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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( z: M3 Y' t2 Xnetlogo自带的social science--traffic grid这一例子当中,
+ H" `9 {! n1 y: F) p' Y( hglobals
0 e3 b& Q! y) t# y, A7 w) Q' X[- x% h- c4 v4 \1 E& J; Z9 V
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ W0 H, z; s0 L. t8 @. ?
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! Y' o' F* c( u& ~/ h. E0 i& Q/ t" y  _  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( r/ V* p* T' \
                           ;; it is to accelerate or decelerate
7 _% N' F0 U6 J7 k- U: k: h  phase                    ;; keeps track of the phase+ H! P% X$ i0 u) K% x9 f6 _: y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 ~0 O& G3 o9 j4 ], ]  current-light            ;; the currently selected light
! |$ `6 I- g: m; `, H* a9 J0 H& l% q& ]5 t
  ;; patch agentsets
4 \) C1 b6 a. {7 X+ s  j  intersections ;; agentset containing the patches that are intersections
5 j" t5 b3 a  L4 H0 Z  roads         ;; agentset containing the patches that are roads
7 ]1 e8 x% x; I]
2 S2 X; W# Q4 E, g
! [' }2 ~3 ~1 v* |9 Vturtles-own
4 f5 ]3 n  `& ~& F4 O[1 Z. G/ f% X7 T- {
  speed     ;; the speed of the turtle+ m( x1 q. Z: x( _. C$ g
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% g. {) B* O) ]# O6 E  wait-time ;; the amount of time since the last time a turtle has moved
, i8 z: ^: L, @0 a% x3 t4 n4 _]; z: Y( Z. a2 c5 A" g, s
' L( u. b& U1 S2 P9 s. N  h
patches-own" ?2 [. h* _8 @  t& t6 \% {; M
[
- ~$ l. c7 T5 E. [& H  intersection?   ;; true if the patch is at the intersection of two roads7 y' e/ J& a4 p6 X
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 Z, B+ }7 i, s; m$ i" q$ {0 q2 _8 M! O
                  ;; false for a non-intersection patches.8 R0 r- B% k6 j: S$ C  n( R  F2 n
  my-row          ;; the row of the intersection counting from the upper left corner of the# h+ L" ^6 ]: R( K& T9 K
                  ;; world.  -1 for non-intersection patches.
- ~7 f0 n: T1 ^% G- z2 N9 D  my-column       ;; the column of the intersection counting from the upper left corner of the
# V" ~) u* N8 m2 \                  ;; world.  -1 for non-intersection patches.# k( l* `0 C1 @- ]0 z/ f
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! k6 C$ M2 [2 f! [" c( k
  auto?           ;; whether or not this intersection will switch automatically.  W  N, E* ^6 |  C/ g2 w
                  ;; false for non-intersection patches.
! e% `% h: S- d) r9 M( N]5 q- m2 O* |; Y# R
2 Z4 S5 R1 H$ }

+ E. ?$ B( V' L* z' w: t" C;;;;;;;;;;;;;;;;;;;;;;
9 k/ L8 L" X: ]6 L4 ];; Setup Procedures ;;
* G4 j/ R) k3 }' u- u- z;;;;;;;;;;;;;;;;;;;;;;8 w0 }. a( o0 O/ m
$ J6 y: j& ?/ ^5 i% u
;; Initialize the display by giving the global and patch variables initial values.
' b! n3 F+ [  R9 ?8 {7 v;; Create num-cars of turtles if there are enough road patches for one turtle to. g$ c* |' x: |' E5 T
;; be created per road patch. Set up the plots.
0 K+ X/ Z/ ~; `% Q* T6 z8 \to setup9 i# f$ l/ B7 w6 j3 p
  ca
9 E3 r5 S& ^) _, c" q4 D  setup-globals/ V6 W9 i, G( b* h. f

2 V: Z6 P" w1 D  ;; First we ask the patches to draw themselves and set up a few variables6 G2 f" l4 f0 x& K- o% ^
  setup-patches
& M- i1 h8 L* b0 x' ]8 `# b  make-current one-of intersections( @& m& D- D8 [! ~# B
  label-current
8 d! S! ^# w2 @! x9 [1 R$ L. v* l; l4 n" m) b$ @% J- e
  set-default-shape turtles "car"
' \  [( R, B7 Z0 e" t& [9 B0 z6 q! @# u# c/ c. R
  if (num-cars > count roads)' v: t* l% F! }. L
  [
9 e/ b% }2 [; C0 Q2 J6 f    user-message (word "There are too many cars for the amount of "
" h6 {. {, e' t: g: E                       "road.  Either increase the amount of roads "
, J. k2 K1 l! t                       "by increasing the GRID-SIZE-X or "
8 N- H' d2 j: b  U) Y1 t                       "GRID-SIZE-Y sliders, or decrease the "
6 `+ x9 ]! h! s# z4 b! U8 |                       "number of cars by lowering the NUMBER slider.\n"; j2 K8 ]; t1 ^$ B
                       "The setup has stopped.")
9 Z" l" m3 W  B" q0 O    stop
" t1 Z8 k  r1 f/ j4 I8 p  ]# i( |/ L) T% }5 ~4 g

: D+ A; s( z' l9 ~( G  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 ^+ b: `  d6 L$ M
  crt num-cars2 E/ w3 a8 }, p5 u! k
  [# L2 h5 V+ z+ c1 R, B5 h% k) k' T
    setup-cars
/ O  k* G! E2 D' W$ A    set-car-color3 _4 h. v+ J9 V* \& M4 I
    record-data- ?) Y, P- E5 w9 R4 U0 p; |* P
  ]
4 e3 W/ u" z; _0 v) A/ r# u/ ~
5 F7 L. \4 |, l# z1 P  x8 g  ;; give the turtles an initial speed
. [6 l- V3 u* Z  ask turtles [ set-car-speed ]" d3 Y$ \! I  G1 Z3 |* r# a

: M9 U* `) ?8 J+ u  U; t  reset-ticks
* t& {. f' I4 g) G2 ^; F+ O- ^end
1 |/ w1 U1 ?; s6 }4 H5 J7 L/ V* g2 x0 A% |+ ?
;; Initialize the global variables to appropriate values
* q) v: t& s1 l  rto setup-globals9 O' T% o. P! }
  set current-light nobody ;; just for now, since there are no lights yet
6 Q6 ^) B/ s8 x, T  set phase 0. I6 m: u0 P' S: x8 H& {5 Q
  set num-cars-stopped 0( V' W2 C  g3 B4 }7 b; L
  set grid-x-inc world-width / grid-size-x6 u( ]5 \) \* u, U9 h% n
  set grid-y-inc world-height / grid-size-y
. f* J5 q; D; i9 u6 [( I; D' @% z5 a! c: ~
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( Q  `1 w$ i$ j  set acceleration 0.0991 a. L' |2 R& n, b6 B
end8 Y4 H  d* s  Y6 c

5 t9 u* e. b' l* m9 E8 \+ e# };; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 \9 g, @$ i9 P6 O' ~; A4 n; D7 f
;; and initialize the traffic lights to one setting$ T  G# |, f, f% p. T
to setup-patches
0 L" K% A# y9 v5 K- Q  ;; initialize the patch-owned variables and color the patches to a base-color
- a" a3 B2 t) a7 D  n% j  ask patches4 Q, e+ ]# p  B0 b1 N9 J" P( |, _
  [
2 E. H( W; F' H% ]/ B6 W, u& c    set intersection? false
% E6 U2 z/ j. ?/ B2 f7 {  P" e    set auto? false% u" Z# u) C5 N% v% Z; z( ^
    set green-light-up? true
; R* p: |- x4 Q; ~' B/ z    set my-row -1
1 W; g+ l* A) N' N. Z    set my-column -1. |- g* a5 T/ s) A8 m+ R% ~
    set my-phase -1( {# e. x4 B/ B- Y! u, I
    set pcolor brown + 3
7 f- b; R% d: d6 a  ]/ ]" h8 k; p0 C6 b( X
7 d* v% V( g; u) C
  ;; initialize the global variables that hold patch agentsets) o$ C) Z1 o9 s! a$ A
  set roads patches with3 v/ ]) f7 B9 Q1 Y3 ]: }3 c0 J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 p3 }/ g$ x$ j, A0 Q- O- v- k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ c/ F$ Y5 d$ L# K" l
  set intersections roads with* d# N( B4 t; X6 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( j7 F+ [/ t4 H; K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 z3 D8 W2 }: G" j. f3 p$ Y8 G6 F0 o* |* |( r
  ask roads [ set pcolor white ]
$ ]9 T) J! E% i; Y  i2 X# c9 t    setup-intersections8 r3 U5 g" d/ v4 w! {
end7 b; t: [" o6 a6 j: `/ b1 I
其中定义道路的句子,如下所示,是什么意思啊?
: x5 ~* i& M% ]6 ]- [' v( d set roads patches with6 E- }7 K; f$ W# s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; x  G! ~9 k1 f/ i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  F, C: X9 Q7 D% m9 k
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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