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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( |* [$ {  a: ~  i# v
netlogo自带的social science--traffic grid这一例子当中,7 ]! o! \: L+ g5 p
globals5 x( a/ J0 q1 V+ U6 [6 o
[$ {) b. u) e$ d, Z# u, W
  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 h( N3 k% u. L& i2 ?" @' n! X
  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 S4 {0 T0 R" q3 s; z# i
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 m5 @$ ?5 r2 }                           ;; it is to accelerate or decelerate
# [6 P8 M7 M  L( V  _  phase                    ;; keeps track of the phase+ s7 o% _7 [- m
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  O/ v! J5 N* G2 P$ s& V7 ]  current-light            ;; the currently selected light/ ^. v( e" W4 C6 c" y5 d

5 c- ?3 M% |9 A. W  ;; patch agentsets
0 b2 X1 J1 t) t9 J& `% x  intersections ;; agentset containing the patches that are intersections! c- O$ y% g/ e8 K
  roads         ;; agentset containing the patches that are roads* o4 Q* y* m6 e7 ?4 O+ x4 g: c/ \
]
( a2 H6 Z! D' e$ Z3 I( P; y/ f+ K
! o: L" A3 J8 `% N7 f( v$ e* J4 \! vturtles-own6 H# c- H! H4 h% V2 s9 d
[' ]0 i6 l8 f) ]4 I! \7 A
  speed     ;; the speed of the turtle
* P5 i+ B2 ?* x  `; s6 l  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: H1 }; i# K7 w6 \% ^4 C& i
  wait-time ;; the amount of time since the last time a turtle has moved' N% k& r% k# s- c9 f; O+ |/ c, E
]
' M: \% v5 U" s/ y# m7 i
: Q. G% g! r. [6 H6 a, [patches-own
) v- \, D' @/ C6 s- k[
7 ?& {* r6 A& m# m7 y# e% w  intersection?   ;; true if the patch is at the intersection of two roads
; T$ }. E3 z/ M  y7 w  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ q( n% x( q8 }. Q" u  \                  ;; false for a non-intersection patches.
2 b8 ?; D& `# `0 F  my-row          ;; the row of the intersection counting from the upper left corner of the4 X% }" r& V# O* n; O+ ]" w
                  ;; world.  -1 for non-intersection patches.
8 u. A0 i$ K, g6 E' ]8 \  my-column       ;; the column of the intersection counting from the upper left corner of the3 R7 G" z  s$ v4 d0 |3 m
                  ;; world.  -1 for non-intersection patches.
7 p+ \7 B" W; D0 E% g  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) }; S9 B1 ?: A+ F  auto?           ;; whether or not this intersection will switch automatically.
  _9 h1 {  B6 d% o/ O                  ;; false for non-intersection patches.- D+ {) _' p2 O
]
' z7 O/ s  X9 ]% M/ @7 q+ O% f# e2 g" q- u
. i5 Z$ d. U6 ?! z! i( ^
;;;;;;;;;;;;;;;;;;;;;;
5 v* ^/ e% m/ w  j8 g4 ?;; Setup Procedures ;;
& ?3 i2 @2 L4 u( I;;;;;;;;;;;;;;;;;;;;;;
' R, O% D6 o' s" N  P$ w; N1 a' p8 e1 `' ?: c
;; Initialize the display by giving the global and patch variables initial values.
# P/ r, u" {6 f6 Z6 L2 E, g;; Create num-cars of turtles if there are enough road patches for one turtle to
/ ^6 ^: Q1 |& [( F3 U' e;; be created per road patch. Set up the plots., V2 ?+ G) [! V8 c# m% L
to setup
( s5 K( c% l2 O, J9 L0 d' {  ca4 g  Q) R3 C$ ?. d9 ?. b1 z- D
  setup-globals, J- H% `5 h: P; `# N2 K- ~

5 P; T1 l  X) l3 m0 ]! e  m  ;; First we ask the patches to draw themselves and set up a few variables  x+ T$ i$ Y  Z8 p7 l- c1 _
  setup-patches1 \/ A% p; v- f8 ~" X! e
  make-current one-of intersections
' c( e* k' Z6 |5 x- m" i! z  label-current6 D8 ?3 X+ y! F9 |* k0 k4 j- D
! }. E2 i. \$ i5 d
  set-default-shape turtles "car"
5 T6 u% K0 J: E) V& P" ^
, g! b' B& W$ P3 r  if (num-cars > count roads)
5 f& i8 h6 i, C) {4 J6 \  [% t; z9 Q9 s' m
    user-message (word "There are too many cars for the amount of "
- R# d5 v9 l- d; x                       "road.  Either increase the amount of roads "
* V$ W! Z. S9 ]8 a6 ^; N* H: Y$ W( J                       "by increasing the GRID-SIZE-X or "
& Y" ?9 m! G; C; z% u                       "GRID-SIZE-Y sliders, or decrease the "3 e6 N; j& @/ i6 f: v$ r4 m; o
                       "number of cars by lowering the NUMBER slider.\n"1 ]- D2 l5 [$ }! h; ]7 R" v' y' h
                       "The setup has stopped.")' W7 }/ Z* v% o5 |
    stop: g; q5 s2 ]6 t: M9 k
  ]
0 Y- g8 I" z, k# U% W2 W$ u9 ~$ `1 A) e8 b) z) M* o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- y+ ]7 s# d4 w( \1 Q  crt num-cars
$ i4 Q3 h5 u" P; E; w' C% S  [
( l. g3 s8 A/ [2 T; I( ?+ K3 h    setup-cars
: |# _& D/ b) w7 t( j6 ]- ]    set-car-color
5 G+ i5 M/ h  Y* g    record-data. p+ T$ X: ]( z/ S8 V5 X! F4 v: L4 c
  ]
1 S! S5 v) ?3 R. s' l2 N) Y
7 _; q* {( }6 g9 G+ Z  X  ;; give the turtles an initial speed; m7 {! |. p8 n( _: b& W
  ask turtles [ set-car-speed ]4 _3 j9 i9 Z" }" _! f3 `1 u6 f" O
2 R' U3 H) h/ N% W+ c* w
  reset-ticks
$ D  T" u, h& ~) O3 U, wend3 S1 q0 q, }& ^+ e3 s6 r  p; L2 Z
: o' [! S0 I! W
;; Initialize the global variables to appropriate values
6 x) p1 e7 q. ?" O. z# @to setup-globals9 X0 Q3 ?& F3 c4 W
  set current-light nobody ;; just for now, since there are no lights yet  y& f) e6 \- p" c' I; Z8 {, X
  set phase 0
7 @4 S/ C+ B' H, ^2 j0 y# {  set num-cars-stopped 0, M5 ~! G7 [4 `# {: o' B& E
  set grid-x-inc world-width / grid-size-x
9 ?. M: S$ H: I6 }  set grid-y-inc world-height / grid-size-y
8 F9 X/ Q4 c/ [- K/ M/ ~
9 L" R: z. u- |# f, d  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ T& _# l/ r5 S- l0 {
  set acceleration 0.0992 W; W2 h+ z# y( G6 G2 j% W
end
6 y5 T! Y) j3 @: }. D5 M* u: Q9 s) h( \2 N
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% a* W& j7 g7 W/ @3 C  x8 i
;; and initialize the traffic lights to one setting0 I% t5 L% ~- n* y
to setup-patches1 a2 Z6 U7 ]# X6 Z9 E% r
  ;; initialize the patch-owned variables and color the patches to a base-color
$ g. d  P& o3 l# g  ask patches
8 L: \0 }0 Y5 a) v( C+ v  [1 o. N+ |) U9 [# U8 l! C' m
    set intersection? false
4 q) Z# f% }+ f( H& F: a    set auto? false
2 i: [. C) l# Q" v: B. X# W. H! g    set green-light-up? true. @' j+ j& N, U& l
    set my-row -1' Q0 Y% v2 Q) U- |, J6 O
    set my-column -1
+ l  j  n* m2 g: f1 j5 u0 `    set my-phase -1
) p. o8 `$ N" B0 B6 F2 h    set pcolor brown + 3; S# R% G5 i5 ^6 {
  ]+ m, j3 w: R7 ~3 G. W

! \4 T) r5 J' h9 Z" F4 ^* U  ;; initialize the global variables that hold patch agentsets
0 V0 N; p8 X: W  set roads patches with* q* L  l  F" ?4 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 S  N$ a2 s2 k" k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) q; n+ a' i* K( p
  set intersections roads with
" I" |1 ?0 e! X5 D2 S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 q/ y2 z* c3 p, Q5 Y) P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; B+ p8 N5 b7 G7 m# p9 {
7 R7 X5 x) P( ^5 w  ask roads [ set pcolor white ]/ T3 M* O3 |8 h) K
    setup-intersections0 A# A2 f2 n, Y9 y- V1 T
end
6 |5 J$ U: |$ j8 |% K% R9 o; h其中定义道路的句子,如下所示,是什么意思啊?2 G/ R/ u1 V% K+ f
set roads patches with, z, {! R; u. z* F6 c( ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 a& \  S/ w, H& n$ s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 Y( S: J5 L/ l8 I) J7 f9 C谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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