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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! R" f, X0 z+ H- _netlogo自带的social science--traffic grid这一例子当中,
- B$ Y1 [/ K. pglobals
0 _7 N- k1 R2 v& }1 c- {% J[4 q0 U% S" j0 H' i: ^# b1 `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction' f  N* u8 [- t( a+ k/ A' d
  grid-y-inc               ;; the amount of patches in between two roads in the y direction" A5 F$ d1 w8 v8 @/ ?
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! G- F' C3 D, e6 ~+ y# ~' s# b                           ;; it is to accelerate or decelerate! A1 N; l/ M" k) v0 A7 K
  phase                    ;; keeps track of the phase' x/ W3 o4 G9 u* J, X) v8 u
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 T( F2 b8 a* ^1 L( m  current-light            ;; the currently selected light- G' e" u6 E2 u! F6 L: S! E

2 a8 X1 v. P/ z2 F' E2 q  ;; patch agentsets1 S6 K' q5 f* {7 h. \
  intersections ;; agentset containing the patches that are intersections9 Q" ^% o# w1 Z, P
  roads         ;; agentset containing the patches that are roads
& x3 }, f2 ~2 h' B1 o" T( U* Q9 W# @6 v]
* Q/ ?) z8 w& [" k5 A2 t* _
8 {; S; E  T9 F, Eturtles-own2 y- u7 |5 e& M. r5 z; k
[
% Y+ z) T- ]: d1 g  speed     ;; the speed of the turtle4 t3 m, T$ J6 o; ?' \* H/ s
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 A+ T" T( s, W
  wait-time ;; the amount of time since the last time a turtle has moved
2 D: }) N1 F) O9 a9 V/ R  m]
2 E1 U# w: W5 ]7 H& x& T( W( ^5 F$ x5 @8 P
. y) t3 m: i! m2 G( c( ^$ Lpatches-own' j7 X' T- q0 n& {6 w: C5 s/ V9 e
[6 ?! D# I1 C4 e4 P
  intersection?   ;; true if the patch is at the intersection of two roads) ~8 T2 l% M' o6 h* p0 l' G# W1 s5 J
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( l% Q; k5 C# i( ~0 i                  ;; false for a non-intersection patches.) u' H7 r1 ^- l: J9 ]  `# U- d
  my-row          ;; the row of the intersection counting from the upper left corner of the
! B- P+ B7 B6 J+ {" c) v8 B% L                  ;; world.  -1 for non-intersection patches.* i3 I. m, \: A
  my-column       ;; the column of the intersection counting from the upper left corner of the
! [" ~) f& k2 @4 Q4 O                  ;; world.  -1 for non-intersection patches.1 k( l5 w7 o/ y7 A, O
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 ^7 Z* t. v4 L. I7 @& a8 K  auto?           ;; whether or not this intersection will switch automatically.& R! d5 A4 l$ r% k5 o& i$ h; i
                  ;; false for non-intersection patches.2 N; j5 d$ B& g3 Y% e! ~/ c- A
]
: ]% a2 ?. V: Z  Z. R8 a- ]- ?; g! z8 w1 y$ ?: ^7 Y
/ p9 R7 g5 V% u3 w/ I$ J
;;;;;;;;;;;;;;;;;;;;;;
- f$ w2 x& |* s. N: r5 z;; Setup Procedures ;;
! ?# B+ d) w; j6 L4 P' \; {;;;;;;;;;;;;;;;;;;;;;;4 a, W! f' \5 G1 t

0 O8 N6 p( r; C$ X% i;; Initialize the display by giving the global and patch variables initial values.! m/ D/ Q- d- g! l) a5 X2 @
;; Create num-cars of turtles if there are enough road patches for one turtle to
+ Y5 m; P( T, P% O;; be created per road patch. Set up the plots.) b& S+ p1 b* c& h
to setup
- [' w  T1 K6 S* j* ]$ ^  ca8 d; X+ j' e% Y$ u( ?! X1 G: O
  setup-globals. B; Y* N  `- T& E; w1 Q: ?7 k

7 G$ }. y. e" R) e  ;; First we ask the patches to draw themselves and set up a few variables' k' V: O  _. M, \4 V! [
  setup-patches5 q5 n! d. z" z9 n: ^+ f
  make-current one-of intersections, [$ s9 i' N- L. [* i# h
  label-current
" c9 D1 h. n/ t) u" B6 Q6 W8 [6 P! ?
  set-default-shape turtles "car"
, k" I6 j+ ^* e! s' U6 B8 N7 @
, J+ N, v  j) N1 \8 _  if (num-cars > count roads)
6 E2 ?: N1 X/ m3 P# T1 q, X  [
# y, x  M- `, d$ S# k% Y) ~    user-message (word "There are too many cars for the amount of "
9 a$ M9 O  \' F9 B: K                       "road.  Either increase the amount of roads "5 F0 ~- R1 X* k  Q6 b8 I
                       "by increasing the GRID-SIZE-X or "4 g+ x* \  E2 l
                       "GRID-SIZE-Y sliders, or decrease the "
; _8 }; z# I/ A) H9 Z! T                       "number of cars by lowering the NUMBER slider.\n"
4 Q% M7 m3 ?9 ]% ]                       "The setup has stopped.")3 n2 V# q' C1 [% b8 d% V% ~7 s
    stop
$ G; v4 X. R' Z# j. s: U' z  ]$ o' g5 y( f  H7 u! f

- }. c* q8 Y0 u+ R" J/ a& }8 n  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* r2 l* ^4 F$ d" D' a  crt num-cars' K2 a6 p" |9 s* X9 e1 e; ]; d
  [
9 v" B. u- `" }; d    setup-cars0 n( g1 b8 p3 g" O: B2 A. b( w
    set-car-color
; C4 @0 t4 v9 h! _5 ^2 d    record-data
) C# [0 V! j+ i' |6 E3 q5 P3 l  ]
. }# I0 \* d2 e& X& ?( d0 m. F3 X* s
  ;; give the turtles an initial speed$ |( T/ Y: w+ d2 u) d+ K
  ask turtles [ set-car-speed ]
, l7 Y0 a0 B8 j6 n+ h
( @  e  _3 b5 j0 z: z0 H/ [  reset-ticks4 F  J; F+ x! @% j$ ]
end+ j8 c% y( B" j9 g' v1 Q# t6 O
2 N7 d2 P+ {* y! Y* i& Z( F/ o
;; Initialize the global variables to appropriate values
% h9 r# o& H' @" }3 |to setup-globals$ a+ O- W# q5 m
  set current-light nobody ;; just for now, since there are no lights yet: P" J) u" X& A
  set phase 0
  J; e2 J& c: B  j3 d7 S! [  set num-cars-stopped 0% e" h- d' P+ X! P9 v  ]
  set grid-x-inc world-width / grid-size-x
) Q- I3 R+ D5 I  set grid-y-inc world-height / grid-size-y
) w; S3 Z3 m6 W, ]$ N" H7 K) q- Z# U
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 j& W  e  m( N. E: M7 F
  set acceleration 0.099
& i3 b. B- f4 ]* G  Zend4 x+ A5 P% y1 \! C( ~+ ^0 j

) b2 p1 j' [9 h  I6 c1 Z5 V;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ U. {/ B7 ~; O$ X;; and initialize the traffic lights to one setting3 ^# h( x  U5 E: e1 A% `2 b, q! }
to setup-patches9 |# j  _2 b" W- R8 U
  ;; initialize the patch-owned variables and color the patches to a base-color
6 z# _+ q+ {) H+ M' \* V  ask patches
; N; X* ]4 T) S6 O( o  [! ^! E6 u/ ]: [
    set intersection? false8 c& W2 E% {1 Z4 N) h
    set auto? false9 W; n$ D" ~( u8 G; m( s: I
    set green-light-up? true
3 g, I4 A4 k+ z4 Y: U! r    set my-row -1
* |/ F. V7 @* d$ F7 E' Z% A    set my-column -1, Z6 _- h4 T. K+ j  P
    set my-phase -11 d/ S) |; N- P+ D2 x( E+ q
    set pcolor brown + 3( _! k  r. S* P3 \
  ]
2 d* ^. F6 F1 P! o9 |' S% x
! I  H# h1 L1 {& X2 Y) e; S  ;; initialize the global variables that hold patch agentsets
/ \  ]7 C  ~; Q& n% l  set roads patches with
% {7 ~! w8 ?7 e9 |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: Y6 x0 x. y. D. @, y3 W1 h: G, E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ ]1 f5 L2 l3 M6 r: b  set intersections roads with# N& W1 B6 x; A, W: Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- o  I' z9 f" e+ N9 t# c7 p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 P0 E- l; q8 i0 D% C' ?

; g5 m& ?& y$ o! h$ Q  ask roads [ set pcolor white ]
, d, I% k$ x3 V    setup-intersections
2 u1 Y1 b& Q) T/ Q  y1 j, Fend
2 o6 a$ L' o0 w. `# M) L其中定义道路的句子,如下所示,是什么意思啊?
4 X/ Y0 ]! C0 X% g& v% N set roads patches with
8 I  i) V+ }% d  j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( p9 C: r, ^% N, J  ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; T8 f# M% F/ _5 D" E& H% g
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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