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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 z# A' a/ S. X  a' U) G: h
netlogo自带的social science--traffic grid这一例子当中,; r/ h  X& \' R0 z! k, s/ [
globals
, \6 ^/ e8 X! d& {[0 |6 `, W- E: b% _* ^
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! @0 @3 F: D9 y% N2 z3 |  grid-y-inc               ;; the amount of patches in between two roads in the y direction
" S) X. Q  A8 T% A% z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& }: k- p$ T% J+ b: D# z  B7 Q
                           ;; it is to accelerate or decelerate
5 y3 H! L7 {5 F' [& D/ \  phase                    ;; keeps track of the phase
7 I2 o. N+ {8 h  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' }! |3 q# V( J5 p: N0 U
  current-light            ;; the currently selected light+ r4 U% b% ]4 D
# p2 N( [  g0 m9 o# W
  ;; patch agentsets
- f$ `7 z) d- S/ H5 G3 W  intersections ;; agentset containing the patches that are intersections7 P0 S# M' a0 H
  roads         ;; agentset containing the patches that are roads4 k, z* T" G8 T
]2 ^& F3 |! F% f% j( ~) x
$ F- a5 o  W* c8 R) R/ H
turtles-own  t) x- K* @6 z2 ]- d' }* p8 W
[
9 c6 D  D9 b7 F; q' W% u  speed     ;; the speed of the turtle7 R& y. Z, A( p8 `& S& c
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# n$ `: P* ]  y% K) N
  wait-time ;; the amount of time since the last time a turtle has moved% g2 F# b1 i! {; R6 T" i6 J' C* Q/ v
]
3 A+ `# I$ i: a% i3 [
7 m. \8 P' c: V5 C; [patches-own
$ r& n# g/ J8 C[
( F3 q; H; _5 f  intersection?   ;; true if the patch is at the intersection of two roads
0 U7 V; @1 {1 M9 f  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 E+ n/ E% y) t. G
                  ;; false for a non-intersection patches.7 S, i6 d5 o& A) J4 Z$ T& t
  my-row          ;; the row of the intersection counting from the upper left corner of the
$ T6 Y6 o& l" C/ w* u                  ;; world.  -1 for non-intersection patches.6 z- q/ @- V7 |* L# {+ A8 y7 q
  my-column       ;; the column of the intersection counting from the upper left corner of the
* A% a6 L+ m6 g2 z7 Z  k                  ;; world.  -1 for non-intersection patches.# I* ^  D- M8 v
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.' [+ ^: S4 n. d; o
  auto?           ;; whether or not this intersection will switch automatically.# J) R& S/ {8 h* X/ z* p) T
                  ;; false for non-intersection patches.0 ?' E/ [+ z3 F+ W
]
' I) W5 F) p: j4 j: y/ x. n& T; D9 Q8 r0 |' d

; F; u0 \4 N6 g% _. ?;;;;;;;;;;;;;;;;;;;;;;7 F& {9 w8 q3 g
;; Setup Procedures ;;- q- f. y: s; B1 t( n# q
;;;;;;;;;;;;;;;;;;;;;;+ b2 n0 M+ I: [; y
  y5 Z. n* E. }, s
;; Initialize the display by giving the global and patch variables initial values.# V/ `. V) C. [- Y) g
;; Create num-cars of turtles if there are enough road patches for one turtle to' o0 |4 }* Z: w' |3 _
;; be created per road patch. Set up the plots.
. r. ]# U9 l( R$ hto setup+ c- \* m/ ~% r' |5 S
  ca" U6 w5 s% l) O8 D* Z# A+ G/ L0 c
  setup-globals9 g, U" e$ F+ C8 C+ Y
8 j. K: z* X5 S; {6 Z
  ;; First we ask the patches to draw themselves and set up a few variables
/ I6 F  h) u, G  setup-patches
; F; c* F& _/ N# {  make-current one-of intersections
& M5 D4 B2 u) m4 f- y" r  label-current. M0 I: d, j( a; h3 `: S

( i: ]* e7 t0 A$ Y: a" O2 o  set-default-shape turtles "car"* J; V# K2 A+ P. q  g; K
) F9 |: n; x8 q% [1 Z
  if (num-cars > count roads): Q) s+ O) w) o& v" M4 o( m% l6 j
  [& j0 h% A. J. y7 n0 c
    user-message (word "There are too many cars for the amount of "7 j$ a: y3 |4 B3 O5 I4 C; d
                       "road.  Either increase the amount of roads "" I) H1 A  o; n
                       "by increasing the GRID-SIZE-X or "
9 }$ C( ~3 V7 ]$ c                       "GRID-SIZE-Y sliders, or decrease the "; p, W8 M. W5 O- D3 O
                       "number of cars by lowering the NUMBER slider.\n"
! U# D8 s1 r  |                       "The setup has stopped.")$ [% N( M) y$ B5 P  o9 |; ^
    stop
% Y/ g* T4 k" j/ x! |$ ~; n1 D  ]
, Q* N# ], H& a8 y" R
- n, f! [& N( G* ]$ l6 K& L& y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 j" V- A' W# X
  crt num-cars! D; d: U+ F7 C4 C* M3 B
  [
% M& j& o( ~  x6 S. G    setup-cars. Z1 t2 S3 p  d2 ?4 m* w/ ~
    set-car-color5 a5 s0 S  s7 G* ^  v. P, j
    record-data
. Q  S$ c0 o, J$ ^6 n, ^4 _* S  ]9 }" a/ F& f! F6 F  Q' z! B
" S: G8 M5 K  q+ y6 v
  ;; give the turtles an initial speed0 h/ c4 r! E6 q1 d, N* R
  ask turtles [ set-car-speed ]  d+ K# e* Y) e( l' }# `
4 w6 M9 I4 n4 c8 N/ T
  reset-ticks5 p) M$ l% j- x1 T% d
end
  z8 L: b( F- {- s
+ V9 b. Q/ ?+ C* u;; Initialize the global variables to appropriate values
5 B) J/ G+ _" H" I6 [to setup-globals
' }, E9 q" u. Q# Z$ _  set current-light nobody ;; just for now, since there are no lights yet( |* i2 U( b6 y1 R) Y
  set phase 0
) D) X& Z! @3 P% f8 s, }  set num-cars-stopped 0( z" y8 q/ l: F
  set grid-x-inc world-width / grid-size-x. n1 H' T# q, c) |' u
  set grid-y-inc world-height / grid-size-y! E; J8 R4 \1 X2 a. {3 g

2 B) t! c: a/ R: ?  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" X" P2 Z" c/ [# w  m' `  }; [8 _
  set acceleration 0.099
% J: D3 K8 i; Z+ i/ Tend2 |, ?* Z# a2 p" Y+ D, H3 @, p
6 [* d3 }0 R" n% [5 f9 Y* v
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ X0 R! s+ T: l8 k# \
;; and initialize the traffic lights to one setting9 h& t, h" q4 H! k4 z
to setup-patches2 W# |7 I. U9 ?
  ;; initialize the patch-owned variables and color the patches to a base-color
3 S0 W, f: v3 e; W, `3 V' P  ask patches
1 u$ w9 }6 `' `. `$ |  [
$ i( D' E8 C! F0 ?    set intersection? false$ x* F  v1 h& O
    set auto? false
& i- \; x, x/ Q! ~" Q! T# W, {$ t: o    set green-light-up? true
0 G) ?+ s0 u! u, ], \; C. G/ I, r    set my-row -1, T, {: _% b+ e. T& p; R! `& f6 L
    set my-column -1
' Q1 u0 w& P+ D5 a; d    set my-phase -1
" \; [4 F. P# O  h* K; ~- P; h    set pcolor brown + 3
' v& F6 X& ~* \  Q& p$ F6 {. U2 M  ]/ r, y5 {1 k! j+ m0 y* p+ T
) N' M: ~8 ?+ X& d% C
  ;; initialize the global variables that hold patch agentsets
3 C# ]3 b3 H4 z. c2 j; C  set roads patches with
6 K5 f5 ?& t3 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ a' M7 s. Q( B+ \, s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 T% h8 ^. ]. ^  set intersections roads with7 Y" s6 B& m5 u0 d# V2 R; M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 d. y7 i; K1 Z- p5 Z. g. m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& w- n4 z( Y- Q( w) N7 i, z
% Z% m% k3 B% ?  ask roads [ set pcolor white ]
1 j  o) q6 ?) z3 F5 @- j    setup-intersections( v" D, b6 S+ o' Y
end
# G9 F) E& g. T8 g) A其中定义道路的句子,如下所示,是什么意思啊?" B& M9 R5 f$ F) z1 z6 }
set roads patches with/ q3 b) D' ^" a. v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ \- u- ~  F4 _2 C! s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& `( t. I) q: \8 d5 w
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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