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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 `. {$ m  F$ i3 Rnetlogo自带的social science--traffic grid这一例子当中,6 t; p, T: q+ e$ l+ m, [2 Z
globals9 ~+ e2 n: L  m" A; @4 u" i
[
' _' ]# L' S3 R4 {- K; K  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 K) N2 p, c& I) h
  grid-y-inc               ;; the amount of patches in between two roads in the y direction; U7 w8 E+ o2 t8 d/ |* N
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 G  t. Q, H, w+ e
                           ;; it is to accelerate or decelerate; P9 ^6 b0 A. L/ G
  phase                    ;; keeps track of the phase
' Y' P: s' T# \* Q! @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 ^6 k5 B+ T! h+ e, E8 N2 d: B
  current-light            ;; the currently selected light0 I6 m6 J1 W" N2 b' M# Q
4 A5 m7 a/ _3 _3 m) f4 @
  ;; patch agentsets( H( d& G' I7 D/ P9 G" ]- o
  intersections ;; agentset containing the patches that are intersections
( D- q- p+ E6 i$ k  roads         ;; agentset containing the patches that are roads6 ^# m/ b2 D$ z& a, c
]1 A& H6 d" o6 O3 Q
, m* Z1 f  Z* ~/ T& i1 B( b8 `
turtles-own8 H& z2 _7 K6 w7 ^
[% A* Q% G5 J/ G" @  Y
  speed     ;; the speed of the turtle
4 s8 p  _- Y7 r2 [) P$ N) d3 O: p0 {9 Q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 m0 `. K" q; ?/ W9 q' I, \  wait-time ;; the amount of time since the last time a turtle has moved/ }  \( f6 M! |: i5 e. K- |* i$ {" j3 `
]) `5 ^8 i" H9 P9 j

4 N- I- T% _2 y& y$ I6 I9 i6 j" tpatches-own) Z9 Y# s3 ]2 N0 Y2 y  }8 U
[
" ]1 C+ O4 n; \5 R  F  intersection?   ;; true if the patch is at the intersection of two roads
. _4 c, t+ |$ L: ?7 i) h8 O( v, u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; \; C0 s9 j' h3 x& W. h
                  ;; false for a non-intersection patches.) D3 q9 V' i+ x7 M: B% P9 M/ V
  my-row          ;; the row of the intersection counting from the upper left corner of the
) e/ w5 P8 O( b# J, k( _                  ;; world.  -1 for non-intersection patches.; G  B9 I7 s2 p% I5 y( D6 j) Q
  my-column       ;; the column of the intersection counting from the upper left corner of the
* ?5 \% V+ M7 {: I; D. A9 L                  ;; world.  -1 for non-intersection patches.+ b0 g5 d& f" g1 K( I$ M. @
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) D; q, Q. m( c8 f
  auto?           ;; whether or not this intersection will switch automatically.
+ J; B) }5 f) {: _3 X+ j  m                  ;; false for non-intersection patches.
$ V: A0 [5 g4 C" d) Q1 T$ r]6 Y: V0 z. B. Z' A) D: ]

" e# U, Z  ]8 J- y' X+ U4 _* B
" N! V" x9 ^% L6 A9 S;;;;;;;;;;;;;;;;;;;;;;
  e  ~. V' q. R$ I& ?;; Setup Procedures ;;! j* X) G- ?/ B
;;;;;;;;;;;;;;;;;;;;;;% }5 l( X& ]' ?4 x

* o9 _4 P3 I  E$ E: s; _. E2 ^;; Initialize the display by giving the global and patch variables initial values.
, m; N, x5 U7 M" _& d;; Create num-cars of turtles if there are enough road patches for one turtle to
7 \* Z+ g& s  X;; be created per road patch. Set up the plots.# u/ G/ A. _  x0 ^4 e
to setup2 f8 C" j! V# ^$ n: P! a
  ca
  y- f$ k2 n  N, z  setup-globals) q" x6 r- e6 T

% F3 C: ]7 v* B7 ^. c: p( l# ~  ;; First we ask the patches to draw themselves and set up a few variables
: z7 @( ]9 r& O- P6 A! w  setup-patches" V7 n# P: Z6 j2 w# p
  make-current one-of intersections
$ r$ J2 [0 X5 ?  label-current
3 V) q/ I3 D1 a& V9 s& x% r7 }8 L+ D( C- [$ e& ]/ e" e
  set-default-shape turtles "car"
+ A. ]! A0 a7 K6 W
5 W8 j/ B  o4 h* {! U$ K2 S  if (num-cars > count roads)# D3 Q$ t- j0 ^9 ]" ]+ |$ a
  [
9 x9 r& R! o( t$ I8 l3 J6 ?    user-message (word "There are too many cars for the amount of "
/ p* s! S2 m: K' w7 Q! j( c) C                       "road.  Either increase the amount of roads "% h1 k' b0 S$ t& d* N, A7 g
                       "by increasing the GRID-SIZE-X or ". r2 U: B% P9 G5 ^
                       "GRID-SIZE-Y sliders, or decrease the "
9 o1 b: {: U* `6 Y0 Q                       "number of cars by lowering the NUMBER slider.\n"
  _( @6 a: z7 c( R% c! C4 A) Y                       "The setup has stopped.")
4 x. Z5 \2 |2 Z' n    stop! O9 `, k7 m; S2 |, `* d6 i2 {! H
  ]
+ X  d+ V, X# B' L/ R8 B1 j6 W  S/ w' S
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 ?! P7 t4 S; L2 j/ B  crt num-cars
* q* V+ {2 K% F' Y" J1 V9 h/ l  [
: M$ w- P, p: G0 k, F    setup-cars
4 u: X; `6 ~/ B0 d/ y2 N( r    set-car-color2 Y# h8 R* @+ ~: A; v
    record-data
5 y2 M: r* N7 c4 u% j  ]) L) d) |! |" S' a

$ R2 d+ |  v4 K6 R3 L  ;; give the turtles an initial speed6 P; _' F4 B8 k4 E! [
  ask turtles [ set-car-speed ]. z/ F: L' p( G7 R+ i% d  e+ @8 I% Q

4 g  Z! i' Z- ]& z4 d  reset-ticks
6 ?" m5 |5 L5 \0 Q' E7 g; V: mend, Y& r- c3 I  P8 b4 P' F. R
% s) d" D3 b1 M( h
;; Initialize the global variables to appropriate values. I( Q0 y$ ^6 X, p/ ?( |! q3 q
to setup-globals
( g( U! o' b) D( k, X  set current-light nobody ;; just for now, since there are no lights yet
. Q1 g6 @1 ]' S; J8 o# D  set phase 0; H: ]0 f( I: z
  set num-cars-stopped 0' B, u# f6 d  \* q2 l" Q* d6 @: J
  set grid-x-inc world-width / grid-size-x
; W! W# I( i- s3 \" R- ^7 b  set grid-y-inc world-height / grid-size-y+ w  g" e+ N, _' T1 a* d

$ d2 c# ]" C- ^2 [  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ ?& d. ^# T7 g; ]  set acceleration 0.0996 c6 _* ]4 S3 p4 N) B( ^, e' g
end: P% ?4 E! F/ N' Y, R
6 C' H* ?8 f9 W& y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- R  P. b/ Q' I* ?& x8 x
;; and initialize the traffic lights to one setting
( l7 s8 R( Q+ i  S" ~& Z* Fto setup-patches5 X" H3 }1 k0 `+ ^1 D8 Q( s4 e
  ;; initialize the patch-owned variables and color the patches to a base-color: `2 [# j; ^/ G5 p% C
  ask patches
% s; Y* K& S7 v8 A  [9 F$ J, h( |' d) P: i: g1 h
    set intersection? false
* b+ E' Z9 Y$ O( H6 s# ~' v- p4 ~* t    set auto? false& l' b7 b+ X# R6 g/ _
    set green-light-up? true
: M+ a, ~' a/ B( m& Z    set my-row -1
3 |9 ^& Z+ e1 E/ D# K; P3 k2 ~    set my-column -1
8 U4 x! H% `( G8 {3 J    set my-phase -1
7 ?+ U1 w4 B. ?7 x& x! A& V) o    set pcolor brown + 3. j" \  z. r, f3 ~9 O
  ]
2 M, i- c, v% S
) {; U) h" }7 C5 T' M9 |, q; E2 o  ;; initialize the global variables that hold patch agentsets5 h$ }4 c: v. U$ w' G7 O
  set roads patches with
' X. C) e- ]  P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: L' l2 c0 v. u3 S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 ]3 j8 y$ ?$ {# s$ i* \1 h  set intersections roads with
/ d& I) Y  d$ g5 e( `' P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 s, m# V7 l0 F5 W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 \- |/ n6 q. a3 z2 I

  \( m) E  X8 M4 w$ U( u* w  ask roads [ set pcolor white ]' D: b, w- e6 d, v3 N  z& x
    setup-intersections/ O: d* y# F# K  g! \2 y, @) p$ M1 j
end
+ d' [$ s: \; ?' z& Q& q1 f其中定义道路的句子,如下所示,是什么意思啊?! C# L% `, {6 s5 b+ i
set roads patches with- n: P* [. U0 h2 {, d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, p, w/ D, o6 Z# L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. \3 y% G: Z9 I5 M; `5 O; |% v- H
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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