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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) s0 {9 T' |! U( vnetlogo自带的social science--traffic grid这一例子当中,
9 G( J1 F; J( A2 \globals" p; V2 A3 U( X" T7 U
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grid-x-inc ;; the amount of patches in between two roads in the x direction+ E& X5 F% j4 j5 u4 o# Y3 C
grid-y-inc ;; the amount of patches in between two roads in the y direction. ?" E& P2 r4 T' o- u; f
acceleration ;; the constant that controls how much a car speeds up or slows down by if" v1 l, Z/ A* H" M* Q$ c
;; it is to accelerate or decelerate, S* ?( ?& y# `$ ?
phase ;; keeps track of the phase
, I# O$ t! y6 x, }$ R7 @ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure$ x# I# b1 q' A* q& s% t
current-light ;; the currently selected light; e" S/ U0 P# }( b Q' g
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;; patch agentsets
% W5 P* ^) j. r8 {3 j intersections ;; agentset containing the patches that are intersections# {4 Z$ x, r& z r& A
roads ;; agentset containing the patches that are roads) K, v3 U9 y% k1 N0 H+ _- j1 `
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turtles-own
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speed ;; the speed of the turtle
$ ^% `: o4 E+ q- O$ l c up-car? ;; true if the turtle moves downwards and false if it moves to the right4 T1 S9 v+ w& o& N$ }2 \0 a- B
wait-time ;; the amount of time since the last time a turtle has moved
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& s# \: y! L6 d. I' W+ Zpatches-own! [* |2 [3 c5 e7 M1 x
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intersection? ;; true if the patch is at the intersection of two roads& w, s5 ^$ H) m! D) t/ ] j
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
: P: o# G" H) f ;; false for a non-intersection patches.
; I4 n9 [' W; R4 J( T7 n! o- c& a my-row ;; the row of the intersection counting from the upper left corner of the
/ q; |- i9 E+ G8 o/ R9 c ;; world. -1 for non-intersection patches.
`5 U; b$ c( K' G3 D& Y/ |( j my-column ;; the column of the intersection counting from the upper left corner of the% U$ v6 K3 y1 e: m- X, t" t
;; world. -1 for non-intersection patches.% Y8 l W8 u4 Y% t' @2 c4 T( h
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
$ B8 s3 g) i$ V0 K2 } auto? ;; whether or not this intersection will switch automatically.% j! w5 `8 D0 H6 a
;; false for non-intersection patches.1 ?+ w$ R4 o% @7 k# Y6 _7 V
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;;;;;;;;;;;;;;;;;;;;;;: |$ R6 g, G8 _/ ?) e5 E
;; Setup Procedures ;;
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' J9 R; f& B6 r# d;; Initialize the display by giving the global and patch variables initial values.
# q# O1 a+ k# N;; Create num-cars of turtles if there are enough road patches for one turtle to
' m8 Q+ P( b) `. E;; be created per road patch. Set up the plots.$ ?- n5 U/ {% X4 G, V+ I" E
to setup3 a8 t6 X, e2 V8 d
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setup-globals! s3 D+ b8 E2 h5 R
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;; First we ask the patches to draw themselves and set up a few variables
4 h1 N1 h V0 G! Y# T- @& g setup-patches% s/ G$ z% s5 N# B* g/ y9 Y3 G
make-current one-of intersections
, z6 X' D8 A* S& ~6 a+ T8 m' s label-current
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8 ]4 I& P* m! r# G; R" K. ~ set-default-shape turtles "car"9 @! \$ [2 R$ H
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if (num-cars > count roads)
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- p) B, T. H# O: ^4 [( B user-message (word "There are too many cars for the amount of "
, p: z J, K# w5 m& L9 ]) Q4 S# Z. T "road. Either increase the amount of roads "
8 I4 Q7 ^" f& \+ H' c5 d5 `0 Y "by increasing the GRID-SIZE-X or "7 F/ H/ g* \* J/ J" J4 h
"GRID-SIZE-Y sliders, or decrease the "- M5 }3 X- M# ~/ m, O" m; i& h
"number of cars by lowering the NUMBER slider.\n"
/ ]0 z1 A( ~6 ~4 k# D "The setup has stopped."), B8 P+ e, b9 R5 `1 ^
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 H' ]+ A- N6 x crt num-cars
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setup-cars) {& j: p6 o. w0 Y4 P
set-car-color
4 w' L) C! K9 B j$ A; l record-data
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;; give the turtles an initial speed2 ?! q2 G8 ]& {+ o) o
ask turtles [ set-car-speed ] Q0 t$ W" a+ P9 ~; L) m: A
6 Z$ m) B. L. P; b4 o reset-ticks
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;; Initialize the global variables to appropriate values
* d, O3 }! n& } @to setup-globals# e( |1 N7 M, e
set current-light nobody ;; just for now, since there are no lights yet# g% G, o" W# K! W
set phase 0
8 s w+ M3 V$ o6 i7 O set num-cars-stopped 0( O9 k$ o0 ]7 Q* e2 A
set grid-x-inc world-width / grid-size-x/ X$ \- ~# x! L
set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ m" o" V5 f {- h7 L8 a. K
set acceleration 0.099 L4 ^; ~2 P/ q% o
end! ]1 ^) M" q) z: y8 p' P
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 H& _1 ]5 s; _6 v) ~ E) U* s
;; and initialize the traffic lights to one setting' u% `: c6 N, b1 ^+ c7 ?) G$ [1 C- a
to setup-patches
2 C) J+ l9 u$ y0 M1 z7 J ;; initialize the patch-owned variables and color the patches to a base-color
) k* [0 G% {# T* M6 {( v ask patches
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set intersection? false% n* k" [" h- a3 ]
set auto? false
6 Z3 H6 L2 x6 a" a: {$ J0 M+ ` t' E set green-light-up? true
% l3 h- p* y4 @ set my-row -1. C2 Y/ h: e' D1 u5 |& z0 V
set my-column -1
9 t# c% a& \5 S) W' v6 \ set my-phase -11 U: P) z+ M% N, x, N0 f2 c9 G
set pcolor brown + 3
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. u7 J/ x% c4 x' H0 K- v ;; initialize the global variables that hold patch agentsets
, @; k3 x: A$ `3 p1 F5 P) U set roads patches with
( | [' }# o2 T3 W, M4 z [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) _7 {. O' f; X6 _' Z# I& N
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ m9 R, [7 U* N7 w/ A. C set intersections roads with( H u, s) f9 ~- |% N: Y
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ c* T' t! ]: t8 g/ u- p% R Y9 P. V (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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, T! B$ _' ^9 m. J+ h ask roads [ set pcolor white ] ?& S* p* [- ^6 q. @
setup-intersections/ O' g6 d: {6 H" ^$ g9 @- b F
end5 J. w0 @& O' \3 R0 e# C6 ~
其中定义道路的句子,如下所示,是什么意思啊?) m9 F8 _. o$ v+ k* e& b' }3 W
set roads patches with @; ^* |2 G/ `7 A! B6 v7 V
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) v) v' m# ^) S
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* f) y H( m( f* x, ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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