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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# ^( [3 g6 Z2 x4 j: t) M- vnetlogo自带的social science--traffic grid这一例子当中,
+ j& @/ }. W4 C$ tglobals# e1 f, ^3 C0 ^" V
[
: c" `) `( [6 k4 w. I  grid-x-inc               ;; the amount of patches in between two roads in the x direction# [9 F$ n) Q/ r' w) \
  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 C6 Y/ |% U( t" B: f" p# Z( N
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. \" z( b3 e' m3 ~7 O! o0 N. N% D                           ;; it is to accelerate or decelerate. a3 @& C5 v3 N$ o
  phase                    ;; keeps track of the phase
7 m7 [% X; C  W- }  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# a6 s  Y( D1 n  current-light            ;; the currently selected light
  y. ^6 ~" r; I  y: F5 P
  F, k  t: b; J2 K2 W! Q1 t+ g  ;; patch agentsets: [) h& r& j3 X- l/ F1 W5 Q& V0 B
  intersections ;; agentset containing the patches that are intersections% f; Q+ {, j+ a! W0 {4 m1 a" s
  roads         ;; agentset containing the patches that are roads
" a; X+ J" x6 V* q) q( I8 d1 J0 []2 R0 T! _% `- z
% A, x% _; O5 j7 p2 B, B2 f1 I
turtles-own+ ]% t) W1 D( `" f
[" {2 h8 f- e( {
  speed     ;; the speed of the turtle
" h$ k- _9 K: R$ }  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- P) ^8 [* x) u# d% I& r: z8 u1 ?4 ^/ q
  wait-time ;; the amount of time since the last time a turtle has moved
! `+ c' w  S! s]8 k" h1 ~, }* O7 ]; N5 a- g
1 d+ n( H' U- ^4 S: F0 R; A# T& |
patches-own
: o# |" B* Z2 Y" T: L0 d' M# n% S! H2 N[8 k. o. ~5 z4 r; _9 L. `( {
  intersection?   ;; true if the patch is at the intersection of two roads8 U# d! [* F2 {& w% {- T! t. q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 C2 q0 z; O1 B8 o2 c1 T! m! S) P1 H
                  ;; false for a non-intersection patches., I  Z3 A+ i8 }; A$ F: Q7 V
  my-row          ;; the row of the intersection counting from the upper left corner of the
6 E$ g* b: y1 Q3 P2 i* Q) }                  ;; world.  -1 for non-intersection patches.
# L( q; R) @! l% E0 R  my-column       ;; the column of the intersection counting from the upper left corner of the
* f. N& f2 i1 V8 y                  ;; world.  -1 for non-intersection patches.
, v* ]8 e2 V. `  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( h( ?0 W# U3 |9 z6 J% I4 a
  auto?           ;; whether or not this intersection will switch automatically.4 y' y0 u9 ?# }: r
                  ;; false for non-intersection patches.
$ b9 O/ \- {/ F5 g( Q7 u+ O+ L]/ B+ L: {2 e, ?+ Q: _5 P- S
7 k" I, `0 I) d1 s
9 _; n4 l. {0 ^5 I" k
;;;;;;;;;;;;;;;;;;;;;;
  C+ K0 `) Q& F) b- N;; Setup Procedures ;;
$ n( v/ C5 E0 M% x;;;;;;;;;;;;;;;;;;;;;;6 k. `* y4 X: G7 h

# w5 D. n0 p* z8 Z* @& S6 _;; Initialize the display by giving the global and patch variables initial values.
& {* R8 _1 a* L6 Y+ C;; Create num-cars of turtles if there are enough road patches for one turtle to
1 I; [6 x( @7 W) `' |" {;; be created per road patch. Set up the plots.9 I" H/ ~8 |) P8 b
to setup
: r6 j" Y/ M; z' K! W2 ], g  ca* i% D3 f; _! v% q6 X/ w
  setup-globals
. y, n+ k0 m6 H0 L7 _4 b
' ]8 [, S3 V8 h9 E( o' j7 R; S4 N  ;; First we ask the patches to draw themselves and set up a few variables
6 F! P; O  O  l) M& b  setup-patches7 W' T. D% r6 ~
  make-current one-of intersections
) Z9 N) a" k7 S- [* B( c( m4 \  label-current9 x- F8 N: Y: w: ~5 S" G

- Y4 t5 S2 J$ J0 K! _6 ?  set-default-shape turtles "car"; u' Q) t! r. K" ^$ K0 N" [
1 k, L# a2 V. [
  if (num-cars > count roads)
9 ^- D3 x/ p* @8 R/ e  ?* c' A  [
9 R, O+ ~& Q0 G' H, P  a    user-message (word "There are too many cars for the amount of "4 R" J) z1 H- _; n; Q+ P3 e
                       "road.  Either increase the amount of roads "
6 G. n, q5 V! ?* |  y7 L                       "by increasing the GRID-SIZE-X or "
/ E( o8 p% K" W3 n; o# C4 l                       "GRID-SIZE-Y sliders, or decrease the ") u9 h: z* ~1 `  |1 e
                       "number of cars by lowering the NUMBER slider.\n"! w' m, y& o4 y0 M4 A. V8 ~
                       "The setup has stopped.")
  b% e" q7 d: _( W4 ^    stop
, r6 H% {- c4 D& n' f9 X2 s+ v  ]
" m% n" {$ l* |- j$ D
- e- t- G1 N5 i' `0 S  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: a. _# u4 h9 M  A  crt num-cars
7 }. w  |( g4 ]" W+ m( U5 Q, K  [
; n: `" L- d' \) J. D4 v/ D    setup-cars& o! S  `* g: g" P- n
    set-car-color
* V0 C- t7 N5 _9 V* [8 L    record-data+ t; B3 t4 |( [+ ?5 X1 t
  ]
9 T. B! \* W+ h
" r1 D1 t. }$ x7 f1 X, u  ;; give the turtles an initial speed9 O/ h6 }- g9 `7 V! J& w' d
  ask turtles [ set-car-speed ]* I7 s7 C. B: s. ~' N% V7 _
! C  W1 K) O% c1 b" C, E$ F
  reset-ticks
& j8 u* q( |+ _: a# |1 o6 send
1 l+ P- J9 v0 h, g3 [9 S1 {/ h0 E
# g4 |/ g4 e% V7 w, l% E;; Initialize the global variables to appropriate values/ p2 r& Y2 Q# q# H
to setup-globals, F+ ?0 j' ~/ i2 E
  set current-light nobody ;; just for now, since there are no lights yet
; i; X- U( I; S5 b* y8 O8 ]  set phase 0
4 K* O9 b. N* K& K+ t  set num-cars-stopped 0
; w; S0 O* G7 i9 H/ G! \6 e5 P# `  set grid-x-inc world-width / grid-size-x; H- w" b+ e4 p8 U
  set grid-y-inc world-height / grid-size-y
% |0 J1 p, `' j9 A6 F! F
! K: K; N3 a! D/ e7 ?6 R" Q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* _+ I: g8 \0 e2 X: w. J+ s2 v/ n! C
  set acceleration 0.0992 q1 r+ v( z8 D6 Q
end
- Z. i3 ]  M3 M# [" S0 o8 M0 k0 K: y+ m! A+ @' l- V9 R5 J4 V3 \" Y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 q2 G, d  Q- Y# w# `9 H- ~
;; and initialize the traffic lights to one setting7 |4 z% c2 `/ T0 @
to setup-patches+ _' s5 J. h1 ]& d1 H
  ;; initialize the patch-owned variables and color the patches to a base-color
- C/ b- F; w/ P9 p% i- s- {- g: |  ask patches
$ k  d! [7 o* o. P  [
7 Q. S0 N7 n5 m! {    set intersection? false
3 s# o1 B2 V0 \    set auto? false
9 x4 C( k: G0 U( b1 A    set green-light-up? true
' o" p  A, K6 k+ K- `, {    set my-row -1
2 I% o% c, r. ^3 g* A! v# }    set my-column -11 U5 t1 m# [5 [  {: F; V
    set my-phase -1
0 J& C1 d/ r3 e; `! [    set pcolor brown + 3
8 n6 r0 I6 k8 R' y% h( N9 f7 z  ]7 h' i; m( [$ t' w1 |
8 o' [6 O3 ?5 K+ x8 e* z5 E5 }8 z3 M) U
  ;; initialize the global variables that hold patch agentsets3 F' {( j% K% e& l
  set roads patches with
% x3 M/ f, B* q0 d3 r2 l7 S& E! H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 f5 a: R% K- h
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( d: c: m8 N, `% }9 x( Q6 ?
  set intersections roads with
# @( b6 W. ?0 L- Q* N8 Z( ^: j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
2 q( R! V; f: z% F; R- L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 ]1 V: I, n0 z- {3 x- a: f" b$ N3 y( a# R: C! q  q
  ask roads [ set pcolor white ]  B1 k. i: ]3 v9 q  P* Q8 M- |( O
    setup-intersections% H5 |9 \. m% \8 ]: u
end4 ^+ x+ ]& k4 A9 U, `8 u
其中定义道路的句子,如下所示,是什么意思啊?
, Q. }0 l/ c; x# L set roads patches with
. _' V0 k- a3 C' n8 Q' c( j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) G, h: n1 U# v8 K" L. H* i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: O: P" f6 B! ^( b6 F+ l7 r, F谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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