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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。# W0 k8 Q6 ^9 m" Q
netlogo自带的social science--traffic grid这一例子当中,
9 W- n( P2 ~$ H* h8 s: sglobals
% D5 ^; N  b8 ^; V' [[: f6 x8 Y: O5 U1 S& c% g
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  ^* }" \, v3 m0 O  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 w  m9 \2 J5 ?1 q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 }8 G- m4 T: e0 `                           ;; it is to accelerate or decelerate
' r; Z# h- d3 R2 A( N  f/ H  phase                    ;; keeps track of the phase' {: r) N$ t& Z6 r
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! [4 v' J+ G+ W8 j. U* m
  current-light            ;; the currently selected light
4 A$ J$ _) L! ^5 U2 f
7 @  t9 ~) D& D  ;; patch agentsets
! X" L0 V, H/ M8 u! w  x0 k  intersections ;; agentset containing the patches that are intersections
/ d# ?- d  w: @( s5 _. {  roads         ;; agentset containing the patches that are roads
% k+ a# ^/ d/ u! i# }]8 h" B! J% C2 t7 G" F. H0 G- j% b, E
% R9 M1 b: u- V' m  d
turtles-own
2 K9 V7 E& p( o[
3 h. f- U% a+ Y' ^  S- ]" _5 @  speed     ;; the speed of the turtle! c4 _5 k% B8 t3 i7 V# ?: v
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, Y9 q! ]+ @6 Z) a  wait-time ;; the amount of time since the last time a turtle has moved7 E) b, X' J. v% M4 Q
]- p7 W/ J+ l$ }( z, B

* D$ y# g2 b6 P1 wpatches-own$ q1 t( z) Z9 P
[: q1 m; A2 n. N. l
  intersection?   ;; true if the patch is at the intersection of two roads
; v% h4 ?+ @+ L7 @7 F) V8 t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. Q$ O# i7 m/ r1 N3 N& Y" L                  ;; false for a non-intersection patches.. R$ m7 A: ?* o# X, P
  my-row          ;; the row of the intersection counting from the upper left corner of the. h3 |7 _* L4 `
                  ;; world.  -1 for non-intersection patches." ^5 J, _" o. D# U5 `
  my-column       ;; the column of the intersection counting from the upper left corner of the4 n1 \. l) J# o( l/ V
                  ;; world.  -1 for non-intersection patches.
. w2 x3 w4 j! ]' R5 l% g  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ m$ L! C9 k: m' l+ m  auto?           ;; whether or not this intersection will switch automatically." F3 ~& ~3 B4 t. q' {9 f
                  ;; false for non-intersection patches.) W, i" t$ i+ D# L$ r
]
7 n# j/ r) m$ E$ p! q$ Q' H  s0 i  s/ g4 A! S( ~0 Q( `

4 K/ A) U9 C" {; R/ T  N;;;;;;;;;;;;;;;;;;;;;;$ B0 L5 f( Y; a6 `, J
;; Setup Procedures ;;
( ]/ r& @1 n- z7 d2 J( X;;;;;;;;;;;;;;;;;;;;;;
' F' R- h2 H6 i/ c5 L- a/ E, t
, M' A  r) p8 {- ?" J;; Initialize the display by giving the global and patch variables initial values.
. N* z4 s* c3 `  v;; Create num-cars of turtles if there are enough road patches for one turtle to
$ t; B7 d1 c" |, ?;; be created per road patch. Set up the plots.
2 r8 g( F- ~4 I% e5 oto setup, d8 X9 l3 `' U2 ]5 ]# Z  g
  ca! w0 T7 E/ A; {, e  {
  setup-globals
# f" e- _% \* j/ w( G3 r) q8 `% A: l- K( i$ {3 q4 u: v# v! B
  ;; First we ask the patches to draw themselves and set up a few variables
; A2 v! ?( P! }5 q* L1 q  setup-patches
, p8 u; j4 @5 A% y) C, G  make-current one-of intersections3 \( [+ N2 {( q) ]4 a: p
  label-current
. }- E: k( l* d! T( x, u+ o, i+ W" n# P: G! N& E5 x) n1 M3 Q
  set-default-shape turtles "car"3 B3 m) H, {" @9 x* p+ x

& ], U' D, R" h5 Z- l  if (num-cars > count roads)
2 c6 J( W  P  W0 A1 a' D  [/ H% U7 o4 v, c5 D! F" k
    user-message (word "There are too many cars for the amount of "
, B  @- K% ?5 D+ H; o) r; x, H* i                       "road.  Either increase the amount of roads "
0 t# X9 N5 d- g9 _( X7 u                       "by increasing the GRID-SIZE-X or "# x; }4 h, W2 H8 N* L
                       "GRID-SIZE-Y sliders, or decrease the "' y+ v; G1 L; X1 E- Z
                       "number of cars by lowering the NUMBER slider.\n"
0 q+ X% {! N8 e/ i0 ~% O+ Z                       "The setup has stopped.")# m- U' y  I  J0 a7 ~3 q
    stop( a/ [+ p3 f$ }% d, e! D" k) }4 x
  ]) Y/ E6 h: u# e% p
' m! j" s7 \8 m, V
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) `8 x2 k) Y1 @* [( j& R+ E& L1 G% p
  crt num-cars
7 O) q% }1 x  w" d) {  [
% l+ e  Q. O8 v! G" |) i    setup-cars5 j2 n# c& h4 a& A
    set-car-color
0 M. S9 s9 c7 p& r* r) b; M  [4 G    record-data+ K6 W' m, U0 i6 x, d. Q% t
  ]
0 P; Y# H6 T3 p* A5 {, d4 K& a! r1 U9 m7 V: A/ k/ w
  ;; give the turtles an initial speed! _& |' A  d2 d
  ask turtles [ set-car-speed ]
8 f7 Z  m/ x7 o$ `  {
- l  x% U. W; M5 V2 u# k0 L4 q' U& r  reset-ticks
+ u8 `) @6 g, e# d+ zend
# U) q- L5 b1 a' a' F6 n: M' f+ l3 D4 |8 E; e* a3 I$ n
;; Initialize the global variables to appropriate values
  p  J  a- |. n. y5 |& f3 ?! xto setup-globals
( {; c3 o! @; Y  set current-light nobody ;; just for now, since there are no lights yet2 U6 d4 n; _  w6 }9 k
  set phase 0* f* y+ Y% Q% |% g) H
  set num-cars-stopped 09 Q+ ?; ]% Y* r* {3 P
  set grid-x-inc world-width / grid-size-x8 |1 [# i! U( h- _# @
  set grid-y-inc world-height / grid-size-y
+ G, N& d0 E7 c3 ]/ _8 w0 _+ J4 z6 N
5 I+ H3 G# p2 Y# J( e  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' Y. L) h; H( t) S  set acceleration 0.099. f2 W" a7 `) m1 w; N, ^
end: \( ^/ F  n2 P. k' j# P& n
& B/ ^5 j7 W* j  o( {: a: W! @
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 c$ h5 u3 r% F6 x9 W7 p;; and initialize the traffic lights to one setting
4 [& ~. f/ {" c5 m  _$ Tto setup-patches$ {. n8 g& d& P7 v9 H- L3 v" X
  ;; initialize the patch-owned variables and color the patches to a base-color
! w% y6 V2 `. U. `# S  ask patches% P# m7 Q" t: A" y7 ^8 R+ x0 [
  [
$ c$ j6 m# `. ?6 ?7 ~7 y& v' b4 Z0 e+ u    set intersection? false+ y( {5 J$ _2 U1 {! ]& ]( X5 _
    set auto? false, P" k! f9 v. q! P) }
    set green-light-up? true
2 ~% R3 |/ g: S% S/ G( q    set my-row -1" f- z1 q" B8 i* X2 e0 [
    set my-column -1) X  b1 E1 O0 ?% K1 r
    set my-phase -1
+ t: p4 S( b0 F: Y3 a8 K    set pcolor brown + 3: q6 r2 K9 H, Q
  ]
$ S  U4 U6 U& Z' C% |
2 ~' n& s' ?, s; \2 ]  ;; initialize the global variables that hold patch agentsets  ~3 Z7 n; n3 X6 H/ r! D' t
  set roads patches with6 n# Z' g' b, }, J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 ^% u2 s5 f+ P( P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 a. Q) H7 \8 W- N$ s
  set intersections roads with
- Y$ l5 @: w9 J! P( j$ u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: T+ y$ J' U# U* W4 Q# F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, ~, V; n& V, d; a& V  a
7 x9 H3 A4 [. a( l' ]% \1 u% o$ M  ask roads [ set pcolor white ]  Z& }& X" Y3 G
    setup-intersections3 k: M) ?3 o: |: L
end* o7 H0 h$ t  G1 Z& d
其中定义道路的句子,如下所示,是什么意思啊?
0 Y0 m3 K: y0 E$ T1 E9 w8 Q set roads patches with  Y. ]! x# G0 ^5 e5 T  @: \1 n
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% F& q; _( L# k8 ?  h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  H* ^" v0 L! e/ |$ m- v谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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