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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; `' h; s, p9 w F5 Knetlogo自带的social science--traffic grid这一例子当中,$ x8 u. y) V! k) w: _0 E1 ]- S
globals5 ^7 ^, m0 J1 D) J, [/ h6 Q
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grid-x-inc ;; the amount of patches in between two roads in the x direction( S- }9 u3 q6 B4 x2 V% X- a
grid-y-inc ;; the amount of patches in between two roads in the y direction4 U' B! \6 ]8 ^( H
acceleration ;; the constant that controls how much a car speeds up or slows down by if
( W5 S# [6 x' \0 t! A! j+ w3 o2 D ;; it is to accelerate or decelerate
- W' g$ d0 P* j% j, J9 Q phase ;; keeps track of the phase
' D, I" B0 a4 w! q4 Y/ j num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure# Y' m/ Z0 F; z& N
current-light ;; the currently selected light( ~9 |* z8 {8 J
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;; patch agentsets# J( |* r2 t8 d( m o2 C, e
intersections ;; agentset containing the patches that are intersections, D" L( v. L8 ~
roads ;; agentset containing the patches that are roads4 q8 d/ G) U& `! U
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/ ^7 E$ v# j6 g! Z. {" gturtles-own8 G" u( l+ w3 l, Z
[
. C$ U2 n1 B/ {" T( k speed ;; the speed of the turtle
+ o# n4 p* \7 _7 S3 T- P up-car? ;; true if the turtle moves downwards and false if it moves to the right6 X# Y' p! Y8 J# |* P: W. J1 d
wait-time ;; the amount of time since the last time a turtle has moved9 e8 E8 X/ x, b( K9 q
]0 ~0 }; [" k9 ~2 \# V
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patches-own/ r/ k! x- k; p( Y4 D1 A- c$ u
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intersection? ;; true if the patch is at the intersection of two roads
& o) M' }7 p2 M- G green-light-up? ;; true if the green light is above the intersection. otherwise, false.
: [& s2 n3 d4 u ;; false for a non-intersection patches.3 ~) z7 O5 ? t0 T6 u q
my-row ;; the row of the intersection counting from the upper left corner of the
4 d/ x7 R" f0 N5 O: x' [8 F, r ;; world. -1 for non-intersection patches.4 q9 a: F: r: d1 R) V/ W8 @
my-column ;; the column of the intersection counting from the upper left corner of the
6 Y6 l( ~9 f1 { ;; world. -1 for non-intersection patches.( M4 Q% q: S" |$ s
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
' D2 r' z' I, ~. P' P/ g2 s auto? ;; whether or not this intersection will switch automatically.
; y+ N1 K _0 {0 ], Z ;; false for non-intersection patches.
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" @* u' F- X6 e+ w2 n4 N# ]. a8 S;;;;;;;;;;;;;;;;;;;;;;
0 e7 C( D9 {& F( p7 k6 z% I) w;; Setup Procedures ;;& Q l& E' f6 o# F
;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.5 B! M" i% |3 ~" P1 U
;; Create num-cars of turtles if there are enough road patches for one turtle to0 m u/ k1 e3 I: @
;; be created per road patch. Set up the plots.0 k* q4 V3 V" q( n
to setup
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setup-globals/ g: Q1 h, R/ i1 ]
1 u$ O8 I4 O3 E# D* ` ;; First we ask the patches to draw themselves and set up a few variables' X( ]& E, R$ C
setup-patches+ o, g! [( f! |
make-current one-of intersections
$ r4 o( ~, t% t2 R2 q label-current5 |; j9 P1 ~. p5 g2 u
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set-default-shape turtles "car"$ L" C7 i: q7 J" E
1 T& `6 `' H, Y2 z( y( K if (num-cars > count roads)
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% _# I3 Y3 M s3 ] F user-message (word "There are too many cars for the amount of "
3 A# W. u2 q9 r. f) v "road. Either increase the amount of roads "' r# p0 w8 Q7 a- @
"by increasing the GRID-SIZE-X or "1 ~4 P3 O% G2 @9 W a- {
"GRID-SIZE-Y sliders, or decrease the "
! s% k5 v& L4 S+ C7 E "number of cars by lowering the NUMBER slider.\n"& B j7 ?8 ~$ n4 R% {( i: S
"The setup has stopped.")
+ X9 y# R- W" N0 d5 z+ e+ K* v( y stop$ B# l3 f* F+ G
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: {; e7 i$ C, W& ^: o crt num-cars: b& E/ V; N4 F4 a- H* v" u3 X3 @
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& Z5 C! Y& I7 x7 N2 S7 L setup-cars
2 n$ R* H4 l% y set-car-color
/ ^3 B4 u7 I7 d( Z" L record-data
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5 C* s& _7 {; e; _/ k ;; give the turtles an initial speed4 `8 a3 }1 {9 {
ask turtles [ set-car-speed ]
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reset-ticks* V# R b8 U9 C4 p: n
end
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;; Initialize the global variables to appropriate values
) f' D: O- Z/ h& y6 P" b6 Z0 wto setup-globals
, M: V) V2 Z/ ]7 b; s set current-light nobody ;; just for now, since there are no lights yet" y3 s$ E+ {+ h9 e; [: j
set phase 0, D, B c( P/ {' V9 d
set num-cars-stopped 0: I) F+ I) ?+ ?
set grid-x-inc world-width / grid-size-x
: z. H# V& C7 W# Q$ k* _7 ^ set grid-y-inc world-height / grid-size-y% |' @: M4 U" i; s4 {& y/ g
1 l1 K; H1 ]1 e3 ^3 W# J ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 O# O/ _* S7 q5 D+ [ set acceleration 0.099
2 m. \' @& ^4 _/ b. ^end2 I% K& d( y, C6 r) Y& N2 {8 C
% S5 V# F: \" q3 Q; G+ f;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- v+ O9 g# C6 J" r! Q9 r" T;; and initialize the traffic lights to one setting
9 l; e) x9 U* P0 E0 x9 Z, f8 Sto setup-patches
5 L4 H% S0 q; }2 @) E7 U9 X/ y1 x ;; initialize the patch-owned variables and color the patches to a base-color$ Q8 D+ K$ f' e: H
ask patches; T' F2 Y+ t1 u& E V) W3 z
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set intersection? false
/ B' Q4 y% t5 }+ p set auto? false+ v1 i, p( G1 Z5 j
set green-light-up? true8 N; t ~ G8 C& }0 M5 o
set my-row -1
/ t1 F- S- ^1 m4 l) ~+ |% z set my-column -18 ~, j0 v; k: ~
set my-phase -1
1 p4 m; m, Q9 A- p: P6 Z set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets4 j ^+ j8 U$ t0 s! U, G
set roads patches with
5 P2 n* Q T9 C( C: n$ E! ]0 f2 I [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ [: D8 U' V7 N6 H: ?1 ~
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ l- Y; D* k! C) n set intersections roads with
' }* o7 ^* V, E9 T3 X" j: ` [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, B: R. g4 Y! I" C1 j0 P- E u (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 @, P* W- S9 q6 A- z1 S5 O3 _
' @5 O4 |0 e* y2 x, Y/ F ask roads [ set pcolor white ]
- N9 m/ B/ Z) z3 P setup-intersections& n8 Q( k1 |/ s2 c% ^$ c1 S/ b
end- j3 q" f5 x, {. ~" W& u! J
其中定义道路的句子,如下所示,是什么意思啊?
7 ?, p5 y% m2 g. i+ G8 J% D: H set roads patches with- m3 }4 U# o3 e5 @4 u }: A5 R
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% E& E @2 q) t
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]. c3 x# r+ K# v' P6 O$ G! r
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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