设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11385|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 `% m+ d+ l( H
netlogo自带的social science--traffic grid这一例子当中,
8 R8 {7 K* V5 s% Uglobals
$ m' ]& T* T- b8 T[+ K7 U( b6 b) [& |9 W
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; M" H7 o1 m4 K* [  grid-y-inc               ;; the amount of patches in between two roads in the y direction" i6 U1 S1 j! f8 D" m9 u/ T6 L0 I( c" [$ W- p
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 `7 \7 Q- D% s# U# ^                           ;; it is to accelerate or decelerate# b# {$ _# G- h, K; p. @& w
  phase                    ;; keeps track of the phase
! H7 v. u' r3 Y0 t* |# q% e  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; Z: V# W# H% _+ F  current-light            ;; the currently selected light* d( ]/ ^) A, B# w5 f- E

  w- u6 V9 A4 E- Z& v2 w  ;; patch agentsets
' x2 Z4 O8 ]6 j* ~) T( i  intersections ;; agentset containing the patches that are intersections* G3 k6 ]: |1 N, f: \: M
  roads         ;; agentset containing the patches that are roads4 y& R' H" `- j+ d* e; L7 I7 A
]
8 N. G3 {- I+ ~4 S, B8 }( p
& c/ A$ k4 h& N; Lturtles-own
! ~4 b! ?+ i0 G& c( @7 `8 H& s% b4 W4 w2 ^[
' E: E% i( ?# u  speed     ;; the speed of the turtle
' h5 U" a8 y0 s5 d3 e  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: G; w% w4 [: Y. W) d3 b
  wait-time ;; the amount of time since the last time a turtle has moved0 O' J. z" K& j) V
], R- M$ b$ |/ G& i5 R+ f! f6 A

2 n. m- @0 l4 V, R# M" o/ P6 @1 opatches-own. K1 }1 l: o" \$ V9 M3 _' E* R
[
. g5 [. z/ E6 K* E  intersection?   ;; true if the patch is at the intersection of two roads2 J7 m3 `" k2 z0 s. t; b
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# `  k- K; r  t' ?                  ;; false for a non-intersection patches.
' G' Z1 D7 B' q- o+ |. ~  my-row          ;; the row of the intersection counting from the upper left corner of the  c9 @! ?/ F1 q- z  o) K
                  ;; world.  -1 for non-intersection patches.
8 O- l3 s1 X7 D  my-column       ;; the column of the intersection counting from the upper left corner of the
. R  D2 U& ?6 B                  ;; world.  -1 for non-intersection patches.
, n* m  _7 O" k2 y" ?: w  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 m, c; |  Y7 E/ w
  auto?           ;; whether or not this intersection will switch automatically.9 b$ T! {9 j4 B4 l7 N. ^. M) ]
                  ;; false for non-intersection patches.- p+ Y7 r) M9 a2 v1 m7 T- e) [
]
2 P2 w8 ^* y$ I7 M; J1 s& K  v! b8 |9 A4 T' ~' X, r
3 a/ {* d6 N: F' O8 n2 I
;;;;;;;;;;;;;;;;;;;;;;
5 ?4 d- I0 f. W1 l3 K: G;; Setup Procedures ;;/ s6 I3 q( ?' w
;;;;;;;;;;;;;;;;;;;;;;+ c0 l2 T: P5 p( Y' W
  o. X/ n3 g3 u9 I. N( [
;; Initialize the display by giving the global and patch variables initial values.7 J  m9 o4 l1 ]% ^/ L. y4 b
;; Create num-cars of turtles if there are enough road patches for one turtle to) i: j. X! \' t& F
;; be created per road patch. Set up the plots.2 b* h) P5 ?5 Y5 k
to setup8 U5 f! Z# p5 Z" J
  ca9 {! J) o' U( q+ u4 @- l" u) ?% I
  setup-globals4 |+ G" h1 f. o
) X& g2 x, `' C. g/ o
  ;; First we ask the patches to draw themselves and set up a few variables
0 ]1 O  u& y4 }& y9 {- }: q: a/ q, v  setup-patches
4 ^/ y1 Q! E$ J5 a) `1 D4 V& X2 ?4 x  make-current one-of intersections
8 L/ C3 V9 ]" Q8 X) j: z! f  ~  label-current
( ]& v2 @+ k& g5 j' a! Z# e' {) u- A
  set-default-shape turtles "car"
  C2 ?1 p0 Z/ A+ k; M: I( e
' p3 L" Y/ d+ \; ^$ e  if (num-cars > count roads)
# q4 I. c, I( }7 c  M3 S  [
! r4 A+ T! ]1 S4 Q    user-message (word "There are too many cars for the amount of "
! j2 F- s% W+ I/ A" t% f3 ~- `                       "road.  Either increase the amount of roads "
0 R0 u+ ]1 E9 I                       "by increasing the GRID-SIZE-X or "3 r4 A" a. k: |; V% T9 O, n, Z
                       "GRID-SIZE-Y sliders, or decrease the "
8 z& E( u+ X" Y( N+ I                       "number of cars by lowering the NUMBER slider.\n"
* C) Q* G- F* P. c% e: p6 B& g                       "The setup has stopped.")# L& w, W% b$ e5 X' a
    stop& {' W6 f" X$ Q: v# H
  ]7 S$ C+ ~+ h' L/ i: @4 d
' Z1 n5 w: B7 Z! z9 |
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* V7 K5 L/ c. L
  crt num-cars
  @( Q. X) ^( I  [
- R& Z$ |8 }' ?+ Q  a  }, F$ |; c6 o    setup-cars* ?/ G3 _. O; n- \5 @
    set-car-color
( u5 k8 u4 U- M/ T' t6 T    record-data
( u7 B6 ?% x0 Z, X  ]$ L" K( F" o3 S, @8 G) @9 s

6 @, B( S1 u/ v1 H: v% y- g  ;; give the turtles an initial speed
) ]  u$ F+ \( b& W3 O4 Q8 J  ask turtles [ set-car-speed ]
3 Y$ V- H$ A' _% z/ _0 U! q- E% r6 ?& _& d
  reset-ticks2 p# T( Z1 o: [) n
end
' S) ]- E, o+ [& q; J7 v5 H+ K# J- v% g, v( D
;; Initialize the global variables to appropriate values
2 g. q& M6 F4 H* p2 O- z* k1 Yto setup-globals
7 j% e" s! q& s" f- q$ O0 a+ u; y  set current-light nobody ;; just for now, since there are no lights yet% ^5 I( Q5 r+ h# E  a4 ]; V
  set phase 0
- {% N* i" y0 Q& G) @; i8 j  set num-cars-stopped 0
: X/ V! t1 ]  [5 h! ]4 c( ~1 r  set grid-x-inc world-width / grid-size-x, ~3 ?9 \) F: e, ~+ ]
  set grid-y-inc world-height / grid-size-y  W* y! y! k0 x+ j4 J% G  x# [
; v/ a- W, N' c
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" T( o& e) w! b- ^) O
  set acceleration 0.099" v8 s$ e5 C) z
end) `" b: A$ v! L- m" i! ]& e9 A5 N
8 [. c5 t/ O' `
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& B; j# n8 @0 d  `. |
;; and initialize the traffic lights to one setting0 K+ {/ i% C" x9 \
to setup-patches6 t* j) Y! Q7 e6 E* [% v' L
  ;; initialize the patch-owned variables and color the patches to a base-color. }& d  r! E2 }+ J) Q/ A! Z, a
  ask patches  N# _4 F+ ^( e) i: J
  [; `; n# z- n% G  T) a: k
    set intersection? false
( J& l( _( [1 ^8 h9 t    set auto? false
2 j* r% T! U2 H; u5 _    set green-light-up? true
0 L; u) R; v  _1 E0 Q$ W  G6 G    set my-row -18 E; |( T4 v) p. C: H
    set my-column -1, q& ?) Y5 J* p* E
    set my-phase -18 k8 K* h3 R0 C( J/ d* z7 P& O
    set pcolor brown + 3, \0 v6 G4 k2 F9 F* v5 T
  ]
& d% c7 W, G1 V( ]2 m9 }3 Y) X/ L- `0 y+ r' N* U+ b
  ;; initialize the global variables that hold patch agentsets* M  A4 _* s6 f3 [% F: O
  set roads patches with
4 W( k  [5 _) b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 m7 V  W5 W9 i1 U% ~% q- m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% v/ p% J6 u, G: W, X5 _
  set intersections roads with1 k: V1 j: F% v$ u8 m' ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& [- {  f6 K# q" G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 L! p; G  I0 E* S( n/ g0 J* d: x: |+ L1 F- d/ @; I. x  P
  ask roads [ set pcolor white ]4 Z2 }( T6 V" r9 Q: R7 _% C8 j
    setup-intersections
4 s4 y' I. `4 }end0 Q9 {! a  d: I1 Z9 [) O: Y3 I. u' F
其中定义道路的句子,如下所示,是什么意思啊?
1 o, L4 F7 ]8 }. i$ @ set roads patches with
& Z0 o6 Q7 B2 t. x* s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 h5 F1 `: B- D$ Y7 e* }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, h% w" z5 {' y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-27 21:59 , Processed in 0.015162 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表