设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10464|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 ^) Z0 \+ Q3 m1 d) O
netlogo自带的social science--traffic grid这一例子当中,: j" C4 N1 v/ ^- ?9 b
globals2 ]# W( p# h+ D; t
[
2 r* ?- ~% K" ~7 p+ i  grid-x-inc               ;; the amount of patches in between two roads in the x direction: Q/ f. f: p" L7 ]8 l5 u
  grid-y-inc               ;; the amount of patches in between two roads in the y direction' Q% O3 F5 e( b: W, F7 S7 C4 V
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 ^. r2 m3 s/ W0 i/ b/ n
                           ;; it is to accelerate or decelerate
" D1 t9 T/ ?3 x) W7 a  phase                    ;; keeps track of the phase& P, K& C7 b7 E2 r% t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ Q3 Y# e; A, m( \  current-light            ;; the currently selected light
& t8 S2 L" b* X# c' J# O* N/ F
+ z4 F4 E+ W. L2 G1 ]; f, {  ;; patch agentsets, G2 u' g/ U  m; o% w& a
  intersections ;; agentset containing the patches that are intersections" j4 ?$ o/ X2 Y4 j0 L
  roads         ;; agentset containing the patches that are roads' r9 D9 `& g6 W1 [+ n3 f  r$ j
]% `: {" O1 w" G* u# U5 G3 }

9 w6 V8 Z6 W: z1 V& x' R) k+ wturtles-own& i  r' T+ ^& o( C
[1 H) n; f$ C; i  W: V# ^% {
  speed     ;; the speed of the turtle" ?3 u, X0 N2 F9 e1 P2 |9 n' Q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 B2 ^9 ~3 c& P% |- e$ B
  wait-time ;; the amount of time since the last time a turtle has moved
2 j4 F, v: ?2 c0 c9 B# b]
! j+ @& Y' j6 C& X9 l& t. K8 H1 @. d. V1 {7 O) d6 x% d# n  P
patches-own
" A% Y# ~" t% `+ n; L# V[
: I7 K9 n, d9 G* d2 Y  intersection?   ;; true if the patch is at the intersection of two roads; A# E2 S" n+ ]7 c9 z8 l& I
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ Q- Y# k- ^/ R6 T                  ;; false for a non-intersection patches.5 c4 o9 {; a# O6 P. B' Y
  my-row          ;; the row of the intersection counting from the upper left corner of the1 n' K+ Q7 t/ }: N9 K( U9 o+ R- ^
                  ;; world.  -1 for non-intersection patches.* t1 q. q% U3 R7 R, E8 C, S
  my-column       ;; the column of the intersection counting from the upper left corner of the8 {3 U6 ^# f9 h' n
                  ;; world.  -1 for non-intersection patches.
0 o6 O" w; \) ?5 W  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 K, {) J5 H, w# ?+ d
  auto?           ;; whether or not this intersection will switch automatically.9 B  U9 i! S, X6 m$ e* }
                  ;; false for non-intersection patches.
' J9 y; H  S  s5 H0 z6 a" m]
$ C0 ]8 s3 e+ h4 \  w" C
( ^! B) s6 u* B; h+ r6 C$ i5 ?* o0 m* R' a" k- o' E  U
;;;;;;;;;;;;;;;;;;;;;;8 V( `! e$ P' R& z5 m- s
;; Setup Procedures ;;5 C, p* t0 }8 m1 [* J
;;;;;;;;;;;;;;;;;;;;;;6 L$ `% u: J, r; ~
# v% v* D9 S# M! y" ]
;; Initialize the display by giving the global and patch variables initial values.8 r  f' K: k+ A6 [" v$ B- u
;; Create num-cars of turtles if there are enough road patches for one turtle to% I: L* Q2 m! X0 P0 N2 E
;; be created per road patch. Set up the plots.
$ m& {# M0 P& [' }. U% tto setup% ]1 F8 c$ \+ G# X" B5 V% G" C7 x
  ca
( Q' ^, f8 j3 V' y0 |* }  setup-globals9 k" B3 e9 [% z- m) k( X

+ {7 d0 c& O" q" m  ;; First we ask the patches to draw themselves and set up a few variables
3 h* k! L* w; b' w  setup-patches
6 x- @! Y* o+ r  make-current one-of intersections
( Q+ c, g: r4 o5 ~) i4 ^2 n  l  label-current
, T1 [& V. [0 W5 I- o2 [8 f- R3 @1 ]4 O$ \5 u' q
  set-default-shape turtles "car"
3 O- t2 X; r. e0 i. r5 {/ z( i- g/ n* I% K- q6 M
  if (num-cars > count roads)4 V5 F. K; R- z" {* C
  [9 S3 t2 t+ X- C: q2 \
    user-message (word "There are too many cars for the amount of "2 [" @+ K$ o, j4 `- z7 {# K7 ~
                       "road.  Either increase the amount of roads "
# V& X4 }* q7 ]% h5 \' e                       "by increasing the GRID-SIZE-X or "
2 R. |! M8 k( ]; |8 t6 Z                       "GRID-SIZE-Y sliders, or decrease the "
7 q7 h6 q$ X6 d                       "number of cars by lowering the NUMBER slider.\n"- m) n2 M& U8 H
                       "The setup has stopped.")9 h$ D4 B, g) s: q+ V3 F8 F
    stop) u: @( M* j' i) O1 y. \: N7 b
  ]  z, w0 |% `7 c2 o4 B8 m' G- w

- {4 m% f6 I4 Z! ?  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ i7 W6 b4 H' A, l6 j& r! B
  crt num-cars
& z0 |7 y5 q+ m; }! j  [6 A+ i+ }- J4 _: n
    setup-cars+ e3 P- p0 T7 b& G5 i5 l7 W
    set-car-color
4 {. ^- @6 @+ ~& v3 u( K* x    record-data. J9 [( T5 {* N5 `+ ~6 p, V
  ]
" N5 S0 J$ j+ w: P6 u: t. g$ w% W& \
  ;; give the turtles an initial speed9 E7 c' G1 s1 i: j% A4 w/ L2 E
  ask turtles [ set-car-speed ]9 k1 G  b! D! i; w$ {: Z

! P3 a8 [# I! A/ B, z  reset-ticks
: A9 ]+ P" p* F. j' H" O7 I$ vend4 Z  M) E. L# {% v
7 D1 Y- ]8 g3 n# {9 m
;; Initialize the global variables to appropriate values# {: k( A: d( M$ E3 r& P2 N$ p
to setup-globals3 ^, K+ U' {* U) Z
  set current-light nobody ;; just for now, since there are no lights yet; {  a! l  U" G$ h; D7 D! t& Y: V
  set phase 0
+ A) g0 }7 N1 ?  set num-cars-stopped 0
+ F; _& ~4 E5 `  d" ]  set grid-x-inc world-width / grid-size-x: c! X* n% C5 C
  set grid-y-inc world-height / grid-size-y% a5 C) j* W" g. z, `: ~1 R
8 [7 F, ~& V+ _  y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary1 F$ q) ~5 |/ o$ R% R! g" I& ]# u
  set acceleration 0.099- P3 \2 X3 z0 `3 C* g. u* ^' p
end$ ~" C- ~4 x1 y1 V
, M/ R7 p% W! a
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% b& `3 j9 q1 M( I7 `;; and initialize the traffic lights to one setting1 u. r; _2 @% u( w8 u
to setup-patches
$ O7 A% S: y) z0 u) T  ;; initialize the patch-owned variables and color the patches to a base-color
! G" n4 @" k6 L) U! ]3 E  ask patches" w  j- F$ u  u- c9 O6 d/ Q2 i
  [
& K1 \, D- b2 ~* X2 Q# K) g) G    set intersection? false
! y2 e9 _7 u: ~6 W: \. I8 m    set auto? false$ I; M& w" t. D& b4 r! ]- k. S3 o/ x
    set green-light-up? true
  [# p& n/ C( ]& g2 H' D! c: r    set my-row -1- g4 B. x5 s5 V! E" W0 F. F
    set my-column -1' K- F$ k/ [, a. E; \+ H
    set my-phase -1
, Y' c0 Y( O* e: V  h6 K9 a) |    set pcolor brown + 3  q: X8 z" ~8 ^0 R2 b  `* ?* n. _
  ]8 N' Y$ b, q* H" U$ o

4 S2 S0 J7 H2 l# Y* ^( c  ;; initialize the global variables that hold patch agentsets
! w. ]- h) D! F9 z  set roads patches with. d- y1 @) }/ x0 T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 |+ s) i) |5 }8 l3 ^9 n1 l0 z4 w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( G/ {5 g$ H9 ^
  set intersections roads with& t. o; X# P9 F7 G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; W: W+ M, }) X' l( M: {7 N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( x: h" [- d0 i) }5 p% t

6 u* `2 U; M! p) c  ask roads [ set pcolor white ]8 S) a/ E# S" _( B" \- o  X3 k
    setup-intersections$ p6 ]9 U4 C6 X/ v' ~& h3 a! f6 H% a
end
$ [# d" T7 x6 F6 v$ s& Q- G. Q其中定义道路的句子,如下所示,是什么意思啊?
8 M1 ~, n3 u' p set roads patches with4 \& a6 I6 S7 ^% n
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ n! I, \3 r" w3 w7 Y2 E( k1 n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" H% w3 L1 R# ?, t. X" z# Z$ O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-7 16:13 , Processed in 0.015755 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表