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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, c7 o7 |/ V: enetlogo自带的social science--traffic grid这一例子当中,! o5 C* h) e* C& e' @4 ?
globals
% e7 h: J# H9 Y" L6 e1 {9 P[
7 v" x; q& I! M2 o6 [: }: a  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 y/ d* [6 j) }# b% w& u  grid-y-inc               ;; the amount of patches in between two roads in the y direction& [, D" t* L4 j2 E8 f4 U0 s; Q/ y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) W/ f& t0 Q8 k$ u- `4 j                           ;; it is to accelerate or decelerate
, }: [# S2 \% L* ~. h  phase                    ;; keeps track of the phase
3 G  u, `; U6 X* X  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# e9 P4 ?- b; D2 s$ @. H  current-light            ;; the currently selected light0 n' ^+ b9 }. ?- i8 y  y3 [+ _
  h1 A+ w! f$ C- l  d
  ;; patch agentsets* }; i  Q8 F% J
  intersections ;; agentset containing the patches that are intersections
; D: J2 t8 U4 p# ?  roads         ;; agentset containing the patches that are roads
6 A5 `& y- w- p% ?* `1 F; W]/ S! ]! |* n4 _8 ^1 I# ]( `

0 }3 H7 p6 W, {) u; v- oturtles-own
$ P: f' H2 F4 j, Y[/ H2 F6 ^' }0 K) N+ h
  speed     ;; the speed of the turtle% Z% Q( z- O; K  x5 C! o0 Q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 M8 [* ^4 l- |; _  wait-time ;; the amount of time since the last time a turtle has moved" S) E- L% p5 X2 ^$ y! l: t
]
8 A1 m8 t+ J' a2 z3 ~5 s. H  p
patches-own
5 C! v& n3 }: t5 A* A[
9 b) H  s% [4 @& c& M) A+ T1 o1 H  intersection?   ;; true if the patch is at the intersection of two roads, B) l' [/ b2 D
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." S( u3 _1 L/ t: F
                  ;; false for a non-intersection patches.& ]( C( [, @, l* G
  my-row          ;; the row of the intersection counting from the upper left corner of the
1 k5 }- Q. t% Z  Q1 b% t                  ;; world.  -1 for non-intersection patches.$ m. w  e0 N6 ^2 c- d$ |
  my-column       ;; the column of the intersection counting from the upper left corner of the, t3 J4 G# e4 j  z' D/ o
                  ;; world.  -1 for non-intersection patches.% _# Z. _; Z6 ^
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. S) W6 l6 U$ \
  auto?           ;; whether or not this intersection will switch automatically.
; {7 O4 ~/ ]7 G                  ;; false for non-intersection patches.
( X7 g+ M8 B9 F, `* z, Z]
7 _! Z7 R2 S6 b8 S) v
! Z8 k& C& R  S
( y, r/ U8 J$ i2 P8 d;;;;;;;;;;;;;;;;;;;;;;
* Q: ?& F% k- r3 i: ]" `;; Setup Procedures ;;
" h+ Y1 m& D& r;;;;;;;;;;;;;;;;;;;;;;
9 l4 ]' |+ [/ b2 `" w
1 C; J; C, s: w;; Initialize the display by giving the global and patch variables initial values.& X8 _# [: h' x& o& N% h
;; Create num-cars of turtles if there are enough road patches for one turtle to
+ t) L& @# C, ^& L# J5 a- w;; be created per road patch. Set up the plots.6 ?* T% v  U! |' h: N
to setup
3 M  E% r. x4 q/ a& S! Y8 R' X  ca1 B1 y) [" J: ~' `5 c# ?" W. z
  setup-globals6 W7 W' d' v3 W' D% d- B

- Q' ~6 ~+ ?& @5 z, h$ r3 J  ;; First we ask the patches to draw themselves and set up a few variables$ w) @9 i# F3 @" U" x
  setup-patches
2 M  `2 o" z- j$ @* e  make-current one-of intersections
) K) v! V$ ~( }9 Z# r  label-current+ e  \( l( ~* b9 U' d/ a1 u

/ I. p5 @8 T! p0 K- f0 s% T8 a9 u  set-default-shape turtles "car"
5 N, L" V2 B* g# m  f4 K( \  z2 [! K7 k  c* y
  if (num-cars > count roads)
2 L4 t" A1 D- |' o  [
& ]1 N! u3 \/ t) i    user-message (word "There are too many cars for the amount of ": o  P8 [0 k( J6 F* a9 ?0 d9 E8 ?
                       "road.  Either increase the amount of roads "
! h  D3 m1 h4 j0 Y; T3 _4 g( }# j                       "by increasing the GRID-SIZE-X or "
2 N0 H6 c" W7 f* j5 |4 W' g! U+ ~0 C                       "GRID-SIZE-Y sliders, or decrease the "  S; ^' i' p9 n
                       "number of cars by lowering the NUMBER slider.\n"
4 f1 z+ ]" y4 {" h' w) C0 ?                       "The setup has stopped.")
2 I/ W' ?9 C8 D* C# O* p9 a. [  X    stop0 r6 f' [2 C4 G, e: ^
  ]* ^+ e! w5 R% b
: f( X& J  B0 A6 R1 p
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 w! k0 T( V) U6 F  crt num-cars3 |, p4 x6 k8 M4 a
  [5 H, a: V1 Q! J7 T6 r0 d
    setup-cars" P# H* m/ u4 m: R$ T
    set-car-color
+ Q; q# H% p. o    record-data& H' T3 s8 }8 z' g, X+ H
  ]7 [/ ]9 {2 N  u6 K5 u

! C, w. [% Q7 t  w  m2 }  ;; give the turtles an initial speed) X, C  @) b! S# p1 u
  ask turtles [ set-car-speed ]' \# y4 t8 t. K
) f0 M7 o8 y3 b: [5 ]% ]
  reset-ticks
: p# H1 n$ D5 C2 C1 oend
+ U; r7 V2 N  c/ n2 U( z# p% J* q6 h) l% ?5 p- W
;; Initialize the global variables to appropriate values
  F3 f# {( K# Cto setup-globals
9 T: B3 B: f" {! X% L( a) A  set current-light nobody ;; just for now, since there are no lights yet4 I. c: V5 |8 f3 i
  set phase 0
: a7 F  i- X9 |8 J  set num-cars-stopped 0! M* B3 G% l7 o/ k
  set grid-x-inc world-width / grid-size-x
$ Q0 \1 z- Z$ G% n  set grid-y-inc world-height / grid-size-y
, n! A& J. ^8 d; L: Y
: o, j. {8 O+ {; Y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 E1 V1 L* t* d/ ~, o  set acceleration 0.099* Y+ i6 v: y; o4 D0 T+ v* F
end: \* F$ t9 @- }* L% K

% z1 [- X7 c9 `/ L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- Y8 ^: T$ L# d, H
;; and initialize the traffic lights to one setting
" d( G; W& {1 |8 g5 kto setup-patches
, \3 c" `9 I6 w  ;; initialize the patch-owned variables and color the patches to a base-color
+ B3 |: h3 _" K- R( \- K* m  ask patches3 k; K9 p: P, E3 X: T- C) t. e2 u
  [7 V" m) p' {' B1 J: |
    set intersection? false7 G- U( t8 }" S. \0 J
    set auto? false9 k' G' W/ T' D3 r; m( Q2 G
    set green-light-up? true( i! c( N" W4 {' S6 s) [. U2 M# P
    set my-row -14 Z3 C, ~1 m; J4 [& s& w( U
    set my-column -1. @3 ?2 M# V. f0 l: R5 m! M
    set my-phase -10 T, S, |5 q% L3 O) J
    set pcolor brown + 3
) @+ X. i$ Z; M( Z  ]
7 F- P6 F, f% v$ z& [8 V  x! L0 `6 \; M3 V1 y5 Z: g! f
  ;; initialize the global variables that hold patch agentsets# k/ u# [5 |/ b' J" _- r
  set roads patches with
. \0 e  w) i8 F, s5 y' g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 N. C2 n5 K6 }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  \" h1 o6 d/ K7 F. ]# R% e
  set intersections roads with
( c( u) a/ A+ V( g( {5 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 b4 F5 y) @/ Q% w9 B" M; E4 K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 e! d- ^# j! [( K
- g, @# b+ S8 T4 r' Q
  ask roads [ set pcolor white ]
. }" R% w+ B  D- U; M! c" s! F    setup-intersections5 @% W' I9 O) \( [+ y2 S
end$ @4 h: f' f0 R/ Y1 o2 z9 w
其中定义道路的句子,如下所示,是什么意思啊?  b- Y+ b* H, k, L
set roads patches with
0 G5 \7 q( T) x% I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, w5 ]. G& H; i, R+ y4 c5 k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" Q  n2 @1 R: I* H- T* N7 R谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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