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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ N  B; n; ]7 h( y. u! y5 g8 snetlogo自带的social science--traffic grid这一例子当中,
# G+ j( m. }  t( O% K3 h# g; _globals4 S% U: F. c5 G$ o& c% y* u7 k8 `
[
. H; t9 |+ k- F  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% `4 h- ~) C  [4 t2 k  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 |. n* `9 P( s5 L3 w5 c: [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. I8 j, @: _1 v6 a- ~3 w
                           ;; it is to accelerate or decelerate
9 @- x2 ~* y; s  phase                    ;; keeps track of the phase
) i1 Z' K+ A5 z2 u* o$ Q, ]7 u  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- f& p! _  j' M& |, s
  current-light            ;; the currently selected light# d) ?; `3 Y* X; o, ?' B9 y
6 L- r! E7 h8 y, ^# E1 i% B6 G
  ;; patch agentsets
8 _4 h/ A& t5 e" s  intersections ;; agentset containing the patches that are intersections/ Q+ l7 ]/ R3 i4 f; Y% i! [
  roads         ;; agentset containing the patches that are roads
; Y+ ], o: I5 U7 p: Z: `]* x+ V: A- G" d# \" I, p
$ S7 U) Q) ~7 m9 V4 L: }7 L
turtles-own
; s; k( i, O6 ^[
' Q5 l! D' q) J  speed     ;; the speed of the turtle( g, `) @  @" e
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
$ T" s. v# W" B7 Y: k2 X, x  wait-time ;; the amount of time since the last time a turtle has moved
: J  f( w6 n) H. g/ v$ @]
2 h+ T6 [) @) H2 B$ }: |& P
! ~! [3 ?2 D) J+ cpatches-own4 n/ r- f+ o( l: H/ o3 B9 f
[/ x1 W( X- A4 q6 v3 R: G+ `: {# k/ k
  intersection?   ;; true if the patch is at the intersection of two roads8 P% f' Q0 o7 V+ V' a. m
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  A! c2 U. o! Q6 @; g+ h
                  ;; false for a non-intersection patches.4 p7 [( W& x7 Y5 B  T: H' f
  my-row          ;; the row of the intersection counting from the upper left corner of the
  m% _, E$ v- `3 k  \7 r$ K                  ;; world.  -1 for non-intersection patches.* C# S4 Z* {( m& k3 C3 V1 o- K+ K
  my-column       ;; the column of the intersection counting from the upper left corner of the# S9 c/ ^* h9 ]! w& X7 \- n
                  ;; world.  -1 for non-intersection patches.% `* o& ?7 ^( ~* k/ P+ W! ~
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., t5 t, t: V3 u# L) U/ q' e# K! f
  auto?           ;; whether or not this intersection will switch automatically.
, M4 I- ?% i* x9 j9 {! E7 p                  ;; false for non-intersection patches.7 R+ |/ y4 o+ I3 j. A
]3 a6 s+ B+ ]3 g+ x3 [$ D8 ?

2 j. _6 D% @- j* g( R: U% |7 d: J4 B; {7 a
;;;;;;;;;;;;;;;;;;;;;;
( S" H# N! o. }9 S5 t' ]! z;; Setup Procedures ;;
' Y' E6 m! o( V* D( s;;;;;;;;;;;;;;;;;;;;;;) T7 z' b6 M. q
2 k, J: j- V+ s1 H; K
;; Initialize the display by giving the global and patch variables initial values.
+ Y4 B4 k8 B8 g0 ?/ M4 _. I7 {;; Create num-cars of turtles if there are enough road patches for one turtle to
# |* {( C* @  d* j1 f;; be created per road patch. Set up the plots.
9 r7 R+ e  r1 d3 |& sto setup' w( M# I2 o- d6 [9 }. e
  ca5 o; g8 W- h# ]) J% I: T
  setup-globals
9 p* \$ o" w- f- ]+ o" Y9 r% A6 x; g& |: I/ S. z
  ;; First we ask the patches to draw themselves and set up a few variables7 W' k9 H/ f) v$ V( t' z0 f
  setup-patches) d8 |; k  \  z+ a# P4 w% J* |
  make-current one-of intersections6 c& b3 l- N  @
  label-current* P9 L. [$ y  l$ K7 M2 a6 O
3 B" S, u4 i) `8 U1 R: a
  set-default-shape turtles "car"
# ^: R3 b( b8 P5 w. q& `) C6 }5 E, s! W8 j6 {* Z8 }3 b( k
  if (num-cars > count roads)& F7 ?$ I' }4 f/ ^' w: |1 j/ S
  [- O. X: }; i- B$ u7 l
    user-message (word "There are too many cars for the amount of "
! _: I" |/ p( {5 q) T# H0 e                       "road.  Either increase the amount of roads "5 a2 J* i0 s: Z$ {9 \7 S7 P
                       "by increasing the GRID-SIZE-X or "
- t1 s- Z5 e! ^  k                       "GRID-SIZE-Y sliders, or decrease the "
9 {, b. _0 _& z' D& U- R9 ^: a2 v4 k                       "number of cars by lowering the NUMBER slider.\n"- l5 w$ J- u  ?1 b
                       "The setup has stopped.")
& n- `+ v) U& Z, g- {& F. q    stop( z1 `$ z2 p" Z% H8 F" I% n6 H
  ]
, c/ [8 t1 L. g
3 A' I5 i: g8 m# T. V  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& i: L" G( n5 T4 k5 J6 y  crt num-cars. t4 ^+ z5 C: c( g! @* j5 E
  [
, l8 t5 @; w  g: u2 N( Y1 I; f    setup-cars* Q) O$ M8 |$ O5 u2 C
    set-car-color; ~! \8 R  v6 q
    record-data
( @. d. k& o# c/ e' K7 L6 I4 _6 x  ]; z2 _; |0 e; Y  o

. e% E4 [* g) W( G7 [" a0 O  ;; give the turtles an initial speed" J' s. r  y$ y3 Z- V
  ask turtles [ set-car-speed ]
" j% v0 o9 V% t5 z6 N! u7 E& B/ {
" y5 @8 t5 p8 V2 I% d  reset-ticks6 I; k" U+ X, d* n" u
end
1 e. z2 `( K2 C7 N6 s2 [+ f& w$ F5 ]/ h/ w) a! m5 d* `5 ?
;; Initialize the global variables to appropriate values9 P7 ^2 u8 y: b- U6 R$ ~# \6 p
to setup-globals
% v0 A" G1 _& p/ E% D2 k! l$ L" N  set current-light nobody ;; just for now, since there are no lights yet4 i, b4 z. ?6 D2 n  E$ h
  set phase 03 r  y  g9 n3 n( j/ Q) k( ]
  set num-cars-stopped 0
  {! r7 ]5 C% h, j1 o  set grid-x-inc world-width / grid-size-x& W5 O- g5 j0 a; J9 b! c% H
  set grid-y-inc world-height / grid-size-y
, C- b& ]# s3 r+ h$ A9 h
  h, _# P6 M9 A5 C7 l3 f) G  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 I% L! O- n: b* g  set acceleration 0.099
% |- g' ?& x5 P6 L5 |4 p0 x( Wend
" e& E* y1 m# I# U0 ]. Q: [
, [( t* |% m( u% K7 |;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 \- H3 Z; e: \
;; and initialize the traffic lights to one setting1 j2 o& @, M. m, T; G
to setup-patches
9 }- W8 D8 ?+ h/ D  ;; initialize the patch-owned variables and color the patches to a base-color
/ o7 O4 z* r6 y( H1 v# p  ask patches- n  ?/ i. r( h3 h/ C$ Q
  [" _8 n1 b7 M" }: ?
    set intersection? false* Y& ~+ ~5 C' ^. ^# v
    set auto? false- o$ @, K# `' n& Q, b; F  c$ c
    set green-light-up? true3 t4 a1 X1 ?( a( s( I# e! w( e
    set my-row -1: I6 i5 s4 k7 I& m& i5 ~% P  O0 S
    set my-column -1/ o" \4 V; T! r
    set my-phase -19 Q! w& ]8 ~6 z, c) S6 L3 w, s' E/ F
    set pcolor brown + 34 \; m1 C0 ]3 F% [# _
  ]
* _/ @3 D1 j# b3 P& ]
& I/ b' z! l6 v  ;; initialize the global variables that hold patch agentsets' @0 x9 K+ R" i4 }
  set roads patches with9 Z& g$ L1 G: w7 p5 w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 r) w& o! M9 R8 U  F& d& ]/ }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 h6 l2 x6 \) w8 ^+ q  f
  set intersections roads with
1 p4 n/ M( T# b, @6 m* ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 e  H+ _+ ]7 o  L/ ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 O6 f2 g! B6 Q4 a/ k& U6 b1 I

- c- b, }! f% X& _2 Z$ P  ask roads [ set pcolor white ]* n: i; J  V( {+ u
    setup-intersections
/ w; M" L9 x+ a2 Tend
& P) `7 @3 W! g7 ^; }9 Z7 p& L其中定义道路的句子,如下所示,是什么意思啊?
+ P- p: F" g3 I3 Z( E set roads patches with  ^8 y1 O  K( u7 g. f' Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 C2 y! c( V2 v1 V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! G3 D; \0 j. `# q0 s# H
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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