设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9516|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 z8 T* T4 T" Z; d
netlogo自带的social science--traffic grid这一例子当中,2 {# W6 ?2 ^& T9 p7 h& f1 i
globals
  |# H) K* V4 N$ a* }[
3 X8 i0 u4 e  f: @! ^. z  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 S% j( v& k) q8 A8 J2 J+ J# u
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 ~1 A4 w# v4 a9 x3 `  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 \7 l& h: G1 A8 f# K
                           ;; it is to accelerate or decelerate
2 t8 B) Y1 C7 j; J$ G) I  phase                    ;; keeps track of the phase4 t. k5 C: d$ T+ n/ H
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( }- Q$ y4 @8 Z7 s3 o! }% k; d3 b3 \  current-light            ;; the currently selected light& |2 c: @; x/ z9 N8 K
' |' ^/ s. B. _. k& @
  ;; patch agentsets
4 D) \. T6 J) C' v$ H  intersections ;; agentset containing the patches that are intersections  t9 ^2 {4 [3 d, ?7 C: B8 O
  roads         ;; agentset containing the patches that are roads
- @7 p$ ^9 N& K- \]
* R/ G9 }1 n" F; h7 t. k
1 B1 C+ m3 \- d2 @turtles-own0 f! @5 D" \; [$ i( C% k
[* C" P8 i9 z. i" J: @, e+ s0 n
  speed     ;; the speed of the turtle, \* o/ m4 R: v! Y2 J
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 b+ J) T6 X1 T# L, c5 Z7 O0 x  wait-time ;; the amount of time since the last time a turtle has moved% |$ Q& \2 K) J% i3 x
]8 a1 }$ s; M1 A0 ]" _$ y) U

. K& N- w6 W  x" _8 D1 g( B% ]8 L4 dpatches-own# J4 Q9 j0 }! b# J2 M
[
0 k% r1 p) v# T' K' \5 Y2 N- U  intersection?   ;; true if the patch is at the intersection of two roads# P& V3 A4 B5 s. ?+ Z/ G  e3 U
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 @6 J. ~1 @7 b% R% f. A                  ;; false for a non-intersection patches.$ `4 {( K1 d( q0 ^
  my-row          ;; the row of the intersection counting from the upper left corner of the
; b" ?9 e. {% m4 R                  ;; world.  -1 for non-intersection patches.& o2 L+ e4 ]" p6 Y
  my-column       ;; the column of the intersection counting from the upper left corner of the
# s* X4 o* h" ~+ ^: w! |; M                  ;; world.  -1 for non-intersection patches.
7 V0 J+ _6 D' G  [: K4 o3 Z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 }/ C4 z: f+ ~9 c
  auto?           ;; whether or not this intersection will switch automatically.5 z! F/ g1 j$ l4 K: C
                  ;; false for non-intersection patches.6 l2 k( i  E" ^. D
]
  _5 i+ U  |0 n1 d
) L5 U6 x4 ]: Z7 J* Y' R7 w# {
# o- n* o! K$ g" F8 a; b+ E2 h;;;;;;;;;;;;;;;;;;;;;;
4 I  p! F  g5 W' l;; Setup Procedures ;;* {( G7 B0 c4 F, {% S3 w) o% |
;;;;;;;;;;;;;;;;;;;;;;
% I- m/ p4 R" a* C  w% q( Y( P, V$ k( r/ ~% _1 a
;; Initialize the display by giving the global and patch variables initial values.
  `  C; ]4 r( N, G# J;; Create num-cars of turtles if there are enough road patches for one turtle to5 @" ~/ m6 y/ A/ P4 X
;; be created per road patch. Set up the plots.
# ?" a6 r3 U0 N2 @/ {to setup5 V. Q. ^% `) c9 V2 F! E
  ca) A/ s# I) B( \/ C! R
  setup-globals
8 ^: \  Y2 `) b: P, K3 T3 n7 V7 ^1 Y5 t4 G% k+ A' c. L
  ;; First we ask the patches to draw themselves and set up a few variables( G* D& }# \" F- v
  setup-patches$ J4 P; |: a8 K; y
  make-current one-of intersections8 @& ~' _6 n9 A6 _" K
  label-current2 |7 \6 N: a( M# B% L9 _, Q0 S

! x. z7 o$ }7 U( Z4 p  set-default-shape turtles "car"
! l* s" v2 v6 A9 [' s$ ^: d5 X' m0 A2 K1 Y" a) t5 W% x
  if (num-cars > count roads)& g9 _) B9 [# u0 X; Z* B' u; c# U1 k2 ?
  [
4 _8 D. c8 r5 l( O+ `! F5 |    user-message (word "There are too many cars for the amount of "
* {" D) [! {+ E: ~: F" `9 y- d                       "road.  Either increase the amount of roads "
( t1 p( S3 b8 X7 r1 L- T' P                       "by increasing the GRID-SIZE-X or ": ~* t! x  D# W7 V6 |3 @7 f
                       "GRID-SIZE-Y sliders, or decrease the "2 J+ u; k+ q" p/ z6 {. p1 w: B
                       "number of cars by lowering the NUMBER slider.\n"
# ?! o1 I* k" ~* ?                       "The setup has stopped."), M/ m) C0 A- h& p& a+ c
    stop0 t1 i& m( }& j' B/ d9 @. X
  ]+ ~4 g) u+ {( l

0 L) {  `8 g7 x) v& t. ~' C  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) R. }2 l8 T( n) j  crt num-cars
0 F5 O1 D: w! q8 H1 o! Y  [
  K8 k- X- v" V7 U* V$ H    setup-cars
2 z) L- Z* D' x; ?, V: Y  C    set-car-color
& u5 ~% u7 M: Y8 ~7 e; K0 O    record-data
3 O( F" c2 w# U& h0 q# r  ]
! x( X  k! W8 K7 m- f0 r/ y/ d, G2 t0 p5 n  K  I7 G
  ;; give the turtles an initial speed
* s0 c5 G4 P$ K/ h6 |  C  ask turtles [ set-car-speed ]% N3 e! [2 q. v/ {' a* R4 r

. B) A* ~" O9 G- U8 l  reset-ticks  V- c. n# s' ~  E; M5 p$ g
end
6 @% g& ~! I& p
- w6 `4 y( Z  B! C, E0 \$ y, f;; Initialize the global variables to appropriate values0 _' T( |2 X# x: l) M3 h! [
to setup-globals
% l- s! @! A' _; |5 j  set current-light nobody ;; just for now, since there are no lights yet
2 G% b5 B7 r+ S8 T  set phase 0
/ ?2 B, Z/ [: y  set num-cars-stopped 0  L. B+ Q& ?  D7 h
  set grid-x-inc world-width / grid-size-x
& ?. I4 e' K* Y. H! p3 t  set grid-y-inc world-height / grid-size-y
$ T% z9 ^* n2 S3 f$ x- t+ q$ u  v# R2 M0 |' H# J
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* ]' w5 \. V4 N0 E) c0 }  set acceleration 0.099
3 q- m' u/ G& gend
0 }4 H( w1 l: m
3 K' y: w" L" f/ m;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' b9 n* x7 k. O  @;; and initialize the traffic lights to one setting
/ I* n+ @% a: P! h+ Bto setup-patches, I. E* s, [( `
  ;; initialize the patch-owned variables and color the patches to a base-color1 g+ s3 @! p" {6 W$ _! s  _
  ask patches. X3 \) f$ y$ i/ ~
  [
6 g2 _! p" E, H+ r    set intersection? false# ?8 r# R4 D1 o
    set auto? false* H7 g, H4 B3 P9 t: M
    set green-light-up? true$ K2 O+ M! q$ X7 o. w6 i1 I
    set my-row -16 V% C- z( B; z( t
    set my-column -1# M, n# d$ |  a8 [8 @6 }
    set my-phase -19 H# y! N2 L) G
    set pcolor brown + 3
$ D0 [; |2 \* G/ [: i1 W  ]% |8 z- S! G, ?+ u3 k

" Q: E' R6 |1 U" _& h" j9 y: u  ;; initialize the global variables that hold patch agentsets0 t  p! x! V  @9 d; \. q7 _: E
  set roads patches with
4 M% s/ k' n( g( H9 L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 \, k# h. J- y% g! e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) q1 C* T' V% G) F; {7 \0 u5 ?
  set intersections roads with
, U; h' L, \5 T. k9 b5 d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 G6 d( ~1 q; X0 e8 R- [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 ^( ^( \, v" @: e4 ]8 L
9 k8 O$ @- p7 N/ _2 j  ask roads [ set pcolor white ]
! x8 g0 Q+ Z, B: b; D    setup-intersections" x1 I+ h- U) |* F) p0 w8 K
end
4 S3 D" U: E' X; y6 }/ Z7 B其中定义道路的句子,如下所示,是什么意思啊?( w2 ]  g7 }- k  N; R' ]! O
set roads patches with
2 o+ G, w# E0 e  A, s. D0 ^, ~8 |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 s! i, Z* L; H' o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" g* M3 @& a2 ?谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-4-19 00:24 , Processed in 0.013628 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表