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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ s3 `: g1 g; E' Nnetlogo自带的social science--traffic grid这一例子当中,
' [" w5 t& u: a: Q8 w. d. g$ Iglobals
5 j2 \* c7 w% a" q2 U( @% f[
2 K0 T% {) A" y/ l8 y: W  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ _& c, P$ C' f4 ^, G0 c. g  grid-y-inc               ;; the amount of patches in between two roads in the y direction: t7 o, K' \" p9 m* p
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
& a2 l' \0 Z  \& ~                           ;; it is to accelerate or decelerate% P8 E0 p; N2 \+ e/ A8 {, ?
  phase                    ;; keeps track of the phase" D$ A6 Y1 W& }" ^% P! Z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 Z6 `9 t! k1 W, w- [  current-light            ;; the currently selected light
: N3 X9 b5 B) s( |- Q& n- g! Y$ g
& B4 y, }+ x/ n! Q6 S# C$ I  ;; patch agentsets0 l  F+ l. ?1 }( l3 t. I: F1 L
  intersections ;; agentset containing the patches that are intersections
; m) U2 A% k+ _# q& W  roads         ;; agentset containing the patches that are roads
9 ~: L8 y. S6 x& T, B2 }7 G+ W]7 a# Q, v  Y  \  }" p0 _, }
! C, ~) }" n( L* v) z
turtles-own
" M) e, S6 A0 s- q, N; f/ m) U; u; z[& q# Z8 V. E  m( d0 \' o' I
  speed     ;; the speed of the turtle% L# L( m1 f0 `! T5 G$ ~
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. t$ p9 b+ [" W2 _# ?  wait-time ;; the amount of time since the last time a turtle has moved- {% C9 i3 ?5 Q* y0 D1 c
]; ^; G" j. S1 e& \1 i
0 T% u2 Q9 ^! e& u1 j& ]
patches-own
# N) p( G0 b1 @! i, z+ w/ Y[( E7 ]2 B3 w4 g  M( @( ?8 W
  intersection?   ;; true if the patch is at the intersection of two roads
1 W5 C  j1 P' D# `- b) z* `! Q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 A( b7 O+ M. b                  ;; false for a non-intersection patches.$ P: M# u) m7 G" B5 h+ }9 D
  my-row          ;; the row of the intersection counting from the upper left corner of the
- e" \( O. }, u7 M; W7 l' h                  ;; world.  -1 for non-intersection patches.
  O( v2 u7 {5 x; K  my-column       ;; the column of the intersection counting from the upper left corner of the  M" s$ @6 h/ o0 z
                  ;; world.  -1 for non-intersection patches.: Q; b1 [, E8 W+ P  i1 m# f
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 w) U6 e2 b9 O0 A6 E( F  auto?           ;; whether or not this intersection will switch automatically.* z2 L+ Q1 O: f, a" }
                  ;; false for non-intersection patches.; j) M' C4 V. g' p; l8 r/ K
]) N# E! N  v3 n) @5 o, [. ]

- ]) N' n3 F& H5 Q9 V: u  z% g# Y  X3 r% k/ j9 ]. c8 p/ A( g
;;;;;;;;;;;;;;;;;;;;;;
4 y! T9 [% a2 t  X# Y3 c;; Setup Procedures ;;
* L* x- n  r$ Q0 R9 I;;;;;;;;;;;;;;;;;;;;;;
9 N5 J9 d0 N5 D: U- F. [1 B% K* G6 B/ e7 a( @, n4 s/ `3 I6 y
;; Initialize the display by giving the global and patch variables initial values.0 E7 X; b9 P: [3 M% E; ?: T
;; Create num-cars of turtles if there are enough road patches for one turtle to
' J1 T0 H; a: h. j;; be created per road patch. Set up the plots.- v* B# X, f) L; m9 o2 k+ Z
to setup
% ?9 U1 G" j/ X- ?/ ^* j  ca
8 w( J1 U# D9 _4 B  setup-globals2 b( R9 D( T9 s8 D! N

2 e3 E: V/ I% ]; C% A7 A7 |  ;; First we ask the patches to draw themselves and set up a few variables
/ H+ T6 I  O: m# `: ]  setup-patches
; U9 s8 |1 E: m  make-current one-of intersections9 i! H7 J$ M* F7 V5 s8 T
  label-current0 z% w/ e8 b" ?% X

5 d5 c3 h3 [2 J: y3 c  set-default-shape turtles "car"; M  I; k4 x+ q: ~
7 v9 d7 ^/ W! I+ o; O
  if (num-cars > count roads); S. ]. r4 n# i
  [  F, X4 }6 j9 R# R
    user-message (word "There are too many cars for the amount of ": Q2 M# o/ g5 y& X% p( G( _" ]( @4 `
                       "road.  Either increase the amount of roads "
( L0 M  K. z# @# o9 [  W4 Z# x                       "by increasing the GRID-SIZE-X or ") ^3 K$ N- H, U2 x" r1 m: {! s# E
                       "GRID-SIZE-Y sliders, or decrease the "1 x) @/ X. F3 E; Y( W% ^
                       "number of cars by lowering the NUMBER slider.\n"5 n& @" Y2 N( g4 @% z3 E# w* {+ A4 {
                       "The setup has stopped.")
- z( l# N$ A! T" A! i* e    stop
* ?# J0 d, K  t! N- `6 K; h9 c& a  ]; ?2 u$ G6 {2 P9 j: y3 i

: [" S2 C! J  i/ I3 F- d" H2 z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 q$ f( l- h6 U' I+ A& O3 @. m  crt num-cars
( B" ]  h% |1 G9 w1 f3 w) H  [
5 b- C) e. d- W    setup-cars
- z8 B, w7 p; u! ~% _3 }    set-car-color
3 c( e- q+ t( P* b$ T$ o    record-data' w8 F) C* y$ _6 y1 C
  ]3 _' v% F! ?' c' t" |

, j  |5 `' X5 H% \+ ~" c3 C) P  ;; give the turtles an initial speed# f2 R2 }- d6 i( k8 [
  ask turtles [ set-car-speed ]# w% e4 l7 O# S- n3 X' a! i
( ?8 {" o, t& E1 `" `
  reset-ticks7 ^" J9 Q8 b6 |0 {# u7 I) _
end  Y9 D5 L$ e$ H7 y. D! q
5 w3 H! B7 Q% I! }; H3 Q8 k
;; Initialize the global variables to appropriate values- m9 {6 U0 |% i; L- m2 z
to setup-globals2 ^. D# [& I4 y6 T, h
  set current-light nobody ;; just for now, since there are no lights yet( y  c, c" x1 b8 n6 t
  set phase 0
; a" L0 l* q% j+ S  set num-cars-stopped 0
9 N+ `7 L) K& N  F: p, m  set grid-x-inc world-width / grid-size-x8 y3 q  V# ~! t, L1 f
  set grid-y-inc world-height / grid-size-y; ^/ e' e5 r) B9 u
! u! W- D4 C4 I% Z$ B
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary1 P, A: G9 _2 i5 K5 V
  set acceleration 0.0993 d- w0 H& F& ^  N
end
/ |( k3 x# K# z) n5 ?# p) @/ f
3 [  U8 v1 e! t  G' g;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& P/ g! F  a; n  M' ~5 X
;; and initialize the traffic lights to one setting
  L0 X7 a5 F7 [2 H0 o4 Yto setup-patches
) h. P3 o8 W' A; Q4 s, H% V8 }  f' M  ;; initialize the patch-owned variables and color the patches to a base-color
* u7 d# T& }8 z7 s% k0 L) o  ask patches
2 \+ x5 E6 T/ U  [
6 k4 }% p1 ^* h# r( z" J9 U    set intersection? false
5 u' \" k7 s( J# P+ E- E9 V3 b    set auto? false
* I+ z7 o6 z7 M, g4 _$ N9 G    set green-light-up? true
& i/ ~. e/ @3 g, P: J" c9 z    set my-row -1
' G: Z8 [: W5 g" m7 U8 ^) R    set my-column -1# m, p' ?9 j& Z' [5 }' `! |
    set my-phase -17 Z0 W1 ~" x2 V# [  G+ b
    set pcolor brown + 3
. A: T3 @3 M" X: A" [! v9 x! N- i  ]
2 N7 _+ ?1 Q5 F- n: J- |, k) n
' @7 |1 R( ^" c, W  ;; initialize the global variables that hold patch agentsets
) W* \" n# C- z9 r$ J  p  set roads patches with
  B9 L; h, f1 H. Q0 N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 A5 x# B0 q4 ?1 J) m4 J; r5 b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 k+ z' F$ O  r4 o0 v* A  set intersections roads with  d5 _* K7 J% u+ y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: F  W& k" y8 A6 ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 E+ z4 V8 ^" W& \
% u" d! ?7 z: Z& @8 z" N
  ask roads [ set pcolor white ]( M* d1 Y0 s, z% {
    setup-intersections
4 o* T4 k9 ?+ M/ Bend
, ?$ D. u+ |* z; c3 V5 T其中定义道路的句子,如下所示,是什么意思啊?0 A/ Y% v' B: {: Z
set roads patches with0 A- l- J$ _. B  I% B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 q0 e) q7 Z& Q+ ~; @$ W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  I% J+ ]5 B1 p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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