设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9138|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 G2 a0 H4 D6 T7 f* r
netlogo自带的social science--traffic grid这一例子当中,9 F0 L0 C: i. n: F! k
globals! A% l( J/ [+ b# v; \
[# G9 U0 ~$ P3 b, t/ ?) [
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* w* D; o9 q6 C2 P( h% v( w% o4 a  grid-y-inc               ;; the amount of patches in between two roads in the y direction* z8 i" k7 A1 x9 \" v" {( ]
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. z3 i  `& h% z# e  {4 l                           ;; it is to accelerate or decelerate1 {/ B* O& p! p3 X9 q
  phase                    ;; keeps track of the phase
! K( U6 r( f1 _" o0 j. y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- C3 l; o8 {4 W4 ?2 d/ P+ k' `
  current-light            ;; the currently selected light
* C/ l" [) ~- w; g6 u0 @; t
) U1 U7 J% u: z6 ], k* V% c  ;; patch agentsets
5 `! n/ u2 b$ |7 o0 A. T  intersections ;; agentset containing the patches that are intersections
1 Q% f3 Z. S* H" D) h  roads         ;; agentset containing the patches that are roads
2 S3 A0 R+ i/ i7 V" h+ Y" Z  j% F]
9 L( {( g. \, A1 R$ C* \+ n6 B5 R, s$ a3 n; K
turtles-own
2 I% b# f4 P3 [  R[
, }: B/ Y6 K, T, P4 Q. n; x4 d1 N  speed     ;; the speed of the turtle
$ x+ I2 Y: a% S/ c! N. f$ d# F5 V  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ X5 }/ N$ X3 [
  wait-time ;; the amount of time since the last time a turtle has moved2 w# D/ c  u" k- s, g: P3 X
], i7 l+ P4 t* e5 A

% Z: A  x1 K2 Jpatches-own
/ @; Q1 d9 N) q: N5 r  ~, x( w[) d" i; ]" G$ g5 U
  intersection?   ;; true if the patch is at the intersection of two roads
( f7 q7 f0 ^: i4 b" O  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., _' H+ f% c+ Y$ X- M
                  ;; false for a non-intersection patches.
( C( N8 N% o, h8 J9 c/ f- C  my-row          ;; the row of the intersection counting from the upper left corner of the
) M- @  }9 t6 c& P' ?- ^7 y' L5 [3 s                  ;; world.  -1 for non-intersection patches.5 R6 e; l2 i' w; s8 E
  my-column       ;; the column of the intersection counting from the upper left corner of the
8 g. r( U1 d, e: D( Y# C& Z                  ;; world.  -1 for non-intersection patches." ^/ r, F6 x( o/ [% f' l
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; e+ `) b  y2 O: k& H( A
  auto?           ;; whether or not this intersection will switch automatically.
8 ?, V8 ]. ~1 ~  d$ P" s* U                  ;; false for non-intersection patches.
& }2 e% r- B, N: k]: K, ]; ?1 Y* Z7 C; x& t; v7 l
7 y+ t; l) P9 u' ]5 M. c. k: D
$ y: i7 S' m/ p$ Q  R
;;;;;;;;;;;;;;;;;;;;;;7 W( ?* [) x/ w
;; Setup Procedures ;;- {4 F5 _, i+ s
;;;;;;;;;;;;;;;;;;;;;;
' b" D! x$ ]3 o# i3 ~' ]
. S! g! G% V5 h;; Initialize the display by giving the global and patch variables initial values.' j+ {5 h  v; F1 C
;; Create num-cars of turtles if there are enough road patches for one turtle to. O( e6 s0 a+ z1 x
;; be created per road patch. Set up the plots.
' H( y" H8 e# z2 [$ T6 y" }8 fto setup
$ T& I. o; R2 k% w- {  ca# y2 g5 a& v, K- K9 L. N' d5 d
  setup-globals
$ V; J$ u- W  D+ @: j6 Y$ t# x/ U: h$ N  F4 i) z, ]0 c
  ;; First we ask the patches to draw themselves and set up a few variables9 [5 o* R1 [& s
  setup-patches; _% Q4 @$ I& l* H  z
  make-current one-of intersections
, y/ t2 e+ U1 G; C  label-current" z2 w1 `/ B( X+ g9 w

5 e6 j: }) @' V, C8 i7 f  set-default-shape turtles "car"6 o. ]7 V% q& G8 @4 ~
) j) t+ Z5 I. C  p$ E+ d- b
  if (num-cars > count roads)6 Q  Q, ?/ W; V' i' X* T
  [7 {7 i  q5 M( j; D
    user-message (word "There are too many cars for the amount of "5 v$ ]0 \" T6 T) `8 _5 W$ b* f; o
                       "road.  Either increase the amount of roads "1 R8 o1 v! @1 I! t
                       "by increasing the GRID-SIZE-X or "
7 x/ t$ K& z) S                       "GRID-SIZE-Y sliders, or decrease the "" R/ ?) O7 t0 X6 A2 Y/ w' s
                       "number of cars by lowering the NUMBER slider.\n"! M0 U6 u/ G9 k+ O! c) f) i. _
                       "The setup has stopped.")/ ?& c6 g; }' Y# `9 k* ]
    stop  n- N  s6 h; S3 L
  ]& @3 y3 w9 r# E" Z; N
! K" ]- \) ~' j; g7 S2 A& A
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 f! l+ N( s+ n- I$ y
  crt num-cars
. ]9 k' Z8 s' I8 H  x7 E  [) ?* L" b: c, Y
    setup-cars! S' ]9 N1 ?% _2 Z5 a$ X7 o
    set-car-color
" i0 P1 f- _+ y: R3 F" ?    record-data
1 w) L. J7 U9 `6 d/ b  ]
+ r% }: K: S! h* R9 q" `/ r0 _
# z% n% N' w# h6 R& ~  ;; give the turtles an initial speed
9 P1 J( J  e/ p- ~% Z& D  ask turtles [ set-car-speed ]& L1 P! C; |( b; F& d6 f

+ @5 y+ _# M9 ?3 E/ a4 k6 o  reset-ticks
2 t2 Q$ v% R7 V' b! C8 Yend0 a: ]$ W. ?& d* @$ ]0 f4 Z

. Y) E2 W7 M- R+ C, m' T# @3 c;; Initialize the global variables to appropriate values9 I3 X, q4 k( B" l' \
to setup-globals
: P1 y2 i; W4 P) ]7 U3 x1 r8 C* r  set current-light nobody ;; just for now, since there are no lights yet
( M+ S% C- C4 i: H& ?  U  set phase 0! I. R7 Q7 K4 n3 |. a
  set num-cars-stopped 0: @0 |+ {+ n. K$ q# z6 s9 j
  set grid-x-inc world-width / grid-size-x
1 d( K: m- d" Y* p2 @  set grid-y-inc world-height / grid-size-y
. U" {2 u+ |- [- x( H
* x& j% O% I0 z7 @  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* N, F" _* }. Y; C
  set acceleration 0.099+ W# j9 _/ L% r3 w1 m
end
" J( ~( J  A" w% c- g6 k% [
9 B6 Y. ?# r2 N8 e) D7 V;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! J$ K2 T5 D; D& W5 V4 ]
;; and initialize the traffic lights to one setting* F  Y$ p# o: w- P$ T* d. |# ^
to setup-patches- O4 s" [. g: V
  ;; initialize the patch-owned variables and color the patches to a base-color: S6 J: D! d, j7 V" T
  ask patches
: x8 y) v$ v% O, i  [, A0 H& b1 g- }- O( U  W( U
    set intersection? false
: q4 S# `- @  P! P  [. _    set auto? false( w% W. }1 A  o( l( h2 T
    set green-light-up? true
4 C& x0 [. J8 T7 a0 }( @: v  l9 _    set my-row -15 d/ ?* b7 U" R  s5 N1 X
    set my-column -1+ Z7 Y$ p, ~% U+ W% B1 \
    set my-phase -1
( m2 w- c7 L2 C! x( n4 @: h3 A8 P    set pcolor brown + 37 n- [2 B5 w) {5 I8 p* |
  ]
8 r. m; a0 i5 u* D1 V; [; ~
  R! v% ?# Y$ B. L& e  q0 ?# o  ;; initialize the global variables that hold patch agentsets
2 Y- m. b! E' R& W3 F  set roads patches with; d$ w  u, @: v- T9 [# z+ h# l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 d/ n' H- @. M  V& m2 d0 o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% y9 F8 ^9 k- o7 N5 _
  set intersections roads with, Z* _- Z+ h% R  l+ U/ y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 n3 F3 K8 Z) x1 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; f# z7 }5 N6 q

) Q+ j5 X! c7 L& x* p) Z3 y7 x- a  ask roads [ set pcolor white ]
. _# T0 x2 M1 ~' b    setup-intersections
$ G( r( R1 b$ S: f1 \2 {; Mend
7 v- q! m0 }/ O  d其中定义道路的句子,如下所示,是什么意思啊?' y) q  q) W( y
set roads patches with! e; k  v0 [0 C4 |. I/ j" \" E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  p. B6 p& [9 X) n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: ^8 }, {8 S' b# X
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-30 14:34 , Processed in 0.017688 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表