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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' p" N) G9 {. n b3 pnetlogo自带的social science--traffic grid这一例子当中,
5 z) O/ @! g. f% l, Gglobals
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grid-x-inc ;; the amount of patches in between two roads in the x direction4 [, e3 X O6 L0 ?' E# p
grid-y-inc ;; the amount of patches in between two roads in the y direction
2 j& s4 P! [+ e( v* l! b0 v- t acceleration ;; the constant that controls how much a car speeds up or slows down by if
' H8 o' u- ?5 c' V' t% v ;; it is to accelerate or decelerate6 b9 ]! Q2 |8 u0 Q' \
phase ;; keeps track of the phase
. k2 s+ _' P, @0 t$ Y$ P) [ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
+ j* c5 e5 E4 G3 v) s/ f2 N' ? current-light ;; the currently selected light1 t M$ q$ g, W% f7 ?
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;; patch agentsets6 V1 c W; F6 G, q6 D0 r
intersections ;; agentset containing the patches that are intersections" N( h% L! o) s+ z( e
roads ;; agentset containing the patches that are roads/ N# I+ X+ t. ^
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4 m+ C- i- O; s/ A: Pturtles-own0 s+ D m; w4 g1 Y
[
- |% o3 w, M. l4 O/ W. L5 N speed ;; the speed of the turtle
8 ?- a* q5 j1 v$ E& C5 _) u& P up-car? ;; true if the turtle moves downwards and false if it moves to the right
6 z5 c3 {- r7 |: C! P+ G% v! X wait-time ;; the amount of time since the last time a turtle has moved- C: o' K" }( T% f0 N2 T2 ?2 v' x
]
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4 I& m4 N9 Z' S2 \5 ]patches-own: O2 Y, b& P# U9 @
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intersection? ;; true if the patch is at the intersection of two roads3 g8 t) z# H9 H2 Q4 K# P
green-light-up? ;; true if the green light is above the intersection. otherwise, false.! Y4 v8 r; d2 F
;; false for a non-intersection patches.
1 ?& m" f/ n8 P my-row ;; the row of the intersection counting from the upper left corner of the% Z) b. V8 ]. S# X" q+ `; N# n5 ]
;; world. -1 for non-intersection patches. j3 m! d% S' V1 a* L$ n
my-column ;; the column of the intersection counting from the upper left corner of the. s c$ v, ^1 x' @* P
;; world. -1 for non-intersection patches.
2 l( t R; x! v my-phase ;; the phase for the intersection. -1 for non-intersection patches.
) q5 E/ g1 c( F auto? ;; whether or not this intersection will switch automatically.& I7 b. P1 U& d$ i3 B$ _+ _
;; false for non-intersection patches." K3 O7 Q, y+ m+ b; s
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;;;;;;;;;;;;;;;;;;;;;;
* K I; i9 d% `1 U# U;; Setup Procedures ;;
( Y4 Q! X; k3 y+ b1 W" e. A;;;;;;;;;;;;;;;;;;;;;;
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1 `; M7 c5 f: [. ?9 W;; Initialize the display by giving the global and patch variables initial values.
: y: B R4 o. s0 W5 N& Z& k1 E+ j;; Create num-cars of turtles if there are enough road patches for one turtle to+ v* X2 L2 Z! w
;; be created per road patch. Set up the plots.$ Q) x+ t8 y* ]2 o7 y5 T
to setup
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* X- C' |* K, v" q. y( N W setup-globals
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5 ^4 V6 Q( \, R7 p, u5 C ;; First we ask the patches to draw themselves and set up a few variables. n! ?# v% n' w1 |/ q$ \5 d
setup-patches& A6 M; I' E- P, \
make-current one-of intersections
4 O: s) P3 R9 X4 [. D' E( C label-current$ w0 d" j2 O5 `
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set-default-shape turtles "car"1 w& K+ a$ {- X; ` E1 G5 l
+ Y! Q/ G. r% M- s5 G8 S: L if (num-cars > count roads)
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P3 D6 |5 J9 j) Z user-message (word "There are too many cars for the amount of "$ |/ }9 u2 j3 A7 L2 H
"road. Either increase the amount of roads "7 v2 ]7 c/ S c# r
"by increasing the GRID-SIZE-X or "( p1 b& F t( J% X
"GRID-SIZE-Y sliders, or decrease the "2 \! Y* f. w: m2 j; q5 t0 I1 z+ y* s
"number of cars by lowering the NUMBER slider.\n"
4 P7 n; d2 Q' M "The setup has stopped.")8 f6 L+ ]& d2 ~( _# X* H; ^- Y( h
stop
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! x; A+ M, x2 O( n1 b3 j ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. p" ~5 S2 Z# G% |, q( i, m; T crt num-cars
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setup-cars
9 U2 Z+ j+ l' Y8 g% y' v* W set-car-color5 }" c5 O# h! I# ^. A& ?& t
record-data
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0 \' T2 i' j- s& \ ;; give the turtles an initial speed# Z+ P+ e {- f6 \& S4 E
ask turtles [ set-car-speed ]
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7 k+ r& Y8 o5 K9 }0 H- R reset-ticks
9 h/ s; s: C( h# Y7 B" o9 Qend
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;; Initialize the global variables to appropriate values' N( s: Q/ M+ H& l& \1 ^6 f
to setup-globals$ x2 D( |. G1 _* T b k. W
set current-light nobody ;; just for now, since there are no lights yet
" e& X* c ]. Z6 c8 {' K set phase 00 Q. ]( k5 R' V# d0 M8 t9 v
set num-cars-stopped 0
" Y. P8 A F+ P' v set grid-x-inc world-width / grid-size-x+ i: f, F. o" y. e8 j
set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ x3 M6 ~- M/ F( [* S) U) }. t
set acceleration 0.0999 Y9 |5 q' ?$ j/ B& {/ F7 o3 i5 F- K
end Z/ z/ e3 q! A9 y5 |8 j
; {5 l! K% _+ n;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- n, Y, O1 f8 I2 L+ x* p
;; and initialize the traffic lights to one setting
3 R# m. _9 ]) f8 J2 C3 Bto setup-patches% w4 L- |8 G6 d! M# ]' x. `
;; initialize the patch-owned variables and color the patches to a base-color
6 R. Z S, p$ J$ L ask patches; V2 R: S% c# S$ I
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set intersection? false' U5 V4 z( P' U1 N1 @
set auto? false- c) g7 i8 J! ?3 m* o2 {0 Y
set green-light-up? true+ \4 d6 } C/ Y! c
set my-row -1' g/ ~# h; R, J" B$ I: Y/ x/ U
set my-column -1
5 w) r6 e- q. Q set my-phase -1
# p1 P! W; [" W: n( V* | set pcolor brown + 3; v- |; Y# ?; g0 M) q
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0 A4 \/ `2 l2 G! ~6 G W: g ;; initialize the global variables that hold patch agentsets
) C. S3 O6 }1 A# H5 \! [8 ?8 | F set roads patches with
7 ?& Q5 b7 T/ n0 p0 L [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 ]- h- Q# F2 _0 k4 b
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]: N' c6 w3 {4 q1 e7 @
set intersections roads with6 |6 O8 q8 i, `
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 v1 a. h( O2 s1 N$ |3 H$ ^) K
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]: s3 m J4 Z/ g' n: `
setup-intersections! g- w, e$ {# Q+ B: x* `
end0 g8 W8 v& o- \0 v
其中定义道路的句子,如下所示,是什么意思啊?
9 h4 v" N1 D: l1 ~5 X set roads patches with& s4 G; l8 v2 z5 A$ I. e) H
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# u) ^( R% D7 K! b$ V (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) r8 T" J" V/ g谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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