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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 y2 d. {+ i3 Anetlogo自带的social science--traffic grid这一例子当中,# ~$ u$ f$ _- h+ G+ F! b; I# K$ t
globals
& P3 @0 p- @) e$ m[
3 J, g- \% V. L8 z% K2 U/ }8 y  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# W4 }+ @7 C" ~# \  grid-y-inc               ;; the amount of patches in between two roads in the y direction: z; }9 @) Y" D7 t3 J
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; \0 M( c% d/ p. `5 m5 e                           ;; it is to accelerate or decelerate
6 X  H' c( a, H8 K0 {8 ]! R& {# n: s  G  phase                    ;; keeps track of the phase( b5 k7 E1 S+ \, Z! Y0 K4 w$ |% p+ j
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# {8 _& D7 ~7 J+ p; l$ Y+ s6 o- s7 o
  current-light            ;; the currently selected light% t0 K4 T. [7 Y( ]2 J/ m# z0 ?
0 c. C3 Y- B, C$ \* u% s
  ;; patch agentsets2 u. a: t$ [' G9 L" c. d2 G$ d
  intersections ;; agentset containing the patches that are intersections1 k4 H( p  i$ t- L
  roads         ;; agentset containing the patches that are roads
6 G# e& X8 N; D7 i/ \/ g" A]
8 C. x& F( i" ^( `6 I
3 S# ]: Z7 B) ]1 d( ^  K2 Rturtles-own4 f& N* L7 h3 O9 C; \
[0 n# I5 X2 L# G& ]5 u, j/ Y( c
  speed     ;; the speed of the turtle
- _& f0 }3 g1 g4 A( p  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# P+ a3 O2 Q( |$ Q4 R3 D% t
  wait-time ;; the amount of time since the last time a turtle has moved3 W# s# h2 {  Z2 Y1 T
]
3 Z6 w. `3 W# D; y0 b6 j% |
: P: n0 a6 \9 M9 d8 |6 K4 F) ~patches-own
+ a  r* w' b& q1 @- u( C[& e" t; ^7 e1 G
  intersection?   ;; true if the patch is at the intersection of two roads2 v: W. X5 M; E& J1 h1 M. h
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( A+ d( N% z# t: [0 q& r                  ;; false for a non-intersection patches.
. S. s1 V- j( I  my-row          ;; the row of the intersection counting from the upper left corner of the* r+ y) [( f! M0 e
                  ;; world.  -1 for non-intersection patches.  ~/ S+ I& }( i, q! ?; x6 @5 ?; D) J
  my-column       ;; the column of the intersection counting from the upper left corner of the
& y2 @8 \5 {# g8 E: L4 ?1 V                  ;; world.  -1 for non-intersection patches.
7 W1 d* P4 j9 D$ h1 J  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 m6 R" k, g8 K, c8 d1 D0 v3 n! q
  auto?           ;; whether or not this intersection will switch automatically.; I& s4 O7 G! v
                  ;; false for non-intersection patches.
2 ~% r& t  @% [6 h, E1 O  Z; ?]0 \' Z+ k$ m- o# x" {

7 |: E3 {6 Q2 |! S/ e7 H% o
3 W/ |2 P/ c. H. d/ J# J8 Y2 S" u! O;;;;;;;;;;;;;;;;;;;;;;) X; Z* T9 P6 ?
;; Setup Procedures ;;+ @* D% R3 i7 F* n" u4 E
;;;;;;;;;;;;;;;;;;;;;;1 M# S+ J8 S/ P& A1 D" K# B
( A, W) ]3 d8 ?5 i$ C$ {% K) v) M
;; Initialize the display by giving the global and patch variables initial values.3 H7 V* {+ l( J$ R3 Z1 m" r. l
;; Create num-cars of turtles if there are enough road patches for one turtle to$ l6 o5 B: E8 j/ M5 {
;; be created per road patch. Set up the plots.; T7 q$ O' L. B
to setup# _& R# N, r9 k- _
  ca
- ~; h8 l1 b* N. K+ t' g! g  setup-globals
4 }- R/ J4 R9 ]8 z. d" ?# C1 Y, R3 P$ O
  ;; First we ask the patches to draw themselves and set up a few variables
! a' k' b" k; P. }+ e8 r. `! O$ U  setup-patches
. M* a9 n. ~" {" b: s5 D) I  make-current one-of intersections
; L" E% Y7 o% a$ w; t5 ~( B6 x" ~  label-current
" H3 x6 L! p6 F7 t& `: O3 x- O, k6 @
) V1 d$ H9 S# w, D* t2 [! S  set-default-shape turtles "car"
1 q5 V$ a1 A' O! T) ^- U; J) s! X- z$ O* P
  if (num-cars > count roads)0 g2 k  |- `# S; q6 x
  [, l4 k: }! ^# {2 L+ q8 ^
    user-message (word "There are too many cars for the amount of "
4 b; B. R- d9 ]3 E8 l                       "road.  Either increase the amount of roads "
# A! h0 p- m# L1 F$ n7 B                       "by increasing the GRID-SIZE-X or "
/ I# Y  g' X% g3 N                       "GRID-SIZE-Y sliders, or decrease the "
" ^9 A; y/ _% B2 y                       "number of cars by lowering the NUMBER slider.\n"# n& \  e9 d( L" t/ a& K
                       "The setup has stopped.")1 d+ O3 r7 n: L( X+ [8 q2 _& }8 z0 L
    stop
8 y; m8 a3 v0 j5 N" c8 D9 ~  ]9 P- c3 N; ^! a/ I9 `+ ]
) w. ~, D+ J* s( K! ^
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* D1 x1 Z- w. f& {: M6 a/ \  crt num-cars
% {& Y$ s, F0 M- Q  [$ \- ~, e% [2 x( {+ C6 H1 z$ N
    setup-cars
2 x) w0 @, C# ?6 A    set-car-color
2 O5 z, ]% X1 k& ]  N1 x$ j; d    record-data
+ s0 Y. `& Q. P! t' [4 t$ y  ]  I1 l8 Y0 n9 C& j1 `8 j1 G7 n
- B5 J2 [# O4 U4 k/ t7 S" e
  ;; give the turtles an initial speed
6 R5 o$ ^* b! _, I  ask turtles [ set-car-speed ]4 k# c8 H# `4 W. {

$ V: S$ \/ V" _. J, B  reset-ticks9 s6 K4 R. i. L' l' e6 t* L8 g/ u
end
: ], m6 B: n: s. I, b- k1 g7 k! U* J7 u  \+ ~/ i4 ~/ f" [* R2 `
;; Initialize the global variables to appropriate values# q% a6 H. _- r+ _
to setup-globals
( p: W9 d; |9 o  set current-light nobody ;; just for now, since there are no lights yet
9 h. n" ?/ ~: j1 Z- d# F* M( \  set phase 0
# ?. n5 {, C2 ~: o8 q, E- t4 R" a  set num-cars-stopped 00 H8 P* p5 l$ l: Z
  set grid-x-inc world-width / grid-size-x3 b4 @8 B" k7 ~4 f: L3 q, m
  set grid-y-inc world-height / grid-size-y$ Z9 ^5 B: B" a5 i( ~

, p) ]- |/ _4 d9 h& ]( p8 I: \8 I  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, H  R* V8 U$ A" }3 [9 a& \  set acceleration 0.099; v% f& p) o" t/ W$ p4 i) i* I8 o! h% {
end% z& l7 p! U- h  B. M. G
! u" [$ A; e/ |( z4 j9 C
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 ^( C; a  k5 I3 {( Z
;; and initialize the traffic lights to one setting, v: W) E* O$ z: |9 Z0 K1 f  t
to setup-patches: c; G- ^! X: C0 b. ~5 |* o$ \
  ;; initialize the patch-owned variables and color the patches to a base-color
' E0 d* J- a; ]" A; l( J  ask patches
: j+ ?1 b! P) [* {& d; Z4 w6 S5 d% d! g  [
9 P7 o3 w7 s  d8 ~0 f    set intersection? false
; e- F" B7 l1 a9 W    set auto? false& D3 }9 c7 k# A( D- X
    set green-light-up? true
( G6 J5 q, l0 z    set my-row -1
2 ^7 a# l2 o! {& ?/ N/ ]& @    set my-column -1
$ Q7 k+ A, w; y$ b' l) }- L* ]    set my-phase -11 l5 Q- Z' B1 q
    set pcolor brown + 3/ \2 }. v5 w5 V
  ]& R4 j1 n' l4 ^; l

$ W# t" e, F% \  ;; initialize the global variables that hold patch agentsets3 E8 x6 C) y$ M
  set roads patches with
+ s: p. a+ }9 Q0 _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( L: `/ o" E9 ?9 h6 `+ V  R: N- T, H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. w4 a2 ^6 A2 N0 M/ M  set intersections roads with
2 \5 W3 t$ d* d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 l# S$ N7 y" z8 t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ h" ~/ x2 W. r( v" c$ q
6 I$ A+ K; o  u1 @) z. F8 w
  ask roads [ set pcolor white ]1 [( ~& y/ o6 \7 a4 y. R- q+ V
    setup-intersections
) r/ d# i# k: R' F% n" L" Qend9 ^4 D/ t" ]' O# S; }
其中定义道路的句子,如下所示,是什么意思啊?  V* g1 ^1 f) O& ^+ n- i
set roads patches with
! G  G$ O1 m2 q- [3 K, D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 M2 ?+ K: s" z0 \' \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 t8 Z8 D" ~! U
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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