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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ t  h- U9 Y) u5 y3 knetlogo自带的social science--traffic grid这一例子当中,
1 U2 L' ~, T4 aglobals4 E2 {3 ]0 q3 B# e6 R3 A
[. n; _$ K4 ]2 r8 E, O9 {. w
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 h1 c1 Y- Q! \& P/ e  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 I, `! w6 F9 p
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( p& Q( n* I% d: O                           ;; it is to accelerate or decelerate( o3 W- y" N/ ~, ]3 \
  phase                    ;; keeps track of the phase
% ?# u! Q3 _1 U' A) e  p  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 L$ {6 U6 j  {1 I  q0 q
  current-light            ;; the currently selected light
( o+ w/ F' k$ u) P. }! ?. v, I0 n" s2 Z1 G2 I( w& T3 d
  ;; patch agentsets! n3 C- d) \- p: Z- G& q
  intersections ;; agentset containing the patches that are intersections
/ y' ?! O$ z" Z- q. ]- W0 B5 L  roads         ;; agentset containing the patches that are roads
5 y1 M* F4 ?7 k4 O]
. E0 K6 h$ D" r* p
0 a8 d" ~: @* Y7 aturtles-own1 A. |; z) b2 I* S; U% j
[6 f) d; |! u$ m, O
  speed     ;; the speed of the turtle$ i" }: _& J8 d( _$ b. f5 ~
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; D6 ^8 f6 M& F
  wait-time ;; the amount of time since the last time a turtle has moved
0 G4 B7 k5 ~* q# d]* @. Y# x/ [, j5 Q$ E6 r' W' O9 T

; v; P/ X) t$ `8 m. Q% \patches-own% t! m6 U: b; v; n
[& L6 g9 R* ?& l1 E
  intersection?   ;; true if the patch is at the intersection of two roads
- X  L$ ]0 F' `. Q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 B! W3 _" ^& D0 C
                  ;; false for a non-intersection patches.
/ y# u; C0 }9 h/ L$ s; Y  my-row          ;; the row of the intersection counting from the upper left corner of the4 ], j: X3 l' ^2 B* w
                  ;; world.  -1 for non-intersection patches.* r. Z- I$ N! V0 e, O$ L; i7 ]
  my-column       ;; the column of the intersection counting from the upper left corner of the; m5 g6 K2 n& w
                  ;; world.  -1 for non-intersection patches.5 z. o; J* w' m+ Q! G) ?: Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 p2 {$ v5 Z# `8 J2 e( N% O( t  Z  auto?           ;; whether or not this intersection will switch automatically.
3 N1 b  K( i% f% _9 `# q                  ;; false for non-intersection patches.
5 _, ]6 D, I7 a]
6 V. B% o- y" a% x+ k2 b, v/ E& D
& y' u  S; w" ]+ i2 p/ }7 f$ n
4 c9 p( v1 k' b, G  [;;;;;;;;;;;;;;;;;;;;;;. R  g# W) M5 k! I2 I+ q
;; Setup Procedures ;;; |' q8 L9 x& U0 G. d# l
;;;;;;;;;;;;;;;;;;;;;;6 ~6 S# o  W% Y+ S+ u$ Y

& `7 ?" v( y9 a) Z9 y1 M6 s0 u+ L;; Initialize the display by giving the global and patch variables initial values.
1 Y8 y' a' D1 k& g7 B: e+ Q3 Q+ |$ B;; Create num-cars of turtles if there are enough road patches for one turtle to
2 e# P  V* Y! z% v;; be created per road patch. Set up the plots.
+ m7 [8 t6 i! Z2 }to setup
* v7 p. V4 c1 z+ c% F  ca
: I1 Y% u  {# K  Y+ P9 a  setup-globals4 ^5 G2 A8 ^# @# ~, w
6 s. Z4 _! y- O% U& V$ h# A5 J
  ;; First we ask the patches to draw themselves and set up a few variables" }$ z( ?2 \8 E2 t) k
  setup-patches$ E. L8 F: c8 h& T
  make-current one-of intersections% R( X8 ]4 b& m+ Z) P5 w# M4 }
  label-current
& a2 r; [- S+ U' E4 G
, B3 u8 A* N5 L! d* K  set-default-shape turtles "car"
5 {/ f) ~0 @7 h. S$ D7 k) ~7 ^5 o# i, R9 {- x3 w* ~' A% M% q
  if (num-cars > count roads)& G. @/ b0 {- G" S
  [% h0 _( d7 o0 }% ?7 D: i
    user-message (word "There are too many cars for the amount of "/ F% a& \3 R1 n" F7 S
                       "road.  Either increase the amount of roads "
. T; H" y4 s/ M$ Z* d                       "by increasing the GRID-SIZE-X or "4 M. F! y- Z/ I3 F; S# I0 `
                       "GRID-SIZE-Y sliders, or decrease the "* L- ^  `1 Q& J) u! e! g% K+ |; [
                       "number of cars by lowering the NUMBER slider.\n"$ J) v. P' _6 \1 N: `3 x; }' k
                       "The setup has stopped."). s3 i8 X2 b. K5 k8 L) k- k1 k
    stop
5 C0 y. I4 G$ n6 G" d8 R) t  ]
0 B! i1 H  u4 b, v5 ]
: o; y" {2 o- j& s  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% Q) {2 ?  U8 ^
  crt num-cars; K  r) E( i( y- C
  [
: A* |  {* e3 I% M    setup-cars2 \7 r9 T! K6 [1 e0 w- A( |
    set-car-color
- k# O& ~# V1 z1 ^    record-data8 O2 w& [/ I  d: B
  ], C! O6 s- Y7 ?, Q

% o- o- V, a5 u  ;; give the turtles an initial speed
+ z3 X- V4 b/ z  ask turtles [ set-car-speed ]
" j: x$ C6 r& X5 n$ ~
% U! ~0 U6 i! ^# ?" o9 C! D  reset-ticks7 }9 s0 @7 O6 P+ P; r; b* B
end
& y5 G( p3 O8 {% a& O9 Z
7 @' |0 F9 m2 z# [* v- `;; Initialize the global variables to appropriate values
  A- p) r2 D- P1 T5 B1 uto setup-globals
, ?+ ]! d. H' j4 u  \  set current-light nobody ;; just for now, since there are no lights yet* j% C! o5 M1 f8 m3 K
  set phase 0
/ ?- l4 z2 |& [2 t$ ~7 y  set num-cars-stopped 0, S# |% k* ?7 O+ g4 s% H
  set grid-x-inc world-width / grid-size-x
$ Q+ e- z" v& @$ V' J0 P  set grid-y-inc world-height / grid-size-y
! b6 o) D: k& N' @: J6 R1 R, O- U" c8 R) N  n. M
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ S4 ^+ u4 k( A8 c' ^  n  set acceleration 0.099: g" y  g: S* t/ B' B
end
0 f! I4 U# U; b, F% E1 j
2 b4 j1 c5 r* Y3 Z2 }+ ]: H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 N8 u: ]+ l) G% G;; and initialize the traffic lights to one setting
, H' w2 G. E" V; h+ b- Vto setup-patches/ W. s+ u' n' }: _
  ;; initialize the patch-owned variables and color the patches to a base-color4 W( W9 u5 x) M4 ]) N" q
  ask patches: Z! b- I3 \8 {7 E) O7 p# B
  [
' ~, t3 u: o* h& Y    set intersection? false
/ b0 i* q8 Y4 N- D! G4 k    set auto? false9 w4 U% Y( ~9 A
    set green-light-up? true4 c, `% C/ m+ u6 m  u( p
    set my-row -1
3 ~( R1 m2 V6 U- i    set my-column -12 |/ A0 G4 y+ u" V8 s% b/ n3 L
    set my-phase -10 Q* @. \$ {. t$ b& d8 F" ^4 K
    set pcolor brown + 3; Z& H  I8 M5 U
  ]
) }# k, [7 U0 B1 ?
8 Q2 _7 e# D3 Y5 }  ;; initialize the global variables that hold patch agentsets
2 m6 y2 W- e1 P+ z) m5 r  set roads patches with, Y8 o# B7 D6 Z9 |0 b9 g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- Q4 v5 }( ?  M8 p& b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 _0 p* o: C  l  set intersections roads with& L) B$ H5 W' X6 S2 o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ d) @  _4 e' x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ p" ~$ c8 D) B. \! _
4 D, I8 [# o# p% a- {' t  ask roads [ set pcolor white ]: ^. }8 X) k: o3 x! K0 t* F) t
    setup-intersections6 n( Q9 e! v7 B4 _6 c
end+ Q, D: x6 C  W* y: F: r
其中定义道路的句子,如下所示,是什么意思啊?
: Q% Q' `, s8 S! E- t" j set roads patches with
4 u0 D: x: @" {& [2 k5 r3 v. C4 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; p5 _! {5 n2 P8 {, N. c" X1 c& E$ j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 s' O% F) ~! {0 ], w! X! p
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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