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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 `6 ]/ \9 F0 y# [+ Z* h4 a0 m& ?netlogo自带的social science--traffic grid这一例子当中,
2 H* W5 n$ b' {( a3 y: hglobals
& D6 |( P( L/ M1 s7 g7 _' i# r( A[
6 T1 G1 w0 ~( i& `9 y* q  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 p8 W: y: R; w  grid-y-inc               ;; the amount of patches in between two roads in the y direction- C" Z2 I& x# _
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 B- M0 b0 @* ]                           ;; it is to accelerate or decelerate
1 s6 ^) X, w; I6 ?. a2 `8 r  phase                    ;; keeps track of the phase. g: ~! t) p7 L7 q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& |2 p/ k' k& Y- h8 ]. P
  current-light            ;; the currently selected light
: h6 i/ z9 c& d" {' N1 ]8 M6 I8 N8 Z4 i2 h# R
  ;; patch agentsets
' n$ l+ m: o( [+ s3 u3 Z  intersections ;; agentset containing the patches that are intersections
1 y( X5 a# [% ^) w% r' h  roads         ;; agentset containing the patches that are roads
0 E! ]" \# E4 ]& I]
+ ~7 @, V: c/ A
, {5 x& t' x6 y' Aturtles-own
* F5 Q, N2 b! S! C( V[9 c4 w/ m. Q, `& E2 w. H
  speed     ;; the speed of the turtle
4 K3 Z" F4 o3 @1 a7 |- q4 `  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; S9 u  b" f4 e# F' `  wait-time ;; the amount of time since the last time a turtle has moved
3 w# \8 i* e  Y, g]
# i3 `1 J$ ?5 l  p
7 B7 z& `. [# z  Q1 ]patches-own
* _1 V* n: P* g  h0 `[
. p9 o( W- r2 \2 _( l  intersection?   ;; true if the patch is at the intersection of two roads
1 X2 [" \( o. W- H# Z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 `4 ~  _  |4 \, Z
                  ;; false for a non-intersection patches.( a2 B' q& R' j1 e' g
  my-row          ;; the row of the intersection counting from the upper left corner of the
* c/ z1 v0 K0 h/ n# Y( a                  ;; world.  -1 for non-intersection patches.6 P9 K2 v3 j( a* p. \! J
  my-column       ;; the column of the intersection counting from the upper left corner of the4 [6 r2 ^& B: D+ J( v, p
                  ;; world.  -1 for non-intersection patches.: ?* F; W# G, E( D
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! W/ v0 f0 p1 k: ?* t0 y% x  auto?           ;; whether or not this intersection will switch automatically.
! o2 ?5 T8 D1 G$ w5 X' n' K/ Q                  ;; false for non-intersection patches.
2 C( |# e6 f* M]9 E8 P. p/ A0 i; P6 r5 r
% Y/ o8 \% L0 P$ J, Y- K

" q) O3 ~7 {$ J4 e! e- x  w;;;;;;;;;;;;;;;;;;;;;;
( B- o' G2 \8 B; O" [+ k;; Setup Procedures ;;
; C" ]4 E2 A9 s. e3 g, T/ f;;;;;;;;;;;;;;;;;;;;;;
# T/ o$ G0 k( ^- T6 a
+ G3 i2 b2 X3 [  O4 _  n;; Initialize the display by giving the global and patch variables initial values.
+ r* X8 ^' {: `/ A' J' U/ ?2 V;; Create num-cars of turtles if there are enough road patches for one turtle to) b, K9 M! |$ O. W6 {
;; be created per road patch. Set up the plots.
& o  I8 u1 C. T7 f& ?to setup- P4 E, a, [! u+ }4 _2 d6 q5 @
  ca
, k  d' J- K9 [. p4 [6 E  setup-globals3 @) J" u8 M9 W0 a3 ]

6 L% M; R+ e$ x( E# O8 k2 \  ;; First we ask the patches to draw themselves and set up a few variables7 W. q/ p1 b1 D4 B
  setup-patches8 [! o4 q# F: N  p# _: z4 e  \& C
  make-current one-of intersections1 V- ?+ n3 ]7 s6 L
  label-current
5 I/ V- A/ Q; h2 B8 T" ~2 D/ O
$ `1 t) n( d5 A2 ~# `" f  set-default-shape turtles "car"
+ [2 R& }+ ]  k5 G3 n
" x4 y7 j2 d- K7 Q  S- h! f- e  if (num-cars > count roads)
4 w0 ?% T' Y* W, d* d5 P  [
% Y# k6 `2 Y6 @( N# a% x    user-message (word "There are too many cars for the amount of "
  R% H+ _/ F( \" ^2 k8 c* s                       "road.  Either increase the amount of roads "
. u* v9 w1 I$ d; _3 _7 b1 g/ ~+ S& C                       "by increasing the GRID-SIZE-X or "
6 K( n# L; W# s7 C& c; r$ d                       "GRID-SIZE-Y sliders, or decrease the "
  [+ y" K% o2 |+ G! q                       "number of cars by lowering the NUMBER slider.\n", I2 r. I; |  u
                       "The setup has stopped.")
; I7 \  Y% |. U$ _5 A# [    stop
* u/ z" Y( S  u, H, f& \  ]
/ _4 E) k/ P$ D# w8 E! B+ p$ K, B+ x( Y3 e+ v1 S# {2 G' F
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: A7 k1 Z' y2 n  crt num-cars
* l9 h* s% J  d3 F1 H  [
5 p7 W# K  L, w9 S4 Q+ m' n- O    setup-cars- h: s" ?" h  W# ]8 O% y
    set-car-color# {. w8 ^4 X  j
    record-data' P' v) l! M; w7 h. A8 |8 ]: Q
  ]9 }9 e8 V  ^# ?1 |- _8 ~

1 D  u  ~! v5 d* A1 ~& J8 f' S. \  ;; give the turtles an initial speed
! y9 I+ O! y+ v+ ?  ask turtles [ set-car-speed ]& i8 ^) b& W. r$ K2 r
) U9 T- a5 m0 n: u! Y" D+ F0 T' w: i
  reset-ticks
$ x( i% {4 \6 b, v& bend
7 K! A3 ^4 v' Q) p& y+ x$ Z7 M. ]. ?7 a5 g
;; Initialize the global variables to appropriate values5 l5 p( G) y1 P" D: }* Y& N
to setup-globals
! r, X8 H( `6 D; {% }  set current-light nobody ;; just for now, since there are no lights yet" H3 r# _% P9 P# O; Y2 y
  set phase 0- D  [+ Y0 K: @; b! V+ h7 w
  set num-cars-stopped 05 i3 R# A" L8 }+ n, H
  set grid-x-inc world-width / grid-size-x9 @% Y& \2 c1 t, C; k
  set grid-y-inc world-height / grid-size-y
! X: V: J+ }2 ^# G6 X6 V$ P" p+ a6 ]2 u' S
& |) O' p4 H+ r0 j# Q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- R7 I0 b6 ], Q
  set acceleration 0.099
; c. U  W' C9 D9 A9 [( d8 Bend
; }+ Q8 s# s/ }9 }" y9 U( S7 d2 {7 @; T( J7 H% D  ~2 ^
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' `. ~, s6 N7 L4 q( A# [, ];; and initialize the traffic lights to one setting
* K* g- d3 C' S1 tto setup-patches* o2 g$ ~* Z" a, h2 y7 l" Q
  ;; initialize the patch-owned variables and color the patches to a base-color! y" t, }" |* }: q# m
  ask patches$ {! ^, F7 \5 Q4 T% A
  [8 S/ ]" f8 Z, }1 O8 Q( u) w$ ^
    set intersection? false5 k) a  z$ ]1 j1 j6 z: ^
    set auto? false  _# k! j) {0 p3 [. w- o
    set green-light-up? true3 J  ]* d" t$ y
    set my-row -10 P& ]- e7 d) ?4 x
    set my-column -1
4 {) ?% l  b9 T9 E8 n: t    set my-phase -1
9 w' O; {3 _$ v6 q  I% z- I    set pcolor brown + 3/ B7 n6 m2 k7 O8 C
  ]
8 f" T0 Q; C9 Y& A8 H4 q. {3 ?2 h% R/ x! k5 P! g) Q
  ;; initialize the global variables that hold patch agentsets5 ?9 l% t1 d6 K+ ]6 j0 f
  set roads patches with
8 u7 l9 O' t. \, F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ E" S1 X4 w0 ]. n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 C% b" K9 s5 g) ?
  set intersections roads with
5 R1 J" K+ q# |2 ?6 \  a" Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 |/ I+ o) [* {$ {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 n) |& @' [+ ^0 a$ g. L/ p, E3 j; M/ N! X
  ask roads [ set pcolor white ]
' G+ w' u  |' Y; K    setup-intersections0 j$ y6 j7 Y  J+ J1 J9 a: I
end$ f0 V2 M( n6 |$ v
其中定义道路的句子,如下所示,是什么意思啊?  u) K2 a5 C7 B* X; g
set roads patches with
2 A% c- h1 @& s: q( I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ Y& J% q" D0 D# O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# G3 b$ Z  {) t6 z/ A, i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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