设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8894|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- R  s4 H0 G* V/ T; G# E
netlogo自带的social science--traffic grid这一例子当中,
" f& ^" a! ~& g3 b: @" Jglobals
: [* [& A* h4 U[& d4 I" U% J3 x  \+ c- J, U
  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 o( @6 b5 t# [4 W* i
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 e0 @0 V* D: ?. k9 z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
% ?+ @4 F& _& M  Q                           ;; it is to accelerate or decelerate- C1 n+ u: \* d: z8 Q! K: m' x
  phase                    ;; keeps track of the phase( d& [0 Y. Z+ x3 _0 n8 O9 U& o
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 U# I- O3 N* g6 q* e  current-light            ;; the currently selected light
' K' s1 P$ ~) G, b1 a6 D$ J; ?1 }) h' E7 i9 V, ^4 G3 [
  ;; patch agentsets3 g0 E7 y: ~# A, I: M0 A
  intersections ;; agentset containing the patches that are intersections  D: O2 M6 I! a3 e
  roads         ;; agentset containing the patches that are roads
; S2 a/ _9 J& r" C6 ^$ {1 ]]
: b5 p/ L& Z) g- k; C6 M$ O
4 F" w- B5 s0 m9 g- s  _turtles-own
* N$ J$ ^6 R6 r7 \# i* N) Z[
5 T2 ?, z. f0 m8 \* B! Q0 W  speed     ;; the speed of the turtle. m$ V2 d; s4 P- M# l5 W
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ j( z1 J; A6 H. t  wait-time ;; the amount of time since the last time a turtle has moved% C: {. O% j' L: W6 O0 E
]
4 E# W6 g8 ]% b  H! x
3 V7 q- o+ Z  `/ Epatches-own3 u0 c" m$ K4 q" t1 ]
[1 \% q, M& |0 O& ?% x* |
  intersection?   ;; true if the patch is at the intersection of two roads
' z; d) `+ T# W2 b5 R  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 e2 `) S  q9 V+ I0 [2 c5 L* I                  ;; false for a non-intersection patches.. x+ k4 X/ ~: B
  my-row          ;; the row of the intersection counting from the upper left corner of the- ?( m) _) \, D8 W; g' J2 R3 h
                  ;; world.  -1 for non-intersection patches.
2 y8 O4 v( F, Q0 T# ^3 \  my-column       ;; the column of the intersection counting from the upper left corner of the9 h" w0 w6 }% \
                  ;; world.  -1 for non-intersection patches.; l- N  c8 H, L8 M/ R5 f1 Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: E: f  u1 L* t6 W  auto?           ;; whether or not this intersection will switch automatically.
  K" g. \2 @+ n: F# O4 g% g- j# X# _                  ;; false for non-intersection patches.
( K) c) b8 L  S- L5 U]
+ y$ {/ A1 ]+ Q
4 S( G# X) k5 O# H" a2 L
1 E7 y0 l8 Q1 O4 F9 R4 B. L;;;;;;;;;;;;;;;;;;;;;;, o/ }+ [+ C! c$ X2 `3 e5 @
;; Setup Procedures ;;
$ f9 @& \' L8 U) I. H( N;;;;;;;;;;;;;;;;;;;;;;7 a. l1 n2 u% h) E! ?
: K/ n4 U5 Q, F
;; Initialize the display by giving the global and patch variables initial values.; c9 L  Y9 u6 M4 S. @- O" O; h
;; Create num-cars of turtles if there are enough road patches for one turtle to
6 Z4 f/ G) W, q;; be created per road patch. Set up the plots.
- h, y6 R7 t6 F- eto setup9 k, F  E" A" r; x% B
  ca
, y5 l. v# T2 W+ P7 d6 ~+ ^' V  setup-globals; T4 `1 K( q: F! [+ g% G& K9 C
; y# L5 Z: y# e; P7 X6 T
  ;; First we ask the patches to draw themselves and set up a few variables0 Z$ V1 u6 j: s
  setup-patches
! R& T" V) T% |' e" x  T, D" r  make-current one-of intersections
  {& d3 P) Z, b+ c) S) ~  label-current
+ {6 S4 t3 G% P. e* y$ J3 u" b/ V, u7 Q& C6 q: N7 I+ L6 t
  set-default-shape turtles "car"5 j0 T/ r* f7 @. U$ B. h
9 c/ O% W  G9 |1 v
  if (num-cars > count roads)/ h2 Y% T6 C7 R
  [
0 X1 L8 |/ ^2 J8 i1 _: ]    user-message (word "There are too many cars for the amount of "
& G( y' N. Y1 A/ I) U                       "road.  Either increase the amount of roads "& {5 x' t4 A3 S0 s
                       "by increasing the GRID-SIZE-X or "
0 |& \( |$ B- P6 M- S                       "GRID-SIZE-Y sliders, or decrease the "
0 t/ {4 O. y1 r# E* c. q                       "number of cars by lowering the NUMBER slider.\n"
9 U! J+ P2 K0 \# {4 A) g- B8 ]" p8 T' `                       "The setup has stopped.")
( x& t7 ]& x1 d) [: n6 b8 F    stop
3 x7 C7 Y+ Y1 P7 o5 x. G! j  ]
9 \3 I/ ~! W/ W/ r
* v, K3 x; _; K( O6 l  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 Y+ M3 T8 V4 ~& j, \/ j  crt num-cars; G8 U4 a3 R( \4 Y+ I9 L- j8 j
  [" |/ R* ^7 ]$ y% d! s) f
    setup-cars
# @$ `% j" f; m. @: K" F    set-car-color, u3 C+ w$ y1 s/ g/ O
    record-data6 y1 J$ C( x3 t1 {/ _
  ]
- F' b4 q/ q8 O# Y3 ?" r( C! F3 e/ c0 T+ }
  ;; give the turtles an initial speed5 N9 k5 S6 g, n- ]
  ask turtles [ set-car-speed ]
1 l! f' R# S. t0 O* f* W: B  A+ P2 O. C$ O  r
  reset-ticks
/ I, R6 ]) o9 q2 g7 Mend; _$ W" W/ q! K3 J) c- B
! J& m/ I# e+ X! U- Y; Q/ I
;; Initialize the global variables to appropriate values6 s; b& l# _* s% `
to setup-globals" w. W" q- ^3 p+ R5 x0 r$ a( w
  set current-light nobody ;; just for now, since there are no lights yet
3 _% b3 v5 _  c& x$ ]$ E1 ]  set phase 0. U) V5 N5 Y, E5 j# R. N
  set num-cars-stopped 0
* ?- ?* `! |/ G  set grid-x-inc world-width / grid-size-x+ X  W$ [& z1 q" u! J5 S* c0 U
  set grid-y-inc world-height / grid-size-y3 {+ @, e- u) A, V9 K: _" l$ E
6 r% H# O$ ]% `; s( k3 G
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 X" O9 W" W. s$ W  set acceleration 0.099# V- S6 g" l, I+ d7 w8 ~
end
1 b$ B1 ~0 u$ T1 ?, f' F; S% U5 R( C; j( C0 r6 B3 K3 N+ m
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 S+ ^4 C6 w, y' Z+ H( x;; and initialize the traffic lights to one setting  O; |( I# T- }" I& m, U+ e( u
to setup-patches( H6 ?+ }. s: C+ s
  ;; initialize the patch-owned variables and color the patches to a base-color
$ L, e4 r; a" [! u1 X1 J  ask patches3 u4 T; e# l0 ^0 W9 m" S- W
  [
9 n. c: x% e1 ?0 e! u    set intersection? false
6 q% w" F7 D; S, h    set auto? false$ M; e9 A+ e' h" {$ k
    set green-light-up? true+ h' u- }" H. ~) _, L; J2 ?
    set my-row -1' Z3 m% M' o/ ~! X' Y4 h& a/ m, S
    set my-column -1
* @! S7 X+ \. b( S6 n8 J    set my-phase -1$ Y$ K3 I" \! U; }$ H
    set pcolor brown + 3
% @3 e- H3 j& E. r4 O) Y  ]
/ \" D- B$ j' u: ]
$ p2 ?1 O% B* U  ;; initialize the global variables that hold patch agentsets( O) H" }- v" y6 z% L* t8 u6 {
  set roads patches with
) j# @1 K& h3 s+ x8 A  W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( ~+ u  w* B$ Z6 a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- v$ i7 O/ P3 c! o- c* P  set intersections roads with! z2 L7 `8 H- L/ s. C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! v1 }4 Y; p2 P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 l3 d" W" k0 C2 _
) {7 |" v" v' h- f: q  ask roads [ set pcolor white ]
5 x% l) |  ?( z# \+ G: O2 ?' y    setup-intersections8 d  @1 q! ^9 ?0 s: C
end6 ^9 m( y1 d' ?' w, g) i
其中定义道路的句子,如下所示,是什么意思啊?/ V- `0 u3 d& f2 ^
set roads patches with5 ~. i" m$ _' l. ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. ~! c* Q, }1 K: I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 @# C+ g, n! m. d$ v
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-14 15:22 , Processed in 0.014678 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表