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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 M8 m$ S' {, t; Z8 S& c) s
netlogo自带的social science--traffic grid这一例子当中,, H0 X! y2 ~9 M) k
globals
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  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 Y, ~) m# |9 {8 A: L; T: R  grid-y-inc               ;; the amount of patches in between two roads in the y direction. ]" Z+ _3 Z" v" c2 \% f5 T% L# W% k
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) i6 e1 Y8 l' L% c3 B
                           ;; it is to accelerate or decelerate
7 o( G% m% E% X7 [& |( q1 Z; `  phase                    ;; keeps track of the phase. V7 C" D6 a& \+ I# K7 V3 C
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% q- S- q/ B/ w, u  l/ k
  current-light            ;; the currently selected light3 s3 e3 o; o- |

* z6 q2 \7 e" |8 M" }* V  ;; patch agentsets
* H7 W4 V) _( ]0 |3 L  intersections ;; agentset containing the patches that are intersections
) j/ D$ t! s3 U$ ]  roads         ;; agentset containing the patches that are roads+ u4 e" l. p- B$ j9 e7 {* M- `: g
]0 [* A9 @0 W" I3 v
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turtles-own
: g( Z9 y5 t" C: X3 c  M- l[, ]- |5 a" h0 d8 r) H8 ?
  speed     ;; the speed of the turtle
. o- Y4 R: n3 j1 f7 n! X" i  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 g3 c, T! O' n* B6 A: `
  wait-time ;; the amount of time since the last time a turtle has moved
) j. Z% \+ B0 K& E% k]3 O1 r8 U3 s% r

  C3 z; \  q5 p0 F( W, {patches-own
- ~) A  J( o$ r6 g- J' R7 d[1 R' @2 E9 l5 `. }" M2 F
  intersection?   ;; true if the patch is at the intersection of two roads
5 ~; C  N4 X+ [7 H/ |* ]  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 n2 E$ ]9 V3 q" l
                  ;; false for a non-intersection patches.
1 f' ^( _& j) W- B# X/ V  my-row          ;; the row of the intersection counting from the upper left corner of the
+ d! I1 g* ?" G' b                  ;; world.  -1 for non-intersection patches.8 b/ Y; `8 _! ^7 j5 Z
  my-column       ;; the column of the intersection counting from the upper left corner of the2 |- V+ Q1 _$ }
                  ;; world.  -1 for non-intersection patches.
. t1 v% q% x) L7 J  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ w- H+ J/ I- I' T0 u% _7 |) b  auto?           ;; whether or not this intersection will switch automatically.% _* {1 G6 @' k0 g
                  ;; false for non-intersection patches.
# N. h( m5 d9 y4 K$ i, @7 I  J9 L]
& R( x0 }: a' U
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/ S3 F! x  O; f$ M;;;;;;;;;;;;;;;;;;;;;;& X* Q7 X% ^6 Q/ y/ j
;; Setup Procedures ;;
8 \3 J6 D& }! q* }+ x: P;;;;;;;;;;;;;;;;;;;;;;
' Q" {' m1 o+ N4 Z) @+ z' g3 Z6 h& V8 d* n$ h0 C+ _
;; Initialize the display by giving the global and patch variables initial values.1 @3 Z5 O  I3 }
;; Create num-cars of turtles if there are enough road patches for one turtle to  p( m4 w/ G% F+ `
;; be created per road patch. Set up the plots." y3 f1 u  f" `, v& {5 C
to setup
! C, V; P/ T+ G% T) u  ca( t( p2 e2 [2 W4 S; ]% N% I
  setup-globals
/ I0 `5 x' Q% B' ^" W. Q+ ~# I2 j6 j2 U2 R  T# C
  ;; First we ask the patches to draw themselves and set up a few variables
& y+ T9 Z2 |) U5 i5 n" \0 D  setup-patches
. p7 ?- J8 m! m  make-current one-of intersections
  {7 Z) e( d4 c2 k' s8 w  label-current
* R9 |  E& l3 y, Z  B9 ~  K# ~  I# c
# Z1 e$ h) y" N/ u' Z  set-default-shape turtles "car"6 `# M! j' @. K1 k* h" p! _# J4 C

/ U) r, A. A: D6 X  if (num-cars > count roads)
: s/ n) k/ N( h! H- n& ?" M# \  [
1 E* B+ s: d2 s) V* Z( l! d" R    user-message (word "There are too many cars for the amount of "5 [- B9 d) ]; }( H. _
                       "road.  Either increase the amount of roads "0 N8 |- J7 p( l
                       "by increasing the GRID-SIZE-X or "2 x0 c. {/ e8 ]; d6 \
                       "GRID-SIZE-Y sliders, or decrease the ") e( M( @) Y4 P, C& z, U
                       "number of cars by lowering the NUMBER slider.\n"( H0 R! @/ l$ @4 I1 ~+ H. N
                       "The setup has stopped.")# J, h: h, @6 C: }7 H
    stop9 i* o& p2 ], @- y
  ]
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  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ Z0 B9 K8 F( `; w  crt num-cars$ l  w# o' o% }! {8 `9 ?
  [0 {- R! l3 @# i. v1 y, Z* E. u6 M
    setup-cars
( M& \# O- C6 q- n    set-car-color8 Q/ J: _: \1 T
    record-data, y8 J4 [5 o* Z+ Y6 b7 t
  ]$ t3 t: W  l3 s$ P0 w+ w

* a+ D/ T2 |) {5 Z- g3 P  ;; give the turtles an initial speed4 U" {; Y0 u4 t: Q$ @
  ask turtles [ set-car-speed ]
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" u% z$ A& |% W+ n3 j6 s2 |  reset-ticks
4 l9 n3 d/ ~1 _; e0 rend/ D9 K6 U  r' W9 _, y* j) @
: |: W: {0 Q/ V
;; Initialize the global variables to appropriate values
9 P) s. i% m3 H4 ?9 nto setup-globals1 Z) `4 q+ E/ l' [- X8 [5 c) q: ]- W
  set current-light nobody ;; just for now, since there are no lights yet) t1 B9 @$ \5 R' v( x1 z
  set phase 0
$ d* `/ ~3 x+ ?+ E. ~. h0 e  set num-cars-stopped 0- V1 x3 Z0 Y! ^& b4 F2 N( r: b
  set grid-x-inc world-width / grid-size-x
; |  s& y6 |; ~8 m1 S  set grid-y-inc world-height / grid-size-y
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  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% Y- d( Q9 \+ n/ ~
  set acceleration 0.099
: [. P% U8 T5 n8 X3 ]- ~1 @- `& Zend: |* z: _/ f) a& c

: k5 w( M; Z3 R; w;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 N) E* N0 N1 v# z# z! s
;; and initialize the traffic lights to one setting$ T; U5 V8 _$ n$ K. O+ M. J
to setup-patches
! O" r' A; L) R: r  ;; initialize the patch-owned variables and color the patches to a base-color
" e, ^7 Q! G" z2 O0 b  ask patches6 a8 C# x3 X5 u
  [& O4 y' \8 b3 \) @; W5 {" C, E
    set intersection? false
! c, d4 c/ a8 Z3 q" \$ c6 F    set auto? false
8 g1 W+ r5 v: }    set green-light-up? true. ], Z3 o$ R1 |" D  O# L$ z. M  u
    set my-row -18 F6 A) @& o/ i2 ^! a* i
    set my-column -1% {- B6 {8 r1 T3 |7 J) A
    set my-phase -1
  {( p" s5 I8 x' W    set pcolor brown + 3
# j' U$ f5 s. a. J/ I) W  ]
' C3 V# b6 b) E$ N6 u/ Q" F% F5 U$ P' Z6 h; f2 K+ v
  ;; initialize the global variables that hold patch agentsets, m( R: L' G5 q( ?8 h  g5 Z1 b1 T6 [
  set roads patches with
' o1 ~; T* @/ ^. G+ w6 p, [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 h/ P$ V; I& x/ B, ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' e3 A  k2 K- R( J0 C. X
  set intersections roads with
4 P, b; g' X$ }$ c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. \% j3 y' G5 C+ D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 ]$ y; U. i! Y4 z; l' ~  e( \9 \( x- Y; f5 d$ g/ u
  ask roads [ set pcolor white ]6 }+ y! Z2 h! Q4 O3 c* }) M
    setup-intersections( D& v% i% x4 ^0 O* A
end- h" l: x+ D! N: e
其中定义道路的句子,如下所示,是什么意思啊?' E) o: ]/ y& X
set roads patches with
/ H& c# |% F) {+ U, W% W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 a; H' h6 i! n2 g" m5 b. X# y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 J3 G- }& V% ^
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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