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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& E( P/ j, z3 B7 g
netlogo自带的social science--traffic grid这一例子当中,
  F" k5 d. v: X, M. J( Pglobals. P3 D( o0 ?. o) R
[* l% `" M4 A2 E( E8 N+ `% v" W
  grid-x-inc               ;; the amount of patches in between two roads in the x direction; |0 G7 p, X7 U# @2 R
  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 J' l6 W0 p( j2 v0 S. p3 j
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 z! u; J2 v+ \' w. ?. c+ P3 C
                           ;; it is to accelerate or decelerate
$ V' Y7 Q& g7 R; v- Q% P, b8 c  phase                    ;; keeps track of the phase4 H0 U" v7 ~0 `
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. I) h/ G4 H- |
  current-light            ;; the currently selected light0 l( b3 j# U" p3 p& l- g% B
4 X. @" l+ q: @$ `4 m* l+ M8 w' D, i
  ;; patch agentsets- r: N. _5 P5 D! ~6 o, P) `
  intersections ;; agentset containing the patches that are intersections
0 ^/ \. y8 _5 A  roads         ;; agentset containing the patches that are roads' z3 s* ?1 _. M- Z+ c* a
]
' n; h* J& H0 _( T4 j/ \% N/ G+ h# k$ H4 k$ R9 r, _
turtles-own
( J+ X6 o, q% e4 b8 j/ r[
1 i- B4 x+ Y) }$ F  speed     ;; the speed of the turtle
8 s& V3 L6 s. h$ B  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, l$ S" \& j# D& r$ n" U  wait-time ;; the amount of time since the last time a turtle has moved
1 U& ]" s1 A5 O0 A% e]
2 h# ^/ ^$ @2 o0 i. k6 R# n& c6 N7 Y
patches-own# J/ ~0 M* c3 Z, F2 c) J
[
8 L  U. }( J3 R0 [  intersection?   ;; true if the patch is at the intersection of two roads
+ e2 E1 M9 L+ t! t- ^. h  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 |$ Z; k, l: V( f5 r
                  ;; false for a non-intersection patches.$ J8 ]# t: l3 V+ j+ h
  my-row          ;; the row of the intersection counting from the upper left corner of the
  N0 }9 r- C. q" t; [" Q6 i                  ;; world.  -1 for non-intersection patches.( i1 A! @7 F% ?, Q# w8 h
  my-column       ;; the column of the intersection counting from the upper left corner of the
' M# g! r& p0 {6 o! L, W  {                  ;; world.  -1 for non-intersection patches.1 O# V! p' M+ ?5 ~' u
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ M9 s7 i4 }4 y  auto?           ;; whether or not this intersection will switch automatically.
0 s8 ^; Q" }/ D% L# J. r                  ;; false for non-intersection patches.! C& d4 j$ k8 x0 `$ T5 R" w- I
]
0 _5 w) L5 y2 E( x9 T  q) }& q1 o
, R2 |$ U6 x( Z! e" O$ c
/ Y" H1 ?  K4 W+ f8 {! c7 s% X;;;;;;;;;;;;;;;;;;;;;;8 F- a7 k. \! D& Z4 w' Y' H4 r0 D
;; Setup Procedures ;;
  e$ E! Q5 x2 Y8 V5 P9 K) ~;;;;;;;;;;;;;;;;;;;;;;) w; R- C8 m' c! @1 z+ t( ]& x7 }  i
# o$ R1 I% y) `- e" a
;; Initialize the display by giving the global and patch variables initial values.
9 r- O' \4 z4 U) V: K;; Create num-cars of turtles if there are enough road patches for one turtle to/ A" ?' [) `: w) P+ W
;; be created per road patch. Set up the plots.' S1 ]" c% ^* a3 E1 Q
to setup4 u% ?0 _% {, d( w3 g$ p. Y
  ca
! _  e6 k  z2 \8 z  setup-globals
2 s0 \. D# R8 [2 Z: N4 l- M+ @) Y" h6 M+ j( P
  ;; First we ask the patches to draw themselves and set up a few variables
" f9 l6 c5 g6 x  setup-patches
5 _' D  z& g- W1 k+ G  make-current one-of intersections
4 k: G. b2 ]! D! v( H$ Y0 [0 }  label-current
7 m0 _4 W% T& b: B! T8 ?/ C* X& E$ I( S& A
  set-default-shape turtles "car"
" [  P9 i& w! M( @" a7 n) P8 w6 W0 y! @
  if (num-cars > count roads)
# w4 O9 q9 Y% I5 D* x: B) Y  [
7 m- B5 q5 H- \" U7 \" V    user-message (word "There are too many cars for the amount of "
& K8 @3 c* o/ p                       "road.  Either increase the amount of roads "
$ I. i( i# o) {4 H8 W5 s                       "by increasing the GRID-SIZE-X or "
& ?7 H- ?8 m2 T8 ?, M                       "GRID-SIZE-Y sliders, or decrease the "0 l* y) E; x8 {4 C$ @$ A2 D9 S/ i
                       "number of cars by lowering the NUMBER slider.\n"0 g0 @4 X0 M# I$ l& v
                       "The setup has stopped.")  {$ T' a# Y0 M3 w8 V' S
    stop
* O$ m7 W9 T) V; f0 ]/ S$ u: H  ]
% z/ s; p; C/ k. E. A/ M5 F% @/ u7 l
. F7 y3 Q4 K( {6 ~% R) I) [9 \  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& U3 Q) ~: T! N
  crt num-cars' e+ L' a  y' e2 W
  [& [( j8 z& h& ], P; ]+ w% B
    setup-cars
5 w) E1 z, ~. n( F1 \7 c4 i" L    set-car-color
4 s8 L$ o: M, H: L3 G    record-data! c1 ^$ F/ X3 [; v! t- E7 I
  ]
6 O% z2 y' p6 A0 M4 d9 e& o) ]4 P" S+ c, U& F3 y  ^9 {1 f
  ;; give the turtles an initial speed" T* C* i4 e- ~" G
  ask turtles [ set-car-speed ]: B3 {3 c3 N# P( P9 f0 o
: v3 \% z6 u  [1 u1 Q0 B  j
  reset-ticks
) z9 y' I; ~- ^. e: C+ kend% I  }& L, j! e  |" B* u

, t( T( }0 Q3 Q6 l;; Initialize the global variables to appropriate values
9 o1 @. X& Y: ^$ _to setup-globals
6 |# D6 Z7 D8 B1 u6 c  set current-light nobody ;; just for now, since there are no lights yet
% q3 }) ^) @# b  set phase 07 j& A8 f% S- V, z8 m4 v
  set num-cars-stopped 0
9 P* G: v. G% m9 |: f0 p1 U  set grid-x-inc world-width / grid-size-x. |- `! ^" M- `) T% n$ u4 A4 d
  set grid-y-inc world-height / grid-size-y
5 Y  c# H4 P! z2 ^4 z) h5 Z
6 J; f+ M5 J9 h4 r) f  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" u* Z3 r( q1 N( N9 O  set acceleration 0.099
( [4 S5 g# Z, Z) @end/ x5 X. K& ~/ K6 n

9 L/ S! N4 F# k9 O;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 y" l5 b2 G! k- U;; and initialize the traffic lights to one setting" ?& ~2 G& y& \: o+ U
to setup-patches
4 F  x  y: g/ [* b5 F  ;; initialize the patch-owned variables and color the patches to a base-color
% i) [. K+ T5 q+ ?! v. Y  ask patches. j4 w! r% u" W( Q5 l; l3 ~. _( _
  [5 B. G) V5 U9 `
    set intersection? false
- K5 P) g( r7 i3 d. E9 [3 |  }    set auto? false5 V# P9 ]/ O/ ]! T) X
    set green-light-up? true0 F+ M0 t4 @" R6 l; @5 H2 H* o
    set my-row -1
2 x' T6 F4 D, c' _    set my-column -12 v) a0 e* W( m; {
    set my-phase -1( ~  J% e; W3 A
    set pcolor brown + 3
) i2 K( a! n9 w" Y  ]3 m3 k: W2 G# D$ d) X9 H' W
0 ]; s/ x" K1 D" j
  ;; initialize the global variables that hold patch agentsets
& |  m$ O* d/ S. A, Z  set roads patches with
; [; a+ v& [( Z0 ]( N( q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 f0 K+ N! m, T( Q" [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 [  b9 q9 R5 S
  set intersections roads with7 ?0 a' g; }2 C3 r& N' g0 U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# t* w9 i: _1 W6 i& \/ n! s( \' d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 y0 _+ I7 R2 x  r$ [& ^3 l5 _8 T) r- O% f* T2 U0 l& A
  ask roads [ set pcolor white ]0 f! ^: b# A, Q8 d* j0 C
    setup-intersections
9 ^% w' m0 v7 ~: `end
5 x. W2 Q) [+ _2 t- ~# g其中定义道路的句子,如下所示,是什么意思啊?
" M, T% p1 s) ? set roads patches with) M# z/ i2 e# i3 {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ Y0 `5 L/ y8 l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* |# C# L4 X" Z- m谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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