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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 d5 U! B- N0 T  t) Z. F, w) i
netlogo自带的social science--traffic grid这一例子当中,5 r9 m/ d7 p0 ], L+ O5 `
globals
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  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) X% `5 j8 J' Z% c! J  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ [+ d( G' j2 B
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ V' l# t' A; w  K) I  C/ l
                           ;; it is to accelerate or decelerate
* ?* J; j; V2 X+ a  phase                    ;; keeps track of the phase
" ~  ^# h* w8 j8 h; O1 H4 a0 }  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# P( ~( z& D7 W# V/ I& U
  current-light            ;; the currently selected light
7 t3 O7 J" _  ^: F7 P  G! S/ y1 K! Y: G6 \# Y$ M
  ;; patch agentsets
4 t. j+ [6 b& r$ E  intersections ;; agentset containing the patches that are intersections
4 H9 |" {$ X0 j, p8 q+ r( t  roads         ;; agentset containing the patches that are roads
5 z: [3 @1 F+ R) k: ~* Z]$ M) c; p/ H6 w8 f2 M: s! x. |; T

2 u' A/ t7 `! _* x; h/ L" ]+ Sturtles-own
$ z  _& t( }+ C* Y! W6 \[+ d% v4 M5 L5 P) S9 G8 }+ P& Q
  speed     ;; the speed of the turtle6 b7 U0 m, S; V4 ]; }/ i6 S
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) ?; [4 H. f' P, _: O1 H  wait-time ;; the amount of time since the last time a turtle has moved
4 L2 V. k8 E; O& V: V8 V6 Y) X]. r% |9 r! s% J# X+ B, f0 D

: Z' Q) E' F* J* q8 v* ppatches-own! i+ O4 J2 j6 P3 w0 ^1 K1 [& ]
[
4 ^, [& ?9 e* R# X' T6 a  intersection?   ;; true if the patch is at the intersection of two roads/ i) u' _' e6 q1 f* ?# \
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 f% f! s: _' j) i3 N" Q  L! A  k
                  ;; false for a non-intersection patches.0 g( _, g. |  o8 H1 X( w7 u
  my-row          ;; the row of the intersection counting from the upper left corner of the
  u- Q/ B& a  r6 V# K/ c                  ;; world.  -1 for non-intersection patches.& r" J2 C; p9 [' C8 T
  my-column       ;; the column of the intersection counting from the upper left corner of the
; F6 U8 L' L6 S+ f4 A" L0 U                  ;; world.  -1 for non-intersection patches.2 @* k1 Z5 S% w1 `: W
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. u$ [! K+ p: Y. d8 j( y; p9 \  auto?           ;; whether or not this intersection will switch automatically.: f  I" u3 [( m5 T; H. `
                  ;; false for non-intersection patches.$ X% V9 e+ x' r! A; g6 k
]
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- z" ?: F( {! |- y  d
;;;;;;;;;;;;;;;;;;;;;;# E2 ?0 N4 E. ~& m1 w  h2 {7 G6 W! ]( |
;; Setup Procedures ;;  W( F" B5 L) e; H- X* q0 L
;;;;;;;;;;;;;;;;;;;;;;
' A8 I5 M$ y- |, H' Z
6 X, U! R- S: d$ c0 j* f;; Initialize the display by giving the global and patch variables initial values.
# Z8 P* O% _9 U  H8 g+ Q;; Create num-cars of turtles if there are enough road patches for one turtle to
. K. k/ P' T" @, E9 k;; be created per road patch. Set up the plots.
3 W( B$ Y$ }/ z. F3 @* h; m+ fto setup! I# P4 Q( u) H
  ca$ K/ O' W: n0 m. {; M
  setup-globals4 [. R4 D) j) l( B2 _7 m+ B

0 P0 ^' K: a0 [& [  p" P* _  ;; First we ask the patches to draw themselves and set up a few variables
/ R( f' s* b: m' E+ I  setup-patches/ s3 _2 ]* L* `/ X% M( E7 M' u4 e
  make-current one-of intersections) y0 ?" I+ s" x" I4 Y5 N2 [! D& `
  label-current
8 {0 r% u' ]9 Y  \2 i' W% e# e/ G/ G) Y- e8 }  M: i' N+ G! g
  set-default-shape turtles "car"
4 ^# ?  k; @" g, S% j; y
1 X7 v  F" G9 N1 u+ S6 R/ q  if (num-cars > count roads)
% M% Y+ y& q2 @; U( c  [
' M' }# W' D" p1 R2 {" P    user-message (word "There are too many cars for the amount of "
, `9 p7 X1 {, Q) ~/ J2 i5 c$ K                       "road.  Either increase the amount of roads "( {) C, i( D6 Y8 {. U1 h
                       "by increasing the GRID-SIZE-X or "
6 F4 p2 _7 g9 x* ~0 X* u3 z5 @5 F: }3 _                       "GRID-SIZE-Y sliders, or decrease the "
) I9 h2 u: B% C6 j' f' d" v+ n, ^7 P                       "number of cars by lowering the NUMBER slider.\n"8 s! O2 f2 x& L
                       "The setup has stopped.")  O7 \" D+ e, e. z8 X) @
    stop
: x- U! D; {% H# `5 j7 a  ]
4 q* a  p1 m& ?+ G+ [. b) b
: M& L7 p1 P- c" f0 G* e  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% }- q8 `4 z9 `% J0 q3 p; c* ?  crt num-cars
2 r. w. L6 [. V+ D( |  {2 h& _  [
- V/ I" g6 L0 {* e    setup-cars
' C$ {& g6 @! n. Z6 h    set-car-color
! V- j2 l; B, p& o' L    record-data
# `& z- V% W& b. o  ]: N( Y4 f  {% b) ^; {

1 K/ x! ]- Y2 D3 p+ d  ;; give the turtles an initial speed
/ P$ z3 z# n6 _2 E7 ~  ask turtles [ set-car-speed ]
- b$ `; j' s: \! h$ ^  H* h3 l5 I& ?, q
  reset-ticks
; _1 R! v4 e& r1 _! lend
, J, b; z# ^1 B0 Z
. p: b  H. E- E7 Y: y;; Initialize the global variables to appropriate values8 p) d3 C# H3 w
to setup-globals
' t& n6 Y1 ^6 j; \1 v# |! q  set current-light nobody ;; just for now, since there are no lights yet( ~# J# B4 ^. M
  set phase 0( h! u, F; R4 M1 i' I+ S4 ^6 g
  set num-cars-stopped 0
- _+ C  ?8 w& h9 \  set grid-x-inc world-width / grid-size-x
& v& w+ b4 g# ^3 R5 b; G5 F& m  set grid-y-inc world-height / grid-size-y+ p+ `4 {7 e+ y- S) b

: @5 o6 c( c$ _  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 |/ \' H1 P. [- h9 q! J
  set acceleration 0.099
+ U4 ]4 A7 O) ~" i5 Kend
% @' f3 c/ e* ?1 R2 W: D' o3 U0 c% h' _5 |
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* ?, C0 g1 u( n$ ?: f( i- J
;; and initialize the traffic lights to one setting
2 }+ P# j1 W" J' t! Xto setup-patches
+ M( A. U& @( C' x  ;; initialize the patch-owned variables and color the patches to a base-color
% j6 m$ |2 e0 g* S1 P0 h  ask patches
4 e1 E6 i4 ^( ~. c  [0 [8 P. m4 U! \' Y% |
    set intersection? false
+ |; s' f, Y0 ?, F  S7 D    set auto? false8 c( c9 D# O# W5 K' u
    set green-light-up? true, x- ~/ @) c% e* F( [+ o
    set my-row -1
8 n: y9 w! O# U7 p    set my-column -1$ P5 p) u9 L) T7 k3 N) l2 [* {7 s
    set my-phase -1
1 o8 _4 p9 \! E1 j2 }    set pcolor brown + 36 K) g( _5 g4 m# R, a/ w+ h
  ]
1 G' Y9 ^  m+ ~( v- q& t  k$ R1 M, z
  ;; initialize the global variables that hold patch agentsets8 O& o0 V) J' y! T9 B. h
  set roads patches with
( ~0 F. w) C2 M. O5 \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 o7 T: r5 u2 U) w& x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  f' f& D3 b  A  set intersections roads with; j/ W7 U- s4 r) I. Z) N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: j( C0 _4 e4 a4 E" W' z+ S# g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. _. N9 I4 u* v4 T5 E$ ?$ M, g. Y" s% l' P5 p, _; x' \
  ask roads [ set pcolor white ]
. F' N5 M; v& i; A8 N, }# r, L    setup-intersections
' J" w; s' f2 J' o( Tend
2 T; ]/ D# j! E% L4 ]: M其中定义道路的句子,如下所示,是什么意思啊?
7 j0 \8 k7 R- l- G1 p  a- ] set roads patches with  t* H: `# F3 u' K  P0 b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ L! u) ]0 J1 ]  ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 ^# o$ M8 ]1 F3 G
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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