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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 v( {1 ?) X+ Q* M' B& z6 N% E+ e( z
netlogo自带的social science--traffic grid这一例子当中,( y- H$ | T/ }+ v* B
globals
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grid-x-inc ;; the amount of patches in between two roads in the x direction; Z; t+ X# N- E) z/ B7 ?7 ? D+ X9 l
grid-y-inc ;; the amount of patches in between two roads in the y direction
- {, h3 C; A- Q' R- A T J acceleration ;; the constant that controls how much a car speeds up or slows down by if
' ~/ a( L5 ?8 l4 D ;; it is to accelerate or decelerate! }6 N3 p2 ^8 |; c6 m8 N" R
phase ;; keeps track of the phase
9 M4 Z/ T. T5 \; n2 z num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure+ e2 ^% A3 ^5 u! z) P' ]6 L9 a- O
current-light ;; the currently selected light
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8 g8 a3 I1 Q- h: _# h ;; patch agentsets* w0 J. {9 L4 a; c/ p& @4 f
intersections ;; agentset containing the patches that are intersections
9 j8 q5 N7 p# g% e7 | roads ;; agentset containing the patches that are roads; B! e' ]3 a+ r9 ^4 t# e/ d# I
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0 u' @: t+ Z1 C7 x( ~7 Vturtles-own2 v' a2 k+ R6 Q# I' h V1 m4 q( P9 h
[
i4 P3 H$ P6 H& `1 v8 `; N speed ;; the speed of the turtle
m5 p! W+ j; R1 O. K! J up-car? ;; true if the turtle moves downwards and false if it moves to the right
, Q" E3 `- }3 \' X) p wait-time ;; the amount of time since the last time a turtle has moved
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patches-own# q1 h: U+ a/ U8 T
[
$ Y3 ~" S, m- G3 e4 _5 k intersection? ;; true if the patch is at the intersection of two roads
. P& s) M: G! a' a green-light-up? ;; true if the green light is above the intersection. otherwise, false.
& F6 k8 l7 Q8 [: ^- b5 b; B: T( t ;; false for a non-intersection patches.
( @, D! {0 |" F$ k1 I my-row ;; the row of the intersection counting from the upper left corner of the
) u, A9 ~0 x) y# G% {3 r. Z ;; world. -1 for non-intersection patches.1 ^8 L& d7 P* b
my-column ;; the column of the intersection counting from the upper left corner of the
( I0 U; O2 s y/ l3 G6 h" l ;; world. -1 for non-intersection patches./ V+ g/ |, v( a( Q0 L3 c+ n8 g
my-phase ;; the phase for the intersection. -1 for non-intersection patches.0 x: j+ J5 |8 ?8 E/ s1 g6 `! @
auto? ;; whether or not this intersection will switch automatically.) |4 U1 V. h% u9 ~
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
% k; V2 W8 w& m/ \8 G/ j;; Setup Procedures ;;9 b1 g$ j: d6 ~3 q8 |% c& U3 l! a
;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
0 u1 y8 ]$ N3 d;; Create num-cars of turtles if there are enough road patches for one turtle to1 K, i, J) @+ D' Z
;; be created per road patch. Set up the plots.
# U% J* A* q4 D& Q2 xto setup+ K) F, \, x2 g& M
ca
/ U( U1 s2 z! V setup-globals% N/ o+ c* W! _
% q1 ^; y% x2 Y) H+ v! u% J' x& M ;; First we ask the patches to draw themselves and set up a few variables
/ R _- e% y( A6 q0 W$ }5 @ setup-patches
. Z6 q9 y) p5 u* _: F% l make-current one-of intersections
# j7 X# }/ r; N) ? p label-current
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set-default-shape turtles "car"
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if (num-cars > count roads)
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& c, X% o4 s* L user-message (word "There are too many cars for the amount of "
: H5 Y+ H, @0 ?) y! V "road. Either increase the amount of roads "8 k' _; X9 Y% {
"by increasing the GRID-SIZE-X or "
4 [0 l3 }7 Z+ C. d' y" u. N/ v* } "GRID-SIZE-Y sliders, or decrease the "7 F0 p3 q* m' u2 h9 D
"number of cars by lowering the NUMBER slider.\n"7 q' h7 b2 q: E
"The setup has stopped."): n9 l! T' c# H B: p; @; o
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ ? E! W( A( o& b4 O3 h" W1 ~# L crt num-cars
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setup-cars
% N) {& d8 o4 |: ~ set-car-color7 g! T* l: k2 D4 f e. f+ _3 {
record-data7 t8 x1 Y( k: ^. y" f
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` P. o$ ?4 @% U( w ;; give the turtles an initial speed
9 p6 D0 ^2 k( R. g! n _' D ask turtles [ set-car-speed ]" f' u( T7 ?$ D6 i d/ J6 I
' c9 d2 \& A% @- u1 N0 @/ S# ~ reset-ticks
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/ I$ N; {" X, K4 m2 g* Z" |;; Initialize the global variables to appropriate values
6 p+ G7 t( ^/ T" B8 Yto setup-globals2 u% f: N2 I( v* t0 ^
set current-light nobody ;; just for now, since there are no lights yet
* y- k# d4 x0 h; W& |1 \2 g" N set phase 07 A) I: ^2 t1 }# i( [- j5 X( @4 f7 r( r
set num-cars-stopped 03 e4 x( X5 [3 [8 m; e- [2 J6 m9 H0 M, o
set grid-x-inc world-width / grid-size-x7 Q; |! `" ^ q# b& S( S$ `
set grid-y-inc world-height / grid-size-y/ F" Z" ~& o: X& j8 F
) x# v& w2 p O9 |* ~+ y- x- P ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 I1 G7 t" [5 k
set acceleration 0.099& r* b6 [! ?6 c% |) M8 a& b; g
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- T. G4 _$ F7 D% D4 [% I;; and initialize the traffic lights to one setting3 O/ u9 R$ D9 ]% p7 k: V7 a
to setup-patches! t1 v8 n$ U. p
;; initialize the patch-owned variables and color the patches to a base-color! T \( ^/ D4 d% @# K1 h* y
ask patches
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0 j# I6 g1 z5 X% j1 L set intersection? false* N l" J) L @+ [; i( `, B
set auto? false+ H ]! D/ h4 Y# U
set green-light-up? true
4 }" N6 k1 w- D$ T set my-row -1
1 D4 V0 K# i9 n6 r set my-column -17 i5 ]. R, N- t% m! l
set my-phase -1
; r- i) b9 l/ V5 y1 h set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
+ b. ?1 u6 |) z9 i, I! h/ \- _4 i set roads patches with" y, T* s% v) D& a* w, B S, E
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 `/ M# z: _" q; Q; B (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! l& w; L0 A7 Q m& ` h, l9 B
set intersections roads with
& s& @$ R4 B8 i! q& n [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 ` [3 F$ v$ S2 d (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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* T4 m7 |9 U& G! } ask roads [ set pcolor white ]
& x0 N7 t2 K* a/ J) x setup-intersections. s( B4 S8 J! @' C! f& S
end
( x/ Q' \" ~: n# ~8 E其中定义道路的句子,如下所示,是什么意思啊?$ l; b& I0 v% s* q; y& m7 S8 ~
set roads patches with' H2 k( c; f6 O: C5 D* ~
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ V5 N3 ^: c# v3 t6 f) A
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# T: M6 H5 c" U! t y, r谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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