设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9863|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! j0 {$ U% d* x+ T% Y9 ?netlogo自带的social science--traffic grid这一例子当中,# @2 P5 t- |. K8 D2 e! W
globals* W$ N' t% c( x9 B( s. @
[
; d: b" U1 \8 G( I  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 k) p' `, i% G$ ~4 C, |7 q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction% p1 D# T2 ~* _! R
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: m" Q2 E' a& e2 C' e6 T, f3 c3 U                           ;; it is to accelerate or decelerate) K$ S6 d8 ^" @- u$ s' }
  phase                    ;; keeps track of the phase
% j' F4 y6 C3 }3 B3 }$ Y! X7 K& y/ Z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. R/ D6 q$ H. D7 f6 v! L5 z
  current-light            ;; the currently selected light
! n& S5 H! n9 M: @+ k3 O+ z4 F) \* R6 [
% d: y' L* F7 d+ G  ;; patch agentsets
$ }" Z1 z- X, M9 S  intersections ;; agentset containing the patches that are intersections) y# V6 G: Y, G5 j) [, O- N
  roads         ;; agentset containing the patches that are roads
/ R% h6 i3 |; H" a; p]! G8 W5 M( z  T+ m

) o7 W' Y, H% i* O* tturtles-own0 s# m  {% |) G+ y0 f, p
[: ?+ c) U! i3 T" _
  speed     ;; the speed of the turtle
: x9 b9 z. {  `$ O0 d9 z/ U  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 q0 M3 X* `" v/ p+ q" J7 |  wait-time ;; the amount of time since the last time a turtle has moved4 j1 [! a$ J% t  o' H# b( ~5 H% ^
]
: ?3 Y3 |% C, k6 y* |: x5 `' a* i! p, j" p8 Q* ?" l' Z& x
patches-own. S2 s- r) f, a0 \) Q9 M
[
- r% q3 x- h  E+ A( c2 h, h; T  intersection?   ;; true if the patch is at the intersection of two roads
( O4 Q6 v$ y5 E2 w+ c! v7 a$ t, t" E  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( ?7 x, ~+ q# U
                  ;; false for a non-intersection patches.
' E* A1 L8 @; H# f  my-row          ;; the row of the intersection counting from the upper left corner of the8 M1 g2 m6 c$ y
                  ;; world.  -1 for non-intersection patches.
  _5 _- t6 \2 D4 V  my-column       ;; the column of the intersection counting from the upper left corner of the
0 M6 o/ P2 H  _* t7 n                  ;; world.  -1 for non-intersection patches.' z* X4 L  ]# J5 v  J: q+ j
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- l. I7 h2 b& J% q0 K! F0 P  auto?           ;; whether or not this intersection will switch automatically.
3 n# ?+ O  p0 T2 i  H, G                  ;; false for non-intersection patches.) u1 W; r5 O2 K: Y( i+ c  V3 c
]/ a* R6 P" `8 i( j  z
3 N0 [" b9 `0 q6 Y8 ~* f* D4 e

- X6 o! d6 j; k' ]5 q;;;;;;;;;;;;;;;;;;;;;;- P7 N; D7 j8 _0 E1 C
;; Setup Procedures ;;
2 z: X4 P& }+ I" C/ N$ Q& h$ J;;;;;;;;;;;;;;;;;;;;;;% C+ g2 }. t8 j/ n! W' x

, R# i; g7 v7 L, \;; Initialize the display by giving the global and patch variables initial values.0 W2 U* j" d7 K( s( C
;; Create num-cars of turtles if there are enough road patches for one turtle to
% @& O+ G; T. |4 B$ z  ?;; be created per road patch. Set up the plots.
: T( }- s# N* b6 V9 Pto setup
* t# V6 i. _: C# E- I! r# c  ca3 d3 u  r; c  K, I2 `
  setup-globals
  b" z8 P+ [% g, d6 M% U& u/ _, m6 L0 E9 b0 ?# N
  ;; First we ask the patches to draw themselves and set up a few variables% W  b' u' U6 x- R. o
  setup-patches
3 y- x/ N  |5 y& ]( t  make-current one-of intersections: _$ M  R$ c6 h
  label-current4 [  h7 w5 _/ c+ k& h0 v

' b0 ~6 Y9 z9 V" [3 ^% u  set-default-shape turtles "car"
* w6 H& y+ s9 h. ~, V% H
- ]$ `1 Z6 O) n' O/ [* L7 r  }  if (num-cars > count roads)5 G  b* M. R  k1 I7 T" Y$ ~( e* p
  [
' i5 g4 C: @1 T( R5 v! A    user-message (word "There are too many cars for the amount of "
  y3 L/ P: i) c% V0 \! g                       "road.  Either increase the amount of roads "8 L9 a" N% l9 C4 j  w# v5 f' X
                       "by increasing the GRID-SIZE-X or ". F8 C% ^5 A+ l9 e% v
                       "GRID-SIZE-Y sliders, or decrease the "2 {. m  e% {1 P1 N% ^; o
                       "number of cars by lowering the NUMBER slider.\n"
0 }# d7 O) J4 v, ~                       "The setup has stopped.")
; w& S* V" P" Z: N    stop
& Y7 b9 x9 t+ R& G/ u: {- W  ]" |7 u0 n$ n5 o* P

% m0 C0 z9 r" {5 I  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
7 r  p/ p$ i  v! J$ d: m5 s9 i. g  crt num-cars
/ G: u) ?1 o2 _) N1 w! W: N# e  [9 B8 ^' N) i: B. Q# {9 M
    setup-cars+ D# B, e9 U6 ^6 _: L; x8 w
    set-car-color6 P+ s5 f; r% T; ?- _
    record-data
5 i+ O8 w5 G4 {  ]
( k: y& u1 Z9 q/ L6 Y0 @) x' a& @  d( r
  ;; give the turtles an initial speed
. f1 @* Y" f5 Y8 @( o9 |8 q6 I  ask turtles [ set-car-speed ]
2 H: @+ r9 S: S4 g2 r
8 |1 S: t) [4 P/ ]) K; h, K# M& [  reset-ticks
% B1 K, l7 C& @' ^! Cend
4 M% _4 z) z* I( Q0 l2 A. f
5 \7 l/ l4 r. B" j$ a$ X9 g" n;; Initialize the global variables to appropriate values; u- r7 I/ M8 k8 x7 `9 Y
to setup-globals
6 h3 s- u  g5 t8 ]8 \" [  set current-light nobody ;; just for now, since there are no lights yet( z; O0 F/ H" M) ?
  set phase 0
; \7 l  _, }; w* S2 v  set num-cars-stopped 0$ {+ u, }" A9 f7 i/ G% o, r
  set grid-x-inc world-width / grid-size-x
0 w7 P- U/ m: x! v2 u3 i  set grid-y-inc world-height / grid-size-y% ~2 u& X& o. K; B9 G

* d( K$ B1 m6 J  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 O; Y5 ^8 V4 n: w0 A
  set acceleration 0.099
5 T" y  f- j4 u6 mend* E* A6 [5 N6 i3 n* X0 F

) ?  C& [- Y7 l# G;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 S, {* @8 V/ R% C0 x4 y* \& N# M
;; and initialize the traffic lights to one setting
) C. C2 v" s: |: K; c. tto setup-patches  a+ w6 f- ~4 `/ V& v* y
  ;; initialize the patch-owned variables and color the patches to a base-color& Z+ Q8 R- d, f, W
  ask patches8 x/ s% P2 R3 s% h+ z. v
  [& z9 `1 ?& s7 ]8 G
    set intersection? false
3 l4 g# v5 O3 \$ z/ V6 B0 |    set auto? false5 A1 U8 k1 Z% Z# ~3 Y: Z& Q
    set green-light-up? true
3 e  m9 K) A  T4 V- X  ~  j* L    set my-row -1: }3 d: j, _: p& [
    set my-column -1
3 X  M, _+ |: y  |4 H    set my-phase -1) N+ w" }  w# t
    set pcolor brown + 3
; X( ]6 [) ]  Y# O6 f) Q  ]
' H. J+ Q' Q3 }4 o" w" G+ g  e6 z$ R7 [- Q4 R2 I9 z' @$ [
  ;; initialize the global variables that hold patch agentsets
0 E/ c( }" ~) Y  set roads patches with
2 q' h' n' o& P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 A5 P# o( ]3 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ K* m) g: o  C; i  set intersections roads with
% Q. X3 s( e' f: }4 }: A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, |* ]0 V: O' }1 H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], R4 ~8 D, y/ o
8 a* q8 |8 r9 M1 H+ p- c. ]
  ask roads [ set pcolor white ]! C4 y& c2 E. l: T* m$ A' {
    setup-intersections+ C- S0 I& J4 m( |% r
end1 c) u4 g5 Z6 z+ @+ `& |% r( n
其中定义道路的句子,如下所示,是什么意思啊?( i$ n! Y- u# @' b$ z4 p
set roads patches with
5 {- e% r' Z1 ^& f/ A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 |+ ?3 D  I$ e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; d! k+ [6 P' q: T谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-4 00:10 , Processed in 0.014426 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表