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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 c$ P& n2 g' w; f" {% Z& n0 Y
netlogo自带的social science--traffic grid这一例子当中,, L0 ]2 |! B' b& r1 Z( l
globals0 v" X. t$ J+ n! t
[
$ v* _3 N& C8 w  i  grid-x-inc               ;; the amount of patches in between two roads in the x direction( q6 G* d4 t- O) ]( S$ j5 T, I
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 G& R" f+ u' ^$ X/ s1 o# l. [/ r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! G4 I& a8 o( B3 Y' L# X
                           ;; it is to accelerate or decelerate, O/ q) e  [3 G9 o. i
  phase                    ;; keeps track of the phase
6 u% k! }3 k, n( ]  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure6 Y, y! b4 P- H* x+ ?
  current-light            ;; the currently selected light; @0 P1 @/ A5 j+ f" M5 N6 n/ L+ e% @
0 ^+ M$ }2 J2 b8 ~
  ;; patch agentsets
% {: @$ n# ]. Y8 H. m  intersections ;; agentset containing the patches that are intersections
+ R/ Y) n/ W: V" W. d( p' i  roads         ;; agentset containing the patches that are roads" ?+ |5 C6 {+ e1 l2 t2 V+ Z: t  y3 V
]
4 L1 X  X: q* V7 B4 J5 P" N8 |: Z: D' o
turtles-own
. e/ {  u/ D; x0 ]7 E[
5 ]" i- K6 |+ [. P' _. w8 ~  speed     ;; the speed of the turtle
: e+ Q. z, X4 t) e  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* v* Y9 i% o) b  y
  wait-time ;; the amount of time since the last time a turtle has moved
4 ?( }2 T: i) m. o0 y9 I]; f: k  W- X  \' H9 s
. R9 D" v4 u4 S8 k
patches-own
5 }& `  H% h5 w4 G$ r[
* V! b, Q5 e! ^9 ^* `1 q, N) |  intersection?   ;; true if the patch is at the intersection of two roads
6 u9 a6 D' d0 D* O+ \: r  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 l4 l# y& e% O. R( [! q
                  ;; false for a non-intersection patches., B3 M+ a8 m5 t/ g2 ~- |' u
  my-row          ;; the row of the intersection counting from the upper left corner of the
0 [2 V& q+ f' c. I( ?                  ;; world.  -1 for non-intersection patches.5 _* n; \: W* d8 ^  |, j& D
  my-column       ;; the column of the intersection counting from the upper left corner of the' G' Q6 x7 L$ K: ^& ?# {) n
                  ;; world.  -1 for non-intersection patches.: C, M* r0 M' v8 ~: l
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
* C9 ^( [: ?6 W* N" v: Q, {) A! D  auto?           ;; whether or not this intersection will switch automatically.4 v- L$ Y, c' c+ a# _1 p
                  ;; false for non-intersection patches.
; l8 w5 M4 ^4 g5 ]( H( G* B]8 q) U& S) u5 J1 g( H/ v0 @" Q0 k0 M

: e' X( N$ Q7 [" S$ N# Z4 p6 _% e( G. c5 E' h8 s" }
;;;;;;;;;;;;;;;;;;;;;;& ~( N: `- d, K+ I% s+ t6 V
;; Setup Procedures ;;9 j# [1 Q  y: m  Y) |
;;;;;;;;;;;;;;;;;;;;;;& \: T# `; q* `( N
2 o* J& a: L1 V+ h+ a/ @
;; Initialize the display by giving the global and patch variables initial values." L2 X$ h* P7 h8 J* ^
;; Create num-cars of turtles if there are enough road patches for one turtle to
1 v1 \' }$ U/ W;; be created per road patch. Set up the plots.% R+ [* ~2 O! Q$ h
to setup' C; t( D8 ]& ]4 Q1 \
  ca
, C0 n) o! @$ c$ v$ N' W  setup-globals
/ I0 M+ @, ^2 D/ N- {" t  I' d
- _2 p1 D6 R6 F! @! K  ;; First we ask the patches to draw themselves and set up a few variables+ p* M# u) D9 u4 [- d
  setup-patches
6 ?/ I* N* i* q1 s- q  make-current one-of intersections
; r" m- b: R7 r1 r, @$ t1 }  label-current
; e2 A: [2 ^3 ~6 R
. b9 N9 j. e. I% q# r% E  set-default-shape turtles "car"# U. Y/ a9 s* W5 j- T" @5 V: x
0 M, g$ g' L+ ]# C0 d( l' B9 C
  if (num-cars > count roads)  v7 S4 m$ m- O6 [- H7 d4 c6 `
  [
; S& S+ k1 C. S: |9 y# g    user-message (word "There are too many cars for the amount of "
9 A0 p  [, k/ e; b3 i2 O                       "road.  Either increase the amount of roads "
0 X7 @4 M, h; c, m9 u( `7 J                       "by increasing the GRID-SIZE-X or "
. V+ B. u, Q8 m; \! f5 m0 R                       "GRID-SIZE-Y sliders, or decrease the "* U$ p  P$ Y) e3 m
                       "number of cars by lowering the NUMBER slider.\n"
/ e- ^- [; Z' _* D' }                       "The setup has stopped.")
% }2 E& x: d; {) |    stop
# {" v' Z% e* w. M  ]
, i7 [. y2 H) F# K7 g
+ s) }! g. F- U6 Y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( Q% [/ Z$ {" F. I2 R  crt num-cars: @- u' w$ ?0 ^0 N3 C
  [
+ x+ [2 V$ q- N    setup-cars
3 R8 |" q# L7 s& L    set-car-color
! J. ]+ p) p$ S: a; ?6 D    record-data
* `* t8 o/ e2 \" H6 ~8 ^! s  ]4 q8 Y( \8 \- ^- N
, q0 O( e# m/ C  q8 N* B8 Z
  ;; give the turtles an initial speed# j$ _! O# I; A4 Q
  ask turtles [ set-car-speed ]
" `- ~3 d5 J! f: g/ s1 G8 l$ G; Q
. P6 ^6 T! H- r4 R$ \! g  reset-ticks
) C! u2 G: i) [! O1 Cend/ V) l  z6 a% h. d  J

  V% O) x) ?  y( O;; Initialize the global variables to appropriate values
& m* y1 C$ l; h) Ito setup-globals
& |( T1 O5 X; Z& O! c  set current-light nobody ;; just for now, since there are no lights yet
, C/ r1 \/ Y, W7 f. _2 v  set phase 0, [/ g; H/ q( j
  set num-cars-stopped 0" y4 B7 e9 |* c
  set grid-x-inc world-width / grid-size-x
9 t9 E) [5 e; _8 O, q2 d  set grid-y-inc world-height / grid-size-y
6 T8 @+ _2 J9 k8 x9 _' e; {' `) ^( W  a- y, _0 T
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! V" J5 E9 M& O: X
  set acceleration 0.099
( o- z1 F  H& y5 Nend3 K" @# Y9 a3 n9 f0 P' L

3 k( y) }8 ~; T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! @' j, w% P4 D$ O
;; and initialize the traffic lights to one setting
* o2 s6 B9 a# O6 Gto setup-patches  Q9 a: \* F8 ~4 X0 Z
  ;; initialize the patch-owned variables and color the patches to a base-color7 S$ I7 ^& Q9 w% ]3 H7 K
  ask patches
  P" \! }" f& E  [7 j$ s: k2 a# N% M# J3 [4 @" w
    set intersection? false+ ]2 _0 S& r1 I" M$ S4 H
    set auto? false& o/ r' E" [1 b/ _, O
    set green-light-up? true
; f0 v: G  B" X/ B& @% E: Q    set my-row -16 y1 T8 Q& a. c/ o* M
    set my-column -1
0 a# \8 h/ W4 R5 ]3 }& x3 t& w/ X    set my-phase -1
  o! k/ }0 F# E* `! g0 C6 U, s( Y( j    set pcolor brown + 31 b5 j6 ~  J6 ?: X; k2 h& n
  ]
' {; F+ m$ o+ g! l' S# g6 T( O
  X* @7 c% s( [* v9 m  ;; initialize the global variables that hold patch agentsets) y( o: ?$ V- x/ z; @5 P/ S/ M
  set roads patches with
# K% E3 Q! P/ }8 `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; v& E+ b, h# _- ~, g; c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 d/ j7 a6 J) d: b% S7 R2 A; w4 `! }6 `
  set intersections roads with
3 v1 M, `9 @, K% H! p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# g0 w8 f2 L% H1 g& M0 Q: Y" C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 i/ \# n' H# C/ O5 l
- g) d2 a4 f6 g/ f  ask roads [ set pcolor white ]
/ M0 h: B2 ?: h: X% l' b& ?    setup-intersections( k* t7 k8 g4 `* e# n
end, `6 [" ^" {4 T6 d) Y
其中定义道路的句子,如下所示,是什么意思啊?7 M/ Z' \. J) R- w3 k* u
set roads patches with
& k7 }4 l" x) v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& z# F" V  y) t! c8 p7 L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; `2 T5 J  P5 d4 m9 {& j; f& F谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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