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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 ]# u: [4 i  H& S  ?# M2 t+ `netlogo自带的social science--traffic grid这一例子当中,
* v7 o9 D; k5 Y! z0 xglobals$ v9 ~' M$ L$ Z$ X+ A
[6 |: f; j5 x, {2 l. F8 F
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
2 r( {: @( Q3 Z( s1 u7 Z' F* Y  grid-y-inc               ;; the amount of patches in between two roads in the y direction* E8 u- e$ P2 y+ O( `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( m- F* ~* [" v. L% x
                           ;; it is to accelerate or decelerate+ h7 Y4 a5 F4 O8 Q9 N
  phase                    ;; keeps track of the phase  Z0 B7 }% V  }2 n) C1 C
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& S! i6 r) d$ H9 i9 z
  current-light            ;; the currently selected light
: s2 F- P+ O  l* \5 F
3 s  L0 Q1 m8 r  g3 w  e2 ^  ;; patch agentsets
7 s  l  g  i/ t  intersections ;; agentset containing the patches that are intersections
. X( z# D* n6 j( ?7 y3 i  roads         ;; agentset containing the patches that are roads
5 Z& {* \1 [) |8 `]
% Y- L5 s5 V( z  F2 ]3 o2 T7 d+ N, M) ]$ {: \/ L- d
turtles-own
% K9 n8 _$ B4 U* n0 g[
2 E7 D! s* G/ a  speed     ;; the speed of the turtle) Q+ \3 s. @1 Q# P) P- F4 Z3 t! G
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ @7 g4 E& \4 ^3 Y6 a  wait-time ;; the amount of time since the last time a turtle has moved
$ b4 Y/ ?. U7 f]
* o! Y9 ]7 [" o% C
  i" ~" P% F4 L; Cpatches-own) }5 B) Z- ?" C( {. G" s
[
1 f( |% _6 P% n7 C  intersection?   ;; true if the patch is at the intersection of two roads
5 _- y9 D6 d2 a, K2 h  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 u1 y: y5 L, V5 d7 i
                  ;; false for a non-intersection patches.
" F3 v& @, t+ q) G* j4 N  my-row          ;; the row of the intersection counting from the upper left corner of the7 M8 ^2 |* X! u4 m* X8 M
                  ;; world.  -1 for non-intersection patches.( t( U- Y" |& q
  my-column       ;; the column of the intersection counting from the upper left corner of the
; g- ^5 \0 V9 ?% ]4 ^                  ;; world.  -1 for non-intersection patches.
6 h$ ~+ ^- D( E# Q/ a1 w  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 K  v7 `% ?9 q
  auto?           ;; whether or not this intersection will switch automatically.
& I5 I) ]3 _# x5 g                  ;; false for non-intersection patches.7 p, z7 Z* P" D. r: D
]
% r: }9 {( U8 }$ |) m0 W$ b/ I. _1 v8 {. H1 o
3 Z: U6 }; u# a/ N; @0 H: S
;;;;;;;;;;;;;;;;;;;;;;
" C- Y9 K7 L5 J1 n;; Setup Procedures ;;
9 g! s! p' k' b7 c' U5 c/ |. R;;;;;;;;;;;;;;;;;;;;;;
8 ~2 B. F& V0 C; ?5 H- F" j1 l) T% o, A- O" S9 P
;; Initialize the display by giving the global and patch variables initial values.- X, g0 c2 t+ d0 D! e
;; Create num-cars of turtles if there are enough road patches for one turtle to- G* j' f7 {4 }* e5 q% k$ K
;; be created per road patch. Set up the plots.
0 s  p+ |# s; z4 }to setup
4 r! }  @# M! }  ca: i- x8 _  ]  |
  setup-globals
4 F7 I" F3 i1 t, q) B& \2 [
$ m/ D7 ?6 g8 G  ;; First we ask the patches to draw themselves and set up a few variables
. e3 i' W& C4 c4 _  setup-patches( e5 v' {5 ^0 w: m# \- F; B
  make-current one-of intersections; |1 b$ u' Z* y1 X% l) L
  label-current/ N: Y3 L; X/ _, F% O, ], M
. \! J8 l1 M' d* n, i' Y
  set-default-shape turtles "car"0 C, l& M2 m$ n8 J1 [* Z9 U. N
# Q. h) T! _) ?: y' g
  if (num-cars > count roads)" ^% I  q' ^) M' k8 u
  [' |. a+ B( r( }* u' _
    user-message (word "There are too many cars for the amount of "
- n9 D% r, ?8 J; z% u+ O                       "road.  Either increase the amount of roads ", E2 z- A! Y1 V
                       "by increasing the GRID-SIZE-X or "7 q2 j2 d6 f2 e# \
                       "GRID-SIZE-Y sliders, or decrease the "5 P: t0 J0 W. a: E* H8 o6 E
                       "number of cars by lowering the NUMBER slider.\n"& U1 R" }3 x3 n1 K/ o
                       "The setup has stopped.")
4 |% S' K6 {* C! v    stop
3 F* o' w' \5 m" V  ]
5 @7 m  `; g- e: O  Z" C$ W/ X! k+ F- w' H2 c) c4 K" j  l
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) C, c. `+ G0 h% ?+ y5 x
  crt num-cars
& L" @6 A; g. K* k& r# ^% A  [* j) o9 B  F9 X
    setup-cars
. e5 o, J3 Z% V  p5 G9 O    set-car-color  ~+ L. w& \+ s$ v  h
    record-data
! }, y/ N! x# y  h3 T  ]
$ r* `7 W# U' a# K/ o; I
6 O( Z) J" B% z1 `2 A  ;; give the turtles an initial speed" }/ G' `5 m! K6 [; Q2 Q
  ask turtles [ set-car-speed ]
* K0 N7 E# y2 f7 K& x
8 S0 C# g7 `- l( N  reset-ticks
$ a# F1 M7 m: F& T( e6 k4 a: iend
( S; i- u7 {1 ?* @! v
- G* h& ]. x, ~9 A$ Y4 B;; Initialize the global variables to appropriate values
5 q3 }% o8 l6 K% r1 C6 ^( Gto setup-globals% I7 l4 G8 `. q( F( z3 A
  set current-light nobody ;; just for now, since there are no lights yet
, m9 R3 E" d. B( x  set phase 0$ r5 p9 D3 Z' ~5 D4 _
  set num-cars-stopped 07 Z5 C2 P( e" K& g
  set grid-x-inc world-width / grid-size-x& j2 j/ x9 |. p6 e8 ~! v. n3 E
  set grid-y-inc world-height / grid-size-y
: B$ g( V; c( U! [* R
% U& Z) @; m7 c7 V9 ]" |  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 x' Y4 R5 v( t4 G
  set acceleration 0.099
, f: {. w( \* h* q  D+ V) uend
+ y9 \/ h% ?9 D# J6 F
% ~( \6 S. f% e: R' p' d7 _;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, ?8 u( B" o  v9 `8 G$ ?- a, w;; and initialize the traffic lights to one setting) h; A& M2 v0 N
to setup-patches( J# h& w" v: }2 _1 t4 l9 f; n
  ;; initialize the patch-owned variables and color the patches to a base-color
# n/ ^# ^" p6 [% A  ask patches! a2 R0 u/ |7 C- I5 g
  [1 B! U. c, g! {8 j8 G
    set intersection? false
$ @$ a, S' v; i& S    set auto? false" ]0 q" N" ~4 g. ]! C8 l* Q
    set green-light-up? true, Y7 j! y% |0 ?6 [9 ~# s
    set my-row -16 l, g) q2 j6 U4 M) v
    set my-column -1# ^; D% K- g. k) ?% N& [
    set my-phase -1
6 F1 [# e4 s) ^4 ?2 Z, M    set pcolor brown + 3) v/ u/ e( j: H4 X. E
  ]( O# t9 u' D3 h7 |: @+ K& E. k7 K* s

3 ]) G& D( C8 R3 C3 Q  ;; initialize the global variables that hold patch agentsets, U& K, U; p2 R
  set roads patches with+ ~6 @/ H; C; q3 T9 s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 K4 ^$ K" H% S. }3 k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 S0 i% T0 P9 Z5 w/ L: n  A
  set intersections roads with# N- r' W& w" e4 x: X. P5 U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 B0 I) x4 X! K- F8 g' c% Z0 V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- K8 D! ]* D% q: a0 P
6 K8 ]# I. C- ?2 T/ g2 }  ask roads [ set pcolor white ]1 `6 O5 c* ~( ?* }# @: i
    setup-intersections5 b) K- Y" u8 m# K. E# P
end
$ S! D$ f8 u+ Y1 ^4 t其中定义道路的句子,如下所示,是什么意思啊?. H! h8 n; K# S1 n& d9 {
set roads patches with
6 {1 E! S! p; }: F4 e& ^8 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 U0 M6 C9 K7 Q. b+ j' D9 T# a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! t1 h' M& Y" q" R' `9 F9 X& |
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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