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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  f  P# S; n% A. d: ]8 f! Fnetlogo自带的social science--traffic grid这一例子当中,2 ]& g6 B) w3 L9 r% m# P
globals5 C/ `" B7 g# N3 B
[
6 b8 R! B3 v. ]! F  `  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ e6 I! S  ]8 `1 d  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 b' K- [9 m5 B" b7 [1 P; W  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ Z- [( ~+ `7 e/ y- C3 x                           ;; it is to accelerate or decelerate9 G! R& K$ u0 u& ]* z/ K
  phase                    ;; keeps track of the phase/ R) u# p1 ]. k7 m
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! u1 d( q- T! o% g' b
  current-light            ;; the currently selected light
! [6 b) v. }9 H$ |
& c" P/ c  W* R: n1 k- d  ;; patch agentsets+ s! X6 W& w; F# `3 j
  intersections ;; agentset containing the patches that are intersections& C( T% j8 Z( C# L3 Q) V
  roads         ;; agentset containing the patches that are roads9 W/ |0 s. }0 K2 `/ |9 o
]) R/ N5 c1 ]( S0 v8 T# Y, e
, y5 w4 w9 A7 O
turtles-own3 \1 P8 l1 q. [! c; t, b
[4 F# H* n: e8 ]7 D* l
  speed     ;; the speed of the turtle7 i- d. T. \( u3 d
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" g+ e: W- z0 o' [+ E3 ?  d" J  wait-time ;; the amount of time since the last time a turtle has moved
1 I! q( W9 c9 d% N- y]
5 N1 H0 c- K+ d# U8 z: ~) A6 c# i. _2 Z" W
patches-own2 z5 L' V; y, e
[
! n: g' U% ^7 J4 m! _  intersection?   ;; true if the patch is at the intersection of two roads
% p# j& M' f. H$ X# f6 _# T  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* Y, F0 C- ~, _0 ^& ?                  ;; false for a non-intersection patches.8 O. @& s% n5 Q3 @! b8 E
  my-row          ;; the row of the intersection counting from the upper left corner of the
; @2 |. M  T8 O8 ]3 e/ }1 R9 ~" B6 p                  ;; world.  -1 for non-intersection patches.
/ ~# c- v  Q) B- P$ F  my-column       ;; the column of the intersection counting from the upper left corner of the
- V) G3 C1 a, N8 ?' U- Z                  ;; world.  -1 for non-intersection patches." F! _8 h% R* H" C% m
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  m1 d2 U- O' x
  auto?           ;; whether or not this intersection will switch automatically.& O) b5 d  }6 `- Z* }: s( Q/ [
                  ;; false for non-intersection patches.
% N$ Q# }1 V% F; d2 I  b]
+ ]0 \8 [- K1 O! |) Y$ w& \& p0 A/ ?+ L; D/ B

# N; i" q; F5 p, h;;;;;;;;;;;;;;;;;;;;;;
1 M, R! i9 p2 D3 }0 K2 A7 G% ~6 ~;; Setup Procedures ;;
4 g9 m; ^& W5 u: X# P; s;;;;;;;;;;;;;;;;;;;;;;# w. R6 _2 ~3 A6 H8 m* d& U

: G1 n  \8 X/ l;; Initialize the display by giving the global and patch variables initial values.
" g0 k: N& Z% G3 r( E;; Create num-cars of turtles if there are enough road patches for one turtle to8 [( E' _& u. @& }
;; be created per road patch. Set up the plots.
2 S# u; T  n2 h! Xto setup, q2 `% L% W- R3 h
  ca
; ?% m! {' R6 b. a1 G3 T# ^, P  setup-globals
$ p$ Z: Q5 w- z" Q! W
8 `2 B2 |- j8 w  ;; First we ask the patches to draw themselves and set up a few variables
0 u" ]! X% q6 P. D: o! z2 ~% L: B  setup-patches
: ^* D. b! C0 o, C* R0 ?) s7 Z  make-current one-of intersections$ W+ [+ p8 _& e; ~0 f* V
  label-current- r" }. l, V  B. f! y. _/ V. o9 [

2 V* Z! t" z# ]8 ?  set-default-shape turtles "car"' {. b( F& b$ I0 ]

6 T8 R- ^% l, ?  if (num-cars > count roads): T6 h+ D9 t0 l, v& t" a; A
  [
1 H& ]1 D4 H* {# C- R3 w2 O2 k    user-message (word "There are too many cars for the amount of "
+ g7 E) I, C1 o* m. d                       "road.  Either increase the amount of roads "
7 `5 r9 p* t9 ~7 W5 k                       "by increasing the GRID-SIZE-X or "2 I$ L5 h6 j+ \$ V% T5 Z( b
                       "GRID-SIZE-Y sliders, or decrease the "3 x- V- m! L, T; b& _6 R
                       "number of cars by lowering the NUMBER slider.\n"
7 o3 E$ i7 X3 x# [& R; @6 z5 }                       "The setup has stopped.")
, @8 C. |! U7 ~" i5 ]% t) {  E    stop5 ]7 T; j' R5 g( \& A5 F
  ]9 _/ U# T, d2 A, F& E# }

0 S$ \" M& s( l  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% t- W4 ?6 L0 d$ Q
  crt num-cars7 t2 t( g: H) H6 x, g
  [8 L# I: z7 Z2 B2 m' d
    setup-cars  |4 V0 R- @0 Z& Q
    set-car-color
; F+ o7 B& g! d( N! |- B; M- d    record-data- f! V5 r$ ?& H1 c1 X
  ]
5 K1 ?3 L" c8 N6 T- k4 }0 f5 g% L2 I9 j, b8 D: Q: w3 o9 D
  ;; give the turtles an initial speed5 }: v; Z6 I/ n7 \9 n* b
  ask turtles [ set-car-speed ]* d& o9 F: C* z) p) a
! r" X* b* k: m. M8 q
  reset-ticks
# ^1 O: p0 t) }3 ]9 V" R2 Bend
. q; o( X) `' y+ Q) ~) d
3 v$ N3 s+ t0 O1 e1 {- R8 K;; Initialize the global variables to appropriate values
/ l7 r3 ]' W& T- Q; sto setup-globals
: q! H( [7 a# \7 Z4 L  set current-light nobody ;; just for now, since there are no lights yet( u, G% {9 N" F* A7 D$ f
  set phase 0
$ q; x+ V9 y$ ?, ]; |1 z( ~+ u0 H  set num-cars-stopped 0
, Q% ^" x+ Z7 Z& k; B* {1 m( k. W  set grid-x-inc world-width / grid-size-x
) t, M7 R( |, c3 Y  set grid-y-inc world-height / grid-size-y
; G1 Z1 x: L# x5 e% }/ D5 W( J) G$ z# x9 \) r# f+ ^" D' {4 a
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, q! z2 p: u5 L. x4 k0 y  set acceleration 0.099' C/ e0 @2 z: \5 `
end
+ P; w1 S4 }. t0 d6 \' t8 Y5 O1 z4 m% t% Z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) H: f: \2 D7 ^3 v6 h1 f
;; and initialize the traffic lights to one setting
/ Y" W' ^! I1 P! s1 T0 eto setup-patches
: n% p9 U, H0 h3 a; U  ;; initialize the patch-owned variables and color the patches to a base-color3 g$ ~/ \2 ~* P; S3 W
  ask patches% N% T# O: Q( T& m2 |2 Q/ k. y
  [/ z4 t" P0 W# k" B1 O5 ?5 e3 |
    set intersection? false( i) F* w  {' ~5 B5 J' Z' a
    set auto? false
2 r7 ^3 E" I$ [) i, E0 y    set green-light-up? true/ x5 ?4 A$ p0 f  W' n; J% U2 Q# W
    set my-row -1
+ l# y$ `4 V, k1 s$ }7 W8 t    set my-column -1
2 S. k: D7 E0 H% Q/ y    set my-phase -14 {3 q* g: d% ?. \( f
    set pcolor brown + 3# h% _% d. n  {3 j5 |7 u7 w# u
  ]: I3 S% X/ a+ d& m

  B9 c3 T% ~( P  ;; initialize the global variables that hold patch agentsets
( O( B) C- C: j: \8 P! b5 S# c- R  set roads patches with/ w. A" Z! h  O+ G1 Q+ g* t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- D/ a  M" g8 s: J) v! e( x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 Z, u' t; B9 q1 A- w  set intersections roads with
1 Y* ^% ?+ w! V/ b9 ~# m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; b' ^/ [' S, K& H" X1 E1 }1 z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- H; Y4 I6 Q+ j' q& j' d6 D
7 t9 s. I  b$ L& t3 T, P3 U( I# [7 `9 K  ask roads [ set pcolor white ]5 U, J9 x0 J' h- D
    setup-intersections/ G# X4 ~4 @1 U; @
end. u3 G/ u! @! ?! j6 [) O8 J) h
其中定义道路的句子,如下所示,是什么意思啊?/ E4 w7 X. `' A& I/ M
set roads patches with
, G" s8 `& L$ |/ I/ K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ V2 d% T8 {0 U: `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) h5 d6 ], W4 R* m( \8 P
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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