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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& D+ s* M" w2 d) r" S+ r& B4 {
netlogo自带的social science--traffic grid这一例子当中,
; c* b' i0 d! [$ x, Vglobals! v) f1 t5 b5 x/ R6 c
[6 {6 C1 k( e. S/ T% l
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ n* h: ^3 V( c0 V% j* U& _% l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction, ^* M5 e7 _( {
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( H& s- h& T# o9 g# q7 Z- ]
                           ;; it is to accelerate or decelerate4 H* N4 Q# J2 S9 F* g
  phase                    ;; keeps track of the phase
. M# R' _" J/ b  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, @' y; n5 ]* n8 h3 \  current-light            ;; the currently selected light1 Y$ U% _: k3 ]- }* ]; H3 j
3 D2 x; ^5 Q' ?+ }6 D; k
  ;; patch agentsets; G6 b5 C# _$ I/ z; ^
  intersections ;; agentset containing the patches that are intersections" f9 i7 E" k# a) r0 ]
  roads         ;; agentset containing the patches that are roads) k) K2 L  c2 r. M" t
]. {5 S+ x( M. ?2 @
  K+ T$ @. M; L1 Z  K( o2 B: z5 X# {
turtles-own- J- G1 ~" o+ A' v2 g9 s( s
[
2 b: x; h% M- j& \3 `% c  speed     ;; the speed of the turtle
2 M1 W/ E! C) G" {6 ?- D  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% j* h8 `2 d$ m) L  wait-time ;; the amount of time since the last time a turtle has moved5 X9 h2 f7 M5 V9 L  c
]
4 E# X- J; f. N) {2 B9 {( c. a) T) g# H# W" \
patches-own
3 a" t3 I3 s3 B7 o# q[
5 m5 u! b* G9 x4 O  intersection?   ;; true if the patch is at the intersection of two roads
) t; \$ n) R+ A/ w5 }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! ?9 ]" q' V% h& s/ L1 g                  ;; false for a non-intersection patches.
4 I0 N2 u' x* ]* D1 @' T  my-row          ;; the row of the intersection counting from the upper left corner of the
0 h5 M; R+ C# s* p4 [( |# W- b                  ;; world.  -1 for non-intersection patches.
* \7 p7 ?, t+ A+ V3 c, |. f  my-column       ;; the column of the intersection counting from the upper left corner of the
* q- O1 C( d' G$ n8 Y9 v                  ;; world.  -1 for non-intersection patches.% e; d: J* V! y" P
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% ]% J5 Q9 P$ h: {  auto?           ;; whether or not this intersection will switch automatically.
6 Q" [. S' b/ G+ d6 d; Y                  ;; false for non-intersection patches.
! h# }& X# X9 B, f/ K]' r4 }, c( {) X0 j2 e( F

  d7 B3 }0 ~' A1 C) f
8 m3 d9 \7 N* W( s7 _;;;;;;;;;;;;;;;;;;;;;;; d) w3 v) Y- u( L- i$ F5 Z
;; Setup Procedures ;;, ]* [8 }! I. Z" X& b+ G
;;;;;;;;;;;;;;;;;;;;;;: v* T( j& N& v9 y1 e9 ^; r
2 d' s" S- m# g6 n3 A$ j) U* z
;; Initialize the display by giving the global and patch variables initial values.4 w2 z6 I* E" D6 @+ @0 Q/ H4 i# P
;; Create num-cars of turtles if there are enough road patches for one turtle to
$ `4 m( v, v6 H# t;; be created per road patch. Set up the plots.
- F  p+ S! p; Q" _2 Q7 _% a$ ]to setup
6 v3 b& r% x: i: g! t  ca! U2 x5 _* u) T
  setup-globals
0 W' ?  ?0 L' l" D9 P2 Z/ x& u& P
  ;; First we ask the patches to draw themselves and set up a few variables& r! B) V6 D/ N9 h/ O# Q8 f
  setup-patches
  y. }7 H% l4 u, U( X  make-current one-of intersections
2 |8 i/ h8 j- [. L8 ~- U0 h4 L  label-current/ _3 y0 d# h7 b7 R" K! t! Z
1 |9 i3 K5 \  K* h' [; f; g
  set-default-shape turtles "car"
- |/ [( R  I9 j# i( j3 ]4 \: E8 w9 m; }$ a$ e
  if (num-cars > count roads)
) C! m# Q" z6 B2 _$ l1 {; Q+ E  [- k$ m# }! m/ k% F
    user-message (word "There are too many cars for the amount of "
7 c: f2 U$ k# G+ ]/ F: ?$ @) s                       "road.  Either increase the amount of roads "& R/ \- q9 l/ o9 x; k
                       "by increasing the GRID-SIZE-X or "
2 h+ ], ~+ ]$ s5 _* j4 u, G9 s                       "GRID-SIZE-Y sliders, or decrease the "
0 K" v- L2 @1 V& g                       "number of cars by lowering the NUMBER slider.\n"
9 F; s) R  g& Z8 y: i* m4 X                       "The setup has stopped.")7 G2 I- n' t: T8 F# C* @
    stop
# q/ V  f: \2 Q1 m2 f  ]( b# l, y! t8 E. E3 `6 \2 I% l

4 Q- {6 b" B2 B' r; \+ Y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 M4 ]$ J) _7 ~" |, V% E$ c
  crt num-cars' [9 @; Y; Q( k2 V, g
  [
2 P$ W5 @5 M! ?2 ?' s6 K, E    setup-cars# t$ K5 P; M. @
    set-car-color4 O5 A' S- Q9 x
    record-data
+ f! D8 f: ?) u, M6 P* D8 c  ]
! L3 v5 C, Y* Q
; L  L; w$ A7 D1 w0 o/ |$ \4 g  ;; give the turtles an initial speed
; W- s4 O2 Y0 \+ q5 G# z: {  ask turtles [ set-car-speed ], ]6 R0 v4 B  K2 |% }' B  W- P- D% x

/ s4 F# `6 z# {4 Y  reset-ticks
0 q" W9 J- a3 l# }1 u$ ~# _, gend; `* [1 u8 p; K. `( Z6 E3 u
+ Q" _5 T+ e3 _  j7 Q2 |
;; Initialize the global variables to appropriate values3 d4 M. O9 X( c$ n: p  r
to setup-globals  P/ W; Y6 c% k* e7 H, _
  set current-light nobody ;; just for now, since there are no lights yet
5 A4 i$ U. e7 W5 Y$ A# R  set phase 0
/ A3 U# H7 ~! Q  set num-cars-stopped 0
) v( l7 F0 z- d* @2 H  set grid-x-inc world-width / grid-size-x' D$ T8 q5 r# q! {3 J) d
  set grid-y-inc world-height / grid-size-y
( R0 ^+ D% u, a% K8 X% F5 o# m4 B3 z/ m+ |, x4 t; u
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 z8 y2 T; @. v( p, F+ N  D  set acceleration 0.099
  \" N! v& {* I( @' M; z5 }end0 J0 c! I2 G4 U' g

2 T: [  P  f6 n' r) r;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: Q$ O' \0 X1 }, T) ?) [
;; and initialize the traffic lights to one setting& u6 S' c- V4 w' a
to setup-patches
, u( C) H7 M, w/ o3 a, [$ U5 r  ;; initialize the patch-owned variables and color the patches to a base-color) f4 E0 Y% }9 \1 Y
  ask patches6 w) Z; C8 L% f2 Y5 t, B
  [
3 W1 V5 b+ B5 e9 s4 _    set intersection? false' e" ^8 K0 k$ f4 T
    set auto? false& m2 w2 m) b" |$ E8 w8 j8 I8 T
    set green-light-up? true1 e' P( d# v% V. ^& W1 _, y
    set my-row -1
: C! y3 b3 I! T: g2 l% M    set my-column -1! H1 g! x* T. B$ e/ l2 j/ ~2 u
    set my-phase -1
0 g( ?4 g8 [' F7 {' x* u' v    set pcolor brown + 37 q$ w- N* |" }* }/ ~
  ]: B% L7 T7 A# y& ?* W

* H' B; i. \5 j, B4 ?! k, y) a  ;; initialize the global variables that hold patch agentsets" `+ Q4 b( J1 [
  set roads patches with
  o1 Q3 e" L) A3 A: I# W6 f, D& s7 `' m8 P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" F7 T& @8 p: v( a9 o& }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 \& w3 k6 Q, ~- S1 w  set intersections roads with
' m' M- L4 f: U4 x7 }. @0 ^! c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  v, _7 ?* G9 f5 E9 O4 g, K; V# @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' o, ]! z7 I1 M
% E  Z3 [& [) ?1 K/ R) H  ask roads [ set pcolor white ]& ]6 C0 M: N( b
    setup-intersections2 t+ S+ f& r! f- Y; }& c- b4 R
end
; N' X5 Y, q1 Y/ u; G其中定义道路的句子,如下所示,是什么意思啊?6 U; I8 J3 f1 H3 T
set roads patches with6 i3 z$ A8 N8 a6 }+ h% |# o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. Z6 z1 n- }# c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- L  Y0 a/ D# [: E谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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