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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* s. a2 ^+ f3 c! F% |4 F& B7 n+ rnetlogo自带的social science--traffic grid这一例子当中,
4 j1 y% w- ~1 [1 ~! V* Rglobals
5 H2 p7 J. {+ G, ?8 |* U[& ?1 g& W  u/ u0 w, V1 h4 s
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 v- T: k) c+ Q6 U' i  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ H, E! A! L" Q: |  s$ x, G
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 d1 n- d! u' g' }
                           ;; it is to accelerate or decelerate
) C/ z3 P1 N$ i, E" o  phase                    ;; keeps track of the phase8 q6 l' `( ?" h3 g5 L' G- y: {
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 d& _% k) G6 K4 K. a7 _: J  current-light            ;; the currently selected light
+ \( p( c; ?" u7 S2 L! v; ~% L* L5 V* `
  ;; patch agentsets
  `8 B2 c$ L9 z% Q. ]  intersections ;; agentset containing the patches that are intersections+ w' T, t4 T5 _! @7 @! d# `
  roads         ;; agentset containing the patches that are roads0 |: S' J% F& d, @* C
]" I4 ?! Y; d0 \9 y+ q
" |9 I2 ^0 U2 }; h) A% m, p
turtles-own
/ w) Y# ?, F* L. C/ M/ s. P[
3 R6 f1 g' r- |; z  speed     ;; the speed of the turtle) [  e3 G5 p0 l, ?
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& D/ v9 H/ v6 @0 V  wait-time ;; the amount of time since the last time a turtle has moved( R* R9 E/ E. g+ U
]
# M, P/ h4 o$ C' R6 L4 G. T
' V$ s2 r( K8 @7 ]patches-own( Q+ y0 @: h6 j9 V9 o- T
[
# U; [  A' X$ g, P  intersection?   ;; true if the patch is at the intersection of two roads; U9 X7 P' a- ^- R! Y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 c5 v9 H6 [) M9 k/ t0 l* ]/ E
                  ;; false for a non-intersection patches.$ ]: b+ C  U# Q% W# Y7 v
  my-row          ;; the row of the intersection counting from the upper left corner of the
& u$ f- k5 p' P. v& G5 b                  ;; world.  -1 for non-intersection patches.2 X" H" b6 z/ o! ?
  my-column       ;; the column of the intersection counting from the upper left corner of the
8 r: a9 x7 M. N6 x                  ;; world.  -1 for non-intersection patches.
' S7 Z/ [4 R1 Y9 m  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  e! G1 k$ b8 T3 f  auto?           ;; whether or not this intersection will switch automatically.4 j* @. T6 F( J0 s0 S* Q6 K
                  ;; false for non-intersection patches.) u5 y1 P# \3 ?$ @1 u4 V
]( a9 v  b" [/ I! m7 L3 n

; |8 k: d8 ~8 ]& @1 K, t; S& d2 B% a% S: q
;;;;;;;;;;;;;;;;;;;;;;
8 ]0 M, z% Q& {+ B;; Setup Procedures ;;% l" Q0 w8 P* t1 N4 i; z
;;;;;;;;;;;;;;;;;;;;;;
+ r7 }) a1 c0 K, ~: L& h  s3 K5 p2 ?2 K: E- R
;; Initialize the display by giving the global and patch variables initial values.; J1 \; ^) U4 x6 t1 C, W$ _* n  r
;; Create num-cars of turtles if there are enough road patches for one turtle to4 Y: C1 X6 u7 ], }0 u) B
;; be created per road patch. Set up the plots.3 I. s5 v. e% q, p! c
to setup
3 ^+ N% \3 a( P: S/ L9 _  n  ca. I0 I, l' Q4 ^6 [4 r5 g. q
  setup-globals
8 m* N9 n7 ?0 J# _6 ^7 y
: B2 o* i. O# X# |8 t2 Y  ;; First we ask the patches to draw themselves and set up a few variables8 f5 [- B- I6 g
  setup-patches9 ^8 [( v6 X2 R* D, k  B
  make-current one-of intersections1 h: T) N9 C- {. ~- `
  label-current
% @2 C% L4 b) G7 `7 B3 o% b/ v$ }
) j4 `1 a# ^6 [" y2 t4 O8 ^  set-default-shape turtles "car"
( _' r% o( A0 ^1 ^  s; ?# Y( ]% \) ^$ Z
  if (num-cars > count roads)  @% C3 f$ v$ N: w# Z% u' {
  [
) G" c7 P5 \2 Y0 Z    user-message (word "There are too many cars for the amount of "
3 X6 U- T1 b- k: g* U                       "road.  Either increase the amount of roads "4 ^4 a$ Q+ x: ^" p" c; D# @
                       "by increasing the GRID-SIZE-X or "3 y: d# o8 n) l8 A  y& W' L" s
                       "GRID-SIZE-Y sliders, or decrease the "
+ @8 c" w) F& z+ }* s; a; m                       "number of cars by lowering the NUMBER slider.\n"1 A6 b+ q  n/ ]
                       "The setup has stopped.")
$ B% {6 y# h' P/ Z9 ]2 v    stop
% J4 R( h7 @, y- _* M% {# G; x8 \  ]
; Z1 @* ]1 i. J) ?( @
1 @( z" {+ R1 y1 x: \: ?: f  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& L* _% F8 K% C* n* F! V- j
  crt num-cars
9 D+ N4 G& q5 k% O& l1 _* E  [
! M8 ^, k) }$ w& E6 O    setup-cars0 r6 K1 v, G" d
    set-car-color
, K0 X/ S  Y+ L/ t% p    record-data* ^; T3 H1 c- p
  ]5 @1 d8 W% F5 g' v$ M" s' X
" S8 |" |9 b  R0 U: d8 r, m( F! m
  ;; give the turtles an initial speed
7 ?7 ~, t) ^. `$ G+ `, k  ask turtles [ set-car-speed ]; o2 Q9 m- m8 S/ p1 V

0 C( x9 ?9 w  d1 w1 g1 D  reset-ticks
9 _/ |: `/ k* e. q0 l6 ^/ e- K8 J* |end
8 d, k; E, ~& {9 u3 E# W3 _5 V; H, u, H: h0 b
;; Initialize the global variables to appropriate values
! H) E4 |5 e! G3 _5 qto setup-globals8 F! r5 q/ i; P
  set current-light nobody ;; just for now, since there are no lights yet
1 e2 L) N% @4 ?, `6 ^' D+ [* W7 ?2 ~! w  set phase 0: M2 w; j* @7 X' |5 C4 y" o
  set num-cars-stopped 0+ @4 d2 e4 j8 b' M
  set grid-x-inc world-width / grid-size-x
; m3 q0 u3 J) \& j6 t. D( `" u5 s  set grid-y-inc world-height / grid-size-y
; j" ]9 w; ^( A, a  i3 _1 ^
: I' h2 U8 N. h# b4 D+ _7 E  R  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 _1 {6 l8 I3 ~9 Z) j3 Y  set acceleration 0.099# Q$ f. {: n" R. D
end
( W2 u& X+ b7 t4 `
1 V) }( W- ]8 X' z; h;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ \/ P+ M7 v! Z7 j" t
;; and initialize the traffic lights to one setting
" C+ G, u& e% b; W/ e! L- I* hto setup-patches9 x1 S& W; c9 I
  ;; initialize the patch-owned variables and color the patches to a base-color
* F" g- r, p9 Q* F$ j: @8 ]( B  ask patches
; `0 H# g0 s* G/ x5 h8 q+ Z$ M  [) n+ J6 P1 f" m
    set intersection? false
5 X- w. J) X$ S9 D! N& X! [1 G    set auto? false
1 E8 U. c/ |' e    set green-light-up? true. k: |2 T9 b) k- l3 G" w
    set my-row -1
3 Z$ x) k# ], q* K8 @6 J6 T    set my-column -1
4 _! ^/ V1 V; r2 d, h' d; G    set my-phase -1: m2 u& O2 }; s0 j; X% y
    set pcolor brown + 3
  M. ]% W# N% q: F  ]: X2 y4 X4 N2 ~$ H" v9 j

0 m6 T# [' t& n. M  ;; initialize the global variables that hold patch agentsets3 w9 D3 P2 I3 @% y
  set roads patches with; {  |& G9 |6 a4 I+ G- }! ^+ N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 T% i! _$ x' B  i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 R& x1 A  C6 K
  set intersections roads with
( \9 z6 z2 d. S: i/ J) G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* o# Z8 l  G" x* v" j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- \" Q9 M' `. D
  W  p1 v1 ~% _2 N8 v$ ?  ask roads [ set pcolor white ]$ o# n7 g# Q$ N. m: E
    setup-intersections. d$ K* ~2 I; o) t, n& J
end: U3 V2 w3 P% t! J' X9 A7 i0 S
其中定义道路的句子,如下所示,是什么意思啊?
' i9 L& W6 P: m1 d# K- `/ l  q set roads patches with
  i5 M" I: G- e& T- l$ ^: U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- ?4 ~0 }& ?6 V7 H3 C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 d1 B# f% j! [# g& r- @( O谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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