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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! ~7 a3 [5 |/ r0 v, x, b  q- f
netlogo自带的social science--traffic grid这一例子当中,7 X5 I- R& n$ `7 s9 z& Y
globals+ T8 W0 J% A0 Z. z% D9 F6 u, \
[; R8 |. G* t3 p4 P0 [( Q) ^- P
  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 p( p" K! T0 i" U- R. k
  grid-y-inc               ;; the amount of patches in between two roads in the y direction+ U* t' ]: e: m; i" C
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( O( t6 }# o6 [' S
                           ;; it is to accelerate or decelerate
' A! f! E) y, C! |  phase                    ;; keeps track of the phase
0 g+ {% ^4 b8 V  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 q6 Z; w* t, q+ X+ v2 x  current-light            ;; the currently selected light
2 S5 d4 G/ [7 y3 V0 X- u' B! s0 m1 K" v0 G$ G/ u
  ;; patch agentsets
1 |% ^7 z0 M7 R- M( ~& U& X  intersections ;; agentset containing the patches that are intersections
, }% a, B1 ^8 p  roads         ;; agentset containing the patches that are roads
: ]7 k9 ?6 `! P! V4 y: B) U]  K) Q' n5 ]; g6 U; _* K
4 E/ {& b3 {/ G' O' W( a  L* X; f# D* Z
turtles-own( d. @! p% X9 n6 h8 E
[9 j% `5 t( M9 t4 ?5 b) Q1 S. b
  speed     ;; the speed of the turtle
5 ]1 v2 H+ r7 [7 P$ O  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: m6 F+ Q5 b$ m3 }
  wait-time ;; the amount of time since the last time a turtle has moved1 A8 S  Z  l" ], p- k# O2 y3 b
]. N* v8 _" Y3 J, }8 v1 l

2 Z5 v1 B0 l! [( @! t3 b  \9 A( O. Cpatches-own* G) d6 A* ?3 z2 _1 S' s
[8 \- v/ }& v1 ?$ E
  intersection?   ;; true if the patch is at the intersection of two roads0 O* q- U3 [! m& p) \
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 \1 Z& X  }0 o                  ;; false for a non-intersection patches.
' r2 o6 h4 e" x4 O1 W: _  my-row          ;; the row of the intersection counting from the upper left corner of the6 ^( p, g. [+ N$ ~8 f) ~
                  ;; world.  -1 for non-intersection patches.
( v6 K9 W5 E; U  my-column       ;; the column of the intersection counting from the upper left corner of the
  m4 o; F! d0 \- |, Z                  ;; world.  -1 for non-intersection patches.
" u, Z$ T2 ]% E. g, u- {& F  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 _" A; p. b$ [+ S1 I" O) x$ {  auto?           ;; whether or not this intersection will switch automatically.+ b! _4 F0 E4 X- F
                  ;; false for non-intersection patches.- T" s+ `7 D/ N4 m1 a$ G
]7 j/ O9 E) I0 P/ N, c

  `* j! g+ V5 H0 u# I( K  H
: U4 v0 C5 I2 F5 B% R) s;;;;;;;;;;;;;;;;;;;;;;
1 _: G* M: }* H, |2 ~" q;; Setup Procedures ;;
; w1 M: |( U. ^$ @. k+ ]. Q;;;;;;;;;;;;;;;;;;;;;;
  G1 w6 S! c1 r. Y, Z- E# _
1 ~9 I( c7 K2 N. m; H; J5 y  M) k  g;; Initialize the display by giving the global and patch variables initial values.
  V, T+ T* Z/ k8 M$ U. ];; Create num-cars of turtles if there are enough road patches for one turtle to
, ?, O. D1 P1 V1 y& G; I' c;; be created per road patch. Set up the plots.! ]3 P! n6 x: F! v  B  ]; Z
to setup& m; c5 Z! D8 F: A$ ~
  ca
6 N, n; U5 F, y0 Y; k  setup-globals
/ `/ Q5 f2 Y* t) [9 c" ^' R. y: q3 y2 _, r
  ;; First we ask the patches to draw themselves and set up a few variables1 f. ^' K' Q, k5 X# O8 j1 c! l, w4 @
  setup-patches
# P2 m0 R" W/ q0 \( O  make-current one-of intersections
& k6 T0 s) K( K. U, d6 |: L2 p  label-current
+ x5 V# b5 Z& U* a. t
1 m, K7 \: I, f1 |- E  set-default-shape turtles "car"
( O1 e9 I3 t% F, ]" [3 }" O, f+ G/ f, j9 M4 |+ _2 v
  if (num-cars > count roads), _. ~) a  J/ ?" ]+ v2 J' P
  [
3 Y* G( E) t' v4 U8 Z$ h    user-message (word "There are too many cars for the amount of "% P3 |- o4 [# s
                       "road.  Either increase the amount of roads "; s2 ?0 Y$ E9 o9 x9 C9 n/ n
                       "by increasing the GRID-SIZE-X or "
& D* Z- A4 {4 T4 N1 m! c# T1 }; [                       "GRID-SIZE-Y sliders, or decrease the "
" H$ g& N9 r; Y* {* q6 Y% L- [) d                       "number of cars by lowering the NUMBER slider.\n"
8 S# d8 I0 D4 C7 }                       "The setup has stopped."); d) i1 @2 A* h3 Q  g! k8 R
    stop* ]  n  }6 @$ A2 i1 x
  ]5 G/ H' N& Z, f4 a
& B6 y  [3 E6 B" c8 h9 o$ B9 a
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* ]% N) h% j4 ?. I
  crt num-cars
7 B8 ]) z% r. V1 h, b3 s' d  [
: A3 U& ?7 f( E: j/ G    setup-cars) c! U1 J& c) t  V6 m* R
    set-car-color
' R) R; ~* y1 `' d    record-data
- p9 u1 K8 s# _1 K  ]! s3 E; `$ c3 D+ A5 ^3 W

! q4 D6 z$ U0 |! E# J6 f  ;; give the turtles an initial speed2 n  I* r& H" U+ p# u8 [) w* t) e. g
  ask turtles [ set-car-speed ]
; ]; ^6 S# ^8 H0 y* r& s6 o+ h0 S8 S
  reset-ticks' i6 p/ X4 m# A- s/ M! @
end
4 F( B/ Q7 s7 L( P, p& G' w! S7 \0 E) J: s
;; Initialize the global variables to appropriate values) u5 L: U) s, t7 d, F- N
to setup-globals! p+ `" F6 B( t  d8 i! b: v$ c" j9 g+ N
  set current-light nobody ;; just for now, since there are no lights yet( g. Q$ o: B! k- t( U0 n
  set phase 01 B! `/ r7 j, N: n1 k
  set num-cars-stopped 0% [" y3 q4 Q% C6 d7 j* S( v& f
  set grid-x-inc world-width / grid-size-x8 Q& T/ T8 K/ ]2 r- Z( o# \. D9 y4 U
  set grid-y-inc world-height / grid-size-y
$ f* B- f$ K$ ?) _. d- }# l
; o& v. ?' i* Q  z* e0 Y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) X4 [4 L3 N4 @- h8 i7 G
  set acceleration 0.099' N, x* C# ~" F
end9 {) L1 Z% {9 X) A+ W8 v

4 T, i/ n( s4 r( e;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 b" b' Y! l" y, `1 r
;; and initialize the traffic lights to one setting& N& o1 \! i8 e0 R
to setup-patches
& ]! {  t7 x  [0 s  ;; initialize the patch-owned variables and color the patches to a base-color3 s: B' a- S1 P" E3 R
  ask patches
2 b( ~/ }: O+ S9 o( B. [  [
) Q8 Z1 Z8 r/ f& N4 p' {    set intersection? false
$ m1 M. ?8 q; h! A& O% s    set auto? false3 f5 \$ P# o' Z. R% X3 y/ v* m
    set green-light-up? true
: {- \# r$ h! \    set my-row -1, H% b1 v  m7 u( d! c
    set my-column -1
1 u) T$ R6 H5 `( S- G    set my-phase -1
% E; u" P9 X8 V- j. U, F  n4 `. i    set pcolor brown + 3( G9 k9 N5 u/ Q. c( l/ g
  ]. h" t  l  S- A; [6 c! Y7 I5 G
; W' C4 w% A- V
  ;; initialize the global variables that hold patch agentsets
+ w1 S8 i7 f' R( F  set roads patches with
+ q2 b& n- Z7 M3 V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- b6 [; U4 {- l/ k3 s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, H! d$ C- `5 U' j, `  set intersections roads with) q- \+ `1 |' }# m- E5 s9 e& {5 z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( |) H$ L' V. B6 o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% Y5 c1 r. k. H% [: ~" s2 I8 y+ D/ M" F/ ~- p, i: y" }# d+ @: C  T
  ask roads [ set pcolor white ]
% U3 @7 H" x; p7 Y6 u    setup-intersections
& V6 L& E- ^0 g! pend% D" U7 ~+ {0 b6 S, P* Z' C
其中定义道路的句子,如下所示,是什么意思啊?
& f) V6 [+ w1 X" o set roads patches with# z  n: z) r- u' H. b& }( E: D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" s0 Q- ~! F6 |9 e6 E$ o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) `; p. z0 a$ q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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