设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7570|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 u/ q/ O: M+ j9 pnetlogo自带的social science--traffic grid这一例子当中,
$ k6 Z6 W  M) b5 g' m$ s$ lglobals
' ^3 o5 _5 T& a! c[
& Q4 j6 W: ~6 e) Z  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 V, r, \) A" ]" d% u+ u) Y! T( r3 b+ P
  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 |4 U- \* _6 Q: k
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; Z; [& [; \: o
                           ;; it is to accelerate or decelerate# e) C8 t: ^* z1 b
  phase                    ;; keeps track of the phase
; l* R4 ]0 \) o% |. f" y7 J! i  e  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& L+ K# z" ^( R- \& Y
  current-light            ;; the currently selected light8 f" l5 l3 f* o9 {& n0 x# J
' o1 k1 i& G+ Z+ f7 _, Z
  ;; patch agentsets) n" G" H* F) i* A  r+ b" J$ S
  intersections ;; agentset containing the patches that are intersections% h$ h' H1 g/ [7 \1 Q' S. R& r
  roads         ;; agentset containing the patches that are roads
- R+ R) H" k3 C; B; m# o! i]
  O( m9 V8 M, \3 n0 c4 o7 H. _: ^7 M6 s' S8 ]8 @0 Z
turtles-own7 R9 {$ I3 ~* _( U+ ?' O; U1 s. B4 v
[% @/ l+ [: \5 s1 ?0 ^( _. X5 R
  speed     ;; the speed of the turtle3 A) w: J& {( u9 I6 F
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 ^5 K0 x0 A0 z( Y% \! D' D$ x
  wait-time ;; the amount of time since the last time a turtle has moved
- g' Z8 P. E) {]) ~# I9 v' m/ Z# o$ q7 J4 Q
$ m) n& s. n# M5 Y' O
patches-own
  w; w' v6 k$ @$ S3 d( p  D[
) F2 D6 x2 l1 u' g3 Z  intersection?   ;; true if the patch is at the intersection of two roads
! v5 {* R8 Z6 m8 Q6 A, n6 O2 G  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: O( H2 s% c2 J0 B) k+ N& _                  ;; false for a non-intersection patches.
! X6 M) |, [* \6 Q  my-row          ;; the row of the intersection counting from the upper left corner of the/ A8 }; q& [/ ^
                  ;; world.  -1 for non-intersection patches.5 W: E7 z& i$ i% n) S
  my-column       ;; the column of the intersection counting from the upper left corner of the8 B1 S4 Q  \- H# `3 Y8 A. T
                  ;; world.  -1 for non-intersection patches.
( y/ `8 t5 Y! n/ x6 z7 Z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  Z% E3 n; v: S# S
  auto?           ;; whether or not this intersection will switch automatically.
! T: d+ }6 d- T                  ;; false for non-intersection patches.
7 ~# Y5 T) {/ b+ u3 V  y]9 N+ F3 h1 h+ w4 q' A3 N
  ^% W( p. u6 g- m

) P* T/ O: y7 ]1 X5 P;;;;;;;;;;;;;;;;;;;;;;& F3 E, F) s( _
;; Setup Procedures ;;
) S- H2 y& g  I0 `  b+ C8 H5 F;;;;;;;;;;;;;;;;;;;;;;' D$ ^0 _4 N! R8 Z" F7 O2 q8 J
3 V) w9 W" Z: q6 Z% b; {  v& A
;; Initialize the display by giving the global and patch variables initial values.
2 {8 B" ?  L9 g. m  i;; Create num-cars of turtles if there are enough road patches for one turtle to- h+ @- i+ H: U1 L& h/ c/ z
;; be created per road patch. Set up the plots.% X2 _9 q2 \" w! N
to setup
6 P% e% J) |" y6 F  ca
3 b# W1 D) }' ^  setup-globals
6 j8 d9 @) P/ _
  S4 h' q' x" D* t- R  ;; First we ask the patches to draw themselves and set up a few variables* b9 J# X$ k6 Q2 ?5 x3 u
  setup-patches: u4 _1 _9 A7 {) y
  make-current one-of intersections
1 V0 v5 C, @: K9 x$ {2 y* q' ]  label-current- ^7 w2 ^( U* o" I- a, k0 k" ^
7 f0 R- P5 e# y& \# b! M
  set-default-shape turtles "car"4 J# x' H; w! o7 \9 f& H# k: j6 f
. G) U- R- P$ Y2 U& k
  if (num-cars > count roads)# P$ k/ S0 L! X, c4 E8 e- U
  [
4 W$ ~* Y' ~$ G; u; }5 ^3 c( q7 \7 ^, A5 d    user-message (word "There are too many cars for the amount of "& ^- v  r2 d$ p7 Z! @
                       "road.  Either increase the amount of roads "1 q& h: v) a3 z, a5 ]# @
                       "by increasing the GRID-SIZE-X or "
* {2 `* U! P% t+ i                       "GRID-SIZE-Y sliders, or decrease the "
, f% V+ g: L3 f$ ]& h5 ~0 `- a                       "number of cars by lowering the NUMBER slider.\n"& F7 s4 N3 X$ E1 J
                       "The setup has stopped."): @2 p% K5 _$ k2 |: l
    stop
: s, _. U: N. Y  [4 W  V; z  ], Y, `- G4 y2 N: W

. K  e; M9 x0 P  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 A* n) y9 _6 k0 N
  crt num-cars
/ o3 r- S, G( I5 y8 p  [
; ^7 f! k# f& L4 @+ C4 [8 K    setup-cars
( p4 ?2 i" N9 O( r5 t$ e    set-car-color
  ^* o" Q  C' n; o  y4 j7 \    record-data' |% W7 w; m3 n( E  I9 d2 ~
  ]3 m) S+ P3 T; a4 C4 x

( ]/ A/ s0 l1 C: _( w* p1 q+ D6 F  ;; give the turtles an initial speed; u  M! D5 u& u# I; Z3 E7 T' \
  ask turtles [ set-car-speed ]
6 f% y6 i: W8 l6 U, M
/ B0 y9 p# v6 O7 V2 D, `' N% a' ~  reset-ticks
) D% I3 Q8 J7 v9 Xend
4 N' H5 K9 d+ E- W
- n5 P  H! U5 F0 B0 H2 f+ };; Initialize the global variables to appropriate values
" N0 a* @3 y! L. sto setup-globals
' K3 ~/ T2 I  }! Y  set current-light nobody ;; just for now, since there are no lights yet; M+ }& U, W# S* L, \
  set phase 05 x7 T0 |3 U6 z  T) j2 [% R* U  }3 \
  set num-cars-stopped 0
5 q6 m$ {7 ]$ V4 [: }& X  set grid-x-inc world-width / grid-size-x4 g& f) L: t1 K7 m$ \" C
  set grid-y-inc world-height / grid-size-y0 ^$ p7 ~, a/ t# K) o! h# p- C2 l
! |( a' Q3 n3 g  n( n) }- k; L$ t) F
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- [6 @" ^0 T7 M: H- O, U  set acceleration 0.099
! t. A9 S( n7 @8 W/ @/ Nend
8 a7 j7 Z  h, `' u/ [7 h2 o1 N/ ?/ R6 ~6 x2 W8 F# {9 D
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& w4 W: t; O: U7 a7 ?' K;; and initialize the traffic lights to one setting
  F" r9 \, {: m) C9 ~8 l+ K, zto setup-patches. x# r) C1 |0 k6 r2 d1 M
  ;; initialize the patch-owned variables and color the patches to a base-color' p# i  j3 H* U8 \/ \8 A
  ask patches! Y2 [# B7 m! x7 _+ h
  [: P6 x9 M/ _3 `3 {1 ^5 H' R
    set intersection? false* g* Z& Z9 U1 }# }8 p$ V+ m0 q: z
    set auto? false) v; X2 Z" X* \0 _+ t$ T
    set green-light-up? true7 L; s+ h0 K. A# i# O- l9 ]
    set my-row -1/ D. C' K2 j7 u3 Z
    set my-column -1
. ~( U. ~- c8 B- u    set my-phase -1
: {, O& Q+ @  ^5 g# k1 I5 i    set pcolor brown + 3+ U- |5 |4 M) ~0 b1 i
  ]
: N  Q* O. h/ x8 k" e) n. a  y
5 Z/ B2 r/ C$ z/ K) S  @  ;; initialize the global variables that hold patch agentsets" u. f" s2 T9 }
  set roads patches with, v' J  w* @8 e3 M4 \. N5 J5 ]/ L8 J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* v- W- H+ F6 m6 D& t" M( J/ o# O. W) c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' j, b4 a- D* ^, ^1 P  set intersections roads with% P! W7 _. c4 I& U& d2 _7 J7 s8 G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, x( |" }# p6 L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- b, K6 _1 _* N% @' y/ o
( n. y2 G. a! s% U
  ask roads [ set pcolor white ]9 U5 B# _' u7 t! s$ }  l
    setup-intersections# P0 z3 x# ^; F+ a% S
end1 l3 i  q# M. ?+ s3 J5 _; H
其中定义道路的句子,如下所示,是什么意思啊?
% D6 K3 F7 O7 l! W8 \/ \0 g: E+ D; Y set roads patches with0 o- m5 A' t0 f- }# W! f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% {- }0 E+ I4 J7 U5 J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ Y1 o0 d% i6 d' h4 Q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-12-26 20:51 , Processed in 0.017463 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表