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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) c: z" |2 `5 Inetlogo自带的social science--traffic grid这一例子当中,
) p1 V! W- G) g5 P$ o: uglobals3 [& X! R% c9 D# U3 M  K
[
5 D8 N& o" f9 b" H0 o8 C0 P: U* K  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  W, l/ M7 }! @6 G, y% j  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 e& l8 t  _3 s2 f6 N
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 r1 _" S6 n5 p6 t
                           ;; it is to accelerate or decelerate
2 R+ T  O8 T) I6 H# Q2 _  phase                    ;; keeps track of the phase
1 V. {3 K1 h' M1 |1 U+ M5 m  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) O$ ?; ?, z3 W; H+ U
  current-light            ;; the currently selected light
$ {8 D8 D" ^$ M5 Y1 `* `# ]& Z7 r9 `
6 K5 F* f6 D& o9 ]6 ~$ m; O  ;; patch agentsets; P4 E2 z7 o9 }! u
  intersections ;; agentset containing the patches that are intersections
( f5 E/ r( |% f6 ~  roads         ;; agentset containing the patches that are roads9 ^# V! s. W: v/ w- s
]
, b3 L0 [( b# b7 e! o$ V+ g; X4 [; u9 t  q5 K3 P
turtles-own0 z9 A0 l2 H% i* a+ S: T
[
# y9 W9 D4 i7 G' [0 V5 Y# C/ O  speed     ;; the speed of the turtle
* S/ i1 j5 [: b8 O" I; q+ P* i% L  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' @/ ]+ x9 s* }1 i, L3 N( M6 `  wait-time ;; the amount of time since the last time a turtle has moved9 M  q7 u; g' T/ D
]& s6 \( j$ X  p6 R9 i' b$ ?
0 a5 a3 [1 C9 q+ y9 {* a1 G
patches-own' h6 T! j1 ?$ V( R6 o) W1 u
[, ]+ e0 x( [* y6 f! J/ k
  intersection?   ;; true if the patch is at the intersection of two roads
$ ?( e3 i$ W6 f0 I! @, `# I1 F  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 Z. F2 M2 P" w% J
                  ;; false for a non-intersection patches.' ~( Y2 B/ |8 s0 M: q6 _
  my-row          ;; the row of the intersection counting from the upper left corner of the
1 J8 m1 v7 N3 K$ n5 c( w& y                  ;; world.  -1 for non-intersection patches.. y1 h  b' L/ v9 {
  my-column       ;; the column of the intersection counting from the upper left corner of the6 S) U$ i* F3 f+ h  ?/ [
                  ;; world.  -1 for non-intersection patches.: f3 I/ C: u0 L" |
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ Y3 ~7 t$ y  C  A# ~6 v  auto?           ;; whether or not this intersection will switch automatically.; f* ?$ x! u4 C# |" q8 F0 r
                  ;; false for non-intersection patches.1 H  w: J  a: @; a) z. g
]- @' Z; \2 V! S" C' U4 m& o/ b
* T7 Y3 b! n3 q6 x: Z
5 R  h7 ]; F! a, f9 d3 i2 J8 G
;;;;;;;;;;;;;;;;;;;;;;
, u. O  l  I8 B# \7 s5 D& e$ y;; Setup Procedures ;;
4 ]' o7 {2 ~6 |3 Y" A& j;;;;;;;;;;;;;;;;;;;;;;
) s$ ], n( J; N0 V: G' T8 W
+ m% H8 u8 v/ |' z& U' w;; Initialize the display by giving the global and patch variables initial values.
# m+ w6 _& y7 o& d8 W;; Create num-cars of turtles if there are enough road patches for one turtle to7 @* R& B& k# W
;; be created per road patch. Set up the plots.: d) e" X* J# Q! C1 P7 T4 ^5 [% d
to setup1 U3 M( c/ ]( t3 N) C3 u  F. f2 O
  ca
6 r' U7 w/ ^' t  setup-globals
: R, e# p8 a% g, t# l& @& ]. z5 N
  ;; First we ask the patches to draw themselves and set up a few variables
# n2 }5 z7 F" }  k; \, U  setup-patches# x4 d. b6 ~3 V  Y' _
  make-current one-of intersections
. R9 i. b+ R5 W1 x6 n  label-current
! }. f2 q: {- q+ G5 |( C1 n. M5 _& V, I
  set-default-shape turtles "car"2 v) l, V$ Z" Y
6 I- b& s* T, ?- g! a: _
  if (num-cars > count roads)
  o$ Z5 I4 U% G  [' J# {# Y2 _) C( ^
    user-message (word "There are too many cars for the amount of "
4 P% I" u( f- X0 o9 k  z                       "road.  Either increase the amount of roads "( E5 E( D; P/ [- S. ^* D& j
                       "by increasing the GRID-SIZE-X or "
1 s; J: p7 ~# g0 Z                       "GRID-SIZE-Y sliders, or decrease the "; c, B5 a9 j6 O8 T; v
                       "number of cars by lowering the NUMBER slider.\n"* R+ D+ u. Z! r7 g
                       "The setup has stopped.")
0 M' J+ l" B: }2 u  Z$ K    stop
  v% r3 C( v8 f- Q  ]6 X, {7 x" D8 X" |) l
: r/ c& F$ \, u: P3 o0 V
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 G1 a9 r( c7 ~" p) ~3 c1 F" t% p- I/ ]
  crt num-cars
6 |' E- ]/ L: s% K1 J1 ^  [
8 N5 N7 _4 K7 l- g    setup-cars
7 U& {% }6 H# j7 l7 `    set-car-color
/ a0 u' C  R+ K    record-data
& O' y9 [& ~  q0 w! A, y  ]
! a0 y% ^; ~  _+ H- u9 _+ y" m- D0 k- N: R
  ;; give the turtles an initial speed
: l6 _- u8 q+ N- M  ask turtles [ set-car-speed ]9 J" z/ V1 r8 U! e

, c' T8 p$ {- R1 ]  reset-ticks4 X- T4 R" G; c$ l6 |6 K# G% W- i
end) `- T' u5 l4 E* S9 f# b

4 u9 ?: f/ i0 I* U4 i;; Initialize the global variables to appropriate values1 n4 E- ]3 D$ X$ v% ]$ l( R
to setup-globals
+ \9 c7 O+ f; k* k! A: D& {8 E  set current-light nobody ;; just for now, since there are no lights yet& x9 i# n2 P4 {- X" v, }. C
  set phase 0
, J: @1 w- B9 o! H  set num-cars-stopped 0
" G' i9 d4 p5 |( q, @3 a2 u, B8 G  set grid-x-inc world-width / grid-size-x4 B8 e: T8 m! g# x
  set grid-y-inc world-height / grid-size-y
2 V+ h% Q1 i$ V% P
6 |+ _$ U- c4 F8 @7 r% T, ]# y+ N  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  r% H$ b: ~, C, U9 j+ ~9 g6 w" s  set acceleration 0.099' t' {( Z9 `( j
end, e" ^9 M4 A0 e! b. q

. D, B$ W( r% c+ u  t9 z2 Z' D* d- I;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 f0 F7 E, i* Q3 o& W3 f; T;; and initialize the traffic lights to one setting
; P9 ^6 T2 ]3 d+ Gto setup-patches8 p/ M( v% I& M9 v3 |3 J+ {. q' g
  ;; initialize the patch-owned variables and color the patches to a base-color
7 t% N& V; |: q7 g2 Y  ask patches
  ]6 f9 Z( Y% N, n% T  [9 m) k# Y1 L2 ?2 v# o4 H$ {! t" ~
    set intersection? false
, z; I3 g: Q1 [+ K" }; X+ M    set auto? false
$ ^6 e' j& R8 o; [    set green-light-up? true- M; @% \# C! Z- h9 e
    set my-row -1
4 M+ Q2 t$ Z4 I5 L# ^  J    set my-column -1, k% H7 N1 X% b6 J8 Z: S- r" n9 P) D
    set my-phase -1
6 K! B  s% _# Q! D6 C- z( @    set pcolor brown + 3
! u6 |' k5 _. b5 V3 `* C  ]/ B% ]- s; a- ?! {2 A* E/ Z, I# ~: U

$ L6 A7 P$ w* Z/ y/ p3 n  ;; initialize the global variables that hold patch agentsets
. `! Z0 k/ F  Z  set roads patches with
2 f" c3 B* {$ t$ j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* B( K; _& f# ^! b. q3 T  X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- J% @/ i* i  f7 O2 z2 w7 R  set intersections roads with
/ k2 g. j. Z9 Y$ V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 m% I( f  a- S# a( ^% c, S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 V  ~) b( q0 z

4 s$ r# Z$ _0 s- M5 c/ J. Q4 G  ask roads [ set pcolor white ]
7 y* }. Y3 _( O% `& h- N' y    setup-intersections
; D1 x: x* N: ?% \5 N/ v2 U5 rend# b- m9 m% \% a& @+ z
其中定义道路的句子,如下所示,是什么意思啊?
% _7 m2 O% F; _8 x# O) E set roads patches with7 y. q7 S5 i0 U0 A, ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 F7 {0 v& L/ V3 j8 ^8 X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& j, Z5 b4 u1 B8 Q% i8 ?7 x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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