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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- W# u  V" q5 X9 h% J' }
netlogo自带的social science--traffic grid这一例子当中,
' w+ v) y9 y5 P! qglobals- V1 Y" y) i" N0 g/ k+ x
[
; T9 _( k7 o6 ?/ V' d  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ ^3 i1 Z' a+ j- z+ o  j  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  j8 k4 X2 [: c( i4 v/ Z  I8 i  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ \6 k) _- w4 R7 a                           ;; it is to accelerate or decelerate
' \2 F4 J; @+ G# s) [" Y  phase                    ;; keeps track of the phase' l$ Y9 X( K0 u3 z$ [) U! w- p
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 P1 c$ N: {7 ^6 c* s/ x1 G  current-light            ;; the currently selected light
2 v7 ?% G1 O& L" S3 `- ~: j
8 A: ?, y. B/ a6 p' C# x* k  ;; patch agentsets8 w- J) V& T9 }% h
  intersections ;; agentset containing the patches that are intersections9 p& {8 v# |# ~6 e0 Q7 t$ Z2 f
  roads         ;; agentset containing the patches that are roads$ m3 L$ q/ x8 v) ^
]
( v4 s: `1 K7 l" i6 R% f
# V+ W4 N' z+ K* @0 ^+ _' u& T+ Z/ Jturtles-own
- k9 }. |) X1 |9 p. F! v[# d# a5 X0 u4 q) B
  speed     ;; the speed of the turtle( u0 X& ]9 R6 g8 B  [7 o" c0 D" Y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ t& b/ g' F: ]  wait-time ;; the amount of time since the last time a turtle has moved/ e5 `$ F& U0 L, \
]
: j$ p3 t7 C$ {) W0 \& j4 w  Z, C* p+ E; Z- k
patches-own9 b8 M0 D8 Q; |% S( P
[1 [& }- W' U% D6 b8 s' e
  intersection?   ;; true if the patch is at the intersection of two roads
4 _7 G( T$ J8 m2 Z6 |  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# {, x/ O5 `6 p/ ?7 S* ]1 j
                  ;; false for a non-intersection patches.
' R+ |' t8 R; K( a# s6 m  my-row          ;; the row of the intersection counting from the upper left corner of the& o7 X  x0 X1 l5 a. J8 l- A
                  ;; world.  -1 for non-intersection patches.$ ]1 ^: U) x" H; w% |# F& ]% I' H
  my-column       ;; the column of the intersection counting from the upper left corner of the3 k! X  l( Z" l8 r8 T  G8 g
                  ;; world.  -1 for non-intersection patches.
, e% S3 J: _, i9 L3 Z8 G  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 I: A& E& r7 p' ?4 w! P6 `* Z% }5 y
  auto?           ;; whether or not this intersection will switch automatically.
4 x0 s* u/ @3 K                  ;; false for non-intersection patches.
- ]5 Z, a. ^+ B# o0 R' @3 ^]
1 b2 ~0 a2 Y$ I- n9 k2 E' }, q, R+ f
6 k7 n0 D4 ~% Y, ~/ o0 z
;;;;;;;;;;;;;;;;;;;;;;
) \3 `3 h8 n4 k5 w;; Setup Procedures ;;1 i, \# ^" l0 D( M$ l5 X
;;;;;;;;;;;;;;;;;;;;;;5 E" D2 U9 r& }, V
# O! x  p6 k; w# S
;; Initialize the display by giving the global and patch variables initial values.( M" L" u; [* A
;; Create num-cars of turtles if there are enough road patches for one turtle to+ j, W; ?7 g+ O: `. i
;; be created per road patch. Set up the plots.! x9 [6 ~" d2 w( W* w
to setup
& z8 F9 B3 b# Q/ o  ca
2 q8 @6 E1 }! B/ f$ Z8 U+ \  setup-globals
" I* ^0 B1 H& E0 `) I  e/ g* h5 _0 ^" G2 e
  ;; First we ask the patches to draw themselves and set up a few variables
/ D6 D: K* C4 o7 b0 A( {  setup-patches# F2 c. V  f+ c6 j5 V  p
  make-current one-of intersections1 A) f$ c' |3 @1 g
  label-current: |( s- ~) C5 `; x6 V# `. P& `
. d# Y0 U4 R  ^5 Z9 ^9 R
  set-default-shape turtles "car"
9 Y4 D- k# C: k1 E7 k# |! l7 d0 L: N  K1 c. M( W1 Q3 z, e( ]
  if (num-cars > count roads)
. X" ]6 Q( s  S% M4 z  [
! s5 u/ j, A  {6 R# V    user-message (word "There are too many cars for the amount of "0 H) \( ^- p: }, y
                       "road.  Either increase the amount of roads "4 e( x- R" s2 R; S
                       "by increasing the GRID-SIZE-X or "( b. `4 \' L3 W% ^
                       "GRID-SIZE-Y sliders, or decrease the "" e& ~9 I4 k; H7 j5 l
                       "number of cars by lowering the NUMBER slider.\n"6 I( R! s$ |3 V2 D0 v
                       "The setup has stopped.")+ x( ~6 ^' y9 }/ i
    stop
8 C6 w9 A+ b1 A* `1 y: X  ]9 k0 [# R8 f( v
5 S' q7 C9 X1 E0 p' P
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( a; L" Z* D, W8 J$ Q5 M8 Y  crt num-cars/ M9 @, o# Q5 y
  [
) x) g6 E+ K0 a  e7 i9 _; o- V/ [" T    setup-cars! D% H' Y: ^/ X
    set-car-color
2 P9 X; ]/ o) x# S# _( L    record-data
3 J8 c# `4 ?3 D& g! n$ |  ]
2 J; V- b& a" v! V) I. K6 |3 A% u7 F$ `
  ;; give the turtles an initial speed
5 z- S& o5 E5 p5 [& C: k: y  ask turtles [ set-car-speed ]
! i6 d+ r9 ]) r9 M7 @/ b/ e) A. l- s9 _) L- k8 w$ h' Z, T) l/ ]! D
  reset-ticks
% e4 }) w1 I7 Z# nend
" P% g' K6 F8 J: _: I0 T1 d* R% p
& L+ G0 a1 G5 h& }3 I1 h! ~;; Initialize the global variables to appropriate values
" m: A+ j$ q2 s  w3 P% e, hto setup-globals
& M  ]+ k+ U  Y! i* Y" ~  set current-light nobody ;; just for now, since there are no lights yet
4 v) I# z5 R. g  set phase 0% W7 W2 V# Z1 c1 w8 T% n
  set num-cars-stopped 0' ?2 B2 Q$ H& Q# m
  set grid-x-inc world-width / grid-size-x- C/ |2 K+ E# Q, d  x
  set grid-y-inc world-height / grid-size-y+ n- |4 s5 o, _" }
* J0 o: l; G. r3 u' W
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# J, d& [/ U; J" k% L0 L; T  set acceleration 0.099. b$ L6 S. f) v5 s
end  m* X( y% |& F. S9 D' V- `7 }
9 R/ ^3 v" O6 l4 v4 l
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' c1 {) Z( G, \% U  e1 M;; and initialize the traffic lights to one setting
; v# q# |! J) G3 @to setup-patches
. F7 Q. {3 l& P7 A: d1 v+ a9 l+ V2 }  ;; initialize the patch-owned variables and color the patches to a base-color
" U8 y9 f3 i. Q' V) j  ask patches
$ v  P( Q% Y( P3 d6 c, ~" W  [
; b7 _0 D6 p0 @3 @7 C) W- ^    set intersection? false
( [3 Q: r' l# e6 Q4 Y6 s    set auto? false* n% m# P2 j. I& c. C$ c) O) i
    set green-light-up? true
' g1 O5 i8 _, d$ S" q, F/ r    set my-row -13 {  K& i) K8 N* t1 {  s( W
    set my-column -1
* m( d# K: B8 R' \  u    set my-phase -1
0 G* \+ x; V! D; p% Z. [- }    set pcolor brown + 37 G: ~' ?$ v) _( `1 Z* Y) u7 z
  ]1 u* C% g7 }0 z  k

7 n  H' S% o; Q6 ]! x9 [! A3 s5 ?  ;; initialize the global variables that hold patch agentsets
6 X. s' k* C, T$ J! H0 ?5 a' E% B& z  set roads patches with
( t* f( I( g7 v7 e( _1 B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 A' B! d' d$ S- p$ k4 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: F' b% B; I# r8 O' S4 S; I  set intersections roads with
8 G5 \/ T2 P% c/ O: H/ e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- R( F6 F# f$ G( f: c0 o& F/ f& p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: A7 g! S  e, o7 _
/ z; b3 W* ~1 f3 s3 M1 L9 F  ask roads [ set pcolor white ]
# t$ }# r) j: }. v9 w    setup-intersections
, `% V' `' ?2 e& Nend
' v/ e( f, f7 m7 k其中定义道路的句子,如下所示,是什么意思啊?
4 D; D9 v$ k0 s. P1 C" B7 l- g set roads patches with3 Q0 {0 C) {, j! ^0 D; A( `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" D9 u5 y" L( t$ C8 S7 O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 M2 x+ |: s0 s
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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