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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 a5 F  b) x4 P' e* I& k- [netlogo自带的social science--traffic grid这一例子当中,0 ~. A+ t) k( M: _5 ^
globals- d# T3 l3 P- k- Y5 \1 H9 R
[
: g% @/ K1 ]- k2 g& N2 @! E  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 L, D9 m+ a0 \8 v  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& p3 Y# R4 V/ h- u* o0 m* T  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  t1 }6 Q/ o* H- D  ^; \$ K; V
                           ;; it is to accelerate or decelerate" F# y% V+ n8 q8 L( G. P
  phase                    ;; keeps track of the phase
) r+ T+ {# p1 s+ j2 H: f  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 o" a9 e9 b. t4 P6 V
  current-light            ;; the currently selected light
! |. i0 a3 g! y$ \8 t4 Q( K. J% w9 F- v! S2 ]0 K
  ;; patch agentsets
" W/ C) h5 {6 I; F& b: g: r  intersections ;; agentset containing the patches that are intersections
9 t8 @- X' |) C5 r3 L  roads         ;; agentset containing the patches that are roads
1 |, M2 e2 z/ Z6 t# K8 g% R# Q- h7 H]
/ S0 U& V3 g# w# U8 _6 r
1 s6 J9 Z4 q% s9 u  rturtles-own* x/ |; j, I2 Q: h
[4 O; O; B. d2 O3 k/ C- V- U
  speed     ;; the speed of the turtle9 U" C. @. W$ E- }  Q9 Z
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ l- i' x' ], z+ E5 W, U+ U1 L2 N
  wait-time ;; the amount of time since the last time a turtle has moved
, A, y! ?; H" D, X; G9 _4 Q]+ S3 C7 \+ ]. p3 r! r/ t; N/ g

% x, t: S% h2 S' X/ p# X( P  @+ Bpatches-own
- a5 X. Y# z# q/ U% D" e% r6 d' ]1 G; V[
" I$ G1 g  E  j2 A  intersection?   ;; true if the patch is at the intersection of two roads1 j. f, C) c0 S# k5 i$ `- u
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& n+ ~0 X/ i7 f0 h0 s. j
                  ;; false for a non-intersection patches.* N( k1 Q; b% `  r
  my-row          ;; the row of the intersection counting from the upper left corner of the
% r. D2 c3 F5 T3 `                  ;; world.  -1 for non-intersection patches.
  K( E, ]4 l' Z% m  my-column       ;; the column of the intersection counting from the upper left corner of the
/ [9 R% @% n) ~8 J                  ;; world.  -1 for non-intersection patches.0 m: q% P# [  p
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ v; P, B6 `  Y$ P. s: t2 U  auto?           ;; whether or not this intersection will switch automatically.% P! ~' s) b; \0 X4 e& y& ]6 n  L
                  ;; false for non-intersection patches.
* c+ E7 f. s* M( e3 n]1 |1 K; X7 ^8 `7 f7 o# J9 T* v

' t* E5 }! ^" t2 _6 b7 X1 T1 y1 \) u7 }. L% L$ U3 t& |1 Z
;;;;;;;;;;;;;;;;;;;;;;* {$ t' Z) q8 j5 }' h
;; Setup Procedures ;;) z: x9 F5 p; E& T
;;;;;;;;;;;;;;;;;;;;;;/ h( K6 Q  B3 c9 q+ C7 Z) x

5 j3 b3 M* [5 C  K6 V+ D* Y;; Initialize the display by giving the global and patch variables initial values.
1 @8 D4 k- k- \% \% c+ E1 t;; Create num-cars of turtles if there are enough road patches for one turtle to
7 p* s2 K) S) t% h% x! f;; be created per road patch. Set up the plots.
# s0 n$ Q$ r# X$ }to setup
( f0 ]+ w0 |! @* M5 g; X  ca
5 [; u5 K. u7 v, S  setup-globals
. G6 `. L" j+ }5 h9 S4 ?* F5 U2 p6 u9 z
  ;; First we ask the patches to draw themselves and set up a few variables
1 g8 f5 D. o1 k& w/ D# M  setup-patches
  e: n0 `. X- k' f2 i: f  make-current one-of intersections4 F5 G0 O7 q2 M% H; }
  label-current
$ D* \+ C9 T/ z4 r% C: i+ ^: _. u& r. C$ I2 E7 ^  I- y
  set-default-shape turtles "car"
) I  H' M+ {+ _2 g' k( O9 S: N
. K* c5 j% x$ P- z. e+ K& A8 `: W  if (num-cars > count roads)
2 j7 C" h! ^5 _  [
5 L: u0 [7 \' R  P7 {    user-message (word "There are too many cars for the amount of "2 q9 a- y' V* F$ M# `& k" S
                       "road.  Either increase the amount of roads "
) ~2 n5 B3 @5 Q( T: m  I- P- J                       "by increasing the GRID-SIZE-X or ") e- }; N, K% I) I$ y7 v# }" H
                       "GRID-SIZE-Y sliders, or decrease the "+ q; ?+ v- x7 _; k1 r0 W
                       "number of cars by lowering the NUMBER slider.\n"- s' h4 K% x; e
                       "The setup has stopped.")% t5 ~- q, c) |; N
    stop% y& U, }; A3 V! v# |# F
  ]
& l# ~; |# P3 s, ]8 V0 O
8 I5 Y! I3 z1 X0 b  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 h2 D9 s4 Z% C6 [  crt num-cars5 _1 @7 d* _% e8 j3 n+ Z1 w
  [( {2 ]) S% n8 @
    setup-cars/ y8 K( J6 @6 l
    set-car-color
! b- b- ~6 {3 E5 {" r    record-data
2 O9 G. ~' I( h8 [3 t# h# i  ]& P  P7 C4 _! A

& A1 ]( o. d9 q8 s  ;; give the turtles an initial speed
. \! i, k* L. O2 y. D' G1 V8 \8 Z  ask turtles [ set-car-speed ]
; x6 T& n8 V# k, u5 N5 i& w5 _1 l  F# l, M# x% ]7 t7 E6 y) P
  reset-ticks
& I4 n' S1 V1 ~) _end
" D( |! `$ v) e( ^7 W2 m
3 F& B9 F' E( M;; Initialize the global variables to appropriate values& }( m3 k$ y. e( R* I
to setup-globals6 m% [8 j2 @) G2 z8 m
  set current-light nobody ;; just for now, since there are no lights yet
- A* l0 D7 d, D1 o% Y3 Y+ M9 k; v+ G  set phase 05 j% F$ n$ E5 r9 D# s' Y
  set num-cars-stopped 0
) [0 Q+ w0 j& N* @( v- p  i, }% S  set grid-x-inc world-width / grid-size-x
7 m+ o2 q. T+ X  J  set grid-y-inc world-height / grid-size-y
! n) e% n/ g  ~* u5 J4 m
2 A  G4 @, H7 w, _$ T& I5 Y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* A' A- s( E% h, `: b1 T* S
  set acceleration 0.0993 z' _4 M1 W5 ?, R, a3 ~$ V
end1 X! o4 ~+ D; V+ ]. j1 f
0 @7 n7 b6 U: v4 Y) C
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 R) |; L2 R6 W3 {3 H: K;; and initialize the traffic lights to one setting
/ B8 c" {3 y& d" F/ w! [to setup-patches
$ h- R* ]+ y; t* h. }" X% V( g  ;; initialize the patch-owned variables and color the patches to a base-color: K# V: \/ p8 z7 T2 Y
  ask patches6 O0 O  g- M5 S; s' j7 I
  [6 E3 I2 ^! v9 G, b% y  g2 G0 R1 Z7 N
    set intersection? false4 h# f2 M- N( @* g# K7 X3 D
    set auto? false
0 x' O& u+ k8 `1 m+ J    set green-light-up? true
; a- b9 Q3 c: t, b: Q- y    set my-row -1
9 Y: x. y! T) E- t9 b    set my-column -18 Z! z1 h9 \' Z2 s1 T* d0 m
    set my-phase -1
, v1 i5 u+ m: X1 {- }4 ^8 Y; L2 ^, q    set pcolor brown + 3
+ {7 g1 M& Y+ }7 Y" P: _  ]" T0 J* H) S' g- L/ D3 C
1 Q# x, a" o. ~% j/ S
  ;; initialize the global variables that hold patch agentsets# t/ S, p# R/ m6 d4 ?/ \7 i0 O9 w
  set roads patches with. Z# m6 d! f: b" h) Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 M- p: t+ k! _) G% t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 \/ I, A  J0 j  set intersections roads with
- r6 y# t- V/ x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 D/ ?2 \: r1 m0 a$ t8 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 U) d% @' \/ E: G0 |
4 o0 a, e  }" @& T  ask roads [ set pcolor white ]
# {! m+ o9 S7 j& k" c- C1 d    setup-intersections
. y  c9 k) v9 j  H5 bend+ @1 D5 j9 ~; i/ U9 C) c
其中定义道路的句子,如下所示,是什么意思啊?" `/ c& S, {. c
set roads patches with0 n* I6 A+ H. T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: _5 d" B/ k" ]! a; R5 K/ Z! E' W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  {& M5 e2 I9 Q( P) `" [谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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