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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& L& ]4 j% ^4 I3 \. X  h
netlogo自带的social science--traffic grid这一例子当中,
7 x9 m# Q4 j2 ^# Yglobals( f6 Q8 s' F2 S  L3 x
[! ]& G7 z2 i3 J3 ]: L
  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 }6 u. {) S5 K9 p$ a- l4 l3 J
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ k5 |7 Y% i6 `% v1 O& m  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" _1 r: R! M1 |1 Z) N2 |                           ;; it is to accelerate or decelerate& N* z! c' P5 H4 O4 g+ s! ~8 X' O' Y
  phase                    ;; keeps track of the phase# o8 u- i- ?0 L1 K
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure7 O% S" W8 Y' ~' i* D
  current-light            ;; the currently selected light
) x) f- X- z: d; n' O6 K+ X8 o/ q  p: O% ]/ Z* c! k
  ;; patch agentsets6 s$ a4 [" g3 v/ Q
  intersections ;; agentset containing the patches that are intersections; w# \- M% Q; J  v( R( H* o
  roads         ;; agentset containing the patches that are roads
  `, O. S2 W/ L- }  H]
7 a+ k' t( |% O( R! s
7 q. K' U+ o/ R2 g9 ?! h9 Zturtles-own
( o+ Z8 l' N4 C[
* B- i! a5 p: w  speed     ;; the speed of the turtle
$ p( B9 u+ \* q' p6 E; L  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* k6 k9 O0 I% R5 B; N  f
  wait-time ;; the amount of time since the last time a turtle has moved' Q8 \$ X, M& V4 @. _, z. z
]8 n) X6 v$ x- Z3 M3 g
+ B. }9 I9 q0 P. a
patches-own$ d( p- w; j. {- S. \
[1 H0 s9 ^$ G# v7 J9 w' [' D
  intersection?   ;; true if the patch is at the intersection of two roads) Y! |# ~) i' ?% p4 d4 E7 G& e
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 L1 }/ g+ I7 g" v5 \
                  ;; false for a non-intersection patches.
' f5 [5 n1 M- {' k% H  my-row          ;; the row of the intersection counting from the upper left corner of the
: r0 u: ?7 f) q6 a% j                  ;; world.  -1 for non-intersection patches.
6 L3 {% d5 C$ P6 L0 p0 @  my-column       ;; the column of the intersection counting from the upper left corner of the8 \  {6 L4 {, J0 b7 ~
                  ;; world.  -1 for non-intersection patches., w9 S3 h) n7 U) c9 Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) R, P+ }$ \4 \  auto?           ;; whether or not this intersection will switch automatically.
4 A; v6 O7 S9 U5 N% h( `# l                  ;; false for non-intersection patches.0 y! E1 W" R9 S7 ~9 a& m. s
]
6 {" N* Y! U; R: n; O- ?! C4 O  n* m- s5 `4 l  N

! \) p- t3 I$ \& W3 h;;;;;;;;;;;;;;;;;;;;;;1 D3 e# A: E( O/ E& p0 u$ L
;; Setup Procedures ;;- k& b  q4 k# j% O/ ?4 f; p
;;;;;;;;;;;;;;;;;;;;;;' y' e" E+ d0 J) K) l

# u) O! W" `( z;; Initialize the display by giving the global and patch variables initial values.: W$ ?  B% `. _6 A, H; b) A
;; Create num-cars of turtles if there are enough road patches for one turtle to
# L: l& q* R  V* o, J  W;; be created per road patch. Set up the plots.2 t4 K7 ^. |8 y/ U& M  t
to setup
# f7 ~6 b7 }3 o( W  w# |0 H; ^4 a  ca
( y/ g/ z; y0 }5 O" \  a  setup-globals; H8 @4 P! e9 U6 J3 N
( E: O- K$ z2 i0 A/ h
  ;; First we ask the patches to draw themselves and set up a few variables
/ y* L- O; R$ J3 K, e% o  setup-patches( j/ c' ^( w% z0 _
  make-current one-of intersections
2 a, Y0 W2 h. `6 q  label-current
4 ]2 P2 t7 I2 R0 F7 _! _- N1 m( r
  set-default-shape turtles "car"' l8 T# J2 ?- i0 E  I
  |! s7 G, l3 A* x4 w
  if (num-cars > count roads)4 c. m2 ^6 c, X( Q9 ?/ f$ c9 ~
  [5 ]1 ^+ f. \, q' W2 [
    user-message (word "There are too many cars for the amount of "
! \6 e  C6 g+ C  @/ l1 s                       "road.  Either increase the amount of roads "( b8 p) [  r, t0 n* g
                       "by increasing the GRID-SIZE-X or "" T2 L' e" z- |# b9 {" l
                       "GRID-SIZE-Y sliders, or decrease the "
# s( a( D5 E" q6 D$ @                       "number of cars by lowering the NUMBER slider.\n"0 |: D+ ]1 {- a3 [
                       "The setup has stopped.")* z7 O- B  w. ?% v+ ~6 {/ B
    stop0 Y5 a/ n- k! e# F, P' @9 V5 M" }
  ]( T2 t0 O+ d+ j  {' E: y
, W! U* s& F4 O6 P; B+ \
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 @- b5 d+ J# h5 x" I4 S: W  crt num-cars
6 A- w8 }8 K, I  [
! P6 x5 E' x- \+ U    setup-cars9 }# h) n- e4 \) S1 c7 ~, o
    set-car-color
9 [! a* ?" g) `  P% b$ o. R" D- X+ U    record-data$ |6 ^8 W# Y5 Z! w" s2 r3 S( g. L  ~' P  W
  ]& y% f9 v2 C- Q: n
0 I. a0 [8 L" U( o+ g' X. F2 E: ]
  ;; give the turtles an initial speed$ n+ s& \- ^$ U0 ]& b. m- Z2 B
  ask turtles [ set-car-speed ]" d5 u. n# W, f' i- g
6 U8 H8 [% l9 A4 x/ v1 U
  reset-ticks/ n- C# H9 [) t0 p- t3 `
end
6 R5 r# q0 z: a  `2 P/ S& i6 E0 }$ U0 F5 i4 h1 y8 o1 y
;; Initialize the global variables to appropriate values0 F8 Z; J7 C5 ?/ G$ }
to setup-globals4 @- C1 Z* P3 k
  set current-light nobody ;; just for now, since there are no lights yet  \& F$ _8 Z8 s5 k' m6 p7 m
  set phase 0
. N! O9 q. y* U' E  set num-cars-stopped 0# P1 }* z: \! z$ F; O
  set grid-x-inc world-width / grid-size-x
' b# V) J  H! ?) K  set grid-y-inc world-height / grid-size-y
" ^2 Y; f' h  m
$ _5 h8 c3 Y. w& _5 i0 T  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 n' Z' l" o# h  ]8 T$ g8 g6 U  set acceleration 0.099
* o" ]2 ^" u2 V5 x+ jend, P9 T# V- y. C2 K& `, F2 P: I

' k! r2 c9 N" Z0 M: h6 u% k1 N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ I* f3 G8 c: P# j
;; and initialize the traffic lights to one setting2 L" s2 Z6 W% E/ b" Y1 R" H# L% ~
to setup-patches3 `4 T) v, V, Z" x4 j$ H' m
  ;; initialize the patch-owned variables and color the patches to a base-color
7 i/ [/ m0 @+ F6 _  ask patches
# n2 `+ s1 h" Z6 @* \  [8 z; \: m/ A/ K7 v7 X
    set intersection? false
8 K- ]: a# f8 @" s5 b4 E) `1 `    set auto? false  Z4 A$ C' w- v. d' P* `6 T5 {
    set green-light-up? true
# f+ f; V/ W( S2 m3 t    set my-row -1
: w5 F% }8 v5 E1 }% l    set my-column -1
% M% u& u2 u2 ^* G, d  g4 b    set my-phase -1
( _" Y; B; K" }, ^! |    set pcolor brown + 32 p9 E3 d+ B6 Y, P$ T6 C
  ]6 F: ?, F1 {$ ^) e+ V
* j- d8 X% ^1 e' m
  ;; initialize the global variables that hold patch agentsets3 G' u; w( l9 i  D4 E7 J
  set roads patches with: x2 ~; X0 E/ K( H# o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- o; s+ m& X% K* }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 n! \" p, ^. s
  set intersections roads with, r5 L* X! J9 ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& g9 n# W' t" Q* n5 e  F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], z4 i0 p" E, r2 }6 L; c' m: _

& C+ l( w! ]# Q# t) c- }! F  ask roads [ set pcolor white ]4 H+ }( t4 |( G, F
    setup-intersections! g9 q$ C& u/ a& Q8 e! h; _/ a3 B8 _, p
end% @3 d3 q. `8 i) z  S+ B. M
其中定义道路的句子,如下所示,是什么意思啊?
$ ?+ q4 x9 \+ h set roads patches with7 K0 k' V! S7 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 o6 K: e& Q7 V$ ?8 t+ {  o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& G/ i6 z' |! Y, @- @$ G7 c6 g* l谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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