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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# [( G* w% p  W: Q; qnetlogo自带的social science--traffic grid这一例子当中,
; q5 n+ ^9 s% c- n$ t7 Fglobals& r' S2 u2 b! A
[
+ ^/ f- A' B" b0 G5 n8 ]8 Y+ m: v  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 H. z/ ?" t9 M: T  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 F; R9 Z# S5 l, J, ?. M  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 f) j' Q  B- a  A& b5 d                           ;; it is to accelerate or decelerate
0 Y- I6 @: b. E( T: m  phase                    ;; keeps track of the phase; O( F! K9 t& o/ G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% H! t2 o% v3 Q0 W
  current-light            ;; the currently selected light* T0 U& `8 W7 _0 x6 L, g4 m
4 X- }( k" ^: _9 V0 _
  ;; patch agentsets- h/ S, y6 T  g, `# i
  intersections ;; agentset containing the patches that are intersections0 J& M3 l2 ]$ |$ W, ]
  roads         ;; agentset containing the patches that are roads8 j# U+ a- g9 v: W* G! ~7 M; u
]
9 ?% T/ }7 r: R4 X3 k; h; O. D) J- K) G
turtles-own
' F. e( R; G1 l" w/ C[
% i0 V8 b9 p* R: L$ k( I  speed     ;; the speed of the turtle
5 }; K: o! }! B8 _- ~  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ C& g* u8 b$ _5 Y- [  wait-time ;; the amount of time since the last time a turtle has moved# p( z: m' j9 T2 y& D
]
9 k4 d. l  ~& i. [+ l) A0 x7 p6 C
, c% Y1 ?6 R8 C* O. D" bpatches-own
' U' l* W1 ~% B8 h0 D[
/ W; |0 e9 s; y( g7 t  intersection?   ;; true if the patch is at the intersection of two roads
; ~7 g* D2 M& x; l3 n# i2 u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) K5 B! I- W, X) b' `, \                  ;; false for a non-intersection patches.
  a3 ~" b: m6 l2 C! P/ ]9 j7 K3 {  my-row          ;; the row of the intersection counting from the upper left corner of the
9 D! J) x" r1 S$ I/ A# l( {. ^- u                  ;; world.  -1 for non-intersection patches.6 a# @: R3 c- {1 r$ i: q2 c
  my-column       ;; the column of the intersection counting from the upper left corner of the, d, E5 x8 i- x5 X8 o
                  ;; world.  -1 for non-intersection patches.
5 g7 i% a. g9 {  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 Y% V! T. J6 {  auto?           ;; whether or not this intersection will switch automatically.
! W! \& F0 x; d                  ;; false for non-intersection patches.& t# e: ~/ F! v" \5 k7 h
]6 z# B. s9 S" ^, {$ @
/ A# t5 }( O! ^% [: u- C
/ d! B. E; N1 |" G, W
;;;;;;;;;;;;;;;;;;;;;;# M7 }& [( J. T: |. ]% J
;; Setup Procedures ;;. B8 f  o4 g# j/ v3 Q7 W
;;;;;;;;;;;;;;;;;;;;;;
+ _& J- C- {* F9 q  k
  O+ E4 m: K2 o" V;; Initialize the display by giving the global and patch variables initial values.% Z9 X. U, Z% M5 T' u- K5 t6 c
;; Create num-cars of turtles if there are enough road patches for one turtle to. C& K4 Y! p; Q! ~& k% o8 w4 O! _
;; be created per road patch. Set up the plots.
! @8 j/ U6 a# O* o, `( Z" |to setup
. I0 }6 w/ L  l5 V: K6 G7 K, E" o" Z  ca
1 g8 F. g" @: L# y3 F; D  setup-globals$ x. y$ w7 r1 w8 b4 F  E0 l

% B/ I0 L% d% {' ^4 f' ?  ;; First we ask the patches to draw themselves and set up a few variables
( j3 C7 E* ~- y7 N' I  setup-patches9 b" P' Y! ~/ U. \) i0 u& P
  make-current one-of intersections
  d' @3 T. n& }2 K# F  label-current
, W/ r, u% g( f" \6 Z! x0 d, j) w6 l" y# X' t) X; n
  set-default-shape turtles "car"
) X- y4 q  I! {- F8 g# E' p( }0 i6 e( L
  if (num-cars > count roads)
& F6 |1 f% L& I8 z' B3 g  [
. V4 c) G8 ^6 R! J- c    user-message (word "There are too many cars for the amount of "
! Y% i- Z9 H; ^4 y! k$ A                       "road.  Either increase the amount of roads "" `- Y( O  z  X' w/ q8 F
                       "by increasing the GRID-SIZE-X or "
) ?4 I. i/ e6 J! q& i, x                       "GRID-SIZE-Y sliders, or decrease the "
% t. @; J" f7 c: W; {- E                       "number of cars by lowering the NUMBER slider.\n"
; `; Q8 V; j& `1 V# l5 W, U# h* w                       "The setup has stopped.")- A/ i1 g& V9 {; A* T; R) T
    stop
2 L/ Y: ?) A/ Z& w6 O  ]4 h: P; g; N! G1 X) }

& J) m- V" X  s" {6 g( K  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  I( C7 s% u0 i" ]0 Q( r
  crt num-cars2 b6 l8 y# n2 k' @
  [+ _+ n% a+ ^% \5 r# J
    setup-cars6 F8 u5 w7 r9 z) e) f) y7 [
    set-car-color
9 i; J8 Y$ S  \' h: ~0 F$ Z    record-data
$ ~3 q6 o: B8 K! u, N7 X  ]# [! h$ o. v1 T4 d3 u$ ^) q& H- r
# P/ n8 I1 G5 q6 L. s7 F& N+ k# S
  ;; give the turtles an initial speed
; v  y3 M9 t! ~" s& A+ |) t  ask turtles [ set-car-speed ]7 l5 ?* e+ g6 Q
. P) a/ ~4 F. \8 S: O
  reset-ticks5 I. C* X6 E( _% c- w; a
end
2 }1 ~3 }  ?' I5 o' z1 q8 h- Y1 U3 f6 G- ^3 y( c
;; Initialize the global variables to appropriate values
6 D" h1 e, H1 h1 hto setup-globals
, @. M# C6 c( f  set current-light nobody ;; just for now, since there are no lights yet! w# J4 Y) u9 c) b6 Y/ r# w
  set phase 07 r+ Y7 J; q: r4 R. l( d2 O
  set num-cars-stopped 0
) A9 b9 B. s) W4 ~$ x3 m( e8 ~  set grid-x-inc world-width / grid-size-x% R) ?' N7 V* w, a1 Y$ j
  set grid-y-inc world-height / grid-size-y# a  C2 X7 r/ K% N0 }
& ~+ N5 G# S! e5 Q8 G
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. a8 Q, j; O8 E3 C
  set acceleration 0.099- C$ z0 `% G# U$ y, z/ ?: X2 ?9 v. [
end
5 ?2 U3 G2 R1 J; s, U
" W) ^1 F2 D2 n9 }& ~# W;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( J! w2 q$ q% g" f+ y6 f;; and initialize the traffic lights to one setting
* n) V4 v+ l0 O! u  kto setup-patches) ~5 D+ S# Z6 Y7 I) r
  ;; initialize the patch-owned variables and color the patches to a base-color
  `  R6 Y. \. A7 V  ask patches
3 t* O4 ~/ v# m  [
- u% @2 }( H9 a% q5 A2 X, Y$ M    set intersection? false1 e; B# F9 r3 I2 E
    set auto? false$ `3 \7 Z; F2 E8 ?
    set green-light-up? true
& @5 U5 l8 F/ p, g, L+ D    set my-row -1
' W$ Y/ @% [, U6 f( d9 D/ K    set my-column -1
* D6 Q8 N- w# ?( S    set my-phase -1; C5 U6 h4 A8 D- [% ]
    set pcolor brown + 3) G/ u% r, v+ k3 B, o( j5 j
  ]
* q) Z& ^$ X) O9 m7 V+ p6 U4 O4 Q! }0 D! Z2 Y- t% M5 e
  ;; initialize the global variables that hold patch agentsets
. C. C& R8 e. x8 t( C) T  set roads patches with
6 e4 {1 m$ N8 Q  C' d  E# v8 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" }7 w. F) `1 Q. R! u5 T) T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 R( l- f9 x: y7 L8 k9 k  set intersections roads with
$ u- k# C, T& m9 L) a' a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 R5 j! H, c/ L; z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. P) q3 Z' }& H9 L2 o
9 R/ M) p# n0 \& J4 f  ask roads [ set pcolor white ]
6 o1 k7 }* w4 x+ {    setup-intersections
: {# h+ q; N. V2 L1 D$ Lend
$ o) x7 {+ m$ _& |其中定义道路的句子,如下所示,是什么意思啊?/ _3 h5 ]0 z  Y" p3 f3 r
set roads patches with
+ c2 G; I2 _% x& D4 q( T" u/ n, t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: p  g& k) X: M. Z; {9 X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 a2 ~- l7 N& g) H谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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