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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: |3 d+ W! G3 \# H. qnetlogo自带的social science--traffic grid这一例子当中,
8 i; S4 d) N' K7 Q2 tglobals
6 V) w7 N( R. b, r% k[
! j9 R+ E* B. x  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ x  D+ |/ E3 ]. O3 B
  grid-y-inc               ;; the amount of patches in between two roads in the y direction& l6 d, w9 \1 p) x/ A- P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 h- }" `, c, e                           ;; it is to accelerate or decelerate
* `6 l7 W* b5 V1 y  phase                    ;; keeps track of the phase
, E  z& s9 N. R3 C% K  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 ]$ f2 W! J2 W, U# Z6 @  current-light            ;; the currently selected light
. h4 ?3 U6 f% S/ y2 u8 ^5 `# V+ u+ _* Z* l+ E, D
  ;; patch agentsets* o: u. h! D, X
  intersections ;; agentset containing the patches that are intersections: D% q# x* ?# J; M" J* N
  roads         ;; agentset containing the patches that are roads
: Y3 s, {; N8 k; F9 F) k, }]
* e2 C7 F9 r9 J1 ~2 y8 `9 Y, f, v
turtles-own8 G! E1 _. L7 D# o
[% I$ t4 b) w- b2 d, q& Q# e
  speed     ;; the speed of the turtle
5 Z+ A6 L' n$ G  i& `0 t7 U" f  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 m) ]( e4 ?' c% a+ O  wait-time ;; the amount of time since the last time a turtle has moved/ K) t) s. G0 Q+ Z& p4 ~- A
]
: {! D; ^" V3 Y5 S; ~
# `* ?9 U- e/ ppatches-own) U; t2 Y/ l1 {1 A* F2 [( I' F1 p
[7 k, p( z$ W. f* H# ]; N
  intersection?   ;; true if the patch is at the intersection of two roads8 _! j. m% b# h1 u
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 U) [- m0 [- C
                  ;; false for a non-intersection patches.8 ~/ o9 a, a/ G. E; P/ C
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 k. y. M# K: B  E' V                  ;; world.  -1 for non-intersection patches.
2 S* F; R/ ?/ m& K& w  my-column       ;; the column of the intersection counting from the upper left corner of the
3 l6 a- U) M- I, _' N- z) g; S                  ;; world.  -1 for non-intersection patches.$ U" H% m" R2 c. Y8 X: K
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. }! r, m( [- ]& O
  auto?           ;; whether or not this intersection will switch automatically.
( h$ c+ P: ~- D2 n& _; E$ C                  ;; false for non-intersection patches.8 h5 A  n  B9 d1 i# G
]
' A$ {$ X9 l. V" |0 w6 i# y: I
- p- X0 y# \) l7 z7 N  C' X2 j& w" X! m+ f
;;;;;;;;;;;;;;;;;;;;;;/ H8 F# _) p- U- m' [# P* c; u
;; Setup Procedures ;;
/ D$ K; u6 Y8 j% d, l;;;;;;;;;;;;;;;;;;;;;;
& ^: G. ~  K0 i' b+ X
% U$ D; M" m. A: c  m6 v  U;; Initialize the display by giving the global and patch variables initial values./ W+ o+ t/ N0 B* d/ E0 P& w( d
;; Create num-cars of turtles if there are enough road patches for one turtle to
) t' x$ p2 C2 A% Z;; be created per road patch. Set up the plots.8 ~! n0 ]0 X6 ]/ {: q; W) Q
to setup" R* m2 s- h4 U  ~4 R
  ca5 {1 M; j! [# K6 k; H" r
  setup-globals
4 N. G7 ?9 ?6 j: t# K/ T
3 u4 J1 A4 {" L* G( {+ @  ;; First we ask the patches to draw themselves and set up a few variables
1 g! G$ U, J# d% @  setup-patches
2 @( X- F! I# _  make-current one-of intersections
3 a8 X' C' C) N7 m  o  label-current: F8 L3 l1 r& j! @, `

) {( m- {! m3 w2 q  set-default-shape turtles "car"
3 [" g7 ?' k/ O1 |# K/ H6 B9 i$ f! o  y- U2 c
  if (num-cars > count roads)
- V3 w( n* y+ y+ U, l' R* C  [
" {. x# ]9 p0 @" W  S1 n    user-message (word "There are too many cars for the amount of "
& Q1 p! Y( r- E1 z4 o; P# Y: `3 W+ i                       "road.  Either increase the amount of roads "
" t7 \7 x* s' b9 y0 {: }- g                       "by increasing the GRID-SIZE-X or "
' j/ {8 X7 ^4 D! W- G2 B* I$ T                       "GRID-SIZE-Y sliders, or decrease the "
" `* V! r" N  l, m' _                       "number of cars by lowering the NUMBER slider.\n"
* ?- o, U. ]- c/ i* O* s% F* N                       "The setup has stopped.")
4 ]5 G0 m7 j5 w" H: S    stop7 i! S8 U$ U- A! _4 D1 i
  ]5 L2 n' k* B9 `! ]- \) O
4 A$ H; i2 B% _& ~% h1 _
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- W" e$ h7 v! K: d
  crt num-cars. Z5 o! m! F* R' w8 s( _$ F/ i
  [& `  }7 E* `( m
    setup-cars
' l4 A; W3 ?6 f: o    set-car-color; e3 A% e* x" ^- `6 K
    record-data
2 d5 Q2 |: a3 K. [/ B+ v* s  ]/ |8 ], }: i& u- h0 u

6 a/ I, F7 X' s2 D  ;; give the turtles an initial speed
) S% A+ o" J, p: F  Y  ask turtles [ set-car-speed ]9 m& s: @( ], i! V: z6 C8 g

+ V7 O" \" e8 x; d5 K0 L( w5 x  reset-ticks
4 L# x$ R4 w# u0 \) l3 i; _& Zend' y+ ~: {- Y0 ~" |+ Y3 e
0 L" w- o. f- V  W2 b
;; Initialize the global variables to appropriate values
* }: a# F/ p& _0 F- h6 p& qto setup-globals- `7 C0 I+ X$ C4 Q% Q8 ]/ o1 X  D
  set current-light nobody ;; just for now, since there are no lights yet
& \, j6 B' z0 Y: B" }( ?7 y  set phase 0, n" w* W. [/ p$ R6 g
  set num-cars-stopped 0& M( w& c% @5 \1 z
  set grid-x-inc world-width / grid-size-x
+ l% [) ]5 l4 O( d( L  set grid-y-inc world-height / grid-size-y
, r7 u2 M" ?8 X/ X! ^1 V  t7 t* P/ u" Q& }4 \( j2 R
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# ?8 P0 B5 F# s3 Y2 u$ t1 s' C' G  set acceleration 0.099/ a$ I- N1 }$ z2 J
end% i. P; f9 m8 J# I( \. O

- c8 g+ T6 K" |;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ H$ s! _* u7 p+ b9 ];; and initialize the traffic lights to one setting
- M8 b& t- ?) Q  W6 h7 [to setup-patches
& {1 d: m  Q! i  ;; initialize the patch-owned variables and color the patches to a base-color6 m& J" W1 J9 {& {7 t& b( M( U
  ask patches
2 X% k, V+ l) u! P  h; ]  [8 |& a( [/ P. ]- }! H% u6 k3 Q
    set intersection? false
2 S3 |" m# K9 ~+ f/ U7 r    set auto? false% c: S% u6 F! E8 w
    set green-light-up? true
+ j# S/ {( E, ?6 c# P: L    set my-row -1
+ V0 f# t$ M% X/ l" j; W    set my-column -1# U. f8 |/ W. o% G* A" g7 s. A
    set my-phase -1
5 t3 w+ W% b# x  g    set pcolor brown + 3& f- |4 u4 Q/ ~# X# f
  ]. W& [$ _3 Z5 ~0 x. q

" O! s; q0 h% T# F* Q% w! b  ;; initialize the global variables that hold patch agentsets
  d8 w; K6 ^) Q' `  set roads patches with
! A* o5 j/ h1 y1 B) H+ C9 Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# O" G& l0 I" n3 z- c2 F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ Z! r. R- t; S6 ~: j4 u
  set intersections roads with
" |+ p0 V9 A/ y' v, N. U  y9 B8 c% O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! n7 i* t8 e% J9 O, M. ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& E# ?  y! ^: _6 r5 k
7 [2 H" ~' c+ s: U6 u, w
  ask roads [ set pcolor white ]* T; [9 @& \& [* Z' M+ y- {
    setup-intersections' U( K1 B7 F; k8 I1 k  g  D# _
end" a; Z) @1 c3 K
其中定义道路的句子,如下所示,是什么意思啊?
: k# G/ n" S+ S) J% s set roads patches with
8 ^1 O3 v4 q' D. v7 _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: Y7 r& Z" j, r6 _9 Z, P! ?& [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 s" U: x2 Q$ s7 a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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