|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! B7 }4 s( o. Y
netlogo自带的social science--traffic grid这一例子当中,$ N8 x% `2 P/ n- u
globals
, W, ?. ?- b5 R# n) G a[, m0 y# d7 W7 B
grid-x-inc ;; the amount of patches in between two roads in the x direction
( Y L3 h2 M% W ` grid-y-inc ;; the amount of patches in between two roads in the y direction
g- v- U! Q/ x. `* Q/ S acceleration ;; the constant that controls how much a car speeds up or slows down by if
. `/ P! h" S3 x. F ;; it is to accelerate or decelerate
2 L3 r- G" O7 C: B% L& _$ [ phase ;; keeps track of the phase
$ ~3 ^. T; }: u* s$ I( Z2 P num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
@8 e3 ?; x- s4 Q' N. Q: e current-light ;; the currently selected light
3 l% x6 B# j- e# v1 Q9 p8 ?
5 i5 [4 y% M1 N ;; patch agentsets, l9 v2 A2 q( t6 k
intersections ;; agentset containing the patches that are intersections* \' S, W! G( Z8 ^1 G/ @ O+ e/ Y6 `
roads ;; agentset containing the patches that are roads( `, |: o7 g7 f
]
6 C5 F0 n8 M5 j' Z6 X
. z5 N" h5 h9 T$ Q L, D5 B# Z( Dturtles-own6 d# v8 Q+ ^' i+ r
[! ~9 V5 J; h6 D& U. G9 x
speed ;; the speed of the turtle
; m2 v+ T6 W1 z, J' I up-car? ;; true if the turtle moves downwards and false if it moves to the right5 t3 b$ i; i' u2 u# Y
wait-time ;; the amount of time since the last time a turtle has moved
4 B: X! b5 C5 D9 o, ^8 y) ?/ o]
6 [) r+ {. B$ }+ Y9 b
5 e/ ^8 e k, }! A# u: }, c hpatches-own* ]. D W& y7 Q* m* \5 X# E, p- z
[
S- g! V" k e4 I1 o; k intersection? ;; true if the patch is at the intersection of two roads8 Q) _, ~; H! h+ l
green-light-up? ;; true if the green light is above the intersection. otherwise, false.% `1 y) @- B2 A: K
;; false for a non-intersection patches." Z) f) |( `; \
my-row ;; the row of the intersection counting from the upper left corner of the
5 t1 v/ ~% R) p2 h3 p. V. Y ;; world. -1 for non-intersection patches.
/ C+ `8 S$ J0 v& j* W. ? my-column ;; the column of the intersection counting from the upper left corner of the
5 U" T( @4 T8 u, Y, V ;; world. -1 for non-intersection patches.8 f2 u6 c( o- t* p
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
+ B0 i w( }/ _! k auto? ;; whether or not this intersection will switch automatically.
, Z" h- b- L8 r. H q ;; false for non-intersection patches.1 t/ c" @* J& k {
]
. n2 t* M* T7 L6 D/ l: ]8 H% a
; D; W4 b0 [: C! F0 t( I. m' |( l% u! R2 J2 g Z( j
;;;;;;;;;;;;;;;;;;;;;;
/ S8 q% `6 s% d, j) X) n% i* f;; Setup Procedures ;;
: M7 a9 n7 z& O" ]1 T;;;;;;;;;;;;;;;;;;;;;;
. ^2 F G: N2 F% `: E, Z) S! y, X4 C$ J8 p; ^
;; Initialize the display by giving the global and patch variables initial values.
! D0 V, B e) f;; Create num-cars of turtles if there are enough road patches for one turtle to* w- E6 f. o2 Z' e
;; be created per road patch. Set up the plots." `$ x3 c; s# N" V% L
to setup7 `2 F. O9 k7 {9 X" w# l/ K8 K5 @
ca
2 e) |+ w2 k/ U' S. l( d7 { setup-globals
" E0 R+ B. ?$ U7 l
5 r0 F# g* e2 r6 Y3 {3 K ;; First we ask the patches to draw themselves and set up a few variables
o" }( I4 y# l7 n& G# {+ v$ @+ ? setup-patches6 C. a! `2 d* A$ ^9 ?5 l) e
make-current one-of intersections# h/ u1 p4 z2 ~) i: J( g
label-current2 D1 O6 v# A& M4 w" z/ E) [4 `! k
2 Q. s: b" p/ G3 N
set-default-shape turtles "car"
0 v2 V) D' J) ?
- s+ k. d$ p& U if (num-cars > count roads), i1 m- ]1 X% n4 D; }; J; T
[: p/ V; j6 ?& E" e/ F8 U
user-message (word "There are too many cars for the amount of "; M9 i( _8 Q. E; ?9 ?: Y
"road. Either increase the amount of roads "
- V) w4 K) z9 O* P "by increasing the GRID-SIZE-X or "( f9 k3 {/ {6 Q% ^
"GRID-SIZE-Y sliders, or decrease the "
6 Z% f' M- R! c6 U8 h! G# n6 g "number of cars by lowering the NUMBER slider.\n"% d. b2 v( H. ]- M _
"The setup has stopped.")
, D7 {6 Z$ q& a5 c stop
9 C7 E8 h) j) u$ l6 G) S B9 ] ]
/ z* F( K. i; y+ D
1 b( s3 `2 X& x8 j. W; \, _7 b ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: o2 J T* y6 v7 G- L
crt num-cars
, G$ f5 z7 N; a D% z7 j% Y& w [
" K. ~* f' D' b9 { setup-cars% o8 e+ ?. H8 s/ V6 ]0 `
set-car-color
' u; X2 z4 m+ J3 [5 w' U9 B record-data
$ j9 [1 p8 o0 O/ G. N ]( P1 K4 w) N: h" ?
2 o5 [- z- J) m7 Q& ?; l ;; give the turtles an initial speed b# o; E) u' y: } I' q
ask turtles [ set-car-speed ]* Z5 \3 }; ^: q; [( I |% Y
* \' N4 K5 n4 p2 i
reset-ticks
- k; z6 H1 u' E6 }$ \end, R0 E. P" n' }' I
# t. P. F& a) n;; Initialize the global variables to appropriate values% @9 \& B/ W6 }) `- H& B) h
to setup-globals4 V) ?" s3 G2 O8 _9 U8 x
set current-light nobody ;; just for now, since there are no lights yet
: A. L" O5 ~1 Y& n9 d3 e set phase 0
4 G- a4 d7 t6 ]/ w set num-cars-stopped 05 N3 ]7 Y* h( K& o6 u
set grid-x-inc world-width / grid-size-x g# ^* j, w9 ]" g7 ^0 E$ R% c
set grid-y-inc world-height / grid-size-y
& |+ p. Q5 h- n% n1 x' D" N/ y
/ d* O7 H6 Q E2 N k6 a ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) u U& h5 {( _, i4 P
set acceleration 0.099% w# J" n' M2 [
end5 E' G6 B) y, d( D5 R
E1 B; ^; E+ n* {8 V+ ~9 h
;; Make the patches have appropriate colors, set up the roads and intersections agentsets," j* l. w2 y9 w+ |' H
;; and initialize the traffic lights to one setting: Z9 O1 k: j. q* v
to setup-patches% k. J* u `& U* l. D2 h9 Q
;; initialize the patch-owned variables and color the patches to a base-color
0 u8 Q# [0 N# K- g' `" @5 ^ ask patches
" I/ I( Y" Z5 |. W; b! N [
0 r( [: g8 x% s2 N3 q set intersection? false! @. B+ I! b" J$ @- O1 ~
set auto? false
: P Q9 ?% ?9 ^) P1 c set green-light-up? true, u% X3 B) Z1 b: k7 c1 G4 {0 f
set my-row -1
" n1 z. u' ]/ A6 k2 @+ R set my-column -1
. }5 z/ t0 q. z( R( J set my-phase -1
3 Z' C% q( J6 B: u0 C, a set pcolor brown + 3
$ I: A2 l! c. ~8 I& k. n" H" p ]. U5 @& @9 c" Q2 s
0 n8 M/ \4 z; t# y
;; initialize the global variables that hold patch agentsets
; |% x; x0 g# b2 n set roads patches with
! ~: g! Y+ R8 ~- H. v4 P/ s$ \ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ ^1 U1 o8 s! P. G: x& h6 G/ G' `
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ Y+ P, Y3 t7 M3 F7 s* G
set intersections roads with
# i: g5 r: R& `9 Y [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: |8 q b b+ N* T$ H (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 j9 u( t7 z3 P$ @/ O4 l% M6 b* D& i& B1 O& J. w% p
ask roads [ set pcolor white ]1 x6 T/ {0 W) i/ z- ?/ i, x
setup-intersections
. k- g" {) v. z0 B% l+ C- i! X5 N4 Cend
( i% z; V' B3 z2 @其中定义道路的句子,如下所示,是什么意思啊?
! l, M8 h2 q8 L( S3 @$ ` set roads patches with
% I s( b* e! A: h" A5 ^% x [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 F" Y1 G; J+ ^
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ ]) q5 O3 a: G
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|