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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。* R2 O0 Z; I" Y
netlogo自带的social science--traffic grid这一例子当中,
# \( n6 ~: w- E m7 c; q! o7 Tglobals
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- [3 Y) w) @+ Q9 V grid-x-inc ;; the amount of patches in between two roads in the x direction2 A& Y; Z8 p+ [6 e& G0 h
grid-y-inc ;; the amount of patches in between two roads in the y direction6 [; S1 o* ]- u3 s
acceleration ;; the constant that controls how much a car speeds up or slows down by if
- f/ q: M( q( M% a- k ;; it is to accelerate or decelerate. ?4 q Y9 R* R, w. [
phase ;; keeps track of the phase/ J0 ~- x3 _4 q; K
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure' \: T5 Z& \( `1 F
current-light ;; the currently selected light
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;; patch agentsets
% t. r8 \( E' {% t; l9 x, K! q intersections ;; agentset containing the patches that are intersections
, x4 J- B1 H' r0 l, R8 q9 s# v roads ;; agentset containing the patches that are roads6 M4 H" P4 W7 E/ E S
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$ H, w, P3 L$ N- c4 r! _/ _turtles-own* Y- {: E$ [5 F% L
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0 g" d- ]2 l5 d* S6 ?+ N. X; ^ speed ;; the speed of the turtle
9 ~' c( ~: J; w# U h5 O5 x8 { up-car? ;; true if the turtle moves downwards and false if it moves to the right; J/ d& C7 S# w; c
wait-time ;; the amount of time since the last time a turtle has moved
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patches-own: O, U, x) [) P* ~$ h% I& K
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# y: P# w* ^ c intersection? ;; true if the patch is at the intersection of two roads2 I$ q3 r0 @$ C
green-light-up? ;; true if the green light is above the intersection. otherwise, false.# n6 U4 _2 H* P! w; z" q0 u5 z- \
;; false for a non-intersection patches.( y8 o0 Q, j" ~- `7 U: t X
my-row ;; the row of the intersection counting from the upper left corner of the
* p! _# M6 @2 D a7 w- r+ L7 ~) | ;; world. -1 for non-intersection patches.) N# q7 _1 r% C, P
my-column ;; the column of the intersection counting from the upper left corner of the
3 J# N" S! }1 {& K! x. o: B! Q ;; world. -1 for non-intersection patches.
2 ?1 u0 f2 H+ `9 q$ h8 k5 ~3 d6 U$ r my-phase ;; the phase for the intersection. -1 for non-intersection patches.9 i: ~# w: d! w2 L
auto? ;; whether or not this intersection will switch automatically.) M2 D+ W2 V4 @5 D
;; false for non-intersection patches.9 T+ E8 {, [0 S2 D- q( C; S _$ c! L2 m
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. I' A! t; F# C8 c+ |+ B! d;;;;;;;;;;;;;;;;;;;;;;
' g l/ b2 f% \# p;; Setup Procedures ;;
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' S' I$ E2 M; _" i" r. I5 h8 i;; Initialize the display by giving the global and patch variables initial values.
! z. V$ K# E6 b& x1 N. y- p;; Create num-cars of turtles if there are enough road patches for one turtle to
- u/ J! z5 B4 x/ Z6 ~" ]- p;; be created per road patch. Set up the plots.
, y$ l& j) @) u) `0 Uto setup, a( |+ W9 M! X A. i3 R
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setup-globals
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;; First we ask the patches to draw themselves and set up a few variables" i n. ^) `( [: A* _, B% M
setup-patches
. ^, b# o) I4 ^ make-current one-of intersections
% Z" W& A6 \1 O, x7 j2 g label-current9 ]+ x) r5 t$ z+ c1 _) f
, I; h4 n* n3 P set-default-shape turtles "car"$ [# J5 i2 V! s# a+ S
5 D) g K' ^% O$ t4 F" {, \ if (num-cars > count roads)$ {2 d& o$ ~; G8 e
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user-message (word "There are too many cars for the amount of "
9 I6 B$ C# f4 H. Y "road. Either increase the amount of roads "
) y1 L" ]. R% p "by increasing the GRID-SIZE-X or "
8 ]0 I& _4 H( E3 [9 l "GRID-SIZE-Y sliders, or decrease the "
6 U5 g+ |5 x2 { "number of cars by lowering the NUMBER slider.\n"5 n. Z. J3 T2 w8 X" _
"The setup has stopped.")4 r/ ?" J; Y% v
stop! m. i9 h5 W- q( R2 X
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 X6 f: V# c- Q% a- N0 ?' E
crt num-cars+ A& C/ b E# v5 ]; F# V
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setup-cars9 K6 |9 p+ M2 O7 p' F& x T
set-car-color' ~. A& d) _. z! i* f
record-data h2 G* ?0 m; g, ~
]
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;; give the turtles an initial speed
8 {) Z1 b6 M: g ask turtles [ set-car-speed ]" D$ ~* N' t7 x5 B- @9 [# s9 v( N/ G
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reset-ticks5 [# d4 _! y" t* d! a1 l
end* P$ G; ^% h$ R
1 K! z$ Z* i; L @: c# f+ L% T;; Initialize the global variables to appropriate values
2 t# O6 G. y: j: {% Pto setup-globals1 }1 B4 P- k0 o5 R0 R* J
set current-light nobody ;; just for now, since there are no lights yet
% B' m9 m5 h/ F5 n5 f$ @$ R set phase 0
4 b7 ^0 }% }6 b D* @# P set num-cars-stopped 0
9 P% T9 I' a8 u2 C* R$ Y set grid-x-inc world-width / grid-size-x" Z0 t1 k$ b& T& S
set grid-y-inc world-height / grid-size-y% o6 H9 @7 t8 z' L
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ f' ]2 L6 W( M6 o, h set acceleration 0.099
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5 m. u4 w! _! E;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% B5 j/ Q6 z, q3 p0 c, W1 m;; and initialize the traffic lights to one setting# N3 O6 m& u" Q1 C4 u
to setup-patches+ u6 E, m; w- _9 f& ^/ h
;; initialize the patch-owned variables and color the patches to a base-color
* g1 g4 W- A7 ?7 X/ F) y1 n ask patches
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set intersection? false( o( v& q+ f& V" _0 v8 a
set auto? false
! `, j0 \6 @1 t/ d6 v8 X set green-light-up? true% Y; Y2 Y! _- }' R5 Y/ `
set my-row -1
$ j. e% J$ V1 n set my-column -1! U! G# Z& h( r& v. h4 ^% ~$ `5 \
set my-phase -1
/ D& e0 o8 Y/ F. j set pcolor brown + 3$ f v: L0 v! F( n. g6 ?
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2 a9 ?* E$ C$ ^9 E6 F) h( j ;; initialize the global variables that hold patch agentsets7 j. Q4 q9 n+ w P7 x
set roads patches with8 M6 z- T) e, _
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ u6 S+ x& s3 q' v (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 Z4 _. ~) U8 Z8 B" V set intersections roads with" K- s' [/ H( Y6 _) m* I
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 L; J$ M( C8 F% t* B (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 }4 G. T7 N/ g' t
. g, b/ j, w* h) C$ ]: T) ` ask roads [ set pcolor white ]
) v* m5 @( `2 ^2 r7 S% D9 K+ B setup-intersections5 X& N6 d. b% o& o' {' u" O
end# R4 C, U' c% x4 A5 s+ i( U% p
其中定义道路的句子,如下所示,是什么意思啊?- Q4 f6 v* T0 o0 Z' M
set roads patches with
* H' _ E1 e8 L& ? A [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ k. h6 ]% O7 e* s8 Z* }
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 k% g& z7 D8 B8 t6 u
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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