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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 K; l; C9 A- T2 U4 L; Z4 ~netlogo自带的social science--traffic grid这一例子当中,
! L% ]& ~# h E- L# u: P# Aglobals- C6 q+ h' Q9 I6 }, {5 T
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' L' e3 A: t: @$ v grid-x-inc ;; the amount of patches in between two roads in the x direction' z' i3 H" Q. K x- z1 n
grid-y-inc ;; the amount of patches in between two roads in the y direction
, {( C, o& N6 P# v& | acceleration ;; the constant that controls how much a car speeds up or slows down by if$ s' g G4 A- K- u
;; it is to accelerate or decelerate* _% d+ r* n/ P! o( m1 c: Z! c
phase ;; keeps track of the phase
! J2 d* E0 c* J4 e) X num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
4 P& O# h* a/ b [3 K: ~6 L, | current-light ;; the currently selected light$ g+ f7 _7 A i/ s
+ U- G$ W- z3 S8 T0 q ;; patch agentsets& |5 S4 c2 ]% C8 D9 u
intersections ;; agentset containing the patches that are intersections
& Z {6 O/ L& ~4 Y roads ;; agentset containing the patches that are roads, ]9 w# [1 \2 _& \/ _+ {8 S
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turtles-own
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speed ;; the speed of the turtle$ w* N$ n- @- _2 R. P8 T
up-car? ;; true if the turtle moves downwards and false if it moves to the right
* D) `1 m- j7 \5 q) g5 r wait-time ;; the amount of time since the last time a turtle has moved) b0 v2 K4 P! T `% f. X1 P, n0 {3 L
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5 L* G5 Q. J) z; O; E* tpatches-own/ p( l* t- F2 K8 N- e
[
2 u3 y$ N4 F! l: I$ h) ]; n+ ~# {8 P intersection? ;; true if the patch is at the intersection of two roads, x' L5 f. ^/ l# ^7 |
green-light-up? ;; true if the green light is above the intersection. otherwise, false.& t; G+ l! k8 r
;; false for a non-intersection patches.
& } b$ ?9 b- Y& l x ?5 p my-row ;; the row of the intersection counting from the upper left corner of the
( _- G2 @7 i6 {) u* A) M ;; world. -1 for non-intersection patches.) |' K3 t# R5 R3 r7 u4 E
my-column ;; the column of the intersection counting from the upper left corner of the: e6 p' p4 Q9 S8 I" v
;; world. -1 for non-intersection patches.- ?1 `5 o1 x# s, \# y. @
my-phase ;; the phase for the intersection. -1 for non-intersection patches.) z4 t: k1 m3 t7 X4 \; \ J& |3 ~
auto? ;; whether or not this intersection will switch automatically.
- u6 @. b% _* M( O7 c" c ;; false for non-intersection patches.
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3 K' Y- |' D ^" K;;;;;;;;;;;;;;;;;;;;;;
2 p4 R- v' R0 C1 g: Q; V2 U;; Setup Procedures ;;
4 V# M! b7 u6 R4 l( m, k3 M;;;;;;;;;;;;;;;;;;;;;;3 h% V$ J& m; Q u* U+ N
* V7 a+ e2 y7 m+ a;; Initialize the display by giving the global and patch variables initial values.* X2 C1 p& b( G8 D+ ]
;; Create num-cars of turtles if there are enough road patches for one turtle to
# W. w/ R0 o. n' ^5 Z8 }0 v;; be created per road patch. Set up the plots.
# a- s; J C9 K8 H" Uto setup+ i7 q$ K7 f# n+ ?' |
ca
5 f" C# b! `; |% ~ E setup-globals
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, u- Z3 w. b, B ;; First we ask the patches to draw themselves and set up a few variables
6 q1 M% k' _- K' N# a6 `! T+ K setup-patches/ A7 H; k4 h$ G; \- j+ g3 O! p
make-current one-of intersections
- c+ m- ^& z0 E. Z label-current7 ?6 H* R% X8 t+ `7 z
; {1 {( }. ]% c/ R" m set-default-shape turtles "car"
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if (num-cars > count roads)* J2 V. u: V4 S. a8 _2 @& }6 t
[
- i$ G& @7 H+ B% D' M user-message (word "There are too many cars for the amount of "9 R7 j" `3 d) o8 U' G
"road. Either increase the amount of roads "
e& r9 T$ s5 s6 V5 s! S "by increasing the GRID-SIZE-X or "
( u' G' F6 B0 G! x% T. N, o+ X "GRID-SIZE-Y sliders, or decrease the ". F- C* c0 K. Y2 T! Q1 l
"number of cars by lowering the NUMBER slider.\n"
$ ^. \4 P6 m9 F$ h! S# e; S x "The setup has stopped.")
2 O' u) I9 V, r* | stop+ p) {! O- N% [+ @; V7 ^6 j6 F' q
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H, A+ Z* j& z$ q/ ` ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, Y: P6 `) p9 h! C6 h
crt num-cars. R9 w, f% E! D3 c7 `; H/ o" \! f, e
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setup-cars5 [: N3 M; s9 i$ ?' f
set-car-color
; a. ]: m8 V$ I% D% R+ _+ B record-data3 ?9 y: l1 [$ U1 ~
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;; give the turtles an initial speed F M) c# P9 I" \% w; w
ask turtles [ set-car-speed ]. A' Z1 m- t6 z3 B! k
/ Z& L: u! E( V$ z reset-ticks, `6 d w! W6 Y1 p. E
end
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;; Initialize the global variables to appropriate values
) S) [& f8 T y* w6 ~( }& X/ }: qto setup-globals* H9 k3 @; W6 B7 l, m; _# |
set current-light nobody ;; just for now, since there are no lights yet3 C: }+ g2 o5 y4 M
set phase 0% K' b6 O/ c6 Q: {/ }% l. v
set num-cars-stopped 0
3 `/ a3 S0 |+ S( T; t s j set grid-x-inc world-width / grid-size-x' E7 Z6 v. @8 }
set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; M$ j4 Y: X% _, t set acceleration 0.0995 F# M8 V0 D; o
end$ q% o& I+ y* k9 T
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) ^4 ?7 ^: g( E5 V( T4 u;; and initialize the traffic lights to one setting
: A* G: Z F- _; h) K) S7 P9 kto setup-patches0 @6 z; m- g' F
;; initialize the patch-owned variables and color the patches to a base-color# A% g3 w3 l" B: s. g
ask patches% Q a# E6 o, G) c8 O3 n
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5 _% m; O+ F2 m8 m: O, K set intersection? false( F+ f; V8 n. w2 U. ^2 U( O
set auto? false* `# G0 u4 E; }1 O
set green-light-up? true/ N4 {) ~7 K7 ?4 \: k
set my-row -1
4 @9 v( e- p6 u1 U4 X+ o set my-column -1. u2 e8 C4 [2 x, h: h
set my-phase -1
- k( i4 d/ H8 i) Z" {; g8 y set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
: d& x' A% Y+ y8 m: G$ q set roads patches with$ b& t4 k4 H7 i& |6 l
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 d" f2 ^% v5 O* W/ f7 C (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 P% r" i; ^, r; i
set intersections roads with+ g/ p4 s0 _+ O
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
i3 M2 x$ I! }! u) E (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; L4 ?3 l4 J( ]% j% O9 X' j
1 [- l& m0 p" a3 c ask roads [ set pcolor white ]9 z! }/ g) G& F8 ?
setup-intersections) f1 Z) P' Z# u$ A3 L
end; p: J4 K4 q3 J! M
其中定义道路的句子,如下所示,是什么意思啊?. y9 a# s" X) ^
set roads patches with9 q! m0 W/ _/ A* u
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ E1 e! z! b. N
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]: M c. |( d( n# F0 v/ N- B
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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