|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. h2 s1 z: F: a) V
netlogo自带的social science--traffic grid这一例子当中,
) X* ?1 P* x& v: O, iglobals
# e. y9 I0 V3 X8 j2 X, Q[" ?4 I" d, Z! G: Q: r% J
grid-x-inc ;; the amount of patches in between two roads in the x direction
$ i& Y& a9 g6 _4 h9 {- g grid-y-inc ;; the amount of patches in between two roads in the y direction& X! I$ m/ s1 T p
acceleration ;; the constant that controls how much a car speeds up or slows down by if4 Y/ G" T0 ]( H5 X4 B5 a/ p
;; it is to accelerate or decelerate
1 l% T! q/ p. D phase ;; keeps track of the phase
5 ]: A5 p3 P0 F+ f, N( p: O num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure7 t( `$ i5 A% {8 B0 u. R
current-light ;; the currently selected light K" ^ ]+ L# {
( e+ }4 H1 e; ?
;; patch agentsets
+ I% o# M' r- A; H intersections ;; agentset containing the patches that are intersections1 B8 l- l7 Y. l% I
roads ;; agentset containing the patches that are roads) j7 b% Y$ F" z' ]6 ^* E
]
( ^& y4 r- D* V+ ^9 |" T1 H8 e7 k; l$ D1 ~* A
turtles-own# X5 a' e! B; ^7 H8 ?
[4 U; _: ~1 h$ m u1 n5 l- m
speed ;; the speed of the turtle Y3 c, H( R& l3 u5 h
up-car? ;; true if the turtle moves downwards and false if it moves to the right
/ R$ U5 L u5 y$ L5 f wait-time ;; the amount of time since the last time a turtle has moved5 R: T8 |0 R$ ^* Y) J
]
Q# W1 Q0 i! b3 g" ?4 b- A- ?/ R/ a$ \2 M! L9 t
patches-own
! o5 ?6 u' O$ _+ s4 E[' I, h- u3 z" \* P
intersection? ;; true if the patch is at the intersection of two roads r! I6 c7 t8 _0 i, U" C
green-light-up? ;; true if the green light is above the intersection. otherwise, false.- o/ G6 ?: o) [! i" t: r& O
;; false for a non-intersection patches.
3 M$ E4 X2 l, }2 Z6 D, X4 K" t& o my-row ;; the row of the intersection counting from the upper left corner of the& i0 O3 H. R. c& B
;; world. -1 for non-intersection patches.2 V7 V- G; G [; ^, C
my-column ;; the column of the intersection counting from the upper left corner of the
( Q8 I: A* F. |5 U/ X2 T' C1 Y) z ;; world. -1 for non-intersection patches.& Z6 I% M N7 H
my-phase ;; the phase for the intersection. -1 for non-intersection patches.* c& U, l! L* g1 Q$ h
auto? ;; whether or not this intersection will switch automatically.$ i: y7 } b+ u) T
;; false for non-intersection patches.
! ^* `: n' q' Y% {6 m8 j6 o" J]! n) R* P: s, M6 p; q7 R
( _; s7 b% }0 P J/ e
+ |# U% M4 P. e5 H8 S1 a; D4 M
;;;;;;;;;;;;;;;;;;;;;;
' ~2 V, k2 b8 \;; Setup Procedures ;;
8 F+ A [0 Q! D& s% ^# Y1 q;;;;;;;;;;;;;;;;;;;;;;8 c) T3 o9 s' l2 _/ a0 g& I! T5 v
/ o, y8 o: \* a* G" ^8 I; h
;; Initialize the display by giving the global and patch variables initial values.
% }2 e; L+ N1 W+ D( K, L;; Create num-cars of turtles if there are enough road patches for one turtle to
, C! Q. i7 e, A9 t;; be created per road patch. Set up the plots. P: [5 i4 s3 [9 C
to setup) [( i) j0 B1 z9 m# P5 u
ca
1 M$ v% S, I8 g* g0 ` setup-globals2 ?* L9 A" {' d+ g. ^7 \- {. m
6 I1 |" f# l& b( r \
;; First we ask the patches to draw themselves and set up a few variables& d [$ g6 q9 w& ~
setup-patches8 U1 h7 ]& W0 L$ ^& M
make-current one-of intersections
# t/ O6 K4 }( T3 C _# ]( B label-current9 Y& r+ B& K, d$ w
' M( v* A9 S% t* s: _ set-default-shape turtles "car"
% a% ^" v9 o; V3 @3 u3 s4 ^* s( g- S! K$ u: W e* l
if (num-cars > count roads)
) ?$ F5 ~; Z# D4 l. S' n/ _- a [
7 y: F3 U# B: k- A$ a" z" a* V user-message (word "There are too many cars for the amount of ", z( w) H, D+ P7 V; x2 i, S, {
"road. Either increase the amount of roads "
% h0 I, h* B8 Z6 o- H8 N7 p( e5 l! }. ^ "by increasing the GRID-SIZE-X or "; _4 S: O+ C# [
"GRID-SIZE-Y sliders, or decrease the "0 t$ S4 l5 \& w7 c7 s9 }3 l
"number of cars by lowering the NUMBER slider.\n"
) X0 Q6 \6 n' k' v5 p( |5 } "The setup has stopped.")0 L% L3 k" Q% B1 M4 d( W$ B1 A3 M1 }. |
stop
% ^0 {6 s8 R2 m# T% n/ n ]6 X! k3 J# y) o* Q4 Q' }
6 g S9 D K$ s ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 X4 E. A6 _4 l! U% I1 z% x
crt num-cars; H8 m2 t6 z1 p' O" s0 i
[4 [! P/ y8 Q/ ~1 o
setup-cars
, B' p; V) R, Q/ v% I; P: J! P$ @ set-car-color
$ A" u1 b$ J, R$ z record-data
) b7 E( D3 e+ p2 H3 |- f- O) L ]
: e" ~, H; G3 A7 b7 y& |# L# y( G( _
+ O& [# F8 A4 Y/ R ;; give the turtles an initial speed
$ S2 F1 t; F7 E4 h* s' \ I ask turtles [ set-car-speed ]
% |$ t$ T1 Q* U9 V9 {+ l+ ^
( B3 ?2 Y$ N, k: |8 N reset-ticks
* t3 b4 P' \$ F7 D6 s3 `; I! E4 send
6 ^7 c5 A: }* ~ n( r* P8 {7 n6 J+ F3 Z# W& L5 T t; ^! l9 w
;; Initialize the global variables to appropriate values* S9 i" [$ F9 T
to setup-globals4 [/ p) [& n, d3 q; T" m! Y) L
set current-light nobody ;; just for now, since there are no lights yet+ q: i) [. b! h* y$ V. u0 `
set phase 0) N8 ]4 W" m9 O
set num-cars-stopped 0
% X5 [$ _) H/ @: L4 a) e set grid-x-inc world-width / grid-size-x
& S: g# r: g }& C1 j& V set grid-y-inc world-height / grid-size-y/ v- H) i* N' R2 ^
0 _! o6 } n7 `' q1 f# D ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 S+ y/ r3 R3 L) G
set acceleration 0.0993 `" }9 V6 {- L0 G+ L0 |
end- F( ^' O8 I r- e' k
9 e* A2 M H0 |0 n$ };; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) R9 G; @, _* E! t2 r;; and initialize the traffic lights to one setting
0 j4 m- _3 L+ i x" ]/ a% Y' G1 Fto setup-patches
3 t3 e. F/ n5 l- ^8 k" W. U V ;; initialize the patch-owned variables and color the patches to a base-color
( ?7 f9 I) b+ ^0 n" N ask patches
4 Z9 P) y( Z& J4 R- @3 o [
, {* L$ j& M, b0 `, S8 ^1 V set intersection? false
: L; Y; p. j2 b; C9 S8 K2 t& I set auto? false
5 R' `' @& O* q! \" P set green-light-up? true* E! l* }" Y, F/ t( a m3 ^
set my-row -1( @: n8 K* S0 x
set my-column -17 K; E0 |! j# A$ e+ ]! Y" d
set my-phase -1& H" T. q/ x. M. I
set pcolor brown + 3
2 a% N$ I6 `, L( T/ z7 V* x ]6 I$ z3 l) C2 {! l$ @
1 K. Q$ \( ^6 q5 n2 f
;; initialize the global variables that hold patch agentsets) K4 ?4 m3 k+ }% \: r$ D7 v; |
set roads patches with2 y/ G) e: P: C( d7 V( w
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. G, F* ` {, T6 p0 v G: \9 B (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; E( \) @, }( j# I+ B4 D1 X set intersections roads with
' s6 u2 \+ z$ n) u0 i- E8 B, `& F- s [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 \. g6 J6 S& S7 m2 L (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 c1 s2 d( ~9 W$ H/ v
& F1 Q x% B' g" U% k9 e7 D ask roads [ set pcolor white ]
6 n0 Q: F; `% N0 D( |" O7 I8 | setup-intersections8 Q* w0 }5 m3 i4 r
end
; ^/ Z; N$ y8 [" ~. D其中定义道路的句子,如下所示,是什么意思啊?9 z0 `+ N( n I' O: J, \
set roads patches with" I, R/ M/ b' B7 \3 T
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 c ]8 X% U& P6 z5 v+ l2 n% d1 V: ~ m (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% T# Q% m, K9 D谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|