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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; I4 J# m2 {( Z; o* lnetlogo自带的social science--traffic grid这一例子当中,
2 w0 V3 A/ J0 H6 z( V0 E$ p# Uglobals
' [& H8 g# B" M7 `  C' }[
+ n4 z0 w9 J& T0 E# D4 A) X  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 ]5 ?+ Q8 V$ c; ^1 n8 |  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 D+ ?0 W! D' ]% W- ]
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; P, m2 ~5 J7 @
                           ;; it is to accelerate or decelerate
3 v. o! k! K  @- ], B. k  phase                    ;; keeps track of the phase2 F- `2 m) C( E( g% K, h* Z7 M
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& t8 T! N$ G  x8 F  current-light            ;; the currently selected light
' y) [( x1 J+ w5 v0 K4 k' {
, p4 E# Y! c0 K3 t/ w  ;; patch agentsets6 r! |7 G1 f1 u9 D# M# }/ c
  intersections ;; agentset containing the patches that are intersections
9 }  W' y: t, I' i' Z+ B  roads         ;; agentset containing the patches that are roads: V# N# I( G7 ~
]
$ ]) A5 p& }1 U
- d7 v: ^' @$ i) pturtles-own* \, [( @/ m4 C8 M! s/ W" @
[
" ]2 _5 R& \$ N9 S4 c. m9 e2 g  speed     ;; the speed of the turtle) b$ r% g1 A8 I1 p
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% u, d0 I) j; K2 X) A# ]
  wait-time ;; the amount of time since the last time a turtle has moved+ ]5 X& b( `, ^/ t4 t
], F# E5 a. j. k! t
5 `! U2 Z" l2 T! C
patches-own
# K2 H. Q! h2 n1 L+ ^4 K2 t[  H" f8 g8 l8 A5 R% A
  intersection?   ;; true if the patch is at the intersection of two roads
' T' v: F) Z# B: t1 x+ b  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- W5 j5 x1 M9 x1 X
                  ;; false for a non-intersection patches.8 [" D& \2 x% _6 a# b
  my-row          ;; the row of the intersection counting from the upper left corner of the
; u8 ?" G7 {$ d( B/ s% D7 c; k                  ;; world.  -1 for non-intersection patches.
# H! ^( ?8 A  m0 k9 |# _8 F  my-column       ;; the column of the intersection counting from the upper left corner of the+ x1 V: h* V- V3 _6 C, g% U
                  ;; world.  -1 for non-intersection patches.
7 ?6 O' D0 R1 q' Q" }- s) R' |  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% G( |  l8 n8 [8 O4 m6 b# k  auto?           ;; whether or not this intersection will switch automatically.- {% L& ]$ L3 U7 N
                  ;; false for non-intersection patches.
* F2 B7 M$ o. B! g5 y7 |]: u9 ?" ]0 B- j4 J3 W$ h' R$ o
9 p3 i6 q' Y3 f
$ n# R( ~9 w, J1 g$ }- P
;;;;;;;;;;;;;;;;;;;;;;3 z0 P3 r/ T* w
;; Setup Procedures ;;% ]! J7 O1 C2 H3 x
;;;;;;;;;;;;;;;;;;;;;;- Q  m+ p9 y% M6 T4 m) `# U
0 ]5 A1 I, C" [! y6 }
;; Initialize the display by giving the global and patch variables initial values.
& s0 ~& m4 Y2 N+ g* v;; Create num-cars of turtles if there are enough road patches for one turtle to  A( u% U9 h8 k- O$ w
;; be created per road patch. Set up the plots.
" Q8 ~( l/ l, i$ a% o) I. G( K; zto setup/ ^6 }& H  X1 S1 R1 C+ n
  ca/ H2 E3 Z7 M7 c' F' b1 O# b
  setup-globals
  r  t: g' P) l. _& p3 m: U
) y% L' h; Y6 O: Q" s3 s" D$ a  ;; First we ask the patches to draw themselves and set up a few variables  ^% G: `7 m8 Y6 X# u8 H( r+ |
  setup-patches
4 D/ E# [0 @! J4 \* }$ ], A  make-current one-of intersections/ n; I& R2 b* V/ @
  label-current
/ x) m% Q+ L2 E8 h+ S8 W
: M) M1 R3 Z6 x1 w: r5 M  set-default-shape turtles "car"
' z5 [: l; J5 n, n1 q; a$ Y# }4 h0 O  Q+ m/ W5 D) R( x
  if (num-cars > count roads)
! E6 b1 a: N2 v7 Y  [" N/ f0 N2 C& b* N9 N
    user-message (word "There are too many cars for the amount of "
( _7 S* _# r: N/ H+ l                       "road.  Either increase the amount of roads "
' Q. Q0 F/ o# j                       "by increasing the GRID-SIZE-X or "
' k6 U; `9 v/ ]" l' D* T                       "GRID-SIZE-Y sliders, or decrease the "# [+ v& j  L' V" v1 ?! u$ D, o
                       "number of cars by lowering the NUMBER slider.\n"
- I2 T7 _: A6 a5 Y0 r, N3 Q                       "The setup has stopped.")/ w& c) n' [5 T/ H
    stop) |+ J4 O- D  Z' y
  ]
/ O' o3 f9 J; M8 ^! z
  ~) T- c/ W# `3 a2 p& H: g/ @  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, e- {7 z1 Z# [# c5 l  crt num-cars4 M) N$ T9 r3 G$ f0 i; {3 p
  [" g  j1 R. w( z( \+ H
    setup-cars
0 M# K4 j0 ]7 L7 g    set-car-color! Y- |% d* p" a. C7 K
    record-data
2 ?& f( T/ w8 x4 g4 F  ]; M# h$ f$ \: I  Q! A+ |
# {& t( Z. Q6 A& T- t
  ;; give the turtles an initial speed) [" r0 c- t6 a8 i: G6 I) j3 q* F
  ask turtles [ set-car-speed ]
7 e& S1 s; a  _  Y) A2 L' F
  J) T( p: `7 V& m. N, K  reset-ticks6 e/ e* d* `  y2 u1 _
end
! W3 V! Z; s2 q7 n3 d  o* ?5 B+ e1 B6 {8 v% J9 C* Q
;; Initialize the global variables to appropriate values9 c+ J% V7 v- ?; M( k7 s
to setup-globals/ o9 w# ?7 O( k! u. O% Q
  set current-light nobody ;; just for now, since there are no lights yet
2 }9 l2 C8 x* @0 |  set phase 0
: y/ Z& o4 L: G1 a  x0 t7 Z  }1 L  set num-cars-stopped 03 y! H4 W5 _- w# J0 I. ^
  set grid-x-inc world-width / grid-size-x
# A1 }; ^9 }0 I. c9 B8 f' l  set grid-y-inc world-height / grid-size-y
$ O/ ^- u* C: m% D' B: m  c0 G5 Q1 d1 q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 Q" I# l: N  m; R  b' h; ]8 _( i6 b  set acceleration 0.0994 c' @5 k8 L7 e( H
end* R* a+ ?4 H) |4 l/ r9 Q1 F

" M5 L* G; Q0 X4 }6 {- T7 t5 B;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 e( V5 A: n9 M9 A$ |  x9 R
;; and initialize the traffic lights to one setting
! F6 j% t+ C3 X7 Z! z2 F; z, mto setup-patches
, o' x, q) E: g$ P6 Z( d& K8 k  ;; initialize the patch-owned variables and color the patches to a base-color
, a" H- V- C3 ?& J3 y  ask patches) L$ ]! ?* g, ~  x1 t# P& B
  [$ S+ c& e, _& M
    set intersection? false  v' ~1 c5 e$ {2 n, _1 x
    set auto? false" l3 [' K0 q3 N: o2 E; ?
    set green-light-up? true
( ?2 p4 x' U, r3 n9 ?    set my-row -1
6 L+ m  m4 F+ R  c% _1 V    set my-column -1; {2 N( L. J9 C" c2 I4 \# [+ d
    set my-phase -1
# X3 a( y, I7 d9 ^% l" D    set pcolor brown + 3$ s( C5 V4 H; n( M8 K! `0 S- t
  ]
( @7 g& a4 a) _; B* E9 [. y: \3 B' _1 u
  ;; initialize the global variables that hold patch agentsets  s' p7 {1 ^- B7 ^
  set roads patches with7 R: c! o8 J0 a/ h5 _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# ]0 u/ e  k# `$ `( \" {, _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% E3 k, C: f0 F. j4 _( h
  set intersections roads with
2 `0 f- I' j( f0 D" }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" K9 |5 Q& d( m/ X* t3 a, r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& w* x8 ~3 v! i) c- s: I3 n$ z% F

3 A* Q) L6 J* l' p  ask roads [ set pcolor white ]
5 T% Z2 v/ l8 H    setup-intersections- p" F/ q7 j6 l' G( D
end
3 h. u# Q( H/ T7 Y其中定义道路的句子,如下所示,是什么意思啊?2 m6 v, Q$ ^, @, e0 c
set roads patches with
9 Z$ \1 o$ M" B9 n+ f1 Q8 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  O# F0 J0 _, ]7 R  x3 |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 d: T2 C1 U! I% ?! R
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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