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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' z! B7 q! N, ?% C" C. Tnetlogo自带的social science--traffic grid这一例子当中,
$ e4 K  C: Y0 i$ a9 Aglobals: S  F$ s3 g$ h7 d
[' _' K& N% g1 l- p; Z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 I! e% D: {$ a% ^+ Q# y  grid-y-inc               ;; the amount of patches in between two roads in the y direction
* n0 p9 }/ D9 u! L- x3 v! `  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 m! p' f1 |* f* X$ j4 J0 C
                           ;; it is to accelerate or decelerate8 \- b- h  [3 M6 S+ `3 ^
  phase                    ;; keeps track of the phase
: b) A; x! a1 @* I5 ~* y) Z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# L2 G8 d# v4 @6 b$ M' I9 `. H
  current-light            ;; the currently selected light' i6 g7 [* l& V! `

7 c- v+ A6 e+ L# o0 E% q! I6 f  ;; patch agentsets
( n6 f4 r7 @1 i* l% k3 R% b& X  intersections ;; agentset containing the patches that are intersections# J: w5 m3 w2 t) W  x% R2 J
  roads         ;; agentset containing the patches that are roads- z  i! y+ N: k4 L4 ~% j
]
0 p. P' F* p% o1 Z# \: u0 t. ?
% `* s0 t7 j+ Tturtles-own
7 P7 n- W+ `0 Z1 y2 f) C' G. y[* }7 ?' I7 A' D% d. a: E
  speed     ;; the speed of the turtle
  Y0 Y& W, {8 d; i, N7 h, U6 o8 U  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 }4 q7 O1 _- d' e- j; I
  wait-time ;; the amount of time since the last time a turtle has moved9 g% v9 m$ ~1 J: l
]- }# L# k4 n. ?" [* G5 _7 O" o
' G1 u$ R1 V; D1 D
patches-own
/ n* y1 C" k) h# g# W[
! o: p# q! Q8 ~; S0 |' T8 _/ v  intersection?   ;; true if the patch is at the intersection of two roads4 q. K' k+ ^, p* S* R- R5 D
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 s& F/ o  a9 m* W" L( ^                  ;; false for a non-intersection patches.
6 K* [& `% X/ T& u  my-row          ;; the row of the intersection counting from the upper left corner of the+ [* ]2 k4 ~9 u/ B, b, _7 F  `& v
                  ;; world.  -1 for non-intersection patches.3 i% r3 d; f) x8 a5 I7 U
  my-column       ;; the column of the intersection counting from the upper left corner of the
6 X. ]. R8 ?" m1 D/ x% r5 b                  ;; world.  -1 for non-intersection patches.+ o" y& F. q! y$ r2 A: Z3 B
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 y# d" G; q2 j8 O$ T
  auto?           ;; whether or not this intersection will switch automatically.
& T% ~* c1 a. A' z/ m7 m6 M) S0 j                  ;; false for non-intersection patches.
' y8 {' U& b+ Q+ D! f2 U% z]/ q# u2 u! j0 ~2 d! Z7 b

7 q* n5 h4 d1 K5 S
8 j" d4 \  v% B+ t+ {;;;;;;;;;;;;;;;;;;;;;;
; Y+ S9 n) [* i+ m% J, L;; Setup Procedures ;;( l5 a0 @& I% m# h' F9 m- a2 Q
;;;;;;;;;;;;;;;;;;;;;;/ B, I; z, Z, P2 v4 A

' |+ z" F7 ]( l/ k! _- h9 y4 |;; Initialize the display by giving the global and patch variables initial values.
" O+ {2 i; v8 P;; Create num-cars of turtles if there are enough road patches for one turtle to1 k5 z9 J7 m5 w
;; be created per road patch. Set up the plots.
! ], F' Y  h% @+ m+ h2 M) Tto setup
9 H8 k: y3 f8 J2 \  ca
/ l! T. t9 g, z' R/ T& c& t5 i+ _  setup-globals
- c/ X5 w2 v! z. L1 f6 I
0 f3 `. H1 \, V/ v, b) v  ;; First we ask the patches to draw themselves and set up a few variables
3 U' G$ _+ _' F6 C  z+ R$ o  setup-patches
  N) u7 C! f( f  j' B6 D; _9 l  make-current one-of intersections
! i4 h' \% ^) z$ H' w5 z) O. Q  label-current8 v8 a* |' Q* j: i
& i& ?" W! B( B8 A5 Q% u
  set-default-shape turtles "car"
  I! G9 z; \" g$ p) D+ k; g- e
& m: C7 g- B& F; \, t  if (num-cars > count roads)' O- B; @8 O, B: S. l* Z$ k
  [
! y* a4 \! z( I3 s% m& r    user-message (word "There are too many cars for the amount of "+ F6 v- Y3 R2 I8 ^+ ^8 e
                       "road.  Either increase the amount of roads "
' ]  ]4 K; N; s! Z8 b                       "by increasing the GRID-SIZE-X or "
7 {, k! s' F! v3 v; P                       "GRID-SIZE-Y sliders, or decrease the "
* k% ~( P% j& @) l                       "number of cars by lowering the NUMBER slider.\n"3 q8 O4 v# y1 k5 s- m
                       "The setup has stopped.")4 l9 |6 F( `6 h2 e/ B, K
    stop
, G0 ?! K, q- G* c  ]
6 ?2 ~- i0 ?! q" q0 w5 B
' [. h' _/ [! E1 u+ o  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ U$ t2 z& y8 ]) A7 f  crt num-cars
' c# _/ H: c6 c, ~; R) A" \  [4 i$ ^5 U, ^7 b* h7 g3 I6 P
    setup-cars
( a% z( \/ N! r( N, j# w# e/ X1 j- s    set-car-color: g0 R# M: D) O- U
    record-data  F! M! q* A; x) x2 U4 \3 _3 E
  ]
7 \1 Y* e" R& F, {6 B# Z6 u- E& s- S+ ~
  ;; give the turtles an initial speed/ Z% `' ^1 ?. t; U
  ask turtles [ set-car-speed ], u$ V- @  A' Y5 c% [& U

7 T0 D( U5 X5 j  P+ ^  reset-ticks
$ M+ k: ^( a0 n/ ?" z% d$ L6 rend
# \" l3 J- v# {2 n4 n6 z: F+ s& T+ b* k& C" |
;; Initialize the global variables to appropriate values
1 |1 t$ X: F! dto setup-globals
# d* \& D7 O+ r5 L. T- l  set current-light nobody ;; just for now, since there are no lights yet- V1 S  y& l; u% x$ E
  set phase 0
; c8 U& y- y* ~: e) k  set num-cars-stopped 08 J" j" h# ~6 `5 x# ~) Y% R
  set grid-x-inc world-width / grid-size-x1 G1 I( V! P! X
  set grid-y-inc world-height / grid-size-y
. l' s0 f3 }. `/ O) h) _- c' K; V5 F: c$ P5 Z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 a, \# _3 C3 G3 V6 A! H
  set acceleration 0.0999 C- V7 d; ]  H4 B8 r: f" s* I
end4 g, T, g1 y0 a! ~% T6 u& ]

3 s8 B5 B8 T( \9 t6 L. d6 w;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* v: j8 P- F1 r% n; U0 s" f; [3 \;; and initialize the traffic lights to one setting
3 Z- v; ^4 n  [  a( \' z, @) E8 ^& bto setup-patches: x. s+ S5 e' u% J
  ;; initialize the patch-owned variables and color the patches to a base-color$ T, [, s1 K$ B: D- q
  ask patches% e0 S0 ]3 l5 |' p
  [
+ w" C6 e7 j: q$ t  c2 l: o    set intersection? false; D/ m* }" Q, [2 P4 c
    set auto? false0 f& Y3 s6 @1 B. V# N9 [
    set green-light-up? true
' Y, c) p7 g, K    set my-row -1
4 ~2 {+ g' `! T: H% g9 f    set my-column -1' a4 ?" b' S7 i" m% \- _
    set my-phase -1) V& }5 b6 y, j7 l5 B
    set pcolor brown + 3. E9 k/ T+ n& C5 \
  ]
* T3 I  o% t6 {3 ?& a9 }3 r9 x0 i2 r, h8 R& o, j3 f# D: a
  ;; initialize the global variables that hold patch agentsets6 D0 D% ?/ p, ]: n8 p: [
  set roads patches with
0 L# @( E2 r* ]/ Q! s' Q! g& V2 L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) E  H! c  d% Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 Y( W! s; |8 i' d9 C$ i
  set intersections roads with
/ b) E! O7 y3 r5 `0 ]/ x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. S* |  ^9 D4 o( m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ j9 p  l3 V5 o5 b+ D1 ]8 M4 h6 _9 n# \  R) Q
  ask roads [ set pcolor white ]
& }* |- H! f$ o9 _    setup-intersections
" u1 O8 Q5 V# \" qend  O5 Y& ?- r& ]8 a( m$ d
其中定义道路的句子,如下所示,是什么意思啊?
2 X; e& v. w* d- G( _7 j5 v set roads patches with
7 t& I' M5 K3 j. a8 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 e1 y; J( i. u3 P. s8 E) R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; G. O6 t, L$ s+ z6 w1 x) S
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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