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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 T4 U3 q0 O1 p7 F7 V# L" f( Tnetlogo自带的social science--traffic grid这一例子当中,: W2 K. K6 X* r
globals
) l& [. s3 g5 \[
* B8 {) t, p) H+ X) a4 p6 B+ X  grid-x-inc               ;; the amount of patches in between two roads in the x direction# j9 b  f0 X5 Y3 c/ L% v$ [
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 l, _2 H0 G. k) h* Y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- Y4 q6 a. Q9 _' t
                           ;; it is to accelerate or decelerate: P% q; V- ~8 ^3 w
  phase                    ;; keeps track of the phase0 \8 n! b# y9 ^
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 N) h# ^( _/ q& w
  current-light            ;; the currently selected light3 }/ }5 S2 O& I$ g

2 F5 F2 O% E2 d, Q1 Y5 Q  ;; patch agentsets8 }1 k/ X$ O6 z
  intersections ;; agentset containing the patches that are intersections
) W! M' T9 P- B, H' G0 \+ h  roads         ;; agentset containing the patches that are roads
2 {& l' Y( w2 @]- R( G4 T$ d" T0 B' `$ Z/ j

0 A" v' T/ L9 ^- tturtles-own
2 I0 M% o1 N) c2 h[" ~" Q1 f! p% `9 V+ Q9 D
  speed     ;; the speed of the turtle
; o2 A) k+ T' d/ K+ L  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" _( ~! `4 M- N/ P3 O) Y
  wait-time ;; the amount of time since the last time a turtle has moved& j! k/ l, F: t/ g# t$ G
]; d5 {5 }) s# a0 `9 }- Y7 d) M

5 m0 ]/ \  ?" q5 @1 Opatches-own" g" o5 V9 ^, U
[  ~$ ~+ B: W/ c" J" ?1 t
  intersection?   ;; true if the patch is at the intersection of two roads
+ Y7 J9 O8 a$ {5 _  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ ]0 L) p& y( C: @$ `! t/ l0 u                  ;; false for a non-intersection patches.
7 K3 Z1 Y' f/ Q* z, D  my-row          ;; the row of the intersection counting from the upper left corner of the5 M6 \% z! g9 u2 `7 o
                  ;; world.  -1 for non-intersection patches.
1 w( U5 B5 ^/ p1 B  my-column       ;; the column of the intersection counting from the upper left corner of the4 t: V! @( Q) [0 E7 y5 q2 E3 B
                  ;; world.  -1 for non-intersection patches.
+ ?1 T& }  ^4 ^: g; M- F6 {  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 `+ e+ c) m9 W3 A  auto?           ;; whether or not this intersection will switch automatically.
. Z( m1 c  s; m" e" Q" ~                  ;; false for non-intersection patches.
5 P* @# x8 s5 F  m( U]* k" B6 O; T) n9 f4 O$ R2 F  }

/ V* f4 ^! x; d# X) R1 ]7 j6 m
6 g6 ^+ t' a1 y7 y4 U;;;;;;;;;;;;;;;;;;;;;;3 h: \" T" B6 }9 H
;; Setup Procedures ;;6 o, N) F0 b4 ~
;;;;;;;;;;;;;;;;;;;;;;: r4 z  b2 V- r

* e/ T' L+ k" {, Y) p8 r4 o; j' Y;; Initialize the display by giving the global and patch variables initial values." Y/ U8 }3 G: g# c: w
;; Create num-cars of turtles if there are enough road patches for one turtle to  k0 \% S/ G& O) j% U
;; be created per road patch. Set up the plots.
9 e5 Y& t7 A! j5 x) `: `8 Kto setup9 o" _7 c& \! V& Z( e, `8 w
  ca! v/ U' w4 y( Q: S2 }9 i
  setup-globals2 u9 ]- @  Q0 \* z" n

1 g/ m7 N8 v4 t" @( A  ;; First we ask the patches to draw themselves and set up a few variables
  ]$ o, ~5 i# u7 F0 Q) P7 @  setup-patches
# @* c! b4 c, ~. a; V  make-current one-of intersections& f: {: F2 V3 ^, M, [
  label-current
  a) Y, y6 F) [" J
# l3 k& u1 P" o2 h3 q, s  set-default-shape turtles "car"; C6 \* ?7 ^# w# g2 L$ t. e
8 {- ], s9 {- v' ^! T) h+ C
  if (num-cars > count roads)) Z8 M2 f' x" J
  [- ?' V7 g/ s4 z$ \: C. K
    user-message (word "There are too many cars for the amount of "# q" n1 o, [% I1 E- ~
                       "road.  Either increase the amount of roads "
! F1 z# F3 q& A: M, z. ]: E' j8 _: \                       "by increasing the GRID-SIZE-X or "8 |: A1 R8 E4 {0 D4 C6 l  k6 A
                       "GRID-SIZE-Y sliders, or decrease the "
) _* M( f! D& v                       "number of cars by lowering the NUMBER slider.\n"3 b' t  e4 A' `8 Y: ?8 s* \
                       "The setup has stopped.")( N7 V$ D0 J% @, S6 G0 y
    stop
1 b! \* [8 P$ O" d& f7 q& l; s1 l  ]
! Z6 j% B; n- v, J( T5 N( v4 d* C$ I: Q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, {" V4 o5 l. @& Q3 ?  o" |  crt num-cars6 L9 Q1 n" U4 q4 @+ T8 o* W' A
  [
' [3 h3 a/ i" o4 o+ |( P- i    setup-cars
& K; y! h& _: I1 R/ }- F4 I& |    set-car-color
1 }7 [* b" e  z: X! ?$ P( y0 N* p    record-data2 D; J7 `* O, l
  ]
  [7 B. o; c& I8 M: }5 ]) ~8 G. w* r; M/ p' A  K
  ;; give the turtles an initial speed
% X7 E7 g" z8 b, D" l! c! }  ask turtles [ set-car-speed ]
- E9 H0 M& U! x% |( Z, q' W7 R
7 |, w& n. n1 T2 f# {  reset-ticks
; A$ D( d( c$ Z; a. b: o) L+ Tend
" j  f$ u9 Z0 y: W5 I  l6 d, V0 u  {% G: {. I5 Y
;; Initialize the global variables to appropriate values
' e9 d% J% p% H+ _# h9 V8 s, E" kto setup-globals+ ]; J, G9 O7 d  Q
  set current-light nobody ;; just for now, since there are no lights yet
( I  }  g$ Z. @: U. `* L  set phase 0
1 v2 a& `8 c+ S3 C: L* X1 C  set num-cars-stopped 04 y, j5 _5 N$ q1 e1 w, X! ?9 j6 d
  set grid-x-inc world-width / grid-size-x- M! p; c2 n; L" w# w
  set grid-y-inc world-height / grid-size-y: ~# n$ z7 [. y( I, X0 X
: [9 M  j: m, g) W6 r4 b
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( p* j+ t1 _) B4 z. W0 n  u  set acceleration 0.099
, k7 o9 e' }3 n0 M7 Q, _6 Hend
3 M7 ~9 q' {+ ^
: A$ R; P4 A" }3 M$ f;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 S, F) ^1 K  h$ p  }1 O9 d;; and initialize the traffic lights to one setting
8 O% u/ l0 K8 \' P0 _2 Wto setup-patches
' K$ j* c! s! {7 C) H0 r/ e7 |2 }  ;; initialize the patch-owned variables and color the patches to a base-color
. R. p+ i4 k( a! Q& \  t& c' v  ask patches. U  o4 a( Q5 t/ O& z/ \4 e$ b
  [! L. i# [% E* N
    set intersection? false( e4 [* _' s; I( h! u
    set auto? false0 u" e# U% s6 R& M! l# c2 F) Z6 S) g
    set green-light-up? true
! u$ n3 R/ p0 a$ i    set my-row -1* {3 K2 g. ]4 u% ^% d% x
    set my-column -1
: o) f% ?1 T& V: T& W; L- ?- E9 c    set my-phase -1  x7 n: s+ _; ~, ^& Y. W, X8 Z
    set pcolor brown + 38 z/ E5 O; k1 L9 i: B6 b! v* r
  ]
6 b( b; |6 s6 G! x; `- p7 O& b
. P& \) M. Q) a! \4 P( n  ;; initialize the global variables that hold patch agentsets
0 |8 q% P8 ~) d  set roads patches with! |: z2 G6 p/ Z+ t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. @; I' H. _( K- ?# C* {4 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; d  j, y" c( U5 O+ i" @
  set intersections roads with
6 d- A2 x  a; J4 j# _0 q/ g! x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' H$ D+ h) K! }+ \$ ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; k) F& Z. I( ^
) Q9 M: m$ o8 f7 u( }
  ask roads [ set pcolor white ]! k  R: i% A: Y; t0 S  v' j
    setup-intersections& C+ W' _3 a' }/ B7 |& f
end! j) M- l# h8 q' _: E( ^9 e
其中定义道路的句子,如下所示,是什么意思啊?0 r0 ?8 T: L0 t4 d! ^/ l. S
set roads patches with1 B/ i8 F5 I9 e* `- K: y3 |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  X3 O: f4 H, K: Q3 N' b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- u& |: a5 a( ], P7 I
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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