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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 ^2 X; s% h: q! p- B' _: n$ }
netlogo自带的social science--traffic grid这一例子当中,
1 @: u; @0 U$ p" n7 r' oglobals
; e- ?8 x/ r- A. ^6 v[
6 W  m  l; \: I3 ^  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; b6 p# P1 T, }/ ^0 Y1 g  grid-y-inc               ;; the amount of patches in between two roads in the y direction0 U6 W3 H9 c1 X+ m2 S7 N3 F' t
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
% b7 }/ E) h" B9 l- w# P5 `) i7 s% ^                           ;; it is to accelerate or decelerate
; f/ Q1 \2 L6 ~0 \  phase                    ;; keeps track of the phase
% U! Q, U# w9 x) Q) f1 l% _8 w  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 t4 m  A2 R. e, z; \
  current-light            ;; the currently selected light
! r/ ]1 M  X( j! w3 _) a% i9 V6 ]/ c' E- Q- S
  ;; patch agentsets+ D# H/ Z% K' b6 K
  intersections ;; agentset containing the patches that are intersections
: J, F7 h0 A4 T$ K, k7 H# {  roads         ;; agentset containing the patches that are roads& _$ l7 [5 y" \6 W7 B; ^2 M' e! r
]
# x6 y/ _# ^' s3 c8 @
  e1 b$ C- w7 Cturtles-own
" ~" w$ E) M. t7 E1 R2 M[+ ?) r9 m/ q5 y1 i4 P# o3 z# U
  speed     ;; the speed of the turtle
5 u1 j0 C6 B6 D5 t" r+ e" [  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: S2 e; G, F+ o  wait-time ;; the amount of time since the last time a turtle has moved
5 a; u* f- _' M]
0 ?) v+ }+ c& n* [6 f" ^# d" N' O$ {
patches-own; P4 ?( i2 z) L! i9 T# w
[
2 u* c/ _7 X5 i  v6 s  intersection?   ;; true if the patch is at the intersection of two roads
$ r1 O, c( S3 l  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ _) t7 {6 p% ]* h
                  ;; false for a non-intersection patches.0 d& ]6 _) X( ?9 p& W
  my-row          ;; the row of the intersection counting from the upper left corner of the
/ b( J1 w. t. k  v                  ;; world.  -1 for non-intersection patches.
# |2 I& K8 s' k1 J  my-column       ;; the column of the intersection counting from the upper left corner of the8 S$ R+ }& [2 a/ `- |" H
                  ;; world.  -1 for non-intersection patches.
6 a7 E# \: H1 k6 c* j. k  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., r! f+ C  I8 ?& f* u
  auto?           ;; whether or not this intersection will switch automatically.# C  @+ u% j- N3 s2 n
                  ;; false for non-intersection patches.' k5 s" R% u/ N" E( }4 P+ m4 b
]& C. Y* z% U* a! b
8 d2 m3 G) \: w7 W) J

& j$ @7 B8 I& z7 k5 L9 z: e;;;;;;;;;;;;;;;;;;;;;;: L+ j& Q/ T! C
;; Setup Procedures ;;1 m+ c) I5 {: e
;;;;;;;;;;;;;;;;;;;;;;2 n% J% Z* h' a3 U4 f; a. p: D# ?

2 r7 D6 Z) j6 x, O  z;; Initialize the display by giving the global and patch variables initial values.
$ R0 V  V3 }2 e  W8 U;; Create num-cars of turtles if there are enough road patches for one turtle to
7 ^8 O' ^0 f. i1 j;; be created per road patch. Set up the plots.
$ I4 C8 e8 U: p* O: ato setup
  `; _. }1 q- {. ]; |  ca
1 q! ]; u5 g5 Q9 E' }' u+ ?  setup-globals# K1 y" d* k8 R% G) A

7 ^* v' v1 @  x) E$ k' ]7 B& X  ;; First we ask the patches to draw themselves and set up a few variables
* o4 f9 u% k4 h& k2 l: Z( V% u* J  setup-patches6 r; k- N4 z2 i* D2 H2 H
  make-current one-of intersections, j4 F7 u& z: k8 H+ A/ Z8 o5 l
  label-current
- X/ Z3 U( G; C- V* E$ G. Z* d7 [' K7 h
  set-default-shape turtles "car"
- N1 ]4 S8 ^1 P  T( I
3 ^+ v' G" d: N4 ^5 }" s  if (num-cars > count roads)
* H0 v( R! }4 F# o; P% f. a- q9 d  [! q7 d* W5 v* c8 ?/ \# W" q  E
    user-message (word "There are too many cars for the amount of "# h" ?0 ]$ p5 {# b
                       "road.  Either increase the amount of roads "
2 j# S6 ^- y" S! l0 v  c3 M' o9 ~( t                       "by increasing the GRID-SIZE-X or "" A5 i+ E; ?, i
                       "GRID-SIZE-Y sliders, or decrease the "
2 y8 s' n& Y. m9 f/ c$ n$ h5 f7 c0 ]                       "number of cars by lowering the NUMBER slider.\n", k8 m) W4 ]# e9 a- Y
                       "The setup has stopped.")
7 V; I0 F* f8 A8 t    stop, ?' s! Y2 ~/ @4 \
  ]
: L8 B% J, m  e/ ]) F( T
8 z4 n- V9 O' @. Z  k  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 d) m& O5 h% f+ ]8 L
  crt num-cars' d* o9 S8 y* W: l7 x+ X
  [; l3 b& w) z: n8 f0 i. N' E1 X
    setup-cars
/ R* e' [$ f9 H    set-car-color  s) f- i( `0 y9 g( ~$ [
    record-data
5 t: w9 \6 F5 E6 N  ]
* w8 h8 J' U5 w4 w
$ l" L  X7 c7 W0 Y) Q6 u9 l  ;; give the turtles an initial speed1 p8 a2 u; B# l  r% n! i
  ask turtles [ set-car-speed ]# L2 ?5 P8 \# J
6 U* x4 O/ s* b2 Y9 ~0 U
  reset-ticks5 a) y9 Q5 N' P' \
end
" S/ l- M2 F+ T: e3 G/ V( n0 ^* @9 \7 Y3 o1 m% v3 }1 g6 l
;; Initialize the global variables to appropriate values# }4 z" E0 {3 z
to setup-globals
  ?2 T5 V$ b" O/ u; \  K  set current-light nobody ;; just for now, since there are no lights yet
( T9 k$ E  a% o' j9 ^  set phase 06 |! Q, P7 M% G9 P" r& P3 g8 Q0 r
  set num-cars-stopped 0: v. H' q. F; z- w3 U; x
  set grid-x-inc world-width / grid-size-x
. b5 O0 M" S, t: ~/ y  set grid-y-inc world-height / grid-size-y
: I4 _1 C% G1 O9 T( t- k+ n' T) q' t0 |! C% z9 j
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" V" z7 ?5 D- P; X  set acceleration 0.099
8 x$ O: s, ~, n- D) k7 W7 Gend
- A3 h* p( ~9 R7 M6 B4 y6 g* q% n; l3 ?+ J) ~* f8 R
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" C) \6 j9 K+ q/ ?* n' E, U;; and initialize the traffic lights to one setting
9 v% H+ A0 z9 Rto setup-patches. ]3 T# E! W- l7 V: ]: u& I
  ;; initialize the patch-owned variables and color the patches to a base-color
' t. F: o6 H" T) J! n) {  ask patches3 P& H# \' @" v
  [, m6 N6 s8 D6 N: l$ U: Q8 Z% e
    set intersection? false
: w. I7 ], F# X; D4 d! i    set auto? false
$ _, ^2 n% g- M- m& Y9 d% }    set green-light-up? true) }# @6 Z' o5 Q; }3 F0 J7 j
    set my-row -1" U8 w+ F: r& F/ w6 P8 ?# t
    set my-column -1
- z) I/ }0 w- A* O6 f4 Y% @5 H3 L! {    set my-phase -1/ ?- X& t+ _& |6 t6 s3 H( M
    set pcolor brown + 3" |" `1 o" s$ k& r
  ]1 f1 f  U  z6 ~2 I
6 {2 m/ I: I( V' h; ?1 h
  ;; initialize the global variables that hold patch agentsets' `8 o* a" h7 T$ Q7 S7 {! w
  set roads patches with
) i* n4 D* I, J4 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# k. ]3 e  `+ l/ X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 P' K2 I% j) I" J5 v$ C  set intersections roads with
/ C8 s) |1 \5 J# e& R  B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 e; f4 a" r0 Z( v+ p  i1 R% O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& ~0 ~) i, q  ?8 ]$ g; D6 D5 U

5 c4 g9 N5 s4 f* P8 N) h( l. o  ask roads [ set pcolor white ]( F/ T  M7 a# x2 a
    setup-intersections
  }9 E9 G1 I8 y9 _& fend
2 d9 X% I$ {" N6 ^1 t8 D6 r! y0 }其中定义道路的句子,如下所示,是什么意思啊?
; l' ?' ^6 A3 ~4 G# Y3 k( o9 D7 o set roads patches with- m" y% Z3 @3 ?. ]$ ?) {# `( {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& z. X* g8 z/ `$ a' w# u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 v6 Q8 T4 ]" O  T, U. Y! C谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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