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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 u) Z; |5 F: S9 Pnetlogo自带的social science--traffic grid这一例子当中,( a8 j; C' C( Q
globals3 x4 B/ C, s, G, y# y* r
[$ u( T  b- y$ ]; Q' `  U6 R( u( b
  grid-x-inc               ;; the amount of patches in between two roads in the x direction& j& k7 ]0 `' Z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 Q. N  G* V; G$ R/ o# c9 `  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 Q2 ~  B, B" z% S. x5 e# f
                           ;; it is to accelerate or decelerate
- H" v% Q6 B6 n0 ]( _! O  phase                    ;; keeps track of the phase
. Y5 F2 R$ N! F& m' l( E  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 r& W7 s! K7 S9 X' D; {) x  current-light            ;; the currently selected light" K' [% O8 v) @' h
1 T$ G! S, @- m7 S) @3 w
  ;; patch agentsets. m. F; q) r2 M; `! p) G
  intersections ;; agentset containing the patches that are intersections0 r+ S! s( e+ _* |0 C" |: P9 R$ O
  roads         ;; agentset containing the patches that are roads
0 v6 @. |8 b( q4 M]
. a1 o' b, C$ \7 j# m# |1 f2 u" D* h9 Z* x7 p  ?, B- ]; }
turtles-own7 I- N, v, X7 Z
[
) D, Q. \6 }! i; V  speed     ;; the speed of the turtle+ ~7 Y  i+ h8 m3 U3 C. H  _
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  W3 ?8 Y3 \$ r" p3 N# p- e
  wait-time ;; the amount of time since the last time a turtle has moved- U! ]1 L# D  q( q
]
) X9 x3 R# Y! d; a: S3 Q
) }8 F! d4 `( e+ epatches-own
- n. m! F0 i# c) z, h[: B1 M3 C( Q' `5 Q2 a" X% e1 ?+ q
  intersection?   ;; true if the patch is at the intersection of two roads: ~5 _: m0 t3 B7 k
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( Z4 m$ L8 P* K  G# ~, @0 ~                  ;; false for a non-intersection patches., a1 d+ A6 r5 B3 N
  my-row          ;; the row of the intersection counting from the upper left corner of the
/ E. Y! H) l- h6 Z6 m7 i9 z8 ]                  ;; world.  -1 for non-intersection patches.
- P" o! t1 ~+ H6 Y# a( B9 [! y, e  my-column       ;; the column of the intersection counting from the upper left corner of the* C. b$ t2 y3 u$ E( h
                  ;; world.  -1 for non-intersection patches.
& e, J" D0 b* U. g! S3 }  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. B9 }, x4 h9 H  auto?           ;; whether or not this intersection will switch automatically.
, B/ ~- `& [# J5 H                  ;; false for non-intersection patches.
$ j7 X5 [; H/ R8 u+ ?]
* {* x6 I2 A: n1 s4 j6 i, c, `4 H) i# r- M5 D- _
& `# b* p. @" s" i: [! w* d
;;;;;;;;;;;;;;;;;;;;;;
5 X. r0 h0 p' q* z# r1 E2 Y1 j;; Setup Procedures ;;$ b# n; {8 t8 t# w; v: z6 `
;;;;;;;;;;;;;;;;;;;;;;
! P% E" X! V; \! `  F) K- z$ [4 t7 H
;; Initialize the display by giving the global and patch variables initial values.1 y1 s/ G  i% ]2 y0 J/ d
;; Create num-cars of turtles if there are enough road patches for one turtle to/ f7 p$ W) U$ s9 X
;; be created per road patch. Set up the plots.  I6 ~5 l+ T/ ?& X
to setup( x% e$ c" p# f5 q! T: Z7 s
  ca9 }$ ?1 |) X& R: o" ]
  setup-globals( w7 [( V& n+ e3 @  E$ M

. O. f1 X. ?* j- ^/ ?( O! `; m) H  ;; First we ask the patches to draw themselves and set up a few variables' W  C  n( \9 w
  setup-patches
, R" g0 X4 o& v5 n! I% J, t  make-current one-of intersections
6 q1 L) [$ q9 _+ |9 x  label-current
' j. X# N/ a. c4 X  `. L/ Y3 ^- x: C  j6 A0 q  s) M5 b' @/ Z
  set-default-shape turtles "car"
9 J, A6 n, R4 w
- W3 V; C$ V& Q$ U  if (num-cars > count roads)+ `# W  d1 r5 @, Z
  [
5 O, q% I; r- V    user-message (word "There are too many cars for the amount of "
) F! A8 z6 M# v8 K                       "road.  Either increase the amount of roads "
& P7 i, m: g: s& r1 t                       "by increasing the GRID-SIZE-X or "
% X! Y( x+ I' a' c5 U                       "GRID-SIZE-Y sliders, or decrease the "
- s' x( p$ S6 S4 P- W) r                       "number of cars by lowering the NUMBER slider.\n", U+ s! B# p) T  y: m5 G
                       "The setup has stopped.")
; L6 {8 V0 _! ^; ?3 b5 q    stop  ~: Y* R* `9 Q- J
  ]
3 P4 \1 W4 W0 W5 c5 Z3 j! P$ O# V, w& `  H
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 f3 }* r& J2 g/ d# b  crt num-cars
  G0 H0 l0 i" _$ _; q4 |6 k  [
, V! R& m' A3 _: N6 ^2 C: l    setup-cars
1 d7 }+ x: C  ~8 f( W    set-car-color
7 ]( b$ _* ?2 J) U9 d# b5 k    record-data  }' U5 q: m* W; _& R- F1 S$ I, e
  ]( U' |! f% ?: E8 u- p! u+ J
. d# l. W1 f8 y
  ;; give the turtles an initial speed
/ e5 o" Q7 g$ v- A: }! [! P  ask turtles [ set-car-speed ]
, V3 v) z1 H- i& C& ?) d2 ^- A2 o2 N1 x7 X% g* o
  reset-ticks9 U2 {6 w, Y( T
end
. U* h* [6 p! M& s* O1 W2 _5 h! d/ b
;; Initialize the global variables to appropriate values
( {% _; j5 ?6 q' O8 {1 d- Z  k& Gto setup-globals$ X& w7 J$ T+ _, k  u
  set current-light nobody ;; just for now, since there are no lights yet8 Z& _) {& A6 c3 w! A! m6 g
  set phase 0
  j8 N2 w+ p, A7 k! X  set num-cars-stopped 0
5 f$ X& a9 Z# H$ b& q6 Q& Q  set grid-x-inc world-width / grid-size-x% l7 u, p' ~3 i) e' U6 S
  set grid-y-inc world-height / grid-size-y
: B0 S! e2 q# v& P# p! g% L$ \' y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) a" }9 A3 K" S) h/ J  set acceleration 0.099* U: w- X7 c+ j: X" e! F' N
end2 ]; N% f8 Q% w+ L6 {/ f0 X8 x  ^1 M& M

# H* F0 K' `! g2 ~  }; K;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! ^3 T9 k3 A/ t" v, Q* [' ^3 Y; l;; and initialize the traffic lights to one setting
/ U' p" x2 A( t* w" zto setup-patches
( b3 I; t, n7 d. h' F' f  ;; initialize the patch-owned variables and color the patches to a base-color
' ^% h* w  W) V2 a) P  ask patches/ }1 Z: H! ?: u1 O; K
  [. D' ^+ x& m' y; c! ]  R# f  q
    set intersection? false: e& ?4 o1 [. h  N- [2 I6 ?0 ?  s
    set auto? false
7 b$ b; P8 d5 I; W: h6 D! t( ~    set green-light-up? true
# e$ {3 _6 c. U    set my-row -1
7 D. d. E# J5 k' z+ F( A" M2 V$ F    set my-column -1" U0 j$ i, V2 _0 M% `+ @
    set my-phase -1; m" S5 K2 ^! D, S# X% _
    set pcolor brown + 3% B# `6 c6 J5 X& g' R, ^
  ]
: o: G. G6 r3 f  u) ?4 Y" A( Z! Y( L5 V( ~7 [8 L# p. @0 f
  ;; initialize the global variables that hold patch agentsets  B# o8 o0 \" i
  set roads patches with8 W+ S# C5 b4 m' j6 W! S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! z4 ^( D/ e5 C- }- \$ k2 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, Z2 t1 Y7 E: h2 F  set intersections roads with* k8 r3 h! k, ^" z+ l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% V) E6 ?  y8 T8 U- x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 b3 E2 G2 V4 d  _# f
6 _  y1 [5 L0 \2 T. ?" A$ Z" [  ask roads [ set pcolor white ]
& x5 i0 q, O9 \' R( R8 I    setup-intersections
2 D3 p+ m4 T1 r9 L6 x# h; Tend1 N% \- q6 Z5 R. L: W
其中定义道路的句子,如下所示,是什么意思啊?
4 a: T# B4 ]" k  P+ E  T set roads patches with1 T, O) q* ~: Q: {$ j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# W6 ^' N8 `3 V" _5 j" j: D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# Q7 {! P% i3 }6 R9 Q( D0 w4 m9 r
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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