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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。# E6 f4 V: ^' h# X4 K
netlogo自带的social science--traffic grid这一例子当中,$ g4 t4 u9 w$ L$ `; M
globals7 @7 L3 [( r* {% N# e4 [; R) y6 K" ~
[
  a- t7 Y  H  G! |  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 p5 V6 x' f; F1 u/ ~' ^
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 [5 ]. Y) I+ `4 K  ]
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 {/ f4 [! c# r( T+ _                           ;; it is to accelerate or decelerate
, H) l/ i3 m% i1 F$ G5 b) A0 V  phase                    ;; keeps track of the phase
/ Y: K' Z: Z. X5 D* J/ a6 @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# a( ^; k9 E1 {  Z1 M4 f* [
  current-light            ;; the currently selected light
  h" s6 S8 o  l7 I2 H+ z: q3 o
! N0 G4 \# j: ]% @, U  ;; patch agentsets  [" R! Y# {$ J4 a- |0 X- [8 S
  intersections ;; agentset containing the patches that are intersections5 q- K# i3 K9 b: P8 Y
  roads         ;; agentset containing the patches that are roads! h0 E& h* s9 {, h% \4 \0 i
]5 D' ~) a+ |  I8 f& L0 x5 G/ f

; l/ @" `8 c: U) C* L9 U) k) h' B; Mturtles-own
! T' j5 t, B! K  u& S" k' E5 @[# ]% e7 T/ Z: z. v7 p8 x* D4 K5 _
  speed     ;; the speed of the turtle. O9 q: z! P8 B0 _- s
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 j9 a, g+ i+ }. a, m8 Z$ d) K  wait-time ;; the amount of time since the last time a turtle has moved
# B# ]7 O( K" F/ c- `]: z: }% V' o, B, c0 H6 \9 U

+ n( m' c: b  Zpatches-own
& y9 k% G# j( {( j[
) Z2 ~3 z& k0 F. O8 m+ V9 R  intersection?   ;; true if the patch is at the intersection of two roads
& w& |' k7 K, p' ]2 ?  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  q2 f2 p- r. m- \5 W) v& t; p                  ;; false for a non-intersection patches.( V0 y0 d3 f' ^: g  }6 k" j( R
  my-row          ;; the row of the intersection counting from the upper left corner of the
1 r6 H/ @# D$ A' `5 c/ x                  ;; world.  -1 for non-intersection patches.
0 k. L! Y9 Y4 z  b5 i  my-column       ;; the column of the intersection counting from the upper left corner of the
) W# L) F8 k% [/ U. h. W, x5 `0 E                  ;; world.  -1 for non-intersection patches.
. e: L6 w* I& B& O; Y7 s  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 ~& Y8 Q  ]; b2 }0 j
  auto?           ;; whether or not this intersection will switch automatically.& W' D5 l" @( S8 z: T. p# E, v$ {
                  ;; false for non-intersection patches.
, l! f: T2 I% x6 T: U9 g( h- w]# [1 {& D& L0 y$ m: _, G. ?7 z
6 A) @! F8 ^1 d! r3 p8 W! k
; l, y4 B. L# k* u: \# F/ @8 D5 N
;;;;;;;;;;;;;;;;;;;;;;
& E8 r* H2 Y& k;; Setup Procedures ;;
) i  G; o1 e6 m: O- `8 W, y+ Z;;;;;;;;;;;;;;;;;;;;;;
: B# g3 j6 L. D, j$ p7 d: R: J( G7 h' L( o6 t; g+ D6 E
;; Initialize the display by giving the global and patch variables initial values.
: ^% E1 g- L* A% o- R;; Create num-cars of turtles if there are enough road patches for one turtle to" y, n/ R/ Z0 ~
;; be created per road patch. Set up the plots.
9 U5 H) y9 O7 E- m) ]" m% Y! Jto setup6 Q4 [1 Z+ I* D; S4 h/ u9 x' W
  ca" D  y2 K7 V3 M: [) l
  setup-globals
+ R/ L& Q1 p9 K+ \, l5 W0 ]' ^5 }! t: q3 l( [
  ;; First we ask the patches to draw themselves and set up a few variables
9 P2 m7 v5 x. D2 ]' G  setup-patches
3 @' O: I( v, |6 R& g+ A! |' U  make-current one-of intersections* T4 D& b- I7 D% b) e* R
  label-current
9 r  K! S7 I3 \/ G5 m$ A  i& q5 l) i$ m( l
  set-default-shape turtles "car") a0 i5 s- F: \5 O4 S. t: P

: R. O' G. a% r: |% m2 U  if (num-cars > count roads)
( e9 t" j) A" W6 H4 ]  P5 c, V  [  ~- j: k) d1 m$ W" v: q4 u
    user-message (word "There are too many cars for the amount of "6 k8 c, G. n! ]
                       "road.  Either increase the amount of roads "2 w. O5 }4 L& v3 E4 |9 j2 Q; b/ I
                       "by increasing the GRID-SIZE-X or "
- E4 I& F2 `9 X) ~+ Q                       "GRID-SIZE-Y sliders, or decrease the ". }* _5 r! D2 v9 K) g# e
                       "number of cars by lowering the NUMBER slider.\n"
( S3 }& K# @2 _- _1 A* h0 h                       "The setup has stopped.")2 u- q7 G3 r  X/ Q
    stop$ {' v# ^) C( O
  ]2 T9 e, J: k- \- ^
$ `" m5 `* i" v# x! J( ~# d! h
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; }6 L+ X- U/ U$ E$ m' w  crt num-cars$ p, I$ e- R# m3 u) ]. n
  [
/ \* [( t* v  P2 S2 I( q! }    setup-cars5 T% e+ X& }4 H$ [6 n
    set-car-color4 H" {1 N3 K1 z5 _
    record-data
$ Q- L, {* z, p$ [) U) f8 a  ]3 L9 E) N0 K6 t$ L$ _* O$ v" z

; _0 g+ k5 D% h( q4 |8 S3 ~6 c  ;; give the turtles an initial speed. t! n0 v1 t& e& N6 b% i' k9 `* @0 J
  ask turtles [ set-car-speed ]: @* K, j1 y9 u

" b7 N2 q1 Q9 ]* U8 X  reset-ticks
" F3 z% Q" l# o" Mend
3 m0 D$ m" o! E8 e+ e3 S
3 W/ \; s2 j( l+ U;; Initialize the global variables to appropriate values. T, T  L  \. c4 l! \- S& d- j
to setup-globals( ?& H% q6 B4 w: g$ R1 d9 `
  set current-light nobody ;; just for now, since there are no lights yet
* f. s6 b7 }: K2 e" e/ i/ J! a* L  set phase 0
5 u% S8 `; f2 Q# N* F- h  set num-cars-stopped 0+ @8 m4 s' L0 J
  set grid-x-inc world-width / grid-size-x: I& P  @4 h  z% f
  set grid-y-inc world-height / grid-size-y* E' C7 M) ~8 q. @! ~5 P2 Q
3 p4 h$ u9 I3 o' c
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' R/ {& c9 U% L; \
  set acceleration 0.099
1 X) I- t/ {" [2 Uend
8 S) q2 _8 C. ]9 E: Q
* S, i0 ?7 k* ?. p/ ]* n' X;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) B9 V* N1 E/ u
;; and initialize the traffic lights to one setting
4 E3 j( j4 ?4 ]to setup-patches: g; _1 u0 U6 ]" q* G! p5 L7 ]
  ;; initialize the patch-owned variables and color the patches to a base-color
$ g  U  ^1 n! X7 `3 h2 j  ask patches
( v1 F4 K! s5 x1 f6 ?3 O  [6 N/ W& C8 N! I; u3 G* A
    set intersection? false/ \% e4 K0 O6 [0 ~( ~* H& y$ r
    set auto? false
8 ^# j- y% y1 r% O2 {: ^' F    set green-light-up? true
! E% }9 O$ M  F3 N9 g" E6 J    set my-row -14 r8 k" C. K2 g
    set my-column -1
8 y6 R+ u% n7 h1 |: w* D2 D! \    set my-phase -1
) K# _/ d* S; X3 t    set pcolor brown + 3
' K0 Y8 Y3 S; M' p, y  ]
+ E& t& H+ F5 B+ }& z0 M. p$ M7 U, ?
4 W" B$ M9 i1 e9 S' e; n9 Z  ;; initialize the global variables that hold patch agentsets- W4 S! ^( {& ?# p# M% F
  set roads patches with1 s9 g' d4 @+ Z$ q/ O+ K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. w7 k* I0 ~5 E' I/ E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ g2 j1 h. q1 h& k) N  set intersections roads with
# k: @$ d, l; ^1 i/ f. y: d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 e1 E$ ]1 d+ U, y1 Z& p- Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 ]; l! o  H  q. X- A3 y4 W

/ B5 a( S. Y' V  ask roads [ set pcolor white ]+ t# c3 n6 B& ?1 E/ ]# q
    setup-intersections! Y: c6 x( L3 L2 _* q9 p
end6 M% x! [) x5 v
其中定义道路的句子,如下所示,是什么意思啊?
/ P# c3 A; q0 f! z set roads patches with
. W0 A2 N# C6 [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 D& v; Q9 J8 S0 Y: H* g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 a, b9 |. d2 M: R6 l谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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