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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 j+ l$ L; ~5 ^( S* b2 G, U6 i
netlogo自带的social science--traffic grid这一例子当中,
2 G7 O1 S" S, d. F1 M- g: [5 A+ nglobals
3 @2 c5 q9 u) v  H[
6 o! v" I9 L4 \* Z1 w4 K" g  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. b( Q. l* `# T! f: f2 T) a" L  grid-y-inc               ;; the amount of patches in between two roads in the y direction# ]" W. l" N4 f% i: d; M- ^
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" W4 ?; b) u3 T3 N0 x8 ^7 n* [, L5 ^                           ;; it is to accelerate or decelerate/ r  i, S2 j! ]2 Z
  phase                    ;; keeps track of the phase
# r, B; w. d1 J. K$ z4 i$ j  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: R! g' Q, a" y* @8 p
  current-light            ;; the currently selected light
' h( b+ d  m% F2 }* A2 F$ r3 O+ |, y' r* A# k3 u
  ;; patch agentsets2 q# F& @6 f0 X: z' C4 w. S
  intersections ;; agentset containing the patches that are intersections
& q2 @7 H" ^/ Q% O, E$ l  roads         ;; agentset containing the patches that are roads
7 [6 @: m/ e5 y  R5 r4 z+ c]7 y& ]$ s4 [4 a6 F' F" l

! i, x- Y6 [0 n: L4 t; `$ Bturtles-own
; j5 B% M; X2 {, \& a[
+ O, J" G5 T' {3 V6 ^  speed     ;; the speed of the turtle2 B, a. N9 e$ X5 O- B- j9 Q& o
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  U7 ~6 O: O3 U6 B
  wait-time ;; the amount of time since the last time a turtle has moved6 N9 l0 e' m" Y, i4 Y, _; K: i% s& O
]) ~' G  U8 i" `8 U# h; N: j; ?' ~
' e1 G) u7 @% J5 l$ M$ X- z
patches-own- B0 r+ S* m. S2 r9 Y1 T3 Z
[) k4 Q* a4 \$ m! {7 J; }) X: G
  intersection?   ;; true if the patch is at the intersection of two roads
2 M3 I1 O: C1 h6 F  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.+ @4 L  y2 v- c" a. K. E1 l
                  ;; false for a non-intersection patches.- e( b# a  Z' J
  my-row          ;; the row of the intersection counting from the upper left corner of the
6 b* W4 |) B% Y3 o4 c  {) c! S                  ;; world.  -1 for non-intersection patches.: ]' i: e, @/ s/ _* ~
  my-column       ;; the column of the intersection counting from the upper left corner of the
3 Y/ ^. @5 ]' Q) j: d5 ?                  ;; world.  -1 for non-intersection patches.0 t6 p$ Q; k, I$ `& B
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% f& o% W8 S# l3 O4 N2 S# O8 E
  auto?           ;; whether or not this intersection will switch automatically.$ n( k: x4 c" w  a( w2 H- u# a. y
                  ;; false for non-intersection patches.; ~# l' ^' [6 i
]
$ j5 Y. ?& j8 V: \0 |0 b. {: a0 D, X0 _% p7 p

, l/ X, ~& c6 c# x* `;;;;;;;;;;;;;;;;;;;;;;3 L- C7 a: f5 [! T: z
;; Setup Procedures ;;
' G3 x- Q/ v" j8 l;;;;;;;;;;;;;;;;;;;;;;
6 u2 |0 X, g2 |+ Y+ F% W  g/ N& t6 Z8 E! J9 d4 ~4 ?- Z, X& L
;; Initialize the display by giving the global and patch variables initial values.& G1 T, X$ x( Q
;; Create num-cars of turtles if there are enough road patches for one turtle to2 {& ~+ B) D/ _- K. E3 }2 d
;; be created per road patch. Set up the plots.
" Y& J+ U3 h- |6 x, ]3 P, s. Cto setup
! g4 d0 W, O# X0 h7 d& T. [& }  ca
5 l( [2 E9 i7 ?; K6 G  setup-globals
: y4 i' z4 L% U2 M, P  i7 a. L* N3 r; c, P
  ;; First we ask the patches to draw themselves and set up a few variables
' q3 y& A# n: Y( w  setup-patches9 Q8 Z: i0 r! @! c8 n
  make-current one-of intersections- D# j* w3 K* N0 s; `
  label-current" E2 e, Y# r3 k: _7 m2 [0 G

& j. {1 d$ V9 f9 }7 p  set-default-shape turtles "car"# N# _: H6 p5 N0 f
2 |1 w3 T  x( e& K& }4 X4 s" V" ?
  if (num-cars > count roads)
! [, V) }2 Q1 O7 @+ u  [6 h9 V9 |( C  h1 ^& d' u' Y
    user-message (word "There are too many cars for the amount of "1 W. G* P- k: w6 i7 w. l" M* \
                       "road.  Either increase the amount of roads "& e* T  i- ]& x7 U! e* ?. Q7 y
                       "by increasing the GRID-SIZE-X or "
! Q$ U8 c0 L. F6 ~* h3 Z: H6 q& m: U+ P                       "GRID-SIZE-Y sliders, or decrease the "' Z7 y8 r8 ^; f! Z8 u2 ^
                       "number of cars by lowering the NUMBER slider.\n"8 n0 B* r3 H! i" k
                       "The setup has stopped.")
2 l( c3 T* M4 |- I+ Z0 ^    stop
& R) n% o3 K- ]1 f, ~* [. x  ]+ Z# A6 i4 c1 t: Z" q
* W5 {% O$ o7 B- j% v; `$ @
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" W8 [9 \1 k" R+ r
  crt num-cars( m6 g4 R! @8 w0 _4 P
  [
) W7 X# w1 p8 i! [  }! b) X) g    setup-cars
$ P0 L- l: }/ {! ~    set-car-color
. J* n4 d3 k1 X' X  J    record-data; b0 ^& a8 p0 d3 ~# q
  ]
) p: E( d6 Q" P6 T, N5 V) H! G" ~* p. h' i( w
  ;; give the turtles an initial speed+ b! V1 f: h+ H/ r8 n5 I
  ask turtles [ set-car-speed ]
; a- v2 [5 V, `' O0 d3 F1 m' X0 W& K3 i
  reset-ticks( N9 P& a6 ^! q. x  x
end
* v) H# z8 b  {) K/ j! I9 q* I# \6 x
;; Initialize the global variables to appropriate values1 _* b! O9 \6 t6 S" Y, x( Y
to setup-globals) J8 h7 r  e% H, z5 M
  set current-light nobody ;; just for now, since there are no lights yet
' A: c9 X) ~& b  S$ [, R  set phase 0
7 R% a% Y+ \% |6 }  set num-cars-stopped 0+ v5 f) ~) p& C
  set grid-x-inc world-width / grid-size-x2 u" R8 H$ Y* k+ }& ]! K2 H* y
  set grid-y-inc world-height / grid-size-y: ]0 r) \' {8 I: Y: v. m" x
1 o# @3 P3 w# L) A. O0 R+ W
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ E' Q, U) ?6 H8 ~) i  set acceleration 0.099  ~2 N( q3 n$ c: r! ?) }* g
end
! U- @0 U$ s0 U8 C; o1 C# C" m/ \, n4 z) z% Z& I5 [
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 Z' d8 P; I7 j3 _$ I% h
;; and initialize the traffic lights to one setting
2 r5 u& v4 V7 V" m! nto setup-patches/ v; o. U9 c+ B
  ;; initialize the patch-owned variables and color the patches to a base-color
4 G6 i1 O2 B  U% \* t  ask patches6 l& f7 z8 _! L" [
  [
- v% a- d9 g* W1 f    set intersection? false
* `. j1 Z8 Q! K- c4 b" K4 Q1 `. C    set auto? false
4 d+ D+ g) N& e& V# |  v    set green-light-up? true
5 ~; E, w1 e- x4 _9 _+ Y0 E    set my-row -1+ f9 F) D: c% W7 t7 a
    set my-column -1
& z- h* H! z# P7 T8 l    set my-phase -1
3 O0 X; Y+ |* r2 e. W4 X1 E    set pcolor brown + 3
; y' K* K1 v( l0 R  ]: k" l9 @) D  l. W. O7 K# x

) E7 G% O3 O" T) r  e8 k! F7 I  ;; initialize the global variables that hold patch agentsets
( ?* K3 i5 s  q/ Q& t- V; R  set roads patches with
1 d/ j+ P- N1 k4 s" M, e8 `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 r( D: [1 o% ?" Z* J0 L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 \! p7 {. F5 n/ c! v9 B. {8 a
  set intersections roads with
2 H, G0 W; D: {4 Q* [5 L+ P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( U: c2 d4 u" ?+ H' ^" q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' J3 O( c4 X0 J+ X/ ?2 O1 C2 H/ f2 r" F6 m
  ask roads [ set pcolor white ]
3 Q0 J  E0 f  Q$ S( [! D    setup-intersections
$ B, Z' f' h9 o: [' J$ Nend
: M* A' I+ b; O8 R' K其中定义道路的句子,如下所示,是什么意思啊?" u* C  Z2 `6 Z& O/ S
set roads patches with
+ X5 |* ~' [, h# _* h1 O/ L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 q# h/ v& {* L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; t: _4 h- [1 W; Q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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