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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 O" A; g2 ?0 P7 _, v8 h
netlogo自带的social science--traffic grid这一例子当中,7 Q$ b2 t  ]# W- x  H( [
globals$ V# U  K4 q6 {! N3 }
[
% X2 J1 V  x# x3 @9 \) F  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" {) ?7 x$ S' o' [& U4 Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
) M4 H( `: f' p' M  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! i* t1 ?7 X5 m% c. T( D
                           ;; it is to accelerate or decelerate
9 W% M" g4 [( O; Z  phase                    ;; keeps track of the phase
* Q; J' g4 [* q* i! q  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 r* X' e8 Y& E1 }: X
  current-light            ;; the currently selected light
$ ~1 z4 u! D. W9 W3 h9 O5 T
- J+ b: C' C; j  ;; patch agentsets! E' s. {1 p% \# l& X. G. ]
  intersections ;; agentset containing the patches that are intersections8 j5 ?' M( n, H4 ]7 {1 ^/ K& B" H
  roads         ;; agentset containing the patches that are roads2 A( X+ R+ f% a+ e
]
" L' n, u9 p+ p9 u  a" L
! ^$ s6 a, ]: C6 W! |& w/ ~turtles-own1 P8 H4 Y( {, f! [$ \. G6 ^
[! k3 r3 l2 H& H  v& B
  speed     ;; the speed of the turtle
. Q& ]$ m; y, d: B  up-car?   ;; true if the turtle moves downwards and false if it moves to the right, I/ s, r1 u( w# `% ~) ^1 z! b# w
  wait-time ;; the amount of time since the last time a turtle has moved
3 b! D8 K- H+ I0 |' R]
5 Q) u# |/ k2 F# G( I+ I5 J8 A
. m4 L9 ?  j9 n' N. V5 b) i# G# n1 o. [patches-own4 v- g: M( ^9 r9 h8 ~
[
8 h# P  q, n) }; y) u2 b  intersection?   ;; true if the patch is at the intersection of two roads2 D' {7 P- K* Q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. n) Q* n4 ^% D  u                  ;; false for a non-intersection patches.
) |( G4 E" |3 ?& a& `) j  my-row          ;; the row of the intersection counting from the upper left corner of the/ \3 f0 `8 Y! P, U
                  ;; world.  -1 for non-intersection patches.
5 k# v9 w9 E1 v! [' `/ {  my-column       ;; the column of the intersection counting from the upper left corner of the
1 R3 H* P2 r# F0 K                  ;; world.  -1 for non-intersection patches.2 q2 ~" ?- S  y7 l4 C9 S, L, d1 t: a
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ X3 }9 {! P2 B$ P' g2 l4 J
  auto?           ;; whether or not this intersection will switch automatically.
* W$ i( K& N* |1 E                  ;; false for non-intersection patches.3 Q0 d" _8 o! z! \9 {
]
6 N& O6 F; ]* q' x
, N* v) o6 b: s7 Q& f* L4 a" h, X5 h
;;;;;;;;;;;;;;;;;;;;;;6 S/ T6 }7 d* U& g/ o1 k% F2 T' v$ P
;; Setup Procedures ;;
- [" N" F" x# }7 c;;;;;;;;;;;;;;;;;;;;;;
, z! a! a% r* U9 ~+ Z
4 C: U( K" G6 R6 B; B;; Initialize the display by giving the global and patch variables initial values.' \! |. b( L! q1 M( ?* A
;; Create num-cars of turtles if there are enough road patches for one turtle to
, w8 K% @$ z$ z% c;; be created per road patch. Set up the plots.
3 ]3 I/ m  W$ A: ~% C1 d9 jto setup, }2 W, s1 \" y
  ca) L7 l" P  U# S, M/ f0 C, @
  setup-globals
( H+ n0 ~9 r  e: \2 u1 |& j6 n: E
  ;; First we ask the patches to draw themselves and set up a few variables
/ D$ y* u- r3 y  setup-patches
1 r4 A0 h  P4 M6 U+ M& z  make-current one-of intersections% `) S: Q" Z7 Q" M# m/ l: r
  label-current
5 I$ H) O% N  x. q* r
) d8 ~. ~& l  V* T' D4 S! Q  set-default-shape turtles "car"2 a1 _9 p; W( l9 d# B) I$ o' o. v. f

$ q' g( j( G" m! H( O  if (num-cars > count roads)
( v; a9 t: Y% F  x9 i  [
. J' l3 J( e) Z2 q    user-message (word "There are too many cars for the amount of ": R$ y3 Z( E8 [
                       "road.  Either increase the amount of roads "$ z) F! J* a7 d1 V; H
                       "by increasing the GRID-SIZE-X or "$ P4 v. X+ Z3 C6 F: ~; K
                       "GRID-SIZE-Y sliders, or decrease the "" E( E( n6 c6 a# v# u& [" c6 K' t
                       "number of cars by lowering the NUMBER slider.\n". A% ]; d, L6 d- e
                       "The setup has stopped.")
  G" @( S$ o6 A" [1 h* N8 A    stop
' H& }) p! t0 A* x  ]
' e7 q( Q- o- C/ E+ n" E7 V% ?8 L. y' l! w5 h9 M
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 A4 ~, @4 i/ c6 h, ]# I
  crt num-cars# u0 V( y) O, V( L( Z% c! |
  [
% o- s" C4 G9 Q8 i( T    setup-cars9 k1 u, q% v6 s
    set-car-color
# a. q3 @  w: Q    record-data
3 J& _$ x* i7 k" f6 l( U  ]
( J" c' t5 `2 d' W& C6 g
  O, A3 u3 d3 B- }: s  ;; give the turtles an initial speed9 D5 @' Q" n# K* \, p
  ask turtles [ set-car-speed ]5 W+ s- l3 O2 Q5 ?. {* D8 T
0 {9 ^" y7 r% R8 |
  reset-ticks
/ X& T. M& S5 o* P! Xend% L+ t3 h5 L: [4 D! ?, {* I, y, @

4 d+ w: @% f: E/ U! {8 R;; Initialize the global variables to appropriate values
+ y+ f& Q( _9 c8 F; C1 P: Xto setup-globals
. v8 }, x) i1 d% C" A  set current-light nobody ;; just for now, since there are no lights yet
+ ^) y6 k* D6 y. X  set phase 0
+ c6 y) q! r6 X  set num-cars-stopped 07 c2 K* }" ?) ]0 i5 `: ^9 s
  set grid-x-inc world-width / grid-size-x
6 E6 W; B& V8 {* V3 R. H  set grid-y-inc world-height / grid-size-y
5 U! ]6 ~. v7 L5 y2 C$ Q5 U8 q
8 v3 C# d  P& F8 {  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" w: s' I% t% Q! ?& L  set acceleration 0.099: p7 \' l( B6 n, s" N. Q
end( U' Y, a& C7 v0 J3 ^$ ~

! Z! e: J/ w& \7 D, ~;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! W8 t/ A6 d, g- M' x
;; and initialize the traffic lights to one setting
2 [, t. x4 q6 U& Cto setup-patches
# R4 Y4 w5 I0 F" B' Z  ;; initialize the patch-owned variables and color the patches to a base-color
- C! S: l$ B6 T! I( C6 G  ask patches& D. z: @/ n; Q/ c7 J3 ?
  [
" C6 X" j5 \! }- a    set intersection? false. ]. ^( D1 d4 p. z* g, U  w5 M) \/ ^
    set auto? false; J! ^5 @5 _( y0 L4 J8 q
    set green-light-up? true% P/ S# h+ f* M, _; o3 E
    set my-row -1
7 h& x7 C: C4 s3 R6 W  _    set my-column -1
$ ^) h4 m7 U9 n1 C& r) H! R    set my-phase -1- w( {% i# _4 g0 {& R1 d* C! _
    set pcolor brown + 3
2 {! U6 A" x9 D) _- `. y- y  ]
, o2 |) ~; J$ f% K4 E# q3 ~0 f8 g) A2 ~0 d/ r0 ?" R0 a  D" n' r0 u
  ;; initialize the global variables that hold patch agentsets
( }! t6 }3 z5 s- @, |  set roads patches with
) B% m( \: F2 j2 Z7 J: S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ m9 K, A! [; }) T1 n( F: n2 w1 [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 @; d5 I$ D3 E9 \# g9 |" h
  set intersections roads with5 t. E: d4 r# ]5 G! E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& b: O; R, W+ ?& t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* o& n' P0 e6 l" {( S& E; \6 }1 Y8 h/ v* t4 j. s- ?: @
  ask roads [ set pcolor white ]  H6 `; w% N4 j% `5 y8 F- ]
    setup-intersections
  }' d3 q1 h6 a' [end
( x  r$ @6 a+ ?  G7 h1 ^: d4 h其中定义道路的句子,如下所示,是什么意思啊?
: y1 V/ h; K" T* b+ o4 i set roads patches with
- M0 _8 B% t& A# [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 W, o" s9 [. s: Z0 f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 p) d% G: \% b+ t  ]谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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