设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10567|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, k' i' P. s0 {# J/ _netlogo自带的social science--traffic grid这一例子当中,8 K" X" K2 c3 R; h
globals* A% ^+ ?! w" @- p5 [/ ~- w7 `* M
[
% B5 e3 C, ^" I2 l) `) r2 `  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' v9 @0 v) t, M& R! ?6 h# g( v  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 W/ O+ D  U$ A& v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; y) P1 I3 \; C! s' M                           ;; it is to accelerate or decelerate9 D- U) A* L* o! i6 i# E
  phase                    ;; keeps track of the phase0 a: T7 U. c  x( x( K0 k
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( e6 q' ~2 `& ^( v! y  current-light            ;; the currently selected light
2 g) G" [: T1 u, }) ~3 E8 K
& `! g& |6 i( B- |  f0 E  ;; patch agentsets
2 c. T( W# T) P' l' K  intersections ;; agentset containing the patches that are intersections
% i' l! ~: p3 I9 R7 P) G- d6 h  roads         ;; agentset containing the patches that are roads3 n* \" I6 }: w/ i7 V
]
& \8 W" |# G' A8 b$ L- x& X
* j5 m$ R% Z" n( L9 o8 u% \turtles-own! d; V& c. r; s; Q. U- o9 m
[3 g1 B7 y5 y/ x1 o/ y. R
  speed     ;; the speed of the turtle9 K) F0 u' n, X! ?. S$ A/ W
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( i0 t; Y+ J( L0 J  wait-time ;; the amount of time since the last time a turtle has moved
1 g2 b8 t9 Z! t/ u5 z& Q* N]
/ {6 i  r  X- [+ P% Q) e% q5 B6 H  }8 K' u
patches-own; h7 l% f! C8 ?
[
& B- q9 T3 i. y) U3 @, Y  intersection?   ;; true if the patch is at the intersection of two roads% N7 ?8 T# ^) @6 S
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 d. K6 r& g% Q
                  ;; false for a non-intersection patches.. F1 V: h) E5 Y, Q9 x
  my-row          ;; the row of the intersection counting from the upper left corner of the) u! x3 }. t" Q( M1 M  [# W
                  ;; world.  -1 for non-intersection patches.
( R: R1 `- c+ z0 \4 P, Y  my-column       ;; the column of the intersection counting from the upper left corner of the9 P' j  k4 o1 A7 S% @6 z- {( M3 n
                  ;; world.  -1 for non-intersection patches.
+ @- T8 X' ]- Y4 f9 g  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# q0 B: W9 o* J' A/ g2 D
  auto?           ;; whether or not this intersection will switch automatically.
2 @4 [& \. ?  w+ F/ K( _  ~                  ;; false for non-intersection patches.
; E: H! @  o( a- Y" b+ [3 f]$ c6 w' a' \' I4 L! n8 c+ E% T. W

( U4 y& ?7 a1 [  j, M3 p9 k7 b- p1 ?2 N8 D
;;;;;;;;;;;;;;;;;;;;;;
1 G4 [+ }8 f% E) X;; Setup Procedures ;;( m5 T  l: y* f3 L. H+ |; T
;;;;;;;;;;;;;;;;;;;;;;3 Y* ]/ [+ K$ q# K- T2 z3 v
8 A: S: \# ?) C* u- X
;; Initialize the display by giving the global and patch variables initial values.# ~7 z: b, [, H- l( X: z6 y' j0 h
;; Create num-cars of turtles if there are enough road patches for one turtle to: k  l* D( ?: f6 n0 n  n
;; be created per road patch. Set up the plots.
* B  _7 H) Y- F+ O4 {2 n) Hto setup6 s) x( \- N* N3 J' l( l  l
  ca
2 R1 E0 E) j: j  setup-globals
3 H  I8 g( _" V& Q, p6 o% s# E8 x! g8 Y' U
  ;; First we ask the patches to draw themselves and set up a few variables
& p+ n( R& ?: P5 v) L& f  setup-patches
4 E) j* J- x. M# j, X  make-current one-of intersections
8 G$ [3 N' ?; g0 M. G  label-current: K' [# e' O7 C" v% }2 |' h

6 H1 N9 @: J- X! O5 p; t  set-default-shape turtles "car"8 a; }& L1 N3 b- S/ \3 T
" K) e/ W& K. u  u4 e& l' C- w
  if (num-cars > count roads)+ b1 x* [% `5 ^" C$ c0 k. A) E/ n
  [
. z+ l* X. d0 h9 z: X! h    user-message (word "There are too many cars for the amount of "5 S9 g& ?* R% U$ P7 B  u
                       "road.  Either increase the amount of roads "
' @0 X/ B1 k. C( w8 e                       "by increasing the GRID-SIZE-X or "9 J. D; k9 Y" }7 \1 }7 _
                       "GRID-SIZE-Y sliders, or decrease the "
- Y8 }+ H, F. h5 H7 K7 M) g                       "number of cars by lowering the NUMBER slider.\n"
( i; b* c: w5 Z( d+ j3 G6 ?                       "The setup has stopped.")2 n* p  ]# ~' o6 E; I: [( o# I
    stop
- S  S9 a* Z$ q; z1 ^  ]
1 i3 _0 V3 E8 T/ {7 X& X
  M# ^( x" p6 o( p# K  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 q' J5 y9 v+ L7 W( {
  crt num-cars0 u% p+ v; A, I' v4 S6 l6 A
  [
+ m0 `9 l0 _( U: {# |    setup-cars7 L8 U6 M6 ?& [. k& d
    set-car-color/ A7 s* p) f$ J' H
    record-data+ p7 ?: A2 B& p8 k3 e; ~& D
  ]+ ~+ {# \9 C- v

, k% E# G- M5 P  ;; give the turtles an initial speed; T; B0 m2 T) C% h1 O
  ask turtles [ set-car-speed ]0 ^" J, _/ v: O, O8 T: |# D* I
& N( V1 M% |9 w7 T* `9 P3 ?! V
  reset-ticks/ P7 {& @8 r. m+ F1 g
end7 z; q' `6 H2 `
. e+ J6 A# u( Y, d7 A& s: d
;; Initialize the global variables to appropriate values* U. f  G2 E; l2 |) m$ c  _
to setup-globals" e. i8 x" t* G1 j# i
  set current-light nobody ;; just for now, since there are no lights yet8 y9 V( a) d6 G# t6 U. d! o
  set phase 0. s- y; \$ l1 f. m7 B  `2 ^% N
  set num-cars-stopped 0; Z$ k; V. i! h5 y% r8 w, \  i3 _
  set grid-x-inc world-width / grid-size-x
) s9 Q, w! t( \+ X& }& w4 F1 R  set grid-y-inc world-height / grid-size-y
2 d$ t; d" n$ c4 k
! S" [+ o9 }- {+ O) E, J  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 O9 A  {4 E; m, g7 I! W
  set acceleration 0.099
7 S7 y- E: I( @- Fend
) s6 D/ q3 D0 z1 A; q! z* B
4 X- T3 i! m" B+ M) s* z$ b% v7 {;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 N# L5 H$ ]  t1 @4 A4 H;; and initialize the traffic lights to one setting
+ S0 B0 E/ V) u% U. hto setup-patches1 |% v1 F+ _6 j6 B: u
  ;; initialize the patch-owned variables and color the patches to a base-color7 C, C$ b* t1 ~+ r# a0 y2 D, G6 w
  ask patches
( V8 y1 I/ ^8 K5 w( i% ?  [
* ]! Z' ]( L- J1 P, |: k    set intersection? false
0 v6 z5 Y2 J5 q1 r    set auto? false6 T6 a1 z* F7 w* D- W4 b
    set green-light-up? true& t9 ~! L: C% {1 V9 Q, p7 g' w- Z
    set my-row -16 G/ ?# T$ a! Z: w
    set my-column -1; n1 |4 o, w- N$ y
    set my-phase -1
1 K, S' p4 r8 }1 E    set pcolor brown + 37 y/ N+ U5 B- x) ]: Y& j$ [
  ]
, x7 L/ [3 J: \+ i2 H/ S
1 |8 |9 E! F/ f4 i  ;; initialize the global variables that hold patch agentsets% W' V+ ]. u8 h' Y; ~4 E3 D7 w' W
  set roads patches with7 @! z( }5 |" ]( ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ w9 ^6 b( N# i: |+ C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ B7 _+ @* H1 D! J) z
  set intersections roads with
) ~9 E5 A. Z2 @+ V- t9 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; \8 @+ g  j% c& ]# q  l/ D8 @( k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* E& k3 b5 K, I4 g0 D; F7 L
, u3 O( h& J5 ^8 d- o0 n# a
  ask roads [ set pcolor white ]( ~0 A3 S8 ?1 w" N% ^0 ]3 N
    setup-intersections
  t& f3 [/ v9 V& ~; ~' Bend
' `' c3 I0 N  `; z( Z8 q6 T6 z7 _7 C其中定义道路的句子,如下所示,是什么意思啊?
* O4 N. Z- y. p+ R7 ` set roads patches with
5 L* U" C- z1 D  j) _0 W/ n  ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: M9 @6 e; d3 G0 q( J- [: j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 w/ ~, q3 y8 B: F! t谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-14 04:10 , Processed in 0.013731 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表