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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 h% a% J, O* a8 L# k/ R
netlogo自带的social science--traffic grid这一例子当中,% ^5 I8 Z' S" x2 [* o5 X+ y
globals6 S. s# k- P7 F. n/ n% G  R
[
/ e' S& d. l1 w) f  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ Z1 @( G7 N6 N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 _% X2 h" i2 c* M2 b2 `% B9 V9 K
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ K, z! K0 I: d6 H6 F5 W                           ;; it is to accelerate or decelerate' K, R4 n) [# D4 n2 P% p+ e# b
  phase                    ;; keeps track of the phase
. O7 {6 K' y) P! B2 g  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" F; @  B2 j" R6 c/ C  current-light            ;; the currently selected light
: q$ Z; K" |, i& h* ^" v6 @
  h$ t- C) D0 E- h  ;; patch agentsets
% f5 F& A' j/ N1 R  intersections ;; agentset containing the patches that are intersections
9 u( I* P8 j/ |4 ~  b  roads         ;; agentset containing the patches that are roads
1 A' K" u: l0 t. i1 m2 t]$ c: Y9 C8 R! d$ [0 J

! a  {( a8 v6 |8 z4 f# Vturtles-own2 F2 R# Q( S& n! I2 Z) C1 n6 d4 j
[
/ @: g7 S  X" c( g1 Q  speed     ;; the speed of the turtle
  X! ?3 u6 ^' ^1 v( ]0 t7 d  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" l  E+ y) L" o1 f/ R
  wait-time ;; the amount of time since the last time a turtle has moved
) g6 G" \" d. m) j5 {. {$ V  w7 o]
0 [' H" o) ?( I
- r7 P- L! T' U" K0 t- y' E% T* n) A2 tpatches-own
% ?; S, e4 H* f3 u. e3 D[( Y# I9 v! H6 f" b$ L$ V2 F
  intersection?   ;; true if the patch is at the intersection of two roads! L- n" C9 ^0 I
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' _" W: C* E% Z# _                  ;; false for a non-intersection patches.) ]* S  y& e8 w; G  z7 s
  my-row          ;; the row of the intersection counting from the upper left corner of the
4 v0 u7 U- x/ }& W) \                  ;; world.  -1 for non-intersection patches., _! _, e/ l1 r% P) d
  my-column       ;; the column of the intersection counting from the upper left corner of the
. I+ ?( A3 }+ y4 \; k                  ;; world.  -1 for non-intersection patches.
9 x$ t1 n1 ^( A& y) c$ g  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 ?* C' }* p3 I5 r  auto?           ;; whether or not this intersection will switch automatically.! o1 u, R4 ^; a4 b" A
                  ;; false for non-intersection patches.% w! q* w) n8 ?8 J
]
2 h- H3 a% h6 m1 y/ `
4 s! j9 W. u0 L5 X- C+ ]& g
, N8 I& F) g4 ^% M& @; K;;;;;;;;;;;;;;;;;;;;;;
7 _5 M0 x7 c5 E; T# R;; Setup Procedures ;;
9 v) A) g0 c9 R' q4 l- c% |;;;;;;;;;;;;;;;;;;;;;;+ f& r, D. Q, ^) y
0 `0 ?" B' A, k, U! x
;; Initialize the display by giving the global and patch variables initial values.0 d/ I" ^: p: R+ f) x. q$ ], h
;; Create num-cars of turtles if there are enough road patches for one turtle to2 I6 F9 Z9 J6 I/ I* @
;; be created per road patch. Set up the plots.
5 [# U1 S7 d0 [to setup
* O( M3 w4 e7 Q2 n0 j6 |( W4 T  ca
" p% U: y  ]& d: {- c  setup-globals( v% B$ u1 i- ~" O

0 ~9 J# r" ?, ?- w9 l  ;; First we ask the patches to draw themselves and set up a few variables+ O6 t; |* B" D: C
  setup-patches
, I1 Q2 z  H( Q" X3 H+ D! R  make-current one-of intersections
3 x9 \8 t4 f$ \2 R3 S/ M' R  label-current1 N) ?# G* D' x$ i) D' f3 r% g) g) B

4 p) r/ ]. {. j' ^9 V  set-default-shape turtles "car"
  a/ a; j: n3 @
8 r: Y: Z8 Z$ c$ H! v  if (num-cars > count roads)2 m2 w7 U9 l+ ^% h; m& M
  [
. ]; ~" ^; B8 `1 z    user-message (word "There are too many cars for the amount of "$ L) {* O# @* J  g- n/ m0 Z
                       "road.  Either increase the amount of roads "* P. [2 s( Z+ a7 f$ l
                       "by increasing the GRID-SIZE-X or "2 _3 ?, b8 o2 D
                       "GRID-SIZE-Y sliders, or decrease the "
/ ~. R& V4 \0 j                       "number of cars by lowering the NUMBER slider.\n"* d! K+ c* r- P& M5 y  @( [# d
                       "The setup has stopped.")
+ N' \+ j5 A) @3 S! @    stop
( U5 [& e: B5 F+ v) g$ L, g  ]
( Z# S( ^$ b3 N  P% n2 B6 C& D: K1 r9 q1 C
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 O0 c2 s( X& v: P1 y8 v
  crt num-cars' D: A7 T3 i, |" o, o/ Q. z
  [) m/ x8 J9 f) U$ s' R; W3 ?
    setup-cars* `2 m) W( E" L) p
    set-car-color
5 l. d" o. ?! Y: ]" M1 T    record-data( `1 f3 D$ w: T, p; f
  ]
/ `) M5 O- d$ y- _3 F7 C: t# B* a& X
  ;; give the turtles an initial speed% V# C+ J9 y) _" k1 F  g  I
  ask turtles [ set-car-speed ]. D  M$ g3 V+ }

0 w- ]) G/ b- F: |4 `  reset-ticks
5 H  C9 l, P. \+ Dend
6 F% R' b' ~, I9 x4 q* h+ Y9 ]. |  J6 {* p
;; Initialize the global variables to appropriate values, M. I& d) x5 f% q0 O1 u& A4 \2 k
to setup-globals
" }0 t( L5 x! p7 ^/ {  set current-light nobody ;; just for now, since there are no lights yet
" @' l3 N, E% T. I% r; i  set phase 0
2 Q- ^4 }3 U& f0 k  set num-cars-stopped 0; A5 O. |( U, {( w" l! u
  set grid-x-inc world-width / grid-size-x5 o# p8 Q$ S% k; l/ J3 E
  set grid-y-inc world-height / grid-size-y
3 g4 N/ i' u& Z; R' F6 Q/ \! U9 o5 r# q  _, ^6 o
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( `* o: l: G2 q/ i# l! v  set acceleration 0.099
  r: D, ~0 {: s1 v! Dend! b# G  P- g1 S& r; N( M! j
$ {  V* e( m* h6 f. S
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 M* A5 m+ b" Y;; and initialize the traffic lights to one setting% v4 Y% O" b3 R) N6 v
to setup-patches
3 e4 O( f$ E7 G% E) J% P6 S) [0 l/ P  ;; initialize the patch-owned variables and color the patches to a base-color
- {! P6 A# W9 I' H$ E( g  ask patches
7 P# A! d/ H; @0 [' O) d4 F  [3 b# k$ Y/ Y* A( K  P9 P" H
    set intersection? false4 L$ ~( j1 R! U# _  e
    set auto? false6 k9 h& S5 i: D! {
    set green-light-up? true5 m& y# K' I3 M! p* @( I/ p& K
    set my-row -15 x! W( k2 c1 U% U' Q  @
    set my-column -1
2 w! ^1 {0 f$ v5 `    set my-phase -1
$ K$ h8 n7 w5 V- e1 s    set pcolor brown + 3( B6 |  G/ C4 V" j/ R& D$ X
  ]
' J5 C3 a/ |! U' n0 h: A9 t0 w  l% I. v  J8 ^. i
  ;; initialize the global variables that hold patch agentsets
) Q- {/ {9 r! k' z  set roads patches with
, j1 y$ r, w. C$ X, n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 [$ f3 a+ A  @7 n$ X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' X) ]5 I; g* J3 d2 d  set intersections roads with( @! W/ ?5 t6 b5 A3 v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 U3 t2 w3 x3 w8 u$ j8 {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* x7 G% A  B" g7 C
" J  u2 ~4 A+ Y  ask roads [ set pcolor white ]
9 H6 v5 M, |/ o+ R9 n0 W    setup-intersections; S& s% |4 n2 S$ S9 V6 M8 h" g
end9 ^. T% R$ E1 O  c% l$ V, m6 Q
其中定义道路的句子,如下所示,是什么意思啊?
) B) Y( ]- {4 r3 F set roads patches with
8 b0 a- v& `4 {- H+ [, i6 V3 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 J0 {  @: Z2 z4 W1 d1 B* E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 p; ]' S: Z- u/ U谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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