设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7501|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) {* f$ _$ ^  m0 ?! ~8 Fnetlogo自带的social science--traffic grid这一例子当中,
8 S  o+ Q& C5 r' R! r! m: gglobals% l5 \0 t5 y5 e" p5 f2 s
[4 }  y* i: v2 `& H
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# _+ P6 q  r! f, _/ f. R
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 U8 a) R2 l% Q, V* A% V& {# }  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 U9 O" K8 _) z, `* D& v/ t, p
                           ;; it is to accelerate or decelerate! S0 ~2 O  R3 J9 h0 w9 Y
  phase                    ;; keeps track of the phase: `% z& \! B6 P: P7 X
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* O2 ^( I# e2 R9 v! k& Y
  current-light            ;; the currently selected light; t, k; K! N: X
( V/ k" c7 a" X. l1 A
  ;; patch agentsets
! T! n3 Y  C' o) R% ]8 R  intersections ;; agentset containing the patches that are intersections
+ [) `# A8 r( `9 C+ ^  roads         ;; agentset containing the patches that are roads/ a1 W( C- ~& y6 ^
]
( b' t9 ~$ ]' Q* \0 u2 w& u
  S$ U4 ], V# |% n4 H6 w' Zturtles-own1 X4 r- k4 `1 K9 I$ s+ t2 ^
[
9 o1 Y! d, t. p( [: c  speed     ;; the speed of the turtle4 Q$ F$ I- I( w. V; N5 _
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. b* T/ F5 s% T9 w1 O# e. |0 S$ f
  wait-time ;; the amount of time since the last time a turtle has moved8 D* z" J; |4 h+ J9 _
]! v4 d  D: i  o

( W) M) R8 s" q( Cpatches-own. J3 O4 C; a) f; j
[
$ ]6 G0 M# v# D& g1 y  intersection?   ;; true if the patch is at the intersection of two roads: _/ }% Q6 J/ ?$ B# s' r
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 g6 h0 ?& e2 ~3 [& `' J! q
                  ;; false for a non-intersection patches.. m0 v# L5 n% w  F
  my-row          ;; the row of the intersection counting from the upper left corner of the( i7 J  `5 N# d7 x
                  ;; world.  -1 for non-intersection patches.$ \; [, y5 h' y3 e. n6 s
  my-column       ;; the column of the intersection counting from the upper left corner of the" S+ h* w' \% R* L( A2 f/ g
                  ;; world.  -1 for non-intersection patches.
# g! C8 Z) L# ?  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
4 T) B6 O2 R' |0 _/ T+ r  auto?           ;; whether or not this intersection will switch automatically.
* q; S/ H5 U/ I- x2 }                  ;; false for non-intersection patches.4 K8 ?5 U8 P# Z+ y
]
) j4 |) q0 u$ g/ p, S# ^4 p' @9 G- G0 |; {+ n
2 i4 t6 n) j+ H
;;;;;;;;;;;;;;;;;;;;;;
2 A3 @2 B, n" j;; Setup Procedures ;;
5 `5 s- K  f' M" N;;;;;;;;;;;;;;;;;;;;;;
5 u- x7 c* \5 K+ l
  D# [$ d/ v9 |;; Initialize the display by giving the global and patch variables initial values.
: j4 [, m  [1 K' L. Q/ f( C;; Create num-cars of turtles if there are enough road patches for one turtle to
% n% R" U6 Q$ B  F;; be created per road patch. Set up the plots.
! J4 k5 [4 A0 ato setup
5 a3 U6 \# J) X  ca
0 s& l$ v0 h2 A% F7 ^9 F' g+ U  setup-globals" [' c6 _( ~+ ?! J8 I5 _, x* @" B" n

! w5 T& {! Y7 G' \, J# G- G  ;; First we ask the patches to draw themselves and set up a few variables1 G4 f3 `: ]& @$ a$ `2 b; L" s
  setup-patches
0 m/ O( P1 y! X+ a) _; Y  make-current one-of intersections6 F/ x1 Q9 J( M  v" {7 ?( I' b  }
  label-current
* \3 c$ e0 n  `4 K
4 i  A6 I" I' O4 S1 {5 D+ \$ D  set-default-shape turtles "car"
# o4 k+ r: [+ |6 C; H; \! W& I4 J
  if (num-cars > count roads)5 x& x8 e6 l  z/ C; T5 _8 {
  [6 J+ D# y$ T6 o- N  k2 g+ R
    user-message (word "There are too many cars for the amount of "  x5 ^* Y+ Z8 Z; Z
                       "road.  Either increase the amount of roads "+ U  z; E8 k1 {2 k' A2 u: N) a
                       "by increasing the GRID-SIZE-X or "
+ |: w" ~( ^1 V                       "GRID-SIZE-Y sliders, or decrease the "
+ c; _6 d4 `+ y  Q" s0 D                       "number of cars by lowering the NUMBER slider.\n"
) q2 P9 s9 y) R                       "The setup has stopped.")0 D9 m- v7 b3 [' k: F
    stop
4 m6 k2 K5 ~/ E, _; {* Z: [  q  ]
1 d5 f' h# W" [4 D) h& z# d1 _' r% p! `9 B: U! J; x7 I& u$ R
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" u" H3 t/ O9 U1 ]2 C& E2 m3 D  crt num-cars
5 l% N8 T* z* I% W  [
7 O/ X- y$ J6 Q    setup-cars$ c+ r# O- h0 h  I7 `: x. x: Y
    set-car-color
2 S+ |4 P/ r2 v* K    record-data8 W$ T" `: B& M7 W! n
  ], E: i  [% T3 {+ u
; ^0 j% ?; Z; ~4 z. q$ c
  ;; give the turtles an initial speed, o1 m  C7 q- a- z8 H
  ask turtles [ set-car-speed ]
8 a8 c& r7 D5 K/ x+ r& q( }( f% R! g2 W" j- \# R
  reset-ticks
, Y. ]5 Q. \1 A. t3 h) X6 m/ M) }end$ b. G' M# K- L
6 j- o0 S4 ~  ]
;; Initialize the global variables to appropriate values
1 a- K) \7 J8 P8 x; D- |7 q( d) ]to setup-globals- F7 Z5 X" @9 B# D# d
  set current-light nobody ;; just for now, since there are no lights yet
; h3 c" w6 {9 K. T+ r: z1 N$ I6 r  set phase 0
0 @% p& l6 d& l" X* ]0 [  set num-cars-stopped 02 X2 m5 U, n( H
  set grid-x-inc world-width / grid-size-x
/ O) `, u8 l/ V2 Q  set grid-y-inc world-height / grid-size-y
- y- r  r: x) ?  n1 W3 D" O( S4 @  W3 ]
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( B$ h& p. v* {$ Y5 \  set acceleration 0.099
7 P0 N% {4 [5 ?! c8 ~$ aend$ e6 r# n2 [" j3 |8 E% z0 t( ^% Y3 m

! _; G5 N- Y2 Y, o& {8 j4 Y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ m" \" L( M3 t, A5 o
;; and initialize the traffic lights to one setting
1 u" `4 I+ A* i# M% ]to setup-patches$ j% K9 R& o" V# d3 O
  ;; initialize the patch-owned variables and color the patches to a base-color' z  U+ w( b( E8 F/ u( q7 D' {1 W
  ask patches
) [# `) P; t6 L  V  [
- l7 b/ i* `0 K, {7 U, S    set intersection? false
% k* q# J6 I1 u: f; g' ~. |# y    set auto? false3 y4 m" c5 ^: r8 l9 ^/ U( ^
    set green-light-up? true, t) r  |  @3 e. c; L) s, r
    set my-row -1( D  k( a1 A2 R5 Z2 `% t
    set my-column -1
# Q. Z' W0 c4 V& l    set my-phase -1
4 i$ L: w4 v% i$ M/ E- J. K% n    set pcolor brown + 3
% r  y2 u' _# d9 m% n, [/ W  ]
/ ?; a8 E! v# P. z
& [5 V# K6 Q: u9 y: @( [; g7 a  ;; initialize the global variables that hold patch agentsets- C. m  [' G$ o$ ^+ v
  set roads patches with
- Q- H2 {" y( A( P( b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 _$ o# J7 s6 L$ ]% e4 m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" ]# R3 d  Y+ _8 }" d3 I# y  set intersections roads with1 Z2 e. ~* _# N- T9 r3 Y% X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 ?8 I# B, F6 x+ \; e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) A* {7 c5 L2 y# w( F

5 |3 `% b! D1 o4 |, P  ask roads [ set pcolor white ]
7 @3 F3 x5 k; C. {/ g% e/ {% H: q, p    setup-intersections" J, B# `9 g( f2 V5 y
end
) C7 e7 H9 C! S+ r, g其中定义道路的句子,如下所示,是什么意思啊?4 l; y( x; j0 s8 g6 p) P, R
set roads patches with
) n' K0 ^7 V+ S; f. q1 s0 \" J) N# X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 Z; A8 T1 m1 |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* Z3 S  b5 p2 G; a. p, w谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-12-20 09:09 , Processed in 0.014042 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表