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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( T9 K8 [% Q! T( Q/ G
netlogo自带的social science--traffic grid这一例子当中,; g- O8 v& l0 g) s9 z7 {0 S( Y" i
globals
2 |' E, k  M6 }  g* o[8 `9 O9 ^8 U0 K& p6 b
  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ x' S0 U1 f, ?% G: P$ G, P
  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ D, Q5 P2 `+ O4 e. k" J
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
, t  w) r  X3 G$ D; Y% c* G                           ;; it is to accelerate or decelerate1 n$ Q6 z( s2 S$ h, T6 l. S' ~2 \9 {
  phase                    ;; keeps track of the phase% D9 A, ?" F, S
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% ]# @0 `0 p/ u3 u
  current-light            ;; the currently selected light
  A3 A) B+ v3 H, y, Z+ v3 P7 P. p8 A& D
  ;; patch agentsets5 U  |6 [3 w4 Z# ~$ [
  intersections ;; agentset containing the patches that are intersections
! H; d% _  v- M% n% p  roads         ;; agentset containing the patches that are roads: J0 _& ~4 K! @
]
3 |# C7 _' p; Q2 v1 S2 _$ @* }9 f7 q! @' D. X( w, k3 ~' M1 G! z
turtles-own
- t  _  J" ~$ @1 I& `$ W[8 d5 T; j2 b) d- G
  speed     ;; the speed of the turtle
' U5 ]% S1 e+ j* ], v1 {  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
1 ~; X9 Z3 s8 g: E8 V1 j# S  wait-time ;; the amount of time since the last time a turtle has moved
( \1 C4 C& {1 P8 ]1 b! f3 A$ @  i]% k) X$ n  u+ _% o/ V
% \0 ~9 y& i5 P) Q! [4 ~
patches-own
7 ^9 c% X' a/ h' {1 q[
* u! y. q( \8 }; ~' y1 v  intersection?   ;; true if the patch is at the intersection of two roads
' i; w6 I( H9 W7 l& o  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
; L( Y; d( I( G+ H! j, M                  ;; false for a non-intersection patches.
- N/ V( H: x  L' p  my-row          ;; the row of the intersection counting from the upper left corner of the
0 W# C4 ^9 l) _( e6 p                  ;; world.  -1 for non-intersection patches.
( R4 o! Z/ @; M! a7 Q: \  my-column       ;; the column of the intersection counting from the upper left corner of the  B/ D+ t' h, `5 B$ f7 s' o6 u
                  ;; world.  -1 for non-intersection patches.: D: ?6 R- H) K3 i' @8 N
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 Y4 w4 G. i% e/ d( ]& m  auto?           ;; whether or not this intersection will switch automatically.% c0 f. Q) R3 U2 j" m4 j
                  ;; false for non-intersection patches.0 p8 G- T( V4 `* p8 ]5 V' |# L3 K# b
]
2 F, Y( J* }' F, Y9 z; i8 J, r/ |& b4 S& J% }$ D$ G

! r# o7 B$ z: l  \; n$ \;;;;;;;;;;;;;;;;;;;;;;; i4 p" s& D' N; `8 ?' {
;; Setup Procedures ;;" H* O; x& g7 v% Z
;;;;;;;;;;;;;;;;;;;;;;" l6 n3 N3 Q+ x. ~2 O$ B

; ?2 V8 C6 J$ y5 d2 |;; Initialize the display by giving the global and patch variables initial values.
5 u! }! s% k8 h. ?9 j$ m5 {  Q7 g;; Create num-cars of turtles if there are enough road patches for one turtle to
$ Y+ J% f/ `3 {+ g;; be created per road patch. Set up the plots.- K$ ]) s2 K2 N3 L, ?# o
to setup# y& S# E+ U6 J) U
  ca
5 J2 C: H5 M8 ?; b  setup-globals8 P/ B3 {$ O; j+ z
9 x* i. ?1 a( Y1 B4 e4 i
  ;; First we ask the patches to draw themselves and set up a few variables
2 S5 B, O% Z7 |  setup-patches1 L$ V; R4 a. C
  make-current one-of intersections. g+ T" a, X. m4 s1 _8 L! V# u
  label-current, f+ f2 u2 L: {  B* _8 o: H

' Y( j6 E+ L+ b: U  set-default-shape turtles "car": q1 U, K! ~$ L, T# H6 B$ o; b* L5 M

4 X' o- E1 W9 o6 c/ |2 D  if (num-cars > count roads)0 x% V; Z9 y5 v
  [
* t& s( a4 k; u* ^, V" O4 f    user-message (word "There are too many cars for the amount of "" _* J/ L% _6 a7 i) M
                       "road.  Either increase the amount of roads "$ \9 c  ^1 r% M5 `6 h
                       "by increasing the GRID-SIZE-X or "
* p! I( o4 N2 K" l1 y* x                       "GRID-SIZE-Y sliders, or decrease the "
0 l) q, j6 {1 q4 d+ T: B4 y9 R                       "number of cars by lowering the NUMBER slider.\n"
% Q) p+ a, G7 x- [  t( h                       "The setup has stopped.")
: k4 g0 B) H. ~7 r( s& c) V    stop; Z  @& G% P* ~- ^  G' B8 I' G
  ]7 ^$ m7 q: n4 I) _* d# _

* B1 v" A; _  V% n+ `# w2 S' V  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! ^% g" ]# `6 X' v' X  crt num-cars/ c# U/ P0 P4 |
  [  G5 f5 ?8 g5 g7 r2 f0 ]
    setup-cars
7 h4 k/ V6 t! A- q1 h3 o( _/ f    set-car-color
3 J2 E) F5 T# l    record-data, a: z) L9 u3 w" n' K+ i& b
  ]4 o! x# u' `$ z. a: n( V
! O5 B% S; a9 a( O( z4 b; K
  ;; give the turtles an initial speed/ q0 b& }( j1 e$ o: m' B
  ask turtles [ set-car-speed ]# X+ M( V1 C( w/ @+ n& N+ G0 L
! s1 ~2 L& O$ d$ f( S
  reset-ticks
& Z9 K2 x: ?: ?4 J; X# b5 d6 R! iend
9 w* Y9 X( J! E3 O8 Z" i( ]4 w0 L9 X
;; Initialize the global variables to appropriate values1 ?7 n: k# r% b
to setup-globals7 M) W/ l8 P. f  g
  set current-light nobody ;; just for now, since there are no lights yet& D& u% N/ c$ c% f
  set phase 0$ F: H2 B  K0 K" \7 X; l$ h0 Y
  set num-cars-stopped 0
# u6 V7 Q) z/ x) e) _2 C  set grid-x-inc world-width / grid-size-x
( R' L4 k9 V" }$ H  set grid-y-inc world-height / grid-size-y
+ ~9 a1 e; D0 M0 C7 R$ {6 K- H0 b! M* s4 J! i- F. ~; H1 @
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) K3 R. @" @+ v' b) b  set acceleration 0.099+ f- F0 G; j9 N6 F1 T% J) v0 w
end
3 q" W$ [9 p4 q. G  Z/ z
" N9 K& z+ a& |0 k& O- E;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. ^1 j$ a! v8 z. {7 q7 B$ Q;; and initialize the traffic lights to one setting
5 o% E/ [# X* e& n" ]to setup-patches
/ x) ]8 p% z/ C0 K1 U  ;; initialize the patch-owned variables and color the patches to a base-color9 C  `/ K1 p! M- i5 w+ H+ U9 B
  ask patches
7 }0 C; Y/ f+ a7 n2 q  [8 g- |8 x2 r7 D0 _7 P4 s' `
    set intersection? false. I2 n: Y$ P5 D8 h! m
    set auto? false+ h# ^1 Y8 Q3 q$ g( t, c. e
    set green-light-up? true
6 X/ G5 F8 N: i" Z  f    set my-row -1/ X, W; Q0 w8 K$ Q
    set my-column -1, ^; k. H1 J; E
    set my-phase -1# L+ ?8 _- O8 g  i. i2 f; F
    set pcolor brown + 3
5 u9 h2 I. v$ |  ]
  N4 ]9 a  a, F# j: t) x1 N0 s1 I; @/ |2 M& Q
  ;; initialize the global variables that hold patch agentsets1 d2 F$ j7 h4 ^/ p. T: {% e
  set roads patches with. i7 q# A1 f+ ?2 g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 J7 }! L! u" K* ?/ ?6 D/ x3 A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 q* \$ d* @1 @  |
  set intersections roads with
4 r/ r* Y4 M' Y& y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 G+ O) n6 X4 h5 M0 o* I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ T! S  z' G. r6 |' C6 J5 [& i; E# Q# Y" C
  ask roads [ set pcolor white ]8 C5 _" K# i. _1 \  n; a# I
    setup-intersections
! a4 A0 N3 q1 S5 k7 Lend
; ]* c) i$ i- j. @1 Z0 D其中定义道路的句子,如下所示,是什么意思啊?
. p1 ~6 C* e, T0 t5 y set roads patches with; x& o" Q& G; t: A/ G& o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% q) O# l5 {; O4 ~3 E) c, C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! {- I/ Y, j4 @谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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