设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10080|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 T0 g  T1 Q" o) S8 F1 _
netlogo自带的social science--traffic grid这一例子当中,2 u: N* d9 Z- i. D: y
globals: T2 @$ i, B% [2 H, Q
[
/ J& }% L4 n& H  E5 ^  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ _' H# b0 d( M( D6 z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' {' ?, t( P' ]  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 c  }- I; t7 b. V2 [+ n                           ;; it is to accelerate or decelerate9 Z% {# d9 l3 I6 k" ]
  phase                    ;; keeps track of the phase! ^% E2 O" f7 Y; S
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 j% D4 b" s+ g$ j7 ]
  current-light            ;; the currently selected light1 ~+ w' w' V( S

# \4 a  ^! j2 C8 ]1 h. A  ;; patch agentsets
% k. L' j+ u. n7 X! m  intersections ;; agentset containing the patches that are intersections
+ a3 Q. I# d# S8 A# ^  roads         ;; agentset containing the patches that are roads8 x9 g$ V3 \8 I$ h
]' z/ `4 o4 i) Q* F

: J# x2 n4 y# W$ I2 E% X) I% Qturtles-own
: T$ a" @! k9 u* u" T4 k[
% d% z* B: T' {" a# T/ ?  speed     ;; the speed of the turtle9 C$ y$ Q! i; V# [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 g) E' D) W5 Q+ m+ {" q  w; x( Z
  wait-time ;; the amount of time since the last time a turtle has moved, C# _3 z; j2 [6 m. {
]
; n7 ^( a: |* n; Z8 b# h
0 Y2 N2 @) n' p! E- T9 cpatches-own
$ ~0 s: ^& u$ v* N3 L% W[, U" L7 @1 m, S# u0 D% o- ^- ^; q; S
  intersection?   ;; true if the patch is at the intersection of two roads
: I$ Z. N  R' H  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
5 B# x: _+ D9 e* d/ [! ], O" g                  ;; false for a non-intersection patches.
) q" ]/ `  s2 |6 p' h  my-row          ;; the row of the intersection counting from the upper left corner of the5 E6 k" @+ S+ A( I
                  ;; world.  -1 for non-intersection patches.
1 a& h8 ?& ?+ j, p; n# ^" }  my-column       ;; the column of the intersection counting from the upper left corner of the
9 r" }8 P0 Y2 I- d( v                  ;; world.  -1 for non-intersection patches.3 s, t$ ^: m7 N7 _  a( Y5 ^* ]
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: ?! U. f4 p0 Z* |
  auto?           ;; whether or not this intersection will switch automatically.
3 A( |  i1 u% q                  ;; false for non-intersection patches." `8 M: ]7 E9 G0 ^& n# v7 [
]
7 z- `9 p4 t; ]# h  R
3 g6 e+ T! o  C3 Q4 S7 C+ ]8 \' {8 e1 d9 p$ ~: e8 [$ D4 w7 b
;;;;;;;;;;;;;;;;;;;;;;
2 o) S( W& u# p  I& {3 P( P7 a/ z;; Setup Procedures ;;
7 L% K) q$ j% j0 m, e;;;;;;;;;;;;;;;;;;;;;;
4 z$ b) \1 r8 G3 m
; [! }8 o3 v9 ]2 J; N;; Initialize the display by giving the global and patch variables initial values.
5 o( J3 i3 s0 l( D3 ~5 Q* j;; Create num-cars of turtles if there are enough road patches for one turtle to
( i! S" @% {% \;; be created per road patch. Set up the plots.; _" r) d6 k8 q% b1 ?6 O" ?
to setup) N) A5 _2 H* B. H5 }
  ca# r( ~( J/ x( ]- R3 G7 e
  setup-globals
7 c0 n7 H5 E: H1 B1 U
: |: h6 b# {' t: }  [* A  ;; First we ask the patches to draw themselves and set up a few variables
' S! F- f4 d2 B  setup-patches
. q) M: i4 A* v. p- E  make-current one-of intersections+ p! h6 t2 }# E# X: f2 R
  label-current
, y. @# `8 ~7 U# ]. W
. q* m' }, Z+ y3 l( z3 g  set-default-shape turtles "car"( ^& [8 b* F" j9 r

9 K) B+ z2 t0 b: c: g8 M6 z8 U  if (num-cars > count roads)/ ^6 k2 b( B$ f2 u% q/ c* q
  [
1 I3 y" A: Z% ]( b* E% G$ H9 }    user-message (word "There are too many cars for the amount of "
: d$ ~$ j/ [4 O: Q* l3 s9 j                       "road.  Either increase the amount of roads "' Z0 e- E; ?2 E- Z
                       "by increasing the GRID-SIZE-X or "+ {( Y6 g. P. c9 d5 J. V: j
                       "GRID-SIZE-Y sliders, or decrease the "+ B% `: b1 l' r& U3 K: Y# J1 Q
                       "number of cars by lowering the NUMBER slider.\n"! A6 m2 d$ V# x# Y9 n
                       "The setup has stopped.")% ]6 `' T9 D. X2 H
    stop' x) t- q5 R: Z' Q
  ]
9 b: n% s2 \7 W9 v  ]1 _" `) y5 N. h
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ G; q; e( n: }! V: d9 i. `
  crt num-cars1 w/ _8 f; {1 t7 B2 {
  [
# q" j, n3 p8 L( Q    setup-cars
% F2 o0 s' M" I; g4 p    set-car-color5 j. Q4 Y2 e& e3 \% M
    record-data- I, P% v; y; [
  ]
( U. u- K+ [" {) S4 [9 n5 q
% w  z/ o9 n4 [& o0 Z7 p  ;; give the turtles an initial speed
* R0 z* H" P/ l' K- ]7 `5 O  ask turtles [ set-car-speed ]8 w/ l! `2 n2 n+ L7 o
. N: j. H6 n% `2 k' K' G& @
  reset-ticks
8 y3 j9 i, f: e0 T+ R, i4 Bend# G- d. R* _) S" d
7 Z7 z- c& x& K+ ~7 T8 r  q
;; Initialize the global variables to appropriate values$ d9 z) }9 W0 @9 `, U% {
to setup-globals# v, T9 d7 n& F& @" t3 k6 i
  set current-light nobody ;; just for now, since there are no lights yet" g9 w0 u" h8 P. k3 q) t* B
  set phase 06 ]7 n9 D1 N* s- o3 M  n7 `- _  ^
  set num-cars-stopped 01 |2 J, E4 D2 J; R; D) r
  set grid-x-inc world-width / grid-size-x
- N8 u/ U& ~$ G8 r& P5 o( }2 e  set grid-y-inc world-height / grid-size-y+ |8 H# a3 s$ Y' @6 A  K0 }

- W9 X: r! _0 x* q2 i- g8 }  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 y* ^( E4 Y' h* @) B1 f. n  set acceleration 0.099% N* [( r( c; q+ \
end4 t) N6 i( ?& L& V! x* c
! z2 t( c" w! N' D0 s5 ?' G
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) P/ W( v8 k4 F% @/ [# r% P
;; and initialize the traffic lights to one setting
; A2 \( e& P6 L0 L% |6 I1 T2 b8 M: `) tto setup-patches
3 N; W3 y7 O/ ^& \6 E  ;; initialize the patch-owned variables and color the patches to a base-color
& E* |1 x$ e9 ]/ g  ask patches
! |: Y7 O- s+ Z+ y  [
' i" {5 q  y/ s* R    set intersection? false; I7 Z" K& C8 X8 l: A
    set auto? false, A1 }' I* v  b* X2 d3 ]
    set green-light-up? true3 u+ N1 j# I: n4 e- q' @* [
    set my-row -1+ V2 A2 O! x6 j/ k7 Z
    set my-column -14 }# q9 k9 n& Q! C6 }
    set my-phase -1
9 s7 e5 U% m0 e6 I. R2 [    set pcolor brown + 3
8 ]' c8 @* @  @) S! W6 p  ]8 g, T6 O; P6 _$ s
7 ~( C' v% @2 ]7 Z3 T' c- @
  ;; initialize the global variables that hold patch agentsets
/ B3 c" ^9 l5 r) X- `* ?1 h  set roads patches with% G6 i: N! w5 H. O) X" {) l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% C8 N+ h1 a2 X4 U8 J4 N, R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 B3 R$ s, O  F& x6 L: q! K4 M  set intersections roads with8 e& X! L; R# x) A3 L# S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* X  ?' }2 P6 p. Q4 }+ g" R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 m/ n$ z* S! ]) F
( ?6 T3 Y" a8 R4 G" H3 b" O* T
  ask roads [ set pcolor white ]
8 X* L( ]8 J0 }4 X    setup-intersections* ]+ ~5 M: z" O" n3 C/ A$ v
end
' _% c* P1 M$ j其中定义道路的句子,如下所示,是什么意思啊?
+ ]9 Q& E. x  h8 Q" w7 ~  p- [ set roads patches with# A. @  h9 ^9 V2 L) `, |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, M0 P! S+ y1 H! I: H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' n* ?, F+ q+ z! F/ B! [$ F0 c/ u) E
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-15 08:10 , Processed in 0.019933 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表