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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, L9 y! O( H' r6 p) hnetlogo自带的social science--traffic grid这一例子当中,3 B$ O; _5 X& C; E- J7 r  i  o. J& l0 N
globals
0 f5 b1 ~$ D8 w5 W! Z& f- }[
0 ]- k9 M0 k# M/ V0 c  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% P* V& x' t1 T/ ~5 C3 d  grid-y-inc               ;; the amount of patches in between two roads in the y direction# S6 A) I2 G/ K
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
# @4 `9 ^. Y* y, G1 k                           ;; it is to accelerate or decelerate
8 z. U+ B) }# W# b/ d8 G  phase                    ;; keeps track of the phase; U8 M: ?) N. C% F* E  Q4 C* @
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
$ E7 O: h; Z7 j7 V  current-light            ;; the currently selected light
6 w0 b+ M) B0 K. z( ?8 @2 h+ m1 D7 n; D/ ?; ?; r
  ;; patch agentsets9 \0 @+ G$ n  ?
  intersections ;; agentset containing the patches that are intersections4 F, _9 I& T4 a- l
  roads         ;; agentset containing the patches that are roads' T4 N3 j) |: Z, E/ H
]9 G. ^+ ^; y* f0 z2 ~/ T

8 Z. T0 Q; A9 ?( A: Dturtles-own
4 ?5 r# @6 G  K6 W7 l0 Q[
; N0 H/ `& j' o# k  speed     ;; the speed of the turtle% c6 y5 D: X! \* S2 [! T
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 F- ]2 ]7 m1 D; {  wait-time ;; the amount of time since the last time a turtle has moved
7 n, R3 p; P5 g; @]
* d% F6 x. H# f* N( v& J, C7 j0 K
! `5 m7 M5 B+ y# q$ R# |patches-own
$ E8 E% {4 C! u( `; f$ j[
. G7 A! w' {: r' \* y1 l  intersection?   ;; true if the patch is at the intersection of two roads
1 J- w- w- t3 w: u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ s  Y9 s5 g$ f2 s                  ;; false for a non-intersection patches.. i, ?2 E" H) `( n0 o
  my-row          ;; the row of the intersection counting from the upper left corner of the
# h3 h2 R9 s9 Y" ^8 x' e( @                  ;; world.  -1 for non-intersection patches.
3 j/ Y: C. o& P& d6 s8 z  my-column       ;; the column of the intersection counting from the upper left corner of the
5 y$ V* P+ P0 \! |4 u                  ;; world.  -1 for non-intersection patches.
, N3 ]: D; v. C  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, V1 C) W" p! v! c& k  auto?           ;; whether or not this intersection will switch automatically.
: A) V1 _' C& ^& M; \. M  S$ Y, h! R                  ;; false for non-intersection patches.& F& a' p' ^. Z9 @
]2 }4 i* C" ]' a" i/ m9 D; j
) C1 S3 P. [  b6 M  v
* R3 {% v) Y4 [' o8 s; }4 l8 _9 ?/ I
;;;;;;;;;;;;;;;;;;;;;;% @2 w) x2 t- K) c$ @4 x
;; Setup Procedures ;;
( y  O/ R9 N/ B( {( Y# P;;;;;;;;;;;;;;;;;;;;;;3 F/ m- ~# Y5 M2 O

% s! h6 h, l4 w) @;; Initialize the display by giving the global and patch variables initial values." r' }6 G/ a0 G. \6 b* j" i2 f
;; Create num-cars of turtles if there are enough road patches for one turtle to1 I. w8 ]6 Z6 Z0 p
;; be created per road patch. Set up the plots.
  b4 ~# x' y+ u! k" c4 Hto setup: G4 t9 Q. n- H3 g/ J$ ]
  ca! B4 x9 H$ ~% s! O4 O% B3 K
  setup-globals- f+ q2 O+ C/ m
7 {: n- x, e( X" X
  ;; First we ask the patches to draw themselves and set up a few variables$ T; m' k9 a4 d4 u- v$ t
  setup-patches4 k" W$ t3 e" [
  make-current one-of intersections
4 _& t' B3 h: j  label-current; y* S3 G; g$ z) |, ^' h

% N; Q$ D5 a3 R! ?  set-default-shape turtles "car"8 p; O; K: ^. F: P9 p& m

1 `2 w5 O" o% `' t6 L/ i5 Y: W- f  @  if (num-cars > count roads)
$ ?0 o' u) o* A  [
# r! W' G/ t2 w: L! i    user-message (word "There are too many cars for the amount of "8 z- a# q2 i: s* U5 b
                       "road.  Either increase the amount of roads "
. V8 e. ]0 D0 a% t8 s: F. `  _                       "by increasing the GRID-SIZE-X or "
6 \" f- m" d/ M# e! K& _# k* p                       "GRID-SIZE-Y sliders, or decrease the "& Z* L9 h3 k) }
                       "number of cars by lowering the NUMBER slider.\n"
/ h& l* b, K8 l  J3 i                       "The setup has stopped.")5 _1 o  M0 V/ l& N* Q0 x' K
    stop
9 u; m1 J  n$ G! B4 R( }, V( P  ]5 B7 q/ s& K1 D- C; V/ ^
, ~3 d0 ^# ~/ d3 [. A
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ ]1 I% n( q7 i" S; G  crt num-cars9 Q' ?& }$ w& s+ C( X
  [
6 ?2 p/ S8 Q1 A! u8 o* z" U2 b    setup-cars. O* G* }9 U: ~0 F  c
    set-car-color- e4 j1 }; W% R0 j
    record-data. Q+ @; l2 x, r7 x
  ]' a6 @! Z9 b% T5 c$ ?" A& |: N4 A: i

, C% C4 n4 M0 Z7 m  ;; give the turtles an initial speed
' e  i% ~( f4 \& a7 t- h  ask turtles [ set-car-speed ]
, O/ `& w% p, H5 v' h
0 q/ c1 u; t" b. s- u+ k" G  reset-ticks6 r- T! a+ F* [5 O  {
end
1 k# D) p) O6 }! e6 q, q% _1 r
# i) I8 p9 L4 S* }) M0 o$ };; Initialize the global variables to appropriate values
- u8 s& N- q2 _. b" C3 b+ @" N3 Uto setup-globals# R4 J& p1 w. I# F' ]3 P+ F  l( R
  set current-light nobody ;; just for now, since there are no lights yet
4 d, D: C2 Y. x7 U. }  set phase 0% t& n( l, F3 s9 C# t
  set num-cars-stopped 0! ?; B) X; g5 B
  set grid-x-inc world-width / grid-size-x
1 A8 N( d& L: B; [& m9 X  set grid-y-inc world-height / grid-size-y
. u0 D) S- d! V7 C0 p* h. @+ C
, v; Z7 g9 P& @& p. U$ x  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& ~8 i, F" }( Y  a$ ^  set acceleration 0.099) B7 P+ S8 z8 f" y" v7 v$ X
end0 c3 V3 x! ]# G! a7 I6 L
& H) U8 S8 c' E+ s* {6 |0 D! F/ \
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( F* C+ \$ t! Z+ u
;; and initialize the traffic lights to one setting
" R) D0 O( y& |, |* W0 W" I" s5 Vto setup-patches
$ v1 P; o# Q  }1 Y/ y  ;; initialize the patch-owned variables and color the patches to a base-color
  v' [- `7 }+ R0 m4 ~8 Y" a  ask patches% b: z8 l8 J2 s) l
  [
% D: d7 ^0 t0 c9 E) x    set intersection? false
7 ~$ D; Y5 W% d  g% Z, c1 b    set auto? false
( u; m. A0 d) u0 @4 Z: N0 k    set green-light-up? true
3 l: Y, t& B( S' G- m    set my-row -1
0 l4 y5 z7 r& Z, t& x' L7 Y    set my-column -1
7 y! \5 j3 h% M1 J* c) z7 G& S    set my-phase -1
; n9 h% Q: z" Z# d8 U2 W    set pcolor brown + 3
1 j& @# M% t  o5 \# J( f' i, K  ]6 C. k" w1 {9 Z  z+ a! ^

6 i9 X& m7 Y, L3 ?' J  ;; initialize the global variables that hold patch agentsets
; l+ \8 j3 p# L  set roads patches with
; }1 r0 F4 [3 I4 _; ?0 s$ `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- }  @8 m# g3 y$ K+ f7 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# F$ A0 G) _' ~7 E0 Z' {
  set intersections roads with
. Z6 V5 p1 T- r6 I: J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% O' C  Z; n# m3 O! O! d& Z, Q; p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. u0 n9 c% S" u5 {6 I
. h) V7 P+ H* Q" q3 N0 J' s
  ask roads [ set pcolor white ]
/ R. L6 E+ M) U' n5 V' e    setup-intersections, E9 i/ _, X( ]( |
end4 y9 N; h& R/ ?! n* v
其中定义道路的句子,如下所示,是什么意思啊?! Z  ]+ b8 V$ T9 d( ?) z
set roads patches with
% G1 `/ \, i* Y: Z( [3 P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- F8 X' _+ p4 c  T' U2 S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' A$ n0 ?. c0 u谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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