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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) s* X" K/ N( n6 H5 F& v$ [
netlogo自带的social science--traffic grid这一例子当中,5 ~. f) Z' J. B- @. b
globals
9 V+ K7 x3 t" y/ ^- j" X[4 M* d, k; w( [- e& x2 q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 d2 g; u; k- ]5 {1 \5 {+ ]
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ w; E7 r3 a  I% i( |. h6 e  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! q4 c- S! z8 Q/ ?. S$ d" {3 C
                           ;; it is to accelerate or decelerate8 f; k4 ^8 V7 ~% _- C, r) i
  phase                    ;; keeps track of the phase# ^  h) k' d/ O) D& ?
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, w) d3 C" a0 n/ I/ Z6 N1 s  current-light            ;; the currently selected light
* R1 _1 i+ H: A; ^: t
2 |' ]) B5 o' r: L( {* M  ;; patch agentsets+ }3 q0 ]3 r) `; W$ @' A' i# q7 F0 ~
  intersections ;; agentset containing the patches that are intersections' @9 C& o% y3 L* O
  roads         ;; agentset containing the patches that are roads% \9 [! p+ H+ G: N" s& O- V* z
]: M' l- p) @* l& n  D2 ~

* B- {, v/ Z3 P/ t$ f5 }turtles-own, G4 Z9 w$ u0 I, v+ Z. p! {
[. q. N/ f$ i4 F
  speed     ;; the speed of the turtle
5 i5 k% S/ S& Z  h9 h8 m7 L! o' ^  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* \  \4 `" O" }/ @: ]2 R+ Z7 C  wait-time ;; the amount of time since the last time a turtle has moved
) w0 F* f4 `' l]
4 v5 P, \; x' R: v& Z5 C0 P# x' c) T0 n3 h, Z; i
patches-own
. k6 m1 F- P; d/ R) ^[
6 }8 Q3 o$ F  T4 u  e  intersection?   ;; true if the patch is at the intersection of two roads: A. y  P$ l& O5 D! _% k0 {" O4 [
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  i% e. Z* g7 J
                  ;; false for a non-intersection patches.
5 C( o* W3 l5 ?( f  my-row          ;; the row of the intersection counting from the upper left corner of the5 x4 g2 ?& L" H  S
                  ;; world.  -1 for non-intersection patches.
  Z3 i9 K/ K, I7 V  k  my-column       ;; the column of the intersection counting from the upper left corner of the
2 J% t" D: j$ i# B                  ;; world.  -1 for non-intersection patches.
' c* d& s# j' \- o) z1 Y  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) `4 I, [  i/ N( d: U* N. s  auto?           ;; whether or not this intersection will switch automatically." |, ]. X( w  I5 k
                  ;; false for non-intersection patches.
6 C7 r8 N8 J" t; t]
" r5 g0 _4 O: n4 ~6 |1 a  @" v6 X- ~. J( @4 K2 \1 n9 [
* P4 t  H4 \9 I, ~
;;;;;;;;;;;;;;;;;;;;;;- J6 o' Q4 G. B9 o( ^2 }' [$ X
;; Setup Procedures ;;1 i( m( E9 n' d
;;;;;;;;;;;;;;;;;;;;;;
' D* l: _( }: J: ~3 X4 |, ^' l2 A, j  ~
;; Initialize the display by giving the global and patch variables initial values.7 u: e4 n/ T: x" {
;; Create num-cars of turtles if there are enough road patches for one turtle to* s' m( O# L! Z& R1 r: d- g
;; be created per road patch. Set up the plots.4 g( E; }4 k* }" d* j
to setup! k- D: x# O' v5 C' [2 R, l
  ca
/ z; h5 S! ^) |  setup-globals% l; @# R4 P0 B% \$ W

1 P8 n7 Q# j; T; Q& N; s/ ]4 ~  ;; First we ask the patches to draw themselves and set up a few variables
1 L* y$ u- F$ m+ D  setup-patches
* h! A" R0 Z5 L" W7 E7 i  make-current one-of intersections$ X8 C# S3 L1 X6 Z' N
  label-current  `/ `$ ?2 ^, D) T+ Y: ^
- P2 r9 V3 C( C
  set-default-shape turtles "car"* ]. V; |4 `: G: X0 R" q5 j

% m: D6 d4 w& H" F7 K5 z  if (num-cars > count roads)! @# H3 y, U/ F/ K6 V4 g
  [* K$ {  p0 H( F6 {1 ~
    user-message (word "There are too many cars for the amount of "
# Y! g  B, e8 F0 D3 F/ s( l) J                       "road.  Either increase the amount of roads "0 A. w8 K2 ^. M5 A
                       "by increasing the GRID-SIZE-X or "
% p) [" ^/ [3 M1 G( E3 G0 @. c                       "GRID-SIZE-Y sliders, or decrease the "! ?! g$ k3 m. f% t$ ^( }6 R; d
                       "number of cars by lowering the NUMBER slider.\n"' D" C" c/ W/ A- P- b0 A9 c
                       "The setup has stopped.")
$ n* a# Q* L! ~    stop0 x  V4 |* l0 U7 i
  ]* |/ T  m9 E, n/ H) ~2 _& j

0 }+ g4 T3 d" {" N  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( N0 Z9 i7 X) X* U% K8 {  crt num-cars: n, p: c/ g3 K
  [
9 t8 n3 G$ d' I    setup-cars
: T. ^7 O) D4 ?  u/ c; l$ [    set-car-color
! b0 b7 u! c/ S7 H9 e* |( q  F+ E$ \    record-data
& g! u7 o/ M8 B; r: o; e. R! M  ]
% b( Z# Y) ?9 a$ \9 M. C* v* {
7 h0 F( Q& U9 F. Q0 D  X  ;; give the turtles an initial speed/ t; C& ?3 b4 p( L2 K
  ask turtles [ set-car-speed ]' O" A  t* E* p/ w8 s& Q; W4 v
+ l; s( Y4 _# m& ^4 V
  reset-ticks8 q' p" I' z+ \+ p6 i) c) @9 k
end
; j6 v1 C2 x3 B/ _7 e: O0 d5 X- [+ z8 R9 c: X
;; Initialize the global variables to appropriate values% Y) u4 v$ Q! i* J
to setup-globals
& F! [: k4 c# H  set current-light nobody ;; just for now, since there are no lights yet) j& A0 k9 z" t  b+ E
  set phase 0
, k( _0 N) U' I/ W  set num-cars-stopped 0% o* T4 D7 |7 ]
  set grid-x-inc world-width / grid-size-x8 s: k$ ~# l4 X( y
  set grid-y-inc world-height / grid-size-y
! i  U; \. q$ p: L) Y
) f. l6 t% P. u5 b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# P/ U  i  d: V% `+ t* P" s1 B  set acceleration 0.099& f) G7 @, t9 M$ ]% s
end" f! F% b* G% K9 @$ J2 [$ d% s* Q$ S

. Y( Y6 e/ R- X' ~+ X( Y: Z;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 [2 G4 |! ~0 f& G. ^0 W5 I* W1 \
;; and initialize the traffic lights to one setting
7 }5 x- T; H+ s1 K' m: [  ]to setup-patches
: _! K8 e* v) z" x- I% h: A4 h  ;; initialize the patch-owned variables and color the patches to a base-color; E4 d; N- q" ~. A6 V* Z
  ask patches7 P5 U8 M  H) L* m
  [
3 w: d0 I( J# S% @: m( D    set intersection? false0 i( C! ~* x* q6 `
    set auto? false
$ ]6 v4 A6 ?& c    set green-light-up? true
5 k* E* W" m! i, V1 Z    set my-row -1
) o9 x& D- @# I( v    set my-column -1% V5 H2 O" p! W0 Q) q
    set my-phase -1, {  i3 L+ N4 h$ s" T
    set pcolor brown + 35 ]; z) o  q$ ~' j; b- \# ?5 t+ i
  ]
: J% S: W6 @7 V0 L2 ?8 j8 m4 h9 e: I0 s7 K( B* y
  ;; initialize the global variables that hold patch agentsets8 {1 h+ ?; f4 p  p% A2 _6 r% |
  set roads patches with
5 G6 v0 t9 Z8 M& w* H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% I' E6 M% n7 O; {4 n; r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 |$ b8 P- w4 k8 d9 T( w  set intersections roads with
1 i) k" u- e7 _; q  X/ B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ X9 Y4 u, S& \9 _" |' ~9 c3 d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 c$ e) D, T9 j
/ D) Y. f+ r2 F+ ]  ask roads [ set pcolor white ]6 U" }5 A  t. d8 M$ k! ~
    setup-intersections  o# H% r, t) z: X
end2 I6 Y2 [+ f9 g* d. O5 `
其中定义道路的句子,如下所示,是什么意思啊?! z: }+ ~7 r, N) P
set roads patches with
1 G$ I: H* W: w) S2 l. s* E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ n- S) b0 F7 U$ Q5 Z0 r7 t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 |1 \. s; ^; F& }+ I$ Z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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