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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' M# L7 x. n* k# R9 b
netlogo自带的social science--traffic grid这一例子当中,* m, ?! N3 k' A0 U" ?
globals
' @; `% |! \  H3 Z; ?7 H[
0 i. G  s8 j  M# E6 `  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% ]! M* t6 K7 I# C  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 ^5 @$ J) D* b( A7 K0 ]
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 z8 [0 J0 {$ F4 X                           ;; it is to accelerate or decelerate
9 ^* o8 N# p8 _$ n  phase                    ;; keeps track of the phase& I# T  s: s7 e2 |
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ p  C0 a' w1 g' R1 p" j. ^5 D
  current-light            ;; the currently selected light' G8 V; P' T' V

: b" f& n2 _4 g, p9 Z8 [  ;; patch agentsets
* q+ z) r0 F7 m  intersections ;; agentset containing the patches that are intersections
$ y0 o6 \! P+ @  roads         ;; agentset containing the patches that are roads% v, K+ M4 e( J5 u. X) y
]
- F3 K$ N4 n5 b2 c, K7 n
* `4 k6 o! w2 r& }1 Cturtles-own
/ K) C4 d5 K% J[
8 Q& t7 q. `* a& Z+ t4 Q  E* \  speed     ;; the speed of the turtle/ D: Q. u' x; U" E/ j6 O& j/ A3 o
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- E+ a, D: y$ I% i3 s1 b
  wait-time ;; the amount of time since the last time a turtle has moved
: g6 K& Y2 f1 Q4 {  Z: y' @1 \]7 E% ]! P3 O% v0 ~
; P* a8 L1 J: f( k" c  Y, _9 y
patches-own" l; b2 I" E! Y" v& L
[; K) x/ w8 a6 r6 x. E  `
  intersection?   ;; true if the patch is at the intersection of two roads
, e9 v9 [& Z5 n( i  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& S- J/ q" [" c/ ^3 p% b
                  ;; false for a non-intersection patches.1 |0 _2 D9 J# c" d# l
  my-row          ;; the row of the intersection counting from the upper left corner of the/ A- o" {8 F" O2 r
                  ;; world.  -1 for non-intersection patches.
% q+ s: B4 |7 r7 }* O; u4 r  my-column       ;; the column of the intersection counting from the upper left corner of the
) B7 N+ y3 w; L$ q1 L1 n                  ;; world.  -1 for non-intersection patches.
0 {7 \6 y4 O" ]- o) T" }# G2 b" w  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 X: ^. r: W: ~+ K- M' g+ R& z$ Q
  auto?           ;; whether or not this intersection will switch automatically.
; N# X/ U6 |1 F6 v                  ;; false for non-intersection patches.
- E  a3 I) n+ @]: _+ e5 i! x  ^: U5 r: i9 U$ P

+ R* j3 |" o# i+ }+ _3 E' i6 R0 o( y5 R
;;;;;;;;;;;;;;;;;;;;;;8 v8 C: E9 f7 ~( h) N) \1 m
;; Setup Procedures ;;, ^: x) s1 d6 |, Q8 K. q) L
;;;;;;;;;;;;;;;;;;;;;;: k  a) S* Q7 Z; ~6 {0 [" M
% `. e& T' r0 Q$ ?
;; Initialize the display by giving the global and patch variables initial values.- p5 K' S9 A( V  ?0 w. Y& F6 K" J
;; Create num-cars of turtles if there are enough road patches for one turtle to
& |$ C1 u- B( B$ y% c+ T8 _6 p+ m;; be created per road patch. Set up the plots.- [. s2 C" p. A  o4 S1 p
to setup1 H* x! V7 `7 g9 i
  ca, t& p5 @$ Y' o, ?, E- w' f$ J
  setup-globals( ^7 w) O# x% \4 a% v/ X" V

2 P2 p  i% g- |3 `  @5 u, s# Y  ;; First we ask the patches to draw themselves and set up a few variables
6 G* J2 e9 ]6 N6 X  setup-patches- w/ ]1 _- e: n# b
  make-current one-of intersections, W. P: a2 n% {
  label-current+ [- A" B8 I5 g: ]
% c  r- y" J8 E1 g* a4 H. D2 X
  set-default-shape turtles "car", [2 _# z' k+ Z9 q3 |* i: d

' l) }9 J5 \6 U3 V- `* ~  if (num-cars > count roads)
# A! e2 C! d0 O+ _' b  [" u% i7 ]% o+ I" p+ E" V# ?7 v1 Y
    user-message (word "There are too many cars for the amount of "6 ^6 g6 L1 C' _, `/ r
                       "road.  Either increase the amount of roads "
( l  }* r4 P6 r% r6 ]: ]                       "by increasing the GRID-SIZE-X or "7 q, t4 n* T5 U. `: B
                       "GRID-SIZE-Y sliders, or decrease the "
, G0 @- ?* z: w% G! z0 j. J- o                       "number of cars by lowering the NUMBER slider.\n"
- g( g5 w5 E- K5 _5 ]5 X                       "The setup has stopped.")
  [4 O" _8 ~( y  t) i& j1 @    stop
; X/ g7 f. u4 s. Q( |  ]
# c# A& N4 I8 ]/ K6 h# ?( N% [7 O; |+ s3 C
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 ]4 a8 G' B" V' n# X* ?0 k" T+ s$ T) N
  crt num-cars
; B/ c; H  t' Q  [
. M( D2 g7 L7 \7 M% I1 y    setup-cars. l+ n; t6 n: j
    set-car-color
; k' c* j# n+ G# H' U/ d: {    record-data
5 c; P% |9 i: o' `% a4 s  e( q" [, d  ], U! U6 N: A! M, w5 w
' o  D( j  I. r, A+ b* {
  ;; give the turtles an initial speed
& \( o! j4 \8 m9 E) E. j- F  ask turtles [ set-car-speed ]# s) ~; Q0 E; @) X. Z3 Y

/ a5 P' r/ F( B: t: I- H7 N- z  reset-ticks
$ K5 A: l1 _& J  Mend7 D' M+ {  ]; \9 S3 L6 y3 `; h3 U, V

& m1 n% W; h2 g+ ]2 r;; Initialize the global variables to appropriate values
' ^; K8 z& J" U) a8 U8 t5 Z6 v, tto setup-globals2 o; D% M9 H6 n8 ]: d  s' z/ [
  set current-light nobody ;; just for now, since there are no lights yet
6 ~5 K, g% a1 D9 s0 F7 j# |# \. e  set phase 0
2 n$ \4 B4 k) e  set num-cars-stopped 0) p6 v4 T6 H. w8 U  y7 K( [
  set grid-x-inc world-width / grid-size-x8 k: |. ?& c+ R
  set grid-y-inc world-height / grid-size-y
" ~5 U; p! J  L3 A' O
+ J2 I6 h- d" M$ ]  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# Z& M, A/ B; d5 @% {( S. w  set acceleration 0.099
( _9 Z" O' |! ?1 R4 Z: Dend6 r! m& G; M/ S# i/ E: W2 _0 \8 F

, @, x, Q. p/ A6 E4 k;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' \1 Z# S+ l& ~( X9 }
;; and initialize the traffic lights to one setting
3 c9 _1 }) Z$ Y+ J6 t# d; ?% D( a0 mto setup-patches
) l2 P/ p: T$ ^2 x7 |  ;; initialize the patch-owned variables and color the patches to a base-color
8 @6 b; l+ Q# |  ask patches
! j4 C* C' l( _* f  {5 f* ?2 A7 ?  [
1 n  S- \& h6 @9 n8 c    set intersection? false
# E: V' k7 [6 c  g" _" q) B    set auto? false
" o% N8 u6 e3 f. P6 R; z    set green-light-up? true
: m* ~% I4 @. a0 {7 w" w& X- u4 ~1 e    set my-row -1
( n- y: c! E! j( V1 R! J    set my-column -1
0 k7 x8 q5 b7 f! `2 t    set my-phase -1
5 y  l3 _4 c, C# E  B    set pcolor brown + 3% h( p; d3 R! D* Q- M# d
  ]; y8 }0 H+ z) L7 c' j$ N+ S

* |0 v! X! u) Q5 R  ;; initialize the global variables that hold patch agentsets
+ O: I% o6 q0 ~1 J/ I1 L% h4 D; S  set roads patches with3 u, x# B( h3 f* M% ~) h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ s& q1 o' m6 h% I9 R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 L) m' Y# j  }! m# ^1 r  set intersections roads with
3 P' S4 [' q+ ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: j4 h0 a9 }" ]5 n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ ~$ q8 U* v) g' g
  y* K* [. e! s* \+ Z6 Z+ ~( a- a2 N  ask roads [ set pcolor white ]
6 ~  M% e# |3 v' K. B$ s    setup-intersections
; G( u9 X" y6 ]+ O4 aend, x7 z+ T8 Q) L  m7 q/ V+ E
其中定义道路的句子,如下所示,是什么意思啊?/ P& S6 D/ J/ d* C' E& C, e& X! r& [2 a
set roads patches with
: Q/ ]3 A5 A6 p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  ?+ n2 {1 L+ l* K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" A2 `0 i% S" M% R% g; p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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