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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 z( E5 X& @+ `netlogo自带的social science--traffic grid这一例子当中,
5 S$ s4 d( q+ [+ U. Qglobals7 `% p! F2 y9 V& X2 r0 E
[7 v" X4 D/ m" f. y6 v
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' ]0 Z. g; @+ P$ F+ [$ \  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 a  m1 H% \% u  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
& _9 ]9 \6 D! E# ?                           ;; it is to accelerate or decelerate# p) P5 G; t5 w7 ^# f3 y
  phase                    ;; keeps track of the phase
3 M0 |0 m4 q& x, X  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 W: Q  z/ P5 Y3 q  Z- @5 x
  current-light            ;; the currently selected light
! o1 ^. \2 f. `! Z: O$ G6 R; t& i2 ^! Y% z
  ;; patch agentsets
2 E# O1 \( z9 J% q  intersections ;; agentset containing the patches that are intersections
8 [) i- _; A( Q. \9 e- z: w2 U  B, b  roads         ;; agentset containing the patches that are roads
* ?# R: D$ B: I" @4 l]! }" r, A/ Q) x. _% D, O  p

, f( c) S! N* \% f7 o3 J# K3 E6 Yturtles-own( N* R; x3 E# R2 M: c
[4 s/ F% I+ g, o  l0 H7 n
  speed     ;; the speed of the turtle  T* @* t' Z. B& X
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" ]% M4 l% k6 \+ w5 ^  wait-time ;; the amount of time since the last time a turtle has moved
" k! r9 {/ S( \; V6 c. n]
! C0 J! `1 P) E& b3 E1 T" p/ N5 s. ?
patches-own; c7 s7 N) h& F3 I
[- ^2 J+ H$ d) Q$ x8 u/ u
  intersection?   ;; true if the patch is at the intersection of two roads
- P3 A3 k7 f  q5 ?& u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! h$ l- [3 S8 D2 v( p7 H3 n! o                  ;; false for a non-intersection patches.$ _. F8 u; n' K8 x% N- d$ |
  my-row          ;; the row of the intersection counting from the upper left corner of the
) n9 g) M4 s% {  @                  ;; world.  -1 for non-intersection patches.
( h( M( l* z3 ~  my-column       ;; the column of the intersection counting from the upper left corner of the' A2 Y. t% ?6 f
                  ;; world.  -1 for non-intersection patches.
6 z! {$ N) `2 H  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
4 {- O3 Q. A, S3 l  auto?           ;; whether or not this intersection will switch automatically.
+ e$ [& ^, [! S6 V- |                  ;; false for non-intersection patches.# ^( s9 z( Z6 H& v& d
]. G2 x: g) V( u: r
5 W' n. m* r$ L# k1 O
( `3 D) F$ \$ r& }
;;;;;;;;;;;;;;;;;;;;;;5 S) d5 b+ l3 Z" o% b+ Y# |4 t
;; Setup Procedures ;;9 t: o& |9 o9 u% o. ?$ @3 w8 x
;;;;;;;;;;;;;;;;;;;;;;
& n- q+ ^, A. R2 `, [! q& r- E5 }& i' r/ Z- u( n& A) X
;; Initialize the display by giving the global and patch variables initial values.
3 Q/ p, k" f) m2 H+ Z;; Create num-cars of turtles if there are enough road patches for one turtle to
; y$ V2 t/ Z" l* h( G0 r% @. P;; be created per road patch. Set up the plots.% s/ H. J  x0 ?/ }( p& F4 [
to setup& Z8 G* ^+ L8 U/ r: c6 ^5 R
  ca! j2 Z- t6 ?8 j* G: i; o' P
  setup-globals% w: W+ ~  h" k  h

  C( p2 h' X7 C2 ?) w- \& f; y( T  ;; First we ask the patches to draw themselves and set up a few variables
/ ^. R) ?4 m- N7 {: c# T! l9 Y4 \* d  setup-patches
  a( x. C& W; w7 R/ b1 a/ L, g  make-current one-of intersections6 l) d  |6 W6 R" {- q$ j( H: h
  label-current7 H, D% N/ K, Z" a7 S

9 J! b& Q- M1 Y$ K. L6 {  set-default-shape turtles "car"% C/ a1 ^6 V( i" Z) J. c) q
, K' {+ r7 Y7 l& B
  if (num-cars > count roads)
) P6 B2 j  h: g7 ~' o8 b( b  [6 p+ [' M+ ?* @( |+ W
    user-message (word "There are too many cars for the amount of "
, ]1 f0 p( q" a7 i) ~. T$ B                       "road.  Either increase the amount of roads "6 M1 u) J7 u/ L/ C. w- J( y
                       "by increasing the GRID-SIZE-X or "
5 K: g' t7 d7 B; `                       "GRID-SIZE-Y sliders, or decrease the "" I& ^, I( N; X7 c$ Y: T" I
                       "number of cars by lowering the NUMBER slider.\n"; I- o* A: _. r' `+ o- M& @
                       "The setup has stopped.")
" V5 Q' l1 Z% m# m/ k    stop
1 E/ G4 Q! T$ ^7 x3 z: S- u  ]
/ K% u1 |: N& ^9 L3 Q/ P- N  G9 J9 b; o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 J+ C& ^* e  p4 t, b+ }
  crt num-cars
7 K2 I/ _5 l% O* d6 w3 t  [
5 m( c( H* b; Q+ ^9 D) h7 P    setup-cars  a7 a* u6 {& G9 m
    set-car-color! H5 ~# x; q" i7 k  U" K
    record-data
( @/ L) H6 ?( t  ]
- d) P" D9 I" R5 |* f- c+ I% B0 k' R% J2 Z2 Y' o1 M
  ;; give the turtles an initial speed; ~  E* B* W) R" B$ p7 g5 x
  ask turtles [ set-car-speed ]" l( [0 \8 j5 K+ X

; i+ S% ~$ t! |: [( q  reset-ticks
& D/ ^/ ?  {2 T; a4 q. V& E1 @end
2 j$ h- h: O  f# Q" ?& Q$ w* b. l0 i% Y8 W- g% j: m; w
;; Initialize the global variables to appropriate values! r5 F8 D0 @9 z
to setup-globals9 X1 y2 ~' D0 t% \  q: ]) z
  set current-light nobody ;; just for now, since there are no lights yet: V1 h1 i8 ]7 h  P% T
  set phase 0
$ G" M* ]. `' P& K: E6 ^  set num-cars-stopped 0
) j* U9 s: _' ]  set grid-x-inc world-width / grid-size-x
) w& r+ g3 t( d" S  set grid-y-inc world-height / grid-size-y- G: I. N5 y5 [: z6 p
1 M8 S- t; e& z8 E* b
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 H) g" I/ U/ B9 u  q' w0 Z
  set acceleration 0.099
7 W3 g6 ~; ^9 B1 X7 h9 s2 xend
# ~, Y: Q; d# {0 v" F6 U9 X, o" d8 b' Z8 L6 K) [, _1 }+ t8 z  P* O
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' p+ T$ m" B4 Q% {2 H
;; and initialize the traffic lights to one setting
* O8 A8 F; n4 }. L4 \, g* V- n3 G) l. ito setup-patches
( w, A& q: ]% j  ]3 ]8 V  ;; initialize the patch-owned variables and color the patches to a base-color
' l( F: A8 {, u! R0 w' c- R2 G  ask patches
& X* ?5 O5 Y6 b# H2 D8 f  [
$ u2 P3 g0 H  w    set intersection? false
- j- T) R% l6 D  u    set auto? false
+ c6 J- ]* q/ e' H# L# R4 R1 F$ U" ~    set green-light-up? true0 j: X9 ?; k' x' w- N
    set my-row -1
+ y! c/ \* B) k! D8 k7 X' U$ E! O1 t    set my-column -1
+ k4 e- E/ Q. Z    set my-phase -1( g6 k; @  u( f
    set pcolor brown + 3
7 X. ^3 c$ x0 S5 w) B3 s+ O  ]
9 T* D8 ^2 |) u% i1 O/ K
1 b5 c8 \3 Y" ^/ u+ N  ;; initialize the global variables that hold patch agentsets- N9 c7 u8 |, B2 }& k; K$ f
  set roads patches with3 a2 g/ N, O  q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, ]! b1 G  S+ n$ \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. ?9 t0 b: k# a7 T
  set intersections roads with
3 h, U4 N3 l1 {# c( L7 G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- d, r& T, ^9 w+ C, T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 o: U! p4 U/ M' ~( y: F( O

2 W- f, N: {, Q( o3 r& d  ask roads [ set pcolor white ]5 f9 y- p0 ^/ |/ ~  X6 b7 j- a$ q
    setup-intersections5 q7 o, ?0 X' m6 W* J
end
4 ]2 R2 f. V5 H, M( @7 b' j其中定义道路的句子,如下所示,是什么意思啊?
5 B! Q; Z& O- e6 ~0 {2 _ set roads patches with% T# Z. q. g& W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* c# g! S. B) }+ U, j! A1 R4 O+ S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 {) T, R) n3 I3 F; [, p
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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