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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 ~% F, u* P9 P/ x* `
netlogo自带的social science--traffic grid这一例子当中,+ S. X2 |) s5 c6 \+ y
globals
7 A# s* A6 {# ?* ~. Y& j9 C[
! B3 i  B4 g- t, n% y  grid-x-inc               ;; the amount of patches in between two roads in the x direction& z+ d' Q2 a% i* \1 D0 ^% A
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% D: `" `; d+ z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; y3 _# Y4 ?, i$ `4 g; K                           ;; it is to accelerate or decelerate/ y. x& e# v& M: d
  phase                    ;; keeps track of the phase2 |3 V+ J6 p9 b: j9 J
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 k  m5 e# y- F0 G( E% L/ s
  current-light            ;; the currently selected light
) `& T4 t" I/ y+ c- @* T  m) v( K) B3 r6 k9 `; z
  ;; patch agentsets
8 G) u# l7 g  |1 P  intersections ;; agentset containing the patches that are intersections
2 T3 Y9 Y; k3 I  roads         ;; agentset containing the patches that are roads1 k9 w' A# j) H( v3 ~. \# p; d: t
]  ~0 o5 ]! W- M

+ H6 A1 n: v/ ~$ Kturtles-own% s! n2 Q* t: E/ F9 C2 [
[! P* S4 C/ }0 C, i
  speed     ;; the speed of the turtle6 L0 k' u7 J, m2 k5 `1 U
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right! z3 t9 {1 r" t$ L" b6 u
  wait-time ;; the amount of time since the last time a turtle has moved7 d+ M$ \! F- |0 t3 ^# j4 S" B6 u
]
' s( c' U; o4 M( g( r
4 i% i: N7 H' b5 |! C' \patches-own
0 S4 r5 A# d, ], t& T" K9 p# ~& t% |[7 k; E% L$ ?/ _% @: N- u
  intersection?   ;; true if the patch is at the intersection of two roads1 |" t% M8 A4 E1 j) `+ L6 u
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. H5 Q6 Z1 R3 F0 d1 I4 x* P5 ~                  ;; false for a non-intersection patches.
! h( b7 w. N" r9 o/ y  my-row          ;; the row of the intersection counting from the upper left corner of the) `; e- X) w( B+ `" z
                  ;; world.  -1 for non-intersection patches.
5 q/ h7 {4 }7 a  my-column       ;; the column of the intersection counting from the upper left corner of the8 l, `1 C8 v- R8 ^6 T
                  ;; world.  -1 for non-intersection patches.* u% |7 _' ?& e7 X9 S: f& v; j# v
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# b+ x! S0 H5 {, @8 o& O' a5 q
  auto?           ;; whether or not this intersection will switch automatically.
+ b; p( Z5 b6 u( t4 ^2 h                  ;; false for non-intersection patches.
! u' e, C3 h( z]
% J4 v/ b! J- p. U
. t5 O) M, O/ J2 n1 _: U; w& n" }0 b! p& G
;;;;;;;;;;;;;;;;;;;;;;
" d2 R9 D7 o9 x% Q& _- V;; Setup Procedures ;;2 R1 T, T! }  O+ i7 E  N$ Q/ f
;;;;;;;;;;;;;;;;;;;;;;$ D. L9 H! C, e0 M9 O
, c& c/ S- A7 W  K" _6 C6 A* `
;; Initialize the display by giving the global and patch variables initial values.
6 Y/ ~/ r9 p0 e' |0 f- F;; Create num-cars of turtles if there are enough road patches for one turtle to# g, T* a" F& i( D
;; be created per road patch. Set up the plots.) k1 c3 ^) g) L: _5 }/ v4 F- j
to setup! L. ?8 v0 L4 s$ h8 u# w
  ca8 X! g5 A9 j; F( ~3 V
  setup-globals% c! W1 Y2 D/ ~* j2 O% v! m. S

, Q9 Y4 e! F4 q9 r& X  ;; First we ask the patches to draw themselves and set up a few variables9 s; Q4 j( x+ @6 S3 |) @
  setup-patches
7 q( P7 O) Y, |! M) b) ^7 _  make-current one-of intersections
4 F2 ^3 K& e" X. H1 Z  label-current
, r' e' I+ G* p5 m. F
9 e* ~- r+ B  D$ S* Q$ [  set-default-shape turtles "car"
( D4 M! }8 Z/ d, Z: z3 w* m3 T3 b$ t6 W: O' @0 i
  if (num-cars > count roads)
% F* d- |$ n* K. v. U' |& j/ t  [
' @; D1 b/ P' A4 r4 v    user-message (word "There are too many cars for the amount of "" L. M8 P* Y8 |1 d
                       "road.  Either increase the amount of roads "4 V9 B) f2 g" {( d
                       "by increasing the GRID-SIZE-X or "3 a0 K4 `+ n( ~6 ~, Z4 n1 D
                       "GRID-SIZE-Y sliders, or decrease the "" f* f- m- q* }0 [# w
                       "number of cars by lowering the NUMBER slider.\n"2 b; R; R2 T) b" v; c7 v5 n
                       "The setup has stopped."); C. m) X, `4 n7 Y: x/ O
    stop+ K* D* S4 j. D2 K0 k0 U
  ]  }/ A1 C+ X: _

! t' r. u4 h- L) b7 S+ Y3 X  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 e' Z& q% T" d& ]7 R  crt num-cars4 W0 g) c1 q0 S+ [
  [( N( R0 R& {0 n9 O$ Y8 h- ~
    setup-cars
" Y& s" H. u3 G" x/ ~7 `5 j    set-car-color/ g1 f" I% s. f3 [
    record-data# U4 A& w4 \5 {
  ]
3 n* n# L3 W& l% {' X: a: y& d1 p
7 t5 E* p( x6 ]0 Y3 S1 [/ h' W  ;; give the turtles an initial speed
, z8 K: i1 n+ j1 _! Z+ k  ask turtles [ set-car-speed ]
+ W0 M2 X% z2 p
" ^$ B* h! \# {1 }  u# r' O  reset-ticks
, o* {9 M6 k8 n$ {end
+ i9 c  i6 O* j! j. S2 O/ [0 [* ~7 u. J7 j- W3 i
;; Initialize the global variables to appropriate values: L4 Q+ r. P0 I4 I2 K3 r) G
to setup-globals# q+ T+ b/ j4 H5 F4 ^7 c
  set current-light nobody ;; just for now, since there are no lights yet( _  A* l& `0 h+ w. T% j, G
  set phase 0- R# Y( y( F& {" H/ E1 r: h/ R
  set num-cars-stopped 0: ?# ]7 E$ m& p7 w
  set grid-x-inc world-width / grid-size-x' A! h6 o/ {( B, s, I, m
  set grid-y-inc world-height / grid-size-y
2 M" O& F7 ?0 A& g- p& Q; B9 |7 X5 T% ]3 K! H) e4 M+ P+ m
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" E2 u$ J0 _6 y0 z/ ?" j5 [6 v! c
  set acceleration 0.099/ c3 r# h& e* R
end5 `+ b( e4 K" I

2 X; H! Y0 ?$ p% \& j; Z$ `;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! R% Z- _' l! B( H9 y
;; and initialize the traffic lights to one setting
$ @- T* n8 v7 f/ V/ S: Fto setup-patches8 A/ [4 X9 {0 y$ p7 P
  ;; initialize the patch-owned variables and color the patches to a base-color
6 u2 W" j$ K, C! j, }* Q( ]! q& ^- f  ask patches
; n2 G4 U* J# i5 @5 C3 c7 f8 _  [
3 w$ v- A* E. h) S2 g    set intersection? false$ Z1 }3 n- K3 u% \/ [5 P& b8 s
    set auto? false
- V# i* c8 ~6 g* ~+ Z0 u1 u* u    set green-light-up? true
9 J% W  ^6 g- a2 r    set my-row -1
( w+ {! W6 }& m5 L& j0 E5 S    set my-column -1. b; N* J! ]" r8 w
    set my-phase -1- P* _# J. Q- {4 c* p( i
    set pcolor brown + 3; M) O7 b' f( P" A2 Y- R4 H& n  C
  ]6 K/ A; u) J9 G. X% t: b

2 a( V0 z) s$ f  ;; initialize the global variables that hold patch agentsets& J4 t1 Z/ h1 g9 h2 a% ~
  set roads patches with
5 R$ L9 i" ^' @7 p2 E+ B2 l4 i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 d) [8 f8 U% B+ q" W8 `8 W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 K0 C6 S+ A" I+ B. F5 M0 m  set intersections roads with
0 w) _2 l* w4 t8 J; ?% e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# H' L) y: ^) F- \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- }% L9 ~2 f1 M7 H6 O

  O* R9 g- L  Y# I  ask roads [ set pcolor white ]* n# G, J7 N$ ?; m" `/ X. h
    setup-intersections
, r; @, R+ z9 b! J) }6 [0 Cend
4 y+ ^  U" X; U5 ^3 ?+ f5 n其中定义道路的句子,如下所示,是什么意思啊?
2 V& M, m8 e/ _& a set roads patches with
# ~% i6 d% R1 I* U& O6 @/ b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 ]1 m" ?: h, Q; r3 d) E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# o  ~5 Z% U: F
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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