设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 12272|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 y* c! B% Z' k  F; B  J
netlogo自带的social science--traffic grid这一例子当中,) f2 x- t& B! I/ `5 l7 U2 Q
globals
4 G9 I: T6 n2 i! K[. ^3 n0 S$ F6 s. a: E- l
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ F0 m% W/ b: C8 ?2 E9 S  grid-y-inc               ;; the amount of patches in between two roads in the y direction" R3 B1 e5 Q& u& Z" K' [0 W( F
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: w4 Z' w) i3 ?
                           ;; it is to accelerate or decelerate3 T$ W1 D) Q, _. Y' X4 C
  phase                    ;; keeps track of the phase
4 u  ?2 @" ?5 c3 s; p  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
) K. M7 l. w) W5 {. h8 l0 h  current-light            ;; the currently selected light
9 t! M+ W5 {5 K/ R; l! z) W6 b( e% E: h
  ;; patch agentsets* a; }( v5 I* ~4 \; p& l
  intersections ;; agentset containing the patches that are intersections+ |( J7 V# n) \* e- p$ X7 g' Q! k% ]# Q
  roads         ;; agentset containing the patches that are roads
( |- G7 X9 d& C$ _6 y. w: f], E8 R0 Z9 q2 E$ j8 R: O  F' L% u

9 Q: \% C4 }9 z* Kturtles-own
8 a: Z! \& X! r9 f( Z9 s, ?: W[  v' y$ m5 q, F8 @: ?
  speed     ;; the speed of the turtle
- v: ?' s. E& H  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 Y2 w4 e  F! y& V
  wait-time ;; the amount of time since the last time a turtle has moved
( q6 g% L/ R" Z! Y]
  N5 ]( k" m, G6 f+ _; v  G" a5 [
patches-own
- f  F1 w) x# k$ Q[+ r' ]  y, L- ?0 x
  intersection?   ;; true if the patch is at the intersection of two roads* {  K6 S9 v3 A* J: a; `, s
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 [" f" O; Y6 J1 E4 n' {$ Y
                  ;; false for a non-intersection patches.
% z2 ^8 k: A& h3 a/ K, U! p1 {+ S  my-row          ;; the row of the intersection counting from the upper left corner of the
9 o/ s' E. }. o3 W/ n2 T8 X3 J                  ;; world.  -1 for non-intersection patches.
3 i8 O. W7 k) e/ u* V& q* X  my-column       ;; the column of the intersection counting from the upper left corner of the5 {& S# k5 J7 }, C4 E8 B! R
                  ;; world.  -1 for non-intersection patches.% ~+ [3 Z6 A' A7 [+ L! g, A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) N. _9 z7 s7 s' \  auto?           ;; whether or not this intersection will switch automatically.% ]9 w, b4 e: G8 g
                  ;; false for non-intersection patches.& t3 E! U- J! l5 B0 m. v
]. q* o9 V  ?) R1 H* G2 [4 Q1 F( w
3 Z2 M) N+ d, ]; G) @
" q0 P0 ?: v' v
;;;;;;;;;;;;;;;;;;;;;;( p. I5 ?; M! {8 A, W0 }$ `, q$ Y
;; Setup Procedures ;;6 F/ ~* |; M& u5 e4 C1 f
;;;;;;;;;;;;;;;;;;;;;;
- C. q; O) D  ~+ w/ z! _! P- a. }) W
' w' l. N8 `1 N3 Y3 P, i;; Initialize the display by giving the global and patch variables initial values.
, `& h3 T( A6 ~1 k;; Create num-cars of turtles if there are enough road patches for one turtle to$ Q8 ~0 B# B' M9 |
;; be created per road patch. Set up the plots.1 R  o4 A8 T: U+ W2 ^
to setup3 D& C5 P: X1 {3 S! q1 w! x0 K
  ca
* S8 d" x3 k* i' D; s1 V  setup-globals
- e  G7 g& s# E! W; R2 h( x% L2 m' i, U6 Z% f
  ;; First we ask the patches to draw themselves and set up a few variables" b) M5 P' p4 Z9 n+ K* B
  setup-patches
7 Q+ `7 F. x9 m, ?) d* O, J  make-current one-of intersections! k. O3 s3 G* W! d
  label-current
$ E9 I( L" F; O/ v8 E7 X! k6 m0 j4 I
  set-default-shape turtles "car"' A2 ^: U4 W- I# m6 f

& e; s9 b; D' ^9 B  if (num-cars > count roads)6 S% s" ]& d# @
  [
  j, b7 f% u, o4 E+ e3 w    user-message (word "There are too many cars for the amount of "
9 d& v) h' h% v) G1 f                       "road.  Either increase the amount of roads "
' H: ?0 w) m6 ?. J                       "by increasing the GRID-SIZE-X or "1 P8 ]5 U8 v1 Z. k- M3 l
                       "GRID-SIZE-Y sliders, or decrease the "4 d) N( J& |# C* ~6 J% `3 n5 d
                       "number of cars by lowering the NUMBER slider.\n"% h, e6 c( M( g
                       "The setup has stopped.")8 l8 y% j- R. I% U1 s) x& N0 S
    stop0 M7 m! o6 k3 K  Y' H0 [
  ]# c/ H2 i9 w1 t( ~

  }6 B( E1 Q+ X  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& s" X% g9 e) F: y
  crt num-cars
" i$ Z8 g* b5 u: W1 U) M. t4 [4 ^  [
3 N3 H8 L4 D0 N- N+ p    setup-cars
* s5 K' s+ Q& }4 k$ [0 u! |    set-car-color
  g' o; C1 d0 J" j; y1 `    record-data5 D' k) L2 G7 H1 J4 L8 w
  ]3 s( d2 m& F' E3 s

1 G$ Q0 R2 Z9 v$ K1 \, l! g  ;; give the turtles an initial speed7 s7 d  U$ [$ `- y9 l# g6 {9 ^
  ask turtles [ set-car-speed ]
: M! O8 ]  H. K$ h. N8 M8 m! I; l
* \2 {# j0 [: {; B3 D  reset-ticks
  @& G4 r5 \6 @8 X! Yend3 G5 e& z3 ]5 d. f: g  o0 m4 V
1 Q- l6 s8 d0 l5 F! s2 ?
;; Initialize the global variables to appropriate values
+ U# N, I+ q0 v1 B- A2 o4 Xto setup-globals
' M% |# z1 Z5 X; E  set current-light nobody ;; just for now, since there are no lights yet: ^: t% Z7 g3 e3 x* X# P
  set phase 03 e0 Z# V- T( G: T3 ]/ m' G4 m
  set num-cars-stopped 0
9 Q3 _8 D+ {1 ]' @  set grid-x-inc world-width / grid-size-x: }6 S2 p5 X! f- H. N0 L' G
  set grid-y-inc world-height / grid-size-y
% Z! q$ \4 a0 m% g: q) h: M5 ?4 G) f! \0 X
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) w* g5 M" w4 o! P( [5 ?- D. _  set acceleration 0.099
. h  m6 ]1 L/ y: ^1 ?end# T2 ~& |8 x* \1 J/ d) l

* f- f  J! l% e1 Z2 _/ K1 c;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( ^0 g5 ]' d+ N8 a5 L* G# V4 o;; and initialize the traffic lights to one setting
/ X2 ]) N; w0 N. j0 u6 F0 h6 Sto setup-patches
7 r  a7 W6 b7 \6 x  ;; initialize the patch-owned variables and color the patches to a base-color+ u: Z* B0 T2 `$ N
  ask patches+ v! `# f* ?/ T9 P( f" R0 Z& p
  [
6 h: b6 U2 V5 f9 q" J- }    set intersection? false
! ~% A) X3 }1 k! _    set auto? false
5 J0 |0 l5 M5 j    set green-light-up? true1 t. Z- o5 w( s7 Y0 F3 X
    set my-row -1
1 @: p/ G$ U/ z% N    set my-column -1
4 u/ _9 k' T3 W# t3 m    set my-phase -1
9 a# ^! \8 t5 ]+ I  F( z    set pcolor brown + 39 p+ M3 r% P! n, F6 v( T: e+ C" g
  ]
- L# R6 H- m# R( k' r0 z! V% f& K% t' _& m+ h2 {
  ;; initialize the global variables that hold patch agentsets. I" w, R# P+ P0 I0 M
  set roads patches with
2 [0 t" m- X- i; `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! Q* o9 O; {' A. [1 o2 p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& w% W- X! [5 @0 u3 e9 F* k" Q
  set intersections roads with" M* T" u* O' e6 p2 p/ n! {3 }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; e' j! @; p1 r5 O- R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 |- L. ]6 R9 T# g
3 R0 B7 w# R; F1 N4 E; x
  ask roads [ set pcolor white ]0 c6 R, t+ |( [2 k$ S0 _
    setup-intersections
# p9 t! f/ Y- ]8 j" t+ e( Wend' E6 g* R* T% P# [: W: P. R& l
其中定义道路的句子,如下所示,是什么意思啊?( U2 b- w5 @# B6 m9 l" b
set roads patches with
# |9 L6 ~/ z/ Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 E) W& ^' y: l% A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 h8 H* z" g! b& C& h谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-9-13 20:11 , Processed in 0.017903 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表