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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" l) {# X  g* h9 {, z: O0 o9 i
netlogo自带的social science--traffic grid这一例子当中,, ]% I* W' h1 O2 O
globals
6 E, d/ K, `- n) p  F[
9 G% b8 g2 ~; j& a: r  grid-x-inc               ;; the amount of patches in between two roads in the x direction* C, p* V6 L% d1 k) M& B9 @
  grid-y-inc               ;; the amount of patches in between two roads in the y direction' p; {& Z; d9 G8 b  @$ U
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 r0 T8 @% G  q; m( f& b( _2 I                           ;; it is to accelerate or decelerate
* i* @6 {1 v' N$ V  phase                    ;; keeps track of the phase: n( ^; Q8 h) I% e. s, C6 Q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- p5 M/ K/ P% M- s5 f! _- Q4 f
  current-light            ;; the currently selected light
# i/ G$ U9 P0 \* V. k1 p& o0 A
, k2 l  \, c$ }4 I% T$ B: w7 a' v* ]  ;; patch agentsets/ ?6 f4 O; I. ]2 k. ^0 M% O% S
  intersections ;; agentset containing the patches that are intersections! i% \. _. Z: X3 P4 f1 ]& D
  roads         ;; agentset containing the patches that are roads3 f9 W& U+ G! i# V% E1 P! q% f" E
]
1 l( G8 ]1 N6 _) e1 L; w! n) J: [) o: O5 L
turtles-own+ {) d! y, B- s$ e) `& N
[) h* ^0 r2 L: }( U" q
  speed     ;; the speed of the turtle: w6 l2 K5 u1 K( @7 G3 n% A* A
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right! A0 U4 d0 Z  c+ d7 J. ~
  wait-time ;; the amount of time since the last time a turtle has moved
+ o2 i. P+ _- y. k, K+ T: a]
  \" v; M) D4 Q1 B: V% j
, @) }) h# J5 N8 ?9 z+ cpatches-own
% C! a+ J2 y; D7 z  K, B; k[
9 ^8 R7 }6 y4 N1 G0 ]) I& _  intersection?   ;; true if the patch is at the intersection of two roads- ?* _- s( I6 \: u3 f* E
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 _* A- L, G( d  T
                  ;; false for a non-intersection patches.
# M* \( L3 y; [) |' i  my-row          ;; the row of the intersection counting from the upper left corner of the
  ?! ?1 u, ~6 }. [                  ;; world.  -1 for non-intersection patches., W8 b* Z# m/ u9 P: F/ S! v( C( s
  my-column       ;; the column of the intersection counting from the upper left corner of the( c  {1 Z4 A  z8 K1 {
                  ;; world.  -1 for non-intersection patches.
& B; U$ k" L: o" p! b( H% o0 D  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  ^7 P1 I9 }* W. W. ^
  auto?           ;; whether or not this intersection will switch automatically.
) b7 c4 }7 _* c# ^' x                  ;; false for non-intersection patches.2 D" v& H  w. n) @! H/ J9 @; Q
]
+ `; s9 ~( v) g9 B% c; J) R6 C% D1 ^( ~
3 {) x3 ~" Z, X" }) D$ w
;;;;;;;;;;;;;;;;;;;;;;0 D0 ^' ~$ {) C# ]8 ?9 V
;; Setup Procedures ;;* C: C' q7 C, e, r' c* C  c, M
;;;;;;;;;;;;;;;;;;;;;;
! Y$ H4 W3 S" n5 H& N; @! w
8 W) [- v+ s5 x+ c, F  t! k;; Initialize the display by giving the global and patch variables initial values.* z7 V7 h8 J, l0 o0 b; ?6 e1 ]
;; Create num-cars of turtles if there are enough road patches for one turtle to
5 [  \) w8 p0 E4 x  q9 r;; be created per road patch. Set up the plots.# L& B8 m; o+ d0 n/ M
to setup
& A/ {" |: F- e" {' a* ?' q  ca+ e. m3 x  N  P; V- ?$ ]6 C
  setup-globals. s, ~; I1 s9 Q' s
% ^  l! z: j! m2 U
  ;; First we ask the patches to draw themselves and set up a few variables
+ v; o0 L2 p' o9 q9 w; |5 k  setup-patches" L1 m9 W( B- E) d# g  l0 e2 {
  make-current one-of intersections$ }/ W+ o5 J' X4 m
  label-current, Z# L8 p' H% b+ w) O- }/ }# H
, @9 _% Z1 f  S& r4 d( E% i' m
  set-default-shape turtles "car"
3 {0 ?# }# L8 F
7 w, Y6 a0 J$ |9 P5 j  if (num-cars > count roads)
2 v) c$ e! ?* U) w  [! N" Z4 ~/ h& R# o! b- _. u
    user-message (word "There are too many cars for the amount of "$ a- D. ?3 c# v$ @4 H
                       "road.  Either increase the amount of roads "
0 g/ g/ o% ]+ _1 s+ L                       "by increasing the GRID-SIZE-X or "
2 ^' q! j" G) |0 a3 b; e. v7 ]' O                       "GRID-SIZE-Y sliders, or decrease the "
7 W# k+ z+ [/ x5 C6 m3 E$ w                       "number of cars by lowering the NUMBER slider.\n"& T( C/ b( r! N: J4 M% v2 @+ P; C* Y  r
                       "The setup has stopped.")* K; b: s" k" m. w
    stop1 v7 p! [/ x: [% s; \
  ]" N, v7 n/ b$ d6 Q, A

/ R8 o  h  ]  v  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ |1 Y+ T5 {! {; Z) c( v3 w* {9 @
  crt num-cars! v5 ], y. V8 t; i+ x6 `+ Q5 J3 ^4 `, e+ K
  [6 T! S% H0 V8 S1 {% k5 g
    setup-cars1 N( W5 k# J# I: y
    set-car-color; G: X. H9 A0 B0 ]
    record-data6 G+ o  ^  u& w/ o/ Y
  ]" h6 h7 ~- g" D4 i9 W! _
4 p4 r8 @8 _, a" `. _+ k. S1 ?+ y
  ;; give the turtles an initial speed6 R3 e% a6 H6 U5 \
  ask turtles [ set-car-speed ]
) `9 v# j' h7 H3 b
* W3 @9 q: t8 O# }" }3 e: V  reset-ticks
8 d3 @: _9 `" g' N4 p; b5 ~end' p9 ]1 j9 {  A1 T  {: K
/ z5 u  ~% ?' O4 V8 u' _
;; Initialize the global variables to appropriate values
8 M8 e: {) x4 ~6 q" p1 t7 tto setup-globals
. O# ^( w0 v8 ?  j; Z  set current-light nobody ;; just for now, since there are no lights yet* h* C. w5 |/ ^: S) i/ l
  set phase 0# V0 d4 a( T* _, {# M0 P
  set num-cars-stopped 0
; c, O% X8 z; u. l( Z  set grid-x-inc world-width / grid-size-x
0 s5 U- ?2 r! A& r. V  set grid-y-inc world-height / grid-size-y' d9 h6 @$ P' p! p. b) c
' S1 p: k: m; m7 H% B
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ O3 m6 A$ Y$ g! e& y# I  `  set acceleration 0.099
8 J$ W( m& p4 s' [7 T! ?/ i9 ~end
3 ?/ n9 B% o( L5 J  x; u4 F+ s1 W0 J& s# M1 e2 J7 \
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& W/ G" l: v# J* O( m! ]8 \5 R! G" C/ k;; and initialize the traffic lights to one setting- w+ F! y7 i$ M  a8 l6 U& P
to setup-patches* W, p7 z2 |( x- ^% R: q) u  u
  ;; initialize the patch-owned variables and color the patches to a base-color
$ o0 A& E  U( Z2 G  ask patches
* Z" V5 V) ^5 l2 H  [
, L4 ]6 U; ?+ E+ n. c" p    set intersection? false
2 i. [+ c  h! s2 L    set auto? false! x# P7 P! Q& S8 I7 m
    set green-light-up? true) u8 s, C. s  q; b
    set my-row -1; S, r8 F; w% q
    set my-column -1
; r2 Q3 |5 T/ v/ P    set my-phase -1" H1 f& S  R5 ^! k& _1 F0 V
    set pcolor brown + 3  \- I. y. F  `) b; b
  ]6 I! ], l3 P) {$ }" k  c0 ~

8 }, F3 M  O4 F% J+ C8 x* ?  ;; initialize the global variables that hold patch agentsets/ K0 E) |' u3 o; j1 Y
  set roads patches with
$ z( t9 L0 Y: j1 u# J2 ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( ^4 b- s' _  M; K) q4 x0 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 h3 G  P; Z) L
  set intersections roads with/ m, r! X! O7 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ ^7 _$ ^, H" d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" w/ s8 `8 T7 S5 v5 j) t
5 \$ q: K7 a$ O& j9 n  ask roads [ set pcolor white ]3 W) O# _- O1 s1 s# z4 ~! N
    setup-intersections% G& s8 o/ H& }7 o; {; R
end
9 T6 L) G- p/ |2 t: P* j其中定义道路的句子,如下所示,是什么意思啊?
: V6 I3 G' x! P& l set roads patches with4 l2 V4 A- U! S: r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' M% V9 [0 _' P* i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# ~& O2 ~# Q' i7 y, d5 u
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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