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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# `9 t5 C# I1 ^- s: i, _+ n' Bnetlogo自带的social science--traffic grid这一例子当中,, ^$ k8 j4 x2 t; T2 D
globals
! J+ e- X7 A% p[, m$ M- R  a& [  c+ Y! Y! `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 D1 h2 g# e. O  grid-y-inc               ;; the amount of patches in between two roads in the y direction
* K3 |  h% s2 i5 t  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
% ?8 k' x& N5 W* Q+ `# \4 j! s                           ;; it is to accelerate or decelerate- J4 y  c' Q- Q$ E: |4 y. y4 E9 C
  phase                    ;; keeps track of the phase4 N/ Q& y% X& a0 A$ h
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ O  j$ Y1 T& y# |9 K
  current-light            ;; the currently selected light; p4 `1 t7 i2 g6 p9 j4 N

. b/ K8 i# Y3 c6 Y& c: o, j  ;; patch agentsets0 l/ o" W0 D& O. W  }
  intersections ;; agentset containing the patches that are intersections/ \) a4 q2 U* k% f4 s, m& Q
  roads         ;; agentset containing the patches that are roads
4 _3 H" N! T! p3 o" _]
" ?, L. ~/ c$ }1 O0 D( V
& o# z4 W; r8 A$ D! B: D1 Kturtles-own
% o7 L! C* j" h: P- a1 ?[
0 \# F  W0 ]  S. f& K% A  speed     ;; the speed of the turtle8 k& J& h# D2 w2 Y2 d
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, g$ }( n0 e0 A$ z  wait-time ;; the amount of time since the last time a turtle has moved  [/ j3 ]% v3 w8 ]& ?) g) P
]2 p. p2 W% }6 G0 q6 q

, d  R6 K" D1 z' C6 o  Gpatches-own! y+ X; k7 d4 K# ^4 @
[
7 x7 x' h  T' [8 O+ z* C  intersection?   ;; true if the patch is at the intersection of two roads
* ?2 Z& l1 @  n7 p- z5 a  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 c( \+ d* Y& C( b. T" }- `
                  ;; false for a non-intersection patches.
3 O1 m8 `3 p1 z. r  my-row          ;; the row of the intersection counting from the upper left corner of the  y6 H: i8 U$ k2 ^+ Z, F$ z' A
                  ;; world.  -1 for non-intersection patches.
8 S& ^" l+ t2 l6 \) @7 W! v  my-column       ;; the column of the intersection counting from the upper left corner of the
7 D* _& F  }% O* L+ t' @                  ;; world.  -1 for non-intersection patches.6 x+ w: w. M, _( J* |3 g" _
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
4 _" S$ y+ Z" K/ y% r  auto?           ;; whether or not this intersection will switch automatically.  W: L7 y# W( d
                  ;; false for non-intersection patches.8 @# K2 V5 u, c& c: V$ w
]! p) {4 G4 a1 }4 e

1 v1 E7 G& w5 d* V% E% L3 E' a# U( M
;;;;;;;;;;;;;;;;;;;;;;
/ `, }' Z" j# f% p& i+ K;; Setup Procedures ;;. G/ r( ?4 f& ~# c: x" S
;;;;;;;;;;;;;;;;;;;;;;
" u+ G. n* e6 J& w* m0 X# q3 p+ ]2 {: E; \) B/ E9 H- j4 w
;; Initialize the display by giving the global and patch variables initial values.- b4 @& d* h& f3 k) F/ @. y* B- C% c
;; Create num-cars of turtles if there are enough road patches for one turtle to  n/ P) s' O: b
;; be created per road patch. Set up the plots.
' N* X  v- b" }& K  W! Yto setup
3 `! @, a6 n3 G1 E# [4 y4 i  ca4 z; s. J4 Q2 W/ F* O
  setup-globals
1 v3 h8 Y5 r7 d- p5 r2 ]$ |( C9 t7 {' p: H
  ;; First we ask the patches to draw themselves and set up a few variables2 |, t# \/ X5 [  A6 _
  setup-patches# m; [" Y* e0 Y
  make-current one-of intersections, \1 T, Z* d; z: Z
  label-current/ Z  r) U: Q+ ?' p- u/ v/ f
+ a  O" \* p1 M, p- Q$ h
  set-default-shape turtles "car"
: v; ?$ ?# x6 U  Y. x* X, V! h% R5 X* f( t9 u4 T
  if (num-cars > count roads)
; n& \! H, f& f  [
& s7 H* \4 V4 K9 ^9 y1 k5 [9 P* R  T    user-message (word "There are too many cars for the amount of "
0 y' ]7 J* h7 e4 x" M7 u                       "road.  Either increase the amount of roads "4 v+ z& F6 g- c/ T# v) G
                       "by increasing the GRID-SIZE-X or "
8 N2 ?# a1 k0 p& U: o                       "GRID-SIZE-Y sliders, or decrease the "% O" G% b# |' F/ }9 l1 I0 X3 H
                       "number of cars by lowering the NUMBER slider.\n"- p! K# `. H% L3 ?+ h$ ^
                       "The setup has stopped.")
0 g3 B% b6 ]: a, Z    stop( Y$ k' `2 x$ |) M0 F- d
  ]  D8 ^! i* X5 o

; `! \0 |& j" X6 a2 P7 \  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 I8 `. ~9 Y  z6 o8 R3 j
  crt num-cars
: h0 @& W+ F5 P. L5 A  [
- j2 R& E% g+ J  o8 g; k: A6 D    setup-cars
( i" B& K0 h2 s0 y8 H' h    set-car-color+ ?8 f: L3 A6 t$ Q  ~
    record-data
# P; M' V' t' m. Z$ G0 a  ]! D: P! C' f# B

- m  ~0 a/ j1 _1 g7 ?  ;; give the turtles an initial speed
5 s9 U  I. s3 X/ Q$ z! Y- x3 y  ask turtles [ set-car-speed ]# n3 R# I7 O' m/ o7 Q- s4 K( @6 x

0 o, @$ H: w/ r  reset-ticks
. N0 O# K% C/ }4 _+ k4 Uend0 U8 d  f- G2 Z! P  H1 O) r

/ c7 l5 i9 L6 @;; Initialize the global variables to appropriate values
! w; E: E- g; {8 E' @- I$ j9 e2 ito setup-globals/ |1 U: U" Y; z* [- y' G7 D
  set current-light nobody ;; just for now, since there are no lights yet
) ?5 {7 r. A1 z  M! l  set phase 0
1 v. v( R7 X$ Z! f+ v) Y2 s' M  set num-cars-stopped 08 x8 t2 _7 p* i5 }8 W* k# @
  set grid-x-inc world-width / grid-size-x/ \. Y5 b% l: x  j4 ]3 ^5 V1 X0 b
  set grid-y-inc world-height / grid-size-y
; N# J& N( h/ Z
/ }$ b  b" u) v8 T" Q; Y6 h  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 d; Q# L0 ^" s6 C4 p& y( N
  set acceleration 0.099* x2 N6 ^% e2 r  S: ^
end
1 I) _) d( n% J8 o! O% r: M" {- ^5 l3 E2 `$ f$ J% p$ l
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- N' H7 S7 b0 r3 ~% K
;; and initialize the traffic lights to one setting
, [6 O4 \4 S. b8 {3 Eto setup-patches# V2 o' R( z. ^, X( m+ h
  ;; initialize the patch-owned variables and color the patches to a base-color
# e9 H- T8 @! R0 u& g  q  ask patches
; Z& Z" H+ M6 K  [; v$ I0 A8 e0 ?1 X5 o/ X* t! y
    set intersection? false3 r8 H0 n# a, @; l' I2 d6 J2 `
    set auto? false/ ?  O9 J+ L. e
    set green-light-up? true1 _5 e- {# J" Y* K( ^8 P
    set my-row -1% Y  ]8 p  J( f( g. W
    set my-column -1# a, y9 q- n: B1 N( {- s
    set my-phase -1
6 [. i* ?% I* D, R6 i% ]3 O; ~6 Y    set pcolor brown + 35 h% _& Y+ j' v/ D# M( X6 {! \
  ]$ g) f; l: a3 }: ]
. m; e5 e) ?. |8 O. ^$ }# s2 g" X' f8 ^
  ;; initialize the global variables that hold patch agentsets! Q6 q0 g$ s( A/ d  A. q! |
  set roads patches with
1 Y& K/ K, Q. X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 A8 f9 U6 [3 N+ ?  e) }' E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 A* O: ?' z* k% l8 G" Q2 |5 X2 L7 I" @% v  set intersections roads with3 O4 k. x' \& U/ y( x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 g# _$ g# i5 G9 a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# a! `, G& ]$ H! I8 `

3 b6 G4 U3 t/ O7 B8 g2 Y+ o) M  ask roads [ set pcolor white ]
1 l1 O+ K; @8 U    setup-intersections1 Y: H. i; b+ I6 y1 X" e
end1 _' S: w3 S5 [9 f4 J
其中定义道路的句子,如下所示,是什么意思啊?  [" \$ w# F+ ^$ g8 J
set roads patches with
$ Y. K" w7 V( Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: `( G6 ]) P" |: S! _, r7 A4 }2 {4 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 L+ F1 t( v# P! s/ z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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