设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8922|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& C7 [; U0 I. Qnetlogo自带的social science--traffic grid这一例子当中,
! ?( K6 w( N# C3 {* G- |# wglobals
6 g% ~2 S4 C0 l9 p4 e  Y0 M. ^5 p[
- k5 R, t" b6 _9 R  grid-x-inc               ;; the amount of patches in between two roads in the x direction  n" S) \3 R$ }9 m6 m, ?5 ?
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
) \- x9 D! Z# ]( n% p6 s5 d; N& M  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
$ T7 R' S; @) v                           ;; it is to accelerate or decelerate4 J1 V+ G6 [+ `, h( A6 V. c1 V
  phase                    ;; keeps track of the phase7 ^* U& }/ b% s% @9 f9 P9 y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  ]$ G  o' U3 ?0 t' n  current-light            ;; the currently selected light5 k. H2 B4 O, D5 O
9 {; k: k; c& I7 n1 h% Y1 m1 \
  ;; patch agentsets
" _4 n0 M# }) w$ X! C: f# |) G8 ?# s  intersections ;; agentset containing the patches that are intersections
# L4 w. k' z* y* `% T7 U+ z! ~- H  roads         ;; agentset containing the patches that are roads, {( c: Q) |& c& ^) q1 G
]
0 R3 j( e' N  v
) Y% C) S$ @4 H9 M( S$ u) zturtles-own
+ ]" @2 [& q; G" ][
% ~( b; ^. M: ?; [. V, F  speed     ;; the speed of the turtle) _( [2 q* z% h% l6 P
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. D9 z: h! c! `" l0 M- {
  wait-time ;; the amount of time since the last time a turtle has moved  M; H3 u" i: P7 m; ^  b
]
9 Z" S1 h% g# \/ l& t8 T6 N8 P# w) `" A, C9 D
patches-own) I# H8 e' r6 E+ }
[" M5 a- x" K. _; B. \# j: [
  intersection?   ;; true if the patch is at the intersection of two roads- r, S8 X4 R. I0 j& W$ i% a7 ^: [' D
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 j- L: I) l, a& l                  ;; false for a non-intersection patches.
/ F: {& s" H4 v7 c5 I) s9 M  my-row          ;; the row of the intersection counting from the upper left corner of the
( G$ {8 G6 ^0 l; I+ P& q                  ;; world.  -1 for non-intersection patches.8 h8 Q; w7 _$ g$ [, H4 E
  my-column       ;; the column of the intersection counting from the upper left corner of the4 u- Q% T/ [7 T* A  x3 ?* Z1 H
                  ;; world.  -1 for non-intersection patches." O6 i0 G1 `% n" x
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" n& S) D) s$ p; i* R8 M" K  auto?           ;; whether or not this intersection will switch automatically.
+ ?4 h; E: w. V" N( N) d  v                  ;; false for non-intersection patches.# o* E, I% L  e/ [& s: f# c
]
* C8 h# K1 e! U
7 G3 D: _8 N# c2 f! b0 B3 _, r5 _$ E9 C- n6 L( f
;;;;;;;;;;;;;;;;;;;;;;
9 ~- l0 |! r  w' \; ?. D+ \;; Setup Procedures ;;2 a# p1 ~. q4 E- h
;;;;;;;;;;;;;;;;;;;;;;. W+ q+ ^/ g3 S& ?0 R; R4 h, L
/ n7 a& @! ?1 H* K
;; Initialize the display by giving the global and patch variables initial values.
6 {+ z6 U. R, ]+ Z, j! ];; Create num-cars of turtles if there are enough road patches for one turtle to# ~+ ^; u, G' X! _- m4 x6 `1 `7 N
;; be created per road patch. Set up the plots.. y& s  q$ H% Y0 O; b0 [: k4 E
to setup" D/ c) y: ^  u# x% v
  ca  [0 j, a2 }4 t3 a' y- |
  setup-globals
7 B! d" A3 }+ [5 w& h/ j" n) h& G8 Y- F, m; a) e" l
  ;; First we ask the patches to draw themselves and set up a few variables
; r2 Z5 h) H, W/ P9 G; I5 ?- t  setup-patches
# Y; @1 e  V# p) p  make-current one-of intersections7 D* g7 F5 M6 [& l( L4 I- _
  label-current8 w7 Q4 e+ \/ J* ~1 i; N  D
8 ~( u  o5 b) N2 Y$ d: O0 d% {
  set-default-shape turtles "car"
, U# z& @. z. Y9 \
; f' Q" y2 H" j/ A/ x  if (num-cars > count roads)* b) ~* m8 C" X7 k" }$ \
  [
7 O% E  \2 i8 k+ ~& J# \    user-message (word "There are too many cars for the amount of "3 b5 `1 j$ t+ f6 ]; m6 C8 T
                       "road.  Either increase the amount of roads "3 u2 A9 r  o/ l
                       "by increasing the GRID-SIZE-X or "
( S  Y: z  y  o/ o                       "GRID-SIZE-Y sliders, or decrease the "
8 ?) z  s, l- _  w& B+ v5 s, G                       "number of cars by lowering the NUMBER slider.\n"
4 u2 D  i' G8 y0 R                       "The setup has stopped.")
* I8 p: f5 O5 B; T1 }  L' |. O    stop
9 o9 {& ?; D# @5 A  ]
* G  ~5 c+ A" j7 A) j7 L. Y, X" x/ i* e! e8 Q: D
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) @$ K6 Z3 r& t6 W" N: C# W
  crt num-cars
. P0 F7 U( t' [1 h  [: B& D2 ?. `! o, h; Y$ a2 o2 b7 r  v; @
    setup-cars
! n5 N6 R5 J7 S( L    set-car-color- k' S# C( K9 A0 o. S
    record-data
" o- R( C4 i# ?  {8 H/ t  ]- ?. h! X/ M/ l) w

' F% s  A1 v8 J" D  ;; give the turtles an initial speed
: H0 v9 o' @8 V6 r1 a  ask turtles [ set-car-speed ]" U( [% ^3 T; g$ }+ o
( l  q' A% a6 X4 c8 n
  reset-ticks
- F- ~. w# N, p9 J" y% Y1 C  Eend
  Q. I. K3 ~: s- U+ z
! e! A' ?# Y6 j6 j) u  i3 i& ~;; Initialize the global variables to appropriate values3 O2 K3 b- n- F( ~1 W( N) i, ~
to setup-globals! z0 E! b( W( c: K+ n
  set current-light nobody ;; just for now, since there are no lights yet- d: a% h5 ^, ~" T* ?
  set phase 0
, |& S( z8 S7 I6 O' Q/ \: r  set num-cars-stopped 08 w( U8 ^+ d/ F5 u) Y6 u
  set grid-x-inc world-width / grid-size-x
  z( k( r7 e2 C# Y8 w) `  set grid-y-inc world-height / grid-size-y
5 `: w- R" o, e6 v+ J! P. |
/ P7 \( C4 w& v9 c! T  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& e% U6 W( e4 l: |
  set acceleration 0.099
( M1 \: [2 @& r5 [% K) Wend7 v3 q' Y7 n$ J. f

: D$ ~/ H( p3 u; a, x" q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 {# t' m% e2 S( ]6 L9 l: L7 f1 K
;; and initialize the traffic lights to one setting
1 g9 M& y5 E4 s* Tto setup-patches. `) [2 v% x1 A( {5 j' O
  ;; initialize the patch-owned variables and color the patches to a base-color
+ B  N! P  s& ~3 ^  ask patches5 z. n. H, t- R0 G2 ~* Y% A
  [
$ e. `) A* x) G# t% X' O0 z3 u5 q9 n    set intersection? false
* o3 q0 n! G4 l: o    set auto? false9 p6 f1 c# N. |- c
    set green-light-up? true6 V) y+ I: \# k2 O6 C. m% b! q
    set my-row -1
+ Y2 X2 K) [, x3 Z- W    set my-column -1
2 D: d$ z2 \& n: [/ \7 M4 S+ l4 r    set my-phase -1
0 y* D$ f4 Y+ y7 Y$ i) e    set pcolor brown + 3; c( N/ W+ h# n$ A$ y$ M
  ]" x+ W6 e* g/ [/ v3 s. `. ~

! [' ~6 E6 C' ^, J; A2 ]4 K0 S  ;; initialize the global variables that hold patch agentsets: n+ d( Z1 b/ h7 Y% {- ^  |( E2 `
  set roads patches with/ |' o* L) y5 r: w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% G' Z+ n$ L7 B2 ^4 u8 p' c7 a; t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ L2 [4 f( K$ J& x$ U) H
  set intersections roads with
  X" Y1 G0 k+ E; O( K7 _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& t1 }+ R3 l  ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ M3 C# V; `# K
$ ]7 S: ^( w: z; h
  ask roads [ set pcolor white ]
, z0 c( c+ ?- B/ H    setup-intersections3 l0 |9 t& H; k& J) w1 n
end
# |  |5 h" ^5 W; m其中定义道路的句子,如下所示,是什么意思啊?6 F* u8 h: B) }$ {) b, h5 I
set roads patches with7 s  ~( T# l& I8 N/ t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 \$ l. o% ]. e. ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& [7 a! i, f4 Y" w: f5 B
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-16 06:15 , Processed in 0.024803 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表