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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ t& f& g* U  j* ~/ R& Jnetlogo自带的social science--traffic grid这一例子当中,
8 W3 I2 r# e  G' t, q" t- iglobals# }" @' V4 E: t1 a# i5 @  ~
[
+ R6 V6 `8 N# i+ ], d( G7 E# _3 ^# `  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 H% i, t! N1 S+ j  grid-y-inc               ;; the amount of patches in between two roads in the y direction
# _8 M7 c/ x& H) I! G+ H- \  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& V$ ?- R& _4 Z) M
                           ;; it is to accelerate or decelerate
. j, G7 E, c1 x1 c* ?7 v' Z1 N/ g  phase                    ;; keeps track of the phase
: f$ M  H6 C2 u3 T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 l3 m/ u& K7 P5 G
  current-light            ;; the currently selected light
9 b; M. L; B& h, R$ W) ~3 N. A1 w" ?- q9 B8 |
  ;; patch agentsets
) l; }( v: W+ N" k* G  ]8 w" m  intersections ;; agentset containing the patches that are intersections% l4 U0 p. \. ^; ?+ w! s7 R! i
  roads         ;; agentset containing the patches that are roads7 c: o9 t6 p  D- {+ b/ G8 [/ O6 k
]- v: ?4 w* ~- ^& e( G% i

0 D) ?2 U% G! I0 cturtles-own
, \& N1 @  j% M: {- B6 N! d2 x[
. T5 ?/ M. y: O3 N4 x- H, f3 U  speed     ;; the speed of the turtle. I( b4 {3 v+ w8 b( Z  F
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& G% k; ]0 E+ e  wait-time ;; the amount of time since the last time a turtle has moved
$ `: i  n) e+ t! J]9 V' z9 \; O9 q4 @4 e  _" I
- Z$ J" ~1 `4 f7 l+ t# T
patches-own9 U! k2 e0 o$ b8 q
[& i" @: H1 F6 @( J! N& B2 H
  intersection?   ;; true if the patch is at the intersection of two roads
" \( z+ h) m: T3 A  Y, ?  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) P, F( \! O6 a. E/ K* A. d                  ;; false for a non-intersection patches.  _6 N. W- H/ Q3 M6 b
  my-row          ;; the row of the intersection counting from the upper left corner of the: d) F$ `" d0 X; q
                  ;; world.  -1 for non-intersection patches.1 S* H: }6 o8 }
  my-column       ;; the column of the intersection counting from the upper left corner of the
! x: J2 V7 T' q- i* D6 m  U& ?0 G                  ;; world.  -1 for non-intersection patches.
& Z( t- V$ L, @" `5 f1 o. n& l: s  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., R! W/ d6 m& T8 {" Q
  auto?           ;; whether or not this intersection will switch automatically.- E( ^5 y, w, y7 x  |* n: }1 s0 x
                  ;; false for non-intersection patches.
* A& G5 I! M3 B5 P# H]* d# O1 K+ E+ S7 n) [1 W
& C) m0 j7 j. i. Z, R) Q) k

7 b2 A0 \( o6 h0 i3 |' i;;;;;;;;;;;;;;;;;;;;;;
5 t7 j5 r3 J! P5 P4 C- n7 ?;; Setup Procedures ;;' z1 M& \  _2 X% N$ D2 K0 }1 b
;;;;;;;;;;;;;;;;;;;;;;/ [( P. g- ?6 [/ M: o+ C
; }( I- A, B7 u
;; Initialize the display by giving the global and patch variables initial values.' G" U( ]: |. c
;; Create num-cars of turtles if there are enough road patches for one turtle to6 h) ]6 k' G+ T4 d/ t
;; be created per road patch. Set up the plots.' ]: ~+ C' x3 G+ R% N1 `0 m! W# m3 }
to setup
1 {# q; v( |* K! z+ t$ i4 s5 }  ca/ |8 O4 F5 Y( R" p7 d9 W7 ?
  setup-globals: I' A# m- A" h- C' ]1 n6 [. ?

# S: g* J$ P; `) U  ;; First we ask the patches to draw themselves and set up a few variables: X) l/ V4 P' _/ V% ]
  setup-patches
2 J- B' K- Z  `1 h$ F" ^8 j+ [. W  make-current one-of intersections
2 E- @9 G" R! S/ S+ I" T' ^  label-current
4 a1 _$ V& q4 ~8 H7 Q
; \7 j/ R" N1 l$ v" U9 x5 l  set-default-shape turtles "car"5 X$ o2 v7 W: q. E3 ?% ^
4 x. v! h0 k" W1 B! v
  if (num-cars > count roads)# c! g3 ^1 q$ G; i! l
  [
8 S  y8 y9 P8 q( v! O    user-message (word "There are too many cars for the amount of "
9 b: z' x) T; c% a. W0 ]0 g! _                       "road.  Either increase the amount of roads "
4 ]8 E6 Q  K% i8 O4 u                       "by increasing the GRID-SIZE-X or "
1 R5 V: Q0 ]7 l5 O8 k4 l4 f                       "GRID-SIZE-Y sliders, or decrease the "( u5 }, G( g- r
                       "number of cars by lowering the NUMBER slider.\n"
. d, _) m3 j" Q7 y5 {: k                       "The setup has stopped.")! t- n/ X& Q* W  Z& m2 O9 \% o; G
    stop" a% V+ ?6 x% r+ [, r/ K5 Q
  ]
; ~9 l* V$ `" |; q6 H% v
. \# }9 {: b& r1 X9 R8 J  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- {6 a) }! Z3 k6 G
  crt num-cars
1 @" u& }4 m; y  [1 F9 n, v- O* S) @9 R9 s: n7 R* `+ R+ m
    setup-cars
9 {  z9 V0 {/ P% i7 U/ P) F1 K, b) `    set-car-color
, q1 j; k% U5 b- V$ }4 U    record-data4 g& f+ @! h7 I7 ^: E
  ]: E2 ]( Y5 s: g0 h. H$ @- }7 l

+ H, @. E- I) F- N4 l  ;; give the turtles an initial speed
+ B& f- ]$ F% ]* n  {  ask turtles [ set-car-speed ]
* C" }5 p4 Z3 K  K( m3 t) f: ~) b
' x( M0 i* H) j+ d5 q0 @% B7 J# I: i  reset-ticks1 ~, {, s' j+ X# @, k
end" @2 X; [$ U  a+ `3 b- J' q( a

: `2 X2 Q& n0 L: F9 o;; Initialize the global variables to appropriate values
$ e* C# }( X3 k, Dto setup-globals
/ }* Y) a4 v, Y  set current-light nobody ;; just for now, since there are no lights yet, _; {% D. W& n: y
  set phase 05 Q# ~' r4 a( b" _# L$ Z
  set num-cars-stopped 0
- z1 ~' d; b* c5 l; O  set grid-x-inc world-width / grid-size-x. M, [& k7 N2 ?4 \( c2 o
  set grid-y-inc world-height / grid-size-y( B1 b6 U1 F% X$ x9 z$ h8 r0 `

8 X! L5 c/ u+ T: x  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- D" K  e" a/ v/ \9 w% l  set acceleration 0.099! F' R4 X( g/ N2 r) Y: e. I( U
end
! v9 N. G" {8 C- S! Z- k1 x# [5 @- b% T& I& ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ `/ Z% I7 s: M8 T1 p/ s% K
;; and initialize the traffic lights to one setting
& D3 s. [9 @% {to setup-patches) }6 y  U1 n- q" v  R2 B
  ;; initialize the patch-owned variables and color the patches to a base-color
6 ]9 f- B4 {1 y) b& f+ `  ask patches
$ m  {" j; c; v1 k1 r+ F  [
8 M* i+ _" o0 Y, U    set intersection? false/ l4 l4 u5 t3 f% ^2 S# v
    set auto? false
; M% p1 L( N0 M1 `7 V6 Z/ S    set green-light-up? true) G* K9 |! |7 C6 z! W
    set my-row -1$ _( d9 p3 \" y' t1 r% _# \$ Q' T# Q
    set my-column -1) N- ?+ ~6 m$ S3 a2 Z6 o6 t+ v
    set my-phase -1
  j3 S) @5 ?1 W9 y    set pcolor brown + 3& n; |) G" _5 V0 y/ w
  ]
  ]" P* E% T( }+ k: d( G( J6 t( }1 M" d0 V
  ;; initialize the global variables that hold patch agentsets! S' N4 p* B* |
  set roads patches with
8 k' I9 \& g/ d% j% R9 J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 P& x5 K3 c  [5 g$ h4 c1 q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% v- O- w7 Z- ~" Q6 P. G  set intersections roads with' h0 N1 `' d& A1 @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) h9 f) H1 i  ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: F* F  N  s8 T- |/ Y! K
' J6 T) Z( L8 y  ask roads [ set pcolor white ]
$ V' E3 [5 I: l. U5 l    setup-intersections
) z  q7 I1 U! o% W# Tend
2 N8 g8 @+ ^( t0 T$ g! q( l/ Y其中定义道路的句子,如下所示,是什么意思啊?
% }2 \3 T8 D$ a$ k set roads patches with
* x4 @! z# Y& y( i! R( b4 u, n0 l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: A8 j1 b: L0 Q# F4 c6 \- c# a$ d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; o: ~  B1 s: \谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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