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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& R2 X* V7 [4 G
netlogo自带的social science--traffic grid这一例子当中,' A, t. s  C. }* b
globals
4 C1 E, h. G, ]. e: Q: v[
6 I9 z8 S( K6 I2 H  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 U  B4 y& j# C7 f5 O& ]  grid-y-inc               ;; the amount of patches in between two roads in the y direction; V, ]8 e1 Q5 a
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 o4 k/ p9 f  `. l9 v+ @+ P6 C( [
                           ;; it is to accelerate or decelerate
' \/ K3 Z4 w7 a/ t/ q# z9 Z5 f  phase                    ;; keeps track of the phase
0 I' N: Y' v' [+ v# M  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 {* m# A# ^: e+ [' g; X7 ?9 b
  current-light            ;; the currently selected light/ [5 R, o& ?+ L

) J; D5 v* E& m- z) m. x5 y  ;; patch agentsets
" ]& `: U  A0 }# r1 R  intersections ;; agentset containing the patches that are intersections
8 p/ ]0 G9 l& ^/ L  roads         ;; agentset containing the patches that are roads
, L5 S" ^# W2 D0 B8 V) Q* []! y( t9 D- V' u0 ~- X3 J5 U

4 i) Z- Y' f4 d7 q% qturtles-own6 q' h1 q# W2 H
[
$ r( u0 `& S% w; v5 N  k  speed     ;; the speed of the turtle
6 F7 l* h+ U7 c6 o3 X7 }  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: L: u' @! }7 b4 V  wait-time ;; the amount of time since the last time a turtle has moved
3 s8 R7 s) p) \4 T7 H+ T8 d& e], f7 U7 v8 w1 k( [

" \. r+ y7 _$ [( C3 ^% V0 E- S- v$ |patches-own6 Q0 z, n8 Y) ^2 T! }8 [" h
[0 ?. o6 R" ^- g! B, ]! g, {$ y+ ~
  intersection?   ;; true if the patch is at the intersection of two roads
( x' O6 c/ X: x9 R. I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* y0 |8 }. _! ^3 R: R. a                  ;; false for a non-intersection patches.
: e. U6 X( w  C/ F/ L  my-row          ;; the row of the intersection counting from the upper left corner of the! K) ~' s- i: l5 U4 C
                  ;; world.  -1 for non-intersection patches.
. @: I$ a/ `# ~. y; u  my-column       ;; the column of the intersection counting from the upper left corner of the# s+ k% ?" }$ }8 Q9 P7 p8 d
                  ;; world.  -1 for non-intersection patches.0 j$ N; }1 R9 |9 Y( o0 `" G
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 R* W, C* g/ H& R- w  auto?           ;; whether or not this intersection will switch automatically.# c5 D0 A/ F/ c- K  U$ ~
                  ;; false for non-intersection patches.
( R$ \# g7 Z, ?  ]]' a- J1 T* I& b# S7 Q1 P+ J2 U
# u& Y0 S# _7 E8 K

" l' {5 E9 O- B0 p, X& W7 e3 N;;;;;;;;;;;;;;;;;;;;;;
, L0 G& p) J, ?7 T! R1 E;; Setup Procedures ;;
) L& f# |+ e, l" R;;;;;;;;;;;;;;;;;;;;;;
9 \, [3 C0 f+ d3 Q1 A0 h
- S6 X" r$ Z+ [;; Initialize the display by giving the global and patch variables initial values.! t) F7 F& V+ [
;; Create num-cars of turtles if there are enough road patches for one turtle to
) x4 ^7 E" v, O  q3 O8 q;; be created per road patch. Set up the plots.* A6 S5 ]# N5 c
to setup4 g7 s" I* o: e. _4 V' ^, J
  ca
$ ?' C, J. {7 k- b! Q" s8 p  setup-globals6 z9 z* ]* w/ y0 S0 M4 d2 w
, W, Q5 ~- Q5 i/ l1 G
  ;; First we ask the patches to draw themselves and set up a few variables
( S  E3 f0 R' K% k, W2 A- T  setup-patches  ?) c  a& Q, d. @8 ]
  make-current one-of intersections
6 W6 g7 N5 r7 {0 ]4 ]6 L  label-current  ]# \7 E% R% ~& E
& D$ z# I4 l/ w+ q3 |% G+ {
  set-default-shape turtles "car"0 b: t' N, M5 h5 a0 M1 g

# [; X2 X  X$ a' ?  if (num-cars > count roads)
  I* v' C4 u$ r# b  h  [" }( A! q% i. ^. U' d
    user-message (word "There are too many cars for the amount of ": M4 s) z- T) s7 l' n) w/ d) F# u
                       "road.  Either increase the amount of roads "
  E3 N4 f5 t% z$ V' J                       "by increasing the GRID-SIZE-X or "9 D/ s; b. t3 [  G+ T, k. a3 ?+ l
                       "GRID-SIZE-Y sliders, or decrease the "1 W$ c+ L- H8 M
                       "number of cars by lowering the NUMBER slider.\n"& W$ Z0 i4 a: k% w5 h2 `
                       "The setup has stopped.")' D- M  \" s$ [/ W
    stop% \) h( A% i8 {9 J! Q4 Q) o+ ^
  ]
5 d) v* y+ L' y, U- R/ i$ C0 d" o5 F7 U( E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 M( m4 h# @# l- D2 W" \, w5 B  crt num-cars1 z! A( {; {3 m1 k8 y
  [
  r0 Z" i* K, d    setup-cars9 o" t, q4 t# F' j/ }, U; ]: H3 W
    set-car-color
5 I% J2 a! V4 z2 t- {* |: ~    record-data
5 ?0 W1 _9 \# P. b6 n9 M7 N  ]
; b% r$ u- f+ `0 T3 X8 U5 @3 k: D1 {7 a4 W
  ;; give the turtles an initial speed
6 C  j! f! L0 `8 R  ask turtles [ set-car-speed ]
6 f- v5 \/ S8 |; O9 K, |7 R9 |
/ a+ p7 A' D8 V  \  reset-ticks
; a2 E  V& {: Y0 C! f4 P  Bend7 f3 q9 `! ^1 f

' e' U, i7 k. i8 a' l;; Initialize the global variables to appropriate values# T3 u% Z. t7 Z3 M- f
to setup-globals; o1 f" e; p& G$ Y5 V$ X
  set current-light nobody ;; just for now, since there are no lights yet1 D+ y2 B7 J/ |  h0 {
  set phase 0/ x$ D; O5 [( h; z9 Q
  set num-cars-stopped 0# o" I+ y# u+ M: C
  set grid-x-inc world-width / grid-size-x8 p2 i" i2 h6 T
  set grid-y-inc world-height / grid-size-y  q* ~# O' w$ \: L5 E
8 y  J, d& ]( ^; n, s1 ?
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" i! T, o& l1 Z/ f+ l  k2 `  U
  set acceleration 0.099
7 u, L! e( S3 z6 zend
; Q  @* V  k% F9 Q2 b
4 ?" P0 x1 K7 H0 k/ d$ {/ i;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 \3 k6 s% p- K0 F% m% X;; and initialize the traffic lights to one setting
, G2 r8 X& I8 U. x! \to setup-patches
. c$ q% p) \% ~  ;; initialize the patch-owned variables and color the patches to a base-color  _8 }0 H& S) Y2 j
  ask patches
1 y# k7 p5 T; \  n2 {( `6 t9 i/ o  [4 M; l: Y, A7 X
    set intersection? false
8 Y+ S, |' o; ?# i+ a1 V9 q0 C    set auto? false  g* a6 L/ M8 V, G
    set green-light-up? true* \# W; f$ h: m. ^0 m
    set my-row -1
/ R& J' P( B+ M3 D2 b; p# q    set my-column -1
+ E5 t) k3 q# Q2 \1 ^    set my-phase -1
/ K  y& Z* |* Y9 e    set pcolor brown + 38 m. H6 w% c; M  I0 s% i& p
  ]
( \: m& q8 V& J% W! g, X: f) y8 _2 {! h/ F
  ;; initialize the global variables that hold patch agentsets4 m  M: G* {! n% J
  set roads patches with
; G5 o2 x4 v& v. P7 B* p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- g  }& \8 I  k2 a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, }8 x& _% Y' W  g0 D5 U6 o7 b  set intersections roads with
- Y* N5 F$ d& f1 }8 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 P# x: J' Z/ B- ?: E0 Y( x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# z9 x& X# {! I( r6 j4 @1 ]0 R, @

1 Z$ S9 p1 C7 k) h8 z$ X; t/ ^  ask roads [ set pcolor white ]$ G- M& }" n4 y$ A+ }
    setup-intersections- L  R( q: ^& ?% G$ [0 N; s- T
end  ?6 I; M& a4 |7 ~4 }: P
其中定义道路的句子,如下所示,是什么意思啊?
# g& @7 a8 j, L; Y set roads patches with" Z/ Q+ J7 {; \6 a  {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* M+ |; @" t- N& t$ y1 W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% a* d: K" L2 q* U6 B. @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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