设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8932|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! g+ A, J; |0 N6 v  e+ D4 v* }7 C
netlogo自带的social science--traffic grid这一例子当中,
. G$ d" p/ x- J0 c2 a6 nglobals; ?- J. Y7 }4 H( G9 T7 k
[
3 ~$ e$ e1 g5 o: T* y- x  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" M7 U& ~5 `' W# n- \  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 Z& O) h$ x7 F2 x: Q" P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  y2 B+ y4 B  K6 V                           ;; it is to accelerate or decelerate
9 K8 f2 Y" E1 d  phase                    ;; keeps track of the phase! K5 W* b" j# \: T) o
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 j4 o9 q  u) i  c, Y6 s; x% O* W, ^  current-light            ;; the currently selected light
; M8 X- s) E6 N! Q
% Q6 }5 R* A3 _& q/ L- o2 X  ;; patch agentsets' e0 l0 J9 D$ e& J' o
  intersections ;; agentset containing the patches that are intersections1 r6 X4 @5 ^1 U. j* _0 K
  roads         ;; agentset containing the patches that are roads% H, l% @8 v+ V) M& b7 p
]
. b! R. c5 I, [& i* P8 b3 U" I% c  f3 X3 V! b$ ^5 _
turtles-own
3 S' t. a* o# P9 E/ N[$ _4 H; H( b6 Z# r" N) I
  speed     ;; the speed of the turtle
/ b: u6 n3 ^8 F- x3 H8 d  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ E# n3 W) p( X/ L
  wait-time ;; the amount of time since the last time a turtle has moved
1 `  ]8 ^" V# U5 R8 z  _3 o% }]& g4 R! H0 A7 s% c7 i
0 ]" ]) M$ q: r7 N8 q5 V
patches-own, H% E9 p( k# q6 h$ ]) o
[
6 Y' {$ S: J6 k) d  intersection?   ;; true if the patch is at the intersection of two roads# c9 U# N; K4 ~
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" N5 l. P- n( T+ s, ^                  ;; false for a non-intersection patches.
/ i5 i, h% }# ~; d: R# @5 ?  my-row          ;; the row of the intersection counting from the upper left corner of the
& F% j2 g: \/ H+ c                  ;; world.  -1 for non-intersection patches." {" q9 ]3 ]; u7 `" `
  my-column       ;; the column of the intersection counting from the upper left corner of the+ Z3 b! p" Q& M3 q: I
                  ;; world.  -1 for non-intersection patches.
5 x0 N+ J) Y. ?. P8 h" Q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ R2 e: Q& f. x' T, D
  auto?           ;; whether or not this intersection will switch automatically.' ~  t1 Q/ @$ d% d/ ~
                  ;; false for non-intersection patches.
8 Z& C' y( O3 }! p% x]
* b8 ~4 J9 W, T& h
* t. _/ a- I7 H0 I  \. m
* |' W, M* z2 D5 ^* i' M1 X;;;;;;;;;;;;;;;;;;;;;;
/ Z3 p% x2 n4 x' x9 k; n;; Setup Procedures ;;
8 {3 M; F! @$ F  p( R4 G- e  x;;;;;;;;;;;;;;;;;;;;;;
/ G& s# s% m% H" t  \2 A+ m5 w3 I2 B6 |& f( O' ]
;; Initialize the display by giving the global and patch variables initial values.- h, e. W* d8 d! L9 J
;; Create num-cars of turtles if there are enough road patches for one turtle to
2 z7 F$ i7 E2 i; {6 o0 Y9 O;; be created per road patch. Set up the plots.
9 e9 P; Y6 p6 J9 j+ ?* `to setup; u% Z2 y% N0 b6 [, Y$ M. U
  ca+ u# G" D! u1 m9 V* u8 O
  setup-globals
7 N4 Y+ O  b6 C! C- M3 @
# x' g3 c. I% g8 V: ~" O5 [  ;; First we ask the patches to draw themselves and set up a few variables. E" d! O; ~; h( ^% X
  setup-patches
. R+ v* i# |! c; r1 f  make-current one-of intersections5 |" @& o5 F/ S- C  E- z
  label-current
1 }5 z2 \( @! t5 S3 B5 i4 Y
3 }. v# b! i" m- A1 g8 a5 C  set-default-shape turtles "car"8 W. }; f; W( k' B  `% N' N! Q& |, P6 x
$ S+ E. V  I8 D% P+ ]$ k
  if (num-cars > count roads); B" |' q5 |6 o- l6 P0 b
  [# r8 \! k! \9 A/ A, n1 w
    user-message (word "There are too many cars for the amount of "
+ X) O! r+ }0 g. z3 q2 Q                       "road.  Either increase the amount of roads ") ]0 b: F$ _& M
                       "by increasing the GRID-SIZE-X or "  b( K% O2 X' C8 ?* w
                       "GRID-SIZE-Y sliders, or decrease the "
6 \- P) ]2 z- h4 D0 L# E                       "number of cars by lowering the NUMBER slider.\n"! V9 }4 S& o6 E. D
                       "The setup has stopped.")
9 T( J8 w; ~: @; y6 R    stop  [& T; a, ^; G( P
  ], \; I8 x/ g; z9 q* G  B7 n, i! k
: ^; ~2 s# @. `! D0 d) C0 p( j2 t
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 m4 R3 L1 w9 A9 {  crt num-cars3 X6 y( ~0 a$ u8 {& q
  [* @5 T6 L: z0 \, c/ |  p6 g$ z6 V
    setup-cars
4 H% v* [, A0 G. Z    set-car-color, b1 `/ n1 ?+ p; h) p0 h1 o
    record-data
' P, E% [, r0 M  ]
2 }) ^$ c; @4 K6 z0 I0 h9 F  r
9 F. i9 o# ?! }  ;; give the turtles an initial speed, I, b9 ^9 o1 k) V$ ^6 X
  ask turtles [ set-car-speed ]
3 O) J/ N2 g+ |, X
4 |+ L4 U" h& ^) d, H" S- m  reset-ticks$ u0 A4 X7 K1 b+ v6 n
end7 U" ^, k5 D7 E% q+ a; d

8 L! j% p( |; n; J( ], \;; Initialize the global variables to appropriate values
* B# [% E4 h; I. X1 a5 M% wto setup-globals5 P- ?% b. `! K1 {! w
  set current-light nobody ;; just for now, since there are no lights yet
# Z# S  m% N; U1 A. ?  set phase 0
% Z% S' ]( o1 H, K6 u+ ^  set num-cars-stopped 0
; _& x6 L5 m, k/ T% z9 H) S, n  set grid-x-inc world-width / grid-size-x
" h3 J' X" A) y: ^  set grid-y-inc world-height / grid-size-y
; k( N! N) V+ J  j
1 k. P  i" l' L7 |  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. U% O8 B/ r% P# x1 O3 d7 L
  set acceleration 0.0998 q9 r+ D+ y8 P. U" W$ w3 ?- H
end# t! U( v: f* n, m! @" ?

5 T5 t! [. M. J$ {, R# e5 t, z0 ?: H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  |. b$ s5 b0 c& p9 o) Q7 F
;; and initialize the traffic lights to one setting
. p+ L$ Z7 j  X3 t( x- _to setup-patches8 q8 j) O) ?( T; _  X
  ;; initialize the patch-owned variables and color the patches to a base-color
8 k1 t+ I" J: k+ P- Z" q  ask patches
1 E$ H$ e8 U3 X  b% ^* y  [
" `5 i3 C5 q3 [# \/ Z& n) N, o    set intersection? false/ w1 G- X( s$ U- b2 j* e
    set auto? false( n  N7 G8 B+ |# H
    set green-light-up? true
7 p2 f* M" l0 a5 c8 \/ M4 _    set my-row -1
5 r& Z$ `+ h% `. C7 n/ G    set my-column -1
/ n3 t5 ?: q* a9 P5 X* u" u    set my-phase -1
, P+ K2 ]4 u0 G2 c# G4 w8 k    set pcolor brown + 3
* |7 f- _4 p" k  ]3 d( [' n; y6 k" n6 G

! Y. Y$ D& j- S# {/ U; A5 ^  ;; initialize the global variables that hold patch agentsets
8 ^9 F3 N/ Z" E0 W. V8 v2 R2 ^( q  set roads patches with9 N- E. |1 h1 v+ b9 W4 D2 F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 g. W: H" b2 r# w8 j0 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  D( M* K: \& F  set intersections roads with
& _9 P0 j, a+ {9 n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 X0 Q) w; M. _" }2 W% F% q* c' j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 o1 F' O) U3 z
; ]' n9 v! ^) r3 G- @" v  ask roads [ set pcolor white ]
% K0 f) H- m" f5 q9 `% `    setup-intersections, j4 p' ~: m3 j
end
$ Y% ?; f3 m- `4 ]其中定义道路的句子,如下所示,是什么意思啊?
* G  F8 ^7 }, S6 k3 E4 N3 \& ~6 F set roads patches with: j) M  B0 j; q% [/ Q0 g0 d( ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 z( F2 O7 E# X' h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# N) M+ H8 O2 {, _# }2 l  u+ K
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-16 20:13 , Processed in 0.018410 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表