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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; N6 F, `: t% X+ B) E2 n6 D+ H3 E6 V
netlogo自带的social science--traffic grid这一例子当中,4 O# v( {+ H# U/ U* J3 h3 y5 ?( z
globals9 z0 u- m6 Q7 f6 V! Q- _' o" x
[1 R8 Z6 _% M1 P+ b6 E
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ M5 V+ R$ o: D  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% Q' k4 i+ ?5 z! J% c: a% x% Z  H. ]4 {  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 {& ^2 Z; U4 ]$ X" ^                           ;; it is to accelerate or decelerate
3 a" t& ~; G2 S( D1 O( w. {  phase                    ;; keeps track of the phase
; E2 X1 p" [) P) x( F6 w  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
$ y( C! S  L3 ?& V! J  current-light            ;; the currently selected light! I  H* H; {& a$ p  E9 ^  V
2 }& ^8 S2 w" J5 A0 m
  ;; patch agentsets6 c6 o" a) M1 R1 u$ M# c
  intersections ;; agentset containing the patches that are intersections3 A- N$ H, T# y# `, @" x2 C( k# d- N
  roads         ;; agentset containing the patches that are roads
  G5 W" L% M. B]9 |) F- o$ g* j) x5 G  K
% Q. S' \! }" n4 Q& z/ o! _# Y
turtles-own5 p8 H' M/ g$ f" f
[
" x* r1 J4 N; y$ \  speed     ;; the speed of the turtle0 Z) \( x) E& H" w- n' s
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! q0 S; i- `, N& a  wait-time ;; the amount of time since the last time a turtle has moved9 f1 B  ^; P2 M* d' X0 _
]
# z) e! L6 t9 T3 ^+ G
0 j* _! l6 A# X9 b6 ]  V0 x7 Hpatches-own3 ?# `% D% @( u  v
[4 H+ f: ~$ H# |3 I5 u* W4 r
  intersection?   ;; true if the patch is at the intersection of two roads* h5 Y$ a' v& @5 K( I  @
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) F2 K8 E' r) @) [$ U                  ;; false for a non-intersection patches.
+ n' c* p1 d/ T0 |& x$ Q  my-row          ;; the row of the intersection counting from the upper left corner of the
- O. l  _9 ]) k2 g                  ;; world.  -1 for non-intersection patches.  g3 ~  D" o) |
  my-column       ;; the column of the intersection counting from the upper left corner of the2 D/ E, E/ z+ E: m1 W0 K: \! w
                  ;; world.  -1 for non-intersection patches.
' _% p! b0 d1 s# j+ Y  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 r* e$ r  A0 d- T8 U6 {
  auto?           ;; whether or not this intersection will switch automatically.
9 p2 t" B8 ~& I+ s, g# w# ?                  ;; false for non-intersection patches.  u+ Z1 I% g  @8 p
]
' x9 Z/ l/ W% _- H5 \$ c, U" a' v# ]' v: \: T; B
' l% B) ]8 E- w
;;;;;;;;;;;;;;;;;;;;;;( L' b5 b8 v1 a" S% Z5 r
;; Setup Procedures ;;
5 e. ^% Z0 R( j1 ?; @' n" f;;;;;;;;;;;;;;;;;;;;;;2 o* ?- M  O! i, s: i. u

( _1 ~: {* S: o3 M8 L1 f7 i;; Initialize the display by giving the global and patch variables initial values.
0 _' z+ V& t1 k6 R( i; m$ p5 K;; Create num-cars of turtles if there are enough road patches for one turtle to
) ?0 o) i1 S% [7 f, Y+ {9 X;; be created per road patch. Set up the plots.+ E; w( c% [$ {
to setup
+ L& B% @, }; ?9 w5 Z( e  ca: z1 h& n  j) x4 m5 R& M
  setup-globals8 H% d4 M- f) _2 M# M, s

% A; u$ x$ E9 I! @9 i  ;; First we ask the patches to draw themselves and set up a few variables
) r: u4 @( y: v0 p' l  setup-patches
6 C* p# p/ n9 F  make-current one-of intersections
4 o2 w7 i! B6 o  label-current+ o# h# K. e; @
0 V2 I) X( i8 [' y
  set-default-shape turtles "car"& r+ C- b6 C8 ^/ u
9 h9 R) y; V! ?
  if (num-cars > count roads)
( j4 \$ B% {; f( z( m  [
2 h% e0 S$ |# ?* ]! t9 Q# m8 f1 |    user-message (word "There are too many cars for the amount of "
2 \/ l# j" n" A- ]" L9 ^                       "road.  Either increase the amount of roads "$ E! f( v8 |" e, w! c  w7 ]
                       "by increasing the GRID-SIZE-X or "
& {8 A( k, K$ r1 k+ z' |. R                       "GRID-SIZE-Y sliders, or decrease the "
7 u* ]3 @, {9 B0 w9 e& v; Q                       "number of cars by lowering the NUMBER slider.\n"
6 a8 a0 J, k! R# p                       "The setup has stopped.")
! w+ N% n: F# {; y( Y9 k' S  g; U    stop
: z: _1 I" v2 I) c- `/ K7 L  ]
% L+ y. L2 ~% s
' q. T% p) c4 L( M, J' @  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; a: J) Y+ Z+ H9 m0 B" z  crt num-cars
2 g9 m, `) a1 V- C  [
9 t9 _: C. |5 Z0 r    setup-cars
7 O, j( F  A" h7 t/ G( ]) B& h& P    set-car-color
! ]' D* y- p& q; \    record-data
5 F6 V1 v0 R, k4 c* A  ]6 F+ N* K4 l7 X6 A8 ~, F
- |! t; x# _: J5 ]& h
  ;; give the turtles an initial speed
0 k+ d+ U" H" T( T* n/ d  ask turtles [ set-car-speed ]
' e1 W* s5 P9 @5 Y8 \
# b& R6 Q  X5 \  reset-ticks
; m' p/ U4 j$ g5 B9 Cend
! d: ~+ ~4 g/ C8 N
, M, i3 h  s' q;; Initialize the global variables to appropriate values
$ W% v7 e/ q8 U0 h$ nto setup-globals
9 b  H* @$ B; }( r0 _4 H1 C2 b  set current-light nobody ;; just for now, since there are no lights yet
  {' [2 \- g/ f, a! Y9 Q  set phase 0
8 R) X9 }3 n: [" j3 Q  set num-cars-stopped 0
- n3 F6 [8 i$ k% W" {& ]  set grid-x-inc world-width / grid-size-x
2 G5 O0 v* ]1 K+ h  U* h  set grid-y-inc world-height / grid-size-y
  N4 \5 m' g! `: I5 O4 J9 F! X9 o# x* p4 n
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
/ z$ g1 O' h8 q  set acceleration 0.099) Q; J" }  l% A' g
end# U" t  l4 r; l: Q4 i  q6 G

5 X* a' K# `! _, [% M1 b  j1 s;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. P1 J5 ?$ ^; u2 m0 q# d) J, k;; and initialize the traffic lights to one setting, j6 _8 U0 V( R, ^% q" }# v( z+ M
to setup-patches
% l' [( u4 C8 L$ w& X  ;; initialize the patch-owned variables and color the patches to a base-color
" h* h! p8 ~+ V9 S  ask patches: r3 {, _* Y3 M
  [
" k( Z4 q! X$ l" V! [- f    set intersection? false
* D1 |+ i8 t, d0 G) e' U    set auto? false) k* v% ~2 ^; S6 u( [, e
    set green-light-up? true
1 A- }( O5 u! T! ~    set my-row -1
; y/ R8 f: G, Q0 W" Y, V3 }    set my-column -1
* M7 P, v5 E! [6 M    set my-phase -10 {1 R, F5 t+ M) C; R3 |
    set pcolor brown + 3
* Y, L  I( f7 F5 P3 O/ c2 m  ]. i2 W  |2 p5 u

" ?, M, o1 D1 o0 g1 P  ;; initialize the global variables that hold patch agentsets
- f  H- y# K* V7 r. r: g5 Z  set roads patches with% M: j! k( I7 |# `3 Z0 c3 g) w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 w8 \0 _. }7 U! m$ R/ Y3 e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 F4 @( v; g: ~- ^: g& a2 }  set intersections roads with2 R7 v* c5 b6 f8 i; Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ M" A6 s! N& O7 Q; q3 `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- x: G! B$ L2 M8 n% ~% Q- G0 T0 U$ P% Y$ p
' P" z' o7 H: m  i$ |) c& q( P0 }  ask roads [ set pcolor white ]$ j% c3 Y; _# p9 W/ a
    setup-intersections
9 Z. Z" Q0 X2 Eend$ B' U2 p+ U9 a( V& v5 Y: [
其中定义道路的句子,如下所示,是什么意思啊?' w/ F+ w- Z8 {
set roads patches with' G; u0 B1 v  q$ I& L, h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% }/ A+ `  a( N/ a$ c' K7 Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! r- W& m# w0 Z" M2 K
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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