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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& Y  W) B0 f; ^- V, F* e: C* i
netlogo自带的social science--traffic grid这一例子当中,
" W/ c+ G; W! g5 ~) W& \( x+ Kglobals
- {" o# B& z( D8 L- q* Q  J[
# |' Q, U; b& x! L" S# b  grid-x-inc               ;; the amount of patches in between two roads in the x direction: x* b& n/ m5 q. t, y5 g: K$ A
  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 d! P# b" M( C
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) }( d3 O7 @5 c- z                           ;; it is to accelerate or decelerate
3 W! c2 A) Q1 ~6 w, S7 q& r  phase                    ;; keeps track of the phase
' y3 R8 v. ^- y3 O5 _9 C  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ e1 q9 [! l, e" P, Y, b: w% _5 Y
  current-light            ;; the currently selected light
$ K) N$ e: O' c  |9 g
, g4 N9 o; z9 T& }4 O  ;; patch agentsets1 \* i/ m5 ]- J$ B2 j
  intersections ;; agentset containing the patches that are intersections
, g2 e9 I. p) Q6 f  X; R  roads         ;; agentset containing the patches that are roads
. V8 V4 |" ?- C; H9 @]
- C* v, H* r+ k/ F4 K7 S9 I
, T8 D9 A8 A$ r4 f' g6 Xturtles-own" b0 x0 i: Y) v2 l. Y+ ]
[
% F3 y) K# D: F/ Y6 w  speed     ;; the speed of the turtle
/ N& X0 O! d' i/ f  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! W6 a( p' |" }% V. ~) l, W  wait-time ;; the amount of time since the last time a turtle has moved
8 c3 N; R% G- n! }" o" S]) [* Y. s* D* U# x" Z9 T$ t

5 P$ X' B" g4 w; Wpatches-own
( u) J5 ]' w0 V7 m9 p[
: D2 z6 _, `5 o( P7 t* i/ B+ \  intersection?   ;; true if the patch is at the intersection of two roads
, m+ a4 ^+ f+ l; o" t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. f+ A4 E9 O4 A                  ;; false for a non-intersection patches.
! o/ b1 U8 I. r) z" |% a4 f$ Q  my-row          ;; the row of the intersection counting from the upper left corner of the  [, w1 e' ]# T0 L" K
                  ;; world.  -1 for non-intersection patches.
. Q6 ]% t8 [% Y; z# n  I  my-column       ;; the column of the intersection counting from the upper left corner of the% |  m3 ^) a7 x4 J% e
                  ;; world.  -1 for non-intersection patches.6 |  ^1 V( g& a. p) g6 y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., o3 e# G3 ]* K# {6 V3 u) l
  auto?           ;; whether or not this intersection will switch automatically.
; \! `5 w' C+ w, }                  ;; false for non-intersection patches.) o! [/ [- j) v! E
]
& z& F. R! @: L6 P7 x& F5 J* {: t& T/ R9 U
  D  F( ~! W" s+ S$ }9 [
;;;;;;;;;;;;;;;;;;;;;;
9 q# J. z) W! ^! w# K5 Y1 Y9 F;; Setup Procedures ;;
4 Y/ p# T' z, [;;;;;;;;;;;;;;;;;;;;;;
$ v' X7 o7 P  C+ G2 ~+ @8 G& G
;; Initialize the display by giving the global and patch variables initial values.: U' s- k, q2 @9 y+ I6 l$ Y
;; Create num-cars of turtles if there are enough road patches for one turtle to
: d+ {& ?2 Q! _  X8 e;; be created per road patch. Set up the plots.
4 Q! H3 D6 f8 Pto setup" O9 c# P. H6 q  r' T6 ?
  ca2 q0 F$ D' H- N3 b7 c5 a6 c
  setup-globals, ^3 ]6 N0 k: q% m' b* ]

3 E1 b7 `6 d6 ^; R  ;; First we ask the patches to draw themselves and set up a few variables, K6 x) ]! a3 N
  setup-patches
1 j: P/ F/ U+ z& P# R2 y  make-current one-of intersections% |+ G9 c! ^1 A4 Y
  label-current
8 I1 m5 p& }' s6 @$ F5 e) p" X" ?4 h4 }& Y6 z/ ]8 Y& k
  set-default-shape turtles "car"' }5 ^  k3 p5 m5 P9 k* O
4 S: x4 w. Q, i- W
  if (num-cars > count roads)
6 r# ~0 g; s8 R: L. v  [& j* i7 \3 O1 x% E$ u( O
    user-message (word "There are too many cars for the amount of "' v  p7 @" U- P6 W
                       "road.  Either increase the amount of roads "  v4 J9 u# b6 U; T
                       "by increasing the GRID-SIZE-X or "! a3 y: k2 F0 U( R2 H  b
                       "GRID-SIZE-Y sliders, or decrease the "
9 C, K. v4 K+ M% G9 y/ Z                       "number of cars by lowering the NUMBER slider.\n"
6 F! }& U  a8 m9 A: a4 w                       "The setup has stopped.")( y% b7 p# `4 Y- \) _$ |7 G( M
    stop8 W! a6 l1 O- Q8 J+ h
  ]8 B( [1 Q" x" J

2 L! @. y+ S" g0 O2 E9 w  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, b1 K. j6 K5 O$ Z4 l
  crt num-cars
7 N& O( Y- k2 ~2 y6 {  [. w9 S1 a  L- Z5 F$ ^
    setup-cars
7 r4 X. A. g) m, G% W    set-car-color
2 W/ E$ v# f1 c1 W, J+ a    record-data
: _% r' b/ G* j+ n/ B  ]$ `( i7 x: w. J
' k' x6 K- |% K8 t1 }
  ;; give the turtles an initial speed
, x/ k9 E) A2 A5 Z) E  r  ask turtles [ set-car-speed ]
4 y5 {/ o. c) {# U; T% K3 Q7 y# y& l( c; B9 Y5 B( _
  reset-ticks
1 U9 L6 _' n- i8 q& N5 ^: Wend
9 W# e) u8 l5 K) d+ u1 k2 l$ U! L- h
;; Initialize the global variables to appropriate values7 u; l& }# Q$ V( g5 c
to setup-globals9 s& H1 v5 V5 h3 d1 ^: z
  set current-light nobody ;; just for now, since there are no lights yet
, S) d1 c2 m: e2 I$ f. |1 |% k9 d/ k1 G  set phase 0+ q8 I" v, Z% ?
  set num-cars-stopped 0+ X: ~; B. X/ ~- l, Q
  set grid-x-inc world-width / grid-size-x9 i6 [8 X9 J! i4 ?( r
  set grid-y-inc world-height / grid-size-y& d: `1 t( i/ l7 `  H* T

( n. @: z7 T  W  t" E# C0 g0 u- m  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( J7 L0 _: x' @9 R) G, w0 i. q1 Z3 F  set acceleration 0.099" e4 L& \4 U& ]  l, ]. H$ w5 G0 w
end
! E9 |) D0 H& H1 q+ `, |& e  T/ P" T3 J7 j! y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: p0 Z+ D# i5 t3 z1 U;; and initialize the traffic lights to one setting/ @8 h1 u5 |' L) t! N" c8 w/ e# k2 t
to setup-patches: p& e  a, ?( Q' L: C' R
  ;; initialize the patch-owned variables and color the patches to a base-color5 v- j, L" M& u1 [
  ask patches
3 T% `2 M) L- m4 x  [: T! d* B4 k; C* _9 C
    set intersection? false
2 G' i% J6 r  E% L; a% ?    set auto? false$ w" O* }) z/ [, p
    set green-light-up? true5 n) c, U1 y2 D
    set my-row -15 Y$ }- l/ D5 t3 b' B2 g: G
    set my-column -1! }7 z2 m- I2 \+ B; L  N, q
    set my-phase -1
6 O! j3 e) S( ~    set pcolor brown + 3
0 _  }# V% k0 t% W8 O  ]- X0 b4 t$ a) W* h, f

. w" W2 h  }8 ]- k3 q# V  ;; initialize the global variables that hold patch agentsets! j! B$ ^4 Y6 g+ s8 e) s
  set roads patches with, O- v( \% {% r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, l; x% r9 `  i+ r8 n0 W1 Q2 w  c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ E0 O: y' J9 d  set intersections roads with
) v2 k3 Q* Q! \6 O, E- _. P6 i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( N, ^1 _3 C4 k" C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 E1 q& U: d+ A' Z3 B" @
' K$ B1 ~) r8 A% N4 f  ask roads [ set pcolor white ]
6 F8 A$ B6 I" g  x/ C7 `# W! k% O. V    setup-intersections+ [$ Z0 m' s5 F) K- U
end
% ]) L) h" J0 r* x# Q; C2 d其中定义道路的句子,如下所示,是什么意思啊?- |4 k5 R9 g7 ^* x6 J' v  B
set roads patches with
3 c% _1 d5 v5 J; U( f9 f( l9 o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% T  r6 M1 ^/ N+ L# S, Z8 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ ^& K1 W0 ]7 ^0 l
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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