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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. s& D, i* P R% H6 pnetlogo自带的social science--traffic grid这一例子当中,
; V' M$ G" @6 Yglobals
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" x* m* z7 U" {$ H3 o- J! R: U grid-x-inc ;; the amount of patches in between two roads in the x direction
1 `- J6 h: `! ^' f/ X) N7 I grid-y-inc ;; the amount of patches in between two roads in the y direction7 b2 j3 ]8 `6 o1 A5 D4 F8 l
acceleration ;; the constant that controls how much a car speeds up or slows down by if
; h5 ]2 i5 c, {4 f! m+ a ;; it is to accelerate or decelerate" I2 J& h3 ]8 J; e7 k
phase ;; keeps track of the phase; c. X+ Z! x4 D3 k# Y
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure% l( R1 N4 i) N2 f1 i
current-light ;; the currently selected light
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% |3 X. k0 g& k6 N8 J3 j+ o" [ ;; patch agentsets
- E4 o1 Q e; k0 d! s intersections ;; agentset containing the patches that are intersections
+ o) ^1 y. @# l" c, i) P/ ? roads ;; agentset containing the patches that are roads
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3 [6 c: e8 M- J3 O% V2 I2 xturtles-own
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speed ;; the speed of the turtle
9 b. t, A5 D/ D- Y up-car? ;; true if the turtle moves downwards and false if it moves to the right" R7 B# O" a, F0 |2 s
wait-time ;; the amount of time since the last time a turtle has moved
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0 d/ B4 H6 ]0 l7 L0 x, Zpatches-own
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8 q$ M9 E9 U. h8 J! B7 y intersection? ;; true if the patch is at the intersection of two roads; \! l8 `) b ]6 Y$ G
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
; x' Z# y/ s3 ^( k5 r' b ;; false for a non-intersection patches.
. Y3 {& N: [# Z# p' t my-row ;; the row of the intersection counting from the upper left corner of the
! i0 |( O2 o i; x! X$ }" x ;; world. -1 for non-intersection patches.
2 P+ u3 h& q# ` X my-column ;; the column of the intersection counting from the upper left corner of the
9 M" P& t" Z, |8 \ ;; world. -1 for non-intersection patches.8 d1 J' w0 x$ X
my-phase ;; the phase for the intersection. -1 for non-intersection patches.4 {) h( F7 X7 K C$ s
auto? ;; whether or not this intersection will switch automatically.
5 Y. k2 w s* Z; W+ V ;; false for non-intersection patches.4 C- N' f$ a) y n5 Q
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1 N* T& m [, {* v0 a;;;;;;;;;;;;;;;;;;;;;;% e% n+ L- N8 m7 L
;; Setup Procedures ;;
# h* r: }/ q& n& T;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
0 ]. w% I0 F" @;; Create num-cars of turtles if there are enough road patches for one turtle to
$ f( e9 P4 d K8 w& s0 x) X;; be created per road patch. Set up the plots.: q& }2 T* r$ _" f, R5 z
to setup7 J N& ^+ ]6 X7 R
ca
# [4 D2 h& O0 E setup-globals
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;; First we ask the patches to draw themselves and set up a few variables" \1 G! W& R4 Z( ? w2 h
setup-patches$ E1 a s7 k; i8 ~ s# b# @) n
make-current one-of intersections
* A. D1 R4 F- B% x: s5 L label-current
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set-default-shape turtles "car"( M) V+ W# M& T* D6 N
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if (num-cars > count roads)* H- x/ p0 `* O# @' f+ L
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user-message (word "There are too many cars for the amount of ". q5 R: w- `% a' o
"road. Either increase the amount of roads "
}5 |3 i3 \7 F "by increasing the GRID-SIZE-X or ") }: O6 I6 u$ i) }
"GRID-SIZE-Y sliders, or decrease the "$ h$ v% o: @5 T" d' q+ G
"number of cars by lowering the NUMBER slider.\n"0 ~$ s% l# o; C) @$ S
"The setup has stopped.")
2 ]8 ~2 @4 N* Z- a' Y; ` stop
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; K4 S' x# O6 @5 _; t ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 g. _6 D, {5 t0 y
crt num-cars
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setup-cars9 ?: N5 H0 z. _$ y
set-car-color
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;; give the turtles an initial speed7 j6 |' a4 T9 H. H
ask turtles [ set-car-speed ]! K3 J2 f! F9 e9 t' r# k+ A+ c% R
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reset-ticks
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;; Initialize the global variables to appropriate values
# a4 P0 \# Y7 dto setup-globals
/ Z9 @% W* d7 l5 v& K set current-light nobody ;; just for now, since there are no lights yet- j; X7 C. z% d& V. z8 H
set phase 0
9 _: g" u% l) X0 t set num-cars-stopped 0
r# N# g# r) f. |! ~ set grid-x-inc world-width / grid-size-x' @- R3 `; L* W1 _5 O
set grid-y-inc world-height / grid-size-y
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, {$ s! T% p: v7 P ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- I& M1 j7 B" { ~& n4 d3 N6 P set acceleration 0.099
7 |* k/ e; ^( f: E* Iend
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+ k6 K0 b3 {8 d4 P) Q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! @. K/ r) V+ F! c! {+ M;; and initialize the traffic lights to one setting. G! q, l: Z2 }1 M
to setup-patches
# z! v0 E1 }2 o, k7 y4 I ;; initialize the patch-owned variables and color the patches to a base-color
l# Q9 \& {+ `6 n( e+ ^6 R" _! v ask patches! y* m% D: Y% d
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set intersection? false% S6 v7 W2 B0 P F
set auto? false* c4 ?2 [* }8 z, ?; i- v5 B# p% Y
set green-light-up? true
2 H1 W" r. b1 O! C3 H set my-row -1
4 O: f* E; Z5 U set my-column -1
9 B8 z3 i& S u set my-phase -1
! u/ \9 A: m5 L) |; `6 ? set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets( |; ?3 h7 t" B, S& \7 X
set roads patches with
8 |, {+ e1 ]) G$ p# |0 y! m3 } [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% O- ~/ ?# X" P3 M$ Q: w- o (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) t' r0 N+ C/ Q9 g0 A- ]* o set intersections roads with1 X% ?8 F" I1 {* v; e. H
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 l, a- h% g7 M6 b/ A' H* `; N! I
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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0 M7 }# ~. k' H: `7 x2 V8 i' M0 M ask roads [ set pcolor white ]
1 g4 \ o! n0 a6 R0 B7 z; w setup-intersections
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* j7 _9 M2 |# [8 s% h( _4 @, Q其中定义道路的句子,如下所示,是什么意思啊?
7 I6 j6 r- A( g) W7 M) H e! e& P4 J set roads patches with+ l: y* f, [# T- r3 K2 S. x
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 `0 l$ U e( N H) k+ @4 f$ v# n. I, q
(floor((pycor + max-pycor) mod grid-y-inc) = 0)] R+ V# D0 R" q- u
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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