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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ ?3 V* W  J1 p7 ]0 B' ?+ R9 H
netlogo自带的social science--traffic grid这一例子当中,' {6 B+ ?, F+ ]5 u
globals* ^  k/ V+ I$ {7 y4 F
[4 G/ B! ]/ H$ ~- L+ z' n
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: w0 u4 T9 |. h  grid-y-inc               ;; the amount of patches in between two roads in the y direction  _: W/ D2 @$ y. D/ [" g  y# t- v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. D# ^8 [* W; G; y$ K: \9 f
                           ;; it is to accelerate or decelerate
- B" V4 w! q0 |8 p  phase                    ;; keeps track of the phase
$ H9 U8 f  m4 T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 [5 z( ]) H# Q6 V1 B  current-light            ;; the currently selected light
) v" p! c/ s* i! a
  ^& i$ z+ ?& X" b6 h  ;; patch agentsets
; y& }9 P- Z$ n4 n( Y2 Y# Q2 j0 Z3 g: N  intersections ;; agentset containing the patches that are intersections3 H. @8 A4 t5 i( y* {# {
  roads         ;; agentset containing the patches that are roads8 U" M: \, W! q) Q8 b) [5 C
]
/ ]$ V1 \0 X' P, X  ]5 N
0 l9 j% e0 {- t1 ^) t3 `! eturtles-own$ `4 G* F0 h  L1 r2 j3 p8 M
[
& i0 [* T  d/ _* w, ]' U  speed     ;; the speed of the turtle3 L$ d5 G' r# V6 t
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; y" a: I( c8 H# w! G
  wait-time ;; the amount of time since the last time a turtle has moved
# I  {; u- z; U( k0 o4 N]8 q& ~  z6 i) }" _& N8 F

7 q7 {3 B" Y  P2 O( Npatches-own
% l* z1 m5 e7 Y* C& g: f[
* l7 j! q0 T8 w7 ~5 w6 {% m  intersection?   ;; true if the patch is at the intersection of two roads1 l' j- F9 k, }8 w) E% G
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! R/ H( j9 c0 i3 f" r0 w2 B* c                  ;; false for a non-intersection patches.5 _! C6 v; x" ?' a) z. s2 g0 [
  my-row          ;; the row of the intersection counting from the upper left corner of the
- i+ w" a* p6 }' I8 m, z( I4 F2 M                  ;; world.  -1 for non-intersection patches.
4 p3 @& N) z9 K* X  my-column       ;; the column of the intersection counting from the upper left corner of the5 C* I7 K3 u& M9 m
                  ;; world.  -1 for non-intersection patches.2 g+ X+ _5 r9 A; y' c7 _
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, o2 T- d) ^5 `1 ]; K  auto?           ;; whether or not this intersection will switch automatically.9 u1 \1 E& r5 I
                  ;; false for non-intersection patches.+ A! ^: m' C0 w  y: i0 J' o
]  Y" n6 i+ a! z
. ^6 M3 F- U; m6 R1 U; o! V- e0 D
$ e6 C1 x; |+ Z& X/ h; i
;;;;;;;;;;;;;;;;;;;;;;0 T! B7 n4 z* D/ W0 e
;; Setup Procedures ;;
* Y4 d" s5 Z: k" B. g% f9 m) i;;;;;;;;;;;;;;;;;;;;;;1 b1 b9 Y1 p5 i; f" L

/ i. V3 M( L3 o- Y, S( O0 z;; Initialize the display by giving the global and patch variables initial values.+ A  l" H# k/ v+ i6 r& W
;; Create num-cars of turtles if there are enough road patches for one turtle to
2 ~# b" i9 u7 Q0 K8 Y;; be created per road patch. Set up the plots.6 ^; z9 L9 G: {, \* i% `. N
to setup& g7 X9 k& }/ f3 `* {, w
  ca3 M, i5 j, _: I+ n/ U3 [% U
  setup-globals
; B- f7 S4 k6 m/ t6 @
9 A  B0 w7 K# p$ Y: A0 L  ;; First we ask the patches to draw themselves and set up a few variables
. m: a' g, p/ D* Z( {# G, U  setup-patches9 m- B9 P( C! ~7 E* z: P1 i
  make-current one-of intersections
" K: I7 Y7 m9 P* G  label-current
, b( ~. M- b9 p( w# t
: o: M1 Y2 Q1 m3 N4 c  set-default-shape turtles "car"
$ y' c! z3 a7 z. |
& g( K. E$ d0 x" \  if (num-cars > count roads)! q$ l5 w; m6 y2 S" M/ s
  [
- e3 ^% I3 H* f    user-message (word "There are too many cars for the amount of "
' A6 q0 X, k7 `& Q2 r                       "road.  Either increase the amount of roads "9 U# d& o% j$ S6 ]
                       "by increasing the GRID-SIZE-X or "
# K9 D3 L  n% ?: X! `7 K                       "GRID-SIZE-Y sliders, or decrease the "
( c( A' t5 R) ^7 Z; z                       "number of cars by lowering the NUMBER slider.\n"
, x0 P  L0 T7 D  z5 S                       "The setup has stopped.")
; M8 X8 a& R+ ~1 {4 @+ J    stop
) Q1 a, {/ q- O6 ?  ]* E& x& N% w/ w( x% i3 u

4 A. T6 A. r6 R  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( G! i( R. G, |: G  crt num-cars/ d- T" w3 ?9 d
  [' v1 C. p- d9 E5 g3 _3 o
    setup-cars/ D) a  K6 @$ |& A# Q
    set-car-color/ }' I* v5 V  J  X- D( ?
    record-data5 I: I) f* p1 A" X6 C  w8 ~
  ]
2 T* J) t9 O) ?+ ~# n5 m. b% D% T5 r
  ;; give the turtles an initial speed
' s" F9 @2 }; j( Z+ Q  ask turtles [ set-car-speed ]
$ C, |+ O; ]- t1 D. G. C  g3 d4 ]! S1 p: B% b6 `* `
  reset-ticks
; |  ^1 Z& B3 oend
; j* V* `5 n1 k7 I% T* K, }4 h3 O% }( S; ?3 Y/ T
;; Initialize the global variables to appropriate values
, _) `$ D- \$ W" G7 \( w* Rto setup-globals
8 H6 I, B* T. `. }0 \8 Z$ j  set current-light nobody ;; just for now, since there are no lights yet) A% V, f  Z; z) H! N
  set phase 06 `0 ]5 N  w3 B( r' g
  set num-cars-stopped 0
" @0 E' ]1 U9 S0 v3 ?4 S5 ]  set grid-x-inc world-width / grid-size-x+ O' }1 X( y3 ]+ i3 ~; f  b
  set grid-y-inc world-height / grid-size-y
: z8 T% ]6 k0 K) b) i/ X7 u2 u
5 s! n! t- a9 }  A, f0 M" M8 |  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' D5 f- d' S! q8 @. [" `8 q, w
  set acceleration 0.099
; @; U2 c7 L* a0 u2 ^1 v  u+ gend4 l0 x3 _$ }) f. t- T! h/ L4 Y  ~

0 x! _8 W: |2 p4 X;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ v9 d/ G" T9 I* @
;; and initialize the traffic lights to one setting: k; |8 c2 Y2 ?8 v& M# i
to setup-patches0 @4 C- M! f6 R4 _
  ;; initialize the patch-owned variables and color the patches to a base-color
- e8 j6 O0 Q  m$ r" n  ask patches3 Z8 z' s6 F5 t) O5 [# X
  [
" @: J* e* B8 o7 z( W    set intersection? false9 ^- W6 Y% e8 W" e+ n) [9 ^. X
    set auto? false
5 R6 n. w0 Z, X3 d0 T; ^& Z4 |    set green-light-up? true2 m2 O! k' c) y- A; L3 O
    set my-row -1
4 d" d2 {4 a9 L- z2 Y7 m( }    set my-column -10 e- O" w% z7 R+ i9 z# [# F
    set my-phase -1
3 d3 u/ v$ o: v% v! s. \    set pcolor brown + 3; h+ I- W( E4 r# g+ }
  ]
! ], [/ Z2 i; ~% D1 T7 y+ D/ b- @6 F/ w7 q4 p* l8 I
  ;; initialize the global variables that hold patch agentsets
8 J/ C3 V5 _0 u  set roads patches with! t" |  g& F% u0 k3 P5 F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. ^5 A4 ~6 b8 Z+ v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- U" F7 m, y; K- e- x/ L3 O  set intersections roads with
$ f. C* C; S- L. P! U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ u& k0 t! |7 i, k2 e+ D* V2 H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 x) d# l/ _$ s" @7 r1 w6 S6 ~6 Q1 m: m9 U6 _( I
  ask roads [ set pcolor white ]
* p3 b, v% m% O% i2 ?    setup-intersections
% d- w$ l5 k, y* `: ?$ g2 F7 _end9 R5 r$ G' x5 S8 i$ `" J% W
其中定义道路的句子,如下所示,是什么意思啊?
% w5 T" k3 x) i& a+ u9 [9 H1 W6 B# `  D set roads patches with
( [/ n) |* Q: B/ Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' ^. Y' ~# {0 w& ~' H5 v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 z0 `$ l- `( L- @谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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