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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 B0 P* i7 R9 x# \" ?3 r8 N
netlogo自带的social science--traffic grid这一例子当中,
7 w2 n; C' _1 k0 a1 Q# I, @globals
0 G0 A, T/ e; b& ][
5 {# |% D6 X7 e  grid-x-inc               ;; the amount of patches in between two roads in the x direction
, Z; E+ R; a! M0 M, [+ y; Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 n+ _  _; n( v7 o" {  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ X& {7 J( j% y5 A- j                           ;; it is to accelerate or decelerate; U& d" k9 ?7 [! h. G
  phase                    ;; keeps track of the phase$ z+ l! I" `! m( l0 C# V4 `
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 Q" D6 k& B1 t6 B2 X
  current-light            ;; the currently selected light
1 `: E: d2 j' }; i/ p+ ~3 D, s6 E  c3 z
  ;; patch agentsets; H6 d/ g9 v/ _' G
  intersections ;; agentset containing the patches that are intersections
. N$ r  {9 {2 n  `' z9 j* l! L  roads         ;; agentset containing the patches that are roads' b" V  _$ C2 O7 h9 c# S
]+ |) s+ m6 K. @: u; D

2 M5 s2 x) v. B. N; ^  Vturtles-own* L) Z$ B3 [6 Y
[
/ P! ~) m1 _" g% `' S, \  speed     ;; the speed of the turtle
7 w- z/ E7 X4 p& n, W  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- T/ @" [$ _% d( d  wait-time ;; the amount of time since the last time a turtle has moved6 r- C4 U. N7 S5 I, F
]
: H* n7 j2 }9 |+ O& y
8 x. C9 G$ ?" w1 z$ j4 }patches-own
4 ?: z5 t: r  o8 C[! w8 z! \+ O, r! |0 |! d- h! T
  intersection?   ;; true if the patch is at the intersection of two roads
8 j7 M( d9 I+ s: H+ Z' L  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- @. n" y4 N- N; M; o6 y2 Q9 x                  ;; false for a non-intersection patches.2 O% t9 O7 Z7 _) ]/ q
  my-row          ;; the row of the intersection counting from the upper left corner of the+ [) c+ r( S! G% `
                  ;; world.  -1 for non-intersection patches.
& O9 t( Y0 L& k6 e" C  my-column       ;; the column of the intersection counting from the upper left corner of the  u/ W, I  \' W0 M* T
                  ;; world.  -1 for non-intersection patches.: c$ [" n$ ~; p# T* B
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 e3 w& U4 Y8 D$ r4 X  auto?           ;; whether or not this intersection will switch automatically.
% q& m3 ]! D( H' z8 z" S( R                  ;; false for non-intersection patches./ H* x$ U) j  E9 y
]3 o6 Y* l! ]/ }2 \
; Z6 j+ r4 f0 s  s6 s; p8 v/ C

; F' r! D/ y6 T4 V/ O( ^0 n;;;;;;;;;;;;;;;;;;;;;;1 p" G4 @$ {, Q6 j2 |
;; Setup Procedures ;;
  ^9 {# s$ p) z  ]& y;;;;;;;;;;;;;;;;;;;;;;9 ]# s9 L, r1 x
7 N2 C" ~+ u& ^: i. `
;; Initialize the display by giving the global and patch variables initial values.' G) X0 ]' ?0 _3 }7 A0 X
;; Create num-cars of turtles if there are enough road patches for one turtle to
" t. N$ Y0 z0 g2 x( I;; be created per road patch. Set up the plots.
2 k' i% w% j; M, }  E+ \to setup* h2 ^* G6 Q1 }3 A" {
  ca
% N2 {# Y; Z& g' \) f' c4 o  setup-globals$ U9 Q! t; i5 W

# h( F% }# @+ t. _: L5 X9 K  ;; First we ask the patches to draw themselves and set up a few variables, q* u- a+ Q0 e) U  g" }
  setup-patches
/ ]' h. N. {2 M/ E8 k  make-current one-of intersections: c/ [% ]/ P7 w
  label-current
$ _7 G# D2 k+ J3 u; _6 H1 U& B6 {' f8 ^1 ~
  set-default-shape turtles "car"
1 J3 k+ d' y3 D4 q& z) Y+ r. O% c5 ~0 `. G3 u* ?
  if (num-cars > count roads)9 B' D, Y; n: e' B: q( J
  [
' ^+ ~: i* B$ s+ k1 Y    user-message (word "There are too many cars for the amount of "5 y. e% p$ j5 b1 f
                       "road.  Either increase the amount of roads "" L( Z  v4 I$ s7 Z% }5 m: s, L
                       "by increasing the GRID-SIZE-X or "
$ q& d+ P# x# s+ s& S' E7 m  _                       "GRID-SIZE-Y sliders, or decrease the "% z; w2 j9 Z: [+ O6 H: ^7 T6 S! `
                       "number of cars by lowering the NUMBER slider.\n"
" \. Y+ Y1 B/ R9 U8 @: V0 ?                       "The setup has stopped."). }/ N* r$ f5 I+ m
    stop
  c: h" f- B! H' b4 U* g9 B; V: O  ]
+ }* D/ U- B) [4 P1 C4 ?) w6 G& k% Q+ d7 E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  v4 u- I& x0 i/ ^  crt num-cars, z. F/ d9 q7 v: l# _
  [2 n) b% e, [/ V* s5 w5 M
    setup-cars
  O6 u+ q" G: R' [  y7 Q  x    set-car-color! f- Z6 w+ P3 i5 m( A2 w
    record-data( o. Y. V7 C# q
  ]
2 P5 X$ R9 ]+ ?1 u% Y4 `) s
! ^$ `" L; h, A- O3 L  ;; give the turtles an initial speed
% P& E9 t, ~4 X! L5 m  ask turtles [ set-car-speed ]
7 a/ q. |( u# v
9 J, D3 g* Z7 g/ K. S( h# j1 S  reset-ticks
& G4 i8 l0 s* K3 Y6 I8 p6 |; zend$ i7 R! R* o. a- u
7 ?: [$ v2 M  p" P& r5 j+ q
;; Initialize the global variables to appropriate values
& `# _- @& \# _$ [1 g: Yto setup-globals6 E( \" u* E! o; t
  set current-light nobody ;; just for now, since there are no lights yet
# B/ i, T' b& y7 V( b1 p" I& j7 b  set phase 04 q( d) g/ F6 T0 g; I
  set num-cars-stopped 0
% l- u% d/ O: g5 X7 G, U  set grid-x-inc world-width / grid-size-x
: o+ s, b) V9 _  set grid-y-inc world-height / grid-size-y3 C' u: C! Y& Q: Y) g4 A0 R/ i
0 s: J. j% Q/ t  {- Q, M
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; [$ H- n' z* D4 b  ]8 W( }" P* r' p  set acceleration 0.099
+ t  v1 t' P) `9 W' _: qend
  b/ o. [* f5 }9 ]2 i) O5 [6 @% r# A3 R2 f) ^( ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% k0 y/ a/ }2 g  A;; and initialize the traffic lights to one setting
2 p# v5 c- `+ U8 ?/ l7 Qto setup-patches
/ T5 D1 Z+ _( ^* P6 F7 b  ;; initialize the patch-owned variables and color the patches to a base-color
# v) s+ ]) G( M: E; ~; k  ask patches
7 k) ~' W# R: t" F$ ~8 I  [
# ^2 ^% z7 f) N3 S; \$ M7 K" ~    set intersection? false
1 o9 z' ?$ _' I    set auto? false8 B) g* a  q# ~
    set green-light-up? true- d. `( E$ Q! p
    set my-row -1/ R, z& m1 y9 O6 x5 Y" u, z
    set my-column -1
: }, x1 c% p2 g    set my-phase -1; J1 Z% Q/ C5 ~1 e" |4 I; L  O
    set pcolor brown + 33 G% Z; l, ~3 p0 _" U1 T) U: q' D
  ]* G9 ^& u8 w, L% X

( r; _; L  v0 J9 W3 n3 w( l' f$ X/ y* Q  ;; initialize the global variables that hold patch agentsets
# U, W% `0 w. [; n8 y/ t  set roads patches with
2 M4 A/ u, M: @) h* n: i- @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ w& ?- J3 C5 @: X. z* [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ |' Y6 s: d7 w/ p6 ^  set intersections roads with# c, `$ T% a, o; b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 l1 H: f$ H/ L( ?; |- _( G( H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& i& C" S9 g- L) ?
! v% }! y3 ?& W! `  `' ?  ask roads [ set pcolor white ]7 }$ w+ e3 a# |$ L
    setup-intersections1 F' ]5 ^! @2 T# h
end+ R' j) N* s: Q* D0 J; S9 H9 j
其中定义道路的句子,如下所示,是什么意思啊?
" U, `. q, z- s8 x$ R$ b# f set roads patches with
( r" v! v1 x1 P) J! o0 {1 o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 Z5 [4 z& C9 @. t* a# L1 X- G2 i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 _  W9 J9 T  F5 `- f5 ^' n' ^3 d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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