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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ @! [/ f3 ?) [% l3 Jnetlogo自带的social science--traffic grid这一例子当中,( ]% C( ^- k( }
globals3 M) h, k5 l% \. |# z  X
[
8 ^3 d7 p& Y7 V" N& y6 X  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 L0 V# F# h$ Y2 s6 b: T1 z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
" E  y3 a  T6 {/ x9 Y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; R6 ^" K6 z# c5 d) y                           ;; it is to accelerate or decelerate
0 K+ z# k' G$ _7 R) k! h  V9 u  phase                    ;; keeps track of the phase
- d  w- [+ V3 G8 x( H9 c  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 E: l1 Q/ L  a+ G% @6 }3 X
  current-light            ;; the currently selected light) {! h! O0 ^6 ~1 z- A$ r
: P, X3 O8 B8 \: D
  ;; patch agentsets6 k' \* f4 a( w% p
  intersections ;; agentset containing the patches that are intersections
: N0 g6 @% [3 Y- h# b1 ?  roads         ;; agentset containing the patches that are roads
7 q8 g" Z0 y7 K2 {4 o; {0 d! m]
) o& D/ Y6 @& k! S5 Q( h+ ^  Z1 n" D% o, Z: H; `) @
turtles-own
# E) f+ b1 v3 c; }3 |[0 Q- f; ?7 G2 d- [2 y1 e' x
  speed     ;; the speed of the turtle
* |5 V; B+ y5 V+ G. h. a  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- L) X! C# j- d1 j( k, o4 c6 i  wait-time ;; the amount of time since the last time a turtle has moved/ V; P) r7 ~  a# w& w7 I
]
$ V9 X2 t  E' \* c) `  R9 L# A2 B# u+ Z8 h1 U. v
patches-own
2 g' V3 C% X+ O5 w5 L! A1 G[
9 i# m  H+ w! E! a6 Y  ^  intersection?   ;; true if the patch is at the intersection of two roads
- R, f% L3 q0 |7 |- K1 |5 M. A# T  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 K: Y6 x! t1 J1 d; v7 j5 }
                  ;; false for a non-intersection patches.# _7 I# a7 h7 d# F
  my-row          ;; the row of the intersection counting from the upper left corner of the3 f) D- q) N9 C# q" M
                  ;; world.  -1 for non-intersection patches.
# R" }% H- W: U) t1 i7 U! n  my-column       ;; the column of the intersection counting from the upper left corner of the9 G; c6 E5 ^3 S* P
                  ;; world.  -1 for non-intersection patches.
: N) l' \( ~: C& `2 l# @' l  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ i% z$ s# ?' _7 ?  auto?           ;; whether or not this intersection will switch automatically.% p3 O- x  l) O/ p1 F+ Y
                  ;; false for non-intersection patches.
7 h5 z% V3 K; |0 G8 m9 i2 ~]( k; g! X3 w6 u# j0 h" v. t5 m+ V: N. K

; c- [! b$ s: K
7 {6 L9 ?8 o' \% \4 v* A; m, V;;;;;;;;;;;;;;;;;;;;;;% L; Q7 M! c' K" z. `+ S: E4 u
;; Setup Procedures ;;1 n2 W# d% C* `3 N, l
;;;;;;;;;;;;;;;;;;;;;;
0 x. Z7 I. f: G6 r* N7 d
: l  H  ?. ?4 w9 G6 X6 h# n;; Initialize the display by giving the global and patch variables initial values.
' _& a: r7 W) S/ r;; Create num-cars of turtles if there are enough road patches for one turtle to
9 w+ p. u' k& f: v. o& R  h;; be created per road patch. Set up the plots.
7 w/ x$ t8 N) s8 b' E0 Jto setup. V/ n. B6 o' J2 j. s: ^
  ca8 r2 o6 Z4 k; |8 X! s' }: e
  setup-globals
4 ~! b4 h5 Q. e) t3 H
+ C- B+ \7 j1 [3 r1 t' b# X, Z  ;; First we ask the patches to draw themselves and set up a few variables
( N9 z+ B  _: f% p7 u7 z  setup-patches
' T% D8 U3 v7 P* E/ S  make-current one-of intersections
# Y5 P  I) a4 [( u( d  label-current
( S) o8 E3 i" e9 }1 {) E
. y9 ^) b: g8 }: V% H8 o! v  set-default-shape turtles "car"0 v7 L) I- G  f" x5 r. g
$ ~( {: b  V% ~. \4 {+ Y, I
  if (num-cars > count roads)
  u# X: M8 K$ C$ T  [, v& E4 g* X$ ~# X
    user-message (word "There are too many cars for the amount of "
$ I- b% S+ G" h" h6 P- @                       "road.  Either increase the amount of roads "
1 L0 @# n. L) Z5 b5 I( c                       "by increasing the GRID-SIZE-X or "( Y; g+ @2 b, a: [; P% P' g, U
                       "GRID-SIZE-Y sliders, or decrease the "
5 ^* i, ~9 n. f- U7 v                       "number of cars by lowering the NUMBER slider.\n"$ M0 L* Q0 g- w6 F
                       "The setup has stopped.")4 _9 x& U: n' c; P$ J/ L
    stop
. u+ A% c+ m  l& x5 g  ]
; D$ d1 d& ?; M$ V
8 ^# Z: q& V3 A( W2 f" Z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ s( [0 L, X' }$ C; x  crt num-cars
5 U8 z$ v: p5 a  [
3 h0 A8 i) g$ K8 `    setup-cars
& u8 `: A7 u$ ]7 \& A+ S    set-car-color
( A1 Y& G' L* {+ {& p    record-data
0 W4 \+ v) U2 B; _  ]6 Q; q/ S& W7 o: D3 p
. r2 B8 F% v6 {' A( U- z: f
  ;; give the turtles an initial speed* o- e  O2 L' c& I3 L, b3 m7 o
  ask turtles [ set-car-speed ]
( I+ Y3 k& U8 @  o4 u. O4 J8 ]5 E& V- z7 a2 A) T$ E
  reset-ticks( i1 o3 e! w- S; |# G
end' h5 ?3 l2 E* d' |0 b  a

4 [' h: y5 a8 S;; Initialize the global variables to appropriate values
) W8 b" t+ [6 E) Oto setup-globals2 K6 i: N$ T2 a: j; R
  set current-light nobody ;; just for now, since there are no lights yet
0 C3 B% M6 T" S2 Q/ e  set phase 0* s0 z( k9 ]& l9 |
  set num-cars-stopped 0# p+ L  M0 f; N% _  I/ G
  set grid-x-inc world-width / grid-size-x
; j8 T% _0 @6 i3 z3 h$ E. l8 A- {  set grid-y-inc world-height / grid-size-y
/ \4 P, _* I0 }' K1 K9 T- y% i4 W/ N7 G0 c8 J9 Q/ g
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 o3 C8 P# {) r' c: \6 g  set acceleration 0.099
  V: [- @/ I/ K9 K. {0 T( L0 j5 Wend5 \" P# B; o# n% u* l

" [5 g5 R% e5 N  A) W) V;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) F) P1 c4 b/ u2 j;; and initialize the traffic lights to one setting0 T! f  x$ g. o6 n& P
to setup-patches
* s0 `/ u1 b  b) ~" b! h  ;; initialize the patch-owned variables and color the patches to a base-color) J7 R, F  \# R" x! L$ u! p$ M( O
  ask patches9 i: C- _" @9 L+ A
  [
% V1 b, E9 A0 O( w% Y  @    set intersection? false$ F. r) D+ H: k5 q8 H- n3 j+ U
    set auto? false/ Z3 `% k) q+ S9 V4 w- a1 X8 S
    set green-light-up? true
' l% c  h9 H, k0 [# F    set my-row -1
3 P0 R* F$ P* E2 J" N6 N: s    set my-column -1
4 X8 m5 ~. ^8 d7 ]2 x1 ~    set my-phase -13 x% o5 b& G- M% p' ]; b+ C5 X
    set pcolor brown + 3
# K4 j5 p/ M( j3 j  ]* e; m" E% Y# s9 f. C
+ _1 ?3 W7 s, z4 [
  ;; initialize the global variables that hold patch agentsets5 ^+ K; ^. l/ H
  set roads patches with4 I' A8 h7 d* ?# r2 g* M- O: p3 d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ g) }6 d& B+ N. z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. @0 I& G! _/ w: G( r5 d
  set intersections roads with. x# O' ^; e4 I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 r& ?# e" `* f7 r& D6 e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; @6 q% c% F, R* i! Z
+ _$ Y9 H; {& z& \
  ask roads [ set pcolor white ]
5 L  L; |0 `' S/ D    setup-intersections% U* l2 L) R' H" k; J. {
end1 S5 I. u$ Y5 c
其中定义道路的句子,如下所示,是什么意思啊?" {* t, M0 {! k# F$ G& y
set roads patches with( _& f4 x5 }  Y5 N2 X) f. [2 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% B5 V$ [" s% l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. j( R0 M0 o& B6 F7 {1 L9 D3 j谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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