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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& \$ Z) b! `$ e- U- j
netlogo自带的social science--traffic grid这一例子当中,; c' ^3 J2 a& R1 K/ y) x# B
globals) _; d. i' b3 }1 a( {
[
" h( |% n( s- Z1 h6 M  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ e7 W& ]  y* V# _0 U  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ |8 ?9 d3 \3 R2 d8 V5 V  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ E/ u* v6 N1 r8 g  F! a                           ;; it is to accelerate or decelerate
/ i: \, z  j& h( N! ?, X  phase                    ;; keeps track of the phase+ h! Z4 n# {$ K) p2 G! X; f% B$ c
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! p+ l; G) T6 X, q8 `* D  current-light            ;; the currently selected light& U, Z  a1 y3 C& \" A  i3 b
- T* a! l" N" ^5 |( v
  ;; patch agentsets3 d- L1 \: v/ K. H0 E) r
  intersections ;; agentset containing the patches that are intersections
% ?1 n. F" W5 X& N0 V  roads         ;; agentset containing the patches that are roads
( c- x0 E& Z+ T]" k2 Z8 Z+ t" j' h+ h- w
+ w- j4 X. r) F" Y/ d3 L$ j$ _0 O. }
turtles-own
% D  z. w. Z/ \! u  S[
0 M" r& Y4 L7 g0 k' g+ h3 Y3 u0 |9 Y  speed     ;; the speed of the turtle
; ^1 G9 z, T" m- p% ?: ?  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* _/ W; A5 j, t! C, k( W0 O, t/ Y% _  wait-time ;; the amount of time since the last time a turtle has moved2 }8 _6 J6 Z7 k2 V+ v, B/ q
]
- d9 h" W0 }+ a0 k
7 U8 L) Q2 E3 b/ _8 }patches-own2 ^4 X( P& d3 q
[/ G1 T* n- [% m: }+ R
  intersection?   ;; true if the patch is at the intersection of two roads/ D* P" g/ h$ X. A0 x1 i! r
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
# z8 p1 \/ h( d4 [& j+ M                  ;; false for a non-intersection patches.
% Q+ d7 k* C7 H7 t1 B  my-row          ;; the row of the intersection counting from the upper left corner of the
& N( q. Z# H4 g                  ;; world.  -1 for non-intersection patches.% {& X1 Q1 i3 C6 ?9 U( I8 V
  my-column       ;; the column of the intersection counting from the upper left corner of the, U% [1 m, u. O: q
                  ;; world.  -1 for non-intersection patches.
- O: S. U9 r3 V1 R% @' i2 j& C  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ t! O( d( C2 {6 d  auto?           ;; whether or not this intersection will switch automatically.: @- z& s  @- H: u
                  ;; false for non-intersection patches.% C  `" B9 ]0 t& h0 e0 k
]
! i+ c3 N: O9 s' \& v8 v( S- I% o* H, I1 |9 k/ C

3 V0 v* G: s4 x' I, L! ?2 ?" s;;;;;;;;;;;;;;;;;;;;;;
$ g/ U; ?! E" [  I3 `;; Setup Procedures ;;
* V+ h: `! S+ e, v0 v; `;;;;;;;;;;;;;;;;;;;;;;" N) ^5 ^! R8 Y: W

& R2 N6 E3 d2 P- L;; Initialize the display by giving the global and patch variables initial values.
( o! R" a* g* K( _;; Create num-cars of turtles if there are enough road patches for one turtle to
* l  b6 w$ d: q;; be created per road patch. Set up the plots.
8 {' O: t. p, t2 b3 h) W0 \to setup
, Z( E( [7 p. T  ca
4 d/ T/ m8 i  H  setup-globals
5 z( I9 R" M, ?- A, N6 Z5 U  x8 Y* g$ W  o4 C
  ;; First we ask the patches to draw themselves and set up a few variables7 ]" l* S" L4 m' a& H) a
  setup-patches
8 o2 H+ K# i0 L* X; q" Q( _5 r+ M8 M  make-current one-of intersections+ b  ~2 ]( A, ]5 k! I) b
  label-current3 \+ D# z# T1 C5 o
3 F+ S5 ~5 a9 R8 p; X7 M
  set-default-shape turtles "car"7 P* d9 W6 @0 h
' Y- }6 G" Y# M& ~# o0 v
  if (num-cars > count roads)
, B7 y' p( Y& ~/ ]. z  [; y$ e0 Y7 ~9 F) R2 R
    user-message (word "There are too many cars for the amount of "  V, _  i* ~9 Z9 y& `" t& _4 ]
                       "road.  Either increase the amount of roads "& |* D7 K4 y" h6 v; o- o
                       "by increasing the GRID-SIZE-X or "
+ F, i  P2 P" d$ {                       "GRID-SIZE-Y sliders, or decrease the "
' e1 k! [' Y+ w8 }% _- R                       "number of cars by lowering the NUMBER slider.\n", j4 p, q; a6 }9 y+ n; |
                       "The setup has stopped.")
# r3 f: p) {0 N- K) }8 J    stop6 Q& U6 y/ l) k) z& e* T) x% y. j
  ]
$ N/ G" Y  \7 W9 @' K% t! Y, `
5 I5 k; ~3 u) m3 K9 l6 U0 v  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: m# |0 N% U4 x. k$ q  |4 d* C  crt num-cars5 V$ L6 Z, Y( S- H
  [/ {: t; j: `/ a7 p1 w* Z
    setup-cars
& ^9 P4 [9 s; g, T7 ]& q+ {4 O    set-car-color# K7 W, k; U0 R3 |4 N, m
    record-data
) |8 F* W0 x9 ]9 D  ]
* Q1 h" c0 l4 K. q& @6 u7 Q& @0 S8 P; d& V1 |& I: Y6 P& d
  ;; give the turtles an initial speed/ C! T4 x1 V. h9 Q1 j9 x
  ask turtles [ set-car-speed ]" |( r; w1 J3 {- T

/ ]; P5 Z" t( o4 c0 q/ X# S  reset-ticks
# X/ h; @6 Q8 Y8 _9 V' H7 Zend
7 f+ s2 M$ o$ G& V: }% U: y: G
; R2 \( m" l, s( U;; Initialize the global variables to appropriate values
  d4 L6 G( L: {  S) ito setup-globals
6 q; ]/ w% E% T' h  set current-light nobody ;; just for now, since there are no lights yet
5 m( }8 L# O) X  set phase 0
1 w! S! O% J+ w8 T  set num-cars-stopped 0$ ?) s7 Q' F- y- ~7 f5 [- [
  set grid-x-inc world-width / grid-size-x3 A! T: ^5 {8 x* \
  set grid-y-inc world-height / grid-size-y
5 g0 h  K6 \& L8 j7 u) }( H+ L0 i# e$ u, ^6 R+ j8 L1 _
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 s8 z4 b3 x$ Y! q8 x
  set acceleration 0.099
6 @3 C( p) Z' x/ \* o( j6 r" K8 Yend+ z; s4 p% g' l! u1 w( |- ?' b
+ S6 N6 J+ a& c8 m
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) [. Q/ V/ [; K$ C0 B;; and initialize the traffic lights to one setting/ b( P3 N0 p) d8 s, C$ m% m
to setup-patches% B( F- ]( ]- V* u5 E
  ;; initialize the patch-owned variables and color the patches to a base-color
1 m+ G" a: A( M  ask patches( c8 N/ l3 w6 R- g9 w# O8 }# g; a
  [) o- s8 e: j; b$ B/ f9 u
    set intersection? false9 M$ h5 ^! i& l( n* l
    set auto? false& k: Y4 }' e/ n4 e% S  Z  Z/ Q
    set green-light-up? true
: ?" q1 \" a! G( \  T    set my-row -1
- E! Q# W& `8 j  P! h4 `    set my-column -1
+ X+ |3 Y4 E2 T. X4 y" U* F3 Q    set my-phase -1. h  Q: w" d0 {0 g9 C% B8 D) U
    set pcolor brown + 3: H0 Z5 ^$ ^$ ?  X$ G
  ]- M; ?% E$ e3 [; n" k1 i

( ~) C5 G& v0 b- u  ;; initialize the global variables that hold patch agentsets
: F* o# |% `3 Y' e  set roads patches with6 b  \# U' I4 @7 v" A; q5 W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 G4 _( x1 t3 |* p6 P/ S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  u" ~: L& x0 d1 G! k' ~1 C  U
  set intersections roads with# f2 T& O; V$ h9 B3 M$ ?
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 ~* i# ]4 @  x9 F7 N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% \1 }3 `2 h# p: X

2 X) l+ r( L+ a5 c  ask roads [ set pcolor white ]
% i0 d* t) a  e    setup-intersections
, U" t* b/ ~/ Z8 a/ `; oend
& a, g) C1 h7 M: s$ B其中定义道路的句子,如下所示,是什么意思啊?) O# P' m, t4 K  Q& Q% Q" {9 M
set roads patches with% x) w( C/ H/ d( {: v9 C$ [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ j/ S, u: O! P6 S, t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ A+ T& U9 u5 D6 W9 t& j
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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