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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) t' n4 G8 M, [# X
netlogo自带的social science--traffic grid这一例子当中,# |) Q5 z+ T) S. f8 @. j' L
globals
$ ?+ h* `, c7 t- l2 s, n3 _' ?[
: G8 T2 O3 K7 H0 V  grid-x-inc               ;; the amount of patches in between two roads in the x direction, T3 v- F- @# Z8 Y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
) M" e, F8 V1 ~: B! e# E, q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 H: N3 k: [$ i; ~                           ;; it is to accelerate or decelerate: ~  E! U9 @0 x( s+ F6 Q+ y  x
  phase                    ;; keeps track of the phase
$ i% T, u% o, b" X  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# f1 J& S. u& n  S2 L9 d3 b  current-light            ;; the currently selected light
' a- ?9 F  x* L; v: B$ q/ \. M$ u9 S( C. r" j4 J  O
  ;; patch agentsets+ h! k. f: f4 N
  intersections ;; agentset containing the patches that are intersections$ Q% y! O6 ~5 w# Q- V4 F
  roads         ;; agentset containing the patches that are roads
3 ^) S0 g& L, f: L* n( A]
; E5 J$ D& p& Y
; j% W, ~7 K! t4 V/ I7 I% fturtles-own. n2 H3 {- u  U# V9 x
[
7 A3 X+ n$ a2 l2 O7 B  speed     ;; the speed of the turtle
! O- h+ h: Z0 j2 T2 k9 Q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 T# o! p$ J+ R5 R7 Y4 J: S3 N  wait-time ;; the amount of time since the last time a turtle has moved
* q; X3 m, @* `; |7 }! n]
* P% f1 p- n- q$ `* z, ~& H% T6 U& r" F5 Z2 R7 K# u- y2 I, r! l
patches-own/ g- r% A  I/ U8 ^! v" G# K6 C% d
[
* ]- X/ W: H6 H; Q  intersection?   ;; true if the patch is at the intersection of two roads
" j+ F2 z  [7 i  B* R  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# X) \9 Z. S8 M/ P; N. s6 e                  ;; false for a non-intersection patches.; e/ @9 h6 o, {# I. ?
  my-row          ;; the row of the intersection counting from the upper left corner of the
5 S4 ?7 |/ T" `/ P8 j4 J/ O                  ;; world.  -1 for non-intersection patches.
! G. K5 [( ~& M% Z  my-column       ;; the column of the intersection counting from the upper left corner of the
- f9 K2 ~0 y7 @                  ;; world.  -1 for non-intersection patches.
, O9 B4 l9 s! H2 {% S  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& U, x( {0 Q% X0 W1 j, R0 W) P' \  auto?           ;; whether or not this intersection will switch automatically.
: n. r% G; E& }$ O. R2 i1 X, S                  ;; false for non-intersection patches.
6 h$ T1 G0 c4 J]
4 k9 I( [* l& V2 L+ G) R- g
% x2 X1 M' M3 t' L/ Q# E. R, x  k
1 u, y! B2 s& {! O3 r. L4 u;;;;;;;;;;;;;;;;;;;;;;- m: W; P4 g9 S% E$ B
;; Setup Procedures ;;
* B$ s& ?; U" D. ]7 N;;;;;;;;;;;;;;;;;;;;;;
  {9 f2 S' b5 I+ o" u) q/ L' V+ `* F. g
;; Initialize the display by giving the global and patch variables initial values.
+ ~6 C5 e- F5 k1 ?/ a: ?$ Y;; Create num-cars of turtles if there are enough road patches for one turtle to3 f% G5 X4 A4 v; T) F( @
;; be created per road patch. Set up the plots.
  o3 f& n! D- H/ K/ n/ b. Gto setup) u" ~/ ~) w2 ]
  ca
+ K: F4 C- U- |  H/ h) w% H7 ]  setup-globals* B- M) n. h, u' B) f; ?( o

! W$ b4 H  Y6 \9 r! [  ;; First we ask the patches to draw themselves and set up a few variables/ {- G3 h- C: K# [4 C7 Z/ K
  setup-patches" }1 R: D- o, ^3 [
  make-current one-of intersections  D; G0 ?! f$ o7 v, S
  label-current1 K4 a7 U$ Q8 R4 {" c# m

5 `/ z* B7 K% j  K5 S: v  _  set-default-shape turtles "car"
& W6 u7 Q3 g4 Y. r$ _6 A3 ~  Y9 I5 \) Q. s7 |% i. `
  if (num-cars > count roads)
9 P/ S+ W9 d% ~: K  [
; b! x9 p& U3 s: x. `/ _# V+ {6 d    user-message (word "There are too many cars for the amount of "
* M$ V6 E' y1 X  X                       "road.  Either increase the amount of roads "% G. Q. u% M  Y; |9 u* v
                       "by increasing the GRID-SIZE-X or "
( A0 x: u  ?( G) H! W* H8 J9 P                       "GRID-SIZE-Y sliders, or decrease the ") f$ M7 e* M+ c- E. m
                       "number of cars by lowering the NUMBER slider.\n": k. s" M3 m1 s6 h* [
                       "The setup has stopped.")
% W3 B3 g5 F& T/ S& z% [3 A+ v    stop
2 |; a7 j8 I/ Y4 [. B- ]; \  ]4 h% z8 O9 [3 g% N/ E4 O

) _  W6 U4 n5 @; V+ Q  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* _& P/ t  |4 q( p( N# w8 s
  crt num-cars# O3 m4 O3 H  j' m
  [: C$ P& K9 S2 |9 r
    setup-cars) d% Q3 k7 h) ?- |" y- I5 `
    set-car-color
+ F/ S( p" Z4 Z3 h" z! W    record-data5 k/ i: ~! s8 m8 w) Z( w
  ]
6 L# t5 ?/ `  ?: d0 ^: X* a9 o2 j! L+ i9 J1 i* `' W& S4 U1 m, U
  ;; give the turtles an initial speed- u+ w1 X0 P2 H
  ask turtles [ set-car-speed ]& {/ ?; y; O- p; }2 w
# _; h# s# R* T6 h/ F# M
  reset-ticks
. m3 m! ]& P7 `# S# j# |end  b0 ~" o) Z! `- v

9 ?4 M2 O0 ~& G* L1 _( s;; Initialize the global variables to appropriate values; N- n, \) z+ |( i. Q
to setup-globals
, J$ b9 O- T1 F8 f: e* d  set current-light nobody ;; just for now, since there are no lights yet  _/ s2 H; M" X( a+ U
  set phase 0
  U+ S: A. k: `  set num-cars-stopped 0
5 S8 T% G8 I2 Q1 L% s- ^% k  set grid-x-inc world-width / grid-size-x4 z0 F$ V. d) Z" E# k# Y5 @/ g
  set grid-y-inc world-height / grid-size-y
# p: E. c4 P; m1 a# z5 ^. ]
% A6 V; m  `. T' S! c  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& q  G2 N5 V4 R9 x( Q$ f* p% ~  set acceleration 0.0994 H1 e4 k! z. b. W2 J$ M
end
4 ?( p- X4 V  K* j! A. M% k/ ^# F! g8 K, b% y9 P
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& q  r5 f# e2 n8 \;; and initialize the traffic lights to one setting
- m* M: R9 e4 oto setup-patches
# |: l( C3 r- L+ b/ Y' Y) E# b  ;; initialize the patch-owned variables and color the patches to a base-color* L0 |  V: K. N6 h
  ask patches; r6 V- }7 q5 a/ H! `# m" |
  [
. w$ p! n* w- P/ j7 c0 ?/ r    set intersection? false
3 h3 A8 n/ Y( Y0 f7 }    set auto? false/ ^1 \7 G4 P& f
    set green-light-up? true1 v' e. F- r" X! p% E
    set my-row -1
4 m6 d5 R: L3 n: D- r    set my-column -1
+ I6 m8 l5 z/ s# k1 n    set my-phase -1
+ |0 W- @; i8 \3 [( C    set pcolor brown + 3
/ v! P1 Y6 I, e0 Z, o7 A  ]6 ~8 ^' m4 r' i: k4 U0 {
2 M3 B4 e  }- c1 n* f$ B
  ;; initialize the global variables that hold patch agentsets+ b/ B( I% ]  ~4 |
  set roads patches with  x& p5 k5 A+ J! w3 A) |. W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- M1 D, F9 p. ]$ [- d/ t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  f/ g3 |$ E0 {) ~+ ^4 M  set intersections roads with
* i" r; u4 x/ G8 O+ X0 n% M. _' D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, A' u& ?* j2 B! n3 `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 o8 z# c& F6 s* Z5 x

; L5 l4 q% s  C  ask roads [ set pcolor white ]  O% E9 f; A. V6 D2 b9 g, I
    setup-intersections# J- E/ c  A6 P' C2 q
end
( e; `* t  a1 ~9 `8 {" j4 @其中定义道路的句子,如下所示,是什么意思啊?
( f5 W3 i' V! l1 H set roads patches with
3 p5 t0 _9 p" }4 _) e5 z$ d, T. s$ o9 t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" f  Q0 ]! k! {' d  M2 C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. `7 h3 I& \: C$ ^" a6 C; c谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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