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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! {$ d) v0 @0 J! g+ @
netlogo自带的social science--traffic grid这一例子当中,
9 z; f2 Z# {8 J' gglobals# j5 _. r: z0 v- P, b0 g
[
3 j; P0 l! W( e0 p4 G  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. d" j, d8 n* B' K  grid-y-inc               ;; the amount of patches in between two roads in the y direction+ A# I9 W" P: I: X. H' F: |
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 v, n7 w! l5 s% h
                           ;; it is to accelerate or decelerate
5 {1 J0 h6 m( N3 V! _  phase                    ;; keeps track of the phase2 z+ o4 f! _8 P) U0 U" r2 o
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 a5 ~" X1 U! M5 H3 a) C! l0 K6 ^) P6 C
  current-light            ;; the currently selected light+ K( Y2 C- `/ l' p5 G' W) W5 P; f
/ V& s& i  |6 s) R3 [' E  o. n
  ;; patch agentsets
4 v; N, f( \/ _' s  intersections ;; agentset containing the patches that are intersections; Z6 d. y$ R' Z3 i
  roads         ;; agentset containing the patches that are roads3 R% Q; R; w+ w& w
]* }( q' `+ v/ `

3 m# A  X* V) t  Oturtles-own
6 I% j* F" Q! p) t5 w4 D[2 c$ ~* }- O8 P5 o0 t% ]* f* U9 F# `( g8 {
  speed     ;; the speed of the turtle
" i' `7 A1 b% R7 m: l+ G  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 w6 q7 A, ~6 z" l: T
  wait-time ;; the amount of time since the last time a turtle has moved2 `3 C# ?8 _  j, c' w2 }% b. n
]
) I0 @% D: _6 b
! X/ T. A5 k% Q9 w# _$ d$ K4 I# i- k+ Dpatches-own
% {: G5 M: X9 G[9 w1 n- G  M' A% b  @
  intersection?   ;; true if the patch is at the intersection of two roads
/ F4 C4 i. r0 q7 A+ k+ b  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.* [, f. A% p1 F1 Q! G
                  ;; false for a non-intersection patches.
9 H0 G- [5 Z' N  my-row          ;; the row of the intersection counting from the upper left corner of the
2 a8 w  {4 N4 e3 U4 X                  ;; world.  -1 for non-intersection patches.
; j# g$ e% Q4 o  my-column       ;; the column of the intersection counting from the upper left corner of the, w5 l% f4 m7 y( S3 t
                  ;; world.  -1 for non-intersection patches.
* t4 L6 A" |- P, B( a! f  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) M' Q$ F3 y4 [7 B, _  auto?           ;; whether or not this intersection will switch automatically.
7 R2 i4 I/ [/ B& W1 }. T# |                  ;; false for non-intersection patches.  N3 y6 Y0 b- c& v
]% Y0 W3 W8 h6 }. y7 P* R

( d7 c9 ]9 J0 {$ R  z3 X) Z* E; v2 |% @
;;;;;;;;;;;;;;;;;;;;;;
/ c5 w% x! S! E" }2 q( Z;; Setup Procedures ;;" `( h, ^( R5 V  ?; Q2 @7 n) j& z
;;;;;;;;;;;;;;;;;;;;;;
- Z0 w* }7 ^) c$ a% J( j1 ?9 n1 ^7 I; {2 N3 j: L( d9 y
;; Initialize the display by giving the global and patch variables initial values.* y) A8 [( j% m" a" C
;; Create num-cars of turtles if there are enough road patches for one turtle to
. J5 U3 M/ R- _: v( l;; be created per road patch. Set up the plots.
6 O) c3 w5 O8 w0 Gto setup6 M; `* e0 Y5 a# N/ P' J
  ca5 N- P1 I" ?# b; t
  setup-globals
' r6 i5 n' Y3 ]% d% `( L) @: P7 Z7 p' h3 A; m* U
  ;; First we ask the patches to draw themselves and set up a few variables( O; V4 m( {! X  G% h+ V, a/ k
  setup-patches
6 f9 v- O  j  G  make-current one-of intersections) F/ v1 O( z; m
  label-current$ P( j6 m0 x* j* t% e8 D" M

' t$ m  c" @$ G0 K( |) m) C. Y  set-default-shape turtles "car"
) a7 m$ z  j2 j& c- _; F
" N6 _  \$ y6 i, l  [" v  if (num-cars > count roads)
3 [7 L  Z+ |! ^- D  Q( S  [2 m4 T. ^" W" |
    user-message (word "There are too many cars for the amount of "
; g4 W0 ^- ~. ?  F& h5 I. i                       "road.  Either increase the amount of roads "
9 X% M) f% h1 m; c" l6 o8 f  F# Y  M                       "by increasing the GRID-SIZE-X or "
, i& F% @1 p! q9 z                       "GRID-SIZE-Y sliders, or decrease the "" O* h& G9 o; X0 U, H, E  ], B
                       "number of cars by lowering the NUMBER slider.\n"6 O+ t8 y! j3 x7 I% {( m0 Y
                       "The setup has stopped.")0 g  R/ t$ F! G2 ^. }4 a% o7 V
    stop4 E, y. S8 D6 h& s/ a: P- O& Y
  ]
5 H: `7 A9 e& Z0 U- k
* @  L" u) [- Y% B( E  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! d$ m' J: M5 d: P
  crt num-cars
: G) q( ^0 M' x! w- {9 j4 j  [3 o& @  v. h1 B9 |/ A; Y% D
    setup-cars
8 }( l" U# r! r4 k; y    set-car-color
% y. T" Y- E) l8 i+ @; q    record-data
9 n6 X% m; B9 A$ k7 K7 a+ E6 T  ]
1 |( |( S8 l# g; z
: M+ {* M$ K* B# v  Y) m  ;; give the turtles an initial speed) @  P: }4 t8 P6 N$ s8 j
  ask turtles [ set-car-speed ]
6 I9 P* c0 `/ T. q% |" t6 ~: p1 S1 k$ |7 ~/ V8 F9 B' u( G
  reset-ticks7 A! u& K% ^) n* A3 d% L
end* I8 T. V, c2 X) R$ D

& F% n0 t  N2 x. J' a$ \;; Initialize the global variables to appropriate values
- U. i/ c2 ^7 B3 P1 k/ mto setup-globals
; D& G* R* q9 N. O4 M* G  set current-light nobody ;; just for now, since there are no lights yet8 H0 a9 K3 w# V8 L
  set phase 04 h+ U: x/ s: d: E3 L
  set num-cars-stopped 0( K3 w  L( z5 L0 l2 ]
  set grid-x-inc world-width / grid-size-x
# L0 _$ u0 l6 u; ^( X7 v  set grid-y-inc world-height / grid-size-y3 j: v% [# r5 _1 o7 Q  y2 A& t
/ t3 A( ~+ a3 U
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( i: D; `9 v' l$ i
  set acceleration 0.099
; O, a3 L# s7 O/ H# |end
+ E2 D8 z) ?- O6 I+ n" W; r/ C7 @7 z, X3 V; E" W! i
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: X8 n' V1 H' G0 b
;; and initialize the traffic lights to one setting
2 w3 K! W2 Q; V1 l8 {9 Fto setup-patches4 v: R; R% H, R2 j; J( e
  ;; initialize the patch-owned variables and color the patches to a base-color; }7 W1 j; Y0 c$ X- }4 B
  ask patches
7 ?' O2 p" ~0 ?3 ^. |' t5 |  [/ _; P9 m" n3 y1 f& l/ r  x  d! r
    set intersection? false) F# F# P) @$ G9 ]* y) f
    set auto? false
1 y% g; I9 @3 y+ X4 x    set green-light-up? true
) t6 a/ ~/ u- V+ e  a    set my-row -12 w' M7 x  @: n0 T9 B2 r" v: w+ i: s
    set my-column -1
9 {, r' K' t# ]- K4 W    set my-phase -1
5 J( T. F$ M) d: @, w    set pcolor brown + 3
8 Z5 C: [3 B( W8 x; g' E, i5 u  ]
" p' N8 M- A* m# a' O. f9 y$ p" u8 K6 c8 H
  ;; initialize the global variables that hold patch agentsets7 z) e* h5 m0 z; k+ R
  set roads patches with
' L5 ^  p1 y8 n& X- ?2 h/ S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 v7 s7 o3 j$ g; g$ M, [) r0 D8 r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. O* S+ Y: u+ p  set intersections roads with  O6 J- e; ~6 j2 L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 t; x( R& w5 M6 {. z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" B( G7 ~% V0 w( C& ~$ A1 }  |4 W. Y! W# I7 {1 r6 T
  ask roads [ set pcolor white ]
* r/ w- }& q: i) w4 L" _1 t7 \' ~/ K    setup-intersections
  z! o8 m3 G# C, ?end+ j" R! w1 I9 |+ M0 h5 S$ ?
其中定义道路的句子,如下所示,是什么意思啊?2 G+ R$ h9 N5 P. `* C: U0 v
set roads patches with
9 @3 d0 x9 z# y  W$ f# u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 S% E/ H" D1 b8 s" W7 a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 z" m; ]3 K; N( B# x* l谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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