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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- N% l" E+ v5 znetlogo自带的social science--traffic grid这一例子当中,1 o8 a9 E! h1 l0 u- q+ B
globals
1 K9 ?! z8 c3 {( A[$ v& _+ o& V7 F! ^0 H
  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ g, {: n* p( ]) K) l3 {/ g
  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 b6 c, p9 I$ ]$ ^1 C7 G
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if" z# y6 {# R6 l/ R' t
                           ;; it is to accelerate or decelerate- x9 t* I9 V2 u6 J( p3 J  d; I8 F& z* D
  phase                    ;; keeps track of the phase
8 o) ?8 y* J0 T4 e, d. b4 g  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ n* G4 z* Q) D. m  current-light            ;; the currently selected light; p# c4 |, M% W# K# H, I0 q( y
! a5 S9 D& ~1 J, _! F! p
  ;; patch agentsets
  k/ y$ C. A$ q- ?) ]3 m2 V! t6 l  intersections ;; agentset containing the patches that are intersections1 D% k2 p- r; M! v* ~
  roads         ;; agentset containing the patches that are roads
- o, k. M4 i  ]6 O]3 O6 V  ~1 v5 F7 y3 X  B. G+ |# }+ V
+ }  n" x7 i4 H. W5 y1 N6 y6 |
turtles-own
0 s# ~2 b; C$ W' n0 _% O( T[
3 b. \9 u7 n! T$ A, v4 [/ R1 w  speed     ;; the speed of the turtle
. ~0 L# H7 S3 q, |  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! j+ j$ z9 A  O9 D  wait-time ;; the amount of time since the last time a turtle has moved* a' g  l; X$ K* `( w! z3 l
]3 h" g' |( {6 W- r
' |. x( T7 G8 s2 G% ]0 Y* V
patches-own- v8 \, T3 D, H/ j) v
[- f( X: w: |; l' a
  intersection?   ;; true if the patch is at the intersection of two roads$ `" A' J' v: ?- a2 ~  m) o
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 B0 \8 U# r* N9 [6 x& @                  ;; false for a non-intersection patches./ u5 @/ C8 B$ J" G( n
  my-row          ;; the row of the intersection counting from the upper left corner of the  L8 }- A9 [# M- T, w- {; p
                  ;; world.  -1 for non-intersection patches.5 s& P! {4 _" s; v/ R
  my-column       ;; the column of the intersection counting from the upper left corner of the( H6 g- K. w" R* ^4 U: f
                  ;; world.  -1 for non-intersection patches.
4 Y' H( g. Z: a" [; E8 F  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 k$ J* F" h* Q+ b9 p" M
  auto?           ;; whether or not this intersection will switch automatically.
) ^! n( U  Q' s; ~$ a                  ;; false for non-intersection patches.) G$ ^/ G& e$ L' {2 {- G
]# V5 _3 }7 s9 K
; A# X4 E0 S3 |% V+ v
, ?5 n# y( |  d4 U& r! C
;;;;;;;;;;;;;;;;;;;;;;
; z' C  j* j6 N5 ];; Setup Procedures ;;
  {) v( o9 d$ T7 j% ^. }6 n;;;;;;;;;;;;;;;;;;;;;;5 J0 {% ]' [8 D6 X0 S

4 m& g/ x2 s! ?$ l; ?4 l;; Initialize the display by giving the global and patch variables initial values.( P& F, U4 D6 b# C! m; T" V
;; Create num-cars of turtles if there are enough road patches for one turtle to
# H0 ~5 |6 |1 S0 K/ W$ {;; be created per road patch. Set up the plots.$ [: {: k  ^1 r5 x% l( b
to setup
3 y% i6 M8 h5 O  ca( c) y7 S* P( i' B# V
  setup-globals
- V8 m4 o# b( h5 Q, L- W" ~" c& T5 d+ \' z. A, b5 E1 z
  ;; First we ask the patches to draw themselves and set up a few variables
3 c9 L4 B0 w1 Z( l3 f  setup-patches
) G) q: v; i, N: V7 \" ?" l  make-current one-of intersections6 ]! W9 I  j( b5 J! D/ w6 @: h
  label-current- l6 h" {! V+ g! V" C

* T; _5 C- ]8 g0 B  set-default-shape turtles "car"$ E. ?3 `! ~4 d- \" n

/ I9 t6 @( Y. H9 q  if (num-cars > count roads)
0 A6 N0 o  Y) T1 `0 Y  [
/ m, H! {! |% O+ {1 e    user-message (word "There are too many cars for the amount of "
" u6 L" G' Z& F                       "road.  Either increase the amount of roads "
5 X. j: v" Z, J" K) i& P                       "by increasing the GRID-SIZE-X or "
" V3 J- Z7 b/ o- y3 Z                       "GRID-SIZE-Y sliders, or decrease the "- c* r$ ~' V$ a( ?7 I. w
                       "number of cars by lowering the NUMBER slider.\n"4 E$ t' S0 i1 n8 ]
                       "The setup has stopped.")
" ~3 X% F: r  ~2 ?' ~/ E    stop) g: l( d8 S# U8 f7 N- z
  ]
5 Y! a/ P: z0 i! ?6 W7 o$ ]( J
9 r' F: H5 X& ]  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: d7 ?" F/ P7 Q  crt num-cars
. ~  h! J* \& z4 P: v) e  [
3 p( Q2 l- r8 B& H    setup-cars2 a& C' e4 J5 h4 L+ S& F
    set-car-color5 r2 h1 z# s+ W
    record-data9 ]- S& c! H) C
  ]% v: \. _0 Q, C

' E% \) ^! I* q( j  ;; give the turtles an initial speed
; E; p' b- {9 u& F* C  ask turtles [ set-car-speed ]# d* `/ r* W! R2 H# Y+ h% P8 l2 f% r

# Z1 q- u! g6 d& S  reset-ticks
! ]* F& e; {# i) B$ Jend
" z  K( e3 q2 I; X/ o2 H9 i9 `# O4 R. f; h0 ?. r
;; Initialize the global variables to appropriate values
$ p( E* S& r# q' {9 m/ hto setup-globals
" V4 i2 n$ ~/ p* ^7 E. _  set current-light nobody ;; just for now, since there are no lights yet
; |% r' d, N4 k2 J: o1 K) `2 ]  set phase 0
0 b$ I: I% R1 m  e9 F  set num-cars-stopped 0: {: O  `5 S% u7 l! Y, Y
  set grid-x-inc world-width / grid-size-x
  R8 b/ a' a: a  set grid-y-inc world-height / grid-size-y
3 x0 \$ e! Q; Q' f# M
7 k, }, W0 Y7 T; |9 A6 c% A7 r, N  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 c$ G: G0 r* _+ ]
  set acceleration 0.099) b+ ?- q- s; h: g- x4 J
end5 a- p* M! [7 u9 a( @3 v$ v3 Z

( f+ q; i2 Z1 G  y! l/ _;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( f( `, ^  v% a- K;; and initialize the traffic lights to one setting
4 Y' R; F( w4 x! o- j+ oto setup-patches5 n# ]. X$ i- R: \: X
  ;; initialize the patch-owned variables and color the patches to a base-color
4 A0 K, I  Q" B0 r. n# x1 G  ask patches
$ l$ t! J. g/ E8 ]  [; N8 }2 B) M, Z7 o; z
    set intersection? false$ y6 T' `/ K5 S7 \
    set auto? false3 `7 {& {6 y/ Z1 u; S
    set green-light-up? true
2 R! ^; p2 |1 Z, L, i    set my-row -1
: p. V2 S/ d/ Y( J* g) M' z    set my-column -13 E- F# f& k3 m* h' B- c1 p
    set my-phase -1
9 ^& W; H. u; Z/ N    set pcolor brown + 3; Q. `" {; P- m+ ^
  ]
  Z* ]: g" `) b0 }0 P$ o+ V3 B( {- H8 B; v- ?
  ;; initialize the global variables that hold patch agentsets2 |% E& Q+ Y1 V# n
  set roads patches with
; N) z0 O6 D) h) Q9 _5 U) O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ d! @) c, E; i  [7 Q. [5 i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 Q: s6 g: D6 @; @+ Q
  set intersections roads with
2 u0 D2 R  d; X4 C+ f4 J4 K6 W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 X  ?5 k* o. E  e$ t" r  J: }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% F5 N" ?, E  a; j& g3 X

8 I9 ?' U" c2 q  ]& F, I8 Y  ask roads [ set pcolor white ]
' |  \4 o1 D" {3 n" U! i    setup-intersections
. e* a! K5 S$ r' u; z; S( O1 E& z4 nend
; x7 B( K: c2 R( c% Y8 v8 P* b$ k其中定义道路的句子,如下所示,是什么意思啊?( k* I6 n% ]) m( h
set roads patches with
) J. X! I0 X+ r: Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) M. I4 S  x4 |; \; z$ k: F) @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 W9 _+ ~: J3 C: Q" R9 C谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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