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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. f: [/ a4 l5 {+ z
netlogo自带的social science--traffic grid这一例子当中,. \0 Q1 y; G0 p& Q7 f: h
globals# D- q4 V& r1 e8 v0 I
[0 _" h1 k5 }0 F: g/ ], F7 U3 N+ S
  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 r# k" m- u5 F; _& h
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  v; l& ?% t. J+ Z- ~  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 t2 F) P5 C2 w/ T                           ;; it is to accelerate or decelerate
* Z" P( ]# ]8 {* h) B  phase                    ;; keeps track of the phase
; f1 O8 o; t' L  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; `6 B; W( P; Y  J: _( [3 l( c# N
  current-light            ;; the currently selected light& x2 E* _" @6 J6 V
& l( R9 u6 E4 m- b" X) @# Y
  ;; patch agentsets7 ]+ ]) a2 H1 F6 c2 b, j
  intersections ;; agentset containing the patches that are intersections0 B: l- ]2 w6 e; y, }# S
  roads         ;; agentset containing the patches that are roads  @' P) d3 q$ T, g' }' U
]$ l4 z  k3 R# P. |+ A6 V( s

- f& W; E' v% r: U; C) Sturtles-own
: }5 s) F; S* G9 ~4 A, P6 H; }[
/ ~0 K3 Q$ d! E3 _  speed     ;; the speed of the turtle' C) ^+ Q7 p1 o- u
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% H' D$ X. X8 C  wait-time ;; the amount of time since the last time a turtle has moved
' b% |% }& g2 t/ \$ k]
8 p3 ~7 h8 g; l( ~) v7 x; z' V! y/ ^8 b8 d
patches-own( j( V0 j. V% l6 E& h7 x% a; `
[+ ~  Q& C, s1 C% q" M6 V
  intersection?   ;; true if the patch is at the intersection of two roads
- h9 P+ m* N2 F' G$ h# I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& v$ i- p  Q8 [8 q, u, l% [
                  ;; false for a non-intersection patches.
2 H) A9 z5 |7 N& j/ E6 C  my-row          ;; the row of the intersection counting from the upper left corner of the
. v# I! W, j' q* j# g' N3 P6 \2 p                  ;; world.  -1 for non-intersection patches.
0 k5 u- H3 c* }6 S9 x. n3 y  my-column       ;; the column of the intersection counting from the upper left corner of the
; C& X! B+ a+ b! ]* ]6 k% j/ H                  ;; world.  -1 for non-intersection patches.- {+ B4 N4 P  _
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 Q* @$ t/ d( n  auto?           ;; whether or not this intersection will switch automatically.
. Q% L; L: Z1 i. w' }9 N' v) L8 x                  ;; false for non-intersection patches.
, ^+ o. d+ y8 ?7 W]6 r4 {/ N( D' Y; O. c
& U  [3 Z% F+ Y. g! [

, D0 [' N% U" B: T1 A, Z$ @;;;;;;;;;;;;;;;;;;;;;;
# r  I! e0 n+ p' y;; Setup Procedures ;;
9 {/ S: r, g4 i9 z6 W: P, a$ h;;;;;;;;;;;;;;;;;;;;;;: V% ]& @$ O6 q/ v

0 Z& _" Z3 p, \: |" w7 h;; Initialize the display by giving the global and patch variables initial values.
& P: p  Y+ Y0 z;; Create num-cars of turtles if there are enough road patches for one turtle to
4 N( p) S" w3 t9 L;; be created per road patch. Set up the plots.4 o6 f6 C3 `1 i
to setup$ J0 X3 r* L" u9 F9 p
  ca, P8 x( k! u+ u' G9 M
  setup-globals1 x2 |( @6 k8 ]2 A* ?6 T) M

. n) o2 k1 F# L3 b6 K" f* s  ;; First we ask the patches to draw themselves and set up a few variables
8 A. U1 C$ k, d- o  setup-patches
6 L3 t5 v. r, Y! N5 ]; L  make-current one-of intersections
5 `# y) v& r! Q" t8 a5 [" c  label-current
8 t6 }! ^5 D! Z  H  S% |. v7 }9 `: a- r, c8 y6 S
  set-default-shape turtles "car"* l/ r% Z2 @( N
+ H/ V+ k' i, o. P
  if (num-cars > count roads)
% k2 n5 s( x5 l, Y) `# t  [1 y! n# b9 f; Q
    user-message (word "There are too many cars for the amount of "
* ~/ B, _( C( h                       "road.  Either increase the amount of roads "
! w5 D& Z/ T$ Z  {! |! {% M                       "by increasing the GRID-SIZE-X or "
, x* b* l9 |1 `7 A                       "GRID-SIZE-Y sliders, or decrease the "5 A; u! b/ ]7 ~% B  q& \  L1 z
                       "number of cars by lowering the NUMBER slider.\n". ^- M6 w- j6 j/ F& S* {7 P
                       "The setup has stopped.")
" t' g) v/ b& _# ~4 n    stop# w+ t8 C( a% [8 Z" P
  ]
2 I8 V) H) Z8 t0 ?& I7 A# l0 P# a+ N4 a
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& [7 k5 E  a+ G  `5 r+ ]
  crt num-cars
7 W; s* T: Z  V( o% _  [% K' {. y( F6 T* Y/ M% C. Y. K, m
    setup-cars
+ Y8 E4 L* o, e3 `) m. Y) O    set-car-color7 i+ L% i; ?/ E8 D5 U3 n
    record-data8 k% ~3 O5 Q& E
  ]5 o& W! {' ^3 d* \0 i& w7 o6 `

& ^! r) c( O% v' |9 X# p  ;; give the turtles an initial speed
6 M' L8 {* o% q  ask turtles [ set-car-speed ]
+ O! R& G7 _- i* D& x, f, l4 s; B* J- o; ]4 \3 v( I/ N7 \
  reset-ticks) Z- s5 |, [" y4 \5 ]1 }
end6 b# C/ m) q; W$ I: f, B

: d9 a( K: J1 `0 e3 t6 d+ W- i;; Initialize the global variables to appropriate values4 q+ G7 m& o( ^( j. P
to setup-globals
5 ]  q& V( O- R, s; N7 J  d  K% x; v  set current-light nobody ;; just for now, since there are no lights yet, t" S1 y- e$ [/ ?5 \9 t
  set phase 0
5 f1 ^5 ^9 E3 e) t& J# F  Y# S  set num-cars-stopped 06 O3 ~/ [: n, ~9 b1 W! c
  set grid-x-inc world-width / grid-size-x
8 s1 I3 y/ i0 M- o1 t: y$ C  set grid-y-inc world-height / grid-size-y
! y! H9 V8 d! `$ _5 r. t7 ~  M5 Q7 \6 ]* P$ E5 G. t
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ G) G9 s$ C2 _$ [  set acceleration 0.099' c- ], b) K& M. V. }+ @) R" x- v$ ]
end5 N" U5 T; g2 I5 @! i

0 `: z" w, ~( |6 K;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, g/ u  s% a! a" z* C: m
;; and initialize the traffic lights to one setting
% L% `. s4 P( m, H9 K( ^to setup-patches
* t8 `$ T: Q0 c5 Z& V  ;; initialize the patch-owned variables and color the patches to a base-color3 f8 A3 I* p' g) z" P
  ask patches' b* E7 ?3 l3 k, S; u
  [$ Y/ a* w  f2 K5 Z5 \
    set intersection? false3 X/ r1 w" L& r+ Z; T6 x" A
    set auto? false
; g" w( }: c; @" y$ A    set green-light-up? true3 Z! t0 n) J- C" T0 a" X
    set my-row -14 H. z+ O" R" z- N: F+ U
    set my-column -17 y6 P5 _! q9 V) E8 M+ p
    set my-phase -1
; t" \+ W% I/ m! T/ P2 x) _' K    set pcolor brown + 3
+ L# p  t( A. O  ]
: t. r. f& Q- ]' n0 A4 c7 d. F! A6 d2 m" P2 b8 c
  ;; initialize the global variables that hold patch agentsets7 q& }: t" L- E3 W+ z
  set roads patches with+ w: u! E' C. b8 A4 B0 p. B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 u1 v0 S$ Y# ?/ e: c% G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 j$ O. K% P# Y1 D6 U  set intersections roads with
. A) w# H& L3 R8 S: ?1 Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: t7 g; n6 U0 v. F5 h( f+ z8 u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  e& o8 }9 J' l

5 \: H3 j" H4 T) s! J* o2 e  ask roads [ set pcolor white ]
4 o7 \, v7 q6 f* t* {; B" ^    setup-intersections2 s6 s' G5 l. o- R" e- X
end
1 a- x. D4 W* c/ |其中定义道路的句子,如下所示,是什么意思啊?! o0 X  U9 R! e' d
set roads patches with
# c, ]5 B5 @4 t& q: z; ~" N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* A4 [9 i) }" O! U# g9 `1 i$ F- {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) t8 K% F! X/ z, C
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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