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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: Z+ V5 L# P. r9 d* x
netlogo自带的social science--traffic grid这一例子当中,& g8 G4 c! L+ O" F
globals3 I4 [! G# ^! ?
[
7 K( Z( _! Q# U* T4 q7 k6 D  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 K* H. b" q6 E2 \  grid-y-inc               ;; the amount of patches in between two roads in the y direction* X/ b/ @1 I  u3 B! B
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ ]1 U+ G8 P5 _! d" F& H: l                           ;; it is to accelerate or decelerate
! f9 m* W6 J: t1 @' p  phase                    ;; keeps track of the phase+ X" D+ R- |& x( z4 M) G$ J6 F
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  n1 J7 W3 f6 e- R7 D* v5 }. b  current-light            ;; the currently selected light) i( N1 L) }) S
; F; N5 w+ b2 w$ k; J$ Y/ o: j
  ;; patch agentsets
9 E) }% |9 [( _, j  intersections ;; agentset containing the patches that are intersections# [& H7 X4 P# i" |6 b
  roads         ;; agentset containing the patches that are roads
6 K, V  N. K" b! U5 G]
! @( f( X$ T5 @+ U0 a$ |4 A! N
6 j" I* P  Y5 R2 O1 Oturtles-own. R7 Q) t  v; N% E* B
[7 G' n0 i4 `( X8 i4 m1 h
  speed     ;; the speed of the turtle
5 i1 L/ Q! [+ U% Y. Y6 l  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
6 U% t7 f5 j/ l& H  wait-time ;; the amount of time since the last time a turtle has moved# y/ l( G+ f  i. K1 t) F$ P/ \1 R; w
]
+ G( B& W3 C$ O" v2 k  ^% K4 W2 }" u
patches-own0 v  A9 c9 k" j2 H1 X/ B3 z
[" ]  U; ^+ B0 s9 x% J* a
  intersection?   ;; true if the patch is at the intersection of two roads
+ E- I' a# ^- a  B* @' O* F  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 O6 E5 `" q, I1 u: E$ K, h
                  ;; false for a non-intersection patches.
; [+ W' V% {! r# q$ ~9 R# I8 J  my-row          ;; the row of the intersection counting from the upper left corner of the4 e! ~$ u; t1 b5 R1 H, x/ y& v2 d( H
                  ;; world.  -1 for non-intersection patches.
, p" a0 _" j3 [( N( C5 k/ H' |  my-column       ;; the column of the intersection counting from the upper left corner of the
2 N* E' B$ o- O9 }                  ;; world.  -1 for non-intersection patches.
* ^6 c) H2 n1 @. X3 c( g  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 E+ v% E, Z# t! {- a  auto?           ;; whether or not this intersection will switch automatically.( V+ h& L5 I5 z# r9 @
                  ;; false for non-intersection patches.
4 m& i% i* H( Q4 s- C1 O0 L7 ]; ~]. x1 \, U6 m: u3 L9 E

( q! G, K& S9 O3 K, ^: K& ]+ l% d: T& x
;;;;;;;;;;;;;;;;;;;;;;. r/ B0 J! t5 D/ B: [# e4 j
;; Setup Procedures ;;7 P, }+ ^0 B. @, Q# ^5 ]* Q
;;;;;;;;;;;;;;;;;;;;;;
+ t. V. P& F0 a6 s8 U$ s6 O2 r) C% P( Y; ]
;; Initialize the display by giving the global and patch variables initial values.( P! I( n4 @3 R$ P& R- R
;; Create num-cars of turtles if there are enough road patches for one turtle to! k+ S# L" L$ }# Q* e5 j% N( ]% C
;; be created per road patch. Set up the plots.5 ?$ R7 Z4 e/ L( B0 J/ N& t8 d5 x
to setup9 ?( a/ n" E/ o& s$ d9 T
  ca! s. F( O# D8 N: Z: ~1 ]
  setup-globals
+ d( D& [9 S1 e: q/ e, y, m! ?) w* ^# v0 h' k% A
  ;; First we ask the patches to draw themselves and set up a few variables, @: C# H6 T1 {9 @2 e0 G
  setup-patches
9 M& f; W+ W$ Z- p; g4 q) X) l- ^  make-current one-of intersections
% h  K. r' }. }! |+ s* H' T  label-current4 _0 {" W  J2 A1 H6 }& ~. Z8 ]

: b4 u$ @  y6 D$ ?' f  set-default-shape turtles "car"
- t* J2 I9 g) x. X$ b" J: g0 a2 }0 h7 W( }, |" L8 }
  if (num-cars > count roads)
$ r. ^9 i% _. o0 r/ K$ Q* v% m  [$ |: D6 W; H4 A  i" H  k3 K2 L
    user-message (word "There are too many cars for the amount of "
: q5 c: o) n  F# e                       "road.  Either increase the amount of roads "
- R3 w5 R6 z  N+ D" R                       "by increasing the GRID-SIZE-X or "
' N% e  g* P/ G  B                       "GRID-SIZE-Y sliders, or decrease the "
# T, d8 ]7 G( P+ u& }2 B( {3 v; g                       "number of cars by lowering the NUMBER slider.\n"+ E& [* [6 K) L, G) L" \0 C- M8 p
                       "The setup has stopped.")
; S/ x1 |* z+ K0 ]1 a1 [    stop
; @6 c; x2 M2 \3 d" H7 Y  ]
' h& s* j2 o& Q; A1 S$ m: t! _4 ]  v2 l' k# {8 }2 h
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: V: J2 v$ i  j. R: q0 ?! [7 O; h
  crt num-cars& J# c' ]2 [, ]! H+ c6 q
  [
3 C  w* U5 y- l8 d2 U    setup-cars
3 @5 M( v) r, k' b8 o    set-car-color
& G6 Z( _# {' j! T* b    record-data, h* m5 r( o! l0 y" i2 Q
  ]
  ?0 ~, c% C5 ]9 @
! v% s4 ~8 e# ?/ ~7 P  ;; give the turtles an initial speed
$ z( f/ l  g; h, Y7 ~& e" v: I  ask turtles [ set-car-speed ]
" T0 i- R: R6 \
1 N+ f6 ?# J  A1 t% }; I0 D  reset-ticks
7 d" m2 W7 r  M; P. @" h* A9 i/ n+ U, Fend- O% l' v( e; @3 f& I: \. X

9 C+ r# P; q8 d2 @9 B, a6 z0 L2 W;; Initialize the global variables to appropriate values* w4 ]" n, l3 i  d
to setup-globals9 z( I$ s( b! P) t
  set current-light nobody ;; just for now, since there are no lights yet
7 j- Z- [! q% y& g  set phase 0
9 G0 z$ Z. `: N3 b  set num-cars-stopped 0
) V$ v) v* `) b! C% B, @  set grid-x-inc world-width / grid-size-x
0 ]9 i! z% E* E9 x, }3 ?( N$ f5 g& i  set grid-y-inc world-height / grid-size-y5 q4 h+ W5 x, r
7 N! L& g0 h$ Z# O
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 h/ k1 F" t# y' G( t
  set acceleration 0.0996 g0 E' p. |8 w
end9 ]) U/ o6 W' `! r& r
: F3 v5 C* m5 Z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 I( _: _4 p% [( j1 N, i: P! h+ J;; and initialize the traffic lights to one setting4 P+ h, D7 M& s! R5 q: e
to setup-patches5 J2 g) [6 A: T) p
  ;; initialize the patch-owned variables and color the patches to a base-color+ ~0 H% _5 F: @2 |" O  f
  ask patches
6 D8 H# J( E# v8 e  [
" E5 z$ b( w: ^$ v) `    set intersection? false6 |9 u! k  x, C, R2 G. S5 Y9 w
    set auto? false
2 Y  A" r0 _: W  ]  T    set green-light-up? true
# Y3 ^: r) G( K2 j2 }/ g    set my-row -1
! T# [# i  G1 o! P0 b7 E% C    set my-column -1# x' c2 m3 [' H- R  I8 F! d
    set my-phase -1
0 A' i9 U7 D6 S6 C) b; y; a5 R    set pcolor brown + 3
, M, X# B4 G: p* P6 Q  ]
( j9 G$ r7 j' H: k* r& U8 \
* d0 c! g. l9 t& h  ;; initialize the global variables that hold patch agentsets
0 i9 \3 Q$ U  }, w! E  set roads patches with
! C, I+ M; [2 }7 B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. Z: v' |1 j: X8 G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& s* ]+ z) p& k& g  set intersections roads with
, q$ [: `5 ]9 g1 ?3 Y( V. B8 f" n) W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! C% F+ B1 Z3 {# I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 e1 n& c$ Y& f5 z5 @5 m
1 |6 n" ~- o5 ?8 F  ask roads [ set pcolor white ]
. d  `" L% G1 B: x- P    setup-intersections* C+ K8 N: L. \7 `7 u- m' c
end
) H9 b: Z1 t) A/ ?其中定义道路的句子,如下所示,是什么意思啊?
' N, s5 e# P; N$ R9 x3 `7 r, S1 f set roads patches with0 M) r8 W7 g  B  d& Y  v$ z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ `+ m7 A/ o" f9 ]4 _" o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 E2 H% d6 d8 X0 {
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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