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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 Y3 H/ F& v& C$ @netlogo自带的social science--traffic grid这一例子当中,
  O1 N" P. N6 _3 Dglobals
( a6 V$ ?! ^1 m* K; [[
, P7 _7 Z6 v5 G9 g& A  ?' L  grid-x-inc               ;; the amount of patches in between two roads in the x direction" m& N( Q3 w: b
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
* J' ~/ |- o6 [% z% X3 M0 n0 ?  acceleration             ;; the constant that controls how much a car speeds up or slows down by if' V) A$ g1 X- K4 h0 T6 e
                           ;; it is to accelerate or decelerate
' P: W9 I: A, u& r  phase                    ;; keeps track of the phase4 d. k# f& H9 {9 U: T
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 I4 h  ~1 F; H$ K6 g  current-light            ;; the currently selected light6 h' p4 P0 l4 \- _  v
. E( U- D" M( h  i
  ;; patch agentsets8 i, _4 c' }- X6 @2 e2 \
  intersections ;; agentset containing the patches that are intersections# i* W$ {2 a8 X6 F- _; `3 D: y
  roads         ;; agentset containing the patches that are roads
9 m; t6 L( A1 ^% W]8 Y9 _5 {1 t) X( K; m9 t# C

. y; M% g7 ?6 ?' Aturtles-own
+ {& |, F$ N/ x5 ][
% I  c+ ]& g+ `  speed     ;; the speed of the turtle
+ i( n, @# {1 C) c+ J5 F  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
$ B, z7 A# b$ P7 h5 Y* Y/ c4 M  wait-time ;; the amount of time since the last time a turtle has moved+ l* Z* j: T( ^, K; m9 ?
]: Y# z- M# L- K  N0 I4 U
- L$ B- h, }+ S  d$ v) ]
patches-own6 E, |4 w) T4 T, e0 ~& U: @
[, T: U- h- m' S9 J# s, S
  intersection?   ;; true if the patch is at the intersection of two roads
# y7 c) t5 n( t# Q1 I2 j  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% T1 G; }! r) s                  ;; false for a non-intersection patches.
& {+ @% g+ j/ M0 b  my-row          ;; the row of the intersection counting from the upper left corner of the! _( W' L4 `, a1 K
                  ;; world.  -1 for non-intersection patches.- u! c6 F9 C. Z
  my-column       ;; the column of the intersection counting from the upper left corner of the
2 W4 K2 }+ n) Y, ]                  ;; world.  -1 for non-intersection patches.
% Z: O' z- b7 _% i! W  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ j( V5 g: e; Y9 O; Z1 n& S- m0 D
  auto?           ;; whether or not this intersection will switch automatically.
+ C# t; ?4 w1 ]$ D3 M& M: V, _                  ;; false for non-intersection patches.
4 g4 C* {* j& c, N]. A7 o: X! z" ?* \
3 T+ P' ?( ^4 D, H8 ^
' l) q9 g& J$ M% n  c; l7 E% Y
;;;;;;;;;;;;;;;;;;;;;;( c' @% }0 r% e3 d
;; Setup Procedures ;;- [! P/ X) S7 u3 U+ y: Z
;;;;;;;;;;;;;;;;;;;;;;9 A1 `4 O: ~; r8 K( {9 G3 Z9 D5 U
9 v) w( R8 Y6 y0 M6 r0 N5 m0 G
;; Initialize the display by giving the global and patch variables initial values.2 s/ V' A& j2 d6 W1 a* _
;; Create num-cars of turtles if there are enough road patches for one turtle to
' u; ^. s2 c% _5 j$ @# b;; be created per road patch. Set up the plots.$ |5 G: v; l& T8 M8 z" a2 B
to setup; Z, v' u( L# ~* u7 E, i/ F
  ca
" w! Q& m& L$ }# {) A  setup-globals9 z2 {. M! `, @) K# n2 W, F

) p+ M, v1 A; }, q& b  ;; First we ask the patches to draw themselves and set up a few variables1 u7 e2 ]% q/ ~  _! w& ^
  setup-patches
0 U$ L& p! }, x1 }5 I. f  make-current one-of intersections: e6 t- S. _' ?$ s6 Z1 r/ v
  label-current$ A3 N2 |" l4 L: J" ]; _1 \/ H5 k$ @  ?
$ k1 {1 b( }2 h- }1 E
  set-default-shape turtles "car"
  c: s2 O. y  i$ j% m" H7 ]( Y
$ T  e6 U6 Q4 N/ s5 Y' ^$ r  if (num-cars > count roads)' p- P$ m: S$ ~1 r
  [% b; C1 m! R# v4 `/ g
    user-message (word "There are too many cars for the amount of "' K) D% B1 @! D, i% C
                       "road.  Either increase the amount of roads "0 r" ^: S1 a) R1 X' B
                       "by increasing the GRID-SIZE-X or "* j' X" ?$ g7 [5 D8 p  D8 `7 `
                       "GRID-SIZE-Y sliders, or decrease the ", {! W$ B( H: s1 s  Y) [9 ]2 u+ t
                       "number of cars by lowering the NUMBER slider.\n"
& l) Z- j& z& e& |7 I, I* G                       "The setup has stopped.")
, o" Q2 |! q4 G7 y* a    stop
. e. x8 h' H$ O  c  O) P  ]
" q) q9 z. J- t- [6 S' ~9 n7 @8 s% r5 p) z2 A
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; |- ^! r( R, d. W  crt num-cars) i! }# {4 z$ t3 z
  [0 ?4 t6 @& {1 F: ]" Z, ]. |2 L
    setup-cars
& I: `8 Q' A5 H( R' `2 N    set-car-color/ g/ C% b* s6 U
    record-data. U/ f8 m5 X& S( Z% ~( T) c4 k
  ]4 J0 I; ?9 i! `( Y5 [

" \4 K# m, B  y: _7 e+ a9 Z  ;; give the turtles an initial speed/ d- v5 `# l4 v% B8 O
  ask turtles [ set-car-speed ]) }+ F% @9 @* `* h. z$ d! K% G
, ]& I* S. g  Z& N+ j7 F
  reset-ticks" `5 y4 J6 h! e' {0 F0 T
end
% a. d, r6 O2 C. H8 ~0 [
# V+ o7 |: n$ a5 n0 J/ }) O;; Initialize the global variables to appropriate values
+ j- Q/ q7 f# E, B( C/ K# W2 s4 Pto setup-globals2 O* W* Y; F' \
  set current-light nobody ;; just for now, since there are no lights yet* m3 {: I' X/ K+ F: y
  set phase 0
3 D/ I. s& }% q' e1 Z4 u  set num-cars-stopped 0
* y6 F4 B" N' F0 h) \  set grid-x-inc world-width / grid-size-x
+ b: v) d1 B  B  set grid-y-inc world-height / grid-size-y4 M; d, [) H6 N4 h

7 D5 Z7 C$ t) x, F2 D/ F0 e- E. b  J  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 |: A" ^9 k3 K  set acceleration 0.099$ w: N$ I% h! p. c" k" o
end
/ g2 B# f+ J* r: k" h$ W4 X5 r0 q6 d4 u* w1 _& ]2 Q- g& A
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ R; H' K" s' i/ p;; and initialize the traffic lights to one setting
# u0 l( u7 L3 K$ d" V& F" cto setup-patches
8 y5 U( S% l" I5 d7 O' V* J& h& O  ;; initialize the patch-owned variables and color the patches to a base-color. G, C/ ]4 f# n( |1 i+ u4 B
  ask patches
2 A, U3 s% X1 ]& w" B0 a, {! D3 O& w  [- X( C! [0 y" |, ]/ {
    set intersection? false8 m+ s# M/ u) G9 m8 B- d' o8 U
    set auto? false/ l) I) d* r$ {# b
    set green-light-up? true: ^1 w/ B/ x5 M7 `$ S
    set my-row -10 g1 _: H0 ~4 p0 O' f/ X' e( T
    set my-column -17 f8 W3 M/ Q/ N$ D: I9 V
    set my-phase -1* f) g- i: ^5 q. d, o5 E
    set pcolor brown + 3
* v7 X" t5 T6 p  ], m2 o/ u  h/ [8 S

, R, U* K, P3 J0 n  j  ;; initialize the global variables that hold patch agentsets
3 n. R# P! e/ @3 Z3 S  set roads patches with
# F5 n5 E# K$ d& ]" n" X% w. g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' b8 q. |$ L2 U9 _3 V- y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 S8 J8 V& y; W/ u
  set intersections roads with% K$ u- j9 e, m2 S  S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ c; w4 P1 `& l9 T8 g- y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 H. J( k/ w4 B. N4 p0 s8 S
( l2 [1 ^  A* x* E  ask roads [ set pcolor white ]+ d! ]9 Q: n! u1 i! l. l) l
    setup-intersections3 r6 I4 u, x% Y7 C: R7 L7 [
end
( R2 w2 {" {' @% W. c4 i7 \其中定义道路的句子,如下所示,是什么意思啊?; s2 A  H: \/ f6 {- G6 p  S. u8 w
set roads patches with3 q8 J; D. r( ~0 j: }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 m: K4 h% S( l2 y' D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 e( i0 |2 n, O" a/ I4 Y. V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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