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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 l' E3 S0 A: ~+ gnetlogo自带的social science--traffic grid这一例子当中,) J# {" R2 S6 S! p' V8 c5 x
globals
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/ E8 a: u4 g( x, a# d3 {  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% e& t) m' a2 {. q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: m1 J1 B. h1 A' [% X, F  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
% }: b4 @3 b9 W, Q* i+ ~- Q                           ;; it is to accelerate or decelerate, ]1 Q( ]2 D2 c& _' `
  phase                    ;; keeps track of the phase
) r. E) K% p7 @: o7 O  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: Q0 r& o( U& M$ G7 }* s. a
  current-light            ;; the currently selected light+ P, a: ]* _) K" D$ Z9 Y
7 c! X; `, a* i- R
  ;; patch agentsets, j) u+ {. R: A* t
  intersections ;; agentset containing the patches that are intersections
* p" O: V* i$ y4 V: x  roads         ;; agentset containing the patches that are roads  L- t( g% ]  }$ `5 n# M
]& A+ G- F) P& z1 j8 t; C
4 o- k2 j8 C9 b4 V/ K2 V: S0 O* k, p9 v
turtles-own* E0 H% s7 M5 [' S  s
[0 N$ ^* Z4 K6 K
  speed     ;; the speed of the turtle
0 N( C, N% L2 z6 `+ h9 k  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  v: K/ U! f$ m, b7 q/ F  wait-time ;; the amount of time since the last time a turtle has moved% ~3 Q" J# J' A. T$ n
]
; r1 J- K- e& n6 v' Y. r$ s6 ^# [* S4 _: [6 Y
patches-own
& N& W+ {# }7 a) t1 x! A[- l4 E, \6 c/ M% ]
  intersection?   ;; true if the patch is at the intersection of two roads* V" A0 r6 G3 G+ w7 k4 [
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 `* ]5 b8 T$ m$ k" `4 x
                  ;; false for a non-intersection patches.9 V9 J6 W& O- M( a9 o  }
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 N' ]: L/ t: @0 G                  ;; world.  -1 for non-intersection patches.) q3 l6 T/ e1 c1 K9 N
  my-column       ;; the column of the intersection counting from the upper left corner of the2 h- I' h* m; F( d# {0 S
                  ;; world.  -1 for non-intersection patches.
& Y) L- P0 U2 k5 \9 f8 ?  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 g! {  q' |; k2 a- W" y  auto?           ;; whether or not this intersection will switch automatically.3 Q9 D* \1 m. x% O. O6 G
                  ;; false for non-intersection patches.8 ]" L8 v. ^8 w1 O1 p! q+ A- t1 ~
]
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, \8 A4 @, d" z& [' m7 ]: v. M
: ^4 L0 ]1 z% R- B- U- x;;;;;;;;;;;;;;;;;;;;;;
! g" g" x! l3 ?% j;; Setup Procedures ;;
# {: j, ]+ H# s* g;;;;;;;;;;;;;;;;;;;;;;% \" L2 u5 G/ q- a# j4 R. M8 @- U
" I8 F$ K; ?/ U+ }  w' ?4 ^& J
;; Initialize the display by giving the global and patch variables initial values.
% A& }& ?( S4 B# r. s;; Create num-cars of turtles if there are enough road patches for one turtle to
9 y  H4 e. z9 f# C$ N2 ?;; be created per road patch. Set up the plots.+ c! b6 L% G: [6 V7 v! l' z
to setup
4 C4 ?. Q7 |% c1 L: A  ca
  D8 Z0 a9 Q4 A( j* |  setup-globals0 |6 o3 {& B, f, w

0 @8 P4 i, s8 V" ^7 o# y" l  ;; First we ask the patches to draw themselves and set up a few variables
6 Z+ [$ W9 }4 j  setup-patches: |! }/ W' S0 B, r) J! A( a
  make-current one-of intersections
" _3 K2 w3 B- [" z# L) G! K  label-current8 J% I7 o% r/ i. Q) @( C
6 ~! p$ u/ k, _/ o1 Q/ s. B
  set-default-shape turtles "car", i, _  i- C- x- C6 G2 a0 j

3 p% y% S+ X/ h* m  if (num-cars > count roads)/ U+ U  J! a8 x! m1 {; s8 Z6 |5 W
  [# u0 x( n. s; O' p2 T( |
    user-message (word "There are too many cars for the amount of ": t, d* y+ n/ K( A
                       "road.  Either increase the amount of roads "
8 D9 _5 c7 D& i                       "by increasing the GRID-SIZE-X or "9 |3 ]: ~; j! I' n7 G* w; ~3 ~
                       "GRID-SIZE-Y sliders, or decrease the ") `" k) A) W  L7 t
                       "number of cars by lowering the NUMBER slider.\n"
& ^* c: F0 u6 o" a/ d) G( Z9 M& Z                       "The setup has stopped.")
, `8 m/ y6 s% |  C    stop
/ c4 g, `! [+ [( N8 p2 Z  ]; L6 z" A  Y: P* ~$ E& l$ i# T
3 \0 w6 s& w! u5 w: I
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 f: W0 U4 z, b: i0 v3 t  crt num-cars# `# {0 Z  v2 V( S7 {2 G  V2 I% h
  [9 T2 ]& ?( l" z+ }% ^4 G8 J* ]( ?; ^
    setup-cars
* I. D5 h% \/ f    set-car-color
4 I0 e" n: g1 f1 X( m8 u; E# v    record-data1 c4 [0 G4 [8 g
  ]# R  Q! c" J) m3 W  U1 F5 `" {; A
: M1 S3 Z( ?2 m3 e/ S$ b$ ^
  ;; give the turtles an initial speed$ ]6 Y6 A5 w: N
  ask turtles [ set-car-speed ]
0 N7 \( _0 }. j  N  M' B0 ]5 V2 `2 w, O  c& h0 ^; H( v
  reset-ticks4 P+ `, C5 A$ F# g
end' r  c6 @/ }- l+ x- V9 M5 a7 `

8 [( O0 H1 `' v;; Initialize the global variables to appropriate values( g1 n% V0 H% _5 S2 r9 F! D* S" h
to setup-globals) ]. a6 _- \; w2 J
  set current-light nobody ;; just for now, since there are no lights yet
6 A0 f1 \( `* p  set phase 03 {+ P8 k9 J2 L) T
  set num-cars-stopped 0
+ M6 e7 W- M. K" F  set grid-x-inc world-width / grid-size-x& J, |% `' V) K1 N
  set grid-y-inc world-height / grid-size-y
! X7 e: e/ R" W* o
# g& C( j' _2 C+ p- f4 A0 H8 J( d  ]! t# ?  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
/ C" N$ \$ z3 V+ W/ ^' ?: b! J% V  set acceleration 0.099
- a5 e  L3 i; z+ L' E5 Send$ M3 J% b0 s+ x- K- y; h
% B; C$ b0 K5 h4 K. i: E4 _$ N
;; Make the patches have appropriate colors, set up the roads and intersections agentsets," v$ @, J) v$ L1 a2 u
;; and initialize the traffic lights to one setting
/ S* A. s0 t4 k) ~" sto setup-patches& F/ }  Z1 j  Z- U+ t+ @
  ;; initialize the patch-owned variables and color the patches to a base-color
$ @  |- J" J! t8 m% I* u  ask patches' ?) t, ~- E4 _  Z- W* h4 a
  [+ f& ~  k" P7 G2 g3 R" D
    set intersection? false) G1 x8 S) ]- W
    set auto? false
$ A1 n- r- ~( y3 v# n6 q: W. M    set green-light-up? true
! Z% H2 X1 o4 |9 |    set my-row -1
. H# I2 v( e2 v0 ~* s, f    set my-column -1
1 M9 ~. J* p3 h' _$ O1 w8 v1 ]9 x    set my-phase -1
4 A- N, i; m7 `( l% M& E. x    set pcolor brown + 3
1 M+ E3 @; d8 ^  ]' }+ `4 }: }# z% _6 J! H* z
; J4 D$ w) T, I
  ;; initialize the global variables that hold patch agentsets2 d" b6 O* Q  i! W% ~
  set roads patches with- ?# Y* ?3 M0 Y3 m/ z0 s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ I; I, g/ R$ T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( f' r- `7 K3 j3 m( }2 b, j5 X  set intersections roads with* {, _% t* o2 m. t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( H$ A& N: h0 t' |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! _7 a% ]4 Y) ~& s- C
6 F6 O' k  {5 g. E  ask roads [ set pcolor white ]  O. u) [) N! Q) y8 z
    setup-intersections. s- N, j8 c& Z5 y! B, T
end. d) U, u1 B9 I& o
其中定义道路的句子,如下所示,是什么意思啊?* w( k/ ?1 ]- q  z; X, B/ G
set roads patches with' |  ?7 w6 f5 q, z7 X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, E& x! u+ |% y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; a# d5 ]2 Q1 F4 _谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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