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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 h4 @, o) `5 ]( H4 E5 Wnetlogo自带的social science--traffic grid这一例子当中,0 f& c2 K) R( X% ^. ^6 k1 x2 `5 I
globals4 u$ B4 C; P8 Z0 O- P
[
1 v2 f; }+ C0 D# j* y, k. x& U  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: ?8 R7 J) j; ?+ A  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 c5 t1 X- b% _& Y' |
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- L" B. h9 e3 {( g                           ;; it is to accelerate or decelerate3 x! \" B$ }) c6 {, v3 H( V6 X- f
  phase                    ;; keeps track of the phase& K  E+ S3 r2 f: ]
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 y7 a# a# D7 @3 a: q1 H
  current-light            ;; the currently selected light: U- ^& s) f- P- K: ^

* L+ R+ k  h5 ^" S3 |/ [1 r  ;; patch agentsets4 r. a- k+ r; v! g" n. z
  intersections ;; agentset containing the patches that are intersections0 k+ \$ r$ ~' x4 e
  roads         ;; agentset containing the patches that are roads
0 w2 H8 A& `! N3 e  u5 Y]& _9 b6 C/ P$ H

: G& M: y$ x  x9 ~turtles-own
6 b- K5 Q' o' [' s# E6 R. p+ H[& Z: M2 l* K0 \# T1 m
  speed     ;; the speed of the turtle
- f! _  w& s  e5 }! m  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 l7 n8 T- K$ w& |- A2 Q  wait-time ;; the amount of time since the last time a turtle has moved% F' G4 n6 w- f4 W& c8 G; k
]7 S7 P1 c& B$ N- M

% V0 m6 o3 K7 fpatches-own
2 p$ h- _+ L0 M2 o[" F6 G% _' G3 Y5 j. R3 p% |. d  E4 k
  intersection?   ;; true if the patch is at the intersection of two roads4 ^) m1 F+ f, s
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& v5 \% L1 f2 N" y8 q( D7 i; X# y
                  ;; false for a non-intersection patches.
: v' C& d  [/ o! X0 \  u: b  my-row          ;; the row of the intersection counting from the upper left corner of the0 J3 O+ s# P+ _( O3 A- G
                  ;; world.  -1 for non-intersection patches.
/ s- i. p% E4 ]2 H' ]: z% ]6 G6 W& q5 t  my-column       ;; the column of the intersection counting from the upper left corner of the
6 E% c2 A% I1 ]2 d% O                  ;; world.  -1 for non-intersection patches.5 m! H8 M7 C2 N6 @
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 W1 l3 y, Z' ?0 B/ [; v( G  l& |  auto?           ;; whether or not this intersection will switch automatically.+ a' j7 X8 V5 ?" P$ C8 M$ C* v  O
                  ;; false for non-intersection patches.
2 K( T9 C4 O1 a9 g1 M]& y9 t* n/ P& X  Z( ]! m
! N: I" W6 E3 N3 `

& M* l- ]5 E: N;;;;;;;;;;;;;;;;;;;;;;; P1 X0 q( N' S6 o' W3 @, j+ q1 J" O
;; Setup Procedures ;;
) |4 R! P; P# x& U  x8 c; Q;;;;;;;;;;;;;;;;;;;;;;% N# o6 h" t+ K- I4 |5 P

5 \, ]% @/ T, k% i: \0 O;; Initialize the display by giving the global and patch variables initial values.
! K8 v+ m5 c+ L" R% r! r- w;; Create num-cars of turtles if there are enough road patches for one turtle to0 m3 I# s+ Y# Q5 i; A3 N7 H5 T
;; be created per road patch. Set up the plots.
: f0 Q1 ?& I$ \6 [4 lto setup- L+ _8 G4 u4 e3 @6 S5 i* _
  ca, {8 ]# @; H$ v+ s) ~- L' l
  setup-globals8 J1 ~9 ?2 c, f5 V. L

; z) ?6 T5 e" A  ;; First we ask the patches to draw themselves and set up a few variables7 g8 t) W5 x0 v$ J
  setup-patches3 o3 k, S- z: \0 _& ~1 ]
  make-current one-of intersections
" M4 b) k3 u: {/ _8 Z$ |' B: `  label-current
( ^, y: q. A0 W. c4 w) h3 c; Y' H$ w. ?! q9 N8 T
  set-default-shape turtles "car"
) b; ~& p+ S2 ^. ?# T$ v
5 V0 R( z3 e0 q  g5 w  if (num-cars > count roads)! U- i. g% U, N+ h& J
  [/ Y3 y1 X' o6 B3 K& U4 C; j" D
    user-message (word "There are too many cars for the amount of "
" W, u5 @9 w" R; m7 r$ q6 Q8 I                       "road.  Either increase the amount of roads "! `8 q$ c, h0 {2 j. a3 v
                       "by increasing the GRID-SIZE-X or "
4 }' ]# W4 F( z3 m1 Z) w( k/ X- O                       "GRID-SIZE-Y sliders, or decrease the "( I: g+ E% U/ r
                       "number of cars by lowering the NUMBER slider.\n"
8 \  a9 B: A) i  {( Q, f                       "The setup has stopped.")
0 x& K' g) V9 u, R' h" d! p9 Q* k( C0 m    stop' D6 D! w8 \1 V! }* |0 h8 |
  ], ^" w6 u" p$ a! \( j- v2 y7 ]* q
4 ^' @7 N  ^8 i$ G( W' }
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ @( L# ?1 }9 R, d0 m& ?2 e, i  l  c
  crt num-cars: I- m  H% z' L( f& Y% S3 m
  [3 p/ F( @; F- h1 ]
    setup-cars
; T7 X+ H) T$ _8 S( }1 H- p. \    set-car-color
+ Y1 o; I  s" }* p  _8 y  a# x9 e" H3 ^8 E    record-data$ p3 i0 u/ J6 v
  ]
/ z" i1 F( c5 @* Q. Z# O0 J2 A1 ?% P' _$ G
  ;; give the turtles an initial speed3 [) K3 H7 q3 r: o: h- O
  ask turtles [ set-car-speed ]
! I+ D9 e- Y2 P  e4 h1 d' w6 `1 Z: {4 i6 s" R3 q! }
  reset-ticks3 }9 y$ a0 m  Y; B7 \
end
6 g# K- y; P$ V+ L, z7 Z
/ P8 N& {* \( V1 g. L) l4 A;; Initialize the global variables to appropriate values! \* F, ^( H5 y
to setup-globals" N8 i( a/ J3 y5 }+ f! X, f; @
  set current-light nobody ;; just for now, since there are no lights yet
6 g* d$ `5 E8 T0 ]  g" }) w  set phase 0" e  s1 l" k: e
  set num-cars-stopped 0
; Y: a, v% R# H' t& A& m  set grid-x-inc world-width / grid-size-x$ `2 q6 r" Z" T; }! @: ?
  set grid-y-inc world-height / grid-size-y: c& D+ K/ y- P) ~8 G4 {" s

/ D# q1 |  O2 T! f! T6 J0 E- E  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( J; }' N8 P$ A: i- h
  set acceleration 0.099
. F* Z; X  z  Y- a2 l4 xend
; k$ a, b9 k9 P( o
$ G4 h0 R; r* l5 Z/ i! d;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. ?7 ^( R: ]! C9 W' O& e: R5 v- M
;; and initialize the traffic lights to one setting
8 B; Q+ K1 a6 z; x. k8 D5 {6 t. Pto setup-patches+ O, t5 w  W- R8 l- k0 ~) s
  ;; initialize the patch-owned variables and color the patches to a base-color
. S9 ]" [! P( Q0 Y; ^' U: L  ask patches3 Y$ D9 k; ~7 y
  [) L- V! y) N/ k& o( N, U8 c7 X
    set intersection? false3 A3 J$ \' x7 V( x. w: j' w5 P
    set auto? false3 \0 y+ A( m* _
    set green-light-up? true
  N" |8 i: s9 Z8 @: g0 _    set my-row -1
# ]. _: e1 K, T; A. a# K    set my-column -1
) a2 o" ?. s/ l5 o. R0 U. d& [    set my-phase -17 U0 k8 a6 f3 i
    set pcolor brown + 3
3 P. ~: l0 b  B# l' u7 W- K! M  ], w; _- l. x! Y# R! F

% f3 Y$ m- t) g9 z  ;; initialize the global variables that hold patch agentsets
3 q, H& |1 `) ^  set roads patches with, p! J: [7 b; s( ^* O0 C9 {/ h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 d1 [3 G& W' w* {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  J& Y' d3 M/ u9 Y% {. E
  set intersections roads with; @' {1 X, E6 O8 Y0 h) Z4 g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, q) }, j9 l! o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 G) b4 l- E" ?3 M4 F% z9 ?

8 e, p! K& t- M7 [! B& K  ask roads [ set pcolor white ]
: C( c9 P5 ^" Z: r% F    setup-intersections% f9 Y% }  q7 s; u; o' U
end
2 B  U( l% W2 ~3 }: }- [. Y( n" Y其中定义道路的句子,如下所示,是什么意思啊?( r& y: z0 C+ |( T& w3 t
set roads patches with
+ i4 Y0 j3 i$ i% [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 e1 u, P3 r: m7 R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& A- ?$ e* M$ L4 [' m% m# C
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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