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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' R/ _# N" @) f6 Y. Jnetlogo自带的social science--traffic grid这一例子当中,
. X" h: G: p! F8 T' ~globals( @) `( a6 Q9 ~/ e4 r2 X
[
+ d6 D: G8 I  @; ]. h7 l: U  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 [: I  ~" y, i( U! e) j$ @, _) i% n  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 v/ H" f4 F9 J% ]* ]
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 g3 W3 t: C* z7 f$ c" b/ U: P
                           ;; it is to accelerate or decelerate) _; `6 Q" J" o; C0 C2 V/ ^' q
  phase                    ;; keeps track of the phase
8 x" u1 K+ d) w' p  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' J5 h5 \; l" T  Z' s  current-light            ;; the currently selected light: G! Y0 j7 b* {. V" i* G& }5 j
. }* l* S( u' Y+ D* y7 l8 N
  ;; patch agentsets
' ?  D; K" w* W$ D# F& `% Q  intersections ;; agentset containing the patches that are intersections
& a, V0 \$ k4 ?- Z3 j  roads         ;; agentset containing the patches that are roads
1 M& [5 g( Q* Y9 W% ?. E) P]
5 H- _+ ^7 m) o3 i& `8 R1 t
8 t! {& |9 ?$ D9 c$ Gturtles-own0 {& y+ g& o! C8 s6 @5 v5 [5 i% C
[# @/ h# K+ M+ W! }7 W  p4 L
  speed     ;; the speed of the turtle/ f# l. K3 _8 V* \
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 F1 v' j/ w! E0 k; X  wait-time ;; the amount of time since the last time a turtle has moved
: {% f6 L; r& ^]
# Q# ~! ]. n- z0 M0 m9 Z/ s% y; t: F3 M/ Z
patches-own
/ E! g2 b0 l; z, l  v4 u[
& j0 U+ o' c- d6 A  intersection?   ;; true if the patch is at the intersection of two roads
  M; X$ c  r" s- ?6 F5 p. X  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 J5 x8 j; U5 i; W
                  ;; false for a non-intersection patches., q% l2 U3 I( X. G# O
  my-row          ;; the row of the intersection counting from the upper left corner of the/ J# j/ O1 E. k8 o2 u
                  ;; world.  -1 for non-intersection patches.
3 M& a/ S8 G" U7 X6 J9 @  my-column       ;; the column of the intersection counting from the upper left corner of the/ k1 k% J; @# \
                  ;; world.  -1 for non-intersection patches.1 t( n: f- \" ]% M
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ `4 {: U  R% `* F
  auto?           ;; whether or not this intersection will switch automatically." r3 b! T" D: a9 h8 k( h; M  v
                  ;; false for non-intersection patches.: C! B( o* p. F8 H7 ^
]
1 z+ u* p, p8 X
3 \2 Q, G9 z7 w& D! K% J2 m2 u- I3 P) `7 \: v+ n! N
;;;;;;;;;;;;;;;;;;;;;;! c& a4 K( t, u! I
;; Setup Procedures ;;
% e6 G4 x- P+ L0 g;;;;;;;;;;;;;;;;;;;;;;
6 m+ |  K" k  @  H
' P# d+ `3 Q  `0 X2 F;; Initialize the display by giving the global and patch variables initial values.1 L# W0 ^, [9 e5 S' d" K  ]
;; Create num-cars of turtles if there are enough road patches for one turtle to
7 B% X9 `. C' j/ W;; be created per road patch. Set up the plots.! c1 v! e/ Y% f" b4 v# X
to setup& J$ L& a$ x/ h; L8 r' o
  ca! d( Y: S% i. o3 ]1 |( I9 W. d% _
  setup-globals
7 W2 y' M# e0 H1 _4 K1 h2 ]/ Q9 Y! a$ ^! e7 H2 c
  ;; First we ask the patches to draw themselves and set up a few variables; W/ w& v7 f0 k( J- v
  setup-patches
5 l. [* z3 K7 I6 i* H  make-current one-of intersections
+ L; C% c5 Y# g  label-current
& D. M1 O! n  g0 P9 X: S+ L0 {' V" a. v$ ^  J! P' f3 V' N
  set-default-shape turtles "car"% C4 ^0 q) v2 Y  h% p2 {( N: ^; I

; Q( W. i% C4 L7 g  if (num-cars > count roads)
  {) G. W% H3 Q. U, Y/ n# k  [
: R; m# R, o" [- R- g7 l' i    user-message (word "There are too many cars for the amount of "$ V+ t( C' P0 |
                       "road.  Either increase the amount of roads "8 |; [4 ?+ Z4 ]+ J  Y0 ?
                       "by increasing the GRID-SIZE-X or "6 _% G7 t: y& o) z6 [& B
                       "GRID-SIZE-Y sliders, or decrease the "
. y4 |4 R' l) @: K2 i4 R2 J                       "number of cars by lowering the NUMBER slider.\n", E& f8 c& ?+ N9 z  @7 ^0 I
                       "The setup has stopped."); a- Y0 G8 P, a! C% }5 E$ V
    stop" E! ]; R6 h' ]! U" b
  ]
  e3 E6 b/ c+ f8 e/ ^
  S. }# F) _6 ^4 A' Y. C) \  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. f! P) q. f7 }% l4 ]) V! x% _  crt num-cars
2 |- U1 d) J. L9 p- p9 Y. j. c  [
! r: u& k5 `4 k/ J, S: C    setup-cars" h" J, ~) v* I8 J
    set-car-color8 k5 g6 d/ c8 C# G
    record-data4 s/ r; I7 E# q) N! @
  ]/ Y& e! E& K- c1 Z

4 m+ D, s3 ^4 E1 C& J  ;; give the turtles an initial speed
$ o) }7 z. X- m3 S7 J  ask turtles [ set-car-speed ]* L- X$ I6 u& \/ r
0 H. w5 a6 K- I/ N2 ]
  reset-ticks
' Z" s1 D3 v2 S' q9 `end9 [. j9 q7 S7 s% T/ N. d
3 R! z, X$ g6 A; i- u& H+ t1 j! U
;; Initialize the global variables to appropriate values
/ ~" _' X1 ~) oto setup-globals
) J8 {- w8 s6 c. U" u1 k  set current-light nobody ;; just for now, since there are no lights yet
7 x$ j2 z1 k0 H. j1 A  set phase 04 w4 s. T3 x; ^2 U8 y
  set num-cars-stopped 0. Z& S( J  A! g/ s# S& s' O. I' \
  set grid-x-inc world-width / grid-size-x
6 P$ [9 Y# D; C! A" q$ A+ u3 O' {6 O  set grid-y-inc world-height / grid-size-y
3 A% c: |. p0 e! M( R! l1 N
3 x" a# y  |1 M  [  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* Z5 \0 t5 O* o" R
  set acceleration 0.0993 |  @4 ~3 @) Z0 B: g% E
end& Z) l% k( O2 i$ Z1 f
* [  b  \7 o9 N
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: L4 e9 [; T0 Z/ n6 g;; and initialize the traffic lights to one setting
% \: P3 I% h0 @( ~8 jto setup-patches, G; s+ @3 [4 g- ^  n6 L# P
  ;; initialize the patch-owned variables and color the patches to a base-color! T: {0 P+ u! E+ y3 s
  ask patches
( d, P* y! }/ s0 S8 N1 H  [
8 g/ q# h- R1 @: B- I3 M4 c! G8 {' S    set intersection? false# r6 Z8 O8 j2 ^9 h" ?) t3 Q# y0 @
    set auto? false
( X) @$ g5 s5 A    set green-light-up? true! T: T0 s; z% Y- _+ J; T3 a
    set my-row -1
' W5 w6 @! p3 o  `$ C3 @6 ^1 L: G    set my-column -1" M4 H+ S# E- ^  Q5 F+ \: ]
    set my-phase -1& P, h( A. B5 t
    set pcolor brown + 3' A# |- i; S8 ]( j
  ]
3 K9 ~9 O. s6 q* c' J
8 P: v" L4 c- f- ^( n) x" u1 ~, Y  ;; initialize the global variables that hold patch agentsets  c: Z/ h. b0 ~& t) P) @- S
  set roads patches with
$ s% U$ O$ G: P* N3 M' c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ [( u- W) |+ [; H4 O/ ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" v9 [5 `5 J& ]7 R! ~  e6 t  set intersections roads with$ E6 n% P8 C5 x# S5 l" {0 i& P' V+ t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 _- l! l4 J" d& l) a4 q9 S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ O9 \7 s7 T% z1 T! v: N
4 J* [& y" ?) v0 m' b* t( S  ask roads [ set pcolor white ]  B! a3 f2 E3 o1 y, U  ~2 H5 x
    setup-intersections
* `7 d; _: k: Q/ E- w$ m# `! Zend) S1 @7 A* P, s9 X  }: X
其中定义道路的句子,如下所示,是什么意思啊?6 n- i0 d! x) R! ?; {6 t/ _
set roads patches with6 x8 ]1 ^$ u. u5 f' ^: Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' z4 K5 N  V; W7 S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: @3 Z6 u- l- a  R1 o& J4 ]6 O' W
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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