|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 Y* T. o8 q4 snetlogo自带的social science--traffic grid这一例子当中,7 v& w% o4 o2 X$ d5 \: w$ s: V
globals4 I4 E$ N5 O& b' V$ ~
[
# ^1 x8 y6 Z% X# T7 I) O7 s grid-x-inc ;; the amount of patches in between two roads in the x direction* X: g9 J$ |* U$ R" ?* @
grid-y-inc ;; the amount of patches in between two roads in the y direction: y- o* \: I2 f9 U E, u
acceleration ;; the constant that controls how much a car speeds up or slows down by if6 y7 Y+ M* U/ H) J5 b, h5 W
;; it is to accelerate or decelerate
8 g7 r9 H, r7 b) D- q phase ;; keeps track of the phase1 W3 s* w% _- S
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
4 K6 ^+ c, j$ u+ q- L, m" z# _ current-light ;; the currently selected light
* W. Y1 I* v% m! `5 I9 Y% o1 x, H7 V% [8 E! Z6 G
;; patch agentsets6 C: o( [1 D1 a5 v! s1 q
intersections ;; agentset containing the patches that are intersections7 c. o; a/ g5 }) b8 m, k" x0 y
roads ;; agentset containing the patches that are roads+ Z' c2 e) v7 j+ H# U
]2 @. J& J( A2 V) M( V5 M
5 t& H0 x- d, B$ mturtles-own
& H, O% o) V# ? A% X/ }1 m ^! ^[5 u* x' J; o" W( g) W. _/ N
speed ;; the speed of the turtle4 j' f/ j" p( q% Z
up-car? ;; true if the turtle moves downwards and false if it moves to the right- O" x4 f* b, X- D3 v3 }% e
wait-time ;; the amount of time since the last time a turtle has moved
3 h3 @* s. F) m5 `]& P% I3 ?: H1 ~- _
$ ~* |; t- G" x7 ypatches-own5 ?0 q" [) _5 \3 P$ s5 T& D
[
" e& C- s/ N! J# n8 g* | intersection? ;; true if the patch is at the intersection of two roads
6 x1 c6 P! V" @) {) c green-light-up? ;; true if the green light is above the intersection. otherwise, false.
* q8 ]$ @. X+ W1 Q* X: m ;; false for a non-intersection patches.% c0 e( [8 i8 o! p! H" K
my-row ;; the row of the intersection counting from the upper left corner of the
8 X$ l" I; M2 p ;; world. -1 for non-intersection patches.3 b- m# J0 y, {0 G/ q( r& d( j3 e3 i
my-column ;; the column of the intersection counting from the upper left corner of the* Y6 B) X1 i' G x" W
;; world. -1 for non-intersection patches.# L+ O. _" m; c O6 l+ T2 H& z
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
1 h& h5 L) _& o& u; m; ]% c8 q2 Y auto? ;; whether or not this intersection will switch automatically.. I5 l1 Q- K+ Q: r* _! J2 `0 d
;; false for non-intersection patches.
+ M4 B2 T& [7 D4 t, e1 []
4 B' U8 e8 a4 A# z& B( Q! \! p
/ C5 K2 Y' ]- Q+ ]/ K- [/ `( L8 J, B: l) d9 V5 h
;;;;;;;;;;;;;;;;;;;;;;
. G4 \; u/ M \, Z$ b: B;; Setup Procedures ;;
. V" j* R. C. t8 W6 a' x4 z, C;;;;;;;;;;;;;;;;;;;;;;
* k, I1 a1 X( E9 ^/ J; ?! F
# }; |2 e1 J5 F, f3 O% H;; Initialize the display by giving the global and patch variables initial values., T* A9 [3 Y# o9 p: C+ {
;; Create num-cars of turtles if there are enough road patches for one turtle to
* l" E2 @) }8 @2 N& y' H- G" o;; be created per road patch. Set up the plots.! P0 Z, A) `3 ~$ B
to setup
' X/ |; m% ~# ]- ?, [, Q ca
* e1 d' ]- X$ W" {2 p setup-globals5 u( V2 R: K5 X. D5 [
# F) r" p j8 s6 G( {, r8 I ;; First we ask the patches to draw themselves and set up a few variables
" _$ p& n/ P- c; t setup-patches
. W6 i; ]& c# w! v" M5 h' s' U" ` make-current one-of intersections+ U& ]! b: m% q
label-current
. z( x& A9 v/ _9 x/ `# ~ O) U l5 }, `0 E d5 B. F9 _
set-default-shape turtles "car"
/ r' T' B- [2 s* E `( R/ D
% L3 o4 [5 a; l/ K6 n* p* ] if (num-cars > count roads)8 Z4 d9 q0 N: ]4 _! P
[# q- f& u8 J: l0 x) z
user-message (word "There are too many cars for the amount of "
8 ~* W6 |# `, @ "road. Either increase the amount of roads ". Q$ M. |9 V+ O) h) R" r; P% D% b; X
"by increasing the GRID-SIZE-X or ") b8 j' V5 K, q1 l' J
"GRID-SIZE-Y sliders, or decrease the "/ ?' N/ Z" w" y s
"number of cars by lowering the NUMBER slider.\n", }+ m- _* W* ]0 C0 k# F. X" ~
"The setup has stopped.")" d6 w' M; a8 J$ s$ P; F
stop
$ N( n+ [" z9 ]. v9 S8 o ]
$ K! ~$ [6 |6 h8 C( E% S! e# q! f% n7 r8 _9 j1 A9 `: w
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ u1 Y9 q- I4 i: Q3 Y: Q
crt num-cars
, J* R! Z9 c1 U0 K7 _5 _/ X" i9 Q; t" z [/ h2 v& j! H3 m$ c, G& K( @
setup-cars1 B' j" ~. k& c+ M
set-car-color/ [/ \, N* n% A* Q4 Z; `. E
record-data
+ `( e& `0 q; b ]" J6 [8 z. i& E; K4 i7 m: o4 T2 `
8 M" e. M& q- L! s* ] ;; give the turtles an initial speed& R. Y4 ~8 {- g/ N' i9 g& y
ask turtles [ set-car-speed ]
' K4 V; I7 o: P- v$ ^. Z9 j% i7 Q* H5 |6 v0 X3 z0 \6 S
reset-ticks( C o" E, p6 J0 Z2 s/ k. w- W E
end
: n. P- |4 G# h& L# N6 r0 ^
0 w. X) E- W/ ?7 O" ]: w;; Initialize the global variables to appropriate values
7 t3 M: o, x( A* e( ?3 Y" {5 s3 cto setup-globals
2 }! E, L' J& i* x- z6 m set current-light nobody ;; just for now, since there are no lights yet
]! j( `; F3 L9 o set phase 05 ` K$ j, q8 u, v5 b, q( e
set num-cars-stopped 0( `9 w5 B( L2 W& J' s
set grid-x-inc world-width / grid-size-x
8 W5 z$ U$ W2 m, i$ O8 Z set grid-y-inc world-height / grid-size-y! E% h7 n( e8 N# T& m
+ i7 |% E2 z# o5 F' ^$ g8 T% Y ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 S! c% d% O& O" u! D9 B set acceleration 0.099
6 n1 Q2 ]2 C9 s @end
4 z8 k% Y! U S: j& p3 U& ?8 G# f5 Y& L9 w7 k' ?# B! X# O0 n
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 [9 Z+ A/ l4 Q
;; and initialize the traffic lights to one setting C0 q) U- n! |
to setup-patches3 o; r' s% O. u9 ~( c
;; initialize the patch-owned variables and color the patches to a base-color
4 K6 Z: `5 U1 A/ v5 R- Z ask patches
/ z. J& C. l& r! o$ [+ b) X [8 M$ ~, }6 c- w% m0 o
set intersection? false0 k b/ S# _+ a( t' N
set auto? false
+ x( d$ N& G) W; B set green-light-up? true2 ?: J; q- N: O7 |, V5 Q6 V
set my-row -1
& u. l; O1 D, o( M3 a: V5 {$ a. n set my-column -1
/ z$ E* m: W8 X- G2 h- E( | set my-phase -1
# e' q3 R2 j" F- t set pcolor brown + 3
0 \9 k& W5 z/ A0 w! D o+ |9 c ]
1 q5 R. T$ P; @/ X0 y3 b
) p' v8 S% ^+ w ;; initialize the global variables that hold patch agentsets
* b" c Y1 p6 K" G0 h8 t5 z% X- a set roads patches with8 u- Q6 _1 d' D5 m. G8 }2 D
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" E. p& _, v2 y7 n. C
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]( H+ J* l0 I- Q% x1 v) z" M
set intersections roads with
7 {0 n1 x. i9 b3 d [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 I1 m/ Z. c1 g3 f- Z! g
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ i0 k( B# I% V- m9 }; I
- P2 v% m; c* ` ask roads [ set pcolor white ]
% O" T4 a+ T* I& | setup-intersections2 M8 t: p) S& U8 \+ h
end' o* u, a2 i9 X7 P' Q
其中定义道路的句子,如下所示,是什么意思啊?
) \4 z, g8 d) @7 E2 V$ w set roads patches with, r" V6 w* H! @, G) L) ]
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: l0 N! N2 Z$ T% r, n (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% W/ b& ^) T3 w( s4 j. E: u7 j
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|