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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. [( O/ h* t2 d# Z" K7 ~( Unetlogo自带的social science--traffic grid这一例子当中,
9 b: T6 s  d/ q4 K/ \( z# o- A/ xglobals$ ~2 u. [! E$ {
[4 C, }2 _8 Q3 l! t  j
  grid-x-inc               ;; the amount of patches in between two roads in the x direction; Q# R: D1 ~' d! g' ^
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' ~# i2 E& R0 a0 m& I- ]) ^  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ W' e& b$ g; S6 g# N0 U
                           ;; it is to accelerate or decelerate
& h% B, D. N9 a9 G3 X& l  phase                    ;; keeps track of the phase
, o  i+ I6 c. r4 G1 {" W  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ L2 s, J- ^! ?  current-light            ;; the currently selected light
) w0 P, x6 C5 v! Y% p: k5 }' ]; T9 r- o3 ~
  ;; patch agentsets5 _/ U% G2 K. \! X4 l1 F
  intersections ;; agentset containing the patches that are intersections
0 b7 t/ I8 z) J- N; q  ]  roads         ;; agentset containing the patches that are roads
0 y) m1 v8 @; ]: s]
; r* K% w" Y) ^1 v: e/ W. e- B2 h
! M  `' ~8 j: Y8 E, D( P: Aturtles-own
2 ?% w0 p1 ?: d1 F3 a[
. ?% [5 u0 v& A/ ]  speed     ;; the speed of the turtle4 k8 U# ]3 ]0 ]$ O9 Q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  {( S5 i, N, G7 b! y; L  wait-time ;; the amount of time since the last time a turtle has moved
$ _: Q7 O) _2 l$ {: R, |]
8 ?8 `  ]8 I4 {8 v8 t9 E2 U* X4 u. j+ v7 P+ z
patches-own
& Y$ w! k3 x9 _- k[% }% ]: }0 x/ [8 F
  intersection?   ;; true if the patch is at the intersection of two roads
- X( w/ E% J- e# j  b/ h) C) i# f  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 |8 ^+ C# r# f0 e; o* y" N. R
                  ;; false for a non-intersection patches.7 r9 F. a) u$ z8 |2 w
  my-row          ;; the row of the intersection counting from the upper left corner of the3 @0 D2 e, V& j9 `
                  ;; world.  -1 for non-intersection patches.0 X9 S; ]0 S8 n) A! C" m; X- c
  my-column       ;; the column of the intersection counting from the upper left corner of the
0 J& M3 D8 I; q                  ;; world.  -1 for non-intersection patches.! i8 Y/ D1 T4 g+ Q  {4 n/ u8 C1 i6 g
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ r( ~) E' _' C8 a7 d; z
  auto?           ;; whether or not this intersection will switch automatically.  j: C0 j) v% b9 v
                  ;; false for non-intersection patches.+ u- y3 A! j$ @) [. A4 Z( z( L: G
]
/ }$ N& Z; H- }6 E' |4 A- z8 y1 S5 U) P6 S7 h

- u' j8 u% |! |, e8 i;;;;;;;;;;;;;;;;;;;;;;. [5 ]% m# p1 o% D: R
;; Setup Procedures ;;
3 c# n! m7 m* F( R! Q. T;;;;;;;;;;;;;;;;;;;;;;
& C* ?& ^$ C; P: |5 O+ [& j3 D% j: W& U0 L2 R; j( Q% {6 G
;; Initialize the display by giving the global and patch variables initial values.4 v1 c  L+ s. J
;; Create num-cars of turtles if there are enough road patches for one turtle to
! q5 w# ~6 x0 t& E1 j+ \4 M1 N6 P;; be created per road patch. Set up the plots.
/ |' `3 a6 D" h- y) ~( r' y7 ^8 kto setup2 M' C8 b3 ?6 x) Z8 \5 W
  ca( q1 S/ u9 A1 d# {0 n
  setup-globals$ F8 \& E2 g" S  t
  s& ~: a$ T5 I  @# `! K
  ;; First we ask the patches to draw themselves and set up a few variables% e+ _8 i9 `2 z: |4 j8 l6 G
  setup-patches
/ w& ]% j* S1 w  make-current one-of intersections
; }& A( X) O4 v, M9 }0 X6 G( z3 ^  label-current8 u* j. o. X1 r4 J
+ z  e0 ]5 e( e/ q
  set-default-shape turtles "car"
- @- |/ m) c7 D6 J4 m6 a, t! {( H
" }/ C/ s$ O) S0 [  if (num-cars > count roads)
: M) k! m( Q  H- u% D! K0 ?  [
* O$ G& @( Z! O- w" p4 A! e) |    user-message (word "There are too many cars for the amount of ". j) k! C% c# D( J* j
                       "road.  Either increase the amount of roads "
9 X! F# ~% q5 f6 E: e. q                       "by increasing the GRID-SIZE-X or "
4 {( P& B5 B2 H4 V  k7 n  j8 n                       "GRID-SIZE-Y sliders, or decrease the "
9 b2 H6 k! `. Z* A+ f; c; E. [                       "number of cars by lowering the NUMBER slider.\n"  l/ D) E, F& u# R8 X
                       "The setup has stopped.")# N+ W& ^+ U+ {8 W7 Q
    stop2 R) o1 N9 B  f' T! q5 D# E! Z
  ]/ [8 H7 L) J+ F; \
; r* a' V6 m/ M/ H$ ]) \8 B0 U
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 C# v5 r  H4 Z: y( f
  crt num-cars+ O8 s6 N% r$ a* R( b7 ]. a
  [
/ x0 a, s! Q9 q3 Z+ w    setup-cars! ^6 Y6 ]  c1 S$ M$ @6 c. G+ ?
    set-car-color$ i5 o% c7 h& B6 ?& v
    record-data* Z5 ~( a( }. C1 D
  ]. y: }$ ~# M4 J; @7 g
# M6 m: r8 @% l' l
  ;; give the turtles an initial speed, V6 F+ I% k9 F' d5 W1 V
  ask turtles [ set-car-speed ]
# |  Y' x+ i4 S1 k6 h( D
& `+ m! v+ u- J" B* t& _: ]' h  reset-ticks
1 ]8 O2 L1 q0 V. ]& mend) F6 N$ k. ?0 P4 J
% x3 r- f& ^5 c( i, X8 E3 f, k
;; Initialize the global variables to appropriate values' {1 O# c: m8 B, S  {  p
to setup-globals# v& S2 V/ g. l
  set current-light nobody ;; just for now, since there are no lights yet
; j: K" y' ^0 Z0 K  set phase 0( h6 ^: S5 c4 u" \6 W
  set num-cars-stopped 0
  N& Z; _1 |5 S5 V3 U) ^  set grid-x-inc world-width / grid-size-x2 l  U! t' D7 ?: V
  set grid-y-inc world-height / grid-size-y: v9 ]1 n0 Q6 ]4 }, W% k: n
0 @# O. U+ g8 `/ z; M0 B# R! ?
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! B  p! I9 U6 ~' W( f" N. p! i
  set acceleration 0.099
" K( j  W" @/ W8 Q7 n* ~5 wend
! N; N8 ?' i. f3 P) H9 @& u; W7 f' F  @) L5 s
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  m& Q/ w/ K: u# s' Y/ a1 l;; and initialize the traffic lights to one setting  k0 Y/ p7 [8 b1 E- y
to setup-patches. p( `+ Y, R! m6 F. u0 K' I
  ;; initialize the patch-owned variables and color the patches to a base-color( Z* }# d+ n' j6 X4 m
  ask patches2 k$ [4 _. P; P& g  ^: y
  [. a% @- z% x! a  S) b6 u4 N
    set intersection? false
2 M+ D  i2 i0 W: ]  a% H/ R- q% O/ m    set auto? false6 l+ N3 M3 P8 u+ U% I8 J) b
    set green-light-up? true
' i- X  O* x* J    set my-row -1
! Q4 P: o# \" r- M    set my-column -1" y: S+ g% o/ z
    set my-phase -10 y3 N/ Y2 ~% b9 f
    set pcolor brown + 33 i3 L- |; `5 ~
  ]$ B4 j; ]6 j7 R. z3 h) h
6 X& `0 x  j& |+ U
  ;; initialize the global variables that hold patch agentsets
+ X/ H" K' S/ }2 t# u1 r  B  set roads patches with
) V& H% U# V0 a; M' F' _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 f0 O2 W4 u, a: V- v% K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: w6 ]4 E* V4 D5 v  ~/ i. _# V6 x
  set intersections roads with
4 u* K3 g% b9 o2 e9 ^4 D+ ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 r% Q5 r+ L8 P2 A! J5 R* k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 y  f& N; Z! G( d4 p8 x! M2 H0 B2 H  a1 _
  ask roads [ set pcolor white ]
7 L# N0 M9 C! }, N/ y4 i0 J5 m0 S    setup-intersections2 D) X+ k! M7 K. H
end
1 M6 ~, N3 e- T& L, ]其中定义道路的句子,如下所示,是什么意思啊?9 e6 {3 G6 x# b
set roads patches with! Y2 n0 m4 W5 W. S) I/ z8 @* K: J) n9 A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, o8 `# r, ~& k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' e6 r+ G1 r4 F6 ?5 f& f9 x
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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