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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 X, ^/ p2 k2 T* Y; _& z/ @/ r$ Gnetlogo自带的social science--traffic grid这一例子当中,
; ^$ J3 `! k$ y2 \globals# L3 b9 t; T5 R- a& N
[& U) o* `1 S4 c
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% v; h! V" q' i5 K9 E  grid-y-inc               ;; the amount of patches in between two roads in the y direction& K7 J# v+ e" y  y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ c! G/ M9 i0 l8 a
                           ;; it is to accelerate or decelerate' x! G& s' @8 Y
  phase                    ;; keeps track of the phase2 Q, q  W& u* z/ r
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# [) p5 ]" r/ |& l
  current-light            ;; the currently selected light% O; [5 n% {0 D  N
& k' Q/ {4 C6 m% ]% c! j
  ;; patch agentsets/ Q$ a+ y/ S2 {) j; t& A7 @
  intersections ;; agentset containing the patches that are intersections3 L, L9 G$ |9 E5 W* y8 @, p
  roads         ;; agentset containing the patches that are roads
5 H$ `# e; J( u& p% q/ z]. f- V# j/ T1 N( D- H8 x4 x
5 n( p* |* [, @0 C+ r7 A# I
turtles-own; u; r( H  O# C% d- S8 P* [( S$ O
[( k2 b6 w1 d9 |  [; Z8 U! E
  speed     ;; the speed of the turtle( y/ {" }& L5 o# Z+ V( Z
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 Q- z1 z0 }- X& W% ?  wait-time ;; the amount of time since the last time a turtle has moved& H* [6 Q: u9 ?  ^6 v( _$ |1 a. _
]$ n; a- m5 U* i  s  u' U6 m

0 p2 M9 p5 g4 q2 Npatches-own
* f7 |' {, h6 X4 T8 _[% N! q$ j. G! k0 W0 j' ^
  intersection?   ;; true if the patch is at the intersection of two roads
  R( s" x; M# z5 L9 s  g% u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& c" _  C. P8 H" A
                  ;; false for a non-intersection patches.# Z, }$ y+ C! S; Q9 ?+ f& k
  my-row          ;; the row of the intersection counting from the upper left corner of the
( c( ?7 m" s8 T  B' P                  ;; world.  -1 for non-intersection patches." M" S8 m2 Q' I
  my-column       ;; the column of the intersection counting from the upper left corner of the
6 E; y- P& \0 \                  ;; world.  -1 for non-intersection patches.: F7 N* K' c1 D; T3 o: ]3 ]0 ~
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! J. C/ ~5 d7 h% e1 F  t7 e' K  auto?           ;; whether or not this intersection will switch automatically.( E3 Q* {9 F* K) r
                  ;; false for non-intersection patches.
2 U8 Q% r" q$ }+ o- M6 c]
# S% r" d, S" m. v5 V
5 m% \' S) R8 F+ |6 Y$ U0 O% \% H0 }4 s6 Q: J" M1 A8 x$ [
;;;;;;;;;;;;;;;;;;;;;;4 m" A8 i6 P; ^# |0 I
;; Setup Procedures ;;
7 a# r8 |. V2 r) J' K8 ^/ N# U4 p;;;;;;;;;;;;;;;;;;;;;;
3 \4 q/ n/ f% A7 Q
% d2 Y0 p) g! }/ E3 H! z, x  G8 T;; Initialize the display by giving the global and patch variables initial values.
; [0 |9 K) B) u* C. A;; Create num-cars of turtles if there are enough road patches for one turtle to% j- F+ ^) h& D$ a
;; be created per road patch. Set up the plots.
3 f* ?3 n" [' V% U: G+ Jto setup- C9 u# e& `* W$ X" i- J
  ca
) W+ K" X$ e# i; ^  setup-globals& L( W9 h, D$ ^" f: u) e3 l
# o7 x' D$ _! U- ?0 i
  ;; First we ask the patches to draw themselves and set up a few variables
) g$ R& X. C3 d# ?: t. |  setup-patches- C$ M) B& _+ z. u
  make-current one-of intersections$ Q/ g* w2 m% ^% d
  label-current& h3 G1 ~8 H8 p+ q
9 l) m! j  H+ W6 h) e$ T
  set-default-shape turtles "car"! B3 ]1 A9 l# |* ?7 [
1 v3 X1 Q$ ~; H  i1 i9 ]
  if (num-cars > count roads)
# Y% l8 }, w4 o; b" J  [/ |% N. `: l7 r% u9 g# V8 ]% U
    user-message (word "There are too many cars for the amount of "  a# }$ b. I. z. n$ D
                       "road.  Either increase the amount of roads "9 s, q: ], q  }6 D- h  C
                       "by increasing the GRID-SIZE-X or "
, C2 p8 u2 {+ V                       "GRID-SIZE-Y sliders, or decrease the "
1 j$ @5 C4 x# {! p0 n# W) ^                       "number of cars by lowering the NUMBER slider.\n"8 h: G5 [: `& y1 N
                       "The setup has stopped.")
* B. R8 J2 e/ ?    stop! p' C  n% x# {; a
  ]
8 i, ?% Q; n! Z0 q6 v# A$ y/ ~' ~3 @! ~/ j
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' u$ E- H0 H# N" ]  crt num-cars
! @" \+ {+ U& _3 P8 W  [
$ f( ?- b; x* D/ y! X    setup-cars
; P) K4 z$ d8 T7 O% O5 O    set-car-color
- ^) s, g$ F0 [9 e    record-data
  r6 M, m3 ^0 |5 b  ], ?& H  d" `) g7 M; E
, F% o( `( m. B
  ;; give the turtles an initial speed8 g+ o! E2 ~8 Q2 {) P; O
  ask turtles [ set-car-speed ], |$ P" {& z7 h. @& e

! q4 _: N0 I7 `  reset-ticks
- y' Q1 ]+ J) h. @/ R1 _9 l0 L# m4 Zend1 b/ D; S' G2 i7 o

$ h2 ?, ^6 g$ c7 \) A! X# h;; Initialize the global variables to appropriate values
6 a" F0 y+ ~% x% ]$ Hto setup-globals
( d. ?9 I. w; P: k, g  set current-light nobody ;; just for now, since there are no lights yet* G: o8 l9 M  ?* A$ \
  set phase 0
2 m2 b) l- x" h6 a% Y  set num-cars-stopped 0
+ ~+ ?" e: Z/ K0 i/ P, _0 k  set grid-x-inc world-width / grid-size-x* Y# L+ v+ x  x6 ]; x  }
  set grid-y-inc world-height / grid-size-y
/ X! t* h2 r, E* m- D" t6 k
8 N- i; y3 K+ X& p( ?2 S  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ |' O+ a- E) F( J. ?9 o# ?
  set acceleration 0.099
' p* _+ ]% Q. @, j$ Gend
5 Q2 K/ Y9 o8 ~: U0 R2 u! s& n* @/ C* S: H
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& ~/ |) r% J( B9 G6 {
;; and initialize the traffic lights to one setting) F* L+ R8 B; N4 d3 ^, D/ x
to setup-patches
3 B- p- y$ j# X+ c2 P  ;; initialize the patch-owned variables and color the patches to a base-color
$ u7 X. \. ^8 k7 w0 p2 |  ask patches
) h7 k2 ~% c7 g8 X' B% ^% [  [1 G1 j; u; ]0 s- P0 I  K7 `3 b' P% w9 g
    set intersection? false
' z; J% l! G! R* b    set auto? false
: A6 o, c. n5 h& ]    set green-light-up? true
7 r: D3 Z# ?! a2 c    set my-row -1
1 L+ q, W, ?; b, e% |- d    set my-column -1
9 ^) l; H7 |& x( z    set my-phase -19 k' g- s& ^7 S5 W6 m
    set pcolor brown + 3
6 J+ ^) g$ e  J3 h  ]
$ R1 X- f+ b0 e0 p
$ Y) D% b1 M% M/ v( k  ;; initialize the global variables that hold patch agentsets
/ e' y; D/ u8 Q  set roads patches with
# @, }4 n8 X( r! X' C6 S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 @: [% L8 G/ \' X+ v' m$ Z/ `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 g6 C) R5 T$ V! u  C! e. D' d6 `; w
  set intersections roads with" q# M5 E5 H7 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 F1 r. u; f4 L" R2 E* ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 c- R  j! r/ V9 i0 m0 o) A! g+ J1 @9 @) \: w; k
  ask roads [ set pcolor white ]/ g+ |7 Y1 ]8 z* ~
    setup-intersections7 d  e/ Y6 O6 g  b* a$ o2 U; h5 i
end; `& N/ S" k# q9 V1 c
其中定义道路的句子,如下所示,是什么意思啊?0 t" @8 P" p0 I9 C
set roads patches with4 D4 d& \, u& O/ ]$ f# v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 Y! u! o5 \$ S3 O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* m& K2 f1 V; ~# i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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