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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( y; q: u. G% ~7 S( \; @0 O7 l enetlogo自带的social science--traffic grid这一例子当中,$ @: r9 U% e9 c5 g- e* d. X: F
globals
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grid-x-inc ;; the amount of patches in between two roads in the x direction
7 q% S: y1 W/ l3 h7 o2 i" d grid-y-inc ;; the amount of patches in between two roads in the y direction1 Q# K- S+ w# {6 r! k
acceleration ;; the constant that controls how much a car speeds up or slows down by if; T( M! D2 l: A2 ~6 k7 B2 @: d( s0 }/ J
;; it is to accelerate or decelerate1 |' Q! b% o) d2 J. l
phase ;; keeps track of the phase) W, I) M$ B# c( V: q
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure2 L' t6 Q& `5 f& R) `
current-light ;; the currently selected light' B; b5 W* g9 h& c
: s0 e5 b, e6 f3 g ;; patch agentsets( X; ~# K/ t* @
intersections ;; agentset containing the patches that are intersections- k: V5 b- c: _$ t
roads ;; agentset containing the patches that are roads( w1 I6 R9 d f
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1 ^% E; A9 l, S2 [ s1 l1 t. M7 bturtles-own* G8 }4 z ?- e4 o$ \
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' p& g4 q& H2 m$ X+ R' N4 g speed ;; the speed of the turtle
" Q! e1 K& `$ ?! R/ c+ l' U up-car? ;; true if the turtle moves downwards and false if it moves to the right
1 _2 c, M- |- Y4 I" F wait-time ;; the amount of time since the last time a turtle has moved
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patches-own
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! @: `: N; V3 e% W: e intersection? ;; true if the patch is at the intersection of two roads
3 C/ }- ~" p% I, ?5 X% l green-light-up? ;; true if the green light is above the intersection. otherwise, false.3 l) i5 P" \4 t3 E' Y/ @1 ^
;; false for a non-intersection patches.
0 G! z5 q0 H. l$ p5 Z3 P my-row ;; the row of the intersection counting from the upper left corner of the
1 g- T* H6 j: b0 L& Z) B ;; world. -1 for non-intersection patches." } h9 L5 ~3 [3 [ p3 l! F
my-column ;; the column of the intersection counting from the upper left corner of the
7 Z- U; H( S7 v8 I) ^ ;; world. -1 for non-intersection patches.* ~) K2 z2 l3 @
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
; }# d0 a3 G$ |4 o9 Q auto? ;; whether or not this intersection will switch automatically.
. _) M5 {8 J" s0 o ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
# \# M) Z8 P% X7 x/ a& ]5 F;; Setup Procedures ;;
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;; Initialize the display by giving the global and patch variables initial values.1 U/ V( H G: Q9 H7 W
;; Create num-cars of turtles if there are enough road patches for one turtle to
2 o3 v8 d& I& h' x# K; g0 k;; be created per road patch. Set up the plots.
# u8 g- J: z8 ]) g/ Rto setup
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setup-globals: S. K8 X" |& V' D7 @
0 t j9 v8 d; | ;; First we ask the patches to draw themselves and set up a few variables
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make-current one-of intersections
- E( d9 L9 w! r7 q label-current
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1 B N1 J; \3 K" E. y+ M4 B set-default-shape turtles "car"
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1 a! d. W, L( J. \+ K if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "5 t- b8 |: q) i4 t3 |0 r
"road. Either increase the amount of roads "
5 u2 g% I8 n8 S( ^( ]) E "by increasing the GRID-SIZE-X or "
V: I2 A( d7 {0 ?/ {% e7 I' a "GRID-SIZE-Y sliders, or decrease the ") n- s: C! ]: ]: A6 l* }" x
"number of cars by lowering the NUMBER slider.\n"8 y4 ^$ y. T0 b/ |! r
"The setup has stopped.")
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" }" w; e0 |! f( W* u1 Z8 X; ` crt num-cars
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9 R: U6 K' |9 v9 R setup-cars
9 l6 q( V/ u) B# K" p9 t set-car-color
& I) E( S: ^2 W( w1 T record-data! ]/ u2 Q Y4 s/ @7 D3 }3 ?1 U$ W
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;; give the turtles an initial speed
% t9 [9 W& o0 X0 H1 ? ask turtles [ set-car-speed ]1 B3 a% I' m& l6 {$ V
4 ~% F$ I( s9 o# b5 r reset-ticks
3 N' t1 ^5 m2 n6 t# H% J' R" v# fend
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;; Initialize the global variables to appropriate values
2 Q& ]3 H+ `1 k& ito setup-globals
- R: b6 Z" E' t; h" d2 i5 ^# b set current-light nobody ;; just for now, since there are no lights yet9 p5 {# P6 P! V8 ?1 d' k. t$ H
set phase 0
; x+ d3 H# E3 t$ m; a; E set num-cars-stopped 0
' m% x n! O1 L set grid-x-inc world-width / grid-size-x
H$ t0 E3 D% _7 F# r0 i0 o4 W8 D set grid-y-inc world-height / grid-size-y* q8 V- @; Q3 F: L6 C
* g0 X, H6 n! J% a# {4 V% K ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ @8 H) t p1 T
set acceleration 0.099. T: L4 H4 J+ E' H6 D# \& e
end
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, B1 G* a9 ] ~;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 n: Z7 v6 _. i6 @;; and initialize the traffic lights to one setting5 \0 C! @% K- I8 f
to setup-patches' r" _$ ]7 m9 ~5 `. `
;; initialize the patch-owned variables and color the patches to a base-color: Q& D( T7 |( H, \3 g
ask patches6 g _# t& J8 d# \/ j4 `
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9 B: U8 {3 b% Z# t m7 q set intersection? false
1 x2 k! U: S. O" L q. I& o5 R1 p( Z set auto? false/ R9 u) f* F) ?( c3 z; D* ]
set green-light-up? true, x1 j+ i* [5 Y/ B+ b4 M2 i/ M5 P$ p
set my-row -1+ X5 N% @# D$ Q9 t( u3 K( x
set my-column -1
; v5 P; d- x& U1 H7 F3 u set my-phase -1
1 d% h/ K: h7 J/ |* W$ Y set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
. X& c6 g0 u' I8 k" K3 L set roads patches with
5 C' _, b( K& h! |+ u4 }$ y$ W [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# J# x9 n* |4 Y7 \ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 m" W. |2 Q, _. v: D
set intersections roads with( u+ h) J/ l8 {( o5 \
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% D% C& }1 j% B4 S
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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' r2 g' f, K- p/ f0 e" m0 a ask roads [ set pcolor white ]
0 r+ l, h% {0 f& I( W7 r setup-intersections3 r+ Q9 Z1 h, {9 G
end
" ]+ U# t ~& H! |其中定义道路的句子,如下所示,是什么意思啊?) I g& }- Y2 [: b' z
set roads patches with
! }1 X i: H! L% | [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, }" A) i$ i- }, k0 [( f
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
w$ [- k" v) i; b谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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