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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; j3 t% [: y9 n2 m0 Snetlogo自带的social science--traffic grid这一例子当中,' H6 F) A" d' {3 i5 G3 U* s
globals- y/ I3 c3 p- Y/ Y* P
[* R5 Q1 m) S5 i' G- O
  grid-x-inc               ;; the amount of patches in between two roads in the x direction( g8 ]; a6 B& o7 ]
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- H7 Z4 w5 F* c9 S9 `1 ^3 o  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: D: J3 }/ D. A                           ;; it is to accelerate or decelerate4 @" s9 o  M1 D, v7 R
  phase                    ;; keeps track of the phase: l2 f# t% G% {6 z3 f3 ^0 v8 |
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ ~3 ?0 [  u3 P" h8 f
  current-light            ;; the currently selected light. i) x0 L' d/ G  ]9 Z! q: F7 x$ m

  S0 j, U( a& O# e/ M3 S8 h- S5 S  ;; patch agentsets
0 I6 F) i' D2 F/ V% p  intersections ;; agentset containing the patches that are intersections
& f; w& `% J4 C4 i6 l: [  roads         ;; agentset containing the patches that are roads
% w+ u$ k& p: E5 \; ^1 H7 n, q]" R+ a( u2 k2 y' J2 B! w* j
  \  G# ]/ @8 P1 [, [7 _
turtles-own# k% G, G, @" D6 o# D- A+ F8 I
[
5 ~. j. ]+ s" t% n5 }" i  speed     ;; the speed of the turtle  K3 R+ n$ \' b/ ?
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- Q4 e0 }$ S5 o) b# w+ K8 O
  wait-time ;; the amount of time since the last time a turtle has moved9 Y( G/ i% B0 V9 `
]
! T. ?5 T' ?+ b7 v' \
: g% B# a' S" j0 o$ R7 Epatches-own
5 T- q( q4 M8 f1 K[) c2 m3 h# m+ K2 `" w8 G, `7 Z
  intersection?   ;; true if the patch is at the intersection of two roads
1 U7 c$ ]$ y, i/ s  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
4 r- }! V4 ~4 ?4 q                  ;; false for a non-intersection patches.
- @7 i1 @1 O3 ?9 @: L  my-row          ;; the row of the intersection counting from the upper left corner of the5 N  Q. ^, r! w! E: I
                  ;; world.  -1 for non-intersection patches.
* `/ Y. v) O) P7 t; i4 i/ E  my-column       ;; the column of the intersection counting from the upper left corner of the
: ]7 }9 e$ X  }# i+ B  `- D                  ;; world.  -1 for non-intersection patches.
/ y8 c5 n  e& ?- b8 i  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 e8 i" S0 V5 Y) }+ V0 S  auto?           ;; whether or not this intersection will switch automatically." [/ i7 Y& J. c% P  j' g  X; e
                  ;; false for non-intersection patches.4 |# w1 R3 g. Y2 p; s) S
]( K5 F: U3 C, @$ c4 m( p

% D1 Q& D7 ~  o& m+ J3 l/ r) @- \1 m) [7 \
;;;;;;;;;;;;;;;;;;;;;;
, _. P6 w, u6 f  t5 J" Y, c;; Setup Procedures ;;
0 E  U: M9 _: C5 Q' ]$ I: z. H;;;;;;;;;;;;;;;;;;;;;;
  z- S6 n" r+ L* J( S
2 P, z* V$ E" [+ ?& I) S;; Initialize the display by giving the global and patch variables initial values.
) W$ u6 i, I6 b% Y;; Create num-cars of turtles if there are enough road patches for one turtle to
/ k0 B% S, `" y, D. F! J9 @, C* a& @/ |3 T;; be created per road patch. Set up the plots.
* a$ ?1 w9 X+ Rto setup
) ]8 u, p5 u' I, J( k! L  ca
7 |% k+ p1 O1 E  @9 J' o$ ]  setup-globals
( v& f) J% ~# d" y7 K3 m9 i! J- ?  |/ K4 |/ b1 D" I; \" ^
  ;; First we ask the patches to draw themselves and set up a few variables5 i. i+ u4 v  y* W" ~4 [
  setup-patches0 u2 p0 g8 ]" i( H$ R
  make-current one-of intersections
) C% N2 F0 `* G. c" c& H, R) D  label-current
5 r% `- c9 `2 R
- C2 p/ b0 O2 ~" [1 O. b; y! w  set-default-shape turtles "car"
; }0 Z0 S4 V# ^) m, W2 {5 p4 L' g# W0 r, `" [3 Q
  if (num-cars > count roads)
% _  z% y: @$ {* i4 L' w, Z3 a  [
) V, X! L) ]- ?$ {, }5 Q    user-message (word "There are too many cars for the amount of "! w' ]2 x0 E" V* l: n7 ^
                       "road.  Either increase the amount of roads "! S" Q; S- K+ U7 @: A8 d2 U4 [% ?
                       "by increasing the GRID-SIZE-X or "
2 P, I( x% E' g# d2 q1 k                       "GRID-SIZE-Y sliders, or decrease the "5 r( ~& c8 [7 l5 m  I9 h" U
                       "number of cars by lowering the NUMBER slider.\n"( p' V# M! K! s4 O
                       "The setup has stopped.")
6 d* g2 w  w* ^5 @# u2 ?    stop
$ t0 p, ?0 m6 G- i# F; V. V+ m  ]# j  V( D  O! X) K4 B# ]" ~5 {
5 D- o* U+ {/ O& A
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, a, @1 L" C+ |8 @: m
  crt num-cars
6 A# \9 w8 g& `9 O4 E  [$ }3 \% Z( {* _& o$ e! A) ~
    setup-cars, r4 C6 p# \5 P, c# w' `2 e
    set-car-color
, Q3 g0 s% w5 |& K* A" p& Q2 A    record-data* `9 L" m" d" B2 H7 q$ ^6 D& ~
  ]
! q# ]$ M' k/ w: b: L3 r- y4 I
) _6 e. G* j. z1 A7 z( Z  ;; give the turtles an initial speed4 `. k) ^. T* Z/ B6 ^. X6 A
  ask turtles [ set-car-speed ]
* |  s+ Y9 v: A1 |( \7 D6 }8 E0 m0 I( Q, k$ c* W
  reset-ticks
; F9 D4 G! b+ x& G" |3 fend
8 d1 }  F* i: ~4 E$ i
, J4 ]0 Q! U9 q! _2 b$ w- e$ z;; Initialize the global variables to appropriate values
. O  y" O" {( }* Ito setup-globals* V6 g: q! h2 K
  set current-light nobody ;; just for now, since there are no lights yet
. T7 `0 Z# V+ `2 O2 C+ [  set phase 0
" Q5 w3 v' l* M( Z* B  set num-cars-stopped 01 o$ d1 T2 e/ r
  set grid-x-inc world-width / grid-size-x, ]1 j3 n/ j6 G
  set grid-y-inc world-height / grid-size-y
8 ?0 K1 V, F1 u% q% z" P; B4 s, R
% {; [& C, f4 X  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 g, k* ?3 z  Q" ?$ j+ p; A  set acceleration 0.099
. E4 d) s2 O% ^$ V& Jend
# t1 y! q6 A- b9 c8 Y) L4 R- @4 H4 I  k2 G: a3 `
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 C( V) t% X! E
;; and initialize the traffic lights to one setting" D. [5 X2 [$ ?! w- q" E  X+ u
to setup-patches
. |, }3 @/ ~% ^. x' z/ S) Z  ;; initialize the patch-owned variables and color the patches to a base-color; X# M! k1 G8 u9 |/ _2 A3 Z0 v' S
  ask patches" V1 g( F# Z9 e2 M2 Z
  [+ {" U$ T' `) @, ~: o
    set intersection? false
$ S+ W6 L4 w, j2 H& r    set auto? false) T6 r: p4 |  }$ }
    set green-light-up? true
3 O( B, c0 n' Y% d' l) y' c3 `, n7 k    set my-row -1* g8 ?4 r% N. a9 y. y8 a1 t" T
    set my-column -1
: o) g- x% `; X- c7 c    set my-phase -1
$ w" }. B% D, t0 a- d+ M1 h    set pcolor brown + 3
3 ]) y5 y* |- M* _0 g* h  ]
7 a2 w0 Z& g% `9 u
4 }* _/ u6 c, n* _  ;; initialize the global variables that hold patch agentsets
. Y4 V# O1 w  K0 E* Z  set roads patches with1 h8 v( B8 U( Q% h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' y( a' e5 O& r" f* A% p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 G8 Q9 @( w, H  K$ W- C  set intersections roads with
6 V9 ?, T/ |) Z! y$ W: N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" G$ _8 D7 k' D# \( y8 `$ {4 u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; K& \  I: x+ S- f, |5 X

3 ~$ ~( g4 X  l: v  ask roads [ set pcolor white ]+ o: F- D9 P) c' m9 }
    setup-intersections! c# B- }7 _0 a7 q6 N& ?
end2 }0 u$ L# x* G4 x# U
其中定义道路的句子,如下所示,是什么意思啊?
* e6 K+ N# v- e7 A+ J2 q set roads patches with1 r4 t1 l9 w% p) l6 `: T; H' m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# ?/ b+ F2 k: U4 Q7 H" _$ F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: @1 ~2 T) Y5 D8 `# k" ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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