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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' k( E# w; R! S  h2 a5 W$ V' U
netlogo自带的social science--traffic grid这一例子当中,
9 p3 K0 u  {( m; ]) aglobals
+ Y/ e9 k9 k/ k% u; N2 B[3 q6 R  [7 O& b- K+ b
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 T+ f2 O% N  C0 x2 |2 _6 Y  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ g0 {5 e5 A; W" N- W
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 f9 Q0 I/ T! ]& w% Z
                           ;; it is to accelerate or decelerate1 V& O; t) B* X2 F% ]; O! G% ]
  phase                    ;; keeps track of the phase
1 `8 P; [# h; F4 h8 @" S, z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ W( Q9 C( J# `# c; T  current-light            ;; the currently selected light9 @' j9 g, i9 n! v: P

$ m2 B  z$ F) k( h& ?  ;; patch agentsets- b/ q& d$ G7 ^4 E& R/ I- v% s
  intersections ;; agentset containing the patches that are intersections
( H0 h+ k' _3 Q9 {1 o' ?4 v+ |  roads         ;; agentset containing the patches that are roads! k% ^- f! f& R" v. D' t4 m( \
]$ Q. J) |. N1 q. u. T( x0 A

' z! _" t% r9 ?  p# }+ t; N. Dturtles-own
$ s2 c9 A7 E8 n[: `  r3 a# S" `; K4 z  K
  speed     ;; the speed of the turtle
1 m* Y& L2 @; q& o0 K5 H  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 Q2 G% K+ k3 [% i0 w8 V4 D
  wait-time ;; the amount of time since the last time a turtle has moved
7 U. S7 s+ n' u/ X1 W]
: v; L5 J/ d& Q7 \0 Z; T7 X3 Q  h/ l0 U$ }1 d, z/ Q
patches-own
$ J/ a" B% ^, j* E[, Q* u1 e! s+ j8 P% j# g' {
  intersection?   ;; true if the patch is at the intersection of two roads9 ~4 f. P8 t+ t$ }6 Y6 i' l& n
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ R  J8 z+ v; i7 D6 @) _                  ;; false for a non-intersection patches., M  z) ^6 b8 F4 ~
  my-row          ;; the row of the intersection counting from the upper left corner of the, }) t1 c9 M6 t7 G( i
                  ;; world.  -1 for non-intersection patches.
: k8 x5 d' z+ A2 i! W% `$ i  my-column       ;; the column of the intersection counting from the upper left corner of the
$ e8 @: C( v, n' S                  ;; world.  -1 for non-intersection patches.
2 e* L. B1 T  f1 j/ _1 u. A/ s  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! c# y* S/ I' M9 {- H+ t3 W! Q
  auto?           ;; whether or not this intersection will switch automatically.# f/ U  s, x$ R0 K. i' T% j7 m, G
                  ;; false for non-intersection patches.
" u5 C" g- c9 [9 [) t0 |6 f8 E6 z" }], s% ?8 m* W: c9 P! I: K0 H

* A, g6 {! ^4 w8 R! P/ V0 ~' t3 n. @. h4 E! j
;;;;;;;;;;;;;;;;;;;;;;
# F2 g( \" q3 @: z' F1 X2 x;; Setup Procedures ;;
. A- x: o' ~' K;;;;;;;;;;;;;;;;;;;;;;' B' ]/ N$ s. k% V, C- H$ x; x

! R& i4 ~6 y; c* @* ~;; Initialize the display by giving the global and patch variables initial values.( C$ j! M. z, O( J: e# H# T
;; Create num-cars of turtles if there are enough road patches for one turtle to
( e5 J: `6 m& R% V5 k- c; O" P;; be created per road patch. Set up the plots.
  M9 l# q5 F0 ~to setup6 L. D4 O1 L# J4 ~! [  _  w5 N
  ca
1 a1 C$ Q! s1 O5 N; V; q% }3 g  setup-globals
8 D$ _$ i; q1 z: G; x; G6 g+ F$ M, h) b( t2 A
  ;; First we ask the patches to draw themselves and set up a few variables1 g+ F% \: D8 s# L! ~
  setup-patches% {0 h* m* {/ k, A- ^5 A
  make-current one-of intersections
' j( X, C( i/ [5 j# V  label-current% h5 E, A0 R) E0 G# [

; `0 `. H! z5 K' M  k  set-default-shape turtles "car"
4 p8 K. e$ {  t5 y, Q; ?0 i1 J. _& Z6 E, F( u
  if (num-cars > count roads)6 V6 o' j/ w+ p2 {9 i" ]
  [6 f5 s3 L, y/ h
    user-message (word "There are too many cars for the amount of "
& k7 l6 |* c4 T/ F5 U                       "road.  Either increase the amount of roads "7 @1 K5 ^5 S. _; ?, S7 R
                       "by increasing the GRID-SIZE-X or "& }- |$ b! O. w) V
                       "GRID-SIZE-Y sliders, or decrease the "
  g; O* l/ r" q: w) {                       "number of cars by lowering the NUMBER slider.\n"$ r. j0 }+ P9 ~" N! V  I. Z
                       "The setup has stopped.")
7 `" t- m, j& M    stop
% g- v5 B5 i$ x8 `% K  ]
3 Q& J) f( Z1 P! W6 M: Z
& D: s' ?# L  P: N8 b, l4 }  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! y* |. e- E. X+ |1 w7 o6 p: h
  crt num-cars% p. L  N) h" s* [5 G+ B0 e8 Y& L
  [
% e$ h! }# e: a5 M7 i    setup-cars0 K6 G- ?5 ~- g. \
    set-car-color4 E1 {- h. M7 \" h( Q$ Q5 O2 o7 Q' W
    record-data) b0 S) X; c+ y# H- S* h
  ]  a# x" Z0 D# Z7 A( [) f
  K& O; d6 R; g# E* t
  ;; give the turtles an initial speed
4 p( z4 n0 w  w% e  ask turtles [ set-car-speed ], n4 n( S( {5 J5 ]4 S; {' q7 [" h
( z, ^+ V0 w( Y# Z
  reset-ticks
& r' i4 ~8 @, I2 j* i$ o: o+ wend
( k8 V& [% V4 G& M! H$ Q6 T2 E' a" [" @. h6 E; ^
;; Initialize the global variables to appropriate values
4 T! F0 M0 x2 Z" Pto setup-globals" O( Z& A1 {' a  s* M$ g" @5 M
  set current-light nobody ;; just for now, since there are no lights yet: W! w4 @3 i- X; S0 w
  set phase 0
) u1 k- q2 r8 k0 j% N8 d2 m/ H# K  set num-cars-stopped 0
3 t# {5 g  v: U7 J! L  set grid-x-inc world-width / grid-size-x. f/ g& w3 o  L+ Y6 R2 R
  set grid-y-inc world-height / grid-size-y
' x. p6 y" S- F0 c0 h) {. \7 n$ Q; g/ M* q8 U4 e: ?+ ?# j6 v) |) q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ N- J; W, O0 p2 E! b' U
  set acceleration 0.099
( H. b0 E6 [& \5 |& Mend; T7 r5 D9 C5 A4 i  c! y. j) U4 {

/ E; N2 z$ G/ p: r: U; n;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: x. {- P2 X$ _" x+ P8 b) z3 a* l
;; and initialize the traffic lights to one setting
' D2 A& t  _% ^+ Bto setup-patches
8 M. H) H% X3 J9 \! i: g( s  ;; initialize the patch-owned variables and color the patches to a base-color; M6 g' [# V/ b6 W& ^7 v
  ask patches2 \# J" ?3 V+ `2 U/ @4 E6 H
  [
" j+ Y$ f; h5 R* F0 i* s9 K0 t    set intersection? false- p: s" {% s& J9 R& z* X3 l
    set auto? false
+ ~  M/ a  I( n0 x5 F/ ?    set green-light-up? true
  M5 q9 q$ f9 r5 J( n2 q, ?    set my-row -1
3 _8 }9 p& ?; [" t2 d, h, o    set my-column -18 P$ r3 q' p9 H. s/ ?" |
    set my-phase -1
5 U! F8 M/ T" v$ x9 ]+ W5 M    set pcolor brown + 3
# p# {/ p8 T8 P/ H; d/ Q( F! b6 B  ]
+ X; v& v: n6 M# _, M; p& ^, ^+ S; K* B4 j( }7 c: W
  ;; initialize the global variables that hold patch agentsets
" F: k8 d4 [" G' ]  set roads patches with
. W: \; A. F: G1 I3 P: M+ Z. u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 L8 w5 i$ X+ @" }" e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! n! q- }; O3 h4 J2 K& t
  set intersections roads with
$ D, b: g& O2 T; y  L5 {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  m5 {# C: q; t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- B3 N% {9 {9 ]3 z, T

0 w7 @9 A7 M1 o  ask roads [ set pcolor white ]
) e8 F$ \% n/ _. L    setup-intersections
% i4 V  k5 A: zend
- t+ \/ x6 ]4 ]: D: A7 f其中定义道路的句子,如下所示,是什么意思啊?
) j  `4 Y" F3 }- P9 F0 D% X set roads patches with
# Y6 N1 J& K$ p% [+ c* m; O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! T5 K+ f4 ~" l& N- `2 n4 P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 @1 k; ?( _2 z( s, i谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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