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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, O; O8 Q9 L4 Y4 f& m5 ?5 n& ]5 U' Y
netlogo自带的social science--traffic grid这一例子当中,; g0 I, Y. [4 ~3 N, c) o
globals9 w* A, T5 f! W! H
[
4 Y5 P9 }+ C  V" S) N  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ I2 Q4 _5 f- Y3 o! m8 Q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 v& Y/ {6 b: U4 G8 }5 R$ u1 s
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 J+ |+ S/ i( Q& Q, j- p$ T                           ;; it is to accelerate or decelerate
) j' _* _. {4 c. T4 }  v6 {+ a  phase                    ;; keeps track of the phase
3 p0 d0 o$ T. r" D  A& ~  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, K( t4 i1 P! ~
  current-light            ;; the currently selected light
9 O* ^( S: S+ R  j' f# ~3 ~8 c0 @9 _& B5 G* c' R( q2 k( d  s1 v
  ;; patch agentsets
. c9 X- t8 m+ K& z  intersections ;; agentset containing the patches that are intersections
! w9 t$ A: n+ l. o4 K" \- M: x  roads         ;; agentset containing the patches that are roads+ ~4 _" f! e+ H: ?! }; Y& ~
]
: l, C* M8 Q3 C) d2 V* F# b5 d  a# C6 Q6 e
turtles-own
- Q2 b! V/ N7 P[7 O9 K; d6 y  @+ P2 m
  speed     ;; the speed of the turtle
* x1 r7 n7 ]8 H) Q4 w- ^  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- N! N$ R$ N6 t5 f  wait-time ;; the amount of time since the last time a turtle has moved
, t0 W4 |& k: z! @$ n]9 ^, p; j! n2 \7 J- J! W
$ a" {& O* J0 [! C% P3 c; Y$ S% F
patches-own
0 G+ E7 {3 d$ a# U1 X& F. C3 w[
0 W) s1 [. ]% @) e$ m  intersection?   ;; true if the patch is at the intersection of two roads
. i$ l+ `2 ?; I- v  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# g/ x5 p* \% f0 U0 y                  ;; false for a non-intersection patches.
' ^& q! g4 L6 W( K/ D  my-row          ;; the row of the intersection counting from the upper left corner of the
2 k' m2 \6 G6 i                  ;; world.  -1 for non-intersection patches.0 k" s: c, m9 G8 R: l9 x
  my-column       ;; the column of the intersection counting from the upper left corner of the/ P( T; q0 A) c' l. W- Q8 b
                  ;; world.  -1 for non-intersection patches.
+ Q; A1 y$ p0 C" J& X# Z! E% m- R' a  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 h# c9 V* Z' ^3 Z' _
  auto?           ;; whether or not this intersection will switch automatically.
+ }# z9 O* `0 \9 P/ S/ i5 i                  ;; false for non-intersection patches.
9 [0 ]- \- |7 z8 d# O$ B" j7 p9 N]) D) B. ?+ ]  J/ U" q" D
) u' a$ D( Q0 K1 F

/ @1 \2 B7 T! y% V5 m;;;;;;;;;;;;;;;;;;;;;;
3 J; q2 g/ [+ Q4 @5 x5 |;; Setup Procedures ;;7 _9 f1 w( p) ]" ]8 M: n  C4 G/ I
;;;;;;;;;;;;;;;;;;;;;;) m9 R2 Z0 b% \
1 }* h% ]* S( S) Q
;; Initialize the display by giving the global and patch variables initial values.
) k, f: c' f% L' n3 e9 c/ M;; Create num-cars of turtles if there are enough road patches for one turtle to+ g( v8 U, g3 V
;; be created per road patch. Set up the plots.
8 V  @# l6 U. H; [  z3 Vto setup: T- _; X  I/ D! N
  ca
7 h: V2 U# ~8 ?; z  setup-globals' Q& k* ^& j0 {- j

2 ^6 q: t2 [. B0 _0 I  ;; First we ask the patches to draw themselves and set up a few variables
0 c2 h8 t; }; c+ l  setup-patches3 O; W) Z- N2 c
  make-current one-of intersections
: H+ {0 o2 b0 ~# [) B" d# I  label-current! C* |# g6 R- P  a2 u* h

1 e. I8 r0 O# L4 n+ `4 J5 T2 z- q  set-default-shape turtles "car"' q, n7 t- ^9 C9 n

$ _2 Q$ w/ q- ]2 o& w- g  if (num-cars > count roads)
7 E1 Z  _! R* \. ^# e2 Q  [
$ G5 J; W  t6 t- p    user-message (word "There are too many cars for the amount of "+ f+ y/ q$ D# p* t) S6 K5 @
                       "road.  Either increase the amount of roads "4 V/ E. C9 f% Y( }3 e; |
                       "by increasing the GRID-SIZE-X or "
. S/ l' u1 {& |5 W0 J) {8 }                       "GRID-SIZE-Y sliders, or decrease the "& X( p9 t" Q4 w& ^1 T% G
                       "number of cars by lowering the NUMBER slider.\n"
/ g; t# I; @- u9 {2 l9 w                       "The setup has stopped.")
5 {! O1 o# A  U! Z0 P/ u& N8 K    stop8 \7 c. G4 {* |0 C+ a8 r& {4 d% a0 P
  ]6 m% v3 d1 u$ J4 t$ A) K

4 u0 F. \6 N$ x. l: K- e' Q  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, {% ^3 u( b# Z3 j, }. s& i  crt num-cars
- I2 W% n0 {  \  n; x7 M/ V  [
  p; ]/ `0 n6 t    setup-cars( p2 {5 j$ S% \1 m2 E- z: @
    set-car-color+ x/ s5 D2 t4 s
    record-data
5 ^- I) N3 y* q/ O8 Z# s4 m5 K7 P  ]/ N9 w3 d% D- j4 f5 T$ ^& P5 u% [
( e8 z1 F0 B1 F) _! W
  ;; give the turtles an initial speed
- X# l3 [" B8 @; x' v* X  ask turtles [ set-car-speed ]
( y! A/ B5 E: N1 k2 w, s# |' W: l9 W( |" r8 u/ E4 @
  reset-ticks
% \' r8 p; y- r& \+ w0 t9 w! b& send3 U4 b8 g- f' q( l6 l" o

9 q$ x0 u# B1 ~& ^" u5 Q;; Initialize the global variables to appropriate values
1 ]0 f4 S  S7 `6 G9 Q# T$ k1 rto setup-globals
+ t7 `, D, K! c; L  e  set current-light nobody ;; just for now, since there are no lights yet- S6 V; v; i( b( A) m% \
  set phase 0' {/ b! I  G  V  ^9 g
  set num-cars-stopped 00 P- @% ?" Q( y% w! F( o$ B9 c3 }
  set grid-x-inc world-width / grid-size-x
! k  x8 n" P: }; n  set grid-y-inc world-height / grid-size-y1 L6 A% C! u; r
9 C! x) q' a) D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* `2 L# F; k# E! u$ z- I/ V1 \  set acceleration 0.099
+ P7 X3 e$ v2 G# Eend
9 k9 ^% r: @- t* E$ G7 {; u- T( l8 @% h/ N  F, i! @+ S
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: k2 t- U) R, O" J+ Q  u
;; and initialize the traffic lights to one setting$ v7 n$ K5 A9 ^' ^: D, c
to setup-patches
$ G$ ^  O# v8 R7 j  ;; initialize the patch-owned variables and color the patches to a base-color4 c4 w8 I: c) C
  ask patches
6 b( ^$ Q# n# F' Y# N- ]9 h  [% _! C+ D0 Z! r6 ^9 J! w
    set intersection? false
7 G( @" A$ T& M    set auto? false. X4 ^* Q3 x  i
    set green-light-up? true7 O+ o) F/ v% D
    set my-row -1
3 C* ?' [8 W2 \5 N  ?& F    set my-column -1
+ `0 Q  ~' Z$ T2 [    set my-phase -1
7 u+ `9 r- |3 Y" A    set pcolor brown + 34 Y  i5 A  S$ X
  ]
5 B& W' V3 s$ J5 J1 y* q8 j# ?6 K. a/ \$ T3 P+ B; x
  ;; initialize the global variables that hold patch agentsets3 h. _. m+ d# R- }2 F; f7 k
  set roads patches with
( Q+ }7 r) q. i( Y. W* z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. }3 J6 {5 F; z$ a+ C6 P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 B: A* y" s$ `3 v% f
  set intersections roads with
% J, c& k2 v0 x7 `! s+ w  h: C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ G" _$ H1 B: ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, _) @3 D% y, F! L( r: g
. `, n' Y2 K; R+ W1 y6 @  ask roads [ set pcolor white ]: G  F$ ~, g- w* n/ p) r+ Z, g
    setup-intersections
  \* p( {- e; g- r' Bend0 c5 P' p9 O. `$ I9 f$ ~. [
其中定义道路的句子,如下所示,是什么意思啊?
0 _) L" c; |7 B- \ set roads patches with
* D8 s/ H; G$ H2 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" {. G6 B9 d9 r6 K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- _% x# Q! @- H$ x# R. p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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