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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; e% I8 o! V" q. c6 b0 Jnetlogo自带的social science--traffic grid这一例子当中,8 j, o+ P, A% C/ w* D4 u4 L( \
globals: q3 \7 I# R2 `% ^
[, i: z+ I+ c, m% d* @2 b  _
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: u$ V6 F- u4 ]  grid-y-inc               ;; the amount of patches in between two roads in the y direction: L' z/ V( b$ D* E1 R0 X3 }
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ E7 ^% Q5 w9 u7 v9 R. S  k9 x% M+ q
                           ;; it is to accelerate or decelerate& q0 k( G/ V" G- u4 _
  phase                    ;; keeps track of the phase2 o% g" b8 Q1 ?1 u. ^0 B, I
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 d. G3 P' `- x6 }* |  current-light            ;; the currently selected light+ h8 I! _3 l3 g6 T# K2 M
6 [! r+ i: h$ x/ D
  ;; patch agentsets
1 a" `6 Z! ^# T- _  intersections ;; agentset containing the patches that are intersections
7 `3 d, s& \( Q/ M# n+ s  roads         ;; agentset containing the patches that are roads
( I5 x+ I5 q, P2 l]
5 M$ b! k$ g, Z. k" [+ R! c' |$ G# a1 W8 s0 ~6 O6 y3 l: W
turtles-own" q- {, q" T3 a4 @. `
[" T! @3 F& }" A  z( |% ]
  speed     ;; the speed of the turtle- q* B; |8 Z$ f$ t
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. \1 U! \- Q/ I3 b1 \* `, J
  wait-time ;; the amount of time since the last time a turtle has moved
. V$ K; C3 M" T& P]
# X# p% h) ~, |: ?) j* [
/ B$ n: S6 S2 q0 m' V  `5 ^patches-own
1 U; L! L, P' P" x$ n, P/ D[
2 H! L) b1 V9 v6 E3 K1 O  intersection?   ;; true if the patch is at the intersection of two roads# W7 ^3 E: M# M- [: Z, [7 T
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. }& p) q0 A( S1 n7 d% }" c% p; a
                  ;; false for a non-intersection patches., T5 U- |# l/ |( Y+ \. |2 u/ i
  my-row          ;; the row of the intersection counting from the upper left corner of the" k6 W) r* H9 v$ m/ \& r6 Q
                  ;; world.  -1 for non-intersection patches.
( P) E. D) a; X# r6 c$ E  my-column       ;; the column of the intersection counting from the upper left corner of the0 O! Y4 m3 x, ~& y2 O! p
                  ;; world.  -1 for non-intersection patches.
4 Y. a! q7 W4 |9 k  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 ~) u8 u6 y  T9 w  auto?           ;; whether or not this intersection will switch automatically.0 ^+ B# m& v2 Z0 L+ `3 C
                  ;; false for non-intersection patches.* d, s! P: H/ q# L
]
7 _  M/ ~9 F) n( w9 K
* D* g1 W4 G. B; V) ]) A( h6 f1 C4 V
;;;;;;;;;;;;;;;;;;;;;;
3 M0 j9 h: S( x3 K$ i' g' `2 F0 k;; Setup Procedures ;;% [  [' r) l. J$ y  [4 @' f
;;;;;;;;;;;;;;;;;;;;;;
5 |" r! W( Z" E9 i; f5 Y& i; n" [% _! v$ c) G
;; Initialize the display by giving the global and patch variables initial values.
* I% R, x& r4 I  P8 K( c) `;; Create num-cars of turtles if there are enough road patches for one turtle to
6 Z7 F0 D# U5 J% S' H  G( Y( Q;; be created per road patch. Set up the plots.
' m3 ^2 @) Z/ \! _8 a4 b- Oto setup
/ W# S8 i3 s% O# J4 E/ L; a) S* x  ca
! b1 e7 ~( E5 q+ o* u  setup-globals
! k6 V) q6 h6 h1 ^3 y! ~0 U. j6 u: F/ Y) }5 I
  ;; First we ask the patches to draw themselves and set up a few variables
. x6 G2 N) ?) T  setup-patches6 E, _5 q7 B* V! }! s7 N
  make-current one-of intersections
1 I' b6 F9 I: K% J& j! [  label-current, e. D/ y% C7 C8 a, x
+ ]) z- }: Q, ~4 ]/ H7 Q
  set-default-shape turtles "car"
: X. L9 E0 U7 \( l+ a- g; g  d& z" a( n/ b: q* C4 v' l* ~
  if (num-cars > count roads)( V# ^. e" @0 w+ ?1 g1 N7 x3 X  y
  [
) S2 W  z7 l1 E7 r, M1 R! C    user-message (word "There are too many cars for the amount of "% j" N6 ^% h, q" N! R* N  D
                       "road.  Either increase the amount of roads "4 V  y# I" A- x9 G$ W
                       "by increasing the GRID-SIZE-X or "
* `* h0 H) g* m4 C5 Y7 N$ L                       "GRID-SIZE-Y sliders, or decrease the "1 [5 m! w+ Z& b) k& \6 l7 a3 O, m/ p
                       "number of cars by lowering the NUMBER slider.\n"; v* `5 {& c8 @* d# a1 S
                       "The setup has stopped.")* U4 z! Q* [* z7 F
    stop
. F1 w: l" D& S6 a. z  ]
2 U: I' L; }: U" m0 ~" [+ u
5 T, s0 S& W  r# {$ |3 @# `2 Y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. R" b' u8 Z8 Q" P' Y+ |  crt num-cars$ O! Q3 `5 R. c' R- [
  [
1 |$ s! I8 d( A) Q- v    setup-cars2 R  P: j# W/ C) C+ Q. s
    set-car-color
0 _, X* h1 O! n8 Q    record-data
) U2 ^# y# O4 k, M( n; f( E  ]7 H/ i: _' s2 ^2 H* G1 V: B
. T0 ~+ Q' x5 H- ?7 v
  ;; give the turtles an initial speed
5 |7 R3 x( c* R2 Q7 A* v2 i  ask turtles [ set-car-speed ]+ c! C+ P* p# y5 m, _% q. r( j
) k' E4 s' l/ v9 O
  reset-ticks
) E1 A) O9 g* \6 c- b: Hend
* F. K& k7 H* _1 n; @+ V2 q; j8 e. K( ?' O$ o; \( `+ r6 s4 T: f
;; Initialize the global variables to appropriate values( t+ t- I# Z6 |4 w9 f7 p/ b
to setup-globals
2 K  C+ P; Y3 T- s  set current-light nobody ;; just for now, since there are no lights yet
# e) k3 H. g/ i9 F) x& x- ~  set phase 01 W3 L5 o8 K' J& o  I3 C- ]# K1 i; N
  set num-cars-stopped 0
1 c3 @  Z+ o& n3 v7 {* ?/ ]9 g  set grid-x-inc world-width / grid-size-x
) u! U$ g; n- f: ]1 A. x- ?0 Q- d  set grid-y-inc world-height / grid-size-y
/ S4 `( H9 ~# Z, [$ I, f- C
2 c$ D! f; N2 y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, z( T7 i' ?/ `! }) S) [
  set acceleration 0.099
" c* o5 r- b1 A9 \) f% Bend
& v! g4 e6 K* a& Q5 P; x9 a: J! P6 H* ]% d
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 c" i" W9 ]3 h% E" S1 M" r1 t;; and initialize the traffic lights to one setting
. p, |0 v& x+ I: d5 gto setup-patches
* H6 n) V0 I1 z: S% Q  ;; initialize the patch-owned variables and color the patches to a base-color& g* X5 I1 B6 y+ l, z
  ask patches
2 \4 H1 P3 l( d0 J  [8 v( R4 s0 X7 p9 k- A$ E" k
    set intersection? false; M  P% ?4 w& ~5 \
    set auto? false
# Z- {0 ]3 B; w6 J! g  Y0 l- q    set green-light-up? true( x  [- v7 W# `8 R4 a! g
    set my-row -1: G' I1 a$ F* g4 F
    set my-column -1
/ _9 a( V3 Y' [: `( K5 q0 G    set my-phase -1; s6 B; Q( N/ @7 R- L! G7 S! G
    set pcolor brown + 3
* F9 y. p3 C' z) x- I  ]1 V* A+ s, z: Q9 k6 F& w& H3 a9 A( y

$ N7 e3 E. D6 L  ;; initialize the global variables that hold patch agentsets
4 d1 N/ G0 H; S  set roads patches with
, n0 C: \# H: ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% R+ d1 _5 i5 ]  H  h
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ [# Y7 u; [9 Q1 ^. t. }/ c2 w1 m  set intersections roads with3 P2 p& M( g$ v; |. {1 h1 v4 u+ f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: H% t5 h2 }: a4 _' ^4 K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! B( `7 N! [4 V7 M) @) Q9 }$ T# ~
8 \3 V8 u" o! v" x  d7 m
  ask roads [ set pcolor white ]
" d% P2 Y4 U& d/ \% W    setup-intersections6 K* }3 q& U3 k
end
- q& `7 k( D0 C& I) v其中定义道路的句子,如下所示,是什么意思啊?4 N, F; I: K1 s. ?8 N
set roads patches with
- K. t2 z6 @- ~1 Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- b: b! t& f4 _" R! V9 M; M$ [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! n: b) [# a" N. ]. \: A3 i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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