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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) e  I3 u' h- _8 ]
netlogo自带的social science--traffic grid这一例子当中,  U9 q# K4 `) D( W
globals
/ Q0 w; R" E2 q" |6 j[
$ j; a$ H. e3 b: U: A& g$ s  grid-x-inc               ;; the amount of patches in between two roads in the x direction" ?) Z# }$ ?; o' Q1 O# l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
" F7 d/ A! w& G  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ B% S  v: L, j9 h# q
                           ;; it is to accelerate or decelerate0 V: \9 `' Q+ `( p
  phase                    ;; keeps track of the phase
: e! `2 h6 R( x3 \( L  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. a( y0 l+ p5 }& Z0 y  current-light            ;; the currently selected light
' H* |# j) X0 ^4 p9 r
& o1 F" v( L7 {" \; Q* J0 {$ @  ;; patch agentsets
$ |8 y+ E. A! T0 V; `. z  o  intersections ;; agentset containing the patches that are intersections
2 K" d- R! S5 K) f5 {* C2 R& d  roads         ;; agentset containing the patches that are roads4 T7 y. f1 b2 t. e# b# \
]2 O9 m$ z: P' a

6 V) v- h! e! G7 ^; A) @turtles-own4 G; J6 d# J2 A) {9 w) |- o4 y
[
+ J7 Z9 T  T: a9 D  speed     ;; the speed of the turtle/ K6 T3 d4 N  ^7 A0 i
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 U% z( C/ g* ]( a4 {* H# ~  wait-time ;; the amount of time since the last time a turtle has moved
; b" J3 J2 \, U; R+ J) k5 s]( @/ H& b$ U& z

  z4 _/ A, L/ d3 l3 k- Apatches-own
4 \# V) Z+ |  o9 R- p  A9 q# C[- N7 P7 y% d& V( m9 P6 s
  intersection?   ;; true if the patch is at the intersection of two roads4 N; k4 I* V5 o3 w0 r
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& l4 R: L1 z" D/ n3 v" R                  ;; false for a non-intersection patches.+ k7 L' w+ K2 g: r
  my-row          ;; the row of the intersection counting from the upper left corner of the
$ X5 ?& W- Z7 J/ e  r0 t' k                  ;; world.  -1 for non-intersection patches./ z0 h' A& U5 A! v: Z& P
  my-column       ;; the column of the intersection counting from the upper left corner of the% N1 x; G1 G9 Q
                  ;; world.  -1 for non-intersection patches.5 H# z! I7 P  ~/ T) V( E
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) W6 Q. m  B+ j
  auto?           ;; whether or not this intersection will switch automatically.
+ m$ j& {: ~) H( w  M, L                  ;; false for non-intersection patches.
7 B( e+ K8 M( C2 k$ p9 m]
% Z7 G: u' r- B* K2 t$ n
2 C3 f" b$ f5 x: e9 G
( ^4 [; |' D# I;;;;;;;;;;;;;;;;;;;;;;
$ D: H1 O/ k6 Y* W4 p;; Setup Procedures ;;
, v8 N1 J" M( i5 a8 ]$ t# D; f;;;;;;;;;;;;;;;;;;;;;;) Q# C  {$ Y4 E% ^

' {8 A, m4 o4 |6 X) w;; Initialize the display by giving the global and patch variables initial values.
/ v9 |& O& ?) @& o5 V' m- };; Create num-cars of turtles if there are enough road patches for one turtle to
+ ]: p) D  J2 s/ X( S( a! y; L;; be created per road patch. Set up the plots.+ O8 B! N* ^6 r8 _9 |
to setup
) C8 C) l+ M8 ~/ X: `  ca7 a1 m5 W4 z0 `
  setup-globals
4 l! U5 P/ g4 S( f0 f6 l' k
. E! \1 _; w" f/ T4 U% V  ;; First we ask the patches to draw themselves and set up a few variables
+ J% S1 s  D' g$ ^# Q. Q0 ]  setup-patches
+ I# C- I* `$ B  make-current one-of intersections
) H, U. r5 H& I/ C  \8 E  label-current
* a  T# i/ b4 \* M. a8 j# Q, W: V
! R0 w: r/ j' @$ u  set-default-shape turtles "car"1 v$ @' l% }2 {. @
* b5 ?& l& @1 U, Q) U
  if (num-cars > count roads)
( _6 `. q* ^1 @, J  [4 F' I" P8 W- D" W2 F
    user-message (word "There are too many cars for the amount of "/ T+ @; ?0 h  L! U8 E& W% t
                       "road.  Either increase the amount of roads "
3 {% ]! g5 p" C                       "by increasing the GRID-SIZE-X or "
: |( M: D# o" G                       "GRID-SIZE-Y sliders, or decrease the "/ z( g  h/ Q+ X3 g  l* _7 I
                       "number of cars by lowering the NUMBER slider.\n"
( f: u( |7 {; b: q9 x5 t( r                       "The setup has stopped.")
; c, h$ }- n/ D3 @0 l    stop
/ k3 D0 n' n6 |9 [9 d# X  ], S" X7 }+ O; l

# M* Y) v2 T# c& J9 y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 B3 N$ j  d  o* s+ l  ?( Z/ X" f) B3 Y  crt num-cars0 J$ N9 G/ \4 l, {: V
  [, R& \5 L! A' G2 P
    setup-cars
; P( I1 f) m9 f2 c" Y1 O    set-car-color- n8 H8 [5 M" Q
    record-data% E3 c% G* B5 i; p& f8 `4 P
  ]
4 e) k* j9 i4 H' P5 e! c0 m
5 O8 X# D! B; z5 t+ }. @  ;; give the turtles an initial speed
" Z: O6 D; c; K9 W2 a0 k  ask turtles [ set-car-speed ]
+ _" B! {' e( g  U2 H1 j# p  K$ g( c4 m2 \
  reset-ticks
# _; g9 z+ M, B) ^# ^4 M7 kend( B2 N2 ~% ^+ Q3 |
7 I  {  ~: A- F" N( e
;; Initialize the global variables to appropriate values8 v/ i% w. a! E
to setup-globals0 i' n* D+ p$ y8 I( y) p
  set current-light nobody ;; just for now, since there are no lights yet$ A! x1 k: O  W( Y. d1 w
  set phase 0. |5 m- N! l& m# ]; y: C1 ?5 w
  set num-cars-stopped 02 L6 M. c; n" O4 l( [
  set grid-x-inc world-width / grid-size-x
9 I! U$ r' p$ j9 `  set grid-y-inc world-height / grid-size-y6 P- v) H5 S& |. K6 x# M, c3 p

/ Q. P1 t$ |; [( k8 C3 p% M4 Y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 s7 y2 }; z. t! g3 @
  set acceleration 0.099
( z  H' d2 R2 O# i( e& t) ~! \9 bend; M2 ?* ?' }( E3 }1 f- `+ T

  e( T+ U) p1 R# J* Q; N7 V;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 p9 C$ n3 w* n- u: y5 M/ r: q, _;; and initialize the traffic lights to one setting3 E- f. [" [% Y, }
to setup-patches
5 k, F( Q8 n, c; |  ;; initialize the patch-owned variables and color the patches to a base-color
: D9 k) k/ R3 _1 T. V# Q  ask patches
" l5 E+ c: |5 D7 S  i  [
+ k* v, n: P$ W7 Y* M" D    set intersection? false7 f5 @: k6 ^9 P. D+ ~" v, A$ L' j
    set auto? false
" m, t$ k# o  ?3 r$ ?    set green-light-up? true
8 j0 I$ t$ \0 ]% A( P& c/ g    set my-row -1
/ W% i1 W. `' O# q+ C% e& f( S    set my-column -1" R+ p& m+ S% t: z0 z! j, C# x
    set my-phase -1
& ]9 z7 ?" _" w' G$ p3 }    set pcolor brown + 3
5 s. y( L+ R& }9 v* E6 h* a  ]+ i3 _; Y# ?' a7 P  ]# ^# ~

# W6 O% N+ Z: |) j2 \. k) e  ;; initialize the global variables that hold patch agentsets
8 y$ o0 F1 B; d  set roads patches with% K% e& }; y) c: i, J* c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ R% e3 b  H" y4 o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' }% m7 u* l: n$ R; _- [
  set intersections roads with# t# Y6 B. }6 b4 a& M7 B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 Z7 m3 c3 K8 Z' P/ d; X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], o* f9 |! l# @; y$ V

' ?" Y6 ^/ e4 a# r9 }! A9 v  ask roads [ set pcolor white ]
9 c5 X* f1 h% m* X- A. ?    setup-intersections
9 a7 c  Y& t* E8 N* mend$ k- A! F- D( x$ e  t* u+ |
其中定义道路的句子,如下所示,是什么意思啊?# f4 C8 X7 b8 o! \2 c
set roads patches with
  B4 n; `7 s' B/ b6 W6 O' I. u. G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 P2 x8 h; q0 h/ I: E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" `% v9 Z  E$ {9 W0 _8 O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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