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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 R  D1 o( Z4 k; X8 q7 ]netlogo自带的social science--traffic grid这一例子当中,1 t. K5 M& R$ I4 X- o+ z
globals
: E, n" n  ^; h& t0 b[8 Z$ P# k4 k0 _/ q& f7 |( H
  grid-x-inc               ;; the amount of patches in between two roads in the x direction9 ^5 d% A0 q8 S0 b; h
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) a( q. Z3 t( T! q5 t: l; E
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. e3 |) Q& `, c0 C  V
                           ;; it is to accelerate or decelerate6 y- W- a$ E; e
  phase                    ;; keeps track of the phase- z0 D. \2 m, v+ u8 k. n
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 J' b4 Z; r; c2 t
  current-light            ;; the currently selected light
8 Z- R. h5 m. T1 Y# F! X! P5 _! {0 B; U. x
  ;; patch agentsets+ I: Q4 E2 j" w1 s4 g+ X
  intersections ;; agentset containing the patches that are intersections
# v  M8 S" x% W  Y* X% A6 a$ X  roads         ;; agentset containing the patches that are roads
' _+ O0 G$ i* E]0 l; d- d9 f' M* u1 h

: J. p# n+ Y3 f: S3 xturtles-own! ~& S8 ~! w9 p, B: D, T
[
! g0 u8 {: E. u  speed     ;; the speed of the turtle- L" T; z9 o4 e3 w
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* u8 D" T, Q: {) @% e+ s  wait-time ;; the amount of time since the last time a turtle has moved/ L  `* N2 N% b3 n  s5 T) G
]
2 D! o/ C" D9 y4 P1 S  d3 S6 q1 p$ h) c$ t# y* e/ `: S! O+ G
patches-own. @6 g: f( c7 I8 t% t/ [
[
: N$ d) F3 d! k0 R  G% ?  intersection?   ;; true if the patch is at the intersection of two roads# F1 G! v6 R* g* A
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ d) h2 C5 @1 v7 Y7 q2 Y                  ;; false for a non-intersection patches.
  [- g. p5 A9 C, X; B6 k7 g  my-row          ;; the row of the intersection counting from the upper left corner of the
# Z- ]+ a0 U  A) v# d) y                  ;; world.  -1 for non-intersection patches.
& V" x2 B: s6 W  my-column       ;; the column of the intersection counting from the upper left corner of the% c% y/ P3 b; x& v5 g
                  ;; world.  -1 for non-intersection patches.
$ B. L% v+ X2 Z! M" I" o  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 D" e+ O3 c# ?( B4 ~4 q1 ^  auto?           ;; whether or not this intersection will switch automatically.
5 i/ V# F9 U$ v8 R9 V2 Y1 D% m0 c( m                  ;; false for non-intersection patches.
5 ?$ }" n0 B# v]; G8 C& G+ h) A" l
' Q) E! \5 H# u$ z
2 b- \; l5 v5 D
;;;;;;;;;;;;;;;;;;;;;;
3 S8 w* A+ K7 N7 G5 N2 Y+ };; Setup Procedures ;;% F* Z9 ]4 O. `+ W  P
;;;;;;;;;;;;;;;;;;;;;;
! O' d, i4 F9 I2 \' k) A6 a+ p6 \+ N9 w4 r5 v6 ?4 y$ C
;; Initialize the display by giving the global and patch variables initial values.: Q7 `& h: ]2 Q1 j4 \3 m# L, ^! I
;; Create num-cars of turtles if there are enough road patches for one turtle to% O9 W& s  P3 v) J9 H
;; be created per road patch. Set up the plots.! f4 O' W4 V  u* h7 Q1 G) s
to setup2 U+ X" q* D0 K0 m7 `% D/ u
  ca6 t% r, R9 E$ k$ O1 ?1 B- ?
  setup-globals) _5 P& d* I" a& h
; S, Y$ R: j9 F: r' F0 L3 D/ }5 `
  ;; First we ask the patches to draw themselves and set up a few variables" N4 Z* @  D7 E6 `* P- K0 c
  setup-patches
" B, w- n( }3 V7 I: ?  make-current one-of intersections6 R$ e3 i9 d0 [7 _' D; W. [; B
  label-current
" q2 u' P/ X, l- M
' G- q! X& w; ^$ s  set-default-shape turtles "car"
6 D2 _; o% c/ O5 k) m" i/ F
  c: i* \8 H0 m2 {9 V' x4 Y/ M& I  if (num-cars > count roads)% v: ], w+ g0 r( E9 j, L
  [0 z( S" U- W4 f6 n1 P4 g! \
    user-message (word "There are too many cars for the amount of "0 x* U% B1 ]* ^) t& I. v
                       "road.  Either increase the amount of roads "
: {  V1 Q8 Q" d5 B                       "by increasing the GRID-SIZE-X or ". F2 y* q/ {: j: e, i
                       "GRID-SIZE-Y sliders, or decrease the "
8 V. b+ k- Q# O& m" R' g7 o- d+ V                       "number of cars by lowering the NUMBER slider.\n"
0 A, f/ A: x% F& |& p                       "The setup has stopped.")) e' W  l+ l$ V0 \2 X6 D0 K
    stop# E, l7 P7 S8 x) r5 t
  ]1 M9 _$ u# I4 j+ I6 }, R& n$ z3 ^& J

9 [+ S$ x* o% |+ [  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 A) r- L& a# e: P! A4 z
  crt num-cars
' B; F* N# A9 C6 K% u  [
, @9 H# h: S  q* v# l    setup-cars
% J6 Q* g2 S- @3 ^& j' n    set-car-color2 n* V7 l7 O3 K, @
    record-data  x( b7 [$ M5 `( x6 X
  ], Q# \8 f3 ?; L: D$ A( T- R: l

+ _% o) H) F) _% v7 C* g  ;; give the turtles an initial speed1 A; m, b8 i) B
  ask turtles [ set-car-speed ]
! j( R: t) Z0 V* O* O! C, D! j! n% Y0 x# I9 a7 B2 y) C
  reset-ticks
5 A' m' W, ]7 X1 B2 B% _3 r1 s  Iend
/ g* y7 D( j: A; b( E
- ~+ F+ r% o9 ~7 O+ h2 U# c, \' [;; Initialize the global variables to appropriate values
5 ~0 E: l& {# {& T6 K, l+ Hto setup-globals4 T6 o' C# t' e$ |4 d% _: c1 S
  set current-light nobody ;; just for now, since there are no lights yet% s' ]1 c, s6 M1 S
  set phase 0
7 N# w) J) B3 H& e! s  set num-cars-stopped 0
2 N) f9 x: L6 C* w8 H$ G4 t: G  set grid-x-inc world-width / grid-size-x
, L* W9 }2 @& x) N4 v  set grid-y-inc world-height / grid-size-y
# v: c, d/ r0 C, w$ f% `2 v
, v( s' \& I2 g1 [1 Z, D9 H1 m  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ F6 Y' }# x( e2 S. r
  set acceleration 0.099
' q; c+ D: |6 B5 w! Send) R1 I9 u2 o9 E  H7 A5 M& Y
0 R& }$ G- e; _  t, I  k
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; _2 a$ p, @9 Q" R5 O& f3 K;; and initialize the traffic lights to one setting# n; k. k& Y$ N+ t
to setup-patches
& |) N1 U% Z1 b  ;; initialize the patch-owned variables and color the patches to a base-color
) o/ ~) J" N1 X  ask patches) x6 E; I3 a. Z' o. [( P: }
  [
) L) j* e! g& `    set intersection? false+ @9 z& y0 t- r* `' U
    set auto? false
: V! u8 F, f3 D4 D    set green-light-up? true/ Z3 D: a/ h6 g: T$ \8 Y+ i
    set my-row -17 j  e8 Q' P" N4 Z' e7 K, k/ X; s
    set my-column -1
' a0 M; Z# H8 A4 S    set my-phase -1: f; w0 T+ X" L7 s3 _7 H
    set pcolor brown + 3
. o) j1 J+ H, U9 Z& S  ]
, J: m. L3 s( F: _  S$ i% m3 }# ~: x, w+ v! |! U$ P6 n
  ;; initialize the global variables that hold patch agentsets
" @0 C' a; h$ `* e8 a$ M3 m3 g  set roads patches with
+ A& e( v+ i8 N* f! `7 B5 x0 c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 H2 h: v0 J8 ?/ A/ S; k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) R& L, ^8 J' f
  set intersections roads with
# k- i9 N! c+ Y6 j/ M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- C% ?+ V8 m: l- W8 ^# K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! }! O3 ?  G& F% B0 A5 c
# t. v5 d4 E- B% M6 E  s" A' N
  ask roads [ set pcolor white ]$ k6 ~8 `% _* P  r: t2 l
    setup-intersections
7 i4 P( ^7 @- s1 p: V, ]2 ^4 m0 Qend
! {& U& S- Q0 S$ ]9 W4 ~% v其中定义道路的句子,如下所示,是什么意思啊?
# ^$ w' m7 j6 R set roads patches with' |# l$ j# @# f  Y5 J, k- S; [! ]1 f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( G3 h- U9 _" Y" h. o6 q/ }0 H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' V2 n  I) R" y; b5 j4 D% r谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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