设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8908|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  I; `% C$ d0 |3 Y3 v. Z
netlogo自带的social science--traffic grid这一例子当中,8 X* Q' b* J6 O
globals6 l3 y  t- Q  _2 ]( {" E
[- A$ t: ^: ]$ o9 v; R) R2 h
  grid-x-inc               ;; the amount of patches in between two roads in the x direction  ?5 Q( B: p! L3 Z7 ^
  grid-y-inc               ;; the amount of patches in between two roads in the y direction0 P$ k' ^6 L7 f7 o
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ O6 @5 ]4 T, ~                           ;; it is to accelerate or decelerate
" q& ^  d4 g5 E8 F. S  phase                    ;; keeps track of the phase
4 }5 J0 T% a4 i9 A, V1 R  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ M$ d1 z2 }6 K3 K2 t# W  current-light            ;; the currently selected light5 I3 Z0 C7 \% M, e( b+ M
* e8 W7 d' [3 W8 i
  ;; patch agentsets- `+ _! T) |+ T1 K  U2 R5 o7 g% g+ G
  intersections ;; agentset containing the patches that are intersections
, S( @1 y1 c; c; ~% n  roads         ;; agentset containing the patches that are roads7 }0 V7 C. w0 F1 ?; ~* s' H. ?
]
) e! _. A! Q, @$ a3 [1 p5 `8 e* n) A; S! w
turtles-own5 b& m% e7 b' f" o5 {
[
0 X; r0 T: X+ O" @2 y  speed     ;; the speed of the turtle0 T+ ~; C8 [: [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; e( P5 G- Y$ S' l, R
  wait-time ;; the amount of time since the last time a turtle has moved
8 _8 N3 n) |5 e1 L* I7 q5 p]8 {5 }$ }8 V4 L0 `' f. A6 P
+ I* n" W7 w* V1 Q, @$ Y
patches-own
+ P) N/ D, n  j) ?1 R( w[
8 _# j3 k1 W4 L7 T$ ~+ N  r. k  intersection?   ;; true if the patch is at the intersection of two roads& j# j) J' ^$ s, O# o0 S4 \: v9 P
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 B! Z+ L9 N' X$ n4 E                  ;; false for a non-intersection patches.' W  k) ^+ H" ^! e8 W. Z# \
  my-row          ;; the row of the intersection counting from the upper left corner of the* P8 Z* V3 ~5 F, M
                  ;; world.  -1 for non-intersection patches.
8 g$ d. t6 E; D, A+ X  f  my-column       ;; the column of the intersection counting from the upper left corner of the) H; @7 p" k" V2 ^3 p
                  ;; world.  -1 for non-intersection patches.
* }! V5 o2 u; a0 g/ Q0 V1 e  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# `$ N. }& I- [+ }# x5 {) k  auto?           ;; whether or not this intersection will switch automatically.
! T  \' r- |4 ^                  ;; false for non-intersection patches.+ e) V/ }' n  s  u1 [
]
! ~5 i( p1 v  Z; |* C1 ]. o! q, o6 K0 u/ S, X6 f: E$ V( d
+ Y# j. m3 r. S
;;;;;;;;;;;;;;;;;;;;;;
: o$ j) \8 I; c; G! P;; Setup Procedures ;;6 j/ ?- H" x+ e- K' X, t8 G
;;;;;;;;;;;;;;;;;;;;;;% j# W" G) s3 v
6 [5 L, K1 k; _: A4 f$ v* G* K
;; Initialize the display by giving the global and patch variables initial values.3 u# w0 ]+ D2 c# E  t
;; Create num-cars of turtles if there are enough road patches for one turtle to
* e2 |+ _9 X, R2 B3 E: h, w+ I! x;; be created per road patch. Set up the plots.
" h1 R5 U* T1 _6 Rto setup9 w5 {: v2 S& O( l* h9 q) b3 r
  ca+ {+ K2 r7 b: F% Z
  setup-globals! c, X' n" o; t

! C) g8 G# J. H  r9 n  ;; First we ask the patches to draw themselves and set up a few variables
7 O6 M" f1 q: Z8 b  setup-patches
( Y0 p. S1 e; [- @# `# J  make-current one-of intersections
5 m, Y+ Q$ X3 m3 s; v, U& L  label-current, L/ h# S/ V$ e% L; y. h

: L3 c* }2 M0 Y+ a5 V1 _  set-default-shape turtles "car"
, T8 s4 g0 C4 I3 S1 U2 M$ o4 g6 D
  if (num-cars > count roads)* Z' f* l" E+ U
  [
1 @# @) s, w8 {& W    user-message (word "There are too many cars for the amount of "2 r, m. d8 g- v$ m/ h' q
                       "road.  Either increase the amount of roads "2 M  [1 S3 }( O0 S
                       "by increasing the GRID-SIZE-X or "
% N! _3 [3 q$ j* K                       "GRID-SIZE-Y sliders, or decrease the "
3 j# g% M, e, i5 y8 d, v                       "number of cars by lowering the NUMBER slider.\n"
; E8 y, ?% Y% C2 X4 S) B                       "The setup has stopped.")
- |6 e1 H$ h2 X+ `* r, ^    stop
3 H2 v9 e, I+ z$ r. f! |1 {  ]
* c8 ]% e* K+ U% {/ `; @- Q  C) S- g6 G: ~
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& `& c, z7 j3 L8 o( C  crt num-cars; R& E: G( X" G; S4 a
  [
' S2 g0 D# J: w, g9 t  d7 O    setup-cars
# T4 m- a! I7 n3 Q  a" @1 b    set-car-color
" E* K! H: X; N' C  F" u    record-data
- j3 O) I5 P+ p6 [  ]& X* s# f7 L. j) A2 _

$ g% c- j2 D0 \5 n* _9 F( h  ;; give the turtles an initial speed* k- G; \# e! K
  ask turtles [ set-car-speed ]
' {7 m& A& f4 M) }; {8 J" x$ v  z8 `! L# |
  reset-ticks
- ~+ f( Z( R. ]0 @0 K7 jend
5 d. F. m1 j5 H& U5 h
( R7 A' o" c: g* O" M& O& f;; Initialize the global variables to appropriate values( N' o3 {8 {3 u! z6 e
to setup-globals" G4 y; M! Q: O; y/ \' G
  set current-light nobody ;; just for now, since there are no lights yet
1 v4 r6 G) [: G; U! W+ i  set phase 06 J5 M- C5 U# s) Y
  set num-cars-stopped 0
( C7 R5 m" @0 \7 d# |  set grid-x-inc world-width / grid-size-x
7 \; p* d9 Y2 {# ^) u! v4 N  set grid-y-inc world-height / grid-size-y7 q) \8 j3 S) S' x. U$ F
- }6 ^/ z: {- ^6 g4 Q2 G5 U
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; M9 w! P9 j# t: e2 {5 i
  set acceleration 0.099
6 F& X2 l, C+ m% \end
+ m6 H- f' I3 C4 G* T  k
0 x* y2 P, B  e  C3 ~! E: p;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: T. Q( c% g& C; R
;; and initialize the traffic lights to one setting
* z$ I( b; d! u. G* kto setup-patches
. ^+ v" x0 {+ l  ;; initialize the patch-owned variables and color the patches to a base-color$ o: c# H+ {9 q+ m7 s' [! f1 A; h
  ask patches. G& e9 M' O, f/ K. b4 t( t
  [
6 G% H0 L4 o+ y& O0 ^8 U, E  J4 [    set intersection? false3 E# y- v+ @) d' o2 K
    set auto? false' [' O: u7 N# B4 P5 S1 `' q
    set green-light-up? true
, \6 [* m) E3 \& d- X, e; b    set my-row -1- C/ a' V- R" T. W6 C8 P8 i$ j  e
    set my-column -1
# l" N1 @1 m1 k    set my-phase -17 @' [4 j8 U! w8 q+ ~
    set pcolor brown + 3# M- T7 r" e) @9 F% V2 n
  ]
7 _0 r1 n* [) l3 `7 i) {
) [1 H4 x$ y( x: U  ;; initialize the global variables that hold patch agentsets$ V# K" ~- K( E' L9 m6 D
  set roads patches with5 [  L1 ]7 h' U4 }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 H  X" x+ L' p4 ^0 O8 R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 r" l9 T  g5 V/ K$ U( Y' E  set intersections roads with: P# s. U1 `8 Z/ R* H0 X8 x7 e6 e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
2 J0 n1 J/ f( @8 i, H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ g* N" r/ y( d2 M$ }5 w

2 x) ?+ o; \( m: H* j& a  ask roads [ set pcolor white ]
2 T& ^) k; @+ E, C2 |    setup-intersections0 Q! h( D6 F; ^, k3 m  q4 m! \
end( H$ e2 L, f1 L
其中定义道路的句子,如下所示,是什么意思啊?) P% z8 Y! l; U4 Z8 P0 U
set roads patches with0 L! \% {2 p2 d0 m3 D5 R6 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" j! R* W" _+ o  }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! i3 E' u1 p, b谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-15 08:32 , Processed in 0.017801 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表