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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% p, M2 ~" Q$ I2 W0 O% Y% W. [
netlogo自带的social science--traffic grid这一例子当中," {/ k% j+ ?9 e# q8 G% f
globals
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  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 W, ]7 s; s" d7 C: @3 L  grid-y-inc               ;; the amount of patches in between two roads in the y direction0 f; b" l& z7 `6 e' ~
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) [) G. u0 O) c' C0 J
                           ;; it is to accelerate or decelerate
% C& A8 p5 u  q9 D) i6 A6 f/ Y# A6 x  phase                    ;; keeps track of the phase/ l  t3 I: f1 G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 |/ _& F: h" S+ @& D& n7 p  current-light            ;; the currently selected light# y+ o: R. B+ j& p: L5 w/ l

$ Y; h7 D2 R/ r1 O6 r9 Y  ;; patch agentsets; g$ F% z1 n  l6 w4 K9 b
  intersections ;; agentset containing the patches that are intersections- H8 Y+ q3 J. R) L6 a, u
  roads         ;; agentset containing the patches that are roads
5 y  K/ a  \9 R5 ]* V8 C; B" e]
' b2 Z' X' ?* T) t( G; \" I% }2 v( }4 \$ Y/ _, b
turtles-own
+ w* A) o- u2 R0 b3 E) c( n; z[
* A. Y! A3 @4 Z9 i0 d- ?' f  speed     ;; the speed of the turtle, x* b9 G+ m( V9 S
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 g  H; k. @1 G
  wait-time ;; the amount of time since the last time a turtle has moved. q) U6 i2 x) x$ h$ g8 v
]
+ X, Z' o- r( V) s$ G! o8 _# D- u0 A( \
patches-own
6 B7 M# p8 H, m, Z6 ]3 |5 i" ?[8 e- D9 s3 P7 [2 w; N$ G
  intersection?   ;; true if the patch is at the intersection of two roads5 ]* K4 p0 Z5 j- m- W$ o3 r
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 g- ?; x& f) Q, m- M2 N
                  ;; false for a non-intersection patches.
: n' k% {; b8 P! R% M9 O# ~& v  my-row          ;; the row of the intersection counting from the upper left corner of the- h1 f! }  Q& R1 o" k# M
                  ;; world.  -1 for non-intersection patches.% C9 }- S& o$ c
  my-column       ;; the column of the intersection counting from the upper left corner of the4 [- {6 `2 h" j1 |; W; _
                  ;; world.  -1 for non-intersection patches.
0 }4 G& R7 b3 `0 {; G2 W  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( E; t+ \* E# {7 Q
  auto?           ;; whether or not this intersection will switch automatically.
6 {+ d- D3 ?* n/ A  }2 k                  ;; false for non-intersection patches.
4 J6 L; C0 m: Y- E: R8 A) ?+ \) {; T]
: x# S" d7 s9 w0 h$ |8 M* F6 a; V" R# U/ i3 }( ?

7 j' _* J% y0 e7 k& {3 x: [;;;;;;;;;;;;;;;;;;;;;;0 g/ v. y) X% W
;; Setup Procedures ;;! _2 j1 F$ p" R4 ^, @* M
;;;;;;;;;;;;;;;;;;;;;;
' i+ N$ \& B* o7 K+ f- ^# @
7 Y+ C' ]" M3 B2 v8 _2 R6 g;; Initialize the display by giving the global and patch variables initial values.
+ l9 w' `' Z* P" n5 |, W& f- N;; Create num-cars of turtles if there are enough road patches for one turtle to4 Q0 e) u) u0 i4 G, P$ V+ X; W9 d( i% U
;; be created per road patch. Set up the plots.1 W" w9 t/ x$ `% {  d0 m
to setup
9 C" e( M# z! Q' @7 q8 @1 e; L  ca
2 J  V' Y/ C1 E3 q  setup-globals
: U$ P+ r4 F( \, s
4 `4 a6 v7 {8 t! `8 {  ;; First we ask the patches to draw themselves and set up a few variables
+ n" \8 j( N+ V( E  setup-patches0 n& C5 z: N8 B2 k4 b
  make-current one-of intersections
% I1 s+ Y$ T1 `9 J  label-current
+ p! E( ?3 Q: a" f: l+ Z) b
) S1 w# }- U' O7 F  set-default-shape turtles "car"# g9 P5 u7 [6 j9 I' ]
; n" g  w0 ~5 e6 s6 \) G: S" `) n
  if (num-cars > count roads)
7 j& m) u  \( y/ U+ I- Q- y  [/ q8 E* p; l7 i3 W
    user-message (word "There are too many cars for the amount of "" x0 C' v3 M  H- z  n" x0 g
                       "road.  Either increase the amount of roads "" c' ?8 G  A) e' _, E
                       "by increasing the GRID-SIZE-X or "
. N8 [& s0 Y6 ]! s: ~) G                       "GRID-SIZE-Y sliders, or decrease the "% ?" _. B' H9 Z! U5 z" ^0 A
                       "number of cars by lowering the NUMBER slider.\n"' q- ~1 j8 b  Z& T1 M5 j
                       "The setup has stopped.")
/ X/ {) U" L; [2 c( x$ w9 x    stop
3 z8 y  W7 \6 y0 _  ]
* H8 H0 q$ v: z, ~$ p/ S
# g  N! m5 X! f; D: [/ z0 S  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
7 a7 O, J9 v; R1 z( Y. a  crt num-cars
* i/ ~2 h% j; B; J  [
% ~1 E* j* [# `! M    setup-cars7 l3 [* d2 W+ B/ @; ~, Q
    set-car-color! J) I! j. s0 d* N+ z5 p; p' s0 }0 S
    record-data
" z$ a4 |$ g" b/ N  ]
5 G/ \$ @( g! w9 O& b$ z
+ ?9 A1 F  ^  F  ;; give the turtles an initial speed
3 P( W- ]' T5 K  ask turtles [ set-car-speed ]
$ q& f% \) ?+ W! @8 g  Z8 H0 U8 \# A: W4 ?1 J& G5 F/ G( t
  reset-ticks
1 b0 q9 h7 d; P+ oend
) V# G% O* T3 d9 O4 g- d# L4 b9 }& h% o5 ?7 ^/ p- {
;; Initialize the global variables to appropriate values' o: A* p8 h' r1 }3 B' }" M$ h
to setup-globals
) o  |( c8 D3 ^  _  set current-light nobody ;; just for now, since there are no lights yet0 _4 ?6 c+ ~. O) N- ^& l; |& \
  set phase 0
# O% s3 t# f2 s* \$ O, Z& r  set num-cars-stopped 0( t/ o# |! D, @+ J3 Y: Y% ]3 {
  set grid-x-inc world-width / grid-size-x
7 N8 n1 v9 @2 [- a* k! u  set grid-y-inc world-height / grid-size-y
! W- `1 q$ O5 e7 @% E0 ?
: G) d, s- @: `! j+ |  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; y$ ^  t; L0 @+ O3 G4 U3 _3 O
  set acceleration 0.099# N; F* v' z% E/ T+ h, _
end
- {, m  m( ?8 b. u! m7 O. E- r% w. N/ {0 p. j2 e2 D& _1 |$ g1 c( r+ w
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, ]- g, V* V; N9 X
;; and initialize the traffic lights to one setting
+ d0 h9 k& D9 E1 gto setup-patches
! A$ |6 ?5 A9 z- P9 _3 y7 }- l7 {  ;; initialize the patch-owned variables and color the patches to a base-color
3 s$ S/ v- D2 b8 L% f9 d  ask patches9 p. j  V1 s( M/ J9 i" h! k1 v" E) c& H
  [1 R- ?, q0 v# ~1 `" G% r
    set intersection? false4 r; h. H- r# \" ^4 f6 k2 n
    set auto? false
; ]' M: q7 d- y1 D9 \0 n+ c/ B    set green-light-up? true
4 u% W' L8 s. X# e* P* J6 C    set my-row -19 v+ w* e' W; s/ J$ O
    set my-column -1
; K; s) l: q) L( m. g, I+ D. D    set my-phase -1
- j# s3 S3 F5 G& G0 j" s% z    set pcolor brown + 35 h: c3 ~8 c3 r( r* V3 k$ a' @2 ^
  ]. Z' d, l  F2 d5 f) }+ `  |

8 S8 @- _# Q, v9 o  B$ e) a/ B  ;; initialize the global variables that hold patch agentsets/ `, e6 o' d6 F2 _+ P7 N7 T: [
  set roads patches with" U* |' P$ O! F; h  y3 t& g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 R* F; [0 z0 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: M0 o, a0 U4 P. v* B
  set intersections roads with& d$ j# G* X9 s# w2 i7 f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( }7 L) H! k  A+ i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ R. q1 R  |; z/ ]8 A; q

  i6 M+ V4 r! P  ask roads [ set pcolor white ]
2 k* L4 {% D1 w  L    setup-intersections
$ o  ]! o/ O$ }end
, ~' c) |/ o& c5 S其中定义道路的句子,如下所示,是什么意思啊?
6 f+ `( D8 A4 O# F set roads patches with
. j- F0 `2 x" J& f( U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; f8 @! i# X) {9 G' V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* Q9 L+ q2 b( a# @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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