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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: Z/ {8 X& c7 o& s: hnetlogo自带的social science--traffic grid这一例子当中,& x- L7 d  H- i/ g' Y- B# f. ]
globals
, k/ k8 M$ P8 O% A[$ u! i8 X$ g6 ^* r, R/ z3 Y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 D9 w( O, ~" ~( ]& H; i. B, \+ X: w/ V  grid-y-inc               ;; the amount of patches in between two roads in the y direction: P" w' C# ~2 a* a% m+ \( |# {
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& E+ E; s" Z( F9 h
                           ;; it is to accelerate or decelerate$ v! g$ H- ^  z# s
  phase                    ;; keeps track of the phase  k: [! \  Z/ i! U  _/ R1 O  Z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ n, J: [) a+ X; U8 K
  current-light            ;; the currently selected light
' Y. v7 i! @7 w5 B# K* w( M% c- n9 v! P3 u" `1 ^4 m1 V
  ;; patch agentsets. o3 F) O% w' c4 P
  intersections ;; agentset containing the patches that are intersections
. e7 R: Z8 k8 x( E( _6 o3 f  roads         ;; agentset containing the patches that are roads
; e% C, }# k) s. y; E]6 R- x' U! N1 K, M) D

# \% U$ e9 u) o3 _& J! rturtles-own
  B% ]- I8 ?+ e2 c[
. n8 ~$ @3 N$ M2 X  B; O  |  speed     ;; the speed of the turtle
4 y* d( `3 T0 U) \, i: s1 Z# M  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 a( V  H4 V  w1 \! S
  wait-time ;; the amount of time since the last time a turtle has moved
) B( p& r9 z$ D* a# t& w6 ]]' f0 h! h  \; L

7 o7 Z* e9 N: B# {' j, g# hpatches-own# [4 h6 |$ ]8 F
[7 ]* o6 ?1 A7 L& o, G8 J
  intersection?   ;; true if the patch is at the intersection of two roads
- K8 ]7 g/ H. d9 m  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 z, E3 _" ^" P2 C
                  ;; false for a non-intersection patches.
/ q( |) ?9 Z$ c, |3 i2 e! n  my-row          ;; the row of the intersection counting from the upper left corner of the
% Z% x; P3 i: ~( e                  ;; world.  -1 for non-intersection patches.2 D2 d: Y, h5 ?) d% B
  my-column       ;; the column of the intersection counting from the upper left corner of the
/ i& F* r2 b- p6 u' I                  ;; world.  -1 for non-intersection patches.' ~2 Q4 o5 k4 A  O
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 D: N% t, @5 u8 @) u4 n  auto?           ;; whether or not this intersection will switch automatically.
4 k( N8 j8 @4 ]2 R                  ;; false for non-intersection patches.
& G- r# t4 \* q4 Z3 m% Q]
$ ]/ O7 D% B  u! n4 z* d$ r2 z$ z! d4 e1 g6 r% M- H% R0 R- u

$ P* N: V9 w+ C0 y% K/ a;;;;;;;;;;;;;;;;;;;;;;% [& {# c0 j% b9 B3 G) P
;; Setup Procedures ;;
% v  a. z- Z4 `( ^7 l* J;;;;;;;;;;;;;;;;;;;;;;
  o, O+ _5 V+ v0 u. C- r, R
. w5 Y, @( c: s* e7 f7 I;; Initialize the display by giving the global and patch variables initial values.+ `8 N, {6 ]# e& b$ S
;; Create num-cars of turtles if there are enough road patches for one turtle to
! r0 S0 T+ d. N$ {1 d& k;; be created per road patch. Set up the plots.8 Y9 ^- R* x6 v
to setup- R# G+ a! A4 H. F0 {
  ca" B' g4 |7 B- u6 J8 {
  setup-globals
1 ?* I/ [; g  W, l+ N) M- m4 K% p: N& ^4 |4 G$ h' V0 X
  ;; First we ask the patches to draw themselves and set up a few variables
9 ~2 j6 L5 o9 _# }' i0 P7 N. h  setup-patches
" a& V& G0 W, {6 O; E  make-current one-of intersections7 H" l( \/ j# Z
  label-current
/ ?, R' E" C1 r9 [+ X( U  F6 ?* }2 B0 o/ V! I* h# [& R- Q; {
  set-default-shape turtles "car"
; z# U0 z# h/ B: ?: ?% y& l8 B7 ^+ k8 c$ Z# B8 `" r; @
  if (num-cars > count roads), d$ q2 J# x! k  p, ]! j% W
  [  \7 u) Q6 O, T1 w4 R. E4 V
    user-message (word "There are too many cars for the amount of "
7 d! }& |/ \' n# o" U                       "road.  Either increase the amount of roads ": S9 Q0 _9 O" O3 u/ L
                       "by increasing the GRID-SIZE-X or "0 t- s# n( o8 b
                       "GRID-SIZE-Y sliders, or decrease the "
' y' X/ Q. A. b                       "number of cars by lowering the NUMBER slider.\n"
1 b; O- k9 c; t1 M/ ?                       "The setup has stopped.")# K0 f* ~; q" m
    stop! v* M. ~: q+ P" t# u" \4 P6 w) L
  ]. Y& }' e4 w0 z2 e+ ?
1 G8 c7 j. e5 K# c5 n& w& y5 s
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 r! m( _8 ?. [* I7 z4 c
  crt num-cars. j5 ^) V6 l# ^; q) I
  [
9 \+ O' u) ]0 X. u8 H) y    setup-cars7 c% F1 u( b0 x" ]) e
    set-car-color
3 x+ C2 ]9 d+ w; _5 S* X. l    record-data
6 q. m% _* o" W( v: W; d& G  ]
& u/ {" ]' ^, N/ \5 ^. |- z/ r; |7 r  o# K1 Q, h% j2 D# Z
  ;; give the turtles an initial speed
% c  i) F" G& m1 E8 v  ask turtles [ set-car-speed ]
* Z: @5 O! u0 Y/ T
' S- T" l/ s1 H/ z0 }# X  reset-ticks
. L5 E  B5 }+ ^( }  s; x* ?3 O( nend# c' B- @/ D+ ]& {/ x5 u8 B
7 r: U% t0 f0 M9 r" ?
;; Initialize the global variables to appropriate values4 D! v  C8 \! ]: ~! o5 R6 x
to setup-globals0 h3 y* b4 [/ h  X7 q" j
  set current-light nobody ;; just for now, since there are no lights yet
7 }$ l# ?6 y' E4 D5 a# ^" T  set phase 0
  y3 l8 b  a6 ?( [# }/ H/ n3 a- y  set num-cars-stopped 0" Q- H) j7 J6 F# v3 ?  b
  set grid-x-inc world-width / grid-size-x
2 j: h, i  G. b" ]  set grid-y-inc world-height / grid-size-y  I1 N# t/ W% F8 t' Y) Y$ ~5 w+ m: V7 ^

9 Y: l, U' J$ X  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 ?3 y& k8 R% u9 n, m1 N4 O; Q
  set acceleration 0.099; z# i! u% E2 H; f
end
! E$ z/ E& H) B' R3 A9 A
' u6 k" u6 ~, K7 H6 M/ }' H; `0 ]( Q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* z' p* M* w) P& _;; and initialize the traffic lights to one setting/ b7 f$ s, k" y1 f
to setup-patches
6 O' u# n3 N& d0 ?. M5 C  ;; initialize the patch-owned variables and color the patches to a base-color! W/ o( p  F' X! ~3 H$ p) n, F
  ask patches: Y, U9 U" M" c9 Y: U% Q
  [
6 f8 K1 L: i% H2 T$ ^+ `8 U7 B5 k: N    set intersection? false2 F7 |1 T! ^( h5 ]. M3 x8 l
    set auto? false8 i2 K7 U& }. N7 i% }' D& }5 y6 H
    set green-light-up? true
' k$ Y- x1 V; k    set my-row -1. @! y! V  o3 O- I1 r" Q
    set my-column -1
1 I9 e6 m+ L- C  }5 W6 I    set my-phase -1+ M9 f  ~% g* k- r
    set pcolor brown + 3
" }& T$ S& _2 g3 p# X  d  ]
% h7 d6 @# i: j: w$ o
5 n: |6 S9 |' J; F  i  ;; initialize the global variables that hold patch agentsets) f# w# k4 G1 w; {3 t, W
  set roads patches with
7 c( U  ^- Z3 u9 I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- M/ N7 Q) A8 d4 E  w) z2 w) t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* d7 x, l; g5 b% L2 D  set intersections roads with5 w0 S/ X$ K+ y. D/ t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 s1 Z( T3 S# ?8 ^8 D5 e5 s( |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( S4 _8 V6 g2 o! m5 ~1 e6 G6 K) N) b% d3 K
  ask roads [ set pcolor white ]/ o7 d6 Z2 h4 V' d
    setup-intersections
4 _. v0 C0 V- w0 wend
# D4 m# q1 |) T, D- k+ ~9 C其中定义道路的句子,如下所示,是什么意思啊?1 [4 M( a* {2 t  Q, }; h5 e
set roads patches with
+ j% f% u1 S( f7 ~, o. k! g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. G/ a5 g$ h* X9 x/ ?# a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ c4 A2 W3 m0 O  `' N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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