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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) K1 t4 D& z% Z. X- {' n) z' ], gnetlogo自带的social science--traffic grid这一例子当中,+ }# @8 y3 W. p
globals1 R4 Z. Y' D! y# H4 R! k+ f
[, q: L7 m+ G9 v/ {" I, [
  grid-x-inc               ;; the amount of patches in between two roads in the x direction% M+ ~+ ~8 _6 @0 B# B
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
* o3 \2 d4 X6 r  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
& Z. B7 I3 |! ?                           ;; it is to accelerate or decelerate
4 K& S& m# Y. Z9 D  phase                    ;; keeps track of the phase" {! D  W; b, \( F+ l
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 p9 Y& E# g  r
  current-light            ;; the currently selected light
& V2 c0 X9 [1 {2 Y; |; s
* p9 o- ]; g9 w- P  ;; patch agentsets
# T9 u7 x2 k* U/ s# Y  intersections ;; agentset containing the patches that are intersections* ?2 n5 y" U5 G6 t2 c( E- `) D
  roads         ;; agentset containing the patches that are roads+ ^+ J1 E5 H: h, {6 G. M
]
. }0 v6 B/ P7 A8 c+ J
  z8 l# s+ y9 P- pturtles-own
' @+ q6 O% F% \3 i/ A; q/ M[, m. [. F- V3 f$ p
  speed     ;; the speed of the turtle
+ T- J/ N6 U+ c; D$ x  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; ^$ w1 w8 N$ ~  wait-time ;; the amount of time since the last time a turtle has moved% m  n8 D) |& V! X/ L
]
* N& `4 ]0 k# ~. N
4 F4 y. ~* ?) q9 P- C6 Jpatches-own
! g+ A  W7 C: o4 V[2 }4 }# W* w4 ?8 d3 M
  intersection?   ;; true if the patch is at the intersection of two roads" q4 m, a8 h; B; I
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ w$ H* W" A  R: b- i                  ;; false for a non-intersection patches.
# i. p* R  N, A% K  my-row          ;; the row of the intersection counting from the upper left corner of the+ s" F5 k4 C0 \! y. B& }
                  ;; world.  -1 for non-intersection patches.4 u' c' Z$ J: s' M. Y& T
  my-column       ;; the column of the intersection counting from the upper left corner of the( I; ]& Y* k9 _  \
                  ;; world.  -1 for non-intersection patches.
* z# w- K& n: l8 F& x6 q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& E5 f: t2 I, L
  auto?           ;; whether or not this intersection will switch automatically.
+ d% y+ M' x. j- V; }" B1 y                  ;; false for non-intersection patches.
! K( V* K. R$ o% O]
1 u; ~! X0 E( D; A8 K0 S" h$ E  Y
. C  E' b& t( ]5 u6 [% u( G" Q' H. G$ O5 X) z" ~- ?% I$ Z7 Y
;;;;;;;;;;;;;;;;;;;;;;* L) I' ^9 l4 B  ~
;; Setup Procedures ;;- H4 c& _- ]* \  K
;;;;;;;;;;;;;;;;;;;;;;3 }5 p. G7 v  M# k7 q
, q, }8 m8 B( X* L1 S
;; Initialize the display by giving the global and patch variables initial values., l1 }! W6 B) W$ l0 p5 Q, l4 ?  u
;; Create num-cars of turtles if there are enough road patches for one turtle to' E4 \, q; u4 d/ x1 U' F
;; be created per road patch. Set up the plots.
9 K/ ~2 }& W2 p8 ]$ @to setup$ Q- \8 G5 |0 W6 s- I0 R
  ca
3 k' l6 T" j1 T1 ^7 c% j: `+ _5 Z  setup-globals
9 {) b0 [9 ~# D* c5 r& K* i4 x" t5 s" X2 r- H
  ;; First we ask the patches to draw themselves and set up a few variables+ w; y' i5 M: }* R+ \
  setup-patches
( t; M. k9 O0 x) E4 Q  make-current one-of intersections
3 j! x* L/ O! ]' a  label-current6 g9 r9 @8 F, Q8 G+ i

; O  t- G: U  O9 i; P  set-default-shape turtles "car"
) ~' D  r6 Y" @7 M( O/ }( D
# P! b5 T+ T0 Y! ?* U9 g1 }  if (num-cars > count roads)6 H* O! u# Z. U- I
  [. ~( L1 J; I' k8 N0 Y
    user-message (word "There are too many cars for the amount of "
$ u) e6 g% d; R* i: d2 P                       "road.  Either increase the amount of roads ", ]1 r% [8 Y8 j) ?- E, f
                       "by increasing the GRID-SIZE-X or "
9 j6 h, l# x- N- a4 ]4 O* [                       "GRID-SIZE-Y sliders, or decrease the "2 g4 L* u: D/ I5 j# R& s" x8 H
                       "number of cars by lowering the NUMBER slider.\n"# e! [/ K7 V4 U  V+ g2 ~
                       "The setup has stopped.")
# q8 S2 D  W0 R- {/ E    stop. D/ [/ |: ^' [
  ]
7 k9 s- ]$ Q  S! r
9 P7 R, |* |9 n, z6 w  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 m, e" k9 ]5 a# t/ S6 j( S
  crt num-cars: j) C( T* _' c; n
  [, {/ l4 g, l& G: `9 h5 k: G
    setup-cars/ c; u8 l( n7 ]  k, M) ^# n+ o
    set-car-color' D, f& D! e: ]
    record-data
6 e7 Y& Y5 P, H" Z  ]
" A" Q. W& x: ^/ Y4 i# p6 w1 X$ e) a6 }. s0 _. d
  ;; give the turtles an initial speed
2 s6 W- V, \5 w1 v) ~4 }  ask turtles [ set-car-speed ]* z9 z7 K  Q" R5 K* m+ G# j0 |* x+ c
7 h7 n$ H4 l' x, i; [) ^
  reset-ticks0 H- Z1 @7 N' j" N: \
end5 C# q6 [' {% G2 l1 R

% c0 t$ n: m+ J2 j;; Initialize the global variables to appropriate values0 S  a3 @% x+ `
to setup-globals
  h) W3 H1 n. h% x# B% x  set current-light nobody ;; just for now, since there are no lights yet! G) x# e0 v% M) @5 ~: K$ h- b
  set phase 0
  t0 y. C+ E/ e- n* o+ @# e  set num-cars-stopped 0
" o' T0 c8 ~# g1 K  set grid-x-inc world-width / grid-size-x+ x2 ?1 `1 G1 `0 x3 \. G9 B6 w
  set grid-y-inc world-height / grid-size-y# E  U4 h" V1 a7 ^% N* K# k( n  x
  k( a" s$ a% p
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% p' e0 v1 }1 c2 s: \! F0 j! l: a
  set acceleration 0.099
* j/ z& O$ I1 A- P9 S5 ]end
1 `$ `/ N, U# Q( M6 H' h! B: Y, T# ?8 z0 A% Q" @9 M
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 q! |8 n. u( A4 e% k;; and initialize the traffic lights to one setting# D' b$ U% K( u+ D7 J2 c# \
to setup-patches8 L1 A9 S' `3 A8 P' [9 a4 p! g' S
  ;; initialize the patch-owned variables and color the patches to a base-color
1 p0 @6 Y. [; m  ask patches
6 M( B) w$ L" e) r1 x8 x+ t  [, E: Y# H' b6 \) E0 u0 P
    set intersection? false
3 d0 Y5 L& @& O5 J    set auto? false
( x, ~& \% a" Q$ `4 ?& G' f; b    set green-light-up? true
& _! b; G5 |) v    set my-row -1' J. _1 a( \& D) A5 t5 d2 w# ^
    set my-column -1# E# B6 B) Z+ r! @4 J$ ?
    set my-phase -1
3 a0 T, X7 l5 o5 o0 k! t    set pcolor brown + 3
( |" @; e6 D* O1 m& q  ]
# a! l5 \4 G5 O: ^2 R$ S! Y) g) A% i0 h7 _
  ;; initialize the global variables that hold patch agentsets
7 Z: _8 K) I+ i" X- w2 o  set roads patches with
1 Y( Y2 ^* v, J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  I; M1 i/ J0 _4 R" }8 \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: {2 k& t' a4 N- r3 b: K  set intersections roads with
% {; a. t2 {: c' f% [* L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 q! r/ M0 ~5 A  `+ X8 ]: o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) `/ e  W' E: P: P" x- `: Y! |2 Z0 X( |% q1 c: I( m  ^( I7 z! A
  ask roads [ set pcolor white ]
) j: L$ k$ R) ~  X6 F    setup-intersections
: `" e* w; [$ F% g$ Nend& k" N! x1 d* H' y' N0 k1 p: k3 T/ a
其中定义道路的句子,如下所示,是什么意思啊?
, D2 h8 a( t/ _5 `5 b- I* M- ^ set roads patches with8 O# ^9 I* ^6 {  B/ ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# ^) ?7 ~$ q$ G' Z8 X$ x' X2 Z$ G/ t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ N) d1 \/ f7 w% f* ]
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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