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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  q% y5 e% `8 Y9 ?4 W% |9 Vnetlogo自带的social science--traffic grid这一例子当中,
( ^5 k$ r: V2 ~- N, I+ V- j" p+ \globals: J* s. ?; D$ R, H
[# \9 q3 G, @/ Q6 C
  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 |4 ?6 x7 F6 K5 G& C
  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 ?3 H1 L. P5 P; ]5 S0 O. m% Q  @
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( |- l0 C0 y4 P8 E; j                           ;; it is to accelerate or decelerate, o6 D' x/ Z& A! M
  phase                    ;; keeps track of the phase
* J$ U. F: F1 M6 @1 K  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" W6 w$ [' o# n' ^; ]! Z  current-light            ;; the currently selected light
, V, R3 \" J; Y5 K) e2 H
7 Q+ T3 d7 I( C  ;; patch agentsets
5 E# e# b; @5 k5 X  u+ A7 b, `  intersections ;; agentset containing the patches that are intersections
0 x* Q4 U7 n+ d2 o5 \0 F3 i  roads         ;; agentset containing the patches that are roads
, x0 j# _+ f  _]: v& q8 Y5 V; ~& E

/ `: p: _, W* v* H5 X+ C8 f0 T; `0 r8 kturtles-own
- L9 Z9 J% b* O% X: h/ v8 Z[
9 Q; j$ J: J8 b* ~0 @' X  speed     ;; the speed of the turtle
4 }1 W& ^1 ]" S% ]. D9 `" ^  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. h: |' s, j; l2 q  wait-time ;; the amount of time since the last time a turtle has moved
! A5 W) c8 `  q7 n4 l6 i]& O  L. ]1 q! @
0 x6 R8 g6 f/ i$ e: `- h
patches-own
# \& P2 ]) N4 H+ `& S[
: r. [- a, Y* S( p) z  intersection?   ;; true if the patch is at the intersection of two roads
2 ^5 y% H, T: _( n0 g! J  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 Y; o. l# U9 X8 R4 P                  ;; false for a non-intersection patches.
6 ]" N2 a% ?5 g4 r( c  my-row          ;; the row of the intersection counting from the upper left corner of the
0 w6 Q: d& |4 M; X/ ~% h& D                  ;; world.  -1 for non-intersection patches.# [, ^& ?/ t+ T
  my-column       ;; the column of the intersection counting from the upper left corner of the3 Y+ Z; U2 |8 N2 Z3 f! \
                  ;; world.  -1 for non-intersection patches.
0 Y( A. P6 {9 w& c3 A0 L  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 }* V0 N% ]3 Y; y# Y  auto?           ;; whether or not this intersection will switch automatically./ x7 e% S- y0 B
                  ;; false for non-intersection patches.
+ S. r! E3 a: W* M4 a7 \/ R1 M5 Q]
% T, R/ `, k+ Q* N1 g" R/ O# A) f, ]
9 Y& L+ u2 L* X6 K& o4 L
;;;;;;;;;;;;;;;;;;;;;;, _1 k" W5 K3 _8 l4 |
;; Setup Procedures ;;
& }/ A3 s6 u: X/ m* B$ V1 t;;;;;;;;;;;;;;;;;;;;;;7 c! A+ v+ |& m7 R% \

8 a. {8 |& Z5 B5 \4 }) W( U;; Initialize the display by giving the global and patch variables initial values.
5 `5 F6 `1 Z& O# J; L3 N: x# r;; Create num-cars of turtles if there are enough road patches for one turtle to) r6 n1 S# c9 t$ {
;; be created per road patch. Set up the plots.4 I& J- Q7 g0 f1 t
to setup9 \& Y3 `4 ~9 z+ n1 }2 r
  ca
7 R8 s" v. G9 J) t, K& _  setup-globals
4 z& A9 I& d* p. \
0 L% q4 U2 c5 |# j6 k. ^  ;; First we ask the patches to draw themselves and set up a few variables
- G4 t+ G% V, m' H3 y  setup-patches$ i( J/ O+ b- j0 ]6 ?4 ?
  make-current one-of intersections( O/ e$ |' c6 N- E0 x( V2 H
  label-current
" [  @, @- E8 Q4 M
% Z8 c1 k5 q6 O  set-default-shape turtles "car"* l0 o) {/ M* |

" G( u7 l, a' s% S4 G  if (num-cars > count roads)
1 {3 W( i% N% t# |) n4 `8 p9 x' P  [
- [6 C2 h0 [% Y# C: N; j  U/ s    user-message (word "There are too many cars for the amount of "# W! @8 B8 C, j. X' G
                       "road.  Either increase the amount of roads "2 y# K) B* g5 C
                       "by increasing the GRID-SIZE-X or "
2 L5 O9 l) o8 U                       "GRID-SIZE-Y sliders, or decrease the "
$ ]( E  Z6 ?; p1 h, N5 e' H                       "number of cars by lowering the NUMBER slider.\n"
; o% C! ?& M8 S5 w% S, M                       "The setup has stopped.")
2 L3 U5 V1 D/ H    stop1 O$ D$ B0 G, u# _0 a9 _
  ]& q* s/ y# q$ n2 G  l
5 v* Y4 h& I# X  M6 y' n7 O/ d
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ Z4 g' Y7 i( u8 v% u( z
  crt num-cars/ e1 f; P" y2 J5 v# b0 h5 ^
  [
& S* E. Y( {+ N3 y* h    setup-cars
; I5 e4 R1 k% m) c, w    set-car-color( ]- u/ i5 D- R2 M- }+ J3 B
    record-data) A' Y0 d. _& l+ q: W$ i5 N! V
  ]* G& x$ T5 C9 ]  p3 m# ]5 m7 I. R

& B. M" @" c, l. [8 ?7 c  ;; give the turtles an initial speed; k8 X2 ?$ A  Y, ^5 |8 q
  ask turtles [ set-car-speed ]
/ |/ S% M4 ?# Z7 F% i4 V9 l7 P& e# _  p# X) V
  reset-ticks
# y7 n8 y5 p# e: [0 Oend
1 e2 C+ c6 P, d/ m" d
% K* f% f0 l. q% k3 x;; Initialize the global variables to appropriate values
) r- G- l5 ?' eto setup-globals
  h. L/ |$ l8 ^3 g* F  set current-light nobody ;; just for now, since there are no lights yet! x3 Z' ]. B- H$ K- {; C. e2 Y
  set phase 0
1 r5 n; A/ F1 u6 I0 K0 T$ A) B  set num-cars-stopped 0: h% O- X4 ]- w. x& v
  set grid-x-inc world-width / grid-size-x$ k1 |) X  N/ _% h" w
  set grid-y-inc world-height / grid-size-y
: Z" ^; ^6 N4 }" c* g6 z# S& }9 J! n7 n! v8 G2 w8 w% w2 H
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ z; N* u0 N% a  v
  set acceleration 0.099" ~3 L6 y6 }, V; \  b6 F
end' G8 y' t4 O! w6 ?$ d0 E
' G6 s" P; N/ a2 M
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; ~( Y4 R. j- H5 U) S;; and initialize the traffic lights to one setting) D- ~1 r! V+ o; g; {
to setup-patches7 |6 y3 U9 ]2 O* g3 I
  ;; initialize the patch-owned variables and color the patches to a base-color& g6 [% z+ o2 J0 f' |
  ask patches
& n" s: V3 K: f' [  [5 U( t8 o5 M# ?& P# F, e
    set intersection? false
1 Z) t. Y0 r  I3 T    set auto? false2 e. h/ z  Y) g. \4 n
    set green-light-up? true9 m6 ?. S* _, u1 H$ z6 ?
    set my-row -1! f* @( `, z5 q6 T) c0 f, e
    set my-column -1
1 e# {5 G3 s+ J$ s    set my-phase -1
0 e" ^9 |9 E: i" S2 j0 ~    set pcolor brown + 3
! A' X, p6 A, v8 m# T  f  ]
3 Q. l9 V, a, g7 }: Y2 b2 H! }/ v1 q
" w2 i9 F- c0 I- p# t  ;; initialize the global variables that hold patch agentsets$ B$ G9 H# T& `2 v/ A2 [3 a
  set roads patches with
; e# I/ ^6 Z: G7 p$ _: v* {' G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 L1 D& ~# j( Z- v: g" y& x2 t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 s8 z& ^7 U7 ~+ k: q5 K  set intersections roads with- ?* m% ]: @0 F7 C' |0 f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" i8 ]. ~1 Q8 w& e$ q/ }* g! Q$ H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 r9 A$ ~5 r5 k
+ I( V& v6 N0 a/ C! W0 {$ G
  ask roads [ set pcolor white ]
. j6 u( w, S3 K    setup-intersections7 [+ w: |& y+ x" d1 L: u6 C
end0 Q" z+ z' Q% f% U
其中定义道路的句子,如下所示,是什么意思啊?
) h% t6 \3 I5 J5 }6 z3 C3 Z- i$ ` set roads patches with2 ^! e% ~8 G5 ~$ w" {6 P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ p+ }% h. x/ K, @* d$ d' t) L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" i/ t% y% |. j, R: l谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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