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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 z( K4 i  I. O% e. s8 I
netlogo自带的social science--traffic grid这一例子当中,7 O0 t$ b4 o# E/ J
globals0 f/ R# [, ~$ c. H8 K
[3 b3 n% x, a" p6 Q5 x
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 y7 y$ X  G1 i! w3 V  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 u. U; P9 T1 F  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) F! @9 x# h5 |$ M/ J' J                           ;; it is to accelerate or decelerate
6 [* c" b' }( l" `' b3 G( b  phase                    ;; keeps track of the phase& M( m, h4 `5 h# q+ t6 ]
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ }' }7 ]2 Q" M) R$ |# E
  current-light            ;; the currently selected light' K% h- ~& C) o6 z8 u9 V$ w1 |4 H

' v0 }# k7 }' Q/ Q1 r+ U8 i  ;; patch agentsets5 ?: C! t- [8 `
  intersections ;; agentset containing the patches that are intersections
  D1 i; K. @) R0 n1 o  roads         ;; agentset containing the patches that are roads
' d  T! R- B) |2 n]3 L# q; n7 s- _' e& k$ n
1 R; @& {  P5 H1 A, s( k
turtles-own; [, L; B2 x: I  B
[4 i: g# ~, y' K1 u& ]# T
  speed     ;; the speed of the turtle" b, y( f+ G$ a4 ?& J# A" V
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. v1 U: Q& H# M- q% W  wait-time ;; the amount of time since the last time a turtle has moved
  ^9 B! J( d; {8 [. k2 S' `]
) F: a8 u, W/ _* \" T& ]
+ r; D$ w) I/ {' r2 a' Opatches-own
4 l$ V4 O/ D9 x/ p! N. D+ N0 `[) N. [2 ?$ Z5 K
  intersection?   ;; true if the patch is at the intersection of two roads
$ F7 s2 p8 Y! H  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ Q# \) R* u' f# M& l
                  ;; false for a non-intersection patches.
7 v9 ^, ^  C6 }+ D( c  my-row          ;; the row of the intersection counting from the upper left corner of the
5 o! g7 |- `6 c+ M8 g/ B                  ;; world.  -1 for non-intersection patches.7 @- @' `* b( S, R
  my-column       ;; the column of the intersection counting from the upper left corner of the* Z: w6 [- C5 z/ b: E. w
                  ;; world.  -1 for non-intersection patches.2 {6 J8 y5 d$ a/ e" p+ q' {
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! x- n, [. Y* E9 q9 @7 y  auto?           ;; whether or not this intersection will switch automatically., Z" ^$ P' s4 f
                  ;; false for non-intersection patches.
. V" j+ k. T9 Y( z/ q, |, m]4 X  o  V8 H( X" e: x7 c7 p

4 d- P  _% [; c8 ^1 q, I8 \$ Y% g8 x" D
;;;;;;;;;;;;;;;;;;;;;;
1 l/ f8 P; |7 f4 y% M' {;; Setup Procedures ;;% x- d5 `4 r2 e% b
;;;;;;;;;;;;;;;;;;;;;;6 i! D/ ?* |% M8 Q1 r. z" s
5 G; `; C" q4 _# ~  T# {: [1 `
;; Initialize the display by giving the global and patch variables initial values." R' T6 [) B; j6 \3 e
;; Create num-cars of turtles if there are enough road patches for one turtle to
2 N( u1 c/ Y4 R$ Y2 K# e: Q1 ^$ ], A;; be created per road patch. Set up the plots./ t' C( {+ a9 Y8 F. S; |
to setup& P; J8 z6 Q  {" T) K
  ca$ e4 F# G* P4 K' z
  setup-globals
  z3 Z& m! r! I% p8 Y5 v7 Z) I  v: p& d3 d- D3 j" D
  ;; First we ask the patches to draw themselves and set up a few variables
& w9 X8 @& G# [& Z  setup-patches
% F) s8 i* d/ _9 m9 d% y$ r7 ~; U  make-current one-of intersections5 w3 f6 Q  f8 i" e) W8 `0 p8 P2 c# \
  label-current7 q; m  x0 ~8 x0 I
& O3 x! y# U2 V8 i& W
  set-default-shape turtles "car"
# B  f( t2 c9 }; I% o! l0 h
$ b# {, h: n3 w- L4 c; U  if (num-cars > count roads); n5 i3 r: W5 d$ B
  [9 r, u, i4 V9 j* o4 Y, v. [: v2 @
    user-message (word "There are too many cars for the amount of "( [; P% {" [$ Q
                       "road.  Either increase the amount of roads "
, W! J! q) l5 l' E+ ~1 P- [, {                       "by increasing the GRID-SIZE-X or "6 N* z7 X; d  M) e/ S
                       "GRID-SIZE-Y sliders, or decrease the "
* V. q) h/ x' Y5 _  k! b                       "number of cars by lowering the NUMBER slider.\n", \9 Q  I5 N1 p4 r& _( e+ n$ ~6 }
                       "The setup has stopped.")* b3 h9 m1 k6 ^. a! G$ f, c6 p
    stop
5 o: ]: u7 I4 _. j5 i  ]
- q8 g# w3 b: L3 m5 J
, Y! I0 S. r6 z3 u6 I  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ [9 U5 T$ w" `9 ]  crt num-cars
9 Q& E: ?& m5 C2 J3 t+ c! j  [9 Z) k5 X: h( ?, z
    setup-cars
: y  V8 v1 ?- a6 L( Y    set-car-color0 N4 v- i7 M. T4 W3 J
    record-data3 R: {* ?4 k$ f' W7 A/ M
  ]  w+ X2 z* W& I
1 Z$ l- c. @' r7 o- A0 I- w- {
  ;; give the turtles an initial speed8 @. h$ E  V5 N' s$ S$ e1 W
  ask turtles [ set-car-speed ]
  Y% ~  P) Q) t" N! S9 k/ h/ G
% Q/ S% p6 o  a# H  reset-ticks
* d5 t0 _; h7 ?# K% Tend
0 J2 p/ U  B  J2 e
9 P& Z& i5 P0 R" N; C& y) ?3 W;; Initialize the global variables to appropriate values
  i. q' u4 v; F' `1 p& r. U' {# F, b% Wto setup-globals
4 \, ^  _8 ~% O0 A9 e$ P  set current-light nobody ;; just for now, since there are no lights yet
; r4 o. Y. o( K8 T% i  set phase 03 D6 u$ N' o9 E6 p
  set num-cars-stopped 0
; {( w+ x) H8 U& D  set grid-x-inc world-width / grid-size-x. }" D# y' S( J6 Y" e! O
  set grid-y-inc world-height / grid-size-y
: n) b" Q/ z3 R, q
$ _1 m; f: h6 l; S* F  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 F5 u* x2 c# f0 ~
  set acceleration 0.099
- [4 x6 x" ~6 G/ w- [' ~end/ D: V/ q  O4 T
; @8 q6 Z  S0 J4 q+ S9 D1 J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) _4 H! e5 D7 {4 I) Y6 `& L;; and initialize the traffic lights to one setting- @- v* H+ _- G6 h% w1 K3 ^
to setup-patches
# a; F0 |1 q$ g. k6 V. m/ j  ;; initialize the patch-owned variables and color the patches to a base-color
3 }& M- j" D/ O8 d0 M( c# D  ask patches& Q* Y2 O, O$ ]2 D  J2 f5 J9 j/ O  t: ~
  [
+ o3 g# E% S- g" r# W    set intersection? false
* a8 X+ A, o7 A% U% h5 U5 K" j+ {    set auto? false
9 }) V0 ?3 t/ ]0 I' N* k) ^    set green-light-up? true) K: S: M6 b0 q2 J
    set my-row -1
/ J/ a, c/ \) l3 I/ h0 u0 z    set my-column -1
2 _/ M  v; r1 D    set my-phase -1
9 ]' M7 N4 K, s+ ~4 h3 v" r9 ]9 w5 Z    set pcolor brown + 3
# O  _) x! W& e# H2 M  ]/ S( r8 D5 U1 _' G$ f
& d: f( R' e% Q* k9 O: O" e
  ;; initialize the global variables that hold patch agentsets+ U, @4 Z0 u' r
  set roads patches with1 D% D! w9 D3 o$ G/ Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% {- K& i/ z1 U8 n+ k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 c3 A% P( N7 O% u3 k; b, H( R# `
  set intersections roads with
7 x, K: @9 T0 J. k1 ?5 E+ S% J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 z) J0 Z: E6 e% G" _+ D+ b5 z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ }! B; E+ c; P" Z1 B

# n7 ^; H. @  l; E9 O  ask roads [ set pcolor white ]
: X0 r6 J5 B* U; `    setup-intersections
- z; s) U. k- N$ H1 yend
$ }4 F4 G1 L0 b) s6 M- I8 n- W7 S; ?其中定义道路的句子,如下所示,是什么意思啊?
/ C: n. D8 L5 E6 X3 V) f. Y" j: f/ | set roads patches with
6 @0 [$ h+ L+ M4 C/ ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 g$ Q) b7 n7 P- l0 j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. u: i8 o8 s/ C" X9 R1 U+ Y& y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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