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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" @/ ~1 i$ \. C' X. v( {netlogo自带的social science--traffic grid这一例子当中,
! c! Q$ q2 g. S$ m" Q- F1 wglobals# n4 ?0 w) ]) V: ^* Q  q
[( @1 \9 z- E) z* G
  grid-x-inc               ;; the amount of patches in between two roads in the x direction% Y8 o% @' E# J) V
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
# A) \5 u- D6 h3 q# u0 c* Y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  G9 b0 b3 B: [% L" v
                           ;; it is to accelerate or decelerate
/ l+ Y3 z2 T0 B, S+ M  phase                    ;; keeps track of the phase2 G* a* ?& R, C) X( b6 V1 @+ _$ ^
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ w$ k1 K9 h) {2 w5 m! j
  current-light            ;; the currently selected light3 ~; M1 w" p# }2 V3 l4 ]7 A
& o9 Y. A# }2 h$ K6 n
  ;; patch agentsets
  L8 R0 @9 Z& q5 u) F; C- o  intersections ;; agentset containing the patches that are intersections* ?# k+ `8 a; O1 D; |3 v0 c4 s2 t
  roads         ;; agentset containing the patches that are roads3 D& A" f: X& ^( Q; N) e! X1 a
]
* x* ^2 l7 T: y3 a- e9 }% Z3 s. L7 ?, z
turtles-own4 c: m- `% k+ c" [0 f, W
[4 l# U2 |' Q$ `8 f( l2 V. c
  speed     ;; the speed of the turtle
" o$ n4 b" j, U' c3 W  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( J/ i  }# J2 l. ^; X
  wait-time ;; the amount of time since the last time a turtle has moved$ n7 h0 Y- D* Z6 W  @0 b
]
: m; ^4 w( Y; v0 I7 ?$ H8 B* l
8 w4 I9 g6 q5 Bpatches-own
/ Q! a4 R# C0 c' ~- t" o[
, s5 z/ e8 E; z& k# G! A7 L  intersection?   ;; true if the patch is at the intersection of two roads5 ]; t. L7 }& z( a* K/ Y; I
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  P: t) e# b( f6 m$ B
                  ;; false for a non-intersection patches.6 |  I& ]; v& Q7 I4 x& }  h) k
  my-row          ;; the row of the intersection counting from the upper left corner of the, H9 g  z2 Q4 e3 q/ @! t; g
                  ;; world.  -1 for non-intersection patches.
  T: e# \( l+ V  my-column       ;; the column of the intersection counting from the upper left corner of the1 u7 e* F) h% X) \
                  ;; world.  -1 for non-intersection patches.7 ]0 v1 G" A: H( Z7 Y0 y7 `* k/ r
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., h) e& q$ j- L
  auto?           ;; whether or not this intersection will switch automatically.
$ P5 p) v/ O! n! ~* Y/ p% c4 ?# {                  ;; false for non-intersection patches.2 A7 R' J" h% A5 F1 T
]
& R7 Q' m1 F) x% x" e, R: e- Q& p9 w

- ~7 E$ ^; V, K;;;;;;;;;;;;;;;;;;;;;;5 f5 h2 [" s6 J4 ~
;; Setup Procedures ;;- v3 v8 y, O2 {8 \1 B4 N
;;;;;;;;;;;;;;;;;;;;;;
5 Z2 H# U  k+ p2 P9 u0 p- x, E% i9 s2 o; E, P+ F9 E+ [
;; Initialize the display by giving the global and patch variables initial values.
  [5 U% q" n' h+ n;; Create num-cars of turtles if there are enough road patches for one turtle to9 n- }% V  P8 H. k
;; be created per road patch. Set up the plots.
; z, |) Q6 C2 @/ @to setup
# g* s" v4 E8 ?  ca5 H0 z' A/ ~; M6 }
  setup-globals8 _0 t$ l  L2 G. E% \( B& }1 r# L0 f
! L2 N% e. t# ~8 E# w; A8 Y, C* p
  ;; First we ask the patches to draw themselves and set up a few variables/ T0 h' u- b, K7 p9 m2 W
  setup-patches
4 o3 m2 O: t; h2 J1 ]5 z  make-current one-of intersections9 b- ?9 }# z# \. m& O
  label-current
0 e* z% X/ V$ P/ h- k8 @3 W0 [  L# j. `
  set-default-shape turtles "car"
0 d# A4 f& G3 o8 C* J5 G2 N9 k( X" I/ t4 K( c9 v
  if (num-cars > count roads)8 r- W+ ?  v+ }6 A, }' t$ I& J: S
  [
. z- j9 [0 ~. d+ a3 l    user-message (word "There are too many cars for the amount of "3 Y1 F! O& J. O/ U( I( ^+ Y
                       "road.  Either increase the amount of roads "* J9 ]- p/ Z" z4 L# E
                       "by increasing the GRID-SIZE-X or "
# L7 Y4 t6 a1 C% U2 i1 d7 X1 z6 @                       "GRID-SIZE-Y sliders, or decrease the "" J* S3 u8 u+ q& {" n9 J2 [
                       "number of cars by lowering the NUMBER slider.\n"8 t2 a; o. r7 B' J# Z& ?2 }5 r
                       "The setup has stopped.")  u1 }- y" v6 F
    stop# Y& }7 j6 W* I8 ^5 c
  ]
6 B( C! G  t' Y/ ]/ r
. S! s$ E) u1 X9 k1 A" d  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! K. n* u7 h: ]# c) n; _/ j/ p. J
  crt num-cars0 W( ?5 S; s$ @7 m0 z
  [
( Z* `$ |0 z4 O" J    setup-cars
* i7 x9 T: \6 W2 p" F/ Y: n    set-car-color
0 @" Z! v7 \/ w    record-data
3 p0 @% x& P0 w* R, e  ]
) L( J# Z1 m$ @9 l5 n5 t
8 Y, V2 t% s" r' \3 O  ;; give the turtles an initial speed
6 A. b0 D( o+ P  _6 q5 N  ask turtles [ set-car-speed ]# h7 j- w% V4 L
2 [4 }% C& u% L
  reset-ticks
( f. P3 Q! \+ ^) t! T6 L9 I5 S3 Oend
/ p( a. b$ {) T: l* z0 W0 U
" v. s0 ]  a& B2 i: \8 |8 G;; Initialize the global variables to appropriate values/ D5 Z  L- }; M. a' t  t
to setup-globals
* z- Z- Q: {* ]9 }4 H  set current-light nobody ;; just for now, since there are no lights yet
0 t1 Z0 t( m$ D4 E$ |  set phase 03 E, {& [" c2 z( r* U  |
  set num-cars-stopped 0& N8 L1 z1 E- r. P
  set grid-x-inc world-width / grid-size-x6 e: Y5 U- Z$ e; J
  set grid-y-inc world-height / grid-size-y
3 K/ m/ _+ @( X3 x- {/ C: L& F3 l, _
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
/ f; D; [" B" C$ a  P  set acceleration 0.099
( y, `4 `3 Q8 m- c$ Zend$ z3 q9 r1 K* l/ Q

6 s# x( @8 b6 n( ^;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ o7 l# ~# d: {$ C7 n' h6 I
;; and initialize the traffic lights to one setting
; C9 r. q" B7 dto setup-patches
' I: @+ Q# }3 H5 H3 {/ o; ^  ;; initialize the patch-owned variables and color the patches to a base-color
/ T' N( Y: ?% ^+ Q  p/ `  ask patches' F' B: e, J# O0 j5 r- R
  [/ G7 u* q7 J7 }. P
    set intersection? false
; z' G+ E/ s; y+ a" w    set auto? false
3 J  G; d+ ~; S, m" l    set green-light-up? true
+ ]" I( V1 s# ]/ I    set my-row -1
* h7 `6 P& O/ J! V    set my-column -1
5 i, h0 E  a" K    set my-phase -1
3 b0 [- q$ U; F5 C    set pcolor brown + 3; q2 m6 l9 F) @) |1 Y; _# c* E
  ]1 F/ q5 M( l0 L6 z; }

5 `9 c6 r2 o% }: v' b  ;; initialize the global variables that hold patch agentsets4 J$ `" ~5 o3 K# w2 a0 w7 F
  set roads patches with) F1 |8 Y& j. V' _/ s2 E8 O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! v4 G% l4 [' S( T8 ?2 H+ l$ k- d2 D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; L8 O7 \& j" u! P  set intersections roads with6 y0 H/ Q+ K/ b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ }" i! B/ i) ]: K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 G7 K) `" S& J) V" A
" o  M" ^3 q1 r% x# T7 q: s  ask roads [ set pcolor white ]  _8 s# u" q2 \( w) z1 W9 y
    setup-intersections
# v4 A! [9 Z* K: t% fend" r3 ^8 [2 U- h6 V
其中定义道路的句子,如下所示,是什么意思啊?* s3 q, B$ b6 {
set roads patches with
, r% \5 b/ {( U0 ]' u! D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 f- O7 J) a3 b% m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( K+ g8 f# \9 b; @+ z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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