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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 E0 ~# r' D. m$ {% R) G. M) \) l
netlogo自带的social science--traffic grid这一例子当中,+ n, g  z, i( r  M, r
globals
* R, A. e" U' ~+ M[$ O% C' x2 |$ E" \
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 m6 e& c% P0 {% D  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. {6 I% x3 ^! M  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 x, |7 I" T/ x0 y( \$ c  t4 @+ s                           ;; it is to accelerate or decelerate
/ c. t; S' G4 @4 h0 D! F  phase                    ;; keeps track of the phase
! i) D5 F7 g4 E4 w4 E  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) B; R3 V3 m9 y8 Y
  current-light            ;; the currently selected light
& Q4 v/ U( C- {" J! K% W
7 m' [0 J) n) g  e# m9 S% u/ c# E  ;; patch agentsets
6 m; V% m3 I: P% c8 \  intersections ;; agentset containing the patches that are intersections
# A9 o% ?& M2 h1 L) ?+ ~( g1 t  roads         ;; agentset containing the patches that are roads
; u& o4 R- ]' d. ^; I* ]' @]
3 G# [! _" A9 |' z
6 R% v$ C. [1 a5 I5 Eturtles-own
7 d% @' @+ e" t' p; r: V3 r[# i  n+ x& k$ v
  speed     ;; the speed of the turtle
8 m2 M' Q8 m, q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: I  N* P; r- m. J- t5 C( M  wait-time ;; the amount of time since the last time a turtle has moved" \, R$ Q5 e) V# S. f3 O
]
' W# C" W( \. I: p- D( u+ {4 D2 m4 i
patches-own
& s. d1 M% z7 R+ |[  ?2 \9 e, o) A
  intersection?   ;; true if the patch is at the intersection of two roads
. \9 d  S+ S% h6 O! h$ g7 U  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% U* _; D  O5 v5 y4 J+ ~5 ?& _                  ;; false for a non-intersection patches.
6 \9 i& u! [. ~7 B% Z" Q  my-row          ;; the row of the intersection counting from the upper left corner of the0 M* |' f: c- A. V
                  ;; world.  -1 for non-intersection patches.! z  r, |, Y3 O3 W) s* l4 Y
  my-column       ;; the column of the intersection counting from the upper left corner of the! P1 v1 I/ f1 C/ R% i9 C2 o
                  ;; world.  -1 for non-intersection patches.
& C7 J& \: J. p  y' B  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 I; u9 z- Z5 o% e  ]; L1 x
  auto?           ;; whether or not this intersection will switch automatically.
& r6 R& |. L# t! k3 q                  ;; false for non-intersection patches.* G6 g# ~! O3 h, n
]& ?2 l4 @/ o" ^9 s
7 |( r" w' r7 L9 M9 j

" b$ i2 Q" a% G2 `4 [" [1 a;;;;;;;;;;;;;;;;;;;;;;$ r+ a$ M1 E* Z
;; Setup Procedures ;;
- z6 ~+ [, [; ?2 G2 e;;;;;;;;;;;;;;;;;;;;;;0 \7 V+ F1 K  l0 V* C( d

, T! G0 G- i  h;; Initialize the display by giving the global and patch variables initial values.
1 B4 a" p) y# O;; Create num-cars of turtles if there are enough road patches for one turtle to
5 h$ e, ?/ }+ x& Y( U8 V1 h;; be created per road patch. Set up the plots.
3 ~/ O' X2 H' A! o* _7 tto setup
$ X  x( n; y# ?8 ?" Z  ca
" B6 ~" a5 X" |+ x& f* o  setup-globals7 G  t) A7 @4 B+ W. m$ [

+ r: r& X# ^6 w* C  ;; First we ask the patches to draw themselves and set up a few variables
+ R6 t  y& R6 h0 p9 k  setup-patches
3 W* d9 N) R/ z0 V: b( ~  make-current one-of intersections
3 S" i7 L5 y. T1 ^7 q% y  label-current
3 U4 @$ i5 C' m9 \9 }
. Y6 |' Y# d3 n! \0 X# |  set-default-shape turtles "car"# e& r, a4 M  B* h

8 n; ~' P0 }7 |5 b% j  if (num-cars > count roads)7 V' o( L8 I- P. w5 C
  [
5 o, N8 j& c7 r3 d) [0 _$ d    user-message (word "There are too many cars for the amount of "
8 k5 n& N6 W1 w                       "road.  Either increase the amount of roads "
, R6 e4 O6 x  w- ]                       "by increasing the GRID-SIZE-X or "
3 y) Z& }( ~( q* O                       "GRID-SIZE-Y sliders, or decrease the "
7 D+ t0 K4 v. Z                       "number of cars by lowering the NUMBER slider.\n"0 _+ q' ]9 c, W! |5 I! @1 ]" u" T/ H
                       "The setup has stopped.")) X0 o; ^4 U6 j/ K
    stop6 b/ u2 z- ~6 _
  ]
# Q- C, X) @4 C
+ M. V, O$ }: a  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" }7 h, {: Z7 u3 j0 q& X
  crt num-cars
* O$ v4 @) X% t3 f+ E' N  [) K: u  O* r  a3 b
    setup-cars
( L. V- x! A1 A6 E! G" j2 R    set-car-color
! t8 Z6 f. q0 y* K4 v- |, f    record-data5 s; n* c" Z- V( ?) G% U6 L
  ]
3 K- N; m  u1 ~
& u+ R3 x' E- j" Q/ M  ;; give the turtles an initial speed7 I8 U/ H" K' z
  ask turtles [ set-car-speed ]
; ^1 U- k0 U/ C+ C  J' r% ~4 U1 A. F! a
  reset-ticks/ x* I' ^: S7 t+ x; Q8 j; Y
end4 j  ?$ N% \6 a$ ~# J

5 a& |# r6 `1 P0 f. |& g" S;; Initialize the global variables to appropriate values
! L) x% ^1 w, Y9 _, Y5 ~to setup-globals) }' o) f+ q! C
  set current-light nobody ;; just for now, since there are no lights yet( F$ G/ D6 T, z* _
  set phase 0
, N. J; Z7 _+ ^2 \) g) A  set num-cars-stopped 0
( y" s3 j4 R  [  set grid-x-inc world-width / grid-size-x
+ I) d, w0 \$ v  set grid-y-inc world-height / grid-size-y
; k! }7 S0 }0 F- ]8 t' h0 H
) J' n) P9 e% ^2 R9 O  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 P/ |* b2 w& H  set acceleration 0.099
+ h, B! s% O7 j6 h, S9 G4 gend
7 M, D& B+ @5 n9 Q. Z. t% V( i& s$ W
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ I( }' ~2 T3 F4 ^;; and initialize the traffic lights to one setting$ ?# ^; w# \1 }* q$ y' b
to setup-patches7 A( w; x. }! W
  ;; initialize the patch-owned variables and color the patches to a base-color
: s, O- p2 w( D4 ]) R  ask patches0 ^" M1 k# E% ~  T1 F; V
  [
7 j  G; w1 E" G: a8 b    set intersection? false6 B& x! `* F, M, s& s
    set auto? false
, y# j. M# ^& ~: d) C) M    set green-light-up? true
) Y( n5 ^, v- Y+ M    set my-row -1
, q# C* X% \4 J! @* ?: F) x* M    set my-column -1
( k% t2 ]9 X/ ]: ^3 ]    set my-phase -1' z0 B5 X' k; t9 K6 l+ X6 I
    set pcolor brown + 3
8 @: H8 B' \6 X0 W+ p  ]/ I/ ]$ I9 i! l, H3 _# T

7 O; |. }5 x, H  ;; initialize the global variables that hold patch agentsets3 p' z- F; L% F+ @
  set roads patches with* ~# x' N5 v" b) h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 J& T' D1 b- c1 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 X3 `" n$ f# j* K  set intersections roads with7 H6 d! x$ C8 Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 v) Z$ U" N# |1 `9 g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 x+ z2 V0 |( F1 {1 C2 }$ z7 e/ p7 `# B, W
  ask roads [ set pcolor white ]: v. D. ?2 o9 L- h
    setup-intersections
) T) N$ h! L3 i0 \2 ~0 C, hend; k: V' R  z9 a: D
其中定义道路的句子,如下所示,是什么意思啊?
5 L; y3 h* t1 z- _+ Q1 } set roads patches with
7 B9 ?0 Y: A2 ?# T" R1 {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, J, A( v+ o5 H/ ^, T' g/ W' O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& |! n7 v: T6 }' T谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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