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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 z7 W2 ?' S+ O: P! K! Wnetlogo自带的social science--traffic grid这一例子当中,
5 d2 B# r  N7 g$ B5 vglobals2 e6 a$ H2 g  M' a- \" f
[; p& l* [" D) n5 t! [9 \6 [
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 x, M; L1 _; ?1 _  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 U9 j' v) g3 b! E* i( A) ]9 }  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ s7 |' u1 W# I& A
                           ;; it is to accelerate or decelerate
0 E! O7 ~$ G3 b4 m  phase                    ;; keeps track of the phase
2 [# z# N; }9 S  j  _- w5 R) D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" C$ j9 h" J, k4 K. x1 t) I  current-light            ;; the currently selected light2 x: n* U: O5 W8 Q& P
; k1 W* v% w1 \+ r$ D2 g
  ;; patch agentsets8 l0 }( L; g4 A  Z0 @+ L
  intersections ;; agentset containing the patches that are intersections
% r3 A% |& k' E- ^- U* p9 T  roads         ;; agentset containing the patches that are roads
+ y' N7 Q3 C+ ^' l3 J]" v5 ]) `0 \  n. c/ W4 h# m6 A
' u6 `1 O  \; G4 j+ g! y0 O( u
turtles-own
+ k* G2 Z4 ?- c9 v0 `: H[; u# l3 |  h# f/ N* }& J
  speed     ;; the speed of the turtle
0 Z7 W; S( W/ C& u" U, v  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ a# Y/ F" k$ Y
  wait-time ;; the amount of time since the last time a turtle has moved
6 `% x5 A6 n* y2 |. K5 N/ v, a]. U2 I9 b% G! m5 i3 m) l0 I
, w+ g& |! H6 x' J* |$ t7 A' C
patches-own
* ~( n( Q3 f6 @+ J: S& I8 M[
$ L9 Q0 Z$ H# p1 X9 t  intersection?   ;; true if the patch is at the intersection of two roads
' O! C% H  D" Y" n  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- I% Q6 [1 B  U4 [; H) x
                  ;; false for a non-intersection patches.
0 d# `; b$ k- ?: M3 C  my-row          ;; the row of the intersection counting from the upper left corner of the
2 o# `& T2 I- b$ A/ X8 i                  ;; world.  -1 for non-intersection patches.
; J6 V# [" E! ^0 r+ j4 ]2 Q' R  my-column       ;; the column of the intersection counting from the upper left corner of the
; F6 `4 d9 l0 ~: `: c                  ;; world.  -1 for non-intersection patches.1 ^* o1 \1 N1 V, }! J) F) C
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 a1 R( E8 N) J  auto?           ;; whether or not this intersection will switch automatically.
0 D+ ]( C' b7 z; |; a( m0 D+ {: X  ]                  ;; false for non-intersection patches.
7 z7 C+ ~6 S, c" C- c' `]
- D9 `" |% j- n2 e( h* W: S+ q2 l6 S$ {# e6 s

; ~+ U* t4 o! p: A* W9 n;;;;;;;;;;;;;;;;;;;;;;9 o5 s* o# ]; a7 n7 t: O
;; Setup Procedures ;;5 t- A# q% L  {
;;;;;;;;;;;;;;;;;;;;;;# C  ?" h& N( s+ |& |+ O) D4 U

( Y/ g4 F% Y- W2 S;; Initialize the display by giving the global and patch variables initial values.; b" P$ [' C# X) a1 f
;; Create num-cars of turtles if there are enough road patches for one turtle to& _( d' ~' r1 a8 ^6 C5 r  ~
;; be created per road patch. Set up the plots.- t1 n7 }/ U. h" |
to setup
/ ]6 E* B% s. K7 M  ca; B6 P2 L. S( F2 C+ k3 Z% Z
  setup-globals
1 ?4 k, T0 D: E$ T5 p) k" t) V2 @% N1 F+ z/ R0 u3 A* F
  ;; First we ask the patches to draw themselves and set up a few variables
5 S* l% M! s: ~' i6 _# z. h  setup-patches
  O4 n) d  I% W! U3 l8 u  make-current one-of intersections* W$ X9 w0 Y% q. L* i7 Y/ e
  label-current3 X4 M# |/ ?' {9 h! c, R

0 C& D0 b# |! ?  set-default-shape turtles "car"/ P, b$ [" k* {, S7 ~/ A
. T: N0 G+ M3 A9 D! S  T$ g0 Q7 b
  if (num-cars > count roads)
" {6 M: s0 m( D+ e  [. q& C+ e9 C; D* b6 J( B  O9 h
    user-message (word "There are too many cars for the amount of "
& C+ f+ f! `: N% g" Q' [                       "road.  Either increase the amount of roads "
9 @  F/ F- U0 c8 ^9 I6 R                       "by increasing the GRID-SIZE-X or "
! ~2 ?) d2 V9 G; `0 e                       "GRID-SIZE-Y sliders, or decrease the "
5 k3 b- Q: O4 ~; [                       "number of cars by lowering the NUMBER slider.\n", _( Y. W' W6 t, J# G$ m* n
                       "The setup has stopped.")& m* [  H/ i( n* q' S. k6 m
    stop
+ e6 M0 h- E. m8 K* f9 P! ~8 X  ]: i5 b+ c  z  H) c# T' I

) }* ?7 x# X& ~, k6 _' s  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. `9 ]. m- H. f$ ^2 P  crt num-cars
$ M0 E( m1 D8 C( W  [1 h2 N& n: I  F0 |5 Q% \
    setup-cars
7 X& y! R2 {2 M5 z    set-car-color
% j) K) H/ n! a    record-data
3 K5 W+ k1 e7 O  P. S! q( Z. `  ]2 D/ A  \9 O, i6 ^: p
' ~, n* ^$ c+ ?6 {9 h. s
  ;; give the turtles an initial speed" b& q7 `! A5 W1 D5 ]  q' E
  ask turtles [ set-car-speed ]2 ?5 M( j. a! u( w

- \( t5 X) n# `) d4 A7 R, n- |- w  reset-ticks
7 I; T  s/ N4 @3 b, p' w5 h( pend
8 K9 ^- n4 l# G' f7 B1 N! m
# H+ v/ g- D3 b% A2 {;; Initialize the global variables to appropriate values; I' v+ {( k& a! Z7 m1 S- F( c7 x
to setup-globals
6 C# i8 M! |. P  set current-light nobody ;; just for now, since there are no lights yet1 _* M( T! L% k! |! r, p
  set phase 0* D" w: W! ?% ]* w7 q
  set num-cars-stopped 0
6 m. R/ @$ r; B0 ]  set grid-x-inc world-width / grid-size-x8 p+ L  D% x" y9 J! A
  set grid-y-inc world-height / grid-size-y
" V& d5 q  |) D. `0 I% m
" C# N1 J9 K: e: h$ E/ d  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' Y# D- t  {0 @6 `5 i4 O" u; g7 Z  set acceleration 0.099
$ o  Q9 h% N9 w9 W2 z, M2 C2 c/ iend
* Y% X7 [0 e$ n3 q4 f3 A2 A
4 u7 U6 k, J8 P& \3 P;; Make the patches have appropriate colors, set up the roads and intersections agentsets," X5 i" h8 X4 ]9 Z8 C2 u8 H5 P
;; and initialize the traffic lights to one setting
: z5 G, F# D' D, N/ u& kto setup-patches( ], T* q' {# n% }, v0 u
  ;; initialize the patch-owned variables and color the patches to a base-color2 ]1 j, S& p# W) j' C
  ask patches
: l: k3 f3 z, i' [0 u6 y$ H# w  [( p+ F- O7 E5 z# P2 r. f$ \) B5 g
    set intersection? false
6 k( H; I- m5 e0 o! B% N    set auto? false
/ C% X7 r) [+ H* J  w! a    set green-light-up? true
1 q/ V7 a# m( M) ]2 r    set my-row -1
, [. t; G# L2 Y/ d" u$ Z$ r( s    set my-column -1% G! i; g, o/ S# \
    set my-phase -1: S' q& U! k5 t2 Z
    set pcolor brown + 3
- {7 T; ^  ^3 r! j! A  w+ ]  ]7 ]/ C' Q0 H6 k. _' U
; `- W4 @2 g: Z+ f6 J0 L- F
  ;; initialize the global variables that hold patch agentsets
. {: F4 N3 k0 V" [; ~0 w6 v* w6 B! J; w  set roads patches with
1 p/ ~# j" E  q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, x, R7 E! |' @1 j% D# R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ l3 F, k( s: a! T  A7 |
  set intersections roads with
0 T7 {: U7 p; |% |! P6 X/ a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 x! i; N5 H1 V9 u* ^' D% o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( E6 M9 F  ]$ h2 m& b' p# y
& z1 g, a# H( E: l! T. T: `* c
  ask roads [ set pcolor white ]( ~% d1 G2 a& O5 E2 [- d
    setup-intersections8 o9 ~( m& F4 I" q
end
8 P) G" `% v; F其中定义道路的句子,如下所示,是什么意思啊?
9 h5 J3 U" q' w' _" u3 H1 Z set roads patches with
, {4 t- L, r+ x6 S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! W+ o+ v5 J$ M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 I" d+ b$ |9 G
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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