设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9712|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 M& t. ?9 i% J7 ?' b: ~, D9 u7 f4 y
netlogo自带的social science--traffic grid这一例子当中,' Z; x) {: L9 o9 y
globals
* [0 U! T3 u3 W- c; j4 d[
% X. q/ |0 W4 H2 J  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* y& Q* Z8 Q: Y- }# j  grid-y-inc               ;; the amount of patches in between two roads in the y direction, {4 H" N! |2 v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 f0 f2 v6 g$ {( U* ]                           ;; it is to accelerate or decelerate6 }+ E* V0 h; b! @- Y5 q7 |% Q
  phase                    ;; keeps track of the phase, y+ `/ d7 c' B0 l" n
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 l. c, A# {& W/ t6 b6 X+ o. ^
  current-light            ;; the currently selected light
2 C5 G/ v) ?2 ]& r( G' q0 ~; ?
* U% [! K+ S9 L" i# E  ;; patch agentsets
2 p. C- U! f% b, W) \  intersections ;; agentset containing the patches that are intersections
* F0 |9 R& v1 l. D* {; g+ u8 z  roads         ;; agentset containing the patches that are roads
0 t5 |! S8 l  R# ~5 t3 N/ q]
% d) X6 L, \+ p* c! @
9 `, a5 ~; ~+ T, K+ u+ Hturtles-own2 u3 m! L/ _5 H1 L2 s1 R/ Q
[
$ G" p2 d4 f2 T+ ~$ d# y2 m  k$ X  speed     ;; the speed of the turtle
# l$ p% _: p! v2 i  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; f% P2 N; F+ |; H2 R# Q% ~
  wait-time ;; the amount of time since the last time a turtle has moved
/ M" }' j3 X  q, D]
& \4 @- h% G  F5 i) @  |
) x8 t/ T: R% ?, h/ bpatches-own# O5 X  F1 N8 b- s# B% H) C
[
" \# U$ d9 f* p6 n5 d  intersection?   ;; true if the patch is at the intersection of two roads  `* Q. y; _; y* W& h
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" @& q0 s1 Y: N, M. t2 o                  ;; false for a non-intersection patches.& V7 E9 l' D& W7 Q& ^9 G# X
  my-row          ;; the row of the intersection counting from the upper left corner of the
  z2 Q& E/ [$ M! w" W8 D, _* j                  ;; world.  -1 for non-intersection patches.
5 Y2 B: z1 j" t  my-column       ;; the column of the intersection counting from the upper left corner of the  b# j$ [5 z( O+ S6 i# x3 P# P
                  ;; world.  -1 for non-intersection patches.
9 E, `' d$ w2 k4 S1 e3 t# Z/ X1 y  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* p! @  V# S5 b7 s
  auto?           ;; whether or not this intersection will switch automatically.
3 ~' B3 R9 _. b8 m" @7 h* C" E                  ;; false for non-intersection patches.
# Y9 }7 o! k5 w! {: F/ @, Q9 Y0 c]
7 k4 @( R2 b1 X+ p- T, h0 J0 D  M$ ?" m- M% z) w( }
. T7 a: V" [8 C2 J! w8 |$ Z
;;;;;;;;;;;;;;;;;;;;;;& p; g+ @- X' |+ ^- R
;; Setup Procedures ;;* \: x+ p( E3 o! V( A! u+ @
;;;;;;;;;;;;;;;;;;;;;;( s- f2 k) n/ e

# t8 N1 n4 q( X% r  s4 H;; Initialize the display by giving the global and patch variables initial values.  i' ^( Q* ^" O& |- e2 {# j
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 d# O6 M, s" g0 N2 c/ N;; be created per road patch. Set up the plots.# F2 M; |( p8 n% m) M+ Z" R3 A
to setup& B2 t( O6 ]! {' m) M$ n
  ca9 Y% f6 O& g2 [) M+ T* @; r$ S
  setup-globals7 n8 A7 x% o$ ^4 w5 H
8 `9 s% l  l$ f0 M4 F6 x8 E
  ;; First we ask the patches to draw themselves and set up a few variables; y6 A/ {9 q+ p1 {; v1 i& L( }
  setup-patches* T0 ~/ v3 N2 V- Z7 H3 V
  make-current one-of intersections
1 k; f8 G- Y; ?3 s3 }2 e  label-current
0 j: t8 `/ M$ Q- p8 i* C
. ^+ N0 D6 }" Q1 ^, o  set-default-shape turtles "car"* W  _+ [- D8 g% ]0 ~* H  @  ]
. q; G6 `1 `1 H! n$ ^4 ?# x1 K
  if (num-cars > count roads)
8 Q5 W, H# [7 Y+ N5 H  [/ v! y9 `4 D8 U$ d  V# e( `
    user-message (word "There are too many cars for the amount of "
: M( K* N" R% [                       "road.  Either increase the amount of roads "
8 @; K. R; J8 _; f8 `& R                       "by increasing the GRID-SIZE-X or "5 @3 {9 Z4 Q9 u% c& D8 n
                       "GRID-SIZE-Y sliders, or decrease the "( C* e- K! T8 _1 @
                       "number of cars by lowering the NUMBER slider.\n"
2 x$ y* l  S! s% @- d                       "The setup has stopped.")/ @6 |; ~# k3 X) R9 s
    stop9 U4 M- o: X$ ~. z
  ], E7 a$ `! j, u9 l+ s8 a' K1 }* v

  F1 G2 o- H  c5 c, K* W9 t  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) j5 i2 j/ ~% ^: Q  crt num-cars  @) V0 v# g% w, f  y, v# W
  [; N) U$ ^# H3 O# a( T3 _9 M
    setup-cars
2 Z. k. B- m' P; F3 x1 C6 ?    set-car-color
8 R/ N3 g) |& |8 O5 U% w3 F" h- M    record-data, P/ P( d. j5 @5 ~+ u2 Q  u0 I( ~* x
  ]4 ^3 L$ n8 p! e# I8 M

7 J) ^- X; l7 q2 S: r* k  ;; give the turtles an initial speed# _$ m0 D+ a1 g( f2 N
  ask turtles [ set-car-speed ]; K1 f* r% _' `3 ^; C
6 B0 d6 e' a" P0 L$ r- p' W
  reset-ticks
* r3 q8 ~3 _' D9 _9 \+ ^% tend* _2 \. n' E$ ]2 K) G) n* U; Q  L/ a

$ F& r0 F8 p6 }) u;; Initialize the global variables to appropriate values
+ a& S8 G2 _! x: b5 H2 eto setup-globals
" q2 y. y% d' ?, h2 l# u; {9 h; f  set current-light nobody ;; just for now, since there are no lights yet
5 t! d) M# O: W# s1 G  set phase 0; p( b) i" T- i  L' U$ X0 L
  set num-cars-stopped 0( Q, M9 A* H. _* _% X+ o% r/ u* I
  set grid-x-inc world-width / grid-size-x. t; A2 F% {8 L9 B3 X9 c
  set grid-y-inc world-height / grid-size-y
1 C* ^' N" P4 l* w8 {8 @' S% G" c8 n  D+ V* [
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ k* _# \5 q) e  set acceleration 0.099$ Y$ \- o/ y$ a8 Q' l
end! u3 c* h+ d- c  B( h" l% I' p2 k
) f8 ^  E  ?9 q" R1 Y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 Q* \0 K1 X0 L' t0 H6 t
;; and initialize the traffic lights to one setting
; `! m# f0 v3 i9 X% q5 Oto setup-patches- s* s* J3 |$ X, [- U
  ;; initialize the patch-owned variables and color the patches to a base-color% X; ?* W" C% ~! L
  ask patches
2 f$ \( A) F- n: {* I6 z; B  [/ E8 O8 D; U1 R# ^3 p7 t; {" d5 h
    set intersection? false
1 D1 z# V- c* n/ R    set auto? false( g  z4 ~. d9 o2 J6 X( s3 V7 u
    set green-light-up? true  Z/ L. y  H8 e+ _) n3 \
    set my-row -1' i- w* Y) S* B. D; R; c
    set my-column -1
1 `& y5 s. j2 r. Q. F' Q6 u    set my-phase -1
' z! a' b3 ^5 S- p8 w# p( ^    set pcolor brown + 3
( O  j7 F/ Q! v' f) G: x* @  ]
! }! ]  \, n$ W+ y
! y( U" ]' x* U+ g2 u8 |  ;; initialize the global variables that hold patch agentsets9 G/ _8 `% X6 }, \
  set roads patches with
3 O4 o' R) N8 w! x# U3 c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  `; g- A" A  Y, p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 X7 o2 C; d* c7 K/ x3 c9 {, u  set intersections roads with: W! V% [2 B" P# [6 }+ ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 d* r6 ^. F7 |( D$ {( m* p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. t% Y) v1 v. T8 n* q9 W) u9 B
  ask roads [ set pcolor white ]1 s7 f, E2 S) s+ D; s9 d: Q" e
    setup-intersections# k/ t( @9 R" q+ y- }! h4 R
end
' g( W3 s, @3 c4 I& p& p其中定义道路的句子,如下所示,是什么意思啊?  s, Y: j8 q& k( N3 x5 e# W- {
set roads patches with
) Q9 B8 _% Q3 T! @& O; }: Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ L4 T- R8 |6 L1 v* q7 d& m6 {/ f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 F" P# C" H6 g+ j3 d8 ?3 k
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-4-27 18:19 , Processed in 0.018338 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表