|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ B% w% X8 P0 f( n; Lnetlogo自带的social science--traffic grid这一例子当中,
/ b. D7 \5 g4 f- W6 T. W0 |globals$ n* v. B6 k, B0 b% e$ m0 q# }$ c
[
5 X& w2 b h5 p3 u9 R \ grid-x-inc ;; the amount of patches in between two roads in the x direction
3 ^7 v# j+ V( C5 n% t grid-y-inc ;; the amount of patches in between two roads in the y direction
5 {0 k2 a; V8 b7 F acceleration ;; the constant that controls how much a car speeds up or slows down by if6 [2 m$ L7 P3 d# n+ X( c& |
;; it is to accelerate or decelerate
9 j1 \! p! X* i3 [6 k, e/ n phase ;; keeps track of the phase+ I' a2 I& h6 T' a
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
$ [) @) ]7 N* n current-light ;; the currently selected light
* R4 y3 j& l1 ?# [5 }9 ]
4 k2 u, N k+ }$ n ;; patch agentsets2 r1 N. _: A m3 \7 |# B/ o
intersections ;; agentset containing the patches that are intersections
8 @# A" m; Q8 ?/ {! o4 Q' R. F5 B9 k roads ;; agentset containing the patches that are roads& l5 t5 }7 }* a/ [3 y- M; S
] X3 V9 r. N ~4 m
1 } M9 I m" K' u3 P6 A2 pturtles-own- x$ J" w. h. z! L. G5 M# G4 `
[, ~2 W+ F( K2 @
speed ;; the speed of the turtle9 O, R5 c8 I# s y/ p/ W* i
up-car? ;; true if the turtle moves downwards and false if it moves to the right
4 j4 b2 Q. }- O5 F wait-time ;; the amount of time since the last time a turtle has moved
. d% f7 Q7 j7 h]6 B9 c3 Z3 H" t+ C
2 D4 {0 G4 O1 N# Hpatches-own
! N% y. f# x& ?[- b; x5 I {; s$ \+ y9 t4 E# T
intersection? ;; true if the patch is at the intersection of two roads
& b' {# w, D7 k5 L; M0 ^$ y green-light-up? ;; true if the green light is above the intersection. otherwise, false.9 I6 i- d- V5 {" Z) z i
;; false for a non-intersection patches.
8 e: b, Z, C X, d my-row ;; the row of the intersection counting from the upper left corner of the
; t: V& i& ^8 t% I ;; world. -1 for non-intersection patches.$ S; |9 j) U; M1 O+ z) R
my-column ;; the column of the intersection counting from the upper left corner of the3 a# I: T3 D3 B6 @
;; world. -1 for non-intersection patches.- h2 q9 M' w) ]8 y9 o8 T
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
' ]# a( M" u5 q+ q) ]5 _ auto? ;; whether or not this intersection will switch automatically.5 p/ U, c$ O/ ^2 t3 Z
;; false for non-intersection patches.
. S+ r7 j; ?7 b! A# f4 I]0 o9 h3 f5 {* H
4 o1 D9 R- ]0 h# k4 u1 r
9 \; G$ h& ?( w+ D, T3 s;;;;;;;;;;;;;;;;;;;;;;
8 b/ U/ D3 D' j0 q3 l;; Setup Procedures ;;
5 x1 F2 |* _3 d;;;;;;;;;;;;;;;;;;;;;;% ]5 W5 M j/ r# i8 J& D% w/ n7 _7 ]
, t1 t# n. [+ I;; Initialize the display by giving the global and patch variables initial values.6 f9 p! ]: G- D; E9 X6 e- u
;; Create num-cars of turtles if there are enough road patches for one turtle to
; E" O( U' N2 ?;; be created per road patch. Set up the plots.
, o, V& Q2 U7 ]$ Pto setup
: ~4 K e' S% F- J. ~8 m ca/ a& }- x/ L6 T' I" K; E
setup-globals
& `1 ^% f" c- C6 p+ p; |
6 ? p% m: ?7 B( s1 C4 ^9 w ;; First we ask the patches to draw themselves and set up a few variables, L! o7 ~% @% a9 ?8 {
setup-patches
: G0 K) E) |' b5 V! r make-current one-of intersections8 O/ h1 b) V" i- z" {5 v' f0 d* C
label-current
" E) M& y9 I* y& @1 v# u
+ b5 O& E i$ E% V set-default-shape turtles "car"
1 K K; F: c& s1 p# E# e4 I9 ~9 _! h$ G: b4 Y' a
if (num-cars > count roads)* k0 a# f Y, Z2 X4 ^8 N; w- g
[
/ \+ e0 N. \/ s( t# J o user-message (word "There are too many cars for the amount of "7 v! J, u6 M, ^
"road. Either increase the amount of roads "
) w8 k. Q! L {5 b "by increasing the GRID-SIZE-X or ": ?0 C4 Z$ e; R4 g+ U6 l6 O9 {8 @
"GRID-SIZE-Y sliders, or decrease the "
: G7 `7 C r! K9 L; u "number of cars by lowering the NUMBER slider.\n"
' D5 T P5 t/ ] "The setup has stopped.")2 O: E4 g' X3 V
stop
/ e8 F/ k: }! V" A$ h& Q ]
$ W# x7 ~6 w+ R. i3 ~+ J0 w3 k( U5 y2 T
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 K' u9 _# V3 Y G" V3 _ crt num-cars
9 y2 }5 g2 V" A* x0 ]. s [
4 \4 a" x9 {' H" o, [% U; m3 b9 `5 G R setup-cars
, p6 w9 \, b' J, w1 ?1 c7 {7 q set-car-color
, r8 k* _8 ], F8 ^' W2 \9 O record-data+ e i( _# ^. V, N( Y
]6 a- s# r0 U$ V: E8 C9 _: Q7 b
0 L7 z; F [ i/ E/ n0 P
;; give the turtles an initial speed" P! ^ n; J; g: k- R5 [
ask turtles [ set-car-speed ]8 l; h2 B- O. E; I! k$ c
' W$ F5 L3 U, i5 Q+ }9 H reset-ticks
0 h& k0 U5 x% `end
1 t. O: r! H. U/ L/ S% X+ o6 N, U
;; Initialize the global variables to appropriate values
2 V" S" Y$ }) g, }3 o5 s) zto setup-globals+ H. g1 E5 [8 p1 L1 v2 ?
set current-light nobody ;; just for now, since there are no lights yet
, P3 s' \" u& `$ a, I7 m; F( R) c+ T set phase 0$ Z! J. E& q4 j0 ^/ n
set num-cars-stopped 0
5 [. i. z, d l6 o/ l set grid-x-inc world-width / grid-size-x, B1 ? z4 U1 d. J a. |6 ?
set grid-y-inc world-height / grid-size-y0 e+ B0 W1 Y4 }& U( u+ Q
; ~+ X: u3 u4 \: X4 ?7 L% ` ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- z; R3 V( E3 m( n8 g
set acceleration 0.0995 F) M% N! y% I& |
end
, [: X) z0 A9 t4 a6 e$ z, Y9 Z- Q. X& h$ C. b6 o2 d% k5 a
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ L5 l; Y( a2 R$ a;; and initialize the traffic lights to one setting
# I! c2 y0 z p+ k5 b+ z3 hto setup-patches7 y9 X5 J' ?! h) K- X
;; initialize the patch-owned variables and color the patches to a base-color* T. W6 ~9 S( s' _7 m0 x+ e X
ask patches
6 c: ^$ e4 Z! L( [) D; t$ o, H7 t+ l [
) S- t. y2 m" i4 E set intersection? false
! [1 {8 ]& C% } set auto? false
* A( J \ o+ a5 G# n set green-light-up? true
" a9 j/ b- S) O5 l% u& g* m set my-row -1# i* s! j- M) H3 S$ V
set my-column -13 k! e q0 ]% z; i }6 Y% R- C2 d
set my-phase -17 g3 W$ _# H5 e, n2 l! D D; }, e" E3 W
set pcolor brown + 3) d6 U2 @. x0 X
]
( z2 N/ G4 {! H* J$ f# J1 T7 V+ _ q" ]2 H* O
;; initialize the global variables that hold patch agentsets- K) Z" P( E# \
set roads patches with
% }) w9 N+ t' ~: `& k, Y- | [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 }& v$ o2 I: `; ]4 m+ v
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 G9 L1 r; o/ }9 h9 e! T
set intersections roads with- s& g8 G& G' a7 t9 L
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 e% T' C$ t% m1 Z3 n }/ _
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 L6 ~/ J; b& x4 @! d' X
+ x8 W, \6 P h
ask roads [ set pcolor white ]% ~4 z$ z4 I3 V9 q& E
setup-intersections
3 y# ?/ {, j1 D1 Fend$ N8 V6 h3 R, p% N( H
其中定义道路的句子,如下所示,是什么意思啊?
i% T/ G0 B; ]3 P6 ` set roads patches with
4 K7 ]- o$ X) b3 P: y! [ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ o5 o2 [$ |( A! ]- y) T$ }5 Y (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 m9 J2 s8 `0 q- y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|