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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 [' f) ?/ i8 A; z; Rnetlogo自带的social science--traffic grid这一例子当中,* w+ P* I8 v @& r) A! ^6 h$ Q
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! l6 [6 L3 M/ g' }" K1 ` grid-x-inc ;; the amount of patches in between two roads in the x direction9 B) A( S! h/ u- S, B) u
grid-y-inc ;; the amount of patches in between two roads in the y direction
- _6 q6 A! N, E! V acceleration ;; the constant that controls how much a car speeds up or slows down by if
4 l$ T; w8 X9 i% F9 \, ]- ? ;; it is to accelerate or decelerate0 q3 B, D" h$ T1 f& A8 x9 O4 v
phase ;; keeps track of the phase
7 y' x9 \# T* f9 b. L- O num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
4 l& Y* |4 e1 |* i current-light ;; the currently selected light9 R9 Y! y: u5 d, e0 w7 Y
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;; patch agentsets" T; G1 M3 x# _- g+ b
intersections ;; agentset containing the patches that are intersections
6 M- R L' ^& M* P: Z/ D3 _ roads ;; agentset containing the patches that are roads
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turtles-own9 N; U8 |, I/ D0 e/ ]0 |
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speed ;; the speed of the turtle. b4 j) P; d3 V$ B+ i4 h% ~2 ~8 g
up-car? ;; true if the turtle moves downwards and false if it moves to the right2 I' u- m7 \' P' L/ T4 Y0 a( \
wait-time ;; the amount of time since the last time a turtle has moved. C, @7 u1 n$ K# g) s0 L
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patches-own6 h8 v0 {& d2 q' H. v
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0 K8 o) m% z) _* i intersection? ;; true if the patch is at the intersection of two roads, ]4 S. Y: n3 m6 S _/ Q% `9 w
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
* [- `1 i4 w1 Z& ? ;; false for a non-intersection patches.2 Z t/ g& |3 I( V1 g+ ~
my-row ;; the row of the intersection counting from the upper left corner of the
- j; D7 q- p) R6 |' B4 Z" V% v ;; world. -1 for non-intersection patches.
& }8 N0 h( y6 X! ?: | my-column ;; the column of the intersection counting from the upper left corner of the/ m6 H' \) f* y* Q
;; world. -1 for non-intersection patches.
, }, \# U9 a* e7 @ my-phase ;; the phase for the intersection. -1 for non-intersection patches.
6 Q o$ O+ G! Y4 n1 m" b d& x' f auto? ;; whether or not this intersection will switch automatically.
1 K/ W6 P$ b+ b4 `: u ;; false for non-intersection patches.# F8 y0 R: |, b6 t
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1 A' [: l# e& G7 G;;;;;;;;;;;;;;;;;;;;;;. T* p1 B2 Z$ i
;; Setup Procedures ;;
5 [ t; n! e" G;;;;;;;;;;;;;;;;;;;;;;4 X! E/ o+ _4 E+ q& i) h% [
0 a: r( }( }# i O- i' b;; Initialize the display by giving the global and patch variables initial values.
_6 j( f$ X0 a0 I- S;; Create num-cars of turtles if there are enough road patches for one turtle to% h- Y: c, w: |8 i# u) D
;; be created per road patch. Set up the plots.. `/ W+ R# Z } Z' K7 g
to setup
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$ k% ]) |: K; e" l2 T setup-globals; m$ C6 _# Y! ~- `$ ]* d1 {( d
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;; First we ask the patches to draw themselves and set up a few variables
6 `! C7 p2 M# Z# ?- x setup-patches
% b* z: |: A/ d make-current one-of intersections
8 ^' Q* K! {& P1 X* i label-current' [) Y j d4 W; M1 [, i
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set-default-shape turtles "car": U: B$ A5 s, _1 {$ U# C+ l- _
* Q P5 h. C$ ^4 R& h if (num-cars > count roads)/ F# b2 [, Z* U1 A( x. ~2 z& n
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user-message (word "There are too many cars for the amount of "
! q' t" p; N# {( Y$ ^ "road. Either increase the amount of roads ": ^. F: R* f' q2 H
"by increasing the GRID-SIZE-X or "
F5 [9 p ~$ v2 w1 z "GRID-SIZE-Y sliders, or decrease the "
0 Z4 J: p9 s- E7 t( l$ t+ l "number of cars by lowering the NUMBER slider.\n"( y) D+ y( |; q1 Y$ `+ O) |
"The setup has stopped.")
; S+ Q- q$ \% M: \7 J' @: o8 w stop
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5 v0 R0 }9 I1 F+ g N ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& o# x' t( R; Z- P3 @: H
crt num-cars! b4 \+ ~) `7 l R: d
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' U7 i! C7 v( ?+ @ setup-cars X- M% o, m) e! r* |* U
set-car-color0 E4 ~. O3 e7 d# ?3 b! ?" q6 L
record-data
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;; give the turtles an initial speed
9 `8 f0 K/ b# }6 \; _3 {5 `! p4 f7 M& w ask turtles [ set-car-speed ], _1 m1 Z6 A' x
. z6 I; j% G) p! z' ^ reset-ticks/ E! a3 z5 _, ~ U$ c! s6 d% t( }2 C0 J
end
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" @5 @6 L" i: G;; Initialize the global variables to appropriate values
& N/ [0 x5 B3 Z9 A/ Oto setup-globals
$ d U H' X9 }. d1 M set current-light nobody ;; just for now, since there are no lights yet6 g* w) J4 k+ q7 W- v
set phase 0
) q( U. F1 n9 o4 f' C7 Z set num-cars-stopped 0
; E* S/ H) W$ ^8 b: V V set grid-x-inc world-width / grid-size-x3 |- R( Z* U+ k* ~/ T6 `
set grid-y-inc world-height / grid-size-y% z9 x( Z# d4 T$ @" M5 A( s6 {* B
1 f2 }" n) S! l ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! j c- O4 X$ e8 L& c# B& U7 | set acceleration 0.099. o, y% r7 X* s$ V% ~: n. T+ Q
end' o8 t( S7 ]6 p- u p* H8 I
; x2 @7 P$ `. B! M) c+ @9 D. S;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ w1 Y; S# y! V;; and initialize the traffic lights to one setting
3 W) c# s: Q) d2 O* Lto setup-patches0 J* c0 Q& A0 ?. J( [" A! c, z
;; initialize the patch-owned variables and color the patches to a base-color
( _: K5 o4 @' R1 u! n* e ask patches
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set intersection? false
2 d5 i( C( [5 d$ z; h" ~. c set auto? false$ x. S! f0 J W( y0 y. `: F
set green-light-up? true" \1 J$ Y9 }/ @! [! O
set my-row -1
: w5 k: w- S& I0 e* q* U" S! x set my-column -1
/ B7 a W1 ^. p% H0 T! y6 D2 q set my-phase -1
! M- z6 P' m( n2 _; l$ d" ] set pcolor brown + 38 Q. {0 i% m$ F1 M; n c
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;; initialize the global variables that hold patch agentsets M/ }/ H7 f' M. F. `: ?' Y
set roads patches with
% L, j/ V* D& N. N4 j- T. Q [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 U- i0 C* y7 N0 w/ ~ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 L0 D0 G# k( e. e- b6 a. z2 B
set intersections roads with, h, w! m5 o& \8 k8 d
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# [' U# H z& K: I" i (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]- N# u4 d# t7 Q
setup-intersections
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1 y( a8 `/ l: V" y0 F9 L其中定义道路的句子,如下所示,是什么意思啊?
0 a) `' S% Q/ w @. k set roads patches with
+ N& P3 x5 G5 L/ p }7 b [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& B+ y# `, A( d v! y. h
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" F2 \: Y# |& B谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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