设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9484|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( I  ^) v2 X, U; }) X
netlogo自带的social science--traffic grid这一例子当中,0 p- [% B$ S* \( E) ^
globals, N$ q1 W$ z7 z5 d4 K: H: v
[  L6 j: E8 {. f6 V
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ o+ ~( \# \# b0 o2 L8 n9 W$ n
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 Q+ n' m$ ^) ^! b9 X  acceleration             ;; the constant that controls how much a car speeds up or slows down by if' |/ {4 N, `0 ~0 ?
                           ;; it is to accelerate or decelerate" V8 d, x; `* {5 e1 l8 J( R
  phase                    ;; keeps track of the phase
( z) r7 @: P; d& S/ g  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- u9 j' @% n. \) D2 m( o
  current-light            ;; the currently selected light
0 g$ |, f0 G' K: G
8 m, c" z- s$ d( @; W( i' `7 w  ;; patch agentsets# G2 R8 o' Q/ N# E  u, ?( u, l5 F
  intersections ;; agentset containing the patches that are intersections- B5 [  J) x5 c* G$ M
  roads         ;; agentset containing the patches that are roads
& P. p9 q+ g# G) j" n]
1 V( z6 F( [# ^- A
  Q" ]7 [) b, Aturtles-own
8 U% W3 q1 ^0 J$ m2 a# g[
" ]9 s) B2 ]- U8 `" i( h( Q1 }' D* \3 _  speed     ;; the speed of the turtle2 r# _9 f9 ?( l" k1 X, t5 i) r
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% w! E! _# a. M" o  w2 D4 u  wait-time ;; the amount of time since the last time a turtle has moved$ a8 {' a$ g' \4 j; {; [
]
* W( o! k& J7 L( r# }# _' E2 J5 `( t% _( t
patches-own
: W$ H( f2 l! q/ r8 _[
' ~2 N- z! ]# w/ F! X8 T' J9 r  intersection?   ;; true if the patch is at the intersection of two roads
9 }! i! K5 d/ z) D  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 i) d- F$ r! P) m" p                  ;; false for a non-intersection patches.. ]# j5 q$ y' `% c) w
  my-row          ;; the row of the intersection counting from the upper left corner of the
" o0 ^" i% ~3 }0 G. e" f                  ;; world.  -1 for non-intersection patches.3 Z( u( V+ z/ S. D! e
  my-column       ;; the column of the intersection counting from the upper left corner of the
; m5 T7 a& w& I                  ;; world.  -1 for non-intersection patches.
  T! Q0 g- d; T4 w' ~  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 T4 x1 @% ?& q8 j+ c8 h5 u  auto?           ;; whether or not this intersection will switch automatically.$ I# h/ [. q* ~8 W9 z% C
                  ;; false for non-intersection patches.5 ~0 `4 J8 F) ?: s
]& D: q( S1 h/ x1 t# t9 }

; l5 I) ?. z' i$ C9 j0 m
  M- U" K& x/ \5 L4 o/ M;;;;;;;;;;;;;;;;;;;;;;
' K' {3 S. c8 K1 e;; Setup Procedures ;;
$ W# [/ m# i* B) c) H9 d8 o* K1 f. x;;;;;;;;;;;;;;;;;;;;;;
% G+ o  O0 a+ S6 P% u" J. Y
& O" u! n$ U$ B( T;; Initialize the display by giving the global and patch variables initial values.9 @! D3 N" R% s/ d0 C; o
;; Create num-cars of turtles if there are enough road patches for one turtle to. \' g$ d; G/ G# y5 j  n
;; be created per road patch. Set up the plots.
" K  c: C- \0 B1 O/ Q5 Xto setup1 ~% I9 ?, [  C9 H  O5 W9 ]
  ca! a$ o. A) q0 [# E
  setup-globals( B( t2 `0 T0 l" ^2 c3 v

2 ]2 U, q8 n  x( A( S  ;; First we ask the patches to draw themselves and set up a few variables
  j" N# X( z- l. s* ?( C) g1 k  }* r  setup-patches
7 d* Q( ^+ s6 I% x3 J  make-current one-of intersections
' P% B" C. R8 n: J4 X# t. |0 L% p8 ~  label-current
: c2 {( E0 q  [- }) a" y5 D) Q/ z1 A* H
  set-default-shape turtles "car"# y1 V! d$ N# d1 w
) ]7 g1 G- ]7 W( ^2 ^
  if (num-cars > count roads)
; w0 ?' `, F6 y- a9 F  d/ N4 h9 }  [5 S  T0 K: V  H9 U+ g
    user-message (word "There are too many cars for the amount of "
3 c$ W/ S! K+ H! A                       "road.  Either increase the amount of roads "
4 J1 T. e  X3 w/ T( V                       "by increasing the GRID-SIZE-X or "
- Q6 u8 M7 t0 N; X$ B3 N                       "GRID-SIZE-Y sliders, or decrease the "
; h8 C( |0 |! x                       "number of cars by lowering the NUMBER slider.\n"3 C2 v/ K5 R6 a; g0 ~- N1 f! r
                       "The setup has stopped.")/ e# k; D( n7 S4 a
    stop9 Y& ?3 ?% ~. p" O- j- C% s7 @
  ]
0 ^) D: L# \2 R; H" T
* q+ y1 r1 N0 A7 V9 y5 r' s  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 p1 M# V- M; ?  crt num-cars
: M  g6 v! h; ~( u8 ]7 ]6 m+ l5 Y  [
: |2 N# k6 e; O( n0 |% }    setup-cars
5 a; H2 ^! I4 ]0 Q  Q. j    set-car-color0 |5 I3 O2 a  A0 J& U' n+ Q
    record-data2 Z: t4 H* u  j$ m* `4 S
  ]6 \+ G) Q' o' Y0 \" G. A! E

8 @1 m9 B8 p9 ?& X- h4 S: P  ;; give the turtles an initial speed
5 T# u6 S$ a+ G, \2 P  ask turtles [ set-car-speed ], a: `9 f  C8 M, J

$ D9 C* U# g' l) e8 a  I  reset-ticks! V  o9 ~" u. x% d
end' I  u4 I6 h* g0 P% O

8 J5 Y% B4 \( h$ b0 V* X- s;; Initialize the global variables to appropriate values
% Q  u- g* G# y& \  jto setup-globals8 P- x5 f6 v4 i, w  @$ m) i
  set current-light nobody ;; just for now, since there are no lights yet3 D# S9 A/ O$ n
  set phase 0
0 V" D  O/ V% {( Y, B  set num-cars-stopped 0+ c- U( ?8 ~( r9 b* S
  set grid-x-inc world-width / grid-size-x
( n/ u/ ~) v1 ]) ?3 j+ Z  set grid-y-inc world-height / grid-size-y
8 @, q$ O# S  C0 N( {1 F- c: |" r# ?+ N8 L" s7 t
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 @1 M% Z# T3 E- ?! ?
  set acceleration 0.099; ~* @# h& }0 r* n: B% F) P
end  ~* n/ p# e% \& p# v5 w  E- m
+ n+ M- D+ a! ?# n2 ~) s& y6 ^
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 E: J( g3 o: ]9 m( u! n0 p;; and initialize the traffic lights to one setting
; [$ X& i6 _  D& [/ P3 Oto setup-patches7 ]3 p0 |" n% Z% k0 p4 h1 J! g
  ;; initialize the patch-owned variables and color the patches to a base-color
6 G1 ^- l# l" j: Z  W  ask patches
' v. l2 T, y0 Q2 e8 |) k' V, h  [* A* \7 P5 }7 S# @
    set intersection? false
. G# B0 L& h& V' b' H, B    set auto? false; x- w% I3 p5 u; E- Z- Q2 I
    set green-light-up? true
' F1 c) J; E3 z" e0 K2 T: Q$ p    set my-row -18 n" s4 u" e- u# n
    set my-column -1! k7 B$ K. X& D! |( T& V8 ?. ~
    set my-phase -1/ h1 a1 z, D" }4 ?, x; g
    set pcolor brown + 3: U: @: d5 T+ l( S9 A, l- D) T
  ]
. ^1 l0 T# I3 b- M  D( D
2 v. e0 E  ~6 o  ;; initialize the global variables that hold patch agentsets
* z6 c( R& Z8 V. n/ ~  set roads patches with; j/ E& A% \5 o( D6 y0 E# D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 ~- u1 Z1 w; Z: o" y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], a. s( q3 Z$ v- t
  set intersections roads with
% S. V1 Q, P2 g# x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 Z9 c: m5 U4 P, ~7 e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 f! r# o- n* }5 X0 K; E. @  n& R6 D
- D. s6 W0 R2 f( b9 l  ask roads [ set pcolor white ]2 Z5 F2 e& p) {0 \# m; M" D
    setup-intersections
1 B# n& ]' ]( lend
- p5 Z: |$ l: ?8 M5 X! e其中定义道路的句子,如下所示,是什么意思啊?  C% F; J# q: K! _' S
set roads patches with
" I9 [+ _6 [$ P* G6 U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% t& k9 m' ]; c4 g; h4 t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( D+ r9 y! a8 V! ^
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-4-17 10:46 , Processed in 0.019772 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表