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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 ?0 c/ h% m4 P0 s/ D4 ~netlogo自带的social science--traffic grid这一例子当中,# [4 T- F8 b" Y i% I) |$ v; Z
globals9 Z1 k' @' o- E/ D
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grid-x-inc ;; the amount of patches in between two roads in the x direction
# Z+ a6 t! C* h) Q1 c/ v6 T grid-y-inc ;; the amount of patches in between two roads in the y direction
6 z) S: a7 l# W4 G% J Y, W' U acceleration ;; the constant that controls how much a car speeds up or slows down by if; C' B8 p9 b; a k0 @
;; it is to accelerate or decelerate- L% H' I5 F% m" v% F. D/ L
phase ;; keeps track of the phase
) n% { w- R% r0 V) H num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
7 H' O; w3 U! h4 f$ X current-light ;; the currently selected light
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/ H. w' `, q# x ;; patch agentsets5 C" o3 g9 k f- _( B& ~" P' U: b V
intersections ;; agentset containing the patches that are intersections
1 B5 o. j0 }* ~7 j3 J1 Y* \5 x roads ;; agentset containing the patches that are roads: n# K9 A, k7 A' \; g
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4 n3 w/ R4 J: Q Q. Rturtles-own% C" U( }3 A, l4 U
[
`! P3 o; m9 T speed ;; the speed of the turtle) S! ]: g7 r$ _, M- M
up-car? ;; true if the turtle moves downwards and false if it moves to the right8 S$ D; h/ p2 f$ d; B4 n! n
wait-time ;; the amount of time since the last time a turtle has moved# P8 M+ Q4 E/ L1 `6 p2 n" h5 {
]
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads# e, M* L0 p% q) b/ A) S) U! _
green-light-up? ;; true if the green light is above the intersection. otherwise, false.6 j+ \2 h6 O7 V# M* w) Q
;; false for a non-intersection patches./ H: h8 D+ @. J8 X0 m
my-row ;; the row of the intersection counting from the upper left corner of the
, e4 c7 x* n' i, K ;; world. -1 for non-intersection patches.2 A/ N. u! E# p# `
my-column ;; the column of the intersection counting from the upper left corner of the/ S4 E0 I' e2 {( C
;; world. -1 for non-intersection patches.
: j# Z" X, _- Y6 K1 L my-phase ;; the phase for the intersection. -1 for non-intersection patches.) O1 {* v! B( T2 [$ V
auto? ;; whether or not this intersection will switch automatically.
: E+ X+ Q2 U0 S1 `. v/ L ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
8 R1 ^$ ~. i8 B' O0 L5 p r;; Setup Procedures ;;
/ s6 U' P& @6 X% O2 p+ s" X i* N7 Y;;;;;;;;;;;;;;;;;;;;;;2 ^* g2 |4 E' O; _8 q2 ?
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;; Initialize the display by giving the global and patch variables initial values.
) a/ j5 ~+ m) [$ x4 B;; Create num-cars of turtles if there are enough road patches for one turtle to
/ h6 z! m+ ^" {6 W7 v! T' ~1 h;; be created per road patch. Set up the plots. E+ r/ x# l! J" |2 g! ]$ s; Y
to setup7 ]) a4 q4 a" o! D
ca
- }) @ O; D8 n' `! |6 }! [$ K3 D setup-globals
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;; First we ask the patches to draw themselves and set up a few variables
. q7 _' n% h, \& M% Q2 d setup-patches0 ?. x% g% ^, ]% }: R
make-current one-of intersections5 S" `3 Q s ]7 e3 j8 V
label-current
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" \+ r9 S( |$ S T. L' A set-default-shape turtles "car"
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2 o' ]8 |, \1 g; l& U if (num-cars > count roads)
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# a* j7 t/ ^5 r( {4 y& B% b user-message (word "There are too many cars for the amount of "
0 ^; K1 Y7 X3 p) ?9 A; k "road. Either increase the amount of roads "
% t5 U: T6 O' k" u' J) Y, G "by increasing the GRID-SIZE-X or "
9 X( V& J! T; F$ K6 x0 o "GRID-SIZE-Y sliders, or decrease the "
9 G4 x! } G' |: B$ u) N6 Z& o0 O "number of cars by lowering the NUMBER slider.\n"
& e/ A' R0 D4 b- C4 X7 ~- c( @1 } "The setup has stopped.")
$ M' j6 Y Y7 D6 r1 f stop) T: u* ~3 r: @$ Q0 O9 Z! u9 R# m
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: c/ _' B# b( [) y2 B ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% a% R2 N" b! g2 n- v+ Z crt num-cars& N" P$ H* |! `2 {& c4 l. Y
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setup-cars
0 X% e! H6 U0 i5 s7 b6 i set-car-color* n- U0 J& N- L. X B5 H! P+ U1 a
record-data
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, Q+ S( x# B2 L# a8 H! ]3 E ;; give the turtles an initial speed
2 A( [0 U5 U& Y* d4 f3 _& [ ask turtles [ set-car-speed ]
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2 l0 A* [% j5 _2 `- K" l reset-ticks1 J3 L8 i' C, M
end
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7 ?7 l# j" |5 Y' f) X;; Initialize the global variables to appropriate values- E+ w/ T% `9 @9 ]. `
to setup-globals
3 @; o, I& o v0 J- V1 P# t& r set current-light nobody ;; just for now, since there are no lights yet
/ \, d: G4 p: k5 t% a# _: Y set phase 0' b# U. i5 U" a* `' |( e) a
set num-cars-stopped 0" |7 i, s- M+ Z% L$ M
set grid-x-inc world-width / grid-size-x# ~& @- F- ~. N9 ^
set grid-y-inc world-height / grid-size-y. t. m3 `6 u4 e
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ P+ j8 ?6 ^1 ~ set acceleration 0.099 `) ?- g- A$ p% |1 B- [* N
end% Z Y0 ]. |# U& }+ [- ~$ K1 ^. V
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets," S. _! J8 m, `( ~
;; and initialize the traffic lights to one setting; G* e) [5 E ]- Y' }
to setup-patches
' D; C) w. U( {8 n ;; initialize the patch-owned variables and color the patches to a base-color
: ?1 ~& `% ~) Q% G% [5 A) B ask patches) c/ [/ T6 x9 t! T# _8 m2 q8 C
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set intersection? false
0 v' A" I/ Q% A/ y! D3 E+ H- s set auto? false! R+ w: u% n! m: J% Y2 o8 K/ ~ \
set green-light-up? true1 I& p& U, C# V" A' e5 N% F3 Z
set my-row -1/ H j% ~5 L f1 H+ X5 ^, b# q
set my-column -1
! D; X9 a: r* Q set my-phase -1
+ t; I' Q, o( z; X' _' D1 H9 Q set pcolor brown + 3
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O. L6 X5 E2 P ;; initialize the global variables that hold patch agentsets6 L8 q' J2 @3 c+ R4 t- B
set roads patches with
6 b r3 u1 I1 i% X [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! { T/ F/ ~: }0 Z$ u; y5 W, A (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! Y6 A! a" ]" K set intersections roads with
# ^: o4 n' D: W1 h9 S8 ]. c ~ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% C2 K1 q2 i8 Y9 g3 v
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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+ s9 V+ m; k0 ~' ?6 J ask roads [ set pcolor white ]$ h p9 w6 w" D' r: W# o
setup-intersections5 l6 q. V* l% l8 Q$ u: d' X
end; Z# w- c* V2 j- h. ^. C, I
其中定义道路的句子,如下所示,是什么意思啊?
5 i7 r- _0 h* d# @" A8 p( c' x set roads patches with! X# u. {1 b M/ s
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! F. ^5 ~( |0 J3 h5 z
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 d0 X: t' Q! r; [
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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