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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  v: v# S7 i  E& A( z# ?2 ^1 C
netlogo自带的social science--traffic grid这一例子当中,; n7 D9 J  ?4 d4 {4 i. l
globals
8 \! i' m) X1 w: v) T4 i8 w[: ^+ D  n6 d' p& d  g
  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 `5 T- S2 k1 I; ]. L0 A
  grid-y-inc               ;; the amount of patches in between two roads in the y direction0 _  b  x! h0 A) M0 f$ l7 c/ h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! [0 @$ {$ V5 c# C
                           ;; it is to accelerate or decelerate
9 Q% W% f% o" d  phase                    ;; keeps track of the phase. D/ R8 @$ D" c8 b5 Q6 R* G! V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 W! c5 |! u( _6 s+ @  u  current-light            ;; the currently selected light
4 a, w) ]: ?5 Z/ \/ i
  T2 ~" m- B+ ~# J; {: @6 o6 c  ;; patch agentsets. F- G4 U3 T9 D* v
  intersections ;; agentset containing the patches that are intersections
( x( ?3 j7 o; K7 I  roads         ;; agentset containing the patches that are roads
7 Y* k1 M& @: H  ?5 G* J]
3 N# S# I- z/ s% n! q+ F
/ b4 G7 w* ?% M" T$ Lturtles-own  _2 T# J  _- S1 g
[/ Q4 B, Y! b& e4 ?
  speed     ;; the speed of the turtle
% V2 y3 \1 ~& N+ I  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 g$ k9 V; v- D9 i
  wait-time ;; the amount of time since the last time a turtle has moved
4 Q& N3 w  O: o) i2 m5 O8 H8 p]
( O4 t7 ~* L2 E: e, k) i; L% @; W1 }7 u
patches-own
" L7 ]! t  T6 G6 v+ d[/ N3 D* {# h  U8 D- s- j  |5 q9 z( f
  intersection?   ;; true if the patch is at the intersection of two roads
, y4 F/ j+ J9 K6 @9 P; B  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
4 \( ]* a$ E) ~: O: u3 B8 K- K                  ;; false for a non-intersection patches./ D/ @4 Q+ `- U* E7 X$ b! O
  my-row          ;; the row of the intersection counting from the upper left corner of the# D) w0 [; Y1 F+ C7 R7 Y0 x
                  ;; world.  -1 for non-intersection patches.6 C" V& K( v4 O. ~% [6 L: K
  my-column       ;; the column of the intersection counting from the upper left corner of the! _* v- l. a2 L" o: F4 D
                  ;; world.  -1 for non-intersection patches.
0 B, Z. e) e# p  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." a6 m: ^, U# Q8 Z$ \- g- \
  auto?           ;; whether or not this intersection will switch automatically.
. E5 i2 U/ W$ s: j" Y3 ~                  ;; false for non-intersection patches.
* V' ?* c% L2 I]
% t' f7 X% }! @! Z; ~) {+ V$ u. t) K+ d+ H7 x

" T  N. X  `; d. E9 Y; X;;;;;;;;;;;;;;;;;;;;;;
" j" v2 R  k/ z;; Setup Procedures ;;
8 W6 j' `4 N& I/ F1 F) x5 \;;;;;;;;;;;;;;;;;;;;;;
( b0 P" o5 q9 w9 C+ K* X4 C: T' x: O+ |: A: `- J0 q
;; Initialize the display by giving the global and patch variables initial values.$ E8 K* I% {+ A8 \# C
;; Create num-cars of turtles if there are enough road patches for one turtle to3 r6 [5 P% i' r$ M# `# x6 z
;; be created per road patch. Set up the plots.
& K/ K+ G" ~. }" c- _to setup5 J- }9 }9 P& V/ C; N# R: Q
  ca
9 K+ ^2 M3 [+ v- m! _7 h  setup-globals
$ Y" g6 W( j' `3 I' T: S# X1 B  O0 ~  \" y2 t5 `
  ;; First we ask the patches to draw themselves and set up a few variables
+ U: K" _. V2 ~! Z  P* n* E  setup-patches
9 `$ I. `  b0 s% _  make-current one-of intersections" N' j3 U; Z' l/ u5 ?- y
  label-current
' Q; g% e( t+ i& v7 @, y$ a( s1 `) O8 R* V3 s3 [3 f( J/ t2 E
  set-default-shape turtles "car"2 l, ~4 R$ ]1 C' f
0 X  r; c8 c% H5 c3 d
  if (num-cars > count roads)
: X- P% o; H" S" S2 P- h  [
: S" ~! @3 s: @3 H* e( d    user-message (word "There are too many cars for the amount of "
  j9 K8 B5 n3 l                       "road.  Either increase the amount of roads "6 ^8 T( N4 T$ o$ s, y. R/ @! i/ k
                       "by increasing the GRID-SIZE-X or "  {6 }) a; k- q$ Y$ @  G9 f# j
                       "GRID-SIZE-Y sliders, or decrease the "
5 B8 W& v- c9 T' i8 U; X/ v6 n" Z! J                       "number of cars by lowering the NUMBER slider.\n"+ S) d* R  a: ?+ R+ N4 e7 x$ Z. \
                       "The setup has stopped.")7 |5 Y+ f" X3 [  W5 ?
    stop9 L7 u2 ]# X( B. A% e; G
  ]
1 V" U/ S* V$ \  v' k* |+ `5 J4 z9 V/ H; M3 `& R  B
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  x: G$ [5 L- K4 [! r5 T) T  crt num-cars: ^/ l. m1 P! L  o& ?1 m/ q' H
  [
; U* {4 _7 R7 m! d0 D    setup-cars
) X1 E5 z& y/ K' x' N7 q: |    set-car-color
( ^1 x" F6 f, Y! |: O    record-data
  I' |8 U  w9 L  H; G+ l: S  ]
7 u! @7 z) Q' ]' {: n( `7 L7 [3 \1 I
, }3 f; E' ?4 c* t  ;; give the turtles an initial speed7 X6 V- y' O) l. I; k
  ask turtles [ set-car-speed ]$ _( |! D% |' v/ u7 p3 }

: F3 l' B  }6 Y  reset-ticks6 D* X2 t0 g) H2 q; J
end
+ W( F7 O# L# e/ b; ^' m; a7 e* |
& O9 v: i5 B3 `1 N( f( M. b8 n. F;; Initialize the global variables to appropriate values
- ]( j- B6 a2 rto setup-globals, j, j& p/ K& |
  set current-light nobody ;; just for now, since there are no lights yet$ w& d1 a+ ]. ?! X0 r6 i$ n: r
  set phase 08 N3 }) h9 z& M% t* g
  set num-cars-stopped 0
4 B+ `4 G1 H9 \# ~- m/ o  set grid-x-inc world-width / grid-size-x$ f$ C( ?3 J& p+ s: S
  set grid-y-inc world-height / grid-size-y: |# L3 ^7 O' S" x5 g" K9 w
5 M; f9 M0 `0 I
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 f2 V% V  R; D* J) s" \, a9 U
  set acceleration 0.099
. ~/ k2 H. {# r4 F0 d  Gend' h2 l: l0 ?% J+ L; B  I! H* ^
$ r3 h8 i' T( s1 m. X- Q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ o' `& _* F7 |* B/ D7 r
;; and initialize the traffic lights to one setting+ `2 k9 w! g2 A2 |5 P( x4 s
to setup-patches$ c, `3 Z$ F( S4 ^+ o+ d. I; S
  ;; initialize the patch-owned variables and color the patches to a base-color
8 P5 L! o  m4 `! G) G$ q  ask patches
) [& p$ I- S& F  H+ {" @2 _' {  [
3 Z0 V7 G' k1 I% ]7 C6 d    set intersection? false
2 O, [5 T5 Q$ R' x1 ~( V    set auto? false
1 c6 R9 P. W" e    set green-light-up? true
6 x& K, ?+ i9 R$ Y    set my-row -1$ n$ _. Z2 d% o( w9 l! d
    set my-column -1: s9 E5 \3 C4 Q; W
    set my-phase -1- K* o9 C+ G1 w3 Z
    set pcolor brown + 3+ X1 T" v2 q( }- `
  ]2 Q5 [  ^: k8 m- \+ @

7 P& u0 f/ p$ ], d  ;; initialize the global variables that hold patch agentsets1 U- D) I$ N- {" W4 Q& f, p7 v: q
  set roads patches with
! i5 J& m$ q9 {% A" A. P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. }6 D1 l3 c$ L0 V# ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! E- Y. K/ |, A/ i. M2 T  set intersections roads with% J; G/ X) I3 G: k- c" Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 |0 I. \! r8 U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. a9 V& m. p1 Q2 i& s) X, f% Z0 K# E! E; G
  ask roads [ set pcolor white ]
) b) j  Z* O! I! O    setup-intersections
  S2 V3 U+ d+ J9 @end
8 ?- K$ h: N: t- e1 X其中定义道路的句子,如下所示,是什么意思啊?6 Q; Q, h7 g" y% k* X3 f
set roads patches with# P' ]' S# g1 E$ [; J. ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- Y; A( J  o" K( r1 ?! ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 ^( @/ R* H; y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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