设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10927|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 B( r, E8 }  ]' `6 M1 Q! a
netlogo自带的social science--traffic grid这一例子当中,4 q0 J+ a( d$ Z$ V# p
globals
; o# q" S& l) ^# P- J% t[
5 A4 q9 g) `# C0 C' K! J/ ^  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( Q# e9 e* K* V  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 W2 D! j& L; B7 Q" g7 Y% T3 k
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 r) X3 a. e7 p+ B2 I
                           ;; it is to accelerate or decelerate9 F/ |% Z- e+ x! r# Z
  phase                    ;; keeps track of the phase
* f! o6 c/ Z. V! T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- l9 O9 {! A' t) w+ N# z9 U4 n
  current-light            ;; the currently selected light
  I4 V/ x) }. i7 z2 U; K! u% p0 W0 s0 ^3 j& o
  ;; patch agentsets
5 \4 _# W! \# w8 c( D% d2 m  intersections ;; agentset containing the patches that are intersections
6 I' S0 K3 |: F6 p, d  roads         ;; agentset containing the patches that are roads
( ^& s4 G# a; N; W* _% J]
) f1 p1 x+ T# I! B! L
6 Q4 m" f' Y2 qturtles-own3 {2 `. E5 r; H2 ^' K  L  M
[
: F" L+ q+ o. E: M  speed     ;; the speed of the turtle0 e; V+ B/ E9 u: L9 }: t
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: h( E; Y, O$ ~7 O2 e/ S9 j+ J
  wait-time ;; the amount of time since the last time a turtle has moved
7 Y3 r% i6 _* L$ ]# J1 D  ~, V3 `]
0 {. v! o0 g. u! L( S" j/ x* ]
( J6 k/ P7 d& I9 r7 g5 n; u8 xpatches-own! }& B, P# O) i8 o" W
[
" M' R* o1 l) I6 H) y  intersection?   ;; true if the patch is at the intersection of two roads# r0 J6 h1 G' B; C+ ?
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; p' a& b( }! V, }$ S
                  ;; false for a non-intersection patches.
6 b- s  W; F/ }1 y  my-row          ;; the row of the intersection counting from the upper left corner of the2 v; _3 m3 _% b( Q# H
                  ;; world.  -1 for non-intersection patches.* i& v5 T/ o( R, ^5 W! W; ~3 u2 e8 ^' v
  my-column       ;; the column of the intersection counting from the upper left corner of the
& X( L$ O# f; |: e+ d+ B                  ;; world.  -1 for non-intersection patches.0 C0 A4 \* \6 s
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  Y+ |9 Y4 y8 J: Q
  auto?           ;; whether or not this intersection will switch automatically.
# R" U4 c- i: ~" @5 k9 c7 Y                  ;; false for non-intersection patches.
9 u3 {  n3 v1 s$ k]
. E) V% v! D0 a  E# J6 d' ^
+ d* o' D+ S& X0 e) X# D* u/ ]! M- V7 k$ T9 u
;;;;;;;;;;;;;;;;;;;;;;& F7 b' l" P& H( q! Q# c4 M
;; Setup Procedures ;;
" M  L; {. a! _5 r1 }. V;;;;;;;;;;;;;;;;;;;;;;
/ B$ t( K3 A$ d* x, o
/ K6 ?! f4 |- M2 A5 V5 r;; Initialize the display by giving the global and patch variables initial values.3 d# c) a( y$ F2 ?
;; Create num-cars of turtles if there are enough road patches for one turtle to2 i6 a9 Y, \5 P# `
;; be created per road patch. Set up the plots." B) f. y6 ~) E, }1 t' P( P
to setup
, i7 _/ r# ?0 h0 r  ca  n) k# p4 ]& i% j4 F7 O9 d
  setup-globals
: `/ [! Z* B+ _$ N
6 F' O/ m% v- R1 M8 G4 C  ;; First we ask the patches to draw themselves and set up a few variables
7 y/ A" p& f0 i1 R  f  setup-patches
8 P# L: F8 h+ R2 ~  make-current one-of intersections4 D3 i2 |% ^& d: ~! @, n
  label-current5 E5 c; y/ m. v* x8 B2 S
6 [0 d  N; u/ Q5 a) D7 z
  set-default-shape turtles "car"
2 u& O9 L) C* j) b- h# M: I/ R
7 \3 M! [0 W2 i# H  if (num-cars > count roads)& b( B  }; U$ }. g
  [
. t  a1 f9 Q4 e, s    user-message (word "There are too many cars for the amount of ". z' Q* H, R, j- k
                       "road.  Either increase the amount of roads "
; p6 a  R, E* P8 `                       "by increasing the GRID-SIZE-X or "
  g! x- P  j, F                       "GRID-SIZE-Y sliders, or decrease the "
( c$ c* i/ c  ~( J/ n% h                       "number of cars by lowering the NUMBER slider.\n"
( ]6 v/ z# \$ e6 m0 n5 s3 _% F% T                       "The setup has stopped.")# |1 {8 Z1 T, E- M4 Y
    stop6 _4 l! Z$ u2 c) ^7 V
  ]
& M' M2 j# ^2 Y  B1 z; t2 x# k  z. @
. U3 n7 ]5 u% e3 A% |* b  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, N  p6 V3 m! O( U  crt num-cars
) f8 H. P6 E7 R5 o! P  [
& ?' g# N/ i2 S7 N' |    setup-cars
! V) a2 J& R( ?( K0 s" J% C    set-car-color
% s( f: A' y. I/ z- g    record-data
1 x; r" E0 _: m6 \" O  ]
) w/ i( ~! d! K
" w: Q' y# |2 O) L) J  ;; give the turtles an initial speed
) M: y/ R1 k! N# h5 ?) q  ask turtles [ set-car-speed ]- q! W' t+ z; X6 ~2 u3 D/ m

& M1 b. ^9 ?$ o6 j# \# g" E2 I! r  reset-ticks3 w( y$ X4 m/ z- k2 }" F. }9 U
end
# A3 L. U1 `* Z1 F8 |$ x4 `# C8 q& m" o& E& i
;; Initialize the global variables to appropriate values) [# c3 \/ ~; n  `: m
to setup-globals
5 N; U5 n! I; {  set current-light nobody ;; just for now, since there are no lights yet
: A. u9 \/ g# u8 I; M9 g  q3 P/ Z  set phase 0
5 i6 h8 [, J, W& t: C1 |8 h  set num-cars-stopped 08 k7 e7 ^) k, q+ H2 p9 \8 P
  set grid-x-inc world-width / grid-size-x
. R3 N3 a4 Q) l9 |1 @% N- x  set grid-y-inc world-height / grid-size-y6 P2 p2 L# j7 s2 a: b! |/ A
# D$ ?* P( j2 [; S; A
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ |% i+ N2 D! L; V! A: R
  set acceleration 0.099
6 J$ o: H6 Q+ M' r; Hend& N6 @' p1 b% M2 Q; ?

" \; r! C+ q- x! V( W* E& `7 G- x! e;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 `3 d: f9 X3 _8 [& v5 m2 ^
;; and initialize the traffic lights to one setting
# a& f  o) X5 {& p; V9 z4 }% a  Ito setup-patches4 T+ V) x$ s, d  z1 E4 F  E
  ;; initialize the patch-owned variables and color the patches to a base-color
% h( K0 Q: `: e& @3 e/ G, _  c, V$ e  ask patches
% \6 _/ @& y. i' ?3 T7 t( u  [
1 [- t& y8 H5 R8 C# B' g    set intersection? false
$ w& E) X$ Y+ V/ w    set auto? false) r7 b* @) T2 A& s1 u
    set green-light-up? true
8 `% M# G9 L) ?0 q3 |4 J    set my-row -16 a+ G/ T6 t+ P0 v, s
    set my-column -1
. e. K) J/ d4 G  j! ]3 i6 L6 c8 H! J    set my-phase -1
+ X1 p2 i; J# [% L9 ?4 E    set pcolor brown + 34 t0 A" ]8 T5 l" Q2 b, l4 V
  ]
7 V* l/ K% ]- w3 J: _
0 V) P" v. f! Y' ^9 Q7 G8 E) _/ S  ;; initialize the global variables that hold patch agentsets; Q; y* c0 W) R1 f
  set roads patches with
" Q9 h  C: W0 p; e3 W! w( h4 q  U, P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 Z$ P" P; E: u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' u5 c3 C2 }- N  z& E2 b- |
  set intersections roads with# D( M$ t7 S+ i: L+ }6 O. b/ u! r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) |0 F* C3 D" Y/ d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  i2 x$ T5 p+ l# T- a# w- f4 o6 }; Z9 Y
  ask roads [ set pcolor white ]
$ R0 E2 z0 u* X& r* J3 M2 G( Q    setup-intersections3 r2 f* f# f1 L6 {  k
end+ o/ u1 W4 L# r
其中定义道路的句子,如下所示,是什么意思啊?! w6 |1 L, }1 z4 O* d
set roads patches with7 b; U* ?) X' k& L% y" L4 U6 w% j- N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 m% e$ C! z! s, y6 A+ r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 z, E, j2 o( F' H/ U. _
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-5 02:02 , Processed in 0.013170 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表