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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  O) T( j) m; A3 vnetlogo自带的social science--traffic grid这一例子当中,
/ c* }, l# H- b7 P* O6 J& f3 F; aglobals
* f. c7 j" ~8 N8 t0 r9 R( s[9 P* Q* Q% c! _$ Z7 i2 w
  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 X: l' T* H. C8 p5 X4 L* j! `: f
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' h+ G" q% Z$ n. }  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 h+ L4 k9 F7 j0 {- k3 s
                           ;; it is to accelerate or decelerate: i) `7 F; ~, f! z* K
  phase                    ;; keeps track of the phase* \* C* A3 k$ {# j: l( v
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- L6 }! _0 ^& K5 \& ], I
  current-light            ;; the currently selected light8 i7 a8 n8 @- M% K) V: W3 f

% U1 k3 W' k% U- E; s  ;; patch agentsets
5 s$ N5 O3 J( l! A  intersections ;; agentset containing the patches that are intersections7 q) @6 w( a+ z( _# s
  roads         ;; agentset containing the patches that are roads
% `3 M3 U5 B4 T+ O( T6 P( O+ [, x]
4 X9 G$ v; f$ i0 R
1 u" [( k5 }$ v9 a% F- J6 M- dturtles-own
; P' ?* u) U! w0 x& S/ Y6 n[( L8 |, j' a1 o/ Y+ I, Q$ `, J" |
  speed     ;; the speed of the turtle) n. A2 L8 w7 X% b% s
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* o5 Q8 V1 P: E8 {
  wait-time ;; the amount of time since the last time a turtle has moved) V( B. K& s/ x! C
]
0 ~0 X2 ^) a, ]6 |0 `
9 o" n; r( O# g( opatches-own
9 `6 S+ K) z: Q5 x& Z+ R[
7 A% Z! h" [$ U% f+ a  intersection?   ;; true if the patch is at the intersection of two roads
' _, r( E1 h, B- _  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 k4 A- |+ \! R% m                  ;; false for a non-intersection patches.
$ {: z9 n4 f( `6 n4 V  my-row          ;; the row of the intersection counting from the upper left corner of the
. Y: T0 h- |5 h5 ?8 g                  ;; world.  -1 for non-intersection patches.6 r# Y# Y& n5 s: q3 w
  my-column       ;; the column of the intersection counting from the upper left corner of the- a" a, I7 S, G2 j! |( I: I
                  ;; world.  -1 for non-intersection patches.1 Q: A- Q! f1 _$ x2 {+ r
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 [: P3 s. p+ i$ ^  auto?           ;; whether or not this intersection will switch automatically.
$ e( \! L2 s. r  R4 U7 }* A                  ;; false for non-intersection patches.) q7 j; u8 J3 f9 g8 e( s
]
1 `3 i* l( N& W0 X8 P6 ^+ m" A: m4 t3 k7 L

+ ]' V, o6 y- A# p0 W;;;;;;;;;;;;;;;;;;;;;;
  t3 N4 X$ P2 H' A+ \  }( O) F  Q;; Setup Procedures ;;- D: R% U# t* e0 Z0 @* c  w
;;;;;;;;;;;;;;;;;;;;;;; z" J( O% O3 T! c- G

0 Z" m! Y  b+ C0 _;; Initialize the display by giving the global and patch variables initial values.: q3 n2 x' L! m* C$ R; X& O- T2 Y
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 ?( v9 W" d" T% r" D" ^;; be created per road patch. Set up the plots.
7 d; z, T, O* D! F( k8 yto setup2 K& J( x1 j& W1 R/ X- M" u
  ca% Z  ]  v5 n/ ?% Y
  setup-globals* n+ R% Z  H9 ^; A- I
* x4 s. W. n9 J& g% r! g" F4 w3 [
  ;; First we ask the patches to draw themselves and set up a few variables8 j- o" {  Z' K. H( C
  setup-patches7 L7 O, m3 ]7 N3 Q
  make-current one-of intersections
, l; s6 r4 p- ]9 s& I  label-current
& u# v# t4 z2 G6 y6 S+ u- \0 I; q; O: d+ v
  set-default-shape turtles "car"3 `( U1 V+ C# {& \+ B5 V; N8 ^* Y. a

. E. g/ \  K& K. x  if (num-cars > count roads)0 J$ a( G4 q5 C
  [
& J3 g' m. R! C! I! B    user-message (word "There are too many cars for the amount of "
8 M0 ?; ?. \2 D! P( y% _" Y& r                       "road.  Either increase the amount of roads "
4 B( e7 g  c7 t8 r8 k  v  a                       "by increasing the GRID-SIZE-X or ": G6 ?6 ?- ?! R, ?& T2 ?
                       "GRID-SIZE-Y sliders, or decrease the "
! K& E0 e( ^1 ^0 W( ~  h$ x; O                       "number of cars by lowering the NUMBER slider.\n": W# X& l9 F  p) k
                       "The setup has stopped.")
  H, ^0 _) }8 Y/ P+ i7 @    stop& k# e- q. t% g- }% g
  ]
: d& @8 G8 t; g( E) [5 a) G- V4 y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 C& m; ^: }" g+ m2 x  crt num-cars
- H( Q! l( f% d- E" f0 M& n/ T  [
- j; P% L" P, Q  k    setup-cars
1 i  {( X0 k/ c# y3 A# z, W( S    set-car-color$ e) L) p! ~. ~/ @! g
    record-data3 B& k; B4 Z/ z' \! s# q, z; q
  ]0 @# Z5 u& C" r% Z, v' k
; c% g$ p: d9 ]
  ;; give the turtles an initial speed
( t) V4 Q: U0 B1 g! c  ask turtles [ set-car-speed ]
* @+ F, x" i! a; C4 U5 a( o( V- i9 @+ V9 M2 T+ I; _
  reset-ticks
6 _4 ]8 x# P+ N9 q4 z7 Hend
' f5 ], l7 y; b/ I0 N) U9 G# ]  _: |
2 n) B! N2 l7 C2 B4 T! c;; Initialize the global variables to appropriate values" F! m- p' C) e( r
to setup-globals- B( V) K3 @% R
  set current-light nobody ;; just for now, since there are no lights yet
) P* x! _6 e4 P" K+ Y# ?+ s  set phase 0
& x- v% m7 L$ Z  g  set num-cars-stopped 0' B0 Y7 m4 D$ b+ H
  set grid-x-inc world-width / grid-size-x1 v& Q8 [  }* i% a1 k/ i
  set grid-y-inc world-height / grid-size-y) }- l0 h; j) p6 Z2 @7 u0 _* D
* ^# Z4 k7 O. K9 b7 Z1 g$ i6 s
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 {( N8 ^0 `8 q% f2 s
  set acceleration 0.099
$ \" a; S4 j3 i2 X3 A  v" fend; r" X3 v- w" z8 V$ h8 p" ?* }

4 Q) B" y7 q" l  e;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 v# e* M: W  x+ z. Z5 K;; and initialize the traffic lights to one setting
- X$ P1 d- H" w7 X" O( Z/ xto setup-patches' M) Q" J4 v$ y/ o* v, k" l, B% B
  ;; initialize the patch-owned variables and color the patches to a base-color
' I+ @( ~0 `6 T9 R  ask patches* ^% ~5 j. T. `( t. U
  [, h8 g! ?( @* \8 u7 u& C
    set intersection? false
4 W- ]7 [* A& H$ |( p# F5 ?1 @    set auto? false
( T6 s- z. t; E" A5 v- C    set green-light-up? true
6 l1 \; W, V8 O. ^+ i/ ?! C    set my-row -1
9 b7 L' r/ z" C: r0 n" {    set my-column -1
  z+ _3 B( C% O9 Y9 c4 B    set my-phase -11 P$ s7 k+ _* R& T# f$ G. }+ J. ^
    set pcolor brown + 38 Z% \# W1 J5 V* ^3 k
  ]
3 E4 }; z+ `0 w; [9 `2 w
7 Y! [$ j, O  R" h) z- I! v  ;; initialize the global variables that hold patch agentsets- S; C7 l- b( ?; T! C
  set roads patches with
% |' Z  T9 U% D; r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 P1 J! m- X! Z0 C( L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% I4 `' e" g. C
  set intersections roads with
" w8 \/ h7 @$ O9 e9 W0 [$ o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- k' }. q5 z" y$ x4 N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 `, q9 g2 E! L, g$ K5 @

4 X# F3 k5 T9 x- l& B2 {  ask roads [ set pcolor white ]
5 v6 r* c0 q3 q( X    setup-intersections
) D; ~5 n: w) W* c1 @: ^end7 J5 N1 f: i, T+ M5 f% E
其中定义道路的句子,如下所示,是什么意思啊?
2 Q1 k* m0 b- v: ?1 l set roads patches with
) f3 G9 {: \" F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ O0 ]" p, S# ^5 S6 O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* b3 B; W+ ]. a) N, P谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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