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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  i9 i; r. A. a9 e9 z
netlogo自带的social science--traffic grid这一例子当中,
9 T) G0 W7 S  I  \+ O2 Fglobals
' w4 Q6 ]8 r1 y  F  r4 w/ @[! D! t8 K4 M: a3 Q# R4 S
  grid-x-inc               ;; the amount of patches in between two roads in the x direction  \: D! Y# h- T# ?! C* a" D; @5 W
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' Q4 {' G; |9 E3 \( [  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 Y+ C% V. z2 @7 k6 {
                           ;; it is to accelerate or decelerate
4 l) B1 F- ?( L0 Q  phase                    ;; keeps track of the phase+ P1 C' I3 v$ Q2 E- ~9 B
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ W1 C0 ~  V, |6 k3 |
  current-light            ;; the currently selected light8 k) ]% }! H: H2 H
- ~9 W5 c/ L! r8 J4 T& r
  ;; patch agentsets2 r" p- C4 U1 N( t9 y
  intersections ;; agentset containing the patches that are intersections
# w2 [8 E. Q  Y/ V0 [3 j6 J) R0 t$ g  roads         ;; agentset containing the patches that are roads
% F# {3 |6 m* M+ y0 k]
, I, a* c/ J+ K" S. U: z& t) P2 Q* C6 u3 N( ?1 D
turtles-own
' }+ W( {: B0 T! w' m3 X" u[
2 {8 @7 E7 h2 b; ~0 @3 x+ e  speed     ;; the speed of the turtle
7 M. j8 J, |; G* {* `  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 O6 A1 {) V! {+ L* {7 m4 X6 P1 Y& D
  wait-time ;; the amount of time since the last time a turtle has moved1 d5 R! _( M: f. n& k- ]" _
]
% M. a/ n# p7 `: z  J% A7 ^# n4 R8 A# c
patches-own
8 i4 A+ x# b9 x! l; I7 e[
. C, o% y! r+ N9 I  n  ]  intersection?   ;; true if the patch is at the intersection of two roads
; J% d# M2 d6 h5 F  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, a1 x! v# l' \                  ;; false for a non-intersection patches.
, e0 b, H+ L: t4 @  my-row          ;; the row of the intersection counting from the upper left corner of the
2 G* M- ^/ Q, [! D                  ;; world.  -1 for non-intersection patches.; @  p: N$ r& O7 }- V  P* L
  my-column       ;; the column of the intersection counting from the upper left corner of the
0 F' U( a$ H  E% h# U3 v+ i                  ;; world.  -1 for non-intersection patches.
4 h  b$ ^: D, ^/ v* U  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; ~2 {6 S) s0 a+ W, E* r1 Y
  auto?           ;; whether or not this intersection will switch automatically.
6 k* F. D7 V4 O6 l8 ^: y9 @# M( M                  ;; false for non-intersection patches.
( H, F- i- L, z" x]2 s5 K( k1 h5 R1 y: b( z  @: |

# N& Y5 r. R9 b+ |1 n) v% H' @9 U; Z' C: ?
;;;;;;;;;;;;;;;;;;;;;;
* }. ?, c4 g$ N8 a4 X+ R;; Setup Procedures ;;  t! }, l7 s# T2 K
;;;;;;;;;;;;;;;;;;;;;;
, f+ b% [- Y; {7 e# C% _2 N" {3 u- g5 C1 W  I* p, M
;; Initialize the display by giving the global and patch variables initial values.
: o/ e: S2 y' ]- p; Q;; Create num-cars of turtles if there are enough road patches for one turtle to  ]; F3 z, Z. t: C; W. E
;; be created per road patch. Set up the plots.6 V$ z9 ?& A9 S6 b; z
to setup
3 G, l% ^2 z1 ?. X! s8 `  ca' I% {0 u# L$ T; A3 p! m( N" X
  setup-globals
& a- V+ ^+ s( b. H& x7 ]. ~
  @  @! x9 T/ @& A  k$ F4 }  ;; First we ask the patches to draw themselves and set up a few variables% e& k" |3 f; o. l+ N( c
  setup-patches* v# j0 e) `0 L  G/ N
  make-current one-of intersections
% M) P- v" H/ l0 @: f6 m' ]  label-current2 }& T3 D# I$ P; H1 _  ?
  K: K+ w: }8 v! {9 v. R3 N
  set-default-shape turtles "car"
! k7 y- j; A; H% u
' B1 C+ g3 p4 S1 R  if (num-cars > count roads), L: g2 s. K2 N
  [
- q& c4 ~3 [2 l5 d9 i) a* o    user-message (word "There are too many cars for the amount of "* ]( b3 }  J0 n1 p& m
                       "road.  Either increase the amount of roads "
2 s/ B8 N3 n& ?1 z, j/ f                       "by increasing the GRID-SIZE-X or "' m. d) w, H; ?% h3 r4 y
                       "GRID-SIZE-Y sliders, or decrease the "
/ m/ D, \5 I- g2 h, f# u8 K3 l                       "number of cars by lowering the NUMBER slider.\n"
7 I" x' X% h2 B% j; D3 ?3 b                       "The setup has stopped.")
0 I+ M! o: V  y6 w; O2 A6 L    stop
" V+ b. X7 T9 G! ?! u' L, o( A  ]  c% w' G* C, X7 V7 I( e) G7 G3 T# Y' U
" z8 p( v3 r% A: U# ~! c
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* I4 x- I7 @$ l! m  crt num-cars
+ Z2 a" ^: I8 n  E4 K2 E: e9 c  H! l  [' v4 a& N/ c2 c% n6 J# S
    setup-cars% _2 ~3 X. o& f4 P$ e! G
    set-car-color$ w3 N8 ~' W) H( g. Z. x5 u& K- [& T! m
    record-data
. a8 C, w" x# \( c1 J9 H  ]1 a5 @0 y: |5 G8 ]4 F2 @* B  X

' w7 e" E' K1 T  ;; give the turtles an initial speed
) W% O$ U$ Z7 j2 F  l  ask turtles [ set-car-speed ]1 M4 @  V0 [3 b/ K* K, C
, j- u2 b) ~7 C/ d: `9 c5 [& G
  reset-ticks
% v# t+ ]4 Y# L9 m9 r0 g% \7 jend
8 o; k& X$ w* }7 @* c: i
( Y' F; S' _; ^* F! g;; Initialize the global variables to appropriate values
% V/ R, c, o- L( [+ E9 B, pto setup-globals" U/ T" d. V9 F+ Y8 j8 W0 F% Y1 b
  set current-light nobody ;; just for now, since there are no lights yet
0 B* B- t+ ]8 z7 c' Y  set phase 0
& \  B, P3 }- a  set num-cars-stopped 0) o: X9 V- A2 L2 p% Z
  set grid-x-inc world-width / grid-size-x
; y9 o* ]8 b0 q' O# h! B  set grid-y-inc world-height / grid-size-y( k4 d% |- X+ Q

; n, [: i4 v( F4 g  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 p) C* U& p/ a8 D1 b
  set acceleration 0.099. ?* h) V; X, v, p
end
; j. v, w- W( R6 t; |9 K* _  P  U% y# k& v8 h! Z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ o- c* a1 e# ?;; and initialize the traffic lights to one setting
9 G! O4 ], Z! j2 r$ }1 b  \to setup-patches
, P8 x/ v2 T7 m& {6 H& c  H4 w  ;; initialize the patch-owned variables and color the patches to a base-color) p- A: u1 y% h' x7 b) j) W) k5 C
  ask patches4 ~. M, \$ J0 x/ x
  [
! N& S3 ?0 Y9 I0 V' e" z7 B$ o    set intersection? false
$ J* B. S$ p. f9 ?5 }8 b    set auto? false' l- L* Z8 m( P- b( V! g; F  W6 O
    set green-light-up? true  Z+ H" W: d+ X$ i
    set my-row -11 B" W9 w# G, x7 |5 S
    set my-column -1) f* u0 ]$ ]! }% a
    set my-phase -1
6 e) ^( @+ I/ Z: U7 Y    set pcolor brown + 3. t- ]% w7 y9 o3 D
  ]' b* A% a; T/ u  s& w$ g3 W* A

4 p$ ~! R6 ~) w* m/ d4 [! W% h  ;; initialize the global variables that hold patch agentsets7 [7 K) a4 Q# l% W
  set roads patches with+ l2 t( W6 B( l6 a% h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ v: T' j7 y9 Q8 U  C5 G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& `3 F9 R2 y* ?7 U# a6 X6 V  set intersections roads with
: B7 i9 L8 |4 P% _7 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ k8 U, N( K8 c' {% V2 i! h6 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- Z' K& L( w7 e$ E& Q7 p# k4 F( l8 f2 u/ U
  ask roads [ set pcolor white ]
% @5 i% n+ z% g2 R3 Q# p" y    setup-intersections
* T; t/ D0 ~* b' T! A3 F2 _end
: H4 V4 l& V, e# \- Y" H其中定义道路的句子,如下所示,是什么意思啊?- g6 `" M) v/ f" {& y, Q" x+ s& u
set roads patches with2 H$ u8 m8 j: y- ~7 }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  D; K2 m8 m, K% w6 k3 \, t" K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* g; u1 a) ]. z' S
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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