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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ `/ \; [6 R& n& A" ?' \$ y# tnetlogo自带的social science--traffic grid这一例子当中,$ J, A8 ]" P5 A) e  _- p2 g
globals7 q; t5 v' I  e1 h
[3 ?3 I. a$ v+ h! Q: Q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction, @* u: a* U/ y; Y3 P
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 `) l2 o) g0 X( K! g" C3 ^$ K. g
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ l, t% R% G% E/ n                           ;; it is to accelerate or decelerate/ |5 W9 }- q6 \9 n) K$ a( m
  phase                    ;; keeps track of the phase
8 w! k: {( E/ y- q) ]  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ \0 T9 T9 G, q6 Q5 p1 p' E
  current-light            ;; the currently selected light3 o* I5 X9 f( N: b# d$ @7 D
. ]: Y+ [% |" G
  ;; patch agentsets
. w$ q% ~$ C' q0 F, I  intersections ;; agentset containing the patches that are intersections5 [% s+ p% ]& t. }2 a
  roads         ;; agentset containing the patches that are roads
8 s: e2 U6 F( W6 G+ B]5 l8 _8 y2 s4 Z$ n
, ~9 @7 y! v" [- ?
turtles-own* j/ V- I! f* Q8 \/ t& a
[- p( k  f1 k# W: o( q
  speed     ;; the speed of the turtle0 a! P( @' o' r& f* m3 I
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 x4 \1 O0 b+ M% V' U  wait-time ;; the amount of time since the last time a turtle has moved
& e3 `* L6 Z! G$ a; @]
* U$ y1 E  w- [( O% y( Q: [  Y: P% D: x. S; `  @$ E  A4 ~
patches-own
! s7 ]# I8 I) }! r$ F% i- W3 S[4 j& r6 m' z/ D9 d
  intersection?   ;; true if the patch is at the intersection of two roads5 w; W. y: Y- \7 s0 \9 c8 J" S
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 r6 z6 g3 u, S* U6 P                  ;; false for a non-intersection patches.. w+ c! Y- [( U7 |. z
  my-row          ;; the row of the intersection counting from the upper left corner of the7 X1 y. x4 F: P. v
                  ;; world.  -1 for non-intersection patches.
9 ?% `7 G$ i7 n1 l  my-column       ;; the column of the intersection counting from the upper left corner of the
" K2 X$ V* V. d+ T. Y3 n                  ;; world.  -1 for non-intersection patches.
4 f# s8 ?$ u8 ?8 Q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! F# o8 G" _( a# U& W2 C  auto?           ;; whether or not this intersection will switch automatically.0 T; f! j2 `0 F
                  ;; false for non-intersection patches.: }0 q$ S4 d/ k* a$ `+ _6 m
]
2 I" d: Q' J- ~% u! O* X0 y9 s- c- i7 B4 [- _/ v8 l
) K7 b$ G8 n+ \( O$ p  D. X
;;;;;;;;;;;;;;;;;;;;;;& ~  x+ ?( Q# U* h  f& @9 Z6 l
;; Setup Procedures ;;5 W( o1 Z! Y6 R# x
;;;;;;;;;;;;;;;;;;;;;;5 `  g' I+ G. I2 v5 G" I
3 s$ G  L+ t! m6 a2 w8 G  p; P
;; Initialize the display by giving the global and patch variables initial values.
2 J1 f% q) v- @;; Create num-cars of turtles if there are enough road patches for one turtle to
- V1 P! H9 y% p# K2 {, O3 };; be created per road patch. Set up the plots.
! i1 |# l" D* A+ G2 D; A5 K- nto setup
, p  K; k6 w' a  N' D& v# M+ x  ca/ c, q0 E. s0 [4 Q7 u9 U& u
  setup-globals& \1 j' X& \* `

7 _! ]$ U- z1 C# R7 {9 u7 _2 J3 t  ;; First we ask the patches to draw themselves and set up a few variables. [1 E* @! O% @& _/ H( V/ h
  setup-patches) y$ p8 z4 N2 R4 Y! s5 C
  make-current one-of intersections
: ?% R; [3 I7 l- W  label-current
" U  ~7 b( n; e0 l2 U
, ~- m& R# f: D# N7 N  set-default-shape turtles "car"
' G" e$ D+ C' i$ |) L% {$ W9 l5 O! x; n" c8 ]
  if (num-cars > count roads)( Y1 ~# L8 ~* v2 y! a  n
  [
# b% t4 X5 @! [$ F% s& D    user-message (word "There are too many cars for the amount of "# O1 T1 q" K  X$ ]
                       "road.  Either increase the amount of roads "' `% @6 W/ ]" z# B
                       "by increasing the GRID-SIZE-X or "
5 v5 D& c& r$ l. x! j                       "GRID-SIZE-Y sliders, or decrease the "
, {, `% E( w3 U/ z- t# d7 d- u                       "number of cars by lowering the NUMBER slider.\n"
8 s+ P: K1 _- @/ ~. M- Z6 ?) s                       "The setup has stopped.")
. R1 w6 r, @' U, Y% v8 s( d3 n    stop
% F8 ]+ I5 {- G! G2 j3 ^7 ^  ]
9 X% e* {5 r* r  W
+ }- o0 K9 R) F) f- A, m) D  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 o" r" _$ V; j" P( {) P
  crt num-cars1 W+ l6 O/ k& }2 K3 t5 F, l. x6 r2 r
  [
7 g, F+ Y- H; k    setup-cars# s/ q' }4 h. o2 H9 @; @
    set-car-color) ~  e& O0 p4 J! X2 c; p! C  w
    record-data
: w$ q& S1 O  X( ^+ D' }  ]
. ~! @# c, g& V1 h
# A$ e8 K+ ?( J" Y; P  ;; give the turtles an initial speed
+ \& o" @6 e! g, t  ^5 j& g  ask turtles [ set-car-speed ]3 y! [+ z. L$ F+ Q  _9 t
, l. u8 `9 J+ I! a2 T
  reset-ticks
, b) D2 i- _$ _$ S6 C$ b! K% Lend9 n# A$ _9 u  D( k3 w
, p1 C5 i2 J5 T% d2 G+ o
;; Initialize the global variables to appropriate values8 a/ T: t7 h+ H5 M# c
to setup-globals5 T0 `* ~( c! z. ~/ E$ U9 q+ ^0 H
  set current-light nobody ;; just for now, since there are no lights yet; |; _9 P% S& S! E: n7 y
  set phase 0
+ l; o% G- [  @; [: Z, K% ]  set num-cars-stopped 0
3 U0 U- H% a3 f. s5 U& W  set grid-x-inc world-width / grid-size-x
. K% g% a/ \1 S' |2 \; w  set grid-y-inc world-height / grid-size-y
! E- m# i+ t5 r% h8 Z: u! W2 Q% n
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 x% }/ s0 p# ~# m# }& V+ r. l  set acceleration 0.099
3 u' ^& H) Y) M( s+ k! [end
1 }' ^' F% Z6 q4 N( B& Z- D5 R1 D) _2 m; ^' [- Y! d3 O
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 x# |1 w7 V& \$ Q6 ^) e
;; and initialize the traffic lights to one setting8 t# B5 }( w8 i* c; u0 g, R
to setup-patches+ C& k0 i. ~' p% R" _
  ;; initialize the patch-owned variables and color the patches to a base-color
9 h" t, C' m6 ]5 }! S. f, ~1 }  ask patches0 k" o7 }- R# |1 T& H4 I
  [+ x( |0 h8 M) x- p2 V
    set intersection? false0 H' l$ L/ k1 T$ u5 X
    set auto? false
) p1 B% R8 i+ d- [9 y6 {1 l    set green-light-up? true  P$ G  u( t* X. g, @
    set my-row -1$ m  n+ D- [9 h# m; ?4 ^
    set my-column -1. A! y( p7 t" g! h
    set my-phase -13 D& y$ g3 u7 Y+ s, ?2 f
    set pcolor brown + 3
- S( j4 y; c2 ~  O6 v8 ]7 s. D  ]
- E# s2 l' G9 n
3 T5 H2 H; F; c/ Y  ;; initialize the global variables that hold patch agentsets
5 J$ h1 o  r* p( R4 Z4 e  set roads patches with
5 `' v; j' J4 b. h: p  h) p( v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 B$ j! q2 \7 D/ f9 L# i4 V4 C- G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 W( d( V, K- ~/ H/ g' R  set intersections roads with( h  H. q& j; R0 k2 H; ~% R2 D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 x- t) ^  o. r# k8 G+ L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ X4 i' m' S! b' Q: \
5 x6 X/ {' @% c6 [* [% a: H1 s; N  ask roads [ set pcolor white ]; |8 n2 @# Q5 y3 }( v
    setup-intersections
- U6 E5 D( @' r: n5 ]2 Q3 Hend
8 c  D: t# J; U# D. `其中定义道路的句子,如下所示,是什么意思啊?
6 S# {$ ^( O; o3 _% F' ~6 y set roads patches with$ I8 {% P8 t) n* X9 h9 c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) n% Z; w' z5 |4 l/ Z4 |* z( N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 F; e2 d# U1 k: F: p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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