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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 u& ^$ P  n! o* J6 A9 {( ~  {
netlogo自带的social science--traffic grid这一例子当中,$ b# ^; i6 h0 C2 q1 i
globals
7 r: u& f* K9 R( `0 ?: ^[
+ @( s/ C3 Y- u4 {  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) {0 l  \, m- v0 k6 i  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ e( R. i4 N. g  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* I5 A" k; N5 F. ?& S+ p
                           ;; it is to accelerate or decelerate* n, v  t* U5 }6 K! {9 ?, D4 l/ I8 H
  phase                    ;; keeps track of the phase8 t. y2 m- C+ _
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
% F  q$ e) j6 ^5 C6 M' _; X! z  current-light            ;; the currently selected light0 r) g  y0 j. C( U% d1 @6 V7 `

" _: ]/ q: \$ }5 f) a5 H5 E' l  ;; patch agentsets
' g  W. f' S5 [2 \! \  intersections ;; agentset containing the patches that are intersections: |# ^5 i' Q# v4 A  i; c3 R
  roads         ;; agentset containing the patches that are roads2 P- A, J* T/ y
]9 C" l( V9 a' A5 F. i

, ?" @$ p% D& q2 Aturtles-own
# Y; L6 W( P1 Y" N$ n[
/ {, A) w) i: |+ ]) e. [/ Y  speed     ;; the speed of the turtle# ]( M2 M  d6 x. Y7 V9 r& l
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ e+ l+ `# a% ]/ b3 R, z$ b
  wait-time ;; the amount of time since the last time a turtle has moved
% W" U# ^" }' f/ g; \5 U]7 P$ X& p7 ^* w0 ^
5 b, j, j  b$ z2 u# e: ~7 }
patches-own
8 z3 k4 I$ \9 [[
) B$ O2 p! |/ M( r- a) ^( ]- P  intersection?   ;; true if the patch is at the intersection of two roads
2 H. A2 y& d9 F: t; G  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 B: r: r% I( [, \* G3 P% J5 ^
                  ;; false for a non-intersection patches.! Q  ~" ]' q1 b- W: h
  my-row          ;; the row of the intersection counting from the upper left corner of the- d, g: }. S5 v6 e
                  ;; world.  -1 for non-intersection patches.
2 N6 y/ I# I% U; E$ \+ W" ]  my-column       ;; the column of the intersection counting from the upper left corner of the) J$ i$ j, ~' L$ Y. E, l" t
                  ;; world.  -1 for non-intersection patches.
1 {# s+ X6 H% |) X8 r8 P! N  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% M, Q- ~; m* z
  auto?           ;; whether or not this intersection will switch automatically.
/ b0 R: W- l; P2 P% ~                  ;; false for non-intersection patches.
+ F6 P! r- G2 H7 @# J2 v]
9 v7 l% S: n" t- y5 ?6 @( j5 J
5 N* M$ i! F5 K* i2 z5 m+ m# N
, D& u+ A: W# S: E4 a; Z;;;;;;;;;;;;;;;;;;;;;;
; C% L7 K# X9 f0 c;; Setup Procedures ;;
9 Z" {$ @% L% p9 n$ n, V;;;;;;;;;;;;;;;;;;;;;;" c) _' k* s/ @3 @9 `. v
5 {5 f% _  }. D& G7 g. O; T" s$ ^
;; Initialize the display by giving the global and patch variables initial values.; e& F" J# E' r# _
;; Create num-cars of turtles if there are enough road patches for one turtle to, v0 Y. r  T/ M+ E
;; be created per road patch. Set up the plots.' y6 j" N3 ?/ @- k* @2 Z! ]
to setup( n8 f3 w: ^! ~% |% s
  ca
9 U! m4 ?* `3 U6 o  setup-globals
3 Q+ u! e8 ]1 \7 d: P
5 U7 q' J2 K, y+ q' v( s/ l  ;; First we ask the patches to draw themselves and set up a few variables
7 |7 }2 s. l. l9 E8 K& _  setup-patches
5 O) L2 g5 v. [. m" `4 z  make-current one-of intersections3 M9 ]6 O" C) @2 M
  label-current$ p7 T3 p( I5 s

8 j) w9 K& X& G+ _2 t  set-default-shape turtles "car"
$ l: F6 d2 \1 N. m! J. J, c8 q) X& q9 j2 n' ?7 G8 A, u
  if (num-cars > count roads)) q* C% w* Q& f* A) D
  [" E3 q% R4 _( b& J& h
    user-message (word "There are too many cars for the amount of "7 I: D# O% J6 `4 v$ }! ]6 X  O
                       "road.  Either increase the amount of roads "" c5 B" |+ I" D4 o) b- H# @
                       "by increasing the GRID-SIZE-X or "2 }& T+ i9 t* }4 d& m9 w
                       "GRID-SIZE-Y sliders, or decrease the "9 k* x$ s8 r. ~, n
                       "number of cars by lowering the NUMBER slider.\n"; F& A5 W8 i: r' ~5 b) I8 g
                       "The setup has stopped."); H! e) \# w# O6 g' H' l
    stop' D. I  l% P' K, V+ t. k
  ]
& B& O" j1 d5 ~4 Q( ^/ \4 r8 H. L) I  Y, b2 L2 [
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 C+ ^3 ?* c7 V2 W; Z0 m7 C+ y
  crt num-cars9 x- p- U1 k2 D) L8 k
  [
1 B+ o( k5 B' p2 d    setup-cars
% E- d4 p  g3 }( p5 ^0 Q    set-car-color% B5 p4 w; _' I7 I4 p3 j3 K9 H
    record-data4 Y+ F* a( b0 c9 \. p1 i' f
  ]2 C1 h( g; Z8 D: M- l- d
% P) C4 k* w6 v5 j, R
  ;; give the turtles an initial speed1 ]# Z5 V0 r9 z2 V( s
  ask turtles [ set-car-speed ]
  R  ^" Q) a8 z$ \! E! ?
: h3 q- F9 {; F: U" ~  reset-ticks
' V. Z4 z) l2 kend
2 p- j9 M4 ?# m( }; J  A% K% W- Q/ H$ }0 t6 i# C- V! d9 }( e) m/ W
;; Initialize the global variables to appropriate values
; `0 u0 F7 ?& Z5 n3 y* T1 b; Z( |to setup-globals
4 g$ [8 N/ |! l7 [  set current-light nobody ;; just for now, since there are no lights yet9 ?  x; N; K/ v! F
  set phase 0
1 G7 B3 ^# @' R5 E0 r  set num-cars-stopped 0
; }, P0 o. \; }- f  f  set grid-x-inc world-width / grid-size-x
' j# T2 i4 z! A: |( {2 @$ `2 r  set grid-y-inc world-height / grid-size-y
+ }9 R% m! N# {1 v' u
) ^) h, }0 r2 _  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" L! C# V0 h4 g, [, m: x. J! X  set acceleration 0.0995 \, I  J4 ^( Y  Y
end
# p) X: n% {( f8 j0 n% \: `# k* P" n. z1 r( I
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- q8 J9 Q, h9 n: }+ Y;; and initialize the traffic lights to one setting6 V9 @2 o% ^# t9 L- B
to setup-patches( [: F% U4 F% @" q, f; y
  ;; initialize the patch-owned variables and color the patches to a base-color7 ^. |. T5 P$ Y4 }6 p6 O
  ask patches
8 ~& o: V: [4 n; L; k) W3 s# K  [
9 m! j4 |0 F6 L, e    set intersection? false
1 s/ N: n  [: o/ ~9 O  x) X" l    set auto? false* A+ g' N: I$ v5 R
    set green-light-up? true
; c- W2 D& v; D. Y    set my-row -1! {5 C2 h/ b' A7 R" K1 E
    set my-column -14 `9 N7 t' l; D; w
    set my-phase -11 \# l/ j# d3 x1 d9 q7 U
    set pcolor brown + 3
9 H1 k; t4 b2 V5 t1 L$ W2 N$ I: @  ]
9 I+ V) a. ^4 n% W1 d1 ]
/ V& o- H  L* ?; n! I  ;; initialize the global variables that hold patch agentsets5 c/ m' B" B0 ?# V8 O% K7 b+ g
  set roads patches with
" }* @5 t) h9 j6 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" o) S# r/ l" ]9 A6 }+ A& l9 [5 |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 }9 w6 u; b* f/ R2 |! L5 w  set intersections roads with
9 E* ?& [- M0 m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  K  {  ^4 y3 q, B1 Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 ]1 q3 T4 }5 }  m' [( P+ S! E

: ?6 {8 J8 C1 e2 n  ask roads [ set pcolor white ]
2 T4 c/ `) ~" W$ G    setup-intersections+ H3 h* P1 b- t' O4 h
end
$ n: A$ {9 C% M- L% K$ {0 C# E其中定义道路的句子,如下所示,是什么意思啊?
4 \6 k& }; I1 x8 z  }" K: N" i8 T set roads patches with4 Q8 H0 r  g7 [, ~- }4 B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 }" Z5 ~8 y' Z9 [. Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- o5 C2 C) c; f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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