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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
# x8 S9 S( Y7 A1 w& z
, a6 z) {+ l$ Y! T  z+ a# t8 ^ public Object buildActions () {
1 W  z# F( z$ q# t) {    super.buildActions();
6 i) p+ w' z; e/ O' T# I- w' d   
# z4 ^/ A0 h  r* r0 K/ }    // Create the list of simulation actions. We put these in. J  {6 q% _# [
    // an action group, because we want these actions to be. B* |- v, G8 G6 v! C: y' r
    // executed in a specific order, but these steps should$ {+ N5 k% C  Q1 }& A# _
    // take no (simulated) time. The M(foo) means "The message9 Y# T) [# i7 p! i8 ?+ s2 @& Z
    // called <foo>". You can send a message To a particular  v. w9 q0 [/ B7 U6 \+ L* x
    // object, or ForEach object in a collection.
: x4 X- Y# J8 m4 A        
/ S/ A5 }: h5 q) V8 g# s& i    // Note we update the heatspace in two phases: first run: n  _& V" J& R8 G
    // diffusion, then run "updateWorld" to actually enact the% d! Z- ~3 \% Y. u2 P) s1 Z2 A
    // changes the heatbugs have made. The ordering here is' b" X5 z/ w) q, D* z' o
    // significant!
! M, d6 `% ]" C        
( K4 p& A' b+ U; A0 m; R    // Note also, that with the additional
' A7 E- e# O/ V    // `randomizeHeatbugUpdateOrder' Boolean flag we can0 C- o" L( o, G- V3 d
    // randomize the order in which the bugs actually run
9 ^7 K# w! k# t1 A: k& y. W    // their step rule.  This has the effect of removing any8 m5 b% H% q6 ]3 {! p2 F
    // systematic bias in the iteration throught the heatbug
- p8 A# n4 |6 Z    // list from timestep to timestep
' O8 ~& g; x# `0 u        ' b& x$ k( @: k8 d% N+ {3 u2 w, i
    // By default, all `createActionForEach' modelActions have
! u8 }6 C* {- H7 x% a    // a default order of `Sequential', which means that the
$ ^1 t# z# x' V+ i; y    // order of iteration through the `heatbugList' will be! M- x1 R8 y$ s. C6 U7 [6 k
    // identical (assuming the list order is not changed3 P2 e* _1 ~" o
    // indirectly by some other process).( ^( U2 n& B/ y. G: |% u
    : r& u# R, y1 |, _/ U1 K
    modelActions = new ActionGroupImpl (getZone ());3 a* o& a: L  {0 h' B
& n( z( E2 b2 f7 k# h1 d6 A, u6 }
    try {
6 y6 `5 ~$ i' R  g      modelActions.createActionTo$message/ B4 x. S0 [& T4 x. ~7 O6 k, M
        (heat, new Selector (heat.getClass (), "stepRule", false));
& n) Y5 y- p" U1 X! Y& D) t    } catch (Exception e) {* B/ Z( f5 B4 s4 D( C- H6 {" o
      System.err.println ("Exception stepRule: " + e.getMessage ());& F+ L/ O" P$ r& {$ M+ M+ X
    }
0 V0 u* w( ^  l- m6 C$ l( W& u8 Z3 w! k8 @( a
    try {: U* a! L2 Q- J; |
      Heatbug proto = (Heatbug) heatbugList.get (0);/ v3 [( H# y( Y; t+ A2 `4 I
      Selector sel = + W( _# T! Z/ G9 b0 s
        new Selector (proto.getClass (), "heatbugStep", false);
! H4 ^; D, M0 ]: y9 c* m      actionForEach =
( Q( g3 d& O  }: Y0 ~4 T        modelActions.createFActionForEachHomogeneous$call2 Q% J* c0 u% F9 T0 ], I' I
        (heatbugList,
6 m$ F- ^0 a6 _( v; t+ ^" h         new FCallImpl (this, proto, sel,) f$ g4 T& z( D% f  s% S
                        new FArgumentsImpl (this, sel)));
. Q, M- j* b0 Y! d    } catch (Exception e) {
0 }9 a# E* w5 `2 B# F      e.printStackTrace (System.err);( b' A- k0 |" H8 l8 T. }
    }
" X+ V3 l! W& v) ]    9 e9 w) v" f* n0 _+ R
    syncUpdateOrder ();
3 k( Y' e2 d2 T7 _/ ^+ t
& h. v% E3 L( _  }5 i    try {# m5 G, d; J( D! [
      modelActions.createActionTo$message
4 k2 N' _7 u3 L" ^, J" H; H! I        (heat, new Selector (heat.getClass (), "updateLattice", false));
( U8 V( \7 B" e* V2 w, g  M6 m    } catch (Exception e) {
' C/ v3 u4 I2 J0 g9 d      System.err.println("Exception updateLattice: " + e.getMessage ());3 K' h: m# N* Q1 Q
    }2 C6 y$ W4 d1 ?2 D- a# @* p
        9 F% l0 ~* ?# s/ _
    // Then we create a schedule that executes the. }% n* Q9 ?5 p7 R7 t) O8 R8 m
    // modelActions. modelActions is an ActionGroup, by itself it, L, d7 ^9 E! ^3 f$ W$ x
    // has no notion of time. In order to have it executed in6 x- O) g/ ~" R$ c! r
    // time, we create a Schedule that says to use the
8 M. |. K) H/ r; P& v+ b    // modelActions ActionGroup at particular times.  This, G5 R8 [% T- g  `+ S/ Q( Q. D/ m
    // schedule has a repeat interval of 1, it will loop every
6 r! r3 d( t- U9 l    // time step.  The action is executed at time 0 relative to
6 E! i' m- s& P    // the beginning of the loop.( I+ D0 `( t; v3 f
% M( H0 I) a; v4 N. v% ^+ E1 y
    // This is a simple schedule, with only one action that is
2 o6 R  W# H; E; g4 ]" q  A    // just repeated every time. See jmousetrap for more
; U2 d  M8 c- C* h6 F  v    // complicated schedules.0 @8 ~; Z8 D+ ]1 I
  ! B% L4 t$ g. F8 o' x( p: C
    modelSchedule = new ScheduleImpl (getZone (), 1);
/ t1 L8 P& N, I3 f$ p' R. u0 [2 @    modelSchedule.at$createAction (0, modelActions);9 O0 _: U' m* B9 r3 o$ \
        
2 ~. ]+ B2 L+ K$ c$ ~' J% j+ ~4 R    return this;
  q. w/ ^; q/ F& _. t8 r# x8 r  }
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