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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 {9 ~) E2 ^. Y7 L% Q0 I: i
netlogo自带的social science--traffic grid这一例子当中,
4 k+ b# w# g' P n2 L6 Wglobals
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" ^; A: s% q$ P+ C6 [) M) A grid-x-inc ;; the amount of patches in between two roads in the x direction
0 _ L v8 t! D! F$ e grid-y-inc ;; the amount of patches in between two roads in the y direction# ^6 s$ J/ A4 G$ e. W
acceleration ;; the constant that controls how much a car speeds up or slows down by if8 L! I* z0 C% \0 q' l+ R, F& {
;; it is to accelerate or decelerate
3 e9 ~# s; K j1 D% u5 m phase ;; keeps track of the phase
, P2 N: B' |- z num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure. j9 M) q% R. Z* A
current-light ;; the currently selected light
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;; patch agentsets
* ^; H, ^2 n' i4 }4 L C5 N9 g intersections ;; agentset containing the patches that are intersections9 N e1 ]- W3 f7 C% L9 { \2 R
roads ;; agentset containing the patches that are roads
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- H5 W+ U9 T* f4 Fturtles-own0 v- U2 r9 D ?9 G5 ~: U
[
0 U$ }; e$ B4 D speed ;; the speed of the turtle9 [1 `0 A% N! I6 f% Z) X: X# C
up-car? ;; true if the turtle moves downwards and false if it moves to the right
- d$ q! t! [/ _/ L: u wait-time ;; the amount of time since the last time a turtle has moved0 }" j+ m7 t6 n6 G0 l9 p
]
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0 }; B3 M3 h4 b2 D4 }) vpatches-own: u+ h4 K; A% [- a% Q1 X0 A$ C( s& d
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intersection? ;; true if the patch is at the intersection of two roads
/ D$ I5 x8 Z( @% L& } green-light-up? ;; true if the green light is above the intersection. otherwise, false.
3 c- c- I- B+ ? ;; false for a non-intersection patches.: U# D! r! H% B: @% x* B
my-row ;; the row of the intersection counting from the upper left corner of the
6 e, t, U3 `( g" M ;; world. -1 for non-intersection patches.
5 O/ M. G X( r" x. @/ ~ my-column ;; the column of the intersection counting from the upper left corner of the+ a% j3 @; K- G( N: G$ \
;; world. -1 for non-intersection patches.' ?- S; e2 F' [
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
0 N! H' y3 F* f) n auto? ;; whether or not this intersection will switch automatically.! G- u! W9 X/ Y2 `* L- R
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;6 h* F$ Q/ Z0 R6 D" L/ I+ a( U$ h
;; Setup Procedures ;;+ V5 S) ]/ ^2 i" _: I
;;;;;;;;;;;;;;;;;;;;;;: {' _$ P; u+ N) q6 }5 K2 }: ^
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;; Initialize the display by giving the global and patch variables initial values.
~9 R% N# F" x( E3 w! W5 G; [2 h;; Create num-cars of turtles if there are enough road patches for one turtle to
+ u0 A+ |5 I9 {7 |2 _;; be created per road patch. Set up the plots.
+ ?5 ~, i2 P E/ l5 I- t. ^to setup
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( a3 P W' G& D1 b5 v! k setup-globals# d" e& V' F g+ f( o, ~0 X
8 W8 R/ k4 U/ q ;; First we ask the patches to draw themselves and set up a few variables
7 o9 y( K9 S. b% O5 j6 z setup-patches
2 {8 U" C h! K/ h2 c, o# ~; W/ \ make-current one-of intersections5 h5 Q8 @2 F8 p3 n7 j, ~1 b" r
label-current6 e6 r( @1 K1 J3 t+ n
" k: Y9 n `2 \- X8 C set-default-shape turtles "car"
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! S2 C8 _( E( @% }6 O if (num-cars > count roads)
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% A h# v5 j. Z; \$ b user-message (word "There are too many cars for the amount of "
/ d. Q) }% d3 | "road. Either increase the amount of roads "
; e& x$ C0 R3 p& e/ A; X* r, E "by increasing the GRID-SIZE-X or "! E5 L5 `' H9 e5 z) e1 R* E
"GRID-SIZE-Y sliders, or decrease the "/ ^# }0 {) [6 u2 Z- ?
"number of cars by lowering the NUMBER slider.\n"" Z% c9 T* ~. r4 I
"The setup has stopped.")% j/ }2 ~1 }0 a# p6 `% ~% z
stop" a2 U: ?) Q! w0 p2 K
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. k7 S8 }1 x" y* P6 U' k) S
crt num-cars
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$ W% U6 s: X8 k% {) H3 E/ { setup-cars: Q7 x; {0 X$ i7 \! k3 _
set-car-color% V, y/ y1 a V7 f( s# R% n) {. b% Q
record-data
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;; give the turtles an initial speed* ]; `2 T7 ^2 W: y" K) S& a9 c
ask turtles [ set-car-speed ]
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/ U5 P- v" c4 V5 s& g5 [" Q9 N reset-ticks
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;; Initialize the global variables to appropriate values
; _* I+ K i7 F# m0 }to setup-globals" t0 k/ ~! f& d3 `! S$ G
set current-light nobody ;; just for now, since there are no lights yet& B5 N; i# t, z2 x& X
set phase 0" [2 p2 q, R8 _5 G3 C
set num-cars-stopped 0
1 E& X7 ~7 `3 G, s& a/ g; }$ n+ K* N( e set grid-x-inc world-width / grid-size-x# h4 d# s, C! Q9 [4 t. G8 u, M
set grid-y-inc world-height / grid-size-y
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1 I0 ]9 w( y3 w" O9 m( H H7 d( O! S' Y+ c ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- D! _1 s1 F0 z, k6 U set acceleration 0.0996 r0 A0 X$ z/ y; d: ]9 h \
end
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8 T( o; E% c6 B/ `;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) Q: v3 d; q x) T0 k* g& w: a;; and initialize the traffic lights to one setting
$ a0 t9 r+ _- s& Xto setup-patches
# ?" C( D# E$ g5 T4 ]7 @) z ;; initialize the patch-owned variables and color the patches to a base-color
4 T% @/ w8 c+ R4 C( h ask patches8 y0 m# Z6 h! {8 D- v
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set intersection? false
; Q7 P3 j1 x6 h0 P0 m set auto? false) @' u' p2 x" [* |. S4 y$ L5 |
set green-light-up? true
t# G; X' v2 o9 i6 j set my-row -1
4 `' }7 Y( L2 ~6 u; j# S set my-column -1
, A; [, m; w5 e4 D8 J set my-phase -15 G9 |; v3 q% C5 M1 d' K7 E
set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets! {4 Q' }; p6 J
set roads patches with
7 f4 M" k! @* @& q) K# W% G1 G [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, v1 t2 c. M" M4 z# J
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]& j0 m7 D h. u7 O- ~8 x
set intersections roads with
$ G# r$ s" z& h" k) z# B% B [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! t t7 F2 k/ x R (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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0 Q; B3 ]0 Z3 K( m ask roads [ set pcolor white ], o2 W1 Y' E: G1 ?8 m/ a
setup-intersections% J) @' S' G! [# C
end
2 t5 D; S, D! c/ X" B$ L其中定义道路的句子,如下所示,是什么意思啊?# n* W0 u! i! }
set roads patches with$ q7 C& L9 L" A8 t- l) \: b
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 O# l y r/ g3 F( B9 Y
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 L6 z! `0 Z/ P. s* u# l: N' Z% i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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