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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" \$ M6 ?- c: Z4 ]
netlogo自带的social science--traffic grid这一例子当中,
! G. e, z/ M7 H/ }1 P, _2 Eglobals
2 `; Q- i% b7 J. y" ?[
2 P5 v  x' h. D2 D  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" y+ ^6 B8 t3 m+ u  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ l, P/ j6 {2 N+ A! l3 W, ^$ _+ Y0 Z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 V2 d8 o+ o- {& ]) N. D& q! K
                           ;; it is to accelerate or decelerate
) i' R9 @1 V* K) z  phase                    ;; keeps track of the phase; |3 m# K! x! C8 u( D2 Q, \/ t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 u! i4 D) n" c& W  current-light            ;; the currently selected light4 y1 f& ~' T) c6 N+ k0 V' ]8 ?* q
2 X. v* b0 _8 L! L
  ;; patch agentsets
: G5 K, D# o2 k/ L  intersections ;; agentset containing the patches that are intersections
. A+ v; X% l+ K$ m" y  roads         ;; agentset containing the patches that are roads) N* F1 Q7 l" q0 R( y2 L
]
- N) J# f4 q  p* k# p# g8 p# r9 {& |! M6 |$ x7 `& g
turtles-own
, {: u) J, t% A) U[& C3 ]' Q* J. C! l" ^
  speed     ;; the speed of the turtle
8 |/ N2 T5 w- Y0 P" A  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, K7 R2 j3 Y, @/ N9 p* V4 P) ]/ i  wait-time ;; the amount of time since the last time a turtle has moved: g6 E$ f0 x0 U- N
]+ g. m) B) Z" J& j0 J
. s6 w* s, k2 e' F; Q0 ]
patches-own% p5 X+ C) K+ K5 v, L5 K& r
[' O. t4 x  K1 Z% \
  intersection?   ;; true if the patch is at the intersection of two roads
' i$ C  O* t5 R4 h  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.+ m4 `6 [2 r, p# u/ y5 L: ^
                  ;; false for a non-intersection patches.1 d* _! L/ Y& q: N7 _
  my-row          ;; the row of the intersection counting from the upper left corner of the+ ]4 y- A" p, T7 H
                  ;; world.  -1 for non-intersection patches.# N: D+ \! i6 u
  my-column       ;; the column of the intersection counting from the upper left corner of the
6 }  y4 J! C% y! e' J                  ;; world.  -1 for non-intersection patches.  d  c- y5 @& Q/ o- _: ?
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 I0 R. {; d: ]; L/ b. h3 a* n# N7 _
  auto?           ;; whether or not this intersection will switch automatically.
% F" h) Z* N8 B6 C* \                  ;; false for non-intersection patches.' g4 _$ x6 h7 k6 V6 I, L; h
]- |+ s0 j& r4 [4 w+ M' t2 z

" S" ~' d9 Q' w' V  Y* J. |: t3 d2 ~
;;;;;;;;;;;;;;;;;;;;;;
$ b  @/ X- W; O' {;; Setup Procedures ;;' ^. {5 U1 S+ W' o' ?# ~
;;;;;;;;;;;;;;;;;;;;;;# e6 K, v5 O6 G" b7 Q

- @! J/ Q0 y: h+ b;; Initialize the display by giving the global and patch variables initial values.
6 E8 e- p0 i6 u# G0 H! B( L;; Create num-cars of turtles if there are enough road patches for one turtle to. K" [- U  ?$ z( ~) E/ z- D
;; be created per road patch. Set up the plots.
2 S. D* ]6 [5 [% n& g) E3 {to setup( x* }4 O9 w5 I
  ca4 w6 |; M$ ~& y& a2 U0 w
  setup-globals
' r3 f+ f  @5 N) H2 B8 ^& ?
3 w1 a$ c  n5 k! V' A4 [& r6 U  ;; First we ask the patches to draw themselves and set up a few variables
5 g1 w: o4 s# @; g  W6 g* o" ?  setup-patches
7 ^8 Q6 F6 B# A/ z4 }* a  make-current one-of intersections
' Q* M+ |8 N. |( _8 E) T  label-current- H+ e  y1 c$ r2 e, b

8 u5 z% N' A- I' i: y3 C  set-default-shape turtles "car"
7 R1 B* F" t, y7 G+ E" L: ~
: r+ ]- k6 }& B$ q* y) c1 U5 p  if (num-cars > count roads)
5 M# \. Q2 @# t' [  w( `  [
6 T6 [) m0 V) B  R    user-message (word "There are too many cars for the amount of "+ T" ?0 J/ N" G( x
                       "road.  Either increase the amount of roads "
- Z! Y" `, t0 ^6 Q                       "by increasing the GRID-SIZE-X or "
" e+ W* p' s3 ^                       "GRID-SIZE-Y sliders, or decrease the "9 d2 E1 I) u- U/ L3 H- ?6 W3 H
                       "number of cars by lowering the NUMBER slider.\n"
* Z' Y. \; f3 \6 c7 h: ?2 M* s                       "The setup has stopped.")
8 ?4 O+ Y' i% a  G/ w/ o    stop
1 n- t7 x- l0 d  w1 O3 n  ]
4 x$ H+ B7 `: d7 ^) S! p$ w0 P3 m% Z# ^0 d3 K" ]
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  w  g1 x, t7 h+ s3 E8 X
  crt num-cars
- q( l* o4 b8 c/ i$ K& N. r( n  [- q* a& s& @- Q6 t
    setup-cars! W. S& c4 d$ v( E, n
    set-car-color! @' M; }/ V; N$ y' S6 H9 T
    record-data, |9 L5 ]" B/ G+ q. D
  ]
, W2 D& @3 }9 @1 h/ a: }' m& P" v; c6 @$ o' m
  ;; give the turtles an initial speed
6 y4 I7 F. S* y0 }9 g# x9 x+ V  ask turtles [ set-car-speed ]
- C2 |; Y6 H! E+ `  y- t8 a0 E+ F
2 |6 F7 r) }* N6 `  B  reset-ticks
* T6 o/ U1 l* N" w. x9 Gend9 D. z6 `( ]$ d5 M$ Z- r

+ F3 o6 B6 k. ~! a+ `, s;; Initialize the global variables to appropriate values
' s7 G8 {4 ?' L  h4 O/ n% ~to setup-globals' O2 ~! A0 B* A/ ^
  set current-light nobody ;; just for now, since there are no lights yet3 ]' @& W4 s0 w# h' i, O
  set phase 02 [; F1 w$ v$ z( ~# w8 K
  set num-cars-stopped 0" _/ B- ]3 S1 P. u
  set grid-x-inc world-width / grid-size-x
( z# X7 y, H' f  set grid-y-inc world-height / grid-size-y
$ P2 V: B# s. y7 D6 u" |, P3 d6 J! X7 j9 L6 B8 o- j
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 x" \% q% e2 _1 Z1 J* H- h! g  set acceleration 0.099
$ s9 O# S8 |3 K) l6 @end
! {* `9 p4 C4 L2 g) Z, M. w$ V/ |! H5 ~- M, `. }7 t3 U
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& F5 f% y0 z: W, y% Z! C
;; and initialize the traffic lights to one setting; N' Y- ~" ?/ O, f% I$ M( x
to setup-patches
$ H" P0 n' q; s' Y: F) K! W6 z  ;; initialize the patch-owned variables and color the patches to a base-color! P, ?1 D( T( _7 q+ F1 _. _
  ask patches$ g/ D7 C4 W3 b/ z
  [
1 X' e8 }; J" R" B2 X- s- e+ r! ^8 A! t    set intersection? false! X6 I* j& ~' h1 B% B2 T' ?+ c  m
    set auto? false+ m9 Z9 G! v  n# t% _/ ?
    set green-light-up? true4 u) E2 R5 |" x* ~# T- @  w
    set my-row -1: D* X+ w; C* K9 {# s" I- L
    set my-column -1
6 r- G+ d: _' Z( R    set my-phase -1
& j' C& s  r* S* K- O    set pcolor brown + 3
3 U  Q2 x" z. f* D; E* |: |; n$ l1 h  ]) e6 ]: R) K" G6 r
" N: ^1 [4 g" I; O
  ;; initialize the global variables that hold patch agentsets
. A1 h) }7 e3 h' f1 M  set roads patches with
. d$ V, h( T/ ]- w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! l$ @" v; t5 q( G0 J7 O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ S* c# Q) N+ q$ N1 c  set intersections roads with
$ d+ m' `0 b# x+ E1 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, l/ C8 J" y$ D& d5 n3 [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) a5 u, U# n  J: k  b, O! m

, ]4 y2 |* r2 p& J/ _+ ]. I  ask roads [ set pcolor white ]
4 J- }- f4 I& O7 q- I  O6 r    setup-intersections
8 b6 F& x  Q. b" U* Z0 ?end
. j' g0 t  K% _7 p) f: B4 x% O其中定义道路的句子,如下所示,是什么意思啊?
; e+ G& D5 j# B1 Q8 I. w% l set roads patches with# V; T5 y" p, R) o! M- Y! L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; Q6 W% n' Q3 p" N! ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 g8 C; X) a8 W5 R
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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