设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10343|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 Q+ q/ S. T  g% |3 A, v! r) g
netlogo自带的social science--traffic grid这一例子当中,
6 h: I% S  `1 f1 M4 H; g9 Eglobals+ \6 }& `3 G3 ^: `. p% E, ]7 A
[" i' n/ W) X1 d/ w/ W, S7 b/ s
  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ [5 o$ e" L5 j9 r) J. z# ^
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' t0 y0 s. P8 L  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 h7 e/ [& o1 w3 m
                           ;; it is to accelerate or decelerate4 M  _6 d5 \# P4 A8 |
  phase                    ;; keeps track of the phase. l8 S, x% q% |% ~6 Q; e
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 Z* ]# {' f: X2 u( j4 k; n0 f  current-light            ;; the currently selected light7 W& a! i/ N% J# b/ M, f

) ]- s! G# w" J$ D, U  ;; patch agentsets- Q; ?1 i& J2 ^1 A# _0 X
  intersections ;; agentset containing the patches that are intersections) m: ]( u' ?: R
  roads         ;; agentset containing the patches that are roads
* s1 j3 e3 R" }; {( T]
( @. b& c$ _( P, b' |# N, d
- h. k0 [4 U/ G) B5 K# N( Lturtles-own' L2 C/ n8 M" o2 Q# q  I! x
[
3 L, M: E" I5 c) U  speed     ;; the speed of the turtle% ]: {2 V9 G- d! f* c8 j
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: g+ D1 d( i) [' Z# i  wait-time ;; the amount of time since the last time a turtle has moved- q$ k4 O! T3 E+ X
]9 K3 O" v0 w, P3 D, a( j, t' p% h

( m/ P% q+ p! b8 b: I' l( Jpatches-own
% c- L7 O/ n6 M- ~- s6 T, W/ _  p[: m( a! A% @- ?% t6 |0 K/ w: O
  intersection?   ;; true if the patch is at the intersection of two roads
3 {+ `- c& B0 I- ~% l8 c  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 u5 C! u$ ~' G1 X. M6 [                  ;; false for a non-intersection patches.
: q6 _- x( U9 l( n  my-row          ;; the row of the intersection counting from the upper left corner of the& b1 F: T+ D; p& y( Y
                  ;; world.  -1 for non-intersection patches.
$ k0 V8 }1 O- X; _& z* C  my-column       ;; the column of the intersection counting from the upper left corner of the
7 [: \6 r( H, E) n& z1 l                  ;; world.  -1 for non-intersection patches.5 k4 P- i$ K5 u2 \
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 c4 B% [5 r) @' h3 m6 B: D  auto?           ;; whether or not this intersection will switch automatically.: B: j8 w5 h% X) C1 N0 c
                  ;; false for non-intersection patches." l8 i. y! {" _- o, _: k# f' M+ z
]
  c5 a; ~: _$ s' s9 `
- z' o7 I) w+ J2 O& l
3 r, ^0 y) b; A2 \;;;;;;;;;;;;;;;;;;;;;;/ B  {) [) w$ G* I- y3 E, G
;; Setup Procedures ;;) p5 B' T! C7 J5 g1 }
;;;;;;;;;;;;;;;;;;;;;;
. Q7 v: g3 w/ W- V3 l& }
6 o4 R: o2 f, {, h" O;; Initialize the display by giving the global and patch variables initial values.
4 b6 C; o. C: N5 X5 M;; Create num-cars of turtles if there are enough road patches for one turtle to
! g0 w3 {& O8 _+ P+ v8 |;; be created per road patch. Set up the plots.7 \$ I! V" O! O5 D$ f' f+ `
to setup, \4 b, W  K5 P3 I5 M5 }
  ca
& r: A* A0 p# Z9 j/ Y! ~  setup-globals
0 @  b0 t8 V' j# c/ R% l+ u: @& e, e+ @; R7 v
  ;; First we ask the patches to draw themselves and set up a few variables2 t! B" C* I3 K  L: l& l
  setup-patches
' `$ H9 B2 l; @7 d! S  make-current one-of intersections
) K9 I& q$ T: q9 L! c% g0 n  label-current7 R  D" [% c& K7 j4 f* @
4 l  G, S& [, E. ?
  set-default-shape turtles "car"5 ]+ `- t' k( }1 i" ]
  ]  ~7 e) ^0 m
  if (num-cars > count roads), M6 M  D+ o9 w
  [% j3 j; `5 U- O
    user-message (word "There are too many cars for the amount of "4 {8 ?$ f: P: Q; E
                       "road.  Either increase the amount of roads "
* E! P8 z7 S9 o+ w4 Y$ K. O7 o                       "by increasing the GRID-SIZE-X or "7 `" H4 W/ k% V3 m9 |
                       "GRID-SIZE-Y sliders, or decrease the "/ w* \* `; W: `/ q0 ~8 h* o
                       "number of cars by lowering the NUMBER slider.\n"8 @9 K: Z1 ~5 q3 c. h- Q/ Q
                       "The setup has stopped.")
& j( |- H: d9 ?7 @  D    stop
5 m* R- g5 m9 U/ t- B, C  ]
- ?- `2 G& t, r, Q' ^8 V& a7 A8 R! o% n' c  ?  n' }% A& W- |+ d
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 e. F( A& V$ I3 E. T7 [
  crt num-cars
! W7 q7 {2 ~4 ]& D# s% ?. E  [
1 j0 u( t/ J+ n5 N3 P9 i  Q9 ?    setup-cars
  G4 F  U. g0 `9 P* F    set-car-color
, E1 v" m0 `7 }0 j: M) f7 |9 R    record-data4 _. @4 Z' q- b6 x
  ]
: M" s. y/ q# q& {1 Y+ w
1 l, i, `4 w2 s% B; K( ?# A2 o- v- L  ;; give the turtles an initial speed, q0 ~/ N( ?: J( B
  ask turtles [ set-car-speed ]
; y( \. S1 J* Y" e. O9 h9 F6 Y, }' s3 t# _: C2 R$ m8 ~& c& Q
  reset-ticks
, S2 m9 _7 `" w2 T1 E$ q8 T  Qend) S9 J1 N$ _' T

- m* \( L5 l/ ]/ n1 R; j;; Initialize the global variables to appropriate values
9 m2 O# Y5 l- J6 m( E) C% P+ Oto setup-globals
0 ]. D/ v- M4 m* z8 j7 k, A  set current-light nobody ;; just for now, since there are no lights yet
* ?# ?( L3 m0 T2 x  set phase 0
  U( D  Q) m: Q3 y/ M& u6 u  set num-cars-stopped 00 b3 p# m, N0 Q7 g
  set grid-x-inc world-width / grid-size-x; n: R% M4 E2 `
  set grid-y-inc world-height / grid-size-y# [5 ^5 a; `$ V" M4 C& l
: z' Y+ U! S. i( W+ K3 I1 g1 s
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
% A# O& K5 A2 O6 X' o+ |  set acceleration 0.099
2 R  n! u' T9 b* \0 K3 Z0 ]end3 q+ ]) o8 v. _) r( k9 M/ r
, S. q& a; O1 O+ S8 Y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 z/ \5 q5 J% w- ]/ g! [, n, Q: u
;; and initialize the traffic lights to one setting
1 V, H8 N/ h9 J' x) lto setup-patches4 S; A$ z6 P$ [$ r+ e: M
  ;; initialize the patch-owned variables and color the patches to a base-color
% K" |: ?: [3 K7 @. G  ask patches7 M! O0 D* b+ B
  [# s1 L; e/ U0 y$ |
    set intersection? false! v) l5 L* T/ ^( ^  M+ g8 A
    set auto? false2 C8 d: Y- [3 ]# K% q6 n
    set green-light-up? true
" S2 D! ~9 O! S( t6 b" K    set my-row -1
/ c/ S3 ~- \; S4 R. O; Q% ~! t    set my-column -1" d! o  r1 O# k2 I+ R
    set my-phase -19 n) h5 P" [# Z, v
    set pcolor brown + 3* U5 L9 Z8 ~' A. h  r  \2 s$ L
  ]: D" D* ]3 `% R0 e! v
# r; \1 F) D5 e
  ;; initialize the global variables that hold patch agentsets
7 X) ^: c1 N- f' U9 m$ M! A  set roads patches with
# U* s/ W: o  Y' n5 B. f9 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 _& k4 m8 r  J$ n" j/ F& S; m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 S) @, b! Y/ y! `- c8 C' o7 Q
  set intersections roads with1 Y$ x( M" {. N0 i* E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! ~$ P9 Z" T8 X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, l+ |) d$ \+ ~8 X4 G
- _5 N8 \6 R4 _5 k5 B  ask roads [ set pcolor white ]: [: n5 s) P# x+ u
    setup-intersections
' |* |" p" V! S; z& send
" P5 G: i/ U( F' `+ R7 u) E其中定义道路的句子,如下所示,是什么意思啊?+ g$ n) r. i( Y/ S4 F% H6 ~
set roads patches with( U! ^. L) X: e9 A* t) v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* a7 N/ v- |) O+ S% f/ ]/ N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 K6 t/ q! a# F, y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-1 02:12 , Processed in 0.016707 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表