设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8560|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( e1 Q/ v0 O# J% }$ xnetlogo自带的social science--traffic grid这一例子当中,4 X- \' U7 P, Q
globals
# ~# o* i  k* K: b& W" g+ h, F[' L/ [8 P# K" ?9 f6 l4 [
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 ^$ Q" ~5 S9 L1 s, c  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: u, i# `' }0 M! j  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  i; e# j# D" n2 e$ [( o                           ;; it is to accelerate or decelerate# w' A4 r$ h; x; T* q) Q5 v
  phase                    ;; keeps track of the phase+ \7 @. B7 Q6 x; [- t. ?
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
% Q. F8 ~- r# ?# G, s0 S  current-light            ;; the currently selected light
6 |3 v- h0 L3 b) w+ {4 j
# k: [) V& s) R4 l, V+ S8 N$ O$ y  ;; patch agentsets
/ @8 n- L# t5 L/ x  intersections ;; agentset containing the patches that are intersections  L+ o7 r. u4 ]: N" k2 Q$ r+ P9 L
  roads         ;; agentset containing the patches that are roads& B; o: z9 O  G6 ]0 A1 t
]
7 e/ ~. N/ @- w: R" q: j5 Y; x$ z, ]1 @) V+ G! j
turtles-own
+ ~% K7 p" {& _/ d[9 z; X. ~7 v# ]- x2 n
  speed     ;; the speed of the turtle8 _; p$ g4 Z; ?5 C+ [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- k1 u4 v6 n  g  J7 ?4 u6 U, u
  wait-time ;; the amount of time since the last time a turtle has moved
0 W5 M) t% X$ R" B9 W. V]
9 I* g; x- |5 g1 y  g! p0 K* F) W7 C( M# t, \
patches-own" j) |/ t. w& d1 }. }7 G4 O; `/ W; `
[
6 H& [" R( t. M2 V# p7 q; o  intersection?   ;; true if the patch is at the intersection of two roads
, Q- ]5 {; a  Q5 ]3 z8 D  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." c' C! S$ i& k1 v
                  ;; false for a non-intersection patches.
" a/ {! R+ P3 t0 [. s* @" C  my-row          ;; the row of the intersection counting from the upper left corner of the
5 {$ h6 v% H( j                  ;; world.  -1 for non-intersection patches.. V9 d$ a* n- a: p/ b; v
  my-column       ;; the column of the intersection counting from the upper left corner of the, h' M: V4 V1 q+ d% j7 H
                  ;; world.  -1 for non-intersection patches.
/ m2 }4 w9 L. r& E  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# [9 }" q! i. @: A) B  auto?           ;; whether or not this intersection will switch automatically.% {+ c/ U6 E$ G7 g5 K6 u. o
                  ;; false for non-intersection patches.8 H9 A: A) f; N  e4 D/ C: y
]
, U- s* ]8 v7 n) r; d7 l" h! c" G1 m+ w4 d* s

$ z# s* L& U7 x  g& v+ Z8 i, V;;;;;;;;;;;;;;;;;;;;;;
  z/ u8 I0 q! {$ Z; T! A;; Setup Procedures ;;* H9 H1 U' o! Z2 _0 `" g- r
;;;;;;;;;;;;;;;;;;;;;;6 p8 U7 X/ b3 a3 F" r' J1 Q/ K$ f! x4 C
. e8 ]2 b/ ^2 \2 j
;; Initialize the display by giving the global and patch variables initial values.
: u& d5 y, x6 j9 m8 @;; Create num-cars of turtles if there are enough road patches for one turtle to
: e/ R/ [8 C! n- h8 Z# A; g8 h8 q;; be created per road patch. Set up the plots.6 O2 |$ _0 d/ q, m% }
to setup- U, v0 C) O% y
  ca
* |" ]- }9 Q7 D1 J- z; _  setup-globals
1 C6 D6 S! |  B  f+ y' P$ n) `1 i4 k3 `( E" J, u" v7 ]) l
  ;; First we ask the patches to draw themselves and set up a few variables7 s0 v% d; M7 t' x& a
  setup-patches
' D/ \. _3 V' w6 j( B) ]1 x; c# n  make-current one-of intersections! n3 w+ v3 z$ O8 i* X0 N: d! r0 x  A
  label-current' \( r, S- r6 W: z, I6 Z" }
% s- t" w: s& U3 I+ k9 k0 C& o: [4 r
  set-default-shape turtles "car"$ e4 u9 C+ N1 t4 J' @

+ B$ w, o/ D" J6 A9 Z  if (num-cars > count roads)9 L) v4 c2 c1 i4 z
  [, O" {% b4 m+ ^- R  s) S
    user-message (word "There are too many cars for the amount of "
. s; B2 H3 @% F; o4 d                       "road.  Either increase the amount of roads "* _5 l" G0 i. x) \5 s; O9 x0 m
                       "by increasing the GRID-SIZE-X or "
: A8 f& ^) f7 R$ C7 s4 A                       "GRID-SIZE-Y sliders, or decrease the "
- j: T% A: ^0 Y                       "number of cars by lowering the NUMBER slider.\n"
) q2 p1 i3 a9 S6 ^3 _                       "The setup has stopped.")  A1 N6 R; ?# J3 T  Z9 d
    stop
$ `7 l0 R$ ~9 |( d7 l  ]% p0 k; ]  X- ~! Y

  W2 C! c+ ?; g" K  \- k  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ \$ g4 S% H) t/ a  R$ U) t  crt num-cars
1 S1 t/ h! S* N6 E  [/ o( l; R. E( U- m
    setup-cars- u6 z( u6 `, N- Y0 S
    set-car-color
5 b3 V: ?# `+ U4 l" ~( ^9 H4 w    record-data: D5 C* w9 ^& G9 E( X4 Y! }
  ]
! W8 d) `( M( u$ Z& ]
2 c$ M6 a: ~/ |9 z+ \  ;; give the turtles an initial speed
1 j. P( W, _# _$ v  ask turtles [ set-car-speed ]
2 p5 j9 Y% C' \; A8 z6 F
# }+ D+ l: ~  W3 k$ O  G' b9 E  reset-ticks) R) N: h) V; ^2 [! ?: L$ F
end2 o( B- X& O8 z
* {9 U7 V  K$ `) W2 O
;; Initialize the global variables to appropriate values  |" k5 {6 S4 Z
to setup-globals
! J, i; ^& J$ r: J" T' E6 R+ d7 \  set current-light nobody ;; just for now, since there are no lights yet! R# Q2 D  [5 A' b7 C/ p
  set phase 0
6 `% @: [+ i8 k( K( W  set num-cars-stopped 0+ z2 Q- [7 S6 `
  set grid-x-inc world-width / grid-size-x
3 }  X( q" F- |; m, q: O/ x  set grid-y-inc world-height / grid-size-y' g) C$ O9 [2 a4 p3 Z. w

* Q/ M0 M- w7 `! |/ b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ t5 q# h1 I/ ~
  set acceleration 0.0999 M, O3 H6 {  d4 Z& C4 W
end7 F( w/ ]* o5 {  P+ a# z
) D  e( }* y4 N0 u$ a1 l' g' m; T
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! V" Q1 L2 d/ d7 p+ n;; and initialize the traffic lights to one setting: o3 _, J8 D0 d5 j7 l1 }# \2 r% Q9 z/ `5 A
to setup-patches  [4 F1 x9 }/ e+ e( U/ U
  ;; initialize the patch-owned variables and color the patches to a base-color
' L( d+ o/ d- n( t5 w# Q# V# B0 g  ask patches
: H: y/ a9 h9 A  [7 Q; o2 o1 S0 ^) {1 @
    set intersection? false8 G; I% @: I) o, B% h
    set auto? false+ U$ d: [% [& X8 ?# G: d5 u
    set green-light-up? true
. ?, q* u2 T; s( i    set my-row -1
3 Z6 B. \4 C5 s, z2 A. Z    set my-column -1& M) Q+ |- l- N+ l8 X" i4 J- b
    set my-phase -17 H' D1 ~1 E$ T# c
    set pcolor brown + 3$ n! N& ~! j: t  i7 U, Y/ q2 [
  ]
; ?4 q2 ~4 q1 {, k3 f. v0 s/ k& q# t
  ;; initialize the global variables that hold patch agentsets
& q0 g" r6 Z) K! c  set roads patches with
! `' t  X( W% X- Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* ^" U3 \! r( W: g) ~8 \, I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 W1 g8 \5 r5 `+ s% [  set intersections roads with0 H- S" z' H5 i8 q9 Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 l, _: c1 g$ m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- k4 t7 ~! n" v

' w' g' j( H7 Z) i  ask roads [ set pcolor white ]2 B8 i' R/ T' ?0 I5 y
    setup-intersections
. G) z4 V0 j4 q/ P3 E$ Xend
$ Y4 M  s& q5 N( Y4 W其中定义道路的句子,如下所示,是什么意思啊?: D. E' P! d3 ]
set roads patches with/ W0 ?* n( {- o  [1 b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 D. ^4 O' [( y/ w7 N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 x7 F# T! b  M% C% W( E2 \
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-2-25 01:30 , Processed in 0.014942 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表