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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。# l% i3 B2 N; G B
netlogo自带的social science--traffic grid这一例子当中,7 ?& e. r- \/ n* u
globals* Q9 Y* X8 U" Y w! H
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2 h! g) i6 A; j7 j& R7 o! |6 E4 { grid-x-inc ;; the amount of patches in between two roads in the x direction
8 ]8 W3 x4 R( k grid-y-inc ;; the amount of patches in between two roads in the y direction0 r7 r' a* _$ ^. V+ Z7 q( m
acceleration ;; the constant that controls how much a car speeds up or slows down by if/ K- }% ]9 y7 T4 l# V7 ~' S" T
;; it is to accelerate or decelerate
7 L4 n! C2 q& a3 k: }* w phase ;; keeps track of the phase' p& R4 x+ z' D8 T! c t6 F
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
* k: m' t$ q7 G current-light ;; the currently selected light5 ]8 ?4 _' a' b8 y5 c2 p% h
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;; patch agentsets
, X4 _4 U( W* ?; g% ?: a intersections ;; agentset containing the patches that are intersections' h6 w% U4 E0 W. ~- X- _7 |8 A
roads ;; agentset containing the patches that are roads
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$ T- r2 M. n. K8 \7 d2 J. [: lturtles-own
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. F+ O+ U% O4 U; j: `3 c1 {, |; k speed ;; the speed of the turtle
' R5 _. i8 W: D B% C+ E. ? up-car? ;; true if the turtle moves downwards and false if it moves to the right
& d% N! Y* n# q( Y; D4 r wait-time ;; the amount of time since the last time a turtle has moved
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patches-own
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( w1 h) I; x4 N. [ intersection? ;; true if the patch is at the intersection of two roads
( ^5 [) y4 D- C green-light-up? ;; true if the green light is above the intersection. otherwise, false./ S, }3 Q8 m: X+ Q4 j
;; false for a non-intersection patches.
+ t, d5 ]" V0 s% K& v my-row ;; the row of the intersection counting from the upper left corner of the9 |$ _! |$ ~* D
;; world. -1 for non-intersection patches.
' L$ e. T3 ~2 y3 S my-column ;; the column of the intersection counting from the upper left corner of the
: o! S0 \9 Y3 m& H8 c ;; world. -1 for non-intersection patches.
& a! f9 Q) \5 f my-phase ;; the phase for the intersection. -1 for non-intersection patches.5 P9 s. c& u1 F' |8 j3 ~/ \+ [# V
auto? ;; whether or not this intersection will switch automatically.
% }) K2 l2 ?) h/ X9 l1 v( N# `& O ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
/ M/ s; w7 @$ s9 ~' g" ?0 y;; Setup Procedures ;;
+ }) m3 V5 P$ I- b; w4 u% j, o;;;;;;;;;;;;;;;;;;;;;;1 E9 x3 g+ a$ |, R! S9 n; s Z
! p# S5 h+ {# t! K: Z0 @;; Initialize the display by giving the global and patch variables initial values.2 ]$ j. o) `7 k& [, g8 X
;; Create num-cars of turtles if there are enough road patches for one turtle to, _" a4 J2 z9 d1 U
;; be created per road patch. Set up the plots.
- U" P* g. [7 O; z2 jto setup
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setup-globals
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;; First we ask the patches to draw themselves and set up a few variables4 }0 [ \. W2 Y; s5 \
setup-patches! ]% I3 y- \! L+ a
make-current one-of intersections
) O, t$ K3 j) G" u+ m% O label-current
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7 Y* I- I& m$ g5 h& w! L7 T set-default-shape turtles "car"
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if (num-cars > count roads)' \! T, v( J- V/ e* t
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3 |; O/ O1 n( M user-message (word "There are too many cars for the amount of "1 ]0 G5 h' B9 Z7 w0 w
"road. Either increase the amount of roads "
' H- W) I% r6 M( F" Y3 X4 m5 Z7 M "by increasing the GRID-SIZE-X or "6 m2 V b. H1 B {! F9 u; d
"GRID-SIZE-Y sliders, or decrease the "0 k5 ?5 ^, q* t) G8 A
"number of cars by lowering the NUMBER slider.\n"
1 b+ ]( X) P3 }+ h1 K- H, c4 p) O "The setup has stopped.")
2 J/ B% h0 q" g8 Q& Z# a2 ] stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& H5 A" U# n% H, l/ V crt num-cars0 T) m# L& {( e/ q2 t v
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: X0 f0 `- B! E setup-cars
) C k" y/ i' Q8 ?, H set-car-color
8 b6 Y- i) b5 V. E5 U3 { record-data( E4 O1 _2 G, w
]
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! W0 W3 d& ?% y3 L& v ;; give the turtles an initial speed3 S% ^3 E% w. ~2 C/ `4 k8 ]4 F
ask turtles [ set-car-speed ]5 c2 {/ U2 j3 g5 i, ^ A& G
8 p' l- A( p6 J; y( c4 n reset-ticks
. ?8 h+ |4 N1 U e3 d, W6 U5 `end8 E1 e3 l' M: T, m+ \( p3 r7 `" j0 @
7 O0 r" w, G& m+ k;; Initialize the global variables to appropriate values
2 M0 R' T- Z: T. `0 oto setup-globals
- a7 D- q0 A: W' A/ `5 ^% y set current-light nobody ;; just for now, since there are no lights yet0 ~8 I5 e* Y4 C
set phase 08 i/ S* g; w5 b* q- I7 _+ z# b& r
set num-cars-stopped 0
- i% \" Z1 [, c/ m" k! S- B set grid-x-inc world-width / grid-size-x3 T1 D) b: l6 J
set grid-y-inc world-height / grid-size-y1 X2 G, f }/ a7 X
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! F5 u' O! ?! V; t. B set acceleration 0.099
: A3 d, y. c3 x( T% n$ B2 [0 h2 bend
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 j$ W0 Q2 \% `3 g( v5 S3 D' X! A
;; and initialize the traffic lights to one setting0 n1 a: x) L% v j! V
to setup-patches7 G6 q+ T( w% A4 o; E; j6 K2 E; y
;; initialize the patch-owned variables and color the patches to a base-color6 t H, q9 |* D5 @1 n& V
ask patches
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f C( I. Q4 z E- A set intersection? false
! { q' Z8 e4 V) M) { set auto? false V2 ~+ S9 |/ y3 m* ?! ~8 q2 [
set green-light-up? true$ Q" Q: Y1 d- W( M( e: Z
set my-row -1
9 @$ V2 A' C) N- o set my-column -1
% m0 {5 \( `: z* c. j set my-phase -1
3 D' z4 M i* Z* X3 ^ set pcolor brown + 31 x8 ]! C- R; `) L2 i
]
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/ ]- V: |5 D, x' V ;; initialize the global variables that hold patch agentsets, [! v" m4 C+ Z& D2 i
set roads patches with, x9 m" N$ x* F& [& y3 C
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% M5 [- [9 h, }
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 E; F" T0 x7 h* ?# u! d0 `$ [, g" Z2 Y set intersections roads with8 F0 q! @4 _! c7 D k+ Y
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 R9 O K' m9 [2 p v( \/ u9 a1 Y (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 \; K. g( W z" S% ?* _; M+ a
& W, A0 [! J" b ask roads [ set pcolor white ]
( B# Z" N' a+ ~8 ~+ U: S3 \ setup-intersections$ x4 W! J+ p3 s+ X9 }
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其中定义道路的句子,如下所示,是什么意思啊? B8 U; e/ q' @4 V6 P
set roads patches with
& N) s$ e* o. g1 A) c8 T g [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# o# u" m- Y4 v: A6 `' T& N
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 E3 D1 u# }" Z# h4 y! @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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