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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) t7 l4 O" W) U% Vnetlogo自带的social science--traffic grid这一例子当中,
: z8 t# j* T1 f. N+ Aglobals
# v  h2 M4 a5 {  v[( k7 x% z: ~2 L  B3 d1 Q, q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction; J3 P) B  s8 m/ B/ M
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 \0 M; ^* j1 \( ]  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! K- a' D! C/ V' }
                           ;; it is to accelerate or decelerate
$ U+ L: m& J: ^  f7 d  B  phase                    ;; keeps track of the phase
8 V* m' R2 G$ u, V4 y+ w" ^( T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  t0 [$ o* r" u- j$ a6 t3 b2 Y  current-light            ;; the currently selected light
3 r4 X9 s6 _2 a  ?! q9 A1 f' A, K& I8 m9 c7 {
  ;; patch agentsets
8 Z$ @1 t) S/ u+ W& T' p. d  intersections ;; agentset containing the patches that are intersections
3 L$ z' y5 c1 ?# H7 O  _  roads         ;; agentset containing the patches that are roads0 y! k6 q, p" J. u
]/ g( `! C* M7 S2 ~- n; I5 g! r

( g: r, Z- c! I4 ]2 l9 g+ e9 Bturtles-own
$ `' X& E: B" j( S[5 ^6 c8 c3 E, |1 o
  speed     ;; the speed of the turtle7 t$ w* ^& E. S4 G. ?" c
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& n. n/ l. Y: f9 g2 H. o3 j! Q  wait-time ;; the amount of time since the last time a turtle has moved
/ X+ E" C' T& J; f. w) j+ []
1 }3 ]5 [7 K9 ~3 L3 p4 f+ Y; Y1 \4 E3 ^7 {; N5 Z4 s0 M3 S7 _8 }
patches-own
; Y1 b! W3 J2 h1 d1 n[
2 ]4 P/ |1 B/ t$ C2 q: _  intersection?   ;; true if the patch is at the intersection of two roads
, I+ J$ n9 A# q# m( c2 x7 `; m' C  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) l% s6 q: q- v                  ;; false for a non-intersection patches.2 K2 @2 n7 ~0 K  \  n/ l/ Y
  my-row          ;; the row of the intersection counting from the upper left corner of the
5 L7 l1 Q# M5 J/ a. ]% X                  ;; world.  -1 for non-intersection patches.4 C# A+ y. p8 f2 f
  my-column       ;; the column of the intersection counting from the upper left corner of the) T" h: }" f3 s2 E9 `+ a
                  ;; world.  -1 for non-intersection patches.
9 ?8 @' U$ ?# h2 O  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ r% o8 I7 K# F9 |  auto?           ;; whether or not this intersection will switch automatically.
3 A4 L& V( }$ ~                  ;; false for non-intersection patches.; B% ^/ d5 R+ n' t% F' B$ r
]- }- {% T9 x7 b( U# e  S8 ?0 ^
( |0 k$ u, B" a( A1 {& c
5 d$ t6 e# {/ S: X8 {
;;;;;;;;;;;;;;;;;;;;;;- d2 a  k, K0 W2 ?% L$ W7 t
;; Setup Procedures ;;
" z' c) b2 h' f( }3 T: x;;;;;;;;;;;;;;;;;;;;;;
2 q4 P9 E% t0 ?3 C/ b6 V+ Q' w$ S2 o4 \$ D: V
;; Initialize the display by giving the global and patch variables initial values.6 C% x4 e) D! C% V- l
;; Create num-cars of turtles if there are enough road patches for one turtle to
  ], q7 F+ i0 _$ y3 o2 f/ ~1 U1 ~;; be created per road patch. Set up the plots., d9 b( q& C3 c0 T; ]
to setup& k2 S4 d: K1 E% w
  ca" G- K  H3 `  l! ?# R' v
  setup-globals
# t7 o2 O3 C; r7 |5 M/ `! I0 O" \" S. _
  ;; First we ask the patches to draw themselves and set up a few variables
+ s7 |5 p3 J' o; Q1 R. e  setup-patches9 Q  u$ q: a; _: K9 C
  make-current one-of intersections
7 P! j& E: S3 j8 C  label-current
4 I9 L8 Y: F$ X; a5 y. H; O8 G) E* {2 E4 I* J- N/ c
  set-default-shape turtles "car"
6 ^* s) i! C0 F8 x$ z2 M8 `/ t2 S6 F- W/ s( w5 X$ C& x
  if (num-cars > count roads)! T2 F! J( X9 [2 M% r
  [6 D; |4 v, s5 j5 u9 c
    user-message (word "There are too many cars for the amount of "4 r$ c! X( ^6 t& `
                       "road.  Either increase the amount of roads "
: |- G2 L+ N, ]                       "by increasing the GRID-SIZE-X or "" W/ |! T3 n( X, X& T$ L
                       "GRID-SIZE-Y sliders, or decrease the "
( {- I: ^: d0 ?& g: I4 q                       "number of cars by lowering the NUMBER slider.\n"& u+ {- R4 S. ]9 j
                       "The setup has stopped.")
% |6 v0 O+ G$ Z, C/ J# A% v2 B    stop) H& A! v2 G& \8 O! @! m. Z
  ]
( U1 B. B; C- x+ M
; ]! ?" L4 ~8 e/ D0 U% I  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 `) ^: s8 }: E* ~! R+ @
  crt num-cars
( P4 g( U# e) r% N  [
  J) p" ^. M) b/ ]    setup-cars
9 W4 H6 T) c$ W5 \2 c    set-car-color: ^) W8 j" s9 r2 i" V- d) S# @" c
    record-data% P) q, A& d1 e7 ^$ o. U
  ]
* [. o4 |0 ~/ c* x4 O! Y
  q2 u9 Z1 ~  ~& y. S  ;; give the turtles an initial speed: O8 K0 w9 {1 Y5 T  h2 H+ ?
  ask turtles [ set-car-speed ]
8 E! N0 s" {6 h  {, W; F6 i
% j3 V# g: t) x9 P- J8 E6 p  reset-ticks* v  {" j' u4 i! F
end
1 z9 r1 R5 G: Q: B
+ N+ J" I0 }7 `5 E;; Initialize the global variables to appropriate values
$ w$ j3 c! A6 [4 m. ]/ yto setup-globals
! b9 ]; g% A# V6 e  set current-light nobody ;; just for now, since there are no lights yet
+ K5 e& U5 `/ M: W' ], s3 W! ~  set phase 0
' ~) x9 \6 c7 G2 v' e( p8 r7 X( B  set num-cars-stopped 0$ V) B7 H5 T6 l# \0 u$ H
  set grid-x-inc world-width / grid-size-x
9 |6 I( k+ j, s% l1 X$ h0 y0 U# g7 b' E  set grid-y-inc world-height / grid-size-y. t4 H/ U5 |# Y8 J. F, t
) ]- [9 m* }) [/ g' j" V# p
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 _( d! i- h: T6 y5 ]  u$ E1 H  set acceleration 0.099
+ `" K6 ^0 ~7 P' Pend' a: F3 Q* F: Q' c. S0 C
- Q, a. J: W* U, Y* e
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 ~% R0 {& I" D: n9 F; J3 A/ u;; and initialize the traffic lights to one setting0 Y" o# w2 G- |- ^
to setup-patches
) ?" C$ e" Z8 Z* J  ;; initialize the patch-owned variables and color the patches to a base-color
1 \! S# u  A- i8 ?- u  ask patches1 o2 Z, s1 H+ e' v# a' _1 F
  [$ ~* R0 T7 \  k$ e( y
    set intersection? false. |# A% ?  a" ]
    set auto? false' p) a* Y. T5 s2 q  [, k. ?
    set green-light-up? true/ C. n0 c% A4 U! B: k0 q9 u
    set my-row -18 \  c$ N2 Y  h% Q: ?3 P) ^
    set my-column -1
5 O% S: |9 {! i* i- B    set my-phase -1
! V( A4 A8 Z7 E" ]- o    set pcolor brown + 3
* G! ?: j' O+ o: ^  ]! v/ `! `$ p# N5 M' ?1 g. E
  n6 z' v' {- x' J6 O1 L
  ;; initialize the global variables that hold patch agentsets$ d% M- Q' {2 F& B
  set roads patches with8 O7 z! u7 g5 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* [, i" l  A1 f5 v# X' B4 M3 S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# h9 Y% X0 ~( p! _$ b. b3 ^- \
  set intersections roads with
' ~+ [" X0 K/ O4 [! ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: U2 Y0 ?- }' [- L) Q1 f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( A* w7 \$ N9 K# D1 O" J$ B  d2 |6 n! m/ ~8 |; c2 A- w% N3 I& Y; F
  ask roads [ set pcolor white ]
: i2 e% I/ _6 B; @* ?# d* |4 c    setup-intersections
& b: }' L+ j1 w; e4 Y6 }2 Bend
& ^( n; `6 R$ T其中定义道路的句子,如下所示,是什么意思啊?# f) {/ l, m# j2 N1 u( s
set roads patches with
$ h/ d. H  ]+ X% }! H$ D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 M$ }+ X" x! Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* n+ S$ Q' k7 H) c* R8 w  d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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