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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" j' h& R% V$ e; D2 Y  E" B
netlogo自带的social science--traffic grid这一例子当中,8 \  c  O) B, r% s% S2 m# E! `
globals) Y* }5 O8 \) r9 X9 V
[9 ]2 u0 K2 |+ y7 v9 f5 ]
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 e/ @: E4 N. w$ B% d2 ?& }  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ @& N2 e6 Z* z; [5 F! V( Y, q3 _! _
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% R  Q2 F( |: |
                           ;; it is to accelerate or decelerate: r! _) R! D; S: {( [+ i2 K# W
  phase                    ;; keeps track of the phase3 f1 D; m+ x) L! b! Y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 {4 }0 R7 u# t9 U! E
  current-light            ;; the currently selected light
# M# x9 n# t& J6 y# T
$ h- O" V2 v% r# p' e- |* }  ;; patch agentsets# P: V, c4 O+ q$ c
  intersections ;; agentset containing the patches that are intersections
4 ]8 }( I) i7 F; w7 C, x: ]  roads         ;; agentset containing the patches that are roads
3 j$ |7 `' k* U]$ n$ t0 O" f, D
; W+ u5 N/ }' u6 ?4 W) X  d0 l
turtles-own5 v2 Z. B, ]- f3 p9 Q6 X$ x& k
[5 A/ u- K) O( Z: s8 j
  speed     ;; the speed of the turtle6 V$ B6 w: N  A/ `
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ x+ D% ]6 B8 b2 C& b+ U  wait-time ;; the amount of time since the last time a turtle has moved
" S5 g$ Y! z7 {* C& h" F]. Z) q/ a2 h* f) J1 l% O

0 l0 Q! \7 `$ S& L* wpatches-own" a  u% }* e3 z
[5 ?: }3 i( s, [6 M4 y
  intersection?   ;; true if the patch is at the intersection of two roads
3 {/ Q: q# Z( b- P' u7 N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' f$ F. x$ Q0 m0 n7 r% d
                  ;; false for a non-intersection patches.
  |8 ~' @) h4 B  my-row          ;; the row of the intersection counting from the upper left corner of the
6 ?3 \4 i8 g9 {+ k  I                  ;; world.  -1 for non-intersection patches.: n$ J" E( s" M9 P5 u8 K# U( u
  my-column       ;; the column of the intersection counting from the upper left corner of the
7 G7 D: M8 F) u! w                  ;; world.  -1 for non-intersection patches.
: f2 U- X$ ?# U3 G, s  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; l( E  w! f1 d, u, M  auto?           ;; whether or not this intersection will switch automatically.# i7 u2 J6 R" {
                  ;; false for non-intersection patches.
/ R- L/ U" u; }9 c+ G6 [& l1 `* @]7 S$ w, B# A4 t2 y: \9 d: c

) n5 _  C5 f( i9 b; h  k9 t5 Z  [- a
;;;;;;;;;;;;;;;;;;;;;;
! T* C0 `; o( m  D;; Setup Procedures ;;4 k0 L8 x! C& x* Y; W
;;;;;;;;;;;;;;;;;;;;;;  Q, {# f$ G4 Z2 e$ K

- i6 q4 |; k. ?+ R8 P8 G;; Initialize the display by giving the global and patch variables initial values.
! X. ]* _( P7 v' e% l  F1 m8 S;; Create num-cars of turtles if there are enough road patches for one turtle to1 V  d! o, j5 }5 y, Q
;; be created per road patch. Set up the plots.
  H: }$ Y$ q3 ~7 @' eto setup1 y* W% {8 M1 N7 I) w! I% W
  ca2 Y0 j  D/ i( Q8 Y, z8 `' y, l
  setup-globals
' e3 T6 A5 h- r; x6 |- J5 c/ A; H6 l
  ;; First we ask the patches to draw themselves and set up a few variables
7 `  C3 w  H# S7 ^9 `/ d  V3 f$ E  setup-patches
; n" e3 j' m: I  make-current one-of intersections7 W3 G3 F, K+ E- E, ^  q3 Z& q" y
  label-current/ s: `  y# a, {

/ N' E; R: g0 Z/ [& a: e  set-default-shape turtles "car"1 c/ o( t. ~7 k
2 Z7 q7 |' P4 |0 ?4 D
  if (num-cars > count roads)4 a4 J! x$ A2 l, X7 |7 j
  [
* |6 X, R2 ]- A5 v& `8 N- `& n- D    user-message (word "There are too many cars for the amount of "
$ ^; y- a5 ^) {  D                       "road.  Either increase the amount of roads "
( M, r8 Q  q5 Q7 y; p" p                       "by increasing the GRID-SIZE-X or "& \! ?3 ^: F3 [
                       "GRID-SIZE-Y sliders, or decrease the "
  Q9 w" f/ ~) E. I3 O                       "number of cars by lowering the NUMBER slider.\n"
& y( [7 |# t4 |, m$ l0 t                       "The setup has stopped.")
0 }- b6 O) o& P1 g+ Y- C    stop/ k- U* a1 d3 j' R; m
  ]
7 s$ h0 A' D6 V/ _9 A3 n: s
- b! X; d: c+ g) [* e. ?  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) Q8 A2 c* A6 T2 D1 R- X; J  crt num-cars
$ v4 g- \: f1 |) e( O& H5 l* G6 X  [) V: z& y$ I/ J- v2 c
    setup-cars
, v8 K6 u1 S. f; k. R4 f    set-car-color4 _/ s0 e5 T& o- |, b
    record-data9 Z/ l% G2 B& A# x9 N6 V* Q/ p- q
  ]
) l; ]; S7 O/ L
2 c  h* m3 j! Y) m3 |  ;; give the turtles an initial speed7 ^. T- y2 d8 ?3 T
  ask turtles [ set-car-speed ]+ E* `$ L, J7 d" N0 e3 x# A
4 i/ A( G% a0 r: w! |8 P
  reset-ticks8 C7 r2 M- E6 k  k/ j
end
' F% n) Z+ B% k
7 l. y* t7 z/ T5 R1 v;; Initialize the global variables to appropriate values
9 a, O1 C5 T  p/ j  i2 I$ i7 O, hto setup-globals
, e- ]: N+ }) v, a. F  g6 r# O  set current-light nobody ;; just for now, since there are no lights yet
7 t/ c# a7 ?* X- ~  set phase 0
) e2 Y( U! X; t1 d  set num-cars-stopped 0
: K. w; v6 p$ Y- e6 M% H  set grid-x-inc world-width / grid-size-x
' q) |( f( h* ]" i0 h/ k+ B  set grid-y-inc world-height / grid-size-y
( e  q: D8 R( P* l
" V3 T3 w8 d. x3 a! ]# b% a  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% U9 G- n# K. n) t# E( q- Z' p
  set acceleration 0.099; ]6 `6 i5 W# p* @: _2 ?0 d
end
4 N9 u' c; |& o7 ~# O% c6 @4 H3 C) H4 a8 `& t5 c* Q7 E/ P2 B
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ C' R: r, j9 s8 _/ D
;; and initialize the traffic lights to one setting0 K- b& Y+ g9 a& v$ ^; o$ i
to setup-patches/ R% T+ `8 y' v! L) U
  ;; initialize the patch-owned variables and color the patches to a base-color
7 s$ t, V; P& w7 f5 o% m0 Q( P  ask patches
  @# V) H; C" |3 l1 G, s  [8 \$ U: h* Z. t6 n- z
    set intersection? false0 ?" E; `) r! F+ r
    set auto? false+ o% o7 \, L2 F. Y
    set green-light-up? true7 f+ Y. X  z6 N0 F, |
    set my-row -1! U- X4 c8 m" X3 g5 b: ], T: O- c0 d( X
    set my-column -1
, H3 _# W& B5 x1 h    set my-phase -17 f  Y; i9 ^6 ]9 [; {
    set pcolor brown + 3, ]3 K8 T$ X# ^
  ]
5 |) O' u- M9 T4 s8 V
+ \: K0 X* v  y( N; y  ;; initialize the global variables that hold patch agentsets  B  J% Z1 \- \  H
  set roads patches with' l) v* h+ {- q: d+ H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 ~  n2 u+ d( t- y* d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ n* R6 H: K1 K+ r( J  set intersections roads with
1 p2 L- [3 |6 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 B, t- ~* m2 q9 X! y- D+ @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 f  a" G: R# @- }3 n$ T( o3 n
5 \, m5 U- t6 ~9 @* A: C
  ask roads [ set pcolor white ]* J0 k" ~& E5 c
    setup-intersections$ ^* g! p$ N. h0 r% D
end5 c* o8 J* Z0 V6 R, `# J
其中定义道路的句子,如下所示,是什么意思啊?
; {" l9 y- X9 C, t- [' ~5 M2 s set roads patches with
, b8 e/ q' Y- p  H. m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' c* d1 U6 P) S# s- Q% r6 r+ A! y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) V# |& `- i* o
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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