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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 Y# |3 r  i  E6 T( A, [- v7 Anetlogo自带的social science--traffic grid这一例子当中,! G; I  R# N, m: l
globals& f0 {0 |6 X( [8 x* M7 e
[
1 F/ E8 ^. H. p" ?. z, F  grid-x-inc               ;; the amount of patches in between two roads in the x direction, q9 Y% w7 y" x0 u. o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. ?- A3 V  F% r$ [- C  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
& O$ T) P  |1 n. g                           ;; it is to accelerate or decelerate
" l, Y0 I+ _* L) k  phase                    ;; keeps track of the phase
: d: m7 T3 ~  t  {* P. Q% i1 V  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 t$ A" A" B. I' P  current-light            ;; the currently selected light
! ^; C4 e' j0 G. R1 I: v$ x0 @0 w; {4 T# E, p  v7 Z9 _
  ;; patch agentsets
- k9 C2 F( E0 Q: I  intersections ;; agentset containing the patches that are intersections$ [# x# o- t7 q$ K& Y: i: W
  roads         ;; agentset containing the patches that are roads$ i. I) B4 ?. J2 D9 Q
]" s- y. J' E  l  r

5 @/ B, `3 h& Vturtles-own% w5 i8 {: d6 H  }9 t' g! W9 M
[7 L* ^; e5 N/ x, [* E
  speed     ;; the speed of the turtle: d. W0 x2 n$ Y: H6 c
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ E# _: W- k4 M
  wait-time ;; the amount of time since the last time a turtle has moved
- E4 D( s" Q7 l7 U, ^" R) c( @]5 D2 y, R/ m: \" S4 o1 O( _
2 X$ l" N( S3 b1 g
patches-own  d: f8 w# R5 ^( p! [
[0 p1 @! B! g0 N$ {) L2 L& p
  intersection?   ;; true if the patch is at the intersection of two roads3 o5 \/ c1 a$ l
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( }' F( G7 s+ H: y# r
                  ;; false for a non-intersection patches.0 q- V7 N8 e: Y" o; \, G
  my-row          ;; the row of the intersection counting from the upper left corner of the
# a' p1 k' {0 R4 J5 E                  ;; world.  -1 for non-intersection patches.
9 }# Z; I; K9 H7 u6 L9 R  my-column       ;; the column of the intersection counting from the upper left corner of the! |& _! P# b3 _( a! t; z
                  ;; world.  -1 for non-intersection patches.* _1 q0 |+ i6 ?
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( I4 k; [1 r) ?7 D4 h# [
  auto?           ;; whether or not this intersection will switch automatically.9 u3 M  c! H$ W" [. R
                  ;; false for non-intersection patches.! e7 `* i' ]$ s) B9 [# u
]% W6 A/ a( Y4 C: t2 n
: U3 {+ }2 E! |) u. @1 g1 T2 X2 O
0 A9 l( s) n; t4 j, E' d
;;;;;;;;;;;;;;;;;;;;;;, Y9 M1 N3 a% e
;; Setup Procedures ;;
% V6 U- X; o+ Y& m/ A. O;;;;;;;;;;;;;;;;;;;;;;
) E0 L& Q% n* a4 x; V& i
$ z1 m4 ~* X2 z. k3 r9 ]! Q- f* @;; Initialize the display by giving the global and patch variables initial values.
. p( T9 ]' `4 c: i  ^;; Create num-cars of turtles if there are enough road patches for one turtle to
0 ?  k" s% q8 y;; be created per road patch. Set up the plots.3 w4 o+ d% m: U! T) Z; }
to setup! `$ @3 D3 u8 Y0 I6 H- b
  ca
$ k2 a( a' t, M  P1 q! J8 {) h  setup-globals
  g3 o. I3 f. \9 f
! ]3 b9 A$ a& ^+ a/ D. ^  ;; First we ask the patches to draw themselves and set up a few variables% s0 [* L  i& z; E: u
  setup-patches
  G( b4 u; e* _  make-current one-of intersections
# A! w! M* O8 ?7 j3 Y2 g  label-current$ x# m$ Y4 g* E8 ~* N7 h" l

/ Y! f: o3 D2 T% u4 }( `  set-default-shape turtles "car"
2 q$ D3 N' _) a, n# b2 d( ^
4 |0 `: X6 J& l7 h9 w. }, `- Z, ]' v  if (num-cars > count roads)1 T! J# S  z1 Z2 K, E
  [5 V# n8 M: B2 x: k" N. V
    user-message (word "There are too many cars for the amount of "/ ^' u/ H- Z/ a3 X/ p. }: f, P4 J6 z
                       "road.  Either increase the amount of roads "
4 H8 ?- @# H6 l( Y+ M9 e                       "by increasing the GRID-SIZE-X or "* x- K* `/ D. Z  I: f
                       "GRID-SIZE-Y sliders, or decrease the ", ?# l1 F/ ^  j9 t, k
                       "number of cars by lowering the NUMBER slider.\n"
( q1 y3 L) }6 Q7 ^                       "The setup has stopped.")
5 v; }) G8 j$ K, I  \    stop, T; y' v  X, H; {
  ]
8 D% z% D, J: Q% ^' f* w/ k3 X& t; a1 f) `7 D  g
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 j: h: z& W& z! J6 v' l  crt num-cars
  u& E2 f- y6 h4 O  [) G. b7 ]% P5 y/ @$ `
    setup-cars
3 O/ _" Y5 r2 [) `3 E$ H    set-car-color
/ y1 L. ?: n1 L# \/ ^    record-data
+ I. F5 W, N" `  ]
! G2 h9 B6 ?& l1 I; v" Z: j
* v! [7 g1 b3 b! H6 C: C: s9 Z  ;; give the turtles an initial speed! B+ X: w6 J! ]( U8 A0 _
  ask turtles [ set-car-speed ]- f. k( I9 ]2 Z2 N

) V& Q5 }* B2 i8 m  reset-ticks5 D% d- s9 \: T4 z0 s
end
: E3 n1 a5 r3 v0 V, B% T* u( G) g: G4 I- a8 B
;; Initialize the global variables to appropriate values
$ g0 N) U1 C6 T; W& X9 xto setup-globals) C+ p. j' m/ {0 i: X6 w, w# r
  set current-light nobody ;; just for now, since there are no lights yet
: P3 U" w( v/ O0 F& c' X6 c  x  set phase 0
# x8 q/ y, p8 o3 C/ x, W  set num-cars-stopped 0
1 d7 _; ?# F5 \5 r/ z; R: o, o, l. ~  set grid-x-inc world-width / grid-size-x* w- z  K+ T5 E
  set grid-y-inc world-height / grid-size-y
. d: R4 h, a) x4 h2 H$ A& x" t
2 c% n9 A; R0 _  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 v' I' }- x: M0 P  set acceleration 0.0999 t* j, O$ d' p8 b5 t' `: y5 K$ i
end9 \" D, X, z) n7 O

$ I$ _5 W% e! G0 Z( y) u( P9 n( q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% `* t" u6 z0 P  L# ^& V;; and initialize the traffic lights to one setting0 t9 L, y: ]3 ^0 O$ y" V" Q
to setup-patches4 g% ~) K" Z1 n+ ?8 X  ?
  ;; initialize the patch-owned variables and color the patches to a base-color
; x; r1 C/ t2 Z0 z& L2 n  ask patches0 M7 i/ }# }& t; z
  [
/ |. O! c) q$ N( X9 A- \    set intersection? false
/ q6 G) k6 R( E5 I, J! x2 g    set auto? false
+ `: r8 k/ r# E/ d    set green-light-up? true
3 B- p$ j  n1 p$ C    set my-row -1
7 y- l" ~; @9 u, M    set my-column -1) S. y8 L: i! b% [
    set my-phase -1. x4 R; x( S& @" _( n; v0 r6 _
    set pcolor brown + 3
5 t$ f7 i. B8 K5 C4 Q- A5 Y8 v  ]. S" f' W5 g, o3 N6 D( A3 o4 ]

+ M4 @6 X0 B% u0 n" Y  ;; initialize the global variables that hold patch agentsets
% S8 P4 B; `$ U9 a0 W( q  set roads patches with" m; H2 D/ [. V2 g3 N9 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& X: H2 U* ?4 e4 q& E7 P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 b4 \' p+ S! J$ R, ]* X9 Q3 q  set intersections roads with# E7 A. V5 r' I8 `( k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 v9 c# I4 F/ g! _& o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 j+ a1 S" i8 @% g( f! E% r8 |
6 d# P6 T1 l* ]) P' m7 @- S  ask roads [ set pcolor white ]$ A) E1 ?! K: L! q& A6 t" z
    setup-intersections$ ]  Q# C, K/ f* y
end. D+ f. G. e+ G
其中定义道路的句子,如下所示,是什么意思啊?
, p* n8 d6 u# y7 C7 ? set roads patches with
" r, M9 E0 ]: v7 g, Y; V$ Z  B5 B7 _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 _( Z! ?" @0 E  t/ M3 J$ ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ w1 ?- g3 {2 M: Z谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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