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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 n. I  l0 ~) m/ g( l3 D% Enetlogo自带的social science--traffic grid这一例子当中,) H. \/ Z' m" B
globals
0 s. T4 w: U- x5 B5 M- c[
7 N6 Z- R; e3 ]+ X  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% O! x6 X  s- {0 M  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ n5 L' K6 L# _6 X  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  G: D3 H& J5 l5 h( B7 H' F
                           ;; it is to accelerate or decelerate
9 H" ]1 U' Z+ e9 ]  phase                    ;; keeps track of the phase
3 t; ?3 B8 \* `4 p6 h" C  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# Q: K+ @- Y, b. V/ o: V
  current-light            ;; the currently selected light. b( t0 j# v5 ]: E, J) n
! K# }8 {; e- {8 [- l( t; {
  ;; patch agentsets
! u( N- b1 j, n# U& U. V3 a  intersections ;; agentset containing the patches that are intersections
$ c3 N) t" u* h6 ?  roads         ;; agentset containing the patches that are roads
4 `- R7 Y' e; Q) }- d' _) x]/ L3 G' O( `* s8 O
! }; D% V% h* ~' d5 f/ X
turtles-own- S0 T- m' r/ A0 P( ~) r
[" L1 c: G* i2 {
  speed     ;; the speed of the turtle. j# E/ q( a  O, m9 `  T
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 Y* I+ z6 k+ H' }8 C1 f6 X
  wait-time ;; the amount of time since the last time a turtle has moved
9 Y% z. d0 J( x9 N]
4 t0 h- t- z' Z- M
6 a/ B+ `) p  I$ g/ l$ \6 Npatches-own2 W, c& G. G0 L1 y/ K/ T
[  ?: w" M# g8 o! R& d! X, s5 e4 g7 x
  intersection?   ;; true if the patch is at the intersection of two roads- r* I: [+ u! |- [. S2 |0 ~
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 b% h5 i# J" w' n% r! Z; V. l
                  ;; false for a non-intersection patches.
5 t$ P% \5 j; W& S% L" s  my-row          ;; the row of the intersection counting from the upper left corner of the
2 p5 K1 `$ _2 b2 M- h                  ;; world.  -1 for non-intersection patches.
3 m, s( d; |* K9 H# t  my-column       ;; the column of the intersection counting from the upper left corner of the
5 \; A' i7 c/ G; l1 ?7 x9 \                  ;; world.  -1 for non-intersection patches.& ?5 O0 L( c. h. L* F
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! a2 F9 T9 |8 G2 Z- U
  auto?           ;; whether or not this intersection will switch automatically.
3 A# e$ d- n/ N, I+ A: n                  ;; false for non-intersection patches.
+ f+ |  W* c! _) S; D]& v& k: I1 t% j" ?- l
5 Y# Q, S9 ~& c: J2 [1 \8 N# `

2 g+ j, i8 W7 C0 t. f! C1 D;;;;;;;;;;;;;;;;;;;;;;$ _5 K& O+ \9 v0 M) r6 @3 \5 F: }
;; Setup Procedures ;;3 ]( r2 w, w  a1 h. t1 [$ C" H
;;;;;;;;;;;;;;;;;;;;;;% |8 B3 ?3 j/ X1 `9 w. r% B
' i3 a, y8 R  q6 g; B
;; Initialize the display by giving the global and patch variables initial values.: p! L* z$ Y  A
;; Create num-cars of turtles if there are enough road patches for one turtle to6 x; g& w* j7 G6 p) k4 l) w# I3 O
;; be created per road patch. Set up the plots.8 R4 K* K. `5 W; c; @3 }* i" f
to setup, L8 b# R# Y7 ~0 [) H
  ca
% A' M# X. N% U& L% f* |" I- e8 b- t  setup-globals* K4 r9 m, @( r/ z0 ^
0 V( R: g- M0 q6 O3 M1 U
  ;; First we ask the patches to draw themselves and set up a few variables
3 J# _' ~; `& O* R. D  setup-patches# E5 e* R. R0 K3 Z
  make-current one-of intersections4 d3 i: c2 N" g* R9 j0 B" W
  label-current4 Y& {; B4 I6 U) Q
7 d# I9 {0 Y; f6 e
  set-default-shape turtles "car"$ B) P+ |: a6 u" y, y) K8 O: Z
% @5 L. z+ F3 ]# u, c# T9 Y/ X
  if (num-cars > count roads)1 B5 n, k" P$ G# i' Y, M" E
  [5 Z- u- _8 M0 l  Z0 z' \
    user-message (word "There are too many cars for the amount of "$ ?( H; N2 ^9 e$ T  x) W& m
                       "road.  Either increase the amount of roads "  I1 q8 v6 l. u# r" L. R( t9 a) y
                       "by increasing the GRID-SIZE-X or "' f* l7 N/ U- N  F4 e
                       "GRID-SIZE-Y sliders, or decrease the "* G( `+ C$ q, n$ R. e: M
                       "number of cars by lowering the NUMBER slider.\n"
- p8 F+ j8 s) |& K5 `                       "The setup has stopped.")
. Y! f! g4 c& m! k2 Y2 L5 G- x: e    stop; j7 f2 ^9 b& Z1 z: m# p
  ]! |) C6 t" ~+ m( G

: r" w- S1 b: R; G# f* `. _$ E! I' G  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, h$ q& b1 a! x3 t1 N6 y2 z
  crt num-cars% w- [7 S4 l3 c6 M% o. [7 d
  [
2 g, q. F6 R6 y5 q& M" t+ V    setup-cars. n% h+ ~6 \- ?! Z& w
    set-car-color- T* T/ J4 k# z
    record-data; x# n0 a0 j! U! \( s
  ]1 Y' R' \4 H( e9 G

  P3 s1 y- [! k7 j- D  ;; give the turtles an initial speed: [4 w; T% Q. b2 ^! D
  ask turtles [ set-car-speed ]' z; u3 @- B8 |. Y
) v5 m8 o5 x* v( f7 X
  reset-ticks
9 `3 |8 C7 |- H4 L3 D& l/ nend1 c) {2 K3 f- L2 S
: C9 h* ?7 Z* L  I2 y
;; Initialize the global variables to appropriate values& w3 X) j; @$ W, N
to setup-globals
" h7 ]7 P/ @' k7 q+ D% q  set current-light nobody ;; just for now, since there are no lights yet
6 ^" Y  D& \( \: B5 W" h  set phase 04 O6 |, ]0 s' P
  set num-cars-stopped 0
& {3 z( F  M; Q/ g6 Z+ p/ X5 r0 s  set grid-x-inc world-width / grid-size-x
% B0 V' Y& {4 |/ H0 ^2 s  set grid-y-inc world-height / grid-size-y2 C9 c) z# s3 Y  [# H; E

, \* e* y. U+ {0 @7 V5 v6 c  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' ~7 [) a: k+ t% q0 f) e8 Z
  set acceleration 0.099: F" h" S  x1 k
end1 X: Z  p/ L6 D( F3 `
5 S3 n( S. R2 \1 g
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ I( p! m7 \8 b;; and initialize the traffic lights to one setting/ p9 x# Q0 \/ O" k
to setup-patches. G. x! U  O" V# A) K
  ;; initialize the patch-owned variables and color the patches to a base-color- C% I/ z, ?$ P% W0 l0 \
  ask patches
- q! m: {; M+ E  M3 V, o  [
+ i: u0 @' l, L' `7 r% \) ?% G: ]    set intersection? false
5 k3 C  ~. N$ u$ t+ K6 W    set auto? false* m; h+ d6 B4 F: G9 i, k+ H
    set green-light-up? true7 A" D4 C, t1 o
    set my-row -1( |3 X( M" L. @& b
    set my-column -1; f4 v& m, Z% s
    set my-phase -1
# r7 ~( ^  n! \5 a- R; b    set pcolor brown + 3
. `3 u# Y0 a$ \, ?  ]
: u/ P' j! e. R& E) g; p8 @$ G) W- ]2 K& ~2 o7 P& b
  ;; initialize the global variables that hold patch agentsets- W8 i" l4 m2 ^# F5 y. t, q$ I  Z' ~
  set roads patches with
  V; f' }* _8 @: M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 Y$ A' G& G/ c# \1 J4 \4 t; a1 V* L3 C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 Z! ]: T+ p) c2 O7 z$ B( N# }  set intersections roads with+ `2 }  y1 v1 N2 l+ X7 Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 N6 w% W" _4 M# K: r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 @2 O# X8 y  B; R$ C
  a5 \+ L# B/ w6 S/ y' L3 o  ask roads [ set pcolor white ]/ K! n6 A0 z- t' @
    setup-intersections" p% J- o1 e- F4 @5 r3 D8 n' f
end
' @. J4 S* o0 q/ w$ Y: n其中定义道路的句子,如下所示,是什么意思啊?$ W6 j" U( M7 `5 V
set roads patches with. e' t' k: g' d! P9 t/ ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: I" n# [6 F' k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ Q. V  J3 Q; N7 h. A5 Y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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