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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" Q1 C8 Z% w9 T* G' g7 b/ u
netlogo自带的social science--traffic grid这一例子当中,
0 |+ `" J& G- Zglobals4 f8 U  ^- @, o- ^
[
$ B3 A+ K6 ]) V6 r+ B9 K# Z  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 z" M# u6 ]  H" C! ?( B
  grid-y-inc               ;; the amount of patches in between two roads in the y direction- \4 l& f: _4 ^: Z5 x6 Z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 l. m# _4 C% u; c" r- h
                           ;; it is to accelerate or decelerate' d% n3 L# o- _
  phase                    ;; keeps track of the phase
( @% l, h( t  e& H/ @' h+ T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure6 @; r) A, E% W" G
  current-light            ;; the currently selected light# @6 r# A, r! i* N+ O4 k! r

/ s$ e! H: i3 l! ], v0 r$ r  ;; patch agentsets
3 J: u% L7 r( c6 H  b! P  intersections ;; agentset containing the patches that are intersections
: V) V7 d" s) E2 ^6 h) @# w  roads         ;; agentset containing the patches that are roads
* J* I3 n5 Z- x% R& I! _5 f: y]
- k* K" k' g- M/ b& |" _% r# K$ P# w
turtles-own
0 }; ~) t% i  e8 |4 j% ], T[( U6 j+ Z& y: D  ]  n; z
  speed     ;; the speed of the turtle
& G# d( J: h! Y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- i5 g( m( J6 d* [4 O
  wait-time ;; the amount of time since the last time a turtle has moved
. r4 C+ a& d6 i+ d6 {, L]" E) Q/ D3 z7 \1 u

" _" }  x% f( ~7 T7 C, t: v0 Hpatches-own/ A; @3 ^4 S; T% i5 w
[
6 h% _! F$ i4 d4 b& h  intersection?   ;; true if the patch is at the intersection of two roads6 k* O* j8 r" V
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 V! B5 `# f: S5 m8 P' p6 E
                  ;; false for a non-intersection patches.( x0 N- g& M( g, K' s
  my-row          ;; the row of the intersection counting from the upper left corner of the' ?  G0 P7 m0 P: O: O3 Q
                  ;; world.  -1 for non-intersection patches.0 L7 N5 G. T3 a; K
  my-column       ;; the column of the intersection counting from the upper left corner of the9 `5 S' P  N. R! Y# `7 u$ h4 F
                  ;; world.  -1 for non-intersection patches.4 m% y* w( p+ [4 X7 k, z. q
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: r( i& P6 ?! `) o  auto?           ;; whether or not this intersection will switch automatically.+ G& E- W$ a! w1 u3 {9 j0 h6 d4 P
                  ;; false for non-intersection patches.' B1 N( V! g; H: o$ K9 }/ y
]
" J5 q, s* `/ |& b9 n
4 E! j' a7 \) ^, l$ Q: M# f% R0 [7 F- ?) O6 c
;;;;;;;;;;;;;;;;;;;;;;# M+ b) X: v. I0 S. q
;; Setup Procedures ;;
# l9 R. V& R9 f4 T;;;;;;;;;;;;;;;;;;;;;;
' h( r  f0 |9 M& C% p+ `
7 n- d8 @3 L* Q9 w! C;; Initialize the display by giving the global and patch variables initial values.' {; S! M7 g& e" P! J  I3 p
;; Create num-cars of turtles if there are enough road patches for one turtle to
& W7 b1 V* t& N  F- a: b8 E1 c# P, `;; be created per road patch. Set up the plots.  D. t  t( c% @" ^, Q
to setup/ `$ B2 P4 h. R3 @
  ca' }8 l2 @0 j4 W! h
  setup-globals3 |# h' F& n  u- o8 c  f# Q, N- ~
. S3 {0 L4 t. D+ H! y
  ;; First we ask the patches to draw themselves and set up a few variables
! ^' D3 |( z; s9 u( z  setup-patches4 w+ C6 g; _+ i# [0 Y2 ?) \5 l
  make-current one-of intersections
# ?2 q  v8 Z8 _; f/ |9 [8 r* [0 m0 V  label-current
" W$ J" ~6 S9 w: [
) C' x! H* n( Q# @8 R3 d  set-default-shape turtles "car"4 b/ N1 m6 s! c7 p

0 Y* C+ V: o: s& ~$ K: X; b  if (num-cars > count roads)
+ T' ?6 W, L+ U6 r. p5 a  [
- Q# g1 X. I3 x) N  C    user-message (word "There are too many cars for the amount of "2 C" V* `& N. F+ S0 O6 m* i
                       "road.  Either increase the amount of roads "
1 ~- ^1 i4 B8 W7 ^: {: H/ I0 x, E# a9 `                       "by increasing the GRID-SIZE-X or "
. H: b) t, H$ p; L                       "GRID-SIZE-Y sliders, or decrease the "
" W9 Y1 O) K& E8 x                       "number of cars by lowering the NUMBER slider.\n"
+ ?  Z  a; B8 ~                       "The setup has stopped.")
( F' K) u; S' y3 H1 J! A    stop
; {4 S+ _) R# x0 ?  ]
8 \$ c. J9 J  k. a- K3 _8 N6 i( G2 _# L: b9 V
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' L. A: }/ a1 ]% d, k9 h0 G  crt num-cars
5 d9 V) V, V" \3 D) c# J  [
- d6 |2 O! P& l( W' [, l    setup-cars. v2 b$ o9 u9 h5 |$ A; I# M
    set-car-color$ d2 k4 e3 K$ ^  B% W( I! l/ X
    record-data& [, I! ^/ A' ~" O9 E' B
  ]8 G6 T7 i& ~" R3 C' R0 p7 y3 A1 r

  i3 C' |" z( z( T" B; P/ @  ;; give the turtles an initial speed
4 P4 `( i$ Q* y; g" X2 `5 {  ask turtles [ set-car-speed ]; ~( z# n) M3 V& M* ~5 J( I( I+ P
) A& i( [' p( z+ F9 I
  reset-ticks
; T* t4 ?$ J5 ?; yend) C1 @" z: o7 M
5 H" F+ |( P, U# o' K
;; Initialize the global variables to appropriate values
* r( J9 U# P/ z- a2 Lto setup-globals+ p1 U* b6 d4 [* t
  set current-light nobody ;; just for now, since there are no lights yet& T# f# F. z- A6 B+ k* O
  set phase 0
- M5 t: z! y& `/ e+ g4 P: z" H) |  set num-cars-stopped 0, e6 }. f. h2 X% e5 m
  set grid-x-inc world-width / grid-size-x5 j$ b/ B& J. O2 T
  set grid-y-inc world-height / grid-size-y
  T# U2 w$ Z7 x# j$ |
' U: t3 u, o8 _" ^, Z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" I) T- ~  y* E
  set acceleration 0.099; S$ T6 ]9 ~/ Q( B! t  z
end- V; x" i! }$ _( z

- |& N$ B" ?8 x6 N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 l9 N, N: H# d1 b
;; and initialize the traffic lights to one setting( b/ J# e) c9 H8 Y
to setup-patches$ m/ N" B; T0 k# V* D0 ^
  ;; initialize the patch-owned variables and color the patches to a base-color8 M! f- }9 U8 z0 d
  ask patches
' ?$ |% G+ [0 E( v7 M  [- P, g! `* t" R+ |$ L) m, p
    set intersection? false9 Q; Q- H* O$ _2 P' U6 ]( V  _
    set auto? false* p) t0 Y* X( }- R0 V/ Z
    set green-light-up? true' A9 U4 Z) E5 }  J& \" [
    set my-row -1# M7 w2 V: _# t+ r
    set my-column -1
. R+ T/ `* A5 c7 Y& {7 E+ Z    set my-phase -1
0 u. a( u  p, X) w  k1 ]5 L    set pcolor brown + 3
& u3 j7 V3 a% ]9 D/ J8 Z% ~. Y$ o  ]
  v& Z+ C) t2 L3 b" A7 D6 e2 n+ J  m! I  A6 ?; R6 }, g, b0 {1 g
  ;; initialize the global variables that hold patch agentsets
: X7 A3 H% \( T5 p/ B9 k  set roads patches with
, _& D- G" t7 u! R$ {+ s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  P5 i3 r" F4 o9 c& J9 D8 t9 f5 }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 \* S+ D2 j) N& I. O" H  set intersections roads with3 @1 p3 I0 S; }) C6 k8 `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, {) G8 a  l% [: ^/ P  {9 L0 o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 C. ]6 ~* v% s. x7 a
$ I& L$ j* }. `. f9 [8 h: H0 z  ask roads [ set pcolor white ]0 i3 H' P$ {3 L9 c
    setup-intersections7 r# V1 `, Q& k5 K
end0 z  h9 @( y: L5 d
其中定义道路的句子,如下所示,是什么意思啊?
- I# a5 p6 `  W% h set roads patches with
) e; B, h* S- x8 m( w$ g. g$ v9 g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) _. b3 I3 L2 Z1 P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. H% J/ M2 {6 G# J( m* O谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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