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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! X( a1 n% q  [- u4 ?: u
netlogo自带的social science--traffic grid这一例子当中,9 ^. V8 G7 E$ I1 ?# y
globals1 q  F, d: I% u! ]: ?
[
* T5 `  o% h* b0 Z3 b  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" M! z* a8 v* @1 E, V/ F# l: g  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. f) |; r  M) J' `' @  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 N& t+ f. L. V' b, g( o
                           ;; it is to accelerate or decelerate
" R3 Y5 `0 u+ }4 B, y  phase                    ;; keeps track of the phase1 v6 I5 y0 z7 {! K" T' c9 j
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# u+ M; `1 F' d$ ^7 m3 f- N* ?  current-light            ;; the currently selected light
. M  s" X4 ?1 ?; g. S9 w
+ I7 h: @3 }/ R) ^- ?# i  ;; patch agentsets
7 Q5 A+ G- J8 U1 q: @) V  B4 {  intersections ;; agentset containing the patches that are intersections
- c% I3 O; l2 ^7 }  roads         ;; agentset containing the patches that are roads5 x0 b8 M2 U! {( {# x5 a& ~% I) z
]- ]3 A. Y" H( q( {
9 S, T! z3 U. ?0 x3 g
turtles-own% T1 |7 r' q, h+ x* W+ u
[0 z, X' @8 c+ T" z
  speed     ;; the speed of the turtle
( r0 p) Q6 T7 u# A! x. V& s  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
6 g. F: X' v) t; Q) p2 N: v  wait-time ;; the amount of time since the last time a turtle has moved  H4 A) T& z/ x: a6 L! ~
]
1 p& j" H9 ^5 D' @; }$ ?* s8 }! Z- q% }$ `3 p6 c$ |
patches-own
, x( n6 i; C- Z; R8 h[
" f4 X  e0 E0 X) I9 W! `+ d3 c# [  intersection?   ;; true if the patch is at the intersection of two roads
7 y* e# F3 I+ g" {2 e# p; l0 x  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) s% |; d/ i- I! ~; Q( h9 ~3 f
                  ;; false for a non-intersection patches.3 e, y, U) f$ Y3 ~$ T
  my-row          ;; the row of the intersection counting from the upper left corner of the9 ^7 x* e& G/ ]1 E7 M: D
                  ;; world.  -1 for non-intersection patches.
5 h: E* ]: }. @( |2 ]8 _  my-column       ;; the column of the intersection counting from the upper left corner of the
8 ^, @0 o, i4 j9 _# N                  ;; world.  -1 for non-intersection patches.
+ h5 F( ]$ w/ T9 }3 v, z+ @2 }* r. S  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., e! V- ]; Z+ g7 E! S, d" ^
  auto?           ;; whether or not this intersection will switch automatically.
! N" ~& k- L! C. Z                  ;; false for non-intersection patches.5 \1 O/ ~9 Y$ n! Y2 C
]
0 [: k. _; n' \* m6 u9 |% S2 Z5 ]& x
# E& G) o/ l* D; w2 ~: I* N  a  j; J: w5 f% e8 m  s% b8 w
;;;;;;;;;;;;;;;;;;;;;;
7 h5 _! D+ w9 L/ T1 G. P1 S7 F;; Setup Procedures ;;, }3 a! z0 k+ P, h3 e3 C0 S
;;;;;;;;;;;;;;;;;;;;;;" j* \6 q1 Z# y" Y- ^" r: y

# H1 `$ Z  z) y0 y4 H;; Initialize the display by giving the global and patch variables initial values.9 S0 k6 A' q4 I* U+ Z
;; Create num-cars of turtles if there are enough road patches for one turtle to" b1 A" h0 K2 Z2 S1 v3 x
;; be created per road patch. Set up the plots.! S# \9 A: j$ G! F9 T$ B
to setup
, `( i3 ?- Y8 M" p. c; h2 `% G  ca
' j& A( Y& w5 G! l) O1 `3 R  setup-globals
; q6 V) D+ V; W& t5 Z1 [: Z0 O5 L" c5 x$ ]
  ;; First we ask the patches to draw themselves and set up a few variables
# g  z/ L8 E3 O" d( ~. R  setup-patches9 g$ \2 K. f. a% G) N& Z5 I/ `
  make-current one-of intersections
) l" Q% \* Z/ `9 x- o0 v. m7 |  label-current
, o) K0 o) F8 H8 B7 ~$ Q$ T, q+ O) M; U9 o( C$ @1 c" W
  set-default-shape turtles "car"( v( |: a, a/ _% Z/ i5 V

6 s( U9 d  Q" o  if (num-cars > count roads)' b, b! G' Z* h# r
  [" L+ A3 `4 l) Z) w; @5 B) c" ^+ ]6 [
    user-message (word "There are too many cars for the amount of "
8 j* H! `5 q: W+ R. |- ]- W                       "road.  Either increase the amount of roads "+ @4 ~# P: E7 `8 R  r
                       "by increasing the GRID-SIZE-X or "
" Y8 g% c2 r9 S1 z                       "GRID-SIZE-Y sliders, or decrease the "3 J+ A" a2 g. v+ j& M2 i
                       "number of cars by lowering the NUMBER slider.\n"
0 y) i$ P  U4 u2 T. S& Z- L. h  ]                       "The setup has stopped.")
; D8 g" b& H9 ~$ Y  s& Z    stop
% J- B1 t! s8 H% w8 ~6 E) k  ]
" R" U+ T1 ~* J
: [! V1 H, Y; T2 M8 k: g, |  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 V+ N3 o- k8 \) ~. P9 x0 V8 z6 H  crt num-cars
4 N: x! F% Q1 M  [  M; x+ a5 i, X
    setup-cars( w$ \) F6 y# {; P' W# n
    set-car-color
1 a2 [* k$ N) x2 ^" Y    record-data' q' k9 f  u/ J6 ~
  ]
: D( V" v$ ^1 F& _; K
# Z8 P! |- D5 i7 o0 Y' K5 u- |  ;; give the turtles an initial speed
& U7 p7 a1 X" @  ask turtles [ set-car-speed ]
/ R& V! I1 J6 w4 d" V( R
2 H. h1 d( d/ e* d7 z' G  reset-ticks5 F6 I; d/ M1 Z3 v
end
" y# X( k5 E  _$ I, D4 _: X. }9 e) U. j* D4 V+ X
;; Initialize the global variables to appropriate values
6 y6 X2 L6 i0 Q" _7 P( \$ N$ H& Ato setup-globals2 D: `1 M; S" {$ R
  set current-light nobody ;; just for now, since there are no lights yet
& W- O  S8 @( [7 Z& F* `. F: u: K! k  set phase 0
. \. w% e( _' C# G% a  \& P  set num-cars-stopped 0. z1 {: w# T6 }; Q
  set grid-x-inc world-width / grid-size-x$ f1 Z/ D9 [, b9 @
  set grid-y-inc world-height / grid-size-y9 C% t" [2 {' e
4 u/ k1 U" p' c6 M
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 C5 ?" ?' @& U! `/ z  set acceleration 0.099
. U$ J4 i; ?8 t& s9 h( I4 K9 Kend  G; l1 F0 k8 G2 K9 z
# x, ~; o# q, P( @2 K' H
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 v4 m+ i0 A/ U- p;; and initialize the traffic lights to one setting  j; }* ^2 i9 _/ Y' f% T- [
to setup-patches
& M4 f% ]: ?; c! ^  ;; initialize the patch-owned variables and color the patches to a base-color
3 `! L8 }* S: v  ask patches
3 q1 {5 T' l3 e# ^& y  [
% }# R" k3 x0 M2 c; }' C: N    set intersection? false
; y! L7 a8 p9 `) ]    set auto? false  F4 K* L: u' S8 D' E
    set green-light-up? true
# i. U! [# d+ J    set my-row -1
. k6 e# e+ B' y; Y    set my-column -1
: x: s- R! R- ], N0 h, q    set my-phase -1
5 E7 d1 C# u+ g- n# ?    set pcolor brown + 3. y% V0 T- c4 P. d# h  M
  ]
4 D- n( o6 M! i# P0 G6 K0 }) Q3 x; x
' g/ B; W* K2 z% x$ r3 ^  ;; initialize the global variables that hold patch agentsets
! `$ |9 ]) }2 }& y& B  set roads patches with; V8 R- k, p/ w7 z) j7 s! I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: }  [) T+ U5 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 ^4 L& T, B2 N: Y) ?/ g% p
  set intersections roads with
! h  }' U  ], C- r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ e9 s- D- V8 g" Q$ y5 m8 O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! {( x$ ~+ @; R7 \' G! A, `" s9 x, n5 f+ u
  ask roads [ set pcolor white ]
$ X$ k1 p) N- I# E: d7 ^    setup-intersections: `! d$ w  Y# I3 I0 P
end) J" B4 {5 \# o; r( e
其中定义道路的句子,如下所示,是什么意思啊?$ P5 [  j$ X* x6 D% ?
set roads patches with. {# p8 x3 E3 s& @) I$ O* Z1 F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 t* ~. Y6 l; ~5 d4 C4 g  _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 [* k" Z( A" a, i+ H谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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