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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* \: Q3 l  p: [( s/ k+ wnetlogo自带的social science--traffic grid这一例子当中,* E& K$ p% E! ^) t4 f' n2 |+ ?
globals0 d0 B3 g6 D. p) c1 v
[
/ U) ^" h; u4 A* `' ~& {) K4 U  grid-x-inc               ;; the amount of patches in between two roads in the x direction" Z9 A2 g2 e5 j/ x& Y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 S$ ]; B0 t$ r. O  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 B& E- E, ^# L3 A; J6 X                           ;; it is to accelerate or decelerate
( k/ ~. L' m& S' W& ?, i; F& N  phase                    ;; keeps track of the phase
3 Y% j; Z) V- _% T9 }1 X+ E+ I  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 q1 ?  r  v2 G$ U  current-light            ;; the currently selected light
. f6 |- U4 y4 S% G, ]7 m! Z
& _& K$ J4 X. r7 l+ K4 E0 |1 h& v, m2 F  ;; patch agentsets; ^. g- w" D4 v' ?4 i
  intersections ;; agentset containing the patches that are intersections
, g3 w" y9 B2 v  roads         ;; agentset containing the patches that are roads3 u# N4 z4 a$ |  X6 M/ W4 E" ]
]
6 M* a8 C: f; m( Y) T$ i5 [
" c  A7 [5 X+ Z: s; ~! a" Sturtles-own
% [, n% J  M# Z9 X( `5 O[
& D* G, J8 @; a$ K' q+ [  speed     ;; the speed of the turtle  K9 R9 w# {* q9 a, s( I
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ f. N: n* T* o8 K
  wait-time ;; the amount of time since the last time a turtle has moved
. M& a) W6 Q( C) W]
+ Y3 n8 l' A3 O, o3 v
8 S  }; H6 q* W) Upatches-own
0 ^6 `) }0 M; i6 G[) ?) d- R. l: Y5 N; ]5 E8 h6 d! o2 j
  intersection?   ;; true if the patch is at the intersection of two roads
5 X6 T4 \, s/ T- @# [2 J  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.6 }; ^* b: x" {
                  ;; false for a non-intersection patches.
9 b/ a  q& ]( u/ T  my-row          ;; the row of the intersection counting from the upper left corner of the9 }+ ]3 E! h7 B( h
                  ;; world.  -1 for non-intersection patches.- f# d, Z2 v3 {2 i$ v
  my-column       ;; the column of the intersection counting from the upper left corner of the" _6 c9 k; V: Y& {
                  ;; world.  -1 for non-intersection patches.7 m' F  T1 I7 H/ A$ |7 S! }, i) T
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  c2 N  c' @* A
  auto?           ;; whether or not this intersection will switch automatically., z6 E+ I9 R  u0 u" G! s. a, s
                  ;; false for non-intersection patches.
3 |8 m* S" X9 y% E8 R# t: H]$ Y  {: T7 d8 P* [3 \9 r

1 o; Q+ R3 ^& U& v( J0 |5 L! x6 \  x9 L$ v  }
;;;;;;;;;;;;;;;;;;;;;;
% m( i6 {9 d9 r% I% w, n& j6 U;; Setup Procedures ;;
9 }6 J% u1 K, O; b$ A/ }0 s;;;;;;;;;;;;;;;;;;;;;;  t6 b" m% }% u
0 |, X3 R1 i# V2 V" e3 [' v! ^% @
;; Initialize the display by giving the global and patch variables initial values.1 w, W9 Y; C1 {$ y  i* Q( ^" _/ ~! y
;; Create num-cars of turtles if there are enough road patches for one turtle to4 E; A9 e2 X/ t7 K* d# U
;; be created per road patch. Set up the plots.
- J5 r+ Z9 y! }, p3 pto setup
) }2 l9 y# E' v% E4 A- G) k$ ]" A! Y  ca+ ~+ d# @; R  S  B6 f
  setup-globals# q$ v4 a( G- Z9 ]

, w0 p( n; Z7 r$ I( e  ;; First we ask the patches to draw themselves and set up a few variables
! o  f/ s6 b- Y  setup-patches  e1 B+ o: C" O
  make-current one-of intersections
( n" k. |9 z+ i4 ~( E/ T  label-current
. \! L* r0 w/ i0 T% m# S/ w3 p, R/ g7 ]1 x8 r; j# R5 f8 Q
  set-default-shape turtles "car"+ }9 @# x1 E7 o4 _) Q" p1 @
, l2 P) I+ u2 [, u! g
  if (num-cars > count roads)4 D" ^2 a" j- m
  [
3 ?( C& A  a3 h$ m7 I! ^. r    user-message (word "There are too many cars for the amount of "( K3 s9 l# V! D; R( U
                       "road.  Either increase the amount of roads "
5 n# I# p7 p# d                       "by increasing the GRID-SIZE-X or "* h8 \" [- i6 a/ ~7 _
                       "GRID-SIZE-Y sliders, or decrease the "
  t1 C/ o' u, Y: s8 ?  y3 @7 ]. c                       "number of cars by lowering the NUMBER slider.\n"( Z# W% L" j$ E  o3 e
                       "The setup has stopped.")
& y& C3 w1 o* Y5 R/ L    stop$ L( Y* ]  V* a8 y1 a, Q
  ]
6 F" V8 r4 B9 O  u( f6 c0 L
3 ?6 S- \' F# i  w9 v  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- I/ Y: _1 I; E7 P' g
  crt num-cars( n/ r5 ]- _1 X
  [
+ [* O" K& k* F+ v: Z* @2 ^    setup-cars- D1 Q; z3 `6 o0 e9 R- |4 h1 X8 w
    set-car-color
" |1 E2 c# A% e* n1 ~" U; V# E    record-data' w! T5 @& p- n" @( a. f0 Y  g8 S
  ]
6 T# r9 k: q$ O
- i2 X% J6 q7 H2 f  ;; give the turtles an initial speed5 R- l0 y( p5 p7 b  _1 {) n
  ask turtles [ set-car-speed ]" N9 \0 Z0 o( y3 w( p4 k; ]
* \; O/ ?! _+ ^$ U% L
  reset-ticks
- d5 ?6 M; U' ?% h' |9 [end
, S* v0 V3 v, i  y- r9 O9 j+ K
+ N7 Q4 i, N$ W& H;; Initialize the global variables to appropriate values
# X/ |3 W; k0 X' w- a& oto setup-globals
6 q/ F* P1 P& b! `/ p+ {- s  set current-light nobody ;; just for now, since there are no lights yet
8 x' n2 B/ ?5 s1 A- q  set phase 0
$ i0 f9 Y& T) N( H. o) P1 C8 C  set num-cars-stopped 09 n- X# B! `7 g' i- u
  set grid-x-inc world-width / grid-size-x
* ~5 `# ]& D* s+ y3 J  set grid-y-inc world-height / grid-size-y$ ^1 c6 p% H# m. S6 W
( f0 `. d* W2 z5 [) m6 v
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 G; N/ I+ f. {% Z
  set acceleration 0.0998 \7 W2 V  `% n. _4 G9 c
end+ o  l5 M2 M- w! K

* ^8 p8 q) U0 ^5 R;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; y! |' g& K0 H* z" U2 c) \3 b( V;; and initialize the traffic lights to one setting
  G3 T  j( S, B- ^" E$ L* Nto setup-patches
+ O! ]! p; L; X: T9 [3 S# }  ;; initialize the patch-owned variables and color the patches to a base-color
# ?; e/ h$ O) r! g9 W. ]  ask patches3 H$ ?! _, u7 K  Q# g+ m
  [7 ^$ `4 t) E+ |- Q: V
    set intersection? false8 V3 d1 N8 x# y! r2 F$ D
    set auto? false8 k2 j" J5 H5 b# F
    set green-light-up? true
* ^. L, k% x2 }7 g) f    set my-row -1# P1 G& [2 H1 W7 s. V
    set my-column -1
$ O* v; W) ?3 I" H8 m/ H- B! v9 w4 ~8 g    set my-phase -12 u6 c8 H6 c8 Y9 C
    set pcolor brown + 3
5 {4 k, Y7 @! J% I  ]
. R* V1 W' g7 I
, M, M( X! a6 e: a: m  ;; initialize the global variables that hold patch agentsets! `2 @" s) ]9 [- T* p* C
  set roads patches with/ T" |% D8 r, V  e  Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) z6 L, K1 o4 ?- O" O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ k- u0 R" p3 K1 V6 G" ~  set intersections roads with; r$ s$ V7 ^, C" j. W. m' U! h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 M( H2 V+ g8 t! f' S! ~" ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 @4 _3 R0 V4 U/ j- E8 }( J

$ e0 q# b+ X# G% Z" K  ask roads [ set pcolor white ]
6 V# r+ W2 b$ a  O9 V  P, A    setup-intersections; z! U/ v( B% j& |
end
& Y! q% {& P9 b3 ?& p其中定义道路的句子,如下所示,是什么意思啊?0 Z/ K' v* j; w3 s
set roads patches with, M( e2 n9 \: H+ [) x4 L: h" n
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 v2 D9 l- S, S2 r# p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" q2 r7 ?, M* G( `9 ]谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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