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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 q. V$ ^# ~0 u, d3 Vnetlogo自带的social science--traffic grid这一例子当中,
4 f" Z1 F& f5 Z; k1 fglobals) w- l5 j9 v) X9 A# W) [3 L+ C
[
- h, m, U" G( |6 W7 n; A% a. H9 G  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( @  U$ H& w2 m' H5 p  grid-y-inc               ;; the amount of patches in between two roads in the y direction) h( V5 S" V; y) Q+ M0 `, `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ v  P, r# b2 W9 e: C
                           ;; it is to accelerate or decelerate) R' F& |1 K1 v; B
  phase                    ;; keeps track of the phase
+ F& A1 I' P4 g1 _, z  M* T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: g4 _4 H( j$ H
  current-light            ;; the currently selected light- \8 e8 M* P0 `
9 s6 l, C  S' R  i. V
  ;; patch agentsets- W" c* E+ J' S; U
  intersections ;; agentset containing the patches that are intersections
- |& O: D3 r2 s2 X  roads         ;; agentset containing the patches that are roads
) O7 [8 {3 ^6 w]3 o: P& h! u2 m: U

6 M0 r( w1 g7 N6 [7 k' Lturtles-own
! }( ~) }# o% o' ]" \[" G4 M: {% @( }( Z, G# A2 W
  speed     ;; the speed of the turtle
, v; }2 R8 P2 j% y! C  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 d1 w7 u: y6 O, @4 A1 u1 _. |8 B
  wait-time ;; the amount of time since the last time a turtle has moved
. R7 y' G; I- r, Q  c* t]
0 [" _$ P: s8 S4 P' r- |
2 a' l7 t. u' X/ spatches-own
9 z/ n4 g" F  [. P$ s2 e; R[
1 ]9 Z  w% p& a6 O7 W  intersection?   ;; true if the patch is at the intersection of two roads
1 N, A% `  O9 |9 H$ \& m  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& Y" ]* i( Z5 i: ~
                  ;; false for a non-intersection patches." l: H1 R+ }- F3 Q, U
  my-row          ;; the row of the intersection counting from the upper left corner of the% D6 O/ G4 `1 d# H- T4 w, j3 z2 b7 i
                  ;; world.  -1 for non-intersection patches.
. ]  Y8 W- O4 b; v( ]  my-column       ;; the column of the intersection counting from the upper left corner of the* k& j$ ?. w' [$ _/ V
                  ;; world.  -1 for non-intersection patches.  F; O; q& a$ S* {
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." r, h% g5 E6 {$ O7 G
  auto?           ;; whether or not this intersection will switch automatically.
4 V- y; @* c3 C" p3 p5 J                  ;; false for non-intersection patches.. Y% J7 s4 b* m, [2 N
]$ D6 Q# m8 H# B' G  X3 j# Z/ Y2 j
+ W3 r/ U8 Y0 p+ k( t/ b! z
0 m; z2 x5 ?: `6 y% ]( Y: E
;;;;;;;;;;;;;;;;;;;;;;
- n, l5 O# B5 ^* t& d;; Setup Procedures ;;( H" X5 Y: x+ r% v( m( U
;;;;;;;;;;;;;;;;;;;;;;3 ], Y7 m  r/ t* q* O
6 }! `/ n5 q; j2 p/ R
;; Initialize the display by giving the global and patch variables initial values.# }3 i2 k3 A$ h3 u& n
;; Create num-cars of turtles if there are enough road patches for one turtle to
7 ?, H4 i# @' N! _( D5 u;; be created per road patch. Set up the plots.7 c3 ]. b; O9 c, Q1 C7 y
to setup) a  _4 L2 I6 i9 T3 M0 A
  ca
) H) T& D' q# y2 ]; F  setup-globals
% ^; N  L( `8 G  J' s: `  T, z  c( u1 Y
  ;; First we ask the patches to draw themselves and set up a few variables
) j& d3 ^0 p6 Q8 V7 c  setup-patches0 g% A, V4 [8 B" N( k. G2 i) h$ k
  make-current one-of intersections
6 @1 C3 m+ _, K3 I3 K& v  label-current3 E2 D: M$ @: L! n) Z( }/ l& g' e
2 y& l, m. o: O& D3 W7 z& H
  set-default-shape turtles "car"
5 `- f4 C' p0 v2 Z& W8 i/ q9 _/ c2 m4 x( j. z4 s  Y
  if (num-cars > count roads)) ^2 ]# @+ @: l
  [
: h. k( G& _- M9 P8 u3 p, a) q0 {    user-message (word "There are too many cars for the amount of "
$ U+ f: ~3 ?  Z- n$ y- X                       "road.  Either increase the amount of roads "
$ l' \& i0 }2 m3 D  U                       "by increasing the GRID-SIZE-X or "- ]" ?, w2 J  [9 Y! O# C, f; T
                       "GRID-SIZE-Y sliders, or decrease the "
( |1 g# y& y4 x8 N7 A  ^& k                       "number of cars by lowering the NUMBER slider.\n"3 J) x- a% f; Y+ P( K! m
                       "The setup has stopped.")
9 S* ]  w  B4 S" g" _0 {2 _: L7 d    stop
, c/ f- T! v/ x4 G. l0 d( M1 K4 \! s1 b  ]
% v% X5 _) x1 K$ Z8 X
! n) L5 b# n4 R4 j# v0 f+ a5 W; V  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& U2 x, C8 e) G: S4 {$ S  crt num-cars( q& l" }% l: G: \# u- ?
  [% m5 S" }5 s0 C* x# ?9 J  n
    setup-cars& m6 h7 D5 O/ x" {' h: M
    set-car-color
6 |- U5 j& Q. O7 [$ V+ @% t' K    record-data; W7 {: V5 p; ~7 F0 T7 k0 {) v
  ]% H* p& q- b6 y+ w( ?2 I) K1 S

6 d4 J" N& L' Z2 z' V  ;; give the turtles an initial speed
: Z, T, y* P/ c6 m1 H5 T  ask turtles [ set-car-speed ], _, I, Z; z5 i; w
3 M1 I0 L) n# Q6 D) g
  reset-ticks6 W; g% ^. f& ]3 y3 Y
end# H- f8 g- u% l7 Z$ y: B
- p; m% }, w- @. n, B( u
;; Initialize the global variables to appropriate values  M4 S: t! i# o  }$ v) J2 I$ r
to setup-globals
+ J' c  e: U' L. V  D' T  set current-light nobody ;; just for now, since there are no lights yet5 e  r5 g, [- ~. o
  set phase 03 g6 T. l, t( a7 _; n* A* u* v
  set num-cars-stopped 0
! R) b5 N7 K) h" Y8 h9 n  set grid-x-inc world-width / grid-size-x
/ j$ O8 |! c# c! P  set grid-y-inc world-height / grid-size-y
! V( H8 h1 a4 _- D4 V6 d( V9 B$ ]/ e
0 e' `3 b( M* ^# e  f  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( I# g- v9 P' ]/ T  set acceleration 0.099% ~( W0 {& @; j! m9 m7 E* N& A9 a
end3 v. t1 V( _9 i4 k

: b  l2 X1 U" ?, H( E% e/ ~;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# r8 [5 I3 Y) H2 H# ];; and initialize the traffic lights to one setting1 z- N! o8 Q! ?  p% a# ]
to setup-patches, Y+ }3 A2 P  @/ C# F# s8 M2 h
  ;; initialize the patch-owned variables and color the patches to a base-color
' {* P& |! V; h: n) j  ask patches( ~  o4 K0 m  S! P( ]$ D1 v
  [; |$ A# \! ?* K7 l. k
    set intersection? false' g1 {8 ?) W& v1 o% f
    set auto? false
: _& s9 l. g9 q4 z8 ]- t* [7 x! M( I7 Y    set green-light-up? true
, A. T  G" ~* E( R2 D    set my-row -1) U) K( ]4 q2 Y) c
    set my-column -17 b+ L/ c% z3 M0 u0 I  O, m
    set my-phase -1
8 `/ U' D+ X! [    set pcolor brown + 33 q9 b2 g( O! S- O
  ]. q; Q  v0 r$ b1 r' j. b
$ t+ p& l. W+ b! a" ?
  ;; initialize the global variables that hold patch agentsets4 _# d! S" C2 A$ v' P
  set roads patches with
  ~8 ^& u9 }3 \3 r# ^8 u& D( q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ x2 X' G3 t6 }: D5 g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ n& e3 [5 x) a/ [$ ~
  set intersections roads with
+ R- v6 `4 n/ G1 M% \, Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 J  X' d6 u5 R) M% j1 x  d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 u0 y- ?( T1 C! T' B) w0 D
1 k3 Z( h3 q$ M) B1 D4 [  ask roads [ set pcolor white ]! v( A5 t! i" O* G
    setup-intersections
: v0 ~! g0 Q7 z, l5 o, pend0 M6 b5 S" I1 ?
其中定义道路的句子,如下所示,是什么意思啊?2 a5 x: T  _9 n) ^- X8 r0 A
set roads patches with
7 H# i4 f9 O1 G4 Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: i9 [  Y3 a  Y1 ]0 |; F& w# u8 @4 V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 M; V8 o2 |1 y# K谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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