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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 x- F2 V5 h( Q7 b( D# a) Vnetlogo自带的social science--traffic grid这一例子当中,2 e9 o7 }- K, G: n7 M
globals
2 b% f/ J# P$ j1 y+ e: h  {. y[
# V+ b  f. i5 M3 U; t5 Q; |  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 ~+ T; f. M( E  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 b( p2 k' H+ e' a3 ~  }5 s6 i
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 k) I; }* i$ [7 s0 p8 @                           ;; it is to accelerate or decelerate
$ k( l' g, g4 W) f  s# _  phase                    ;; keeps track of the phase
2 D3 X% v5 \9 R8 v  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( U. Y! \! @' \7 e! t  current-light            ;; the currently selected light6 _/ S; Q+ f$ n/ q, s" j* Y& f% h
! e0 a) |+ p# w4 [' y. s9 L
  ;; patch agentsets) H8 O& C1 H2 o. e2 l2 Q+ d
  intersections ;; agentset containing the patches that are intersections* l6 M3 s3 o) @1 Z" v
  roads         ;; agentset containing the patches that are roads% U' J. C0 K& d
]
  b9 w; _% b! g; P# |' C% X" D8 ?) i: }) q+ |
turtles-own- H  d+ y" C( {; f
[
) g, H- S  i. k' l" a1 O; Q  speed     ;; the speed of the turtle- f+ \) I: w0 P9 E
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, a9 X$ c: R* z- R  wait-time ;; the amount of time since the last time a turtle has moved2 a7 v' O3 [5 R8 c3 p  N5 x/ I4 t
]
! H& H% N5 O% l! }
; X5 Y2 E. u/ y  C) ]. ~patches-own( k7 T5 {: u3 M# ~& U& m" q: q
[
! A5 b8 w/ K$ \7 R  intersection?   ;; true if the patch is at the intersection of two roads
3 {' V2 f& n7 F& [/ i6 T2 j  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: j2 D4 V+ J& L1 j                  ;; false for a non-intersection patches.5 S, B. I8 e% Y; n# v2 G9 l+ m
  my-row          ;; the row of the intersection counting from the upper left corner of the
5 C* R+ Z7 S! c+ \" h) A) ]+ i                  ;; world.  -1 for non-intersection patches.. v/ U1 ?. L/ m; c# w2 e6 u& w
  my-column       ;; the column of the intersection counting from the upper left corner of the
6 y2 N- b1 _, Q' d                  ;; world.  -1 for non-intersection patches.
- g5 A" x2 k+ i# h8 }' I# d  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" L+ T- ]) p  J3 [  auto?           ;; whether or not this intersection will switch automatically.
3 N; t8 b3 D. j5 L0 h* K; f% T( D                  ;; false for non-intersection patches.
! f, P7 y$ H" w7 b6 D9 c]% d$ H7 T: [0 l& o+ {

4 S9 J$ }* A7 \# Z+ H8 Z* j% V; T* D
;;;;;;;;;;;;;;;;;;;;;;: Q* I" f5 {+ i7 d1 f& J
;; Setup Procedures ;;
1 V/ ?1 \* {; r" l+ l;;;;;;;;;;;;;;;;;;;;;;
4 ?0 }' K1 |7 f4 h! Y; \* v# f" d) P0 `9 I/ V1 `9 l
;; Initialize the display by giving the global and patch variables initial values.
, D% f$ r& r5 J, z- \. L( B" u;; Create num-cars of turtles if there are enough road patches for one turtle to1 D% T2 e3 b/ Q7 D/ O* v
;; be created per road patch. Set up the plots.5 `) `2 \- h9 N' y
to setup& p/ Z5 q2 }2 \" J
  ca
' b" b* M) K9 q' \: @- A  setup-globals
3 I8 }* ^) ~9 l- N# R2 q  f! s; r( N
  ;; First we ask the patches to draw themselves and set up a few variables+ B1 U5 }% U7 y. T! q& B
  setup-patches7 c; T5 P; K% @7 G  a
  make-current one-of intersections
1 V0 c% V' }% G, E  label-current  I9 [9 R2 m6 _6 f; I' x- e4 e6 Q
. T9 J  |+ ?# @9 R
  set-default-shape turtles "car"$ p+ E. Z; H+ ~7 x
# K# l3 k: n3 `
  if (num-cars > count roads)
3 J# K4 M' {* x  [
/ d% r8 b3 z7 y; N5 d1 B    user-message (word "There are too many cars for the amount of "3 j( Z8 Y0 w% c. V6 g5 P3 x# t
                       "road.  Either increase the amount of roads "
' [% R5 L2 K1 `                       "by increasing the GRID-SIZE-X or "
- X9 q# ?; ^: ?: t' k  I2 O                       "GRID-SIZE-Y sliders, or decrease the "
" G4 t" d1 E4 v/ P6 m3 g; L                       "number of cars by lowering the NUMBER slider.\n"" Q3 y. T* T" ]. u! [) J1 }3 w
                       "The setup has stopped.")
5 G' d: e# M' K4 O/ h' D    stop6 O/ Q+ d6 {) X* \
  ]
4 u5 V% \2 ?; x' E. Q( y; ~; s3 ?# e  k1 P. p. K2 S
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% Z0 {; Z+ c* w0 G% r4 y7 `4 W
  crt num-cars
3 `$ }2 m/ O% r" ]. Q% b& W8 j1 l  [
2 L0 o' Z, ~, M% ]7 B- h# C    setup-cars1 ~6 [( L7 B' |# f, G; J# B, v! ^
    set-car-color
: Z* X6 I7 h/ Z# j( y( a6 Z4 d0 l; @    record-data" X# S2 ^' P! D6 y7 o
  ]( \* |. l& N/ ^1 u" F
1 C) m# S! E- T
  ;; give the turtles an initial speed8 d7 T* d3 n8 W$ J* X4 \
  ask turtles [ set-car-speed ]/ ^# r* r7 i1 }$ d) M5 I

7 t. x5 T2 e9 f; S1 z  reset-ticks* N7 J+ n5 U& C8 E- r& B- ~& z& y
end
8 Q8 q# ~, u1 ]. @( D
5 O+ X  r. q+ t" j! z+ F;; Initialize the global variables to appropriate values
5 D' k8 F# C/ }# qto setup-globals3 {0 |$ K7 E' ]5 Z" R. \
  set current-light nobody ;; just for now, since there are no lights yet, s( w- [1 C# Z7 W7 m5 k1 o
  set phase 09 j1 K4 r- c( x0 j( c4 `. t4 P
  set num-cars-stopped 0' n0 }- i9 D  ?" G( U( z4 e
  set grid-x-inc world-width / grid-size-x5 \) N: L4 O5 f! W/ V  W
  set grid-y-inc world-height / grid-size-y
3 r. W% c! f9 {/ ^
2 Y( i4 t) [2 D2 q3 N  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) z% Q  k4 [% t9 `+ b6 R$ o! ]  set acceleration 0.099* G* z1 C' l2 K
end1 L. m5 m! ?& V; O4 m/ }
- d6 i: D3 U1 x5 {& V# y/ s
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. M/ l" [( x; h" a8 y& f* g' z0 C  I
;; and initialize the traffic lights to one setting; c3 d" _$ c9 |; G- ^
to setup-patches
! _; I# t7 {& g/ `" i: g# ~  ;; initialize the patch-owned variables and color the patches to a base-color
7 g$ }  r. I/ n  ask patches
" u; B& l& X& f8 c- S. A  [5 |, X3 P" z$ `( D/ @8 W
    set intersection? false4 `" E/ v7 z9 _1 Y! E: g: @
    set auto? false. \: `4 m$ c0 b( R
    set green-light-up? true2 y1 k  g. T  k1 G4 ?# i, O3 E
    set my-row -1
- i. e3 ?. t- S2 l5 Q* I1 d    set my-column -1
" [, o' N3 u( M0 b7 l# t6 A* E5 v" j    set my-phase -1
: [% z6 B3 ~, j! ]: b) O! M  S1 f    set pcolor brown + 3
% _; I3 H5 _& S8 K  ]
3 u& |, a/ Y4 t- K* ?
+ ~( R4 l& f+ L5 [2 i2 |6 B  ;; initialize the global variables that hold patch agentsets! h# \. P; t8 D/ C
  set roads patches with; q% P" Y, w" s& P8 p7 G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: l2 A3 M* {% x: I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 ^$ r2 B9 H8 w8 _
  set intersections roads with) ]' |# F  ], y' _4 |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: O2 b# K7 P, |% S0 U$ Z. C9 g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ }. b3 g/ K& {6 ]

! h6 {3 p- l( C  V0 P7 j  ask roads [ set pcolor white ]! L, V# V$ X% l6 ^$ b8 ]
    setup-intersections8 D: K* }7 H( S, a6 D$ U0 F' g
end
' h( r8 |. S1 O# {其中定义道路的句子,如下所示,是什么意思啊?
& f3 _# i: I% c) m: } set roads patches with
# R; x, u) M4 S3 j- r/ a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' \0 G; I$ R$ a9 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 V9 X& |7 h8 c4 T- h, G) a$ h( Z谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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