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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( t8 L" `4 k: J7 enetlogo自带的social science--traffic grid这一例子当中,4 t0 n/ V+ }( ]- n0 K4 Z' o$ I
globals
( |  F6 Q  l" Y; A[2 I2 |1 @. Z0 q& N
  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 G2 [: G2 E2 m8 m' G- C( E
  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 J" Q. S0 T. P3 P' p  a- j) v  y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( f+ X, H: I6 q( r( O/ N
                           ;; it is to accelerate or decelerate
0 G  A' H! }- H% ?0 K  phase                    ;; keeps track of the phase4 g- h% D$ F& k& ^. V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 Y) u8 i4 ]/ w* o( f% \  {
  current-light            ;; the currently selected light
7 v/ p  d, L( Z* m, `% s/ e
/ H& n1 N7 b; Z6 b) `  ;; patch agentsets
( n8 ]: }! r+ [' e! ]* Y, p: {3 x  intersections ;; agentset containing the patches that are intersections  S/ ?5 H5 c: }5 W  w# Q& G
  roads         ;; agentset containing the patches that are roads$ }, d) p- j. |' A+ L/ D
]
6 g" K4 [/ h7 O# r6 r! k, w8 I" v7 y! D! S
turtles-own5 V; ]( X# m( f
[
5 ^2 N0 i+ c! C* u" e: [1 A  speed     ;; the speed of the turtle
: Y4 g4 k: H) e6 J2 H  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% R4 h3 ~! c) c8 u5 n, [
  wait-time ;; the amount of time since the last time a turtle has moved# ?4 O7 |' S- Y" e
]1 Y& A$ u2 n) }# b/ M# ]( B( `

) h, `$ e/ [( Z! G/ h- kpatches-own
$ f7 [4 h9 M, a( X( s[% F, r& i/ d- J0 o5 B
  intersection?   ;; true if the patch is at the intersection of two roads) j+ W9 L  H5 U
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ K6 h9 H5 {. O8 `$ }                  ;; false for a non-intersection patches.
0 m3 Q# v- K) K9 ?! J  my-row          ;; the row of the intersection counting from the upper left corner of the% T4 \( G2 e% G7 ^9 G6 T) l
                  ;; world.  -1 for non-intersection patches.. @- b5 U+ q) M. T# s
  my-column       ;; the column of the intersection counting from the upper left corner of the% U3 J4 P2 I& U# E6 R
                  ;; world.  -1 for non-intersection patches.9 K0 O8 w2 Q% s
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' W1 B9 Y/ ]  x0 U7 l8 b  auto?           ;; whether or not this intersection will switch automatically.. n/ ~6 L# N1 g& |  ]# E
                  ;; false for non-intersection patches.
* d- p1 T" f8 L/ L]3 \+ Y; r: r4 M+ G# X' I# Y7 B) o1 [

- q* a1 Q6 k+ t1 S. ?5 d
- Z  t6 Q) u! K) f) V;;;;;;;;;;;;;;;;;;;;;;6 C, p/ Z- a- q7 X+ T. U
;; Setup Procedures ;;2 i7 |, q; s1 |
;;;;;;;;;;;;;;;;;;;;;;  K3 T4 T- k8 c( n! \

9 m4 O4 W( d: |  F; R- W;; Initialize the display by giving the global and patch variables initial values.
: X9 G4 o; h! ^7 R6 b* f;; Create num-cars of turtles if there are enough road patches for one turtle to4 g/ g5 R1 Y; V( w
;; be created per road patch. Set up the plots.& r7 o, h8 O+ h( L3 d
to setup
8 B. x. S7 i( Q- E$ H- E  ca
4 X$ P) M1 |' k- D4 R7 v  setup-globals2 Q) N3 c+ W7 y& l
" c3 X) U- k/ X# k/ s( b9 `
  ;; First we ask the patches to draw themselves and set up a few variables
% R" K1 m& I- z( B  setup-patches
1 u+ \5 l) |, a3 Z3 w; Z' ]  make-current one-of intersections
8 Z& J1 B1 f/ Y9 e3 F  label-current
/ c  S# m/ Z4 T7 d7 \* i$ w5 [& k
# r, j: Q9 X8 w) ^+ x- O% ~  set-default-shape turtles "car"
* c( e: e3 A# v+ E7 ~# `
6 D- O0 T( g; E: u& o" P% h7 ^  if (num-cars > count roads)2 d" D" v8 O9 k. m
  [. @! s6 l+ P' @" y( L
    user-message (word "There are too many cars for the amount of "" ]; t1 V8 F$ b3 \. |( g
                       "road.  Either increase the amount of roads "' [# ?! `' K6 Q+ t3 Y1 s! ?' x
                       "by increasing the GRID-SIZE-X or "
$ s" b& C5 F: _4 c8 }                       "GRID-SIZE-Y sliders, or decrease the "* u& }# B& y# D* V  }8 a2 b4 ?
                       "number of cars by lowering the NUMBER slider.\n"
8 S# ~+ }7 `# P" G9 g" Q. D                       "The setup has stopped.")$ j- T5 \: P+ d. X) \; R# w) q
    stop" s7 D* \7 M' c+ a) N$ G7 ]) L: l, T
  ]
; q, D# s( t/ X0 Z* n3 d8 s* E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' o3 n: m" }! t- Z8 E8 L
  crt num-cars3 G1 G" {" v- F0 H9 R. I% |9 g- a
  [
( O+ |- F. \, }2 \! ~& d    setup-cars
2 F6 Z% Z* K% W  B3 i    set-car-color4 `$ f" ^- Z* `2 n) z3 B
    record-data. }4 T0 z+ r" \4 |7 c) r, L2 r
  ]
7 L/ ^, ?1 _+ B; p% \% s
  V, w5 z* F) u9 V6 S6 ~  ;; give the turtles an initial speed) d( {8 _% `) J  w
  ask turtles [ set-car-speed ]$ d$ p2 a9 z: x, T: }8 v

, c; ]' w3 e) w) f  [  reset-ticks
) \2 z/ p) e6 z% b3 k7 Rend3 z! H: K. ~2 A
& B; [+ Q# F+ a6 c5 a
;; Initialize the global variables to appropriate values/ S2 v" z& @- M
to setup-globals
  P8 o3 v9 A4 w, W! u* f2 L% R  set current-light nobody ;; just for now, since there are no lights yet6 }9 _: n+ o2 E& a/ X( e
  set phase 0
# ~8 M5 h8 e# ]: w. R  set num-cars-stopped 01 K7 K1 I- c1 C# o; j, o3 s. ~: Q9 w
  set grid-x-inc world-width / grid-size-x
: E! ^: i! o$ E' E" j  set grid-y-inc world-height / grid-size-y( m" f; m/ h( `2 Y! F9 k6 j
5 ?: ^1 B7 h" F: N1 c
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 e* {8 ?! b! p4 `, W  set acceleration 0.0993 {: y/ `5 T, x. C5 x9 S5 {
end
  ]" D1 K  ?+ \; `* Y; ^, p* D4 k. _0 e4 v% J1 P9 ^
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& Y6 \" f2 }3 e, k& l% w: \0 m;; and initialize the traffic lights to one setting
- O3 v. Y7 A8 d9 G% sto setup-patches# @: L0 k2 h; J/ W- C6 |2 f
  ;; initialize the patch-owned variables and color the patches to a base-color
" R) L. J& R; w! O+ B  ask patches8 o/ n0 g/ b( {+ f  T
  [9 v3 D6 q, _! ^
    set intersection? false
, G; r  U* s$ L+ h( D0 _( R    set auto? false
5 z- D, H  d; G( @    set green-light-up? true
) ^! C! R! A( B9 c    set my-row -1
0 C0 p8 `9 Z6 ?! I1 A    set my-column -1/ r8 G- T9 ~( z: `0 E+ D  L
    set my-phase -14 a* X$ h1 {1 p
    set pcolor brown + 3) V" \7 A6 \: `; I
  ]) n- Q8 z: q* [: P* T# J0 I# N" V/ q

2 I( n8 M# Y( x& t! p4 `  ;; initialize the global variables that hold patch agentsets. C( \4 {8 a) N! U
  set roads patches with# G% ^  N+ m( d/ A1 H$ z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- J# Z4 _# K2 `) o5 k/ `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! F. t. i4 U( y: z- P- f  set intersections roads with
* Q! E1 [7 J" t2 z0 M6 N: j( Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 ^( E( ~2 e, D8 @. N8 O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 f/ {7 q& M2 |, ?: a) s, d  g0 [

- U: w7 W( ^6 Z0 V0 g+ u8 p  ask roads [ set pcolor white ]
7 G4 w+ H8 W6 y1 _, @    setup-intersections' |/ o) I! u- h
end' N: r0 `0 _4 R: S5 B, ]1 Y6 T! j
其中定义道路的句子,如下所示,是什么意思啊?/ I+ f* q4 d( F7 Q4 m* }
set roads patches with8 J5 U: X. F8 H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 C, v, z2 Z4 w: \! O2 Y+ P" p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 U3 n& W8 l) u" |& g2 Q7 c; U8 M
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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