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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 x4 M  f7 V' p2 x" j9 W
netlogo自带的social science--traffic grid这一例子当中,7 C! h  |% \  m4 }
globals
' ]1 K8 ^. u, e- R6 _( P[: \; |5 @9 x: A5 _9 D
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 @/ K6 a: I" w. ^- n- z  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 U. a% q9 T: W. n. ?* c  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
& F+ R- S6 l! j8 |                           ;; it is to accelerate or decelerate: H: H1 Z) {$ K! n. v2 [" z
  phase                    ;; keeps track of the phase$ E4 t3 L7 t8 v. J. i2 ?2 b
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ E2 f/ l, `; x, C- F
  current-light            ;; the currently selected light5 x2 M3 ]5 ~/ c/ i! m* m( z

7 i- I0 `' D3 ?  K5 U) i  ;; patch agentsets
& }1 n2 c" G+ p; p% Y% ~) s  intersections ;; agentset containing the patches that are intersections
- @- [$ z' a% \' `  roads         ;; agentset containing the patches that are roads4 K5 }3 P: x% B& C7 h9 J
]
2 f; D( _& C  D1 t2 ^  t# b5 D* }6 g9 s$ |
turtles-own
! j, L  @  y; ~6 j! I! x[4 ?* e: v! |( g4 Y, D* k
  speed     ;; the speed of the turtle! y0 _8 m$ a( c$ _
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right, S' w( W1 G: c1 K- Z
  wait-time ;; the amount of time since the last time a turtle has moved
6 _! X. H* ^7 P( q3 G0 M]. T% b( U+ r3 A2 |# _! R
* `$ e3 \/ m0 R0 R' \
patches-own8 Z# D) f+ U3 q; u9 a6 m* U
[
7 X9 S, d# l( h, T2 [+ i: H6 G  intersection?   ;; true if the patch is at the intersection of two roads9 ?2 b1 W: p7 O5 ~! j
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ H0 ]- U" f: J' L; _$ _7 s* X. H
                  ;; false for a non-intersection patches.2 x; q3 I+ ?- H5 U% }0 f7 q
  my-row          ;; the row of the intersection counting from the upper left corner of the- M- b# |0 Z" E
                  ;; world.  -1 for non-intersection patches.4 h6 W2 o0 S$ N; u; F( _
  my-column       ;; the column of the intersection counting from the upper left corner of the
( L+ w- d$ g9 p$ i( q5 N& l                  ;; world.  -1 for non-intersection patches.3 m3 Q1 B, u0 d/ P* C- J
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ U1 m0 A8 J) h
  auto?           ;; whether or not this intersection will switch automatically.0 s3 s2 H$ S! y8 f
                  ;; false for non-intersection patches.! V1 z2 E* z& ?4 ?( A8 Z! \
]
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& y6 w( d7 h# t$ o# ^( W; p
  |( |: f: Y6 z8 T% |;;;;;;;;;;;;;;;;;;;;;;
& l/ x, E: {: r- b;; Setup Procedures ;;
" h. \1 e. c+ ?;;;;;;;;;;;;;;;;;;;;;;
9 F4 \& P3 H: K, z) Y$ b
) U) y/ Y2 \, K$ U$ e6 _! ~;; Initialize the display by giving the global and patch variables initial values.
! C& C' P( m: O. s+ ]. };; Create num-cars of turtles if there are enough road patches for one turtle to* g+ Y" M$ T0 c* v% C7 b. j; N
;; be created per road patch. Set up the plots.
1 F0 M4 y) O  Y5 i4 vto setup" a- s8 e; t8 ?7 K- j! S! l
  ca
! \* W4 i4 A3 q% l7 k: Y; A  setup-globals, x6 L: _7 y- ^

0 K4 R7 ~2 E0 `% G2 |  K, k0 B  ;; First we ask the patches to draw themselves and set up a few variables8 X+ l' P: |# s/ e. F
  setup-patches
) J' }6 G/ L' I0 a8 k) T  make-current one-of intersections
7 p5 Q; ]& ?7 |, c  label-current& Y4 \; \5 O, ^6 v' R
+ S' f4 I8 K5 ~; \
  set-default-shape turtles "car"
' n5 T7 n/ u5 e0 V" n0 F, S  V7 ^; \! R" f; h3 k9 D
  if (num-cars > count roads)
& c( g, o- l9 ~  [
! x0 t* ?! e* ?# |  M8 P. O    user-message (word "There are too many cars for the amount of "
6 n) X) k6 B+ d6 X0 _                       "road.  Either increase the amount of roads "( ~) R7 @9 {8 J! W3 Q- S1 `
                       "by increasing the GRID-SIZE-X or "/ Y5 V: O! G' {: g% |
                       "GRID-SIZE-Y sliders, or decrease the "& M2 Q3 z$ a' J% `
                       "number of cars by lowering the NUMBER slider.\n"4 e0 i% F; B& i* p. z; d
                       "The setup has stopped.")
6 k% j$ c0 `, y0 T1 v9 C    stop
0 F0 w9 @8 o  Y2 o9 B& V  ]
, T/ p- O& G5 A5 i8 G3 @9 |  [8 c7 L) v( @0 q: Z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. V/ w2 P" Y0 ^! B! }
  crt num-cars$ ~1 N/ ^9 @2 {# b) @
  [
( q9 W! \$ @& P+ t& ?9 z1 p' e    setup-cars
; v+ d# v- ^* W' K    set-car-color: \* p- U2 T$ `/ D) _
    record-data. U* N# g0 x7 A6 Y4 u7 T
  ]
: f3 t9 d. W1 m7 {$ f3 ~+ |/ [: B) l) w! O( S9 |( t
  ;; give the turtles an initial speed' d/ e: `: \& [$ l) w" s
  ask turtles [ set-car-speed ]
5 W- X3 M  [# X5 f0 Z( L
/ I' V8 i$ U! U5 v  reset-ticks
1 R- s9 Z8 p9 k9 S% T  Iend
6 ?% r, X! B+ k$ m% \6 P8 Y2 a( R8 K/ i) ]% K5 ?
;; Initialize the global variables to appropriate values
( L7 l+ }1 S; Mto setup-globals: o6 W* w/ U% m4 H
  set current-light nobody ;; just for now, since there are no lights yet
, G# I( ^' O9 i4 [2 e5 S  set phase 0
" l% @# s$ c# K# u+ c  set num-cars-stopped 05 m- _  c* u2 s3 D
  set grid-x-inc world-width / grid-size-x
4 @! S6 c/ k9 F5 i  set grid-y-inc world-height / grid-size-y" o/ }$ y: W- w" `

, [3 A- }$ ?1 S! f3 R8 J3 R: G  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 s0 }( t- s8 d2 D* P% b
  set acceleration 0.099
/ E4 L# O$ Y2 l  f8 ^7 k+ P" Mend# a  S  v: ?; F$ E0 o
' b0 f- x, ]& X; @  _! G" q9 X
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ ]! ~' W, [0 F8 f
;; and initialize the traffic lights to one setting1 ~. u1 G3 F  U1 P
to setup-patches
  w1 K$ W3 _; ]  ^+ m" A- o1 m  ;; initialize the patch-owned variables and color the patches to a base-color
8 w- q6 X/ Y! W! E. P  ask patches! z, |. u2 U$ I+ ^
  [, {( e; |! X' t9 T( E$ [9 u
    set intersection? false" v/ [; ^& I/ ]; g' x+ j8 H4 Z
    set auto? false- E, T4 A* k* D
    set green-light-up? true
! @5 Y1 w1 ?9 I6 M    set my-row -1
- A' ], F6 g; {1 |# b' {    set my-column -1
% q! f- C9 n& Z  t, |3 i    set my-phase -1: f/ y! j2 J1 n8 I
    set pcolor brown + 3/ m3 ^1 r% N& C' L- k5 ^4 g
  ], Y" O& w8 u; p9 q
/ i4 Q) W( c0 B' e9 s! Q+ \
  ;; initialize the global variables that hold patch agentsets
' I+ c4 @7 W6 v8 {/ Y  set roads patches with  B* G+ m+ F2 e2 o* @* U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' G: ]" K3 T  U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ \0 }" f/ Y- ~8 x1 [$ M  set intersections roads with
; B9 u' L1 R& z, ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# T9 p$ y8 h2 [. y$ x4 l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 Y6 U, S: K1 }) K+ B
5 r1 T% r1 Y) q! O2 A- R8 T2 E  ask roads [ set pcolor white ]. z( a$ m& }; q# `3 B' [* @+ {: P
    setup-intersections
, O6 p; ?0 I' v. g' |3 fend
( w; Y) |2 _# l% L其中定义道路的句子,如下所示,是什么意思啊?' }' Y* D* D. F! S
set roads patches with2 E: }; B5 j* ?. {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" f* Z2 f2 G0 Q4 }2 d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) U# {$ }2 m) l, u  C$ N4 P
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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