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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) j' G0 K0 A! [netlogo自带的social science--traffic grid这一例子当中,
6 \8 d+ [( i! N% L7 L% J+ uglobals
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% M0 s v* E( S g/ i2 I grid-x-inc ;; the amount of patches in between two roads in the x direction
8 f' @5 I! T# N8 j" P' N2 n8 q grid-y-inc ;; the amount of patches in between two roads in the y direction
1 Z6 U0 F+ r$ M9 v( E6 ~ acceleration ;; the constant that controls how much a car speeds up or slows down by if4 z2 {6 C- u7 c, j# {8 T
;; it is to accelerate or decelerate
6 W+ n* n6 }$ _9 u* I phase ;; keeps track of the phase
1 W, F* [/ e& u. |5 o( j num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure# e/ B7 T+ K* `2 h
current-light ;; the currently selected light
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;; patch agentsets% p+ X( A8 T# @+ y4 ^& E8 E' p* x
intersections ;; agentset containing the patches that are intersections U1 N2 d- l. ^* |$ n
roads ;; agentset containing the patches that are roads: ?" n) n& e# V2 L# _' q% L4 L& F9 _
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turtles-own
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6 t" Y# q, _+ r, Y3 m speed ;; the speed of the turtle
" T. q: h+ b) S Y up-car? ;; true if the turtle moves downwards and false if it moves to the right% b3 i4 q) u; [! l* x& z* y
wait-time ;; the amount of time since the last time a turtle has moved
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8 c/ `* K. D0 p, p; `: O3 kpatches-own
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intersection? ;; true if the patch is at the intersection of two roads
# m4 ^2 x; A2 h m. o green-light-up? ;; true if the green light is above the intersection. otherwise, false.9 D% v) l- |% P7 l y3 T
;; false for a non-intersection patches." c6 ^& U4 Q% z! k8 u* Z8 d" T
my-row ;; the row of the intersection counting from the upper left corner of the
e( c% @$ W. K. T8 \ ;; world. -1 for non-intersection patches.
( n0 @1 [0 w+ P$ j my-column ;; the column of the intersection counting from the upper left corner of the( z3 u: M3 x1 R& I" X
;; world. -1 for non-intersection patches.
& p2 s- E( p8 U1 W4 q my-phase ;; the phase for the intersection. -1 for non-intersection patches.# O# G8 [4 C+ X" P* `; g
auto? ;; whether or not this intersection will switch automatically. O4 {+ b( E5 g3 S7 _; E
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;( u7 T1 p3 P4 P! w( f& ?: A
;; Setup Procedures ;;+ O; {% e x/ y& s1 S5 w+ E
;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
1 z2 T) @, K# D3 r;; Create num-cars of turtles if there are enough road patches for one turtle to
: }6 k1 h& f7 @, @;; be created per road patch. Set up the plots.3 S2 x4 [; m) h* H
to setup
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* [& l/ O1 R- C' S& u4 l) l* o setup-globals& d" ^' t$ v! i3 u7 ^
3 N# I2 h6 t0 U g" Z ;; First we ask the patches to draw themselves and set up a few variables6 p3 i( @% O N w, \7 p8 H4 q
setup-patches
[+ g; w/ b# i, |" g" U2 W make-current one-of intersections
. w* z" i: C+ G3 l& u label-current
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set-default-shape turtles "car"
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if (num-cars > count roads); a% i& d& [% n, E4 [
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user-message (word "There are too many cars for the amount of "0 {2 A. ]# A8 s0 c4 A l: |
"road. Either increase the amount of roads "7 v8 P/ n( |/ H5 P6 I0 E
"by increasing the GRID-SIZE-X or "
4 f( r; C2 ~6 i; u) \ "GRID-SIZE-Y sliders, or decrease the "8 j( C* L; l1 d
"number of cars by lowering the NUMBER slider.\n"
2 E4 ^* P5 r( G0 u& j "The setup has stopped.")
2 x. c; ]7 l0 e5 Y" R0 ^* Q) ^ stop
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$ S0 B7 [( z% s ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 V9 ]! D$ i2 l/ H' Y6 S% y
crt num-cars
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setup-cars6 H. N5 \. \/ a3 G
set-car-color
+ {; Z g C( l. D. l record-data
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( e0 @4 v3 u' f% {" W ;; give the turtles an initial speed
# X5 [+ I/ I5 Y5 Y ask turtles [ set-car-speed ]
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" N, Z+ p/ S# N6 V& u. w1 e5 Y/ T) B reset-ticks: D$ L" k" E2 K0 Q5 l2 T
end% W3 f" p1 z* i6 B
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;; Initialize the global variables to appropriate values& y! |# a, `( c: | O d
to setup-globals
" }1 b, |2 h* W set current-light nobody ;; just for now, since there are no lights yet C9 l9 G; F- \/ K; _- y2 h
set phase 0
4 U+ [" H+ X* q6 ]% e set num-cars-stopped 0
# z+ G1 ~3 h4 p( E) M$ D6 O set grid-x-inc world-width / grid-size-x
2 L$ ?& v& r, A1 O0 j& Y: y set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, @; j$ C I/ C* ^6 E
set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& b9 {0 Y- D" e& _2 _
;; and initialize the traffic lights to one setting4 |4 s1 h7 [! s, a
to setup-patches
- L1 ?6 `3 s6 \* k4 a$ m& j. c ;; initialize the patch-owned variables and color the patches to a base-color" V8 Y) J1 H4 {& B. h6 g
ask patches" a/ p+ S& F+ Y# q$ M g
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set intersection? false
* z% |# r5 t, z3 o, {5 m: J% m set auto? false1 r! U, _' o2 u+ X; R4 B D/ {
set green-light-up? true
7 n1 h0 X9 a* W3 X6 P7 m set my-row -1" F( q0 s" P9 s, z
set my-column -1) Z5 l& ^/ u& r
set my-phase -1
) a+ C, t0 m! M7 D set pcolor brown + 3& x4 F9 g; E0 @% s: O
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;; initialize the global variables that hold patch agentsets
( j4 R1 `, g" o( V3 A- t1 } set roads patches with
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(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" c4 ~- i: F$ b/ E! O- R9 ` set intersections roads with
# k6 Y) ~- i. Y& N; Z [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 q* C2 M5 x5 D
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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, u5 c# c; a5 G1 X& G8 A, ?' ] ask roads [ set pcolor white ]
+ G, n9 k, H J setup-intersections5 X; w" L8 l, h7 |
end" ~& O% ?) Q6 i4 [& _* z3 Y
其中定义道路的句子,如下所示,是什么意思啊?+ t* Y/ M# R1 Z8 s2 b5 N
set roads patches with+ {2 o# |9 |/ c
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% q! o) p" ?. P (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& I$ M1 }! ~: V9 ~
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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