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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' c3 N1 y/ q$ F7 B" n# |/ g
netlogo自带的social science--traffic grid这一例子当中,
- m; k# D: n! O1 T4 O$ H; I Dglobals5 K% X1 G' W) f
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grid-x-inc ;; the amount of patches in between two roads in the x direction; ^1 `2 [" u3 h$ y5 q! a( ^- u
grid-y-inc ;; the amount of patches in between two roads in the y direction
* z. t, p$ y" M' A4 I9 ^* b acceleration ;; the constant that controls how much a car speeds up or slows down by if% f) l" Y" ?/ f. R* T# q
;; it is to accelerate or decelerate
! ?+ {& d$ T X. `( u phase ;; keeps track of the phase
: j; N( L) V/ J4 v. M7 V9 X9 R num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure* d/ |* c! L/ X/ N, a
current-light ;; the currently selected light
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' e9 B4 q0 A/ V8 Q) l ;; patch agentsets9 M6 u( p- ]6 M) Y
intersections ;; agentset containing the patches that are intersections
1 N( a, M* E/ |( i( `; X4 ]: h roads ;; agentset containing the patches that are roads
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* e8 c" Y3 }& Gturtles-own5 {2 {5 j( d. h6 }" h4 P3 Q; r
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speed ;; the speed of the turtle3 ^" X* `6 W* r3 Y+ L# ]
up-car? ;; true if the turtle moves downwards and false if it moves to the right
" k7 m9 D" O1 g5 k0 K. j wait-time ;; the amount of time since the last time a turtle has moved
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: |: z2 s3 ?! \: F; n" q+ L$ o& Apatches-own# S4 w! w6 p% X ?4 u
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intersection? ;; true if the patch is at the intersection of two roads
5 `7 ]$ L, e- q1 W$ s green-light-up? ;; true if the green light is above the intersection. otherwise, false. z1 G w( y# a0 I! U! W
;; false for a non-intersection patches.- W, ]# I! G+ _. L
my-row ;; the row of the intersection counting from the upper left corner of the) @( ~4 c' U$ [9 S1 W
;; world. -1 for non-intersection patches.: e* X7 n* g2 c9 [; _
my-column ;; the column of the intersection counting from the upper left corner of the R/ O6 y9 x0 R. P
;; world. -1 for non-intersection patches.. i8 M& f: R5 ^: \4 l/ d& v4 F& {
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
0 x n& g+ y! m0 H9 ?4 Z: Q auto? ;; whether or not this intersection will switch automatically.! d" {/ L9 @7 I/ @, r2 C' J
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;: I! a4 Q/ B6 S7 V9 q
;; Setup Procedures ;;
# O7 w( [' A: q a$ y+ y2 U;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values., E3 Z& c1 ^' `
;; Create num-cars of turtles if there are enough road patches for one turtle to* G2 t8 o. @9 q2 f; l
;; be created per road patch. Set up the plots.# D4 {- h& ~" C3 t# ^' p
to setup
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setup-globals6 G# }% h# x( I, ?# [% c
- b( D& v1 j9 y3 C ;; First we ask the patches to draw themselves and set up a few variables
+ p( L9 G. G& e( z) R; N K setup-patches
6 l7 z5 \; L8 p: K, \ make-current one-of intersections% v% q* Q# \5 C* V% a2 X3 i
label-current6 M5 p: H( V) \9 K/ I# o/ ?7 o
; m2 k2 z! ~: O" c set-default-shape turtles "car"
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4 \' M8 m5 S7 N6 O0 z if (num-cars > count roads)* M) w9 u, i! y1 u2 u
[
$ Y- D8 a+ {) I) R2 A user-message (word "There are too many cars for the amount of "
- F) ~9 Q0 l. t# Q0 s$ l* ~ "road. Either increase the amount of roads "
+ d* @- O5 ]3 |$ _& v "by increasing the GRID-SIZE-X or "
, o7 H4 g8 _/ @7 B% u8 d. d' a "GRID-SIZE-Y sliders, or decrease the "+ x% h5 j# m* }1 R
"number of cars by lowering the NUMBER slider.\n"
$ W* L( z4 m3 ]% d1 h- ^ "The setup has stopped."): K, z# _2 N6 g+ x# x$ x
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" b% k# g) @+ w& M
crt num-cars7 A4 ~$ Y) E/ X& e( b5 ]$ n
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; F* _# S' F7 \9 L setup-cars
8 N6 J) P' V; e) _& U U$ a w5 G set-car-color
& z Y' B' D. w. F record-data
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;; give the turtles an initial speed$ U3 R! T2 \3 e+ x1 f$ }
ask turtles [ set-car-speed ] Z6 s V2 e' ~- _- y) h: x3 b
7 R( B$ E3 `8 _. W% _+ P+ f reset-ticks5 q3 Q% }( X# V& a6 @+ z0 @5 [
end6 y8 \% d y8 q D
" |% ~/ z) m0 j( t;; Initialize the global variables to appropriate values
' J% K' v5 i* j& b- c' ]0 s! ?+ yto setup-globals
0 J! C. Y; W3 {: S set current-light nobody ;; just for now, since there are no lights yet3 s$ Z* m4 @ D" T% V
set phase 0; m; V2 @6 z6 H$ U' w$ W0 D5 k, ~! d
set num-cars-stopped 0$ r7 P" G- z0 \( v* h5 L7 V
set grid-x-inc world-width / grid-size-x
4 h5 _! Y. Q O/ i set grid-y-inc world-height / grid-size-y
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' l' b. e/ f% {; ~/ s+ o ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; k! {6 X. S+ d- R0 b; W set acceleration 0.0993 v6 V- \* q! M2 [
end7 B7 J$ f" R0 H$ g
) j- M) P9 a) Q+ d4 f. T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 `& ?8 H' R$ v4 D3 J" U* o;; and initialize the traffic lights to one setting
$ h, N9 T( f1 J. Fto setup-patches& U2 @ {/ ]( b9 ~
;; initialize the patch-owned variables and color the patches to a base-color
" p0 f$ {9 z/ Z$ _& H ask patches) }9 [5 H5 y- R( j$ i [2 v3 @% d. V
[
% }8 _! u2 t3 d set intersection? false
7 Z! Y$ N2 _& \7 P9 F set auto? false
7 A* D* e M! J4 Y2 \ set green-light-up? true
- N7 z Y+ G" \$ ?" R set my-row -1% e2 E, m- u* q# V- }( c
set my-column -1
3 s0 f/ A" U, V4 W set my-phase -1/ B% B' k( b) m, B z8 T
set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets+ y: O ?6 A- }" W! O/ J$ S
set roads patches with4 U0 S8 D: y V" W1 q% a" @
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! }$ ~, K* ~. @6 S3 j7 C (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 `& n7 P$ V* g$ q0 N set intersections roads with( E, H0 L1 D. [7 b1 u
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 c& @4 s6 v# p
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ I& H4 S- K" B. y0 v4 r: \
I. p# Y# I$ R1 \$ v! ^ ask roads [ set pcolor white ]# w0 o8 n3 Z' ]- m9 e
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?
9 S3 V3 s( ~* F set roads patches with' ~; N/ F3 Q. s" w7 \
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 B# f# l# U" N2 @$ Y! u
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, f' Z/ F& f# K( d: g) v& {3 e3 L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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