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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 K5 w; I; x' Q0 F+ s8 l
netlogo自带的social science--traffic grid这一例子当中,1 ?* P( X/ j, }
globals/ ?  o0 i; \  V& w' Q
[
; f; ^' Y6 b  w6 H  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ b, N+ p( Q! E/ B  grid-y-inc               ;; the amount of patches in between two roads in the y direction# q: m% w/ ~6 i5 Z; u
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* m/ ~& T2 C" P( n& p) n9 x                           ;; it is to accelerate or decelerate
- h/ N  B+ a! d% p4 E" _. W  phase                    ;; keeps track of the phase; f' d( p' }& Q' a1 G4 e' W) k5 w
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 ?, B4 |7 Y1 K+ E6 S, v
  current-light            ;; the currently selected light
) Y! H7 {% n( g4 I7 Y+ g8 d7 v8 x* T: Q1 K7 W
  ;; patch agentsets
$ U, A( h: f/ N% r  intersections ;; agentset containing the patches that are intersections
% S: Z6 v4 e8 R% @- x( q8 j  roads         ;; agentset containing the patches that are roads
- \% g$ C- n6 E: f8 I# L]
2 {+ t/ @5 y) Q
6 ^7 {1 b% L4 L1 dturtles-own+ X5 y) G' H* w& `$ B3 F7 \
[
8 }! e1 p2 t" J8 L6 Z0 J# w2 u  speed     ;; the speed of the turtle) i# N) p1 K% n, T
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( b. D1 b5 Q/ C) `; t
  wait-time ;; the amount of time since the last time a turtle has moved' X6 ?: \1 |+ _4 s
]
9 W  m+ M; D+ {: e' s6 i5 H
0 d$ J/ R& M2 J8 h+ {9 ?patches-own0 l% c* ^; O( S: K  V
[3 r" x/ `5 @7 p! z+ D" H
  intersection?   ;; true if the patch is at the intersection of two roads
7 P) X$ ?7 x/ P# [1 b+ G' q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 J6 l  D3 f; g                  ;; false for a non-intersection patches.( l/ b5 h4 s" H3 I% A5 N
  my-row          ;; the row of the intersection counting from the upper left corner of the
! n# a6 J5 @# G+ C; \) O' y+ Y! Z8 U                  ;; world.  -1 for non-intersection patches.. r+ X) `% ], ~( q+ a
  my-column       ;; the column of the intersection counting from the upper left corner of the
3 q& T. ^- l) }5 F+ s; [' e                  ;; world.  -1 for non-intersection patches.
: n: L- ~/ G, F% D7 O1 C/ p! [6 N  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 e# h9 y0 _2 _! v  auto?           ;; whether or not this intersection will switch automatically., w: J. d, c3 B: `8 x* m
                  ;; false for non-intersection patches.2 Z) c) J! N- R  @4 x
]
9 B% B) Z' K- z( |3 G# ?) E/ O& a7 _1 z$ f$ [0 e! L
% Q" y: w3 k8 n% k
;;;;;;;;;;;;;;;;;;;;;;
: ^" q4 P# o" L& p; }' d1 N6 a6 _: I;; Setup Procedures ;;
  b* n' ]% k7 h; H& Z0 U;;;;;;;;;;;;;;;;;;;;;;
! x+ I1 c1 E- ~5 E! Z; L4 a4 D* a3 G' A( S; M
;; Initialize the display by giving the global and patch variables initial values.
( I6 r! w$ Q* g  _# t9 Y, _# ?- b: G;; Create num-cars of turtles if there are enough road patches for one turtle to  L$ ]1 i! A* K" C" v. L2 D
;; be created per road patch. Set up the plots.) K! m& L9 [. H2 g( @
to setup! ?  W" c4 P' Y1 v7 z
  ca$ ?& v2 z/ ?! V1 K. X! s% \$ _
  setup-globals2 e0 d3 G3 ]* Y7 A
9 |% |2 \+ E$ U) w9 l! K$ m
  ;; First we ask the patches to draw themselves and set up a few variables: B' ~# z* ?" b- T& i
  setup-patches  s4 z" Q1 d8 b. B: |# |( }1 t2 m9 n* r
  make-current one-of intersections+ L- @4 Q4 Z0 T
  label-current) W$ x. f, `& G' f  e
8 q6 g6 u( g% A* P
  set-default-shape turtles "car"
' _1 D" d+ x2 C
' O7 G# C4 P6 t, v7 T) g  if (num-cars > count roads)
5 r" L+ v6 v4 U% `/ K  [
- {$ ~( C. M: `  u    user-message (word "There are too many cars for the amount of ") ~% s3 c' j( q- o& j/ C1 D
                       "road.  Either increase the amount of roads "
6 P2 W) k; f  P0 |                       "by increasing the GRID-SIZE-X or "
' t: ]1 o! K1 \6 C                       "GRID-SIZE-Y sliders, or decrease the "4 X5 z; w* F' q& j5 e  g  N( W+ t
                       "number of cars by lowering the NUMBER slider.\n"6 f" W0 r4 k- K2 V4 j( Q
                       "The setup has stopped.")' s1 `( V: h! [; l1 `( m( b
    stop# T7 r0 u% {3 q/ w1 |. n0 A) ~; B
  ]
) {2 Z4 k+ g4 }0 J  v' m$ m) `- `% C
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* C& w5 r% v; m' W- B
  crt num-cars1 I5 g3 K& l0 |& g( g# d& G
  [$ E# P- F" H9 V
    setup-cars
, U" R2 q: k7 v    set-car-color* U( H2 ?; H, X! K! x, g1 T$ Z
    record-data
9 p# P6 n' a6 ?5 p& X  ]
, c5 s4 m: |0 [1 [
- p$ X3 n* J" u& V$ N2 [  ;; give the turtles an initial speed" w% ]2 b/ A/ Q0 S
  ask turtles [ set-car-speed ]" p5 g- |* M$ L/ w) t/ Y' H5 o

! w/ `! v% m+ @; n8 V. @+ ~4 ~  reset-ticks4 c2 U) s7 ?% h) I
end
8 D1 D3 _# l+ m: z- C& B6 x7 q
7 e( S, n3 _7 F( ~;; Initialize the global variables to appropriate values
! m2 T7 j/ L. {% ^to setup-globals: @) {  {; \7 [/ d* }
  set current-light nobody ;; just for now, since there are no lights yet
# f$ _- Y7 o( T( n: x% r1 j  set phase 05 y' t: \1 V# d; g  L" H' d
  set num-cars-stopped 0  }4 o8 [0 |* \" Q7 X. |, e7 j
  set grid-x-inc world-width / grid-size-x2 I$ Q0 e4 I7 s
  set grid-y-inc world-height / grid-size-y
4 g3 N" K, X4 ^5 @- @& D$ ?# r
3 R2 h" x8 O/ \3 g/ y# b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 n) i: A8 Z- e9 h, f9 D
  set acceleration 0.099
1 K' X8 ~+ T0 [7 w4 `end  ]; D+ m* c1 M
" V2 y+ r7 J3 g7 O6 U1 P- |
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( t9 m2 E% k! p
;; and initialize the traffic lights to one setting; A+ E. \$ I" w2 z
to setup-patches5 ^# ~/ P9 T! S
  ;; initialize the patch-owned variables and color the patches to a base-color
$ j+ f- y1 m% J  ask patches
9 u  O( A5 Z" |/ Q  [
5 n! r2 P2 t2 c& ?! A& z    set intersection? false& v: [6 M" I1 ^8 S( I. m  j
    set auto? false
+ a8 O5 u% n. H( ]; H8 @9 ?    set green-light-up? true
* }* q- j$ X$ j. D1 U8 V0 L    set my-row -1) N# |" a5 @2 G% C3 c
    set my-column -13 B  t) l" I- O0 g& [! L* v0 C
    set my-phase -1; i% M: {7 n8 o& o; E5 }
    set pcolor brown + 3+ D  D+ S9 ~0 |7 N( b; x: x; ]
  ], B2 w- P5 j1 a

) S5 ?8 [8 _- S$ q; i0 v  ;; initialize the global variables that hold patch agentsets8 F* Y4 [. [+ V! }1 ~4 x  d
  set roads patches with
( B5 l8 f6 u/ m- }( T0 N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- r+ U$ h4 P- R" G4 c7 I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ g, b& {* a. \' d( v5 C
  set intersections roads with! y, e: f& q2 g2 d: J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 t/ q# a2 n& o1 B0 @. h; k1 T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 Q* B  P1 [- h+ m

: N6 Z; p3 b8 y% @$ m- n  ask roads [ set pcolor white ]
  K4 q( Z/ i! J, x    setup-intersections: n# c+ r9 g7 Z* n9 _6 V+ l. P
end$ O4 b" u& d' ~" \! k% Y6 ^
其中定义道路的句子,如下所示,是什么意思啊?6 H; S; ?! `* ]. [# D2 g5 b- G
set roads patches with
, ^4 {, l: j! R, G; C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 m0 u7 E! d, w$ h( j* P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; C: U$ A5 b  c$ S8 W+ n2 z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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