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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 o& k% E8 T8 ^netlogo自带的social science--traffic grid这一例子当中,& G1 z7 h8 U$ y" Q- o" o x, J
globals6 i& F% y1 N( v# m4 A; }
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) }& L; D% a2 J6 |7 S4 X+ r grid-x-inc ;; the amount of patches in between two roads in the x direction; j" M, b9 \5 t2 h0 R/ t, b: r
grid-y-inc ;; the amount of patches in between two roads in the y direction
- M4 H r4 {7 u$ a9 X acceleration ;; the constant that controls how much a car speeds up or slows down by if! r9 T& V1 G; j4 [
;; it is to accelerate or decelerate* A' r+ X( ~' f+ C/ t& O7 J
phase ;; keeps track of the phase
7 S/ P' ~% g! |1 P9 E0 D3 K num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure8 x0 ~" M. C; A* d2 A7 W2 o5 p) F
current-light ;; the currently selected light
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;; patch agentsets7 R# ]7 ^7 Y, C
intersections ;; agentset containing the patches that are intersections
9 c! L; F( D9 `1 g/ V roads ;; agentset containing the patches that are roads9 n2 w+ t+ v( G
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, h- ]4 u$ Q& E4 Wturtles-own7 n( n9 E+ W. p( q$ L8 n
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& V( k' m4 p" ~# b+ A5 l speed ;; the speed of the turtle. E, T4 C* o0 Y' \, ]$ M
up-car? ;; true if the turtle moves downwards and false if it moves to the right
. M( o' \% N1 ?( g/ o+ e wait-time ;; the amount of time since the last time a turtle has moved0 B2 a' ?: R! {
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, D( k; w7 \5 U4 r- t7 W' Ppatches-own
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& B: y7 m" y4 H intersection? ;; true if the patch is at the intersection of two roads* y" r$ U0 {" S: n' E1 D
green-light-up? ;; true if the green light is above the intersection. otherwise, false.$ G* o+ h9 F2 f1 _2 J1 N j& t
;; false for a non-intersection patches.- U8 @8 b& C1 Y
my-row ;; the row of the intersection counting from the upper left corner of the
: k0 k5 ]! G/ B7 I4 F ;; world. -1 for non-intersection patches.6 P8 a4 P: ~$ V& i( q2 ?
my-column ;; the column of the intersection counting from the upper left corner of the
% u9 U7 r# I: I% X/ D' ? ;; world. -1 for non-intersection patches.. O7 D. q% o; r. @ [% f
my-phase ;; the phase for the intersection. -1 for non-intersection patches.: `8 E6 |7 y& }, t3 Q k, K
auto? ;; whether or not this intersection will switch automatically.
6 L6 x! z! m( z- O2 V* Q" f ;; false for non-intersection patches.
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0 I9 n1 s7 H: X& h. D8 z1 K6 g/ l; O;;;;;;;;;;;;;;;;;;;;;;4 h/ A4 I+ W) j* j
;; Setup Procedures ;;7 d1 R4 k6 Y0 H8 E0 \) P3 ]6 ~4 W
;;;;;;;;;;;;;;;;;;;;;;, L' g4 }$ H+ }; i! D
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;; Initialize the display by giving the global and patch variables initial values.
) n# h4 |/ p4 f0 k;; Create num-cars of turtles if there are enough road patches for one turtle to, t4 z2 R& w& P) s ^7 ]3 r! K8 K7 h
;; be created per road patch. Set up the plots.
3 m- B2 _& L" K# B+ a: y, xto setup
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setup-globals" M# T( X; C* A! T5 Q
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;; First we ask the patches to draw themselves and set up a few variables o% G) ?1 u8 ^) x. Z- q0 o) b. E
setup-patches
6 d, _; ]( E; J" g& B make-current one-of intersections
% w4 ^; E2 L3 |" E' ^ label-current2 b1 B& t4 I# P( X/ e5 J
: V# d9 m6 t: {( ^1 ?7 _ set-default-shape turtles "car"! S, q& a" O) R5 J$ ~: b3 D5 R
- f$ U2 x% u6 h. l0 u if (num-cars > count roads); S. M F. g w
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user-message (word "There are too many cars for the amount of "
+ M+ a' n* [- K+ r/ r( C "road. Either increase the amount of roads "
) i7 w: l& `) A$ D( ] "by increasing the GRID-SIZE-X or ": O; q. Q+ R5 @0 F. y
"GRID-SIZE-Y sliders, or decrease the "
# Y' p# x* l8 }! X/ A6 n# B9 Z "number of cars by lowering the NUMBER slider.\n"
' h. `6 m, a$ | "The setup has stopped.")
) J% {+ a5 \. N+ v3 z0 | stop- H) b9 W8 X3 w: ~
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* d. Z9 X; k6 ^. Z, O9 Y crt num-cars
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setup-cars
$ p9 K6 j* w2 w2 O7 h1 k' e set-car-color1 o. g9 Z( P6 j5 u
record-data
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4 y2 Y8 q% ~2 M( B- F% G ;; give the turtles an initial speed
: ]. U# x* G3 O ask turtles [ set-car-speed ]
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1 G$ I% P7 K9 i reset-ticks E7 c, ?) i+ t" G5 }- X3 a
end
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( ~/ f0 p! L6 C& _) L;; Initialize the global variables to appropriate values6 a: B& V$ U% G( e
to setup-globals
$ W4 {0 n0 s' L. y) e set current-light nobody ;; just for now, since there are no lights yet
+ Q" W' `6 |8 g" t+ e. e set phase 0' j! ^4 y8 ~4 v$ C, U
set num-cars-stopped 02 W9 R$ `3 j! C& N: K; p: q2 p2 j
set grid-x-inc world-width / grid-size-x) z6 U# L2 L) J0 q' j: e) s
set grid-y-inc world-height / grid-size-y
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- O+ _3 F2 {0 U' I/ J3 {6 ` ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) _" ?8 Q, k$ u set acceleration 0.099! V9 ^. c/ V0 [! C( d2 p7 D7 c
end C3 L# S, _1 Z& K: ?
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* M4 s* H! J9 k& r
;; and initialize the traffic lights to one setting& j/ ?8 c! B3 Z# k$ I- Z- i
to setup-patches
& K9 z1 Q9 m0 o2 }! e ;; initialize the patch-owned variables and color the patches to a base-color- a$ k& }5 x' E/ V# N' {; D- K
ask patches
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/ ^# g+ U* l9 [0 c0 r3 J! }/ y set intersection? false/ I4 x( [' f% m, ^
set auto? false
( l( h! W# ?$ M) o set green-light-up? true. w& |% _! G; t6 n# K: X
set my-row -13 a9 V$ m# b$ h9 F, S
set my-column -1
5 Q" J: X/ u5 o* O2 R set my-phase -1
4 H# F) B: M) t set pcolor brown + 3# t# V! H* m) R8 e1 j
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0 g* @8 d$ v8 x8 C. y% q- X ;; initialize the global variables that hold patch agentsets
% z" I9 j2 j, G0 [1 S set roads patches with
$ o" t6 H! x! J9 Q0 D [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- P) X A8 Z! f/ i, n6 s+ X
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]( `" O( D; l/ T1 k
set intersections roads with
6 {! i3 \, p% y# r$ H) i# h [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; D# d2 N2 x- Z- | (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& o8 W* a" i" D
4 F% S: f) \& a5 }! w- K ask roads [ set pcolor white ]7 f/ Y7 L& l, E, r9 W# R
setup-intersections3 B- c X9 A9 v! r. n
end' ?! W D0 Z0 _+ Y
其中定义道路的句子,如下所示,是什么意思啊?
3 ?5 Q& O6 K* `8 m* }2 Z set roads patches with l! X) v& p: W9 J! G2 R
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- q4 O7 G9 ^) ?: g, V' `
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 X' T# q( j+ c; Z& c
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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