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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" I/ `% @  d5 B8 U- r( w% Bnetlogo自带的social science--traffic grid这一例子当中,
5 }3 o: z# ]; x( V1 T, {. g* zglobals
" ]! M, B* G8 @) c  w) ]3 C/ E5 W1 d; j[# r: S. \2 T6 V" K; E, ~! ~0 r
  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ ?* B+ D8 z9 w4 F: H( C5 d# I4 `: k
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ q0 Z2 I9 g0 X- w2 d) n  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 i9 b; y( [" G; }4 v& [/ g, @                           ;; it is to accelerate or decelerate/ z$ k' o" C2 E1 d. c. E, L
  phase                    ;; keeps track of the phase
4 O; v6 M" g' |. ?. U. @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. O5 K5 x: K: p1 b+ k
  current-light            ;; the currently selected light
. @' M/ n( q% s6 F5 d; \1 I+ C% z9 V7 [4 r7 V1 \' e6 \# \
  ;; patch agentsets
( o' k7 o# L% Z3 q; s2 K9 F  intersections ;; agentset containing the patches that are intersections! {& u' f/ x* [( N4 S& w5 z
  roads         ;; agentset containing the patches that are roads
: ^4 Y# O. @+ T- M]& m8 B+ a0 s4 G! l0 ]: i, M( I
, K5 o8 p, `( V! K  R
turtles-own# b# ^9 J5 |  i# a: Z
[6 Y6 x( |! a: H# Q6 [; J0 Z
  speed     ;; the speed of the turtle7 V! q8 M1 I/ |) `5 y& e/ V* p$ O
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. X% Q' o- d3 X# h  wait-time ;; the amount of time since the last time a turtle has moved+ x$ Y# a1 K) d' O
]* D/ r' i( u& e6 |; M1 b
5 g/ ?% y; d) z1 R' b  f+ O
patches-own2 D3 n: W) v7 e% M; d
[
  d" i, K# F! A$ c: A8 \  intersection?   ;; true if the patch is at the intersection of two roads
! k* |: y- ~2 s" U  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. R, Z" _$ Z6 \5 S0 O. R/ N                  ;; false for a non-intersection patches.
& f6 R+ u' ^  \6 Y  my-row          ;; the row of the intersection counting from the upper left corner of the
! K8 W* [% f1 G: H' |                  ;; world.  -1 for non-intersection patches.: B0 j3 R6 B' x3 Y/ K
  my-column       ;; the column of the intersection counting from the upper left corner of the& u2 X5 @& I  l  T5 ^
                  ;; world.  -1 for non-intersection patches.0 t- x* U% Q+ a% T+ E2 u
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: z1 C4 L& J9 k7 W" d5 j9 `7 y
  auto?           ;; whether or not this intersection will switch automatically.# I* D! {, w5 w! S# r$ L
                  ;; false for non-intersection patches.
/ L9 O, d% P: X) B. s% T. A' w0 E]+ R- S: v9 e8 e

; {; a- ]( F! C7 y: @/ A' s! S: T7 w5 Q* w8 P
;;;;;;;;;;;;;;;;;;;;;;
: @  B' b0 x0 Z9 d8 M& u;; Setup Procedures ;;
% `' d6 O# Q; p, a;;;;;;;;;;;;;;;;;;;;;;
6 n8 e5 }( @- m" B1 Z" X6 h/ M) q
1 X9 t  ?4 [" ], F$ R;; Initialize the display by giving the global and patch variables initial values.
8 I0 H. z8 L% g0 Y;; Create num-cars of turtles if there are enough road patches for one turtle to
) Q2 C( E% O9 G+ f1 [;; be created per road patch. Set up the plots.
, R  E& `' H6 a6 T+ `$ H8 r8 N$ x. zto setup
1 J; b! L- ~2 m; X! {0 ]  ca9 l: A% h6 W" g0 H7 c
  setup-globals0 @8 u) }7 H+ e8 e, H% h: U' N, j
; @$ r' V5 [& M# \5 a& U/ C+ W% ?
  ;; First we ask the patches to draw themselves and set up a few variables
$ S4 a, \8 }( g( C: h) a; l: a  setup-patches; K! j' g2 g) ?
  make-current one-of intersections
% G! ?( y8 F* K2 C  label-current; n' l' W1 L, F. ^1 H

: c- i& h4 V& e( s9 e) g5 Q  set-default-shape turtles "car"
& y1 m1 y' Z9 Z1 k4 I3 E# x- S7 V7 W4 P# f; K( q0 z0 p
  if (num-cars > count roads)( `& c' q6 q- m& q3 R8 N. E
  [
7 _" V& E6 G) O/ h6 c3 E    user-message (word "There are too many cars for the amount of "5 ^1 D+ Z' s( U: X% [1 G; z- t
                       "road.  Either increase the amount of roads "4 m, q. G+ ]" j
                       "by increasing the GRID-SIZE-X or "* j& V2 b: }$ E/ {! f8 K' |
                       "GRID-SIZE-Y sliders, or decrease the ", v- J/ h; {, T% F# z; f" L/ q/ O
                       "number of cars by lowering the NUMBER slider.\n"
1 Q; \' V2 B8 }  _                       "The setup has stopped.")
4 {5 S& H6 }; B& A. ~    stop/ ?( v" e* f$ v( \0 u$ l+ p
  ]
7 |% c( B  _) Z6 c5 _/ H& u! A4 x2 g% h; V; q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& _  f  R0 Y6 _  crt num-cars
( D+ T5 e8 J0 |  [4 r/ [6 C5 F6 J
    setup-cars
& N1 d& ~9 r5 X3 H5 G! G4 ?+ C& M" {    set-car-color
- M' Z0 q/ S5 I( z: [    record-data
' Z9 Q' D! r" B+ @  ]. I* W5 k3 Q8 `

. p3 x3 Y( h* @/ |  ;; give the turtles an initial speed& t6 Z. G3 G- m: @! _
  ask turtles [ set-car-speed ]7 r8 _! m, G' d  o0 Z

, e. B; y' b2 L  t2 V0 _- B7 n- a  reset-ticks; U4 v! s+ ?6 m: P% g
end
7 ?5 j0 m' x0 Q  E, G+ R+ F7 M6 V! `1 h
;; Initialize the global variables to appropriate values
5 _; U# r* Z, @to setup-globals
: U) w+ o5 [% S" _- f  set current-light nobody ;; just for now, since there are no lights yet2 _. n( x( c2 f0 g
  set phase 0: }4 ~; t- X- W
  set num-cars-stopped 0
/ y. V# ?- {1 R$ V  set grid-x-inc world-width / grid-size-x
, R( H* X( S9 ~  set grid-y-inc world-height / grid-size-y6 d" B2 U7 F* k% J" T% N6 c

* }! b0 c; C& P! _1 r0 Y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ d2 ]* t4 ^  E7 X; q
  set acceleration 0.099
* H, o4 {5 v/ M$ @end* k% k7 C1 L) m+ @
- c+ e8 S4 u* L' n
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 O* C9 m' T3 W0 `! W# m! ]( L;; and initialize the traffic lights to one setting3 ?7 l) U" {  F3 s$ p
to setup-patches
, z% T( ~0 N- M3 E; {# @+ s  ;; initialize the patch-owned variables and color the patches to a base-color
+ R$ V0 Q$ A& D. r" {  ask patches, V7 k" y& t9 X5 g- _) N% `, S
  [: G4 r/ y" Z' x/ O( [% h; K; S3 G) O9 I
    set intersection? false! h# x! A. ^9 G1 W3 v/ E
    set auto? false1 r* M( N* _  @; ^. p) s  A
    set green-light-up? true
! b0 u8 G" S0 d5 X* i* W( W) d    set my-row -1: S7 ?# S; S" m
    set my-column -1
- A& ?6 I2 _# Y    set my-phase -1
2 p; s7 L8 i0 a/ E$ H" p% Y    set pcolor brown + 3
& M- a" S3 \$ j) a  ]' r! o- d' s2 I( W1 {5 o9 X9 U
+ b" D8 z& L& Y& T
  ;; initialize the global variables that hold patch agentsets
- V* i; x4 M/ v6 ^0 n% a2 h  set roads patches with/ g1 m& b) v) X- N8 g5 [; x( o0 O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* N" l: w& }+ h0 ?$ S( [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 l8 J  n/ E5 g9 y7 z2 {: G  set intersections roads with
% y* P/ a: @, F  A" I6 }) Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; G4 t9 T, M% Q7 Y5 U- N) J: X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; e9 N6 q) t9 M! G$ E) ^. s1 y+ n$ r
  ask roads [ set pcolor white ]
8 A4 o; o) {9 k% R+ F1 _    setup-intersections
$ A/ u0 c5 t" x1 h  j4 i. `* n8 uend0 }5 S2 k; G7 _9 j
其中定义道路的句子,如下所示,是什么意思啊?+ b" V& c  m( ^. W2 T( b
set roads patches with0 f# f2 w. J/ t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# ]4 z) [: |2 [/ E; b* ]/ @4 e  m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# h4 O, K; o& w4 X& z4 ~
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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