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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. M" _# y; I- bnetlogo自带的social science--traffic grid这一例子当中,
$ d9 B5 {. G" u9 L+ B. qglobals
9 b% g# d# h1 ~7 {$ J7 _) `0 i6 ]% r[
) X9 Z# ^* v6 v5 C" K  d+ g  grid-x-inc               ;; the amount of patches in between two roads in the x direction% j- ~: K$ e) i5 P1 U" S2 y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 A2 w4 l: T; j, |$ N% O/ P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- B6 Z* ~, q+ D8 Q4 Y: m                           ;; it is to accelerate or decelerate
8 Z7 M$ K, m3 @  phase                    ;; keeps track of the phase
$ l. o! G" j  C5 P+ |: K  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( g# d' R* u) ]  current-light            ;; the currently selected light# u6 A. ]6 K# g7 E% N) ^5 P

1 i; W9 M- n8 s  ;; patch agentsets- M6 P4 @7 K$ v+ _6 x2 I% ^4 \' Y
  intersections ;; agentset containing the patches that are intersections+ T. k6 `4 }) v% z6 T+ u  j4 \
  roads         ;; agentset containing the patches that are roads
" A2 c- z9 D) L) R/ [- ~+ X]: a! K- Z" C' F; o* E$ i
  e8 E1 Z! M* k4 [1 V/ w; q- c7 c# O
turtles-own
8 c! D  w/ V, m( W2 h6 A[
, f; q( ]% ~6 h; }' ^0 E- b  speed     ;; the speed of the turtle
$ j0 `: ]) @0 T( ~" D  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 r: y6 v) ~* l' H( D2 L
  wait-time ;; the amount of time since the last time a turtle has moved  N: R/ z3 u8 U: j+ Y
]
: D" G6 |+ f2 u; v8 v3 D! U$ k" @
patches-own
  a3 N! U- A. m% g9 ^[
3 n8 P' @( V. b2 s* V4 a  w  intersection?   ;; true if the patch is at the intersection of two roads6 d$ E% _- F$ R5 p8 x& U" ^
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ s/ }' @7 ^" o% k                  ;; false for a non-intersection patches.8 i3 j, n# O, M: |3 `6 U8 m
  my-row          ;; the row of the intersection counting from the upper left corner of the: {% k" B2 b: n0 R" _  L
                  ;; world.  -1 for non-intersection patches.
& q( |5 O' {, T8 S6 \# G5 G3 F  my-column       ;; the column of the intersection counting from the upper left corner of the
% x9 w+ {/ o; u                  ;; world.  -1 for non-intersection patches.' d! {0 [1 |% e  V1 P- \
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 @( G+ X! V# I* G( z7 _, _  auto?           ;; whether or not this intersection will switch automatically.
: e/ W+ ]" X. m: u( ], _                  ;; false for non-intersection patches.; C; U7 l5 o7 I  n. ]) [
]
! b" G5 _& b2 u* r7 r1 V: R! C1 i' u- U" q: V6 n0 X& {# w6 i
, @: p2 K6 \% L  V- k
;;;;;;;;;;;;;;;;;;;;;;
: L8 `# l7 K7 M. _6 `$ N3 l3 O2 G* {;; Setup Procedures ;;
7 B& b  t" I- u5 U; I;;;;;;;;;;;;;;;;;;;;;;
  K! s1 k! O! f$ g& A& ]. c# F# U% I4 ]4 a, x* W" b, U$ e- G; z
;; Initialize the display by giving the global and patch variables initial values.
$ f8 d1 t1 G+ [/ Y4 _8 F( X3 z3 R;; Create num-cars of turtles if there are enough road patches for one turtle to
8 V1 D/ o2 @; u' t+ y;; be created per road patch. Set up the plots.* {% k% M: T1 V, |: k4 e
to setup" M3 }7 \5 L; A, y
  ca
; t) o# k! i/ l( |0 L6 h  setup-globals
# `$ |, n+ ~6 u( R0 b! v/ W' N7 W# o' I% z  }8 w+ v
  ;; First we ask the patches to draw themselves and set up a few variables8 a, h) T3 [* U2 R0 U5 S7 }- A
  setup-patches
8 ]. F, l% d8 L+ S& u+ }  make-current one-of intersections7 o" a9 u5 u: @. N2 w' l  q: A
  label-current
; s0 M: f$ N$ L$ u, w4 `+ Y% z" U) A
  set-default-shape turtles "car"
5 J4 J4 j% |0 T! J4 h1 X7 {1 e
# O6 T+ n6 D5 ], M  if (num-cars > count roads)
# n% k) }9 y( Z+ ?/ F  K2 e  [! g8 ]1 {7 M# ~% O) }, D  ]% f
    user-message (word "There are too many cars for the amount of "! b$ q7 l$ e1 B0 |2 e
                       "road.  Either increase the amount of roads "
3 w2 q" W" s- D; C# _' F                       "by increasing the GRID-SIZE-X or "1 |" x* a& h) i& ^) H. w3 r! g: C
                       "GRID-SIZE-Y sliders, or decrease the "
' U; ?# H# _: Q( A6 Y& r8 V                       "number of cars by lowering the NUMBER slider.\n"
+ I- k8 ?5 |" H  f7 C9 x2 S  ?. {4 q                       "The setup has stopped.")0 t; F# u) L$ Y2 n+ {
    stop+ w, U. h* _. e) F6 s3 k
  ]2 W4 X0 f( c0 L+ [; \

* l8 w* }- u7 v7 R  s  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 M# M, ]2 @9 C  crt num-cars* A) l2 `: {% L' ~* _
  [; X& k- }8 Z7 F6 |$ u
    setup-cars
- J! h$ [  O& P' n! |# L) r    set-car-color
+ r( F; `7 }. Y: @1 A! z    record-data/ @1 U2 G: ^  x: {1 `! z. P/ ^- [
  ]
5 W. d1 Q2 W2 j$ T) K* c
# F6 }8 h! V  A% I7 M4 L7 a8 `  ;; give the turtles an initial speed; f, Z: H6 y- M8 i) l
  ask turtles [ set-car-speed ]
& i$ K+ ~  `) A2 \! V' m5 n) \! ~0 y/ C7 \6 V* c  b+ D1 q
  reset-ticks# o( }$ m1 j6 K: L
end4 G; @( q! j7 D: ^/ r
; f4 n7 G$ z" f1 |, |" N& ?
;; Initialize the global variables to appropriate values& X& S+ J1 v  G3 ~; V5 p
to setup-globals
9 N' R2 M; e0 y# y; c+ l4 L2 s  set current-light nobody ;; just for now, since there are no lights yet( m' m8 \! ~. A! \2 Y5 g& \
  set phase 0
& g# x7 K# ?# T5 g1 t; _  set num-cars-stopped 0
: C+ ^, v) c1 V1 x( u5 V$ t, p  set grid-x-inc world-width / grid-size-x- s: H7 D0 `2 l1 ~4 ]
  set grid-y-inc world-height / grid-size-y6 R& M; L% T+ T0 |
  ]. O  ^8 R( a( u
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& ]; l; Y% Y- [+ u% m: J* \( |  set acceleration 0.099# F% b( O% k  ^. c# n
end8 z; Q4 m( M/ K- {) h

' n3 T& }& D% b- R8 k' n  C;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ J% i; X4 K; F8 u
;; and initialize the traffic lights to one setting1 O& x# x7 k: `6 x2 S
to setup-patches- ]- B9 ]+ q: [. C4 s
  ;; initialize the patch-owned variables and color the patches to a base-color
- `0 K  n: t- p2 T* V# w0 d# d  ask patches3 H* h: a! t  p7 T
  [
# a& \* L! S4 E+ Z+ b, x  b    set intersection? false9 Z1 R0 P, Q- O- U6 ^
    set auto? false% g# J$ n' k6 H% z
    set green-light-up? true
" S; m( a9 C0 _. K* g/ d    set my-row -1
, i$ H5 F* u$ `    set my-column -1" H$ G1 e4 @( E. g1 N
    set my-phase -1) m$ f# m/ N  _: m1 z" k6 D
    set pcolor brown + 37 A7 c( W# M; z. x- z8 [
  ]
0 r/ W+ F* b8 l, j! D" G. ]( c2 j4 H" I# a& J; v/ X* |+ C
  ;; initialize the global variables that hold patch agentsets
% h  {2 ~6 B7 [! x$ P, ]  set roads patches with9 S2 T  J5 ?* r0 D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 w. S1 O  P- n4 N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ k, j, S8 Y5 W6 d+ ?4 y- H  set intersections roads with
- `$ M: p. L9 D, w7 m% \2 p) M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, k/ V* ~2 L1 ~5 e9 ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 D$ Y$ r/ p$ N* E9 Q  C
, }, A  @7 H( B2 ?5 }) V% {" z
  ask roads [ set pcolor white ]
0 w$ }+ ]4 S: w. M: \9 ?    setup-intersections
$ w& Y% e7 Y! U# @# Cend
# s4 H6 L* Y) k$ p! T# K, w其中定义道路的句子,如下所示,是什么意思啊?
! j6 G) g- |4 t$ \- C5 G) e set roads patches with
, v6 q) A4 k1 G" A; b3 J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' m5 k7 m' D/ {4 i; ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# x; ]' [3 q) _' ?  |8 `% O# f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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