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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。* r2 `3 l* q1 ~: X1 x* d
netlogo自带的social science--traffic grid这一例子当中,
6 k' u4 N+ j0 r: {/ D2 nglobals* ]7 f. L0 P0 i
[
- d2 p: r/ G3 B+ p0 B8 S' G  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' c4 b' V% v" O, U- R- T3 ^  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 d0 Z2 C! }- S0 q% u' [! G# C
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" N( W/ A  J- f8 l                           ;; it is to accelerate or decelerate
2 l9 _! ^7 s4 {+ M) g  phase                    ;; keeps track of the phase9 P0 C4 M; h3 s2 R8 k, m
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ }( U: ^. p3 Z5 a
  current-light            ;; the currently selected light
0 v1 b, m4 u" M! ?/ V% y! Y' g5 z* g8 L+ a# V  ?) R5 F) e$ @
  ;; patch agentsets. _+ w8 V3 N# D3 k
  intersections ;; agentset containing the patches that are intersections
1 s1 O, P2 C7 o3 b; ~  roads         ;; agentset containing the patches that are roads
7 i7 i$ r0 B* ?2 x3 P% O1 P' ]]
# k% J/ k8 s, J( T! F/ G7 V; f6 L3 i8 I3 n: Z# B- z
turtles-own
: G& p/ B  N6 q; i* B# C1 C. R3 f[
2 }# S' C) O% O6 H/ Y  speed     ;; the speed of the turtle% b9 p5 |& _+ t, u
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& |' C! _3 ?( w- Y
  wait-time ;; the amount of time since the last time a turtle has moved# [. S% y0 K3 D$ u, P/ X
]
5 I1 e3 w6 }$ [8 I5 L2 {! f+ t! d
patches-own& l1 ^4 m' O* I8 s
[7 f5 @# [( {4 f4 ?' f; _
  intersection?   ;; true if the patch is at the intersection of two roads9 l( [, y  `" L& Q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
9 r0 S# N5 Q+ a! U1 R                  ;; false for a non-intersection patches.
6 T  k1 @" P+ O* Z& A) X) B2 Q  my-row          ;; the row of the intersection counting from the upper left corner of the
! Z5 i3 @- k( \, X: `, d2 z) I$ ]+ \                  ;; world.  -1 for non-intersection patches.
: j0 r  }/ `( X' Q$ f  my-column       ;; the column of the intersection counting from the upper left corner of the1 r* D+ S: |0 X6 L7 b3 G
                  ;; world.  -1 for non-intersection patches.
+ J  q0 \$ a" G) ]$ ~9 k  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! C: S+ l1 Y! H% q# j
  auto?           ;; whether or not this intersection will switch automatically.
& D  V% a! p, I6 Q                  ;; false for non-intersection patches., \. |# k! a; G. L- T
]- r/ @% h# o. W- g# Z

" \$ I  O+ j- H' w5 c5 f2 t( E! [" y% ?$ g
;;;;;;;;;;;;;;;;;;;;;;" `! Y0 g- ]4 \) O7 H8 I
;; Setup Procedures ;;
5 Z! o& e" c% h; N' P9 P' v1 V;;;;;;;;;;;;;;;;;;;;;;6 }4 X; a- P8 x
! ~0 b! V' ]/ [9 k
;; Initialize the display by giving the global and patch variables initial values.
3 f1 G1 N# `5 @8 @;; Create num-cars of turtles if there are enough road patches for one turtle to
( q' e( K. p7 _1 Q8 H;; be created per road patch. Set up the plots.! A( R/ c6 ?6 F  ~0 `4 S# o# n
to setup6 _+ G* V+ O8 k  n
  ca
: e( C, \+ U% @  setup-globals
& Q% s3 `) ]' b0 ~4 X  ~
! U6 [2 p/ f; E+ R" ^3 E  ;; First we ask the patches to draw themselves and set up a few variables1 h5 p! m$ n6 g; E& {+ p% A& j
  setup-patches6 i4 _# J+ O0 f9 ^3 }4 q  K
  make-current one-of intersections! ]$ D7 I6 c5 V
  label-current
! D8 ?; e7 U4 C9 Y% ^- v" i
0 t' X; f/ [4 K2 w  set-default-shape turtles "car"
' L; `9 o5 F2 B
2 o  m5 f+ q% b- F3 j. k1 c  if (num-cars > count roads)& I2 f/ M( p0 `4 L" n& j# u# u9 U0 }
  [4 k2 X" o+ ^! G' k
    user-message (word "There are too many cars for the amount of "7 {2 M, w% U/ k8 m+ S( a: M% g
                       "road.  Either increase the amount of roads "9 ]: a! u" p: i" S4 `4 v
                       "by increasing the GRID-SIZE-X or "- U9 M) |* V' K& L) g+ ]
                       "GRID-SIZE-Y sliders, or decrease the "* V$ p# v! \' z# w
                       "number of cars by lowering the NUMBER slider.\n". x/ Y5 z- f  e
                       "The setup has stopped.")
7 m0 O+ v" A& c: K- t    stop4 d$ y" a- }5 T$ n8 d
  ]0 W! L5 J( Z) O! L4 W# D. n% Z

3 i; u8 S- q0 X$ C( ?7 c1 f: @  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- j  l& f* Q) W- S% F- I
  crt num-cars
& ]: X# q! ]& G# c3 e* v  [
% r  U6 r; I/ Y& v  n# o    setup-cars9 a+ `, i! C- ^0 d! E
    set-car-color
3 T: N, L7 D7 J( R    record-data1 y. H0 Z( S1 ~# L
  ]6 X# L, l# `$ @0 p/ g2 V5 [7 W; b8 J& A
+ U8 T6 |; ^7 b
  ;; give the turtles an initial speed: L- m7 p; n, V* M3 ]
  ask turtles [ set-car-speed ]
' P: k6 N3 ^: D2 O- v1 c& P' [3 u* y$ `4 i& E1 u9 ~
  reset-ticks
  e; O1 }! l* ~" Wend
+ Y: O+ c0 ^  Y) J4 ^4 c0 \1 H" M. M3 s; g' k3 S6 }
;; Initialize the global variables to appropriate values0 p, ^' T, M1 l- X- P+ ^
to setup-globals0 _2 d  i7 g+ {
  set current-light nobody ;; just for now, since there are no lights yet
" }7 w; z# N: s9 U3 t  set phase 0( y. Q2 a$ {+ P7 ^5 K
  set num-cars-stopped 0# \4 r5 ~3 D  {) \" t0 v9 b( k& m9 V4 }
  set grid-x-inc world-width / grid-size-x' n/ J- s! r, P
  set grid-y-inc world-height / grid-size-y& R  Z* T4 c4 `6 f- m1 p
, s# i. \, c3 W. r( c  G
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: x  s) R: Y  A9 x' f- s5 f5 M( s! k, s
  set acceleration 0.099( Q1 l4 J" t& y  A: D0 N
end/ I6 F; K/ F$ R; G+ Y7 ?8 Y3 a

. P" \% r* `- j# d;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 k# z3 ]3 ^$ }" w
;; and initialize the traffic lights to one setting8 {9 y, E* l7 o, O6 a2 @9 Q7 @
to setup-patches- u9 V3 N4 p# Y  x* a6 j% }
  ;; initialize the patch-owned variables and color the patches to a base-color; `4 Z" r6 b$ C3 R) R$ @5 ^' {$ j# G
  ask patches7 b. ^' T, n  u4 P  l& U" f5 z
  [
9 a* R, X8 u7 v& j& W    set intersection? false
1 j1 ^# O" T5 W: [, t( N    set auto? false
7 t8 C! ~8 y7 x1 C+ X* r    set green-light-up? true! G  r6 F2 X2 L; C# F
    set my-row -1
  a1 i! @# v. {8 i    set my-column -1
; c4 w# j; I& u2 U) _" r    set my-phase -10 y9 P2 \, q$ y& p& {
    set pcolor brown + 3  F9 F8 H; y+ P; r' n* \: X
  ]
* N* _1 x1 B5 R
. t9 E2 }4 h% Q& p0 _) X' d( s  ;; initialize the global variables that hold patch agentsets
9 B3 b2 P; s* ^  @  G6 Q  set roads patches with
$ o+ b) I6 X/ Y# e2 a1 c" t, S9 h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) E: `: R) D+ t: R, A9 H. W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! E0 _& ^, Y1 `" ^% G  set intersections roads with
4 [  F4 ~# d$ T- V& c8 D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 M9 y- B6 k8 n0 t: {6 z0 j' f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" W: p; C) n3 G# b
0 r  X  V6 u/ B* o" @( I; U6 G0 C6 I& S
  ask roads [ set pcolor white ]
0 r& R! |6 K0 E- E3 u+ y    setup-intersections
+ T3 \9 J6 z9 j! G3 E' Y) Aend3 q) ?2 [6 P% u6 |/ V! _
其中定义道路的句子,如下所示,是什么意思啊?2 l0 G1 G( [$ l* h! r& h
set roads patches with
- Y. n+ J+ X* P6 L4 j2 {1 Y! A% @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ n/ n2 S2 [) v: n) W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: A) X0 S2 W- r4 a1 R; o' P谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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