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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- R. x: ]+ m$ C1 ~- |* A/ L1 t9 `
netlogo自带的social science--traffic grid这一例子当中,
  }- F7 J3 q$ p1 e7 Oglobals
9 ~; H( P; T* D* N[
! c* Z; o- m8 E8 [  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ K# Q7 r( d6 y* D' e7 `1 D0 j
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 X& p' |  F. z1 v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
9 w; ?0 ^5 P" B& Y% i7 Q0 Q                           ;; it is to accelerate or decelerate
8 R. h3 R, E1 ^4 R  phase                    ;; keeps track of the phase
( ~$ B0 {9 T6 w- {! W9 |  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure7 n- ^2 C1 l7 U* C2 ?9 b/ W/ d- ^
  current-light            ;; the currently selected light$ W  t% U+ q( o7 [
) l* e: O) ~& s' S9 `3 b
  ;; patch agentsets+ R4 N/ l' U+ [. L" P; w
  intersections ;; agentset containing the patches that are intersections
9 h' r  {, ^* O& s( A1 E  roads         ;; agentset containing the patches that are roads: k2 l; {1 ]' S6 g
]0 N# }9 U3 {1 T9 G  @

! ?$ O8 m* m( s: B+ [% ~4 }# M* iturtles-own
; z3 e# j2 j1 `+ p& Z3 v[) Z3 Q. W. f0 U- j
  speed     ;; the speed of the turtle! k" r/ H6 n( J9 f; D; `3 \
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ t0 Q: }0 g* Q2 T8 {5 G
  wait-time ;; the amount of time since the last time a turtle has moved
" K0 ^) H1 V; W5 H" i! D9 V+ D]8 k1 u: k) ~; e, y0 j! Y* V. f' q  u
% [+ Z) j' ^/ p2 G1 i+ m# O- q
patches-own8 G. D  n6 }3 m. O) I9 C
[
* P" `1 M( I8 Q* v/ e( K  intersection?   ;; true if the patch is at the intersection of two roads4 \) ^- b  d  Q' S9 y+ y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( U( A+ g! ]# m2 j1 m2 {
                  ;; false for a non-intersection patches.
3 Q$ q+ n8 y3 @$ T3 n( x  my-row          ;; the row of the intersection counting from the upper left corner of the4 z( ~7 [9 k+ V8 l3 _% ~" y' k: A8 e
                  ;; world.  -1 for non-intersection patches.' B. b& a% @$ G  {$ W5 v
  my-column       ;; the column of the intersection counting from the upper left corner of the: F7 l9 o! W6 i& j6 v
                  ;; world.  -1 for non-intersection patches.  V! x$ P2 n; K
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. `2 i* X2 D2 e0 q+ ~  auto?           ;; whether or not this intersection will switch automatically.% H+ P2 b9 O& G( c, O
                  ;; false for non-intersection patches.
/ Z3 {+ p4 d4 M% W]4 x( E( @# q) r% s8 b+ f# y! T8 ]
* U/ M* |9 d9 [4 f$ p* U* {
% B0 m0 x, }( W7 o1 p0 X* c
;;;;;;;;;;;;;;;;;;;;;;' L. c9 v6 n2 e
;; Setup Procedures ;;
/ S" o. y1 r! g2 i;;;;;;;;;;;;;;;;;;;;;;% k+ G- u. R0 Q9 f  o6 ?
5 z0 C; \# n9 H  b) z9 q9 s8 W
;; Initialize the display by giving the global and patch variables initial values.
( ?3 ^1 U7 f6 R% i( [;; Create num-cars of turtles if there are enough road patches for one turtle to
* Z; B$ ^/ `0 R1 [: q: Y3 O;; be created per road patch. Set up the plots.
5 b9 ?1 V: R  u) ~7 }3 l6 R% Ito setup
2 v2 C8 Q! ?3 k/ X; T% n  ca+ ?6 g1 h' g1 p8 A; D: k
  setup-globals
9 M7 {: s4 m! I! K$ w  z7 D9 S  M4 o2 i2 H1 q9 A# `7 R: J; Z  H
  ;; First we ask the patches to draw themselves and set up a few variables
5 e* I0 \9 d8 b8 _. ?  setup-patches
1 e' N8 \8 l5 \  make-current one-of intersections1 c: s: z9 h9 `& u( Z
  label-current8 d. c# G% }( w7 _* U- `- h
# t% v1 Y. C8 t
  set-default-shape turtles "car"
6 G8 O' \; U) l9 A& ~) @+ k! t. ?5 J% z. n2 t7 Y
  if (num-cars > count roads)2 h; z2 t! {* X8 }, i
  [$ q3 B7 F6 F( `
    user-message (word "There are too many cars for the amount of "2 N* n  S5 n9 v6 v! p3 U, Z
                       "road.  Either increase the amount of roads "& D2 Y) W; q1 j7 M( t
                       "by increasing the GRID-SIZE-X or "' k5 `0 V2 z1 D
                       "GRID-SIZE-Y sliders, or decrease the "/ l) O( L; k- n5 @1 q7 Z& }
                       "number of cars by lowering the NUMBER slider.\n"
7 P$ l" J  |9 ~2 Y7 c' t) r% D( w' i                       "The setup has stopped."). ]( y4 k4 n- E4 u, ?- W& O
    stop0 F  K; k# V7 P4 @( _$ b9 Y+ F
  ]
: y# k& @) T" {) E% ]  q
  z$ ~. o0 @" W. b/ ~: y; P  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# X% r: z1 n1 F, C# F- z  crt num-cars/ T1 `! F6 r7 c) d& w
  [! C0 R: A5 v" p/ x3 x
    setup-cars3 W0 V' b! }$ ?  V- I# m. l- T" H# H# f
    set-car-color
! w6 }5 R7 n  O& E    record-data. r8 G; D4 a: |
  ]
6 C# Z; i  n7 w2 }% }
8 c1 y" A- \5 v  ;; give the turtles an initial speed( P' M+ }( B0 h
  ask turtles [ set-car-speed ]5 K/ A* J0 B3 |

, K9 G! n+ M1 W7 ?/ E+ X5 t" j  reset-ticks% }. ^1 S& T4 i' M! T
end
3 ]1 L; ^1 C$ k" K( x5 K; ^( T
9 i6 E* A, k: @5 G& m3 q;; Initialize the global variables to appropriate values* F, M7 o1 ~, G1 I. f2 F
to setup-globals
0 W1 L5 l/ {" |0 j5 F' o5 e( ?  set current-light nobody ;; just for now, since there are no lights yet+ c! T$ Z4 u) \# N; O5 g2 ^
  set phase 0
- r2 |' {0 g  K  set num-cars-stopped 0" h7 ~6 v$ R/ P- m1 F( @
  set grid-x-inc world-width / grid-size-x8 ]: T7 B# l' c: m! x: ~4 d2 ]. y
  set grid-y-inc world-height / grid-size-y$ {0 v1 z( a0 O+ f
2 G4 e# J: J+ W7 [9 U8 z+ [4 d) N
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
% x8 p- h3 N$ M, T  Z9 G4 j2 |  set acceleration 0.099
' P( d& z6 Z  Y( n8 m0 kend
2 t; U. M) a  h3 i4 X5 O! p
% Q! r$ p9 K$ S5 g! P/ p;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& f5 V( K3 d1 p0 x# P: F
;; and initialize the traffic lights to one setting
9 g' X, d3 C; U; }: Zto setup-patches
* c4 B# R# Z$ i0 `" X/ a& A& r, @  ;; initialize the patch-owned variables and color the patches to a base-color
. S7 J+ k) S6 r, v& h& Q  ask patches4 q$ Z$ m! m; D3 [; Y
  [9 J- w; S. Q& Q0 D2 Z
    set intersection? false1 t6 b, p. G% m2 }
    set auto? false: M  {( H: L+ Q
    set green-light-up? true
' M+ p! u4 v, Q; S* i7 q0 p6 J6 V    set my-row -16 m; n9 ^5 `" h) `' ?% G0 `# T4 j% Z
    set my-column -1
3 M' Z2 Y: m" [" u7 [0 F' D( ~    set my-phase -1
+ d/ q  q- s$ I5 q0 [1 _3 ~2 \    set pcolor brown + 3
; o) e/ p3 z6 O+ S1 Q! B$ b& T! C  ]
2 ?* c  x, k; R' y5 F; l; u- c/ Y5 @) H- u
  ;; initialize the global variables that hold patch agentsets
6 B: ]1 p) Y) U& ], e6 ~; {5 G( @  set roads patches with
6 U, w) {, c) f% w9 @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 l) B' d) d' @% Y- t. k& d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- M3 W% F) z3 g) ]' p- w, N; @
  set intersections roads with
% J! c  o, F& w  Z- Q/ u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ X: I, t" U9 f" _1 n# Y- w0 D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 l: @. i5 q+ a5 l7 T: ?- J9 d7 [  N5 X' X; }* B; r, d$ Q
  ask roads [ set pcolor white ]
0 M, v+ U! V+ Z. G; x! R# _7 Y& K    setup-intersections
% r. j% p- m1 e% N2 lend* T# S+ P. F9 y' D2 f
其中定义道路的句子,如下所示,是什么意思啊?
2 D4 ^% H4 ^! `/ T$ ?; | set roads patches with
8 Q; ?$ N) n( X% @' b! v! ~: E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; m- p( N$ U$ ~% @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" J3 @/ x  `2 b( N1 g
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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