设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 12187|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" X1 \$ t: {" J/ d' bnetlogo自带的social science--traffic grid这一例子当中,8 h: W2 ?0 W& x+ ]8 p7 z7 Y
globals
$ L: Z$ V/ i7 ~# k4 O( P0 V[
/ I; L$ r+ O# [/ S& ~: n  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 n- \' F, @' H+ B- H5 q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 n$ ~5 F' t' ]6 m7 a  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 W8 p  ~1 v  _5 b* `                           ;; it is to accelerate or decelerate
$ U# g: K2 K4 Z) ]+ j  phase                    ;; keeps track of the phase
+ Y: G9 f  a4 I  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. W; ]  _6 p0 I7 d  @- `3 i, N  current-light            ;; the currently selected light& I; K1 _. @  I0 p  B- I1 G2 h

: c# w' M& s1 o5 M1 ~  ;; patch agentsets  X4 Y* s: I6 J0 o& I5 ]0 T0 z
  intersections ;; agentset containing the patches that are intersections
1 K' |1 j) z$ ]: M3 Q  roads         ;; agentset containing the patches that are roads' ~! V! |, c* o4 K, S; C" h
]
  I1 `$ m& W$ J9 h& p5 a( }! \9 }, v' v2 V5 R/ r
turtles-own
# @& X6 ?- B" Q[
+ C7 `9 l9 [4 ~. x$ e! W( G& x  speed     ;; the speed of the turtle5 m/ l+ z# w3 w# W" I5 h
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  o$ |. w$ Y+ i: [' L  wait-time ;; the amount of time since the last time a turtle has moved3 o/ x, Y' j5 R, u$ d, w- v' d
]
6 c- M2 f0 L! [5 y5 ^" ]4 E9 ^% h% x# ~$ e# e
patches-own
( r6 ^0 l0 O' V[
9 B4 A2 \) _+ `7 K  l  intersection?   ;; true if the patch is at the intersection of two roads
' }) s' b3 B8 g2 N+ |% E7 ^  ?7 L  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( ^4 V& X+ ?, t7 I
                  ;; false for a non-intersection patches.
$ A( r' v7 M0 X% w0 y/ Z  my-row          ;; the row of the intersection counting from the upper left corner of the: B7 }4 Z& P' j5 X& K6 x
                  ;; world.  -1 for non-intersection patches.5 |8 I! P- M9 A3 {9 H
  my-column       ;; the column of the intersection counting from the upper left corner of the* j6 Y4 P/ A$ t3 v3 t9 D
                  ;; world.  -1 for non-intersection patches.2 d- V+ `9 g: x8 P, v( ^4 [! q5 _8 H
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ b8 }* {" s% m  c2 c  auto?           ;; whether or not this intersection will switch automatically.
. o# l& {4 L) ^                  ;; false for non-intersection patches.
4 s' k2 B5 N% l6 q* w]
  s5 r, f, _3 _$ P# G% {& w5 z7 L6 F+ E  O1 `* d$ Y
9 w1 R! L: Z8 l8 @; @& m: y
;;;;;;;;;;;;;;;;;;;;;;) a& v) H( B1 X$ Y4 `- l% g: l
;; Setup Procedures ;;
! t! l2 a( Y7 t;;;;;;;;;;;;;;;;;;;;;;
' F* `' c) \, V
! E9 Z# M& S. Z& m4 w& y;; Initialize the display by giving the global and patch variables initial values.; u2 h# \* q7 h2 G. d( D' ^& E
;; Create num-cars of turtles if there are enough road patches for one turtle to. }* b6 c! T0 F  e5 Y6 H, V6 o
;; be created per road patch. Set up the plots.7 m# n! m" y3 a1 T
to setup$ O6 m: w7 m- _6 P- B. c, B
  ca2 s8 G' D: h" e# z) R( O  ?* B
  setup-globals
/ m. r; M" D* c6 v/ F5 D" ~# _: X1 M- q" b3 \4 a  |
  ;; First we ask the patches to draw themselves and set up a few variables0 C8 v0 o+ t' k' }
  setup-patches
; j' z% o4 t& x  make-current one-of intersections
$ Q% n8 C5 S( g$ ?( R  label-current
. o& C2 O: d7 B$ ~5 V- D0 B6 \4 Q7 R
  set-default-shape turtles "car"7 M, o  N$ t  T
8 ~1 j. E9 Z, A3 h. {1 G2 y/ D/ R9 a
  if (num-cars > count roads)9 d$ H' w  }. f) _+ V" Y) }1 w
  [
' V. C9 n$ Y; I' I2 H2 {$ n    user-message (word "There are too many cars for the amount of "% ?: ^* p, b. E
                       "road.  Either increase the amount of roads "
7 b+ P/ F5 Q# ^                       "by increasing the GRID-SIZE-X or "
! g4 f% p: A1 k8 {( T                       "GRID-SIZE-Y sliders, or decrease the "
' |* u3 Y: i9 C- n9 j                       "number of cars by lowering the NUMBER slider.\n"
1 S0 C. w+ R9 z                       "The setup has stopped.")
) P/ d6 ], C  w' h    stop
- |% L+ X: t1 j2 D  ]
9 @8 E0 \* ~0 }+ b' u8 T3 j; \- ?% }6 R$ R, n- P5 Z6 J
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% o7 e4 f8 u: t6 c( n
  crt num-cars! b- H7 J5 p! L  h! w5 U
  [  v7 Z6 B, C! U2 I4 W% U
    setup-cars
: W! k! Y9 ]4 J$ n1 n  \9 p, W    set-car-color
2 B/ t; T9 E8 y3 h    record-data+ [; V0 N( D5 Y% [
  ]" M$ C& a- u5 o9 V8 ?$ `" @

  N. S7 a9 _* z) L1 c# J4 V/ u  ;; give the turtles an initial speed. @7 o' S# c# ?: }
  ask turtles [ set-car-speed ]3 l, l' s) @7 b+ I$ A
5 Y4 `3 l% J; y8 L8 {6 v
  reset-ticks% `3 y: B/ p6 Q
end
" C6 n% V# v2 I& _, G3 Z2 D; x
4 h/ S; K% Z3 D;; Initialize the global variables to appropriate values- i0 k& o/ x" N# e/ E6 a
to setup-globals1 m+ i  B9 P) Y/ w" i
  set current-light nobody ;; just for now, since there are no lights yet
/ B6 T2 ^& `( {# a$ m  set phase 0
3 |( P# Z& G8 z  B. }4 y  S# u  set num-cars-stopped 0
) |1 g$ T) ~# R: [: B  set grid-x-inc world-width / grid-size-x9 I' y; j3 b9 L9 J
  set grid-y-inc world-height / grid-size-y! Y* c4 \0 v( J# w

. ~9 }  D# z3 I# @# X! ]; P  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 P% w) b; y7 p  set acceleration 0.099
9 n( S) A3 G& c4 rend) M7 `# B- h# u3 r' ]

& N: l, m- e& |;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% o# p- U/ t5 b) J
;; and initialize the traffic lights to one setting/ B, |$ m  P* H7 }& x6 W
to setup-patches
/ G% e8 t# d$ {  ;; initialize the patch-owned variables and color the patches to a base-color5 x' f- `5 \1 F4 |$ V! k& j
  ask patches
/ U+ g) N1 ~" B$ {6 ]/ n* E6 ?+ G( a  [
4 A8 w5 D) O" I: \7 X8 I5 o    set intersection? false. Z+ P& }# Z5 u! k3 V! a. o
    set auto? false
8 k" _# _. C& W! G    set green-light-up? true4 ]/ C9 u  m, |8 r) b( J/ q1 d
    set my-row -12 P! \" ?7 E8 p* X. E
    set my-column -1
9 F% H% C% P# f7 c# T6 _9 x    set my-phase -1
6 d  C# I0 T1 |8 w* J  l    set pcolor brown + 3* c7 N2 y$ {$ P, S5 v
  ]  c/ Z9 g: b/ M! w& h
: q, [$ r5 }" L; B6 z" M
  ;; initialize the global variables that hold patch agentsets+ G( u' E4 H4 f# B7 g; |8 E" j
  set roads patches with
/ L' u. h+ |7 q8 i; ~9 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: `' w0 m* ~; V- Z2 S* p4 [: P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ B) y4 R# P2 T; H- b5 T" J  set intersections roads with
9 J: H, }7 k; I) K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ h0 W+ M9 s, r" m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& o7 `* f, z% I7 V$ S/ l" f$ z$ O& d4 r0 w5 _% p
  ask roads [ set pcolor white ]6 r' f* x+ `, U1 Q2 z
    setup-intersections
5 ^0 n7 s# k+ l0 G6 c1 Nend& }* r- _9 q5 n4 u
其中定义道路的句子,如下所示,是什么意思啊?! H) N/ ?* C9 L! F4 k# {; g: O
set roads patches with" |; Y$ R- o% t! y3 e8 Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" O; h) y& E6 e' s- U! }( n4 _/ ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. G7 @3 l+ {& l' K& ~9 _  S: {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-9-8 08:07 , Processed in 0.024959 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表