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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; g4 F, q2 n9 t. C' [netlogo自带的social science--traffic grid这一例子当中,( [% A& q* O! ?& C. g
globals; q, V- {2 @3 Y( K  Y. z2 e/ T8 r3 f
[0 m1 g7 L, _1 L, Y7 U
  grid-x-inc               ;; the amount of patches in between two roads in the x direction% @1 C3 o  B2 V+ M5 L6 @+ T) Y! F0 Y/ M
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) Z9 g: a4 U0 s3 R5 x/ _
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 S, P$ h2 y+ {$ O6 y9 O& ^; g                           ;; it is to accelerate or decelerate
, c0 [+ h& }1 _8 M) ?3 g* f4 |  phase                    ;; keeps track of the phase
+ m  }$ @! s% W0 `+ l  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 ^* Q4 ~0 K1 q% z, y4 P  current-light            ;; the currently selected light& ~6 M, s* ?2 e4 m) s. ^2 d
7 g! u5 V" T. D% }
  ;; patch agentsets
3 U- V4 L' q1 X8 n* I  intersections ;; agentset containing the patches that are intersections
1 x# i5 r3 w% _  roads         ;; agentset containing the patches that are roads7 ?  X5 d- F) G( k: T, _
]+ l; K" Z( ^3 [1 y

8 b8 F) n" e6 ]7 i; u4 B, N0 oturtles-own0 @7 D  N! E% ?: O  |/ s5 E
[% G9 B% b( ^* p* k; ^
  speed     ;; the speed of the turtle% A3 R  a9 i% s4 e/ l' A
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) ~- ?- _8 h9 c* M$ H4 C( }  wait-time ;; the amount of time since the last time a turtle has moved
3 f- o5 d, O# Y1 L]* x% v7 s/ e3 L2 Y0 g

; l+ I% Y: a! B4 h. G* x7 Fpatches-own# }/ S9 B  P/ I
[
" ~( d% E- k- `  intersection?   ;; true if the patch is at the intersection of two roads
; i1 j8 h6 y5 u: K* x5 F  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ U' U/ |2 Z+ L8 B& x# D
                  ;; false for a non-intersection patches.8 ^" K( ]" R! ]9 ]/ t7 {
  my-row          ;; the row of the intersection counting from the upper left corner of the! F- S" m* |' T1 K( q) D
                  ;; world.  -1 for non-intersection patches.
' J/ D8 {3 Q* L% |  my-column       ;; the column of the intersection counting from the upper left corner of the
' l% M# _0 O( x8 `4 m1 z) ?                  ;; world.  -1 for non-intersection patches.
8 K; V7 d+ e# |( R" ]* R" s$ s' w  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- n! `% g# I4 ?2 I
  auto?           ;; whether or not this intersection will switch automatically.
7 m$ k0 t6 H4 L: z3 B2 b6 [                  ;; false for non-intersection patches.
  ~1 _7 T0 w; e9 l6 F) l]
  `- w, U' m  S6 ?/ f* F4 }* U" x0 |
9 K  t+ s) N8 Z2 b: I* V. A6 k% n/ d& L" M: t3 `
;;;;;;;;;;;;;;;;;;;;;;
" q% _8 A3 L. O8 i2 E;; Setup Procedures ;;6 R  y9 M* d- N" T$ H$ q
;;;;;;;;;;;;;;;;;;;;;;
5 R2 @# o2 R. s5 ?/ C
& V/ O6 X+ y) R6 p+ k6 u5 y;; Initialize the display by giving the global and patch variables initial values.- H/ Z. c. k9 v5 ~, Y" P# g
;; Create num-cars of turtles if there are enough road patches for one turtle to+ O1 A# j0 u1 e  E
;; be created per road patch. Set up the plots.- e9 \0 U0 p) d- b* }
to setup
: p5 J' u# P% E/ L  v9 {  ca
0 Q3 c/ j) X3 \1 O9 j; ]& u9 f  setup-globals
( A- z: h. n/ @( V" h6 a/ s0 l
: T5 b. j/ a8 N2 p1 y5 ^. v) O  ;; First we ask the patches to draw themselves and set up a few variables
+ T+ i+ e# I# p# u+ W  setup-patches
# W1 G8 g3 I! B0 u6 P  make-current one-of intersections
& U0 y: ?; J7 v* Q  label-current
) u& b! u" G$ c7 J
8 F4 y# \; [1 g, Z( r( J  set-default-shape turtles "car"
  _; H7 I, [3 k+ Z2 p; ?. ~, f3 o) p" L- I+ ?* e2 }; Z( [6 o
  if (num-cars > count roads)
6 e7 F5 }4 g9 a' W; G" A0 _, m/ U  [) k6 `4 U, v+ n* o' f8 P
    user-message (word "There are too many cars for the amount of "! t, N% I- V, \
                       "road.  Either increase the amount of roads "
6 o* b8 y, s1 d2 t* _9 f                       "by increasing the GRID-SIZE-X or "
6 A, a# Z9 _/ j1 p* b" D5 j; N                       "GRID-SIZE-Y sliders, or decrease the "' }9 v1 T( T$ n% \$ T/ y5 n1 m
                       "number of cars by lowering the NUMBER slider.\n"1 e3 R1 |+ C/ N2 \' t8 w( r4 t
                       "The setup has stopped.")
0 F1 [. {: [) r5 U% n8 F    stop
+ q, g" y9 x7 p8 f$ ?/ w  ]: F. M$ g0 I0 N  n
: @" G1 f2 K$ }0 h2 D) `, U( R
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; X2 K; U2 d% E1 I4 j! y  crt num-cars
8 m/ q8 m4 q9 {+ c  [
3 D, {4 m  x* A" D+ C2 ?    setup-cars
& g' }3 H. l5 W; h, T    set-car-color
' C- ]2 m6 U7 l: ]+ w4 @    record-data* m3 ?8 ?2 F8 J( _
  ]
$ J9 `  y$ O2 |* J- U* I; G" O. C3 [6 s/ ~2 R* t: C
  ;; give the turtles an initial speed) @6 P5 N4 D$ o* m* u' ]$ u8 a9 b' o
  ask turtles [ set-car-speed ]) R1 C: `  X+ I! b2 b; \
1 x" ]/ o  f7 B
  reset-ticks1 c2 w. T* Q! g/ Z; s9 X- e
end
- J9 L: x0 z: O
3 n- {6 X( |, Y" V2 ]8 A. S! I3 c8 E;; Initialize the global variables to appropriate values
3 |# g: M3 M4 b! ]to setup-globals
5 D2 s7 T- U# f4 P1 ^  set current-light nobody ;; just for now, since there are no lights yet
  W; c- @6 C1 m7 V2 B* y  set phase 0
9 A' V4 E& x3 o# c  set num-cars-stopped 01 p# M; l0 w; b# \3 d& \
  set grid-x-inc world-width / grid-size-x
( b- \  C) h4 q  set grid-y-inc world-height / grid-size-y0 O* {, ~1 [; v9 s" R
* ~1 \( }" U: O6 s2 z4 [# E
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, z4 f7 u' b: g! P; V  set acceleration 0.099
" D* K3 T& y8 e' i  vend
. I. w( w% E2 z4 _! p& Y. a$ c" i) H4 c" a- P
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 W3 o9 v! D7 S2 R) y1 V- X7 ?0 g
;; and initialize the traffic lights to one setting
" k- R, {* a& H; {% Eto setup-patches5 `+ z: ~- z# J, E
  ;; initialize the patch-owned variables and color the patches to a base-color
' r8 I7 z1 M' S' n0 H8 w3 z  ask patches, ]( x$ V3 H$ e; ~- Y: X1 f
  [5 h8 a' j0 P. W  ]3 |! t
    set intersection? false& @6 ]1 ]6 J8 f# I7 j% ~
    set auto? false
" Z1 p3 b1 h7 E2 J8 v    set green-light-up? true
# }: k2 r- P4 [8 ^1 f; e# d$ C0 J    set my-row -1
. E' d' c! J7 H" K+ ^' R    set my-column -1" z# c! N' g; \3 b* |
    set my-phase -15 N- x# s. S  E. C: V* e
    set pcolor brown + 3
+ ~( G/ x( P: y0 ~2 t  ]
  [% a3 N7 \$ w0 D5 n2 b( X# u! H0 g0 G& m1 b4 X6 i
  ;; initialize the global variables that hold patch agentsets
1 O  s: A' [& h. g7 s  set roads patches with5 k  ~: l1 ~5 K1 b5 `* p: o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 @, r7 F) z3 R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ ?, r, {  K, P4 U) @  set intersections roads with9 @5 B2 |2 q1 [) \6 v! a* n  a7 p7 O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# i; {  A! Q0 e9 E1 r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: [8 G) T" K$ A& E3 P

& {$ m2 w; m1 ^  ask roads [ set pcolor white ]3 s0 V8 i0 V& Z! K. ?
    setup-intersections
9 r& ?3 E0 n6 h7 L3 }/ P% w! S6 vend
6 ~0 k1 c4 X' F! T2 O0 r! m其中定义道路的句子,如下所示,是什么意思啊?  C2 Z6 S" E; E; c5 c, o  w: w2 J
set roads patches with4 k) W; I" w' D! R: H! [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% f5 t- u) J/ J5 m/ v6 I6 u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( A/ n' k6 `+ N% m/ F9 f
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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