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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 {& s' u9 x: knetlogo自带的social science--traffic grid这一例子当中,
' O. Y5 O. m: w' mglobals, E3 }/ _' w+ Z1 ]1 h' c5 I; i
[  H. Y2 O+ G1 P$ r$ l" r$ g% y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction( m9 {$ q6 \  y' `
  grid-y-inc               ;; the amount of patches in between two roads in the y direction: f8 C- B8 B' c! z4 y" I) L( `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  O2 Q# x/ `" x; I. w, ]
                           ;; it is to accelerate or decelerate5 v9 x" D6 R5 O. H
  phase                    ;; keeps track of the phase
8 q, ]7 S$ C6 }7 s1 B# S  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 u  ]5 b8 b: Z2 b% B- V) B
  current-light            ;; the currently selected light; H" O& o& D+ f7 k* u1 E

5 z! t7 p  _1 }2 f; c* f  ;; patch agentsets( }. ?6 q7 W: P: h
  intersections ;; agentset containing the patches that are intersections
# o( L' f: K* w: r$ \  I9 E& u: y  roads         ;; agentset containing the patches that are roads
: f$ I) ^; s! f8 h8 n]0 \$ h5 @' r5 _; u3 }5 Z/ W" [6 M
: H1 O7 _1 a5 S2 D- _: a- k
turtles-own6 y2 L2 b+ j; D3 a8 @. P
[
, i" ~. S0 g( T2 S0 @1 @9 j6 d- g  speed     ;; the speed of the turtle$ w9 S: U8 o( L4 ?1 q1 h
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( d1 Q5 O" h1 z6 m! p' a
  wait-time ;; the amount of time since the last time a turtle has moved3 ~/ L% F' A" K" c9 p2 I% u/ d5 w& W, j
]5 W+ H3 r( |! N: u
/ M" s- _5 p+ V, s
patches-own
2 y+ Q9 R: P7 L* }8 P  M[3 {+ m$ {- c! {& h) o
  intersection?   ;; true if the patch is at the intersection of two roads* L1 F& v$ K+ o+ B
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 Q- Q. x2 v4 ?5 J. {
                  ;; false for a non-intersection patches.7 V8 u8 ?, T  T+ V
  my-row          ;; the row of the intersection counting from the upper left corner of the3 n8 W6 `+ o4 r5 t* A
                  ;; world.  -1 for non-intersection patches.
+ a; r! [( L2 N( A  my-column       ;; the column of the intersection counting from the upper left corner of the
( S+ p5 j, ?4 v                  ;; world.  -1 for non-intersection patches.: j; ?: [4 N3 Y3 j5 Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 H; L! T! H+ j' m" }  auto?           ;; whether or not this intersection will switch automatically.# P8 A1 c2 ^2 O, u, E+ m2 d
                  ;; false for non-intersection patches.
' L0 O) q1 }- p; h8 []
2 V; ~$ k$ r; r9 W
) S! C  a2 p* q
3 Z( E0 }6 N" X+ S9 [;;;;;;;;;;;;;;;;;;;;;;
; I; O2 F( C: ]( T0 n& ?;; Setup Procedures ;;8 v6 ]4 b* H- t; e/ W
;;;;;;;;;;;;;;;;;;;;;;
6 I$ g$ D$ ?9 J8 K+ o8 i
) M8 j5 J: K8 x  U9 [( F( Z/ x  b;; Initialize the display by giving the global and patch variables initial values.0 f0 K& u- S& i  {# r
;; Create num-cars of turtles if there are enough road patches for one turtle to/ @0 d# [2 c0 m% z
;; be created per road patch. Set up the plots.8 Q  v% Q$ r7 u$ [
to setup$ Z) e! ?* E# G. N2 r" p
  ca
0 W: U: C- r9 ]  setup-globals
: t3 C% ^& B: j( d* C7 j0 Z4 L: S$ U+ V
  ;; First we ask the patches to draw themselves and set up a few variables3 D& t# x1 ?  m3 ^
  setup-patches
- m5 K3 H4 K. [; ~) D+ k  make-current one-of intersections
- d, F% j. h! `) Y$ D  label-current
9 g. _  L& N( C1 n, {6 @1 v2 j2 ~0 i' X
  set-default-shape turtles "car"* e2 ~8 G9 X1 @* J

4 Z) u. W3 H# A/ e. |( V& A; V) W: v  if (num-cars > count roads)2 n8 }, W$ X2 X9 y* U
  [; \5 w* G, ^& e3 O3 Q* I% e: |
    user-message (word "There are too many cars for the amount of "5 [) }/ C5 H7 O% p* N) O' P
                       "road.  Either increase the amount of roads "
$ x, N8 o4 ?9 I$ G6 j5 h* j                       "by increasing the GRID-SIZE-X or "
; f1 C+ ]0 E- o8 Z+ ?                       "GRID-SIZE-Y sliders, or decrease the "
$ I0 o. e8 b9 ]5 x9 Z0 r                       "number of cars by lowering the NUMBER slider.\n". U$ ]% X+ ^  A% Z' D* o9 @$ {
                       "The setup has stopped.")
2 C" }) y+ J" `$ p( O    stop/ S3 m. E0 U) _1 k$ d0 Z( w+ N
  ]  o5 ]3 o2 K% o& T/ ~& m

- J+ v$ e, N- t  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 m" }2 X+ z# q' Z
  crt num-cars
. t! s& a+ B. M+ J9 E/ U  [# d& D: [4 z) F, M- S( u3 j- o
    setup-cars8 H7 v) s) A" |9 z
    set-car-color+ G) T; n1 j, g# P8 n7 N7 g4 V$ X* u5 }
    record-data& J  j/ w; N5 P" i9 ]$ S
  ]
" P4 b% |7 A# o* I  o3 D( \  B' w3 D  k5 w+ {  _
  ;; give the turtles an initial speed
/ K6 [5 \( a3 i4 p/ I, `! T" q  ask turtles [ set-car-speed ]1 o: ^- f0 i  L* K7 J- Y
2 [# o! `3 Z" F4 c  D- g7 ^, p
  reset-ticks
  M. a$ e' O0 f& vend
" t5 ?7 _7 V% S0 X) @% U* L3 |" o7 J1 ]4 u- U* x. J4 c
;; Initialize the global variables to appropriate values
  ]# ]- X. v' P' q& u  ?to setup-globals0 t+ L4 r# x0 q  o7 I% W: ]
  set current-light nobody ;; just for now, since there are no lights yet) H, r( k4 ~) s' u- g9 |5 ~
  set phase 0; Z' t- Z6 a! P6 t. q+ Q$ ?) y7 G
  set num-cars-stopped 0
& |- a8 ]5 E/ j- V- F  s& G6 k+ }  set grid-x-inc world-width / grid-size-x( X% f6 ]2 V7 e& ^# D
  set grid-y-inc world-height / grid-size-y
- E) [1 M2 `, k4 p8 M
: w) G8 b' M) R) e  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; H# K6 E9 C8 t
  set acceleration 0.099
( E6 s# H" m6 W% w# rend1 l  v: Q' t3 N: Q% q. s
$ l6 C7 O1 J% C- ^, Q6 e
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 @; H, G; T# k: ~4 E
;; and initialize the traffic lights to one setting1 E# E; C/ R$ Z8 o, T
to setup-patches
* s' }% Z1 [4 Q  x6 B; d/ {  ;; initialize the patch-owned variables and color the patches to a base-color
2 h1 [0 ?' ]( k9 n* q* d  ask patches: Y& p" y  Z3 N; p" T" n
  [
4 t5 n$ t5 a: x    set intersection? false
5 i3 F" _: [& Y0 ]" r6 a, e4 E  u    set auto? false; C8 G( I  {) S+ d& z6 i/ o
    set green-light-up? true
9 |9 T: I" O( ]$ F+ Z- _+ m4 y    set my-row -14 n# }+ G" B" G* O
    set my-column -1+ U* F/ \. Y8 J  T  T
    set my-phase -1) w7 B4 k/ ~* m$ O8 ]/ |4 t: ~
    set pcolor brown + 3) Y. @, }& d2 [2 [# E
  ]) o7 E- R" x1 z- T! K
' @4 n3 y0 V8 s# k% u7 [2 {. e
  ;; initialize the global variables that hold patch agentsets. L% s7 w7 P# O6 w! H7 H7 U
  set roads patches with
( I7 y! Z7 Z' a6 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 V& n# P2 q( K5 J9 v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. J4 m7 w$ j- @' x8 l  set intersections roads with
8 v0 X: x, h# h. Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" @" m# g. B6 j8 n5 E" [* H2 s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- S9 Y  x, i4 k, M4 V

5 T  m5 a9 k  B' D: y/ D1 U  ask roads [ set pcolor white ]
1 N* r) u# j$ x* G) ^! @' C    setup-intersections
; D) \" T, ?- F7 T+ O" r% bend
/ P  T" F1 \. w& p- n其中定义道路的句子,如下所示,是什么意思啊?
; k$ L1 Y, i( C6 p( L3 t/ [$ R set roads patches with
/ P( H; v7 K" P: f" P8 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 I* y8 D" j4 e' N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, g" M9 B. w( ?' l8 T* W谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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