设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7294|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; O- U) [: k' N% {. U8 @4 unetlogo自带的social science--traffic grid这一例子当中,* H0 {: f* Y" o- A
globals! C: ^1 M5 `5 ?
[: W: J7 T- C5 p, L
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" d& v0 b1 V/ @; \  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ k9 s3 @6 Y) H: K3 N1 |- L
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
& ~9 u+ A9 H, h; y: S3 D; e- X' j. U                           ;; it is to accelerate or decelerate
- A0 V# }1 ~3 C% q$ c  phase                    ;; keeps track of the phase
6 M9 W; l# [# k  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 y7 n% H/ w, F) c- `  Z  current-light            ;; the currently selected light9 b' o- c9 z1 V6 n  b- C- Q

3 J5 {" _. [9 P& p: v5 g& Z, O  f  ;; patch agentsets
, x9 L& |, W  |' L' r  intersections ;; agentset containing the patches that are intersections& v/ l& A1 L6 @' W3 z
  roads         ;; agentset containing the patches that are roads
5 ~; W1 ]& d% f* R' P]3 ?7 C4 ~0 D3 z& q- X

! z5 c, K# }2 K! Kturtles-own% W- l. P  p5 p6 t1 v
[
5 `2 z; C  Q- N  speed     ;; the speed of the turtle
: `- e4 `5 z# y6 H! }+ w  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 }7 \% I# k2 x6 Z: L2 c. v
  wait-time ;; the amount of time since the last time a turtle has moved# \+ l- T9 U5 F- p
]+ t+ u$ X7 {% e% r3 \1 T$ q- v

5 ~: w1 O, C2 u" `6 g& p' dpatches-own
1 ]) H0 J: {. j! t3 F9 \- ][9 Q/ W" o) M. [2 D  F
  intersection?   ;; true if the patch is at the intersection of two roads
9 R6 ]" l8 t6 G. W% {0 V8 N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, s/ O8 z5 z: i0 m5 K! g# x" n                  ;; false for a non-intersection patches.
8 X% ?8 ]9 T0 ?7 _, G  my-row          ;; the row of the intersection counting from the upper left corner of the, b5 h7 R& I3 `. M0 b5 d
                  ;; world.  -1 for non-intersection patches.3 z" l1 ^/ u- ?2 w6 S
  my-column       ;; the column of the intersection counting from the upper left corner of the/ m+ Q& Q' s( D- `% h" I% {) P
                  ;; world.  -1 for non-intersection patches.
& m0 C0 Z1 l" E5 x, d. V  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 u  G5 `, n- w1 f* J, Z& p  t  auto?           ;; whether or not this intersection will switch automatically.
4 |* d. U! O) Q; G/ p                  ;; false for non-intersection patches.8 D+ X+ Z" e" |. T( x
]
% w7 g7 ^4 \  B) b  ]0 x0 k8 M
. k8 Q: m0 s: p# N
' e( F  B- U/ I: P" y$ K" x$ Z;;;;;;;;;;;;;;;;;;;;;;
6 h; o. [) R/ i) A9 V, K;; Setup Procedures ;;
% A2 n' L8 [* a* {" Y0 g2 J  [' a;;;;;;;;;;;;;;;;;;;;;;2 l  o% p/ `: e( ?0 _4 ~; K0 R

% w* |' n, O* O' ~;; Initialize the display by giving the global and patch variables initial values.3 j1 G6 [7 \* i4 O
;; Create num-cars of turtles if there are enough road patches for one turtle to3 ]' F# r1 |2 h6 I. k
;; be created per road patch. Set up the plots.& p- s. v/ ?% W9 W% `, T- X
to setup; r! \3 Q6 k; j1 T# F9 h: C
  ca
4 u5 N* `! w, c6 Y5 F, ?  setup-globals8 @7 Z7 m7 w; W

( @- I/ e: W. Y2 c/ ?/ H. }  a  ;; First we ask the patches to draw themselves and set up a few variables
: }6 j/ O6 ^* }# y5 @+ n, l  setup-patches
" q3 z/ ?4 w' F$ C5 e! F& p5 H  make-current one-of intersections
6 R6 H- U$ R2 z  label-current# e: `9 u+ \4 o

- v+ L: a) T! Q: \$ O* m  set-default-shape turtles "car"
- ~* {7 B! n$ W1 h4 ]  ]
) b( b4 X- A$ n4 k2 A3 N5 G0 p( P. d0 S  if (num-cars > count roads)9 H6 _/ N) E6 \( N9 k
  [
0 |. A1 h- B4 r& h' [/ _    user-message (word "There are too many cars for the amount of ", y: n/ |! n" b6 O7 `
                       "road.  Either increase the amount of roads "9 e, G# {0 H; l) A
                       "by increasing the GRID-SIZE-X or "
' F3 [; b/ z8 O! Q% S                       "GRID-SIZE-Y sliders, or decrease the "
7 R; h5 v, Z9 Y" X                       "number of cars by lowering the NUMBER slider.\n"/ ?) r$ |- X& p1 L
                       "The setup has stopped.")
( X/ V/ d& E: W2 `! @# q/ ~8 q    stop8 Z# W/ N% \4 d7 R- i# K
  ]
8 J/ E0 @# Q0 v& \' z$ t) F8 |1 Q1 E9 K) e& s
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, x" {( R. U% w) U. V. K8 v
  crt num-cars2 a2 Q& f# ~' v1 B
  [- u+ F2 k/ B$ _2 C$ {
    setup-cars) d* f( c! d1 A* y7 V' z
    set-car-color
2 j% O# J6 Y% [, r/ w    record-data
  D/ v3 U2 w- C7 z# }" N  ]
, d- M' C* X( h
6 Q" q' m# {' ?8 J# E( E+ o- T  ;; give the turtles an initial speed# A0 A: ?& m9 M
  ask turtles [ set-car-speed ]
) y8 L5 ?# O+ Y% {5 f+ h; K) Y
+ K: s- k2 j6 g" ]1 W; j4 }3 F  reset-ticks" D/ W0 t, y/ j
end
& w) t9 L7 w2 H
$ t* H4 R$ s. @6 V;; Initialize the global variables to appropriate values
. o5 I7 w6 v( q: q$ a7 oto setup-globals- W2 c. z' r/ f" J5 f
  set current-light nobody ;; just for now, since there are no lights yet
+ F8 W1 _& _- m% e! e: I+ X  set phase 0
3 [4 {+ T4 t1 @& j  set num-cars-stopped 0
% l; H3 Y1 O5 P  set grid-x-inc world-width / grid-size-x  \8 D1 W9 a6 Z/ s% n2 y/ C" n
  set grid-y-inc world-height / grid-size-y1 u* y5 c  g9 E, a' }. x

8 F! }: T: S) U' j- L  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% c" m) O+ i. t$ Q1 E
  set acceleration 0.099
5 ]+ h' W/ L1 ]6 U1 Z, vend! t5 q- U* g$ ?1 i' `1 Z- S
5 F) c9 l" N. f& D
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 s7 x7 v0 s/ }" O
;; and initialize the traffic lights to one setting+ y& b5 S/ K" ^  H' t  t* Y/ f
to setup-patches6 `1 E3 A8 Z  `6 [% x
  ;; initialize the patch-owned variables and color the patches to a base-color1 b, y1 ]/ W. }8 E
  ask patches. x$ G8 g$ ]2 l* y  \9 q3 r
  [! W, ^( g  p- ^* X
    set intersection? false
; q1 W0 o& |- s' U2 T+ K" I* h. k( q% n    set auto? false
* G( Q' x- T) V8 {6 D6 k9 R: a    set green-light-up? true4 w# f* O" F; G  ]! o
    set my-row -1
6 y/ @5 c# P/ t0 S' I# R    set my-column -1
9 B) |/ I0 x$ D# |7 w: z    set my-phase -1
, M9 {& o' D3 f  ?    set pcolor brown + 3& f" o& i% ]5 K' v( z- \8 [
  ]3 o# N6 ]/ t4 c5 U: z: k1 V

6 ?3 e) N$ \- k* o4 [5 n  ;; initialize the global variables that hold patch agentsets
' n: ^  I8 w8 ]9 o) K' n; Q3 K  set roads patches with! }5 o8 ^  \8 C9 u7 @+ W6 l, |) s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" H7 a& j4 F. z1 ~! w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 W$ o& \3 k$ V6 r  \: p- K% k  set intersections roads with
7 V0 ?6 y. H7 k: J3 {2 n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 v, y6 B7 Y9 {/ N% T! O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 q  ~& G) Q/ I: A
& F; X- D: x' U0 C5 ^- h3 A
  ask roads [ set pcolor white ]. n) y2 ^* O/ i1 q& [8 u$ W8 u
    setup-intersections8 Q1 `5 o& k7 u6 u+ |$ g! E/ D
end, f" Y8 e$ m% R: D% U6 ?
其中定义道路的句子,如下所示,是什么意思啊?8 E5 ]0 D) P' S/ J
set roads patches with
7 ^1 c* I# K' D2 R! B& }& i$ L( G% W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" U& h# [' ?. b" K7 @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 y( r! G9 l# k# a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-12-6 12:17 , Processed in 0.022259 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表