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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' z1 ~# S' P8 }8 v% A! ]
netlogo自带的social science--traffic grid这一例子当中,
* A" h* d) {, _globals
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' n& Q" P$ W- a2 A grid-x-inc ;; the amount of patches in between two roads in the x direction
' q7 ?0 g# m2 H$ a# t, R/ j grid-y-inc ;; the amount of patches in between two roads in the y direction5 ~, B% A$ ]2 p. ]+ K/ e- T
acceleration ;; the constant that controls how much a car speeds up or slows down by if
; N# ` Y+ F# e# P2 S7 I( m/ e' G ;; it is to accelerate or decelerate
; M: i8 [ o E0 p, L1 U phase ;; keeps track of the phase
& z( q' j! t. e9 v* R- e9 n num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
& P2 p0 X+ Y, n! p/ L7 A0 F current-light ;; the currently selected light I' ~0 E' k/ A# u9 n/ P9 E
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;; patch agentsets- V$ P- z* d! q7 J0 l
intersections ;; agentset containing the patches that are intersections% ]2 z& p$ l" N G& _% r! A
roads ;; agentset containing the patches that are roads/ b: g5 `6 }& [7 I+ P6 C
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turtles-own
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8 z1 a% y7 P. ~9 V+ [! q( ` speed ;; the speed of the turtle
4 p* \+ V0 g' t( l) {* i: A: G up-car? ;; true if the turtle moves downwards and false if it moves to the right
5 v; a1 ^3 _* Z* s# K wait-time ;; the amount of time since the last time a turtle has moved
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patches-own" _* b2 {+ y( S4 J z; g
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intersection? ;; true if the patch is at the intersection of two roads& ?2 U; k+ _! Q' `& g8 G
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
/ z1 [7 h% k" f& x ;; false for a non-intersection patches.1 d0 H6 B7 N$ g+ `
my-row ;; the row of the intersection counting from the upper left corner of the
8 K% v" I( b Q$ e' }9 | ;; world. -1 for non-intersection patches.+ S/ f) R% O9 G: X# i
my-column ;; the column of the intersection counting from the upper left corner of the% M9 n4 i- F0 O+ @* U
;; world. -1 for non-intersection patches.) |4 ]1 _) Q# F, a$ H. f
my-phase ;; the phase for the intersection. -1 for non-intersection patches.4 K/ k2 ?8 t( J
auto? ;; whether or not this intersection will switch automatically.
" K! N4 _; o8 i% h& ~. { ;; false for non-intersection patches. q3 E' o" |6 ^" z" x& g8 o4 \6 p5 ]9 w( `
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1 c' b) R" C; ~0 P0 V+ c% p: V;;;;;;;;;;;;;;;;;;;;;;
& l; G5 K) r7 K9 j* |;; Setup Procedures ;;4 [8 _$ E6 q' N8 c& E( ] Q+ E/ [# ]( z
;;;;;;;;;;;;;;;;;;;;;;
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) t# a/ {; F* U9 i# C" A;; Initialize the display by giving the global and patch variables initial values.
0 U. Q7 J8 C# j" ~8 O+ K0 h# D;; Create num-cars of turtles if there are enough road patches for one turtle to
+ U7 t; W/ O8 p' \% @3 y. H;; be created per road patch. Set up the plots.( D L/ k. D9 s0 ?2 n( w! q- r$ |
to setup
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% k1 M3 ?# v; `" w$ f setup-globals
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;; First we ask the patches to draw themselves and set up a few variables
- d, L$ b. c: y& M; L2 V setup-patches
. a" N1 p0 E; h make-current one-of intersections5 E7 Q4 f4 `' G5 \
label-current
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set-default-shape turtles "car"3 U% |# r. }& C$ T: g
& {. g7 Z# O5 E( Z: w5 y% u if (num-cars > count roads)
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& w5 l# M# m* o& b user-message (word "There are too many cars for the amount of "
5 y, U6 R4 V4 @, n- E9 | "road. Either increase the amount of roads ", _5 ]3 h+ Q8 F& S7 I! k' t
"by increasing the GRID-SIZE-X or "" T! b* l9 `- ^4 _
"GRID-SIZE-Y sliders, or decrease the "
3 t4 `& a7 a% R1 ^& s "number of cars by lowering the NUMBER slider.\n"
3 I( L- b' W7 e$ b& `$ i "The setup has stopped.")
( O0 B8 ] O& P$ d- b stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ o! L1 T, N# A crt num-cars$ ^9 M B% T! h( u- {+ x( N6 {3 U4 |; p
[
1 v3 P: x: w8 r& h setup-cars( k) ]4 e; w) q3 u5 C: O# H
set-car-color2 W0 d5 \- J$ I; G I3 c
record-data
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8 D8 A) D3 J# _ ;; give the turtles an initial speed
! S& p" K0 m5 r/ P, R ask turtles [ set-car-speed ]
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9 j- W2 D# P3 _8 d reset-ticks
0 J; x+ b4 {4 x+ D6 Yend+ v" L5 p6 U: G. U5 G
- v' q( `/ c7 ]& b/ v( I# J;; Initialize the global variables to appropriate values
9 \) ^) @) E) P {$ ]4 vto setup-globals
5 ]: ~7 |" p+ ]& d. C$ W set current-light nobody ;; just for now, since there are no lights yet8 v) a* J: g! O8 \2 F
set phase 04 Z8 k0 ^7 i' ?/ R& h
set num-cars-stopped 0" q4 g4 ?* {6 Z) j) [
set grid-x-inc world-width / grid-size-x
- @5 d+ O; j5 ]3 u8 i set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 i5 J0 d1 D0 G3 @9 L set acceleration 0.099# R' J: ?( G' A% x
end" X* e' {4 s+ P' B
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: ~ s' t4 |2 A) j" G# c;; and initialize the traffic lights to one setting
2 x i! a6 E8 G0 g7 _$ mto setup-patches) Q" ?# _. R% I/ b5 L
;; initialize the patch-owned variables and color the patches to a base-color
6 c6 t5 A, m1 f& i( R* W2 M ask patches+ f; S. |: Q; Q' a
[
8 `+ o' n9 k* c V# ~7 W set intersection? false' U! o4 O4 L7 N5 q2 v- O. J
set auto? false
( K7 Q& D2 V" q" O1 F/ S0 b# Q8 x set green-light-up? true- g$ s* }7 W9 `; a1 O0 h) z! m V
set my-row -1$ M' y/ x! f" `+ W" L, l+ v. l+ i
set my-column -1) W1 u8 L J5 M( p6 R
set my-phase -1
. Z2 A* I- C$ o3 m- j4 h, C) P4 v set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
# d1 ~6 A; D( @ set roads patches with
, E2 w r/ J# y6 s9 m+ N [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% l) h9 E' {, a/ f+ E5 ]
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 R) d/ q4 j, ?$ {& i set intersections roads with& U* B" N7 N6 C0 }$ M9 E. ~ {
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 y7 d9 q: J' I* d3 k
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]' i( T6 n: {2 { k- b7 b
setup-intersections9 ?% j8 \) L. H. a( o/ b
end( T# i) g0 s) v
其中定义道路的句子,如下所示,是什么意思啊?
) F1 x; c, e. j# S# ^. F9 T set roads patches with
+ V" v) a$ j1 _, u' s" ~5 W [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* v9 C" b) ]. K% ]" B4 A
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 ^5 b/ t6 Y" N2 _" A! W谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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