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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  B6 Z0 u# G! X* p9 t* A8 n2 E
netlogo自带的social science--traffic grid这一例子当中,
+ z% n; u& {; y8 X; l# `globals
' ?, E& ?3 b/ P8 i7 j8 }[
0 U' y! l2 \' m; y! O& A  grid-x-inc               ;; the amount of patches in between two roads in the x direction' U  X& n8 q5 _" h* d
  grid-y-inc               ;; the amount of patches in between two roads in the y direction: y0 @% d* s3 P0 l
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( u$ Z3 ~/ B, O2 G: D
                           ;; it is to accelerate or decelerate
9 H1 ^" ]& L( Y# i) h, |+ X  phase                    ;; keeps track of the phase6 K; `% P" n1 v* ?
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; {; \. r; N4 E4 f% v6 L
  current-light            ;; the currently selected light
- K" y; `8 ?# t) \4 j! C3 l- k3 r7 m
# w* `3 c. P1 W4 I3 `/ M' L  ;; patch agentsets) v. [7 h4 J) P$ F; V
  intersections ;; agentset containing the patches that are intersections
* K/ u3 c$ B4 s4 ]  roads         ;; agentset containing the patches that are roads
" a8 k) H& j( h/ T- o]
7 b; H4 t8 [' s" r& e9 [
# J; k$ Z" r1 C, F! l0 ^turtles-own, u2 M4 x, B* G
[  J6 @3 z; e5 z+ i9 l8 }
  speed     ;; the speed of the turtle0 t9 ~5 E! o. q3 K% ^% `
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 H) o# k! W$ ^3 R5 k- K+ v  wait-time ;; the amount of time since the last time a turtle has moved
5 p4 A. R( A" ^; c* z% U]
+ U0 X( g, e6 O% G& O6 S/ j: m- m( b( o
patches-own" \% H" U' A# N8 S: O2 M' Z5 Y
[# t: @/ G" r7 ~$ P
  intersection?   ;; true if the patch is at the intersection of two roads
6 U2 e1 M( C) p% r  X  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., d+ [5 Z7 |: l+ p! w5 B/ O. f: A* x
                  ;; false for a non-intersection patches.
' Y. b) k: J9 V1 [, [8 W8 ~4 m* l  my-row          ;; the row of the intersection counting from the upper left corner of the9 ]4 h, @7 c) x' p9 Q
                  ;; world.  -1 for non-intersection patches.' }4 _" o3 G, \% }; t
  my-column       ;; the column of the intersection counting from the upper left corner of the; d# {- d+ q5 R" ?+ b
                  ;; world.  -1 for non-intersection patches.7 }5 |6 ]; @8 k, I3 O7 Q
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! ^, i  Y! ~- T
  auto?           ;; whether or not this intersection will switch automatically.
6 d1 E) y0 s) h9 p                  ;; false for non-intersection patches.
1 N+ W  c* r* }]1 I2 [3 F; T* K: b4 {

0 I# z/ n0 L. T4 u  C5 @/ {4 ~/ t" b4 P8 l: d& e. U
;;;;;;;;;;;;;;;;;;;;;;1 U# c+ Z0 w/ g7 S+ M5 I8 q! R
;; Setup Procedures ;;
0 W6 h6 k( b! ?' ^8 A9 k& j: z;;;;;;;;;;;;;;;;;;;;;;
, _  s( a& |" B( z: |5 _7 ?0 y* e' C, g8 m( h& F# K
;; Initialize the display by giving the global and patch variables initial values.
1 j' t0 @0 L" g# F; };; Create num-cars of turtles if there are enough road patches for one turtle to" P1 G  X" Z: t2 t! C9 L$ c
;; be created per road patch. Set up the plots.
. Z8 x' t1 L" ?  U- C: lto setup
$ [2 ?6 \& _3 W, O; G  ca, z. l1 s  \9 v2 ]# I& v3 f/ f
  setup-globals+ S$ R0 e3 p6 [& [3 D

; l# @# f' Z3 V1 g. f  ;; First we ask the patches to draw themselves and set up a few variables
2 {$ ]% G- Z9 T+ l% |9 h$ i7 u  setup-patches. r$ H6 ?0 ?$ w4 d3 _" i0 P7 H& u
  make-current one-of intersections
1 S# I7 @& W1 {3 _# C3 X2 _  label-current0 M  f7 Y) S/ ^

1 n8 u/ n# j+ N% J0 o5 w  set-default-shape turtles "car"
9 F* K4 ^# _6 |% Y' q3 U; R' z' w( c' O$ H: h! U
  if (num-cars > count roads)
" ~2 _7 P* e" e- P1 X' a8 A  [" ]+ ^/ u  H- Z) A
    user-message (word "There are too many cars for the amount of "
0 Y% ^' V% e( Q$ g2 l; Q6 V                       "road.  Either increase the amount of roads "" X2 c: L5 x3 `' t& C1 l
                       "by increasing the GRID-SIZE-X or "
& J$ \; E* T( n- `3 A" ~  L: V                       "GRID-SIZE-Y sliders, or decrease the "
. _2 C0 J9 }2 H, t' L, @8 c, F1 c5 X                       "number of cars by lowering the NUMBER slider.\n"  R$ ^& x! V9 g0 j1 l4 R5 b
                       "The setup has stopped.")( Q1 t% v+ H- x
    stop
0 d( K5 L0 `" P, B/ ]. G  ]# C, ~! h# u& C" ^

+ r. r, ~* h+ `8 P* B: B  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ f4 x* L- x& S
  crt num-cars
8 [) V$ a) j3 I  }  o! _+ M1 s) E  [  R. b; p/ L! ^
    setup-cars
& f8 _9 o) B+ z, U: Q9 G7 \6 J  }! \    set-car-color% l- m, x8 @% c8 X4 ]
    record-data% y6 E2 ~2 ^: i% M: C4 p
  ]
, v4 e" F- o+ O. ?$ N; l
/ W. e: K# u' v; S  ;; give the turtles an initial speed
6 n; ~, v# u8 d( N  ask turtles [ set-car-speed ]
4 f% r/ }. w# e% q& U1 B
- o" z' I# Z' y6 |& \$ {6 e  reset-ticks' \! v' n; X6 W- c, p
end
4 Y" e# W- N! `
3 p: f" u5 T/ h; `5 `$ v( U& _6 Z;; Initialize the global variables to appropriate values' g7 x9 Q  `4 }: ?
to setup-globals4 v1 J; Z4 e5 K; a/ i& |& e6 B
  set current-light nobody ;; just for now, since there are no lights yet0 \, S8 j! z; X2 U- I- O
  set phase 0# K1 \8 M, I2 J; U
  set num-cars-stopped 0
  h" ^% R. Y- P/ i: }3 L3 I& J: t+ b6 I  set grid-x-inc world-width / grid-size-x
% @- m& _+ q6 q/ J  set grid-y-inc world-height / grid-size-y
6 ?& l, W. H' a, b& E  ~
5 G1 ^1 A$ j) H2 {( B+ E0 `  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" p. [) n. u4 x( O" [( u  set acceleration 0.099# {6 I5 {# P2 h1 b0 A
end! E  \1 d, o8 O% ~! u( e$ E
3 e- Q1 ^% |& H6 E
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 U7 _' Y' q( f3 K& T! E$ \
;; and initialize the traffic lights to one setting
* r/ o! k: B& yto setup-patches
$ ~% }$ u* O8 L, d- F  ;; initialize the patch-owned variables and color the patches to a base-color. Z( u! s, F/ u, q; D8 ], Q
  ask patches0 E( ]0 f7 Z6 m$ G; x0 T9 f
  [
/ O! Y9 j6 q# z    set intersection? false- }- a8 D8 u* l. y/ a
    set auto? false: h* `9 K/ k0 C# f
    set green-light-up? true' w% W: Y/ b1 v7 G6 i
    set my-row -1
4 V) M5 m( U% L$ d- \$ {  y    set my-column -1
1 f1 b/ R( v3 E4 w) C% U    set my-phase -1* m% O% V: N+ _; {' @1 R* K
    set pcolor brown + 3* Y0 {$ G+ J: U- Q
  ]* t; D$ H- e* b  n2 b" E
7 U8 E3 q9 m7 z
  ;; initialize the global variables that hold patch agentsets
* X9 @0 y1 \( F% n; u+ Q$ N. h  set roads patches with7 u0 M% W% C, n8 @( m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 @4 z$ ~* S6 Y! k: J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: w  `# _1 j) ~3 V! M
  set intersections roads with3 U! G2 [+ v6 h9 z3 t0 N- D& _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# M  V6 o3 b3 U9 l- s  E2 y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ _$ Y0 x8 q7 q
4 \4 u5 s' G  m+ F2 W3 B: G" t: _( Y  ask roads [ set pcolor white ]
7 `" ?' f6 s! \0 r" Q/ k9 `    setup-intersections! s1 {7 h* _% s. k9 G2 Y7 l
end
" g) X6 N; H) D, U* @& b其中定义道路的句子,如下所示,是什么意思啊?. D6 T) |6 ~/ O+ V! e
set roads patches with8 v, v: s4 S3 ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) C6 n, V3 Y: T$ ?% b6 j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ H) b  S2 G6 i谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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