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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- p( V! i/ D8 I* f2 g4 Tnetlogo自带的social science--traffic grid这一例子当中,4 O/ b: ^6 T5 ~: _3 G' e1 t+ b' W& h
globals
9 d" L" W$ Y# ]! d  D[; J  J' ]: V+ B& ], |
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: t& a3 w; x2 [  E) h/ g' V& g2 i" \  grid-y-inc               ;; the amount of patches in between two roads in the y direction: C2 ?; e& _( j7 B# N1 C) l
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: i. S' O' k- L/ V$ u" g, O
                           ;; it is to accelerate or decelerate
$ o4 B! ~1 D$ T/ o$ Y0 N6 t; D! N  phase                    ;; keeps track of the phase  u: i  c$ x3 H& b) Q  ^
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  x3 I4 d7 O8 K9 N  current-light            ;; the currently selected light
  w3 c9 x1 q7 E5 d5 ]! k4 C  I
. Y/ h0 R# q" T3 M9 Y  ;; patch agentsets
# Q- a5 ]# N% `9 a- r4 }  @! H  intersections ;; agentset containing the patches that are intersections  z% D% O6 k! ]
  roads         ;; agentset containing the patches that are roads
" b1 Q" g) v$ c' B' \1 @]2 Z) ]5 t- M2 C$ F

7 ~9 w* _, w& g+ k( J8 h3 b- `& _( nturtles-own
8 L$ {$ @$ t1 E1 I[5 a. f( T) E- {
  speed     ;; the speed of the turtle3 c* k8 g. x7 T) w
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* t4 m! M& _# Y( @4 N3 @
  wait-time ;; the amount of time since the last time a turtle has moved% ]8 m. h7 s  @+ G4 M. f  u. j
]
3 @5 k' Y# `' P6 C% Y! G2 z% a5 O% `3 P" e
patches-own
4 Y! R4 h& b/ Y7 K" B' x( N9 A[
2 ~3 f. g+ m0 v9 J  intersection?   ;; true if the patch is at the intersection of two roads* b% e& E" c4 O# n1 e2 k5 V
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 |# l, c! }% l3 Z
                  ;; false for a non-intersection patches.
( H. c5 d  L( w* |  my-row          ;; the row of the intersection counting from the upper left corner of the5 ]6 W, [* H3 I2 x" ^* v! ?! G! v( g
                  ;; world.  -1 for non-intersection patches.: A' H$ m7 j1 x, N
  my-column       ;; the column of the intersection counting from the upper left corner of the+ o$ F5 C# q* d1 x( n: T
                  ;; world.  -1 for non-intersection patches.
3 R% S- t# R3 R; g  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) X4 k- L. \% t5 p% f( @/ v
  auto?           ;; whether or not this intersection will switch automatically.
3 b1 [* ^7 N0 C" K                  ;; false for non-intersection patches.- y+ u0 d* {; o" N0 o
]; C' D1 @( q4 v# e$ }' y8 j

# q) A7 {8 r5 [5 j6 ]- F* m0 h1 r- M
;;;;;;;;;;;;;;;;;;;;;;7 g2 Y& a6 M% J+ _
;; Setup Procedures ;;
' h4 C+ k/ }/ ~: q# W, g1 I;;;;;;;;;;;;;;;;;;;;;;$ R/ f5 E$ P, X
6 r' R# _) i+ z3 L; U9 Q
;; Initialize the display by giving the global and patch variables initial values.
5 F( M2 I: Z6 e+ E;; Create num-cars of turtles if there are enough road patches for one turtle to
4 G/ O; Y' N' q* o) N6 M" ?;; be created per road patch. Set up the plots.0 {  x6 T+ o6 W9 n, `' F7 `+ Y+ a" r
to setup
' u8 d8 i+ h+ v  ca. o5 V8 @/ t  N
  setup-globals
9 T1 F; k8 d; B1 E4 I6 y  U! _5 Z5 C7 ]* \4 T# b
  ;; First we ask the patches to draw themselves and set up a few variables
' H. K, ]' f7 Y' n% k  setup-patches, U- Z# ^$ A  a& Z  m: F
  make-current one-of intersections
. v( d9 g+ ~( N4 O; U; b4 g  label-current. ]6 c: s) w2 o4 _! R* Y; m. }

  }' Y" [, v  X3 F4 M  set-default-shape turtles "car"
4 ]$ W" V6 z4 [5 M
5 d/ ]. F& y; Y. a0 R  C  if (num-cars > count roads)' f# ?: ^0 I) k3 M' t# i4 i
  [
. j2 V% `  m& `- H4 x/ n5 Y    user-message (word "There are too many cars for the amount of "
  \+ }% W3 {0 z9 l7 _1 _; n                       "road.  Either increase the amount of roads "
' E) ?. q! ?  O  ]5 W+ L                       "by increasing the GRID-SIZE-X or "
5 B0 Y( U: a4 j: j3 t5 b) a! `: }                       "GRID-SIZE-Y sliders, or decrease the "3 J, j# C4 \; B/ ^7 b9 f
                       "number of cars by lowering the NUMBER slider.\n"
! j# F& C  P* D; z3 O: s                       "The setup has stopped.")3 S' g! V' h0 Y0 L% [6 r
    stop
" W  I$ `0 w! f1 N; r4 q6 l  ^  ]# ^  P8 E8 h% n" X' |1 Q5 R/ o

" H/ C2 e. N4 o) @  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 y# p; [- `( ]4 B  d
  crt num-cars$ h+ a. l* Q, r1 I; s( S: U
  [
, F. |2 b, X6 D' f    setup-cars- i2 f  ^4 F# r" G! Q' {* P
    set-car-color
, v( H8 t/ b) G7 b5 _    record-data
5 Y. O: l  \# k$ R  ]
  h3 H9 v: E% d2 w9 J- g7 L% G, |( J; Q. R5 G( ~; ?
  ;; give the turtles an initial speed1 k6 b0 P# ]8 n! ^, G
  ask turtles [ set-car-speed ]% H' Q$ @! ?9 b' w

3 G6 W" s8 U% q6 i7 n7 W  reset-ticks( [+ @. W) o' @$ h$ N' c
end
' M* r; u5 \" i* C- U/ a* z8 U) J) I, G1 U7 ~' I4 p8 s4 n
;; Initialize the global variables to appropriate values
9 K, [6 j' e9 {& B2 i' |" zto setup-globals
4 E* S! F6 b) t$ ]& n' s  N+ F  set current-light nobody ;; just for now, since there are no lights yet8 A! ?/ `% P) c: }1 x
  set phase 0
. m, H3 }' s4 c# @3 ^  set num-cars-stopped 0
# H6 p# K3 Z8 F- a+ P2 v  set grid-x-inc world-width / grid-size-x, D3 ]% e0 j8 m* P" I
  set grid-y-inc world-height / grid-size-y7 w/ W. `' ^" s9 k/ W

7 W/ h% b+ c/ a8 p  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( W9 O# ]& ?  u9 ~) n0 h
  set acceleration 0.099( y; T! E2 a6 E+ B" d+ \. x; y
end. ]( C" I/ n3 O2 [

1 {1 c& _) X* b' \. @;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' T# J! E2 R7 v9 e;; and initialize the traffic lights to one setting
; }1 _- Y' ~  @! i# @/ ~# ~0 Lto setup-patches  B' G1 `1 d* ^; Y7 r% q8 W
  ;; initialize the patch-owned variables and color the patches to a base-color0 o; {/ ?* m$ `; y# S
  ask patches4 `( K0 ^6 m" U3 s, U1 r' c
  [
0 u- @1 ^  }$ j; a  b+ C    set intersection? false
. N* ]8 E3 w; C6 p! q    set auto? false
5 G0 y) K3 o- u: W1 i    set green-light-up? true
& V! n0 `1 R. n6 x' w    set my-row -1* d: A. N* Q, }& i' v
    set my-column -1
  ~$ `) S& }8 x, M  A3 b# {. u3 e$ b    set my-phase -1# n1 S. A% r0 U3 |) }+ k
    set pcolor brown + 3$ v4 W1 i( |2 P
  ]
7 M/ b* [! H  q* G9 n) M) a' \! L, B
  ;; initialize the global variables that hold patch agentsets' l! D; {1 o2 @6 k, b$ m% I! c$ e
  set roads patches with9 Q2 l  B$ x) |/ A8 b( Y2 A& @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- ]$ \+ ~5 w7 `( w' s& n; ~1 S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 N# \( D0 h& ]; D! _% f, e- {  set intersections roads with  F, b( ]5 L" I& ?( V+ r" l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- r/ K# a9 o; D' j# {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 s) K; o1 }) w9 i. X! r- Y& G" q; l3 Y0 t
  ask roads [ set pcolor white ]
, A4 c4 ]3 e. s4 l/ D8 K8 J1 {    setup-intersections
- S( J+ S, b2 d' Y6 d9 e" h8 |; ]8 nend
2 K$ u8 f  b8 h' q6 W1 ^- M其中定义道路的句子,如下所示,是什么意思啊?  b4 o8 V& g, F6 S
set roads patches with
+ h/ F' T* b2 |" H5 _' V  T$ v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 [) D; W7 P- |6 p7 [* s4 G3 \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# y. x+ c: K& v/ [6 ^" b1 `6 O7 X谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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