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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ N2 x) X. F5 V
netlogo自带的social science--traffic grid这一例子当中," T& d# Y9 Z" e% u2 f
globals2 P5 k6 C; m M
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# ^" O7 Z }8 E& y6 E+ I+ `+ z2 K grid-x-inc ;; the amount of patches in between two roads in the x direction6 O b; S3 E4 U, v; `
grid-y-inc ;; the amount of patches in between two roads in the y direction
& F7 y% k( P$ j! [) q, n( j4 d acceleration ;; the constant that controls how much a car speeds up or slows down by if y R1 E9 F @6 B9 J, O
;; it is to accelerate or decelerate
; I+ H# O$ X( `1 n phase ;; keeps track of the phase& w, u6 t9 v- A4 w U
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
$ ^2 X j0 ^9 X! }+ A current-light ;; the currently selected light0 }6 q( G; {+ k/ N0 {5 ^
! w, G! ~( x) t9 V( K9 K5 x ;; patch agentsets
+ [- Z; S8 j& `: y+ _- F: H$ G intersections ;; agentset containing the patches that are intersections
, k7 p8 ]) w1 B/ _% Q+ g roads ;; agentset containing the patches that are roads
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turtles-own
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+ c4 H; ^& A, [- A/ ~: R6 Q! }* ?% @ speed ;; the speed of the turtle0 e% H6 P r6 ~+ g
up-car? ;; true if the turtle moves downwards and false if it moves to the right4 {! {( [+ U8 h
wait-time ;; the amount of time since the last time a turtle has moved$ W9 J. ^( q: q- ~, I( r
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* [; v" L7 k( mpatches-own6 q8 F {, g. W" M* |0 K4 O
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0 l& t( \% N, o* {4 q6 P intersection? ;; true if the patch is at the intersection of two roads
4 B N6 V. G: t" p7 A* X, t4 f# | green-light-up? ;; true if the green light is above the intersection. otherwise, false.
2 G6 m4 J) g4 n1 u/ n$ U9 R ;; false for a non-intersection patches.
1 z( P9 b7 x1 {3 `" L# j my-row ;; the row of the intersection counting from the upper left corner of the5 v/ a8 @2 }. ?
;; world. -1 for non-intersection patches. J* O2 f2 H9 x3 z$ I1 Z
my-column ;; the column of the intersection counting from the upper left corner of the
5 W2 l4 n* t8 k7 d9 D9 F ;; world. -1 for non-intersection patches.
6 e" M# o# {; [! R+ J. {% F) k' L& ? my-phase ;; the phase for the intersection. -1 for non-intersection patches.
+ y) [* Q8 h8 u9 V auto? ;; whether or not this intersection will switch automatically.
# O4 n% y/ K; o; G ;; false for non-intersection patches.1 M* c# z8 F/ H$ N% z, T0 _
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* D u# j) W. W;;;;;;;;;;;;;;;;;;;;;;
* `( r0 {/ U* A& ?9 O3 F) u: R2 s# j;; Setup Procedures ;;7 S$ p" F" B6 K0 w H w
;;;;;;;;;;;;;;;;;;;;;;# P3 N$ n, Z, G( S @1 d
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;; Initialize the display by giving the global and patch variables initial values.
# |1 |" s# K6 E# {/ a3 t;; Create num-cars of turtles if there are enough road patches for one turtle to
5 S; r- Y% {) h- J;; be created per road patch. Set up the plots.
6 |3 T; D K0 R# hto setup
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# e3 r/ ?2 N, n; F, u, F: i setup-globals# f- j$ y# u3 J
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;; First we ask the patches to draw themselves and set up a few variables
# v7 e1 V0 Q4 B7 b setup-patches
% l2 [/ M1 h- K make-current one-of intersections
+ {% g5 Q) U& c$ p9 Z! H, p( d5 t label-current3 o) }* B6 N) b9 K8 m
) }% a- s/ G* R( g3 q0 D4 Y' [7 ] i. X) _ set-default-shape turtles "car"- ]* ]% F; X/ K4 P4 h' V) w
5 t; X8 }( { c1 M if (num-cars > count roads)- }0 W6 f k. y7 k e
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/ k8 k( P7 L& U- R) H, d) H user-message (word "There are too many cars for the amount of "
4 I: {0 i- i2 a7 v "road. Either increase the amount of roads "! s- Y. n6 x( i( [4 \/ }
"by increasing the GRID-SIZE-X or "
+ D. b+ t5 q4 I) d "GRID-SIZE-Y sliders, or decrease the "2 _ c- d9 p* F9 c3 y& S
"number of cars by lowering the NUMBER slider.\n"
2 ?8 Y3 J: O' c& P; C/ Y "The setup has stopped.")/ V6 c9 W/ o1 G i! E. `
stop
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9 M; |/ I' F3 [0 P, o6 U ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" s# s" g! C+ V& x7 ^ crt num-cars' c( Q$ S1 h+ @% Q: _. e$ u; d& X" b
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4 n {5 c9 G4 o0 W9 A setup-cars) I- b+ N$ i& V) I6 m' Q1 G9 Z
set-car-color
1 N* u3 _$ {4 k8 y record-data
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;; give the turtles an initial speed
3 |* U# `% S7 Q4 L1 @ ask turtles [ set-car-speed ]* B9 L8 o9 b! x9 p; H
2 o8 o( h: F l3 V$ s7 Y reset-ticks! p8 m' w; A& a& K5 S' v3 }
end9 Z& Z1 F" n% ^5 {
2 z4 c8 L! s& h;; Initialize the global variables to appropriate values
2 z m5 p8 j: j! [$ t; [2 lto setup-globals' h8 J1 }2 Y% T# z
set current-light nobody ;; just for now, since there are no lights yet
# W5 X* c( X& R& r0 E set phase 0
5 H: `# O" {3 h set num-cars-stopped 0) g% o( B N. |' [) i8 ]
set grid-x-inc world-width / grid-size-x" S, R* I, M6 o
set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary W& p+ T* X# z
set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* J9 f7 p1 ?) O- z# A;; and initialize the traffic lights to one setting4 f t& I% X: s9 p( q, A
to setup-patches0 g+ m3 s7 G( l- @+ W
;; initialize the patch-owned variables and color the patches to a base-color. J6 }: z2 ^3 y, @/ L% I4 }2 U) u3 y# @
ask patches
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set intersection? false
8 {7 E) \. A1 N' g L; s set auto? false) [% S4 M0 z$ z, @6 D
set green-light-up? true
5 d$ _% s! v7 T4 r' ?& r4 o8 v set my-row -1( G7 d' c( ?. t8 k/ \* u
set my-column -1
. o8 [: S) z& V# J2 ~ set my-phase -18 C* Q/ a5 y$ ]1 C) G
set pcolor brown + 3) g1 a& x y: Y2 X( l
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( O7 Q1 a( l" D% _, N: ` ;; initialize the global variables that hold patch agentsets8 |5 Q1 ^ ]. d2 Z
set roads patches with: b6 U% j0 l( [3 E; T' L5 j
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 r' k, r: c4 ^2 m. X
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]: m' H* s: b# o2 Q! Z4 p8 |
set intersections roads with% x8 C2 i1 G. ]$ a
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 r; a: ]: W' s (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]
& ~( C4 A1 s2 h2 N setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊? ]- [7 ^8 q& P$ d) }
set roads patches with
8 q9 O5 s& j3 e8 L- E( I, I7 b [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 G5 o8 c; g; Q2 f7 X8 C, d (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- |/ |" T8 M* H8 t1 I( o( F2 U3 J
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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