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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' E4 k6 E+ j. P8 ?% e* r" Z+ Tnetlogo自带的social science--traffic grid这一例子当中,
) t. Y- q4 D' V4 g8 N0 O* g; qglobals
4 ]7 A7 j0 Z( H  }( y4 c) \% A: k$ h# J[
; h* ]6 g6 z( L( ]. l9 M6 g$ Y( R  grid-x-inc               ;; the amount of patches in between two roads in the x direction! @: ?0 ^$ R1 a( j
  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 ~" o# {) f9 B
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; o5 r* ]# d/ r* n5 F" ^( q                           ;; it is to accelerate or decelerate
) |4 t7 p9 e( I$ B. N  phase                    ;; keeps track of the phase& q8 i+ F' `' J
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 L' ^( a3 Y( g/ F# q" V
  current-light            ;; the currently selected light
$ d2 b+ h% N, ?$ o& U3 x1 y5 ~  B% I+ \1 J; ~) |
  ;; patch agentsets
, ?6 V. `6 a4 l0 ~: w0 F  intersections ;; agentset containing the patches that are intersections
( E2 C/ n0 w! J6 {; ~- L  roads         ;; agentset containing the patches that are roads
/ H- \2 f" Q4 C1 P5 \7 d: ]]* Z) e: v& O% I2 F5 G& \5 A5 w0 F: `

9 r1 _: O9 \, [- fturtles-own
8 ?; _7 x( Q7 x- D+ p* N[
# j, b; J( E0 M, j1 l6 x* G0 x  speed     ;; the speed of the turtle3 z: i2 R5 w& V; A& D  Y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% c# F+ K# ^) O( a1 O' D  wait-time ;; the amount of time since the last time a turtle has moved5 s% B2 E. h5 b6 ?8 q5 @7 `: @8 G
]7 ]! p% R; D% v# e/ O" f
& `( z- H7 u0 \+ \0 `6 Z& |' ~
patches-own' D) Y" Q) `- [% @# t
[
) t8 g# ^. ^7 j3 y  intersection?   ;; true if the patch is at the intersection of two roads5 H7 U# c& g4 u8 {
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- r$ j: G" i4 i3 H  \" R6 I% A
                  ;; false for a non-intersection patches.
+ l- r  P$ ?: d# t% }  my-row          ;; the row of the intersection counting from the upper left corner of the
0 j# y  t8 z; H+ b5 P& f9 _                  ;; world.  -1 for non-intersection patches.$ w6 Z9 a# I4 [
  my-column       ;; the column of the intersection counting from the upper left corner of the; l9 T1 ~0 I0 A3 f& t6 u* {2 V2 s+ a6 p
                  ;; world.  -1 for non-intersection patches.
7 L+ @! C5 t* C% s: g7 `2 d+ o  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ P6 N" u" n( o! k$ n  auto?           ;; whether or not this intersection will switch automatically.5 T2 }7 d: f( x; Q
                  ;; false for non-intersection patches.
) c( R, J; y  W, E- d% O]' t# O, ^3 `5 t
9 x1 Y2 o3 w  P2 w# T

* ^$ e( L$ }' I. w! @+ s1 [5 Y;;;;;;;;;;;;;;;;;;;;;;
$ Y- q, ]5 m2 u2 ^;; Setup Procedures ;;/ `) t3 W. D; y8 m1 ?1 r
;;;;;;;;;;;;;;;;;;;;;;" ?7 Z* v( u5 h" @, G! c' ~, q! r
( E5 C6 L1 F: s( t- {- `+ ?
;; Initialize the display by giving the global and patch variables initial values.: p* c3 L3 d) O4 j- @
;; Create num-cars of turtles if there are enough road patches for one turtle to. j. K. T2 T$ I& l1 J, W( p, t8 w+ O
;; be created per road patch. Set up the plots.* ^& A! v* G$ T/ N* B" W
to setup* |" _. F. s1 h5 {( t/ _7 n
  ca0 c6 h9 m; b* e. X
  setup-globals' W6 [* R6 d/ d; n  U' X
  j3 e, m4 I6 V( W5 n+ ?0 J" z
  ;; First we ask the patches to draw themselves and set up a few variables2 q8 P9 `+ b* W8 J7 I
  setup-patches
" E3 p/ \- ~/ z5 ~) Q  make-current one-of intersections
2 R' q! H) Z9 W" J/ j2 ]  label-current; y; s  P" e0 Z, S0 m% w: U* z0 u
' J% |" l. ?# N  w
  set-default-shape turtles "car") D# E! m$ U4 \0 _

# k, ?4 W  ~) m; v; ]  if (num-cars > count roads)
, A1 ^  i; G& U" k5 J- b- [  [
4 R$ k0 K* Y, t; P' |" f: m    user-message (word "There are too many cars for the amount of "
) Y8 }* K  D+ ~& `                       "road.  Either increase the amount of roads "8 Z; @- |& v5 D5 H
                       "by increasing the GRID-SIZE-X or "
0 ?3 {6 `! N$ S; v2 H                       "GRID-SIZE-Y sliders, or decrease the "
9 ~- J* A$ C8 _2 e2 b' ~6 d2 A; o* I                       "number of cars by lowering the NUMBER slider.\n"
& d6 ]: _+ I$ m" c) R$ L0 E                       "The setup has stopped.")
# E# f& T7 \" S. L/ e    stop/ r& _# Z; A" T# A, ?8 A
  ]# g6 S, n: h' F7 R$ Z4 Q+ U5 E5 D( {  @
( D! o- @; P% L4 f0 ^  c; O
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) X5 _% @: b% R4 _! c7 `: U/ V4 B  crt num-cars' L2 {; C+ T, j* @
  [
- _! S( ?) U2 c9 u) M2 {0 x# V    setup-cars5 |- f5 ~4 E9 u$ [5 O1 G; B2 }
    set-car-color
% X  J. `5 b' g3 F; X! Q& j    record-data
9 Y1 P+ r. ~3 s5 M( _1 m, O+ r  ]& |( n/ a% v" D. @' O. F" o9 h

' C; W3 m7 V# ?# p0 t  ;; give the turtles an initial speed
( b- {; |6 \2 q: [  r  ask turtles [ set-car-speed ]
# s9 N+ R% s9 t; S( M6 W) i4 k! M- x' y9 Q
  reset-ticks
7 o' y5 g/ ?4 |5 [3 @2 l5 kend8 K0 v$ a: d7 m1 \$ \8 K' Y
0 N9 A7 e! H$ N; L. d
;; Initialize the global variables to appropriate values
4 X+ [3 `# [9 ^1 P8 Zto setup-globals0 u. U8 ^' G2 z6 f- e% z) l$ {
  set current-light nobody ;; just for now, since there are no lights yet2 M0 a  a1 Y" v4 F9 ]+ [
  set phase 0
, `6 K( o& s  N2 L3 W  set num-cars-stopped 05 W8 A  H; q+ ^' B' i9 @( @
  set grid-x-inc world-width / grid-size-x
9 h4 k+ b/ s& |" R" `' `- M  set grid-y-inc world-height / grid-size-y% v3 K* [+ J4 @8 ?

1 D3 \  U: f9 O& |  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; B. B. P7 ?( F  p" Z- d( O3 m  set acceleration 0.099
* ?0 v& N9 ]# N4 E8 H7 Rend
9 X' Q5 l' R  w, W/ r6 O) ^5 y. N
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& t5 _' L+ Q6 Q1 Y;; and initialize the traffic lights to one setting0 v* P# P( S6 o, f7 }2 O
to setup-patches8 V0 l7 ]- \5 c# j$ L) k' t4 I
  ;; initialize the patch-owned variables and color the patches to a base-color5 q! `1 V% }- C7 K
  ask patches4 J$ k& U  C7 F6 n, w
  [$ j! x" ^( s' n+ `
    set intersection? false
7 a% E8 m% |6 Z4 g! x+ P$ b1 X    set auto? false& ~% t6 V0 I: f% r, T6 N
    set green-light-up? true) E# O) j3 @* j0 R  k2 ^, O
    set my-row -1
0 @. D* n/ T, g0 m9 t    set my-column -1
) T/ {! l0 T( a% R" j    set my-phase -1
" n0 S* u, [2 c) X    set pcolor brown + 3
& D  ?) Z/ p+ t( {3 T  ]) K7 [. h. ^8 R0 v5 [9 F1 c

, z0 F# F4 k2 \4 x0 a" {  ;; initialize the global variables that hold patch agentsets' Z; G* `" S/ C7 N3 T
  set roads patches with$ i: Z# K1 b) r. f$ Z9 [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  [* U9 N( a& d* C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 t* I" p3 y; t) m4 h$ \6 N/ F2 u  set intersections roads with$ z6 X$ H, K- Y; v. `$ h$ G5 H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 \* v- O. g& d2 b. ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" f1 g: k$ y% u7 z; y: {
/ ?$ z. k0 T8 i& H4 S1 @/ C  ask roads [ set pcolor white ], o8 n5 F$ h* Z- y6 `7 d
    setup-intersections/ C* j7 B4 N0 @, c6 f9 p9 B
end
& ?  e) B5 T/ t, W其中定义道路的句子,如下所示,是什么意思啊?
/ m6 F- u$ J: X" B( I# F) N% S set roads patches with' q* v. R# O/ _7 p; p) H/ L: B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% X* \# j( p3 D6 g- c' j; f  n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ C  F' d7 r( e谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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