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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- M% I4 g7 Z* X  w2 `# G- g2 n
netlogo自带的social science--traffic grid这一例子当中,% o6 C4 ?, _' f
globals1 ?8 C! I% H" W+ r
[
1 q$ p2 ~9 F/ N- O5 T  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ p; W( u& U( u; p+ A  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 T  J% K) I/ P3 L: ?
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- _+ h5 M- [! u, h- q2 A  Z                           ;; it is to accelerate or decelerate
9 l  h+ o; |! n' N& ?7 }& @* s  phase                    ;; keeps track of the phase
" g2 p( k" r/ g- |  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
- O, P5 C. m/ ]; I  current-light            ;; the currently selected light
; `8 Q9 m, c, w' a' ^" h  F
% ?) H+ n3 {5 h  ;; patch agentsets
; F4 I) [) Q$ }3 y  intersections ;; agentset containing the patches that are intersections
$ D; P! D3 t, }8 Q( I  roads         ;; agentset containing the patches that are roads
, Z6 O$ o( K1 ^) _  u]
7 x: U& T( n/ t
$ B- `# S3 o) Cturtles-own1 W9 _; m: m4 r# _6 W& m9 b% g
[0 j# ?9 D0 r) z7 G6 s
  speed     ;; the speed of the turtle" x' s: X  M+ k6 [6 ]: G$ C  I
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 J0 S( d4 e5 R+ M# E3 M
  wait-time ;; the amount of time since the last time a turtle has moved; L5 a* a& L3 s0 n: o  c, ~' Q
]
3 G1 ~8 K" q8 y* I* Q
' u+ r  k1 I# b& W  Z  Ypatches-own/ K* ]  I# ^; S) m0 @) z2 ~) B
[- y/ H9 `% N% M
  intersection?   ;; true if the patch is at the intersection of two roads
) q+ l% d1 G- _8 F9 P0 w  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., I5 v  ?% [5 J, P0 V6 [( J
                  ;; false for a non-intersection patches.
! ^$ N5 b* k& }  my-row          ;; the row of the intersection counting from the upper left corner of the
# U- l* C$ d! L" z  |                  ;; world.  -1 for non-intersection patches.
- p7 X% u) ~. `- z  my-column       ;; the column of the intersection counting from the upper left corner of the" n6 Q0 n+ K/ a* G; {
                  ;; world.  -1 for non-intersection patches.0 k6 n8 T/ c9 M/ u" s/ A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ B6 ]. G) h2 D. k/ e
  auto?           ;; whether or not this intersection will switch automatically.
% C3 K( {" X3 @- U" `                  ;; false for non-intersection patches.5 p% y* s% L, T9 o
]( a% o" ]* U- P' r& ^
7 @2 }" }$ y) p2 Q; d$ ?
) i  T% B: X, k2 [0 b& X) O. X
;;;;;;;;;;;;;;;;;;;;;;
6 e$ z% C4 y' I# Z;; Setup Procedures ;;5 i# E* V9 l9 Y  s
;;;;;;;;;;;;;;;;;;;;;;. a2 ]4 ?/ X, a6 s, o
7 z6 Q) G- A2 |# N
;; Initialize the display by giving the global and patch variables initial values./ ~& r0 E- N; o) K; O8 L- ]
;; Create num-cars of turtles if there are enough road patches for one turtle to
$ h, U4 V3 l& N* T3 B;; be created per road patch. Set up the plots.: m# V( i9 g5 ^) }# F* N$ h
to setup4 F- P% d2 z  l, B5 h' f) e! _2 @
  ca- T# Q, |+ t7 R5 s( V* |
  setup-globals9 _0 b# z# B" ^+ t: C

; v6 m: w( J# F  l  ;; First we ask the patches to draw themselves and set up a few variables
( q% t# ~- {# Q1 b- N& _1 [  setup-patches
" i$ {2 K* Y' C  make-current one-of intersections
- Q, C+ C% X" y6 m, {  Z7 U  label-current
  J' B0 ]9 X& B7 W7 \7 x# `7 K7 v$ w3 j3 w
  set-default-shape turtles "car"6 T6 Q  Z( B$ m$ G
8 F' y0 C0 b) I8 W: P3 e. D1 Y
  if (num-cars > count roads)
3 M8 p7 ~' B& g: ?& R  [" }+ }. i  \" |1 t0 u  Z0 D
    user-message (word "There are too many cars for the amount of "
0 f- B0 |2 A4 `9 E* B                       "road.  Either increase the amount of roads "
% G) Z8 q( O" Z) `  O# U                       "by increasing the GRID-SIZE-X or "
/ d3 h* W# C, h+ U                       "GRID-SIZE-Y sliders, or decrease the "
& B4 }4 [& `/ b% w/ T                       "number of cars by lowering the NUMBER slider.\n"/ e; g; W2 F2 u4 E! a
                       "The setup has stopped.")
/ t4 }0 h2 I7 F* n    stop6 K5 L3 G& c4 S- O. Z
  ]6 G: {$ D/ r0 H& r* G% k
- \' T/ s2 L  J; z0 r- m! S
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 q# V, q  x; X0 F2 L- c1 \  crt num-cars. s. }4 H$ z5 L8 W& q7 V5 y
  [
* Z6 S4 ~( C. t5 y    setup-cars; b1 d- G9 e6 g0 e9 C# @
    set-car-color5 Q) ?3 b* m. G
    record-data% P3 T/ f4 w  Z$ Y! R9 y
  ]* K+ x: K9 S  ]2 s% X$ ]0 h
" K* R7 O" _& s# J+ R! p2 g" f  ]
  ;; give the turtles an initial speed
1 a$ N& l! F3 [7 y" z  ask turtles [ set-car-speed ]
1 ~& x& P+ d  W8 T$ j5 n, B# H: N! n
  reset-ticks% _6 Z. A% g9 K! S
end
6 ~) @9 C$ z- J: y
% W& L4 k4 j% V7 h: ^5 T;; Initialize the global variables to appropriate values6 J( X* _3 p. d$ @  K
to setup-globals( e& i9 e' `8 X7 A! A& f% c2 O" ?
  set current-light nobody ;; just for now, since there are no lights yet
5 F& F  v8 V: I, w  set phase 0( Q3 g" y2 u% f/ P7 L
  set num-cars-stopped 0, a/ b2 l0 c' |' S) ~
  set grid-x-inc world-width / grid-size-x
, h, t6 m& w1 x$ G0 J& l& g  set grid-y-inc world-height / grid-size-y
7 ~  Z5 Q" J6 s" U5 {# G
, w/ `6 D/ l* L, M  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 G" [  T+ Y# x) H; ?
  set acceleration 0.099" z" k* Y0 ?* ~3 g& ]6 O5 P* r* U
end/ y: ]7 I3 Y- V: b6 z

0 p3 [! u. F, X, h# `0 U3 y% Z! V, L: T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 o' \- G$ w5 }# {# Z& p;; and initialize the traffic lights to one setting+ _$ F; V( S$ Q; W
to setup-patches
$ e1 o) E7 m) O. S, v' ~  ;; initialize the patch-owned variables and color the patches to a base-color5 |: r1 j/ h' y( }/ B
  ask patches
  s+ b% Z- O  f. I& u2 U  [, F  L; C9 s3 |+ R  d; ]+ V3 Q
    set intersection? false5 X0 w/ w7 |$ i$ z+ n$ g' v
    set auto? false
% e7 Z' V$ i5 F% E9 N# ]2 }    set green-light-up? true
! e+ }) @& A- q    set my-row -1. h: l4 r/ I: Z
    set my-column -1
- m- B$ q' p0 x: Q( ~2 S( b    set my-phase -1
) o' B2 x. Y0 v    set pcolor brown + 3
1 L& D8 b" s) D: O/ E% R  d5 V4 i  ]
+ @( W5 w  j& _9 f# N6 J: r
$ Z+ u, c# \# o5 \0 f: P0 E  ;; initialize the global variables that hold patch agentsets
' V9 @7 E( E% N( y8 w  set roads patches with
6 A# i  d, v' r. F5 n4 f1 i: b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ F; {# O+ _; ~) E2 f5 y5 S3 K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  ?; ~0 D# i2 {8 k0 _  set intersections roads with
9 J& [. M0 [( N& g/ `7 R' _/ Q9 V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* j, k( v3 ]8 E- y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! ]' F) s- y3 z6 |0 R2 X, Y9 a
. P% @8 v* ^: I) n  ask roads [ set pcolor white ]
% {6 a3 X$ N+ ~/ R8 _" q: u    setup-intersections" @! ]/ ]/ q  ~7 i; t
end1 f" Q8 w: ~+ x: {% A' s
其中定义道路的句子,如下所示,是什么意思啊?
, I& X7 s2 r) s set roads patches with
, v1 m( ]3 b4 }2 R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 W& g. _8 A3 \9 V5 f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' \' r. l, g* V& _+ k6 p
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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