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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# ?; E0 a$ s+ y0 z% E, Gnetlogo自带的social science--traffic grid这一例子当中,
  G9 m0 n* r# Fglobals: i0 L! t) T7 H- l1 Z1 N
[
. U2 p+ @+ e5 X" [; ^) G  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# i+ i# Y5 i# h1 k  grid-y-inc               ;; the amount of patches in between two roads in the y direction- V% ]! ^! ~- m; Z: F0 c4 }2 Z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 _9 W. M1 t) U0 I9 f3 m/ i) e                           ;; it is to accelerate or decelerate
2 T4 P" N7 V- F: {  phase                    ;; keeps track of the phase
2 p( ]- h. v7 `# @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 d( T7 h, R9 _: |$ }
  current-light            ;; the currently selected light
, `* X" Q, _  t# q1 q3 _6 D* Q8 s( m8 @: l
  ;; patch agentsets
) e- D2 O- W# B) B9 V+ y8 w2 ?  intersections ;; agentset containing the patches that are intersections, V6 b7 C- O% c3 ]9 m' v" c3 r$ n5 _
  roads         ;; agentset containing the patches that are roads
; O9 v, d5 `, Q8 J5 W2 @9 a4 N]
. Y) R& o4 M# Q! W# j9 t7 |4 e7 ]# z. Z
turtles-own
$ M$ f. T  @- C0 F[: g# A+ D* }# w- t5 a
  speed     ;; the speed of the turtle5 L" S/ F. m( S, u  O5 x# h" p4 k
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* r1 m# l# j: o4 k6 g' L; c  wait-time ;; the amount of time since the last time a turtle has moved
, K# T( [. k9 x; B, _]; I1 d3 B7 I: Y+ I0 }3 u
! K& L" H  D1 l; o/ t6 S. \
patches-own
' b' U$ Q4 \* T" X, |[
" N0 ^! l; S& e" z& R- M* i' s; L  intersection?   ;; true if the patch is at the intersection of two roads# ?, ^. Z6 F- k
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 g0 b0 Z( |1 u, N3 u. c0 z  {- |                  ;; false for a non-intersection patches.
" P. [9 P8 _% C2 ^. ]$ ?  my-row          ;; the row of the intersection counting from the upper left corner of the
3 k9 H) {# Z  h% S2 [% u5 ?                  ;; world.  -1 for non-intersection patches.8 p1 x1 V8 c* Z9 L* m
  my-column       ;; the column of the intersection counting from the upper left corner of the
! T$ J- {! y) X! L( `4 O( E( ]                  ;; world.  -1 for non-intersection patches.! @; c6 Q* C' ?1 W
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
4 u! y$ x+ `& r* J' \' _) r! F  auto?           ;; whether or not this intersection will switch automatically., j9 Q; E8 x4 m% @8 K6 N. U
                  ;; false for non-intersection patches.# o6 z, l% ~, S" o7 ?
]: v( u8 c2 t; R+ G3 s2 \  l8 {

+ Q% i6 s: R; w1 g; H9 K
& `4 j: x5 Y& Z1 f;;;;;;;;;;;;;;;;;;;;;;
5 U- j7 d( K& w8 \( V;; Setup Procedures ;;
- c& K3 ~, [9 a1 f6 Z;;;;;;;;;;;;;;;;;;;;;;% T. G4 J! L0 D3 H; W
; ]9 j! G' B) F+ A, J
;; Initialize the display by giving the global and patch variables initial values.- b  w7 v7 T; o& \
;; Create num-cars of turtles if there are enough road patches for one turtle to/ W1 p$ i3 n& R4 o' X; _% t4 R& ]
;; be created per road patch. Set up the plots., Q) b, f4 g; f8 M
to setup7 z+ ^- l; V- b1 m% J
  ca
* c& a+ P' b& V. |; H( c  setup-globals
  n& D5 m2 L  u7 w( B9 D0 l& S" k: ]1 ^% w2 K  _
  ;; First we ask the patches to draw themselves and set up a few variables
' o4 O% e% c: C4 Y/ {' I  setup-patches2 T$ ]0 E$ v4 b4 T, x
  make-current one-of intersections
& a' T) T# v5 T: Q; q+ `  label-current
  `3 H. F$ m2 _! R) P6 {9 N$ H
' N/ ?$ e2 z" \" Q' _  set-default-shape turtles "car"
; l7 |; r8 u& w9 H! E3 N4 e8 A6 ^1 x) f( ]6 J  [5 K3 s4 E# A( j
  if (num-cars > count roads)
4 o4 T( o9 b: F0 ^% S  [
/ |- E" {" ?/ i  `) g' c    user-message (word "There are too many cars for the amount of "
  j( I6 W( k! t' h  J9 ~' D                       "road.  Either increase the amount of roads "
8 h; W4 t; C  b; G' f                       "by increasing the GRID-SIZE-X or "
/ q$ B) \# N1 ^* Z8 I* e$ o                       "GRID-SIZE-Y sliders, or decrease the "* Z+ u7 F9 g5 f+ j% Y8 |- K6 M
                       "number of cars by lowering the NUMBER slider.\n"
8 r+ ~$ r" E" Q& ?9 i$ k& B5 j7 `3 H                       "The setup has stopped.")
& a0 l. F7 A5 K    stop5 r* L- W7 g  [/ R8 v
  ]4 q# ?$ b( [# F& b% s" G
1 z, `4 \/ `. q2 B+ R) P
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  S& F4 Q. t, u9 P
  crt num-cars
6 z, D7 j8 s6 S; p  b0 c  [
; X7 P0 b$ ^* n3 x5 s# d) N# R2 V    setup-cars
3 N- w. K$ R+ P+ F    set-car-color
! F/ F# R, L. v6 W7 h& W    record-data; s9 k7 Z* y( q. N0 D. z
  ]2 U9 z7 \, W" y
- P5 O$ V( `/ c# A/ H# z; Y' k
  ;; give the turtles an initial speed
* [) }; C+ c$ I& B4 T; W' F  ask turtles [ set-car-speed ]6 n  I! K+ ]& z7 D- F
! J, P) j" @& x$ x- R
  reset-ticks  Q: L+ T* V* o" I/ H) R
end
# y7 ?  d' `2 W3 n
- m0 k: `' x; U5 X: U: G;; Initialize the global variables to appropriate values
7 Q) m) x1 S, B  d  y. V5 |1 p, zto setup-globals+ Y! ?# d- ]; x" B3 D
  set current-light nobody ;; just for now, since there are no lights yet. B" C* I) I$ E+ Q- z: C
  set phase 0
% G0 N3 |) w  w1 `' Y( k  set num-cars-stopped 0
. P5 \4 b2 e; K  \& Z# S: R5 s1 W  set grid-x-inc world-width / grid-size-x) d. }+ Q' S8 a( e" q$ Y& Y
  set grid-y-inc world-height / grid-size-y$ v6 u# Z8 ^5 g- l& K

/ H2 @% n5 ^1 K" t; L  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- L+ U0 s+ x" u" b" r0 ?( U  set acceleration 0.099% W  i/ l& A3 \3 ~$ |$ N
end6 N. a. w1 T) w0 T8 u
9 O+ j  u" i5 i9 C" i9 E
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" z% x; F/ A. Q;; and initialize the traffic lights to one setting% s" f# x0 b: z. o3 J6 }
to setup-patches9 k9 r* V6 ]+ a
  ;; initialize the patch-owned variables and color the patches to a base-color/ C8 P1 V& N% ^
  ask patches0 x% h- h2 y0 G1 M2 \
  [
- u* p& q3 O, C- S" J$ w! _1 m    set intersection? false' T' H7 Q. J7 I0 f
    set auto? false
) i6 [: T% ^+ c0 R+ ?, W    set green-light-up? true
8 H! G2 R' _' |/ \% f, V    set my-row -1
3 Q! _4 u$ b0 H) y- H    set my-column -1
9 m! W& v- M# e0 k$ d    set my-phase -1
. v- A2 f. N. m3 y; _3 S7 O! O    set pcolor brown + 3
, L; W: N+ d9 n* V3 k. {2 o: P, F  ]/ j# K6 _5 N* _- F/ c7 W
+ V) n$ P2 }  A& i9 h4 x
  ;; initialize the global variables that hold patch agentsets
" W; G& \/ R6 l9 ~9 v* ]  set roads patches with
9 A: D% u" E2 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' ^) W8 B2 F: o& u) `+ G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 m% T8 o  I) |9 v; @- {# d5 U
  set intersections roads with
1 z( ~$ `" A! L* z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- v& y3 a7 q1 ^' s0 K8 F' ]# g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; V( @! c" a' K* j# C3 N8 a! E5 Q5 b3 k4 P+ |2 Y5 U
  ask roads [ set pcolor white ]) y( [- P1 t. i- v3 s9 U
    setup-intersections
# x4 O; ]0 q7 E' \end
1 v* {+ O5 c* ^' f3 Z& P其中定义道路的句子,如下所示,是什么意思啊?' _* \1 C3 H9 d1 Q4 \
set roads patches with
% v0 u$ h5 z# \) O# ^: ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( p* I8 t  w! w) O4 }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& H" X/ I# k3 `' H$ T谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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