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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 r' U) V- n3 Q: u0 Hnetlogo自带的social science--traffic grid这一例子当中,6 {* r( r, C6 v9 J2 d
globals2 w4 R2 m5 C0 G! D
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grid-x-inc ;; the amount of patches in between two roads in the x direction
( v; Q. m- L" X4 G+ e/ O grid-y-inc ;; the amount of patches in between two roads in the y direction
5 v) [8 C- u9 i acceleration ;; the constant that controls how much a car speeds up or slows down by if
9 [" b! \7 D9 i% C$ F/ `1 ^ ;; it is to accelerate or decelerate* [) Y' n. q: ]! `
phase ;; keeps track of the phase
, Z, S3 F& l) w! v( A8 x* e0 [2 _ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure2 m) T _$ r8 T: ?4 |& B9 O; V
current-light ;; the currently selected light+ s9 w* y' p; ^8 u
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;; patch agentsets! x* K% y) k7 \' O
intersections ;; agentset containing the patches that are intersections
$ w$ B% L/ h5 ] d; ]! |8 @8 K roads ;; agentset containing the patches that are roads
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5 E" |/ h" s: O/ l5 S9 V" Pturtles-own4 O, c b1 z% G, O
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4 e3 J7 A1 Y1 u) M speed ;; the speed of the turtle! ?; `3 j1 g' N2 D* a
up-car? ;; true if the turtle moves downwards and false if it moves to the right# z; Z, m i3 U) U8 W+ e: }% i2 ^6 ]
wait-time ;; the amount of time since the last time a turtle has moved1 L+ k6 Z9 Z7 r; l
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5 L! P3 M) y+ E+ E: ^# ^1 K) Apatches-own8 ]; ^0 o* A* b
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* N, E& Z! a! j1 W intersection? ;; true if the patch is at the intersection of two roads" n" O- \) ~, q0 v3 h0 @% B
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
4 m7 K6 o- F& }) u$ S/ z ;; false for a non-intersection patches.$ { I9 E7 Z) r4 U" t) B
my-row ;; the row of the intersection counting from the upper left corner of the' Y& r% O1 [+ h- g
;; world. -1 for non-intersection patches.. Y$ d. g, e! x6 O! D
my-column ;; the column of the intersection counting from the upper left corner of the/ Y& H: a$ X- K
;; world. -1 for non-intersection patches.
+ I' |0 o- g1 O7 z/ x% z" e0 l8 t3 T5 M my-phase ;; the phase for the intersection. -1 for non-intersection patches." O7 Q1 m' Q; C; f8 W" C& R; e
auto? ;; whether or not this intersection will switch automatically.
' f h; Z# M4 L9 p( } ;; false for non-intersection patches.! q2 A S: z* u8 C7 U U9 p3 i
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( q" \0 }/ ~8 x. n" R4 k;;;;;;;;;;;;;;;;;;;;;;; R s8 a; ^4 [6 d' y% R
;; Setup Procedures ;;- G% N; C4 ]( O. a
;;;;;;;;;;;;;;;;;;;;;;
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( Z5 l8 G6 x1 c+ P+ C, Q8 t. w;; Initialize the display by giving the global and patch variables initial values.
0 a$ w* V% W" U# {& k9 N;; Create num-cars of turtles if there are enough road patches for one turtle to
* C- M1 K6 g, g" m! B1 y;; be created per road patch. Set up the plots.* f0 h, S3 C" A
to setup
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setup-globals7 ^% _8 ?( S+ V" g" B$ z( m$ Q
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;; First we ask the patches to draw themselves and set up a few variables% l- [6 D4 j6 @* j6 M/ l
setup-patches1 F" w/ z3 D2 N/ U; x- y4 F
make-current one-of intersections# k P( h8 c; w! m6 H
label-current" n& H7 r. w' u$ @: ]/ S
; ^& F1 ~! |' V Z+ G set-default-shape turtles "car"6 a( ^1 y% k5 M! Z0 v' Q& {
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if (num-cars > count roads): A/ B+ J0 s" i7 E
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user-message (word "There are too many cars for the amount of ", c L8 g- L. t$ t% H
"road. Either increase the amount of roads "' b" z" B* ^: H! d2 ~( Q+ ~
"by increasing the GRID-SIZE-X or " W' j. Q, B( ]3 O1 z
"GRID-SIZE-Y sliders, or decrease the "
0 y- v6 X3 Y3 K1 P/ h) U! z4 F "number of cars by lowering the NUMBER slider.\n"
/ U: W% Q" K y# Z6 i "The setup has stopped.")6 E/ _% j" g$ d: g
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ G! e/ |% Q8 I4 e crt num-cars. N7 @+ X. O/ j/ v7 r* z( o2 q
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setup-cars3 G6 Z" y$ G; ]/ S3 L; \
set-car-color
) e. K9 C' b7 z8 T% q record-data* q& Y5 v4 w7 p x s
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;; give the turtles an initial speed/ m O1 l8 [3 j) X8 X9 A9 q
ask turtles [ set-car-speed ]
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reset-ticks
% r) h* @+ G8 }# J7 @+ a7 \! N# eend
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;; Initialize the global variables to appropriate values# t8 d, i& O/ R+ ^1 j
to setup-globals- k$ T. O& B& ^$ I
set current-light nobody ;; just for now, since there are no lights yet
7 I! B# c' C3 T4 f( g set phase 0
- Y$ e/ Z* e" h: z" @1 d2 D0 B; k" |# U set num-cars-stopped 06 [' e. z$ d' n Y2 N; l. J2 E
set grid-x-inc world-width / grid-size-x
9 j) W7 a) G. r( n! v& F set grid-y-inc world-height / grid-size-y. t/ H9 C/ Q$ P7 ~6 Q1 P. S
' R% y9 x; [6 h& B3 V ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 x5 Z9 l# {- u$ i% S$ a ~ l set acceleration 0.099
3 B( Z& @1 B* l( S6 Bend
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,; U3 R% X" ?$ F4 F; k* _7 ]8 F
;; and initialize the traffic lights to one setting
3 v# j( I( W0 g9 [. Y; v" Jto setup-patches1 m6 e7 ^0 O7 m* J4 f
;; initialize the patch-owned variables and color the patches to a base-color
" R+ O7 e# v! M( Y ask patches
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3 ]7 {) c" N9 a) P set intersection? false
/ F# b' }6 K+ B set auto? false
: @# b) y0 q3 U' q; f( W U set green-light-up? true5 L% J& l, @3 f% R* C1 F
set my-row -1
- s, O# o) j7 T; o& x* H# w set my-column -12 ^, Z/ ]* v( a* W- R* U
set my-phase -13 \6 \) N) i, X1 l: Z. Q- H% v( X
set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets0 [( `% r- U1 P" g# R
set roads patches with
1 J( e2 Y+ y6 E [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 t% U7 s% B7 Y+ @ t
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! [ f' C$ ?: T3 Y3 q1 p set intersections roads with3 f: d k% Q f
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" V" x+ u' Y8 b
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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% p) r9 [( D$ Q9 q9 M, b# \% N ask roads [ set pcolor white ]
1 V0 y8 _: p' p setup-intersections
7 B0 K1 t4 Z' ~6 ~ A9 Send
/ V, S& a0 n) G) n" v1 B4 H其中定义道路的句子,如下所示,是什么意思啊?% u d% t; H2 C# e8 \9 H
set roads patches with
, J/ L g8 U: {' I4 y/ F" { [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; B+ C2 W6 |* P' r$ \* \' @/ o2 R
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 d& p2 |1 Z; y1 J7 G0 |4 x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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