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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, u/ @9 e* O) G: d$ H, \9 V# A. J# A9 k
netlogo自带的social science--traffic grid这一例子当中,$ g. ^! W+ w& n( y2 Q! h( I0 y
globals5 L  W2 m9 S* s5 S9 _
[* @( e7 ?) T. X% h5 x' J. w& o: Q% B
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ p, j6 ]$ i3 _; N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ V) H* [, m  o* H  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! v; K4 a: J  q8 i0 m! J2 |$ d7 M' F                           ;; it is to accelerate or decelerate
4 r7 m) h" c  {' {  y  phase                    ;; keeps track of the phase6 L- o* y/ v7 `! z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 g! H2 l. w  l5 n3 `" X
  current-light            ;; the currently selected light
/ Z/ |: v2 m  e6 ^. C8 Z! M$ ]6 C$ \0 @) f
  ;; patch agentsets" P* K3 l: o& b
  intersections ;; agentset containing the patches that are intersections
& j5 |: H2 C8 l" m% l9 A' q  roads         ;; agentset containing the patches that are roads
+ t9 M" _6 M7 E]* e' I! A0 d0 ^  q4 K1 T/ ?

7 X) R; x8 R# U0 F4 bturtles-own3 Z. r2 ^, _# O! O
[8 r& X+ y1 ?- e" {* L3 p, X
  speed     ;; the speed of the turtle
' }5 T# |7 A: P- t2 h  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 n- [7 P3 z7 A8 \: b$ s) ?  wait-time ;; the amount of time since the last time a turtle has moved
) a  m" f& [- J5 T]/ l+ X% R; g1 u9 {3 y
) ^* {, X8 M8 `
patches-own+ \. f: x8 K1 M( i0 k  O6 d8 E5 Z  S
[
' L  ?4 N; `1 s9 Q" m0 g4 S  intersection?   ;; true if the patch is at the intersection of two roads. E- S0 e/ G% B7 z
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, w; L4 Z  l$ J                  ;; false for a non-intersection patches.0 L5 J9 K  p% b* o) e6 s
  my-row          ;; the row of the intersection counting from the upper left corner of the  Y. c3 S3 _) c% q  J
                  ;; world.  -1 for non-intersection patches.3 V" D: A" M: O. M3 E. D
  my-column       ;; the column of the intersection counting from the upper left corner of the% T) Z8 z2 F; f0 g0 k; J
                  ;; world.  -1 for non-intersection patches.
& ~+ x% a. q1 b. W  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 d* }) W3 z8 A
  auto?           ;; whether or not this intersection will switch automatically./ N% Y% Z; d* @( Y& y3 G7 M' W
                  ;; false for non-intersection patches.
$ F' I$ W" Z0 |! ^]
7 h9 R: [3 C2 \4 \2 ]. S  F4 s3 [1 k& h8 N  V

" _  w, T; }* ~4 M;;;;;;;;;;;;;;;;;;;;;;, Z& U3 ^7 q+ n1 N3 a  s; n# M  }
;; Setup Procedures ;;
: ?9 P' N9 J2 H8 u. ], \. t;;;;;;;;;;;;;;;;;;;;;;
- r6 w0 {  c  e( ]1 U$ \: S  V' F/ {9 k- x* a4 R
;; Initialize the display by giving the global and patch variables initial values.: Y4 ?& Y6 |; g) `$ }3 p
;; Create num-cars of turtles if there are enough road patches for one turtle to, g6 d4 {1 }8 e6 y' o. H
;; be created per road patch. Set up the plots.
) z, v; \* r) ~& _9 e& kto setup9 z6 {7 @' O2 Z) S2 X, ]
  ca2 x5 ~2 p+ R3 Q
  setup-globals
4 C; r4 B/ }( T1 x" _2 ?
/ g) N# H' n, B  ;; First we ask the patches to draw themselves and set up a few variables
1 w' W8 A6 Y9 @3 A  X/ {. [6 v  setup-patches( Z& o$ ?: v; c" H$ w8 t) F- W
  make-current one-of intersections& N+ X* m) o6 B* ]6 d/ m; Y4 D
  label-current" k9 {! |, P, @" k. k" ~

* L4 q7 P- ]$ W+ ?  set-default-shape turtles "car"
- l% _2 e4 R% p" L6 N3 U4 D( C( u) d# G( M7 o! A8 e3 o
  if (num-cars > count roads)2 @1 q2 l, b% q2 O9 E/ n. v
  [/ o; @2 e( q0 m7 R. k  E
    user-message (word "There are too many cars for the amount of "
2 W/ u7 A3 x+ u1 v3 @8 v                       "road.  Either increase the amount of roads "- C" q3 @3 D: W4 d
                       "by increasing the GRID-SIZE-X or "
& Y9 N; g  B: M1 ?0 v                       "GRID-SIZE-Y sliders, or decrease the "
' D5 I8 M4 K( I3 A3 ~6 \                       "number of cars by lowering the NUMBER slider.\n"
1 H1 m4 B- l& a0 ]# L                       "The setup has stopped.")3 o* Z5 ~7 T$ E  s& \' H8 ~7 g4 |
    stop
; k- U) K6 a2 r3 _9 E& E& C! u8 t  ]
  A1 P2 l' b9 ]7 {. x% B: R7 \! ~- q* T" @1 u; x- \& B  c% l- `
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- C- ~. f" L9 Y; Q
  crt num-cars
0 [1 x, D6 r6 }* u- b; `$ z  [
# X/ G8 {$ K; d# m4 Q6 A& x" |# `, _    setup-cars
/ E; p! {# e5 d( y    set-car-color
# o, w8 `: M' D- j' e9 h- ^    record-data
3 ^% b. n* ]) w) c' G  ]2 e3 g! D  k. }$ a1 F
! z7 C3 P2 j: ^% G4 H" q# X
  ;; give the turtles an initial speed
, J+ f8 h7 g2 K& R  ask turtles [ set-car-speed ]
% y0 y) I: q' M
. L+ v2 |# i6 L# p# A$ B- Y% a  reset-ticks& i" m# H4 H" e+ t$ x* J
end
# c$ e: @( y6 |; S; N! q( b4 O, C5 Y
;; Initialize the global variables to appropriate values9 @2 r/ B1 ]7 G2 G; Q7 }
to setup-globals# V' C1 s% e" d, O, c$ K
  set current-light nobody ;; just for now, since there are no lights yet
: W% i: X+ z3 g/ d& q9 H  set phase 0: e$ ^3 e  m! i. R
  set num-cars-stopped 0- p2 Z7 p4 G8 ^* H+ x
  set grid-x-inc world-width / grid-size-x- @2 g+ L- ^' a; J" t! n+ O4 f
  set grid-y-inc world-height / grid-size-y
, m% f  B! _' Q* r: b5 T8 [2 u9 F8 s& T; ?
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 e  X+ V* l+ [# M) X& k1 w  set acceleration 0.099$ S" `+ L; B% h2 I+ S9 z. f( ~
end
' Y2 w; G0 m: Y- g% A; H4 w$ F# [/ u8 z$ T+ Q6 f1 d
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 n4 y, r/ ]/ D$ J6 D
;; and initialize the traffic lights to one setting% U4 i* y8 l; E' v  G) r: ]
to setup-patches+ o+ r6 M9 ]& @0 a
  ;; initialize the patch-owned variables and color the patches to a base-color. A& X. K% q- J
  ask patches2 r& k. z. a" p$ a1 D! `( S2 V& o
  [
4 U0 K4 s5 C0 w5 z% c! f    set intersection? false/ D* p" x* Z7 N! @2 K4 B
    set auto? false
2 X. y$ K) E/ v- C' n  `8 C  [    set green-light-up? true8 @8 {( m* I2 A
    set my-row -1) i6 h0 [) z/ p- T& W% d
    set my-column -1: E# F8 s/ _. O) d. }7 o- B+ z
    set my-phase -1
6 M8 Q: g- Q( }! X    set pcolor brown + 3
: a; ?( g- X8 k7 r  ]
; ~% x* R2 l( h4 g
( i$ t$ u) \4 V, ]( q0 P9 X/ W  ;; initialize the global variables that hold patch agentsets
$ s1 ?# h# Z" {1 s  set roads patches with
" H3 e- x0 a7 C, U6 j2 ~2 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' v6 u8 [4 _" o) J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 K& o5 c2 M. @  set intersections roads with
' d/ t# q$ R! P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 p0 o* y8 @8 w6 J5 f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- M+ w( j, Z4 x
1 W- A. ]+ D, l
  ask roads [ set pcolor white ]" i) F  R7 e* K. \
    setup-intersections
) d  Y9 G  _+ Zend* \; N+ _+ n$ l0 M/ U* j1 n
其中定义道路的句子,如下所示,是什么意思啊?
, P! R4 j2 b' P; j* f' c% Y set roads patches with$ n% Q0 B; u9 G( N2 ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* d9 C3 d0 ?4 w) ]9 S! q* {( p8 ?4 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% k, _6 \, ~9 I, Z9 g2 u7 `谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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