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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% c& S- w8 A2 k7 d- ?0 U4 e5 \* u+ Rnetlogo自带的social science--traffic grid这一例子当中,
% F+ Q6 }1 G' c2 t! ]6 Vglobals# B! l2 ~1 ?4 C9 i
[+ v; o3 a0 u* x3 I# y- C
  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 _! ~6 ]% r/ _$ |1 E" d
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 `; f2 R9 j% H" @9 m% t
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 U/ D8 m. z4 U% X! {/ _' {
                           ;; it is to accelerate or decelerate; J+ C1 Z/ O. ^/ @. N7 ~( ]
  phase                    ;; keeps track of the phase
* k9 g& C# @  D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 {' L, f- p$ z6 P' k5 q
  current-light            ;; the currently selected light
$ h2 b3 g7 @( u0 ~7 ^: v. X
& ~/ a! E2 s7 q; s# i  ;; patch agentsets
9 X% M& p5 _& r" _; u1 X' }) e  intersections ;; agentset containing the patches that are intersections: n5 Z: B+ W% `
  roads         ;; agentset containing the patches that are roads, {1 |  F/ Y% L5 K# e% ]
]2 y; k* X, a' ?, ?  D$ ^9 x( ^3 X

( P* b0 F$ a) I2 |5 F* ]' n+ nturtles-own9 e3 A  x/ C% Z* A1 k0 b6 W
[6 `: Z/ A0 k& ]% S
  speed     ;; the speed of the turtle
7 ~( D( K- P: v  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ j3 q6 h! U  E& F, b# _6 e7 Z
  wait-time ;; the amount of time since the last time a turtle has moved" [& G5 |) I" v3 {! s- M$ v
]& K; A! A+ n$ w/ y; l" J
, f& w% K  y3 o4 E4 x
patches-own3 s$ i3 Q7 I2 L# }1 v" l) Q7 v
[- O1 \4 ]4 p; n6 \+ z7 \# p9 ]6 T
  intersection?   ;; true if the patch is at the intersection of two roads
; M. [8 S- c6 u: e2 H  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- R3 S) \! |5 a. D$ Z3 ~& T
                  ;; false for a non-intersection patches.
5 x5 E5 w4 g# J: F. R  my-row          ;; the row of the intersection counting from the upper left corner of the) F  ^* l3 J- k2 W
                  ;; world.  -1 for non-intersection patches.
/ p6 ?' O6 z  p1 }, Z! T, {! T  my-column       ;; the column of the intersection counting from the upper left corner of the+ D/ w, O7 L2 q+ K% e1 c3 z
                  ;; world.  -1 for non-intersection patches.
4 U6 g  R7 D7 l" N1 Q8 `  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, _5 A# F) n, e( G$ t. X& O/ O  auto?           ;; whether or not this intersection will switch automatically.
3 L( i6 f! E5 y( t0 \7 n4 s4 Y                  ;; false for non-intersection patches.- {6 d# [  L/ V2 [" l  C
]
3 s( @0 M, Y3 N7 _/ ]- `( L1 |7 u8 |% e; ]( F. a- ?# U- M
0 h: a5 t7 }& G/ p% s# k
;;;;;;;;;;;;;;;;;;;;;;8 B; n' F- t/ X. T; ]
;; Setup Procedures ;;
3 D2 U2 J( ~5 ]8 t- k3 C5 b/ ?;;;;;;;;;;;;;;;;;;;;;;
2 U  {0 t8 Y* b0 y
3 H) o! y, ^! F8 [" `% B9 c;; Initialize the display by giving the global and patch variables initial values.
$ a: F" R) z7 S- X( |7 D;; Create num-cars of turtles if there are enough road patches for one turtle to
5 U& |$ n( g" Z& b- s( f& B;; be created per road patch. Set up the plots.
8 ]. c, n4 {, S0 s4 c; ito setup
, m9 F( t. U. p' j! e, P/ R$ J  ca
1 A. W% Y0 i/ O9 m& h+ F  setup-globals
" c" m( B/ R" c& L& }6 Q1 I( {4 r! _$ \/ I$ C# [
  ;; First we ask the patches to draw themselves and set up a few variables
2 \) X: L/ M- ~- ~# e. e  setup-patches# ~( p6 v  Z. R
  make-current one-of intersections2 d1 o2 U6 w+ b8 M' [1 J
  label-current' z" ^$ U* |& {$ a

+ Y8 T% i0 R8 |* q, |  set-default-shape turtles "car"
. e' g- G4 _# k% \9 M6 o) d2 h
4 F' _$ @7 ^% s! |9 s5 p  if (num-cars > count roads)/ p' `& j1 O) w. d' p. ~; l
  [
( t) J* w8 F1 i+ y, p    user-message (word "There are too many cars for the amount of "4 k& O! n& U( {$ X1 @' Y. f
                       "road.  Either increase the amount of roads "8 K# U. u& z2 R) r8 @( n
                       "by increasing the GRID-SIZE-X or "
7 j! U$ g! c: `/ L$ m& ?! I                       "GRID-SIZE-Y sliders, or decrease the "' F  q$ V- \' h8 @8 d; |  {2 {- C; B5 }
                       "number of cars by lowering the NUMBER slider.\n"1 O5 t: u( i  y& M! e+ L+ e
                       "The setup has stopped.")
# A3 @8 o/ j2 ]& A* j    stop
; M' v' ~7 |, K. D3 {+ R. M5 V1 {2 ?  ]
; ~8 p: |# A  \9 y
  e# P6 e% ^9 b% O  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ _3 x* j+ K2 U' v) J  |; t7 P
  crt num-cars
1 G+ [+ [+ I: D3 e$ O0 M2 w  [( R1 H2 A! r% I1 D  a: |: J# m
    setup-cars! o1 ~- X) }( N& b! B! k$ q/ ~
    set-car-color2 [3 }0 U$ I4 ?6 y" r
    record-data9 U4 J, A0 k4 g
  ]1 a6 Z, t; H, x7 `! D

0 B% D9 z/ y6 Y4 q3 x  ;; give the turtles an initial speed( q0 p$ t9 M  E* h$ o
  ask turtles [ set-car-speed ]
3 S+ A( B' n+ C2 W2 b
2 H3 t+ P7 G# v8 E5 ]/ Q! n4 ^  reset-ticks
( s5 Z# L: d' Z5 V# }( zend
% p* P' M7 d, H7 G9 Z7 r  l/ t
6 E( `9 {' ?) ?* i2 O;; Initialize the global variables to appropriate values
. u, W2 A+ [2 X$ G# \to setup-globals$ u7 m( @# h- h+ G
  set current-light nobody ;; just for now, since there are no lights yet
' J+ O- G3 C0 P' }3 F0 z- A6 A  set phase 0! \. e2 s+ d$ D5 U9 H
  set num-cars-stopped 0* ~9 T6 G( [; X5 v2 K( f$ v$ G
  set grid-x-inc world-width / grid-size-x
  Q- H$ X) e  ~  set grid-y-inc world-height / grid-size-y% {" p# }0 h0 v4 T) K4 `7 y% E, b! O
& b2 z0 z& F2 y* Q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" m' d) u+ M2 h$ @7 y5 `  set acceleration 0.0998 n+ M4 D9 Z  w
end8 G: ]/ \8 u8 [% Z5 w. E' J  N" O
" P9 O7 Z# k: J- f2 y7 l
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- c. ~3 x9 R- w
;; and initialize the traffic lights to one setting" i% g/ u. R+ A; k2 ?' N) {
to setup-patches0 X  ~+ e& L+ H5 l& Q" D/ V
  ;; initialize the patch-owned variables and color the patches to a base-color
& M& j6 m# M1 C# S2 c5 B4 j; H  ask patches' E6 [0 a; X1 H6 w
  [) R7 B7 P  q" @7 n3 V, Q( V9 f
    set intersection? false) Q# J2 [# x+ R+ l4 \
    set auto? false
0 u4 m, D* m5 n    set green-light-up? true
: H4 e$ g, O" ^4 m    set my-row -1% O  ?  a6 y# {) ]7 ?
    set my-column -1
; w4 ^, k) A! O* `3 _0 W4 k& h    set my-phase -13 {9 q  ^8 m  K6 c. ?" D
    set pcolor brown + 3
# f% N0 R8 F; E- L8 x  ]+ Y, w5 q' P* H6 [: O  B: J% A

: K5 {! U* d) [  r) v, `  r  ;; initialize the global variables that hold patch agentsets4 g) w% W, J# f. e
  set roads patches with9 X7 X1 n9 A2 j; R( P5 c& d2 y& V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% ^  Y& b5 p6 w' S! Q4 O- T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: }  Q" Z0 I/ L8 B5 M. y2 s/ E# r6 I
  set intersections roads with3 }; F' k) I# H. n! s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ G. a! R# F0 c* z9 r; S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 r1 G" D# e; e6 s1 v' M: a* T: W0 F; }4 c3 D+ V0 U: ]9 o6 `) l# w# [/ z9 v
  ask roads [ set pcolor white ]
6 E! \/ D3 \7 \    setup-intersections' ?) F9 b( }3 J' ]
end
! j8 J8 p# M9 `3 [其中定义道路的句子,如下所示,是什么意思啊?
8 l; d, s2 v& x' l7 R! [" Z set roads patches with. Y1 {( g  c  l8 \" |5 U) D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- A* R! w9 z9 A0 A5 T- B1 f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ V. o: B2 \% p1 Q5 [+ S$ c+ n谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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