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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: z) I1 g- e+ R$ u- y
netlogo自带的social science--traffic grid这一例子当中,
. D5 y3 C' q- b, x5 bglobals( v8 o& u( \  k% v
[# z1 I, F# X9 s+ O
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# E5 n2 b5 ~: ?; _4 U
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 G! P/ Q* S; D+ x" ]4 a: _
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 [/ c- f& ?; m* `( h) \8 D% }                           ;; it is to accelerate or decelerate
8 v* y! h) \; E7 `  phase                    ;; keeps track of the phase
& n6 E9 `: S+ }' r0 [. m5 ~5 P, D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) h* f( X1 E3 N2 R2 \
  current-light            ;; the currently selected light
# l& t" s2 S) q' E8 S5 f
# v" o: a( k9 U  ;; patch agentsets
8 R% W8 }' L) h5 X( ^7 |  intersections ;; agentset containing the patches that are intersections( j( h4 z; K3 Z0 \. f5 ~
  roads         ;; agentset containing the patches that are roads4 ]* w* r- e7 c( \) Q2 T
]
+ m( A! L1 Q: D6 k
: K2 q; j* X# V( ~9 ?turtles-own
9 G& G0 R+ Q9 `( p* `5 Q! U3 s[
7 W$ X. v( b' C4 Q2 _7 k  speed     ;; the speed of the turtle
/ b4 Y3 l% _: e  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  [3 S6 }+ ?7 U3 f$ t
  wait-time ;; the amount of time since the last time a turtle has moved1 l2 f# h; g$ G: P
]; }# b0 w7 x4 }% M9 V
; c/ p+ k" ]; o- i
patches-own
9 R8 R7 M# i) G[% R1 Q) z9 \. G7 m8 }- S
  intersection?   ;; true if the patch is at the intersection of two roads
; Q% T9 z; c7 K  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ K2 c, W: h8 d% n- E5 G                  ;; false for a non-intersection patches.
, z- U1 U9 x2 C6 g1 {2 ~" k  my-row          ;; the row of the intersection counting from the upper left corner of the' I; \9 }) _; k
                  ;; world.  -1 for non-intersection patches.( j5 e& J, X' s! r
  my-column       ;; the column of the intersection counting from the upper left corner of the
, X0 f) b6 R4 Q. U- \, [8 @( I                  ;; world.  -1 for non-intersection patches.
* V5 R" a, d& A# K* z% e  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ ]5 X! q' L; A
  auto?           ;; whether or not this intersection will switch automatically.; `; w: J) H6 ~2 ^3 a" t
                  ;; false for non-intersection patches.  r* X+ `" ~4 g6 y: |5 g0 o7 g+ R/ k2 C; A
]
2 P$ h) ^  `9 X- C- B& E* D6 h- e& N, F1 I" j: I
! j, F! Q' |. T( q
;;;;;;;;;;;;;;;;;;;;;;
& H1 w7 W/ N! n! ^3 B1 S7 [" N;; Setup Procedures ;;' I' L& n, y7 L4 ]% l) w+ e
;;;;;;;;;;;;;;;;;;;;;;
" V; p0 Z; m2 {. _9 E& i' b6 K4 I, n# w
;; Initialize the display by giving the global and patch variables initial values.
+ a5 j; o3 k: P7 \8 T  v;; Create num-cars of turtles if there are enough road patches for one turtle to
& c# n+ ~$ E) a( H4 z;; be created per road patch. Set up the plots.6 z: h. F& m& ^, e* [
to setup
% a- t: A# K* w, l- Y* ]  ca  H6 R( m# Y0 g; d3 l( s
  setup-globals
7 B  b3 {+ Q! p* W6 A7 ~+ Q) _  k) ]) p  _
  ;; First we ask the patches to draw themselves and set up a few variables
% N9 i" C$ E/ [' I; Y0 x# G- w  setup-patches4 A% a5 H. w- `# R2 W5 `
  make-current one-of intersections, X* R2 Q& e: |$ A
  label-current
" L- F6 g* z; [. I5 u! K
" A+ P0 ^: o0 `- R/ Y% A  set-default-shape turtles "car"  X0 z9 f3 n" w5 d2 `, X

' e' ?& M0 z% b; ]( X  if (num-cars > count roads)1 }/ [1 ~9 o1 g7 j, b
  [
2 P5 C3 X& q) x; _' E+ g    user-message (word "There are too many cars for the amount of "" Q# a5 c$ n2 P, n$ Q) _
                       "road.  Either increase the amount of roads "
( \7 v( p* z, K( G                       "by increasing the GRID-SIZE-X or "
, e; ^) s8 z5 `                       "GRID-SIZE-Y sliders, or decrease the "
+ b" }2 r( u: f2 c- |0 e                       "number of cars by lowering the NUMBER slider.\n"
0 Q" S7 V4 S) R) J                       "The setup has stopped.")
4 Z) h- d. E! ?! R/ x    stop: T& [" W9 K, D! {( K! Q) }% u1 s
  ]
2 H# B7 Q5 P; B! K, B% Q1 n- ]: `, \8 e( L1 U! Y) Q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ V, E. S2 x( m
  crt num-cars. B4 c, x3 X  a# ]9 J  m: k
  [
* a' A+ A( }  u    setup-cars( N2 _4 M) f9 B/ G# T# t
    set-car-color0 j$ V1 J$ Y1 f$ Y
    record-data. i' r1 z! m. f
  ]; G- c6 V- t9 m& @

! V0 E% I, Q) ~& r# }  X* h  ;; give the turtles an initial speed: B1 X% x% A, H4 G$ x
  ask turtles [ set-car-speed ]6 B) @8 K  g" i7 ~) T" l! K
! U$ ~2 d5 @0 C1 Z4 m6 y
  reset-ticks+ G! A) s% D( l, A
end6 Y# o3 m. Y5 z8 y1 p9 x, {& [
# h" E$ I4 u' J! X. N# M# z9 A; |
;; Initialize the global variables to appropriate values0 O" @3 G0 p1 {4 T$ B
to setup-globals3 ~; [6 @1 W# v
  set current-light nobody ;; just for now, since there are no lights yet: Z: Z; d* J3 G5 m7 p
  set phase 0' A. `! p3 ]+ F' ^
  set num-cars-stopped 0' k7 U& f( ~6 j* E* F
  set grid-x-inc world-width / grid-size-x, v5 C. b+ A4 w' I% W
  set grid-y-inc world-height / grid-size-y
9 d/ E- A# O+ S* h
7 Z; c0 \2 Z' c- h8 i: |1 E5 M+ ^  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 K( k) d( s$ n* P0 ?' ^( a- m: o3 r. I( v  set acceleration 0.0994 u  W6 d- D1 G% Q" j6 |
end* _: `6 v+ ]8 V1 q8 N6 `

+ k! g; x& ]1 c2 R; K2 }/ s;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: R# O5 _. P- G9 \* z% o;; and initialize the traffic lights to one setting) y; I' r( ]+ l: h1 A( O
to setup-patches
/ `7 z6 D) h  r# T  ;; initialize the patch-owned variables and color the patches to a base-color
4 w2 i+ s# H  I7 X0 b& @; l  ask patches- Q/ P4 i$ L& v2 T) y/ e# l
  [
8 p& C- X. E5 x3 w: `1 z    set intersection? false8 U% e, Q& L$ i9 g& n
    set auto? false
: b" J. k0 A  |% u& n+ p* F  k    set green-light-up? true+ c4 A3 L3 p2 R! O$ [/ r; d9 s3 C
    set my-row -1
: i7 P) X- O& ]7 J- Q6 g* ^) V    set my-column -10 @; v/ e% {! c( I
    set my-phase -17 e' P/ V: j4 I% ]+ T* f
    set pcolor brown + 3
+ a9 M3 C. J# X8 m5 N  ]
3 Q+ |  V1 [. Y- V
$ N& f" g' C* `- g/ s7 w  ;; initialize the global variables that hold patch agentsets
% j  e0 s* |& l! o9 ?; {  set roads patches with2 T" P% v3 y+ }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- h* A* P. h' z0 Y6 z+ P/ y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ _0 J, c' U6 ]9 W8 x  set intersections roads with, M' Y6 H6 B6 _- K1 w9 a3 Y1 n4 U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; s. X0 a# E. y. D$ P! k5 L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 Q/ s- H/ V/ C( X3 _1 `% Q& l+ H5 ?0 h" \- d1 p1 Y' g
  ask roads [ set pcolor white ]
" c! T, P" X- @    setup-intersections* ~4 v2 d. S; _2 @/ E5 v
end
$ b. E4 o$ I' _- I其中定义道路的句子,如下所示,是什么意思啊?
1 [$ p; h% _) } set roads patches with  t( ~* o7 Z+ r; x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- `) H- O3 U5 i/ D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& R: n, H' q4 G/ [
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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