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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, w0 n- V) F5 Z. q/ w
netlogo自带的social science--traffic grid这一例子当中,. b6 R& z2 w, L
globals
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  Q3 i- M3 K' e+ S  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& R( J2 w  }  J  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: |1 I' ]( u$ _2 \& W4 t7 v  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: F- |; j) ~0 c* O# W5 B6 r( w
                           ;; it is to accelerate or decelerate8 `9 A2 \' N7 e1 P9 H
  phase                    ;; keeps track of the phase
  K6 P+ O; C2 e  l% I  i  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' N/ ~. L/ U$ `0 F  current-light            ;; the currently selected light5 {7 T1 n3 G* Y, x" ?* B
% N) F; ^( R* q7 Z! B8 w' W
  ;; patch agentsets  w& \8 C& @2 o1 I  o% D  s
  intersections ;; agentset containing the patches that are intersections' n' f" y" ^* `  x5 w0 G
  roads         ;; agentset containing the patches that are roads
+ K% G) D1 c) P( }6 C" s, H5 c]# x9 a0 ]7 m8 m% j

  o! [5 }) ]8 T; H  y* Cturtles-own
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; J9 a  e1 v, G* F0 F7 f  speed     ;; the speed of the turtle2 v3 B( e4 ?; k' U& l  m
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  Q3 Q( L" J6 O8 D7 f  wait-time ;; the amount of time since the last time a turtle has moved
  V' Z/ v, e: |6 u]
' x, V% a# S/ z$ {+ W& r
2 r: x( j6 U8 ~patches-own
) d4 K5 z; T8 Y; v# g: W$ K[0 r( K* ^, p- C, `3 c6 r
  intersection?   ;; true if the patch is at the intersection of two roads
: T& B7 N( ]* O9 j  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# N% c: f) D* r3 g6 w! Y; a2 j
                  ;; false for a non-intersection patches.  T, R/ _6 n6 S6 n9 C  j0 _5 w
  my-row          ;; the row of the intersection counting from the upper left corner of the
" Z) Y( {& ?$ r) q: s, `' H                  ;; world.  -1 for non-intersection patches.
6 w3 g) F4 F: b( J0 R& A# {  my-column       ;; the column of the intersection counting from the upper left corner of the1 G7 b/ E" |  T2 }* |% E4 B) u0 ?
                  ;; world.  -1 for non-intersection patches.
9 D( d3 C# K# G9 y! [' r# N1 s# w" X  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 E' I9 K4 k' a: E" F0 [) g
  auto?           ;; whether or not this intersection will switch automatically.
! P& b0 @& ]4 P3 c- `                  ;; false for non-intersection patches.
  @: G. X* U1 U' I) B7 h]
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/ c5 D/ r( c+ d( A3 E0 _6 S) g3 J! h. @; O+ k! ^- y& l8 T
;;;;;;;;;;;;;;;;;;;;;;
2 P: v. p4 }" ?;; Setup Procedures ;;
, N% y. ?* [- L0 i0 L) g( m7 I: x;;;;;;;;;;;;;;;;;;;;;;6 E3 y+ G% r: s7 y7 T: ]* B
, f" @+ R) [* Z! @8 f4 Q
;; Initialize the display by giving the global and patch variables initial values.
' M0 W& C2 O5 s2 F;; Create num-cars of turtles if there are enough road patches for one turtle to1 n2 X* H4 ]7 X" x
;; be created per road patch. Set up the plots.- n5 x  ^0 z/ [6 c9 O9 ?
to setup
( F$ f3 F/ ^! L6 N1 Z  ca
" R+ U% \5 f- d9 s  Y  setup-globals- r; U7 [8 q  m, x/ T2 {
2 R$ W6 g: ], R$ M* `# N+ }  W4 M
  ;; First we ask the patches to draw themselves and set up a few variables
- _4 }! X0 S3 z  setup-patches7 L; r9 b, W8 g* X& L; ^
  make-current one-of intersections
; i1 |5 x# Q' N1 J2 I  label-current& R1 r) |# ]6 F9 Z/ V# h9 ?/ O! M* ^
% [3 x1 H2 f( f4 S5 k0 {( r
  set-default-shape turtles "car"3 @" ~- _0 ]6 X% \. H5 ~

* ~7 r3 p5 F/ Z0 [8 I5 E/ u. z- ~  if (num-cars > count roads)
9 q/ F. b" Q: w3 e& I7 r  [
) U; I' V4 x5 g+ V, P    user-message (word "There are too many cars for the amount of "
& c$ e4 n) T. p* d* {. {% j                       "road.  Either increase the amount of roads "
$ x3 u1 h( @% h0 w: j                       "by increasing the GRID-SIZE-X or "( |" E' |6 Q6 Y6 y1 q5 C) N
                       "GRID-SIZE-Y sliders, or decrease the "& N0 i$ R" m6 K7 F( ^0 C" N
                       "number of cars by lowering the NUMBER slider.\n"" y: h' I1 w$ V- [
                       "The setup has stopped.")5 }, ?4 {/ P+ }1 }3 P0 ?& j
    stop- m% I7 V$ @9 a' A, ?: {* S' q$ L, S
  ]
, n: E) v( V: B* |1 f: c6 Y/ a, W/ r6 i8 r3 j, H: Y- M  \/ E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% Q, Z1 o2 J8 Y1 D3 Q' A
  crt num-cars
- I2 l" V6 k) S% x8 Y  [
- i7 `- D7 t) U4 y" E2 J$ W    setup-cars9 n+ l2 D: ?8 ]
    set-car-color7 l2 z) ?7 D4 u( ]2 ]4 F5 I
    record-data
# G9 ^' v( T% H7 A% Q  ]* U" E+ B3 Y' [. B

/ J8 N. h+ }+ d; n  ?$ T  ;; give the turtles an initial speed
8 L8 _; a3 J- F: |; ?/ q  ask turtles [ set-car-speed ]- o  i3 {1 K9 `% R! A0 r
$ I1 a% r; K+ ]- T# C* l; x
  reset-ticks6 r# O! c1 {: d% l( [
end
' H* C. {3 x& K+ A- P8 E
2 }, `/ d+ S% n3 J' Y7 g7 u+ K;; Initialize the global variables to appropriate values+ ?# ~/ i! @8 A7 \1 E
to setup-globals
# d3 p. @2 Y3 M, I  set current-light nobody ;; just for now, since there are no lights yet
0 L- p, U1 \0 N" F( M  set phase 0  h) g  T8 A, r6 a! Q+ Q3 `7 N
  set num-cars-stopped 0
& [6 r4 Y# `  z  set grid-x-inc world-width / grid-size-x
6 t, x: b3 q. y9 R  set grid-y-inc world-height / grid-size-y, Z& Y! B% a, T3 d

- E+ u4 m# Z  J) t+ k8 C+ J  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' Q7 Z% ]6 n: Z% t
  set acceleration 0.099
6 K8 ^' \, n% N6 _end  Q. E+ M# k: V' i0 Z4 Q0 ?
# ~3 k( Q6 j  w6 W/ ?3 p: c
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 N9 e7 o  o' L% \- ];; and initialize the traffic lights to one setting" J  L' Z0 P* H# u/ l! [+ M5 ?8 t
to setup-patches
& m/ P6 g* ?8 \/ J  ;; initialize the patch-owned variables and color the patches to a base-color8 a$ ^* i7 C9 a! x9 S0 T
  ask patches& i; T9 i6 @% f
  [" f0 G# g, O" L* |
    set intersection? false6 b" p9 [- }; N* @
    set auto? false
1 s/ M& D! f$ Y$ q6 u# g2 o    set green-light-up? true
. H8 V+ i' ?8 m7 \3 b    set my-row -1& {% T( Z1 I7 r4 [8 l% ?% O: j2 \& E
    set my-column -18 Y& D; i) |$ u5 @
    set my-phase -1
; C/ m. k! h6 j3 @" T    set pcolor brown + 3& Y% L, Q+ M4 r! ~$ W3 f5 ]" ^
  ]9 C5 q8 `+ w& l. H
# R) D' u# i  n! Y# c+ p" N
  ;; initialize the global variables that hold patch agentsets" D8 w, u1 G" Q8 {5 D
  set roads patches with
2 J  `: B$ `: v) L' r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 z$ w) E" x1 v% t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 L. F: y3 M2 _' y( Q: R- O3 Q
  set intersections roads with
$ ?7 u, b9 Q* \4 ~6 ~+ o, O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 C6 u" g/ G& F' n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( r3 e) m5 C7 K3 D( j

( p2 s. ?! [- S, I  ask roads [ set pcolor white ]' c# a! P7 b8 `) g$ W
    setup-intersections+ ^2 w9 f& M0 q% E, w
end
+ Q# ]* M/ N! @) a: b$ d其中定义道路的句子,如下所示,是什么意思啊?+ _. S* L) a6 ~; d4 H$ }
set roads patches with( g' X2 J7 ]6 s9 C5 L* k5 v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ H/ A$ w( }  Y: C% w: j* `, b/ M. b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 H* j6 V1 K9 x! M1 ]
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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