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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 q+ h. C6 Z% y& Knetlogo自带的social science--traffic grid这一例子当中,
5 H. Y, P+ P. n6 i5 e  K. N  Xglobals
; y) U) S  s! w3 B- u0 A! e7 B( I[$ n0 V- r0 l- |5 C
  grid-x-inc               ;; the amount of patches in between two roads in the x direction. }& H& \% ]1 o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction# a# X0 _$ l) T& ?0 d' ~- {
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if" [& p4 P  D. o" |* d
                           ;; it is to accelerate or decelerate
( y8 E# R, H8 I4 h; I  phase                    ;; keeps track of the phase
! a2 k3 T& j* `) Q* m+ Z& u  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 o8 Z" c. Z# j7 A8 E) I8 z% r  current-light            ;; the currently selected light
' b+ e' L$ I/ c( J! ]4 F
. o9 o, Z. {) w+ N7 M! {6 f  ;; patch agentsets% e: B* F0 j! G# C- W# ]! C5 Q
  intersections ;; agentset containing the patches that are intersections) T6 O1 V9 z  O* [! w0 h
  roads         ;; agentset containing the patches that are roads
. L' g0 J, e4 w6 x! C. _]& _, R) k3 J/ w) ]3 {" V
+ ]! z7 Y5 ?/ o1 u6 p
turtles-own
( C1 n  X2 }- [  k+ f[& R2 W; W3 w' M9 {7 {% \% _
  speed     ;; the speed of the turtle
. o0 ?+ l+ z! E( w- X  C- `, |  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 a1 c. h% d+ s5 z/ F$ @0 }  wait-time ;; the amount of time since the last time a turtle has moved, B( c0 D4 q9 X" n/ @
]
' W! |: C# l  V& X$ y3 c/ x" U' s8 Z3 ~& \& j
patches-own
5 @' o6 i+ ~% A6 g[
6 G# T" k. p: i" {2 [1 {  P6 |  intersection?   ;; true if the patch is at the intersection of two roads: C) r& G, K# J7 g
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 n, o( E  J% U& G
                  ;; false for a non-intersection patches.
/ t/ F' a& }/ `; D  my-row          ;; the row of the intersection counting from the upper left corner of the: [; p. R: k, T3 \: G
                  ;; world.  -1 for non-intersection patches.
: b4 g: ~% O, W, K  F5 e  my-column       ;; the column of the intersection counting from the upper left corner of the6 h& o% _* l) a
                  ;; world.  -1 for non-intersection patches.
* E4 z3 {/ \# a0 F, H% }  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) Z8 W7 Y; E- v0 Q. n' E  auto?           ;; whether or not this intersection will switch automatically.
) K4 p+ N* ~2 ]* E/ O7 b                  ;; false for non-intersection patches.7 c8 d) p4 i( D. n" G
]
7 N* @: ?! R: ^+ B+ J) H" g9 [
: c  X* q2 L- O4 X0 o/ Y0 `/ ]9 r% |: c1 I# Z
;;;;;;;;;;;;;;;;;;;;;;
+ \/ t4 j+ Y/ |3 N% u9 m, J* m;; Setup Procedures ;;
# Q7 b  g9 v5 \$ Z% F;;;;;;;;;;;;;;;;;;;;;;8 G9 r: O; R! W/ s. V  b) H! e
" U! F4 U3 G/ \
;; Initialize the display by giving the global and patch variables initial values.
: B! q; v. d, i7 };; Create num-cars of turtles if there are enough road patches for one turtle to
% x) i5 f) n7 B4 `7 S6 J# s! M& P;; be created per road patch. Set up the plots.. Q% l+ x4 w' F$ g: |
to setup& T+ l7 K; I/ @0 s6 ?+ h0 p
  ca  F! a7 s: r7 A9 L
  setup-globals
& F# l; n" l$ }* D1 c
) b, c/ ?( D' M0 b# M  ;; First we ask the patches to draw themselves and set up a few variables
1 }! m* e0 k6 O  z  setup-patches
9 c0 U9 l4 t) B0 `, a' h  make-current one-of intersections
, d; {) M+ o; R5 R2 t  label-current+ v+ ^( a( p) f* ~2 s( ~, D9 o) |
" E& ?4 Y8 O% E; N
  set-default-shape turtles "car"
7 E% r7 c7 Z3 y9 d" i) X/ w* R: Q
+ R; @) c1 s; ?! o# d  if (num-cars > count roads)5 T4 ?$ T1 i) `1 V3 H
  [* Q- ?2 ~1 A% ^% e# V
    user-message (word "There are too many cars for the amount of "
( g! P, f- e( F% ~8 G/ W3 Z                       "road.  Either increase the amount of roads "' g* u5 H( d9 e3 J2 |) C8 r! U- \7 l
                       "by increasing the GRID-SIZE-X or "
5 d* ?# G6 g/ s& }, D- X$ [                       "GRID-SIZE-Y sliders, or decrease the "1 R- o$ M5 \# U
                       "number of cars by lowering the NUMBER slider.\n"
% k2 K  D7 P3 E0 V6 u( ^: k                       "The setup has stopped.")$ R! h/ T' P; o
    stop
/ s; h2 ~* `+ @# d' k  ]
2 r5 l, A' d; ~1 C( M; ~  x
3 r* ^' `" K% M6 P) }; l$ O  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, j9 V, W4 h' L9 [8 [  x  crt num-cars7 {) X/ @6 H7 ?. F
  [
7 X7 P4 j+ I7 ?9 s8 c' _! Z    setup-cars, [4 g/ f+ Z1 J; w
    set-car-color
, a: j2 I* I" I! L5 Q0 B    record-data
" ]1 M( K7 `& R) t' h5 e  ]
% n: P9 z- w- r* x/ R- O1 y. q0 W4 m+ t4 R
  ;; give the turtles an initial speed/ W* |8 e* ~4 C/ g2 M
  ask turtles [ set-car-speed ]% g, V2 O# i- n
" c' G6 `3 q6 A: s6 ~
  reset-ticks2 j9 ~- V- ~) _( ~) I
end
6 M$ p3 t+ j9 L/ h3 u; |
" e: f6 m7 Y( Q$ G( F! G;; Initialize the global variables to appropriate values
1 W. z$ I5 ~4 |( C) B. [. Oto setup-globals3 L0 O5 n# H' J. d, c7 @
  set current-light nobody ;; just for now, since there are no lights yet
6 I- s# x& A% L( D; W8 o  set phase 0
, d4 z# H' a' ?* ^! K3 ^  j2 q  set num-cars-stopped 0
1 @) w; E9 g% e; m; s5 ~  set grid-x-inc world-width / grid-size-x/ J7 a6 X4 v. J: @
  set grid-y-inc world-height / grid-size-y
9 U" H; z2 ?3 e5 U! i% N6 W  l: \
% B4 f4 l* O; }6 T7 a1 l8 ?  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& M( {2 x) {6 |7 O  set acceleration 0.099
4 [+ p/ k) o( ~end
* c; u3 ?7 o- C4 H2 i4 G) B/ g; a6 f" I: D) x" }
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( [/ T9 D% N. q% p9 n6 f
;; and initialize the traffic lights to one setting
" q8 {9 l6 W4 @; B  V4 gto setup-patches, P+ I5 p) Q7 k* J. P9 ^
  ;; initialize the patch-owned variables and color the patches to a base-color
5 a) i% D0 y. c  V  ask patches( S; d" s4 g; y; |# I+ l5 R4 F
  [
; B% t: ]2 a9 E; A6 \    set intersection? false
7 }% t9 e! r- t8 k/ x    set auto? false
% {7 Z& r+ F$ I. M7 Z    set green-light-up? true
- ]9 F$ z! n! u1 w    set my-row -1
7 {( c. f) j3 ?- `. f6 T1 o  V9 a    set my-column -10 R2 Q% F/ H1 P  H6 ^; l
    set my-phase -1
% }! d0 V3 H% @9 k8 q    set pcolor brown + 33 _! M0 v! C: [, j6 |
  ]) U# V" F1 H6 B7 s8 O8 e& u' H; w
+ r/ h5 P* Y5 Q- z% b+ }, K
  ;; initialize the global variables that hold patch agentsets: j, p7 P' e7 U2 @: P) `
  set roads patches with
% h: H' G* i0 n9 ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. R: n$ L; n! A& g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: s/ ^  Y* g; R. t
  set intersections roads with
$ K7 v, y  a6 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! H9 g, B, I  {% u! k8 s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 C% X8 L) t) M5 D, c% [- r6 k

( w% D4 `, V+ p, r  ask roads [ set pcolor white ]) ]* j! F! O5 K
    setup-intersections$ U' v! P. u0 I( t- X6 w
end3 C/ c9 k- s* T9 K
其中定义道路的句子,如下所示,是什么意思啊?
% [* o' i' A) h/ E. Q set roads patches with
* C( s8 h% N: R( B' s8 z5 }" h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) ^0 N! b: ?+ r) W! k  S# G0 ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: k# w: X  X2 i/ M" K
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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