设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8818|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" i+ N. t3 N1 E( |) C" @: Dnetlogo自带的social science--traffic grid这一例子当中,
8 f8 B3 v) R' B/ m, c) o6 sglobals: n" ~( G) Y% r2 u9 f  |' q  ^
[8 w+ x* I4 c( H1 c5 a
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# ?3 N* Y& ?, ]3 C/ l9 N: H& P9 f  grid-y-inc               ;; the amount of patches in between two roads in the y direction- r% \- H. x; u) E
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 T0 u' [+ _( p0 ]2 q                           ;; it is to accelerate or decelerate1 ?7 ?! K5 d9 d1 k- R
  phase                    ;; keeps track of the phase" F0 y7 u% ^- e' b9 ~, a( w
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% t( x4 g/ N8 O: l- [7 u
  current-light            ;; the currently selected light
0 Y) _; N: f* |: o/ p" ?- I. D
8 M- F' K8 f3 E/ ]. `$ J* j( _1 s  ;; patch agentsets
* z5 v" z9 A0 Z7 X! m  intersections ;; agentset containing the patches that are intersections( `* L8 ?* s3 p) C2 ]/ U5 _9 G6 {
  roads         ;; agentset containing the patches that are roads; y* [' Y% J. ?  ?7 M# `3 R2 V/ E
]6 M9 H/ a1 {& w* K) S

5 u) {5 h. S6 S0 V! G+ i) uturtles-own
8 ?+ k2 C/ A9 R[
$ x' |8 x: c/ V  speed     ;; the speed of the turtle5 N8 H; u; l4 I( B  C) t
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 k# Q8 H3 P; \5 e# g; R; b& z
  wait-time ;; the amount of time since the last time a turtle has moved# A: ~5 z8 Z3 {- O% G; x" l
]$ L0 C3 d0 Q. s5 E( M+ r
: X. G& E% U" j% v
patches-own: e3 n1 C( F9 ^; f+ D
[
' C' W2 C: y# e: w  intersection?   ;; true if the patch is at the intersection of two roads
+ X) d! Q) m* m, _3 ?! n7 N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 P- r- t$ o3 q& ~9 U5 s
                  ;; false for a non-intersection patches.
3 x3 w3 F( U  p9 F' I  my-row          ;; the row of the intersection counting from the upper left corner of the
" Y7 ^8 @9 t; Q4 ^7 r+ P9 Y$ [2 }0 U                  ;; world.  -1 for non-intersection patches.
) t- ]! {. U% C) w! V6 ^' M& T+ L  my-column       ;; the column of the intersection counting from the upper left corner of the
+ }3 A' u1 Q. l; g+ {; w- s                  ;; world.  -1 for non-intersection patches.; L4 b. O: Y5 R# p. F; r
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. n) s5 o. N4 Y$ K  auto?           ;; whether or not this intersection will switch automatically.  V0 K& _. ^4 K
                  ;; false for non-intersection patches.: k, I6 T* @; Y8 ]+ ^, k& `
]' S! h2 E4 }$ l$ r3 G: `
9 d, ]7 K9 j( t5 [# S( E
& a5 p8 J* @& }) X: J2 i; k
;;;;;;;;;;;;;;;;;;;;;;) I, R$ k% K( l3 N- T7 W
;; Setup Procedures ;;/ m; U( W% \+ L, L1 L
;;;;;;;;;;;;;;;;;;;;;;! ?: Y; X( z  g# C! O  L" i

1 b9 I) q. D# _6 \% C;; Initialize the display by giving the global and patch variables initial values.  `9 s1 ]8 J" {  ^$ p- l5 n" a
;; Create num-cars of turtles if there are enough road patches for one turtle to
9 i" ~: n, S0 d% f; `) O% p;; be created per road patch. Set up the plots.
% q5 Y3 a, Q8 G8 O. |to setup4 C# q% S* D: f1 f
  ca: }9 j; h' t7 d* _2 A; x
  setup-globals: p4 w9 Q; d3 a) l! V
0 j: I& f3 Y# k
  ;; First we ask the patches to draw themselves and set up a few variables( n9 O3 O: j* X2 ^3 a6 w5 ]
  setup-patches
$ m/ Z8 R4 a% v3 ^% g  make-current one-of intersections4 u& P! B3 _. L$ E0 e
  label-current% m6 m3 X' f% u

/ ^. t3 z7 W/ D& v& }8 t  set-default-shape turtles "car"1 O3 j. k! L7 y* ?% ~5 Y
% ~% p0 H: N) K: y+ N9 g% m/ Z
  if (num-cars > count roads)9 e1 g' G- \8 l! i, s5 p
  [4 c+ c0 [; u  g- l, h
    user-message (word "There are too many cars for the amount of "
6 Z' ?' P3 s8 _7 Z$ m( ~! w                       "road.  Either increase the amount of roads "" Q7 w7 G7 \% G3 S1 s. Q, J1 u
                       "by increasing the GRID-SIZE-X or "
  A+ j3 A6 Q2 c; S                       "GRID-SIZE-Y sliders, or decrease the "
' s8 [) ^2 R$ `; g2 ~                       "number of cars by lowering the NUMBER slider.\n"
+ U: y0 `# k1 C/ l1 O% O5 S                       "The setup has stopped.")! J  j, S9 }" p2 K3 |. c) e
    stop
& D* R" s% m# j9 C  c  ]
8 L4 R9 B. Q% O
. U7 P1 u2 a8 [- a  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- [/ F) u- h" V" U0 J# A  crt num-cars
9 }6 M5 o1 \; W9 q8 y+ F: _. c  [% T4 ]2 D9 T6 N) ]
    setup-cars8 D# D/ u$ x* e  ?4 }
    set-car-color
- n# o) h, D; J, |4 X    record-data; Y8 @1 R5 g' i) t
  ]# C5 t( {( ?# T
+ q% |7 {7 O7 ~. H+ ^, q
  ;; give the turtles an initial speed
* O% V5 d" h. i0 A7 [  ask turtles [ set-car-speed ]
# z: A, G( [, D$ V
( m+ I8 {! E% `  ?. H3 z  reset-ticks, a, B0 e) o) \' S
end# x% K) f$ K' d/ `3 q2 W) }
1 g" ]+ W" t- }% f$ f2 c  L* _# `
;; Initialize the global variables to appropriate values
7 K  L% Y! C# {) Q0 X4 o' ?to setup-globals
% u4 U( o* m2 q; y  set current-light nobody ;; just for now, since there are no lights yet. A1 Z& c8 ^; v
  set phase 0- ]9 a1 Z% K5 l, T# y
  set num-cars-stopped 0
# c% ?) T0 q- Z2 Q  set grid-x-inc world-width / grid-size-x: M3 C. J% o1 a' n6 W! [
  set grid-y-inc world-height / grid-size-y3 R! D4 _+ E% R' t  Y2 {- W
9 q# W" |; l3 D7 L3 z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; T1 U$ {# m" s: j7 O, P  set acceleration 0.099* p) _1 T1 D) e9 M& G
end
6 i" E7 s0 \; N" ^  g( s; w) Q$ y! W6 e9 [0 U, N. p2 H4 w! Q2 a# z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 `* i* L, r1 M2 r  W;; and initialize the traffic lights to one setting
& \/ P1 M6 o3 M$ ]! ito setup-patches
1 `6 A" x$ d) i7 y, u  ;; initialize the patch-owned variables and color the patches to a base-color
! J  @4 Z0 X; {2 N5 b+ U  ask patches2 c" |7 j' {3 O7 \+ y( g' B) J% S
  [
7 K1 i9 z7 k( J0 j$ f0 s8 V# J    set intersection? false% ~$ X& K' N2 e- F3 q
    set auto? false
* H2 l4 _# V- T    set green-light-up? true
1 c9 c6 b" _! U- g" |    set my-row -1
6 b, [  B  n2 {# O    set my-column -1
& }  F9 T* q; v9 A: B6 k: W    set my-phase -1
/ ?4 E9 W' t& x7 O1 ]+ @2 |  r    set pcolor brown + 3
7 @5 f. p8 L5 H. h% C) K2 V! A  ]
. l* Q$ [" u$ E) Q) T% U
0 N; u9 c( n5 G8 a0 U  ;; initialize the global variables that hold patch agentsets
5 N7 l/ ~- F  Q. E& W( o+ L  set roads patches with
$ ]0 |; n9 r/ [& r) i- r; K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 |; a; d2 K! E$ M, L, F$ H+ j* \) J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 k2 h4 i+ [( k* H- {9 ^2 h) r  set intersections roads with( o% U$ Y4 z6 d) e/ [! Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 u- B* r6 V9 s0 U# F0 p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( N* B3 [) d* S3 h) ^' y6 W
! Z, [6 |. d! m! D' z" J  ask roads [ set pcolor white ]; g. X8 ^$ H7 p" ?" g2 h- z
    setup-intersections% t; }# i4 b: z' I1 Y9 U
end
' u/ ]# L- `2 E, X; x2 s其中定义道路的句子,如下所示,是什么意思啊?
; V  a8 P# J2 x set roads patches with
' G: A4 i' Q& c2 K# |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, X( C3 I5 M/ f) p/ \6 b" V( y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) h" S* E. F1 o, P! f! v; s" Y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-11 06:24 , Processed in 0.016620 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表