|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% s& p5 _# I: s& y7 Q4 j4 a
netlogo自带的social science--traffic grid这一例子当中,7 u) r$ c/ E( c: j' V4 }
globals
) D# w( `6 i3 P* o4 N* ]# ^[, V5 s+ Z3 ^2 P9 A# ~
grid-x-inc ;; the amount of patches in between two roads in the x direction
! x+ ~# |) t! k. d: |7 } grid-y-inc ;; the amount of patches in between two roads in the y direction
Z5 J/ K; T( N- f( `) T acceleration ;; the constant that controls how much a car speeds up or slows down by if7 Z2 ^/ T; v% ?
;; it is to accelerate or decelerate( Q* c4 I! e9 t' p
phase ;; keeps track of the phase
! r6 T ]) z" w! M: _! o. t, ^" o num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure" P' _# \. q' @ M* U: w! Z' J
current-light ;; the currently selected light% m0 W* Q0 R0 q( y/ Q# c j/ V- D
' Z5 E/ F8 t+ } ;; patch agentsets6 W3 e o$ B$ Z: w
intersections ;; agentset containing the patches that are intersections) ]$ u9 M5 n" y) n# a+ T2 c
roads ;; agentset containing the patches that are roads- P u- R3 O* C5 m" U+ c; |. {
]1 C8 v! ?. I$ V m0 ]
' M8 p* g; W+ \4 r* f2 U, a
turtles-own. j4 \1 W9 ?* c/ K# ]
[
* E* x/ n; e! }2 Y* v0 g' w speed ;; the speed of the turtle- I+ I7 f- ? D% o' E- [/ f ]6 m
up-car? ;; true if the turtle moves downwards and false if it moves to the right. Q. Z. o! G' w8 o: a: X, }
wait-time ;; the amount of time since the last time a turtle has moved: O$ L0 |/ G* l* g; |
] F) e( Y6 T1 C* B3 v0 Q( i3 x
% W% d0 X- E* v0 ]" j+ u- U/ H$ c
patches-own7 z% p3 x1 s O1 i$ A5 E
[
$ U, { t( h- t0 Y intersection? ;; true if the patch is at the intersection of two roads
2 z! m" o4 ? \5 k& `# m green-light-up? ;; true if the green light is above the intersection. otherwise, false.0 {8 m9 ~0 @) K) }+ H1 {
;; false for a non-intersection patches.8 G0 O }- t8 A U) H" z
my-row ;; the row of the intersection counting from the upper left corner of the0 p# q4 d0 D9 H' ~' g9 H
;; world. -1 for non-intersection patches.
$ K' `- f( T. g5 u% j! G) K my-column ;; the column of the intersection counting from the upper left corner of the2 |9 L$ U, Y r7 }: U' ^/ p
;; world. -1 for non-intersection patches.& ^6 L' ]1 P3 d1 @6 r
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
6 J/ E! n' q8 H7 | auto? ;; whether or not this intersection will switch automatically.
! H- A& m6 Y4 S4 d( ]# g9 ? ;; false for non-intersection patches. |5 |/ F. W d: W$ m+ h
]* {' \7 J2 A4 E% N: @" P
3 O' y1 U: `) A$ O/ Z, C+ [
1 q+ n, g7 m7 v+ @# p$ D
;;;;;;;;;;;;;;;;;;;;;;
/ o! z, b; S& u" X+ u;; Setup Procedures ;;. T' F. L" Z; ?! D
;;;;;;;;;;;;;;;;;;;;;;6 p7 l$ `1 X6 b" j7 b8 K4 W
# b* f$ k4 x- [1 D9 ~/ a
;; Initialize the display by giving the global and patch variables initial values.
% D: s6 z2 j# k( e+ G0 F;; Create num-cars of turtles if there are enough road patches for one turtle to; w( c# M3 t% b( f5 Z
;; be created per road patch. Set up the plots.
- A2 W& f h) o+ e: h# Rto setup4 `) r9 m( N! p" E- t& I S
ca
7 j! V8 f8 j# C( U$ i4 Q; T+ C. r# B setup-globals
3 D" a/ c3 G3 }9 A9 \* y$ d/ A6 j# n9 V& u- s. @
;; First we ask the patches to draw themselves and set up a few variables
$ R9 s) E7 J- N6 F& ^' n9 R+ ~ setup-patches
A. m) K4 q! r make-current one-of intersections
7 P4 F, y0 N' J label-current
2 T- @& @$ Q( I. s4 q# }* _) m
8 e8 Y! p4 u6 L. d& Z* ^ set-default-shape turtles "car"
$ `" Y( ^; M/ E, G5 x1 o; w# x7 B2 B% w
if (num-cars > count roads)
' A5 i: }# C% _4 O# s, @ [
9 J3 s- H, q. R9 j1 G user-message (word "There are too many cars for the amount of "' O+ d# C& h m! I1 g; z6 {
"road. Either increase the amount of roads "
9 w! t& {9 O$ r1 `+ f "by increasing the GRID-SIZE-X or "2 G- w! Q# W% ^) w$ p1 F, h$ h& ?
"GRID-SIZE-Y sliders, or decrease the "+ {! A k0 q$ ]" U
"number of cars by lowering the NUMBER slider.\n"0 e; L+ z$ m/ w- k
"The setup has stopped.")6 G$ o& h' Y( ~8 [ q. v
stop
2 W4 W, A+ L G3 L+ s ]& @' J; R# f6 U5 R3 S, b$ `* P
( _$ h! M! m! i8 W' t
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* X& Q, D0 d7 D' N. P0 `; ? crt num-cars
# {# I( c0 P7 s ~ [
+ Y' J; h$ E1 p- q7 c" Q setup-cars0 U9 [5 q& F' b M3 |/ {
set-car-color s0 r' a9 ]- m& W3 @6 G0 I
record-data
& ~' u+ ^1 k1 L1 Y# ^, D! }, b ]2 b7 L% J& ]% W f" [1 {+ k
- d; K3 O2 a) _: \+ ^; e3 b, F ;; give the turtles an initial speed
; [* K& z) Z& K8 w% y3 G0 n ask turtles [ set-car-speed ]2 Z7 i/ I) c% x
2 {6 n1 r8 M+ ]) Z! J) Q reset-ticks
# d5 s. s# V* ~) ]) pend! z2 J2 i5 X$ T' @! O& p1 c
+ E) d& N y: T' K
;; Initialize the global variables to appropriate values2 M, g4 N* P/ H# j. Y
to setup-globals4 L- @# j7 h2 p0 R! x
set current-light nobody ;; just for now, since there are no lights yet
; g: O% H+ S* d" ? set phase 0% u, ~5 P5 R6 N
set num-cars-stopped 0- T9 T6 `( s) m3 M7 R6 T" i4 L
set grid-x-inc world-width / grid-size-x* U2 d/ e; V. v3 X+ G( X# V' t, B
set grid-y-inc world-height / grid-size-y* [7 l0 E# q, X2 x1 G- v. J
, E" `) W+ C7 p- ` ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary M" \, Z6 x8 p7 p
set acceleration 0.099 ~3 B* d, X1 x `( R2 n
end
6 ?/ q% w+ H# |, Y4 _: C
% q X) q2 Z. s; a/ c& w;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 E. d$ b# z& j8 W' A! g# x;; and initialize the traffic lights to one setting
7 x) Z: U2 b9 [to setup-patches& A* C" k1 n6 K% w$ I* R
;; initialize the patch-owned variables and color the patches to a base-color- o# R( u0 P3 n @: G1 N
ask patches( D8 Q" x2 Y5 j2 n
[
) l- x& ?2 }% X: m. x! S5 w set intersection? false
2 h, h2 \2 t7 y2 Z: U set auto? false6 G% r- l" u8 R7 Q: N
set green-light-up? true
: C, ?8 R6 }7 K set my-row -1
; G/ n: x h) R0 A3 T- X set my-column -1
6 B; Z3 Z( s# D) q set my-phase -1
9 V) W6 y$ G- _! I5 p, F set pcolor brown + 33 X0 C- W: v2 [% U
]
- e G4 R+ Z. g: K, s7 \" m6 e: g, `# M1 |& b- g! Z& k
;; initialize the global variables that hold patch agentsets
8 d% [9 ~/ f+ @8 \, W set roads patches with
* F- Z/ ~' x; X) i# k [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) t8 [; d y2 W/ M: v
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]. B) Y/ l2 F* n/ n: N
set intersections roads with6 V) i( Q3 S' ~2 J1 h+ F7 M
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& [' d6 X4 g: l/ {* X1 ]
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]# C* j2 r$ w5 b1 B- }, U
8 x. Z' a8 B E& R- f6 h
ask roads [ set pcolor white ]
6 P) h, x$ Y b- B4 z2 T setup-intersections
3 Y( q9 x, i0 ~! C2 B; bend7 l$ [$ r- V& w l3 `5 B. w
其中定义道路的句子,如下所示,是什么意思啊?) u% f2 w/ I& N& |9 d9 N
set roads patches with
: V4 l/ B# S$ x: Z& y: a [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 a( B, H5 `) }' h2 q3 W
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 n5 K8 _6 I% m2 z0 ]$ {% _
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|