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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' _3 p! C, J2 D. z7 Jnetlogo自带的social science--traffic grid这一例子当中,
2 M" @/ R& f5 |7 G0 C6 j# z3 v) Qglobals
/ x. ?, l# l# O( y/ R[6 Q2 b& H0 r9 ?$ ^% f4 x1 Z4 W
  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 ~+ ^) p* \- L  I8 ^7 v- S
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: U: P. B2 _& ~* m5 \1 n  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& H7 j# V% H) o: L
                           ;; it is to accelerate or decelerate2 v; U$ a% W. w2 @
  phase                    ;; keeps track of the phase- S) k: k0 Y. _% j
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  r" \2 h, t- B  e  current-light            ;; the currently selected light# {! {/ L3 x2 U  r3 \

6 l/ q: F+ n4 x" o  ;; patch agentsets" o5 L7 S  `/ A/ _- ^2 n4 l4 ~
  intersections ;; agentset containing the patches that are intersections
  P/ g& @- `' @3 V* I  roads         ;; agentset containing the patches that are roads
9 Y1 f* v# C. k/ q, }! C4 H]) s7 a6 O, j. N  A' `! ]
3 p1 G& I5 b. k$ a3 a/ [7 `
turtles-own
) ~) p3 Y: m+ w4 v4 y[
5 j7 x2 C. d! ^, Q9 O  speed     ;; the speed of the turtle
3 }  u0 x! b0 b  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 P: y5 e) }3 A  wait-time ;; the amount of time since the last time a turtle has moved
, @9 H" i. B: `+ ^1 S! a]+ ~: w: c. h: \3 u
9 Y/ k( b  h3 v3 L
patches-own
! {- G: j3 U2 T1 h4 W, G* G# u& w[- z! O- r6 m) {# I+ Z% y3 g
  intersection?   ;; true if the patch is at the intersection of two roads
( N* f* x( l) J3 Z, E/ ~. ?  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) h0 c6 T# p, C9 D                  ;; false for a non-intersection patches.9 g2 W! N& o" b" y
  my-row          ;; the row of the intersection counting from the upper left corner of the$ t& v) @7 G: @9 a6 h- s7 |" T) R, S
                  ;; world.  -1 for non-intersection patches.
0 p, O# B! F. a; q0 G  i6 }6 l  @, Y  my-column       ;; the column of the intersection counting from the upper left corner of the
4 }, ^8 u6 \0 Q$ @: B, \                  ;; world.  -1 for non-intersection patches." T: J$ c, i- _' r$ ^& X6 c  v
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 O% L1 Y' @  E  auto?           ;; whether or not this intersection will switch automatically.3 o' I: v6 O" W7 u6 G2 W0 k1 a
                  ;; false for non-intersection patches.0 F% [1 N& o5 C/ y
]
- z# ~. t5 F: p, J, i3 ]5 a! m0 X3 p7 N9 i& e# y% r- t
' \0 q4 P% y7 s9 Y& B' H. |9 c
;;;;;;;;;;;;;;;;;;;;;;
  F, Q9 z1 E% ]! Z# o;; Setup Procedures ;;/ A% \& e$ n* N# A1 A9 U  X- ?& Y
;;;;;;;;;;;;;;;;;;;;;;, k, @9 b/ \5 u1 L
( O* X/ t8 d! D1 G
;; Initialize the display by giving the global and patch variables initial values.
8 A1 \) z% a4 I2 K% u. A;; Create num-cars of turtles if there are enough road patches for one turtle to% ]! Q) D7 ]8 x
;; be created per road patch. Set up the plots.3 @. _' V: K4 }: C9 f
to setup
7 |, u3 u3 N! C* n+ F' T& y  ca7 _! E7 a* {! N2 ^
  setup-globals
# @1 W  o# T# b" e8 G0 }* _8 C9 Q& u- V8 Q, a. X
  ;; First we ask the patches to draw themselves and set up a few variables$ v5 f8 u* f: h& `9 v5 G; y
  setup-patches
9 X1 ^, T9 M6 k( d  a& S  make-current one-of intersections
) L8 q0 V8 q+ q' U  label-current7 b3 l9 o$ H. U
, l- y7 H) l4 b: o. E7 w+ y5 u
  set-default-shape turtles "car"
5 Q9 o2 F+ ^5 j& n6 M% |3 ~" h* Z; f7 e4 ~# d. a+ O/ O/ D) z
  if (num-cars > count roads)! A8 y0 C* x( L/ g& t) U
  [
( C# g. x1 P/ j    user-message (word "There are too many cars for the amount of "6 z3 S( }0 x& r. X8 @. {
                       "road.  Either increase the amount of roads "8 y8 k& x2 Z& L( }% K' {3 F, d  L/ h
                       "by increasing the GRID-SIZE-X or "
6 a% f, |+ u9 V# W, \                       "GRID-SIZE-Y sliders, or decrease the "1 `+ g. k2 x9 U
                       "number of cars by lowering the NUMBER slider.\n"  C9 i9 W* v, ^) a: J: I/ v4 g
                       "The setup has stopped.")
8 N$ `' c9 A0 {- p, C    stop
6 N. n! d" Z( i, L% b- m3 Y  ]! C7 h' c/ R1 h, E% ~# a- z. F

( D9 Q! R) N8 q7 h( y* k+ B9 Y! o; @! Q  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ S( K4 o9 O! C. {6 U  crt num-cars* v  B! I, Z6 o  k
  [
6 u" ^+ L; B" F6 ^( `# x1 G    setup-cars
' x# n; H1 N. t1 h2 f5 Z) _    set-car-color+ A0 v& t/ B, [# {) j" R
    record-data) ^' u. ~; n. j" ~
  ]# F8 n8 {/ x; x$ i( ^& H6 u
9 l0 E9 Q5 e2 x1 |8 E
  ;; give the turtles an initial speed. Z% S2 q, T$ n/ a8 [8 i9 {8 }
  ask turtles [ set-car-speed ]
/ ]$ L/ M( g/ \4 \. F) s( I
- |9 ]7 q6 M! ~1 i  reset-ticks
* d6 I  O1 K5 x# @  s/ y! G4 @end
2 f5 g% i, C' s  [7 c& N
( B! }8 }- K2 R: w5 y7 W( Z;; Initialize the global variables to appropriate values
; [1 c9 C% v5 Z: dto setup-globals( s9 _/ q5 R- x& i: r# k+ G
  set current-light nobody ;; just for now, since there are no lights yet* r/ x% E7 V' z  J
  set phase 09 |+ E9 j; b6 l) x: _
  set num-cars-stopped 01 ~; Y  H! x& r% V/ y
  set grid-x-inc world-width / grid-size-x
$ _$ B) w+ N) Y. z% ?4 \  set grid-y-inc world-height / grid-size-y; \+ |5 W2 }0 R7 L

9 l& N) x; Z# }9 |3 n) A: t  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 v8 Q* k) c0 G4 o# U' l
  set acceleration 0.099
0 }# ]) T: R2 l1 G* R2 x$ Zend. O- r/ D6 Q9 @) a9 R' z& b

) j) I1 d$ E( I& O/ n  ?# A9 M;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 A" i3 x8 o- q* T
;; and initialize the traffic lights to one setting
" K( j; o% c$ }  y  O6 {) \% ^to setup-patches
7 w! g) O% e4 e7 m0 Q6 G9 B: q  ;; initialize the patch-owned variables and color the patches to a base-color
9 G7 [3 }4 x5 B9 Y  ask patches
, E& d0 U4 w- N5 z: |( ?4 b& b  [3 e  G1 b0 _' C& ~8 a
    set intersection? false
' z4 ~. y9 h- Z    set auto? false: @* S8 @* D- F- W0 v
    set green-light-up? true
) S+ g. \) _2 x) `+ m    set my-row -1
. ~6 I5 N& A( O! X8 ^4 g: I    set my-column -1" t  P$ j9 d4 Y5 [0 T1 V
    set my-phase -1
9 c$ {& Q5 C9 i% D& B1 R  D1 W    set pcolor brown + 3
! |2 H+ k. X# M6 `7 Z, y  ]
# J8 \$ D5 A2 l
" N) F& a4 P  q- j  [! ^  ;; initialize the global variables that hold patch agentsets) _# L% S$ |* T0 D' J- a% D
  set roads patches with% S% x* {1 l# x( p0 i3 k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- `! b/ a  V! Y+ c) q" x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 C" s& \/ }0 \$ X( Q  set intersections roads with- Q( l! |+ ^4 I2 C1 e" S1 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( P* _; G2 l  O& c$ Y2 _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 m2 {5 q, S* L: F
! `3 U0 }: I$ |4 L! t
  ask roads [ set pcolor white ]$ y& G! A; b" ]( e% W
    setup-intersections
/ G5 W) J# j3 s, g  F8 F. _" q0 Nend! o6 ~$ o+ w3 d
其中定义道路的句子,如下所示,是什么意思啊?
/ P4 t+ O( U$ r$ k3 f set roads patches with0 Z# k8 b8 `! b0 a% @$ l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ U" b' R0 Q2 ~; T% W4 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ X3 p6 ^" J3 t1 S% V! H9 a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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