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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: ^, V1 q. B9 r. Lnetlogo自带的social science--traffic grid这一例子当中,
/ V% |$ s) }0 E% ~globals" g9 |& c7 ?+ r& n2 o4 N+ `
[( h, y0 O7 @5 X
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( _- f6 p7 d" s  L. C1 V; M. L' x  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ d& C: C! Y1 X$ P7 \6 _0 m2 k
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 R! j! p! X3 \
                           ;; it is to accelerate or decelerate. k4 D/ h$ Q% V" R3 Q$ |: x
  phase                    ;; keeps track of the phase4 [3 i# o, g- L  n& P
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 ?+ w8 [) E/ b5 }! k  current-light            ;; the currently selected light' F9 m2 C9 K+ e: B, h$ ^
3 P& V4 E9 H5 a
  ;; patch agentsets% r  N) ?1 d' G0 t
  intersections ;; agentset containing the patches that are intersections
2 w0 L2 d* H4 d: F, E) g1 \  e  roads         ;; agentset containing the patches that are roads
, @! X9 c# a& n& @, {]
' c/ Q+ r% ?: L8 d# X! C
9 B) ^* u1 O! U- bturtles-own! f  E- Q# q( P$ ?5 }
[& w5 P. [: N, ?$ i8 ^- L( ]2 T
  speed     ;; the speed of the turtle
/ K( A& Y+ O9 |- A  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 S9 r6 j% a8 h& \  `3 `# y. o7 S
  wait-time ;; the amount of time since the last time a turtle has moved
. G: a! N' e# W2 v5 d/ i, Q: E]2 o& G. V& i; Q* a  V0 j4 \7 v# d4 B, N

2 k9 n5 ]* n7 P! ]" f+ V: Fpatches-own! R3 x. R/ Y  {1 _
[6 [( g8 p3 {# F
  intersection?   ;; true if the patch is at the intersection of two roads) [8 Z, O! Z/ Z8 @
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 v5 i9 n* l& Q3 V/ ?% ~                  ;; false for a non-intersection patches.: C6 U$ `; J7 @; k' B
  my-row          ;; the row of the intersection counting from the upper left corner of the+ y1 S9 S2 k$ j: @" ]" X
                  ;; world.  -1 for non-intersection patches.
" T5 d6 X. m, f  my-column       ;; the column of the intersection counting from the upper left corner of the" r! G: Q% w& T2 e( Y# D
                  ;; world.  -1 for non-intersection patches.0 |9 T+ Z+ O7 b2 u$ `$ n1 W+ D
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" G" a6 n0 Q/ y0 {  auto?           ;; whether or not this intersection will switch automatically.
2 H$ o1 q* [$ F/ S4 ~! g6 A                  ;; false for non-intersection patches.
/ D2 g4 q6 }' r0 _, @]. `+ B4 s3 ?$ l9 @: N. {6 X$ B

5 @& i& |, P6 k1 Q5 P9 T0 z& \: O" \4 V
;;;;;;;;;;;;;;;;;;;;;;
* ?! `2 e) \' v! K5 b  {9 M;; Setup Procedures ;;& T4 U  B) \* |. h0 y! [
;;;;;;;;;;;;;;;;;;;;;;
( J, f1 D4 i, B$ h" j/ j% n( E# `
- N* ^9 P) q  }5 R, ?# U;; Initialize the display by giving the global and patch variables initial values.& m6 g. |: E3 k
;; Create num-cars of turtles if there are enough road patches for one turtle to
- I1 r/ t. r( [4 `' A;; be created per road patch. Set up the plots.) z' N0 s& i5 ?( Q8 V
to setup# F' U* @2 C9 X0 i, T
  ca
8 e! x! c! I# l+ N6 K9 ]0 f  setup-globals
% L8 n. b1 N  m  c& o$ L; R4 X- q: Z
" S9 t( ^' p& H3 j, g2 g1 k  ;; First we ask the patches to draw themselves and set up a few variables, ^' t  p* j; R1 z
  setup-patches1 e6 X, B) k  X
  make-current one-of intersections% ?3 Y% V# [* f8 B) w5 x
  label-current
" P  v. t1 q: i) [6 l6 X* t
7 ^& X8 {$ i  b0 @# O$ f. f! p' r  set-default-shape turtles "car"
6 S5 \) w% T0 [4 c4 ~& _6 J
) E6 k* \/ c; |% L* s" e. ~( K  if (num-cars > count roads)8 W" d/ \6 V  l! I, t9 O, z
  [2 @; j. U! K2 R) S2 j, P
    user-message (word "There are too many cars for the amount of "  m+ r" `" ]' R/ z- g: {
                       "road.  Either increase the amount of roads "
3 x" K" T. k6 N/ n5 o0 S                       "by increasing the GRID-SIZE-X or "
& _3 h5 H/ R+ l/ I                       "GRID-SIZE-Y sliders, or decrease the ": b' [3 }& K3 ?- Y& R0 F
                       "number of cars by lowering the NUMBER slider.\n"
! s8 D$ h; F1 v( K4 y8 r* ?% ?                       "The setup has stopped.")
6 f- n9 b7 i9 S, R7 M$ b: r    stop
% n9 _5 m8 i3 f! S/ s) d  ]4 d+ z7 E4 ?- L1 [% [/ J
" K1 N8 |( {) L  U
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& x8 t0 R& E  t2 X  crt num-cars# C0 r/ \/ m9 ]0 N  z6 a: F* z
  [6 v/ ?# d" b! e6 H* O# O- k
    setup-cars' V! i9 c, p* y9 [; W
    set-car-color
2 [- R3 t6 d  W. Y+ D: C; i    record-data$ _2 P" v7 M4 a0 b* M. @
  ]
' R( W: q8 G2 H- P4 \4 {; k" i
# Q! `/ n, m* f) X  ;; give the turtles an initial speed: C0 x( T! K9 a; O+ a! _
  ask turtles [ set-car-speed ]
5 _) p8 Q3 W$ t% \* W+ E: k2 f2 J9 r6 |  X
  reset-ticks
# a2 W! A7 ^7 ~" X& H: kend( P! w# X) |& j- z* Y' T( l2 E8 r
  t: @* z$ v$ A
;; Initialize the global variables to appropriate values& ?) I. T  W8 Z" k& ~; K2 t7 c
to setup-globals( y" Y, ]. X' b
  set current-light nobody ;; just for now, since there are no lights yet
3 i) c  q8 p) c7 C* V) @  set phase 0
5 L$ D; R# q: C) v  set num-cars-stopped 0
) C6 |5 ?+ i# m$ Z  set grid-x-inc world-width / grid-size-x- c3 @8 A, e$ ^& }/ q
  set grid-y-inc world-height / grid-size-y# n6 u4 E% E7 F+ c/ a1 l

5 s8 i" n* ]+ n  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% t( h9 J" D; Z: f( E
  set acceleration 0.099" C3 Q7 n+ q! \& A0 y; ]
end5 J: x" g2 \( I
1 L5 o2 l9 v% I( i
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 C5 p! _6 `: P( u9 b4 x  f, ~;; and initialize the traffic lights to one setting
  F- j7 I  z; f, Bto setup-patches
3 P# I; \9 N: Y# Q4 c  ;; initialize the patch-owned variables and color the patches to a base-color0 w- }; G6 v' k& ^4 B
  ask patches
# t! q! U1 \% L' h* F4 ^7 `' J  [
1 V5 F+ @5 E+ A! A3 m; u    set intersection? false
; t: p/ }" n8 F  V% g# X; R    set auto? false
* ~! |. f+ Z1 }! B    set green-light-up? true0 }- R2 m! C2 O, r
    set my-row -1, J0 O2 C1 r0 {0 u9 Y2 R8 s
    set my-column -1
! l9 g3 d( Z5 F1 `, W  S3 @4 q1 t    set my-phase -1
: K1 g9 Y) r1 |% q! ]6 [    set pcolor brown + 3/ V. u/ B/ z& F$ `+ o: M
  ]2 s' O8 \' B1 ~
0 w' Z# D' r) C
  ;; initialize the global variables that hold patch agentsets
: L5 J  {! G2 r# n  set roads patches with
9 V4 l9 }4 T8 S1 `/ a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 ]; b! D7 }: ~" l5 u, O  Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 o0 l, d  j4 g" W
  set intersections roads with; ~" Z# f3 |% t. ^7 {3 V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# @" O& f" Z- w# w5 e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ ^' b8 p4 N( B5 e' A6 O
3 |2 ?9 \, x- Q8 H5 T) v2 i
  ask roads [ set pcolor white ]" a4 \* Y/ T- H1 Q3 u9 }
    setup-intersections$ S+ q* \: P) g# K3 ]
end1 I0 I% N9 y" [
其中定义道路的句子,如下所示,是什么意思啊?
! h0 V" {5 d, v) c) T. T! U/ T set roads patches with
5 i+ n" W- q# {3 \/ g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  O" Z! k+ t# w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' [. C% e9 G  x% O谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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