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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ Q8 |/ K& n0 O) Z$ h. B6 v/ a
netlogo自带的social science--traffic grid这一例子当中,0 o& C+ h6 \- K: [
globals- T6 G4 m0 x; i1 B; G
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grid-x-inc ;; the amount of patches in between two roads in the x direction; l% u. p# M7 O, H8 G5 j+ |
grid-y-inc ;; the amount of patches in between two roads in the y direction
7 G. c: f+ \( z acceleration ;; the constant that controls how much a car speeds up or slows down by if
* \+ ]& g o5 |% S: K ;; it is to accelerate or decelerate
" o& S8 ~$ I+ p7 F phase ;; keeps track of the phase2 o2 o+ k- D9 }+ G9 K. g9 F2 U
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure# y! k; B! y: F8 H T. }1 a
current-light ;; the currently selected light
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;; patch agentsets
, a w: ^& `4 {$ o: Z intersections ;; agentset containing the patches that are intersections
) C8 q* S5 c( c5 E' F) b1 Z, h8 S roads ;; agentset containing the patches that are roads
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turtles-own+ M' k2 d5 G) r+ x0 I e
[
/ {" X% m2 F2 _7 `7 X" c speed ;; the speed of the turtle
6 w; n" c" R# C up-car? ;; true if the turtle moves downwards and false if it moves to the right/ @( A4 H. I1 P: |4 p* e
wait-time ;; the amount of time since the last time a turtle has moved5 ~& e7 H0 t7 f! T9 z+ N
]
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/ f: B. i) l' K; {# mpatches-own
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: y _5 _- ^" M2 E' I intersection? ;; true if the patch is at the intersection of two roads2 D# D% M0 v2 n
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
7 R" x! q7 [7 M4 | ;; false for a non-intersection patches.% C, M& I/ j- h2 Z0 `: f) o% ^) I9 c
my-row ;; the row of the intersection counting from the upper left corner of the) }0 `. v4 _& \) Y
;; world. -1 for non-intersection patches.* e, b& k7 J$ B- }# Y; X* q2 {* o
my-column ;; the column of the intersection counting from the upper left corner of the1 W7 v' }# Q, ]3 Q) P
;; world. -1 for non-intersection patches.
' Q9 F# W' ~& H0 ? my-phase ;; the phase for the intersection. -1 for non-intersection patches.6 i7 Z# ^1 M4 f2 C ]9 N3 x3 s: O8 ~
auto? ;; whether or not this intersection will switch automatically.) }6 S; M6 g9 N2 t3 L
;; false for non-intersection patches.
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( l4 r$ K$ G' `$ n& q;;;;;;;;;;;;;;;;;;;;;;( n0 i. T+ |% X
;; Setup Procedures ;;5 p, @: q( F& _$ ?" q
;;;;;;;;;;;;;;;;;;;;;;, O# e p9 t# X: j6 V0 U0 P. Y9 y
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;; Initialize the display by giving the global and patch variables initial values.
/ Z# X& n& ^/ c% q;; Create num-cars of turtles if there are enough road patches for one turtle to$ D2 c$ h/ |3 Q+ T# A
;; be created per road patch. Set up the plots.( B/ N4 ?3 } D1 [/ {
to setup- o# E' ^2 l: w1 N1 |# s
ca
9 d* L# o" j" g6 _7 j$ ]9 P setup-globals
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& Z0 h" R1 R+ A8 ]5 M, W2 k+ T ;; First we ask the patches to draw themselves and set up a few variables% ~8 u' v5 N2 a. l
setup-patches
& a; g( `+ t: `4 B1 p make-current one-of intersections l* _' B1 h7 V! s! W
label-current
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set-default-shape turtles "car") ^; E' G3 e. D7 p+ w5 h
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if (num-cars > count roads)
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" T [ u6 A# U8 L" ~ user-message (word "There are too many cars for the amount of "
( N8 i4 v# o9 N/ ?( i. r$ j "road. Either increase the amount of roads "8 \5 M8 ~* Z) \! W; ~3 a
"by increasing the GRID-SIZE-X or "
3 k ~$ d0 y7 j* Q4 \5 q/ Y "GRID-SIZE-Y sliders, or decrease the "3 I+ ]8 L4 n1 ?9 G, J5 ]' Q0 ^
"number of cars by lowering the NUMBER slider.\n". B6 Q( {2 F" o. J4 Z5 ~
"The setup has stopped.")
' `2 u- r8 h: d' H, ?! I3 s# O stop
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) y, ^+ U9 r z& f! i ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ y( N3 h% d. m5 ?+ F; h& I# ^ crt num-cars0 v" ^( Z% J# w* O' m
[
/ A- U: a0 R* Q. w: G) Y4 _6 y# Y setup-cars9 ?& ]! h' O: G, V# z0 K# ^
set-car-color+ o2 S% x: t8 k, L( v
record-data
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;; give the turtles an initial speed
$ N$ i/ u( U1 ^6 `. H ask turtles [ set-car-speed ]
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reset-ticks- i6 M$ u( l, X1 A4 V5 Q
end
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9 s8 q2 k9 D: z1 V; [- v; g2 Z6 w;; Initialize the global variables to appropriate values$ h9 \ v( v% ~4 i) l0 P$ n
to setup-globals* g& `* n+ _% ^- R! t
set current-light nobody ;; just for now, since there are no lights yet2 j* [, d) f5 v1 ^& r/ }
set phase 0
' y0 t" ]; X% f. G6 Q# X* R; j set num-cars-stopped 04 `) j4 R" a4 y
set grid-x-inc world-width / grid-size-x! u6 m# t7 Q8 R- t% c" k6 j X
set grid-y-inc world-height / grid-size-y4 ?8 N7 }. t0 q/ ]/ W p/ h/ _
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 h# I+ o9 r% f: s. w
set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 q; \& ]9 `: m: `6 F2 {
;; and initialize the traffic lights to one setting+ g# [# n0 C: D( p9 }! ~7 a# _" b
to setup-patches' ^+ T7 _& V/ I( K2 ~
;; initialize the patch-owned variables and color the patches to a base-color
f5 [, [0 v: s1 u8 G ask patches" L# U: Q3 J- Z: f
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- _& O; n" H+ E! ?: X* h8 l1 w8 V7 K set intersection? false
4 f9 |. g7 \0 z; V8 m1 d set auto? false
! w8 c! _% a+ T2 r* E4 g set green-light-up? true% C- t4 _0 p9 M5 J! p$ s( K' Y- |3 O
set my-row -1
" L# w/ Z2 e% |3 V' W" t' ]' q$ A set my-column -1
! I' ]8 }1 h" V4 j9 k9 p set my-phase -13 U, S4 {9 a: Z6 c C; _# G$ e
set pcolor brown + 3
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0 m; b0 i, U% r ;; initialize the global variables that hold patch agentsets# Z$ ^6 I7 S( G# l7 Z' z/ s
set roads patches with0 g" J1 E- _( j) i/ y* w6 ]
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ w/ R( T) x! ~5 F2 ~$ J
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 X' i; z* ?9 u5 m* Q, F set intersections roads with% \+ X/ U5 T; m+ e5 t6 K- g+ c4 a
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 J# K1 F3 O# K% I; E' y
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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/ O8 w, g# l9 d ask roads [ set pcolor white ]- U- z3 ^! h, z
setup-intersections# J2 y/ _2 u$ I- P
end( i) Z$ X* }4 _
其中定义道路的句子,如下所示,是什么意思啊?& z2 E' A+ W, o$ f+ U8 }& w5 E
set roads patches with+ F9 g( ]( h8 C& O2 [- t
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 f4 I1 N6 [# p f9 T2 q. ?, z8 E; v
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ U- y7 B8 h* b# E- k
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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