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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! ~0 V5 w- a8 }- w6 q2 U
netlogo自带的social science--traffic grid这一例子当中,
1 x1 i8 X8 _' u" G) @9 L# xglobals8 {  G3 t; v  H# {/ j
[( S% R$ `) _- p5 o3 f4 I
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% _! G+ \5 Z" B) Y+ r% B3 _  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! K+ |+ p2 F, Z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( P' d7 N" @; y) ~5 b% w
                           ;; it is to accelerate or decelerate+ v8 b5 ~: {: l+ [
  phase                    ;; keeps track of the phase( g$ V( {- u3 S5 t; a/ G4 m& Y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 O8 r' ]% T" m) A
  current-light            ;; the currently selected light
6 g3 l" Q* [# {1 T
, M2 \* ]$ W* G- y2 E8 y6 \  ;; patch agentsets
0 H, r+ {0 k2 ], A0 a  intersections ;; agentset containing the patches that are intersections
: v& ?+ `- Y' b3 Q  roads         ;; agentset containing the patches that are roads8 c3 ?! B* L' t
]
# D0 i; w9 V$ f
9 s2 y5 P5 k9 P1 c! B; bturtles-own
( v7 p2 E0 g- l7 C+ L$ E; ~0 M7 {[' {' Z  _' _5 S
  speed     ;; the speed of the turtle
5 T3 o$ r* g2 A4 I  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& C! `* b% o- L3 |
  wait-time ;; the amount of time since the last time a turtle has moved
1 V- |6 L6 ~" s# R6 D  H" r' F1 E3 `; C]: B5 `3 E: ?# S) l' G
5 k) X7 h* ^+ C; X6 ^
patches-own
. D+ N6 M2 `8 G4 T; M9 ]6 ^- H[1 ]9 M& y( F) K3 H; D
  intersection?   ;; true if the patch is at the intersection of two roads: H% K9 o; ~4 h  p' ^" q) G
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 \4 }, E, j- I* B$ E7 H
                  ;; false for a non-intersection patches.
; B# o5 {: p" U  my-row          ;; the row of the intersection counting from the upper left corner of the
1 f# R* q4 h+ b* t, E2 d                  ;; world.  -1 for non-intersection patches.
( {- y" I8 V9 X8 L  my-column       ;; the column of the intersection counting from the upper left corner of the1 K. i' r. h; s
                  ;; world.  -1 for non-intersection patches.
; R( x# Y( J# [  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 v/ m  w" F) j! \# D7 g
  auto?           ;; whether or not this intersection will switch automatically.
% l! G! X7 u' ^  `; M( S9 {                  ;; false for non-intersection patches.! K+ ~/ c6 X3 f9 H' k
]
8 `' e7 u9 s& i/ O6 c/ [# Q4 L: R- k2 u- Q. T6 w
" A/ U) Q' e0 O
;;;;;;;;;;;;;;;;;;;;;;
4 q. l6 W+ v6 m; r) \;; Setup Procedures ;;
9 d/ y; p2 l' X- C/ };;;;;;;;;;;;;;;;;;;;;;0 U* m* I# Q1 `) o& ^8 Z

& u( [# ?& s# A. I7 U;; Initialize the display by giving the global and patch variables initial values.
  A) v) B2 c, r  N;; Create num-cars of turtles if there are enough road patches for one turtle to; N0 s' D8 n; @9 a; ]+ `# H
;; be created per road patch. Set up the plots.
: s9 s4 {8 @, wto setup4 c0 H5 U: M! G; e. r2 p: R  t
  ca, b. |# r6 q9 b5 `: m( F
  setup-globals9 J  M' W  z) X5 \

) h8 }2 [7 s2 k3 J6 @% W; M  ;; First we ask the patches to draw themselves and set up a few variables, x4 q9 o+ P7 Q2 h/ E) B
  setup-patches4 D$ Y! Q7 k7 c0 U1 J
  make-current one-of intersections
. Z: m$ a" _: ]; F2 p1 t  label-current" e) u2 l/ s: P0 v) `4 }& @% f2 m: U+ q
& C6 Q0 _+ U( K! _/ D* Q8 h! I
  set-default-shape turtles "car"
' G# z) H: A7 ]9 f- E. {5 e- l
  if (num-cars > count roads)9 M! q  m" t* S  u4 H
  [
9 {& W- P; _$ O: N: M4 [9 W    user-message (word "There are too many cars for the amount of "
1 _, Z0 N: _( ]& \! \                       "road.  Either increase the amount of roads "
6 @4 o. R! u! o5 K! \                       "by increasing the GRID-SIZE-X or "
5 `$ _% j- m3 l7 M1 t- N% _. H+ Z                       "GRID-SIZE-Y sliders, or decrease the "1 p) z% [5 k) {' T; ~& l
                       "number of cars by lowering the NUMBER slider.\n"3 _/ ?* u2 D" K% A
                       "The setup has stopped.")+ h! m) B; k+ i# ^
    stop
9 `) D8 y' _. {& Q$ v& \% N  ]! b3 ^0 b# e3 ^& C1 b

8 q/ x( U! W" n3 x! i  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& n2 o$ k3 j6 ^; [8 [3 C( W# E
  crt num-cars
8 k/ Q' _3 s4 {0 V" E  [
+ ^0 ^% T8 h* R/ K* Z    setup-cars
( J3 g1 j2 v6 ?2 T    set-car-color! r1 j0 q3 w8 J9 u2 v& N3 C4 R
    record-data; }8 Z% I4 ?, J7 x7 r  v* b
  ]- R9 S  b- j0 u' ^+ E

+ B& s7 g- Z/ x  V+ \) L/ l% a  ;; give the turtles an initial speed
2 j& u, l, s* J  ask turtles [ set-car-speed ]
# r1 b1 w0 p6 G% E4 B. b, X; p* j0 e% a' t$ A: V) L3 i
  reset-ticks. G& f2 A2 V2 a) x
end
' a9 o7 b" i5 P2 P; }6 g, ~! u; ~; G6 ?& A# K
;; Initialize the global variables to appropriate values
! g6 C  \$ k5 x( [to setup-globals
9 i( P% r; u% u  set current-light nobody ;; just for now, since there are no lights yet9 H6 v- M# w8 ~5 d- H) ]
  set phase 0
. @" j" u& A( `. r/ c  set num-cars-stopped 0
, c# N" x5 P6 l3 z8 z, B0 u/ z( }  set grid-x-inc world-width / grid-size-x
% ]  `/ B2 N, M2 w; e) p4 S  set grid-y-inc world-height / grid-size-y
4 ]! ^0 X* {$ t6 \- _0 j/ A' J; y
" F/ Q$ T# D% F2 X- X: f7 o/ X$ M5 p. l7 ~  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 q6 X, r8 k/ B) n+ L/ V  set acceleration 0.099( Z' @/ e* |# ~  O/ T! p, U: p3 j6 I
end
  D5 N! R& u0 x( x
; s) m2 m& Z; N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 X2 [; M1 ]  d3 G% M;; and initialize the traffic lights to one setting
& ^4 O( V+ P7 H) e6 Tto setup-patches0 b8 V9 _3 q2 Q+ M) i1 F7 S
  ;; initialize the patch-owned variables and color the patches to a base-color) D/ E$ w' c/ U. f
  ask patches
* g- y9 m8 `) U' p  }" B* E. ]  [
* w7 }* U8 ^* [; M- @) ]" ?; ^    set intersection? false! J, T( w3 u* h! i& [1 x
    set auto? false
: @+ o& ^, b+ u7 r1 w* p% M7 p    set green-light-up? true
/ \; y/ @; f" E* V    set my-row -1
  I2 Z, `+ k/ b: ]$ \8 c    set my-column -1
# w* e) R% u7 U: T( t: n    set my-phase -1% \# u' Q& q6 B8 x" [" k% U3 t
    set pcolor brown + 3
: e0 `( u$ {$ w# @9 ~3 U6 [  ]* J: g8 F$ ^4 j5 k
# h* e  i. i8 i+ ^4 x4 M9 I+ s
  ;; initialize the global variables that hold patch agentsets  _0 j, p& p% e# ^* q7 C+ y
  set roads patches with4 ]1 P4 ]* A2 c" E& a7 Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ d0 x4 K  ]+ b" z6 K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 D. g: {" i- J# Q: L
  set intersections roads with
- _4 L# n" @- V8 ^% Y1 T. r) ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" g, ^, s8 G) Q  M& v" c9 w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! U6 B3 I1 }2 B5 v
" |/ ]* _7 T! a8 U6 B$ @4 }
  ask roads [ set pcolor white ]
, \' z' h' d( R7 S- n; P; E    setup-intersections
- m6 }0 [4 I( K7 Xend
: |: T4 A% m( d其中定义道路的句子,如下所示,是什么意思啊?: p6 e1 e( k, [
set roads patches with
' e3 G! A5 I4 r7 I6 N7 I$ i) Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 V2 U/ d6 ]) m& U1 o& S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; E1 u  y" J/ t; g! \7 f, {. f
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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