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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 d: a7 Y8 n# ~/ I" U
netlogo自带的social science--traffic grid这一例子当中,
2 @% `+ c& _/ p0 d& Dglobals
& r# S+ N4 F' z( v0 F5 H% K[5 l& X: n. M2 C( V
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 F: W7 F2 Z7 n7 i3 @  grid-y-inc               ;; the amount of patches in between two roads in the y direction: D1 X0 w( ~- X' F: n, E/ `/ y0 P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  l* ]# _$ m  w3 f: P2 w
                           ;; it is to accelerate or decelerate. Q; E2 {& H- m) c- e8 |2 Y
  phase                    ;; keeps track of the phase
5 l) X" t. z- i" P  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. ?( T/ w/ S3 L% q3 Y; F& i) M% p  current-light            ;; the currently selected light, D( Z  d  f% F. v# \& B! O
) i: O5 P. ]/ ~, {; s1 k- L9 R
  ;; patch agentsets
& I. E3 n: A' z9 o& Y) V% w7 {9 F/ o  intersections ;; agentset containing the patches that are intersections
) `* x) l3 Q# X* J$ M) E8 v  roads         ;; agentset containing the patches that are roads$ u; }5 U( t  b9 ~7 N. F1 {% {
]9 I9 o' k- t4 u1 q

  h$ e7 |# Q  ]/ Lturtles-own+ ], ~& N8 r0 B* e# c
[2 V+ u% G) b& M9 }" Q9 s
  speed     ;; the speed of the turtle" n$ i8 j; `% K7 F0 |: a1 \
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 |0 {! ^& f/ _. i
  wait-time ;; the amount of time since the last time a turtle has moved
# h0 a  p. c& L$ U7 y]
+ }' i/ m- T) T2 N* W9 C/ S' c1 a
% T0 `: `) [0 O7 ~$ fpatches-own$ v; t4 W" e$ b
[
/ I% t' z1 }8 X: {  intersection?   ;; true if the patch is at the intersection of two roads( A& e. I/ f0 x' P; V( r2 M
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, J* `& X6 [; S9 N6 P& n                  ;; false for a non-intersection patches.
' l" x1 J$ c. I2 w  my-row          ;; the row of the intersection counting from the upper left corner of the
( h0 {- Q3 T  t, N# M6 P6 g" K) H                  ;; world.  -1 for non-intersection patches.
9 ^& {- V) \) ^7 D  my-column       ;; the column of the intersection counting from the upper left corner of the
7 c8 H9 \8 ]0 f$ f" o1 N( G                  ;; world.  -1 for non-intersection patches.+ Z  G' Z( Z# L. Q5 r) s
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ v0 Y/ q1 l. x
  auto?           ;; whether or not this intersection will switch automatically.3 J2 m' h2 M! q9 t# X
                  ;; false for non-intersection patches.- e9 c* m  i" M. Z8 A+ X
]
  j3 c  J2 a" x' R
. B* [' _9 R" W2 w
, e9 e( K$ V0 N' a0 J: P/ _) i% U;;;;;;;;;;;;;;;;;;;;;;
* T2 \9 V! s* \! R" U;; Setup Procedures ;;
7 |- u9 ~" C4 n3 X1 B;;;;;;;;;;;;;;;;;;;;;;; @0 w4 j5 O9 j+ \

( l, z2 B  i6 ?;; Initialize the display by giving the global and patch variables initial values.
, d- ?. k0 T3 U# R8 e+ I* x% w( D9 p8 p;; Create num-cars of turtles if there are enough road patches for one turtle to( I* ^0 v2 u' f, Y$ x
;; be created per road patch. Set up the plots.
6 D" a- E! c& G, X2 W) W" Tto setup7 B6 h( y4 z, [! p* U
  ca
; \5 ?; L1 ?& m( p3 \  setup-globals1 P0 P& T! j& m* q

- e+ \% r+ ]0 A* p* w, G2 {  ;; First we ask the patches to draw themselves and set up a few variables
. s) G' Y2 j6 B  A, S7 g  setup-patches
" Q" i9 ]$ T/ S- ]; r, P  make-current one-of intersections- H' y  z1 l+ R) F2 h
  label-current
( g" x7 b/ J: r' t. ^/ U+ ?
/ u# D# b8 _  V' {, u$ ?7 c  set-default-shape turtles "car"
$ C" _8 c" c) F; M. b
) _, j: O0 P  X# R1 m  if (num-cars > count roads)1 w9 r& P! R  P
  [
* r# z1 R0 A" E" V' r' f    user-message (word "There are too many cars for the amount of "
0 a6 Q1 F  H4 a2 D. |. e                       "road.  Either increase the amount of roads "4 @; r% w$ H; ~
                       "by increasing the GRID-SIZE-X or "1 f2 ~- v2 f' j- ]  U2 e
                       "GRID-SIZE-Y sliders, or decrease the "0 G& i1 ^7 g9 ~- k8 X
                       "number of cars by lowering the NUMBER slider.\n"* o; q4 a3 ~5 N/ P
                       "The setup has stopped."). i$ d* d6 A7 m  H
    stop; }# @( s1 }# O
  ]
* |6 ?+ q4 L1 `3 w# T
/ @% D2 p) `3 `; r  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# Z4 C1 B/ M7 e( g0 |" X
  crt num-cars
5 i( e; @. v" D( H* b6 x  [2 e& B1 R$ t8 [7 E6 E$ Z8 x& o
    setup-cars
4 N  _: [9 C( \- H. ~    set-car-color8 {7 r$ o; E" N0 e" Z  G# x
    record-data4 P- _4 Z7 h: s0 d' s
  ]
6 \4 P9 M# L9 z' c7 y$ o6 `. v0 I, g4 A# k% x- r" `- z, q
  ;; give the turtles an initial speed. a% C4 w5 [3 ~* j5 C8 m) E' n
  ask turtles [ set-car-speed ]2 p8 x% w6 y/ F3 f% O9 k1 X9 I

1 k  e" j+ S( l  reset-ticks1 W5 d; A3 H4 A5 v' F0 h
end0 i; n: K( c" q+ c" _% R0 s
$ Y9 j$ k8 K# Y& j! K6 f. K4 q
;; Initialize the global variables to appropriate values" ~9 H' G3 B/ X' q# R+ W5 d
to setup-globals
9 B! J! O; d0 |8 K8 L9 a  set current-light nobody ;; just for now, since there are no lights yet
" Y3 s2 W( K$ a; m  set phase 00 I  Y" U% l0 v/ ]9 T) d
  set num-cars-stopped 0+ j. F/ [2 O& a
  set grid-x-inc world-width / grid-size-x3 |* f3 o3 r7 U2 _5 X
  set grid-y-inc world-height / grid-size-y
" ~* @! g+ Z3 a5 e- [7 @7 h! |
$ ~7 I, d) A/ I, L, ~. t! I+ N0 d7 K  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 [6 f, `/ m8 S- A
  set acceleration 0.099
; Y. B1 J0 K( q0 A3 i) I  a$ ^! Rend# O; h$ g+ I" B& T

4 v5 r+ B' j* A+ k;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% Q. V3 h+ K9 H& S$ {) o8 Y1 V8 r;; and initialize the traffic lights to one setting. M2 h2 [* }/ y$ ]3 e  g* r  _6 b
to setup-patches! t2 g0 d& p+ w( R$ ?
  ;; initialize the patch-owned variables and color the patches to a base-color
$ U. [5 R5 v( _: ~' {" k  g: s" Z  ask patches$ |8 O$ B6 T- w
  [
7 W6 ~0 A. M4 r    set intersection? false
4 K8 |' C3 _  M: ]    set auto? false0 R: T; j7 f* a0 F! W5 U( ^. j/ E
    set green-light-up? true
% Y, L- u3 v: M* T' o; q    set my-row -1
0 g6 `' D. R' P0 M( p    set my-column -1
6 v4 o! Y6 e: \2 \1 V. n    set my-phase -1
8 `+ m. x; e. W5 C; K    set pcolor brown + 3
" W9 m% V$ Z( {9 y* f6 `) Z  ]
8 B; g3 s! \, I0 Z2 {& _' `  F. M0 B& p+ y
  ;; initialize the global variables that hold patch agentsets
  W2 X6 T9 y$ T, f! w  set roads patches with
% L* l* o& A6 K! h! B7 r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% [: m9 u- i" a  H$ \1 n; e, I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 F" N0 p' Q" `8 M, W) E
  set intersections roads with
$ g1 a# C3 L4 {! M$ Z; V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  {) q0 v+ ?/ G" V! p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- q# Z9 E/ c9 A9 P8 R5 ~7 K$ M; t3 j5 v6 F
  ask roads [ set pcolor white ]$ ~, S4 ?  P1 @; c8 x
    setup-intersections; P: M) g) p  [
end
9 Q8 u* q' p$ d9 R# u其中定义道路的句子,如下所示,是什么意思啊?; H) d& Z/ Z5 T& N  S' p) {0 X
set roads patches with  G6 _& ~/ K1 W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) q  h9 \( X* O7 b" j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 v* v. b$ U( F8 O+ a+ [
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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