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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. B. w- _8 N* l; D2 Y& Knetlogo自带的social science--traffic grid这一例子当中,
8 u. `- V+ e  `- H* b4 j* dglobals* \2 t0 X. W/ Q; Z
[! s3 G. {6 J) b1 r0 D6 `& @& l
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 b, B# `. S  L( y  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 }& ?/ g/ h" m6 }
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: \% }% o% B" Y$ S; Z3 b                           ;; it is to accelerate or decelerate: y4 ~# N2 h% [; X: e
  phase                    ;; keeps track of the phase
, `/ `) l( F1 R8 {. O- p7 R  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: ?  L! Q* y2 O$ o% @+ w1 r* ~
  current-light            ;; the currently selected light
/ w* \8 `  M* }8 p0 M8 i* t- v7 C. Y9 n
  ;; patch agentsets. _! y5 p5 t: V* k
  intersections ;; agentset containing the patches that are intersections
3 Y9 j7 Z3 Q; K: L5 ]# ?' Y# @  roads         ;; agentset containing the patches that are roads
* _+ P5 [9 s5 ]- @]; e" f( U+ }- |9 [

% O; N) Z1 S* z& Z/ i+ E8 z1 kturtles-own
  }# r$ c. I' s2 O3 O[% t, m6 x' C/ n0 l( v! g" f7 m1 a3 a( k- E
  speed     ;; the speed of the turtle' e% w: h/ H6 B8 b
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  g/ B! @' ~: v1 F$ ~- y% j0 E- y
  wait-time ;; the amount of time since the last time a turtle has moved
! x) o( i) i& m# U* }- @- M]# _" d( {! w1 Z
" K0 I5 I$ D' |7 e8 f% _& Q
patches-own! c" s6 i) b4 f% t7 m
[
/ U4 d, T) n- O$ P, T* u0 m# Q  intersection?   ;; true if the patch is at the intersection of two roads
4 c$ h4 A4 R% j: Y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: N) H- g5 J9 z( `& P# G- \8 S7 L
                  ;; false for a non-intersection patches.9 x, |+ [+ F' C% ?8 ^
  my-row          ;; the row of the intersection counting from the upper left corner of the, L0 ]. j6 S3 n/ o
                  ;; world.  -1 for non-intersection patches.( y* }) v" ^) f
  my-column       ;; the column of the intersection counting from the upper left corner of the# u; C9 L3 C/ s8 }4 H/ b/ {) y
                  ;; world.  -1 for non-intersection patches.
8 J' O- W1 Y2 Y6 J  Z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# p0 i; _* s+ I, \( \! F
  auto?           ;; whether or not this intersection will switch automatically.% L. h8 B: {; ~9 a5 ^" |
                  ;; false for non-intersection patches.4 ?" Q* V7 d2 e4 w: {
]
' M8 a6 h, q( v) T% Q/ u: l
5 j; A9 t# s% u+ X/ i4 z8 L' G
9 R9 J6 W- @% k) c4 n+ V;;;;;;;;;;;;;;;;;;;;;;
' {% k& `1 m' i. [- r* Y/ B;; Setup Procedures ;;
/ M( R) e; X. u" U, ]. r;;;;;;;;;;;;;;;;;;;;;;
1 Q9 v* @) V0 j1 [$ I& N( h7 c3 l3 B2 g& Z6 {
;; Initialize the display by giving the global and patch variables initial values.
0 y) O  t, q9 f;; Create num-cars of turtles if there are enough road patches for one turtle to( ^" V- i* Q* e+ p8 C8 u- x% g- F' ]
;; be created per road patch. Set up the plots.
' U3 X9 ^) B( p* B+ j9 Sto setup
* R) S& t7 B; t4 i- N4 g0 G: q  ca
$ V  L6 P+ F- v8 m  setup-globals
  ^5 I' y% F3 d6 ?9 B5 F+ E- ~1 F  U& G# O
  ;; First we ask the patches to draw themselves and set up a few variables
8 f2 c9 p" ^& w7 n6 O  c- f  setup-patches
: V) i4 c6 B7 g- ]  I" a. ]1 i  make-current one-of intersections
2 a) l0 T* j/ P& M9 p1 c  label-current6 o. |) T* F- [* K! j
( V( N" a4 C+ a8 O" C1 U9 Y$ ^
  set-default-shape turtles "car"0 ]+ N" E% ^) ]$ U9 u5 T
! {0 n4 c2 g& h) A* |$ U3 X) H
  if (num-cars > count roads)/ J! Q3 f, U" g' N
  [
4 b' U; [- B" O; z2 R    user-message (word "There are too many cars for the amount of "# [% f! A) W7 u1 x. B2 J6 ?* ?
                       "road.  Either increase the amount of roads "/ @% e& z$ O9 j  R/ T
                       "by increasing the GRID-SIZE-X or "
8 A. N9 V& O* |  V) U  x                       "GRID-SIZE-Y sliders, or decrease the "" t* y+ Z8 c3 @& X' P+ Q  |
                       "number of cars by lowering the NUMBER slider.\n"
$ u$ P; O" Y, |                       "The setup has stopped."): t# Q: A: k! M$ O$ D
    stop8 H* ^( Z% D4 M0 c
  ]; E7 L9 c1 R& u8 h

' u3 X$ ~0 I7 M' `3 n  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. O5 A* m3 y  ]: e% G# A
  crt num-cars
. }0 d$ _' `5 |, j% L. F9 e; y9 H5 Z5 L  [* M* P+ W2 S9 x/ k9 O; @3 C# j
    setup-cars! e# {, y  h- ]8 D
    set-car-color
: `1 B+ T! j. s8 ^! B% t1 P    record-data
" Y; j6 Y/ m3 [- m; U7 @  ]4 i2 v# U& C7 ?7 o8 s6 b: w! D

  ]' ~" W4 s# w) y9 Q+ w5 N  ;; give the turtles an initial speed/ z, R. L0 i4 k% k3 y6 }: H1 B. s1 j- x
  ask turtles [ set-car-speed ]* u+ U0 E. d- _3 @

6 E) P5 b0 ]. _  reset-ticks
! Z% {6 N8 J" p& `end
6 q7 M/ l. `; D" c
7 J7 U; x5 p: |3 {& Z5 \;; Initialize the global variables to appropriate values
+ d5 y# @! W  g3 |0 Zto setup-globals) V8 \6 i8 ?) w+ ^
  set current-light nobody ;; just for now, since there are no lights yet
8 X; V; j% e7 }. R  set phase 0) U8 w9 Y0 m0 z# z) t# \
  set num-cars-stopped 0- m9 A) L7 P( p6 ~2 a' b0 ?+ Z' s4 l
  set grid-x-inc world-width / grid-size-x8 Z4 t! }7 V8 N
  set grid-y-inc world-height / grid-size-y' U3 }7 B+ q, r! I; E% A9 j9 z

  Q6 w; ]; {4 a' L& j  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& |+ ~, l& E, |3 k8 m4 ^  set acceleration 0.099
2 ?% T, G6 y9 ~' uend
* M6 }3 c  S7 V  p8 L  }$ W
# H  G0 v: g2 d) s; v( u+ m;; Make the patches have appropriate colors, set up the roads and intersections agentsets," x4 n0 l) t1 r0 ^
;; and initialize the traffic lights to one setting
5 q4 Y$ K: I- N+ rto setup-patches
0 M1 k7 H( X+ q  ;; initialize the patch-owned variables and color the patches to a base-color
2 \4 s% q+ A3 j6 i3 ?; H  ask patches! ~0 J: ~+ r" ~, [/ P# P3 Q
  [" o/ i( A5 V% Q' V) P
    set intersection? false
, o% Z; E+ C+ ]9 ^' [  _3 M    set auto? false
, c+ M4 d* I. ^3 c! P    set green-light-up? true
$ j4 f  a. G( g5 I$ ^5 g; F1 H    set my-row -1
! x3 x' K* Y6 f    set my-column -10 V) l2 _7 V9 X% v9 z2 m, s4 s
    set my-phase -1- U2 Y' X8 |' ^6 s
    set pcolor brown + 3
1 ?5 N" I5 f" i4 B  ]) K( P) h% }$ T6 x: ]  V

: F9 }3 B2 E: `6 @/ x. }& c  ;; initialize the global variables that hold patch agentsets7 {5 p- |- o0 M, H2 }" T
  set roads patches with, E# v% F; [' q9 o' I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! w/ Z  L2 O& p" M' t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 `6 u3 f# l7 z) W; H8 ~  G
  set intersections roads with7 @) g! q. f! R/ |8 s. \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  u% ]/ D& c8 z1 A' m% A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! Q0 H; {' Q4 |7 w; ]2 k. I

+ z' A* t7 ^: I( `1 j& Q  ask roads [ set pcolor white ]
# D) E6 ~$ c9 q! @" B2 ?    setup-intersections
" t$ n: {" D" m; b$ X9 x. m: X8 N0 |end3 h% G/ V0 o6 l( Y& h( w
其中定义道路的句子,如下所示,是什么意思啊?8 m* x* T3 X+ k! {! W! s
set roads patches with
/ x- Y6 [; s4 d# X6 w' s& P5 h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  T9 \) O& [$ a) |' O( s" F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 _# v" Q7 H* C+ z3 n/ [$ s
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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