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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 t, @* f# }8 Z: Z* C9 z0 ynetlogo自带的social science--traffic grid这一例子当中,/ `+ x  r0 L: N, C' v
globals7 Q& r8 S: r" {
[) [9 \* f, J& l1 P" u# |7 F2 q2 F4 W
  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 x3 C. w# B- f! x* O
  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 M8 D/ f5 s" }2 \9 Q5 [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 H4 J; W* A, u. J                           ;; it is to accelerate or decelerate
* D& _7 V& _1 e4 y7 d  phase                    ;; keeps track of the phase" _( V' M2 ~7 b2 O, J# V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 h, Q# L- O- V, i( J' G+ S: ~  current-light            ;; the currently selected light
% w$ n, y9 R# _5 T; r: q# Z# Y0 s' [
  ;; patch agentsets$ v5 y% Y0 E# o" F
  intersections ;; agentset containing the patches that are intersections% @) g9 Z! T$ x
  roads         ;; agentset containing the patches that are roads" @- I, N3 Y! H( D& B# y& P
]( @5 K" t' o4 f

- B) {! _# F; `! c% Dturtles-own
: I, @! Q( p+ ?6 H5 y6 G; z, u[" C3 t/ s. y, v' q, U# o/ v
  speed     ;; the speed of the turtle# F7 A+ a) b2 z3 j. r6 }2 [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ @2 R+ n/ h5 S1 X- M* ]2 {. ~  wait-time ;; the amount of time since the last time a turtle has moved
8 s2 t- d5 l% P0 S4 y# q+ K) ^]
8 \/ a& h# d( `' l0 Z5 W
! ]' m; U5 h8 r+ v- v# h- e; @patches-own4 G2 F* G( a( H* j/ b) ?  T
[
1 S% q0 y" |  s# C- ^  intersection?   ;; true if the patch is at the intersection of two roads/ I* j4 }. U- Z9 N
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& ~' P7 U& {( O/ V
                  ;; false for a non-intersection patches.
8 k+ z2 n$ n$ A  my-row          ;; the row of the intersection counting from the upper left corner of the
2 X4 E) q9 w2 W9 }3 W% D$ H                  ;; world.  -1 for non-intersection patches.9 s  ^9 |1 g) N. l6 e6 d
  my-column       ;; the column of the intersection counting from the upper left corner of the. {- d$ j% a7 h/ O
                  ;; world.  -1 for non-intersection patches.- N. W" @( E7 w# Z0 C5 N
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ F. o- y7 f5 |
  auto?           ;; whether or not this intersection will switch automatically.
7 f- u" O7 C8 z; i+ ~& f" u                  ;; false for non-intersection patches.- P$ p" z2 I0 v# y4 M) p2 H
]+ x6 P5 w2 n- r- D  Y
" I) H! U( a' P9 Z
4 z& u; o' P1 K* Y4 m+ Z
;;;;;;;;;;;;;;;;;;;;;;
) @, F# ^' W* V# r7 z8 i1 b0 U;; Setup Procedures ;;/ n% W  S% b! Y. H$ G
;;;;;;;;;;;;;;;;;;;;;;' f% g4 B7 I. }0 C  l# `
) l8 G$ _) X+ Q
;; Initialize the display by giving the global and patch variables initial values.
# \% I8 ^0 v! G' l# J" f;; Create num-cars of turtles if there are enough road patches for one turtle to, Z" @- f5 \5 D6 L* v( Q
;; be created per road patch. Set up the plots.
* S% n. ^4 N! T1 v: e  [to setup# \) U( L  f+ q0 k8 I5 w( P. y
  ca' c6 `# @+ x, m" r
  setup-globals
" c+ U7 u1 ^* y1 H) C7 t: t7 ~' L% X/ |# o! W" ?
  ;; First we ask the patches to draw themselves and set up a few variables
, P3 T; P/ ^6 C0 A  setup-patches
! X% `" r% M2 y: i  a* p- N; C5 M  make-current one-of intersections  l& p7 q1 d4 U& H( D" x
  label-current
% w' H4 n: Q6 `2 `2 Z/ f' f3 t5 t- o% ?* E, j0 |% x
  set-default-shape turtles "car": v* V8 I) O* |# f
7 F( [! S, W1 m3 r7 o9 l
  if (num-cars > count roads)5 ]' z- G: @* z2 c0 @" ~3 f
  [/ A. h! k/ \8 H& ^
    user-message (word "There are too many cars for the amount of "
5 I, v6 K. _' a/ S* {  R                       "road.  Either increase the amount of roads "8 P; i4 d/ B! d) L. e
                       "by increasing the GRID-SIZE-X or "5 \; W$ E! W" d# i+ L
                       "GRID-SIZE-Y sliders, or decrease the "
- a, H4 y4 L5 c4 y6 P. Z                       "number of cars by lowering the NUMBER slider.\n"7 s. y$ n+ x8 w0 j
                       "The setup has stopped.")' f0 I. D7 l3 i4 `& y
    stop
/ B! b9 F, x# i/ N  r# c  ]$ F3 R6 z0 j7 E5 m' K

3 \- {) N- q- U4 T8 h; u7 j# u' Q  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; k% v& C5 ^' W# A' d  `  crt num-cars6 G0 V/ N/ I/ O6 c
  [; w: W7 i5 m* P# m
    setup-cars
, u5 t; u0 y9 Z    set-car-color
% Q9 z3 [& T1 p5 d5 F0 h8 c    record-data
3 A5 e2 o4 v$ F& n' l1 r4 z  ]/ g* M4 b/ I. A# E; i; Z7 }6 q

; K7 [3 Z1 [4 }4 ^  ;; give the turtles an initial speed
8 F7 f6 T  j9 |" n) Q+ H  ask turtles [ set-car-speed ]3 a; h$ c7 t$ i) \! N

( t7 g! Q9 x0 X/ z$ s  reset-ticks
" v# Q' l- h$ [- b$ A, Wend
1 ^  u$ j. V0 ^  a' |
4 Y0 t9 t. A" Y6 A8 _8 ^;; Initialize the global variables to appropriate values2 Z- T3 W! q4 |! t
to setup-globals
2 Z3 b# B1 g. Z; A& ]0 Z) ]  set current-light nobody ;; just for now, since there are no lights yet
9 a: M; t) p7 Q- g/ @  set phase 0+ b2 U: `, ?; Y9 W! B
  set num-cars-stopped 00 s7 B6 b& j1 \% d0 K
  set grid-x-inc world-width / grid-size-x
2 |+ U$ _+ C! H" M  set grid-y-inc world-height / grid-size-y
' V) ]$ `4 I8 }# y9 v! _
4 v- K0 u+ A3 Y" p% d2 n/ B* W* E  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 g3 o5 B4 _; z5 F3 p- N  set acceleration 0.0997 T/ a5 y! B% W- [8 Q
end
) @2 M# ?- {8 p5 L: ~, j  j8 t. ~
. f* `& d2 G& n4 L4 S! U. Z3 Y, J8 o;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# M; ?3 I* y6 V' N8 V
;; and initialize the traffic lights to one setting2 K) w8 L% P. J% t3 m  ~, I
to setup-patches, t6 O! g: a5 J1 ?& o
  ;; initialize the patch-owned variables and color the patches to a base-color- f) h* @4 v3 ]& l& _  w" N9 x
  ask patches
! U+ o6 G1 K5 a! g# f' W  [: S/ \5 Q% N$ a+ P# Y" v
    set intersection? false
& k5 o5 p0 a5 b3 F( S8 q/ ]9 {    set auto? false
% K3 ?7 J( z3 X( L    set green-light-up? true5 T/ H7 q1 d! I! t% J' p2 f
    set my-row -1
* |" J& ]# [+ |" y    set my-column -18 V4 u9 g9 q1 S) i& r& U
    set my-phase -1
3 T' K0 @; g' W( O! S8 I8 D) r8 C    set pcolor brown + 3
# z. N# A  `$ O3 U5 ]  ]$ w! ~& Y: K( m, r8 }, e6 G) A
; g7 t! a# m$ _
  ;; initialize the global variables that hold patch agentsets" B3 l; L# a# R
  set roads patches with2 _0 a. @) w4 W' I- f2 X$ N8 f! I. M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% D5 c' W# @/ [' v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 Y( s; y; ^# w/ f- m3 N  K7 E# l
  set intersections roads with
' a/ O" e' I1 g- G5 m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 ]8 D9 ~- Q: m  Z8 L3 t1 m; F8 \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 Y* |* E2 ^: c( C0 b- P; u4 `3 S
# D+ G+ P( ]/ T7 v
  ask roads [ set pcolor white ]* _8 E1 v7 S% l- c3 r' b% k$ A
    setup-intersections
) U5 t; R" K# [& }- B/ Aend
4 J& s2 ^* y4 q" W3 f其中定义道路的句子,如下所示,是什么意思啊?
$ F: _( ?( z: L$ M  I set roads patches with
# W9 H% }& Q! \# ]4 a0 i3 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" T# I5 @2 d5 s! I3 y" p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  v  N5 T  f5 I! y3 ^( d1 u) |0 V谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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