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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 a& i! E$ |3 q3 @; l! g% Xnetlogo自带的social science--traffic grid这一例子当中,
! Z& b2 _. K) m* _) e* }globals
+ O0 I  X4 D* P$ F& P, `* s! c[
- V1 m- B. z% t. O1 b  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ s+ l7 N1 O6 d8 R; @  ]  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 I0 Q+ }! o/ L9 q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: l  P) Z- \$ U- `! N0 V0 z
                           ;; it is to accelerate or decelerate) g; Y; N' f: t: z4 ~
  phase                    ;; keeps track of the phase
0 v: j1 F( n* h2 O1 C  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& s: v3 @& G% N0 n" l5 L5 R% C# }
  current-light            ;; the currently selected light3 s8 [) p% {6 ?6 R

" h$ u0 S2 I! d3 o' G/ c$ p3 M  ;; patch agentsets
3 d: M0 j$ \6 q/ e, R2 v  intersections ;; agentset containing the patches that are intersections; N3 Q) \  Y  h2 c5 w6 l
  roads         ;; agentset containing the patches that are roads: b/ F0 Z: y/ c! c4 v
]
! m2 f+ T. ~* J+ V0 ?' |
7 D! `* i" Z9 ?5 u+ Qturtles-own. U5 b; h% n! l" t1 \1 d
[' G1 l1 K0 \2 R0 N: D! V
  speed     ;; the speed of the turtle
! k$ C$ R3 t' k  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) K, T5 f2 c& k# i: N2 o) t0 L2 b  wait-time ;; the amount of time since the last time a turtle has moved+ Q2 F5 Q0 `- A& J
]
7 Q6 ]8 `  @. a1 D
) ~  v+ d  D4 Epatches-own
7 A% M; v) g! N% B[$ o5 Y+ G' G8 O
  intersection?   ;; true if the patch is at the intersection of two roads
$ z9 o; a; S$ Z2 Q/ `  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.* N- x) g) c8 ~8 H
                  ;; false for a non-intersection patches.
+ R) s# i6 O7 K) k  my-row          ;; the row of the intersection counting from the upper left corner of the
: n8 N/ b  E8 a- n8 P* F: f* ^                  ;; world.  -1 for non-intersection patches.
. v: X1 I& X8 h$ g  my-column       ;; the column of the intersection counting from the upper left corner of the
# H% E8 `0 g9 @                  ;; world.  -1 for non-intersection patches.7 ^: Y4 z0 q- N+ Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 D$ q$ R. A& E6 G$ n, s. X
  auto?           ;; whether or not this intersection will switch automatically., K: R, e: z5 }8 A; f4 E  A
                  ;; false for non-intersection patches.
+ {; W1 ^1 b5 o. F. m; C. X* f% p]
. a0 a7 i" r' d% f; L; w) g* a% c! y" s& O; b
9 [# L, M, j% V" S
;;;;;;;;;;;;;;;;;;;;;;0 `% s0 ^9 Q( _1 e( _2 C- s  P
;; Setup Procedures ;;# \0 X7 h" a- p. ]6 D
;;;;;;;;;;;;;;;;;;;;;;6 u; o8 E* N4 u( p+ v5 W' r$ r
: `6 a% f& @$ C& p; t/ t4 ?1 k
;; Initialize the display by giving the global and patch variables initial values.4 N8 m2 }( b+ C0 g4 [0 i
;; Create num-cars of turtles if there are enough road patches for one turtle to8 V4 W. u  L: v5 {& G4 }) Y6 H
;; be created per road patch. Set up the plots.
( U7 W5 b; d# x2 Vto setup  J- g# s+ @0 Z$ j5 O) L5 y" ~
  ca
9 g- {+ F: C. o. h$ A  setup-globals, i+ t7 z5 ~3 O0 n& [" _' v; k& v
; n8 c- |' E/ G; T5 Y. E
  ;; First we ask the patches to draw themselves and set up a few variables
1 e% w/ H0 A) g4 X3 [& ^2 a1 Q( E& t; o  setup-patches6 o) J4 J1 f9 }/ Q4 {- V# O! |) ?
  make-current one-of intersections
0 C7 L4 M/ G$ J. H  label-current/ R- L7 \6 L1 s7 ^# l) a1 y# `) N4 l
/ Z' p; J0 x6 t8 R1 i% `$ x
  set-default-shape turtles "car"& D7 J4 z9 {& G' R4 K3 @" I) t+ C: A
( x6 ?8 O8 Y2 f0 H- E  L
  if (num-cars > count roads)
( }; s3 h" j; K  [
: ?; C, ]) N4 t. J5 W6 N' P    user-message (word "There are too many cars for the amount of "
) ^8 k4 V4 @, j. o2 C                       "road.  Either increase the amount of roads "* P8 \9 Q) s8 X6 L; Y- L- G
                       "by increasing the GRID-SIZE-X or "
, J* ]5 ]% p, o$ J4 R5 b                       "GRID-SIZE-Y sliders, or decrease the "( W" Q5 y0 l, x* [7 a9 `# U
                       "number of cars by lowering the NUMBER slider.\n"
, a! _# V+ A  t  `" q6 g8 Q                       "The setup has stopped.")
- q! W! o  U% V    stop+ I! Q$ U/ m$ J8 h7 Y
  ]
1 v" W! a' J. h1 i; J5 u( [; l& q3 |) ^" F% M
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 z" r7 W# c5 m' }" ]( H  crt num-cars; F9 [5 L/ n- G! G
  [; u. Y% M: L3 m. E7 Q& T' [
    setup-cars. ^- h3 D  m* H7 [$ Y  c: G6 R7 ]
    set-car-color2 a& X$ W( G) J; s' U
    record-data$ N" s: t3 X: z3 g9 ?6 ~
  ]
. {6 g6 l  [9 p' x
$ j+ Z4 Y7 H4 K- e$ D# b+ O& v  ;; give the turtles an initial speed2 r. Q5 B, f/ V
  ask turtles [ set-car-speed ]7 P: I) N4 q& b2 s9 M' ^3 s3 F
/ C5 ~, g/ l. Q6 y
  reset-ticks  a' t1 |5 m# h" p* y. z) i
end
+ _* g" S, F) b+ L. c) @: f. j$ m
' Q  w* x0 k. w/ r' p;; Initialize the global variables to appropriate values# c* y" }: }5 a& i
to setup-globals
) x( f$ h- B, b( L. r  set current-light nobody ;; just for now, since there are no lights yet
' r* G3 w4 ~9 ]& B  T  set phase 0  E& d! K/ c0 g; V
  set num-cars-stopped 06 J/ f6 L( c- v1 o5 {* {
  set grid-x-inc world-width / grid-size-x
. P2 s$ g! _0 }' A) @; _  set grid-y-inc world-height / grid-size-y$ r# ^' F) g& M3 a5 J! N! u1 u8 q4 |
, V* V, M7 e7 ]4 Q) m% P) @
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; p7 t* U+ E/ R  set acceleration 0.099+ F2 p* G1 x2 T( k8 X+ t% j) F% L9 y
end
# k9 }( u) u, Z" n4 r# z9 R0 p* e+ k; {& z: z/ Y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 R, W' o1 c6 B3 S
;; and initialize the traffic lights to one setting
: V& z# k- T5 h  r. nto setup-patches1 T. E. J* B3 W
  ;; initialize the patch-owned variables and color the patches to a base-color& _& ]. J* u8 Z& t  ?$ `; j
  ask patches
6 g( r% }5 a: b/ S+ }7 l  [
4 h4 d' v& h  t7 L8 |    set intersection? false: n  v+ ]0 H; A/ F8 {0 @- I
    set auto? false
  C* _3 f. `# J: u- \- ?    set green-light-up? true
$ ^! g( g" T6 F  }9 b9 ?3 m5 K/ A    set my-row -1; s: t  w3 j6 B
    set my-column -13 Q# l/ i2 h& a6 v# o
    set my-phase -17 G5 `& G7 e/ ^. F1 u$ `
    set pcolor brown + 3
! }# f& b  U$ \7 F2 q7 B  ]$ B; f, z7 m) u( ^7 K6 q

0 d3 U: v/ u4 i( J2 ~$ N- J" M  ;; initialize the global variables that hold patch agentsets
" W7 C6 t( \; k- r* k/ Y+ p4 C  set roads patches with7 [; O1 e) H2 w' R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 Z& ?, [) W. \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ X0 o1 U# f+ W9 [2 g7 u4 o- H
  set intersections roads with
$ v  i2 E: B% o2 w5 v& _# u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ ~1 G; F- c. Q0 H* F- u' h
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 G. ?4 `* Q/ ?) ^4 Y& J- _5 V# \
1 a' e( i8 d2 f3 s5 d% v4 ^
  ask roads [ set pcolor white ]0 {" n" i6 d6 Y9 u6 K2 r
    setup-intersections) y& x) X6 y5 o" i6 w$ R" Q  W
end  M! f/ W2 c4 c0 V% Y9 [
其中定义道路的句子,如下所示,是什么意思啊?, K+ e; |  @$ B  B$ T
set roads patches with
! U' k1 a- t( \9 [- Y) I8 K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ m3 g# _+ N5 o9 l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 G6 l! ~6 ~  Q0 z! T* p
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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