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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 l1 T6 V# Y$ N" F" T. {" N; jnetlogo自带的social science--traffic grid这一例子当中,
  m" m1 B5 `8 y! s$ jglobals
# O6 t# i2 G. _# }' |- C/ |8 |8 q[
! [; E# E: x) b- _( \1 }  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 c' n/ M) a, _; c" Z% x  grid-y-inc               ;; the amount of patches in between two roads in the y direction( g& G/ p( j+ d! v7 B  Z* y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( J/ U" y0 t+ E: w
                           ;; it is to accelerate or decelerate
- J( e9 C0 ?, P+ O  phase                    ;; keeps track of the phase
9 ~8 N; G+ G5 L- _3 h& \2 P' \  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& a6 j9 t( l5 O1 E4 P
  current-light            ;; the currently selected light
: d2 b1 y' E1 J7 A( J7 @( J
3 ~2 d( q* q5 B- L; ~& e  ;; patch agentsets
# [- `, p) N% R: R6 @1 A  intersections ;; agentset containing the patches that are intersections
1 T) x; Y2 p1 u+ f, `" Y0 O  roads         ;; agentset containing the patches that are roads
+ ]3 l7 [* C2 ~2 m- b: h]
1 G' {) Q: H; t7 C( W- d8 q5 G6 F& v2 g+ T, X: J, |
turtles-own9 k/ t' B5 \# c7 O3 x: L# b4 b1 Z2 ?
[' w8 f) n: E0 o5 |1 n6 b& i
  speed     ;; the speed of the turtle1 g) D& G: t4 |& W# s
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 _. e0 Y7 Y# k+ V" l
  wait-time ;; the amount of time since the last time a turtle has moved
; Y- g; M/ ~+ E, ~8 o- B]
0 N7 w2 C+ X9 m& v( W1 J+ D; ^# H% t. |5 D* U4 k3 z. `
patches-own7 z- G! E; {: O7 l( g% a
[8 o) k1 {2 N' t. @
  intersection?   ;; true if the patch is at the intersection of two roads! p1 U9 L* b8 A% v  E
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 q6 l) K) ]4 _+ j! H, Z
                  ;; false for a non-intersection patches.
* G. ?# H; a0 K: T0 h  b$ |$ Z  my-row          ;; the row of the intersection counting from the upper left corner of the8 ~7 E9 n+ N& E# y
                  ;; world.  -1 for non-intersection patches.8 I8 u" v4 O1 F! @$ x. ?
  my-column       ;; the column of the intersection counting from the upper left corner of the
; i! o- X1 e! P" ?: ?- \$ y                  ;; world.  -1 for non-intersection patches.8 E/ e. {0 L5 }; M1 c
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) j  M- q) O1 ^5 C& z+ Q  }; N
  auto?           ;; whether or not this intersection will switch automatically.4 w* t; f! U% l$ z) P, i
                  ;; false for non-intersection patches.
+ d( [' n8 I8 n: C! w]
6 x# U9 g6 K2 T% M4 w1 i! ]* G9 K( x  q% d' K0 p

# b% w9 k2 p  u4 h/ k;;;;;;;;;;;;;;;;;;;;;;. P. |' a7 ^3 n; M
;; Setup Procedures ;;
% E/ q0 H4 B" x. E;;;;;;;;;;;;;;;;;;;;;;
1 J9 x3 @" N, ~: [# t/ \- O/ L
9 H, N7 K( i! M; F) `3 [* m;; Initialize the display by giving the global and patch variables initial values.
. r% V. s& |, U' L2 s;; Create num-cars of turtles if there are enough road patches for one turtle to
6 T8 S7 D8 P9 y/ k' q( Q, Z% h;; be created per road patch. Set up the plots.
5 d6 N$ T$ V! [& W5 wto setup, i" W2 j4 x( |9 o
  ca
  v. |: W$ ?5 h! |) `9 s$ b2 e  setup-globals+ }& a7 x' _% Q" w$ j

- e- c: W+ T! S/ x; ^3 r% A  ;; First we ask the patches to draw themselves and set up a few variables
. H& b9 `$ _/ c3 n% t- |: [, m  setup-patches
" f$ v9 {$ }! G5 u* `/ _. r$ r  make-current one-of intersections
8 m% j: y1 B# A3 v3 z7 I  label-current
# Y. H' r- E: q% j% f0 s5 _; a' j5 L0 M# P6 R3 i
  set-default-shape turtles "car"/ h9 Z! S& v0 E) X2 `4 {

% C/ `$ z& K2 E% a- e' S  if (num-cars > count roads)
4 d1 _- `- _. |- ?7 u  [
3 S5 p1 \) K7 z$ @% L* ^- m    user-message (word "There are too many cars for the amount of "
' y- C9 J# D. x( S                       "road.  Either increase the amount of roads "! ]& S2 C  Y+ a) k/ o6 v) x
                       "by increasing the GRID-SIZE-X or "; r& d$ o- q1 i5 P
                       "GRID-SIZE-Y sliders, or decrease the "
) J* Z1 W4 x7 _3 C                       "number of cars by lowering the NUMBER slider.\n": p' @& b) O1 m+ v! F9 t- M, w
                       "The setup has stopped.")( C4 z. P- ]' j9 X! N& S
    stop( E6 O9 C3 A" U0 O. t8 ~2 O
  ]
9 Y  u+ h) n6 }/ I- @( r* k
: D& _) _" r' u5 B; ?  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ r1 f) W- p3 j3 Q
  crt num-cars7 t( K/ `" D4 m, b
  [* d" b6 S- X( F1 B
    setup-cars( b1 }* A* ?* `, F# }0 O
    set-car-color: |2 Z9 _# j( m" K/ S
    record-data
/ ]& z. n, {( O% {/ P( L6 o) E  ], p5 h! r8 O/ F+ @' R0 P* y7 |+ X

. ?4 k  C- k* N4 O' O6 q( H0 A  ;; give the turtles an initial speed
+ j, r# F0 ?$ W9 b) b- D  ask turtles [ set-car-speed ]0 N3 N! `/ q8 \. i* e: T/ m
! f( p* G0 i/ `. r( a5 `
  reset-ticks" C* U/ q. J. O" \0 ~, B/ S: k
end
" C2 _+ L% ]7 B* Y. s$ g/ h& d% f9 q1 R
;; Initialize the global variables to appropriate values: z8 ~/ F- w) l$ m
to setup-globals( S# B  }1 k% j# m
  set current-light nobody ;; just for now, since there are no lights yet% {3 @! M. g# I1 |2 R7 Q( k
  set phase 0
0 J: [0 c  o0 v. y1 k0 d) {2 M: C  set num-cars-stopped 0
0 P1 F. K; ?9 g6 r  set grid-x-inc world-width / grid-size-x" G6 j1 I6 n$ ]7 q1 y
  set grid-y-inc world-height / grid-size-y6 D7 R3 k; N; q- L
& d5 k7 \+ D9 ^3 T' h! X4 @
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; U4 P$ Q2 H; N: J2 e9 E8 I  set acceleration 0.0996 c% L* S- r' i. D8 p
end/ S# ]( ?& {$ I8 `4 t9 ]( n

/ h1 |7 @! I$ I;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 P  X: Z, b0 [/ f. M% g; b
;; and initialize the traffic lights to one setting. ]* e. Y3 r8 D) M. a6 G. Q
to setup-patches7 S! A8 D- |0 R3 g* [
  ;; initialize the patch-owned variables and color the patches to a base-color
, }( z$ L% y: @  ask patches' p$ R% }* l. S, D& w
  [
. l3 N! `  t/ g! c* X* T% A* {    set intersection? false9 t  j! q4 `. a/ q4 P" p) l0 z9 j
    set auto? false
- n# _& E  e0 K( E    set green-light-up? true" y9 m9 i5 h: u5 W1 B% d  c# v$ D
    set my-row -1
5 s( [( M) L8 V3 E    set my-column -11 G) |9 m: l% G! b
    set my-phase -1
  F4 N: _, [3 N2 z8 z0 p    set pcolor brown + 3
3 j; T# }/ ^% G! t7 m# u  ]& D- T, U8 C5 g

* S0 V8 Y% H$ ]: |5 [2 F" a  ;; initialize the global variables that hold patch agentsets% [' Y  o& e* b/ b
  set roads patches with
) K* r9 s% d4 M5 m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 K9 f3 a, Z1 ]- E- Y4 t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# H, v) q; u5 e& B7 @& u
  set intersections roads with: T6 P1 A( @; m% s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 u( A) Z! J( O4 b( T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! W% \" g  c7 w& C! S( j8 u% A  h4 t! d) ?: ~8 F3 z3 [
  ask roads [ set pcolor white ]
3 W# |4 j+ q6 P. m. |    setup-intersections& k0 r. S) q9 D) T+ ]; D2 W( F6 Z) l
end
) v8 W. R5 @* T  B6 Z5 {, t其中定义道路的句子,如下所示,是什么意思啊?% b, x* C3 K7 F* w- e
set roads patches with
  ]' c. ^2 b; ^) u; c  p  Z4 U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 v' U5 k  B5 I3 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 S  P& P8 l2 J/ F1 u2 x, X谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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