设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 12327|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& }& U% k3 e5 q7 Z  I2 l3 R$ Lnetlogo自带的social science--traffic grid这一例子当中,7 k: ~* D8 L$ k( ?  k/ s
globals9 o4 r$ p" [% o2 ]( P; K% v+ w
[
: P4 K. S% w1 y7 p# N8 d  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 a7 H4 T& a( c6 y+ f1 T  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 R$ C$ y' T# u% [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ y( \+ F) k" j: v& s1 r( D
                           ;; it is to accelerate or decelerate
6 W5 [0 T+ [; t' G# Z, A  phase                    ;; keeps track of the phase) x' W- z. E3 ^" ~
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 E( P  ~6 `, j  current-light            ;; the currently selected light& f8 E) v* v$ ?/ y$ V/ U) }4 [

% o( X. @( T/ Y; J; b, f  ;; patch agentsets
+ h5 r# A* A0 b( B( b  intersections ;; agentset containing the patches that are intersections0 `6 H5 ]2 _. Y1 E
  roads         ;; agentset containing the patches that are roads6 x% s; r1 p: |; t4 g: [& i& s
]5 O8 ~" A- o2 P" p& f
  b$ |3 _. k  Z* k3 M  n
turtles-own4 ]  P  X3 r( n# X7 j
[# x% d0 X5 t* F8 c
  speed     ;; the speed of the turtle' T& H% t% A2 S% R0 r5 f- Y$ v
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 ]7 n' [; M5 S9 J9 R. S4 i  wait-time ;; the amount of time since the last time a turtle has moved3 X) ]& t2 j6 Y( G. W4 U3 O
]
( T4 w# U# ]" N* y: h0 e8 s) O) A5 j0 i. i: U! s' l! l
patches-own1 I8 P$ z& M1 v: I; I* _
[4 J. e9 ?2 `3 p' v# T
  intersection?   ;; true if the patch is at the intersection of two roads
$ b! V8 n7 S6 y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) N) A: G, u3 r* S5 f" n
                  ;; false for a non-intersection patches.1 y" Y' g, g& q. l: U
  my-row          ;; the row of the intersection counting from the upper left corner of the% l# V/ |& w# Y* k& O4 X
                  ;; world.  -1 for non-intersection patches.5 A8 B. Z6 e$ M' _" ?" J% {
  my-column       ;; the column of the intersection counting from the upper left corner of the. {2 B% l" u5 Z' e
                  ;; world.  -1 for non-intersection patches.
1 a- \4 h* v8 M% h: r, C# }  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 {. Q) _5 W! J; X: u; u2 J4 D2 V( S
  auto?           ;; whether or not this intersection will switch automatically.
% B! z2 a' |1 E' Y+ H7 U                  ;; false for non-intersection patches.
* {& {( p1 t7 ~+ b% E0 M]( J) ~! J5 w1 S: X$ m

7 i$ g, s5 \7 Q
; w8 z4 O$ K; s  D: }% p! j0 L;;;;;;;;;;;;;;;;;;;;;;
9 N" L) a: G2 g' X8 ~" z;; Setup Procedures ;;
+ e  v$ c; U3 a2 K( {;;;;;;;;;;;;;;;;;;;;;;
6 i# P& h3 |! G" {7 _6 B; a0 U
) K# E9 D; O0 N! f;; Initialize the display by giving the global and patch variables initial values.2 U# x4 m3 l6 i% }+ M
;; Create num-cars of turtles if there are enough road patches for one turtle to6 E; ~" H- o$ w4 K' y  w+ I9 _
;; be created per road patch. Set up the plots.7 V& v1 b# w8 \( ]1 {
to setup
2 d8 J' m5 T3 }; ^4 H" t$ {" A  ca
9 ~: A0 A$ a/ D1 \+ J7 t, e$ J  setup-globals. F# S. z/ B: j) g4 `' X

+ d4 t2 W+ v5 r2 O9 w& ]% ~  ;; First we ask the patches to draw themselves and set up a few variables
$ B" e* ^0 E0 _2 @  setup-patches
9 ~5 _# |4 \  Y) Q/ k  make-current one-of intersections5 }- G/ A1 M8 r5 |
  label-current4 h, q5 N6 {7 |& C) J/ _

/ G/ L& c$ ~. l2 y) g+ m1 o  set-default-shape turtles "car"
- A. h# c' a# y$ p0 @1 n2 X
! j. b- [7 q. W, F" G  if (num-cars > count roads)
+ _! y5 C; J3 S" K- k  [- Q; V4 f# m+ x& h+ n0 T
    user-message (word "There are too many cars for the amount of "5 }7 P1 W* Z; _; C7 E; m4 A( d
                       "road.  Either increase the amount of roads "8 b  n9 a. R0 L. ]0 K) V
                       "by increasing the GRID-SIZE-X or "& c1 O. J  ~- M
                       "GRID-SIZE-Y sliders, or decrease the "  M8 v+ p- Y4 S, N( u9 X# F5 s" B
                       "number of cars by lowering the NUMBER slider.\n"8 ?" M6 T1 P9 F1 ?+ g8 m
                       "The setup has stopped.")# b$ H+ |6 o/ R6 O& G4 @% z
    stop
. w% G; n7 A- O" b, P; v0 K1 ]  ]5 W/ T; \' X2 m7 g
* a' m: x; v) ?( p' u- p
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ w: |/ U$ S- ?4 C1 n# ?+ l
  crt num-cars4 ?) E+ G2 A! [, L3 ]6 }. Z
  [
4 K6 e; I. Z1 ^, z, [    setup-cars
2 V5 z! \: `1 k& G& W9 k& y    set-car-color
6 Q. u) d* u  D    record-data
( _. G- I9 [/ ?& X9 u  ]# C: S( J' ~' K* m7 n6 P* J

* X5 p/ x3 C$ q+ I8 B  ;; give the turtles an initial speed  G, u: [& {1 K$ h; D1 K, z) F5 T0 W
  ask turtles [ set-car-speed ]
, m% U1 H4 u9 v. r" V
4 W) h/ j3 o" ^+ R  reset-ticks
  L! H7 D$ E' F: z% K! |end. g1 H6 c; C' q& \

6 Z( P* ~  t$ }4 N) Q;; Initialize the global variables to appropriate values! k' o6 b: L  H) l# g; k
to setup-globals
" e0 p+ a. e" j4 ~2 v# I6 n  set current-light nobody ;; just for now, since there are no lights yet- y  ?% r: ~5 B
  set phase 0$ Z6 Z0 M8 \/ Z2 x; p" ?0 e' A
  set num-cars-stopped 05 E9 {! O1 @+ Y6 @7 Z- K9 T- `: p
  set grid-x-inc world-width / grid-size-x+ g+ {2 ~' b/ l+ e
  set grid-y-inc world-height / grid-size-y
5 @4 S2 Q8 h# X' V6 P0 S* w
! U2 A4 ~& U; z3 e9 V  }  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 B0 `* _, T, V, G; a7 {  set acceleration 0.0999 G4 Q. I2 X9 j/ Q3 d/ u; G; l4 X
end
+ s3 J6 e  ^- [, `) n* b0 ^# A, c; v# `( L4 I
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 Y$ P& \& x" p) Z8 r
;; and initialize the traffic lights to one setting/ ]+ o" ?) ]) J; v" G$ i* }; V
to setup-patches
4 F; m( H) p" c- q5 V  ;; initialize the patch-owned variables and color the patches to a base-color
# f  P, K2 \1 s5 c  ask patches
0 J: v4 p$ B" ^  [
8 o( r3 G% k5 s% u1 y6 j    set intersection? false
  s1 T( ~) w' M  R8 K  @1 r8 F    set auto? false& T  W3 @+ R2 O8 n* Y2 m
    set green-light-up? true) w# K( p9 W- y; [+ N
    set my-row -1: C% f/ h6 U' `: B% E2 u
    set my-column -1
; K: `4 j8 Y/ ?1 x    set my-phase -1
9 L. u+ v. |& [+ o0 ?& w7 S" \    set pcolor brown + 39 S8 M, u% \# q3 I1 t/ E
  ]
! w% `  U8 g5 ]  }
: l9 ^$ T7 Q; A1 [  ;; initialize the global variables that hold patch agentsets0 q5 d3 z6 D7 H3 D  k
  set roads patches with: P9 d( z# q; G2 I% X  e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% ^) W' U* z+ J4 t- C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" G/ G" R$ w- J% ?6 {2 ^  set intersections roads with# H* x  d* c' x7 z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 ]; U! a  q9 U+ F+ k4 Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& M* F/ J' Q7 C* i
% J3 l. h3 N, t) B
  ask roads [ set pcolor white ]! B0 I7 p, _5 F  r# f! b
    setup-intersections5 p; D% ]; I  Z
end
2 T7 ]* A0 G4 |  J2 ^. M# h其中定义道路的句子,如下所示,是什么意思啊?* ^" e3 A# M" P( O
set roads patches with) x0 b9 x+ O/ Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ F0 V9 p" S6 S% K9 O) G+ X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 y  p) Q2 k- v  M3 r7 \4 x" n0 h( E
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-9-17 04:00 , Processed in 0.015655 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表