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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 y0 J# a) f* Z2 Q% \5 T
netlogo自带的social science--traffic grid这一例子当中,+ H8 q. p, Q! O6 I8 m0 V' ~
globals
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0 U9 }* p( O  P8 i1 R- R+ S  grid-x-inc               ;; the amount of patches in between two roads in the x direction
2 g# T. Q( z$ i  grid-y-inc               ;; the amount of patches in between two roads in the y direction( F3 t* O& `6 Y/ W
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ i: E" u2 z4 k1 |3 \9 E
                           ;; it is to accelerate or decelerate
; Z8 t9 N) ^6 B4 I, \# u  phase                    ;; keeps track of the phase+ Y" l3 _6 S; \
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 b! G. M+ V/ e! ~' F2 H; A
  current-light            ;; the currently selected light
' v) y& o' U1 n7 a& c' t* d
. s( A3 I- {' P, A7 X+ g7 u) z# i1 ?  ;; patch agentsets
0 A7 e! r/ i% z; S1 U, K2 y  intersections ;; agentset containing the patches that are intersections
5 n0 y% N8 t0 [. c6 z  roads         ;; agentset containing the patches that are roads
6 F  _" x+ L% W4 ]]
# C! Q- N& ^- n  Y! Q& N+ h% F; k. \9 k7 Y+ l
turtles-own6 E# U# D8 Z( W: s( e
[5 \% [+ @  e. a" P5 |8 r4 n; \, I
  speed     ;; the speed of the turtle. r6 z& ~" t: i/ ]  w4 f
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& e$ c# ~1 y6 \+ C% U  wait-time ;; the amount of time since the last time a turtle has moved
9 R9 x7 K6 Y2 h7 ^9 l$ k]4 b% D! y. C" _# s4 B. a& b% p! p1 m
" P: z6 z+ |# B/ `& W& [
patches-own
( l; i; D! H8 ]* L[% B; y9 }4 @* j, I* L; L
  intersection?   ;; true if the patch is at the intersection of two roads; U& S9 [6 ~( [: @3 J
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 }: g6 E  K6 J+ l/ k% |                  ;; false for a non-intersection patches.
1 _6 [- y% e6 K/ u- v* r7 L  my-row          ;; the row of the intersection counting from the upper left corner of the
; p' M- ~# j& {% H                  ;; world.  -1 for non-intersection patches.5 W" k3 ]4 S4 Q* I6 l/ n3 s" Y
  my-column       ;; the column of the intersection counting from the upper left corner of the
  F) ]' R! w2 ]                  ;; world.  -1 for non-intersection patches.# i% @1 L( V: T/ [5 H" V; C
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* R: q7 _. d3 L7 P
  auto?           ;; whether or not this intersection will switch automatically.% \$ }# o5 e* `9 F% ^4 p
                  ;; false for non-intersection patches.
( a* \6 _; d7 |; T+ Z]2 ]1 k) v# K: U5 L6 ~. a, s1 w

/ j2 B3 g" a- z& _+ B/ z" o4 f. u& A1 q: o2 x3 A1 @6 _
;;;;;;;;;;;;;;;;;;;;;;
. Q9 o0 V7 j- r' B# J! g;; Setup Procedures ;;; ?. B6 Y$ p! y  i  t9 j8 {
;;;;;;;;;;;;;;;;;;;;;;$ a  ~6 a6 a8 P
: f3 N) H' c4 z$ b8 z: x+ h
;; Initialize the display by giving the global and patch variables initial values.
- {3 W1 V" H/ I;; Create num-cars of turtles if there are enough road patches for one turtle to
- i# }$ `7 g$ X9 R;; be created per road patch. Set up the plots.# K6 _% C7 ^" ~: ^6 {( ?% {( L
to setup- F+ L5 f/ l7 t  s1 K/ c0 v6 W
  ca7 K% X+ s$ ~+ i9 R
  setup-globals
2 u4 j* }" @  Q& A
; N9 l. A. K* F1 m3 X4 G4 {# @* _9 @  ;; First we ask the patches to draw themselves and set up a few variables7 u2 z" }) a- ~& x
  setup-patches
& V5 m+ V2 f" t' {0 h& L; R0 f  make-current one-of intersections& H7 q/ ~% n1 ~$ _$ t% }+ a
  label-current3 X6 r0 U1 g8 L7 ?/ s& P: Z' K

4 A( `1 M5 j6 U% _' K3 T  set-default-shape turtles "car"
- y1 s8 O$ t# {7 Z8 H7 H
) N  T. k; _6 p( r) q. ]1 ~  if (num-cars > count roads)1 ^! d$ @. r  G3 ~/ h+ w
  [0 ^+ w) V$ Q7 m- U6 }# W
    user-message (word "There are too many cars for the amount of "
* _) a/ s* i9 c6 b# K                       "road.  Either increase the amount of roads "1 I, z2 @" A( N1 v1 v
                       "by increasing the GRID-SIZE-X or "
2 P* C( G- p7 E" m8 v& P2 T                       "GRID-SIZE-Y sliders, or decrease the "
- y3 Y& F5 N0 a6 \* v3 g- r                       "number of cars by lowering the NUMBER slider.\n"
9 T, @: H! H1 k                       "The setup has stopped.")
; p4 L9 M/ ~8 o. _, c8 U/ X( J    stop
# N* L( S) m. |* z1 j! c- I5 f0 F  ]) q! d2 {3 C6 ]8 l4 u0 S+ v
; ]2 L; @) s; A2 i: @! K4 x
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' }: s$ I8 r% [3 U5 t  crt num-cars% D8 {9 ?, \; a. r+ [, P
  [
; J! I9 u4 n' m5 q, t, ]. ~    setup-cars
2 w$ v/ G8 {! V0 m* {; ~    set-car-color
& R7 c" h! r; G$ }* p    record-data
) A( M3 C8 r8 l. W8 p; J2 ]% _  ]6 m1 \3 I  R6 e$ l3 N
) }7 I; I0 u2 O# c5 P5 n! Q+ V. J
  ;; give the turtles an initial speed% y( [- M1 Y' E: x, u  `
  ask turtles [ set-car-speed ]+ L7 |( Z) F9 F5 O/ D# r
% w9 m/ h, M. P& ]
  reset-ticks. D+ w& M5 ?  `. U
end
! M3 [/ A, x0 x6 L7 O# A% X9 q& C' Y9 K3 g' L2 O- ~
;; Initialize the global variables to appropriate values
. k, n- F8 R! Z; _/ Oto setup-globals" g$ L  ]2 v* l& L( R4 c
  set current-light nobody ;; just for now, since there are no lights yet; p, d! T) K- z
  set phase 0
) \3 e# I+ @) {  set num-cars-stopped 0
# Z* b9 v* J6 I  set grid-x-inc world-width / grid-size-x2 s, ?* D/ n) s
  set grid-y-inc world-height / grid-size-y2 \3 M  V; K, N' K2 O

. N' h: M1 a& A- x) _  ]  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 U0 f* g* l$ @& A" F7 Z  P3 \
  set acceleration 0.099% U5 b* A" D2 O; E5 m
end* e3 Y4 M3 b. ^- A3 h' Y
8 A2 s. X6 k- u+ i8 r7 R1 j
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  B! W1 ~0 j$ _- e# F/ y; c2 Z;; and initialize the traffic lights to one setting/ R. L5 z3 f* b1 ~) W* E
to setup-patches) X& d+ o. w" c; Q
  ;; initialize the patch-owned variables and color the patches to a base-color
3 ], r! G- ]" X1 d, M; T  J  ask patches# z6 U8 \: [2 _7 n3 c2 U
  [9 ?$ z) d/ A* J& a
    set intersection? false+ a/ _9 g. D/ H
    set auto? false
) S  Y+ S* ?% j# K* u4 h    set green-light-up? true/ P+ ~0 I. z& L! M! a2 L
    set my-row -1
6 {& @5 M+ q4 d* H9 U1 V    set my-column -1. }" @8 {1 [5 a; J6 w
    set my-phase -11 T  s8 E6 l3 }( r( Z( K
    set pcolor brown + 39 |! B% ]" M  \" c: z" [9 n+ e
  ]$ b) C3 m# d2 f

2 |, n$ f3 y5 z1 z& D' k  ;; initialize the global variables that hold patch agentsets! t: G: N0 d  U! I* o" f+ L
  set roads patches with" ^4 Q: \8 W5 ?7 l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 Y% n$ R5 g6 q$ K$ Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: [7 v- Y( \0 @% W5 t2 E  set intersections roads with
1 X) W6 r# L* m; Z# o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& ]* j+ G6 d% v, z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  _( g5 W4 N  ?+ [; I" N( Z/ {- \0 I" m) {
) L+ ?4 S8 T6 [) @1 L3 |
  ask roads [ set pcolor white ]
( v$ O" A1 T  D    setup-intersections
3 R7 N3 ?3 C) S* Mend
/ r2 `* J: ?# B* r' j$ L9 K其中定义道路的句子,如下所示,是什么意思啊?- a9 K2 I. ?- p' B* C
set roads patches with
1 m$ D, ^" t- q8 a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 P) O. l# p# ]* Y% \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) u2 H% |# ~. p) _8 V谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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