设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10238|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' ^5 l, g) W7 P+ _% h1 R" v
netlogo自带的social science--traffic grid这一例子当中,$ g3 q* ~3 ~6 [
globals. o- P% T. i1 [! c! o
[5 W. a  l& _; A: z& Y3 j' L
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ b: u+ q7 f' T* ~0 y6 r+ O1 ~  grid-y-inc               ;; the amount of patches in between two roads in the y direction' d6 i' t# |/ b7 U' H* U
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 |6 v5 |/ e( c2 K' J* `
                           ;; it is to accelerate or decelerate5 _, ]( c! `; [3 L. Z& {" H
  phase                    ;; keeps track of the phase
0 d& h7 B+ S& a$ C& U  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 }( j# h/ U% c0 ^9 i3 q  current-light            ;; the currently selected light
/ D* F$ V& l" y# \4 @0 m* |; M
3 S. M$ V8 W' z. F/ G, M  ;; patch agentsets
" y- @: i0 Z) x. T3 W. k) R  intersections ;; agentset containing the patches that are intersections
) k- c) t& S3 J( y  roads         ;; agentset containing the patches that are roads& v: m* r% T* S# O% G2 c
]
! @  x- q' J8 A
2 }5 R* a3 ]1 k8 n. c+ dturtles-own
. [9 @& X" D6 g. r2 q5 g1 m[$ g/ M9 O- Z/ X/ L- Y5 H
  speed     ;; the speed of the turtle/ ]" N* b5 T& E% Y4 y' t
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) n" y! G! U: S" y9 m! O2 `
  wait-time ;; the amount of time since the last time a turtle has moved8 z+ Y$ u3 D1 t6 r; R9 O' {
]
9 A$ l* X, F! M1 V  a& a/ D2 i. i
% [, Q1 |) l5 D* H9 v. ~( xpatches-own
' d: ]+ G) e1 ~3 L5 {[
1 @7 j3 n1 d( H& M% ?; D1 }% h  intersection?   ;; true if the patch is at the intersection of two roads
6 ^0 H. p- ^/ _% x+ _  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, v9 g+ k# t, ~1 U: f" F/ U                  ;; false for a non-intersection patches.
& w) j0 h! T+ T( M  my-row          ;; the row of the intersection counting from the upper left corner of the! D& @& e$ z3 b5 V
                  ;; world.  -1 for non-intersection patches.
7 [  J' V0 l  v( K$ Z  my-column       ;; the column of the intersection counting from the upper left corner of the
6 h6 ?/ k4 o4 k1 T                  ;; world.  -1 for non-intersection patches.
* e" q+ p, V7 ?6 v+ t( ]  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  ^% ]; d5 w1 T9 ?; F, y  auto?           ;; whether or not this intersection will switch automatically.9 r. n3 b( ~4 p1 E- ?2 t1 z
                  ;; false for non-intersection patches.
" G2 V7 {- l5 L" O3 ~]
$ d' T' G; W- X( a( u- Z5 i( F0 H  N: v+ \
3 r) ~: `: M7 m
;;;;;;;;;;;;;;;;;;;;;;
3 L6 G% R. i& M2 w% d$ ~;; Setup Procedures ;;: g% ~$ _# U- S& q
;;;;;;;;;;;;;;;;;;;;;;
8 \1 {. q+ W, G" v7 p1 i* I$ @0 y
, k7 S% U& A* F" z;; Initialize the display by giving the global and patch variables initial values.3 U9 N9 M* t  \" N! S" d
;; Create num-cars of turtles if there are enough road patches for one turtle to
$ p* Q5 n4 A+ x5 m6 w;; be created per road patch. Set up the plots.6 I6 @- x+ r! i  x# `4 Z
to setup
4 I7 `. s9 G- Z- a5 Q  ca
" s& e7 M0 o+ Q8 M0 T  setup-globals
: f2 c9 ~' }0 X) [7 x
( D6 ?1 D5 j: M$ y! l/ t! i  ;; First we ask the patches to draw themselves and set up a few variables
3 m" [* }) I; G, ]  setup-patches; o7 \6 T) e) i2 n  N8 d6 j
  make-current one-of intersections' M2 I7 ]8 q: H
  label-current
  e$ D# x( L: l4 h, J- _' I& d
) \# e2 Q% {2 Z  set-default-shape turtles "car"
  v7 j: n5 D; Q7 J! s" A
. D7 J7 n5 p3 c# u+ X0 w, I3 y  if (num-cars > count roads)
0 T: r# t3 x" Z  [
4 D+ @# _9 _, u8 v% U/ P2 p    user-message (word "There are too many cars for the amount of "
; E* X0 N$ [2 n                       "road.  Either increase the amount of roads "
* p9 R  Y- C8 L% U  \  [                       "by increasing the GRID-SIZE-X or "
1 z' O/ E  M) m" I                       "GRID-SIZE-Y sliders, or decrease the ": h5 ]0 c% \7 `5 h3 q! b, v
                       "number of cars by lowering the NUMBER slider.\n": Q+ y  E7 x, h7 T! T
                       "The setup has stopped.")
) E9 M9 m% B% c) u8 n& J    stop
. D5 t: v7 R3 Y! |& S9 T1 y1 \  ]
# U' b% X- x! G3 c" \+ w- Z4 N
! P9 p& Z0 l7 A$ d4 g) r  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
7 m! P! G+ _5 l! \: U" J' ?$ c, |3 F  crt num-cars
- Q) Z, ]+ o9 ^  [
  [" q' B7 Z1 Z5 R    setup-cars
7 n5 M/ o7 h8 V/ [6 L1 m3 }& x0 u8 Z1 w5 [    set-car-color
8 i7 C  A4 P/ l# T6 T    record-data( f: U  _3 s; t6 }* S7 ?
  ]
- G# e  k% j  f- y
3 a- v- I+ ]+ U5 j% s8 e  ;; give the turtles an initial speed
; s( u. U" M6 i$ x+ }: l  ask turtles [ set-car-speed ]
, d1 O& f9 l: \% ~% w8 b# Y& I8 D9 s6 H- g
  reset-ticks
* a& R- D  z/ I; ^" h' t" o' jend7 F# a6 ]" L& i

( L6 S4 A  |! S( U7 B, D;; Initialize the global variables to appropriate values+ E- \+ b' |7 ?7 o+ ~$ ^
to setup-globals. I# n" g( W& w% F8 Y: a. p
  set current-light nobody ;; just for now, since there are no lights yet. N. }2 H7 n# y- w
  set phase 05 Y# e% b9 u) E6 w& E
  set num-cars-stopped 08 b* W* U& ~" T+ [$ {0 R. a* X+ w
  set grid-x-inc world-width / grid-size-x
7 x6 A, L8 [+ W9 s) c3 z; N& t  set grid-y-inc world-height / grid-size-y7 ^6 M9 V$ U/ U! b% S) a$ f' X
' Z' N: \' L+ F
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, A7 [. h+ I& o7 C* q' O  set acceleration 0.0996 f0 B( ?: Y% F$ k- Y* k" j
end0 n$ `, Z  d% M5 H! L
: x& l! q4 L6 d+ I
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 ]5 ^; k: C" r  M& ^" R;; and initialize the traffic lights to one setting
: }# m$ I' s% v9 c1 O* S2 c1 K) Sto setup-patches6 c, ~! T. S6 R  n: h+ c! {3 |
  ;; initialize the patch-owned variables and color the patches to a base-color0 x3 s+ j9 D' v( f
  ask patches+ t$ n: v% h, W
  [
- i$ G2 t) L# _' j1 s% O2 ~* V' X    set intersection? false
0 F# {  i' u7 x9 y4 \+ j+ K% @% D  [    set auto? false; k" d1 M6 i( x6 Q. E- C
    set green-light-up? true
  Y  @5 Z# _! y0 I1 e  O( J* G    set my-row -1; {. Z' j" ^$ w8 S
    set my-column -10 N: [" r( S- s0 e2 b& T
    set my-phase -1# G2 R# ?  ]! X6 d: j  q5 J% b9 E
    set pcolor brown + 35 M7 n( d6 d! F
  ]
3 W7 t  V. V+ E2 q4 R5 {) M/ X9 r# L  C
  ;; initialize the global variables that hold patch agentsets/ C0 j5 v) O& G6 I' x& u
  set roads patches with
1 X% I. S5 ^/ w8 g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ I: d* Z* @8 D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 w6 G  X+ `9 ?+ f- D3 G$ r  set intersections roads with! B1 H% K. @, u$ i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 U4 k& r" p( @+ Y6 `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; N4 t) b, P5 `& q% \; G
. a6 w6 j$ W" s, O3 Q  L
  ask roads [ set pcolor white ]( D5 q  s3 @# k0 C' F. f6 z
    setup-intersections
5 _8 a  u: _' l7 i2 ^$ X6 ?end
' T: V; y% J  p; R其中定义道路的句子,如下所示,是什么意思啊?
0 }6 K) j: s4 O$ d1 I set roads patches with
3 W& r# Z; _; U1 D! C0 ]" A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ Z3 W& b6 X6 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 T; u' T  K) C
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-25 08:13 , Processed in 0.016415 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表