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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( U( w5 w' E: f- @& z5 ~/ r% y5 x
netlogo自带的social science--traffic grid这一例子当中,
  k1 Q. {4 |% n  d* @  U9 xglobals
; T7 T$ K) C" k' V[, b( w! m: y; n* Y/ j5 O
  grid-x-inc               ;; the amount of patches in between two roads in the x direction" ]  H  R- I3 ^8 p
  grid-y-inc               ;; the amount of patches in between two roads in the y direction& S7 ^/ d) y, E1 v3 r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; X- Y5 N3 ]" r1 y  Z5 [
                           ;; it is to accelerate or decelerate
& J" @+ }$ k& \: W: S/ t# ~  phase                    ;; keeps track of the phase
2 R  n6 \3 }4 {, g/ [, D/ f- l  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 {+ H7 ~% Z' \2 g
  current-light            ;; the currently selected light
! q; h! y! D( I" O2 w  f2 N
# {( B  {  C$ B  ;; patch agentsets
/ d1 I$ r1 E- Q- g  intersections ;; agentset containing the patches that are intersections* \, V# \4 ?1 v& X8 i
  roads         ;; agentset containing the patches that are roads0 l0 f. L. f" k: p4 ~; [1 q$ I
]+ }, J: ^/ R) `2 w& j: h. d" W3 h

* v% D7 o$ J5 E7 eturtles-own# u( r% V. M5 U% v* b& x7 B7 d# P
[
, T; o* O4 ]- w8 m; ~) t& O  speed     ;; the speed of the turtle
$ X; O, e2 U: @5 j% ^# x& |  up-car?   ;; true if the turtle moves downwards and false if it moves to the right! n9 O8 H# }+ M: U# U
  wait-time ;; the amount of time since the last time a turtle has moved
! X3 ?! J6 K7 B- F5 o% e- I0 |]
8 t: I3 d7 B& j  B
# d2 W2 J6 a& ?& k( V$ m) e5 _patches-own; O- i4 v+ Z$ h1 A
[9 p  |& w4 E; n* l4 ?
  intersection?   ;; true if the patch is at the intersection of two roads5 y3 L+ C+ N( p3 h+ B: _
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 [1 x0 N+ I/ T  P, x
                  ;; false for a non-intersection patches.8 o% K- M3 i' n% F: ?" j* c# O
  my-row          ;; the row of the intersection counting from the upper left corner of the
# G- d; W$ |7 b0 c4 S9 n3 v+ a                  ;; world.  -1 for non-intersection patches.
. L$ c' ~# {3 `* _- Z  my-column       ;; the column of the intersection counting from the upper left corner of the9 u' h/ E6 N# ?8 t( @( K( O
                  ;; world.  -1 for non-intersection patches.
3 a9 z# j) Z! r. X" K7 g" c  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; Q4 B- r- j$ b* P4 U
  auto?           ;; whether or not this intersection will switch automatically.4 U) J# Q# H& E" ~9 C
                  ;; false for non-intersection patches.
; C3 d% Z$ \) q1 r6 j]4 p  e" Y) H# m4 H" r
! {' A' }* I3 F$ u

/ n# `+ f2 S& g2 ^: g;;;;;;;;;;;;;;;;;;;;;;" H7 i# s( W1 T2 z2 M
;; Setup Procedures ;;% ?7 G/ ?2 I3 J2 i$ {' e- J5 p
;;;;;;;;;;;;;;;;;;;;;;5 H, z( w2 N1 v: p
  K0 k, A. i, l7 O/ X
;; Initialize the display by giving the global and patch variables initial values.! O4 s  {9 \, G# m8 ^* A8 b- C
;; Create num-cars of turtles if there are enough road patches for one turtle to
- \& j. \6 e3 ^% K. ?;; be created per road patch. Set up the plots.
" g; w/ V+ }* X- g4 u4 Zto setup
1 n# F9 a# _% k3 j, V8 _  ca  b4 @6 a9 I6 E# @
  setup-globals: f% u: ^/ R3 b  O0 C1 l
! H; [1 s3 H* `0 d
  ;; First we ask the patches to draw themselves and set up a few variables- E# Y" C. n: G) ~2 `
  setup-patches
* z( L8 y# [# \: ]3 l$ `3 O  make-current one-of intersections' |  w( ?  z" x6 _- w
  label-current/ R' D3 l. k) d8 B# ^
9 [. D6 j" t& D
  set-default-shape turtles "car". h0 q: Q& r( O4 A5 Q" ~
- ]8 @5 T: u; u
  if (num-cars > count roads). D: \$ f1 M+ i& m* ~/ E* K
  [- N: o' t9 B0 D0 Y9 W
    user-message (word "There are too many cars for the amount of "  o7 x% M7 n. ^& ?6 X- l
                       "road.  Either increase the amount of roads "
/ D8 N. N5 g1 w8 z8 I: W2 d4 V                       "by increasing the GRID-SIZE-X or "0 O6 r# j# b) f" b
                       "GRID-SIZE-Y sliders, or decrease the "
# c6 L7 [1 Z- c5 q9 Q                       "number of cars by lowering the NUMBER slider.\n"$ ?& C* u/ e1 K7 L( U4 R
                       "The setup has stopped.")
& P& K5 V, k4 c7 W, q    stop
" p+ H. m* A! f! m: h/ [* ]  }! `  u  ]
' \- p) I: z9 ^, y
) ~4 s1 _3 a. q) i8 M  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color9 X' R) \4 D4 N' \7 D
  crt num-cars  M# Q$ U2 J$ L" z& l" t! T+ b7 D5 i
  [3 Y9 W  F3 @) H$ A
    setup-cars
/ l% x4 a6 V2 [. y/ j  `6 _6 r- D    set-car-color7 _- [; f: q  u4 u: T' k. m
    record-data& \' v" D% G  K6 t
  ]
. D5 c6 b! F. n: e9 Q( q2 v. _9 M: |: t( O- {+ ~
  ;; give the turtles an initial speed
  c; Z* [2 y$ ?8 J* _6 G$ l7 K$ v  ask turtles [ set-car-speed ]% ?$ g: T* c4 e3 j3 D' _, E7 c
3 T0 c3 S6 k# T: c: G
  reset-ticks
' o4 p! D% \# w. \end
3 T2 b; ~+ f5 a1 N8 r& G- ?0 d& c5 }7 L8 y5 d" ]9 ~& E
;; Initialize the global variables to appropriate values) I1 B) F" f1 T, a+ a2 {8 m
to setup-globals
4 o; `) h: f& J' y% ?% Y  set current-light nobody ;; just for now, since there are no lights yet$ p. s  ]( j' x9 S
  set phase 0( ]% q: J) |/ f, p
  set num-cars-stopped 04 j7 ?. G5 W# h6 p7 n. X6 F: S# W
  set grid-x-inc world-width / grid-size-x/ C2 O6 ~1 [) d# s( w
  set grid-y-inc world-height / grid-size-y
0 c. O+ r' \/ E$ Z, F/ o0 c4 ]3 S- z! A8 X- D; |
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 V- J/ g, m4 ^% E  set acceleration 0.099! j7 J! ]+ I" r4 J$ J. e
end4 C! N  `& J5 O' n% P; r

; B8 P6 `! ]. \. c. n$ u" b;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ q$ ?7 j8 m4 K: x0 Z# C;; and initialize the traffic lights to one setting& n3 s3 N( _' D" q+ R
to setup-patches
9 A3 ~- F% g2 _; a1 h' H1 ~1 N4 W  ;; initialize the patch-owned variables and color the patches to a base-color, r/ @: o7 ]6 S; o/ I* |$ u
  ask patches
0 \& I  N. I; b  V- s2 Y3 l% a& ~  [
3 q. E* u7 C& t! P6 G    set intersection? false
  N$ Z5 R2 q! x% q    set auto? false
. q8 h& j8 _6 w& s+ ], ?3 c    set green-light-up? true) ]# t  Y  L$ ~( ^
    set my-row -1# B8 ~2 s8 D9 K+ y1 C; s5 U7 k6 w# c
    set my-column -1" i8 M* @- e: u( f% B: f6 c
    set my-phase -1
, G+ c% y! M8 |- b% c    set pcolor brown + 3+ b% Z7 j- u& c, q5 H
  ]
7 r3 |# J/ I2 I, A0 p/ u9 g; o7 k
9 B3 U' y0 y3 b. d  ;; initialize the global variables that hold patch agentsets
; _* ]0 m& ]" _* ]  set roads patches with
3 u6 o& b# U: F, g' a0 k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- V, J5 k% ]7 ]8 k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 Z" R4 a7 G% g2 V# T9 k. J% p  set intersections roads with
" u* c& @5 c, T1 F3 L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 M( [+ N; L# ^; b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; c- ~' f, ^8 ?2 {+ a9 ?- V) l4 V# X% T* N9 q2 p) Y9 x
  ask roads [ set pcolor white ]( p6 d* Z# d; p) o8 s! y4 D
    setup-intersections+ S4 P9 H. C+ `( k' g
end
6 B7 O9 {! N( C! g0 E; v# M其中定义道路的句子,如下所示,是什么意思啊?9 W2 ?$ l3 A2 j6 N) H
set roads patches with7 O2 W/ q! p" d7 q1 v; |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  Q$ n) O/ j  }- E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; E6 l8 i% L4 l- L# d/ Z; Y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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