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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 Z( `6 ?9 f# _/ t3 @. _netlogo自带的social science--traffic grid这一例子当中,
4 ]$ y0 C3 b$ nglobals
5 t8 d  s1 H8 ?( h5 K; L7 i; _0 e[, t& M' _; e, {% A
  grid-x-inc               ;; the amount of patches in between two roads in the x direction% ]: ?, k( L$ C- v2 l" ?" B
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 w' u- i% w# Q: p2 }3 b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 K7 V" C4 F. F2 U: S9 s                           ;; it is to accelerate or decelerate
$ }* X5 U! d* Z1 p1 s# d  A3 N  phase                    ;; keeps track of the phase
# y+ s: ?, x* X1 X6 n% B% W/ M  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
$ r( J, ^  \. k' T; V" e  current-light            ;; the currently selected light2 w% {; T4 s, F9 o
! p6 Q4 v6 g8 \) Q
  ;; patch agentsets: ?" b7 D* f# M1 Q
  intersections ;; agentset containing the patches that are intersections4 ~' \# E0 t2 i/ H
  roads         ;; agentset containing the patches that are roads6 h; A& ?& `  ?1 H4 a  h! v
]
* N% H4 N. `  D+ r! m/ V
4 w# i2 I' |2 B  sturtles-own+ ~& Y. }' r4 N# N0 @$ a. @
[
  ^5 b8 a0 H$ z4 V; ]  speed     ;; the speed of the turtle# {3 ^  `: ^, ~" i
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; n! R1 r" ?- E2 g4 a! V  wait-time ;; the amount of time since the last time a turtle has moved
1 `# a. N0 Q3 \% ?1 w; k]
2 U8 h4 G/ U+ Y. N6 i5 Z$ {
" F* x) j& d% e0 P) Ypatches-own
4 T) J8 v7 y$ T. U[5 y$ n% A0 J0 m# Y2 w: d5 L# ?" D
  intersection?   ;; true if the patch is at the intersection of two roads  c, O5 C/ A. u6 D5 @8 }2 |
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  v5 O5 N% r. T) |$ p3 z
                  ;; false for a non-intersection patches.
, v3 f4 f9 A3 w" F) L# Y' w  my-row          ;; the row of the intersection counting from the upper left corner of the
6 h4 b. v3 z% C% M& j! |                  ;; world.  -1 for non-intersection patches.
4 B) ?) q- [0 S, F1 b9 l. Z# z  my-column       ;; the column of the intersection counting from the upper left corner of the
' x  u& c, L8 _0 q0 G4 l                  ;; world.  -1 for non-intersection patches.- ~/ z: _- G4 K, E/ K: b  g1 M7 G$ j
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( @9 r: D$ r/ K7 A8 M% r  auto?           ;; whether or not this intersection will switch automatically.
, a5 L2 n8 _( G& n2 ]8 I* n9 P                  ;; false for non-intersection patches.8 V# W# g2 U. d* u# m- [
]# G# s5 L: _7 @6 W* y! E
8 F! [. c/ q) I  l
9 y) [$ g) t& M. u$ s2 |, e
;;;;;;;;;;;;;;;;;;;;;;1 H# c" l% k9 {- v" D- T
;; Setup Procedures ;;
6 G, _7 ~; E# w* t;;;;;;;;;;;;;;;;;;;;;;8 k! k  |2 E7 |; u+ T5 y

; J3 U# z3 B# |, _; p;; Initialize the display by giving the global and patch variables initial values.' s/ M( D, }- e8 V$ f
;; Create num-cars of turtles if there are enough road patches for one turtle to
- n* n' l4 b& h0 f9 p;; be created per road patch. Set up the plots.
7 }# g2 R- n1 e1 d% Nto setup9 M1 i* ?( _: a' o& ]2 F8 D
  ca
, {4 |) X, V2 D9 v- e$ h; d0 ^  setup-globals
/ H4 B/ ~; p7 Q: [  |/ B
8 Z' `4 |7 ?& |7 z  ;; First we ask the patches to draw themselves and set up a few variables
  Z7 y1 b" A7 M/ P+ v9 Z' ?  setup-patches  m7 e! C4 c" A3 Q" z2 R$ Y9 g
  make-current one-of intersections1 ^) |! H7 j% U5 Z% A7 u& w% J% `. _
  label-current
7 s" j1 |" \6 ^1 {5 j8 l( H) n' J  X% U( L% [# a) ?
  set-default-shape turtles "car"$ ], w: G8 J1 n$ j8 l3 G3 _; a$ G
1 u: M3 o. J+ r& W8 M4 y
  if (num-cars > count roads)$ x' l8 T7 R5 |+ ?3 S1 `3 {, ~
  [
1 B6 Q( _) Q; e# b- E    user-message (word "There are too many cars for the amount of "
% b9 V: m/ \  g+ u% {                       "road.  Either increase the amount of roads "
+ s* l7 s7 V  j& @7 s) x- H& ?                       "by increasing the GRID-SIZE-X or "
0 S# H' \: B2 m8 [2 h* ?8 W* K                       "GRID-SIZE-Y sliders, or decrease the "4 l$ {* [9 k4 ~  ~
                       "number of cars by lowering the NUMBER slider.\n"
. p: |; L) ^# q) n9 M. Y3 W                       "The setup has stopped.")  `2 ]) a* _( O" _, X- W
    stop) T+ ?3 z/ n1 T3 x2 ?0 P- Z. W
  ], {& i! S% L0 o, n) W0 ?4 J
" `4 Y( _7 Y/ U4 t* E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. _% }8 m6 M, N- g  W' q  crt num-cars
( B* N) I7 y1 Q. S# F  [% E% L. W5 p; C' [
    setup-cars% m  P; }+ w5 J
    set-car-color
0 Z# a% e+ K, e4 e( f% A/ K    record-data1 z" F8 P) @+ t: }# @
  ]' l# Y, X2 c" G3 T

3 x7 @2 Z- M! P9 S+ ?& N  ;; give the turtles an initial speed
; Z. C3 q/ G9 w3 U% M; G% u' j  ask turtles [ set-car-speed ]7 I7 n2 y0 @! g) l

' x* P6 j& t* o/ M. a0 p; M, v8 q  reset-ticks
! R. h6 V) L& d  C4 Send
' B$ ^* X. d+ ?. K
$ o' l: f1 P  y4 e& ~, F  V;; Initialize the global variables to appropriate values% S) A& P+ P2 x& p' M6 S
to setup-globals0 ?" V  D1 Q& s9 r2 p
  set current-light nobody ;; just for now, since there are no lights yet
' w# g) I4 Q! H8 ^  set phase 0
2 s8 k2 W1 g6 h/ @7 Q% {4 X  set num-cars-stopped 0
, i6 o. U: K1 P  set grid-x-inc world-width / grid-size-x; p: O' i$ v- {! Q' R# m
  set grid-y-inc world-height / grid-size-y* ]! t* W2 X9 q" ^5 Q  o4 _9 m. \
4 v# U2 [+ k, [, E- a
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* K9 Y- P/ c/ ]. a, q
  set acceleration 0.099
+ P$ [: S- c! I* c' F% zend& X, _1 ]% x& U: s
* ?; Y) s0 f5 O& f' Q- z1 h( @: F% V
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: [* c2 E; _( C' {  A6 ^8 j! Y;; and initialize the traffic lights to one setting
* ~7 Z& [' ~( Gto setup-patches+ G8 `' x" d. ~8 I4 }: T
  ;; initialize the patch-owned variables and color the patches to a base-color
4 y/ v3 n+ u' U0 ^7 \) B- T! r  ask patches* e6 e+ Q% a' a5 b7 m; C
  [
, e% \, U/ Z: ?* f6 o4 b3 c    set intersection? false$ X7 d2 j5 \- R3 l3 B. u' I
    set auto? false
! Z4 Q0 O  |: B3 m! Z3 _6 @( p" A1 l( ]+ Q    set green-light-up? true' A( I6 ^2 L+ q' S3 H% g# s
    set my-row -1
! e# s& o) x2 I" w    set my-column -1
( n: o6 p1 B. Q0 `" ?  ^; e    set my-phase -1
8 w" `' Q! C! v0 ?* O! p    set pcolor brown + 3$ v6 \7 h, p8 E& W. I! K* c2 }( E
  ]' V) [1 n. @$ p+ v3 E

( F0 V6 A# L( N& S2 H) G# ~/ o  ;; initialize the global variables that hold patch agentsets, k! f) Y! Z3 V& P
  set roads patches with& B. X% y; f! k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 t! P3 }  q4 ?* p8 o- h" I  D4 N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' b2 a0 o2 N1 X1 v: u, J5 I  set intersections roads with
5 V+ ]7 {: |8 c9 w7 i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- |/ h! C3 V, P) p# `9 I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! t/ \  V# E- f7 C
+ Y4 z! y( F0 T! n" d' R" {- ?) ?2 u  ask roads [ set pcolor white ]7 |4 H1 c! [8 d" t
    setup-intersections' F; Y, b4 u7 \, B; G4 m' {8 Z
end/ v5 c# ?& Q; h+ n: R' ]. T
其中定义道路的句子,如下所示,是什么意思啊?2 ?9 N% C/ u6 Q  p% k1 i) \
set roads patches with
6 f( K$ x4 {' p- P, w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- H- f+ n) _, u& S) `& y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 N1 w1 j$ ~- k谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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