设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8312|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 r5 o# z" A! c* C
netlogo自带的social science--traffic grid这一例子当中,- N) [2 a' O8 O6 `6 q
globals0 l4 z( m; `, Q4 o
[8 G$ v" e: y& F, E
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 z# O9 L( T" }1 O$ j# @& K  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 R5 u$ E& G' P, B/ c  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" H* ^3 [8 {+ |& ~+ l5 h7 r7 M                           ;; it is to accelerate or decelerate& K$ W; r- q/ j2 Y* P6 y
  phase                    ;; keeps track of the phase$ i5 x) M8 X3 w& M# |4 J' {
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 J; n4 _# y# M  ]5 M' m9 w
  current-light            ;; the currently selected light- Z6 \; T! `: J& a0 m  d  ^
' O, W* x" S2 M! j( s# w+ ]9 H; A
  ;; patch agentsets  W4 V5 m) o" K9 ]* Z# S! q6 a$ e+ k
  intersections ;; agentset containing the patches that are intersections8 p9 |* ]  N- x5 d' S  S' B- B
  roads         ;; agentset containing the patches that are roads
9 b$ Y* c" N) \1 z& s$ B]1 t3 A' E& }$ x, i
8 K6 r/ N4 J1 @8 `5 r( L' z& C9 u# z& s
turtles-own
" D0 q5 k0 j& E' K[" G: p0 L& d7 _* b  A5 {1 l: g' b4 V: G* }
  speed     ;; the speed of the turtle4 j5 f$ _- l' i7 k7 t8 ]2 @0 F
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: g( j# z3 ]8 s, k1 I# k2 ^6 ~3 l
  wait-time ;; the amount of time since the last time a turtle has moved. n5 N2 k3 t- `4 K
]
  w/ ]+ H9 ?0 C% j( a0 Q) P* y( v; [) |9 w
patches-own% |0 ]  X4 T3 H  E' ^+ w) V, M" E
[; Z* U9 h# `3 P, U
  intersection?   ;; true if the patch is at the intersection of two roads
2 s2 J/ O1 P6 Q% n& Z( L  T& z! N6 A  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; ^9 s% M& p7 G; j( I3 Q$ m0 Z
                  ;; false for a non-intersection patches.
2 E0 d# t8 V( Y! B# z& p  my-row          ;; the row of the intersection counting from the upper left corner of the$ W+ b6 H- Q; M8 y' C# u# b6 w+ Y* X1 d
                  ;; world.  -1 for non-intersection patches.$ N" a# D# ~( j
  my-column       ;; the column of the intersection counting from the upper left corner of the* [/ D3 y) K" J9 z9 O# g: {
                  ;; world.  -1 for non-intersection patches.: d+ P2 l0 a9 M& {
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; d5 b: H, S$ s# i) }: d  auto?           ;; whether or not this intersection will switch automatically.0 ~$ Q  l+ l4 \/ Z, s$ x
                  ;; false for non-intersection patches.. z' y' Z: F* a$ ~/ a
]7 }& e% I7 ^. S3 g: `* c, }  c

3 O: U. J: v1 G* c- G1 C
. P  m) T7 S8 W# v7 o: o;;;;;;;;;;;;;;;;;;;;;;# ~9 f* H# k5 m2 B
;; Setup Procedures ;;
" f+ j2 M" r: z& p+ @; j2 V3 t( _  g;;;;;;;;;;;;;;;;;;;;;;& \2 _2 e5 [9 s2 x& E: Y1 l8 _2 L* r

0 B. S- V. |3 `. M+ t2 _5 n% j* J;; Initialize the display by giving the global and patch variables initial values.
1 E2 ?8 @5 r* e;; Create num-cars of turtles if there are enough road patches for one turtle to% C+ L& p3 Q3 x/ _+ Q
;; be created per road patch. Set up the plots.
, X1 g4 v1 u$ T3 p% Yto setup
  Z( ^3 V# ?: o  ca
) q5 Q% o$ e1 o$ h  setup-globals! l1 Q' x8 Z2 k- Q
- ~8 r, T/ `3 n) C5 g% J
  ;; First we ask the patches to draw themselves and set up a few variables
5 k( g6 j3 C7 |+ h8 D  setup-patches
% b! K3 B! t/ }3 t( W7 ~  make-current one-of intersections
  c3 P! Y9 i) E, T: N( ]  label-current
" Y2 r9 G0 }2 e8 l7 E- ^, ]( c- w5 A  C6 m# O6 @# t  v* X' i6 m
  set-default-shape turtles "car"$ w) I% s: V6 g8 m0 a

7 P+ K& `! S- m6 X! l7 M) }* S/ O! {  if (num-cars > count roads)
, e; a$ a& R4 z2 g# z  [2 v4 f5 x7 V0 Q- i
    user-message (word "There are too many cars for the amount of "
7 f3 T! x+ o) t1 g0 ?                       "road.  Either increase the amount of roads "; q) y: P$ M( y5 {7 a& S. q& K
                       "by increasing the GRID-SIZE-X or "' q5 m" J, d5 V$ ^
                       "GRID-SIZE-Y sliders, or decrease the "2 `" q, w4 R/ ~& k* T
                       "number of cars by lowering the NUMBER slider.\n"9 h: D8 }6 a: |, K  M5 o+ J
                       "The setup has stopped.")4 T6 J( W: }2 B, z) i
    stop9 ?0 ?0 V. V" D& R* |& C
  ]$ ^  U$ d8 O* H+ q9 g$ K3 w" k
4 J( M  e  B8 J& N* I) y8 F& `; Q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 _2 W# [# d% Y0 s' U( c  crt num-cars, j9 s3 |7 D; }7 \. @6 w
  [
2 W# v% ?7 x$ z. S3 U! T) s" f9 [    setup-cars- c7 B( |7 c, h
    set-car-color! S- V9 [3 O% k
    record-data4 I+ v( W& @9 X! d
  ]
6 e, n) i" k4 U" j! I
' G3 k# ?3 s, l  ;; give the turtles an initial speed
; k0 M( a4 D+ i/ M  ask turtles [ set-car-speed ]
$ p. p- }9 {7 d2 Y5 A
; h; Q+ o( A# V: x7 o  reset-ticks
% p  [1 C# J) i% ]end% U  \4 {$ w: x* W( m& Z
1 \% B* D! [2 t  ~" |6 y
;; Initialize the global variables to appropriate values
+ U$ o! o  ~# B" m5 K* yto setup-globals
- o6 g% n9 j% o! i+ s3 S4 a- b8 [  set current-light nobody ;; just for now, since there are no lights yet  n+ L, }! q7 p
  set phase 06 E" ?$ l$ C6 r% M
  set num-cars-stopped 02 e( [! D; D) T5 a, D
  set grid-x-inc world-width / grid-size-x* ?1 Y/ B4 f% ?* O( b( X0 D
  set grid-y-inc world-height / grid-size-y
9 S- M4 \, Z9 z8 l* a8 z+ j+ Q. T. g& d7 E' {+ q  a
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 O) [+ @. E+ G% `& W  set acceleration 0.099
5 R8 d; ~) j6 a2 Yend5 Q  E% D9 Z: B; z! c0 @5 t- K. [* ~
  N/ S! q) N$ x/ v
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- i8 p6 T' X6 Y* W8 r
;; and initialize the traffic lights to one setting
0 g, V8 L) }; D( F( Xto setup-patches& v* D6 p# M2 K8 l( |" v
  ;; initialize the patch-owned variables and color the patches to a base-color
. k7 h7 n  C& W- I; B8 F  ask patches6 K, u' H' I2 c+ B
  [
/ y" f% o/ k1 [1 F  G/ I& C) o    set intersection? false
0 {7 ]! J0 v# T; e, Z    set auto? false
% d' e8 K) X5 K5 n! {    set green-light-up? true5 _/ `) ~+ m5 y( b; q
    set my-row -1
0 u8 k/ J7 e! z% @# q    set my-column -1
* f- i' v5 T2 p5 g3 D% u) I3 k* V# \    set my-phase -1# k( a* W4 |: W4 n$ Z# A
    set pcolor brown + 3
# p: H: l1 J  F; Z  ]
& W. k" H% ]& X! n; b
) n% c" d4 i1 b; f- _9 ]  ;; initialize the global variables that hold patch agentsets9 ]& N* _0 {0 i! }9 ]
  set roads patches with2 G4 u$ E" w- U. ~" H( ]3 d- i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! n) W2 O: j6 d0 ?( S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 {# K7 O+ O3 h. n' A' O3 z+ W  set intersections roads with
. V# `+ d! x! {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 L9 G6 I3 B) Q. w8 j$ C; W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( c/ J5 D5 F/ d* i5 w
) F8 v, g* e7 ^0 B+ v( p) }' N. K8 j  ask roads [ set pcolor white ]
3 Q6 ]7 o+ U& h& p. b% f% R3 F    setup-intersections
& h% Q; |9 K! oend5 [  b) Q3 U# N. q* Q# y
其中定义道路的句子,如下所示,是什么意思啊?
8 o, p8 N2 z* h7 ~% k set roads patches with
. q) `6 m2 o0 b8 M: b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  q( }" p; O, J+ v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 ]7 I1 F' |: z- P1 f* j7 ]谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-2-11 15:20 , Processed in 0.025197 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表