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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 ?( c; n, ~' m$ d. knetlogo自带的social science--traffic grid这一例子当中,' J) s% m& r$ z
globals
9 g: J: t7 ]6 r. \! G7 s, t9 z8 n[$ P$ S3 L: p9 B3 K
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& F% h, H& q" {  X+ u; N7 b9 y7 \0 i# D  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! J. j. c; w$ e& D  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 O  h* B0 ?& ^6 A+ |5 p. T( L                           ;; it is to accelerate or decelerate
0 o8 w, M0 W- V- _9 r0 N0 Z  phase                    ;; keeps track of the phase' `* \5 K# K' |% Z( O' K! d$ |
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure6 i' s& x' S/ R
  current-light            ;; the currently selected light& T* y, N# o: M

- ?7 m& ]' u/ k  ;; patch agentsets4 E  z2 Y4 F& v. M/ a( m
  intersections ;; agentset containing the patches that are intersections! N$ I. p% Q# h9 c; z) }  [
  roads         ;; agentset containing the patches that are roads/ d1 d. Q! Y; A$ h7 d
]0 j- f7 n, @, H

6 m* }4 E7 r3 u6 e3 Zturtles-own
1 _5 K( z# \4 u* }4 G7 S3 {- M- @/ m3 M[( g7 x" o' l3 Y. d* h5 t
  speed     ;; the speed of the turtle$ o. f" I3 E/ T0 B
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" Z8 y. L; l) F8 \; Z
  wait-time ;; the amount of time since the last time a turtle has moved( w3 f) I4 Z  T
]
& ?9 Y! u; [: \# n
' i6 S& p8 l+ T  W& i" Bpatches-own! z7 [* u0 |* d$ h
[
( T1 W) G- s4 c' P6 }$ t$ ?  intersection?   ;; true if the patch is at the intersection of two roads% c: R! ?2 P! q+ C- S
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- t. G5 u1 ]" `: B
                  ;; false for a non-intersection patches.( m3 d5 p7 k) ]% \4 O- e
  my-row          ;; the row of the intersection counting from the upper left corner of the  _- @# K" F2 C7 [2 H
                  ;; world.  -1 for non-intersection patches.8 \) |* d4 D+ `! u5 Z2 P" U
  my-column       ;; the column of the intersection counting from the upper left corner of the
! [* J6 B9 P, R! D* t* U0 \, a  T                  ;; world.  -1 for non-intersection patches.9 t$ ?: W4 |- @* W1 S, T
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 F0 U. a( ~5 q  auto?           ;; whether or not this intersection will switch automatically.7 H# V3 Y3 u3 ^+ X
                  ;; false for non-intersection patches.6 a( {* v3 Q. i: [& ^& S7 a7 Y
]) R" h/ `* g6 E* ]: |+ A
7 u( _4 j9 h- A0 Q" v% Y' J
* R2 \' }. Z. T5 n5 }
;;;;;;;;;;;;;;;;;;;;;;
6 P. l# H6 j: [$ ?5 L;; Setup Procedures ;;
+ S7 l/ z" D* z2 a;;;;;;;;;;;;;;;;;;;;;;. B+ T, ~+ g/ X

7 ]7 T/ r7 K% N( L! ?4 N; y;; Initialize the display by giving the global and patch variables initial values." ^0 z  Y; E+ v  W2 ?
;; Create num-cars of turtles if there are enough road patches for one turtle to6 Z' b5 |" _7 i
;; be created per road patch. Set up the plots.
9 B- m; u" p( z! p/ M  Wto setup
$ q1 b& V; h! H7 g1 V" P: \  ca
6 |8 Y. K2 X- R  C# A  setup-globals" N, [8 I+ s- i5 `

1 q8 _! @* U& t  ;; First we ask the patches to draw themselves and set up a few variables
9 o) v$ I2 \3 M$ I  setup-patches
+ d/ P. Y3 W) b  make-current one-of intersections
9 m8 p; [5 K; k# t3 x3 d& t  label-current
6 R6 ?( `, m1 b- `! n) I
' k, C# r5 b, P1 |; e  set-default-shape turtles "car"! w8 v( [0 L, m7 I2 r

/ `  S" Z. u9 B; X) n3 d  if (num-cars > count roads)% O/ W( Y0 q& L& ^# y
  [& Q6 y& t, \' w2 x4 @
    user-message (word "There are too many cars for the amount of "
$ a. }8 M1 m' m, `8 ^/ Q0 c- z' K                       "road.  Either increase the amount of roads "
  \" Y3 K- I; A7 G$ a% `( n3 b& i: l, u                       "by increasing the GRID-SIZE-X or "
0 j- G# N2 R0 J% f                       "GRID-SIZE-Y sliders, or decrease the "
$ v& X' E6 k1 T; t, n1 i' H1 R% J                       "number of cars by lowering the NUMBER slider.\n"$ z* ]) [6 C6 @; S' U- K! z; V0 g
                       "The setup has stopped.")4 _0 D  Q/ H, I) v$ c9 z- _
    stop6 E/ M" b, P9 l7 \
  ]
( V$ V( V0 K2 Q2 X( o5 U
" z& m- K2 o* d8 {; b  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 R  X  \% N1 }5 I9 ?  R4 `$ q$ p  crt num-cars; F/ ?8 B7 V, ^' y( v+ c2 a+ `$ u$ l
  [7 P1 n0 H) H. D$ x( n& _2 z( w
    setup-cars- b/ T' l7 F( {- n7 T
    set-car-color
4 Y' {: T! p) o: R9 D8 S    record-data
- R( ?* M5 j: u4 t0 C  ]
/ c1 W/ c1 m& X3 c
! O1 q& b# b8 ]6 }  ;; give the turtles an initial speed
' B1 w/ x/ `. @' Z: G! W: @1 ?- p% n  ask turtles [ set-car-speed ]! q& _! c) _4 _0 m$ c
5 A4 e2 G/ B3 x& R1 ~
  reset-ticks5 _8 e! i+ B9 Z$ I
end% K9 i# ~* G% n2 `
. m- R0 S: x# M9 \2 Y
;; Initialize the global variables to appropriate values
  G. p. @8 F3 h; c  T% u6 w/ @' {& tto setup-globals
# Q8 Q5 l8 a7 n, _8 `  set current-light nobody ;; just for now, since there are no lights yet
- ?; B* Y8 {* l3 ~, e  set phase 0, a$ f4 n( @. p1 N2 T
  set num-cars-stopped 0. ~, K5 c( T9 P. _6 p. Y, q
  set grid-x-inc world-width / grid-size-x6 v. c1 X' b% g; \! \( E" n
  set grid-y-inc world-height / grid-size-y
. o4 ]: x% s( t* ?7 C% b- f6 g4 N6 @0 Q& z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( e. B6 t- {$ f: v/ J" v0 ]$ I' |" d  set acceleration 0.099
, Z8 h( D  \/ cend
: f" d; Y9 t4 N' R! b; C, _
9 t6 P* U7 R$ [8 _+ O;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* X* E& T$ G" V* i) V
;; and initialize the traffic lights to one setting! v; m5 r& a5 T- h2 [
to setup-patches
* v" x% o4 ?6 d! b3 P/ A' @  ;; initialize the patch-owned variables and color the patches to a base-color
/ ~: O6 R6 C: v& `% G) g7 F/ u  ask patches
2 h3 h/ k9 {; g) A1 h  [1 g. m5 a+ w  ^
    set intersection? false1 I2 j5 @7 D2 V# {- L
    set auto? false1 q9 C& A# z) W, B+ v. l( s; E  J
    set green-light-up? true$ C: N' a( \& e5 _3 g. U
    set my-row -1# J6 `  \# K" E7 J' R& }
    set my-column -1
. d2 p" C, v$ O0 F    set my-phase -1
3 Z6 s' k# R1 q/ u1 y+ g6 ~1 _8 M    set pcolor brown + 3
5 `) ?( c% R6 F( l' S  ]
9 A8 x! ]. B/ n* h; O& _) }+ H6 I, V$ m1 ]6 s  t
  ;; initialize the global variables that hold patch agentsets. P1 F" Y- h: a" I
  set roads patches with
* b4 p8 l2 R3 O" g8 S/ R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ y" c4 O5 ]2 M% K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! i2 _5 X' \' \! u# A
  set intersections roads with
& u( {0 O& G/ G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) d6 E- P& U, M" L- F% Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 i  ~1 q% b- o

( g, R5 {- @* Z9 _) }/ F3 o  ask roads [ set pcolor white ]
3 G; K8 k/ u) I0 `, @. ?    setup-intersections
% Y/ M5 K! W3 O$ f; jend+ f; {4 r2 q$ v+ D( |
其中定义道路的句子,如下所示,是什么意思啊?/ R+ y+ r: ~2 ~0 X8 L
set roads patches with/ M" g1 B& o) s1 U0 {3 b# c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: R7 A8 u5 @  @' [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 R- ~- ^* p% r谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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