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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  T% n% y! c; u! [& t6 gnetlogo自带的social science--traffic grid这一例子当中,
# f* q+ [8 v- l/ Tglobals: s; ~# o+ {8 f
[( f; |2 H2 s, o; P
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  f& [4 L' H; W# X7 W  A3 e  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 ~* [( z! G/ p& L  d9 C/ y3 e; L2 A6 j  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 b9 F- I4 d" c* G                           ;; it is to accelerate or decelerate( e* U7 }' Q* d$ b
  phase                    ;; keeps track of the phase& X3 e2 i2 s0 q" h& k, P
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 q6 q2 ^0 k5 A  n7 r4 V  current-light            ;; the currently selected light6 n' [6 J3 r, f$ X

9 g0 a- E$ \2 w2 V: v  ;; patch agentsets
1 B6 _" h8 ?0 Y* |+ B  Y# R  intersections ;; agentset containing the patches that are intersections
; t2 @' d7 a! w  roads         ;; agentset containing the patches that are roads6 K0 U$ s& R" M2 I0 V# b
]2 Q' D7 u- w2 J1 p
# h$ s! N3 c1 Z( d
turtles-own' J7 M6 N3 F3 X, i
[
# H0 z/ s+ C8 u1 i9 ~! r/ s. U  speed     ;; the speed of the turtle
  q  C; X5 {% d( c: f( a  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( F, a7 x) k0 ]7 @  Y  i6 p
  wait-time ;; the amount of time since the last time a turtle has moved2 N4 h9 X; O, c! d) H) J) r6 j& y
]0 ?: G  S( t# e; j
: U/ k+ J4 b9 g1 K* \+ d2 `
patches-own2 N: W' y. E' E3 j9 ^  q3 v
[' m( Z) S3 l; _( m
  intersection?   ;; true if the patch is at the intersection of two roads, ?7 o/ K, \- \4 h
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ P% y& E) u! ~& m8 [; a$ k                  ;; false for a non-intersection patches.! p0 u' w" T6 M5 b
  my-row          ;; the row of the intersection counting from the upper left corner of the
+ a8 j, ]; e: t1 O! a7 s9 a; t                  ;; world.  -1 for non-intersection patches.9 x: G1 |& X! o( |! ]) Q$ l. D2 e
  my-column       ;; the column of the intersection counting from the upper left corner of the
5 S: u2 R. c% Q% q3 I( T  F! X                  ;; world.  -1 for non-intersection patches.
( x) ^: x* x- I6 u  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 j% I5 j; L' ^
  auto?           ;; whether or not this intersection will switch automatically.% t8 T+ t* x5 h. ^3 z' a
                  ;; false for non-intersection patches.
" ]' J# i& ]6 i+ i]1 i4 k" s0 E. V
2 N% s8 o) s( B% }
! x1 m' x0 f6 Q6 h7 V/ Z5 M
;;;;;;;;;;;;;;;;;;;;;;6 u7 M" I/ l5 k2 u  U9 c7 K
;; Setup Procedures ;;
& O1 w, r7 k7 H) {;;;;;;;;;;;;;;;;;;;;;;- Y9 g7 G# j) u) V5 ]5 o
. \" w8 G+ P: i$ f! s
;; Initialize the display by giving the global and patch variables initial values.
6 g" a5 j4 f0 `$ [# V" T( O7 N;; Create num-cars of turtles if there are enough road patches for one turtle to
2 _1 b6 g, v& w) j) I;; be created per road patch. Set up the plots.- a' H* Z+ ?; [: Q
to setup: d* l4 v2 f* `5 \
  ca; }9 X  Y: [6 B8 T
  setup-globals
! M/ p& J! X) H2 i4 a' c2 {' e
( Q5 l6 c% n, ?2 U' ^* V- }6 u  ;; First we ask the patches to draw themselves and set up a few variables
  M( ~: A$ \) E2 v  setup-patches: G0 r1 v; A5 B- }# y( Q6 Y
  make-current one-of intersections1 O* i9 }+ p  G. o' O; x/ v& P
  label-current% R9 y- A$ z* E4 B
0 u- v: @! u0 E4 r" [
  set-default-shape turtles "car"& X9 F- N9 [7 ~! C; E# ^3 _' ~
) p# r; `6 x# @$ w
  if (num-cars > count roads)
$ t! R- h( O- M- _$ L- @  [
1 b) [) v( A) x; B8 N! H    user-message (word "There are too many cars for the amount of "7 ~$ v3 w2 b( D
                       "road.  Either increase the amount of roads "
1 C4 }/ u, K* C  o4 G6 s1 n9 z1 h+ Z4 x                       "by increasing the GRID-SIZE-X or "
( B, t# e4 x7 Q1 F) k                       "GRID-SIZE-Y sliders, or decrease the "$ ^+ P. C( z4 L! K# q. s5 X* C  m3 X
                       "number of cars by lowering the NUMBER slider.\n"
; K# D' O; r5 \- L' u                       "The setup has stopped.")7 Q- C$ c. H$ H" }
    stop
- _0 |8 q/ ~: y0 q  l- U: o5 ~  ]
" D' q9 V) z. D+ o  G/ [
3 e( m$ ?4 G0 z, }4 Z. N  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; U3 b3 l6 T3 S- l9 ]5 U8 g: n3 O  crt num-cars
- @, ?' P& s& |+ C2 l  A) F) Y( k  [
. }9 o, C. N( ~5 q    setup-cars
- X; A3 d* L9 ]) g- L& q    set-car-color
; J' b; r  l" }* Q    record-data
  b& Z& g: u) t2 d! c1 ~  ]
# U7 o1 `5 ?: }* U7 o' {2 j
' o. W) w& {' h2 u& X# r/ c  ;; give the turtles an initial speed
2 R* h3 N- k) C$ y' Y  ask turtles [ set-car-speed ]
: S9 l) X# c8 _/ h
: y# r/ H; z( G9 d9 K; n% w  reset-ticks. c# Y8 R; n4 N  }9 \
end7 {6 V/ ?2 J: {

: |2 v6 z6 n3 R+ [7 p2 m;; Initialize the global variables to appropriate values8 T1 {/ ^! Y" ?0 e! ?, \
to setup-globals2 U' M) ^( m- J/ b+ V7 z
  set current-light nobody ;; just for now, since there are no lights yet; h2 K( J, b- C6 {: L+ t# H- g
  set phase 0$ _2 b, v2 v% o4 M* s) x; J4 I
  set num-cars-stopped 0: I- o+ r0 J: m: i9 e% w
  set grid-x-inc world-width / grid-size-x. l2 v% N5 T& x' `
  set grid-y-inc world-height / grid-size-y
5 Y" a- X: k$ m* ?! ^5 s5 K" F. S, `3 ?1 n, d
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 l* {' S, i3 F7 b8 E
  set acceleration 0.099
' w  ^/ m, V9 {% Pend
5 t" j3 k$ e+ M& T4 T# Q1 P/ K& M5 w. x4 p, @
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 U' |: C7 `3 K/ Z: u;; and initialize the traffic lights to one setting
: Y5 C! [" ]' a& d" z/ k/ z3 B3 o3 Jto setup-patches- b- O% d4 Z2 @/ }- l* w
  ;; initialize the patch-owned variables and color the patches to a base-color
/ ~8 v7 x$ {4 [  ask patches
8 y$ [. W9 A7 N$ q. m  [2 ?- L% \9 r1 A* j# b) ]3 q7 N2 i1 e
    set intersection? false# T9 s% ~9 s6 U5 ^% N+ r; s! I) m1 E2 J
    set auto? false: t2 ^- a! G% w) o4 _
    set green-light-up? true* i0 m3 |8 _0 x% R
    set my-row -1
! W' J  V9 V0 Y  ~6 V$ l- |  k    set my-column -1% s* ?2 R* P! H8 y* ?
    set my-phase -1" {4 i+ @& E' D5 a+ R
    set pcolor brown + 3
$ O) G. C( [8 k! U  ]/ I3 _: j8 G/ N( F4 @
) J' \5 o+ k% Z, M% p* H3 A
  ;; initialize the global variables that hold patch agentsets
: {7 m3 I0 c4 }( b  set roads patches with( r: \% f+ W1 v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 w% l) q4 P4 g  n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  a, n; G# r7 q9 p+ ]$ v  set intersections roads with
8 D) R- N, P8 U0 E3 m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 ?. T; m( o8 g# ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) u" ?; @* |& L! Q% c) Q

. }9 k6 S5 _, ]5 ~& \* J8 _2 K  ask roads [ set pcolor white ]
& H3 ^1 s" m- ^/ V5 v* }9 i+ L    setup-intersections
! O" H$ ^$ d; `( x( k" ^end# N( }1 F) r7 K" z- J
其中定义道路的句子,如下所示,是什么意思啊?
. w7 b( {4 K* T  D set roads patches with
2 }& v8 ]6 }' X' s- v/ D( P8 y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) a" a$ ?- J/ B; Q$ I; p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ b: x) e0 v2 e, Z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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