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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 f. v3 [( |1 Z" n( n" R5 B1 Anetlogo自带的social science--traffic grid这一例子当中,' A2 Q  R7 {7 w' X2 W6 `) `+ G
globals
" _- A' A9 R! B% X. X& H! g) b[
  `. \( |. ^3 R: X3 u% p  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! }0 E8 y0 B. L  A; u/ J) P  grid-y-inc               ;; the amount of patches in between two roads in the y direction! H: k+ P/ ^; d" |8 `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ J$ {- C4 {/ |1 a# A) r% l                           ;; it is to accelerate or decelerate6 }) w, T# O$ n
  phase                    ;; keeps track of the phase( q* P! Q8 I$ G2 @( x
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 W+ I2 p9 [: n+ l
  current-light            ;; the currently selected light
1 @. T' s* _& l: J, m' c" ^3 J5 r& L7 F+ L, R4 f
  ;; patch agentsets/ l) L  U$ N. r! L
  intersections ;; agentset containing the patches that are intersections
# A1 C9 m# `# B  M) j  a  roads         ;; agentset containing the patches that are roads
$ F" }& r9 b' T8 A]( ]4 s+ J  c- r6 \5 b  `0 Z

) m! W3 B, V* S: M+ ]* Wturtles-own8 J5 I! H6 z0 `
[
0 G: c% o" d: d9 w$ W  speed     ;; the speed of the turtle
; P9 k/ `" H4 X1 Q4 K- K  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 ], r$ w8 G7 t! X' \, }9 n5 W  wait-time ;; the amount of time since the last time a turtle has moved" l# N9 P' r% E
]5 c9 O# J( o3 M0 M# t5 p

, e9 K' N+ p; i* i$ D0 Bpatches-own
5 q" J( \& Y4 D9 ?[
* D5 G, R- O6 r% y  Z7 L) `4 u  intersection?   ;; true if the patch is at the intersection of two roads4 ^* h% B9 I. }5 z6 p- z3 }
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- t: ^( U; m3 R1 K
                  ;; false for a non-intersection patches.
4 ^+ U5 v" {5 b8 ]  my-row          ;; the row of the intersection counting from the upper left corner of the
) b3 j2 K1 g# [5 z6 C) ^  B5 t- v                  ;; world.  -1 for non-intersection patches.; b7 f$ `/ d; O) A+ ]# [# j% P+ u
  my-column       ;; the column of the intersection counting from the upper left corner of the/ {, @, Y, h* P3 h
                  ;; world.  -1 for non-intersection patches.+ K5 d2 H' |! H) z, v
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.' v. p& c6 I; ?1 L3 n
  auto?           ;; whether or not this intersection will switch automatically.* F! ~5 i/ j% o+ q9 W% O
                  ;; false for non-intersection patches.
6 K4 a1 v( f8 \, y% q3 \]" o' j6 r  W( R

3 F( i# f+ V) q# V. N8 O! ~0 f
3 u% _+ S% n4 D; c;;;;;;;;;;;;;;;;;;;;;;
2 V- ]0 a1 i; d6 F2 M- |;; Setup Procedures ;;
2 ^: G. `; r5 P; P0 J;;;;;;;;;;;;;;;;;;;;;;+ ^- I8 [2 T: f  h1 L$ {( R

5 z' G" u" X5 X6 j5 \;; Initialize the display by giving the global and patch variables initial values.& r5 E4 ?* ^2 X4 o
;; Create num-cars of turtles if there are enough road patches for one turtle to' h; `  [5 y% E) H; |
;; be created per road patch. Set up the plots.6 z' ^, X5 |, p6 s- Z, t
to setup  L$ A+ f, {% @0 ^, |6 q3 j3 ?: B
  ca
& m# X# h5 ~, c; d* I& J% ~  setup-globals- _/ a9 p; r8 f. r; r9 H: g1 A# Q
; ]( G6 b  b) a9 X7 y- ^/ o. g
  ;; First we ask the patches to draw themselves and set up a few variables
9 t- p$ T, Y6 W  V5 g  setup-patches' Z$ G2 `2 p; V. I6 ^, Q; u+ v
  make-current one-of intersections
, v0 }+ L+ b2 ]+ E5 l$ h  label-current
3 m& _( h3 \( ]: z* Z7 }0 @7 `* A: U3 m  g2 s4 h( [: F6 U' D
  set-default-shape turtles "car"
/ r! u4 f+ T8 c$ u
, L0 r2 Z( f* V$ x, a  if (num-cars > count roads)2 K, r! R/ ^  p
  [% t6 `$ N$ |# n2 I, x8 }
    user-message (word "There are too many cars for the amount of "+ E, {& d& B1 Z% u: i
                       "road.  Either increase the amount of roads "5 S. U/ M& r: @
                       "by increasing the GRID-SIZE-X or "" k+ E: U) Q: q& e1 p% R
                       "GRID-SIZE-Y sliders, or decrease the "+ ]& y8 R. J% G0 ?) t" r* L
                       "number of cars by lowering the NUMBER slider.\n"& `9 O8 \" @( ]
                       "The setup has stopped.")% s( y+ H, K+ _
    stop$ A- L8 j0 o. B! g" t$ W
  ]
9 t: _  w2 u% n, B4 X" \$ n. E; z2 e+ U+ g( b: ~
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ W* y, A, L8 `' a  crt num-cars% G  H/ Z, h/ J+ J" N
  [
% N: @  n" y" [0 M8 [& v( F    setup-cars& Z4 ~+ j) D0 Z: }, B, T% ^, L
    set-car-color, {1 i5 {  \4 _" ^) x
    record-data
  C* {" C: K' h( x; Y5 e/ d* c  ]
% S% P1 c0 l" _! p1 a
6 @1 |4 R9 n+ ]/ A5 B  ;; give the turtles an initial speed- ~; }5 P( b' {2 F3 I
  ask turtles [ set-car-speed ]' }! D3 u" w7 l$ x$ ^- C( G

4 T5 V; m" [7 D, r' S* F1 o: X; g  reset-ticks
; r3 T  n+ j! h! h0 u, V! V" _7 yend9 H, c0 o$ X9 t) R8 |
/ o; U0 p% F* C+ D# f
;; Initialize the global variables to appropriate values
7 t1 a, h* f2 C% `/ U' u* }to setup-globals5 h: y- z. L+ X5 K. R6 r
  set current-light nobody ;; just for now, since there are no lights yet
' r9 ^( b; f2 B, @& \  set phase 0# _0 ~" Y, ?0 {& h6 y0 f
  set num-cars-stopped 0
- f& h) h  P; Q# J  set grid-x-inc world-width / grid-size-x
  f4 s9 G7 t' p, f/ U4 F4 Y) u3 t  set grid-y-inc world-height / grid-size-y# a$ C! @, y5 ?! s, o7 V
; v' @1 Y, Y$ i  X- }5 T/ O; m# ^
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% c; I9 z, C4 E5 W) ^  c! m
  set acceleration 0.099
4 ~2 g/ J" {3 ]/ W9 Cend; r3 z" r) v) R, ^

1 G( C1 ]4 a7 m* X3 `;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 x& {8 @# [6 r3 w" _;; and initialize the traffic lights to one setting) X" i& p( F2 l" y4 A! e
to setup-patches
  `0 H1 H: A( L! l4 K+ R  ;; initialize the patch-owned variables and color the patches to a base-color
2 M7 T9 `) f, q( T  ask patches
: [, {* J* Z, d0 S$ q  [
7 L6 `. g4 U* i* @' z    set intersection? false( d, F/ s6 h' {3 ]! i
    set auto? false
# d$ z4 d* ~% `9 |4 ^! u* Q5 y: |    set green-light-up? true; Y  I( R% v/ |7 ?
    set my-row -1- J% L' T/ k, m" \* I8 y
    set my-column -17 {6 ^7 k7 k. I3 D( O
    set my-phase -1
6 V  A: w7 @7 J3 A. l6 q: ^: |    set pcolor brown + 32 P# n# u; `) Q6 v7 }( v- H- Z# V3 M
  ]& s( I. w8 M) B+ \
4 A: }/ t5 O) Y: e0 F1 k
  ;; initialize the global variables that hold patch agentsets
1 ~* H9 J& C3 a3 B  u, T8 g  set roads patches with) y. b: \1 }* S  l5 I/ g5 G3 H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" e  p9 G! G9 i  h- a. b2 `: o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! {1 P8 S: x* n. t, R4 D/ Z; c  set intersections roads with8 _5 t- ~6 r  z+ R' o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* m; ^0 E% l) b5 o) n$ r' J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 O1 Z/ J, c& W5 ^" K3 \3 a5 Z1 U8 r8 X
  ask roads [ set pcolor white ]* G. d: U. O3 ^( v5 F
    setup-intersections
" I( l4 f9 ~& N# n# z6 p* X/ m/ Eend' Q8 {3 U* m1 j/ m1 ]' b
其中定义道路的句子,如下所示,是什么意思啊?
& w# g* Y/ P9 t set roads patches with6 w0 b( j) ?3 b5 E$ J4 J) Q' @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' o0 _2 x8 Y: ~7 S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& L6 f* k: K' M3 K" z+ l2 @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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