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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& X4 q2 B6 ~, e9 m/ H+ Fnetlogo自带的social science--traffic grid这一例子当中,( G4 z4 e0 h3 x% \9 {  }
globals
# N# H. v% x( S  G6 ^  v+ a0 @) H[
0 d2 ]2 o$ }& A9 H/ j+ _$ `  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 b; E3 I! M& n! Q) g+ Z& {8 L% y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 @  U; }0 @6 l4 R! O  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 C9 A" h9 t! K2 j' _
                           ;; it is to accelerate or decelerate; M1 k2 s" t6 C2 O0 q7 l) c
  phase                    ;; keeps track of the phase: H! ]8 h3 C# K
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ _2 ?% a* b% U
  current-light            ;; the currently selected light
& }1 b; i0 A2 ^0 B6 |" l- X3 h- Y+ }2 ?% }) d# U! k
  ;; patch agentsets
; ^( C( E% m6 |4 r9 [  intersections ;; agentset containing the patches that are intersections
. g+ z4 N) I6 N, v: n  roads         ;; agentset containing the patches that are roads- L. {- Y# K. V, J* P7 D# K
]
# \$ a+ s3 @* P: m) N3 n( I3 s) l3 Z1 T0 V/ B  P+ w9 K
turtles-own/ ], K$ M( y) S, s
[. R5 ]8 z9 F' E
  speed     ;; the speed of the turtle* R) `) O: h$ h& n) c
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- B* h+ [* i0 E1 K1 {( o! m$ T
  wait-time ;; the amount of time since the last time a turtle has moved8 T: e; M' ^" U* c' A8 g( b5 ]! K" O
]
" ?+ C; L9 j6 _/ a9 ]- A4 z/ U3 ]* X, p. o0 v  ~) T0 W6 l7 Y
patches-own
2 V) h' V2 X$ n; V# c) W# N- ]3 N[, V3 Q$ S3 v9 C0 g3 ^
  intersection?   ;; true if the patch is at the intersection of two roads
5 q) W; W3 a/ F( C7 T  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& f0 P$ S9 f" w
                  ;; false for a non-intersection patches.
' u- A8 ^6 `6 ]7 D) @1 x' h  my-row          ;; the row of the intersection counting from the upper left corner of the
) A' J. P6 Q4 K7 A                  ;; world.  -1 for non-intersection patches.& B: y* U( V9 r5 K' A' x: j* w
  my-column       ;; the column of the intersection counting from the upper left corner of the
( h! Y' r3 ~6 `% I. t                  ;; world.  -1 for non-intersection patches.4 b* b3 d7 K# F6 y/ g3 s% R
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) E% F# I2 C, N. ?/ A/ N+ Q4 u
  auto?           ;; whether or not this intersection will switch automatically.
& W/ g; x0 g* O- l                  ;; false for non-intersection patches.
' @! ]0 o* o: u8 ?3 E; J]
1 D, K6 T: B3 D2 v  D
; g- u) U1 @* z8 p1 W+ L- ~
: @  I& ^4 K' b, x;;;;;;;;;;;;;;;;;;;;;;
$ }# o3 r# J, h+ z9 j* j! d;; Setup Procedures ;;+ H% `) d: g" T6 U: Q/ x
;;;;;;;;;;;;;;;;;;;;;;
9 l5 e5 y8 L7 R! v/ r
5 Z9 u" n6 }0 O# T( o- E0 J% v;; Initialize the display by giving the global and patch variables initial values.
3 m% q3 w) ]2 x2 e$ O;; Create num-cars of turtles if there are enough road patches for one turtle to
% O( `7 F" r, J1 U;; be created per road patch. Set up the plots.) O( s/ V2 m5 \' u3 v. v- ~
to setup
" l. l& R5 d1 Z  ?/ L& B5 a, k' P  ca! W8 a6 }! x3 O! P: K  B+ a4 ~, x
  setup-globals
% }" }9 Z9 E7 m- W7 q
1 }; H' g- M, L5 j" V  ;; First we ask the patches to draw themselves and set up a few variables
# B/ x  M! R  F- N) u  J5 z& m  setup-patches* F: ~2 e" T  X4 q4 R
  make-current one-of intersections& u( v! D4 E$ p. ~6 N
  label-current2 N5 q: J2 F8 j& p

9 P6 t6 f% H$ x& w% I" I4 Q2 N) m  set-default-shape turtles "car"* u( ]0 }; M( P! s0 Y$ H3 q
. M2 V7 v7 j! S, m1 c2 h
  if (num-cars > count roads)5 F" m( Z. d0 V, F
  [0 u9 X, h" Z/ b) O) r  k( n0 D
    user-message (word "There are too many cars for the amount of "
# r/ L* g- I2 V* P+ s9 y; w+ r& n                       "road.  Either increase the amount of roads "% U) i% L+ y" E# H3 {9 N
                       "by increasing the GRID-SIZE-X or "
7 l5 u" b! b# ]& d' U! U; z                       "GRID-SIZE-Y sliders, or decrease the "# R7 w& p& v- U( R$ k$ D6 i
                       "number of cars by lowering the NUMBER slider.\n"4 `0 W% I8 s! v0 w  t9 M$ p3 x: A: f
                       "The setup has stopped.")
9 f$ w  R! ~3 a0 X& a) f    stop
: h6 X: O2 _. A# N2 i+ I0 m  ]
% Y& g% q5 T0 D& |' x
! k: Y" |% ^, W2 C' ?6 u' |1 g  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( a8 B, A. L/ A/ Y  crt num-cars* ~, j; e% o6 s' [& e/ t7 u6 `
  [
7 ?. q: p  d3 I+ E    setup-cars. ^2 o" R0 U. h6 r* P' C
    set-car-color$ A) N9 R$ j" B- Q$ Q
    record-data
" \% [, t9 b  s9 Z* r0 n  ]1 F# U  S; {6 M- y7 K

* G2 `' X8 s7 N7 a/ u* f3 s2 |  ;; give the turtles an initial speed
  |' h) y$ X/ q- A  ask turtles [ set-car-speed ]
( J: D& _0 [7 H5 m
  |9 {4 b' A% `( p4 C1 Z5 i  reset-ticks
& U2 S9 V4 |% N  l$ e" Nend
8 h$ F! W! H+ k7 N4 W$ `( A" d
# ]- r  [9 C5 n' B8 l;; Initialize the global variables to appropriate values2 K2 b, G) z* ~5 r0 [( e' ^, V
to setup-globals
) G$ n& b' J9 B7 Q1 u! r1 l  set current-light nobody ;; just for now, since there are no lights yet
  b% }) Y& T3 }  set phase 0
1 K  U5 r0 o7 p4 y: h  set num-cars-stopped 0
" D! k8 B/ ?6 u" @4 y* H  set grid-x-inc world-width / grid-size-x) c+ Q$ k7 V- s, I3 e- s
  set grid-y-inc world-height / grid-size-y
9 \; F7 D; H  R0 @  b% n/ b$ @2 ]( P4 ^" E
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 e& D1 |2 I' |, F1 _4 W/ u
  set acceleration 0.099
. S) F0 U8 ]" f6 Y' x: i9 fend
7 F9 I3 h. n- G- O3 H" O0 S* I3 C
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ G, h$ Y  f' ^9 L1 Y" l4 w
;; and initialize the traffic lights to one setting
  p+ r6 ^. J& B2 h& g9 j. mto setup-patches4 \9 b0 d* f. L
  ;; initialize the patch-owned variables and color the patches to a base-color
  \' z% |# j  j/ t( T% p3 l) ]1 z  ask patches2 A) C+ O7 ^. _; i) f5 b
  [
0 j7 ]0 g7 m! W  s* y    set intersection? false
4 n0 ^: V# v7 `- Z0 |3 F3 P7 X    set auto? false# i+ z$ Z) S: H1 l. C% M0 e2 j* k
    set green-light-up? true( ]. @+ b) ~0 I' X3 E; a
    set my-row -1
$ G2 V1 a: ?* e) o* g    set my-column -17 S  E2 C; J4 K3 \, D. K: j( k
    set my-phase -1
/ Y" Y' a3 s6 B1 y( C0 l    set pcolor brown + 3  T6 F1 M9 J! R8 h7 a( y/ G
  ]+ [: O% l* x+ b5 l3 V. n/ z, g( ~( E5 n- `

& j6 |' O6 ?. I. m  ;; initialize the global variables that hold patch agentsets
( I' i- Z9 {  v) P; x+ ]3 `  set roads patches with
! P% }) X% X4 V: ~4 q8 Z# w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: Z& d/ w. L9 n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 t4 r. E& o+ Z5 S% _) }7 x4 C  set intersections roads with& u* z0 e7 e* i* e  T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) k/ D& u, n8 g- P1 e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. H0 X8 t  Y0 Q9 b: W6 s2 F4 E
8 m- c$ `8 O2 I& k6 n' }1 X
  ask roads [ set pcolor white ]+ D3 t; H3 S* K- {! j! C
    setup-intersections
$ A/ l6 t' X/ y$ Y; i$ |% Xend$ l, N. o, d; @. ]
其中定义道路的句子,如下所示,是什么意思啊?
9 L" E  O$ g- S" ~3 N5 R set roads patches with) m  N% a0 ]# @6 y$ l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ E+ F5 E- {9 M7 c1 A# j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 u7 X& M3 {7 R4 E9 a" ~
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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