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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 W# M! |% i( y
netlogo自带的social science--traffic grid这一例子当中,
8 }9 d* n8 `4 W& kglobals2 A. N1 o, P; h" a7 s: L9 T3 r
[6 L9 w0 l3 \5 I7 w! f5 w4 Y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 J& h# m: ]0 i1 P) r
  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 B; i7 C+ ~4 \' {" B+ V- R/ D
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( R& E/ ~5 v  m# y3 s( H# O                           ;; it is to accelerate or decelerate0 O; K' w" G4 v) y0 s
  phase                    ;; keeps track of the phase) G2 V( D  s( {. b6 Z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 Z& _6 [8 ~) G- i
  current-light            ;; the currently selected light
5 N/ m! S4 u& ]. J0 Z: K. R# G  g5 h4 M4 G& R
  ;; patch agentsets
1 e2 A" k) ]' ^! L  intersections ;; agentset containing the patches that are intersections
9 I! M3 u, t) D( c  roads         ;; agentset containing the patches that are roads
& o, I( S9 V' ~! {7 M7 }$ J/ |]  G; C% C' _& B9 \' |- e" ?

* ]) a9 E+ l9 `# \2 H% }turtles-own
# R7 n6 W( }; q; c: }; R0 M[
. \7 z& ~% m& h& n! R  speed     ;; the speed of the turtle
3 q* m* c# K! I7 w0 W$ J# A- _  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' i( Z: J( i: l0 f& E$ ]5 U& E  wait-time ;; the amount of time since the last time a turtle has moved1 z, F$ O; K4 {0 e# f; N6 K+ U5 H+ Y
]' r+ K0 ~3 ]+ {, m

  a% q: U" G, P  c) spatches-own
* a! d2 l$ [  Z# q3 u* g) y[
$ @+ d  w' v- V# n: O2 {  intersection?   ;; true if the patch is at the intersection of two roads
( K* L  M: U0 a/ Q( Z# K3 C  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 a, c0 s/ h0 W- U; D; K
                  ;; false for a non-intersection patches.) S2 ^5 K) z* s. j
  my-row          ;; the row of the intersection counting from the upper left corner of the* r# _$ n- R1 s( V4 y, L: \  c
                  ;; world.  -1 for non-intersection patches.
4 S$ ^% R9 P8 ^8 T; E2 r  my-column       ;; the column of the intersection counting from the upper left corner of the# b0 e' P  W6 ^9 _$ k% J' X) c, S) u
                  ;; world.  -1 for non-intersection patches.
3 g4 d% j4 r! U. T/ n  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 y4 p5 E. a, r) c3 z$ N
  auto?           ;; whether or not this intersection will switch automatically.
! d9 M& v7 J" b1 N5 o                  ;; false for non-intersection patches.2 }1 b- B0 c( l9 i( N1 Y9 B
]
( V& ]+ T/ L: T& w9 x
/ z) J0 O3 K9 `: X2 {+ m$ R, P7 H" j9 Z7 C  p  ^
;;;;;;;;;;;;;;;;;;;;;;' |( Z$ T( W$ U+ w2 u1 v
;; Setup Procedures ;;
) v( P) J8 X' _7 l; d1 P;;;;;;;;;;;;;;;;;;;;;;
0 H! ?/ ?6 U; E. L: U1 @5 p" B; R% `- C7 [7 e5 p: b: q. V  k
;; Initialize the display by giving the global and patch variables initial values., v1 X) u, Z; n) N$ P5 E; k
;; Create num-cars of turtles if there are enough road patches for one turtle to9 w" [& V3 m! G% m
;; be created per road patch. Set up the plots.( w; Y7 g5 x6 k& I& o  |$ {
to setup, z- k, v! c4 ?" ~' S! t. z/ L
  ca
* A4 L" E. S7 Q7 E) j7 y  f8 `( N  setup-globals+ n$ r3 z6 l$ E
$ ^" A& g3 r$ p3 T  l
  ;; First we ask the patches to draw themselves and set up a few variables
$ @+ b+ j: |8 `) b  setup-patches
9 T9 |' G4 }  d) T  make-current one-of intersections/ Q* Q! ]2 p$ v9 i0 s+ r; H
  label-current7 ?2 I" |* Q6 g2 d9 r. `

+ u4 Q! w9 Z* w4 D  set-default-shape turtles "car"6 f' H; P6 ~; g7 _. Z) s+ J

" E( @' H5 y# w5 K- l+ f  if (num-cars > count roads)
1 R0 l8 T& h4 q+ y/ X3 M  [
6 i' C+ e9 r; Q/ K4 U    user-message (word "There are too many cars for the amount of "( P0 Z) ]8 Y; Z0 @4 n: x3 G% v1 o
                       "road.  Either increase the amount of roads "
6 C2 N2 u0 p. D& t0 Q, l0 K7 ^                       "by increasing the GRID-SIZE-X or ") \0 F1 P3 h0 H0 t' d4 N4 c
                       "GRID-SIZE-Y sliders, or decrease the "" d  r" t1 E7 D, y4 ]
                       "number of cars by lowering the NUMBER slider.\n") I! s& S. D1 t- a
                       "The setup has stopped.")
) S& h3 g- m5 E+ f% r    stop
; H5 w$ @/ |9 G, D- `  ]+ {$ y1 \. g/ D0 P% D& O+ H

" x& Y$ V3 U# [* L, w  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 e/ i/ H' ~/ a; K& ^& V
  crt num-cars( V( V" j8 _; T; Q- f, c8 K# F
  [- a6 G8 q8 G+ F( [# H& L! c
    setup-cars
7 N9 o7 B- ]$ Y( D( P' N    set-car-color4 w  [: R# w+ u
    record-data
9 _. q5 L7 w5 h4 _: i3 o+ g' H  ]7 A: D' y5 Q8 O2 V# D6 c/ ~

2 ?: @' X. h7 Y# i0 N& f% E. p* m  ;; give the turtles an initial speed
% v. L4 F5 g( T. O* G  ask turtles [ set-car-speed ]
0 o7 M/ w1 S; \" g! I1 L. K- T4 q) w* X! n" ?* a+ y) X9 X
  reset-ticks
8 h. I$ L3 n3 Z0 nend
" ]5 m( f; q, j3 x$ R, K0 c
' i6 ^9 e8 L  v8 k;; Initialize the global variables to appropriate values
& H4 D+ V3 r( a1 g9 d. f7 qto setup-globals
4 d& D( m( e! i! ?  set current-light nobody ;; just for now, since there are no lights yet# z% G) u  p3 `9 ~8 B# s9 R
  set phase 0& p( Z# j3 V& {* {
  set num-cars-stopped 0
. _' A  N5 _" y/ Z3 c& t4 D5 n) @  set grid-x-inc world-width / grid-size-x' W4 u& e2 |  }3 ?& T+ z
  set grid-y-inc world-height / grid-size-y
  K: ^* g& F3 N% n' b- r
- b$ d% F: l% r  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! t9 u" ], A' I, S  set acceleration 0.099
$ t7 y+ Y$ _. f& }1 L& send5 q% D# ]8 a9 x. l. @% l  X7 ~
& C0 `% p+ b5 |2 m' Y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% j; [+ x7 l4 S. ^0 K;; and initialize the traffic lights to one setting
: S; z; p& o/ uto setup-patches0 Y9 y1 ?7 m3 G; [4 l$ w: i
  ;; initialize the patch-owned variables and color the patches to a base-color
: v' a8 |1 v8 o! g+ z  ask patches
4 U% D' ~* ?4 a2 H7 v' U  [2 @: _! e" i8 l- O
    set intersection? false
$ i/ L9 q' h% ~# }/ V9 w    set auto? false
! j9 b' Q8 Y6 x; D    set green-light-up? true
% i5 W: h; d! L, T    set my-row -1
3 j5 s+ z; G* H$ p8 M    set my-column -18 [" P+ |* }- l) {4 M: S
    set my-phase -1
* G) q9 N7 w7 m2 o    set pcolor brown + 3
7 E' M; s9 @% J7 o  ]0 Q) x0 m5 O6 O  ?# l: y$ o

. Y+ T" r* g0 I7 y( M! G  ;; initialize the global variables that hold patch agentsets
4 P, O: l/ h6 j1 |" D  set roads patches with+ U. T! `4 n6 G  z4 N: x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& q6 ~- t' [5 z3 X1 S+ a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 o7 |8 s9 o( b3 n) v; P* U8 |
  set intersections roads with
2 _5 \: v9 Z2 v5 F( K/ _/ G' k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& O+ b. R8 Y7 R2 G! D/ o4 H2 R0 k9 s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 f) s" c$ f: W3 j' O8 Q& U( I* o4 b5 a3 Z( l% K: e. c
  ask roads [ set pcolor white ]5 k2 x/ |, D/ U) S0 ]
    setup-intersections
/ B$ c  o3 ^! E$ q  a/ J' [( yend
) D8 z8 C* F! N9 F5 |3 n( {7 ~$ t3 Y其中定义道路的句子,如下所示,是什么意思啊?. R0 E0 C* W9 m( D
set roads patches with
- Q: P% k1 a3 h  f: O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 n& w' n3 Q6 Z* Z2 z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 K+ Z& C. C8 k
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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