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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ \# X# A( f$ e4 J$ |/ Hnetlogo自带的social science--traffic grid这一例子当中,
1 c, u  _0 G( p5 ^/ Bglobals, e: D& M0 s3 s7 T
[8 J8 q& q7 p! C
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 T$ J9 T) T' @2 o' \  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& n% f1 G5 |7 E7 H3 N  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ S; p1 `" [3 s/ B0 s$ A' ~
                           ;; it is to accelerate or decelerate! T  e& Q# J* t3 W5 s& T
  phase                    ;; keeps track of the phase
6 J+ ^* C0 n  |& S- f9 F$ n. i  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- z5 m0 b" A( u+ o4 G- j  ~
  current-light            ;; the currently selected light
5 i, ~5 Q* f3 Z' |0 c% @& k) k, w4 C
  ;; patch agentsets
. w3 r& J9 s* X4 \  intersections ;; agentset containing the patches that are intersections
% W9 v( o5 R: ~, A4 f5 `( y  b  roads         ;; agentset containing the patches that are roads
+ U! D$ d2 t$ X4 q3 d, Y) F0 \# u2 ?]6 X, p  S/ }7 M  b9 H

9 N1 N4 X4 Y6 K- x1 I9 H. R0 Tturtles-own
& c9 I  X* ~6 u0 `  Q; n[! ?9 D) U- U% }7 l4 f5 Z/ J
  speed     ;; the speed of the turtle
" g* S8 k. b3 }3 B: F  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 p  y  \% }: n
  wait-time ;; the amount of time since the last time a turtle has moved$ f- x2 h5 Z" Q, r
]
0 |0 P4 L4 o* B/ N& N6 M! T$ \* r7 X% e- }; X3 {& M
patches-own
; _  [) ?% F$ U$ U[
( L  |, t; B* T+ c  intersection?   ;; true if the patch is at the intersection of two roads
! i6 r& \( l3 z0 o  R  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.+ p5 f+ p/ C4 [. G  v
                  ;; false for a non-intersection patches.( R1 _$ r$ c9 {6 Z
  my-row          ;; the row of the intersection counting from the upper left corner of the
: f- C% L1 R& j4 e) \# Q                  ;; world.  -1 for non-intersection patches.
, k; P1 W! Y% x7 l) ~  my-column       ;; the column of the intersection counting from the upper left corner of the
- g6 X" D$ k: d% x* p9 j) z                  ;; world.  -1 for non-intersection patches.$ i  [0 j: M$ \- ?, b# o
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." ~5 a  L% K- Z! z1 T
  auto?           ;; whether or not this intersection will switch automatically.6 J* z5 ~4 g: ?1 e& F8 u
                  ;; false for non-intersection patches.
, Q8 n0 d( P) B6 _]3 j( v, o  I; n7 K1 ^$ L/ V2 `
; G8 F: S7 I. S- N( Y! x3 i

) A7 X6 k) q/ |% G$ `8 T" q;;;;;;;;;;;;;;;;;;;;;;
# }5 A$ V" k2 ?2 w;; Setup Procedures ;;
  z. D5 k+ }$ c  U1 {% w7 K* ?4 s;;;;;;;;;;;;;;;;;;;;;;3 H" g, w0 i' b* L6 R5 y! O+ e
6 ]- z5 H) {% M3 m' c4 h; d- X+ t
;; Initialize the display by giving the global and patch variables initial values.% B. g7 c  S( O( n
;; Create num-cars of turtles if there are enough road patches for one turtle to
" c7 R8 e* C. Q9 E;; be created per road patch. Set up the plots.5 k, A( ?; O  s& S1 g( {# S
to setup% V3 S2 f* M, k. o, }& w; s
  ca+ M0 [5 D1 {6 y# f$ C8 d
  setup-globals% n. \$ w3 t9 J. Z$ w3 ~

" i6 I) j8 @6 R! f- B( k" K  ;; First we ask the patches to draw themselves and set up a few variables, A9 Z  `9 n7 `1 }
  setup-patches; A& j1 H  ?, G9 }. ?
  make-current one-of intersections+ u; T2 }8 K( c
  label-current
* h  I+ u/ t1 }( Q
/ p' L5 z1 Z# }9 [+ N6 k  set-default-shape turtles "car"/ M8 p! H- D* W3 j# d# x9 G! v* Y
+ A( j0 c  O' O, c3 H
  if (num-cars > count roads)
2 Z" @4 R+ a' s% L- M  [
+ P5 B# p4 t, M2 Z$ A+ x    user-message (word "There are too many cars for the amount of "6 m8 k7 m  `( P; q/ {
                       "road.  Either increase the amount of roads "
/ ~$ ~: ~3 A& U/ h                       "by increasing the GRID-SIZE-X or "8 J6 e( p3 j: i! @
                       "GRID-SIZE-Y sliders, or decrease the "
8 g2 G# @" q# l1 e& x                       "number of cars by lowering the NUMBER slider.\n"2 v% t! Y9 U' I% |4 q0 d
                       "The setup has stopped.")
. n4 P( c8 x  A" W) K3 a7 N    stop
. e; y: i$ Q( Q- n9 G8 R' Y- T  ]. s3 `; H) q1 O

- M+ f1 \5 G9 H& K& y' ?  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 @: x+ z; X* \8 Z: F/ E
  crt num-cars
( A9 W6 W/ g6 {  [' @  i) l! c4 f& D8 ]8 U: s
    setup-cars
6 J6 E+ z8 l3 R: Q/ b# \    set-car-color) U4 z$ S4 t* k* V+ E
    record-data
' I8 j/ h3 d9 ~  m+ C- C  ]
/ h& U$ D1 Q' b* ^7 D* ~. {) {6 B
  ;; give the turtles an initial speed
( u1 X  o' a' z4 f4 u  ask turtles [ set-car-speed ]- T5 I" q7 S6 e! L& G
+ H' t, ^( ]7 p# O
  reset-ticks9 p& w+ y. \' V$ ]" J! Y/ x3 L. K& V
end5 B, K/ k. ^. `
8 T7 c7 A7 L7 W) K! K
;; Initialize the global variables to appropriate values. h) `  y6 g0 k( ^
to setup-globals
6 ?6 s/ _# K7 S* w9 d3 y8 N  set current-light nobody ;; just for now, since there are no lights yet
5 a0 |) }  r$ R  y# u2 A. Y3 a" `  set phase 08 L, e1 W8 @% o' g2 C3 p
  set num-cars-stopped 0- K- M2 R9 T' X* U7 [  l% n
  set grid-x-inc world-width / grid-size-x$ M5 I+ @1 }# P0 l' _( ?0 T
  set grid-y-inc world-height / grid-size-y
/ w/ a  V; R7 ?' w8 ^. L& l
5 I3 A+ U) ]/ s- s* u  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: T2 K2 `% m/ ?# y, i% `
  set acceleration 0.0996 h# y8 O3 B) E7 K
end" W4 [9 O1 X% y$ ^) y2 R5 |4 c
1 o, _" |' t+ d7 ~! _6 |' B
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 {$ w& }) v' [+ |9 I: D;; and initialize the traffic lights to one setting3 \3 ~* w; o6 F9 g2 u
to setup-patches
2 B2 x  s8 Q' Y$ w  ;; initialize the patch-owned variables and color the patches to a base-color# Y+ D+ A& w; q8 f
  ask patches
$ g/ R# d7 R8 d! [; {  [
5 r( i, g* y3 `: i5 G9 J) L    set intersection? false
3 h8 o. t( \- i4 @: M    set auto? false
* }) D& U3 N8 J0 c" k( y8 w    set green-light-up? true
7 ?, o2 d# W/ s: x4 {% p4 v5 L    set my-row -1
3 o7 w  ]' a/ [4 K( z  x! D    set my-column -1: I0 m2 J% R' S0 Y# i( x
    set my-phase -1
0 G  @8 J2 g- |+ d    set pcolor brown + 32 R3 l9 t7 A  R
  ]' K* U7 J7 z" k& U" d

0 x' D  k; m$ V. ^  ;; initialize the global variables that hold patch agentsets
' k2 q& s9 p: w& d; K, u8 [0 r  set roads patches with: N$ t4 P( J* a4 {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 I- X2 X( P7 g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. `! `1 O1 ]/ @7 d1 Y. ]  set intersections roads with! ~& t4 O6 g" _, `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ V+ S' V/ k8 M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 K; ~; q7 m  c- w7 w  t) e

& {- [$ t6 v% b% B  ask roads [ set pcolor white ], a* z3 e* @8 N0 e7 R  r- H
    setup-intersections
9 d3 {: l4 J: \3 n7 Fend- A2 f. d- M3 ^) w' ?
其中定义道路的句子,如下所示,是什么意思啊?1 F# x6 a# i8 n/ L2 j( l- _
set roads patches with4 N& T) ]6 M8 B9 p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% `2 b. [, Z' i. S/ h2 i% r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; M) a- d2 L4 [3 {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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