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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" }. Q$ o8 L& k6 enetlogo自带的social science--traffic grid这一例子当中,; B6 p6 v% f; X. Q1 Y. d. g
globals/ |' p$ |: ^- z
[
" k" s( g* w1 z. ?" ^! g$ D+ }  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 M( I9 y, _  @, j" A6 K
  grid-y-inc               ;; the amount of patches in between two roads in the y direction# i3 d* n' ~5 W0 I( \8 L2 I! D
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; N, U8 m* {7 f/ J: x5 G7 z
                           ;; it is to accelerate or decelerate
& g- t0 W8 L! @$ K  phase                    ;; keeps track of the phase6 g- L  ?. @& B" d+ B
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 L% d8 L$ a+ v8 Z! h0 d
  current-light            ;; the currently selected light+ R( t& N0 J8 C. C3 a

( S! \1 _/ Q2 E2 A* P  ;; patch agentsets4 A8 [3 p! l0 l( z9 i/ |! c! @6 b
  intersections ;; agentset containing the patches that are intersections
) U0 X  H0 Y; \; F, V! c  y1 G3 R/ L  roads         ;; agentset containing the patches that are roads
, R- `& G" \& k4 s7 d* X]
% B  X3 m$ Q- M+ I2 b& x2 h9 a3 F7 J- K. j$ p% S
turtles-own
6 |/ u( y- d" l0 _% C* T[
3 O$ G' Q  H1 n: ^$ B( e  speed     ;; the speed of the turtle
/ T  y( h4 t* H# |9 Z" X0 q2 g  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* F: ^. S' I5 I- X% r  wait-time ;; the amount of time since the last time a turtle has moved' {4 F6 w* M, P" H; T9 a" s
]
" V) G% ~( ?' ^: `5 x
& k% W  _" ]) _' P, Q( Cpatches-own- e$ A7 Z& m% z% I; l5 ]4 n
[
' G, o% A8 g- m6 k  intersection?   ;; true if the patch is at the intersection of two roads
- C3 X0 G; E& @. I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, ~$ E7 {( G7 N. X; L4 e                  ;; false for a non-intersection patches.
7 t* _; N. K/ @  }8 k  n  my-row          ;; the row of the intersection counting from the upper left corner of the
9 A# ~$ m4 x$ o3 @3 U6 G5 L+ h                  ;; world.  -1 for non-intersection patches.
) _. @: I% o, o0 X  my-column       ;; the column of the intersection counting from the upper left corner of the
2 E* g- T( J6 Q3 d                  ;; world.  -1 for non-intersection patches.4 T: ~! ^/ K, R) A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& Q* ~/ E4 W' y& y* P- Y! Z  auto?           ;; whether or not this intersection will switch automatically.
& `, F* t. c  r% G                  ;; false for non-intersection patches.
( B4 ^3 p' y3 Z. |' k]
3 v4 O: O) ~& J! W5 A3 ~2 l( v* o1 m, U  p; M9 J, i
+ E1 M3 Q* f7 |3 j( p
;;;;;;;;;;;;;;;;;;;;;;
9 q9 e' W' c# g' g/ x; K: `, g; H;; Setup Procedures ;;
& |- b5 M1 s5 M) g* C5 @;;;;;;;;;;;;;;;;;;;;;;
/ f7 \2 d! \% O/ ~1 ]) {+ B2 W# p4 r% J" q
;; Initialize the display by giving the global and patch variables initial values.& h0 O! U5 k* P; a9 u: H2 V
;; Create num-cars of turtles if there are enough road patches for one turtle to
) C' ?7 J" Q* i- ^- V4 y/ G;; be created per road patch. Set up the plots.
0 O3 J& W& {. Q  X$ ]to setup
4 c6 j/ D8 b* r. `& e  ca
  ^1 |; s& x0 p3 h# [# h  setup-globals
8 Q( U6 q2 Q3 X- {+ C  e6 x8 |8 o
" F, F6 Z  H6 g& ~  ;; First we ask the patches to draw themselves and set up a few variables! a3 u* b4 _8 n( j: j8 `; i
  setup-patches# C- y; `8 x; [- \
  make-current one-of intersections
* T$ E! B5 r1 ?3 v2 y% N  label-current
! d) t/ v- ~0 H: w- K3 Z* H
  ]6 w8 A# x& ]  set-default-shape turtles "car"
- c- I9 |3 K+ `3 {5 Q% j5 m0 W; P; y7 H; P9 V; M
  if (num-cars > count roads)
5 K. z; K' U! f, e* Q) Z$ `# E8 l  [8 S/ }: I, }! W1 b
    user-message (word "There are too many cars for the amount of "
$ V+ p0 @7 ?; y  ?8 R/ `                       "road.  Either increase the amount of roads ": x6 Y, @& o5 I, D  r8 n: _' D0 J
                       "by increasing the GRID-SIZE-X or "5 K  |! m; C1 l6 v) }: m# s
                       "GRID-SIZE-Y sliders, or decrease the "3 G  J$ j. L/ q) a6 n
                       "number of cars by lowering the NUMBER slider.\n"
+ B6 z4 p4 X$ }) r9 n" N% j3 P                       "The setup has stopped.")
/ L/ R: ~. ]7 P# T, V/ u" |4 `    stop
- t5 b$ c- g) G( f$ K$ H7 w5 ]( D  ]
% }  M% z+ D  e% r" K, Y) @, L" J; c. M# r
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 j/ k3 @9 f5 @, I4 p
  crt num-cars7 k' \! t% ?& y/ O/ x& L& S: C1 N
  [8 E8 @& M% w) |$ a4 I& ]3 u
    setup-cars
) S: h, w& |% e4 @    set-car-color+ Z+ Y3 X7 F7 V; q$ Q
    record-data0 V/ H0 J# O! M! Y1 E% t! ]: W0 _
  ]1 g9 B! c8 @- a' A( @5 \
) {" Y- Q7 E  G) s+ v& T
  ;; give the turtles an initial speed
4 L9 v8 d$ G6 R2 T1 P) \& B/ y  ask turtles [ set-car-speed ]7 V- q$ a$ ]7 ^- f; v& X& d- H

& x) Z8 G) @6 k5 a% z  reset-ticks
5 z  L% {  l3 _end
8 a8 Y% r5 ~6 A; X* {2 O9 U, N/ q& n3 H/ S0 `
;; Initialize the global variables to appropriate values
( C, G1 A* }, G" p* w. Qto setup-globals, N* i: j: k; O/ N2 ]
  set current-light nobody ;; just for now, since there are no lights yet
/ d6 W7 b9 f+ L1 X, Z9 w. A( R  set phase 0: [; m8 A, u5 z6 K1 s& R; a# o& Z
  set num-cars-stopped 0
5 i/ v, S# f, V- y  set grid-x-inc world-width / grid-size-x
( w4 u% k+ }4 i8 J8 _6 t  set grid-y-inc world-height / grid-size-y
# m! S) L& @: I$ s4 u* N' e% l; p, s2 c4 a- {" b
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: M2 X: i6 h% `/ X) {
  set acceleration 0.099" n  u' y5 Y1 u# m/ C$ R% X9 z
end& Y6 F6 c. P& R' Q

! \7 ^  U2 d' S+ s& t' ^;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 r8 s; Q' q" ^7 Y;; and initialize the traffic lights to one setting
5 u- y& {) M9 C0 Rto setup-patches
! H# U4 `' F" ~& p  ;; initialize the patch-owned variables and color the patches to a base-color' a2 e2 g4 P% b$ `5 u0 D0 u
  ask patches
" d  {* e7 N1 ^$ |, ^6 A  [5 W# O  i5 h9 w* s- ?2 i4 [. U
    set intersection? false, D6 o+ @7 D( w+ W
    set auto? false
, f% C4 [/ s+ L, E    set green-light-up? true! t: H. l7 r8 S9 V
    set my-row -1$ h/ O' \" [. ~5 U/ Z
    set my-column -11 |. e9 I& s: X
    set my-phase -1- p* D$ z6 @! b+ T
    set pcolor brown + 39 q8 s. t2 L0 [
  ]8 a( L8 g" j3 h! f
+ f3 O4 f0 k% h: c& P; E8 v/ z
  ;; initialize the global variables that hold patch agentsets, O+ j8 J: V- A4 B( a% d9 }
  set roads patches with
+ q' y% ]5 l& y/ U% l8 T0 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 @3 X+ Y- m& J( \+ Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( p! M+ D( j4 V! L/ S
  set intersections roads with/ W2 l# A3 H0 O& [4 C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" D2 z1 h) F: V8 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' G! ~8 W0 i) X& k2 {1 E: y$ r; r% j& c7 p2 u2 F% @& `. S$ l
  ask roads [ set pcolor white ]
; Y2 R; q  C: T6 L  H    setup-intersections8 w4 t8 |+ C8 `% |
end8 m1 b- [" g; ^) Z" G! v
其中定义道路的句子,如下所示,是什么意思啊?2 h7 [$ d* ?( r; j4 {
set roads patches with
0 ^* b1 s3 H4 z& U6 Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 S' ~- w) ^: a0 H/ Y* m) F- O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 {( v6 z+ Q( e
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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