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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' g0 s% G8 N) l* C6 l
netlogo自带的social science--traffic grid这一例子当中,
/ U. W q& d6 F$ hglobals
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grid-x-inc ;; the amount of patches in between two roads in the x direction6 x* A. `1 ~" j9 y2 |$ h
grid-y-inc ;; the amount of patches in between two roads in the y direction- W9 N3 X! @) }# M
acceleration ;; the constant that controls how much a car speeds up or slows down by if3 v, c$ P. K! q
;; it is to accelerate or decelerate) V( W2 d! c9 t2 e- X2 d
phase ;; keeps track of the phase0 m2 U `: o6 u# ~! q# @. x
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure3 O1 _) w' e! ? I& r. D8 i9 X" V& e
current-light ;; the currently selected light* x! n$ ^9 K* ]9 Z- H" C: T
- @ T' h# z0 S' p6 p ;; patch agentsets+ S0 x, v1 C: n8 f" ?; `8 ]
intersections ;; agentset containing the patches that are intersections
" t' C2 Z4 |1 y" D0 H9 q roads ;; agentset containing the patches that are roads
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. v$ Z0 I1 R6 ~6 w# n# Fturtles-own
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5 f, A% D& z9 a+ [ speed ;; the speed of the turtle
0 e) i; o% a) a$ ] up-car? ;; true if the turtle moves downwards and false if it moves to the right0 L7 ?3 W' P3 F% Z- U; D% g
wait-time ;; the amount of time since the last time a turtle has moved
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* ~: E n/ ^* {) V$ S. Dpatches-own
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9 \ t( j, O1 g4 M+ x intersection? ;; true if the patch is at the intersection of two roads, U& Y" @2 y1 X' A7 M
green-light-up? ;; true if the green light is above the intersection. otherwise, false., r; r/ ~+ M( U9 M" ^7 H
;; false for a non-intersection patches.
0 {0 C7 p: p0 |/ E! f2 [3 T my-row ;; the row of the intersection counting from the upper left corner of the
+ R3 F$ P" N, L ;; world. -1 for non-intersection patches.( u' R7 j( z; o+ s! _
my-column ;; the column of the intersection counting from the upper left corner of the" z5 S! n9 ^3 X3 E' [
;; world. -1 for non-intersection patches.8 Z+ z# P: Z% Q/ R; R
my-phase ;; the phase for the intersection. -1 for non-intersection patches./ Y" Y1 N6 v" c$ R7 w! z5 c
auto? ;; whether or not this intersection will switch automatically.% K. E G1 W) A3 G* W8 v% t& c& R' r
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;- _1 b+ ]* P& Q' h5 Y
;; Setup Procedures ;;% _; K1 u* W" L7 c$ b; A& ~* f) f
;;;;;;;;;;;;;;;;;;;;;;" [: S9 k2 [: i' J
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;; Initialize the display by giving the global and patch variables initial values.3 O% {& U X$ K
;; Create num-cars of turtles if there are enough road patches for one turtle to
. J; a- [( z$ K; l;; be created per road patch. Set up the plots.* d% y9 x- `" |5 b! u' Y
to setup8 t9 B; a+ T) p: P6 \
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setup-globals) H, c' k6 I$ y) j
) C3 L) A% Y4 z/ K ;; First we ask the patches to draw themselves and set up a few variables
0 b/ [" l Y" K8 K/ P setup-patches
* O. P9 c v I* v! a make-current one-of intersections
- b3 g& g5 V' G* Z; o% o label-current6 q0 l1 o& {6 U0 P D. r6 u" a
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set-default-shape turtles "car"7 R0 ~) L( }' d, n
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "4 v- N* Y) t, w/ m; V: E
"road. Either increase the amount of roads "
' c) W d# O8 |- j- X i0 s5 y8 ~. [ "by increasing the GRID-SIZE-X or ", y! I' {; ^" p1 g
"GRID-SIZE-Y sliders, or decrease the " ]4 M, F' W, y3 U. q( |
"number of cars by lowering the NUMBER slider.\n"
9 }& m; D% P: D9 p "The setup has stopped.")( f2 N$ L$ N! z, P
stop
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H$ c4 o) D% k6 U' \ ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* t& a: k, s/ p0 o0 V1 d; j crt num-cars/ k/ ]* \' m, |3 r% y
[
% ~& o7 T4 z+ R0 i+ a h2 a" ] setup-cars. @+ U- A" e" n; M' @, u9 @
set-car-color
( E3 a4 i* U1 @0 `# L2 t record-data+ U3 R6 A' P# N: t8 v6 B
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;; give the turtles an initial speed& X! K8 ?7 G! g" u8 z
ask turtles [ set-car-speed ]; I2 \. O9 w' B4 M+ N" r# ]9 x ?
/ D2 } V' U/ y! v8 R7 e2 z reset-ticks+ b Y$ |- b/ Z5 H4 s7 m
end
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- f1 v! |3 {9 j* q) B;; Initialize the global variables to appropriate values
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7 L1 Z* i% c0 C5 S/ D8 P7 U set current-light nobody ;; just for now, since there are no lights yet
0 w5 z3 J( O! l- x5 ~9 n set phase 0
- n6 ]) F Q( n& G, m: C6 q+ B set num-cars-stopped 0
- d9 A" n) k; k7 ^ set grid-x-inc world-width / grid-size-x
* t. p' x9 p7 @' H6 t set grid-y-inc world-height / grid-size-y0 ?/ e# s: V" ~& x0 Z8 }/ U. @+ {
8 y' c/ w8 x5 H/ Z9 v& s/ t; ^ ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) A. c! `4 q: }/ w* W( U3 L* ?
set acceleration 0.0996 f+ r- {& Q9 }4 X
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; G6 K! j% k, s" v;; and initialize the traffic lights to one setting' B3 e2 M" q3 c, m0 A, Z
to setup-patches! O/ ]7 D$ B: W+ Y3 A
;; initialize the patch-owned variables and color the patches to a base-color2 `# H* W: O" ~1 S5 ^, H
ask patches
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+ J" F& O: T- d: F set intersection? false
: T( g; \2 a0 L& y( E2 w: z# \! m set auto? false7 a7 R) j: I2 X$ i
set green-light-up? true0 `: |" L3 i6 ~3 x$ n+ o
set my-row -1
9 {5 ~4 L8 a0 O* S3 Q1 n: W$ x set my-column -1
, E2 H0 X* F) L. o" h! E, ^ set my-phase -1
% Y1 u2 Z2 x0 N/ n4 a set pcolor brown + 3; @# ?& U2 H! [6 g$ c' u B \
]
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. D- \" V2 s( z. V+ T, d ;; initialize the global variables that hold patch agentsets
: \/ K0 L# z: U: Q% T7 ]& L set roads patches with
6 G6 Y, A( h7 t' P, v [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& G6 G# p _, }% Z( k( U0 j
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 Q, a% h, L7 N* \, i
set intersections roads with
4 R5 E7 T' `9 _ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ p" }% b7 d& X- S$ M
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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8 ?! E. Q# J9 x2 y7 r' h" T ask roads [ set pcolor white ]! N4 G5 e# L3 k2 @. U' ~
setup-intersections5 r8 `/ k, @: C3 l+ f0 D+ ~- O
end- @% {: q" e4 o- w
其中定义道路的句子,如下所示,是什么意思啊?
, `& J ?9 h. i set roads patches with
l1 J7 c' D8 B! L2 g [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 U6 y7 u; D: T" _1 }+ O* a
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]* f! `% Z0 N7 v1 ?, x
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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