设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11255|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- ?) a3 ]6 J3 C, r6 s8 D
netlogo自带的social science--traffic grid这一例子当中,
7 Q7 ]; F" S5 ~0 s1 ~/ ]globals3 M2 t' a! \+ z/ r
[5 E" M  E/ }0 _$ L
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. t  \" B' ?# R  i% F  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  z6 C2 K& w3 B7 C5 m7 e: s: j( T  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 {: ^4 S' E7 F9 r9 }7 D1 B
                           ;; it is to accelerate or decelerate
$ k( H# x; a7 }4 S$ t  phase                    ;; keeps track of the phase
0 v! i. k% O$ L  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 P- ^/ u/ E, T% p$ z# Z9 G; j  current-light            ;; the currently selected light
9 p& g, ]& q9 A$ D# j9 z9 k
1 a2 Y& a; x: H% m3 v4 h& c  ;; patch agentsets8 @' Q, h& A5 o9 }2 k
  intersections ;; agentset containing the patches that are intersections' U( d; r  S4 Z: L% h9 y
  roads         ;; agentset containing the patches that are roads3 n7 z1 z# t6 m; A! L3 Q
]
; P4 _. ^1 n) U  d& N! A& j# C: `0 b/ Z/ X; q5 H* r
turtles-own* ?3 j0 ]) x2 F  ]& `
[0 I$ l* w+ N9 U* ^$ {
  speed     ;; the speed of the turtle! G7 N& g- v  B1 T8 u( f
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) m" q, B) r4 h& K5 O6 M  wait-time ;; the amount of time since the last time a turtle has moved
& j/ c: \$ a# j, s]
! ~1 T& n( ^7 f4 t+ I
. K* J) ~7 s% r( d. X! fpatches-own
6 l7 E( @5 c4 g6 Z% s+ `7 `[
8 {8 m2 e0 [! E. B  intersection?   ;; true if the patch is at the intersection of two roads- I) F* E  q, [& ^3 a
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) n# T% q0 K1 |  n+ x
                  ;; false for a non-intersection patches.; L! f, @$ Y3 M7 Y: j  W) `
  my-row          ;; the row of the intersection counting from the upper left corner of the
% e$ H! n* q1 }* R6 |                  ;; world.  -1 for non-intersection patches.
# g# n+ X3 J& {. X/ U& N  my-column       ;; the column of the intersection counting from the upper left corner of the- y2 n* t4 u8 x" O- X# I1 }
                  ;; world.  -1 for non-intersection patches.
7 f/ i7 o  q  G. P& b9 X  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. T4 }0 x" v* e  N
  auto?           ;; whether or not this intersection will switch automatically.- n" |. A$ m7 k+ R# c
                  ;; false for non-intersection patches.) {7 l$ ?' Z8 P( _; h7 c
]( ~  q4 d6 X) f' j& [; O! \' c
0 I8 p/ N9 K5 r0 V2 c  K+ F% w, d
+ y3 C0 L4 O  u$ _5 d; v
;;;;;;;;;;;;;;;;;;;;;;
; k; X8 w1 _+ X  L;; Setup Procedures ;;& x8 I+ F1 @! i! ]
;;;;;;;;;;;;;;;;;;;;;;  ]; [6 ]0 S. g6 H- v- M
* B0 z9 P, p, c
;; Initialize the display by giving the global and patch variables initial values.0 |' ?) ]5 I; v
;; Create num-cars of turtles if there are enough road patches for one turtle to2 o. L: j1 Z" i$ S0 y1 p6 U
;; be created per road patch. Set up the plots.
& d* c2 V1 d2 D: T0 n. }& mto setup
& A. y- E5 \! f/ |* n  ca, k2 E3 [' ~" v* z/ O" A. H
  setup-globals
: \, L" B+ o0 F# [4 L2 b& P! c0 g7 X/ P6 \! D+ u7 E
  ;; First we ask the patches to draw themselves and set up a few variables
. J- o( R: }6 E! r6 c) f  setup-patches
. r" m9 ~. _: ^& O0 b! H: E  d  make-current one-of intersections2 f: T5 o- l7 A% Q7 f$ s3 K; ~3 |
  label-current
) n9 t3 V1 |+ q
0 z( ~: _9 u6 k% x$ M1 g5 X- _  set-default-shape turtles "car"
4 M6 s  Y  w5 \4 I6 P7 ]
2 O1 G" I, o5 C( l  if (num-cars > count roads)3 T6 K4 I2 W! ~/ A4 b- s/ R
  [
! i3 b* t: q" k3 G; n. o4 d; A3 B    user-message (word "There are too many cars for the amount of "7 I" i, R( h9 f
                       "road.  Either increase the amount of roads "9 b& K/ N, A5 x% R: m/ C
                       "by increasing the GRID-SIZE-X or "; k0 x% @0 s2 l* Y  \
                       "GRID-SIZE-Y sliders, or decrease the "
, Y% V0 a% N7 b: D                       "number of cars by lowering the NUMBER slider.\n"- V  q# G% v2 z! B
                       "The setup has stopped.")
7 @& L! u3 e( _  `2 c- i" Y    stop
' }  o2 F' R8 `" c/ H  ]0 }, x; y* z; G% a( ^! N
6 Q$ p. T& c' S% M3 Q% _7 u
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) p, d+ I( m/ j  crt num-cars  s7 g( N' t( u; Q2 F# Y
  [
" w( ~* V# M5 A) t% ?    setup-cars
, ^" s6 l. J5 I, i) W' S    set-car-color9 j& ^1 A2 A' ?4 s3 U
    record-data
9 U7 _; r# i2 m/ R  ]
( E- Q3 h0 W% D! B, Y) W+ v6 U1 p* T& v
  ;; give the turtles an initial speed3 `3 v/ R$ m. A) }1 z6 j
  ask turtles [ set-car-speed ]3 S& Y6 d; Z1 O
8 Z1 ^$ c- M  j. g
  reset-ticks: y4 s+ _3 }. H* j7 f& d5 _/ z
end/ g; y' P* D  a  p. N

0 O3 o/ m2 t& x# D/ W8 R! s;; Initialize the global variables to appropriate values
2 O9 O# r1 f% S8 bto setup-globals
, V% Z* k. T! i& k( s  set current-light nobody ;; just for now, since there are no lights yet8 X- r  S, D3 H0 `: Z% \
  set phase 0
8 x* Q1 v  f( G8 z2 u  set num-cars-stopped 0$ r( ?8 I' Q! B* ?; K9 H+ E0 ~
  set grid-x-inc world-width / grid-size-x
' x! {0 B) |, {! z% \: C  set grid-y-inc world-height / grid-size-y4 D# V8 ?8 ~4 j" V# W, W
0 T; W% L) T3 x; Q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& T2 C% E, D+ C0 P  T0 ^! O) R. t  set acceleration 0.099
" l) I, T9 R1 Nend
. x5 J5 K- S6 s, E& Q" G  |4 P* f# O9 E- ^$ _% ]
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ B1 @$ ]2 V& [4 ]' S5 ?" k5 j
;; and initialize the traffic lights to one setting
5 N" \% Q* m5 M% [0 r, [4 Eto setup-patches
# s( c2 Q0 ^) Y; K) n: G7 l7 g  ;; initialize the patch-owned variables and color the patches to a base-color
) s( R, f" m0 b* i# t* n: ~  ask patches" K" o8 x3 z0 F! J0 K
  [# ]: c9 B# {& m, p% r( I& A
    set intersection? false
2 M6 J( q- e2 m: a! z/ L! z+ i    set auto? false. _8 s0 X* E8 d6 Q* n
    set green-light-up? true
; ^; _/ e% K3 y6 p, S% z+ \' I; ~    set my-row -12 x  r1 n- X/ k; H* C2 w* {
    set my-column -11 [  O, J7 p9 ~# W
    set my-phase -1
& u% E/ e3 `  c& b0 s# W" U0 c    set pcolor brown + 3' E; g8 ?/ {+ O' u3 f7 [
  ], X& T+ f4 g& e+ S" ?  `

6 M  U, l& s8 B8 n- D) @1 G4 L  ;; initialize the global variables that hold patch agentsets$ p; b, e7 i- B: e# \6 L! W& q
  set roads patches with: {3 B( X  M, H& \6 m( e0 W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( E4 J6 x( I# T9 i9 Q: q) D8 z, Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# w# O! c! P  A0 f
  set intersections roads with& ?$ u, }) ?3 ?5 v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. y7 r' c7 j. z9 x1 R; P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% I3 A# v& u: }+ i3 d2 S
: r8 B7 g* e, G3 _& {
  ask roads [ set pcolor white ]
/ z& X( b* ^9 X+ G8 F9 r2 B: i    setup-intersections
0 x8 x+ f/ z. c8 ^end
! D, P- o5 V( z2 Y其中定义道路的句子,如下所示,是什么意思啊?
& M1 L5 \1 |1 _3 ?( Q- c9 e set roads patches with
2 C/ p1 g+ J. w/ ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ h1 f( ^7 B  }, w1 L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ N6 f3 K' S: w% W  R; ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-22 00:41 , Processed in 0.018863 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表