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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 [4 Y* W, r8 w# o; Q
netlogo自带的social science--traffic grid这一例子当中,
4 b$ |2 u  a1 m9 \( ]& iglobals
2 E0 f  ?* O# X+ @[
: S$ m1 R7 o. a6 @# t" c  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) U  X: T0 I3 B; z, p0 P  grid-y-inc               ;; the amount of patches in between two roads in the y direction  F( j& \6 R6 i- Q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 o% g7 \1 O; C$ S  B3 V$ U5 j                           ;; it is to accelerate or decelerate9 d( j6 A! G! s5 H; Q
  phase                    ;; keeps track of the phase
: `5 Y/ K6 r, B) a. G  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 W- Y9 c- @& N/ m/ B  current-light            ;; the currently selected light% d8 r. V) w% J# ^
" s3 n+ q4 N+ R+ O4 S" ]
  ;; patch agentsets
7 l" G1 ~7 s3 r& t% U- i  intersections ;; agentset containing the patches that are intersections3 ?# o. Z! E3 _
  roads         ;; agentset containing the patches that are roads  u( E2 [8 Z$ F7 L! a/ T
]
2 i% a0 ^% A$ N4 |" c
3 I( Z  V0 ~, G3 ]$ H% Z1 p8 q3 |turtles-own
' F) ^5 I0 s6 L8 e7 B" h  w6 q! n[: T' ]) Q0 Z2 x% g1 z" F+ F
  speed     ;; the speed of the turtle
! ^8 K) ^& c* l- H9 m  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: R/ ^( d# L+ s2 m2 y  wait-time ;; the amount of time since the last time a turtle has moved& }1 G" Y2 v2 B0 U
]
6 D. H0 ]9 r0 y& g& X( J' Y4 U6 X( X6 [9 L. S
patches-own% ~# a& h' Y/ Q. Q
[
( F6 F4 D3 |) p. D) _  intersection?   ;; true if the patch is at the intersection of two roads( H9 w( F7 D7 x7 E' A0 l
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 ]2 B6 w3 B1 V( z4 c
                  ;; false for a non-intersection patches.6 z2 ^+ O4 S2 R- m+ d/ a8 h6 U
  my-row          ;; the row of the intersection counting from the upper left corner of the0 [* _4 y1 t" h! G, V& {9 w5 P
                  ;; world.  -1 for non-intersection patches.$ q: t4 D+ I( j# z( A1 M
  my-column       ;; the column of the intersection counting from the upper left corner of the- R# |- u4 q4 Q2 G! i3 L
                  ;; world.  -1 for non-intersection patches.
7 z; l0 O) p' T+ v, Y, U& c  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! _: R- Y$ s/ A" i1 Q4 Y5 {5 c
  auto?           ;; whether or not this intersection will switch automatically.
; |* ^/ J  K8 m! K% p                  ;; false for non-intersection patches.5 e: U5 U4 Y6 w9 d
]
8 L8 t( z. j5 z) m" W& Y( K, t
8 t( r8 c8 ^/ _) a- K, r8 ^) `1 k% D0 {* K9 S
;;;;;;;;;;;;;;;;;;;;;;, @, `% f! `& |; t8 |' [
;; Setup Procedures ;;. i. N8 C; I/ A+ l  I& h9 O
;;;;;;;;;;;;;;;;;;;;;;& B' S9 i+ Y  O- H5 A
" C, U, [. F, T5 o
;; Initialize the display by giving the global and patch variables initial values.
9 ?) h1 N& P9 S2 d+ m;; Create num-cars of turtles if there are enough road patches for one turtle to. Q' a' l. n1 y0 o$ J7 T
;; be created per road patch. Set up the plots.% y2 q% b* v: [' ^
to setup! `0 Q' e5 p3 _4 R& M7 m, z
  ca
7 f+ U( k2 v* T) a! Z1 d# f( _6 w  setup-globals
5 R) }$ f; B4 P4 h
) i" T& v9 D+ H4 x  ;; First we ask the patches to draw themselves and set up a few variables
0 ~/ O7 E5 B  k- f2 m, N5 V6 [  setup-patches$ B/ x0 I6 k' m: b0 W* q2 a
  make-current one-of intersections% q4 a( s9 w6 w$ G
  label-current
5 |0 o! N# F5 Q2 \3 F- c# ~5 z
, G: Y4 H1 h) b) f  set-default-shape turtles "car"+ {" M* Q6 E+ L! W7 Y4 y

  y6 E9 O5 T+ u& ~& r. I  ?  }  if (num-cars > count roads)/ y. ~9 I' `- _" a! ^
  [
" y! v. k5 w/ d6 T    user-message (word "There are too many cars for the amount of "( Y  X3 Q1 v  u: `2 R  Z
                       "road.  Either increase the amount of roads "
2 i& T$ e# u$ n! b) l2 l                       "by increasing the GRID-SIZE-X or "
0 x3 ?$ U& v# O0 v                       "GRID-SIZE-Y sliders, or decrease the "5 z# V2 ]9 y9 g1 n  T1 O" J+ m/ C
                       "number of cars by lowering the NUMBER slider.\n"
8 _$ u+ P; P; J& K                       "The setup has stopped.")
& q( O. k+ s7 ^4 s- k9 q8 n8 n9 b    stop
3 _  q8 H$ {  F% f: c9 d1 l  ]7 e. D- F% n8 M/ r: Q+ a
2 g% q3 s( z0 P2 e5 m& R  |
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, ]+ \" I2 q' i" X! o1 L
  crt num-cars8 {: Y, {) \# b8 m' h9 C/ s
  [
2 H& Y- K. B1 B, q6 x: ?4 ^    setup-cars4 Q* V5 C5 h2 }$ R, q8 I
    set-car-color: P! Z. U8 }  b, f; Q3 y
    record-data
* O* N, }) L" E7 W$ R; C% _1 c  ]
/ R, J7 ]7 v; }- d# W' j$ y" ?
& X) |  W$ E. }6 ~: U; u9 _2 ?  ;; give the turtles an initial speed4 a8 B1 i) l2 m. N6 S0 r
  ask turtles [ set-car-speed ]
% y. Z! c7 }0 ?) M4 _/ r
% K& ~) F' G) U/ I* l  reset-ticks& a, W( N- B5 b2 k
end
! F0 X2 s* \% R% D6 v" S7 M1 U
, p# b* @5 @7 d, y& \- k9 R;; Initialize the global variables to appropriate values0 ~& I5 p2 J" T4 ]+ N1 k
to setup-globals
0 q( E3 H9 U8 f' z& [% i" y  set current-light nobody ;; just for now, since there are no lights yet! \% D$ |0 ?: x2 t% o0 V$ E/ ?- r
  set phase 0
$ ^: Y2 A6 K! d0 ]+ `6 ?2 Q( m  set num-cars-stopped 0) v2 d* Z, v& Q
  set grid-x-inc world-width / grid-size-x
5 Q4 q1 W+ t" X' k9 E  set grid-y-inc world-height / grid-size-y
" g# l/ q) }8 N- N2 L. O8 G
: b% T+ d  Q" l  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* S3 c3 D0 M) r, {; |  set acceleration 0.099
8 a; W& Y) S8 f4 I) c4 r3 o7 o" l# `end& d1 u( B3 G4 _
4 B: A! e# T+ |1 T6 o1 u+ M9 ~
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- l( b' N& q, o) Q$ B;; and initialize the traffic lights to one setting
0 t0 {! v3 w% p) z$ q: u' ]to setup-patches
; ^% D9 }1 }2 ~" l# h% K1 M  ;; initialize the patch-owned variables and color the patches to a base-color, {8 E4 N) }9 c3 h; W
  ask patches
& u' o: y8 k8 B  [
, r1 b/ j& e: e( f/ o5 b2 D    set intersection? false
$ w; }7 W, |3 x; Q7 D; ~3 L    set auto? false+ V2 o' F& l  X/ j) j
    set green-light-up? true
2 K, J: Q  M! s* @; e3 m+ W    set my-row -1
9 a1 p( H  _' H/ ~3 P    set my-column -1
2 n0 `# v9 p- r% V0 M! [3 k. z    set my-phase -13 `" g8 k3 |$ r# g
    set pcolor brown + 3
. |7 l4 Z* y; L+ U4 W' t  ]
8 ]- S0 [6 {/ R% c; T" F' H
! \4 Q- s% \' v  ;; initialize the global variables that hold patch agentsets
  A9 g4 D% B$ W  set roads patches with, p8 B. s7 k2 @4 R3 q4 n% v5 K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 n. V* U! c& a, B) T0 H. f- A( [7 i3 _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 r! t& Q( o4 u) q  J
  set intersections roads with
* Q0 m: U; w1 H& n* W" }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; v) q: G5 S5 \, x9 Z" M+ d( ?# b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) D# r& m" d5 d% V; A, S: u9 j3 u! \1 {# v* Q/ J1 X3 S
  ask roads [ set pcolor white ]# j+ X( X( b5 Z$ V  l) T% D8 d
    setup-intersections
7 T& K  S6 i7 i, jend
3 d3 F, @3 b* E  x! {5 v. m+ B其中定义道路的句子,如下所示,是什么意思啊?
$ C& m! U1 i3 P! P set roads patches with' O: }, [/ E2 V: f" P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 R, s- c9 v# h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 @. |+ N  ^: Y* \8 C谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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