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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 V; P7 }8 H, }, B4 z9 {$ ?netlogo自带的social science--traffic grid这一例子当中,
/ ~) r2 L- W1 D7 dglobals6 ]# r) }+ J  g9 Y& U/ |
[/ h- a( [( K. Z& |; n2 s
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 u2 C6 Q4 E2 ^- E. ^7 T  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 ]' K. A" @" j& |! i$ ^- ?  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, `9 t4 v5 n( v8 c* n6 c! F
                           ;; it is to accelerate or decelerate
6 z" S# I$ ~- F- H  phase                    ;; keeps track of the phase1 V# e* |& K: B% N" V( A% U
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' Z+ d: w  O" }# k2 o  d+ A  current-light            ;; the currently selected light# ]! @  s* G8 {0 Y% }# ]  X) B8 _
* r3 O( S3 _9 Z9 w- k7 l, u
  ;; patch agentsets
2 F! D" `0 {, x! `7 I6 V+ c3 N  intersections ;; agentset containing the patches that are intersections
4 z4 N0 E' x9 N. D+ ^" D" q  roads         ;; agentset containing the patches that are roads
0 q3 M' _/ Z5 d$ m  e( p: w]) ?" t( M- z& N  S
0 x; u& k* a7 u
turtles-own6 F4 c" k! j  [
[3 ]- g5 |$ Z+ B5 n# n- J) Q
  speed     ;; the speed of the turtle
" a6 w  }  [! N! I  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% V7 e4 H) T! Y2 I+ ]
  wait-time ;; the amount of time since the last time a turtle has moved
' P% z8 m9 K% x]
; ?' `) w" \8 ?+ }
5 n: _7 H* [, e# Z! t/ {! j$ _# ppatches-own5 R( g" G2 e" \/ [3 U/ E
[" M0 k* a3 d* f/ M2 [: Q' ]
  intersection?   ;; true if the patch is at the intersection of two roads+ ~6 m/ F) Y+ H; P
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 p$ T& R6 `: Z' A                  ;; false for a non-intersection patches.
4 h) ^3 }8 E* L  my-row          ;; the row of the intersection counting from the upper left corner of the
. F! i6 Z8 O. l8 E8 H* v                  ;; world.  -1 for non-intersection patches.
) p0 ^/ \: L; n5 L) t  my-column       ;; the column of the intersection counting from the upper left corner of the
: x& w* J2 O1 k/ }# v# W; P. w- K                  ;; world.  -1 for non-intersection patches.
% `/ b  l% ~! t1 \5 E9 y2 z$ }6 d  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# Z. R6 o" V0 _  auto?           ;; whether or not this intersection will switch automatically.
  Y- q9 [0 h0 W' M- n# l                  ;; false for non-intersection patches.
+ Q8 [8 {1 o# Y% G. W]$ h1 q3 b3 z7 Z2 g7 T
6 e/ R1 V; D9 L& m6 W; O1 J& [

* A3 H  e  P, R; W;;;;;;;;;;;;;;;;;;;;;;3 D( C7 C) i! l$ l  a1 C
;; Setup Procedures ;;
* ]! W5 W0 x$ t' K, j  ?; q; G;;;;;;;;;;;;;;;;;;;;;;
  e( q, y& c- N
7 U: U9 ]3 L3 V& _5 O;; Initialize the display by giving the global and patch variables initial values.' q+ R, P. @" P( @& W# q! W
;; Create num-cars of turtles if there are enough road patches for one turtle to
) H/ z+ |, U2 J4 T) W# P;; be created per road patch. Set up the plots.- n: d7 I; l2 x7 a- S
to setup
! J" h; s7 x4 a+ z5 e: I* h  ca: u; h& ~6 F$ Z8 ^+ M
  setup-globals
$ o) ^2 A0 Q# U! b- o) g3 ^9 V5 T6 {5 U0 }7 x2 E" v  E4 |
  ;; First we ask the patches to draw themselves and set up a few variables0 {, _: \+ n) w# e
  setup-patches" ?6 j& w/ ^, e6 W
  make-current one-of intersections9 w1 b( ]% i" ]' U
  label-current
% _; Z; P3 m0 D/ g: M3 {8 ?! y$ {; b
  set-default-shape turtles "car"
" F* B0 u( b8 C/ p9 f/ a6 m' |' U
" @# G2 w) n- J' A9 E  if (num-cars > count roads)
2 {0 l; L: a% F/ w2 H8 F  [1 H4 d0 z1 {4 o6 N# R
    user-message (word "There are too many cars for the amount of "
: `0 r8 b- T% V* x6 O+ {' O9 B% \                       "road.  Either increase the amount of roads "
/ [# c% c8 r" q. I                       "by increasing the GRID-SIZE-X or "9 G) I+ t9 M  X2 v0 e& W
                       "GRID-SIZE-Y sliders, or decrease the ") u; }. z& ?' D4 c5 K
                       "number of cars by lowering the NUMBER slider.\n"* ~! C& l3 v5 M9 G. d
                       "The setup has stopped.")
, n8 J7 x! n0 Y2 i2 _    stop: ^/ D4 l* m/ O, L( o% \" Y$ f
  ]5 R& ~+ l8 ?5 A' y2 Y

7 Z4 Z( O$ S2 t3 O' t% M  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  H1 H. Y, W$ w! z' W/ s  crt num-cars$ S- [# ^- r% W
  [+ }# @- e/ a. J8 O5 D3 X: ]
    setup-cars3 h! B. v% s- p  B. s( q: q4 q( d, b$ g
    set-car-color
) i/ }& L* h! b) i* W" E2 L    record-data
+ ?9 G4 f( F% C2 M3 G7 {. D! {  ]
$ w9 u8 l- D. A# h
( U  P1 u1 Z% L9 @  ;; give the turtles an initial speed1 n5 {$ ]5 ~1 f+ c0 g9 z
  ask turtles [ set-car-speed ]# U" p4 t& q4 k. P. D  }! W# I/ M

- c5 q! a. L+ [9 f  reset-ticks
" d) g* R4 w  u$ u% i2 a+ @end& o, F) a( u% d, d- }6 g2 C
$ r* _: A' n! i
;; Initialize the global variables to appropriate values
4 K, m: Q+ i  ^+ R  l9 y3 gto setup-globals
3 B% C/ R5 R8 o6 ~- P  set current-light nobody ;; just for now, since there are no lights yet
5 D& n4 v( O0 r- |. h* p" h  set phase 0  V% u4 X; Z" I' t' K8 H
  set num-cars-stopped 0
* F8 V* I1 F; t* J) p  set grid-x-inc world-width / grid-size-x. R; r5 p2 \- X4 z/ h
  set grid-y-inc world-height / grid-size-y
5 [: b: n8 F5 E6 [3 N% y4 u8 S0 o) D+ p) G' V
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- y9 K: |" e/ v( J$ h7 X
  set acceleration 0.099
9 i3 Q( Y) U5 [& kend
5 E# ]6 P$ y2 T6 a4 R" s- a
. t0 X* ^) ~1 s9 j  |, l;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' f6 |0 C) u0 P$ r0 C( o;; and initialize the traffic lights to one setting
, M: h: o: z- L. c1 n+ o' z# mto setup-patches
8 @) R' S& ^" E3 v) R  ;; initialize the patch-owned variables and color the patches to a base-color  G( P  K8 k% f7 r' l# J- j
  ask patches
0 M7 {* _- w- h: a8 q  [' f; w9 q. K4 t; ^# a. N* D5 O
    set intersection? false
: x+ P2 E/ c# u$ L% a/ A( {4 E    set auto? false  l* N/ A4 Y% I1 M
    set green-light-up? true4 [5 z: K" q7 @! R6 U: p
    set my-row -14 z6 W- s2 `( C1 z' _
    set my-column -1
- g1 ~/ Z( @9 m) ]: F0 q    set my-phase -1
$ ^, b: k; L( Y8 W  g& P    set pcolor brown + 3/ F& C# U# X- W3 q- v
  ]+ ~- f3 v" `% z0 {; A- l, h
( i2 O9 Q. V; k$ r' t. F+ S: y( I" y
  ;; initialize the global variables that hold patch agentsets( k( G# C2 R& @! R+ V
  set roads patches with( L" m, {* u; @& |: e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 r3 y9 f) K/ R( j, ^# v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 A2 `9 ^/ z0 G# t  set intersections roads with
, K4 h4 T0 B& Z- H( V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) c8 w$ r& w9 F# \- c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' ^( m# S/ G: _
# i1 s" w& C2 _( c8 P  ask roads [ set pcolor white ]: F. x$ B) C' ^9 g
    setup-intersections
, \1 F3 L1 o: a; g$ x% Kend
4 y$ b1 D/ c& M4 r其中定义道路的句子,如下所示,是什么意思啊?
, b( |' \3 O; Z7 m& s' v set roads patches with
' A5 k" B. u* F8 ~+ i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 ?/ ]- t% e3 u" h" J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- R; Q. h) u0 A. [/ k' ^6 K谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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