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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& H1 j9 j" p" Snetlogo自带的social science--traffic grid这一例子当中,& b2 ~! I( z' i
globals
9 }; b) s/ c0 j) r7 o[( A$ @7 N* |! ]7 Y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# R- g/ P* G+ L9 \; v, {  grid-y-inc               ;; the amount of patches in between two roads in the y direction. ]! M+ \! a+ C# _  G* N
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 L: [6 K2 u7 I& M0 e7 Y% g                           ;; it is to accelerate or decelerate4 S: m$ N4 }( j$ T
  phase                    ;; keeps track of the phase% E1 T( \1 S9 ~' U
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ ]' E% D  Z, O4 ]
  current-light            ;; the currently selected light1 s. v# X0 w5 X+ k0 L$ E
$ i0 ?0 ~5 H2 h, M
  ;; patch agentsets5 X) T* u+ ~4 {" k6 @0 Q! U* S1 a
  intersections ;; agentset containing the patches that are intersections
6 ?' f- V1 ?7 k$ K, S, P+ \& j  roads         ;; agentset containing the patches that are roads
' K  G4 [8 w$ ^9 l8 M]1 @9 [% ~. {% j3 v, i' \: @

7 ]/ X  s! A, C. Zturtles-own" Z0 k, L  T: m( d+ f, N
[
3 l# x8 q% B& z- L) F  speed     ;; the speed of the turtle
- n& _0 Y* Y4 t: i. _  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: {- K5 y/ a8 \6 j! `1 J5 F7 r  wait-time ;; the amount of time since the last time a turtle has moved
  A' J* q7 c/ q0 Y0 p( i]) n& F$ g" z: J+ e: B5 H
9 z7 s# x9 {+ m# u, @# m) q
patches-own
6 h- D- S  Y* t* M3 M3 @# u, s[+ b* a/ ?- P2 U8 _) }2 k
  intersection?   ;; true if the patch is at the intersection of two roads
4 s5 p: W/ ^" G5 @" j4 R; V  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.6 j/ h6 B- y$ @1 t! Q) @( O
                  ;; false for a non-intersection patches.8 o; C  a2 m  h. c$ x: \
  my-row          ;; the row of the intersection counting from the upper left corner of the
* @! d. A1 G$ B2 I7 u' e4 O                  ;; world.  -1 for non-intersection patches.2 Q+ Q$ B7 t9 Q, C4 x
  my-column       ;; the column of the intersection counting from the upper left corner of the0 b; C* ?- ?1 N
                  ;; world.  -1 for non-intersection patches.
* S2 q/ n7 Z/ I6 ?8 S) G  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- s: |# l  m! h
  auto?           ;; whether or not this intersection will switch automatically.
% d! g3 g# Z7 s                  ;; false for non-intersection patches.
  F* G& D$ m0 n! T) f]
" V1 F% B) U* F* h# g/ L" r1 j4 l  g) x9 m. [. N1 h! g1 d

6 c- I$ L  l  U;;;;;;;;;;;;;;;;;;;;;;# @3 x1 V) m8 f0 p4 I$ x, u
;; Setup Procedures ;;
( Y3 z. Q: l+ Z8 e  T;;;;;;;;;;;;;;;;;;;;;;
5 H) J+ k% H2 J0 W1 h. l
9 @+ {8 Z1 a# ];; Initialize the display by giving the global and patch variables initial values.9 Y5 I$ X0 f! \, k1 c3 ?& \, O
;; Create num-cars of turtles if there are enough road patches for one turtle to5 L7 ]8 K1 O3 w  M
;; be created per road patch. Set up the plots.* e; ?6 Z- j$ `4 a& |2 Q
to setup
) t2 q! P2 @: g/ n, b2 p4 M; _  ca
+ ?' E: R( Q. N5 F$ a1 V  setup-globals/ f5 H/ ~0 T/ u, j) U3 h

) S- r) @; l4 `2 e3 [+ d% y( G$ [  ;; First we ask the patches to draw themselves and set up a few variables
! }" i" u' R* Z8 u/ @  _. Q  setup-patches+ V" d! z4 R; v+ l  r; u1 i
  make-current one-of intersections
' P) m" ], h' W( l0 V  label-current  h2 }# C4 I* I' L/ |
8 o4 @" Q* |9 r8 k: c* A. A: g
  set-default-shape turtles "car"6 Q7 w$ ?6 L0 G' c. s2 A

& c4 D/ G9 x$ o7 t  if (num-cars > count roads)( H( A. L1 l1 M1 P$ K8 P, \
  [+ ~# v8 A, s: |0 G
    user-message (word "There are too many cars for the amount of "" |' b: i; p* |. Y4 N
                       "road.  Either increase the amount of roads "
" b* p$ u' R( J' i9 R# l                       "by increasing the GRID-SIZE-X or "
( h+ m+ c* R* i# e" T                       "GRID-SIZE-Y sliders, or decrease the "5 d$ e9 z6 [( Q& T+ \9 \
                       "number of cars by lowering the NUMBER slider.\n"6 v, X3 X4 X7 W5 U& C0 v
                       "The setup has stopped.")
: L8 J& V6 C; Y, M, ~0 H    stop8 h5 Q) j( I3 ?! A; y
  ]
; k4 I$ d, }4 H- ~8 F& Y7 }
! F! d$ G' [) H" x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 K# W0 V8 F4 ?: i
  crt num-cars
2 D  R5 p; C3 q* f9 C+ Z6 h  [
0 I5 A7 |7 S* m$ ?* y    setup-cars
1 a/ n- t8 [/ |+ y( }+ E: E    set-car-color1 U+ T; ^" r$ \; f
    record-data7 q: X- `. T2 l* Z* ]- h. k; m
  ]
* a  \( v% `/ }- T6 l$ I1 i
1 y6 T, A  V6 b# V* U# Q& l  ;; give the turtles an initial speed
5 V9 ?: m& z+ R' n9 n! L3 j  ask turtles [ set-car-speed ]$ B& o, M0 g4 l' g& v4 l7 J! L
! |! n, x0 p" {( D" F# p
  reset-ticks
6 H  n, {0 r0 q$ Q7 D9 aend, I5 C4 [# h* z7 }

" T2 h& j' H5 W. u6 R;; Initialize the global variables to appropriate values, e9 w# o9 q9 u. ~" n/ T2 [
to setup-globals+ s/ e5 [- X9 N: s0 [5 W8 S
  set current-light nobody ;; just for now, since there are no lights yet
9 q- C3 N8 N! G  set phase 0$ |. ]5 s* [- G+ N
  set num-cars-stopped 01 M( k5 M, L- U/ x
  set grid-x-inc world-width / grid-size-x4 `1 m! u/ j! p4 j- D  g" H: v$ z
  set grid-y-inc world-height / grid-size-y
: ^' V  |' q1 `# V$ G, |; h
& u5 D/ U% J* g  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 D3 B, `7 |9 W) v+ O' r7 {1 l
  set acceleration 0.099* F3 Z0 ~0 E: [1 [
end
; s: A$ W( C% T( _) [; x* j5 p9 Y" C) K4 l, o% ~+ n% L1 m
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! ?1 _, b; V# q) B;; and initialize the traffic lights to one setting
& }% ?0 n" a9 ]4 O: x0 @to setup-patches
) P$ G/ E  s' F3 D# P  ;; initialize the patch-owned variables and color the patches to a base-color- l8 u$ j% B  |! c+ Y: q0 [
  ask patches2 F3 x# h" j' E( }
  [) B* w' e* \! b/ E9 H' o
    set intersection? false/ Y0 {& w7 v" K/ U
    set auto? false$ Q, b9 ~, e$ X4 \" E+ _$ O; l2 S
    set green-light-up? true
3 p: S- m2 y" Q, {7 m1 i! V    set my-row -1
* N2 }' Y  y* m  c" m3 m" J6 k    set my-column -11 r: H5 h2 g( Q' U: ~2 D3 w
    set my-phase -1
& T8 `1 H8 A# F" h* _    set pcolor brown + 3
8 I6 y. _/ G9 B# H' o" n  V  ]9 M  J* U( n' l7 ^' s' F0 Z
' L+ D* f$ v/ X
  ;; initialize the global variables that hold patch agentsets7 ?* h+ i6 S9 F7 O' W1 j
  set roads patches with
. T4 N  [5 r" I+ |: E, ^2 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- |3 A# @$ @! M5 O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) z1 O8 `  ?  ^. C: g  set intersections roads with
8 F  V+ e; T) _- Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 x( o# s( Z& T4 I+ P- B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 |* x- R, Y8 g+ X8 T8 w2 \
6 q& |+ h# r  K: s1 b  ask roads [ set pcolor white ]( @  J9 T; p7 v& l: `2 {  I
    setup-intersections$ q* R# B" m* T0 O/ C2 u; q
end
2 Z9 X# j. k! p' \其中定义道路的句子,如下所示,是什么意思啊?" A5 r4 y0 C; c' Y- U. |( g8 |
set roads patches with
( c3 J0 S, Y. T# H* I8 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ j3 Z- {' ^, A4 Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" b. t- ^6 R: W* Q% S& O: f' g
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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