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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
d. t$ t. ]6 l* anetlogo自带的social science--traffic grid这一例子当中,2 I1 b! @( C1 o( W
globals
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% Y: u% a, k+ b0 ` grid-x-inc ;; the amount of patches in between two roads in the x direction
% m0 c: E D4 m5 e' g grid-y-inc ;; the amount of patches in between two roads in the y direction! ^+ V6 V6 f2 ~0 {
acceleration ;; the constant that controls how much a car speeds up or slows down by if# m5 _0 \0 Q6 ], f$ ^
;; it is to accelerate or decelerate$ ~! o3 ^( @! \ g3 ?4 r9 C+ t2 ^0 y
phase ;; keeps track of the phase
4 E8 M9 m. m/ ?$ C3 { num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
$ R2 H5 x* X, B9 C" u current-light ;; the currently selected light. [* O( x M$ Q, e$ M4 q, e0 x M
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;; patch agentsets9 {8 @8 b$ q$ X, x2 O& m$ n& {* c
intersections ;; agentset containing the patches that are intersections H Z+ @, z/ e
roads ;; agentset containing the patches that are roads
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turtles-own; m' B' T# t4 T: ~' p: ~
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speed ;; the speed of the turtle
Z, P3 W1 o. e7 N: y( a up-car? ;; true if the turtle moves downwards and false if it moves to the right! X% J* J2 \( \
wait-time ;; the amount of time since the last time a turtle has moved
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads
/ h5 R* D$ B5 F' [) l green-light-up? ;; true if the green light is above the intersection. otherwise, false.
7 w: }/ Q" k- o' b& C: `# U ;; false for a non-intersection patches.( U! r, C' E8 {" s2 V' q" I
my-row ;; the row of the intersection counting from the upper left corner of the
' k- G7 x. B$ L& Z- b; A+ W2 o ;; world. -1 for non-intersection patches.
7 Z2 w) Y6 G) a2 T, F! M my-column ;; the column of the intersection counting from the upper left corner of the. x' G- D: i) }
;; world. -1 for non-intersection patches.
+ f- Z8 E6 ?9 U my-phase ;; the phase for the intersection. -1 for non-intersection patches.
# g( F/ b, X' s8 _$ }! t auto? ;; whether or not this intersection will switch automatically.; B" T# ]7 v9 g5 o7 @8 n8 ?0 F
;; false for non-intersection patches. V; y) k. B/ @
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! f0 z: Y" w! J1 O1 b7 J+ _3 N) v6 U;;;;;;;;;;;;;;;;;;;;;;
/ g5 l) G- g% v" _0 X3 V2 P;; Setup Procedures ;;8 H% k/ W- T1 p8 t3 C7 [
;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
+ m/ J4 U# J* G6 K8 R;; Create num-cars of turtles if there are enough road patches for one turtle to
! o6 y1 j% Z8 F5 W;; be created per road patch. Set up the plots.
* e! a* L- G. |7 q' G% q6 sto setup. P, e$ [1 N/ D6 e5 q6 z1 @7 U
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setup-globals! v' C' d, |7 d% F1 e" ~& H
0 P) a6 ~4 i' p ;; First we ask the patches to draw themselves and set up a few variables- I$ _. ], k$ w6 b
setup-patches I- w0 v0 G' r7 i
make-current one-of intersections
! h b) Q# @% Z% U( m5 { label-current9 c0 i! P3 X3 l- e2 }
' D: d; o+ f% w0 O8 X set-default-shape turtles "car"% P4 ]$ b# y, T3 H( v
' P5 [& c; }& u4 {. ?) e H1 w if (num-cars > count roads)) @3 ?6 i) |0 S$ Q. O! D( G
[
; K2 N& j8 p- L2 e+ k user-message (word "There are too many cars for the amount of "
) j# s2 |, G& C$ D "road. Either increase the amount of roads ") R$ t7 A) D0 @6 W7 ~2 Z' b3 Z- ]
"by increasing the GRID-SIZE-X or "
! m" b' h- X: F, s" _. R3 F "GRID-SIZE-Y sliders, or decrease the "5 w. ^ q' z5 ?( W! F/ n% u7 C
"number of cars by lowering the NUMBER slider.\n"6 W& v. R3 H, o. x4 ~
"The setup has stopped.")
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6 R0 [" r* C) a; V5 z ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 \* M- o" S' ]/ T# q: H
crt num-cars {; l% Z, n5 Z3 {
[
, J/ _: f7 { m: n setup-cars
( _# }0 H+ _+ Q, t/ z1 i2 t E set-car-color
$ C# n; \9 q2 M I4 o- d6 ]5 Q) Z record-data& L: P+ ]- {' N7 V; J
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6 T% Y: V5 E5 L ;; give the turtles an initial speed% ~: [! ^9 _4 [" b, {
ask turtles [ set-car-speed ]( E2 d1 a' q: S- f
5 G# G$ V6 I) J/ I, ^0 X/ x reset-ticks' Z5 A9 \8 Z/ @% O3 z
end
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& x2 I5 D c; i( ?2 L;; Initialize the global variables to appropriate values0 l- x! d0 T/ `4 O7 {9 X D
to setup-globals4 @( M+ K) O' q& A& S
set current-light nobody ;; just for now, since there are no lights yet8 I6 m; L. V5 C% } ^' Z
set phase 0
7 J% s, i2 J8 q+ C- T set num-cars-stopped 0! j- x/ v& f1 j
set grid-x-inc world-width / grid-size-x
+ A J5 o- F+ V, a" b; g# g2 B6 W4 L set grid-y-inc world-height / grid-size-y; x- T$ u$ F* {" W
( n+ S2 E; d v1 e ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 F: _" t. _, D+ x z8 Z" }
set acceleration 0.099' m( N: ]0 H- m( l+ I% u4 v
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 x4 O7 f9 _! ~1 h& W5 ~5 u
;; and initialize the traffic lights to one setting: t, O( A. J$ s i1 j# W( n
to setup-patches5 O; K( N* G6 H
;; initialize the patch-owned variables and color the patches to a base-color
( o8 z& |6 q. B6 x! \* B/ F5 @ ask patches
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set intersection? false U* o1 N0 _- I5 a
set auto? false0 S0 K. `; e; X* A
set green-light-up? true" f9 Q, X7 j1 r
set my-row -1% x4 ~, V9 Y+ k$ O8 }6 x* W c& p7 S
set my-column -1
3 H( s7 c' z; P8 J) o0 z0 d3 O1 r+ Z set my-phase -1# M. {* @& z d0 e J' j
set pcolor brown + 3
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; K. K4 n0 ~" i0 d5 U ;; initialize the global variables that hold patch agentsets
. U7 E) m; _9 ^: h set roads patches with. |6 h2 d3 Q, J" J# d9 o
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& [! E4 Y1 |: G: x- o( m' N (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 s% l; \: T2 Y0 ^
set intersections roads with; u2 R6 v9 [9 j# G
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& ?3 ]# J W c% c (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 D2 X. f0 l$ o! ]
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ask roads [ set pcolor white ]: o: H4 C# c; Z. v
setup-intersections) W- ~5 [0 K& x2 [- R% `1 s
end+ N, j; Y% ~9 ~/ W/ e9 d3 T, [
其中定义道路的句子,如下所示,是什么意思啊?& Y, ]/ s: d; \- f" d! e) j
set roads patches with
1 [4 M H0 D+ c0 h% r- b [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& e2 Q+ {+ Q0 G# ~: U: x (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( K1 B" ^; S" }* E谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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