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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& ?) @+ z! y6 q  g/ Y) Dnetlogo自带的social science--traffic grid这一例子当中,( j: `2 Q( ^4 E5 B1 I8 I; V9 D4 w) u
globals
) u* `% c4 j, F9 j/ z[* c0 L  R) N0 X8 s( Y" W, C) {4 s
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) m+ o  y0 Y0 Y4 `  grid-y-inc               ;; the amount of patches in between two roads in the y direction% I! C8 [6 g. h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ j/ D, G4 H5 g' q' j                           ;; it is to accelerate or decelerate
2 _+ X. I( j9 A3 |  phase                    ;; keeps track of the phase" N' X% V" t- c0 t% n& T
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ E) Y4 D4 v1 q* V( r
  current-light            ;; the currently selected light
) K1 p' i  O- |) ]* c7 k7 A0 J# Z+ t$ S" z& U# D4 z
  ;; patch agentsets
2 n: O9 w, u* i" q3 ]7 i% o4 T  intersections ;; agentset containing the patches that are intersections2 o1 V) m& }& Z# C& C: S- z4 C9 [
  roads         ;; agentset containing the patches that are roads
. d9 G" }+ l/ R2 y# t]
7 X) V- D& ]" H. h' ^0 l* P0 k: q+ j
turtles-own; W- p2 o7 H; K$ C
[- u) E; x  V  ^1 k! k% r
  speed     ;; the speed of the turtle
+ z5 y% ^# Y7 o$ V) q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) b+ [8 n& s6 s1 p  d
  wait-time ;; the amount of time since the last time a turtle has moved
1 B" q! g- f6 {5 v: W% s]. b+ n0 e# ~  X) [

) n  V+ F* @5 Q7 e; ^; Ipatches-own  L* s1 a! C7 |+ W# m
[
' i4 d1 p$ g& B" V4 |  J  intersection?   ;; true if the patch is at the intersection of two roads7 a1 M- `# _6 e: H4 e8 P
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 E0 y3 h7 D$ @# |3 ]
                  ;; false for a non-intersection patches.
: a6 @7 j# W  F$ w  my-row          ;; the row of the intersection counting from the upper left corner of the
% W; ?3 W* _" `, S/ u- r' e! \                  ;; world.  -1 for non-intersection patches.
# e0 J$ Z5 }' C  my-column       ;; the column of the intersection counting from the upper left corner of the" `; A8 K& m0 Z8 x0 V7 Z# P
                  ;; world.  -1 for non-intersection patches.2 y) u  Y" p/ c) V$ q" q
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ R* q+ o# _5 W. A4 P6 O: K  auto?           ;; whether or not this intersection will switch automatically.* M4 T+ P  m+ y5 B
                  ;; false for non-intersection patches.
, ~( `' a+ s, I( O. M]+ z. p* \6 T( J; ~0 M, g
: `; z- A& e4 j! k8 j1 ?( O# Z

% [' Q$ j' r- \1 d7 l;;;;;;;;;;;;;;;;;;;;;;
5 B& v) q4 G5 [8 ], a;; Setup Procedures ;;. J  N8 N$ {$ ?; m1 H
;;;;;;;;;;;;;;;;;;;;;;
- Y; s% W7 h6 L8 p$ K8 J: d% x' f) c; _
;; Initialize the display by giving the global and patch variables initial values.* g$ d4 g! R0 i0 q* A2 y
;; Create num-cars of turtles if there are enough road patches for one turtle to
. V8 u3 s: t! p- R0 d5 d;; be created per road patch. Set up the plots.7 i! f" ]% ]4 ^5 m
to setup' I9 O1 F" u8 i0 X4 d
  ca
+ y4 W' O/ s4 K0 i4 K( r7 c  setup-globals$ f) W) K" ~) W5 b  J

% [' ?) i, I& ^: u& \/ S  ;; First we ask the patches to draw themselves and set up a few variables
) q" z( U. G! }  u  setup-patches
, s- j. T5 `3 \/ T0 W  make-current one-of intersections
+ E+ v$ y2 U/ @& Q0 Y1 d  label-current
2 f6 f: s% _- j6 H- E; Q0 z% L/ q  [
! \; b: E# t' V4 ~! m7 a8 k  set-default-shape turtles "car"
! k  h# f* A" I0 T# L. {- k8 f2 g% o: K7 B
  if (num-cars > count roads): `7 ~0 Z% g6 k8 M% V
  [
2 u& h! |+ k# Q! i+ J    user-message (word "There are too many cars for the amount of "+ c# X2 C5 T' N1 r
                       "road.  Either increase the amount of roads "* w3 {7 G$ c2 c9 k! T6 m( W, |
                       "by increasing the GRID-SIZE-X or "
5 s; X8 |* h* W3 o! N                       "GRID-SIZE-Y sliders, or decrease the "
. N6 J$ e- M* g0 h, q                       "number of cars by lowering the NUMBER slider.\n"
6 |# n5 E! g3 S                       "The setup has stopped.")  n8 D% n/ U& N+ n! x/ W9 G- U
    stop
( [$ r  l, t; L. C; ]  ]
/ B: S1 \7 Q' K/ w1 Y+ G8 G9 p+ t; C0 U( S3 x( o7 M
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" z/ |3 ^( h. Y4 R5 S# n5 o  I
  crt num-cars
1 w  I( G- ?% H6 s/ {  [! s* V: w# Y- Y6 B. t% `, x4 A
    setup-cars% ~6 y2 j, ]# _5 t; d
    set-car-color; @$ @) K0 i  s0 R1 [
    record-data
: e4 A) U, |* @4 t5 W& R, [, `  ]/ }. X* K+ ^7 _* @% ?- X7 X! ?

2 s: r) i) L& J  ;; give the turtles an initial speed% G4 t4 f8 h# j* Q$ p! Q: ~9 @# z0 S
  ask turtles [ set-car-speed ]# k3 N6 A* o; j
; h& x5 ]& t4 I- C; s- \
  reset-ticks
  P! r0 H. h7 z2 e5 ~3 Bend
& D! Q" b7 P; m7 a, V
& E" m6 }% X% U;; Initialize the global variables to appropriate values
2 U7 C" F2 B; R7 t" `  N8 cto setup-globals
% L* \+ p5 X1 i' \4 K9 s7 f& B  set current-light nobody ;; just for now, since there are no lights yet* K7 }( c5 r. @0 F
  set phase 07 g2 q7 }& Z9 [0 w& n# G' x
  set num-cars-stopped 0
* F/ \) A% t( z, ]6 J% r4 F  set grid-x-inc world-width / grid-size-x* |1 G$ q# k& R) @- i3 B- c
  set grid-y-inc world-height / grid-size-y+ D1 s- l1 _% D3 x$ N; M

5 z4 W7 V' T* R" p  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 Y2 g! }- C. A* z8 s( _" b  set acceleration 0.099( |3 q0 _7 u9 o" f& l5 `8 K) w$ {
end
3 R8 D5 e/ d% O  n7 q1 T2 k1 z( J' Z) N1 r  I" T
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ Q( C3 H1 B2 x; b: d;; and initialize the traffic lights to one setting. Z& j# a$ C+ G3 y
to setup-patches  r8 f1 p! g% C5 I" C) S
  ;; initialize the patch-owned variables and color the patches to a base-color3 G: k7 U+ X7 c* @* {" v& g
  ask patches4 q. W4 r! L# i8 T
  [2 {6 @/ w  p" E$ e; B" }8 @
    set intersection? false, ]+ F" L7 r4 o! F& G9 G- u$ w
    set auto? false, K, p; ]8 d* E
    set green-light-up? true5 y, U6 a. d5 b: I" m
    set my-row -1
9 y1 E' d: J% G4 g8 R0 Z    set my-column -1
1 W0 ~8 Y! Z; r) w6 S% p    set my-phase -1
9 c2 D2 C; M. C' E  [    set pcolor brown + 38 h* B# k! Y& f# ?# T
  ]
. U! f9 R# n& u
0 o; t5 ]- k: o- k0 K  ;; initialize the global variables that hold patch agentsets2 s% ~: D8 D6 v* P8 g* m4 t- a" p/ S
  set roads patches with
/ ^/ _" p# D2 j  C& e: a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* \+ }; s4 ^9 l, B5 S/ e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ P; {" w# N1 R, T' w* Z  set intersections roads with5 ^7 p0 i/ m$ ?! \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; `, d; _) o2 d5 U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 d7 g5 r; X! Y
2 c. i4 f# \5 D+ n) r8 @# D  ask roads [ set pcolor white ]
- {( {- g, h; E0 a/ F    setup-intersections
% {/ I* ?1 M3 p! d# {1 ]2 fend/ k6 s0 t8 W/ h" l. L3 i
其中定义道路的句子,如下所示,是什么意思啊?( i& f) C# f7 f* |7 N7 W
set roads patches with" `0 E6 M$ \- F9 S2 y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# p" [6 y  B- j6 ?2 _" t1 V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ l# z% ^4 O$ M4 \) W/ t
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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