设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10041|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; j( f& b/ {# onetlogo自带的social science--traffic grid这一例子当中,
/ g5 X% o$ J- _( Fglobals0 o/ R9 F3 [" V. r1 G4 u9 p' _
[0 @" Q& }% ]! M4 `0 Z1 I
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 f$ b# m% s+ a& J& r  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& q3 W6 `& U  r8 N; a* `  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 f% @& c/ c9 p, p% I
                           ;; it is to accelerate or decelerate
9 t- D& L* p- w3 R6 T7 g2 x& q  phase                    ;; keeps track of the phase! r. d  T" ^, |- k1 k0 [" n; y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  L+ D9 C  y- A& |
  current-light            ;; the currently selected light
) p1 ]* q! C) h; |: h/ `! t2 P
* @: d) Z* \9 ]& c; ^" [- D  ;; patch agentsets6 t! K& U) e0 F7 _: a- V: o4 b( c
  intersections ;; agentset containing the patches that are intersections$ k2 C/ I+ h- U
  roads         ;; agentset containing the patches that are roads! \( n) l- c4 I3 ?1 g
]) b- j9 B, K, M$ W+ R3 x0 U

: t9 N' U7 |! H& ], _2 Mturtles-own
+ l* I. d3 P1 V8 {. k[$ Q1 b' W+ J" u: T7 i
  speed     ;; the speed of the turtle9 `6 |: r3 \' t1 e. g
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ S7 S: g: d' \# u' |  wait-time ;; the amount of time since the last time a turtle has moved
. B# p3 z& E7 y+ W. L]8 J8 p+ h, Y) v- j- E1 R7 \
! f7 ~/ A- Z* O3 D) p
patches-own& k% c) q1 R% _) X
[) h( G0 V1 N1 ]
  intersection?   ;; true if the patch is at the intersection of two roads; r. n. F  ^0 }& R
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ n* ^) c; Q' ]* k, ~* G4 a                  ;; false for a non-intersection patches.# D9 E3 b1 \$ T* \% k) {
  my-row          ;; the row of the intersection counting from the upper left corner of the
3 y' l/ D5 E* ~! \- P$ G' `+ j0 R) U                  ;; world.  -1 for non-intersection patches.7 d6 U- [, q5 O' ?3 m7 l$ U
  my-column       ;; the column of the intersection counting from the upper left corner of the
5 |2 g% t) `0 X' h& @                  ;; world.  -1 for non-intersection patches.
# U% \3 w2 v" T) Y0 W  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 w; U/ q0 [/ r6 E
  auto?           ;; whether or not this intersection will switch automatically.1 ^: @& @# ^3 ?- L
                  ;; false for non-intersection patches.3 P4 ^* g9 N8 N  n, ~9 n7 b
]
) ?9 b- w4 p3 [+ o8 A" D, M2 O& Q9 E% l2 d# U5 _
5 j+ P* J& O3 y0 p) ^2 r
;;;;;;;;;;;;;;;;;;;;;;
0 S7 x: ]! @  `;; Setup Procedures ;;
6 z2 k' N/ K3 M& L;;;;;;;;;;;;;;;;;;;;;;( `" V. w& T, G6 `

# U/ r( y6 p! m( \$ h" U- v;; Initialize the display by giving the global and patch variables initial values.4 J! a: b' F$ b+ E, P6 n) B
;; Create num-cars of turtles if there are enough road patches for one turtle to0 Y# r  Z% ?2 G6 D  W# O" I
;; be created per road patch. Set up the plots.+ |+ @% L! @7 @8 t; j
to setup
! c* g6 B/ |4 z6 K  ca5 |) V+ m$ g; L4 |6 e* J
  setup-globals6 M- ^# k3 {& c: l
( @0 m3 z+ P5 `
  ;; First we ask the patches to draw themselves and set up a few variables" D) M5 X- K' v8 _7 P* b
  setup-patches8 P- Q( p5 r1 Q0 n$ Q; |, E; ]
  make-current one-of intersections% k* k) j: W, w! t9 c
  label-current
+ A# R" y+ ~. k: v6 T
  |! f8 z( b! d& D1 ]- O2 G  set-default-shape turtles "car"7 S$ z, a% o( X

* V( |6 l# ?2 Z, m4 f) O3 K# G  if (num-cars > count roads)! {8 K/ F) z5 K1 ~8 d* c3 R! \$ ~
  [
# t2 `) c" E2 G4 W$ l    user-message (word "There are too many cars for the amount of "7 d/ Y, U6 @$ U: ~* p
                       "road.  Either increase the amount of roads "
# ^. J% g  {6 {/ {1 T0 \                       "by increasing the GRID-SIZE-X or "0 h$ s, F* q9 ~/ Y- [
                       "GRID-SIZE-Y sliders, or decrease the "
, {  S- Q& Q" ]5 _9 ^( X                       "number of cars by lowering the NUMBER slider.\n"! Z- ?$ a0 [7 |3 n. W0 f/ n! X
                       "The setup has stopped.")) k) _2 o' U# ?/ g' P9 `; s0 T
    stop/ Q/ G: i& H" K
  ]
& o" U. b5 O% C" d: @: T( J7 q: b8 ~* v! p; x3 \; ^  o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
7 y0 r. m8 s+ v2 b) i3 A: B  crt num-cars8 x5 e: w" {2 e+ t: g2 |
  [
+ L$ T6 J# m5 t    setup-cars: N( t, c; I# H8 H9 g  N( s
    set-car-color9 u+ m* [3 K8 |' A6 F# e1 J* B6 ^7 [
    record-data
' n! C$ ]# E( m3 ^  ]0 U4 h. A% L3 X" G
& B. p- K; l/ T# o  ], }
  ;; give the turtles an initial speed
* ^+ ], b0 C- J+ U  ask turtles [ set-car-speed ]
* [: r& T$ v! w& j
& l3 i, L) U. L2 a: f/ t  reset-ticks/ @+ H( Y; @  O8 }, F0 a( D% s
end6 x3 d2 }- e6 m, w+ i  q

+ V2 i  M  B+ ~& m8 U8 G2 D;; Initialize the global variables to appropriate values
+ K, Y5 L; ~* Z# x6 K3 k& Eto setup-globals
8 j1 B' B0 ^- G" U3 ]  set current-light nobody ;; just for now, since there are no lights yet
4 N* }. y% ~( [  set phase 0" x5 N6 `* n7 w& O4 Y+ O+ g9 W
  set num-cars-stopped 0
0 y- b! Z7 t0 t' N* N: N  set grid-x-inc world-width / grid-size-x, [' V4 F$ h) |* R2 S& z% H
  set grid-y-inc world-height / grid-size-y: |( F, \2 U0 f4 C, f0 o  r; S

6 c7 n/ h  D  @- C5 B, n  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) Z  c2 s3 q* X
  set acceleration 0.099& r! }# _/ t% j$ ~; W
end
8 S" }3 ]+ B" n- C$ F9 r7 A
) I( p4 a( U; Y: ]0 W;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# {9 X- k9 z  c% m
;; and initialize the traffic lights to one setting7 l+ Z/ m1 N/ E) @* T
to setup-patches& X+ B0 x9 P( q2 H* g) M2 B
  ;; initialize the patch-owned variables and color the patches to a base-color
% m" ]( ?% E( d. ~  ask patches
6 c* L1 r  t, Z3 o2 ]  [* N1 N. A) S' t
    set intersection? false) B$ K8 m4 i3 D  l0 T/ s
    set auto? false: R) u# X2 V, x, d
    set green-light-up? true5 B& P$ R9 c: ?) f! v/ Q
    set my-row -1' [; _: V- d9 `
    set my-column -14 i6 K- M# D) b3 `3 h4 w; R
    set my-phase -15 m7 }  h% D% u/ U/ w
    set pcolor brown + 3
9 M6 I, g6 X& [) x3 h& j% C( F  ]% K, {7 {- d& X, k. F, _+ ]6 Z
( b# m; P. W; G0 Y5 T
  ;; initialize the global variables that hold patch agentsets7 m) k" U, T" |4 x: b* l) c
  set roads patches with
2 I, i. ]" {6 d  W$ @& U( r3 v7 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* Z2 m( o1 c  I. ?! d, W! G3 ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* k$ }) s  Y- c0 g' c7 H9 r
  set intersections roads with- ?! \% x# o2 G: o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# i# i0 R: E) j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 t" {8 c( `4 Q
. R$ X! ~. N4 {1 c8 k  ask roads [ set pcolor white ]  K, z5 Q& I+ I$ k5 ]' h: ~# [
    setup-intersections" R+ _/ I2 G8 Z7 w7 O) l5 {% n
end" M& V- j1 F0 d, F- z
其中定义道路的句子,如下所示,是什么意思啊?
6 y% U. I4 R5 n+ E) c% m" n set roads patches with9 C8 _, k1 D% h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. `. Q% q' \7 c7 f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ F1 n  A* H/ K6 D谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-13 07:20 , Processed in 0.016793 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表