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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 J7 W5 }! W0 `* r7 i
netlogo自带的social science--traffic grid这一例子当中,% a1 l2 n# ?  N1 a, H+ G
globals
; Q6 r# ]5 [, ^- _% U. h[
4 I+ X! }# d& x/ v0 O$ }" V8 B  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- K0 D* G+ K9 K; l( p! ]  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 a* ?/ g8 ^. ]2 m; v+ Z7 k
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 g& c/ g6 `( L7 J4 u0 Z+ u7 K% ?
                           ;; it is to accelerate or decelerate# a  N- P! C7 X: i! D( s
  phase                    ;; keeps track of the phase
0 r+ T2 B! M, @0 {$ D. `+ y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 Y/ X/ Q- \; c# @" R  current-light            ;; the currently selected light
3 H0 b2 h. K; J! [1 ?* S  a0 [8 B% x6 v* q: A
  ;; patch agentsets
* g+ J, o3 y+ \' l$ W4 z4 L  intersections ;; agentset containing the patches that are intersections8 p( X1 X1 G3 w  Q3 H* k. A
  roads         ;; agentset containing the patches that are roads* s/ g1 T$ d  n/ P3 j
]8 M( c" [$ F8 S! I
0 l1 q$ j4 j  O' ?
turtles-own
, o; N% A9 a! j2 r) W  `[
2 r: S' R2 a$ r3 m; S. v+ w  speed     ;; the speed of the turtle
, S; u% v1 ?8 }5 V5 O. m: Y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" E3 Z$ b% y1 \1 q% D  wait-time ;; the amount of time since the last time a turtle has moved
- T4 R* w' p8 q0 z/ @]
: }' ^1 @5 Q0 V1 n* w' l# Z: T7 o" |- _$ b
patches-own
+ x: S: J5 g' G5 \) ?[
, ^# X+ Q5 f0 G5 c% Y) v$ m  intersection?   ;; true if the patch is at the intersection of two roads: d  k; y, N3 v
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., e0 G0 Y) j" }9 ]: Q
                  ;; false for a non-intersection patches.
# T9 B# ^0 M) u  u/ q8 s9 g8 Z  my-row          ;; the row of the intersection counting from the upper left corner of the
1 |' ^2 L) ~8 ~* [# z1 {                  ;; world.  -1 for non-intersection patches.: y  @4 F( S7 l6 n% Y  Q
  my-column       ;; the column of the intersection counting from the upper left corner of the
! }3 Z2 v2 S' C9 J  Q0 @4 }7 A                  ;; world.  -1 for non-intersection patches.; C+ B3 [% @' L+ f6 b1 _% r
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 C5 u! d5 Y: m' \* \4 T1 ~, W
  auto?           ;; whether or not this intersection will switch automatically.
& @( u: ?# w# F7 a( O4 c                  ;; false for non-intersection patches.
6 |: r: F! y: y' _: F! K) o/ M4 u" P]! O7 t; K, s. D4 C

5 {. G  F3 m+ c6 |- f
- C* j- t) K& K2 S;;;;;;;;;;;;;;;;;;;;;;
/ c1 v- k0 e$ q2 V; e  Y& b;; Setup Procedures ;;6 K+ S. d8 a1 ?3 l. o( _4 o2 r3 ?
;;;;;;;;;;;;;;;;;;;;;;
0 i4 i0 |# @, V2 B* t& ^8 g) o' z7 u* h9 d
;; Initialize the display by giving the global and patch variables initial values.. ], @( c2 O8 N3 y2 }
;; Create num-cars of turtles if there are enough road patches for one turtle to( q/ p: A* Z9 ^  Y. a& t
;; be created per road patch. Set up the plots.
  U4 G, ]; u8 Mto setup
% E9 ?/ ^6 k/ d, o  ca+ z# C/ V) T2 h
  setup-globals
. A2 J) s" M; @+ h- ]! v- x. C+ u' K" Z# Z6 t/ `
  ;; First we ask the patches to draw themselves and set up a few variables( R' M! r" d5 d) l& g" [5 Y  [
  setup-patches# g2 e7 @% N8 ^0 o0 Y- Z
  make-current one-of intersections' k4 o, K5 Z" Z
  label-current/ j" e  C; y+ Y) O$ z; ^0 X/ k
7 d# i' n* `( s+ @) J, t
  set-default-shape turtles "car"- }) s1 C* \) m- N- o. P
/ O# a$ O# y' B. l& j0 F1 r3 ?
  if (num-cars > count roads)% Q, X4 D! x0 x$ r/ K* e% L1 K1 L
  [
" I3 V& C5 C2 b9 j, I5 Q    user-message (word "There are too many cars for the amount of "
+ {  }/ |# \8 P4 F% }! D& W                       "road.  Either increase the amount of roads "
. M% @8 h7 R# }% @/ h                       "by increasing the GRID-SIZE-X or "
. V) e3 K+ x6 k                       "GRID-SIZE-Y sliders, or decrease the "( j2 U% r' O6 r  E5 E2 Q
                       "number of cars by lowering the NUMBER slider.\n"
2 R1 ^2 ^7 S* N+ W) q                       "The setup has stopped.")' T( K' I0 h1 ]. {  ~" X" |* Q
    stop' h  r9 B+ K1 T$ q; C
  ]
) C1 ]; H* Y4 Y% ~
8 C0 A3 j2 ~5 Y2 ], E% O  F  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 E) V, M/ x/ n# Z6 U8 S) x$ y0 d
  crt num-cars3 N- H- ^( x* I! \7 c2 }
  [
: R7 o4 t0 g6 K% [, c    setup-cars
$ ?& _) s8 t" n4 A5 O% [8 N    set-car-color
- l  |2 u1 e, V( R. r    record-data6 k2 F8 h% h& k' D/ ~* M) J0 a
  ]
+ f( }9 ?* r4 Y* M  K2 W
: F& g0 S0 V/ X, p  y2 t6 I. |1 M8 E  ;; give the turtles an initial speed; N$ j. {1 F/ M. I( ~  |5 {3 I( @
  ask turtles [ set-car-speed ]& T' A: F5 y* |6 Z& j$ N/ `
) ^# B6 e* f% [  h0 f
  reset-ticks
* f% l* `0 p5 T6 B" xend
! y& B2 K: T8 n# q+ w
+ g0 g: X7 K( K% r0 J- ]7 l: Q;; Initialize the global variables to appropriate values
9 f3 N9 M5 Y7 y5 l0 Zto setup-globals) B* \! q# m7 E& Y
  set current-light nobody ;; just for now, since there are no lights yet
5 m, N+ [$ W! N8 T/ Q; P# }8 O  set phase 07 V# ?2 \/ ]7 p9 n5 p* Y
  set num-cars-stopped 0
! V3 ~4 z* w+ r# ]0 D4 e/ g7 j  set grid-x-inc world-width / grid-size-x, H) [# c/ y. y$ [) U$ L6 V
  set grid-y-inc world-height / grid-size-y
4 B7 }/ K' `% C
& L0 z  X2 H# P9 H7 F- f# n& O& o9 K  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. }9 T" A# [, ~) ]3 ^6 W# O2 ], W  set acceleration 0.099
! {  A0 I; O1 W# ^5 T- L$ P8 Zend& g5 M' ^6 K& w" |0 V

# v# ^/ z1 V' _& o% W;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) d1 @3 n6 e$ t
;; and initialize the traffic lights to one setting% K  E5 D5 f9 R3 |" Q' m  F) K( S& |
to setup-patches
! F" t% b6 s3 g. }, u' c  ;; initialize the patch-owned variables and color the patches to a base-color
  Y4 {  h; r4 B2 q  ask patches
5 {* ]0 a4 Q6 N" @. E' w  [" S' U; ]9 I& q& H! T! D. P
    set intersection? false
4 u% C+ D+ O. d; Q. J( H- a: k    set auto? false
2 n3 w. t: Q* }) g    set green-light-up? true( `/ r/ w9 ^5 B/ |7 [9 R
    set my-row -14 }; z. d0 a7 y
    set my-column -1! X8 @, d/ P3 ~, q' }
    set my-phase -1
2 [1 i+ Y; L6 f; K8 ]! @    set pcolor brown + 3
. ]- a" X+ F& n; s6 \  ]( j' W5 h( A3 Q1 C
4 `0 A& c% J$ E2 g" C+ m* p! T* Z
  ;; initialize the global variables that hold patch agentsets  v9 }' }# f+ W9 l+ w& @5 g
  set roads patches with
7 ~4 T) h3 i( j  q! B& m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 _! I6 k" w0 q- l2 \: b$ }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 ^3 [4 M' O0 u/ Y, N$ X  K
  set intersections roads with& D. X/ {( X1 e# Z2 B7 J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 }/ H4 [. [8 K  |; ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! R0 b/ f' A! g4 A, |1 L) {- `% d9 n4 d# r  n& F; `- i! ?
  ask roads [ set pcolor white ]
7 _7 Y' l% d& r! s, M" J    setup-intersections
( c5 E2 ^% `6 E. i" Nend3 ]- d) U5 O8 @8 A0 I3 }
其中定义道路的句子,如下所示,是什么意思啊?
4 ]3 O3 y$ l4 J1 p0 p5 Y$ { set roads patches with
+ L  W" [0 q. R( ?: P" Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 }$ p0 ~, O  x. Z: S" N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% S+ U- U8 b" {) X' a8 b- T* b谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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