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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- ]' t( g* U6 ^
netlogo自带的social science--traffic grid这一例子当中,# j5 _" ?& ]' _8 e
globals+ u$ J% z( d% `4 A/ G
[6 M5 W' A: h8 R
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# Z/ a% _/ r  D; n$ g, t
  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 x" U  |- [7 ?
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 n: t8 i* D& [  Y* ]
                           ;; it is to accelerate or decelerate/ g+ y/ o/ _9 g
  phase                    ;; keeps track of the phase
& C  F+ Y& Z( S  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 I5 J# {# G7 C' m: o3 X7 B" |
  current-light            ;; the currently selected light  @2 q' S! E- y, g8 t- ]9 d* g
" _7 }# t3 x9 f) j% M: ^' w
  ;; patch agentsets0 I, P/ l, A: `! S6 X
  intersections ;; agentset containing the patches that are intersections
5 E1 o1 f6 t6 L' V8 s8 @  roads         ;; agentset containing the patches that are roads
$ i1 ^) I1 r/ \2 ?0 H, l]! h0 z6 t% a0 R# k0 }4 z

+ O- ?1 f/ d, S* ]) Iturtles-own
( m! z+ c1 h6 f$ R7 N3 C! ^7 r[* x! B  O; |, c7 T7 H
  speed     ;; the speed of the turtle
; |! z* |' s* Y6 ?6 k1 D  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% p% ]+ a/ P" `1 j  wait-time ;; the amount of time since the last time a turtle has moved
$ O1 G# m- s$ L  P0 Y3 K]* F# z; ^* q. w' ^: F. Q1 w- D' @
$ t# u6 f% B+ ^" n- W# q
patches-own
  U( x: Z! i7 w  \9 S  \6 V[
8 [) Y3 J6 n4 n9 {5 g  intersection?   ;; true if the patch is at the intersection of two roads7 C" k* i7 d- ]5 }, Y2 {
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) [# D& O  \  O3 Y& P
                  ;; false for a non-intersection patches.
4 E: z& X* {0 e9 H8 K+ s  my-row          ;; the row of the intersection counting from the upper left corner of the$ f3 E/ H6 r( \6 \, V- U
                  ;; world.  -1 for non-intersection patches.
) P' n2 [6 W  ~# r" ~% p* i0 v  my-column       ;; the column of the intersection counting from the upper left corner of the+ A( O' }1 f0 b1 Q+ \7 B* h
                  ;; world.  -1 for non-intersection patches.0 V. {. u. b. g' g% A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 X2 M' W4 r( _, ^3 u" E  auto?           ;; whether or not this intersection will switch automatically.
4 n: ?' l7 i$ k0 f2 u; T                  ;; false for non-intersection patches.
' }' }6 N& L3 c' D) V/ {4 t]
" k( H4 u5 N& d& s' R
# |7 I9 Y& n. g2 i# Y& [, M- x: B+ Y$ K
;;;;;;;;;;;;;;;;;;;;;;
2 s' M& q$ m- d& S9 @6 t;; Setup Procedures ;;1 O8 e: [! n) u, }" W  B6 u- J6 y4 y$ R0 b
;;;;;;;;;;;;;;;;;;;;;;3 d( d$ T; U4 s& A! W

  O; [  g9 P) b;; Initialize the display by giving the global and patch variables initial values.' j! N' u3 `8 R
;; Create num-cars of turtles if there are enough road patches for one turtle to
+ q( \1 N. v/ w) G! j;; be created per road patch. Set up the plots.  j% F. |  Z  H0 r- ]
to setup( ]. p% }( V: C5 I
  ca
; ~5 o/ d6 X" l' A) s8 o- c7 \7 r$ i! F  setup-globals9 }! |9 f2 Y4 ?3 m

% J% Z2 L, G$ ]0 o/ }. o; B  ;; First we ask the patches to draw themselves and set up a few variables
( d, x5 j0 @; T  z  setup-patches
6 {  z# Q5 o9 `) {% H% c  make-current one-of intersections: C: k* s+ Q, E2 l/ I
  label-current5 H8 f- ?, a; G5 Q8 ]

. E8 _! r$ i, D9 D: H  set-default-shape turtles "car"
  o. ], {7 g6 h' D9 ]7 A0 N* u3 z2 ]9 N, T0 P2 ^
  if (num-cars > count roads)
3 A( ~; N: S: Y  [. l& T/ f4 o% e3 q0 k3 F9 R5 D" S6 s
    user-message (word "There are too many cars for the amount of "8 X3 |, E, y/ f! U: U. s
                       "road.  Either increase the amount of roads "
+ |& m& P1 {  F/ O! O                       "by increasing the GRID-SIZE-X or "
6 `2 Y, k; C; y                       "GRID-SIZE-Y sliders, or decrease the "6 O) d5 d4 A7 v
                       "number of cars by lowering the NUMBER slider.\n"- X6 P1 v/ Y& R) K& f
                       "The setup has stopped.")
' i! s9 L/ R/ R- [8 `* @; A3 K    stop
- b9 k- S4 A1 W, d5 I: H; I  ]$ j& l% o4 Z# Y  ]5 M2 B' n

# B) T9 n9 r/ I* a  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% v% d! V$ J8 \7 \  crt num-cars) S# T9 x+ ?2 x8 C7 a8 ]
  [5 L! u, O3 W; q, }
    setup-cars3 W3 b5 q5 l7 O
    set-car-color, L4 k8 p" [2 ]+ [' F/ V# l' U0 m
    record-data1 O* N" j7 \9 {% _/ M2 a$ O
  ]0 {/ n! A4 G( L$ ?+ W4 @
& P" m& M7 {- t' e9 m5 o. y* V# |
  ;; give the turtles an initial speed
9 C1 }* D: o" p- n* J. f  ask turtles [ set-car-speed ]! Z+ q7 N5 `2 f# E1 W
5 [$ ~, v1 h& o4 D; j
  reset-ticks* o' y' ^8 E9 K) P' ?: t
end3 O+ O) y  V; |& G7 C. Y0 Y9 w7 G
6 D4 S6 l0 n' L6 }1 s
;; Initialize the global variables to appropriate values
0 q; {8 [: W$ l* wto setup-globals
; }/ \1 H) f5 ^4 I8 W; i. D  set current-light nobody ;; just for now, since there are no lights yet+ e# v8 a) ^! x  ^; c% l$ i
  set phase 0
, E; h2 l) L5 X/ ?0 G" w( t0 i  set num-cars-stopped 0
) v" Y6 I* `# [; z6 ?0 v% i2 q( v  set grid-x-inc world-width / grid-size-x
% B1 v9 X" B- C  set grid-y-inc world-height / grid-size-y
% w7 I) ?( y% v& K; t; Q) e
0 `: F( `1 @* N" I" G* `  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' T, T1 [/ |4 Q1 |+ n% i8 @. i
  set acceleration 0.099( u9 C) k& d+ K: U+ y% c
end6 K; t1 }+ I$ F% ^8 F
7 Y1 M& H. N. [9 M- R$ h
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 ]  Y/ l$ {/ F& c* G/ w" P7 {
;; and initialize the traffic lights to one setting8 v0 c, Z( [) }6 ~4 [
to setup-patches
6 N8 g5 N! ~7 N  ;; initialize the patch-owned variables and color the patches to a base-color+ M, ?( h5 x6 P  M, K$ _9 D
  ask patches
) w8 h8 O7 Z0 i- ?( R, c5 `  [  t$ j- y8 S. x7 M8 C
    set intersection? false6 Z( H$ J+ T8 w; E
    set auto? false2 X4 M. `/ J+ Q+ F& x4 [" j
    set green-light-up? true% g+ Q3 g1 N, A- ~1 _* {# |
    set my-row -1
! z; R9 t  d+ r' P! w% L    set my-column -1' [/ i4 V% w* o: K# U7 U1 r) ]! e7 I
    set my-phase -1
3 A& s) K5 m2 @( W8 ^- Q; b    set pcolor brown + 3
% V3 a1 g, Y, F2 f8 o' @5 [  ]% r$ E- [2 E5 G

) C2 C% P/ }/ Q" T; ^! i  ;; initialize the global variables that hold patch agentsets
6 s+ N2 ^1 C$ b! o) o1 m' P  set roads patches with
8 C7 I9 A1 u2 r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. |, G6 G5 m% c$ j. X; i5 u& f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: q* f+ n% X" }% I; g
  set intersections roads with! b- R5 `3 h! o. Z* v( ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 G% q# X6 m5 T: O) h) H6 N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* S+ D' f6 X  f' I% g

" Y* |% P7 W1 J* [  ask roads [ set pcolor white ]
, n1 x2 ^  Z. F, `    setup-intersections6 O( d  w# b, U3 n* Y+ u# }
end
- S' N7 t% k$ c* x2 I& J其中定义道路的句子,如下所示,是什么意思啊?
- U7 Z' V" b# m4 j0 A& z set roads patches with  b* K% \. @, D% d  W* C( X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) |/ u6 J/ T! T& @! z) l! A( x+ ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. r: p2 \, H* {0 d# O. \% J谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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