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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# i5 W  Z4 U# O8 r4 O( X: znetlogo自带的social science--traffic grid这一例子当中,
8 ]: o. G3 M8 F* N7 Rglobals
" [& a+ e) C) C/ q3 u& ~[
+ W6 R) q& q+ l# F  d3 N  grid-x-inc               ;; the amount of patches in between two roads in the x direction# j8 Z) q% `" j2 \. n
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 [  L5 n% e# @5 U  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 p% }! e; I- }4 D: x3 _                           ;; it is to accelerate or decelerate
9 H$ ^9 _4 L6 C  phase                    ;; keeps track of the phase
; {. z; K& P0 M" \  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* p) m! N5 A/ }$ L  current-light            ;; the currently selected light) R# x3 _4 i8 p) h4 J; c5 ~

% {; M3 S' F( U  }  ;; patch agentsets
; [( L- t2 C8 D: N  intersections ;; agentset containing the patches that are intersections
, ^& H& |; w. n" E7 ^" p  roads         ;; agentset containing the patches that are roads
1 H- ^) L  x' o' B]& V. I% ^/ U; C+ S/ ]/ a
9 c, L1 u) t9 u
turtles-own4 D8 H1 p9 R) i1 \. o$ H; C/ @# a% \
[2 ]9 N" d" H" K; e  ?$ U
  speed     ;; the speed of the turtle% A, K" O0 S# t% ^) Y8 Z- V$ Q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 y- |6 u: k1 P) l7 o8 W: |* t  wait-time ;; the amount of time since the last time a turtle has moved! v* s6 p7 v' s
]
# J% x* U0 e' {2 F7 E* W2 _+ F% a- F5 u* C! G# V$ ~5 ^; j: t
patches-own
* O  g- [* t3 V6 x, V& C. G* L[
( R) ]* p8 Y- m( Q7 \% t! B% p+ I' L  intersection?   ;; true if the patch is at the intersection of two roads: d9 k9 q& `7 Q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 _/ x4 i: s. ?
                  ;; false for a non-intersection patches.* V3 j" X1 n; k& R, n! t
  my-row          ;; the row of the intersection counting from the upper left corner of the
. [- A9 C! g6 n& C                  ;; world.  -1 for non-intersection patches.
7 u- T" C  L3 @: O$ ~# O  my-column       ;; the column of the intersection counting from the upper left corner of the' r7 K0 x6 L3 J
                  ;; world.  -1 for non-intersection patches.
- j3 q$ [6 q! \5 W" r3 w+ @  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: L) e$ W' K! p; Y/ r" Q! E% `  auto?           ;; whether or not this intersection will switch automatically.7 n! D5 R5 d) f$ W" L* V
                  ;; false for non-intersection patches.
: b9 K$ Z, M! Q  y]8 ~0 E1 ?  w) R2 M& v2 a2 l% m0 r3 v

* R8 Z; N$ }, h7 S! ~7 q) V: k1 I# {$ s! j  }$ q1 f2 E9 V
;;;;;;;;;;;;;;;;;;;;;;
5 y. ^5 {  A0 a( Z* b2 k& n% v;; Setup Procedures ;;7 l) s! \. U- B, X# r% c
;;;;;;;;;;;;;;;;;;;;;;
1 E( n: a/ Y  Z6 j# G, L6 u% Y% z0 i; {
;; Initialize the display by giving the global and patch variables initial values.
# X$ h$ x3 X+ H! m;; Create num-cars of turtles if there are enough road patches for one turtle to
0 R1 n( d/ c6 d. t7 B( {8 T;; be created per road patch. Set up the plots.0 Z5 `1 O  N: q8 E/ {
to setup
" {4 C; n8 j* E* J3 x8 u! s  ca
) Q  G2 z8 N5 T  setup-globals6 i! d$ X- c* _5 b. A

- l8 L% `: n" k2 \. g. b, b- m  ;; First we ask the patches to draw themselves and set up a few variables0 i8 K9 S) n. A' {' ?- e- x
  setup-patches
: @2 J; v+ y  ]( ~  M( e, U  |  make-current one-of intersections
2 Y9 h8 N1 y( S; `' {* E9 L  label-current2 A1 ]4 B3 m- w
( s7 A& C$ Z2 |) W5 K! s( Z; h
  set-default-shape turtles "car"
8 G/ z7 a: M) \8 ?8 h
/ ~% v& p( q3 U  if (num-cars > count roads)
! B# b) V! n( ~3 ~2 u1 q+ D2 _  [1 \& {( A% d6 \3 R
    user-message (word "There are too many cars for the amount of "! c' v; I* a! s. z2 c! @
                       "road.  Either increase the amount of roads "
5 h/ `, A  i- C0 `6 ]: R  x/ ^, u                       "by increasing the GRID-SIZE-X or "6 S2 ?; ^1 N0 t1 S9 E
                       "GRID-SIZE-Y sliders, or decrease the "
0 a4 Z7 S( l" v" o' |- c. d                       "number of cars by lowering the NUMBER slider.\n"
5 q  r, j2 }8 c: I( f- p                       "The setup has stopped.")8 Z+ C1 `! {9 g& [6 R, \5 a, F5 P
    stop
0 h$ a7 W7 [+ @  `! s  ]' a# N  T0 U# N5 _: q6 x6 |, b) J

5 U1 \7 k6 S! A  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 X* }7 x9 X2 ^6 n  crt num-cars
( {  F1 E$ T8 h  [
' H. H6 J) l% t3 K! n    setup-cars
7 N# Y9 X" P; v  {2 I/ T    set-car-color
# ^% X+ g7 q* Q. A+ ~% \    record-data
- H. Q1 _! {/ Y, V3 n  ]8 u! C& Y1 f! \6 w9 [) V3 L1 a
2 v. }5 c5 R: a+ r0 {3 k
  ;; give the turtles an initial speed
' N* }2 _) e$ v, R- g' N1 U0 Z/ H% |1 V  ask turtles [ set-car-speed ]
" h1 g4 x6 F" q* B/ C; f
: r8 H2 i& G( i  reset-ticks, ?3 T$ ]- E% W  ^! C' l9 j; s1 L! h
end: L6 J8 S4 H- m' ^  p! ?" ^" B; _
) I7 W# V, Q, Z& d
;; Initialize the global variables to appropriate values
$ V* Q/ F- D3 }5 h" Ato setup-globals$ k, \- P1 j. r, J! J
  set current-light nobody ;; just for now, since there are no lights yet& o, S8 y4 h: g# l, Y+ m) K
  set phase 0
: d7 s8 }; N; `* n3 b' o, |3 B  set num-cars-stopped 0) x7 v, U. J4 q' c+ ?
  set grid-x-inc world-width / grid-size-x
: q* ~5 J+ o9 j# [: s( l1 F  set grid-y-inc world-height / grid-size-y3 B* r" Y8 w$ m4 ^3 d9 k+ w
5 [5 C- B7 z9 l- ?1 S; z/ u
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ B# [4 t1 b, y. N' \0 P
  set acceleration 0.0998 Z8 g5 q9 z' \  @6 L
end
6 y9 E3 x2 @* @* [, [( @" K% f3 Z) S" N4 R0 O: X8 g
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" F" k) u. Y3 x& y;; and initialize the traffic lights to one setting
) ], u2 f% x8 c- S( a6 \/ t. b; xto setup-patches, e- s. D7 q3 l8 X; t- a
  ;; initialize the patch-owned variables and color the patches to a base-color0 Y2 @* C7 b# a7 h
  ask patches2 z" T7 d, z! c' O$ j! z
  [* v0 z0 B7 N; e- r4 L/ |! R
    set intersection? false) K% N! N* G6 J8 O
    set auto? false
2 g& r. X8 N8 c% R* |2 Y    set green-light-up? true
% _1 i) P9 u4 h) g( ?    set my-row -14 J; h* z9 H. {" u+ c; Z
    set my-column -10 c$ a% X+ v) u* G$ \5 n' Y
    set my-phase -14 R) G8 l' h9 r
    set pcolor brown + 3
$ i# J- Z$ k* Z/ ?# ~# z: O  ]
1 h5 r0 b4 k" x8 S6 z+ s- ?4 d: G8 L7 ^: \) x
  ;; initialize the global variables that hold patch agentsets6 H0 t  E2 m( R! Q) y
  set roads patches with
; }) ]' [. [5 b+ i! T4 a' J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( R4 G/ N& ^1 {! l: N3 ]$ |0 @& U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 r0 D  y% Q4 U6 ]3 t  set intersections roads with& ]( Q4 \' K5 j# [& T7 i- B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: E, f* J; u3 n' p% P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. M& }6 N  v0 r! \& u  I0 x" z8 O" @- n. X# C6 }
  ask roads [ set pcolor white ]
/ p2 _4 @, c. O9 x7 G( j( a    setup-intersections5 P1 K9 F1 n  R1 P" ]2 D
end
' s" r) f) A- [9 p9 n7 C其中定义道路的句子,如下所示,是什么意思啊?
' W  v8 r/ J+ t0 f2 k set roads patches with, y( I/ A& q( m  C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; P2 I1 {& b3 q" g; c: B3 E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ t: L6 x% A# S6 q8 ?5 h
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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