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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 _2 y8 `$ _; Q' s
netlogo自带的social science--traffic grid这一例子当中,
+ B2 a: Y# E  M; V  g6 k! ~globals
/ n6 T' l8 K4 W5 i5 a[
' `8 h' S9 p3 [- t6 D  N, n  grid-x-inc               ;; the amount of patches in between two roads in the x direction- C. E5 U+ k5 C8 O
  grid-y-inc               ;; the amount of patches in between two roads in the y direction% S2 K/ p. }/ |3 `* u
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ B. R! U4 {2 t2 h5 n( J+ N
                           ;; it is to accelerate or decelerate
9 ~+ ~) E- P8 j- ~$ V5 F5 f  phase                    ;; keeps track of the phase0 w1 p- ~! Y; N+ w  [
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 @) w( n' f) a: C# R! F: y
  current-light            ;; the currently selected light
  y  l. B) F# I4 a0 k, H$ w, ^/ K
  ;; patch agentsets
* {. I; S$ M+ N8 W' z  intersections ;; agentset containing the patches that are intersections/ \7 }0 r# {/ I$ n
  roads         ;; agentset containing the patches that are roads4 P( d( `8 I6 S' {
]
" |+ s! L. e- K1 u: C* ?# U0 N+ ^, _" t
turtles-own
  U) E4 @  p% |' w* m[( N8 I1 y* e( l! H. x2 U* [
  speed     ;; the speed of the turtle
% P, F  h: a9 }/ @& p  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. K, i5 ]# P" S/ }  wait-time ;; the amount of time since the last time a turtle has moved' P5 N2 H0 |2 t  C
]
; ^1 H, e+ \" d9 ^: S
! b7 Q% U% F8 V- vpatches-own
% k/ g2 I1 q" M5 y, F[
5 Q9 ]: s2 R* c8 D7 e; i  intersection?   ;; true if the patch is at the intersection of two roads$ V. v" u4 c+ m7 H# f! Z, e. l
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; u: X9 K7 }+ y0 C, d+ w( |
                  ;; false for a non-intersection patches.
3 E9 d, A0 P9 k% p# C! d: R2 B" w  my-row          ;; the row of the intersection counting from the upper left corner of the( W* \8 q! Q- ~- b- G0 U* s+ {/ ?
                  ;; world.  -1 for non-intersection patches./ R: t/ s7 d7 N, D$ q* b. ~9 _
  my-column       ;; the column of the intersection counting from the upper left corner of the
& @, ~* C, l0 q6 b* q" T) h" ?                  ;; world.  -1 for non-intersection patches.% C! L$ M/ A5 S% r- k  M  q$ U
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 x8 ?4 u, |% D4 p1 m  C) m2 A/ r2 D2 F
  auto?           ;; whether or not this intersection will switch automatically.9 `( J/ ^- q# _$ H& b
                  ;; false for non-intersection patches.
1 a! e. q; Q' [, y( v]7 q2 v# M5 e0 w( n' l+ T

( g# |. f% A8 _: I1 Y7 Y( f
' C; ~: N$ w7 Y; b;;;;;;;;;;;;;;;;;;;;;;
/ {; L9 b3 v7 S+ G;; Setup Procedures ;;
$ `" `0 o$ c, w8 S' w, Q;;;;;;;;;;;;;;;;;;;;;;- e9 D5 ?3 F. e5 }: J2 D7 M. J
3 A, g+ c; H0 S( }
;; Initialize the display by giving the global and patch variables initial values.
7 X2 N2 ?0 x% J+ g! x  ];; Create num-cars of turtles if there are enough road patches for one turtle to
0 U9 C, N4 @8 U  g' {  H;; be created per road patch. Set up the plots.; m0 r+ E7 q* M4 N7 \7 ?
to setup
: k7 K! d2 l. \( @' x  `  ca; {6 o/ u8 _# j: a5 Y, ~% G
  setup-globals
9 ?+ @! T9 [/ `
2 V' @7 s4 C' U8 y  ;; First we ask the patches to draw themselves and set up a few variables
  E$ {' g* E! h$ X% u- B7 V  M; b  setup-patches: c0 }& k' |4 C) X
  make-current one-of intersections- h7 ?: P" m' b& x6 b
  label-current
" U% m0 ?$ K* A( T# Y& H% K5 c1 Q# F4 c/ a9 j
  set-default-shape turtles "car"7 v% i! u6 ~  ]4 y; ~8 W
& e# Z8 F1 V  B% L* r, G
  if (num-cars > count roads)
. C" ]- n. |* n3 p8 g  x  [  M& _7 c  }5 u$ f" u( X. V! x, n
    user-message (word "There are too many cars for the amount of "
1 `% N# z7 V+ y' A                       "road.  Either increase the amount of roads "
7 i8 r4 `4 q6 b& g                       "by increasing the GRID-SIZE-X or "$ D. ?$ x/ H( c; p
                       "GRID-SIZE-Y sliders, or decrease the "
7 h- p; M9 _" @' A8 i# h/ N! @2 h                       "number of cars by lowering the NUMBER slider.\n"4 r# b4 v. g0 @
                       "The setup has stopped."); b0 B8 I% h! M) g  }, i4 ~8 `" ~
    stop
, c& u# A, l! [4 Q! z* ^0 g: Z  ]' |( {, z7 M9 O* Q4 K2 S! p

$ i" \  ~3 ^# x% e  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# P2 ~  G  R, c2 o9 H+ q5 h  crt num-cars
# w  l8 b+ ^) L8 O5 Q* I7 C  Y$ e" w  [9 Y: ^# @3 r, |
    setup-cars  p- w% L! ]2 z! a! P
    set-car-color
2 j. e2 d2 ^& |& u    record-data
% k) s0 Y! K0 z2 Z1 f5 C& W  ]
2 A7 |! {5 g% E$ o! h1 v1 S; U6 Y! W! x  J. z# ?2 M/ a
  ;; give the turtles an initial speed
3 T, v* c: ]- G  b; q* W1 y3 J  ask turtles [ set-car-speed ]$ E7 f% \3 H$ ?$ K) @

5 X7 m! |; k* n0 c  reset-ticks1 @. A& S; K# p# b& a( O/ {# n  L
end) Y0 O1 O  B8 k

& [# u' [' @4 Z# M7 `" W+ @;; Initialize the global variables to appropriate values& j0 ~$ X7 q5 r3 k
to setup-globals
% h- s5 K' N+ e' R0 ~8 y  set current-light nobody ;; just for now, since there are no lights yet
! Y9 A1 N5 @, k. F! v, ?: D% S  set phase 0
8 f* U9 l1 D; b! ]& M  set num-cars-stopped 0% K  L; J: r7 N) }+ U
  set grid-x-inc world-width / grid-size-x
* S1 @2 ]; c- G+ a  set grid-y-inc world-height / grid-size-y5 w, p. }4 n5 F

5 F7 w& b, ?( n  K  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 X5 C% \+ l" F2 R- Z  set acceleration 0.099
8 j2 a! b/ F# G* b/ p8 }" Qend
7 T* I0 H/ c. V! {  x8 C7 H
/ i. w9 p: m/ U8 Y/ y# I;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 k0 f  J7 V. ~( a( Y7 l1 X;; and initialize the traffic lights to one setting
5 ^0 S- s, b6 V4 \: ]to setup-patches+ n( ?6 Y$ W9 `( b: p2 J8 c) R
  ;; initialize the patch-owned variables and color the patches to a base-color
+ B* P* z1 [( a& i2 z2 L  ask patches# I% s( T6 V) v+ i  _( l
  [) q. W$ a) ^9 a& ?
    set intersection? false
) X% g3 j/ g$ |( N+ L. s' D    set auto? false
7 a( S5 }  }  K, T& z6 e    set green-light-up? true
- i" N$ j: M9 h; i; s% `: `2 G    set my-row -1
9 D: |4 m5 Y) [    set my-column -19 |. c; o; `  @2 G3 Y( I8 X* B  K
    set my-phase -1
: S' u! p) J5 J5 D    set pcolor brown + 3
" q6 ~/ ?9 u- d  ]$ L( B% k/ K2 y# N
; s6 \% r7 B6 q' l2 v
  ;; initialize the global variables that hold patch agentsets9 w$ f- ?/ E$ e' d4 d8 }
  set roads patches with
: S2 e3 e8 F- M2 I' ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. l; r' T9 Q1 T6 r$ }% I5 [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 h: g: Z0 l3 G& [. V  set intersections roads with
! o. D$ p* Y3 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; I$ q$ i  ~% B4 z6 o( b- o; E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' D* l9 l  K6 a7 t5 u) Z
4 C9 R3 o) q# _' A7 M# K  ask roads [ set pcolor white ]" a; z! P2 Q" L0 M- E# `% V
    setup-intersections
# g" P0 y3 W% v, lend, V+ [5 t2 d" G! x
其中定义道路的句子,如下所示,是什么意思啊?8 o/ Y3 B# L  w0 q) N1 G6 @
set roads patches with
# L$ B: ?/ R, D: }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ j5 J; m" I9 S7 s& A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 G* X3 W0 ^: \# M2 d) m; N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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