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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 N8 h. h* i2 |. V! ~ u, bnetlogo自带的social science--traffic grid这一例子当中,
4 R: t( j9 I4 _: c* \6 I8 Kglobals* n& q2 z* q. w& S" n
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grid-x-inc ;; the amount of patches in between two roads in the x direction
$ t6 {) {# N" [. c" L: S! x; `0 A( A grid-y-inc ;; the amount of patches in between two roads in the y direction
/ _1 p3 L) z, ~$ g* h4 ^ acceleration ;; the constant that controls how much a car speeds up or slows down by if. D0 s1 R; K& _- H0 R: Y% A' i
;; it is to accelerate or decelerate
4 H8 ^+ o* h1 m* y1 w; C# n phase ;; keeps track of the phase1 N$ Y% ~+ G9 `/ } T
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
- H) L% T; m1 w2 e0 T current-light ;; the currently selected light
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- Q& b8 T. _# a# T) S2 P: }7 E ;; patch agentsets
: D" \2 d' L6 x; r5 o; D2 X; k intersections ;; agentset containing the patches that are intersections
( n6 h( M" I9 D! m3 G+ @1 @ roads ;; agentset containing the patches that are roads* A1 `3 g1 X3 w: _$ }
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turtles-own7 ]& `) w' ~3 o1 Q- n ]6 ~
[
5 b- N+ c# r$ }9 p6 Q p2 f speed ;; the speed of the turtle
% P% A5 C, F7 T! C0 O0 Q% S up-car? ;; true if the turtle moves downwards and false if it moves to the right
8 t$ i" e2 k3 ^$ A1 f9 y' ]- g wait-time ;; the amount of time since the last time a turtle has moved' k$ x# j0 \9 G' }7 o. T' H& P, ?0 |
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patches-own x* P P: ~3 ~. d) p; V
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intersection? ;; true if the patch is at the intersection of two roads ~! m) q$ B+ @2 Y3 `
green-light-up? ;; true if the green light is above the intersection. otherwise, false.! A( f( f" g" p
;; false for a non-intersection patches.. _$ L! H) q2 L& V: k) b
my-row ;; the row of the intersection counting from the upper left corner of the
5 L# \& j! H8 q; i5 r ;; world. -1 for non-intersection patches.
0 S. N8 k+ P. W1 f# q; X4 [ my-column ;; the column of the intersection counting from the upper left corner of the
" i( @2 O# n! a, x ;; world. -1 for non-intersection patches.$ z" d" p, ?9 ?; A
my-phase ;; the phase for the intersection. -1 for non-intersection patches.0 s( x8 Y3 w* p3 ~8 [/ T0 x4 b
auto? ;; whether or not this intersection will switch automatically.
: _/ L" ?; p) ^ ;; false for non-intersection patches.
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+ O0 A: {9 \% V2 _8 R' ?6 r;;;;;;;;;;;;;;;;;;;;;;
" n: d; V! |$ I. W0 F;; Setup Procedures ;;
Z: w: N0 ?; n. B;;;;;;;;;;;;;;;;;;;;;;; |0 w% g" D3 f4 h
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;; Initialize the display by giving the global and patch variables initial values.0 ~2 H- R$ k/ r- U& r R' ~
;; Create num-cars of turtles if there are enough road patches for one turtle to+ k0 s- G7 |; z) i" h2 |
;; be created per road patch. Set up the plots.
& J/ D& E) `6 Cto setup. Z# F5 u' x4 u ]
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setup-globals( ]0 b: W# x( O+ x* Z" Q! k& V4 o# X
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;; First we ask the patches to draw themselves and set up a few variables
7 m! V" m% j `# M& H setup-patches5 q1 z1 M D. h1 [
make-current one-of intersections
1 X6 [1 y) S$ V" @& }) [: L label-current
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! I9 l9 |7 ]2 V" W- g" p/ ?; N set-default-shape turtles "car"
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' d' N. k' o+ `4 b# f if (num-cars > count roads)
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/ w9 r/ T4 ^( C; \0 Y user-message (word "There are too many cars for the amount of "2 C: {( U" H6 q% Y( m* G5 T+ x
"road. Either increase the amount of roads "
I5 w n& C/ p "by increasing the GRID-SIZE-X or "
$ x! c! \) l5 u: q "GRID-SIZE-Y sliders, or decrease the "% ~$ o5 O* f5 d! ?) @3 Y1 m$ W
"number of cars by lowering the NUMBER slider.\n", K* s$ a @$ o) F4 e' Y
"The setup has stopped.")
: }6 e$ j- ], ?# H: p6 K stop, }% h$ A% `% w! N* J
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color9 w3 B5 Y& g# Z
crt num-cars
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setup-cars
! z! l5 K- j: C, g& ] o set-car-color
! u% ]0 z+ e% I& D( E record-data
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;; give the turtles an initial speed( w# p6 T/ n( X$ D, A
ask turtles [ set-car-speed ]& D1 V; y* V% R# P3 }
5 C" _- M. D; J/ p reset-ticks; D+ C! ]' j2 J* z& O) I, L
end3 x& V- b* T0 U. ^) X" ^
4 }2 Q4 d z1 i- O+ u5 `7 N;; Initialize the global variables to appropriate values
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set current-light nobody ;; just for now, since there are no lights yet/ H6 Z: G, [2 ]! F8 q2 [
set phase 02 W% T( u' r$ b) I' p2 T
set num-cars-stopped 09 F8 T4 q: a- e% Y
set grid-x-inc world-width / grid-size-x
' t% |2 e& d7 [* Z3 ]9 X set grid-y-inc world-height / grid-size-y2 _# r: g+ U6 D1 t; x+ `
) [, J$ U& [) j1 B: S; I ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 q! ?4 U$ v3 D4 a0 D set acceleration 0.099
" g% h7 H3 H+ y* ` Dend
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ e$ n8 ]; H- I2 E1 L: z
;; and initialize the traffic lights to one setting
# j" G- X; t! ^ a9 n& [5 E1 t3 ?: sto setup-patches
& F, U- Y# X0 Y1 L# T8 l# V7 u ;; initialize the patch-owned variables and color the patches to a base-color
) f- }* x) y" @+ o, V ask patches
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0 I9 T% J. C$ K1 x set intersection? false
$ s7 L( J p2 T+ |* `. d set auto? false: v" r; e, ?, E! r; V
set green-light-up? true
) _! N& A- V1 a7 V: C0 y. l set my-row -1% ]3 h$ |* R" W' }+ z. D& P
set my-column -15 Y) r" _ L( ]% N5 A
set my-phase -1+ G2 \/ C! D" H# @) |" H8 Z8 {
set pcolor brown + 36 ?* R) f( {+ M, |; I
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;; initialize the global variables that hold patch agentsets L! F3 `3 v9 j, x E) F; I- Z
set roads patches with7 l' C+ h2 V* q/ F, r
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 h* U4 T, L) l4 u( P3 c (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 q4 s; i C0 U( b5 `; U
set intersections roads with
3 W% K/ M! O5 c7 L [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 p) t" q3 q T& p' \0 U$ u
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]( ?6 W/ C% ?9 e6 n/ R, f
8 B4 i" L! ]6 R/ C ask roads [ set pcolor white ]
! l8 H' w9 I1 z1 \% p3 ^ setup-intersections
! ~( u! \3 t) ^( Xend
4 ]) A% k6 h6 Z0 h其中定义道路的句子,如下所示,是什么意思啊?
" F' p( \( N" b. [ set roads patches with o) j% d2 K7 l5 p1 Q8 f
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 M2 X/ p% ^) g8 Y' J
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! ?, t S5 j3 y) a5 \2 p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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