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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. f* I# u( c! o9 bnetlogo自带的social science--traffic grid这一例子当中,5 r) A9 N" x( m
globals
# x# ?- S1 s6 K8 D' ]  D[
7 Z# c% e- w3 `, D7 V( h; U  L8 W% d  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 i; P8 c" t0 K; _3 w8 d9 ]! O  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% Z: T) k" C1 k0 j. a" @  ^  acceleration             ;; the constant that controls how much a car speeds up or slows down by if# j" S- G. u7 L
                           ;; it is to accelerate or decelerate
) a( {7 f+ k# q1 y  phase                    ;; keeps track of the phase2 |) F* F& N  c  Z* i$ ]
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
$ z9 }. k" N, p8 A  current-light            ;; the currently selected light, x. h* K8 C) q: S: c7 Q
$ y4 B: O  Z) _/ L6 a7 a
  ;; patch agentsets9 O! r" Y% K6 V+ O6 k; s
  intersections ;; agentset containing the patches that are intersections
" M: F2 y5 `7 `" {  roads         ;; agentset containing the patches that are roads
5 v* r$ D; p, W' i3 T% s]
  M9 t* @/ _* x. @1 m& A7 }" f0 U; j7 K  C+ L0 @* H# u* {
turtles-own
, k  b* q) L* a# E; B7 @[
: t& A9 J  H8 {6 z5 ~  speed     ;; the speed of the turtle
5 ?5 p. k/ {# ?2 l( _! U( G3 h: P  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 S9 p. C; ?% N3 B8 m  wait-time ;; the amount of time since the last time a turtle has moved& k+ t8 H5 P" [/ }6 T2 V' w& c
]
$ d+ p# S' J1 F" c! ^+ `: M. X* f
patches-own- `, t5 m' k+ _& @
[
( Q7 R9 Y/ O4 H) X, r% @  intersection?   ;; true if the patch is at the intersection of two roads! ?" ~. s) E, m5 T4 S
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 [5 a. A! }+ ?6 r! {. f0 H
                  ;; false for a non-intersection patches.5 i. n* M0 Y1 }
  my-row          ;; the row of the intersection counting from the upper left corner of the
" U5 R6 z& C0 ?) {9 \                  ;; world.  -1 for non-intersection patches.) T1 g8 x. q4 }! Q+ A; s
  my-column       ;; the column of the intersection counting from the upper left corner of the
/ T, ]" S8 a6 b/ [& u6 K" a1 J                  ;; world.  -1 for non-intersection patches.
- f4 L: s' D8 Z) I6 G% ]3 }  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! q7 j: g( B  U  auto?           ;; whether or not this intersection will switch automatically.
6 K9 `( P) i1 ^( E4 K# Z8 v6 I                  ;; false for non-intersection patches.( q+ M; [; c+ @8 F( [" a
]& h) d/ T( R8 H8 W% d: R) i+ k) U+ b
4 z: T6 N/ Q& q0 x

+ n. f0 N% V8 K" `;;;;;;;;;;;;;;;;;;;;;;' i" Z4 N( w! V4 G
;; Setup Procedures ;;4 s$ E1 e: p, _
;;;;;;;;;;;;;;;;;;;;;;$ w% o% o8 S" S/ o
$ Q5 {, _1 j) X$ C" V5 y
;; Initialize the display by giving the global and patch variables initial values.' L  r7 J" [% V5 J# m8 j6 z
;; Create num-cars of turtles if there are enough road patches for one turtle to
( L9 G5 H* X' L9 i2 c3 M' V;; be created per road patch. Set up the plots.$ i3 B: ~, k2 `6 F0 X
to setup  j1 U& V2 `1 A6 N
  ca+ I7 {$ k" n6 r5 `. N
  setup-globals
  Y" Y) `4 g& w* A/ x
) Y: {* I2 }6 G) w( D  ;; First we ask the patches to draw themselves and set up a few variables
9 O$ k  y8 g' s  setup-patches
& d9 S/ f/ M# m" t$ Q4 Y/ w; u  make-current one-of intersections7 i0 E/ g, E/ o1 ^  [) ]% X
  label-current4 W. g0 a# }( @

& A. ?! C7 A+ w, \! u8 d9 ], ]  set-default-shape turtles "car". y* H0 }7 e) ]1 F: G

; e4 \* n1 D0 i$ {; n$ m  if (num-cars > count roads)
/ G9 W/ W+ k( P4 z% c6 o% C1 }, a  [
, U& w6 S& `0 A. w! A' C' @    user-message (word "There are too many cars for the amount of "
- {3 o1 E% p- K! u% N% t7 H                       "road.  Either increase the amount of roads "0 b  j, |% @1 n  U
                       "by increasing the GRID-SIZE-X or "  D3 S, o5 _+ }; G& `7 F
                       "GRID-SIZE-Y sliders, or decrease the "& M5 @; g# {6 G9 ?7 H
                       "number of cars by lowering the NUMBER slider.\n"
. ^/ {/ K; I0 U) }2 S: R                       "The setup has stopped.")
6 s7 {0 l, h, Y" ^2 X8 v' W    stop; K* ~& K# V( t# {
  ]: o$ z# k3 y$ y/ q

5 ?: f5 e# B6 h5 R9 K5 }6 ~! R  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, a) L9 x9 B( S; ?2 N
  crt num-cars2 b" \' @: k* E  ?9 n  f3 {
  [5 R' N- e. V. r
    setup-cars, i1 p8 r: Q# Q$ ]  K8 J
    set-car-color3 b& ^0 F% F# N+ x
    record-data% q3 c' Q& \" V0 j- z
  ]& v6 u9 Q0 b& b

; Z% s: y# U; ?0 L' q) o  ;; give the turtles an initial speed
" ?) f  d# H. o  S( J8 M  ask turtles [ set-car-speed ]5 U+ |) y7 F- E

, |# d2 B5 j3 @+ o9 X# B& l  reset-ticks
, s; Z) l( T# s- Wend' f7 ~4 P& ]9 q' q6 P7 _

  v' j. u% m2 N3 E, D6 R; V;; Initialize the global variables to appropriate values, V5 {* [. Y4 h& S* k: X) b% e
to setup-globals$ Z2 T0 k( L+ h( Y$ W
  set current-light nobody ;; just for now, since there are no lights yet3 G  f1 Z0 e! x+ u
  set phase 01 ^$ A3 n! g9 a' C/ Q+ R  \3 w' o
  set num-cars-stopped 0
% a1 P9 a. ]  z) L7 G( J" K7 R6 z  set grid-x-inc world-width / grid-size-x4 C8 a5 v; M# c) b' S
  set grid-y-inc world-height / grid-size-y" \. R6 I# ~# o* t

4 ]$ d+ ]' x) s9 P  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, G5 K+ }: y: j- U  set acceleration 0.099
& S7 {5 B& U( c' l8 j& Vend8 S0 j  O0 r/ M& M, x
2 W2 t7 I3 F# f# P2 t
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 H& Q8 Z5 N! Y7 l; R- c
;; and initialize the traffic lights to one setting
- b  f4 A' E+ z9 B1 Jto setup-patches
4 A% e" T2 B3 Y# r' t% y3 [0 a  ;; initialize the patch-owned variables and color the patches to a base-color( ?8 }; I' F. p. t  L2 x& T" b
  ask patches
" _* p! }: O+ v/ t+ x' l  [4 p/ \7 O8 |6 k
    set intersection? false  N+ f6 l/ b0 F6 ~3 R
    set auto? false8 O1 U4 |8 y) v9 r$ c2 q, T
    set green-light-up? true2 i3 g( {: o- c, r
    set my-row -1. v0 X4 F2 W; {0 M
    set my-column -1
9 N' y' l3 E3 F6 J    set my-phase -1' n9 ^8 D  M; _; k/ R  r5 {  o
    set pcolor brown + 3
$ A: W2 x( l/ V7 n9 E6 t  ]% _7 c0 @# {+ }2 C4 E* L# g

* {- D$ Q4 N; G/ f  ;; initialize the global variables that hold patch agentsets5 P" B" }# ~7 I) J
  set roads patches with
4 z# G. u" i; @( A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ t* V4 L5 P% ~' R$ S: O/ n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 K- p& Q& j( D: e$ Z! k  set intersections roads with* m, Z' [/ I/ X( c* B' s, @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# }: D9 R: V, w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ c) t0 N- \1 ?& `' c* l& W

0 }1 n5 p1 A* b6 h2 w( {  ask roads [ set pcolor white ]
* {: v7 k$ A) ]8 X" b/ n  s$ t    setup-intersections1 }2 r# u0 f% {6 J
end3 g+ O" U% B9 f
其中定义道路的句子,如下所示,是什么意思啊?' _" P( q# Y: ?
set roads patches with- Z# b# ^6 _9 c3 q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 n; d/ ]' m' U8 N0 {& Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- ~* x. z, c% q$ }( Z谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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