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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ e: D( ?% R9 _# e# Tnetlogo自带的social science--traffic grid这一例子当中,
1 l3 j: R/ h% Q& \, C" Xglobals! \( m9 E% ?: J( ^7 V
[
6 q# j8 ?( K8 \  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ f' {2 E3 W* |( ]/ O: t0 h
  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 M9 d6 y4 [0 S5 r  F
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 k" U( a+ T3 g" L8 s
                           ;; it is to accelerate or decelerate
. E1 d9 G" O2 H. i  phase                    ;; keeps track of the phase
/ P+ A' }: e7 Y6 ^  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 k+ h9 K. f4 z5 i9 Q  @
  current-light            ;; the currently selected light/ |3 x, [6 \, }. F$ X# s

- |% A5 `/ b" g/ z. }8 l2 u  ;; patch agentsets
9 {# O2 `$ O( [5 v  intersections ;; agentset containing the patches that are intersections
! P, D& t+ c/ @7 N- \  roads         ;; agentset containing the patches that are roads. }% t- c7 Y, o/ a: A# @6 A
]3 E0 f) \2 T7 c7 L" ]

: d% q4 p; y8 p  eturtles-own
6 b) |% F5 ]! G, {1 @[
$ c5 @, Q( V& @; l2 Z: l5 I  speed     ;; the speed of the turtle
1 e/ }7 o5 A  r% L/ Z  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ u. ^- c* f- j( E/ ?8 u' o1 G  wait-time ;; the amount of time since the last time a turtle has moved( t' Y( o( P! x
]1 J+ o. r$ Q' l' L* Q& k+ l  n# P, X

- c" w/ z, \0 e4 B* ~patches-own
% M& n. X7 R3 z  e3 A  w3 W- A* N[, P# K% V/ @+ m  |0 ?
  intersection?   ;; true if the patch is at the intersection of two roads9 S. J2 K& K7 R- X5 p) g+ R
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." ]5 J" A# x/ p2 c3 o
                  ;; false for a non-intersection patches.. P6 v3 l6 G8 Z- m! s' @
  my-row          ;; the row of the intersection counting from the upper left corner of the
2 E: o2 x' `5 G' O                  ;; world.  -1 for non-intersection patches.
; W6 X3 `9 @) n' u" |' V  my-column       ;; the column of the intersection counting from the upper left corner of the
# z5 T, r  M% I8 ?/ i1 ]& w                  ;; world.  -1 for non-intersection patches.
( q! F6 ~$ y8 w2 r) W  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 O3 t, l. i- X! i; u5 S" U
  auto?           ;; whether or not this intersection will switch automatically.
3 ?' Q5 q! y& u0 X0 K  |                  ;; false for non-intersection patches.
; j8 S  k6 b3 U! J# B8 f$ G1 c( Q]7 |" n( Q% Z2 W
  b0 L$ B9 ]" \6 E

8 b# l, }3 f2 y, i* P( r# k$ ]2 x% T;;;;;;;;;;;;;;;;;;;;;;5 Z% c# E/ G$ ]; v" L( y
;; Setup Procedures ;;5 m+ ^, j# v( N0 D1 T! F5 W
;;;;;;;;;;;;;;;;;;;;;;2 r% i6 `! P2 y% D# O  p
) h! q4 o2 o! b1 w5 H! b% M1 d
;; Initialize the display by giving the global and patch variables initial values.5 B; r+ _  V& o3 R
;; Create num-cars of turtles if there are enough road patches for one turtle to
. M' B6 K8 v0 j;; be created per road patch. Set up the plots.4 Z2 A9 X4 z3 H0 h3 X9 E
to setup& P" t2 q5 o* Z  [) |  j$ c
  ca* ]5 @- @/ c! R0 E; P& p
  setup-globals
9 U& o; w: h, H2 b7 j  K1 J" `$ ]' p4 j+ @* D
  ;; First we ask the patches to draw themselves and set up a few variables
! U. Q/ t0 p4 @1 C% M! v+ P  setup-patches$ F1 v$ m: i7 \0 K
  make-current one-of intersections
" n- c6 {% a$ {, O2 f2 ^: b: [  label-current, N9 @$ T/ U6 }4 j

) X8 T8 V/ b3 t& T# h6 ?  set-default-shape turtles "car"6 k$ z( ]7 q$ T
0 T! l  R# t( b' R8 D+ I
  if (num-cars > count roads)! p- o. k& Z" @* k
  [
  r. X& J  F( }. I* F1 L$ p& b4 N    user-message (word "There are too many cars for the amount of "' ?+ H; O* o$ S3 w' W5 j6 I
                       "road.  Either increase the amount of roads "
% f1 r2 _3 p1 w7 A5 T                       "by increasing the GRID-SIZE-X or "4 S" s9 ?) z  j) i2 d/ G2 @( f! @
                       "GRID-SIZE-Y sliders, or decrease the "6 [% j2 e# I" x! T8 K2 h  o1 R
                       "number of cars by lowering the NUMBER slider.\n"
( E% H. q. ?/ u- E; \5 D8 J                       "The setup has stopped.")  F( N+ A8 [8 F3 V6 `; d7 h8 O- b
    stop2 Q3 T. C  B7 {, a8 i5 p( T# A5 q
  ]% `. u* o. M) b

$ U. T& a3 {- q- }# y! P" ]4 I  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 K- z7 L. u2 k" x, W- w( }' P8 X
  crt num-cars- t! j" }  o: b: b( R: b
  [
1 A; u) f  v# m    setup-cars
: L2 ^! V# F/ o+ k2 \    set-car-color
4 o. V2 Q) a9 ^* n5 x    record-data
2 K2 `$ y# Z: q2 D! ]2 y  ]
) R% y. N( A- _$ |. D/ X
( i( Y& e% T4 u; u  ;; give the turtles an initial speed7 a& |6 @# {$ m$ U8 h9 J7 o8 Y; z+ e* x
  ask turtles [ set-car-speed ]
! X) a/ w$ `% c  g0 s& }' o! W4 k  @
  reset-ticks
/ g. n1 g- U: D) O, k/ eend
) e8 ], z' ?% [$ ~. {0 C8 r9 K" V2 x% T& j2 p. A. S
;; Initialize the global variables to appropriate values) w; N* I8 i) ~9 L2 p8 B: r" r3 o
to setup-globals+ ~1 D% n6 b% W* d9 \/ E& |
  set current-light nobody ;; just for now, since there are no lights yet
( z3 N3 F4 e) d. z3 j  set phase 0
/ y. R8 L1 C0 X& N2 ?! P# D0 N5 f  set num-cars-stopped 0
$ R+ d/ C: n9 O8 z  set grid-x-inc world-width / grid-size-x
7 h0 }5 r) z1 |$ y8 Q' j  set grid-y-inc world-height / grid-size-y+ |2 V; {& G; N/ ]7 M
  W; Q2 I  |6 A
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 e8 t4 P: L! g* c$ ]' N7 P7 y
  set acceleration 0.099
# \* {8 {9 _5 E/ jend  X) G  G0 _) j6 \

# j, D4 I* n6 K- B7 x. m;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# @* l. @8 Z0 X1 ~8 g
;; and initialize the traffic lights to one setting$ z" e( a- J' [! Q5 U* Y" O6 z5 y
to setup-patches! z+ {; x. P- q. N
  ;; initialize the patch-owned variables and color the patches to a base-color
: \# s% D2 D6 r+ t  ask patches
  l4 X8 a+ K0 k6 n  [+ }5 y1 Y7 @. c! P1 _+ w
    set intersection? false
, ^6 Q  l% g$ L& z* ?6 A    set auto? false
7 }8 F8 G* o# F6 v; F- G3 h  s    set green-light-up? true
6 x( N' E  [& j: H7 |! c    set my-row -1
; @( @1 Q# F' N    set my-column -12 v* g3 X& \2 ~# E
    set my-phase -1
7 d" j  @; l2 t* \8 @7 P    set pcolor brown + 3
+ g' j6 T7 l* |$ x  ]: k- J  ^( x7 `

5 |$ \: s* J4 K  ;; initialize the global variables that hold patch agentsets
' e7 n! v1 F4 ^" z" P9 V  set roads patches with7 n8 h0 t, u" }( A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; d7 g( R# R  E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% |4 h/ C1 [6 t1 ^, r' h( I
  set intersections roads with
: m& E& H1 K& \/ @% V# a: \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) i1 K, D0 L( q+ d, f1 W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 V/ T; F- _+ |; j

3 J( ^. S" J" y  ask roads [ set pcolor white ]
/ g% I- X$ j( S2 i" w    setup-intersections6 ~; |+ w( `' _! `0 L
end
$ E( N* g3 q1 Y. M! h" Q* p* G) ]7 p其中定义道路的句子,如下所示,是什么意思啊?
& u" _" ]9 ]2 c6 h2 i- d4 n set roads patches with
  M# z0 F  f6 [+ Z9 N3 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& T$ e% J) f1 G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* B& `# v7 s) }5 f6 `* N, f3 P9 L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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