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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 B; y2 ?3 z* q9 y  R6 R8 ~netlogo自带的social science--traffic grid这一例子当中,1 C  a, c6 `0 r  Y$ m- w
globals
0 x( B" F9 w2 ^! `[# s7 z# t5 A5 |+ K
  grid-x-inc               ;; the amount of patches in between two roads in the x direction  Z0 K* q# \# M! |* U- f( Q3 {
  grid-y-inc               ;; the amount of patches in between two roads in the y direction  r2 F+ |. n( F# u* s( Q* T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' o' w. \, n: D4 y- i& [                           ;; it is to accelerate or decelerate( V% M1 Z; y! }' p& \) W: `
  phase                    ;; keeps track of the phase8 ?8 v: {1 @6 a5 e. L" |* c: E
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ t" c4 O! A6 G7 a/ n
  current-light            ;; the currently selected light6 T; _1 g1 w5 @2 S4 f4 @9 ~
( T" r  R) q$ L+ \* `+ I
  ;; patch agentsets2 I, E" H# k' U' ~7 l1 R' m
  intersections ;; agentset containing the patches that are intersections
7 N% F, j# o) v: t1 y  roads         ;; agentset containing the patches that are roads& z% e$ D9 E' ^7 k
]1 ^. a: G9 E7 S3 M; h3 j- D

- T! f. K2 A; Jturtles-own, G9 H* s* s8 H& q6 X' t
[
" `' @5 Q# h2 [- ]- \  speed     ;; the speed of the turtle# `' R  ~  ^$ N) N+ d3 _8 O
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 |% y% i( W& Y1 m6 F  wait-time ;; the amount of time since the last time a turtle has moved6 D; F  W. A7 U! }! D
]) Z1 E0 e/ e6 L$ a
# H; b4 `! s# \& o  a/ e# Z
patches-own, m: V% z' z# S" L& p9 K
[
2 }2 |4 l: b, J% N- T9 ^3 r  intersection?   ;; true if the patch is at the intersection of two roads
3 Y: c1 s: J& a) ^) f  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 W( R& U- t" w2 u
                  ;; false for a non-intersection patches.
1 w+ E8 f$ X% g  ]% J+ O  my-row          ;; the row of the intersection counting from the upper left corner of the4 B! J4 v* H1 V# `* p
                  ;; world.  -1 for non-intersection patches.: d% v6 ^: G3 k' \) x1 Y( x. y
  my-column       ;; the column of the intersection counting from the upper left corner of the
, f, u! L- [. t7 _: L                  ;; world.  -1 for non-intersection patches.
* i. Z  R( }( n  E1 `6 s* q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 R% j1 g$ `' p! s& v" S9 M
  auto?           ;; whether or not this intersection will switch automatically.8 }0 w( L2 {8 D' u" d  C
                  ;; false for non-intersection patches.
/ ^9 f2 Y% R, {; j  u6 s9 V]  W  X& V* g- e1 V+ `7 b4 n
& k* R* d* Z6 S  O$ B) p

& A+ d% P: C) o$ X- U;;;;;;;;;;;;;;;;;;;;;;! z: @( {9 z$ P9 o, R% k% r1 [
;; Setup Procedures ;;
. P* P9 z  T. S3 A;;;;;;;;;;;;;;;;;;;;;;# [: Z6 E5 U& @% |" }' h

: E+ a. }9 `1 X. m;; Initialize the display by giving the global and patch variables initial values.
0 J  @8 ]1 Q4 `2 S( d;; Create num-cars of turtles if there are enough road patches for one turtle to. O- J) B. I% _/ |. w& h$ l/ ?5 p6 _
;; be created per road patch. Set up the plots.8 T" K, R4 ^2 G% Q; M' c, r
to setup
$ [  K. `0 }: {. ~0 e  ca
; E. {6 T  P1 X. M: ]1 o  setup-globals& W$ f, t8 P" R) t  B
% I& ?+ C& [; h+ ^; {) V& A) |; H
  ;; First we ask the patches to draw themselves and set up a few variables6 K4 m7 F1 s" b) D) d
  setup-patches
  h1 D0 C1 S; _( ?$ U  T  make-current one-of intersections1 t! g$ L" w5 p( X* Z% W
  label-current) }5 r0 B& [8 e
( `' a* h/ d0 M" O2 J6 l6 g/ [
  set-default-shape turtles "car"
/ \- a8 x2 A, |4 C% E3 E% r5 k0 Q$ N, c8 d
  if (num-cars > count roads)" |, i8 t* y4 G/ g5 `$ D1 ?/ v
  [7 N6 P3 x1 t7 q1 J! J8 o
    user-message (word "There are too many cars for the amount of "
/ M6 n0 x5 \" b! U; K+ Z  y0 g                       "road.  Either increase the amount of roads "! V; t3 }" H1 ~( k0 s
                       "by increasing the GRID-SIZE-X or "
9 V: {9 z, e* C' G' z% X                       "GRID-SIZE-Y sliders, or decrease the "
/ @8 c, ]1 a. G& _6 ~7 X                       "number of cars by lowering the NUMBER slider.\n"# g8 v+ q5 D* b  Q! \; R# ^
                       "The setup has stopped.")
7 t9 T. ^6 s: \" A. V% j+ F$ K    stop7 ~0 L! W0 w) `2 m
  ]) i( y$ P/ b1 {

/ q# |1 s0 L; k$ w% y* k" D  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, d6 ?7 t  b5 d& L  crt num-cars4 P7 d( K4 e2 }0 e! L' H
  [
2 V) w: ~$ j. I, z9 E. M4 I* I    setup-cars
' V$ W' m5 T' a    set-car-color* j# V5 @7 _3 X+ C# P
    record-data  D5 U  V( B3 ]. P) u7 b
  ]' d$ \4 U% V- N
+ b- ^: I1 G7 z- r( `& W, w) \( v( [
  ;; give the turtles an initial speed! }! Y* T& F5 |- F6 B+ Y, u
  ask turtles [ set-car-speed ]1 ~! J* Y. X- {9 i/ n: s

0 _) S1 \) f. Y. e: _9 M. N  reset-ticks  T% b3 I$ c" F5 m
end/ j" \- F3 B$ k7 H
6 p3 q) X. O3 t' W
;; Initialize the global variables to appropriate values+ y( v& l2 M8 ^+ Q, |& x/ W
to setup-globals
/ a- w, g7 ]+ K  x  set current-light nobody ;; just for now, since there are no lights yet
! K  t# ^& Y! D2 j  set phase 0
4 @: U- u4 a& H5 h9 D  set num-cars-stopped 0
( R8 a; Z3 p5 a/ Z( U3 h5 z$ Q  set grid-x-inc world-width / grid-size-x
5 n3 u' {# i1 m" N9 o  set grid-y-inc world-height / grid-size-y
8 d8 C2 }. Y# i* Z+ M; F/ l8 Z8 _
- ?) j+ P# G( a9 |/ L; l3 L& T$ b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ Y. y3 o* S6 ^" p
  set acceleration 0.099
% d7 {! Y! ^8 Fend0 P% i* H2 S+ A

! h! K0 j0 I$ C8 V, L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' p5 T5 y- V4 `% ]: f;; and initialize the traffic lights to one setting% ]2 V* }7 [0 j/ E1 p  P
to setup-patches. |$ N% F, P; f  K) ?) s6 |' F
  ;; initialize the patch-owned variables and color the patches to a base-color1 |( c9 Q# _, x  A1 K
  ask patches; C+ i7 J- B2 x* V- _- `
  [
! m1 `1 U* ^+ N    set intersection? false& W1 \! ^: O0 k3 X7 @* a
    set auto? false2 z, P0 S8 y; F4 N2 S
    set green-light-up? true, h+ M( ]# G( Y" h. B% |
    set my-row -1) p: a( M- n& O2 K
    set my-column -1
/ o! A$ D9 ]% e7 Q    set my-phase -12 O; i0 I  I8 d' Y2 I" m7 V. l
    set pcolor brown + 32 B3 ^' p/ @4 [6 ]8 O
  ]+ K  c$ l7 O, R: N

! n/ v% ?8 J8 [- y( Y; O2 B  ;; initialize the global variables that hold patch agentsets
- K$ G4 R4 N8 g* n1 a  set roads patches with
& j( R- A0 Y6 k8 H' N# \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 W7 R. r9 \4 m6 E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 H% t9 M4 V& u3 f  set intersections roads with
% A7 j0 x9 X  n6 A& v+ E2 G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ a  M0 {- w& L( e0 X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& S4 K5 f; }) B8 _$ k
; |8 A2 _( K- h+ T. }  ask roads [ set pcolor white ]
4 ^, B  n; w/ I0 {/ k% |4 u# w    setup-intersections
5 D' E3 m$ P1 C( T/ rend
* t( j: M" v4 O) ~其中定义道路的句子,如下所示,是什么意思啊?
' V0 P9 R/ J8 I* j; p  { set roads patches with6 U) L1 t% i0 Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 J8 J) Q4 x% a( o! @3 a; m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- j0 H% y* j3 o& _4 f0 @* x, I0 l) I
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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