|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
m$ m+ i6 t, z2 }- ]netlogo自带的social science--traffic grid这一例子当中,* n! j2 A; b$ \7 U
globals6 ?$ O$ v/ s( f: U7 j& U; _
[* {) l) @3 O: j7 q \2 Z; K3 x1 i
grid-x-inc ;; the amount of patches in between two roads in the x direction
# V' G3 ], `# S2 z grid-y-inc ;; the amount of patches in between two roads in the y direction" u( F) T @& ?! o. G
acceleration ;; the constant that controls how much a car speeds up or slows down by if
9 J' `: q o+ M% u6 s ;; it is to accelerate or decelerate
) y6 l, y; [0 V phase ;; keeps track of the phase/ O( D5 L* x7 E) ^3 `; d
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
* Y9 m3 R9 |" a% | current-light ;; the currently selected light
0 J* C* ~& @5 w
- K; f* N6 V; f4 a- P+ M ;; patch agentsets
+ g2 `5 D7 Q {5 G$ m intersections ;; agentset containing the patches that are intersections
# A2 U; U8 }( P% Z. B$ r1 |9 B8 E roads ;; agentset containing the patches that are roads
7 C' R+ V0 h# U) l+ p]1 {% A, l0 s5 p8 f v
9 S" N2 R8 H# ?
turtles-own3 a9 J& ?) |; e' p! H. i: O3 S7 T
[
( a% V2 z8 z* C speed ;; the speed of the turtle2 a( B2 Y9 L( g: G* B
up-car? ;; true if the turtle moves downwards and false if it moves to the right
8 a' ~* i( X9 J wait-time ;; the amount of time since the last time a turtle has moved+ B# F B( c3 k$ N
]
' E h# {0 }. K4 b
# l3 a$ }0 `: `- T( y) t( \$ mpatches-own
0 I/ H/ ] ^4 \& I[
$ r, h* i5 Q' @+ _$ H intersection? ;; true if the patch is at the intersection of two roads; C0 h, C( ~4 X! L- }
green-light-up? ;; true if the green light is above the intersection. otherwise, false.7 O8 w5 I8 P: g* A" w/ s7 U
;; false for a non-intersection patches.4 O M+ a/ u) a8 I# a
my-row ;; the row of the intersection counting from the upper left corner of the
& |4 Q4 b- ]& w) Z m ;; world. -1 for non-intersection patches.
" A7 m8 n* [8 ^. T my-column ;; the column of the intersection counting from the upper left corner of the
8 t1 [0 M2 E3 X, e* T& j/ K# z ;; world. -1 for non-intersection patches.: ~" K9 T% A2 M( _
my-phase ;; the phase for the intersection. -1 for non-intersection patches.9 _ b# P7 Z+ [0 [
auto? ;; whether or not this intersection will switch automatically.
+ r2 C6 V$ V: B; Y2 S6 I ;; false for non-intersection patches.
6 K* l( K1 S1 N' k]& ?6 Y, e9 p* g" z/ c! Z
: Y$ s5 x4 N" L% c8 Q( W, i t, `; s% w
;;;;;;;;;;;;;;;;;;;;;;1 G; ~2 u% t6 F
;; Setup Procedures ;;6 L6 Q+ p8 r d- q
;;;;;;;;;;;;;;;;;;;;;;* L6 K# u. ?" j
! [4 @- K2 {5 F' O- k8 E
;; Initialize the display by giving the global and patch variables initial values.
- J3 z) O& w y6 X5 Q" K;; Create num-cars of turtles if there are enough road patches for one turtle to: @! v$ d6 `% n$ s
;; be created per road patch. Set up the plots.
8 Z1 o; R O. w3 j& Y3 _6 wto setup2 M, S2 Y j4 w/ w3 W- O l
ca
8 p# W5 d4 g+ Q2 u3 M setup-globals4 S+ [7 t- @$ U, f) _" y$ P4 n
" T1 v, D; G& F% v9 `; x ;; First we ask the patches to draw themselves and set up a few variables
, G' V: |9 F- r. T setup-patches" d+ H6 n4 T: b4 a6 V& w* h
make-current one-of intersections& f/ k5 Y) c8 I. H# k, R, P) y! g6 e+ d
label-current, B4 w" A/ M) x& R
3 k/ h. k! X/ d1 v9 L5 S set-default-shape turtles "car"' E, x" w0 h7 b0 Y: N* ^6 o; m4 x
9 e! [4 {5 ]0 B if (num-cars > count roads)9 t! H4 ?6 y" `
[
, t! L; |8 y$ n8 } user-message (word "There are too many cars for the amount of "
x+ y" n$ I0 W- Q "road. Either increase the amount of roads "1 k% A. R; e& j7 l# [
"by increasing the GRID-SIZE-X or "
: M- ^) ?1 S( G) E "GRID-SIZE-Y sliders, or decrease the "$ ~, |5 N& F! A% K4 t
"number of cars by lowering the NUMBER slider.\n"
0 [4 c. h0 ^% _; U7 I "The setup has stopped.")
: d4 H, _% n7 i, ?. k+ f stop6 W; A* \( z9 f, P) o9 `: k
]* B$ H7 K7 S5 }! ^% S3 j
: G# @6 }6 V: b9 ]/ q
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& q8 [9 R; }* n& E9 m V crt num-cars3 y$ G# R& C0 u _+ W- s: B
[$ m( ]7 e- B* [
setup-cars
: S: X( Y w7 @) J2 U1 b4 N set-car-color
# Y1 D7 H: j& q& c' K1 H, |5 l) j record-data
+ ~. P2 G( S: n ]
0 I' ]. r+ d4 s) M* p7 G5 r6 C5 h: u, N3 }9 e" g! r @
;; give the turtles an initial speed
& e0 r" J2 m- a; _, Z+ T# Q/ a! \ ask turtles [ set-car-speed ]
3 F' j& N5 g$ y% Z7 z1 u/ I/ N9 P$ E4 }$ d
reset-ticks
k! H" y6 f" U& ~9 n) _1 m6 send7 w, }; n+ e0 \3 i+ W/ g1 J. m
- @, g+ \3 [; _3 `+ I# y;; Initialize the global variables to appropriate values
}4 X/ i% k9 A# o1 B, n5 _to setup-globals( c0 I. m5 X2 P5 f
set current-light nobody ;; just for now, since there are no lights yet2 I) D0 ?- U/ s4 P6 D
set phase 0
! F, T4 _% P) L. V/ D set num-cars-stopped 07 }. ?' Q$ }3 C6 `
set grid-x-inc world-width / grid-size-x
) x, i8 @+ r2 B; h* F; G set grid-y-inc world-height / grid-size-y( q6 k1 f: y( ^- r3 G
) y' p' w; B. R& P- ^
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! Y% |/ U& e1 X set acceleration 0.099
6 t. S8 T( X h0 {- N8 Gend
+ S& U5 R; R4 D- N4 E3 }- U2 }9 {: `+ y- R+ i, U
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. ?, S, T+ ^& g6 K8 R;; and initialize the traffic lights to one setting
& [. s, _8 G9 n! {. J. M# fto setup-patches
( J( S: ?) X! h j$ z ;; initialize the patch-owned variables and color the patches to a base-color( w- R3 ^ W0 p, M( Y- l' X' K% I
ask patches; K) t z7 b/ w$ ]# s0 n* H1 l
[
2 G- ~, O* {. J5 p0 L: \ set intersection? false/ t5 ~. C- Z4 F) H7 k6 m& i
set auto? false
6 o( z8 g& k% M; C* q! A( G3 F% E set green-light-up? true4 @% k: g7 s7 b' q6 R
set my-row -1# F' ^/ x' o/ p) G
set my-column -1
- H; M4 p# C- X. @' W7 c" q( o9 u! B set my-phase -1
8 E! k0 g) `. q, P% P6 r set pcolor brown + 37 d+ q1 Z, C$ Y
] S8 W- I2 Q, \) C: F
9 \. A5 i6 S' O8 p( o
;; initialize the global variables that hold patch agentsets& D4 n/ P( } [7 W# I
set roads patches with
|) f% f$ a0 X" [$ t0 X [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. L! p* {) \% g( H
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' k5 X% I0 \2 l6 k set intersections roads with7 m% I9 e2 Q3 J- q
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- q; `+ g, E& `% ~6 b: F (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 P2 A! G# Y: U0 k) l
7 @9 {/ F3 k# w2 x8 X* m ask roads [ set pcolor white ]& y% B' P0 S7 F; {
setup-intersections
3 \0 J5 ?1 N+ |! `* I8 ?, mend
0 e% q( U3 [$ V" D( x9 C8 B其中定义道路的句子,如下所示,是什么意思啊?& y ]* ?) n. x1 _9 d
set roads patches with
: P; c' A! w% v& j' q [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' q- ?0 t& C4 k- x- T
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 E4 w6 a% s( @# S" v9 O- N/ D
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|