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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: ?0 D- J$ \1 i( `' Anetlogo自带的social science--traffic grid这一例子当中,
4 S3 c$ [# m! m  k1 gglobals
0 K6 _# E/ _1 f3 W[
8 f) z2 Y7 {9 R0 u4 N  e* a  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 u1 X# [1 S% w- B! g+ T7 ]& E  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 [, }* E4 s) {/ Y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* K0 B9 T. z: O6 z$ F                           ;; it is to accelerate or decelerate
: z2 K! f" o. h: g2 u9 y' a; l% {  phase                    ;; keeps track of the phase
4 m% A- O8 F3 h1 e7 Q9 J8 s' l  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* e2 \; o8 w0 E  Y
  current-light            ;; the currently selected light
7 P5 z% j2 f% l& I2 `# M/ A' B3 j$ X( Z8 z. r4 e- H
  ;; patch agentsets
# O2 z$ T: q: R0 `. R  intersections ;; agentset containing the patches that are intersections+ i( K6 X- V& Q
  roads         ;; agentset containing the patches that are roads
+ B5 ]7 e8 s1 `: Y, S]
' T4 q3 F" t, x+ d& i, k8 k! y% a! o, f: g5 D3 z( `
turtles-own, |9 e& f3 Q) X" I
[
5 q" |/ i$ g( M3 e8 ~- ]6 K& }% @% U  speed     ;; the speed of the turtle
4 I' U/ ~' J' p3 o$ Y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. m+ c5 t$ {: O+ k- `
  wait-time ;; the amount of time since the last time a turtle has moved
2 l7 J- D0 m% w: u]( e1 J2 Y. v6 E" @5 V$ U& Y- D% d

# T7 s5 S( G* K1 ~) I' bpatches-own% X- H' d+ e) `3 {; ~. J) K
[& N( Q) |  U* d( F' [
  intersection?   ;; true if the patch is at the intersection of two roads
, r& E* ^& O9 D3 X  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 T4 a- z2 [( X                  ;; false for a non-intersection patches.
" }! l  M1 H" y: F" E  my-row          ;; the row of the intersection counting from the upper left corner of the: @7 W0 G5 q: P0 _7 [( n& j. c
                  ;; world.  -1 for non-intersection patches.
+ f+ |9 N# c7 l. [; O5 l  my-column       ;; the column of the intersection counting from the upper left corner of the) S5 B% w' P6 z' r: P+ _
                  ;; world.  -1 for non-intersection patches.
9 q# L: z& }- S; c' s  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( E0 ^9 s- n2 D: U" k7 F
  auto?           ;; whether or not this intersection will switch automatically.
- F. h( U  I, i                  ;; false for non-intersection patches.
- i! ]9 t( E' q9 `]5 D  \. ?9 ]( u' i) B5 M

; y0 Y7 K0 [% _6 ]" v: |* |6 K7 }
- Q6 ?! f! f, i6 k* F* W;;;;;;;;;;;;;;;;;;;;;;5 i% R- i0 l  n4 b
;; Setup Procedures ;;1 g* G6 ]$ F) N: V' b- ^. [
;;;;;;;;;;;;;;;;;;;;;;2 m% ~5 u0 {7 p% h

* W9 E2 X$ J1 {5 O;; Initialize the display by giving the global and patch variables initial values.' i! O+ ?; w4 f# B9 Q  M
;; Create num-cars of turtles if there are enough road patches for one turtle to
+ M5 c2 {5 Y3 F5 R+ ~;; be created per road patch. Set up the plots." @( s( R  `! v2 r
to setup
1 ]& t+ M, _' o# q/ K3 }  ca0 j! d/ @0 L& r) e) D/ x' R
  setup-globals. `" A  |! b* S& N
8 ~' m# x# K1 F+ g+ v: C5 N* O9 ~
  ;; First we ask the patches to draw themselves and set up a few variables5 f) U- O" A; e. q& l
  setup-patches
( H7 Z) R6 I  Y$ C0 ]  make-current one-of intersections
$ H6 f$ F4 K4 O4 C" j8 b- V7 b  label-current
: l% }2 I0 f1 W2 n( Y/ j) W$ c- {5 F" l4 x7 x7 E
  set-default-shape turtles "car"* ?; t5 q# i/ V
; ?! g1 W3 K+ p% d: s5 D: L
  if (num-cars > count roads)
6 |. V& [! e; B7 s& R! ?5 L/ x" B  [' X& }  G% S; q- K
    user-message (word "There are too many cars for the amount of "0 q1 \; A( n" j0 L4 b, i
                       "road.  Either increase the amount of roads "
6 o2 z+ }* t6 w) L0 _! Q6 y                       "by increasing the GRID-SIZE-X or "9 [1 ~  \& v9 }& \! \; e
                       "GRID-SIZE-Y sliders, or decrease the "3 k3 r, C& ~( V) h- `7 V
                       "number of cars by lowering the NUMBER slider.\n"
/ B6 I$ b9 s+ p) F, j& _! P                       "The setup has stopped.")! h( D% F" H: ~& |& q0 n/ f5 t
    stop3 l( o# S6 J1 V+ G
  ]
+ l* W9 ]$ b. Y/ S/ `! p8 b" J9 p
3 h# u: T- M+ z' P3 j  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 [- b: e  c' S  crt num-cars, x, q% b+ n$ L; w$ z# \& ]
  [- R  B5 |) ^" _7 Q
    setup-cars0 e: k5 x/ E, A- d, B, o/ M# Y+ M
    set-car-color# x3 R/ _! f! i1 @5 B
    record-data
6 e' O4 H% _# u/ p1 T, m  ]
7 d) M/ N" d' D) H5 c% s
* W/ I, a5 B0 @1 N, F  ;; give the turtles an initial speed1 m( N  y& o# ?
  ask turtles [ set-car-speed ]
, H0 r, d4 X0 N1 E2 J+ S% m! o9 \  B5 q& ^
  reset-ticks% a; [! B! c; ~/ Q; N
end
4 [6 P6 q; m. p  C: C, F! H1 f" ~. w9 C, V! C
;; Initialize the global variables to appropriate values6 \( t# c9 N2 w8 g; a! W! I; @. ?) m
to setup-globals
0 A. j& c' t; q$ Q4 j) [! ]  set current-light nobody ;; just for now, since there are no lights yet+ g  ]% ^3 D% J8 S( x
  set phase 0
4 Z- b( @( \: Q( t5 M* e2 l# q+ l  set num-cars-stopped 0/ E$ \9 x/ [7 @* i" ^% q
  set grid-x-inc world-width / grid-size-x: e' u, Y7 ~' Y6 x% m2 d
  set grid-y-inc world-height / grid-size-y
) d* I! A; c5 Y5 Z) E: U
6 A$ [/ C7 _* \4 v# |5 a% N6 N  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. u9 r: j* K" i
  set acceleration 0.099; J$ X- u4 K5 p# w2 v
end
& z- C$ b+ B/ S% q2 g" v; e$ u! q! Z+ L0 c: |7 ^6 q3 J. J/ U) s. \
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 ?% X$ v' @+ X- t0 ~;; and initialize the traffic lights to one setting
9 n, S9 @; j- _, H* Y7 e) X, I9 Hto setup-patches
: w+ h  R2 D0 I- W/ e3 o  ;; initialize the patch-owned variables and color the patches to a base-color
9 A& L( j, `% P. F  ask patches
( D6 B6 M7 ]2 ^2 k( V: R3 m  [
8 x9 z5 q2 J0 A$ l4 _    set intersection? false
( l  x! r  p; a    set auto? false
! D/ b8 P& ~1 V2 h5 m! V2 f" G    set green-light-up? true
5 W5 Q+ w% T5 @- h! V+ W4 t    set my-row -10 z' Q& \! N4 _, @& w
    set my-column -1
5 ^/ v) G9 k+ K4 C) w7 K    set my-phase -1$ o  ]! j# a+ c% r  c. ?
    set pcolor brown + 3
: W4 H7 F2 y/ D- C& D9 r  ]: T+ D( p  T/ m  F2 S) f5 l( T4 z
8 O% ^; z$ q6 G5 t; f" Z2 i' H
  ;; initialize the global variables that hold patch agentsets
0 l- M7 j" h7 ^4 ?/ C" S) N3 R; I  set roads patches with
. L! w* \% o; v  Y* ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 S! M6 g9 r( p* Z1 n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 u7 T/ C: o7 x" A, L  set intersections roads with
, Z* ?0 n: u# W1 {3 }6 a8 H' p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ i7 C2 Q4 ^" Z9 g: p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) T1 U" x9 u6 d$ p
) M& ]4 D- z3 l9 p' a8 ~6 a
  ask roads [ set pcolor white ]
; I5 x- k! W& Z1 I    setup-intersections
$ Z  @# l5 W1 h( Q. s! ~( dend
0 }2 p8 g. A& g" a1 D& n其中定义道路的句子,如下所示,是什么意思啊?
8 J0 K, Z/ p& R7 ` set roads patches with
+ L% h+ F3 D& V0 b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- @) K- d) n# |# s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ b1 \4 q# U7 c! |5 b% ~; q/ z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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