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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; m1 Q. ~. @' g( B0 Rnetlogo自带的social science--traffic grid这一例子当中,, Q) `9 \! W$ u) c
globals
9 E/ L1 e$ C3 ^/ |[8 i/ O5 M! Q( @5 F" n
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 u5 {2 C6 U' p6 Q: k( _0 V
  grid-y-inc               ;; the amount of patches in between two roads in the y direction( S3 w' A5 j, H4 b& P: C
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 B* J6 B9 h0 i! q$ N
                           ;; it is to accelerate or decelerate3 {2 v7 e& `9 t- z; K
  phase                    ;; keeps track of the phase
5 r8 L  D5 a1 p2 w2 D  q' Q  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; H" @5 y9 E* s' |  current-light            ;; the currently selected light7 Q9 f0 L/ j/ z

: _* `) e- w; L# e- Q  ;; patch agentsets
; m( |/ D* S5 g0 L  intersections ;; agentset containing the patches that are intersections
8 U/ r8 i0 [6 n$ R  roads         ;; agentset containing the patches that are roads1 ]1 e$ S7 x2 g, ?/ I1 B6 a) Y
]
. y+ v+ `5 z! K+ \) _1 N+ `9 Y* @# C9 `
turtles-own5 e, f' w5 e; _% Z4 \! K
[
  S/ L, y# `& k6 v4 q  x7 V# ~  speed     ;; the speed of the turtle
+ a* e, ~. n7 Z& e8 _- Q' v3 ~  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ K; J& k8 p/ `! f( X( N8 e
  wait-time ;; the amount of time since the last time a turtle has moved: N7 L# m2 R4 r  r4 }  h2 x' l5 Z
]
1 c! Z8 ]; N3 P0 Z
! `9 {4 o- W; n# _  `5 }patches-own8 T; S2 \1 F- m3 ~6 ]# w
[
& C, J; A* }% M# u( f/ ~% F  intersection?   ;; true if the patch is at the intersection of two roads5 W4 {6 e% u9 o" ]; s) L
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
; l: x# z% M) U                  ;; false for a non-intersection patches.: n+ V- S/ _+ V8 P- e
  my-row          ;; the row of the intersection counting from the upper left corner of the  B. b1 p; D6 s) ^$ }! A
                  ;; world.  -1 for non-intersection patches.% i- q+ R2 X0 J' B6 V
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 t' E2 _& t- L) ?8 f3 n+ f                  ;; world.  -1 for non-intersection patches./ d: y* E( v( k: E$ f
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& G. U- R( O# n* i9 b
  auto?           ;; whether or not this intersection will switch automatically.0 E; h2 E6 o1 U) m, C$ Q
                  ;; false for non-intersection patches.
! [. M& d# _! n, V6 P& n/ q]3 F# M% h( D: t% H9 K* [4 `6 w
4 ^" u" P6 X& B# K" D

7 Z4 x8 a' G- F0 K, j3 j;;;;;;;;;;;;;;;;;;;;;;
, w/ j3 B5 z% P3 A9 ]4 e;; Setup Procedures ;;
% W* g' a0 A3 n% W+ e) r;;;;;;;;;;;;;;;;;;;;;;
& ?. V' z( e, {. |6 Z+ R
0 y  b/ E5 v$ z$ H4 v- C) z) `;; Initialize the display by giving the global and patch variables initial values.
& A8 b& p" U! O& U% \" O;; Create num-cars of turtles if there are enough road patches for one turtle to% K1 K) D: T  ~4 {; D& r
;; be created per road patch. Set up the plots.
0 V4 l% u2 e$ ~/ g5 V( P, R1 dto setup
% O  S9 T3 M7 p/ p4 n0 t  ca
$ ?, f2 r9 b7 L, e  setup-globals; i! ^* J$ Y% ]8 V( o! o3 V) e

* |! Y7 Q1 L: ~  M6 m  ;; First we ask the patches to draw themselves and set up a few variables
- N5 u5 ^, M7 W2 Y' a$ P  setup-patches, E- F' |7 C9 {3 N
  make-current one-of intersections/ q  H' P! Q1 z
  label-current
: ~: u" R0 r$ H
9 j: D  [" P$ T0 ]0 F( t: m  set-default-shape turtles "car": g$ d% D+ |, |  L

. i0 W+ ?! P  O6 h1 m& r* ~% K  if (num-cars > count roads)
# A5 @7 Q% ]  \4 X. w/ z1 L4 Z2 j- \  [4 `. w3 h3 S$ a
    user-message (word "There are too many cars for the amount of ". z% I! [5 }3 d, D8 L0 v* r
                       "road.  Either increase the amount of roads "
# y9 e( F, t% j9 [                       "by increasing the GRID-SIZE-X or "$ ~/ q) E, K+ y0 v
                       "GRID-SIZE-Y sliders, or decrease the "
7 z; Y) w% q1 T" D, ]9 Z                       "number of cars by lowering the NUMBER slider.\n": u. ?( w$ a' X, V: p
                       "The setup has stopped.")
, z$ M: q4 @# D    stop+ @5 u7 w1 G7 E; z8 z% \
  ]& l3 N/ Z% ]7 e9 p& [. M
6 m2 e; ?2 G2 j
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 H- s) @! G5 E& U& D6 g, e  crt num-cars5 e2 Y6 x- K* j5 {' ^
  [, \" Q2 v+ W0 c9 m& s
    setup-cars
. @+ r6 j! x" @2 @    set-car-color
- W  `3 w2 u$ P    record-data- r: h$ G# |( i
  ]
0 r0 {( G& g: B! j
/ j3 v3 r1 v% {6 J0 a( k# z) [1 q  ;; give the turtles an initial speed& ?, d. s6 @5 [7 Z+ n- z8 m
  ask turtles [ set-car-speed ]
( D0 N% {6 t4 {' h1 l3 n6 M3 {1 T+ h1 O
  reset-ticks% G( v2 B6 Z  r' A$ O5 f1 V
end8 a+ T" k1 Q/ w$ V
3 U! F( Y3 ]7 c- J1 G
;; Initialize the global variables to appropriate values6 }" V: y: y9 h& m* B6 F0 k! }
to setup-globals
3 w( ?: V- s( r0 f" V/ @  set current-light nobody ;; just for now, since there are no lights yet9 \/ }- r0 d; [4 \
  set phase 0  V* X# {$ `1 Y4 Z
  set num-cars-stopped 0' }. h, |5 [9 d& @
  set grid-x-inc world-width / grid-size-x
/ K: s$ C5 Y4 i( \- C! H  set grid-y-inc world-height / grid-size-y
. w3 B3 {1 q/ ?3 i4 N/ j0 O2 g
8 h! r( t7 b2 @; H3 k9 _- e  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 v" g0 A7 A  o: X! ?
  set acceleration 0.0990 e! v$ ^9 l. v: L
end1 R. `3 N2 r4 q) A7 @' `" H9 {

9 Q9 d/ J: i7 I& C% E# T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& C  y; ~( J3 p+ f3 }9 }4 |
;; and initialize the traffic lights to one setting
, V4 K7 S2 C0 _7 Rto setup-patches
+ Z+ i( H+ ^* t" X* d' g  ;; initialize the patch-owned variables and color the patches to a base-color' Z7 {& k) i7 G/ _4 }- s+ B
  ask patches
3 K" f: B6 g" W2 c5 T9 s9 `/ V  [& y# E9 h1 J) @/ |& n$ P" D2 A
    set intersection? false
: A8 j# W+ K# R0 u9 \    set auto? false5 x9 Z% ?! @: S9 y+ k( `  E: v3 f
    set green-light-up? true
0 e/ s+ u3 i8 x+ B6 i& R    set my-row -1
7 E6 s+ B5 ?! I: {0 e$ S0 x: E    set my-column -1
9 B% W3 ~$ a% u$ [4 ^& }    set my-phase -1
* m* X5 |% z) [$ E2 t$ E+ t    set pcolor brown + 3
+ p7 q" S% F7 p- j  ], b: Y! h+ D6 K3 v& k! _

4 A, T8 ~" D4 Q/ H- y& a6 ~  ;; initialize the global variables that hold patch agentsets% v3 H1 V! B4 P2 J" G
  set roads patches with
9 i( {% A/ A5 y( I3 a+ x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, [5 Z1 a, @- {% x9 f5 n5 E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% @& h7 Y: j5 i; L9 r  set intersections roads with9 u: c9 ~  u1 m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 K$ {& i0 z9 G9 B/ _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) `# x  f% }8 M1 j( \7 c: _& F4 n3 R
1 @- Q  ^4 L" r1 ^" G  B0 R  ask roads [ set pcolor white ]
* k7 G) Q% \0 U5 O( F2 A    setup-intersections
: a/ n' g- C# ?+ xend2 S5 n  K# E4 V7 M  B
其中定义道路的句子,如下所示,是什么意思啊?
4 B2 T9 b5 u8 t; A% c' H7 R set roads patches with
$ L- G2 b4 N. W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 F$ S7 d& R9 S6 b! ?, b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 P4 p& I; u, t  ?9 s+ q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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