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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ g6 q+ \: N9 L6 e$ G& M3 _netlogo自带的social science--traffic grid这一例子当中,- R: g" k& w+ E1 M8 o: [' a
globals2 a3 V# U: T* ~# r! \2 m
[/ Q3 ^! ^, M' v3 F
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" b3 u1 r! v: F& }9 w8 l; H# c: `  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 `0 P# P# q- [0 k' X  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; @/ Z/ Q5 w$ ]1 v                           ;; it is to accelerate or decelerate- ^; F$ w8 D: A6 _, `# o# ~% X5 V( h
  phase                    ;; keeps track of the phase
& D0 b4 j* {! B1 `- ]5 S+ G- o  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! Y7 G( A5 h7 \  current-light            ;; the currently selected light
, q- q+ w6 r+ T& q$ |8 d, Q
# X  N% M3 J9 ^' ]' Y4 j& a$ }  ;; patch agentsets* ]2 Q$ U- B1 h! {* g* c, u* F
  intersections ;; agentset containing the patches that are intersections" q5 C+ `* ]1 h3 k) p5 V
  roads         ;; agentset containing the patches that are roads
# P! E* a# a* i$ d: P7 Z3 ~/ e]
3 T% X' x) P& N& n% v, U6 a( j" E1 A! p& h7 `+ @6 V
turtles-own8 x1 A. D4 V+ N: k7 @+ i9 Z3 N
[
0 ?) |" \' h) k% Z% l  speed     ;; the speed of the turtle
' f1 m8 Z7 M* _8 @$ C  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; N- }6 }! ~2 O% V  wait-time ;; the amount of time since the last time a turtle has moved
$ o5 i  y+ }! H]" [7 @% @. A# ]1 Z; l

& B5 G/ N2 J3 m& r, J7 @patches-own
3 A4 f  E8 Y% K$ q[; L4 X$ ]  {" X4 r- S
  intersection?   ;; true if the patch is at the intersection of two roads
5 x1 L. }3 A4 ?$ B$ W  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- G% p  [* |% E# z+ F* X. ^  D
                  ;; false for a non-intersection patches.
3 n" X4 t4 W7 [& m6 x7 Q2 B$ B3 ?4 @  my-row          ;; the row of the intersection counting from the upper left corner of the0 L# {4 R. E0 f
                  ;; world.  -1 for non-intersection patches.0 R7 h; I5 ~7 |% M0 k  q
  my-column       ;; the column of the intersection counting from the upper left corner of the8 C: G* |2 J$ n% h  b
                  ;; world.  -1 for non-intersection patches.
, O$ x5 A! m  r/ F; v4 t# c, v# b  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: O4 j, }& ~, [8 ~' U' N. [5 t) K
  auto?           ;; whether or not this intersection will switch automatically.
  K' }2 I! m0 V9 `5 d  z                  ;; false for non-intersection patches.
, e5 g6 |. Q) F1 L' [: t3 R]
. S, S3 g5 m2 M# G1 v
  v) k  Q$ f) E) d) R  n9 [, @. A/ p7 V: F+ W2 s
;;;;;;;;;;;;;;;;;;;;;;) o5 [  v4 A! X" o; M1 [
;; Setup Procedures ;;7 n: l. G7 p$ i. Z
;;;;;;;;;;;;;;;;;;;;;;
8 F5 ?; F! c9 b& C
' p) j( A% y4 y3 n( H2 m, a3 ~;; Initialize the display by giving the global and patch variables initial values.
6 i% a% l3 v# `# \4 ~- D;; Create num-cars of turtles if there are enough road patches for one turtle to
0 }  f3 o2 p3 ^. i# d;; be created per road patch. Set up the plots.
% B, {- \2 N+ G2 t& p; _4 vto setup
* n, k/ ~6 c5 t0 h  ca
+ F  o- I( y2 q! K& h  L6 b  setup-globals
  p/ H  z1 i2 x4 T2 A5 ]7 K' N2 p/ [- [5 |
  ;; First we ask the patches to draw themselves and set up a few variables6 e6 f. v$ P+ X2 U0 D& K
  setup-patches
5 a. M2 |2 H- O$ i; c( [  make-current one-of intersections
4 z, k0 e9 q% J' B& C. J  label-current6 X5 ]% W* `! _/ ]* _0 A* ]% r
: t1 P  p3 |3 ~3 r
  set-default-shape turtles "car"
( x* C0 o6 y  P7 U* c" ^. V
& V" u; |2 a  {9 `! b  if (num-cars > count roads)# L4 S  h4 y0 J1 D: R$ I
  [
& G$ K7 y- ^( k7 p# @  ?; q    user-message (word "There are too many cars for the amount of "
+ F: o8 ^- ~7 E: F& v                       "road.  Either increase the amount of roads "* w( J/ s$ O3 B6 R( m7 g
                       "by increasing the GRID-SIZE-X or "
0 o/ e7 |5 `$ d1 J( y! m                       "GRID-SIZE-Y sliders, or decrease the "9 [" {" O9 [  s5 J  b3 C
                       "number of cars by lowering the NUMBER slider.\n"
3 p7 `) J* r' L7 J" h) |  P                       "The setup has stopped.")
4 n0 Q0 w/ U4 H. f) P8 ~    stop
; t# Q/ f. }. M; @/ Y# w( X- ]  ]
6 u9 U9 k( }/ V( u& W7 V5 Z
6 ~% q+ ?# a  z8 |! w  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% t! O6 T% p& s- x
  crt num-cars
4 n0 F( H0 k! Z9 D: C! _  [
* }- D" q: a/ y; D0 G! [5 M    setup-cars
  g* O$ e1 d  O- h8 F. G    set-car-color
$ A; |# U4 z6 ^    record-data
1 C* Z6 }. \  a- e' I. w  ~  ]1 ~/ [8 `: v) J% f+ A

7 ?" Y% p4 z" c$ I* O% h! e  ;; give the turtles an initial speed
. h4 x  J8 X6 C! a1 O" D$ D  @  ask turtles [ set-car-speed ]
  q7 R% Q3 s& P7 J1 E8 I% P8 v& Y7 ?; |4 Q
  reset-ticks; k9 I( e- P. u+ t. r
end- j! o& V) v" e/ Z: o+ Q
  `; ?. W3 q% T0 q1 A
;; Initialize the global variables to appropriate values
% j' ~$ F% c- A) v% `3 A! cto setup-globals# y0 [) p# c# g& W7 j) C' S) s
  set current-light nobody ;; just for now, since there are no lights yet
- w  J& C/ z. g+ e$ V5 U% t1 \  set phase 0+ D# |" T% M1 h* x& \# }
  set num-cars-stopped 0
- p+ l; j  Y8 U+ t0 c' V' |3 `  set grid-x-inc world-width / grid-size-x0 r8 u# M' m6 i5 [
  set grid-y-inc world-height / grid-size-y
: O, o8 G+ j& K$ |' K& z) t  c( [
7 Z9 d$ Z8 V& [/ n& i8 t) t  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  q  [5 I5 A: G+ F3 }  set acceleration 0.099
9 r8 p. h) Y+ @6 P* x5 mend
" \) a! ^& W3 V' n5 R3 ^
+ r) j4 a) w" S& Z+ H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  g  k6 Y% b' n6 _$ A) `# L;; and initialize the traffic lights to one setting
3 B9 p* L$ o7 D  a7 g" ^) Kto setup-patches* f+ {9 \$ Y# I+ A* }5 U3 P6 l* y
  ;; initialize the patch-owned variables and color the patches to a base-color
  t; f( T1 X" V8 b3 f6 [3 e5 G* h5 i  ask patches3 p& o4 F0 Q" V3 y2 {
  [* u- E% m8 q# w0 J( A
    set intersection? false- ]+ [7 R2 X2 J) b% Q
    set auto? false$ q* T' Q1 S9 `# z- x1 Z8 v
    set green-light-up? true+ B/ s3 \, _! z3 t, O# R
    set my-row -1
* q) D  C; J9 f  O4 a: W3 x    set my-column -1
, X$ o7 G6 `) s  O/ F    set my-phase -16 J. s1 J( R/ b9 U, ^0 o: R
    set pcolor brown + 37 B3 \) y0 G0 f5 ^8 Z+ K6 Z0 N2 p' B
  ]
9 k  _+ a% r5 Z* w; Z1 p
) T# c1 b4 K( K  ;; initialize the global variables that hold patch agentsets9 R9 u9 A! X( F% J6 X6 F9 D0 Z
  set roads patches with" ^6 a. H5 G2 |5 m: z: [2 T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# b3 J$ G' Z2 k. a- |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( }& H0 E; J  m/ P$ h7 ]! @! u7 Z  set intersections roads with4 {, x2 G* V2 t) s) o0 W' z4 g# Y$ d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! ]2 Q5 e1 W+ v) `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( V& w) @! O& p; {* L3 S, n8 D- M5 r
$ k% F$ R/ s: X1 k) h  ask roads [ set pcolor white ]1 P( d& k# t% `8 G
    setup-intersections
, ?* A; P( c% |: \: \" @end0 d- \0 S. O! c; n* ?: L
其中定义道路的句子,如下所示,是什么意思啊?
! t6 o) ]1 r- w3 l! ?+ d5 g set roads patches with
. ^7 B, p7 M- w2 k* x' C. L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* L( C' J1 g1 G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% |) x6 p7 r$ ]' {' f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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