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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ w; p! ~8 H1 B/ r* }
netlogo自带的social science--traffic grid这一例子当中,
% W$ [8 {0 M# ^. o8 Rglobals
% z$ `2 c# |6 \[9 f# C% C( f( Z7 a$ K" `2 t
  grid-x-inc               ;; the amount of patches in between two roads in the x direction' ^5 \+ s) g# a& [1 t
  grid-y-inc               ;; the amount of patches in between two roads in the y direction# Z1 I' w' C. L0 e! p
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 Y% Z- @; A1 _( W5 ~2 e. ~* W2 P
                           ;; it is to accelerate or decelerate
/ G' ^! D; v7 U& {- D  phase                    ;; keeps track of the phase. v5 }7 g& G, M8 t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. [& {- L" h! X! s3 ^- B0 Z& S  current-light            ;; the currently selected light
* `3 l: ?0 F4 _( e/ {1 ~) A! {- k
7 d9 ^8 M9 @0 z% F  ;; patch agentsets
2 `9 z. v0 R) I  intersections ;; agentset containing the patches that are intersections  ?7 Y4 H4 h% H; ~8 l4 `2 n5 |5 i2 H
  roads         ;; agentset containing the patches that are roads' Q' X' h' c  o6 }6 k  z+ s" {
]
  D, I: s7 t+ L8 T. K" V- ]8 S* V( z' u9 v6 Q/ @; K: a
turtles-own
8 @* T8 F3 @( `! d2 @% c% O, f- _[1 F" ~9 z' R9 W" f- ^
  speed     ;; the speed of the turtle: O) z( X* v! s- }0 R
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 t1 d7 R* F- q" O# P
  wait-time ;; the amount of time since the last time a turtle has moved* o3 i+ A0 u4 S' Z1 i$ B+ |/ C
]8 K4 ?: ?# m* c- o: T

0 I6 @5 |" {8 }, ?! Mpatches-own6 u+ |- E1 }0 Z) X* f) i5 f4 |
[
- P" r' E& J6 R3 y  intersection?   ;; true if the patch is at the intersection of two roads0 z9 u& Z( h. q) R9 ?/ F
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 o8 I+ G( F9 \% d) c! K
                  ;; false for a non-intersection patches.
: F2 a# i0 w5 t6 |; Q+ q  my-row          ;; the row of the intersection counting from the upper left corner of the
1 @. ~) {7 q3 T' o; l                  ;; world.  -1 for non-intersection patches.' t. O6 ~9 F" O" Q. n" v3 ]
  my-column       ;; the column of the intersection counting from the upper left corner of the
  z' r% Z3 \1 v  a4 Y                  ;; world.  -1 for non-intersection patches.
# C9 y7 I% c4 k5 u& ]/ J+ ]  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& q0 }$ ]5 }6 [* j# |+ B  auto?           ;; whether or not this intersection will switch automatically.
% _. H  @( R7 ?1 n. {9 b                  ;; false for non-intersection patches.
0 Z/ G% A4 ^3 X]
! A; u) B6 D; q
: O1 w) j) x/ H% H: w+ C
+ F8 I* C# X' V( |4 @;;;;;;;;;;;;;;;;;;;;;;
* o% Z  j) }2 E1 Z! e0 E# w( u;; Setup Procedures ;;! b3 Y  c8 E' j* w
;;;;;;;;;;;;;;;;;;;;;;
2 v* z: o4 o, v9 @. W$ _: O0 k0 z* s
;; Initialize the display by giving the global and patch variables initial values.1 s& i  ?6 u. l1 `
;; Create num-cars of turtles if there are enough road patches for one turtle to
' S2 H2 s7 Z# d8 b. v7 @* i;; be created per road patch. Set up the plots.( i. P- K8 q* r8 A8 l6 d
to setup
" i  A) b) ~  i9 Q9 n+ l  ca; l5 u* f( ~& x8 Y5 d2 u$ `' t
  setup-globals
1 `4 [" E  }; Z( q( f6 d0 ?* G6 Q! x0 ~+ H4 O: I
  ;; First we ask the patches to draw themselves and set up a few variables" o$ d. o/ L& g, l* U
  setup-patches4 e( l+ L6 s$ t% M6 d6 @8 C
  make-current one-of intersections
  Y2 V' ^5 A7 q5 E0 X' ?  label-current
2 _. K- N, F2 L. @2 E$ f9 y7 q2 J
' E4 `) }" U2 ?  set-default-shape turtles "car"* N8 K- @2 Z, h7 ]6 ?; _( v8 o

" h* D4 O  N- g- o7 ^) u2 z4 L' u2 z  if (num-cars > count roads)8 e: F" b& Q; ?4 Z
  [" a3 Y6 f) E0 w3 {
    user-message (word "There are too many cars for the amount of "
! k) w4 {; t/ g) ^+ W" u. j                       "road.  Either increase the amount of roads "
0 t1 i  \( {) E9 J0 |! n- v                       "by increasing the GRID-SIZE-X or "
# _# c3 ^- a3 o  w/ ~' M                       "GRID-SIZE-Y sliders, or decrease the "' o- g3 B- r/ E& O' k% L% h- p: ^
                       "number of cars by lowering the NUMBER slider.\n"
; q) p) h% ^# @# R  }/ R                       "The setup has stopped.")' c/ i8 t/ R; t/ z5 @
    stop4 F; c: L  h% K, F- V
  ]5 r0 e5 \+ Y" F  j* L
) K  F( _0 ~1 n5 r. u
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- P4 ]: |1 a, E2 q9 v( k  crt num-cars5 y; i' Y+ i9 V- E# d
  [
- q. T& _* y& q$ C4 G    setup-cars* \- I, U, b  c
    set-car-color
+ e  x5 Z0 F5 N# R. [! I    record-data) [+ A( @% {4 x
  ]
. F4 E0 _9 r# _: }* {: X, }6 {* P+ M; E! D5 T
  ;; give the turtles an initial speed: ~  b& g% I) k9 Y& J8 z
  ask turtles [ set-car-speed ]* @1 G' H  q0 D
/ Z/ r, j( T2 c+ q0 t  ]
  reset-ticks
7 d! q% n6 c6 r, E$ aend/ a6 s7 I$ o# }" E+ k# x
  `9 C" \) q6 ^; U* O0 q  Y! `
;; Initialize the global variables to appropriate values
) W: Z$ e; b) Gto setup-globals$ n* @# O: _' I% k* y9 x
  set current-light nobody ;; just for now, since there are no lights yet) U3 L  I; l& m! T3 \) e
  set phase 00 z4 K4 N( j$ w0 w" n" d$ Z
  set num-cars-stopped 05 }4 n2 q7 R/ p# y9 ^0 L  h
  set grid-x-inc world-width / grid-size-x/ F- ^1 y7 T; x) n% G; }% E
  set grid-y-inc world-height / grid-size-y) L% ~+ w5 t8 Q; I
6 a. |8 n/ W% v' o) I
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* _* b3 Q0 Z  V; E/ S+ [  set acceleration 0.099
; n) T% R! O1 D: k0 d* \6 c! Rend8 m7 R1 D4 k1 F- R# L0 k$ o- y7 X9 S
) ]/ X6 d/ d6 M% y5 L
;; Make the patches have appropriate colors, set up the roads and intersections agentsets," z& _- q1 M0 T, Z2 e
;; and initialize the traffic lights to one setting3 y" n4 J1 }) ?1 I& \
to setup-patches
/ k6 f8 b, T! w# A5 g  ;; initialize the patch-owned variables and color the patches to a base-color# ?/ W3 x- r3 i- w, M' M
  ask patches3 l' q  }, i6 F3 m
  [; g* C  K4 b' ?1 ^0 X
    set intersection? false
6 `% ^6 v0 i# X    set auto? false
/ }& ]' A; G  t' c1 ?, A    set green-light-up? true
( F- v# z, `5 X( M. H    set my-row -1, a% n2 b0 d" y" }: G# ]* N
    set my-column -1' Z! I# e1 `! n
    set my-phase -1/ ^7 J) y/ `* Y# F% h7 z
    set pcolor brown + 3
7 A0 S- y2 [7 k, N6 s& W+ u  ]
2 a. y$ }* Z2 A* _; p% i
- ~7 T: K7 e! E  \* k4 H  ;; initialize the global variables that hold patch agentsets
9 ^- o' B( _3 ?3 W1 q8 v  set roads patches with
: z) ~8 h; O! {; a2 b- M/ }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 q7 G7 j8 G# a' U; B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& P% r5 ~7 g$ L1 \% M  set intersections roads with' l% b4 V; Q4 R3 G) K( ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 i. V- U) s' c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 z% K0 p: Q$ ^5 v# X
2 P9 F: G/ x; Q% w! D7 ~  ask roads [ set pcolor white ]
, h6 j& C/ ]; K* {, V* }    setup-intersections2 l) X/ f% T  G2 F# O1 a: b' \
end
9 G$ Y7 m2 \# w& Z' v其中定义道路的句子,如下所示,是什么意思啊?; i4 A! m& t7 d4 ?2 o5 N
set roads patches with' R5 t% }4 j0 Z/ y6 }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, |; m$ k' h! U4 r. D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 o; G& y( N3 y1 R$ o3 n
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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