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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; m5 G5 K5 \+ b* m  B: Qnetlogo自带的social science--traffic grid这一例子当中,
. z# x1 E- D# C9 [0 X4 e$ n/ Z0 q6 Pglobals
- a. g8 C# M2 o# x[, l! ^4 u0 {6 `# J, _4 ?
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
2 G& E/ L) a- w6 t' H  _  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ h, S/ n+ v) S; k- F4 o" f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if# `# \7 l" k- l1 ~( t% v
                           ;; it is to accelerate or decelerate; |" n2 x6 M5 d7 b; S
  phase                    ;; keeps track of the phase
1 `! L4 \& c0 w! v# j7 n5 h  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure6 n2 J) }2 `# x
  current-light            ;; the currently selected light
2 s8 n' c4 ]% r# h$ h6 ?- t8 E  M* p* Y# ~
  ;; patch agentsets
- H# @& B$ F& B" l2 _) b  intersections ;; agentset containing the patches that are intersections
5 H3 l  ~0 }  e  Y; H0 l1 b- o& Y  roads         ;; agentset containing the patches that are roads
9 T5 }* g" w/ N]
* F8 p5 f! S" Y# u8 X  E
2 {* g( t( z# u' Kturtles-own
) Z2 o. y: J5 U5 ]6 s' l[" H/ T. K4 v7 [
  speed     ;; the speed of the turtle2 Q0 m5 P7 U) k4 b
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) \- A+ I4 {3 e0 f- q& F  wait-time ;; the amount of time since the last time a turtle has moved
( D& O/ h. m  r7 m1 G9 O- I]
# b5 M8 `6 E& d: g, r, a: c5 K) `' P) j/ i! C. L$ u0 c& h
patches-own
5 o( K  ]. k( s+ R7 \. R[
  b/ j0 Q* i4 U. z4 w# h  intersection?   ;; true if the patch is at the intersection of two roads
8 Y" h! ?/ U3 m' T% ?3 m  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." p4 l) Y* a7 }
                  ;; false for a non-intersection patches.  N& X! \' }, t/ J
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 n% `% T( h3 i' t; o4 N, {( N' ]                  ;; world.  -1 for non-intersection patches.
; W0 Z2 y0 M0 W2 z# d$ W5 ~. I/ F' a. b  my-column       ;; the column of the intersection counting from the upper left corner of the9 a8 L7 [5 A2 J  ]/ e7 {  s
                  ;; world.  -1 for non-intersection patches.
0 O! W6 H. q  P: y. Y/ t. W1 B  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ s) U9 L& @# }4 A5 f( o6 `1 a
  auto?           ;; whether or not this intersection will switch automatically.1 u" R8 w4 @/ I* n
                  ;; false for non-intersection patches.
& u0 }  B0 H# P/ h]
3 s- C; Q  t2 M/ }, y
8 X& _# W0 d4 Y, \# T
' V" c; B- ]; r;;;;;;;;;;;;;;;;;;;;;;" n" A* v8 E: z8 g2 ~5 R6 K
;; Setup Procedures ;;7 O" A  c/ T8 h/ t! H" I$ Q
;;;;;;;;;;;;;;;;;;;;;;
, [; N/ N* P; F7 e. f' }- D8 C5 M# T' J& R
;; Initialize the display by giving the global and patch variables initial values.
9 a. l+ [% C6 \7 v;; Create num-cars of turtles if there are enough road patches for one turtle to
1 E4 O& n% ]$ p- |: _;; be created per road patch. Set up the plots.
4 b+ x$ W2 V0 O/ F$ K* y( F" ]' Vto setup
5 L2 ~" A# ^" O# B5 \* G6 E: g' \  ca
: _% c1 Z6 R% x5 h  setup-globals9 Z5 _! U! ]2 d1 H
6 |0 E( B9 B6 v# d1 y* G' {
  ;; First we ask the patches to draw themselves and set up a few variables
2 A; ]/ C5 d/ p  z- J6 t  setup-patches" l) i& u, y5 ]6 F
  make-current one-of intersections
% T% Y. i- W4 g# C: b  label-current
2 s; n6 k% ?8 e* ^8 E0 M
  q" w4 I  I; d5 z0 X& T  set-default-shape turtles "car"
/ I2 C, B; }6 V' k
% ?  z/ V: S+ h7 O  if (num-cars > count roads)
: n' W( r) h8 b1 m' L  [. y% X. p6 W: Z, k3 D. V
    user-message (word "There are too many cars for the amount of "; N4 c. B: C0 t/ N% S
                       "road.  Either increase the amount of roads "
, o6 G# t6 N" o                       "by increasing the GRID-SIZE-X or "
4 c2 B6 j, Q: D/ @' _) {5 H                       "GRID-SIZE-Y sliders, or decrease the "
0 X0 E; K1 Q; v- X' t0 v% M                       "number of cars by lowering the NUMBER slider.\n"8 T+ o. b1 S+ W! i, D4 B% `
                       "The setup has stopped."): R4 Z& E  Q9 {  A+ G  G- e+ L
    stop+ \) f" y! M2 E5 z
  ]4 D4 g/ k8 s* M) g4 p

) Y) s- k& ]3 J2 f/ y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' `" b* y6 R1 t2 n2 o: q& I, [
  crt num-cars
: f/ j* e. G* l* A9 Y  [
# G8 `; U% `+ R- t1 ?# e, ?    setup-cars
) L' m& @# Y# t: X. }4 M    set-car-color$ {9 F/ I# J* K/ J- ~% b% G
    record-data
2 E* |# A# o: X$ j  ]
0 o, M  e, f' x  B4 i+ ^, H6 U5 \2 u9 I4 G3 U9 q, Q
  ;; give the turtles an initial speed
3 S2 D7 R$ U! G# I8 a  ask turtles [ set-car-speed ]  w) q- p6 O: H3 D/ B& X
4 \0 \' M: Z3 O9 `( |8 }
  reset-ticks
& L0 _& {5 l8 R3 O: I6 Hend) N, O7 }8 Q8 k- w, q0 M' `9 u
! U, M- }4 X5 Z
;; Initialize the global variables to appropriate values
- v+ f+ \3 ]  m! Y* b$ y; {# n# \to setup-globals
) Z- [% F6 m# \" i  _3 `  set current-light nobody ;; just for now, since there are no lights yet
2 ?5 `# Z5 R3 N$ {  set phase 0
; R0 W/ [1 z4 c* t+ z* G0 |  set num-cars-stopped 0
8 m; ?5 R6 a& K/ e' n! y' {4 G9 t1 ]  set grid-x-inc world-width / grid-size-x' q) t# Z) g$ f; k, z, f
  set grid-y-inc world-height / grid-size-y$ j$ L1 }$ ~* z, t# R# K6 ~

: i' w9 o3 T. ^( X7 j3 X3 V  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! G' R- t% ~$ k& m8 {, X  set acceleration 0.099, n9 {( O& D: O! [9 i
end- Q& I+ y; ^! S3 s6 V$ Y2 |

6 i' P5 x' _1 S6 w) @# Y4 t;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 x" }* T' ]& m, J! T;; and initialize the traffic lights to one setting
9 s) O* c- D# Dto setup-patches
* D% S" f2 Y, U1 _5 c5 F  ;; initialize the patch-owned variables and color the patches to a base-color
2 D0 F9 d& [6 \  ask patches
2 z3 ~/ e- u/ M' v' H  [
0 y" Q, F, z- w# j0 E+ U* {    set intersection? false, \% e- Z0 a$ E' h+ N, c
    set auto? false
, G+ o, K: c2 P: x  m$ P6 O    set green-light-up? true
4 S+ g! s5 o8 I) Q' {; u0 j- q    set my-row -1* u. a5 {+ J6 w' Y& Z
    set my-column -1, X$ {/ S& j/ ]
    set my-phase -1
$ c6 F( Q- J. N0 G3 `( C: h8 a    set pcolor brown + 3# C* _7 G+ ]6 j. v/ m
  ]
/ T# c" X, v; M, H7 e  x( E/ V
6 z* Q# I3 Y/ T. a  l* f$ b  ;; initialize the global variables that hold patch agentsets, @5 @. c6 t! p. Q1 h7 Z
  set roads patches with
: o) I( ^  P# R$ i5 J  p, f0 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 {. v, ?* B7 _8 U% Y8 v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 [) c+ o9 Z1 p9 N. U- o
  set intersections roads with
% J. q* n+ }1 ~% l9 X1 A& Z* }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 o5 D7 _3 o) C' R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  T$ |+ l: \5 Z7 D4 K7 E

- M! y7 F" o4 r) r  ask roads [ set pcolor white ]
6 e. A& A$ f! ?3 a& k5 n% R    setup-intersections2 x! ^1 @' |, ~
end
1 J+ F' B  P# V其中定义道路的句子,如下所示,是什么意思啊?
. i2 {) N! [4 v: I( A+ E set roads patches with
+ C4 n5 K- C% r4 k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& Q: k! q  z% [5 \7 d/ h
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 C& \4 h2 k2 G: h* S) y- [谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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