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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% B7 L- g+ Z" C/ e% L
netlogo自带的social science--traffic grid这一例子当中,
$ {3 E! c T. o yglobals1 }7 o2 `" N: U& F( R$ d
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grid-x-inc ;; the amount of patches in between two roads in the x direction
9 F! O% r7 W* Q# M+ t grid-y-inc ;; the amount of patches in between two roads in the y direction
4 h3 g2 I5 L6 L* w9 Q; Y acceleration ;; the constant that controls how much a car speeds up or slows down by if$ B) i! y" h$ T
;; it is to accelerate or decelerate1 T- o& T1 Q% D
phase ;; keeps track of the phase
- z/ Y" F4 T* F5 a2 B% `, r6 b num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
' b' ]1 v' h9 a0 J9 }! S0 K current-light ;; the currently selected light
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;; patch agentsets) ]; T( g6 F$ V+ _( E
intersections ;; agentset containing the patches that are intersections
% Q0 g4 O' e6 l8 v! c: L roads ;; agentset containing the patches that are roads
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turtles-own
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speed ;; the speed of the turtle
0 k t8 X0 Z; m1 \0 B' j; Y! N up-car? ;; true if the turtle moves downwards and false if it moves to the right
K7 z. B) T1 } N9 n- s; ^# f wait-time ;; the amount of time since the last time a turtle has moved+ U* e" l6 ?1 F+ @3 j
]
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patches-own6 Q1 Y- V6 D+ q8 a. Z0 {6 O
[
% j h: K U% b5 ~. i. G2 Z intersection? ;; true if the patch is at the intersection of two roads
# e$ D1 D2 _& c" C1 Z2 K, { green-light-up? ;; true if the green light is above the intersection. otherwise, false.
0 B& e+ x' T4 } ;; false for a non-intersection patches.& ]5 o \ Z5 X2 \+ [
my-row ;; the row of the intersection counting from the upper left corner of the! N7 _. ?# O# n( H' {, ]0 Q
;; world. -1 for non-intersection patches.
- q% U0 G8 b5 j& c Y4 n, [( j6 D my-column ;; the column of the intersection counting from the upper left corner of the$ G9 B! Q1 t: T9 a& X$ C6 b
;; world. -1 for non-intersection patches., K) e& g# P# @
my-phase ;; the phase for the intersection. -1 for non-intersection patches.9 G& x- V6 J& z, M- }
auto? ;; whether or not this intersection will switch automatically./ @1 I8 p6 c+ ?+ z4 I5 I+ v/ m0 U: {
;; false for non-intersection patches.: o3 X. @" o" C& U' X% R
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;;;;;;;;;;;;;;;;;;;;;;+ g5 v/ C8 ?' x4 W- U' h ], [
;; Setup Procedures ;;$ g' R2 y; p! K/ J' \5 {
;;;;;;;;;;;;;;;;;;;;;;# K9 c, H* H/ C k b
; }* P! d9 n: R8 ^+ \( A1 @: x;; Initialize the display by giving the global and patch variables initial values.1 d/ ]! B+ q# C( d1 L" u6 z
;; Create num-cars of turtles if there are enough road patches for one turtle to+ B6 J8 T* e! H8 M( G
;; be created per road patch. Set up the plots.
: W6 s5 z2 s. K6 q# @to setup" @1 X! I3 S% w5 q
ca
. X& i/ {4 I. B. a setup-globals
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, R4 o+ f! R0 u% \0 [ ;; First we ask the patches to draw themselves and set up a few variables$ d' t3 \) W% j9 ?
setup-patches
( i; `* |- P" u3 N make-current one-of intersections. u; ?5 F5 T5 c9 _# w9 L5 ]) m) j/ p- A
label-current
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set-default-shape turtles "car"
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if (num-cars > count roads)# }) S/ q, | r4 k: {# q* w8 ] C
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user-message (word "There are too many cars for the amount of "/ C" g0 z* X7 Q# s! n/ L, |
"road. Either increase the amount of roads "2 m F ]6 G+ p% j
"by increasing the GRID-SIZE-X or "
0 @% e& h# q; L "GRID-SIZE-Y sliders, or decrease the "& d) U! u: m, A5 J: q& O$ h$ t
"number of cars by lowering the NUMBER slider.\n"& N1 H) n) O: |1 v3 c" W
"The setup has stopped.")8 F% Q7 @0 I. V7 u! Y6 Q
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 i+ M: W/ m$ {7 A) G5 x7 M4 D$ _ crt num-cars! O4 f, O7 m5 I7 S
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2 Y- A& q+ W# b5 Y: U9 } setup-cars; T- o+ I2 j* r
set-car-color1 w3 r7 J5 V) L `( |4 }
record-data: D6 Q" @, o Q" S: s9 p
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+ ~9 F- f- C* h) `, f( t0 I- X ;; give the turtles an initial speed: ] v1 W+ m4 o+ t- L9 J
ask turtles [ set-car-speed ]
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V9 R9 w. ?* G, v, [9 ` reset-ticks, a$ _. d1 E+ W7 n: s
end. c. E L& F2 b4 a; Z/ d ^
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;; Initialize the global variables to appropriate values
* O" F+ M9 G$ _to setup-globals8 { @9 o- U$ i* ?8 x% d( l
set current-light nobody ;; just for now, since there are no lights yet
) L5 y3 D/ D+ u; W$ ~" X2 m set phase 0
$ @' b& l/ J ]+ [3 x set num-cars-stopped 0
; s8 d+ C0 e/ D7 M) m# g+ c set grid-x-inc world-width / grid-size-x
; P( W7 b9 F. S set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 U6 {0 j; C2 D. ^6 w' Q& J set acceleration 0.099: T9 S0 j) }3 g: n4 S# G' v1 i
end
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: o2 C: `' |+ Z0 D$ B;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. l: O8 o% b7 N; K;; and initialize the traffic lights to one setting
" v& v8 S) L+ g& S4 u; n6 eto setup-patches6 G0 i+ [9 ^/ P5 V T) e
;; initialize the patch-owned variables and color the patches to a base-color
9 l1 s* w) W. r' a. u# A ask patches
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5 q& Y- ]! ] R# e) p: z set intersection? false$ E; @ I' n' b- K) }* q& m
set auto? false. F7 v o8 p9 M, n
set green-light-up? true" J7 h1 }- l4 H& x; J
set my-row -1
8 t4 f2 S9 L; o# w3 d3 Z( y( w, P" B set my-column -1
) m/ U1 K8 i1 L, _' E+ m# P8 p5 Y set my-phase -1- V- p0 p7 W" }4 b' |; o
set pcolor brown + 3
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7 L- ~" s7 G; \* v! j ;; initialize the global variables that hold patch agentsets5 c1 o7 L$ B8 O
set roads patches with
. _/ o0 A. n: y: f) Z& } [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& I; k$ ?: ~. |; S; n1 b+ {
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* h1 O3 _* I) r/ J% L3 r5 ` set intersections roads with+ y1 J& U6 E, n9 c" Q+ M
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* ~: Q/ R9 ]4 W6 N- {/ @ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& b6 g% ?' g' m" n H* }
2 w+ T. [1 M3 R+ {" F ask roads [ set pcolor white ]
+ d* S+ D4 l; L, O! S% X' Z setup-intersections
' e4 u/ _# W4 X- Xend
9 t9 g/ {6 G0 y1 I& g6 p0 }其中定义道路的句子,如下所示,是什么意思啊?4 p; U3 i# ?$ h: @7 J
set roads patches with; u; l4 b+ X0 w
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 ~5 d0 \0 M) s) @) n
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' W; a! N4 M+ r) @8 A! t- W谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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