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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 l9 M" d$ K4 mnetlogo自带的social science--traffic grid这一例子当中," I- m# v: Y- \# I* h
globals
& F- M& O+ ]: f8 J) ^) L! M/ a; N[
: E* t2 r. K8 B  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! _1 P6 F5 e- L6 {& u: W: |9 i; g& _  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! M' }& g4 s0 D( H' i9 H- C0 P  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; q1 [) J/ Q( n4 ]5 ^' g% I
                           ;; it is to accelerate or decelerate( ~& w5 q( e4 G- _1 @  x- B
  phase                    ;; keeps track of the phase; W0 `/ o4 D% T& C1 C2 V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& q1 @2 E* l  _
  current-light            ;; the currently selected light6 m, I4 ^7 u0 j1 ?
% A3 h, A3 {6 F) j
  ;; patch agentsets4 L# M1 G1 C. Q" ^* w8 D
  intersections ;; agentset containing the patches that are intersections9 R0 V2 ]4 s# q8 ]# f- V
  roads         ;; agentset containing the patches that are roads; R4 I. y: s( B( w; O: J
]
" T- X  o4 D  k: k4 y: _; C1 \" ]" }/ B# G- p- M+ t) w7 y& R
turtles-own
8 G0 f0 [& a6 l+ N[
7 c3 @1 W, y1 ]; W" Q  l1 J  speed     ;; the speed of the turtle
8 Q# V- d9 \. ^/ v3 }  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' U  J0 H' Y+ V  wait-time ;; the amount of time since the last time a turtle has moved4 @3 b8 ?- n4 l9 ~' p! ]1 s
]
1 `4 W" S2 T$ r9 W+ H
* E; v( k/ c4 Y" q; Z+ upatches-own
; i" y+ g1 B: w9 n[
4 @* i3 g( Y7 x( p4 p  intersection?   ;; true if the patch is at the intersection of two roads! S7 L( q" V5 Y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 t; F6 h% U* S7 o
                  ;; false for a non-intersection patches./ m# L* k8 B8 r+ F
  my-row          ;; the row of the intersection counting from the upper left corner of the9 w0 m. ]& ]1 M2 r8 o, j, a) b; Z
                  ;; world.  -1 for non-intersection patches.
  l; u4 B1 x! Z8 N9 K' X  my-column       ;; the column of the intersection counting from the upper left corner of the8 N: |5 N  j. S/ C, p
                  ;; world.  -1 for non-intersection patches.
3 r8 J# ]: ^0 F% b) M1 u  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 h+ Y2 ]* C6 q! s# Y7 n
  auto?           ;; whether or not this intersection will switch automatically.
: g% ]7 P& t3 _5 M                  ;; false for non-intersection patches.
5 ]' u7 `* x; l% N6 Q# b7 c]
; z# t8 L" i0 i* F" O4 n
1 W6 |* n& t2 E4 I
. `3 h& @5 V  B. l% _; n;;;;;;;;;;;;;;;;;;;;;;+ n1 e7 h7 ^- q5 G, L8 B$ U
;; Setup Procedures ;;' e3 D. i: y& z2 e4 B
;;;;;;;;;;;;;;;;;;;;;;3 k& M3 I6 k! L1 I! C6 _

) Z9 v' l% O. [, F" Q;; Initialize the display by giving the global and patch variables initial values./ V. v$ O( c8 m: f% L0 R
;; Create num-cars of turtles if there are enough road patches for one turtle to6 ^- g9 ?& P; q/ R3 S
;; be created per road patch. Set up the plots.
7 O& S+ T* m1 s* y6 n! f. s* D' ~to setup
; F5 h% g& U+ @& i9 G  ca* ^' v+ \) V: u8 a( Y( `7 E
  setup-globals
( ~& F. N) T3 `; b# t# D, s3 x# I' t" E: @0 ]! u* e) T- J
  ;; First we ask the patches to draw themselves and set up a few variables
% m$ }0 ]5 M, k8 g7 b& z( N2 q  setup-patches
) E& y( a& b% X& p6 Y9 y  make-current one-of intersections  S% ?) z$ P+ i3 t) y& C, S
  label-current
5 X6 p$ f' R0 E7 g( Q+ r# L
- Q5 A3 E& ~8 q# h  t# H- F  set-default-shape turtles "car"
9 Y9 u7 I* N8 P! B, q0 e# O7 d& Y; t" {
  if (num-cars > count roads)% b* A8 w, q* M2 w; L/ G* E: \8 Y2 o& v
  [
5 }  @8 {4 \+ }4 e" i    user-message (word "There are too many cars for the amount of "
/ L; O" c( f1 i. z& n( s6 K                       "road.  Either increase the amount of roads ") f2 S. y/ l6 W# q4 C
                       "by increasing the GRID-SIZE-X or "
) f0 |: B" Q; f$ R! ?  O$ l                       "GRID-SIZE-Y sliders, or decrease the "& ?" J' e+ n$ W' C/ ~1 F+ `6 x
                       "number of cars by lowering the NUMBER slider.\n"4 W5 X$ r/ L5 ^' a
                       "The setup has stopped.")
6 w- A$ [9 ?, A: {% F. h4 q    stop
9 Y) l% s& [4 g0 f8 b3 |  ]
) W9 M0 C6 h% ?2 A$ Z: v  d
8 z1 b8 c: w- T9 o7 w# E# m  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ t, {! X( m4 s4 l" j  |1 g! k6 k  crt num-cars
' {3 R# T$ F$ L. l" G0 x  [2 J7 t( W3 a5 \& o$ h5 G
    setup-cars. H* m' d0 E( g
    set-car-color
4 }7 R4 t1 V& w& N3 x3 [4 A    record-data* v& e& g9 Q5 y0 r0 J7 ?$ P! ?% S( H
  ]: Y. ]) `/ a4 n! z0 u

7 B" T' m6 W+ a! m9 B  ;; give the turtles an initial speed. ^2 H, P6 |+ S2 r& R0 L# T
  ask turtles [ set-car-speed ]0 Z/ x9 Y/ u1 _7 l% g
, d4 o  y4 r# N/ S7 M
  reset-ticks% ?8 W: v" u, v3 ~" W2 N
end
" b( z; L2 L; g% `7 @5 L
8 b& K7 R& z. I- m. R;; Initialize the global variables to appropriate values$ `# w- m0 [6 W( A9 Q# x( L/ [
to setup-globals
' t2 m3 `, T- {+ m( ^2 ]$ o  set current-light nobody ;; just for now, since there are no lights yet
, m8 y" `& \" Y* c( ^: S6 m  set phase 0
4 Z4 S& w7 b* T. s- k- z+ O  set num-cars-stopped 0" V( ^) l$ @0 n; i
  set grid-x-inc world-width / grid-size-x0 A9 f7 G0 E5 n: `" W  K
  set grid-y-inc world-height / grid-size-y; l5 \1 ~# i* h

4 ]/ x' v2 P- t8 a  u+ [- n  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 Q( O. p2 }9 K2 S4 \3 U  set acceleration 0.099
+ `, n  L  U/ c, N, @4 Q* k8 j0 rend' @$ j; D, m* P4 F% \, G

; j' t4 K1 W, E+ c: {2 [$ T! v;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- g" ^& N. t1 i9 c;; and initialize the traffic lights to one setting
8 r) j7 {4 k* D: C, {$ Yto setup-patches* |3 b3 E7 B7 D+ N2 }, P
  ;; initialize the patch-owned variables and color the patches to a base-color
& W1 G- B9 C$ L( h5 ]  ask patches  ]! q: x' b1 e/ k; `) E
  [
2 p: Z- m8 G+ {5 E# {    set intersection? false. Q0 G9 D+ h* d9 m
    set auto? false, [4 q/ B" l/ J1 B3 c
    set green-light-up? true
4 N+ A3 @- N7 N/ [2 i; @    set my-row -11 d+ W: T. w2 V
    set my-column -1
5 `6 p& S& l, t6 S' i, {, O    set my-phase -11 E5 G1 ^6 {: _! a' x
    set pcolor brown + 3/ a, E, F, J; Q" M) J
  ]% q! ]! H2 a! u

7 n2 F8 T  Z/ H; l6 F( l  ;; initialize the global variables that hold patch agentsets+ ~! B, Z7 }- k2 Z  M9 g
  set roads patches with
5 ?+ x; q+ u; R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ {, R& R) O# j% F2 `* u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ }. P7 \! }1 e$ A' c8 q9 I  set intersections roads with
7 p9 @5 ]4 A6 o. E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; Y+ Q  }- |/ W9 P8 A$ ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' f2 \+ x+ t9 `
  a8 W* _' p: x5 e
  ask roads [ set pcolor white ]
6 r8 A$ t& d: |) T% f$ S    setup-intersections
  c/ L) g. k  e$ |8 [end
! P/ ^+ K5 j$ n/ c( M4 p' }其中定义道路的句子,如下所示,是什么意思啊?" s6 E% o0 J3 a' S1 Q& K. {
set roads patches with: h6 P1 U& m( x" s# {! \6 t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 v. N7 V# R% s/ G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: _! m+ g, Y3 U0 J9 t  w" y8 h1 Z: T
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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