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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 d* J$ h# z) i) ?netlogo自带的social science--traffic grid这一例子当中,# P# a# Y0 A* \; X! g
globals
' V* s. Z. ]) H$ E6 p[
2 V9 \+ y+ ~, K+ t' z  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ R+ w: k# ?# o  o5 u2 ?9 \2 h  grid-y-inc               ;; the amount of patches in between two roads in the y direction& c/ Z( O. H' P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- H; _" P% g* F                           ;; it is to accelerate or decelerate# p& d2 ^( u8 k2 j% s6 Z
  phase                    ;; keeps track of the phase4 G! Q7 P! R( O: V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 t2 F6 F6 Q7 Q9 u4 I- n) J- k
  current-light            ;; the currently selected light
2 F$ M, N# l' p: t/ s/ L7 L/ |$ G# c: m' M
  ;; patch agentsets' a! n; Z. z% r4 ^- z7 X8 g& u
  intersections ;; agentset containing the patches that are intersections( w% J7 A* z; A& s, n
  roads         ;; agentset containing the patches that are roads, j4 O. j! Q( O4 P6 _
]
* g# o* [4 g6 @7 {+ f3 i$ W2 L$ [- d
turtles-own
  k' E, J- w6 n$ R& x- z0 K' y[, Z& m- s2 W' t# a1 p6 _: H
  speed     ;; the speed of the turtle
$ a7 B7 {6 Y5 o+ j$ }+ M* z$ ~" t8 Y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 j# u% e3 H* P; s. n4 A; A; o
  wait-time ;; the amount of time since the last time a turtle has moved
# c( p5 ?8 F1 {]
7 @& f- `" S) e) V7 H% @: t( f: f2 a) W' g  m3 `1 ?. l* v0 h) ~! C
patches-own
  T' G8 a2 N* |, r0 I" q6 j6 @0 H3 \% d[3 F$ d! Z7 Y' G: x7 j
  intersection?   ;; true if the patch is at the intersection of two roads
0 g$ B4 O4 n+ c1 p# n7 U  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
4 X( @- o. o  z6 w, U+ E$ ~8 h3 ]( h                  ;; false for a non-intersection patches.4 j% @( _7 |$ F5 \" g4 I" J! d
  my-row          ;; the row of the intersection counting from the upper left corner of the
* T$ I/ T6 O2 |( @                  ;; world.  -1 for non-intersection patches.
# m: W. d; j- D4 l( K* F  my-column       ;; the column of the intersection counting from the upper left corner of the2 W; A( c" x* m& A! ~, ?
                  ;; world.  -1 for non-intersection patches.
( V  a8 x; s$ ^' j- `% R' v0 Q: k6 ^  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 q  ]8 C/ e& r  auto?           ;; whether or not this intersection will switch automatically.
5 i" K' R6 V7 J3 T: ?                  ;; false for non-intersection patches.! S" k  t6 X( c# j# o- V; ?7 z
], T4 n" R( R  O% q3 h

  a" D# c2 ~- i9 W1 w: w
6 r, _" \- R7 d2 \; ^;;;;;;;;;;;;;;;;;;;;;;3 B' p- p( s4 d/ \! l$ v
;; Setup Procedures ;;
! c8 x. t. @# w: j- B0 V;;;;;;;;;;;;;;;;;;;;;;4 V, B0 R  G$ h% A! S) w4 p8 P$ O

  j2 s6 p0 h4 _& q;; Initialize the display by giving the global and patch variables initial values." q, t& P: p+ q$ W
;; Create num-cars of turtles if there are enough road patches for one turtle to1 R+ r# O  V  J. |: X
;; be created per road patch. Set up the plots.% b  s8 _! h% s  A9 q
to setup! o6 n4 i( V6 u" ~, G( a
  ca8 j2 x2 M% v+ N7 m. @- Q1 @  n
  setup-globals% C' z; v- ?5 q) h

$ q1 w  o9 @. }0 v$ R  ;; First we ask the patches to draw themselves and set up a few variables* M5 r; h7 [/ _$ z
  setup-patches
" o& a6 E: R" H" f$ p2 D' z  make-current one-of intersections+ D( k, v: g1 h; H- V, B( U
  label-current
+ J" b# R3 P) N1 g  ~
" z  h/ a. _8 e; t' ?9 ~  set-default-shape turtles "car"4 j* Q/ g5 q8 V6 W

9 _7 ?, X% }" p. ]0 N0 |  if (num-cars > count roads)4 G2 G3 L1 h! W* `: c8 X
  [
3 j6 @' z& B9 {7 \( M    user-message (word "There are too many cars for the amount of "1 u* ^. M8 P, x& ~, K
                       "road.  Either increase the amount of roads "" t/ E' j1 j0 ~* q
                       "by increasing the GRID-SIZE-X or "
$ R/ M+ K- |% T5 O# w0 W                       "GRID-SIZE-Y sliders, or decrease the "/ n: X0 `  c  J  N$ B: l
                       "number of cars by lowering the NUMBER slider.\n"
, |% M- f/ [2 G7 i. [  u$ O                       "The setup has stopped.")
# p* i0 K9 }' g8 m) _: B    stop
4 y6 d& ^; z% T' N. L6 H0 _- u) c, G  g  ]/ G. @+ Y, P' ~7 Y2 |# b
" Y- t/ _* V9 Y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ w7 D, B& m' m7 ^8 u6 j
  crt num-cars
1 h" C$ K! v1 _+ N7 y( C4 d  [
! l/ D* t1 O$ L- u+ Z7 \    setup-cars  \# j% M$ N6 Y4 M& i# p+ m: o
    set-car-color
. a/ J/ ^5 t* |, F+ ^7 q, _$ A    record-data8 K. r  ^7 Q/ N5 ?$ q5 i7 ?
  ]
  `' C) H# `3 z2 o, [& E* d& g7 E$ w, t& z" R" i8 G0 `/ F2 }
  ;; give the turtles an initial speed' v- j7 ?* @5 F* W0 f
  ask turtles [ set-car-speed ]# L- [. H; s) J/ ^3 w
. A& }0 f3 p: \5 x/ s0 J
  reset-ticks2 z% o+ h( U7 j, O/ X7 M* A. d- Z( i
end1 \5 N' t6 E( W9 j, c, q& N4 M
' y/ \. r) d8 \* _7 F  \3 o
;; Initialize the global variables to appropriate values
/ u+ p3 q9 r2 C6 h) ]to setup-globals
3 C1 H1 r2 A* K  set current-light nobody ;; just for now, since there are no lights yet  M. u0 B) o2 I1 `* z2 X$ v
  set phase 0
7 i3 a/ l* D; ~: g  set num-cars-stopped 01 Q; B$ ~% g  [; K( x
  set grid-x-inc world-width / grid-size-x; B" H% b9 e5 M$ b$ u' h
  set grid-y-inc world-height / grid-size-y
$ D4 r* j" p, F* e% S0 S; A4 q7 z3 @& Q4 `5 E
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 C" q& M) x7 g+ I& }4 n4 z/ k  set acceleration 0.099% ^4 P  L0 I& ?
end
' W! Y8 n( A/ L2 h3 x8 `/ i2 K: _* ]
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ |) r# f8 ~) G& P
;; and initialize the traffic lights to one setting1 a. k9 p$ P# w7 D
to setup-patches
* a2 H. J: ]2 m6 [' \( J1 `  ;; initialize the patch-owned variables and color the patches to a base-color0 f. s- q& }5 M" A$ `4 |8 e! ?
  ask patches. M5 \) _  @/ W. t1 G" l
  [1 `+ W/ I6 @( G# H/ {: H! E
    set intersection? false
/ j' _' [' ]4 b8 o8 T    set auto? false7 i9 q8 y! M/ U# N6 V
    set green-light-up? true' {/ z# d7 g; b/ ]( `
    set my-row -1
" A( X# |0 L0 |$ Z4 S/ u    set my-column -15 B* f0 |8 b1 J$ U0 n) X+ V' U
    set my-phase -14 a# {, t/ _' Y
    set pcolor brown + 3* L) Y- E5 K. ^2 P8 x) S8 V. O
  ]
! V- i4 \( B+ N2 w, v* ?4 a
/ [" K+ V) o1 N. @6 f  ;; initialize the global variables that hold patch agentsets- z8 {: [. W' x( o; n2 {% p
  set roads patches with4 i1 E( Q% A. p- f: F, g9 u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  H( A- O" H2 S& a7 `  R3 T5 s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' P. b$ b/ ^! }. F6 G8 e# J! s  set intersections roads with
& j% e4 I  y" o1 h3 P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  @& J* A# g! T7 O: j" j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 e- A# f1 T: h# f$ m/ u- Z9 l3 C0 O1 r5 [6 ]
  ask roads [ set pcolor white ]# e7 P8 j& ]4 j/ t: }. }
    setup-intersections
2 U6 ^6 Y' h" h6 `0 Q. P& e# oend
5 l- P. i* H* u" L7 I+ J4 I) j5 @其中定义道路的句子,如下所示,是什么意思啊?$ W; i; j7 f8 p! R! N
set roads patches with+ Z7 w( N$ K8 M3 t8 W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* u+ O; p; ]. s' y$ e& x8 \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ Q+ D2 X8 ]" ^$ C: ]/ X- m7 Z. i谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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