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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。# ]- m$ \* I$ H4 |
netlogo自带的social science--traffic grid这一例子当中,
1 Q" p4 E3 b  \globals9 Q/ U% |2 z+ R" B
[& A* r  W. B9 n$ M
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! ]' P8 Y5 Q% d, T  |- B  grid-y-inc               ;; the amount of patches in between two roads in the y direction
* v" {) _: }$ U! G* N  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 n8 u$ A6 j9 w6 F& s. z# ]: l                           ;; it is to accelerate or decelerate
# \4 u8 D" s! r$ k' b" W, Z/ x  |  phase                    ;; keeps track of the phase$ {$ A) q* F0 v& c
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 K& o: }: t2 D5 V2 d3 {( q% \
  current-light            ;; the currently selected light
1 s5 ]% ~2 }2 R7 T% @0 C2 }) |+ f3 u0 ^, `( f, @( g, b
  ;; patch agentsets" V( d( k  g% Q; g
  intersections ;; agentset containing the patches that are intersections# t* x! T* f, K5 R" k; n$ _/ n
  roads         ;; agentset containing the patches that are roads
! C0 F" e" _. @! M3 J( b]! T. T$ V4 S& ^

, j9 c9 y# O# `$ i; C! pturtles-own
; k& F4 p6 m; N+ n6 p& \[
6 Y" q( D- q9 r5 Q. P2 l# ?. p  speed     ;; the speed of the turtle6 e, e2 Z3 f' ]' f8 b
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% m  K1 A! A/ I. t3 X/ b  wait-time ;; the amount of time since the last time a turtle has moved
1 O+ y3 D' h' J3 z- q( C( J: d, R]
9 C8 X6 ?  P- u0 l2 F, g9 ~. d8 W4 m" r: P4 R, r
patches-own
- d. W' g' f: K: y- }! I[7 A7 ~) W- m, U% {/ a
  intersection?   ;; true if the patch is at the intersection of two roads" H! `) k, V- a; ^" z( a
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 s, F( r: a- v0 V* L; X  Z) A
                  ;; false for a non-intersection patches.
* H4 l( f5 U; Z6 v& H& T* Y6 p  my-row          ;; the row of the intersection counting from the upper left corner of the
& S8 s6 }6 [, E7 x6 I$ g, I. Q                  ;; world.  -1 for non-intersection patches.
4 @. [5 A! c' L, }) \; A& c  my-column       ;; the column of the intersection counting from the upper left corner of the+ h, U% }! Q0 W! [4 R0 j5 d; u' E! J
                  ;; world.  -1 for non-intersection patches.: m# Y8 B! _+ ~3 o# C
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 Z6 r( p$ P; m' \" K
  auto?           ;; whether or not this intersection will switch automatically.$ s& J3 S9 `3 k/ j% U
                  ;; false for non-intersection patches.
* H3 {0 h9 q6 O% V5 ~, j]! L. S6 i( j* g' j1 ~
* \: J) I& v+ }: V/ k

/ ~) ]" K/ c) F;;;;;;;;;;;;;;;;;;;;;;6 h! `* R- i( P( i0 e
;; Setup Procedures ;;
2 f+ j0 l5 \: L) c9 Z;;;;;;;;;;;;;;;;;;;;;;
2 O" j4 {! u0 O+ V* x* ?) m
2 [% M8 [+ W; o6 S0 ^9 r' v;; Initialize the display by giving the global and patch variables initial values./ y. y. A+ D2 A- w' X7 i) X" d
;; Create num-cars of turtles if there are enough road patches for one turtle to+ u0 X& H( p7 Y
;; be created per road patch. Set up the plots.
3 n: I  I1 D) ]! N# Ito setup$ X- [0 F) \2 A$ a
  ca
2 q# O6 G% t' D. e9 X  T  setup-globals
/ N/ H7 ]' Y5 O) z9 E. S- }' a0 D' l! S# W# f) T) H
  ;; First we ask the patches to draw themselves and set up a few variables
7 Y7 u) p+ ^3 F& l  setup-patches" D+ u. L0 r- l  N6 Y
  make-current one-of intersections) s1 a0 D) D& t- k' ?$ c7 l/ ^
  label-current1 `7 g7 s: S1 d# k1 `: s
1 {5 s* }5 k2 s# R% A) M9 f
  set-default-shape turtles "car"
( J6 @3 \: A% X5 R8 O+ p
& {( B1 S+ b7 A2 ]8 {# ^7 L  if (num-cars > count roads)& A- P/ j2 a( n
  [
+ G/ Q4 v% Q/ k    user-message (word "There are too many cars for the amount of "
: L  ]  D& i/ O1 o2 F                       "road.  Either increase the amount of roads "
5 _, S) u5 i9 w                       "by increasing the GRID-SIZE-X or "
& u9 G' C+ L8 F/ l                       "GRID-SIZE-Y sliders, or decrease the "' M' ?" ]) X3 n9 Q2 A0 n, R+ m
                       "number of cars by lowering the NUMBER slider.\n"
! O, Z; w8 X% o5 z                       "The setup has stopped.")
/ w9 R- `. O% v% e  I7 e. w    stop
" Y+ G' E$ }) @+ O  ]
& y5 }* t0 [3 o7 ?( J& L* B) P$ W8 `+ a+ p& J8 `; o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' t# e5 x0 O) [6 w" s. P) {  crt num-cars
  {: b: P, t: Z9 u3 s/ M1 }' M  [1 \' X+ o! t3 K. e
    setup-cars
/ d% m) m* c  @6 J6 {6 h    set-car-color" [  _+ v2 F: R* X" q7 P
    record-data
. Q/ ?: V7 z' n9 L+ X+ v5 }& j  ]
: m7 X% q1 E. c  V
+ T) v0 K/ S& s4 b. f  ;; give the turtles an initial speed
! T; s+ C0 J$ Y! g  ask turtles [ set-car-speed ]" h1 C8 P$ n- l( S- i$ S

  j; K* v$ V7 H, f  P/ d5 s. Y+ c  reset-ticks
3 m6 r  E4 u2 R- u7 @" E; {3 fend
4 V# X7 D5 H0 F: r) P
% W4 P8 Z/ }# o;; Initialize the global variables to appropriate values4 l" ~" N/ L% ^9 ]: J6 i" P' J
to setup-globals+ k- }. r( ~0 m
  set current-light nobody ;; just for now, since there are no lights yet
) s, e+ r8 d6 @  M" m; y  p  set phase 0
3 @1 P1 B. C# V  set num-cars-stopped 0
  ]( \/ h- I, a1 y9 n$ N6 ^% C  set grid-x-inc world-width / grid-size-x
7 ]7 w8 n! a4 i. n* v: e, I1 A7 d, N  set grid-y-inc world-height / grid-size-y% o- \" n) E2 P" m  V1 {
" m" x  @* B- m- Y' \2 P/ |
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) O# `* b3 Q9 S
  set acceleration 0.099
) |$ n2 ~6 _' S5 J9 Tend! A, r/ c) g, Q+ b1 a7 x/ v

( h; E" x5 Y6 N& U5 C& P, ?5 t- t;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ c" \8 l2 ?  s+ u;; and initialize the traffic lights to one setting. C! f( s& I; x/ E8 }' Z$ X, M
to setup-patches
# M* Y+ u/ m$ s& L# V# j  ;; initialize the patch-owned variables and color the patches to a base-color
/ b6 c( J) w, ^, r- ~  ask patches
& o# V6 p! R  c- C0 }3 g  [4 r" X" f$ N9 q# M0 S
    set intersection? false& y* f) a" `3 x( |5 _, i
    set auto? false
+ W6 X0 \0 D. K1 m# w6 _- z    set green-light-up? true9 U: I' |/ f. M1 r: g
    set my-row -1
. W9 R6 O" r0 m4 j5 X1 p    set my-column -1
, a, N. ?# p8 O1 s9 k( l4 h: t# ~    set my-phase -13 O8 }! _' g, ^4 p" K% k3 i& {3 C
    set pcolor brown + 3; I  Y  B. c; u9 T- m
  ]8 m# T# I  V3 q6 y

# S& ^1 K- I4 N1 \  ;; initialize the global variables that hold patch agentsets
! |6 Z7 K, ~  L; W, z* x( y% Q  set roads patches with
. X4 F( \4 e! E4 k. |8 N4 h5 ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* U4 d4 Y6 l1 ^+ N# K7 u  u2 l" S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% {( N6 d, R1 E- n" M3 A) ?# X2 ~  set intersections roads with
- B( N& b, p3 t) p" M- ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- ^/ |; E# y/ q% E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" v9 U0 o% [& @) V2 u5 x8 O  R* M
- p$ b) @; q$ N8 h+ e
  ask roads [ set pcolor white ]
: F+ S0 O! P6 }  Y    setup-intersections% e, z6 |9 _5 Q- W
end
8 T; _( \* x2 p其中定义道路的句子,如下所示,是什么意思啊?* A; C/ I2 X8 W' ~, u4 ]" ^
set roads patches with
4 ~  i' t# Y2 S* V6 E& ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  `1 H- A. U" k# E8 C$ K5 k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' \* r2 ^: ^( l2 c) {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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