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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- G6 V+ v$ G, i  D/ G
netlogo自带的social science--traffic grid这一例子当中,
$ F: T2 Z" |1 n( Z4 _4 tglobals
4 Z7 \0 {+ G- V) U[) x+ U+ p2 A, B+ }* J
  grid-x-inc               ;; the amount of patches in between two roads in the x direction- S/ }; b4 @5 U! \* ]# p
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ ^4 |/ F# j5 k# f  t  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 _; n5 B" p/ D9 u  Y/ ]5 t                           ;; it is to accelerate or decelerate- c3 i9 p* {% _9 m  e  b0 u
  phase                    ;; keeps track of the phase
- O8 ]. E0 G* N' f% G$ ?6 {1 U& b  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& t: Y5 P( X9 C' g
  current-light            ;; the currently selected light: Q- E9 i* t& }0 v8 i% X
9 w0 X. ?3 `# U
  ;; patch agentsets# u6 h; d% B( L, P9 u
  intersections ;; agentset containing the patches that are intersections
2 Y. O% w4 r! O0 R0 R8 f3 U  roads         ;; agentset containing the patches that are roads. b( p/ E0 L% m9 G
]9 H/ U9 K: X1 ?* V4 l4 z

4 r4 N/ S! [) zturtles-own
. J6 G9 I$ T% M' W3 o/ V2 Z[
' v# O: G) [" f- R  speed     ;; the speed of the turtle
3 _8 `- I, q- O  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 Z+ y& ^* F% i% i; \2 [
  wait-time ;; the amount of time since the last time a turtle has moved
* n) E, F$ _) u1 B& h. V% D5 r]
8 y" P* l$ A, O+ h7 h! {2 W2 N% Q1 B. `
patches-own
. m# O; E2 Z7 Y0 b" @# I' w[6 G# `3 I- D5 M2 r
  intersection?   ;; true if the patch is at the intersection of two roads
; n' M5 y9 O) {7 [; M  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. M! a- T" s% v. F/ I; ~: a
                  ;; false for a non-intersection patches.
6 e& U) |: A* y- C, O  my-row          ;; the row of the intersection counting from the upper left corner of the; |  p1 B: w; f) K, j
                  ;; world.  -1 for non-intersection patches.
+ c% C- Q5 i7 {2 j  my-column       ;; the column of the intersection counting from the upper left corner of the
1 y" Q5 v: y! }  |- o7 [" ^/ r                  ;; world.  -1 for non-intersection patches.6 [9 ^) n, _' W5 n  O
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 [# y0 @" r: ?( b+ d/ }
  auto?           ;; whether or not this intersection will switch automatically., |6 D4 p! ^6 s* w5 i1 v
                  ;; false for non-intersection patches.% C/ z( I0 d: e6 [! n9 D' y4 u
]
# q8 \7 T7 A8 ~. \- V. M3 z/ N2 B! K& |& B2 R
  @- e7 f% e! M- U
;;;;;;;;;;;;;;;;;;;;;;
3 Q# ~! \( x4 }. C5 ^! c- T;; Setup Procedures ;;
2 b4 P! J/ b% A% x* R0 R6 F;;;;;;;;;;;;;;;;;;;;;;5 |6 Z0 C& d+ w; `

1 |" S+ J6 \/ F;; Initialize the display by giving the global and patch variables initial values.2 L  `; h, g. u) W  C: ]
;; Create num-cars of turtles if there are enough road patches for one turtle to* F1 Z- {( r& Z. [  b$ w( p
;; be created per road patch. Set up the plots.
0 I4 Q3 N3 y( ^" kto setup, U; h, F! y* D$ Q/ ?" }2 t5 u
  ca
; G/ z. ^, l" Y) p, [" u* J  setup-globals
% `0 i" g5 `2 \. U6 V. v6 m9 n. a, l$ @; X/ v: g" {
  ;; First we ask the patches to draw themselves and set up a few variables
& {) W# t# l. d" J- c  setup-patches5 L9 x/ _4 X2 L$ A9 s& ]* Q* p
  make-current one-of intersections
8 q7 }; _! `: M: U  label-current
% W% @! {, |* C# T0 P, F
7 r, K) x9 A6 E9 a! J$ }  set-default-shape turtles "car"( k+ r9 w. G  x7 P# Q1 W( l

% ~8 K6 o4 f0 S5 H$ V% ?0 I- B* U+ z  if (num-cars > count roads)6 i! N' M3 g7 l2 z$ ?1 b. G2 j
  [  O: J: b; a# g' F
    user-message (word "There are too many cars for the amount of "
% L! J0 V& ]1 `9 A! r, g" e- n                       "road.  Either increase the amount of roads "& s' g; ~6 K! _- g
                       "by increasing the GRID-SIZE-X or "+ d) W5 T- ~/ Y& D
                       "GRID-SIZE-Y sliders, or decrease the "
: J4 i+ `0 J, @7 v6 d2 M( O$ t% k                       "number of cars by lowering the NUMBER slider.\n"/ V3 S% g; k- ~: m( V
                       "The setup has stopped.")
5 z% A* w7 H* X) o    stop
& N; J1 k/ Z7 G: b) B! n" ^  ]
2 y% P( v$ V: U$ D) A- g( r5 v; s; ]: @( v( y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 l% b6 m) A6 P8 {" a/ x$ a  crt num-cars
% |  \$ b0 Q  H: i1 Q. L- d2 W/ F  [+ e0 |1 z: ?8 e6 h: B2 V; K
    setup-cars
% E; L$ K3 ^* Q1 i0 g! _    set-car-color# E/ Y0 Q* E/ q9 _8 v. `# S6 a! d
    record-data1 I0 L' u6 z2 Y3 g% `
  ]
1 F( U$ q% o& ~1 O; X2 X0 a( K. {0 e! N$ c
  ;; give the turtles an initial speed: V: T* H; @, @4 T7 F
  ask turtles [ set-car-speed ]- r( p( @2 z9 J4 R: u
& R+ {6 l' Q' ^+ c
  reset-ticks
# C# Y4 S! y' bend4 y) d5 o  _' W  Y/ ]/ o/ Z
  K, k8 A! Z2 i$ Z
;; Initialize the global variables to appropriate values
- Y& I7 S0 x1 e/ }4 m. [5 s& x5 [4 }to setup-globals8 H2 z, _$ i2 @: L$ u5 m
  set current-light nobody ;; just for now, since there are no lights yet
. }, D3 M0 h2 [( S  set phase 03 M( F" M9 ~8 F
  set num-cars-stopped 0
( V9 P2 O. H- a- I) G2 F( I% U7 H  set grid-x-inc world-width / grid-size-x
5 I9 {  J* H$ T, |, m; q  set grid-y-inc world-height / grid-size-y
  o6 z6 V% a, S3 P; y- N3 i3 n' Z/ U8 m# g2 Z2 g4 Q# x& H) [
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- d7 G  K' L8 E2 \
  set acceleration 0.099# s8 E6 q+ G7 b; K
end8 V3 j5 c. h* m6 V
6 [- K( `! }" G4 W7 h2 j4 k
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% J  F1 e4 P' i# N;; and initialize the traffic lights to one setting% s% ^' P0 F3 r" L! H  S
to setup-patches
  E, A+ {; i( Q: x  ;; initialize the patch-owned variables and color the patches to a base-color
, i$ a5 {( p+ g1 w3 U. t) \  ask patches9 o6 |9 v+ p' o( R, t
  [
* H+ _, y' B/ O* N5 p, O    set intersection? false( j/ n2 N0 I$ {( u( `4 L1 n' Q
    set auto? false
8 ]* v' U* r( @- O+ {0 t0 n    set green-light-up? true
, ^2 Q8 f3 ~8 z& t( X    set my-row -1
& H' e+ ], Q" g* h  G" X% y    set my-column -1
8 z6 d& c) M8 I4 I6 n    set my-phase -1/ }1 h5 r: ]: i' e# e* q, A
    set pcolor brown + 3
1 P5 ]# F0 c6 G3 K7 R, H2 u6 h  ]
: y( j- @3 `0 ]3 f& R' }
- ?4 r5 {1 E5 g' O) x( V  ;; initialize the global variables that hold patch agentsets" d3 L1 |' l3 S# O% n( g
  set roads patches with& Y3 C- M& A  V6 \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% q0 o  J  a' c9 P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 N. n- C4 |$ p+ j* V# {( x* o4 [
  set intersections roads with8 _' s% J1 e5 \% L* b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 D1 H; N$ s3 V  _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. `! s/ S8 e6 Y

* ^. T8 G) J4 w; d5 a- ?; n! O; E. N  ask roads [ set pcolor white ]
: F/ c0 t3 N: K# y# u' M: k% u    setup-intersections
, Z( }- K3 m! send
% V8 Z- f; l) o, a4 |. _4 e其中定义道路的句子,如下所示,是什么意思啊?
, X% f* f* z! t# C" L set roads patches with6 _, ?5 q8 [# }, v9 K1 @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 t8 M0 R/ x3 @/ s( H0 Z- f- W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& M' F( b  g9 H谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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