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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 r8 _" s  g6 V/ i3 b& n) C4 [0 znetlogo自带的social science--traffic grid这一例子当中,/ A! F4 n$ X5 [) T& j5 ?- T, t
globals6 q$ L1 y; f( L1 Y2 a# x* F
[
9 c$ l9 _5 w2 Q& k4 D, }- s  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. @- J7 `& t8 x9 w* {  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- d- G9 v0 A% c9 h. p6 ^2 g# S- Y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 W& d( Y# |" F5 ^
                           ;; it is to accelerate or decelerate& Q' B9 Q' s, {! w% r* [# E* V
  phase                    ;; keeps track of the phase
! K$ @6 m7 I) S) r2 e4 ?  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  }2 E& D  [# X2 c
  current-light            ;; the currently selected light
4 a6 U- w7 ]' r1 q4 r& {
) m2 ^1 G3 ^% f. |4 V  ;; patch agentsets8 _5 `6 f; G' I* P! u' D( o
  intersections ;; agentset containing the patches that are intersections4 {! D, H* V1 \0 j4 ~. j
  roads         ;; agentset containing the patches that are roads
) }3 {( V- M0 B- S- p- l5 z7 I# E/ `]' q; S- L$ X# ~9 p5 R/ O$ ]8 \
$ H( c# K3 _2 k8 J( U9 p( e/ o
turtles-own
. N& O3 a9 M1 P8 R0 d5 W[- X5 w' M2 q/ _: i3 Q
  speed     ;; the speed of the turtle
5 n6 c( Z8 G: o! ?  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' x; h! C9 ?8 m  wait-time ;; the amount of time since the last time a turtle has moved
  c6 H, S  S2 K/ A4 e/ z7 e. {( s]
4 K, d) `0 Y) V% D+ r! r( f$ ^6 a2 D+ y$ z6 b) `
patches-own& B( q1 G# u! A3 K, l" [) |
[. b  G4 c! g4 K1 s8 y! e
  intersection?   ;; true if the patch is at the intersection of two roads( p4 T" W8 g3 X4 m8 ~4 ~
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  }+ x/ z! a' t8 S9 M" w+ |1 P2 P                  ;; false for a non-intersection patches.6 y$ R( x7 U4 }- n9 b  W) ]
  my-row          ;; the row of the intersection counting from the upper left corner of the
! }2 V; M1 N, ^9 r" |                  ;; world.  -1 for non-intersection patches.
- t/ G! V+ n: C  my-column       ;; the column of the intersection counting from the upper left corner of the
! c. V# ^1 i2 Z1 X                  ;; world.  -1 for non-intersection patches., t# i, e8 f6 I4 g5 ?
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., Y2 W' D+ n% {; r! I$ u% E
  auto?           ;; whether or not this intersection will switch automatically.
# m( s$ \2 w0 y  ?) c* i. v3 Y! H                  ;; false for non-intersection patches.
/ s8 r" K/ ?+ L+ g; |* n]
# K" x- _- S& C. b  u( U
! X$ q& d$ y# i" P6 K$ Y5 ^5 Z9 N# l; \
;;;;;;;;;;;;;;;;;;;;;;
: T' P4 u& }8 s8 A* F$ v; w2 g;; Setup Procedures ;;  O( G7 E% {% v$ R1 w' s, Z
;;;;;;;;;;;;;;;;;;;;;;
" M0 N; ^: u6 [' X, f) \% l) Y) Z8 g* J# O* x  G% P8 X
;; Initialize the display by giving the global and patch variables initial values.
6 a+ C' f1 u& n9 O( u2 u/ R" p;; Create num-cars of turtles if there are enough road patches for one turtle to
6 ~( G4 T% X5 O6 Y( ?;; be created per road patch. Set up the plots.
9 L; r/ |. Y3 y, K) D5 B* yto setup1 ]" L+ [; o3 M3 q1 s4 V# e
  ca+ k: r. C% l, \4 S7 E/ O
  setup-globals" H& _# M6 O; l$ l6 O) V

$ H) v& ^( d. V1 Y8 q4 _( [5 X! [  ;; First we ask the patches to draw themselves and set up a few variables$ u. u2 D5 v  `$ j- r5 e+ W; @9 B
  setup-patches
, `$ [4 B' _4 `8 n- e  make-current one-of intersections
& n6 K0 A1 }# C' `, h  label-current
% _: S# t' l% J  w9 n) v
2 a' ~2 _- ~5 a  set-default-shape turtles "car"
. u$ O% e. ?5 J2 F6 j" x( l5 l7 h& S" Q' {' ?: Q4 M
  if (num-cars > count roads)4 ?4 i2 x3 C, {
  [
0 I0 }0 K$ `# H1 R% ?    user-message (word "There are too many cars for the amount of "4 T, ?* @; O- P8 F  S5 U
                       "road.  Either increase the amount of roads "
7 T) B6 s2 J$ l0 H9 H. Y, L                       "by increasing the GRID-SIZE-X or "
4 K* Z# w2 D2 _. Z" f                       "GRID-SIZE-Y sliders, or decrease the "
$ L* }( I0 ?' d" i" m: g                       "number of cars by lowering the NUMBER slider.\n"! P/ {6 d2 s: D# S* M: Z
                       "The setup has stopped.")
9 j8 h1 T" F) \' Q# V    stop2 g1 A- }  _" Z' ~- [
  ]  }* [! H) q" m( P- e
' B6 T/ C3 e( F( ^# F1 H( D
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 L$ R( _% B* ]; H: I& Y% X
  crt num-cars. I' O; d) F" O; j9 |! p; B
  [% k1 C( D1 G# j) M5 Y! A# n, T8 F
    setup-cars, J4 a% D3 |/ W, Q! w# O& ?& ~) L
    set-car-color
4 y# [" m) h" x    record-data
+ P' y' H5 J% r3 G2 D  ]
* P  a7 o: S. I: E( l4 e( @3 t- O; W* b% I/ W+ q2 S
  ;; give the turtles an initial speed; \& L. L0 y, j* H/ c, X+ q3 ?. [
  ask turtles [ set-car-speed ]# g2 b9 R, y: n0 U
  D% Z: s6 z: t' v- Q
  reset-ticks
+ \3 K' @# @" P3 d' Iend
- n% T. Z4 c( ?( J; h! T# O
; l1 U  b6 N( K* y' h) c4 Q- [- ^" Z;; Initialize the global variables to appropriate values
+ ~6 H" h- }/ E0 |- z6 ]* kto setup-globals( w! c' ~4 ]3 e% ?. V5 u9 b
  set current-light nobody ;; just for now, since there are no lights yet, i- z$ M2 B  ~* x0 e* [
  set phase 0
+ }2 u- p6 ~$ q1 w" Y) q2 U0 S  set num-cars-stopped 0* W! X: @1 `, M' ^3 j+ M: A
  set grid-x-inc world-width / grid-size-x. N5 a9 `% n2 N$ J: H3 r& S7 A8 d% x& Y
  set grid-y-inc world-height / grid-size-y
' B& u1 O0 O# O) a6 L6 D& F4 g0 B, B8 A% u) w) X/ ~& t) \3 ~
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* O4 z6 q0 k( q( c1 Z
  set acceleration 0.099
- r9 b7 @1 }) u8 ^end
. B6 h9 [2 w" O; S7 ~
, `+ _6 R; a6 X( ^4 s9 r;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ [: W. d" ^8 H  F" c5 l
;; and initialize the traffic lights to one setting
% f: D! l; D6 p5 w4 u: R/ @to setup-patches6 ^) w9 {8 D' N
  ;; initialize the patch-owned variables and color the patches to a base-color+ a7 J) U  Z$ S& @6 |
  ask patches" v( |$ d/ p, G2 M* a
  [
# e8 @- h% l' u5 T4 a- U) C    set intersection? false
( T, g9 B* k# r8 P/ U    set auto? false6 z- I, T2 d4 S0 D: g9 D) o" r* ?
    set green-light-up? true
& p& {! A( \6 i5 p3 L* W    set my-row -1
2 R+ p1 `3 E. B; |    set my-column -1
" d1 n9 k, V+ k  ~: N8 `    set my-phase -1
2 s( Z, K, p5 W' H5 G5 C/ p0 N    set pcolor brown + 3. |, R: @. [. S) J
  ]- j7 w7 _3 X) ^+ t& u

! _5 G$ d$ x' j# E3 g3 u) I  ;; initialize the global variables that hold patch agentsets' N% E4 `2 N0 N6 D# {+ m, y
  set roads patches with+ P9 U$ H) m$ n
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 V: N1 b$ d& t+ p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- z7 h- x% h' Q+ Q  o
  set intersections roads with
) k7 x9 @: f8 G! n9 j  N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 r: G. z8 |% R4 b8 y$ z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 n& d$ c" m: P1 s3 a' g& F/ v
" j5 s& p7 x6 ~/ t* K/ \8 m
  ask roads [ set pcolor white ], T5 @- P( F: \$ b
    setup-intersections
4 a1 p2 Q2 B; O& K2 fend
: {* t. N( {! S+ S/ Z8 V1 Y" H其中定义道路的句子,如下所示,是什么意思啊?
# T5 M  M/ O" I set roads patches with
! w/ i9 \. u- [; N$ U! S. Y' v# d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: [6 G5 @/ I9 Y5 ]/ f" N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 P4 @4 z. z7 q; U2 u谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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