设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11490|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" F! n  {8 G& G/ W+ J; Y
netlogo自带的social science--traffic grid这一例子当中,7 U9 c. o5 X( K! d# z7 }& v
globals
  p1 j2 p1 \4 y( Y. c$ O0 E; t[
: Y; z* ]) V. N+ G! B' R) U0 m  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% L; L. C- t" ^) K: P! r' l& F( N  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 z7 m8 g& t  c  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* q- s" m* r, O2 k3 x+ h: R                           ;; it is to accelerate or decelerate
/ ^5 K/ v) J* j( s8 R  phase                    ;; keeps track of the phase
' n" x& _$ a( a! n& }1 @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure7 B! w6 q) G0 h- L  d/ _3 h$ H9 ?
  current-light            ;; the currently selected light
7 i* u" T& i# l0 T) O' L
+ H( [* s9 ~: S  ;; patch agentsets
  O) R4 y5 G2 M5 B  intersections ;; agentset containing the patches that are intersections
1 v8 E% T0 |5 p( N  roads         ;; agentset containing the patches that are roads
5 Z! E2 a: Q5 x6 p9 D  r]
7 h: J) z( r9 N* v' a0 q
& H' J) b" h' \$ K4 d& C1 N* Gturtles-own
# `# r5 f: ~& R: j. E6 {$ Q: z[
. I4 z) r$ Q/ j) e+ d  speed     ;; the speed of the turtle
4 w* w8 b0 S& N3 F  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( d  y) \# W2 J5 A- b
  wait-time ;; the amount of time since the last time a turtle has moved
% E( B) {. @' Z+ j]  D6 N9 N$ ?* F4 z7 A$ K7 G2 H

/ Q. R% ?" J: {8 q% }3 U+ K7 Mpatches-own% M2 o0 ^# ]$ u7 _1 t
[( }. u6 Z0 ]8 V
  intersection?   ;; true if the patch is at the intersection of two roads& ~3 `# @, f$ v0 `1 T0 O* c2 K0 N
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& {/ E/ f: M7 E/ P& v
                  ;; false for a non-intersection patches." E# @& Q4 ?$ z8 \
  my-row          ;; the row of the intersection counting from the upper left corner of the$ y2 a5 l. i- R/ i/ O
                  ;; world.  -1 for non-intersection patches.
7 m0 f, Q9 a$ m* O; q  my-column       ;; the column of the intersection counting from the upper left corner of the! u9 _8 C5 K" `: A( \" u- s# m. n
                  ;; world.  -1 for non-intersection patches.4 s. ^; ?# H# I( j. T/ U8 ]) f4 k! I
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# ]' q; k" j% f* \5 P) Y
  auto?           ;; whether or not this intersection will switch automatically.+ F8 q/ E1 ~+ b
                  ;; false for non-intersection patches.
7 |' I7 U$ G& r]
& G  u9 q4 A# m$ ]* U. ^9 ?* z) ~  }' y3 a
% @; k8 c, T- v! V' b1 N! Y. c. {0 f' O2 r9 O; Q9 @
;;;;;;;;;;;;;;;;;;;;;;
: \: |  w3 R( w& J5 a# f* W# U& p. d;; Setup Procedures ;;: j" S0 k( j: y
;;;;;;;;;;;;;;;;;;;;;;/ c; N% d; L" v5 A, C5 D

: j! r# R( D  D) I0 G& i. C1 @;; Initialize the display by giving the global and patch variables initial values.  t6 [" ]/ `- Q' T
;; Create num-cars of turtles if there are enough road patches for one turtle to1 [0 g7 Q7 G" y4 Q, B5 K
;; be created per road patch. Set up the plots.5 e& s3 F$ \; P0 m0 R& X
to setup
5 \4 b/ m7 ]# D+ s; C, |5 k  ca8 \5 j' P# [: j
  setup-globals
+ `( o* _: V' i+ S; _# q& t5 Q# L# ^5 L" D7 G( U
  ;; First we ask the patches to draw themselves and set up a few variables
+ i# a4 [* S3 }" }) d8 S2 p  setup-patches; d* e8 n4 {; \$ s5 [
  make-current one-of intersections
& T' ]- t1 M; i( s# ?  label-current
5 d/ a- J3 h0 L5 J$ _: t  d& F. p3 l8 ~/ j* j/ A* D$ J
  set-default-shape turtles "car"
9 e( C( j2 Q  @* O/ r4 a; e1 i' |  J5 W9 c6 R* r# I  w. z6 [
  if (num-cars > count roads)& o1 G6 w: p' c6 t# p
  [
0 n1 x3 h3 O5 L+ R: @+ E0 f9 K# c    user-message (word "There are too many cars for the amount of "4 f; s- ^8 ~3 \. W+ e+ j* L
                       "road.  Either increase the amount of roads "& T1 `# C7 ]& A+ k2 x: @9 k
                       "by increasing the GRID-SIZE-X or "3 _6 e% G; e) `/ u- X
                       "GRID-SIZE-Y sliders, or decrease the "7 @6 E( ^, z" b; T  z8 i* N: Z+ O9 q  M% T
                       "number of cars by lowering the NUMBER slider.\n"
+ S1 ~; s- E9 p" ]7 p, v  o8 [                       "The setup has stopped.")4 i3 g: f9 s7 e. w) X
    stop
, W; j; ~! X+ k: A  ]8 D0 E  N' ^! h* [4 k6 j

  f" {) A9 H, x4 Y: t  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% J' H  W5 B. N  crt num-cars) F& f* n* T2 p7 c2 C7 v  }
  [/ [/ n+ b1 U, o* ?- @
    setup-cars
& i9 N, K! y" S: `* v    set-car-color
) u+ @, }: e6 m& E; W    record-data
$ U9 n' b2 `: X  ]
3 O: }# n5 L) b/ T9 D. |, D" L
) A9 N/ m- A( S) L" A5 a7 I" |  ;; give the turtles an initial speed
% C( m# {) ]; \( }3 m- t' s- B  ask turtles [ set-car-speed ]
  d6 V% Z( s8 A1 F& ^4 d
$ a8 ]4 A. ?% _0 U  reset-ticks2 A9 O5 b" y/ h3 A+ b
end
6 a3 J' C6 `9 K. k* U  \' n( K; w7 |6 p  H
;; Initialize the global variables to appropriate values
% N. ?$ O9 R8 o; D6 a9 x6 Mto setup-globals
# w1 n/ S2 W3 D- d' _5 \$ |  set current-light nobody ;; just for now, since there are no lights yet
# U% [6 b  h9 \7 b0 a& k  ~2 C  set phase 0
; i. T% D) b. m( |; X6 ?6 B  set num-cars-stopped 0# i# e$ `: K/ J
  set grid-x-inc world-width / grid-size-x4 n$ M; W  R1 }- B& T  `
  set grid-y-inc world-height / grid-size-y6 J( w4 ~; {- x
$ q6 U* h6 e( U7 `
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( P1 M1 A' ?, w) F% Z5 c* W$ _  set acceleration 0.099: n  w% F) V% b8 E+ R+ H3 A* s
end+ m8 |0 u- A6 Y( t+ f- R, z. q! m

+ L$ q3 v8 R: K$ U;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 T2 Q+ H# m5 v;; and initialize the traffic lights to one setting
) f. M4 |) W) K  Y: \/ \' _to setup-patches
+ y7 V! H; {0 W( V2 x$ k  M  ;; initialize the patch-owned variables and color the patches to a base-color4 m7 A1 E) G5 i6 g9 o
  ask patches
+ F1 [7 J5 u* G5 {  [8 Y, S" [! o# G- w1 h# O" q
    set intersection? false
6 K2 O7 j$ j1 H2 Y  A% r    set auto? false& G* y+ V; l4 w0 v; b; B+ r) U  {
    set green-light-up? true+ ~( w* x. K; |# j2 ?* V
    set my-row -1
' C3 \0 h. A9 g& R% O; H    set my-column -1
) W2 [3 O8 `7 q6 H    set my-phase -1
. v' k, V8 r& `/ ?' K6 e& O    set pcolor brown + 3
# t( f6 A- b; @0 K; n8 Q" ]  ]1 K$ g4 _5 `* l' ~

% x0 J6 L" ~6 |) @: Z6 p  ;; initialize the global variables that hold patch agentsets3 v# s& B( H/ S0 O
  set roads patches with
2 P: P4 K  F. b/ i5 B/ {' v& Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  {5 E% D/ z" p6 u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- M; \) Y+ |# G4 `; D$ Y0 N" _5 w
  set intersections roads with$ \" R$ u- l" ~. e5 |' m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- _' y  D1 H: G9 `7 g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& H5 L5 u$ c. |

; D6 {3 J. T$ H  ask roads [ set pcolor white ]3 y( s3 r5 k/ ?% |$ P7 B8 O9 q; O
    setup-intersections
( J- R" k" L6 u+ z8 Yend
& b7 f! i5 n  ?4 [% R6 [1 v其中定义道路的句子,如下所示,是什么意思啊?4 [+ D/ e  K3 [% y
set roads patches with' w$ z' f6 Y, p, }4 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' M' i- {% z; z6 o0 f! t8 m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! M: @% ^- _7 @% a$ p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-8-1 09:22 , Processed in 0.019811 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表