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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 R' M1 u$ A0 u3 c: H, D
netlogo自带的social science--traffic grid这一例子当中,
6 r0 s: O9 h5 E- L) x% J' K. rglobals
0 q. n. D' B; R0 M6 [! p$ t[
( }! A1 o4 M5 o  grid-x-inc               ;; the amount of patches in between two roads in the x direction
2 W9 Z+ C, ~( C7 b0 K9 L8 K* z& v  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 o" ~- e8 r) D  {  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 A& E$ E7 G+ {2 z2 U# w$ M                           ;; it is to accelerate or decelerate, E! }, P. D. a0 K1 ], H( o
  phase                    ;; keeps track of the phase3 U! T; W* i8 _
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, l# n7 F1 s6 z$ w( u9 c9 E  current-light            ;; the currently selected light
& h2 ~& }' L% `* C7 w$ Y4 K$ u  v4 V! ?" N3 ?
  ;; patch agentsets
4 t$ x0 |' s* E; L  }2 U  intersections ;; agentset containing the patches that are intersections0 {: w; ^+ v5 E3 V  y
  roads         ;; agentset containing the patches that are roads
0 o( s$ o3 Y3 l9 V]) m+ E$ z7 `4 m. {$ E( P9 \, b
+ L0 f7 Q# `/ x
turtles-own
/ K" l7 j# H+ Q/ b' n& I+ @. `. T[
& \8 n; Y3 ~1 M5 y# B  speed     ;; the speed of the turtle
  Z% n% g0 c4 t! d" ]2 O  up-car?   ;; true if the turtle moves downwards and false if it moves to the right, u8 q' S5 w3 ^2 R
  wait-time ;; the amount of time since the last time a turtle has moved
3 y- b6 }. I+ M; t2 j]
) u. y# N9 v: T9 \. {$ W! G( ^9 Q8 C. L0 ]: f9 Y% \( X
patches-own- G1 @$ @* P. S3 ?( b
[
4 V5 v# F" M4 b! k( p  intersection?   ;; true if the patch is at the intersection of two roads
+ B" P. E& t% \$ b+ P  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." h% |2 j' ?) ]3 P
                  ;; false for a non-intersection patches.! a% O. c8 |  l
  my-row          ;; the row of the intersection counting from the upper left corner of the& I0 C8 Q1 f1 J1 e7 c1 A
                  ;; world.  -1 for non-intersection patches.. i+ C* r# ?5 @' c! ?# @+ @* E
  my-column       ;; the column of the intersection counting from the upper left corner of the
  a% X9 _4 }" F* ~                  ;; world.  -1 for non-intersection patches.& g' b/ e5 I5 A' G6 ]6 M
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! o  z) u% T' I+ X4 `
  auto?           ;; whether or not this intersection will switch automatically.
; o9 f5 Z* V- p+ O                  ;; false for non-intersection patches., r# r' |& n) y6 M
]) v1 `% c9 k" M9 T8 o" y
! L0 v1 t# s, b

4 n" b, o& E  k: [" g;;;;;;;;;;;;;;;;;;;;;;8 K9 |- X5 V+ t  ]4 l7 s* A8 j
;; Setup Procedures ;;" D+ C4 j6 ~! X% [2 G. [4 K; w
;;;;;;;;;;;;;;;;;;;;;;3 x" ~% q3 n" R+ H# @+ G; q9 @

- ~$ W! A: _( s7 f" |;; Initialize the display by giving the global and patch variables initial values.# X2 {2 P1 k- N
;; Create num-cars of turtles if there are enough road patches for one turtle to3 S- W7 ~  v8 i; s
;; be created per road patch. Set up the plots.5 [* Z) }" n+ s' i" r% s) M
to setup
/ ~! C+ ~7 y1 f2 c- C  ca, O1 K5 v! m- \) m4 N% g- P' d
  setup-globals3 g& q/ G; I# R2 _- Z  t
) z* E( P7 L% T& g) |" G
  ;; First we ask the patches to draw themselves and set up a few variables+ t2 M: N$ d2 l  j+ q
  setup-patches
9 I4 M: e3 }# `) u; G3 [- D  make-current one-of intersections
. F4 T& h+ L- g/ v  label-current# C8 J3 s6 h8 X  [( y
: t- |3 g8 L2 X3 D
  set-default-shape turtles "car"
5 @7 N: N. w" N- `8 j# _
' O5 f$ C- e- r9 n$ C6 O  if (num-cars > count roads)8 L% I% J1 X5 S, t9 ~* k( w
  [
3 B, v9 }( v  N3 T3 j7 P    user-message (word "There are too many cars for the amount of ", g  [4 W/ U! J( E# l, S
                       "road.  Either increase the amount of roads "3 C4 g1 p' w$ B$ E0 I
                       "by increasing the GRID-SIZE-X or "
3 k; n. t# e! c) m8 Z1 x3 i                       "GRID-SIZE-Y sliders, or decrease the "9 j7 }2 F6 S$ W& r
                       "number of cars by lowering the NUMBER slider.\n"; x0 e" h" B8 M+ \4 d. n
                       "The setup has stopped.")
, t2 N" J+ g) W! C2 B7 y" H6 o    stop
  @4 W+ U: {+ h5 ]7 [+ e  ]
3 z2 t* x# F# K' m. m7 h6 G$ g
) i9 _8 u& g# s# _  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ d4 J  C+ S( O
  crt num-cars( B# @8 p4 j% Z2 {% Y
  [( i- m6 d' \. l/ a
    setup-cars
% C' _' A: F- N3 h; o    set-car-color7 O4 K/ w- U- Z9 v2 P6 F5 i% w; y
    record-data% a' I" E) Q, H* n
  ]5 t# }; B: F% l  h. T9 {

# N$ [6 c- s0 D, \! {# U' h  ;; give the turtles an initial speed
4 m) S, J. i8 ~: A3 B. D8 Y% W  ask turtles [ set-car-speed ]
$ p( t  ~: Q$ _% x9 z3 Y
, y% @) p. J" l( }/ |& o  reset-ticks
& [; x2 E+ z  t" hend
) Z: Z& o: ~- N9 _6 \
& o6 T4 o4 @9 y# Q) u, T* @7 ]0 u6 H;; Initialize the global variables to appropriate values
9 ^* T& ?7 m( b5 J; \2 q' Sto setup-globals( E, C; }, x- B3 X! T+ h$ `# x
  set current-light nobody ;; just for now, since there are no lights yet
; M5 {" W! V" C+ \9 W: ~  set phase 0+ m8 C3 M& i- Q" j
  set num-cars-stopped 07 V- m9 J) b( s3 o1 Y) C( L
  set grid-x-inc world-width / grid-size-x6 I7 ]4 p5 Y* I8 V. I6 f' t
  set grid-y-inc world-height / grid-size-y
% [6 ]8 ?5 v+ v+ x& \; T$ T1 y0 |1 D: S( ~( b0 Y6 o$ z7 |2 ?. \% `
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ L3 t) M; {$ _  set acceleration 0.0999 ^& ~+ b$ d! _  O. G- P% |" j
end+ g" u; p- Q; E: I4 e9 L
. f1 R* r* g/ j( K* w
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, P$ C. N, |5 L. z;; and initialize the traffic lights to one setting
2 Y2 y& J2 I8 n- b& a: U/ q  a+ Jto setup-patches# h5 G- y+ ^5 {: K: T
  ;; initialize the patch-owned variables and color the patches to a base-color
' T: v; X3 C4 T9 [  E  ask patches
' F+ r9 R% k# b3 k  [
2 n4 t. F) i* {) }, ]    set intersection? false
- n! z: L/ a/ y. c% v* m/ Z, o% M    set auto? false+ d* }& ~8 e3 n: T- u8 y
    set green-light-up? true+ @* s& i3 |, }/ `! K
    set my-row -1: O! s, D3 E9 D) }
    set my-column -1
  I+ N! D4 i# I, D    set my-phase -1! e1 I; i- N* y. [9 e# A
    set pcolor brown + 39 @% q& R5 U7 i3 R8 ^) u
  ]
2 ?! b( m5 G  t5 K/ m8 N% k; p, V) P, B0 i, q+ d! U( _
  ;; initialize the global variables that hold patch agentsets/ y9 }& s) M! D+ I' L. T! ^
  set roads patches with
2 _! D' }- r! K4 t; I5 J' m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" a* f1 d9 D1 n; @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  \& ]$ c$ E, a$ W  set intersections roads with
+ I# ^0 p2 d! |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& L$ j/ \; s, F  i( _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" o4 U% f8 C8 b( f9 R6 x  `. l! N9 I9 @/ _/ N+ d  C* h
  ask roads [ set pcolor white ]) T% P+ q4 `" ^9 g8 P- l
    setup-intersections
3 n2 ^3 E4 j, ^* |; V2 ?end9 }) V, ]  {9 E4 W
其中定义道路的句子,如下所示,是什么意思啊?
/ e9 z' h: Y& _% ^ set roads patches with
* i' e) e. A' |* N; @) W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 K. T$ `: z- t4 R3 [& }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# G; H! ?$ n' N9 H
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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