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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 B# r& ?8 E9 Z3 r7 Z; ~$ L
netlogo自带的social science--traffic grid这一例子当中,
, e' a1 [5 k: T0 P( q. X: F/ D' dglobals' C. E1 Z# v) c8 [
[
- c* t) }9 Q# {! H' g% O7 w; @2 J  V  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ w* f& i  Z# y% I5 s+ P, x6 W7 a  grid-y-inc               ;; the amount of patches in between two roads in the y direction) ^* A9 s0 `* e8 u: a- X
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 x; v/ g  u% U. \/ R% b  V, y                           ;; it is to accelerate or decelerate
! g! O+ g7 O# k' ]2 a& w  phase                    ;; keeps track of the phase- _: D: x- t6 v
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 }& M% N: w" P% H+ E/ ^
  current-light            ;; the currently selected light- Q! c$ H$ M' R8 _4 o* h6 P
5 a4 R1 x/ n3 Y2 _( V( d* R
  ;; patch agentsets
- T% E3 y2 o0 S( n7 a; j) ^/ @" @  intersections ;; agentset containing the patches that are intersections
& z/ N" E- l! o6 ^% u5 A& w0 i7 m) p  roads         ;; agentset containing the patches that are roads+ i- Y8 a( s) \& o# ^# G
]
* @; t( k4 w, \# L- h- b6 I  h- a+ ?4 j9 c
turtles-own
( A2 q# j* M( A' O& c' J0 z* H[# ^' ^, z3 s0 {7 H- s8 U, k( ^
  speed     ;; the speed of the turtle$ g1 V- f: n/ ~1 m" z
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ p9 P; }; N, m* M% ^2 o
  wait-time ;; the amount of time since the last time a turtle has moved
5 K. _) v% n/ {- E& H" Z0 B]
9 V8 j$ {- h2 j8 i$ _& U8 z7 F: A5 j9 \; u
patches-own
) _: |( U$ y6 M* U4 I[
$ E) ?2 z) T& w  intersection?   ;; true if the patch is at the intersection of two roads' e* u6 b( H# ^9 F; c/ g) W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 A- D- j  |9 m8 D( V- k9 m! \                  ;; false for a non-intersection patches.
; s3 H, n: ^, b4 u1 G- o  my-row          ;; the row of the intersection counting from the upper left corner of the
1 [5 Y3 A1 h7 W; k                  ;; world.  -1 for non-intersection patches.
9 s, |. _  K6 K0 c+ v  my-column       ;; the column of the intersection counting from the upper left corner of the5 A& h# ]! i, H7 X# j
                  ;; world.  -1 for non-intersection patches.
% V& K  }: L9 |0 L7 {% b  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 \, I; o+ j( b; Z9 |2 ~
  auto?           ;; whether or not this intersection will switch automatically.
& e) c+ }/ b/ D& a8 x" h3 x" s                  ;; false for non-intersection patches.
: P' f% Y7 S- N# L]
: f+ k- E! v) L- }5 Y6 S
  @& A' k% ~% I' }$ G: M) ?3 l; t1 W& B4 U( e
;;;;;;;;;;;;;;;;;;;;;;9 {5 v0 w9 B3 D7 ]7 _; i& R
;; Setup Procedures ;;
8 n: f6 H! P4 O( b8 Q;;;;;;;;;;;;;;;;;;;;;;4 e" m( f5 Z! J3 x. w% m/ {

7 b9 \4 `( Y) o: o5 f;; Initialize the display by giving the global and patch variables initial values.) I: J- G$ R/ l" \+ [. A
;; Create num-cars of turtles if there are enough road patches for one turtle to# {" g# V4 Q3 W4 A5 y) ^) P2 v
;; be created per road patch. Set up the plots.
9 X! U$ B+ N% hto setup) Y% k" d- m4 p9 ]3 C& z& I
  ca" V4 T/ F* u4 K
  setup-globals& o! H( t$ j4 O1 M3 F) \
% F) R  ?" ?5 L. x; m
  ;; First we ask the patches to draw themselves and set up a few variables9 P7 J- y* Q0 d* |
  setup-patches. e3 ?5 h% `8 O" c# p; N" S2 Z5 h; L
  make-current one-of intersections/ }2 d5 Z. f* _; `0 v- Y
  label-current* _0 d7 c$ `# U: d4 v

9 X1 C; W4 q: r  set-default-shape turtles "car"! k2 ?- v7 y  [8 [% B& T  M' f5 [
3 p5 E2 @0 q( ]: L
  if (num-cars > count roads)1 q7 O$ z; t9 n8 D$ P  C  S3 Y* _
  [
" l) H' I; W, G4 n2 Z" A: B0 \$ |$ O    user-message (word "There are too many cars for the amount of "
/ m# q8 ]9 N- f                       "road.  Either increase the amount of roads "$ N4 F: x& F+ F+ X2 J4 ]' O
                       "by increasing the GRID-SIZE-X or "
; ]# o6 }! b& F) x* d7 f6 y                       "GRID-SIZE-Y sliders, or decrease the "
  z3 Z1 B( ]5 @$ D- t. Q+ l0 t                       "number of cars by lowering the NUMBER slider.\n"; o; p: f' Y3 P! H  U3 x* x
                       "The setup has stopped.")
- E" C  V, s6 S2 i- r: U    stop2 r) A9 v2 g3 F6 W
  ]
5 r6 T+ a0 j. v/ s* R" l6 g6 ]  {1 _& [' U7 }
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- D! t# A  u! d: Z/ p& w, U: D  crt num-cars
! ~1 \6 t0 v& L  [
/ J8 A6 M7 H+ ^) y) c: @    setup-cars& O/ Z! B+ s) V  h
    set-car-color* V: ^1 A/ d& V& ]
    record-data, x9 I9 k6 a! B+ K2 m! T
  ]
5 g* t% P& C7 {  y  S& I3 Q- F* y7 J) u1 J, }( T5 ?  S* m: Y
  ;; give the turtles an initial speed
+ P! n! v# ?) `" `1 S  {! h  ask turtles [ set-car-speed ]+ \2 z% \9 D2 A# ]* \* ?# f. j( o+ j

/ b. N' l) l9 U$ Q% E3 T  reset-ticks
: B+ i' b- e3 T( K# j: J2 l1 y' ~# yend
' e/ M* c+ m# D+ K) D; z
3 K  J' P( a; u& I3 R;; Initialize the global variables to appropriate values+ A2 C- W0 Y9 t9 r' Z& o. {6 R0 ]
to setup-globals
9 n" @) ^- Y& s% Z, j  set current-light nobody ;; just for now, since there are no lights yet
) H8 \2 v/ d$ E3 T  set phase 0
% R% s6 C8 l2 q5 i  set num-cars-stopped 0
2 p( O" r6 r6 U8 O$ G' N  set grid-x-inc world-width / grid-size-x6 x/ _/ l0 Z) j$ k
  set grid-y-inc world-height / grid-size-y  x% e6 L" a- _
- F) Y$ G  j& c  }$ F: z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' O, [" Q" f' P0 x. |& F1 c4 S  set acceleration 0.099
3 N# x: x, G2 x6 C, b/ yend# A+ H' o& T; O- b, `
) c/ x& C9 j2 J2 U6 I* N
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% x3 {+ E" r( ?, R- h
;; and initialize the traffic lights to one setting' Z6 v8 e( A2 V1 z! H, f; t/ l
to setup-patches
" s3 E# a+ R* i! |: H, Z; J8 d  ;; initialize the patch-owned variables and color the patches to a base-color* C/ g. O0 w5 v, E& T6 u2 f5 E# V
  ask patches  ^; P7 c, |! E; P8 Z
  [# Q, G8 j2 \+ i% ~
    set intersection? false
8 a! E, D# S, Q. T& }3 C' H    set auto? false/ _8 j0 J4 L0 `/ C
    set green-light-up? true
" f4 C4 ?& `, `+ [6 w# M1 o    set my-row -19 t% r: k" v4 Q# z
    set my-column -1. S& U. G4 `' {6 ]8 S( S+ q9 o
    set my-phase -1
& F! X/ V  N2 N/ P4 J  F# E, |. G    set pcolor brown + 3
6 |6 W( M, s% {7 f- e- H  ]0 n8 _& d0 o  X

; e0 q9 |6 E3 Y1 |$ u  ;; initialize the global variables that hold patch agentsets6 f/ `& l6 v6 n" S3 W
  set roads patches with
% Y  y5 W7 s# Z% J& m# T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: }# C, w: D5 e3 F; A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 S1 G+ i  S: t: k" k+ W' \9 @- X  set intersections roads with' V1 K$ K3 M% }# F# \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  Q3 T* J% o5 K7 q$ u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ U- A, z! N' ?, a
; s7 ~7 {( a! W) p- m
  ask roads [ set pcolor white ]
" ^- A+ N7 h+ h' n3 Z9 K    setup-intersections. g  ]. b. F0 O( _
end$ ]: ]( p& M0 S4 ~% x
其中定义道路的句子,如下所示,是什么意思啊?
- m/ c5 H8 R: z9 P2 n set roads patches with7 a; x- ?. r+ t: w3 ^" H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% E1 m% |7 L7 i# v6 ^) Y, U+ m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# n1 Z3 C8 Y- J* d6 \/ B
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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