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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 @6 P* b$ d; G  q
netlogo自带的social science--traffic grid这一例子当中,
" b- G& A7 {* F: U1 Wglobals
/ v1 h+ g% o2 v0 n[
3 Q; m) u- k" k4 R" x  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 t7 N! }2 o6 B: g6 j) ~9 z  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 q1 j/ w9 p& R4 q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 N1 t1 }3 V, B0 x                           ;; it is to accelerate or decelerate' [4 f# r8 R6 u' z) t# E
  phase                    ;; keeps track of the phase
% C$ n( j4 \3 V8 r7 |# F- s1 H  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 Z5 ^% }  {) d& ^6 n" _
  current-light            ;; the currently selected light+ J- v& e$ S5 ~- c3 a7 H- [9 Y
! n* y: h+ T+ Y1 X  V" U0 V
  ;; patch agentsets9 \- Z2 H: |* l2 a( A8 r
  intersections ;; agentset containing the patches that are intersections1 g! i# {$ v7 t0 \
  roads         ;; agentset containing the patches that are roads9 L  k$ x. r8 U, U
]
2 a  d( X4 K! Q; N' {$ [
3 \' ]1 @% e" a- |turtles-own; z3 x3 m5 L& N' i) o
[! d0 ]; j* J/ {# v/ M8 M
  speed     ;; the speed of the turtle8 H" r/ L/ H! ?/ i/ T' R
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 E! }5 z7 D- U2 h: P
  wait-time ;; the amount of time since the last time a turtle has moved
9 P% a) Y8 t0 D  i]
: }; u/ U1 p1 N) s
# p( k+ m0 [8 s+ U6 h% g5 i, Cpatches-own5 Y; A% V0 k$ C7 ?
[  r+ u! W/ @, K
  intersection?   ;; true if the patch is at the intersection of two roads
$ O# a1 a% s8 U9 _  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 w$ v3 h* c* v! q, C
                  ;; false for a non-intersection patches.8 C$ j4 N! U. @" h  _# ?
  my-row          ;; the row of the intersection counting from the upper left corner of the
" ^+ S! g1 H( }2 V8 u                  ;; world.  -1 for non-intersection patches.
- I* W. T( M" ^: m  my-column       ;; the column of the intersection counting from the upper left corner of the
+ D2 p# U* t: k; U                  ;; world.  -1 for non-intersection patches.
* B9 g- k+ L* Z( ?0 i' T  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, L1 C  P4 Z$ Z4 Z) |: Q  auto?           ;; whether or not this intersection will switch automatically.
$ V" T  F' z' x8 }+ d9 D                  ;; false for non-intersection patches.
6 f7 g" T" ]3 _/ P+ ^2 f$ t]
- A+ E9 W3 j: ^# J, `. h+ ~9 C% D
0 {' E" a6 l/ M& I* N, `7 m7 V0 o% ?, V  A# n5 Z3 U
;;;;;;;;;;;;;;;;;;;;;;/ ]! _9 ~# p7 f* y3 U& F5 J" A2 m
;; Setup Procedures ;;1 P# b! \3 N2 h0 z% V( f+ k# H, N
;;;;;;;;;;;;;;;;;;;;;;$ w5 V5 \# {1 V, C
" S! U, a! j6 l' r. m" h
;; Initialize the display by giving the global and patch variables initial values.
1 R9 l" S% [1 ]* s) A;; Create num-cars of turtles if there are enough road patches for one turtle to. g& [. x7 k9 b6 K& U# |$ u
;; be created per road patch. Set up the plots.- i) x! h, m5 |9 b! O6 i
to setup
, @$ z; @' I& x  ca
8 X6 u" w1 `0 A  setup-globals
6 R- {7 Q% j+ v8 ~$ U. j8 g6 u+ R
7 o/ X* P' a3 T2 l' d  ;; First we ask the patches to draw themselves and set up a few variables
( S+ M9 o, c4 M" ?3 Q  setup-patches
, l( P& f8 u2 M$ O8 P0 J: M  make-current one-of intersections/ Z! F0 F, ]9 ?
  label-current  C, F, `; V: R* c
8 Y7 H$ [4 ?, G8 w. l
  set-default-shape turtles "car"7 W' y/ K: {( ~2 O; J2 q2 N: C' p
" |! r: `1 l9 U8 S  J1 s
  if (num-cars > count roads)8 K3 X2 n3 ~/ M, d" w2 V' a
  [" i1 L+ e) N4 c! _6 n' @. u& V
    user-message (word "There are too many cars for the amount of "( e5 I8 _0 Y1 R# g, n
                       "road.  Either increase the amount of roads "$ s1 v: F4 a4 ~+ O
                       "by increasing the GRID-SIZE-X or "! B, Y5 u, T- y0 ?* ~. @9 D' r
                       "GRID-SIZE-Y sliders, or decrease the "  o# J# C8 Z; a) K$ p( ^
                       "number of cars by lowering the NUMBER slider.\n") e- `( ^5 b! D% b8 N$ [
                       "The setup has stopped.")
5 u) G% H/ ?. C( ]2 i/ w# c+ l    stop# u  Y2 S0 h- U2 h
  ]
. \) |. @0 U. V6 \8 g6 ?4 `4 c  L! W
$ a& ?4 t% a7 P( n$ c* m) g1 ^/ ]9 \  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: [0 X$ l5 U% K* o, ~: x" i+ F, B
  crt num-cars
2 F; ?1 H( n0 C4 O0 o0 I  [
# V0 o+ \* N0 v  {7 W    setup-cars
7 h; v- t2 a/ P& B, j    set-car-color
3 i. j) p) i1 V! x" k, a- J4 Q& d    record-data
3 y" g) a" [: G; ^) I# S* K  ]
9 c. y  }! p( U; H( G
/ I% C8 h( b: r; a. o  ;; give the turtles an initial speed. T8 B# F1 _- l
  ask turtles [ set-car-speed ]
" l- J6 V! K. d0 T3 \
$ n6 x- e+ C: B4 Q* ?  reset-ticks* q3 {# C/ \; o
end7 b$ N9 F6 R2 N6 u, f% I
4 g1 R( O  P3 @  [  a5 a% w
;; Initialize the global variables to appropriate values0 v1 p7 Q3 O2 S! K' h  ?  J- F
to setup-globals
5 t* k' l6 [3 H8 {  set current-light nobody ;; just for now, since there are no lights yet  r8 M6 a& R6 Z4 z. X
  set phase 0
" q3 Q8 s6 F" j8 _' ?  set num-cars-stopped 0
$ E, D! A# J8 w, A- {  set grid-x-inc world-width / grid-size-x
- d; H( \% N, h8 f9 I# F  set grid-y-inc world-height / grid-size-y. |0 Z2 E. H, F& b& n  @* R' t

/ t" t6 E1 \2 V) s) C. V1 `* t  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' n+ S6 O1 C0 P; m. }! o" R9 ^  set acceleration 0.099! {" Q4 K$ `' }7 N, W# c- m
end
! G  w" N/ E( W1 m7 y8 E) g1 l
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. ?! w+ G2 A! N; _;; and initialize the traffic lights to one setting
1 a; N* I* E5 l( ^& Z5 N( Uto setup-patches' v" j+ \# e% C! _7 G
  ;; initialize the patch-owned variables and color the patches to a base-color
4 U7 g7 I/ P! [7 C! `2 B* A, m. B* {  ask patches1 e* X. n8 X- p  i2 p5 J
  [, u" j7 M7 O/ c/ m& C' m6 F1 I
    set intersection? false
7 o0 B  R( K, j9 _    set auto? false* \. f+ U0 m6 `$ H) j" U( G
    set green-light-up? true0 ~" |" o, i6 _. M* H
    set my-row -1
* _) z/ E% F' {# P9 w* r$ V' Y    set my-column -1
$ o& [/ t0 |# n9 M    set my-phase -1; \# C# B; Q# k+ J2 I
    set pcolor brown + 3  S6 O/ P* d, K6 U- u
  ]
! g  t8 F+ v5 q  G* x) ~( k1 l2 h& \4 b2 S
% \6 J5 b3 x$ H3 N& K. t  ;; initialize the global variables that hold patch agentsets8 E9 [$ ]3 f+ j+ C2 o, q, D
  set roads patches with0 b& R# q5 L  c& T7 L4 F. q* d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( m) D/ L. ^5 J, E! h
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; M" b" S2 R% H3 B. k( I+ o  set intersections roads with4 O2 w  D% Z: q7 g( G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 ?* y. _" e! a. s1 o* N' b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! w! u% o5 B$ V( a5 O: Z
5 V3 [( S8 w. Z/ H$ F
  ask roads [ set pcolor white ]7 e5 @" V) ~9 h5 p8 ^
    setup-intersections1 P1 ?& C* t  a; T' s
end
( x2 r) ]& g6 [# ]5 F9 Q( _其中定义道路的句子,如下所示,是什么意思啊?
: m2 S. `* D2 z. M* Q) G) X+ N4 K set roads patches with; o+ L4 @7 m- L' u; _% N6 a* R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 |% y1 f  K  ^+ d: m7 @/ m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% H% a+ {9 D0 N- _$ m$ K
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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