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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ n$ R! e" X; |' ]4 E" J9 xnetlogo自带的social science--traffic grid这一例子当中,
7 y; b& I) q; f5 |globals9 n6 E& K5 S, W7 a
[+ q7 Y8 V8 y: Z7 J! ]
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ q3 {! Y5 N  R: F) j  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 ]" D- h2 Y' N% ^
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ o+ T4 V( i, D6 e: g8 N% Y                           ;; it is to accelerate or decelerate
! t; I; x: v+ C1 ^! {& h  phase                    ;; keeps track of the phase
' p/ p; d3 b# }+ `; @) f  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; i9 h2 {( c' M* D& l% b7 D! J
  current-light            ;; the currently selected light0 z$ Z3 V' U% i8 r4 r- {, q2 Z: P
6 S! n- ?" n& V+ Q6 `6 b
  ;; patch agentsets' s2 U3 j7 [" g! B; [( }- f% Q
  intersections ;; agentset containing the patches that are intersections4 x; x% `( ]1 D' e
  roads         ;; agentset containing the patches that are roads0 B( A9 F; g! d3 ?( |8 g. ?/ e
]2 z# {, u1 `) b, @# z+ Z; a) L

) s& F: K# V! L2 P' H7 ^# ]7 pturtles-own
: w  W# D$ b* c[9 F2 e. P) N  j
  speed     ;; the speed of the turtle
2 X& N9 y! K3 K2 ]( T0 K  j% K  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 _& \/ T5 r' _+ `3 W) t( ^- N
  wait-time ;; the amount of time since the last time a turtle has moved: N  J  [6 W9 I8 ^- Y; c0 q- H
]. V: z5 F& J) Q9 U6 D: L
2 }+ y- ~/ ~# v3 Z$ ]' \4 u4 P
patches-own& f6 K4 v! @/ c3 O, i5 s
[
/ S9 \, S% z& |* y/ X) a0 w4 c- u  intersection?   ;; true if the patch is at the intersection of two roads
" R; R) X$ D9 x1 i  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.% R& N" x# q: [) }. @1 j0 v
                  ;; false for a non-intersection patches.: I/ g0 c+ y6 ~0 G! u$ e! [& P% Z
  my-row          ;; the row of the intersection counting from the upper left corner of the" a  G! v% G$ n* N! l
                  ;; world.  -1 for non-intersection patches.
* w2 l3 j. b$ H4 I; Z0 W0 m9 b0 |  my-column       ;; the column of the intersection counting from the upper left corner of the
' y" s8 v: N* @# h  l3 O                  ;; world.  -1 for non-intersection patches.# B: ^) r3 i6 c) Q, F& W* S
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 `! f8 }; d3 @- |  auto?           ;; whether or not this intersection will switch automatically.6 w# v, u. R# P# v7 x
                  ;; false for non-intersection patches.2 N& @+ W8 R! e
]. j; k: x9 F5 {! s2 O9 k$ N% A) f
: R/ \8 F. T3 a6 Y/ D
8 ^5 z" W& f% Z: y2 v& H
;;;;;;;;;;;;;;;;;;;;;;$ ]6 V4 T& H; r' a( s% r) X
;; Setup Procedures ;;
2 g5 o; L& Q- j;;;;;;;;;;;;;;;;;;;;;;: H: h, ?, x0 d1 ~" C& q( R
$ W3 k+ N) @/ U
;; Initialize the display by giving the global and patch variables initial values.
3 a. Y9 w3 o4 ]2 O- G+ ~( L- e;; Create num-cars of turtles if there are enough road patches for one turtle to# U" G! |0 [7 S7 v) w( Q" e4 ?( g8 @
;; be created per road patch. Set up the plots.5 z8 P2 `  P7 @, I6 y* t* y5 F# J' U
to setup
* j7 E( J* k, j2 Y" M1 X# Z  ca# M* O3 B% a  i" }
  setup-globals* d% g3 o  {! V8 P

, E6 o4 X# u& n4 g. Y! ^" G  A  ;; First we ask the patches to draw themselves and set up a few variables9 a0 J3 }8 z, Q, Q. G' @
  setup-patches# P# e0 x1 P) \0 F7 {' n/ g! H1 S
  make-current one-of intersections
: o" O; m+ e$ k$ N2 T: v9 {  label-current1 f) W3 u2 O0 u/ N
" l8 M3 O. ]" r" D4 _
  set-default-shape turtles "car"
. m9 |- g$ g4 W0 _: _, c2 R
: P7 m( _+ D4 N( r* g  if (num-cars > count roads)
  \3 t* N* f+ U* f9 v" [4 {' A  [. H( p7 ]# D& Y! \- ^0 G
    user-message (word "There are too many cars for the amount of "
0 k+ w, ~# |. Y1 T" V                       "road.  Either increase the amount of roads "3 ]! d7 A$ R$ m' ^: s
                       "by increasing the GRID-SIZE-X or "
( D  x# J: @; P6 j  e2 H4 K                       "GRID-SIZE-Y sliders, or decrease the "2 y$ N; \8 y- \) W3 v- s
                       "number of cars by lowering the NUMBER slider.\n"
2 J  P% r6 K$ z                       "The setup has stopped.")  c  m. q- Y- g; A) K
    stop; s; V  A# d1 I0 m- |) t0 S5 p
  ]" d! D; ?5 P; ?- X% @
" H# M& @% P6 n+ h: M0 f5 \
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% H4 \+ e: @% ^( B9 [/ p
  crt num-cars
. H" @" ^7 h. X: q- T- A* h( y- x  [
( f' n9 L4 `* y! U3 m" Z    setup-cars
' z' T% `' G+ V& `    set-car-color4 k0 l8 [4 r' j
    record-data% }- Z1 ~' z5 @- `( d0 T( u
  ]% m2 ]3 p* j. B; D6 p4 \

# c* |5 X7 p  J3 }' Q  ;; give the turtles an initial speed" Y9 i: ^0 K. ]( g( Y
  ask turtles [ set-car-speed ]
$ R5 l0 b+ C3 o7 E6 x" z0 M8 a
: o% }9 C5 @5 D  reset-ticks( Z" T( M! ?- V
end
$ z4 j0 w- j. h2 k! d
" G7 I! M( N! D3 y1 ~;; Initialize the global variables to appropriate values
6 S6 H  Y! S& j3 ^- z& Dto setup-globals/ ?0 C7 N' z; z$ g/ W+ y9 c
  set current-light nobody ;; just for now, since there are no lights yet2 K6 q3 K1 g3 N4 n* r4 A& P# E# b
  set phase 0
# v; P/ K# O$ [) e  set num-cars-stopped 0/ i; K+ R; s) S6 a' t& P0 F
  set grid-x-inc world-width / grid-size-x: G6 k) r4 y$ ~' W- r  \
  set grid-y-inc world-height / grid-size-y
0 l( T4 F7 }8 p! T* [: {, v3 e
" ^. q2 K5 O8 J* B  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 o9 D( F  ^( P( e) c0 J  set acceleration 0.099
" X( H9 ?) N- I% b( Nend0 s6 v& ]1 k( g$ @3 p% P
! W/ {# _' }. Q: _3 H1 Y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 f: \$ b$ H4 i2 @7 L
;; and initialize the traffic lights to one setting
  H; b. |. k- [5 a% i- a) h* Mto setup-patches
. h" k% S& x& x' C  ;; initialize the patch-owned variables and color the patches to a base-color5 J# q8 H) {4 g  j+ M0 z4 _
  ask patches' P, u/ S4 ], A) f. W
  [3 x2 c5 R& z# I5 R
    set intersection? false
8 S% k( a: L# F. w- M9 E  `# j- h    set auto? false
5 h3 K6 l9 m4 k$ g    set green-light-up? true
) @8 y1 W- {8 P) ]0 i& v6 i  P    set my-row -17 r1 j$ D  @, U3 `" B
    set my-column -1
! O0 k1 R' k; x# Q9 A    set my-phase -11 j) b( b' u) W# C4 m9 {* N/ `
    set pcolor brown + 3! s& R7 |, o/ W5 A, D" o! {1 i
  ]
. Y6 K. L( x; [0 D* _+ ^  U7 e; a: P
  ;; initialize the global variables that hold patch agentsets  q! l6 d9 v. W/ R* ?
  set roads patches with3 @, s) b: N; @6 o) e* G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 F% a( h3 u/ a# `0 N0 F7 }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) f" W: G% A0 P: M  set intersections roads with! `- a& _! c$ K$ i; f" i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. M2 L3 q+ A% d6 ^% {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: o2 E8 C) U# s' m2 x3 _% W4 @6 {
" J5 I) w: j2 o, D& H9 Z
  ask roads [ set pcolor white ]
2 G7 v/ v( A# o0 B0 Z0 W    setup-intersections; |* f2 a  t/ ~' r
end
7 P6 o9 q8 {& e* f5 ~+ q6 l) B其中定义道路的句子,如下所示,是什么意思啊?. V/ l1 F: a8 v! m. _- k
set roads patches with
% J4 y' v1 m2 `+ e; O  J0 k# O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" g1 `3 A9 P5 E) W4 P$ q5 k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ m0 P. _* b1 ^3 n
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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