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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 i5 d! E; _% qnetlogo自带的social science--traffic grid这一例子当中,
- C/ O# P" X3 s  T& e7 |globals
9 f& X6 K2 a5 X6 N' R( o[# {& e' \& |' K8 `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 L' _9 Y: `+ a$ r
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- \  w2 ]% i9 f9 W) W$ g- \  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  W& `  V/ d5 B) E
                           ;; it is to accelerate or decelerate
, m* q! s  F+ V+ N, h; Y5 v  phase                    ;; keeps track of the phase
0 C, E7 e8 ?! j- V" }& V, A* k  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 w! }& p: @- r9 m. L. J& ]8 w
  current-light            ;; the currently selected light) h2 J) Z% _/ m1 ^6 p) K- o0 C9 U
; |+ ]* I1 d1 J0 Q+ d: A
  ;; patch agentsets
4 O" {. {& Q( P* U% `! }5 T9 ~+ S) U  intersections ;; agentset containing the patches that are intersections5 v3 p8 I9 Q# Z. n, I) d& _7 n
  roads         ;; agentset containing the patches that are roads7 V" D" m; C- `! l3 r5 `( l
]
4 ]( u+ ]4 ~6 h' @& F$ t: W9 g1 r
turtles-own
7 ?# X) @% Z9 C( @[& R" o5 ]9 D. \- _( l+ \
  speed     ;; the speed of the turtle! n1 C7 k  P9 o8 T: \3 r8 q  H
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* e* \% g/ X9 I: d
  wait-time ;; the amount of time since the last time a turtle has moved4 ^8 q4 M& c' r7 G0 o7 G% F% n
]
$ F" u. @9 G8 N4 D( e! ^2 v% Q- \
9 D3 d' ]% F' P, T* Opatches-own
- h/ l* y, E. }9 e& P" _[* y. m$ Z' j2 k) w% f
  intersection?   ;; true if the patch is at the intersection of two roads
( M" B& o6 d2 g" O  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. b: b( S9 J4 D( @' Q5 Y
                  ;; false for a non-intersection patches.
. ~1 I  K$ X7 W/ \+ Z  my-row          ;; the row of the intersection counting from the upper left corner of the
: T- [  v0 o0 @                  ;; world.  -1 for non-intersection patches.# U: Z. K  Y8 c7 H- r* E
  my-column       ;; the column of the intersection counting from the upper left corner of the
' l# K6 M/ F0 [5 y+ @" f                  ;; world.  -1 for non-intersection patches.
# e6 Q1 D% S+ u  ^  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 E5 q1 w6 X) I  U" i. [% O3 Q
  auto?           ;; whether or not this intersection will switch automatically.
! v- y- _  E3 b' T: ~                  ;; false for non-intersection patches.  [# [# |% R- t7 k, Y( {0 L
]: h' M7 V8 c$ y  W! |9 T% w0 @

! [- x$ d0 I! C5 v! u5 U% K/ a- |5 {3 F. \5 I. y$ k$ E7 `9 T
;;;;;;;;;;;;;;;;;;;;;;
$ K. N/ U$ ?, h* T7 o. Q: x. q;; Setup Procedures ;;
" @2 _: i+ t! M4 C;;;;;;;;;;;;;;;;;;;;;;$ g% h# ]+ }  p6 B3 d6 B

( y3 O( C7 d  y. b$ b2 |! T;; Initialize the display by giving the global and patch variables initial values.
3 R; y7 b0 N8 l2 z;; Create num-cars of turtles if there are enough road patches for one turtle to
  o  ^7 l+ u# j6 y; d" Z;; be created per road patch. Set up the plots.
4 A. k* W/ |& j) B& S1 lto setup
/ O, D/ O) |4 q0 U# ?  ca% d4 l, H/ ~* `3 K7 O
  setup-globals
8 S' @; k5 m" p! q& j1 R, o
7 j; m8 f, d9 u$ V" t0 s& O  ;; First we ask the patches to draw themselves and set up a few variables! H" w! |" D4 b) J- T8 _) v4 \
  setup-patches
6 h- R4 F5 s8 w  make-current one-of intersections9 S) Z: M3 B% r5 t0 N7 j
  label-current
: B, U" P0 |. e: J2 i6 a$ f% b6 `4 c6 k8 y* |. n! ]% s0 k
  set-default-shape turtles "car"6 i' \) C& j+ _& X5 W) w
9 X1 k8 a% |# o$ O
  if (num-cars > count roads)* u6 o$ \+ |/ _  J0 W, E* p3 e
  [% W0 }5 v3 V7 X- h" P  x
    user-message (word "There are too many cars for the amount of "
& j! E) D% ^- ]' G                       "road.  Either increase the amount of roads "6 Y1 B- y  ?, S8 H. N
                       "by increasing the GRID-SIZE-X or ") Q% y; \3 J% a+ `* |
                       "GRID-SIZE-Y sliders, or decrease the "( g+ x1 N1 N" s
                       "number of cars by lowering the NUMBER slider.\n"
1 Y5 a# b4 t' V* |7 P                       "The setup has stopped.")
' f! m! e+ C# B; E    stop
2 F; S( G- E" O, I0 o5 S  ]
$ ^4 Y) T, X# V% j- f
: f! u( R  j$ U  v$ X0 D  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 d7 G9 Z+ `6 U- b; o7 S- g  crt num-cars
" I' o' d0 ~1 d  [% K9 L9 P  x' K) M% S7 J
    setup-cars
8 ^% u' b4 O! O# n5 N" ]7 ~    set-car-color  D; [$ }' O$ }; A
    record-data
2 x% A0 L6 h2 Y+ n  ]. I4 k, q4 ^0 b4 Q' i& n0 b
; l8 J4 s2 ^' o6 H
  ;; give the turtles an initial speed) L3 A% k) j+ H4 _5 V, t; r/ Q2 B
  ask turtles [ set-car-speed ]1 ~/ T, g! s+ u! N8 J+ d

7 p4 \' r" \! `- c: z# X+ J  reset-ticks" E. K' L$ A" K# A% v# L
end' D$ R# l8 [/ w2 h3 M% m( i
1 Q$ N! w1 K1 w+ O, Q! R8 F1 ^$ t0 m
;; Initialize the global variables to appropriate values& v" E3 |( {6 ]+ u; H$ I4 R
to setup-globals
# j9 C" }" q9 \+ i  set current-light nobody ;; just for now, since there are no lights yet$ G; `* Q! y% z8 G6 h" @
  set phase 08 F' |/ y5 w+ ~" R; k6 z6 z
  set num-cars-stopped 05 p- R! e4 I! U2 j6 K
  set grid-x-inc world-width / grid-size-x
! u8 y, ~& u* n  set grid-y-inc world-height / grid-size-y. [. q% {9 C- U/ h5 f3 }4 A& \

. M7 ^9 I- E+ F  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; E# F' x; h7 ~  set acceleration 0.099
( p' V$ _' S$ f8 I$ ^& vend
5 k) i% J4 i5 U( b/ u: U  d$ i+ x5 c2 }1 c
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 E( f* N( S% D6 W/ [5 x0 n: ]; f;; and initialize the traffic lights to one setting
% ~# r9 n4 o  P7 G. Uto setup-patches
" ], P" L& \* i' Y4 |  ;; initialize the patch-owned variables and color the patches to a base-color) [* N. d4 M/ x" t( e
  ask patches
/ c) S5 n1 K- A) g9 [  [
' e: ~: h9 G7 ^    set intersection? false
+ u5 g+ w3 A  S7 w) b    set auto? false
3 h* {0 z. F0 v: _; ~1 A    set green-light-up? true6 X3 @. U0 S) s( |1 @
    set my-row -14 i% X+ X: Y) h* F- f: }5 s
    set my-column -1+ j: z( z0 F# q! p' l. |- Q
    set my-phase -11 I! l4 m- U, n; M! d5 W2 {# Q6 t8 p
    set pcolor brown + 3
: b+ x  g% m( z! ^9 k  ]" V. K  f2 \* R& {. a0 [
$ u7 P$ e% i5 M. M; v8 y) ?
  ;; initialize the global variables that hold patch agentsets
% ^6 @+ e; Y6 p0 P" B  set roads patches with# _  Y: Y9 e% Z- q: Y8 z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' o+ Q" p  i, j9 l( n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; k. l. ^, u) d
  set intersections roads with7 l* J' t: c( U3 z* C7 Z2 C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) }% T( J1 Q( `% c4 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], d1 d- ]3 s* X: b* K* J

+ K$ e! v5 s- q9 ?& A1 ]  ask roads [ set pcolor white ]
  F0 [& y$ U2 b# `    setup-intersections% b6 U( G/ v" J; C0 B1 x9 v
end
3 h0 A7 \% ?/ @! u5 B! ^其中定义道路的句子,如下所示,是什么意思啊?
, P! D; F$ i+ @+ t" D8 v' |1 o set roads patches with
9 N9 e; S" a5 l$ Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 E. p- k, d$ {: e9 o# M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ r( C) E7 o" `+ H% w5 r谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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