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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' s+ O9 o) o9 l8 b6 h, ]
netlogo自带的social science--traffic grid这一例子当中,
% V# e& N3 x. ^' F) h7 bglobals
7 _. c& b( s' N1 W  U: J[
; l* [" I& P$ h) ^' t% M  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 t, q: N! F9 a+ c% v  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 u/ O4 r9 k2 H" A2 E# J2 m  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 u. k: \6 S, y+ A                           ;; it is to accelerate or decelerate
) M+ ^9 {% N6 \) ]5 T  phase                    ;; keeps track of the phase4 y7 H$ d2 g1 W: M& B* `+ S3 f9 _
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 _7 \. M/ N$ K* M6 y, e' R" d  current-light            ;; the currently selected light
" P0 C* F8 ^& p  d3 j2 Y+ w4 G& P: o0 R5 c+ A
  ;; patch agentsets
* W) _. T8 P  N8 W) a. d8 {0 o7 m* l  intersections ;; agentset containing the patches that are intersections
( }7 g1 Y3 K6 [2 K- R$ s1 }' q  roads         ;; agentset containing the patches that are roads% _/ K: `: ?9 K1 [" Z( F8 M
]( K! J) B' b- O4 o
" w" {7 @+ [: I$ d: y5 ^( O* ]
turtles-own) ?( m5 W5 j* F" [5 \- ]: N: X2 |
[
: E# I3 K& T8 M' {, m* t" L  speed     ;; the speed of the turtle4 F  N0 Q3 T/ F& W2 N
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 g- @* v* o6 [6 R" r+ c  wait-time ;; the amount of time since the last time a turtle has moved
: p6 b, r/ v4 L3 O2 K]
  L# B( X0 E) o4 a
0 k2 q) p, F% J8 Hpatches-own
  X0 X- ^( h" L" G[8 z1 {) f% C/ N( X( R- [
  intersection?   ;; true if the patch is at the intersection of two roads
4 X: h3 c* D6 [2 g% i  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.6 e' @- @6 K1 }' z/ P- G  K
                  ;; false for a non-intersection patches.
# }7 l4 {8 n' w$ c2 Z4 v  my-row          ;; the row of the intersection counting from the upper left corner of the+ {, e. x6 D' k
                  ;; world.  -1 for non-intersection patches.
' ^) J& C$ Y+ R: \  my-column       ;; the column of the intersection counting from the upper left corner of the% W; n' r9 x8 e3 |! G9 b
                  ;; world.  -1 for non-intersection patches.
' F1 o/ r8 b8 f' @5 A" }  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 m" u& ?; y$ j; b, E& _$ R  auto?           ;; whether or not this intersection will switch automatically.
# X, |" k8 z$ [1 {. }. i- Q6 i                  ;; false for non-intersection patches.
+ n9 A! z( R0 K& @]
' m" i8 h, J4 g" }4 U, {% e" i/ t' C* M8 D
# N, P. a; \( o
;;;;;;;;;;;;;;;;;;;;;;
9 |1 u. h$ A# X, D- A, s;; Setup Procedures ;;+ b# P, k: I+ W0 h! l0 s# }
;;;;;;;;;;;;;;;;;;;;;;' A8 ]& A% C# J* ~' f6 u: {

- D0 W1 A5 z7 H. O" T;; Initialize the display by giving the global and patch variables initial values.
# I  n+ i% D' E; o# H( Q;; Create num-cars of turtles if there are enough road patches for one turtle to8 j" x5 X6 C$ S
;; be created per road patch. Set up the plots.
; W0 V. l: d1 Q9 f! K6 Nto setup
  [3 M, [/ b# v  ca6 j  W) y# n% n1 w  d! L
  setup-globals
# c4 F5 ~$ j4 o( [# h3 N- h4 i) \7 b2 E0 L4 B% K
  ;; First we ask the patches to draw themselves and set up a few variables
' z: x- K+ ^4 g% @7 X  setup-patches
  O0 o2 a. R7 `  make-current one-of intersections
, j# k* e2 {: E( T; G) L  label-current
& W3 c1 G; Z' Z3 [
: \: [, F+ K  l$ Z  set-default-shape turtles "car". g$ Z9 T  Q, B8 W9 ]

, M$ m7 Q2 K/ ~* h3 b$ L# ^' i  if (num-cars > count roads)
, Q/ B' I1 g( b+ l$ L1 \' [  [* [, \$ k3 B: k9 w- Z% q% i
    user-message (word "There are too many cars for the amount of "$ n$ l8 ~& A* ], C
                       "road.  Either increase the amount of roads "% R5 n9 C: d$ l0 h9 E' o; W  q
                       "by increasing the GRID-SIZE-X or "( w( V2 i) W/ A& C  n/ s3 P
                       "GRID-SIZE-Y sliders, or decrease the "6 A( O* w9 P8 A  s& [0 L7 [
                       "number of cars by lowering the NUMBER slider.\n"
6 ~5 Z. `( v3 B$ u0 P                       "The setup has stopped.")) V- w& `: E8 M: R* A
    stop1 D. y2 r6 {- a% e7 u" l
  ]
: R) [( A) `# C  K6 D
( L1 {0 Y3 N/ O6 O, m  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* g+ w$ j1 R. \) c
  crt num-cars: U+ k# Y' f9 A5 H5 ]7 q
  [
& J  m0 B1 R( ~3 J    setup-cars( j1 Y( q+ \+ F5 g* G
    set-car-color: p& \6 U0 N" l: D( U$ X
    record-data! z8 S( i+ i7 y9 y7 c
  ]1 p& Q% G  a8 z, p) h( [

" C; x- O7 `& P$ P$ D+ j- {  ;; give the turtles an initial speed
- U2 `3 n/ m" E3 }( O  ask turtles [ set-car-speed ]3 ^& I( x/ E5 K+ l6 s( i

# u4 s, ]7 q, E  reset-ticks8 ?" }0 K6 y. N! w- D* |
end
, u  O5 f+ K; M7 e7 d8 ]4 H5 G7 D% Y- z
;; Initialize the global variables to appropriate values- i" U) `% [# _6 l. L
to setup-globals! d2 w- g4 Y% K' U$ S4 _7 G) p
  set current-light nobody ;; just for now, since there are no lights yet6 W  j" R" n8 ?0 F- D: W. y) g
  set phase 0  \/ ~; s1 T- B) T
  set num-cars-stopped 05 x1 y( M9 Y! q5 l
  set grid-x-inc world-width / grid-size-x7 @/ w: V% }, P. @
  set grid-y-inc world-height / grid-size-y. i! Z% N* ^: a5 ^( x) }( U
8 }0 x7 O/ @7 H' s7 q# }7 g
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ M: z- ]7 P" K  set acceleration 0.099
3 [7 Q3 F" r6 F9 [' y8 u- bend
. j/ j  R' j1 u- @6 P: w, T0 }: t/ M5 ]( Y- L
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: y. r  l( M6 M;; and initialize the traffic lights to one setting) t1 R6 ^# t/ U, d
to setup-patches
, i; M% P/ h# |( O/ K4 }& u. Y: a  ;; initialize the patch-owned variables and color the patches to a base-color
2 i5 W, w( e/ h* K( d  ask patches
& m) g- d$ T  v0 B; O/ L0 [  [
5 a8 {3 o6 z4 X. u    set intersection? false
) d0 x4 x- F, c0 B( W    set auto? false
0 J% C2 |  g! A0 a( ~& J# f" O1 g    set green-light-up? true. x# h9 \' [) ]* k
    set my-row -1# F& m: P6 [: p( \3 _. u
    set my-column -1" `. @: h! W7 V0 s* X4 C, a
    set my-phase -16 U. m) K2 p2 v! W5 @' l
    set pcolor brown + 3
* M, J/ f7 u1 Q2 ?3 H# A3 D  T  ]' g- ~2 S3 W7 g" B' R* `
2 e% U9 L* k- }3 d3 ?
  ;; initialize the global variables that hold patch agentsets
4 T& _' C/ b7 y! c  set roads patches with
$ A: p) e' t8 Z  B3 o. Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) f, y1 p! t0 r% n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 Q7 g" P: j0 M  set intersections roads with
4 z$ ~7 w' k3 P* H) a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: ^- Z/ e+ P, @! r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 X, L# G" k1 x/ i" z9 ]9 W4 l3 m1 [) `  m# A
  ask roads [ set pcolor white ]8 }( a+ j! S4 Z5 h1 _
    setup-intersections
" ]& @8 O% x0 dend
) F: g  R# Q4 b% Q( g( W2 K其中定义道路的句子,如下所示,是什么意思啊?
2 x) O4 O3 b9 s" I set roads patches with
2 L4 v% E( n+ [- F: n; R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 ?+ a4 l) p; E. u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% i- q( o; ?! g
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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