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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; b7 ]* z- k% Q6 Fnetlogo自带的social science--traffic grid这一例子当中,# Z- d) r% d8 g( P7 n1 r" i& h1 e0 Y6 p) E
globals
; L+ r& ?/ N1 D$ m6 |: F" s2 W5 L[2 {- o  s4 y& m7 h" P7 Y5 e# ]: S
  grid-x-inc               ;; the amount of patches in between two roads in the x direction- D$ Q! h& M5 j: ^5 p
  grid-y-inc               ;; the amount of patches in between two roads in the y direction; a3 I& p3 p9 Z* W
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 o$ t2 |, j4 [! |7 E0 M! @. ]                           ;; it is to accelerate or decelerate
9 n# c6 L: o. A' J; T1 c* z  phase                    ;; keeps track of the phase2 _' v: h  J% |! m. I9 w8 W9 y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  n2 H& u6 Z$ }3 [. U+ @
  current-light            ;; the currently selected light7 o7 [* B$ f2 C  L
$ F; }9 i$ J7 F$ G  f5 [
  ;; patch agentsets/ X4 {, B) Y* n% q$ D8 l. o( B( [
  intersections ;; agentset containing the patches that are intersections
( ?% U, }5 y( t  roads         ;; agentset containing the patches that are roads* Z' F" ?' f( v2 ?! Y  c
]$ S% I/ ~- v' w

+ t$ X- m  b0 G3 [3 \! C' {turtles-own
# S4 \( }! T5 t+ ?. O2 ^& f[
/ |, y' G. N0 s2 d  speed     ;; the speed of the turtle" h2 Q) Z7 w5 w$ f4 z+ L' O; S
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ \$ B( t9 Y4 n* }) w  wait-time ;; the amount of time since the last time a turtle has moved$ c" B8 j0 G9 n9 G0 ?
]. ]; `- p( f7 o, d3 J

4 H! X( ^0 L8 @7 `3 Gpatches-own4 W6 [9 z7 K/ A
[
1 f, u. e% q3 }. M' F  intersection?   ;; true if the patch is at the intersection of two roads4 P) _: e% n' b( \0 F
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- h* {4 B3 w8 g5 P
                  ;; false for a non-intersection patches.7 F* C3 k+ C% _- s
  my-row          ;; the row of the intersection counting from the upper left corner of the' K2 ]) _' j; K% e# Q' v3 l
                  ;; world.  -1 for non-intersection patches.
# `, c4 U8 B' o" a3 A( y7 U1 K( E  my-column       ;; the column of the intersection counting from the upper left corner of the
8 ^5 \5 X! m9 T, k                  ;; world.  -1 for non-intersection patches.  e, h* {/ j3 X; p
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
* M0 O0 j" m% v, B8 c  auto?           ;; whether or not this intersection will switch automatically.
. t& V7 s! x8 o7 ]7 l3 P                  ;; false for non-intersection patches.5 }  a+ r' T% G5 Z& F
]
. D# x4 [3 T) a' h$ Q4 }3 i% s- g
  G( u! b' G4 W6 b. {: o3 ]& p# V: B& w3 ?2 M$ J  Z! i4 c
;;;;;;;;;;;;;;;;;;;;;;
& V& W4 T% X+ Y& Q8 t2 j;; Setup Procedures ;;
6 N7 ~9 [9 f- x1 \: h/ P! K! T;;;;;;;;;;;;;;;;;;;;;;
  L8 D8 \9 A6 @6 E) u1 j9 P' @; [+ v. H7 z
;; Initialize the display by giving the global and patch variables initial values.% v" ]* ]/ k- q! F8 O/ A
;; Create num-cars of turtles if there are enough road patches for one turtle to4 v1 s2 {- X. ~, ]
;; be created per road patch. Set up the plots.
8 |6 t, L( e. Qto setup# a8 k; P- M3 h4 u4 O0 R6 B
  ca* I5 S; a0 V1 E0 s. ~$ c4 C& U! r/ H) _, t
  setup-globals
# d% y" H/ J3 D2 c& |
6 {, j/ b1 l+ P  ;; First we ask the patches to draw themselves and set up a few variables3 I2 p) V6 |4 J: |" E
  setup-patches+ y% \, @$ l& X6 U. W* P
  make-current one-of intersections
" F$ b- X. y# T( [1 e  label-current
- W2 T; [# G9 n6 p0 N( ~2 b; w( D! M; U* J
  set-default-shape turtles "car"$ _, u4 `9 E  v: v: i5 \

8 Y, L& ^8 c9 Q5 N* f  Z  if (num-cars > count roads)
, Q" ^; w! S5 H. w: E. [  [* w* Q' r) X( q' M& x$ ?
    user-message (word "There are too many cars for the amount of "
7 Q, Y( i+ S; L2 |6 z1 F% R! Q9 S7 g                       "road.  Either increase the amount of roads "
+ Z: ]5 X! J6 ^  Z                       "by increasing the GRID-SIZE-X or "( K5 g, V8 R: P/ ^7 R0 X; p
                       "GRID-SIZE-Y sliders, or decrease the "
0 m' ~/ {0 i+ g' w                       "number of cars by lowering the NUMBER slider.\n"
* Z0 w3 n4 i- \                       "The setup has stopped.")1 R: \- C3 @3 ^+ x2 b+ \% m
    stop
* h* _0 h7 I* ?9 r# B! e/ y% Z4 c. d  ]
8 Y( C. q7 [3 q1 p9 S9 o4 t
- i( e1 [# b% N8 f5 Y2 o  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( e8 f# g0 t# C( `. i/ Q/ \, ^, Y
  crt num-cars
8 t5 G1 n" D& s- w  B* D$ w  [0 I4 V9 p0 t$ d9 U4 }5 v, F
    setup-cars2 E. c9 ~, V* V" k. d& E
    set-car-color( ?9 r; V& z3 o, }
    record-data/ E0 s: h5 e, ^4 W, {' d4 i8 I
  ]
9 B& a  |9 U+ K, R/ t( i5 o) a6 {0 G) n
  ;; give the turtles an initial speed
! w' P& T- M8 L$ G. N6 O3 d  ask turtles [ set-car-speed ]3 M: U( Z( r+ [+ C2 `+ U

4 q/ A  q7 z% D+ p% A) z# o3 m9 Q  K  reset-ticks
$ _% H1 }% Q+ Dend
" b1 Z* W7 K, E8 }) y2 [, F2 C* a
;; Initialize the global variables to appropriate values, R/ o& `+ F; k* O
to setup-globals
  s9 S+ m) O$ ]: b  set current-light nobody ;; just for now, since there are no lights yet
7 M/ G9 @& {6 d2 d$ m' Z  set phase 0
( ^) h( r7 ^) d: `  set num-cars-stopped 0
6 A* c  b& \& n: \3 M3 `4 c  set grid-x-inc world-width / grid-size-x
% [' D; }# g7 g. u  set grid-y-inc world-height / grid-size-y
1 t7 t" X! V  b, z  F) l( I9 b  T3 Y6 @$ L
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 ?* u5 ?, `& k
  set acceleration 0.099# I, p0 F; Y. A) O2 H0 b% ~+ I" {
end
! D. T- M' s; {- ]% |% O% Y8 n/ u& A6 _, e0 [! Z  B, V
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 q4 h3 j. ?7 i5 p" w
;; and initialize the traffic lights to one setting
( b. {/ U. Y3 u, `# S" G3 @/ o! Fto setup-patches
# k# D8 r9 E; q+ w1 y" A; J  ;; initialize the patch-owned variables and color the patches to a base-color* V: B* @+ a# W3 o$ ^) j+ e
  ask patches
9 |% x( |8 z2 `! c2 d5 S9 `  [) n7 t4 e3 `3 ~- z0 a
    set intersection? false5 b) H% F  X1 I/ r
    set auto? false
$ r- g; s! q! o    set green-light-up? true7 q2 C. R& ?$ [9 Z0 M! r
    set my-row -1
9 i# [6 K; u% M7 Q* a4 U- ?8 B) _    set my-column -1  S; D: O2 N  J  h
    set my-phase -1
8 V% F- {& ?* h( D6 }0 \8 X    set pcolor brown + 3" j* v0 E, D9 `: C( ^7 C
  ]
# Z) u8 ]& [) s# F# q, _, ~# Q! D' a1 y+ W" Q) [- y
  ;; initialize the global variables that hold patch agentsets
2 X( b: r: S- K! N+ F  set roads patches with0 Y( X9 x: f8 j# V6 b# v( u' U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, l9 H9 ?" f& H9 G9 I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ J0 h* f; Q: c: I4 c
  set intersections roads with' |) A0 \$ X. X1 R! B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 f7 z! J7 n3 `* Z1 |6 G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ I6 A) Z  X- z+ e. C* F
7 e0 V% r# n2 m
  ask roads [ set pcolor white ]! i! h+ p9 L, ~6 l9 Z2 S
    setup-intersections, @7 x# @, t4 u/ k3 l1 }4 n
end
3 R" a* r8 D7 A- Z6 y" s& @其中定义道路的句子,如下所示,是什么意思啊?. R1 v* m8 O0 r8 G( y
set roads patches with/ \# c) d% N# R% b% K+ c5 I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. f+ o) X, o: u/ z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! Q+ Z  e& |1 a/ ^' j谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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