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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ }) v9 ~; b+ i4 Gnetlogo自带的social science--traffic grid这一例子当中,
; S* A1 o; t! E- uglobals& z* R. b5 C" e
[7 F5 W) g3 F2 n8 o, L( O( m7 m
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 |( z1 \7 g7 H! t% F& A  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 f6 _! m" o( x& A  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& y# X# f" U1 B- \! O
                           ;; it is to accelerate or decelerate
. K, F$ U8 p( e% K  phase                    ;; keeps track of the phase8 d' W8 j& ^" O! {/ Z# T% u
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" W5 A, d- p- j- x  |
  current-light            ;; the currently selected light& r( ^( j/ q# n0 n$ a/ A
5 K0 i8 X4 T- }( J
  ;; patch agentsets
! _: v& D, _6 C. L- y2 E* O  intersections ;; agentset containing the patches that are intersections
0 ]+ e' K" E- t! c4 y  roads         ;; agentset containing the patches that are roads3 ^2 m& j+ a) ]
]
8 _! g6 s, n, Q$ G4 F8 L
' B' M6 u6 t9 T0 o8 ]! Cturtles-own' K. M0 `8 ~6 t
[" L4 P  o- q1 H/ N3 C
  speed     ;; the speed of the turtle3 @+ o' a( ?: U
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ B. o) n' \) P3 P! K6 V# Q: p% _
  wait-time ;; the amount of time since the last time a turtle has moved: O/ }: m" X* p* \, U
]$ p8 H. U' }* N0 J3 C

% O( t) O* e7 p9 f( ]patches-own. l( i, L8 h& K2 H
[9 |2 h1 G% _# \& b0 q$ X# ?' @: ]* {
  intersection?   ;; true if the patch is at the intersection of two roads
, p5 _4 V& ]! k( A2 N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 u; Q) K! x7 W- _/ @                  ;; false for a non-intersection patches.+ o# C; K$ r- Q3 V/ B4 @$ M
  my-row          ;; the row of the intersection counting from the upper left corner of the
0 H8 E1 I$ X" k4 ?1 v                  ;; world.  -1 for non-intersection patches.# P+ a/ O1 `6 ?1 b
  my-column       ;; the column of the intersection counting from the upper left corner of the! ^8 A2 h: T. S
                  ;; world.  -1 for non-intersection patches.
% ?4 r& x' z' v' t  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ O- A+ ~% _, a
  auto?           ;; whether or not this intersection will switch automatically.
0 S. a: K/ y' c) m                  ;; false for non-intersection patches.1 `: h  i% U1 E$ ]: S" u1 M% O
]
- p8 E1 q2 y. |' X& c$ ]
4 P9 ^* @/ p1 d) X+ R
( N7 D3 F5 d- p* I;;;;;;;;;;;;;;;;;;;;;;2 A& N7 p$ N( b1 t
;; Setup Procedures ;;
1 S8 B4 s6 r. k+ h. Z0 };;;;;;;;;;;;;;;;;;;;;;
) L5 c7 q8 Q) m- N- g: C& _2 n+ K4 I# N% H
;; Initialize the display by giving the global and patch variables initial values.4 w, B3 p4 ]4 Z. d
;; Create num-cars of turtles if there are enough road patches for one turtle to
$ I, E7 p' w0 o0 d;; be created per road patch. Set up the plots.( _" @, p) J9 U! S9 |
to setup6 |. f7 B8 \# f* ]; `
  ca
; A' y0 ]0 n* \1 w- g! e  setup-globals
) Y  C2 m5 ]1 D# f, L: P, [
# c! W6 q! F0 ^/ p. ^6 C! r  ;; First we ask the patches to draw themselves and set up a few variables
$ r, D( e1 ^$ \! g9 i  setup-patches
7 [/ \% O! \/ b( ?# ~! C. K9 i# E! V  make-current one-of intersections* y% m& _( B* N! h
  label-current" @/ e4 l: B3 K: p1 Q) M* R
% M8 H$ Z! w/ [6 R7 s
  set-default-shape turtles "car". ]$ @- W  _9 W: R7 S* C. t

8 W. [) e/ G  l4 _2 e4 R; P+ w  if (num-cars > count roads); n( a, C/ b" V' j0 j
  [" i% f" N) M, a4 q0 p" g+ b
    user-message (word "There are too many cars for the amount of "
! a5 f5 y' z9 O/ U! a                       "road.  Either increase the amount of roads ". k5 x8 I; O' a* ^
                       "by increasing the GRID-SIZE-X or "1 Q1 b/ Y! H  h: D2 J
                       "GRID-SIZE-Y sliders, or decrease the "  R. l# R8 r& }4 \; |6 I3 j# z
                       "number of cars by lowering the NUMBER slider.\n"
* t# g5 A0 l; L+ A& `                       "The setup has stopped.")
) M# j% D7 _3 w* `    stop
$ i8 s3 z7 z: D/ d  ]* [- f0 _$ d2 c
1 t7 y4 f2 Q$ n; f8 w
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' u) e0 h; \" n  crt num-cars
: Q3 g4 b% f% f" X: R  [
5 C) [; r8 K& w% ~/ I0 M' K    setup-cars
2 n6 q# _" ^( D  r4 f    set-car-color% r2 F9 L; G0 {* \5 V
    record-data- }+ ^8 y. |' |6 u
  ]
" ~! m! O, I+ W' V/ z. U6 ?: K* l; o, Q0 V' R8 S7 H9 k
  ;; give the turtles an initial speed
7 a, u. C; [; B; ?4 I  ask turtles [ set-car-speed ]. @/ K. i) X, T% G8 c& K

9 u8 m9 m) Y8 [  u3 T: n  reset-ticks9 W& W  z7 ?( d7 |( R3 D! z7 w
end
' P. z- m7 f: H  b: Q( D5 N% l- v: \1 e' x
;; Initialize the global variables to appropriate values5 s) P: d' \" w- \: `. m
to setup-globals# R. U' r) b, j; D9 @% C
  set current-light nobody ;; just for now, since there are no lights yet2 V4 O: l1 f" T# `2 V% e# n
  set phase 0
# s* u/ ~, i4 n2 X  set num-cars-stopped 04 a* |0 G1 N" ~: J% |
  set grid-x-inc world-width / grid-size-x2 J9 D. f  x( i- v+ `* O% `0 q6 r! y
  set grid-y-inc world-height / grid-size-y
/ t* z+ Z) o* Z5 H( b# N$ y. h4 G! Q# a7 s8 p" I# e
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: e" |' |+ H6 p' ?- h( L. |  e9 }  set acceleration 0.099, i' H; l2 ~7 G) `- I1 W/ u2 h
end
6 E( t5 n" E( D, i8 ?* A% Y: k( u7 x2 c) z9 {9 R8 Y4 Z! D
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 m& O6 L* s( [% m  U
;; and initialize the traffic lights to one setting) p9 b, a: I: q0 A
to setup-patches
( I6 T0 v; O1 |+ J7 c  ;; initialize the patch-owned variables and color the patches to a base-color
" N: `' a% j; W; N  K1 p  ask patches
, ~& e0 ^. A/ f8 C  [
3 E9 M$ K3 o- C& y2 f    set intersection? false9 v7 U4 c: r; m6 K5 J. q9 D
    set auto? false6 \' n# I6 {9 s) s" Q. ^
    set green-light-up? true9 C1 H% e' x1 }  j- f7 I
    set my-row -1
! R7 u& |# j& }8 s* f7 j, M    set my-column -1* d( G) H% O. K) H9 W
    set my-phase -1
* v2 f% h( u: `    set pcolor brown + 3# N* P& O" P* U. p! }* W6 ?2 N
  ]1 n: ^3 q  ^3 H

0 p$ w# U# i% c! G  ;; initialize the global variables that hold patch agentsets7 g! S3 G; p( H4 V2 P
  set roads patches with7 F$ `, N" ?$ z& f7 D% L; f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* S1 K" @2 e; m4 Z, d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& G/ b- c9 p( h. R! j+ l
  set intersections roads with: ~0 V2 ~. m9 v, m0 f3 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! d6 o# _, U4 |+ u9 U: s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) A- m4 A$ N1 ~+ a( V3 M5 Q
9 ~& o( Z" }& \: l; S  ask roads [ set pcolor white ]
" ?  h3 |4 i* ^+ C! u- ]    setup-intersections
# j1 @0 ?  Y2 R) v5 _7 ^* {end9 H6 |8 [' M) H# v3 G
其中定义道路的句子,如下所示,是什么意思啊?: e0 F, `  t# C; Q, A, S4 i4 B
set roads patches with& S' h; E% o4 f+ T/ I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ ~) m' q# g7 ]2 L0 Q  N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 {; T. X6 k6 j! e6 K% `& \
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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