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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 A% h, b/ [/ Inetlogo自带的social science--traffic grid这一例子当中,
8 f% h2 ]  J0 Nglobals
1 e5 S+ o3 W; o0 j* b+ e! M' A[8 C6 A1 F; N- k9 m
  grid-x-inc               ;; the amount of patches in between two roads in the x direction( S: D, }* C4 z2 i& H- B
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 j5 C1 D# r4 L! m8 O$ f9 ~) h  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 a* k. O* F  F; m                           ;; it is to accelerate or decelerate& L3 }5 N& T$ G# \$ C7 m& V
  phase                    ;; keeps track of the phase3 [- E+ c. i1 c) _
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: C6 F3 S9 P  Y5 Q, q  X- M  current-light            ;; the currently selected light7 k+ R# j- k" o+ k. I! C

% c: w. P# k4 c  ;; patch agentsets. j& H" Z& a, y" {2 V7 q& T
  intersections ;; agentset containing the patches that are intersections
1 y6 Y: C& [) ^8 l: {! A  roads         ;; agentset containing the patches that are roads
4 m' @5 e* [; p9 s% i6 L! _# V]1 T5 Z: ~1 u* x1 b: H
; b8 a& l& j8 R5 ~, g* ]( I
turtles-own
% {: [; i5 N* Y[" r! o% ^- I& E, ^7 s
  speed     ;; the speed of the turtle1 v" A1 c9 L( m
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* t9 \" e& z# S& K5 M
  wait-time ;; the amount of time since the last time a turtle has moved
2 R/ }7 I4 |+ p6 e]  ]! k9 r0 D( H
2 Q& f' S4 T; ?3 r5 u
patches-own
% s2 M. `* E7 I% ^& s0 h+ [% w5 D[
9 z% D4 {. Z  x6 N$ X/ d6 h* ~  intersection?   ;; true if the patch is at the intersection of two roads
& F" {/ d- ~/ Y/ x5 E/ I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, d0 c8 s1 q1 g; f                  ;; false for a non-intersection patches.
; D$ J& a+ j- v* f. {3 u  my-row          ;; the row of the intersection counting from the upper left corner of the
( _" T4 Y0 t( L' ]. x* F7 [                  ;; world.  -1 for non-intersection patches.& j! T$ o: n  {' Z% Y9 w8 H! v
  my-column       ;; the column of the intersection counting from the upper left corner of the6 R9 d9 B& T  \! R$ H
                  ;; world.  -1 for non-intersection patches.
: W2 E! R$ z% t. A2 Q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. S  W) B7 Q9 C" ~  auto?           ;; whether or not this intersection will switch automatically.
( @4 j8 M6 Y8 t                  ;; false for non-intersection patches.
& K$ H7 {5 o1 I0 I/ Z* R5 c( _3 {: M]
% @% P7 J& V$ k( L/ H/ f2 a+ g6 o, v; ^4 ?/ z  Z. @. |
) n% {  L- @' V; T' H
;;;;;;;;;;;;;;;;;;;;;;
& A; ~# B7 i' G1 T;; Setup Procedures ;;
6 H+ U7 F1 q2 e. L; e;;;;;;;;;;;;;;;;;;;;;;5 V! ]9 c5 i& Y9 ^
' S' o1 J+ P! i+ O0 A) k
;; Initialize the display by giving the global and patch variables initial values.
  Q  N  _# ^# v' H. s8 G;; Create num-cars of turtles if there are enough road patches for one turtle to
: o+ ^1 @( s& l% U;; be created per road patch. Set up the plots.
6 t! L$ J# t# O; p3 w1 ?to setup
" X. q' w- x9 H- p2 P* {  ca  t  z; K  R. g
  setup-globals5 w) L5 c$ F/ R. \8 X) j7 f

. V0 q" X, j6 ?* K  ;; First we ask the patches to draw themselves and set up a few variables
6 i6 h0 ?: [) u% B2 h( L: C7 d  setup-patches
% e) j6 x: s$ z- n  make-current one-of intersections
' m, `1 ^0 y$ ~2 {  label-current5 V; u, N9 j3 z+ d- _: w
8 t. v% I8 n* ]8 o$ z3 f% G% |
  set-default-shape turtles "car"
' }0 w; L% ^. G; t2 X' Z. G+ G9 e2 m9 ?1 C  n! ~+ R* o
  if (num-cars > count roads)) D4 K- `& x) Q
  [
; N# ?& p5 m$ z: R! n0 V    user-message (word "There are too many cars for the amount of "3 {8 A* {6 Q7 r2 l, s
                       "road.  Either increase the amount of roads "
) q* N# F* P& u  E                       "by increasing the GRID-SIZE-X or "
% |+ ~' K$ k* w: P! g6 ?" N1 _                       "GRID-SIZE-Y sliders, or decrease the "( d3 q0 x7 p! h5 ]# e. M% P6 X
                       "number of cars by lowering the NUMBER slider.\n"
6 e9 |# H- K4 @0 l! F* A                       "The setup has stopped.")# ?, P# u- _; E; T2 R# o: c
    stop
, o- x. {% _5 G' U8 v/ `  i1 u  ]) D7 H4 a- |  |. g8 {

0 s. s2 n1 L: \# A  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( _! E  Q& L3 y  crt num-cars
* P; r- u' ~& \: w( V$ d; a; O( v  [5 v0 s2 H9 Q* L" J9 j+ R9 Q1 ]3 T
    setup-cars
% ~7 h+ s/ Q* `8 }" T    set-car-color2 X; K9 v, x% z" e8 j
    record-data! |* q+ L% G. P% q
  ]
7 O7 }' r2 W  A2 {5 G/ J9 q1 c6 d0 @1 W6 G5 @0 E) Z
  ;; give the turtles an initial speed
& w( @9 _8 R/ Q8 {$ w9 m+ x  ask turtles [ set-car-speed ]0 ?. z0 I+ X' X# r) R. S
( m" K* z( E; s  h
  reset-ticks- V6 |! H0 M* {/ I' `
end/ ]5 A. g8 B$ x4 q- i/ R
' |* d: ?% `! p2 N, Q' r
;; Initialize the global variables to appropriate values
8 |. Y. X, {+ d1 pto setup-globals
( Z5 r6 S" z; K. S  set current-light nobody ;; just for now, since there are no lights yet* N3 U  ~7 t: r, p; ]- k
  set phase 0
; y4 Y: \3 O2 {0 `& B  set num-cars-stopped 0
* H" h; K. H' S! i3 {  set grid-x-inc world-width / grid-size-x0 a2 z: R  ?$ [  Y" X% x
  set grid-y-inc world-height / grid-size-y
/ X- J& z9 O! Z- g# t
  K: h, N& f$ B9 d  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- \* I- l) W* i  set acceleration 0.099( K! I! g( j; Q& B
end
- |' Q' ?2 R3 f" {! v# s0 \7 ^7 ]4 l; Y; M6 @- o( P
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( R6 L9 j5 u% C0 y- h0 p
;; and initialize the traffic lights to one setting% Q6 z- A( {, K" T. _: N+ v
to setup-patches
7 F6 y% c5 e) x/ p  ;; initialize the patch-owned variables and color the patches to a base-color  s) z0 f! K- O- l. D4 H- t! q6 l
  ask patches
, c3 W$ M9 F' l- h- [+ o$ s( [6 I5 w  [2 |2 Q7 L! o4 z+ M. `% o+ n
    set intersection? false
3 c0 m1 y3 `+ U  {9 R' K    set auto? false. C$ ]; G2 E# B$ ?5 P" p
    set green-light-up? true: g# ?. l5 Z- U# c  O; W
    set my-row -1/ O' P$ b, |0 z  i9 E
    set my-column -1, g2 R4 G2 T  U: g, i8 u5 U9 F
    set my-phase -1
6 t3 Y" E) K2 F9 L9 T0 b    set pcolor brown + 3) C6 S/ ?6 ?' n3 O  _+ R6 U
  ]4 m: c! [) z1 H/ G) [" [: y
; G$ T1 T0 W2 B4 [( {7 T# I& C
  ;; initialize the global variables that hold patch agentsets1 ?) r0 ?4 B: W- H4 {' C# D& Y
  set roads patches with
2 H4 O" I+ }, f+ k: }3 K/ ]! Z; l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( R) ^5 c' Z0 f. E7 z( A1 f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! k% z% l6 L& y, l, M6 S, p
  set intersections roads with
9 s  `9 i. ?- s% n5 \4 f. T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ x7 U' G1 F" F5 `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 N8 {0 e0 y9 Y" I
% `$ s- [9 [9 B/ a% L# A6 c
  ask roads [ set pcolor white ]
! b0 G% }; f3 l, o5 _) e    setup-intersections
2 ~: Q+ x) D9 j5 Q2 ~, q$ k. aend
; X2 i0 H1 {* _$ V) C其中定义道路的句子,如下所示,是什么意思啊?$ D, {( t) Z+ a. i
set roads patches with" s1 m& e3 g) L7 {# U  b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) Z0 i. b+ g. r1 [  e" L* A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 V8 ]% S' o  e; O7 T# @$ T$ C
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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