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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  O1 A: \0 Z0 u! y6 Q/ ^
netlogo自带的social science--traffic grid这一例子当中,
% U1 [4 h8 h/ K# X/ b! Xglobals
8 ]- `. j6 q$ T1 t% j1 t[
0 @! j% k. s4 H2 C% r! C  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" i5 h! A( F. P. L9 W* T  grid-y-inc               ;; the amount of patches in between two roads in the y direction& I: X/ ?3 Z' R( U2 V9 @3 F8 q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% q! ?9 C5 u+ M
                           ;; it is to accelerate or decelerate* I2 z- _. [: S* J3 K" S; B  H- t
  phase                    ;; keeps track of the phase- z! B" R3 }, X7 g( z* ?0 l7 ]4 n
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: V" G8 n. I& ?" M
  current-light            ;; the currently selected light
6 N4 a1 i* o! b( L" d7 Q: R% y3 y. U0 }
  ;; patch agentsets. X* P& K' h: q; d, j4 x4 A
  intersections ;; agentset containing the patches that are intersections
$ F' z8 Z) ~6 B6 y  roads         ;; agentset containing the patches that are roads9 F/ i4 C# j* |+ I1 g, C
]
/ K0 b* q7 d) V5 Q3 g% X1 X
! T7 q0 Z9 W9 I( Zturtles-own) ]8 [: w9 m; m$ L5 I2 N1 N; ^; x$ i
[$ _9 S! D; K1 @* j
  speed     ;; the speed of the turtle/ ?4 e: d4 K4 f3 u4 o
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! a/ t* D# f/ K' n  wait-time ;; the amount of time since the last time a turtle has moved
# |( }! M8 h9 V) M4 R! A2 N]
$ `9 _( F* H( Z6 ]' d, _! N1 L
1 ?9 W/ Q3 P  f/ [1 h8 Lpatches-own
5 X2 w; j5 }) K8 r0 z* A; g[* P6 l9 e/ \* e( |- E" H
  intersection?   ;; true if the patch is at the intersection of two roads" ~( |5 `" i3 R- m: L0 x
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 q0 d* l$ f) ~; u                  ;; false for a non-intersection patches.
2 ?. O6 ]& ?7 p1 [* N  my-row          ;; the row of the intersection counting from the upper left corner of the7 J, s0 m8 ]+ {& {7 p& k+ Q
                  ;; world.  -1 for non-intersection patches.
/ B( C1 b4 ]" v3 v2 V  my-column       ;; the column of the intersection counting from the upper left corner of the5 H1 _2 {+ X. n) {+ ~
                  ;; world.  -1 for non-intersection patches.8 a0 l) E. p0 B5 j1 h6 F# i0 Z& F
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! J7 q1 s; m6 h  auto?           ;; whether or not this intersection will switch automatically.
5 D" `, Z4 O2 a, |  c) T" P                  ;; false for non-intersection patches.
) a! N& ]$ B! M2 k]
  _5 G, ~: o& `: W& b, ]8 U) ]+ T$ e; }- n2 u8 W& X
  Q7 B3 p9 d" u
;;;;;;;;;;;;;;;;;;;;;;
( D' P! }! ~6 i2 M- q0 G. D  D;; Setup Procedures ;;
1 G: b; D, g" g;;;;;;;;;;;;;;;;;;;;;;' B9 H  b( W7 F, p; ~# \6 O
/ O# G# m9 x2 n+ v! I7 a
;; Initialize the display by giving the global and patch variables initial values.
/ W$ ^4 I& l4 y;; Create num-cars of turtles if there are enough road patches for one turtle to% z+ S- {+ T9 [" [+ x( `
;; be created per road patch. Set up the plots.
+ ?8 y( A# M) n5 @/ j9 j: {1 dto setup7 G+ a! M0 F4 h' ^, _
  ca
4 M. q* D; }0 x2 j- f' t2 l! ~  setup-globals
/ c: P+ c0 H: j+ i9 G( b
9 }, b% w9 Z" G- ~* f  ;; First we ask the patches to draw themselves and set up a few variables" C# S3 r1 w' _& e& d
  setup-patches) F, S6 Z$ P3 o
  make-current one-of intersections/ J, g* o" d; ]( n# L
  label-current
% u( x" o6 `* L
! l, y) N. s" N% h  `  set-default-shape turtles "car"" L  `3 @6 a9 [4 x% D7 |$ q' Q  H$ \
7 M. X4 i9 V( {& v7 i
  if (num-cars > count roads)% d  w2 J. ^- d4 a5 ?  d0 {
  [
8 p3 {! Z0 k: v5 b, \9 ^    user-message (word "There are too many cars for the amount of "
$ Z! C1 K4 B( i% Z5 c                       "road.  Either increase the amount of roads "
* ]. Y; U1 t( t4 u. k                       "by increasing the GRID-SIZE-X or "
; E/ |$ r: }' A, T6 h                       "GRID-SIZE-Y sliders, or decrease the "! J0 g6 K) n% v( z* g
                       "number of cars by lowering the NUMBER slider.\n"
* _5 V. F% [0 s9 l                       "The setup has stopped.")
/ n# Q' G5 u$ `4 j! x9 g, C    stop$ |% c( X# \6 H$ {! k8 ~
  ]
1 x9 O; ]: p- X% V* }3 h
0 _5 O/ _9 j, Q8 |9 B  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 F: c" s/ R) n; |# F8 l1 \% A  crt num-cars6 E! l! t- K9 p* H$ f
  [& V; b2 j: d" V! T' Z- z0 [" p
    setup-cars  l7 _! m0 W0 N" H
    set-car-color
  F6 y7 S, \  \8 o; z    record-data4 _, L7 d. C$ B* M
  ]  r7 B/ E% d" E% Z8 s
1 N  r3 ^4 ]' }/ A5 f) `
  ;; give the turtles an initial speed
; K1 u# m9 m9 r6 o% k  ask turtles [ set-car-speed ]' A. i7 L; n  i6 h
# f  w5 h) `( ]0 Q
  reset-ticks
' a+ A. m8 y+ O: p; W9 ~/ L" C9 vend. I8 B4 n& x( A' D7 X( A
; c2 _2 C+ F8 q
;; Initialize the global variables to appropriate values
: p, w; {( f# W  Z. Z8 b6 z" \' vto setup-globals
# G0 P; ]$ U, }  A) m5 {  set current-light nobody ;; just for now, since there are no lights yet
; U; _% M3 `  w7 B0 E9 b# n  set phase 04 P5 y. t8 Q& p) E2 o
  set num-cars-stopped 0
. ^. F! D9 W  |2 u: |: T# k9 ~  set grid-x-inc world-width / grid-size-x
/ p. t% \. ~  P4 m  set grid-y-inc world-height / grid-size-y
. Z1 R, L: ]/ \5 I' p5 b, Y* j
& m! R1 [# t1 D' \  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ z1 ]+ P& |) H- ?6 `5 C3 b
  set acceleration 0.099, ~2 G9 ^) [7 n& q! M
end! Z0 Q9 q* e) T

1 A, d( r4 \8 V; G! b0 p;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, b$ F1 ]* V: w: {# ?; f) w;; and initialize the traffic lights to one setting9 |0 q: ^( p/ K5 R4 J: d
to setup-patches
" ]" r( r- y7 c$ v2 H& G8 P. k  ;; initialize the patch-owned variables and color the patches to a base-color( C9 ?  z( V( C9 F
  ask patches
+ l% Q$ G+ ~% G; g1 R  [
/ Q2 F+ I* E, y  [; T9 R" b9 G' ]( ^( N    set intersection? false- w$ ?( y9 d2 p' D* A. d
    set auto? false
6 {! x% R1 Q( r' b/ V! }% S( K    set green-light-up? true  F5 v& j: j( v* x/ u& @# H7 B
    set my-row -1
' e/ L* O$ R, D  h. ^: l0 Z    set my-column -1/ [  ]3 v; x+ R# a$ A- A
    set my-phase -1: t, _! N2 \/ _, E. H2 z7 H
    set pcolor brown + 3
4 O5 o" G; F2 n/ @1 H7 k  ]
4 ]% u" f1 ^5 w6 {) h) H' V& |2 ]) ^, `7 J; f) W, S7 y
  ;; initialize the global variables that hold patch agentsets8 N9 E# K1 Q0 |2 [4 `$ n* K
  set roads patches with" B9 z4 _7 W- |8 Z- u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 K2 q" ~, l5 r) i7 p- _5 s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% \# k! s2 G& w/ b9 O1 B/ k& A  set intersections roads with/ J: ~  X9 X. O+ Y3 K) e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  R, R1 J, f% @# t' e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# T7 \& r/ N3 D7 Q: Q4 g" ~& P: l7 l# g8 q8 V7 L
  ask roads [ set pcolor white ]
. Y" i4 t. \1 G1 w  m/ n    setup-intersections% ~& L2 t; P, X5 b: e
end+ n1 t9 k$ D- s, v) w
其中定义道路的句子,如下所示,是什么意思啊?: L# q- Z' y# C- Q: U: J
set roads patches with
/ O6 e: r  _9 \7 _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. Q, N2 B! q8 p$ Z' B9 l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" E% ?: r3 [- ]" ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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