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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- J" t# V( _# Q9 z- P
netlogo自带的social science--traffic grid这一例子当中,
! p" E& ^5 X2 \- m$ g2 A" aglobals5 u! s8 d6 a# d# M7 o+ W: S( R& t  j
[
: o0 Y; |7 N$ q5 H9 I  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 }* N  V: l9 m+ j. F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction" _4 J4 F3 ?+ k8 r1 o1 L
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 Y  R8 ?9 e1 H+ U/ i% u
                           ;; it is to accelerate or decelerate
: f/ \6 f, [: R  phase                    ;; keeps track of the phase
5 @& d$ M5 Z! d; ~  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( I+ F" v4 \& W2 U- k. P, E
  current-light            ;; the currently selected light* p1 v& ~$ x" x
4 h1 O) t( H% Y6 v! C
  ;; patch agentsets
, B$ v0 R/ t& Z/ o- u, n: r  intersections ;; agentset containing the patches that are intersections1 S+ O* ]7 C% c3 c+ z+ R3 `9 E% [: p
  roads         ;; agentset containing the patches that are roads
( P) i/ e/ G: f$ l- @" M' R0 o]
  c* W0 I  s% l+ `0 c- c, K* s( V) Z# Z3 t
turtles-own! [  Z* [0 P: m+ o, F( F
[8 d2 h! _9 R2 f2 V5 X
  speed     ;; the speed of the turtle. e/ T# ]% _2 ^
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ [: F& n/ F: V) c* g; V. |
  wait-time ;; the amount of time since the last time a turtle has moved5 x9 b$ h1 L7 w' b% L) ]+ K+ [: e
]# Q$ r- ?# l; N( B3 Q. U0 n

  h% [" Z1 K0 _  kpatches-own  Y3 D) ^3 V" T) X- ~" p' N
[
8 H9 L8 s. a" k  intersection?   ;; true if the patch is at the intersection of two roads5 C4 g$ E3 `; B; q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" j2 a! N6 Q9 j, M+ ?% l                  ;; false for a non-intersection patches.
7 |% y( f+ v+ q/ J4 ^; r  my-row          ;; the row of the intersection counting from the upper left corner of the
6 l7 Q; Y4 Q+ h: q/ P% s                  ;; world.  -1 for non-intersection patches.; t- g$ _2 b; ~- V+ z) ]& E
  my-column       ;; the column of the intersection counting from the upper left corner of the
  R* |) Q* p$ ?+ c3 B4 v                  ;; world.  -1 for non-intersection patches.8 F* C9 H- N6 u1 V! N) n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  J3 ]" V8 ]9 z5 D6 ~
  auto?           ;; whether or not this intersection will switch automatically.
+ K* R' _9 \3 V                  ;; false for non-intersection patches.
3 X9 X; s( Y: Q0 Q) x! c6 G]
0 v; @8 \, p  O( ~+ Y: V& }, F; P9 h9 u2 D2 h: m! r
$ j# h  t4 x6 m: U4 Z
;;;;;;;;;;;;;;;;;;;;;;, I0 ]; _- ?& X( C/ J$ b8 u
;; Setup Procedures ;;. w5 R* E0 p( b3 d3 p
;;;;;;;;;;;;;;;;;;;;;;
8 s1 `0 }0 w: H* m' N3 ?% ~5 G1 E$ N. q, F" w
;; Initialize the display by giving the global and patch variables initial values.
# h' x' s/ k* C* z3 [& L;; Create num-cars of turtles if there are enough road patches for one turtle to) A6 E  ?; n: z" t3 {. C. u) H0 r
;; be created per road patch. Set up the plots.7 Q2 `( R. U: z' k
to setup
7 r1 s6 I; q+ e- H& }  ca
. T  V$ ?3 a8 }- a: _- x8 C. C  setup-globals' U9 X' y+ F$ P$ q- j+ G
/ q, u2 E9 l# M* ^  |1 [
  ;; First we ask the patches to draw themselves and set up a few variables
# C( }& Y9 p9 N! B  setup-patches
3 w/ c7 N! A" s; q  make-current one-of intersections
, `- N& C* B# `# g0 b2 C  label-current
0 {8 x7 Y5 }7 x; ]2 p/ }/ l; h4 m  w/ u& C% I
  set-default-shape turtles "car"7 P- U  z8 W: \- Q% f
: `1 l  T( Q. K; X
  if (num-cars > count roads)3 T5 r1 c' @4 r
  [* Y! i& N' a% T$ |+ x
    user-message (word "There are too many cars for the amount of "" ~0 Q( B% H+ W% G( V& F
                       "road.  Either increase the amount of roads "/ R* ~% }4 {2 c8 i) W
                       "by increasing the GRID-SIZE-X or "
$ t  T# Z9 v/ ~                       "GRID-SIZE-Y sliders, or decrease the "
9 k3 O, B+ ~6 H/ q                       "number of cars by lowering the NUMBER slider.\n"$ C) @% X7 G6 Y4 [3 {# J5 }
                       "The setup has stopped.")
8 V( S) J; b5 m, V" H3 U) T    stop/ z$ E  x, A' H7 }; V1 F
  ]$ A4 D0 b% a9 T4 G. J  K+ o+ X
+ Q. L/ c! s5 t, _% |& a2 f6 ?% y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 T0 W7 F6 f  n  crt num-cars. m# A# v+ n% w. a3 C
  [" b1 D4 u! l. ?- W" Q; v/ T& A+ R8 y
    setup-cars
' ?: q( ~1 o6 [- }% m    set-car-color
4 `) H7 ]9 l) l' R% K+ M7 {    record-data
1 H7 l( n! ^9 D$ M) O5 R/ g  n  ]; l0 N9 O/ \1 h) s5 w
" Q6 W+ W2 n+ d2 }* |: y
  ;; give the turtles an initial speed
* K) t$ f& \6 t% ?: P; L8 V( Y' }& n  ask turtles [ set-car-speed ]
5 }* x5 R6 ?; I, D
9 I. Y9 p# V; o. b3 R0 p0 j  reset-ticks9 Y; s4 Y) T8 w9 Z$ i
end
) j7 r: f: q$ Z, ^' ^# ?
+ N/ y" V5 n: \3 K* s; ^8 y( o9 \;; Initialize the global variables to appropriate values! c8 I: t! F2 Z/ S1 \  n
to setup-globals
0 h" }- P/ r" [! y  set current-light nobody ;; just for now, since there are no lights yet' D. D* q6 }1 k8 a
  set phase 0
& a3 D8 m  {  v3 Y  set num-cars-stopped 0* J4 s1 B4 q. `; r5 _
  set grid-x-inc world-width / grid-size-x8 ^) z2 `8 m9 P; ?! x2 s
  set grid-y-inc world-height / grid-size-y
& t4 m4 @9 D7 @, D/ ^: g( I( {
, m, o' h' V% H4 z2 H) w& j  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. _/ P. |5 v1 r  p, a" _
  set acceleration 0.0993 _9 h: l- p+ r1 Q& A" C# n. c
end1 f* K/ Q: r( i: a  l2 ?1 P
9 U) f* ]& e* N1 l  q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( S, y4 d! y" Q- C;; and initialize the traffic lights to one setting
1 P$ w( e" o; c0 w2 y* J: xto setup-patches+ k/ Q2 N( u9 r7 S+ L
  ;; initialize the patch-owned variables and color the patches to a base-color% U! D! Q- v" v4 c
  ask patches- K4 y) ~5 a0 a, |. b( q3 V! A
  [
. z4 x! }6 i0 b' p, G7 z    set intersection? false; v6 o$ s! [/ J) ]( R( Z
    set auto? false
+ I1 s8 X# Y3 c$ k* R    set green-light-up? true
  R# J! Q% T  c* b+ D" Z3 k    set my-row -1
" m. g- i& i* B' j: Q" i    set my-column -1" `% [" w. b" [+ v
    set my-phase -1
& A3 W; h/ p$ D1 i+ s  F% H    set pcolor brown + 3
' w% W. o* m& h  ]) W" c8 t0 C! j
% f0 o) x' |% ~& n
  ;; initialize the global variables that hold patch agentsets
0 e: W, D6 F! S: X8 ]$ {  O& j  set roads patches with5 j* J* b4 ?- p$ d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ D, }! f& U. P& H* u4 R+ b5 c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# T  l5 ~, d# ]9 F' k' c$ Q4 k  set intersections roads with
9 |% ?3 r: u& m( m2 I# o( c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. a+ b+ l* T8 q  p* h; z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 E: c/ _+ v! p3 d& h: W& M, G( O5 @
  ask roads [ set pcolor white ]
' ]0 v+ W  a5 F    setup-intersections- b( p( ]: _0 Y& |, Y
end5 s. Q4 G! U: S9 H5 r" @% b
其中定义道路的句子,如下所示,是什么意思啊?+ o+ i; p7 Z7 Y$ L
set roads patches with4 m' L! o: e, @: c/ r4 A0 D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, e- Y+ A- Q8 q0 m/ I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( D( ]7 Q4 f' \9 i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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