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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 e9 _- n5 R5 i; Dnetlogo自带的social science--traffic grid这一例子当中,' Q8 E( L y. ~: \& W) O, `
globals$ a/ H" g3 n& ^. a
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. G* D% k4 l+ {% F6 l5 K grid-x-inc ;; the amount of patches in between two roads in the x direction
2 h2 e+ Y0 f$ b0 m* W" D grid-y-inc ;; the amount of patches in between two roads in the y direction
3 D( f5 \. K8 O5 V/ [0 u; j a acceleration ;; the constant that controls how much a car speeds up or slows down by if, e% n) B- m+ r r3 h, O) N! R
;; it is to accelerate or decelerate( F4 K0 o8 z3 N8 [
phase ;; keeps track of the phase- j0 L) Q+ G9 Z* ^4 t
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure0 `$ C) G$ ?) P
current-light ;; the currently selected light
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* c7 H& X7 b3 r2 M. v ;; patch agentsets
; r9 G7 k- W2 {- K9 B' O* K( n3 K intersections ;; agentset containing the patches that are intersections
& |6 D6 r2 ^' c( y' w roads ;; agentset containing the patches that are roads; A2 E% _& t- h9 M7 [2 q
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$ h* z' I9 e7 a# f6 C) R- U! Tturtles-own8 J+ X5 l7 i7 A
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speed ;; the speed of the turtle6 {8 x$ Z- E8 J5 G/ A, ?
up-car? ;; true if the turtle moves downwards and false if it moves to the right
" J: I" Y% O; `, n ? wait-time ;; the amount of time since the last time a turtle has moved1 M( O" } K: E
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads
% N: R) P$ d, [' h green-light-up? ;; true if the green light is above the intersection. otherwise, false.
( j" X3 q8 a7 l- F% Q. i4 P ;; false for a non-intersection patches.
; a( W" w9 Y' L- g4 w; u my-row ;; the row of the intersection counting from the upper left corner of the
* j+ e6 R" M9 l2 p: l$ Z; w7 F& M ;; world. -1 for non-intersection patches.( s( d9 F$ j: q B6 M- z0 ~
my-column ;; the column of the intersection counting from the upper left corner of the( A$ r w. e5 ^5 a' N9 i' x7 Q
;; world. -1 for non-intersection patches.$ g, X/ Q0 N z& U- v: U# P' i
my-phase ;; the phase for the intersection. -1 for non-intersection patches.8 E; v+ k4 K5 b9 w" S; R+ v' E
auto? ;; whether or not this intersection will switch automatically.
5 y& j( G2 L5 }3 h. K! |! E ;; false for non-intersection patches., _# L# U% R" D) n7 r* Q- I0 M5 V
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: c9 T& h( A- O! Q- V+ [8 z;;;;;;;;;;;;;;;;;;;;;;0 a) V4 k( z4 o% {' H9 }4 b
;; Setup Procedures ;;
, B# h( U+ e4 l) m- A/ u;;;;;;;;;;;;;;;;;;;;;;( Y! m+ ~% G, F' T. [0 N `. d9 N
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;; Initialize the display by giving the global and patch variables initial values.
, o8 B1 E: B5 p3 V6 h3 r2 l;; Create num-cars of turtles if there are enough road patches for one turtle to+ V" b/ X' U0 Y o8 w1 L! {
;; be created per road patch. Set up the plots.
' {9 ^9 [5 S9 C. z1 D' qto setup
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8 Q7 T! {9 Y, R. Q# k* g$ m; g/ e; K! \ setup-globals6 B9 J+ a0 r2 W5 }+ }0 z
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;; First we ask the patches to draw themselves and set up a few variables6 \: i7 M8 A- l/ K! b a) U' v
setup-patches4 ]: {! z& R/ K
make-current one-of intersections& _- Y7 T4 p; L$ |/ ]2 e
label-current# Z9 M @. H, [
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set-default-shape turtles "car"
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/ [7 x5 K7 o. B if (num-cars > count roads)9 C6 q" H+ M+ ]
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user-message (word "There are too many cars for the amount of "
3 [/ r/ e# k2 J8 Z" @8 \ "road. Either increase the amount of roads "
" i6 P1 Q" E8 n: ]8 } "by increasing the GRID-SIZE-X or "- a/ @1 d1 h. }4 ?
"GRID-SIZE-Y sliders, or decrease the "
?( B q0 d' w" b, ~: ?% M4 F "number of cars by lowering the NUMBER slider.\n". N* A" O2 U z( s
"The setup has stopped.")9 E5 [8 W7 d4 s9 w
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# t C& L+ b4 g M' f. z x# X( e ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 k* m" S/ _- B3 x- F crt num-cars
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- H2 ?$ x& M* Z6 m4 i setup-cars" ^% f( `9 A2 [6 `0 t
set-car-color0 q c# m9 n; j( H7 p
record-data
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;; give the turtles an initial speed
?- p, n3 W3 i& @: P5 C% F ask turtles [ set-car-speed ]
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reset-ticks
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* r% U3 |% l- m) D- T& s;; Initialize the global variables to appropriate values
8 S8 W$ c6 A3 D. h+ ?* bto setup-globals
. o, g# {8 E5 S! T8 A3 ~ set current-light nobody ;; just for now, since there are no lights yet
9 f4 Q. N# w5 I( s9 A7 r set phase 0% P- c7 `# P( |) G9 s
set num-cars-stopped 0
7 J f$ G" N) V set grid-x-inc world-width / grid-size-x
2 X) k8 ~* _) ]) J" d set grid-y-inc world-height / grid-size-y+ e% p- U4 U: i1 k( c* Q3 v
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, N8 n1 W- @- Y: a set acceleration 0.099
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" L4 W$ u( t2 l# f7 S: O;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 k0 E& x% p6 x4 J) | ~* t
;; and initialize the traffic lights to one setting
# M: m" Q4 e$ b& Qto setup-patches
* y. g7 M2 A% e* x& r ;; initialize the patch-owned variables and color the patches to a base-color) v# P; A1 G' Q5 Y- S
ask patches& A/ F: u0 t1 Z5 `
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7 n- P r' x# {: x0 M+ V4 f set intersection? false
0 g9 |5 e. {1 V: b4 ?( L set auto? false
|% a4 m0 o; k3 T, \1 x5 { set green-light-up? true
# w. _& j' j. d set my-row -1; ~$ ~/ Y# t2 D
set my-column -1: w3 v- {: g$ a& E0 z+ P$ b
set my-phase -1
1 y# s# p( ]7 x) m, o1 y6 ?: o set pcolor brown + 32 b7 _6 `4 X/ F5 U! Y" d
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) ]- ]3 u5 C& x% } ;; initialize the global variables that hold patch agentsets
6 \: P8 ]* c4 ^( O: t set roads patches with
. w% v4 Z5 d- t# F [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 A) ^9 a+ p2 p5 S k (floor((pycor + max-pycor) mod grid-y-inc) = 0)] e% e+ G+ r8 \9 @7 u+ T/ F% u
set intersections roads with
% ^9 W# Q/ F% H+ \ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, h; S* G4 g# ?' p2 T9 b0 K) a
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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! m$ ]& p5 |7 t9 a; j2 ]* f- v ask roads [ set pcolor white ]
3 N* x% O/ ]- e; K# e; B' O9 o setup-intersections
/ d9 i1 [5 e9 u4 f; g/ ^1 k0 z: x/ `end
/ A; M+ S: t, s9 g, `; c其中定义道路的句子,如下所示,是什么意思啊?
% I( p/ F* `0 o$ h7 g set roads patches with' o ^8 v# i4 `1 H0 o
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
l+ p$ ^: o, T( f1 |/ C- Y (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! n# B4 U b, \+ O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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