|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( x: M# ]6 w: h9 k* `. K# ?
netlogo自带的social science--traffic grid这一例子当中,8 g2 B% ^$ U% [0 v
globals) z+ p9 P1 f( A1 }6 S1 y
[6 ` A( [# s1 [
grid-x-inc ;; the amount of patches in between two roads in the x direction8 ^9 |4 _, b4 Q: g
grid-y-inc ;; the amount of patches in between two roads in the y direction
$ X0 ~( ~* }7 \- f( N3 s acceleration ;; the constant that controls how much a car speeds up or slows down by if
: H' P' |/ P) ~6 R5 x0 u ;; it is to accelerate or decelerate
7 N3 z7 y8 t3 c& R6 j phase ;; keeps track of the phase( s/ F4 d5 m1 S
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure0 Z# a) s+ l: ~
current-light ;; the currently selected light2 E8 \0 n- l9 \$ A' v% k
( Y+ z- r- x7 h0 F$ ~/ K8 s ;; patch agentsets+ N, p( K2 g$ |: E1 M" H/ g$ d( v8 E
intersections ;; agentset containing the patches that are intersections
- Y3 S. Q/ D1 N% F roads ;; agentset containing the patches that are roads: z. A5 U& m8 h+ C, C
]
) }. @' a* v- U
0 T; W- R, F! p* N- }5 u, q( Mturtles-own
# D+ \) Y r! O; y[
7 C5 y0 }, L# J speed ;; the speed of the turtle# t$ I, m8 {6 s7 J" V
up-car? ;; true if the turtle moves downwards and false if it moves to the right+ ]% N$ u- X1 Z3 b" Y: u1 Z) F
wait-time ;; the amount of time since the last time a turtle has moved7 u8 p, U3 o! ^$ o0 ]3 K
]
! e' A2 O8 l% c Z! s* t- V2 O+ f* T6 q$ i4 M
patches-own7 Z2 Z; n1 Q$ I" N
[
# D$ \. ^8 x$ u) \ intersection? ;; true if the patch is at the intersection of two roads
( m7 T# }( n. p! A, w, S green-light-up? ;; true if the green light is above the intersection. otherwise, false.
% t. ~( ^# e3 `2 k. Q ;; false for a non-intersection patches.+ r& b5 i# a. q0 I1 S Y1 u
my-row ;; the row of the intersection counting from the upper left corner of the
! _9 m1 i) X, E7 B ;; world. -1 for non-intersection patches.
/ ?2 ^) [* y; [: g my-column ;; the column of the intersection counting from the upper left corner of the
0 O4 c: V: e( }+ J1 Q ;; world. -1 for non-intersection patches.
/ w, Y% @+ {0 H my-phase ;; the phase for the intersection. -1 for non-intersection patches.
1 e) Y# u# s1 n4 ]2 i auto? ;; whether or not this intersection will switch automatically.
. t. F1 Z3 ]3 Z. E ;; false for non-intersection patches.+ G C+ Z" S+ ?- Y" ~$ }' l! l
]3 r+ P; K- }/ E% P2 T7 @4 u
) s9 O8 p$ h' z( X9 D7 g: H4 i( J% K _/ B( G/ i# U
;;;;;;;;;;;;;;;;;;;;;;+ F! ~& v8 w; y! U5 f! \: I' _1 F
;; Setup Procedures ;;$ o" j2 n/ o' H; }$ s# r
;;;;;;;;;;;;;;;;;;;;;;# R2 N) s+ S4 S& Y g6 d2 g& D
- E+ \4 U& m4 @0 k" {! ?
;; Initialize the display by giving the global and patch variables initial values.
4 Y, {2 I9 s2 ~9 g;; Create num-cars of turtles if there are enough road patches for one turtle to
! W" l' D; {6 [3 Z- U;; be created per road patch. Set up the plots.
! [7 R7 X a8 G1 v+ ]( zto setup
4 P9 W0 E+ r, _7 \ ca* S2 M! h) t! W
setup-globals
+ N! J/ x1 P: g* Y8 o7 i" V/ J7 W
3 c/ c; [: `' V2 u ;; First we ask the patches to draw themselves and set up a few variables# [$ v9 @8 a' o( ]
setup-patches5 y( J0 i% |/ I4 M1 H' T3 H3 p' e
make-current one-of intersections
; ~ f4 [; J. P5 \' h1 `3 f label-current9 C7 u% ?- R" w1 o5 I* C! z
5 u/ J5 I! ]5 l0 }- p set-default-shape turtles "car"! s/ b0 W& O/ b5 g
2 z& m4 a7 {' [
if (num-cars > count roads)
- E. Z/ ?9 |9 o6 a* M9 G [
- H) Q4 S2 N) C/ W user-message (word "There are too many cars for the amount of "
+ Z* j$ ]2 p* H, u. U "road. Either increase the amount of roads "
0 H+ h4 r' O2 s "by increasing the GRID-SIZE-X or "' Z7 n; _% @, c4 }+ L G
"GRID-SIZE-Y sliders, or decrease the "
$ K9 H! d/ p$ r5 K/ H0 q "number of cars by lowering the NUMBER slider.\n" ^3 i* b2 r2 R( k) {- s
"The setup has stopped.")
, C. a% @5 l* l' k% H1 L3 ^ E stop6 [0 H! G, ^7 u6 {# S
]/ \! y: K9 M [. E: P) l
1 s! @$ S& p! o8 n) X/ J ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ t$ P% b6 M- C
crt num-cars
, `3 E Z& F3 H6 D7 L [
( t4 \, Z& S6 x2 O& I1 Z setup-cars7 A- m0 p; p, C0 G
set-car-color
, \, B: a3 I# I% ?& ?+ S record-data4 t H+ j m+ g1 G+ H0 E7 H0 A
]
1 _3 }5 D6 c K( [# L
- y& ^% C# A- {0 i ;; give the turtles an initial speed
. z/ ^+ _* q0 ^: A+ } ask turtles [ set-car-speed ]
& l8 s E! ]; J' B5 Z/ ^1 G* Z
+ ]9 _5 \" k) l; U n" N reset-ticks
9 N, |) O9 ^' I; E1 m" Yend" J+ c( e4 K0 j& t# a
8 N' _$ y$ w. n9 F% f& \;; Initialize the global variables to appropriate values
# J( i- |6 a' s& lto setup-globals
* B, m6 h3 s# x2 T8 h: ]; K5 G set current-light nobody ;; just for now, since there are no lights yet
: D6 t: y& W; F4 c set phase 0+ w \% g4 d4 n
set num-cars-stopped 0
# v. a7 }4 q0 }/ S2 q" n set grid-x-inc world-width / grid-size-x& c! S/ Z; f- O. h6 w8 {
set grid-y-inc world-height / grid-size-y
9 `# j4 @3 i1 X
% W. ~/ E) Q3 ~/ Z# ?+ i: x ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 ]% F! V- ?2 r3 e$ q set acceleration 0.099
) B% H8 H7 E% F6 O( E4 x/ nend" {' Z0 O4 u1 `( ]3 k
1 i# [( U. |4 c, [' \6 {3 _5 I;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ |9 t! C2 i3 _' B0 L
;; and initialize the traffic lights to one setting }" `3 \% ]9 B- F
to setup-patches
$ L! z8 ^. b: V% f1 h ;; initialize the patch-owned variables and color the patches to a base-color5 D7 }) w" K. E
ask patches2 U9 X% M# h# ]* c5 G
[
7 R$ c+ {' O& o# F6 \ set intersection? false* e* N. D- \" t: g
set auto? false1 _# v- y5 n; }! d
set green-light-up? true
3 b9 E* N" S/ W6 L2 E set my-row -1# o$ q {/ l/ f; F
set my-column -1
; Q; g2 @8 Q# V* r2 @/ a) V# ^ set my-phase -16 E: ? W9 y: }) U* C& w
set pcolor brown + 3
) t' l7 d6 X+ Z4 f7 \ ]7 ^/ J9 w' f+ i$ s7 V3 P
! h0 |3 T; t2 x2 E4 J/ n$ X6 j
;; initialize the global variables that hold patch agentsets6 H( C* @+ ~ Q, i% M/ t, q" m
set roads patches with
. ]9 d3 t2 E% f( m+ c# a. C [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; z; D- a- ^2 Y* J( Y8 L; v N (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ f$ [! q, M" O* h set intersections roads with7 C9 F" t' l/ N! f/ G/ H) Q
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 |1 A0 t0 V. o; b4 j- [ M (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. [4 l, z& @$ L( ?9 [. ~) P* Z" ~; _0 H9 C& m r
ask roads [ set pcolor white ]. Y/ _* b7 F8 t6 P7 m6 m3 {
setup-intersections
- z* H# k( X7 e% V4 Aend/ X* l! R4 }! o5 ]; S3 x
其中定义道路的句子,如下所示,是什么意思啊?
. Z% T" T% V/ @9 e. K5 w+ ^% h set roads patches with
" W7 o' \- d/ b# \" L2 K [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) e* P+ o' T. r$ y5 E
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: s: U( n4 n- _) E, U4 {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|