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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ U1 K" C& D% _" pnetlogo自带的social science--traffic grid这一例子当中,
) ?! I- ~, j; |+ g( I9 Zglobals' S( k2 R* D$ N, t
[9 k$ }. Z; l: R& z- e% h* s0 D6 `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 a( P2 m$ {2 ]) d) ^: w& M  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 h) G: S/ m: _0 ~( R4 z. Y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  T3 o8 F' S0 b7 _4 V1 \
                           ;; it is to accelerate or decelerate
% A2 ?9 n/ R, r) |  phase                    ;; keeps track of the phase3 A) a9 p2 i2 g0 j
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* N" ?) e, {5 T" M' C  current-light            ;; the currently selected light
, T& q% R6 I2 F$ y
# I. l: r5 I" `: ]! H  ;; patch agentsets# y% r4 A- o  u! h' G! }6 m  e
  intersections ;; agentset containing the patches that are intersections6 v/ N( P" J7 [% ]7 ~
  roads         ;; agentset containing the patches that are roads
1 u; A# y8 }3 J! x]
( y3 Q) n& ^, O) ~8 r
  n; e  t3 O( Q5 A7 B% ^5 ^: h4 zturtles-own4 Q; \$ R' H2 ~, x# T! P
[3 I+ D1 }  y* C
  speed     ;; the speed of the turtle
0 e3 S, S7 T3 M/ `: c$ R, b  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, Y" H. U$ q# V0 W  wait-time ;; the amount of time since the last time a turtle has moved
4 e- z+ J. Z9 X# n, T( v, n]# e# `) p3 e' Z2 D+ Q4 P1 q2 s

( }( q/ S$ i5 ]9 a2 D& N2 Epatches-own
# `( A" c9 U8 t# r9 `; m) h8 S[: g# O+ M4 l' n' q  v
  intersection?   ;; true if the patch is at the intersection of two roads9 o6 e8 R! l% T+ @
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! B# \6 x$ u& a9 Y/ ?/ X
                  ;; false for a non-intersection patches.: O7 W5 h+ }7 v- g4 j, s
  my-row          ;; the row of the intersection counting from the upper left corner of the
' z- W8 R1 Z2 V. G& A0 g                  ;; world.  -1 for non-intersection patches.
, ^) r9 g" |8 O8 O  my-column       ;; the column of the intersection counting from the upper left corner of the
8 |* t' q' X7 P( p" H! g: B                  ;; world.  -1 for non-intersection patches.
9 E; C1 p% @, {- z# z0 Y7 R  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! Q  T% k  a# Z6 c
  auto?           ;; whether or not this intersection will switch automatically.7 [; i0 r3 b3 _8 r: k
                  ;; false for non-intersection patches.
4 T6 c) p% D& _]
* N8 H% ^- ~! ?9 V: g% I2 m5 F  v& P. y8 W
: f( l/ g* m, U& {9 s' j! }1 s( \
;;;;;;;;;;;;;;;;;;;;;;. J' L; Y! ]3 I9 V! S. m
;; Setup Procedures ;;5 J" p2 T$ d- S! C! k. Q# ^
;;;;;;;;;;;;;;;;;;;;;;
1 C) ]' Y# v* L/ V8 ~* _
. p7 l6 ~! U0 x# m3 o;; Initialize the display by giving the global and patch variables initial values.
1 g) q1 v" |( p" E0 B;; Create num-cars of turtles if there are enough road patches for one turtle to2 K7 x5 z- \# z5 Z) I! H2 Q5 u
;; be created per road patch. Set up the plots.$ Z- P; P( @+ n4 S' ]
to setup
9 s& I6 }% k& Z* a  ca
3 r7 y- m) Q! a" w" _( [; ~1 s3 y3 r  setup-globals
. E" h7 x9 i0 y# E/ Y" F- |8 P% z$ S% X& |* m8 u  p# M9 i
  ;; First we ask the patches to draw themselves and set up a few variables( {, X9 J4 B( Z0 E" x5 b: S+ g
  setup-patches
9 O  s: ]5 k8 y  make-current one-of intersections! {- _* v) Q, A8 c: Z# o
  label-current7 T" [9 S8 C* H$ r7 y' m

7 a8 \7 y6 R! h5 b0 N  M  set-default-shape turtles "car"9 W7 t' S; k. p. A% W

* Z& B. k7 {, B) j$ W7 y  if (num-cars > count roads)5 }( r& M4 o  r7 O! }
  [. ~+ S- @' d+ L7 ~7 d1 j
    user-message (word "There are too many cars for the amount of "
$ Y! W1 @: p: e+ Q                       "road.  Either increase the amount of roads "
: K2 \8 k4 V( R' b8 g) A# q                       "by increasing the GRID-SIZE-X or "6 \( i4 v; ~7 V+ [
                       "GRID-SIZE-Y sliders, or decrease the "; R/ Y# Q# C/ c5 o- f. e  `
                       "number of cars by lowering the NUMBER slider.\n"
+ m# P  ~% x+ g2 [) \                       "The setup has stopped.")
' z7 J% Q% E1 l' l6 P    stop/ \2 c0 z6 o" l1 X  G
  ]# W# q( H$ \( U. @( q

$ w2 p2 a" W# j% `$ h5 Z9 v/ F6 D  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: l8 D, _! n5 k3 i- a$ J: B
  crt num-cars, o/ S* }1 D2 b9 _) S1 u
  [
8 B3 o2 c6 e' P" }    setup-cars
& g# N' s: S5 }    set-car-color
# L3 R6 P6 l$ a& z    record-data
- j( R7 [% ^& _  ]3 @0 m$ J: I) x7 j- g/ _) O4 X

- X6 Q  o8 u7 w9 o1 T: k. t' D  ;; give the turtles an initial speed
) @. O) w2 i6 w& R$ R  ask turtles [ set-car-speed ]3 A) ^& Q# c+ M& k: p. X, D6 T' ~

2 H6 Q# K- h3 a2 N0 u. d1 Q  reset-ticks
5 D1 a- M% K4 y5 {& F* Dend
2 q) y/ s3 v4 d/ j
  L* Z8 J1 E" ^;; Initialize the global variables to appropriate values9 a+ U" J- {/ ?$ c/ N
to setup-globals6 g4 i4 u7 e1 k4 `  f4 B, x" e
  set current-light nobody ;; just for now, since there are no lights yet. H- F4 E7 v3 K- S4 `! T  H
  set phase 0
' u8 n; e! E+ v' g8 Z9 x  set num-cars-stopped 0/ s( \$ n* Z2 o
  set grid-x-inc world-width / grid-size-x% u; A: @* q' D
  set grid-y-inc world-height / grid-size-y
0 A) u* L/ [' N: @% |; D  ~9 _! w8 T/ N$ F
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 d) k% M5 g! c
  set acceleration 0.099
. X0 Y2 Q( @( y: zend% P; D3 Q$ j) v
, v% p! A4 q( p" R' G* L
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ H& W2 u1 W2 ], E. A" D# u! Y
;; and initialize the traffic lights to one setting4 H0 p6 P* H. F7 U5 H( T1 N# c/ T, k
to setup-patches
, [0 @% v5 h+ z  [0 N5 y) k  x, S  ;; initialize the patch-owned variables and color the patches to a base-color
, n* i) z3 g- h  ask patches
0 D8 h- D8 Y& i: z% ?  [
" b, o) l* p3 ^& U  Z& d    set intersection? false1 h1 }. Y2 `9 Q0 H
    set auto? false" _) |- S* i+ o; ?- A
    set green-light-up? true
2 \; T, h+ N5 h% t6 F/ k    set my-row -1- y8 R3 [6 s% D7 E
    set my-column -1# K0 l( W" A/ d6 F
    set my-phase -1, s' y3 I/ u0 k! X0 G5 \" T2 n
    set pcolor brown + 3
( P0 B, x; _. V% C: \" H' Y  ]0 q. W7 c' ?0 n7 I
% e2 V6 P" o7 M: V
  ;; initialize the global variables that hold patch agentsets' j5 [( Y# B1 [5 A5 w6 r$ B9 ?
  set roads patches with% s, o2 ^: R/ m: q7 D# C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; \2 h4 t) ~" E# O& F. t6 n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" w& E. o; v8 Q: Y3 W: l6 W/ R- G: L+ X  set intersections roads with
" p4 _( L( p5 f6 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 Z& n# m" C2 h. a7 t9 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 G2 ]% E/ N) L, D6 X$ C
" ]8 [5 C) D; l0 \  ask roads [ set pcolor white ]( z" c! Z; N/ M+ }/ ]! q( s
    setup-intersections! |( [4 p8 q/ }5 ]/ K' l7 `
end6 L# [5 X% m! u2 w' U; w- C
其中定义道路的句子,如下所示,是什么意思啊?* F9 q$ o" W0 i7 [( v5 `- t9 [7 M
set roads patches with) P) S" i4 i& }# M2 J( K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 H0 M8 _3 [5 l4 ^3 Q/ n. J5 T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# q# S( A) n1 D9 a9 ]' ]- g  X9 q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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