is . i3 b$ e$ x5 i) b8 M! Jdo9 L2 w+ n: D. A* O# h ~* Y
if backfire1.ready and backfire1.cont.Attribute="warmup" and backfire1.cont.name="mar" and quench3.empty ( u2 `9 p$ _/ `/ M- {& c then backfire1.cont.move(quench3);5 t' A) U# g- C; G* O2 t
end;0 H' ?# h, W( m) w
end;" a. F& E1 ^. M! I