设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9861|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  T6 J, {7 T& `' C6 q* l% @
netlogo自带的social science--traffic grid这一例子当中,- T. P) }# f% [" @. L
globals
$ O! @" H( @# i  T9 r% u, d( r[
5 }4 K% @, e+ Q& O. A' @6 U  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 B# W  A4 \! H  grid-y-inc               ;; the amount of patches in between two roads in the y direction* s2 @( N, e! j' o. G
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- g, U' f/ R6 V                           ;; it is to accelerate or decelerate1 H2 _$ e% e( z) B
  phase                    ;; keeps track of the phase
4 I# Z* s0 u9 z* }  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 T5 X) n% h; P' ^* c2 U  current-light            ;; the currently selected light- S- x2 G2 V0 m, ~
; `% ?* L9 F* _* S
  ;; patch agentsets3 w( d( I/ u- }# ?
  intersections ;; agentset containing the patches that are intersections
. j, u! v; \1 c1 I/ p8 U" }  roads         ;; agentset containing the patches that are roads
" T: K8 B% m1 f]
* P+ C! k4 P: {2 U: t- k
# K# ~+ C" [% y7 h9 X2 E  fturtles-own
1 E' f  u( x% |' Y  k. [3 ]" K3 j: o[
$ \) T  h' r, s5 Z' I+ ?+ N  speed     ;; the speed of the turtle4 |: a* T! X8 [  @7 {, s
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 V' H  V" k4 J: k6 @- l9 D
  wait-time ;; the amount of time since the last time a turtle has moved1 B# j0 O. P1 q/ R7 i1 N
]
( C/ x' s* u! L3 |, n
. y# x, U0 k1 e5 W8 r( C2 lpatches-own' M! s+ G" @: l. s
[
5 b# e0 M! t9 K* A9 ^0 @  intersection?   ;; true if the patch is at the intersection of two roads# c0 c. p# S7 F( K
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# r( h" l8 U# ?# E/ {( ?                  ;; false for a non-intersection patches.
; x) K8 M! c' M1 j  my-row          ;; the row of the intersection counting from the upper left corner of the" U9 S2 `5 T4 a9 E4 S
                  ;; world.  -1 for non-intersection patches.! T" ]# r$ w2 L- l4 @7 P
  my-column       ;; the column of the intersection counting from the upper left corner of the4 G5 x; i/ j% C) ]% q) T
                  ;; world.  -1 for non-intersection patches.
- A+ ]# w2 h/ y/ A  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ z5 \+ b; f6 a: V: C$ ~& s
  auto?           ;; whether or not this intersection will switch automatically.' |4 m: Z) C5 J& T
                  ;; false for non-intersection patches.' ~# Q- v! L& y* I! F
]
. w( ^8 f& ^& u4 {1 d' T5 K3 _1 v5 Y$ H( Q

, W$ S2 _4 u8 s$ }" N;;;;;;;;;;;;;;;;;;;;;;+ Z2 L0 e' r4 d  H: W; E1 ?# u; @. v
;; Setup Procedures ;;
5 w$ r# }6 C6 F1 G;;;;;;;;;;;;;;;;;;;;;;% g0 Q% \0 N* V" k3 a

1 p4 _. [4 @7 a. o6 Z;; Initialize the display by giving the global and patch variables initial values.
/ ~% v" }9 S9 z8 n2 j5 `;; Create num-cars of turtles if there are enough road patches for one turtle to
& ~! w6 v! p- L; @* |) B1 f, P;; be created per road patch. Set up the plots.
( U; D4 X$ J! _/ ?to setup
0 l7 w2 `3 \( v$ N* M) k  ca
2 J4 G9 m3 M; l/ u' G' k$ `; q) }  setup-globals2 w' ^8 b6 g9 C( j/ n4 a9 @9 D$ X: f

( u: j9 T* |. r" m6 l: B  ;; First we ask the patches to draw themselves and set up a few variables
" s5 s, o4 x: J3 d( g1 y  ^  setup-patches1 C3 M; F$ |, V% O8 R
  make-current one-of intersections6 r% {( T: _7 o
  label-current5 W' P/ {  U* m) j! m

0 L4 A! v$ q" J7 A; o6 Q  set-default-shape turtles "car"
3 j! y, s* T! k7 }' M# ^/ t# X+ w7 @$ f
  if (num-cars > count roads). k! n8 F" K. H0 t" ?9 Z/ B7 s% S2 x: X
  [3 ?+ C4 F* M% p5 J( Q
    user-message (word "There are too many cars for the amount of "
* `0 k6 v% `4 U  @/ h% j* h3 N                       "road.  Either increase the amount of roads "6 r! _  _5 Y. t% A
                       "by increasing the GRID-SIZE-X or "  B, s1 e, G9 w  u
                       "GRID-SIZE-Y sliders, or decrease the "
6 ]0 U/ F0 E: U  \- c7 T  v                       "number of cars by lowering the NUMBER slider.\n"
5 u7 p: p4 T( H' ^+ z7 F( f                       "The setup has stopped.")# S1 v! g9 @0 z' q7 U+ v* N
    stop
  g8 m2 j% ^" a, `( i. m! H) Z( u) Y  ]/ K5 W0 U; ?8 n. ~. d' `: V  ^2 K
3 K, A3 W/ A6 s) p6 w7 G2 N* x7 z! V
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 h7 i  l; U. i' c- g  crt num-cars
: a  l4 a% C* C2 [* U  n9 n  [7 S) o1 o& P. Z5 S5 k# B) |
    setup-cars
. |4 E- J. B$ b    set-car-color
, P0 ?7 {+ H. }% m2 q+ K% X# |1 N    record-data
! v5 B$ O/ o4 B" G% F9 x0 B* c1 r( h  ]
: }$ s- }8 D! [# M) h, f. o; |: [9 r) x  ?
  ;; give the turtles an initial speed* t/ m6 h" K4 A+ {- J
  ask turtles [ set-car-speed ]
! S" E$ g! N" M: ^/ u# S! ]! v4 p. H( }# T( k  l; m4 [
  reset-ticks7 W* a# c3 G' I; S6 }( N4 C4 P# M
end
# G. k+ J9 s3 ?  e$ I# N
% i1 w8 V/ M5 s1 q) L7 v* Y;; Initialize the global variables to appropriate values; a# r3 A; M+ a9 O& O+ e4 s
to setup-globals
' d9 Y; Q: S2 p4 e7 b: F  set current-light nobody ;; just for now, since there are no lights yet( C5 g, o7 U0 n4 U3 f
  set phase 0
1 ]& H1 K' C* R- C7 ]4 n  set num-cars-stopped 0
- ^0 H5 I" z6 o6 e- D  set grid-x-inc world-width / grid-size-x) A7 q+ T8 z, u- j- l( k* E( c$ l% k
  set grid-y-inc world-height / grid-size-y
$ C% U& B" p$ Y' i! T! ~% G
& G1 y+ S) N2 E3 H) H8 D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, H7 _$ u+ L3 r# j, t. |# m% f  set acceleration 0.099
' K2 {4 C" y, oend
$ g, }1 _* c% _0 x+ W6 Q* L7 \: ?0 |$ M* y& d- |* J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' G+ }4 t  Q3 f* o" F5 ~; x' K  s;; and initialize the traffic lights to one setting% C1 N% Q9 W8 ^2 q; O6 L
to setup-patches  Q) y+ h+ B( B0 s: p* f
  ;; initialize the patch-owned variables and color the patches to a base-color+ N/ S9 V8 ]! X+ L" b: g) y
  ask patches
+ {; A! |4 \' R1 \  [
4 H* \5 z5 c( x7 P    set intersection? false% N8 B* g0 Z# D: n
    set auto? false, j9 `  G# U, U$ d" j9 n
    set green-light-up? true
0 U; [, d) G3 o    set my-row -1
2 h5 y8 j& S- D2 C" L    set my-column -1
  w: s7 P/ i% c- W( e  @7 O    set my-phase -1
* y* ?6 |' r* q/ G- W  Q    set pcolor brown + 38 M$ N' o5 Y( t6 K% \; T
  ]
# p1 m: B# c" E9 r$ O" D
5 q0 R0 V/ q2 p6 a* ~" l  ;; initialize the global variables that hold patch agentsets! I$ X" m4 }2 g1 A) q% ?
  set roads patches with
9 e  ]' w$ j9 K5 J: _( r* k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ ^- j" f0 O- m) o7 v/ }6 ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# B* `1 k! u" m
  set intersections roads with
' N. L5 Y! ~( N) _( e# c$ ~3 ?+ `. r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 }3 \9 F* k& }" [- Q% W; ^; k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ B! p! j+ X% A9 d2 ?+ M) `3 Z
; H8 y) _4 U- W' d6 H3 I( _
  ask roads [ set pcolor white ]
& t6 v* {  p; v9 z& M1 r    setup-intersections8 P! E! h: @. s7 l5 o1 C& s8 ]4 b
end4 l) }) K2 K. L. A  }  U% ^
其中定义道路的句子,如下所示,是什么意思啊?2 G( G. ?, `8 p
set roads patches with! q( m! {  t1 }/ r$ @+ j( D: Y! l2 A, L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( L  i( O& L  w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) ^- H2 H& _# P8 t
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-3 22:20 , Processed in 0.016025 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表