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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ W8 u1 x& ]$ y. ~ {7 V! o
netlogo自带的social science--traffic grid这一例子当中,
; i/ }; L: m9 B+ c% fglobals9 T, a y# c( V, |; T/ N4 t
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grid-x-inc ;; the amount of patches in between two roads in the x direction/ M6 U3 J. {+ a/ e; x
grid-y-inc ;; the amount of patches in between two roads in the y direction
. p& h: x5 p' _' _9 O) O5 s acceleration ;; the constant that controls how much a car speeds up or slows down by if
, n0 q' U. j" A; ~' O7 Y ;; it is to accelerate or decelerate2 ?2 G$ {% b1 X# @% c
phase ;; keeps track of the phase
* B! Z1 Y" ~" m num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure/ y; G6 p4 m/ y/ `6 N- M5 ~$ n2 s
current-light ;; the currently selected light
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;; patch agentsets
v y1 {: [, j$ }9 w intersections ;; agentset containing the patches that are intersections
. C, h1 w3 R/ ^- `4 s roads ;; agentset containing the patches that are roads
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turtles-own/ ]/ p+ v1 \: ?& `; k% G, I
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# |1 t ~. r3 K1 M$ h speed ;; the speed of the turtle
% d; Z% }. L, ~ up-car? ;; true if the turtle moves downwards and false if it moves to the right
5 }& `+ @' u% p5 x( y$ V( Q wait-time ;; the amount of time since the last time a turtle has moved
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: K# V/ R! p3 ?5 opatches-own
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7 e1 I; T4 i9 T$ y intersection? ;; true if the patch is at the intersection of two roads
( ], B) Q8 C f3 v& i i' j green-light-up? ;; true if the green light is above the intersection. otherwise, false.0 V# w l" x# m+ Y
;; false for a non-intersection patches.! x, \9 c# z8 R K- E0 k
my-row ;; the row of the intersection counting from the upper left corner of the
7 c% n( {) e4 Z/ L ;; world. -1 for non-intersection patches. I( C( @* _6 l9 C1 e
my-column ;; the column of the intersection counting from the upper left corner of the
% R. R8 m- m3 n$ i5 s ;; world. -1 for non-intersection patches.) ^9 o& R5 `) c' a
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
# }! ~, D( y) X& }& T$ Z" r auto? ;; whether or not this intersection will switch automatically.. b, K# r. _ E% f# A- p, B
;; false for non-intersection patches.$ D+ j$ ^2 y3 {) x# ^
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;;;;;;;;;;;;;;;;;;;;;;( M% o: Y0 G+ V: H: ~ V
;; Setup Procedures ;;
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( X& j6 a( ~5 `/ M. f: E/ T;; Initialize the display by giving the global and patch variables initial values.
' {% E' W: h i s7 z;; Create num-cars of turtles if there are enough road patches for one turtle to
7 K+ d- b8 c' g$ a5 x( Z;; be created per road patch. Set up the plots.
6 a) z" ?, g4 ?# `) xto setup% |7 U( C" a8 q. r( g
ca
6 v! g9 f, l+ b d setup-globals/ O/ k1 W! q; ?* T/ P
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;; First we ask the patches to draw themselves and set up a few variables5 M* R$ `! r4 J d* O* r
setup-patches C' s$ J! z8 ^6 O6 x0 W/ L
make-current one-of intersections, S( V7 w$ F! ?: ~
label-current
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set-default-shape turtles "car"
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, \4 v; Y; j6 ~# |. ]# b* z [) v if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "! V- E H! |( ~2 Q
"road. Either increase the amount of roads "$ ?8 Y! z6 T k
"by increasing the GRID-SIZE-X or "9 v9 f0 t5 y" G3 D5 U" B& K6 ?
"GRID-SIZE-Y sliders, or decrease the "
' T4 g; |) F7 Q8 H- r5 A( x8 l9 c6 r "number of cars by lowering the NUMBER slider.\n"$ i$ B1 j, {& J7 _& \$ I5 V" h( @, M
"The setup has stopped.")+ }, U, k5 J$ b8 y( J5 X* E
stop! Y6 I9 N$ o4 t# s; c
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 E6 O1 l4 |. N, L1 b# b
crt num-cars5 y& \3 I/ R' u) b4 n7 y/ D
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setup-cars2 e+ l: n4 \3 t) s" R* H" W
set-car-color) l0 q( q' A% C% ]9 c) A, D4 Z: N
record-data0 g- n+ I; R! d- n# a2 {* |! ~
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7 ]( T+ c* Y6 [- Q. Q* q ;; give the turtles an initial speed; W+ i4 T- K- P- z' s( M
ask turtles [ set-car-speed ]& m; d1 U2 q( A- }
( p$ a1 m3 s8 ~7 B* X reset-ticks
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;; Initialize the global variables to appropriate values
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) P9 \* h2 [$ n7 w set current-light nobody ;; just for now, since there are no lights yet' J% ?6 f/ m1 C# p4 X
set phase 0
o( ^2 b. t- P- M set num-cars-stopped 07 Q: \/ D- v1 w5 V% M5 @) p& f; O! B
set grid-x-inc world-width / grid-size-x
2 d4 W8 d& Z) O' f, g; q set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. G) \9 [) ?+ m& H; R
set acceleration 0.0995 h9 h/ c X- ~4 \
end
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/ j* R: [8 U; ~8 g;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, t' l& K& o/ L! S0 ?0 ?# [9 L! ~;; and initialize the traffic lights to one setting, P w# F, o% W- q4 Q3 B4 W
to setup-patches
- _0 f2 ^5 N3 `9 g2 s2 z ;; initialize the patch-owned variables and color the patches to a base-color: }8 q2 {9 F( u: |8 j8 R: T8 Y
ask patches6 b5 B) y6 R# ~8 f
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5 _' X2 j. _/ }0 H7 a1 k$ c0 R set intersection? false
0 I% u7 P( {. d set auto? false2 a; t2 a1 ^, m! p* ~2 M
set green-light-up? true
/ m- w# X; {4 C set my-row -1
% F) q- t5 A( |- L E set my-column -17 v) x3 Y! ^- _5 G
set my-phase -1, |; L7 k m# Y* j1 X r! L6 ?
set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
: I% K. j1 L6 \' ?/ _. u! I% f4 E; {* n set roads patches with0 Y9 _1 t& T( t" a: E* {
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ u* H- _% n2 d7 V3 e3 Q (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 C! e# G: S3 m! M8 S! A/ L set intersections roads with5 x. w& y. x6 J# ]5 \2 p* |4 G {
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 f& S4 Z0 ]! T z& @" m
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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* y; c4 T/ _1 G# x ask roads [ set pcolor white ]6 T/ `1 j9 W4 d
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?
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1 Y9 M; N8 O: [# p8 \ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) w' S M) m% d0 d) H
(floor((pycor + max-pycor) mod grid-y-inc) = 0)], V0 {4 I- R6 u/ k
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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