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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ x" E; v% o8 f+ s4 W
netlogo自带的social science--traffic grid这一例子当中,# x' @' F1 H- @# q1 G: G7 G, K
globals+ B* F1 C5 e2 q& J. s8 p2 o5 b2 X
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grid-x-inc ;; the amount of patches in between two roads in the x direction
. Z: z. E" l; _. z- B4 G grid-y-inc ;; the amount of patches in between two roads in the y direction& v' G P% t9 f9 b
acceleration ;; the constant that controls how much a car speeds up or slows down by if
7 N9 R- {) \4 W0 ]" J5 U8 E ;; it is to accelerate or decelerate
B; L' C3 a( q+ q. P! ^% U phase ;; keeps track of the phase. \3 \! F4 F; b* y8 E2 E+ n) n' s
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
4 A( g y, u) t2 ~+ Z0 w current-light ;; the currently selected light7 D ?& V* [' V- P
) Y e" r% ?0 X9 @* N ;; patch agentsets; y' g/ c" F; D1 Q" T. t5 w' i5 w/ c
intersections ;; agentset containing the patches that are intersections
; Z; O& B \ c roads ;; agentset containing the patches that are roads+ c1 A5 z; g: |. a' }8 A
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turtles-own
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: {* t& m4 l [, Y7 G speed ;; the speed of the turtle
$ _# K9 j2 R( C8 N K up-car? ;; true if the turtle moves downwards and false if it moves to the right
" _1 a6 ~5 x- G7 {1 G2 Y wait-time ;; the amount of time since the last time a turtle has moved+ z6 b" P0 p Q! j6 X% I
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patches-own9 B4 l0 J) d# a# }
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: L) ~0 f* f' i# s' x( C: s intersection? ;; true if the patch is at the intersection of two roads
8 l/ {+ I2 k+ l! B0 h. @: D green-light-up? ;; true if the green light is above the intersection. otherwise, false.. c( P; D5 w u+ h0 g
;; false for a non-intersection patches.# c4 z5 x' C' u' F
my-row ;; the row of the intersection counting from the upper left corner of the1 y( M9 i0 b; V
;; world. -1 for non-intersection patches.
; E8 R! a( j& z7 P my-column ;; the column of the intersection counting from the upper left corner of the
4 a; j. p, S+ { ;; world. -1 for non-intersection patches.
8 {7 t2 u- D! n my-phase ;; the phase for the intersection. -1 for non-intersection patches.6 W, Q% p- u6 ^6 J' |% Z. X# C& E, Y2 K
auto? ;; whether or not this intersection will switch automatically. w1 o1 [# P* X( _+ ?. L X# S
;; false for non-intersection patches.- @* p6 ?- x% c! i3 D) _: M* e
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5 x, x* Z1 z8 t' ]7 `$ ]1 N;;;;;;;;;;;;;;;;;;;;;;+ T1 O. ~1 i @; B {7 i; [ v8 b
;; Setup Procedures ;;
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5 @, ]; u) I' K& l3 w! y;; Initialize the display by giving the global and patch variables initial values.3 Z. w6 o' S: i3 X- i% ~
;; Create num-cars of turtles if there are enough road patches for one turtle to
/ {! \# m* i$ ~ V* T6 `5 @;; be created per road patch. Set up the plots.: C! P* k" o9 |
to setup' j% d5 {0 I; X, x/ F
ca
/ h2 ?4 l; N( I; c/ C; `% P% U* w0 _ setup-globals% G. ^$ b3 `% q& z7 ~, U
1 I' v4 G! O3 ~9 H& t ;; First we ask the patches to draw themselves and set up a few variables1 g: B- f& O0 ~4 q; M
setup-patches
1 N$ X8 H. t5 W make-current one-of intersections
, J B& X) u9 ~' Y4 W# c/ V label-current
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! _: \8 k g I0 V _( T; k set-default-shape turtles "car"4 ?6 [0 K5 h) G3 N- G
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if (num-cars > count roads)
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$ P* ~: {0 o! t% r user-message (word "There are too many cars for the amount of "
0 o! Z; E7 F+ ?' }; H "road. Either increase the amount of roads "
& B3 ]4 J- a. S9 S "by increasing the GRID-SIZE-X or "8 U0 J' W0 V4 r& M; a- v
"GRID-SIZE-Y sliders, or decrease the "# i8 E- s+ i# U2 y
"number of cars by lowering the NUMBER slider.\n"
6 P# B* ^! J* X8 C2 n7 Q0 ~( b "The setup has stopped.")
+ Z' g& w8 D- z; q* Q, A# I stop% |& _5 G7 ~" _, l* C
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+ C6 C6 x8 D" u; {0 ]5 _# g ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& T* K7 \2 e" ~, N! U crt num-cars5 y' E3 G* F- K
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setup-cars: [+ b/ U) K- |' m$ ]4 E5 J
set-car-color9 y- L0 ]2 i' z* [
record-data) n" s/ s1 e/ [& H
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X8 E1 r& `* J9 t/ q% W ;; give the turtles an initial speed
' O5 _0 i8 V# ~8 w ask turtles [ set-car-speed ]( B% a! f' n( A; i* S( Q; u, X; ?
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reset-ticks
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# w2 s: B- A' n/ N9 p;; Initialize the global variables to appropriate values8 i7 x6 ~) Z+ f; Q7 D! O7 Z/ x& a
to setup-globals
" _( ?9 v8 ^& G/ v& o# u% j set current-light nobody ;; just for now, since there are no lights yet
6 v% t- x8 i8 t# d' }4 ` set phase 0$ o3 c/ Q- {% ]
set num-cars-stopped 06 k( b: a ^* o' G& v$ P
set grid-x-inc world-width / grid-size-x+ g7 z; ]) g0 \: w8 P
set grid-y-inc world-height / grid-size-y$ r# s: {9 r" z) Z; U' j) D% z
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, W$ i/ Z2 v" q1 d8 N, B' }6 | set acceleration 0.099
, H: k7 }* h6 {, O, D7 uend) x( A! A4 p2 ~) L
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% A) k5 } e- `3 C- o;; and initialize the traffic lights to one setting* }/ o$ c) B2 v# l% q
to setup-patches
7 c4 n4 ~6 u& C( D4 P ;; initialize the patch-owned variables and color the patches to a base-color
5 B; g6 i0 w- h3 I! Q% m ask patches
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set intersection? false Z& E9 a4 k% q" C/ m; j
set auto? false( V$ p, T( |4 j" X
set green-light-up? true
, N% y& T4 o- @" a) M+ G set my-row -16 G" y( o- ?$ k& {( D9 u
set my-column -1- W7 N1 a4 I8 q9 R2 |" c6 I* E
set my-phase -1
7 T) v) r2 ]2 q" Z% W5 } set pcolor brown + 3
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" ]0 j; O& c' X' e5 O- z3 ^6 G' ? ;; initialize the global variables that hold patch agentsets$ L" ~9 Z$ p' G' E
set roads patches with
- W' |: u I2 e$ n4 p' o" T [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 Z1 t* P" _/ ?
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. q" E* x: K. K- V# y set intersections roads with
/ y: S) \3 B! Y y [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 U' \* U$ [1 C0 B# c }
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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" r7 @# A: s! v0 G( t" O ask roads [ set pcolor white ]. R- b, r8 R- F5 {1 m2 @
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?9 x" H( `. F* _( `& k, J
set roads patches with
3 U& i% @# s! E9 V! X: ~ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) }- _" m a- _. W
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ _) k" o# O& l: {' L* O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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