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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 A! R: l- w/ Z. x# o0 b! E. {
netlogo自带的social science--traffic grid这一例子当中,
- K3 P5 N8 ~' x) fglobals
; q8 }! D4 c5 u5 m1 y[
6 w7 f- Z( b; d1 `  {  m0 n  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ V2 M. q+ ]) P4 O) N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction# d6 @/ ^; G/ J# ~  b" T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- ~1 S! [% Q# e* l" s' s0 b3 P
                           ;; it is to accelerate or decelerate5 z" u5 y- \0 D
  phase                    ;; keeps track of the phase% Q  m/ k% |* p! G1 R
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! H; Q. `* W" U. K
  current-light            ;; the currently selected light0 o+ f, y/ M5 z9 \1 f7 t) P

1 @' O: p" e3 ]0 c+ v7 `7 R9 Z7 Q2 I  ;; patch agentsets
2 [3 o( F! d" u5 o$ D- _8 e  intersections ;; agentset containing the patches that are intersections0 k) w0 D: c7 C
  roads         ;; agentset containing the patches that are roads' H7 |: H( g% r% l/ Y
]. V' _1 x( c5 {/ ~) L4 t
1 _6 n/ `& }2 g
turtles-own, |: b$ \5 W) }" D4 M/ o
[" a  J" e- H  A( Q9 f
  speed     ;; the speed of the turtle
3 t. e: J) f2 @( z1 t  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ r' g; D( G. R' D! h" [4 Y
  wait-time ;; the amount of time since the last time a turtle has moved2 O7 k/ t! e- k& T
]6 H, H3 h; u. Q' ^% e% c; n& K

3 ?  i2 k& _$ f1 S' P3 ^patches-own% o6 r! _& }+ w% J
[
* w) N1 {* }# j5 f% `  intersection?   ;; true if the patch is at the intersection of two roads
" X9 k$ J4 `0 ?  ~  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- C5 O: a; y* O                  ;; false for a non-intersection patches.1 n+ w, @2 g- b+ q3 A3 s
  my-row          ;; the row of the intersection counting from the upper left corner of the
6 T, ?7 _1 D+ _+ K                  ;; world.  -1 for non-intersection patches.! W0 S% G. W2 ?1 S- o
  my-column       ;; the column of the intersection counting from the upper left corner of the
; ]/ K- n! z/ r% E& v* x                  ;; world.  -1 for non-intersection patches.
8 g# V4 P; w0 x8 v9 G# d6 ^  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( w! m+ a6 `+ c# J/ i! H
  auto?           ;; whether or not this intersection will switch automatically.
+ f7 J, ]" e) k                  ;; false for non-intersection patches.
8 e2 ^0 K- r: j]
6 p9 j' O. `9 T6 s2 G# e/ O% g, D. P2 j1 T. r4 `

! w" O6 ?+ {, {% f% |# c' n;;;;;;;;;;;;;;;;;;;;;;
- e: R( ~- V8 Y6 v;; Setup Procedures ;;
  G' L2 h: ^. o: A- b;;;;;;;;;;;;;;;;;;;;;;' {! N& p. ^& o, q" h' _
" M5 m! K+ }( h
;; Initialize the display by giving the global and patch variables initial values.
5 ]$ f. Z$ \' Y2 T; M) T# }' i;; Create num-cars of turtles if there are enough road patches for one turtle to
% z$ {/ F% [2 t4 t: a;; be created per road patch. Set up the plots.
, Z, W, }; G* o- I/ G1 Tto setup8 t' E5 a; F2 G# Q! u7 o
  ca
* j, ?8 i4 i1 S& }% m  setup-globals
& I/ J5 r  s3 \6 C
, y0 u1 k& |0 u4 j9 O& A3 H. _  ;; First we ask the patches to draw themselves and set up a few variables5 f) A, M0 \7 L. R9 f0 r8 t! @
  setup-patches* w, B: t0 [, I0 \
  make-current one-of intersections
$ e5 b. j6 \# a: R9 O: Q  label-current6 z7 o. G) Y9 f+ _/ ]3 y/ U. \

7 {) {0 Y2 x3 r- \" h5 O+ U) A% e  set-default-shape turtles "car"* x' a3 l2 [3 O& X2 O! y) C+ r

0 Q4 e6 o4 v% P7 F5 s7 ~! s( Y& {. ?  if (num-cars > count roads)
; ?7 t6 ~2 J8 x8 i/ j# I  [. H0 h+ ]; w1 a  U( b. ?8 s
    user-message (word "There are too many cars for the amount of "
) \2 {  d( f+ c- K6 X; O- q                       "road.  Either increase the amount of roads "
) F7 q0 |% u$ [6 V' N& z                       "by increasing the GRID-SIZE-X or "
8 G) i, I" v6 w; j1 ~7 @$ F                       "GRID-SIZE-Y sliders, or decrease the ". x2 [; G. p. |& _! ^- F
                       "number of cars by lowering the NUMBER slider.\n"
. R0 G* b# ~: R; X4 |# ^. B. W+ Y                       "The setup has stopped.")& l( t5 N3 V$ v# g, N
    stop
( G0 q" r/ W, k  ]; d" Y0 d% V4 P* }. J& J6 s

, n" B. j1 J* H" m+ P  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 M2 c  @7 L2 o6 q; ?
  crt num-cars
7 ?& |- h( \9 g, K8 M/ p  [
6 R  e0 R& o. v" c    setup-cars) d8 B1 z- O. Y' v! A* Y& p$ y( ^3 O- J
    set-car-color8 F- p" Y4 m' t5 f
    record-data9 Y7 |' s# ~5 Q$ e# Y% H
  ]
; w; U3 f5 h8 J7 Z; x& |5 J' ?) e% D& d
  ;; give the turtles an initial speed
6 t6 W- H# c9 i6 S$ d  ask turtles [ set-car-speed ]
  g; ^7 Q$ V/ E7 s2 S( N/ \9 A# t. i9 }" y1 Y/ g
  reset-ticks
* y/ U* W2 R) b' v+ hend4 V8 h( j8 q5 @% I3 d0 i& b

( V2 _" S3 V: ^; M) m;; Initialize the global variables to appropriate values
, {6 Y1 V9 H( R, Y! a: Hto setup-globals9 Y: v" |, x2 R) h2 P4 B0 J7 K
  set current-light nobody ;; just for now, since there are no lights yet
8 L$ G$ ]5 U8 N5 ~9 X" }  set phase 0
. _. [0 ]- p0 M" M# I% E. V  set num-cars-stopped 0
5 O5 S! f5 x; o: J  o, b  set grid-x-inc world-width / grid-size-x
4 k! b* P7 v" A3 P4 C  set grid-y-inc world-height / grid-size-y8 a0 W7 f) ^+ X: x3 r; J; w5 C

5 |: T* B2 M7 Q  b* ~* q/ |% K  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& G3 D8 c. n* d  set acceleration 0.099
! }! J# ?9 O+ d$ x9 Bend! W$ Z/ u$ N9 V4 E3 D

, W) t! \# E6 n. ~% v* x;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, J! a) Y+ F: I$ v' p% K! B
;; and initialize the traffic lights to one setting- }$ n# X/ X# }% K
to setup-patches% ~& b- _. E% n: N8 V6 c" C
  ;; initialize the patch-owned variables and color the patches to a base-color! v# Q+ `  z$ B) y
  ask patches3 p" m4 a4 p5 g3 i$ E) j- D
  [) H# d# ~* U& E6 `
    set intersection? false
, f+ d7 S) K, i4 R    set auto? false
" h3 B6 U0 H& M$ s, ~' L+ a    set green-light-up? true4 p: T& n, L; H! j. L8 R; h
    set my-row -1% g9 @; b, q7 K) U
    set my-column -1
  t0 t* s/ `1 `3 I    set my-phase -1
2 c( O' O8 p( i% }2 v    set pcolor brown + 3
  E  w% y* N) p: q  ]
" I! N! I% B. h/ }) B
8 W9 P# k- K- g* ~  z* b. w  ;; initialize the global variables that hold patch agentsets0 C5 L" F# V! q6 Q, ~
  set roads patches with
. G9 ^( ?  A# W  J: h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 m5 S9 M; r1 J* [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: U" D& I$ `+ K8 q, K8 H3 \# H  set intersections roads with6 |$ x( G8 }0 c, N2 A+ v+ \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 M" [# l  y% x6 C8 R+ D+ @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' `9 k: o3 [  X/ G5 A
# w. {; w8 d9 V: t7 w
  ask roads [ set pcolor white ]! f# }3 v% c: G. m" E9 _
    setup-intersections; {" i4 D; H( N1 m' z5 Q1 c
end2 W/ z: |0 f) F  o1 n
其中定义道路的句子,如下所示,是什么意思啊?- F7 u6 z9 G6 v
set roads patches with
3 G' {' p* I9 r0 e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 w' C' `3 T, [- m! d* r8 G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ o6 N6 K. c* A+ _! H! u% O+ O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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