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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) B% c8 X8 r( M
netlogo自带的social science--traffic grid这一例子当中,
- Q. V- b4 \. ^5 E; p) Zglobals
4 C8 A, r4 B- e" E+ ^2 h* R8 ?[/ O( O- X% H( a$ U
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 \! C8 W9 T/ y  grid-y-inc               ;; the amount of patches in between two roads in the y direction: o/ v: q! I, s) T% N3 F
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) g1 u7 X" K! O& z" @
                           ;; it is to accelerate or decelerate; P6 Z- Z9 V) ]- D: q0 P2 P! I1 P
  phase                    ;; keeps track of the phase+ m# f3 r: e! E% h
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ {2 b1 `8 B5 z6 H  current-light            ;; the currently selected light
* m; @% f2 r3 @( {1 p' _
" H' {% \) g  S6 X) j  ;; patch agentsets+ z  l6 P# l: o; L8 d
  intersections ;; agentset containing the patches that are intersections/ U0 J+ T6 C% o+ b
  roads         ;; agentset containing the patches that are roads
" a3 x6 F* T7 G( W]  \! X6 W, y: l: B! u" K; m5 h
1 u- D5 b4 \. x% X/ Y8 _
turtles-own
$ z0 R+ \# s6 o1 H: m. w; d5 M[, |9 y% m1 C- I5 I& b% V) N9 c
  speed     ;; the speed of the turtle
3 B9 w' t  }  ?0 q/ H+ q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 X& L+ d) x- J; O2 P& D% A
  wait-time ;; the amount of time since the last time a turtle has moved
: w, c0 K0 i2 q7 }. o$ z]
$ [# E2 z$ [( A
2 j! g0 F  V4 r3 a% j/ s& hpatches-own7 i! m' D7 F9 ]0 @5 x  _. o
[
/ R& v. N8 x4 c. i0 b0 L1 p  intersection?   ;; true if the patch is at the intersection of two roads6 [3 f9 h2 {# m! ]  a- }
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; q: g4 i% D/ e, z
                  ;; false for a non-intersection patches.
% u) i! p' {/ M# J8 c( ^  my-row          ;; the row of the intersection counting from the upper left corner of the
. R. f* z2 Q7 p; |; e/ V                  ;; world.  -1 for non-intersection patches.
  Z# L/ {) s1 L# G2 h+ O, e1 ^. n  my-column       ;; the column of the intersection counting from the upper left corner of the# Y8 Q5 Z1 P- l
                  ;; world.  -1 for non-intersection patches.
: ?6 q1 V) _: ?' T! A2 z/ v; u  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( Q( k' n" X8 ^4 e. N  auto?           ;; whether or not this intersection will switch automatically.
" ~& ], b# C0 Q1 v5 K$ s                  ;; false for non-intersection patches.- g0 X/ n1 c# R" `% o
]
; O# g1 Q, w8 k# x7 d# W8 L% |) M

- a1 H. |% B8 g3 q/ Q;;;;;;;;;;;;;;;;;;;;;;. S: f7 K4 u8 I
;; Setup Procedures ;;
( Z2 o, u% ?3 e/ P;;;;;;;;;;;;;;;;;;;;;;
, \/ m4 e% e) q3 \
; l3 ^" P* `6 ^2 Q9 _- f. `;; Initialize the display by giving the global and patch variables initial values.0 M" m$ H4 A  p$ M% J- i3 Z! Y, o
;; Create num-cars of turtles if there are enough road patches for one turtle to$ t' R9 z4 P# r2 B
;; be created per road patch. Set up the plots.4 B" {- x/ Z/ o# ]
to setup
  \! j' \* ]9 N9 Y- ^; H  ca+ {7 O& G. E- q; V
  setup-globals
9 T8 R$ W8 x5 W: h6 C7 n2 J6 A- p' K" @& U/ I  u
  ;; First we ask the patches to draw themselves and set up a few variables8 R( O1 g+ u0 E0 N" U
  setup-patches! P1 |7 I- ^0 P- g! C. ?, k
  make-current one-of intersections
( X- x# S  \2 U6 `7 {  label-current' z/ N% O. d; d% H: y8 [

0 P& X7 R) Z% V& j' B  set-default-shape turtles "car"
: w7 ?, @1 P5 N2 \; _  `
9 w/ l' x4 j6 C, P6 F  C* S0 K% z  if (num-cars > count roads)
* t5 K7 g, [% N: F; g/ S5 h2 z6 q  [$ }, n7 Q5 Z! i; w" N$ O
    user-message (word "There are too many cars for the amount of "0 g8 i& H) d- ~% V
                       "road.  Either increase the amount of roads "
  p2 @( l/ H' D% K8 B' ?                       "by increasing the GRID-SIZE-X or "
% f6 ~9 ^, s% ~- {                       "GRID-SIZE-Y sliders, or decrease the "+ Y# g% E: q  U$ h" ]& Z- W
                       "number of cars by lowering the NUMBER slider.\n"% Z3 w4 o! U4 I
                       "The setup has stopped.")
3 n) ^8 g7 C& w" l    stop5 Q- q/ m  W! l' @. _
  ]
% m( O5 l3 K, C: V- _* ?3 N' o2 ]! ^( Q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 P8 a. P: v) z% {2 o" I9 L! X  crt num-cars5 h4 S5 }( i5 o" u2 K* Q
  [
' n1 Y" p$ F* Z+ S8 d! ?7 R9 C" h    setup-cars0 K7 }# r. x! i1 k# Z* K) P) L! W- o( s
    set-car-color
7 }- E( k2 O/ Y; Q5 M+ I    record-data9 F) z; H4 C, ^2 i( s1 Z
  ]
* @9 Q9 W, O- Y* w& |+ ]0 o% s, p- s3 `* V* S  i0 K, y5 v; L4 d/ @6 S
  ;; give the turtles an initial speed: Q6 z6 F, s$ w* f% w& i1 H
  ask turtles [ set-car-speed ]
2 |% x* W- u7 g* ?+ D, v
& q% L9 `8 p, @* q9 D8 m  reset-ticks
4 G4 {9 p" ]8 G$ T6 m' q7 Xend
' z3 g& ~+ y( K( ]( U; U# W3 A4 g6 f) s, Z& ~7 I2 P
;; Initialize the global variables to appropriate values
3 {4 D$ }* p, i' E. _; Xto setup-globals: k* i4 F2 |) Z9 ]( l7 Y0 [
  set current-light nobody ;; just for now, since there are no lights yet0 y4 K4 p7 i3 R( S
  set phase 0
" Q8 s2 L5 q' `2 }. q  set num-cars-stopped 0
( b& b; q( B+ q: {. l4 M  set grid-x-inc world-width / grid-size-x: f. a& ]2 d" v( @' k; O( B/ i% j
  set grid-y-inc world-height / grid-size-y% [4 b! e6 B! y. n

: Y/ w' i3 k: [* T& K4 L% R8 G8 V  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& x% I* Q- v0 ?9 l  set acceleration 0.099+ E2 ~' h# V# R+ t& O" ~: J+ c) d
end
) W" J% A( V9 T/ N; H
2 Q/ c0 R% n# S$ T2 y8 w9 M+ m+ X- b;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  h1 `3 y: e' D* O7 m
;; and initialize the traffic lights to one setting/ M5 }4 D' F2 S) |% _& r3 D
to setup-patches
, a# _7 m" c7 G7 m! {8 e) S: ~  ;; initialize the patch-owned variables and color the patches to a base-color
" S& s3 B0 i" k1 }8 D8 g0 q  ask patches
( Q5 K5 p( Y+ g& B  [* B8 Q, t+ R2 G! F7 p
    set intersection? false0 D$ U% d* `( @4 M
    set auto? false
- L& j+ g0 j4 V" @7 i. w    set green-light-up? true
( O7 n/ a2 H! }# n9 ]% J    set my-row -1$ w  U: R' J+ ^3 W$ q& b5 ^0 q! {
    set my-column -1
; ^' w. D; Y6 W# t% Z4 Y    set my-phase -14 D8 P% \7 A( K6 s0 p! y
    set pcolor brown + 3$ i2 m9 R5 R% G( x$ S( p+ }) M4 O
  ]! N: a! R' n6 S

( P9 z$ j+ y5 O9 W  ;; initialize the global variables that hold patch agentsets0 X. p) O9 x) }& l$ O+ }
  set roads patches with
2 b6 J8 A5 Y3 r/ m2 P- \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% g) i+ ], z- X) @% R2 p$ V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  m; B! A# t9 \- [7 Z
  set intersections roads with! W9 l$ o2 X- {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* D. p1 j7 w9 e" Y, N% ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ @0 T1 ^, \, O3 i! c+ s0 m( U, o( Q* @( A
  ask roads [ set pcolor white ]
8 B0 I& D! {' V! V    setup-intersections
6 e7 I6 u( ~1 ]" |: qend
" j, m2 z8 H7 W# t" [. m其中定义道路的句子,如下所示,是什么意思啊?4 z+ t: c: X' \2 ?6 I" v1 U7 u
set roads patches with5 g- u% _, t4 O( k& o' i; }6 s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 A( p0 R3 F& K; j, ]& g! ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ Q2 X6 q. b  y+ K" U& S9 }
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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