设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11532|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 [* u' B$ r% s9 {7 j+ A4 e- r
netlogo自带的social science--traffic grid这一例子当中,
3 f5 h0 T" |9 A0 c5 Hglobals
: j: c; [  I3 q& f' @( U8 J[
2 t) ]7 S; J" f3 _5 B  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ [" W- d" x0 B* o5 ^
  grid-y-inc               ;; the amount of patches in between two roads in the y direction+ u2 u6 E7 n$ U9 B
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ j9 ?( l, I% s, k2 ~& ~" }
                           ;; it is to accelerate or decelerate' n' v- i; W5 F: w; P
  phase                    ;; keeps track of the phase
  \4 U; {# l, h$ R( m5 n: g  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ r' z$ E- V+ U+ b5 S  current-light            ;; the currently selected light
; ]2 x/ n* J* I; U: G2 l! f% ]# V/ p: Q0 x9 j
  ;; patch agentsets
. Q! N- X7 p- s- l; Z! ^) t& S) l  intersections ;; agentset containing the patches that are intersections
) H3 ~9 }  |) k+ A, n! Q4 _+ p1 m  roads         ;; agentset containing the patches that are roads* d% o, [6 v2 w  H2 j
]
& R: _: E/ y9 s# Y, F' _) h
! a8 s; m% H4 yturtles-own
+ h& W+ J8 o( |0 C5 ][
( m' D# A0 N% W  U) M6 P- C  speed     ;; the speed of the turtle0 x9 a# {4 g2 G; E% H4 R! q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
6 r% k& ]) D' X* n  r1 M  wait-time ;; the amount of time since the last time a turtle has moved
5 [: h( }$ ~& a1 \2 ]; X], B( z% q' P. @8 X7 N9 K' [! D
  |/ N! w$ o5 P7 I3 O7 g
patches-own
' X9 p" a" V4 o, t7 Z  |7 |: J, X8 t8 y[. }) |7 C* y' z: z; m
  intersection?   ;; true if the patch is at the intersection of two roads) i6 h2 e7 _) q' i/ R
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ J  n; T6 U% |6 A
                  ;; false for a non-intersection patches.- B- X8 t4 n3 ]4 @; ?( z
  my-row          ;; the row of the intersection counting from the upper left corner of the
/ |. ?* B* L. u/ ^6 k% s* _                  ;; world.  -1 for non-intersection patches.+ n* v7 W) O7 ?( f8 a7 o" H
  my-column       ;; the column of the intersection counting from the upper left corner of the
* }# X' Y% d/ ~' A, H9 g& j' a                  ;; world.  -1 for non-intersection patches.5 F8 N: E, Q8 w! s6 ^) |* _0 n" M
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: f- [6 i9 {* p% D+ c+ V! A
  auto?           ;; whether or not this intersection will switch automatically.
  `7 [# L/ ]8 ^0 L; s$ ?4 p; t                  ;; false for non-intersection patches.  a# h8 ^/ u) q' V5 U4 p9 G! R
]
$ [- z" g6 }6 n8 A6 Y* b1 Q4 T1 ^6 x
3 ~( e; i# `: m* q0 G* i! X
" `/ v0 O& \* A+ C;;;;;;;;;;;;;;;;;;;;;;0 ?* h+ D+ E5 O1 m6 {+ G
;; Setup Procedures ;;
3 [6 K6 H8 ]) F; f9 O. v# o;;;;;;;;;;;;;;;;;;;;;;
. B6 N' B/ f5 y5 v  j0 E4 g9 R2 i9 C* g" ?- t
;; Initialize the display by giving the global and patch variables initial values.
' w4 D% p/ }5 M( T& I+ l;; Create num-cars of turtles if there are enough road patches for one turtle to
. {: [( n8 R; O. [$ s;; be created per road patch. Set up the plots.
+ Q) R7 w- f3 @! k, Zto setup3 a9 P  w& l; G2 `: I
  ca
" L/ t1 Q4 l4 W8 w3 B2 {3 s) T  setup-globals, p# _6 ~  C) C
' C6 a" U) W% k" m& y* N( P9 l% H7 C, s  [
  ;; First we ask the patches to draw themselves and set up a few variables
0 M2 r: p" j3 L: c0 z* m$ p5 [- D  setup-patches$ D4 f1 f& x/ H2 W  m+ h1 g. i0 F
  make-current one-of intersections& ]0 R3 ]+ X# U8 ~& _5 G. F- [* e
  label-current$ c. j; t( [% Y
: d) t6 \9 J' E* b3 ~/ G- n
  set-default-shape turtles "car"  N$ C+ {4 ^0 p/ {

4 @; o1 e) h; z0 b5 M. x  if (num-cars > count roads)
5 h& d6 |& @  F& b; G, o7 V9 O  [7 k7 F, s) z/ Q- V  |
    user-message (word "There are too many cars for the amount of "
+ k$ w+ u) U! L5 c* P4 c                       "road.  Either increase the amount of roads "
8 W) v) K# H5 x' W% z1 U/ o                       "by increasing the GRID-SIZE-X or ") m. v% q, ^. E5 O0 @
                       "GRID-SIZE-Y sliders, or decrease the "
7 b  i6 s" o) u# o                       "number of cars by lowering the NUMBER slider.\n", c) ^( C5 M2 Z+ }- H/ p
                       "The setup has stopped."). x/ R" T  a* I% O, ^& w' V
    stop
, v7 Y# e, |5 m# ~+ L6 u- y- i  ]
6 a% t: }/ P$ K6 c; z
4 y) H& ]/ `! _4 L4 z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" _' {0 F. l; h: z2 q
  crt num-cars
3 Y% Y7 b& M9 o8 y4 u  [
: L4 P$ E9 o! y8 E    setup-cars
" L/ s# O/ W/ Z    set-car-color
: K0 Q$ s# @0 K7 D5 X: s" x1 a    record-data6 v- X; \+ J8 L8 [+ }7 z, ~  }
  ]% f; ^" m: |4 W+ E
& R1 n6 b6 t5 T5 l
  ;; give the turtles an initial speed. U/ u5 ^: f- l- w- T
  ask turtles [ set-car-speed ]
/ x5 l4 j( K' U) @
# i8 B$ _1 c. z4 n9 X6 c  reset-ticks
' {$ j2 x) w) a5 Vend* R$ C- b& R8 t) I  Z! x' b; z

! i. r3 V, c8 ]0 y7 @;; Initialize the global variables to appropriate values
- Y* C! d/ b/ D1 qto setup-globals
5 u+ ^- e+ J2 \  W  set current-light nobody ;; just for now, since there are no lights yet2 F7 }% }1 J* R
  set phase 0
. B7 T% V$ G- i  v$ }2 n  set num-cars-stopped 0
* |% h7 P- A7 k/ d& I. d- o9 h" n  set grid-x-inc world-width / grid-size-x
  c4 f: K; }7 e/ s  set grid-y-inc world-height / grid-size-y
+ @" {( e& J- j, B# U+ M! t0 l2 a; @
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* s1 c+ }1 M' T0 q# \
  set acceleration 0.099
. N' ?5 c' s0 dend
7 o2 H" m: \3 o) i" l5 [6 n4 m
3 z. E, u' i! w# \. Q2 F;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 E/ r, f2 U1 E) g( K6 H
;; and initialize the traffic lights to one setting
" U6 y" z* _7 I+ g# f; L& ~to setup-patches* y! ?2 ]& E1 O. i- e$ j: l0 ^
  ;; initialize the patch-owned variables and color the patches to a base-color
' M& t: V2 g8 v1 S0 }  ask patches
: [6 ]' ~9 \. e  [
- S9 J, S7 P9 s7 |7 h; T% D  Y$ ^    set intersection? false- G" [4 ~3 H; h6 o  k  X
    set auto? false# d' Q# P% t1 M, B, ?4 K5 F
    set green-light-up? true* N) R; q. p% J0 {/ v' g5 P
    set my-row -1
. R* G( v3 Z6 U8 Y0 f3 r    set my-column -1+ Q2 E( K" n/ Y( e$ G# Z+ Y' L; U
    set my-phase -12 Z, d* T8 K+ J1 i5 n" v
    set pcolor brown + 3; P' ?4 J1 d  N) C6 T' F) v
  ]9 d7 @: P8 {, n7 Z! ^

7 U/ G1 n# I/ d! d- e& K  ;; initialize the global variables that hold patch agentsets) q1 e' W( t& u- A7 m% k3 o
  set roads patches with
2 H3 J- j1 L; C5 H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 v) v3 L8 S7 M, Q) f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ \+ Z, [7 p* {( v$ v. ]& D, l2 ]. |  set intersections roads with% [& n0 A: Q' f. Y3 p/ y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! P" ^8 G0 Q( \/ `. _6 w4 O% ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) D+ c! g& `/ L% i2 \
6 \0 Y% z! @- Q5 M/ P  ask roads [ set pcolor white ]
. M$ s" Q" ?" v8 h2 p% f    setup-intersections
# U) l& U5 b' J: h6 k8 Cend+ A/ s  d" O* x- }/ j3 B
其中定义道路的句子,如下所示,是什么意思啊?
4 a. d4 A' J( ?, v4 P0 g" W set roads patches with7 N, U/ f' ?% ^0 ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ \/ G$ P( Y' W1 D5 [4 n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ o0 [3 c6 }) E1 P1 I8 K! g
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-8-2 22:44 , Processed in 0.015849 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表