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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# \0 y9 u( W& o' ^netlogo自带的social science--traffic grid这一例子当中,
+ s/ [7 C! B! F: o) Aglobals" P" F' K3 B! C  U+ X2 ~  T
[7 x" y0 L" R  {4 _: e9 }% S
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ X$ Y) ^8 k, P; H# x# p
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. z) g/ O- h+ v3 v5 w! \" t  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' t% u8 F& R2 m/ W                           ;; it is to accelerate or decelerate
; D: D: E/ z( U5 X# w8 S  phase                    ;; keeps track of the phase; S& x* I& R( ~2 d# T
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! U& C5 R- {9 Z  }' ^2 I1 h
  current-light            ;; the currently selected light& {' Q5 ^& U( l5 X$ C  z
) u) C* u* L  c- i' L6 j$ z5 F
  ;; patch agentsets
1 q4 _1 {) B7 E4 b* T  intersections ;; agentset containing the patches that are intersections
  Y* X, c9 z# b. z. H9 d0 v5 J  roads         ;; agentset containing the patches that are roads* B2 I1 W3 e0 B; z, D. d
]
$ p7 s8 E5 p& ]) V( [0 j5 c6 F$ I4 p, f; t  b+ J! k% ]: r
turtles-own! E# m# Q- l; |5 N9 @5 E; X9 E
[7 b) w/ Y, m3 y# K; Q8 y
  speed     ;; the speed of the turtle% C0 s# Q% p' C# G
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" b9 ^$ \( _0 n/ d8 i  wait-time ;; the amount of time since the last time a turtle has moved
; B$ R: H7 ~+ O. q& E]
# p  s! @9 Q5 Y  M% N2 n# e" x0 A" U4 H: u
patches-own, G0 h* o+ e6 g0 l, X
[
" u, A0 G/ E, ^- X5 t  k! d4 ?% G  intersection?   ;; true if the patch is at the intersection of two roads- V9 B* R* |: F+ c' _% b* ]  g; }
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. A1 y) A! T: t
                  ;; false for a non-intersection patches.* G4 u3 X; z% u" F) X9 O6 x# B+ L9 U7 s
  my-row          ;; the row of the intersection counting from the upper left corner of the. x6 \" h4 S' e  r; ]4 {' J
                  ;; world.  -1 for non-intersection patches./ V% K% t1 U1 _  C5 U& Q) P+ s. C
  my-column       ;; the column of the intersection counting from the upper left corner of the
+ u: {( [0 M$ m8 k/ B: v& s                  ;; world.  -1 for non-intersection patches.) X! K; v* F$ i  a+ L0 s7 V
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( A: f  R. h* ^+ K( j
  auto?           ;; whether or not this intersection will switch automatically.
& o& h0 E& M, R  }7 m! H! E                  ;; false for non-intersection patches.
# b, \2 H9 ]$ {' F]& }$ y2 ~% r" [% H' u
' z" ~  k& i, c, L3 N0 y: Y

) q( r1 `7 ^, q8 z;;;;;;;;;;;;;;;;;;;;;;# e$ t/ L2 y# T1 @! Q  e" _3 k2 t  Z; q
;; Setup Procedures ;;$ O% G' u- k8 ~/ r3 t- e
;;;;;;;;;;;;;;;;;;;;;;
% _5 C7 I; W* W( r  z
6 o: |$ Q' Z' S" q;; Initialize the display by giving the global and patch variables initial values.9 c, e4 L. B" p2 D/ B9 x- {' T( v& e
;; Create num-cars of turtles if there are enough road patches for one turtle to2 _4 X- ]7 \. k, h# [
;; be created per road patch. Set up the plots.# @2 x, _& b/ ?) G0 J
to setup+ F- T: O: `8 L7 C" K# C
  ca
2 z& s# h0 s) r2 m8 }: m' L7 s  setup-globals, T$ M0 V8 X( D; K0 X2 L& A+ p, p
" [. P' q: T- L# D/ E9 v
  ;; First we ask the patches to draw themselves and set up a few variables6 ^( X7 Q% E9 N) X
  setup-patches
: ~4 G8 r: z# i  r* u  make-current one-of intersections
/ u' z$ h! W  f  label-current5 n+ \$ Z1 u. g1 A4 ^
. a1 W# n7 {4 v9 \
  set-default-shape turtles "car"
) T& Y* R$ y' j! ~9 k
7 W" D; _; _, }" N( u8 E. r  if (num-cars > count roads)9 f8 Q1 J6 W" X" C7 g
  [0 {: ]! q" m0 d2 t' e
    user-message (word "There are too many cars for the amount of "- y) H# E/ J9 _. K9 @
                       "road.  Either increase the amount of roads "
. W% v" o9 C; ?9 \. \' u7 Y5 y. r                       "by increasing the GRID-SIZE-X or "8 p9 w2 |/ a4 W/ ?0 A+ O
                       "GRID-SIZE-Y sliders, or decrease the "+ _0 Y; K) w9 J" b0 j
                       "number of cars by lowering the NUMBER slider.\n"1 n/ ^' f, E6 J
                       "The setup has stopped.")  V: N9 N; N& ^: B( B
    stop
! _/ g3 m+ O/ B1 Q) P' D* k  ]" u6 j/ Z$ L9 F' v3 @) n3 V: Z* e

+ t4 A# Q4 B/ `  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. H$ G7 T0 m& I: G: R" s& |  crt num-cars  o" H! W! c) e$ a$ W( g* B
  [7 L6 k: Y* I2 e- z
    setup-cars
- m+ n4 H  t7 E- `* X/ C, Q    set-car-color
/ h0 f' V7 i9 U3 _3 v5 ]    record-data
8 u& [- n6 U! S& S$ G6 g  ]3 v% \& p2 X- U4 R, a2 E3 N
' j8 e2 b7 M* N) s3 E3 w- v6 p
  ;; give the turtles an initial speed
2 C( v8 T4 \# M) X3 }  ask turtles [ set-car-speed ]: N, R8 [7 C1 [

1 R+ F8 C% {6 f, f' e! i# d2 R, c  reset-ticks
2 S/ k1 T  t7 j8 J4 A' E) pend- R6 p8 C1 \) Z$ g) ~
0 e9 k. x$ [7 p9 [. J
;; Initialize the global variables to appropriate values  O! w3 [# k+ g. w( L
to setup-globals$ U  ?3 B' t) N% a2 d) |
  set current-light nobody ;; just for now, since there are no lights yet: t4 I) k1 V6 F; T6 k( i  u
  set phase 0% n* A% ^: K2 D- B% J$ B
  set num-cars-stopped 0, @, p; m! B* Y; L
  set grid-x-inc world-width / grid-size-x
; F/ T2 E6 |. M6 c' u( l  set grid-y-inc world-height / grid-size-y) a. Y' R9 L% G: X8 h8 V% v" R. F

* M7 F) v! [3 M0 S* l6 b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; d! w  n6 {0 T6 o7 F3 X% Z  set acceleration 0.099# L! K1 ^1 o' k% f' g7 ?
end
2 E2 U4 [% X* u$ c+ ]9 j2 G7 {$ G  l6 B4 ~' h
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- @* V5 _0 s2 o$ X# H
;; and initialize the traffic lights to one setting
) a4 T0 u! U  |' hto setup-patches6 D5 j. x. L7 ?7 _- @
  ;; initialize the patch-owned variables and color the patches to a base-color( x$ w) `7 F' z3 a: E
  ask patches2 ~8 i5 e' {. e) f# l
  [! f. L9 }) Y# v' p8 o$ O
    set intersection? false
5 h9 ]! R" F6 Y6 a    set auto? false
* H. _( H- w9 M3 ]! O: ~6 ]2 b    set green-light-up? true
, k0 t- Z$ B% H) g4 `& H9 T" V    set my-row -1
. P! Y4 X. I9 I. C) b( E    set my-column -1
* d0 ~" r4 G; t4 z3 c& v9 ^    set my-phase -1+ X& Y7 W, P& M+ s; k
    set pcolor brown + 31 ?  H0 v, \" m& W2 R2 Y8 B
  ]1 I! @. i8 t, @' t2 d
% g0 E6 q( k# r4 x0 ?, u) c
  ;; initialize the global variables that hold patch agentsets
5 J7 U! Y5 v6 A/ |2 G* y  set roads patches with9 {0 i& @7 j! a  F# S" T$ x" d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- @0 k, l$ Y1 ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 L; ?$ v8 z6 O" ^/ s% y9 [8 N  set intersections roads with
/ o& x  K0 A; a& w9 V6 j' u( m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 s0 H. |, h3 [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# R5 M) z- ^# l" o) J# ^' ~! N
- y. v6 L5 r4 O! Y9 a  ask roads [ set pcolor white ]$ o. G5 Y; s5 E6 c* O9 K
    setup-intersections2 a/ `8 J4 S4 u' A# _' M- y- v2 l$ w
end7 ^+ R( T4 U: @% b
其中定义道路的句子,如下所示,是什么意思啊?
7 K+ a" i* g* r& y  y0 ^  y& @7 d set roads patches with
/ t3 F0 v, M2 ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* b" K# x/ f$ i2 u8 W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ y9 ~! a& r' L7 ]谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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