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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ i4 s8 [% g2 N5 D
netlogo自带的social science--traffic grid这一例子当中,
; Q  j9 c3 ?4 b* L8 V  jglobals
) h+ L- D3 `+ R, X& p+ r[
# d" d. }: N  P( [5 U- Z' F5 `4 U  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# I9 f8 m' [$ M  grid-y-inc               ;; the amount of patches in between two roads in the y direction
, ?  e) D- E7 y, P  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* }+ Y9 j, y- ^3 h' {3 g
                           ;; it is to accelerate or decelerate
" u0 Z# P+ y& k0 P  phase                    ;; keeps track of the phase0 H0 \' B5 T6 q, c7 d/ q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* m, O* O6 P( @; X; X# ~$ l
  current-light            ;; the currently selected light
+ d  Y6 o8 @# Q: J: c! T% X) x% O! `$ o
  ;; patch agentsets
3 {7 f5 D+ A, U  p5 l# z: R- G  intersections ;; agentset containing the patches that are intersections
2 ~; D" T# L/ D$ ~6 R& k7 x6 u* S  roads         ;; agentset containing the patches that are roads% |# `* A2 c/ X* y# n% X
]
6 u$ m( h) B3 Z4 f3 y+ J0 p
4 U7 i" A3 z* }% [' {+ ]turtles-own: Y) z# P5 T, U/ W4 P& O; h" B
[# @% l( p" \+ a9 R) Q1 m/ y$ I
  speed     ;; the speed of the turtle
$ ]8 _1 d: I. E8 E! X  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( Y4 R) k! `9 _  N+ Q/ b# r% z' A  wait-time ;; the amount of time since the last time a turtle has moved2 G9 ]/ Q: W! X! r! w
]2 o# \! S) G& v( U$ G6 x
0 t* ?/ E5 S5 h7 y: v( }
patches-own
4 m* N; d6 ?9 z1 i[
$ ?" r3 }* H( t: |' E2 j  intersection?   ;; true if the patch is at the intersection of two roads
* [: g0 ?2 U( A# Y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# G5 A/ `7 \6 G6 b3 B                  ;; false for a non-intersection patches.% I: u7 A* ~8 `' p4 b2 e
  my-row          ;; the row of the intersection counting from the upper left corner of the
' n3 d2 c5 B' P  s- I- k* p) w+ f                  ;; world.  -1 for non-intersection patches.; p$ |1 O8 {9 U: }) L5 X' _
  my-column       ;; the column of the intersection counting from the upper left corner of the
* G/ X4 X8 d0 v% [  N/ \                  ;; world.  -1 for non-intersection patches.6 G+ c9 X; m7 n4 L
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 B7 T+ X0 g6 c7 j8 C" T  auto?           ;; whether or not this intersection will switch automatically.% G" c( y% M+ g
                  ;; false for non-intersection patches.! U+ |! M/ u/ }% c
]
9 |2 J+ z8 `0 `' F! t
4 Q4 q  y: b9 c% W3 _) `. }8 J3 }& n1 o; d1 b
;;;;;;;;;;;;;;;;;;;;;;$ W; w3 J7 b2 u# I% D
;; Setup Procedures ;;
8 `; S" z9 M( J. G$ };;;;;;;;;;;;;;;;;;;;;;
* M8 v1 H9 Z0 K* o* U5 J. {
1 d7 J* @! M: r$ r. Z;; Initialize the display by giving the global and patch variables initial values.. A. x% b5 ~/ H! p
;; Create num-cars of turtles if there are enough road patches for one turtle to9 w9 D5 j$ i& G9 b& x2 h6 \& f
;; be created per road patch. Set up the plots.: H( I, T  r; j; P# B  J
to setup
0 Z0 ?! T+ s2 ^! Y  ca
( H) c, u8 E8 z. `8 E* W% N: ^  setup-globals
& A" _2 Z. r- f; u* |8 V8 P" F8 O3 x* J* l3 U
  ;; First we ask the patches to draw themselves and set up a few variables" N. A( g7 l2 Y
  setup-patches
; @. P+ u0 Q( }- o3 e  make-current one-of intersections: h$ N) V" F# v9 N2 z, _, V' N
  label-current
: M  L: m' q: r* K; _
6 V* T5 A; g9 V, X+ l  set-default-shape turtles "car"
: {2 U; E% J/ z% [- N) g% G" A" b5 _4 U3 Y5 ^2 y
  if (num-cars > count roads)( N, R/ O/ D5 B6 ~6 i# W, S; F3 j; q
  [
2 G- Q* P3 X; D9 Q' W& E0 u* i    user-message (word "There are too many cars for the amount of "* X" x1 S- y) O) Z5 t* S
                       "road.  Either increase the amount of roads "
! b$ y& h( S3 \( ]                       "by increasing the GRID-SIZE-X or "" R8 I# f  D3 [% E- H
                       "GRID-SIZE-Y sliders, or decrease the "
9 b) d: B! R; ?* y" h                       "number of cars by lowering the NUMBER slider.\n"
" b+ F, K0 R, J, L- i9 e1 I                       "The setup has stopped.")8 N' s! v- e: b. ~6 b
    stop' F) i. M3 X" h" g
  ]" A* }! R  n7 h  e/ S

# U+ b/ J( v- I) T1 m% q+ N  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 H: a. q: ]' `6 g. u  O$ ~
  crt num-cars  K3 D( Z; b/ c" o
  [9 I% Y) r/ K+ ]/ {' d: P" g& g
    setup-cars
5 [1 x2 n& N0 [; H2 U9 n. d5 u$ [    set-car-color6 q5 T' q3 K- I3 f* x! ~
    record-data
) B/ K/ s1 N; a0 R  ]$ z2 R# f0 o9 S, `" i& `" j. {

- U  w4 \6 j  D5 ^& J, U- O8 j  ;; give the turtles an initial speed0 X& X7 f& e: V! t! ]
  ask turtles [ set-car-speed ]
: b6 x+ ~, f5 g5 s/ {* S0 L$ W# Q0 r, e) O: W: n# g3 ~# e
  reset-ticks
# c# B) P2 L8 Z, @) Send6 e1 B% U, k4 C3 a/ A
8 Y; S- d& b, {, l2 R: r  W6 Z3 z% ^
;; Initialize the global variables to appropriate values% x, A7 _" ]' s  }/ [; t7 _
to setup-globals
7 c7 W- r; K4 b! L  set current-light nobody ;; just for now, since there are no lights yet
0 d0 k! _, M$ o  m$ Z' U  set phase 0
- L1 d( \7 K: b" \  set num-cars-stopped 0
: i1 K! Q. t; W5 E4 G  set grid-x-inc world-width / grid-size-x
, m' R" q5 F2 I. ~' G( x" s  set grid-y-inc world-height / grid-size-y
/ m3 V7 m, ^0 r! p: Q. o# r+ O/ H+ x- e2 K3 {
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 V+ c! v* d, `  set acceleration 0.099& d1 U" A. }" F! [0 e8 L
end
  p  E, D1 \3 z! c6 x0 \( v& ~  Z. u; _
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) ]# U/ H2 S5 z$ ~
;; and initialize the traffic lights to one setting% F3 I" f& F5 S3 k8 S
to setup-patches" F! Y5 D* C% {7 |6 Q
  ;; initialize the patch-owned variables and color the patches to a base-color0 V# Z2 \3 ^- t0 Z
  ask patches& m7 ?2 D% X& g+ \+ r+ B
  [  _* L3 B; |5 D
    set intersection? false( y5 B2 {: d0 b  b. y3 t% P' H5 K
    set auto? false) u3 S4 q' r1 ~4 ~8 v. h- |' |
    set green-light-up? true% U6 ?, ^/ H7 w) H4 a! ^3 P3 k2 I' B
    set my-row -1
( b& l5 u) Z% f2 H1 N0 X    set my-column -1
. j& t( @) |! V. {! H4 w    set my-phase -11 y: e& Z' P( N, c. w% t4 V
    set pcolor brown + 3
% e1 h5 w. u) `- l: H  ]
: r0 F7 `$ z8 ]8 w4 v3 E# j/ U* k* n! C: w% c! e; m
  ;; initialize the global variables that hold patch agentsets
4 C% f7 {# i  K) ~5 Q3 s$ O  set roads patches with
& B; o; q0 \" |0 u0 ?; ^  l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" a" E& ~2 Y; W- |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- _: v0 R2 c* K- m- k! f
  set intersections roads with  _+ S) |. D# I; \: }7 {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 R! v5 x0 ^. S. t* K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& |9 F, z. m5 N% E$ _  k
1 _+ }' }; a! _" U3 W, }: q  X  ask roads [ set pcolor white ]
0 ^5 A& X2 F: a" O9 x) \    setup-intersections3 o" Q- e1 m/ U
end8 ]6 {' X- T3 _% A& W1 n
其中定义道路的句子,如下所示,是什么意思啊?- I+ _; n1 ?  T7 g1 W
set roads patches with9 y7 e6 m, a. N, V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 O6 J+ z0 e6 d0 Z' f% z  z' j8 `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 @0 z. ~8 b# S+ N9 T' T5 a! j谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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