设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11120|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 h# K9 A3 U% _. f$ q- nnetlogo自带的social science--traffic grid这一例子当中,7 ]: N+ {8 P/ x  |# M8 Z, P! o
globals
2 F, x' _( Y' }  d; h[/ S9 n: b: o1 J# |
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 b1 r% u: o6 e. I$ R9 m, n! C8 [9 s
  grid-y-inc               ;; the amount of patches in between two roads in the y direction' T/ u9 ]0 y0 Z! z% H  Q: y& J: ]
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 z4 }! I! Z5 i8 I* q7 {4 {+ H                           ;; it is to accelerate or decelerate8 t- r5 P/ x# Z6 w$ M6 Y
  phase                    ;; keeps track of the phase
: p2 V8 F! _$ T7 |9 t& r2 k  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 W. J- V8 }6 ~4 H1 I' g
  current-light            ;; the currently selected light( l6 \7 M" _7 r

- v4 v# J( d) t  ;; patch agentsets" W+ n4 r3 y! j
  intersections ;; agentset containing the patches that are intersections
+ N; p, y0 v( U8 R# ^  roads         ;; agentset containing the patches that are roads
) w, K! r& I/ ?6 z6 h]( S) W+ ^, G6 p" C3 |
/ l! D4 C6 g1 M" h# ^! r2 O
turtles-own
& E6 l5 [6 f# F0 X# u) C$ Y[" b1 ^5 n  G. S. l
  speed     ;; the speed of the turtle
% e, L1 b+ Q. h) f  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 a$ b, r9 K8 E0 Z  wait-time ;; the amount of time since the last time a turtle has moved" z. ~  c) T! b8 C! o  n, e. K
]3 t& G$ `0 E: Y  \) k1 w9 h

; P6 S4 v  x$ S& dpatches-own" |) u0 i0 {  F9 C! T
[
" Y# c7 q3 @8 {# s( X; e. @9 Q  intersection?   ;; true if the patch is at the intersection of two roads
+ _7 @' c8 p# }; R1 W) E  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ a7 x6 V" _' M$ H                  ;; false for a non-intersection patches.
# l* q3 X# |) r7 O  my-row          ;; the row of the intersection counting from the upper left corner of the1 k' W, }6 S; p7 }
                  ;; world.  -1 for non-intersection patches.1 M( U" p$ q5 W) z1 n/ c2 c
  my-column       ;; the column of the intersection counting from the upper left corner of the, M6 Q6 b1 ^' A
                  ;; world.  -1 for non-intersection patches.
& K/ \+ z; p) o$ [  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.5 p1 T0 Z' U1 o# S$ D% W
  auto?           ;; whether or not this intersection will switch automatically.( ]8 e0 \) X& Q+ a4 y5 q) U
                  ;; false for non-intersection patches.) p) y, o' [1 f
], Y) `8 G  V8 I9 Z* i. a, I

1 @5 t* @( T$ `7 Q9 \+ \" {- q: ^$ Q8 B; _; w& @
;;;;;;;;;;;;;;;;;;;;;;
/ c" k' `) E- [- S4 w2 X& y' }1 E;; Setup Procedures ;;
2 n- N; o) X6 R5 p% Z- D( i, n;;;;;;;;;;;;;;;;;;;;;;, t4 z. {& a# A- r; ~; j* v
+ I1 O- v3 Z7 |- T. U4 Z: \
;; Initialize the display by giving the global and patch variables initial values.
2 t7 ]& G" `6 S9 V: V;; Create num-cars of turtles if there are enough road patches for one turtle to3 V: q7 x2 N( r
;; be created per road patch. Set up the plots.
4 J# S: g4 S" @0 u, Ito setup+ b+ h3 x: v& Z: x. W% d( G( d, D
  ca% c$ B) X% R$ {( S
  setup-globals
* P/ L/ w6 u4 E# L/ u7 G
; L' M8 D0 f# e+ o7 f5 g2 i3 U) L  ;; First we ask the patches to draw themselves and set up a few variables5 l% v% C9 c6 V( a" m) M8 g1 S# C: `0 u
  setup-patches# M0 [2 Z, T; D3 ?. I
  make-current one-of intersections
! E8 ?0 d+ V" M# K' k  label-current4 b3 S, J; Z, Z% ~8 \

* S2 C0 |  M) s  ]( m  set-default-shape turtles "car"6 R4 ^& U; O$ N  y$ S
3 g- K7 b  b5 {/ O3 g
  if (num-cars > count roads)
9 p' O- t: q0 f. ^, a, ~  [
) B; I/ ~( S+ u9 D) |    user-message (word "There are too many cars for the amount of "7 w0 I5 s" S6 n7 F6 N
                       "road.  Either increase the amount of roads "
( y1 E3 O% n% g# B                       "by increasing the GRID-SIZE-X or "( x( }( y, D( C2 l7 t) }
                       "GRID-SIZE-Y sliders, or decrease the "
+ n4 {4 ^$ E! Z) u8 |, s                       "number of cars by lowering the NUMBER slider.\n"
$ e. Q# a5 F; h! A6 e6 O# r/ D                       "The setup has stopped.")
4 e5 b) x, O- L' k2 i9 ?    stop
' R' U: N9 V! b) A  m$ t  ]
# q9 M8 W+ o+ o8 O' g& l9 j  ~5 l4 Y, @8 t' }9 ]6 h
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color9 ^& j# Q1 Z2 R
  crt num-cars2 g9 l, o  ?5 G, I% C( o
  [
; X2 e9 k* r, r; q  S    setup-cars0 w& U' ^1 i1 y0 ]2 ?4 M! t+ W
    set-car-color
3 v+ G/ X( F, L2 n' j# h7 g  o! ]    record-data
+ B) _- U2 B6 s0 w6 M; e$ a# I  ]% ~- d' e3 m3 l3 W* K3 B& `. l! U# f; R

( @) B9 I* u& O0 q  ;; give the turtles an initial speed
% D" c5 G% _* R& B# k  ask turtles [ set-car-speed ]8 S0 S. m7 ]4 k

9 n3 ^, C6 I; e  G7 }  reset-ticks  ^, D7 L* Y3 X. M
end
- W# H/ ?9 H9 B! r: c7 c
: ?9 u0 p  o5 ]+ a+ d;; Initialize the global variables to appropriate values
* T8 l: H: V- E. F' Z4 Dto setup-globals
* y5 O! X3 W4 p( a5 I( W5 M  set current-light nobody ;; just for now, since there are no lights yet
4 k1 R- V& t" c' f& o1 N; W: ^  set phase 05 l8 E2 D4 L3 a) U+ E- f
  set num-cars-stopped 0
1 K$ d* \  S; ~! M  set grid-x-inc world-width / grid-size-x2 B& R0 C" Z! L9 w# d$ K
  set grid-y-inc world-height / grid-size-y
: q  K2 U0 Z. J/ z$ s. r; Z" r- Q* ]# ]& i  `$ P, Z0 f4 b: y) O
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* ]2 ?3 F( L% Q' W
  set acceleration 0.099
# d+ G, r8 {9 b. `  f2 nend* x* b0 o* v# ^& v' e) Q

7 l7 b; f; U4 g" d1 R( Y+ g;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( Z( L0 i/ O  V: P8 S
;; and initialize the traffic lights to one setting! ?: M" S/ x: @* q' C$ `
to setup-patches
1 ?  \2 k: c. o1 o# n3 a' v  ;; initialize the patch-owned variables and color the patches to a base-color1 _6 V8 C9 f9 r0 A3 R  ?
  ask patches
- K! K; B# |- }( o6 G, ~  [
. D4 o7 w7 \# S  t    set intersection? false, J) Y0 L) u* s; o
    set auto? false1 V" Z4 W# R/ y; X6 N, b1 T
    set green-light-up? true- K: G  [: }9 C; r
    set my-row -1% x) E. h  \/ k+ d
    set my-column -1
7 z* t  S  B) T/ F: W5 m& P) R6 P( D    set my-phase -1  }9 G/ K$ ^3 V9 ~4 J  n
    set pcolor brown + 3- l4 y8 c8 _3 ?7 c2 f6 n
  ]$ ?1 y) K* i( S7 I6 t

7 Z5 r+ p$ B% G, E  ;; initialize the global variables that hold patch agentsets9 V6 W* `" c# z* }. a+ n; n
  set roads patches with& s+ M  y' s, r1 ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" i6 M9 ~3 Y  J5 `3 H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; A6 C. h9 v5 w- r5 f  A( u' Z/ b
  set intersections roads with9 C5 a6 [1 w: c. u, @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# L) z- H% J8 V" [+ ~9 _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# l  G( z1 f- z, |% Z& e$ I% o+ k1 A2 {5 T/ D
  ask roads [ set pcolor white ]
. s- p. V. |( b- B0 F6 f: d/ J    setup-intersections
- ?* f, A' p4 W+ ]end" L6 e4 P) f9 X5 V
其中定义道路的句子,如下所示,是什么意思啊?
- Y6 ~% {3 |5 L6 }2 h/ ~ set roads patches with
1 P7 S3 I$ \% h7 Q& l$ O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' M( G5 Y" V- u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* }: c; L, V  X1 R谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-15 05:08 , Processed in 0.018025 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表