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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% W3 G$ a  q- L: G; pnetlogo自带的social science--traffic grid这一例子当中,: F. Q: S/ h* P: x; q( Z+ B9 N( `  J
globals
/ l% C# L9 Z% `6 X7 _, y' @3 L[
, Q' ?0 Q: W5 a  x  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 Q% c" L) S4 i5 v
  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 P8 W4 q0 e9 |! W2 I
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 _; \( i% H9 T; g! t; x9 L' V
                           ;; it is to accelerate or decelerate
* s# w% M, S" R% J0 k& d# a1 v  phase                    ;; keeps track of the phase. X) [  \. L/ y% _0 G- k9 T! N
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. v, @7 N, Z9 A% P2 D
  current-light            ;; the currently selected light; a6 M5 z1 N4 [6 u4 G9 ?1 M
% u5 x6 w; \! F" n" B( m# V
  ;; patch agentsets/ |. f( [2 O. T* \% a$ T
  intersections ;; agentset containing the patches that are intersections6 U% _- a5 }! ]
  roads         ;; agentset containing the patches that are roads
5 n$ R4 d; e$ {]. @) c) W' T- F* x/ D

* \, ~. ]! A- k; s. |' O4 {turtles-own
% u+ e  ]- i* D% |- v5 J7 {[
7 J8 X- q; z, E1 H% Z, r  speed     ;; the speed of the turtle- n* e6 P+ `1 p0 h( C
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( \1 C3 h7 r- I+ u) G
  wait-time ;; the amount of time since the last time a turtle has moved
, r5 J$ S2 u6 K. G) W8 b9 F  S]" C! h5 B/ a0 W0 V  x

+ s: f6 W9 i7 I- kpatches-own
: S5 V5 ]" i9 y. k6 T" A% S[& m/ i% Z6 J# O& q! O% @
  intersection?   ;; true if the patch is at the intersection of two roads
* e3 t& }9 i' N6 Q# B  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
9 I% ^3 i6 R+ c7 L9 [                  ;; false for a non-intersection patches.6 K1 n" U: }& w& y9 m3 }7 g
  my-row          ;; the row of the intersection counting from the upper left corner of the  d) l; d2 m$ A
                  ;; world.  -1 for non-intersection patches.  w  K' l+ _- ]6 A# u# l4 E& ]# G# _
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 A% L* m7 N( j" [                  ;; world.  -1 for non-intersection patches.
" X- ^) V+ W1 C6 P  O  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 b7 \0 g: r& d' w4 N9 U
  auto?           ;; whether or not this intersection will switch automatically.1 T- P1 O  ^% j2 w6 n) \
                  ;; false for non-intersection patches.' M6 \" G0 Z' w4 a2 V4 n& `
]
' D5 o0 Y! z# w$ y( [$ Z4 W- Q% |/ D. }

3 h: |/ r8 Y5 t- J3 L;;;;;;;;;;;;;;;;;;;;;;- G/ m9 E" g; P3 {/ u
;; Setup Procedures ;;
. ?& [0 ^0 U8 R0 `  l# c;;;;;;;;;;;;;;;;;;;;;;
- _% K' E4 Z. l  y2 w
# n" [1 p+ j: S: l# [;; Initialize the display by giving the global and patch variables initial values.
) t6 y2 p$ a5 e7 \( c0 u1 Q1 H;; Create num-cars of turtles if there are enough road patches for one turtle to
5 f. B5 A  F6 Z8 N& c: f0 [/ g* Y  @/ D;; be created per road patch. Set up the plots.0 q2 s4 k% ^* A1 q
to setup! F/ R: T# e) ~% @  J0 F1 b) l3 K
  ca
7 }9 w. B" u/ x% C' o$ P4 k( Y0 W8 J  setup-globals2 P3 c* F) N$ M& a1 U2 }
, C. W6 f' o0 {" x( D/ g8 b6 N7 v
  ;; First we ask the patches to draw themselves and set up a few variables# W& M2 E/ f- ?  B$ |
  setup-patches8 `. T5 {; N) W  [
  make-current one-of intersections
2 ~" Q+ B" X" l9 I0 `( r8 ?3 E; B  label-current2 k8 ^6 c- g/ e$ s; I3 w8 K

5 e6 A+ `! b$ Y2 `; P  G  set-default-shape turtles "car"/ ]3 K# r: |% x4 f0 f0 E2 b

8 J* J8 b/ L/ ~6 M  s) p  if (num-cars > count roads)
1 b+ e! x* f& n/ `. Z  [
2 a5 V3 {2 B2 {& Q+ P/ F& c    user-message (word "There are too many cars for the amount of "
) `) F5 m/ B8 o. f                       "road.  Either increase the amount of roads "
. ~* q- u/ m* L  @+ _# `( g5 n                       "by increasing the GRID-SIZE-X or "/ s' R( n. s% w/ W2 c8 w& o- S
                       "GRID-SIZE-Y sliders, or decrease the "
/ X9 u4 m9 A& j                       "number of cars by lowering the NUMBER slider.\n"
5 l9 y; k/ S; R. y: Z) b6 b                       "The setup has stopped.")8 J( v) g4 O$ {
    stop2 ~% W9 u1 h: B! g5 G7 O3 T
  ]
) U+ U: S0 p/ L9 }) O4 ]. k% `( l/ d% f  b
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' a& z$ L. C. l! {% d2 Y
  crt num-cars  d) y$ H2 k8 D  r
  [7 k% H  a' S# B" u
    setup-cars
8 h7 z' E2 @; _0 B: f    set-car-color! T$ y* z7 T1 N% c. d5 q* Q
    record-data7 P) m: [8 K9 ~! |% n
  ]9 X' {$ y6 k6 c/ j. n3 ?* X
9 q3 G7 E; n9 c2 c* n* Y/ U) [; h
  ;; give the turtles an initial speed
  H4 c* C5 ~$ r1 T1 s) m  ask turtles [ set-car-speed ]
; V: h) s! u, o
! H- I+ i2 P- \  reset-ticks: R9 V3 W$ X: h1 Q$ G( b8 D9 u
end  b& u  K: E* A2 X( \4 W

* n9 {: R* V) q6 v. A  A' K;; Initialize the global variables to appropriate values
3 W3 K" s! j$ |0 V$ R) G# b9 ~( ito setup-globals
. D5 h9 ^6 C, G8 r! o. x  set current-light nobody ;; just for now, since there are no lights yet4 }+ t: R# F6 H9 x
  set phase 0) r8 J4 e( N9 K1 Z; \$ _$ |- u
  set num-cars-stopped 0; N8 T# C+ X! w. T+ U' L, m
  set grid-x-inc world-width / grid-size-x+ [  }) T& ~( H7 c/ Y/ Q9 i
  set grid-y-inc world-height / grid-size-y! a, C0 F7 i( k0 q6 U3 C( m" \

. M" Q  v% a9 y" A  c  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 p0 ^0 v8 \7 R+ l. v3 ~6 _, D
  set acceleration 0.099
/ Q* v9 c) l2 @0 F) N: @end
# g. h; D; @3 a( s( F
& |8 o2 k+ k- z8 z;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 D, y2 c0 j% A% c2 b
;; and initialize the traffic lights to one setting* g( _6 D5 W! a! f" [* }
to setup-patches7 C/ X/ P1 H5 b# s& `
  ;; initialize the patch-owned variables and color the patches to a base-color
3 m# H+ A& `) s' u) B4 S7 u  z  ask patches! D! s3 S- m9 E$ j4 U
  [
8 C9 z' ?( Z' @5 ^) X) D' Q! @    set intersection? false
" Q, p# Y- P, p1 P/ {) U7 @    set auto? false& n" P. p% D; ]9 S. u# Q, t) S- w
    set green-light-up? true
9 H/ q  M* {5 G$ _    set my-row -1
* b+ D. o$ g, P7 O$ H0 c4 L    set my-column -1
6 |' c9 p2 t2 ~" x9 x  z    set my-phase -1
4 h5 I& d6 I: y  A# A7 f    set pcolor brown + 3: d6 M8 S; T  j+ |
  ]3 C. ?' _+ y( {; K' q; t8 I
, C$ x5 ^+ d# x3 B; ^/ I  p
  ;; initialize the global variables that hold patch agentsets  k7 z9 F. _) r& u& y( g; k  ~
  set roads patches with6 l1 `- _1 @& \0 v& c0 b  j& n% }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 y% o9 j& T5 J! a1 h0 \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], ~# I4 P0 O) y* L
  set intersections roads with
& I# w6 r: @5 r3 K/ ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- U+ E6 j8 [' O& b. b( Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& G# q+ ]: s7 I# @( B: c* n) l( x+ H0 Y4 L
  ask roads [ set pcolor white ]
" {1 r- F0 ]' \: X( Y& Z' ^# X    setup-intersections
) C+ `# d" y# T# send
& t& S% a! J* o0 y# l3 \% [, D其中定义道路的句子,如下所示,是什么意思啊?' `; U& Q8 K; |* M' P" r4 @
set roads patches with/ p6 b; T4 y' R' u8 b1 m) g- M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( r/ i! t* A/ V+ N9 q2 E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], G9 G8 C; B4 W) d5 Y/ W
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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