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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! }8 j  C* B' T2 U
netlogo自带的social science--traffic grid这一例子当中,
8 L+ v- U. k; f* n2 J0 Z) ^5 S. `globals6 T8 C6 J+ J$ S  W5 T/ U
[- G, O. }5 x/ \* @* }
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 ~, l6 b0 r7 M  grid-y-inc               ;; the amount of patches in between two roads in the y direction  p; o" r3 P' l6 V; A  N, W
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 o, m% ^" k: y& i4 n" |6 {* R3 w                           ;; it is to accelerate or decelerate
( l* A: l5 H7 y$ ~* L  phase                    ;; keeps track of the phase
4 q6 x# f# O4 x  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, `: [9 ?) `6 u! M+ Y2 z  current-light            ;; the currently selected light0 x( L# p, J8 V/ }* A7 R6 C( P3 v

* m; e6 p. N) P& M4 ]$ D7 y& z, g0 t  ;; patch agentsets
! j# X( m- r! j" Z# W) \  intersections ;; agentset containing the patches that are intersections7 j* C! @7 t/ O. j  w
  roads         ;; agentset containing the patches that are roads0 B# N' s5 [! z) }' g) e' p
]
  c, H% `; a9 W' @/ Q. O% G0 f. l2 O
turtles-own
# l3 }  s; f1 e3 |( B0 B+ K( E# N[1 M8 n4 m  c' b3 j/ P- l0 k9 w
  speed     ;; the speed of the turtle
6 C' C' {3 i2 n2 I! C2 ]  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: }: ~) `8 Y1 `2 L8 ?5 n1 t! s2 V& F  wait-time ;; the amount of time since the last time a turtle has moved* [/ |8 G. m, q1 T' }/ [5 x  s
]
0 R7 ~( h8 O# w: n% y% r. a8 C+ J2 ]
patches-own
! H3 @# T8 t* \' R[+ y1 t% d! E. D( ?! {0 k/ H
  intersection?   ;; true if the patch is at the intersection of two roads9 }* q% m8 v3 P3 T- a3 A
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 s" Q( B! w% |2 p. P3 S; j5 n* V                  ;; false for a non-intersection patches.7 a" i2 Z) ^' o3 C$ B( c% X2 f5 m
  my-row          ;; the row of the intersection counting from the upper left corner of the4 v' j2 E9 h7 X$ U, B2 t+ M! V
                  ;; world.  -1 for non-intersection patches.# q: B0 \0 x; m) I. Z+ i, Y
  my-column       ;; the column of the intersection counting from the upper left corner of the! H9 n% |; R, L8 }$ x$ S5 `* [9 X
                  ;; world.  -1 for non-intersection patches.
+ u- G; Y3 B" [" }$ ^$ B% X  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
4 H& k, ^5 L& a3 i* `* ]  auto?           ;; whether or not this intersection will switch automatically.+ p( n9 c* r/ j. s
                  ;; false for non-intersection patches.
5 o& J8 @/ }: m2 A1 O  u' P) w]' q7 c: z% L& T- @) |8 f
' v& ?  W# c3 f0 d2 T! q# L! Z  M" `

6 ]/ q/ \8 a+ ]1 R3 g/ a;;;;;;;;;;;;;;;;;;;;;;
. ]4 x/ l" {/ D: e! R+ R& S" A;; Setup Procedures ;;
# D8 B% |- V; _( r( P( H1 h;;;;;;;;;;;;;;;;;;;;;;5 \& a% E3 y" _9 d: V3 b

7 w2 C/ [- }9 K; Y, R, ~;; Initialize the display by giving the global and patch variables initial values.' B0 g2 |/ o! \  |9 w% A0 x8 o+ X: P
;; Create num-cars of turtles if there are enough road patches for one turtle to
+ j, L. b$ K2 y) N;; be created per road patch. Set up the plots.  m; q4 C7 o6 C) k8 A  q# J5 p+ z4 j
to setup
* r7 C- ?, y9 W6 F' f5 l6 p  x( i% g  ca# s! G" W% a4 N: N& S
  setup-globals
7 f9 H, t9 G( s. m& D5 I( O' R0 ?7 u1 \) v( G8 B
  ;; First we ask the patches to draw themselves and set up a few variables
2 T5 \/ N4 ?8 U& A8 u# J* N  setup-patches
) r* T' S7 w4 J, z  make-current one-of intersections
. @8 G9 h+ N# o0 k5 e+ s  label-current
, `: \  v" M0 ?8 E$ d7 y; y6 J& M+ X/ j1 g
  set-default-shape turtles "car"
# X3 T# w5 l. ]% O2 ]7 e
$ A2 N4 n& v' G9 T  if (num-cars > count roads)
* T: `' g# w6 ^2 T  [( w" \# `) z/ f: F  d, ~5 r
    user-message (word "There are too many cars for the amount of "
% t+ Y! u8 ]  I) B                       "road.  Either increase the amount of roads "3 o, u, R7 B8 T6 a+ o3 @/ O$ U
                       "by increasing the GRID-SIZE-X or "
' B, ~: Z: v0 @  |$ f                       "GRID-SIZE-Y sliders, or decrease the "
6 i& J* t1 E# v# L+ Z; _                       "number of cars by lowering the NUMBER slider.\n", n8 D2 c; `* I6 m) A. I
                       "The setup has stopped.")
: o: n: C& t  d1 s! S* I' q/ |# \& D    stop1 [6 w3 Q2 R- T. g( [
  ]
" \2 e! Y+ [  U. y  d+ ?/ X+ c4 t% n
" A. Y/ L* T2 \. A  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 t, _' n& `& b  V. u. D  crt num-cars4 {2 N2 f3 C, [* o
  [
2 Z1 e1 Q4 U/ o$ z6 N    setup-cars4 K7 M% y- u- V- I5 s, o+ s
    set-car-color
% X" d1 A5 i7 \- P    record-data( Q9 [0 a9 ~# W  ]- R4 _
  ]
0 o( ?- f) F* e* o& `% j! H6 ^3 z! E7 D2 g# W4 n
  ;; give the turtles an initial speed0 E) _# p  Y1 b2 p
  ask turtles [ set-car-speed ]
, X; P2 j; s# E+ O4 z. M3 n
) o/ c. c5 }8 v% j# G  reset-ticks
, Y' `2 M4 j- ^" g9 i3 \end  `$ u# z  u/ |( `! H7 J' O
- J8 C, b, m) M) t' _# S1 i
;; Initialize the global variables to appropriate values! `* ^4 F! L5 a& v7 N
to setup-globals$ ^$ _) {: M9 O# H7 }! B8 A6 v
  set current-light nobody ;; just for now, since there are no lights yet
( q4 i+ `0 |0 b, a  set phase 0; a5 D  m! K3 g; L+ z: g
  set num-cars-stopped 01 l- |$ @' n. I# a- h
  set grid-x-inc world-width / grid-size-x) H4 L1 ]7 x" v0 R% T+ D! J3 G
  set grid-y-inc world-height / grid-size-y
( E6 x, \, \+ V' {/ S4 ]6 w8 j- E) s! V7 S; @
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  q% F5 K% j4 s  set acceleration 0.0994 X: `" B+ x& R. R" E8 h. |. A* }
end. W  w: m" h1 H3 C6 U: U! W

7 v; ^4 n# y+ ]# g3 r;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  u" D8 J' ^- I3 K; y# w! @;; and initialize the traffic lights to one setting
% D- Y+ b& F4 ~# W4 nto setup-patches" {: q% U/ c  H: r; D: K, j" t
  ;; initialize the patch-owned variables and color the patches to a base-color. _1 U* L  j& i6 d" _+ H% o( S; I
  ask patches
% d+ ]) R# f8 {  [
; H6 P& f) F# }- W8 L; }    set intersection? false
& f2 j8 _( H& Z* ?! `  W4 h0 L    set auto? false2 |! I, K' X0 H# a5 R
    set green-light-up? true
* h7 y% V1 U* l. V! f7 `    set my-row -1( ?: D0 L' Z$ t; M5 r0 ]
    set my-column -1  E! d9 Z% |* T- X; L) S+ G! _
    set my-phase -1
  T% t1 g2 P# f+ H+ H& s. z    set pcolor brown + 3  M7 o. K  v: a. }0 S* G# J: D( U
  ]" e) P! w, W8 p- d4 ~
& t. L9 {: u  ^2 m( c4 [- w
  ;; initialize the global variables that hold patch agentsets; A5 L6 @% Y! Q. ^( G4 V. o
  set roads patches with
  D- K$ `  x+ M) Y  V1 a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ g- ?/ V0 c0 w3 v3 w2 J1 `5 E' r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! C* t8 T6 A4 W* s8 M, K- L  {. y  set intersections roads with1 ^5 K" ]- y% k! ^, h2 W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- w( g2 g" y) l" Z7 Z& q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 y$ [% h1 U' u* e$ G2 b$ H" D4 z% U9 b7 S; r$ U
  ask roads [ set pcolor white ]
  N3 v( c' W3 X4 R& V1 _- D    setup-intersections
* u- o7 Q4 X% F! k/ {0 ~- L' xend8 K' f( }% u  Y3 C) ~
其中定义道路的句子,如下所示,是什么意思啊?
4 K2 m4 F; i9 [ set roads patches with
( _7 w( i2 ?8 P. o& J9 E( X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& E' l8 N6 z$ k& `& |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& @) a' O1 Y, _' J+ t8 z+ G8 D谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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