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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  H7 Y0 R' ?* s
netlogo自带的social science--traffic grid这一例子当中,
5 q  T8 u3 z- R9 D. T" ?# |2 |globals
- R- L2 J. r, D0 g: L- c[' z6 _- A# }! A# ~! p) D* y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 R% f7 `; z8 _8 `+ Y4 x$ ^
  grid-y-inc               ;; the amount of patches in between two roads in the y direction" ~  o: h$ `8 \6 U  w1 n& n4 P  f1 [) T- j
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 @3 ~( P2 d; }5 K& e$ @' Z                           ;; it is to accelerate or decelerate
, U* F) B; X, A/ V3 p$ B0 c2 C  phase                    ;; keeps track of the phase) W0 ^1 o. ^+ y3 M
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ h5 j' _8 M: m# y  current-light            ;; the currently selected light
" g2 u6 d5 R7 z( Y
7 a1 q2 c2 k/ N/ M) N  ;; patch agentsets& R' {2 i# S7 j* F8 O% C
  intersections ;; agentset containing the patches that are intersections
: I, x: x1 r# T7 q3 V  roads         ;; agentset containing the patches that are roads
9 H3 v; e" u" I3 [$ ^6 u5 w]
  F) j1 b$ {! v
+ S( Y  a9 x% T# U4 ?3 w0 m1 [  qturtles-own* {0 p  O, K( o- N1 q* c+ s& u
[7 N9 W% b* h9 c, U$ @% r3 b+ A
  speed     ;; the speed of the turtle- a7 P; F6 {9 z. w6 z- Y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& w7 r# L. ]# Y% Y5 l+ w1 O! L5 d  wait-time ;; the amount of time since the last time a turtle has moved
2 L! |5 y( [( b' `" }+ i1 B4 y]3 |% C* S1 v8 |; T4 ~; H

- j% X8 i; ]2 n5 k" Vpatches-own5 h6 g/ i3 X9 U8 f* d/ b
[/ r- n' \8 |5 n  o: X% Y
  intersection?   ;; true if the patch is at the intersection of two roads
  L0 P3 B& t! f9 Z8 t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( X0 \) O. H9 ^' P; v& U" C7 J6 s  V
                  ;; false for a non-intersection patches.- n2 O4 R) \0 a7 m! W: v) r- c' G% W
  my-row          ;; the row of the intersection counting from the upper left corner of the+ w5 m" e2 `: P3 h6 U% O
                  ;; world.  -1 for non-intersection patches.7 n) k1 O; y# T' d* g
  my-column       ;; the column of the intersection counting from the upper left corner of the
; H0 k: V7 z' M5 b5 B                  ;; world.  -1 for non-intersection patches.5 ]3 \. m7 ]: h) X
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ q. Q# r6 i8 t  auto?           ;; whether or not this intersection will switch automatically.- Y, [+ _! }* s
                  ;; false for non-intersection patches.9 P  L4 k2 e. {# ~# g
]4 a! ?% b2 |# f& z' ~4 Y/ r% N3 v, Y

; u7 g& a) d6 r3 Q' O8 ?* c. D# j4 S# X& j
;;;;;;;;;;;;;;;;;;;;;;) M# {: D: G  I- [7 j9 k
;; Setup Procedures ;;5 t+ h! R2 G. D) _  i+ Z2 h
;;;;;;;;;;;;;;;;;;;;;;! G) [, X  V/ t

8 y- t2 \) _7 K/ e;; Initialize the display by giving the global and patch variables initial values.8 E! `4 g2 K, w: F& K9 t
;; Create num-cars of turtles if there are enough road patches for one turtle to
7 [0 D! c5 Z! Z! D& c9 b) U;; be created per road patch. Set up the plots.4 }1 X1 e  b0 Q4 L8 O4 l3 f# i
to setup) O2 z) R/ a9 ]* h9 G7 q& l3 P
  ca4 k4 W; B1 v9 ^' v9 J
  setup-globals. v3 {/ h' C2 c
! U0 ?6 v( f% h' _
  ;; First we ask the patches to draw themselves and set up a few variables
4 q( s( B0 u# w, P8 `! H& r  setup-patches
3 o, O3 @. B8 t) c  make-current one-of intersections
' q- }' G; W2 s$ [6 a% Z1 ]* R9 j  label-current
+ t0 d+ K/ Z5 t2 h- O; y. [7 ^$ S* h1 D3 h: ^
  set-default-shape turtles "car"$ V4 G. a2 t' U+ m' {9 ]3 Z
! G6 ~' m- G  A' ?  n0 A) i
  if (num-cars > count roads)
! X: ^: n& E) k% d% ^  [" I  E2 n5 m9 W) T: I
    user-message (word "There are too many cars for the amount of "
: P# u9 b/ b5 `, g, @6 m' x                       "road.  Either increase the amount of roads "
# p1 [* r9 @2 d9 K                       "by increasing the GRID-SIZE-X or "
+ Q) X8 Q2 c) f; H' r: f/ |. f+ m                       "GRID-SIZE-Y sliders, or decrease the "" N4 o' j. h) t% ]: m$ S
                       "number of cars by lowering the NUMBER slider.\n"
& z$ o5 n2 a  C( ^1 d+ Q                       "The setup has stopped.")1 E! _1 o; S9 i
    stop
9 H: E; V3 h* {, Y7 ^' q" T  ]
0 [# `/ d. i! h5 b8 X* _
% f8 Z6 z# c) R  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& Z. z0 c3 _; U8 U' L
  crt num-cars8 L; H1 ?& e; m6 x, ]0 Y, z9 r
  [: P2 M% w: Z; L. T
    setup-cars
+ U$ a$ O6 c, X' E* |! Q2 w1 I    set-car-color$ m' K2 y5 ^. }- K6 x# T
    record-data
+ _9 _# P' c( z/ D; _! n2 y. H  ]1 i  _4 q/ D; d
, l# \9 t0 R! d/ b8 k. f0 D
  ;; give the turtles an initial speed3 _6 L, m( Z6 c$ d% _
  ask turtles [ set-car-speed ]
2 u" Z0 i! I3 x8 Q. s  y
: ~4 `1 i% d$ S+ @  reset-ticks
. }# m; d0 S, S' `) ^+ Qend- J; X& b2 {; N) d
; v, e5 ?* r( G
;; Initialize the global variables to appropriate values
0 `. \0 m9 u. j! {: L) Y4 Uto setup-globals
7 b+ x! G6 w8 d8 i  set current-light nobody ;; just for now, since there are no lights yet* A! s5 }$ N& }/ k/ N
  set phase 0+ o1 {1 V0 v  X& ], [. _. Q
  set num-cars-stopped 0+ D  |8 j6 E, T4 N
  set grid-x-inc world-width / grid-size-x
9 V: L1 g3 s* I( a  set grid-y-inc world-height / grid-size-y, _  H, Q+ c' ?3 a0 {0 p
4 o, H) L5 Y6 Y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; k1 J% K1 g; V2 r9 r1 v  set acceleration 0.099
5 A+ ^. l' k" d0 H; V5 bend7 q. v4 d) q% P' G, y3 R

2 v' M* A% h- U5 m- C;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 w3 w& h5 U9 A8 t  J;; and initialize the traffic lights to one setting1 W9 D. \$ {9 ~3 ^2 w& F- h( ~
to setup-patches
# J6 G. \  f6 K5 D  ;; initialize the patch-owned variables and color the patches to a base-color+ L) Y/ r8 D. h: W5 y& D
  ask patches
+ E2 i$ }! |4 W, h  G, J" u1 t' ^2 E  [
- K* B% A8 v8 Q    set intersection? false* {" ?7 U  F3 @9 F
    set auto? false1 r1 t1 c$ n) D# D/ f
    set green-light-up? true
$ d# \% }" {% Q; x2 V1 q" e2 t    set my-row -1
3 d8 |5 D( F& `1 p) a9 |* A+ h    set my-column -1: z2 Q" R' g. X! W, U/ Y0 K9 ~6 K
    set my-phase -1
$ e: {$ K. \( z4 M: R    set pcolor brown + 3& o8 X  S- j  e: j7 N
  ]
6 l* s/ g4 K* _3 m
9 T$ w' U  ~2 `  ;; initialize the global variables that hold patch agentsets
( B- i5 z5 @& X. _% w8 _! f  set roads patches with' X% V, V: E/ P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; O, `+ H- x2 q* |% O- N  t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 g3 p. i0 S+ L5 A
  set intersections roads with' A7 D( H: F/ s6 T; s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 A& v/ F% b5 z0 j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 F% N' O$ H+ F
: C) d6 p/ N) n  ask roads [ set pcolor white ]
& K) H8 J3 C. s, U% `/ ^7 H" Q/ {1 V    setup-intersections
; w: M, d. F! W1 f- ?end9 Z& z% M1 I4 ]4 D( f. s
其中定义道路的句子,如下所示,是什么意思啊?
& R0 X; g  h; f+ b% i, V- D set roads patches with
, ^2 i; N: |3 H( Y2 y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- Z9 S, f* {# _' Q3 }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; s2 T8 M7 e" d- P+ s谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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