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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) Y- q6 q6 `; F/ X$ z! O5 N* m. Enetlogo自带的social science--traffic grid这一例子当中,
3 R! Q* ]8 l2 M6 dglobals
  n4 R- s$ u' V[
8 q  P. H! ]; ~& l/ Q$ a  grid-x-inc               ;; the amount of patches in between two roads in the x direction' [# M0 P. b6 w! `
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 Z" n3 [! Q; E8 t  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; e9 j$ ~+ F- K( C1 @. P
                           ;; it is to accelerate or decelerate
6 u6 M5 A: {, }! H$ G; [5 C! n  phase                    ;; keeps track of the phase
$ W. e" a+ P: E; ~5 A  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 Q. P; R% X# i3 i, ?& @. l" T& u  current-light            ;; the currently selected light
8 X! |4 o) W9 R4 b& C0 x+ L/ `' n& [
  ;; patch agentsets4 u5 p+ u& Q, i; a/ w% r  z; d
  intersections ;; agentset containing the patches that are intersections
( k  H) j. C* Y& c: S4 r- S9 I  roads         ;; agentset containing the patches that are roads- X' P3 w% y/ E5 H+ E% @* L% t* R
]. L' ^0 q1 o. l; z8 O% x9 R. E. f) \
) |$ ^9 J' ?9 ~- [  X3 q) T. P
turtles-own
1 S! t1 Y& M# H1 y! F[
, u9 \7 N! v3 }  speed     ;; the speed of the turtle
* n6 D% j' W2 l  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" k- S# `* `( ^9 h) K" E  wait-time ;; the amount of time since the last time a turtle has moved( [1 S( q% t8 @3 F* \! w
]3 m3 J2 n5 Y! |8 Q+ X& d* |* O
+ ~! ?( e4 K% ]. l% Y! D1 Z
patches-own
' v8 T0 s8 D, d* Y[
0 p: D9 Z! t9 j# X  intersection?   ;; true if the patch is at the intersection of two roads
% l0 J% x' K$ t+ c: n- M2 a  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# T. j2 k+ ?$ p' P, ~
                  ;; false for a non-intersection patches., k' e% a6 L+ F, f
  my-row          ;; the row of the intersection counting from the upper left corner of the( u5 v4 \* M( {' |" R" X
                  ;; world.  -1 for non-intersection patches.
  T: [- S1 z! f0 Q  y  my-column       ;; the column of the intersection counting from the upper left corner of the8 w/ ~0 c3 S6 ^1 L# [! I! p5 Q8 z
                  ;; world.  -1 for non-intersection patches.  G! c' Q  N+ b) N6 ?' T
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; a7 g2 @# a0 S8 J
  auto?           ;; whether or not this intersection will switch automatically.
7 h1 O/ \" z% i                  ;; false for non-intersection patches.
7 F6 i- U7 w* Q]
5 T8 T" i8 N( W3 }7 i0 X1 ^' A5 ?/ @" R. h$ g& x
3 M, N+ b: a( f- m5 X
;;;;;;;;;;;;;;;;;;;;;;
' O6 B9 B% S$ I  z" o;; Setup Procedures ;;2 j, T  o0 f% A% h% }! h3 y& I
;;;;;;;;;;;;;;;;;;;;;;
! E  l4 Q) W( I3 N% y6 V/ n' F+ Q* D* {' Z4 s& G: k1 q% v
;; Initialize the display by giving the global and patch variables initial values.
* b! h+ a) O7 y/ U;; Create num-cars of turtles if there are enough road patches for one turtle to4 `' m8 Z( w  g! K" G
;; be created per road patch. Set up the plots.
! l7 U$ e( X  l( |& ^! mto setup  s0 B8 T2 V* z* C) A
  ca- n" N* z4 t0 L- V) F- |# Y8 [
  setup-globals
: z  A9 o% m& P4 W, U7 j
' R. ^* X. E" s3 V  ;; First we ask the patches to draw themselves and set up a few variables
5 l1 w6 o; g$ @7 C% A2 ~  setup-patches
% X( ?  e" E& n3 U  make-current one-of intersections7 K% }4 `% g$ X3 I1 u
  label-current
" ~. k. x/ I( L( }3 M/ u
# }2 e( ^" O3 @# J  set-default-shape turtles "car"$ }8 ]7 z0 C% X$ @( w- \! ~
6 ~' l( `* F  z" ?4 v$ b. X& F
  if (num-cars > count roads)" T. T/ \# q. o  u" b9 ~& |- B
  [
# H- W6 s' Q' ]: [2 U* P. @    user-message (word "There are too many cars for the amount of "
/ }7 C- w3 S1 {                       "road.  Either increase the amount of roads "* Z7 a: @# g# s; z
                       "by increasing the GRID-SIZE-X or "7 v4 z, J6 h: \" g( d) e, ^# O
                       "GRID-SIZE-Y sliders, or decrease the "! B; _: u' X9 ~6 u+ `
                       "number of cars by lowering the NUMBER slider.\n"' h& W# x2 g& J; ]
                       "The setup has stopped.")
* o3 t3 ?6 z* x$ D  h- J3 c    stop
# t: Q3 X4 T# S1 x2 [) H( a  ]! o' U' L) s! H. y( w+ U
" y# Z" _! z/ ^8 R' i; e; e0 K' ?
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 \1 O/ Q' C8 G2 l# y( g0 Y, D- t  crt num-cars
2 U: ^8 E" c$ A; m0 }, B, R  [% i" b7 o5 i  n, a
    setup-cars
9 t! J- }/ @- n4 j( K    set-car-color: e: I& V9 G9 p2 s- C- a
    record-data- G' C/ H" ?# G5 w5 X) z" Q
  ]# H7 I0 e& r  G* V8 T

( R- L: J$ Z# D, f* T  ;; give the turtles an initial speed* {5 [3 \. p3 J/ [
  ask turtles [ set-car-speed ]
% u# m# Z+ P/ p; D( i0 X6 p8 o2 A2 a) t8 b3 r1 x+ I
  reset-ticks4 G  @* ?/ H5 t0 a  P
end
! D" q* c: ^" l7 ~1 B' ?& m0 f9 U7 V& X$ e6 F3 e! H5 P6 p; W3 V6 y
;; Initialize the global variables to appropriate values
! A" d: C6 w3 Z& fto setup-globals% ^1 M% k+ f% n. J# ^5 _
  set current-light nobody ;; just for now, since there are no lights yet  P8 P% d% E! J% k3 q& ?
  set phase 0) I8 z, N+ j4 [9 g4 T; }; L
  set num-cars-stopped 0- L+ S, J+ Y; B$ R% z
  set grid-x-inc world-width / grid-size-x, b# L! ^2 g$ Q, s* P% I
  set grid-y-inc world-height / grid-size-y9 }: {. x$ `' W$ D8 ]/ [- j

. T9 F& J* O: o3 x* x% r6 p  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, b  r9 ^* a' D9 O
  set acceleration 0.099& J  ~  y; L4 W+ F
end* o/ r& S5 L3 Z4 g) f% c
+ M: B) H, b, O, T
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 F5 ]" s7 `8 ?' t; T7 x;; and initialize the traffic lights to one setting1 g1 J/ n# N: v+ z% ?0 k. H
to setup-patches' `: c- Q7 z' l3 `- w7 k
  ;; initialize the patch-owned variables and color the patches to a base-color* Z% v) `$ T$ {- u
  ask patches0 M( ]# h9 G; E+ O  O
  [
  D) E$ B7 M: R% m) e    set intersection? false. M' g& N2 J% j  e* |9 S
    set auto? false6 [, B; _! Q- r. ]7 o9 E. U
    set green-light-up? true
$ ~: e* E2 ]  Z. }( ~, E    set my-row -1
- I+ R) \8 f( @9 G7 Y- a    set my-column -1' I' G& e. e( D. V* B
    set my-phase -18 C1 Z( D3 c2 N, ~9 i( t/ [
    set pcolor brown + 3# |3 a# f$ x1 @) N# H- @) f
  ]$ ?7 c1 m7 `+ q& |
6 I- ~/ `6 e( c  [% H4 |. M
  ;; initialize the global variables that hold patch agentsets6 w! B8 h. \3 |6 i, {1 f- O  c+ i
  set roads patches with" K" `" d! [$ l- _0 Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" ]3 a* d% d1 v& \. {& N' C) E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ q7 [' Q! S# e4 S* {$ u% Y$ ?  set intersections roads with7 e4 w) N: _# B  K8 K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 i) j- ]& e6 h3 ~% A6 U: y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* x; ~2 b. t* X1 ^4 G

9 N' n! y. n" N0 q* P+ _: q  ask roads [ set pcolor white ]9 e  C7 q4 s# P* I
    setup-intersections7 f2 b2 p. f  \! ~
end' [2 s$ U6 N( x
其中定义道路的句子,如下所示,是什么意思啊?
2 q+ ~- L- j8 ~6 [5 Y set roads patches with" p# V) j/ W7 T6 p. D( Q- W, \# T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ t( [( p9 j/ j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' v3 z# [9 s' f4 S( I谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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