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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 d2 Q- r7 T2 B' c. M( ]% h6 I
netlogo自带的social science--traffic grid这一例子当中,
: }; b9 d" k/ E- S' ?( nglobals
5 q, Q1 I* U2 i/ f[1 W. |/ o$ t) h* e1 G) a
  grid-x-inc               ;; the amount of patches in between two roads in the x direction  ]2 ]9 m# d) c  [
  grid-y-inc               ;; the amount of patches in between two roads in the y direction; [/ f' P1 W' @( {0 z' v+ c
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 }9 M3 }' ~7 ~& m* N7 O9 P( o; [. b                           ;; it is to accelerate or decelerate
3 W. `* Y/ k% T( b  phase                    ;; keeps track of the phase9 V% a( P' z7 t+ d
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 k# W; i8 [; H/ E  current-light            ;; the currently selected light3 i$ X5 q* D8 b! N# ?% Y
/ z) X: e) h0 r
  ;; patch agentsets5 `6 ~: W5 D# \$ ]; B
  intersections ;; agentset containing the patches that are intersections
$ U$ Q! g3 N! t; C  roads         ;; agentset containing the patches that are roads
0 ?. Y( n4 ^( N5 F]
! w/ e( h2 N+ p6 p9 o- j6 d: a2 Q5 p
turtles-own
$ p& ?# v4 \" H) ]( M: Q9 f2 R) L[
2 z9 Q0 K! Z/ G+ F; W) ]  speed     ;; the speed of the turtle
, a, H1 [0 W+ A  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 `( F! y, X% x" Y( K: b! t) I$ j  wait-time ;; the amount of time since the last time a turtle has moved
2 g! Z4 M. J7 H0 `+ u9 m- x3 L]
8 z2 i+ H$ }( L% d. g5 h1 I: H% r2 Y9 W3 k% i1 [7 ^
patches-own
" s/ q6 t7 ~/ m# `5 x[
9 [6 J( @8 b$ c# j  intersection?   ;; true if the patch is at the intersection of two roads
+ j. v4 D; b/ n/ H- H( N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# T9 x( E0 `$ I, ?8 q' F
                  ;; false for a non-intersection patches.
6 O" S$ a2 ~* N5 k, Y+ w  my-row          ;; the row of the intersection counting from the upper left corner of the3 r# ~8 A5 \: V6 X0 l
                  ;; world.  -1 for non-intersection patches.
7 G9 ^& d; y9 O* Q4 k+ i  my-column       ;; the column of the intersection counting from the upper left corner of the% x0 F+ B# _# g" G: S. u
                  ;; world.  -1 for non-intersection patches.. u% h# O" t5 H+ |3 l+ S
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 s3 m& M: }* C+ P2 e  auto?           ;; whether or not this intersection will switch automatically.
, q% k* b2 K' \- p7 D$ u                  ;; false for non-intersection patches.7 m% k& i3 Q% |
]& \0 s4 ^3 ?- o& ?1 l, z
5 \* E; ~) ?* b$ H8 \
" L1 }+ Z) w. m; r4 o
;;;;;;;;;;;;;;;;;;;;;;  F! s, n5 u5 W/ i
;; Setup Procedures ;;
1 m4 O% p# C8 r+ G1 |2 V;;;;;;;;;;;;;;;;;;;;;;
; J  Q3 y/ l* N# X  M( h9 p% t6 P5 ]1 Y( A) H- L& K1 A2 e
;; Initialize the display by giving the global and patch variables initial values.
5 K" q- V3 _$ }( y& p;; Create num-cars of turtles if there are enough road patches for one turtle to
; }9 F  ~+ Z7 ^6 T3 F; j( v;; be created per road patch. Set up the plots.
! ]  L( X! d% q& L4 xto setup
( v1 \2 u( U* s) W7 I5 ~  ca+ p$ w9 l& t+ A1 P, O
  setup-globals
8 O+ d0 ^0 j. B1 b
2 F3 V3 Z+ i- q' V; w; Z) H% o  ;; First we ask the patches to draw themselves and set up a few variables: T0 s7 T; E! H8 }7 i" S
  setup-patches1 h& I8 [' {8 W4 t4 W/ y) @
  make-current one-of intersections
6 i0 Z$ h  `, f. c  label-current
5 }( M* Q% Z# r# P" F8 Z7 e( i1 X
* U3 J7 C6 V2 U& L. J) X  set-default-shape turtles "car"& k) J% d, `; Z/ a$ N+ W
6 v; M' W5 Z, P. ~& @$ Q
  if (num-cars > count roads), M/ g+ u; M1 r$ U* n! W* W1 z
  [
/ h& F. `4 m1 X6 T, q% l    user-message (word "There are too many cars for the amount of "# D$ p, r/ N0 b! h1 D2 s; _
                       "road.  Either increase the amount of roads "! a& Y0 l+ h0 z  G# f; q
                       "by increasing the GRID-SIZE-X or "
4 J3 r7 v9 T# Z; x% _. j# P                       "GRID-SIZE-Y sliders, or decrease the "
5 k( }% z. f# w7 I8 T) }                       "number of cars by lowering the NUMBER slider.\n"
3 L/ V1 [, {5 e                       "The setup has stopped.")
- s% `2 v  p8 I4 {# r% j% P: h    stop. [& c# `/ _% {
  ]  I: E& Q- z: s) Z) u& _8 t5 J. J

# D- E# ^3 S3 B' {, s" Z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 m0 C: h1 v: `  f" W8 |  crt num-cars* z; I" k0 t$ C& g# r
  [8 Q; T4 R) X( y2 n; N
    setup-cars; p; s, e" b0 O  P
    set-car-color
9 C+ x& i- @3 ?" t9 g+ z" A2 {2 H    record-data
" K: ?/ K: p6 g3 T# y) T  ]  w/ o; M. H  Q' v
* \3 o7 @6 [6 C# J  l- z3 x! e" X
  ;; give the turtles an initial speed
( E$ A7 \0 u# a  ask turtles [ set-car-speed ]
6 O5 K2 C& a1 ]$ \' v: D: w
4 Z+ F5 }6 ^& Z2 q; T  reset-ticks* t% |+ [& w  E. U; c- q% g
end
. _- h. M& D) m" a
! P) m( p. n% k4 l% Q, z;; Initialize the global variables to appropriate values8 x0 U; ~7 \  R0 X, p+ M
to setup-globals( U5 o  s) j) P/ B" ~. e1 G
  set current-light nobody ;; just for now, since there are no lights yet
8 O  w; k4 S. K: f! [  set phase 0: v/ i  u+ @' E/ i( ]
  set num-cars-stopped 0: I7 v% E* _) J0 ^' M' g! U
  set grid-x-inc world-width / grid-size-x
: W8 F$ v3 d; M  u+ z1 v2 I6 W  set grid-y-inc world-height / grid-size-y* y4 z, X& |) Z7 G: S

# M+ q) M1 X6 N% {$ `! ~+ b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ k/ T8 G; |' V6 m4 @1 E0 V" W
  set acceleration 0.099
/ x( p( ^8 g7 G- F2 R+ nend
. s* ^% p7 [2 T0 V" G$ [1 r. L
+ F& b* `3 G& I, M;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 [6 y9 m; u) ~;; and initialize the traffic lights to one setting
  D4 N8 D) n$ z1 X) u/ Eto setup-patches# J  U) c: _9 `; F
  ;; initialize the patch-owned variables and color the patches to a base-color
% ?* n; A) C+ {+ p2 x- y% t+ b  ask patches/ c1 _( z* X" ?) i% T
  [
! I( B3 n& V6 Q    set intersection? false
7 _1 `- v; |! a3 @2 s/ h! K    set auto? false8 a8 C; f9 l) O6 Q- J$ a, `- O
    set green-light-up? true
- ]$ l7 u3 W; W2 R; M( P! d    set my-row -1
" @$ a* \. d+ p9 p    set my-column -1
% b0 ~% Z5 {5 t* L    set my-phase -1# U' @- x8 {, h0 ~
    set pcolor brown + 3# M% i3 f6 g) `; A" N) o
  ]
3 Z8 ^! K3 e7 D, U  |
  C2 G* Q% j5 X; n4 e" G  l  ;; initialize the global variables that hold patch agentsets4 G& T8 Y+ F9 C
  set roads patches with( e1 Q, C# n+ C. v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, `! T' e4 z, U. |. ]+ p" E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 M  b9 t$ `6 A3 s. a: q0 b& H/ a* e
  set intersections roads with: r/ o& L8 Q' |2 A! e+ X& G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 H: h2 m% i5 J8 D' J* M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 [  {& F- o3 u! z" G0 [( G1 t
1 c, P7 U& z. D  \5 M4 p* L
  ask roads [ set pcolor white ]+ m8 E2 V) @, k, H6 d
    setup-intersections
2 D& y  u7 U3 V: gend
! a( P: x1 |5 v3 N+ ?( _% r其中定义道路的句子,如下所示,是什么意思啊?, R/ O$ ~3 c4 |+ p
set roads patches with
, m- j, v4 x5 a7 g, F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 X1 Z& h8 o; D& Z9 \% A2 T' ^: w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 j6 P! H! Z2 _8 m谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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