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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 J2 G, @6 w$ l9 f
netlogo自带的social science--traffic grid这一例子当中,
8 r1 D3 y7 }7 Gglobals$ D5 A! X! v' S
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grid-x-inc ;; the amount of patches in between two roads in the x direction
+ g1 D) n1 P p3 u" U+ o' G grid-y-inc ;; the amount of patches in between two roads in the y direction
; o3 {, [. S1 [0 ` acceleration ;; the constant that controls how much a car speeds up or slows down by if
6 r2 b# Y3 L J4 ]% u& l6 H0 o ;; it is to accelerate or decelerate
- W7 a b0 T& `2 I0 y, v \9 v, p. o phase ;; keeps track of the phase
: {* T- |6 h7 B& D/ W num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
) U' V2 [; Y- }- r. R* V" e current-light ;; the currently selected light ~/ ~5 F6 @- `9 l; E, e- Y
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;; patch agentsets- G/ |6 R5 _7 g9 R9 C1 l( f2 }
intersections ;; agentset containing the patches that are intersections. ~* t) ?9 j: ~( E( p) J$ t
roads ;; agentset containing the patches that are roads
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* }% v5 o- h$ Hturtles-own; [# S$ y/ g' |- q% Z: X0 |
[
E0 @9 i- H& l8 z. t2 ] speed ;; the speed of the turtle0 C, W! o& |8 }0 v# C7 E8 n
up-car? ;; true if the turtle moves downwards and false if it moves to the right
( ^$ U, p p' K% O h wait-time ;; the amount of time since the last time a turtle has moved
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5 d, f, t5 l" }, ppatches-own
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0 V# Y4 u' B/ P X7 d intersection? ;; true if the patch is at the intersection of two roads+ l+ g. ^# P) Q1 T5 x+ U
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
$ ]2 T- v: m, J/ }) |% s ;; false for a non-intersection patches.
8 w4 d0 y+ h0 m! s& m my-row ;; the row of the intersection counting from the upper left corner of the1 {, l y$ v- A4 m3 g9 g% k
;; world. -1 for non-intersection patches.
9 u5 ~8 l7 M/ F+ U9 P9 Q$ L my-column ;; the column of the intersection counting from the upper left corner of the
2 Y4 r* k/ R( {$ B( _$ K ;; world. -1 for non-intersection patches.
: c }6 |: ~+ i O Z+ S4 R my-phase ;; the phase for the intersection. -1 for non-intersection patches.
1 K) v: ?: K7 p; ]$ v Q0 F auto? ;; whether or not this intersection will switch automatically.) \% N a C4 p- r* W: u
;; false for non-intersection patches.- v& D7 }8 e1 }! j$ ?2 G1 a$ X
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! ?" m. B0 @+ N* z! `# G, w1 z;;;;;;;;;;;;;;;;;;;;;;
' M% ^8 r, {. b# n8 Z, z;; Setup Procedures ;;
7 f& M/ ^/ L) @6 d9 B, D6 e;;;;;;;;;;;;;;;;;;;;;;, f* C6 T* p* G3 m
0 s4 `" v& n: P3 z;; Initialize the display by giving the global and patch variables initial values. a% f& Q5 `5 P0 V$ F7 {
;; Create num-cars of turtles if there are enough road patches for one turtle to
# B& S) D- f1 J! Z1 V8 V0 l/ ?;; be created per road patch. Set up the plots.
' U) q( a0 }* D$ U3 u# O; _' wto setup, c8 ^. v1 \, B' {; |
ca
# H4 E' D% ~% p1 k& }6 G; o- [ setup-globals* G- S2 b3 V# b2 N+ w
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;; First we ask the patches to draw themselves and set up a few variables
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make-current one-of intersections
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* Z; b% h& V. r" b S" Y' F set-default-shape turtles "car"3 o5 U' E! @* i, l8 i9 l: s
# n F/ B* ]6 F8 s+ I6 x/ D if (num-cars > count roads)
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: J, F1 Q! W' Q9 }) u- r user-message (word "There are too many cars for the amount of "
# A' Z/ ]. ]7 e "road. Either increase the amount of roads "
. B8 C o6 a, S# B- q8 j "by increasing the GRID-SIZE-X or "+ @' x4 m& |# }% x( S- d
"GRID-SIZE-Y sliders, or decrease the "
- K' b" j0 D% } d1 U "number of cars by lowering the NUMBER slider.\n"
+ t# `: a% s/ y "The setup has stopped.")
1 n7 [: C2 H( \+ b2 A% y" O! d stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: _5 n" U5 t2 H! W7 Z3 } crt num-cars8 v7 ?& X% B6 h; w. i/ B B
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- H! R/ g; m; n. X k setup-cars9 c9 z! w% |: E' [- P
set-car-color
% H! L$ E7 g; L) j) j; G/ a' E record-data+ x$ @7 o' n, n1 q6 v0 D
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;; give the turtles an initial speed$ C- v( V( Y8 n( U6 c" V% A
ask turtles [ set-car-speed ]
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reset-ticks: c2 l, e: u! E4 ?5 F) k
end
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;; Initialize the global variables to appropriate values. h# N1 @" ]7 p$ \/ j
to setup-globals
' a/ ~. y8 [ c3 K0 Z set current-light nobody ;; just for now, since there are no lights yet1 ^% M: w( U8 S9 z
set phase 0& J" V" `4 k9 _$ \
set num-cars-stopped 07 ? b" E) O( g3 m
set grid-x-inc world-width / grid-size-x
2 H' k D1 A# c2 r- q set grid-y-inc world-height / grid-size-y6 B r7 |" p0 `. D5 i' X
3 H" [) F$ }' a; _0 e ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 _- ^6 @3 `3 A5 A; f3 x set acceleration 0.0994 m9 G' N# o( i% }
end
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4 l9 K+ R& w* k; Y' _+ ?;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* l" A* e" G, H( Q' a
;; and initialize the traffic lights to one setting
# W5 a! g8 b7 D9 |0 G2 z+ O) cto setup-patches
) d I5 @9 s/ ?3 G+ q. a ;; initialize the patch-owned variables and color the patches to a base-color8 ^/ Q: J& S9 p7 P2 _3 Z. m
ask patches
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set intersection? false& j: [* r' y3 j1 T/ ~7 w
set auto? false
' g5 x3 F( q, [4 K7 c' ~2 X7 w set green-light-up? true
1 y2 f( x/ y$ |0 O p% p8 o& ^% O set my-row -16 d5 A" h% z+ ^ m4 n8 X
set my-column -1
+ o" E! H$ M q, b8 ?9 e set my-phase -1
Y0 ?$ V+ I2 X8 k2 ? set pcolor brown + 3: k& \" c3 z# V1 L/ Q( Z0 o
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$ i. G+ J/ ^$ P+ ~6 l2 }7 B ;; initialize the global variables that hold patch agentsets2 _' B& D9 V! q, B2 C4 W- ?
set roads patches with2 w- m; ]6 w# i
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 I, x0 o' u( E+ S* f: B& |
(floor((pycor + max-pycor) mod grid-y-inc) = 0)], E h6 g& l) x3 E3 X& }" Z# Z' j
set intersections roads with4 J; W- e1 m( q+ |& ~# o5 I
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& p# ^" N8 \2 U: c+ t8 U2 C; v (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 b( N7 J, o8 N( X' n
. w) |" y# }3 X/ N% y5 `9 } ask roads [ set pcolor white ]
$ D" l" o8 X" `- ^; d- \. M setup-intersections
7 \( {2 a4 V) B1 cend
9 C2 o8 O/ N$ B. r4 r* x! L: F其中定义道路的句子,如下所示,是什么意思啊?
) k9 V6 |1 q" g7 m" l( p set roads patches with( H# e" o- q4 e( P& F, g: g
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& s2 [, A/ P7 \" k, B3 o0 }
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" ^ p# Z4 C4 c$ V C. W谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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