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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ B: k/ Y6 `# x" D
netlogo自带的social science--traffic grid这一例子当中,, r: e9 V0 S5 X1 U
globals
1 @% ^- s3 T# U) u; @' g& `4 `[
* g+ O) j' A; J3 Z+ D# T+ J0 z8 @* ~  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 w/ ^! j; M  C2 U. m
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) u7 D  `5 z5 s4 g* P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 h) P% Z! ~1 [) ^! w
                           ;; it is to accelerate or decelerate
( w+ C4 e! K7 B& v0 R0 ]  phase                    ;; keeps track of the phase
! U/ u  u! ]. Y9 x* K; ~' s  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# O( U1 @1 H/ e- @' g1 Z
  current-light            ;; the currently selected light
" C1 n9 H' v/ |5 W8 ~+ g
9 J# d0 r# T" m0 k  ;; patch agentsets
# \+ k. H; c1 X2 x- F' A2 k  intersections ;; agentset containing the patches that are intersections
8 z0 B( n) W1 R: [+ p6 c  roads         ;; agentset containing the patches that are roads
- w3 Q* X; G" M1 F. b2 `! Z0 V6 G6 h3 n3 _]8 S' A6 Y; A! d" T

# w9 P  G) N6 I8 n( w( n4 w. G) xturtles-own
, }7 k1 S6 n8 d, M& ][0 E9 P! M. J1 O4 c
  speed     ;; the speed of the turtle( R" y& g3 a6 p$ b( U% l! c2 g
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ w2 w' C' l% E8 l: t- |/ o  wait-time ;; the amount of time since the last time a turtle has moved
& o7 ^, b6 }8 @! i: q( f]
0 u$ u/ a4 T; ]! B4 L
- b" |% g$ Q. q! a+ ^* _patches-own
& y7 a4 {; Z) K8 {2 }9 ?[
% j$ J  `0 d$ G" M8 c2 J  intersection?   ;; true if the patch is at the intersection of two roads6 ~8 L4 e$ Q$ }1 B/ r/ Z- Q5 J' v
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& A* N  U! B& I9 {5 A! g* S' b1 [3 ]
                  ;; false for a non-intersection patches.
( d8 C. {  u4 Y7 b$ t0 y' z  my-row          ;; the row of the intersection counting from the upper left corner of the
9 M; V# M: A9 D                  ;; world.  -1 for non-intersection patches.
7 I4 n/ E( o$ J- `0 S8 x. e  my-column       ;; the column of the intersection counting from the upper left corner of the
; ]  ?5 ?- L5 @' s                  ;; world.  -1 for non-intersection patches.9 a7 q4 W6 \) v1 j' z+ Z: j; s
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., J' e$ R6 z9 [& G3 w
  auto?           ;; whether or not this intersection will switch automatically.
5 y* Z9 T* `' r" ^: P2 K% X                  ;; false for non-intersection patches.
9 t! `$ E' `4 H) O+ P! u3 j]/ q# m9 a7 O+ S% h4 a- ]
! K" y1 `; _) f& j+ ~, l7 L4 [& m

) s& N" A' }2 y( x;;;;;;;;;;;;;;;;;;;;;;
& Q( R- h! L5 ~( C" U! z% u# f;; Setup Procedures ;;5 V* ^2 ?+ w4 @9 O% I  b4 _! v9 Z
;;;;;;;;;;;;;;;;;;;;;;9 }2 K# l0 `/ h; [7 f( j8 \

/ i7 _9 d2 x5 s0 e% ~;; Initialize the display by giving the global and patch variables initial values.
# i+ @2 H0 l7 x( @( [5 C& f9 |" b% ];; Create num-cars of turtles if there are enough road patches for one turtle to9 e- y  _; p1 I$ R- `0 M) l
;; be created per road patch. Set up the plots.1 |0 W  A5 D5 |7 n5 l- G  p% Y
to setup: V9 V: d# _2 `+ f/ l+ D
  ca" ?4 ]& p3 o9 t5 Q1 \
  setup-globals) a2 ^, l9 h" s  W/ w1 ?6 k
3 \0 g' a% T' m
  ;; First we ask the patches to draw themselves and set up a few variables0 u9 z  K# ^  |( n5 z
  setup-patches
/ |- {( r# S- e- L0 c/ ?  make-current one-of intersections! D, m* y. n- Z7 N# G  \* F) J
  label-current/ _" V0 r; `7 F7 k- F/ m1 q, J- G
* H  a( D& L  x1 O1 y: G2 }
  set-default-shape turtles "car"
+ K( ]# @$ h+ Q, }' a& w9 f, F  J
  if (num-cars > count roads)
$ x. j1 Z# H% m0 G, w  [
" H0 t! G8 c4 R" {4 ]    user-message (word "There are too many cars for the amount of "' [: c$ W5 H  ~/ h! |
                       "road.  Either increase the amount of roads ". b3 w& }- M, ]1 ]
                       "by increasing the GRID-SIZE-X or "1 C& Z; Y; ^, ~2 S9 P3 I. y1 Y
                       "GRID-SIZE-Y sliders, or decrease the "0 u2 l# m5 E( ?1 L* Z
                       "number of cars by lowering the NUMBER slider.\n"
5 g" P$ o7 ?+ i                       "The setup has stopped.")
8 }/ \" |0 \4 w% Q0 i. u    stop
9 U9 @) J0 U: U) Y  ]8 y: t3 |. ~& g6 B

+ M' |( u. a1 `  L$ B$ l; D  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! `. B9 d* p% M9 o, L
  crt num-cars
; X9 T/ X/ w: d) d/ A  [
' i+ R# W  g9 r: U    setup-cars% Y0 Z& z$ q, a7 `' E) ~
    set-car-color0 P* Z0 g' ]- V$ @
    record-data0 U  g- L, w5 \4 S. }, R3 C, H+ R" b# v8 y
  ]
! H1 S! x$ [/ t: w) `* w
6 t; I* I) V, _) l  ;; give the turtles an initial speed) n; ?9 S! C; H8 u2 V9 `4 R) ^
  ask turtles [ set-car-speed ]
; G! W" j. x$ M) l6 c
: v6 Y$ s$ M$ ?, [& e  m2 U  reset-ticks2 @: ~% U7 T# k0 I6 e9 ?$ s
end
- T& Z. v  a) u9 V+ D8 E% e" U$ t. c4 r5 c2 u! r% I
;; Initialize the global variables to appropriate values2 g7 ^/ X; k* Y7 V
to setup-globals7 b( v! R" M1 G6 I
  set current-light nobody ;; just for now, since there are no lights yet* ~1 V. h* H2 w0 j2 v+ K
  set phase 0
* F! c7 f( p5 o+ Z5 I$ @* B" U  set num-cars-stopped 0
. Q6 w  X: B" O  set grid-x-inc world-width / grid-size-x/ O- g3 p8 R0 O% t; {
  set grid-y-inc world-height / grid-size-y
! F; s* }! `& L- Z+ v  G# `/ a. A; v$ T8 K; g  K$ M( g
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: A* k% O' Y0 |' D  set acceleration 0.0993 I) ^/ ?; o5 `0 ?: g
end
" b4 n( w: T) Z" ^
# J+ O  e) s/ s) B; y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,; Z5 D) J7 {% N4 B2 |9 Z
;; and initialize the traffic lights to one setting1 C8 m4 Z+ M- X* W1 G
to setup-patches. k3 t/ m8 D: l# b& j- b& A
  ;; initialize the patch-owned variables and color the patches to a base-color* K$ }+ ~3 Z6 d0 i4 L
  ask patches& M; @( W! v7 B% d
  [% h& T. g0 S  }0 O3 X
    set intersection? false
, O; `. Y; O# N    set auto? false; b) S# b' Y8 P1 x* w; {
    set green-light-up? true
3 T* U1 J5 u9 Y  y0 A    set my-row -1
4 s2 }; g( R1 U' X: N% Y    set my-column -1
3 d3 S+ g! m6 E    set my-phase -17 U0 z  p4 @; ^- F; z
    set pcolor brown + 3; V7 X: |) u4 Y1 m- C: H
  ]& S- g* ~6 g  A1 @+ N( j( T. V

5 {) Z# j( p0 S; i7 \5 y  ;; initialize the global variables that hold patch agentsets
2 l1 \+ }1 _+ q6 ^4 g0 U+ v/ \  set roads patches with
6 @5 \1 U( K8 V0 B3 I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; l9 c" U5 g, ~* ]% ]' \, _0 H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; E5 T& d& D3 B% ?  set intersections roads with8 |7 ?7 o9 C% l( B9 U, U$ R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 C* S0 y- z  g/ c3 ]6 T$ X8 N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 }! Z0 z* e' W2 v' C4 a! y! ]
" k: ]7 Z2 A9 g( V( V( o* N
  ask roads [ set pcolor white ]8 \* o+ s6 W% g. K& v# T
    setup-intersections5 F4 j! I( [! Y0 J- o0 G7 f
end
; {& B; u; m, F其中定义道路的句子,如下所示,是什么意思啊?
! P7 P: l8 ], I5 r! [, Q set roads patches with
9 N8 o3 D) P' H" `3 y! ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 G- r( n; H" E) _. t0 ]9 \% E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 A  W7 N# Q) \1 }& h7 O谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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