设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11069|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- ?$ r6 @! y0 C) L' v# i- o  G# l
netlogo自带的social science--traffic grid这一例子当中,
. J& u  q  V: Iglobals8 i5 N7 D% @! l
[
; j/ v9 w! [$ Y) U/ ]& v  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 _9 X! a. [; a  f9 ~
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 b$ O& j, U, Q5 x' k# b' V  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ @2 v* f2 ]& G
                           ;; it is to accelerate or decelerate9 t1 W2 A1 k4 ?
  phase                    ;; keeps track of the phase
) O! r( M4 @- m8 [8 k' S2 f; p; M! G/ z3 V  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 n) f& @$ \- O% A  current-light            ;; the currently selected light' p( d( z! X2 f. J' m: L2 \. `

% f6 O7 J7 ^& @( V& m# s2 e  ;; patch agentsets; T- b" ?4 {9 h8 |; P
  intersections ;; agentset containing the patches that are intersections9 k" j3 w+ b& n5 S' U
  roads         ;; agentset containing the patches that are roads
0 o) @1 r3 V; m- d! |6 ~% x]- x  @7 K- y: K( U& S; M% @8 T$ z
' ?: V; X& D9 x9 w1 H: P9 I' C/ q* _
turtles-own7 O2 l8 ?& }) K0 K. O, F4 U
[
( n3 ^% i" U/ q6 S/ |9 |& Y+ Q* B  speed     ;; the speed of the turtle
7 q; F0 p, v2 j  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' F( F! w1 j3 o
  wait-time ;; the amount of time since the last time a turtle has moved* u' o: D2 y# `$ X4 p4 U
]
, {# q3 C% c; J) i
* Q1 G! B! ~6 opatches-own
5 _/ R5 M1 |1 I- P[6 Z5 _, O; N4 {/ E, l+ B
  intersection?   ;; true if the patch is at the intersection of two roads
9 g+ w1 X/ ~  E5 q/ P+ E! [& M: j+ }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! o+ S9 ]2 P5 e$ S: M                  ;; false for a non-intersection patches.: V- B; w7 W. e' L7 }
  my-row          ;; the row of the intersection counting from the upper left corner of the
  F9 `, S1 O. F                  ;; world.  -1 for non-intersection patches.3 y% c1 d; @6 o4 K
  my-column       ;; the column of the intersection counting from the upper left corner of the( i  Y+ [' E8 L! e2 q' }/ X! ?% z
                  ;; world.  -1 for non-intersection patches.0 n1 q7 g4 U; }; T2 G4 i  G- z" j! L
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 b' T" _( s5 U$ G: T6 v  auto?           ;; whether or not this intersection will switch automatically.: i( ]6 v7 g3 T! C7 M- E: j
                  ;; false for non-intersection patches.# f. k: l/ y. S$ f
]* b' ?( y4 u* P0 t9 ^$ n% y7 |" D
4 F) U8 s5 l5 D7 E# e. R
1 }  m7 m7 b. z) e5 [9 _  V3 G
;;;;;;;;;;;;;;;;;;;;;;
: ]* ]' d9 T( b! \  N$ e5 P;; Setup Procedures ;;8 o+ a7 `3 K# J- A4 P
;;;;;;;;;;;;;;;;;;;;;;
0 G# G, M' t) H& k! G* E
; I; ]3 M& N& V% F;; Initialize the display by giving the global and patch variables initial values.# B. L- ]4 U4 O) `7 V* n  X
;; Create num-cars of turtles if there are enough road patches for one turtle to
0 t' ~8 u4 m: U. H+ M( r1 T, a2 g! ~. [;; be created per road patch. Set up the plots., M& b3 |8 f5 c* s# [; a4 D
to setup. }0 X/ [0 ~& d+ v# a
  ca
- w2 B' V( I7 m- t; D% m  setup-globals3 Y  k; s* k3 i
8 b3 M6 w. I5 M6 r4 {3 b9 D+ E
  ;; First we ask the patches to draw themselves and set up a few variables
2 K2 q& k' B* G) Q% Q6 r9 Q  setup-patches9 G# L3 }: l& H! E3 j5 Z
  make-current one-of intersections: d4 I4 R/ L  E% m
  label-current9 \3 Q: ~% A! f; ]% {, V

+ V. Y" S6 M" X% `/ H  set-default-shape turtles "car"2 r3 S- |1 c6 X& j3 F& |/ A

& r: o3 h' h7 R6 m" l, T0 x$ A% `; ^  if (num-cars > count roads)
0 x* ]2 Y# O2 R% K5 L) S3 z& }3 V. S. r  [
$ \: m" Q: U" j# o5 X    user-message (word "There are too many cars for the amount of "5 B( V+ x9 ?* a
                       "road.  Either increase the amount of roads "
0 v  A9 j( G; @3 ]8 Q                       "by increasing the GRID-SIZE-X or "
0 K/ [, N3 ^# J' j  C0 l- e: ^                       "GRID-SIZE-Y sliders, or decrease the "
9 Q) J+ F1 o( V! _2 L                       "number of cars by lowering the NUMBER slider.\n"$ L. r# D- h4 A
                       "The setup has stopped.")5 J! ^: I: B/ Q$ G/ v
    stop8 E. h5 z$ l0 |3 h
  ]
6 L$ }* `3 E2 x1 o2 t5 h
3 t9 c- V" E& a/ M! C) A  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: D( F2 }- N( q5 V) O7 H3 v$ g! N3 u  crt num-cars
+ m7 V7 X: H6 A6 a  [
3 ]: m! J+ I7 c( z0 K. k8 ]    setup-cars
7 U' J: q9 R! U% S" S    set-car-color/ a: G* k( k- k2 d& z0 Q: D
    record-data
. |- g& E0 Q' I3 A" U/ C  L1 }! }  ]
4 d2 K! k: V) }7 l8 k" L( o- W& D0 w- t5 Q3 p+ D
  ;; give the turtles an initial speed6 K$ @9 f# A' m7 D& C
  ask turtles [ set-car-speed ]
6 h2 i. p* {% S2 o; k4 v0 K2 y
5 k/ q! @# v( X  reset-ticks
  L" V  y" r1 m5 l: kend8 C" R: K1 n8 E# @! ?# P6 ~

% R$ q0 R# F' T( @( Q' m; q* W  K+ W;; Initialize the global variables to appropriate values* h. S$ m' A7 }' l5 b7 |
to setup-globals
5 z6 x& \% V$ l# r& M  set current-light nobody ;; just for now, since there are no lights yet3 o' W! _2 _5 V) D- W
  set phase 0
. c! w' |1 [; G- c" F9 x  q  set num-cars-stopped 0& v$ @- Z) o% N! I$ B0 o! V
  set grid-x-inc world-width / grid-size-x' b& c2 ?/ Q6 p( M& J
  set grid-y-inc world-height / grid-size-y
, X3 W" W3 w4 I4 Y) f9 J) I1 G3 f8 X# _
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! Z6 Z+ T6 W7 h( K% A/ p: F
  set acceleration 0.099
. ~5 y! K! U0 N; V) f, X3 Uend
0 b$ ]( G3 g0 n9 M' g: D  B8 {
* _) m3 h0 \% e0 x; i( C;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ H& T& d4 J0 F9 _7 k
;; and initialize the traffic lights to one setting
: q8 O% a9 s% F$ c) T0 {to setup-patches5 E8 ?+ M/ m% n" i+ I7 h
  ;; initialize the patch-owned variables and color the patches to a base-color" v5 ~, {7 @$ C9 m' n7 z
  ask patches' k# k& a) }9 b( P
  [: q+ S1 |2 G4 i1 H% q: K
    set intersection? false& _+ Y) K7 g8 C1 A8 }& _, P
    set auto? false/ L/ i2 p) A- q! B7 o# D/ O$ s
    set green-light-up? true
( b. |% B* V+ n) a/ |    set my-row -1
# @6 b2 ?) B& }- n    set my-column -11 f  e7 ]" A* D
    set my-phase -1" n( z% Q) S, z6 Q
    set pcolor brown + 3
- I8 y" }) y3 n5 @/ u9 K" M  ]3 _1 _4 l* l3 R2 V. l/ {& C

: J9 J1 F" g* I( @( U  ;; initialize the global variables that hold patch agentsets
' l. \' _( x6 {/ A$ V) y" y( [  set roads patches with9 i  Q+ F* i5 i7 O8 }8 G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  e$ w: D1 E; L+ `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% |9 X- p; l  Q$ ]! Y
  set intersections roads with+ z; w0 N& ~9 l% z% R0 F# _6 _, p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 t7 w5 F9 Y! e" k: W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 ]2 V0 ?7 @+ G) T
2 |' W, ]! k( }. F- ^: [
  ask roads [ set pcolor white ]! F$ M5 Q2 c4 G$ v% D3 H
    setup-intersections
  c6 I* h. T, _: t3 z! |5 F$ {% Bend
! w2 ~# |0 O: O' L, g/ S其中定义道路的句子,如下所示,是什么意思啊?- f) L: s8 e9 S+ j8 o- B, A
set roads patches with$ e& _/ w- t1 L: a- D1 d9 A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( E% Z1 O" s) e7 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; s' }# {& `$ {: Z7 M0 Q' a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-12 21:02 , Processed in 0.013993 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表