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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% N% w3 ?6 E, j; d0 V* I( Xnetlogo自带的social science--traffic grid这一例子当中,
: l+ F: s9 u" H" J+ s# a4 Vglobals' K& i9 `: G6 I  @
[  B; P: V" f) \6 g
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* J' c* V( W, ]) U" G' x  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! e" b1 P- u5 V! p. R% b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 X9 i8 b) E4 b& \4 k) {( Y3 W2 E
                           ;; it is to accelerate or decelerate( d) D4 H& q( p4 W5 K$ n# j
  phase                    ;; keeps track of the phase
; {8 U+ r1 M' e  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( z& I) x* m" G* z; o1 E- b5 ?9 n) W
  current-light            ;; the currently selected light2 [* t% q( W' ?5 _$ e/ {

: V8 Q8 L: P1 F3 s- L, A  ;; patch agentsets
, d/ u3 H' `+ ~: d! Y  F9 \% ^! g  intersections ;; agentset containing the patches that are intersections
* x, ?! ?) o1 n( I  roads         ;; agentset containing the patches that are roads/ l' ?9 S! g3 s9 s$ \
]/ {: a4 b/ H! ?

4 Q+ X* {  X' Y! [turtles-own
, q0 w3 I  e2 s) `$ B0 c[6 K- ?" E, |1 f  L" K( M/ i, f
  speed     ;; the speed of the turtle
: w  L* ]# u: e7 _* ?  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% ]- r7 y( J' k1 T  wait-time ;; the amount of time since the last time a turtle has moved4 o( L" l5 j. N& v; ~* h3 B1 S
]
( Z+ c' T4 |$ A% c( h6 `* q3 K9 ]# |5 g! R4 l/ _
patches-own
- f9 w" t# p) p[( h5 I( O. \7 p- V
  intersection?   ;; true if the patch is at the intersection of two roads
% t: a5 S3 G2 M5 a/ [. S$ C  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 e  o" r' M1 y# Q1 S" k
                  ;; false for a non-intersection patches.6 k: D6 ]5 E1 j. z8 H
  my-row          ;; the row of the intersection counting from the upper left corner of the
2 ~; Y: C5 @2 h: I                  ;; world.  -1 for non-intersection patches.* v0 w1 r3 A8 t: \
  my-column       ;; the column of the intersection counting from the upper left corner of the
6 J/ q1 c. x& J. I1 |' Z! @( |                  ;; world.  -1 for non-intersection patches.
9 K1 E5 I" ]2 {0 x  Y; i. r1 p  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. h( _0 A- [2 l- V$ `5 d  auto?           ;; whether or not this intersection will switch automatically.
8 ~3 \' m9 U# n; w( K% H, s. J                  ;; false for non-intersection patches.3 O: X3 J, S5 }# I7 c* v
]- d1 ~; ~( r( Y3 Q5 x

9 q, l# W3 Z4 P4 U2 F. V+ W) J0 N! h; t: M4 u9 P, N
;;;;;;;;;;;;;;;;;;;;;;% g% V3 ?& F7 o1 g7 T" r
;; Setup Procedures ;;& [9 G+ B/ T  P( t8 ~
;;;;;;;;;;;;;;;;;;;;;;# m5 H3 L, f, e; u0 t7 @

) l9 q/ C/ [7 k;; Initialize the display by giving the global and patch variables initial values.
, j, q. i+ ?, p: E' Q% s;; Create num-cars of turtles if there are enough road patches for one turtle to  G# f# |$ s- L& n
;; be created per road patch. Set up the plots.
$ D6 h% k5 K) |8 \1 a! {to setup
9 m* F, r) c: {  ca
1 J: F% Q0 x3 k5 i$ z  setup-globals9 y/ i' z0 F  ^! E: R3 `
! k3 {9 e. @# r# ~
  ;; First we ask the patches to draw themselves and set up a few variables1 P* @3 c4 p. M: q
  setup-patches  d1 u: j. g& i, Y% m
  make-current one-of intersections
" O7 G3 M$ x' L# }; l( N  label-current' E6 _. g8 ~9 z% b$ c( G( C' R$ h
  X2 u# X8 x; C/ E# S
  set-default-shape turtles "car"2 D2 l9 L* P2 ?/ a! t( n
. [8 _$ Y$ e! D& e8 E
  if (num-cars > count roads), s2 D: s) ]9 P1 {: X; ?
  [" x. g$ n+ s- V- D- m; u
    user-message (word "There are too many cars for the amount of ": x3 W7 O4 @. ~8 d# P" T
                       "road.  Either increase the amount of roads "
( t) ?- z& O, L. W                       "by increasing the GRID-SIZE-X or "
7 q; l& |4 V& [2 b; M# z  m& O% Y                       "GRID-SIZE-Y sliders, or decrease the ". \6 z3 N) B  I) \2 R
                       "number of cars by lowering the NUMBER slider.\n"
; r5 E8 u0 q, u; P% R                       "The setup has stopped.")# g' ?% g& r, x+ H9 Y. A
    stop4 f: Z- C- {( s9 H! ]/ X# K, }2 C
  ]# i7 n# C* e9 o% \
8 h2 G! H$ R0 _8 |, _1 b! w. _* L
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& y5 u+ N3 Y# l0 R: D; |, y
  crt num-cars
2 F, l( B. q* h  [. S: f; P( r3 g! H9 ~
    setup-cars/ E6 ]* Q- [; ^, O# c# Q
    set-car-color
9 |. Q; }; z+ `    record-data
4 M$ k7 `! T: ^; c  ]
4 C( ~' A; K3 G; t& k; S% u9 U0 J) q# S2 @7 o; \/ D+ B$ h
  ;; give the turtles an initial speed8 j0 c# B+ T6 |3 Q1 x+ u
  ask turtles [ set-car-speed ]. U* L" {: e" F( G) Q/ P9 _

6 e+ U7 f: q' y8 m. L  a  reset-ticks
' l  @( j3 G1 |+ M" A: W5 cend6 q6 X0 ?1 F. ]5 H2 h8 G
' H9 q6 C/ |7 j5 I2 i
;; Initialize the global variables to appropriate values3 [/ |" m2 L$ v
to setup-globals
' A2 o( I0 L' W% Z& p" C  set current-light nobody ;; just for now, since there are no lights yet
$ F2 O$ n! E. G! k) H: B  set phase 0
( |. d$ {7 n' k6 V* p( A3 O/ c  set num-cars-stopped 0
& d2 K. \9 w9 B2 F" l  T  set grid-x-inc world-width / grid-size-x9 A+ }0 p. l- D
  set grid-y-inc world-height / grid-size-y) X/ z0 J- y* O5 L% U5 J( }

' j8 {" ?) E" {% c6 w+ |  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" H9 m6 u$ S) x  Z  set acceleration 0.099
, M) @+ F4 e, |. U, Z2 Q4 hend2 D( f# u! T, P, Q5 p) C
& f+ I/ ?/ P) X+ \" |
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ }& \6 ]5 W5 l) S) D8 C% K$ W;; and initialize the traffic lights to one setting
& l, X2 j2 y8 C) cto setup-patches
* ]1 g, u: _' j6 P: Z1 X- I  x0 x$ U$ D  ]  ;; initialize the patch-owned variables and color the patches to a base-color
8 a8 X* @/ ^/ ]  ask patches
3 L7 k3 R  j# p  [0 z# m/ |0 i0 T  u$ ~4 o; ~
    set intersection? false
8 h1 H5 z1 P2 r% J& r, \2 ~" m) U' H    set auto? false
. i! c( v4 w* B  S0 w' P    set green-light-up? true
- C5 T. T3 t1 m, _( j* b5 M    set my-row -1# a0 {( \# g" r0 w' \
    set my-column -16 j5 R& a; F7 C5 _" p8 W+ N. H
    set my-phase -12 ]' ^7 \$ K: _6 B, b9 ~6 b! p
    set pcolor brown + 3+ ^. I; B0 f4 A
  ]& X- g# j/ }8 }1 ^+ j' ~

" Z! X3 P  r4 P4 W8 W: N( ]  ;; initialize the global variables that hold patch agentsets
' O% r$ }4 @# g# x; _  set roads patches with
( `1 b; J+ ^( Z1 b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 i7 K) _* y! n; C4 ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ w, X0 y: A. z
  set intersections roads with
" y  W) ~+ V& V5 W. g$ Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 h$ ?+ s, q& i; E1 C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 }& Y2 e" Z8 _! E8 P8 |' ^- [' v6 ~9 W% T0 O& K
  ask roads [ set pcolor white ]
) J3 }  C8 g3 }# c7 `/ J9 [8 S7 B6 Z    setup-intersections
+ x( H) ~) T+ l! o, W; wend! x7 ^/ q3 b% W- h7 w) P1 _
其中定义道路的句子,如下所示,是什么意思啊?
: k' Z$ Z( d7 I7 Z5 r set roads patches with
' Z( m( D/ f# S7 H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- K" s) s: u3 C1 ^4 N+ {! V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. t' F4 _, Q- l# X  C+ W谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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