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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ a7 ^+ L1 {- {- L3 Y  Znetlogo自带的social science--traffic grid这一例子当中,
. ~' q0 y' q/ t- ?9 P+ iglobals9 T; V4 [" L$ X
[
" q: w8 M; ?0 k- q  grid-x-inc               ;; the amount of patches in between two roads in the x direction, L/ W& \# G% Q( X2 H
  grid-y-inc               ;; the amount of patches in between two roads in the y direction& U$ o  j9 }2 J' {& [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( J) _! J, f7 v; d+ D% h) m                           ;; it is to accelerate or decelerate
0 F" v8 |9 G- U1 ]2 V& P  phase                    ;; keeps track of the phase' X& T% U  U, j' a, c; ~
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* ~- B9 h& I  e' w3 u$ p  current-light            ;; the currently selected light8 g: [: C  i0 R7 P  r) p4 x

8 V6 R! U5 W- v* n$ H! b  N& T  ;; patch agentsets5 e; e) w7 s! A- f8 O8 O  g. A
  intersections ;; agentset containing the patches that are intersections! G, {3 X4 |# @1 X7 I, }
  roads         ;; agentset containing the patches that are roads
( A2 Y! _+ _5 `( A1 f]9 ~' I* F: j) T0 B  t

. ]: _4 @4 R" f2 J4 s# X: `0 lturtles-own
; v- _( j/ l: t[: y( S  g6 h; D
  speed     ;; the speed of the turtle
, ?# v$ G; q, D/ V' d3 }. U  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  Z- t1 X  m* x4 T0 O0 f" f+ F  wait-time ;; the amount of time since the last time a turtle has moved3 i& r2 d) x  o/ [; y2 S
]0 v6 V: _& E5 W* n1 f
$ k+ X. e: @, R5 r
patches-own4 K" f2 {  J# b9 }, q
[8 h! ]8 Q3 k" f2 k3 l; K8 O
  intersection?   ;; true if the patch is at the intersection of two roads7 D* Q: z! ^% @7 U! ?
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
5 G; d5 I0 d+ T( f0 s                  ;; false for a non-intersection patches., |# e" `- J( p) W* F
  my-row          ;; the row of the intersection counting from the upper left corner of the9 r/ o; x  y. ~9 C( {
                  ;; world.  -1 for non-intersection patches.
! |, ~( r- v; \( [! S  my-column       ;; the column of the intersection counting from the upper left corner of the
$ }( O2 N& ]# @                  ;; world.  -1 for non-intersection patches.
  D( n. {8 P! l  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" c# n) c! q' g  auto?           ;; whether or not this intersection will switch automatically.
7 ~& n* X; D$ H# g5 ]% n                  ;; false for non-intersection patches.. z! M! l/ w' d$ e7 i4 G
]
* N1 K/ ~8 U- y" D, O8 B0 B* G  R" X5 D5 L, R$ s& q1 i
$ i/ W6 X" L- t! g3 u
;;;;;;;;;;;;;;;;;;;;;;
4 p$ L9 @# n8 I4 l;; Setup Procedures ;;
( G7 n* I+ Z4 g. O. W3 z;;;;;;;;;;;;;;;;;;;;;;
3 s* U* L8 t% {$ x# O
& }2 A+ K7 p' g( w;; Initialize the display by giving the global and patch variables initial values.
( U% ]6 F  \% y2 y, t, M; W;; Create num-cars of turtles if there are enough road patches for one turtle to: {3 F0 G- y- `* Q( s: b
;; be created per road patch. Set up the plots.
9 u6 }5 d; e& `. O7 qto setup2 }' m4 U+ F* X" |3 r6 t2 w
  ca
2 L+ O& n9 w& e0 t6 V; D3 Z  setup-globals
5 o0 d4 f  g" K8 s4 v1 @# B7 M" ^! g( ]' h$ R
  ;; First we ask the patches to draw themselves and set up a few variables3 ~* ~+ n4 n# e, H* k# s6 j* o
  setup-patches
9 l0 |, n# l2 [3 S+ k  make-current one-of intersections
; H4 x# f5 M/ ]$ @. b' m  label-current4 n) h7 ?3 k/ S' u

9 ?/ W( P9 X+ ]; S7 g8 C  set-default-shape turtles "car"" d# V, d' Y8 Z' [* m9 K% ^
1 V5 l9 |, K/ `# C2 ^% V4 I  E
  if (num-cars > count roads); B: _2 u4 R+ ^* T+ E' c
  [
% }" C, o& F6 \    user-message (word "There are too many cars for the amount of "8 ]/ n) h2 {8 R: S6 r. S
                       "road.  Either increase the amount of roads "9 _1 _2 Y4 ?: {) [
                       "by increasing the GRID-SIZE-X or "
. Y& I% V% ]0 a) q+ o8 O                       "GRID-SIZE-Y sliders, or decrease the "
+ g4 Z; V1 O& m9 `# U                       "number of cars by lowering the NUMBER slider.\n"
' D5 B0 f* v8 k+ I                       "The setup has stopped.")
. M2 H: U" G* G4 G8 t    stop
3 m+ y6 }" w- ~( G, t; j3 ?  ]
  ~$ R4 W3 l/ M/ i. S) R' i: d4 C. \# y. ]& U: N- f$ o. y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, N- u1 k) g; A7 @8 a$ S
  crt num-cars$ I+ @- }$ |8 o1 ?3 a) d* ]! A
  [5 J# n6 p; g& W5 O% j0 @, D" @5 O
    setup-cars
3 q! G2 a3 ]( V2 {: R7 E    set-car-color
( P8 T1 f4 e8 x$ X! ?    record-data$ ^4 Z; E' d7 n0 f' q2 _+ h
  ]
' \6 U% B& {( f1 y
. f+ ^8 N' Z2 m, e5 y! M; U  ;; give the turtles an initial speed
! F. ^  w7 a' g% I$ x  ask turtles [ set-car-speed ]
# ?2 p" H3 H) G; g4 Q9 N  U. q# r) U+ Z  n" j. T7 W' S
  reset-ticks
9 z* w3 O& j" o8 ]& o/ ]end/ A" d" s7 I, E# y" c! k6 t
$ R( G5 _# W9 S# x8 |
;; Initialize the global variables to appropriate values
5 |; @1 X+ t9 Z, T+ y$ Y; L. cto setup-globals" B& P$ h0 m+ C) q) e8 U
  set current-light nobody ;; just for now, since there are no lights yet  Z, r, \* N/ o* q* l4 c& S; o% S4 F
  set phase 0' m2 a) t/ |, t4 r& A* r7 Q
  set num-cars-stopped 0
9 Q2 `, t+ j  K" e  set grid-x-inc world-width / grid-size-x  d: O% F0 h  q6 c
  set grid-y-inc world-height / grid-size-y/ n& d9 R- J4 L- [& l* R

+ w( T' L7 Z2 W3 K% i8 H9 u  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  ]( I/ r9 m; B( s  set acceleration 0.099/ @2 H3 T- @" B7 X
end% G+ ?1 y+ E$ T

$ A" ^4 E; O2 ^& W$ M# h0 I/ j5 I& K;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) O3 w3 R6 G: Q( u# g# X4 c;; and initialize the traffic lights to one setting! s) t( `" l$ J; `4 ?! ?- ^, L& H
to setup-patches
3 Y/ {7 f9 h2 n9 Q: q  ;; initialize the patch-owned variables and color the patches to a base-color& k7 d4 h$ {# C  S3 U# N- w
  ask patches- n, A9 U7 q; J7 w% q+ [5 o
  [
- `2 V4 a0 A$ T! D# s0 {* l0 R7 W    set intersection? false
( T( `5 y6 ^& @8 @. X5 {6 Q2 c2 t, i    set auto? false3 I! m  V5 T, k$ s2 `8 N
    set green-light-up? true
$ z) I, h  n: ^3 a    set my-row -1' r% G: |/ L0 F, L1 E
    set my-column -1: K, B, t4 [* I5 l+ G: X0 \
    set my-phase -1
  F1 S# k- @/ B: W  o    set pcolor brown + 36 j) N) ]) `0 L, T+ O
  ]
2 H6 g* V1 L! `; U2 X" ~2 f6 B2 {) T3 f! }' f: D# B: L
  ;; initialize the global variables that hold patch agentsets
: r% ]  }8 m( F, {& P* b: f- {  set roads patches with
5 Q8 N; K" v( C, B4 F! E+ ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& r9 H. P( `' u' E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" X7 p9 ~0 ?6 `# E! b
  set intersections roads with* Z5 E  D. d2 f" q0 }* A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, A' ~8 H' G/ s+ u, i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 B' `4 U# \1 P. s4 R2 {- V% J, c
: w: }' |6 t; B( \: a1 K- P2 T  ask roads [ set pcolor white ]
# K2 g& a1 P8 l% E  f    setup-intersections
& L) {6 X2 s( [# {end, p) s; z* [! x: n
其中定义道路的句子,如下所示,是什么意思啊?
* O7 |$ o9 P* _6 V$ ?7 y set roads patches with8 L1 ^& h- e$ U& B# D  }* R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& F) v+ t3 x/ z( A! K* q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& z: q. A# m6 Z% W" v, b
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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