设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9079|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 g7 N: z4 G8 g* E3 k) O* U3 v
netlogo自带的social science--traffic grid这一例子当中,
- e) E( j# G  a3 ?/ |3 Yglobals
! \- }; r: ?/ I/ b) b[8 Y/ Q7 y+ T8 x0 X& V* k
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: j0 m* u9 I; }5 _6 U: Z  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 G: f# q, I, q/ a; P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ b( K1 N* [7 Y" b
                           ;; it is to accelerate or decelerate/ V, ~' Z0 N# f, ?. V5 f
  phase                    ;; keeps track of the phase% \# L! ~4 v$ T+ `1 S
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( T* H: ~+ [: c2 x' L) M2 i5 b  current-light            ;; the currently selected light
# `1 D: p8 y# S1 ~' @4 }5 i6 n, \
6 E3 ]4 \0 A: q6 z0 d  ;; patch agentsets% Q/ r. f* ], y4 ?- p3 v% n
  intersections ;; agentset containing the patches that are intersections
, `4 v) n& u1 x; A: N: A% E& Z  roads         ;; agentset containing the patches that are roads
2 M$ D4 |) N# j$ p$ G& y]
0 ]- w8 u4 N. g3 N7 B6 A. G0 ^/ G! ~2 ]( }5 s  ]2 {
turtles-own2 q/ _) [0 [3 o& o+ ]
[
" ?3 B2 M" r' n( C2 G2 Q, B  d8 {  speed     ;; the speed of the turtle
% i* u+ m* ?1 D! m! @9 u+ [* p  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; D3 Z( {6 A/ k  c
  wait-time ;; the amount of time since the last time a turtle has moved
: i9 b  R$ L7 _) ?2 W]
, `! @! w+ Q6 P( q9 z6 A9 L
! t2 s/ ~& p: ?# x- Jpatches-own( p0 G' {. [" ^0 b5 T
[1 i0 j4 X# J# n* K* {# t. M
  intersection?   ;; true if the patch is at the intersection of two roads
$ e3 y( T4 d1 P+ l  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# W  \* N" y& R- `# ~
                  ;; false for a non-intersection patches./ ^* X2 ^& @, y/ Y( M& E5 w
  my-row          ;; the row of the intersection counting from the upper left corner of the
8 R& l9 @# R/ }1 f7 r; Z                  ;; world.  -1 for non-intersection patches.
) ]( y4 C: |. e5 ^- |8 o  my-column       ;; the column of the intersection counting from the upper left corner of the
6 _! J  y: w$ H                  ;; world.  -1 for non-intersection patches.7 b1 c! J, q! |& a2 P# Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- y* t1 h+ `) M- ]. a$ p6 C9 f+ f
  auto?           ;; whether or not this intersection will switch automatically.
7 |& T: u, O4 @  u+ p& A                  ;; false for non-intersection patches.
4 l: n) Z. f1 G/ v- []. I. p+ r) I2 y: |7 m( e  S6 W5 m
# I4 _0 M1 E, c: d9 q3 e1 N: i5 \

1 q+ O$ q. A- J% v;;;;;;;;;;;;;;;;;;;;;;
0 X* I( r/ m( p- ?3 x;; Setup Procedures ;;' J3 p# e; A9 M! x& K* n6 u
;;;;;;;;;;;;;;;;;;;;;;
! i  Y1 T2 t$ A' r2 Q% e) H
* l8 ^& I. Z  ^1 l1 y: x, n;; Initialize the display by giving the global and patch variables initial values.' j) c3 J4 w; A" `! ]
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 Z4 N8 |: q5 S8 T;; be created per road patch. Set up the plots.
% A9 F4 q# D' M& r! Yto setup- u" l1 n0 a. _  n( n- c- a7 n
  ca  Z* C/ M/ J# A+ L# v8 W* Z
  setup-globals; Q6 }  B6 b2 X
' J; P( Y, i8 D, x& a; m$ P* u
  ;; First we ask the patches to draw themselves and set up a few variables
$ _+ R8 O5 g3 V$ n, Q& q  setup-patches/ b) Q$ G' f6 ^4 x
  make-current one-of intersections: ]2 ]6 x; L; |2 a+ y
  label-current$ B) o) S. M0 W% M5 O% d

+ w* m- v: I" O9 i6 i  set-default-shape turtles "car"
" {6 ?6 Z: E, v# U7 D! V3 Y" q) [3 B7 w) j
  if (num-cars > count roads)
! N2 C: k8 {4 ?( R( [7 l  [- u4 c0 a- a3 C; I0 I
    user-message (word "There are too many cars for the amount of "
% |- T% {. i5 c: M0 X5 W* w- v; f                       "road.  Either increase the amount of roads "
$ M# e* j* D0 ~: \( z                       "by increasing the GRID-SIZE-X or "$ e) [+ R3 c) R# P- [/ {3 D+ w/ a
                       "GRID-SIZE-Y sliders, or decrease the "
3 x  q- |  n/ l5 n, |3 c( h                       "number of cars by lowering the NUMBER slider.\n"5 l6 o( {& m5 T, \, A
                       "The setup has stopped.")( }  }2 x9 h) }
    stop8 D, }2 K8 v* \4 I4 M1 k9 U# i
  ]$ D6 T5 U3 @* a: Q! U; s0 X
: t& W/ w( `0 D) S$ t: f
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ v$ j5 ^. K) n! R$ Y  crt num-cars" r0 r3 J) r  F$ F
  [( Q) ^' `! f. e4 E+ G& R
    setup-cars; D4 ^& B8 X+ z! O9 g0 k1 p; C2 _# A
    set-car-color  w7 W4 }+ P* q5 f  R7 }
    record-data
; W/ E8 E" c& T/ I+ |  ]- ^, [. a& [: l. W) }& l% i

$ s. z5 m" X0 \9 U/ W  ;; give the turtles an initial speed& C! Y4 H* x# P
  ask turtles [ set-car-speed ]
" Q1 e" i) @. v2 N1 r; N5 N- k' m. [9 v/ A8 P9 g+ g0 g
  reset-ticks
4 H$ u! F# O; y, c# Oend8 b- x6 |  ]  a2 L& b
- b# j. }( U; `  g2 D' q: e1 B5 z
;; Initialize the global variables to appropriate values
" V7 M# z1 v. a* ~& E9 K8 H4 C* ito setup-globals
. Q4 D0 e; h* O  y0 Y  set current-light nobody ;; just for now, since there are no lights yet/ ~1 I. Z7 R8 @% C; i/ f5 k& b
  set phase 09 x3 y: S2 P# z2 F3 G8 ]  [
  set num-cars-stopped 0
0 r7 ?9 w8 R& U8 W. e  set grid-x-inc world-width / grid-size-x
  t7 J: I! n% W% M+ T1 h( ?  H5 o" ~  set grid-y-inc world-height / grid-size-y' g1 f. Q' B" _" L1 A9 q2 R
  s; m) y  ?; J
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary  ~" m7 k& r8 D" G8 M
  set acceleration 0.099
% V& ]! z4 J! x- j) ?( o% lend" n  R( L" k; q. j5 b  v5 j: E
* L$ @. y0 @9 a- Q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 i" A$ d, q! @/ G;; and initialize the traffic lights to one setting
! J( A+ p" |  X7 z9 J3 xto setup-patches0 \' ?! l, V% s' u, a6 [
  ;; initialize the patch-owned variables and color the patches to a base-color
6 u' ^  n0 q1 u4 ]' I7 |9 d; k; T  ask patches
8 r8 ^" P8 }; h1 e0 ]  [
% i1 T) z, Y6 x' Y. a    set intersection? false
0 h- e; y7 G9 X    set auto? false) C  N, F# E' m
    set green-light-up? true. W# i' h% P. H4 `4 ~! a/ ^4 n
    set my-row -1
& Y% D$ U; a; d* F    set my-column -1& ~* t4 |( h+ l
    set my-phase -1
3 R  n  k7 ]/ H    set pcolor brown + 3
$ [6 E2 Z4 O, F- p  ]
/ z' _5 J0 v; |" B' F$ ?" \
& k! H2 g' M1 K6 D" V! X# X' E  ;; initialize the global variables that hold patch agentsets
( g3 a  t( X3 Y# O% I6 ^7 m4 m( W  set roads patches with, X) A' \7 j( z( m. [* x: T8 r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 d0 t/ S: ?- a; c- z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ U3 O! `- k, U4 `1 y( i3 \& ?  set intersections roads with
; N4 T& A4 E( k0 ], Y; t8 h6 {. E1 J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 U# C8 w& e! x' j' W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& p3 p2 ^6 M. i9 K2 C
' l* L* r! B# b+ o
  ask roads [ set pcolor white ]
  L, X+ p2 g5 ~8 U- s* u/ r    setup-intersections
( C- m7 \0 C; Q( y- ~end
/ `( J) R  l) W! W: k. r其中定义道路的句子,如下所示,是什么意思啊?
4 b1 d4 s+ a% e8 t* P4 ?: n3 A: n9 i5 N set roads patches with
; q2 a/ {4 c! d1 f$ q6 ?5 k! [: v# s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! x3 n0 P2 k+ B. A0 n5 `/ R; X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 P+ N( o: z0 R. T4 Z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-26 09:21 , Processed in 0.016823 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表