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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& S' s/ Q0 i. _; C& }
netlogo自带的social science--traffic grid这一例子当中,3 f1 ], x9 w% \9 b  v& v& I
globals- {3 g' d% P3 v! \: ^6 X0 t
[
' E5 f; I; _7 T: m  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 d/ U: F3 q& P5 u3 u8 C. f" L
  grid-y-inc               ;; the amount of patches in between two roads in the y direction+ ^" C* V; ?0 o0 U
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( E4 b/ _% S: @( R. n                           ;; it is to accelerate or decelerate8 y5 E. b6 ?6 K4 b' p  Y! }7 W2 e
  phase                    ;; keeps track of the phase
8 W6 v$ `8 S% z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' s5 N) w& k. P$ _! Y% X
  current-light            ;; the currently selected light1 p9 {) P! V* f
2 D" t; g9 s5 r7 T$ u
  ;; patch agentsets+ j  L' B: l+ K+ Y$ L, E0 M
  intersections ;; agentset containing the patches that are intersections) X+ A: V" O' \: T
  roads         ;; agentset containing the patches that are roads+ ?! J# i( e* b( O/ X& K6 m7 }% Z
]
# `" O$ V1 t* H( ]% ]  Z! W
* t( d1 X  k2 ]8 k/ q6 aturtles-own9 [7 k3 T7 I0 S" _* [& M4 ~! ^
[& d" x% }3 I3 r1 C
  speed     ;; the speed of the turtle
! y8 W( a2 M1 H( n; [  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# d0 H4 [9 k  d& a
  wait-time ;; the amount of time since the last time a turtle has moved
) M$ ~. T$ N# I/ A# O: X9 h]
) z2 q, v; `( ?( ~9 Z& F
! U/ r3 g/ s9 j  @patches-own
( L; f( ?5 C# z0 d- i$ w[
! H) t8 u7 }: r0 ^) s4 E  intersection?   ;; true if the patch is at the intersection of two roads$ p: v2 ~' I; E: [& [
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# B# _4 ^2 O8 I$ D  ?
                  ;; false for a non-intersection patches.
+ e' A7 _7 C: G  my-row          ;; the row of the intersection counting from the upper left corner of the, j8 a2 }$ R; e8 Q- z
                  ;; world.  -1 for non-intersection patches.
' s, T2 S/ s' U3 }1 D  my-column       ;; the column of the intersection counting from the upper left corner of the: g+ B0 c( ~7 x' x' v
                  ;; world.  -1 for non-intersection patches.; u1 d* `* g7 f$ ~7 j
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  K9 H$ G9 h" H: p) l2 z  @  auto?           ;; whether or not this intersection will switch automatically.
) M/ p+ Y2 E8 B( X. n4 g: n4 G                  ;; false for non-intersection patches./ r$ s) M8 z1 d" k+ S- M: ~
]8 z$ O; E! d8 }% u

* s: }, D. T  A% K4 d2 A. ?+ t6 z+ `8 {2 Q
;;;;;;;;;;;;;;;;;;;;;;
* e: a' q( n4 u, t6 O1 {;; Setup Procedures ;;2 j& U# p5 D. q  ?% y
;;;;;;;;;;;;;;;;;;;;;;8 R/ o- }5 B# b7 J7 w/ |' o
: _4 R% `7 h. G
;; Initialize the display by giving the global and patch variables initial values.  x: ^4 c$ t1 m3 n, e- l
;; Create num-cars of turtles if there are enough road patches for one turtle to9 A5 j2 n  |3 j
;; be created per road patch. Set up the plots.
, v6 m- S3 `2 p5 O8 c7 t, Xto setup7 n4 m, T" P6 E, ]
  ca
% ~; U" R5 ~, s; m* D  setup-globals! W- O3 T0 f# P  |) s

" O& ?- c5 c' I+ D7 k  F1 P  ;; First we ask the patches to draw themselves and set up a few variables
; O$ T$ X* Y; F- e  setup-patches2 k0 V: ]1 u% N  q# x
  make-current one-of intersections
/ u7 V: k& h5 ^( U2 A  label-current
8 Y" Q( B  C6 X# P  y- N8 ^( C9 \6 `$ y' h9 H2 @$ Y$ ]
  set-default-shape turtles "car", p7 G+ Z0 ~3 T1 I& ?

2 }# b$ V$ @* [$ r% v  if (num-cars > count roads)" r0 m( X- G& Q( |
  [5 i+ L* M5 b& ]
    user-message (word "There are too many cars for the amount of "" U. q$ D0 P/ }* p5 e
                       "road.  Either increase the amount of roads "* G! S  l4 r* v- z
                       "by increasing the GRID-SIZE-X or ") K2 P/ p* I% Q6 g
                       "GRID-SIZE-Y sliders, or decrease the ") d. s3 H1 h! x9 D3 P4 {
                       "number of cars by lowering the NUMBER slider.\n"* M& x" w9 _1 e% ?, J8 G, V% Q' h
                       "The setup has stopped.")
! S: x) ]3 q, {  l    stop% y+ s4 p  A1 q# |. @) _+ X
  ]1 L7 I) N$ }7 e& J4 f3 m+ @

. W9 s: v/ w! m9 y/ @  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 T9 ^8 ]8 A% M( ^( U
  crt num-cars* u# F/ m2 {- ~% y& Q% ?' w' Z
  [+ A2 y+ G: [7 g; s+ b- ^
    setup-cars5 W$ H! M, @; w4 z) H$ Q
    set-car-color
+ D& t, T7 ]5 n' _/ G    record-data4 j) R4 W' {/ s. }0 `6 M6 s' d
  ]+ ]$ B+ U6 G, r4 M3 N) _8 X: [/ H

2 g6 G* B8 w; z$ `  ;; give the turtles an initial speed# K) e4 m5 K5 K1 w& p: v
  ask turtles [ set-car-speed ]
6 L0 d; Y3 D" ~6 i" o
; Y. v' H, [; J+ i1 d/ X  reset-ticks
! \, B7 r$ P, X( h, }end
2 e& u& S" {6 ]/ _: L3 n
* j6 @. B: H8 _3 Q* _;; Initialize the global variables to appropriate values
& f: R/ L: Y8 M" }# R4 eto setup-globals
8 x% v3 T0 Q0 {2 I/ n  set current-light nobody ;; just for now, since there are no lights yet
& L! ^. I$ u5 n" g8 q6 _; P1 ]: w  set phase 0  D3 d& B) z4 J7 }& A0 I
  set num-cars-stopped 06 o2 X, E: c& o1 v4 w+ \# w& ]" S" Z/ Y
  set grid-x-inc world-width / grid-size-x
) W2 i5 x  R; p  set grid-y-inc world-height / grid-size-y
5 s1 d2 a7 _" ~. @  M9 f+ j  M+ C( g8 X5 T4 r! P+ U" v, C
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% p: _" T* E% v6 x8 j, h
  set acceleration 0.099; s# u6 i1 _+ X& A
end
" n; _- J6 f0 @% y0 \8 p% E1 z3 p: ^# H  D( _$ T; Y- y1 }& \
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: ~0 Q" ]( m% N;; and initialize the traffic lights to one setting
& }2 n1 D+ f- z5 i! w3 q$ vto setup-patches7 z# z* K' P4 s5 e
  ;; initialize the patch-owned variables and color the patches to a base-color
- b: [1 ^( v) _  ask patches2 C; J7 z2 ~- g" j7 r
  [6 i- [  k, j# @0 N& n- B- ]& C
    set intersection? false
3 G' x! t7 `% e; w- i3 Z& [4 H    set auto? false9 u1 T% ?1 w! v  z
    set green-light-up? true4 W( o$ n/ h; u/ t8 j0 ?
    set my-row -1
# y2 t+ ]1 Q* M  ]$ H3 g' n) _+ @    set my-column -13 N7 `5 s* b7 ^) [6 O! r) @- u
    set my-phase -11 P) }. F# U( m2 ?, B: p9 x3 S. \
    set pcolor brown + 3
+ O% ~4 E4 {& ~$ l( Y  ]- M# ]- s5 V# d3 e1 }5 t
: \4 A9 F6 T6 k+ Z. |8 S
  ;; initialize the global variables that hold patch agentsets/ w( w$ X! \3 O: ^( ?
  set roads patches with+ ~( w* j. T7 u* `+ f3 T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 e. G, B$ m) J# V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! z& [" O0 [8 S+ i& M9 W( R+ W  set intersections roads with, Q- y( J5 H$ ?3 ^, k! |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" ~- h2 @# l  G4 E4 @) j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. \; b! \/ {( x9 ^1 S" t. H

1 n" W# {, H2 y# J  ask roads [ set pcolor white ]
, T  A" E" a* ^8 e, m0 E/ U    setup-intersections7 p' j8 I% o4 e- T1 r- M) b+ o* V, J
end* N, Z* ?3 N* ?0 a# |; [3 m& d$ q
其中定义道路的句子,如下所示,是什么意思啊?  v6 g5 Z* {0 V( g8 q* [% \
set roads patches with2 @: `  o: h4 a) `) _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: w! X$ u( d" l) _: y9 h) ]4 Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 W# u* {1 W3 P6 A5 @谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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