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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" E7 l0 c' D' A$ z/ _! \
netlogo自带的social science--traffic grid这一例子当中,$ \2 Y: s* f: R1 `/ x" k: k, y
globals& ?. A6 k7 z4 u) T* [
[
! j8 q+ V" _6 \3 U+ o6 t  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ O7 b% L& A- n
  grid-y-inc               ;; the amount of patches in between two roads in the y direction, N, M2 {- Z2 K& W- |( U
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- R6 C8 G) S& O8 z- k                           ;; it is to accelerate or decelerate
0 p( i4 ~% K3 u6 ~- G  phase                    ;; keeps track of the phase! e7 u" O8 w$ I1 e* H
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& ~" p7 Z3 {9 d8 O  current-light            ;; the currently selected light
7 Z7 Q: Z' [( ]4 E8 I+ r
0 z) n& p1 l2 q$ a5 U  ;; patch agentsets
$ \6 z/ P0 U) P7 O  intersections ;; agentset containing the patches that are intersections0 d5 Z0 l" c5 Q. L
  roads         ;; agentset containing the patches that are roads' x( o- F# w) j; `9 a
]
  o9 u: F" G! u! K1 Q" x$ A6 B. S1 T' I& Y+ y8 K
turtles-own2 {5 R% v1 R2 b, T% F/ p
[
' d2 Y. r, E2 f0 T+ k0 U% j  speed     ;; the speed of the turtle7 f% J9 v5 q/ ?% t$ G; u
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( M8 {9 g9 q- g& B( e- c  K5 \
  wait-time ;; the amount of time since the last time a turtle has moved) Z  {0 P% r0 w: [" a0 ?  e; D& F
]/ E0 S! @( [3 r. ~0 N" b  W7 E
3 u" {9 g1 c5 X0 M+ ]; q
patches-own
/ X7 `2 V8 q9 e2 _) x+ I[: p" @0 X2 M/ ?
  intersection?   ;; true if the patch is at the intersection of two roads8 O' T' q5 p5 C
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" _6 q! r. C+ M  n' E; K                  ;; false for a non-intersection patches.
! ~6 N  d5 }$ p4 t( Y  my-row          ;; the row of the intersection counting from the upper left corner of the
: ^# m& O2 j& h/ c# U+ v                  ;; world.  -1 for non-intersection patches.8 x4 F1 v2 U% k
  my-column       ;; the column of the intersection counting from the upper left corner of the0 s4 r' S' e8 Y, f5 R' n1 O: w
                  ;; world.  -1 for non-intersection patches.
- D) f8 k% `' \. b' u  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.' d8 U: r& M2 h4 R! m/ G) [1 Z
  auto?           ;; whether or not this intersection will switch automatically.
0 i& j7 m% N% q; e' o                  ;; false for non-intersection patches.
+ T# o* o( M0 E6 S% Y]8 B3 G3 O& a# D1 [! [# B$ x! p" b" t  W

4 ^- \0 H8 I; {9 N7 @$ t; ]
, X* k7 D# v& T;;;;;;;;;;;;;;;;;;;;;;1 P: t1 D. P0 Q3 h1 c
;; Setup Procedures ;;
# O, F, x' V! G# Z2 T4 |, |;;;;;;;;;;;;;;;;;;;;;;( B# C/ v  e9 ]  \/ c
. {1 {1 \( F, A" x: M
;; Initialize the display by giving the global and patch variables initial values.6 r5 b) Z# i% ?( x
;; Create num-cars of turtles if there are enough road patches for one turtle to
) w. p' r2 q9 N& O  v;; be created per road patch. Set up the plots.. G! S( P9 j6 a& m% _1 |, a/ S
to setup! c: T+ S+ @& Z* s1 ]6 V
  ca
1 Y9 H6 B6 P5 \+ l8 `3 F  setup-globals+ ~* C8 k8 \! c

2 k% |7 x# y0 J4 `  ;; First we ask the patches to draw themselves and set up a few variables* s/ ~1 s7 k, Z
  setup-patches
" [3 f/ w, q: g- B: E6 P  make-current one-of intersections! ?+ W8 X- m  W' i6 @
  label-current+ O4 ~+ ]% [8 e4 z, K# R) q4 H0 [
7 h. z2 u% y# M! t6 d8 t, p' Q) f
  set-default-shape turtles "car"
: f) v7 j3 E) A2 `' @
! X$ c2 x/ W+ s- G+ K' c1 C  if (num-cars > count roads)9 s* T' z" S% `, y
  [
" F. X3 F: |* v' g    user-message (word "There are too many cars for the amount of "
% H; ~* X$ ?7 @# N6 J                       "road.  Either increase the amount of roads "3 U! Z. z0 k8 q" H+ D/ x
                       "by increasing the GRID-SIZE-X or "' Q( Q6 E* @* Y9 W4 ]3 Y) U3 H
                       "GRID-SIZE-Y sliders, or decrease the "0 `* X& O1 C5 \5 u% i3 h" t  M
                       "number of cars by lowering the NUMBER slider.\n"
, i4 g, _* p: h5 t+ C0 d& S                       "The setup has stopped.")
" m, N, p, L+ i+ Y+ D7 o# R  }    stop# @! E: s! [, U8 t( ~- e- L
  ]
& g( G3 L1 E; C9 }
$ o& Y9 J1 @2 y# o& y! z" Y' {  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 n+ t+ [" @8 G2 Y  crt num-cars
0 a% Q+ G) R( B6 O; [5 H  [
0 n- e# P% v* ~* }9 P% Y    setup-cars, r& b: ?# _/ E0 j! s1 F0 S% ?! \1 `
    set-car-color8 Q; T' b7 f, u0 a7 o3 o! h' V# w% u
    record-data0 D) @8 {+ R! F# _+ z8 U0 v
  ]" }3 g: J6 h+ _5 X

5 }  D) W+ T$ b$ l4 J  ;; give the turtles an initial speed
9 q( X/ m! d- K5 y6 E  ask turtles [ set-car-speed ]
: v5 ~' l; F& \: v5 M9 @" R
  H2 M4 [4 }7 h; A4 J' P% M4 [( n  reset-ticks
$ X2 z! N. }5 W! H$ ~3 a& rend
" I. O9 k& U6 ~9 W* I
* o* G) [; l5 m3 W& y4 b;; Initialize the global variables to appropriate values
- D+ P4 R/ R% }2 @, Xto setup-globals
+ q" [6 [0 K9 m* w  set current-light nobody ;; just for now, since there are no lights yet
. B4 q. F' N! ~; T" u1 j  set phase 0  W* }! G: r3 K0 V& [- l% p
  set num-cars-stopped 06 p! x6 `1 i7 @; l* k
  set grid-x-inc world-width / grid-size-x; n# |8 @; |: q
  set grid-y-inc world-height / grid-size-y7 p& Z5 p% t5 r: B! R1 W7 d; R

/ f2 r1 O" w) J/ g  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- K$ N* f3 R5 i! j  set acceleration 0.099# L+ u* S. h* w2 r4 M% |! m: [
end7 f# D$ B6 n' {$ v* h$ ~" W* H

9 R  Y( ~8 f; `/ ~; w1 O;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( ?- a" f, v6 w& {;; and initialize the traffic lights to one setting
# Y* u7 r) e  F. e5 i% k  Dto setup-patches! S3 y9 ?/ j9 |3 P7 O" ^
  ;; initialize the patch-owned variables and color the patches to a base-color% r1 b/ M# u1 S) D% J1 Q' ~
  ask patches) L. C. @/ b! E; @
  [) e  L! X' W% h' o
    set intersection? false
2 l% u: Y7 E& P  _    set auto? false8 ~' v: @1 d  f8 k8 g5 y% a5 M. a
    set green-light-up? true/ C6 c9 B+ n6 p3 d
    set my-row -1
1 S, P. d, ?4 E  N/ f* Q! h    set my-column -1. f; g! Y8 v! h2 `" w# P
    set my-phase -1
. P: p$ {* e: n" N# }1 ^    set pcolor brown + 3
  o8 A& l. C) ~: g  ]
, M6 E  J/ r. w/ v" _6 K" H/ K' A  p2 e9 Z4 C+ i
  ;; initialize the global variables that hold patch agentsets& F) L! V6 F- s, z+ a
  set roads patches with
- l7 K2 x* V1 p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 [2 j5 C% B1 s3 ]9 x( v/ H( J( O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* C! N8 P! }1 Q, B4 ?' g
  set intersections roads with
; D& c) ~# a4 e- P7 O5 ~3 H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! r4 n6 r( h  j4 }- b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* l, _3 y1 c* ^' F

: D! f% |3 v& h+ L* W/ k8 J  ask roads [ set pcolor white ]% ?" T1 C9 l9 R; }) Q
    setup-intersections3 n% j/ P" H' _/ q
end' Y4 w2 @9 R7 ^$ V; O6 i
其中定义道路的句子,如下所示,是什么意思啊?
) p$ V8 d' z7 I+ g set roads patches with
  o( F# ]8 \; g4 e* [& R$ R9 K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ N3 ]' {( a5 t7 F8 z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ R' J( G) M0 h7 k; N0 T! C谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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