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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( X( b9 B3 K7 z% y* [- m0 W. anetlogo自带的social science--traffic grid这一例子当中,! }* d+ ~+ s' u8 b' m- `8 w9 ?
globals' F* r1 O( R" [% ~4 v8 J( I
[
. L* l* M0 W1 _9 m  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ L% V# z0 w0 i/ _% Z6 i& n0 S
  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 Q. Q7 _5 `- ?6 H" e
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 I( V0 S9 y# G+ Z1 W                           ;; it is to accelerate or decelerate: W3 V5 H- N/ s5 K# f2 E* K! @
  phase                    ;; keeps track of the phase
& K+ F8 U% Y( Q- ^2 f8 r  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: |* d7 x6 v$ O- ]/ U  current-light            ;; the currently selected light6 \1 g( N# j$ H1 d2 Y
4 n' e' s6 }  a" n7 r' j1 A' [
  ;; patch agentsets
# d1 U3 Y- k4 @; o. u8 k% g$ j. [  intersections ;; agentset containing the patches that are intersections
' ?' p9 I9 h; {  roads         ;; agentset containing the patches that are roads# u% R. R2 N& C2 Z/ p3 u' e
]. ~! ?# W+ f& Y* f

) T/ R# }, h( G7 V/ Eturtles-own
7 H- `# J5 r. v$ V/ }) `[
2 ^, j( u, W9 k6 g& c6 h  speed     ;; the speed of the turtle2 F. B  ^& G) s. M
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: ^0 B1 f. L" m: K  wait-time ;; the amount of time since the last time a turtle has moved
; L7 v: F' v3 b]
8 T7 n0 _9 z2 i5 l# {) F2 b, Y
) w% M6 U) z8 c$ r. B, i- r8 Jpatches-own
/ c7 U7 A' r% o$ c& c* c+ C[4 Y, S9 C. V0 F
  intersection?   ;; true if the patch is at the intersection of two roads
0 _0 a$ Q8 w  k0 z( @) b0 Y7 X  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& D" ~' p0 c7 _8 J& f
                  ;; false for a non-intersection patches.
  N* A. o. v- o* t  my-row          ;; the row of the intersection counting from the upper left corner of the
9 N4 t) i# E3 s# u                  ;; world.  -1 for non-intersection patches.
8 N4 h( U" u) h: }  my-column       ;; the column of the intersection counting from the upper left corner of the# R8 U/ p# y( D5 l) B& m6 A3 ]# q
                  ;; world.  -1 for non-intersection patches.$ \0 z' i- r2 d0 P' N% c3 V! o2 u
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- y4 o2 t! ?0 ^: U1 e$ B: ?0 H2 P  auto?           ;; whether or not this intersection will switch automatically.
# F* H0 C0 T& c: e  ^: S                  ;; false for non-intersection patches.
: O7 v+ x4 F, E3 H& G5 w]! ?! ]6 E, _3 i; I' J( N* Z7 \

, N/ _. x% m2 n' Y% M& w; c1 D3 ]- Y
;;;;;;;;;;;;;;;;;;;;;;0 T! W& S0 Z% x
;; Setup Procedures ;;, r, }" \# D; C  ^4 ?% u
;;;;;;;;;;;;;;;;;;;;;;2 U- q/ P3 X+ Y1 ]; k, I0 J

( K! [+ q! v7 D" Y: y9 N; W% j;; Initialize the display by giving the global and patch variables initial values.; U5 v2 D0 |. x& x
;; Create num-cars of turtles if there are enough road patches for one turtle to# L" `! v$ Q! u' k/ D7 s3 C
;; be created per road patch. Set up the plots./ I$ y  x$ [3 L$ R- B
to setup
) P7 w: L* R7 O% o- {  ca
8 C4 x% U: n" `1 k/ K  setup-globals
% M) a( i3 A9 J2 Z/ k$ @+ B9 q  e
2 O# ?% u+ j; u9 S, j. P! v/ B- ?5 ^  ;; First we ask the patches to draw themselves and set up a few variables
2 y: G) g/ t. N9 R% A' }  }  setup-patches4 C' \/ H) K6 u# v7 j2 u
  make-current one-of intersections
3 P. i1 b9 ~: o# B  label-current+ g7 N- N/ m) ]+ }# r

* E+ ?0 b8 {, S& ^2 D( e  set-default-shape turtles "car"# U' D" Y! B9 T% H7 N. @$ {
  I- B8 f; ^' B; {: u4 w
  if (num-cars > count roads)
, a) t( T1 d: _, _  k1 |- e- O# j  [
$ I1 q- t8 b) i/ e4 D! N    user-message (word "There are too many cars for the amount of "
' `0 @% ^' e# S& c" H, g# L                       "road.  Either increase the amount of roads "
/ z4 h$ S: A5 \# {! C2 @, C+ p2 j                       "by increasing the GRID-SIZE-X or "
( E" u% i" z3 s& L. O4 H/ ]                       "GRID-SIZE-Y sliders, or decrease the "( R; C. q$ o& Y
                       "number of cars by lowering the NUMBER slider.\n"
2 ~9 u; l* V3 o7 R# a                       "The setup has stopped.")' x4 B2 z; t7 {- m4 Y: H4 G
    stop5 S* L4 m! m* R! Q! l" u
  ]
( f8 ?7 w% n; ]& I1 E6 m" ~
# x" f- @+ x- p6 x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" w3 ^5 M  e0 N0 D( r) }+ j. g  crt num-cars9 ~$ ]. O. @$ q, _/ f7 f4 O
  [* W/ L: j9 G# ?3 T2 v; u9 [3 e) C
    setup-cars- J" X2 H  z3 s" b3 T. `
    set-car-color0 a! ]* r5 z$ f0 g5 t
    record-data8 d2 p# [) e/ e9 l6 s$ z  A; M
  ]
3 O8 z) o& ]; e, e" F6 L$ R
* y8 o& e( c8 F& v( O3 C  ;; give the turtles an initial speed* e2 ?5 @5 g1 z$ ~
  ask turtles [ set-car-speed ]
% Q; G0 i: n, m) Y" @6 ?5 `
+ O/ \# `& K) L" O6 Y4 _  reset-ticks
& W( V8 E$ {( w; pend
8 m( ~5 B) f! b+ ]. n9 \0 c1 v2 ]- F" P3 B6 j
;; Initialize the global variables to appropriate values
7 s4 h5 s+ Q; b% k  ]1 dto setup-globals
. I5 C9 G! {; d8 t- B  set current-light nobody ;; just for now, since there are no lights yet
. Z6 x0 n7 A/ }2 w, a: W" N  set phase 0/ c% l" J; z0 Z  Z+ _2 Q. |
  set num-cars-stopped 0% `: h, T; Z+ G6 G( R, W. v
  set grid-x-inc world-width / grid-size-x+ y5 C8 v3 y. j* o# ~6 V) h
  set grid-y-inc world-height / grid-size-y2 W3 {( C0 H6 }6 z

2 E) V" X9 K! k& J/ d  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ X& `! n! x( x  a9 Y% z& e. ]$ ?
  set acceleration 0.099
) ]5 A2 M6 a0 `8 Xend* x  G6 U7 }: V- E
' w" N7 q: q+ m5 E* y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& F6 y% d# h+ N% M8 j( i
;; and initialize the traffic lights to one setting% e* Y1 g4 V: ?8 U
to setup-patches+ p1 x# u& _6 S6 N
  ;; initialize the patch-owned variables and color the patches to a base-color$ I+ S% g3 X, u7 W0 }% s0 U) E
  ask patches
  {+ L0 y' h& {, P) H' ^- z1 G  [- c( y8 B4 p& O7 c6 Q
    set intersection? false
2 t& B) g$ {3 L7 R6 x1 h    set auto? false
( l; k0 R+ I# d, E) Z: y4 K) o    set green-light-up? true
: H- @/ y  k* M( j- l    set my-row -1
4 o5 }1 }' I- I; d# g    set my-column -1
3 I% k2 U- Q; I. c/ D    set my-phase -1
. V3 |" q; g1 Y/ C/ q/ }    set pcolor brown + 3; h; ^, L$ s: K8 d+ l
  ]
0 j# r1 `6 a# |1 Y! n/ V
1 @7 o1 T$ \* c+ H" ^  ;; initialize the global variables that hold patch agentsets3 ?) n% e9 s+ L: {' D8 I- W( Q* G
  set roads patches with
: C9 w' ]$ Z9 p: n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* N1 O& s7 D  k6 {1 m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% B( r2 [4 \! r! d/ [, s  k  set intersections roads with  |7 ]8 Q. c5 J9 O' T3 x# m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# W1 a+ h9 y7 E3 p# y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 {4 V; e: Q1 J6 w2 e. ]$ ]: O, j3 v' K$ l4 i* i) `
  ask roads [ set pcolor white ]( z) F" v* W, Y7 Z, K( J
    setup-intersections* }! P; f) r+ v
end5 w+ i) W+ }  o' m
其中定义道路的句子,如下所示,是什么意思啊?
7 F, u) t# _0 t/ T* z set roads patches with
0 \6 e8 G+ H3 {+ `4 ]- y: E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' o3 t# [( m& v4 h+ e4 h3 L& U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; e4 q- H6 I( _$ x, l谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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