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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 f* X1 g6 C) P" I/ m& J" S
netlogo自带的social science--traffic grid这一例子当中,7 m, J, }) D6 x4 q: l
globals
. R7 B5 a% l5 I) V[
5 r! O: l7 o: Z! E! q7 U1 \* T  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 E  d8 {8 r$ z* A
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
, P% i$ L2 R) g, p7 P( ~  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 @) D, ?0 q0 o9 e
                           ;; it is to accelerate or decelerate
1 q' A1 R" d: E: k4 T7 ^; D" B  phase                    ;; keeps track of the phase2 X0 V% R  {5 o0 b6 o
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* ?0 [* C5 K5 v1 B& `  current-light            ;; the currently selected light
; l% V  _  z1 L0 ?0 B9 L' n3 j/ F, E* \9 T
  ;; patch agentsets9 q0 m, ?7 I1 C
  intersections ;; agentset containing the patches that are intersections
) ]  d2 W/ A9 x. c- z. m  roads         ;; agentset containing the patches that are roads$ j6 t& D: W" c9 k  E$ A9 C
]  w' C3 T/ e2 h$ E( }5 Y$ s

" Z$ p  W9 l/ Xturtles-own
. f  S7 q$ Z% O. M' H[3 r# t8 J( y  J. f; S
  speed     ;; the speed of the turtle+ _2 U6 ]" t2 W* C0 z$ G
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& j$ q* [# D: x! g
  wait-time ;; the amount of time since the last time a turtle has moved( J9 f' X# H. ^- t+ O. Y- M- D
]: ^% W$ e) W( _3 D

5 ]; \- b1 D" J1 U4 c9 b# Apatches-own! a/ D2 r! w/ O! S1 `
[/ ~2 F$ p. I3 J2 m2 s5 Z
  intersection?   ;; true if the patch is at the intersection of two roads3 N: L& a; e" |' B3 I% e8 p
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# P4 b3 J* O7 ~5 E+ t/ h                  ;; false for a non-intersection patches.9 y+ e* p5 d. R5 u4 @
  my-row          ;; the row of the intersection counting from the upper left corner of the0 c3 m2 I: L5 T- |4 ?1 C
                  ;; world.  -1 for non-intersection patches.* z5 F$ Z3 }% L; {5 \& k
  my-column       ;; the column of the intersection counting from the upper left corner of the
; r0 Q1 B+ j' ^% j2 u: b- m                  ;; world.  -1 for non-intersection patches.- S( @! d* b. M& r
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; g, N2 Q& t) D! U
  auto?           ;; whether or not this intersection will switch automatically.$ ~7 {7 ?" Q1 `: y7 {( d& C
                  ;; false for non-intersection patches.5 k; Z& X- X4 g9 |8 P, {
]. N' U" Y. \2 o- Q0 `' b
/ Z/ p. n! A; |2 c) R4 V5 ^
8 S$ w/ B# F# s7 \# T
;;;;;;;;;;;;;;;;;;;;;;
. F: F0 D* U) V- [;; Setup Procedures ;;5 M7 y/ x2 n/ F
;;;;;;;;;;;;;;;;;;;;;;
+ {$ A; }4 e) Q$ l
* J, k/ v9 I. R/ G& M;; Initialize the display by giving the global and patch variables initial values.
: k. b4 p, O2 j;; Create num-cars of turtles if there are enough road patches for one turtle to- r% F: O/ B0 f1 R8 Z, a
;; be created per road patch. Set up the plots.
1 Y2 X; o1 ~. }0 Eto setup8 }# ^: M/ k% s) l6 v3 H* u4 J. q
  ca
/ g; P5 n+ D9 w/ F  setup-globals4 ?- T% n1 e; a2 D
# n$ M" o1 f# {: Q. n9 y
  ;; First we ask the patches to draw themselves and set up a few variables
7 O& F$ k( ~. t! ?, M' }  setup-patches# P$ w+ h/ g3 y/ I; a
  make-current one-of intersections0 A8 z" p4 U$ {- G
  label-current
3 ], b: N/ S) k3 }0 X+ V; L# k1 v! ^8 |; r" P6 l5 }3 F
  set-default-shape turtles "car"
1 b4 I7 R' q8 V; Y7 Y5 Y
( j; h+ ~, ]! s- m- }  if (num-cars > count roads)
, o: b  q- @) G5 Y  [
6 b8 ^/ h% Q- b- N2 o) ]    user-message (word "There are too many cars for the amount of "# z9 c) H+ B" `5 p5 N, o7 x" ?
                       "road.  Either increase the amount of roads "
0 Q* T) o- e% x/ m' `/ C9 w                       "by increasing the GRID-SIZE-X or "7 k, R3 C+ W6 o! n/ T' h
                       "GRID-SIZE-Y sliders, or decrease the "# G1 ~4 A8 [2 H1 ~, [6 R
                       "number of cars by lowering the NUMBER slider.\n"9 }$ E  S6 X/ x' n. K3 y
                       "The setup has stopped.")
5 c* ]7 a. C2 u' H    stop, Z6 ^. M. P  j
  ]; ^' l+ S9 ]7 c, B

/ ?. S. a+ D& F2 M$ Y% Y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 x/ j4 {: u* j' ^8 |& ~  crt num-cars2 b! g, |2 Y6 A5 h3 t& e
  [
7 t- _0 C- p$ y( V4 W8 o& n    setup-cars5 F1 i. F/ h3 M( q- ]% u3 p
    set-car-color- f+ ?7 c; r( a3 t- O. k
    record-data
, a* y. I3 `+ j+ K  ]( T9 t& H& s+ s$ y
& |0 J' [+ f1 q
  ;; give the turtles an initial speed# e4 S0 o$ V- w) A7 _4 I2 g
  ask turtles [ set-car-speed ]0 K# u% n" F6 u( c2 S! i5 C7 m

7 D( |# t$ @% g* P8 C  {: l  reset-ticks9 k0 A% J! H, [* ]  E
end
6 }0 q& ^$ j5 ?( u
/ O5 \+ r' U6 t/ t;; Initialize the global variables to appropriate values
4 K& q0 d% N, y8 V" Jto setup-globals
7 ?5 K4 }! f. {; ^) ^% a- b* j  set current-light nobody ;; just for now, since there are no lights yet
6 j2 s" x$ f1 v2 E9 G  set phase 0
& u. U% F7 U. Y! T; }/ V  set num-cars-stopped 0, F" R6 m* u( J' M
  set grid-x-inc world-width / grid-size-x
& B7 E" z* ~8 v  _3 V# e3 s  set grid-y-inc world-height / grid-size-y( Q/ S) T$ n  s3 P) L* A+ ~  [

' L4 Y2 ], R1 w7 g5 G& {4 v6 i2 b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 w8 i& ], ^7 {/ G  set acceleration 0.099
( N* g* Z) P: uend( E/ M8 E  n6 j* ], g/ `

$ N6 r7 @) p! V% u; a+ |;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& d  R. t$ [0 A6 q" b
;; and initialize the traffic lights to one setting! m# V( [$ I) X4 e6 t% E" G8 |1 H
to setup-patches: S* U- m9 r8 ^4 m$ V. L
  ;; initialize the patch-owned variables and color the patches to a base-color
8 s! w  N6 B- n0 |/ m  ask patches& @" ~( x7 z/ A1 K) D- V9 Z) p1 R: b
  [
3 ?, y$ y: m# L- C# C    set intersection? false
+ ~, s6 K1 R7 b    set auto? false$ N$ w/ ^9 M& V* W
    set green-light-up? true
+ q7 U. Z( G1 C    set my-row -1
8 Q( S# k6 o: Y2 ~    set my-column -1
  z8 e% g, G  Y9 ]( R* \    set my-phase -13 X6 p: ~8 A9 e7 L
    set pcolor brown + 31 s/ g9 u; ?1 [$ f& }1 t6 e/ Y
  ]
6 [$ S0 w& L. ~, a
2 [& k2 {3 s4 m2 E% d0 m. J  ;; initialize the global variables that hold patch agentsets& O" o; ~. p8 h  W% ~
  set roads patches with; J- |/ E9 G: `& U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 a- Y' Z% J3 `5 ]4 O% M0 C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 d4 U; W! a/ a" x
  set intersections roads with8 x+ m3 C0 E1 S, e, z+ b" E2 k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) `6 X; y) ]; a  [- }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 l2 F2 l9 c+ c; P8 z! C

2 w+ Y3 x1 k8 F3 d& m/ c5 e6 S4 F  ask roads [ set pcolor white ]" ]& T4 n) q) S- q3 z3 _$ e
    setup-intersections
* u/ b/ \+ t" B. c6 V2 t$ h& zend
$ {! h/ `7 j0 F其中定义道路的句子,如下所示,是什么意思啊?9 u* t5 I+ `, `
set roads patches with3 u3 E! g" S/ X0 i! h7 z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: }' F0 R" u( v9 z6 T& R3 A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( m4 N8 q% I2 ?$ E& E& p- t谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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