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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 u+ d; y7 s$ J; jnetlogo自带的social science--traffic grid这一例子当中,8 i; _: R. {. w  ^  S# c
globals' U& x; i  ]. E( a; t
[# e8 b/ _) y' o9 J$ ^1 a
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) X( W- r2 N1 G$ O7 m  }, `! N  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- [+ ^) I3 K4 R% m+ T8 S  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 P' s  \# ^+ d" g7 E$ ?
                           ;; it is to accelerate or decelerate
5 ?8 K5 N6 a! L  \9 l6 }  phase                    ;; keeps track of the phase  c0 Q9 s' l' M' P) j
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ }# ?$ J" K3 y2 P7 x0 }  current-light            ;; the currently selected light
6 t5 n8 D8 l2 z8 a; U( {8 O( |& b  Q" g: W! m: ~6 L& z
  ;; patch agentsets
' d1 m- N4 k7 C; G' T7 W  intersections ;; agentset containing the patches that are intersections2 t& p! f! P; l: \! M* Q
  roads         ;; agentset containing the patches that are roads" n- {- \7 \- |4 B
]" N: R6 R' \) O' H7 k) h

% s% ~, `: s& e) v. s0 [. lturtles-own: n1 ~. @7 Z) B: K+ n# I2 L7 W1 n9 j
[
: K( u0 F+ F1 D7 q  speed     ;; the speed of the turtle
9 P/ w! z# q0 W, V- d9 I5 Z  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 {+ f, d* _3 s  \; ~  wait-time ;; the amount of time since the last time a turtle has moved
3 T2 p# S4 ]4 e* M: C) O3 ]3 F% e9 K]5 {. D5 ~' o9 q! G7 F/ f  }
! W2 b2 i1 Z: X7 e! v! e
patches-own
7 [' T3 M8 P8 L& y' z[
; `" z, Z/ K$ N1 R' d, J+ e  intersection?   ;; true if the patch is at the intersection of two roads% t9 c' ^  S) R7 F6 ^" ^2 X4 x" f
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& [/ J1 A3 B' G# h                  ;; false for a non-intersection patches.
+ ]+ \- ~+ I9 d" x5 X  my-row          ;; the row of the intersection counting from the upper left corner of the
1 ]0 p) _! T6 G* R9 U" f                  ;; world.  -1 for non-intersection patches.
& A0 Y$ ]$ i) ^. X! e9 I  @/ O  my-column       ;; the column of the intersection counting from the upper left corner of the
, @1 }* P& ^5 I- E                  ;; world.  -1 for non-intersection patches.
0 P" [! x/ n$ B, M& n4 i  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* M* c$ K) n, e+ d8 V
  auto?           ;; whether or not this intersection will switch automatically.
1 h) H4 ^9 [& O                  ;; false for non-intersection patches./ l0 {7 G4 h: u5 x
]
  J( S0 l7 I( q4 o! O
  e6 O; A5 O7 E2 ^& `2 b3 N; s( Z; u# h( x( C7 ]8 W- O
;;;;;;;;;;;;;;;;;;;;;;
& ^- E4 D- {2 ]) L4 p$ @. C;; Setup Procedures ;;
# n. J8 g6 `! M  K, r;;;;;;;;;;;;;;;;;;;;;;8 k0 k& \1 }( z6 |9 k+ K
( F+ g; f4 e9 o% D
;; Initialize the display by giving the global and patch variables initial values.
+ @( F9 q1 |" l6 r) t3 n7 Y) y* t;; Create num-cars of turtles if there are enough road patches for one turtle to" I0 x0 x" ?# I8 l
;; be created per road patch. Set up the plots.
9 k* p+ x9 J) Y; Hto setup
6 L5 a! x3 |- X! i  ca
1 A* o0 @5 V" j. P  setup-globals
' I5 d2 r! t0 \6 d& ~- h; ?& a$ W1 y! g$ }8 x$ q( |% l7 r
  ;; First we ask the patches to draw themselves and set up a few variables2 |, T9 E& L0 v; C9 l9 n* O9 K" k
  setup-patches
* j* X2 ~8 C) P8 ]+ A  make-current one-of intersections
. j' L+ S4 A# r/ d' A4 z. M2 \# @( t# p  label-current! G! B8 c) |7 |/ U/ Y
1 E) t3 W  @4 x- L
  set-default-shape turtles "car"
/ r5 f1 m, n: p, ]: X. ~( ^* t5 ?# l" P$ g) W$ \5 z7 D
  if (num-cars > count roads)
5 N9 Q% j) O  j# q/ q. w  [9 E( [6 q$ c5 |. L
    user-message (word "There are too many cars for the amount of "" M* M) D$ H0 L+ J) V1 x4 D
                       "road.  Either increase the amount of roads "& A% S  r- x) L* z* }
                       "by increasing the GRID-SIZE-X or "
2 [+ h2 j9 h" j% g  i5 O9 v2 W8 {                       "GRID-SIZE-Y sliders, or decrease the "1 R6 [/ j8 |  G, v+ Y8 m
                       "number of cars by lowering the NUMBER slider.\n"7 o- ~& b" Y! K) j# W# z+ K9 q
                       "The setup has stopped.")- S7 d" N$ B% Q
    stop
" U0 d4 B9 n. m/ z* o- D  ]+ X8 u& I0 ~$ x0 W; w' A* M# C
$ @  O1 L  J9 S8 {
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 Y% v  c( ~, n! j( Q9 u
  crt num-cars! }4 y( F0 }' V& m. W  N8 ^
  [; Z* V5 z! c5 P0 `) B
    setup-cars
; q5 i3 K. d6 R# z0 t0 |9 O    set-car-color- N0 S/ E+ w/ T, N5 v) a
    record-data; z5 w- ~( I3 `; ?& h$ ~# p9 t
  ]
6 Z3 p- Y% G0 X' |* r& e5 O: J+ z' e! a: \* Y9 X% x
  ;; give the turtles an initial speed
4 R) g- `6 j" }, I) }. v5 B  ask turtles [ set-car-speed ]0 ]" S9 }% y: C) P! b& A  n
$ }9 f$ ]5 l+ }: f9 T5 a7 x% ~7 a
  reset-ticks
) o( F) ~0 t3 |7 q. I' e1 Dend
# E! y0 f  J  x1 q5 e' K8 Z6 M; G) M6 a0 H8 S+ T/ Q: _
;; Initialize the global variables to appropriate values0 m/ X1 k$ H2 T) d
to setup-globals
, Y: w$ B  |0 Y7 G4 b5 `( j  set current-light nobody ;; just for now, since there are no lights yet
6 o3 Y0 M# D& z  set phase 0
, {& e4 O/ a  K/ E' q  set num-cars-stopped 0
7 z8 S  j/ ]4 _* E' r6 l7 e  set grid-x-inc world-width / grid-size-x
3 B) m( d7 L# v  e  set grid-y-inc world-height / grid-size-y3 ~7 l/ H% t9 Z4 l

- y4 e1 G: b2 }% z2 f0 D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* N2 `* z  d' p' q% k
  set acceleration 0.0998 P" Q4 p* p; U1 O
end6 W% \* r1 M: K1 P2 [3 o

2 I/ g0 f$ L+ r3 {6 m# i;; Make the patches have appropriate colors, set up the roads and intersections agentsets,; n& D/ g* P* [; P
;; and initialize the traffic lights to one setting
$ _4 M4 ~* v* j: g) H* e' }to setup-patches  }2 f2 g1 Q7 f" `2 U& Z, S
  ;; initialize the patch-owned variables and color the patches to a base-color* p5 l8 A) Q9 w" V% s5 d
  ask patches& y: ^1 _/ ^( f, V6 e1 w
  [
) Z$ x2 q# g- ~! U" d    set intersection? false, Y( F. Y7 {  H" q9 n; E
    set auto? false& d4 ?* M. h: ]; s" Z- m; q6 D
    set green-light-up? true" O( V5 H- Y  X5 G, t
    set my-row -1
7 d' t+ n& c! N9 [$ ~    set my-column -1" {4 W2 K7 S  t6 W
    set my-phase -1
2 P; j. u% v+ k' C+ @* `$ d    set pcolor brown + 3
! L4 H, i* \* f" I" D3 x/ A: T: n  ], L, S$ B4 Q: c) y5 }; B3 z
' z- ?6 E6 \2 c/ A( z% g  S! Z
  ;; initialize the global variables that hold patch agentsets/ ]$ ~1 ?1 }/ n2 ~1 R% q8 d% Q
  set roads patches with. s. T6 R2 C, Q9 s1 @: G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; [" V4 W1 b. `! S0 p2 k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], t5 M* P/ N4 \
  set intersections roads with
) x$ q6 ^8 j! ]" D7 j% Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" K+ ?3 ~) r  k" V9 |) I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ Y2 ~: Z& e  u) U( g# K! L, v. t( K$ f
5 W) f; f! a1 B' \* P! `5 r; a
  ask roads [ set pcolor white ]; Z- m* T2 m) }: z+ X
    setup-intersections" H8 M2 B0 O; f6 A* E1 {
end
2 s7 b) d3 W( p+ K# h其中定义道路的句子,如下所示,是什么意思啊?( }' \# p% P/ `+ x. |
set roads patches with
; t! c. W. P& K& J0 I  o* t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% n8 P9 h4 h& \3 I# s% y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 [3 G$ O7 ?/ K! w
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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