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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 X* x# R* ]% T" }2 knetlogo自带的social science--traffic grid这一例子当中,
8 C% q" f2 ?- J% T3 [: Cglobals* X) T; x3 }" ~* r" u
[4 o) G, g6 A  P4 l) m# I1 L
  grid-x-inc               ;; the amount of patches in between two roads in the x direction. a* S) i, E4 ?5 B* P7 M
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: z, F* z" p0 K8 h/ t  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 R" s2 k) j2 v, g  k, z) V                           ;; it is to accelerate or decelerate
& O1 k0 M: @0 a  phase                    ;; keeps track of the phase
7 `. D$ e' i! Y) f% l# o  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; Y) `( U0 {" G: z- }
  current-light            ;; the currently selected light- A1 {7 b% B9 A1 S- z( Z

6 x. n0 p# u9 R# g8 Y  ;; patch agentsets/ f$ l9 k& F. \9 o! x
  intersections ;; agentset containing the patches that are intersections1 z1 ~/ @5 K) M
  roads         ;; agentset containing the patches that are roads& a! y9 Z- Q+ j; }) b
]* _1 D- |4 x. X$ Y- {: H
) b- M0 ^$ V8 N- b4 R
turtles-own
+ i9 Q: T, A6 N[- S4 S1 ?- z7 o* r" H, ]! x
  speed     ;; the speed of the turtle
2 n! H" `; y5 J; q- n  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- }* |9 a- U) B' q7 ?- [5 ~" a+ A* q% j  wait-time ;; the amount of time since the last time a turtle has moved  d3 T" ^1 E. I7 @
]. @9 _3 y0 p" W, t
8 K* c0 v* w; P! _1 ~
patches-own; v) M  ^) o- s2 c+ c3 L: {
[+ z$ x$ B5 p- U/ z. P6 w
  intersection?   ;; true if the patch is at the intersection of two roads
9 ~0 s, ?3 E; I9 c  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., S% D- }; }- C$ h- `3 p3 P& _) F: t
                  ;; false for a non-intersection patches.
( N6 e* d. c5 C( C, Y  my-row          ;; the row of the intersection counting from the upper left corner of the
2 Q# b# {+ l" m( u! e* ^                  ;; world.  -1 for non-intersection patches.& A' y) v, O6 `: o
  my-column       ;; the column of the intersection counting from the upper left corner of the
# f  v1 w# y- q0 z- y' \" G# _                  ;; world.  -1 for non-intersection patches.( N/ g5 D8 z, d
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ v  r7 O9 `$ I0 ~; ~, ^, n
  auto?           ;; whether or not this intersection will switch automatically.
. J: ^$ @6 s3 a) q' N                  ;; false for non-intersection patches.1 S8 S7 }, c5 s( `8 u" Q
]
, q4 ?4 S/ E2 [7 N3 b" G/ z; q, ?) e: Q+ m2 v8 G
( L5 ]& n7 B, B9 {$ `& H
;;;;;;;;;;;;;;;;;;;;;;
# h) I: M) w: l;; Setup Procedures ;;
+ p7 e6 d% j. p2 F+ u5 S;;;;;;;;;;;;;;;;;;;;;;
! m. ^( t* Q2 X) e
7 I6 p+ G( n. ]5 X2 W# `;; Initialize the display by giving the global and patch variables initial values.
0 ?7 e1 J! H; S;; Create num-cars of turtles if there are enough road patches for one turtle to3 t: V+ `9 `' K* E
;; be created per road patch. Set up the plots./ l2 @1 |& A& b4 \2 k
to setup
, q4 e' ^$ h2 V1 E* s5 Y  ca3 V, [* Q4 Y" Z% s$ w+ {* U! |
  setup-globals
% S: K6 T% f# Y0 K! a! A% r4 ^0 C) ^5 |! x1 O) D
  ;; First we ask the patches to draw themselves and set up a few variables5 v5 h3 h) ]" [1 D
  setup-patches
) ]. v& {1 }% }2 G2 q  make-current one-of intersections
$ }3 X( M. F) n* W# G2 P  label-current
0 W# X$ f* W+ z% S" ^9 ^3 v( |3 a; \: \, ]) r1 J
  set-default-shape turtles "car"
8 v/ w+ N# {) n. w* Z) M7 e# y+ z5 G6 }4 X0 b( X; \) t
  if (num-cars > count roads)
6 C! X$ w+ f3 U+ b" r  [' p& ~  e" g% s, f% w
    user-message (word "There are too many cars for the amount of "7 Z5 X' E+ I: ~0 x3 h, F1 l- ^
                       "road.  Either increase the amount of roads "
  M4 s8 z" T3 F- A4 h8 p                       "by increasing the GRID-SIZE-X or "
) r$ c( o; k1 y; y0 B1 n* v0 e                       "GRID-SIZE-Y sliders, or decrease the "  f/ ?3 N6 D& e4 A
                       "number of cars by lowering the NUMBER slider.\n"/ U: l9 j) W' q
                       "The setup has stopped."): \7 k: {9 H1 i! p/ j1 `
    stop- r2 u0 n2 u6 p& }; `2 E6 {, U6 Y' K
  ], v$ P2 y) B' c' H( m0 i9 S
+ C2 K4 K2 ^; ~6 N5 c! r. p& i
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 S! S/ C  N$ c# _% Z2 J5 r  crt num-cars: K* w, R( ~$ _2 K1 |3 m: u5 Z5 n, u
  [7 M- _6 ?0 l. s: p$ c% |5 |
    setup-cars- U9 B8 I: n/ |4 x- y  m9 m! V  X
    set-car-color- O2 {- B) G* \
    record-data
* N+ W" B1 f- R' J0 u$ J; P/ V  ]
* k3 h, F% b7 u" z6 I# F4 v
$ F: H, z6 Z6 U; Z6 k  ;; give the turtles an initial speed
* l* u/ r# K! |1 L$ K8 M6 j  ask turtles [ set-car-speed ]
% }7 F0 i4 R# W0 J  W4 k* f" H
( m' R) K+ q; r# U* i  reset-ticks8 D* W2 k5 m/ o* Q. S7 w; B: d3 W* X
end1 C! }( O; m  G$ D

% Y: b- `0 Q% z, j" g; M$ u;; Initialize the global variables to appropriate values) Q% u/ _; h; D& X$ r! u. [
to setup-globals
1 T6 ~7 V( g; U  set current-light nobody ;; just for now, since there are no lights yet
' v' d' a+ k/ d) `3 p5 z4 F  set phase 0! Y# A& b; c) ~; K+ L) u
  set num-cars-stopped 00 K( O% D7 z. O8 a
  set grid-x-inc world-width / grid-size-x
  Q2 r! H$ E$ w$ A  D4 f  set grid-y-inc world-height / grid-size-y) V! w/ I# o& l* J% K( }2 w6 w! j
! [9 m* }& @. U
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& w. G& S6 J% m% a  set acceleration 0.099  ^9 V% f& L' l  y9 i$ ^
end  G# y5 y( x1 @3 D- I, C0 s

$ Z# T1 \2 G7 F; U4 D5 W& T; ^;; Make the patches have appropriate colors, set up the roads and intersections agentsets," P/ D( r- b4 o
;; and initialize the traffic lights to one setting
- u" a! l- a% d  }to setup-patches
7 r! E5 c5 m/ d5 r  ;; initialize the patch-owned variables and color the patches to a base-color
" K2 K# `7 L/ T. S) W  ask patches
+ b5 O  ^6 x0 }, B5 i  [. L" `/ Z' a2 T+ M' n
    set intersection? false8 t# w' D; m0 F* X5 @$ _
    set auto? false$ K' r+ I( ~) b3 f: `7 p, `
    set green-light-up? true
! J9 G& w- m5 D    set my-row -1
( A2 r5 }: W' x* r    set my-column -1- O) u) |, }  Z7 @. o# J2 k" E
    set my-phase -1! A  q' C' ?- V0 {7 v  S
    set pcolor brown + 3
3 Y2 n! ]* h: h" g5 k5 D  ]+ C4 L7 F0 U+ \+ Q$ N: ~5 s

7 o0 w" S' E" o4 L  ;; initialize the global variables that hold patch agentsets
$ J% a& z0 Q9 x& q  set roads patches with
6 a  H$ y/ `: w& d. c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" `/ f9 z6 p4 a; Z0 i9 [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ _1 n' S7 |& q! X$ T% I% p
  set intersections roads with
: Z4 }5 q, j7 u/ |) X8 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 F6 t6 |6 q! Y4 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( f0 v% ]0 e1 A0 w3 Y& f1 Z

& \) I, Z7 }  V. J5 ?& G  ask roads [ set pcolor white ]4 W5 d1 p0 c$ K4 Q3 [
    setup-intersections9 P, ], f* V% D* d
end
' `4 s) [5 n  V) L. L9 u其中定义道路的句子,如下所示,是什么意思啊?' b" Q3 r2 D/ O/ g8 v
set roads patches with% ~8 i! ~6 \4 k! X+ w! q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 |+ h$ p2 d: ?, N' G* N" t- o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], c$ f7 X( w+ ?0 @2 \# S2 d
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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