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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) a% r6 G7 G6 c* W) H# |3 K6 knetlogo自带的social science--traffic grid这一例子当中,
6 r# D/ Y8 d" J  mglobals& u5 u  Z; e0 c. L6 ?' n
[& l/ Q0 q. u2 q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction& L, D; \/ `  l# `# U
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 q: k9 Q" f# ]8 r# m+ T' P3 a: f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 i$ Y: k! B! l2 F1 [
                           ;; it is to accelerate or decelerate' \- |7 k' t% K5 l0 W3 e
  phase                    ;; keeps track of the phase' p. v" S5 Q% g1 S* Y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  T6 C5 Q. K( m: e
  current-light            ;; the currently selected light) R; k( o! d5 i& c$ T6 O2 q8 _
8 ?2 g4 k- Y# R" r  U, e
  ;; patch agentsets+ I0 w) w1 A* U% v( C6 w. _
  intersections ;; agentset containing the patches that are intersections
% \. p! D8 U# j4 B- r- z1 p* |& V  roads         ;; agentset containing the patches that are roads
7 s9 n* o5 k, m# L3 M# r' U]& J! F. f1 h8 n# l! u

; Q9 i) H, T  q. ]: k  Lturtles-own
( K  c/ m: }) B/ q0 F[
. n# G( o, f! t/ E" v5 A  speed     ;; the speed of the turtle( o" G8 I3 o- i; a$ K3 F  F# s
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 L2 h1 f8 d; s+ p  o0 w& E# k  wait-time ;; the amount of time since the last time a turtle has moved
: Z& e( K" e- h$ n]* E9 j/ V+ E4 n0 u! b: ^% f: f. ]

+ U* u& j3 h& V$ Apatches-own7 ~9 X+ y7 S. }+ R( K& z
[
8 N; W& d$ q3 r  intersection?   ;; true if the patch is at the intersection of two roads7 M9 {6 \$ M+ b- W  B5 B+ p
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 \3 p9 `/ H/ j9 }/ s! Y1 U
                  ;; false for a non-intersection patches.8 E/ ~# T0 I' X3 d
  my-row          ;; the row of the intersection counting from the upper left corner of the
7 _' ]. g" k0 g: G+ O; D, F                  ;; world.  -1 for non-intersection patches.
* L% m- q1 M+ L# \  my-column       ;; the column of the intersection counting from the upper left corner of the
* d* G6 n# `2 f- x! B                  ;; world.  -1 for non-intersection patches.
5 J/ n5 Z9 |) J$ x1 U0 M2 y( G& q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ B' K) ^/ N, E9 v  auto?           ;; whether or not this intersection will switch automatically.
& s3 ]1 A7 p' P# @8 @  z                  ;; false for non-intersection patches.
, R1 t- H$ F! X% W& H- z8 n1 a  H2 j7 Q]
  g2 v$ S% B: i: |4 Q" e  R7 x+ }1 \3 i  h( u+ g1 j1 P) d1 S  [7 d

$ t; I+ ~/ z% y' \9 m' S;;;;;;;;;;;;;;;;;;;;;;
- V. e; u! y& U' E" X, D. ]% H. |;; Setup Procedures ;;
3 S0 F/ S' ]3 d6 G- e6 |;;;;;;;;;;;;;;;;;;;;;;
5 y8 e% c4 D, X$ q6 h  M4 C$ }  b2 o% a& i* i7 `; V0 e$ k
;; Initialize the display by giving the global and patch variables initial values.
7 I9 y7 y0 w, ]! m3 h;; Create num-cars of turtles if there are enough road patches for one turtle to9 M5 O9 S$ C" |4 X- ~! _
;; be created per road patch. Set up the plots.7 o- C& {" D0 r- }
to setup2 h* h+ f' v: _. R3 k' H2 k
  ca
: t' w' D. G  I  setup-globals
6 T& [0 z: X0 ^% p3 Q
& T3 z2 @3 \' v/ e1 N2 U  ;; First we ask the patches to draw themselves and set up a few variables0 Q. x9 p3 ]/ v5 U: y) ^6 p; d
  setup-patches
& q1 {- x  O. Z6 ?4 t* t3 y6 Z  make-current one-of intersections6 k2 u6 P1 H2 P4 @+ @% F6 c% W
  label-current
! d5 Y# O* X% B, N% H2 S' |, f, ~* S3 _2 V: y3 a
  set-default-shape turtles "car"$ X: w1 ^# b# w
/ s6 o' L+ \3 ]3 M7 e
  if (num-cars > count roads)
9 z8 c/ [- m3 K  [9 ~7 P! o2 T! ?0 Y' O
    user-message (word "There are too many cars for the amount of ". T  s! z+ e! @- T  N/ n
                       "road.  Either increase the amount of roads "/ H. l4 C% j/ e1 W1 e
                       "by increasing the GRID-SIZE-X or "1 K) C6 z$ {/ W
                       "GRID-SIZE-Y sliders, or decrease the "% q' x# l9 P/ j9 n
                       "number of cars by lowering the NUMBER slider.\n": N: S/ f; ^1 V0 u1 l1 ^
                       "The setup has stopped.")! w8 {9 s& f" l7 i3 o5 }# z( a
    stop
' y! l6 t" r" W! u2 m  ]4 m& t, \4 j( H% p

: R' N  s' }) \2 u& r  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' q6 l" @/ v0 Y1 o) r6 D3 @
  crt num-cars5 {" b2 [5 Y8 R$ _
  [8 q) S% X0 L2 A' R- z
    setup-cars* i9 Q4 O0 b6 d/ o6 D
    set-car-color2 \" U7 Y& [1 H. O; p( F4 x, W) `! s
    record-data# o7 o% K% k; a; B2 [# V
  ]
3 \# J9 ^4 i( g- t  `2 K* T( [" W0 r7 w" q5 \5 |0 u1 c  }
  ;; give the turtles an initial speed
) ]! z8 i8 U/ }7 s: D  ask turtles [ set-car-speed ]
2 V. q  T' |/ F* ]7 g4 s# P* A
0 V. `; G" z& O, `, ~  reset-ticks
" ^; @1 P% P1 }& C' bend1 o) f7 D9 Y) [6 f( G) c) `3 s
7 P4 E2 g. J4 U3 h3 O5 W, V+ s
;; Initialize the global variables to appropriate values
0 t& ~' R. [$ C% H- E" uto setup-globals( ?5 G$ ?; W# w) r; G# E
  set current-light nobody ;; just for now, since there are no lights yet
) X. P5 T! O& J; P" u$ C3 v8 h  set phase 0
" {0 x0 Q3 M. I1 R5 m& o  set num-cars-stopped 0
1 S3 C3 q  q' l9 j1 d3 I/ ^  set grid-x-inc world-width / grid-size-x* P( d% K5 w6 p( c& q/ x
  set grid-y-inc world-height / grid-size-y
6 Q0 h+ Z* m. U) E
5 i1 Y$ Y( M/ X6 D) k  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" Q' v+ k- M3 N. ~- G
  set acceleration 0.099
0 j; b7 O* f) a: @  K) s, y4 y$ Mend, R3 D; V$ F# f! E. _) X; n
) @4 f, P& n4 L( ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 Y7 i0 \/ r* g9 o; p! a# q;; and initialize the traffic lights to one setting
3 l: I: f+ l: w4 Mto setup-patches
1 |) D) R$ y" ^( S4 w+ [  ;; initialize the patch-owned variables and color the patches to a base-color- ?2 a9 k* W  h  E" M- R
  ask patches
0 z7 L* t8 K! w. U  [1 m: [- i5 v6 C8 r% ^) u' h
    set intersection? false. S2 i( P$ p# o: L7 I, q
    set auto? false; z# i- C4 G* c  F" w! b
    set green-light-up? true/ H% T% g6 S9 b: r
    set my-row -1
$ U+ d/ N/ M5 L+ i* m3 V# [) u0 x    set my-column -1
/ k, R/ O7 h. p. y( Y    set my-phase -17 `3 V) [$ ?7 h4 ?
    set pcolor brown + 3) V4 ~' b* Z% G" v! Y% A
  ]
1 ~. ^) {" a+ I! g- ?. Z6 T8 j: ]1 @! z. N. v% t' I
  ;; initialize the global variables that hold patch agentsets
4 G4 k( y% v/ \9 n+ V3 K5 ^  set roads patches with
; o6 b- S0 o. v) r5 E* T% b9 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 s5 J, _  g( q+ m6 _2 i1 }2 k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& U6 s+ x- ^% _1 W0 h  set intersections roads with
1 f' w. r& P5 _9 M1 @" n' o  t3 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 X, ?1 y- W1 V8 a! L& _, H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; ^# T/ s) R8 B; }1 y5 [
9 v4 R; X9 T) a3 Y, q, I0 i/ K3 t  o
  ask roads [ set pcolor white ]7 a0 f$ F! a5 `) E% N5 k
    setup-intersections: ^3 e' d3 P' A
end
' s- I, _+ s5 D7 `; z其中定义道路的句子,如下所示,是什么意思啊?
% r; p! {  ~) S& _( x, s. z set roads patches with! s  F% e% I  ~3 [! m* ]+ O+ _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# U0 T* w. f# g0 h1 W: R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 e( W- k/ b7 t: V$ d
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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