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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; B# d5 T3 w. G% o8 C1 y- j
netlogo自带的social science--traffic grid这一例子当中,- Z: [$ i- }# z% K3 p ^
globals2 e$ H! g, u6 k. x; y9 X* u% X
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grid-x-inc ;; the amount of patches in between two roads in the x direction0 w7 s* @4 y' W: O( z
grid-y-inc ;; the amount of patches in between two roads in the y direction
) v4 X6 K: C2 K acceleration ;; the constant that controls how much a car speeds up or slows down by if
5 v: h; A. Z+ x, S) x+ n' q ;; it is to accelerate or decelerate
/ w8 Z `3 o9 C phase ;; keeps track of the phase) f7 c% ^. D) v# J
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure" V7 {- H) c5 {. m% m: [
current-light ;; the currently selected light: A4 m7 \' y6 ~) ?5 `) ]
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;; patch agentsets O! L% b4 O. P
intersections ;; agentset containing the patches that are intersections9 K, M' M4 e* o. V% @
roads ;; agentset containing the patches that are roads
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turtles-own3 T" D6 A" Z7 H( D, v
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" {8 h/ ^! H0 h+ o- S) A! _ speed ;; the speed of the turtle1 C1 b+ a" X, k V0 @& S
up-car? ;; true if the turtle moves downwards and false if it moves to the right/ ?& m0 Z1 T- U, ~" F
wait-time ;; the amount of time since the last time a turtle has moved, s+ _) \4 l8 Y$ x5 ^
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% b4 T3 u. ^: Mpatches-own
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; _ x3 m5 }( }& g$ a5 D intersection? ;; true if the patch is at the intersection of two roads) _2 G3 t$ Y; E% e5 t/ O
green-light-up? ;; true if the green light is above the intersection. otherwise, false.; q: L7 ?& L S. ^! S( ]# R7 F7 t U
;; false for a non-intersection patches.
, z" ~2 `. ?1 Q" E" w my-row ;; the row of the intersection counting from the upper left corner of the+ k* F2 M. g' K0 W) r9 B
;; world. -1 for non-intersection patches.
& D$ b' W6 ?) c# G8 _, f0 o my-column ;; the column of the intersection counting from the upper left corner of the
$ V6 T( A; x# M: n! f( J) D ;; world. -1 for non-intersection patches.
! t; ~- \9 h; O$ ^- n" o) j" ^ my-phase ;; the phase for the intersection. -1 for non-intersection patches.! v L5 @. G4 ]: l1 U
auto? ;; whether or not this intersection will switch automatically.5 j* d2 B; G9 z0 K) Z4 o- J( E
;; false for non-intersection patches.2 F# B% ?5 ~8 H4 E4 x; o
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;;;;;;;;;;;;;;;;;;;;;;
& T; ]- @# y& |* J$ A;; Setup Procedures ;;# b$ y) ]' `. r+ _
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;; Initialize the display by giving the global and patch variables initial values.
" \( `1 _0 x0 f) h8 J;; Create num-cars of turtles if there are enough road patches for one turtle to
! Y8 W* b! `7 }& Z3 r. v;; be created per road patch. Set up the plots.- \3 Q" k) p6 V" A
to setup
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1 k, C* N8 a' q5 U$ M: H* u$ F setup-globals
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+ O9 \/ _) x/ B( \6 I0 F( X3 i# w ;; First we ask the patches to draw themselves and set up a few variables/ S6 r/ ~8 d/ D+ r2 ?7 S1 U
setup-patches
6 G) E% F* J j: v& B% N make-current one-of intersections
; ]9 ~9 S5 x3 ?- J$ h# S/ f5 g- } label-current
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$ b& n9 }% E3 S2 L# x* q6 Z' [1 P set-default-shape turtles "car"
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if (num-cars > count roads), y& N- s0 [0 d8 y1 D( R r7 E3 B
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user-message (word "There are too many cars for the amount of "
5 `; C% A2 W" x8 Z4 d' E8 S0 z: a "road. Either increase the amount of roads "2 g. y; X0 W- d- V q; |- \: ?. S F
"by increasing the GRID-SIZE-X or "6 M- |- u: X' A9 [
"GRID-SIZE-Y sliders, or decrease the "
* C4 y. e, U1 {0 h "number of cars by lowering the NUMBER slider.\n"
* m* F- L3 U& _3 J "The setup has stopped.")1 P8 v8 @7 L6 r4 F
stop- C9 I8 n6 S4 A, ^ h! w4 B" e
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* U ^$ g! T9 U" c$ l ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! E7 M2 S! W, q7 q
crt num-cars
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+ B, o- ~! f& s0 _, Y1 M setup-cars) `0 E, I J, w1 \
set-car-color# u3 D5 J0 W' i% H2 n, l$ F6 C' h
record-data/ H+ W3 H. q! t! w. P/ Z
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;; give the turtles an initial speed' a+ j, c+ H) u
ask turtles [ set-car-speed ]& c; w* D5 H5 `0 v5 M
* s% O/ Q) g" g7 @; i2 ] reset-ticks
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;; Initialize the global variables to appropriate values
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2 w' r& ~$ f( f0 Z7 ~: b& g8 b" a set current-light nobody ;; just for now, since there are no lights yet
# }0 p- Q- w- R5 c# _7 y set phase 0( w% \2 G# E$ D) W
set num-cars-stopped 0
& a- m: O2 }9 Z1 T! ]8 y set grid-x-inc world-width / grid-size-x) w* ?; a# E" E+ Y! M7 j/ _. K
set grid-y-inc world-height / grid-size-y8 _: r9 A: Z) g1 F! o* F
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary# G6 Y; ]9 L1 R. D; ?) a" A
set acceleration 0.099) N8 y& A" F: L) ^
end) J8 }& E0 a, s, ~4 D+ j
5 A9 o/ r, ~' } w# l) A;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: M1 m! _# o" A5 L4 Y0 u+ v: |;; and initialize the traffic lights to one setting
" L2 k- k5 G2 P) K6 T& lto setup-patches/ w- J; H I# i7 L2 K. @* V
;; initialize the patch-owned variables and color the patches to a base-color
- n" J: T5 P+ C" `2 Z ask patches$ q, a! I8 j% U/ h: K8 F
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7 C% R% Z0 h1 n4 N. w" E& V set intersection? false# J0 D; L* m" z* }
set auto? false
, f- f( ?: m$ U; g& a1 \, \/ } set green-light-up? true
+ S" D( a7 ~3 b; E2 n set my-row -1
! y. v# ^ b# a0 a; l" |, y R ~ set my-column -1
9 [: _3 `0 v& E. ^3 ^ set my-phase -1/ x/ [' M5 l, |: U l" o o
set pcolor brown + 3" O; U% J+ T. ^9 T2 D
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8 _& B# `) P/ h. H4 n6 g ;; initialize the global variables that hold patch agentsets1 J/ \: Y h5 v- z% w: J
set roads patches with& P) N( d, E' `% |* E) k
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. W: m' l! n6 B! M1 R (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. p9 O+ h4 H8 Z8 F% q; k8 d( t! @( e set intersections roads with
5 @7 S9 w# y: x3 R0 Z: { [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 a8 w: T' Y) |6 ]
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 }+ l4 _% n& H5 C, d
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ask roads [ set pcolor white ]
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end
( k0 Q: d7 R V* q* R; b& T I其中定义道路的句子,如下所示,是什么意思啊?3 k9 B1 @1 M% z2 [3 S
set roads patches with" v! `+ M3 d% n$ L# k1 ^& D0 r
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 c$ B- M8 M+ Y5 S" I6 x; Y) D- V (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 P2 x3 l5 I9 T3 q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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