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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: e6 I# |7 `2 ?! A' n- Y7 Inetlogo自带的social science--traffic grid这一例子当中,0 `% G* @8 p6 p& S b1 _
globals
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grid-x-inc ;; the amount of patches in between two roads in the x direction
) j# M, q# z" v2 C% D3 d0 I. {/ X grid-y-inc ;; the amount of patches in between two roads in the y direction
0 |' p" } ^6 L acceleration ;; the constant that controls how much a car speeds up or slows down by if
+ a. q# U' }# K9 a% S0 X8 N! | ;; it is to accelerate or decelerate* _! H9 M9 \* G8 {! x$ [
phase ;; keeps track of the phase0 Y; s; `" V, V3 b% |# P! i* d/ D
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure: F H" c8 V/ ~ H
current-light ;; the currently selected light+ F2 H' c( N5 K# }+ [" }7 _; p, i
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;; patch agentsets3 [6 y% Q$ e/ t! r7 b
intersections ;; agentset containing the patches that are intersections
" j3 ?+ q% ~, k/ p* j roads ;; agentset containing the patches that are roads
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turtles-own
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speed ;; the speed of the turtle# i- H' \0 r: o2 r
up-car? ;; true if the turtle moves downwards and false if it moves to the right
4 ` w2 v+ {' s4 ]$ o) [ wait-time ;; the amount of time since the last time a turtle has moved
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads8 h2 ?/ Q% O% K$ [3 r0 G9 s; e
green-light-up? ;; true if the green light is above the intersection. otherwise, false.' l+ u/ j; o" l; x9 [! X) p# z
;; false for a non-intersection patches.
) {# p' o$ r9 B7 @9 F my-row ;; the row of the intersection counting from the upper left corner of the
5 b" `3 k2 h3 E5 G, Z ;; world. -1 for non-intersection patches.1 I7 B4 h8 q/ X; t& W( Q/ Z/ ^+ }
my-column ;; the column of the intersection counting from the upper left corner of the
3 L$ |. j @+ P! g7 i* ~1 N ;; world. -1 for non-intersection patches.$ h( S. ^+ o2 j0 b9 P- i
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
; ]8 v. E- Y3 z4 ^2 w/ ~9 T auto? ;; whether or not this intersection will switch automatically.
) z0 _" d" z, L- h' C2 s/ n ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
! S4 V) ], `/ n: S0 z) s, P1 N;; Setup Procedures ;;
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! M1 F/ E- n% y7 J' };; Initialize the display by giving the global and patch variables initial values.
- O% ^+ }; b Y$ z- l/ w;; Create num-cars of turtles if there are enough road patches for one turtle to$ b, M5 p- }2 V) R1 y. k X
;; be created per road patch. Set up the plots.
) j6 a1 x3 J( U7 A3 Q3 r2 o: xto setup
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3 U0 E1 x$ `* M& x8 ]& {5 } setup-globals
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;; First we ask the patches to draw themselves and set up a few variables: D( d( {6 j' x, m% G
setup-patches2 K7 ^% _# p) C, q5 C$ ~" ?
make-current one-of intersections% v! c( u! f: I8 r2 O- F
label-current
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* Y) W1 Z- _2 q) b9 S0 @9 O8 O set-default-shape turtles "car"& I% U; C0 {7 B; x) @
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if (num-cars > count roads)+ R$ C# y! F+ z% R5 w% {9 M* F
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user-message (word "There are too many cars for the amount of "! Q3 t4 |& e6 @/ f
"road. Either increase the amount of roads "* R. Z, R2 O5 n& R8 j& f0 T# d' M& H8 q
"by increasing the GRID-SIZE-X or "
$ T: Z, N4 p0 M0 A! _* F "GRID-SIZE-Y sliders, or decrease the "
) j/ _7 ^; L" v: ~" Y7 B1 n% q "number of cars by lowering the NUMBER slider.\n"3 A5 r7 C) s1 ]! Q- t, f" \
"The setup has stopped.")9 T3 H/ |, @$ ?* S4 c; O+ h8 D
stop* X! J. n4 E' } A$ p f
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 S+ @- s# [. s crt num-cars
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0 D7 w! q+ t6 ^+ K8 c! v$ p, R setup-cars
; ?2 Z5 J+ w0 J: s& w$ }8 E U6 F9 z set-car-color
8 Q1 o* R( g n# w/ y record-data
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;; give the turtles an initial speed' o# y3 u' A/ M# {* p$ U
ask turtles [ set-car-speed ]5 }0 C- Q4 n, T5 c5 U0 W# ~
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reset-ticks
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;; Initialize the global variables to appropriate values
, |4 ~+ w0 o% D" kto setup-globals
" s( P% ?9 U3 F2 o0 ] Y8 J set current-light nobody ;; just for now, since there are no lights yet8 Z# P# Z6 C+ Y3 R5 U
set phase 01 C( V3 Q$ T7 G+ |$ }
set num-cars-stopped 0: J% ] j3 D2 U# U, D! ^' P6 ^
set grid-x-inc world-width / grid-size-x
" E5 ^% R; r: N: M set grid-y-inc world-height / grid-size-y! \" H% I) v, R ~4 m, {
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% z. x4 x$ ~0 E' j( E. X
set acceleration 0.099
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: h/ x+ S& a( A7 n;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ H. s8 _5 H1 `;; and initialize the traffic lights to one setting
: _+ H! ?' v) Wto setup-patches
" v7 I- l$ v4 o Y ;; initialize the patch-owned variables and color the patches to a base-color
# Q9 ^7 x% V+ ?4 x, B* } ask patches5 {! W' x/ {# G2 ]0 }/ B% X4 h+ A
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set intersection? false
4 x& [- l5 j) f5 W set auto? false0 ]$ n' `% X, _+ d ?
set green-light-up? true9 l2 ?: p' t5 Y3 j w
set my-row -1
5 B/ U a4 [: C4 ^' a: @ set my-column -1( R& y6 Z% n( W/ C: j' M) P A# O
set my-phase -1
( P* n% m2 x" P5 U% n set pcolor brown + 3
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" @, P* y/ H$ y" c3 S ;; initialize the global variables that hold patch agentsets) _( r7 f \5 I
set roads patches with8 o+ C1 b7 p( c+ t1 b" W
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 P$ Z0 { ^1 O" M1 a (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 }* ^2 x1 H: `$ v set intersections roads with A- z2 F2 x5 c, X
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% z3 m0 }0 [$ B
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]) x7 W0 ?. \( l, B. E! i
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ask roads [ set pcolor white ]
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end* R g: S' j7 Q9 [6 z( W
其中定义道路的句子,如下所示,是什么意思啊?
3 b2 B7 b) k7 ]5 g. c7 d set roads patches with
5 D0 d/ }5 ^8 j6 ]4 a! d [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: e, _6 p* M% \3 C! f
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 j0 |# b& |: f! A0 _1 D
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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