设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8973|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! p3 @4 J- q' e1 G  Hnetlogo自带的social science--traffic grid这一例子当中,
6 B6 h- l' k9 t( qglobals
# N0 \5 \. D+ Q" f: A[6 q! z: v8 L; S) o1 |
  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ E. x9 C; x* r
  grid-y-inc               ;; the amount of patches in between two roads in the y direction: s2 N+ B3 m: o: X$ h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( D' ]5 z5 ^4 G1 S3 q. s
                           ;; it is to accelerate or decelerate2 }4 f5 @/ g7 P$ W; r8 q
  phase                    ;; keeps track of the phase& I; F  K; v0 z  C/ w
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ ?8 r7 q8 {8 V: N; [  current-light            ;; the currently selected light
! {& F4 G6 M6 F. `0 m* r; `! W2 o, z) G- Q6 `9 j
  ;; patch agentsets' G# C  `* c# W6 `1 F$ U
  intersections ;; agentset containing the patches that are intersections
$ v. M% P2 S- a( t+ _) B, n7 T  roads         ;; agentset containing the patches that are roads( J6 b$ ~3 E2 n9 c: I
]. d/ @: w0 h) m: z
2 d9 ?) U9 R0 \- K* Y/ `, J2 j
turtles-own
7 c( q! I" |9 l: w- u3 W; O" q[1 n1 }8 F2 N4 J5 ?9 s. Q# P; ^
  speed     ;; the speed of the turtle. `' w- ^' r6 r' p7 u
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ b- _( `- f) E0 [2 M: D2 f  wait-time ;; the amount of time since the last time a turtle has moved2 `/ u, ?/ L2 X* V
]
4 i, \: e& w9 n6 M0 a1 _3 W4 v! Q, Y8 C- H
patches-own3 c$ D6 w* M3 {& ~3 D2 t3 B# E
[" d  i! X5 c5 t! a3 ^
  intersection?   ;; true if the patch is at the intersection of two roads
' I% q2 Y+ g% }7 J4 E/ b& e  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 U; c! c' |- a) \9 G" s* G  e( ^                  ;; false for a non-intersection patches.
4 W8 v1 U* X0 h2 S  my-row          ;; the row of the intersection counting from the upper left corner of the
( O' \) g% E, i% w2 L                  ;; world.  -1 for non-intersection patches.- R1 J4 ^8 u0 {3 a2 b; F7 @. \
  my-column       ;; the column of the intersection counting from the upper left corner of the
& t3 i5 ^+ {' D  p* E                  ;; world.  -1 for non-intersection patches.
2 h) ]6 g3 c) J, C" G' ?* y  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 a+ p3 D* q5 K
  auto?           ;; whether or not this intersection will switch automatically.- Q" T! H, T5 Q8 H0 j, Y3 g5 X+ ~! p; j
                  ;; false for non-intersection patches.
# r6 e" k5 H' @6 H]$ V! F/ q# l( Y- s5 O- q$ D
# x* K4 a+ e4 P5 ?8 A7 j9 ^4 ^
6 t* b5 q5 A$ u2 x- [
;;;;;;;;;;;;;;;;;;;;;;
" w- N' i) M9 [8 }/ s; r;; Setup Procedures ;;
* I- C% q5 c/ n6 O3 z- ]. q( ^;;;;;;;;;;;;;;;;;;;;;;
2 N( F! ~1 P+ M2 `' t" x
# d" k+ t( v' g;; Initialize the display by giving the global and patch variables initial values.
+ `+ P; p0 _: h" a7 G;; Create num-cars of turtles if there are enough road patches for one turtle to5 _' i7 R" D! g
;; be created per road patch. Set up the plots.. l( N% K7 p6 ^; {% z
to setup+ L9 y4 a- I; \* s
  ca7 Q( O1 f9 |/ u
  setup-globals
, \& M2 Q- t" `6 K- E; c$ M( o1 \$ T4 U# o# X5 j6 _" Y
  ;; First we ask the patches to draw themselves and set up a few variables( q: T# a* l. J' J: l4 I
  setup-patches
7 h0 |- t- [6 F7 N  make-current one-of intersections
" {9 e% j  z2 j( c% P  label-current
. H+ O9 n' |) j+ n- p' b0 x$ M, K
) D; ~  n6 E- d7 {1 v! ~& l  set-default-shape turtles "car"; `+ r* v# J. n; L8 y3 O- r$ y
* C, h* l/ @" O; v: H
  if (num-cars > count roads)% V7 ~  Z. e5 c' u
  [+ I5 W$ q5 s1 F1 o' X
    user-message (word "There are too many cars for the amount of "
  d' P/ {3 V! x3 y* }                       "road.  Either increase the amount of roads "# M( Y' @4 y7 p6 k2 ]
                       "by increasing the GRID-SIZE-X or "
" g, q  |& \/ h. A                       "GRID-SIZE-Y sliders, or decrease the "
! m6 f) y- z2 P% k/ Q                       "number of cars by lowering the NUMBER slider.\n"
/ b7 d6 G" S  ^                       "The setup has stopped.")
! ?* p6 e0 a, x3 E    stop1 d7 H( M6 K8 ~* @8 V
  ]# ~9 ?6 E) s* v6 {8 f* i

) t/ k5 Y+ r3 Z& ]& {2 F2 c0 V  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& w1 G  L; @5 Y! [" d0 O
  crt num-cars
6 F; j% E! Y8 {" A* K0 U  p  [
* ~: v7 T8 E" C) ?    setup-cars
& }* I7 ]1 y: y8 j! `! o' g    set-car-color
% W0 l6 B+ `5 a8 `. `3 B    record-data
2 C3 H4 Q0 r3 E: \( t  ]- s( K" Q/ T/ f, I& a1 _; [0 x+ z) a) `6 c

" M7 [9 p7 A, n! Z' X# ^1 D: g  ;; give the turtles an initial speed, {4 u7 I7 U9 ^: e0 M
  ask turtles [ set-car-speed ]
4 @# T' X: E8 Y/ h
$ ~% [* j& u1 S- ]# L! d* I  reset-ticks6 }* \& K, E# v/ V1 i% G
end4 L; Y) C, C3 K) w1 w* o" f7 U  Q
+ b! q9 @6 c/ i+ V
;; Initialize the global variables to appropriate values
& X9 V! Z, R9 p! i1 ]# }to setup-globals6 z) x2 q  B2 B$ u$ g8 S6 p
  set current-light nobody ;; just for now, since there are no lights yet
  |3 y, [) {  Y/ Z0 D  set phase 0
$ l6 s, `7 S5 _# u  set num-cars-stopped 09 t" y; a) ^6 T- d- M! U/ X2 f
  set grid-x-inc world-width / grid-size-x
$ {# r" {" X4 n! o# T) P  set grid-y-inc world-height / grid-size-y9 t0 |, W6 e$ Z, L+ q  B% Z; c8 b
3 H! s7 ^: A8 Z0 N( L
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 G+ g8 I4 ~; X# w3 E( t  set acceleration 0.099
  `- J0 }5 h8 o$ ]3 |end
+ O" y  o1 A! n9 @, b$ m: v
, z# {2 L, s/ b;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- \/ d1 J( G0 r+ W0 G: |;; and initialize the traffic lights to one setting8 U& W; t6 q( t. n* g$ y; _% ^
to setup-patches
: o6 ~5 a+ e+ r# M: W* `) N  ;; initialize the patch-owned variables and color the patches to a base-color! x3 X- _' m7 K; o
  ask patches
0 ]3 Q! L1 z) ^( ?$ S  [+ E0 I" {1 _- Q( F) R) B; V4 b
    set intersection? false* H! d/ y# o+ O) D
    set auto? false
; w/ [* X1 U7 t- N8 |* k    set green-light-up? true! S  w( Y& D5 Y, F
    set my-row -1
9 u" i$ O7 K5 D$ t    set my-column -1+ z9 T5 t9 V! v7 E
    set my-phase -1. @0 D0 l- j3 n1 x* F# g/ e2 Y7 q
    set pcolor brown + 3
+ g# f: g' D+ W( a  ]
3 X+ s) V! ?; }
3 c5 b# W8 e$ H4 t2 V  ;; initialize the global variables that hold patch agentsets8 Z- O% V& r4 c* U) z  R! E6 U8 F
  set roads patches with
/ b8 T' p! ]& N/ d1 U( q" H( }- E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 }! Z0 l3 ~( l" o0 I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% T3 D. z/ T& E  j0 a9 Q
  set intersections roads with
1 p9 c; u3 J* V$ y0 x' `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. R3 e  L) Z- f( \2 z, h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 u4 J& P, m1 A1 W1 r$ C. |6 v/ \6 }1 v& ^) M) T" X
  ask roads [ set pcolor white ]
& A) m4 w) ?' z5 U0 B; L    setup-intersections
6 x+ I: {9 k5 m2 B' Fend% |( s# O( ?! P) z4 i0 c+ P( q
其中定义道路的句子,如下所示,是什么意思啊?' G% x# E4 T& ?( d6 q2 g
set roads patches with  C, t9 r% U, \5 H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 B! i; e6 Z( l0 o# @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- g3 ]# Q9 C! ]5 r2 B& O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-19 17:49 , Processed in 0.019567 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表