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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) T# M/ z4 ]# z" _* C
netlogo自带的social science--traffic grid这一例子当中,
2 O  X  v: p9 N# ~! N0 D6 M* T) eglobals+ N  {. L% I$ P  C8 @0 U5 e! M) Z) C
[
1 Q0 k# t0 E  K* x( c& o2 z  grid-x-inc               ;; the amount of patches in between two roads in the x direction# a! k' V. ]+ K
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ y: O- h3 r; n% B  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) ?* w# e# v0 u' R                           ;; it is to accelerate or decelerate& N- U8 I) a( q
  phase                    ;; keeps track of the phase# I& Q2 m: {2 h2 y7 |6 I7 y/ [7 Y7 h9 D
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 ]- J; ~7 `5 p" J" v3 _$ O9 _
  current-light            ;; the currently selected light! n) z. s/ v  S
; N; c: i! p8 q- H" v; g: Z; }; G
  ;; patch agentsets
+ O1 S& A3 A$ X0 t: ^  intersections ;; agentset containing the patches that are intersections9 u" N$ Q% H, I- |
  roads         ;; agentset containing the patches that are roads4 t: t; N3 o2 @* v
]
4 E$ I( v: Y# N3 }' A+ S( W2 [. {# r3 v$ @& r) S( I3 k
turtles-own' B5 J; {. q1 ]& b! E
[
: Y: v5 l8 ^3 o- ~  speed     ;; the speed of the turtle
* v1 g# H$ g6 L- D* J  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 l. \7 r3 O# S; b6 W" _
  wait-time ;; the amount of time since the last time a turtle has moved
( X0 a6 [: E* P4 _4 F( V]
: F* b  c$ j, V3 D) ]) a5 Y9 G
+ K2 _* N! Y7 s9 s/ P9 @patches-own: R: c9 ^4 e% r1 \) Z
[% |$ k" K. y* D8 I
  intersection?   ;; true if the patch is at the intersection of two roads. N% F# T2 O9 W, j- X7 @8 [
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: f, D. u1 `1 C8 v+ \, \
                  ;; false for a non-intersection patches.
" j' ]% |% x6 X+ P  my-row          ;; the row of the intersection counting from the upper left corner of the
- a2 I* O9 y  u: m3 n8 l1 h                  ;; world.  -1 for non-intersection patches.
+ m) S7 Q* A! {3 q3 [, S) A  my-column       ;; the column of the intersection counting from the upper left corner of the! a" @- Q9 o* v8 |7 D; d: ]
                  ;; world.  -1 for non-intersection patches.  V9 B7 P- l) j% |( Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 T2 {/ M: u. j2 y( S- u  auto?           ;; whether or not this intersection will switch automatically.
! q1 @  L4 k+ l# r                  ;; false for non-intersection patches.0 x  d' h" N4 q4 c: J
]
% T7 T6 F2 x1 C% G/ D. k% b0 C( }3 k" P6 m; B/ P

3 G0 A# `. _* K;;;;;;;;;;;;;;;;;;;;;;0 N, J8 b  S- y6 a, \6 }' Z
;; Setup Procedures ;;
' I% n0 E& S+ q# A1 |) c; U; A;;;;;;;;;;;;;;;;;;;;;;* A1 p2 B( r  ~
9 @' S9 h  _) a# k
;; Initialize the display by giving the global and patch variables initial values.! y5 w9 w7 [  |# A" w- k& A, {% w  K
;; Create num-cars of turtles if there are enough road patches for one turtle to9 e% r  B+ F9 N- ^/ s! o( E; A
;; be created per road patch. Set up the plots.
  \0 F* O1 c" J6 k$ S8 [7 m5 sto setup
; e0 X/ {- O$ ?( l$ H  ca/ t$ _9 y% H# e# e4 j. b' t$ X4 `4 I
  setup-globals: {, Y$ q+ G, r2 j3 P0 [! S
: `  o. w/ l2 o: W2 N5 y! \
  ;; First we ask the patches to draw themselves and set up a few variables
9 S6 u" R5 d0 i& W6 y) q  setup-patches& [2 ?, ~9 _+ A; h" ~3 P0 @
  make-current one-of intersections
8 Y# m5 I  `. ~( L  label-current
, Z$ c# E) D& z% U; J% m+ U+ l* A; a* \7 V' S7 t3 h
  set-default-shape turtles "car"
0 f& P+ K5 k5 y% R( }; W* }! M8 L! Z: j# n
  if (num-cars > count roads)
5 h& q. O: c# ]$ l3 ^  [
0 R2 ^+ s7 I# ^( h    user-message (word "There are too many cars for the amount of "
7 v& @. C$ R! I) V: T- I* ?, b                       "road.  Either increase the amount of roads "
2 b' V, f# y% |3 @! Q) B- w% E                       "by increasing the GRID-SIZE-X or "
- J+ a& i# w$ L) D1 w                       "GRID-SIZE-Y sliders, or decrease the "- @9 _* ]$ _5 ^8 j1 K- T8 W# h9 s
                       "number of cars by lowering the NUMBER slider.\n"
3 Z) |( M) g. f% _# k                       "The setup has stopped.")( @5 o8 f8 q& R! U8 K
    stop
) e/ n# v6 A0 Z0 _0 F: d, i  ]
8 r9 f! R3 N" r( {8 \6 W! ?' R  L
6 i2 L. u4 _) \6 |  U% n* k  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 I# s: t5 J. h% G, u1 I% ]5 S  crt num-cars
- k5 M4 D. K* {9 t  [; |9 S8 [& z0 ?7 r2 N
    setup-cars/ V" o* U+ w! p3 M' `
    set-car-color
+ f4 s- [$ E# d) U# ~  b* Q, A" O    record-data
' g  H! P3 X  P/ B1 {5 G/ g- r( O  ]
$ }) w& w; C, i
$ X5 I- E# a: G% R. H4 g  ;; give the turtles an initial speed. l" K1 M! D% d3 V# R5 H3 X
  ask turtles [ set-car-speed ]
+ R/ A6 O  V$ u
  k) s9 W( I5 a& e" V2 C6 z+ R$ c6 @& d  reset-ticks, @9 w( @9 A( K+ }/ F- ~) z( m3 P( f
end
/ P0 m1 ~+ l, E7 L- J1 z2 i# `7 ?, o
;; Initialize the global variables to appropriate values& [1 @+ J3 g4 u3 ]& c8 i
to setup-globals: Z5 r1 n8 X0 r9 K. y
  set current-light nobody ;; just for now, since there are no lights yet' Y3 j: a2 Z% X
  set phase 0+ I5 }" k. n$ b. Z4 O2 o' z
  set num-cars-stopped 09 x1 U1 p2 a3 Y% i
  set grid-x-inc world-width / grid-size-x- q" b) Q) s' B! g2 b
  set grid-y-inc world-height / grid-size-y
3 ]  b+ G! ?5 \- l, t  C$ u& ~$ k( e
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 l8 }! j% c6 ?% x5 p8 ^- t7 E, o0 n
  set acceleration 0.099
* c$ H+ T1 I( E8 |: e% `0 U# F1 eend
* @0 _; G, ^& h2 G2 S. z* [; o/ ^) V; V8 l4 Q; f
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 c; Y9 _4 n& c1 _4 i+ w
;; and initialize the traffic lights to one setting! [" O8 S. y% K: r
to setup-patches
7 i% F7 F( ]8 ^4 o- I  ;; initialize the patch-owned variables and color the patches to a base-color; q1 G5 ]  Z. y* y* F
  ask patches4 e# n8 i9 i! T
  [
3 r$ _/ R) }- ~- o* @" d. }    set intersection? false
5 n. p& n# K3 W    set auto? false
2 v3 p7 D# x1 U( e7 |. t    set green-light-up? true
. d8 B4 r0 Q( f: H    set my-row -1
2 M+ I8 S" u# i  `/ L* x1 u( p    set my-column -1- K$ h5 c; u5 J1 Z
    set my-phase -1
* l$ L% d# E) ^9 T  e% h0 J0 T    set pcolor brown + 3
/ R1 B* ?( P4 C$ ^% h9 X  ]% V. I% y2 K& ?

  u& p. ^" B- o" t  ;; initialize the global variables that hold patch agentsets
3 z6 {7 y( M' `3 I, e  set roads patches with
7 {8 C- z* o0 g/ f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ D9 r, O# S3 s6 e" j0 v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: s6 o* m  X4 w; v: P
  set intersections roads with
# Q+ ]  \3 F5 |) |4 ^8 D1 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  Y: e0 o2 k; d% d( O  W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 I% R* T8 Y1 ~9 [6 m& \, W, m
# B* _) ?+ j) w5 b1 H  ask roads [ set pcolor white ]
0 g8 Z" l, Y6 F. Q    setup-intersections1 m1 J3 v% I( W9 S0 U
end
: ^, U- R6 s$ m8 N# Q9 d; a% x其中定义道路的句子,如下所示,是什么意思啊?0 r' d  m, k4 S$ h+ C% E
set roads patches with  X6 g- N& `% Q! m4 l  b% k! x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# O" g4 a. K5 X9 {" e% T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% l9 y# S1 ]5 [" Y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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