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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 O: h. v( I0 H; s% enetlogo自带的social science--traffic grid这一例子当中,
8 I1 ^8 s2 D' n8 a5 X+ R% sglobals
4 G9 V0 F! {. q4 n. i; j" S[3 j% X+ ^4 W' E5 ]: c
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ G3 C6 {* y! `
  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 k, Q" i( u& p' L. z0 y% T8 B# D
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ C2 S+ A! U) a2 C7 J& G
                           ;; it is to accelerate or decelerate
" A( x/ L; b5 q. s  phase                    ;; keeps track of the phase
  ?7 A( P6 L9 p  X( t" C* K6 X, d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* {+ c! K* O4 e- V: I  current-light            ;; the currently selected light* v. a8 c" H+ f6 V

6 c) a( \$ S  o) u  @$ k6 ]: e  ;; patch agentsets8 \4 C/ u; \& I* r; O7 B7 z4 k
  intersections ;; agentset containing the patches that are intersections
# _: o0 \  n0 j" ]2 K5 I  roads         ;; agentset containing the patches that are roads
5 o: M3 B3 c' q, E]) g" M: X' C0 H# o
/ b5 L) ]$ Z4 m$ }) i( P3 k+ l  r7 |
turtles-own6 i3 W0 i. p5 K
[+ k8 J: c# X5 p& d& x/ T
  speed     ;; the speed of the turtle, A. C/ N: a$ s# Q6 B4 i
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( z: ~8 U. N1 {
  wait-time ;; the amount of time since the last time a turtle has moved
/ U  d9 l$ N! L) g% u]
5 a+ S; B8 N& l0 K: _0 D
/ ^* p+ H+ [7 @( dpatches-own3 [, E$ Y) E' O8 |/ r
[
0 t" K2 t& ?1 Z- u" J  k  intersection?   ;; true if the patch is at the intersection of two roads1 o  T6 D7 C: r4 f! U7 J
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.6 R& \! e9 \5 C4 X" u% s
                  ;; false for a non-intersection patches.) y% t7 ?# ^4 [& |. O" Y
  my-row          ;; the row of the intersection counting from the upper left corner of the7 C; P" }/ T6 e
                  ;; world.  -1 for non-intersection patches.
7 z. N2 a( I9 l+ o# ]6 ~, N  my-column       ;; the column of the intersection counting from the upper left corner of the4 m9 M, h+ g- F
                  ;; world.  -1 for non-intersection patches.
% a  S# O/ X+ S9 C: D, C+ e  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) h5 e- Q$ n6 m# ^) n; G  auto?           ;; whether or not this intersection will switch automatically.
7 F5 D, P  L- T9 f0 o# p7 p7 h* M                  ;; false for non-intersection patches.3 c- K5 X4 I' D5 a
]
) G4 o, ?6 j" E& y0 ]; X1 C. v9 ^. _1 p
9 u* G' k6 K* R# @% i2 P
;;;;;;;;;;;;;;;;;;;;;;
% f9 M+ X: S0 j;; Setup Procedures ;;) [6 Z* d; j2 ?* y" Q+ f, g: R/ a
;;;;;;;;;;;;;;;;;;;;;;8 i3 M. z/ f$ E" |5 D. X1 }7 D4 \

1 T9 m  h3 I+ v4 ?;; Initialize the display by giving the global and patch variables initial values.5 j. \3 b+ C/ E3 ]8 t9 \: |" [: x
;; Create num-cars of turtles if there are enough road patches for one turtle to
$ O1 P( C5 R" M1 ?& z& s;; be created per road patch. Set up the plots.% Y1 P# D" C, S3 b; i
to setup
3 g: V1 H, H) B+ G* }5 c/ l3 O  ca! z* W- g; ]7 E8 e
  setup-globals3 n4 S" q( a/ p! |/ t1 Y  }
% U% `  y3 F, Z, k* A$ b/ Z
  ;; First we ask the patches to draw themselves and set up a few variables
$ Q, ?' n  ~4 Z$ u6 ]  setup-patches9 G& H* c. L3 n1 ~
  make-current one-of intersections
  U0 U7 M0 M1 u( B( S3 e  label-current
) d8 L8 G! J  T; h% V! ~& W$ H  u, H+ T$ v, @$ i1 s
  set-default-shape turtles "car", [* D3 P) \( v# m6 L
3 S6 A# a- ~* g) y- b, |
  if (num-cars > count roads)
' j% Q# q& S+ Z9 k5 n' g  [! x5 z" C* B4 r/ N* N0 I
    user-message (word "There are too many cars for the amount of "' h6 R; ^& `) N9 p* R
                       "road.  Either increase the amount of roads "
( S5 m) G7 A4 S                       "by increasing the GRID-SIZE-X or "
7 Z0 t0 y9 v2 Q. z: I' t  V                       "GRID-SIZE-Y sliders, or decrease the "/ B  v1 y2 ~* S! x' `
                       "number of cars by lowering the NUMBER slider.\n"
7 x& |8 N$ B' I. n                       "The setup has stopped.")
) A5 V0 e# W3 k    stop
& n% U: q# o7 Z. Q+ }* l  ]( X0 W+ v0 q6 O& x+ p0 w' C( S

  ^4 w4 A) ^$ I' \+ S  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 C" T* a) v4 w. U+ O  crt num-cars
: d  T6 m# a( C/ h6 U3 q8 O; L  [8 r3 ?3 ?0 x+ @3 P% c4 _
    setup-cars. m% O- \4 w8 D; ]% d/ X
    set-car-color
! N" X- H" Y$ A5 ~  {, J' x    record-data
$ p# ^8 {- u% m$ u# O! t& g$ z6 _  ]
) x5 J- D4 K# e' `3 h. o- S: u# e# x6 F2 U7 |' r8 k, M8 H
  ;; give the turtles an initial speed9 k( h( W1 g4 e
  ask turtles [ set-car-speed ]
' z) M/ }% ?& P9 l0 {* t' C& D" B8 V2 X1 k
  reset-ticks$ e( g3 v! i* d% n
end+ ~- `# o" R  x- p/ b
; H: W+ a# M' T; \$ s- Y6 K( \7 y
;; Initialize the global variables to appropriate values
% {' T; q1 y+ k- wto setup-globals$ h% U( I& U6 m; ~: X( J8 p! a9 C
  set current-light nobody ;; just for now, since there are no lights yet' y0 K4 n5 A  P0 n$ a
  set phase 0, o* z8 t" H# d. x5 A- W- g0 K
  set num-cars-stopped 0) ^( U2 H4 R9 f' p$ V4 Y1 X
  set grid-x-inc world-width / grid-size-x
/ M4 o0 S+ r7 S7 c  set grid-y-inc world-height / grid-size-y* [  ]9 g8 u  t' F" `9 T6 P
$ r7 b3 Y1 l* h3 u& ]) ~
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! P# b7 X: n1 v' f' N1 s; E
  set acceleration 0.099
" H+ J" `% W7 s7 Cend
: N. K( U) J! z. b6 e3 a/ @! I0 r4 @( Y) ?. P
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  q6 s/ y. z1 ~! n;; and initialize the traffic lights to one setting
7 l: \  u8 Y- `' I& lto setup-patches
0 }5 q1 S7 Y9 h! ~) X( }6 c' F  ;; initialize the patch-owned variables and color the patches to a base-color1 B  r8 A% L* j- M
  ask patches
( Q! d. Z# `" x0 T  [! O1 C1 ~1 h% z$ L  e
    set intersection? false+ x# R- ]6 }  h
    set auto? false# f' D8 n; f! M! ]# ^" E4 B% Q
    set green-light-up? true
) `4 W: H4 I, z* e    set my-row -1' n: u; g+ E0 D- `; x5 [/ E
    set my-column -16 X; l  R: ~& \- k9 C$ V
    set my-phase -1
! w0 j9 A5 k$ \& j* U    set pcolor brown + 3
$ r. E* \# h) Y  ]4 `- T+ U2 R/ }) f# Y; z

) S& B# z. h& x9 T: S3 a9 a  ;; initialize the global variables that hold patch agentsets( r7 ?( W& D1 J- S) Z% C( H% e7 F
  set roads patches with5 Z% o) x' i- e( E1 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, Q( L# `; l+ R1 W% m5 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 G$ U% L( E6 m- R4 U  K9 n
  set intersections roads with
( _. Z( Y6 d+ L" `- p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 ?. P9 T' W9 U. m" Z9 m; t4 C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* Y& u, D- `7 I& P1 z7 f( H
# J  ?' @, b: \; y$ X( B" G
  ask roads [ set pcolor white ]1 M" j' {/ o, H* p  v! ?/ ]! [
    setup-intersections
& t! O  v8 Q: L9 o  o; O+ i7 Gend* A# y0 [! P3 a
其中定义道路的句子,如下所示,是什么意思啊?* Q6 u8 H) o) Z4 g9 Y! E  n
set roads patches with) x- P% P" A) T" g) d( H0 p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 j: R' Y: X# Z* ?6 s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, z2 k3 v+ O2 m谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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