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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 q* ^( r6 q6 F" Q
netlogo自带的social science--traffic grid这一例子当中,
$ R: k5 Q0 g0 @1 J8 @globals
0 K# N0 w' w/ y; m[; |" n& {) A# j
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' i4 Z3 p8 r6 n$ T8 v; Y9 v9 W' Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 I; y/ n- [- l7 F9 e- L" ^6 E  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 k8 C: P/ `- g$ c8 Q: [, K                           ;; it is to accelerate or decelerate9 n* N4 F  ^' `. H
  phase                    ;; keeps track of the phase
/ J. Q- c9 e! j) t  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, R+ _; b( |! ?  current-light            ;; the currently selected light1 g/ G; x; U0 `

1 P2 {+ H4 x0 {  ;; patch agentsets& R: H8 X$ w. Y
  intersections ;; agentset containing the patches that are intersections
& J. y5 g% ~5 o; y# W  roads         ;; agentset containing the patches that are roads+ f/ G7 N% {; O6 N+ U: A
]
2 N6 p$ G4 m7 {9 s$ P: M  f2 l, M: t7 D! p% j( K1 d& S2 A# L
turtles-own! k" R: {% ?! g& Z
[
) ?  C; t0 W5 u" ^7 w  speed     ;; the speed of the turtle$ i2 F" V, `& f1 E6 z$ r
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( t2 {; s+ b3 m/ x  wait-time ;; the amount of time since the last time a turtle has moved
* K' U! T) q1 e4 |' c]( ~8 x& a, l3 r+ O5 m

6 a2 [% g, T; Z/ Epatches-own) x. c6 p  j5 E0 I% b' i- O8 F! c5 a
[
  m8 S0 G* U. [0 t9 l6 E  intersection?   ;; true if the patch is at the intersection of two roads+ ]( g+ Y9 S+ g# p8 b5 L7 W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 F7 u. P) I2 E( E2 ~* Z" b                  ;; false for a non-intersection patches./ R  k, ~* d- J4 ?0 F, |
  my-row          ;; the row of the intersection counting from the upper left corner of the
) D1 X: c7 N) p. |  z/ k                  ;; world.  -1 for non-intersection patches.
9 [* e0 X5 q* r; I# U7 P) C0 y& S$ {  my-column       ;; the column of the intersection counting from the upper left corner of the
9 @9 h& M, z4 C                  ;; world.  -1 for non-intersection patches.0 F4 U$ S  r6 i) U
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- M# W  p- o* [: _3 ]0 a' L  Z  auto?           ;; whether or not this intersection will switch automatically.. G& ]' K6 {" D  M  m" e7 M9 w
                  ;; false for non-intersection patches.
+ \$ m0 B0 r; ^; S" d1 B]
) f  g" N8 [7 o& F- }4 Y9 l6 r/ h. H, x

" W$ G& `5 z' K0 \% {$ |. j;;;;;;;;;;;;;;;;;;;;;;. h; @" a, [4 V4 B& ^4 K
;; Setup Procedures ;;! e& a! U9 [8 L# g3 h
;;;;;;;;;;;;;;;;;;;;;;) _: h* j- |% }' I& k' E
+ X2 F6 t% o* x4 q  k
;; Initialize the display by giving the global and patch variables initial values." W! H7 _9 ^$ f. R6 W; O  J0 l* }
;; Create num-cars of turtles if there are enough road patches for one turtle to
5 |% Z1 U& ^* s: m;; be created per road patch. Set up the plots.
! e  n3 I0 b2 W+ y8 y; g! |to setup
( X# H, t2 o' y  ca1 ]8 ?3 F. }6 O8 W
  setup-globals
9 H8 ^0 g$ U0 l) |& ~1 b8 ]8 D2 b. N3 }) y  Q8 Z
  ;; First we ask the patches to draw themselves and set up a few variables
5 |4 r3 e; V& \5 s" }( L0 i3 K+ j  setup-patches
+ b. @. h7 x+ F- G  make-current one-of intersections& {8 M* x( D4 }+ Q7 E0 x
  label-current' q+ O9 v  U, U  }' [. r6 s
, }7 _: O  E& I# y! N% Z; t
  set-default-shape turtles "car"
  l* {/ u& f7 p, P/ C. ?  q. [7 z% k. b2 k: O% e
  if (num-cars > count roads). n) k; m6 ]8 B
  [& {6 f1 M+ y, n& H
    user-message (word "There are too many cars for the amount of "
8 T  Z4 {* v1 q9 a) b                       "road.  Either increase the amount of roads "
8 H0 u* q2 C1 J" W                       "by increasing the GRID-SIZE-X or "
& z0 `6 g" d. a! B$ n                       "GRID-SIZE-Y sliders, or decrease the ") \1 c6 [5 H( I! [, W1 i5 q  z
                       "number of cars by lowering the NUMBER slider.\n"
! \. x1 B2 j' @+ R- c                       "The setup has stopped.")
. ^1 x& m# `% D1 O    stop. f7 Y+ L( D: u- r" f0 ]% x4 z. e
  ], I# V- I6 w5 b2 C: X, O

; M8 R1 ~+ d  u! v  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ }2 L, Q4 _& z; x& `/ u$ x  crt num-cars
6 B, L' Z* X( \& d* f  [- Z$ c1 `+ g! B8 t, c9 k
    setup-cars& K4 u) W9 _6 \* b
    set-car-color0 L3 |4 R7 k( C5 {" Z' ~  c+ i
    record-data( G* X7 v9 o/ R( n+ }0 w8 o
  ]$ P- P- e1 E* ]' x1 ^8 v- B

6 B0 {6 V+ h7 y  i! x6 `  ;; give the turtles an initial speed
) ?+ r3 n4 l+ M, `  ask turtles [ set-car-speed ]/ r- V0 z$ Z, r% s" f

+ q& R5 G% U& J3 B1 U  reset-ticks  t, v4 }4 S" M# W, T/ a8 f; y
end
! W9 ?, o2 u! q; I8 ]7 Y( y* u
: F# E: t8 c6 a2 t& F* J. g;; Initialize the global variables to appropriate values- V! r) S8 T: `' H, O
to setup-globals
1 r* r* f  s# F, ?" v& C( S) m  set current-light nobody ;; just for now, since there are no lights yet
9 j  Q6 m6 ~/ S. d9 _  set phase 0+ N. k* j% X! s& q6 |
  set num-cars-stopped 0
' f4 Z, Q* y4 o, I' e. |  set grid-x-inc world-width / grid-size-x
0 ^6 \3 K: q' O1 u$ _9 b. ^  set grid-y-inc world-height / grid-size-y
; f. I3 s7 }5 a. m( K3 T; V
7 ]) ?. c2 j* S1 _5 J7 h  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ s* w4 j0 Y# W8 H' w& {+ l
  set acceleration 0.099
/ q9 @, o/ V2 M- n! P4 K- mend7 d/ N6 x9 a* ?' n& H

4 _* B  q/ S$ ]! p7 A7 f+ Q5 t, i;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) n, a$ U; T7 U
;; and initialize the traffic lights to one setting
9 F7 F4 y; _  c7 s0 Xto setup-patches
$ u4 }# N% n- i. S; q: e) o  ;; initialize the patch-owned variables and color the patches to a base-color& w) K- E2 O+ ^; @) {" V8 [
  ask patches2 ]+ E, ?: A: |" Z. K) R& _
  [
5 M! D% u2 [$ {! @    set intersection? false
& m# H/ v5 B4 O* m    set auto? false* j* n6 ^  h( Q7 C2 L9 A  s
    set green-light-up? true2 i/ O( l: b7 |1 k" y- ?8 K2 X5 W
    set my-row -1
: A- K0 s) ^7 w- _) p2 H+ z    set my-column -1
. C* I* E  H, ?' Q, m/ m" ~, r1 O( j    set my-phase -1
7 U) p+ L, W3 x    set pcolor brown + 34 l9 V& L6 a  @8 S! S
  ]
/ p0 W* _  C5 F) n, x0 z+ G/ k2 T2 x* ]
  ;; initialize the global variables that hold patch agentsets
: _" B/ W/ h9 T: M$ W  set roads patches with# U) w! |0 n& ^0 |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 O* d" }5 S* R% Z" s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ j. K$ Q0 j: c3 O/ A% D. O  set intersections roads with9 G5 ^8 Z$ {9 U3 A. n! O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  w5 C/ s" u- Z( u  n0 J7 y- l) ^7 q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ }8 R; j. [% \6 @& @* n8 U2 q
) C( X2 ^& r6 @( K, z
  ask roads [ set pcolor white ]
) [4 J' S  g# n, h9 S! _4 ]4 c    setup-intersections
: p0 N' \" P( ^* p$ Yend
" _' H6 e1 `/ L# l! G其中定义道路的句子,如下所示,是什么意思啊?
( t& A. H' A. F: b1 E0 h& l set roads patches with7 B$ p* X; h* ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 |' x3 a' c# p3 \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* X' [# o) l: ?% G6 u  x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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