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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 {+ L0 B) ~& l: ?* Anetlogo自带的social science--traffic grid这一例子当中,
7 n0 V" [" ^. u/ e0 Dglobals
6 h1 u" c8 k7 r# f[
' z) D& w2 V9 U. ?" s  grid-x-inc               ;; the amount of patches in between two roads in the x direction; Y$ X, Q3 r$ C4 E0 S: J' t; |( g
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: N4 B8 j; q5 c7 E: ]  N# k  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 A7 E) X5 `- y
                           ;; it is to accelerate or decelerate, R. D% X3 i0 A3 K* @
  phase                    ;; keeps track of the phase& M7 Q! t! Z% d5 m; G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, a9 x( C4 ^. D" H" G5 h3 k  current-light            ;; the currently selected light
' }1 N4 C% q8 ]0 ?. a+ W, z
3 c5 ]! n- S$ n. B1 |( v9 u; @  ;; patch agentsets/ |3 I. {& y8 q% n3 `- f) Q, r
  intersections ;; agentset containing the patches that are intersections8 c7 A% f6 G1 x" Z% J5 c* u0 F; \
  roads         ;; agentset containing the patches that are roads4 L$ ~1 H. ]) t& Y; m" R
]
7 l4 c& i8 e2 H& O* c, e6 I# ]5 p4 S# g
turtles-own
& W' c' E" c$ Q0 z3 ][) X8 y8 g, L6 T. v# r
  speed     ;; the speed of the turtle
! B6 i0 @+ C# U7 d& W. e  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) r/ j# Q1 u: c- k- l. A# B& _! d  wait-time ;; the amount of time since the last time a turtle has moved
$ \9 O9 V' P% e! @" u]# f( R2 ?; @% s- Y( s
2 \6 N) a5 a0 g3 e
patches-own
% x! u! y: c$ H5 [[
: y" m7 A( a& L# q" O( J7 n; R  m5 C+ M  intersection?   ;; true if the patch is at the intersection of two roads
+ }6 L& \( y8 H  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 C5 N) _; e2 Q; \                  ;; false for a non-intersection patches.5 j1 ~4 W- @1 l$ ^+ w# @! _
  my-row          ;; the row of the intersection counting from the upper left corner of the
  L" z+ D! m8 @4 [0 @$ R0 w1 \: Q+ A                  ;; world.  -1 for non-intersection patches.
& f' x& i3 f: J' x: C  my-column       ;; the column of the intersection counting from the upper left corner of the: O& a% e# n: g0 Y% j  Y4 i7 e5 ^
                  ;; world.  -1 for non-intersection patches.
+ b$ j2 @8 O6 p3 ]0 B  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ o! |3 \7 l: b( K, ~7 V2 Z  auto?           ;; whether or not this intersection will switch automatically.
% i  A2 `+ X/ F                  ;; false for non-intersection patches.
2 P! H* V" Y+ O4 s, M$ W+ J& c]
( ^' R/ s) j% R+ D* |
" m! s. O+ S% f( u
: t; z8 u" q2 @;;;;;;;;;;;;;;;;;;;;;;8 T: ?: P+ V: r! z" k% y' Z2 k) J
;; Setup Procedures ;;7 `, m+ u9 Z" l( \( q
;;;;;;;;;;;;;;;;;;;;;;
+ g/ H0 a- V/ h" a; U- Y) K+ O) R& s" P* l" ^5 Z( Y
;; Initialize the display by giving the global and patch variables initial values./ C) P9 Y2 V4 G8 a, _* T" u
;; Create num-cars of turtles if there are enough road patches for one turtle to6 N1 q1 F* z/ E/ {
;; be created per road patch. Set up the plots.# [( x# e( X6 F( l+ u+ S
to setup
; g5 I1 l0 p. n( e  w- ?. Q3 H  ca
( [7 J% D4 \  ~1 n; O( u! Y' K  setup-globals9 H5 F8 B3 n4 P3 r) m& R
& S3 D, m  U8 T
  ;; First we ask the patches to draw themselves and set up a few variables
8 B& C2 |! e7 s# g, i$ O  setup-patches
% J5 t( Y+ A# t1 i7 S% `! z" ^  make-current one-of intersections
/ h  s8 V& ~  ^2 B  label-current
# W( u  h) u7 Z. v
# w2 g! d; G1 g3 H% q8 n; D* ~  set-default-shape turtles "car"
1 y4 h% r1 c7 g# v7 J" w5 [% h3 O* v' n% m) B
  if (num-cars > count roads)
- L, E1 ]8 e" r" Y8 b! L  [
% r! b/ ]  C! G  h7 z+ Z    user-message (word "There are too many cars for the amount of "
# i( ^3 F  x& |5 x                       "road.  Either increase the amount of roads "6 ~, I" h/ r; R0 O- z
                       "by increasing the GRID-SIZE-X or "
( M$ k  n7 Z6 y$ V7 D: n                       "GRID-SIZE-Y sliders, or decrease the "6 Z4 O9 ~0 X, S  D! W, }
                       "number of cars by lowering the NUMBER slider.\n"1 k, k: L. j5 ~5 D& j
                       "The setup has stopped.")
  |9 f+ t' g7 F4 A/ x    stop
3 f4 k* @# }5 T  O$ a$ Q( x1 m  ]
6 O$ z; v5 L4 n4 V9 T: B( H
: z$ a3 D9 W5 Y: m  q6 G2 A; P  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- g2 r& d$ w4 @  crt num-cars
% A1 j6 d# o. L  [
5 v+ t  y1 y/ O6 a: U) i    setup-cars
1 `! t/ N, d4 P/ z4 A; [; z    set-car-color  {) H# w4 z* Y  j8 {" a6 @. ~
    record-data7 ]" u* ?8 Q$ x0 G
  ]7 ^7 w1 s  f& }% S6 P
: |6 j  S& ]/ X$ R1 D
  ;; give the turtles an initial speed
# i8 O, G. U8 r  ask turtles [ set-car-speed ]& _3 E# i/ e& V
% r: A; R/ L: n$ t: o. I# k+ ^' s
  reset-ticks
& \  {$ v3 g7 qend$ o2 l) v* a7 X

$ F7 m8 U" U0 W0 n8 X9 d# ^;; Initialize the global variables to appropriate values  {7 T* Y0 }1 ~( v$ e' Y
to setup-globals' i, Z$ b, q  P( g$ a: e$ Y
  set current-light nobody ;; just for now, since there are no lights yet
: p7 e. P, o0 m$ R  set phase 0% R4 ^7 T5 n2 ?+ m
  set num-cars-stopped 0  _) c" y. a$ v
  set grid-x-inc world-width / grid-size-x
, d6 E' o: T" z0 I  set grid-y-inc world-height / grid-size-y
8 Q, q/ @0 L5 n9 }% x
' c3 U+ r( L  e" x: z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( l: a1 D- R8 y! ^, c# ~5 j: f: x
  set acceleration 0.099
3 E$ A5 y7 M. Q0 Y  r0 V* ?( ~end0 V$ E$ h: Y! s: y% c+ n
2 G9 I0 e1 z: s6 h  u
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 x. I% I9 @& O2 K; H;; and initialize the traffic lights to one setting
, l& Q. V; \' a" p" S$ Hto setup-patches
3 T5 @) y- t. C( ^" _3 C& V  ;; initialize the patch-owned variables and color the patches to a base-color
1 v% _# w8 Y! K  ask patches
. E8 f, p5 a  G0 t0 z  [
+ L) v, j- T) U    set intersection? false- J+ h8 D2 K& x* I: t; n2 ]5 b
    set auto? false
' c( M8 m' X6 ^1 G" Z: M6 ]+ f    set green-light-up? true
, w, ]% e  d4 t1 t% w    set my-row -1
! d2 n6 |! F2 t0 Q, j: p+ o    set my-column -1) z3 L- q) d+ f8 e7 a' _5 G) [
    set my-phase -1
5 g. J) r; W. c0 q6 ~0 s# H    set pcolor brown + 39 h/ l4 x' E4 A+ H. e2 [
  ]( N: x; L$ i4 \
6 H; ]$ {; I# ^3 `# f
  ;; initialize the global variables that hold patch agentsets
9 l* a+ W3 o$ @  set roads patches with
* d) A. p7 E% t; r4 _4 N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ E. ~3 g) M; O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  u3 T- x" G2 @3 U, q& t7 R  set intersections roads with
( l0 |& z( L4 R9 h2 g" C% _# W. e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: F9 i0 X3 p3 ~* H) A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" I+ m% u8 ]! ^8 O# j  M5 m
5 c4 |7 ]6 j. {3 _  ask roads [ set pcolor white ]" ]- h) _1 w+ X5 t% ]1 a/ q0 W7 j1 u
    setup-intersections. M' ^  P+ i1 ^- K. b
end
0 F. Y# s+ @: @0 J其中定义道路的句子,如下所示,是什么意思啊?
/ u: a) ?& c$ l9 s9 A set roads patches with
7 P, _/ |4 I1 Z' S! `; O1 e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! F  l4 N* r+ G+ j5 f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ r  ]: L1 {+ I- P* Z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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