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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. A8 ^1 L9 E" h4 J# g
netlogo自带的social science--traffic grid这一例子当中,
5 w6 A/ l' r" `7 s- f0 j4 Qglobals
1 c6 c" r# {. _! O2 j$ X[( L4 V  `4 ]5 `! u
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! @9 w) w. \- j+ f6 C6 }' t& f/ f+ M  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' U( w8 R. }! |, F4 w: h2 U  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ \( ^$ k0 C/ s- g1 h0 n
                           ;; it is to accelerate or decelerate
2 L# c) g% }' R% U6 S3 X' {  phase                    ;; keeps track of the phase% ]$ Z, E& [4 [) L* V" x" X
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. e; S. h/ A0 _4 q2 I  current-light            ;; the currently selected light8 q' T0 ?) E7 s& j/ c
3 j# L% B# G( `. `0 z1 ~- C
  ;; patch agentsets$ p, T* B! `1 w) G* n: l# C* D
  intersections ;; agentset containing the patches that are intersections& B' Y8 s- |  F3 g% y: H
  roads         ;; agentset containing the patches that are roads
! @, ~9 m3 F- v6 W]3 \, ?4 L9 X% y- @2 x0 j
2 X/ f8 S. Z  Z5 T
turtles-own
8 H+ }$ s2 `8 d4 K# J[
4 j, X8 K, [& e* d8 Y  b& ?/ X  speed     ;; the speed of the turtle8 O: G% H# x! v8 ]5 T7 s5 n
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 B* ]0 c' {! w6 l
  wait-time ;; the amount of time since the last time a turtle has moved
* h0 b+ P+ O7 f5 z8 `+ c]
5 i2 T! }% F2 I5 p# w% O6 d& w) Y6 ?+ \. ]: X. W
patches-own5 j. L+ L+ h2 E! ^2 k
[' r! u! R  g; a6 F
  intersection?   ;; true if the patch is at the intersection of two roads
  _; }+ H- M9 L6 {9 b  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. p8 Z% S# O3 j6 l% Y1 N
                  ;; false for a non-intersection patches.4 Q4 v; Y7 J, A7 r  H. v
  my-row          ;; the row of the intersection counting from the upper left corner of the
5 m6 i) N% v5 i1 L5 X; ]                  ;; world.  -1 for non-intersection patches.
& ~/ h+ k. r. k# v# w8 m, y  my-column       ;; the column of the intersection counting from the upper left corner of the
- L' U# A2 F7 C5 C" M0 C- ?                  ;; world.  -1 for non-intersection patches.5 }9 h! |9 t  c$ b# z) G. z7 B
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  o8 k; i7 x! u! F2 f$ O  auto?           ;; whether or not this intersection will switch automatically.
  `# {/ d; [: d; N. h: Y/ u                  ;; false for non-intersection patches.
  L# |5 e: `- `) ]0 \# _]6 ^& L) n- R! {! [( X5 T2 q+ ~

' |# o7 `7 T: g" S! ?0 X- h/ ]# @+ N
;;;;;;;;;;;;;;;;;;;;;;
! U9 D  I+ `7 j- K) u;; Setup Procedures ;;
  D0 O! |: {( M3 y$ l6 d5 x# ]5 ?;;;;;;;;;;;;;;;;;;;;;;9 @7 A; L) E$ ^' A' `: G" g
4 m+ R5 }% X5 e7 K, M
;; Initialize the display by giving the global and patch variables initial values.2 ]% S6 L% |% }- |) R4 m
;; Create num-cars of turtles if there are enough road patches for one turtle to
3 J, n0 m0 o. K; b6 I' F8 `;; be created per road patch. Set up the plots.& I- E; l7 S5 f9 b
to setup
; x/ f1 A+ B9 w% T. u1 V  ca* l: }& k9 @, \/ I- b; o
  setup-globals
; F! c# |8 M2 P) [6 J+ \
! v& N! f9 ~/ }2 z  ;; First we ask the patches to draw themselves and set up a few variables
, h- c" n: Q+ Z! j  setup-patches
  X. C3 i: s; W# i. A$ ?1 K  make-current one-of intersections6 X) o* `8 u1 I6 \
  label-current3 a, y: i8 |( U  r

* Q/ q; w5 G5 S5 z  set-default-shape turtles "car"
% K5 k4 r  C% e  d6 B# `  C: N; M) W4 Y
  if (num-cars > count roads)& @* p+ w7 O) G7 |7 o  _
  [
* n) I2 ?, [8 R2 d9 Z    user-message (word "There are too many cars for the amount of "
- |, _, V" s! U1 F( k9 @                       "road.  Either increase the amount of roads "8 t3 t$ A/ A5 q) D& c; Z
                       "by increasing the GRID-SIZE-X or "4 C% V6 E8 Z8 h4 |( N, z
                       "GRID-SIZE-Y sliders, or decrease the "
' }% A/ }( Y4 }: ?2 }: R                       "number of cars by lowering the NUMBER slider.\n"* H: n7 h( j! `+ y1 z+ r
                       "The setup has stopped.")
; G& w% H! t* @6 `1 N    stop. I1 q7 F3 W5 A  J' G
  ]1 \& x9 f/ q4 _/ ]0 Q
* q/ c  v+ N) T& o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 E, L$ [+ H4 I  B6 I2 U( l& F+ L/ }
  crt num-cars1 Z. e5 d5 l! Q4 @0 k% S
  [7 a* x; W5 Z/ ^1 i- \' _2 ]! o
    setup-cars6 T9 Q/ s* l- _8 d, R/ O
    set-car-color8 Z, q' N. J) R2 W; U2 @6 y: a
    record-data8 R; j4 L8 [0 e
  ]$ \4 {% w4 U; T6 p; R: G

; Q0 n# I! b2 V% I% u) M  ;; give the turtles an initial speed
1 g& s* G2 o8 W# p% _- }* X  ask turtles [ set-car-speed ]: Y/ h! T+ ^* B1 V8 w& T
7 z& f  _( o( u2 A' N
  reset-ticks
+ t- r$ F- ?- @1 l5 @end
0 D6 }/ T$ a7 B  }7 m; \# r8 l( n7 ^( m* W1 J
;; Initialize the global variables to appropriate values1 N( S% g6 q, }* ~" d# i! l
to setup-globals
" S# S5 K/ Z2 l2 \% n  set current-light nobody ;; just for now, since there are no lights yet/ E1 I3 Q5 e2 N7 Z
  set phase 06 w) K: z; k' ]" Z5 |) C+ F0 M+ j- L* u
  set num-cars-stopped 07 c: M" R! Y* x/ D/ r
  set grid-x-inc world-width / grid-size-x6 k' I0 |4 a0 M& E: C* \
  set grid-y-inc world-height / grid-size-y
0 h" _9 g7 @! o7 I, v3 q$ t8 k0 I( e
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! p8 h& s3 e. P% e. {* ~$ O  Z6 `6 z6 {  set acceleration 0.099
4 w) @1 O$ y8 p3 n# ~' J$ U+ f1 R# M* Hend
0 }& D1 P) R/ ~, c( w2 d" p  M
, q4 @- E2 W8 T;; Make the patches have appropriate colors, set up the roads and intersections agentsets," r% e2 t0 O7 G( `" e$ Q. h
;; and initialize the traffic lights to one setting% ^' H& m3 q% B  Z) ^
to setup-patches" U* z6 H0 d5 o0 O
  ;; initialize the patch-owned variables and color the patches to a base-color
. J/ n$ ^* a3 D  F( @* v  ask patches- N2 w# a7 T; a) i
  [$ A" P- r0 t) V) X, P
    set intersection? false0 n5 A+ I9 W& F3 ?8 C
    set auto? false
, L, K! y2 ?9 ^% f2 g1 _3 n$ g    set green-light-up? true
- t. |: H  t' H/ z9 X5 C    set my-row -1
4 Z/ q4 w& G- F! P) @2 s    set my-column -17 l6 e' U$ n1 E* p9 c
    set my-phase -1# \4 Z0 y4 ^9 b" p
    set pcolor brown + 3" P( A  A( M" L+ }
  ]
/ P% ^2 Z2 ^2 R# I# H& K9 Z" @' n8 ?1 W
  ;; initialize the global variables that hold patch agentsets6 y, X  v% x+ o0 Y; }3 o! h
  set roads patches with
- M/ V' ]; z& N) H+ F- z3 {1 l- @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 l+ C3 S& x1 `+ ^5 ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 W; f% C; T1 [* A" u/ t
  set intersections roads with& f5 e9 u) v* B- f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 U8 Z( x( b% E7 p& E2 @& @' {, q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 b8 d4 Z& q- N
- F; ^0 |3 }# t4 |7 Z8 x
  ask roads [ set pcolor white ]. J6 L: N/ w- v3 Y& _9 g& m) r* J- o
    setup-intersections0 W! A1 G1 L, B& k' }$ u9 ]
end
0 s+ U( x/ Z/ Y# I' }( f+ X其中定义道路的句子,如下所示,是什么意思啊?
  D8 {6 m: J5 y) H0 F* Y  Z set roads patches with
! i. I& H. x! w: E9 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 j; Z- C2 F6 v* R# q3 P: T2 G8 u" g( I- L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 V8 F* A: Q- q7 b- P1 _4 p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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