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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 B) C) a- i" h4 @% A  M9 f: Q* }7 }netlogo自带的social science--traffic grid这一例子当中,
0 d: O. ^, K! [3 e) x+ p+ hglobals
: L2 n6 R. c! g3 ]+ C; f[
, Z# ?  A! N* g) B7 i  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 n9 C2 M  ]( N+ J4 y6 R" Q! i) }  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 ]. ^0 u; z- e4 g7 k) h# f" L
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" x# R" x$ T6 I                           ;; it is to accelerate or decelerate
1 K+ B9 X7 \3 y7 x0 J, Y  phase                    ;; keeps track of the phase8 W& q: m8 ]& W" k
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  n$ Y; y0 _+ r5 |* ^! t2 Q$ a/ z, {
  current-light            ;; the currently selected light; Q: e" o, f+ C! \. k' b/ Q, Z6 K
( d' |# R# K5 o  @+ V, U
  ;; patch agentsets1 i' k' Q8 E: y, z0 r
  intersections ;; agentset containing the patches that are intersections! D5 [+ L: W7 K6 @- w
  roads         ;; agentset containing the patches that are roads3 O1 Q/ ]8 K5 \" W! M' C4 t
]
' v1 A+ S, k, Y% z1 W6 R, ^! v6 l
# c0 p! P" u) L  W' mturtles-own
* }; m3 A% N! p+ Z5 d/ `! l[
* X. D/ l4 E# Q- k  speed     ;; the speed of the turtle) n1 }% }. `* w9 u, V
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ B- g6 x3 e, r  wait-time ;; the amount of time since the last time a turtle has moved. w( w: x! c; P! x6 @) W
]
9 ~- C# e9 [" e: a- e( [, Y
% h: J; X& k* O4 l. vpatches-own
9 X5 ^0 g6 q+ g# b9 x0 ^[
1 ?1 a/ Y4 g, V! O1 g  intersection?   ;; true if the patch is at the intersection of two roads
" l5 @. D! N- v7 Y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! C- n, D' s, q/ l5 e$ V* t$ O$ G! i                  ;; false for a non-intersection patches.
  ?: G" c& M+ a$ b  my-row          ;; the row of the intersection counting from the upper left corner of the3 B; e( s! d8 d" G9 E# _
                  ;; world.  -1 for non-intersection patches.0 A5 G) Y1 J7 q  T4 V' @. j
  my-column       ;; the column of the intersection counting from the upper left corner of the# _$ z/ Z7 Y, J/ i
                  ;; world.  -1 for non-intersection patches.
4 r: [9 v1 A- [6 o, r0 [+ k  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." e5 S7 _0 f7 a; B0 `
  auto?           ;; whether or not this intersection will switch automatically.* Q; N8 }. ^; A/ q- L; V
                  ;; false for non-intersection patches.4 G) w$ b: I8 z) {" w% r
]
" u& B/ X8 u6 u0 g& S8 l9 H! V( I7 R- x! b% B
, C/ u" z, `. Y+ d
;;;;;;;;;;;;;;;;;;;;;;
- s1 f6 j: n2 s- U' w. x;; Setup Procedures ;;
/ R7 W6 Q' W3 z, V5 D( _) {;;;;;;;;;;;;;;;;;;;;;;) h+ S' R: Q. m9 D: E0 e9 W

" @' m/ p& M* C& S0 z2 O6 g6 a;; Initialize the display by giving the global and patch variables initial values.$ u# W/ h' R' c- s/ P
;; Create num-cars of turtles if there are enough road patches for one turtle to2 Y9 k5 C& w7 N/ N: [/ d! c
;; be created per road patch. Set up the plots.9 x: p, R/ W' L$ f
to setup
# y, r2 \! X6 X# G9 f  ca
% I  E8 ?* q- ^  setup-globals
: r6 G% ^4 A2 c; H% R# N7 {5 f
  ;; First we ask the patches to draw themselves and set up a few variables& X2 H: W1 E$ b: c# K
  setup-patches
' h& `* X+ b1 Y- @* `* v  make-current one-of intersections
5 _0 U( _7 j  W. X/ c- V% Z7 A  label-current& Y( I" y1 T4 }0 r
7 D) V, ^$ N4 F$ g. p
  set-default-shape turtles "car"5 @  Y7 g( h$ r: T

" U$ @; [0 H6 \  if (num-cars > count roads). O: t$ \5 ^8 \6 t
  [/ {1 G# K3 q! J; T/ X, F
    user-message (word "There are too many cars for the amount of "/ j( U4 _7 D1 e' l
                       "road.  Either increase the amount of roads ". e4 {: Y2 R4 q) I5 I1 F
                       "by increasing the GRID-SIZE-X or "/ |' @0 d) o& ^9 C' C7 D
                       "GRID-SIZE-Y sliders, or decrease the "" ?7 j# ^( H( N0 c- ?" }3 l
                       "number of cars by lowering the NUMBER slider.\n"
# [, \+ s8 Q) L% n! \: o' i% T- D                       "The setup has stopped.")3 ?( O5 a1 o6 Q7 X, u0 k
    stop/ K  u( d, b5 {6 W% ?8 t/ ~* A
  ]
1 V8 o4 f, m. x9 x; A+ l- n4 X3 D/ ~0 x0 A+ }
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! Z9 h! q! D' [0 X' i  crt num-cars& ^$ Y4 I9 T1 B6 n1 l
  [) m4 x; \) M4 v/ c- K! @. i
    setup-cars$ m/ W; I) `, q  M& Z$ Z$ z
    set-car-color4 N0 _1 C2 z) G) k  F
    record-data& `6 i& M/ h9 K! j8 C9 k; j: f
  ]! }6 R; [( J! v

) W8 Y1 m" }9 [" W# Y! i  ;; give the turtles an initial speed# c+ G, b, Z& a2 A7 [" w
  ask turtles [ set-car-speed ]$ r# ]8 k* T& A3 A

% O7 a6 C2 O' X# ?6 B  reset-ticks
& W) d- W  c, dend& j' i) Z, z9 K* ^" e

/ ]/ g: q  i$ U8 t0 H- b7 ~* G;; Initialize the global variables to appropriate values0 [/ c3 ]2 r2 E7 L1 N2 v
to setup-globals
! k9 `7 j# Y: c) {* a  set current-light nobody ;; just for now, since there are no lights yet
0 N+ m2 ~7 {; k  S( F1 v; v  set phase 0, w: Z$ e( {, ]5 W, @
  set num-cars-stopped 0& [( O1 V0 \. i! @- }4 t6 a
  set grid-x-inc world-width / grid-size-x
' g, y0 Q9 Q, [' m! h  set grid-y-inc world-height / grid-size-y' J$ F% p) O: g! U- r6 w/ {  C; q

- q6 E5 o8 f) k9 o0 d# i  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 R& M4 `+ ^  K1 g1 ~1 V; n
  set acceleration 0.099
4 P0 g' ~* k, ]+ T* y# g. q: Oend
; X1 c: F. C/ w: a! G8 V* E* z) j. |( u& o: @# v. w
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 M% m1 b/ `2 V# D, ]: S5 K- E;; and initialize the traffic lights to one setting5 T5 a$ Q* m3 m1 O
to setup-patches
; }2 }9 |) Y  A  ;; initialize the patch-owned variables and color the patches to a base-color
+ ?, H0 w( C, m3 L7 u8 F! X8 H  ask patches
" {% ^. U2 p; H& A  [
! h' `! n9 ?; Q& ^8 v1 R( X    set intersection? false! y( }6 h. i1 c* u: p
    set auto? false
7 ?$ @( n5 T2 O    set green-light-up? true5 ~. I' g/ ^. Z# o; i; G* w
    set my-row -1, M8 p# N1 b) e' q
    set my-column -1
! {8 M4 L% I! X  `6 c* a/ k    set my-phase -1! O0 N5 X" O% h1 g
    set pcolor brown + 3
  t% J7 t' v" R' Q  ]* V. @; c: K. I  w

' k! b- {, T8 `$ m) G  u8 E  ;; initialize the global variables that hold patch agentsets/ E+ p$ e4 W- f" u% {5 S/ P$ i
  set roads patches with
6 c8 g3 c6 P* x( u3 l. c1 y: S, w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ v3 D$ \2 i4 h# n2 r% r9 h
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: C/ J! Z5 I" `  J  \+ U  p
  set intersections roads with
# F  {8 `0 X7 B( O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ p" ?7 p) O. j% a1 x% \9 [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 D+ C% D* A1 v3 K: ?5 L7 R: @& C9 e! s3 A$ R$ q
  ask roads [ set pcolor white ]
6 i6 Y% G8 z3 n* U5 V; R0 t5 N    setup-intersections
' o0 m$ i6 U4 z0 @' O0 |( qend
% n6 {9 E/ X7 M% A其中定义道路的句子,如下所示,是什么意思啊?
9 ^# P7 Q! ~3 c7 c' R set roads patches with
5 K) d/ a5 s) ]2 e. B9 l2 ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" P4 m4 x: t) ~& H" R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 T5 d% L% c$ O; S( ~6 {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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