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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 x  W+ i' I" U. H
netlogo自带的social science--traffic grid这一例子当中,0 G: k7 X* M/ d0 y3 L
globals( N: G' L" c8 |. ]( A6 p4 _6 r
[
. i7 q# I2 V# P  S  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# P1 F2 j, E" O& K5 M$ V% }  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 X/ G3 K+ u, {4 y& N8 Z) h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 F/ ?7 k) ?" r) R                           ;; it is to accelerate or decelerate
/ m; C  u) B' l' G  phase                    ;; keeps track of the phase
* x3 ^7 V5 z  K6 s  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% ~% p- T7 r( Q2 ]
  current-light            ;; the currently selected light/ v5 d, P+ y* q6 m
1 I) S# H, P" v- V
  ;; patch agentsets
5 x  U4 b5 a# z  y  intersections ;; agentset containing the patches that are intersections/ E- A- M7 m" e% B
  roads         ;; agentset containing the patches that are roads
5 n* b# U" ]- J; T+ G, n8 A6 C]! q- R' {4 w9 O

8 @; T7 f5 |3 J2 I. Uturtles-own: V& N' R4 k1 D7 X
[2 H5 r: T! Z8 L) x" |
  speed     ;; the speed of the turtle
- v' ?) l. ?. h" N  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 I! @; }# M1 G/ Y( V
  wait-time ;; the amount of time since the last time a turtle has moved
# m7 M; a0 o# O' ~! G3 d9 r( v. W]) _+ _& {9 f, }; A  D2 ^
; l! W5 m( W6 M
patches-own2 i% |! l. L$ `$ c; c  Y6 O
[  {% Q) E2 q; o
  intersection?   ;; true if the patch is at the intersection of two roads: O( d% h  a* S4 ]! M9 Y% Y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 `2 h) W7 O: F/ M1 @6 y+ }" r
                  ;; false for a non-intersection patches.
1 [* ]' @( c# M& d  my-row          ;; the row of the intersection counting from the upper left corner of the0 a# h1 P3 K2 n
                  ;; world.  -1 for non-intersection patches.
; ~4 E2 n. O9 J' M% f2 t4 \- N* B  my-column       ;; the column of the intersection counting from the upper left corner of the  D5 M) H6 N' Y+ R1 h0 N
                  ;; world.  -1 for non-intersection patches.5 w7 N- K: X- j- [
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( h6 |! b; q8 P$ r- R5 s5 Z4 m  auto?           ;; whether or not this intersection will switch automatically.
& R1 C: S& O0 a5 N$ j/ t/ ~/ S                  ;; false for non-intersection patches.
+ {# s0 X+ q$ q0 f]' ^" z" p. ~# f/ p0 t) F! n

; E. d- Y, p3 K  ~# v- H
& t5 v& G1 u, K7 w/ c. \;;;;;;;;;;;;;;;;;;;;;;
( T3 A5 ?4 u' _" C0 [0 b;; Setup Procedures ;;
' R9 v& l5 A+ C+ B5 Z1 C6 };;;;;;;;;;;;;;;;;;;;;;
+ r) b6 ]+ j9 t9 f) }2 S
; F) h% ^$ _3 Z  X3 h9 r;; Initialize the display by giving the global and patch variables initial values.
0 ]- ^' Y. m6 s6 ]: Y4 I;; Create num-cars of turtles if there are enough road patches for one turtle to7 B; m  Q# s7 y' z$ h; w# p
;; be created per road patch. Set up the plots.0 W* T. `$ w: i; M6 k
to setup
) Z1 u& T3 C- k, }& K" h  ca
( I! ^2 y& d/ t  ~" H- Z  setup-globals' \, f! y: J$ b# |/ c, r( W

- \$ }' `4 r! C+ v' a1 {  ;; First we ask the patches to draw themselves and set up a few variables
8 N+ U3 P$ C6 R8 J8 E6 F  setup-patches
: v9 m$ Y. U# s& F& Q; a: |8 z0 D8 P  make-current one-of intersections" e3 p1 O* O& ^' x# K
  label-current
0 k: p# P2 W6 l* w( j, S
7 @8 c% Q& ^" _" \0 C; \- w  set-default-shape turtles "car"; e! B! h) Y& R
2 `8 J6 e- e9 ]8 }$ |3 i3 p& T9 `' K
  if (num-cars > count roads)1 _6 ]4 Q( m6 P1 m& G
  [- {' U  Z0 T7 t* c
    user-message (word "There are too many cars for the amount of "' Y- n% f+ C. S0 N
                       "road.  Either increase the amount of roads "
" @" @5 n0 x* C! A. m  k                       "by increasing the GRID-SIZE-X or "
% d. B  A( c% ^" g5 I( T4 f; K                       "GRID-SIZE-Y sliders, or decrease the "4 H5 J' F/ q( |# n' N' W, E; U
                       "number of cars by lowering the NUMBER slider.\n"
% F7 s: ?) `, \# ?$ q* o                       "The setup has stopped.")% ^# R; B) u, r0 p2 q% }, O# F
    stop- n3 M; j6 `9 c9 u. V/ I
  ]
, v! O- k# R( ~! D7 {( p$ H. |8 W1 `; [+ k, D5 Q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: t% g+ b1 s' }# v# n
  crt num-cars
) K- a" ^- p, a5 f) ~9 M  [0 |2 r8 G! E; I" J3 l+ W# O! [
    setup-cars
. n0 w: I; }& t7 Z    set-car-color6 {+ D+ `3 R# X
    record-data2 P* a* x# l/ O) {  R
  ]+ s8 W5 o$ C+ g  O2 _, l

+ S/ l; O1 t9 ]% k  r+ K, o/ I" a7 n  ;; give the turtles an initial speed
' N" x, j6 p& e  ask turtles [ set-car-speed ]
6 [" y. T/ R3 q% ~! `. u9 L% |) F& K2 r; F! r6 x/ z
  reset-ticks
+ v0 a7 d4 m. V1 Qend7 O2 ~0 y2 M. M. U3 A1 s
/ L: ^8 W) p% c2 |+ r; y, A
;; Initialize the global variables to appropriate values. f( p% d' @# G6 z  {; H4 b
to setup-globals1 e" D& u# s4 Y. T$ o3 k+ U4 E
  set current-light nobody ;; just for now, since there are no lights yet
+ A3 M7 b* t( @6 x- v6 a! l  set phase 0
( o3 g6 u0 K2 j6 \1 x  set num-cars-stopped 09 N9 M4 W8 r- g4 |. @
  set grid-x-inc world-width / grid-size-x
, C9 T  K3 c: G4 J8 E  set grid-y-inc world-height / grid-size-y
! ~6 ?) Y9 H4 ]0 K" `
1 ^3 m5 `: a' {2 _  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 k. H+ m( b' ~/ I; k( {8 }
  set acceleration 0.099
, b* A: U4 l6 R5 M3 Zend# D: A$ j$ d/ P$ r5 ?
1 f5 y  B" ~4 F- ~6 V4 t
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 V/ T: T* f7 K% i;; and initialize the traffic lights to one setting
% @) T- g: S- M/ P, M+ J! `& rto setup-patches
+ C6 I5 u: a- o5 L( @  h5 G: P1 C  ;; initialize the patch-owned variables and color the patches to a base-color
7 @: B1 N. T' Y) Q7 {+ d: p  ask patches# A+ n! d! o: P1 E3 C# q
  [" ?( Z/ `$ A9 ]" z+ L& v; G$ [$ h$ @
    set intersection? false
1 q6 U( \( a9 v0 w# J    set auto? false  y$ c& f+ l' m6 n  }
    set green-light-up? true
4 ?% E3 ]: c4 ~: Z5 k% x2 \  M    set my-row -1  q% U7 U' [2 l
    set my-column -18 c% u. C# e( p8 Q6 a/ o* ]
    set my-phase -1
5 u' L2 U- a7 H8 U/ K    set pcolor brown + 3
( s& o" j5 w1 l* m) I2 {9 ^) h: K  ]
$ h' k+ ?4 [( {# ^4 {" ^, p' [, w
  ;; initialize the global variables that hold patch agentsets
8 n1 X  O, D2 P# W  set roads patches with. h, w$ c0 z8 V: s7 t. e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! V" m0 c: C$ t& }: x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' D9 o  T8 x: S* z& M1 ^- p  set intersections roads with
# x2 n6 C" T5 j  H3 c6 r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 D/ q& \* W3 c' O, i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ t$ ^  C# @1 S! I0 `) i" e' ]- T2 F! F& k4 b: q
  ask roads [ set pcolor white ]( Y# h' ?5 M& m
    setup-intersections# b1 b: l# F, I; Z( L" H
end
' m% @  [( Y0 H  ?3 o5 x, m! _! f其中定义道路的句子,如下所示,是什么意思啊?
% B) X; e% k) A set roads patches with* G( b( [( o! C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 u+ {( a% h8 f5 e! \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 ~. Z7 p' r6 x. T& H( q; H- f
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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