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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 ?9 k3 G$ S- l$ G! Q
netlogo自带的social science--traffic grid这一例子当中,+ ^, H: H7 w; w- P/ N9 k
globals
9 X4 c, o& B; I7 Z; m; w! f% n. g' I[( V8 E! l; Z; a3 P; |/ e
  grid-x-inc               ;; the amount of patches in between two roads in the x direction: H7 v8 M  U9 M! A6 `+ X
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 P+ |' @& j- _, E0 b
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
& _7 _, ^" E2 m0 x" K* M! D# z) V- T                           ;; it is to accelerate or decelerate
$ P; l  C) [- ~+ a0 X  phase                    ;; keeps track of the phase8 q  m, X) K- R* Y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; N( A# r+ n, w  m! @
  current-light            ;; the currently selected light4 E, {: U* N- A, m2 S2 l  S( P

" T: J# e+ }  J: x0 n" m1 f  ;; patch agentsets
1 f5 Q1 W7 j! C' e* B, ^- O  intersections ;; agentset containing the patches that are intersections
# M) r! h3 [% K; e# D  roads         ;; agentset containing the patches that are roads
6 R+ k- F4 J; s2 t- ~" |8 |  B]$ F" h8 C5 u/ E' {9 x# V7 a3 h
, Y2 X, B; w3 i6 @7 @4 q
turtles-own
  ^. Z4 H+ x3 M$ W[
: z( E0 g, o) h1 ?5 I  speed     ;; the speed of the turtle7 g# ^' [2 ~7 f  d, o9 ?; C
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# G# M$ C+ I" }5 Z& i! O  wait-time ;; the amount of time since the last time a turtle has moved
; t6 y$ L7 H4 W) S( j( r]
+ @3 [6 M4 k9 t2 A+ G+ Q+ `& X. |, E  L8 [
patches-own$ Z  L, s& e, |
[
  j7 h6 y) F- ]# t" d4 z  intersection?   ;; true if the patch is at the intersection of two roads% ?. @- C  V* u8 g3 l, L
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
5 U! S9 Z! ^+ ?4 M; P# F) t! y9 T; A: B                  ;; false for a non-intersection patches.+ A' a( n4 T/ O3 x
  my-row          ;; the row of the intersection counting from the upper left corner of the
& R4 J/ y4 [( o/ t& ?, ^' W5 C4 b                  ;; world.  -1 for non-intersection patches.- z$ r. t6 V1 Y4 x8 L
  my-column       ;; the column of the intersection counting from the upper left corner of the4 B, R8 c7 @7 N. l0 Z% r9 n4 [
                  ;; world.  -1 for non-intersection patches.# W6 L: b: s( H; G6 ?6 |3 z/ I/ |
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) w1 Z3 A1 H1 N  auto?           ;; whether or not this intersection will switch automatically.
! }7 s4 U3 Q/ e& g! l                  ;; false for non-intersection patches.. R+ g4 G6 H* k/ i$ `
]3 V9 E! ]# u5 y! _

! b; g1 Y" G) z- I* u3 z: u: A" z, B& F! Y2 f7 b+ \  z
;;;;;;;;;;;;;;;;;;;;;;
( y3 w" O2 r3 f" u' Y. {" b;; Setup Procedures ;;
, b- @# Q! X! o8 E/ O0 i: z;;;;;;;;;;;;;;;;;;;;;;4 E3 g8 }* j' X- A( T& V. X
8 \: y' u& y$ J; w4 J; I% I
;; Initialize the display by giving the global and patch variables initial values.+ F$ G- |1 }8 X5 {" B
;; Create num-cars of turtles if there are enough road patches for one turtle to2 [: h0 x1 S' v6 B4 |7 w8 {" A
;; be created per road patch. Set up the plots.0 p; i: @  q+ D9 `/ F! t
to setup
/ L( ~6 b- Q! t5 r. e5 J) C# W  ca' d$ h0 z5 f/ G
  setup-globals
1 H- z7 F  d/ h/ j$ e8 Y& ]; c2 K8 Q( S4 s- Y0 _  _. L
  ;; First we ask the patches to draw themselves and set up a few variables" G- S  C" E( v1 y
  setup-patches4 p9 p: ^' H: m  S) S  k
  make-current one-of intersections4 {  e' i. @. {* d* a
  label-current4 y0 S4 }( l% Q! p9 |
) r2 z4 L' H  r4 G2 F6 e/ ]) c
  set-default-shape turtles "car"
! o, {( e1 n! Z# q1 @
9 T' G% A4 W* v% |$ z3 }3 `  if (num-cars > count roads)$ n3 `2 A4 |  {0 P
  [
' R4 o0 d, I" c+ V# y+ W    user-message (word "There are too many cars for the amount of "
$ ~5 o0 v; Z8 Y/ l1 N3 Q) ^. o                       "road.  Either increase the amount of roads "
( P, c( y- M: c+ G, D0 Y  q                       "by increasing the GRID-SIZE-X or "
0 a: a" y+ S, y                       "GRID-SIZE-Y sliders, or decrease the "
+ i* h' E# w8 R3 W5 A6 _0 `+ K                       "number of cars by lowering the NUMBER slider.\n"% ~( ~0 d5 |4 b9 w. \
                       "The setup has stopped."); S% d: Z, C* r) L" R- |
    stop
$ ^6 M! t% D  e( w3 Y  ]
- p8 C, I& z; H6 s
5 v7 W4 w. @5 v% y5 u0 I  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 K* S; Y0 E3 }
  crt num-cars( g8 \) p7 N+ @& R5 e  d- `
  [; p$ V& X. O6 N9 X- k
    setup-cars; M  u0 l& k- ]; F" ^+ f+ S% N, @5 @
    set-car-color* d5 Q0 t+ u5 y/ L
    record-data
: y+ H3 r8 t) O* `' H# r( g$ W  ]
* o* q. k% Q  a) O% n, `' n: o6 Z6 H$ V, f
  ;; give the turtles an initial speed
4 J5 v2 V8 C& M( w  ask turtles [ set-car-speed ]1 V7 D' n$ v; F# {+ W" p

6 n5 Z+ }5 _6 s" y; q  reset-ticks; \( f8 l4 E" S" s' d' L
end
% t+ m' J/ W! q0 P4 W+ N! C! F: X& n4 ~' }  {, W. q! O2 t
;; Initialize the global variables to appropriate values) c' b* x2 }% |% @9 r8 \2 G$ o
to setup-globals
; [- P1 F$ u6 Z% K  set current-light nobody ;; just for now, since there are no lights yet
; X4 o; N$ Y  p8 w  set phase 0
# b$ H: ?$ d2 y0 T  set num-cars-stopped 0' f* _! f- e, Q, i
  set grid-x-inc world-width / grid-size-x8 z7 K+ c: t) w. s" @
  set grid-y-inc world-height / grid-size-y
2 k& t9 {( d  M& ]; \7 s  Y  a" g
. j/ P% s; t9 x3 y8 u! {! Z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. T4 I/ l1 ~3 @5 T0 Q1 \5 Y
  set acceleration 0.0994 W, p: u# C1 ]2 `0 O% k
end' |6 T( S3 M0 s$ n4 ~' X/ G

( s/ \+ d/ W/ G( k: h;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' D) ^6 B5 z  h1 Y
;; and initialize the traffic lights to one setting- {# l' j5 p# T5 z  T5 d" e, W. d& W
to setup-patches7 g1 n9 _9 j* `) u1 V
  ;; initialize the patch-owned variables and color the patches to a base-color: ^# Z# n8 K9 k* U9 {+ w
  ask patches5 `9 ~: h/ ?% P
  [
9 A4 n6 R# P3 _1 w3 T) a    set intersection? false! O+ o7 ?- y7 h6 \( x' m
    set auto? false
, T! f$ ?6 \+ n0 D, `- z$ e    set green-light-up? true8 ?: w) c8 k( `. L
    set my-row -1
- c5 w; }0 C; i1 ]& @3 j3 y3 @5 [* r    set my-column -1" R8 ?- ]6 Z7 b0 Z8 a& h
    set my-phase -16 j' {* m7 ?. h& `! S& q5 v
    set pcolor brown + 3
( S1 F4 `. g1 ~# \: w- k  ], |1 D- O3 X4 l( w* _" y$ a) I
5 q: w2 d$ a% W3 [9 u9 O7 o5 A2 l
  ;; initialize the global variables that hold patch agentsets
& M) J2 H9 |' `8 c/ B# w8 J  set roads patches with: p6 P6 H5 X5 f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' g4 v3 t( `7 U! I$ {1 Z  ~8 [  T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 T" r' `6 R7 q: j  set intersections roads with
% T9 v% s0 F0 ]; Z5 W. z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 u0 x/ a6 M9 K  u; a* ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 Z, e# \) A3 A0 `; t. p( Q
3 c! @7 g; F* ]8 o$ p& z, w% c
  ask roads [ set pcolor white ]! e: e. y+ }- _. \% \1 E
    setup-intersections3 @- I5 W) l) |7 g5 L' l8 b' R9 P& S
end
2 w$ M7 Z1 w" S2 B1 Q1 l% \其中定义道路的句子,如下所示,是什么意思啊?
; d$ {6 |7 o& }! F3 d0 q2 ? set roads patches with4 N" O* z' K, I5 m) ^/ {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 |4 ~$ W8 z/ @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 m0 M! f- d6 P+ r+ \
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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