设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8491|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% L( t; |- [' k0 Cnetlogo自带的social science--traffic grid这一例子当中,: @+ F! ~% O) ]% k, i
globals
* v3 D# I. {5 {2 @$ A- D3 ^$ ^4 u[
" H; h+ a! A3 t- q  grid-x-inc               ;; the amount of patches in between two roads in the x direction& _' Q2 C4 x; \  C* B
  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 d6 d' i" t+ ?3 h# }7 k
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 K2 h( |, v5 i% [8 G& D+ y                           ;; it is to accelerate or decelerate. e  C! n2 z7 ?. ~7 Z9 Q' ^
  phase                    ;; keeps track of the phase! |+ h" _+ C. b3 o& N8 h
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! T" {: s( \3 `( `8 v$ c
  current-light            ;; the currently selected light
& j% m1 G2 T  e4 P2 g/ H0 a( s' x& {' b; N
  ;; patch agentsets$ `2 s+ \% `8 i# b! h
  intersections ;; agentset containing the patches that are intersections' C0 [) x6 X% ], t
  roads         ;; agentset containing the patches that are roads1 |$ B$ t1 J: |, T+ |+ g
]
' H0 B7 B' o, B; r/ e3 V" v* J+ m( y) H5 I) w+ ]7 i8 w# ?5 V8 a
turtles-own
2 P6 G. L* R8 \9 Y9 k0 {[
1 r4 V2 U# H3 D" y/ D) N% J3 W  speed     ;; the speed of the turtle  y% V8 _" a! c5 _0 _( s; z& o4 b
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& @) p+ G6 Z) L" L; v8 S( U
  wait-time ;; the amount of time since the last time a turtle has moved
2 o- Y8 T' x$ W( X. T- U) X8 J]" v6 ^" G1 c9 R1 c- ^
, M) z/ S+ V& ], Y
patches-own
0 n( z9 `- w4 X[+ X' g! l) J5 }
  intersection?   ;; true if the patch is at the intersection of two roads
+ h) ?4 H8 u# k/ V$ s* [  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 h7 _9 @, D" F                  ;; false for a non-intersection patches.
, `$ Z$ Y1 b+ g5 H1 R8 _  my-row          ;; the row of the intersection counting from the upper left corner of the
& {: k3 A( o% n% `) n& m& V                  ;; world.  -1 for non-intersection patches.
  w, V* s6 z( @) g8 r  my-column       ;; the column of the intersection counting from the upper left corner of the. h3 \3 x1 w: G/ \
                  ;; world.  -1 for non-intersection patches.
' p( F1 U5 \$ P* s  `  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 v4 |- X+ L2 H
  auto?           ;; whether or not this intersection will switch automatically.+ F8 p6 `/ s! J' ~
                  ;; false for non-intersection patches.( N) p# A  a. B/ J8 P
]- ]" Y; Z; U& G# [) `2 i" W

4 ]) l4 C$ I$ w5 Y( q
% p" B! v9 S8 i;;;;;;;;;;;;;;;;;;;;;;
0 _2 m  Y% k' _+ K;; Setup Procedures ;;8 H. H2 V1 m, F  }) t* p, Z
;;;;;;;;;;;;;;;;;;;;;;
( N! n' i0 k9 U4 T: d* i! w4 s1 i6 e# L5 ]) }& h$ U8 [( H, I
;; Initialize the display by giving the global and patch variables initial values.
/ B& {. X3 ?0 x0 r;; Create num-cars of turtles if there are enough road patches for one turtle to
) X( C$ T/ K; k! u, P6 S;; be created per road patch. Set up the plots.1 |( @. P  g# [/ s& t" r( E
to setup
3 p4 b+ l) L$ L& q* d  ca
, v: T/ E& T! Z4 s0 G7 g8 ?  setup-globals* A5 ^( ~9 I9 N. J/ p' K7 W
/ Y2 w( ^9 E, Z: D. `; U  }
  ;; First we ask the patches to draw themselves and set up a few variables
) [, F- }( h, ~/ R  setup-patches
0 g, J; _: B0 _8 f+ o- {. o  make-current one-of intersections
) @9 s$ ?% B( Y: \  I  label-current
) {4 d2 Z/ L/ H" x
" l" X9 v! `$ I# s7 i) t  J) h) B  set-default-shape turtles "car"
) W- K2 \- Y2 G5 v8 X* k: e, ^3 {8 B" ?3 A8 W) K& b1 I% S
  if (num-cars > count roads)
! v( i. z% b& Q6 p- n. b! r  [  P0 O$ L2 _. G3 }# [
    user-message (word "There are too many cars for the amount of "8 B1 g& @8 ~* e
                       "road.  Either increase the amount of roads "3 N' q9 H  ~3 z9 Z( m1 H" W
                       "by increasing the GRID-SIZE-X or "$ y* z( l& P. g' x. {: }
                       "GRID-SIZE-Y sliders, or decrease the "
# C( i1 ~7 m* t( k1 U% f                       "number of cars by lowering the NUMBER slider.\n"
+ o9 P4 V3 x2 \' n& ]# D1 d                       "The setup has stopped.")
6 Y) \5 R! d9 ^3 u    stop$ H" D1 c( v  p2 H" F8 r9 T$ r
  ]: S. Z) h1 V9 e  P) {
8 b' O+ I7 f) t$ U7 w( k$ q+ B
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  ?  o* U! d7 I
  crt num-cars
; t  @" l6 O9 F' B  [
$ v- N/ k6 P6 N/ n    setup-cars
/ Z. c+ K  G7 Y( F! G' v0 z0 Q& I% K    set-car-color
& {" p9 E1 B) K5 ~- V" S8 m6 \    record-data
. Y6 z" i2 G+ f; p0 n7 ?  ]' j( c: _  N/ S) P

1 J- A: f  v2 _, m  ;; give the turtles an initial speed5 _* w* N  |* O8 Y
  ask turtles [ set-car-speed ]
$ w2 e" c& W8 s7 ^: o* o2 n, ^+ f* w5 C8 }
  reset-ticks
0 y& v: I8 w1 O6 ?% I" `7 D! `end
$ V8 i) J' I% ~0 j$ ^4 N* }$ E+ k$ R% a- D# ?
;; Initialize the global variables to appropriate values0 ^1 S% E/ h, Y2 I
to setup-globals7 J: f4 k6 S$ W+ u( R$ R6 r
  set current-light nobody ;; just for now, since there are no lights yet0 }! J, `; ]2 `, f$ h& W
  set phase 0
6 Y* H0 p: M5 I- L) G, n  set num-cars-stopped 0
. z! N5 B) a% M, ^" m( Q  set grid-x-inc world-width / grid-size-x
: Q/ G4 E' \' h. n4 P, x  set grid-y-inc world-height / grid-size-y$ w1 Q; {! K( g0 |) a; O
; r! L* A6 s8 Z; n
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* ?+ I3 ?- w' Q$ [, B6 b+ d0 e
  set acceleration 0.099
$ ]2 h% P/ ~/ Qend
8 Z8 X9 N  h6 a
( ?9 X* \# m, F  ]/ i9 P;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& |# g* ]* ^, {  a. x
;; and initialize the traffic lights to one setting, ^4 ^' Q, N8 ^) ~* H1 F, c
to setup-patches% i# |% [1 @- A$ z6 \1 C
  ;; initialize the patch-owned variables and color the patches to a base-color9 R& q" U" a* B& c6 V4 w9 A9 c  f
  ask patches8 m9 B4 F" c' c) Z
  [# Z+ @0 l5 Q+ }3 A
    set intersection? false
  A6 N& u; F" U3 c5 Q: ?    set auto? false6 f$ E# A/ W" D( n
    set green-light-up? true% `% Z3 I; A& \% s/ t
    set my-row -1
/ q- V3 [5 s) ]    set my-column -1
$ `+ t+ P1 p* k8 H0 y; l+ L: p6 j    set my-phase -1
* J2 q) d' V' a& C0 P) F9 N* ^0 D    set pcolor brown + 3
( z' M; u" b+ i* E( @$ ~  ]
4 i" V: D) I. y1 J. d% z1 R3 j: f, w% L, {$ ?% _0 H0 E
  ;; initialize the global variables that hold patch agentsets( V4 x9 k$ Q# K% C4 ], A2 k( V
  set roads patches with5 ]7 l" }* F9 k+ U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 R% c# k( Q. @5 i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. M6 ^3 M) v1 B! q
  set intersections roads with
8 a/ Q% `/ r& d% ]  l3 |# k" A. C. O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 U# _1 k( s( D5 n3 a! g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  b2 B9 h% E9 u" u5 V! L3 @1 j% w3 v/ D# Z
  ask roads [ set pcolor white ]  I' h/ i- Y2 R/ c; s/ N
    setup-intersections
' H- A: {" A6 X  \8 ~- v1 Kend
) v9 j% M) C: O, Q* d2 C其中定义道路的句子,如下所示,是什么意思啊?
/ ]- i9 [1 c, b+ k' z set roads patches with9 t# r& R. w9 m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 A; }; F: I  `: C+ ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- C2 N5 v/ N9 \5 Z  q& F* w/ D谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-2-21 10:18 , Processed in 0.016080 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表