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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% t" K9 t% u$ ]- k) K* O
netlogo自带的social science--traffic grid这一例子当中,( F0 T0 h! c/ F9 a) Z+ O
globals+ V3 q8 ?) X" i
[
/ H( E' S% C/ B; G7 D  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  H; P* p9 x3 S" ?# `, ]  grid-y-inc               ;; the amount of patches in between two roads in the y direction* ~, i/ ?8 D2 c5 ~% m$ ^3 A
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
# L* @) X6 _/ v$ I$ A                           ;; it is to accelerate or decelerate
; {$ j! F& P3 f+ u  phase                    ;; keeps track of the phase
$ Q& M3 b# v3 R  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) r( m6 H4 q. q, R1 C% \
  current-light            ;; the currently selected light7 g0 ~$ [+ M# k8 W, W4 H
* E1 w. A0 m( c* R4 l
  ;; patch agentsets8 v& d1 X& g6 M( y. n) r$ t
  intersections ;; agentset containing the patches that are intersections
+ f4 ?, j0 ^; N, [  roads         ;; agentset containing the patches that are roads
, j/ z( P8 U( _; |$ c]- c$ o2 @& \5 L( j, }# o6 _/ \
5 f: G7 u6 v" W0 Q
turtles-own
. L* W! s0 B% [% M# |[# n% c' R# o" W
  speed     ;; the speed of the turtle# y) \; X% u; z8 T  ^. k4 I; h
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" s9 J$ H. ~; G/ C5 d* w4 P0 |
  wait-time ;; the amount of time since the last time a turtle has moved1 C# w9 {8 N4 A% U1 ~: o
]
) S, B2 U' x, ?6 p9 K4 ^* g+ \3 ?# Q0 _4 c5 E
patches-own
" e$ W/ L8 }4 p[- y; O! ]4 G# Y7 K7 p8 U& e8 C, K
  intersection?   ;; true if the patch is at the intersection of two roads
# n' B( J( T  J8 X8 M  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 P% H* K( ?6 c% t" ~" F1 C
                  ;; false for a non-intersection patches.
" M8 M8 H7 Y, z9 w# J0 s4 N, T: |8 {' \  my-row          ;; the row of the intersection counting from the upper left corner of the7 n1 u  `/ i5 W* |% K+ x
                  ;; world.  -1 for non-intersection patches.: ?; g0 _0 e- {
  my-column       ;; the column of the intersection counting from the upper left corner of the
: {! h) E6 M/ v                  ;; world.  -1 for non-intersection patches.
! d# S! i+ |- G% q$ I: K  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ \6 J' u0 i( G/ V  auto?           ;; whether or not this intersection will switch automatically.. G, ]8 E$ S( g5 k0 n4 u3 q( c
                  ;; false for non-intersection patches.. \: A- f" H. {) j, Q/ D5 v
]5 X! X3 m+ z6 M1 v% u) ^, ]* {

4 L0 f* F7 s' F: ]7 i; B( f9 D- q
) J& I0 {# W2 E6 K% a) r# ?;;;;;;;;;;;;;;;;;;;;;;
0 e4 k2 X" k' T. E1 X: ?3 p+ f1 P8 T;; Setup Procedures ;;9 R! K7 Z  V+ }7 ~, H" x
;;;;;;;;;;;;;;;;;;;;;;+ N( k) V6 c; F9 E
8 _4 v; O" m0 X
;; Initialize the display by giving the global and patch variables initial values.+ D: `7 I. S" k% D2 p  w: b! B
;; Create num-cars of turtles if there are enough road patches for one turtle to
9 A- u2 D  r! k& {: D;; be created per road patch. Set up the plots.- B; z( o# _" T- f' m2 n) f  O
to setup
' q1 [: s& X8 Y4 S. A; F  ca2 z+ F( c0 L/ x0 |$ B' m
  setup-globals
& m0 k5 L* r; c; _( J
, C5 x/ ^1 p+ M$ a$ Z8 z" R  ;; First we ask the patches to draw themselves and set up a few variables! g, z! @% y4 L1 f3 u
  setup-patches
* Y; N4 c# Y& y; m' W, z9 q( m: i  make-current one-of intersections6 ?+ i$ k+ Z( W+ J( J- n
  label-current
5 Z( f* J' D! [4 \
( g. B$ A7 v3 H: W4 d0 k- h. Z  set-default-shape turtles "car"
* y# \4 r, k* r$ N4 M# ?; }. s, y/ I4 Y  Z- k6 B. F8 `! w' p# s" u
  if (num-cars > count roads)
- O* C( r2 \7 D$ Z* w3 E  [
0 Q4 R4 K/ ?3 ~0 u! j    user-message (word "There are too many cars for the amount of "
7 R. V4 ^$ q' U1 i: @                       "road.  Either increase the amount of roads "' Z3 W+ x( `0 Y0 G( r
                       "by increasing the GRID-SIZE-X or "2 _$ e) b4 d7 Y9 c1 G
                       "GRID-SIZE-Y sliders, or decrease the "! ~" n4 B" i/ `, y9 g. I, t# A% p
                       "number of cars by lowering the NUMBER slider.\n"$ C5 l, D+ F8 p$ ~
                       "The setup has stopped.")* E- H& i1 e6 J6 F
    stop$ P  n0 b' I, G# s) S; V6 r. o
  ]) W% T# D5 g" _; d
/ P0 Q, q7 e, ?7 c1 j
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- D4 z6 c! p3 }% \- s( G3 c( `  crt num-cars
0 w& h  y  l$ M4 Z/ U  [' ^( Q6 Q* T: U6 Q$ n9 f
    setup-cars
5 R1 w  Q5 `# ?+ w6 N    set-car-color9 a5 z0 `6 X5 o0 D
    record-data! c) c% v- Y8 Q3 D1 c8 x
  ]
- Q$ B& @. g. M# y/ e
% M& I7 a4 n) |/ a6 n$ F  ;; give the turtles an initial speed- ?2 _  v6 m1 ~, t
  ask turtles [ set-car-speed ]- Q' x5 l- Y/ L1 J/ h1 Q3 C( l

8 i. |. v. m3 i6 o; Q; u0 J  a- e  reset-ticks( x3 j. p) z) S9 l" A
end
7 A* h8 i, F) u# K! G0 V  q7 o6 T4 v3 R+ A* p: o6 O9 r4 O
;; Initialize the global variables to appropriate values
; ?% K4 T+ h7 w( _$ O0 B+ ]: z' Xto setup-globals
8 T- w/ I5 m& R+ f/ j# W# v6 k% a! X  set current-light nobody ;; just for now, since there are no lights yet
6 l2 }1 C$ O# d3 z0 `  set phase 05 q/ D. \4 G  s% J' R! t
  set num-cars-stopped 0
! I$ q: l1 H3 g* e' Y* Y/ Y  set grid-x-inc world-width / grid-size-x
# x8 [& z- O: r; s; }& o, H7 J% J  set grid-y-inc world-height / grid-size-y) g8 D. w( @, A- `' R* N
2 F& J( l$ Q' p2 _5 g) |) E& D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! e( A* o4 ~: N5 e
  set acceleration 0.0993 F. O* t& x& i. T
end
* W* n* B' ^3 a# W
. E$ t2 p2 S6 H;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 b3 ?4 ]* y: Y8 z4 [: ]. d  n. Z;; and initialize the traffic lights to one setting5 d8 N2 n2 ?8 @: m, S
to setup-patches
6 L7 r1 T' {5 S5 E  ;; initialize the patch-owned variables and color the patches to a base-color/ J, w) n! V) \6 v
  ask patches
+ i; k1 }2 Y: c. }% k& }; t  [$ p0 N3 v: _& @! u& k. W
    set intersection? false! _* L6 U" o( d9 I/ O$ M0 d5 |+ c! U6 W2 t
    set auto? false* z7 G) H! `4 \% w
    set green-light-up? true+ R/ W8 U) q, i" R/ {
    set my-row -1
- O1 e0 v' c) |6 c& Z3 u    set my-column -1
2 m& w9 V/ [+ ^5 W) |$ p    set my-phase -1
6 z: I4 o: {$ d* Q    set pcolor brown + 3
9 Y; c" z; e7 U9 \5 m  ]$ q& K3 J* O! `, v0 T% _
2 P5 Y6 j; E5 f2 Q* @, A
  ;; initialize the global variables that hold patch agentsets
; T  l* O- u8 M$ F8 K, Y  set roads patches with
3 G; \: f7 S$ F+ v# _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) v# C7 u5 p+ i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( T7 G% I8 u  d/ m
  set intersections roads with- g0 D9 j. D) [# q4 k1 T: {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 s' g. }% Q3 E0 ]7 V9 L3 q. @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 U5 y% M2 m& {3 h( H. @8 }
' c! k- \0 v  ]0 f  e  ask roads [ set pcolor white ]
& W8 A, G! }4 c  V0 \    setup-intersections
8 h# f8 R, P- D8 eend
1 L& F" }5 v3 _4 P1 X其中定义道路的句子,如下所示,是什么意思啊?
# I* X# C4 F# v9 R$ V set roads patches with
) i1 [* I& a' l. T5 \: \4 o! ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  J/ r! M! `& l! ]3 O( h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 {) D2 T- {/ V/ d9 l7 X& I
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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