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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  D- v7 z2 Y6 c& U" E9 G
netlogo自带的social science--traffic grid这一例子当中,3 f3 ^7 y: [& e6 _; _
globals- c7 D6 f! q& `; k; I7 P
[: w7 T; E. d  n# L$ q& A
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 Y# s4 z8 c2 R  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 h5 l; ^6 q. c5 ~2 T2 D
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' k/ g7 d0 M6 x; s' Z  y, x                           ;; it is to accelerate or decelerate% }* n1 w  c/ f! o% _8 e1 D
  phase                    ;; keeps track of the phase: K5 \' i  Z" g5 n; ^
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 P  |1 ~' X* S! e% J: T  current-light            ;; the currently selected light7 x* B' \' D+ j  s% N7 M

! M& X6 G7 b- _  ;; patch agentsets
1 v4 v  ~2 f; Q8 k  intersections ;; agentset containing the patches that are intersections
# U- D( {; M& P" m$ }3 A; n  roads         ;; agentset containing the patches that are roads3 o# _/ ^8 E- [- Y  l, v. O. i# V* T
]
% G. G; @# J! t& d
6 L8 F* D4 \$ R0 A: y, c) T7 Nturtles-own6 o; h$ r7 _: |9 r+ G. A1 c# K
[& r- O  W) X& `6 o; U/ S4 X
  speed     ;; the speed of the turtle( ]) M! M5 L+ B2 d( F
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' h  b( a: J) p8 \6 c: z7 w7 c% k/ e  wait-time ;; the amount of time since the last time a turtle has moved
# G: G% @  p" ~0 s% K9 O4 `& n]
! T6 ]$ T8 f: u8 {5 ?: {* E' _+ t' h) V# X; m% z
patches-own" q) i0 ~% n4 d7 @9 s
[
' d: e2 ^" s- _5 T$ X- x5 m+ c  intersection?   ;; true if the patch is at the intersection of two roads" A  t1 f4 x! d4 a; @# L7 \; Z5 T
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& L2 E0 P  Z! j& `$ k
                  ;; false for a non-intersection patches.% d5 w3 B3 }1 p) f
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 }8 r6 ]3 ~- ^  T0 H                  ;; world.  -1 for non-intersection patches.
$ T( L( E6 M  l0 z  my-column       ;; the column of the intersection counting from the upper left corner of the( f4 s3 w( c+ w! L
                  ;; world.  -1 for non-intersection patches.
) C/ ]0 E# `# h4 |: R" z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" `: ?3 z: Q, H6 ~  auto?           ;; whether or not this intersection will switch automatically.
* f$ z) v$ s! R' T                  ;; false for non-intersection patches.# D; Y; Z; q2 [+ k
]
; y* x# I( C5 W( S( o9 p/ v& L; S7 Y/ ]5 Q$ w8 r) G2 D

+ A, x# A; F- Q: {;;;;;;;;;;;;;;;;;;;;;;
# g3 I1 E/ r% s- ?3 `7 I  T) P;; Setup Procedures ;;7 U: x  S6 W$ y9 Q4 l$ B& a
;;;;;;;;;;;;;;;;;;;;;;
5 ]2 @$ `* S. l4 M" ~5 }* U% u8 [4 P# j# K; k5 q. [. v/ |9 N' B% A
;; Initialize the display by giving the global and patch variables initial values.
0 n0 k9 y* e3 w% n;; Create num-cars of turtles if there are enough road patches for one turtle to2 M3 S, x3 `5 Z/ N; i- r; E  h
;; be created per road patch. Set up the plots.4 V! z9 g2 v2 A# n
to setup, f# x0 P/ |/ R/ k) j" V
  ca
; ]% g5 F4 h$ m1 E$ J( q  setup-globals3 m( l! Z( P8 w' {- J0 X& p% X

  t% y& T$ I6 r- i5 Q4 G- j  ;; First we ask the patches to draw themselves and set up a few variables
) {; ]9 U+ n! @& @& t& ]  setup-patches
7 R$ d& o$ ^+ y' e  make-current one-of intersections/ u0 c+ w3 K  v6 ^
  label-current9 V  l5 V8 @7 Z: z) Q
' E5 [2 X; E7 Z( o& h' |; q% w) r
  set-default-shape turtles "car"
- U& v7 o% \. \6 T& i4 S8 B  l- L7 n
  if (num-cars > count roads)5 ?, o% j) Z. y7 p! Q: E
  [( B+ h, @, H' k9 H( B
    user-message (word "There are too many cars for the amount of "8 }9 S0 L' d/ b0 Q  r, {* D3 {
                       "road.  Either increase the amount of roads "
5 S5 x+ T# I- w$ @                       "by increasing the GRID-SIZE-X or "& D( q/ y3 o* G8 j, b9 Y, }
                       "GRID-SIZE-Y sliders, or decrease the "
! t/ p8 u8 k5 z  [2 i                       "number of cars by lowering the NUMBER slider.\n"
  \0 L8 f# N9 N6 K8 B                       "The setup has stopped.")
2 B  D0 G: f/ v5 O2 U4 p  `    stop2 t: l4 j7 u" U) T- D! P
  ]/ X) I$ W+ h) f& B& M8 W
. s- I6 c9 T$ S' T9 E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 \5 N2 C5 P8 e, q  J  crt num-cars
8 z, o5 J! \8 v- N' X; k7 ?  [
! }" V& a9 |  ~7 d+ ~' m- W    setup-cars1 z& M4 ?2 ^: K6 O
    set-car-color$ w, K4 }$ r6 {! q% y
    record-data  o% E" t0 m8 v6 W
  ]
. U9 Y* I& j. f2 M% V0 @: }* k
/ K$ }/ _# N8 W# [  ;; give the turtles an initial speed
" ]2 k. k, W5 t8 Y9 b  ask turtles [ set-car-speed ]
. _/ ]. ]) u# R
8 u2 G- W9 v+ X& {, l  reset-ticks
$ j6 P) ]. c$ `. Pend. A. V" Y" @& }2 J
% h- O+ {: P$ a0 ^5 B& @! g
;; Initialize the global variables to appropriate values: a, Y0 _. N5 \' B0 G2 {
to setup-globals& @! r2 l7 k2 Y8 B6 K4 k4 h. A5 A
  set current-light nobody ;; just for now, since there are no lights yet. T# E5 e) U: F: z5 q8 `& d  W( M4 T
  set phase 0
( K' z/ z; d5 [* P5 z( c9 B  set num-cars-stopped 0: x- t$ y3 G( ]! |- g8 I& M. b
  set grid-x-inc world-width / grid-size-x
3 z7 I4 F; ]2 K3 q  set grid-y-inc world-height / grid-size-y/ b2 i7 E2 F" }1 @, r; \
" q0 {1 a) X) g) D5 X5 p
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 S# w: D' k3 }7 _) B" [  set acceleration 0.099
8 C+ }6 U  T/ Mend+ K8 X# w; Y# N5 G7 D' S3 ^
: [/ d- r5 @2 o) @# H; o$ E
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 {2 g! ?7 O6 d5 u& p/ B3 w3 |;; and initialize the traffic lights to one setting
9 ^9 W( o  x5 f9 o0 P) mto setup-patches0 p6 i% U. {$ @
  ;; initialize the patch-owned variables and color the patches to a base-color
8 E* C4 c2 o' A8 M# t; B  ask patches
2 d( o" g- k2 @( o+ y5 e% K5 H  [
% p* T: G3 |- v9 i+ a* H+ c# _  A    set intersection? false
5 X8 h4 K5 ~5 c3 {. g" w    set auto? false
! |$ v8 H  Y5 j, \7 G3 O" M    set green-light-up? true
" p" C& {! n: }2 ~1 o    set my-row -1; K' h( @& R: f( s) y, G# H2 u
    set my-column -1$ Y2 {1 z' T: _( G4 r" Q
    set my-phase -1
4 l" ^5 Y0 W$ I8 s0 O; H! O    set pcolor brown + 3  ^1 l  Q2 u" g
  ]& L% n  s# k) B( p
; T$ h; \( y9 D' q. t7 x
  ;; initialize the global variables that hold patch agentsets
3 M- \5 D# `3 x( _" e5 T" P  set roads patches with
) ^2 M) y7 ]! n0 K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 L' v2 ?2 c$ R( l4 g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% n+ D- v8 [' T. q; x
  set intersections roads with/ b& O, u7 Z! T7 B7 ?
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& \" g. }. a6 }( W& V4 d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 W, j! O. o5 {) Y, L8 H. f5 Y0 k8 g, ^$ h1 ]
  ask roads [ set pcolor white ]
  A) \0 ~( c9 O& l+ h0 L    setup-intersections1 K1 |0 K6 P7 Z" e& G- \) I
end( c9 Z4 m* t; q' F4 a
其中定义道路的句子,如下所示,是什么意思啊?
5 I% z! `$ R3 c& C set roads patches with
! G% A# h5 c- J2 b4 ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) u( {* r, r! A" ^/ A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 n6 Z3 g4 r) s( U% i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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