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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) S$ D  S' V* J8 q! Y
netlogo自带的social science--traffic grid这一例子当中,
. M: o# C3 H, A' Rglobals
4 F4 a! H) K$ _% P2 [8 T+ ^[
- F2 t$ D5 S$ J  U0 ]8 O  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 o! x. e- Q, S# b) s' G5 d' |  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 i4 h& P9 x& `5 E+ ]+ X
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 ?" X5 }) K# l# ]  L8 e  ?5 a
                           ;; it is to accelerate or decelerate! S* @. Y, Y  R# n
  phase                    ;; keeps track of the phase
0 \3 f$ P) K; U  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure6 S  r& l( S. [1 C, g5 X. ?+ u( }
  current-light            ;; the currently selected light
7 e4 p9 @  @0 Z' G6 n( K# Z5 W# h$ ^+ S, p) K, @  D
  ;; patch agentsets
9 e3 V/ H! m* t8 l- J; T/ y/ Y  intersections ;; agentset containing the patches that are intersections9 A( _. Z  e7 h9 g" A+ b
  roads         ;; agentset containing the patches that are roads3 ?# M2 [1 a" J( o/ s: |7 l
]! R" u6 C4 i- q* b. Z
- ^- m* }4 t9 N/ q# G6 k9 T
turtles-own1 L3 D4 l$ |. \5 ^& l/ S. v
[; G' S8 l: B8 F
  speed     ;; the speed of the turtle
" t3 ]3 U- A* g8 h( d  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 g6 u, q- x- G3 K' T. P; g
  wait-time ;; the amount of time since the last time a turtle has moved
/ k  x9 @# o. f. h& c" Q]
& q+ k9 Q5 [: A2 p- G
) w$ @1 m1 T7 B* p6 }% }$ U; Ipatches-own/ O9 W& J2 b$ f
[
7 J) T: n( {% B7 C5 A% f; F8 s- w1 x  intersection?   ;; true if the patch is at the intersection of two roads) Q) I9 f$ p, [1 Y3 ?% F  O
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) c& n1 t$ N8 k  C+ y1 q6 z
                  ;; false for a non-intersection patches.
6 F" P; u$ n# B$ z8 n  my-row          ;; the row of the intersection counting from the upper left corner of the
# L0 a3 Q2 @6 S5 ^4 V# [                  ;; world.  -1 for non-intersection patches.
6 L6 Z& P1 k$ h9 F  }2 b! u  my-column       ;; the column of the intersection counting from the upper left corner of the7 |2 h8 _9 |2 F  k
                  ;; world.  -1 for non-intersection patches.: ~6 ]$ P5 M2 B5 E  f
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 [6 W8 g& ?" s6 d/ {- C
  auto?           ;; whether or not this intersection will switch automatically.
3 E+ \0 K. o& m1 f. `* x                  ;; false for non-intersection patches.
$ F: C4 l  A2 p3 t2 ?/ P: L]
$ Q* `- ]7 q/ Q" k% p6 U9 `8 f% e9 L( D0 v

& ~; m# ~0 h" T- j7 Q% Y. ^;;;;;;;;;;;;;;;;;;;;;;
. D: ]) h; F5 ]) B;; Setup Procedures ;;
0 a3 y" u- b5 H7 N5 y9 R- |;;;;;;;;;;;;;;;;;;;;;;
& W( w; C& a4 G# t8 x/ l8 }) `& y$ I
;; Initialize the display by giving the global and patch variables initial values.$ I8 M5 G+ K0 L
;; Create num-cars of turtles if there are enough road patches for one turtle to
1 V( s/ |' z$ q( a# ]" C% L;; be created per road patch. Set up the plots.* Q& U! r1 d7 x6 Z
to setup
6 ?: B' g: C8 |5 p+ o  ca
1 S5 F0 M1 v. U& ?  setup-globals
3 S" J' C  j+ U, n  X* w4 V0 w1 P5 Z$ v! S8 |" Y
  ;; First we ask the patches to draw themselves and set up a few variables  b' Z3 o7 B8 J! Y/ `$ z1 Z! b5 E
  setup-patches
' M2 D" J1 U0 c3 W  make-current one-of intersections- z8 _, P  ~' }( \5 k. H
  label-current
3 b! A( g, Q: k; {4 j! g
$ B/ D. @+ u8 r; E5 i& I( ?  set-default-shape turtles "car"
; A2 N7 ^4 g# a& m% V) {0 j  A
- J" |$ s, \% l9 D8 x( O  if (num-cars > count roads)
0 d6 E7 @) y$ O. i8 n  [
* L; R& n7 {/ l; Y    user-message (word "There are too many cars for the amount of "
8 Q# K5 o9 l/ s* Y, ^7 H6 ]. `+ Q                       "road.  Either increase the amount of roads "8 F2 T2 i1 F9 X, S* Y' v
                       "by increasing the GRID-SIZE-X or "( D( C, b( r- \4 M& L' P
                       "GRID-SIZE-Y sliders, or decrease the "+ ~$ M: S1 R" Y: G
                       "number of cars by lowering the NUMBER slider.\n": A. ]! Q& q$ c2 a
                       "The setup has stopped.")! p. F6 ~9 w) x3 e8 t
    stop
5 I$ Z: [# k# d  b  ]5 ~5 o, P" {1 D- [( u
1 l* l. \$ W9 ]" D
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( W& w4 J" @* b7 q0 ]: w9 ]8 ?( g, ~
  crt num-cars
# c& B: L# d# d  [* @1 t0 p' u: V6 ]
    setup-cars  D, r6 G% _) a0 S  b3 F
    set-car-color9 S4 s3 b! D3 |" s  e- f
    record-data
+ z, K$ x5 O* r$ Q  ]
7 l! D+ G% g/ K& ^# d5 w
) F. r- s0 p1 ~  ;; give the turtles an initial speed
+ `1 |7 H$ r# Q+ c  ask turtles [ set-car-speed ]3 {3 Q2 A/ H( D4 M) h" n) S
' v* L9 T& N3 c* i, O* L+ E
  reset-ticks! S+ V( r0 Q7 Y7 P
end
* w! W2 C  r! R+ ~# x
! @. u  N/ r, V% h5 Z;; Initialize the global variables to appropriate values! q# M9 b' Z4 d" t4 q
to setup-globals
7 U, W. t! X1 ]  set current-light nobody ;; just for now, since there are no lights yet: Y, M# G1 w+ w# m! h0 L
  set phase 0
9 g1 U/ v- i' ^* z9 ?( F  set num-cars-stopped 03 |. I% k1 E6 g2 A3 C7 L/ p/ G
  set grid-x-inc world-width / grid-size-x
- n7 q" L6 u  d  set grid-y-inc world-height / grid-size-y
( L0 `1 O' ^! q0 D2 t- `9 k! {! w1 J! g5 n6 ]  g4 b
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 B& x, \$ h& Z  set acceleration 0.099& L& [' m+ U( y0 B6 ~  N$ C2 ?+ v
end
$ v. @' v" B3 l
0 O, |7 }% @2 U; L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 D$ y; r. s9 G, ^5 A8 P;; and initialize the traffic lights to one setting1 E0 f  W$ z4 T* j, [# n1 o) j
to setup-patches
! R* r1 ]; o% b' ~, E9 E( u4 N  ;; initialize the patch-owned variables and color the patches to a base-color
) V. N4 Y1 |/ X  ask patches
" O( D( q0 E# I8 b3 m' ~$ s0 d  [( }' a( c0 i& d+ F0 B
    set intersection? false
+ t! l1 |, R! d7 C" K    set auto? false; x* Y: R6 `- A8 F( a; B3 H
    set green-light-up? true
! t' j# A2 _" Q  y+ k    set my-row -1
. {% s  m  a6 q/ ~& ^" y+ Q4 d    set my-column -1( R: U3 i$ \( \* P% v: O) X- T
    set my-phase -1
8 U& a* |8 u" t+ u2 ?    set pcolor brown + 3# W+ p7 H5 F+ `/ l5 b5 S
  ], Q! R/ S( G6 [  h6 u- i
$ k3 ^. f; g" \9 ]2 @
  ;; initialize the global variables that hold patch agentsets
7 Q. i$ J& P% l/ a. g5 X# J( n1 Y  set roads patches with3 s4 [* {# N6 T/ v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 U5 M6 }. u# [& n6 p7 O- C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# X  Z# B5 H- Z# T- R/ Z* N$ r  set intersections roads with' j8 O9 ^8 D- b8 w' J4 l4 W& j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 n% q9 q3 W: a" ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' ]* R) O( X6 M
* C' R- @% k- l; x& z  ask roads [ set pcolor white ]$ {) e. Y3 I. l( X/ W6 A! j
    setup-intersections
5 G5 V+ G/ B& g; bend1 U% x  W  i# q/ ]1 b" V$ ?
其中定义道路的句子,如下所示,是什么意思啊?, `2 c- z% s. u: ?+ ~: u- e) ^
set roads patches with
6 ~$ b0 Q$ y# L( R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ h7 y  I% Y# ^2 B4 j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* v3 w9 x/ G' A* g9 b4 V  E: d
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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