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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 ^, G" R- v. b$ T2 ]. a( @& d1 n
netlogo自带的social science--traffic grid这一例子当中,
9 D+ A, M6 L- t# M$ B: i' |globals
* K8 Y$ o! @& E[
! m3 m) K; v# a0 T. b  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ n, O2 k; P, C9 k- m4 `  ~+ c' x* U
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
" B/ m+ i3 L; X2 u  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. X8 ]6 G, B! ?                           ;; it is to accelerate or decelerate
* h4 a" D8 y. {! w: {  phase                    ;; keeps track of the phase
  ?5 w& U' _, A2 r  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, j4 ?  j4 g/ e; n# h0 H- ]# f8 b  current-light            ;; the currently selected light
& ^+ @' G0 R9 u/ V) ^" ~; v* ~# I7 l) \$ z& ?0 q. E! T) V# y# ?* n
  ;; patch agentsets
3 o% _: g4 _2 G2 ?  intersections ;; agentset containing the patches that are intersections7 T5 v- o* W( z1 O) s6 d$ x5 D
  roads         ;; agentset containing the patches that are roads1 B8 |8 G8 ]+ A$ P
]' i9 o) w6 d/ c6 q

9 s' ]6 |; x- fturtles-own
* @2 M3 r5 d6 U9 g1 @' h[
; m9 C9 k3 D4 c  speed     ;; the speed of the turtle
2 b. ?9 g# }7 q- v1 P0 ]  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 R6 T) K8 n8 ~! ?7 E
  wait-time ;; the amount of time since the last time a turtle has moved" D+ ]" Q% F) E8 [# Q7 w
]
4 V% m' F2 o/ P8 m! O  x
! Q: i9 C7 `6 t) [/ B% X. fpatches-own& K; x( F) d: y: U
[
9 H9 w* q8 W7 K/ u, ~- P8 [  intersection?   ;; true if the patch is at the intersection of two roads
( `4 Y3 \& t$ a1 [  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 o( Q7 |  l2 @! D. D
                  ;; false for a non-intersection patches.5 V" U- C# c( ?2 \% Z. v) `
  my-row          ;; the row of the intersection counting from the upper left corner of the$ @4 e. `7 v; h# ]( B
                  ;; world.  -1 for non-intersection patches.8 x, q8 O* _5 }0 w9 ~6 d
  my-column       ;; the column of the intersection counting from the upper left corner of the1 Q' p6 O" j# g6 b7 d
                  ;; world.  -1 for non-intersection patches.% ]( q) ^! N: O. [
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# g3 s7 r8 ]- Y
  auto?           ;; whether or not this intersection will switch automatically.8 L/ p. r+ l2 @  ^
                  ;; false for non-intersection patches.
4 h" K' P) t3 i- o# G  G]
0 E' p- n9 Q) y8 b  |/ a
: s: a* ^  b6 T; s+ q8 h9 }' n/ U9 P, ]8 |
;;;;;;;;;;;;;;;;;;;;;;
" s4 s* {" k" P% K; {: C* p& m  F;; Setup Procedures ;;
5 U& S: k. ^7 u  W6 s" k% A;;;;;;;;;;;;;;;;;;;;;;
9 x) |8 P& |, K! R$ D% {4 t9 K8 J* |# N, C" F# p
;; Initialize the display by giving the global and patch variables initial values.
2 q4 E2 k, U, N4 v+ o;; Create num-cars of turtles if there are enough road patches for one turtle to$ }8 |; o- ?. D1 k$ T9 E  M5 D
;; be created per road patch. Set up the plots.
' B# G2 X/ t' V, hto setup
' t: E/ v2 X5 T/ W) L  ca
4 f# s# |% H6 t) ]  setup-globals
. w* m& H. y7 P8 C2 q# Z
2 s, |8 h/ E4 l" I8 B  ;; First we ask the patches to draw themselves and set up a few variables/ h0 W. W# H2 A: s4 }
  setup-patches
0 i, [. z' @! N% N4 j! C- G8 D8 r" _  make-current one-of intersections
( r# k3 y, p4 M! H/ H# A  label-current7 p7 E3 C0 y; e1 t; l

. D; E! z& L7 P/ h  set-default-shape turtles "car"
8 a0 k4 j5 @( i! m$ S
* h5 _5 Q) c0 b' c" _/ L  if (num-cars > count roads)) p% A, }  @( b. ]5 D
  [* y- ~: h; Y+ D9 x" c8 Y
    user-message (word "There are too many cars for the amount of "2 L- n6 M0 D/ ~1 }. ?, f! l
                       "road.  Either increase the amount of roads "
3 B+ h  N0 P) [6 E                       "by increasing the GRID-SIZE-X or ") g/ q' |4 _- m1 C! f
                       "GRID-SIZE-Y sliders, or decrease the "
" l! {3 }- [1 V$ w  Q2 A                       "number of cars by lowering the NUMBER slider.\n"
% d; K/ Z% C& H4 t* L6 U                       "The setup has stopped."): x3 G8 t- Y/ \6 Y
    stop+ M1 h% B  y5 n8 t$ P) p
  ]
& y" w2 a. Q# g2 q( t* ^: p) }: e4 v: O% o, }
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; _3 d5 r3 c6 d4 ~  crt num-cars. \, W4 H2 _8 b% |* C2 h- x
  [6 ?9 ~/ s- d- B, j1 R
    setup-cars, P- o+ K: T" j3 F/ w9 e
    set-car-color
& b+ B2 o; [5 B    record-data
# X% P, [2 e4 [$ k5 Y. D: u1 s  ]
4 H! y2 M' c0 U: i
- L+ p  c" r! N7 l% g0 o; P/ h- n  ;; give the turtles an initial speed
. R2 C& B0 P2 X  ask turtles [ set-car-speed ]
, I. _5 s% X* P# e/ C+ c  d% L* K7 l4 w1 e: V8 }
  reset-ticks# o2 b* T7 J) K+ V% `3 C7 s/ q
end( [$ E+ _8 H0 Y& t

( M( z% c: k+ }  P$ P;; Initialize the global variables to appropriate values
; v4 o2 `4 Q1 e0 Yto setup-globals
8 j$ f6 Y- K( d/ ^; s8 E! c1 K9 f! M  set current-light nobody ;; just for now, since there are no lights yet
  k5 V3 K3 b0 X- N. x* n  set phase 0: N6 s9 `/ q# J* I% r8 B& x
  set num-cars-stopped 0
+ e0 s$ d3 o) G" l, R6 D1 T5 w  set grid-x-inc world-width / grid-size-x
; ?8 }9 Q1 I5 e  S  set grid-y-inc world-height / grid-size-y( W! \+ u, b4 h" T" E" W4 o0 y5 X! \

' U* x  I# \4 @- Z! p- o9 k# R  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! O. Y5 f$ d) b; D, h  set acceleration 0.099" ]8 t* ^  V- \- g
end
' O, z3 P% |2 m. P
& g6 l! V; j; B! B1 l/ l;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 h! L9 }( {" G, C7 X
;; and initialize the traffic lights to one setting
0 I- J6 n' |8 G% j2 V3 p3 V% oto setup-patches+ d( |2 D7 m9 u* ?+ C) X# I
  ;; initialize the patch-owned variables and color the patches to a base-color
% |( ]1 P9 ~: B8 ?" Z1 }# K  ask patches
3 P# t: [- y& u  o- a* \# L  [
' h( R9 o3 v& G/ @2 O5 T4 e5 R    set intersection? false( a6 b, B; E" O" g2 h0 P* [
    set auto? false$ B( E0 K9 Q' P
    set green-light-up? true
! L6 m" w. I7 X2 S  d    set my-row -1
8 X  K( }" _$ f0 e    set my-column -1) P  e& R8 n3 ?1 S9 C: V
    set my-phase -1
" O( \  h# }: V" p/ G: W    set pcolor brown + 33 @6 v# O6 o, a3 i8 i7 g8 ~. U0 [
  ]
; i/ y0 |  G& z! H  q
5 q# C5 x8 \/ c/ m3 h5 u  ;; initialize the global variables that hold patch agentsets
$ y: Y$ L$ T$ B  D" n0 }# O  set roads patches with
+ G6 E8 p* N: t) C: \9 N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 Y3 Z0 p" t2 d) \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 p6 s3 f: P; p
  set intersections roads with' n# c: z- K+ C4 {! A/ q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% @1 z  p5 M$ P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" a; H  l) X4 v+ |9 o

: t7 l7 ?( F  N4 t  ask roads [ set pcolor white ]
6 f: i1 |& s8 H) o4 f& x* m6 I    setup-intersections) b8 D# H0 v& Z" Q3 O" v
end( ~) }6 ?8 U( e* c. p# S
其中定义道路的句子,如下所示,是什么意思啊?
6 h: x7 q( U( }" o# F% r5 Q set roads patches with
5 U1 n, ?0 f! W- [7 t) T/ d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& ?8 C1 v5 ?$ c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# s3 s# M" Q5 h, m谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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