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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& r* y3 h4 T. @5 T$ Y* f3 Pnetlogo自带的social science--traffic grid这一例子当中,* m8 G& c" i, r# Q/ z. \7 B
globals# b; M$ c, R2 H* x+ ^
[0 {! e8 c8 A  t: V# ?
  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ G8 j: G6 Q% Z8 E" \
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% G9 k6 J8 u+ d& s6 _  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 W3 q# l4 N6 N+ `                           ;; it is to accelerate or decelerate
9 u: O' C( A8 A: z2 M0 x- b' E  phase                    ;; keeps track of the phase; Q& x& d. z% X
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* G' {- j* d. A- q& ~+ R! Y  current-light            ;; the currently selected light
8 F- T! e5 ^' X7 ]/ G1 Z
( ^. L9 T4 e# H  _! N% v  ;; patch agentsets
! i+ a9 {# Z; w( _& K. H) `* R& I4 J  intersections ;; agentset containing the patches that are intersections) t- E# L, O5 z$ D3 a1 h
  roads         ;; agentset containing the patches that are roads
* L9 p5 F; d9 j  L! U; ~" p+ D]/ J8 ^9 F: L9 f
( t% G8 ~2 H  l3 E8 r2 `' |8 d  T
turtles-own9 g9 d/ p$ E7 {. z' N
[$ k1 B' X$ @% c1 F# k
  speed     ;; the speed of the turtle+ q# U7 `4 g$ ]+ L3 k7 ?
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 W" P" `2 H% F' W9 R. A  wait-time ;; the amount of time since the last time a turtle has moved
# P+ O9 g6 W: F  b0 B/ a( e4 L5 i9 S]
; l" K, j6 k# N1 G$ E3 l+ M& O: U0 p) z5 G
patches-own
$ e' R7 D) T* ?. a0 Z[2 z6 j/ z0 p$ i! p7 ^
  intersection?   ;; true if the patch is at the intersection of two roads
: ~2 ^/ ?( ]- z9 ^' G& L  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ g) f* M  q2 K4 B% A' Q
                  ;; false for a non-intersection patches.
# F/ F- ^0 z( C- t  s* [  my-row          ;; the row of the intersection counting from the upper left corner of the6 L0 ~9 k; U- @- m1 n
                  ;; world.  -1 for non-intersection patches.
1 v7 Z) H  W- M, W) W6 b  my-column       ;; the column of the intersection counting from the upper left corner of the
: N6 u' E$ \+ w/ Z! z                  ;; world.  -1 for non-intersection patches.( b+ ~4 m2 r; a5 n+ _1 M$ Q, `0 S4 h0 p
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ j) X5 `, l2 [, ~# s  auto?           ;; whether or not this intersection will switch automatically.
. Z# u0 {' l) z, \- I6 H                  ;; false for non-intersection patches.
9 {1 C+ x! h3 {5 w" p- J9 N! Y6 u]
, z3 H# c! T% G5 d/ O8 m5 Z( N) X5 C

+ Y! z6 G4 }, @( G) N;;;;;;;;;;;;;;;;;;;;;;+ k( L/ V$ p4 B. L
;; Setup Procedures ;;
& n* e+ V0 f& M) N7 |/ i, V) ?;;;;;;;;;;;;;;;;;;;;;;
' U' @/ \  y- s$ x& o6 C3 D, _! N4 s$ F+ Y
;; Initialize the display by giving the global and patch variables initial values.
0 q/ H" p3 ^$ b/ s1 G;; Create num-cars of turtles if there are enough road patches for one turtle to1 B. N3 |; k! a, ]$ B8 h
;; be created per road patch. Set up the plots.
' ^) H# v* k. j1 V! `3 vto setup
4 }* P4 n+ T+ S1 S9 B$ k  ca3 h1 I2 T1 F. K9 }
  setup-globals
0 A0 S7 e! M) ?* b& u  e2 Z& F  I/ Z# g+ n
  ;; First we ask the patches to draw themselves and set up a few variables
0 B9 N2 p/ K2 v" s8 A/ R3 ~  setup-patches
3 J/ Q& Z7 Q6 q3 \# l; ?  make-current one-of intersections: z: }9 D4 h- F4 v+ \: Q
  label-current0 ~+ j: x. ?( }) a
: j# X! Y" h$ M7 i% n- |5 p8 X; m
  set-default-shape turtles "car") s$ X; V, {+ A% }3 N; L
9 i8 ?; _5 U) f$ V+ `* y# k" O
  if (num-cars > count roads)
3 r( K4 v5 o4 ?: v4 a0 A4 ^: V  [* _  N! p" |0 @7 P
    user-message (word "There are too many cars for the amount of "
& X% j$ _) Q+ Y7 d0 @                       "road.  Either increase the amount of roads "% N' k6 H. }; d( w: e
                       "by increasing the GRID-SIZE-X or ". U: C( m9 r) F+ E9 C4 s
                       "GRID-SIZE-Y sliders, or decrease the "
! M5 A9 K$ D# l/ F                       "number of cars by lowering the NUMBER slider.\n"7 ^, v( ~8 B$ m# W( V7 W4 i
                       "The setup has stopped.")
& S4 o: \- I6 j: {9 @  `0 N6 W/ R" }    stop
# D% K3 {6 Q) g, n1 M/ X9 y- u  ]
- V9 a% K9 B; b- q; O# ~# z5 \! ]
6 ]4 U6 D+ q! w  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" j  u, Q- V! N* W2 d
  crt num-cars& {7 C5 ~8 e; P! w% l" h& B& \8 Y
  [
/ O  }# x; l' A+ P    setup-cars
, l# E! a1 ^+ e& N& v    set-car-color6 `6 [/ s# ]1 I6 Z  t
    record-data- R+ I1 k2 u9 X% [2 e/ P
  ], H: X) H' ]% W, S

& K9 P( ?+ G; h1 y! p' g" y  ;; give the turtles an initial speed$ `/ K, {' q1 f: m5 _; E6 H" d
  ask turtles [ set-car-speed ]3 ]+ s/ k; ~7 g. W2 O! L

+ V2 c8 \+ @8 a) _& K" Q  reset-ticks
; F  |5 c1 `7 S" s7 Lend% z- ^/ t4 u  k

/ o" z  z8 z& ]/ ?2 a; G- k;; Initialize the global variables to appropriate values
# A/ r! m* W, X9 Gto setup-globals# S7 @; p7 K: t
  set current-light nobody ;; just for now, since there are no lights yet8 b2 J, Y  G( x
  set phase 0* V4 W% a2 }: `% P- X
  set num-cars-stopped 03 o6 M9 V  z9 @% x* g8 t
  set grid-x-inc world-width / grid-size-x# s0 L, u' |5 v3 V4 V
  set grid-y-inc world-height / grid-size-y) I8 x4 i1 q& J% F
0 T  |4 b( M2 t4 U
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. H. W, p- v* y9 u: l. f  set acceleration 0.099
& J4 e) x. b2 r2 c3 i5 k  Aend
" v8 S; u; G- d1 B# Z
& l# [4 [0 V% ~;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* N5 o+ \9 d9 j  G+ m4 f
;; and initialize the traffic lights to one setting
) j+ ?) G  D4 uto setup-patches
7 `1 D9 o' i+ \  ;; initialize the patch-owned variables and color the patches to a base-color
" B  n8 ~+ q9 ]( Q' l* i# X; d  ask patches8 d/ M0 H* |2 ^* o7 U# _" R' o0 D' t
  [
3 Q6 m1 t. a) o    set intersection? false
4 x/ N& i6 A8 z3 |. q& M    set auto? false! d' s) U. c. d* f/ U* s
    set green-light-up? true
8 _  n6 y5 b- L; f  A, u) @    set my-row -1
$ t8 ?! @" h- ~- C" d& A    set my-column -1
7 H: j( c6 d. x* }    set my-phase -1
% s9 E& {9 I5 `% i! A$ m' o0 c) f    set pcolor brown + 3
- B& m; R% b  l  ]- B: t4 K' }: N6 b9 ^8 g
5 G) o2 f  h5 ^" l8 W1 T
  ;; initialize the global variables that hold patch agentsets+ O+ `9 l1 \# v! t' F7 z
  set roads patches with, f) c, ?3 @/ v' Q# W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" k* x: a0 ?$ w' X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 I; `- S3 Z7 w& U  set intersections roads with
' s  P  }! }' c+ w4 Z7 R7 N& p2 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 M! V" s2 b+ _3 f9 }0 B' y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 A, Z" b* `* n( ?, _* u

) [0 x6 b& Q% N; i+ y% |  ask roads [ set pcolor white ]
" P; c2 U1 P+ N8 {5 L- c    setup-intersections
8 }; x, X0 q3 W5 nend: y1 E& M& P  L& x7 x+ d- e3 [  h9 P' l
其中定义道路的句子,如下所示,是什么意思啊?
' [% H9 r2 l! Z set roads patches with
* n( O7 S& G! @0 ~. ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( ]7 o# _9 A) _( X. i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 Y! j% c8 E* F  p9 x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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