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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% [9 C% X9 W3 g# ^1 w9 R; k9 B
netlogo自带的social science--traffic grid这一例子当中,
% y, F8 u9 Q  _0 i8 r' kglobals/ M, v) q/ `6 c2 ~+ i6 x
[
# P0 }6 f, l# D8 N3 G  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. N1 X" E$ {; c# h2 e  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 D2 f; }6 f$ A- B. R" s0 U  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 G( g- q; m  X+ z) n3 Y0 S6 m
                           ;; it is to accelerate or decelerate
- \$ \+ {7 I1 Y( {0 z  phase                    ;; keeps track of the phase5 Y0 ?/ u3 e" g, d8 V' ]' S! s4 j6 X
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ b5 U: [2 `  o6 E  current-light            ;; the currently selected light, ~2 m% L# n4 I2 r; E9 P" O
$ L1 X3 R/ }) i2 h  Z) ]
  ;; patch agentsets! q, ~/ i( L$ e/ F$ a; O% {; Z
  intersections ;; agentset containing the patches that are intersections
/ {) U+ w& P8 e/ v  roads         ;; agentset containing the patches that are roads  {' |; X" f8 }. d; @
]
0 A. M- _, |  Z& \8 p( C& p5 n& [( q! A0 G2 D
turtles-own
3 ^( }3 x. _( q* A[
; J5 Y# @9 F( A+ Y* j  E7 h7 c  speed     ;; the speed of the turtle7 G  Y; p+ L' O" }4 F1 Z. l2 w
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ A) y* i3 S, I
  wait-time ;; the amount of time since the last time a turtle has moved  ^/ e$ t# \8 {: D) n  Q4 K3 F4 b
]8 I% E7 [* z& p

# g+ R; J1 m. n5 x" H- Gpatches-own
9 l- v# }# z( \' _: X  ?$ f[
5 _5 K0 Y6 D6 o7 W6 p- a5 b% n1 T  intersection?   ;; true if the patch is at the intersection of two roads$ s' l' d0 @7 [7 a+ P
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
; R& M, ^2 B; a9 e, Y                  ;; false for a non-intersection patches.  a. p6 K4 Z. m$ y8 w, ?0 x- f
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 |3 f: \+ [- `4 ?7 Q                  ;; world.  -1 for non-intersection patches.
9 v9 C" L2 ~7 b- x5 H  my-column       ;; the column of the intersection counting from the upper left corner of the
2 o& H! L8 W* l$ w9 j+ [                  ;; world.  -1 for non-intersection patches.
( t. E" i! ]: y! M5 q: v  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 T4 f' x/ T/ h: D
  auto?           ;; whether or not this intersection will switch automatically.# z: A5 b* Y0 x+ t4 ?
                  ;; false for non-intersection patches.3 E$ {. S% g# _  A" {1 ?+ s. M2 P% T
], d9 c- y" D% h4 Z% o

8 W  o) j; s/ o# ^
8 }* P" e' ?/ X0 ~; ^& A$ l;;;;;;;;;;;;;;;;;;;;;;
+ _; l% H1 [  u  ]+ g! v;; Setup Procedures ;;
) J. Z, U6 x6 A; T1 y;;;;;;;;;;;;;;;;;;;;;;
' h& H/ x  q/ K5 m
7 s. `" u6 ~, f% F;; Initialize the display by giving the global and patch variables initial values.
8 ~! A' ?  N! Q: G; a& ~;; Create num-cars of turtles if there are enough road patches for one turtle to3 V- b; s- m* M6 M5 g
;; be created per road patch. Set up the plots.
/ g% V' F( H5 |* jto setup
2 Q7 |, A4 w. u6 }  ca% w4 d; y3 Z3 T
  setup-globals
9 Z9 ^: D3 f& p, w0 G( }$ p
* T" T- h" K9 s. o  ;; First we ask the patches to draw themselves and set up a few variables
* m# j# i5 e4 g! P4 u4 ], D. D  setup-patches
* @+ M3 w& C  N% C  make-current one-of intersections; \; i1 k0 X) a, {' p
  label-current$ @4 j9 R" y# w0 I$ P0 F2 y
( X! I, s, Y& i3 K8 n+ Y6 B, s9 e
  set-default-shape turtles "car"; |( _2 B7 u+ D* T7 ^- Q1 S

* n' ^; U+ |- e' o" S0 `  if (num-cars > count roads)
; g5 R/ d# Q8 W' y  u- }( X9 z  [
: }, V7 }7 s* X1 u5 b8 h6 g1 f    user-message (word "There are too many cars for the amount of "
4 I1 `3 P3 x5 X* M2 |2 B                       "road.  Either increase the amount of roads "  X. N7 Y, s/ A2 Q/ L) H$ R
                       "by increasing the GRID-SIZE-X or "/ h6 b7 u" T$ [7 Y' A1 c
                       "GRID-SIZE-Y sliders, or decrease the "
5 R: M5 ]' B0 m" k1 }4 c% P8 h                       "number of cars by lowering the NUMBER slider.\n"9 [- ?% ^8 t' z  R' v2 `
                       "The setup has stopped.")
3 q$ \' O& c: Z! L+ J    stop% b$ l% K" g2 w5 _3 D+ V1 O5 r
  ]
2 I8 W+ Z) F  H! J9 D5 R. d( Y! n
* f2 ~* p0 x' b/ z+ V9 f! Z) R4 @  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color; w9 J) S3 `3 [1 ^' m8 r
  crt num-cars1 W$ l7 l' F- i/ J7 F# A# ~+ r
  [% X& g9 V% `" D0 g6 N
    setup-cars
3 z( `% F% g6 I9 r    set-car-color. `" h8 C' |. O* ^# K/ r, |
    record-data
9 r( _) n4 @1 {, h) [# c& Q  ]1 ?% z- L* \& Y; d

# V% x0 J( S+ m( y8 i. D9 g2 h  ;; give the turtles an initial speed9 ^! G: l+ k- G4 D+ \0 A
  ask turtles [ set-car-speed ]' i( i# g: j( \

" P) U/ K. s3 R+ H& R3 e  reset-ticks3 w8 G+ T/ |( v/ [. c
end5 ^2 O8 A( v/ ^8 ]6 k' E
5 O; I% a+ c0 j, @# x2 |, i* u( j
;; Initialize the global variables to appropriate values
% L0 E/ Y) @9 L7 `/ Lto setup-globals
; T/ C3 h0 f8 Q! r8 P  y  set current-light nobody ;; just for now, since there are no lights yet
: W: j+ ]* m/ c  Q  set phase 00 z7 A" Q! D* s
  set num-cars-stopped 0  c; F+ i/ G5 T& T5 n6 b& s
  set grid-x-inc world-width / grid-size-x6 \6 p/ e% i* t2 P9 O7 R* f- u
  set grid-y-inc world-height / grid-size-y
' X3 G4 \' |0 [7 O3 f3 A$ k  c/ W
5 s. O. }! I1 T* v  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ K. U5 D) f* M1 b7 u5 }
  set acceleration 0.099
: l3 K: j4 \3 M: o! D# fend, z$ N! `( ^, v, T, \
. \8 ?& z% C# y. ]9 C
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 g, ]8 H$ ~. u( A, P9 f
;; and initialize the traffic lights to one setting
3 z* m) ~3 W4 ]9 t% Y# S# u* jto setup-patches7 P) \! l7 ^7 R% |
  ;; initialize the patch-owned variables and color the patches to a base-color9 _, {+ ^7 j) R" D8 Z8 [0 Z! w7 j. a0 L$ V
  ask patches6 z( ]3 w* D' B3 a, e! n5 X! _
  [2 S3 {! x1 @5 `- C6 U, }" W, o5 z1 c2 v
    set intersection? false: H% D. r0 w- R0 [2 c
    set auto? false" h2 A1 D+ s' ^% N
    set green-light-up? true+ [& l* @5 u: I6 i
    set my-row -1
3 {$ @# D6 a: ~+ Y    set my-column -18 {; D' C8 ], G; c
    set my-phase -1
% z( X2 I; s1 d3 e  r    set pcolor brown + 31 M  l2 I* u# y0 J' g# G) Y
  ]
" p+ H7 ^- H) r1 K" z0 H
7 k4 O3 t; H, G# ^2 n# R  y  ;; initialize the global variables that hold patch agentsets, G* m) @* a* ~
  set roads patches with
" l$ H; L( y; l, R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  b& e% k, m% _; y5 F+ q) f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* q3 }9 q  u; |2 A  set intersections roads with
/ [+ X9 @/ O/ e7 m% K( z( G2 J3 f( ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 b' S7 ~# U1 |& m0 ~: M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- B6 p7 }6 T- i
. N6 `8 ?; V8 M, K* }) a+ n
  ask roads [ set pcolor white ], w0 {9 h5 F0 x5 b
    setup-intersections  r/ O% i4 V, l6 H+ @  F$ n( `) y4 @' K
end% p3 m! x- S, G" X3 M( K
其中定义道路的句子,如下所示,是什么意思啊?% \9 j2 q, R$ n" n, ]: i/ t6 c
set roads patches with
  O' ~6 W, _: w: R& U+ D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ z( D: ^" r/ A9 D& z9 g9 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 X) A" [3 G) c6 L" Y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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