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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。# b3 M8 M" t9 b' U9 e
netlogo自带的social science--traffic grid这一例子当中,
0 P9 Z# I) D) z; C1 `% Lglobals
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+ w& h& ^4 ?6 o) E( W# e$ n grid-x-inc ;; the amount of patches in between two roads in the x direction
6 C5 A2 ~3 ]2 k* g2 U$ f7 E6 { grid-y-inc ;; the amount of patches in between two roads in the y direction
- _* N& J- z: [* q+ y: u, ~ acceleration ;; the constant that controls how much a car speeds up or slows down by if
% ?" U, T/ @& m ;; it is to accelerate or decelerate
$ ^0 b* ?) V( Z! M: {3 ~5 y phase ;; keeps track of the phase
" o/ q* T4 Q- ?6 w5 g num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure- ^2 Z3 k4 j& X# `2 n
current-light ;; the currently selected light6 N/ f/ s' R% `+ k- i4 M
# f6 L6 m: t8 K% y9 N" ^. }1 s ;; patch agentsets
2 g) s! @/ B* Y( R' z intersections ;; agentset containing the patches that are intersections- c- q- S4 E9 w+ |: Z
roads ;; agentset containing the patches that are roads
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' Z' J: [5 X: N. a) V5 }, gturtles-own
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speed ;; the speed of the turtle
" r1 `. ]9 R2 O- Z, u up-car? ;; true if the turtle moves downwards and false if it moves to the right
3 ]2 A# _/ v! B: p8 Z. l7 \* _ wait-time ;; the amount of time since the last time a turtle has moved6 B, P @& x! m6 E9 M) p( X0 }
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patches-own- d9 D6 C% ~6 F: n8 R# [0 o
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intersection? ;; true if the patch is at the intersection of two roads& p7 f! s4 y# r6 o% g) C
green-light-up? ;; true if the green light is above the intersection. otherwise, false.; @3 J* u& `* J! d0 n& S( e( X
;; false for a non-intersection patches.5 Q0 |% M8 ]% V0 a+ \3 @. Q$ ?& Z
my-row ;; the row of the intersection counting from the upper left corner of the
) |) Q4 o7 o3 d- C- E& D ;; world. -1 for non-intersection patches./ b4 E N' _9 A# M K) U
my-column ;; the column of the intersection counting from the upper left corner of the& F: l- X/ w# Q2 l
;; world. -1 for non-intersection patches.
. E9 r* L: Y- w my-phase ;; the phase for the intersection. -1 for non-intersection patches.
. A! ?; T0 A& N; O0 e4 Y auto? ;; whether or not this intersection will switch automatically.
- Z/ f# Z `# m) q' M6 B ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;8 }. Q8 f$ ^, m. g
;; Setup Procedures ;;7 z7 F6 x# ?8 p8 p) @
;;;;;;;;;;;;;;;;;;;;;;
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5 V% R% o! u7 l: V* G;; Initialize the display by giving the global and patch variables initial values.
# v$ o: m. M7 o7 k;; Create num-cars of turtles if there are enough road patches for one turtle to
8 z$ i) c3 O( V0 @: C5 V3 B;; be created per road patch. Set up the plots.
5 s5 {9 V# N! Q, {* H/ x2 _" b6 Jto setup- T: l% x4 ]; o5 D7 ]1 `- N
ca
9 o3 \2 S6 w2 B. Z: x setup-globals
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;; First we ask the patches to draw themselves and set up a few variables* q/ i4 C) e% \9 V; `* E/ {' R
setup-patches4 Q+ ^$ F7 }- B: M# Q
make-current one-of intersections
1 v7 e f& s. T$ } label-current
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$ }+ a6 k! A; |; X set-default-shape turtles "car"# V) `3 |. g7 i: B( u
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "5 B) C% F* l' [6 |: ]7 {
"road. Either increase the amount of roads "4 R( C( @9 _$ \" c3 `9 A1 L( d
"by increasing the GRID-SIZE-X or "
+ F* C/ u8 D5 { "GRID-SIZE-Y sliders, or decrease the "3 ]" [" L3 q* F- v F' G; q
"number of cars by lowering the NUMBER slider.\n"
; Z+ T6 U3 c {8 @5 w* @' P "The setup has stopped.")- _# _+ D$ k/ r
stop
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) [; S: t T. C' Y$ ^- o, R ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' n. h4 R! h. v5 m# B: K/ l& I crt num-cars
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& L: l" m; \( T$ K) h- T% v setup-cars* _8 `! U7 P+ y/ U5 o
set-car-color
$ Z: p. \% s* O5 r+ ] record-data- F& Y/ r/ b* O6 P. R# P6 w
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1 X+ m/ R- F3 A3 x( [- g1 b3 x ;; give the turtles an initial speed0 s" v! P' J1 w
ask turtles [ set-car-speed ]- g4 M1 r' R/ l0 C0 N2 C: D
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reset-ticks& D; Q) g+ D8 S8 J8 ]" ~
end( m, @; X: W: n# U- g" Z
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;; Initialize the global variables to appropriate values
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9 I" U* N$ M" k% t3 J$ D: h: _ set current-light nobody ;; just for now, since there are no lights yet
% H, |" P- ~. U* p4 b3 h set phase 0
) K: o' L6 [& X7 R S0 B' P set num-cars-stopped 0' q$ u. S" r" L# z
set grid-x-inc world-width / grid-size-x
: Q! }4 l/ U* d+ H. t. ?2 E4 ] set grid-y-inc world-height / grid-size-y/ T9 n: m' t3 [" k* J9 z
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 V& v0 K% Z; T" f/ f
set acceleration 0.099
% a6 m0 V, L6 h8 h" |end
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' X5 x3 i: j. ~/ }3 q; r;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 j0 b% K$ q7 B# s7 b0 W" J# ~;; and initialize the traffic lights to one setting; E% w7 ?/ }5 f0 \& t- K
to setup-patches$ Y2 a- P' w3 f( D# R
;; initialize the patch-owned variables and color the patches to a base-color
b- V' b c$ l7 M ask patches" r0 ?. m/ {) c7 M L
[
7 E# d6 s. f5 u& p4 o( A set intersection? false+ }2 {0 K t# C2 p5 z; @
set auto? false
# X' P: ?2 D, w) e& f! n5 ]' l* e* n set green-light-up? true
8 s0 a" Q: |" z set my-row -1$ j0 p% I2 V) |0 Y- Q6 w( A
set my-column -19 h+ H9 c6 d2 [6 H- W! D# i% P
set my-phase -15 A; z6 J! G2 ]" } @
set pcolor brown + 31 q! b; i& F5 p
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;; initialize the global variables that hold patch agentsets O, b: I7 U6 H& f2 K3 p
set roads patches with- N( _/ m1 |8 [' l
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. k- p: \, A2 ~# ]* S# S
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( n* e5 I- x i6 T set intersections roads with
7 v4 U: S; s% ~3 h( W [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ v" d' P% V2 E7 s6 l0 V! l (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- B* v; c6 T' H
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ask roads [ set pcolor white ]9 Z/ h) C0 {) Q4 @, ]6 [8 h* V1 i
setup-intersections9 ^* g! n. X9 f8 L& p: u5 @8 f
end' z: s0 M9 n& R; W3 N
其中定义道路的句子,如下所示,是什么意思啊?
$ Z8 a6 B/ s6 d; V' ? set roads patches with
& j1 x4 r5 O$ |; u8 M [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, ^6 V7 w) w- N" m- O6 a( z (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: ~1 B5 L/ B8 Q, d$ o
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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