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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( ~2 H2 J  E2 f, _' N
netlogo自带的social science--traffic grid这一例子当中,) ~- n( R7 K8 h
globals
& m. {. I' q/ i( b- a: v  t) i: ^[$ O9 J$ k: N5 \( S0 P* ~: X
  grid-x-inc               ;; the amount of patches in between two roads in the x direction* S1 I" q( B% o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  ^- n) j. v* P- R2 b7 O; ^  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 b8 M+ j  x8 ^                           ;; it is to accelerate or decelerate
9 K/ y. l' v, I) P  phase                    ;; keeps track of the phase
, f1 v$ Z6 V# |" p* w4 K7 e  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# ]; j) o4 N$ k# ^2 j& @$ q
  current-light            ;; the currently selected light
+ t& `9 Y' \- @, M8 b0 \- ?. O, z* G* I4 Z) ?4 a! _# D
  ;; patch agentsets
0 m) N6 S- x0 Z( a  intersections ;; agentset containing the patches that are intersections, a. E6 c& Z# ~" W  f/ ]1 h
  roads         ;; agentset containing the patches that are roads$ c* e$ L; R6 g
]
; U3 d, j; t8 i: Q3 j
! @2 x/ F  q. a' _) ~" tturtles-own
* p1 _# k3 g" w+ x[) X" P: P8 v- ^# b4 O5 }
  speed     ;; the speed of the turtle
9 A  T6 ]# @, o0 K  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 \& e' V) p4 `9 t) C) L
  wait-time ;; the amount of time since the last time a turtle has moved" N1 M# ]$ G! D9 ^$ v- Z
]
( y( g6 n5 ]$ u
. b$ f6 ?9 g) F9 k" Vpatches-own. Q. ], v5 Q! j$ S" Q% \) L
[( Q: M# U: Q4 {* }
  intersection?   ;; true if the patch is at the intersection of two roads
! J2 X1 A+ Y2 _* z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' V+ r2 `3 o6 o( b1 t" F
                  ;; false for a non-intersection patches., j2 O7 n1 M) {% y/ C+ J
  my-row          ;; the row of the intersection counting from the upper left corner of the% g6 x, [8 C4 C, D8 w
                  ;; world.  -1 for non-intersection patches.
1 l0 E0 {" K% E  i  my-column       ;; the column of the intersection counting from the upper left corner of the
7 X0 Y5 v5 z, \2 V                  ;; world.  -1 for non-intersection patches., H6 Y. D) ~1 L$ W0 b" `2 h
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% h7 N# F$ N* ?1 {) e$ w& T7 K
  auto?           ;; whether or not this intersection will switch automatically.
9 @' Z. t" S$ M                  ;; false for non-intersection patches.
- e1 G8 U+ ?2 N  U: f]
0 f# }5 n" Y+ y) o* Q+ J# O% A; q
9 D" i5 k* x5 a
;;;;;;;;;;;;;;;;;;;;;;
0 D" k8 M+ [. N' [0 r;; Setup Procedures ;;- p4 O6 F% i0 o8 A5 x
;;;;;;;;;;;;;;;;;;;;;;
6 ~5 o- b3 b7 T* R' P; y# g/ D  ?* ^
;; Initialize the display by giving the global and patch variables initial values.
& [8 k6 g# m  H6 R;; Create num-cars of turtles if there are enough road patches for one turtle to* K* q5 z% {: m2 c; Q' g# {
;; be created per road patch. Set up the plots.4 _% O# L! P0 H/ I
to setup+ `- R( Z0 A. p3 b
  ca, C3 i  D7 u6 u7 S
  setup-globals
# {$ e/ ]; g% m, g# O/ w* I3 U/ c! L2 ?) r8 L% H" D1 {
  ;; First we ask the patches to draw themselves and set up a few variables
% r- q1 Z8 k& G% R5 _0 j  setup-patches
- z0 u8 o3 S6 I- |  make-current one-of intersections$ `3 k" j4 Q0 _3 V0 z% q' ?
  label-current
4 |* p5 x+ c- N# u' @! g& U0 J8 i, m6 c, u! E# V1 K' B8 L# I
  set-default-shape turtles "car"
3 t2 t, {) L( }. T) p# Z- F1 c! p, k7 m9 K4 S
  if (num-cars > count roads)
7 ?& V& ]4 d' N1 M2 z2 h  [, e+ o2 q4 Z5 a
    user-message (word "There are too many cars for the amount of ": g2 W" C/ d7 q" k& H# x" h" N
                       "road.  Either increase the amount of roads "
/ q  D  M8 U- O  |                       "by increasing the GRID-SIZE-X or "
) k. ~& p% n9 a' y8 B                       "GRID-SIZE-Y sliders, or decrease the "0 B( {' A- s' B) h( k/ I& d
                       "number of cars by lowering the NUMBER slider.\n"/ j  |$ ^2 ?8 X
                       "The setup has stopped.")! c! c9 M: A9 I1 S- v, G
    stop
! o; Z  P5 a1 D- d  ], M6 r: _  }5 k9 @& g
5 ~7 i1 _7 V% \5 g6 j! v+ F- D# F3 t
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  c" |; G. n/ r4 h9 g* N7 m/ K8 \
  crt num-cars
  X6 f; ]6 y/ A+ I# S8 `$ |  [
7 X& F. b7 \- o5 `. L1 Z) V    setup-cars; A* z" b! ^! E$ n
    set-car-color( v* i5 S, X4 N0 V1 w
    record-data5 ]8 t# q2 n: L9 T0 R% a/ C; E$ d+ Y
  ]
( }+ ]7 U$ A' i% L
7 o6 s; ]4 y; ^# {" d! t  ;; give the turtles an initial speed$ @& [1 d! L: R3 O
  ask turtles [ set-car-speed ]
" i4 x3 ]% O0 g+ _9 u$ A( ]4 \" L" d5 `) G/ k" M- Y5 C% x
  reset-ticks+ q$ z8 l7 G; o; S
end
  R3 k; _3 I; h8 P  A* C9 j, X) n
; w. b* B4 ?1 u! Z$ j* s;; Initialize the global variables to appropriate values# G1 j3 V" g* }) X6 |
to setup-globals
- g8 {: Y/ u4 ?  set current-light nobody ;; just for now, since there are no lights yet/ n" \. Y- A+ S2 ?
  set phase 0
  _& }& R/ W% F  set num-cars-stopped 0; i# ?, e( j. |
  set grid-x-inc world-width / grid-size-x
4 U) Y2 B7 x! N  |- T  set grid-y-inc world-height / grid-size-y
# n# H4 n" Y6 T7 N, p( W" u' z% U' v$ Z6 _' Z( W. O0 V! N8 v! i, R
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( K: b, j2 D" N' q( O- _( V  set acceleration 0.099
1 A5 I7 J$ X6 R! I: kend% w# [5 x+ b) V/ b
2 x' B* ~1 E; G' n/ V4 f
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 J2 G3 z' ^. O2 I;; and initialize the traffic lights to one setting1 a; M. e* u6 _, g! T( e9 z3 U
to setup-patches; X9 C. T9 x3 x! X
  ;; initialize the patch-owned variables and color the patches to a base-color3 _: [7 J% d" @: h
  ask patches, v/ S1 a' u; G& i5 \/ r7 m
  [
% i. ]& }+ {3 k# h* t    set intersection? false
& T) c/ ~, `9 m* [. I3 r% d    set auto? false! O' {' L6 @0 h0 I
    set green-light-up? true* _7 V: [" g, V3 _/ r# b
    set my-row -1
& D( U. Q6 O: r. \4 b$ t    set my-column -1
: D1 r' f5 k: W8 f, v    set my-phase -1" L3 k4 Y$ Y  v! J( t# A4 P
    set pcolor brown + 3
) H% Z/ M6 M3 T. P% {  ]
, ^0 J# g% k7 ~: q, T
9 s. y, o8 r8 v% O( ^- P  ;; initialize the global variables that hold patch agentsets
4 c. Q& `$ S' }* P5 R" k$ c  set roads patches with
  H% f3 w, y- ]/ l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 j( a% d/ x5 W6 x7 O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 F+ p1 n8 t* }0 J" [6 Z, T
  set intersections roads with! ~" ]6 O$ Q; P+ ^" u; ]1 G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 @0 W! T- `5 u, A/ k2 b' V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 T9 j7 i: |$ s5 c4 w
; @, d; Q9 u! @4 P. l; |  ask roads [ set pcolor white ]
" v9 u8 L$ D, R4 P: Z8 E- g3 l. Y    setup-intersections
! |& }/ ^' v; g5 d9 V: r) Nend
0 _' K/ h% l& e0 I其中定义道路的句子,如下所示,是什么意思啊?6 n/ g' L1 G7 g9 F8 k
set roads patches with
  P- J% g  ?9 M6 `/ w; M3 U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' H- z+ M. e1 s: x0 b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# a9 q- r' _1 s$ V* Q+ T谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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