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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 I/ k' l: L3 j& o+ h0 p+ n
netlogo自带的social science--traffic grid这一例子当中,
3 B  I- N# I2 H$ n1 [$ xglobals
, F; R0 w8 t- C; V6 U( c7 y: z  ][
6 e! e* e' ?! v0 s( W0 O5 F  grid-x-inc               ;; the amount of patches in between two roads in the x direction* B! ~& ?& M. X
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ b+ E9 {; a7 Q& O0 [" b% {, D9 X8 m  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 `. l- s6 |! ^                           ;; it is to accelerate or decelerate
  ]) _3 B9 v$ ?8 j4 U6 i) E/ i4 {0 [  phase                    ;; keeps track of the phase9 W0 A+ O8 T9 u, b
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 S# @% l9 V4 U- ~
  current-light            ;; the currently selected light& |- ~9 q1 d- _" Z: a. H! R6 m
, i3 C% J' S/ X% z- B$ b7 v
  ;; patch agentsets5 B- |/ C" \1 }. ]
  intersections ;; agentset containing the patches that are intersections
$ H5 F/ t, z& s  roads         ;; agentset containing the patches that are roads' ]2 g: U' A* f# i0 k5 _  q. k
]1 w2 Z% t* u. j
* _# j* P% s0 @3 t" K$ _# n
turtles-own/ e8 o' ?1 x) k0 v2 o% y3 Z
[
. U! r3 m: W& ~  speed     ;; the speed of the turtle; ^2 ]* o4 F! A$ I6 [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 v- M6 D, @: g+ W
  wait-time ;; the amount of time since the last time a turtle has moved
0 P6 \& U- t* x  S2 m- r' y]
5 Y( }3 @8 H' `' k  r' d. X( }! p# {' p% K2 D" P
patches-own- ]; N9 A- L+ R. X- B
[# C8 y% D, v3 F. r; X% |
  intersection?   ;; true if the patch is at the intersection of two roads
1 M$ M- y6 X" |3 l7 @  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( \0 i% `7 a: V, m1 H1 p$ Y" {                  ;; false for a non-intersection patches.) c2 u4 r6 x) G% b
  my-row          ;; the row of the intersection counting from the upper left corner of the  N1 E' q  A' [% O: _2 R9 f
                  ;; world.  -1 for non-intersection patches.
( u+ \, K9 T8 j# z& x6 @6 l& ]  my-column       ;; the column of the intersection counting from the upper left corner of the. X4 `+ X3 ~2 E; b7 C
                  ;; world.  -1 for non-intersection patches.9 J  r/ e$ j  x% ?% f: U) x+ g
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
* U, S/ ]3 @  ^: W  C1 s9 F5 e  auto?           ;; whether or not this intersection will switch automatically.  ]4 f8 C- F4 B  U) G
                  ;; false for non-intersection patches.( h% z% N1 i5 z
]6 c( I) N6 ]8 D- n

: v6 a( v' z( H$ E5 w: }! J% C8 S3 g4 V* K9 k% O
;;;;;;;;;;;;;;;;;;;;;;% T: W+ x* o* ?7 |3 _2 a, d
;; Setup Procedures ;;
4 y: r; `. [8 E0 C3 Q" c% `+ O;;;;;;;;;;;;;;;;;;;;;;1 f, d3 `/ \" Q- }
/ E5 M+ O4 x' G' C' m% ]) b
;; Initialize the display by giving the global and patch variables initial values.
% N) B; g; `2 ]1 M1 G;; Create num-cars of turtles if there are enough road patches for one turtle to
9 _) z4 y- z1 |) @4 l! V;; be created per road patch. Set up the plots.( @: `9 j  B% e; U* z/ f/ g
to setup
6 X9 Y+ e& y8 p) s  ca
% p0 ?0 T% R6 T  setup-globals
5 W- m# R7 L/ t0 M! L% Y4 Z: R; q9 J1 g
  ;; First we ask the patches to draw themselves and set up a few variables; W8 E4 o: b8 R$ p
  setup-patches$ \/ c* W) E8 T7 `- d% I
  make-current one-of intersections
* l2 c# q# q5 d7 L) y! U  label-current3 f3 K" V5 E5 N$ }& g4 ~) f5 Y$ G. e

0 N- P+ L8 ?: c* ^& ^7 C( O  set-default-shape turtles "car"' ?& ?+ ?! T: Y

' h8 T( R* g8 u6 I' \" A  if (num-cars > count roads)
0 E( ^: T* A/ ]0 }: S  [* v4 Q4 J% J% r
    user-message (word "There are too many cars for the amount of "
/ [8 T4 z+ }# q, |: t6 f9 G: n; P6 O                       "road.  Either increase the amount of roads "
+ e$ n8 g; Z1 Q: a                       "by increasing the GRID-SIZE-X or "2 i2 z; j$ J6 ^7 D# ~$ z! }
                       "GRID-SIZE-Y sliders, or decrease the "2 S/ @4 Y' v9 T6 F9 M6 L
                       "number of cars by lowering the NUMBER slider.\n"
* N  O+ ?% v, I" x$ j/ P0 _                       "The setup has stopped.")
- w7 |1 z2 b8 q* o$ T/ h% b; T    stop
2 K: k# J3 }6 |) |/ Y( O$ M# N2 b  ]
9 u# Y9 B- z# P0 r
6 F* U' S$ ~( F4 r  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 M. S+ V% r3 Z# h  @4 v  crt num-cars; x1 {7 S" `( X7 {. D( D
  [
- l3 y1 i0 T2 U4 |% E    setup-cars
6 ^# g, l6 K* V    set-car-color
% F9 Z0 ]. i6 x4 f& D    record-data; k  ?- [6 |1 g
  ]! l0 Q5 e1 \  b7 v

5 |7 C# d# Y& w6 g# t, q+ A4 Q  ;; give the turtles an initial speed
1 S2 p! s3 o/ ]. r# C, A3 ?0 d' w- I  ask turtles [ set-car-speed ]' j3 a+ B4 [  h# o
7 a6 q, V4 Q4 T- _
  reset-ticks  p8 l& D7 \1 |: S% f& m2 B# D
end, p0 T( W$ @( Q1 o

7 k) l8 I0 ^% _- U; ?;; Initialize the global variables to appropriate values6 r; z& d, |, J! J  Q6 D( c
to setup-globals
) v& V8 q5 g) \: x' O0 k  set current-light nobody ;; just for now, since there are no lights yet& T/ h7 w, M- v9 y# B; s$ F" a- G" F; Q
  set phase 0
/ h+ t: K: _# l9 J! ?" X  set num-cars-stopped 00 o5 L5 Q& w8 |- k4 V: M
  set grid-x-inc world-width / grid-size-x
) s8 E' K. p9 T- v2 `3 }  ^' ~  O  set grid-y-inc world-height / grid-size-y
4 t& {: x0 b6 I. E; o7 |7 ~, ]7 Q# r, _7 H) A8 `' A$ c
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 e/ @8 z1 s- U( K  set acceleration 0.099
7 \) d  M0 I0 W8 D' xend
( x6 n9 n  G# J
& ]. \- l, J9 h+ N1 c3 F;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ P1 k" N% K+ Z; Q3 E) ^$ [3 ]6 f;; and initialize the traffic lights to one setting: d, ~/ Y8 D  ^* }
to setup-patches
9 m! q$ c9 V! B0 |. R! D- h  ;; initialize the patch-owned variables and color the patches to a base-color: l6 f, m- R6 j/ M& n
  ask patches- Q+ k4 Z: n2 C
  [
+ [3 d) T# \- R. T& R1 M    set intersection? false' A6 P2 A" J5 \6 _( W
    set auto? false
' [5 h6 y% Q4 m+ S# T* N! T    set green-light-up? true
9 W; E) X- I# p8 h    set my-row -1
! a0 y2 I) D; v8 m, W4 f    set my-column -1
0 z8 x6 y" `# `) z2 T+ a) W    set my-phase -1
- N9 g& }! _0 Z% N6 V: t) N+ ]    set pcolor brown + 3& c1 R6 @" P2 `  v1 D
  ]. D, @. f, b0 {

% }! w. q; [. R7 e. X  ;; initialize the global variables that hold patch agentsets
6 z# D' G, D7 Y7 ]4 Z  set roads patches with
5 T& L) [% ~9 \2 r+ Z$ U" G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% c- \' p5 }% |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 n" v( ~4 ]% u; C  set intersections roads with
3 ]$ z! d3 E. B9 u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: P; S* u  I6 V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! _& \. s, q$ u$ {
& y6 e# u' R& M; {& G  ask roads [ set pcolor white ]# G6 ]( P5 `" b0 W) h' v* I: {1 M9 a
    setup-intersections' e4 p/ k$ H: V$ m) d6 B! z
end- ]- X5 h0 h6 L4 e  F
其中定义道路的句子,如下所示,是什么意思啊?
) p; v& l( s, {8 Z- Y( ] set roads patches with
& j7 P; m$ b0 l$ \* k6 e/ x4 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ H& O0 x# `+ ^( @: ~% C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 I% }6 s) |3 L4 H' }# B7 q7 K谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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