设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7666|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  V: ], n2 `' U9 `netlogo自带的social science--traffic grid这一例子当中,# {0 J+ j$ K7 F8 |
globals2 X' R$ @7 U* ~1 `4 x+ i( A
[
4 }, H0 V$ i" l4 s  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 _% [- [3 q+ x! m- b6 c' @* ?4 d
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% K, R& H5 ?) f" s, J  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ E" L. Q0 d* ]& D                           ;; it is to accelerate or decelerate! G4 M) M$ D' R. r
  phase                    ;; keeps track of the phase0 p6 l% o" r! F+ Y) ~- M
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  a& T  z5 u  Z, o; ]) v
  current-light            ;; the currently selected light
. `- o& s$ T* B$ T* \2 i/ V  Z7 y- i# v4 s+ k4 @# U
  ;; patch agentsets
5 U% J+ K6 }5 w0 Y& g( [  intersections ;; agentset containing the patches that are intersections
5 {9 A  F/ w: \8 v* q+ h  roads         ;; agentset containing the patches that are roads
) H# ]- }* p- C3 q. w5 F! e]
3 P0 y8 {) @% j
( y1 Q3 a# ]! c+ Lturtles-own
9 R- ]5 M+ r0 o. `8 ?, r$ J, ?[$ Y% B# L3 l) F0 U
  speed     ;; the speed of the turtle' I& B9 U- H* L( j& L- r5 b
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' o' I6 I: S7 ?' u& }7 L4 h/ r
  wait-time ;; the amount of time since the last time a turtle has moved- q+ k1 g( `% w' f# {
]- u/ f% F" Z( [( h0 o: a7 S
: }9 u0 F; L0 y6 s2 m5 q1 u1 J7 ]
patches-own; H$ J1 t& q7 Q' g- f, I" H
[6 w" N! T' J7 j% |5 h- Z
  intersection?   ;; true if the patch is at the intersection of two roads, F) O$ {/ M/ [, Q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ `# z  P/ u/ y! t
                  ;; false for a non-intersection patches.
: M$ D4 K7 @; C" {7 Q# H1 A+ e  my-row          ;; the row of the intersection counting from the upper left corner of the
7 x+ Y6 X% K, t: J# y& _                  ;; world.  -1 for non-intersection patches.9 ~3 J/ \9 B" w0 [3 G
  my-column       ;; the column of the intersection counting from the upper left corner of the" m: {. C& {8 [
                  ;; world.  -1 for non-intersection patches.. b- |' R; }6 A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 ]9 V# I1 u/ x- }# V
  auto?           ;; whether or not this intersection will switch automatically.  R  c) t2 N/ a
                  ;; false for non-intersection patches." I* i3 W9 x& d
]
3 W4 H( y3 `9 |2 x
9 g# b3 t  |6 g6 B* Q3 h! S' T
: A, n# Y6 z( j" @;;;;;;;;;;;;;;;;;;;;;;
$ N, `& r( q9 @! g( U6 Y, M" U;; Setup Procedures ;;4 t; K! ]+ u/ M& x
;;;;;;;;;;;;;;;;;;;;;;
5 c% j. X' O0 {' f4 F8 W, X
! z2 f, k1 L( B: g; ~  I6 B;; Initialize the display by giving the global and patch variables initial values.
9 y; \8 o0 h7 ]2 t5 Q" j;; Create num-cars of turtles if there are enough road patches for one turtle to
1 ?( ]& v& _) L+ O;; be created per road patch. Set up the plots.
3 F) l- N2 e# Ato setup! q# O+ p) @) {% D$ a1 c6 P" g
  ca
6 ~# `! D" l, K. R  setup-globals
" y" Q( E' c! L
- T4 \/ A0 v% |/ x  ;; First we ask the patches to draw themselves and set up a few variables. ?* I' W1 `# I' J2 S9 Z+ S; \
  setup-patches
4 [/ y  k+ {$ w  make-current one-of intersections
4 D& _5 S# V  m5 g  S3 r  label-current
4 |8 p; U* ?3 \9 i# s# \9 s  Y' r6 o
  set-default-shape turtles "car"
) {& [% V; u& F5 s2 p
; s+ ~" H% |, Q2 V  if (num-cars > count roads)
/ S9 C3 K3 m7 J  [& a0 W9 `& c& W% B1 \, b
    user-message (word "There are too many cars for the amount of "  j- w# d+ F& @/ @, @$ |5 a8 [# S; C
                       "road.  Either increase the amount of roads "
: u2 ?& y$ K, N3 `9 ?! G' p* x                       "by increasing the GRID-SIZE-X or "
9 S6 _# b; a' y  a0 _0 ?5 W3 \                       "GRID-SIZE-Y sliders, or decrease the "
8 ~8 `% \4 Z; a2 ^5 y                       "number of cars by lowering the NUMBER slider.\n"# S8 k/ P% a5 a$ X" o) \8 }3 ?) ]
                       "The setup has stopped.")
8 ?" G, y$ x* f  T$ E    stop1 x. x7 j( v5 |$ E8 l4 c
  ]8 b; p0 x$ N2 J! Y$ }
' V) O: k; ]6 C+ Y  j) U2 ?  `
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 ?/ a& N& f  Z
  crt num-cars5 A8 E7 B. z' T% ?: X3 L) e
  [5 k9 P9 H( v8 [) ^9 d& ]2 w
    setup-cars% ]1 k% \' ^; m2 Y9 u+ w
    set-car-color
% r" `3 u& L0 _+ [4 X& K    record-data8 W* k3 i) l- }( S, N, [
  ]) t3 Z; E, L+ h$ T) ^3 Y
6 q) h9 E  \0 [, |( B' y) M4 \7 U: a
  ;; give the turtles an initial speed7 ]1 X  F! A" m8 b0 z. k
  ask turtles [ set-car-speed ]
, t, [" j3 q: U5 n+ q( S' S, h. M9 h- o
  reset-ticks' |: n- ?1 W9 ]% J9 ^$ o
end( }& o& ?  P; M/ ~

" P, d, m! E6 q;; Initialize the global variables to appropriate values
" k; ?# M8 o  a2 Gto setup-globals
2 i. j9 n' i* t! v  set current-light nobody ;; just for now, since there are no lights yet
4 e5 B) o: L6 E  set phase 0
9 \5 Q0 Z! z# c1 J/ f8 E8 }0 Y  set num-cars-stopped 0
! c: c2 |" `2 C( s- p" t& q% U* u' [  set grid-x-inc world-width / grid-size-x
" _7 j" X. Q6 c/ q: T; y% P/ i, M7 ^  set grid-y-inc world-height / grid-size-y
2 c, C" x/ v5 O) j, z
7 f5 \; X! r) \6 W% ^  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 w0 I4 L- j, y& @! b8 N5 d  set acceleration 0.099, W7 n: n/ Z/ u7 _
end. m# p& A5 u( k6 b& ^

0 A& Q) |) V& C' V! L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& E: K; y: e- P$ Z! T
;; and initialize the traffic lights to one setting
% O* u3 {6 \% zto setup-patches
* K: E% V; `1 f6 ~$ Y, q) Q" `  ;; initialize the patch-owned variables and color the patches to a base-color7 w2 p7 t9 O% y+ q7 V' t! R
  ask patches2 I/ I' d  j/ x7 _5 ?4 d1 P% {
  [6 V& a% q6 B& [# @2 E
    set intersection? false
, {: n2 D& R' u1 O! v    set auto? false
1 `# N, I+ c* ?6 R1 m" P5 ?    set green-light-up? true! j0 Y9 B" w5 z  }7 r; h+ H
    set my-row -15 ?8 P  T$ T! z( \, V
    set my-column -1& W# C: M2 w7 s; S- l2 ^. J, ?
    set my-phase -1
( E. O2 z1 }6 D. k1 C    set pcolor brown + 3
( y* ?2 E! ^# l6 R: X9 Y5 A  ]0 g8 N# p9 U" B" t2 v3 R

2 n) D0 c' r; a2 o' e6 c  ;; initialize the global variables that hold patch agentsets
) J7 i) a( o1 \. p  set roads patches with
; V! L3 Y& J2 l. k/ C- Q( Q6 c' l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& Y7 `8 n- p4 v' Z! |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: _" ~8 @. [0 m8 j6 \1 l  set intersections roads with
' h2 |3 a. p% r! Z2 }, b8 Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" J0 C8 K$ T+ _, {! ]! R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# j0 i7 d# D+ j3 Q* N- O1 |/ a7 ^: M- R+ O3 X4 {
  ask roads [ set pcolor white ], x0 [9 ?5 @6 G/ e/ Z& o& D
    setup-intersections
6 A  E5 v- `7 n9 {; w( fend* ~* Q9 g. `* Z# ?  W# ^8 _: c) i
其中定义道路的句子,如下所示,是什么意思啊?
, t9 u3 _. o" u$ i1 c set roads patches with
6 Q' C+ }2 L# h9 N% u& v, v5 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- g; [0 p% B- {. V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 s* s6 y& h; D谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-1-3 09:19 , Processed in 0.014490 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表