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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: w0 l8 n8 S1 j2 G& J0 W" K
netlogo自带的social science--traffic grid这一例子当中,4 d2 L9 Q- S! N% Y
globals. X7 m2 }' {: K- i
[* c: u# o2 t$ L, M& L0 L- C
  grid-x-inc               ;; the amount of patches in between two roads in the x direction( d5 |# y. K% q$ g8 ~
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ t8 J! b$ f4 t  \  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 F: q7 a: A1 p3 r0 H' Q
                           ;; it is to accelerate or decelerate
  w  {; }2 V* ]# B; W" m/ v  Q  phase                    ;; keeps track of the phase
# ^. A+ O  h; x, H: }) B  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
% ^, R) i; b- e' x  current-light            ;; the currently selected light; o) a- g/ Y1 ~4 k" E

2 C% ]7 t, Y' h, N$ G( v  ]  ;; patch agentsets
0 J; }& Z: o2 \3 O2 k* u& N  intersections ;; agentset containing the patches that are intersections* o4 b# X$ l2 p% O
  roads         ;; agentset containing the patches that are roads9 C0 h6 N: ?2 u9 W! L6 n3 z
]
, m# f0 z9 y  J2 b" a1 S9 ~! \( V% {- C* a
turtles-own
8 Y$ j/ q0 M4 V[% D+ b3 v& T, f* T  N- ?. W$ V
  speed     ;; the speed of the turtle
/ Q9 B3 v0 \- b9 e, h, F  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) F4 m3 i/ l$ J/ G
  wait-time ;; the amount of time since the last time a turtle has moved
$ L& N5 g2 i1 q# `]3 m) @/ k' D9 _  V" G

' s; p2 n4 Z+ R9 r. Bpatches-own4 l, X7 ?5 p8 W" p& O4 R* [
[# X- o! V" ]: |- w- {
  intersection?   ;; true if the patch is at the intersection of two roads* C% q+ G2 \$ @& w" F+ ^
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 C( s) I7 {! _* p: y                  ;; false for a non-intersection patches.
: r3 o9 d+ q- G  my-row          ;; the row of the intersection counting from the upper left corner of the- s% s8 T# q1 V: u2 C& @
                  ;; world.  -1 for non-intersection patches.
8 Y  \* ]1 Z* r4 r0 `! ~1 N6 D  my-column       ;; the column of the intersection counting from the upper left corner of the# F5 c, y+ }9 p! M* S
                  ;; world.  -1 for non-intersection patches.
) S% i( v, s; @/ \3 z$ V! _  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 R1 c6 @4 t3 s3 A6 Y7 t7 d9 B  auto?           ;; whether or not this intersection will switch automatically.
. a/ U$ i- [6 y, U& Y6 @                  ;; false for non-intersection patches.) K7 U: L8 y1 o0 Z- w9 e
]
" F8 p5 [7 y" _) x+ N( t+ L: x6 \0 s" x6 V, W$ l6 c* \, Y
8 C3 B. ~! ]$ e3 U$ b( v
;;;;;;;;;;;;;;;;;;;;;;
- h) q: ~3 k% Q6 C# C. };; Setup Procedures ;;) `/ p" I2 D7 W% {# G
;;;;;;;;;;;;;;;;;;;;;;
  u8 F8 m! D# p. Y# D6 a* a) h  T/ _# c( D5 u
;; Initialize the display by giving the global and patch variables initial values.
0 F) V! }5 \' b- L;; Create num-cars of turtles if there are enough road patches for one turtle to
+ I9 K1 [/ p5 C% O, p;; be created per road patch. Set up the plots.
0 p( v3 a3 R% r- ^; \% t) ~to setup
( l. o7 k3 Q- Y% P  ca
* X! A5 D* J6 ?7 X+ _, L* N4 z" w, g  setup-globals
" t5 z6 B7 n+ m( J7 Y1 X2 M: w7 B0 h* u% m) X5 |; H& h
  ;; First we ask the patches to draw themselves and set up a few variables5 M- D0 t) [' s* B
  setup-patches
+ W/ p0 c' j/ F/ k! G; |) ~+ j  make-current one-of intersections# v/ {  ]+ m8 O5 `$ w9 k: t
  label-current
% k# Y& @# G* f' |; y
" w$ l, ]$ {0 L. Y6 _, {  set-default-shape turtles "car"
# _. q* ]0 w/ s! |5 \: |, Z/ _9 S
) k' Z7 T$ N* p5 h  if (num-cars > count roads)
3 T' }/ O' ^/ j; V: a  [
  o: o  V+ h" `/ p0 ?    user-message (word "There are too many cars for the amount of "
* T8 ?: b" C- p; U% e% ]  _                       "road.  Either increase the amount of roads "2 h. c! y; p& p' T- u1 Y% F/ z6 r/ Y1 x
                       "by increasing the GRID-SIZE-X or "
0 j5 S0 @" q( ?! }                       "GRID-SIZE-Y sliders, or decrease the "
0 M  b- N& y. U* k" z5 [& T4 r                       "number of cars by lowering the NUMBER slider.\n"
2 z9 T* S: w' x                       "The setup has stopped.")6 a8 U, k3 ~# ^/ A/ [* Y
    stop
7 f# p6 E2 q( V/ J* x' r  ]* C' R8 f; G: U6 n

/ ^! W, [) L$ Q, P  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- @5 P; L1 i" z; l7 X- L$ E
  crt num-cars) Y6 m2 x# z3 D: ^$ X. H6 l
  [
$ g* ^) \3 W9 X- {    setup-cars
- }3 {' c# x# ]) p9 Y    set-car-color
" r$ Y) s2 g) h5 b* e    record-data
* |5 x. E9 `1 m% ~  ]6 k% D2 G3 x8 V/ g# u1 X

, N# o$ H; f* y3 B' O" J0 S% ]+ z  ;; give the turtles an initial speed
. z7 J; H! j, f9 t2 H- j& a# D! a  ask turtles [ set-car-speed ]
+ \! S' _. n: b; j& F+ g3 G0 F6 [2 l+ I' e9 P
  reset-ticks+ J% j* a: P& k0 |4 b
end, m+ |* ^+ P) a! X; s5 u5 k8 V) t
0 C8 e. |$ D9 o* P9 S
;; Initialize the global variables to appropriate values
4 `0 ^) f# J& ?+ ]$ I# _# `: yto setup-globals
; K* E, Y) X2 ?! i! m. |9 z( a  set current-light nobody ;; just for now, since there are no lights yet( Y7 a% R- `7 H( j
  set phase 0* J7 f6 l! q# ^/ ^0 j% j) F
  set num-cars-stopped 0
6 I1 v$ ~2 G# }6 @& A. e  set grid-x-inc world-width / grid-size-x
1 |- Y2 h0 Q& m8 b  set grid-y-inc world-height / grid-size-y
. d0 p. L  |# r: l0 [2 A2 W3 b/ i, y  N: v* |/ w9 t
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 u; K0 r* s5 Q- l! w  set acceleration 0.0993 ^- o) P, ^6 p
end. {$ b5 s! g7 P. v. c3 M4 M' f

  a9 M& I. W/ ~- P;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' Z/ I& f, Q+ h9 A, P( V! r- g
;; and initialize the traffic lights to one setting5 w9 g/ Y1 u# U: y) c" H
to setup-patches# t" S; X& X8 [- i8 w  X3 v
  ;; initialize the patch-owned variables and color the patches to a base-color
# F; D) p- m8 Y, j3 a  ask patches
' l$ Z. i8 [) Q6 c9 w: ^  [5 u/ N- |& p' h6 [4 P) e" y3 [! k
    set intersection? false
2 o/ S; J. ^4 I+ D9 @/ |$ {4 Z) Y# G    set auto? false
, U7 z6 x( a" k! l    set green-light-up? true! T# i* c' d8 E2 M3 D
    set my-row -1
6 }) h0 m# l5 ~7 l6 k    set my-column -1: E' ?* |0 }1 |# \( v& N
    set my-phase -1
. h* l6 X: c7 [9 ~( T+ i# d    set pcolor brown + 3: s8 ~0 o( p, Q! o2 f( v% C
  ]9 [3 ?) Y- r4 N* ~- W2 U3 R

* F/ f; `' P4 k$ b2 g! Z6 \  ;; initialize the global variables that hold patch agentsets* V, I8 \" v7 K5 o9 w
  set roads patches with3 c( e; x5 h. Q5 X2 N" Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; f) t' F5 y: W# u$ H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: E- E+ [  N' x5 g& d: Q
  set intersections roads with
" m& J" `* t: @4 G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# z/ E  B. T8 P7 f" x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ R  \# L  }& \2 F
& G! u0 U" g1 |# Q1 ~  ask roads [ set pcolor white ]
' ?7 K$ @2 c% X- |4 [) q9 x) h    setup-intersections" m0 N" E; I: ^5 C8 N& g# ~$ [8 {
end
( H9 M3 K' A$ I9 ^6 Y3 P, p其中定义道路的句子,如下所示,是什么意思啊?0 W- }8 U; d8 U, b
set roads patches with) e. q1 p6 h3 B% f9 O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* p1 H8 _: S6 r# N& R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 _4 A: {6 ~/ Z- b2 m+ ?. i+ r
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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