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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 B5 }$ h2 j8 m$ Z' _7 vnetlogo自带的social science--traffic grid这一例子当中,
0 w% Y* s4 b1 r. V5 L* Xglobals7 ~) L' R3 w' a1 f6 I
[
+ r1 m* Q9 |& e" o! d  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 T+ A' f" {7 L. v. T4 R7 |  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: h5 r! \2 L+ k" B! L  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: D: {6 V2 C$ X& m& |0 ~/ g
                           ;; it is to accelerate or decelerate
: O( B1 L" r. B, s7 r* \  phase                    ;; keeps track of the phase: x3 l& B* |/ N* s3 W0 K# W! Y+ t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" N" X" F. U! u, S9 p  current-light            ;; the currently selected light
* F/ w6 t7 r, l$ g" p# n" u; @9 Y1 Y6 N; e/ H
  ;; patch agentsets
- a- R5 e1 O; ]8 t4 _  intersections ;; agentset containing the patches that are intersections6 X' v& T7 ~( M
  roads         ;; agentset containing the patches that are roads
' x" |0 A* y1 u2 K% j]4 {0 e. K* i4 i: K7 M; f9 S

9 \0 Y' d: _* G# Uturtles-own% n# p+ c1 D4 P6 X' N1 \  t
[
+ U5 p4 X% M! y  J  speed     ;; the speed of the turtle
, K1 k9 C" f/ _# ]2 M, L  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: |% n' ~' F7 l: x  wait-time ;; the amount of time since the last time a turtle has moved, W+ q! T( D6 T- T6 P9 a
]( {, X8 y9 X  K; n

+ O+ |3 V2 S0 E( m- G  ^1 vpatches-own
/ o1 H' d- E* d* i/ L3 v[
+ V9 U) j9 O; G/ L  intersection?   ;; true if the patch is at the intersection of two roads
0 B$ X( s1 `0 `1 m) Q4 y# c  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 R, A7 b* I9 w1 C- j3 S                  ;; false for a non-intersection patches.
) R5 s5 W$ f/ w  my-row          ;; the row of the intersection counting from the upper left corner of the
; P9 v1 T6 i& e                  ;; world.  -1 for non-intersection patches.
7 P3 S, U$ h+ E: K2 t3 Y6 p! z  }8 p  my-column       ;; the column of the intersection counting from the upper left corner of the
; \: v( y  ^& c* J. A; `1 P                  ;; world.  -1 for non-intersection patches.& z% v: Q& f/ Y! n1 ~5 i
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 r5 }1 y% ^$ }+ L9 h/ [  d
  auto?           ;; whether or not this intersection will switch automatically.
0 h4 L/ K  r; |                  ;; false for non-intersection patches.- X1 t4 U3 ~6 K( u/ @
]
+ |4 K8 ?2 s5 ?
$ f' n6 e( |+ u% {. `
4 e+ D# J4 J* o;;;;;;;;;;;;;;;;;;;;;;
$ q& E( ?% J( Z+ Y6 V;; Setup Procedures ;;. C+ B1 v! r& Z% c
;;;;;;;;;;;;;;;;;;;;;;9 D5 \% A) Z' u& @+ X/ j

! D1 g2 q" o/ X9 U/ i5 e  r;; Initialize the display by giving the global and patch variables initial values.
2 O: S! p- z. u4 @;; Create num-cars of turtles if there are enough road patches for one turtle to0 \0 f; N- I/ t- {' m
;; be created per road patch. Set up the plots.! m6 m9 q% B8 C0 {5 i" m0 O
to setup1 J0 s$ O: _8 T) P
  ca" H7 t/ u0 W, i. G3 Y. }7 c& S
  setup-globals
  J% l3 A4 \+ b) A* g% a+ ]; Z  n* G9 w; O9 i6 R& Q, t7 c
  ;; First we ask the patches to draw themselves and set up a few variables7 _* ?! B( }# ~; |
  setup-patches
1 a. d9 c* Z4 C  make-current one-of intersections2 J/ Q- \6 r4 ?: W. B
  label-current
7 u$ n5 `! _7 T& p* \3 H, Y8 R' g/ C7 n. o. s/ K7 b* K$ A0 }2 F
  set-default-shape turtles "car"4 f2 B0 |- Z# e
9 h, G# d$ G. T& _2 A5 y
  if (num-cars > count roads)5 X6 g! {* Q$ _1 s0 _* P
  [
+ E( z  Y& n$ U' d1 K% N! v    user-message (word "There are too many cars for the amount of "
2 ?7 [- s, u5 }, m/ y' r                       "road.  Either increase the amount of roads "- W) s, C% c6 ]1 ]1 K6 q
                       "by increasing the GRID-SIZE-X or "
( i( F4 g6 [5 D4 b: j  b9 \                       "GRID-SIZE-Y sliders, or decrease the "
/ E9 O# M4 Z" k* H+ g$ s. n  J- h                       "number of cars by lowering the NUMBER slider.\n"% ~1 D2 u9 _& q0 e" A" @
                       "The setup has stopped.")
; G- _( p8 H1 \& M    stop
' V4 N/ Q( c$ c/ l+ J  ]  f- P0 C9 K" |8 `9 ~2 n, q) \2 W

; R. _6 i" I: V+ k$ F  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# n* ?4 b! n; c, q5 g) _
  crt num-cars
- T( T4 S! l- @0 g6 g' G# N  d  [
9 d- R1 \5 {- p; d& _    setup-cars
; z9 S: _5 W0 R  H    set-car-color- w# |* O, S4 z- W  }! P" G2 m( n8 Y! T
    record-data
+ R$ `+ O! R0 A! W3 W9 V/ t  ]3 c" d1 W7 V; n3 T/ K2 A6 J

9 J7 B1 N+ M& T- ?" n0 g/ G  ;; give the turtles an initial speed4 x4 l8 f( `" {% ^& C
  ask turtles [ set-car-speed ]
, o9 ]0 T% J0 V$ q7 ^
  C* g9 |2 I2 n9 H& q$ o  reset-ticks' ^; S! w2 j& d  N6 `% r4 E: ^
end
" K. p! C! b3 Y  X  [
+ L& q3 N1 _4 `" M- J2 P3 m;; Initialize the global variables to appropriate values
8 R1 w  O3 Y# v7 q% U& }to setup-globals
& V2 Q. B5 g; h- U: ^. }. a6 m  set current-light nobody ;; just for now, since there are no lights yet3 n5 e1 `8 W( O
  set phase 09 z4 ^  ^0 ]1 F9 R. B% z5 O! x
  set num-cars-stopped 0; {; k0 v" a' ~* h
  set grid-x-inc world-width / grid-size-x) l. h* \8 M5 N9 I* l: _
  set grid-y-inc world-height / grid-size-y
) p" ~' x5 u8 c$ }+ Q/ P0 G4 n+ i4 G. @4 Q9 A! _* V- @
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 G& v9 l  F0 ?/ q$ s# O, n- ]  set acceleration 0.099
' _7 R( C; ?% w9 t- r- i) j8 mend
" P: @  c4 q$ b7 S& l
, b( ^: _: p; F;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 J+ y) X  Z( R% ]$ J9 B4 T( [" a) c;; and initialize the traffic lights to one setting0 z5 \% u& C8 ?7 J
to setup-patches
/ m; s. l0 d; L4 u, ~* ^- V' V" ]  ;; initialize the patch-owned variables and color the patches to a base-color" v; |8 J0 Q& {; O
  ask patches
8 E, P1 {' a$ z  [
  B" Z. i! B. m    set intersection? false  ^4 m( U2 R- b9 _9 R
    set auto? false
' I9 ]$ b- B- e; n  O    set green-light-up? true
& h% W( P; C- \7 |+ ?, B  @3 d7 j    set my-row -1
4 v' @6 h6 ^( F+ o: R    set my-column -1, x/ L6 q& l% Y9 X: d
    set my-phase -1
8 A* b! U  X' ^2 b2 F% B    set pcolor brown + 3) f1 d% R5 W5 I# V* O; e
  ]- M3 }$ r: c' U% I: C* c) _7 g

5 T7 S9 g8 U4 A; ?% n# p% B$ T  ;; initialize the global variables that hold patch agentsets8 Q1 }4 j9 T9 P- W
  set roads patches with
4 m* k* q# ?6 Y7 w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 _: z: ^( m1 C" r0 B. N2 D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( V8 [  K0 m* P1 p2 f1 v
  set intersections roads with" M4 a2 }' B# d( ?
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 w4 L$ P$ ~1 U5 p+ p; l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: d7 T, A1 D- B' I2 m: j2 Z8 ]" \) B" A
  ask roads [ set pcolor white ]4 d, u  ^2 v7 n; l; K4 D1 X% X
    setup-intersections6 O! w! D- H  T1 Y$ w  Q
end; a$ A2 m0 `* d" {. u  u& B2 D
其中定义道路的句子,如下所示,是什么意思啊?1 t1 y1 w# `7 k( W% `% l; t
set roads patches with: T! b& J6 _+ f8 }' j; w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! a" y+ M0 ]1 _6 K8 D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& P) G; G+ i# N# v; Z谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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