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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 X. R* ?( O$ [" k% n
netlogo自带的social science--traffic grid这一例子当中,
0 i( F3 ]4 z1 O4 x* eglobals
1 Y' E6 ?2 t) l6 o" c0 v[
' S: D# Y* f6 u  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; H9 X1 |% y0 L  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 r8 X. Z6 _' c  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* c+ U% Z5 j- x9 @5 ~9 f
                           ;; it is to accelerate or decelerate6 }. F6 U8 \$ N6 o: a. ~6 S
  phase                    ;; keeps track of the phase; i/ [/ J9 t. H0 K0 l: P, G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 v, |: [5 b/ u0 e0 l* T: D& q
  current-light            ;; the currently selected light
" H% T2 f, p  p( {" _; k
3 O" N1 }' d* J  ;; patch agentsets+ I6 a0 Y9 V6 ~5 i3 p! }
  intersections ;; agentset containing the patches that are intersections
7 Q  g% Y8 x4 W- ]  roads         ;; agentset containing the patches that are roads: n" d$ S6 F8 \/ N+ j7 p
]
$ j# `& u& h7 W# L# c8 s- N) W$ _3 q/ s3 T* H
turtles-own
. v4 y9 S# Y& m+ C% T2 F3 \[
/ H: @/ f# R9 D  speed     ;; the speed of the turtle
# V4 w0 {8 B" h5 {/ p1 e  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 j1 M7 H, I, d* ^7 \  wait-time ;; the amount of time since the last time a turtle has moved
8 q8 y+ Q% \9 i3 c9 X; W]' ]  P8 \( G% {$ J4 S; I3 m5 b
1 I) }4 Y& _, K4 C( u
patches-own, E6 S! |/ s8 o3 C
[& K  X$ F! j8 n1 s9 {& L
  intersection?   ;; true if the patch is at the intersection of two roads
) `* y, E& ^- T, w6 v% i8 W  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 v" D9 [8 a; C7 ?$ J! n
                  ;; false for a non-intersection patches.
9 X4 t3 d. R: p, F- W8 ?( N7 ?  my-row          ;; the row of the intersection counting from the upper left corner of the- j* y9 x: K4 w6 \2 c7 D
                  ;; world.  -1 for non-intersection patches.
3 \6 J7 M+ U3 d  my-column       ;; the column of the intersection counting from the upper left corner of the
2 |% A; y9 C6 O! ?9 v1 c7 N                  ;; world.  -1 for non-intersection patches.# _( v% t$ i; \% U) `. j' f; d# m' ^( F7 d
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% y& Y8 m- I4 d  auto?           ;; whether or not this intersection will switch automatically.
4 n& [7 _8 r) T/ A  E                  ;; false for non-intersection patches.  l4 N8 h- g9 ]0 I2 C
]
+ c! z4 L; D- j2 y" A  h1 u% P# r& a, h
/ }% K; _. {. n
;;;;;;;;;;;;;;;;;;;;;;( H+ V  I  g# Q' l5 r" f& H
;; Setup Procedures ;;$ R2 v# a, L" B
;;;;;;;;;;;;;;;;;;;;;;3 i, `% g' U$ `/ \  y7 b

& O/ k4 c& ~& b3 \;; Initialize the display by giving the global and patch variables initial values.
+ n* q0 s: n! u0 b% w;; Create num-cars of turtles if there are enough road patches for one turtle to
+ c# s3 o# a  w1 v) E6 B;; be created per road patch. Set up the plots., _& g' g( I# ~% Y+ a
to setup6 o+ E& s- M5 o  k+ L) b
  ca
; X' w1 j( a: x  l4 [3 r; U' y  setup-globals0 j1 H' F! U. K: g2 F  w
6 @/ d- K* F+ J2 `
  ;; First we ask the patches to draw themselves and set up a few variables
9 Z/ B$ r! ]: v+ L0 j4 a4 H  setup-patches- W9 R8 i7 G" w9 U; O
  make-current one-of intersections
! Z' k5 ^) j: L6 {3 L  label-current
( o. S7 i8 B0 h+ P
4 ]  R) b' U6 J! N  set-default-shape turtles "car"% v  C' }  I5 g+ w  D. ~

, r. g. a/ u' v  p* U" M7 P  if (num-cars > count roads)
6 e6 V3 }2 c$ v4 ?5 p  [! Z/ h6 E% v) }1 S" ^) K3 d' `( R- C, B
    user-message (word "There are too many cars for the amount of "3 @. J2 e7 e+ \5 B6 Z  n3 R
                       "road.  Either increase the amount of roads "" X  L& y/ @0 `7 @
                       "by increasing the GRID-SIZE-X or "; |5 K+ ?! ^& A- g! U# ]4 w/ u
                       "GRID-SIZE-Y sliders, or decrease the "
( f; A) f) C; v. I                       "number of cars by lowering the NUMBER slider.\n"
2 a# ?! n' R) K& K5 W6 f; T6 F                       "The setup has stopped.")
5 A" b) k5 N/ [& ?) N    stop* }; V/ f7 @! o) r
  ]3 w$ |8 H* b' v: q$ r( a+ i( W+ ~1 V
" L$ u4 S% o, ^, g
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 _1 q" N0 B" o4 \/ k  crt num-cars7 L5 F9 i: {) F. X: v7 U( n
  [! V, i4 h: v4 U5 e( T" \; q* V
    setup-cars
0 t1 T7 l0 K' ~- C, d5 V' G2 C# }    set-car-color/ m% @, o3 J3 Z, S3 n7 e
    record-data
- k+ O, R) g3 J2 H  ]0 H6 N7 }% b: [! f

; }- O4 O/ L2 j) v* L( Y8 M  ;; give the turtles an initial speed
3 n4 Q0 U8 ^6 S  ask turtles [ set-car-speed ]2 h' y' `1 g3 L/ N; h
  `2 `. n/ d" a- {8 @7 H
  reset-ticks5 x& l3 Q: e) B$ r
end
) ]: H, K. Z5 i
9 x8 C% Y" E' };; Initialize the global variables to appropriate values: h% b) b* p4 z! H' \2 I+ q& F/ l& u, ^
to setup-globals9 }. f% \# l, u
  set current-light nobody ;; just for now, since there are no lights yet
) e. H+ h. E$ v) y. g  set phase 0, w' I( ?2 h* G: s$ r8 n/ a! t0 O
  set num-cars-stopped 0, {$ k* F# R+ f0 ], g$ [# m
  set grid-x-inc world-width / grid-size-x/ }( L' R1 s0 ?
  set grid-y-inc world-height / grid-size-y4 K+ k- `4 G% s4 w5 T

/ |9 p! }" `: o/ ]  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- N  B, u& j* ~1 s# u. c" D  set acceleration 0.099$ R" Y* w$ ?. `( n3 q0 h* r& G
end, g! J$ ]% ?3 p% y& H, V* i
7 _2 Q2 y1 d8 V7 c4 e! P
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: N. e7 k& W- W- f, S1 Y; m
;; and initialize the traffic lights to one setting
+ A2 ~9 U: i% U' Lto setup-patches
- H- u9 |1 x- Y2 x) M5 d  ;; initialize the patch-owned variables and color the patches to a base-color8 I% \# n1 c6 x, I) v/ r3 ~' f8 P
  ask patches' M. I' |) C5 u4 |4 S8 i
  [
( k' n  O7 F% X5 \. g: C1 z; W: F' H    set intersection? false' L. _9 @3 K  F
    set auto? false5 h5 b( L* o# r* b" R; z* e: z/ h$ J. I
    set green-light-up? true
9 A9 F1 [. Z( [/ b5 J. U; @    set my-row -1
& M0 [1 X* Z* s) f5 J    set my-column -19 I# d, b5 q; R. O: C! M# F
    set my-phase -1
9 v+ Y; L( I& S6 F9 W    set pcolor brown + 34 R: V+ }: C$ o( G
  ]# U: a! {% y. e6 @" _

# H- j7 `" T9 \) G  ;; initialize the global variables that hold patch agentsets+ o" p9 S4 A9 e0 P7 t; i
  set roads patches with
" X& R7 l6 r2 l4 v2 `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 V- @6 \& R( i; v  U5 W4 {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 l6 Z3 x! [" f0 Q  set intersections roads with
0 ], K9 v8 T' |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  q9 c5 j+ e" r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; j# X1 G3 M5 P* S3 B! E

# F2 ~. N# }# a4 M/ }9 Y5 ]  ask roads [ set pcolor white ]
$ B' g( z2 n3 s+ R/ t    setup-intersections: F" ]6 H. e( O" l! A
end6 n1 v/ ^7 K' Q2 h- ~& R5 c
其中定义道路的句子,如下所示,是什么意思啊?
- H) P1 E, _. B+ G; b set roads patches with
9 v# I2 n/ g7 y' V4 f1 Q- {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 z. Z  j) g; g# {# z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' c2 _  z6 B5 {. P. e% W0 c+ a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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