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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 @2 {; d: E+ V& N/ ~
netlogo自带的social science--traffic grid这一例子当中,
# B2 ?2 Q  K# V# r2 y) V2 xglobals7 a( T! B. L) A! ?# r7 `
[
5 q. q( c, D& o  grid-x-inc               ;; the amount of patches in between two roads in the x direction. u7 S9 v  C. o( v8 k
  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ {4 X9 e/ {0 @. I/ F
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 f1 I$ x1 V9 f  ^5 C3 N& d. ~                           ;; it is to accelerate or decelerate5 l/ x0 m6 v2 v5 H) U
  phase                    ;; keeps track of the phase
7 U8 e3 y8 T1 c% [2 v  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; _& g3 a' Y: c6 z0 J8 H8 |
  current-light            ;; the currently selected light
6 }2 w- ?3 e# k9 M- g2 V" K0 e& {$ L% [3 I  d. P6 ~' `: u9 i
  ;; patch agentsets
8 W1 x: }* q0 }) d0 b* q4 T# x  intersections ;; agentset containing the patches that are intersections* d3 N: a5 R! z4 I" m6 o& Z/ h: B
  roads         ;; agentset containing the patches that are roads, m9 ?' T: D2 E3 n3 X" s
]
( c9 Q' Z9 ~- A/ ~( @9 c, N1 p9 q! z& V5 h1 M) N
turtles-own, N& z1 r, B# \0 M6 O
[5 |& f' H. O6 c
  speed     ;; the speed of the turtle
* I3 y4 U* x+ X' o( V8 w8 m  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: L9 r6 u" B6 e, ?2 B
  wait-time ;; the amount of time since the last time a turtle has moved
1 h5 B3 C/ D+ L& I4 e# Q]
$ C: f6 v0 F- j+ q+ U: ]: Y; U7 l  ]- b1 v2 ?( Y8 s7 x% r7 ?
patches-own
/ `5 q4 R, J% s[
. v: i' p; ?: e- G* i3 d* T  intersection?   ;; true if the patch is at the intersection of two roads* `& M" \8 N% L9 N4 ]' }
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 w+ p1 a# C& w8 S& T* A1 y6 R8 D" ~
                  ;; false for a non-intersection patches.
& B* [* s" t" i+ ]  my-row          ;; the row of the intersection counting from the upper left corner of the# [4 f9 ]. h1 G: m# E8 _
                  ;; world.  -1 for non-intersection patches.4 C& y) \/ u7 ~: l) G' a+ {: H. A
  my-column       ;; the column of the intersection counting from the upper left corner of the
+ m, Y8 U- {* ]# v: [                  ;; world.  -1 for non-intersection patches.
, l3 b3 d# [/ x) `% q$ ]  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) J3 q" ]* M) A" O4 `9 y  auto?           ;; whether or not this intersection will switch automatically.
) i. K+ \/ h$ [4 b4 x                  ;; false for non-intersection patches./ ]- R# M7 u, Y: i$ ?
]
. k, D- c0 f, }8 j, e4 M! p. a+ W* F0 N# J) F

$ ~" ?( u. l4 [' k5 ]2 x1 F# D9 C, r;;;;;;;;;;;;;;;;;;;;;;
5 H* ^; m, Q; {. B  ]* i;; Setup Procedures ;;; m( R2 ~7 ?; A, F
;;;;;;;;;;;;;;;;;;;;;;6 n9 E# x: @) [7 L4 z3 ]  |
! q, T, A" {0 A, w+ `
;; Initialize the display by giving the global and patch variables initial values.
9 Q  [" F' Y5 X' g: r;; Create num-cars of turtles if there are enough road patches for one turtle to
6 V( |* m4 T( h;; be created per road patch. Set up the plots.
8 a) e' E- U$ s$ V4 B' j. N8 Vto setup
8 i3 I( Y6 G+ e6 T% P# m  ca
; h; R* q' R8 J6 z& A  setup-globals4 h7 ^) H" p) K: v' {$ `# U2 Q
6 n% H3 E# I+ k6 u9 D' ~
  ;; First we ask the patches to draw themselves and set up a few variables
3 W! h6 C" g2 d3 N/ Q7 _  setup-patches
% j$ m" w+ y- k! O: ]7 A' U& e  make-current one-of intersections
6 E3 k$ k5 g3 S; C/ i% g( k* ~  label-current% V& I: O+ ], z6 }0 v1 A
! }7 t4 q7 E& C) u+ s; d
  set-default-shape turtles "car"
% }5 {6 m4 a+ |+ O0 l( ?3 u1 N$ N1 o' F
  if (num-cars > count roads)
9 y; N% @& d) k5 i  [
* U1 {/ o  M/ ]& K3 m2 D6 X    user-message (word "There are too many cars for the amount of "* \4 ]+ J6 [( `' Y  {
                       "road.  Either increase the amount of roads ". S; M. O/ o. ~% S/ `4 K7 w( i
                       "by increasing the GRID-SIZE-X or "
& l! F6 E0 j" y( x0 ^+ w6 h( M                       "GRID-SIZE-Y sliders, or decrease the "
8 z1 `$ ~2 Z4 E' x7 }                       "number of cars by lowering the NUMBER slider.\n"5 n% T4 U" c- Y5 ?* y7 @0 W4 m
                       "The setup has stopped.")
2 \# P- Y2 v* v2 M, N    stop" A; _3 a+ W5 q: ]7 W$ x
  ]1 h* d( G0 d4 E5 M+ G3 p

5 v7 q* T9 S5 ^* U, b, F  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& Y- E( }/ P1 U/ Y4 O1 B% Y3 M  crt num-cars. b, j7 |7 |; }
  [2 e2 I. L* u! ]  R5 r
    setup-cars6 m" t3 X- {! N/ s, ?
    set-car-color
. B+ j1 O+ y. o3 ^0 H; ~) g    record-data
2 \& ?! {5 c+ v8 u! ?9 m  ]
% k- u7 I! a* {# z+ L* U
0 e5 ?" g3 H1 B6 H. C  ;; give the turtles an initial speed7 T/ r4 I' e& U  {
  ask turtles [ set-car-speed ]
- X' D; c( D" l7 g9 c( Z
' K( @( t9 W! h% ~+ |* L% w# n  reset-ticks
* `: K9 Q  d. M0 d  Z0 Y2 i9 Nend
" w6 F2 ~3 a) j$ R/ K: ]; }% {/ O9 P- D" `. `! ~
;; Initialize the global variables to appropriate values/ g) q; A: t; t2 L
to setup-globals0 _' j* w; `6 a- t5 E9 g
  set current-light nobody ;; just for now, since there are no lights yet! T5 H6 {9 b2 x6 Y! \: w
  set phase 05 d9 G& L' v. j& @3 O  P1 G
  set num-cars-stopped 0
1 C# s' g# t$ O8 e8 j1 K( z) Y" {  set grid-x-inc world-width / grid-size-x
2 z0 Y' r4 ]$ c- [  set grid-y-inc world-height / grid-size-y
5 K% ?2 H( b8 {" U; D3 }
. ]" p0 Q0 n% U. y; a7 m1 U* u  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( d. ?8 g2 \& B& g# a& o( y: e
  set acceleration 0.099
9 d8 `' P1 I+ O7 y4 T3 e; d0 a+ _* k; Lend7 z0 d! p2 m8 I% X9 A& [+ Z+ R
* Z( h9 X0 k# ~! M
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  Y( C  g/ ]1 F" ~: m. X;; and initialize the traffic lights to one setting2 L: d/ J7 Q7 [
to setup-patches
4 \4 R: D8 g( b  ;; initialize the patch-owned variables and color the patches to a base-color/ z9 j9 N$ ~) _9 i, e9 j8 `
  ask patches* L. Q4 v8 `8 O* o! N
  [4 d- `" l, O& g+ N3 j: C4 ^& R
    set intersection? false* |7 \: V' ^  D6 \6 A) k0 B
    set auto? false
, T$ _$ d& A& a9 q3 D$ r+ C    set green-light-up? true5 u% S3 q- F" W( h
    set my-row -1
; f) @. _7 u5 M7 f/ C% v    set my-column -10 E9 y; F5 ]* L9 }" n1 |
    set my-phase -1
: O# Z; `+ e% N( e6 V" [# y! n    set pcolor brown + 3
; V" G" s& a( }% u  ]+ b8 a3 i$ ]1 U% s/ @' L

( O* |4 Z( r9 G1 M  ;; initialize the global variables that hold patch agentsets
8 c1 a1 F, `3 o9 }$ N  set roads patches with3 V4 o. I; M# U, a. U/ A1 h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 b: W7 Z1 z1 u' {1 e  K' w/ {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 v, a+ A! ?0 ]. Q6 [$ S  set intersections roads with
) u. B5 I: {8 d- R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ _4 C. k% z& w! f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 J7 a) R& b4 v- n+ S6 R# V% [  I$ h# l7 b4 {7 L
  ask roads [ set pcolor white ]
* _# _- F8 H! X6 r    setup-intersections( C. \6 Q$ u" _
end: a7 ^  u2 ?  x; N6 U
其中定义道路的句子,如下所示,是什么意思啊?7 o/ B. c% I: D6 i
set roads patches with
& _3 w/ ^1 b' c* [/ N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 V( V5 j" F9 R. a0 z+ b* L+ Q9 \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 x" w9 y8 J& \& q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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