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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ `. s5 I7 s; C% Y* V8 d
netlogo自带的social science--traffic grid这一例子当中,
0 }, }7 [" `, K( fglobals9 Z/ x7 r1 r" I( @
[2 D# ~. Q) S+ {7 I9 {
  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 a6 [6 G( _: s: Q6 o) j2 t( g
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ U  `  b* f& Z* f$ ]4 c8 x  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- F, w& B9 c" F7 Y: C
                           ;; it is to accelerate or decelerate2 p1 v( u* e4 }& |
  phase                    ;; keeps track of the phase7 Z0 N# H5 n+ ]( T" y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
6 J& a" C6 q/ x3 A( U, b  current-light            ;; the currently selected light
- W! U: W0 A. J6 S0 ]$ {2 g
$ c+ r3 V' F2 n  ;; patch agentsets
4 W7 S9 @0 i. u/ p. O0 g/ E  intersections ;; agentset containing the patches that are intersections; A  T1 _0 W% Z/ U7 d; C$ {" }8 w$ Q
  roads         ;; agentset containing the patches that are roads
4 t1 j, f8 R' M$ D& G* h5 |  x]
2 s, a' a; Q* o3 b) k5 j9 |. a4 C: S4 L  c( Q/ G' ?0 f
turtles-own; N, @. W5 g  L! i: k; B: c
[
1 @6 h/ k6 |% ]4 b  speed     ;; the speed of the turtle
; m% L9 M: R; |- B4 b  \  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- e' r  A/ f7 ~- z) r
  wait-time ;; the amount of time since the last time a turtle has moved
1 d. r3 }8 o$ ^]
* D) Z* X$ o3 G( t/ o, M( d
1 C6 {: S# w$ U6 ?% Kpatches-own2 \. I" ~6 c7 O* A  d
[. e8 E9 w1 G# ?( w* [
  intersection?   ;; true if the patch is at the intersection of two roads
  U- b( l1 ]9 A& |# v( ^" Y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., e4 ^6 ~3 F% |( ]! V' Z
                  ;; false for a non-intersection patches.
& c, f& ^8 h; h  my-row          ;; the row of the intersection counting from the upper left corner of the8 h% M! k! J: E5 ?- @
                  ;; world.  -1 for non-intersection patches.& X0 u: V  n. U
  my-column       ;; the column of the intersection counting from the upper left corner of the4 m: x8 G, }. w' e' Z% T  h
                  ;; world.  -1 for non-intersection patches.
$ a- ?+ }7 `2 w7 D, c6 a" P  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- f) n6 Y3 N; Y1 U! R( d$ k  auto?           ;; whether or not this intersection will switch automatically.2 s. |! _1 j3 [% d: Z, b; |
                  ;; false for non-intersection patches.
: H8 {4 x( w% s  {]8 l* Y4 A4 d2 R/ }) z, }  i# t

. {' {% m4 \, S  P* i
3 F8 [  I0 f( {3 I, w;;;;;;;;;;;;;;;;;;;;;;% u% ?/ Z/ `$ U* W7 f; P2 W
;; Setup Procedures ;;7 E7 ]5 j3 q0 A; I. u
;;;;;;;;;;;;;;;;;;;;;;
+ C) G/ ]$ _9 K) B! l, {; X  u& y0 ?9 }" \7 M+ f
;; Initialize the display by giving the global and patch variables initial values.
  ]  Q4 B5 v( O+ Z/ M  v;; Create num-cars of turtles if there are enough road patches for one turtle to
* W- I+ j1 s/ q, b; A( y;; be created per road patch. Set up the plots.; `- N/ ^& d* s" ?
to setup
0 N" G5 i7 \9 _& }  ca: ]2 d- \3 b4 J& o
  setup-globals
/ S* T. e! a7 Y' x  w3 y
: n5 k$ b; {, }( D2 p  ;; First we ask the patches to draw themselves and set up a few variables
( f: C% T" t' r# ~  setup-patches
; r$ ~  f1 B- j" v% L& D" j( @  make-current one-of intersections, Z$ H/ V, k) X4 x2 o2 F0 N
  label-current
! ?8 g) f) G+ L- j4 a( `: n; {8 f$ I
  set-default-shape turtles "car"
9 w  Z, X) l/ @, o  m8 m* X) {$ t- A& a. s9 c2 M
  if (num-cars > count roads)/ X6 ]4 [" F7 F9 K
  [
2 t" d) J  k9 k    user-message (word "There are too many cars for the amount of "
9 F0 {. o  R. j                       "road.  Either increase the amount of roads "' D! W& r6 v3 E* j/ a! E6 n
                       "by increasing the GRID-SIZE-X or "
" |. H/ l# A  a5 o                       "GRID-SIZE-Y sliders, or decrease the "% p2 Y( A# V2 ?) c
                       "number of cars by lowering the NUMBER slider.\n"
) x& I6 d; p4 ~/ ~# \, \                       "The setup has stopped.")2 `" U' A6 ?' F! O( Z* c8 w
    stop9 Y2 J: T; P# O8 n; p
  ]
3 d+ D- P! j+ U+ b* y
  U! {  i0 J8 Q) p  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 A) Q: l" j" p+ H7 H2 N9 I$ v  crt num-cars+ d! E, J' O2 F- d
  [
# G8 a3 c2 W/ I, h2 M' d' ]3 O    setup-cars4 O, m# K# ]$ Z0 ^; U
    set-car-color
; E% }1 b/ i8 a! g. u; r    record-data2 M) F1 ~8 \: u
  ]
+ Q* w3 x; g, ?
5 D+ D3 h+ G/ F4 j6 `& x  ;; give the turtles an initial speed" E* d9 m3 U; [/ w0 y% o
  ask turtles [ set-car-speed ]& k0 v4 N7 o* p0 e- \
/ o7 S7 S, N3 B- m! X6 s& ]/ s+ H; b
  reset-ticks, x8 u5 D' c# l) O. ?! X. n
end; U+ [8 U  v7 U

1 H7 P4 K" D- T5 y; S" I; ^/ A;; Initialize the global variables to appropriate values, W5 N6 S1 Z9 f; S
to setup-globals
# b2 R# H5 V1 ^2 O+ \( M  w  set current-light nobody ;; just for now, since there are no lights yet1 r' S& P& m3 g, q2 f3 Y
  set phase 0
& O* M0 n( h, Y4 Z& q  set num-cars-stopped 0+ @' F: e  ^  W# ^1 F7 A
  set grid-x-inc world-width / grid-size-x
, b6 y% y; \8 f0 w7 _5 [  set grid-y-inc world-height / grid-size-y
& G2 b3 N# X- s7 ~: n2 ?0 G2 }
) Y  Y& `$ F6 N) a, ^  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; D1 ^6 V2 a) i1 D
  set acceleration 0.099
' Q( t- b1 p* Z+ W; }( e+ Eend* s2 E3 C) O" w7 _& w2 C
# ~+ P1 j3 Z2 D  ^. V
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ `8 S5 o6 A! Y6 T7 b6 B
;; and initialize the traffic lights to one setting4 t, Y1 i. m8 a" ^! }, w8 y
to setup-patches0 b9 J+ H2 R$ m3 {
  ;; initialize the patch-owned variables and color the patches to a base-color3 O2 Q) M8 \' a+ H! q" A$ c8 q
  ask patches4 T" c/ t( ^3 Z  j
  [$ Z" E  j# l; S% q9 r1 ?# ~
    set intersection? false
$ G& f$ g( v. b& Q7 _    set auto? false& A" [4 C  I' C0 |
    set green-light-up? true
1 t6 H. f. b! T& i3 \    set my-row -1$ x" s' G( W3 r& `' U& F
    set my-column -11 k. @2 w* }7 @7 l' j) U
    set my-phase -1
8 s7 _5 \9 \, W3 b0 i; b    set pcolor brown + 3
/ _) J" \: R& s/ _3 `) i- |. l  ]
/ t; T( H) ]' D- G% C" `9 [% t2 _1 z/ B! Q/ \. t; v
  ;; initialize the global variables that hold patch agentsets
' t$ g% ~0 h9 f  y$ R: j4 v. E  set roads patches with9 c; e  ?" i5 x% [/ K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 z- M6 i" k) @; b5 _6 z  l" R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: w' V( R% c- @+ _0 m  set intersections roads with6 t# y7 _! f6 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* p: i6 n6 s$ M6 o* b4 K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ Z2 f8 z, w: d6 W$ {* v4 Z
1 n6 ^9 \6 |! b* m! F4 c
  ask roads [ set pcolor white ]2 L- l' K3 h$ g" W, c, b8 Z3 q, }
    setup-intersections, n# N9 c& q! A# y% |  S
end4 V# B+ b* L; A9 E* z' O4 P
其中定义道路的句子,如下所示,是什么意思啊?
4 P) ?4 I- S( \$ y set roads patches with- i- `2 A  [3 p% a: J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, l% V+ w2 z- \$ `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 Q! S$ ]! o+ i+ T: s" O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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