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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  _, J1 s6 R4 Q" y1 R
netlogo自带的social science--traffic grid这一例子当中,
: t( _) \  A' F2 ~+ s  p; uglobals) B2 B: M+ ?; x1 m" O
[  P- |$ N& r6 o% y3 ^1 K4 U
  grid-x-inc               ;; the amount of patches in between two roads in the x direction' W* k5 S, N% |" b6 i5 G+ v; x. W
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ C, v. p# b( ?4 V6 O  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: A- ?( N5 T& A# v: _3 c4 f
                           ;; it is to accelerate or decelerate: n: U* f& e) J2 D8 ]* s
  phase                    ;; keeps track of the phase
: ?) J$ l( J2 E8 x  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' X" L  K0 Y7 ]! ]9 A+ ?  current-light            ;; the currently selected light7 r* r: O7 e! b4 _

* m4 }5 a% }- ^! q. v  ;; patch agentsets5 F9 W, ?2 K# G; R& f; |
  intersections ;; agentset containing the patches that are intersections
8 Q5 Z$ d3 P. `$ t2 [  \  roads         ;; agentset containing the patches that are roads
/ L! I: `) M, Q3 l8 c+ J: m" _$ q]
% C$ Q' a. }4 J. E* @2 j
, k6 u! P# B4 h2 ~: P4 kturtles-own4 @5 B5 u" Z) N
[
2 Q! T8 ?" {" S" [  X2 x  speed     ;; the speed of the turtle
" B/ V1 o5 H6 @; c2 A1 P/ V' A  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
1 \# ~) b$ z5 ^5 y7 s7 j  wait-time ;; the amount of time since the last time a turtle has moved
% P* ^. |3 M6 ^  q2 C], Q1 p6 F+ {8 \
+ P. x: R# v: ^! @2 }2 y
patches-own
6 ~5 `$ E0 K$ g0 C[) P  k7 ?3 |7 p$ ]5 i
  intersection?   ;; true if the patch is at the intersection of two roads0 z4 f+ I3 H9 k9 e. M
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ R) ~2 `1 [: c0 Q) F' J" Z0 m                  ;; false for a non-intersection patches./ h3 ~' ?% t* J# X
  my-row          ;; the row of the intersection counting from the upper left corner of the1 V4 C* Y. A5 g5 @
                  ;; world.  -1 for non-intersection patches.
* G9 ]6 j8 q( F0 ~( `. A( O4 y  my-column       ;; the column of the intersection counting from the upper left corner of the
0 \! x" Q( |4 c8 ^" O. {8 O" \                  ;; world.  -1 for non-intersection patches.
1 }$ r$ V4 h6 G! q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 Q9 J* G9 x+ L9 N7 l
  auto?           ;; whether or not this intersection will switch automatically.  D  @1 Y7 ]3 k+ o  B
                  ;; false for non-intersection patches.
4 r* j5 p6 }" |4 o1 a5 []
2 g7 |- \* F2 [( E
. U: j" q- Q1 w1 C+ N: t- o. `6 p4 n
& u9 g+ c& i+ z; C;;;;;;;;;;;;;;;;;;;;;;
; o6 E6 c5 L6 F+ T, x;; Setup Procedures ;;, a8 t: u! S2 S
;;;;;;;;;;;;;;;;;;;;;;. G: Q1 Y, a& k- H  p, A

6 N! p; {1 u7 \3 {, G. \; v" }& @;; Initialize the display by giving the global and patch variables initial values.& c' n4 ?5 v3 I; \! D
;; Create num-cars of turtles if there are enough road patches for one turtle to
0 k/ H: i, L; m8 |" o$ N- H;; be created per road patch. Set up the plots.% t+ _" N/ [9 G( ?% p& b  S
to setup
3 V# d  W$ P5 q" O  ca8 t: G- Q& j& i
  setup-globals4 f; U: L4 L' p3 \

" z4 v" z& N) b  ;; First we ask the patches to draw themselves and set up a few variables: n2 }4 j" p) \  ]
  setup-patches, A9 a$ Q4 m" D7 @
  make-current one-of intersections
0 {& h0 @3 k: x9 d( Q  label-current' M9 `+ K" {( c/ \7 ^

5 H% o' [' _: V3 j  set-default-shape turtles "car"
5 n- Z- F9 M( g5 D
5 w+ @, J" B8 L  f/ ~4 f4 o9 a8 B  if (num-cars > count roads)
- y; k0 e' e0 q, C' a' M0 B/ Z- ?  [
' u) D. p6 w( f1 Y4 e6 `; |+ i; H; W0 {    user-message (word "There are too many cars for the amount of "" w' m$ k8 S5 ^. E: x2 _; E. W
                       "road.  Either increase the amount of roads "" e# a" Y4 ~- ^5 [/ u7 {: r* t
                       "by increasing the GRID-SIZE-X or "2 \$ L4 Y' a5 ~, Y
                       "GRID-SIZE-Y sliders, or decrease the "
8 M% n) V/ w2 H4 l7 ~                       "number of cars by lowering the NUMBER slider.\n"
' H8 j, {' A3 c5 f9 u& f                       "The setup has stopped.")2 w4 e) g, g. g+ @% I
    stop
- }  i2 l; @! I  ]! F9 v0 F" q% @! c' D: B

: A4 G9 d5 K( b* a+ b: O9 j* J  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ C7 y; I& z) s! U+ l# B. G
  crt num-cars( q7 F+ o/ |2 C. D2 o4 h1 U2 l- E
  [
; O2 g/ N, t1 |- c    setup-cars
" k! W4 Q% C# n) N2 a9 A    set-car-color
/ M3 N+ q) q+ I3 D    record-data
1 `) H+ S9 J( J2 A7 _) d  ]+ k% O4 a' p1 O# W( C$ v- T
  N2 J0 f: f' Z; w- ~7 l
  ;; give the turtles an initial speed- X7 |: I4 w/ T2 C
  ask turtles [ set-car-speed ]- E+ l. K. z2 H6 w$ }4 G0 e
& p# S- q& r( W5 a5 j1 J
  reset-ticks
+ U, ]" a$ `* Jend
3 [' X  U8 s4 Y/ A$ B+ k0 R. w5 ?% V; i) ]8 X
;; Initialize the global variables to appropriate values3 z6 h) R) t$ X4 l) u! S
to setup-globals
( h# O# W, `  ]8 K+ q$ ~  Y! z  set current-light nobody ;; just for now, since there are no lights yet+ S/ \% L5 p5 q% }- e' g
  set phase 0  j! i: U+ r* U5 I) i& o& u
  set num-cars-stopped 0, e3 X6 i8 J# g
  set grid-x-inc world-width / grid-size-x
8 t" d6 e) I3 F- t3 u  set grid-y-inc world-height / grid-size-y
! y) ~+ S: @$ a" \) Y, E
4 O2 d% Q% S$ P% M  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 E' N5 D' N% z: H' W
  set acceleration 0.099, @: ^* |" H+ C
end
5 a0 o) q2 \9 r/ R9 _/ R6 R  X+ h
/ H. d" d" a' f% s8 o1 }; x;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' e% {7 t# f% }9 Q;; and initialize the traffic lights to one setting. M4 Q5 g3 Z2 U/ g( F
to setup-patches2 D7 q) ^# k) z9 M+ c8 n9 w* ?
  ;; initialize the patch-owned variables and color the patches to a base-color) `/ `: t" Y) j) w5 R# ^
  ask patches
( D. ]( ?& r8 f# ^% k! M  [
* r8 u+ K. N8 R2 J    set intersection? false5 y- X# \9 Q$ _2 k
    set auto? false
6 u& k( \5 n; D  I4 T5 B    set green-light-up? true
! m7 i# K2 e9 H/ `0 \    set my-row -1
" t1 k- l! J% ]0 }7 L' o    set my-column -1
! R5 n6 [' T" {4 j    set my-phase -15 M8 V; z# F* a6 H: Z
    set pcolor brown + 3
$ O8 F: a9 [5 |, N  _  ]
1 t; [& D9 j( S1 c" e/ E' P& n$ h: S& g4 f2 m
  ;; initialize the global variables that hold patch agentsets2 E: j2 i( x" K  H; X, y8 ?
  set roads patches with9 L) |& N+ p6 |. i: D5 t. I( f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& q5 O9 x; H4 T( S5 F! @# e2 `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 c. v6 w& Q9 [2 G4 q
  set intersections roads with) V& o2 m9 c, X3 i1 u! f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( G* _0 H5 L4 x# j3 E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ v- x/ A6 w8 I
/ D; X$ l% L6 P5 _- s) W; @4 Y9 d  ask roads [ set pcolor white ]
: p! @  R" F8 _0 k    setup-intersections
  \6 T8 a6 y% Uend
8 m1 B7 }2 v: y1 L! l其中定义道路的句子,如下所示,是什么意思啊?1 \8 V, _6 _1 q7 j# P9 D+ l2 t
set roads patches with4 g6 A5 Y4 R3 ?4 m1 [8 v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) F- m$ W6 X( n" A& R" m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# |8 Y9 ]) M# R3 N5 D% K" R8 z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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