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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 W* ~1 ^+ ~& p" C) f& Dnetlogo自带的social science--traffic grid这一例子当中,
! ^2 b4 o# X$ u! u. |- m+ ~globals7 m3 C; [- D8 f$ ~4 ^3 E# S
[
' T3 V, i* [$ X4 S  R0 F: ~  v0 }  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 ~2 L& C6 l" k6 L; v  grid-y-inc               ;; the amount of patches in between two roads in the y direction, h5 r+ L% s3 G6 q( Q# g1 q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ z; G+ `' I! @$ }4 N- u
                           ;; it is to accelerate or decelerate, R( f5 E4 f6 `- B7 v
  phase                    ;; keeps track of the phase
: E3 k' X' I, R% q, X  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# @3 P1 ^2 J5 ]; ~7 v5 Y  current-light            ;; the currently selected light0 u% b8 ^# }" R' d4 Q  l; X
2 I" i; i% T0 b- I1 z
  ;; patch agentsets
$ @, A6 {7 |- h! x) u8 s  intersections ;; agentset containing the patches that are intersections7 {# ~! S5 B+ q1 n& [: {$ E
  roads         ;; agentset containing the patches that are roads7 s" ^4 w3 W) l! P' ?
]2 w& K* U# o# r* }% t2 @

9 O( V4 `+ m) w" ]$ _* T  [- Q" b2 c1 Jturtles-own
( w( y/ ]7 g, l[
' p6 H& R9 O& t! N9 W  speed     ;; the speed of the turtle
* R# h1 }4 @. ?& E. q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" I, d; P- {+ [1 O# r, e
  wait-time ;; the amount of time since the last time a turtle has moved
" o7 b" |8 c+ q$ ?" g]
4 ?/ D) f0 r. Q1 X; z- ^
' ]3 d8 R( o4 [patches-own
" }& L7 \( O& G) h# ]4 C[5 I9 I; r6 @* }+ a5 H7 S7 v0 R
  intersection?   ;; true if the patch is at the intersection of two roads& N/ N& n# p& B, y5 u* a2 W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: w, ]7 E; l( R- g/ X# L0 E& ]                  ;; false for a non-intersection patches.
& e! V, Y+ c6 g$ N' M0 J  my-row          ;; the row of the intersection counting from the upper left corner of the1 g0 u, Q$ {2 d6 i/ V4 n
                  ;; world.  -1 for non-intersection patches.
2 F2 N6 g* D, ]- `/ e  my-column       ;; the column of the intersection counting from the upper left corner of the
0 v, |- ?/ v8 K. f4 H                  ;; world.  -1 for non-intersection patches.% m- o  C' s+ T  l: k4 ?- d! Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) w" o! ~% K! Q2 _9 z
  auto?           ;; whether or not this intersection will switch automatically.( }: T: v: S1 Z+ O3 ?0 N1 Y
                  ;; false for non-intersection patches.5 \- v# v0 r2 a5 B* r" Q
]4 U, J8 K  @7 o% j7 A  T6 o

1 s$ S1 R8 U) _/ d$ y* v# a4 L- z! T- X7 ?* x
;;;;;;;;;;;;;;;;;;;;;;5 f: y7 N" z" w' Y6 r$ d
;; Setup Procedures ;;) h% S8 i8 O/ D1 N3 ]# a
;;;;;;;;;;;;;;;;;;;;;;
4 U/ h; `4 k% A; |5 R5 M5 r% I6 Z; n6 H/ u  x2 F1 I. x
;; Initialize the display by giving the global and patch variables initial values.
: U# t) _' ]0 d;; Create num-cars of turtles if there are enough road patches for one turtle to9 _! ^* t8 j* n
;; be created per road patch. Set up the plots.% O0 S( r8 t: w1 S
to setup0 B9 Z" m6 y. Z; }+ B
  ca
7 e8 x  S- j1 U  setup-globals
# ^* Y; N) P' |- H2 {' T
9 z' _* Z/ {- c( x0 `. j2 ]  }  ;; First we ask the patches to draw themselves and set up a few variables1 y/ ^6 D( s3 U/ e& b, R8 s
  setup-patches; y- ]6 L: W. I
  make-current one-of intersections
7 W3 L+ j* a* O' _: y& i! E$ h  label-current$ `- b' d0 ^7 e8 b4 C( F

6 j& J! j! i& A' P8 j% ?  set-default-shape turtles "car"5 \; Y, q3 u, Z' G; p. n
) a# O% h2 x# p' |2 Y' I
  if (num-cars > count roads)7 P, a6 \! H6 c+ f8 d* _
  [
5 d, R# C+ b+ }# p    user-message (word "There are too many cars for the amount of "
" H: i# P5 U' f                       "road.  Either increase the amount of roads "
( Z& b# o' e4 L6 Q2 Y" f; q- N' ?                       "by increasing the GRID-SIZE-X or "
1 ]- y1 y& u4 b; t! F                       "GRID-SIZE-Y sliders, or decrease the "! ]9 Y# I& B4 f4 G3 J
                       "number of cars by lowering the NUMBER slider.\n": ~! y# A+ Y0 v
                       "The setup has stopped.")
2 Q( F" t" {# v. w5 @; J7 U# [    stop
6 `4 R% Q. y+ Q  ]' p% M0 g. M$ _0 G; w7 A
' \5 B  L; `1 c! o* ~
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 `) N1 i! y3 q' Q5 |8 g
  crt num-cars
8 L4 E5 m" N, v$ F  [3 D1 ]5 i0 c3 K) z
    setup-cars
2 `) l3 K  R* m' D- P    set-car-color$ V, M; h% {8 v0 a, b9 y4 X
    record-data7 i' J! I5 Y  _* v7 `. Z5 h1 h* U! t% v
  ]
0 Y& |( S8 X1 [7 t' |# D; g# e
6 R: x- ]" ^$ o0 f. G4 f7 ^7 {3 Y! G  ;; give the turtles an initial speed% _5 b. o1 g! d0 {
  ask turtles [ set-car-speed ]
: w+ |% z* p; x5 T4 D4 \  O- A  L. E, Z0 M2 Z. Y) o
  reset-ticks
) ^* j( P, C6 j* _+ P9 Oend
8 U( |* M( L* W5 k  x2 Q2 f2 u  C+ z# f( Z, h" F8 @  A  {+ h
;; Initialize the global variables to appropriate values& v% Y1 A; P3 A! }
to setup-globals1 S, H5 x9 |5 c1 x& L: g
  set current-light nobody ;; just for now, since there are no lights yet9 z  z3 a2 u' P/ g: K
  set phase 0
! Q0 Z& n9 F9 E# y& }& i" b  set num-cars-stopped 0. \3 {* M$ X) c
  set grid-x-inc world-width / grid-size-x- ?, I/ ^; a2 U, q2 E6 f/ W: z4 u
  set grid-y-inc world-height / grid-size-y8 q/ s$ `4 ~* l; E6 D. P

- P( Q! D# d/ V+ U( y6 h+ @2 q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! H# D2 S- E+ ?
  set acceleration 0.099
" y* i4 ]3 |9 }7 ]end9 F9 C6 B, ?  j9 P- R" k6 X

4 v$ {0 [" S$ e* {1 Q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 U' Z  C; I  o5 A6 b* d
;; and initialize the traffic lights to one setting
2 V1 l  I  M" r  c( f1 }- V6 g+ Oto setup-patches4 j/ w( X4 E( I5 b1 x9 `
  ;; initialize the patch-owned variables and color the patches to a base-color
7 ~$ Q/ z4 q2 `0 Q9 _  ask patches
* Z" i; X! q7 W& S% W! ^  [$ p* ]+ N! t; q' U9 G; ?! z
    set intersection? false; \& U% e  q8 F8 x0 Y, D7 e! h
    set auto? false
7 I4 I- D2 |% F' T7 P& ^    set green-light-up? true
( |: G% g& ~0 u$ ~4 Q: v! q    set my-row -1- R+ C- j6 I6 R& i$ F
    set my-column -1
7 Q- H6 w, }4 y+ ~    set my-phase -1
4 A  }' s2 l; X' [" _    set pcolor brown + 3$ V& ~6 w' J& \2 G6 F
  ]
8 Z  S: z- N6 e  [+ e7 n) f$ j9 p* Z: k  d
  ;; initialize the global variables that hold patch agentsets+ T- `1 K( P) Y8 y7 B! |
  set roads patches with
$ Q' i) N( q* K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 u, I$ O8 c4 t. n+ Y% ^" }/ A/ Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 _. b/ g; ^1 _4 z8 V
  set intersections roads with
& T, ~2 S1 M5 T- l1 H  |+ T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* w6 Q! W0 H. n7 F7 x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ ?' ^: l- K! Q( s2 q- R
) a, h6 h, R) t) O$ g
  ask roads [ set pcolor white ]
: s3 c, w+ g% a: q1 t8 O( _    setup-intersections
7 _  l. v( l9 V; Z/ y* p! r/ w  Qend$ l9 C! ~  e+ Z4 o* [& v( m
其中定义道路的句子,如下所示,是什么意思啊?
  v* M8 }3 ^  ^4 }4 [6 A( @ set roads patches with
8 I0 X7 u) U4 Q; }; ]4 |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 l* f8 ~/ B# z9 }) v4 \1 v5 t) L* B! d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: q# ?2 {2 q' i; @; T谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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