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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 j: D/ h4 ~0 ?  O: e2 @netlogo自带的social science--traffic grid这一例子当中,
/ H* f& X8 ]3 h8 j) Xglobals
5 `& a' c" N) M) N[  @  F5 ~4 g% @
  grid-x-inc               ;; the amount of patches in between two roads in the x direction( M  \  x- S* c* h/ z- P
  grid-y-inc               ;; the amount of patches in between two roads in the y direction+ s8 \# ?" i! r  k4 z5 h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, J9 ~! `' K# l& s! Z5 _; s5 N! c+ U
                           ;; it is to accelerate or decelerate' z* m/ F- t. C' O
  phase                    ;; keeps track of the phase2 Z1 t1 ?& k6 \' X; G/ G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# s' U1 f  c8 T8 }, k: i  current-light            ;; the currently selected light! L' ?8 W( V* s0 L, _
* I3 [' {- N9 S0 M$ u( x2 i
  ;; patch agentsets
2 g+ c4 ]3 J& p3 v% ~0 @% n* m  intersections ;; agentset containing the patches that are intersections% O- m- {: R" x  \
  roads         ;; agentset containing the patches that are roads
3 ~' \0 C: n5 @: W5 {]% P; Q8 X) z1 ?+ O3 s, I; r

& P. P# p9 K. ^" R5 |  E  `( z' tturtles-own
5 y6 i7 i6 A) U: P+ f[, i! x3 c! d6 \  F( P, A+ P' N( s
  speed     ;; the speed of the turtle
0 N3 s% d: k  K  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& e7 Z9 Y0 Y4 r* x* E# R, [  wait-time ;; the amount of time since the last time a turtle has moved
% t( d$ m- E/ z7 x3 x3 z]
' G4 c2 d" n9 c1 C
/ Q( ?  Q' V2 x0 Jpatches-own( `$ z% c2 Q: E  v4 M+ v; b8 w: N4 B( @
[7 ^$ u& x8 k' G, V! _4 Y" L7 V
  intersection?   ;; true if the patch is at the intersection of two roads
" f/ e2 }; U: q0 Z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 r3 Z* Q# y& M! I) S                  ;; false for a non-intersection patches.! M4 \* [1 x; O: s
  my-row          ;; the row of the intersection counting from the upper left corner of the- f" o7 _/ b8 C. _5 E6 @; L
                  ;; world.  -1 for non-intersection patches.+ ?2 l& |- ?" p# y, h7 L$ c7 t2 Y
  my-column       ;; the column of the intersection counting from the upper left corner of the# O0 f0 K' d. o5 ]
                  ;; world.  -1 for non-intersection patches.
7 u9 a1 c9 b1 E# L  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' R0 M, t3 M  l, J; y! x  auto?           ;; whether or not this intersection will switch automatically.
( l: \+ T0 W+ j9 C' U* f& F                  ;; false for non-intersection patches.
9 `8 _  w' A9 [) h# ^; j]4 h" W% |0 s4 B  d; Q7 C6 r

/ B$ Z6 ~: o9 S0 q# m4 i
5 t; I! H; @, D/ y5 M7 m8 a;;;;;;;;;;;;;;;;;;;;;;" q' `% [1 t' X! U/ D
;; Setup Procedures ;;
; Q0 {( M& z0 |; O: @1 ]) N;;;;;;;;;;;;;;;;;;;;;;
2 ~; e# A  A6 E8 \$ A9 X
- k9 q& D" g! o$ };; Initialize the display by giving the global and patch variables initial values.- M9 Q5 i9 o6 ^4 e
;; Create num-cars of turtles if there are enough road patches for one turtle to
! |% Y1 L. M9 _9 V+ L# y4 ]3 e6 B- d;; be created per road patch. Set up the plots.- a+ T* V' u& N
to setup
) x2 a1 z$ `/ Q3 u- U7 `7 m% F  ca
/ ]7 H$ S" R6 {# A! e  setup-globals
) r1 W& B- A& Y* B3 L# K  v: R/ ?; |& Z( v/ A3 J% a) u7 N. c5 s5 I: O
  ;; First we ask the patches to draw themselves and set up a few variables
- e! Q5 e- F  N& g2 V  setup-patches  o* S$ h! a' h- d8 O, O
  make-current one-of intersections9 d# |) r* s; G; K
  label-current9 J2 ]% V9 v/ p1 x3 }5 A, F0 V

( G0 \+ n' H  _) [7 `8 ?  set-default-shape turtles "car"  f6 F* v. G1 \; v) Q( g" J

8 {9 k* M- \5 _# H; c9 l  if (num-cars > count roads)
9 e1 F$ o( c, r- M6 n/ @7 _* v: l( Z  [  K, p5 o( m* I0 ?9 B
    user-message (word "There are too many cars for the amount of "
) D' F- Z, p4 k; G# `  C0 M+ }2 }7 n* j                       "road.  Either increase the amount of roads "
+ a! W* o( V; B9 X2 M1 K) T; o                       "by increasing the GRID-SIZE-X or "# o* G2 y5 O- f+ e
                       "GRID-SIZE-Y sliders, or decrease the "  ?6 B2 e+ v( n. b" U" Q  b
                       "number of cars by lowering the NUMBER slider.\n"
  v6 y; F- @; e! E5 Z' T                       "The setup has stopped.")1 N0 t3 Y! p/ r; z9 x
    stop
. P4 h5 E5 Z: }2 s) @  ]' p. ]! V, R# f; q2 ]* U0 m1 ^: z' \( F

2 U9 l5 g5 Z$ x) q/ l% f% x. [  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) h; v3 h- n0 y. X. b% p+ \" n
  crt num-cars
- g7 n1 W0 |1 t+ z* M0 N4 I  [
; R) z" r: }( M; ~    setup-cars
7 ^8 ]6 F+ ?+ b1 M4 W7 D) M& O) b! e    set-car-color
* @/ r: ?6 i7 Z# u    record-data- k. X+ \) Z( s: B8 ^/ [
  ]7 \  _; f& M: D" E# @
3 v8 Y- v1 E' A( D9 y3 `6 H; m  o
  ;; give the turtles an initial speed3 L8 X4 b1 m$ K+ ?$ _
  ask turtles [ set-car-speed ]
: G" Z3 @& I$ G8 R9 I
1 j9 l" `+ D" i$ b  reset-ticks5 h) }8 C% P. _  w6 l
end' J) _9 T( H) J& E
& z- J- F( G. \) L0 _3 g! X
;; Initialize the global variables to appropriate values
* N1 f2 P0 T+ p0 g) ?) F- P: s& Uto setup-globals5 p+ a$ }; X' {. w! _. d
  set current-light nobody ;; just for now, since there are no lights yet& R+ o0 g; Y: i
  set phase 0
1 ~1 l$ g% |. k$ {; B  set num-cars-stopped 0
( e! e, s4 d8 C6 k. h8 |5 e  set grid-x-inc world-width / grid-size-x5 a) x' {% d. a: ^! g# `
  set grid-y-inc world-height / grid-size-y
) F# w0 F. _+ ?* Z, R* z6 j# H# o! B  z) l" r$ a0 N
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary  N) b2 z9 {8 {  ?" J: @
  set acceleration 0.099
7 J4 }8 q9 ]) z: u4 Vend
- `: a9 Q. b$ z) L4 \
) p0 G" ?( c0 Z) C4 x% z;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# F2 v2 s! U9 F' O9 z5 Y1 _. n# m;; and initialize the traffic lights to one setting
; A( \4 d0 _& uto setup-patches
- ~( |2 _% Z! r9 f. z  ;; initialize the patch-owned variables and color the patches to a base-color& D* }3 E3 x* e
  ask patches
8 i: ~: @) \+ ?/ p+ i' U4 W6 L  [
. `0 v; D4 x6 l" i4 I    set intersection? false! j% t/ i5 y+ U8 x# {% e$ ]
    set auto? false5 d6 M( }7 b! E, q5 z' `# T* R
    set green-light-up? true4 w& l: M; q5 T0 q
    set my-row -1
+ @8 S( Y: p& _( p- g5 w; T$ o    set my-column -1
* [8 D, A2 ^9 X    set my-phase -1
4 ~4 U* i0 B, B: a' e3 C    set pcolor brown + 3; ^  a& }1 \' }- u
  ]  j& z% S0 D  P  W/ O. z

: v& n. S. `" @/ y. x, J  ;; initialize the global variables that hold patch agentsets) t$ i  M& \) j5 t; r% d6 x& g
  set roads patches with
5 b7 Q" h. ~: I: U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 @' Y7 b8 v) g+ I- f& B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ n! R- y1 l  g: H5 N6 P; O$ ^
  set intersections roads with# M. `( h' |& ?7 v! c% @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ O3 c& {% z+ [( F8 R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  d6 D, t6 J( d( ], g3 ?
" x4 c# ~" n# r, r' F  ask roads [ set pcolor white ]
% X8 p# i; K' y5 K1 Y    setup-intersections9 l: _  @0 a  ^: d# h( x) e
end9 R6 L$ O) E) L9 X
其中定义道路的句子,如下所示,是什么意思啊?6 R: @. C0 V# G' W$ c( H
set roads patches with+ M6 Z; [" `' [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 M7 V# n# r# g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; i1 U- G, u8 o* n) ?
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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