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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 l9 ^6 W9 n/ I( i) y" j! y3 Knetlogo自带的social science--traffic grid这一例子当中,
5 C5 w! I  q- N0 X& Z( Hglobals
/ c% H( s$ ?; r9 ?[+ a0 A" k5 T5 |  L' O
  grid-x-inc               ;; the amount of patches in between two roads in the x direction% G& i4 z& D& s, Q5 F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  g* \. @" D6 G7 i: V) d- E  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 d3 h6 q: E8 D& a9 W                           ;; it is to accelerate or decelerate
( A9 V- J3 f+ x/ m. x- W9 d5 y9 X& p& X  phase                    ;; keeps track of the phase
1 P) P- j8 Y) T, k- N* W! g3 w  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( `8 k9 j  V+ @  t1 A' A
  current-light            ;; the currently selected light
6 v6 X6 R8 Z# X5 Q! P5 p
4 t! W& b+ r8 W( l  ;; patch agentsets
3 a* g$ M0 K" t2 o+ {  intersections ;; agentset containing the patches that are intersections2 f2 X1 o* n. x
  roads         ;; agentset containing the patches that are roads
4 a/ f, J4 ]# C/ F2 b]
# H( l( B' o4 Z$ g* F: A/ R  g: T9 c6 E% l7 X7 S- p; b6 S- s
turtles-own* A& l1 [. y; [8 t2 r8 s. S6 |/ q
[4 ]% H: }" L: J- m7 r2 h4 s# B
  speed     ;; the speed of the turtle4 e9 n6 V. m; w
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 u5 S) ~0 K7 `; r1 y) B% h  wait-time ;; the amount of time since the last time a turtle has moved
. R# H& b3 e; }8 t]/ H: l) \6 }& N# o9 f

1 ?  H6 \' l1 ~: l& q, B# npatches-own7 y/ x' G' m; H. E6 n0 j  Y0 w* Z- R6 p
[9 L4 a( l: B4 j' ~8 S  Q" n
  intersection?   ;; true if the patch is at the intersection of two roads
2 b' y  k/ H3 g+ Y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  s4 ^9 O6 B) }0 O+ h( r
                  ;; false for a non-intersection patches.
( A1 C! H. I0 g9 M8 ~  my-row          ;; the row of the intersection counting from the upper left corner of the# L& _, c* N! g0 o* C5 }+ a7 T
                  ;; world.  -1 for non-intersection patches.
$ M; `# y+ o; l; u7 N5 K  my-column       ;; the column of the intersection counting from the upper left corner of the! v4 `* o/ |& {5 @  }1 G
                  ;; world.  -1 for non-intersection patches.
9 e' b% Q, f; [  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 r" h; ?8 J  W$ q% y  auto?           ;; whether or not this intersection will switch automatically.
7 ^' y* R; ^; s% k4 X- S6 Y                  ;; false for non-intersection patches.- F7 J# G( Z  z
]
- W$ x! i- h8 n( y: A1 j( M; u. `- q

4 a+ D; ]. k( F1 c;;;;;;;;;;;;;;;;;;;;;;8 s6 j0 Y% p( F! K# ^, B6 M! Y
;; Setup Procedures ;;
( ]5 N5 A) d% J3 q  n4 o) m* Q;;;;;;;;;;;;;;;;;;;;;;
# `+ `! d' k4 N/ ]3 G& x# L9 L* G4 b- U$ M* W- f. q& d
;; Initialize the display by giving the global and patch variables initial values.; F. i4 |( z6 x9 U$ F- Z
;; Create num-cars of turtles if there are enough road patches for one turtle to
/ y9 \  M7 H" j2 Y;; be created per road patch. Set up the plots.% y' B% `- Y: M/ c: A4 O& P
to setup4 B8 C0 u6 M' J3 T# C9 n4 q
  ca
4 }& R. j7 q# \% U' _! E+ X- g0 X  setup-globals
5 o3 a. W4 y# ^  c9 n
9 s, q* u& [" R6 C! a3 V  ;; First we ask the patches to draw themselves and set up a few variables
2 y" ~" T# T6 \3 U  W7 x* p  setup-patches- n0 I: Z( B# J( s1 P1 ?2 m
  make-current one-of intersections5 f+ }1 n0 f' w: J: T5 t
  label-current: Y! x2 Z4 \- t6 F' c

: b5 T- n" v# h. ]3 j4 W* y  set-default-shape turtles "car"
3 c# Q3 u1 _5 _( C. C( Z* q1 W
* k$ D2 R! ]1 c. M* Q6 {  if (num-cars > count roads)
! M/ ~: u' E, t8 v% Y- @  [" ]8 ?, c) e0 v8 q7 W' q$ J
    user-message (word "There are too many cars for the amount of "
3 c. I6 ?+ ]/ A2 u& G                       "road.  Either increase the amount of roads ", R6 u( }7 y% Q. O- b
                       "by increasing the GRID-SIZE-X or "
3 r9 L) N" N  y1 P: B                       "GRID-SIZE-Y sliders, or decrease the "
( m" b6 R/ b; W/ ~9 ^/ C- ^& s                       "number of cars by lowering the NUMBER slider.\n"4 ?6 f2 N% I" N; j
                       "The setup has stopped.")
* [% E' w' G& @4 @0 o% f    stop
+ R' M7 g" m5 b2 D% z  ]7 ?1 d3 `  [" l! c3 V! K
. D7 K: L! Q% E) o3 x
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 ^6 Y  g2 J* Y3 h' m( Y
  crt num-cars
8 J0 ^" @0 V- i; ]9 e- @  [
5 G1 Z& V' C* l' J& G% f% T    setup-cars
$ O6 [4 g; y" F$ z- O7 E; k    set-car-color
" M7 z# {6 W% T& V- n    record-data
3 C! K) q5 L3 |" m' Y: |  ]9 a2 D" C7 }" _5 i/ |* O/ F% _

& `, X: b! J+ H  ;; give the turtles an initial speed
- ^' ~3 D: N% y% Z' }7 ]  ask turtles [ set-car-speed ]' f9 g* Z, D, L  ]3 j2 o
& u! h; W# b- y# P! N. X
  reset-ticks
9 _9 K# B- c! a& L/ w) ?end
/ T8 a5 U3 j! n, Q- ]( @; k' F( `9 `
;; Initialize the global variables to appropriate values
' m: ?, k* f3 c" sto setup-globals
' f1 ^3 e* s2 ~  set current-light nobody ;; just for now, since there are no lights yet% H# V( p. V# h; u- n
  set phase 0
9 ]2 [6 W: T, d8 t  @1 _0 w* W, z  set num-cars-stopped 0' V% T0 A3 G$ J4 Q: o6 x+ g9 g
  set grid-x-inc world-width / grid-size-x
% |, n$ Q. ^% _; ]4 _, n  set grid-y-inc world-height / grid-size-y+ T) g, W' u0 g, a" E
* c2 A# u2 h4 ]  x; z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  ^+ ^' @/ Z3 P! P. h  set acceleration 0.099
; N  [8 x9 q3 }( D! R% [& q7 \end
  s4 E& C1 Q3 H3 g( F5 c/ W* x* q. g$ _8 B/ v3 w" K" w
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 c4 O* F; J6 f" z6 s: e0 V; m" Q;; and initialize the traffic lights to one setting
1 N2 L% i& x6 P& a; Wto setup-patches
3 W: W; j6 C3 W4 s" m  ;; initialize the patch-owned variables and color the patches to a base-color
5 f8 R' F; j' U8 _) a  ask patches
7 V7 u1 F* n  v! {, v5 z: H0 ~' U  [
" e( g5 v" K! @9 R1 c! b$ q    set intersection? false
: f/ z" E/ t' B    set auto? false
; h9 [% \" H, ?+ ]# a6 v' V' E    set green-light-up? true
; X8 x' J% ], h    set my-row -1/ t! y6 C( V" t
    set my-column -15 g. e) D( a* o; Y
    set my-phase -1  n) [7 u0 A* Q6 A
    set pcolor brown + 3
; d8 T4 V' K: t) k  ]
+ ]1 A" n/ ~6 X# \' A+ F' Y; z% |5 ~4 \5 v
  ;; initialize the global variables that hold patch agentsets
+ z2 p( A4 w8 t, F; n  V  set roads patches with0 A2 h% I- i' s7 A! H0 Q: j9 k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# ]9 Z2 J) I6 x" `: W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! B% |  q6 J; q  set intersections roads with8 }4 m7 F2 S' g& J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) ~7 }; c2 Y& r! E" c1 d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 v, S! g% x* M1 Z, `6 l' N
" Z& ^, D9 g7 }" L" T
  ask roads [ set pcolor white ]2 Q( u5 o+ j. e0 C  j" T: W
    setup-intersections
9 p' U) O" w" w3 F4 h$ B! \3 T6 t0 pend
7 `0 i& ?' x: E, o: b4 Y" g2 f其中定义道路的句子,如下所示,是什么意思啊?4 i; e9 @# S% F, p! p* U# ~
set roads patches with
- n8 }+ L- S* k; ?# j7 R+ I% l" t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ I0 G, r- U+ \2 j- [2 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# ^9 V8 F7 p8 L) p% D5 |谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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