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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, ^0 H9 e8 }+ q) G  c6 Y( q
netlogo自带的social science--traffic grid这一例子当中,
/ b0 {7 t# X/ }/ w" X6 xglobals, S% o% r7 M: e- U1 w; H  G% K6 Q* p
[; o8 A  f1 H5 u5 r
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 w8 O6 f: N; @9 ^  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. H$ {! {0 F6 \. S  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 L# |, I6 m4 C& L& [. e8 Q- [; S
                           ;; it is to accelerate or decelerate
3 m# {, T( F5 Q+ O  phase                    ;; keeps track of the phase  T$ X% C# s3 n. a! l
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
$ x" g+ a) I$ ~  current-light            ;; the currently selected light9 }1 X3 a; M% K; ^

( i) l! t+ \3 f0 v) E. C$ C# j  ;; patch agentsets* Z6 D- N1 y& o5 }
  intersections ;; agentset containing the patches that are intersections0 {  k1 o& J. y  t7 H
  roads         ;; agentset containing the patches that are roads: }8 f& X% R) m0 X9 m
]5 t" g; U7 ~2 j( I0 G
2 o/ Z- d4 }  ]- e! X
turtles-own7 J6 p0 f; _+ x( n
[# R8 \8 n5 \) E7 s7 \
  speed     ;; the speed of the turtle8 r9 n7 D, T/ f' r( M
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. F& i4 a: o4 [0 D. B! S  wait-time ;; the amount of time since the last time a turtle has moved+ a8 k/ k  Q: y
]/ }. C8 F8 {, i

/ U8 Y. Y* W5 fpatches-own
' o9 e+ j1 Q& X7 Q9 Q$ Y[
0 l" d" g3 V; X+ o; t, m4 ]  intersection?   ;; true if the patch is at the intersection of two roads7 `, Q: j" d1 a/ y/ ~
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" m5 K. @/ `: ^" B  B7 \4 M                  ;; false for a non-intersection patches.
: c5 ^$ O" O, r. k" \" g  my-row          ;; the row of the intersection counting from the upper left corner of the' F* D* c2 S* I4 d. \# L$ x
                  ;; world.  -1 for non-intersection patches.
0 B2 J# Q2 Y. V9 U. N9 E  my-column       ;; the column of the intersection counting from the upper left corner of the
# r2 H6 h  ~1 L4 @0 g                  ;; world.  -1 for non-intersection patches.
8 o1 a( u/ m' t  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 U' D. @& \  |  G" d6 _
  auto?           ;; whether or not this intersection will switch automatically.) G5 o4 T1 v# m. z, t8 i- V, l
                  ;; false for non-intersection patches.
5 _+ l1 b6 Y& U( M; v) l' I8 E' h]
  l% d# }5 m5 l) T' J. y8 w$ i6 s: F+ h$ F/ O6 z* y8 I( F

) S* ~! T7 C( W: T1 l4 ?;;;;;;;;;;;;;;;;;;;;;;/ E* E6 S% e5 M
;; Setup Procedures ;;) l8 T  `1 e# @( x7 L
;;;;;;;;;;;;;;;;;;;;;;
! F7 e1 j  i1 m4 Y/ ]8 D: B
, t; q0 x# _& ];; Initialize the display by giving the global and patch variables initial values./ K1 f* d" p2 O- i/ ^  o
;; Create num-cars of turtles if there are enough road patches for one turtle to' x! ^3 S! s& h$ G5 D/ C5 V0 W6 Q
;; be created per road patch. Set up the plots.6 C! T- {& v2 `( e# i0 a
to setup
+ a  V) @- A% j2 T5 h5 J1 o  s  ca3 j7 C* C9 ^5 i. K. a* r
  setup-globals3 f$ c: K9 K/ u' t9 N

  D- |& {3 ?; O7 q0 t' g  ;; First we ask the patches to draw themselves and set up a few variables6 d& E: o% D* A  U! o: g5 B
  setup-patches
) b6 O8 w: t- h2 J+ k. B  make-current one-of intersections
. I& B) Q$ S' O% d$ g3 s* j  label-current
! o: i8 q5 a) a1 r; f  r8 k4 U( H  g9 i4 Q; F
  set-default-shape turtles "car"
9 J! c5 W2 ^+ s  B
$ M. x/ K" N+ O  if (num-cars > count roads)
5 }4 m7 G6 V8 t' E+ O  [- a( N0 L+ }0 V* [) C' \( v& d$ X
    user-message (word "There are too many cars for the amount of "
7 M6 x3 q1 c$ a                       "road.  Either increase the amount of roads "1 V1 {, N" ^/ v" `9 R2 c
                       "by increasing the GRID-SIZE-X or "; G. U% z3 \) [& T9 r, \! u
                       "GRID-SIZE-Y sliders, or decrease the "; o/ G! C" S8 a( P! f4 U; N) h7 U
                       "number of cars by lowering the NUMBER slider.\n"
1 S) g5 n; o( I2 g4 {$ D& x9 P                       "The setup has stopped.")
6 @: `$ X/ _4 }3 r3 W1 y! x    stop
) Z9 H' V+ n- V" `: b  ], n6 p% |+ c2 a" J& S1 n  |' ~
* x: F# r9 D* Z% M6 |
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 e# |- B! r/ C5 o
  crt num-cars# W- A) p& m" ]8 M0 M8 K
  [! f- a( `8 ^9 E0 Z& q# P" t
    setup-cars
4 q9 N: \+ w5 P9 A1 H- `1 Q    set-car-color5 l# f9 ^/ r- b6 [# A/ {) b7 k
    record-data& G+ r' U9 g& G- E: _2 ]) L& F
  ]6 ?2 {# f8 y% H1 R
' ]( M( }, k4 \' H7 j+ G# L% J6 S# j
  ;; give the turtles an initial speed
, m3 n# ^/ v8 o% I) T$ A  ask turtles [ set-car-speed ]3 L7 J! L- G6 K5 K- V
% N$ W# L! J: t# q& M; |) p
  reset-ticks# H* m0 i# K* ?: q, n! z) ^
end
! ~/ s) Z7 g( `5 o+ i/ L0 S# l& Q1 R' i6 _7 M
;; Initialize the global variables to appropriate values7 r4 k% b; }2 ?! k5 y. M
to setup-globals, V* F8 M. J* R0 B
  set current-light nobody ;; just for now, since there are no lights yet- l& y% F+ n+ A) n2 g
  set phase 0
* v0 b" E1 V. g- S  @9 ]4 r6 S  set num-cars-stopped 0
, U. u8 |( P& I' l1 \) P" d  set grid-x-inc world-width / grid-size-x4 B. j5 t% O* Y# |
  set grid-y-inc world-height / grid-size-y
5 z+ B* {2 Z: [- X. H5 r6 |3 ]' [& F! f+ W; k
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) |0 A6 \1 w+ [# C% a8 a  set acceleration 0.099
$ Y" s  h* e! E. nend
8 i7 {3 r( x! C$ J, Z3 {* C
$ n  S$ V/ Y# `% O( |- {7 d! V;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& R5 Y* F- b7 m! U' b
;; and initialize the traffic lights to one setting
3 L6 S2 H' g2 L$ `. ^to setup-patches
" m. f1 Q) D7 Q4 N  E  ;; initialize the patch-owned variables and color the patches to a base-color
( y- h" z, S/ Y+ q. \* D( p  ask patches7 j& @( e- O0 }5 u, w  P  k# C% C
  [* y  d/ [5 p1 a# W9 G  q+ I) d
    set intersection? false
) N( [) K! n8 l8 `& o+ e. j' T    set auto? false
* _" v3 t4 Y# B& ~    set green-light-up? true( H( K9 z6 _1 L
    set my-row -1
% y0 L( ~" b  x) L    set my-column -1
. v. r# N5 L/ i3 |# S    set my-phase -1* ]2 W" [% v' Y$ F( `
    set pcolor brown + 3- k7 R: {) J# S- b4 p/ z5 m
  ]
- ~6 P5 C+ o8 ]1 i" N, K. C0 k
9 g+ M- T! L" G  ;; initialize the global variables that hold patch agentsets( f9 W' ]7 R; K" \& \& A- F! _
  set roads patches with
0 r3 [% |; R/ H% Z8 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: [- z" d, F1 a/ d5 Q0 D3 S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 l5 o2 ^/ S& o% R+ _  u$ \+ n
  set intersections roads with/ u- ~& H- K5 q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( z* w2 f6 w) O& H: L6 O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- {  Z4 N7 i% ^$ i5 v. @9 M: r

8 ?- n" R7 v6 y/ j/ i  ask roads [ set pcolor white ]
) R- t  _5 T) r9 J: C    setup-intersections
) w0 v' ^0 w! eend
3 O8 i: K/ B, X, z/ O3 H# s+ n其中定义道路的句子,如下所示,是什么意思啊?
; y: u* ^7 ^/ o7 R) k9 ? set roads patches with
6 _6 B: R' _6 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# e! [+ Z0 T: ~5 T; f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ r% |( D  v' v+ j5 N) ^5 l
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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