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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 k+ T- N/ v7 |' W, enetlogo自带的social science--traffic grid这一例子当中,/ h9 W( z) z0 I, G# q3 u
globals% O" f) y- W- b9 N+ b3 f
[
7 P8 X, [7 I# g) g( P! D( D3 d1 k2 T0 Y  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 r7 l4 N+ ]) j# e" B( P
  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 X0 r/ M( C* S5 t$ c! L2 P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( w: G; j9 v" _! H                           ;; it is to accelerate or decelerate
5 N* u1 I8 P  {$ a' u; \  phase                    ;; keeps track of the phase1 m% _" q% n, c+ j/ w7 E8 V! n  @
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# ]7 p  W$ u( {4 L
  current-light            ;; the currently selected light2 B7 `5 p9 T7 x* E' q7 r0 m
: \) N8 ~2 h* w% o- i; E$ b4 Z
  ;; patch agentsets( {: r' x9 Q9 H" g
  intersections ;; agentset containing the patches that are intersections; P$ B4 x5 c/ e. J
  roads         ;; agentset containing the patches that are roads# Y8 z  \; F6 L  x6 Q' C9 j$ Q$ w
]
* D/ ?* i9 ?; Y  j5 ^
: O: t8 z, b" l2 R; Bturtles-own& R* o0 B/ |. G" |$ d0 f4 V
[
+ N( }0 V0 {3 M" s  speed     ;; the speed of the turtle
6 x" Z. b. V9 P: {  J# _8 s- c  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) W) H- T( g' O; n! X9 ]" I
  wait-time ;; the amount of time since the last time a turtle has moved( M: X9 E8 F' f. ^
]* w  c$ C: r  E$ f. ~9 I4 K& K  p
. w* _# U( s. H& o& i& y7 @
patches-own
: t) m' c- _9 J  _* Z) t/ ?; R[' ]& E3 a7 f+ B& ^& Q, k) V0 l
  intersection?   ;; true if the patch is at the intersection of two roads* y+ j& C* ~7 X' H- m
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& b) W, d5 Z" Q$ g
                  ;; false for a non-intersection patches.
* a; T" X1 Q" G  my-row          ;; the row of the intersection counting from the upper left corner of the# z( H- ^6 F# E& p' r
                  ;; world.  -1 for non-intersection patches.
  a0 f& q5 H8 r* G$ X  my-column       ;; the column of the intersection counting from the upper left corner of the' R4 x, D* q& c
                  ;; world.  -1 for non-intersection patches.
8 b" T5 m- e: k  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ p. P, `7 g3 m5 q9 P# G  auto?           ;; whether or not this intersection will switch automatically.. A2 ~5 z1 U+ x% g! |2 b
                  ;; false for non-intersection patches.7 z* \- m  h' y8 _. G% ?3 W
]
: W* _( L3 p) W( w9 w/ R6 }; p+ A+ e; j

4 T; N$ o7 v; m  d# d& W0 \/ @;;;;;;;;;;;;;;;;;;;;;;+ u# J9 M8 X# g. l
;; Setup Procedures ;;
" K5 U! z3 u0 p9 a) H; B+ C;;;;;;;;;;;;;;;;;;;;;;
" y7 K6 k9 B9 T2 y8 z; B3 D, E& ]4 I5 u# {
;; Initialize the display by giving the global and patch variables initial values.
) J  d% G( o+ a. h: U% D8 t2 k  a;; Create num-cars of turtles if there are enough road patches for one turtle to0 ]' V# W. x2 m: h4 Z
;; be created per road patch. Set up the plots.
' i9 X4 A; M7 tto setup& Q  G' @3 ?% ~4 C
  ca; H% X% ]: w- c# B: W8 e2 a
  setup-globals
2 o% m$ D& E4 b9 b$ z0 B% P8 z
$ L$ v, ^* o6 E4 Y4 I; A/ p5 n  ;; First we ask the patches to draw themselves and set up a few variables
& _, F" [) [% W, G  setup-patches. u9 Z: r" G2 s5 P
  make-current one-of intersections2 {3 F! k. J$ y5 n
  label-current
4 f$ O8 Y2 B2 s3 Z/ _: w7 q4 e9 ~0 t$ E0 ?2 E! h* J( G
  set-default-shape turtles "car"
" R- p# E6 I2 W' v0 ?# z
  a3 x- u' {6 k3 C% W* T  if (num-cars > count roads), A9 _7 E+ D' d! ?0 x# f& z/ {
  [1 A' S4 P* L. k8 A
    user-message (word "There are too many cars for the amount of ") W" o' F; p+ A3 H% L. D8 u
                       "road.  Either increase the amount of roads "
+ D+ A( c- C; n# [- m  R' y                       "by increasing the GRID-SIZE-X or "
- c- o8 x$ e+ `                       "GRID-SIZE-Y sliders, or decrease the "
: C5 }/ O3 l( o( `# @+ V, n                       "number of cars by lowering the NUMBER slider.\n"
' v2 B% u' A& A  [$ O- x                       "The setup has stopped.")) H) g' z# p* g7 v
    stop
1 X( e: N/ Z) m+ G( O8 |) H  ]
" s- A9 R( M0 Q
; p* ], Y2 Y8 I/ K1 a  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! s+ l7 v" a0 \- [! l
  crt num-cars
/ g9 i5 Y/ k' _" U1 ?  [& p& \. w' w: u( h
    setup-cars
# i% ]9 B' W$ y% E    set-car-color9 K1 J5 l/ @% i/ F) R! I+ i) ~
    record-data( ~6 N- z# O; ?4 c* X
  ]
1 j. h" R' Y8 V3 ~( q8 |6 K
' {+ y) A5 U' n% l5 w) A7 h  ;; give the turtles an initial speed) \! F8 ^; V9 v2 T1 `% x: p( G5 g
  ask turtles [ set-car-speed ]2 }8 R1 y  E' V& V0 ~0 }' t0 `1 {

( o& M8 P; Z% {+ Q( I- K  reset-ticks
% @$ c% Z# p* u5 A4 Y9 n9 \5 Dend  I+ E& a1 p; I
, Q7 [% T: C3 ?+ \
;; Initialize the global variables to appropriate values# q6 g/ ~% l8 a$ Q
to setup-globals
7 v6 w' C$ D! B9 q% q8 `) B  set current-light nobody ;; just for now, since there are no lights yet
  {$ N0 Y/ v& [2 p! ]# |- N) T  set phase 0% L6 Z6 v* m  e2 }% [# _' b1 q
  set num-cars-stopped 04 b: ]3 F( U1 l" ?* H8 _. [9 @
  set grid-x-inc world-width / grid-size-x
; q0 z- w- p- X& r3 [! o  set grid-y-inc world-height / grid-size-y
  q) n. M1 w5 p* y2 H7 U6 x) r" |. a1 o
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: f1 [& ~$ d. v% T( P  set acceleration 0.099* x  U8 f6 w) f, @5 }0 Y" x
end( }3 P0 P+ W2 ^7 z% p

' |6 d* V8 E6 }; Y; o% T3 };; Make the patches have appropriate colors, set up the roads and intersections agentsets,% }" r$ W+ D; B1 _
;; and initialize the traffic lights to one setting/ U3 k" ~2 [6 A* N1 ]" r
to setup-patches
/ g! p1 }+ [8 f" k9 E& Q6 m3 r/ m7 D  ;; initialize the patch-owned variables and color the patches to a base-color
/ T0 l7 {$ Q  E' N* \1 ~/ t- C  ask patches: \1 L% b) }- m- G- n0 G
  [
- b% m/ t' h5 |# t% z+ P" Q" |  Z    set intersection? false
2 ?! F# w  Y* f" a    set auto? false
* O6 ?& M/ O* g, ~3 i    set green-light-up? true
* J1 F% D/ v; e( r* H0 z    set my-row -1
( P, Z) i! g7 R    set my-column -14 D+ F0 D: H/ }
    set my-phase -1
* v$ N" \$ z2 S    set pcolor brown + 38 d" \  `  @; E% A( Q4 u
  ]
# f" F. h# g# O2 t  C, O% l! W) j: Q& G+ }7 }1 W- B
  ;; initialize the global variables that hold patch agentsets6 w2 s1 w, ^( }+ @1 Y# O: @
  set roads patches with
0 d" s  n2 u; {* B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 `. Q  u/ |! o% |! f' L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 D& x5 A7 q" v6 ^( ]! T" }% D  set intersections roads with/ j4 z) y- q1 C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; K* s6 u; [+ T/ J# e; _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; r* I* n6 z1 Z7 W5 g) T% z5 i
" `5 K. h0 H9 P
  ask roads [ set pcolor white ]3 Y/ g; D, I3 w5 n3 M! _
    setup-intersections
9 w$ u0 X% c0 l( w7 z( M9 v) F" Z. vend7 O( E& J5 P0 i8 ^) b' |! H+ m* Q2 r* p
其中定义道路的句子,如下所示,是什么意思啊?; A: H$ g, o8 Q8 ^6 ^. C
set roads patches with
& }! I! v4 h. v- e; ?, Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* R$ x9 h& E$ q0 z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( h- {% R: e/ Q+ V  {! X谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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