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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 x- _* A. H. `5 u) f/ _1 T8 _
netlogo自带的social science--traffic grid这一例子当中,
( H" b5 _0 m% z8 V) Kglobals& j3 u$ _* g/ t% v1 F6 f
[
7 y7 Q9 E' b2 ~2 [  Q  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 N$ i+ p' q$ ]; G; v0 L2 L, Z' q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ c/ M/ d+ y1 J5 Q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* P& Y+ G# u) P6 c
                           ;; it is to accelerate or decelerate/ Q9 Z( s$ w; }& e5 u! c1 z
  phase                    ;; keeps track of the phase
, X) D7 Y  Z. z2 y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! m$ w, R+ d$ w$ M. w
  current-light            ;; the currently selected light$ |" |5 w/ U( w/ q% [& \* R
) K, t  G" O. r4 \3 X
  ;; patch agentsets; ~) [" B' V3 Z1 n: b
  intersections ;; agentset containing the patches that are intersections4 l9 b3 ~, N( s4 W. {) Z3 X
  roads         ;; agentset containing the patches that are roads/ Q, H) B& e( }
]! Z: I/ s! d! @) ~
' ?4 O+ L/ u2 ]
turtles-own- w3 y5 P# i7 M3 n& H& {8 c
[
; L: r' r$ N4 O8 }) w  ?  P+ E  speed     ;; the speed of the turtle
/ y- m2 C' s! c* K  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 I# U7 j( G/ I
  wait-time ;; the amount of time since the last time a turtle has moved
6 B5 g, y3 m" N" Q1 W]
& F- P; n1 l! u  a, I( w( B! A% v2 ?6 h6 b
patches-own
4 H  O6 I, H/ j5 @# X- a[; s, k- S4 h* x+ \
  intersection?   ;; true if the patch is at the intersection of two roads/ T" y- s0 [. U2 c2 H* ]
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
; I8 I/ ^/ x/ v: m                  ;; false for a non-intersection patches.
- B8 o) j5 l* {% Z0 [  my-row          ;; the row of the intersection counting from the upper left corner of the
( F+ M! _: Z8 ?3 E                  ;; world.  -1 for non-intersection patches.
; a  D( r7 q* l9 o  my-column       ;; the column of the intersection counting from the upper left corner of the; v: D- y" s/ u. P9 n
                  ;; world.  -1 for non-intersection patches.
# g2 y/ U, o6 Z2 L2 H$ _  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 ~/ I: V" o. s5 |5 T  auto?           ;; whether or not this intersection will switch automatically.7 p+ `) d9 g! r7 x2 x
                  ;; false for non-intersection patches.8 n8 w( U1 z0 z2 h/ D+ d- ~
], e  G, E4 l9 l3 _
# K7 Q8 l8 j0 h! l) \

! D6 o2 w. \& U/ p4 m% k;;;;;;;;;;;;;;;;;;;;;;
5 |5 q3 {7 @1 t$ E) L8 d9 o;; Setup Procedures ;;% j- T" W# B6 D( I- b8 K: ?
;;;;;;;;;;;;;;;;;;;;;;
1 Q+ H$ G; f# B& q8 \2 F
& ?8 z2 Z6 Q  F0 E;; Initialize the display by giving the global and patch variables initial values.
$ F9 _2 V  |# {0 w% H3 |;; Create num-cars of turtles if there are enough road patches for one turtle to7 [$ p: M+ ~* ^
;; be created per road patch. Set up the plots.
5 o5 e" D) |& M9 Q& f/ @5 jto setup
) h) q  V! c' Q+ j$ ~8 @  ca* I; @" n. l9 I
  setup-globals$ a- R8 b$ Z" y) n

8 B# S) _2 ^6 I7 N1 |" b) S  [  ;; First we ask the patches to draw themselves and set up a few variables
$ I9 N# K9 y8 P- p4 b3 O  setup-patches
6 b+ h8 O) V4 I( c! J# u  make-current one-of intersections) V  a( r9 e. h. A% s) u# |2 R( Q
  label-current
; J, |2 H& w7 J3 ?% W& I
% g/ u/ q% ^' ~- w  set-default-shape turtles "car"" Q' p( z# c. [$ n! R' F
. p: G! r; U" R4 N0 |7 a! u
  if (num-cars > count roads)9 M3 s- H7 S3 ?1 V
  [% ?9 \6 J7 J* \8 h+ ~* w  }
    user-message (word "There are too many cars for the amount of "0 B! M4 {2 p' e; l, |# a+ ?( }  y
                       "road.  Either increase the amount of roads "
* v. U6 L/ L% f                       "by increasing the GRID-SIZE-X or "
9 h" G1 V, ^/ r( z7 ?                       "GRID-SIZE-Y sliders, or decrease the "
( d" j5 q4 B; d( {                       "number of cars by lowering the NUMBER slider.\n"- V8 p+ a# c4 @6 H0 u. F
                       "The setup has stopped.")
% ]5 P6 r+ b9 ]1 U( A+ e& m    stop& g5 Y: W7 c  u
  ]0 k2 o) Z2 l1 _0 G  P9 I0 R

% A0 A& r2 U2 B8 g1 m5 b( k  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, ^; v) n/ X8 _8 N1 n9 t! U& [* ]$ Z  crt num-cars* u* r& I; b$ f( ?: r8 s7 L* j" I
  [
, s9 Z, s0 ~. s) M* T$ I0 N    setup-cars4 N8 @& u  T5 ^- \$ x- M& X
    set-car-color4 [0 |5 b, j2 g/ r- C" n. k
    record-data* E6 l1 p# {5 I. C2 e% V
  ]# L% {7 ?* k2 X! M1 R: z
, ]$ E# }. V  s5 I$ n& n
  ;; give the turtles an initial speed& v3 J8 O( W) j6 e: g5 n; ?
  ask turtles [ set-car-speed ]
* P4 d" J. e2 |) a& g$ |0 w
' _! G2 q; o& u# O1 {  reset-ticks
2 F7 W! h6 }$ B- _6 V% aend
+ o# q. z0 R' n8 m1 d' Z* C$ Y2 u3 Y5 g% ?
;; Initialize the global variables to appropriate values
. k1 s$ s  @9 {& Mto setup-globals" ?! z* R1 D' x* C
  set current-light nobody ;; just for now, since there are no lights yet. X6 n6 Q  r+ K7 W4 f0 u! Y
  set phase 0  u* H% h7 j* S, Z1 ]
  set num-cars-stopped 0
$ }. \! s4 Y& E0 d& M  set grid-x-inc world-width / grid-size-x
- L% m7 M* U4 l) b$ x  set grid-y-inc world-height / grid-size-y3 W6 a5 P8 K3 l1 y+ {
9 n# [) m2 k) `: ~, W( S
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 J8 y7 B! j. ?# U
  set acceleration 0.099
( z$ L$ |$ m# Z1 Gend* j% c; r0 o+ W( ]& m' b
1 k5 D& ?% F/ o5 N# o# }
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* f4 Q% s( j$ e8 C! y8 L2 m;; and initialize the traffic lights to one setting
# m- w8 G/ p! `& J9 f9 O. }. q! Lto setup-patches' O- P2 ]6 F% O9 h" F, B# I
  ;; initialize the patch-owned variables and color the patches to a base-color
& B  o& m: g) b4 ?& Z  ask patches( o4 v$ ?' {: I$ h
  [
( E2 f, U$ y8 Y  B% @1 k    set intersection? false5 I% H& Y1 {$ r, _7 [+ x) |
    set auto? false# [, @6 j, i6 ?& `( G0 F
    set green-light-up? true
5 q2 b* x! G2 i  s5 N    set my-row -10 I5 U7 s  K% M1 I! |6 K& g6 }
    set my-column -1
8 X3 `3 C# I2 \! r/ ]  d    set my-phase -1
) c9 x) k9 K% C0 O- k  v    set pcolor brown + 3, H" r3 \! ~/ o6 ^6 j% J3 z' E
  ]0 Y' D$ q- g) U0 Z8 M8 c9 c

- c/ k: {0 I4 {) r7 l- O  ;; initialize the global variables that hold patch agentsets
+ Y% R  g9 r5 x. J/ I% G  set roads patches with. b& V; ]3 x- C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: I4 W# O5 S0 i4 O' Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# ?* _7 Z& D: Z! a2 @9 o, O8 `+ E  set intersections roads with
" m$ p' Q* ^4 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! E: x% A( f% D# P# g. }+ D: J+ b' Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], p7 K# H# D7 s1 R5 I

( R0 \' m" e0 G* y; D. \0 D5 d* T! X5 F  ask roads [ set pcolor white ]; y5 S6 D6 i0 u1 l
    setup-intersections
1 q8 L# X+ u1 p# Lend
' W" `. C# V( f8 z4 [其中定义道路的句子,如下所示,是什么意思啊?, h3 m# m0 R: z8 ^) A! w: U3 o7 f
set roads patches with& a, p+ @- u7 y5 v: B. q" X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 W4 E6 W. G" k- o3 @4 N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 r6 r( p: v( O! R: a( M4 W
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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