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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 D* \! v5 r* P, O' Knetlogo自带的social science--traffic grid这一例子当中,
4 f" z# ^5 V$ P' j+ V+ oglobals
  H, w/ {# W- w9 o[
8 F  B, y4 u! M' J, K  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ Y& e' k1 k/ v/ f0 y& T  grid-y-inc               ;; the amount of patches in between two roads in the y direction  [2 o3 A4 O, {& b, D' ^$ t
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* u( x+ u) ]( M" g* L
                           ;; it is to accelerate or decelerate9 {. w" g; k5 W
  phase                    ;; keeps track of the phase
' L- Q  y  q; X  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 `% V( G2 y: R  L' G& X* y  current-light            ;; the currently selected light% w3 |: l1 i1 E" \

! @: E/ g4 ~! u+ o! A: [( Z  ;; patch agentsets6 P; g, `* \+ `& l+ @* W# G( l
  intersections ;; agentset containing the patches that are intersections' m3 Y2 G% k  T9 b
  roads         ;; agentset containing the patches that are roads
" D1 l0 U( l- s. H- J% _]
' n7 S1 M# l* o8 D- e) L
1 h- i" k& V  r  P2 W! qturtles-own
! M, g% M; Z1 a3 `% P$ X3 M, N- u[: ^( T& m6 u# q; e8 A2 y% W, z
  speed     ;; the speed of the turtle
* I0 ~3 n, h% e4 u. h7 \1 L  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; k4 k" ^  b* l/ G3 j  wait-time ;; the amount of time since the last time a turtle has moved) I2 b+ {5 \3 U
]
5 T- ^. X7 Q) o% {: l$ l
: w' h0 o+ Q9 a. ^4 V" {+ fpatches-own
( n  Z  M1 z" n4 N3 u* d. J' s6 k[9 y/ h; z$ a- i2 w! H8 x- l+ ~
  intersection?   ;; true if the patch is at the intersection of two roads' d  W. g8 ^8 X% B' H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 f, c0 S+ f; v8 O( F: w/ y% E
                  ;; false for a non-intersection patches.+ ^  ]! s5 u' k5 N9 U. F
  my-row          ;; the row of the intersection counting from the upper left corner of the
8 n' a5 n9 I, u- e  J) P) `5 c                  ;; world.  -1 for non-intersection patches.
6 y7 f2 ~/ g' m) E6 s5 `% u  my-column       ;; the column of the intersection counting from the upper left corner of the9 m  q( y% D: l
                  ;; world.  -1 for non-intersection patches.
* x$ b: t! A" B: q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# D) }4 K- X$ f5 n+ F' V
  auto?           ;; whether or not this intersection will switch automatically.
7 A; k9 D$ U/ ]# D: F                  ;; false for non-intersection patches.
8 x" y: L: ^0 ~* U1 F: N' Z8 M. S]
: q9 ]; _7 [8 |3 f4 j( }5 t  }: Q
: y! g( P/ z# }$ ~
, Y( ]' h/ y9 X2 f8 Y;;;;;;;;;;;;;;;;;;;;;;
. D2 X* g7 U& y4 M9 l4 o, \0 R- @3 r;; Setup Procedures ;;6 e6 K; c/ U# I+ I& [4 A
;;;;;;;;;;;;;;;;;;;;;;+ T1 L& M8 @* t+ R
0 o! ?: V' S- K$ ?
;; Initialize the display by giving the global and patch variables initial values.
( ^! j7 U, O1 J5 w6 j;; Create num-cars of turtles if there are enough road patches for one turtle to% e6 Y. X& f# h) l9 E
;; be created per road patch. Set up the plots.
2 ]$ f1 N. T0 x# ?4 V" a  o0 m  |to setup
4 W. e. X# s2 ?9 ]0 _  ca  ^: S% q' L& E
  setup-globals
. q  X1 _& W7 }9 ^2 y3 v
& q9 T, K8 i' j5 P9 Y. [5 J) O* M  ;; First we ask the patches to draw themselves and set up a few variables6 D7 P4 `8 k! m. N" D: [/ f$ P# I
  setup-patches
! c. l6 t+ ]  K9 f4 n! v9 x! l' j  make-current one-of intersections
  P' e4 ^7 h& x% N! O" F6 n4 E  label-current( }3 x8 R  {/ p. i) V) X4 r

/ _) j& H% \9 N) n6 U/ ]/ Y4 x2 Q  set-default-shape turtles "car"- g; A# l+ w' h5 u

/ m" S8 C. {+ U2 w+ B+ q2 R" _  if (num-cars > count roads)
# w/ I* s  }, h* W  [
. B: C9 F; D% @  }    user-message (word "There are too many cars for the amount of "! S1 \" e( z4 n4 @: v7 X
                       "road.  Either increase the amount of roads "
+ ?4 E  p3 m4 A8 r1 Y0 i# N                       "by increasing the GRID-SIZE-X or "
5 T7 l% q  E0 ?! X, n- y- l/ @- h* K                       "GRID-SIZE-Y sliders, or decrease the "2 c+ L: d; n5 y: m% ~; X+ d
                       "number of cars by lowering the NUMBER slider.\n"5 |( @) T5 w: u8 ]% _! ?1 o
                       "The setup has stopped.")
7 r0 S1 W6 B) K3 h5 N/ {    stop! E9 r# C( b. y, O
  ]0 S, b& h* T: Z; S8 C$ U

6 d; D7 |- R8 s8 T, A& I8 H  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 Z5 C; `2 N8 M- Q7 L1 f  crt num-cars
- S2 C2 ]: B! t3 {7 u5 S  [
! _) d( K5 B0 ^6 x    setup-cars+ b5 v5 k0 _/ Z! F1 q
    set-car-color
9 R* C0 [' x$ }2 F8 Q3 v8 e/ H2 r4 p    record-data
$ ~# x/ z4 J" l7 c4 a5 X& }  v  ]
/ e3 i  D; E' C6 u$ ~. Z# R$ y6 D
" q) O, Q7 O+ V2 w# w  ;; give the turtles an initial speed6 N1 d& u2 X+ f
  ask turtles [ set-car-speed ]3 j1 g  S; @, o! F7 C) D1 z8 y3 e

# V/ |9 z& S: y" y5 \& i$ \; t! V  reset-ticks
: y) _7 v+ Q9 a% L# oend& k# E; J6 k- |; ~) n+ c8 k
( R8 b- |: n, \0 B* V
;; Initialize the global variables to appropriate values3 D! m# h4 ?4 f6 w# G9 a$ _
to setup-globals" e( }3 E3 Q" ]7 w; G( ^, t
  set current-light nobody ;; just for now, since there are no lights yet2 |( o# j5 ~" X
  set phase 0
) D$ _- [+ P7 u" i, x" A  v- v  set num-cars-stopped 08 L* W- ~+ [. L5 I5 l* M- |
  set grid-x-inc world-width / grid-size-x
* t- y1 k# P( ^5 h* f& }  set grid-y-inc world-height / grid-size-y# s+ \: |. ]" L" J/ C$ Z( g

7 e& I! S. X9 K; X" @( z2 I  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 O" x% }( m0 a( L/ q3 L7 ^0 K; E( ]
  set acceleration 0.099& b! V. K* X! O
end0 X* }$ B) o# n/ v0 c

7 l& P% |# d( B: d( @5 |5 S# m;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% T7 i( d8 ^3 Y7 {) L# G, H5 a! g
;; and initialize the traffic lights to one setting
* r: K4 a& K" w1 Q0 D2 W# Sto setup-patches
& a" Z$ j% X5 g7 ?. D  ;; initialize the patch-owned variables and color the patches to a base-color
+ T: z2 x: i8 a) _2 x  ask patches" `# ?% H8 K& Z: q' |* y
  [
& W. z8 p% Q' ?( L* U, S/ g    set intersection? false0 O! f( j' Q* a9 s* y7 T4 S0 V/ k  Z
    set auto? false
3 r! U1 D. ?6 c. V    set green-light-up? true* }1 Z  j: E0 ]' a0 S3 b& H
    set my-row -1" v  q9 C8 }* `+ H
    set my-column -1+ G, ]7 I* U' V8 w3 x1 R$ B
    set my-phase -1# j) T) Z- y" a: {5 e1 c
    set pcolor brown + 3% P+ m' i  ?1 D& `% c; ~, g# e: v
  ]- p$ R. {- M/ k- E9 ^

3 G0 K6 l* y& G$ o  ;; initialize the global variables that hold patch agentsets3 w4 D! r; N! [4 H9 Z+ `
  set roads patches with" q& ^1 B, J1 _( r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: `* H7 A) i$ [- }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ u7 ^, |2 P# O- o  set intersections roads with# W3 C5 H7 k- j. R0 W: l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* c5 e  y) o* s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" j5 p- [. \  _1 u( W2 o* j
% \$ E3 ?1 R9 y! n: Z$ [  ask roads [ set pcolor white ]2 U% d/ g8 C( K" `
    setup-intersections) t" n% N0 z' S7 I: S) D8 a8 ?( x9 l6 C
end
0 _. a+ }  g% \4 U- u$ p6 S  G其中定义道路的句子,如下所示,是什么意思啊?$ f1 \6 F- o4 V9 j7 z
set roads patches with9 {0 B) `0 a& x! w% o( ?! ^+ Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ x. I( c4 D! W% Y9 H9 g2 }+ J9 H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 }8 U' A+ A' Y: N! i' F0 K$ Y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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