设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8590|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( p; Q; _' v' J4 Y1 inetlogo自带的social science--traffic grid这一例子当中,
: ?2 Z- }! S" t" \' x% w7 }globals
, Y/ u5 b5 M( {[
( {  d  t+ @4 N! r) D  ]; f$ p4 |  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. o9 L$ L4 ^/ K3 h. H4 J  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 o. l1 r% ]8 ~0 ]! x6 _
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 P  m- k. I: _; }& E6 B9 ?
                           ;; it is to accelerate or decelerate+ H- D: g+ \8 x* W& k. ^/ b( ^
  phase                    ;; keeps track of the phase/ M$ [: {; S# C" p1 H* @; E
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% y' p9 R/ n. J& o( C* E
  current-light            ;; the currently selected light
  s; H, G5 g! e  _' {! x3 R
3 g  H# r4 m& {1 K$ u  ;; patch agentsets
: \5 `  {2 e  V6 a  intersections ;; agentset containing the patches that are intersections
# m) S$ [3 C4 N( u2 i  roads         ;; agentset containing the patches that are roads
. g4 U& R: |% A1 r6 n$ L! j; o( T]
4 C6 n# Q! X- u
3 O# |1 w4 K7 g3 u, \4 pturtles-own5 `9 m( p8 ]$ a9 W. a( c5 R) y
[
) D- S9 C3 a1 _4 n: A  speed     ;; the speed of the turtle+ h9 a+ S1 L& I
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 C* }8 J+ U/ y' D; z
  wait-time ;; the amount of time since the last time a turtle has moved5 n3 U; I% \( D' [( O1 U
]
% Q$ t/ L$ C6 ~2 V1 h6 ~( s, X- t, g  V: f0 p) g+ }
patches-own
; Y1 J+ E; n6 r" e1 a- A[8 I8 I  J* o1 S% H% Q7 S- f5 C3 j) s
  intersection?   ;; true if the patch is at the intersection of two roads) g# e6 A, Z8 X# u$ y, b
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. d2 B8 Y# T9 d1 Q! _1 g4 n# S
                  ;; false for a non-intersection patches.
; y, F% R0 `6 F+ e! R  my-row          ;; the row of the intersection counting from the upper left corner of the
" u& K1 H' H. g7 p                  ;; world.  -1 for non-intersection patches.
! e- y4 d5 M' f/ }1 @7 ^  my-column       ;; the column of the intersection counting from the upper left corner of the
) h) J  _& p6 {: A/ P( u9 ?                  ;; world.  -1 for non-intersection patches.
0 r! X& b8 T/ }) e9 u  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ G8 k: ]8 B+ t  auto?           ;; whether or not this intersection will switch automatically.
) w% y0 K9 V6 Z                  ;; false for non-intersection patches.5 o# D/ O# p6 \6 U1 j1 d4 D
]
$ l7 N; _6 K1 c# k/ s0 [% g2 o' B) J
0 c! p! O2 ?) M( D% H6 f+ x/ h
;;;;;;;;;;;;;;;;;;;;;;
5 [. E% C6 `, K* n;; Setup Procedures ;;
% }4 ^! f6 c! Q6 S2 L  R2 Z;;;;;;;;;;;;;;;;;;;;;;) O  f/ i) a4 u  I- k; ^

1 a* f  ^- o* t2 Q) m;; Initialize the display by giving the global and patch variables initial values.
3 ~* q- v1 k- k; T) M- t* \;; Create num-cars of turtles if there are enough road patches for one turtle to
9 }) ?: c5 m; ]6 Q; R; @;; be created per road patch. Set up the plots.
' I: X  s7 F3 T0 F1 Fto setup2 K) I9 E% u1 N2 p. z: v. N. `
  ca& a" u1 j0 ^; A& _$ ~! Y) H& w$ V
  setup-globals) Q( x6 o  x4 Y; m0 `# }# D  X: |
) @" k" H' ^. m9 l* p" A4 D9 h
  ;; First we ask the patches to draw themselves and set up a few variables
5 m$ V( [4 G/ s$ g/ y. o3 S  setup-patches1 I. }  @$ Z. Z, a& \0 y
  make-current one-of intersections  |4 @+ L  s2 u/ H1 E
  label-current
2 I7 N2 {8 ]3 d! Z( j  W, ]8 U/ k4 l# L
  set-default-shape turtles "car"& j1 T8 I" A0 z# X* k+ _2 G

, c& {2 l/ d' U  Z4 q- X  if (num-cars > count roads), k3 K2 A" R1 d
  [. u0 |! L. b( b
    user-message (word "There are too many cars for the amount of "5 [9 M4 Q1 }4 c/ K+ {! r6 E
                       "road.  Either increase the amount of roads "( O: m6 W9 {, u9 ?& ^0 ~
                       "by increasing the GRID-SIZE-X or ". v- H8 ?+ K4 f& a0 F- I8 y; a
                       "GRID-SIZE-Y sliders, or decrease the "
5 E: f; w# o6 ~1 X( B                       "number of cars by lowering the NUMBER slider.\n"7 N% J: A$ p4 c. |9 w  e
                       "The setup has stopped.")4 o) z6 C7 o; l7 ]1 Y
    stop8 N0 ]& K( ^% w2 y6 Q* F
  ]/ ]. ]2 }6 ]& _& k

5 d  i8 L0 M; s% A' o0 D  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' Y4 w, f8 E$ C  crt num-cars; B6 x- V  ^7 G7 c9 U8 |  l9 F
  [' f. |5 t& Y5 y  Y1 |# Z- {; \/ }
    setup-cars
$ s( R& X0 R* _( P0 e, G- A5 V* a    set-car-color
- B8 {- P$ l7 w' t7 t" e    record-data9 c) d! o5 @( Z/ |# h
  ]4 I4 j1 w8 h1 t+ b0 o

% b* @6 O7 ?; X  n3 l5 t  ;; give the turtles an initial speed
$ X8 A$ y, j+ b. R# p8 |' p5 B' ?% w  ask turtles [ set-car-speed ]
9 U1 J- c8 @; ^/ X$ O* X% Y- V' N4 i3 I# v8 z- i: q
  reset-ticks0 w' C$ D- g. b. Z/ B# R
end4 |! X* P5 Z( A' H5 t: j% u
/ w6 B2 o6 N& z8 d7 O4 l
;; Initialize the global variables to appropriate values
7 v3 _- K* N0 Z$ dto setup-globals
. b; @, d, n& N0 _1 |  set current-light nobody ;; just for now, since there are no lights yet1 a( J; Z5 e2 C% \3 v+ ]! f
  set phase 0
) G  c, Q0 A+ K0 f  set num-cars-stopped 08 j& D4 E* R- s4 L. U! b7 ?4 i
  set grid-x-inc world-width / grid-size-x1 F, a* I& u4 S3 W( h( v
  set grid-y-inc world-height / grid-size-y; E2 ^# a% d. t6 U6 Q" f& p! @4 k/ d

1 k' M% {+ x% h5 a. }; t" M  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 [% ~" M# B6 e8 q3 O# _  set acceleration 0.099; y) U1 {3 [+ z# o( d
end
. |3 w+ h. F8 @" c+ }; O) J9 b3 T
4 Y. |, S$ G) i  A/ H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, }  L- }  Y2 Q4 ?7 U* E;; and initialize the traffic lights to one setting
$ w2 R3 K3 m: G7 cto setup-patches: s8 o3 q" T4 |: k5 z
  ;; initialize the patch-owned variables and color the patches to a base-color* ]$ z* ~' V: ]0 O  i& @/ S
  ask patches9 k; U9 j5 g+ @6 E+ t" @; u
  [  {0 a# ], Y9 Q0 D4 c/ ?
    set intersection? false
' E$ [7 V2 D# E    set auto? false- \) b: s: K/ j" ?2 F; U( O" N+ c
    set green-light-up? true
8 h: m( _1 X. g" q5 p2 d    set my-row -1* N/ V/ H, R( a- M# o
    set my-column -1: b0 A# F3 k; d: p! `3 X4 W
    set my-phase -16 G2 B; U( D% v9 Y7 ~4 g0 p
    set pcolor brown + 3/ Z9 M: @6 B: E1 w8 m. ^0 Z. I
  ]
. D$ v" N: D0 \1 t* l3 C- N# i
% h; I& Q5 }0 g, K  ;; initialize the global variables that hold patch agentsets
2 K( d0 h9 l7 w" b$ }$ b# y. K  set roads patches with
, `; v% \2 i9 i$ o/ u" w5 u& L; k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% O( b3 k1 g& B5 I$ S. g: y" m6 {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, A( k0 F: h* E" |9 y4 B. Y, A  set intersections roads with
* _8 j6 |: U4 S, v- S+ J# w; I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" R3 N4 m( _4 a% a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; t9 _) R+ Y: a% C- p$ M: `4 ^' i8 ^4 f7 m/ D. P
  ask roads [ set pcolor white ]
: U( J9 T4 s8 p7 g9 y) w    setup-intersections
0 X$ M% N; y# t/ Lend: N7 O0 I8 j3 k* c( G( ]
其中定义道路的句子,如下所示,是什么意思啊?
6 ]$ @. n! ]8 s+ n set roads patches with4 g; v8 N4 X2 T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: `  B: y" V- [& Y6 f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ q4 T5 z: e( Z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-2-26 15:56 , Processed in 0.015429 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表