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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ R( t/ J4 y& {3 a1 {' i
netlogo自带的social science--traffic grid这一例子当中,7 V! s+ [! D3 T" x% ~
globals# C: G* C2 [% O: a& v& b
[: M6 K3 Y# |% q- w' i# o
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& `$ B4 b9 J. l. ]! \  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- t' W7 {- {3 w; Q6 q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if' e8 {( Q; C, e2 w0 x$ Y
                           ;; it is to accelerate or decelerate4 q% \2 n0 Q+ e+ F
  phase                    ;; keeps track of the phase
8 ?. c: I/ ^  o( d9 F  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 v. N. i1 p2 ?  current-light            ;; the currently selected light) I& N/ M2 J$ I' s% n6 Y
% Q; U& t  p' ?1 f* Z( r+ ~
  ;; patch agentsets! T) T6 @6 _0 v% a
  intersections ;; agentset containing the patches that are intersections
5 [; \1 F& V0 ~/ P  roads         ;; agentset containing the patches that are roads" y& T  p" g2 Y4 a
]! {+ N5 z2 C" t- \

0 w3 T, \$ x" n2 Mturtles-own
0 Z/ Y0 ^8 G0 Y4 ^# s[
% T4 o( p# y  S  speed     ;; the speed of the turtle
+ M% H3 U1 s% }4 t  U  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ L; j2 \' C, [1 i' o: L3 Y
  wait-time ;; the amount of time since the last time a turtle has moved
2 R, h8 @0 o! ]" O6 Q]
* @/ V4 {9 s3 \1 K# V6 L" R  V
  N$ w- @- i1 s6 S8 M) p: F* \$ y+ dpatches-own9 w9 d: `0 C' L; }% r- x7 [# F( t( H
[
; N  r& b# P1 L  intersection?   ;; true if the patch is at the intersection of two roads! C" B6 D+ C* G/ K3 H$ m
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' N) V! B- K0 i% ^* }" \  t9 g2 B
                  ;; false for a non-intersection patches.0 y: L) V, o# L3 s0 C( X3 S: N
  my-row          ;; the row of the intersection counting from the upper left corner of the
3 w8 i5 Z2 |5 X: n                  ;; world.  -1 for non-intersection patches.
! o4 I- U. v1 i' w- Q0 [- Q  my-column       ;; the column of the intersection counting from the upper left corner of the
" Z& ?) E* r, R; |& ~* @% y                  ;; world.  -1 for non-intersection patches.
, A" M: G9 ^) L% W, g- ~  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! j( z; q" \9 O; E6 @" v+ `
  auto?           ;; whether or not this intersection will switch automatically.
9 s' W* |$ j. i7 z8 i* {                  ;; false for non-intersection patches.
0 l7 Y( S5 F5 Y. R; r' M2 O2 d]
: v% [) P) O. |+ m4 v# E
( j- w6 K* M4 o( T2 n$ R
. G5 E- O( @- a  m;;;;;;;;;;;;;;;;;;;;;;
# c7 w5 L. o4 Z# S$ ]! q;; Setup Procedures ;;3 ]% h; A( F4 P) S+ ~6 x
;;;;;;;;;;;;;;;;;;;;;;; }7 h; ^" t' q9 g/ {4 r# S

" ?  n3 ~: k+ U" M- Q  l;; Initialize the display by giving the global and patch variables initial values./ v: v7 h: F* g0 i% B
;; Create num-cars of turtles if there are enough road patches for one turtle to$ Q. y. w& b! c
;; be created per road patch. Set up the plots.
0 d" w2 L. h  }$ X: f! ?2 ^) E9 Jto setup" D2 H+ J7 T2 y8 q  U3 s7 Q- s& U5 v
  ca; k9 O5 t2 G! f: o' c
  setup-globals
& q/ \3 w: k3 ^  w) t( m
( X8 ^) Z4 l8 h) F0 C1 \6 V  ;; First we ask the patches to draw themselves and set up a few variables/ y+ E; `) \; r
  setup-patches
3 C: P: o. N* Y. n& C% D8 b; [  make-current one-of intersections: Q1 r2 _% a0 L/ B; }& s
  label-current2 l; ]- I' `5 r( x
* N* J4 M* J; a% @
  set-default-shape turtles "car"5 c5 L) \6 K# r4 d% ~  a! T! p
% z4 Q0 {, a! {! N+ y* m
  if (num-cars > count roads)
4 A2 T* P" W- U- K  [
8 L; R/ j2 _; I% O1 W1 C6 @( ?0 V5 M/ U    user-message (word "There are too many cars for the amount of "
* q6 ?# P0 ?. Q3 D* r4 E% a                       "road.  Either increase the amount of roads "1 P! b4 H7 c* N0 L
                       "by increasing the GRID-SIZE-X or "& Q+ w3 _1 d) A# M
                       "GRID-SIZE-Y sliders, or decrease the "
* a) A& G3 z" {4 c                       "number of cars by lowering the NUMBER slider.\n"7 L4 d- k8 C) H! D0 n
                       "The setup has stopped.")4 v5 o0 t8 I5 D+ m2 n
    stop
0 \9 }8 c, ~# o% W3 c3 n  ]
5 y8 H1 o# R+ I! r5 Y$ f5 ^! F- i8 d/ B  {2 E8 f% l* [
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 v$ y+ R+ p8 Z$ F+ a  W  crt num-cars, A6 ^. }$ s( y4 w- ]
  [! v; O% o: O9 I- a- i
    setup-cars
8 h9 {# @3 x9 Y# ?    set-car-color
) N2 j! A# `7 w- C) _* ~    record-data
) S  ^: i1 e4 V' o  ]
, z# C$ v4 A  A# ?+ j8 ?' ^
; E, S. x) a) G  ;; give the turtles an initial speed0 F; o+ t; ^) r; ^, U3 k2 F- i
  ask turtles [ set-car-speed ]
+ v% F0 N( o. d: v9 K: U4 j3 G# A
7 t+ J; I) k2 X0 b2 k. b  reset-ticks; ^! c+ f1 s; G! N7 w
end
+ C$ D1 Z7 X8 Q: {1 H. w. _! K! P7 b4 I7 [! g
;; Initialize the global variables to appropriate values# O( W6 D5 p6 B! h
to setup-globals
8 ]  Q0 G( B" R  set current-light nobody ;; just for now, since there are no lights yet
* x3 L9 B# S  o- f& a0 M  set phase 0' p1 U. U( I& j+ P7 q8 @/ z6 k
  set num-cars-stopped 0
. {9 D$ y- t! q! j$ G0 g9 l  set grid-x-inc world-width / grid-size-x
8 q9 Z# E& L+ V$ O/ m  set grid-y-inc world-height / grid-size-y3 x/ u- X7 C2 s: j1 z* v
  B' b9 y7 \0 V8 a! S
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( k4 T* `- {* A6 g8 W6 ~
  set acceleration 0.099( r! s' ^. q. N, E# v) A* n; e
end
1 {) Q/ B+ @) M3 O! x; F5 [* l) O: m2 L2 u2 N2 b: g' z' C& T) u! w
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. i2 |, I, K, K+ q
;; and initialize the traffic lights to one setting$ j3 e5 u; w7 m5 y/ N
to setup-patches
( A7 l- D2 z2 f* O  ;; initialize the patch-owned variables and color the patches to a base-color% J" N1 ^& t9 m3 e. f$ o
  ask patches7 P$ C$ r8 Y3 E9 {& P
  [) ]# K, S. I! I' ?: x& U) I
    set intersection? false
% y& n, f7 u! |0 P) k9 {    set auto? false
, F5 E0 ^8 O8 P    set green-light-up? true1 f$ q. g2 a3 o, E5 \" D2 g+ U" M" p& b
    set my-row -1' T* R4 {1 [* a4 M* r; m7 r
    set my-column -1
" V" M3 D% K: a/ N+ \    set my-phase -1: X0 H, Q5 t! @- S6 i, X
    set pcolor brown + 3
8 }) G& A  x6 I7 U% [4 L6 f  ]4 X; b1 V2 `2 u5 w# }  K6 M% |4 v
& x, `, {5 J1 N" T1 Q
  ;; initialize the global variables that hold patch agentsets
5 _. [5 Q: d+ `9 A  set roads patches with
7 K- Z. z0 Z( z; U- `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 V1 r+ z2 P* Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 _$ {- g: d7 `2 J
  set intersections roads with: b* B) t5 z  ^6 h- H! y* ^; T# v( o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% J( u. F! u6 }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% N. v* ]0 Y* I) R( ^+ S6 y

3 ?  T& J, W; V% ^: z+ s8 I# M  ask roads [ set pcolor white ]
9 m7 s. d! G7 e2 }0 u% h' M    setup-intersections
/ M# x, q% t; R" cend. F7 s6 L9 i3 w$ l, o- B
其中定义道路的句子,如下所示,是什么意思啊?' [, u! Q! [/ F% m+ M3 [7 A5 R
set roads patches with. h/ r3 D0 Y0 V' T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 l9 v* {7 M; r  O4 d% }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 g7 }  j; c& X! c" X- Z+ W" {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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