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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。* Z/ t6 p* @; u, g) u- b
netlogo自带的social science--traffic grid这一例子当中,
" ^- W- Q! G  S& E: \' ]% tglobals
7 R% g: ^; ^# V9 h& ]0 A" k[2 C$ _/ `* I6 s6 E
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 t% ~3 U! E, h& x& ?3 W  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ t+ k/ k& j4 ^( @0 j: H
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ B6 h. G5 `- F: ?$ x4 V# ?& O                           ;; it is to accelerate or decelerate
- l: ~! i4 M2 X$ L( ^! j. @  phase                    ;; keeps track of the phase/ q; g8 K8 C8 {9 S6 n
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ P& d9 L% s! }. t1 Z2 J  current-light            ;; the currently selected light
- Z8 s, \" e0 R3 D; O6 a1 j
6 U4 x, z9 x3 Q% l  ;; patch agentsets
: x5 H! G& {% w& {- u( z* M  intersections ;; agentset containing the patches that are intersections7 V( Y( |- C, h$ _3 Q
  roads         ;; agentset containing the patches that are roads
, r# J6 |9 p' h3 Q& _]
, l+ Q, f. Y$ J: i3 L; p! o3 i% D" I5 i1 ~6 g1 ?
turtles-own, k6 X1 E+ D7 w4 r7 I
[
2 Q- {! W0 _; @3 f4 k" _$ g  speed     ;; the speed of the turtle/ M0 I1 h3 N5 K
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ |) _) V& i- C  r* i) ^1 @$ T  U5 g  wait-time ;; the amount of time since the last time a turtle has moved+ T: n- j1 n3 T) x/ @& Q
]
" M1 R8 |6 o0 g4 `% S4 K7 O
+ K! S# w4 r. zpatches-own/ d3 t( U- x3 w, Y+ @
[
8 _0 g# w. E+ H' o+ Z% U9 {  intersection?   ;; true if the patch is at the intersection of two roads" K6 r$ m. X& s. ^% R
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 D& c1 T6 p! P- s                  ;; false for a non-intersection patches.
& i) ^5 f9 n7 L. X  my-row          ;; the row of the intersection counting from the upper left corner of the$ R' |$ Q; k% Y( x, h/ p; N0 e
                  ;; world.  -1 for non-intersection patches.5 o( S2 o3 M9 A# y8 _8 K" Y
  my-column       ;; the column of the intersection counting from the upper left corner of the! l' C- E6 S/ a1 d  y" \( R
                  ;; world.  -1 for non-intersection patches.
% X' Q- W4 K7 n$ h7 o  Z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 [. p" f' F! ^1 f  a
  auto?           ;; whether or not this intersection will switch automatically.7 U- \' i6 m0 O; a
                  ;; false for non-intersection patches.
* u6 f4 s4 K! W+ e+ [' q]
7 O  V2 s/ Q! N+ Q/ O: L, a4 B2 ~1 I/ D
* U6 }. Z# I  p% E  ^& v
;;;;;;;;;;;;;;;;;;;;;;
, i, t2 _3 ^$ ]" r& M;; Setup Procedures ;;) X# s# W" P9 J3 C) n' \' z. W" v  o
;;;;;;;;;;;;;;;;;;;;;;& H' {. w0 j- Z& v+ _

9 a0 O6 Y  m6 Y;; Initialize the display by giving the global and patch variables initial values.8 Y/ o# n7 B& M+ `
;; Create num-cars of turtles if there are enough road patches for one turtle to
; o- m$ n8 N1 ]. e7 h& B5 B;; be created per road patch. Set up the plots.- p7 C1 Z  A. g1 Z) P1 K
to setup
1 H/ I( P# d% W( [  ca0 f8 G. o' ]1 V2 S# s3 w
  setup-globals; e4 U/ J2 ?( Z, ^+ s* M
' B' N% _# c4 V+ j. m
  ;; First we ask the patches to draw themselves and set up a few variables$ w: t! a: h/ j3 K, }
  setup-patches) r$ m) I1 x# A/ `, b& h
  make-current one-of intersections
( p. A' ?/ E+ F  label-current
/ w( V- X5 Z9 T1 K* J! }
: z0 z" `7 a+ E! ]6 |  set-default-shape turtles "car"
- u2 v3 o8 B' A" j) t! L$ u% R4 x: x7 w* |
  if (num-cars > count roads)% s. h+ Q+ n& b8 q. Z) Q& `
  [- Y; V" O$ e5 z  K
    user-message (word "There are too many cars for the amount of "5 ~( |+ n% V  u# Z) k# c" C" p/ s; D
                       "road.  Either increase the amount of roads "
4 x9 S- u. e; G  m& L+ A+ T/ Y                       "by increasing the GRID-SIZE-X or "
- o) ~* K) d" e                       "GRID-SIZE-Y sliders, or decrease the "
, m) Z+ ?9 j1 z                       "number of cars by lowering the NUMBER slider.\n"& L( _) g* k/ ~) @; O: D9 K
                       "The setup has stopped."). A8 g, `4 Z& Z3 [9 r
    stop/ W5 r" @$ m0 z. f( B- Q( \
  ]. ?6 Y/ D8 c2 Y7 A* Z, k4 N/ {
' T2 a- l& h. f. C3 L) f
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 `. ^5 h% @; V* |( I- a6 I
  crt num-cars
) e3 R2 K$ l4 G. r  [1 n4 `0 x4 ]% n( z, O
    setup-cars" }7 m, _# d. A/ T/ k8 q6 c
    set-car-color
; u. ?- g' P6 }; j% _$ X6 y  n    record-data
; h" T8 @* }. D5 C$ ]* @: Q* Y+ U  ]
) }$ g& U9 R8 B
: t1 y  E6 x7 W! ]6 D$ K- {- P  ;; give the turtles an initial speed
& C; j% H5 b, V7 S  ask turtles [ set-car-speed ]
7 u* H0 ~( R$ r/ G3 l6 n/ F' G  W- ]4 ~, f( w
  reset-ticks
6 _; P  K9 U0 qend
' Y# ?5 y4 I- h  h
4 S0 ^( @/ f' j! T;; Initialize the global variables to appropriate values
, }8 _, x) F0 T3 c6 T4 M8 Wto setup-globals1 V1 O3 K: ~1 Z! {( c7 |( }1 \
  set current-light nobody ;; just for now, since there are no lights yet& a$ H: B1 \& `/ \0 ~2 I# s* B
  set phase 0
7 \0 F/ i7 v1 e  set num-cars-stopped 0. @9 m/ u: T, p8 q0 `7 O
  set grid-x-inc world-width / grid-size-x- |' h( `$ G: T8 z( X8 T
  set grid-y-inc world-height / grid-size-y
( s( u. l! R* ?3 m6 g- l& u4 R
. }4 ^$ h5 M, ~1 [* e. e6 e  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( R  G6 @9 {0 O; m1 N! |  X  set acceleration 0.099
: ?% L- p2 ^; b1 V4 eend
! z- Z: p" K; z  h0 R! R. w- `/ A
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; U+ y. r: ~1 v$ ^# n  D4 }- j: c;; and initialize the traffic lights to one setting
( M! S! B( I) G; g. z8 G. ^to setup-patches
# B7 _$ i9 V4 X7 Q0 \1 y7 ~  ;; initialize the patch-owned variables and color the patches to a base-color
5 a3 t; z1 p0 V4 c/ a( W& Y$ \  ask patches$ }) X2 A: d' v
  [
" d; p! s  A1 M: c1 q. N( T# S* R    set intersection? false
/ c7 V/ }( J& G* z+ B' h    set auto? false
1 T5 @9 B2 t$ m. b, F. r. P# p    set green-light-up? true9 t" p0 A% e* O  L
    set my-row -1  F% @; S+ Q) G- H1 j* Q/ ^* N
    set my-column -1
& I; U3 F8 q4 g" ~( D+ W& g: l8 Z3 L    set my-phase -1
! m3 z$ v( G3 Y+ q. X    set pcolor brown + 36 G! N# U7 f* C. Q
  ]7 y) Q9 V0 S+ ?* F2 ?! G
3 X% }5 C8 v# q. n2 G5 o7 W
  ;; initialize the global variables that hold patch agentsets4 J$ v' b! t  X4 T! B6 u- j+ M
  set roads patches with
; G+ a0 V% d0 E6 a3 o7 i$ Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! D. q7 L0 a$ o% R" |. ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; Q' q- z$ A1 ^1 P- n3 V  Q1 Z3 A
  set intersections roads with
9 H! F4 N  k; A" J* s; U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; H" @6 ^% n. }$ s6 q) z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' ~- Z1 i' l0 ~
( B' m" d: y: M3 j  ask roads [ set pcolor white ]# ]6 P3 [% z# S+ w
    setup-intersections. M" w+ N" b8 f
end9 n9 K3 q& j( ?( [5 T
其中定义道路的句子,如下所示,是什么意思啊?7 w4 n4 A8 L# x+ K) {' n
set roads patches with
+ o0 M2 Q& |- b9 O, U7 }# z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- [: L! C/ o; w9 Z: A6 m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! I' X9 Q) y8 j  R5 G
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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