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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 f: c( i! d3 c
netlogo自带的social science--traffic grid这一例子当中,5 [; D* ?! U: P" G. d% j, q' e- c
globals0 o. W/ i" C; s3 w) m1 [
[$ n9 i$ c- [' O9 d, `" H8 }
  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 ]4 ~  m  Y0 a3 v+ Q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  z4 J& h: [* {: g. y4 ^4 [' J1 o6 r; d  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 [: J; Y4 U+ k' |) T: ]
                           ;; it is to accelerate or decelerate
4 \& L& o, m% O% F  phase                    ;; keeps track of the phase
9 Q6 Z4 E+ l) [4 B  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* K1 F3 V" w. M! ^7 n1 ]0 S; d8 j3 L" c
  current-light            ;; the currently selected light! `" z% v% Y$ e4 B1 N# n

9 b: u" A: F2 g% V4 y, c  ;; patch agentsets, k6 M2 J& x& S( ?( N$ }
  intersections ;; agentset containing the patches that are intersections- ?  L( I* y. U( Q
  roads         ;; agentset containing the patches that are roads
' u  ^7 i0 h5 W]
5 X. P- J* Y# o- I* z  [! _
0 n& ]: S/ E$ b: o$ g: mturtles-own, Z1 r' u7 g6 q; K
[3 f- x; h6 e/ L
  speed     ;; the speed of the turtle
/ j# z2 Y+ n! K4 X  c  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 z5 f' ?* m, `8 H6 v9 J. M
  wait-time ;; the amount of time since the last time a turtle has moved
+ |' ~6 b$ D  I0 q; K; W1 z# R]
% S  x' J8 l" ~) A
1 C6 {4 z3 G$ S. M2 wpatches-own
2 a% w4 o* @! T% P5 {+ |; p' r[
$ @1 W8 C3 m( F4 ?  intersection?   ;; true if the patch is at the intersection of two roads4 Q) r/ Q, X) b  Z
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* K4 O1 R1 Y( i# P( Y& ^                  ;; false for a non-intersection patches.) _" m7 X& z) d$ ^
  my-row          ;; the row of the intersection counting from the upper left corner of the" F( x; z: w5 C, }
                  ;; world.  -1 for non-intersection patches.
* f5 _1 o& o8 X5 Y  my-column       ;; the column of the intersection counting from the upper left corner of the' _, H2 j; g9 @6 e  {# a
                  ;; world.  -1 for non-intersection patches.
9 w" k6 G5 H% [  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 {8 Q: h+ x8 u) ?
  auto?           ;; whether or not this intersection will switch automatically.
  W- N  B8 A+ D0 P; z0 N( o                  ;; false for non-intersection patches.! j( M0 M3 D3 U2 r( q$ J
]
0 z; X6 H6 I: q, s6 _7 A  M. D* K. ?$ j. L9 n6 L* X7 q
& ~& R, ~6 [  K, `9 d4 c
;;;;;;;;;;;;;;;;;;;;;;
3 J- V; D, ~% `' b1 e$ a;; Setup Procedures ;;' o+ a1 F, X' i- R0 J  U8 Y
;;;;;;;;;;;;;;;;;;;;;;
- Q  C; U" Z2 Q9 q' |: l( k- n5 o. c$ i. q2 h( w5 @$ m5 h
;; Initialize the display by giving the global and patch variables initial values.$ o9 s! w7 J% Y6 f9 d9 Z
;; Create num-cars of turtles if there are enough road patches for one turtle to
7 K" ]% F8 F( R: O) R8 L;; be created per road patch. Set up the plots.+ d' M2 o* Z. U
to setup3 O# f5 }4 O' _: p5 ^
  ca& ?7 [) l8 k7 q
  setup-globals
' g7 d9 n: P. V" v) B$ D7 t' i1 ~- P( ~" T& ]: D
  ;; First we ask the patches to draw themselves and set up a few variables
( x8 G; p  k7 n$ }3 Q  setup-patches
# D. C+ E, z8 g- d; d% `- {; V  make-current one-of intersections
# y& F$ v7 p; V2 r% [  f  label-current
# O" [$ c2 g0 o0 V$ m
5 a: [7 }* @5 Q) N  set-default-shape turtles "car"
% ~* u9 q+ p. Y% |+ V* W0 U  j, F* @( s) O# g% m( r" k
  if (num-cars > count roads)9 c2 w2 f% s8 Z7 v; X" a
  [
3 ~/ [& v( M+ F& b6 g9 k3 X    user-message (word "There are too many cars for the amount of "0 ?# r# e7 f1 ]2 o" G$ I' i; A6 B
                       "road.  Either increase the amount of roads "" w# V: ]. \: `  Y; M
                       "by increasing the GRID-SIZE-X or "$ |, O% F! C9 C4 B
                       "GRID-SIZE-Y sliders, or decrease the "! W6 Q+ p3 `. b7 ~$ d; b5 u. X
                       "number of cars by lowering the NUMBER slider.\n"7 N' w/ D# H# M/ q2 l4 F) B2 t% \
                       "The setup has stopped.")
) n/ R) X3 R9 c+ m8 B8 H' J* b    stop4 ]' k  D0 i" r* @1 y' G( ^' ]
  ]2 h3 j3 d' C7 N6 E4 X: O  g; s

, {* q: P# I6 L) ]  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, I* @9 f2 D8 |" L; k- o# a  N2 i! T
  crt num-cars4 J# G) o* J4 a3 B  f' B) ~$ |" j
  [
/ q$ w7 t1 u% @9 M& j9 a) z  N# J    setup-cars
& H: s3 X/ U; r    set-car-color
8 Q5 a1 U7 `: J. g7 U  y  A    record-data
" V7 R& n" y" H2 \  ]
- X" ~8 y) N1 U# {5 M- Y2 n# U1 x
# R9 L/ [" z3 ?& h7 A/ |  ;; give the turtles an initial speed
% T7 G, i) b3 @2 E( x* M9 A  ask turtles [ set-car-speed ]
* ]  y: r0 v: z/ a
% @1 j0 V+ x  f- q5 ~  reset-ticks; }/ H. ^) M9 f7 G0 A( U
end# U* ~! T. l' P  b# J( e1 H5 Y

: z$ ^. x  t) W# Y- y0 ?;; Initialize the global variables to appropriate values8 o, \$ I/ _0 H- H; U  {. q, e# W
to setup-globals
5 P# ^, I5 N# B9 A5 @4 K& k  set current-light nobody ;; just for now, since there are no lights yet( [5 e8 J* R9 z
  set phase 0
* m$ N3 ~9 l, f& S6 H5 x& n3 a1 k: L  set num-cars-stopped 0$ V0 x4 {# D" t* @9 q- s
  set grid-x-inc world-width / grid-size-x  R9 S& Y) \5 \; M% r
  set grid-y-inc world-height / grid-size-y
8 f4 ?& k0 h- |* \$ u: y- d4 m! C! W* u9 I$ p& A
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ B# b, a! p2 m! |" n9 f  set acceleration 0.099! M3 b7 L8 U# k( a4 H) h
end" D1 R" A; m: B6 B# x
2 E8 `8 c% ]0 a# V9 [8 Y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 Q# J5 e9 r+ L7 ^/ b! v) ];; and initialize the traffic lights to one setting& r, C  Q5 c. f* r, }6 j/ E
to setup-patches
9 C" x+ F- f: z' o+ h' Q2 {  ;; initialize the patch-owned variables and color the patches to a base-color
( m( A! h8 x+ w- ]  ask patches
- n$ x1 j7 d6 D* D, F* e3 t  [" U* H, \7 k. `1 k/ W
    set intersection? false* }- N. ]7 `9 N/ Y6 Z2 T' f8 O
    set auto? false
3 k  |) j" ~' J. G6 M; A  d    set green-light-up? true
1 Q/ o) @! y) J. }; f5 e8 L2 o& q    set my-row -16 U+ k  a* Q! u" }. b: B' M
    set my-column -1% R5 w# h2 ~5 C
    set my-phase -1
4 a2 U" `6 c' Z7 ?1 N' d    set pcolor brown + 3
  A4 F/ z! N* t% I  ]! n* f; @  s. r6 X4 a3 a
$ L: ^; r) K+ g/ H) {- B5 `- x
  ;; initialize the global variables that hold patch agentsets  V$ w, _# x  U4 N" L. G. \  \* x
  set roads patches with5 J# C% |/ W2 ^1 C* q+ d4 m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 W+ @5 b, [, @" P+ x! p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 u' U1 V$ ~- v! j; P' Y  set intersections roads with
7 O7 b: E) D9 l% X( }& y; d8 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 @' e( Z" l5 j% R7 z% ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 q) H& M6 R7 U9 G/ o6 |$ |

  G) B! C" K: @5 m1 x% G# x# }  ask roads [ set pcolor white ]
5 x  v' d7 A% \+ u1 W9 \; m    setup-intersections7 |. B$ C/ V+ Q7 _0 F
end
; c+ E/ @) L4 t* z# l! c7 {其中定义道路的句子,如下所示,是什么意思啊?
& i9 [0 _: g# m. t set roads patches with+ Q; v# x, k; |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, ]. p3 t" K; d, b1 p/ {+ h
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 I+ V7 u& M# _5 z: R/ Y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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