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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% |4 p0 Z3 k% \
netlogo自带的social science--traffic grid这一例子当中,3 A+ |6 \# w' W( I) H2 L
globals
8 ^" `4 z" k2 h6 b; {! y[
! f9 F( B4 s; m' z+ k3 z+ ^  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 o/ \( K/ e" {! q2 {
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ ]9 ]5 ^4 F, n$ C  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 z) F/ b+ |  T* D! i                           ;; it is to accelerate or decelerate
# a: |8 G4 G: s/ {, U0 V* W- ?  phase                    ;; keeps track of the phase& J& C2 M, h& q# z. d
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( E' ^* q1 \( a$ W
  current-light            ;; the currently selected light$ T& n$ r* @% z* r- `
* I# s0 l8 V& ^# E2 c
  ;; patch agentsets
5 g5 t* t. f* y  C( i2 T6 U  intersections ;; agentset containing the patches that are intersections
4 e' w9 X8 M9 ]. t  roads         ;; agentset containing the patches that are roads
- \8 G* E5 M% w! H) O5 w/ N8 M], j; h# K, N: \) m. J& F
" c& L% a5 o# L4 ^! L3 `' \$ h* l2 V
turtles-own0 t3 m1 Y3 }$ L+ m9 ^
[* }; q7 V% @, D
  speed     ;; the speed of the turtle5 G( ~. v4 }7 d
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, `: D6 K% m/ y* E+ w  wait-time ;; the amount of time since the last time a turtle has moved
  C: V- v- R- h2 @2 ^% {+ N- R5 a]
" _& y. m, N3 w! y: x* ^+ w9 X2 s- ?. b7 S& a6 {
patches-own
! g* n) w) l( d" P5 L' X[, D, D) `' J' D. B" _; C$ y
  intersection?   ;; true if the patch is at the intersection of two roads4 ]- @, l1 Q" u  f9 u4 T' b( Y( H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! m$ j7 t, ?/ Q1 J) b$ N( q4 a9 N                  ;; false for a non-intersection patches.
, k  i/ G0 Q7 C0 c* F' D  my-row          ;; the row of the intersection counting from the upper left corner of the
; t( G7 i2 Z# Q                  ;; world.  -1 for non-intersection patches.3 s8 l& q0 w  R5 N% t
  my-column       ;; the column of the intersection counting from the upper left corner of the
0 z" K- A/ T2 h& D( q& Y                  ;; world.  -1 for non-intersection patches.
: |6 P0 r8 j, k$ k8 r  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, B5 q! P# ]; c1 S. w0 V1 u  auto?           ;; whether or not this intersection will switch automatically.
! r6 ?, E$ D; L2 L                  ;; false for non-intersection patches.
; o% {7 G! O& n1 a9 i6 t. U]; N9 ]( S# C1 ~2 A" j: `& ?9 h- C

2 ^1 B" V& F" t+ W6 @
! ]3 d8 x: F' a1 m8 ~. O6 P, |;;;;;;;;;;;;;;;;;;;;;;$ ?& _' Q) P: e7 z. f; L
;; Setup Procedures ;;
0 f. g, |$ P# g% ~; c- ^: n2 [;;;;;;;;;;;;;;;;;;;;;;
4 o, q9 O6 _, w
, t- U) j7 e1 C$ L! W;; Initialize the display by giving the global and patch variables initial values.
+ \9 H5 q4 }2 V7 b9 E0 j2 w;; Create num-cars of turtles if there are enough road patches for one turtle to
7 k! V, ^. b, e& M2 m/ {3 N1 A$ t3 y;; be created per road patch. Set up the plots.
# n4 i0 z% [" ~4 ?( bto setup
2 ?( r( S4 J3 J0 v$ U# q  ca$ `% U  l2 Q" {% P
  setup-globals0 A/ \' L) M: A) W4 S/ W. c# W

* M$ `& B9 X9 t  ;; First we ask the patches to draw themselves and set up a few variables7 O1 w8 s- t% j, f; T9 @  O4 w
  setup-patches
0 ?: }, j: Y" {' ~* q3 Y& \  make-current one-of intersections
; _1 k# t% k, t6 R9 ~- {3 I, m  label-current3 k0 ?: p+ O0 V" r1 Y

3 {, ?$ X1 f: ^0 d  set-default-shape turtles "car"
7 W  F# I, H8 s' ^7 c" l  ~$ T4 M: x9 I
  if (num-cars > count roads)
- Q  x9 b  f% q5 \" j  [
1 E+ p( R3 l" g% p2 b    user-message (word "There are too many cars for the amount of "
2 L: ~0 t& F( r' D) ~4 T$ h  I+ X                       "road.  Either increase the amount of roads "0 h4 G8 ^# Q0 j. ]1 a; x
                       "by increasing the GRID-SIZE-X or "" f5 Z9 \" H+ \  O2 {2 t
                       "GRID-SIZE-Y sliders, or decrease the "  ~# B: {6 q4 U7 o  A
                       "number of cars by lowering the NUMBER slider.\n"% n: c" b) V( }$ P( P
                       "The setup has stopped.")4 n! E$ o  b. K& R0 N/ a# q
    stop- A% e& ~+ ]* l1 k
  ]$ o+ Z4 d* I# O* c' W: `
' D7 B! h# `4 e# X2 ]
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ C2 `' Y+ g. e# L( s3 U6 u  crt num-cars
6 v: h0 v6 G+ q, e& ~& }6 y  [
( K" }8 U2 S1 M  }    setup-cars+ a' ^, t0 d' B& X+ Y/ t& g" r7 j$ d
    set-car-color5 y- \/ @. x$ N& b; N" l+ }
    record-data
6 v/ Q  p8 x! O% @1 A' }  ]
! L- S* _' [- k/ U2 d1 q. }+ W$ z1 H0 v4 [5 L3 K0 e
  ;; give the turtles an initial speed
' }4 I& T8 e3 o( m  ask turtles [ set-car-speed ]) q% a3 T& k  D! p* k1 d8 f# k$ d

7 M! g/ M- `, t0 J" o  reset-ticks
8 m  A- z: I) mend+ n9 F; q: I3 V& s; m' N3 y7 j6 `* v

; A# S0 C0 I1 s! J, \, H;; Initialize the global variables to appropriate values
+ _( r+ Z. W" ?7 I# ~to setup-globals
0 G! z+ p; [- Z# p- }  set current-light nobody ;; just for now, since there are no lights yet
. \& T/ \) \1 F/ q  v+ {4 ~7 y  set phase 0
: ~- h' I, ]3 X4 E  set num-cars-stopped 0# l3 K+ @. o# B7 P6 n7 v  L( `
  set grid-x-inc world-width / grid-size-x! `* L) s* K2 s/ Y5 S# f, n7 f
  set grid-y-inc world-height / grid-size-y8 s" o. p" A, F1 _5 e: d
7 ~  S+ N0 n0 b6 @: T
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 M& @9 R3 b1 p
  set acceleration 0.099  k" D2 I& i7 V; B6 o8 n  R
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 M. I5 }- ~! V" @9 P! H;; and initialize the traffic lights to one setting; V/ w5 Z/ T( ^) o
to setup-patches: X/ f$ w5 Q; v% W; N% @- Y
  ;; initialize the patch-owned variables and color the patches to a base-color
+ V( [! e- y" r. Z$ ?  ask patches" B: r8 |6 z0 M6 O
  [
: e, p* {0 [' _7 Z7 p& Q/ E# V    set intersection? false
5 P" x% ?1 V' Y4 u. b    set auto? false' D+ ~0 q+ N9 B, l
    set green-light-up? true; w" E* m. K1 q, Q* {, A' z& g9 M
    set my-row -1
& n' Y( G: j3 O+ l, X5 b    set my-column -1
" C9 w) S* q5 \$ ]* z1 l    set my-phase -1
, x7 d7 ^' A3 x9 A* Y    set pcolor brown + 3
4 r* F! a, m5 C* M' v2 D; f) z) h  ]# N% T& C; D% H& d. I4 y7 x. H
2 N/ t, n; x' _9 x5 c: K
  ;; initialize the global variables that hold patch agentsets+ o8 N+ z3 f3 C/ x. p
  set roads patches with
) R( k: r8 s' I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ c3 d9 D' y3 n' P; F" ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], U4 B$ [- ^1 F9 M
  set intersections roads with
# L3 q5 a2 R/ ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 H0 y7 T3 `6 p. @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% u8 K( i. H  T: W( R
, q4 F8 b9 H5 e9 H) `: L0 X
  ask roads [ set pcolor white ]
. J7 ~3 V5 _& P' X, g    setup-intersections
/ s' _- `, }( H9 {3 Lend8 b" A! E; M8 P. f# v7 l" G. T
其中定义道路的句子,如下所示,是什么意思啊?9 H% J# m, o7 ?& D7 P
set roads patches with1 E$ U) Z4 q/ a! X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 T  e! H( R$ B0 L* Z: u7 s* ~& A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( I* [! P9 k2 d9 c0 ?
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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