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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ r1 Y( R7 ]0 D" |+ u+ \3 ]
netlogo自带的social science--traffic grid这一例子当中,
( N& X: ?; \$ ~8 W8 D1 Hglobals
+ Q9 l( O: |  s0 r! V[2 h) y# O2 U. k# ~2 R
  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 W( F, V. E0 A) o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction+ e1 l. {1 f  [6 _. Y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if' j4 Q% u0 ?. `8 X; r4 }! Z
                           ;; it is to accelerate or decelerate
4 `) b% p1 @" c9 e/ D  phase                    ;; keeps track of the phase
  K. E# m7 F* z. g- f  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
- @: R7 e  ?3 x$ a  current-light            ;; the currently selected light
- d5 Z& Y' b! m5 q0 X; V
% Q7 W2 l9 O+ v" q% @% m  ;; patch agentsets/ c- ^& l7 d% q- S: W
  intersections ;; agentset containing the patches that are intersections
. c% Z; _6 u4 F6 Z( E2 z  roads         ;; agentset containing the patches that are roads: T& F* V9 L6 {6 R+ u6 A% S
]
) v6 e  }# i" L5 a# C  Q7 h' K; z. S  w
turtles-own
1 \) J& O' p0 G# }) V: K[
) d0 |7 m, r0 c# a- e5 d4 ^) O  speed     ;; the speed of the turtle
: A6 |" f5 B: X2 O2 a% I  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( O2 F, U- ]) W9 x+ O  wait-time ;; the amount of time since the last time a turtle has moved* j. o& u) J7 r
]
* m/ ?) M* a3 t3 R) R4 J9 O9 D/ U
! w* v; ]" }+ t5 J$ V! I! X: rpatches-own* J# ~5 N7 F( Q8 _& {6 h
[' g7 U) N) M+ ~
  intersection?   ;; true if the patch is at the intersection of two roads6 M3 x2 B5 _% Z2 P1 B( p
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 L) d6 w% y2 O' M  b
                  ;; false for a non-intersection patches.9 I7 t- ]& x* `6 V8 @
  my-row          ;; the row of the intersection counting from the upper left corner of the
0 Y5 n  H% A4 j                  ;; world.  -1 for non-intersection patches.! x% A0 q3 u4 a1 X* \5 h' y
  my-column       ;; the column of the intersection counting from the upper left corner of the. k" h( s3 y2 x+ m% E5 |6 X5 Z" I& i
                  ;; world.  -1 for non-intersection patches.
2 g3 J- j( @% `5 M  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# d/ x; s: s2 u% [  auto?           ;; whether or not this intersection will switch automatically.
2 K) a- D7 V; p) }                  ;; false for non-intersection patches.3 b0 H1 G# Y: O3 z
]
8 \1 C4 J  E3 b+ Z8 y6 z! j- f7 {! x9 R! l, {! u9 K5 T# W" B
: E- K. Q: n9 k2 h, A
;;;;;;;;;;;;;;;;;;;;;;/ c! T& x, Z! B
;; Setup Procedures ;;) l: y8 v0 W' v, Y# w# S
;;;;;;;;;;;;;;;;;;;;;;" t; m7 q# P" z6 n5 f
9 m  E2 f4 c) ]* @( Z$ y: b
;; Initialize the display by giving the global and patch variables initial values.
2 G" Y( I  q/ [" I0 I;; Create num-cars of turtles if there are enough road patches for one turtle to
. k; w# j  N' W3 r! g9 h6 [;; be created per road patch. Set up the plots.% q$ T- N: F" g8 p, }1 Y
to setup
5 J$ T/ k6 Y9 r9 m, s. h9 S* I  ca
' H5 R, ^9 O; _% Y/ S) n+ n( T6 e: m( T  setup-globals4 s) M9 H( z. `5 p9 K5 B# q/ h
+ Y, ?5 }3 W( f0 y% H4 h- j  M
  ;; First we ask the patches to draw themselves and set up a few variables
% A1 G" c/ [5 Y, A5 z  setup-patches
+ I7 o  J, K" |. n  make-current one-of intersections& q+ H8 j3 {0 j- @6 @8 f( F. e
  label-current
: t. U+ ~7 j& C7 D- ?; y1 a  }3 a3 ^/ W0 G) U. u1 s
  set-default-shape turtles "car"
  g: L( ^+ h; l  |9 L. a4 z
- d6 N4 a# Z/ a  if (num-cars > count roads)
& o* |1 [, ^3 d+ }4 m  [
7 H& O: _3 N, ^4 A2 {+ v, L2 G    user-message (word "There are too many cars for the amount of "
4 H8 a8 c. H- Y) L0 o5 M                       "road.  Either increase the amount of roads "
' ^8 J. [# s; m3 m7 N                       "by increasing the GRID-SIZE-X or "; w" ^: U: H5 ?8 N0 ?$ v& y
                       "GRID-SIZE-Y sliders, or decrease the "; x- G  E: L. O: c* u
                       "number of cars by lowering the NUMBER slider.\n"
' {4 p1 q$ A% v, T7 u; U3 N                       "The setup has stopped.")- l( S. T+ b, n8 C
    stop
8 x' w4 D% _5 N+ ~' Z' |5 |  ]' q+ M4 T) ^2 K. N5 r. |
8 h' G/ y/ Z8 N( |
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ O; k% p5 e7 i6 b2 Y2 n  crt num-cars
5 G! @6 ?; V0 N, p* E  [4 O, v8 v' q, }! K7 [) [4 R) u5 r/ c
    setup-cars
" B% i6 r% _. _0 q    set-car-color3 l/ }- j; |# k' x. B
    record-data0 y( h( `' D; e, e4 l- u* b
  ]8 Q, f$ W( I! A; @( K& W  W( t( O: V

9 l; N# f. z6 O8 Y  ;; give the turtles an initial speed5 p; D' }; @4 n. P  e$ W
  ask turtles [ set-car-speed ]# h' u7 N7 k1 m8 }
3 b2 Q  k- s; b
  reset-ticks  b2 Y9 b: p9 B" B' ]' W" s  b
end1 A; N( @6 ^: q; o& h9 ?

, i: [0 p0 ~5 _8 k' n) ^;; Initialize the global variables to appropriate values
5 d2 `5 P0 L  u3 ^8 ^to setup-globals; N, }: {* \4 s& b3 d( D7 u% Q
  set current-light nobody ;; just for now, since there are no lights yet( s& j" L# ^; ]" _
  set phase 0
$ L  X9 U! F* D4 i" j" [3 {  set num-cars-stopped 0
' B6 V, r4 B$ u+ s  a  set grid-x-inc world-width / grid-size-x
5 @. v9 P  f/ C  `6 l! b1 _  set grid-y-inc world-height / grid-size-y/ b/ P4 }( n& A3 f  J2 q, h
( B% U8 W: b% u  }+ P; O
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 P) [) x- |% g! A7 N7 d  i& L
  set acceleration 0.099
* Q2 Q+ Z- ~+ ]; aend& W, I/ a; E4 p2 [! ]! D4 S7 B
, l4 ^& y, e0 E" a# V1 ]/ B" J3 S
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, d) T# |2 {! @% _2 b6 ^7 R$ B: w;; and initialize the traffic lights to one setting
' A& |" z. c5 e2 Cto setup-patches
$ G) R; u# w% O2 f  ;; initialize the patch-owned variables and color the patches to a base-color+ A0 G' c" O3 ]
  ask patches; ?& I% o7 q4 O) {: ]( z
  [
3 c/ P1 k. S# o# g' O    set intersection? false- b/ Q& b% b* Z
    set auto? false7 \1 z9 C0 l- \. q, B
    set green-light-up? true
) J) e# M' C( ~& p9 V% ?& w0 @    set my-row -15 C% d* Q, t* J. m+ g& j
    set my-column -1; w1 h# L$ z6 @8 i8 u$ X
    set my-phase -1+ W: r% N  K4 f; |; f
    set pcolor brown + 3
' @0 a+ z7 {1 L7 K  ]7 d: Y. Z( w8 a

7 ?/ `% i# a3 ]' @/ H: F  ;; initialize the global variables that hold patch agentsets
( H! `8 p3 E# I4 P( C; S- b  set roads patches with
$ J& J" B( V! _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: z2 I) k) B8 y/ `% ]. p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# R2 g2 E4 f3 b  set intersections roads with- x" Z- b. w' o. f  d9 {1 A+ w2 Q) R9 F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, D% ~7 f% T$ f0 x  Z5 g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 \' Y4 X6 M* \) K- I: w) p
) {, A8 c1 |& C9 P) |6 B
  ask roads [ set pcolor white ]
, E2 k' {9 E, w3 Y    setup-intersections/ _' u& j* b& h( {) y' r
end
; ?9 a" X$ T( v& u% P其中定义道路的句子,如下所示,是什么意思啊?
9 }" \) F; X; u8 q4 O set roads patches with% B. W5 T4 I1 x5 Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 j& g+ ^: k9 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 o5 O, T" \) ~7 _
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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