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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ A8 U; ~6 ^7 |1 w2 T
netlogo自带的social science--traffic grid这一例子当中,
4 T( l) ]( B7 K% \, G: u; {, p0 b* Mglobals; D) u( `/ T6 f3 D4 S' t
[
( q* A) P5 o/ @0 t8 z, L  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# A8 k( [+ G  H# l  grid-y-inc               ;; the amount of patches in between two roads in the y direction  ^! n  _: z: v$ F; j4 \! y6 V
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ D# c! M4 f4 t8 g1 Z! f* z9 w8 y
                           ;; it is to accelerate or decelerate
( K+ g  m) ]2 f4 [0 G. g  phase                    ;; keeps track of the phase" K+ v& z* o; ^& ]0 v
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- u8 h5 i" Q, b8 o" f$ s; `
  current-light            ;; the currently selected light7 B/ B3 Q  q5 y3 Y
6 |+ O0 L' L3 _$ i
  ;; patch agentsets2 |  R; j  U- T" B3 T8 k6 ~
  intersections ;; agentset containing the patches that are intersections/ r+ C7 f0 e, }2 ~& r# m
  roads         ;; agentset containing the patches that are roads
% H% g1 y3 e* b; S/ h3 []! w4 c! S0 o  s, f- R: L! h+ A
/ q! d6 _0 e2 J; Z
turtles-own
- \$ ]7 M& s- Q[
+ W% i2 A: f1 f0 U  X- [+ U  speed     ;; the speed of the turtle8 E6 B& P+ a1 X4 O( i. l- p
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. A$ R' Q( B: Z7 o6 C" f' b7 E
  wait-time ;; the amount of time since the last time a turtle has moved
4 w! m8 ~* z5 ?8 [$ j! _  d]
4 W5 N! ?, v' t  X- j& e- _2 W- i0 i' Y. g+ P3 H
patches-own! I  }$ f! }  c: V9 K) a3 Y
[
3 _( J/ d! }$ A$ x7 |4 `6 J) y  intersection?   ;; true if the patch is at the intersection of two roads5 E2 w$ v" D0 ~
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 i4 h% o! D0 j- L                  ;; false for a non-intersection patches.; E* P/ ^5 F' x6 L
  my-row          ;; the row of the intersection counting from the upper left corner of the+ J" h) j( }+ @% S+ R* t: L
                  ;; world.  -1 for non-intersection patches.; d* b8 T- K% A# M/ T) R1 J
  my-column       ;; the column of the intersection counting from the upper left corner of the9 t5 w5 t4 `% r' @
                  ;; world.  -1 for non-intersection patches.! L7 W: h) K0 [6 e2 N
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% |' @" }! N, c0 e0 z  auto?           ;; whether or not this intersection will switch automatically.
& m: U3 C5 A: |' j$ s* B                  ;; false for non-intersection patches.1 o( `& M: x) d
]
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& k2 Z8 J; N) H7 T: B4 S- _! Y' o4 B9 h  a( U8 ?
;;;;;;;;;;;;;;;;;;;;;;
! R% i' Z3 y+ p  [; Q& I/ A;; Setup Procedures ;;4 Z/ t& g: _/ _, a
;;;;;;;;;;;;;;;;;;;;;;' k! ^: Z) V2 v5 b" U' H

! }# c0 }9 b; o  j$ u# i;; Initialize the display by giving the global and patch variables initial values.8 o3 ~6 \* r2 L% O  H
;; Create num-cars of turtles if there are enough road patches for one turtle to
, c7 Q, t2 {5 j* Q7 x- u4 s" c;; be created per road patch. Set up the plots.
- i+ t# Q9 m( p; A7 O6 h/ O9 lto setup# P+ g& q2 D9 _; n! X9 ]$ S: ~( r( N8 o
  ca
3 p7 k6 }0 P: q0 D  setup-globals0 h' @: z- q) l+ J
2 ]; g; G- a. y0 l
  ;; First we ask the patches to draw themselves and set up a few variables7 c) D( F  d9 k) s! r' j
  setup-patches& q, f$ _# e5 b. Z' u2 b  b
  make-current one-of intersections* N+ b/ P8 h4 H* g2 n" H# D
  label-current+ X/ [$ E1 _( ^: V
3 z* J; O6 A( l& P: E+ P" F4 o) a
  set-default-shape turtles "car"- J3 F/ b( f# o5 ~8 r6 |1 F

: F4 d4 B1 b9 t3 s! T  if (num-cars > count roads)
+ p/ ~  ~2 B) }! ]  [7 x: x  t/ g" c6 a9 J0 @
    user-message (word "There are too many cars for the amount of "
& c9 G9 X$ g6 @                       "road.  Either increase the amount of roads "1 m% b( ?  u' X
                       "by increasing the GRID-SIZE-X or "% H; `) N7 H8 w, M. U
                       "GRID-SIZE-Y sliders, or decrease the "
4 T4 w/ H! |3 a' U/ ]                       "number of cars by lowering the NUMBER slider.\n"3 q; j& d5 T" q& h" g+ U
                       "The setup has stopped.")
( C. m) r8 Y- h    stop
% U$ s; X: h' a* _  t6 u/ y& Q7 q: Q  ]6 f% R9 a3 ?4 V0 ]" U# \( t

: u/ I; K! l' c  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 Y4 k5 N+ ]2 E  crt num-cars
1 X' v* I' w- b+ x  [. {, U# r+ {( w( w: ]
    setup-cars( E, |) X9 G1 Q3 g
    set-car-color
, z( J7 H& R) t. }" `1 J    record-data
- z% Y2 H7 d0 f' T4 Y  ]$ K; F$ K0 q# k; G- Z

1 J0 e) \* l0 z* \  ;; give the turtles an initial speed, A9 H( _  M# f) T! R1 w! D- n! `
  ask turtles [ set-car-speed ]
" y0 {4 d+ {5 }4 e7 Z+ r3 Z9 ?2 k5 ^; X' F, W& l
  reset-ticks
! K/ m! [8 _. n; v$ Zend
0 \( D$ i: [, {2 T: r9 L: c2 f; \  H+ d- X8 z- ?6 j/ @/ {
;; Initialize the global variables to appropriate values
4 N3 n& U: h' H# V9 \" c# u0 j& f: lto setup-globals# b7 [4 V- t: S; S! V
  set current-light nobody ;; just for now, since there are no lights yet+ w& i& k6 |, c  j
  set phase 0/ J1 Z" _: o# ?$ O9 Z
  set num-cars-stopped 0
( U0 I% l( K* B2 M% C  set grid-x-inc world-width / grid-size-x6 j$ A+ G6 X2 v
  set grid-y-inc world-height / grid-size-y8 B  d% M6 p4 T, y& ^
5 p1 b, n6 V: V3 q" v
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 c2 ~/ |- r* y0 x6 h7 ]( J3 O
  set acceleration 0.099) _3 J% U/ x$ B5 t6 ]3 z  w
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. t/ u2 f5 P$ L
;; and initialize the traffic lights to one setting
" ^; y" n) k# L# ^) Oto setup-patches* i. M: P, n) \1 f6 Q; H* }
  ;; initialize the patch-owned variables and color the patches to a base-color( S- o1 r5 F8 n( G6 [7 b' R6 q
  ask patches
& P+ i, ?: y" d. P5 g  [! a  h4 @2 O6 E: [3 B8 g
    set intersection? false# M' U% o3 o2 m' |" w
    set auto? false
3 J* w9 m6 [4 m" N3 O2 u5 S- m    set green-light-up? true8 s, A( Y7 Z) c
    set my-row -1
5 L& F4 Z* q, g, C    set my-column -10 k. R! F0 c9 M$ {' z4 P% M! r- Z
    set my-phase -12 q% r' O( ^1 m7 S. {) \$ H
    set pcolor brown + 3, s& n' r6 U0 G
  ]
  J1 m) H- j6 d7 y7 i8 M. J% m* N3 L
  ;; initialize the global variables that hold patch agentsets: `' X; b3 s9 M" D
  set roads patches with
$ D$ b, H& Z& o/ I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 m" a* R( z/ R3 _* \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 q8 d$ ]) Y6 R$ k  set intersections roads with
7 A0 L: |  q# m/ g- K: r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 H% [2 L% c- T5 r$ s# J. o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 r+ p3 s' T7 l! J
7 B$ O+ r6 z6 M/ w( a/ v
  ask roads [ set pcolor white ]
+ x2 A$ E3 U' E7 [: H    setup-intersections
. ^0 F8 d9 d: ?: S9 hend
+ L  `1 K5 a0 c1 {9 F- Z其中定义道路的句子,如下所示,是什么意思啊?
) L% C: D; b4 e3 B( W: i4 l set roads patches with& S; i4 M8 X0 v$ ^  m& g) `1 L; ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 ^2 [% o6 G7 ]& m% m6 d+ W: C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ E, Z( d* e; X% A1 F' V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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