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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 x, R  @0 J- f8 i7 K3 s* N
netlogo自带的social science--traffic grid这一例子当中,
7 V" s1 G5 H6 P# Xglobals
& l' y$ u$ W4 E# [- Y* N6 M[+ z1 P4 R* f& {9 e/ C7 @
  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 L0 m2 F5 h3 \/ H( |6 [. n
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% b. \2 p; c" y4 d$ o  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: b/ h3 m3 f' U6 X) V0 T+ B                           ;; it is to accelerate or decelerate" W8 v) A9 k1 b
  phase                    ;; keeps track of the phase0 I7 S/ H2 F0 ^/ _  H
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
$ a1 ^7 A, p' w, _- [0 w8 ]  current-light            ;; the currently selected light: Z' T6 t2 z4 Y+ K' g. y
4 S/ ]* g5 P" O/ T; n% M" Q8 B3 W+ N
  ;; patch agentsets
" R4 c  x* a6 u; k* S- k  intersections ;; agentset containing the patches that are intersections
1 u% a) _+ P6 L$ u& [& o  roads         ;; agentset containing the patches that are roads
- r. w2 b  q0 o: v3 p3 S, g# S]9 J8 C' ^& [# I9 C( @! y

0 {$ @9 p5 G! L! R! eturtles-own
1 f  ]5 |& A5 g$ e; }[! ?/ Y* A1 N2 R1 L0 Q) L
  speed     ;; the speed of the turtle+ U6 g( D" i) _& u, a
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. p0 l) C9 S( ~, R3 I& n  wait-time ;; the amount of time since the last time a turtle has moved
" T) n1 m2 p6 }; [; b]
  P& V8 [  ~$ _( v3 b9 k+ ?0 K' o) z
patches-own. I; d. `  _: ?4 M) [3 p
[
) ^: L  G. _5 ~7 z1 n1 R  intersection?   ;; true if the patch is at the intersection of two roads8 K$ W1 [2 L% b6 v
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 }* z: H, S, M2 d0 n0 x, a
                  ;; false for a non-intersection patches.
. m' r$ `0 V5 x% g! R0 i2 _  my-row          ;; the row of the intersection counting from the upper left corner of the8 l( o5 Z; Q7 g9 u
                  ;; world.  -1 for non-intersection patches.* }, W& w% \( i
  my-column       ;; the column of the intersection counting from the upper left corner of the+ q7 i+ q* z7 }8 d& T
                  ;; world.  -1 for non-intersection patches.
$ V! _* g8 ~/ y# {  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" B$ P0 L% d6 ?' j8 d* I  auto?           ;; whether or not this intersection will switch automatically.
7 E3 T. ]2 I$ B: t                  ;; false for non-intersection patches.
+ S, T3 [7 D& U" K8 p) I6 j$ w, u5 i: o]3 v/ ^7 n# @8 j8 X6 y

$ ]8 l$ Q( B- F. G; v7 C
6 P. N, d, u5 f3 n4 h: `( S;;;;;;;;;;;;;;;;;;;;;;
3 q! p; D) X* }$ {' ^;; Setup Procedures ;;
, k4 u5 k$ w/ S- D1 _;;;;;;;;;;;;;;;;;;;;;;: m+ D6 u3 r% B3 `$ q, b: }: ?

9 s1 _, K# E' e( L& X! i3 j;; Initialize the display by giving the global and patch variables initial values.3 X, d& X) E( y' Q% J; z4 c
;; Create num-cars of turtles if there are enough road patches for one turtle to# i* v9 X0 e' r' ^. P6 b3 H
;; be created per road patch. Set up the plots.( ^3 V' G: e4 \
to setup
% b& \" k; E8 c% S1 W  ca0 u$ @0 c$ C2 @2 D
  setup-globals
) F% ~" P  w+ B2 @: W1 r& r
1 Y! @, F% I4 ~0 t) x/ h% C) ~4 I  ;; First we ask the patches to draw themselves and set up a few variables
; l9 r0 J6 e5 P/ o  setup-patches
7 ^: _3 O8 c8 F) D( K: Z# K  make-current one-of intersections
, ~( I" Y6 y$ h4 {' u  label-current
- B. z6 |1 p. b, X$ Z4 N
6 D2 j. Y% U! |6 ^4 x, X8 _  set-default-shape turtles "car". U7 B# U6 y- m, K5 r: G' ~

8 x$ ]% S7 |8 x) _2 e" y+ f  if (num-cars > count roads)2 o( G# ^) m' ]" E  x) I
  [& e5 N" E# R& r- {; f
    user-message (word "There are too many cars for the amount of "
/ Z3 `, a; h3 l% ]                       "road.  Either increase the amount of roads ") J+ U0 Q! s1 H' G( r, l4 t
                       "by increasing the GRID-SIZE-X or "
, v, @2 e4 T+ H: ^& A                       "GRID-SIZE-Y sliders, or decrease the "& d) e( X2 S2 u  _" m& p. X
                       "number of cars by lowering the NUMBER slider.\n"
& X9 U5 p9 J: ?6 H7 y                       "The setup has stopped.")
0 o- b6 O* ^0 h) G    stop
7 f6 ]+ H' E3 g* z/ n  ]
( O7 R* ]+ h% `" ^/ y4 W) Z0 V2 ?* O9 f4 z" ^3 Y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 S7 ~+ [0 G  n  w% b1 R) v" k1 Q
  crt num-cars
2 F) D% i9 i0 E3 V! J; y# B  [
1 G9 Y. e0 Z# w/ H3 \$ e6 J    setup-cars" u* ^. O2 x! l  f- M6 W: n! w
    set-car-color
% H  u% C; ^# O) W    record-data" T7 }+ A) _5 o: x0 |3 y1 y' _
  ]
$ i; ~9 X  P9 L+ a. G' I4 m' ]  a. `  m0 G" Y
  ;; give the turtles an initial speed
0 c; @" q6 k+ z( W/ g  |7 \  ask turtles [ set-car-speed ]
/ A7 E9 y' Q7 O) z: B3 U
  s$ _) d% \1 H  reset-ticks7 X, e0 W. i7 r; ?7 w" Z) d/ r- K
end
' P/ _) K! u0 Y# Y, u5 Q4 J- l+ E9 D. i/ E/ T
;; Initialize the global variables to appropriate values$ N" {! @) c! G$ j/ b4 N4 x: J
to setup-globals# L# n/ |  G; d, ~# V/ x3 A
  set current-light nobody ;; just for now, since there are no lights yet
  b# H# A9 @$ W: m  c- y. ?# M  set phase 0, D* a: @9 Q7 N2 K3 z% o/ J1 H8 N: e
  set num-cars-stopped 09 C" S& J6 L8 x' O
  set grid-x-inc world-width / grid-size-x
% R8 @3 A8 i. o  set grid-y-inc world-height / grid-size-y5 M/ U- X/ Q: ]7 `" M3 U( S: O% l0 i. [

2 k6 I( K, K& b" y8 Z6 ]6 s3 t# T  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ Q' Z8 n; V& R' J' `# y5 z4 m
  set acceleration 0.099: g) h9 M9 U* f' I- y
end
( B0 m3 D9 t1 {0 l% k8 P
3 w; y4 n+ }" C;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& i  r! z. q& c) W9 }
;; and initialize the traffic lights to one setting+ k; [$ w  R# W( y# d( ]
to setup-patches0 D1 e! \* o8 x9 l3 T! {7 T
  ;; initialize the patch-owned variables and color the patches to a base-color
% n+ i2 i4 y' X  ask patches3 S$ D' y( J# S& c+ Z
  [
* q# L2 E, R! ^2 L, n0 [. J    set intersection? false
  `# B, ?4 ?* |9 d8 B* P9 \8 S    set auto? false8 \% v9 g5 h$ A
    set green-light-up? true1 n  m+ `0 K: a1 E; T' X
    set my-row -13 S9 I* e1 K* z1 Q* Y! c
    set my-column -1
7 n7 }/ b# e$ N( R    set my-phase -12 a( k# k' x5 ~
    set pcolor brown + 3& g) K' B2 {  _1 r) N) F
  ]
2 W0 H$ o6 t7 C6 _% B0 E
: a7 u# L, R- V+ f: G  ;; initialize the global variables that hold patch agentsets# d$ b; t$ j4 h5 k7 n. r
  set roads patches with
: M. Z4 Z8 }6 K8 u& Z  I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% I! w1 L3 M8 J4 q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! |0 B& h* k1 B' A4 K3 U  set intersections roads with
6 U+ @4 T. h; B. z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  q) L6 S- Z9 T0 W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 Y1 k# U1 r4 k" G) R$ C# O
4 d. u( w" @2 x& V7 K( ]# p& T( l
  ask roads [ set pcolor white ]
+ e2 E# Y" j4 v4 p" q1 v    setup-intersections
* {2 j% S- [' ~4 {$ n( lend  F3 S/ x# j! H# z3 s; o, T5 M
其中定义道路的句子,如下所示,是什么意思啊?( o8 @1 m& {7 L* R9 Y
set roads patches with* a! X4 U8 Y4 @0 z1 p2 u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 S( A; V5 m2 Y" W. w( T& S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 V3 g( r0 h3 g. o' b谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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