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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! |+ R1 ^$ d) n2 {9 w5 w/ m, Hnetlogo自带的social science--traffic grid这一例子当中,
& V, b6 e% L6 C0 F% rglobals
6 E- m9 F6 n. E7 r1 [: t4 N[! R: ^6 f) U  w; W* B) @
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  e' D6 h6 ^, p3 v  grid-y-inc               ;; the amount of patches in between two roads in the y direction
( F6 x: \3 Y, |2 [8 n( o  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
$ N$ T$ G  k2 V! B1 o+ {+ P                           ;; it is to accelerate or decelerate
3 L. y1 m+ A6 Y0 h( j  phase                    ;; keeps track of the phase. P- q! P) F, m7 V# P
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 h8 A* D- e0 [  u1 m  current-light            ;; the currently selected light: S7 i8 d1 q& v1 n
  I5 x* n# @% P) B
  ;; patch agentsets; F. Q" x2 V3 R, X+ N7 W
  intersections ;; agentset containing the patches that are intersections8 S  p2 ]  m+ i0 c  M1 r% U
  roads         ;; agentset containing the patches that are roads
$ q, l3 Z8 ^, j# a# Q]* _4 O. u" u; X: J/ T, H
# v2 I5 P3 {+ a5 ~7 F9 e
turtles-own
) H" s7 Q# S& I1 Q4 ~[
9 N& S7 l! b! I  v$ o6 P  speed     ;; the speed of the turtle
( I  ^& z" U) l  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 L, e, P/ s6 I3 z- `- d2 l( |& X
  wait-time ;; the amount of time since the last time a turtle has moved
1 D9 J3 v( D/ [+ e]& N9 H% s3 x* z& X! F6 Q
: ]0 D% V" _% j) }' P2 c  p. n6 a0 |
patches-own
; q2 E# Q0 @, @! s( H6 H[7 K. i  K2 B* _
  intersection?   ;; true if the patch is at the intersection of two roads- W4 X1 n0 J+ Z/ D  e# d
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: w1 s0 h9 ?( J2 g% g$ q5 M3 s3 y
                  ;; false for a non-intersection patches.: Y3 N6 U4 g: I: x/ j, P% R( P# x
  my-row          ;; the row of the intersection counting from the upper left corner of the
: n( G4 k1 G; J3 s) {5 a                  ;; world.  -1 for non-intersection patches.
0 P  m% B. Z$ i7 y# q) y  Q; @  my-column       ;; the column of the intersection counting from the upper left corner of the1 k" @9 Y) k) d, r* u. O
                  ;; world.  -1 for non-intersection patches.8 h1 F# J2 u& ]" e/ T8 n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 {# W4 A% C9 N' Y' |
  auto?           ;; whether or not this intersection will switch automatically.
( ?2 J# ]. I; u  ~, r                  ;; false for non-intersection patches.
: C$ e, ^8 S/ D& `' T]
* P. R: R. b# j; i. z
  q( D( n# k$ q; @4 \+ \5 s
* w- H( K' g& o0 H& P;;;;;;;;;;;;;;;;;;;;;;
* l' P$ X6 `* H" P3 r;; Setup Procedures ;;
3 K* i8 y- v  Z;;;;;;;;;;;;;;;;;;;;;;
4 z# j, F& ]# r! t: X' `2 s3 D" X: _9 L2 U$ l# U9 s4 D8 f
;; Initialize the display by giving the global and patch variables initial values.
& t& L/ p2 ?2 w$ q+ }  o8 G& R2 u;; Create num-cars of turtles if there are enough road patches for one turtle to' k4 }6 c; O. ?) g9 M
;; be created per road patch. Set up the plots.) h+ Z: ~$ u5 r
to setup& ~5 x3 C7 `1 N
  ca! O, U: }% P1 {: z" |
  setup-globals
6 S1 s8 j5 u' Z  r
) s% h9 p/ z  e& O  ;; First we ask the patches to draw themselves and set up a few variables
3 f) K1 v4 g4 U& i  setup-patches. m  Z1 w0 v/ Y
  make-current one-of intersections' B( a! x! ?; `, H' Y" S! ?
  label-current9 i" O/ N/ w; p( d8 q0 a

8 {8 K4 ~" L; G$ T+ j  set-default-shape turtles "car"
* ~; [2 d0 T/ k5 f$ d
) U7 O2 I: C: h+ ^9 x# b2 i& s  if (num-cars > count roads)7 _5 l1 L5 R( i& n
  [
1 _: n1 A) a' \; w' t6 E    user-message (word "There are too many cars for the amount of "6 v+ D# _. S9 a/ g) v3 z
                       "road.  Either increase the amount of roads "
, B- c  I0 ]0 m4 _8 d                       "by increasing the GRID-SIZE-X or "
5 p* q) B& B/ H                       "GRID-SIZE-Y sliders, or decrease the "
5 \: P2 F. v% I                       "number of cars by lowering the NUMBER slider.\n"$ W4 W! M$ D! @: g
                       "The setup has stopped.")7 R/ B. V! N: ]' b. I
    stop" @4 U2 {0 R1 f7 ?9 v
  ]
* L1 I1 s) z+ l/ W( h& h) F$ f0 G# \/ V. g
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( E  `8 X1 e2 }( ?* e) x
  crt num-cars' h3 C+ T$ c7 ]5 |6 E! Q9 p
  [
; N- x3 J; _3 C. B% P  b    setup-cars
8 W; Y. X: W( F    set-car-color3 _$ X2 S+ S3 h+ u. H
    record-data- S. y. G1 Y* o% Y# X
  ]/ B. H: ?3 u# ~7 T
: F7 \( {2 U8 e/ o4 s
  ;; give the turtles an initial speed" v$ J" b! @/ u+ {- O" h+ `
  ask turtles [ set-car-speed ]
% Z+ e2 d! Z, ]6 {0 t& s7 s3 y: p9 Q' Q/ `/ f, ]
  reset-ticks
, x; I' L( q$ T+ F1 K. Q* Y% oend
) q/ Q" ]" g# }* P* F7 x/ L+ T: w4 h8 W9 L- C
;; Initialize the global variables to appropriate values
4 H! z/ ^2 V" V' n; `: Yto setup-globals$ t; a/ E, B" b) T) V5 p. {
  set current-light nobody ;; just for now, since there are no lights yet! S5 }# w" V+ d$ S& [
  set phase 0
/ r, w/ `& p" W. M0 G  set num-cars-stopped 0
, L3 c8 \6 j0 a/ L2 m1 P  set grid-x-inc world-width / grid-size-x+ X3 [! N/ C3 n& W0 e
  set grid-y-inc world-height / grid-size-y4 Z9 `. I7 A4 [# u: M

' R/ F: I3 a, N# W" }  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 @% o+ M" I& Q8 ]( T1 }
  set acceleration 0.099
9 u% u5 K" ]9 J2 uend" O0 ~/ Y, X; u
7 d0 _) m8 c8 w8 k) _
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& L, w6 S3 Q& `# j! z% C6 k, T' b;; and initialize the traffic lights to one setting1 U9 m0 M  `, M$ @  o+ w( u+ N
to setup-patches# a3 @+ o: g( i5 s5 i* A8 }& {
  ;; initialize the patch-owned variables and color the patches to a base-color
$ H/ o9 J6 f. W; e3 Y6 s  ask patches4 k3 }$ E/ [5 u
  [
7 m8 j& i, Y9 R$ P# h    set intersection? false, |' `- U, _. L7 q2 Y9 ?, u
    set auto? false# a* T) H  l) B8 q/ p
    set green-light-up? true
% K2 B, P8 U5 ]& I+ ]0 D4 N    set my-row -1+ p# a& Q4 n* W
    set my-column -1( I- j3 m5 ^8 I, g
    set my-phase -1
0 e+ @, C& D' v    set pcolor brown + 3% `: F6 d7 I" G2 G0 R* A
  ]4 S/ ]+ k) r+ O! t: B
; S' ]! o$ O" j* D+ H1 U- e
  ;; initialize the global variables that hold patch agentsets
' k- r$ M- g$ B  set roads patches with% q5 i/ E- `) s+ f) z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 @3 [  N5 E% F0 f# ~6 Z2 @1 N% r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 P" t+ [* {( K8 N; z/ C; T
  set intersections roads with/ n; b1 e% Y! g- C! `$ ^9 H3 D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 ^1 [5 o3 Y$ r5 m2 a$ R. X$ o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ ^  E2 S0 ]3 U! Q  X
; t# x- @) R/ c+ _
  ask roads [ set pcolor white ]
' U6 q9 X! {1 _2 z' R    setup-intersections
5 o# a; k+ H- r1 r9 G% Nend
+ R& y* S. M7 @, u其中定义道路的句子,如下所示,是什么意思啊?
( H, \+ u0 B/ O6 u5 C3 V- k set roads patches with
; W' K9 z3 I+ D1 E+ x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ v% G5 I+ t6 T$ }& n6 c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! A% U0 @/ P: M! x1 K" d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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