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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) J: `6 e  @) knetlogo自带的social science--traffic grid这一例子当中,
) ~9 |) Q! k5 n  v: h* vglobals, ~% |5 r2 y. Z) ~4 f. c
[
" K/ y$ h. p% G. L- p1 ^8 `  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 C; l* |; q3 K  H% Q6 C, n5 Z* o  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ D% s# M3 {) E& G( P  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 v" Y4 N7 R1 {4 V                           ;; it is to accelerate or decelerate
4 n+ C+ |+ u2 E  phase                    ;; keeps track of the phase  A# A/ L3 I  ]6 D  p' ~  \6 t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  P) k1 U$ [3 M" t3 e
  current-light            ;; the currently selected light
0 u3 z" v/ m/ i1 x9 m1 e/ z- I% R+ m; x1 W6 |( q$ L6 V$ d: X2 c/ B! q
  ;; patch agentsets
. s* s+ N$ j& ~+ Q# J; [  intersections ;; agentset containing the patches that are intersections: N- P' D! U9 A' Z- [
  roads         ;; agentset containing the patches that are roads
. l* E1 @5 ^- A7 d9 P- M1 D% X]
5 E1 L2 p, c$ R9 ~: `% T8 x& v$ n! N2 t% q3 O- e* R7 S) h
turtles-own4 Z4 t% _: r; Y
[
1 k5 g: V4 p$ E* _9 S) h' m  speed     ;; the speed of the turtle
* v; S0 O/ G# ~  up-car?   ;; true if the turtle moves downwards and false if it moves to the right, W1 i0 C+ |$ Z
  wait-time ;; the amount of time since the last time a turtle has moved# [7 P2 T% \) K9 z- a: s1 H
]
5 B0 ]8 K) H. K( v$ b) f/ @' l0 L
. {# l# M9 r; Q" xpatches-own4 O  l  Y( p+ [0 T7 v0 p6 ^
[( L  T; ]" |' P! e& o6 @0 ?8 k, w
  intersection?   ;; true if the patch is at the intersection of two roads
& j7 w0 c, {1 p# w: A7 U  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! O4 C8 L. J, c
                  ;; false for a non-intersection patches.
0 \$ T. k; q( Y! M2 \  my-row          ;; the row of the intersection counting from the upper left corner of the
3 W3 U7 v3 t/ p3 _, q                  ;; world.  -1 for non-intersection patches.
% @/ x0 u9 U0 P  G% T  my-column       ;; the column of the intersection counting from the upper left corner of the* B  o/ j$ g) y) G, J* C
                  ;; world.  -1 for non-intersection patches.2 \9 s5 Q  I( ~
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& V5 ?% q1 R5 J/ R! J  auto?           ;; whether or not this intersection will switch automatically.! v8 c" [9 A# `5 X8 U
                  ;; false for non-intersection patches.3 T6 _4 j5 b. ~. N
]
2 d: p$ O; e1 [% z! ], [; k2 |& {6 j! y  ?9 M/ \! P
# X- e) E5 B& Q6 _! h8 {
;;;;;;;;;;;;;;;;;;;;;;5 ~7 n: t7 T9 ^9 s. o2 I
;; Setup Procedures ;;3 ^  R, }- n6 W; Y! O1 `4 o7 {3 t) c
;;;;;;;;;;;;;;;;;;;;;;
. y6 M/ I. X( K/ K" H+ G  K) ~, _4 q+ N0 C7 v0 A
;; Initialize the display by giving the global and patch variables initial values.
! d" C) @' n+ k;; Create num-cars of turtles if there are enough road patches for one turtle to
4 m$ D' d) Y2 |- r; S6 z- F;; be created per road patch. Set up the plots.
+ M6 C) T& ~+ m( b- pto setup8 v( A6 ~* p7 P7 n- y
  ca; Z7 x7 ]* {/ {( w3 k! ?1 g3 k
  setup-globals) a; u7 h8 W! n) `- q

. c! K4 V$ F  C, w( d  ;; First we ask the patches to draw themselves and set up a few variables
3 B9 D# i; s$ I+ T% M) Z  setup-patches5 ?, |! }. D2 ^8 R/ W( K( @  S3 N
  make-current one-of intersections! ]6 J6 g2 _# l4 A: x5 \
  label-current
4 u. l; v$ n1 m, O: O% E3 [+ T0 }1 O3 _
  set-default-shape turtles "car"4 A) Z  c! Z2 l; `; j

& _5 z+ ?5 ?4 b9 c" f  if (num-cars > count roads)
& E% B& |0 l/ l! |4 u3 r0 [0 @" P/ E  [
: ]! D( C: X- {% x4 a    user-message (word "There are too many cars for the amount of "
" R5 ~* F+ X7 |. u) ~% G                       "road.  Either increase the amount of roads "9 a5 @. d6 N7 L
                       "by increasing the GRID-SIZE-X or "
" z! [$ g7 |8 Q0 X* T' j$ V                       "GRID-SIZE-Y sliders, or decrease the "$ u) ~$ u- `, y# j
                       "number of cars by lowering the NUMBER slider.\n"
# N: ?8 j9 H! @                       "The setup has stopped.")
7 m9 R6 g; s& ?  e8 x! }7 f    stop
- v9 p9 ?3 L! a3 t  ]
; O0 \, N9 d! M( O: S8 n+ w' J+ L8 r+ R- F
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( h5 a# u) r2 \
  crt num-cars3 g- x3 w! B6 e* v
  [
; z" Q) {7 W5 P0 a7 D, H! M    setup-cars
1 C* k0 @4 z$ y( J    set-car-color! j. Y# V& z& p
    record-data2 \& K2 m: I. f+ X4 w6 p/ M4 Y
  ]. U: f$ @# @- l% e
1 ^4 W' m! n2 ]+ J! f( R
  ;; give the turtles an initial speed
1 Q9 q6 X/ L9 D( ?  ask turtles [ set-car-speed ]
7 K' \7 T& Y1 ?% K+ ^( q
. `1 u  }6 e4 O  reset-ticks  {& H3 G/ N- p5 P- \
end$ M' |. j+ H+ ^8 E; z

9 C% n. C. F6 f; f) p;; Initialize the global variables to appropriate values
0 [3 v( x. ?% }to setup-globals
. I& _. |# J8 z: S- V0 ]+ H  set current-light nobody ;; just for now, since there are no lights yet
5 b* o6 w' b* Z; m; \+ W  set phase 0
8 I* j* y+ c0 c5 D5 W3 r3 ]  set num-cars-stopped 08 O1 y* p- I. r$ T& {' }' M
  set grid-x-inc world-width / grid-size-x
, n( j& f  k9 o  set grid-y-inc world-height / grid-size-y/ ?7 L- f, A/ `# a8 R' S
# m; K6 I8 u* V
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 K& S" J" h% W7 X# I) w4 ?  set acceleration 0.0993 Q5 Q7 g  Y1 ]
end
6 O: |. Y" p. @6 ]; M8 f$ Y: B$ n% X! [1 \; f2 t1 T( {
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, ]. D, t: ]( A3 y8 `1 r;; and initialize the traffic lights to one setting; U. q# d% N- ^/ ~/ {2 e! Q! l
to setup-patches
+ Q1 R4 F) r) B- p, z  ;; initialize the patch-owned variables and color the patches to a base-color
7 x2 j  Y( y6 V" s. b4 f* |2 A  ask patches
" `( l; L: c9 G; Z5 W5 F% g  [
% ?& f# Y- H8 L5 n    set intersection? false
( X) w$ T( Z7 q    set auto? false* `) J/ P' u  k& M% H( c8 K: @0 [
    set green-light-up? true
- {, ~: l0 T. y4 U+ J/ `# J0 R    set my-row -1
' k, I+ Z9 a. |- P6 b    set my-column -16 g% Z' w" j2 A) r! ]' J
    set my-phase -1  h" J. f1 u4 l/ e- }' p: p
    set pcolor brown + 3& @) ]6 H/ Q1 O+ d4 _: {* Z8 i: C
  ]! V. l" D& F( m! K
: ^. ?/ u1 X4 {. g
  ;; initialize the global variables that hold patch agentsets* S% H( a" s. L7 V: q, J
  set roads patches with
3 U5 S4 F0 X- {- y+ r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' `- U! D9 {# {' i3 K! S. b" a/ P! I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 I* P  b+ f% ^. F. ]
  set intersections roads with
# L5 g6 P( C3 B1 X' r! D2 I) Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. j* {" r" q+ {. i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 `) I1 ~9 s3 B6 z

  n  Q* }/ Q/ X2 c0 o  ask roads [ set pcolor white ]3 k: Y" s+ I6 v& M8 f# Q  W
    setup-intersections
' T" M2 Z! B, c& z4 ^end7 q' e0 B# E, j4 Z( r& h; \
其中定义道路的句子,如下所示,是什么意思啊?( A. R' y: V1 o+ K' o
set roads patches with+ D* H- q) i. x0 Q! P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 p: O& S; D$ B* z# c  ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 L# X7 v3 @: t% d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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