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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 g% e* a; L* R% {; G- y, a# h! Fnetlogo自带的social science--traffic grid这一例子当中,
: b) ^) r3 o& O4 f8 j  gglobals
9 ~8 t1 t, E9 s' u! a% o[' g$ l* }4 N* T7 R& }3 H
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* \' W- \9 z. j/ f: a7 T- o  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. j' r/ e6 \; m( f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) i' D. q7 N9 Y5 |9 @* E0 Z0 F
                           ;; it is to accelerate or decelerate
. \& ~; ~( }/ X( t" a  phase                    ;; keeps track of the phase
. y  C& ^: n* x1 w0 I8 Y7 o$ o+ w6 G4 i  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: U+ n' I& d0 k' A% y" i
  current-light            ;; the currently selected light
' y8 c# x2 l+ P/ L/ ^! I' A# J' a: j2 J* Q0 Q
  ;; patch agentsets. `1 G& v  h5 e- f
  intersections ;; agentset containing the patches that are intersections
1 A( v4 t9 {/ R* l' o" b" ]6 A  roads         ;; agentset containing the patches that are roads% l& R/ z2 l! [+ A0 @; Y2 N5 V
]
; B1 R$ S9 M8 ~, @* ^2 y
- z7 ]! q4 Z' n: f1 n+ o  h& L! yturtles-own
2 p5 p: ~; i& k8 r[
5 ?6 t0 x6 ]0 s5 F$ {. i: q. V  speed     ;; the speed of the turtle# W7 C2 n2 B6 V7 e0 t& r
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  h- H0 g% j1 ]* u$ o# d2 c/ f
  wait-time ;; the amount of time since the last time a turtle has moved
! D: |4 ?1 w+ \( L# Q+ W" i]
/ y/ l# c8 Z' M  v$ b$ O( ]2 G8 X1 B- p" C; H
patches-own
6 K  D$ D( w" ^* P[# P, u6 J' }+ D
  intersection?   ;; true if the patch is at the intersection of two roads
) T( {" F6 A* b) f" m  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& a0 R6 X5 V* M3 _+ x% s( M! x  ]
                  ;; false for a non-intersection patches.# `. a3 P" A/ x
  my-row          ;; the row of the intersection counting from the upper left corner of the% o: I/ c3 @  W# l8 g; Y5 X9 I1 c) y& n
                  ;; world.  -1 for non-intersection patches.
8 l3 j5 q6 ]$ i9 X% a& {  my-column       ;; the column of the intersection counting from the upper left corner of the, y7 [/ b4 w* j$ |3 T9 G+ Z; f
                  ;; world.  -1 for non-intersection patches.. G# F8 n' M3 L' c
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% U* C, X! A2 u: {  auto?           ;; whether or not this intersection will switch automatically.
/ j" \4 R1 K; j6 f5 v% s0 Q& h                  ;; false for non-intersection patches.& X$ ~) \2 d/ I1 _6 n7 W7 k. ^
]% h) F/ o. H$ B, [! Y
' F1 f" d1 \2 |4 N* \3 @; y& g& [4 \
( r! b9 Y' x6 V' f" y  x# M: }% B( |1 h
;;;;;;;;;;;;;;;;;;;;;;
# y: |6 n! M" x: v7 j;; Setup Procedures ;;- M" A! a; ]. Q: U5 h  t7 g$ [" W
;;;;;;;;;;;;;;;;;;;;;;
) f9 p! ]) ]1 Y0 R' B- p, t; _# X
;; Initialize the display by giving the global and patch variables initial values.$ b0 d6 p! [( v+ _4 \7 x4 s/ J
;; Create num-cars of turtles if there are enough road patches for one turtle to
( j% w  }; b4 |5 o1 J3 c, g2 W; x;; be created per road patch. Set up the plots.
; E% c; ]& S% Yto setup
( b, b( I0 f" U  ca
! Y: p$ I* X0 N, c: P  setup-globals% b9 y: k. |2 B
' Y; M, w: z+ _: e
  ;; First we ask the patches to draw themselves and set up a few variables6 J8 @' u4 c, \
  setup-patches2 M6 j, s$ r4 @; ^
  make-current one-of intersections
* r9 T8 r; ^" c9 \9 H3 [( |2 J+ G  label-current7 Z/ |" I3 V; l6 R) r
4 q6 u& v# Y3 }
  set-default-shape turtles "car"
$ Z) {1 ^& G, ^5 m7 K
+ b" @! a  z) ?. u7 u' e; v  if (num-cars > count roads)! f: v  k" }2 L: \: }+ a% L; d
  [
2 L8 r' I2 B9 b# J9 A    user-message (word "There are too many cars for the amount of "9 J/ ]" r5 w. E* w5 X0 q9 y- T; \% F
                       "road.  Either increase the amount of roads "9 E( U4 k- K: Y
                       "by increasing the GRID-SIZE-X or "
% D% ], c* r2 J6 J' W! x                       "GRID-SIZE-Y sliders, or decrease the "8 ]* {3 f) J$ R9 h! _: l1 D
                       "number of cars by lowering the NUMBER slider.\n"$ c* e* e' |! H5 y2 H2 k
                       "The setup has stopped.")
$ I+ f+ K( ?) V- v5 T& _    stop. V  Q$ q3 i$ P! Q! s+ l
  ]
$ O. ]' \/ V; }9 |/ f* z4 i+ r/ X+ H
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) d# w% ?/ U  F7 k) R
  crt num-cars
! K6 d1 a; b2 F9 ?8 ~  [
& b& T2 }# @0 z1 v    setup-cars$ b/ Z3 R$ k' H- m9 D
    set-car-color8 T  s' c% ~! g. e5 ?8 a4 p7 D8 I
    record-data- z% o) k' {5 M7 Z; {. {* [$ N* Z% L
  ]' H7 ^) I, {4 n$ J7 l! o

$ K: m* p7 v, Y" M  ;; give the turtles an initial speed; h; o. l8 c$ K4 O0 k/ m) z
  ask turtles [ set-car-speed ]" u) R& D# f# s

: c5 ]9 L! {: B0 U$ J  C6 X  reset-ticks, D. k2 C: O" s8 G
end
  @1 @+ q: }& _) z3 t1 L5 ^* M$ ~4 x; F+ o1 W1 f7 c  d
;; Initialize the global variables to appropriate values
" h( h6 ^/ ?: f# b1 P. R% s7 A7 |to setup-globals5 w5 P" [4 T6 I2 N6 s
  set current-light nobody ;; just for now, since there are no lights yet* k4 ^2 `; w8 ^$ _/ D. U
  set phase 0
/ V" Z2 O9 b( Y. h' v1 ~  set num-cars-stopped 0
- w' Q& y. s1 f+ E& U+ u2 \# v( H  set grid-x-inc world-width / grid-size-x
$ O+ R# k5 C6 |% \  set grid-y-inc world-height / grid-size-y
. R, C( i6 N5 \$ T2 F2 p4 T$ }% ^) a' m9 g4 Z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% i& L% ~5 y6 y8 b8 @4 n4 ~  K+ T8 y
  set acceleration 0.099  _. P3 \- F( c+ F& [3 o- b% h
end' z" K  H: _7 n1 t
! P- d/ w2 O+ U2 R) z3 u2 n& \
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: K4 f  A$ A8 B$ v, M;; and initialize the traffic lights to one setting, K& e4 ?* Y! x  b/ n) p
to setup-patches
0 ]. Y2 U' T2 G! Y* i+ L8 q  ;; initialize the patch-owned variables and color the patches to a base-color4 q6 K3 Q! `8 J# {: j3 s
  ask patches
7 i7 s% C( q% U+ E  @/ j* o  [
: [4 W$ d1 P! n8 Z  a4 Y! G3 B+ ~" O    set intersection? false
' L! @# W3 P( h, m9 E2 T1 N6 ~    set auto? false( [$ m7 C3 K7 k. e: T  o% _
    set green-light-up? true
# d7 i8 C+ c1 E* H    set my-row -1+ [0 k! g& Y3 s  M$ j, u( ~
    set my-column -1
$ l7 R9 N$ z. C; u7 W3 j0 F/ u    set my-phase -1
/ A) s" i9 w( u& o, I  U6 g4 V    set pcolor brown + 3! ?* n" O; d, Z- o; V
  ]" j# ~5 u9 m2 ^
1 @( q! q5 y2 e% g+ Q$ _  U
  ;; initialize the global variables that hold patch agentsets6 d! u, C, x& {8 Y- u
  set roads patches with: Y8 x* F" \6 m+ {" w4 d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! H( {* b9 a$ O* ~3 A% l" I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" `+ N6 B( B  c9 [8 u( c# f1 \4 j
  set intersections roads with% j: ^2 f0 p9 h" u5 ?5 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; x3 p9 c' i/ [, c% d8 |: U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% N8 O8 J/ k& [: H: V5 x3 y. I

3 _1 ^* W& w5 P- V/ h: N  ask roads [ set pcolor white ]0 s; z0 J' u8 G- o6 P, t
    setup-intersections
# B( i% k: S0 `  w' M  x7 q6 J3 Pend/ f6 F8 \) [8 O! v) c, H8 m
其中定义道路的句子,如下所示,是什么意思啊?
6 t5 m9 c/ u6 L* |  x set roads patches with% T) h+ n+ r7 ]* ^- k* {: }& H2 K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: G' E( O( N' j( A2 C7 I3 ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, ^' S+ X* q7 |) _6 U谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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