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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- {# B9 Q$ n: h6 `0 }
netlogo自带的social science--traffic grid这一例子当中,
8 d4 X5 Z! h4 w5 R. Bglobals; n# W# G2 a* s4 A' w5 m4 s, i/ }% ^% V
[3 E. F0 L2 C7 l0 p7 i$ f1 S
  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 ~2 P7 ^8 O/ h* M
  grid-y-inc               ;; the amount of patches in between two roads in the y direction: `0 v! R# l7 g: l8 R/ F
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; r/ @0 `. C  t; f2 @! b4 f3 n# R1 n+ }, x                           ;; it is to accelerate or decelerate
* k; f. a" R- ^3 c7 e. o  phase                    ;; keeps track of the phase' p1 t) F! a% V; ~1 r" |
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' z/ {* Y, m: p
  current-light            ;; the currently selected light
* @3 y& u0 X4 s! c7 Y/ I- @
. H; d' C) z# v1 P" V  M3 E) R& p  ;; patch agentsets; w- Q/ T7 M1 B
  intersections ;; agentset containing the patches that are intersections0 Z! H) G7 g4 h5 z
  roads         ;; agentset containing the patches that are roads
* c* b) _8 F6 k$ j8 H% L, l]1 t4 Z+ i% V( [5 s: M  ^; C
, y! R# [& c9 ~; O* h7 @
turtles-own" m8 M% u, o: Q$ t) {
[
! U) v- d. ^" X! |9 N' C1 _  q' D  speed     ;; the speed of the turtle
" F3 ~( b7 P6 N: ^0 ~  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' b. `# z- V  o
  wait-time ;; the amount of time since the last time a turtle has moved' n9 z, P4 f$ f! \4 Q7 Y
]5 o7 p# U9 A% y# a& j) j

8 v" I, E9 T5 Q1 @& M$ e$ N/ tpatches-own' u8 e. ^8 q6 f2 @9 _
[+ z  w% ]  X. F3 G3 G  W# l" c$ K! c
  intersection?   ;; true if the patch is at the intersection of two roads
  @0 `$ V) x  P4 w% b0 `  s7 A  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 ?" O/ v) A- e! z
                  ;; false for a non-intersection patches.2 U3 Z0 C1 V: k6 Q+ u
  my-row          ;; the row of the intersection counting from the upper left corner of the- ]( F% n( a# W( w
                  ;; world.  -1 for non-intersection patches.- f4 \5 B8 V/ x
  my-column       ;; the column of the intersection counting from the upper left corner of the8 Q( G; t: ?+ ^" C7 X
                  ;; world.  -1 for non-intersection patches.8 k" }9 V8 a5 f3 K% {* I
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! \$ _# g% j4 h8 \5 G$ J) R  auto?           ;; whether or not this intersection will switch automatically.# c5 P4 @/ g+ x0 K8 ], a, ~
                  ;; false for non-intersection patches.: `/ M9 }4 {2 l+ O
]
" o& g0 s$ A# a+ S$ D( }$ d* W0 w8 x% i# T
, j& P  ~0 U, @3 Y# ]0 o" h
;;;;;;;;;;;;;;;;;;;;;;
8 [- L: V; Z, Y" ~* V6 s;; Setup Procedures ;;
* W" T, P$ |) _( S1 E% x' F0 f;;;;;;;;;;;;;;;;;;;;;;
# j: \' @+ h/ j1 l' v1 s, U+ ?
- z6 v) U) ?7 u1 O;; Initialize the display by giving the global and patch variables initial values.' z! x$ B- N$ p9 {) `8 R+ A: S1 _
;; Create num-cars of turtles if there are enough road patches for one turtle to, j7 \' n( M2 y
;; be created per road patch. Set up the plots.
7 e& S; k6 \: U: r9 x1 Ato setup
5 x  }  r; H0 y% _  ca
& `2 V7 j0 P1 R' N: i1 V- o  setup-globals) Y: N3 t2 G. Y7 x1 d& M+ b7 U8 e
' q! _, V! J) L* h+ B& A
  ;; First we ask the patches to draw themselves and set up a few variables
2 h( I# }! A) S4 e  U  setup-patches1 D2 ]) C' E* b3 f% \6 S/ \
  make-current one-of intersections* ?% q* z2 ]" U9 N& E
  label-current
: {; i3 o( b8 @" L  j4 Z! i: G. V
6 g$ M7 x6 ^0 F  set-default-shape turtles "car"
- i1 K# E4 O8 a1 A" T) f
. N/ G/ f0 r% ]5 {4 k  if (num-cars > count roads)
# ^! f' S: [* E' {  [
; n$ C1 g  e! R" }; x. }, g    user-message (word "There are too many cars for the amount of "
5 a" w/ i5 v9 E/ z                       "road.  Either increase the amount of roads "6 H9 p" g% ~) E; d) ?+ _
                       "by increasing the GRID-SIZE-X or "6 L* d6 S. K5 M' Z5 d) `& a' i
                       "GRID-SIZE-Y sliders, or decrease the "
" i; U* t+ J( a3 y, u                       "number of cars by lowering the NUMBER slider.\n"
5 l/ X5 P1 \3 O% B0 y7 K) E2 X1 q                       "The setup has stopped.")
& g: V" s% w3 }. C) `5 q/ O    stop
" M; A' Y3 W8 V  ]
" s" o4 B, {3 X3 N; j
) u& j! m8 n  b2 x9 m" n  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ d+ U3 C4 e$ M2 P) }9 Y" w8 L% k
  crt num-cars$ T) @. m1 v/ _$ |
  [# k% I+ Y5 v! G; q' u# }. m
    setup-cars
3 N3 J' O5 L3 y, M+ u8 P    set-car-color
- \) ]5 U5 \9 w9 f    record-data/ g4 u1 {7 Q! r; r9 G" F
  ]& Y* {4 U/ ^8 k" Q! ]

0 ~, j: {# ~9 C! T  ;; give the turtles an initial speed. @" B7 f" q4 f% ]& C, K
  ask turtles [ set-car-speed ]
5 V/ B) L7 _" E* K) s. L" I7 ]  M# n  T
  reset-ticks
* M. [* j, P/ s" S& dend% q' b7 Z, a% U+ b: f& W
  e  ~, j3 m4 J! C9 L/ Q( Z$ ?
;; Initialize the global variables to appropriate values
9 |+ {7 d. t4 @8 R9 B' s+ h! {to setup-globals  q' S: A) p$ x! c9 |6 C* n
  set current-light nobody ;; just for now, since there are no lights yet
, S' j, _$ w) A& J6 l; E  set phase 0
% n) b1 S0 [0 w$ }+ M  set num-cars-stopped 0
) ~' _7 G3 G/ D! J+ f  set grid-x-inc world-width / grid-size-x) @4 ?, \$ a9 Q& U6 a
  set grid-y-inc world-height / grid-size-y7 V, F. _8 h! v* V6 O7 U

) W5 ^1 }: I: X. g  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: f. b* V7 f; E  ^5 S
  set acceleration 0.099# f4 J1 M8 r% p9 R
end. ?* y+ p0 R9 ?' m! N- I* X( O$ R/ t

. j* o- W$ u5 z3 t8 S/ k;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# y1 C, d* R! y( r3 _1 w& @;; and initialize the traffic lights to one setting
0 c% T' u8 V% Z$ T* N0 _! j# sto setup-patches
4 [& X8 Z, G/ K, q  ;; initialize the patch-owned variables and color the patches to a base-color
5 ~+ a2 ]- i% Y# F- a/ M  ask patches
- @9 n: M+ A6 u& G" X. R  [0 @" R8 G5 K/ l, Y4 `6 V# B: ]) R
    set intersection? false
; S1 ]/ F% y% R- g; l! P9 c    set auto? false
# r2 F! I% T( d/ W# J    set green-light-up? true
" J6 Z+ i/ h5 L    set my-row -17 W. t. R9 C/ n, h* e6 \
    set my-column -1
; p2 x  I  _; I) N    set my-phase -1
% R8 T/ V* Y7 P    set pcolor brown + 3
: e. R9 m( n8 T) ]& \/ L1 x  ]5 ?. M. F$ d7 o+ k' ~( @" g( A0 f+ d

% l5 V& H  l+ U  ;; initialize the global variables that hold patch agentsets
6 \; L( R5 H6 K6 O, q. i0 f# }3 x  set roads patches with) j$ U) ]6 j  b# k$ ^; X* B2 }2 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 Y/ {9 }; w, N) N7 E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 J' m+ r! K5 a% S% Q
  set intersections roads with
/ b* [% a1 ?/ Z1 l3 t$ }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# {, Q4 H$ M0 }" H" a( ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ C6 c/ r4 W+ T8 w0 ~5 }0 v' Z8 l2 Y0 q0 X
  ask roads [ set pcolor white ]- y/ p, R# \; C5 u
    setup-intersections$ c: ]; x8 [  l1 Z( a9 c, s
end
' M0 N/ q9 W5 |: }) A/ e8 c其中定义道路的句子,如下所示,是什么意思啊?! v6 c' h  {) Z+ Y" B* j
set roads patches with0 {8 w' w( V, ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 N( Y& s; U: _0 I) z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 d6 l* B! \" l5 J6 n# p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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