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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! ^. @1 ^# E6 o# c% `% a9 d1 S
netlogo自带的social science--traffic grid这一例子当中,
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6 A0 |& `. j: x! K! B grid-x-inc ;; the amount of patches in between two roads in the x direction& j# W6 v) F2 y6 @
grid-y-inc ;; the amount of patches in between two roads in the y direction
" L' e6 h+ ?5 R% l acceleration ;; the constant that controls how much a car speeds up or slows down by if* o( \7 L1 p- a0 r8 q
;; it is to accelerate or decelerate. ]5 ]& K* s& m( E2 w
phase ;; keeps track of the phase
* Y% }" i7 X/ I- {4 ?: `7 ^ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure3 B9 T1 X; r+ N9 S2 _
current-light ;; the currently selected light7 M' e: ^- Y) }0 R+ k
' |( G/ ?! Q2 d- J+ X9 V H: ?1 t ;; patch agentsets
+ z+ w2 v8 E2 E, h9 g- Q7 Q2 E intersections ;; agentset containing the patches that are intersections. A8 ~! G6 e+ _
roads ;; agentset containing the patches that are roads
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4 R7 S8 u6 y3 f. a: b# S9 a) Bturtles-own F) O* V3 A1 t% X M
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8 Z" J- a& L8 w, x9 R7 E speed ;; the speed of the turtle ?, a4 ?9 P9 m7 o+ C
up-car? ;; true if the turtle moves downwards and false if it moves to the right
$ F$ o5 w, c0 F8 c, G7 C wait-time ;; the amount of time since the last time a turtle has moved
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2 q y5 s1 ~" N- j1 `3 Xpatches-own
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+ b6 F9 V7 m) l9 S1 `6 R. t intersection? ;; true if the patch is at the intersection of two roads
; c! R) n8 h u* w/ y green-light-up? ;; true if the green light is above the intersection. otherwise, false.
V* D- t, B) K) s ;; false for a non-intersection patches.' q5 O+ L$ e4 u0 k
my-row ;; the row of the intersection counting from the upper left corner of the
2 p1 g' E7 ^3 T4 r4 N5 }, N2 e ;; world. -1 for non-intersection patches.+ y; l& P$ V5 T( z4 _1 E$ r3 ^
my-column ;; the column of the intersection counting from the upper left corner of the
0 Z9 ^4 m* X9 [' V z ;; world. -1 for non-intersection patches.& ]+ y% a7 {" K2 O2 _3 ~
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
8 U+ I* l8 u8 ^/ f% ? auto? ;; whether or not this intersection will switch automatically.
( v- X# O% Z; e9 @- a6 s, W ;; false for non-intersection patches.
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. g0 r( S1 O2 J3 Y;;;;;;;;;;;;;;;;;;;;;;
" S- t; l& C E;; Setup Procedures ;;
2 J8 `9 E2 R" F o* u9 O;;;;;;;;;;;;;;;;;;;;;;3 o( g8 a. _( q$ F% e# d' m: G
! }& [# J' O i0 Z7 ~0 D. Q# P4 Z;; Initialize the display by giving the global and patch variables initial values.
/ X3 h6 u5 R% Q6 v% A;; Create num-cars of turtles if there are enough road patches for one turtle to
' U- V$ I8 E Z( m7 h, O" K4 T;; be created per road patch. Set up the plots.
' Y- _/ U4 q& F6 u/ C7 ^to setup1 C( x5 b: G0 g/ B" y- p1 e1 ~9 {
ca
: }5 D' |; H1 k2 S3 t" |- h1 k setup-globals7 B0 q% M! n+ Z
: A: h9 X0 r0 E ;; First we ask the patches to draw themselves and set up a few variables
! ]. S; Y# K% r& d setup-patches2 A# M) Z6 I- ~; o K
make-current one-of intersections; A5 }, ?, }* ~ n; i6 Y
label-current" N$ W( D1 F8 [9 S$ f
2 e, y, T7 N: N* K1 B/ J+ h6 Z" k set-default-shape turtles "car"
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, a9 U& ]3 k& b if (num-cars > count roads)) G& A; G! L! n6 G2 F
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& Z, b* I0 L, a' G user-message (word "There are too many cars for the amount of "6 ~3 I* f$ l8 F5 y6 P
"road. Either increase the amount of roads "& V* m3 P, p% r
"by increasing the GRID-SIZE-X or "
+ ^7 H0 U; |* N% x0 \6 F3 { "GRID-SIZE-Y sliders, or decrease the "
3 z1 l. H! [7 j1 y* L6 Z* ~ "number of cars by lowering the NUMBER slider.\n"
7 R2 ?/ t& c& a, u& I "The setup has stopped.")
7 s7 l; h8 V( u9 {2 B0 b/ s stop7 {3 K1 c" S# c
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4 j) m& |# v. ]& H |; g( w* P ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% ]7 R6 k; m1 T
crt num-cars$ Y& d* |3 r5 s+ \* `
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setup-cars, \4 C4 D5 |! s, d# Q" F8 e
set-car-color
- B) w7 h0 D! J& I6 e record-data6 u' d: {# z% @3 ~3 h2 d
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;; give the turtles an initial speed
3 N" |& d( H" |+ f: B ask turtles [ set-car-speed ]/ O( m2 D8 \" I
w. o- {& ]$ c+ E% F. e reset-ticks
! O8 ~. B3 h' g' }end c q* [. y2 e6 W$ d
4 q1 F, p/ A5 T; u( e;; Initialize the global variables to appropriate values
8 l! F" {2 Y2 U% S- E* M( T. vto setup-globals
; F1 [" s6 i/ r set current-light nobody ;; just for now, since there are no lights yet- m! j( B( F; {
set phase 0
! O" _* O* T4 b0 d set num-cars-stopped 0: z0 d0 C" ?! e% `: D2 e) Q2 Y. T y3 ?
set grid-x-inc world-width / grid-size-x3 a, O6 N! o5 W( M1 z
set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) o! x, y* i& O4 L, V set acceleration 0.0990 g% P& v% `5 x# V# C, \5 f# P
end: L7 B) \5 T1 c7 x' s! ?# l
" a' K( U9 A8 k) E;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 z9 z4 ^+ F7 T/ ?: l;; and initialize the traffic lights to one setting& E* I5 I, T5 h. I0 ~9 w( c; C8 \
to setup-patches
' p1 H3 q, E" v5 { K ;; initialize the patch-owned variables and color the patches to a base-color
( _2 V! M* i# m) ?; N& S ask patches
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set intersection? false
5 D( d* I. A) M6 L; Z set auto? false6 p) Z* S' h! O, T
set green-light-up? true
& j. ^2 i& m$ Y q3 \, ~$ Y0 d4 D set my-row -1
% b) F7 |/ p8 _9 m set my-column -1
! Q# z& G6 K1 `/ _! e set my-phase -1
A' y8 u! K/ e: d5 g* h set pcolor brown + 36 r& A3 s4 D4 J6 b. D
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0 d$ o, I3 P8 q ;; initialize the global variables that hold patch agentsets! U4 ]% Y% Q% Y; z7 `
set roads patches with' _6 M# e: V4 a! T+ F9 D: R, t
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- L) `! K4 U; s( i3 X4 Q& h (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; K! H, B3 k" i B3 @ set intersections roads with
) T+ r( `- s5 ]9 l$ ? [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and l' P( S# X$ e7 p5 v
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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9 b, h4 n& W" N; L- p$ c4 _2 { ask roads [ set pcolor white ]
9 V" q0 w {1 w1 { setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?6 ?: f9 \' t0 b: @$ x
set roads patches with
* w8 D! a% X3 z: O9 f9 n [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* P4 H p8 U9 s) b! N
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 t2 H- d7 v+ |" t
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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