设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10485|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: a. J' G4 c$ K& u$ I& L# xnetlogo自带的social science--traffic grid这一例子当中,, H3 D4 N) e% g' b8 K# o' K
globals
. o; g, H1 q3 J* V# v$ R[
4 M0 e) f+ [5 H. M0 Y8 ]- A( t: O' k3 ~  grid-x-inc               ;; the amount of patches in between two roads in the x direction) u: ^: ?9 I! H
  grid-y-inc               ;; the amount of patches in between two roads in the y direction, N. @- a1 H7 q3 I# ]! t# t9 F
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( T  u  l5 L4 i3 Q' f( u: a4 c  Z                           ;; it is to accelerate or decelerate
# N! L, B0 S  g: n9 T$ ?4 b  phase                    ;; keeps track of the phase/ O# \. \! U  x' ~7 {+ T; E- u: k
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 X$ X; [+ e; a2 J( K+ E  current-light            ;; the currently selected light, s$ r" o: m+ W: E2 c6 c
/ H3 I, a+ x3 s0 @3 U
  ;; patch agentsets
4 z4 W! }. W! T* w' M  intersections ;; agentset containing the patches that are intersections, k- s6 C* i+ v. v5 K& S# Y0 H
  roads         ;; agentset containing the patches that are roads
" y3 \9 k. e9 D+ v/ O& c2 w]
7 Q  A2 ?$ A$ E; Y3 S% v1 _1 H% u% x8 }4 F
turtles-own
8 L/ f) G# L2 K9 _[1 H2 w* X3 ^: b
  speed     ;; the speed of the turtle3 T6 |& A( q2 W. f
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' m* N9 m% u( i+ s! M  wait-time ;; the amount of time since the last time a turtle has moved- a  a. g5 @) b8 f) `! y
]
1 u& _; @1 C1 \' [/ M* h; y: b) G7 V' k9 J& M! ?8 r
patches-own% a) |* n* P9 l4 t1 J! i
[  d# z/ M: G& v- h. j
  intersection?   ;; true if the patch is at the intersection of two roads/ |7 [# u! X# c; _3 h
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! V. b# C; T8 Y, M
                  ;; false for a non-intersection patches.; {! W& ]# Z7 J. }7 x
  my-row          ;; the row of the intersection counting from the upper left corner of the
+ \: @6 G0 d% X9 [; ]                  ;; world.  -1 for non-intersection patches.2 a  T2 I) q2 h" H! B4 o' i
  my-column       ;; the column of the intersection counting from the upper left corner of the' ^! a4 U' A. C) O
                  ;; world.  -1 for non-intersection patches.
9 d) |7 ~3 K+ R2 Q) O! W8 G: O" E9 J  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  y, m3 H" w3 S3 P; I; P' x7 X+ j
  auto?           ;; whether or not this intersection will switch automatically.
1 V; j6 ]" B7 B' {                  ;; false for non-intersection patches.$ k! ]4 y0 o* ^1 k
]
9 h" F' b+ W) R$ S1 T9 t8 e$ D8 v0 e+ a  N7 ]* l4 O
  V9 Y7 ~3 K! M0 ^9 A# R
;;;;;;;;;;;;;;;;;;;;;;' R2 |0 ~% C' |. q
;; Setup Procedures ;;
" a4 l3 W0 s, j. y( R4 O;;;;;;;;;;;;;;;;;;;;;;* ^7 Y5 H+ y2 y% T* g7 H2 p/ L" Y" h' S

0 g, C  \" g/ A1 j! B) @% A7 \: L;; Initialize the display by giving the global and patch variables initial values.
, }% Q- H6 U1 t, H;; Create num-cars of turtles if there are enough road patches for one turtle to/ _9 A. F: N/ ~1 F3 @* P5 k+ H
;; be created per road patch. Set up the plots.7 j# t7 p. V# Q8 a
to setup1 z1 m% I5 |6 x5 E& p6 w  L
  ca& o% i* U; p! ?; z
  setup-globals0 W. P4 Z  |' @: X; F

( G$ H3 {% ^9 y! c  ;; First we ask the patches to draw themselves and set up a few variables
( ]: ~' K+ N6 }# L; [5 l+ u* l  setup-patches
+ ?7 p6 v8 ?$ B7 E  \# w4 g  make-current one-of intersections. T/ o+ H/ `7 X% L
  label-current
# i8 Q/ y- _! ~0 O4 A, E, e- D% J7 k  z+ j+ h
  set-default-shape turtles "car"( M, e4 ?1 q" D3 b2 ^0 P$ w: |

; ]: ^( [7 e# P/ `- j  if (num-cars > count roads)' W0 ^% i) U- G4 |
  [0 @: }. A" Z# P% {8 U8 o
    user-message (word "There are too many cars for the amount of "; l5 [. Y( X( R9 x' x7 i; i
                       "road.  Either increase the amount of roads "
2 e( ^! Y6 j! R; Q                       "by increasing the GRID-SIZE-X or "
) w8 a; Q: r' p. Z2 c5 I8 S# x                       "GRID-SIZE-Y sliders, or decrease the "2 N* e$ ~9 e. N3 m! m6 U
                       "number of cars by lowering the NUMBER slider.\n"  g) p- p% B8 z7 |7 j1 i6 ~& _
                       "The setup has stopped.")4 ?8 U3 u2 `, e' W# L
    stop
$ g+ Q5 Q# ]  k4 X  ]5 H( P2 ^& Y/ ?& a0 [$ {
4 N& b% c/ Z2 \  M4 N- ^& ~
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; U& O4 h3 N2 \. B  crt num-cars
9 Q- x# v2 v7 D( x  w9 W  [; p$ V5 L6 u+ N* M+ e
    setup-cars
. U. A( \4 k" u    set-car-color
' K+ F9 l" R! y/ w* {    record-data
4 V) Y% Q! K) q5 b7 L3 i  ]
( V- i/ R) {! x2 N
- J) X5 k# v! Y& X3 |  ;; give the turtles an initial speed
; f$ s% n/ u: m  ask turtles [ set-car-speed ]
( V! u5 A+ d. u( W" Z# }! Y- ?9 o6 ~4 c0 k' j, }2 Q
  reset-ticks
; i& D! D4 w8 e% \end. M0 |( L( }( m5 u
- G$ }( G9 r' Y9 ~" D  q
;; Initialize the global variables to appropriate values$ \4 ?2 Y$ T7 |/ O7 ~7 Y+ I# z
to setup-globals% q% l; g* f/ Z% [/ p- y" K
  set current-light nobody ;; just for now, since there are no lights yet
8 P4 R( ]8 f* N2 {  set phase 0" g9 q) f( A' |
  set num-cars-stopped 0
% J2 z+ i; |3 E6 J: T# J0 n, Q1 O  set grid-x-inc world-width / grid-size-x
6 F: Y% m: g* \5 Z0 l2 P  set grid-y-inc world-height / grid-size-y
. E% A2 t: k7 e
* b  M# J, V1 u' a, ]0 @( `- c* G  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' B& t, A# M4 b3 P  s
  set acceleration 0.099' O0 }: M4 Q# Z% m) _" n
end
1 o8 P' h- v5 G  ^
( ~+ t" Q" |2 ]- [$ s$ X;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 N/ l+ {* `+ G' g& V' r4 q;; and initialize the traffic lights to one setting
& O/ o) [# e6 [to setup-patches
) c  H. `4 I8 `/ O. x8 @  ;; initialize the patch-owned variables and color the patches to a base-color0 A5 w$ ~9 ]9 f6 O$ X' n* L0 j% Y
  ask patches
+ o! p, j: Z% o. s  {: q8 T  t  [6 d# G- o6 }4 h, q9 x* ^0 F
    set intersection? false
) s3 c9 C! c2 t    set auto? false# P1 ]6 O  Y1 m
    set green-light-up? true" Y# Q& y6 _; C
    set my-row -1/ W; a$ b" N9 I% S* t# ^
    set my-column -1; E9 H4 i+ ^/ z5 e$ |- M
    set my-phase -1! G$ ~: q" J& ~8 ~
    set pcolor brown + 3
6 F/ F% x$ s& C6 J0 V0 d4 `  ]( y6 G/ C. z  c4 D+ A) \5 S
( W. @: g9 }& t! C7 r# h$ h
  ;; initialize the global variables that hold patch agentsets) ]0 a  R' u" [6 v% `3 F
  set roads patches with% K" |; m/ u+ ~$ Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" F. j* F2 X! A. p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! o* C3 e5 M7 [  set intersections roads with
3 d8 |5 {' j6 a& \6 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. r8 ~  a& h/ ~! \; V( U8 l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ e/ M+ c. j8 U" H1 [1 J

' C- Y  l% F. ^' m) M  ask roads [ set pcolor white ]
0 S: q# |- r) ^  e2 P# Y: K; ]    setup-intersections- }2 x) X7 q% q2 L
end+ t, p7 Y/ {8 `9 h- M$ i" F
其中定义道路的句子,如下所示,是什么意思啊?
; e  ?& Z3 I( F7 [2 L set roads patches with
- b9 I# x; y  X6 w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ i& _. J: ^# F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) i4 J, E( z: v' p" m& [
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-9 06:02 , Processed in 0.015656 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表