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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- K# t; l7 |# Y! U: ]4 V" z  x1 a
netlogo自带的social science--traffic grid这一例子当中,& W& \# R. g% u: j
globals& B& Q- t3 p& `/ c7 z2 S5 I; o$ B
[/ ~) [, C' }6 K& E8 h  g
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. ^% |2 d1 J4 U* A! H, t+ x# w  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 o5 H2 r/ \7 R8 h  E% i
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* p, d/ Q9 \( Z9 I; _. Y$ ^& G                           ;; it is to accelerate or decelerate
' k2 z4 Y" N1 }' O* @2 B/ T  phase                    ;; keeps track of the phase
( d+ h9 ]  M% k6 D+ P  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  H$ C; I4 m" ]  current-light            ;; the currently selected light
# a5 I. D7 S8 M# w: O  Y2 E+ I3 B
  ;; patch agentsets
! S4 h3 b( o; G  s5 S  a3 L: y  intersections ;; agentset containing the patches that are intersections3 m4 _6 V( E3 \5 f% i
  roads         ;; agentset containing the patches that are roads
: C/ Y' t- b& V$ D5 J  C6 V% q]
$ T, e8 W5 m/ ~) x# e+ S, G) B
0 ?- {5 ?$ n0 J' z8 Q. }" Sturtles-own
) Y' Q7 S2 Y  O3 ?; z7 Q. `[
8 Z1 L) j8 K0 C" M  T  speed     ;; the speed of the turtle
7 |1 k: J/ {/ v$ m  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; J. W# Y# L+ e3 H; h% p( \0 E
  wait-time ;; the amount of time since the last time a turtle has moved
3 P; Z3 S; K5 \9 k]4 o% ^3 `. f8 _

6 e( c3 h( C; d0 O9 {" Rpatches-own
& {- |# G. \( f8 ^  X6 g' z[
% V' m+ w& B5 N* h( P; o; R6 C& ~  intersection?   ;; true if the patch is at the intersection of two roads
% Q) U* b, p! _8 q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 P2 B0 P, q/ k7 P$ f; [+ H9 |2 z                  ;; false for a non-intersection patches.
3 V/ t3 F( ]- z4 d5 |$ M  my-row          ;; the row of the intersection counting from the upper left corner of the
: m/ r+ k/ x# ~5 u/ H; b# O                  ;; world.  -1 for non-intersection patches." k# X  r' c  Z2 Y8 O7 `0 C
  my-column       ;; the column of the intersection counting from the upper left corner of the
& G1 s8 p0 i, ^; H0 P7 _) l                  ;; world.  -1 for non-intersection patches.
5 c% E- q  M) a3 f+ C  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: H, l0 X+ a' ~" a4 G
  auto?           ;; whether or not this intersection will switch automatically.: t* a: E8 @- P/ |/ S) r6 T
                  ;; false for non-intersection patches.
: A/ n( y6 ], }; m]
5 N, u0 E! G) `) h3 X+ D: k$ f! _/ T% k$ _' X8 O; w

4 R) Y8 \- k9 ]! k; @: _;;;;;;;;;;;;;;;;;;;;;;5 i# U6 C, K& V, g! B
;; Setup Procedures ;;
+ c) t6 H' u2 }; Y" P7 V; D" f;;;;;;;;;;;;;;;;;;;;;;
$ V( @) @1 u. J4 L) N  R+ L, d0 X8 G- o/ l! c0 h& v
;; Initialize the display by giving the global and patch variables initial values.
1 ~6 y7 k- _' ^: {& z;; Create num-cars of turtles if there are enough road patches for one turtle to
8 ~; D5 g4 d# v  e6 F! h;; be created per road patch. Set up the plots.
5 A- h; [8 G7 s- ?: U" rto setup
7 B8 C3 ?7 L8 n5 C  ca! D/ z$ t2 j5 u
  setup-globals
0 j" ?, Q4 g9 d/ O- T7 y8 l; K9 N6 H; B! ?* k( S: c' }, x
  ;; First we ask the patches to draw themselves and set up a few variables
$ F% ^: z9 B( P  i  setup-patches
, A- ?0 t! x" |7 j  make-current one-of intersections8 }/ v# S* E. I# ^1 c  t0 w
  label-current2 C3 N; t3 M  H5 `* W: K
0 v% E1 z' T/ r, z
  set-default-shape turtles "car"
* @( D& d' G! C" ?0 r% L2 x9 L# S& r. s$ [
  if (num-cars > count roads)
( ?5 u! L, |3 v  [
! J2 l$ p4 z) H9 r' n8 z; J3 o    user-message (word "There are too many cars for the amount of "
; ^% c- Q, |: c! s                       "road.  Either increase the amount of roads "
! T  Y/ m! F  m+ E$ I) u                       "by increasing the GRID-SIZE-X or "1 l. S& q- ~( P% u
                       "GRID-SIZE-Y sliders, or decrease the "
: Y; q6 d: d* s, s                       "number of cars by lowering the NUMBER slider.\n": G* ~' W4 a" L4 [5 \
                       "The setup has stopped.")/ }! b1 ?" L: \" C6 Z% d# `' S
    stop4 }) e" H$ d) |4 D$ K1 f0 D7 W2 k
  ]
; q3 v; K4 n3 F+ Y6 ?- H% a* P' ~3 U3 Z+ `: W5 Z) k2 v
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
7 N' D1 q1 ?: z8 A' `, n  crt num-cars
* Q! j5 A( `5 O) w1 ~  [: ?2 B; ~- I1 ^! z4 N' `
    setup-cars6 ?. p# k! U' _% ^* R* c: k0 [
    set-car-color
% O8 ~! ]/ m6 B! h2 ^    record-data
  O! i; n7 n9 A, h7 Y( P! @) p& S9 f2 v  ]
% G2 q, l, L$ U0 K
4 I4 y4 F  L% `6 q) F  ;; give the turtles an initial speed
, h9 u$ Q  Q+ ~5 x- M! ~  ask turtles [ set-car-speed ]' c( ?4 r+ g% `' [4 Z

$ I1 t4 z( a+ U1 w7 o  reset-ticks, f/ I* ]! S4 y8 k7 e
end
7 Z; W9 q1 t+ b& Q
( [  H9 p+ ~- x" |. X$ n- S;; Initialize the global variables to appropriate values# r3 H8 Z. A7 N% Q8 b, F% Z
to setup-globals0 S8 d6 N6 V; K  _& S6 B
  set current-light nobody ;; just for now, since there are no lights yet& ?2 {3 h: u( i$ l0 R0 O
  set phase 0
* `; O* y: W, g! h) h) M  set num-cars-stopped 0( L" l: y' v3 q& q0 {
  set grid-x-inc world-width / grid-size-x5 J( D# m% A2 f5 f- M
  set grid-y-inc world-height / grid-size-y
) W5 Q6 t0 d/ i* s: h1 H
+ @8 P) i% |2 y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- V8 E' f+ c8 r
  set acceleration 0.0994 q) O3 s/ _) n( L
end
6 Y3 `& {7 J/ D! v+ S
; T6 T1 I. }$ P2 g8 j- K5 v8 S;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 G- g( M  ^% H
;; and initialize the traffic lights to one setting' L5 \: }4 A1 b/ a
to setup-patches8 h$ f5 f0 @# ~* j
  ;; initialize the patch-owned variables and color the patches to a base-color
1 k2 Y' O# D/ K% \1 K9 P/ z  ask patches
+ I% w5 M) f6 |* j2 t- x  [3 b1 d0 L& C, P3 o
    set intersection? false! I% V1 f# k3 T: `1 {  y* ^! _: R5 T
    set auto? false
( w' W) M  Y7 S; ?    set green-light-up? true! r& E) g3 G: e7 T4 J
    set my-row -1
- J! B  @: w4 e' e2 t! m    set my-column -1  p- o2 v2 C: L" |
    set my-phase -1
, G, C6 u+ F6 J6 \, d1 t6 V+ m2 I    set pcolor brown + 3
- r+ H4 k& y! Q0 b! l7 k- m1 g  ]
1 z# @! G: A" I' S9 A) B4 }0 h! }! U" Q3 o
  ;; initialize the global variables that hold patch agentsets- r& ]5 q  c# X7 b" N) W
  set roads patches with, i8 r; D8 o2 u. Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, [3 \3 q9 u: @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 ^) z2 D2 t) \1 k5 ^7 |7 j  set intersections roads with
# H" G( {; H6 y: @; m; s% H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  P, x8 N* J+ V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! d: [4 U1 o( x, R  M9 n  f

- y# F; }# {9 a  ask roads [ set pcolor white ]
! x: Z7 y/ J$ W, u9 {* _    setup-intersections
& s/ [6 ]5 }' M$ g4 q/ m" ]2 Yend
8 t. c" D) f6 U5 N其中定义道路的句子,如下所示,是什么意思啊?
2 R& g* u7 c1 q3 T# Q set roads patches with
9 s% o$ S  E, a/ j" A  S3 h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 e9 B2 j$ J- j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* A" v; V% ^' Z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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