|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: B! m9 T* S7 R+ l, l
netlogo自带的social science--traffic grid这一例子当中,
% Y/ x0 e' ^' ^% C; nglobals
6 i* J9 W4 }# H! N' T+ d[* l( l, Y7 H$ X: b5 \
grid-x-inc ;; the amount of patches in between two roads in the x direction
& a: T3 o# _8 e" ~% O grid-y-inc ;; the amount of patches in between two roads in the y direction
- G& L* Q Y- X7 `8 M acceleration ;; the constant that controls how much a car speeds up or slows down by if& [' T" U# f0 t0 T# f5 a' V
;; it is to accelerate or decelerate6 h' z, z, `) C; Y. w6 s( e& c
phase ;; keeps track of the phase
+ @8 b+ c# j$ j num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
, O5 {& ~ C- }' q/ i8 Q current-light ;; the currently selected light
3 O1 C. _0 O* I2 J! k6 ~6 L# V; ]& i: O+ E3 P: R
;; patch agentsets; g8 B! E3 H4 j: Z% ~$ ]- i
intersections ;; agentset containing the patches that are intersections
2 j g4 Q! q( ?" j* Q roads ;; agentset containing the patches that are roads
2 ?5 e. t' I* Y% `0 i- X2 q o]8 o9 O/ a6 E9 ^
5 \0 h$ K% z! I0 W" D# s: hturtles-own( j' M: x5 {; G3 q z; x
[
' {+ P2 w* x/ ?) p speed ;; the speed of the turtle' {; |4 l3 ]8 A; k. w5 \3 d3 U
up-car? ;; true if the turtle moves downwards and false if it moves to the right- W$ U( M* j/ F
wait-time ;; the amount of time since the last time a turtle has moved/ N/ s4 g3 J3 H/ O! B! D ~
]
/ F H A: S; W" y
4 }1 V9 u/ m5 D5 |9 c! @patches-own& Y- l) w K' b; |7 H
[" M; c; ~, J, H! M- K+ l
intersection? ;; true if the patch is at the intersection of two roads! V0 o% J% N1 P ^' X2 w
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
) \& D. Q8 ?7 b+ @3 _ ;; false for a non-intersection patches.
' x: }# h* U# @( ~/ [ k; W my-row ;; the row of the intersection counting from the upper left corner of the
. t W9 f/ R9 S, K7 |+ W) N ;; world. -1 for non-intersection patches.
c S+ w9 h' Y* f) L: p my-column ;; the column of the intersection counting from the upper left corner of the8 d( x! @- B9 E9 h
;; world. -1 for non-intersection patches.
( w. ] @2 q; O0 D8 B5 x& r# L my-phase ;; the phase for the intersection. -1 for non-intersection patches.5 B3 M1 D+ b$ q F$ W `3 U# k. H
auto? ;; whether or not this intersection will switch automatically.
" W" X8 t. J8 ` J! J) i ;; false for non-intersection patches.
# t- u1 ?9 v5 g& `8 u% L7 e]- k& D! X" r: K0 r3 D% p. ]
! d" @2 }! a0 y! Z. X& W# q, u8 a y
;;;;;;;;;;;;;;;;;;;;;;$ ]; l$ L* s1 U- n
;; Setup Procedures ;;
( j' I* M* L9 d3 O8 M$ e# N* S, q;;;;;;;;;;;;;;;;;;;;;;
/ I4 M o- U B% H
! U. f. k2 n/ A8 @;; Initialize the display by giving the global and patch variables initial values.
2 y/ c0 u/ ]# d& K8 Y, ^% Y2 h;; Create num-cars of turtles if there are enough road patches for one turtle to
/ G! M# H: C% J& _1 e;; be created per road patch. Set up the plots.
1 R! e+ ]* W- W3 {) W# cto setup
3 u3 N% L- @6 l9 @; E ca' v7 A A+ S4 I; s5 u0 M# K1 y
setup-globals& s8 |1 `- ~2 E0 S8 w$ M
" f& [+ D# G2 ]9 B# d( l2 ~
;; First we ask the patches to draw themselves and set up a few variables2 C. x2 ?/ f m8 Z
setup-patches! C0 Y+ a8 g2 x
make-current one-of intersections
* |% r& J0 D+ Q1 L label-current
3 d# P1 W9 K) c2 r4 L( [+ p. }9 r; }$ f+ P1 L% K7 k
set-default-shape turtles "car"; q! R' S3 G0 ?9 r1 R5 ~) V& y* W
1 L' y( n" z2 C: `7 Z" |
if (num-cars > count roads)
q5 B g. c. E K& `: C [
2 s4 t i. M+ h( A0 m user-message (word "There are too many cars for the amount of "# I4 z& f$ w3 m
"road. Either increase the amount of roads "2 ~+ l5 Y- C Q. q
"by increasing the GRID-SIZE-X or "
+ L5 K w$ _8 k" D# v0 j2 s "GRID-SIZE-Y sliders, or decrease the "
1 ]4 b' E: t2 f7 U2 G; i "number of cars by lowering the NUMBER slider.\n"9 D. k& Q* n# B4 F/ W. P0 h9 |
"The setup has stopped.")1 {/ N$ E2 o& R2 J& A
stop( s( I2 a- ` C' z( g
]# w8 t* |7 N) }. b- S" C
3 R( R* H8 l0 V& g9 T$ m6 f9 J( h0 `
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! Q! Z) b0 h" {" E& p
crt num-cars3 _, B8 j8 {! w/ i. x
[7 x, p9 m4 h2 W% X$ J# O! K; M* k
setup-cars
; k q2 A* W' y: z m! _ set-car-color7 [- W0 y0 O8 M1 V0 s# T
record-data, @! H3 P# o/ Q8 j c
]
: Y1 }; V q8 r
$ I$ R' _ H. x \' M# s5 S ;; give the turtles an initial speed
, ^4 x, @5 q% T+ E" k ask turtles [ set-car-speed ]
+ g( B# c( |" Q4 H( V) K9 n( d4 h( \
reset-ticks
3 _+ i- h' c( c1 j- Q4 ]( Oend
: J' G) _, G" Q3 q6 L; D( Z6 Z
8 i: v8 u! B+ P3 ` |) ^; z;; Initialize the global variables to appropriate values
0 X! {! X8 {# ~% M( u- G7 pto setup-globals: V$ z$ M" G% k9 u+ H
set current-light nobody ;; just for now, since there are no lights yet
; o9 I c1 }0 `7 C# ^: H set phase 0 x- F8 N' g. ^" E+ V
set num-cars-stopped 0( [7 I( O6 Y/ r/ ?% S( H
set grid-x-inc world-width / grid-size-x' K, v ~! k& \2 X: ]: T
set grid-y-inc world-height / grid-size-y
% s y/ A9 u3 Z+ D" ~6 e+ [
- x5 `) B: D l! t$ N: u) J ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 [/ J# l. L; W W4 ? set acceleration 0.099% \ z$ l0 V/ _7 |: k% {6 u7 D
end3 u; c1 B6 z- J1 g2 y# Y" k
% E% j0 m2 F+ S;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" c6 w W7 o4 i;; and initialize the traffic lights to one setting2 C( P. T; ?8 X+ F* n
to setup-patches o$ ~' L( G8 ~' \$ g
;; initialize the patch-owned variables and color the patches to a base-color
) u; m9 \0 t. @- l ask patches
* h; s0 w! y5 b [: H2 X1 T, `: _
set intersection? false
/ D9 P+ i+ S) F* [( q/ S set auto? false9 E3 X5 k4 \2 x" K% ?# ~8 M+ k
set green-light-up? true5 ~0 ? B+ Z2 k% Q8 D
set my-row -1
! F* H# f. |* p- U set my-column -1
% w& k. D* |# y, y8 z5 j set my-phase -17 k7 M8 e) f" w7 [: f" x
set pcolor brown + 3
' F( d; { ^. ~3 d& T ]2 C0 N) l& \& R) k
8 ~# u1 l& X H: S% o% @9 V ;; initialize the global variables that hold patch agentsets) i/ m$ E' G. s2 w3 k
set roads patches with
# A$ x5 S0 u* x7 y [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' X0 O, z/ V4 c1 a0 J (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( F, x2 V5 K; J( I4 \
set intersections roads with6 T2 e- M( D! u0 d4 U0 B8 B1 x/ E
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% W4 ]2 e, b3 V* z
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 _2 k! U7 W! {' q' q$ c/ L4 o0 E; ^' }& Q
ask roads [ set pcolor white ]
( Y; L7 p) \* Y setup-intersections, D: c u; G& G" Q1 t( {
end6 x8 F k# \) c, T2 j! Q+ }0 V0 H h" H* n
其中定义道路的句子,如下所示,是什么意思啊?1 N @( J$ s. l+ q; r" N$ c, C( V
set roads patches with
4 U$ r/ A1 t+ o [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- y: b# z ]9 Q
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: X2 K2 m# S/ w4 b2 S2 L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|