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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 o- ^; g! P0 f. Z' cnetlogo自带的social science--traffic grid这一例子当中,
* q/ Q: d0 e' j7 Vglobals
# O4 G- K4 _* G. ?[
% a; v2 w# n, j: I" o  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 }% s5 F0 W+ p/ B* Q) m
  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 G; F: _  f2 L6 _9 k
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! Z# X- {8 P  F' o% a
                           ;; it is to accelerate or decelerate& }) E" r8 M" k$ z
  phase                    ;; keeps track of the phase  g* f0 |, v& T3 ]
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 _" E7 Y3 w- I1 i8 T) P% ?; C  current-light            ;; the currently selected light. ~0 ]) C! M4 U( b( T2 O

9 w" i4 K3 S8 I  s) V  ;; patch agentsets
- z3 z+ \; a: }# t- g  intersections ;; agentset containing the patches that are intersections$ S- w) k2 h* H# W% b7 R
  roads         ;; agentset containing the patches that are roads  R& X0 ?/ `2 h, L
]5 G; i  \+ y% Z

" U' j7 s# B$ O  P, vturtles-own$ `% ]# m. c/ U
[$ j3 V5 R# @# m1 Z2 B7 |
  speed     ;; the speed of the turtle8 P+ `: a: w4 j: u+ s) v$ k
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 s, V% _) @, f( Z  wait-time ;; the amount of time since the last time a turtle has moved, h) O3 C3 I( C4 y5 @8 H4 p2 R; c
]
1 R% Z, u3 g) D( j
! b6 l$ A% M) K, Qpatches-own: ~- [* w* c3 {+ y6 x
[3 y1 _% H. p+ M* O
  intersection?   ;; true if the patch is at the intersection of two roads' ?+ Y) _9 G& t/ @
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 ~" W( U/ y; V
                  ;; false for a non-intersection patches./ j- x7 j6 g; z+ }' C
  my-row          ;; the row of the intersection counting from the upper left corner of the1 U- K; Z& x3 t0 e9 K0 ~; Y
                  ;; world.  -1 for non-intersection patches.
: s! ?! b! h4 m8 I+ T4 N  my-column       ;; the column of the intersection counting from the upper left corner of the+ u4 \& Y2 H$ s8 {
                  ;; world.  -1 for non-intersection patches.- F. T, R" F$ I, h7 e: _2 G
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* W0 G- Y. ]5 ^) M
  auto?           ;; whether or not this intersection will switch automatically.
0 h; m7 v: C0 P  @/ F: z2 Y                  ;; false for non-intersection patches.5 }6 b+ R& P. X: V, U" B: k( {. S
]1 B( E. x# a) @" f6 M" I

" `+ V4 V6 @0 R) n# G. p! Q
8 I- ]% a1 k( Z;;;;;;;;;;;;;;;;;;;;;;0 |' M  D! B$ V, Y! ^# W5 x
;; Setup Procedures ;;
* e" s; F, v$ ?; e;;;;;;;;;;;;;;;;;;;;;;
( s5 J6 w. M' P* {  m& N& t/ K9 d
;; Initialize the display by giving the global and patch variables initial values.6 H3 v+ G7 M; f* x! w- K+ U
;; Create num-cars of turtles if there are enough road patches for one turtle to" W2 v" ?9 D3 [, A$ @
;; be created per road patch. Set up the plots.- ?+ }. i2 w) d8 _% I( m
to setup
9 J! s1 }. O# y+ F* A$ l  ca4 d8 x' d; [' I3 f- C# s% R
  setup-globals
& W  r, p, ^# C5 I7 }& i. s9 O* x) p6 M- }; T  \# X+ t, d
  ;; First we ask the patches to draw themselves and set up a few variables
" `/ s& z- ?+ E  `6 @3 ?' ^. o  setup-patches
& F/ h5 W4 J1 G; Z  make-current one-of intersections% G. _: ^# P( ~, s/ G' K4 {
  label-current
0 N, y3 h7 O+ Z  b$ w* c
9 U' ^9 q% ^2 s2 G  set-default-shape turtles "car"2 X4 i* F9 E6 j1 h* J& }
" Y: p2 c1 ?* Z) f
  if (num-cars > count roads), i, P5 b5 Y: ?8 L0 a# m
  [" b8 H$ Q& N& j' g/ D
    user-message (word "There are too many cars for the amount of "( s+ a% Z# ?- L+ r
                       "road.  Either increase the amount of roads "6 I. I' t4 ]6 \
                       "by increasing the GRID-SIZE-X or "
/ i$ o& m) z" N7 w) E4 J( W  Y5 i" ~, R                       "GRID-SIZE-Y sliders, or decrease the "
0 O8 i" y. w  D                       "number of cars by lowering the NUMBER slider.\n"3 h3 l6 p5 z& t1 x
                       "The setup has stopped.")
4 q7 G: d0 C- i* R/ d. u2 b    stop
; n( R5 T3 w. {. c  ]2 P% R/ z8 D$ P0 X2 G1 A
5 @! K) @) v' |1 E& N
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 y4 n; f9 ^- ~2 j& J  crt num-cars! I; T( Z* `; v+ ^% U- N: z, z
  [
) p; n( J: J; Q6 Z2 J    setup-cars
8 O  e1 C+ }7 n3 K! `    set-car-color
0 j+ D( V( R$ m) Y9 \    record-data
; i* S! V" g* C3 U8 \7 I8 u$ a  ]
2 v- D1 t& O4 W6 J6 ]3 E, v) v  e: A' ?: q/ ?4 L
  ;; give the turtles an initial speed
6 L) v) y! L, a% g) i7 m  ask turtles [ set-car-speed ]
( K$ F9 ]/ U1 t/ K7 c8 v5 ^) c5 I) T, p
  reset-ticks
; u* l% q: v; h! M8 n5 v# q: w$ z1 Gend1 p0 L' N7 k! b/ B' ^+ p, H
* m( ~0 f; `* W. T! n* m
;; Initialize the global variables to appropriate values
9 E3 @' G& W9 S% |: o# {; Kto setup-globals
2 T) i6 n4 C$ q  set current-light nobody ;; just for now, since there are no lights yet' @& A0 H$ C6 T- O
  set phase 0
0 m& F  U% B( Q- d  set num-cars-stopped 0
' `/ F( ~8 w" O  x! Q- d  set grid-x-inc world-width / grid-size-x
1 P" T7 D) w, S2 C) {, T. T  set grid-y-inc world-height / grid-size-y# N- F7 d! O$ G* }% d( E
8 x( f% n& K5 D4 D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. S* k  O! ?* f  set acceleration 0.099( h' ?2 n1 T! b  \1 g
end
2 A0 @1 N4 I5 L4 P; S  Y1 y7 A
; j  w2 V# M3 u5 u9 J' x' x;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) H4 c- n# `7 u0 h0 z;; and initialize the traffic lights to one setting9 H! `! T! \# Z5 ^( Y
to setup-patches
9 g! ?7 @! ?) e' U5 H  ;; initialize the patch-owned variables and color the patches to a base-color
! O' F3 _. X& Q% V! z  ask patches1 G; h# S$ @" e
  [! R4 a' ?2 v) N  {! g$ L
    set intersection? false
. M" @6 _' j; f$ v    set auto? false
4 Z3 |, C0 O& y+ R$ Z4 M    set green-light-up? true
/ M! O- H, Z4 j# m7 |    set my-row -1
0 ]$ U( ^9 v* E& `; Z, J    set my-column -1- g$ X# T. b, ?  M* |6 W# l5 G
    set my-phase -1
9 J- S: Q& s. m0 M  }+ a    set pcolor brown + 3
2 p1 }+ m. ]! v! ]( \, o/ Y- `  ]
. b6 M2 s" N. x1 T7 \
! n+ t+ J5 O, B1 K1 q, v3 r! \3 r  ;; initialize the global variables that hold patch agentsets. f8 {/ y6 ?& k# i) ]2 H
  set roads patches with
4 d$ j! S7 y2 i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( _3 D5 Q4 Y( o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ t2 A: w0 D* t9 ]" ?9 D, t
  set intersections roads with. T0 t$ Z6 t1 Y# P0 x& s8 i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* Q! g8 d) ]; e1 c) u& q* C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 R" q& ]# a+ t# t+ `
' c+ N/ j# o+ b; m0 Q" l% `
  ask roads [ set pcolor white ]
- H8 O0 J/ a) ]4 O' I2 e' c4 m1 l& m    setup-intersections& P5 R' h% _" B" G
end' b2 A; G! L+ w- b4 e6 c
其中定义道路的句子,如下所示,是什么意思啊?
% P4 ~% C+ E' r, Y* a" ~* w& X" J set roads patches with1 ~  _: e/ R: |% U! `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, \  a8 X( W1 t  R2 ~* Y1 Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. }: g6 C0 a2 f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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