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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 ]# V) `$ N. f/ |netlogo自带的social science--traffic grid这一例子当中,4 `+ [* y( F, R9 Z/ [" j. `4 ?  a
globals' v6 J3 S% R5 x' t
[, \/ |/ A0 M$ c( G/ \* ?0 b  g1 u
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( ~! G" K6 Y/ U  grid-y-inc               ;; the amount of patches in between two roads in the y direction, f! x  `. t* w2 e, r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 D2 m# h' I; F" r                           ;; it is to accelerate or decelerate
: y# s" }0 f' u& ?; y  phase                    ;; keeps track of the phase
) x1 Q3 y! t& `* D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 c1 f' N. B0 v
  current-light            ;; the currently selected light
8 T4 D' p- [1 r9 N9 F6 z4 o* P# V: F* a$ q
  ;; patch agentsets
6 x  D# ]9 Y$ o9 L5 v  intersections ;; agentset containing the patches that are intersections; f# n; x4 D3 O
  roads         ;; agentset containing the patches that are roads
) \, X3 h( n/ `, f/ F) t9 N]
$ V. N/ L2 q0 m" }" ^# X
, \2 _5 C7 {& n; C+ D/ }, V4 @turtles-own4 L& a& @7 [" g; d
[
, X0 a) ~2 m" D  speed     ;; the speed of the turtle! Y. b, G/ Z+ D3 H$ {
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; z1 J3 j9 n0 Z/ `' @  wait-time ;; the amount of time since the last time a turtle has moved
/ M+ ?$ z/ H0 o" t]9 S% e  A, w& x4 P4 E
8 L) {% Z- V5 @1 a  a- H
patches-own% T5 E4 c; W3 |
[/ v: I. K3 {! B6 v3 D& i
  intersection?   ;; true if the patch is at the intersection of two roads- s# h, X  o% h8 p; v4 i
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! ?+ i+ f/ p. X" \/ d
                  ;; false for a non-intersection patches.5 e) M" @. Q+ R% T6 b- g# h
  my-row          ;; the row of the intersection counting from the upper left corner of the# J+ `4 P3 I" q- P( Q; d) K
                  ;; world.  -1 for non-intersection patches./ O! Z( h" P( A. ?4 Q
  my-column       ;; the column of the intersection counting from the upper left corner of the! q) G0 ^1 I' {3 G& g  i( ~
                  ;; world.  -1 for non-intersection patches.
, Q, A, _6 P$ }8 \5 T8 m8 y2 p  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! u0 {0 _, w; z. ~0 R, p, k, y
  auto?           ;; whether or not this intersection will switch automatically.$ N6 O( ?* H: g2 @1 e& r7 e+ s
                  ;; false for non-intersection patches.
  M* x8 h1 z; i]
' B, h: p; d/ H
9 F  ?# S, l7 e, G
5 Z7 W" J2 @& j9 X;;;;;;;;;;;;;;;;;;;;;;, U- e0 d# t  k3 M% A
;; Setup Procedures ;;! g9 U+ ], |' C7 o$ r
;;;;;;;;;;;;;;;;;;;;;;' G: {1 S! Z+ C' D1 q3 [
( Z# K2 q! n6 z
;; Initialize the display by giving the global and patch variables initial values.9 X( K2 {2 I$ `3 @
;; Create num-cars of turtles if there are enough road patches for one turtle to
% R2 @' i- }% A1 s* L2 O3 [;; be created per road patch. Set up the plots.& p, E( h5 C. \* s6 b. p+ b: s; h6 R% Z
to setup
9 \% w7 j% y9 M- z  ca
0 G# _% n9 y- A* R6 e7 }! `8 N' b  setup-globals
0 z; x( F+ w* [) s9 V) o
" [5 q% t/ n& n3 y  ;; First we ask the patches to draw themselves and set up a few variables2 B6 r+ X* ~' j( H3 B! G- x
  setup-patches
7 n9 m  Q' s0 Y! {: h8 x  make-current one-of intersections& G; ]6 K9 a1 P0 p8 Z
  label-current# i( R( W+ S; T) l( ?
2 `1 b* f1 u- ?
  set-default-shape turtles "car"7 u* F( S8 M# f$ }) J

, L) A* T6 T; ?, t2 F7 C  if (num-cars > count roads)2 [$ ~& j, V- l* A
  [
+ S, Z& n8 F8 z2 \    user-message (word "There are too many cars for the amount of "  `: P2 X/ R" I( V$ a4 c# E
                       "road.  Either increase the amount of roads "
" B' p/ K& ~7 v                       "by increasing the GRID-SIZE-X or ", }* }  r" z" K9 H1 k
                       "GRID-SIZE-Y sliders, or decrease the "( F/ R# W$ i" r. U/ B
                       "number of cars by lowering the NUMBER slider.\n"$ X, S$ l' G& Q& Y
                       "The setup has stopped.")
& z% u- B+ y; R' n2 [    stop
1 f( O  {. p% D  ]0 W# a2 m0 |- y- K. \0 R1 R

. o5 e* @9 ~" m8 d7 M6 j+ |5 I2 V  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 s& i9 ~0 m2 d
  crt num-cars
4 ^% `- V& Y" P. d  [
; e8 s+ y' ?* n* S. ~    setup-cars
- z4 C  t5 V! j; w) G- G; `& ]' i    set-car-color
+ M9 L7 J6 }/ L5 Y0 y    record-data
) q- H1 t) I7 u; ~4 P, N) R  ]
/ c# E9 z5 x8 I7 D
2 \( q/ V' X4 b/ \( ^8 h  ;; give the turtles an initial speed: ?3 c0 E7 c" p6 z7 Q6 ?5 T, |3 o
  ask turtles [ set-car-speed ]
# c6 z# b9 Y  \7 c3 M4 [, |5 v
; c! U. ?: _6 ~* A  reset-ticks  x) f2 W0 ^7 \7 P" b  f, L- L3 m
end
' {3 W6 |0 r; ?7 j& L. |2 U) h  b3 m! l$ ?: _
;; Initialize the global variables to appropriate values! d. }. b. e9 s  {& f3 l5 s
to setup-globals  {$ K* y2 B- N' z5 w
  set current-light nobody ;; just for now, since there are no lights yet
0 T4 {% ^9 [, P9 ^* ^1 Q/ `4 F2 J  B8 \  set phase 0& `  [% g+ z; I2 z  I3 ?: y
  set num-cars-stopped 0
2 E! _( @5 Y* i" B5 h  set grid-x-inc world-width / grid-size-x
. \+ e9 n, d; |0 L( Q2 K1 g& o  set grid-y-inc world-height / grid-size-y
/ o& j7 E$ }. Q, c' W8 i
* J0 m% t- ~+ c9 H" L  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 x7 b$ p4 M* x1 R$ H. v; I: S
  set acceleration 0.099$ [6 X) l0 ?! `' m1 s) D
end  u; d% ^+ d* K
2 d/ {4 }0 T( {5 ^
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  @0 E5 X1 K  ^
;; and initialize the traffic lights to one setting$ l3 J: Y& G. o8 s5 G
to setup-patches
4 ]0 Y) q! J& O  ;; initialize the patch-owned variables and color the patches to a base-color
) p/ k/ o5 g( q9 O  ask patches$ x9 i$ X% D* C# U. v5 l. M
  [
4 A/ G1 Q4 S: A( k( r9 e0 C! b    set intersection? false
1 b. f- N0 O  [* _    set auto? false) h9 C6 J% `' \  a9 t9 B  Y: i
    set green-light-up? true& F- _1 p; s( N1 {, q% a
    set my-row -1% H. S9 Y9 z8 _. _; l1 J
    set my-column -1
5 [* v: N% \# C5 Y% C, a: a    set my-phase -1
: c  _7 I1 s/ X9 S. h+ z    set pcolor brown + 3/ `, ]9 _+ I+ O2 {
  ]
8 C& T- S3 Q1 v0 t: ~8 d! i6 {. o" Q
  ;; initialize the global variables that hold patch agentsets
* E& d* t; W; I  set roads patches with
* X5 s/ G" ~- F; ~8 h  V! k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 R( p! ?1 b) A5 {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- S: W$ y5 b  e, S
  set intersections roads with
4 Y. A6 r" z2 u8 J, l  {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* k! Z! w6 w0 a* X1 c, i5 T! L: s. R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& _% o7 ^6 l; a2 o% S& @4 P
, c  {) j/ W9 i# }  {" F" Q2 T
  ask roads [ set pcolor white ]3 g5 b2 G4 V+ C/ g" N2 B) h/ a
    setup-intersections: V& |( ^; }0 m1 A- m, T( ~$ D
end6 I! [0 H  I5 N
其中定义道路的句子,如下所示,是什么意思啊?
2 w( }% F8 _: w& c# B4 o0 x set roads patches with
9 s- o5 R! d# q+ L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) _. Z# E6 w  Z2 }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" D) J( p/ M& U: @( q3 m
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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