设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10111|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  P9 |9 j5 V9 D8 ]6 Z3 R
netlogo自带的social science--traffic grid这一例子当中,2 r( F% T( I+ i6 L$ [2 }% J
globals( t. i0 w$ A! W. v$ t' K* Z9 f# h
[
% G6 n; m; m/ p% ^8 g" m1 r. F* M  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 e, K. |' Z0 Z/ z7 Z3 B. K7 w, v
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
) [3 W% A! V5 o/ J7 ?8 s7 v$ m  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 e. J5 g8 r7 y1 d
                           ;; it is to accelerate or decelerate
6 H) U" e4 ~! I& P  phase                    ;; keeps track of the phase
& C  f" Z9 a! S  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 M3 Z' c4 z  c8 F/ ^  current-light            ;; the currently selected light
/ d, x+ J* ~$ |- G; K0 t/ @
* Y2 C9 ~6 [$ [4 r3 j! o; {- M5 P  ;; patch agentsets1 [/ y9 _# b. @
  intersections ;; agentset containing the patches that are intersections
! u9 Y3 B$ H2 u7 X' j4 q$ f$ ~  roads         ;; agentset containing the patches that are roads
% g2 V8 y; l8 @* I3 D], C. i$ c2 O% u* V4 w5 l" M

1 S; H8 y, R& y4 i( _turtles-own
3 |3 i  W; t! x4 K2 n1 @8 `; [[
% c: K2 D1 d" ?5 c) E4 I! x  speed     ;; the speed of the turtle
4 k# J4 l9 a3 `/ x8 ~! |9 u4 N5 G  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 q" Z9 p# L4 t" U. t
  wait-time ;; the amount of time since the last time a turtle has moved
: f9 R3 X* l1 ?$ u( E5 ^+ ]]
. t+ s, F8 {% b/ t# n, ]4 A) |' y! Q: F: W2 [$ g/ S
patches-own
, K( |% ]# B0 ?$ ^, }[
8 R* U  Y3 p* ^- U. u  intersection?   ;; true if the patch is at the intersection of two roads; b7 y( K9 s, x3 Y  ^- K7 m6 |1 H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 L6 W( f5 A! a4 ^3 P, F1 p
                  ;; false for a non-intersection patches.
- ^1 L1 G0 \2 w: C% Z2 z  my-row          ;; the row of the intersection counting from the upper left corner of the& O. _8 a0 g; Y2 n( k
                  ;; world.  -1 for non-intersection patches.( f3 {5 |' w" M5 e2 N# ]1 x; c
  my-column       ;; the column of the intersection counting from the upper left corner of the5 E- Y* I& u+ P
                  ;; world.  -1 for non-intersection patches.
/ o0 Q8 K" Z) L( D( i0 @6 H  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: [. l& Q( E' ^; f! K  q3 L  auto?           ;; whether or not this intersection will switch automatically.
% V, j1 r( r/ ~' O5 p                  ;; false for non-intersection patches.
6 f+ }  i" |: n8 P1 L( u8 {]
& T2 l' G' o( G% s0 r
- [+ |3 Z5 ~) W# B5 N1 H, _  `5 N; e% e
;;;;;;;;;;;;;;;;;;;;;;
: C* E/ ?% j. V+ q8 i( [;; Setup Procedures ;;# e/ q: X7 L* Y4 r& o. p' k! z
;;;;;;;;;;;;;;;;;;;;;;6 i3 E4 O4 O; ^
, J% }" N- L: r/ I- a3 T/ N
;; Initialize the display by giving the global and patch variables initial values.
3 i! D' n8 v% Z1 }4 L0 e;; Create num-cars of turtles if there are enough road patches for one turtle to
5 b& D" L5 x8 y;; be created per road patch. Set up the plots.
. o5 x+ v' l2 Dto setup6 }# W" D' F8 @! ]& r. [
  ca
7 T" M+ p; j, V" N$ s# h  setup-globals
% _9 @& X3 M* n( {: C$ W
, q* b/ s% ]; \5 ?, x" |% ^4 ^  ;; First we ask the patches to draw themselves and set up a few variables
' U+ u! e4 V& H% m* s, w  setup-patches% o& O9 {- N% ?* U8 E
  make-current one-of intersections
: f; ^/ `0 P. F( o$ ^. t' F  label-current: f, L/ J  a7 Z0 e
1 M' {7 U" s+ r
  set-default-shape turtles "car"
$ g* v3 q; G5 ?
5 s1 S9 Y2 q8 d  if (num-cars > count roads)  I- l8 P" R1 I& I
  [
0 O9 f8 e9 s$ A: f, J  `' D    user-message (word "There are too many cars for the amount of "# _/ g5 }! a; X
                       "road.  Either increase the amount of roads "
- y' L% l: n0 Q3 r                       "by increasing the GRID-SIZE-X or "1 Q6 t  X* l8 e( T/ e, ?7 T% Q( j
                       "GRID-SIZE-Y sliders, or decrease the "2 {  K9 O: D. O- N9 p, W1 k
                       "number of cars by lowering the NUMBER slider.\n"8 `( a& D. Y5 A( o* p
                       "The setup has stopped.")  ~! z$ ~' U7 l1 R5 b1 U
    stop4 [2 H' ]6 {' H; c& w" m2 Z
  ]
( h0 ~: H# t+ S! p5 Q2 w4 R5 ^1 l" z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" R& v  V  Y' g; Q* W, V& g  crt num-cars
! ?) l1 Y. W" J  [1 t8 ?# ?# H5 _% }
    setup-cars
3 T) K, b) M8 m% L5 A, p    set-car-color
- P/ E( R" R% v& S% E9 A; {    record-data
' X3 {/ q2 w$ ^! m5 d" c" e  ]
. J4 d: `0 w1 V6 L6 o5 a
" `" a. [# G' h( L' E& X  ;; give the turtles an initial speed! \# P$ H$ z* o  v; @
  ask turtles [ set-car-speed ]
& @0 O8 H6 E% p' k6 z  K
- |( h- e% h0 H" ?  reset-ticks  G5 s9 }  ?. v/ }5 V- {5 W# z
end& T* e6 B; M! S3 _4 Y! Y/ d+ z* n) G

" ^, ?- \# }2 E7 C;; Initialize the global variables to appropriate values
. e& m2 B- {% q& X5 J5 yto setup-globals
$ |& @9 L0 }) |0 g3 x  ~3 I! _  set current-light nobody ;; just for now, since there are no lights yet
5 h9 X2 Z, A" y3 M& S  set phase 0& y0 t5 g+ B& Z6 ]7 I2 N3 |
  set num-cars-stopped 0
* k, k7 Y4 ?  I+ i  set grid-x-inc world-width / grid-size-x
1 \6 N; t4 b1 {+ X/ C4 x1 l  set grid-y-inc world-height / grid-size-y
" l" j) V9 t. C3 K  L$ ~
6 ^  X0 ^( `, j) D5 s) j  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ s8 a1 V" r/ j$ i3 B- S* y; h
  set acceleration 0.099
  I- H0 v4 j. ~+ Vend' v9 [) ]& u% ?0 s5 p
3 t& Z2 o, z7 I! ?1 e1 Y) Z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ D, z* S" Z+ Z;; and initialize the traffic lights to one setting2 Q. w( S- z+ X. Q
to setup-patches; I  a5 P( h/ p* h: S6 E3 x
  ;; initialize the patch-owned variables and color the patches to a base-color: e, N1 d+ e5 u' U
  ask patches- \) I4 K( d. x7 m
  [
3 d+ q& `' L2 e6 R- o% H# @7 t    set intersection? false' e/ e, V/ H3 G! O- i8 O$ P
    set auto? false
" V8 i* G% d0 H) U6 V, Y    set green-light-up? true) q' K$ K+ P& S- Y* G
    set my-row -1
- C- j9 W7 t8 H- v4 p$ r5 h    set my-column -1
" ]* f7 I( g& u* V6 p    set my-phase -1
! e4 {8 b; r% e) I$ W7 ?! _    set pcolor brown + 35 `) f0 O+ q1 ]7 ?3 A0 d
  ]8 G  c9 o& P+ w! M
  z; ]" c3 r0 t! L' O! }6 R
  ;; initialize the global variables that hold patch agentsets
& o7 n# d3 c0 Y  set roads patches with
# |! I2 g6 ^" R  z& @  L- x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% m/ W  j* V+ h5 B( `1 V+ a" R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; c4 G# g# `  v) Q: m3 _  set intersections roads with! x( M/ ^* F8 D6 h' t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( j- w* a+ n5 _# s. v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! G, M. s4 j; `! H

# r0 L$ b6 W  _* X  ask roads [ set pcolor white ]
* Y/ a; V% _$ a; c6 g    setup-intersections+ }  n) c! R& d: J: `& f0 M/ J
end
: O; |9 s5 {& K' n3 R" _其中定义道路的句子,如下所示,是什么意思啊?
! U+ G6 r1 A7 z2 U& s4 c  \ set roads patches with
8 V, s  Y1 }3 ]. O5 `) T) A8 W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 d! A1 |+ s2 w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 {. p% a# h- i谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-16 18:26 , Processed in 0.014469 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表