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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: i) ~& m) y( Enetlogo自带的social science--traffic grid这一例子当中,- U  ?1 a' [" L" I1 x3 z; h4 `5 |
globals
4 }/ K' q' E) l4 K/ m, k* M" ]* q2 y[3 [9 e* q+ r- ]
  grid-x-inc               ;; the amount of patches in between two roads in the x direction) j, Q* k* B, W  h
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ B4 J* J# }5 i/ T1 `, {* c! j  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 q3 O( ~2 E. \4 C+ |6 [                           ;; it is to accelerate or decelerate
6 Z+ I8 T, l) \1 b) M3 Q  phase                    ;; keeps track of the phase7 B& @9 z% o) e/ N! R! {
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
% I( b* Y# w3 Q6 N) ^! s  current-light            ;; the currently selected light/ J9 A! i0 T" P& Z. V
# {1 R1 p  b! P) @! r
  ;; patch agentsets
+ N5 H7 _- P3 p) A( m1 [/ T  intersections ;; agentset containing the patches that are intersections6 J5 A% J% Y$ d5 R7 P3 n* g( w
  roads         ;; agentset containing the patches that are roads! U/ K3 J; Z# G8 v% ?* Q
]
$ C7 |3 T. ]6 _* W; T7 [, U, g. h2 D. [, K
turtles-own; h4 Q" H% G" t) {
[
: ?/ B; b/ y. p) }  speed     ;; the speed of the turtle
$ d, |/ |) J- I: a& v9 H" T; a  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# T" M( p0 A/ z  wait-time ;; the amount of time since the last time a turtle has moved
! |/ {# v- |) O! t0 ^& w]
, [9 C4 Q: V8 o" W1 N! x/ L/ B- n5 y, M5 I! C% D2 j: v: b& O9 v3 a
patches-own
6 L3 F4 ~( \9 b[$ Q6 i9 y; M: p' t0 v8 F7 p
  intersection?   ;; true if the patch is at the intersection of two roads9 Y' J" M! v, J0 P" J* e7 u
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' Y7 j! o! n9 j7 D
                  ;; false for a non-intersection patches.
! @- q) b! e8 Z+ [: F& @+ f1 H7 k0 {" z  my-row          ;; the row of the intersection counting from the upper left corner of the* Z& B$ e6 ~) R
                  ;; world.  -1 for non-intersection patches.  q+ Q0 R4 Q/ J& e1 t  U  m
  my-column       ;; the column of the intersection counting from the upper left corner of the1 N8 ?5 v: n, m, z" Y
                  ;; world.  -1 for non-intersection patches.
4 ^2 O) I+ E* k+ ^, y  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 s! _7 y; e' Z  @  auto?           ;; whether or not this intersection will switch automatically.
5 Z+ o8 V& D. a% F7 S3 x                  ;; false for non-intersection patches.( _1 p0 A3 Q8 r- S9 e5 ~  e$ W2 J
]
5 L7 ?/ o* t/ |& A( D  x+ u
1 V7 b4 b1 J. R' [8 e$ K1 [! z$ i) A  |$ D4 G
;;;;;;;;;;;;;;;;;;;;;;: S" Z" ~" o: L7 C; s, R
;; Setup Procedures ;;' i) L! Q6 q% h/ |! f4 f9 X! k8 P
;;;;;;;;;;;;;;;;;;;;;;
$ D5 a/ E" f+ x. u% s# F0 K
! _& j# s8 {1 b$ F- m7 o3 K;; Initialize the display by giving the global and patch variables initial values.
4 ^% r# r( K) g: L% h;; Create num-cars of turtles if there are enough road patches for one turtle to
: ^% e" U- u, _; T;; be created per road patch. Set up the plots.
0 t  c6 j$ Z1 o/ @: g  b3 |  ^to setup
) k& a& i3 g& f  p, T% I. d  ca; c6 p2 n6 v7 U  ]2 T
  setup-globals
* y2 q5 M9 R$ q. m+ k. _: X4 g- P0 u8 [( k: P  S
  ;; First we ask the patches to draw themselves and set up a few variables, o' Y- K" D# V4 ~
  setup-patches
4 G/ n3 v7 g" A, ~7 l2 s  make-current one-of intersections
7 e& A8 t" e' F- ~  w- K  label-current! ~1 R' J2 f5 ]0 o' N2 I- h

+ M" M. M- H; R9 H" @! r4 n  set-default-shape turtles "car"9 f% |2 X+ Y3 U: K0 L
. J  R) O: `* @/ n$ |
  if (num-cars > count roads)+ `0 p. `  @2 ]/ f2 u
  [0 y4 S# ]- ^4 p+ e# g# L8 X
    user-message (word "There are too many cars for the amount of "2 L, O6 [% U% Q7 c0 j+ `. l, t
                       "road.  Either increase the amount of roads "
* @* t! I8 _1 r3 c                       "by increasing the GRID-SIZE-X or "
& z7 P* @  o4 N" y                       "GRID-SIZE-Y sliders, or decrease the "
% t8 d( `& y4 X5 a+ o                       "number of cars by lowering the NUMBER slider.\n"
+ Z7 w  S, w2 I" y% r8 Y                       "The setup has stopped.")
! R% r5 M- J2 l) A' R    stop
4 X$ J0 Z( ~0 T; }+ v  ]# Z# v4 N- l7 |4 h" z
# U2 i$ {: Z3 B# a  s: S
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. h- j* O* p. d  crt num-cars
/ k" Y3 n7 b3 u5 Y# G  [
6 I. p& r' A3 Z4 V9 Z) g    setup-cars
" q: O  m# l: ~% i    set-car-color
: E6 g* A$ S/ y& p( V    record-data
/ W' e) d% c, h6 d2 ]" S, N# ?  ]
5 w4 _2 A% J# R2 o5 \
& R# t( R# |# e! E1 `1 }  ;; give the turtles an initial speed' c8 a1 Z+ ~# K6 Y, l
  ask turtles [ set-car-speed ]
  c; ^' R% ]! E- E
5 E3 n+ G$ h1 t, F  reset-ticks
. u+ [, @+ a8 ?# K# P" A: v# Lend
. G- p: M& `3 X- ~  i* Y4 v6 O
' y2 A0 ]1 j4 w2 l& T/ ?7 ]+ r;; Initialize the global variables to appropriate values* v, f3 W7 s2 i) F# \4 T
to setup-globals! m- z# Y2 b4 G
  set current-light nobody ;; just for now, since there are no lights yet
" z4 H7 I! i$ c" `0 H% z  set phase 0
3 h+ E6 }1 E& w. }4 t* W0 c& F  set num-cars-stopped 0; R7 M- C9 P& X. L) ?' ]0 x7 h% k
  set grid-x-inc world-width / grid-size-x
! [: U3 G: W, Q4 f9 E. B  set grid-y-inc world-height / grid-size-y
( l% r8 N. Y7 M7 I4 u
% s; T" S8 t7 l" R2 G) h5 @  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 R6 O2 Q6 {1 s, P+ g( K9 [  set acceleration 0.099
, k' `- z2 _: rend# q2 Q  S: ]" T- T, N8 H0 n0 e

& a$ F" \- D! i" d;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! o* ~# D% u6 l" z! F1 W% i& M
;; and initialize the traffic lights to one setting: ^, r, u) z2 Q( c
to setup-patches  o5 R1 d* V( p- \
  ;; initialize the patch-owned variables and color the patches to a base-color) M- p' q3 j0 d1 H/ \
  ask patches) O% O* i( z; M
  [
# F  L* {1 B1 \    set intersection? false
- s9 L. N1 X  y% Y6 L4 ~    set auto? false
- B- u* E8 ]" E$ B7 ]  C8 F  H    set green-light-up? true
5 s* K0 T* u& x% X# Z0 Y/ V: ?    set my-row -1
7 [9 K1 r  s5 r9 k: i, l    set my-column -1
9 Z% @1 K! P+ I9 J! O, y    set my-phase -1
! q: ?$ ^  I/ ?+ U/ k    set pcolor brown + 35 |2 \' x) l1 }, V- R. j1 W/ N
  ]
7 X+ |8 z) W9 Q) H$ F$ t
& g1 o2 E( `# `  ;; initialize the global variables that hold patch agentsets
* ^1 i- x3 i$ c  set roads patches with* C2 z+ i3 J1 |2 _5 V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; E$ n; T& J( S6 _! c) R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  c2 b. F8 ]- D5 N* S  set intersections roads with: w3 _" D2 a- Y0 ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- r# ?: _) O/ p- J$ o7 g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! x6 R' _2 T* e3 x* V4 L& V& x
2 X& Z+ d( }- e8 K  I/ }% o" z  ask roads [ set pcolor white ]
% t1 K0 X7 Q" M' @" n+ J    setup-intersections
2 X# {6 g, t/ ~$ D) y/ `9 U: Jend
( k; _$ W  d% G8 O. s; C其中定义道路的句子,如下所示,是什么意思啊?
" L' U  n) L: } set roads patches with0 m) {4 Q, Y7 s: y: x7 ^8 }- ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ ~- }  x! |, F- Q5 [" B0 A" I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' m! r) }+ y" Y9 Y, T# {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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