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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* D. l/ q& f5 F+ }) d; Rnetlogo自带的social science--traffic grid这一例子当中,
; k% J% l' g( Z( \  n& Wglobals
- }( }# M9 `3 G1 U9 b[: N: M! h; e: {/ k- b! W3 @
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 r$ Z, O8 T. Y; Q2 I3 q& R
  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ Z/ M7 F' y; B+ j
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( d2 X- f1 P  [" N/ j7 @9 V" O7 I                           ;; it is to accelerate or decelerate
' L0 L* g. B, N. q  phase                    ;; keeps track of the phase) _1 L8 k, M- r/ T; N7 z! v6 B. c
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 ]# Y6 I+ p0 k8 w; T% @0 Z  current-light            ;; the currently selected light- D2 l& K0 c. ^. W( O2 N
# n- n: j9 y! r1 f& x6 ]) Z
  ;; patch agentsets
3 v* E, G3 n9 b5 A  intersections ;; agentset containing the patches that are intersections5 O) }" T! x6 M- M  X$ O2 p. z
  roads         ;; agentset containing the patches that are roads4 O- ]9 r# [5 x
]
) S7 ]9 N, I, {+ o5 X0 O2 T: ~. e/ v5 p2 B0 z7 ~) ?
turtles-own
- r0 x' _) s, a/ u& X) {[
+ L9 c9 C. M/ ^( @# m  speed     ;; the speed of the turtle4 H. a& D7 s% I4 f% @
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  u/ A$ z0 {4 D- E# L  wait-time ;; the amount of time since the last time a turtle has moved9 ]6 L" r* b" a$ x8 q7 d
]) N  Y4 `& i1 k! \
" X- v2 X! T. t
patches-own
6 d- C& s- c( _. q$ A1 R4 s[: t" Q8 ~3 Q. A5 J) S9 @
  intersection?   ;; true if the patch is at the intersection of two roads
) d% Y- W: v; [5 a$ j9 J  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- T- C) V9 a* j% ]% D" c
                  ;; false for a non-intersection patches.
; R' o4 K9 B7 E& v3 r* O  my-row          ;; the row of the intersection counting from the upper left corner of the
! x" l' I4 G2 L; ?. _                  ;; world.  -1 for non-intersection patches.8 ]  |( {1 b6 X5 l! J1 K
  my-column       ;; the column of the intersection counting from the upper left corner of the9 x  [' {: `# o" @6 A
                  ;; world.  -1 for non-intersection patches.
+ Z  {, h- p) o( `/ D/ j6 G  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' I0 M1 U$ e3 h0 c  auto?           ;; whether or not this intersection will switch automatically.
  C& x& d* w7 W; E7 r                  ;; false for non-intersection patches.
! N3 Z3 p( P) K+ \! B, G4 {  E; S]
  @( |. W; T8 K: |7 e# q: k, A
* u0 N. Y  A6 M2 u' H# W3 Q- r( N+ r6 J  D
;;;;;;;;;;;;;;;;;;;;;;
+ c0 \9 |( f" x. W: t3 V4 b+ Z& H3 N;; Setup Procedures ;;8 G! I% N$ b' `, M( N
;;;;;;;;;;;;;;;;;;;;;;
# r' O3 z9 }3 g2 Y3 S( u
: l8 G# a/ A8 s  h( Y;; Initialize the display by giving the global and patch variables initial values.
) @0 _$ [4 `$ t5 t7 Y% L) T;; Create num-cars of turtles if there are enough road patches for one turtle to
7 K9 K( c1 ^) |0 w;; be created per road patch. Set up the plots.
3 a, M! f: M1 C( ~/ bto setup
4 X' a8 K# z! h; @5 `( L  ca
: P0 z" f, S1 R) }* T, j  setup-globals  M& z- i' P. I* b; s$ B

# s# T0 g# z( k( r9 J0 b  ;; First we ask the patches to draw themselves and set up a few variables' h) H9 ]* r: X7 o/ m  y
  setup-patches
+ f) j8 z3 L( k/ b2 W1 ~  make-current one-of intersections4 ]0 }+ o/ t* p4 I' X; V! h
  label-current
( j" t3 x$ E4 K6 Q2 b6 n+ q9 r3 S) h- `7 _( j3 S1 f
  set-default-shape turtles "car"
1 C; V3 C; o* r5 _4 _; h! M% ~9 v: e" b' U# J
  if (num-cars > count roads)
, m! [# l9 O/ }' Y1 m# j  [% A/ W$ `$ c1 G$ k0 W
    user-message (word "There are too many cars for the amount of "
& o' p. j1 p* o/ o. e$ w" G- G                       "road.  Either increase the amount of roads "
' V- ]7 U6 ?! w                       "by increasing the GRID-SIZE-X or ") N$ D, S/ h, G  x$ G' G# H
                       "GRID-SIZE-Y sliders, or decrease the "
4 {) V" D% S3 G" W                       "number of cars by lowering the NUMBER slider.\n"3 G3 B' @$ p/ e, }9 n( Z/ x
                       "The setup has stopped.")
0 i; s4 u: w3 S7 x' C9 e5 {    stop
0 Q- B9 m, r( a) l' o  ]1 C4 _0 i$ o( {( x3 Q/ y
) E4 h. O! D& I! Z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ W5 i7 U! X4 z7 H* X2 A2 g  L9 ]8 ^  crt num-cars' e. ?) Y; _: n9 a
  [
. X7 l/ ~' {, q1 \5 b& q# y    setup-cars
8 r- I9 }- y8 [# T  m1 g7 i    set-car-color6 o  F1 Z" G+ s# @
    record-data
- y+ S' [7 b7 l6 ~0 o- ]  ]
  J1 ]# ?9 ]4 `! n" d
6 q, x2 M2 Y4 P# B: s" ^  ;; give the turtles an initial speed% V0 g1 g4 b& z
  ask turtles [ set-car-speed ]( U; B2 y7 |) ~7 J% L/ U* _& x
$ i. i4 ]8 H/ j
  reset-ticks& r) t% D- r+ p/ {0 U* d4 Z& [
end
5 @$ a+ S6 m% Y5 C( Z& b
( y7 e4 A( q4 g8 t: a;; Initialize the global variables to appropriate values
& y5 E2 {5 t0 ]0 Eto setup-globals
$ j0 [% F0 ~% J' L0 |; k5 r  set current-light nobody ;; just for now, since there are no lights yet
9 X# W) j+ b) E+ E4 n: ^  set phase 0) q! K2 A0 j1 {( |$ Y; d- d
  set num-cars-stopped 0' a+ F( J: F6 ]3 v! a3 S
  set grid-x-inc world-width / grid-size-x) x8 A4 j1 W2 I- `6 ^
  set grid-y-inc world-height / grid-size-y
0 A: W1 I$ |0 d! W( D- K) A# ~( i% W* f- n8 G) Q- r' k
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* A5 Q7 \7 B- e: @- }- o# T- u* l7 b4 q
  set acceleration 0.099
. b& t! O* z( B4 Cend  h/ T' @4 v2 c+ s" n
: D  ~7 m" H  j4 T8 i0 F& t
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 ]! o9 O0 {- q+ O! e+ u9 {
;; and initialize the traffic lights to one setting% H/ b1 X" U5 I* d9 Y
to setup-patches& s) k/ d! M  V3 m% L9 }
  ;; initialize the patch-owned variables and color the patches to a base-color
  f8 G' E& a" P9 k# V  ask patches& y% j0 y" g. N' e" g
  [
- B: \' P8 j; N1 m+ K; a8 @. L    set intersection? false1 N/ x4 W7 Y& q5 J; M8 E0 `' \
    set auto? false: W# e) {5 S* D
    set green-light-up? true
3 p8 W8 [* q$ ?    set my-row -13 M3 c) T4 n! u" N5 e
    set my-column -1
9 V* w  V9 k3 N0 E" Q7 i' B    set my-phase -1  g/ ^' q& {' J. f9 ~
    set pcolor brown + 3
, Z1 u/ Q0 L8 g  U+ V* H% q9 A' R9 Z9 q  ]  |/ e( }& F1 t& f* T
. c# g; E- u8 r4 B$ }
  ;; initialize the global variables that hold patch agentsets
& n) l. Y# v" W1 F: @: C  set roads patches with/ V5 j- _* H# u8 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 G7 f: h# H, w/ ?1 U1 o/ v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# \8 T+ t( ^2 G/ w* Z  set intersections roads with
5 d% P" [4 T+ {" W- b+ ^/ c5 _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ T: R! M' U! Z3 G# @, ]# w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" S5 p: \% t# d4 J! A9 P: C5 T; M6 O9 u# u
$ a, a8 W4 z0 d( r2 b  ask roads [ set pcolor white ]
- B1 p& m, a; m/ }6 E+ r  L    setup-intersections! Y7 v1 t  P3 y$ @
end
; c7 B. a: v( z/ C1 |3 S9 S其中定义道路的句子,如下所示,是什么意思啊?) {+ ~7 H$ Y- G7 s9 Q8 B
set roads patches with. w# w0 a) S0 e. u; T1 J% K* p5 [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! h. T4 f5 A- |" o# [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! R, G$ l* a0 F. n4 Y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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