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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  [! v. T7 w5 ]% a5 e
netlogo自带的social science--traffic grid这一例子当中,9 T( d3 ^0 I# l* d- W$ A4 @9 `
globals' p6 z1 _0 c8 u1 V0 ]: w. H
[, x. _" P% K. n: D; |' c# X! e4 T) z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction, {4 H/ D* q2 z2 X% Q0 A0 }. b8 ~
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) z6 o6 V4 N: V% u  D9 D! |5 I
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if' n( p, Q+ y" [+ E. }
                           ;; it is to accelerate or decelerate
3 d7 b, p8 h2 G1 E' S  phase                    ;; keeps track of the phase
/ H" A' @0 J( k# Y. {5 E& m  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 t7 Z0 U" c' G$ \8 P9 T* n  m  current-light            ;; the currently selected light
$ f  H) x3 l1 A* S0 C) S& t6 o( j6 y% H
  ;; patch agentsets
2 t' C% O" P! W  intersections ;; agentset containing the patches that are intersections. x6 j$ ~0 J8 L$ I/ `
  roads         ;; agentset containing the patches that are roads
4 ]! I9 s" P' Z( x]
) o, v. Y# n/ W! ]/ Y- L: l# c% |* K; {% n, m2 T1 j! ?
turtles-own: Q" n( T' r2 [# x! M
[, L: y% @6 w" j5 m& e( X0 M% G
  speed     ;; the speed of the turtle
0 N0 K8 ]. J. ]/ b$ q  N* x  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; k# n9 a4 U# b; n' |9 `- \$ C
  wait-time ;; the amount of time since the last time a turtle has moved
# J2 B5 ]: E2 D) W4 X]: s! H. D; J" I+ ]+ [

& C4 I. d. Q! s8 _8 E, r4 g2 Mpatches-own
  _. U) O, e: Q0 T8 a* T( F[3 U) o2 M+ h( B- t+ a7 i
  intersection?   ;; true if the patch is at the intersection of two roads& Q1 ~. c  q% ?$ P; X1 I  _
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! C: p6 o" ~- ~- U2 O. m                  ;; false for a non-intersection patches.% s% A5 W' V& Y; Y; w! _
  my-row          ;; the row of the intersection counting from the upper left corner of the
. l! A  U0 `! {) m                  ;; world.  -1 for non-intersection patches.
7 z; X! e/ F9 Q  my-column       ;; the column of the intersection counting from the upper left corner of the) H+ o' V/ i( S7 D7 \; O4 U
                  ;; world.  -1 for non-intersection patches.
' W- p/ \$ E- i6 ~& M  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# H- M3 Y1 z1 d7 R: I  auto?           ;; whether or not this intersection will switch automatically.
" e! l9 ^4 f" V% A5 e9 ^                  ;; false for non-intersection patches.
. @5 |* ]/ M* q2 Y) d* X0 j- q]; V2 e! P8 F, v4 A9 w

6 Y8 i6 r  P7 y- @: \7 _8 D) I) c& e# @( w- R6 J& C
;;;;;;;;;;;;;;;;;;;;;;% N  _; A/ @; g
;; Setup Procedures ;;
! F- U/ z- c6 v. c;;;;;;;;;;;;;;;;;;;;;;9 S8 O! i+ P5 {: Y" r& l$ H3 F/ {
: K9 Z" V2 l" \3 Y* h
;; Initialize the display by giving the global and patch variables initial values.6 t" |" D" I2 i! r% \. |4 E
;; Create num-cars of turtles if there are enough road patches for one turtle to
8 t. z' W$ V, m2 P( V* |4 v2 w;; be created per road patch. Set up the plots.
4 J  i* @) o- x" A! ]to setup
8 v. m4 u5 L- ^2 x  E  ca
0 ]/ t: v$ U9 V1 Y& |  setup-globals  f0 _- F* ?0 R4 w! s# L
  v- B; i; N7 w! i7 |+ _1 F' [) o
  ;; First we ask the patches to draw themselves and set up a few variables
9 r( H$ C/ v1 T2 o: E8 O  setup-patches
( i8 |, U! a, Z  make-current one-of intersections. o' |! u7 f% U6 w; G, u$ Y
  label-current
8 k  W4 d7 s  Q- E5 C# H& p% e/ `. k9 g
  set-default-shape turtles "car"
8 `4 e: S3 \' Q" @/ q- R  ~& U8 ?4 v* G; O) g5 ~. L
  if (num-cars > count roads)
* U$ \" L$ _- r( J  [0 ^6 `6 V3 y9 I8 o( P. R  G4 u
    user-message (word "There are too many cars for the amount of "! f  U, K# z% f, k* t( W/ n
                       "road.  Either increase the amount of roads "
/ l5 ^5 g* K: s  F                       "by increasing the GRID-SIZE-X or "2 B' p# u7 d$ j8 G2 {( C! s3 L
                       "GRID-SIZE-Y sliders, or decrease the "
% B# q% R. e8 u4 r, _                       "number of cars by lowering the NUMBER slider.\n"
$ ^/ @) L) X  ~6 W1 ^4 g9 m                       "The setup has stopped.")
1 \, }6 f3 s. ^    stop, L) |) s3 H2 Q& y
  ]! {2 B8 s8 r' x8 H" \7 g* v0 l
; E2 @0 Q* G' N/ g
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; d3 \% I8 t! \  crt num-cars& k# d# H+ p+ S# q; F
  [$ \* U( @! m1 v3 X  w0 T: g( }
    setup-cars
1 N; S! d9 b% j, x+ |, k    set-car-color, Q& {) A; X6 I9 @5 v! @
    record-data
2 j; M% i# n$ u  ]
5 A' f0 m# A% k* s
9 F3 S1 J: L: Q2 {2 A; D  ;; give the turtles an initial speed
6 T. p) y# E' O# k6 T, i  ask turtles [ set-car-speed ]
% V/ Y( j9 L2 ^1 Y# i/ m3 ^& B) S( l( M
  reset-ticks
9 n" m/ j. h- y  Send
/ x) C6 @2 h6 ?" k1 e: ~
5 Z/ \4 z/ w3 L) T( V2 {- K+ \" };; Initialize the global variables to appropriate values
! ?9 Z+ U& J6 Y* E8 ato setup-globals
) B6 J5 g! {8 S  set current-light nobody ;; just for now, since there are no lights yet
( N( c- O! S' u  set phase 0
2 u! y) Z  U- ~7 Y( M  set num-cars-stopped 0
! e4 M& h' N" ?6 |! I  set grid-x-inc world-width / grid-size-x  A  x" X0 ~: e! K
  set grid-y-inc world-height / grid-size-y1 a, }5 H! b2 U+ C
) L; r! T' X% r! o
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: p) Y7 M$ e) v8 y
  set acceleration 0.099
7 k( Y; o- t. P, uend% c* D" I" @$ H6 o- J- f# @' M
6 P% o* t6 k. G: u1 h1 a& N0 v
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! v: U, e5 X# P3 ~3 y$ G
;; and initialize the traffic lights to one setting
; J5 T9 e; t- D5 l6 O- b6 Qto setup-patches& ?4 K$ `3 J* ^% E7 b! j
  ;; initialize the patch-owned variables and color the patches to a base-color
8 d6 Z( Z4 d2 F( W' }  ask patches
& z) j# o& o6 Q  [
; ]2 D) f9 L  ?/ g7 q    set intersection? false
: O; H+ K- i1 N* ?1 d    set auto? false
: L( |5 m  K. D1 r( M, N' U    set green-light-up? true
2 v. ]# \% B( z/ @4 @0 m' Z    set my-row -1
+ m* {( G: k- E9 I% v+ T$ D    set my-column -1  ], g% y( `5 u9 b# B: l
    set my-phase -12 B/ x, p7 a* H7 k% x1 y
    set pcolor brown + 37 O/ J5 u2 y8 N+ s
  ]  X; S. J- T" E+ r

, }. {1 s8 {4 `& T6 B, c  ;; initialize the global variables that hold patch agentsets- ?, s) j1 e4 G8 }% s% i
  set roads patches with
) S. d( M/ q0 I- w/ E. i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) q/ x/ G) A  {+ J; d0 d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 C; q& B! G% V1 p+ x% ?! m; A
  set intersections roads with1 _0 M/ a* [$ n8 j) g2 A) v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 Z; }, ~4 c" r' |: @( R6 o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# @& v* E/ |# r; t/ w

5 T! V5 V3 X$ N6 u. U  ask roads [ set pcolor white ]
$ N3 ~2 A( |4 L( {0 F+ }: m    setup-intersections5 }4 e" b; F- g; u- d; P; z' L
end
1 v7 U" F9 B- h9 P其中定义道路的句子,如下所示,是什么意思啊?
$ Q4 V. [/ @) X# a" w  \+ f. } set roads patches with
$ P; H" @4 v7 D  r% G8 {: ]) p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; B: w/ k3 ~  K" X0 _/ Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. z: c  _# _7 r  h0 N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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