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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 K9 k, S0 ?9 W/ I; }* m
netlogo自带的social science--traffic grid这一例子当中,: b1 k1 G1 U. |+ M1 b, b
globals, o/ w5 ~) T/ x' Q: i- E$ n
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grid-x-inc ;; the amount of patches in between two roads in the x direction
5 s3 L+ }# B( Z grid-y-inc ;; the amount of patches in between two roads in the y direction7 W+ @9 Q7 [( e0 |, R Y' U& h
acceleration ;; the constant that controls how much a car speeds up or slows down by if
" t! W) f/ a/ M2 W ;; it is to accelerate or decelerate
% F: J. g6 v% Q- y* R$ z* ?: F, y phase ;; keeps track of the phase" T) n; D3 m( Q& z# x' P
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure5 R2 ~( \- W9 E5 {$ R
current-light ;; the currently selected light
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;; patch agentsets! l' u" @: b2 W3 C
intersections ;; agentset containing the patches that are intersections4 [+ E5 d6 Z7 X/ |$ T9 B- {; U$ w
roads ;; agentset containing the patches that are roads
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: z$ ~5 M6 [. n6 ]: m$ Qturtles-own; n* I7 V/ Q; K- m
[
& [5 t% j* h' ^4 f) ~0 d7 c speed ;; the speed of the turtle
' X% w, l5 s* j up-car? ;; true if the turtle moves downwards and false if it moves to the right
" R6 K( N1 L$ ?; n& {; r wait-time ;; the amount of time since the last time a turtle has moved
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: S. m2 J& { `patches-own1 Y- G3 ^0 j; R! S2 h% I
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intersection? ;; true if the patch is at the intersection of two roads! f/ Y2 [3 e3 y8 U# y% Y! \6 _3 E) O
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
" x. E6 U( d3 w& d) v) ^ ;; false for a non-intersection patches.
. Q9 \: U- C; V- A, s my-row ;; the row of the intersection counting from the upper left corner of the
. l4 F# b2 F0 W1 D" w: p ;; world. -1 for non-intersection patches.
' O" \# J0 z& D my-column ;; the column of the intersection counting from the upper left corner of the
+ Z. s. I1 e- Z1 R, V ;; world. -1 for non-intersection patches.
% {/ o+ _0 C9 D0 d! q0 i my-phase ;; the phase for the intersection. -1 for non-intersection patches.
6 g4 X( w# `# r! i! P auto? ;; whether or not this intersection will switch automatically.: i; ?' K: n% C( r B7 z
;; false for non-intersection patches.: q) V5 H% [1 N! H( Y( l$ E7 O
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;;;;;;;;;;;;;;;;;;;;;;) q0 _& U- ^4 ^8 ~
;; Setup Procedures ;;
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3 {6 j, C' b ^8 I;; Initialize the display by giving the global and patch variables initial values.
" P2 }5 T' ]. i' `: M9 O; F9 h;; Create num-cars of turtles if there are enough road patches for one turtle to1 C G L+ U L' u0 y- ~+ f$ c
;; be created per road patch. Set up the plots.
- s1 o6 K0 H5 ^1 P0 Eto setup8 ]) ]0 |! `1 b, r
ca
% a% Y: ^' s+ U. m) u! ] setup-globals. n. H2 } j3 v; n# |( n: Z
7 `0 A% B# v* k. u a5 E ;; First we ask the patches to draw themselves and set up a few variables
8 p+ @* S3 P9 o) T3 e setup-patches
1 I: s' |6 D* ?0 o- x! B O; \" ~$ i9 D make-current one-of intersections/ b! d0 r4 S& q8 b1 }1 o: @
label-current
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: {3 A; P6 k, T1 Q, Y& ]) R' p3 _ set-default-shape turtles "car"( Y( q4 m# O( a" c
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if (num-cars > count roads): ~9 s, Y D i6 w& O% `# B
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user-message (word "There are too many cars for the amount of "
6 B/ C. A0 R. E- p& B3 L+ ~, [ "road. Either increase the amount of roads "; I1 V6 i* T* f! v* ^
"by increasing the GRID-SIZE-X or "% ~" x, b0 S% v O, ^' E6 K$ L
"GRID-SIZE-Y sliders, or decrease the "- {" O" V% S- R. ]; O5 \% D3 N) s2 \2 D
"number of cars by lowering the NUMBER slider.\n"* o, O% F* g8 j! d7 k3 Q) r. T
"The setup has stopped.")9 o! _9 t4 b7 U
stop# p, N$ f3 ]6 @; ^5 v
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
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6 I6 D0 v& F' a$ e/ X! T2 U5 R0 Y setup-cars |) Q0 f- M" ]/ S, n4 k' b
set-car-color9 S, K! s4 y# E" q& S$ W
record-data* Z) n3 q- T. e0 Z& B
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- z4 C" v. C" w! t2 p. a ;; give the turtles an initial speed- K& `- y; h, C. n6 w/ {
ask turtles [ set-car-speed ]% Z/ Q- H9 c8 [
! R, P, [3 y: e3 y$ s/ J reset-ticks
9 o2 d- n) ]( R1 |9 _7 xend
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;; Initialize the global variables to appropriate values9 ]2 p/ m% P" p0 s4 I. o3 P
to setup-globals
! {0 \) }( J0 r% @ set current-light nobody ;; just for now, since there are no lights yet
x+ {# v% ~2 _& Q. A( v9 j set phase 0
/ m6 C7 `# V0 `2 K set num-cars-stopped 0' J* h. d5 r9 x" G" n* p
set grid-x-inc world-width / grid-size-x
) v" M% F; R; J7 {$ O* L set grid-y-inc world-height / grid-size-y+ C! g) L3 A$ X9 ^& Y
9 e$ X$ m+ _$ z1 k ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 t! m; B/ p9 a8 `0 v' i Y+ p
set acceleration 0.099% @: a$ W0 Y4 M8 T! I! h6 J7 \4 K- [
end/ b+ r" q1 R# [) B. P
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,; J; ? V- S7 J9 v
;; and initialize the traffic lights to one setting6 `) D$ S: Q# m& m. E" e- t
to setup-patches) i3 X# N' f7 S0 ]6 U
;; initialize the patch-owned variables and color the patches to a base-color
5 `; L u: w- G& e ask patches0 R( s G0 u: Z; ]8 {' U- ?
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$ L3 m+ p8 b; ^7 g set intersection? false( h) K& \0 Z6 G
set auto? false
. `8 a* b/ Z7 o% n8 e) \ set green-light-up? true# r- b$ @' L" A! _
set my-row -19 C2 B$ y! O9 e; Z$ ~
set my-column -1! l m6 Y) }' A( J
set my-phase -1' r4 w$ F% Y$ G6 |' W
set pcolor brown + 3( ?: e, h$ V, j/ S' O' i3 P+ r% b
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3 p3 ] W5 L6 T( _: x. p ;; initialize the global variables that hold patch agentsets8 H D W9 U, t R# ~& ]
set roads patches with7 s/ g2 R* e. a @1 Q8 ?" f
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 ~. ^. T& _5 s/ Z q (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% {7 r' U0 T; f+ y$ u& m1 {! i
set intersections roads with! ?( j% G! w6 L% d/ l G, p6 t8 j
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& V* k7 F) @, R/ M3 D7 r (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( d( D. Y2 k" L- b% V# f7 t. _+ I
" J2 a" _; X1 w# j. d; I ask roads [ set pcolor white ]6 t# x+ G1 {6 x/ q1 ~
setup-intersections
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4 ^4 e& h& u( P. \) M, O a其中定义道路的句子,如下所示,是什么意思啊?
( P0 N. S" M# x- e set roads patches with
1 }3 G) E; F8 C# M7 R1 r6 ~9 ~ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! U' z* l3 k- e& ~* G2 k0 R (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 G0 z% F2 E# i: S! v谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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