设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10802|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 E/ K7 q( B: H. a) Q+ T5 o
netlogo自带的social science--traffic grid这一例子当中,# c, q2 m- g, w
globals
! M( `! H3 ~4 c0 Q" b7 @[
' g  _5 L, p$ D+ D: `# X  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' j  R, V" ?8 o! G  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 [, _8 X! Z/ l* L0 i9 h- X  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  _3 Y( [# a" X/ [8 f                           ;; it is to accelerate or decelerate
: ~7 S0 D+ i' n6 Z/ e& J# d. F' Z  phase                    ;; keeps track of the phase
% S0 p% p% f9 K! T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
$ h  h8 o7 R: M, Z' w& d% N  current-light            ;; the currently selected light: V' V+ p# i: f, t' b/ I
& h' s) z" Y+ `' A# H/ k/ T
  ;; patch agentsets
% ?5 Z. V1 b" r# y  intersections ;; agentset containing the patches that are intersections" `0 z) U$ t8 c, |- P: e
  roads         ;; agentset containing the patches that are roads' n; A* ]& ^+ W- W" y% d
]% F! J' l) }% m0 r
: A; h6 `+ V. E# o. x5 G: D
turtles-own# V0 w3 X4 G* O! O4 M0 E
[% Z& w1 j) B& x5 {. L
  speed     ;; the speed of the turtle8 t& r% K. k. E5 y. p  m
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. _$ e, c  t6 N% [
  wait-time ;; the amount of time since the last time a turtle has moved
. v& k2 U0 s" S& y4 j]' ?! f$ A  e) s: }8 M
% c. P. r* m( P2 h
patches-own
( a1 N: v7 U( h[
1 K; F9 e( f$ Z9 N& g' u  intersection?   ;; true if the patch is at the intersection of two roads
: |% |) \, I: S% e# p8 J; w  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.6 a1 W4 q: g- v6 i$ a% n
                  ;; false for a non-intersection patches.
0 _+ n( O: W8 g& i  my-row          ;; the row of the intersection counting from the upper left corner of the" I2 y( I$ X! g( N
                  ;; world.  -1 for non-intersection patches.
3 \( u) s2 O! R  my-column       ;; the column of the intersection counting from the upper left corner of the
" k* _/ q. Z% ~9 ]                  ;; world.  -1 for non-intersection patches.7 J# }! q% e# h$ P. y' O! z, J
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ G/ x2 t# G  z  auto?           ;; whether or not this intersection will switch automatically.
; |' M$ y. `1 h! A                  ;; false for non-intersection patches.
4 P) X; K8 I) r+ |7 l, h* C]" y  S: q. K( w& W3 d! [
3 j5 Z+ Q$ z9 i- O& e: g* Q

7 t. }* R. L4 n' p+ r' z, A7 p8 X1 Q;;;;;;;;;;;;;;;;;;;;;;
% y: {/ b8 `3 [;; Setup Procedures ;;
7 a: I. ?% J0 d& s+ u;;;;;;;;;;;;;;;;;;;;;;
4 L9 Z, c& R- D/ C: N; y6 z9 Q8 v
7 W5 s1 {4 E8 |" {;; Initialize the display by giving the global and patch variables initial values.
9 Y- Y0 M. G& \4 }, ]2 J;; Create num-cars of turtles if there are enough road patches for one turtle to
- M! r7 p) g- T8 ~, Z;; be created per road patch. Set up the plots.5 U5 q/ O8 o. o& d+ ?3 e
to setup6 U# A# V7 S3 I3 _
  ca
0 J0 `/ K1 c0 e6 W- J; E9 Z  setup-globals2 J. o4 f: b2 d5 a; e

8 V$ {) B/ p0 I6 n+ a9 ?, @' h  ;; First we ask the patches to draw themselves and set up a few variables
1 V; P* B  K+ K" X! S2 h9 ]  setup-patches
" \; ~1 d1 Y/ E( [  make-current one-of intersections
+ e3 U2 I% o% N9 n. H0 l) z; l% R  label-current
) q7 b( G% q5 W) y) X: L' m1 Z
3 d+ u: U, s) u, |  set-default-shape turtles "car"
, Q; Z6 W& W% J8 Q# g
2 N- J, N  e0 L, C  ~  if (num-cars > count roads)3 q1 ?& G, M9 o0 D$ G% J+ d# o
  [$ v! O- J  @  v# i* Y' G4 v5 o% P
    user-message (word "There are too many cars for the amount of "# ^; O3 O' l3 S7 z
                       "road.  Either increase the amount of roads ") `9 ]7 z# ?5 j6 \
                       "by increasing the GRID-SIZE-X or "1 C/ Q' \) R0 [  n# h/ g, J" v
                       "GRID-SIZE-Y sliders, or decrease the "6 O. N2 b/ c1 c) @% ~1 ]
                       "number of cars by lowering the NUMBER slider.\n"
- H( I* \3 `! h! j; J2 g                       "The setup has stopped.")( k2 N3 n5 E2 I0 c
    stop
6 d5 R+ y% m/ h0 C4 Z% J. k  ]0 U" L* d" a: C0 S
$ ^# w& v+ K( c& y( s
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* @, ~& u! j* M- h3 L; c. ]
  crt num-cars
/ z$ X% m+ n$ B0 O! m' k+ p; E  S8 |  [- V4 ?% X; h0 {) [* z3 ], ]
    setup-cars" j, C) M/ e- U1 K
    set-car-color
5 x4 u/ W; M$ Q( C& f& b9 t    record-data
0 }8 F& M: l5 x. S7 j* h  ]
% o$ K& x8 d2 |( m. L1 ]. }9 {0 P$ |6 t  E. w# P' ?/ _
  ;; give the turtles an initial speed
( u$ Z! K7 N; [  ask turtles [ set-car-speed ]
, l0 {  _% k# m5 H
' E! t1 `1 K1 [" m& A# |% G. l  reset-ticks+ ]$ W% ~, V7 K! I, y' ]/ K
end
8 L. z6 n5 N% e; g+ w" @' ?5 F# z; `# t8 g9 E  K' q* f
;; Initialize the global variables to appropriate values2 G  Q! V0 J0 k
to setup-globals
! f  d2 S; w6 Z- _0 v2 S6 N% k' `+ k  set current-light nobody ;; just for now, since there are no lights yet
* E$ j% b3 a" U6 P/ L  set phase 0. C  w: T- I  B; b! t: S2 K* \
  set num-cars-stopped 0
/ \2 b! h, W4 m" f6 `  set grid-x-inc world-width / grid-size-x- U0 W' ?  g2 W9 \& H
  set grid-y-inc world-height / grid-size-y+ D9 ?7 D6 O% t, D8 W+ j8 L( f& a
& R4 t3 i3 T! E1 {
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 p. R* {5 [. C' p0 }# P2 J  set acceleration 0.099( b5 f) Y' c6 \* M! m: e
end
4 U6 I  |* b9 q, h$ e/ C9 Z1 A& V8 a9 N$ b* @: P% s0 A/ n) o7 \- i
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 C8 n, r& b7 g1 R3 n
;; and initialize the traffic lights to one setting# R5 A9 |7 G7 R6 a# }7 S
to setup-patches& r; V0 P- D% d; o$ W5 ?% C
  ;; initialize the patch-owned variables and color the patches to a base-color+ a+ Y0 {; H$ C" a+ o6 k, a
  ask patches
9 O/ ?8 [6 k. g' Q" K! T' X2 i  [7 J( D- L) q' \8 L
    set intersection? false$ c& z: Y& C' F- o. `8 x
    set auto? false
6 ?! J  v. h7 q  T0 `& W    set green-light-up? true
2 U: m! z5 C* r. O, p    set my-row -13 V5 u# Z  X* u, a* W% l
    set my-column -1
3 f% g2 r  X% C$ W& |6 \# @    set my-phase -1: D. v$ T* T" [# |# F
    set pcolor brown + 3
4 n5 a7 S5 r2 j% {( U  ]
: i9 a  `6 S' n6 w0 o: t0 Y; H2 U) o- q6 a2 |
  ;; initialize the global variables that hold patch agentsets
& n; U- o$ X' J! o  set roads patches with
; ]# _+ M3 x5 `1 u! R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" y. z& A3 v6 p0 v; M0 W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 }1 K; Y& s; p! @; p) c
  set intersections roads with$ q+ Q2 ]$ `8 l; r% G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ S! d" R* f* [( \$ s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" T& i# M' D9 N1 l$ l, b0 }& E, y; c3 R, h; S- D3 T
  ask roads [ set pcolor white ]
& z/ v5 m* t' h. [, |8 a    setup-intersections- z6 R6 t' ^; @8 ^
end
! }) A" `3 A7 T. y; O2 ~其中定义道路的句子,如下所示,是什么意思啊?
' H% H: B. B3 j+ y! E6 \6 z set roads patches with
5 j5 \  D* j7 F+ j" M- R$ P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 {$ O* l9 I- z7 u  w5 o! P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 ~& L+ V6 A4 Q' W, G8 K0 T谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-26 21:22 , Processed in 0.012445 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表