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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ i" K2 g7 U0 ?  ]* V- y$ {
netlogo自带的social science--traffic grid这一例子当中,3 q+ E  z& r" v8 q
globals4 g* C; {& t5 A" j
[
+ u3 l5 a" A# k  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 B3 T3 V' \4 s4 |  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 f* h, B3 u$ l& k/ \/ b- [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 I3 l4 A% b% l3 _) d& d
                           ;; it is to accelerate or decelerate0 o* y5 g; h7 i. s$ O
  phase                    ;; keeps track of the phase
! G) V7 y% ~3 ]; z2 e- C  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
) O/ X+ \* z2 x& A  o2 E  current-light            ;; the currently selected light4 ~; _" p: |, q8 ^4 c' H5 h

# U. K3 \( e4 @- G" q. }. P7 F& B3 R5 D  ;; patch agentsets
6 _' z# w, U" F, H5 z! n  intersections ;; agentset containing the patches that are intersections
3 j  U! m5 U5 l  roads         ;; agentset containing the patches that are roads! M" S4 T" }3 |3 N+ `9 |
]
. Y, F; f5 ?- h9 J9 y) f( Q
1 a: y2 R, F, F( T; p8 t8 sturtles-own$ J" h1 q: d6 Q) ]; f
[) P. a( L0 V0 `4 H0 ?7 D: [6 }* u
  speed     ;; the speed of the turtle6 C! M4 g* T/ W* x6 E7 u- S
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 _! _" r  o9 Z* l7 \. Y
  wait-time ;; the amount of time since the last time a turtle has moved
9 E5 `9 E# T0 `2 M! F: M2 m* U]& e2 ~# k0 c) _4 ~" t+ T7 [( J
( s5 m. D/ _  c4 J. @5 [: a+ D; ]
patches-own! B9 M4 J! h1 H7 \' t- P9 ]' y* I
[
) }' ?3 y  S$ F% v+ A+ R  intersection?   ;; true if the patch is at the intersection of two roads
% ?6 I2 \5 q2 y+ d/ w, M  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., t- p* ^9 N- K  @" u( V
                  ;; false for a non-intersection patches.
6 e1 ~* f' s7 A# D" {( |2 V  my-row          ;; the row of the intersection counting from the upper left corner of the
& S% U" N4 ?7 j; G                  ;; world.  -1 for non-intersection patches.
# C- b. r( O* V+ W. u- ~  my-column       ;; the column of the intersection counting from the upper left corner of the
8 O- N6 }9 R2 V9 e* W5 P# J! h5 ]% q                  ;; world.  -1 for non-intersection patches.6 g+ @7 q: J7 j3 d: `0 x
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 \4 o( y. n! X, s9 N  auto?           ;; whether or not this intersection will switch automatically.# C' Z' M) j% o5 ^% \
                  ;; false for non-intersection patches.3 Z" |9 p; ?/ l8 R5 E
]
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" l' T5 E& O7 R3 d- W. }9 Y/ j1 E& o- j4 z9 c# J( J+ d7 D. c
;;;;;;;;;;;;;;;;;;;;;;+ q3 M* V4 y4 @# X! v
;; Setup Procedures ;;
5 [' j1 G* y' F/ q;;;;;;;;;;;;;;;;;;;;;;
7 j- h! |" N, Q+ p3 {2 G, ]% F3 f$ N* K/ S; h# J
;; Initialize the display by giving the global and patch variables initial values.
. c% N7 K- a4 C;; Create num-cars of turtles if there are enough road patches for one turtle to4 N- N5 j9 O" m: D
;; be created per road patch. Set up the plots.
3 w% O4 \( L- b# t  e" R5 |4 Mto setup2 z  \" K- ~8 y& w! Y) J
  ca- l1 d/ p% p. p0 b
  setup-globals
9 p5 k; l8 F" s' G3 f3 ?* T$ m4 [. l
+ z3 v" |& ~" @- K0 o' N  ;; First we ask the patches to draw themselves and set up a few variables
1 G! K" B: r( W8 f  setup-patches
: X$ B& u, k+ C& R  make-current one-of intersections) ~8 C( B! O  |1 r  P. u1 P
  label-current8 _& p4 E  O( a2 s4 p

0 P1 p: F# ?5 M- d  ]  set-default-shape turtles "car"
# e6 |6 S- H0 E" L/ y8 b4 l5 Q' n+ D' e7 G0 X
  if (num-cars > count roads)
, @) _5 c1 t" X8 h( t  [1 |3 F4 Z5 d; d: e+ [; f7 K4 }9 O, C
    user-message (word "There are too many cars for the amount of "8 P; s, O0 g& G$ ]# y
                       "road.  Either increase the amount of roads "1 j4 ^* s1 q, R
                       "by increasing the GRID-SIZE-X or "
) F7 C. ?7 `0 R                       "GRID-SIZE-Y sliders, or decrease the "
" ?6 ]$ ?) X6 y' D2 H$ m% P  E                       "number of cars by lowering the NUMBER slider.\n"
# X/ ]; q( B0 o0 P4 _  p9 S( g                       "The setup has stopped.")
! ]- f- t! a0 p, u( x, Y( m/ ?0 b    stop
" W+ Z6 \; L  m: P1 g  ]2 ?, W* A( z' N5 p! i, b' N$ ~
& }2 e: @+ }, t- T$ ?* r6 H2 t
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 p7 ?: T2 X/ I& j% y+ Z
  crt num-cars* M9 G$ }0 u( J& f' m7 o
  [
; a% n0 _: o4 X3 S9 B    setup-cars
" g1 ~  Y. X. o3 ^2 x& b/ Q    set-car-color/ O2 u7 `3 _, ^7 O0 q
    record-data
  T. B/ [6 d; v( E$ t  ]
1 S0 I+ K; Q2 n; G: O  q0 o
. r* f2 F! P8 @% L, Y" _  n  ;; give the turtles an initial speed
% h3 S  M+ C3 y% T& k9 h1 R: w  ask turtles [ set-car-speed ]
8 B2 t( T, R1 R( O1 b# |% W1 ]& a4 l, t( U" r* l; Z3 L
  reset-ticks
, z9 K8 I# L8 Aend
( }9 d9 {& y7 O* x0 W. w! o- @, x
$ l$ [+ u2 m9 |! d) o3 B6 I;; Initialize the global variables to appropriate values( K5 D' @& @* Z3 g* P, J
to setup-globals
' t! j1 }3 H( e  set current-light nobody ;; just for now, since there are no lights yet0 k- ]% I4 R& \: F
  set phase 0) j" u2 Q0 l6 o% v
  set num-cars-stopped 0
0 \: O. k. v  t  set grid-x-inc world-width / grid-size-x
' k4 k& X' j- T% M$ Y1 ~/ S( T  set grid-y-inc world-height / grid-size-y9 c% a# y  p$ v0 U- X0 j8 D
; g/ d! ?* c6 E
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# U& \( }4 [& a2 H+ s$ B  set acceleration 0.099  U6 Z( f. w; r% \* U. }' f( {
end
. Y: p/ J! R% t- o( l6 M! Y: @' p$ G
/ v5 x, b! U$ O( l$ v' |% R! m;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* ]/ r# M! u6 s) s;; and initialize the traffic lights to one setting* X8 \) \  T. W* f
to setup-patches
  R) c* U' r& g; x0 H  ;; initialize the patch-owned variables and color the patches to a base-color
: |* d3 q" ?' l$ ?. g  Q  ask patches
. V* ~2 o$ \8 o' k  [) x; ~: ?$ F! t' D! S
    set intersection? false
' _0 z& t9 t6 l1 {5 x    set auto? false
! v( g4 }" r  z5 u& x, b+ l! I) ^    set green-light-up? true! a+ \" D7 \- E3 B! ^4 R- c0 I
    set my-row -1- |" b( X7 B0 S* A( E3 U$ ~
    set my-column -1
3 a  x9 q/ F2 Q/ ~; N    set my-phase -1. k" F) z9 e& q8 Z# [) f% V( Z& x
    set pcolor brown + 3
; f) F% u6 c. L+ Q' h: ~5 j  ]
, R( d6 K' {' x$ S% N
3 o- e: C% R( f3 ^3 m( x  ;; initialize the global variables that hold patch agentsets
! e$ S8 F# R6 @  set roads patches with4 a7 X8 M+ M# K, ?; V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; ?6 n5 a3 L& o, L* l& E2 b4 S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 l" I. v" C+ {% J  set intersections roads with
) m1 T: T3 O' S4 ^+ x- k9 z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% T- v  |% W( y+ b% M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( g6 L, Z, Z3 w) s0 Y2 f1 o% [3 V6 L5 j+ u6 }4 S
  ask roads [ set pcolor white ]
( U4 ^2 b1 b0 X    setup-intersections5 a+ E9 |7 Q3 G7 c0 J2 c9 R
end' X/ K# y/ _0 T( I
其中定义道路的句子,如下所示,是什么意思啊?
0 E8 Y) m- S! N: K! q+ a" ^* M( V set roads patches with5 g, V# {* V3 g3 T. e; H% B6 N2 y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 ~  c; }# F( {, p6 q7 L5 B# S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 ~+ D1 {4 K& D4 l/ ?: a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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