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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 i$ W+ `/ P5 ~' T
netlogo自带的social science--traffic grid这一例子当中,8 h; [; [3 m# }; O
globals1 ~, \2 H- E$ P9 D  y! d
[
3 F& U& j4 _1 w  n9 C  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 T0 X/ u# Q5 F5 M$ C! S* g  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 A! Z& c2 {3 E0 r  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* S3 s% Z: j6 u% E, L
                           ;; it is to accelerate or decelerate6 U/ d+ Y, Z4 V7 v- r3 B
  phase                    ;; keeps track of the phase% g1 B) a1 B1 m4 Z+ k
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ z7 m1 M' E/ e% k
  current-light            ;; the currently selected light
! U: R8 o$ I* K( e- V
; Q4 Q3 A8 ]; H0 g  ;; patch agentsets5 Q/ `. \- p3 j  v
  intersections ;; agentset containing the patches that are intersections
  ?$ ~0 D# w8 L8 n  roads         ;; agentset containing the patches that are roads
; r  G- _& Z$ g5 L]
9 a. A) h' i) M  m3 z; W
+ ^* x' [! ]5 M6 Gturtles-own- ]% r4 Q' S  ~. c
[
% O1 C5 C0 w+ u3 M1 D  speed     ;; the speed of the turtle7 K% R% b: B/ P% U7 G7 @. b
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& @2 H8 x4 o( A! f
  wait-time ;; the amount of time since the last time a turtle has moved0 n( W. ^( R% X
]
2 y3 M6 t6 m2 i! C: M! u' Y% I" K7 k1 Y
patches-own) @5 o% m5 r0 v* F
[
( h4 z$ E1 v6 w  intersection?   ;; true if the patch is at the intersection of two roads
+ z. Q, c3 p1 x; E( d  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 u9 @/ u; _: t% v
                  ;; false for a non-intersection patches.
( P9 D% V, R2 s+ {  my-row          ;; the row of the intersection counting from the upper left corner of the' V. r) {, k. r
                  ;; world.  -1 for non-intersection patches./ Z) O# f9 [( ~! I4 r9 Y* P
  my-column       ;; the column of the intersection counting from the upper left corner of the
) K2 j( o1 V" S7 g* {4 @6 o                  ;; world.  -1 for non-intersection patches.
  M$ d3 l( M* k, j! e, T  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# g" W1 Q) o2 x) b
  auto?           ;; whether or not this intersection will switch automatically.
! G* k! K4 |" I! U                  ;; false for non-intersection patches.
& P+ K, p+ u4 b7 r]4 A% u6 j; E9 P2 d' N# C
+ o! G: }; g8 G

: D" e3 v( ]2 Y  Z$ u) R0 {;;;;;;;;;;;;;;;;;;;;;;) N; W; U2 m- e" Y  F/ y
;; Setup Procedures ;;
3 P/ ]8 E8 u9 V;;;;;;;;;;;;;;;;;;;;;;' T( Y7 }2 w* p: j

1 t: z1 X6 K& W9 e" Y: g;; Initialize the display by giving the global and patch variables initial values.
+ H* E: R2 c3 O- B;; Create num-cars of turtles if there are enough road patches for one turtle to
0 v% a1 g; d! E/ l9 Z4 D: s;; be created per road patch. Set up the plots.2 i5 \7 f+ x! ^6 v
to setup" r: R6 F* P+ L9 z3 ^$ J" m
  ca
( T/ m) S  X- ]* \2 n5 k  setup-globals
5 L! B0 X# J+ c
. @' ~# s. Q6 p" A! h8 r  ;; First we ask the patches to draw themselves and set up a few variables" l# f. e- Z2 Y
  setup-patches4 [2 n* j6 G6 p. F$ b) h
  make-current one-of intersections& b7 R! ?% m) T( @: [" N
  label-current
5 b: }# e9 g5 ~# T* |7 i
7 {% X1 ^$ Z3 W8 u  set-default-shape turtles "car"
  G8 h. Y) U$ r" w! L* y: L( V1 Y, g3 Z1 e+ Q& e* _
  if (num-cars > count roads)
0 T/ A9 \/ R' S7 E3 g* J: W  [: f3 A; t$ z8 P. o8 z6 B( Y
    user-message (word "There are too many cars for the amount of "& }9 K9 o  P. Q# Y; T, p8 U
                       "road.  Either increase the amount of roads "
% L' A( Q+ ~; D! {( e6 Y; q* q                       "by increasing the GRID-SIZE-X or "
/ ?, q" S2 W" ]9 r0 Q, t0 @6 f/ w                       "GRID-SIZE-Y sliders, or decrease the "
+ w( `: k5 N' e" G+ F( e# V  P                       "number of cars by lowering the NUMBER slider.\n"
  p1 C# J" p4 T3 z2 V                       "The setup has stopped.")
' s+ k3 r& |, G7 }1 y* A    stop! e5 E# ]  X7 N) Z
  ]9 A. V2 ?( V7 H6 ~' g
$ b+ O# j5 Z) \4 S: W
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. X9 o# V2 V, v/ D  crt num-cars
# x$ C  I" i, L2 m  [
! B; o$ q' T$ o- j" B$ `0 |# Y1 B3 B2 o    setup-cars
$ G/ m8 }5 }. A' K* P0 I    set-car-color
* D4 x6 V# W$ [) ^7 L7 t! R' d    record-data
0 [2 m9 I: d3 ~  ]" _; h5 M3 a6 l6 C( Q
$ }! t1 K5 \& S2 H$ O& _
  ;; give the turtles an initial speed, b+ p  r2 |: o; \" m
  ask turtles [ set-car-speed ]6 l( ~' r* p) s" ]

, ?4 ^% i8 N( H  l2 G  reset-ticks7 v# G, V" z4 ?6 d' x4 K
end
7 d7 e/ L- E: X$ _! N
$ x; n4 Y5 f# Z# y, c;; Initialize the global variables to appropriate values
7 w, `7 r* w' j; ?2 w" bto setup-globals
( ?* f" N% ^8 d( Z+ i$ n  set current-light nobody ;; just for now, since there are no lights yet: H  V+ j! i7 }
  set phase 09 f/ I7 V; U2 I4 T' M: ^- f* M
  set num-cars-stopped 0
( q1 m& }  d) C" W6 e  set grid-x-inc world-width / grid-size-x
7 j( F0 Y$ a& D$ a  set grid-y-inc world-height / grid-size-y
3 U. u- _- N* t- g0 _" J0 B/ P
8 f8 K) f0 S" Y% L& U  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ p! j  b- e' R' C1 [
  set acceleration 0.099( C( A8 _* k$ M+ w
end
7 l# ]- s/ T  N6 s/ K3 [3 @+ T, I/ ^$ T# W( C/ L. l
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 u  i5 i8 l4 J
;; and initialize the traffic lights to one setting
  J5 `3 A# l# U$ Lto setup-patches% E" a( D; S; C7 X$ R9 y
  ;; initialize the patch-owned variables and color the patches to a base-color
: A# `1 |+ X7 r* R8 ]) ]  ask patches) r6 `' Z7 x7 [8 {7 S5 e
  [
$ Z4 z- B9 p5 ]; `3 g    set intersection? false! s$ y. s: |% K1 M, \  y5 P2 o
    set auto? false
# i' x/ O' c" q4 B# v    set green-light-up? true& B+ ~6 c* X( e7 X$ E; [
    set my-row -1
% S+ r/ d* p; R/ l' r# ?    set my-column -1
, C; t/ R, y4 b2 L    set my-phase -1- |7 e6 N( p: f4 R* ^  T7 O. F$ {$ ?7 e
    set pcolor brown + 3
8 M4 ^8 c* w& S9 f! T  ]
9 I' m# J' t( S* f2 l% J) F4 [. K( _; e2 Q
  ;; initialize the global variables that hold patch agentsets
5 j! E- {$ R! \7 q/ U  set roads patches with, w. q. L; C% R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 ]5 T* _1 z& l! ?$ H1 L: b! |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' P* S7 h: O7 U: q7 d  set intersections roads with  h! T& F' r7 m6 d+ M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. W$ ?& ?  p, C# t1 R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- a: X5 |1 E; j, [; N; p: l& T/ I0 J4 w5 ~: |0 P/ }+ [. ]! B
  ask roads [ set pcolor white ]: C! v! F+ N8 |( `& k1 e: S. i6 n
    setup-intersections
, ]3 @3 n: B4 z9 ?7 _1 J7 Eend2 u$ g8 O& E/ b; t, f
其中定义道路的句子,如下所示,是什么意思啊?
& N6 X( V4 W1 Z2 Q0 R/ z set roads patches with
& k4 ~# U, X# A. Y1 D0 `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 ?+ T/ C7 J+ W& [: U! g$ ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) C+ `! S! V& n  e1 b谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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