|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ m2 r. F' \: L# Pnetlogo自带的social science--traffic grid这一例子当中,
% K6 ?, _4 w4 ]4 a! m+ {4 wglobals' L+ _! I, Q6 \! g
[8 e* Z6 q# [/ y" F0 }
grid-x-inc ;; the amount of patches in between two roads in the x direction1 _) {8 h+ U0 f2 V# B
grid-y-inc ;; the amount of patches in between two roads in the y direction
$ g" _* [6 s3 i, |# ? acceleration ;; the constant that controls how much a car speeds up or slows down by if
, ~& S& e. c3 H/ s& O ;; it is to accelerate or decelerate
8 p; I$ f0 g" t E! x phase ;; keeps track of the phase7 r& C- W+ r& X P) B
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure3 B. {" X1 m, K/ d/ e
current-light ;; the currently selected light
# @) s1 v7 |8 ?& [0 G) ` [& G/ p; Y2 E: |. A4 K1 ]: T# F
;; patch agentsets
8 h6 |/ e) E; {7 S8 S intersections ;; agentset containing the patches that are intersections$ U7 k- z$ m0 l& n4 R
roads ;; agentset containing the patches that are roads
$ u J: p& e3 m% x- c+ o]
( ]! Z1 J- }8 P" E; o8 X4 u/ k% x# N4 c
turtles-own
, O" O+ X! |2 V5 u; ][' t0 B2 H7 m7 i" W& z
speed ;; the speed of the turtle# `) j' g7 X4 A- y
up-car? ;; true if the turtle moves downwards and false if it moves to the right9 G, A3 H" |8 m4 @
wait-time ;; the amount of time since the last time a turtle has moved
; }/ N- ~! ?$ z]
, e3 t' w; b' P3 Q; K7 Q. k7 B5 z7 @
patches-own s! A. j X! B7 I+ W5 p
[: h4 |1 L' e7 ?. g$ J+ o8 ^# _
intersection? ;; true if the patch is at the intersection of two roads
/ j6 c; [: J4 h% h3 n" r green-light-up? ;; true if the green light is above the intersection. otherwise, false.5 l: y7 z8 ?$ B% L4 Y( E
;; false for a non-intersection patches., D8 k# V& R4 F! J
my-row ;; the row of the intersection counting from the upper left corner of the
2 C! v2 J; a V K0 x0 @ ;; world. -1 for non-intersection patches.
3 A6 R# o" a3 h3 X my-column ;; the column of the intersection counting from the upper left corner of the+ F7 n0 Z/ F9 Q9 E
;; world. -1 for non-intersection patches.& L) P/ V- Z5 w2 H
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
9 O5 [7 ?# B3 e2 l auto? ;; whether or not this intersection will switch automatically.
) X- S" q; Y2 Z" b9 w% P* H( h/ f ;; false for non-intersection patches.
( J. F c, e6 a- [* f! H9 R]
3 `' q; I; }' u" v% }4 p
+ A3 \: ]8 R& ?9 U, a$ N' e4 N0 R
9 }2 D4 H3 |6 p8 y. ?7 m. H;;;;;;;;;;;;;;;;;;;;;;- K0 t C F+ Y) r! b9 Q" ]- {
;; Setup Procedures ;;
# J- O% N# d b% q5 f5 M" x;;;;;;;;;;;;;;;;;;;;;;9 [% {9 t. J4 f" M4 X4 o
0 n+ N$ W1 {4 Z% M U+ ~
;; Initialize the display by giving the global and patch variables initial values.% f2 {. S8 f/ l$ x1 M( m
;; Create num-cars of turtles if there are enough road patches for one turtle to
9 o+ R2 E* x9 V' C2 C) g;; be created per road patch. Set up the plots.8 W3 w" e8 C( B& |* J; g/ X+ K7 T
to setup6 u! P M: S$ ~
ca
$ b. a I3 g8 l) R6 L setup-globals
v) A* ~1 B N) x# B$ }; \
5 {! J" @( }- E# s/ `% ] ;; First we ask the patches to draw themselves and set up a few variables3 Z: P" c, c! g( \7 N8 x+ |
setup-patches
% S- A# T- D9 ~. z# q make-current one-of intersections' @0 l/ s" `, _2 T8 |+ t
label-current0 t+ {! k1 `* N
) e* r$ C# w2 u5 H' n6 ` set-default-shape turtles "car"3 I9 N( z- M# v6 m9 `* V+ ~( h) a7 U/ a) l
E/ |2 g+ D+ `8 i9 B if (num-cars > count roads)
. Y0 V. ]! v2 l# ?/ w [
8 W1 U8 m- U9 {- ? user-message (word "There are too many cars for the amount of "% R- y7 i2 G! j# x+ Y. `7 j
"road. Either increase the amount of roads "- `- T+ m- X7 B7 N5 Z3 V$ t' ]+ {
"by increasing the GRID-SIZE-X or "
# F( T* }8 I" S1 l; n0 h! [, [ "GRID-SIZE-Y sliders, or decrease the "
0 @7 Y- T1 o0 R* P* F' H2 m2 ^ "number of cars by lowering the NUMBER slider.\n"; G0 I+ o4 ]9 ~$ z) F4 H W' q4 Q
"The setup has stopped."), T$ F. G2 r, y9 J5 {1 N
stop, V% k/ @% D, h4 l* N0 }* F3 e$ F
]
+ E3 n$ \& a% L3 }; E2 y! t6 a
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 g; {" e# j. C2 o( M$ i5 A crt num-cars
5 v4 K( i z' f8 X# s [
j" g0 c, u7 V7 ~1 O3 j+ f setup-cars
$ Y" a2 Z" f+ R9 |' o, Q set-car-color5 _2 \- n$ K% |* g
record-data
8 Z: s* I, L, X, X3 Y% v1 {: D ]* ?/ ^+ l! J+ `9 p
" X+ e( K; z( l' q ;; give the turtles an initial speed6 D; u& i# U+ U6 H/ U& o
ask turtles [ set-car-speed ]! ^+ ]3 H' O7 @* u0 A: y5 c
: T# w5 |1 |# n/ @4 M
reset-ticks3 [; I5 N% Y- B& P7 |2 r, Q
end2 T% A2 L( P/ Y, R5 @6 V
" `) z4 `- S6 I; L/ H9 `" \/ y* a
;; Initialize the global variables to appropriate values
5 T# o% @* ^( L" v3 w* h+ vto setup-globals
" U2 P+ c& L) l1 |3 M set current-light nobody ;; just for now, since there are no lights yet
+ t; b6 y8 e) ~& X9 _ set phase 04 f* E3 m v6 j" f/ R; F
set num-cars-stopped 0# ^% h: d9 D% d% O; g0 \
set grid-x-inc world-width / grid-size-x
& ?4 q+ A0 F/ k7 ] set grid-y-inc world-height / grid-size-y( U: a$ i6 d4 t
. ^9 `1 T) F f+ C: |4 s' w ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" i8 J7 }& V( Y& t2 K3 S& B: t7 ` set acceleration 0.099
0 U5 v9 E; _: P. rend
" }" u/ Q/ V$ I. r; Z- g+ _; v) z( U s9 p L: f, `- w' x6 ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ o" o7 b8 a5 M1 c! ~, c: q
;; and initialize the traffic lights to one setting5 r4 n* G1 p3 P# {
to setup-patches
: H6 ~% o, X. J ;; initialize the patch-owned variables and color the patches to a base-color0 H N; N: ~- h- t: O2 c
ask patches! D8 V, g$ x" O+ p+ L8 W
[# Z/ v" P4 x! j% {- n9 U7 A
set intersection? false2 Y$ P: V* s2 G! l" ]" j ?
set auto? false
; r) z0 g I5 t% N* z7 j3 u6 ] set green-light-up? true
) ~/ b5 w. p2 v7 j* ~5 O set my-row -18 W0 }, _: I3 `' R
set my-column -1
6 _7 p4 W+ F" f# w' G) s1 F( ]7 V set my-phase -16 \: Z- O* R$ l" ~9 e
set pcolor brown + 39 z9 h4 q! k. m% U9 I5 M; K6 D9 M
]
B/ @! K' ?' e- p* L
% [- R6 f) G8 L ;; initialize the global variables that hold patch agentsets$ l7 n% q' `/ B
set roads patches with2 _' S5 i9 t) g0 y
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( p& }) Z$ Y8 {+ m
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 K1 c" d. V: j
set intersections roads with3 d- F- b8 [7 w; u5 f3 n
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' X' ^9 S; p' S: ~' s8 J" l (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* n; E! J- \0 [' @' s! M
1 B$ N8 Q1 w9 O! @1 } ask roads [ set pcolor white ]3 n9 M/ U3 Z, d, J* J3 E
setup-intersections& z3 F4 O4 b- |1 n9 Z
end; l$ I. H3 m( _) ^4 Q
其中定义道路的句子,如下所示,是什么意思啊?; }/ X6 h8 b# ^7 E0 Y. H
set roads patches with
7 o+ t# N$ W/ I [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" c; i/ M: S; X9 ^: m
(floor((pycor + max-pycor) mod grid-y-inc) = 0)], s* k: R) ~/ p W( X: q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|