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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" x6 F0 Q! O* {) ]
netlogo自带的social science--traffic grid这一例子当中,
" W6 A3 d: k  _! ]globals9 k1 u& j/ B& P' }! w
[
' @& U. @5 {: d9 W) P' b2 N  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! }7 s8 `9 T- r) z4 T3 O  grid-y-inc               ;; the amount of patches in between two roads in the y direction
( @" ^% L2 G+ e0 w2 c* ~% U% v$ k0 ~  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 o+ Q4 t; R7 U( K' b' G
                           ;; it is to accelerate or decelerate
- g) g( R! f8 ]+ ]. `8 Q0 v  phase                    ;; keeps track of the phase
5 l; ]$ ?. z& R' Y' Y! X$ g/ c  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# A# b1 v" F. W3 R' n
  current-light            ;; the currently selected light
7 J2 @" H  E) P5 m4 Z: a' [2 u$ B. i0 ?9 X- E& g3 H1 m
  ;; patch agentsets# |2 b  D6 o+ I
  intersections ;; agentset containing the patches that are intersections
/ y& q0 e3 m" {* p; R' ]  roads         ;; agentset containing the patches that are roads
2 t8 Q8 G; d. ]0 A* o, C]  j, X0 q  R, [* h
! }; w) {6 j7 S$ X, [
turtles-own
2 `3 O/ S! g3 M6 G[
( U* o' A$ r8 p5 ]  speed     ;; the speed of the turtle
" c* T* _- D' T; F, }  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 P; s# Q( {' f$ o: n
  wait-time ;; the amount of time since the last time a turtle has moved: }5 o- C; Z7 K5 v
]
0 q% D+ N+ _. _  q' r- E
  N( {, Q9 A3 f3 E! o: O; mpatches-own5 T% d4 O" F, n6 a. p( A
[
3 ]0 g7 p) @% e, _" J" Q- |% U  intersection?   ;; true if the patch is at the intersection of two roads4 O, U# J8 R% z6 P1 ~7 F# q0 c# ?& H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, L7 }, W* x, c+ r. K                  ;; false for a non-intersection patches.
; J. o& I0 u% h2 z; X  `8 o  my-row          ;; the row of the intersection counting from the upper left corner of the6 Z: J) W! E2 M& }1 ~3 i% G
                  ;; world.  -1 for non-intersection patches.: p- y/ a) G. q- E, Q  S5 v
  my-column       ;; the column of the intersection counting from the upper left corner of the# ~. R) D2 U- O8 I% G  }
                  ;; world.  -1 for non-intersection patches.5 r2 M; g3 o" ^# x2 P! A- C6 d
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 _% X' f1 k% L: g; ?; K  auto?           ;; whether or not this intersection will switch automatically.2 w# c* \7 p& G; c* E
                  ;; false for non-intersection patches.0 l. {/ {" q7 }7 A( V
]
5 l' x$ d" x8 A1 Y6 N$ B9 T9 j. J8 Z" z- a

6 K1 s8 ]! @1 z: B0 C. g;;;;;;;;;;;;;;;;;;;;;;2 x( |' f# ]3 S. N- x0 I
;; Setup Procedures ;;5 j" m* ~6 M4 ^& [# E# W2 l/ `( ]
;;;;;;;;;;;;;;;;;;;;;;
* T! W6 e) o1 @7 s0 x; w* j  h; h% s  [$ Q
;; Initialize the display by giving the global and patch variables initial values.
5 f3 {- p: E. G5 A; E. i;; Create num-cars of turtles if there are enough road patches for one turtle to; A/ q, G, s2 ~: o) ]' M+ b( F9 L
;; be created per road patch. Set up the plots.
. X) I% {- g4 a. m: q* Dto setup
3 L: u; _. j& H: F0 i  ca
- C  K. A% K' V8 E" ?  setup-globals
# [, G  j$ l7 w
8 p9 U) A7 K5 ]8 D5 v  ;; First we ask the patches to draw themselves and set up a few variables- E8 |" k5 ]% x! e! k
  setup-patches
* N# o1 r2 [0 y% S3 B" F  make-current one-of intersections
" P+ V. S3 }( y3 p  label-current
( P; r2 m  i; W: _  x9 W
) g# Y! J+ {3 r2 W0 v* A6 X  set-default-shape turtles "car"
5 v, y2 G# _+ ?. t' G2 Q6 k& x, e
  if (num-cars > count roads): |" J  ?2 v. h  K
  [9 }3 [, o) \* B6 \2 x" C
    user-message (word "There are too many cars for the amount of "
! |8 o& O' f% \  v2 d% Y                       "road.  Either increase the amount of roads "0 p' m* D' K/ r
                       "by increasing the GRID-SIZE-X or "
( d1 a0 i& e3 S2 m9 u) B" X                       "GRID-SIZE-Y sliders, or decrease the "
1 ~; A# I+ H2 W5 j6 P! ?/ ~                       "number of cars by lowering the NUMBER slider.\n"% H6 ~6 A$ M3 ]0 ^6 y) P
                       "The setup has stopped.")
, w9 g& E1 F1 w7 A! z# S4 Z  W    stop$ @8 K3 S& t6 a2 c
  ]3 F. u9 S+ ?! L9 w1 y

) Y/ i2 Q% c6 k& J# r. r0 {  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 o# G3 @! A+ q  crt num-cars
7 F! p1 [% m, ~6 N3 K6 j  [: m$ N0 S; H6 n% p: b
    setup-cars' K5 }* t" M- b) E
    set-car-color: a+ |( K/ l) {+ |# G) z
    record-data' i# _! g1 O3 P3 F
  ]! @) [5 a6 K6 G) E& ?

0 J- p& z* e8 n5 u# M3 m8 H% ?: `  ;; give the turtles an initial speed1 f) u# c. `6 v4 Z+ G) |/ C
  ask turtles [ set-car-speed ]
/ p; W1 V# b! Q5 g8 l. X: E
# A6 E6 Q  I# N( ~5 q; b0 ]  reset-ticks
9 g2 r8 v0 A* y  L+ lend' k4 B' O" X, H/ l6 {* ?% z( [! g
" C) f6 |& ?( k) C
;; Initialize the global variables to appropriate values) F) A( f; \% [$ t; g3 N
to setup-globals
' w' b; f9 H9 X! R  set current-light nobody ;; just for now, since there are no lights yet6 @2 I4 P! Q' B: X3 ?* X- \7 Y% [
  set phase 0
: Q' R. U4 i8 A9 q  set num-cars-stopped 0; ]1 |+ f) e7 W" j$ j
  set grid-x-inc world-width / grid-size-x7 Q9 g- \) k* b9 S/ G5 ?
  set grid-y-inc world-height / grid-size-y  {. a/ l: W* I" j7 T

; e( v. A4 {; ~3 w  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% C0 Z3 K4 U+ M) O
  set acceleration 0.0991 f" u! I/ R- g2 q
end) Y! t" l9 d. s6 N$ M. t% w- s; D* w
7 @$ Z4 Z4 K1 q3 _: p6 W/ F
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! _  }( T0 n1 p- {: S" {
;; and initialize the traffic lights to one setting
% U4 a4 Z( Y0 N+ i; _to setup-patches7 O4 O+ W9 i" x& q) K% m! F
  ;; initialize the patch-owned variables and color the patches to a base-color
( l; [! f) o' J/ z+ Q1 {: U  ask patches1 b9 m2 j6 U9 Z( b
  [
1 [6 |2 Z  Y+ U8 u/ D: Z    set intersection? false# N. Q/ q/ \3 P5 v) y+ x" K9 {3 V
    set auto? false
% g, a9 l& G' M6 L. K    set green-light-up? true
/ I, b  E7 W7 r+ j    set my-row -1
! y7 o4 A- `; ?0 p% @' F! f    set my-column -14 \  z" P; G3 q& S; u
    set my-phase -1
0 K) \$ Z# C+ x( K, m/ Q    set pcolor brown + 3
1 \, d. h2 \6 A* J8 d  ]
* w$ d* u* `& U; f* S& t8 ?0 q/ q- B8 `" J0 \0 z4 b
  ;; initialize the global variables that hold patch agentsets+ F' i( d9 y& R; z4 A/ Y
  set roads patches with) J+ F" m0 E) ]) t" S' k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ ?% M# x1 d% S# O% a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 k9 L; b+ H6 V) F' a0 R/ I% p* h  set intersections roads with
* I: b0 v, G8 I# |% K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, h0 @) f2 Q4 q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 \: f# M2 b3 S1 F/ V! Z7 M, s. f
  _( |6 I' f6 W6 s
  ask roads [ set pcolor white ]
+ R  J9 x8 i" n. ^    setup-intersections4 c* s  P  x; l) p# W. @% y0 Q
end
0 V/ c4 b5 r. _& R其中定义道路的句子,如下所示,是什么意思啊?; f- z9 T6 L& J) p0 K5 A: |' f
set roads patches with0 H& R- G1 }/ O  {' F0 c' k: A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 D% D1 ]$ X. a8 o( K8 e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 ~) c  P+ {# g谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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