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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 u0 l8 }! D, c- `2 I7 B3 v' P+ v
netlogo自带的social science--traffic grid这一例子当中,5 C0 b5 D, U2 N
globals6 Y, {" c) G" F* |
[
" r4 }* d6 {5 B. C* M+ d! R  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 q; j  o6 D3 A5 T# m  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. R3 \1 u, A" n3 v  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; O$ `" y3 D$ E; T                           ;; it is to accelerate or decelerate1 M3 A( K" r, w5 Q. ^
  phase                    ;; keeps track of the phase6 E" S; y( Q2 K0 C
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% Y6 `+ o% T6 X) k1 k% r
  current-light            ;; the currently selected light( c3 c2 z% e& _* {

+ l5 D7 A# h) f1 y/ ~  ;; patch agentsets
8 n5 U" z* a: a  intersections ;; agentset containing the patches that are intersections$ V/ h. a4 r! r9 \1 Y! O2 ~' V
  roads         ;; agentset containing the patches that are roads
2 _, p& n- ]0 e& X]% V7 `: a5 ~- A, g" o! Z; @& v0 z9 P5 Q) |
- a; l9 Q# n! U) E/ d, P, e- w6 Q
turtles-own
( o5 e2 {: E3 }4 g8 X, e$ e& l[6 |1 Q: F: E7 [& O
  speed     ;; the speed of the turtle* X8 J! i$ y3 `/ p6 o
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
1 a1 Y  `6 n9 k, R' Y  wait-time ;; the amount of time since the last time a turtle has moved  @9 O- h, H8 C* `# @8 X2 Z
]
. B' O: E$ e' ]+ _! n3 F. l1 ?  Q  j9 V. z! g% L. D9 k5 J% m
patches-own* I5 @. x$ v/ F' q* S
[( G  Z. w- V0 h' v; Z# v
  intersection?   ;; true if the patch is at the intersection of two roads
- Q9 D6 m9 p( _7 ?% y: y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.% s; W3 z3 |+ Y/ z
                  ;; false for a non-intersection patches.1 Z4 Y" H- S9 I- _4 ~
  my-row          ;; the row of the intersection counting from the upper left corner of the+ w  n/ h6 O5 x
                  ;; world.  -1 for non-intersection patches.0 K+ x' P& G2 g/ v3 f5 |+ L
  my-column       ;; the column of the intersection counting from the upper left corner of the
8 u/ @4 _$ t5 Z* f& P                  ;; world.  -1 for non-intersection patches.! r4 ]% z, q, r1 h+ Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# ^  }6 o- j6 d5 f8 a' u8 b  C
  auto?           ;; whether or not this intersection will switch automatically.
% L+ X- i9 P2 n2 K( F                  ;; false for non-intersection patches.
% B) e* q3 G% p4 d0 m( B]
& e' ^* s4 e! ~% ?/ l3 x' ~  }  l  C) w! g- a  M

8 }, x9 Z# |* o! E$ m;;;;;;;;;;;;;;;;;;;;;;
. Y1 T7 W: p$ B;; Setup Procedures ;;
! I" [' a: B1 r* T5 D# ]' r;;;;;;;;;;;;;;;;;;;;;;3 {2 j& Y' ]3 P2 m9 k
0 [# f0 z/ [/ r# h  O
;; Initialize the display by giving the global and patch variables initial values.
6 h7 r" w1 E& `9 h;; Create num-cars of turtles if there are enough road patches for one turtle to7 d$ k6 \+ G+ D
;; be created per road patch. Set up the plots.9 |: B8 _" x: {4 c
to setup
3 i* O+ Z) |3 p" B" [  ca
& E$ r5 H; E( _" P0 u: `* p8 o3 z  setup-globals' @" c2 ~8 u' I" e& O/ B1 _

+ u. G( V7 I3 a' J* l  ;; First we ask the patches to draw themselves and set up a few variables
$ H) N0 ]0 n; c$ |7 I' S7 ?' Y( e  setup-patches
& Z: a- |( M( M! c  make-current one-of intersections
5 j0 I8 d+ k; C- ?: g5 G( T5 A  label-current
: I. S$ s1 J' n7 h
  e' ?" G9 B9 p, ]9 P3 L4 H  set-default-shape turtles "car". z; H. @; p( D, Q

3 w' j  Q! z7 f4 o  x2 X9 j' w  if (num-cars > count roads)
4 {9 Q# }7 D& k; G  [
$ _+ a+ K3 _( \7 R8 M) z    user-message (word "There are too many cars for the amount of ". l, V( D/ q; C
                       "road.  Either increase the amount of roads "
' u  E; q( X4 R8 H8 V, K4 h                       "by increasing the GRID-SIZE-X or "4 f, u7 t4 d) _# j$ N6 i# R
                       "GRID-SIZE-Y sliders, or decrease the ": C' P9 y1 Y$ q( U# }
                       "number of cars by lowering the NUMBER slider.\n"
8 H" R/ m  }4 [8 S/ G                       "The setup has stopped.")' w, Q4 w) t, p6 u3 R3 k
    stop
$ Y2 ]7 {% w1 w! k+ P  ]
6 v$ i: `/ L: N
! z1 _; a" {+ y5 O! R$ F  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  z) \" X- ]& d  i' F5 M& ^6 ~2 ]1 l  crt num-cars
; Y$ z5 g% ?* Q, j7 T  [
+ ?; `1 u8 q& R  k    setup-cars
# ?0 Y" B7 A: k7 [/ k    set-car-color4 |+ X& i( e. ^+ A$ r
    record-data( M% P) \- W& c7 p- m
  ]
% M; g! e3 ~2 z* l( z& o$ A+ z0 T; P; M0 K8 [" s! F. F
  ;; give the turtles an initial speed
6 E6 m. D( Z9 x9 }2 w  ask turtles [ set-car-speed ]1 }* t, n7 g6 x# f& T. [5 X
+ K* J6 s# a4 X7 @& @( {
  reset-ticks& V. T% W: l) F7 z
end% P, C$ M0 [1 ^( z
- O4 o1 J0 N8 x, b. F
;; Initialize the global variables to appropriate values! y  i$ O# y0 t5 E  e. B* B# e5 D
to setup-globals
1 B  ^5 m2 c* j% i  set current-light nobody ;; just for now, since there are no lights yet/ X/ S0 ~: S, C( @, V" X6 j
  set phase 0
- ^5 O8 D/ @$ H! j6 [$ g  set num-cars-stopped 0: j) ]5 ?) n" o9 o. n
  set grid-x-inc world-width / grid-size-x
: V5 a$ I7 j9 Y3 q  set grid-y-inc world-height / grid-size-y
) F: y: G2 h9 N- A8 b
2 c# Y3 Q# V/ u. }  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' d1 v4 _) d# R% B/ t$ y6 T! j  set acceleration 0.099
* S0 h3 B. S' w- Bend
( k9 }, B2 m1 Z: m# D
9 D! i- Z3 v) g+ h;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 l5 ?6 C( J% [2 \8 [
;; and initialize the traffic lights to one setting. m) C0 F* S" V1 e4 z8 T/ E3 A
to setup-patches2 ^5 \' }' o: x- b
  ;; initialize the patch-owned variables and color the patches to a base-color! p$ w( {' ]. M9 I
  ask patches
1 L! |; s5 T7 R8 p  [
9 \, l: L* o% p    set intersection? false
$ F0 V' v3 X% m7 [$ b2 ]    set auto? false
3 n; J" ~; A% v# V) D5 `% w- a: v    set green-light-up? true( }" D: k- G5 a' c- @
    set my-row -1
! o2 Y2 B' D/ R3 h+ F" R  \    set my-column -1. b2 X/ W8 g) e+ [' j9 L) y
    set my-phase -1
( M$ @1 }0 T- v8 s    set pcolor brown + 3
; r% d% m, H( P6 E: @6 c( A  ]
" i& D( i' M# n* ^$ y
/ S$ p4 M- q# d  ;; initialize the global variables that hold patch agentsets- H1 @- m9 c% M9 m$ D
  set roads patches with
9 e' o8 L$ q, J& ?; e/ E/ {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 U/ X( C- F. V' t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 F4 d; t0 B$ z; @5 G: v, a0 p# y
  set intersections roads with
6 p0 s6 U: Q5 h" ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ m/ N, e  V# `% k  w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 t" K2 Y! v+ T" i
& L5 Y  n. Q5 W" {4 L) L
  ask roads [ set pcolor white ]
+ K# W$ ~5 M7 y% }/ T# |  W: d    setup-intersections
& q0 J7 w5 i/ V) l0 eend7 c/ l& \+ R0 x, h( f
其中定义道路的句子,如下所示,是什么意思啊?, r5 i5 U6 `3 C! x) a. }; ^
set roads patches with
" Q2 e4 r0 E# r, n" `5 T& x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% {: H) s, E9 r/ s, p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 }9 s( h) s$ U
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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