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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 _" `5 t5 _* D+ k0 ynetlogo自带的social science--traffic grid这一例子当中,0 ~' i" e( X4 L  i3 d
globals6 i# x$ T: S5 _( `
[
% s0 O5 r* l- F, u7 {- X  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# n! T: b' X" _7 t! ^  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ E2 O$ p  a0 X0 b) C: D5 J  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 |- a5 p9 E* w2 h* b                           ;; it is to accelerate or decelerate5 Y% N, E2 Z/ f7 [# [
  phase                    ;; keeps track of the phase
; \4 O* W* ?( u4 q6 L  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* C+ L/ A/ o& ?4 `4 d5 S; Z5 U- U
  current-light            ;; the currently selected light
2 o$ {: D2 s- E0 c2 {1 \- l/ O0 g5 g5 ~3 ^( W
  ;; patch agentsets) `% D9 B: m" `' @2 X
  intersections ;; agentset containing the patches that are intersections
5 z% |  O/ O- a/ b- O/ T0 w. J  roads         ;; agentset containing the patches that are roads/ ?' a/ `5 v9 ?
]
3 p/ Y( s# l4 ~+ ]4 H3 H+ @
: ~8 r. l9 b7 s$ h2 s8 u  nturtles-own: c1 Y8 s4 @0 _6 J( L+ T
[
0 K7 L) ?  @) _  speed     ;; the speed of the turtle7 H; N. q9 z8 b7 g/ y' x, K
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. Q7 Z, S. j# o' t2 ]% a6 e1 ?
  wait-time ;; the amount of time since the last time a turtle has moved# t% b1 k' w* e3 U! J; V' X& H) W5 e1 H
]5 t0 J' N) R  \' r* I) @0 A
: V' F$ z8 d( Y6 Q& w# H
patches-own, e+ X$ M3 `" k2 x  q
[
6 T; _1 s/ g1 t/ P' k' a- w+ h. N  intersection?   ;; true if the patch is at the intersection of two roads
$ Z6 @2 ~1 q- ?) `+ [- c  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ Z& x" j1 N3 A/ L# |% D) o3 q+ ]
                  ;; false for a non-intersection patches.) U9 F! p: ^! i/ U* }: P9 r3 G
  my-row          ;; the row of the intersection counting from the upper left corner of the2 y% G& n5 e$ C- U
                  ;; world.  -1 for non-intersection patches./ a% b) _6 i+ G4 n' c
  my-column       ;; the column of the intersection counting from the upper left corner of the3 r" o8 I; H5 i7 [& J
                  ;; world.  -1 for non-intersection patches.- z" Q1 U' G1 H# C4 s8 @
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- @! n8 A8 z1 W
  auto?           ;; whether or not this intersection will switch automatically.$ [% ?" j! @0 X/ V
                  ;; false for non-intersection patches.
8 I7 U& l' _. i& g# P  S]
: I9 O" e1 b0 i" s1 e/ J) E) Z6 l- u& I) K# k0 G) L; |3 H
  _3 _% j+ \) R) D1 ~# A6 ~
;;;;;;;;;;;;;;;;;;;;;;
+ d; i" x) m. |; ^8 K; Q;; Setup Procedures ;;+ E' N& ^; ?! Z! K$ ]
;;;;;;;;;;;;;;;;;;;;;;
# f5 w; C4 Y) Q! p) R! W7 f  Z0 ?0 i
;; Initialize the display by giving the global and patch variables initial values.6 @0 R7 V, v; a0 b( r( e, v
;; Create num-cars of turtles if there are enough road patches for one turtle to& c1 f) o  G, ^. a+ v' W
;; be created per road patch. Set up the plots.. u! w* w. ]6 v* j2 A
to setup
/ Y7 B7 F# ^' @1 H% T7 i  ca
4 r$ @# V: |, b  setup-globals* Y$ K9 h$ i& u2 ^! P" C6 ]* Z

1 w) }  L$ {4 C" S0 G  ;; First we ask the patches to draw themselves and set up a few variables$ z: `3 t# k1 P; |! B
  setup-patches1 N& _4 d7 s7 _4 B  {  g
  make-current one-of intersections
% x4 C7 q; J+ I+ ]+ E/ ]  label-current
& j: U& J: F$ Q, c7 ~% ^: ?
, r$ ]/ k! g0 J6 H1 Z5 U5 L  set-default-shape turtles "car"7 S- H3 ?. A/ m) s6 z5 b

' N0 k+ _) u% B8 t5 ^  if (num-cars > count roads)
8 g4 ]7 z5 `. p  [
9 n% i+ K* z" q    user-message (word "There are too many cars for the amount of "
2 Q, @" c4 @" L) C                       "road.  Either increase the amount of roads "
8 C6 `) X; x8 Z8 z6 G4 j: D                       "by increasing the GRID-SIZE-X or "
3 c3 I$ Q$ T: F  A% ]% k" r4 `% c- ~                       "GRID-SIZE-Y sliders, or decrease the "
4 ~2 L& x4 W- s8 t( v! }                       "number of cars by lowering the NUMBER slider.\n", Z. c. H, _( v
                       "The setup has stopped.")
. F5 r) q5 P9 E& G    stop/ {9 X! \8 k  K
  ]
) ^. Q# F( b' C  l2 Q9 A9 C7 z+ K4 `8 L9 x+ j' v) j
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: e4 r6 B; G) S( Q; S- c1 b2 G8 V0 k( w
  crt num-cars
% A6 Z3 @) \2 A- E' ~  [6 F- s7 @& a: x% o4 p1 K  N
    setup-cars
) x- ~, |, Z& P+ ?) q1 u    set-car-color
% I, N# ?1 m1 x) j% H0 ?    record-data) L8 F, I/ t  U7 ~" R& p. a  O7 n
  ]
0 ^: ?' B5 f8 ]- W6 `2 m
* h$ |0 B; y! B1 _% s( z  H: b  ;; give the turtles an initial speed
) a# H3 D# E. p( _6 }6 K- C  ask turtles [ set-car-speed ]2 ^4 I) n+ ?. D9 u+ G! L/ q
' ?, J4 l" n* z7 c
  reset-ticks$ J$ l$ P: c3 M" ^
end4 ?% S# g: @6 [# Z/ s) k

) W: x- u# O1 O9 F" ~7 H0 z8 q0 H; u4 D;; Initialize the global variables to appropriate values
6 h" b% O1 J) A; yto setup-globals. ~. F& E; U. c. s, T* T( Q  g
  set current-light nobody ;; just for now, since there are no lights yet* \: s# T0 N) [" ]
  set phase 0
: l& y1 B. O# R, E) G3 p  set num-cars-stopped 0
" n" y0 v* O$ J! o  set grid-x-inc world-width / grid-size-x# @$ P) \% M7 H+ p# f
  set grid-y-inc world-height / grid-size-y
4 t3 h, v, k; F3 q# m6 l
; [' [( W& a  n# W: _  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 O; Y2 I/ R. a% H# p# F  set acceleration 0.0995 Z* N. F2 ?3 i* [4 k" x0 E: i
end
6 i1 N9 j* [5 r& Y  \/ P0 N3 k4 L4 u  J; Q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 b: N8 W2 R* |+ [4 ~1 ?
;; and initialize the traffic lights to one setting
. T7 o; K6 t0 D0 wto setup-patches& Z+ Q2 n  Z$ j5 b
  ;; initialize the patch-owned variables and color the patches to a base-color
# G0 H' Z' S) g% F6 g6 z  ask patches
) V. @2 p, L& X6 [# @- g6 t  [' r" O0 t7 L" \1 C6 H# j9 S1 w+ O
    set intersection? false
; r! L3 S$ P( N- G1 D: q2 D% F$ F    set auto? false
3 B7 @3 S6 G9 p" T7 T) Z    set green-light-up? true2 f( V4 G5 h9 ]8 h5 H. C
    set my-row -1
/ L0 D- ^& n3 X/ [' l    set my-column -1$ r0 l  ~; M- g# R
    set my-phase -1% L0 t+ u8 ]8 f
    set pcolor brown + 3
8 ]' N) T! f5 o2 D% Y  ]
, e* a2 l5 _6 @, J6 P* o4 z: M7 t9 x: l. n+ H% N  C$ ^+ _: u2 Z
  ;; initialize the global variables that hold patch agentsets
# ~) q& ~8 Z, `* g. t  set roads patches with
/ L5 k& w5 Z$ _. ~. h2 x; J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 n; ?3 G# \* Y4 ]5 e% Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& H* _1 k! l# i
  set intersections roads with$ ~( w9 _+ L1 v: i- k+ c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! ?, |* ]1 h6 V# H7 V: S4 L/ T5 e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 Q- N' k3 P: E! v- l4 v0 x& K8 N
  ask roads [ set pcolor white ], ~% Y2 `6 ]* p5 ]7 Q! q0 o4 a
    setup-intersections, v' @" l9 G# Y1 P
end
8 r  l" W% v9 g/ u; F0 h. v其中定义道路的句子,如下所示,是什么意思啊?
$ p$ Z" o+ M" D/ e; \4 Y set roads patches with0 g+ X, j& C9 h  R7 x: ?1 N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: p8 X2 Q1 E* S* g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, ^( Q! ~1 {# }) A3 ~) d, r. n谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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