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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- D% T' w: p- K* L0 o8 }( Vnetlogo自带的social science--traffic grid这一例子当中,
1 t. J7 N1 s9 Sglobals4 @5 ^1 q; Q, I; P# @
[
" t5 y! K6 t7 v4 ~4 \8 {  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- Q; n2 L! e% k. j0 M  ~  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; x; V# N# q8 u2 E9 l8 S8 _  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 a3 f, N9 k/ v7 ~2 W4 V2 M. z                           ;; it is to accelerate or decelerate. m9 }; s2 t: _: z& b2 X
  phase                    ;; keeps track of the phase
' f, g8 P3 n8 J" F& ^6 C+ s- g3 x  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. G3 M4 c5 t9 i9 T9 K/ b- t
  current-light            ;; the currently selected light# X. W' t: \& k; g( u; @+ K

# y/ S% z% r9 g& {  ;; patch agentsets
' o( y7 _$ P1 ~" e5 c! a* R  intersections ;; agentset containing the patches that are intersections2 ?/ m# ~# W( m6 B. s! M0 i7 s
  roads         ;; agentset containing the patches that are roads% J0 }, J3 @) O# h
]! g! c4 q2 L/ [. s1 u8 L
9 X3 F% }& u' q$ ?# q9 _
turtles-own( O0 Z6 {# ~' j) W" N1 G
[
; w3 ?" s7 ~: _! c& O5 Q# \  speed     ;; the speed of the turtle
/ X" u# m3 L9 a" o0 v0 _  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 `( }" X# a: I
  wait-time ;; the amount of time since the last time a turtle has moved
! g# X' E' l3 h1 v& r. ]]
8 C1 G! L4 m- K2 ^
5 B. A- q1 a' }/ N5 Rpatches-own
% h4 @: N: P8 |! i[& f1 c* s: o9 L
  intersection?   ;; true if the patch is at the intersection of two roads: H+ @5 w; t1 Q4 h/ ~' j: @
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. ~( ^4 _  V  W% |, e  B( W
                  ;; false for a non-intersection patches.( h5 ^" Z! @6 C/ [+ Q) G/ z: |) F
  my-row          ;; the row of the intersection counting from the upper left corner of the" o9 a5 W2 ?+ Y
                  ;; world.  -1 for non-intersection patches.
0 A1 C, D: d$ `8 h! P  my-column       ;; the column of the intersection counting from the upper left corner of the
; l" ^+ U# h( s4 s4 O                  ;; world.  -1 for non-intersection patches.) u) n0 F" o: L
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  h9 A% P  R, ]( l! ^
  auto?           ;; whether or not this intersection will switch automatically.' x# L! g  \; a8 p2 t
                  ;; false for non-intersection patches.7 B& A( ?% m+ Y% e. C
]
9 W7 h5 e; \8 |
, V7 r3 N% N  z9 l* c
5 L. \) l- r& u" U8 h- U$ O2 };;;;;;;;;;;;;;;;;;;;;;
2 g% q4 S' n& A' G7 p0 Z# u& ]6 o% H) \;; Setup Procedures ;;) I# k- f1 G# t: o  _
;;;;;;;;;;;;;;;;;;;;;;2 S, m% X0 H  V$ |5 s" N

) Q* y. B: a+ N  F+ E* b' k. G% v;; Initialize the display by giving the global and patch variables initial values., {9 y$ \) n9 A; a7 i
;; Create num-cars of turtles if there are enough road patches for one turtle to% y9 K' |+ p6 r0 i) P
;; be created per road patch. Set up the plots.
) C& b: t/ |% F- Ito setup+ ~! p1 a0 F6 k* q, M! U: I
  ca
( n" A; z6 Y3 r2 [2 K8 k  setup-globals. u2 a  B7 K' |, n

' O  q0 p5 i- k/ R' p! r( ^  ;; First we ask the patches to draw themselves and set up a few variables- H! G$ A$ R: Z2 e
  setup-patches
/ a) U/ l/ T2 K/ j0 Q  make-current one-of intersections
5 N" m( F. A1 Z6 p: {" i  label-current4 h1 H" i. G' g$ B6 W' d  P+ ^! z4 D4 A
, Q8 V8 c% }# L! k% q
  set-default-shape turtles "car"! r6 \: v( P4 M' Y
. {) {+ H+ b$ J1 [8 {% q
  if (num-cars > count roads)' z7 V. ~- V7 o
  [
# f: p- _/ f! z# U    user-message (word "There are too many cars for the amount of "
5 Z) @0 W5 j. R$ b( M# D                       "road.  Either increase the amount of roads "! v; N' a9 f* \- q: n& o; I
                       "by increasing the GRID-SIZE-X or "
$ W. v: R' T7 |9 ~                       "GRID-SIZE-Y sliders, or decrease the "9 c5 x9 e3 S# G7 Z
                       "number of cars by lowering the NUMBER slider.\n"
2 i- l0 r0 W1 y                       "The setup has stopped.")+ H4 x5 x. ^5 L
    stop
4 n4 K! D1 I9 j4 _; t: m  ]
* T7 Y" Z9 v, i' a; v3 U0 l* `5 D6 y6 h$ d* l; M, x  A6 L
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ {, @8 Y0 s% F/ u. r  crt num-cars
! c* [4 P7 D6 w8 I7 V# M  [3 o  }0 T% V$ D: z: o
    setup-cars& y9 w( Y( e9 j/ f5 j( @- I
    set-car-color
# G: `1 C# N! v4 i/ L    record-data
1 L4 l- J' t. O6 x  ]8 m, U0 S4 }# h, M

* N. V( Z, N/ |  ;; give the turtles an initial speed6 w* c# W8 ?0 Y4 t- x! c
  ask turtles [ set-car-speed ]* y  j- |" x$ l' |( A; y
* B, }! F- q0 {0 H$ d
  reset-ticks  W1 {9 f/ L) @( e4 z6 O2 b+ v
end; x! ?6 {4 _5 U: p0 O( ~" j

! e! @0 }  c* z;; Initialize the global variables to appropriate values
+ y2 v' M( C+ v0 Z" n" \2 a  Tto setup-globals
" S7 `3 B- T' v% m6 c  set current-light nobody ;; just for now, since there are no lights yet8 I' D/ [5 l" ~8 @
  set phase 07 W& Z# a- N6 D6 h1 I! _: D1 e
  set num-cars-stopped 0
6 T1 |" k& `% \1 u  }) P& S# W2 X  set grid-x-inc world-width / grid-size-x
$ O3 U# b+ h5 Y: Y  set grid-y-inc world-height / grid-size-y  o! w, j' g% `3 k0 }) i

9 u; t5 _9 Z3 Y* V; T& S% C8 J  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! u9 w/ N' V8 J4 D/ [" Q5 S; j# U
  set acceleration 0.0997 h" j- ^" n4 }. C
end* n) w2 o, u6 A6 m" F( `7 P

1 H5 d" w* `# n6 b6 _3 J* D. n;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# I  i+ m( m: t0 e0 O;; and initialize the traffic lights to one setting
2 z, f$ j/ _' s# A0 T, M& O0 fto setup-patches
) S7 r3 u1 Y. J7 L! C  ;; initialize the patch-owned variables and color the patches to a base-color/ [! d7 J9 U* c( V4 G
  ask patches% m  a8 U" i' d7 ?0 n
  [
% M3 s! B$ r/ N" x    set intersection? false
/ S! `4 x& q2 B6 V( o9 E    set auto? false
. c2 @$ N, g  K9 z) E  ^    set green-light-up? true. w1 z3 A6 G1 w3 `2 q7 Q
    set my-row -19 G* j% \& X1 s0 Q' a7 y
    set my-column -1& ?4 \5 s6 J+ q& a+ n
    set my-phase -1
4 L$ z6 [' @3 }    set pcolor brown + 3
6 b; s5 u6 Y: L, ?- n/ t! E  ]  G9 t1 K0 Q* \6 l* M

8 j. \9 _0 z9 V; W  ;; initialize the global variables that hold patch agentsets
& {- O. K8 J# o' `6 [6 W! d  set roads patches with) B; V* }" u8 c- g' G( \$ m& O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 M$ B4 N: \, O6 l1 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 Q* X: f1 a9 |& z7 H
  set intersections roads with
- l3 `& u6 P: x/ U3 ~+ p% t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* g$ E- Y* x. p' l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. N0 h8 k% f; F: \% `% M- Y

6 u' k, w, [) \! n+ u- f( i' a  ask roads [ set pcolor white ]+ E9 c2 [" b0 X8 P9 [5 H
    setup-intersections
- X: F' @* B0 ]* Pend1 k+ D1 i8 n% w7 \! D  ]/ S5 |
其中定义道路的句子,如下所示,是什么意思啊?
% s) L( U% [: x8 j set roads patches with9 T. v" l0 z6 ~; N  r6 i# r6 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; |" n! L, F) }& @; M! G7 Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# _6 b+ M6 M6 ^7 M3 Y* ~谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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