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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. L- J7 q, Q4 Y5 Q% v0 fnetlogo自带的social science--traffic grid这一例子当中,2 h1 i+ y0 N$ R; c
globals
  V, T" v2 v! A[
6 P' _/ T6 j+ h+ r  ^2 M+ K( y3 I* e, N0 P4 {  grid-x-inc               ;; the amount of patches in between two roads in the x direction" w# _9 k& K: \" s
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. f" @; c( p' \" Q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 {4 K6 U8 W. `) {  S) g" ?
                           ;; it is to accelerate or decelerate
! \9 P1 x/ H+ n% K  phase                    ;; keeps track of the phase
6 D: i  z7 {3 V3 S; i" n8 B  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* f+ y2 |& W# Y1 [* G' W  current-light            ;; the currently selected light  o( O$ _7 v- w! S& c+ ^$ ]

1 Y& E# r; G/ |  Y; \- Q  ;; patch agentsets; b& }+ ~- r. i
  intersections ;; agentset containing the patches that are intersections
8 m1 z4 b: e5 f/ D! D$ m+ G) b* v  roads         ;; agentset containing the patches that are roads
* J+ I$ ^& o& w# D5 f" }: C], \+ b0 d% p- `8 H+ I
7 `8 G+ d5 m. a) `2 A) S, J" w
turtles-own
" D' T" W  @1 f; Z) a[" g8 H2 y) d) I3 l, h
  speed     ;; the speed of the turtle, X0 N; [: n  _  f
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. J7 C! E9 w! _) n8 b  wait-time ;; the amount of time since the last time a turtle has moved6 p. ^; i/ O' v& h
]
! f' J8 f/ N3 B' d% h8 V
4 k, \8 {/ W9 o7 i! u! jpatches-own
2 z$ z. t1 M, w2 |7 j" ][
7 y4 a3 {, h1 l$ r8 s* }4 u' x- ~  intersection?   ;; true if the patch is at the intersection of two roads1 `$ u' e0 Z$ K+ A& `3 |
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 k  z) p% V+ H
                  ;; false for a non-intersection patches.
- t8 [* R# @6 l$ C, C" u' Y  my-row          ;; the row of the intersection counting from the upper left corner of the3 B1 y7 L; I5 _- N# b
                  ;; world.  -1 for non-intersection patches.
( {1 a, J2 L4 J( _6 @9 k  my-column       ;; the column of the intersection counting from the upper left corner of the6 w5 H' b. h* g2 _$ f  M% s. w
                  ;; world.  -1 for non-intersection patches.% y& e3 ~" O& ]7 E" V* [7 G) E. H
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% a$ f5 ?1 H, s$ U7 |! P8 J  auto?           ;; whether or not this intersection will switch automatically.- b$ n; ?8 b- b0 w
                  ;; false for non-intersection patches.- Q. I; Q0 s% j$ O
], V0 t* U8 L" |# l( Y- y. V

* R& ^' r$ ~( j6 b
/ ~- c- @9 r9 i! t$ m1 p  u;;;;;;;;;;;;;;;;;;;;;;
; m# y7 o  S$ y7 d9 a;; Setup Procedures ;;
2 t9 t- B' i! v3 l4 v1 n: n;;;;;;;;;;;;;;;;;;;;;;% x" I5 J. I+ V% y8 f+ K
8 k1 L6 [9 g3 _0 m) O
;; Initialize the display by giving the global and patch variables initial values.3 Z' j2 B( q4 Y" U% ~' }
;; Create num-cars of turtles if there are enough road patches for one turtle to
7 `8 O4 X. T# F# s9 v0 W;; be created per road patch. Set up the plots.2 w$ x  E; m/ z! e( p. e4 y
to setup
! j$ v5 g! l) p* F  ca
" M5 Q* w. i$ y+ {  setup-globals5 Q9 W7 t$ I: u9 s. j! d* |5 {
/ I. L" X3 A: ?5 ~+ y7 y! ?, O" n
  ;; First we ask the patches to draw themselves and set up a few variables
# F) q: v( D7 P* y: k* H' n" ~& }  setup-patches0 \5 y2 ]8 ]9 G0 D
  make-current one-of intersections
, {! y; R2 A" U! I* ^7 x: n/ M  L  label-current
6 |% l, u6 ^. [; K( d' k  |( q. }( b* ?6 E
  set-default-shape turtles "car"* U9 Q- j  B) Q1 f% `
* s1 ]6 O4 ^8 J7 _# O
  if (num-cars > count roads)% L8 W! l, g9 O  x; O
  [
+ v" b7 f* _1 N0 }4 F    user-message (word "There are too many cars for the amount of "
  |6 m. L2 `0 }6 t: R: ]1 m                       "road.  Either increase the amount of roads "9 h/ Y" J3 q( \8 n  b! }4 q3 n
                       "by increasing the GRID-SIZE-X or "- j2 @  c. v$ ^1 a5 s0 l, d' S
                       "GRID-SIZE-Y sliders, or decrease the "& p/ P$ j9 a8 c
                       "number of cars by lowering the NUMBER slider.\n"# x! e* _: d7 m
                       "The setup has stopped.")
/ R) m/ k( Z8 `$ I1 S/ o0 V* I! r1 ]    stop% z. Q4 F6 i, L5 T8 ]7 Z
  ]
1 v" D0 c" F3 l8 |- O8 E& x* B  c6 n3 ~# n. c& W. n
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' Z  M( Q$ @* v% X
  crt num-cars8 f7 Z% L# x1 k# k; y  f% ]0 Y
  [) _0 Y0 j0 [# _1 _2 v' M
    setup-cars
6 g( b2 H$ z! }8 W" e  p& G    set-car-color
" T  D* J' \4 C( U1 E5 w' N1 p5 h: ^4 d    record-data
$ {/ Y' B) L" L# H6 x6 [# P) u  ]4 F8 z5 m/ d8 ?

( T/ J& `) S1 C7 q9 P4 h4 `  ;; give the turtles an initial speed
/ W0 c  X  b+ ?# ]. L  ask turtles [ set-car-speed ]" D2 U- n2 y9 l7 f* Q9 F9 Q3 x3 S

" i. p2 w3 K8 l* d' B1 Z  reset-ticks
& a5 X' L( Y: Y0 mend: N* G9 i% A4 Z( l. [
; w$ x- ]* @; @: S
;; Initialize the global variables to appropriate values7 s6 k3 n6 }  @) B
to setup-globals* W+ G' k! U6 U; k) d
  set current-light nobody ;; just for now, since there are no lights yet1 S# y. d0 q, G$ ^
  set phase 0! t: N3 V  Y0 d6 c' ?% R
  set num-cars-stopped 06 R% g6 N0 ?" g3 R/ k7 O* A8 y
  set grid-x-inc world-width / grid-size-x
3 _- e( s0 b% G% Z4 ^  h  set grid-y-inc world-height / grid-size-y4 e9 U, P) T- B2 Q( K$ I5 p
. o: \/ h# }/ X! D* j( M
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. [& E. v3 i6 Z, a3 {6 u# O& j1 _
  set acceleration 0.099
" K' M/ k7 b0 i8 B7 @4 R! F, `end
* m+ J# O. ]2 P
9 f1 l' k1 O% r6 o;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ U5 T- J9 y3 I7 @+ g+ M8 i;; and initialize the traffic lights to one setting
, V% \* I% u' r6 ]9 _& Ito setup-patches
5 Y0 d! d/ O$ U. t  ;; initialize the patch-owned variables and color the patches to a base-color
0 c4 }2 x' p* `: O. u- w2 G( o  ask patches
  o+ t& k/ o) ~# r% G  [
! q$ g7 s. O# _) C5 d* C( g    set intersection? false* k4 C  h  k. _& s1 t- j# h+ S# ]
    set auto? false1 I2 y9 R; L' s4 g3 f* I2 Z
    set green-light-up? true
+ W9 ]0 i; e8 X9 {, v) f    set my-row -1
  t2 c! S* B, f- J( c2 @    set my-column -1' \' q# t& Z0 ~& C
    set my-phase -1+ K" `$ E% y0 f- M$ z2 L+ w
    set pcolor brown + 3
! S8 H6 A/ b. i( f  ]
7 c9 }+ D! ~6 V' H- [+ k, f& O
) \8 q2 g- X+ Z& i# F$ ?! {  ;; initialize the global variables that hold patch agentsets( {6 E; L4 J+ s3 D, O# {
  set roads patches with
/ ?5 L0 r% @1 \/ r1 e$ P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ k5 F' d! ], n2 O3 Q! y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ D7 V. o" M- B
  set intersections roads with
. E& `" X5 A, O8 k5 c/ W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! y0 T& c' p( P6 l; s8 k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 Q! u: X+ ^# x0 o4 y; B

: A/ _5 c: a' O  ask roads [ set pcolor white ]
; x; ]- I  i7 k, m, o    setup-intersections) @7 `, }/ ^' [7 a' F1 b0 }
end4 K& G( m* a& J  {. \! Y
其中定义道路的句子,如下所示,是什么意思啊?
. _; R1 E: b/ e  Q1 `* H set roads patches with# r, U$ A; R, J: K2 M% g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 n% q/ \% S  v% d7 [, L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! G# a1 E( |  t2 ^' x, _' ^1 j1 z1 s
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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