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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ ~8 D0 L3 F# {# B- j" \netlogo自带的social science--traffic grid这一例子当中,! W' F2 u5 U8 J/ T
globals9 A# A- U; j# J4 t! ~/ f3 K
[7 N% X+ g7 q: g% l& P4 L; G
  grid-x-inc               ;; the amount of patches in between two roads in the x direction' `  M1 x, i  v0 g$ F, S* H2 e% P2 a
  grid-y-inc               ;; the amount of patches in between two roads in the y direction  N+ H' @% S- v. e
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! ?. O2 C  h. W# ?                           ;; it is to accelerate or decelerate
. m$ U7 t- Y& W* l/ b- T- i8 c  phase                    ;; keeps track of the phase
! z2 a2 G4 x3 `) y3 y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 U+ j4 L1 f! W2 P9 v0 G3 d! \9 }+ M
  current-light            ;; the currently selected light
$ Q  u: j, A+ x0 @2 h3 U, N- A0 q0 `
  ;; patch agentsets6 O# A8 d- n( \: \
  intersections ;; agentset containing the patches that are intersections0 o9 P0 |- c1 b
  roads         ;; agentset containing the patches that are roads% R' V2 w0 y8 V
]) k" [: `% y( S6 N3 @
6 e- l5 Y5 V# k8 C7 L% z
turtles-own
( D/ f1 l' V" n  m+ E, F[6 \1 z7 F' M8 R# B4 B6 u# A& A
  speed     ;; the speed of the turtle% _6 V0 t6 [  h. t" M8 ?( e
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 @' I2 I1 n6 u0 _  wait-time ;; the amount of time since the last time a turtle has moved: X* Y) w9 y( q# w
]
( z- K6 n" ]% p& `+ _1 _
! `+ c9 Z) Y0 j4 t  j% Ypatches-own4 K6 n% _* m& L
[
1 e* a# n3 V, v: s, i  intersection?   ;; true if the patch is at the intersection of two roads+ C5 S. u7 C; m, q: n
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ W0 ?* z) a( V- U! k$ M8 Z: [                  ;; false for a non-intersection patches.
) O5 ]) S* M* f- V0 x5 Y* `  my-row          ;; the row of the intersection counting from the upper left corner of the
. o- ?! R) M' |; ^                  ;; world.  -1 for non-intersection patches.
+ @$ z. |5 C5 ?8 U" R0 W  my-column       ;; the column of the intersection counting from the upper left corner of the
+ I2 A1 A1 Y. [                  ;; world.  -1 for non-intersection patches.
- E, E7 D- K- @% l9 u  i, c1 K6 w  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% M! W3 L# y9 i
  auto?           ;; whether or not this intersection will switch automatically.* r# i1 J; `" e2 Q' l8 c8 t4 T# F
                  ;; false for non-intersection patches.7 L. u( V# ^4 x9 f" p
]
) Z2 [/ b( P( e- V
! f5 Q- p- h. u( r3 @. v# y5 x' c$ o, f! c2 x' \* m. F2 m
;;;;;;;;;;;;;;;;;;;;;;
& Y& s' z1 u! \' I$ k/ a+ m) C;; Setup Procedures ;;
: A2 p' F$ \: N5 o" z- O8 L1 v;;;;;;;;;;;;;;;;;;;;;;6 W: V; i3 p9 `# ?& \3 N( a
  A$ x7 W; }( Q% s; ]( D
;; Initialize the display by giving the global and patch variables initial values.
2 y5 r' U) l1 g" w4 i;; Create num-cars of turtles if there are enough road patches for one turtle to+ r  U( [! d8 H
;; be created per road patch. Set up the plots.- v' \% x0 o  j$ `- Q8 r2 b
to setup
  N; e9 a. v7 Z+ x. s  ca1 J* N6 A4 `* B
  setup-globals* e* p# Y/ B  w

6 z# i, k8 c3 K2 l/ S+ d  ;; First we ask the patches to draw themselves and set up a few variables
) X3 p* Z5 z/ V5 r  setup-patches
1 K$ ]3 N1 C  O; @! B0 T  make-current one-of intersections& Q/ a9 n8 }. z
  label-current
- {# ]5 s( D; z3 ^, O- D
: ]* r; D% m1 W  F' M  set-default-shape turtles "car"/ `& `7 b  d( X/ b" t) p* T

2 K6 A5 E$ \9 m  |/ N9 Z: m: E  if (num-cars > count roads)$ ^0 u, s; T% d  G% C# J* i# w
  [
# U8 V0 k0 [. ?$ [    user-message (word "There are too many cars for the amount of "8 c1 T. I8 t4 x) R$ b
                       "road.  Either increase the amount of roads "7 s# |2 Z$ c1 `2 s& G% X
                       "by increasing the GRID-SIZE-X or "4 E: h$ C/ A2 n) Y6 q6 s
                       "GRID-SIZE-Y sliders, or decrease the "
9 [9 V, a; `( H' J- n, |                       "number of cars by lowering the NUMBER slider.\n"
$ n0 J2 \/ R/ C7 G, }- A                       "The setup has stopped.")
4 @- ^! c6 ?2 l/ b& H  P+ H% }2 ^( Y    stop# ]2 |9 ]1 d' w6 L
  ]
8 K9 Y; Q, W  g; D' x( Y4 j' R) Z* u1 }9 f7 T
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, _" [9 ~/ o' W8 @0 Z
  crt num-cars
8 C# K6 d8 }) B% ^  [
8 ~( j5 a- Q# B% a; w  b    setup-cars1 u- |! q9 H' \: C* `5 t
    set-car-color* [: b+ U7 O1 j4 r- A- o% }: e
    record-data* A4 K( d5 K7 m( A8 I) E" P* E
  ]
0 V- J- {4 l$ y6 z+ F: x
3 l( y4 }, w% C- b  ;; give the turtles an initial speed5 M) o) e. D6 m; s6 ?: X& a
  ask turtles [ set-car-speed ]- ], ~5 Y, f( Y( j6 |5 Z
9 C' }" U3 O) ^5 g
  reset-ticks
8 V3 e& ?3 a6 K6 a# v$ R) aend
6 Q- ^, j+ q- _& O% X/ B
7 G! z8 r- F: T* o' Q% E;; Initialize the global variables to appropriate values
& ]7 k. P# J9 j) z1 w2 q" Jto setup-globals
. B/ C5 F3 p' b, D! X' c  S, r  set current-light nobody ;; just for now, since there are no lights yet
! x! G! W" j8 a  set phase 0. Z1 C! W& j; K* T3 t/ q! }
  set num-cars-stopped 0' y, ?5 w9 @& z$ [6 R. P+ ^$ B  E
  set grid-x-inc world-width / grid-size-x
+ F. m$ s( E1 |1 P& V3 J! u  set grid-y-inc world-height / grid-size-y# f' q4 Q* S, a, t% ^
  D7 G. B) U4 I4 D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. [+ |3 p8 T$ T
  set acceleration 0.099
& Y8 B( e3 X$ N4 O- fend3 F+ {, v: C/ h3 l" Q4 w) w3 ]8 B' u  j) D

6 `+ [7 a( u2 c: \1 {$ l8 o" Y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 m& |. y& l1 L;; and initialize the traffic lights to one setting
  y  S7 |% E5 w& [7 L0 X: nto setup-patches( }$ d) o' d2 r% Z4 y& x! s* ]
  ;; initialize the patch-owned variables and color the patches to a base-color/ w1 j" [2 j# p
  ask patches
4 g( w/ ~8 r9 W3 w  [
" B* b, C2 `. S/ K- y3 `    set intersection? false* T& B. _3 {0 H: G8 s7 X. m. U5 a3 }
    set auto? false3 r% k* L- l9 j
    set green-light-up? true+ G4 N) F3 E: _
    set my-row -1
) x0 t9 z/ S7 r0 [0 L    set my-column -1
  @3 M" Y3 g/ a& g, H    set my-phase -1
; j9 m6 R/ e: o3 A! |! N    set pcolor brown + 3
( L$ q. }" k, J' O" e/ |1 b- d  ?) x  ]3 ~+ f2 C4 S3 U4 [0 A  |" D

: a& t6 {+ V1 f7 V: P  ;; initialize the global variables that hold patch agentsets0 D# f) j; l" b# c  r, R8 u4 z. e  L
  set roads patches with: W* g/ Z# b7 e" s* v& @- K" |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ Z1 A' D2 I5 P+ g: f, j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 I1 ?- |1 \5 P* i, T; r  set intersections roads with7 x- Z$ ?. |9 Z' B* h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( T, i. U! @3 }7 \$ Z" T' R# ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 }$ Y& T* ^  x) C$ t2 A, X- q
; N9 n" _& p2 M  N5 P7 ^# R
  ask roads [ set pcolor white ], _/ h8 ]! |( K" s' L
    setup-intersections
5 e! T% @+ `* U+ i4 z3 ~* x; uend: ]% o2 W6 R4 ?
其中定义道路的句子,如下所示,是什么意思啊?) E9 p; p* ^! H. W/ t1 O, s
set roads patches with
  o/ ~* I+ @( m& j) E! m: k. y" O& Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& L+ B$ c" A- V: `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  f  ~  K5 T: A- P0 C9 H0 N: ^
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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