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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 R: c' j& G8 w& `netlogo自带的social science--traffic grid这一例子当中,
S% F0 z! e1 T/ Y9 p0 K \7 i' g( cglobals; W( _( N7 L5 R/ `" p5 u1 U
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/ {1 d$ o! {8 q3 |' o1 H grid-x-inc ;; the amount of patches in between two roads in the x direction3 m; _4 a/ O7 {+ B$ H
grid-y-inc ;; the amount of patches in between two roads in the y direction
) e1 V5 K z) @/ M acceleration ;; the constant that controls how much a car speeds up or slows down by if
7 }$ m/ N5 i4 _- z- Z9 B5 |2 v ;; it is to accelerate or decelerate
: a3 _; L1 z/ A0 E& d phase ;; keeps track of the phase0 z2 k# z/ V' D I3 F6 }( k
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure Z/ S; R4 ]9 `) J. \" U
current-light ;; the currently selected light9 g! e8 z8 o" S( a$ o4 k
8 [ w1 g/ v2 |+ a# R
;; patch agentsets
6 V6 a A8 }" ~' b" c' f0 M intersections ;; agentset containing the patches that are intersections
* ^7 w" {* A7 w roads ;; agentset containing the patches that are roads3 L j/ y5 ^* @( H
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3 _% Z( Z6 w l7 Zturtles-own
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speed ;; the speed of the turtle4 r. U2 g9 o$ ]5 p6 y8 V4 T0 f
up-car? ;; true if the turtle moves downwards and false if it moves to the right
4 T6 H6 ^ L1 K$ r( j' S3 a; ] wait-time ;; the amount of time since the last time a turtle has moved' h* h/ d9 p8 v+ Q
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8 q7 ~" x7 f) W# u+ j' C R$ upatches-own
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intersection? ;; true if the patch is at the intersection of two roads2 c& V. D* T/ d+ t) W3 D0 C
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
7 u. A1 v" B* _% _& R& x ;; false for a non-intersection patches.
! `/ e- y7 n1 N9 `! n$ f my-row ;; the row of the intersection counting from the upper left corner of the+ t- `5 c2 v# u9 C
;; world. -1 for non-intersection patches.
4 f% r M# w6 I# L) V1 p+ [4 G, N my-column ;; the column of the intersection counting from the upper left corner of the
1 q' E& c2 }- x/ x ;; world. -1 for non-intersection patches.1 {( c2 ]5 n) t5 J& q5 p! D2 h
my-phase ;; the phase for the intersection. -1 for non-intersection patches.1 A) r# u' p, e* `7 y d0 e- r Z
auto? ;; whether or not this intersection will switch automatically.
l R1 I: P# \' t6 Q8 { ;; false for non-intersection patches.
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) W8 f/ F V1 B7 ?; m, Q1 G/ O4 G;;;;;;;;;;;;;;;;;;;;;;+ G, O) v: k. Q3 s( }3 X
;; Setup Procedures ;;) q# m9 J, R) k; M& D
;;;;;;;;;;;;;;;;;;;;;;. w8 V/ B" d0 A$ N9 z2 J7 O0 m
8 v* e: F7 b- V! z; e;; Initialize the display by giving the global and patch variables initial values.
1 y. g8 \; f5 M8 m- j- ]7 O;; Create num-cars of turtles if there are enough road patches for one turtle to
8 J3 x. r) M- z: x# c;; be created per road patch. Set up the plots.
& g6 E$ ^5 c3 g3 q* E% Q% s' Dto setup7 M4 U$ S/ q- m/ A0 S6 U& ?
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setup-globals2 [ S) {- |. X: k) f5 ]0 u& w8 ?! O# u
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;; First we ask the patches to draw themselves and set up a few variables d' M) o1 s+ u/ m6 `% e$ ~* z& T
setup-patches |7 l: c% e S: ~$ k( ~
make-current one-of intersections
* g3 p | m3 _# L8 T( Y' U7 } label-current
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, d: d# `! U X set-default-shape turtles "car"' e' _7 }9 A; g8 P9 `, ]: q2 t
/ |; t# ^+ E4 j: `! E# T if (num-cars > count roads)% y3 O9 M2 r4 Z6 s9 p/ U5 r1 a
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user-message (word "There are too many cars for the amount of "
& f+ C& N* i( V$ q; N2 E; ?* ?- i( s V& y "road. Either increase the amount of roads "
1 n/ F. O7 G2 f "by increasing the GRID-SIZE-X or "
. d4 j/ ^2 a- o5 S5 \3 x: c "GRID-SIZE-Y sliders, or decrease the "/ r5 H6 ~! c( V3 n- a
"number of cars by lowering the NUMBER slider.\n"$ z: Y4 |+ T2 ]1 G7 L$ W
"The setup has stopped.")* z) e3 y& P. W ?. ?5 U$ p
stop7 V4 h) Q z: c. i
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ Y0 {2 G" u. `( ^; z* ~- i% a1 ? crt num-cars
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, z" { M4 J! N0 Z4 l' S8 B9 ~ setup-cars H j4 M8 a2 i; J
set-car-color
0 P2 u9 x: b9 ] record-data4 `# H3 v( D" Q/ J0 S9 |* D
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;; give the turtles an initial speed* b% n4 k+ q0 a2 V W/ u7 G
ask turtles [ set-car-speed ]& u. W. {+ o" K4 ~
* n( B. t/ v3 @ reset-ticks0 z, J& h6 `& b b3 X
end: b) y# k. j& q8 S0 U1 c6 _
! ^+ N/ j1 X3 x3 ~+ y% B;; Initialize the global variables to appropriate values- O# A( s, K8 ^! s3 g
to setup-globals
0 j/ \1 ]* u: M. ~% w3 X V4 B set current-light nobody ;; just for now, since there are no lights yet. {1 Z3 z( f- j) u
set phase 0
' q6 W5 ]: q4 c9 J$ A, P/ z5 k set num-cars-stopped 0
( h1 a$ M- L# |$ c6 I- u% n set grid-x-inc world-width / grid-size-x
r" z, @' `9 Y6 I' w$ {' ^# M( M& y set grid-y-inc world-height / grid-size-y
; ~+ o8 E5 U9 i( X) B0 C% E$ v# P+ `0 H {
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 _( \$ X3 Q% |5 M
set acceleration 0.099
& Z! u# I: Z& [: g8 S K5 \end
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, k! x' g$ N: ^, v. J- X6 x;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 E5 C. L9 t/ x* D8 @" c;; and initialize the traffic lights to one setting
8 H2 g8 [: F: r( j' H; p0 D: x7 zto setup-patches
6 c1 {+ b; F, Q g% D3 [& A1 N ;; initialize the patch-owned variables and color the patches to a base-color
) L& v C0 j! P1 D6 j$ I& v ask patches
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( D: K' W8 Y4 R# Q( F5 M8 m set intersection? false
% A' V3 f v$ b a" o0 N set auto? false7 K2 s* I S) w! I
set green-light-up? true
0 T1 n+ b3 e+ g- I7 }7 h) R set my-row -1* d; a5 f9 q7 F; e
set my-column -1
1 J; j. X6 h8 G9 g& u' A: _# v" m set my-phase -1
! ?) H0 e @4 f% n# t* T- H) ] set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
+ q- I9 L$ e0 ^& a4 q1 U( Z set roads patches with
0 E: h8 w! c/ T4 ^) a [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 E2 j7 I' A5 g" s4 k (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 D* h' O" ?( P/ d# S, G' H3 t
set intersections roads with
* N' L, i. v) h1 \: B4 g' V [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 m) u* l# Q" b+ [: }* o
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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" }* i9 `/ P0 Z, N1 K, e9 Y ask roads [ set pcolor white ]
& k0 F+ B9 C) u4 f, l+ G0 N setup-intersections% f5 i) Q! W+ f) ?( j
end
4 O9 J l0 B9 e$ ]( }8 N( b, I3 l其中定义道路的句子,如下所示,是什么意思啊?
5 Y: y D7 Y) R set roads patches with
) C7 q: l! {7 a. {4 j& I! E0 g [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 B! P0 f. H' y5 O, z0 f
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ Y- u, d: K( r/ M' T: G谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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