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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% t; S  i4 Q: z( ~% A
netlogo自带的social science--traffic grid这一例子当中,  [, g! m0 V% I/ N$ W& E2 J
globals* W5 b/ F3 J  y$ x3 I5 F5 I/ q
[8 I3 c0 D) H* |" w: l8 U2 I
  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 X! i- B7 }% `5 C
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; ^2 X' u" @. Z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ b+ [2 H' O3 ~9 w/ |" j
                           ;; it is to accelerate or decelerate0 b& J! \3 U9 f# k& \
  phase                    ;; keeps track of the phase
7 `1 }1 w% o  t/ @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 Q, o  u0 K4 C: t5 K  j( ~
  current-light            ;; the currently selected light; I  d* S* |/ ^; b

& `7 y/ {. M/ a1 ]; s  ;; patch agentsets
: v" k, z& W2 f* b+ ^$ w3 S  intersections ;; agentset containing the patches that are intersections% ?9 C! I9 p' Y  [8 z( |) F
  roads         ;; agentset containing the patches that are roads
  A5 n* ?8 w+ g3 G. g$ S]
- N. ]7 Z/ z1 P! x4 b% i
1 d2 ]6 E" w. o4 G3 i, W: sturtles-own
$ B% \5 N# [6 u9 ?# }[* v6 l+ D* u+ }0 N  @7 [+ y
  speed     ;; the speed of the turtle# k- i: n1 A" o4 M
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 l7 `- F; S1 @
  wait-time ;; the amount of time since the last time a turtle has moved" n% |; |6 z5 c9 W+ B
]4 P" w8 J" ~1 j3 z2 Y

& L. x9 Z+ N# Opatches-own5 \" g! I) K' F4 g* O2 x( \
[8 K+ I2 \+ X! W& G' H
  intersection?   ;; true if the patch is at the intersection of two roads# O* Y' u4 K; e. Y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) O0 z" p$ m9 H6 C% m; f' |) G: ~                  ;; false for a non-intersection patches.
" @8 W* w, a2 M0 c9 e  my-row          ;; the row of the intersection counting from the upper left corner of the
9 }# l( @3 E6 u: f1 t/ _                  ;; world.  -1 for non-intersection patches.* ]1 z8 m( l+ S8 C. u
  my-column       ;; the column of the intersection counting from the upper left corner of the
; R- A3 U' v! E/ U, }                  ;; world.  -1 for non-intersection patches.& b. X8 h1 r/ k
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) c" l4 I# h# k- w- |  auto?           ;; whether or not this intersection will switch automatically.
+ x8 e8 I; V5 X                  ;; false for non-intersection patches.
: R) f& c2 w5 o6 A! ^8 J3 P0 N]* C2 L5 b3 J. u6 Y5 X
0 F# l, r) a) m( A! u1 @

+ E& V4 B' r5 x' ?. l+ O& a0 [9 R% b;;;;;;;;;;;;;;;;;;;;;;0 ^) M- D7 X6 q- |8 Z/ F
;; Setup Procedures ;;4 I( j# x0 U$ K+ H* v/ c, F4 X
;;;;;;;;;;;;;;;;;;;;;;
% G8 _- ^! R* o2 y5 A: I
' c# c; t& ?) d2 g7 M" @;; Initialize the display by giving the global and patch variables initial values.
3 t  S# C- u: Z( ]# o1 V;; Create num-cars of turtles if there are enough road patches for one turtle to
$ o. k3 K! Z- E7 {. H;; be created per road patch. Set up the plots., q0 }* ^3 L4 H7 n3 [3 E; ]2 ^/ y
to setup
% H* n. ^' c% Y5 h  ca
9 n. E& A; [* O# Z' C  setup-globals' _% {3 k+ y9 k( F  h* B  _

- d$ {9 c+ x' p+ w, f  ;; First we ask the patches to draw themselves and set up a few variables" p' l& r9 m( y$ \
  setup-patches
5 a* M; a3 `4 z, d3 _3 z  make-current one-of intersections
& j" K' V+ Y2 t; N7 b3 o  label-current
6 p, ?! {$ a  U1 U3 D/ S$ Q% ~7 B* k
4 T. e$ X* I7 r) F5 D$ H  set-default-shape turtles "car"' `2 H& j6 n9 _- U9 d) V. T# ~! E+ ^% A
: s- ~# |8 P2 V" \4 Y! J+ G
  if (num-cars > count roads)9 q. z2 z! T5 u% m
  [. l9 s$ h' Z0 |: A; Y9 S- H7 F
    user-message (word "There are too many cars for the amount of "4 G  e7 M2 Q+ g. v& T
                       "road.  Either increase the amount of roads "- h: x0 o5 [! B$ ?$ j
                       "by increasing the GRID-SIZE-X or "
% k/ T; h# N7 ?& ~6 p. q1 }6 M5 Z3 e                       "GRID-SIZE-Y sliders, or decrease the "
: Y/ \+ v: ]2 A! z$ y                       "number of cars by lowering the NUMBER slider.\n"# I* ], q& ]$ |$ t" |* f) I' r
                       "The setup has stopped.")+ j- a5 r6 |6 O' H& u
    stop
9 x7 g9 i4 o8 m. W0 @# h  ]
6 O9 g6 z# t, H) m1 g
- x' _+ e4 X+ x0 t/ j9 I  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 U( I4 Q. G4 N9 z7 u; ?  crt num-cars) @+ M  T. M3 g9 ?! o, \0 x2 a2 d
  [2 s' y5 p+ J  j% T6 g3 U* c
    setup-cars
" X( B0 G8 H! D: i" i$ A+ O! \; V0 P    set-car-color
4 D  {2 r0 s1 G% }! Y    record-data" r4 p5 f0 H# a# S: G/ I: u
  ]# ]4 y" s) ~& t+ P" d/ @! S6 Z
2 o& D8 O3 ^7 s# t) r3 G* m
  ;; give the turtles an initial speed
4 ^$ }; z6 ?/ h: r$ V; J1 f  ask turtles [ set-car-speed ]
: I# U- E9 f  E' m1 B5 J
: R, K8 G- w0 Z3 R, \7 |- x" ^  reset-ticks  N2 `9 H6 B: F* I- m3 R. Z( A
end
- t4 K8 }9 g9 W7 I( e$ c( `; L3 A( v( ~8 R0 R8 \- W
;; Initialize the global variables to appropriate values
# T0 w' A9 u- Y0 W1 p$ Oto setup-globals
+ P) l2 H- e2 E, z8 t/ V  set current-light nobody ;; just for now, since there are no lights yet+ U* K, U1 @+ j% Z4 U
  set phase 0# E) G$ |  f9 l4 [* Q/ g
  set num-cars-stopped 0! V- b9 |- H2 B- L" V
  set grid-x-inc world-width / grid-size-x8 e. y9 ]4 c; n0 ?+ c" e/ j# Y4 ^
  set grid-y-inc world-height / grid-size-y
5 j- w& `5 t5 v- |
0 T( M  e) @$ ~4 B& A. f3 V  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" l, w& s8 b; l1 W+ b: }- M; A
  set acceleration 0.099
- B" L0 P4 O: G4 m7 ^end
7 F# D8 v$ |* T! M% \' Q7 P+ N0 b1 d' b
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 K8 K. c# Y6 u' y# Y;; and initialize the traffic lights to one setting
: x" ~0 `: I5 @  o% Hto setup-patches+ n. f7 e+ F* Q# H7 T9 _- a- r
  ;; initialize the patch-owned variables and color the patches to a base-color& W( R$ o2 W# t2 ?1 v- q! n! _) o
  ask patches. M- e! V9 H; F: J% E1 V
  [
  T. I9 L; g6 E$ B6 C) m' q2 J    set intersection? false
2 }) p# f$ c1 L3 F- F1 x/ i    set auto? false' q+ C8 J# B) d& ^$ `% b9 [
    set green-light-up? true
& J5 T+ P) g; A1 n    set my-row -1" t. n/ N* [, b% ]5 f
    set my-column -1) N( ?& v+ R7 m$ A. E$ D: w" X. t
    set my-phase -1
8 m, e3 L0 D/ i6 P    set pcolor brown + 3
0 g+ e8 M# B8 H" p  ], z$ i+ \4 O3 [+ [8 i

9 |8 M; V/ D. N" `  ;; initialize the global variables that hold patch agentsets# u6 i' b0 P1 K  U" e' O2 w
  set roads patches with& n: v/ L1 x. f7 [3 v% d! X# K: W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 |. l- ?# Y& i+ ~" `3 u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; `- }; m7 N# K
  set intersections roads with! e! n$ E9 ~+ u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; t2 |( i: P  {0 r, R* M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 Y( G+ R/ }8 S; K% U& J# z
7 P) o) B2 a$ H% s  ask roads [ set pcolor white ]
  x+ V) n4 F- [% }    setup-intersections( B1 \& Y& U' K) b  M
end
& t  H% j' {0 u; S% I/ C其中定义道路的句子,如下所示,是什么意思啊?( n4 N. E. _) _: O6 a
set roads patches with
. L/ I1 @, a; M" W+ [1 P) d7 u, i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 p7 ?) B: v; i) U3 Y# j9 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. U1 O5 u; q0 m- C6 [谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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