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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  \% T' @) s. m% z' Q% unetlogo自带的social science--traffic grid这一例子当中,
9 V) D/ _4 v, p9 u3 m8 sglobals+ [2 [/ Q* U$ j) r( d8 t, N# I9 y- i
[
) e; g) {  p8 Y- t  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 B. i1 \' ?3 d/ }# h  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 E3 H: m/ {/ W! Q+ x& ?$ }; J  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 Z, t  |$ w7 Y: M, @
                           ;; it is to accelerate or decelerate4 _6 a% W/ @( |9 g4 d5 i
  phase                    ;; keeps track of the phase
( \( L1 p$ O9 Y2 H2 q/ \. l  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ F, m, I" R2 L3 h5 ~% m+ s
  current-light            ;; the currently selected light5 W+ g" H+ L  D% U: O

! m# N' ?5 C5 B  ;; patch agentsets
, k2 g4 E. E0 ]! W% J  intersections ;; agentset containing the patches that are intersections0 z: X+ T  ?8 R7 p
  roads         ;; agentset containing the patches that are roads
) O  k0 w) g5 g, ]]
. {. m; Z3 Q! I$ N! m- l9 S$ X
6 ?- e4 g8 q/ o# l; h# Tturtles-own
" ~, i% R2 d3 H0 K9 ^[1 G/ j5 }4 q+ ?( m8 i" l- [
  speed     ;; the speed of the turtle
( [' a' g+ ]# t; J2 F9 R! D) e  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; _! A. ]9 u! L; q8 Y) V$ \) ~2 O
  wait-time ;; the amount of time since the last time a turtle has moved
& K8 N; e+ x" a0 _2 l/ @$ \- r]( Q0 ^5 `0 e7 h/ D" y
1 o- u# D% F3 S# i- O
patches-own
$ }4 Z& Z; c' r0 w4 f[: ^6 i5 I! Y5 r2 ?6 e- ~8 M6 _
  intersection?   ;; true if the patch is at the intersection of two roads
4 ]) P4 Q$ B9 a& C8 W' C  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( ?$ Y9 |, Q8 \" T4 g3 a2 D9 q( m                  ;; false for a non-intersection patches.
% @; i4 V# p7 s! ^4 u5 x# _  my-row          ;; the row of the intersection counting from the upper left corner of the4 v+ w+ R; k$ M% F% Q2 i! n! e' I$ E
                  ;; world.  -1 for non-intersection patches.
' f2 ~3 ^% }: e, x  my-column       ;; the column of the intersection counting from the upper left corner of the0 j% n0 L& w; L. s$ G
                  ;; world.  -1 for non-intersection patches.4 J0 i" h2 z& v, w4 F
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 d* S: j# e+ L9 K! ?: }2 i; m  auto?           ;; whether or not this intersection will switch automatically.
1 Y5 ?' q9 J2 ]' X# B6 R                  ;; false for non-intersection patches.
- L3 E0 Q; L) k) I4 b4 H) A9 M& e4 y]
6 M' V  J4 [4 I6 f! W
% B0 @3 p  w' H" a' t' X; E' G% J
;;;;;;;;;;;;;;;;;;;;;;
/ i, `( y8 s- ?;; Setup Procedures ;;
! U; [2 G8 F+ K) i( W2 f) V" s;;;;;;;;;;;;;;;;;;;;;;0 Q% ?+ x9 _8 q8 X! \+ X/ J

. C) H  k& H; W% @4 r; E;; Initialize the display by giving the global and patch variables initial values.' o+ I2 r3 j# a6 H4 z1 u$ m! k* L* {
;; Create num-cars of turtles if there are enough road patches for one turtle to
" \- \3 ^& i  T. F;; be created per road patch. Set up the plots.
2 I8 e4 K" f6 x8 F* ]( Xto setup1 W# a- }8 F; R
  ca% Z# v+ q) F$ Y. O- }: T# Q- J4 Z
  setup-globals
0 J# f! Q& E; k
$ Z6 F! \5 w# B$ r  ;; First we ask the patches to draw themselves and set up a few variables9 j/ [! R) l5 q2 ^& e1 o; M) r
  setup-patches4 N8 G* f2 X0 X$ E
  make-current one-of intersections4 X( }& B# S# J/ p1 H( k7 e3 d
  label-current
$ j0 J% s& v" j& u5 W; `' l2 I' `: ?7 `/ L6 f
  set-default-shape turtles "car"
2 `7 \9 ~5 P* `8 ]' P) t$ {
7 o$ {; k$ ~( r+ B- r  if (num-cars > count roads)
3 \, O9 c5 o8 [3 G  [( _! [2 z/ y& g0 G. ^! k1 Q# o. U
    user-message (word "There are too many cars for the amount of "6 q1 T/ P: M% z6 V( v7 ^
                       "road.  Either increase the amount of roads "
0 `* }7 r- _$ q3 u- @                       "by increasing the GRID-SIZE-X or "
$ F) @& S; Q0 F' V2 s# c                       "GRID-SIZE-Y sliders, or decrease the "
& Q8 V9 E2 r- z  ?                       "number of cars by lowering the NUMBER slider.\n"; z2 h) t. l1 h; l! [& k5 v
                       "The setup has stopped.")7 m) e( ]/ M  e3 B
    stop, X! e/ H2 u8 J# B/ V
  ]
8 t: m9 W* `) _" u7 N) Y& [+ H4 ]# |0 n3 I, O* F2 `
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& B' l- V3 ?  f: H& J0 f
  crt num-cars! \0 Q. O6 W$ K* u
  [
3 R: e0 y$ D3 C+ S/ K/ c9 f    setup-cars
8 l1 K' J) ]* d( p* p8 g    set-car-color7 Y9 G- O" M  _  _9 n8 m4 q2 D" q
    record-data8 P& _9 p. B9 h* I
  ]4 q& B( O5 g& d4 r8 {. A7 \3 L
5 O" m8 g" c% D0 M! ?
  ;; give the turtles an initial speed
  p; \0 c) y) e( c# D  ask turtles [ set-car-speed ]: |+ {8 L# r7 u  J1 `: U

) C0 Y, ^& O, q  reset-ticks
5 P6 f0 [8 ~$ s% ^4 k. l( s* Rend
/ Q8 E0 c' p! q+ n- ]8 H: B; _8 C3 v7 Q# u0 J% A8 g8 c
;; Initialize the global variables to appropriate values
0 ^& b) M$ X6 V0 ^3 q# n  m- P) |to setup-globals
& \, n4 _3 r/ m3 A$ o  set current-light nobody ;; just for now, since there are no lights yet0 i0 d  N! p" ]# \" i+ n4 P
  set phase 0
) R0 R2 G1 t6 B) E1 F  set num-cars-stopped 0' o4 k! @' w; f
  set grid-x-inc world-width / grid-size-x" u$ k9 v" X# V. o8 l! v
  set grid-y-inc world-height / grid-size-y
. M# k6 |' y: v6 M5 b% \8 n" M5 T5 f. L& f" y& |+ i/ T: f+ e/ C
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' V1 e9 m& Q# U  set acceleration 0.099! L: l) f# B! V7 x# _8 k' G
end  F" j/ f% N) Z. j7 K
  F) W& L; q- J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: E0 o3 A$ V  @
;; and initialize the traffic lights to one setting
: y1 T6 M* U( w+ Y% v  M( ]to setup-patches
2 R) Q, x3 }( I  ;; initialize the patch-owned variables and color the patches to a base-color
3 O8 j4 a- n% {1 x  ask patches$ E- m4 W* p% a7 V! u; \
  [
9 q  y. F* e/ d/ m    set intersection? false* ~0 M" X% _! x' |! d
    set auto? false
/ a" c  v7 k& y3 A7 H5 Y8 v    set green-light-up? true9 [1 a& @  E( X7 Q/ `
    set my-row -1
% {  O1 ?/ a2 s* o; D3 Q) D9 D/ q+ a- ~    set my-column -1; t" y% a0 Q9 u* ]' H, |" F# g  ~
    set my-phase -1& \$ }! b, d* |4 H' q+ m* c& j5 X
    set pcolor brown + 3% K* s( M* [& @  q8 |
  ]
9 C9 L* A5 N/ |6 S/ i7 b( Z, h+ y
( e& ~/ |2 n. G9 a7 I  ;; initialize the global variables that hold patch agentsets$ ?* u5 e  B3 r' D4 {
  set roads patches with
8 O8 t- p  U0 a. m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ K3 r! B! ~. f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# b: z8 n+ ~( w  set intersections roads with
3 l% u% q  |0 s' S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" u/ u  O/ a; R" _; C% L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ |8 m" [0 b& u4 B
- m3 F. i( @9 N' Z* [" I$ b* x- N
  ask roads [ set pcolor white ]0 \9 f- f) i) F7 M
    setup-intersections, u0 ~* ~: o) [! Q9 ]) P) {2 g. [
end2 h/ g; c6 O5 y, \
其中定义道路的句子,如下所示,是什么意思啊?% w  H# A! Y; y& g
set roads patches with0 |3 i" j! p6 e3 e" e9 n
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 z6 R- J1 P# l, H% ~% E0 d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ [# J5 x$ Z( F) x, X谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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