; the amount of time since the last time a turtle has moved" F- w7 M* Q" P
]. Q, W$ ?) \: [5 {. }1 {: ~5 d% v9 N

# p' m9 Z) X" S1 y0 o* Gpatches-own
% o6 c1 x8 Y; Z$ a% h8 X[$ H$ Y$ }" f3 P+ C# J: U
  intersection?   ;; true if the patch is at the intersection of two roads
; n4 O7 t5 G& f& {/ I, D' _, N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( K# u! ^6 v) h& q/ U7 b& c                  ;; false for a non-intersection patches.
! E" _: J5 `' w+ ?7 \+ K6 c  S  my-row          ;; the row of the intersection counting from the upper left corner of the6 }4 i3 B+ w; [3 t  c9 f9 R
                  ;; world.  -1 for non-intersection patches.
& y2 p* i3 a8 L! f( c; {  my-column       ;; the column of the intersection counting from the upper left corner of the  b! S2 k5 _' Q9 r: a. L% O
                  ;; world.  -1 for non-intersection patches.
& H% {" s; W2 n2 C) a3 q# @( a  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 d3 z7 e! ]: c. ^, |# N
  auto?           ;; whether or not this intersection will switch automatically., @& [# {# ?: ]& x; y/ E
                  ;; false for non-intersection patches.
% z4 z/ }' k1 p$ o; []
" n/ \& ]* b* @& l: r% a; o
# Y) Z7 g% B( r: m' u9 s
! P  i+ X5 G# n;;;;;;;;;;;;;;;;;;;;;;1 q6 Q1 ]6 R, c
;; Setup Procedures ;;
% D$ W0 B! o0 Y;;;;;;;;;;;;;;;;;;;;;;3 P- {% ?& b9 Z( M0 q1 r

. q' o3 ^: E4 Q, h- L  m;; Initialize the display by giving the global and patch variables initial values.
8 E3 V6 u' l7 i8 s( S;; Create num-cars of turtles if there are enough road patches for one turtle to
, p! K) D  Z+ T2 t" K;; be created per road patch. Set up the plots.1 Y  Z$ x1 `- c) f2 ~- _7 }
to setup
; w; p. A* I5 ]  ca
1 E. O1 d7 x) S- r  setup-globals
' N6 _  B2 q0 f
' \4 k4 C* F) t9 X2 o  ;; First we ask the patches to draw themselves and set up a few variables8 x  W0 j) U. j! I
  setup-patches
$ {( u! T' j! B6 T8 W  make-current one-of intersections8 Y. |5 X( Y( d5 Y+ M+ C
  label-current
" b8 C7 R# O9 y6 o0 b* T; @7 `, y& B
1 J3 q! ^( R+ Q4 C' ?; [  set-default-shape turtles "car"
4 `+ A$ N0 S% T- c; o4 M- Y6 \9 Q$ U" U9 ^
  if (num-cars > count roads)0 F* M( U! t) ^5 Z; P! |# [
  [9 A/ [; {3 b: N9 W0 V
    user-message (word "There are too many cars for the amount of "8 {/ H' [9 e% [$ C' j7 g
                       "road.  Either increase the amount of roads "
$ E% Z9 j* @, A( z# J# r; P9 b' i                       "by increasing the GRID-SIZE-X or "! G: d% |+ l0 D( q
                       "GRID-SIZE-Y sliders, or decrease the "
6 b& [! n+ e( T! _; \3 c6 E7 y                       "number of cars by lowering the NUMBER slider.\n"
. Z" l1 \, E/ p4 }4 \) ~) X) x* M                       "The setup has stopped.")
2 \8 W$ j  E) b7 e% j    stop
4 b! R  {( A# u7 z8 U  A7 |2 l  ]+ G& d/ J9 G; R" A# y" \" y  u

: X* i8 z. {, X- P  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: X7 z" r1 k( g1 G  crt num-cars
6 l1 A8 c# L7 `4 M9 i  [
4 x& V6 B! p" m    setup-cars7 i# R2 `- ?2 G4 o
    set-car-color3 J) {; k4 Y/ `5 C1 Q& T
    record-data  q% H) }% Z/ S5 |; N! K
  ]+ K: X- t& _/ n& p
, b: N, ]/ K( G0 p' }
  ;; give the turtles an initial speed
: |4 t8 N5 b8 J3 u) F  ask turtles [ set-car-speed ]# N* a8 u( C1 v5 P$ J
# a4 w$ B/ c# }/ v, y, w! P
  reset-ticks
) x' z0 t2 @4 [1 h/ nend9 V9 o$ v% m7 ~& X, F

" y3 ~6 G1 E! @7 _7 E! Z;; Initialize the global variables to appropriate values5 [& |3 M! Y) C/ R$ \0 t1 B
to setup-globals
) \4 D% m% |* K$ G3 |6 W% U  set current-light nobody ;; just for now, since there are no lights yet# x0 I. x$ V8 a% u1 F  A3 x; _; i% e
  set phase 0$ f5 m2 ?) o( U% x) k$ h0 X" k; H0 J
  set num-cars-stopped 0& F% d+ G4 }; E6 B& t
  set grid-x-inc world-width / grid-size-x
* t" b( I' _! r; x1 Y  set grid-y-inc world-height / grid-size-y
2 {+ G* w1 ^: }, \, u0 A( I
1 `' a. m1 v8 |3 D! q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; U! f) l7 p2 I8 N& ^  set acceleration 0.099
3 x6 b& D+ l3 m: |end
6 [$ t8 _2 O9 x: Y$ E
+ c. K9 c+ `0 ]8 `- o: ?;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% \5 I" e0 u7 X- P8 @  }
;; and initialize the traffic lights to one setting/ `  T. P$ e/ l' v" q5 I8 x: [
to setup-patches
( ~; b: ^1 G! @9 Y0 Y- T+ O+ v  ;; initialize the patch-owned variables and color the patches to a base-color
4 }( K- |# \* K, ?8 ]0 V. O- h  ask patches
) D0 f9 D5 t2 S7 v( }3 [  [
( H" J7 w: g1 w6 ]  Z9 `2 ]/ l" e    set intersection? false* e) P1 r0 P7 l$ U8 h
    set auto? false
/ ~2 m5 a8 p+ i5 [0 R4 k0 B8 \7 M# L! O    set green-light-up? true% }1 j" j2 A/ T6 {4 n$ B
    set my-row -12 m& P% K. @5 X' Q! k; b' S
    set my-column -1: s1 e) H3 Q/ e4 _/ Y' R2 F+ ]" ?
    set my-phase -10 o# Y3 `9 a2 C6 Z" p1 a$ I# {
    set pcolor brown + 30 I$ e) S6 M7 J) `$ O
  ]
3 `& g2 k1 U, [
3 c- l* d6 k- \0 w0 N  ;; initialize the global variables that hold patch agentsets# a- {- n- ?# J9 \: t7 z2 x
  set roads patches with: @2 H; e3 e& t, j. G  ]- [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 B( Y; m& D" ]8 T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, f$ v/ s& E5 h5 g' @  set intersections roads with2 z5 O2 I0 B# P7 o2 V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# J) n6 T8 B$ \/ m8 ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" l0 ^! X0 r9 \  b# x3 m6 F
7 ~9 G* t1 C) p2 z2 W- e, D; s  ask roads [ set pcolor white ]
+ C0 e% `0 m# {) r  a    setup-intersections
3 Z1 r. a$ M3 N5 Q" k* vend2 @7 u0 P$ @7 n' e$ o0 \! ^
其中定义道路的句子,如下所示,是什么意思啊?
6 E  _5 U8 f+ Z set roads patches with
+ T& L* p$ q4 P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) R+ h: Z  o, d; g! c1 j; A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ d$ d/ M9 c8 r2 W, {6 w谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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