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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( W' I, A& \: {7 p
netlogo自带的social science--traffic grid这一例子当中,
: M( w' _9 i. n8 X. Yglobals- Y2 w5 i2 Y; m  i% T
[
( V2 k( d2 j# Q/ I6 c  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 ?. s1 M% D, [, g/ m9 d; E, e) l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 |$ h  ^9 J3 b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 w& X- r! S/ v; {: d( p                           ;; it is to accelerate or decelerate
0 R8 e) a. L  I  phase                    ;; keeps track of the phase
5 s! \3 ?& L- x& d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ E; z  _" w3 S5 E
  current-light            ;; the currently selected light
' d$ Y+ c2 r6 D' u
& ]) K3 k: v0 i5 b  ;; patch agentsets& x' ?- u4 o# t$ }9 ^7 b6 A
  intersections ;; agentset containing the patches that are intersections4 a9 ^2 M/ |) Y- v) K( R
  roads         ;; agentset containing the patches that are roads1 \* S: u% c( l' A8 {! q
]
( n: v7 I2 I$ n& ]6 h, X, ?
8 E3 @' f0 o9 Q4 X( s# [turtles-own
' {: Y( n. b  u7 X; d[
2 \1 v$ T6 Y" X  p2 h6 H. h  speed     ;; the speed of the turtle! o* F! u  M8 U' ]9 Q) ?' O2 M6 F
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
$ b) C& d' U, m+ j# `9 j( o- k  wait-time ;; the amount of time since the last time a turtle has moved
# O7 T, D8 R% T: n]
2 X% c7 s8 u! w' o+ m. V# i0 Y
, ~2 V; g* U) n6 n# {patches-own/ a! |5 n2 [; D4 ?7 a! E
[1 w% |% p: r7 L. Q+ v
  intersection?   ;; true if the patch is at the intersection of two roads& }8 S% _( \9 [/ |
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.+ f  o2 o; D' b+ @: ^% G5 C! ~/ k
                  ;; false for a non-intersection patches.
% f& U8 ]  b, R& }; s6 C& U: h  my-row          ;; the row of the intersection counting from the upper left corner of the0 {  ^2 J! [4 z( E4 L5 x
                  ;; world.  -1 for non-intersection patches.
4 D9 G; @' m, a7 Z+ H" \. h% F  my-column       ;; the column of the intersection counting from the upper left corner of the
$ |7 o5 n4 t3 |" b8 l                  ;; world.  -1 for non-intersection patches.
' H5 ~; ]8 I/ N! ]  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ E: C0 e6 z1 h0 ~
  auto?           ;; whether or not this intersection will switch automatically., r5 P+ F4 c+ ?! |
                  ;; false for non-intersection patches.% h/ V! X, ?2 T3 t# t- _3 M
]& q' V% z, z# o. ?
& t/ I- Z& @- }. w' t

+ I* Z5 @7 r8 D# R5 i9 v1 _;;;;;;;;;;;;;;;;;;;;;;9 m# O, @+ P4 P% V" G1 D
;; Setup Procedures ;;
. g+ P6 b" A: T8 |; N: z;;;;;;;;;;;;;;;;;;;;;;: H$ A) k, H' s: S
. q( j1 F% ?4 [0 O! V/ Z: O
;; Initialize the display by giving the global and patch variables initial values.
+ K/ d# h3 S1 p9 y( g3 |& t; @;; Create num-cars of turtles if there are enough road patches for one turtle to* m; E* U) s+ r0 v) l
;; be created per road patch. Set up the plots." C! K" h  Q5 }+ G: ?
to setup
7 Q& x- Z7 d$ d& f3 N  T  ca
0 c; N: h7 }  y1 i' o4 G1 E# L, v* E  setup-globals
* v- |: F4 A% n; g8 ~; d
; Z9 z" ^% z2 d0 z: p' o  ;; First we ask the patches to draw themselves and set up a few variables7 n8 D, j* y+ T  k
  setup-patches7 D+ r  d  J& d+ U
  make-current one-of intersections
0 O: I5 l$ |$ j6 `  label-current# z; i- J' ~' x' D/ r/ x6 d* w

+ `9 A* _* o; A4 T9 o; n/ F( T  set-default-shape turtles "car"* A" ^# |, d- q9 s0 D" K

$ v- \  x1 ]" j8 i$ c9 P5 k, H  if (num-cars > count roads)  C8 Z+ s1 T# Q3 O! s
  [! r! v1 t; g2 ^0 J5 @" @
    user-message (word "There are too many cars for the amount of "
) o' K5 O0 q* Z* {                       "road.  Either increase the amount of roads "' w2 J  ^4 u. x/ h
                       "by increasing the GRID-SIZE-X or "
2 B7 M* v5 c9 F                       "GRID-SIZE-Y sliders, or decrease the "
5 X4 L3 w  @& s2 ~% G* Q. z3 Q                       "number of cars by lowering the NUMBER slider.\n"0 ?; @1 z' c$ T# Y
                       "The setup has stopped.")
2 U1 d* n. k0 e1 k  {9 t4 @    stop/ ?# J: \7 Y7 j) B2 o& X! h
  ]' ]3 }2 M* V; x$ O
* V( z( s& n" u0 h7 n
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# C/ g3 X$ e4 a' R6 h; \
  crt num-cars9 s! v) ^6 y0 `* t
  [
1 r8 {) ]. U* e7 i3 g    setup-cars
' u) G6 x* I3 r    set-car-color
/ }% Z7 c) K$ F* y8 i    record-data
% m% q4 x  P. D$ y+ C# A+ `/ t" n2 s  ]
6 A$ A& N  k! r8 u9 j) x# h7 p( G$ h1 R4 c
  ;; give the turtles an initial speed" d7 u2 v$ W! E9 H2 a5 A
  ask turtles [ set-car-speed ]
' A( X: n2 ^. d/ h# x+ q! z7 |* c
  reset-ticks% h8 M) {0 X! z* _  I4 x
end: k6 E  [- d  ^3 E: X6 \; O

& {; t0 y1 g4 O. B$ f;; Initialize the global variables to appropriate values8 E: l) C. x8 R: F, a7 z- t5 V! t
to setup-globals: k" i% W. M4 i
  set current-light nobody ;; just for now, since there are no lights yet! f/ r. H, n/ O' V' X
  set phase 0# F; z) @8 q; ~
  set num-cars-stopped 07 n" x6 K: U# P: _
  set grid-x-inc world-width / grid-size-x8 X9 @" z# b# g, C2 I" l
  set grid-y-inc world-height / grid-size-y
& @5 W7 ~" {- Z) o- u5 a3 l) |
( X7 @$ S; M7 o4 Y. ~; A  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 X! M5 _5 ]6 x. |4 R  set acceleration 0.099& G# x( u' k  C1 E5 }/ n4 z/ R" ?! b# j8 m
end
3 Z7 ^6 A4 P. ]% p. _: m. }
: z+ b7 ^6 \3 `% G. H" Y" e;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' ?  ?! v  y' B8 v
;; and initialize the traffic lights to one setting
6 D1 m6 D9 s, V5 H$ jto setup-patches0 V7 ^' L( k" ]7 C* v- B
  ;; initialize the patch-owned variables and color the patches to a base-color
* v# E% _. R; q0 u+ P4 g7 O! k  ask patches
' O! ]+ K/ \& P! ]  [
4 I0 Q' V- b7 b- Z5 f+ M( L    set intersection? false
% j5 J) V7 F& o" B& n, T    set auto? false
' p3 o7 h7 v+ {# y    set green-light-up? true( R. B1 l% j/ X6 Q) R4 E! {2 E9 {
    set my-row -13 H/ }3 f, Z3 @2 U& `
    set my-column -1- X" t8 r. I" u% L6 B% @
    set my-phase -1' j5 |1 ^' Z+ K. f( W8 \3 w! ]
    set pcolor brown + 36 C/ ?, e4 N/ e, P5 A0 Z& j) L
  ]7 m+ H8 }% A4 N7 u! U& W0 C

4 F; J" z2 r* L6 w& @, \  ;; initialize the global variables that hold patch agentsets
4 o) A- e/ T# z  set roads patches with0 n7 t1 r( P7 M7 L+ |1 ]- [! e9 r  A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 E+ _5 Q) N$ W/ o$ K! l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 Z. K3 y6 h" y  set intersections roads with# m5 f& T4 ^2 w1 R5 z9 G5 k6 K- M9 B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ `4 x; t2 t1 G+ [# P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 g" t; U. x+ F
9 X3 x' n! |" @. Z0 t5 v* b  ask roads [ set pcolor white ]! O6 J1 d% G  C4 w- M0 E6 f: {
    setup-intersections
  J1 u+ ?2 N& ?end7 P. k/ _' o4 Q- ^  D7 j
其中定义道路的句子,如下所示,是什么意思啊?
, ~6 K2 m/ n! t6 t* J: S$ z set roads patches with
2 B5 l2 b4 X. r, G3 X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 [5 z% x% ?4 K- X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: T9 E3 R- I6 a$ E; x
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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