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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, ]  g1 I+ H) z8 E$ `netlogo自带的social science--traffic grid这一例子当中,
' O2 h8 ]. R1 k. h6 e) X" S* ~globals% p: l7 Z& H% X5 K# e- d
[
4 O7 f) E1 h- V' |$ w  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( \/ M: s' ^5 O; c6 U" l. z  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 E# j% ]' Z, }$ @* r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if# C1 p8 g- D2 ]$ v$ s6 A" U* d
                           ;; it is to accelerate or decelerate5 S) y5 z! t( P0 ?; ~  S
  phase                    ;; keeps track of the phase
, Q5 ~+ Y+ Q% c+ S7 B: ^2 v% q  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 s8 H( t9 c! ]7 ]9 D
  current-light            ;; the currently selected light; F+ P4 O0 u1 {  {
# H) l: K2 N8 K$ s# m* j0 p$ w+ |
  ;; patch agentsets, P' J" z$ F  |8 r
  intersections ;; agentset containing the patches that are intersections
. R: q) N3 H& t+ c. m1 v  roads         ;; agentset containing the patches that are roads
3 `8 C3 }$ C$ t2 ]" j]  f6 }& v# e" v5 T

& V% ^! ]" f% \+ {4 A* w0 o1 q- gturtles-own
, Q, [% R8 ?5 w* @[
; Z% M9 h# J& Z$ }5 }$ K9 t  speed     ;; the speed of the turtle
& z! {; f4 I  E: Q4 x  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" j) m6 ?6 i/ F8 C% W5 r
  wait-time ;; the amount of time since the last time a turtle has moved
5 K# Z, v0 m6 Z$ O]% ]$ ^3 h9 w3 y0 [9 ?. w! n$ z

( a( c- i) n! `3 z! g0 j, upatches-own
/ V6 Y. |4 E2 P% k/ c7 U. I[" R- b9 ^2 p1 Y% U8 Z; B4 u
  intersection?   ;; true if the patch is at the intersection of two roads
" J  l  z/ U: @* c6 a  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 B! \( q5 f+ [- G0 A                  ;; false for a non-intersection patches.# ~; d+ E3 B4 N( t+ A/ R$ c+ m0 F
  my-row          ;; the row of the intersection counting from the upper left corner of the
, W& N7 @& k3 D4 ^                  ;; world.  -1 for non-intersection patches.' r, O/ N4 ^0 ^, I) H
  my-column       ;; the column of the intersection counting from the upper left corner of the+ d0 ?) p7 S3 }4 \( O
                  ;; world.  -1 for non-intersection patches." U8 B, W, U6 y" j% z8 q  K$ {* z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! k  g9 G$ K  X$ f' M  auto?           ;; whether or not this intersection will switch automatically.
0 ^5 Q5 |. E- H; T6 S$ p                  ;; false for non-intersection patches.
6 [0 j- w9 \: C- F: K, H) X]
- _/ Q+ ]9 e! N: F
1 `7 l5 v# \* F4 p  K
5 k) d2 I- c' @* k" L;;;;;;;;;;;;;;;;;;;;;;! P, |/ L* A/ L+ I+ L
;; Setup Procedures ;;
+ j- s/ f: t5 t  m# @7 R;;;;;;;;;;;;;;;;;;;;;;. {, }1 ]* L9 p4 G* i6 |# q

, d- p2 t1 v" [" z- ?4 `6 ~;; Initialize the display by giving the global and patch variables initial values.3 ^+ U. |. G, k! t% F
;; Create num-cars of turtles if there are enough road patches for one turtle to  ?) ]- ~7 H! [, c6 m$ M4 E6 K- I1 U
;; be created per road patch. Set up the plots." e' W( g' G/ M6 ?- g4 E" ?, K
to setup
. B. X( C5 \0 W6 Q  ca
! Z0 S4 l4 I: X; M3 E  setup-globals
& o* b9 ]5 m/ P! K
9 S; g  B; L6 u0 K  ;; First we ask the patches to draw themselves and set up a few variables
3 G( j. e; }4 Y: h  setup-patches
3 K5 }- c, s# U: Y' I7 a% _  make-current one-of intersections
  j2 }2 S0 r& i- I  label-current: h0 D& f5 e( A. D# s
8 S! S/ V; a9 g1 E% I
  set-default-shape turtles "car"
" N2 R/ M  x6 J- ]' l1 {2 y+ V% a1 _  ?5 X& ?$ g' z
  if (num-cars > count roads)8 j% \/ x( a9 J( n, z4 i1 i0 a
  [
/ t6 o. x1 i) N8 `3 t    user-message (word "There are too many cars for the amount of "* M- V  d8 x9 x
                       "road.  Either increase the amount of roads "+ \5 B4 |1 M% m9 D, p7 i3 G
                       "by increasing the GRID-SIZE-X or "
3 |; n9 z7 j2 Z; n                       "GRID-SIZE-Y sliders, or decrease the "
! E+ x% ^! @9 t5 ^0 F                       "number of cars by lowering the NUMBER slider.\n"
2 v  _- ^4 c  O7 w$ d7 L5 ?: d                       "The setup has stopped."), W, z* f. l  i" ^
    stop
3 Z3 a, F# @7 Y! \8 v  ]
# i& s( q9 D& X1 ^4 |. k8 V  S0 E; U( b' w3 W
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 S, m! [# H6 e# b+ Q  crt num-cars
1 G1 u/ T( y1 j$ w# N2 j5 ]! F$ R  [
5 A* D1 |) V! u    setup-cars
0 v  [9 }' w1 b$ I! }$ o5 }* A    set-car-color
1 |$ |9 t- w/ A' C6 }: F    record-data& Q- N9 [9 S9 j
  ]
$ v0 R6 ]$ h; a; v3 _2 V! J; k' ?4 B+ z# _3 k% }& o
  ;; give the turtles an initial speed' N$ N2 Y( u2 s4 N  Y* [) e) n- s
  ask turtles [ set-car-speed ]: b2 j: B" L: k' S2 r3 d
6 y! g- d1 p9 K1 @' C5 j
  reset-ticks
7 n5 p, W+ K1 W$ ?- l) oend& w5 e  x( G$ J; o6 U8 a9 T
( U2 C2 }2 g, s4 i$ U
;; Initialize the global variables to appropriate values
/ u- \- m7 o) w3 `: ?3 qto setup-globals( T# A2 P) `0 _/ F7 m
  set current-light nobody ;; just for now, since there are no lights yet
0 v8 N8 W2 Q  @8 n  set phase 08 w- |- `* w& }
  set num-cars-stopped 0
( E8 i4 Q: `* k8 B& L  set grid-x-inc world-width / grid-size-x
+ t9 P5 I" E" o' j  set grid-y-inc world-height / grid-size-y0 R" p2 g2 v* F# ^2 x. m4 N* r

3 I- M, E& i" d& d/ V# k* W  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! v6 {1 K" l3 {; V  set acceleration 0.099- x: F6 V) T+ S; T# F
end$ x% s' k* w- n) A$ D/ _
& e+ P! k% v; Y, S( M2 O: q2 ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 G6 ?! T- z; l$ b+ ]! a6 B7 X;; and initialize the traffic lights to one setting2 e( v& n2 K, K: v
to setup-patches$ U8 @( L: B% d
  ;; initialize the patch-owned variables and color the patches to a base-color
( x9 V2 `9 o4 y  ask patches
, k) n: ~1 J4 Y9 f3 q; @- X. n8 b  [5 ?5 V0 ~: k8 y% q, }
    set intersection? false5 j3 K5 q/ k( e' R  F
    set auto? false
* ^# I' v" d$ Q8 N    set green-light-up? true& y# D/ l- }2 j" W; }; U
    set my-row -19 z+ [8 a' B, `' _1 N( |  Y1 A
    set my-column -18 D" G" e6 E. Y3 M7 p
    set my-phase -1
* f9 W' s* U* m, B: c0 b    set pcolor brown + 31 l+ V3 I5 Y% `# X% E9 H* _
  ]
/ ]$ ?* t1 T. z( @; t- e  o2 s2 f+ y' s+ ?- y& K' @
  ;; initialize the global variables that hold patch agentsets
9 K. H; n/ P, a+ @) z6 l  set roads patches with
0 l1 I, y% Z1 ?6 B0 h/ s4 ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% @( V, U4 A1 s  B9 C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 l. e6 r  t0 p' p+ U# ~7 Y5 e( q
  set intersections roads with5 O$ m$ R9 c+ ]# f' T. x- [. V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- L( j) ^6 ?; ]1 @3 x( a. ?# ~7 j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 X( \. v  \: u, q( ^
. ?* o  @& C7 @0 K8 Z: n
  ask roads [ set pcolor white ]
3 W4 K3 `1 C) _) F5 j    setup-intersections7 V9 w: l2 l  F! B
end
$ C  L3 ^! r3 D. X" s6 W: j' {) @其中定义道路的句子,如下所示,是什么意思啊?4 X5 [/ ]; F" z) f0 ]# w8 D
set roads patches with* }4 F+ c6 p  a% Z' U5 K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) b6 t8 I  B( H$ ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- v7 p$ U" G2 a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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