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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ H0 \& i- P7 I( Q5 m  P. j
netlogo自带的social science--traffic grid这一例子当中,
' j7 z: A- W7 X% k1 R& iglobals
! O& q. j; h: u  M+ t/ v3 \! `[
' }# x; x  _) h2 M- z4 d  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( u4 ~9 q1 S! k3 H+ F/ e  grid-y-inc               ;; the amount of patches in between two roads in the y direction% G1 P& E8 n" b
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if' d$ o  ?2 _% T' w4 u% p  `: I' D' Q
                           ;; it is to accelerate or decelerate
; N  h0 u5 F9 W: n* z5 D( j  phase                    ;; keeps track of the phase, T1 l- v. h3 u( ?6 f( ?$ J
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, V. n/ c$ P) o5 D  current-light            ;; the currently selected light
$ v; e3 j% K6 |. ]( F# f* }5 y- Q5 ^6 k! I, c$ g! W/ d
  ;; patch agentsets
* @7 Z0 f, O" |  R. J, k  intersections ;; agentset containing the patches that are intersections. C% z- ]) A+ p: b% z
  roads         ;; agentset containing the patches that are roads
- f' V+ [1 y) L* f6 _# X]
5 U  T! c# ~( [+ m8 G5 U0 u' i' |& T% W5 ]  ?
turtles-own$ G6 K( W! w4 d
[! J& f+ T, D& j' F2 G) r4 K
  speed     ;; the speed of the turtle& Q1 `, H) ]' d$ Z+ x3 j- u5 X
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: e6 Q* {. w- U) G4 y& u  wait-time ;; the amount of time since the last time a turtle has moved0 Z7 Y& Y) k# R1 z2 o
]
! q9 W1 q5 \- B- j8 c' L/ [. \
$ @: P! X2 e1 s. N5 qpatches-own7 I4 u+ o; h1 ]8 X; G
[# x. X& W9 j4 J! I1 n8 S
  intersection?   ;; true if the patch is at the intersection of two roads0 c" N  d# g5 B9 w/ _6 N# Y2 q5 R
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 J7 n, e6 V' K9 L& z$ R& `, q1 f                  ;; false for a non-intersection patches.
1 A" ?2 o# H" f) M+ Q3 S" z  my-row          ;; the row of the intersection counting from the upper left corner of the
7 H8 p% E! v+ S% b2 I! R! M                  ;; world.  -1 for non-intersection patches.! J1 r0 p- ]" s3 D5 \5 C% S
  my-column       ;; the column of the intersection counting from the upper left corner of the
' v) s* Y, D( A0 _% g                  ;; world.  -1 for non-intersection patches.; u  p7 [: j) q' j$ n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) N9 Y7 }" \6 I7 G5 u4 S% p+ P1 b% {  auto?           ;; whether or not this intersection will switch automatically.
& D' [5 m( m% T! |7 ~                  ;; false for non-intersection patches.. L* T# B2 _% `/ B! W# E
]
7 ]9 X6 X8 W& d$ K4 E+ L- T! {, f. r: u

4 x/ y8 b" S( E+ V& N( k/ f* s;;;;;;;;;;;;;;;;;;;;;;5 D# o5 d8 A1 n# j
;; Setup Procedures ;;
+ G, r9 e" @7 W! W* P$ z9 b% I;;;;;;;;;;;;;;;;;;;;;;2 o! \6 B0 B1 N# k9 _! Z# T
, w1 G9 I0 O* W/ E7 r# s
;; Initialize the display by giving the global and patch variables initial values.
) i1 O7 m# i) i+ j0 q, w) b;; Create num-cars of turtles if there are enough road patches for one turtle to
1 r3 Q1 G  C8 ^2 _" {) v  g/ x;; be created per road patch. Set up the plots.
. I8 n# n5 ]& P% ~! Ato setup$ X8 U9 H8 r1 ^8 ]* r2 `: L+ Y
  ca
3 h2 c( |! t3 s( {- @# d# u! ?* J/ ?  setup-globals
2 R" w7 p/ }$ p4 {+ M. |
  L& e4 I; s9 {8 y& w4 J  ;; First we ask the patches to draw themselves and set up a few variables# X0 S5 ]. v6 ]4 m( Q3 {1 m/ V  v
  setup-patches
- N: }7 Q1 [7 J' {& R4 ~6 `  make-current one-of intersections; U5 N1 d" Y1 t  a/ `* X
  label-current
8 n2 B# f# N7 m4 C/ \- j9 J8 W8 _0 H, L- a4 M& t0 ]6 b
  set-default-shape turtles "car"3 M! C) f& a" s$ \6 d9 W

. d9 e4 w4 y; K; w8 k9 r+ N  if (num-cars > count roads)
/ b* v; e( S& u% p  [
; t0 P; g) H1 M3 a+ r    user-message (word "There are too many cars for the amount of "0 s3 U$ \( Y$ I5 h, A# ^
                       "road.  Either increase the amount of roads "3 z6 O. \& w4 i* Y2 x% }
                       "by increasing the GRID-SIZE-X or "
7 E7 H3 ~3 J7 m9 c' Q- h/ e                       "GRID-SIZE-Y sliders, or decrease the ") j* u! z1 T, g& b( I/ O
                       "number of cars by lowering the NUMBER slider.\n"
0 p' n8 I, o& l0 r8 t) Q                       "The setup has stopped.")
( U6 U- W- ?7 l: k+ C6 x    stop
6 b4 s6 S7 z- @3 Q) V9 \  ]
) u2 f4 i5 \* T! I4 x. J$ ?
; z& U- T9 O( T4 ^0 ~8 v7 Y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color; k/ D0 c" g5 I/ h
  crt num-cars
5 o% g* K0 h! X8 @  [# b& r; t1 I- P- |0 M! O
    setup-cars
; Y# P3 n8 |) P+ j2 D& R    set-car-color
0 e2 ~( D4 w3 m% ^    record-data
5 D# ]! `; i1 B  ]3 W8 V! h3 N. B3 n
: [2 o' `1 A7 L& b$ w
  ;; give the turtles an initial speed( t8 H% k3 L8 K, |4 x: n" y
  ask turtles [ set-car-speed ]
/ d4 `- x1 z1 y. \
* e9 w; H0 r) r1 ]; y! E8 r# G  reset-ticks
4 U& G. v6 W1 U6 J1 k; S9 ?end! ?& N; @) s& Y( Z" v& Y8 m2 [
0 `0 d5 S3 Q. @, N* B" C6 J
;; Initialize the global variables to appropriate values5 l5 B6 A7 z1 _0 C' q# D2 |
to setup-globals
. m6 O2 {* n/ a" ?% ~  set current-light nobody ;; just for now, since there are no lights yet
* @0 p9 v: V- J$ A* O  set phase 0
9 D! ], a4 V  _1 r5 A- O( C  set num-cars-stopped 0
# P2 p' H' h1 Y$ b  set grid-x-inc world-width / grid-size-x7 |, B/ n) p) h' j
  set grid-y-inc world-height / grid-size-y
8 _. g% K1 H, v3 _8 i/ |& ?1 Z2 `
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( ?* P# M+ j+ f+ W2 W) V9 j
  set acceleration 0.099& s0 k& ?' C4 `: A$ Z' R# _' U1 d
end
9 [5 m9 Z6 G. z6 b& Y( f
, V0 y" e3 N# n) S' I8 D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 e% G" C9 _+ p! t% p2 ?;; and initialize the traffic lights to one setting
& T' A' P' J0 Y: E+ B: S' qto setup-patches
2 T; g: e. e, F% f  ;; initialize the patch-owned variables and color the patches to a base-color6 F6 V9 e8 ^1 P, D
  ask patches
  C  Z+ i& R; M" W* Q* p6 Y  [7 N  T2 `; `; _0 W( u2 ]8 F4 \
    set intersection? false! d% u8 }; ]' F2 ~+ x. P
    set auto? false
) V& _$ ^% R7 A& R4 x6 J* u    set green-light-up? true* S# x2 r' D6 `5 R4 n0 i2 C2 V
    set my-row -1
' K3 M9 V3 h3 \, m& v* @/ u    set my-column -1
' H- J: u0 N, l4 J2 |  G    set my-phase -1
, R" i" s( D0 o' ^+ G    set pcolor brown + 3' _4 o- B3 l/ r! c& w) T
  ]
# f, q9 b& i; l) x! J+ w- u
! [) W- w( X$ ?" m) y  ;; initialize the global variables that hold patch agentsets
1 _8 ?' q% r6 y  set roads patches with
# S" s6 v  t2 a% ^  f- [- h) _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 r! [2 i! c' Y* K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& L. u; I6 L. [% I
  set intersections roads with
) _( }3 W. e; [" M/ v% H4 C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# c2 P$ h# X3 L- G9 ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( o6 |. ~8 L/ V. z8 S  a6 K6 D  ^2 @3 G* t9 C, r
  ask roads [ set pcolor white ]! I. T) X0 e& X4 v
    setup-intersections) N5 z  p) t0 r& y8 ^5 Y6 t7 m
end
) P2 O: k5 k- q) }. m其中定义道路的句子,如下所示,是什么意思啊?
: P0 r& i# u. w set roads patches with
& H8 Z+ ?* i8 P! G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) t5 D2 S* O0 F) }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], t2 Z- w- x4 }$ L0 w1 L* ]# f
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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