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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。* c1 r& N4 S' U" R
netlogo自带的social science--traffic grid这一例子当中,
7 D9 w3 M' M7 e4 xglobals
7 s  ]) [2 B4 |) e( Z[
: L! o/ C: Z+ N, S  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 Q2 \4 a8 |7 H( i7 B: K) C  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ ]" J2 k7 z" _
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* N/ v/ I/ A0 S, w: D- Q+ N& n: R. b                           ;; it is to accelerate or decelerate. G- i% a. P6 B
  phase                    ;; keeps track of the phase
: ?! e6 l' x: W  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ j6 w9 Q. _: M# W' y
  current-light            ;; the currently selected light
9 W# E# B, V+ O5 ~# n/ C% }$ Y, \! x( [0 u+ V: J/ A" T, _9 Q' I
  ;; patch agentsets
+ K6 J9 W$ h0 U$ w  intersections ;; agentset containing the patches that are intersections
1 s  ?% c" l( H" E  roads         ;; agentset containing the patches that are roads
6 ?. O1 y1 X0 O: P& S  N]8 O3 H* l& Y3 j) j
' J# A0 F9 k! W9 k+ y2 ~
turtles-own
5 }# `" t$ r0 y3 a4 H/ X7 L3 W) S( G[4 r( l- `9 l. s% e5 a
  speed     ;; the speed of the turtle8 y) C# R" d, b* J; P
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ S( j( P4 L- v% h  wait-time ;; the amount of time since the last time a turtle has moved% |. E5 T9 {) U5 k: c2 A
]4 {+ u  w+ C) b* t* J
8 g: z+ f% _) u' ?+ a. }) ~8 b
patches-own+ w: u+ H" H! D, A  u, C. W7 \7 L/ Q
[* `8 Z+ B$ y' b+ f2 ~  _$ R; Y
  intersection?   ;; true if the patch is at the intersection of two roads) `& ~# y$ [' Y9 j
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- s, b: w2 V% A8 w4 {1 I7 l/ E
                  ;; false for a non-intersection patches.  i: d7 Q# Q4 j# `8 _% B  Z
  my-row          ;; the row of the intersection counting from the upper left corner of the
6 a( X# S5 w6 @8 Z2 B% D+ B7 I                  ;; world.  -1 for non-intersection patches.+ @2 f' F( {  ^" f$ n$ V
  my-column       ;; the column of the intersection counting from the upper left corner of the
0 i/ e3 _8 l' a- |+ v                  ;; world.  -1 for non-intersection patches.: p# G7 _; e1 r; I& ?0 O. r
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! l# N9 I) h  N9 \) i  auto?           ;; whether or not this intersection will switch automatically.
# _* V: j+ i: X( Z, x                  ;; false for non-intersection patches.
  X8 k0 ?5 c3 p6 h9 w- d]0 P: ?$ o4 `' i7 H4 I! q5 s# I& E% ~

3 }( a- z, \' [- h2 [  y2 c
  Q1 P2 M* a# C2 p+ k;;;;;;;;;;;;;;;;;;;;;;% {7 C' q" O, L/ k/ S  f2 a
;; Setup Procedures ;;2 ~( p1 @. {$ j/ }
;;;;;;;;;;;;;;;;;;;;;;
  n3 D7 Q2 ?% R0 \2 k# F5 E1 R& D( `, u
;; Initialize the display by giving the global and patch variables initial values.
% Q# J+ A+ G  r' O;; Create num-cars of turtles if there are enough road patches for one turtle to
2 ?2 R1 r$ ^: _4 p! F! n9 A  @;; be created per road patch. Set up the plots.
5 H( ?+ W  L% Cto setup0 A6 R; e# t. D: d
  ca
# l) S7 ?# b# T0 F% Y; d. d  setup-globals
* }9 B9 u) V2 Y0 b: P7 D6 _) m, }1 t. l/ y$ y% q
  ;; First we ask the patches to draw themselves and set up a few variables
* C& }+ |, p  _6 y  setup-patches
9 H3 z0 }& t; t1 C3 L+ W9 [  make-current one-of intersections
( E! h0 U# ?8 f) ?% f& _# V  label-current
0 O9 C( m+ S8 ~6 e7 T
! M8 N2 Y1 Y: Y5 M/ |' u8 L5 |  set-default-shape turtles "car"3 \  j% j% y& ^  f! p
) o0 y6 Q6 n. t$ G& A( r( x$ N
  if (num-cars > count roads)
4 U7 _1 l- _) l; j7 G) O, R  [) C6 e# G( X5 S2 [
    user-message (word "There are too many cars for the amount of "
# O2 [: h- b+ P5 t0 c# P) {                       "road.  Either increase the amount of roads "
- d, K9 G7 x) r4 }3 h: i, J; j" u                       "by increasing the GRID-SIZE-X or "0 A7 x9 u$ g) ~& y3 X
                       "GRID-SIZE-Y sliders, or decrease the "
" T) W+ H) q0 s                       "number of cars by lowering the NUMBER slider.\n"! y6 y! P% O1 p0 x) S( m/ C  \
                       "The setup has stopped.")
* u, W" P. `) t1 R, ]    stop& I" e* C* ?4 N4 _$ _3 H& Y" |
  ]: `5 Y; p! I6 k$ }3 C
( [. q/ O+ y  E" l5 e/ P! C4 |
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
7 }  z1 t' a' \( |$ q& t7 i+ P  crt num-cars
% X7 r; D# R6 M6 y7 p" S  [
+ \+ N4 ?6 D( t- m0 u' ], c0 j    setup-cars
' c  B; e/ O' Q+ P3 V! u    set-car-color
, Q" z7 @" q; j) D6 v    record-data( M; N& p/ @5 u$ e! [
  ]/ M- t4 m( z7 h

$ S- a6 r; q. j6 N4 A9 M, o1 Y  ;; give the turtles an initial speed! q& P  O1 l2 s! p! q9 `
  ask turtles [ set-car-speed ]
0 P5 v. e* d% n0 T/ n3 h0 g* C; o$ b4 s+ ?, U# [& D8 E
  reset-ticks& C2 |+ c+ P$ I, M, ]
end7 a3 a: K" G, k: J& Z; c' R
  U0 }( l9 ]0 B* m  P& l
;; Initialize the global variables to appropriate values! U9 N9 g1 |7 o% n
to setup-globals( n! I- U$ m2 d8 T
  set current-light nobody ;; just for now, since there are no lights yet
' O" K# z$ g& o; C3 M  set phase 07 G* C* l2 w( \' z# v- W
  set num-cars-stopped 0) z% V. p- f) `: T- K
  set grid-x-inc world-width / grid-size-x; ?$ T, i+ n8 N0 \
  set grid-y-inc world-height / grid-size-y% ]3 m- b( i- S( z

) Y- E7 C/ y9 [, v& F: {0 ~  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- \  j9 j' o) ?0 j  set acceleration 0.099+ l( u3 R0 B, P
end( w4 o: n8 m; E9 E+ H( O
/ G: C1 Q4 g! m& J* C
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; z6 ]: @+ D8 P5 E1 [! F# J1 {8 m;; and initialize the traffic lights to one setting" [* N- @  @# k7 P2 {/ b( B% R! P
to setup-patches
. i. y4 N( H# s$ l$ X! O  ;; initialize the patch-owned variables and color the patches to a base-color8 A. b0 E7 P  P3 b1 i; q8 ^2 I
  ask patches/ `0 G" c) c+ Q: [/ j3 L' Z
  [$ ~+ {& q- }9 F& }$ [
    set intersection? false, P, \0 U& C! T5 Q* v
    set auto? false
) ~! ?8 q0 B& r7 r. {+ d  q4 M    set green-light-up? true
( {0 ?3 y+ _) t; x$ P. _    set my-row -1
1 ]6 X! q6 w: F8 ~    set my-column -1
+ {& f* T2 `  [    set my-phase -1
" k9 H% j3 Z2 `2 J    set pcolor brown + 3
9 z0 g% g$ E4 z3 o" z  ]6 \* I# c4 a3 t4 M3 Y9 d

+ z' @# g2 ^/ u  ;; initialize the global variables that hold patch agentsets4 _/ q" H/ M$ w! g
  set roads patches with
3 l6 s# h; `" s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 t! |+ s- r$ w1 M* \: x4 z; [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* l; k) R  h! @2 w" t* `1 }6 r  set intersections roads with
1 l& l8 ~* F5 z4 O2 R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* t# v$ E) m2 p; N1 G$ e" B3 K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% Y, Y/ }- b; ?5 R

, Q' m, U: y8 L* K% I9 l/ E  ask roads [ set pcolor white ]
3 H- `$ v6 I6 e6 b0 u2 x3 S3 f    setup-intersections. I, ?& X' c1 L& J' k+ {8 O1 A# _
end0 A0 R8 F: ?* T2 [8 V: F0 W+ H
其中定义道路的句子,如下所示,是什么意思啊?
$ @1 ~! X6 H3 c& t# W set roads patches with2 `  M, M) I" o9 B$ q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# r% t0 J5 @: Y' d1 d" P' ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. m( D+ ?% g/ I! H' r
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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