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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: c( s6 x0 e: z: }netlogo自带的social science--traffic grid这一例子当中,
, Q+ V, O$ d4 h0 T( m) gglobals
. y" _! C4 D' z0 s2 d! |[* T7 D/ {1 L6 e; ?
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: Z# C9 r( @6 y! f" }; v  grid-y-inc               ;; the amount of patches in between two roads in the y direction
( [0 |0 F& R: U  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) X  r3 w2 p" E9 S0 q3 f' P
                           ;; it is to accelerate or decelerate
9 {. Z. X- P: h2 i8 ~! f5 U  phase                    ;; keeps track of the phase
, w: E; N* e( \, e  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: |' [' F. r* W1 h7 ?
  current-light            ;; the currently selected light" G2 d2 n; f) G

6 q. y2 T+ Z+ l" z9 |  ;; patch agentsets+ E: Q, a  C* h7 J% d- N5 I
  intersections ;; agentset containing the patches that are intersections
  T# e6 z( s. l) D& L  roads         ;; agentset containing the patches that are roads
! D$ M8 `- j8 k]
9 }8 u$ z7 J) o& l" Y3 J9 K9 i4 ~1 m* E# F
turtles-own$ U% |7 l) q3 U9 o1 w" }9 K- W
[* ?; A2 U2 F( K
  speed     ;; the speed of the turtle
2 f& j7 m$ D; m# P# A$ a  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 d) w; L( t2 g" f0 J
  wait-time ;; the amount of time since the last time a turtle has moved
8 f/ o6 V& V( N* V; S3 l]
# {# O( B0 i' U8 v: R. X* W, U+ B* J: l- e! y7 e6 L6 T
patches-own
" a0 z: @* r6 f0 ~: v& V$ ][1 x# h' H* |/ m6 T0 p
  intersection?   ;; true if the patch is at the intersection of two roads
. @# C  a( y) ~: [7 K$ Y; y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" J" w* N" H; v! K/ Q                  ;; false for a non-intersection patches." U0 ~# A, W- b  h
  my-row          ;; the row of the intersection counting from the upper left corner of the
0 Z+ H1 m/ Q0 ]* ]( ^/ o6 c                  ;; world.  -1 for non-intersection patches.8 ]+ }) t" A+ J4 E  O
  my-column       ;; the column of the intersection counting from the upper left corner of the
' U" g$ E% E# t" g3 K                  ;; world.  -1 for non-intersection patches.' p0 X9 C* U& z# B8 v
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- n9 ~3 A8 \2 }  auto?           ;; whether or not this intersection will switch automatically.* z2 ?* U& m! r6 y- C4 J
                  ;; false for non-intersection patches.
5 w5 a, \5 J4 F( t, z]# h3 q, v0 r& P- `

! Z* j2 \+ X; V! b
; K! ^- C( y" T/ k8 F;;;;;;;;;;;;;;;;;;;;;;; ]" Z, }7 l$ L: i0 P% x( U
;; Setup Procedures ;;
1 T* y1 [  U  r' N% G;;;;;;;;;;;;;;;;;;;;;;# U) D7 [- I% R4 @, m5 t+ P

1 z$ F. A2 m3 R* E. Z# H. N; h;; Initialize the display by giving the global and patch variables initial values.
" x6 q: F  |4 M/ R! \;; Create num-cars of turtles if there are enough road patches for one turtle to
9 B$ t$ P! O  e/ \0 P( E1 G! J;; be created per road patch. Set up the plots.
! {% r7 z$ O. {  W8 Rto setup
8 ^$ f( R$ ]# i! I1 g' e) b  ca) y" h0 L( h3 t
  setup-globals
& j  T% W9 m/ b# l$ H) J
# d, M' I9 y0 K; x0 z& ]  ;; First we ask the patches to draw themselves and set up a few variables5 @7 V' O# b( M( n/ C
  setup-patches
- q4 g* R, {6 G% A  make-current one-of intersections
* A4 ?# `  N8 h) t  label-current
: O6 W) ]' h7 h5 F/ v% B
/ h- M# r  @0 |  set-default-shape turtles "car"& v( O' N1 e$ w! A7 b2 h
+ E' a! k! s% [& u
  if (num-cars > count roads)
" b) I( {# P0 u  [% I" w$ w1 b  A; w, D
    user-message (word "There are too many cars for the amount of "
9 O( T5 }# [" X: k$ s6 U                       "road.  Either increase the amount of roads "
! M+ T- j9 h/ A: t$ R) ?( q                       "by increasing the GRID-SIZE-X or "0 n9 A/ n7 g. V! f, h7 F
                       "GRID-SIZE-Y sliders, or decrease the "6 \6 T; e3 D8 _# `, \1 c
                       "number of cars by lowering the NUMBER slider.\n"
1 y3 u3 W0 t* y0 v                       "The setup has stopped.")6 a# O8 L& v% u
    stop5 C: d8 G9 ^- ?0 T& G
  ]8 i' Z- v; n6 [6 f$ I

. Q+ N: W3 c6 x/ e  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# D9 s" m9 W% h: ?% M. J: f, n  crt num-cars
/ ~( G! Z9 }, v  [
, b* O! e$ r" D8 ^    setup-cars
, [- I4 X3 q( c# [    set-car-color  _) q& z3 @) d6 u6 ?
    record-data
3 {% o, T" O6 u: T% K  ]3 n9 p# c- L; x% H# j
$ |3 S5 Q  @, p4 M3 {" d
  ;; give the turtles an initial speed
& m9 M. W( d" n" Z* e  ask turtles [ set-car-speed ]* A! ?1 o3 Y) w/ E5 w: T2 R; N
1 }: }3 _# A* T  M. @
  reset-ticks3 v$ ]2 A  b* r& h5 Y/ ?
end2 E: x, i2 d0 V# x8 r) G
4 v! E" H/ f9 ]! I/ d3 q. x
;; Initialize the global variables to appropriate values% S8 ?5 }1 M9 P% e! H" B$ X/ T
to setup-globals
' G; K9 ^+ t( ?2 g, Y; b8 P0 i  set current-light nobody ;; just for now, since there are no lights yet+ M4 U$ v/ ~+ {) K+ V: e3 e
  set phase 0( i& R/ s* X- _: Z# ^8 k
  set num-cars-stopped 0# A+ f* M/ J# S( k; {2 n, V
  set grid-x-inc world-width / grid-size-x- @. w; A/ `8 a: s( f+ l7 o) U9 o( g. `
  set grid-y-inc world-height / grid-size-y8 V# l# P! o3 b# y) O# ~9 _; g

6 N7 g- F5 S1 S5 K5 S  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! [1 J6 f% ~; j) q. Q
  set acceleration 0.099
9 S+ M! B1 R' p4 O+ M% s8 D$ @end- D6 G# v3 `3 C
! l# T; q) _& _+ W" N5 L& g
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  E) t: f/ ]* ^  o
;; and initialize the traffic lights to one setting
6 U) Q8 S* _$ o$ Z6 F% \7 B/ `to setup-patches4 a8 v9 x1 b# A' L, P' n* [3 A
  ;; initialize the patch-owned variables and color the patches to a base-color
  E. j8 ]6 x# _: h. |" U( `  ask patches% P7 {/ P9 F8 [
  [
' \- P+ o6 S; L. V! X    set intersection? false0 W1 f; M" N4 O/ R
    set auto? false
' j8 F+ X$ P7 v. `  u0 l3 a; \& ^! w    set green-light-up? true
8 d( E8 ~) h1 ?& o" D    set my-row -1- X( Y& o" z5 O+ {: t
    set my-column -10 `5 U. s; m' S6 i/ x! c$ o
    set my-phase -1
& {- c; t5 P$ F  Q! g6 v    set pcolor brown + 3: A( m0 @- ?9 v
  ]
+ M) e3 Q& D: a5 f9 X' U8 ]6 u# b
4 c, F1 `2 H* S  |3 n  ;; initialize the global variables that hold patch agentsets
# h" W! Y9 ?' C4 G; l  set roads patches with
: a. z7 C! G+ z( s6 B7 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 y( o! X, c+ t6 c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* K3 ^+ V# z0 g; J
  set intersections roads with% l+ I. _8 R' R3 Y& W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( o. K9 I! ^; |& n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 S: A# s: y. O. U0 w0 H  S
1 X  ^, m0 E% ~8 \, i  ask roads [ set pcolor white ]
/ r" i! ~0 `7 j; H0 l7 x    setup-intersections/ i" X, u- P1 ^5 E' C* _
end9 K* o" M9 w0 I' N. v2 ]
其中定义道路的句子,如下所示,是什么意思啊?
; X3 j6 G$ M  Z: e% _; ~  M set roads patches with
- F, z% [! |5 z3 B9 \4 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  W. ^) M. F3 F* E" `& N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& ]( ]# T6 a9 E5 j
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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