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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 h' v) ]5 F+ @9 q0 t" ~8 }
netlogo自带的social science--traffic grid这一例子当中,) d4 X& E" ^1 c/ G$ _2 d9 ]9 o
globals( J1 k- r6 V  _3 I* h
[; X) a6 @2 W. e4 v9 v4 S% V5 T* U
  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 ]8 g( r. w# x+ t& k
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 Q- E4 O2 e- Z+ E. Y; v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. \" @+ y. U: _, n6 [; r3 @
                           ;; it is to accelerate or decelerate
$ ?6 F- D. C0 k% F  b4 W$ ?/ \) J. m, h  phase                    ;; keeps track of the phase
# |5 M; J; W' t  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ ^' {+ u* f$ R4 H/ M1 q1 }1 i  current-light            ;; the currently selected light
% g. z9 o3 n, `% A
7 z$ J+ n1 r' l2 Z0 A! E. B  ;; patch agentsets
& a( B7 ]: B8 h* _  intersections ;; agentset containing the patches that are intersections0 n% U# E& k6 ~6 N! c
  roads         ;; agentset containing the patches that are roads
. N2 ~! F3 |1 @. N' c! J]- p' z; N5 n" S, D* L$ j
; _- N& d1 h6 k) h6 [
turtles-own4 s* x( x1 A4 P9 v0 o, j
[$ b1 L& z. W2 s4 p
  speed     ;; the speed of the turtle# I6 G; n( H( Z+ _3 J  h
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
1 F, F/ y2 u; I: @4 L5 l  wait-time ;; the amount of time since the last time a turtle has moved6 J" [% G# }' P3 T  y! M! J7 _5 \  x2 b
]# {  T0 ^7 c( N( ?" K. B% _/ t
+ v( C. U* u4 y' g+ D" @( L* h
patches-own! ^* J8 ]* {4 K
[
. U9 M$ c. W# G2 [  intersection?   ;; true if the patch is at the intersection of two roads* }# h- H6 D* V- Y3 K$ D
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( V0 e* ]8 B9 p4 g4 j/ b8 X
                  ;; false for a non-intersection patches.* z5 P. a" F& ^, k  F
  my-row          ;; the row of the intersection counting from the upper left corner of the! c' I* h+ g: }
                  ;; world.  -1 for non-intersection patches.
1 s" h4 p: l+ `( |2 n  my-column       ;; the column of the intersection counting from the upper left corner of the' S  W$ R' q& g! F1 {# n+ K
                  ;; world.  -1 for non-intersection patches.
7 D0 N# }& t! n' P  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 ?' U9 Z& n9 Q
  auto?           ;; whether or not this intersection will switch automatically.
! ^& o3 k1 x9 D) s* ^                  ;; false for non-intersection patches.
  G* j: b. m: ^- W]2 W0 w, k6 \0 A& @; t* y  V9 f) h
. D* j0 C' Y5 X0 d" w& |9 B2 i
2 K, ^3 d( {  D/ l( b3 B
;;;;;;;;;;;;;;;;;;;;;;: u$ a( X0 D/ [
;; Setup Procedures ;;
3 H9 V- l  R0 j, ^6 s' y;;;;;;;;;;;;;;;;;;;;;;
+ O% \2 F, T$ U3 D
# ]' z/ j3 @  ^;; Initialize the display by giving the global and patch variables initial values.( b! S" S) h) u
;; Create num-cars of turtles if there are enough road patches for one turtle to
3 f! m6 x' L0 {4 i/ C;; be created per road patch. Set up the plots.
3 M3 f2 r1 f# Pto setup
4 N" Q  R6 _( U1 ~. J  ca0 m& x4 j* J3 G
  setup-globals
; K# u( W7 p$ o: U; ~0 s
+ |/ n  z9 j, i8 T% q  ;; First we ask the patches to draw themselves and set up a few variables3 h7 M+ Z$ w4 x( n
  setup-patches( O/ D  [! K- s; p: \
  make-current one-of intersections
! b( a( {6 T8 H+ b; u0 g  label-current
" w' [6 ~) _# j! {6 g/ Y0 n' X. c9 g
  set-default-shape turtles "car"( o, I1 `/ ]6 A* ?7 Q5 s

* k4 w  Y) @& f. ]$ _  if (num-cars > count roads)' Z7 z  j  ~/ v# n" Y
  [! l; ?# l! ^& E# y- Q% S( A( L& A
    user-message (word "There are too many cars for the amount of "
% e- }- R/ f, ^# c4 `+ }                       "road.  Either increase the amount of roads "
5 k- E$ V9 w- i# x- w+ D                       "by increasing the GRID-SIZE-X or "+ s+ D; l" w  C
                       "GRID-SIZE-Y sliders, or decrease the "! D" d% ?8 D7 @2 k
                       "number of cars by lowering the NUMBER slider.\n"/ k, z: n& Q' x8 Q" ~$ }
                       "The setup has stopped.")
9 X5 t, D/ \& a% z! L, o    stop+ ^2 Y1 J( G1 Y& A- Z" v1 n& Q
  ]6 v6 k7 R9 H5 `9 Y/ x0 j
& A! `. _% J, I5 i. w
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% @# w; B0 `  g
  crt num-cars
3 q, y- u5 A! H4 _  [7 N& F  P8 e: O+ N* _6 Y9 L! s
    setup-cars9 \* H9 U+ V' ?
    set-car-color
* r) h- R; _8 e$ ?    record-data
$ [  G* M6 ~( E) t+ r$ W  ]# K  i% [4 G" n6 k' d6 q
- i' f; v* s0 |& ]% d# k& {
  ;; give the turtles an initial speed
2 a! ~6 |7 M3 i% B. M  ask turtles [ set-car-speed ]
' a/ C) H3 u1 l' }
% G4 X# D5 }1 Q  reset-ticks( X3 Z/ L' Z; Y; R0 r6 c1 t
end
; h6 D, \  R4 c, ?0 s% d
) n& _5 s0 m1 d# R" f* B6 ?0 s;; Initialize the global variables to appropriate values7 W& L4 {! F& ]; H1 E" P
to setup-globals6 N4 X" s$ V" a" O! b
  set current-light nobody ;; just for now, since there are no lights yet
" e' J8 i0 A6 {  M6 j7 u$ H$ ]  set phase 0
2 U. v$ b9 |9 c6 N  set num-cars-stopped 0' @5 m; C$ M+ A  T
  set grid-x-inc world-width / grid-size-x: |5 m. l. P5 H+ G/ V/ ]& C
  set grid-y-inc world-height / grid-size-y9 W" r# N9 @* h4 W5 ?1 K+ W
' ?* F( a# H$ T* M4 w9 ~
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, W, D: H0 [6 r8 s, y5 `0 q
  set acceleration 0.099
7 _  z& y1 T9 Z7 |# M; eend3 C2 U! t9 p0 n/ k% y, p

, D4 ?) Z! o1 ]& I;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 v7 C- l9 D- {5 y4 X# k- p' s5 k  t;; and initialize the traffic lights to one setting
! o  ~& U3 u: @+ V8 Hto setup-patches
7 G* z) _! T4 Q  Q+ `  ;; initialize the patch-owned variables and color the patches to a base-color" i. j. ^4 ?/ {5 O% A
  ask patches
) a& I6 V  P5 m; Q" Q  [5 F1 R8 h, }# A) Z, k4 b" O
    set intersection? false+ h% t3 T8 L. t; b# n  g
    set auto? false, Z; T" o: L: ]6 Y. w0 b
    set green-light-up? true) ~2 X' f8 }9 I9 A/ o% v3 T
    set my-row -15 Q$ j7 J& p) k, ]- Z
    set my-column -1
6 z& M6 X. }4 O0 a& X( D2 p    set my-phase -1: Q# {; I) m( Q  r$ @& l2 Y
    set pcolor brown + 3
0 l# y7 O- ]' g" m9 ~, S  ]% E' I! _( d1 G" W; ^

5 P7 ~+ F) l" L- `$ o$ l  ;; initialize the global variables that hold patch agentsets
" l. L6 B4 m' n& _  set roads patches with
# ~1 x2 [- k( S+ s$ n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& f7 [" {2 s1 q6 I( c+ Y: s# g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ Z8 l' I$ Q$ l9 A# T8 y# s8 o  set intersections roads with9 z5 |$ t8 J3 K# T5 E& \9 c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# f7 `. I& t& k: Q+ S, \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 _% X+ N, F( ~/ v2 a$ j
9 D. ^  w9 K+ w8 k1 H0 I# B
  ask roads [ set pcolor white ]
$ S% A6 b! R4 Q- x+ e    setup-intersections0 J0 B0 [, o- Z9 Z% r8 d
end! k5 S: D+ d$ }( ~
其中定义道路的句子,如下所示,是什么意思啊?8 q2 L( W1 C' i6 V6 `) U( u
set roads patches with( e' V4 u; u2 C9 z0 Q9 U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 G7 B. U  @' Z) F' v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 R: t. `3 h0 i& y3 P
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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