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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! y- |# ?% t* P: r
netlogo自带的social science--traffic grid这一例子当中,
9 I9 F7 i0 g& mglobals
4 v2 @6 ^' ]9 }" Y" z; t' m[8 }6 z  i4 n/ g) T8 V' w
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 C8 u3 t4 }9 {. Q3 l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ S2 m2 \* X: g7 H; N  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 h& }- b) K* d& B7 P. ]
                           ;; it is to accelerate or decelerate9 T8 U3 L# m9 @: T
  phase                    ;; keeps track of the phase
1 d$ I7 h, f6 r& a% v4 N2 |  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ w$ I% y! N/ l  g$ M  current-light            ;; the currently selected light( \' D2 ?  L' [! e, b& @$ v
3 w' f3 x* x* m1 d! \/ z
  ;; patch agentsets) [2 ^4 v& h/ {* \* V/ e
  intersections ;; agentset containing the patches that are intersections. G, _- j: r$ e9 k# y
  roads         ;; agentset containing the patches that are roads: K% _% e4 \3 O/ ~8 d. {8 i& c% F
], m6 y* l9 V# F: c4 o8 ?) T

9 U8 u* n' N1 jturtles-own1 K  Y1 W9 s0 ]
[
' q5 `: f% Q6 m8 k( w* B  speed     ;; the speed of the turtle
' S+ x8 ?) W4 y) c. U* s9 I  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 Q' s2 i2 Y7 a2 p  \5 P  wait-time ;; the amount of time since the last time a turtle has moved7 @/ m; P1 P  l  Q2 x! p  v
]
/ U  ], F- E: P% N, ]
1 i- W+ H" C, ~& w5 ]5 v  J$ @patches-own  H* _. Q* O: e; `( _) i" F0 Y
[
6 `0 R8 H+ j" s+ f1 L  intersection?   ;; true if the patch is at the intersection of two roads
7 |2 A) L& U4 ^2 b  I* r$ Q+ t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 @4 U/ [4 p) y+ m                  ;; false for a non-intersection patches.
% |( i  Y+ s$ Y* b* N' _4 B% Y  my-row          ;; the row of the intersection counting from the upper left corner of the9 H" I3 f& e# L4 M/ A0 @0 N( \
                  ;; world.  -1 for non-intersection patches.
$ v  l! u; b1 z5 B+ ^2 w5 o# }  my-column       ;; the column of the intersection counting from the upper left corner of the
8 r2 \* v3 x3 v0 U                  ;; world.  -1 for non-intersection patches.
& z1 r+ }/ H9 r: v$ x/ d% T  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 s7 j6 a0 z* Z  auto?           ;; whether or not this intersection will switch automatically.( R# D' Z, g" x; I$ L9 h% ?: q; m
                  ;; false for non-intersection patches.
; J, [% p* E' Q9 N, b]
3 L6 j% y/ C- A" a& v- @& _7 y# e. y& ~) Y
2 h; v, j3 v& W9 N$ p' V: K- |* I, W
;;;;;;;;;;;;;;;;;;;;;;
) P  k# W& Y/ @$ J) \;; Setup Procedures ;;
: B- f) ^. x, y% x$ Q;;;;;;;;;;;;;;;;;;;;;;
; I1 T9 X2 m# |7 }4 R0 \# x9 S6 y* r" T- P- `" l/ o+ g6 L
;; Initialize the display by giving the global and patch variables initial values.& X7 I! a0 ^8 e/ ~9 A
;; Create num-cars of turtles if there are enough road patches for one turtle to! c; G: x. M+ s# F6 d
;; be created per road patch. Set up the plots.
8 i. I6 l6 }1 ^# h7 k% eto setup7 }& U- j  i* ^" e4 G$ }) M- R, {) {
  ca3 S1 U$ ^5 Q/ ~0 r! ]  G5 @6 ]
  setup-globals8 q% `& u" J6 Y0 b" {. p. ~. O% n; w
' N9 M* Y7 p$ ^2 ?; ~7 [# m* z
  ;; First we ask the patches to draw themselves and set up a few variables. v- }+ O7 w6 h
  setup-patches
$ ?  q$ T7 ]' |' m  Z3 [3 ~' T3 K  make-current one-of intersections
  \; e' q8 ?- m5 g: e' y! a' C  label-current6 _5 y/ S+ B' l1 a( t  K7 ]

+ P- S) M' G# r& |/ L  set-default-shape turtles "car"2 n' G) e: T' w% |
% ^8 X/ T# V* ]* b" i/ ]1 Z
  if (num-cars > count roads)
. K+ D& i  O( p2 X  [( Y8 T' r" n- S% a# H: n; s3 n# s
    user-message (word "There are too many cars for the amount of "# S; Q) E8 U2 P4 s
                       "road.  Either increase the amount of roads "
2 V; o' e6 j7 M, F  C9 u9 \                       "by increasing the GRID-SIZE-X or "
$ j1 Z& J6 C+ m% v% J  ^' z2 C                       "GRID-SIZE-Y sliders, or decrease the "7 [0 {; a$ h" j4 y/ x1 d
                       "number of cars by lowering the NUMBER slider.\n"
; R; p5 Z4 m: K9 @! c4 S/ `                       "The setup has stopped.")2 W2 w) P2 O; m( _5 Z
    stop
4 f0 j, T) }% ~: C7 q  ]
7 j0 U& Q& W  C' ?" w! ]5 M
" |$ {8 c* |$ q' F  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ y5 b' |: r' n
  crt num-cars
8 o% B6 S' @: ~# H  [
7 n4 u. M- f  B' v9 _    setup-cars& T# i9 T* q- ]
    set-car-color0 s; l1 J  z" ?* m7 k9 @; Z
    record-data
/ d5 O; \0 K3 L. v) K0 T; w  ]' p  G5 E( j: W+ w: R# M: ~

4 \4 w2 b& C' t8 C- D8 t# ^  ;; give the turtles an initial speed  Y" J! @% l6 A- l7 e! t' ~5 w8 A
  ask turtles [ set-car-speed ]% a- _/ q" a+ b3 K2 A+ R
2 z3 K5 ?0 g2 d  n# d$ x/ j9 X2 T
  reset-ticks9 k; A4 m, O1 t1 s
end; a. U; L. m. T- _2 l

( H+ ~( s3 X; m& l# C! Z2 k;; Initialize the global variables to appropriate values
7 w8 _: E) O8 K& kto setup-globals% o0 B; D2 g8 Y
  set current-light nobody ;; just for now, since there are no lights yet! f* o9 A+ B. }+ U
  set phase 0
7 i! o  G' a/ ~' `6 e2 p  set num-cars-stopped 0+ V$ `# B% @/ u; X$ T
  set grid-x-inc world-width / grid-size-x
7 n0 }: d5 w* Z, O! Q  set grid-y-inc world-height / grid-size-y
6 D3 i0 |% e+ |/ Z" U
3 Q6 y3 y5 D) i  k) o) Q# j  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 A6 a* V1 S3 I5 t1 E  set acceleration 0.099
' V' A' e+ o8 _: |end( }% Y# V5 |4 ?, T

; ]; ^' [4 p' r, w4 K+ A0 D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 {/ N2 @- c# e  A;; and initialize the traffic lights to one setting, K' }/ L$ z% p4 ?
to setup-patches* Q8 Q  |/ z. B: p% x' V
  ;; initialize the patch-owned variables and color the patches to a base-color( d5 f' L9 b% X$ y
  ask patches
) y! J+ U8 `% U  [( c5 ?( T. c# X, i( I7 n5 ~
    set intersection? false
- _5 P6 `. b6 C/ X" Y0 A9 b6 y    set auto? false
4 Z8 l) G  E+ ~1 [; n: a0 y; h    set green-light-up? true% y8 O. D+ t; ~5 z0 C
    set my-row -1
- u* V3 h+ [* l* G    set my-column -1- T6 s. V! N4 B
    set my-phase -1( @% @! D9 M( i4 j# \! V# }0 ~
    set pcolor brown + 3
) ~: j$ G/ {8 P4 k! k; D  ]
) g" g9 F7 A" q) J6 O5 Q. c, b/ D! [  d, M& m( E
  ;; initialize the global variables that hold patch agentsets7 g/ m" D+ [) C' r" d9 t
  set roads patches with2 i9 r' Z+ w& ^# `' X8 n
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, Z' z- I/ U0 t/ [  G% M( O9 l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: J! c  o5 k  q: t/ F, i
  set intersections roads with' x- l& x  S5 v$ L! g" L4 q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ y8 i" `$ {* C1 c7 M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. j: Y0 W  r) B4 {( w4 E5 x1 e6 H

' Y9 f6 ^; M) T2 N5 m  ask roads [ set pcolor white ]* v* o, t6 t" l
    setup-intersections
2 ]3 e1 {) T/ y2 Eend) G( O& Z0 b4 L" ?! b: V
其中定义道路的句子,如下所示,是什么意思啊?- @4 E( ?7 i+ R1 f& d  P
set roads patches with( X" g& l# j8 i% s* X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" ^- D3 ~  j" I: f9 Y1 D+ O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 h7 ^3 [3 I2 l8 f4 N* `) e谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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