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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 l" J) }8 l5 ynetlogo自带的social science--traffic grid这一例子当中,
1 L$ G/ m% [6 Vglobals
8 Y- _, ~. N: @( v3 K[
- g; d0 f( r6 v0 y6 U  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 ^: `4 Y; V% ^8 ]; |  V8 `
  grid-y-inc               ;; the amount of patches in between two roads in the y direction1 a& h5 E' L' ?( \  O( H6 ~
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; ?2 `& }, @# Z- E% {  @" w) Y
                           ;; it is to accelerate or decelerate
' ~, y, k( j) a6 ?. v( S% W8 o1 X  phase                    ;; keeps track of the phase6 [! k, Y0 j; ?: M! H  i
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 m$ d  c$ c# E- e3 ]0 S  current-light            ;; the currently selected light
8 a1 Q5 W' D) v0 R% |5 H: f% w  r7 F; _- Q5 s
  ;; patch agentsets8 H$ t: b2 E  d/ c8 Z* x8 A3 f
  intersections ;; agentset containing the patches that are intersections5 ^- j7 U8 J7 x$ r/ z  z2 t5 T
  roads         ;; agentset containing the patches that are roads+ P' p" e; J+ u& M0 C0 q+ q0 Y
]
8 k% p/ g" C" d$ l
( t* Q( T; E/ Y/ \' iturtles-own
: G' Y9 }7 T5 _% K3 k" H/ @[$ F/ X% I" G" A! F' `; m- |
  speed     ;; the speed of the turtle
* c2 ^2 ~. v2 Z# s  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; P# S* Q6 n0 n- V  a5 Y
  wait-time ;; the amount of time since the last time a turtle has moved/ \5 V- \5 S3 \3 f) m
]
; {8 ]* M* q% ], ^* k; O! d' @6 X
. M! H- z! k- s2 F6 H, h% b$ W- Jpatches-own- D/ E* n7 M% A. |3 l$ Z
[
  A+ I0 X% S7 L  intersection?   ;; true if the patch is at the intersection of two roads
" b* X  T, X) x+ ^" }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 X" _7 `6 l2 F  E                  ;; false for a non-intersection patches., \( `8 {7 u: l5 i/ |- }) V
  my-row          ;; the row of the intersection counting from the upper left corner of the
- \9 p) T4 [7 ^5 F( P5 V. P. q                  ;; world.  -1 for non-intersection patches.
' [$ }5 v% B8 u. Z* k3 u3 r- D, F9 H$ F  my-column       ;; the column of the intersection counting from the upper left corner of the6 b, v" j) Z6 p  z7 C  U% e
                  ;; world.  -1 for non-intersection patches.2 C/ F$ E1 j# z9 u
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
* g# `' I9 F9 |, l9 e2 w/ M  auto?           ;; whether or not this intersection will switch automatically.
8 P) u* y5 Y& J0 G2 l                  ;; false for non-intersection patches.: Q1 t0 L4 D' Y  ?
]. F7 A9 M2 h- w% m
" C2 K$ O/ i' J: Z3 D4 W' P
- o6 K1 a' H. A" J
;;;;;;;;;;;;;;;;;;;;;;- E3 l0 s! ?& d* [
;; Setup Procedures ;;
& j6 h# L3 b/ I$ o, u# g! H;;;;;;;;;;;;;;;;;;;;;;
1 |5 n! y  I8 I9 L5 T
# }4 e$ [! ?1 N# r$ P$ |4 K;; Initialize the display by giving the global and patch variables initial values.6 I* {  [* I' t, A) a
;; Create num-cars of turtles if there are enough road patches for one turtle to7 }: ^; p( U& z7 T, r3 W( B# I' @
;; be created per road patch. Set up the plots.
" S( C5 v: L, ?- g2 Y- G5 Z3 q; Yto setup
. t2 u+ w& ~: p  |  ca$ c6 B* v6 l. u/ Q3 v
  setup-globals
+ H0 G" n& B" o7 p( `, H4 g: {4 \, V1 T# t* t
  ;; First we ask the patches to draw themselves and set up a few variables8 w$ b2 q, M7 T: n% {
  setup-patches
5 o% {/ {) N7 ~& o# O$ `* e' x  make-current one-of intersections
! ~! V4 H6 D7 O  label-current
, [9 j7 q: H! n) o4 A$ a4 O; ?3 y3 m6 h: @
  set-default-shape turtles "car"( A( N. ^( D2 a5 A4 l" T  A! M: k
' O0 a) B, s( {" w5 p! P
  if (num-cars > count roads): \6 ~0 E" D" F2 v3 h7 C
  [% J3 C  F  A+ d1 h. O! W& r$ O
    user-message (word "There are too many cars for the amount of "
5 s# D# v7 a( X( z7 I, }                       "road.  Either increase the amount of roads "
0 K( V2 u" x1 }4 |* ?. {- g8 a* d                       "by increasing the GRID-SIZE-X or "# \0 y0 D* c! G1 ]9 Y
                       "GRID-SIZE-Y sliders, or decrease the "
, D6 h% W  y/ a" r1 c: C+ v                       "number of cars by lowering the NUMBER slider.\n") k5 I/ ~3 T. B. O! t5 g
                       "The setup has stopped.")
' }9 _+ ]# M5 U2 U- _8 I9 Q    stop
; M  E7 F% G" d* ?3 J  ]
" I- v6 B0 N' j* z7 `2 z
7 |# w' g. A4 M3 g  Z+ |" m  V& t  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- X; R$ ]( ?; H4 U# W
  crt num-cars
- G  y) D% e; o3 P6 `% u; W$ T  [
/ T! ~: P) \3 T    setup-cars
  x& r5 ^1 v8 t" n4 j% W    set-car-color
3 N0 k# Z. F; v! V( q4 n    record-data- \. R: Q" X4 V" f+ m& W$ p
  ]
1 g: Y% X" ]9 `0 f
$ h- A& S5 t$ I' ]3 i' l) V  ;; give the turtles an initial speed
4 ]+ D  C- ~+ E  ask turtles [ set-car-speed ]: [+ F/ {, S5 {0 S/ P- P

# q6 T- Z9 l' o  reset-ticks
6 T2 T. a" A6 V( hend- f- j: Z' a! T# F/ }8 K

% [5 V3 A0 g/ Q( c1 d;; Initialize the global variables to appropriate values; c* X4 E# `5 A; v! x
to setup-globals. i. C/ q/ w" J% q9 J
  set current-light nobody ;; just for now, since there are no lights yet+ c1 v/ D+ `$ G; r
  set phase 09 _* A" W7 s; B) E
  set num-cars-stopped 0
6 i8 a$ R4 W6 u% q, x2 r  set grid-x-inc world-width / grid-size-x
; S: V8 |8 f: o  set grid-y-inc world-height / grid-size-y
) e2 `* x! G2 j$ w7 c7 ]
8 F+ n0 z6 Z3 L3 S* M  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 X2 A! |7 v2 Q  c( {* N
  set acceleration 0.099
5 j+ ]3 T2 B( O. i/ D7 Tend
3 b7 Y$ a/ x4 f6 y3 n# l! E. ], t( C  r2 |- }
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) z1 o0 o) [6 u0 \% @
;; and initialize the traffic lights to one setting4 e. ~7 O. @% _& _! [" \9 @
to setup-patches6 b2 x+ a: x6 f" [0 w' f: h, D
  ;; initialize the patch-owned variables and color the patches to a base-color
  n% V+ Y1 j" O# V2 s/ w% t  ask patches8 r* k6 _% X- j# y0 z
  [
% X1 i  e: b: {& h2 Y2 f    set intersection? false- V6 @' s& P: j4 o
    set auto? false" A0 h/ n1 T6 v% m2 H
    set green-light-up? true% h% Q# O6 F+ v4 E% ^: [4 G
    set my-row -15 k7 F8 x+ j! E" o3 q
    set my-column -1
9 C! v3 }' H7 x- V% g    set my-phase -1; q+ w5 a1 j) H- S
    set pcolor brown + 3
9 _1 }! z% O7 y* j4 }  ]1 e4 L9 x) s  c' f! ]& Y; ?% w9 C' G
+ J, K) Y& R9 g3 z
  ;; initialize the global variables that hold patch agentsets
# S! C) ^/ w8 X; ~  set roads patches with7 _/ z( D/ v) v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ m4 V) j& Z1 ~/ X2 a; H1 e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; k% h' F9 m: g+ X) S
  set intersections roads with$ v& p5 V4 o* ~3 a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 P5 y0 \5 A! _: Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* N* U! R" U% X# Z* {

5 O8 h6 ^4 P$ }/ S" O  ask roads [ set pcolor white ]  l! P9 J9 X) D' {4 j
    setup-intersections; y4 Z+ [! c/ R; y: r
end! ]7 b7 y* A) B1 _9 l, D6 f
其中定义道路的句子,如下所示,是什么意思啊?) N. B6 W: W6 ?" _' M
set roads patches with
' y5 I+ D3 ]% y" ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* p5 h9 J; @+ g! e8 N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% `5 z  `% U: L
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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