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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ R9 b& A( {0 |1 {4 e: }
netlogo自带的social science--traffic grid这一例子当中,7 X  k# b2 Y; m6 q
globals8 f5 _" o3 Q% v* a6 f
[% N, d; O6 }% X2 W. M: r
  grid-x-inc               ;; the amount of patches in between two roads in the x direction. e; M; d2 K4 A- y, |4 g# c; |, r
  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ j) c7 \4 f& t! N+ w& g
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 L) e' B) J4 g/ H
                           ;; it is to accelerate or decelerate) r5 I3 u4 x, W5 |
  phase                    ;; keeps track of the phase
, _1 p, f6 x' a' L1 _0 z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 @) j, t7 I% f% ~  current-light            ;; the currently selected light
2 [, Z7 L9 s) _! \4 T1 s( A) k$ @4 h8 v* A
  ;; patch agentsets0 o9 H  ^. G% {/ S$ L- |, a- _
  intersections ;; agentset containing the patches that are intersections4 {+ j$ p9 T5 {' `+ P
  roads         ;; agentset containing the patches that are roads
, G- ~- b: k7 I]" G. D: A( V6 z5 H7 P  @$ Z3 X
8 I4 Q4 R' |4 v: i9 r/ q9 e
turtles-own
- A; A/ t1 }' [8 X2 G* @[
, @4 o. X8 E" C/ U' P/ L  speed     ;; the speed of the turtle
/ Z9 \0 `; s% I; O& f+ ]  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* X8 x/ k* @# U. o$ P
  wait-time ;; the amount of time since the last time a turtle has moved
/ ^! r& M! O) }- _. u]/ J- Z6 \( y: m. b' M
( M9 K8 q3 _5 D6 Y2 w0 J" e/ r
patches-own
6 z. |) f* E, M& v/ M2 o[- p: j, D6 f& a: {
  intersection?   ;; true if the patch is at the intersection of two roads: r9 f6 A5 l3 m# v* [4 d, R' h9 ^; W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 H3 n* H  ]7 S  e% @  Z
                  ;; false for a non-intersection patches.
# I* V; r  U" L  my-row          ;; the row of the intersection counting from the upper left corner of the
( R. D. b' c+ w4 W0 \. h; M1 {, k                  ;; world.  -1 for non-intersection patches.( n8 H# D! Q3 p8 }/ }/ s8 h8 K, ^# Q
  my-column       ;; the column of the intersection counting from the upper left corner of the
; s( r2 }) I1 c                  ;; world.  -1 for non-intersection patches.
% E0 I/ u( U' C! e7 g9 \  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: M" S- Y) I, J! R7 }) x
  auto?           ;; whether or not this intersection will switch automatically.% |2 j2 a" M' z9 S! B% @
                  ;; false for non-intersection patches.
& m9 B6 Q0 i- A]
, o3 i4 l9 Y6 F# y. Y. I0 S3 }2 l! J; b6 N

- ?+ |% `; ?, V;;;;;;;;;;;;;;;;;;;;;;
0 O! l0 Y0 W4 K% f/ }" v;; Setup Procedures ;;
: i. y1 b6 p4 l4 }- T;;;;;;;;;;;;;;;;;;;;;;7 Y+ W) T: [& A% W* U! K
% Z2 C& P& o& q. ~% t
;; Initialize the display by giving the global and patch variables initial values.
; O* o; _" N; R9 m& i;; Create num-cars of turtles if there are enough road patches for one turtle to6 S$ N* e, a3 T' u5 n; P! l' x
;; be created per road patch. Set up the plots.9 @  D$ D' E- B8 N# d( D( A
to setup
# {% c8 `1 `7 L  ca
/ F; h+ Z9 J$ Q  setup-globals
7 S* x* g6 o3 S) D' V! f9 e4 y3 x: i" n: V* c4 c& o. k
  ;; First we ask the patches to draw themselves and set up a few variables
# \5 L( @$ b- |  setup-patches
. M  _! r, l( G) E$ e+ y  make-current one-of intersections
# M3 y* |' y5 S" t: K6 e8 Y  label-current: r6 {6 E. P0 m* v. q: I! X

/ }0 P  z, u, k% s  \3 S0 N  set-default-shape turtles "car"
% j# X7 X2 b, N+ z+ v+ v% J7 _7 Z; g; a% P# W
  if (num-cars > count roads)" e2 `) O- X' x' p2 g
  [  ^& \' H" X, H  d  I% A& u
    user-message (word "There are too many cars for the amount of "4 J: v* I7 t/ _. h
                       "road.  Either increase the amount of roads "2 T  M8 y8 y6 t. u% ]) H8 u
                       "by increasing the GRID-SIZE-X or "7 F) t3 \4 A% d! K! F  |, V
                       "GRID-SIZE-Y sliders, or decrease the "
4 ?$ ^: O# D+ f, ~                       "number of cars by lowering the NUMBER slider.\n"
' t5 k& |' ~: ^" e, z                       "The setup has stopped.")% Z/ r1 p* f% w0 P
    stop# r7 Z( S6 P& [$ o; Y* d$ s$ i
  ]
7 c& n+ E4 G4 }5 z4 z: x3 s+ H) w1 B) W# |. c$ q8 u! K7 Q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) g* `# S& g5 R7 [0 Y) `/ U
  crt num-cars8 I5 ^- _( z. _  ^$ T6 }2 @
  [
2 w7 `6 E4 A5 |% G6 n* j    setup-cars3 p! ~( w; k( w+ y- o) T
    set-car-color
2 n4 g1 O3 Q% V# V+ D  T( G    record-data- P9 S- j' \' X1 ~4 M
  ]
4 X$ B2 k8 r. a  y0 F+ _- m9 {
3 L. H, i  d. N9 U  ;; give the turtles an initial speed
- f6 y0 r" A. j  ask turtles [ set-car-speed ]
2 d3 @: b& Q1 h9 g' n7 {+ S
1 E" U' P% l) P: q9 a  reset-ticks
3 I9 F  r# E6 nend8 n! v4 a/ i2 y6 A* B( }

3 p  L6 e3 ?; v6 g9 [" d;; Initialize the global variables to appropriate values' o3 e. ]+ G2 i+ p5 ?1 k( ^. f/ k
to setup-globals& {: s3 r, ~+ \7 `1 \
  set current-light nobody ;; just for now, since there are no lights yet
+ F4 Y: A1 w9 o4 ^1 s  set phase 0" F# n3 C6 C! Q' X' e. u! s3 l
  set num-cars-stopped 0
$ n& }9 I, o4 Z6 j$ K! n  set grid-x-inc world-width / grid-size-x1 l" T: D/ E  G5 M% g8 V. s. q
  set grid-y-inc world-height / grid-size-y$ a2 c) k" J& ~' y' c

* M7 G" M8 t. u, b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! c( i0 ~( Q' x9 K4 H! X  set acceleration 0.0993 R. S" M+ N) j. O* A2 K
end7 h8 ~) C* M/ _) r5 G( p

' \3 k: B! w: ^) R# [. h;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 C9 f- n$ ^: X1 T' C;; and initialize the traffic lights to one setting  Z7 p, B) a+ s) \! r0 `
to setup-patches
* O- ^+ u. z+ ?0 s3 M  ;; initialize the patch-owned variables and color the patches to a base-color
* h. a  t, Z: q: w6 A- z2 _" F  ask patches
+ `7 N/ s" F' h  [/ }4 T* r6 K2 p+ t7 P
    set intersection? false: R8 @' d/ g- r* R/ |0 }
    set auto? false
7 Z6 u/ Q: ^2 I    set green-light-up? true6 x5 c- }7 j% d% h8 w
    set my-row -1
# O. e: I3 B: J0 B8 p( t    set my-column -1
+ k2 A6 m  z2 @$ y. m: G) D    set my-phase -1
  J! B7 L  _  E4 n; U) z& k    set pcolor brown + 3
9 T: H7 G' l6 {! i  k- {  ]
0 e8 P/ c, K+ r
7 g$ g0 o  \0 j* K' R0 l% Z  ;; initialize the global variables that hold patch agentsets
# L9 `) D) }# }- E4 F9 a  set roads patches with
, i, w( a/ A. ~1 Z! M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( q: c8 K/ A0 @* D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( f: S( |7 x' r. _4 u* O  set intersections roads with; {  n' J$ O. b$ S9 ]7 x, H. b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 q) p( @  @, E7 w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' v. c' F/ W! W; w. L, s$ O
6 M# l8 i8 W- r- o1 F  ask roads [ set pcolor white ], k. |0 \) `5 y4 n( ?
    setup-intersections4 n# b! Q& H; Z
end2 Q! e! b4 |& i8 @+ b% r4 h
其中定义道路的句子,如下所示,是什么意思啊?
5 V% |  C, D2 t set roads patches with
" u( V- i5 f: W  g4 B8 E: H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 k% b! g& v  K5 l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ {$ y1 A: t# [% @; e% R
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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