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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  T& E' x, l# n8 }) n/ ?& `. |: [
netlogo自带的social science--traffic grid这一例子当中,
/ F" c# A2 ?2 A) Q4 rglobals
- e/ c: }2 g0 p[( ]! `. {; x. h4 b% t+ n# Q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 L/ p7 S; r6 l% Y, q6 H. F  grid-y-inc               ;; the amount of patches in between two roads in the y direction' ~/ d- _1 I% {8 a
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" @3 F7 ?; [( d0 Y! N                           ;; it is to accelerate or decelerate5 d  }6 k/ B. W
  phase                    ;; keeps track of the phase
/ R9 r/ W5 n/ k+ s2 z9 O) `9 \  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- E: [/ e3 e& t- I5 I0 @9 {0 _
  current-light            ;; the currently selected light
1 D4 L' Z, ]% d/ W" c4 \/ @6 q, h/ V% P) N7 h- D
  ;; patch agentsets
, D& H8 L; k" ~8 m  intersections ;; agentset containing the patches that are intersections, N% v8 A( h& {8 p$ r
  roads         ;; agentset containing the patches that are roads
  n( k  Z( ]- S]" N0 ]! D' S2 j7 k$ J& d3 s+ J

- i0 h8 W, K) Xturtles-own
) O, `% \+ m! N3 `[
$ E0 _) D: r0 g& n* A# E: h1 I  speed     ;; the speed of the turtle
* [5 X) n1 a0 w6 D% [) O# o# v  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 h  b% }. H& I
  wait-time ;; the amount of time since the last time a turtle has moved
0 L! b5 @. r5 _9 E5 _: V]
# I% x9 _1 {8 J1 x+ z2 N8 _& B( x: U( Y
patches-own
/ [* [$ h9 W6 G1 L# B! J; W[
7 z% }4 v4 r$ i- R  Q  intersection?   ;; true if the patch is at the intersection of two roads
1 i# t1 z% r! u3 F1 J) r, ?  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! R$ a5 v7 m) E
                  ;; false for a non-intersection patches.
7 X+ g. U. h& t, P  my-row          ;; the row of the intersection counting from the upper left corner of the
% l+ z6 }- G" n& V                  ;; world.  -1 for non-intersection patches.1 b( I. W0 @4 h, U  ?! M0 g: K- C! r
  my-column       ;; the column of the intersection counting from the upper left corner of the
. \" X5 H- U  C7 G  c  e/ d                  ;; world.  -1 for non-intersection patches.$ [( J* \0 p- Y9 c; W
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* D) Q3 \) z8 B0 f3 c7 ]
  auto?           ;; whether or not this intersection will switch automatically.% ?4 b9 s6 w# L) \
                  ;; false for non-intersection patches.
  H, X$ G/ Q; z3 N7 Q% T]0 x+ T$ V; ~  X: k; D
) V6 T& z6 k0 l* f

( `$ y% W! A* R8 q;;;;;;;;;;;;;;;;;;;;;;' C( g& a+ B7 A( H3 o
;; Setup Procedures ;;$ R) u; l9 q/ g' l- f- c
;;;;;;;;;;;;;;;;;;;;;;
  v4 l' K! Y$ p  U# k4 u  B, w" {4 ]0 v: X" |! |8 v: H
;; Initialize the display by giving the global and patch variables initial values.+ |* H! V! w* C  q6 ?+ I
;; Create num-cars of turtles if there are enough road patches for one turtle to7 @$ n! I7 D  R, D1 F9 q
;; be created per road patch. Set up the plots.
8 M2 G5 k9 y3 w8 m. T+ j8 d( @to setup3 g3 P+ O$ X2 c3 e
  ca
, `8 d* ?, r2 \- ~+ x  setup-globals
- u' l: o2 _0 Z, d; l& k
: H0 F8 O% A- R& |( r4 R  ;; First we ask the patches to draw themselves and set up a few variables9 z: O, n. S9 V* G: N7 {" m0 {
  setup-patches2 W. Z2 B8 R6 f4 y5 y" m
  make-current one-of intersections
1 C0 l1 T! P' s8 ?" I$ @# t  label-current4 n: t# R& [0 w4 c  R& S
+ G% r3 i4 e/ l- M" |' _9 s3 W* y
  set-default-shape turtles "car"
- A  _$ |7 m+ `. L& b4 ^; i5 Y8 f4 R& q
  if (num-cars > count roads)5 B5 G. x. R6 I( r5 S; p  }
  [4 X& N2 e7 V, I( k
    user-message (word "There are too many cars for the amount of "/ C5 x# M' @3 h' j1 z( B
                       "road.  Either increase the amount of roads "+ N) W, Z' A1 J0 `. d9 ?
                       "by increasing the GRID-SIZE-X or "
* S0 [+ X) F% c+ Y3 u* x                       "GRID-SIZE-Y sliders, or decrease the "
# K' h8 w1 T& e: N3 d- p                       "number of cars by lowering the NUMBER slider.\n"' f' E# d2 z; p. ~. D$ R+ y6 q4 l5 r
                       "The setup has stopped.")/ M& G- ]) k; d8 V2 e; B
    stop7 U) r: [! u0 [
  ]
' @9 l# u; J+ y  x$ h
' H* e$ U9 u- `+ \  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 F( m7 M# v; Z% Z4 X/ |
  crt num-cars1 h, v) _6 }; N6 k/ E0 x
  [" V6 N' O! ?7 a' d( W9 T* b
    setup-cars
! [6 c# m5 [% }: d    set-car-color
. F: p9 {" n3 t# |    record-data$ {% G& m- r6 v' o: c4 F! F
  ]
' l8 q* t1 T( ^- d( _; L
) d' X5 x, z) C, ^: B2 j  ;; give the turtles an initial speed
" a" Y9 y4 y4 ]; P  ask turtles [ set-car-speed ], L+ X! K5 u' b% ^8 I* f

3 G8 T5 W0 a" F! m- }& H! U  reset-ticks
* g% k7 ~- R1 P1 s# s' l4 Lend
& i# O( Z  v  l3 G8 j
+ n. l/ x- M$ J# x, A, I! A: {;; Initialize the global variables to appropriate values
5 g8 A! n0 S1 ~' v% @$ c7 zto setup-globals
" |9 y) h' S7 w' X4 v- A  set current-light nobody ;; just for now, since there are no lights yet
, v: s) r# c8 k7 a, {0 N7 I7 u  set phase 0" A+ E, S* `; j( g0 P
  set num-cars-stopped 0% E$ n6 d% J$ g3 y/ \
  set grid-x-inc world-width / grid-size-x
- W7 Z- z. k: Q' \4 b1 O! T  set grid-y-inc world-height / grid-size-y
! W. R3 r% Q8 x& C3 f! @$ D
9 @9 @" x1 \% D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 u5 o3 S/ n; o
  set acceleration 0.099/ s& Z+ ?8 M! Q. Y" K0 j
end
5 ^) s' ]' c5 e: X
9 E' ~0 h% \3 P6 o! y0 t) S;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* v$ \! a! G  x8 n$ e* r+ [9 ~;; and initialize the traffic lights to one setting
" r1 X/ Z5 D+ K$ e! Nto setup-patches( e7 I+ _- t4 o; J, [! x
  ;; initialize the patch-owned variables and color the patches to a base-color
2 }6 N& ~& c/ g% {+ ~7 E- y  ask patches  A6 m3 R# ], n
  [8 Y! g$ e+ ~5 l
    set intersection? false
# g4 m: O8 Y5 F- U" a: P) y  s0 f    set auto? false8 Z3 g/ _) ?' N+ O5 e# i  C
    set green-light-up? true
3 ?$ t0 r6 z9 z, e* w: {3 q    set my-row -1
1 Q; x4 O1 Y- V3 K" C. G    set my-column -1
2 ]' ?  ^3 g4 u0 z: g0 b& d% q    set my-phase -1  ]5 f% J7 Q2 p/ A+ @4 H
    set pcolor brown + 3
8 m" d: ]+ q7 D  ]
/ o) n: Q; G7 h# p; f* l' o2 \0 y
6 k. |3 q) ?2 A/ p8 V7 _  ;; initialize the global variables that hold patch agentsets
) n+ A( ~) q! @! w9 l  set roads patches with
* |' X$ l- w; r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( t$ d% I  B" @8 g. g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], y' c( g& [2 T( e4 i  d
  set intersections roads with$ U1 d% w+ q; J; ]8 y! a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 a8 K7 H1 v& d' x: p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# f( z; I/ D  l: e( `8 }1 S' @/ `  V6 X0 ~' @/ j. n% b$ O, P
  ask roads [ set pcolor white ]
$ W. `+ E1 `/ ?. d& z9 @    setup-intersections
# V! V* f% {7 Z, ~end# _# ^' e3 r6 K5 Z
其中定义道路的句子,如下所示,是什么意思啊?- D  c6 {: Y+ b; n0 G0 U
set roads patches with
/ a+ W/ G: Z* V( A$ E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: o! f0 Q. h  [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. x7 Q' ^7 n0 `  Z8 u$ j; W谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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