设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7153|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 J9 q' q5 `9 x
netlogo自带的social science--traffic grid这一例子当中,' `, [/ ~; }. t
globals
* m! a& u: `- J( m( ?[: T! g. n1 |& A! R  t' `7 q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# h1 z$ N9 l3 A* I. z2 b
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 b) {8 _4 z" Y! C7 u6 O0 }  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ A& M0 f. F% ?  x$ I
                           ;; it is to accelerate or decelerate; y) y2 P; O) S( j
  phase                    ;; keeps track of the phase2 I1 k& ]  M( a% H- ~
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 Q. R* E4 b' _3 ~$ @  current-light            ;; the currently selected light* e/ Q0 d/ E: B

; D# T' I( a* j- X( W  ;; patch agentsets
( j  H3 Q/ |7 ^. y# Y2 Z  intersections ;; agentset containing the patches that are intersections
6 r  d5 o1 l+ C( t  roads         ;; agentset containing the patches that are roads
4 N3 @& N; L4 `/ O& n; T0 V]
. S$ w- v& E* a4 [; R" }
$ H) t1 \0 g, j2 eturtles-own
: Y# S: s9 D! s* E* l% b[3 D* s. w2 ^$ V1 G; i- K; H
  speed     ;; the speed of the turtle
0 i1 f: W3 p( }( d7 ~; W  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 C4 o( b0 Y( ]3 f5 G) C
  wait-time ;; the amount of time since the last time a turtle has moved
  w/ T* w% p) a8 z4 v! I  H8 }]3 i8 K' a* g, J, v

0 U0 b- b( g) d' C6 Z+ gpatches-own/ D# Q# ?, m  d! _" I( M
[+ x+ M! L0 h! v0 w& m! I( w4 G2 _) G
  intersection?   ;; true if the patch is at the intersection of two roads8 E" G& K! x# s9 X8 B7 ?# u
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ k) g; V9 F+ Y' C' F- _* E) g                  ;; false for a non-intersection patches.! ^/ v- g5 E+ U
  my-row          ;; the row of the intersection counting from the upper left corner of the- O0 F) y/ n4 E$ P( p
                  ;; world.  -1 for non-intersection patches./ ^$ v* }, A8 w1 w# [, g
  my-column       ;; the column of the intersection counting from the upper left corner of the
. h) O. X! z+ Y8 B                  ;; world.  -1 for non-intersection patches.3 x2 E! u1 j% K1 \  m2 A7 h0 V
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% G8 y& w: ~! _& M5 M9 j! k% V
  auto?           ;; whether or not this intersection will switch automatically.# ^7 Q& T2 x/ q- V: h
                  ;; false for non-intersection patches.5 H9 p6 ?* b; d; ^: ~
]
% g' P6 N6 ]. n4 ]1 W( }$ J+ w- j/ h3 P2 v. e5 E. Y
$ K. I6 A( v  G6 k- H/ G
;;;;;;;;;;;;;;;;;;;;;;
4 t8 Q6 c# T& ?. ?;; Setup Procedures ;;/ k6 F7 |3 [7 u3 |. Z
;;;;;;;;;;;;;;;;;;;;;;( ^" A7 }0 T# v) ]2 A2 o% k- x
; j2 A7 R) ]* d' z' N
;; Initialize the display by giving the global and patch variables initial values.
" i& N: J# Y( w* U% }) d- B;; Create num-cars of turtles if there are enough road patches for one turtle to
4 \5 W* p- R7 h2 V, e  B;; be created per road patch. Set up the plots.
% D8 x5 J+ w8 v' s$ J; z7 gto setup
$ ~. o9 ?& m# e9 e  ca5 \& M6 C. o; S$ f# l
  setup-globals
% f" S( r+ @9 L# C0 O! L
9 {' N& k9 h3 r/ ~& q  ;; First we ask the patches to draw themselves and set up a few variables$ d: [7 ?3 P+ A5 o' h9 X
  setup-patches
$ p4 f. X; g& n  make-current one-of intersections; T# F7 B" w% I$ w- t# j  J) e
  label-current+ f8 l, M1 S' ?. @' q: V- `) ~
# e" S. _; u1 i/ @
  set-default-shape turtles "car"( P9 N( n5 Q7 M" e

' H. c; H  K; o. d6 e6 z: Y4 B" J& q  if (num-cars > count roads)& p% M, k  [' Z* U. }
  [
& w2 ]( X' Q2 y) ]) y    user-message (word "There are too many cars for the amount of "9 z0 n" K$ U3 F- @6 F
                       "road.  Either increase the amount of roads "
$ j$ Z% m6 n6 U) K4 ~% V  R+ R9 H, f                       "by increasing the GRID-SIZE-X or "4 o9 K( Y  V4 S& ?( S( ^1 Y. P+ E7 ]
                       "GRID-SIZE-Y sliders, or decrease the "
( j6 k1 p, a) p6 g; K7 z1 y                       "number of cars by lowering the NUMBER slider.\n"
* W: \- T, ?# s% d) \8 I                       "The setup has stopped.")( {; ]2 A1 G' C% T6 o
    stop# c7 z- S3 q; X  U% e
  ]
/ ^) ~# K. O' @, s3 C3 b8 c/ G1 P& l7 k" C9 x$ C1 U
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  ~: M, F( {+ L- h7 H* ]8 l9 v+ J
  crt num-cars$ E9 u6 n% m1 a) t7 @" d
  [
8 _7 I; z. U$ Z7 l  E0 G    setup-cars
, J6 s8 x# o: K# ~    set-car-color* C. b) R* L# x  v  l2 j! I: W
    record-data# q: P6 _" j( O  V, {, }$ R
  ]
/ y1 G( `" D5 N4 ^, b& T8 v* H. Q/ @
  ;; give the turtles an initial speed
0 I7 v6 P0 B/ V  ask turtles [ set-car-speed ]
- Y' y% z% A* E6 }( ~9 C6 G3 g8 d; n8 F0 T4 j1 y2 `
  reset-ticks; T2 v) E$ O+ C+ G: N+ D7 x
end' e' X. b/ o5 B
5 v7 Q7 ?! C. G) F# B
;; Initialize the global variables to appropriate values
7 v8 C1 l. [3 c( O1 Qto setup-globals. t! Y5 J! C+ _$ X" t# A9 U
  set current-light nobody ;; just for now, since there are no lights yet
/ d0 t6 s) q( h+ V& J; ~$ i  set phase 0
. ~! i' V+ v/ t  set num-cars-stopped 05 h9 N' @0 ?. Z
  set grid-x-inc world-width / grid-size-x: W1 g4 p" o2 Z' }, I
  set grid-y-inc world-height / grid-size-y& L' x2 {4 J- k" ?. U
: _3 n. P8 @  M0 x) J# |$ v0 C: g
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 [! A/ K  Q$ X' [* A- }* i
  set acceleration 0.099! B# N6 ^/ g( Z) h: p- W9 y
end& h2 [/ J" h; q3 U0 z; J& K
# [8 h6 n" H% P
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 x- U  Q- d" \; w& j
;; and initialize the traffic lights to one setting) a$ w' [2 g# ]: Z
to setup-patches
% u* f; P$ Y) e  ;; initialize the patch-owned variables and color the patches to a base-color" |7 H8 r; F1 ]6 F/ k! Y5 q! R, y
  ask patches
4 Y* P, `6 C: L. m& z0 D" {  [
4 e2 _4 a! |  B; \) y    set intersection? false2 Y" s- @% W0 o  R
    set auto? false
9 |; E! ?# d0 q2 J& V5 C    set green-light-up? true( s$ [1 Z5 |) I' L
    set my-row -18 c4 N" Q- F7 W& {5 {$ `
    set my-column -1
3 }7 ]- O! D& @7 v) ]. f    set my-phase -1
3 u( C  f# c: O. P6 i% W    set pcolor brown + 3
/ Y5 e- E$ m2 J$ P3 b6 M  ]
, @. `& j6 s  f6 M- a9 i5 p  I8 u+ _* t
  ;; initialize the global variables that hold patch agentsets3 l( V3 C" J  t1 {- I
  set roads patches with
7 ?6 S) ~6 x- f: n8 P* E: ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: \, G' [2 s- b! ]1 o! d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' I; ]7 r2 b' |1 |0 H  set intersections roads with" Z# x+ v0 [3 c: E; ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 g3 o5 |1 C7 l2 E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ a& c1 \. b. |; B7 u) w1 ]
% ^6 C& l# b' @" L$ i3 @
  ask roads [ set pcolor white ]5 h$ S7 p! S5 i/ b4 f
    setup-intersections
) K: v( y+ ~2 T1 qend+ J% x1 s) \5 [
其中定义道路的句子,如下所示,是什么意思啊?. `) r3 x" Y- q! r( Y2 Y* F$ y
set roads patches with; Z" Y7 }, q9 }  l. Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 d+ l6 q' M7 f7 D- [: L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 \& J6 @/ Z+ M  g7 W谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-11-23 14:58 , Processed in 0.018994 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表