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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 K4 M9 {  f7 V/ L! |1 ~netlogo自带的social science--traffic grid这一例子当中,3 u; M* N4 c5 N' ^6 L  r: ?
globals  }1 L/ X- t3 P
[! K5 f4 ]0 U& b: F
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- k7 H+ G" V) c* H) V; [. w+ S  grid-y-inc               ;; the amount of patches in between two roads in the y direction! [0 C' J4 {* W# h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 h( B6 k" u; R3 T
                           ;; it is to accelerate or decelerate
: g  K2 b4 T& x( E# W  phase                    ;; keeps track of the phase
( N6 F8 w$ ?7 R) ~1 v! D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 `/ }" ]! E' H2 d* S# }7 R* J  current-light            ;; the currently selected light& K: a* g; L1 i! n- n" x0 w
0 P1 G- S7 m$ O( F) i: [
  ;; patch agentsets
/ ~# m6 ]) V* i: S  intersections ;; agentset containing the patches that are intersections1 N( t/ i* ~8 {+ R
  roads         ;; agentset containing the patches that are roads& o( y) o* {8 S. w, w7 a
]
( j: U  \" C) S0 u
; J) n2 L9 n0 V8 P) iturtles-own4 D; v3 O9 E5 j+ D
[
, t5 [% z5 T: i4 b( [" W  speed     ;; the speed of the turtle2 T" J# p: C, V0 |; u' |
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: M, b0 z4 K0 Y( v  r
  wait-time ;; the amount of time since the last time a turtle has moved
- ?1 W# \( v2 n! n/ m]
# p- ~7 }" H! ?/ l6 ~
) r% `# d0 K) r: b: i  hpatches-own
5 t# }& O3 p3 w6 ~+ x! m0 e! v[) Y0 a" T3 c; K# x7 N& Q
  intersection?   ;; true if the patch is at the intersection of two roads
+ J6 `7 X( }5 I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& A5 T- N6 `2 j
                  ;; false for a non-intersection patches.' P# E) m! q  ^! L) @; v
  my-row          ;; the row of the intersection counting from the upper left corner of the
& Q! O4 H/ l  G- E+ b& B5 }                  ;; world.  -1 for non-intersection patches.
! B4 O) E- }% a; h: |  my-column       ;; the column of the intersection counting from the upper left corner of the% j( G. B# z3 E
                  ;; world.  -1 for non-intersection patches.
/ E( \- r9 G- R1 `" g/ t" O  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% W: O& _5 o. S0 r) R* j  auto?           ;; whether or not this intersection will switch automatically.# ]7 K+ O6 B; [) A
                  ;; false for non-intersection patches.
- F$ B1 Y, x# X( Z$ @]
4 i0 V3 N  [5 d" c
& p  A& j4 E6 q- ]2 ^
( }3 d4 ]8 I/ @% `$ y; D4 e;;;;;;;;;;;;;;;;;;;;;;. p) a; `2 P$ K4 k* B* Z9 @
;; Setup Procedures ;;7 h- H+ u# p$ @4 I& O
;;;;;;;;;;;;;;;;;;;;;;
' P4 }9 W, z  v# b1 _5 L
; }& p1 H4 U5 d$ m;; Initialize the display by giving the global and patch variables initial values.
8 f" [* y4 V2 }" ]3 ^1 O;; Create num-cars of turtles if there are enough road patches for one turtle to
! ^$ K7 C, f8 T. G3 l3 X( A: u, V, };; be created per road patch. Set up the plots.# c7 L" x: |6 B+ R% k) l. I
to setup# ]' }* _% C( N) u
  ca
( m5 Y6 X  P  }2 J6 u- U  setup-globals
7 O6 Y: g) H0 N6 W
) \( X, F! s* b8 k% r  ;; First we ask the patches to draw themselves and set up a few variables  \) k4 R, z' W( J! W
  setup-patches
, W6 F: T5 P" X# ^. ?& x# i  make-current one-of intersections
! d* W$ c  D) y9 c% [) v  label-current% L& e  O( ]/ }1 {7 ^( _+ n# s7 C
- c0 \9 o5 t* T. A0 F5 _' d
  set-default-shape turtles "car"# {! q+ U' j# u, I
1 V+ ~2 S9 Y; f: r$ o7 j5 P0 p5 Z
  if (num-cars > count roads)
7 ^( J5 V* {: y# U  [0 `# E' [2 V% {  x5 g0 T: m
    user-message (word "There are too many cars for the amount of "
) O: \2 h6 c. z& y1 j                       "road.  Either increase the amount of roads "
$ y. O* X, M8 h" |( @& R                       "by increasing the GRID-SIZE-X or "" s+ ?( [: U# G6 r& G+ v
                       "GRID-SIZE-Y sliders, or decrease the "; [5 |" H% n1 M# @+ c
                       "number of cars by lowering the NUMBER slider.\n"5 S( `( {% c5 e, ^# y: m
                       "The setup has stopped.")0 @* h/ Z8 y3 |, J
    stop
- B3 X& c2 D+ ]  t9 z" H! g- ]; F: x! u  ]
: W$ t% W7 U5 i5 {$ C  W
6 r' L4 d; b. f* }0 B! ]0 z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' B! U/ v3 q, R4 j- b
  crt num-cars) L" o  t! ?! I4 d) {
  [
9 M. `/ V/ j0 z$ T8 R    setup-cars
8 y6 l& @# v. M2 E4 b    set-car-color
: [- r" m6 C! R2 }" e: a    record-data
! F( E* S- F' f$ a) u  ]  P3 b) w" e! C  g, P3 U3 C! [
. k. G/ ?$ C8 [
  ;; give the turtles an initial speed" x( m3 ?$ ?( P( d; |6 S
  ask turtles [ set-car-speed ]% z" u7 a7 O2 \! c

% K4 Y2 x6 P9 y& H% k  reset-ticks7 z% v; ~3 A* K+ G! F8 S
end
8 X& c3 O# Q2 S. G* ?6 A' F4 c' ?8 U1 f! `& v$ c
;; Initialize the global variables to appropriate values
; u) |7 R) R9 }- f# Bto setup-globals
/ g/ A+ H7 m9 g# B' J  set current-light nobody ;; just for now, since there are no lights yet
- X, D% Z5 E8 N* q2 y; H  set phase 0
0 t0 {8 o6 e& Q0 E7 g  set num-cars-stopped 01 u# g2 l& S' o7 M2 b/ Q# F+ r4 J
  set grid-x-inc world-width / grid-size-x
% r# L% U# m' v1 @  set grid-y-inc world-height / grid-size-y
! K8 ~) L% X& t8 p2 N  T1 h, J* Y4 w6 Y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) L1 d7 G) g7 A. T7 t# S$ g" m  set acceleration 0.099# y1 f, N% _2 n* F1 D1 V
end
  T! k" d; k3 f5 R$ L
8 X& R0 m+ o& ~" H) ]  P4 ~- t& o;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 X7 }" B# F- s4 k6 }* x; J0 |# B9 q
;; and initialize the traffic lights to one setting
  r. n" J/ O3 p7 sto setup-patches! s' N. ]1 o9 Y1 `6 W: D
  ;; initialize the patch-owned variables and color the patches to a base-color
7 G$ v$ n' `/ v8 S% h  ask patches
2 ]* O3 ]8 v: E4 L0 O! `  [- Q/ W: S0 i6 k# K5 X+ L
    set intersection? false' v9 Y, N( g6 P4 Y6 U  K+ E" I
    set auto? false, O0 k1 j  s  Q
    set green-light-up? true
  a  L, p4 E, I* A) x9 w+ @8 z    set my-row -1( f$ B+ I% l0 O
    set my-column -1! k2 j; x# O6 g1 U; N
    set my-phase -1
, ]7 Q* Q$ Y, a9 J  a( R6 A" G; I    set pcolor brown + 3
) S% b" g4 T0 p' S9 L3 @  ]
, @8 y, l8 F( x/ u' n
2 D5 t) g: B4 r( r' C  ;; initialize the global variables that hold patch agentsets
! Z; U# I$ J! N3 Z- r# Y8 P  set roads patches with7 g$ F- H5 m4 p$ |" e! g8 H( `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. X+ ^2 Z$ w2 M2 S8 n$ \/ \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& u  l/ R6 D' H0 o* ~' l  ~2 m, k  set intersections roads with; j1 |/ g8 D  [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ `0 c- z9 z! p3 U  O) F" X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 |# j1 H# a# c$ P, N  F* {
0 ^6 F: v# d: r9 P) c+ I( T  ask roads [ set pcolor white ]
$ `/ L9 G3 @. N5 F. b    setup-intersections
& I, Y$ t4 ]+ @: aend
0 V; J3 Q! B# H# f其中定义道路的句子,如下所示,是什么意思啊?7 ^1 p7 n5 L  c
set roads patches with
% z; F$ Q( x- Y% a0 L0 H8 Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* \- }0 q' F  x( \, P% C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 N8 e- C& A9 _/ {
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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