|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 ?6 H( Q6 G, A+ H
netlogo自带的social science--traffic grid这一例子当中," l+ R9 ~# {0 Y2 w3 `
globals( h2 f/ s1 C& G- b" ^9 W, F
[1 R2 p- T' W/ P
grid-x-inc ;; the amount of patches in between two roads in the x direction
+ D2 ?# W' Q/ U! M" K& l' ~ grid-y-inc ;; the amount of patches in between two roads in the y direction
; u2 c h) u% ]+ h, W6 n acceleration ;; the constant that controls how much a car speeds up or slows down by if
1 _) \, c5 X6 @5 R' ~6 q5 n ;; it is to accelerate or decelerate
9 K* d L2 T7 W6 @( e J phase ;; keeps track of the phase: {, z7 d) `) ^2 y" }1 e
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure" x3 e* L' j8 ]7 m7 Y; p' T
current-light ;; the currently selected light3 p- W, K! J \$ L, }7 t
( v y6 n: O) s+ J) j9 J' G
;; patch agentsets
* F3 }9 u5 s, @- ]0 n2 [ intersections ;; agentset containing the patches that are intersections
1 z! E- g2 c* s% J8 h roads ;; agentset containing the patches that are roads z1 Z, B( g: z" K$ ], N- `
]
7 I3 W- s- |7 f7 ^ ]% ]4 [5 j3 }% g+ ^( P x) m2 x
turtles-own+ A# K* [# p* A" ~1 O
[" p& x: m" n+ ~
speed ;; the speed of the turtle0 H4 j: I% f7 Q* \/ C! A6 w
up-car? ;; true if the turtle moves downwards and false if it moves to the right
# c6 e7 U* M, L- V# A. q. S wait-time ;; the amount of time since the last time a turtle has moved4 l' N4 U/ z. m1 d
]
' v1 C% X& \# ]" f
% \' D- Q6 B, spatches-own
: K, O% v( U8 W6 ][
/ [0 T6 T% w8 Q1 e ?: k& b2 }) k intersection? ;; true if the patch is at the intersection of two roads; t U) j- O; z3 A2 S6 w( S" ~
green-light-up? ;; true if the green light is above the intersection. otherwise, false.1 }: P$ y- w+ t( v. i
;; false for a non-intersection patches.
3 f0 |% o0 ~5 o' x5 x0 f my-row ;; the row of the intersection counting from the upper left corner of the4 |& v/ P+ G+ X: _6 D) X) c
;; world. -1 for non-intersection patches.7 E1 C# x& k! Y- S/ M
my-column ;; the column of the intersection counting from the upper left corner of the
1 }+ w0 K3 [% K) i2 I' V& H ;; world. -1 for non-intersection patches.
8 E" A6 G" N# @7 c0 b" G my-phase ;; the phase for the intersection. -1 for non-intersection patches.8 a% J1 F3 J8 A3 {' S
auto? ;; whether or not this intersection will switch automatically.* G7 F* o' Z9 o4 p5 ]
;; false for non-intersection patches.
) ]8 X2 c, o7 x2 A7 Y]9 o2 D- n# h/ ]4 ^7 {7 x
7 Z, u7 H1 f) O" x \! [( i8 {5 @
;;;;;;;;;;;;;;;;;;;;;;% a6 X8 G) J7 ~( S+ m& }4 m8 M
;; Setup Procedures ;;# b( c' T, Q& Q) v9 b3 f
;;;;;;;;;;;;;;;;;;;;;;
9 @1 Q9 P" C( J% V% ~" F* |# c" [4 Z- R2 l
;; Initialize the display by giving the global and patch variables initial values.
0 m; |/ b) |6 U6 P. Z+ x;; Create num-cars of turtles if there are enough road patches for one turtle to
$ @+ S4 v3 Y/ H1 ^/ y- s& r1 u;; be created per road patch. Set up the plots.
) C k" Q4 ?& a/ L- _! Uto setup
+ X7 m# t$ L& Z4 U, k9 P ca- ?, C, O3 k u8 C+ g5 J
setup-globals
% L1 ]* f1 |) d1 h+ e5 f
$ ^% K# }* A9 v0 P( y ;; First we ask the patches to draw themselves and set up a few variables
4 r6 r' g6 Y/ _: w& T setup-patches& J7 A+ V! Y! B" A2 l$ Q
make-current one-of intersections& U; h/ I7 r* g- O0 R& g
label-current
* }& g6 _: \. x! E
0 y2 L& ]5 c, L( d$ \8 ~5 A7 v" y8 } set-default-shape turtles "car"
# H/ D' ~, [" I" u2 ?! k8 e. S- J# i( c' U
if (num-cars > count roads)
1 ~$ G' T# X5 A- Z' E K [
" l1 f6 J+ ^8 `( f0 f3 L user-message (word "There are too many cars for the amount of "" d1 K3 i6 w' H0 f& k
"road. Either increase the amount of roads "
+ y H. Q) U/ ]7 B7 B- E "by increasing the GRID-SIZE-X or "
8 T: J0 r1 n4 f: F "GRID-SIZE-Y sliders, or decrease the "9 Q) `1 l8 L) N$ o- l
"number of cars by lowering the NUMBER slider.\n" {, D2 U; n9 o5 l$ A" ]
"The setup has stopped.")
2 `! [! D/ ?- \) p$ L3 T stop
8 ?; \; z* X' C5 ?! u ? ]
* H; g [1 s) o: a" \$ S
' P* D1 x3 V/ A' i2 c* C ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. b( \$ q# T/ s crt num-cars# l& N$ K( y9 R. t
[
8 s- Z; A3 j# S" l: D) g setup-cars" H6 V0 s7 ?0 g) [' u
set-car-color
0 D9 `3 F; w" b/ Y3 E/ ^ record-data- z7 H' Z9 m7 r1 X! J
]
- e7 d% A0 y p/ x0 j) N3 ^1 c9 n
;; give the turtles an initial speed$ x. N% M- Z. I9 q* w+ _5 {
ask turtles [ set-car-speed ]0 C! Z8 `: m4 n. w4 S% `
' y6 B6 R. F6 M# h1 M. }" p
reset-ticks/ s( l3 i# ~. |. @- o# {! M8 o
end0 n2 ?2 Q2 e# h) w( N$ }4 O
+ J) n7 c1 q! S- h- r;; Initialize the global variables to appropriate values
: E! A+ {% |9 A1 N1 }to setup-globals
: e! j- Z. Z; X) _& N( V. |) j set current-light nobody ;; just for now, since there are no lights yet0 X7 `* Y: S6 D [2 T
set phase 0! I Y% O5 n, Z* c' w w
set num-cars-stopped 0
" d u' J" c/ U3 Z1 p' w set grid-x-inc world-width / grid-size-x# z+ y9 _# t1 Q' Z' H1 X
set grid-y-inc world-height / grid-size-y
8 M& J: X$ F) |: i$ H( _* F0 w) A) i" U# v3 }- C0 _- L3 Q+ i
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 {% ?6 |. i7 c2 F9 s set acceleration 0.0990 P* e3 }+ ?; z# s- D- L
end/ V6 p' v( f$ A |, d2 Y
% r; U9 i" f3 s6 n4 K+ r+ v;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. A, n/ i7 o& m( Y
;; and initialize the traffic lights to one setting9 ^+ _$ e5 {" e5 ?' f0 \5 k) P
to setup-patches, }3 A) t. n' [, p% w3 W, f6 k
;; initialize the patch-owned variables and color the patches to a base-color& m4 a; p/ t9 B) |# ]# L
ask patches7 b: r, I* e1 Q4 E2 N
[
! O9 ^) F% g) m8 A set intersection? false
5 N3 F: _5 \; ^$ o5 L set auto? false1 h& b( s' Z* E: a/ f4 ]
set green-light-up? true
. s# a3 n. M' m0 G set my-row -1) W$ g* \9 v$ C4 |
set my-column -1
$ V9 F/ E! k) e2 p$ P9 } set my-phase -1
V# }4 P+ g" c$ ^ set pcolor brown + 3& I, v" }7 D+ I% J8 J8 k6 i
]
9 S9 \! p- V5 Y% ^& r* C9 M! l. z& ?
) ?; Z( q2 X. |8 O4 i; c ;; initialize the global variables that hold patch agentsets
* H( Y/ ^$ `7 E# q set roads patches with3 h6 z) l5 U1 A Y: |7 i
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 S% l+ G' X" q" l+ e
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]) m ^2 f i6 M1 R3 F6 {
set intersections roads with
4 {$ n; [( a* E! G( C0 c& l [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* n2 |6 W3 i. k: O% [4 E3 F) f (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! K$ ^- z0 v3 p! P! o" `& l, [0 x8 n9 B& z' X- l
ask roads [ set pcolor white ]
0 A. K v& g8 D/ S' Z' r- U+ i setup-intersections+ y% A# b: Z: Z4 {$ C8 l
end* G. `' L- [% u9 ~( Y- P/ ~7 ^/ h
其中定义道路的句子,如下所示,是什么意思啊?" e2 B' J8 c. I9 C4 Y* B' h
set roads patches with2 @; L' D/ u% n! T. P; K: U
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 n4 r/ z' r( h3 X! n) b8 f (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ _5 J* n' T0 d! i# |: X& Y- g
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|