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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  o2 J: r! o5 U# b7 j" P- j" @! H  O
netlogo自带的social science--traffic grid这一例子当中,
, ?1 y: E$ l% Mglobals0 Y* ^3 W. ~1 U* Z/ a) M3 U
[. n" R( O, e( [9 g" l- @: s
  grid-x-inc               ;; the amount of patches in between two roads in the x direction. H' i% `3 U. a  l/ K
  grid-y-inc               ;; the amount of patches in between two roads in the y direction% B( _/ a; L" }3 F1 U
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: A- ]4 A  ^9 |7 |                           ;; it is to accelerate or decelerate
+ Q7 P4 P& ~9 Z2 H4 ]+ f  phase                    ;; keeps track of the phase( j: _% L. \8 m  V+ Y8 c
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& `% m6 @# J1 X9 A( v# F  current-light            ;; the currently selected light
) X" F% o* c% Y$ c
: c% _* y2 }3 G  e9 L4 q  ;; patch agentsets. I6 Z6 p: U  x# C9 y' Z% P  J' t, z
  intersections ;; agentset containing the patches that are intersections
/ E6 q6 }1 U$ o) b# _1 \) ]  roads         ;; agentset containing the patches that are roads7 n& ]6 q; U2 Z% H) K; S- T) ]
]8 J" Q  E! Y' _9 \* d! ~3 L3 E

/ k$ P# s6 K0 O/ uturtles-own
3 V# g6 Q4 O! j1 e: }# h( q" d' p" V[
+ o9 o% J  K7 V  speed     ;; the speed of the turtle1 q! i) F5 }% D; r" ^( a: x
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 x+ ~, f# d$ V1 I# h. M% {  wait-time ;; the amount of time since the last time a turtle has moved6 U$ {( v- Q3 L
]
8 q9 t: J* o. c, J) o0 P! M9 }
3 H% J. G( k. Y+ K, \patches-own
: C) C6 B* }6 M& X2 G. B* }( T[0 b9 `/ B- \, [
  intersection?   ;; true if the patch is at the intersection of two roads% M+ O1 t7 `. b
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' p) p. D) q  u9 A5 ]' ^                  ;; false for a non-intersection patches.
+ e& R$ i/ O6 m2 A& ]  my-row          ;; the row of the intersection counting from the upper left corner of the
3 M- a, P; N7 k                  ;; world.  -1 for non-intersection patches." G/ X/ k' t/ V. E4 J. g7 |$ e: X
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 H* W% O8 [: P! ?8 I                  ;; world.  -1 for non-intersection patches.( B, b3 S: A6 u" F7 |: P
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* o& k8 x  \2 B6 n3 H9 w# X
  auto?           ;; whether or not this intersection will switch automatically.# D: f' r  O: r2 v8 |) {# i; l" R0 @
                  ;; false for non-intersection patches.2 T0 M  ]6 Y& J2 }$ w2 ]
]
6 k2 x$ n: u0 [3 q( g8 W; O; e( I  [: {# E3 U

& H+ s/ J% z* X$ Q;;;;;;;;;;;;;;;;;;;;;;
5 Y! b3 I0 v0 z;; Setup Procedures ;;
& ?# `: X% [( r, E* w1 v" S;;;;;;;;;;;;;;;;;;;;;;
, S7 o1 p. P: s& ~" v# w9 Q
0 x, l$ e1 Z: W. n% K;; Initialize the display by giving the global and patch variables initial values.
8 A" B2 O) L. r" D5 T3 e;; Create num-cars of turtles if there are enough road patches for one turtle to2 |$ ^( h3 c% Q2 s) c
;; be created per road patch. Set up the plots.
4 |/ [2 _: d$ N- fto setup2 J  f1 n' r( o1 Q( r8 ^# H
  ca# t2 J4 A. l+ |! ?* u8 `+ b7 q
  setup-globals
* i6 R/ m( S3 u- e
  l' F# y# E5 T' h' ^) Q  ;; First we ask the patches to draw themselves and set up a few variables! n' t3 p1 F2 F9 X5 P
  setup-patches
5 d& [/ a+ a* Z: ?! g  make-current one-of intersections
( A8 \! g) \/ o/ {  label-current
- i9 n7 c- q; F2 \) p' x( r* {( B2 S/ Y4 u* f1 Q
  set-default-shape turtles "car"$ W7 T3 o! J( M; B' ^
; ~# e# {# R+ X" F. d+ `
  if (num-cars > count roads)+ D" v* Y+ h2 i: L+ n7 a8 `. J
  [
9 V( j, {3 n/ B. P* x6 d* }* K% `    user-message (word "There are too many cars for the amount of ") Q5 ^$ J* }2 S
                       "road.  Either increase the amount of roads "
" z  C' p1 [' _6 b" f# A                       "by increasing the GRID-SIZE-X or "" r; E) R. n% g! f, m2 K' _- \
                       "GRID-SIZE-Y sliders, or decrease the "
9 g+ i/ p. H6 x" T2 a9 l" q                       "number of cars by lowering the NUMBER slider.\n"
2 k, ]- K: }& w+ m5 e& \/ |                       "The setup has stopped.")
8 r- U' Q9 B) ?' P2 P/ i. Y: S( l    stop7 n1 ^$ B! V* }  e: l8 @
  ]# l! S( H+ }  B6 e+ P" [

1 ~7 x& x6 L- c$ T* C+ ?! k$ O  u6 l) u  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ f5 C8 `2 U: d2 k+ Y8 f  crt num-cars8 F, [+ S4 c2 w3 p; n2 t
  [- Y8 l( B0 i* S3 O3 w
    setup-cars" Q7 ?8 Z/ u  n8 q2 a
    set-car-color
& u# d( v# K' t3 `  j5 O    record-data# A8 w3 ^* y- V6 T; ~& V
  ]! e3 M: ^4 H7 m4 _7 ~7 j

3 ^5 X  f8 w: Z: H! o* w  ;; give the turtles an initial speed% x1 {7 P9 w9 l" t
  ask turtles [ set-car-speed ]$ C. k. B( V6 {% {0 c! F. y: C5 v
& V& ?; J$ v. ^
  reset-ticks
8 M4 j  j! X! Y3 uend. ~- N, f8 o$ h* W
0 s% S5 R2 H7 U$ u" v" ^
;; Initialize the global variables to appropriate values
- I$ v: C/ f# f- Mto setup-globals0 L$ C% A# W- Z  Q3 Y9 T* C
  set current-light nobody ;; just for now, since there are no lights yet) s6 L6 z/ j4 h6 J4 J2 T( g! j5 z
  set phase 0
) I  v9 f7 z" F! ]; s  set num-cars-stopped 08 J" {3 i5 T& h3 b" R9 t2 Y
  set grid-x-inc world-width / grid-size-x& z- f% {# K6 w. z/ K0 z% b7 k- D+ [6 x
  set grid-y-inc world-height / grid-size-y; t* w' C, o+ N5 o

! i# O1 s3 E1 }( _/ |! _; ]3 }' S  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ ]  N, U2 l$ t5 _/ g  set acceleration 0.099
5 H/ g9 ?  i  L" a/ @% Bend
& E: Z) Y. C9 P2 e7 z. I/ H
) o) v0 Q& G1 i* u8 _1 c9 ]$ q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! F& g7 n( i/ X
;; and initialize the traffic lights to one setting
5 [5 ^# M8 k: _" pto setup-patches) n# T% L/ u* {7 G
  ;; initialize the patch-owned variables and color the patches to a base-color3 H4 a$ a8 ]4 Q* f# f3 h+ g+ P
  ask patches, V/ Y, R8 n3 w( H% W6 `
  [: u/ W" A& r  U! v
    set intersection? false
: S2 u/ Z, u2 B' j5 k    set auto? false: v$ c* l1 Z! i% K
    set green-light-up? true2 l7 b4 U( M. J  z2 b( {5 D( u: M
    set my-row -1) {. `( x& ]# l) ^/ b6 \
    set my-column -1
( C) R$ A5 b3 a  k3 S; l    set my-phase -1- n7 d# t- P& z4 F' t, e; s# m
    set pcolor brown + 3
, U! h7 W' B. }+ U  ]; V- I0 c; J$ S" B

7 ~. [3 B4 S# _. m% W  ;; initialize the global variables that hold patch agentsets' P6 Y: K& w, ?: y3 s: _
  set roads patches with6 C: w$ E& U/ i$ i7 J4 z' O' w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) W" W# n8 X( q/ T) o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 c5 y2 R8 l2 p2 X
  set intersections roads with
6 W3 J4 Z$ c3 N; l4 p6 L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; J& `3 r0 ^( P" `" a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ w5 g+ M+ Z9 U% @
9 B( H' G3 K! Y9 e: X4 M* ~$ D% G
  ask roads [ set pcolor white ]
# {6 O- ~* f. k' X    setup-intersections
- t' F8 P0 S& e6 u; z0 U4 Aend1 m& e6 O3 K+ x% n7 Q
其中定义道路的句子,如下所示,是什么意思啊?
4 B6 q- a9 d+ U set roads patches with
- Y+ R9 R, T* ]! v+ g0 X6 B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 P* ?# p, @% y# t5 N5 |- {( G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) ]. p# [$ A! t谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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