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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% D! i9 `6 N8 Q: p
netlogo自带的social science--traffic grid这一例子当中,
7 d5 n4 o$ |0 Eglobals
1 X, o' F. z" h6 `( T[
9 x1 d5 Q# t0 O. H. q  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 D. c* P% X1 h/ Z+ ~: F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  d0 ^! E6 t- E7 t% K  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- F; v0 `  N4 P' G% ]( E                           ;; it is to accelerate or decelerate: A, N0 |$ j& m3 S
  phase                    ;; keeps track of the phase
+ e2 L: h6 N7 @) _  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
- f# q$ P% X, w& k' c  current-light            ;; the currently selected light' Z, b/ b" v4 _( j; V8 ?
4 {. ^& f! A9 d5 P0 E/ c3 R1 D
  ;; patch agentsets: I  S- g9 p2 w# _, l) k$ I
  intersections ;; agentset containing the patches that are intersections
; d' _" H+ y: n5 x+ K  roads         ;; agentset containing the patches that are roads
# l% F! l0 k/ l8 h+ \  U]; ~1 p/ x( \* P) @5 [

7 z9 T. E- M# Bturtles-own4 z6 l. f- n7 \$ d
[
& E  l, i3 k5 o! j' x  speed     ;; the speed of the turtle
: \& y. i3 |+ W  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 n9 b3 I& p% X1 D4 l
  wait-time ;; the amount of time since the last time a turtle has moved3 r1 m; K9 U0 j' C) z4 F
]/ |6 j/ k" W! ^% K; M, d
- [0 M8 W) u& |' Z2 L
patches-own
7 C* U( j9 G# y[' g. \' s7 p  a/ l# _
  intersection?   ;; true if the patch is at the intersection of two roads
4 D- v% b3 ]; K  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ g1 b8 e3 _& h" O& @# Y                  ;; false for a non-intersection patches.
! o* i* e- q5 y, ~: H  my-row          ;; the row of the intersection counting from the upper left corner of the
2 m' g- V5 V, t. B" ?% E                  ;; world.  -1 for non-intersection patches.
6 f  Z- v  U# B' s4 }  my-column       ;; the column of the intersection counting from the upper left corner of the
( T& e$ z( j( b* J* S$ X5 K: X" {5 e                  ;; world.  -1 for non-intersection patches.
1 G5 m* o/ Q1 Y& _  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ ]3 A9 c! w6 |
  auto?           ;; whether or not this intersection will switch automatically.5 ^% F' j8 O2 z. L4 G" b4 d; x
                  ;; false for non-intersection patches.
) ]! v9 i, B9 ^6 y]) `3 M, z' z7 ]% a+ q% v: J4 i, n

  z# B) [- b4 Q6 j, `& y, a
5 Z' i5 i2 U. l;;;;;;;;;;;;;;;;;;;;;;' A, q2 W! p# r; a- |2 Q
;; Setup Procedures ;;9 [  n( e" Y6 V) r4 e' m
;;;;;;;;;;;;;;;;;;;;;;5 \8 g0 Y: U; ?3 ^
7 @' v5 H) Z5 m: D! a
;; Initialize the display by giving the global and patch variables initial values.7 V* ^  c5 v2 {4 d( e6 }& t, u
;; Create num-cars of turtles if there are enough road patches for one turtle to, m; {1 h9 l& W4 K
;; be created per road patch. Set up the plots.! Y. K7 K( s+ j6 F  s
to setup, Q( i& C# d" f' Y1 t
  ca. w4 s/ L8 a& C3 @9 X
  setup-globals
1 T- f' z" Q- U3 \, ~- O+ i
3 B8 o/ P8 ]* y; Y) |  ;; First we ask the patches to draw themselves and set up a few variables
5 `- m8 u" |9 F  G  setup-patches0 W; l; f* |( V5 w) c
  make-current one-of intersections; X: i4 c" G6 y5 W5 b4 ?
  label-current
; h) C; ^/ K! j$ v7 A
7 @. _: c* @" U# Q- Z  set-default-shape turtles "car"6 ~$ N: P* j- D

6 M) B* e. S  K. g; ~: c, V7 {5 O  if (num-cars > count roads)% Y0 N6 `5 b! R% X8 R3 f+ k
  [
$ O! t) m- r- Q: U    user-message (word "There are too many cars for the amount of "  J- I+ K& Z% q- t) |
                       "road.  Either increase the amount of roads "5 v. A1 G* v: O8 d8 C& g5 R& \7 d) r4 e
                       "by increasing the GRID-SIZE-X or "
) y- J  _# T4 c& W                       "GRID-SIZE-Y sliders, or decrease the "
  G% X  G) |0 ?8 e                       "number of cars by lowering the NUMBER slider.\n"
1 o7 u' Q: J5 T  V6 }# M                       "The setup has stopped.")
4 |2 q2 _! g/ q4 h& \    stop
! s; O, i; Q) N. j, |, v  ]2 S4 P. {1 X# ]

+ D6 q  j- t0 T8 O! Y4 @" S4 \  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 F: S4 t; E7 V0 i
  crt num-cars
! S4 X" m: K  z! x  [
' N2 L4 M1 _: Q9 L6 O    setup-cars
. w1 o2 U. H( j* ]0 e0 ?: K    set-car-color; v3 c' I7 ]5 \  p; ~
    record-data
3 a' @3 F9 n, x. ]) S  ]4 W% Q* a6 M# l* E: b

# P9 _& W# b4 h# }- c$ R$ l  v  ;; give the turtles an initial speed
4 l- c& u* c2 E6 Q% p" _  ask turtles [ set-car-speed ]
' R3 d; v' C" \1 d, H# w& v$ A/ [- r- I  K7 I
  reset-ticks. \& W/ L" G: r, H5 e8 c
end# K: `* a  H( p- y2 n* o

. F4 t" S( }! A" b3 P& O3 ]9 R;; Initialize the global variables to appropriate values+ z% V( ^! p" a. S
to setup-globals
, S. S" m) p( l# P0 s3 q) w1 X  set current-light nobody ;; just for now, since there are no lights yet* h( m3 j& E- o! m! b0 |9 C; `4 Q
  set phase 0
& F, I) D( h& A0 p" D  set num-cars-stopped 0. w% ~: g; v  M% ]+ O
  set grid-x-inc world-width / grid-size-x
6 i2 Z& o( o, X) J  set grid-y-inc world-height / grid-size-y
+ }, Y. F) [4 V' X2 a, M* ?" ]& F: S* j
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& z/ k' y( S. H) n
  set acceleration 0.099
! H2 A* B. v7 G- Zend
5 v3 ?$ n, j$ N6 r7 V5 C  u
6 Q9 B' m+ a7 L$ x;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, s3 A' |- a/ _: U  y% Y
;; and initialize the traffic lights to one setting
! b. _# [1 t. q9 Nto setup-patches  Y+ }( N$ J1 T) M
  ;; initialize the patch-owned variables and color the patches to a base-color
) U- e3 e2 A. E/ q/ ^  ask patches* F0 h* S- H6 T; N/ b% J6 L* W& p
  [+ e2 F; a% k  h& C1 X* Y
    set intersection? false1 L& U6 ~$ _: g- j3 `; O1 z  g
    set auto? false/ e0 E6 N  t( s) f9 G6 n
    set green-light-up? true
' ^9 w2 f% r- s; i5 \    set my-row -16 d, o; r$ p3 H! c4 E# y3 }
    set my-column -1
. O3 C7 D: c7 t/ |6 t    set my-phase -1
+ [% z& A) q; ^" e+ T    set pcolor brown + 33 [8 s# u3 {6 t/ F' {8 U. [; W
  ]# N: {; p' z( D* d; g7 _
# p- t  S, N- P9 C
  ;; initialize the global variables that hold patch agentsets
) L$ z% `$ p/ r+ \8 w  set roads patches with* j/ R- R2 ]: u& x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* X. S! O( z1 D: n9 u# l( a& D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% _3 `9 W$ g' Q
  set intersections roads with5 V: v3 y  f  S" L, b6 S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 Y. H6 E- l5 E3 H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! a* B& V7 g; p. \" ^( d
1 v# x/ V- h  \6 ]" S! u# J2 A% m* J  ask roads [ set pcolor white ]& x1 x6 n. o7 [% o- g' {4 n; ^1 K
    setup-intersections
; R( Z, E( j2 O! S& J. E7 Hend( M: N# L/ Y: H/ W- E5 }0 p
其中定义道路的句子,如下所示,是什么意思啊?
9 L1 N  q0 G1 n& _  | set roads patches with
+ U. G$ p$ r% o6 P# Q& P' `2 K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: k$ E% P7 C- D. ^2 ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) H; Z& h, n) i, z% [: t% z谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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