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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 M+ p( e5 n% Q) d% B! f; o
netlogo自带的social science--traffic grid这一例子当中,' O+ Z0 L$ q1 \4 E# c1 D
globals
6 p- \  s" `; B2 K[
: G7 n- P( ?1 [$ f7 L# s  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' D" x5 }* h$ K3 I$ V  grid-y-inc               ;; the amount of patches in between two roads in the y direction1 M: o% X/ x( E$ Y2 v) l1 T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 X' _& K' Q) l$ D                           ;; it is to accelerate or decelerate& ~! F6 |" n7 Q, B
  phase                    ;; keeps track of the phase5 c% x6 r" B$ ^- W
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; c) [" x: @! d0 x1 v+ V# r
  current-light            ;; the currently selected light' j+ p- m: O' A. g

& X( h5 }6 A8 m" Z4 c  ;; patch agentsets
, C" C$ r$ ?5 U. N  intersections ;; agentset containing the patches that are intersections6 o  m3 g; ]* D' s# ~+ ]
  roads         ;; agentset containing the patches that are roads
" x( J# A, }6 \1 H! n]1 Q( b( S1 H' w* b7 J# ]
  X; I2 s, C! Y
turtles-own
) @, a4 D1 P; C) h[
% n) f7 V) W' a) Z7 V  speed     ;; the speed of the turtle
" i2 X, Q$ W, {  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, e  O1 J9 W4 t7 X  wait-time ;; the amount of time since the last time a turtle has moved
( s. z) j4 G  |) a$ S; g: d+ Y]
  y- ?( y- D- F$ W/ Q6 ]/ }5 U2 s5 l2 \# G9 V, Q7 ^
patches-own1 W; ~7 F9 g4 a) W0 W
[9 \; ^% l# n/ \8 g9 M- Y  \) s
  intersection?   ;; true if the patch is at the intersection of two roads/ g# p& Y+ q4 N+ [6 t
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: j; d( }$ R; B" w0 q9 n, M                  ;; false for a non-intersection patches.
3 J% Z: t  {# g0 t" O7 i  my-row          ;; the row of the intersection counting from the upper left corner of the
6 ?9 E9 D* y; h2 k( c' Y, ]4 q                  ;; world.  -1 for non-intersection patches.7 S* ~" e+ ]" D( `+ ?2 t8 Q' D
  my-column       ;; the column of the intersection counting from the upper left corner of the# W; C* N2 v- q6 j3 W7 B" D
                  ;; world.  -1 for non-intersection patches.1 Y9 r1 m+ |0 H. N: }
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# J0 z- v5 R3 R. D- T; c  auto?           ;; whether or not this intersection will switch automatically.
. g" K, b  z) l3 Y                  ;; false for non-intersection patches.: t9 Y  g/ d/ Q7 f
]
+ J) X/ t2 c  o1 s& x, g+ G+ c
" W" P$ L1 @8 \" Q! ]$ o9 I, f/ |$ o% p' F
;;;;;;;;;;;;;;;;;;;;;;
6 |6 ^2 f2 V% s9 U;; Setup Procedures ;;
7 G$ @- U; F7 b& b  b) p;;;;;;;;;;;;;;;;;;;;;;% Z1 ^$ |; V( d/ e5 ~9 i( U+ L  g

/ Z7 F4 c7 B) Q;; Initialize the display by giving the global and patch variables initial values.; S& u' j( X, {" Y6 c! J! C  ^
;; Create num-cars of turtles if there are enough road patches for one turtle to
* n$ M" W( s# q8 q+ r6 h;; be created per road patch. Set up the plots.
% j% y( g0 `2 ?6 ^) G0 W. uto setup
: Z& s- o6 ?; J) c( O! v3 g0 D+ ~  ca8 |5 `# N5 [; m( I3 U5 o
  setup-globals
, T$ u6 M& H0 q* l* A# B$ u2 Z& \, E! Q6 s, s
  ;; First we ask the patches to draw themselves and set up a few variables% h5 M  ?7 f: e3 t* A0 n
  setup-patches% T! w* l% Z# R& A" i. @
  make-current one-of intersections9 M- g1 F; p% M( F- W
  label-current
5 _$ K9 \, H5 q' G: c1 V5 `7 D3 v# h) R1 ~& y& X3 v! i8 h
  set-default-shape turtles "car"4 Z- t9 x8 l3 \" W

8 h; |8 E& c% I4 x! ^) T2 k  if (num-cars > count roads)2 a1 J+ [6 j( x' V  ?) b0 c
  [$ y8 M7 i8 C. Y5 \) w0 Q
    user-message (word "There are too many cars for the amount of "
9 V: R# F4 i$ r6 F/ j                       "road.  Either increase the amount of roads "
+ u6 H0 m$ j/ f8 D2 v                       "by increasing the GRID-SIZE-X or "# V; m4 ^4 w! l* n
                       "GRID-SIZE-Y sliders, or decrease the "% c% N" f9 K( d% {6 v. q0 L$ k" ?
                       "number of cars by lowering the NUMBER slider.\n"
2 H/ Y1 {" W+ I                       "The setup has stopped.")
4 s+ c/ x" q- k* j. U1 r& X: v( c; k( s: I    stop
! e9 ~/ W2 z; O' F  o, `6 a! B  ]
9 M2 U2 R0 ^5 \$ K* v5 `( M$ k, v
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# w2 V4 U6 F4 j, |. y% e
  crt num-cars
- C* `0 l% t; \  g+ I  [  B6 e+ a/ s6 P+ X2 d
    setup-cars
5 t8 I) P3 p. ?$ a& j( ]    set-car-color
7 i+ ]1 v1 d- y$ _    record-data
; P8 Z, G" D3 |. E' T" {  ]
" g' O6 ]+ [5 C* `# M; B- w) G# E: l( R  p$ J
  ;; give the turtles an initial speed
. d/ E* H* G. P: k; K4 S  ask turtles [ set-car-speed ]
& L  \' d. q+ |6 Z: P6 {, R; }9 f# z9 K5 g2 H9 d
  reset-ticks
9 h: v/ }5 I8 D/ i1 i' H! Z  zend
1 X/ g& @, r0 @6 }- f1 i
: T* e9 ^& v0 c;; Initialize the global variables to appropriate values
' b* ~7 |5 n& ^3 Lto setup-globals* a+ K, U1 S3 o
  set current-light nobody ;; just for now, since there are no lights yet
" q' x0 l; s* i- v0 ^  set phase 08 B' \8 }" V# ~; S! N
  set num-cars-stopped 0
- r6 _$ H, X$ D; T/ |  set grid-x-inc world-width / grid-size-x+ o; @* j1 e; f  ~  Q# K. O  E0 \
  set grid-y-inc world-height / grid-size-y
4 T' p0 t' g, X* O
, [- o& H& Y- y3 Z3 `2 h  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 H" ?, Z% d3 M# S9 y: H
  set acceleration 0.099  n2 v: v8 v' d  l# B, j: [
end+ @; J, C- F0 N! D( `( b

; U( Z+ k7 X) A7 Z;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& O. ]' y1 B: k/ |3 B;; and initialize the traffic lights to one setting
6 t, r/ i5 r, h7 [to setup-patches
0 g3 D$ x" v0 `. Y: ~" ]  ;; initialize the patch-owned variables and color the patches to a base-color
7 O2 D( Y0 a( n* V8 K4 g% \, e0 c  ask patches  V# ^# a7 ]  i* x4 b
  [
, X" e6 y0 ~4 z; |1 J, |    set intersection? false6 K0 F9 V7 X2 b7 o* L
    set auto? false7 z$ k% U7 r) o4 _7 j
    set green-light-up? true
% R  v. y4 O0 h; T# v: `; N" i    set my-row -1" v2 Y( }8 `3 Y. q
    set my-column -1
: ~7 C* z% a7 G    set my-phase -1
7 g# X, j1 q9 x    set pcolor brown + 3
; L1 X) f% U% V6 v5 i3 i- ^  ]
, q9 @9 l2 i5 H8 ]2 G! W- R2 \/ H7 H
  ;; initialize the global variables that hold patch agentsets) o+ j* j) }) z% Z" E
  set roads patches with; G: ^# {) j: Q- {$ G. {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 w" O* q; l8 g: `0 o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 C* ^  S1 Q0 Z) Y% l4 M7 d  set intersections roads with/ n7 m. g; L. g: h: i. g5 p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ l$ X# k! M# Y8 L: D. Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 u" @& i. q5 c) i3 n! r3 {
0 p% `& f4 H0 y6 m
  ask roads [ set pcolor white ]
6 [0 \3 |% |* w4 h3 J    setup-intersections& k  ]# a7 {: c) }
end. `: ?7 J- e( L) i
其中定义道路的句子,如下所示,是什么意思啊?
2 O9 b6 |' S$ e. T- S3 [" m3 ` set roads patches with% d# b! R  p. z* y! `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 C* U' a2 Q! X5 {( N2 |  s4 T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- a9 a/ \3 m3 Y) Q4 g3 q! s6 u
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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