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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ o/ t' G2 O6 Nnetlogo自带的social science--traffic grid这一例子当中,- K; G0 D' I* z
globals" Z. ?6 h7 N& `* O; s# Y- h/ r/ n
[! ^9 m+ z5 p; R7 ?& h' \( s6 H+ x
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# ]* B: b' ?; z3 L
  grid-y-inc               ;; the amount of patches in between two roads in the y direction% X& J2 l& v5 N' I8 L. Z5 D8 S
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 K5 m/ M& G! E6 _+ p- r
                           ;; it is to accelerate or decelerate' u: S. ?2 b. ^/ N
  phase                    ;; keeps track of the phase
6 j/ i6 m3 W% S- U$ u  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* r' S/ h# w+ @$ U5 A
  current-light            ;; the currently selected light
$ ^$ w0 i7 t2 B$ }; X
: r  q( H# `" C% n. d3 z- b' e; l  ;; patch agentsets- |/ W% {/ q9 P8 ^8 k6 p& x
  intersections ;; agentset containing the patches that are intersections
* P' u6 P/ l0 p' R: I) y' b6 s. y  roads         ;; agentset containing the patches that are roads
* q$ [" c$ G) S5 _0 ^( f. ?]3 J  B, Q* v6 `4 j! _  e, P% U/ M8 Y

3 x9 L7 a* T  _turtles-own
/ x1 Z9 W5 y! f  ^[% \0 Q4 \6 t! i5 n! p6 e
  speed     ;; the speed of the turtle5 b* k- p% P# s; b
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 x: \9 f0 |9 Y# [/ k0 b
  wait-time ;; the amount of time since the last time a turtle has moved
( W, Q9 ]% i( c( \- A& L* ~+ U]& ?5 f: k6 ?9 f  K3 B

' a9 o" ]  j" ^- b+ _patches-own
8 F/ R; D% l- G" p7 [* a[& r9 Q1 L% j1 w1 W" m* s. z0 v( e" {
  intersection?   ;; true if the patch is at the intersection of two roads
9 L4 X* O1 M5 Z0 p% c. b  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, g  C* o5 t, P( w                  ;; false for a non-intersection patches.+ F3 [2 [4 P9 ?
  my-row          ;; the row of the intersection counting from the upper left corner of the
0 B4 n6 S) h, D+ E) r. e: N                  ;; world.  -1 for non-intersection patches.' j- I/ v# a/ z$ j5 J- T4 A8 T: t
  my-column       ;; the column of the intersection counting from the upper left corner of the
$ V7 G+ _0 k& \, q- M- K                  ;; world.  -1 for non-intersection patches.
; ^1 g! H: V; f3 ^9 K/ O: j! u$ P& F1 s  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." S0 _9 n# y& s8 J: P5 k9 c" m
  auto?           ;; whether or not this intersection will switch automatically.
3 {1 v0 C4 x: d6 y9 j                  ;; false for non-intersection patches.
( H1 e% O6 m% I* U0 l]
$ @& R4 R" i7 _5 |& B
6 r9 u8 C1 S- e3 o( C2 ]' b& \7 b: j2 f
;;;;;;;;;;;;;;;;;;;;;;
2 }! N3 U; [- Q  U, _7 ~;; Setup Procedures ;;7 A. ^$ |! z9 |7 i7 x
;;;;;;;;;;;;;;;;;;;;;;
$ \# U- q% i( I3 y4 u; g6 O4 n0 \7 S" v; Q- T. Y. H/ t
;; Initialize the display by giving the global and patch variables initial values.
* K4 g$ C9 P" Y6 {! X;; Create num-cars of turtles if there are enough road patches for one turtle to
8 a" U* T& V" o6 _- m;; be created per road patch. Set up the plots.
  P# S1 ^- V* t0 |3 W' w7 \# }( lto setup
. ^% T& E9 y5 o/ g- V2 h  q, M  ca
) l8 Y& ?  g7 u  setup-globals" Y; X+ U, v- q& }- b4 M! s6 R

3 D$ g+ S$ J% O. ^( K! b  ;; First we ask the patches to draw themselves and set up a few variables# o2 `! u$ N* F$ L% C# x
  setup-patches
; x2 Y* Q* j* G; u! Y0 Y  make-current one-of intersections
2 O& L7 q- `8 H1 ~  label-current) T  l) a1 d0 F; N9 }  @, m) }

# M0 b7 L& ~! I2 Y' |/ A8 h  set-default-shape turtles "car"+ w" p( k" n7 D6 _+ U- U
  j3 k  e- l3 R' t1 x
  if (num-cars > count roads)- L: o* ?' T4 o/ c- |
  [
7 B: H7 A! k9 s9 y    user-message (word "There are too many cars for the amount of "
) R7 A" i8 O) Q8 Q: N                       "road.  Either increase the amount of roads "' U& W* b1 `4 l! }0 P; }- o7 ^/ u
                       "by increasing the GRID-SIZE-X or "
2 ]" x" l) C, v9 B1 a% v2 I" b                       "GRID-SIZE-Y sliders, or decrease the "
; x, J, W  }! A3 R) I7 P! d                       "number of cars by lowering the NUMBER slider.\n"- w6 G, m+ @% n6 n- l, f
                       "The setup has stopped.")
' l) y, ~- E1 b    stop
+ I1 x! H+ t0 b' @  b1 L7 }  ]
+ O, O6 `6 h' O) W: s+ Z7 R( M7 I- H2 z) T7 U4 ]
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# \) W( q3 W2 a% m! l5 a  crt num-cars- u$ K0 D' b) ]' h$ B& P# m9 Q
  [! H8 @* r: M+ U* a
    setup-cars+ w5 g  |: B/ e8 L3 a
    set-car-color0 p' m* A0 o! a* h0 ?
    record-data- k- O- A' Z& Z! H! g( l( c
  ]! r: b3 I' q; M% e' U; G  B, R5 o

: I7 E4 o9 F7 Y  ;; give the turtles an initial speed
  R7 ]( z+ L" n% G4 [2 K  ask turtles [ set-car-speed ]3 l3 k: P. l8 C  D" E
' Z" d  v. {8 g! K) Y" ?
  reset-ticks* D1 B5 N: {. @) W
end( G- u1 l. \+ }4 Y9 j4 j! Z1 p
2 @! Q& r# C6 S' X) @: H% z
;; Initialize the global variables to appropriate values2 k: ]$ h, ]6 w8 A3 R, b
to setup-globals* Z, q' ]& \: s# W3 T% [* h
  set current-light nobody ;; just for now, since there are no lights yet
# d$ Z" K4 N( c/ a+ M* N  set phase 0
8 N1 z- T1 k" a( f/ d  set num-cars-stopped 0
/ D. F: Y1 l# ^$ q  H/ l3 B  set grid-x-inc world-width / grid-size-x9 g' |" c' f, x, a) }' {
  set grid-y-inc world-height / grid-size-y& d* [+ |) J2 d8 J) X* l* o

( l7 d* K  ]$ C; [) `5 ^. h6 o) o" x9 k  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 B' |3 D% L. C7 y6 K  set acceleration 0.099( X2 c) H( q: r% R3 \
end! `  i3 a0 L+ z' H
- ~5 C/ P( t2 z/ c! B, v* C2 {
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- J  v7 k( ?. q  |: `
;; and initialize the traffic lights to one setting
- v# M/ \9 k: B. J8 Q5 Z0 ]to setup-patches
5 c9 Y8 e2 f! Q6 T7 T3 A& Q, }  ;; initialize the patch-owned variables and color the patches to a base-color
% G8 o% a5 r/ t; d, L  ask patches
, v+ B0 g8 O8 y; H. K7 {  [
# }' X8 ?# ?$ l    set intersection? false- C. U  ~" q  Z2 K5 H2 c8 m
    set auto? false
9 v) S( Y6 z. i* W( @2 E    set green-light-up? true$ W0 P" j% p2 ?. e
    set my-row -1; E& b* D1 q  }2 z
    set my-column -14 c3 k% e$ {: \  B# v1 }
    set my-phase -10 A$ n. X, c" z& f" n
    set pcolor brown + 3
$ o1 M, j+ T' Q0 \3 Q8 Z- i2 d. l1 S' s  ]% e9 V( C. \) r

% k' G6 N3 g* K2 p8 Y1 }, X$ Q  x  ;; initialize the global variables that hold patch agentsets
+ S+ e! `7 G, _  M3 ]  set roads patches with! X/ b! {5 R- B/ T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) E! ~  ]+ }$ I' O# s( V' ]4 n! ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: h& i" |+ m8 o8 ?# d( Y- x
  set intersections roads with' y5 M2 ~. W) Z; M$ b' m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 B) l  e! T' n) c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ U0 ]7 o  s( K9 ~4 Q
, M; X9 c1 @4 R  ask roads [ set pcolor white ]- T: s) ^  q$ u: W  m
    setup-intersections
( v; Y; \/ K* v5 t; _" @end' H8 x8 h) B" f8 K/ }( U6 _, ^
其中定义道路的句子,如下所示,是什么意思啊?4 Y+ _, B  b# ~
set roads patches with
; l. |( `6 X: c2 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ k: z. K4 P$ W' ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 Y9 y7 K( [9 w3 I, I谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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