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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 P% s8 T- r2 m1 K' y4 B2 K
netlogo自带的social science--traffic grid这一例子当中,
, |: Y( ~6 A- i: f3 Gglobals
. \& |" g# c+ G' X" s1 ^[
( z9 i6 o. h+ ?/ N' F3 }& ^  grid-x-inc               ;; the amount of patches in between two roads in the x direction, `) e3 q  {( D4 @) d& n* l6 T9 \
  grid-y-inc               ;; the amount of patches in between two roads in the y direction' l1 y( c: B7 I+ m5 {: I1 X3 U
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- {5 u0 F, e8 e8 j- ^$ Z1 A+ F! d: @                           ;; it is to accelerate or decelerate( ]+ b  S" Q( `6 P8 N2 ?$ |, ~' U
  phase                    ;; keeps track of the phase
9 \/ b9 c% i# K" A+ V- B* y, s  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure7 X# A* A5 \6 ]
  current-light            ;; the currently selected light6 i. \7 J- B6 I  D

* X5 `% J  X- m7 ~  ;; patch agentsets  R2 f' }+ u2 {- ?
  intersections ;; agentset containing the patches that are intersections
+ n3 {! ~$ A5 h9 A0 c  roads         ;; agentset containing the patches that are roads
" t2 |2 N$ K# t* v( E+ k) H) |]- J! Z  N. {) ?1 t4 X" m
  Y8 t: p7 M6 Y$ s
turtles-own* m  |$ L. U: P  _
[
' L5 V) N9 ^. w) p3 d# C7 H  i  speed     ;; the speed of the turtle
4 o6 S" N) b; e0 l1 Q4 D  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% o: S, |+ t6 f" m( M: ?3 [& m" U
  wait-time ;; the amount of time since the last time a turtle has moved9 X3 z( [9 n0 M0 q6 J
]
/ {5 E, L1 t5 h$ r5 ~- G
2 ]) L2 ]. n; |" Z& S' x  spatches-own" s# R+ R! c! C% x  P
[
) v. E0 u( d( ?  m3 q! N8 ]  intersection?   ;; true if the patch is at the intersection of two roads* Z6 T3 P0 }7 x3 N. {: T- z8 }
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# H6 |' }6 l* z1 n0 }
                  ;; false for a non-intersection patches.) p& a3 c! l- k' [5 ]! Z, T8 v
  my-row          ;; the row of the intersection counting from the upper left corner of the; P0 s  U9 C4 H0 U( k) _- R
                  ;; world.  -1 for non-intersection patches.
7 h; u1 w. g" b9 j$ `/ t' k& j  my-column       ;; the column of the intersection counting from the upper left corner of the8 M+ Z+ s5 b7 S: L4 G7 o; B1 ]
                  ;; world.  -1 for non-intersection patches.5 H# b/ s! G% p* B: ]! b0 X9 E
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 R1 M: e8 x4 K5 M! S) A8 _% V
  auto?           ;; whether or not this intersection will switch automatically.
" m1 ~( z. m. h! |                  ;; false for non-intersection patches.( ^* g2 i. R: \4 M7 S
]+ H# t6 Q, K! H2 Q
- n  J" b/ O% H3 f' K+ ?8 n; H
. u. d$ f' U* B9 }" Z
;;;;;;;;;;;;;;;;;;;;;;
4 ?& R& W2 h/ o5 B: x: e;; Setup Procedures ;;8 F* `8 J, x7 `4 G
;;;;;;;;;;;;;;;;;;;;;;/ y1 E/ L/ }8 b% R& o( w: m

! u  e$ ?# _  R;; Initialize the display by giving the global and patch variables initial values.
" r" q7 a7 j+ X; U( c/ G) |;; Create num-cars of turtles if there are enough road patches for one turtle to
  n) ^! u3 q2 h  g% A8 Z8 |* l;; be created per road patch. Set up the plots.
& a6 s1 r& Y1 W3 E/ v) a/ fto setup. i( i* A* L' ^- F3 O3 f
  ca
6 w1 l8 F$ ^+ ]2 Y+ X" H  setup-globals" c# O" {. o, F" r) k2 v% p  }

9 M& w7 N+ o! m1 S  ;; First we ask the patches to draw themselves and set up a few variables
) {: C3 X% N9 h5 O1 O, t  setup-patches
' i% h' G8 Q& a- S" r  make-current one-of intersections
* W4 G! P+ H( I% X$ J9 O0 h- U3 F  label-current" W' I. H# j# D5 V% ^  ^/ o

; ]5 O9 ^" I. H" X7 N) ^& @) J  set-default-shape turtles "car"
' y9 }5 a+ O6 k' r; o
* \4 n. D- F" {9 F, j5 P  if (num-cars > count roads)
: ], @9 A0 S0 j4 A2 h  [4 _2 e; l1 s/ \7 J/ x
    user-message (word "There are too many cars for the amount of "
$ n! ~" _" p, X) u& H0 F2 o                       "road.  Either increase the amount of roads "
! |7 w; J- W" M" c8 C                       "by increasing the GRID-SIZE-X or "
- n! S" p; |( l2 |8 n4 Y                       "GRID-SIZE-Y sliders, or decrease the "1 q" S, o) M4 P7 h
                       "number of cars by lowering the NUMBER slider.\n"
  T3 m0 u' f- y7 x* Z                       "The setup has stopped."). a/ T* I0 V2 m, }
    stop
; y" k# _, |$ U9 u5 X  ]
% V- v7 \3 Q; {  ~/ o; b
" {( v3 n' F7 x- `9 |# _/ G% M  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) \7 E3 n; B. c; Z
  crt num-cars
7 w* E0 T" n5 c$ ^! R  [
- F3 l# X" g7 E6 @$ i    setup-cars. q  M! R1 z: @0 H
    set-car-color* n6 b! i1 Y: q3 b$ O; ]
    record-data
* a: {7 D, |+ Y9 W$ M/ t  ]8 p5 p+ t& A' y! I1 S* s( M

2 q# B9 O7 l( f" X  ;; give the turtles an initial speed
5 X; [# {5 o6 |: o0 r' W0 {: w  ask turtles [ set-car-speed ]
. x: h9 t5 Y% G7 y8 }; q1 [% g$ t' w( q, ?
  reset-ticks) O; @$ T$ G- ~* l& G9 U1 _2 x
end  ]6 ~0 S, @, I8 H/ f) H% K) d
; O5 ~% v+ \) p" z' ~4 ]* |+ h
;; Initialize the global variables to appropriate values
$ F' J6 J  {0 l; N, a- S. q% vto setup-globals
# X3 b9 s; S8 T% t7 E  set current-light nobody ;; just for now, since there are no lights yet
! ~: a: ]' K5 f1 ]4 g2 h  set phase 0
& O9 R; b: A6 {8 I3 A" j3 H% G  set num-cars-stopped 0; W8 q" P2 W) O7 k% X
  set grid-x-inc world-width / grid-size-x
$ M+ w8 Y4 `2 h9 r0 U& j* v  set grid-y-inc world-height / grid-size-y3 v2 m0 V6 n( P! _& N

0 h( g+ N! u/ P3 W$ S/ R1 n! e6 ]  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 G# f$ U$ @: _  set acceleration 0.099; }) Q( G( n/ B6 j
end
4 ~. _/ |7 ~  \
$ ^  y$ a* ^0 c;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' ^# _8 t- a. L$ L) P7 E" Z
;; and initialize the traffic lights to one setting
/ s. K. w5 \* Nto setup-patches
8 b2 `& _* |! L* L: X2 h  ;; initialize the patch-owned variables and color the patches to a base-color# [" {& S+ Z7 ^# {  a; w
  ask patches9 t% v$ H4 C5 H3 S# ^4 X! }
  [3 N8 ~8 b& @# U, |2 \
    set intersection? false
/ B7 ~8 Q5 p! I5 l1 |    set auto? false
* L; \: Y: D. ^9 D0 M- p    set green-light-up? true& |$ m, d9 j$ {, P! G
    set my-row -18 f7 E9 u: D, P, p# c6 F: R4 r
    set my-column -1
6 g$ n4 w8 P3 d; m8 T0 n    set my-phase -1/ x0 T- h8 f! F
    set pcolor brown + 3
* z. ]1 p" y8 U2 p/ |  ], _! L, ?5 P  H" o( S2 \7 @

  m5 E* i- d9 ?& f4 \: y  ;; initialize the global variables that hold patch agentsets
* y# [0 W6 Y1 ~+ {' ?4 A) u  set roads patches with) P2 h4 _7 U8 ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# \9 X7 C" ^6 m/ V2 K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' m6 }  ?, @/ N  set intersections roads with
# V$ L% N3 E9 U% ]+ P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 X1 F- A1 J: `  ]" Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], o: t/ ]# E# ^8 _. I4 E6 I6 `: @

, T. z6 W9 c2 o+ g" X' o# M  ask roads [ set pcolor white ]
( u- d3 X* ?% m    setup-intersections0 a1 ]( u  j) g6 t
end. b+ c' C2 {+ Z8 b3 ?- E+ |$ ?
其中定义道路的句子,如下所示,是什么意思啊?9 {% Q* o& M/ t  o1 J# E
set roads patches with3 |; L: l' U% D/ O) i- d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ G. {0 _3 c# j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 K; S7 l% `! R6 _- F. a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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