设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9912|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- Y$ c( ?. p  |9 B) [( h3 g! Gnetlogo自带的social science--traffic grid这一例子当中,. Z3 _/ m: ~7 J# d9 ]
globals0 o" t1 G7 {3 ?5 ?2 d
[) P' O1 r6 j7 N' L& x
  grid-x-inc               ;; the amount of patches in between two roads in the x direction" Z+ U% c7 h- X  W6 G1 M2 x& G9 @
  grid-y-inc               ;; the amount of patches in between two roads in the y direction- Q1 X! i( L( B: c( C  Z2 ?- U- t4 _
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 I. P6 r7 P) b" K: k' ^
                           ;; it is to accelerate or decelerate" D0 x5 y0 Z( V4 ~8 Z
  phase                    ;; keeps track of the phase+ j: a% u. f2 b) S5 t8 M% V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 K5 |9 Y- t. f4 D, ]  current-light            ;; the currently selected light
* e8 y! e. W1 s+ b( l0 V
7 }! Q( k/ D! F' u; W  ;; patch agentsets6 E1 c/ h  ]! H0 O% C5 i/ ?: U
  intersections ;; agentset containing the patches that are intersections8 X; F$ X2 }1 H( e/ p# r
  roads         ;; agentset containing the patches that are roads
/ B3 W# K) Q& C- _6 P/ f5 p) t]8 Q# j& ^$ m0 i( ~: s* X! \# C( c
0 v: L) S9 ~/ _
turtles-own; T2 \: e; W8 C* @) a
[
" Z1 }$ V, d3 Z7 e& f( }) z  speed     ;; the speed of the turtle
+ p3 S  _0 a0 n+ i' O5 O  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! r" E1 S) {: F4 g  D, M( E  wait-time ;; the amount of time since the last time a turtle has moved
3 o1 }! q3 n$ O9 c9 }8 ?) j; S]8 ?$ U! ~7 u8 z; e$ s" k

% ~7 k) c1 P5 B3 |: Y& f7 r, l& G# q* jpatches-own
# e( _- c( [# }* O6 {8 l0 _: x: f[
9 G# e+ D7 d8 a7 D  intersection?   ;; true if the patch is at the intersection of two roads5 `" Y# W9 J8 b) C+ ?
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- i* E7 I6 y4 \/ z/ a
                  ;; false for a non-intersection patches.' H  e: V- B" i8 R& j- V
  my-row          ;; the row of the intersection counting from the upper left corner of the
0 l' f/ M: E7 Q7 b) \                  ;; world.  -1 for non-intersection patches.
, j  D/ E( [6 b  my-column       ;; the column of the intersection counting from the upper left corner of the
9 F+ N; A/ U7 s                  ;; world.  -1 for non-intersection patches.
, ~' [* L" [' f  e# ]) v0 s, a  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, B2 L. O7 U7 A# V  auto?           ;; whether or not this intersection will switch automatically.' M+ M: `0 [4 X& J: H
                  ;; false for non-intersection patches.
* Z' U6 g, M" C. @8 t+ [! q]
. T' ^! {- E' C8 v
1 t0 f- m/ c7 u+ F4 o8 Q4 i
6 ^9 ]- l5 k1 j. U) V;;;;;;;;;;;;;;;;;;;;;;) Y  ~) D; R+ l! `
;; Setup Procedures ;;
2 V' w0 c+ S) N( c;;;;;;;;;;;;;;;;;;;;;;& W. y% ?: d2 `! A4 T% O( J
* ~4 w( y* z4 H! V
;; Initialize the display by giving the global and patch variables initial values.
. L* E3 `; l+ o- h;; Create num-cars of turtles if there are enough road patches for one turtle to
" W/ A; Y8 H/ i% r& E;; be created per road patch. Set up the plots.  f* V" o' _+ ?$ E7 E6 f# w: n
to setup
" l. _0 n) P$ `. Z: Q9 Z+ J( D  ca
3 N- o% c5 m+ n  setup-globals
2 K# B$ j7 t: y1 d" e* ^4 R: B. g, S- i
  ;; First we ask the patches to draw themselves and set up a few variables
% L( ]7 m: V* F5 q% r  setup-patches# {# ]& |5 s9 e) q9 r$ x! m
  make-current one-of intersections- a4 ~; k8 f4 V; Q
  label-current# E9 B  \. z: D. h
6 q6 X6 X! E' e4 q, l7 C
  set-default-shape turtles "car"
+ |7 T8 t6 f! n' _& p* I
$ V$ D+ n$ X( e2 X  if (num-cars > count roads)# X& d: [" x: h
  [4 _; q5 y: B1 J1 ^
    user-message (word "There are too many cars for the amount of "  X, @- k" U5 L9 G
                       "road.  Either increase the amount of roads "3 e4 E9 ?7 E2 u3 S, M/ O: Q5 }' `: H
                       "by increasing the GRID-SIZE-X or "! y! @2 H" J, D& f; ^+ G8 M! c+ x
                       "GRID-SIZE-Y sliders, or decrease the "( }# z, Q; g, q" T1 }
                       "number of cars by lowering the NUMBER slider.\n"( q3 _3 J3 _! h. \' }
                       "The setup has stopped.")7 d9 C+ M8 K% Z7 a' @- H2 ~. J
    stop
( I5 H1 [: H9 F% I7 ]5 o& v  ]
' s9 t* n0 e# s2 A7 b2 n
6 M5 k/ W* E$ P7 c4 x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ E: H2 j; m2 P% f9 {% E+ e
  crt num-cars
; K% I  a6 c. }# s! h8 R$ ?1 o  [
) q* P" H% Z2 j! i( r2 U7 w    setup-cars; k; a7 {  O  H% k! ^1 L! E+ Q
    set-car-color" _, \) j& M  ]1 L5 Y5 D
    record-data; d$ v* f) Z0 U# h/ B& w6 r: Y9 }7 p$ o+ `
  ]& M# L/ H. z+ Y% U5 I. \; V
1 K' q7 i6 C1 P+ |; M5 M
  ;; give the turtles an initial speed: M" k9 L" H% m  A9 W  D7 I1 m5 u
  ask turtles [ set-car-speed ]& ~, d5 s7 J- p2 @
+ m7 o) g$ G: l" B) J
  reset-ticks
$ h$ g7 E* [" M; p7 v+ ]2 aend
1 m0 A5 p9 O/ M( q, n0 K& D, P
: u0 F7 x6 c* B# T;; Initialize the global variables to appropriate values
; Y( H  m/ f- V5 J' Z7 fto setup-globals( E. A" i8 [$ k8 i" M
  set current-light nobody ;; just for now, since there are no lights yet1 w/ q" |8 {- c* e! z
  set phase 0
$ m5 p% r. O2 C/ A  set num-cars-stopped 0: C4 I( O' i: u( N8 c
  set grid-x-inc world-width / grid-size-x" }) O  h. @; A- D
  set grid-y-inc world-height / grid-size-y
$ V, l8 b* o. P: \4 H2 L  d
( \1 Q1 t% X! a) q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  R) l1 _5 ]8 C. V5 X( G' v  set acceleration 0.099
+ H! w/ F3 ~+ Dend
+ R. p. q6 V% |8 c4 Q) F% ]+ r3 h
" B+ r" e: h; c/ i( ~1 ~/ S;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 K' T) A6 J$ R
;; and initialize the traffic lights to one setting# R) p+ }- {* @
to setup-patches
; m* P" @* F0 |  ;; initialize the patch-owned variables and color the patches to a base-color6 h" m$ a1 z% H- h
  ask patches- W  I$ L5 A2 k7 n( ?
  [
* c+ U2 u, i5 w, k  Q/ L    set intersection? false
$ Y  r9 \/ X+ Q  ]4 y5 L: \    set auto? false9 {- T7 b2 W4 [( l% O
    set green-light-up? true
# ]/ y' L3 u: l2 ~    set my-row -12 R3 R! ?+ n: R% g
    set my-column -1
$ v5 S$ }3 ]( m5 |    set my-phase -1
& f/ a$ |0 W$ V% U# ^    set pcolor brown + 3
9 n+ W5 P9 H9 @# E# {  m  ]9 ~, u8 a0 {' {4 f; x* G: U
4 e) ^; B: L0 R, {) x- L
  ;; initialize the global variables that hold patch agentsets
8 o7 s  k2 G( I' A  set roads patches with
: p- G- v) ~: S% f5 P# X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 T1 z+ U# O- o; R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! B0 F% l% e0 t9 c5 j  set intersections roads with; f! ?9 O6 g3 o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 c2 ?+ e. K; x6 J' u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& }  J3 Z; i: V0 I" k6 V
7 W. o1 J) [* {* w9 c
  ask roads [ set pcolor white ]
8 Q* \$ A& n5 T. f% h    setup-intersections
. s9 K6 H; x4 `/ x$ m1 Xend; {# G, P7 C3 q' M7 S
其中定义道路的句子,如下所示,是什么意思啊?6 S' r" C. M- s: I* r* g7 s& A* t: O! E
set roads patches with
, O$ g4 P, q1 k* s( K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 j" a! i% t' [. b' V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: Y" c  e/ A! C# i3 Z& S7 N/ p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-7 03:49 , Processed in 0.016503 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表