设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9979|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 r% w: c* y' O0 a* W6 H3 D3 h
netlogo自带的social science--traffic grid这一例子当中,
+ @8 O  A# ^1 ]  f4 j! bglobals
$ z& F5 _! A! p# \3 b2 ?[
5 f1 }4 {  m) Z8 q- M" b+ ]  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ K4 U- K5 K" y  f9 V0 C  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 c8 F6 ?% I5 i6 v  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! [: H- C" P. g, {0 O                           ;; it is to accelerate or decelerate$ V+ p* c# w  @
  phase                    ;; keeps track of the phase
# P9 Z9 Q; ~' e+ \  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 d, p3 B8 e" Q. O( A; W( T
  current-light            ;; the currently selected light. m6 R) s+ b1 I/ Q

9 N$ A3 ]" v: z1 S! Z: M+ ?  ;; patch agentsets8 s. e2 S% k- n# e  h: A8 H
  intersections ;; agentset containing the patches that are intersections
) Y" M% _: P5 M/ J. [& [  roads         ;; agentset containing the patches that are roads
0 V! j% e- K/ d& G! ]]! H  I; E( B3 [9 l

( h' n( D, P4 s/ A9 Rturtles-own
( p: @. H/ ]9 K/ g5 s[! S- V  d# q5 }' x" O9 P
  speed     ;; the speed of the turtle& f% A& K* B1 ^; k  E
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 A" t4 ^. F4 q5 a" x" Z! \  wait-time ;; the amount of time since the last time a turtle has moved( e+ J1 h4 H7 t# ~/ K
]- c! T2 F" D; z( z

6 G. e, }0 Q$ U9 l$ bpatches-own, O  [: q- c1 B: \
[. G5 C5 U0 F! p3 L9 J
  intersection?   ;; true if the patch is at the intersection of two roads  w* Q: f. C' J, U7 g1 b
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 o4 i* p2 Q6 d( a" L6 h9 i( T2 Z
                  ;; false for a non-intersection patches.* r$ j; @; P1 Q! m& T
  my-row          ;; the row of the intersection counting from the upper left corner of the
  \0 Z6 `8 \' ?" s! E5 O                  ;; world.  -1 for non-intersection patches.
* [2 @& M9 E1 ~# R; U: H  my-column       ;; the column of the intersection counting from the upper left corner of the
4 K, Q6 W, b9 p2 Z; b                  ;; world.  -1 for non-intersection patches.
  B1 R) C& f) {% X8 C  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 o% S9 J1 @2 I7 p7 L
  auto?           ;; whether or not this intersection will switch automatically.( J) K8 P) O9 p9 q6 _8 G
                  ;; false for non-intersection patches.* l+ `. _" C2 P' s9 O. a; s, N
]
* V+ a: [1 u' I: v) c
) [) _5 K' a; ^1 H. Q" E4 Y2 t4 O2 Y! L( y  N; c, C' c
;;;;;;;;;;;;;;;;;;;;;;
/ v# c# V1 S4 ~- j) O. y;; Setup Procedures ;;, }  S' |0 e( r0 ^
;;;;;;;;;;;;;;;;;;;;;;
) z; c" y8 M" [! [
5 K- |+ q7 L0 _5 Y;; Initialize the display by giving the global and patch variables initial values.6 ^0 U6 u9 S8 v9 w" U0 {  [8 ?
;; Create num-cars of turtles if there are enough road patches for one turtle to- C) c; V% t4 u3 M0 ]
;; be created per road patch. Set up the plots.
. g2 ~9 F$ c4 y% z2 wto setup
6 C& H7 S9 a' _" ?/ V  ca3 j) N( P4 o1 D- m: Z
  setup-globals4 I* ]3 m% M% R
3 Y) {2 d' S* ~/ ~$ R
  ;; First we ask the patches to draw themselves and set up a few variables+ w) C1 v! \% C& |3 g
  setup-patches6 o8 M: p! J* s0 `3 `
  make-current one-of intersections% q" h/ H; {; i
  label-current" F1 w$ \, g7 d
$ e, |! m# s+ a+ V; O
  set-default-shape turtles "car"
" n$ V$ i; w5 \* o4 A2 M+ }" v
3 i4 {5 s! z/ y$ N* [  if (num-cars > count roads)* S) |/ l0 Q% W2 n% ~: a- d3 x
  [7 H( V" ?, {: R
    user-message (word "There are too many cars for the amount of "
  }* S7 s. n' s                       "road.  Either increase the amount of roads "
9 }  q8 h/ R1 H" x1 r                       "by increasing the GRID-SIZE-X or "
3 S; ?+ @  v. S                       "GRID-SIZE-Y sliders, or decrease the "+ q" j0 I- d; q* E  ?: _5 e/ m  u6 X; d
                       "number of cars by lowering the NUMBER slider.\n"
3 I3 F+ @8 K; z; |7 e2 u4 E+ q4 q                       "The setup has stopped.")
7 \$ B9 {6 \9 e2 X4 @    stop
+ \" M4 \5 q* s9 `+ Y  ]
$ ^- R9 l5 A1 m# c* l) `: d' w8 Z, o1 A2 R: [
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. f0 x8 `4 X* z  a$ [- W  crt num-cars  P# Q* X1 k* f4 h" J' u' Y
  [
& c! ~% j) l# z5 \    setup-cars
9 X5 w+ o, J" m7 A    set-car-color" y$ c; B! H. J: S* n8 y
    record-data: |, D9 W8 _6 i" x* `  [
  ]
; L. R0 x, Y; a0 f
' X2 t6 s0 Y/ e3 W7 u, i/ x  ;; give the turtles an initial speed
/ r8 c2 A1 B% q, X: s  l5 V  ask turtles [ set-car-speed ]
. Z# h: r8 y# r3 |/ z- U
2 {% ?8 K3 \2 w) h) O  reset-ticks
; W" K, J* ]  t) o# k! lend5 g* M5 [) p  f9 ?8 G1 Q

% k$ v( p) Q/ J! ?+ y;; Initialize the global variables to appropriate values
% T, ~, V/ p& {to setup-globals; {/ E& _+ H/ l: m! L0 f
  set current-light nobody ;; just for now, since there are no lights yet
6 G: W# ]( a/ p7 }2 ^) S" a0 v  set phase 0
& F) v- k) D/ b% W) m$ d  set num-cars-stopped 09 V+ `# k2 f( _: }
  set grid-x-inc world-width / grid-size-x8 [9 `2 J. N7 b" [- L, ~" Y6 Y
  set grid-y-inc world-height / grid-size-y6 d" M. @! l; J- W+ [6 x4 U% ^
8 G$ O  B" R. u) u. h! P
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 \& t6 m2 x, L, X# h* s' v8 j  set acceleration 0.099: {. o/ ~) @, B# L. Q+ M
end
4 u) S' L- T# u0 L
$ _1 Y' L# M+ Z8 `" d- t" j;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ N1 i' x  y; }4 c* H;; and initialize the traffic lights to one setting& i+ n# U0 d. x4 `6 F! W' Y' _
to setup-patches8 O1 A* Y! v: H9 q
  ;; initialize the patch-owned variables and color the patches to a base-color4 I: z+ b2 k( H& |
  ask patches# K) ?; |  R& m; @& o
  [( ^% m! {* B  B' b
    set intersection? false
  g4 J% w8 r. }8 {) ?    set auto? false$ p7 }0 _; D7 Z* N5 P
    set green-light-up? true
7 O, Z( U# w0 v% f: n    set my-row -1
, G. ?1 F  B, G    set my-column -1% E$ r$ S. p5 u1 L, D6 w
    set my-phase -16 r+ K* |$ _# S
    set pcolor brown + 3  m4 f8 u& g5 o& k! ^2 u7 }
  ]" p+ ~2 h! t% _: }* Y! d& M

+ h4 r0 S& v0 p; O% \- x: n2 g! p  ;; initialize the global variables that hold patch agentsets7 s4 B8 l2 q, r! {, b
  set roads patches with/ n5 Z$ e9 R5 e* C: a( ]# o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' M5 g: S2 w( y; Q. L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- Z1 d, ]$ g! D, M* E0 ?7 U3 G& {+ S
  set intersections roads with
& o7 _& s2 U$ W- V+ |+ h8 z9 C+ t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- {) t& e  s; z* c6 q# {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 O9 W7 \3 i6 N8 V4 ~
4 e9 }! [4 [( s/ g- W" k1 Z  A  ask roads [ set pcolor white ]+ ]: Y/ q- w6 Z" e1 V
    setup-intersections
2 r& L- m; Q3 X2 q" O9 F  [end7 u0 n/ u" f4 [5 l4 F6 f+ g/ b
其中定义道路的句子,如下所示,是什么意思啊?$ f+ }+ c. N. X; _
set roads patches with
: a% l# {5 q7 m4 S. P4 e. q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 h2 G% r7 j3 _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 y/ |+ G! h) l. E3 o谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-9 14:21 , Processed in 0.018447 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表