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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, x( V, c" s' E* n& gnetlogo自带的social science--traffic grid这一例子当中,. ?: S7 m+ ^7 `! B' c0 c
globals
3 B7 }# _% x0 r$ @[
! z- w  g3 b/ B" ~: w5 K4 H  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- V1 n6 Q1 `, y4 n) T; L  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 }. e! l7 r& `8 U
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ e. ]& ^4 X3 O9 _                           ;; it is to accelerate or decelerate
0 s) f5 _  F3 P* y  phase                    ;; keeps track of the phase) M9 J0 \$ f! \
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ ~# [8 z: N( h( \6 _  current-light            ;; the currently selected light" Q& M  L$ `: O1 N0 {4 t/ j3 Y3 ]
& o  a# u: ^3 Z- A6 l0 R
  ;; patch agentsets8 s$ M9 B1 ~! a, p6 W( t* c+ z
  intersections ;; agentset containing the patches that are intersections, o* {  i# f; _& l8 m
  roads         ;; agentset containing the patches that are roads2 n! B) D! f9 G5 j1 e
]* n8 _/ k, n% a! m# z! A) o* s
) Q0 i+ A6 O% w+ G3 w6 d4 T
turtles-own, j! p, L; z2 X1 t0 I
[2 d% E8 e* D* _4 K: |
  speed     ;; the speed of the turtle! g: @1 F. N; y$ A, p0 W( q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; r( Y1 w- l9 c" u' N0 i6 _/ i
  wait-time ;; the amount of time since the last time a turtle has moved
* R' S- q4 Q- X5 m]
: X/ u5 {/ k, G8 ^" R& M
/ T& i7 W0 r7 j$ Gpatches-own. P& w, G4 B4 Q  j& n
[
6 w* C+ p  [- p# z7 t  intersection?   ;; true if the patch is at the intersection of two roads0 i8 B0 J" F9 z, b4 [4 m. J
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 m0 ^6 i( l0 e$ I9 ?0 ^1 C. l
                  ;; false for a non-intersection patches.
7 }; k' A3 r/ @2 ]  my-row          ;; the row of the intersection counting from the upper left corner of the
9 Y* j& O  F& ^                  ;; world.  -1 for non-intersection patches.
# ?1 F: Q  M( ^3 x' u6 r8 K  my-column       ;; the column of the intersection counting from the upper left corner of the7 K. H3 a6 `2 L8 k$ D
                  ;; world.  -1 for non-intersection patches.
1 `- r! W' `/ n  z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 p% Z$ q" w+ f9 e- v, p7 v1 D% L  auto?           ;; whether or not this intersection will switch automatically.' Y$ u( r8 v. P; _
                  ;; false for non-intersection patches.) t" T, V4 k0 ^5 n
]
0 K, P! ^2 C0 o, L7 N2 k! b* R2 V" j2 H
* ^' [4 O( X: }* l4 A/ j" H! p, _
;;;;;;;;;;;;;;;;;;;;;;
/ B: w+ C' K' S, ^4 [9 d, `;; Setup Procedures ;;
6 g: h8 o. U) f) k4 U+ `- R" Y;;;;;;;;;;;;;;;;;;;;;;$ S( _7 `( F0 O+ k( [& U
1 o1 K( U1 d$ P. c+ ]
;; Initialize the display by giving the global and patch variables initial values.
, P% l: u' ~2 b;; Create num-cars of turtles if there are enough road patches for one turtle to4 k4 X7 }: y4 x, c( g8 w
;; be created per road patch. Set up the plots.
1 F& E. a( H; eto setup  B0 Y% M: d& c, {& K/ c
  ca
3 l4 @; M( u1 P0 N/ J  setup-globals0 E9 D! `4 j& H% |/ x( \$ l
- f  p) q/ [' g6 J
  ;; First we ask the patches to draw themselves and set up a few variables
0 t7 `) n2 y9 J7 j& s8 W  setup-patches
" Y6 f* {" d2 U) ^1 M! `) I' c  make-current one-of intersections
2 C) @7 Q7 D( [% z; a" U- a# y  label-current) f9 C2 I5 k* f2 }0 Q# c6 E- |
; n( H" U# @4 F- D# Q$ ^  l: ?; i
  set-default-shape turtles "car"
% G& O4 ~) V, R9 k3 i2 L
* W/ `/ Y' _% i& j. T1 f/ `  if (num-cars > count roads)) G) f9 [8 m$ O, p
  [
9 \7 b+ N/ S4 \& n, j, O    user-message (word "There are too many cars for the amount of "
  H, p1 i# ^# N5 p( ^5 d                       "road.  Either increase the amount of roads "7 d$ l, U( b; i
                       "by increasing the GRID-SIZE-X or "" z% z# u& t: C
                       "GRID-SIZE-Y sliders, or decrease the "
0 f5 d& U& g3 i6 w& B                       "number of cars by lowering the NUMBER slider.\n"' m0 t+ x, p2 o0 R
                       "The setup has stopped.")
  ?! M3 v7 R6 C. w, ~) _$ H    stop/ g7 m: |, V" t) R
  ]6 n1 @6 s' T4 |) I5 T. a% N
( L( ~7 x$ C8 H  n9 E/ e
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, u$ w$ _0 p! ]! V7 u' F  crt num-cars4 @9 G/ z: |1 n1 |6 u
  [; y: X2 @/ d; k* p$ T( k/ L
    setup-cars) X7 q5 N  B5 r% Y- l) d
    set-car-color; q7 H: {% U! U  w! F
    record-data
$ y* e8 `" L, T  ]
1 m; r" g0 `, P5 T9 g5 \6 N5 n5 Z# N. `. h; P& L6 L
  ;; give the turtles an initial speed/ }4 M$ W5 S( q6 q7 J5 U7 D! c) E
  ask turtles [ set-car-speed ]3 U) j# X: G" Y+ K: F: k# f( I

1 l0 B# [* f6 X- i0 N2 e  reset-ticks8 F( @9 [! t1 D2 \1 x* r3 W3 {
end  }* x) ~* a" X. F+ ]7 G" A/ V0 r0 q

! {5 d" b+ C4 i3 D; l0 n, V, };; Initialize the global variables to appropriate values# C& a: e' j; H  y. o" m) I$ [5 [
to setup-globals
& j0 ^8 j/ w& G  set current-light nobody ;; just for now, since there are no lights yet
6 k% P" @- R! y  set phase 07 c! i, O1 K) D
  set num-cars-stopped 0
; e/ W4 u, U2 V" H1 P4 Z  set grid-x-inc world-width / grid-size-x
! \% H' L$ g! i, U' f) d$ v! R) C* P  set grid-y-inc world-height / grid-size-y+ b' E2 o6 H3 T0 M' c" A3 b

6 t: r! `: H+ z0 }& z+ K; g3 t0 C6 L  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& N5 \' s  f2 o" u" u% K( [
  set acceleration 0.099# g$ v& o* P! K1 J
end
! D/ V7 U2 f4 p4 `! _! h9 {4 p$ K
" V$ z  ^( f; Q. `# d6 F;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* ?7 W  V. ?! ]6 d, s
;; and initialize the traffic lights to one setting
! x7 I0 ^, u$ p  @- Vto setup-patches0 X$ ^. ?1 m9 s1 m2 B# D$ m1 p
  ;; initialize the patch-owned variables and color the patches to a base-color1 y) D/ {: [$ d! k1 y  y( ]
  ask patches
5 c3 P1 e! t0 _6 s  [2 A& c# x+ F" B, P4 [/ O" F/ _; z; P
    set intersection? false- |3 o+ I( ]9 Z
    set auto? false# m0 t: v; O0 s( V
    set green-light-up? true; `+ E* z; Q. O# o) q2 c- x0 `2 R/ O
    set my-row -1* i8 @5 {' v  M
    set my-column -1
5 ~. ?7 r1 c+ J0 \    set my-phase -1
" V0 N% b+ p2 R) q0 S    set pcolor brown + 3
1 w8 W" Y/ V: l' @% d  ]
; M$ j; a3 J) z; k( N2 v
1 P7 g8 ^  r. v: k  ;; initialize the global variables that hold patch agentsets0 H& |8 a( ~: D/ b0 F- S. J
  set roads patches with6 i1 Z5 t( L0 f1 o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 ~6 C2 n! F& |' l" }7 j3 h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 C  k4 @- B7 I  set intersections roads with
& H: r, q' d! k9 F1 D& _2 t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, ]$ l0 p1 N! U% w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  J8 t  U; `3 R7 D" K8 W5 }

& H& s) j/ A- h2 p# M" B1 m+ W  ask roads [ set pcolor white ]
! }- \2 T7 j. X6 y1 q    setup-intersections
9 Q! E- |. y& _$ w  ^: nend1 ?0 a9 C  {- C* K/ y+ M4 ]
其中定义道路的句子,如下所示,是什么意思啊?; Q# p0 w& H' G2 ]3 \- ~6 X
set roads patches with, V) N7 K  `7 e+ s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, r# D* [3 _% ~* b9 t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 j/ H6 d0 D) \1 T% s谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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