|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 A( O" f; |- V8 B6 Snetlogo自带的social science--traffic grid这一例子当中,
& f! V! ~; R; d' I+ q( Jglobals
% s2 T% b( @" f1 |9 q[. g6 ~3 j; C% \* U
grid-x-inc ;; the amount of patches in between two roads in the x direction; G8 t* ~& f. ?# t
grid-y-inc ;; the amount of patches in between two roads in the y direction- n: K6 R1 U5 h/ O0 S3 q+ q" ^6 U( C
acceleration ;; the constant that controls how much a car speeds up or slows down by if& F( t5 O" Y n" o6 j
;; it is to accelerate or decelerate
' A C& K- N9 l3 Q8 m$ Y phase ;; keeps track of the phase5 I9 Z* K! Y( o
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure% c; a* d" ?1 ]* r
current-light ;; the currently selected light
+ u% ?9 n- {1 U, ~/ f, d
( ]& c; U7 O3 N ;; patch agentsets
0 d5 f1 x, _% Z$ Q% U! t2 z: ] ? intersections ;; agentset containing the patches that are intersections# u+ T3 e; M7 h4 v9 ^9 }
roads ;; agentset containing the patches that are roads
& l" H y% |0 i. { J1 I; }, q7 d]& u- T; m7 k8 ^& s- w
, p4 W: y3 M0 T7 C5 Hturtles-own
1 p- }- |* `) h( j[& _ ]0 N. y! t
speed ;; the speed of the turtle* K2 X$ w( D& Y% ]
up-car? ;; true if the turtle moves downwards and false if it moves to the right
0 A2 A! C9 x8 E: d* {$ }# k- B wait-time ;; the amount of time since the last time a turtle has moved0 x& R! a6 l0 Q6 u
]
& Z [9 T' C+ l" t! F) ] L4 E! L i' n: v
patches-own
. S3 V+ Q9 E$ K, m[
" P" U7 B0 D! t, E% L( r intersection? ;; true if the patch is at the intersection of two roads% [ R; G/ {: J7 @) }$ o
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
( z6 I* y! C; m, ]3 o ;; false for a non-intersection patches.
- U& p2 I& p9 E# G# f0 p* B my-row ;; the row of the intersection counting from the upper left corner of the8 v# U* X& K d; }) \
;; world. -1 for non-intersection patches.% O2 j% c7 P1 V O% u) r4 }! b
my-column ;; the column of the intersection counting from the upper left corner of the. X& U5 `1 Z ]# R
;; world. -1 for non-intersection patches." m& S& F& J/ |1 Y- U* `' D( o" x
my-phase ;; the phase for the intersection. -1 for non-intersection patches.! E- J/ g1 f1 M9 K+ {) @
auto? ;; whether or not this intersection will switch automatically.
& Z. l/ ]' ?, t# K5 w( d ;; false for non-intersection patches.
: o) A9 F, w- T3 K5 w% _]
6 d: a7 [8 T( x$ k/ }( \' _7 h, x d: j4 `( ^5 J0 J! [; h1 [
& ?& r4 }( @& D) H6 L/ }! _
;;;;;;;;;;;;;;;;;;;;;;2 ]9 n, s1 B" D% j
;; Setup Procedures ;;) b* {! k5 m' z0 ]$ k* g3 m: V
;;;;;;;;;;;;;;;;;;;;;;( F3 Y4 c" _5 |: B4 l% m# W% }& f& j
4 V `5 Y7 A+ g' ?# ^
;; Initialize the display by giving the global and patch variables initial values.
( @, r0 M( a6 ~# r( `5 \3 v$ ^;; Create num-cars of turtles if there are enough road patches for one turtle to
7 w8 s9 j$ ~- t;; be created per road patch. Set up the plots." W2 O1 y! Q; }
to setup9 @ n% i* e) l, Q* p; O
ca
6 H n2 u$ e/ i' l* T+ F* r setup-globals. h9 h% V# M c' y1 _/ p% l% o, a
/ W/ i% [% j) ]& R ;; First we ask the patches to draw themselves and set up a few variables
' E; x! S3 l+ R6 w a- q* ?% u8 e1 B setup-patches8 v" k- X1 G' T9 ^) @% J/ B
make-current one-of intersections% [5 O5 u: U1 ~
label-current
% K4 j" ?0 r! w
& j8 W% I# ^; @2 s1 D. [) ~0 ` set-default-shape turtles "car"/ N& l* m& i2 m) [
( K( o/ Y, Y" K3 d. A4 F
if (num-cars > count roads)
/ @% t- T6 P2 `3 H2 _ [
( ?! P( z# H4 G3 C user-message (word "There are too many cars for the amount of "
9 Z/ R. e F; p8 H "road. Either increase the amount of roads "
$ y @# v3 C) z: u' ?; X "by increasing the GRID-SIZE-X or "
5 ^$ |9 P" N* h( {5 t "GRID-SIZE-Y sliders, or decrease the "$ Q! I: j, v9 k' Z* N9 m
"number of cars by lowering the NUMBER slider.\n"
5 R" T8 I7 [) I( d( P) F "The setup has stopped.")# v5 s9 G' f' `2 V* x3 {
stop
0 o1 B; _5 g* R# Z ]; d- D& w# \8 r5 {
9 w( |# Q) [! K/ ? ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; | O7 \4 f: R$ W: z/ p crt num-cars
# Z7 h: w/ z% j0 F2 {6 `2 r [
# X3 @4 {0 a% C& z setup-cars% E7 U8 s2 g1 }3 v7 w0 l+ D
set-car-color
+ P( ~$ v# ~. F% g7 c. W2 b4 G$ C record-data
' m) t; m) T* K$ N. [ ]4 u$ a" ]# b# n# v3 T/ [
. q: l) b* ]" G: W7 l0 x; z ;; give the turtles an initial speed
# c4 { _8 D! x9 |) f4 s ask turtles [ set-car-speed ]5 Y+ Z2 n8 x5 f4 M' C
$ ~" q6 x9 B$ h0 A) O( g5 _" ^
reset-ticks
! L* E( K7 d, w) Pend
( J' V) T! {, h& C( ~/ ?- k* |
- K6 [2 T% E: j$ H' d5 K;; Initialize the global variables to appropriate values( n( q3 {' B& q) w. Z
to setup-globals' ~5 u0 U1 \1 C7 Z
set current-light nobody ;; just for now, since there are no lights yet. q# `! h# |+ u# P) s3 E6 y
set phase 0- M* x4 J8 x! V
set num-cars-stopped 0
& Z' i" @6 m! ~& `9 Y$ X set grid-x-inc world-width / grid-size-x
3 O) S- p9 N" d set grid-y-inc world-height / grid-size-y" W- D3 H; W/ K/ l+ ]# }0 s. X
6 Y- V I6 `" c0 B) y ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 V5 V1 W' P# t: Y; | set acceleration 0.0998 W7 A2 x6 u7 D9 c! X" q1 k
end) O0 n/ x; H4 h2 O
$ P6 j8 ^) I8 d F* S0 e
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& T5 f+ b4 A0 \8 p
;; and initialize the traffic lights to one setting
$ J/ Z2 R; N1 h1 B. `3 s. c7 bto setup-patches0 i- ]. h7 t4 m3 c4 J& T1 I* u
;; initialize the patch-owned variables and color the patches to a base-color% c8 E$ Q7 a7 Y: J2 ^5 z
ask patches
, R$ A+ z3 f; b. M; n- c7 [ [7 a$ O+ l# r' Z5 o0 L0 s' Z n8 L% X
set intersection? false% p- {; b G7 y/ p& f4 y" k
set auto? false
! d1 D2 f1 X& @8 _: v4 \ e% F set green-light-up? true' T1 r/ n7 I$ m: I1 `, E* K( h
set my-row -1
2 T, G/ n4 B; b+ P$ p$ G. z" `4 U set my-column -19 \7 ~) y7 `* C% E
set my-phase -1# |" v6 T# |! I2 M
set pcolor brown + 3
3 K+ j ^' m: a4 @: O ]# [! {6 |8 n# f# A
- ]! M/ A. y0 L$ q8 E* R: U6 r
;; initialize the global variables that hold patch agentsets
" D" W8 S9 r6 L set roads patches with- I" ? u( ^, M
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% C' _1 V5 b, A% ?; f# I1 e
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]# \' N1 j4 l2 w9 w
set intersections roads with! z2 q, ?! k/ Q! K% Z( Q9 e
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
W. J4 L9 G& X) e3 i (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; D5 ^- ?1 s5 K. k
. {) ], S' v6 w+ O; S/ r$ a
ask roads [ set pcolor white ]' `' G5 i1 d6 g' P# h
setup-intersections9 T# U, G; H3 E4 R- j
end4 w8 N: M# J) W
其中定义道路的句子,如下所示,是什么意思啊?7 V- E r# x+ a
set roads patches with
3 r6 P6 P- D* f/ M& L [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# c- X1 Y1 N& V) e+ A% s1 r
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% Q. V5 T) _& |: Y" ^- A谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|