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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. @: @. @( r$ h- f  u! c4 T( z
netlogo自带的social science--traffic grid这一例子当中,. Z3 w$ u2 s# I9 U0 A0 o4 l6 r( N
globals
% c; F6 s# f+ c  o# Q( z[
' V6 u( B  \5 y1 ^6 ^: A! v  grid-x-inc               ;; the amount of patches in between two roads in the x direction  F+ I& g/ N5 y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction# r3 o! a: Z, b0 O& O  E- ]
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: V3 A4 u! L  C: {                           ;; it is to accelerate or decelerate6 `0 Q/ ~5 F/ ]. q  [% w4 k! ^7 W$ \
  phase                    ;; keeps track of the phase
; D5 }  ^/ |7 y4 ^  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
6 Q8 k8 @4 h7 k3 W# l1 G; `  current-light            ;; the currently selected light
- D; R6 |- a! ]8 V) W$ c+ p5 b9 x! E; q
  ;; patch agentsets
9 X; D. F0 B; n' N- d: b* k  intersections ;; agentset containing the patches that are intersections9 n& D) A, M( J( A9 n7 J9 D
  roads         ;; agentset containing the patches that are roads
  L! M  j1 S' N& y- J7 d) W]2 [; G8 I0 L( m4 I

* Y7 C  C2 q. b# u' p& G( U9 L- a! Rturtles-own1 o( g1 h& ^: v, A9 P+ V
[: c  I. m$ B8 J  ~
  speed     ;; the speed of the turtle
% v8 f. u9 Z& ]: K4 B  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  w$ `" n+ ^0 p' X% l
  wait-time ;; the amount of time since the last time a turtle has moved
5 J' z$ y5 J% L) S, L. J9 X]
; M2 e* B4 H) h" ?1 e4 g1 i: i; z3 ?5 m  h* {7 m% s/ R. o
patches-own
) k$ ]0 c8 y4 v4 m$ c& V, z4 B[
% E3 I, C$ r5 U7 n. f" y5 c  intersection?   ;; true if the patch is at the intersection of two roads) n  S+ \/ L, [
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 x9 ?- \6 [3 G# c3 s                  ;; false for a non-intersection patches.' i! [! ^7 \1 O+ U7 s- d
  my-row          ;; the row of the intersection counting from the upper left corner of the
. p) T4 w& o1 Y                  ;; world.  -1 for non-intersection patches.
9 m! O2 @# @$ H( p+ a3 {0 p5 L" i' U  my-column       ;; the column of the intersection counting from the upper left corner of the
; Y/ G3 ]' z/ J0 H1 Y  T! B                  ;; world.  -1 for non-intersection patches.2 U; Z8 Q! {6 z9 D- w- S5 U
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 R, ?" P" ]# X
  auto?           ;; whether or not this intersection will switch automatically.
% v# j) b8 |5 y+ }; i1 E8 i                  ;; false for non-intersection patches.7 U6 U8 G4 S- [& F
]
+ a3 g: m3 j5 g7 ?* S
" R0 u4 f: o: ?, A6 n! k4 J
& o$ [) p/ R$ ~;;;;;;;;;;;;;;;;;;;;;;
, y$ Q6 l/ y8 X9 Q$ r;; Setup Procedures ;;- O! J- s  L! w  v# B( o$ [8 e
;;;;;;;;;;;;;;;;;;;;;;- v; \( R0 b. ]" q
4 W( ?* |7 w; n) @
;; Initialize the display by giving the global and patch variables initial values./ F" U( B# C) r5 s0 Y
;; Create num-cars of turtles if there are enough road patches for one turtle to
1 u7 d5 f3 g/ y9 W;; be created per road patch. Set up the plots.
" X9 O, v/ a/ V3 N' uto setup/ I2 Y  ], S: O' z
  ca+ ]# Y7 T' \8 K
  setup-globals$ J9 }% [! {4 \. `. Y1 w
% p9 J8 g% `9 ~1 L( N- z9 T. m" C
  ;; First we ask the patches to draw themselves and set up a few variables
2 a' B; ]8 {, F  f5 @* W& M2 n4 s  setup-patches& ~: r# I+ \  U- d+ o. f5 I
  make-current one-of intersections/ s& V2 m3 `  X& _9 s. K4 Z
  label-current
- E# `. ]  T# X8 z6 h( ]  b
& v! b0 b% y- c) \  set-default-shape turtles "car"
. u- _4 k7 b: \8 o8 ]0 p4 O+ W  o. D4 a  w- v+ D: S
  if (num-cars > count roads)
$ w" u4 W9 K% t' ~! I  [6 _, L  r9 C7 e) K: ~6 p
    user-message (word "There are too many cars for the amount of "4 }4 e) F4 }5 V, s
                       "road.  Either increase the amount of roads "
" @9 n; ]! N( K5 ?                       "by increasing the GRID-SIZE-X or "
$ F8 M* [/ r/ t9 T                       "GRID-SIZE-Y sliders, or decrease the "/ y$ R$ N/ E8 Y0 X0 b: L
                       "number of cars by lowering the NUMBER slider.\n"
$ U/ r7 Q) {- j+ c: Q6 G( A6 Q6 i                       "The setup has stopped.")/ @5 A( @$ V; N& Y/ s
    stop" w. W! H$ H4 G. `+ n1 ]
  ]
+ w! E5 F) C( G, {( T$ s* S
7 T/ c  }; E& }( W  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' f4 C2 W1 ~" p% X9 ?+ N/ ?  crt num-cars5 h% h' e! z2 z3 N
  [9 |1 Y& Z( k. ]; `8 Q
    setup-cars
0 X) E8 C- u# C% H( z& t1 Y$ W! s    set-car-color
, G. t- n; n0 W- o3 E" d) A/ ?    record-data
3 }+ [; r, R$ K( `4 z9 u9 D  ]* Y- z+ F0 h, Y3 B
) m) C$ s" V* G6 |7 N: t
  ;; give the turtles an initial speed
! c7 U# B( I& m2 D/ [5 p  ask turtles [ set-car-speed ]& W0 t1 h- e) q+ x

) h$ p/ R. q# S; i  reset-ticks0 u3 ]7 x* s5 b8 k: Z0 ?
end
! _" X/ B. d. i: H2 E7 z9 }3 `1 S! Q! x, K4 \
;; Initialize the global variables to appropriate values
3 A+ w; O7 L$ t  i8 sto setup-globals
5 V6 x+ s2 n. u4 m  set current-light nobody ;; just for now, since there are no lights yet4 J% h# C! b3 ?/ \
  set phase 0( [; G4 P3 K+ x( u
  set num-cars-stopped 04 {8 y0 M# j; B
  set grid-x-inc world-width / grid-size-x$ y, X- O5 \( X1 @( ^
  set grid-y-inc world-height / grid-size-y* }0 {. Z; N3 s9 Q6 [0 K

- _( m5 n6 Q7 D- U" |6 X  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 W7 T. S9 b$ K) W
  set acceleration 0.099, u7 z. {& P& W) @! D; M* v
end
; _, X% g! K1 g, L, _8 i5 J
" w5 z7 X  c8 r/ w5 I+ V+ u;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, ~) H6 b( e3 i0 Y) h' h;; and initialize the traffic lights to one setting' z& k8 h: T- v) w
to setup-patches
  S8 e6 c, V& d  ;; initialize the patch-owned variables and color the patches to a base-color# k4 q7 O5 L7 |
  ask patches
/ H# I: r* E. F! O6 U% R8 S& n& l  [
8 h: u2 ^" Q" j+ J    set intersection? false3 ^+ o1 g- H5 ]  D) X0 }
    set auto? false
# M" V& @$ q0 i7 c: B7 t! @* z    set green-light-up? true! t, q$ V2 K! N2 E: W9 e! g/ Q
    set my-row -1! z. t5 ^8 j0 D& p: l
    set my-column -1- L* T* X, X8 m3 E0 C% t
    set my-phase -1
5 p* e: H* b3 h% Y" ]3 j+ P    set pcolor brown + 3. z3 J5 E6 ]4 w6 B: U9 l2 c! h
  ]9 k( s- g. Y$ G: V" Q8 _
0 B. y" u( u3 Q1 B6 Z
  ;; initialize the global variables that hold patch agentsets" P& |7 E# J! N; U4 h4 ]% ^
  set roads patches with
. H2 J+ v4 a" B3 @+ r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 Z1 \& A0 m  I- i! M+ a! l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% a5 k) u3 s, i( X( q
  set intersections roads with
5 `8 w. `" {0 N0 K' F2 f5 l0 P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  Y/ @. C. b. G+ B! h& Z: s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 a! n) e3 y! L  x* X8 R
5 O7 X- k/ k+ H2 z) v2 [  ask roads [ set pcolor white ]4 U5 l' Q- r) o: e5 ~$ s/ C
    setup-intersections
1 n& O$ m1 f3 z% Z5 ]end) V" k3 K! Q4 x; Y* g4 b' ], F/ m" a
其中定义道路的句子,如下所示,是什么意思啊?
2 o5 m9 V: f, K; A& n set roads patches with
/ b+ ]. \7 p7 b3 b& \! K" [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 H1 j3 g1 R: V7 U* w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 v5 G- A9 e% ^0 H谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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