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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  z7 }7 V- X! [3 g; F  M( |. Lnetlogo自带的social science--traffic grid这一例子当中,) J4 s. P5 _  b% p7 V8 r
globals' n. Z  G" H% n# I7 R
[3 |( x5 _% o- l" n/ [
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 {! l$ M: t: k" r& h: J6 u3 `, Y  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ f6 V" F% m/ [1 O5 h& u! t" `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 N1 Y2 ?9 g* y$ e0 R9 @                           ;; it is to accelerate or decelerate
, X! p4 `4 H: c" c: s& V6 f  T  phase                    ;; keeps track of the phase
) j8 U/ R6 h+ P8 G: D$ P1 q: r# b  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 L# ^) j# A) z0 Z% U
  current-light            ;; the currently selected light
  _  a, V6 D- z0 H
0 l; Q. [' [0 n: P2 ], K  ;; patch agentsets& R7 N( d6 f+ S+ d8 s
  intersections ;; agentset containing the patches that are intersections  H& V2 J8 r2 j) M# h  V
  roads         ;; agentset containing the patches that are roads( }+ ]' X: `' \
]8 F) u0 h! q4 q! K4 W( q' p

( c: ]9 D$ s- `, F/ p' p6 Mturtles-own2 B6 E/ E( H. S5 l! a" x# o
[+ M; J) x* g. Z3 ]4 p4 _0 F
  speed     ;; the speed of the turtle
4 v. ]1 L3 l) B  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. o# a' ]! Z+ q9 J+ _! {5 K; z$ h
  wait-time ;; the amount of time since the last time a turtle has moved
: m7 z  b7 H2 Y]
" p, l* C) T: x4 o1 d% D/ l
8 K% H. s* [# k# Z" P3 Rpatches-own
6 c  n( `  d0 `5 u6 Z5 N; g[& F1 X9 f, }$ Y; f" o
  intersection?   ;; true if the patch is at the intersection of two roads! E( ^8 A5 U& _# `$ ?
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 i0 g# p) J5 C% }7 l
                  ;; false for a non-intersection patches.9 W- E- i8 h: @9 L' p4 G" L7 x( {
  my-row          ;; the row of the intersection counting from the upper left corner of the+ ^/ @/ b: V1 a6 [: A
                  ;; world.  -1 for non-intersection patches.
- W$ `2 {0 H+ ]& b# a) J  my-column       ;; the column of the intersection counting from the upper left corner of the7 X( \, H$ T7 R$ R/ C
                  ;; world.  -1 for non-intersection patches.( }' Q+ `; Z3 ]! }7 E: u
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 A4 U! \$ R$ c/ ^$ i  auto?           ;; whether or not this intersection will switch automatically.; J# g8 [0 [/ \
                  ;; false for non-intersection patches.
( T4 n: ^. c. i/ h]- U) |; l) W, Y: G+ T

7 R" s; _4 r; F: I) L+ a
$ q5 ^. r1 R$ C+ h$ s;;;;;;;;;;;;;;;;;;;;;;
, W/ N. x3 Y$ Z7 }. H1 O;; Setup Procedures ;;
" X# g+ ~6 E2 X- X( d. f;;;;;;;;;;;;;;;;;;;;;;' e$ |) A& a& V. k7 I
8 r* `/ W, c  a2 E( {5 A
;; Initialize the display by giving the global and patch variables initial values.# l4 {: m( h7 P
;; Create num-cars of turtles if there are enough road patches for one turtle to
) h% @0 D% @5 j;; be created per road patch. Set up the plots.
- Y+ {6 k7 ]) X% O3 }* ]to setup
3 y/ x7 p- i) T2 p- N  ca3 |% E+ J9 w# b4 n
  setup-globals0 _8 Z6 F" B5 V" I; R% ~. j% ?' B
( ]+ v( ]5 |. Z6 Z: \; a3 f
  ;; First we ask the patches to draw themselves and set up a few variables
1 V4 G" B% I6 ]# X2 w+ U$ t  setup-patches7 M% s  N5 ~5 F( D4 a% _
  make-current one-of intersections/ G6 ~# `# A4 U2 k3 l
  label-current
9 }3 b1 @/ k' X2 A) ^
* B' A: w/ N# }* T/ u( P- B8 t  set-default-shape turtles "car"
4 X) }$ U) f% t% @0 X* z
7 \2 d% c5 T& L, x  if (num-cars > count roads)0 i2 ^4 [7 j( J* _8 r* L
  [9 T( N4 j, O' n# |( E
    user-message (word "There are too many cars for the amount of "
) Q! U& N/ Y4 v& J# Z" J& H$ T                       "road.  Either increase the amount of roads "
# Y- [$ s3 u$ f4 z7 ~                       "by increasing the GRID-SIZE-X or "
8 f8 K5 P4 f0 C! M9 M' q& W8 E                       "GRID-SIZE-Y sliders, or decrease the ". J' u/ h8 F# i- ]+ {! a9 u
                       "number of cars by lowering the NUMBER slider.\n"
  `. d2 c5 P7 b. [# l; c* }9 v                       "The setup has stopped.")) H+ ^# |) ^7 q6 h
    stop
4 t, S! }" p2 G2 N: r6 }1 `  ]
; T& V- i4 e( \8 q; I6 w; L3 A' m! S7 K$ ]& {9 U% w, E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ K$ z* I: R. u8 E8 M2 q
  crt num-cars
6 l0 A' U$ S1 n4 {' ]  [
" ?  Z& v1 d0 L( U1 a! p    setup-cars
  U/ s7 E( Y( a    set-car-color* R3 E4 o/ n0 H% J% V
    record-data; f! B8 |  ]& L! |1 N
  ]
, d4 _8 R3 X1 }7 q" Z- o* j6 Z1 w: o$ ?2 q1 M& G" Z; R6 f
  ;; give the turtles an initial speed4 G9 Q8 P) u) p9 a9 U& K
  ask turtles [ set-car-speed ]
/ i0 u2 B# _7 Z
3 W/ ]% F& B+ F4 L' J  reset-ticks; k4 v2 l# W3 H- Z% f
end9 L9 o) \8 T% P7 ^8 ?$ m% Q
( x) ]  H& G" O& q
;; Initialize the global variables to appropriate values; K9 v, E: D# \: b4 V4 Q
to setup-globals
7 J8 T8 Q, [0 j9 ]/ X' Z5 B  set current-light nobody ;; just for now, since there are no lights yet
+ Z- N. Y$ e+ P  set phase 0
) l' s/ M- @2 f, H: [  set num-cars-stopped 0
: N1 x$ `( V3 J  set grid-x-inc world-width / grid-size-x+ B, s( \5 Y, z, W
  set grid-y-inc world-height / grid-size-y9 l- n' |, C2 K  y8 m6 X$ ?( D
% o9 s8 _; s7 P6 p
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ h4 c' X' j0 t; U' B( @% B  set acceleration 0.099
/ v* M4 l" F$ b- U: K  A  gend' T8 H1 T2 ^" z. k

' {9 p* o! ^' a# F2 C;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ n+ K) P4 ^) q+ f$ _1 h
;; and initialize the traffic lights to one setting- y, W/ Y) H  P- @& r) h4 l, J
to setup-patches5 B: B0 s! j! U
  ;; initialize the patch-owned variables and color the patches to a base-color  w9 ~, y5 g+ e( o) p8 q
  ask patches/ X: B8 G! D. F
  [
9 Q$ N; s! L# a) o% k    set intersection? false
# s! N" n3 g8 L5 R    set auto? false( R9 T' L5 P. v3 L
    set green-light-up? true
. X# ?$ w2 z7 y- Y    set my-row -1& F9 i% N0 d# K! G' Y3 R; D
    set my-column -14 L3 _5 e2 N! n0 A3 U3 x5 J, j* S
    set my-phase -1
' f* w+ I# U: u& |4 b    set pcolor brown + 3
6 M" I. ?! ?+ n  D2 S. c( A  ]3 r) _( S( J7 j4 l& t2 c

$ X" ~7 x( |+ N! ?; ]  ;; initialize the global variables that hold patch agentsets9 w# l' \+ b7 \" W
  set roads patches with" f3 p9 S3 B: d* B3 R1 O2 K3 v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 a7 `' [) R2 _! p8 k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 ^3 m# q9 i: \  J7 ?  set intersections roads with
& @, ~4 T) Q, |8 }$ |/ v0 A6 l6 L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 B- Z3 m# H7 Z9 }8 @$ Q6 j. f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 f# X3 T% |4 x. X( R- V; q' J* V* ~3 l2 T  O
  ask roads [ set pcolor white ]) M0 \8 Q4 e/ L: R! @) q' W
    setup-intersections! e/ n6 A* H# X; |# V
end2 N8 [7 i+ ^8 m( \6 o
其中定义道路的句子,如下所示,是什么意思啊?
! `3 L( T/ J- F; i5 @" k set roads patches with# e3 \+ ~: o# c3 M1 @( N, Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% |8 S! h  n9 M* V# c& Z0 p# o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# }9 i2 A( p/ a6 Y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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