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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% U9 A) k6 \( B+ }2 O" o0 O* H
netlogo自带的social science--traffic grid这一例子当中,9 @. S3 s: @* z# W1 G7 Z
globals
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  grid-x-inc               ;; the amount of patches in between two roads in the x direction" H3 {& y7 r* V3 |$ j$ v% Y- e
  grid-y-inc               ;; the amount of patches in between two roads in the y direction, ~5 y; Y6 g/ V  |
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
, E3 x4 X9 E- M7 c: m. C                           ;; it is to accelerate or decelerate
: t8 I9 `. s5 a' R' r9 z  phase                    ;; keeps track of the phase
; r3 g) Q0 ~2 ~+ y. N  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ ]5 z4 P0 z! F& C
  current-light            ;; the currently selected light  A" l) |$ a; d. ]" U

* O; S7 p5 \) `  ;; patch agentsets
, X/ U+ h: k7 t1 J( ?. r  intersections ;; agentset containing the patches that are intersections: F! s4 q, q- K, q
  roads         ;; agentset containing the patches that are roads3 |. c0 n, n! I5 Q9 G
]
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turtles-own
9 O6 Y/ J8 C9 `+ U  n! M4 p[. {8 Y8 l9 e/ `
  speed     ;; the speed of the turtle5 ?) t& U( _; L9 r! K
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 H, t% C& J& Q9 ?8 O" G$ H' R
  wait-time ;; the amount of time since the last time a turtle has moved
3 l6 l2 g3 r" q5 k# ^2 ?, P]
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patches-own
% y9 F* T# c! ?3 g7 I' o[
% L  F! F4 S8 M2 y! J8 r4 f  intersection?   ;; true if the patch is at the intersection of two roads
+ _( c1 P! y4 @0 S  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 {: |2 ?$ [+ X) Y) G% {7 U' X/ P
                  ;; false for a non-intersection patches.6 h. ]- C3 L7 F& y9 w
  my-row          ;; the row of the intersection counting from the upper left corner of the
$ ^* A& P3 |, T; a' o3 O5 B                  ;; world.  -1 for non-intersection patches.+ e7 Y/ e: P: ]* \3 h6 v
  my-column       ;; the column of the intersection counting from the upper left corner of the
7 d! [2 n6 a& x$ C6 F+ \5 I                  ;; world.  -1 for non-intersection patches.
: ^6 A) q& l, Y+ H4 d4 L  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 L6 h( K2 F  P8 y& j
  auto?           ;; whether or not this intersection will switch automatically.* w& L2 U+ e) n7 y
                  ;; false for non-intersection patches.
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4 w+ q! q" J8 D5 q
" x( d: S: V# c  w; K% l4 P
" _( Z9 ]% r8 ]" H. e;;;;;;;;;;;;;;;;;;;;;;
0 ?0 `: h3 r. I: b. I;; Setup Procedures ;;
  f5 F, ~' f' h2 l. D, i3 `;;;;;;;;;;;;;;;;;;;;;;1 D, X4 O8 x- t5 ]( I

0 x* x; T& w9 d3 H) A* c;; Initialize the display by giving the global and patch variables initial values.
+ E! {! `0 J, c7 k' N, q" h& g& `;; Create num-cars of turtles if there are enough road patches for one turtle to7 ?/ Z  O4 W% K4 J/ X, u' z! n) W+ C
;; be created per road patch. Set up the plots.$ x( o6 H# U5 `8 X+ c
to setup- K4 k$ h) T- s0 Z$ Q; B
  ca
! D; f2 W* t- g7 M  setup-globals
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5 I0 S; ?! r" [# h, ^& I! m  ;; First we ask the patches to draw themselves and set up a few variables+ C. W/ o9 J9 X4 x/ i5 L: c
  setup-patches
3 v0 h! h& k% L0 i  make-current one-of intersections
) o9 `) t  X0 G4 D, g4 ~$ F6 i! V' Z  label-current
! K6 u3 c: L1 Y8 o' O" M9 {2 t6 w% x- m( A9 c8 q2 y/ N
  set-default-shape turtles "car"
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0 ]+ u' p! C  U: _4 A8 u! `, l; I  if (num-cars > count roads). M/ g2 \7 ^3 b! T3 z8 j6 e
  [
% H3 l+ c& M* {' E' x  u    user-message (word "There are too many cars for the amount of "! z9 R1 r; {$ H& Q
                       "road.  Either increase the amount of roads "* n# w& p4 G; U! u5 o4 b$ J
                       "by increasing the GRID-SIZE-X or "! P0 v/ G( w  E; U$ r8 w  k0 V9 X$ c- u
                       "GRID-SIZE-Y sliders, or decrease the "
! s. ?, d. V% P  W% N* \                       "number of cars by lowering the NUMBER slider.\n"
# P) M) f5 `& ^2 P: Y                       "The setup has stopped.")" d: R4 k& s# ~1 X" X& W$ q
    stop
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  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 \5 R' z# L7 ~  @8 a# h. n
  crt num-cars
: C1 W* W- [8 m+ |  [, r" {: I* S9 u& h, A8 X7 k- m
    setup-cars) a% i$ ^4 |! O. ]3 g  W5 X
    set-car-color
; k4 o$ W& k, e2 S7 R    record-data
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0 ?6 o* C9 `  O; |6 g, Y. D' p- j% {( T4 E" Z5 K
  ;; give the turtles an initial speed
& r9 [+ ~8 u! ^* F$ [  ask turtles [ set-car-speed ]
: h/ Y4 z  @2 y6 J4 k+ `' Z' V  J
  reset-ticks- t9 Q9 w: s" y. ~( y* ]
end
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;; Initialize the global variables to appropriate values
; [5 |7 _. p' v8 T, gto setup-globals/ }& p3 K3 _/ \
  set current-light nobody ;; just for now, since there are no lights yet. H2 ?/ m3 F: c! U$ f! C5 t. n' k& v
  set phase 08 B3 I. v( n" v
  set num-cars-stopped 0/ Y4 t* e' E9 Z* m
  set grid-x-inc world-width / grid-size-x' c8 ~5 T- R% L( z' Z) H  `0 c
  set grid-y-inc world-height / grid-size-y1 K7 t. o; N+ \' A+ Q) ~0 b( P

6 O- D( }; j8 H* i# D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 f/ P/ @2 H& ~9 Q  set acceleration 0.099
" B+ e6 Y9 Z4 {7 R& d6 T- Aend) Z! k9 e( Z. E" z2 _5 c

: C9 z2 F. ]! d1 z& i;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 [. Z4 C2 K1 J6 }* @$ w, j;; and initialize the traffic lights to one setting" \% [' U9 G  A5 a/ G: E3 t
to setup-patches
* d6 J7 w/ x# `8 n% i( {: {  ;; initialize the patch-owned variables and color the patches to a base-color: T  D6 o7 I) v: Q
  ask patches5 f/ |# |& P8 q+ z) `8 E" _$ ?
  [" n$ \9 |9 s3 G+ |) D  p
    set intersection? false* C) ~9 ?6 l* s8 o0 K; _
    set auto? false: E3 ?: ]4 Y. |! r4 {
    set green-light-up? true6 P. K$ G6 u! N! {7 T, R1 Z
    set my-row -1
6 a% }/ j0 y% |4 d* v: x5 ?    set my-column -1
- t9 l! u- H' D; T) J    set my-phase -18 \5 v) f* y: D: A# E, f7 {! L4 ]
    set pcolor brown + 3
$ i8 P, K% X2 F  ]0 w& e$ N$ J; S4 N2 y7 W; N

; p* s( T5 T  G2 j  ;; initialize the global variables that hold patch agentsets! F/ L# ?6 `9 V/ d
  set roads patches with
: ?# T: A. p- m( m4 K& p9 h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& {  r! ~( t4 j, p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  _9 ]' @" `" D) ~1 v
  set intersections roads with% k3 `! ?9 _8 @! F: v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 h/ F1 s! k, t" y4 P- y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 Q$ i; r/ V$ Z$ J2 F3 A! K
1 \  b- f- M5 @+ e7 G# {& }0 e
  ask roads [ set pcolor white ]& `9 y( h3 b/ o1 ^- b
    setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?! i$ @) G! I7 A3 R
set roads patches with3 |* \5 E+ i0 X' q( \+ `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 o4 M$ _. y7 ^& B6 W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. |. F) N7 ?9 |5 l& S
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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