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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* ?  B; \* @6 t3 A! Rnetlogo自带的social science--traffic grid这一例子当中,3 E/ \- z( e8 v
globals
2 i) \' [9 k2 w. G[
6 t/ Y) a2 W8 S1 w  Z5 t7 k  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ S2 N: E+ o7 W8 w* [7 v  Q" z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 T% o; p5 |. `% d4 J. r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; X2 q  i9 e' n9 _9 c0 F1 d7 S                           ;; it is to accelerate or decelerate
" u# `/ _) v, `  phase                    ;; keeps track of the phase
# w, r% k, q6 a1 y$ f' d7 d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 E+ `& P& ]. a- B9 t+ f8 Q  current-light            ;; the currently selected light8 x% s! \" |( e- @8 L  o7 N1 G
4 t* U# P: x: ~: g8 ]
  ;; patch agentsets
# n; x" I  u/ J/ E  intersections ;; agentset containing the patches that are intersections
) C3 U: O$ ?- e0 X" g6 }- x3 L  roads         ;; agentset containing the patches that are roads
& v% X  s  |; D2 k. w+ m( a]# o( I! K' Z5 E) ?) @- i" Q
5 _$ Z2 g/ l  i0 Z. P. {
turtles-own8 v5 {4 A  a' U" T+ j/ W
[1 r& Z# m( t3 i. S1 d
  speed     ;; the speed of the turtle  Y% G3 T+ L, n! ^8 U4 R, l. R
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 I. K% }; ~8 M  E& c/ F  wait-time ;; the amount of time since the last time a turtle has moved
9 ~$ A! M$ b* q0 k7 R* M]/ i4 l8 Y9 J9 a+ T* j, u

# ^! s/ Q3 x# |% z# W1 l4 n& Ppatches-own
2 H2 ~# e, s/ G3 y/ s) J, Q[
5 ]: E) K# v5 g( ?7 A  intersection?   ;; true if the patch is at the intersection of two roads. t/ X# T9 o: V  p2 Y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 ^; z4 [) \/ \/ {, @( F
                  ;; false for a non-intersection patches.
% c2 I, _# v! z% f  my-row          ;; the row of the intersection counting from the upper left corner of the5 s' {3 a' B1 @) f& y. X
                  ;; world.  -1 for non-intersection patches.7 A3 \$ y3 w1 P8 x: P1 X
  my-column       ;; the column of the intersection counting from the upper left corner of the  {2 k* P5 i# G. r& i0 o
                  ;; world.  -1 for non-intersection patches.5 f; z, \! w: {6 A& f
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 K' G! }8 M" }4 d, C/ k  auto?           ;; whether or not this intersection will switch automatically.
1 r  K7 t! n" @/ D2 a( o6 P                  ;; false for non-intersection patches.
3 \3 q! y' y; l& O/ Z]
, z+ H( o, m# V7 v' W  y
: s: `& a( }5 {1 K, C9 r5 n
" c- j9 B+ \5 r  ~;;;;;;;;;;;;;;;;;;;;;;( ~9 i7 B" |* v/ T0 _/ J6 H
;; Setup Procedures ;;  ]' w% F% W, T+ E2 j7 T" Q
;;;;;;;;;;;;;;;;;;;;;;
& [) _/ R. h% }
0 `( X" N$ ~+ a6 h8 r;; Initialize the display by giving the global and patch variables initial values.+ w& Q" G) c7 F6 H# v- s
;; Create num-cars of turtles if there are enough road patches for one turtle to
% }9 O2 W/ E5 ~: }* H; ^& Y0 \;; be created per road patch. Set up the plots.5 Q; @9 J% `  c4 g% O7 S
to setup/ ]1 L+ y3 l6 ^
  ca
0 @) S) k$ p$ a3 T  setup-globals
+ s( J& p: |+ l! W9 p5 K0 ]1 H
$ o$ h2 r' T0 s7 H. p$ S7 O( @7 i4 Y  ;; First we ask the patches to draw themselves and set up a few variables+ g5 j6 m( v' W# k
  setup-patches3 x5 i) i' ^2 j0 I+ i3 }1 b
  make-current one-of intersections
5 @6 v( U+ i. K8 @  label-current
  c0 S! g3 Z5 e& }. s7 m; L3 x# h) G, T
  set-default-shape turtles "car"
3 P: j. i, m6 L& {. ]0 g5 ?% o- K' X0 j  D- V& y! W* ~7 r
  if (num-cars > count roads)
9 X  @, ?9 I+ @: A  [& @7 Y, c4 E* m; r# W
    user-message (word "There are too many cars for the amount of "' P0 F/ w$ \! Z6 f9 n: y
                       "road.  Either increase the amount of roads "
% }: Y- ]& r( ^1 b$ H6 z                       "by increasing the GRID-SIZE-X or "- _* p$ \7 ^/ L
                       "GRID-SIZE-Y sliders, or decrease the "
9 @2 R1 D! u1 u3 @& S* _                       "number of cars by lowering the NUMBER slider.\n"' R4 a9 ?, S7 H& b% U' I
                       "The setup has stopped.")6 G( z0 `5 V. S* s& E& ]' O
    stop
9 k6 M- Q. d$ Y3 g  ]
4 a! L% D+ ^, s5 |1 b
& V' s1 @( H/ l+ F% n$ V  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ L4 q! \( s6 |0 U  crt num-cars6 t3 D1 z; U8 I
  [
7 r! x: z& \# W9 G/ {    setup-cars
7 a% t9 n+ O7 ~    set-car-color
9 E% b: J3 w' Z0 ^) Z    record-data
( A4 y$ ~" A7 |9 [+ [$ `( K) c  ]
% d$ T9 O7 }! h. i6 {
$ j, }' y& Z( Z0 ]  ;; give the turtles an initial speed
# o# l% Z* E' r2 x2 g  ask turtles [ set-car-speed ]. r1 w7 n# C% |8 a+ t1 A) N. M
+ |, b$ B- l) }. _
  reset-ticks6 }% V. {: I0 R* R
end
, U: I, z) R6 X" b" a/ d' v( z8 y7 O! }! }* b4 j8 U+ K4 e& c  _
;; Initialize the global variables to appropriate values8 L: Y/ S3 s$ q9 B- y
to setup-globals- \5 q# s1 I( G4 z/ x* H
  set current-light nobody ;; just for now, since there are no lights yet* z2 D* x' A) _& O! d! e
  set phase 0. S( u" h; g3 b! \# c* t" L! R& _
  set num-cars-stopped 00 {4 V! d, ^% Z. q
  set grid-x-inc world-width / grid-size-x
! x" o/ p# X4 j  set grid-y-inc world-height / grid-size-y
, g+ G6 T: F; \" V5 w3 q4 x8 J4 z7 Q4 B/ t8 G; S
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 N/ l' k2 t- f" ~; E  \& m3 T* N  set acceleration 0.0996 v2 R6 b2 [5 _$ u8 E- ?$ F" q
end% g: ?- `, U$ e# c  z

' ^( p% ]+ q# z% M+ y+ S  P;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 t' M3 v5 H+ g3 d; ?" B;; and initialize the traffic lights to one setting
3 Z6 H& i# D" pto setup-patches
% \& q( M  l; P! Q0 h: e8 _8 b  ;; initialize the patch-owned variables and color the patches to a base-color
; N( i& O2 h0 d! e; |- t  ask patches
( ~, @: z' y. _+ e( G' g& f  [
1 o2 T' U6 Y7 t4 G/ }7 D. R1 v  L    set intersection? false
3 `1 W5 n) F. ]8 i0 s5 ^* A    set auto? false& g3 \* f4 U; w0 p
    set green-light-up? true
2 n: ?- H2 M, U% t8 T$ P    set my-row -1' @2 S/ o4 v: @% _
    set my-column -1* @& W# B( ?4 I0 ^+ r4 o7 d
    set my-phase -1  R- M5 A( [, s7 h7 F
    set pcolor brown + 3( L; Q) L/ c  T, j+ Z6 V
  ]1 R1 V# o# u. B9 ?
% q% O7 E8 d' K: K4 f& A( L
  ;; initialize the global variables that hold patch agentsets
) T% J) Q, G8 ]9 e* y1 V  set roads patches with
  Q6 a# z& Z( o& j3 L6 G" g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 [3 V$ v) Z2 R" M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" C. x1 d( X3 L7 ~0 s7 r
  set intersections roads with" I4 ]$ n2 ?: z) g# j# S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! X7 R2 \  L! T+ Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 X- H1 V: Q  i! i1 H6 x8 g! E6 Q) z$ q! P! V# I- r
  ask roads [ set pcolor white ]
1 j$ E) A& d5 a) E    setup-intersections' v; U1 Z3 }+ A8 Q4 B
end
; M) K  [+ g% }其中定义道路的句子,如下所示,是什么意思啊?
9 U4 }# M  T% a  o3 ~' z set roads patches with; S& j( q- L6 v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: [$ q0 d1 n2 _$ r+ y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. ]5 B* R* J4 a' ~  n谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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