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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ q, l9 v0 R" J# Z7 znetlogo自带的social science--traffic grid这一例子当中,
: Y0 v9 b2 O5 Z8 @' D: O2 Wglobals
5 T; a4 w& G: O+ B% W[
# r$ V& i1 T% `, M( T% _  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 l; r2 @8 `2 ^) E% t  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ x8 o$ e5 t! l2 H  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ [* w* V3 j/ u1 V/ _
                           ;; it is to accelerate or decelerate8 Y( ]) h% F, W
  phase                    ;; keeps track of the phase( g$ c  r" t) h, z% I
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 p$ U( N8 P  w$ f  current-light            ;; the currently selected light+ W8 \# i3 l6 k* T+ [
9 l3 H: u! j" k
  ;; patch agentsets
* B- @' n0 r2 h. H, y/ Z  intersections ;; agentset containing the patches that are intersections
9 A# d. x7 H# G1 j) s8 B  roads         ;; agentset containing the patches that are roads5 D" h2 m6 T5 V1 N& @: d# N. n; @
]
* e1 F9 M5 g+ |6 D, T' Y& U+ P/ W2 K/ I# f& q6 J2 f/ _
turtles-own
8 [- h  x- C/ b[
" u' _2 {4 W: p  W6 D& d: Y  speed     ;; the speed of the turtle
8 C& M& _( E6 \. y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 A) v  S8 Q9 a0 c, {8 S
  wait-time ;; the amount of time since the last time a turtle has moved
' B# ^* ~0 j3 ?" C# P( G3 k! F; ]]
% e7 A+ r6 }  x' Q$ }( f8 l
+ ?: F& ~( J9 K0 G% y8 ^0 C2 tpatches-own
% L4 y9 U1 u8 k% O[7 f2 \1 L$ [: [. `, p
  intersection?   ;; true if the patch is at the intersection of two roads
( R; o! r- k( J7 Q& \* I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# Y: ^+ F: y- R! Z; c                  ;; false for a non-intersection patches.
, C6 B+ M# P+ S; @. {  my-row          ;; the row of the intersection counting from the upper left corner of the4 u8 {& j( ?4 z: N# Y
                  ;; world.  -1 for non-intersection patches.
, P$ h' L' {/ s% }. G  my-column       ;; the column of the intersection counting from the upper left corner of the
2 s& Y# X7 V; K8 w) |3 e                  ;; world.  -1 for non-intersection patches.; U7 \. ]" u9 z: {5 }* ^/ W
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 P8 f1 @- |6 n6 P; v
  auto?           ;; whether or not this intersection will switch automatically.
/ {! v9 ]8 w1 d' T6 c4 h                  ;; false for non-intersection patches.  Q4 b' l0 ^* G1 t: o
]  |8 y  [! s! l4 D0 U- e

  I3 w4 U) U2 J1 ^% }" `" G8 O. q1 m( k$ _, p: s: r% c9 K
;;;;;;;;;;;;;;;;;;;;;;
5 A6 R. e& t# J4 t;; Setup Procedures ;;
" q4 p& s6 B7 R/ o( b5 D( o  p9 k;;;;;;;;;;;;;;;;;;;;;;8 |  u3 ~2 H3 O( d: o' Z
3 x2 R4 Y% p  z3 X
;; Initialize the display by giving the global and patch variables initial values.& M' v4 M! e  h% I; @
;; Create num-cars of turtles if there are enough road patches for one turtle to0 H' B! i- N- l4 @. `; s
;; be created per road patch. Set up the plots.
% l# g( P5 Z7 `4 c8 _* Ito setup
$ f& F7 F0 w" ~2 R1 `  ca; |. H" H2 z2 H5 r7 N2 T! g0 V
  setup-globals# }$ v& |. w& ~

3 x* _1 o! Q6 e( b) r  ;; First we ask the patches to draw themselves and set up a few variables
+ Y/ k. T" k, ~' U. l  n: o  setup-patches/ o% d; u3 L3 [, p- N& o! v
  make-current one-of intersections
, W3 N5 ~' n3 Y# X* q5 _  label-current
  x3 i/ A* P; n3 g; @* Z" t1 t4 `4 Z# g/ a
  set-default-shape turtles "car"
3 v2 a4 d1 g- n! Q3 Q& D- L  c  d2 ^2 U7 H) \9 k
  if (num-cars > count roads)
" K& f2 T' M$ ^  [
" M- w" i0 a* f1 G) M- o    user-message (word "There are too many cars for the amount of "
+ o6 d3 N2 E) f5 w( `                       "road.  Either increase the amount of roads "
4 j! f0 Z4 P& Y! O                       "by increasing the GRID-SIZE-X or "
% B4 `8 a6 a2 z9 U  `& e                       "GRID-SIZE-Y sliders, or decrease the "1 x: B0 }, b2 [' M: e2 L( f
                       "number of cars by lowering the NUMBER slider.\n"9 I! h5 n. t6 ]% N; ?
                       "The setup has stopped.")* @5 {  g6 R* z7 K& m3 ^
    stop
3 R+ ]" P9 B9 ]( S* g: ^: w  ]' H; `' Z* y3 |; G" ?

/ f( t7 O5 s4 ~* J  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& y) p" P. v: {
  crt num-cars
& X0 N+ d0 \$ Z# Z' R2 x  [
; p' Z1 x" m8 r/ }) D2 X* R    setup-cars, j  Z1 W! `; I& `
    set-car-color) F( Y* C7 {8 |) h
    record-data
% @2 W  @+ S2 S; F0 q0 L  ]
6 L: g) E0 \: v! W$ Q4 ~+ x, _* G$ o( L. P' ?2 T9 g
  ;; give the turtles an initial speed
9 `$ X9 l" u0 d5 u' {. f  ask turtles [ set-car-speed ]
4 f5 c  t* m" p2 E. u$ [
  Q5 L2 M1 H$ ~+ L! H; s- J  reset-ticks
' e: D4 i  b! F; z( {/ m  x2 |end
5 x$ c; G% d1 m5 H2 @8 N! i! V2 `( e& e, V- ^6 c
;; Initialize the global variables to appropriate values- n0 Y& L* b# s; j
to setup-globals6 {% |3 K' P; h+ s# U" n
  set current-light nobody ;; just for now, since there are no lights yet
& v1 b( a$ G4 q; q, f) y! F5 u  set phase 0
6 O$ y) N* R/ J* l! z" m! r% ~  set num-cars-stopped 0
: b) a3 X4 ^/ B8 b; C( r9 C& q  set grid-x-inc world-width / grid-size-x% p5 M. I' k. d! \1 o. V: V2 i
  set grid-y-inc world-height / grid-size-y
& ?7 v: N' |5 \% t5 q2 r4 F1 t# f4 R# M, y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ ^# L9 Q. p0 N9 Z; P7 k
  set acceleration 0.099" v2 h2 q/ T( j* W- ~* B3 M  f
end
: g" W8 {/ }: X+ [& p' w4 a, h0 V9 h% O* R  ], v
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 O* ^, ?/ g* ~; K6 v' P  F
;; and initialize the traffic lights to one setting0 g) U3 M- Z8 y. s3 @; F3 a* t5 p$ Z5 `
to setup-patches: M9 f0 I+ C6 D
  ;; initialize the patch-owned variables and color the patches to a base-color
; r( \4 J- r6 ?  ask patches
! x3 A5 Y. G# I6 s5 U5 g6 V- L  [
3 v- V, i$ F; T    set intersection? false
; P. |8 i3 T0 G" p1 g5 A! h    set auto? false
" J! P) j- ]) I! |    set green-light-up? true$ T; |1 `: W! b8 x/ h
    set my-row -1( |4 P3 q  t4 P# s5 B1 G* D
    set my-column -1" Y: D& T4 ?; o: E) R
    set my-phase -1* \2 l" V  F- f) {2 i+ f
    set pcolor brown + 34 K( a! }8 y9 K* \, e
  ]
$ {$ v* d# @% c/ S+ c  w) U6 \
: n. \! H  w1 K3 E) M7 p, `  ;; initialize the global variables that hold patch agentsets
: U; x$ `+ O9 {0 I) s$ R" p! H( k  set roads patches with
6 Q( v- {8 m( r( h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# c! B2 `1 V( u6 o4 O7 Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. B( U* t8 W# z& X; |- S- }  set intersections roads with9 s$ x% i" N) O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 n" p2 C: Q, K$ V6 \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( j$ ^% m4 p8 C9 i1 t; ]. G
) i0 X7 ^. U  i  ask roads [ set pcolor white ]
7 w9 ^, L9 X: ]) r    setup-intersections0 G; Z2 X4 C; ?4 m3 i: @4 J3 ]) _2 O" ~
end' v" O% f, @- N  b6 B' y
其中定义道路的句子,如下所示,是什么意思啊?  v8 @) Y* Q2 h
set roads patches with
* _) s( H: C/ B; X- h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( E1 {4 p! D% }! l) a: q. R! ]# ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 N4 E# |' A2 A% j0 |3 _
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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