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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" C/ b  ~) y6 r1 K8 e4 }! T
netlogo自带的social science--traffic grid这一例子当中,
) [8 F# L& o: k) f3 O- [7 ]% pglobals
* o/ S$ f6 a1 m" R[6 O6 U; z, c0 `% p. l$ F
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 P1 l( ~" d$ f! _/ ^! H$ X. G0 _  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 a. r. m2 {6 w. e  i  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  V) w# V) T1 D. L! v                           ;; it is to accelerate or decelerate
0 c/ d4 @1 f$ _) S- ]5 x( u/ m. ?  phase                    ;; keeps track of the phase
2 D% p" }6 X9 _( ?" |7 W9 _6 z  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" Z, O. s. W. p; _7 u  current-light            ;; the currently selected light
) W; ^2 e& o; a$ V$ C3 Z. @
- x# K8 w) h7 v  ;; patch agentsets" {# @0 X3 f% t6 Y, [  s9 M5 j3 l
  intersections ;; agentset containing the patches that are intersections- R9 I$ F3 y% W' [; c4 r0 w
  roads         ;; agentset containing the patches that are roads3 k1 P5 L5 U& i
]
+ r( c: j0 }+ `' e( i/ q" R8 O1 V5 t% C  `1 ?
turtles-own+ a9 y/ j. W0 S( i, s3 ~. g# E1 K" d
[% O8 ]7 s: y$ D( ]
  speed     ;; the speed of the turtle$ d, o+ k* ]! b( w$ O  ^1 ]( ]4 W, U
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 K) m1 q$ s$ ?- |  wait-time ;; the amount of time since the last time a turtle has moved
$ o% n2 ?/ x% d/ E' B" W# k5 H]6 R+ k, B& T: d3 B" l* y
5 p! E0 m, X8 h' Q, R" G
patches-own
0 k& `8 n6 K; h' p/ }, J7 a8 w[
! s" p9 E8 ^, X% k  intersection?   ;; true if the patch is at the intersection of two roads
$ |/ Q9 r; ^$ m# x, Z5 p" I) Y! I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 i, s2 m/ Y; h& G! M3 D) {
                  ;; false for a non-intersection patches.
3 Y( a7 s% [$ f  E2 |. e  my-row          ;; the row of the intersection counting from the upper left corner of the
: f# }8 n5 z7 B7 h0 S                  ;; world.  -1 for non-intersection patches.
0 X- i) v8 s5 C. o  my-column       ;; the column of the intersection counting from the upper left corner of the
8 G1 }+ }# m, }  `                  ;; world.  -1 for non-intersection patches.: @7 h/ d% N2 F1 I# U( v" x3 n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 A' S7 T, p5 p$ ^6 K! G' c2 W
  auto?           ;; whether or not this intersection will switch automatically.
# T8 B2 N- G" J. w2 z8 X  d# J, a                  ;; false for non-intersection patches.; u1 u# Q0 Y. I- P8 x0 J% W
]
2 T' }; `1 |$ p% R3 `$ b6 M8 p" j5 P6 @, Q

( z- @# z+ M" C" \/ B;;;;;;;;;;;;;;;;;;;;;;
( w/ J4 ?2 b1 R8 W; B1 }- C; G;; Setup Procedures ;;
6 d" x. |9 x1 q6 \/ J2 U7 E;;;;;;;;;;;;;;;;;;;;;;4 W( l2 c7 w5 w4 k  L+ T. _

7 X& |$ c' J* K5 b5 K;; Initialize the display by giving the global and patch variables initial values.- f) D% i. K6 }8 @* Z
;; Create num-cars of turtles if there are enough road patches for one turtle to9 T3 z& O8 I* R0 t" V+ d
;; be created per road patch. Set up the plots.- u+ s( y+ j* ?: J/ e9 Y9 B, r. c
to setup& y8 {8 c) E9 g
  ca, Z4 F3 y0 X$ C4 M$ C& A% X1 O
  setup-globals
) S. h. T. N+ o  b" }
; ?4 C* e$ w8 k4 \8 n( ^  ;; First we ask the patches to draw themselves and set up a few variables+ A5 p. s- ~5 a$ N; B, Y
  setup-patches, M/ k' f+ w* ~
  make-current one-of intersections
% L8 D" O3 k( H: I7 e1 F. d  label-current
0 g; h4 H2 W5 K8 S2 R$ q; e; g. |2 W) K9 @
  set-default-shape turtles "car"
/ T# S' I3 V: X9 ?1 w( b* }2 p: P1 Z: v0 d3 V# [! e; f+ V
  if (num-cars > count roads)
4 e& l) n- V. \& i$ P" x  [, [0 O% G. y$ x- P+ A, L
    user-message (word "There are too many cars for the amount of "% U1 @/ T- G5 G7 q# r  J0 t8 ?
                       "road.  Either increase the amount of roads "
/ ^; L- S3 P( a& s3 I. i/ A5 m                       "by increasing the GRID-SIZE-X or "+ ?0 f: @! e8 D2 m* |. ]
                       "GRID-SIZE-Y sliders, or decrease the "9 M5 Q: U9 E+ [/ g( r0 Y$ K. m
                       "number of cars by lowering the NUMBER slider.\n"( |) h  v% I& P5 w
                       "The setup has stopped.")8 @$ C% R) G2 v
    stop# J& A9 l& U+ R1 E! h
  ]
0 A  e7 Q8 m$ y) j! g7 j( _: L5 s7 {, ]. }0 N1 Q9 n
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* B$ f* `4 e, r- }3 X' Q
  crt num-cars
5 g1 Q9 T9 K. T7 M) C  [7 r# ]7 ^& T; d! P
    setup-cars
; t1 N; V" N6 d) N. j    set-car-color9 f. a& q5 S3 ~' x) z
    record-data
" v6 n" H( ?5 {- u  ]
$ E& _: @# _0 ~& M$ a* d2 r; R! d) z& P8 O0 f4 m& Q* O/ g
  ;; give the turtles an initial speed7 a- _, h7 z3 {7 I- b
  ask turtles [ set-car-speed ]% v% b! a" n' z5 i& t' I
  j) p! _; c. G+ _
  reset-ticks
; z1 E) Y( T0 E0 T" ?end- f$ y/ ~+ U' W5 R" e; D
) `4 B& ]" R& N0 `0 [. _) v1 T! w7 ?
;; Initialize the global variables to appropriate values
; t" P2 z8 |6 M& H( h7 _; X, x2 bto setup-globals' [$ d& V/ ~, h7 }; k
  set current-light nobody ;; just for now, since there are no lights yet, \8 _' s: ?' f' k/ z2 a1 ^9 X
  set phase 01 g7 F$ ?* c  O' _' f2 u9 t
  set num-cars-stopped 0
# v9 Y* L) q3 t7 Y  set grid-x-inc world-width / grid-size-x
4 S; a: f, @' \+ e1 X' C- t; s  set grid-y-inc world-height / grid-size-y
& W- }: \5 B0 ?3 C' |
0 N7 W9 ^& p  O2 C' b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 C6 p$ ?- U# Y# z! _
  set acceleration 0.0991 g5 }5 q# i( p" `
end
3 p2 w4 d. `" ?2 k
% u" r  L# P9 Z# X9 L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, T+ J4 m, A) ]: Z, e0 m" x0 r;; and initialize the traffic lights to one setting- j3 Y+ h0 i& F/ `3 I8 O) F; W
to setup-patches2 r1 g/ m) G3 O2 l- _
  ;; initialize the patch-owned variables and color the patches to a base-color% Q) e- y9 G9 m" R$ S& |* E/ f
  ask patches
, C. d! E9 L; z7 j  X' W  [& X# R! c, G; R4 j! K
    set intersection? false
' h" X  n; O9 W8 ?    set auto? false
! O3 R6 `+ x0 q$ L7 L4 u2 o& t    set green-light-up? true
; n  Q8 @* Y* J$ o    set my-row -1
. {. _- }$ b3 z, S# p    set my-column -1! F# n4 U3 O* N( F7 o2 ~
    set my-phase -1
+ h0 b& ?$ J8 \( k& r* N& L6 v    set pcolor brown + 3
+ z5 E) ?% Y. j) Y$ Y  ]
$ Y1 w" K; r0 n5 A! |* R5 J! @: F. \8 I% G0 S# b% ^7 V3 }
  ;; initialize the global variables that hold patch agentsets5 k+ Y) Q7 e  q; ]
  set roads patches with
% n5 G- V& N$ w3 H1 H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" [% {3 y7 e! Y$ H* K  n' o6 q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 R+ ]3 ]7 o4 P  J% O1 Q* k  set intersections roads with
% o( P( H, W' J) I& g  Q$ \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: y$ Z, Z9 J+ Y- Y. b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& B$ l2 H$ k/ `& J4 u8 v7 `8 b
3 `& g9 @* h- ^+ S1 [' Q
  ask roads [ set pcolor white ]
1 K; \! c( \% a    setup-intersections
) i. a$ b' G4 _2 Y+ q% e- Nend
5 W' X' b! ~- D# i# |8 L其中定义道路的句子,如下所示,是什么意思啊?
' G0 I5 y  v2 x1 {$ e set roads patches with
; {7 i% [: _6 z; S+ [5 Z* p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 N2 s# S9 M/ N/ C9 C3 O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  j7 o+ k4 n; @% P  A
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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