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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 W! i0 Z# I4 i& }- j* ]netlogo自带的social science--traffic grid这一例子当中,
6 M0 c2 @( K7 Z* Y7 r4 R  Wglobals
. B  \+ w: V" M9 s# g! e, ^[
9 V1 t4 ]: |9 a  grid-x-inc               ;; the amount of patches in between two roads in the x direction* b. n6 h3 O' n% a/ R7 @+ x! g
  grid-y-inc               ;; the amount of patches in between two roads in the y direction% g  ~/ |2 i  `+ D( ]) N0 Z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 c! h9 a- H+ j; F: s8 W                           ;; it is to accelerate or decelerate" U4 R6 `/ a. D4 u6 H- B
  phase                    ;; keeps track of the phase
& N4 B1 P6 F8 A& x  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' y2 |2 I- z4 k
  current-light            ;; the currently selected light! O9 C0 _& r8 I7 [8 A2 e
: e% T& ~" n, }/ ]/ X# e  |
  ;; patch agentsets
, ]8 N2 m: \) o% [  intersections ;; agentset containing the patches that are intersections
; ]+ f! E; U) K( b* H  roads         ;; agentset containing the patches that are roads+ m8 v& `+ C4 s- Q
]
0 b% E0 o4 u3 [5 M5 Y" b( a9 N4 o# T- Z4 }! h7 G+ w( R' l3 K6 l% S9 }
turtles-own4 ?. @! v' \- a6 e1 s. I
[
' y2 M5 v0 T9 B  u+ T$ ^  speed     ;; the speed of the turtle3 s" n2 z* y2 w  }. v
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# s* E3 p% H5 `
  wait-time ;; the amount of time since the last time a turtle has moved
; R7 o' r: i: `6 w8 J) S]2 d. Q8 Q1 \3 L$ v
# i6 q5 i" ~# _# R4 z8 W
patches-own! w' Y8 ?" Q* J; h: ~
[
( s, r  z6 l& C  intersection?   ;; true if the patch is at the intersection of two roads
4 Z# t" W5 I9 x7 q, {7 h8 J5 |  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: l0 C- b/ z, R' ]2 m! G                  ;; false for a non-intersection patches.
  J; [# h( M' t7 |. d" g  my-row          ;; the row of the intersection counting from the upper left corner of the. y1 C, u6 C1 |% R
                  ;; world.  -1 for non-intersection patches.+ l, j# Y# Q2 a2 `7 c0 `1 |4 t
  my-column       ;; the column of the intersection counting from the upper left corner of the$ r$ Q! l9 y! s/ D8 r/ ]) y
                  ;; world.  -1 for non-intersection patches.
! m# M" g. j5 ?5 N6 ?$ C- [  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" Q, E5 ^8 l/ r/ O  auto?           ;; whether or not this intersection will switch automatically.
7 B2 D5 C+ }3 k8 r                  ;; false for non-intersection patches.2 z* X+ K- K! v, N7 S* U! ~
]+ c( m+ f3 {; D& V

  Y2 L' \- s2 K0 s$ Z( O# ?, F- l' e  i' w: x9 [
;;;;;;;;;;;;;;;;;;;;;;
% j9 Z+ E% n* V3 M( ]& [;; Setup Procedures ;;+ O) A1 c" M! j; }
;;;;;;;;;;;;;;;;;;;;;;
+ _: O* J3 V5 w. n$ [) e( N5 V7 i7 p' A0 \: C
;; Initialize the display by giving the global and patch variables initial values.( F# w- G8 F5 k1 r' z' M& z
;; Create num-cars of turtles if there are enough road patches for one turtle to
+ U/ P$ `; F, L;; be created per road patch. Set up the plots.7 f# k; D5 @( h4 H" d* x- N
to setup
" i9 W. B7 E, r- a( O  ca0 R8 u# f4 C, X: B1 }
  setup-globals
& j+ f# B$ y/ Z  z6 p- C; X8 E8 k. D$ k$ }4 u+ b& V# K
  ;; First we ask the patches to draw themselves and set up a few variables
, W) O7 J7 R+ ?' ?  setup-patches
5 g- D. \8 h5 A! S+ x+ S  h  make-current one-of intersections4 q% B/ y0 P# |2 H" W1 J
  label-current
. C1 v. j( r9 Q% [; w  W) m3 M0 l$ K, l# x+ b  |
  set-default-shape turtles "car"
) R& L' D4 i( J' D
, i6 I8 O8 }" |; _1 ]' ?7 J  if (num-cars > count roads)% ~: C8 Q8 y& Z  n3 ~! k1 V& T
  [2 r3 d% c7 ~+ g: m
    user-message (word "There are too many cars for the amount of "
: x+ ~4 d# V5 }. S. [8 V                       "road.  Either increase the amount of roads "
4 g( ^/ {7 Q1 m% A  g* i- L0 C# Z                       "by increasing the GRID-SIZE-X or "
8 l  v' Q! {# T" p; ]9 d                       "GRID-SIZE-Y sliders, or decrease the "
3 N% s) w# U. o5 a8 L& m' m9 h                       "number of cars by lowering the NUMBER slider.\n": u" o3 S5 U' {
                       "The setup has stopped.")
. S; X, L- X% ^    stop
+ {/ Y* _9 O) v) I  ]
# b/ k6 _' l. C& d( B0 M1 D5 e1 J
9 c7 X7 N/ {+ X" \) T  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ K) y9 F' w& [( J) a  r  crt num-cars
( v4 ]8 S- u# ~8 ]# R% m$ w& p- L! E  [
& Q/ m4 j0 ?) k. q1 _* U1 ~    setup-cars$ `- i$ {% ]0 ^7 b' a3 ]5 ?2 S; F
    set-car-color
6 W! ^% m: X$ @) r. f    record-data3 L' ]* [* S; K! H5 b( W) r
  ]
: l  S! r# l  E2 x7 I: Y3 @+ o/ Q
  ;; give the turtles an initial speed
  K4 C& a. o/ S: \5 m1 z1 s8 a' n  ask turtles [ set-car-speed ]1 |3 E" v, b$ V( |3 }& t" O3 s

6 E# o' P8 E$ M5 h  reset-ticks, V$ u( Z2 T' r) d; m/ `1 t
end7 ?& A& D  a* {, j  s0 M) L* _) f
* T7 J/ U. Z  Y
;; Initialize the global variables to appropriate values
* u0 m  ?+ d* v1 r2 Oto setup-globals* H1 Z8 ], q: r2 g+ n
  set current-light nobody ;; just for now, since there are no lights yet
6 C; e9 Z1 d3 Y5 j: V+ x9 f! p( j  set phase 05 [* `9 o) i) H& \
  set num-cars-stopped 0. Q1 Z$ F4 m5 X# K/ e) W0 s
  set grid-x-inc world-width / grid-size-x
: R' Q; ]& C; `/ R8 v! o  set grid-y-inc world-height / grid-size-y
% \1 f- l, c# h# G. A5 O1 j8 y5 m9 V: Q0 `' u; {
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 Z8 n) E# z' d8 `2 |' J6 j
  set acceleration 0.099
6 \/ [' X3 k2 @' e$ eend+ L% y+ n. Z8 Y- e' Y
# S, v! z" A. ]
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ s# p5 ^0 E3 y7 G& S: \* r
;; and initialize the traffic lights to one setting  e( p3 X7 c& P7 N$ z! S
to setup-patches
# z, z& F5 Z) {: i) F  ;; initialize the patch-owned variables and color the patches to a base-color9 v3 A& U9 Q' P3 C" t- C/ S
  ask patches; K! }: z% r! z5 z' q9 ~' `9 ]! J
  [5 p/ U. Z* f( o4 ~3 k
    set intersection? false
" H* j6 W+ B" m# L, Y    set auto? false( f4 \) x9 u/ z& T0 m  o/ C( R8 E) t
    set green-light-up? true2 q4 ?) F4 P% @4 r1 e
    set my-row -1
8 O: C5 f4 w& ~5 [% Z: e    set my-column -1( a" G+ ^/ ~# t7 _* }7 @: h
    set my-phase -13 n% o' Z4 X: X* C
    set pcolor brown + 3( C' u' \; B0 G2 K9 X
  ]. w1 p# q6 D# b) g6 h* t

; W9 C4 r0 N$ p! M5 l6 k  ;; initialize the global variables that hold patch agentsets
2 W  x$ v9 z) k  set roads patches with
8 ^0 S5 [  L$ G* ?/ C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ `! ?; ]# J' U. q# Q5 q" P/ I  j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% [; L* B( B2 E4 b1 d  set intersections roads with
' j6 o- M3 h  W. Z" U/ J, A+ r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 Y* h+ k0 K' C6 N5 p6 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. H9 i5 m+ V7 I7 H
+ f+ w$ o4 k( I2 Y5 t  R
  ask roads [ set pcolor white ]: h5 f: k& h' w3 @' R3 N5 B
    setup-intersections8 ]3 P- K. h" u, K$ D. c
end
) ~6 c) d! j- y1 W& b. {. D其中定义道路的句子,如下所示,是什么意思啊?" ^( w) r. z6 F: l
set roads patches with
3 F) n2 e* e( m; v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# `: `  b6 q) R5 F; f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- V% i/ G; q% j/ z1 a' g& X7 ?% g
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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