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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% N2 F+ R. R' V8 [. o/ W
netlogo自带的social science--traffic grid这一例子当中,; w( _- j  R0 x% I# c
globals
; i3 f+ b( N, b[% u0 w0 O: U2 o* B# N
  grid-x-inc               ;; the amount of patches in between two roads in the x direction& K, v. P1 i& W. U- P; h
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 c! U5 f' M1 z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  r8 a& q, Q  e7 b, H                           ;; it is to accelerate or decelerate
$ B7 X# a: k/ @# o/ v  phase                    ;; keeps track of the phase2 w; L  z' n# b' T, z3 v
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- H  I8 X- ]/ `8 a9 T
  current-light            ;; the currently selected light
7 @+ j* m' F5 J) f& N
7 p4 P# L3 e: _% r  ;; patch agentsets
. }* c/ T6 m9 y. g, E! r+ _  intersections ;; agentset containing the patches that are intersections
, U3 S* R  |: \8 R2 s' k  roads         ;; agentset containing the patches that are roads
) V% R' p4 S4 c! T' b]! l# e! M7 }) R# e: G7 y7 ^/ a
5 ^  x$ t: N/ w  N% F
turtles-own
+ ^" m. M! f( [2 T: T; l[- _( j! I. ?1 E( E
  speed     ;; the speed of the turtle4 v  b' w. D4 o$ v8 E
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) X& P% h% E& [4 N  wait-time ;; the amount of time since the last time a turtle has moved) r. L$ ^" M3 u0 P$ Z$ `1 G
]# l. S& a+ M* L8 w5 J( z& S

2 V7 ~5 F( g. q  F9 }1 _* |patches-own: W$ ~) Q/ L+ F) r6 t4 L
[
5 K* ]; y. g6 r# z5 g4 A% w3 t  intersection?   ;; true if the patch is at the intersection of two roads
& G" q) k- e& y+ @  k  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 W& ]) f% u: m0 d7 G; D# P
                  ;; false for a non-intersection patches." V" N5 R1 ^8 N6 j3 L# H
  my-row          ;; the row of the intersection counting from the upper left corner of the
# @  e6 e" j6 M" o                  ;; world.  -1 for non-intersection patches.
+ v& K5 F! ]1 U. w- F/ ?  my-column       ;; the column of the intersection counting from the upper left corner of the
4 M# m+ N/ M9 W8 K, X                  ;; world.  -1 for non-intersection patches.
4 d" }1 t4 H; G+ E- ~# L  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" o7 _! o! v, B; l' ]) S! b! V, E9 ?  P  auto?           ;; whether or not this intersection will switch automatically.( n! q& l* h6 L, g% [1 Z/ a, b
                  ;; false for non-intersection patches.$ k& v" y6 q# S7 |' u* p: `5 E
]4 l6 i! G9 Y+ Z  |* B* }; p

$ @' Z. D6 H; R
; F% A5 }! j" z/ ^4 ?$ l;;;;;;;;;;;;;;;;;;;;;;
8 O) m' \! r/ S  L;; Setup Procedures ;;
( G, @+ v( }. J8 m0 l; T# U;;;;;;;;;;;;;;;;;;;;;;6 L6 w1 }, E" T$ N

4 P2 t) q9 r' e/ e;; Initialize the display by giving the global and patch variables initial values., q$ T  i! {% s) M7 n3 s. o: d+ T1 e
;; Create num-cars of turtles if there are enough road patches for one turtle to" p1 {9 `  K2 T' L/ y- k4 ^$ G
;; be created per road patch. Set up the plots.  o7 H# @6 I. D  m4 C5 A
to setup
" c2 H) {/ G+ L! s. P  ca
3 s  V& D- b) Z8 T% }  setup-globals  ^; Q9 }" O0 B5 M" z' r! T
% D2 N% \7 Y' @; ]% d
  ;; First we ask the patches to draw themselves and set up a few variables
# v1 j+ I" ^0 e+ g& L$ Y  setup-patches
. n1 o6 s4 u( k! Z3 w  make-current one-of intersections
6 l$ G! r( f) J% r. |  label-current8 ~9 s( N# I5 s0 m- ~& m' G
7 S* S' o( f! k9 Q% ]+ O
  set-default-shape turtles "car"
8 _4 n  G  n& W0 V$ \2 U6 |
) Q5 j5 P1 r$ Y: L' N  if (num-cars > count roads)
6 z: E: D, j: B& f% g0 G! T- M  [
' F8 i5 U' K' j3 H    user-message (word "There are too many cars for the amount of ": u9 q$ g* ^  p) D& ~; W3 ^; @
                       "road.  Either increase the amount of roads "
; q% G# F1 v3 P( S+ z$ x: a                       "by increasing the GRID-SIZE-X or "
9 \' \" t2 }* K# \: X                       "GRID-SIZE-Y sliders, or decrease the "
4 o5 M' O) }/ j, s9 D: t' [                       "number of cars by lowering the NUMBER slider.\n"
. b. o0 K6 d  h% i! D                       "The setup has stopped.")
  V: j# `5 O, b/ v, B, ^% ^/ k3 ~    stop8 K$ y9 y& G6 E; P& \
  ]
4 S0 b/ x4 F/ w/ K+ ]) L5 C
' Y$ l3 h5 _" z' J1 q, Y* M  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( _/ j7 o1 o9 j7 q* m+ X( r- A
  crt num-cars* v! Y" n8 [4 x2 I  U7 J4 G$ ^+ m
  [- O5 K8 ^* _3 j+ V6 T3 G; l4 F7 q
    setup-cars
0 l, i6 J6 s; A/ S; D& t3 b- n* j- E    set-car-color
) q3 |, f, u& T. x" J1 `4 J6 b0 H    record-data
: q4 m8 T- C7 y5 I% `! `' E7 D  ]
8 t" Q! p, s4 `- v( ?2 M8 X! l  L2 }+ {+ @) o/ @- U
  ;; give the turtles an initial speed
# o# U1 }5 S( u  ask turtles [ set-car-speed ]% h. z2 b% g+ F- k

1 a9 O& x3 q* s! `3 L) Q  reset-ticks
6 @8 x5 [, m  B# R/ H3 Iend8 o; W1 Y" a; W6 z- Y1 o0 S
3 S8 F: C* y4 \
;; Initialize the global variables to appropriate values% O9 K, m# f4 K1 t8 Q3 ~# d  t
to setup-globals
( k! m9 _4 Q6 W7 O% H4 \/ q  set current-light nobody ;; just for now, since there are no lights yet1 A& _3 t( i. D  y
  set phase 0
! u& o; @( q% ?  z) A" d  set num-cars-stopped 0
7 T, Y& B$ l3 J2 @* m0 h, Y4 o0 P  set grid-x-inc world-width / grid-size-x
9 |# h! ]! f( D- `* R  set grid-y-inc world-height / grid-size-y) b9 h! Y9 u2 _9 I
* s* ?: P- p4 S2 r1 T" p
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  O6 B. _1 T- W* L8 p) E3 f  set acceleration 0.099: x9 H6 y: P( M% r+ r
end; t) E6 |% Q% a" e+ x3 W; p

: S; D" t& ?3 k;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' ~% W% |/ f1 Y
;; and initialize the traffic lights to one setting
( ^0 ?, L5 u1 J# V* V' A& ]to setup-patches/ K7 K% A3 q) g$ E: ~
  ;; initialize the patch-owned variables and color the patches to a base-color
  X0 T  K7 X/ Z' L  ask patches& C' e7 t( n' l& t3 o% ?! P
  [
; h& `/ i2 R% Q# n  i    set intersection? false
. d% I  }6 k% l. t. S    set auto? false
& {5 e1 F( X( q: H. C    set green-light-up? true% O% m& a# b5 }3 j
    set my-row -1
% v: c& Q0 @9 r# X" K) J    set my-column -1
$ l) m; g0 `5 d  r( A3 [    set my-phase -1
: u) U. u: w7 |$ h! \    set pcolor brown + 3
) Z, J8 x- G' y0 P9 ^  ]2 q+ j" Z. j. |' t
1 o: u% x( C( R  l6 Y
  ;; initialize the global variables that hold patch agentsets$ O7 q7 l( U+ _8 o
  set roads patches with9 g' L# u4 m" v- B/ X$ ]0 M, I8 h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 H1 J& ?+ U! s2 A+ F9 ^8 {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 d4 f/ s* H4 M1 a* M9 {: W0 `  set intersections roads with! Y6 V; Z3 {6 ]9 H- F) C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) r& x' d7 r, D: L+ L/ t6 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  p, f$ u- K. W( D! s5 e; s

0 E1 i! }1 D; Q8 d: Z  ask roads [ set pcolor white ]
( K3 m0 A: ~! |# W7 V    setup-intersections
) Q; [3 I: b+ T. T+ F# t; x  ~6 A* Tend$ h1 s7 r, ^1 ]3 t7 i: F0 r
其中定义道路的句子,如下所示,是什么意思啊?
7 ?$ [( d7 S! K& W set roads patches with! F- G1 V3 X% s( N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" w0 k. J% P8 j  }" K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ B& O; C  n* C; d; q; A7 \. m/ E
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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