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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 h# u8 q4 h" p9 O3 J3 R
netlogo自带的social science--traffic grid这一例子当中,1 h& c3 ?7 p5 G# G* d
globals
! O2 Z) u7 r1 }  \[9 C2 |( w( \1 b5 H. V$ t% S
  grid-x-inc               ;; the amount of patches in between two roads in the x direction  e; l  Z3 g$ [3 D$ }3 n; W, W  t/ O
  grid-y-inc               ;; the amount of patches in between two roads in the y direction  [9 W! X: ]. B+ P/ o
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! E5 [* O2 S9 s1 l; x                           ;; it is to accelerate or decelerate3 R9 m. [3 L2 A) T& O
  phase                    ;; keeps track of the phase- d9 @  e( \/ @* K. V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" E. w- k+ O6 ^/ T8 W
  current-light            ;; the currently selected light- F& O, V) m$ X6 V
8 x5 z' _) r9 R+ A6 D7 S  @2 ?
  ;; patch agentsets! q& z* ?, p1 v! g, g
  intersections ;; agentset containing the patches that are intersections
/ _4 W  O7 j+ k3 M) [; ]  roads         ;; agentset containing the patches that are roads0 Q1 E% }, w4 `1 Q" e: H( U8 C
]' E: W1 J. j1 I+ p  C7 V; w7 H' M

: a. A3 |5 B' P& Qturtles-own7 Z) T" ~3 x+ v6 t8 ~0 T. ?8 C
[
" t% q9 K4 n  t- q: F  speed     ;; the speed of the turtle
3 E3 W, z  g& m  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 }0 B, j9 p9 ?8 e" E  wait-time ;; the amount of time since the last time a turtle has moved
7 o  }7 Y1 X! s, D]
( _+ u4 T; H' Y% J& O
3 _) V( t: A% A* opatches-own
: z. y. Q3 I9 O8 a2 H[) _" `: [! f  G/ Q$ x" V/ I
  intersection?   ;; true if the patch is at the intersection of two roads4 T) ^* n$ q% G. K
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, _) Q8 i$ q- q! T                  ;; false for a non-intersection patches." z0 A* T7 I  O
  my-row          ;; the row of the intersection counting from the upper left corner of the
/ l" {$ r+ U/ Q# [                  ;; world.  -1 for non-intersection patches.- `- y5 f0 x" A: G. E5 W
  my-column       ;; the column of the intersection counting from the upper left corner of the
# Q; [& T# j! W* N, U                  ;; world.  -1 for non-intersection patches.$ Q5 Y5 ]$ @& i) B7 P
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; F# ^! W: f1 K1 }  auto?           ;; whether or not this intersection will switch automatically.9 _  l% [0 }6 y" R4 T7 x( c5 ]
                  ;; false for non-intersection patches.
- p: N5 p* t$ W! w2 g]
% U3 s& V7 q% z6 }( h: z$ e2 c, `+ p/ c2 ~8 K

2 Y& s9 s. ?/ X; w) `& R% Q;;;;;;;;;;;;;;;;;;;;;;3 J" |; i* u+ G+ S/ C1 {3 D5 h
;; Setup Procedures ;;
  k0 W8 t1 X* B/ T  [$ a! E8 q;;;;;;;;;;;;;;;;;;;;;;: ?: z+ D$ m+ F4 ?( M" Q6 r
! u) d( Z0 V& b  Z0 B' [. \+ A  `% Y
;; Initialize the display by giving the global and patch variables initial values.3 T7 q# o7 d0 }
;; Create num-cars of turtles if there are enough road patches for one turtle to# m; \% X  d# k: u1 l8 O' F
;; be created per road patch. Set up the plots.1 P! ]2 }0 v2 S  E1 ^$ L0 H
to setup7 C9 B6 U# e4 E: d7 c+ F
  ca
- g  D% }4 n4 B% Z  setup-globals/ g; H. ]+ E) E0 S+ ]

, K- U( g# d/ p8 \$ Q/ d2 h9 H  ;; First we ask the patches to draw themselves and set up a few variables
+ k6 g8 ~! r3 \  setup-patches# C9 b6 m# ^# ^; a7 `. Z8 `! k# o8 m
  make-current one-of intersections: L2 h4 G$ z2 X; N/ ~- T
  label-current0 o2 \; j  d8 m/ [" F' ?

9 N0 A5 Y- v6 h' u  set-default-shape turtles "car"
% E% Q" G3 ~. }2 f0 y( L# |, [$ w5 j' q" N
  if (num-cars > count roads)
4 V2 }! }+ \% c* ~  [- g2 D  ]5 d3 X7 J' V) c
    user-message (word "There are too many cars for the amount of ") w/ E# h- b0 k  b# }
                       "road.  Either increase the amount of roads "
9 S& R" y1 ~( i% J4 W" m% \                       "by increasing the GRID-SIZE-X or "
0 T3 g; G, a6 ?                       "GRID-SIZE-Y sliders, or decrease the "
% c1 s. F& ~; @+ o& A; ^2 U& }: p0 j                       "number of cars by lowering the NUMBER slider.\n"
, I. M* @8 T$ ?; P* Z2 A( D) d                       "The setup has stopped.")
* ~( ?$ ^/ \% M  n" \4 M$ g    stop
/ I6 Q1 Z5 o1 D0 E# K  ]
& u) {8 i6 i( _$ X( ~! q+ h. \. ?* @
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* U+ r4 D' Q8 s  _  K' C! E$ h; a! i
  crt num-cars
, L. v0 \- W  @/ \7 N+ y2 m" i  [" m. q# y  E: u0 y' s, N
    setup-cars
7 }' G, f+ j" _; n/ y: B# V; H    set-car-color7 Q: Q( a; `$ p' Q7 ~
    record-data- A7 [! f. p* ]. ^/ T( a  t6 N
  ]6 h0 Z9 J8 Y1 ?: V, C! u

$ G4 l7 s7 N" g$ m  ;; give the turtles an initial speed
8 O: F$ O3 J  c' f8 E$ z7 T  ask turtles [ set-car-speed ]
5 ?$ r8 j* G* b
0 F) y* ]% Q' W, u' ?  reset-ticks
3 `8 x( L6 K5 \7 Zend
- _. V: L6 o$ H5 o5 J7 G9 Q5 m% {3 U
;; Initialize the global variables to appropriate values7 m5 d) m  |4 n
to setup-globals
- j3 Q$ q! V7 M! x% S  }( `  set current-light nobody ;; just for now, since there are no lights yet/ R6 O8 k2 n1 {. o
  set phase 0
0 Y" @& x0 H! Y5 B1 m  set num-cars-stopped 0
) ~; z9 ]$ b2 Z: ~& Y* o9 \$ G  set grid-x-inc world-width / grid-size-x
: ~" M( A7 m. ~  set grid-y-inc world-height / grid-size-y. H5 i8 r$ o/ t6 T2 J
3 _9 q+ H% B2 X6 l+ f! t. s" z. I
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: n& v# f! l- F: z  set acceleration 0.099# y) |( M% h+ d
end
7 N: x9 U( l# g. W4 v7 n
. l, T1 A" I4 `* U- ^) `# a;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, b5 v. ^- |% g: ^4 c9 m
;; and initialize the traffic lights to one setting
8 u1 p  s( v, s. _to setup-patches
' L+ r7 }  H4 O3 D' m" T# B% c8 q  ;; initialize the patch-owned variables and color the patches to a base-color) e* N5 Z3 Z1 }; `$ A
  ask patches
8 l5 k) w7 E0 V$ h  [
; Q& z( z* {# e! }    set intersection? false- L9 L$ y  W' Z; H! u
    set auto? false
% U5 {- H' E6 }5 b% h% s    set green-light-up? true) K! x- Q, A; p# J& A! k1 {
    set my-row -1
% ~0 u. q" x* t/ g+ X: M- v" }$ d  S    set my-column -1
  Y/ {5 R4 ~0 a- R    set my-phase -1; b+ B; w8 d  p+ w7 z/ M- x, `
    set pcolor brown + 31 Q( ?) w! {( I  _5 r
  ]# I. i7 \0 w- A

! N; ~( _5 h8 T: U. d% {' Y; s  ;; initialize the global variables that hold patch agentsets) i/ ]+ d! d9 e  N2 X8 A
  set roads patches with
' Y( w0 T) C2 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 y2 k$ U0 N( x- S( a/ m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  |. _! g" ~0 I2 f, P! ^  set intersections roads with
. v0 Y8 f( I/ u& {& l1 R" q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; W( B, i( L( J9 t/ b5 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 o7 x. O7 [' P  b9 H
& ~! v" b3 N" s- k) ?+ g
  ask roads [ set pcolor white ]
; S+ o  E6 E$ ~& D    setup-intersections! r: O% q; c/ `% N" [0 x$ g1 Q
end& l+ s; g7 G. G# T0 I1 D7 U' b
其中定义道路的句子,如下所示,是什么意思啊?2 M& S: b8 x% {% _
set roads patches with+ x$ O7 R1 V( D, z! g; i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% @) J( X) x  i% d( P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; }+ ]% s& g6 G* _7 C$ ?1 a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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