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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 E0 F: @* X8 V$ C
netlogo自带的social science--traffic grid这一例子当中,
# d( }1 h9 z) u" N, Y- e( q6 ~globals
$ `; y+ o0 i' D4 [[5 h" ^/ H1 X1 c9 T+ q' V
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 @7 i( W7 x: T! W& X0 P5 a  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% B& c9 h& S& L4 w% a  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ O+ e, c9 A) c: w) i9 ^/ u
                           ;; it is to accelerate or decelerate
- ]) ?8 s9 \% [! Z2 l) R  phase                    ;; keeps track of the phase$ j$ W" \. g% E, V- Q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' b( y4 w/ t+ X# z. B; B1 S5 z  current-light            ;; the currently selected light
* J# K  y: V2 Q9 c8 {! l; ~4 N& |+ r) D* j: a
  ;; patch agentsets' V) \( U( @% r$ Z) K5 ?
  intersections ;; agentset containing the patches that are intersections
- b* D6 ^2 Q4 t" N: F5 E  roads         ;; agentset containing the patches that are roads
5 M8 s4 Y# o, Q4 f* m7 P: B9 c9 Z], N3 \5 f& e7 @; N) f/ o( [4 _, P
7 e0 y1 k* {3 X+ x* E" D5 ~
turtles-own" ~2 d$ \# K. g3 ]5 e
[+ L& _9 S2 F, a- C6 g  F
  speed     ;; the speed of the turtle
9 H; a+ Y' b+ Z0 s: J  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& f4 q. b8 p! W4 U, T& ^
  wait-time ;; the amount of time since the last time a turtle has moved
* I2 o, s* k' ~0 O2 ^! O5 _- ]]$ i  h8 D1 D' ^7 u

0 A1 l, s% u* e1 c: N) wpatches-own% x! H+ S+ q1 [
[/ j/ G- p- J7 H2 n8 @
  intersection?   ;; true if the patch is at the intersection of two roads
+ J2 q+ G$ m; @  _, u, u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( T9 F: x# b" ~! u5 O/ B  M& N                  ;; false for a non-intersection patches.
) o' l5 G# L! c0 ~7 O. j1 y  my-row          ;; the row of the intersection counting from the upper left corner of the& h. u# \; U+ h* Q7 i: {. ]8 N- b
                  ;; world.  -1 for non-intersection patches.
4 O3 u7 Q, O3 b  J/ A) t  h- N: P  my-column       ;; the column of the intersection counting from the upper left corner of the3 c- K8 n: z$ c. v4 }
                  ;; world.  -1 for non-intersection patches.
6 _' T$ O- h1 i: P, Q- H  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 ]' M1 F; \5 E! x( y5 a0 _# W/ c  auto?           ;; whether or not this intersection will switch automatically.
0 L; y* `' ^$ c) y) D: y+ A                  ;; false for non-intersection patches.: m$ h( Q& }7 h
]% D  \! R/ ]3 w! j
/ m+ V  G! a2 N' q; N, R5 `) H5 k2 y

0 ?" y1 W& y" }$ _  E+ X;;;;;;;;;;;;;;;;;;;;;;! ?% M4 R5 w8 j  H8 v
;; Setup Procedures ;;
+ d7 |, e; M# Q- Q1 K;;;;;;;;;;;;;;;;;;;;;;
. D# R# u! U  f6 u# U/ T  i& G! c. v
' B5 y) f6 `; z+ p  v$ F! b2 [;; Initialize the display by giving the global and patch variables initial values.
/ M, C: [0 \- ?- m6 [! w;; Create num-cars of turtles if there are enough road patches for one turtle to% _& X" ?+ w* |( t, F# Q
;; be created per road patch. Set up the plots.
% P' k  g& c7 {2 }7 J- e( fto setup
; m! O6 T$ _6 y, u2 Y) l: a  ca
: {. z' ^3 n2 A  setup-globals
, q  b6 J5 _9 d6 X+ Q; o5 u2 ], b% e$ r. b4 O
  ;; First we ask the patches to draw themselves and set up a few variables) M8 W( y# e" S/ j) ?: H
  setup-patches8 O! G, u8 v' F
  make-current one-of intersections& l2 t" P. f, g$ y& |4 e5 d- M
  label-current0 [$ Z. Y8 I* N5 Z+ h  c) `

$ L) V0 a. w7 }5 G, S* M+ I- B  set-default-shape turtles "car"
1 c2 A' H  L) _; I  \
- L# q, ?# E+ u2 W- n" A& B  if (num-cars > count roads)9 w) L* Z* |/ Z5 z" ]3 E+ Z
  [
6 i. N# B+ e& b" {7 u' v, g) w    user-message (word "There are too many cars for the amount of "
9 _6 Q# V( b! C* a; r                       "road.  Either increase the amount of roads "
, O" `/ L# [3 M' N                       "by increasing the GRID-SIZE-X or "
: l1 c3 w. H5 K+ V( N                       "GRID-SIZE-Y sliders, or decrease the "
& }+ q  H, g( d                       "number of cars by lowering the NUMBER slider.\n"
6 m1 y6 G5 C6 U' [5 b                       "The setup has stopped.")* I7 f$ F. |5 Z& C+ o
    stop1 J3 z6 T! m3 |  X+ T+ d) C
  ]
! ]- o, {3 n6 d$ N) {
& l7 `) ~2 r: A3 ]  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 X/ G0 t' C: ]$ J/ I  Y6 Y  crt num-cars
* C3 E5 O2 s% @- M; F+ K, m4 C" Z  [! v1 p0 L3 C' s! Z4 f
    setup-cars
. M% t3 v: b) S% ~: ]+ W    set-car-color
" ~; O$ d) n& b# X  d7 A    record-data" @* }3 h4 G! b7 q8 h0 S
  ]
4 X. g+ D# c" Y/ A% l' M9 W7 v7 I- X3 t( g& n
  ;; give the turtles an initial speed
3 }" D- G; \" ?5 a  ask turtles [ set-car-speed ]
# `6 V2 _+ w6 }% k  b1 ?- ]* ~9 j  y( o/ r# v  y
  reset-ticks
! j9 ]! N2 c4 C$ H1 V% ?9 Wend
' _: }! E+ v  e. x  B) @8 u, s  z* i4 ]
;; Initialize the global variables to appropriate values0 H$ c  B. A! `4 D+ g& S) V
to setup-globals9 C6 Y& j7 `" W& Y; {- i' B0 i! B
  set current-light nobody ;; just for now, since there are no lights yet
1 ?0 r% h6 ^4 d  K3 ?5 o  set phase 01 S, V  t1 l) ]* V, c
  set num-cars-stopped 0
* ~* j2 `, S$ X) z# K3 F* ^5 s  set grid-x-inc world-width / grid-size-x. D0 d- Q+ L& K$ Q
  set grid-y-inc world-height / grid-size-y; |8 f# `) H* Q2 i0 ~' _1 i$ c

# w: k" d( `! g+ ^  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- f& Z/ s0 F3 d- v7 ?
  set acceleration 0.099
" x* f- t. I6 g( Q* J) W/ U. Send
/ Q5 ^) k0 N9 n! c/ s0 }: M
/ I6 U& a# P! C/ w- R: }: V;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" T; b" Q. ~+ h5 x;; and initialize the traffic lights to one setting
' j. O. l/ s$ }( i/ p9 w4 N% dto setup-patches
+ ?9 Y9 L# ?- r! L  ;; initialize the patch-owned variables and color the patches to a base-color! A( W! ?( M  u
  ask patches% K/ \+ a- S6 h! U, y, ?" n) `' I
  [
' h% b* ~4 F3 p( b/ p    set intersection? false
4 F4 i, i8 Q" L. G2 K! W% _! {6 k  w    set auto? false/ j! b  w9 L- `) v6 P
    set green-light-up? true* r* R. Z3 G9 _% u$ `
    set my-row -1; Q' X3 ?1 H% i, a9 \. S6 m& Y( l! q
    set my-column -1% H9 a& J+ H2 w' A, |
    set my-phase -1
7 u. Z- A& B# J0 Y$ u) y    set pcolor brown + 3, r! m7 Y- D! U5 r) P
  ]/ @7 I: C1 X( q' D/ @# L

& U7 Q; |9 r6 M  D% o  ;; initialize the global variables that hold patch agentsets
, B4 J9 I2 H' N: T: x  set roads patches with
% r# B* a  D, t# x7 Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* J+ t$ U& C% o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 a& p  r  O0 f  set intersections roads with1 p+ V" W, ~1 E1 H. h- C2 h/ a: F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; l/ l* Z8 K% l) s" G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. `" l/ I3 T( N* l7 I+ l' r+ U$ M" [4 C% d: i
  ask roads [ set pcolor white ]
+ Z) s" ?. e3 G: ]' Z; \! D    setup-intersections
- y& W9 t7 _. N- ^: V6 Mend
3 W# s6 n2 Q5 c$ x- g* }其中定义道路的句子,如下所示,是什么意思啊?" u$ R$ N" C' F" Z0 P
set roads patches with
( J4 Q' \; I6 N8 \8 a& A- ^) _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% D# z5 l6 R* Y- {; J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) P0 O. L0 i% R谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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