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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" h6 N, S) ]& X5 |  c: Lnetlogo自带的social science--traffic grid这一例子当中,
! Y- }8 Q% i' l3 L; ]9 {globals
1 I3 r  t4 J  l; L[
. C6 Q+ V& U/ Y5 h  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- s7 [7 n, F  o  grid-y-inc               ;; the amount of patches in between two roads in the y direction
( }. M- K: A2 {! v8 C: p  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, }% o$ v- y) X. h7 S7 z
                           ;; it is to accelerate or decelerate" S/ \4 `( M% _8 Q
  phase                    ;; keeps track of the phase9 L# D* Z$ a! N
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% ^0 G& O/ k2 q! z$ @
  current-light            ;; the currently selected light1 l. H6 T& y( E9 S
' A& e$ l, P$ y
  ;; patch agentsets# \1 T# C' F! n7 D
  intersections ;; agentset containing the patches that are intersections- ~4 n% [# ?7 @4 [/ M. D4 U
  roads         ;; agentset containing the patches that are roads- q, `& p+ u+ S5 Q' p
]1 [, _) \4 ~& c9 S3 _

9 ?4 p# ]  s1 F5 l- dturtles-own
$ U! _1 L( s- D9 _4 k' W) c[4 t) _; Y$ s1 ~
  speed     ;; the speed of the turtle
  ]% K' b! N( a% t9 W  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  S1 P: A7 n+ N4 t  wait-time ;; the amount of time since the last time a turtle has moved$ R2 ^" E2 d) [, _# B- X& V
]2 a# d) _0 {! D* D" \
. [2 o' J( t9 u; |$ H0 b. d
patches-own
9 P4 z+ ^1 ], ~$ _+ T( G: d: \! |# p[, l* D5 a4 c4 w0 M# z
  intersection?   ;; true if the patch is at the intersection of two roads
, t, Y, h/ r+ M5 A  e- B9 ~  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 ~; V/ e5 L: w% J' r6 o3 J6 V8 C                  ;; false for a non-intersection patches.
% x9 x8 Q, N% d  b- W  my-row          ;; the row of the intersection counting from the upper left corner of the
# A3 a# Y9 P) T# K+ a6 ^                  ;; world.  -1 for non-intersection patches.1 u9 s1 Y, O' w7 s. }) S8 L
  my-column       ;; the column of the intersection counting from the upper left corner of the
; e0 J( y) y$ B5 Z" F( U                  ;; world.  -1 for non-intersection patches.
+ _* R8 a4 s( {! r7 |" q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 z% U& b0 j) F9 R  auto?           ;; whether or not this intersection will switch automatically.8 p. ~6 y# ?9 _# {, K6 I
                  ;; false for non-intersection patches." s! p8 a* L" x# g  z
], @1 O8 h: C% Y0 w' Y
# P' N) ?; _5 l9 `  H. T+ y& {

. K$ _" B7 W# G/ t& F;;;;;;;;;;;;;;;;;;;;;;
* ?. @. Q6 ^% @& }8 z5 i! r;; Setup Procedures ;;
& |& s/ o1 a' c+ P8 Q& V2 L;;;;;;;;;;;;;;;;;;;;;;
: f* ?6 p! }8 N4 W2 b) N+ f/ F  ^' _
;; Initialize the display by giving the global and patch variables initial values." n+ g" [. _- z( n& R/ H, F
;; Create num-cars of turtles if there are enough road patches for one turtle to6 P  p0 l  V# R, o$ c  g% i5 R
;; be created per road patch. Set up the plots.
# }% R2 C" I5 o/ sto setup
) U7 ~& q, ?4 c  ca
/ R  C8 j% K) M, Q& i5 Z  setup-globals) A' ^- ^7 h. \1 o: _3 [" n

. Z' U% o* l* n$ d% p, p  ;; First we ask the patches to draw themselves and set up a few variables
6 a- V! Z* `6 r5 p& M% L7 K  setup-patches2 Z9 }9 u2 F5 |0 M& V% {& O6 \
  make-current one-of intersections
" A4 G' I3 k, G, l, W# L% m% j* G# J  label-current
* v3 w8 \% _' h7 x( z4 R7 i) z0 N( s6 Q2 N  w7 |. j
  set-default-shape turtles "car"
) [/ Q+ k( }0 y2 n1 B! p+ K0 s, z- P% J$ j
  if (num-cars > count roads)# l# i& x8 @& U6 A# P8 P
  [/ W5 |6 [2 T5 z$ s% n8 L: C  E
    user-message (word "There are too many cars for the amount of "
# e+ ~$ r$ H$ i/ T5 [- g                       "road.  Either increase the amount of roads "4 a+ k6 o( ]9 M
                       "by increasing the GRID-SIZE-X or "# Z; r) r' t/ Y: `- d
                       "GRID-SIZE-Y sliders, or decrease the "* ]4 A3 \2 u$ ^
                       "number of cars by lowering the NUMBER slider.\n"7 L& S' Z, d9 O
                       "The setup has stopped.")
2 D8 A8 y8 S: d' @, I    stop3 M: A- H8 \! b+ a
  ]3 W: K9 b- N" F9 Z. ~) ~! V/ p

# o" T1 q  S2 e, ?9 G8 ]" m; s  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' @- n9 H: C+ `+ ?* ]  d  crt num-cars
. `9 A" I4 Q- H0 b  v2 `  ~5 `) ~6 k  [
/ M1 k+ u( a# v  L& V8 I4 ~    setup-cars" s1 w, z  [" ^& r
    set-car-color
5 X) B& K5 _/ F6 x; h    record-data
. B- W; j4 V) u* D3 t& E( l$ T$ U  ]& q% r; y! }! v! D4 ^/ x6 s1 C# ~9 C

" u  d; s+ Q7 ~7 U( \  ;; give the turtles an initial speed* R& C( }; |0 v, Z- m
  ask turtles [ set-car-speed ]' c& h. x' W( h% E4 l6 C+ n% v' N# ^
- d# Z$ w4 G7 |/ L) B$ ^: x
  reset-ticks
5 P- ?, A# o* v3 z8 Iend
+ |! `  H2 N8 w; [$ g* V. J: n6 n) e5 b8 Z, B# A, M
;; Initialize the global variables to appropriate values
; U9 l. o7 C+ l9 c: f% n0 F. ]to setup-globals: E' R/ i3 @+ a- N5 j* b- l/ N
  set current-light nobody ;; just for now, since there are no lights yet  L& ]/ X7 |7 G& L7 L) E
  set phase 0
3 D3 H/ ?, e9 L1 S8 r, R+ ]  set num-cars-stopped 0  |& C: D- C6 ~& y  [3 t
  set grid-x-inc world-width / grid-size-x
2 i4 f; v- A, b  i  F1 E  set grid-y-inc world-height / grid-size-y
' l  I" Q8 u5 F3 a" c3 s2 z9 _, y6 M# G; X1 z3 J$ B0 a
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ ]5 L- j& r2 }% ]* p0 z& X. C0 g  set acceleration 0.099
* D! v, g* j) \% S* S2 H" B& r. Qend7 L$ L' F; }% S% }: I
& Y8 c( A2 U1 A) W) H; D: l- I8 I
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( y% b$ R5 x9 R  N;; and initialize the traffic lights to one setting
9 I0 Q7 ^' O3 [% C9 d, z( M  rto setup-patches
+ o# B' N) Y+ O/ ~, X) M  ;; initialize the patch-owned variables and color the patches to a base-color
; O4 \' J' \& i7 C  F( l8 k4 t) ~  ask patches
# w, l) B0 }# T  [5 v# d1 z$ Q5 v5 t( F
    set intersection? false# G& Q9 T7 W$ s% w
    set auto? false
  [" \  B* |8 \6 a    set green-light-up? true7 @  r0 b6 w9 m, q/ h: k
    set my-row -1
- G6 E8 L- t3 N/ p    set my-column -1
2 W# N% s; U& D+ t& n) c    set my-phase -1- n: t* P4 D3 S8 N# k- E. F- |
    set pcolor brown + 3
* _: U; ~. j! _  ]5 Z% s9 s/ X) i6 Z
5 `; k2 V' e) r) S6 I
  ;; initialize the global variables that hold patch agentsets  l/ Y! p7 {: }; V' c2 q
  set roads patches with/ p, b0 r6 e% z3 {0 D, d( l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  \# z4 r: }4 \) q4 H. j6 n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( m+ Z% o; l; p: O
  set intersections roads with. |" v. q; X& B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* F" b" G7 B+ l0 Q! k9 `: t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! E  K) B2 H! {; b6 D4 X1 R9 B
8 V8 K8 @: T4 l2 {; o3 u# a
  ask roads [ set pcolor white ]
) `6 h/ x' T& P8 z8 Y8 j) b    setup-intersections9 y1 d- r- I& J3 ~. V3 v
end) P9 \! {* q; e& _) M
其中定义道路的句子,如下所示,是什么意思啊?
1 b* y( k% C( {# k( W, l% X set roads patches with; S/ U6 w2 K; c# N! B$ x. m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 @: c8 e; G+ |4 s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( z5 q  s& a$ a% o, }& p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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