|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& G6 E3 [' f% e3 G8 `7 I2 a, Rnetlogo自带的social science--traffic grid这一例子当中,2 j R2 ?: k( I
globals
6 Y5 f7 I" ?- O6 E[; F6 u8 n$ s; T$ l# _% ]% R
grid-x-inc ;; the amount of patches in between two roads in the x direction
8 m% }# p6 \, d O G! Z% T5 O grid-y-inc ;; the amount of patches in between two roads in the y direction
! l% m2 X+ M& o0 L/ j4 @3 V/ b3 b acceleration ;; the constant that controls how much a car speeds up or slows down by if
; d' @, {! S1 G, o ;; it is to accelerate or decelerate
/ V$ K! w7 X% h$ i* A; u phase ;; keeps track of the phase
7 F8 m; t6 O' _ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure# k" z$ `; }: T+ O, Z6 s
current-light ;; the currently selected light! \- L3 b4 i5 \
8 R" b4 y7 ^. k
;; patch agentsets) Z7 p" X* U/ G: B) m J2 ]. Z) g
intersections ;; agentset containing the patches that are intersections
& R/ B1 }1 [! v+ H( [- U; q( n$ b roads ;; agentset containing the patches that are roads% Y' n9 B$ U4 W! t! R
]
. _% ]8 X& h9 h u D s" ^" c1 w- `% i3 e
turtles-own
+ x) P! R* g1 V( R/ j) b* M$ L[0 [: `+ y5 L! {
speed ;; the speed of the turtle3 D% K6 I' l, d" c6 C" [
up-car? ;; true if the turtle moves downwards and false if it moves to the right
0 b5 l% T! D) f2 m$ \$ w H wait-time ;; the amount of time since the last time a turtle has moved: s6 x+ Q4 ^' s) r/ b9 D
]2 ^! V' i' f0 k' X6 ?- B) C
+ N H R: @' r7 \) Opatches-own, L& L0 K D# f0 \ @8 `1 \$ i
[
0 v; Y1 s* X( Q intersection? ;; true if the patch is at the intersection of two roads
: F7 C @& U! b- M( `7 z green-light-up? ;; true if the green light is above the intersection. otherwise, false.! v* r/ ^$ T3 V+ o' |
;; false for a non-intersection patches.! A0 K. Z5 Z! f4 G# `$ w3 c9 G' d
my-row ;; the row of the intersection counting from the upper left corner of the
* m& e* R* [1 N* [; p3 H ;; world. -1 for non-intersection patches.5 x" B7 m1 ?' ]0 H
my-column ;; the column of the intersection counting from the upper left corner of the
# \0 t3 e# D/ N+ b- o7 a8 ` ;; world. -1 for non-intersection patches.
) ^. y7 J) H2 c7 i1 s' ?1 e my-phase ;; the phase for the intersection. -1 for non-intersection patches.' w! @; d7 c/ z# C, j
auto? ;; whether or not this intersection will switch automatically.
* H4 a1 Q& T8 K C4 A; u0 v ;; false for non-intersection patches.
- O# _5 T8 _# s' d. Z0 r- h7 U]' \! Z1 l. o8 R/ d1 L
8 R6 z# `* g2 g4 A8 b
2 V5 n% I) J* S9 s/ T Z;;;;;;;;;;;;;;;;;;;;;;9 E6 j( l/ l. W
;; Setup Procedures ;;
; V S0 k0 R8 B! K;;;;;;;;;;;;;;;;;;;;;;
: O1 u) d: k9 m9 |/ j! X. [" R4 J6 u( I
;; Initialize the display by giving the global and patch variables initial values.
8 z' s5 Q3 ?3 v, q5 L. v9 A* Z1 g;; Create num-cars of turtles if there are enough road patches for one turtle to
: m' F% f0 _& j% J+ g0 N;; be created per road patch. Set up the plots., R1 p5 ], u0 n9 _ i G' T& R2 {
to setup; }; B' |2 _/ ^ }
ca
: r2 `- a" q: O: A4 |* o8 e2 w0 | setup-globals; U4 h7 g5 N4 ~
- Q) h5 F: z, N! t. ?. |2 K ;; First we ask the patches to draw themselves and set up a few variables$ `- s$ f! X3 c+ U
setup-patches
' A( o3 N6 ]1 \ make-current one-of intersections* R4 l2 t0 n/ X) G+ ?! N
label-current
: M$ j9 m) c' c6 M: Z& W- u3 X& w8 M$ S* v+ V& D; @% ~, {
set-default-shape turtles "car"! T8 r- D3 M! r& T% J
/ ?3 P$ a0 @' ~* h if (num-cars > count roads)6 C" Y, ~0 R/ I3 k0 M
[) v( E" p* W+ a7 T$ e
user-message (word "There are too many cars for the amount of "2 d% I3 s# c; t
"road. Either increase the amount of roads ". K3 K5 L; q \3 J2 S+ p
"by increasing the GRID-SIZE-X or "
3 W( M% Q" c1 r9 R U/ T "GRID-SIZE-Y sliders, or decrease the ": y; d( V" Y4 G1 r; W( Q3 v( b. @
"number of cars by lowering the NUMBER slider.\n"7 q) {" }& u8 L/ q' p* z
"The setup has stopped.")
( v$ \; f7 ^( D' c% I$ [# o stop
5 r/ Y% ?6 {3 M/ E% u ]
! p) G* Y8 h; b R) P1 Q' T. [3 W8 {/ A1 y& N0 n) W8 B
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' [) _4 [7 a8 E8 c3 m crt num-cars
$ C7 s( @! m* m+ T [. L/ Q% P1 L; z5 C
setup-cars
9 I% f) u9 ?( t% d set-car-color& p+ U4 I: S4 Y
record-data5 @. l$ A( ^+ [+ k
]
: m5 i8 c1 }& U% f6 F' J. v8 q2 j
;; give the turtles an initial speed
$ [) F, Z8 Q# M; ^- _7 c3 F R ask turtles [ set-car-speed ]& x& a! A( h( t% D! s
; d7 U0 O0 r3 v- ] reset-ticks
5 l5 z" @% U- ]8 }end$ I& b+ b/ F2 I* X( F* X
$ S, S, O9 G) O8 P0 P2 ~
;; Initialize the global variables to appropriate values0 a& M8 b/ \ ^9 y: u: x
to setup-globals
, ^6 S* G9 u0 X0 w: s. w set current-light nobody ;; just for now, since there are no lights yet/ m% k- \/ w$ T& r' K8 y2 T7 N. C
set phase 0+ f9 U& [1 N& T, w
set num-cars-stopped 0
9 j* O2 ]" f& R/ y4 N4 w9 I set grid-x-inc world-width / grid-size-x
2 I3 w6 u$ Z$ ~ set grid-y-inc world-height / grid-size-y' c1 C: A9 f9 D' Z. k
8 s# o( K5 j/ w* Q+ G3 B ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- h4 B/ d. `' k$ w0 M1 B
set acceleration 0.099
( v1 [7 N5 ?" J3 ]6 _! vend' u3 I. r0 n; H
# k9 T$ \0 _; A; Q4 D$ C5 S' `+ L
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# t0 T1 A0 P; x' D6 d0 Y
;; and initialize the traffic lights to one setting
0 ?" s! X# t1 P3 @; E" Yto setup-patches! A1 t' w A; F* |8 E5 B
;; initialize the patch-owned variables and color the patches to a base-color
* ?8 L/ H* s1 ]& H1 _: g ask patches1 U3 d( e) J4 H7 e- y" q# A' I& J6 {- G
[
; E9 ]2 U b. q& q. q( q$ d set intersection? false: P! F i" F' W! l
set auto? false
1 L7 i/ W% b# j set green-light-up? true
/ z* M. J' }* l4 d3 \1 J set my-row -1( ^7 H+ k( c/ |5 C9 b% F
set my-column -1$ |" f# s2 d. L2 j7 Q
set my-phase -1, h& ~6 R1 B/ V$ M9 ]& d1 `8 ^" O
set pcolor brown + 3
' \0 Z1 X0 B: D" {/ @# X/ w8 h+ } ]& r& k, X8 T) N
. E& f. V5 y2 C$ K* R ;; initialize the global variables that hold patch agentsets
2 V$ |* |1 [: S/ ] set roads patches with
! X( y* R U3 p; d3 e6 d) _ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ r& a6 D. L' ~# O% K u
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ z2 u# J# M% T3 B/ [6 X8 H set intersections roads with9 g0 o( E8 W' a/ y: B. H
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' z7 D; O9 k3 {. ?3 h; Z* X5 s
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) O6 x0 G8 q7 [' Y
$ v4 g; \* Q/ A+ k: G; C1 J7 T% ` ask roads [ set pcolor white ]
5 d; b3 ~! o; U& s* {! ]* \ setup-intersections
- N! @ e3 V% n) c: l! U4 R% |6 aend
2 Y5 k2 y0 M, D# s4 k$ N* w& D, S2 Z其中定义道路的句子,如下所示,是什么意思啊?; U3 W" m: ^- c/ X; i# @0 v
set roads patches with2 R4 n$ P: n$ v/ |. \/ h, @
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: e9 W" Q& N( }" E (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 A+ b$ M) d. r0 t @/ q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|