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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 u- B* }2 R* [, H) {netlogo自带的social science--traffic grid这一例子当中,
, n! d! e: o9 I' k$ s  ]8 q9 rglobals
! D6 g# P& _- d, c2 E% @; k[" i! `# `' w" V+ J
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# U2 _  r% X8 z# Q/ n3 R, ]
  grid-y-inc               ;; the amount of patches in between two roads in the y direction+ R% Z9 |0 Q2 f. K1 n) V: M. a
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( I: u8 F! N( p9 a1 l3 ~                           ;; it is to accelerate or decelerate
. V" t: ?4 E$ ^* \  phase                    ;; keeps track of the phase
9 p+ |1 x- G' G) r* e- @, V  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ G3 D. s( x, m7 s( F( e: p0 c# ]  current-light            ;; the currently selected light/ F- B$ ^5 G/ I: ~0 Z+ r8 a" o

8 L# l' F# c. o. K( `3 d  ;; patch agentsets5 T( @2 C8 o  r( d2 k: C( G9 G
  intersections ;; agentset containing the patches that are intersections0 v4 l+ G$ [- j  s9 b) O  K1 N
  roads         ;; agentset containing the patches that are roads; o7 X7 D' L; T4 H1 D& A6 u  @3 F- L
]
9 O+ _5 j! y; B, e1 K
- R' F: N) _& n' Y9 x. i8 Z" Lturtles-own/ I: c1 ]; J4 ?- t- S
[
" i( ~2 M$ i$ S9 n  speed     ;; the speed of the turtle/ g. J) L4 M' e1 e5 O3 d
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& |- c7 T* F) L; L  u: L0 s
  wait-time ;; the amount of time since the last time a turtle has moved
) ?3 G, ^" q- K% s9 ]' }) U+ }]4 y  g9 ?2 w3 ]" a8 P' l1 K3 b

' b2 l1 R1 F7 V2 O' k: Bpatches-own5 `0 q0 ]( y7 s# L7 S
[
3 E4 t+ E8 w$ W: Q1 r8 v6 s  intersection?   ;; true if the patch is at the intersection of two roads( |% L' |5 |& `1 G; t1 T5 W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ ~% j+ C- x$ L/ s
                  ;; false for a non-intersection patches.
5 a$ X$ r, V8 O8 U  my-row          ;; the row of the intersection counting from the upper left corner of the7 H3 @1 Z/ f5 a/ m  F- G  k7 X  o
                  ;; world.  -1 for non-intersection patches.
5 _# y( ~5 R2 m  my-column       ;; the column of the intersection counting from the upper left corner of the
% a8 |3 r5 v) G3 v                  ;; world.  -1 for non-intersection patches.+ G0 N" @* k% t$ a& v
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  W: u  l- F3 T: P( O. F; Q5 c  auto?           ;; whether or not this intersection will switch automatically.
/ Z% [. v, I) Y& u2 ~; x                  ;; false for non-intersection patches.
  G+ j& U: H# I2 J2 w]: J  V, h5 V$ Z& T  _
3 x' j9 ~- p$ i. r2 D, R' x! V
6 H  f3 i) r: g/ A5 u& Z
;;;;;;;;;;;;;;;;;;;;;;
0 F! j; S( w. g# P( E% |, V- y;; Setup Procedures ;;
4 `# E) y$ ?$ C; a2 _0 c# M7 j;;;;;;;;;;;;;;;;;;;;;;
$ B) X" t- a1 m6 y3 M7 B# L9 s  i: p! \
;; Initialize the display by giving the global and patch variables initial values.
* n9 I1 b4 ~4 F  R0 `+ I" R8 Q' g;; Create num-cars of turtles if there are enough road patches for one turtle to6 I- D/ H" O6 _! t# j
;; be created per road patch. Set up the plots.
8 O4 S' e: R9 F& Y8 l& zto setup' U7 J, b& T2 g) b) _
  ca7 o& o2 A1 X  t# Y+ K6 ~
  setup-globals, [' o" e" |1 E; {
" c% G! [; [# Y; A4 M5 I6 E" l
  ;; First we ask the patches to draw themselves and set up a few variables' j! }; P4 j- s& E# `
  setup-patches
5 m1 V9 |% B9 q! _/ |& Q3 ]9 X  make-current one-of intersections" K% p( N  Z# l: k; h9 [1 c
  label-current6 ?8 K3 p3 W% Q, P

9 O$ {% C. E5 o7 `# p6 \  set-default-shape turtles "car") c: x$ w6 b5 D3 k: k3 I" c

* a; ]9 |& v* m, t  if (num-cars > count roads)
; Z. D4 D+ b6 H. g1 F4 _  [
+ e: c( z: D' q$ s    user-message (word "There are too many cars for the amount of ", x7 g" b  F, {3 \9 T  @! b
                       "road.  Either increase the amount of roads "
( \( K* u4 r) P! l  D* Y$ c8 [                       "by increasing the GRID-SIZE-X or "
, A8 t6 x0 G- j( F, t0 _                       "GRID-SIZE-Y sliders, or decrease the "4 E/ d) y' }  C" J# F* v: _2 R3 g& }
                       "number of cars by lowering the NUMBER slider.\n"8 b: A" S8 z/ P$ Y- O
                       "The setup has stopped.")
% T4 N- R0 B- i    stop& Z8 z+ C2 |! M" z" C+ X* T
  ]
0 c/ k$ h) B# F1 O3 ?
- Q9 Y8 U1 a. M  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ ]" F8 g3 G: q% R( B% d6 |  crt num-cars; ^7 w8 ?' F5 o8 w" ?& e
  [
# F6 M, F# ~8 q( M    setup-cars* ?! u4 r+ l% N1 H& T
    set-car-color% \" }. p0 e& o+ `& H$ r( a- x
    record-data& {5 \$ M8 _% b( s1 P
  ]" ?$ K4 G' d! Z* Y+ k
% H, K/ R2 g! s/ i4 L2 a, r
  ;; give the turtles an initial speed
) G  V# n5 g: A/ t$ M4 w7 X  ask turtles [ set-car-speed ]
+ R9 q9 N+ O; O1 N9 I1 J% W- _! a* a+ @8 z, V3 q# K
  reset-ticks
* q  d& h# `* s- k- _$ a) Q0 G' X; wend+ G0 f& ~7 S& L* s

: D; S# E$ {( `: B5 P2 L: s( M. X;; Initialize the global variables to appropriate values& z* G- K; ?' m5 c8 J
to setup-globals
6 b$ H# Q' h2 v' Y( [  set current-light nobody ;; just for now, since there are no lights yet
0 h' V% u. h+ q+ N" @  r2 O: u  set phase 0( c& U" x0 n: @+ I
  set num-cars-stopped 0" s# G7 s1 l3 z, o; M
  set grid-x-inc world-width / grid-size-x. P6 o. s# s( \
  set grid-y-inc world-height / grid-size-y
9 i8 u" t3 y/ ]3 t/ h5 I: W$ |
  o$ X( T( g+ E  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 Z' g+ {  x7 o, K7 v
  set acceleration 0.099
3 A  ?( [0 R( e1 rend; p: E7 o4 S4 \7 R

2 D  e4 R& Q# u' `* c$ \' U;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 v# C1 A8 Z1 o;; and initialize the traffic lights to one setting4 M% ~% P# F2 r1 |+ r& [
to setup-patches
2 N0 L, B) k, Y$ l  ;; initialize the patch-owned variables and color the patches to a base-color7 a; k3 V8 g/ l; i. n" v
  ask patches2 F- t3 q( t: ]4 x  N  e) i  y
  [
' {- ]' Z# K6 i7 C1 H! u    set intersection? false
& T3 D- {7 O, n8 f) L    set auto? false/ f+ Z& ^$ t& Z2 m1 G9 J; q! k% Z
    set green-light-up? true. n3 |  c) R* [  p) m) }) ?% @
    set my-row -1
; B0 _! q& A! g, k0 Z, p    set my-column -13 e0 @( Q, |' n0 j, I! Q
    set my-phase -1
" l+ K; O  n, \2 J" E; D* d    set pcolor brown + 32 \, l& e! n4 ?
  ]
# J8 E- k! U# Y; ]) x* I6 _2 s
2 s+ N: y: B2 ~- V+ \- f  ;; initialize the global variables that hold patch agentsets
5 O! {% I, C* z0 y  set roads patches with
! ~; y% g4 y: I, T. ^( Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& l  c& F+ x' W% r$ O2 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 a3 s3 a1 C3 Q7 V: o; J  set intersections roads with1 ]4 e5 ]1 f. `4 E( g0 G0 v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, D7 D4 G' d$ [. s' s; ~3 F) j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( \1 I7 W! e1 T
# Y4 a4 Z! I( N  ask roads [ set pcolor white ]
9 _. Q* m5 X" Y; K$ z5 x    setup-intersections
0 `3 i& [/ ^# y% T2 j  Eend
4 c0 E! y, `- \) {0 G; B1 E: U其中定义道路的句子,如下所示,是什么意思啊?, r7 d  @' z9 [
set roads patches with/ L* U- G* t, `/ Q. y# w4 b2 F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ Q9 m- k2 j+ V# t, ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 b7 x* X8 X3 z: P# S
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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