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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- k& V4 Z& }* I8 W
netlogo自带的social science--traffic grid这一例子当中,
# D6 F: T5 T3 s; I& Oglobals
  o. J0 q( b$ L4 O[
1 B- z* t& g2 D$ {3 r  grid-x-inc               ;; the amount of patches in between two roads in the x direction, g, C/ W0 Q3 o' m* w
  grid-y-inc               ;; the amount of patches in between two roads in the y direction. L  U. a0 \$ }& w* o
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
$ H& U% `0 P& n7 n/ D: G% \" n                           ;; it is to accelerate or decelerate4 S  c. e( C, H6 w; A6 T
  phase                    ;; keeps track of the phase. @$ ~/ J. }3 x9 V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 a) z- ]- [7 w' G, v9 [
  current-light            ;; the currently selected light
4 t3 @( F# P' S: ]2 l( j$ I: o9 f, m& w; o7 Z3 j$ {8 p. u: r
  ;; patch agentsets
% }# ]# x. S9 L8 a/ U  intersections ;; agentset containing the patches that are intersections0 H: _$ A% S, y; `* s
  roads         ;; agentset containing the patches that are roads& u* k: p* O- Z; w
]
; |, z) l" R( O! j; r4 a: ~* c; l- B! V3 Z4 R% n- \! u! c2 m! s
turtles-own, V) Y' O1 s! o8 }
[
  q+ |: E& E+ g' Y  speed     ;; the speed of the turtle$ e3 ?5 X* n" `6 {& L( Y$ z3 ~* r
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 O7 G! s3 p4 s  wait-time ;; the amount of time since the last time a turtle has moved
" p" ]+ r8 m7 p: W. |]
8 U, d& w+ R' b( v# O+ x8 X: I1 I) X# [( W0 X+ n
patches-own
7 B6 X- t: S! [8 Q0 o6 s[
/ E, Z' p) @. A6 \& ^+ N$ w  intersection?   ;; true if the patch is at the intersection of two roads) C/ W9 }# f6 \/ Y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% c2 [2 V6 p; n' \                  ;; false for a non-intersection patches.
% o% ~% Q! w" k" j% _; a( x  my-row          ;; the row of the intersection counting from the upper left corner of the( r  A" ]& N8 c/ A
                  ;; world.  -1 for non-intersection patches.
8 v- H& A  H% H( U+ l  my-column       ;; the column of the intersection counting from the upper left corner of the
; b& F& _$ `# t                  ;; world.  -1 for non-intersection patches./ R' h, X8 s  A$ _- I
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ z8 H2 R0 C3 q- M; j& G! q  auto?           ;; whether or not this intersection will switch automatically., @  i: ^* {/ [' v
                  ;; false for non-intersection patches.
! A  z$ B8 U4 R) G9 X& K0 i5 ?2 ~]
+ j) I9 s0 H  |7 ]* M! i( w8 u% d. \: z3 A+ {. F2 J/ V

! \7 N& u2 P; w" r;;;;;;;;;;;;;;;;;;;;;;. o# Z5 E+ f. r0 k, R% \1 I. E
;; Setup Procedures ;;
2 B0 M8 Y1 y4 h, Q: M;;;;;;;;;;;;;;;;;;;;;;
% a1 o  Y% U6 P- l
0 [+ }* ]; Y( A;; Initialize the display by giving the global and patch variables initial values.
0 U; ^# M* V" x/ Q5 \1 ~% M8 L;; Create num-cars of turtles if there are enough road patches for one turtle to
  J5 L- h) ~# l, q$ y; H1 H, M;; be created per road patch. Set up the plots.5 M2 `% A: h$ |
to setup
# L$ N2 i% k, G  ca
6 E/ q. P) E% F  setup-globals) Z( w0 N3 z3 p: w( z2 T
, ?# W, ^% t/ W9 ~
  ;; First we ask the patches to draw themselves and set up a few variables
( f3 |3 s  }, b2 _4 P; R  setup-patches
9 t8 E1 H. X4 U+ n% H4 F7 H# K  make-current one-of intersections( R, v- h4 u' t0 _% C
  label-current
6 H' d5 L) p( `& N' P5 m+ O  Y) t/ y1 J
  set-default-shape turtles "car"
9 c( `6 Y5 ]4 Z) m* x1 {
4 @% x* ^4 @3 h  if (num-cars > count roads). W9 F% g. t5 K& _6 j9 e$ o# x
  [
- \# J/ \) q1 \- l    user-message (word "There are too many cars for the amount of "! Z5 Z- [2 f) \) c* [6 p4 Z$ I
                       "road.  Either increase the amount of roads "4 w$ W& o: {5 d! L: b# H  F
                       "by increasing the GRID-SIZE-X or "7 J8 T. z* X( y+ L
                       "GRID-SIZE-Y sliders, or decrease the "
  Z/ G$ [$ b7 m. z. U! u+ T                       "number of cars by lowering the NUMBER slider.\n"
& V) @- _1 F' D) ^" v9 d                       "The setup has stopped.")
- z2 w4 ~8 L3 r+ D    stop
# B: _, x! O# w' Y7 f  ]
, h; S' F$ S$ |6 \5 S( v8 ^3 P) S( W( C% {# B. C3 P
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 l6 G1 @! v& I' `" c
  crt num-cars- {  V4 ~3 p, j% q
  [
1 }5 i) `1 Z, T& l- k    setup-cars
0 y& Z. C6 H* a0 p    set-car-color; m3 P7 ^, n5 h( J
    record-data
% f. ~" |+ b2 x! b- L8 S) K  ]
3 G; d- n4 v5 K- X. R' u" u: z* R  t# X: w% X1 X
  ;; give the turtles an initial speed5 {& g- Y  c1 q& x
  ask turtles [ set-car-speed ]4 n6 H7 d- f1 U$ \& ~0 A: K, `

/ l  `; q+ [- {* m5 m2 i- N  reset-ticks/ P/ f% K& w6 ~+ |
end
. h& ?9 q- s5 V6 S/ G! e
, e9 n# q2 {/ Q" k! ?9 \;; Initialize the global variables to appropriate values
7 x! m6 c' c# `, Z+ L- S" e9 hto setup-globals
, y2 U$ S) h8 b  set current-light nobody ;; just for now, since there are no lights yet
9 D" p- K& ^0 ^7 L  set phase 0
4 b; U" |$ A  h8 w0 e  set num-cars-stopped 0
' l( w+ _9 ~$ y* H7 n: L  set grid-x-inc world-width / grid-size-x
7 K$ H: Z2 K7 y  set grid-y-inc world-height / grid-size-y: h$ O5 y. P4 d7 u1 U  i: \  C

3 @0 J6 t+ _, }. Y, g7 H  ]' T  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) I4 q( h8 y' B1 {4 v5 f: L+ x8 K
  set acceleration 0.099
3 P  c. A- E8 {) \) d7 M7 _4 xend
( D9 ^. I; F' ~5 X& q# P  i$ `) T) \- t- K
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 P/ G- E4 U) s3 u  s( s4 N;; and initialize the traffic lights to one setting& Z: \; }* x" ~* D+ O. l$ R
to setup-patches& F- B+ ]( F8 f* Y( o1 M
  ;; initialize the patch-owned variables and color the patches to a base-color
0 Y$ I! i# Z  ?" [# E  ask patches' F1 @& W* q! \- z& X* E/ d; X
  [
+ S, U2 \8 z! ~8 w; J. n    set intersection? false# ~, h7 y6 \, {5 H; Y% w0 |
    set auto? false1 s9 G" f) C% f
    set green-light-up? true
: Q# Y1 m% o3 D2 s# g) U% A& G6 Y    set my-row -1
  q  B3 W0 O( F    set my-column -15 H/ K, [% ~4 e' a* }
    set my-phase -1$ m+ h: q# U- v+ w
    set pcolor brown + 37 J6 r0 f9 r. i) R8 S, i
  ]
/ q% A* _" P9 F  T/ Q( a% m
' a5 l( f% {5 a+ F# ^1 D: f  ;; initialize the global variables that hold patch agentsets  z- r! U" f" z  v9 e' c
  set roads patches with# e% T3 J6 E  f* o- y1 K7 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) q* a9 i% H1 d. L" ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 V- c$ `# A6 d7 y! f
  set intersections roads with
0 v: L2 j' U; z& v& x6 {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 r$ Q* Z8 l9 I# t4 ]6 ~" J( ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 v- p, J* `7 H: H$ p
. m1 w. |5 ~/ R6 [0 Q! D( c
  ask roads [ set pcolor white ]8 E; o# A. d  q! z" p6 h
    setup-intersections% e+ Q1 E; }  V, ?/ I/ p: t. Q
end: S5 n. P- |) s- \- Z
其中定义道路的句子,如下所示,是什么意思啊?( g- _: P) f" e$ V
set roads patches with, Y. b: e& b/ l; f  t$ m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( [8 ~  p9 y* i  U7 Q$ V/ Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ a4 }" X8 Q- Z8 ]% G, ~谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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