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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  R/ _! E5 u; M( Snetlogo自带的social science--traffic grid这一例子当中,
. J' k$ @) b8 i7 ^" ^: S: Y7 ^: Dglobals
5 S/ W* _/ Z3 _9 Q9 |. E[
3 K9 o& O% o3 B6 n- ?( K8 H  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 |& g( F  [$ w) _& C
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 N1 {& D: r7 g; F  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 s0 k5 [7 p4 j2 [$ r                           ;; it is to accelerate or decelerate( f6 c% I. W  Y0 {5 X, |- i
  phase                    ;; keeps track of the phase9 x+ l" @& G: q+ i( A( `/ G  B0 ~
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ d+ c: T# \9 p+ O5 G$ x5 c  current-light            ;; the currently selected light
( v. ?" M& g& m, {6 w
& J7 J: y' P" B( U! B  ;; patch agentsets
3 B! Q7 V- B) X& G+ `- }  intersections ;; agentset containing the patches that are intersections6 ~" ?/ f" }( @9 r
  roads         ;; agentset containing the patches that are roads
8 O- d+ R3 E+ O: e8 s]( N) l$ W, ~; y  L4 V- A& k3 ^
) Z" u- A) u! t5 F
turtles-own
& Z3 ]2 J1 y+ r[0 q3 y2 n' |. g) U4 H& d9 S
  speed     ;; the speed of the turtle
: l8 @7 _7 K/ J  j# R- ^  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' g; X, w; k1 F2 V
  wait-time ;; the amount of time since the last time a turtle has moved
" x+ w3 a" l( u5 x/ P. c9 L# L1 j]* R- n* E, Z: C% ]2 b0 N
4 p* W) x! e2 V9 ^0 o# V' E
patches-own1 d7 ~1 @9 Y, W5 a/ S- b! p
[
1 y  o  E( g0 [8 p# r  intersection?   ;; true if the patch is at the intersection of two roads/ l8 S% Y3 F3 j/ f3 f4 ]( x
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 \+ u+ N, f$ V, g
                  ;; false for a non-intersection patches.
- U$ q5 |: u& F* x6 r4 T  my-row          ;; the row of the intersection counting from the upper left corner of the, h, [) ]& i7 ?9 ^* m
                  ;; world.  -1 for non-intersection patches.% s0 T7 H8 m% o+ Y/ F( s8 _
  my-column       ;; the column of the intersection counting from the upper left corner of the
: Q8 P8 V' Z* q0 }! q' `# m                  ;; world.  -1 for non-intersection patches.
- v0 y! b; J: K' m' }# Z6 r0 C  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 Q9 _  ?. i; @4 Q
  auto?           ;; whether or not this intersection will switch automatically.5 t  S) `5 @: V% r$ P$ ~& P
                  ;; false for non-intersection patches.
. o: k; [( E0 n1 [+ s3 z" K0 a]$ H' X' @* K+ h  D
. L' i; k- S+ D! ^, q
6 d" T! ^* O) X$ _. U
;;;;;;;;;;;;;;;;;;;;;;- I1 G5 B1 w( R- h5 M  |/ y
;; Setup Procedures ;;. Y$ m2 ]- s9 l( g4 c
;;;;;;;;;;;;;;;;;;;;;;+ y4 l" X3 U) q' Z' [

; M- x+ w# B; n3 f;; Initialize the display by giving the global and patch variables initial values.' I  i. B+ s! _4 I/ [
;; Create num-cars of turtles if there are enough road patches for one turtle to
5 m8 x3 Z, W, ~;; be created per road patch. Set up the plots.
/ {- Q, u+ v5 h) E; y& }! |to setup
: p, R- N* Z. Y7 M2 M8 Z/ |+ x. U4 H  ca
. H9 ?9 q. l! B  setup-globals' ^! q5 n9 Q3 `* a" Z! s  _
2 m$ x5 m) a+ _: {
  ;; First we ask the patches to draw themselves and set up a few variables
; g5 ~7 t/ D* G3 J3 }  setup-patches. x! |) G( L$ M% P! k
  make-current one-of intersections
8 s5 _+ s2 e6 ^0 E3 L/ m9 p; c: d  label-current# K7 r" U2 [) h
. Q  |- P: _  E! D) t2 M$ X1 @
  set-default-shape turtles "car"
" u; L( w" Y, }  O8 R, ?
$ P" ]6 r, [( Q4 m$ E; c4 N1 t' {  if (num-cars > count roads): f: P; H4 K) g1 `+ T  r  B! t
  [
" @/ P1 M  W! @    user-message (word "There are too many cars for the amount of "
3 D4 `, ]) n: K                       "road.  Either increase the amount of roads "
! N0 J/ [7 g4 v, k  O9 q* `                       "by increasing the GRID-SIZE-X or "% k/ {# \" q: l) ?
                       "GRID-SIZE-Y sliders, or decrease the "
# T& Q7 p+ `. O& A( Z4 n+ S4 h                       "number of cars by lowering the NUMBER slider.\n"5 _" w  M6 ^, d8 L& Q' U, h/ }
                       "The setup has stopped.")9 [1 K7 G; ^' L. o" r
    stop2 E+ b5 O  m: \7 J
  ]
, ^/ u" b+ c1 c) |* k  \6 [% p- x4 S2 \2 m: f6 c
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 p; k, ]/ D/ `- [" f
  crt num-cars. z6 v. F3 D! e) ?
  [
) ~- \- f8 \: Y9 ~" w    setup-cars/ E  ]3 ?. r0 e; \% G: ~
    set-car-color8 ]( X7 G" d& s( f! L
    record-data/ _' }! p: Q$ I
  ]
' U7 [& E5 i- c2 E8 U% F8 ^. t! ~  c5 w( B& Z0 D! O' _
  ;; give the turtles an initial speed4 v8 K3 c; M5 ~
  ask turtles [ set-car-speed ]$ y8 B- c: A* ?. W& Z) G2 r* B+ B9 G+ i  v
1 G" l+ X6 Y9 K: G# v0 L6 S
  reset-ticks/ m- \4 v- Y2 D2 z
end  N5 A( \* ?) Z0 E2 p. P

$ S; L9 c9 i# N0 c) e;; Initialize the global variables to appropriate values9 u5 t6 `2 ]0 g. G; Q) v
to setup-globals
( F  ?: j9 e7 j8 A) h" L7 m  set current-light nobody ;; just for now, since there are no lights yet/ D6 a6 [6 O, ?7 r
  set phase 0
7 i1 H; f! O, S6 G/ U7 a  set num-cars-stopped 0/ U6 @6 U6 A+ A* D7 E, M6 U/ F( `
  set grid-x-inc world-width / grid-size-x
, @5 W: w5 V- T$ Z% q, F1 M  set grid-y-inc world-height / grid-size-y
/ k0 A3 b9 q8 m' \7 l- a1 f7 m3 H( n* K' @: z2 k$ Q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. Y% p! t% Y! N9 S6 N. L9 S0 R  set acceleration 0.099
! L, h& S. Z; n( rend: S! u/ v1 S  z% g) g+ j! C( h; a% j' d
+ c/ z/ x( j( ^% w7 m" g5 [
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 T7 u9 M$ [4 Z* [
;; and initialize the traffic lights to one setting! n$ _  ?7 o9 l9 n$ D$ L
to setup-patches
( _  E+ b# t2 M* E  ;; initialize the patch-owned variables and color the patches to a base-color! j, \( ]' b( ?9 L/ e# L
  ask patches
' i# u7 r7 L& M" o: E  [
* g4 x" a) N- ?3 f% h$ W( S    set intersection? false4 {6 Y: v; o, M
    set auto? false/ _7 \' h9 W1 w5 n: {# @1 p
    set green-light-up? true: @# L# l) I5 c0 l, O& J, O! H
    set my-row -13 U9 h  B: N8 p, C
    set my-column -14 g7 N" Y' T, h. d; H9 B# i
    set my-phase -1* u8 f3 T" e  j; D$ V
    set pcolor brown + 3
0 R; h9 _0 T  q; b8 r2 i  ]
" u5 L0 o  B" g+ J9 n+ [6 Z% a$ q- W5 P9 m8 I4 d, N* k2 u
  ;; initialize the global variables that hold patch agentsets
$ m$ f8 |( m$ I& x! j% ^7 U  set roads patches with
) L/ x1 c6 ~: F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 F* T' s1 }8 _# Z$ X& A' O5 j; S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 S, {$ @9 v. k; ?0 @  set intersections roads with
$ E& Z3 E+ Y2 Q1 b. i$ ?; m1 h6 [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% w/ ], g+ s- K. z* _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( f* s: c3 V  X4 j' T1 B) x: C' X. R  {# O
  ask roads [ set pcolor white ]
% l2 Q$ u% ?/ ]4 w' J    setup-intersections) W5 Q, I; d2 J. H
end
7 X- g) F- l6 H+ a其中定义道路的句子,如下所示,是什么意思啊?
. T' b: H$ o( ?: V5 }$ q5 ^ set roads patches with, l' ]3 i8 A2 k: c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* Z2 k2 j* T0 I; d: i0 N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ o  J5 M2 N8 a: c) N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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