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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, O. h8 [5 P3 i; ^9 ?9 _netlogo自带的social science--traffic grid这一例子当中,3 X% Z3 S; N# G$ C4 d
globals
8 i- g5 g5 Y) B[
* K& L( c4 U8 y! k1 d: T& K1 |  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; p+ w& Y( p- \' \, [2 X  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- P) t3 i$ H; G  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; J# V8 w+ Y9 e/ e
                           ;; it is to accelerate or decelerate
% B! k' ^5 n* H) {) H. q  phase                    ;; keeps track of the phase$ C$ u' H2 _0 q- j: |
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 w4 |& N7 J: H0 A( I* `) N
  current-light            ;; the currently selected light' s: ]% W: F: D5 F
5 H) m7 A8 }1 }' }. M
  ;; patch agentsets1 ^3 m/ @, ?! n9 W  ^. u5 v
  intersections ;; agentset containing the patches that are intersections
  B9 v7 g7 d, q$ _3 h  roads         ;; agentset containing the patches that are roads4 b* x. o% Y% x- l
]& S1 R+ s2 M- Z2 h0 B8 x

5 I/ J5 p1 d# ?turtles-own
; [1 S) _4 D/ z% H" w# M/ [[
& W% c% k$ \; C! N( t4 N  speed     ;; the speed of the turtle; `/ r& K0 z/ X4 N4 P0 |+ ]: T9 k
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 b2 ]! F# P4 k7 m8 a5 U
  wait-time ;; the amount of time since the last time a turtle has moved# g( M6 Q# Z1 f* F0 t
]8 T0 U! ]! t6 V/ e6 G# r
9 b+ I( k2 `, [2 M1 f4 L
patches-own
+ n2 h1 K! C% {, K" }/ V[
. O" Y' A" Q# V6 R  intersection?   ;; true if the patch is at the intersection of two roads
2 z2 {! z2 w& [' ]6 W$ `/ Q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' S/ U* I5 |: D                  ;; false for a non-intersection patches.
: l; i" f: m1 N- o  my-row          ;; the row of the intersection counting from the upper left corner of the7 j' G* |4 B' Y+ ^- ^
                  ;; world.  -1 for non-intersection patches.6 a, E2 ]5 {+ t+ ^
  my-column       ;; the column of the intersection counting from the upper left corner of the  q. |5 j* b$ n) A- f9 v
                  ;; world.  -1 for non-intersection patches.
. e  i# [) I* }6 [+ Y- }' D  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! i7 o9 D9 o( z& ?* I
  auto?           ;; whether or not this intersection will switch automatically.
" C  k) J& k7 E! D5 t6 s5 t                  ;; false for non-intersection patches.
* ]9 y0 g" S# i: i# N: G]
8 o, [0 ^0 B# q, i' o1 K
2 ?. f* U5 A5 b. ]. S' m* p3 o9 K+ T  a9 C2 L9 ~  [' h8 m9 A* c
;;;;;;;;;;;;;;;;;;;;;;! j2 _% H  u! ]9 J' j2 M! H+ P. z
;; Setup Procedures ;;5 x( B1 j: q& \, L4 @5 |4 n
;;;;;;;;;;;;;;;;;;;;;;4 k! B5 e- ~; R  P

  ~4 L* p$ n; ~1 T;; Initialize the display by giving the global and patch variables initial values.
3 q; x3 T% m( `9 {% B' ^/ P2 B;; Create num-cars of turtles if there are enough road patches for one turtle to2 O2 R" p* f, [" K
;; be created per road patch. Set up the plots." y  H* x: o2 g, g# U, K- d' }
to setup6 p/ |8 O4 a) `
  ca
6 x8 @* v: o0 w& }. ?# |- R" R9 k  setup-globals
- K5 J$ z5 u$ A/ X
( N. o; J% W. w9 ?- s" a  ;; First we ask the patches to draw themselves and set up a few variables+ v3 _2 g$ {8 M. ^% z
  setup-patches4 t6 u3 ~0 y9 a1 E' a  _
  make-current one-of intersections- s- M, `, r+ z& K
  label-current7 @, _( o1 M# X

$ K* o* t& m! }0 q9 o  set-default-shape turtles "car"9 f4 r. s; s) `3 @5 x4 N  l7 N
, F% J, K' ]6 c0 W' b
  if (num-cars > count roads)
% {% J. P" f" ^. Q: f- f, E& M  [2 d# _9 c& K5 @" b7 s1 f6 j3 u  V
    user-message (word "There are too many cars for the amount of ") Y1 N, t/ b3 s1 p7 {$ _
                       "road.  Either increase the amount of roads "* R4 ?+ P9 |3 ]% _7 M# T9 Z
                       "by increasing the GRID-SIZE-X or "
3 H( [1 k6 |- q, C. G                       "GRID-SIZE-Y sliders, or decrease the "# d7 J/ K6 E; {, J9 _% F7 c0 l
                       "number of cars by lowering the NUMBER slider.\n"
5 A+ N- r$ C; H8 k. n3 b0 f                       "The setup has stopped.")1 T8 Y, c3 M5 L1 n, |6 t8 T
    stop; L3 ?* v8 G# {; [% k5 M2 M; |* N
  ]; p5 F' C) I  @% I; D
1 H& [; {0 G5 G$ B0 l& U
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! L; P& {% J: X/ r, T
  crt num-cars4 V2 o( B, X6 k
  [! e5 u  u; V* p1 I8 U' t# x$ L
    setup-cars" z. S& m9 y/ I6 |# k$ I; @
    set-car-color
! z  }) p5 [# e, K# q( x9 m    record-data$ q" {: ?) x0 D. {6 l. Z( p
  ]
/ P1 n9 l- L. W8 L* F4 o7 ^! M, M2 z" y+ q$ c
  ;; give the turtles an initial speed
- [9 m9 V* E, o! }- Z4 }- M2 D  A  ask turtles [ set-car-speed ]+ q4 H7 ~& ]  _% \! i) ?0 A

- [5 v4 k" F, E) m1 w  reset-ticks
+ I+ D  T1 ]; `end. A) M& s( R3 \" Q. K5 {. T# c
3 A$ _8 U* D/ r" F& R( Q5 N
;; Initialize the global variables to appropriate values5 b, h) x* ^; k: j7 I6 p5 _
to setup-globals' j3 ]1 J* k2 s8 G6 ^, B+ O" k/ h
  set current-light nobody ;; just for now, since there are no lights yet) W$ \3 U  L9 F) U
  set phase 05 c2 h8 ^) Z: z( |9 {
  set num-cars-stopped 0
/ R$ ?( @3 x% e5 G2 U; s4 ]' [; X  set grid-x-inc world-width / grid-size-x7 M6 P8 D  B7 ]+ `8 Y
  set grid-y-inc world-height / grid-size-y
& ?# V+ ~" s; e3 q$ W5 w
/ q0 r* n: Z" }# G  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 W2 {; V/ ?: w& d4 I0 s9 s% Y
  set acceleration 0.099" k. z$ e! C  @+ T2 J
end
, n6 j) y& I* S- y+ |8 D5 q7 u  F* w7 U
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, f0 ]( S3 _; o8 e$ i;; and initialize the traffic lights to one setting
' }( c5 v# \1 S  n9 ?1 C2 ]; P( Pto setup-patches
" ?# q( O* d6 v& X+ o7 l  ;; initialize the patch-owned variables and color the patches to a base-color
- V- @& O& z/ u  ask patches' M5 t4 `1 w$ y" \# o
  [
( F' c( B1 j% u/ e    set intersection? false
% n  u8 k8 ^1 }    set auto? false
+ P8 B0 ]  g$ A    set green-light-up? true# d1 P; c" @2 O4 U
    set my-row -1! [* U% ~" }+ v+ S! q+ F
    set my-column -17 j: k. w3 q- T$ i, V6 e/ b+ x9 A
    set my-phase -1
  ~5 L9 D. x! M# F( e" \: P    set pcolor brown + 3) {% u( {2 g: S" i$ t$ J9 N/ A
  ]
* I  E% ]5 [; E
5 E9 Y5 A- D4 B. A3 e  ;; initialize the global variables that hold patch agentsets  o" z/ R) I1 s) o6 _" B1 t& S0 T9 m
  set roads patches with
# W! o+ b- R+ _9 G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' Q3 Y8 Q4 r4 w5 R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ ]+ s# r% [6 B4 Y
  set intersections roads with
# W( D. j5 C6 p$ w8 f8 w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# D, v( p4 f3 O! r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 k9 [  J* X2 Y7 C2 n3 u9 z  Y: _4 B
  ask roads [ set pcolor white ]+ t8 i6 b  z* ?+ x4 j8 Q$ ^8 J
    setup-intersections
6 v4 T. P- ^5 Qend# m1 ^/ s% M4 ]  g+ B( f  Y
其中定义道路的句子,如下所示,是什么意思啊?
9 R2 _- i* ~: z: J# n6 q set roads patches with
4 ]/ g  l$ S/ Y' }. v0 B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 |% `5 \8 w4 i. d. E: `( U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! m. a7 y0 }& b* L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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