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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! M! z% d1 X0 Z+ x0 u4 g4 V  e  ^
netlogo自带的social science--traffic grid这一例子当中,  ?$ ]1 X7 D6 `& L) s  F
globals
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3 R7 Y! E! T# z  grid-x-inc               ;; the amount of patches in between two roads in the x direction- d$ P7 y# r. l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 J. s/ z5 [) d" `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 R0 c! M1 c" N# y. D& T' ~
                           ;; it is to accelerate or decelerate8 _& O& b  T( Z8 K
  phase                    ;; keeps track of the phase$ J$ z- N, T& w
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: Z% \( {$ Y8 t, ^  current-light            ;; the currently selected light
" h3 G0 d! t- R3 r7 P& Y& B( Z. y; v+ j* s
  ;; patch agentsets
/ q0 O" a; x0 [2 k  intersections ;; agentset containing the patches that are intersections4 A3 r; T; P5 C) C; ?* P' J4 Q* m" m
  roads         ;; agentset containing the patches that are roads
/ k/ ?& T1 ]+ d' e9 v: c% g1 A]
# u/ o" X/ Q0 m0 z9 T9 @- a. c: P0 S) k2 [7 X
turtles-own
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0 \/ ~5 J8 G6 G( ^9 E0 h  speed     ;; the speed of the turtle/ u2 w2 ^7 l: G% g) F5 [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" i' k* ], l+ ~$ t, [- x  wait-time ;; the amount of time since the last time a turtle has moved
6 ~5 e$ S- v5 q: k  c! \4 j]$ ^( R% O6 k: l& @( `* o

9 s- \6 k, A# w! Y- \patches-own) `, I. w5 p# E% ~8 H9 F8 C
[( E; z0 ]$ C3 A# ~; U' T2 N, L7 a
  intersection?   ;; true if the patch is at the intersection of two roads
1 J$ N8 q3 C4 P- X! P  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. y! {, ?7 X6 F8 [' f% b
                  ;; false for a non-intersection patches.
8 X" v  z! H! `5 E1 ^( b' K) x  my-row          ;; the row of the intersection counting from the upper left corner of the0 [! W+ G, E2 ?
                  ;; world.  -1 for non-intersection patches.5 x% |1 Y6 p+ q, p8 H' q
  my-column       ;; the column of the intersection counting from the upper left corner of the
( ?2 W* n7 }" m* {$ A. x7 A" ~                  ;; world.  -1 for non-intersection patches.
% z& _; X; O2 W% j6 L  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. K( a: q% |- b  ]. I  auto?           ;; whether or not this intersection will switch automatically.$ Y2 S! H& S2 ~7 |3 |8 V
                  ;; false for non-intersection patches.4 H6 z7 K8 M4 M7 M* T7 t
]
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5 n, }0 q. P% b5 H9 `! r) [;;;;;;;;;;;;;;;;;;;;;;: I# U3 i) G$ c5 Z
;; Setup Procedures ;;
& c2 \. F0 B7 ^1 U;;;;;;;;;;;;;;;;;;;;;;2 x/ z7 S. x( T* _7 r) m' R9 ?

8 }6 W- L& T+ R$ M9 e;; Initialize the display by giving the global and patch variables initial values.
* L6 D- E& B: t2 D& u;; Create num-cars of turtles if there are enough road patches for one turtle to: f8 u+ i6 j1 |0 p0 j& H+ s
;; be created per road patch. Set up the plots.; x: v" N: z, Q4 t5 S7 q  S' H
to setup
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! a' d% u4 |5 p" k2 j; Y  setup-globals
) t4 {$ f3 i* _0 N2 h8 @8 v. @- Y
  ;; First we ask the patches to draw themselves and set up a few variables
) t* N3 E" b% F- I6 L  setup-patches$ Y8 J! K! K# r" E& o
  make-current one-of intersections  ~$ F! l/ i' p4 Y0 [, R& s
  label-current/ {& @# D# Z% y

- Z5 X2 s- {9 T1 J  set-default-shape turtles "car"
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! ]& ^' d# J0 r) i  if (num-cars > count roads)
7 A* `/ r* G$ V% `  [* ^- U2 K4 E" j3 G7 ]7 d
    user-message (word "There are too many cars for the amount of "
% y3 D2 j+ X  Q; f: o) N5 A- o  d                       "road.  Either increase the amount of roads "" a: o1 q4 l2 s. y9 @; d; q
                       "by increasing the GRID-SIZE-X or "& Z9 x0 b* j" h8 l! s- F0 h
                       "GRID-SIZE-Y sliders, or decrease the "2 ]2 b& e" y  \2 J0 O
                       "number of cars by lowering the NUMBER slider.\n"% T) v+ C: f4 F8 O, @: q
                       "The setup has stopped.")" K/ l) J6 e* l8 S5 Q$ K
    stop% P" I3 K7 G  b
  ]; }3 o3 L2 `" J' x7 L: G" R9 q

2 t' @) m7 |( c9 w. ?  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 k0 u. e+ F/ M& ~; M  crt num-cars: w+ M, |! z$ t3 X- x3 m  D
  [
% }. N2 U/ ^1 ]  h/ d! e    setup-cars% j& m0 j4 ?0 U: |! d8 E
    set-car-color! ?4 ^3 `6 b7 s: n3 q/ h* Y
    record-data
& U; n$ c) g, b, _  ]
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8 ]3 W! A% Q  C! S$ z  ;; give the turtles an initial speed; f) }: E/ N9 d$ Z( ~
  ask turtles [ set-car-speed ]
& b% D; j9 r  b) r! M5 p' B' y+ d, [6 c9 p
  reset-ticks- H  w6 B( M7 u
end
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;; Initialize the global variables to appropriate values
' ?& A  T# p0 S+ e' R9 e9 b0 Qto setup-globals
0 z4 T, L) N! f0 @' V) E  set current-light nobody ;; just for now, since there are no lights yet
. S$ B: ~4 I1 m. Y0 L  set phase 0! Z+ ?: Q! p' t
  set num-cars-stopped 0# ~2 m7 f# Z+ Q+ V
  set grid-x-inc world-width / grid-size-x: H) g# y; k8 n6 T- c2 \7 k2 Q
  set grid-y-inc world-height / grid-size-y
5 Y; Q- Y/ ]8 |# B
. g4 V6 Q" y3 f1 m- V, o* h  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 T9 J5 R& _  v( M3 H
  set acceleration 0.099+ d& n- B1 w- w
end* e4 b5 D1 O) L) N- u8 {

2 x, f  _  v4 T& P. N- w;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 e6 s: Q$ T# ^+ m;; and initialize the traffic lights to one setting0 {% l! g: T, \- ^' N' \
to setup-patches
1 A' N4 L1 d9 p9 Y, @  ;; initialize the patch-owned variables and color the patches to a base-color
% ]+ h6 s% t- ^1 C6 S* N$ d" r/ i  ask patches
! G8 [- C4 \8 @  [' m! g7 J5 {! q! n) u
    set intersection? false( Y6 s" \& E: V. L' f
    set auto? false& q2 z) h) [: f# }8 A8 n
    set green-light-up? true
% y. p  Q" K$ u$ V, y6 l    set my-row -1
! a4 J. [! K! x3 ^% y% P    set my-column -1
- I1 Q2 A+ f, |4 g  R( n7 S9 c8 ^    set my-phase -1
/ E' Z* h5 K- x( @9 d8 P! a8 ?0 S    set pcolor brown + 3# B) R4 S. j9 Y" L
  ]+ j, K$ B: P, `! [( Q5 O: q
6 v% ]! z8 }: Q% a
  ;; initialize the global variables that hold patch agentsets  v( d. S) Y3 Z. f) {3 m; u
  set roads patches with
- m# s# g; q' J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ s  n' Z% [8 E' C. h" Y; W/ U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' e& Q6 O' c* j5 P
  set intersections roads with; Z5 q3 }- I: I5 y9 x4 e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  j2 K3 a; l- [6 c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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  ask roads [ set pcolor white ]+ G, ~( @# N3 X1 T( O. u! k. v
    setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?  Y- r* D  E& J: P# p, z
set roads patches with
( ?7 E' ?; h8 v% }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- v/ L$ R. w9 p& V6 V0 t  U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% S: o! d$ B+ {  l2 ?2 k谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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