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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% z$ K* u1 a9 t+ G+ a  E( ?
netlogo自带的social science--traffic grid这一例子当中,
- S. h$ n; c( x+ yglobals+ L! ?1 Z% F+ c% u
[
3 B7 Q0 b4 ]0 s  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 Q& U+ u4 i( x: `
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 f4 T; F# D$ f  b! H; u
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 X5 l; s3 `  B4 J7 I" C                           ;; it is to accelerate or decelerate
' Q" f; W  a5 Y  phase                    ;; keeps track of the phase
. q1 s  O5 ?# _, ]$ A  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 I- T& Z0 W- G2 }0 e( d
  current-light            ;; the currently selected light
8 u8 O* ^1 |2 R
9 G. a% l" M( i6 {+ U1 g# Q; F7 z) B  ;; patch agentsets
; z- W, f8 C4 w' M6 w: n6 X( N  intersections ;; agentset containing the patches that are intersections9 y9 Y! ]$ A0 E/ O& k% L) {1 ^: B
  roads         ;; agentset containing the patches that are roads
, l! W) P/ Z, z]
- t; n$ T; ]& K8 Z0 Y2 R6 O( a
. H6 v% H% F: n8 ?. oturtles-own
0 s; P) b  N  @3 N[
2 m+ s, d( J. {! g  speed     ;; the speed of the turtle
( r# J, z* a& b2 I* b: x, ^  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 N7 H0 ~8 p, n" X
  wait-time ;; the amount of time since the last time a turtle has moved
8 P2 i: Z1 O1 q]' i: m: L" f; s! @1 X
0 n, w5 a; k+ v' \; I; H0 X
patches-own% |6 X; t7 r% b# O) l
[
1 R! ^- g2 j1 _+ N% Y  intersection?   ;; true if the patch is at the intersection of two roads
8 Q4 [: [$ m1 Q) E# H5 p, p% Z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 k) W, D) T5 |1 Y5 q4 \  I; f                  ;; false for a non-intersection patches.
- E; b7 |: W9 x  my-row          ;; the row of the intersection counting from the upper left corner of the1 j7 U+ V8 k- ~& \# H; f" j! q
                  ;; world.  -1 for non-intersection patches.  |6 I% y' ]7 u( Y$ ?5 O
  my-column       ;; the column of the intersection counting from the upper left corner of the
) F% k* x* e+ k6 Y; ~" E% `5 E                  ;; world.  -1 for non-intersection patches.
% G7 U2 o) A3 ?7 |  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ g4 `' `$ K! M6 y
  auto?           ;; whether or not this intersection will switch automatically.
( z5 u8 P5 J5 i                  ;; false for non-intersection patches.9 R  @  j& u6 t9 d! }
]
8 m3 [, }4 e! L+ @( u7 S/ x% f5 I# N) m( @3 Y" k5 G$ ~
  `: Q* f; Q4 v) Q
;;;;;;;;;;;;;;;;;;;;;;) T: `9 E! k1 w. m
;; Setup Procedures ;;
$ V) z9 O& z7 B( e! D;;;;;;;;;;;;;;;;;;;;;;
* `7 N2 z6 H$ P$ E- {/ b- k; }! p  e7 q* {* `  e- ?2 q/ ]8 _
;; Initialize the display by giving the global and patch variables initial values.1 G2 Y4 v! a/ _# y
;; Create num-cars of turtles if there are enough road patches for one turtle to
0 ]- E$ N$ A& C, G5 H" N& i) _" A8 ^;; be created per road patch. Set up the plots.0 o* P6 H1 t2 ^
to setup: s# C& o7 g5 R6 Q) \
  ca
' V4 _6 R% q' y  setup-globals9 D$ T) u# z, S
0 Q! {  d4 o  c9 v4 j# Y
  ;; First we ask the patches to draw themselves and set up a few variables
3 ~5 ]2 G0 c5 q; z. D  setup-patches! `! D, ~( K6 M0 m
  make-current one-of intersections
1 z0 E5 a" X. H: f+ @  label-current7 \3 `8 I. L" H" n3 r8 i. ]" l5 F
) G% E; K6 j7 |3 q" w& H0 `9 r
  set-default-shape turtles "car"! H6 S) `1 c4 p/ \  W

# j$ H: w, F* X9 M$ W  if (num-cars > count roads)
9 d. G) `: k$ p" c) v  [& ]1 ~8 p0 e) p& r
    user-message (word "There are too many cars for the amount of "7 t; Y7 i% ?+ K$ v$ q6 d& ]
                       "road.  Either increase the amount of roads "
0 H, m) a  R7 z! ^3 \) @8 V) E                       "by increasing the GRID-SIZE-X or "' [5 w$ M+ R: T$ q
                       "GRID-SIZE-Y sliders, or decrease the "$ }' b9 p* e# m
                       "number of cars by lowering the NUMBER slider.\n"
0 J& B4 Y( {4 f# J" T                       "The setup has stopped.")
& R- Z& X6 Q7 y& z" }    stop# G: n; l( ]! K& u! M: v! P, K4 ~
  ]
: J/ l# s& I# C9 F' g3 n3 \0 V! k9 B$ f: L8 l1 b$ T% B6 |0 @0 ~
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* V5 I% u$ {0 W+ L3 G/ K
  crt num-cars
5 I- C- C0 z0 ?" s" ]. \2 S  [1 Z, Z: }* j7 w& u3 `
    setup-cars( R2 a+ Q1 Q3 @1 a. d0 H; [
    set-car-color# Y: T7 J( d* S+ G2 p" ]
    record-data
* I3 k7 O* a3 y8 V  ]% P+ z( M4 N$ x$ j5 `

$ W0 Z6 o& T& T, n8 }  ;; give the turtles an initial speed7 M7 C9 E! H/ p/ k8 d" A9 U
  ask turtles [ set-car-speed ]
4 d' |! `& K" O1 P2 |: F3 X+ f2 k6 l/ t, O5 m" j- E4 H
  reset-ticks
% B# ]# N7 }3 X: Send
3 s6 ~( |' e$ V$ a, T0 ]0 Z* m! ?% A4 M7 E
;; Initialize the global variables to appropriate values
9 `+ L' n& u4 n0 ~to setup-globals
; h% j1 \6 D1 @( a# w* n  set current-light nobody ;; just for now, since there are no lights yet& Y% s( |% Z  W1 e
  set phase 0
! W5 a, b1 a7 Z9 o* x- Y" k- L  set num-cars-stopped 0
0 b1 s" K' G6 y  set grid-x-inc world-width / grid-size-x  v4 @) ~* w3 m3 _; U, [7 V
  set grid-y-inc world-height / grid-size-y
* ?# z6 z) p. }9 q: ~3 u1 O( B: M( S/ _" v" Q4 V) ~1 O
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 N: t  S( t( r0 P- N/ R  set acceleration 0.099! R9 P( L' S7 W( i6 P" D4 l$ T
end
8 I. w4 X+ H* k5 ~" y3 J+ d. Z8 j
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ R1 ~* L3 u( X& i
;; and initialize the traffic lights to one setting  j  f% E1 U$ `8 x2 O! t5 T$ K9 t
to setup-patches
; h1 P: ~- @! O  [% A4 ^  ;; initialize the patch-owned variables and color the patches to a base-color, y+ X; ^- V& \) p/ v
  ask patches& w! h$ E- u0 w8 F8 ?9 O3 z$ C' r
  [
) n. U& K2 y- @! n' `    set intersection? false/ Q# i5 _. f1 s  r6 ?' m2 q
    set auto? false
6 v* E  E+ F' P  W6 m) A( R    set green-light-up? true
' F7 u# p+ W. j$ p! X5 [  N- L    set my-row -1$ p6 g4 h+ _& L& c6 m  ?9 F  B5 Q" ~
    set my-column -1+ K- d+ [5 @' @
    set my-phase -1& N+ f. x" ~  k* L. n
    set pcolor brown + 3
- X6 Z# x6 s* T# r( ?5 K! T  ]
+ C5 {& ?( ?; U
2 h( ]! s( {  D* Z; e  ;; initialize the global variables that hold patch agentsets# q1 H5 ~+ k. A1 m0 l5 g+ |
  set roads patches with
7 q3 W: e4 t: m6 q0 h. x' I  D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( J, D% F) F! z/ F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! c; Y: Y# M# _  set intersections roads with
) v0 `. I! o& L; ~+ P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 S8 H9 A& F, z/ U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- W6 Y4 n2 K+ S7 }0 \( @

5 Y6 j) ]* h( Y$ V" v  ask roads [ set pcolor white ]) R' M# L1 F5 r) h2 B
    setup-intersections
' U7 l% H  H2 E" q* X5 |, }end
3 F  [. }3 H; R0 s6 y其中定义道路的句子,如下所示,是什么意思啊?
; C/ S" O2 c: e/ p4 v5 H set roads patches with1 j" R  g0 |* h( ]& g$ P6 z, z6 m  _) d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: P3 W' s- \) t) K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 d% j) _! e7 @/ U+ m- ?3 g谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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