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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ i) ]  ]5 p9 C; o. Znetlogo自带的social science--traffic grid这一例子当中,* i4 t( I/ a0 u, [4 B" z
globals
: e% ~8 g; I% d/ D3 |[8 E3 w; f, _3 k; x3 _4 |
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& A- \3 r+ m8 f; X- Z  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 a, [# v; s+ M) O9 k  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 a0 n3 U& h4 @" ?9 H2 k, w
                           ;; it is to accelerate or decelerate& ~' _/ x; J0 m( L% J, L1 U4 D3 M
  phase                    ;; keeps track of the phase! R* w  W: F2 S+ y' K$ K0 s8 M
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 s0 k9 j/ W" }. z
  current-light            ;; the currently selected light- C# `- N2 }# `9 I- E$ p! ~
/ y6 c- e) r4 L* i- p5 ]
  ;; patch agentsets) C2 q* W1 U% k6 b/ D) k0 x0 v
  intersections ;; agentset containing the patches that are intersections
6 U% V$ U6 X& E5 F; w- Q  roads         ;; agentset containing the patches that are roads
" }( s8 |4 c! `/ A]
" W. p8 e; t+ e( n- `: H) a% m- h# q# u9 M0 K7 k. D
turtles-own0 u5 H3 G6 j5 I
[
8 \! ]0 N8 A, c8 S  speed     ;; the speed of the turtle
$ k% n$ K$ v" R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) ~7 J4 p  [  z* H  ~7 x
  wait-time ;; the amount of time since the last time a turtle has moved
- [8 i/ v8 f' F3 X: @]0 p2 L( ^1 x/ n5 u* k# c% j* N

8 f3 L+ H, G! y0 P* _* zpatches-own
8 a& y+ G( W2 _, w- a+ X- P[
9 _# q1 k  b/ ^3 o  u  w# E- D% O  intersection?   ;; true if the patch is at the intersection of two roads
; j' B" ?* k! |9 S3 e& c  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  L6 o7 @/ ]# o7 }3 i                  ;; false for a non-intersection patches.
/ X8 \6 _  F3 T5 C  my-row          ;; the row of the intersection counting from the upper left corner of the
7 O6 `- X! t3 e                  ;; world.  -1 for non-intersection patches.
+ H# I" N4 _$ d" H/ n# z  my-column       ;; the column of the intersection counting from the upper left corner of the) M6 e. D7 R2 B9 B) S. G0 D+ C1 U6 }
                  ;; world.  -1 for non-intersection patches.- r# j9 q6 q0 ]
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 ^  U7 |) G. u8 l! H, f  auto?           ;; whether or not this intersection will switch automatically.- n# e. {0 F5 I% L* k5 A
                  ;; false for non-intersection patches.) j; g2 O0 v7 y5 q
]) I4 G+ i" C3 g' S5 f' d  n) o
9 h% P  u; V# w* @

  r* J  n5 h' m& c! V# ~$ Q;;;;;;;;;;;;;;;;;;;;;;
( Q! B1 ^9 P% t! y* o;; Setup Procedures ;;2 n3 c8 d% d# i/ a
;;;;;;;;;;;;;;;;;;;;;;# D$ q- ]' Z, _
" E- Q% s6 F; f; R) j, _; U& R0 K
;; Initialize the display by giving the global and patch variables initial values.+ ?/ b5 _8 @9 Q4 C6 Y  d. Z9 W2 U
;; Create num-cars of turtles if there are enough road patches for one turtle to$ y4 x0 I8 y' H0 y0 b1 f
;; be created per road patch. Set up the plots.* m; o; R! m) k. B+ Z
to setup: K* E$ x8 Z$ ?# \# a! i4 _
  ca. o  ?1 V# G3 y$ |4 b% p, G
  setup-globals/ ~/ C, T0 ~" K4 m
4 h! _1 y* q0 r( E
  ;; First we ask the patches to draw themselves and set up a few variables
$ u2 E! O% a" V6 u9 g* |$ X' F' @0 t  setup-patches
, Z& V6 X9 C( E6 m9 H7 M2 T( m  make-current one-of intersections9 T, t8 r1 M6 A  `
  label-current& x7 H# Z. L# U" A4 l, D3 Q
% E2 I; v+ z3 u0 r; g- X
  set-default-shape turtles "car"
3 J2 Z. `1 {2 x/ H' N0 T+ L' ~9 ?  A
  if (num-cars > count roads)- ^6 i# O4 E$ E0 N& p3 j9 P
  [+ J; u% s( v( q' I
    user-message (word "There are too many cars for the amount of "( @, f8 ?5 Z. N* M% J/ i
                       "road.  Either increase the amount of roads "0 B1 P: N3 W# G6 X- [- n. q4 B0 {
                       "by increasing the GRID-SIZE-X or "- e5 i* C- u& G' e7 b
                       "GRID-SIZE-Y sliders, or decrease the "
1 [9 E5 G4 v7 B                       "number of cars by lowering the NUMBER slider.\n"
( `- A- {" C7 u2 A                       "The setup has stopped.")6 {& y6 R: a" w; k& L. S) q
    stop
4 C/ Q9 W; U7 h2 A: r: D  ]
8 [7 y( ]* \* F9 d% T
. c( e" c1 I; D0 I, O$ C  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: R$ R6 u+ [/ x( c  ^/ T7 H
  crt num-cars; v2 s5 ?6 b4 g4 L
  [
, I: Z" P$ R1 C( `& B( Z+ t    setup-cars
( D! v4 |, _+ f3 g    set-car-color
7 g/ `( n; f9 k9 m    record-data* _0 V5 Z% b! a
  ]& V; m- w! g: I0 E
$ d8 \4 _) f3 S7 M+ F" I5 C' h) r
  ;; give the turtles an initial speed* k- N4 A6 ]# c9 s
  ask turtles [ set-car-speed ]
3 l! R: y2 V8 s/ b
$ A, v* u5 [3 U6 g, W  reset-ticks1 W  B4 m# e: O4 c8 U
end
- L- ]9 Q$ S# k7 W; l: s
: u$ b( D. x# y# N;; Initialize the global variables to appropriate values. _9 \5 P: a( e3 `) T9 i2 S! C6 r
to setup-globals% ^+ H! G0 i! `7 w
  set current-light nobody ;; just for now, since there are no lights yet
& B: r  {# w' j" ]0 U' P  set phase 0; g) s! v6 D0 C" i8 p4 @' A
  set num-cars-stopped 0, }  Q4 Y* P; v5 s2 C* a) q
  set grid-x-inc world-width / grid-size-x$ |+ j. V# l* _. E& a7 U3 ^
  set grid-y-inc world-height / grid-size-y
6 W# s1 x8 ~5 @# J: I
% G  Y% b4 w' p; m  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, s" M5 |+ J3 k5 K8 ~
  set acceleration 0.099
6 ^7 l4 d+ c3 P5 O4 n6 z2 Tend
, r* g5 N0 Q5 G5 M' v3 s: L0 S
6 w& y0 o: Z% h/ q9 t$ T7 C) H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 _. r3 K  A# ^1 [
;; and initialize the traffic lights to one setting
7 m6 k* `4 M3 q# C& n4 ?to setup-patches6 q! z" |" n9 u2 V% j
  ;; initialize the patch-owned variables and color the patches to a base-color
( h% j+ A8 w. W+ g4 G9 j0 a  ask patches# K( S& b1 X" \! R- s6 V
  [' a) r$ [, l5 A' I
    set intersection? false, v* o7 W: @5 P+ S2 _' E5 A* d  X
    set auto? false
0 T: w- L& S3 i" A: d- P  R    set green-light-up? true1 x; ?' A4 H. D: f* ?, K
    set my-row -1
0 ]4 m( Z/ U( k7 ~* G    set my-column -1
+ `: |/ \$ j' [    set my-phase -1! d- h+ i% j, V8 h) p# A
    set pcolor brown + 3
' y' E! }* a, q& }" V  ]
0 E& B" N- ^2 t4 _3 I, a- q" ]3 ~
' Y* ~9 @% s( e" C6 _4 u) C: h* g  ;; initialize the global variables that hold patch agentsets
' x' D9 F( w3 h+ B% o4 `3 y  set roads patches with
! V: b. w# b' W3 T' s2 h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* k' T- n+ u& G  t7 J( {6 D7 t2 \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* i' |7 j5 Z: N  set intersections roads with
, Y& c% d+ k# ~' s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' U$ K* T2 V1 o. {- u7 C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 ^  q: d& n% _! R  y
' h# W8 G! @/ G  |. o
  ask roads [ set pcolor white ]1 U/ |* G, ?  Q9 y
    setup-intersections$ O( C3 a9 ^9 g' b( a
end0 q- N0 A4 t& Z/ p) k' o
其中定义道路的句子,如下所示,是什么意思啊?
- X' Y7 c+ ]2 e  l. Q, b' n1 q set roads patches with# o  ]+ n7 A2 P7 f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. r" o0 Q4 K+ N; U, J7 N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& B7 V  [4 Q& N# o. z) ?' }
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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