设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10424|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ t% C6 u* b3 r4 f
netlogo自带的social science--traffic grid这一例子当中,1 V" p0 S' l# W# Z8 M' W6 y
globals
0 M2 k. ?' g7 X. _/ N9 U% h+ u[
8 `% D# j* J3 k4 W) Y6 g$ E  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* B8 i: g% q. v7 X6 m2 v/ V  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 S0 g$ _7 s4 t& c; W* M4 g' s
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- T8 c  j( ^2 \0 i3 L$ T3 H                           ;; it is to accelerate or decelerate
! y$ Y: E% H# m/ J/ Z$ \9 B  phase                    ;; keeps track of the phase
2 X; J" c% r9 ?& v! d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* Z& ~: |; q, Z% }+ c% a1 F
  current-light            ;; the currently selected light$ D; ~9 U+ T1 ^/ |# i9 }$ X

0 x+ h6 `/ y! J  ;; patch agentsets% G% a- m/ ]5 z# w3 S: O3 a
  intersections ;; agentset containing the patches that are intersections+ }, h0 y  y7 i& |. Y5 n( Q
  roads         ;; agentset containing the patches that are roads
5 V! J: F1 d" u2 S, \* J8 @]
( q4 }$ D  Q# i- m6 n
; V6 T1 _2 c* w2 X! [turtles-own
; T! Z+ H& ?0 S/ J4 _/ {[+ U6 s5 i: t9 H7 i" g' o" d
  speed     ;; the speed of the turtle
0 x# q0 ~" B' N  W, B9 E  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& Y8 @$ D8 g' u7 x
  wait-time ;; the amount of time since the last time a turtle has moved. a- K% h- u$ x
]
+ r- F) _7 g  Q0 \
5 [& M, ~' I% }4 ~0 Tpatches-own* ~( A. f2 S: U, Z  H5 c
[
0 ~2 A* Q; P6 I$ h& e  intersection?   ;; true if the patch is at the intersection of two roads. L5 |* P# F" A- ~, W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( q" F" K1 ^: v3 h
                  ;; false for a non-intersection patches.8 E: g7 X, r) t( }6 ^2 u; c5 v
  my-row          ;; the row of the intersection counting from the upper left corner of the' \8 A- B; t6 Z% {
                  ;; world.  -1 for non-intersection patches.! e7 G% @! I; E* z5 a. j0 b: h) e
  my-column       ;; the column of the intersection counting from the upper left corner of the1 W5 x  s7 {( R6 n$ a
                  ;; world.  -1 for non-intersection patches.
' }. c9 x0 b; m) u  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( C5 L: Y3 D( @9 I- [9 y
  auto?           ;; whether or not this intersection will switch automatically.
; j' t6 m6 W6 E, h. E: j                  ;; false for non-intersection patches.0 M  U3 u1 _" n9 Q; r  m
]8 z% P0 D( A/ m4 k& q* a
0 y2 ?) W2 A+ f/ }# Z; Q7 E

$ X8 O) |7 X* c- S7 };;;;;;;;;;;;;;;;;;;;;;, }9 E/ ~3 z6 }% u
;; Setup Procedures ;;- M! r) j, h4 s& L* P
;;;;;;;;;;;;;;;;;;;;;;# C, U( `4 b8 q

: @# g: }/ G& G- }4 R;; Initialize the display by giving the global and patch variables initial values.
: s1 H7 L" ~( J4 G% C( w;; Create num-cars of turtles if there are enough road patches for one turtle to& g# @: A! E/ ?2 k% W- I- ?
;; be created per road patch. Set up the plots./ ~% J0 b2 W) y. _$ s% A
to setup$ _  d1 d( [% {9 R
  ca) J9 s/ u( A  O, h/ x
  setup-globals0 ?) H9 l6 D  {% s9 I
! I3 R8 T1 ]3 o
  ;; First we ask the patches to draw themselves and set up a few variables9 `$ f. A) G+ @& Q+ w
  setup-patches
& x/ E/ h( P2 K% Z! _, n) \  make-current one-of intersections
1 B6 [  e8 b3 l# E& Z  label-current7 U( W/ `5 N) \( U

6 L$ q1 h9 k; p  e+ g  set-default-shape turtles "car"
  E  i, o* i# u: n
* J& f7 \% @( r  if (num-cars > count roads)
9 {. `  [: U6 m  i. R4 a/ v  [
% G: N9 S8 D- r0 x% O' I    user-message (word "There are too many cars for the amount of "
9 |, F: t- c) d1 V                       "road.  Either increase the amount of roads "
6 B- E3 z9 l: c4 i                       "by increasing the GRID-SIZE-X or "
# [, ~" v$ Y# r, L- s                       "GRID-SIZE-Y sliders, or decrease the "' B8 A6 Z, r% g$ _& ]0 A+ G
                       "number of cars by lowering the NUMBER slider.\n"
2 p5 S: {" ^6 F  i' R3 a# \                       "The setup has stopped.")& k# U" `  C& R' U9 r& K, k' L* b
    stop
* ?2 L# s# g) ~' W3 O7 i$ y% Z  ]% F( U% R5 D9 R- r. p1 y3 O( c* k

* `" ]  k7 ?; x- a  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  u  J) z$ Q* T& ^# \: @2 ~
  crt num-cars. G, m% L* _; y
  [1 J& m& I- ]+ G. o2 l! {1 V
    setup-cars
! U% Y& N6 C4 A    set-car-color
* b+ v$ Z% {9 C# C/ S    record-data
9 w8 x- T# ]  C8 w0 q' S) F  ]
! k" ~- r; z, I: R! n+ E- E2 C( J3 C, \5 j
  ;; give the turtles an initial speed
! w/ u9 B( }, X, D  ask turtles [ set-car-speed ]; ^; [# T9 n' ]& v( J$ y
4 P: e& e7 D: k
  reset-ticks  a) t# l" K, v1 |, t
end" x. @1 V  B  ~! V. \, @

; X+ l( g. Y% F" M  K3 C; L6 k! D;; Initialize the global variables to appropriate values+ s: G$ w% Q" x- Q/ b- g( h$ |+ [! q
to setup-globals
2 j0 j4 j1 N- q  set current-light nobody ;; just for now, since there are no lights yet5 s. l9 Q3 q; L% s& b
  set phase 08 t- f  T5 W8 h" B) b' o
  set num-cars-stopped 0
) E4 T: C  a9 I/ N/ ?; k% ~* x' w  set grid-x-inc world-width / grid-size-x
9 S/ A4 q% E; l  set grid-y-inc world-height / grid-size-y
4 B: d5 F" c1 |* }% f8 v+ m
7 o. i8 K( V/ K, O2 {6 v  l9 m  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. W3 u  J, _9 J% B, |/ r- j  set acceleration 0.0993 @) Y. ~6 g2 X2 L* @
end
0 }" _  P. d  ?- _# e
" S( H: c; R) n- f;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 {+ r9 ?, S+ K
;; and initialize the traffic lights to one setting4 V3 R" s6 h- B+ v2 e
to setup-patches
6 B2 e! T1 D, L! ^+ X  ;; initialize the patch-owned variables and color the patches to a base-color
; S" V- H3 z+ k: {  ask patches
6 e5 ~: ~7 }1 w  R  [
2 q, @1 L7 S% U1 J! M    set intersection? false
  }) e; l- Z9 D6 w$ ]8 T6 X    set auto? false
3 G: _: o3 p8 O" N9 S) {1 e+ {    set green-light-up? true- K3 ]9 R5 u& X( S
    set my-row -1
; x$ j! L1 V1 C, Y    set my-column -1
) v  ~6 \' B: U5 r+ v6 e    set my-phase -1% N! e, f' l* s1 e
    set pcolor brown + 3. K5 x( {  z! |2 g0 f
  ]
3 K" z9 w, f- Q% H
9 ]% `2 ~) J; W! ?/ {, [  ;; initialize the global variables that hold patch agentsets: b5 J  r' ]4 l1 `: e
  set roads patches with) G  W/ C" m9 c8 l2 S) H- E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 P- z3 _. E  m7 N0 R& e. ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 b8 e/ M5 I/ V. k# t% `: J- |( T
  set intersections roads with
' H2 ]" H" @# w+ v( p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ c! V; k% T( }- ?1 ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; i/ E0 J  M+ x! {9 q' h
' c  c$ }: x' R; H
  ask roads [ set pcolor white ]8 _5 a/ j6 m" g
    setup-intersections0 c6 i  @0 X9 |1 z1 a# ^8 ]$ m5 e
end
# N2 i5 c8 B, A! g1 h* V其中定义道路的句子,如下所示,是什么意思啊?
( O% f; {, i$ _0 Y/ X( A/ k: w set roads patches with
( j5 Q' l( L0 Z$ H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 d4 P. |. [* I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 Z. A8 `' t3 l谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-5 11:29 , Processed in 0.015051 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表