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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' f' @  R$ l& \! jnetlogo自带的social science--traffic grid这一例子当中,( H+ M$ j6 R0 v) ^! [; N4 w: h
globals) v0 M! D  G: O+ ^
[' G) t- }8 o. w: b9 {  N
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( E  r, s1 q# r0 ]1 y  I/ M1 a  grid-y-inc               ;; the amount of patches in between two roads in the y direction# g) B- {- P# K& j3 T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 |4 z4 Y5 q# D6 ^" g( Y
                           ;; it is to accelerate or decelerate
  X; o! v- u9 }- k) |  phase                    ;; keeps track of the phase% G2 C: H0 L. q" s* X- n
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! S& `1 g4 G+ y" c. ]  current-light            ;; the currently selected light! T6 f/ M; @& E4 @4 N/ ?
( N: B  V, N8 [1 F
  ;; patch agentsets  t1 j; c" B; C% x
  intersections ;; agentset containing the patches that are intersections
4 A- ~6 u  d! c7 L) U3 E' o3 O  roads         ;; agentset containing the patches that are roads
$ ~6 N. p7 W: J5 X% G8 R]1 D/ t9 j9 _( U- @5 ]/ `
9 E9 i: f* K+ m/ a1 k. v+ I
turtles-own
! {! ?& D: s* k# c- R5 R[: ~8 D$ c5 @) Y& `) e8 R3 x
  speed     ;; the speed of the turtle
% n% `" O% ^8 j  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, L7 y6 F2 k8 J* n0 w/ q& q  wait-time ;; the amount of time since the last time a turtle has moved/ v5 |# V+ d* F, ^, y& a/ {( n$ b
]
* s4 V2 h1 R+ k6 F1 A8 r  \5 z% P/ D
patches-own* M1 g! c/ Z% y; r6 Q' t8 d% o9 H
[5 \% V' @6 O$ m% [. _& T" w
  intersection?   ;; true if the patch is at the intersection of two roads* Q/ d/ \" G( d
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 Y4 A( w0 ^0 g3 O                  ;; false for a non-intersection patches., O( }- K7 Z8 j6 T
  my-row          ;; the row of the intersection counting from the upper left corner of the
) O- P  f& R6 `7 f8 E                  ;; world.  -1 for non-intersection patches.
- z# q  m; O) _- M  my-column       ;; the column of the intersection counting from the upper left corner of the
5 I( O# |, S5 F! r# m  f( _" m                  ;; world.  -1 for non-intersection patches.+ L' p; p/ {  I; C& K! E
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! ^3 a( N! c/ O4 ^6 I2 ]
  auto?           ;; whether or not this intersection will switch automatically.
4 j6 [# A7 }) K# Y                  ;; false for non-intersection patches.7 V! l6 J1 D, i( F+ s$ x+ d
]+ l8 _7 k3 P' p: c- u2 h' C
  p& C7 h" h3 A

% j# N  ?3 r* a6 g/ Z+ ~;;;;;;;;;;;;;;;;;;;;;;9 F& k+ X6 g+ e9 Z9 U1 W
;; Setup Procedures ;;4 q* X' c$ a  b' I9 N
;;;;;;;;;;;;;;;;;;;;;;- O5 _# c9 M0 ?( e+ q7 c; T

: S0 S$ _& r# {;; Initialize the display by giving the global and patch variables initial values.
  h# a; D2 Z: U;; Create num-cars of turtles if there are enough road patches for one turtle to  F8 X$ c: y. W& |
;; be created per road patch. Set up the plots.
7 T2 }2 X, q3 w# o# J" {0 R$ ^0 Vto setup' y/ r: k$ u/ k+ r0 s" U) i7 {& k6 n
  ca2 d' \) B5 L. d3 S/ L  T' `& L
  setup-globals
0 B& c: ~: @0 X4 `
8 I' n! u7 [/ \' s; t  ;; First we ask the patches to draw themselves and set up a few variables
: E1 c: X' U/ j! c& B2 S  setup-patches
. _: b) C6 j2 f& L- K  X) v3 V8 s$ ]  make-current one-of intersections, ]0 \. Y/ v& K9 ?7 f: ?
  label-current  c; Y8 \% [( S, \- s; a) F

+ ]5 j- i; S- e- i2 y  set-default-shape turtles "car"
! B1 i8 @' m. O) F2 }. R$ @
& M  f5 E8 C+ z4 Q8 v3 j  if (num-cars > count roads)2 s, D( n* E( |' O& F
  [
" e4 |! e6 k& x    user-message (word "There are too many cars for the amount of "
" ~' [+ y( m$ Y. s, q                       "road.  Either increase the amount of roads "
. Y3 s. L" ^9 Y8 `6 g                       "by increasing the GRID-SIZE-X or "
. K# d  T" l  z( e                       "GRID-SIZE-Y sliders, or decrease the "2 d. K6 f* v0 {% x- |) z, B; H
                       "number of cars by lowering the NUMBER slider.\n"
1 J( @$ @" l( q% t7 d- c                       "The setup has stopped.")
2 ^) W& \4 @4 B% v7 A    stop+ h9 i* _" c0 W; m( ?/ Q
  ]6 R4 M" {- u. |; k
9 \# x. E  K+ c
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 j6 s3 P8 _7 A9 d; h  o- N  crt num-cars
* F4 w- Y, m" y5 H; Z9 m  [
$ L, e% g3 A1 p: e" G+ g' {    setup-cars
& _1 H- ~6 y, O6 T5 {+ L* l6 F    set-car-color8 v; ]& j& h$ H: t/ r
    record-data
2 F0 `8 w+ j+ X3 g  ]
. d6 Q6 Z0 X4 g: C
2 _& F2 ?4 A6 k" B8 b; c  ;; give the turtles an initial speed
  q$ Q7 O% Y3 M' n- ^# J3 q  ask turtles [ set-car-speed ]
3 t% H. G. O& Y0 C
, M% W+ X2 g% n  reset-ticks
# s7 N/ l( [4 L% A5 q, l/ v3 |end. B. Z8 ~- q6 g7 y
# Y& V" y$ Y% \* K
;; Initialize the global variables to appropriate values! q8 N! n+ X. z  T& c- B
to setup-globals
2 y  k1 ^: P  Y# ]: r  set current-light nobody ;; just for now, since there are no lights yet' f; n0 K  }+ c* q
  set phase 0( J7 U& G- y; B! P
  set num-cars-stopped 0
) `- o. Y! c# `  set grid-x-inc world-width / grid-size-x. p- D; ?' I" y  G
  set grid-y-inc world-height / grid-size-y, l$ D# j4 Q9 k8 z/ `: W5 _3 R  i
! Y1 a2 Q6 G& f' D9 B
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ e3 N  Y) V0 W  F; E- a
  set acceleration 0.099- ?. R) |, E; X3 [3 e+ ~
end3 \& e3 c! W& H- D# L, ]% o
, K. d. D3 q! t7 y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- w' T# @" F& k- `1 H
;; and initialize the traffic lights to one setting- D3 J9 f& w6 R1 e' E
to setup-patches) o; G: E9 S% \1 L0 s
  ;; initialize the patch-owned variables and color the patches to a base-color
5 ]! T2 ^" F% U! e  ask patches" E- ^' _$ V2 y' Z2 f3 P( _
  [
( K1 C0 N: R3 s. w' W$ _    set intersection? false
% k6 ~0 C- U! }0 c. W    set auto? false, q7 K' \9 [4 q) ^
    set green-light-up? true
7 V: R/ r$ e/ K/ [0 T    set my-row -1
% d1 p7 z0 N2 r- C, M' K% h# M    set my-column -1
* G- O  d: X" u  m    set my-phase -1
# M9 G  e. c7 }! u2 b0 ^    set pcolor brown + 3& U) Q6 |* F6 K/ t/ J
  ]8 C% b) A/ b0 O" S

/ Z0 N+ L9 ?9 ]6 X) K9 ]4 @  ;; initialize the global variables that hold patch agentsets
3 c1 v  G. o+ y9 b: Z5 y  set roads patches with
: {! b# s/ \. O1 d) ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; p3 B0 G" r/ @2 R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 q# ]0 X6 u( O' V/ m) r- T! C  set intersections roads with: P( A  s& G9 w6 ]0 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 g- n9 o! s  r. f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 t/ `. J5 W" ^2 r3 T: T/ Y0 K" c1 b

" Z! B0 R5 w4 n4 V. D" M  ask roads [ set pcolor white ]8 v6 i0 r! {* s7 M7 }9 `& P
    setup-intersections2 V1 p/ Z; l& ~: u0 D& z6 Y! t
end; h6 Z( r7 _8 E# X5 X5 {% a
其中定义道路的句子,如下所示,是什么意思啊?2 x9 J9 q, J3 K0 K
set roads patches with
. d* [2 q2 U1 \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# U8 t( a3 S8 A1 K2 x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 a  T9 Q& W2 B( K5 S. ?9 z谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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