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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* W  ?, C  s+ R$ dnetlogo自带的social science--traffic grid这一例子当中,/ P2 C$ H2 ~$ X: T
globals
, z5 U3 c! B' v+ X& ^. B$ M[
6 U' o% U) Q; v2 ~: g  grid-x-inc               ;; the amount of patches in between two roads in the x direction- C) Q, X4 T/ r- F& W) m0 o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 j2 v$ o8 i! J2 e: @" h; c  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 a: e# Z+ s( N, h                           ;; it is to accelerate or decelerate
# `, O5 Y4 s/ E) g  phase                    ;; keeps track of the phase
  U6 U$ _1 {; ?8 }  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( J  w) D3 |1 s& W! y" u  current-light            ;; the currently selected light" @7 @, B# U  J; E/ _, }; H9 c

; [0 @3 v& D6 \* ^3 F  ;; patch agentsets' R* I; {" `& \9 L( W
  intersections ;; agentset containing the patches that are intersections
# k: w/ Q' k0 O0 w8 i, c  roads         ;; agentset containing the patches that are roads
/ Y2 h0 T$ Y/ {, ?% E( P' p: a]
+ b9 ^2 K: G7 N  B$ K; d" E9 n, {+ W: ^" @
turtles-own
9 K& c- x& \: l  u4 [) X[
4 S& ]: ~& V1 j5 Z7 \  speed     ;; the speed of the turtle
6 M' N/ L3 k2 ~9 Z  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 {' _' I0 U0 D+ m
  wait-time ;; the amount of time since the last time a turtle has moved0 j% [# Q) _2 E3 c$ E- y
]8 v. q1 p) d/ Z- W+ J$ @7 G; f

% O" t+ e; B0 d  |3 K/ I+ opatches-own
- B9 C: U. V: k+ h4 h( {3 J[4 Q/ I. K1 t- U& [
  intersection?   ;; true if the patch is at the intersection of two roads
9 E% v3 X. C9 u0 O2 [  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) A8 F" c+ K  s9 h& y4 j
                  ;; false for a non-intersection patches.
! o4 k1 D1 `- E  H  my-row          ;; the row of the intersection counting from the upper left corner of the6 ~; O+ e) C, }1 d4 r/ \9 r: D
                  ;; world.  -1 for non-intersection patches.( q; E& ^/ X. z' Q" D5 v- A' N# B
  my-column       ;; the column of the intersection counting from the upper left corner of the
& l  g+ ^8 f6 U, O" W, q" F                  ;; world.  -1 for non-intersection patches.% B4 Z0 g4 ~, r9 p
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. @+ e4 i7 t" Z9 l/ k: @
  auto?           ;; whether or not this intersection will switch automatically.
4 ^2 u" R+ T" a3 w" r; N0 s& j- [* p                  ;; false for non-intersection patches.9 N. x9 w. M) H- s# ?$ z7 e+ d& d2 d
]
& W! o0 x2 E/ s4 t# ?8 Z# a) n0 [1 S  o/ G

/ z; Q* d6 ~/ u. @;;;;;;;;;;;;;;;;;;;;;;! m8 |8 o; Z, p/ ^- K' l  C/ V
;; Setup Procedures ;;
+ \7 F5 p# c2 Y- ?* o;;;;;;;;;;;;;;;;;;;;;;4 m  `( f0 O8 e! k7 X; e

0 z9 V! }* J2 G! D2 o( A;; Initialize the display by giving the global and patch variables initial values.3 K4 M) ]: o0 V* T+ i& r  q* x
;; Create num-cars of turtles if there are enough road patches for one turtle to: l7 w' B# @1 @" U1 q2 D8 ^
;; be created per road patch. Set up the plots.
. R# Z. t. }8 k, g: L* |/ Eto setup  }0 g! K8 n8 O" p# U: M! {2 M
  ca
2 P" e* y4 N; ?, a  setup-globals
8 ?1 D' a' v/ j9 m8 y4 ~- l9 e6 K. f! V: b! a  Y$ Z- |
  ;; First we ask the patches to draw themselves and set up a few variables7 W6 v! j2 A- ~6 z  C3 b0 z% J
  setup-patches
2 j3 }+ ^: U% S& T* C( |7 G  make-current one-of intersections$ p& ?0 d7 {0 n
  label-current
9 J9 S; V1 |. h9 J0 v$ S$ t& v6 ?& n( t$ q8 {; B' H4 Z1 e1 n' o
  set-default-shape turtles "car"/ p& |- g4 R' j

: U" R0 l( d/ x6 Y4 I4 N  if (num-cars > count roads)' \8 D9 }) O& l& W# ?7 \- k1 R
  [
  ~6 G+ ?& ]# {7 ]4 b    user-message (word "There are too many cars for the amount of "6 l/ W3 Q% L. n  [0 ]$ d& @
                       "road.  Either increase the amount of roads "$ |( U5 S  j7 D
                       "by increasing the GRID-SIZE-X or ". W7 S0 p  F' i4 N" v0 r+ d
                       "GRID-SIZE-Y sliders, or decrease the "
; c$ P1 {" v+ K4 F( j                       "number of cars by lowering the NUMBER slider.\n"
# T' M5 R, C* n+ P7 P' F6 G' e                       "The setup has stopped.")
6 H4 u5 D7 P; E4 d. N    stop
; C7 z! c6 b$ p+ K; N8 `4 ?  ]7 t! r7 N( N# V' E& O5 T
4 b! F& K  ~7 s. f/ Q- A, h
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 B& e3 r  J4 Y: D. M& J" b6 ~
  crt num-cars3 b& Z6 w! A/ `; x& y
  [
! W. w4 u9 \+ ?5 g: O: F7 L$ m    setup-cars
+ q2 D1 u+ \4 d( z7 r    set-car-color2 M( t' d: R+ G7 D
    record-data& Q6 }5 j: r, w8 r( A7 S
  ]
( W. N2 D; x1 d0 c* U3 [1 R" ?0 v( C6 B) _
  ;; give the turtles an initial speed! |  w+ R  W. U! _, J4 H
  ask turtles [ set-car-speed ]
+ K! U; d4 d4 \# T8 _1 M' m8 D# v$ p9 r* a0 a( Y6 B# w/ l/ |
  reset-ticks
+ {, ^4 p0 {/ S; T" Q7 P/ n1 F3 Yend
8 q2 O% i  n" Y+ t) Z' E
6 L1 i/ f- X5 f;; Initialize the global variables to appropriate values/ j% v+ c9 z  U  b' E
to setup-globals' p) M# M& \: n+ ?
  set current-light nobody ;; just for now, since there are no lights yet
3 q% }8 v: e) q3 |  b$ B  set phase 0
" Y+ L2 [# @: I6 J8 K+ r3 J% k  set num-cars-stopped 0
. W$ t. @% Z4 j  set grid-x-inc world-width / grid-size-x
" ?! N3 L7 L- @  R! q  set grid-y-inc world-height / grid-size-y
/ S: z% b4 X* v6 k2 l% E0 C$ |0 {: I& H# U( C4 Z& f
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! g2 C/ e6 d4 c" B* V) ?- S$ _( K( f
  set acceleration 0.099; c" v# i9 |% _9 O) ^5 R$ A
end
! |. R& M8 A% w, `
) {0 K4 j5 c- L: |;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  U% e1 U( J# {, K;; and initialize the traffic lights to one setting
0 q- S1 @0 {9 @' k3 rto setup-patches
* |+ A* r3 v4 k* ^  ;; initialize the patch-owned variables and color the patches to a base-color
/ K3 w  ~! l: f% m0 p7 l  ask patches
* F; C: m  ?& o0 {6 P, P- T  [
5 w9 m& k5 Z$ R/ \    set intersection? false1 H; }) Y. c! S% k* u
    set auto? false5 X% K) @% s% }8 M0 {' h$ N9 ^
    set green-light-up? true
# @6 L; Q$ z2 f# e  I9 z2 |6 u4 ]    set my-row -12 l* s; |# M2 y0 }
    set my-column -1
# l% }8 ]* |- J( C4 ]! x    set my-phase -1, c* C. j: R# w
    set pcolor brown + 35 z/ {' Z; n; _
  ]0 V; C$ N/ E) D$ [  v

6 b, W. e( S/ B9 \. Q- y" t  ;; initialize the global variables that hold patch agentsets
. Y  f1 t& R! Q$ i0 s. F  set roads patches with8 j6 q. A6 }6 k! n( U) I( V; g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 f3 Y/ E9 L* i  F# r! E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" ]% H+ C# t8 a) a6 l
  set intersections roads with
1 B. b9 a; p8 C" m$ d& r& d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ M$ G( v3 \7 R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 ?* C" p. X8 [9 S: S
6 b5 d# e7 D2 y5 v3 C. O9 b
  ask roads [ set pcolor white ]
: ]) ?) \$ y3 F$ i& ?6 ]    setup-intersections6 B7 B! f# U, t) B- Y: n: X
end
% \0 N" D' @" Y其中定义道路的句子,如下所示,是什么意思啊?: D; _8 y$ r. u4 x8 j/ A# v
set roads patches with
( {- D5 b  s2 u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! r8 o4 S# q7 Y$ ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) \* h: o. Z  s* }5 V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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