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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 C3 P. R. v6 \$ p7 d  Z4 g$ xnetlogo自带的social science--traffic grid这一例子当中,
+ ^& l# J3 G/ e4 F1 E* Y+ i  z# bglobals! k7 R5 `; O0 z  L6 J) B
[1 y: v9 ]5 ?/ z) j( Y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ j$ {* j4 ]& Q. I1 X6 M0 X! d* c  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ t7 C( ^6 I8 Y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 D9 P0 R# ]' P$ H" t9 `& _                           ;; it is to accelerate or decelerate
, B; I: t9 e  M" p' ^& N  phase                    ;; keeps track of the phase
3 O, B. w* L, L& \( N% b- j  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( f& l/ G! x7 p  current-light            ;; the currently selected light
) R; s5 P% o1 t# N9 {7 i
: h* D) z+ V, r& l/ R+ S3 a0 Y/ a  ;; patch agentsets
* v! R! Q; I) [' a& T' e3 E4 q  intersections ;; agentset containing the patches that are intersections  Z! U/ O6 ~$ k  J, L4 P: I/ T
  roads         ;; agentset containing the patches that are roads) U% f2 q+ Z! W/ w) {" J
]
; X* P& b3 G0 I' s
+ i& V% b2 e# f+ G4 ?) V# X; g9 Pturtles-own: f! @2 y1 U' M6 O2 \7 _+ {
[
. W! u8 B$ p) o+ B/ E: b4 J% T  speed     ;; the speed of the turtle
  E* ^- g. F3 \) |2 S. Y6 Q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 O9 R& n7 ^2 X9 r. i/ l  wait-time ;; the amount of time since the last time a turtle has moved
& k' {9 f7 }  f, Q. v" ]]
8 X  _8 ?* B1 a* y. b% Z' t, i% F
0 W$ ~8 b. i( A, Z- Z( tpatches-own) {2 j- c" Z& b/ `7 @' @' I% c) e" N
[
3 L  j- M$ N' j% L7 l( r, t  intersection?   ;; true if the patch is at the intersection of two roads
* i7 J8 y0 a7 S9 W! e! V  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 B; {& G# x+ {) V8 z7 }* H2 r                  ;; false for a non-intersection patches.7 `  X, R0 ~3 A, o2 n
  my-row          ;; the row of the intersection counting from the upper left corner of the
4 _0 W0 r7 \) N7 s/ p! L4 h5 e                  ;; world.  -1 for non-intersection patches.
2 ]  \' r0 j" V9 D( Q9 C% W( L  my-column       ;; the column of the intersection counting from the upper left corner of the
3 i) z( u( F/ r                  ;; world.  -1 for non-intersection patches.
) `6 }7 Q6 ]3 V1 d2 N: Y3 I  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 m! e) n7 I6 X1 e, M/ s  auto?           ;; whether or not this intersection will switch automatically.
1 d- {! b5 v, A" v+ R2 }& ^                  ;; false for non-intersection patches.1 _! D7 ~( \& t& r9 }. ^. y  _
]
6 F6 G8 ^6 {) X% J& i, V' Z3 n+ [

  M  ^* o4 q# Y;;;;;;;;;;;;;;;;;;;;;;/ l# _2 R% {- u8 l2 t  i
;; Setup Procedures ;;
# T9 w+ b7 U6 N$ w7 Y6 M;;;;;;;;;;;;;;;;;;;;;;$ N1 |8 Y: D/ _4 k

$ }1 {& ?% _; e0 h' q0 p;; Initialize the display by giving the global and patch variables initial values.5 O. E; J- B2 J4 f. S
;; Create num-cars of turtles if there are enough road patches for one turtle to4 r1 c- Q5 H% v. {: E$ S
;; be created per road patch. Set up the plots.6 ]6 c! ^4 V, ?2 _+ |) L) c
to setup
+ F& {0 `' P5 Q  q  ca
7 d# Z6 X+ T) c1 o$ _7 @  setup-globals
& ^' o8 w9 [. H2 t6 V. ]4 S2 z% u* H* A
  ;; First we ask the patches to draw themselves and set up a few variables% L" Z* T5 V) f* _) g$ P8 Y7 p
  setup-patches
" o. Z& v+ @$ U  make-current one-of intersections& K% F0 `6 e8 c* E( f. r
  label-current
8 N: v& H# z, u5 M
; c; a4 s) n  c0 _! S; y  set-default-shape turtles "car"% I1 a: l2 y9 M8 r8 w

: j7 L5 t' O0 E/ |: W. r  if (num-cars > count roads): f( f% _3 j4 V) ?$ Y# W% c
  [2 a6 T! z* k' y' h5 j2 K$ m, W
    user-message (word "There are too many cars for the amount of "
2 G  G; ]' J! m& w( Y                       "road.  Either increase the amount of roads "
9 Y( q1 E2 k$ \0 J                       "by increasing the GRID-SIZE-X or "
5 |# F1 Q5 n6 a                       "GRID-SIZE-Y sliders, or decrease the "
% @; Q% N9 f: _1 f                       "number of cars by lowering the NUMBER slider.\n"
/ Y) E4 R  F( ~9 R- t9 f# ?                       "The setup has stopped.")* `: d9 P% l* p! b$ n) A
    stop
; k, u$ Z/ w3 o+ o& N  \8 @  ]
3 y2 _1 c4 ^+ j" b! e  z9 s
) |  z5 ?+ e# A  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% \8 b  E9 ?$ N+ _( d
  crt num-cars3 B: ^9 U/ G# ]# \- Y+ h; ^
  [( m2 f! x1 u2 y# H* D
    setup-cars
2 ?) \2 `5 X  n5 l5 k& t    set-car-color
5 i% Y) a: ?/ h0 q    record-data- C& a7 l1 R% A* |4 h6 A4 i" {5 F
  ]
3 I0 I' q+ J, `4 _' a8 [, l' N& u# `) r
  ;; give the turtles an initial speed9 T  U& T5 q5 m( k3 M5 u6 e2 ?7 j
  ask turtles [ set-car-speed ]
; _* y1 q0 `) ]" B- I9 L; l1 O# F" I0 u7 s3 E$ [. F& d
  reset-ticks
5 j& G9 Z6 M2 p; yend, ?6 y5 K$ H5 F

4 C% c# ^1 ]; S1 d# M;; Initialize the global variables to appropriate values
% J/ K6 N" u1 s' }! F  Z& J0 Q5 ~1 ~to setup-globals
/ T$ h& c9 V) _  set current-light nobody ;; just for now, since there are no lights yet
& p3 ~( a, O* N& Q! ?7 E2 j  set phase 0
# D+ a# z* }# h/ Q  }  set num-cars-stopped 0
( a' v+ o' D* }  set grid-x-inc world-width / grid-size-x# }  w5 N( B7 I9 i
  set grid-y-inc world-height / grid-size-y
  V* f& Z9 f( e, b% q2 s$ _; W2 i$ H6 G' z: n8 x
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( P* ?. X: `/ p3 [- Q* e9 i7 Q( ]0 o  set acceleration 0.099
% n( N8 ?% U4 r% c$ m# H* ]end$ w5 R6 g+ |! s, v! W( |8 K1 }1 K

  }+ J" f; n6 D5 Z: U7 k& z;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" |/ u- p& C9 P% F: P  R) v' p;; and initialize the traffic lights to one setting* r& G( U8 ~; i: H: t
to setup-patches
& o  w6 L% x+ H' Q! A, P* Z  ;; initialize the patch-owned variables and color the patches to a base-color
% h: V2 S* Z' J( K( F1 ?  ask patches5 {: O8 S1 q: u+ W- A
  [
+ V( i3 L3 B% V! V! O2 \$ V    set intersection? false* w# M8 M5 A9 m, Z* C8 J+ a  K
    set auto? false6 D9 y7 f! v* d4 R) q
    set green-light-up? true6 x. G2 g) h  i4 N1 y7 e4 j
    set my-row -10 C8 S$ B/ G9 H  w$ x
    set my-column -1
  _! n1 u$ }" G    set my-phase -1
/ z* |2 q' Y8 r+ \8 D# R8 i    set pcolor brown + 3
+ ~, Y. Y# P+ p1 @1 P  ]7 a( [2 ~! @4 _* @! M
4 y8 E, i6 b2 h2 B
  ;; initialize the global variables that hold patch agentsets
! {+ r& G4 s4 C3 ?. ?9 @- j" C  set roads patches with3 f7 E0 b7 q9 i# a) P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% N  |) a( R; o. O, R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ h, ]/ I* [/ o: n  set intersections roads with; d7 K  f$ t' q& l1 f! y8 D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' d/ x- C5 @  O7 }  g7 n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( S  X8 L4 ^' K) d: x4 a" _  w+ K

" x* a6 ]' A% ?  ask roads [ set pcolor white ]
5 [( I+ W1 `  Q  i. D9 Z    setup-intersections
- Q0 S/ q0 ?1 k: r) Q5 u5 pend
# x, q( |# x* A0 y其中定义道路的句子,如下所示,是什么意思啊?3 @' a! p7 Y5 o0 ?+ U4 Q2 ?2 m
set roads patches with
! s: p$ G' b: c2 K" n& q0 n- B8 k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: C) h; d' F9 p8 F/ h7 J% v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# V( [7 l. F( J! Z9 l谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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