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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。# _' T% U5 H8 X% g
netlogo自带的social science--traffic grid这一例子当中,
" h4 G2 |& u' X& y. lglobals
8 e- F/ m4 H* D6 @  _[
6 F7 u+ o8 p7 \: F  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 D& X* ^6 \0 P8 K+ \* c) c/ d" I7 N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
) X5 R) A4 d3 F) P  ?% j' d. s0 z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! S( q6 R' {% @2 s( o
                           ;; it is to accelerate or decelerate& u  {( a+ X* H; U/ x
  phase                    ;; keeps track of the phase
1 ?+ u4 l; ]- Z2 u, ~0 U  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. z7 J2 [. N) Y, r) t" u1 D  current-light            ;; the currently selected light" P+ K8 M% T$ ]
; F+ I/ U! z1 H
  ;; patch agentsets
" y! b2 Q0 g' l/ ^- d  intersections ;; agentset containing the patches that are intersections4 {  I7 I! \& |+ _% P
  roads         ;; agentset containing the patches that are roads, W. v7 m; F; U7 s
]
$ H$ {2 R& b- g6 B; P$ ]) Y  m1 ^5 }+ b* m5 Q. W
turtles-own: F: A" j  J: K1 ?; h
[& G' i; Q3 ~2 @7 d# w" M
  speed     ;; the speed of the turtle- q. P  k6 q0 `4 W' z% B# z! u
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  A/ p7 a7 V" C9 I4 Y
  wait-time ;; the amount of time since the last time a turtle has moved. L/ G3 V4 v8 N5 z
]% t4 \, r1 L( Y- W  D7 m
; g4 c1 h! u7 S/ S3 n& B
patches-own" v  j% V- s( k5 i3 }9 b
[
% J3 S- G2 K: |. T/ I; h  intersection?   ;; true if the patch is at the intersection of two roads7 c9 B% v# B/ {6 L0 N, R
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& n$ ~+ I6 I! }                  ;; false for a non-intersection patches.
- Y- d0 S% L( p4 S, z" ?  my-row          ;; the row of the intersection counting from the upper left corner of the
9 S$ E2 N$ i( x; w1 N  }                  ;; world.  -1 for non-intersection patches.
" Z5 S. y" `) R4 U  my-column       ;; the column of the intersection counting from the upper left corner of the
* G$ E2 t0 Z/ F& ?, E2 a* g. }7 Y                  ;; world.  -1 for non-intersection patches.% x5 ^; B/ v! T- D& ]4 u% S
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., |, L2 T8 I: d8 t: J
  auto?           ;; whether or not this intersection will switch automatically.! U! F1 V& H3 |* F4 n$ F
                  ;; false for non-intersection patches.
) I3 p, T) M9 q3 \+ |6 |# z- W]
5 X, ?3 r; a# ~! M; F! G% B( ?: _* _7 V2 s/ u) Z! y( ~
4 ~+ U. |0 J: }, p$ B
;;;;;;;;;;;;;;;;;;;;;;
( G' s" J9 H; _" Z4 m  z4 M;; Setup Procedures ;;
) ^! X; W" v2 J6 r1 e: B;;;;;;;;;;;;;;;;;;;;;;
: H7 P$ `2 g% f# |
. W9 [( Y5 d" I& a; a/ M8 u$ V;; Initialize the display by giving the global and patch variables initial values.
8 @: ]6 s. I, o( x; P# _;; Create num-cars of turtles if there are enough road patches for one turtle to
% Q  F7 @* x, t' m; R;; be created per road patch. Set up the plots.& q& X2 i) k# @/ A3 i- G- D
to setup& {5 {9 v9 E/ S
  ca6 b) V$ v( b: Y( ]% K0 |" t
  setup-globals
1 r4 d& K7 s* }
6 b" G+ t+ O3 R# W+ O  M* D  ;; First we ask the patches to draw themselves and set up a few variables4 Q; ~1 |5 M( W* W' L
  setup-patches% x  E- v  X9 N' b
  make-current one-of intersections& n6 q& K% E9 v
  label-current
+ v! b+ @, R$ p0 R1 c7 \9 [7 Y0 l" a$ X1 ]7 E
  set-default-shape turtles "car"& Q" `5 ~* e% [. i; i  e2 M
1 M  w/ O5 v9 `# Z' _# O3 Z
  if (num-cars > count roads)' e+ u3 k/ P( L% g$ j. K4 u& M
  [
; s6 O3 `" c3 h# P    user-message (word "There are too many cars for the amount of "
3 V( }9 ~, G: ^9 h, Z                       "road.  Either increase the amount of roads "
& D% h& L" x0 ?: ~5 O                       "by increasing the GRID-SIZE-X or "
7 I* e; K. C4 C2 o$ v- N  t                       "GRID-SIZE-Y sliders, or decrease the ": o; Q" E; S9 K1 t# ]
                       "number of cars by lowering the NUMBER slider.\n"6 L1 k% V, T! K) u' b9 t
                       "The setup has stopped.")! G* R* h0 g: f% y9 @4 L9 D
    stop
5 @0 n3 G/ |) p6 K! Q0 }: N  ]
7 t, }7 ~( d! ]3 b! T# l* J
2 X8 r5 C# b9 B- b6 ]  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* N! X- u1 ]! a7 Z) j4 ^
  crt num-cars
2 b1 I5 S$ U9 T+ b6 O3 D8 _7 h  [
  _5 e$ S" x" S5 C2 O4 h0 L    setup-cars
$ m; f# {1 N/ V( [5 N& S    set-car-color8 K6 f: W7 j4 h2 b/ H  }; W9 r  ^
    record-data, ]- B6 X7 q7 u; w7 h7 n" S
  ]
. R: f& h9 @3 d8 @5 T' x
- I, j8 @- n) h/ n) h  ;; give the turtles an initial speed
* E4 o- P# p: G2 f) B5 _5 y  ask turtles [ set-car-speed ]) d) H6 G  \2 `9 @3 q

7 a; b* f2 [1 G& J- o: z  reset-ticks  _+ t- U6 |  S  i
end
/ d1 Y7 Q& u6 G3 q( l5 F& l) G
  b" ?$ I$ F" _* g0 ], H;; Initialize the global variables to appropriate values
5 R% k( B% A5 J' z( q' g$ hto setup-globals8 f+ ~/ h6 e. ]& |
  set current-light nobody ;; just for now, since there are no lights yet
) K. M8 U8 A" c  set phase 0
4 P: m3 r9 t9 k! S# V: m  set num-cars-stopped 02 C: i, Y) N# a1 e
  set grid-x-inc world-width / grid-size-x
" a7 Q1 E# g) v2 p6 q. [  set grid-y-inc world-height / grid-size-y4 m6 L  E% c; f7 Z% h9 @
. I9 H( h! V: C( n. o5 M) ^
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 ~( I; n- m9 G0 B( d  set acceleration 0.099
. ?2 J7 i9 e$ w8 ^. R3 s1 wend7 E% D2 {+ d; |3 X2 w/ u
( I2 N2 M# }! ?7 V' X7 j4 J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 i; p2 L' `( ~% I;; and initialize the traffic lights to one setting" j; t/ B  k6 a$ _" i' ~' _# @
to setup-patches1 U. `* `0 g; ]- K
  ;; initialize the patch-owned variables and color the patches to a base-color8 V% Q7 \( p( e) u; Z
  ask patches
5 D; o* s' G) e' x2 E7 b/ F% {  [; J. o( k- A: [" n+ p" M
    set intersection? false
, e+ F/ V) |! ^9 Z3 Z    set auto? false
- \1 j3 E/ I3 f: f4 ^    set green-light-up? true
0 q* W# I! F2 v# a& C    set my-row -15 q' g3 N: W1 E/ m
    set my-column -1* y$ |) s- f/ `
    set my-phase -1
. T, p& c: X6 ?/ Z4 r    set pcolor brown + 3, r; Z3 F3 [( ]. X" O
  ]5 d  x# B" Y* o9 [0 f/ h( [

, U: {1 P1 [2 j" k4 s  ;; initialize the global variables that hold patch agentsets
7 ^1 @2 h; {8 f4 [* `  set roads patches with
  P) b, W! O) U- E2 ^# N9 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 H' [! S# \! z( e' u: G% ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% x3 U+ `7 ]$ {' ]$ d3 O
  set intersections roads with5 Y8 W$ ]6 Z6 P, [6 {: s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% b! B# j9 W# H: b) i3 g7 z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 Z" C& T: r& e7 t# B4 N6 I
: Z! @- M! t) N* w! n, f, Y
  ask roads [ set pcolor white ]
2 E0 A8 H3 \+ C0 [. Z    setup-intersections9 H" O. L0 `' `% [9 G' K& v
end
9 a& G7 _! o5 I其中定义道路的句子,如下所示,是什么意思啊?$ z& S+ c  R9 e1 v/ A5 z* O% `$ O
set roads patches with! c1 N6 a! y& @; D( C8 t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% A2 V& ~9 \" f0 M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! R5 e* x- y+ r( i谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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