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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) s0 {9 T' |! U( vnetlogo自带的social science--traffic grid这一例子当中,
9 G( J1 F; J( A2 \globals" p; V2 A3 U( X" T7 U
[' [9 B4 o9 k4 C; M
  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ E& X5 F% j4 j5 u4 o# Y3 C
  grid-y-inc               ;; the amount of patches in between two roads in the y direction. ?" E& P2 r4 T' o- u; f
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if" v1 l, Z/ A* H" M* Q$ c
                           ;; it is to accelerate or decelerate, S* ?( ?& y# `$ ?
  phase                    ;; keeps track of the phase
, I# O$ t! y6 x, }$ R7 @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ x# I# b1 q' A* q& s% t
  current-light            ;; the currently selected light; e" S/ U0 P# }( b  Q' g
8 n3 V% ^  c5 t1 q9 ?
  ;; patch agentsets
% W5 P* ^) j. r8 {3 j  intersections ;; agentset containing the patches that are intersections# {4 Z$ x, r& z  r& A
  roads         ;; agentset containing the patches that are roads) K, v3 U9 y% k1 N0 H+ _- j1 `
]
& N& p. p6 T2 D0 ~/ L( x& k" B# P: p/ J& f2 j& N
turtles-own
4 ?0 p4 u6 O* L[% N+ g" M/ d1 l9 R/ k6 J
  speed     ;; the speed of the turtle
$ ^% `: o4 E+ q- O$ l  c  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 T1 S9 v+ w& o& N$ }2 \0 a- B
  wait-time ;; the amount of time since the last time a turtle has moved
# n! j; F& K. h+ X8 Z8 s]% ]- j5 n& _7 z3 V

& s# \: y! L6 d. I' W+ Zpatches-own! [* |2 [3 c5 e7 M1 x
[, H: Z$ c" z6 j/ \6 \
  intersection?   ;; true if the patch is at the intersection of two roads& w, s5 ^$ H) m! D) t/ ]  j
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: P: o# G" H) f                  ;; false for a non-intersection patches.
; I4 n9 [' W; R4 J( T7 n! o- c& a  my-row          ;; the row of the intersection counting from the upper left corner of the
/ q; |- i9 E+ G8 o/ R9 c                  ;; world.  -1 for non-intersection patches.
  `5 U; b$ c( K' G3 D& Y/ |( j  my-column       ;; the column of the intersection counting from the upper left corner of the% U$ v6 K3 y1 e: m- X, t" t
                  ;; world.  -1 for non-intersection patches.% Y8 l  W8 u4 Y% t' @2 c4 T( h
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ B8 s3 g) i$ V0 K2 }  auto?           ;; whether or not this intersection will switch automatically.% j! w5 `8 D0 H6 a
                  ;; false for non-intersection patches.1 ?+ w$ R4 o% @7 k# Y6 _7 V
]; {1 P7 D* [( r
2 E7 P1 [! n4 q" G8 F% D
9 q% e! o, n4 H; w$ C: L. l5 A! R; t
;;;;;;;;;;;;;;;;;;;;;;: |$ R6 g, G8 _/ ?) e5 E
;; Setup Procedures ;;
. e) M% |' G2 H/ v! w0 w;;;;;;;;;;;;;;;;;;;;;;
7 W" i$ V% J/ w1 p1 M
' J9 R; f& B6 r# d;; Initialize the display by giving the global and patch variables initial values.
# q# O1 a+ k# N;; Create num-cars of turtles if there are enough road patches for one turtle to
' m8 Q+ P( b) `. E;; be created per road patch. Set up the plots.$ ?- n5 U/ {% X4 G, V+ I" E
to setup3 a8 t6 X, e2 V8 d
  ca3 w9 E$ D6 ~) [# Z3 t* E
  setup-globals! s3 D+ b8 E2 h5 R
3 l7 P3 H1 u& w
  ;; First we ask the patches to draw themselves and set up a few variables
4 h1 N1 h  V0 G! Y# T- @& g  setup-patches% s/ G$ z% s5 N# B* g/ y9 Y3 G
  make-current one-of intersections
, z6 X' D8 A* S& ~6 a+ T8 m' s  label-current
) h/ H3 w: n) F$ u: h6 ~* _% D+ ]
8 ]4 I& P* m! r# G; R" K. ~  set-default-shape turtles "car"9 @! \$ [2 R$ H
5 [3 j3 q% u/ w+ t
  if (num-cars > count roads)
, w% @: i4 m3 ~+ @, P/ S% H  [
- p) B, T. H# O: ^4 [( B    user-message (word "There are too many cars for the amount of "
, p: z  J, K# w5 m& L9 ]) Q4 S# Z. T                       "road.  Either increase the amount of roads "
8 I4 Q7 ^" f& \+ H' c5 d5 `0 Y                       "by increasing the GRID-SIZE-X or "7 F/ H/ g* \* J/ J" J4 h
                       "GRID-SIZE-Y sliders, or decrease the "- M5 }3 X- M# ~/ m, O" m; i& h
                       "number of cars by lowering the NUMBER slider.\n"
/ ]0 z1 A( ~6 ~4 k# D                       "The setup has stopped."), B8 P+ e, b9 R5 `1 ^
    stop
$ O4 G1 V' u0 g5 a) `: d8 [9 ]) A8 E  ]
% J: R) q# {0 p, a& B) h" I9 t/ [" |" ]
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 H' ]+ A- N6 x  crt num-cars
( L( C4 c+ L) M+ b+ `  t  [3 B" d" {6 ]( |+ c* d% @4 D  v: X2 O9 y
    setup-cars) {& j: p6 o. w0 Y4 P
    set-car-color
4 w' L) C! K9 B  j$ A; l    record-data
% p2 U( J2 Z- I1 ^& m# ?( W: |  ]; y4 z9 e1 y/ v# D3 u- s
0 r" ^, V, n! o" ?& d7 J9 Y2 _" Y* A
  ;; give the turtles an initial speed2 ?! q2 G8 ]& {+ o) o
  ask turtles [ set-car-speed ]  Q0 t$ W" a+ P9 ~; L) m: A

6 Z$ m) B. L. P; b4 o  reset-ticks
- Y% H7 v4 F7 }end4 ^( N' v2 H" {
5 a, l3 ?4 E) m2 ]' i
;; Initialize the global variables to appropriate values
* d, O3 }! n& }  @to setup-globals# e( |1 N7 M, e
  set current-light nobody ;; just for now, since there are no lights yet# g% G, o" W# K! W
  set phase 0
8 s  w+ M3 V$ o6 i7 O  set num-cars-stopped 0( O9 k$ o0 ]7 Q* e2 A
  set grid-x-inc world-width / grid-size-x/ X$ \- ~# x! L
  set grid-y-inc world-height / grid-size-y
6 Z8 L: B) ~' B2 g4 d* l" \' l; P0 l3 T1 m8 y- `7 \! `2 S
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ m" o" V5 f  {- h7 L8 a. K
  set acceleration 0.099  L4 ^; ~2 P/ q% o
end! ]1 ^) M" q) z: y8 p' P
$ o( f! Z1 ]0 m) E, C" P) g9 q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 H& _1 ]5 s; _6 v) ~  E) U* s
;; and initialize the traffic lights to one setting' u% `: c6 N, b1 ^+ c7 ?) G$ [1 C- a
to setup-patches
2 C) J+ l9 u$ y0 M1 z7 J  ;; initialize the patch-owned variables and color the patches to a base-color
) k* [0 G% {# T* M6 {( v  ask patches
7 e6 F) M0 I# S8 N8 F  [' v- J( D  v9 c/ B$ a0 ~
    set intersection? false% n* k" [" h- a3 ]
    set auto? false
6 Z3 H6 L2 x6 a" a: {$ J0 M+ `  t' E    set green-light-up? true
% l3 h- p* y4 @    set my-row -1. C2 Y/ h: e' D1 u5 |& z0 V
    set my-column -1
9 t# c% a& \5 S) W' v6 \    set my-phase -11 U: P) z+ M% N, x, N0 f2 c9 G
    set pcolor brown + 3
2 ]. h+ L2 I# B4 Z( D  ]! r3 N7 }. F8 o

. u7 J/ x% c4 x' H0 K- v  ;; initialize the global variables that hold patch agentsets
, @; k3 x: A$ `3 p1 F5 P) U  set roads patches with
( |  [' }# o2 T3 W, M4 z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) _7 {. O' f; X6 _' Z# I& N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ m9 R, [7 U* N7 w/ A. C  set intersections roads with( H  u, s) f9 ~- |% N: Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ c* T' t! ]: t8 g/ u- p% R  Y9 P. V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 B5 }* Y. e- S
, T! B$ _' ^9 m. J+ h  ask roads [ set pcolor white ]  ?& S* p* [- ^6 q. @
    setup-intersections/ O' g6 d: {6 H" ^$ g9 @- b  F
end5 J. w0 @& O' \3 R0 e# C6 ~
其中定义道路的句子,如下所示,是什么意思啊?) m9 F8 _. o$ v+ k* e& b' }3 W
set roads patches with  @; ^* |2 G/ `7 A! B6 v7 V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) v) v' m# ^) S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* f) y  H( m( f* x, ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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