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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。# V. u) X& F8 e0 l2 X: }. ?3 |+ r
netlogo自带的social science--traffic grid这一例子当中,
& ^- y" D$ M' i6 d& d. ~# Zglobals2 M* k8 a ~. s& ?2 p* l' ]
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grid-x-inc ;; the amount of patches in between two roads in the x direction
s1 U9 a) h" b grid-y-inc ;; the amount of patches in between two roads in the y direction: i2 b& X, S! g) `2 y* y7 v3 R m
acceleration ;; the constant that controls how much a car speeds up or slows down by if5 D) y/ R( y6 ]/ A% Y: ]
;; it is to accelerate or decelerate6 D; N# Y. l( U. F
phase ;; keeps track of the phase
/ y, q4 i9 Q& q% N8 g. M num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
% Y* w. H' M" b" C7 K9 j, {. c3 v# Z- i current-light ;; the currently selected light7 w8 B& D& H+ _- ~
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;; patch agentsets
3 r& T% x$ B) J% l) b6 z" w intersections ;; agentset containing the patches that are intersections+ S) Y, i, g% z; ^" ?+ F! K6 o' b
roads ;; agentset containing the patches that are roads" J! p& H4 J2 h; `3 l! J$ ?/ u( ^3 D
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turtles-own
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speed ;; the speed of the turtle
- o( D8 F1 Z" W9 B* {' d. M* ^ up-car? ;; true if the turtle moves downwards and false if it moves to the right$ r# t- H5 _3 b0 k$ k2 j9 i3 g. f8 q
wait-time ;; the amount of time since the last time a turtle has moved
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4 Q5 f0 I3 b% W3 @. v3 j2 gpatches-own
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# u9 t4 @8 ^9 x5 v% `, I intersection? ;; true if the patch is at the intersection of two roads" U- U. h: Q' a9 k9 l9 Z2 T; f
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
8 x! F- A2 T) r8 q" I ;; false for a non-intersection patches." W+ {, V5 e1 Q, V6 F
my-row ;; the row of the intersection counting from the upper left corner of the
2 T E% i6 ~, J ;; world. -1 for non-intersection patches.8 e+ |+ i2 {! i) H- \9 e9 r1 H
my-column ;; the column of the intersection counting from the upper left corner of the# X5 n6 N- u( O. B9 M2 T
;; world. -1 for non-intersection patches.
0 n; J. D3 i% q8 P4 {! _* U my-phase ;; the phase for the intersection. -1 for non-intersection patches.
- k4 d1 {- B# G2 E3 C" h% @( Z2 a auto? ;; whether or not this intersection will switch automatically.
8 U; \5 e) b: v ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
7 h- d# Z9 K) `- ~5 S3 p9 g3 x2 D;; Setup Procedures ;;
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& o' ~ @, l, r6 I# }. G' N8 X;; Initialize the display by giving the global and patch variables initial values.$ l- T% J) b) C: f! P l- `' O+ ?1 F
;; Create num-cars of turtles if there are enough road patches for one turtle to
' C# w% J7 E7 j$ v4 A- K) k;; be created per road patch. Set up the plots.
$ {2 ~4 E0 A/ H1 ~, H4 xto setup$ ]8 q8 Q a6 u7 K1 D; G2 l, }$ z
ca
5 ]4 r* I& Y( Y! ~ setup-globals
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;; First we ask the patches to draw themselves and set up a few variables: X8 K: g7 y2 L# g0 l% K, d8 Y
setup-patches7 z" _6 q/ r9 N# b/ Q
make-current one-of intersections# L3 j- T6 o1 u
label-current8 l$ @9 @. C0 ]
% Y. S# E. @- ^0 C- d: Y set-default-shape turtles "car"4 o* W2 b' j* ^
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if (num-cars > count roads)
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9 P' p4 s( C# A, K' W user-message (word "There are too many cars for the amount of "
% M) q. G$ ?' V0 H. u# c "road. Either increase the amount of roads "
# R! Z% ]* h% g! g. N" ` "by increasing the GRID-SIZE-X or "
5 ?* s$ P/ q) U* f( G "GRID-SIZE-Y sliders, or decrease the "
0 N" R5 G8 Z# A' T% ^ "number of cars by lowering the NUMBER slider.\n". [" ]: K& A- U! G/ `: T1 A" O
"The setup has stopped.")
6 e5 D2 z$ r2 [, K$ l% R6 Q, [ stop- R2 i+ y" ]3 ]/ b1 f8 V( V# B
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3 X0 V) o" z+ N0 r* @$ P ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 k- |- I& D7 u1 k crt num-cars( \! A) M) f7 Y+ {/ k' b
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7 Z, Q$ U! T- c. i/ P4 Q5 F setup-cars
1 N+ `; J" H+ t, K set-car-color
9 y! ~/ Z$ j; |8 Q9 `$ v8 A# p record-data2 A" t! u. i1 W9 U3 |! O2 o
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;; give the turtles an initial speed7 Y" A, k+ i2 h/ J& V8 a& K0 R
ask turtles [ set-car-speed ]
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reset-ticks. s4 \, P9 F, T' J+ a
end& [- B+ y% p- X6 E1 ^$ w
9 P4 x6 h% K- z8 M;; Initialize the global variables to appropriate values8 }5 K3 g! `3 l; R/ u' ~
to setup-globals! i. q5 z/ a7 j' r9 @% n8 q
set current-light nobody ;; just for now, since there are no lights yet
5 ^& `" @" e. D set phase 0
: ]* f7 _6 ^; v set num-cars-stopped 04 V7 A }# i, [& c
set grid-x-inc world-width / grid-size-x$ E4 A" F, z8 M& D3 W
set grid-y-inc world-height / grid-size-y [* K. I$ I- L" @
; F3 I$ O( ?$ w* Z4 x$ @% I ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary ]& a/ Y6 c# y N8 ?" z
set acceleration 0.099
' f- X& O7 |% m- e: |. g- oend
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2 H4 h2 G" v0 k;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 _ b; U, `! i2 x7 @$ J2 ]
;; and initialize the traffic lights to one setting4 a4 S1 e R7 |5 Z$ ]5 r6 L
to setup-patches+ i8 H1 {4 v6 b$ l% i; S1 m7 u" C( y
;; initialize the patch-owned variables and color the patches to a base-color& s8 m h- F1 O$ Z, v3 ~
ask patches
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set intersection? false
1 m W$ X/ J) `' U% \+ n set auto? false
! K0 C9 j9 N% k! c6 z8 ?5 D set green-light-up? true
8 X8 F% x0 c4 | ?/ h Y set my-row -16 B3 \* q' y9 w# q/ ~
set my-column -1. o# D. [$ Q5 f9 h6 L; d4 F O/ R
set my-phase -15 I3 K& Y" `3 B6 K7 W
set pcolor brown + 3( G9 D/ [# ~5 z: _$ K" S
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;; initialize the global variables that hold patch agentsets
' |& g" v) v; N) n0 \ set roads patches with8 W+ X& I0 ~9 }4 M! E* A9 f. R8 H" q" U
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 N9 f! r: F z
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 T/ _/ L2 J2 a7 A+ k
set intersections roads with
1 G" r4 n; ^2 \9 n [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; B; t" v' E, a, H, o5 W6 z; t M
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]$ R) s+ x. i3 g$ M
setup-intersections( \ S' v N# ~
end
( I( n3 ^; G6 _: h7 n其中定义道路的句子,如下所示,是什么意思啊?
6 A. v- d) n9 a3 n4 S4 R( G set roads patches with
8 ~( N8 A9 Z! ^! ^ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 Q' D* c9 m1 D; C (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 V4 o H5 I) ]: X# u! [) T+ u# G# |
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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