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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, m- ?  }* d$ b( }netlogo自带的social science--traffic grid这一例子当中,
! x+ @5 ~, ^/ W9 l! S' }, S. h- F) fglobals
' `, T1 m: g5 Q0 f, b. ]8 P[8 B5 G) T; d2 Y7 |7 E! I
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! j: Z# _! b, y; T& S9 \& G  grid-y-inc               ;; the amount of patches in between two roads in the y direction" U  Q2 t* J+ Z+ a
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
, O2 y- I# e$ Q0 I                           ;; it is to accelerate or decelerate) u; K3 K6 \  F8 n
  phase                    ;; keeps track of the phase
4 k$ w! v( F  g; T0 `  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% i& c; f8 u+ U
  current-light            ;; the currently selected light: u% ^; e  j* X, o7 Q* o2 v1 k/ }

! N4 E" N# d/ }) N/ u6 Z. o  ;; patch agentsets0 Q  s. j! h$ U9 C7 x( b
  intersections ;; agentset containing the patches that are intersections  }8 T8 @* g5 Q' \4 z
  roads         ;; agentset containing the patches that are roads
/ T2 [4 l; j/ I& V( q]
3 C4 H, u# N- s' @8 @
9 ~/ ?! r9 F  H0 S2 x% aturtles-own
& y! j& B+ `& R$ P# Z0 U[
# r2 H; U7 `; Q5 Y* ^  speed     ;; the speed of the turtle( e; B1 k# x+ y6 i  c- i
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# w4 i4 Z( E9 ?& |7 _0 Y( k
  wait-time ;; the amount of time since the last time a turtle has moved
; k3 K: o& Q$ @: e* w1 A]
- Z+ G. B! |: ~# Q& r) m3 E/ N5 F) T5 D  f
patches-own& e$ k7 D- D! \: m' O5 `7 _9 J6 l! D
[
8 q! T; _2 a8 w2 K( c  intersection?   ;; true if the patch is at the intersection of two roads0 B' [6 U1 S' o" U+ ^
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) X$ `, c( W" ?/ }5 n' S                  ;; false for a non-intersection patches.
8 v1 Q3 q. C% v# T$ F  my-row          ;; the row of the intersection counting from the upper left corner of the
/ `# C1 u1 X& f) o* W                  ;; world.  -1 for non-intersection patches.
4 N1 I. W3 ~  m  W7 b. j  my-column       ;; the column of the intersection counting from the upper left corner of the
9 s% R, W2 A2 K                  ;; world.  -1 for non-intersection patches.. V9 @* c8 P. ^6 V% \
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 u( D& i5 s+ S  ]* i  auto?           ;; whether or not this intersection will switch automatically.
3 s3 z9 ]- Z( u                  ;; false for non-intersection patches.# i8 c" ~$ m" ]3 f3 R
]
1 y1 G. p! u4 `( u6 V
7 T2 e2 Q5 `/ k) P8 d7 P! i6 q( F6 R" e% j7 s5 D" f* C1 j" Q
;;;;;;;;;;;;;;;;;;;;;;
! B/ r3 P! h* ~, @) \5 B;; Setup Procedures ;;: N& O) J* Z; _3 Y2 c$ E( q1 ?
;;;;;;;;;;;;;;;;;;;;;;
; M- t9 t* s8 j. o( L% D0 M0 s0 P' ~6 }8 j( ?" Z6 U
;; Initialize the display by giving the global and patch variables initial values.
8 M- M7 v$ |5 _. t  u. W2 U;; Create num-cars of turtles if there are enough road patches for one turtle to
3 v+ ?. d+ Z, K- B;; be created per road patch. Set up the plots.
4 i$ h; E4 r3 m  q& R. Zto setup# B9 g# b2 `9 F! D! ?9 F
  ca
7 |0 t& x5 r# N& V" _7 ]  setup-globals
5 W, i& ^! y2 }' E; a. w8 X9 N; i0 R. S
  ;; First we ask the patches to draw themselves and set up a few variables
& a2 M( l0 M% ~, _" ]$ P9 |1 a  setup-patches+ h, @9 x) w% f0 ~' ^
  make-current one-of intersections! a& d3 p% V' }& ^
  label-current5 u9 `- N$ E: H- W

  F- S( u* a- o0 Y  set-default-shape turtles "car"
7 z+ G2 s- j+ f2 Z7 p8 Y3 o  b, c- p+ k" i
  if (num-cars > count roads): @' s& W, p* p1 ^- \
  [( n* K/ y* x' y6 e0 G
    user-message (word "There are too many cars for the amount of "# ]' ^# O# Z' A5 @& Q
                       "road.  Either increase the amount of roads "
( w9 }1 h$ f8 e+ Q* d2 t                       "by increasing the GRID-SIZE-X or "
; Y/ N+ q1 k/ g, `8 H                       "GRID-SIZE-Y sliders, or decrease the "3 |  W5 T) g. W2 M
                       "number of cars by lowering the NUMBER slider.\n"
( c$ h6 e/ k9 L# P) X, j                       "The setup has stopped.")
8 N/ h: [+ Q( I9 P+ z. s, x% S' k1 T    stop1 y7 f1 ^* w1 I5 g( J* |  O) h0 [
  ]% ~, U4 y( }1 Y; }9 g9 N) D
. z0 G! U6 M# _* s: s3 T8 b0 u
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ h1 E3 K5 c* v! V  crt num-cars9 v0 n  `; }& @2 X* p
  [
' a3 K  l. J% x6 }    setup-cars
( y6 P  d2 T' C3 M' F    set-car-color
% p8 H0 P. j5 R) ]" U    record-data
1 n# _' @( [1 K; K5 B2 S' n' h  ]
# J- U4 N/ R$ p$ g; T/ M
8 X/ |. Q* w) [: F- ~  ;; give the turtles an initial speed! m- p* _) j$ p8 k- z# {: S
  ask turtles [ set-car-speed ], U% m, I1 N5 o+ R- _
  H9 V# Z- F- @& D  u+ |
  reset-ticks- P# r$ ]' I0 e) a7 G) j0 O& t
end* c; x2 e3 z" O, y# V+ L: K
6 D6 d. @6 ^" t; ?1 \! J1 h! j
;; Initialize the global variables to appropriate values
) J+ G5 Q$ R% G) k' p, Vto setup-globals
8 M5 m; I) L& m$ s# \  set current-light nobody ;; just for now, since there are no lights yet! G# W7 ^! {) I/ z
  set phase 0
, W+ d7 t, ]( }( C& `: t& p  set num-cars-stopped 08 m0 }# y+ F  F4 V- q8 t% L
  set grid-x-inc world-width / grid-size-x$ p3 s  G" }3 d9 O$ s
  set grid-y-inc world-height / grid-size-y. m, }  P! @% U2 ?% [

2 |8 I- q3 V* H9 ~4 q4 H' A  Y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" v" f; H5 J$ s: e$ B# [9 q) [  set acceleration 0.099
, A$ J. u  B- @9 Y; {$ }end
5 k+ C! b- \: a/ [  `2 q. c4 ~7 S6 @2 y8 w9 J# R
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 W( i6 O' f/ Q6 e: B% C1 R" o
;; and initialize the traffic lights to one setting
2 k0 E) Q7 F) j4 {1 q2 n1 qto setup-patches0 c; ^5 H2 H- Z0 l  r) g
  ;; initialize the patch-owned variables and color the patches to a base-color
5 \% K; \8 U4 w2 }  ask patches! p9 f" y; d) A* M; p# \  S6 n2 M
  [: H8 b. M) b# f5 C/ @
    set intersection? false0 [$ O# T/ z- T9 g3 X, V$ t
    set auto? false& }) ], b8 m4 Y
    set green-light-up? true
: _, ~* l! m3 ]: e! S    set my-row -1" Z2 y5 o& j) o8 v5 F. a
    set my-column -16 j7 E" Z  ?  j& j7 ?0 {
    set my-phase -1
( Z" s# Y, i0 J7 W1 p    set pcolor brown + 3
& b! b7 u; g, n% t  ]' H: w9 I, |  \6 S# E8 ]  M

9 n5 y8 Z' J9 }6 G2 n& w5 X9 h  R  ;; initialize the global variables that hold patch agentsets
, a' x' E2 m) A0 Z! N9 q  set roads patches with
2 a& {- L6 v6 M2 j' W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 \& n9 @* X/ s3 `) a" Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 b$ Z$ B1 W# |0 n2 K" c) R8 ^  set intersections roads with
0 n6 A& @* _+ e: r  m! U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: x% v  n2 X  h; r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* o) B( @5 }3 l, @/ m$ q7 [6 F

3 C: D/ m6 X( h  ask roads [ set pcolor white ]
# r& D4 a0 r: o- p: b, T    setup-intersections
* |- C2 L/ V. l$ g% m& zend7 p1 c; y4 Z9 f. e( L
其中定义道路的句子,如下所示,是什么意思啊?
& O) {# c* }4 d; n" ]1 j% D set roads patches with7 p5 I5 Y6 A8 h' v) U, W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) b2 ~# \3 j2 `4 ?- r; }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. T3 h2 P4 H9 m; ^) b3 Z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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