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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ p3 J; @2 B0 z: w' Anetlogo自带的social science--traffic grid这一例子当中,9 i. V# t: y( b* k
globals
  j8 m3 W8 ?9 i/ p[7 }  ]% |' @% l9 I: `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 O2 ]9 I( D4 }2 f  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ M; @3 E" k% b( N% h; R9 O) i  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
$ e, U; A; b  F7 O) y* R                           ;; it is to accelerate or decelerate6 K) K* R$ e  K2 p$ p
  phase                    ;; keeps track of the phase
( _1 o" S4 u( Y* q% d( Z3 y2 r  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 }( g. s/ m( [2 D. @$ |  current-light            ;; the currently selected light
6 X7 E8 `* z* c% n  O& l; D
1 Z1 [, W/ a1 H  ;; patch agentsets+ z  s& c' Y/ B5 N) t$ e8 @2 P) f
  intersections ;; agentset containing the patches that are intersections# p7 X- c4 l/ O! V" G* K' w
  roads         ;; agentset containing the patches that are roads
( B6 e8 }$ H2 i0 Q- a% V]
, o3 D1 Q- I) J- y" Q7 N- _7 Y2 Z/ W" g
turtles-own; k" r; R# T& x
[
0 S2 S; D0 U/ [# @  speed     ;; the speed of the turtle* `. H$ h3 x) n( Q  U
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 q4 w4 i! B* h! ]$ B( }0 W
  wait-time ;; the amount of time since the last time a turtle has moved; f2 H3 [* ~9 r7 S3 g
]
- _/ S: p8 N- F9 Y( U- g( m
* j2 @( K( g9 ^7 s3 Bpatches-own" @1 ~; o  W2 _# h6 ]8 A9 k
[; r7 [" h& W+ [; v; D5 a
  intersection?   ;; true if the patch is at the intersection of two roads" ?* z; D% N; O" p
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; c& U" W) [& N; g% v
                  ;; false for a non-intersection patches.
8 m7 P% k- ]' x) d/ O  my-row          ;; the row of the intersection counting from the upper left corner of the
8 l0 P" C- {4 y/ e5 j  S  e/ U) x                  ;; world.  -1 for non-intersection patches.' ^0 g1 J8 G. J. C$ X2 Y& p
  my-column       ;; the column of the intersection counting from the upper left corner of the
8 I# @( O1 U9 |                  ;; world.  -1 for non-intersection patches.* b  E8 O8 c2 U
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 K+ [3 [6 a/ w
  auto?           ;; whether or not this intersection will switch automatically.+ [$ |0 r4 d: P3 W2 ?
                  ;; false for non-intersection patches.
3 |# C) f, T9 h7 H4 R( w  B]
4 r; [2 F$ J2 }3 Y! F
+ ^* L+ P  _3 n8 J3 U$ A6 j( v6 E3 H* U& K( [
;;;;;;;;;;;;;;;;;;;;;;. _; P; m$ k8 d: N3 u6 V# I9 D
;; Setup Procedures ;;  C. l- N! O: q6 C: D
;;;;;;;;;;;;;;;;;;;;;;9 n7 j* ]- R+ F8 e# H

7 P: ~+ A. o* F0 }0 d( t;; Initialize the display by giving the global and patch variables initial values.6 |5 G! v6 O  R  q5 y4 Z: v
;; Create num-cars of turtles if there are enough road patches for one turtle to
3 I: T9 S% D# p3 O9 K/ B- v;; be created per road patch. Set up the plots.5 h5 V% }5 W0 e+ c8 a
to setup" h8 \* H5 d9 E( @* m
  ca
" Z' i; T$ U' i) K+ V6 k  setup-globals4 e  z& V0 E; V; M4 K* ?9 W
- ?) E' h  u/ x, F
  ;; First we ask the patches to draw themselves and set up a few variables
) M6 n8 L9 W& L1 Y, f7 E  setup-patches. r8 e! `+ d; Y+ H
  make-current one-of intersections
9 {7 N0 G- P, I. ~) ]! q$ V  label-current' X2 J7 N1 T. N" @1 P% i

; N! K/ H0 F% O2 |1 `# i1 q  set-default-shape turtles "car"  }# C* g% m  Q! o: d) `
- w: `) c6 N; {" r/ a4 @
  if (num-cars > count roads)/ T8 t5 z4 ?- S" ^% B- Y
  [
2 U( b6 T# k& L- n; }8 V    user-message (word "There are too many cars for the amount of "; p7 e( o/ I( F  M& f1 J8 L
                       "road.  Either increase the amount of roads "
5 b+ ^" A% [0 q8 t0 J& g% _+ S% o6 u                       "by increasing the GRID-SIZE-X or "  K' I  @0 v: g' h
                       "GRID-SIZE-Y sliders, or decrease the "
. p3 |+ ~) H4 O  n/ r                       "number of cars by lowering the NUMBER slider.\n"0 l4 a0 p! ?6 _$ h  ~9 d; Y9 O
                       "The setup has stopped.")0 M" p! P/ B" ]% U. Y
    stop' U% s; J. @! g3 R* Q& ]! k- |
  ]2 t/ I! `( c* j$ S

9 e& X$ a9 J& H3 B% D. j$ P  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; v! W2 E/ I5 R  crt num-cars
" e( J1 f6 x; Z1 Y) M  [0 K' A4 h* e2 d$ O- }6 g
    setup-cars* H. `- s2 ~) L8 K# B
    set-car-color) p/ q8 |0 s4 b" h! _
    record-data
0 H5 |3 u% a! _  ]
+ b- e5 M6 D8 e) a1 T9 t8 L5 x2 ~4 B: \3 |/ x; ^5 I$ Q
  ;; give the turtles an initial speed" A2 m$ v  t2 ^" j1 F# W% z; R
  ask turtles [ set-car-speed ]
8 K- \5 P* F/ a' b  d
! r( j6 Z7 G2 I+ s3 g# P  reset-ticks
9 h9 R1 t8 n# {$ ?- uend
$ u3 H$ V- m( R8 ^1 Z! I
2 i' Y) l' g: Y' A; o! s( \, O;; Initialize the global variables to appropriate values
5 m' v3 k2 h" {$ P* d- v$ Uto setup-globals
) a5 F$ N! [0 e# O9 x  set current-light nobody ;; just for now, since there are no lights yet: Q# W+ Y) Z9 }  \: P
  set phase 0
- ?% k% Y" C0 `3 N* r  set num-cars-stopped 0. [; ~0 |& A; p  {/ u# y7 y
  set grid-x-inc world-width / grid-size-x
8 U  T7 O) P, ?. e. w- t% }' M  set grid-y-inc world-height / grid-size-y
  r1 i1 D2 j5 x, d: X3 d/ e) w; I7 y8 H8 `! r3 u. V9 \& s* ]- V9 K
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! f8 i. g2 W% P0 f" r& n2 e2 x  set acceleration 0.099
+ g5 Q8 u- m7 ]+ o' S$ p  jend3 ]( _7 ]) u6 @; ~
& k5 V' \) N' p) c' I9 x" d0 j: ]
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 v" e' J) Z! x6 p  e, q;; and initialize the traffic lights to one setting
, }# Q$ U4 v9 d# ^4 Nto setup-patches
! ~) N( ~; a9 f( Z$ x; v  ;; initialize the patch-owned variables and color the patches to a base-color
* a- {" X  q( g  ask patches
. r) i8 [* I6 V! n  h  [. Y( x1 j3 e4 k) k: K5 L$ M
    set intersection? false; ?! n: @  ]0 X. o! j
    set auto? false7 c' s- C& O# }, l
    set green-light-up? true2 f2 d, k( Y) N5 s5 O" \
    set my-row -1
  k; K, z" U. M& M4 p/ q* O    set my-column -1
8 g" z( v( [' Y# y* [    set my-phase -16 y  u1 }+ \/ @9 B, B: Q
    set pcolor brown + 3
3 f1 q9 r* G/ p' Z  ]
3 C$ P4 L0 E5 P3 N
* P- X4 N; n9 ^" ?- Y, ~  ;; initialize the global variables that hold patch agentsets4 V% w$ c. ^0 T: a" k! J
  set roads patches with
8 z. z5 d6 Y1 O6 Z( Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 o$ u- R- Z# q2 k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 K/ e. N! a0 E! O7 r0 Q3 ^+ F  set intersections roads with6 _% I4 S/ l, d! G3 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ k* Q9 @6 U- y3 Q8 Z5 o* l/ B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# e3 S8 j( B4 {7 l" t
5 j# X9 ^( m1 u9 U: b. y  ask roads [ set pcolor white ]
4 [! C+ b5 _$ Q% N& g    setup-intersections% C: u; |! a5 }  I
end! W) e( j4 d( p1 ^; {! W% C9 }
其中定义道路的句子,如下所示,是什么意思啊?
* c& j4 V& w/ H# o. m, {% n set roads patches with' S% N0 Y4 ^! d; A# o/ p, T# R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 T3 h* S: V; Y. e6 [" D3 B7 @: b4 J& x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 J' v4 R7 N" N  x5 C
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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