|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, @1 F8 Y+ P9 G5 P# ?% g" X* [netlogo自带的social science--traffic grid这一例子当中,0 F1 K: o& q- ?4 h q# J& k
globals
& ~% |( c: W& q. |+ G9 `* c7 f[
% b9 ^: W5 N8 c! i grid-x-inc ;; the amount of patches in between two roads in the x direction# c4 p& X% b0 \: |1 @
grid-y-inc ;; the amount of patches in between two roads in the y direction+ O' W6 f! T. T1 R. V4 v
acceleration ;; the constant that controls how much a car speeds up or slows down by if$ K: d# D, W& n( {
;; it is to accelerate or decelerate
; O8 B) c& L& W( @ phase ;; keeps track of the phase
/ d, v0 z7 ~; Q7 S1 c num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure: ]& d- z; S* P" f2 L/ H' Q
current-light ;; the currently selected light
D W" Q: f1 c, N+ s2 D7 Q2 A0 b% C" t
;; patch agentsets: D+ v) [5 H0 a' m
intersections ;; agentset containing the patches that are intersections
6 W; h% X9 C2 j: ]& z roads ;; agentset containing the patches that are roads
s% o; t9 @ F+ U]
( a( T. M) F$ v+ `2 R$ x2 `& b; d' d
turtles-own
- ~2 J! E) H* R5 n3 |% b: t7 i[+ Z8 L" h; o* k2 @% T
speed ;; the speed of the turtle
$ t! C4 y; `, P/ s0 W, t& } up-car? ;; true if the turtle moves downwards and false if it moves to the right
) A- W! J. w0 d! N; U wait-time ;; the amount of time since the last time a turtle has moved
% @% f* G, d) e! a# ~% {! _: v' u1 |]
2 P+ {! `% K) H: `# x
& Z+ z. A" }/ Mpatches-own# {- Z% u$ S: t; B8 { z# E4 N
[* Z# R! s6 S- J+ C2 ]
intersection? ;; true if the patch is at the intersection of two roads' R( k O- L+ |+ \* G! z8 e+ ^' x
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
/ `3 g4 a( T" w4 ] ;; false for a non-intersection patches.% E. P' [& j# b3 D1 J# `
my-row ;; the row of the intersection counting from the upper left corner of the
! l# L/ {) l* g* L z# N ;; world. -1 for non-intersection patches.
! _2 b9 }4 I7 q. J my-column ;; the column of the intersection counting from the upper left corner of the6 D9 I2 q- S9 e2 e6 f% u
;; world. -1 for non-intersection patches.
( j/ b# Z8 ~4 C, `; m my-phase ;; the phase for the intersection. -1 for non-intersection patches.) R2 W' b) P6 L) g7 i' \& J' Q8 |
auto? ;; whether or not this intersection will switch automatically.
$ a+ A* b" }: [' @0 n1 f ;; false for non-intersection patches.
8 U% j% a$ t! H* H]0 r1 K$ y+ y0 w* r7 D, R1 D, Y" H
" {$ `1 R6 @7 b7 E) _8 o$ L
! w4 W/ s7 d$ q;;;;;;;;;;;;;;;;;;;;;;, U8 ]4 `& g, L. m
;; Setup Procedures ;;9 a, I, q% t( G/ _+ d; L) o
;;;;;;;;;;;;;;;;;;;;;;6 R$ B5 S. x" W1 m' K3 x
5 z& q& ^: t [8 h5 H3 g
;; Initialize the display by giving the global and patch variables initial values.
) H! h' y& ^4 U' h" M;; Create num-cars of turtles if there are enough road patches for one turtle to
9 \/ f: V$ {# G3 J+ v0 B, p;; be created per road patch. Set up the plots.' F% I( P- p' V
to setup. S E k; ~. {
ca* H3 c, m- C7 P$ |1 v' T' r* w; L
setup-globals
1 h/ l5 e" _# ^
3 `" m3 h3 a" ~# l4 C/ C ;; First we ask the patches to draw themselves and set up a few variables! u } c+ t3 I [% w
setup-patches5 f- _7 {( ~# j% K' K! h
make-current one-of intersections
1 ?. A' o" c0 p7 k" t0 a label-current# R( B- Z$ P$ O9 l$ v& P
; D% ^- k/ B" `* A2 ~+ Z
set-default-shape turtles "car"
u' F9 Z3 D' P; G3 e# g- ]1 M2 i1 @1 C4 h
if (num-cars > count roads). x) f m6 B0 o7 s" Q
[( U, p) w$ W6 m* i! ^3 w7 u" M
user-message (word "There are too many cars for the amount of "
* T1 ^ [1 c6 \' e$ O "road. Either increase the amount of roads "' L8 g5 a' d' F" ]2 ~: n, k
"by increasing the GRID-SIZE-X or "
/ l' U5 k5 O Q, F; o, m' L "GRID-SIZE-Y sliders, or decrease the "
! r7 f9 G. V) c3 ~ "number of cars by lowering the NUMBER slider.\n"
5 J I. e; V/ @8 w5 c "The setup has stopped.")3 g8 S' @3 w' h# L6 E
stop
8 v% |# @1 S+ O; c0 k, o# o9 m6 j" u ]+ B. {& r% `4 `* v
9 q' ]) N4 T$ Q l$ q( o ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' ?0 @: e1 c" n1 I
crt num-cars
6 h" C. I* b+ D R# w: t' `5 k9 t [: K3 {, A5 Y" \
setup-cars# ]% L' y, ? D( P
set-car-color
% B6 C5 c4 B* T$ g; C) V record-data0 L2 L! r% R9 {2 C% |
]; y+ [. m8 M r* o' X4 }1 W, k
) E. I( J# M$ j: b0 N3 c& E ;; give the turtles an initial speed
" I) q0 F# N: s9 r) I2 l/ w3 ~$ n ask turtles [ set-car-speed ]
% c3 _( ~+ Q! R: _) a/ U- e2 h e
" p& n1 ?! I3 i8 r reset-ticks; [1 z$ v3 }: M& ^ k" l0 }
end
( [$ t3 h9 R3 X1 v, W
2 g0 G3 H( k M! W7 Q;; Initialize the global variables to appropriate values
2 ~4 ?) ]1 J1 [/ g% q0 q! [' Dto setup-globals
2 A/ ^2 y4 I3 S g, | set current-light nobody ;; just for now, since there are no lights yet
2 T# ]1 l3 r2 I7 t0 { set phase 0
, p ^: Q, {* t6 @1 X! a7 E set num-cars-stopped 0
/ m! P0 ~1 _* R) Q3 d3 f, k W set grid-x-inc world-width / grid-size-x
. h2 u. C& N9 V! ]4 @ set grid-y-inc world-height / grid-size-y
* d% F D N+ b5 A' G' J3 m( B! ?5 R! {) r8 D4 g( b
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& e+ n/ n# M, D3 J) a set acceleration 0.0990 ^* S- d8 [6 `9 D* }4 _9 }
end Q8 L) _# i6 H; q- q% S
0 H, x% Y( {# k' i;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% G; b- O' l' o [;; and initialize the traffic lights to one setting
$ F2 G* U0 ?# K: pto setup-patches9 H" w' P# {! V0 w3 `0 K7 B [! T
;; initialize the patch-owned variables and color the patches to a base-color8 M* w2 i) u; p) _8 Q, Z% _
ask patches9 j% L8 ~. x, Q, y8 H
[
9 ~ o6 P- b5 K/ C; j set intersection? false+ G6 T; x" l ^5 ~
set auto? false! h) ?: e) G8 ]. ]9 `5 R
set green-light-up? true+ ^6 [) z, w7 n) ^ I4 d7 V' C
set my-row -1% L9 F' j V3 R1 @, e# m* a% {1 E
set my-column -1; P- Y/ v+ E! U! L) Q
set my-phase -1
' b1 W2 j( J$ g: S2 x set pcolor brown + 3
. f0 K9 ~' z# o ]
/ l- A7 E- M. |$ v+ _/ m5 T
' E$ a6 h0 w( p0 W7 P( @0 E) i8 h ;; initialize the global variables that hold patch agentsets9 ]; }. L4 p$ d: h. J
set roads patches with
4 _! Z' g, F8 K* x [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: z7 W( K f1 [ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ c& h! I0 [* F/ r, y set intersections roads with. `4 G7 M+ L0 l6 p, Y
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 i. |3 ]) q7 f; p, ?; q+ W9 r
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ _0 L5 _. f# B2 ]& \2 u6 {
. q6 k2 H+ \) M, K, k, `+ [- Q# | ask roads [ set pcolor white ]
! T5 y# b b0 u; Z$ D setup-intersections- ^' V2 x, q0 O& Z$ \: F
end: X8 x+ {& C: e- N' [5 a; p
其中定义道路的句子,如下所示,是什么意思啊?
+ z1 g+ h4 F w, c( h set roads patches with' `" f; |; f3 b2 |, X7 |
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; ~# D R3 u+ | o |! L( m (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 v3 a5 b, b! ~. K u谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|