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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 {( s4 P4 |0 ?/ t+ ?, f3 u/ Snetlogo自带的social science--traffic grid这一例子当中,( M1 A; z* L# T' G4 u3 ]
globals$ ?) s5 w# t; w& s6 o  E7 l
[" n& Z, z" b; ]8 j7 I) `0 B. j
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 ~) A$ A- ^. C3 Q! W! G+ I) L  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 |6 Q, D* U0 D" v  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* N# w, Z  t8 {! V$ {
                           ;; it is to accelerate or decelerate
5 ?  D' y7 V9 F. v) R( a  phase                    ;; keeps track of the phase9 ?  H- f, P  H
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ p8 D5 t5 V& R7 `9 Y  current-light            ;; the currently selected light2 T9 V' {  x4 Y: e/ ]% u% O

. I' ?+ A) w' L' s5 ^, y; T  ;; patch agentsets
- f% y: P" ?; U  intersections ;; agentset containing the patches that are intersections2 b, }/ P/ T- ]4 |# u" P
  roads         ;; agentset containing the patches that are roads
. z" X+ K% y0 F( @% \& ]9 c" b) u* ?]
- w% Y% \( ~% j, D2 I( a' p7 ?- d3 S: R  }5 A2 `
turtles-own
; u0 T7 d; W& J  a9 K+ t4 h( N$ [[1 t! A  W# ?  @9 p+ N
  speed     ;; the speed of the turtle
" m7 ~# u. s( H# p; q3 x  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. B! Z  g, F+ V7 J8 }- n$ b
  wait-time ;; the amount of time since the last time a turtle has moved
- S0 z0 o( Y9 ~6 [* l: m( m6 G]( ]% U: X7 q% J0 v% r
4 X" H( T, n8 _: R
patches-own7 Z9 \1 g! }- J' `
[2 o7 M- p; }7 S2 k- |
  intersection?   ;; true if the patch is at the intersection of two roads
- ]) C- U, l8 i  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 f, `! U  V" g2 a. K
                  ;; false for a non-intersection patches.
) w* B0 x$ y$ T' z  Q8 F  my-row          ;; the row of the intersection counting from the upper left corner of the
( A2 X$ y, ~3 O% e% u                  ;; world.  -1 for non-intersection patches." ?6 s4 z8 f  J- R5 M
  my-column       ;; the column of the intersection counting from the upper left corner of the& w* ]6 O' l9 ^9 ?0 [
                  ;; world.  -1 for non-intersection patches.! D0 Z- n  g5 y1 I) Q$ K$ m) j; }% Z) g
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; U& O( H* n8 j7 g" @: ~' B  auto?           ;; whether or not this intersection will switch automatically.; K" ^0 M: ]1 }( h5 j& Y" z
                  ;; false for non-intersection patches.
, w/ H% H  N' ^# b]
0 z$ ]9 {6 m  ^& E% r1 Y9 G1 }( P( x3 @! P/ \

+ y7 k: Q) {+ D& A& q$ L;;;;;;;;;;;;;;;;;;;;;;6 G' X. i/ Q0 l0 U9 n
;; Setup Procedures ;;
: E0 i5 G4 s2 W# @% ?7 X8 O! Z;;;;;;;;;;;;;;;;;;;;;;8 H& l$ j- h1 D" N

. w; {6 H5 V1 Z7 s, `;; Initialize the display by giving the global and patch variables initial values.* H  f7 }  R: z; L
;; Create num-cars of turtles if there are enough road patches for one turtle to4 i. f+ ^6 v# R2 j- C
;; be created per road patch. Set up the plots.) d2 I1 V: V, X; }" V, V, Y  ~8 C
to setup
2 W4 v5 _: h5 X8 r; }1 w8 C  ca3 g5 B; d* M; N( b, x* J" n/ L2 ^& Q! ]
  setup-globals
' T# T& z  Z4 `+ \2 V! z7 Z
$ I! H0 ^  R7 c7 c, D$ s  ;; First we ask the patches to draw themselves and set up a few variables
" Z% M% K8 m( A+ j  setup-patches; v# n: m( l1 F" i7 p; t8 V
  make-current one-of intersections
  ^7 V3 T1 O2 f9 e, d8 c/ Q  label-current
/ `- r# |/ j6 Q$ \# j8 S& Y/ u- ~
7 u; R& t5 J8 e/ H9 K; t  set-default-shape turtles "car"
# c1 X/ K- t, m/ ?! g0 S+ C/ G- Y5 }, K4 d: h. a
  if (num-cars > count roads)3 G: Z( t# k: [6 e! L
  [
" y6 j/ w8 C* G2 g& Y/ c" @6 [. u    user-message (word "There are too many cars for the amount of "
( S7 f2 `! t& H  \                       "road.  Either increase the amount of roads "- G- l! s% C% Y! H0 [) h, [7 T
                       "by increasing the GRID-SIZE-X or "
/ \; I+ Z: i  D+ v) {4 J0 n2 S0 X                       "GRID-SIZE-Y sliders, or decrease the "( ]7 v" b" `- ^" y7 {4 ?( H
                       "number of cars by lowering the NUMBER slider.\n"
  |5 u0 S2 F: D. m" Q; U2 q7 R1 _                       "The setup has stopped.")- J( a0 o9 ~1 a, L) `6 ~1 j
    stop. L) y2 B2 I6 ?% d9 S- \
  ]
+ d: F" k* p/ z9 J# c$ q: F( \6 z: `) D) X
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 z' q( x! c! Z7 A5 I
  crt num-cars( R0 f+ r) ?: @+ H% {5 c
  [8 F6 o1 K9 d# J1 \- z' n
    setup-cars7 _; b. |3 g6 u. [: S  ?; r' j) x& o
    set-car-color& b* B0 o# r' o+ a8 O2 A9 g; n3 A8 C
    record-data$ V$ f- C1 ~2 p% r4 S1 P' Z
  ]2 D7 R# \8 z$ s0 g9 s8 o+ a
! ?8 f8 [/ K  ?
  ;; give the turtles an initial speed
. r7 B* H+ A; F* \& a3 J  ask turtles [ set-car-speed ]: j4 C7 d; B* O! B' J
& i6 m2 M' M: k( e8 [9 ^
  reset-ticks
: F3 q8 `/ g% I2 iend$ d( K. @7 Q! q! n

+ l4 u1 X7 H# l/ X$ |6 o% t;; Initialize the global variables to appropriate values
& a7 a3 _. C( |$ W2 O$ Ito setup-globals
; N; O1 Q4 B5 e* N6 L% f' o. q$ s, k  set current-light nobody ;; just for now, since there are no lights yet4 l5 A) X2 k) T4 _8 E
  set phase 0) N( V- x& R5 B; J) r. `; z
  set num-cars-stopped 0
0 W9 E) N& v# O  set grid-x-inc world-width / grid-size-x( }; Q  W) R5 `9 L( H. H: {$ y
  set grid-y-inc world-height / grid-size-y
( a# b' {0 k  B# I8 c7 H/ E9 D
! V+ ]" v: ~# @9 ]% |, }6 b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 I, r8 t1 e7 a8 s8 E# @/ C
  set acceleration 0.0995 l% |! T$ L* [. ]. e- ~
end9 B* h- I8 q# s% P
4 r2 c& V) S9 e$ B, a$ ~/ _* c# _- J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets," Y2 P7 z: q% d+ F
;; and initialize the traffic lights to one setting
# v6 D, @4 {% W8 B3 L& Oto setup-patches7 t& C7 R! ^* a( ^
  ;; initialize the patch-owned variables and color the patches to a base-color& X4 x  b& ?' Y/ g, O' Q- b
  ask patches
7 r/ e- F' \7 k  v" Q7 t: n6 T& M9 q  [; w4 X* F/ E* ^, \. f/ H0 l
    set intersection? false7 K$ T& n# z/ q7 L$ X) d& @
    set auto? false' C8 I  h& e) C2 k
    set green-light-up? true4 L% e/ }9 j- E+ i: O
    set my-row -1- s: B8 p9 Y& b4 W/ O# S
    set my-column -1
. `7 _) B* |& G/ f7 l) b    set my-phase -1
% H' X0 r9 S& X; Y" g6 Z2 H    set pcolor brown + 3# v4 D# c' f$ p4 g
  ]7 D" _8 m' @8 x" ^

. e' A2 V  f8 f$ b  ;; initialize the global variables that hold patch agentsets3 q, T6 h/ j( T4 B9 J) |
  set roads patches with
+ v: Z/ P9 y$ w6 e, x) |0 }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) b- e; R, u3 l: }5 d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. H3 {5 @! R* I8 S7 A4 _5 M" ]5 t  set intersections roads with! k) k3 ]+ |% L) [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' e7 E8 E' A/ t' `4 i" w$ d4 G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ N5 H8 A1 }7 c0 ^% j- |! @3 v
* k8 `" Z3 V1 B9 m* W5 \- q  ask roads [ set pcolor white ]
2 p5 O+ g2 D) l) f    setup-intersections* e3 U# m- A9 c' S# K
end' `# X7 r+ C, Z, ^1 W+ I
其中定义道路的句子,如下所示,是什么意思啊?+ O3 C0 }: _7 N
set roads patches with+ b% T+ m$ Y0 S" f/ \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 C8 U2 L3 U6 A! i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 S$ `, O/ z$ S. `6 V2 U0 H
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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