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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ _8 t+ U( i5 u/ S! Q, `/ Q" {" `
netlogo自带的social science--traffic grid这一例子当中,
8 l* b  _3 c/ j4 @+ b& fglobals) m. e0 V& q6 Z5 Z
[
4 M3 s( a; i- \- V  T  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) E% y; v# [  a: _7 Q- u% Y  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 w4 {8 |! ]* P  N  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
# |1 o# p, j2 a+ r; a: Y& v                           ;; it is to accelerate or decelerate$ c& D9 k% U0 s3 a* R! O$ s
  phase                    ;; keeps track of the phase9 F2 n. h' J: Y( _2 U
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 q- ?# k3 g+ P
  current-light            ;; the currently selected light
9 }9 \6 E6 X$ |. N$ o7 a$ c
! v+ _8 \1 Q  m  c  ;; patch agentsets- v/ W! w6 \( ?8 _" S  @
  intersections ;; agentset containing the patches that are intersections
; P+ J/ U5 K6 y% S  roads         ;; agentset containing the patches that are roads/ M3 w$ c  p8 P: Y
]& a9 ^4 k; b: y" V+ u: C- f3 k) }
- l+ @3 J) ^3 k6 B
turtles-own" X4 c. l0 ]- V
[) L& U9 ]3 Y9 C8 I) D. S
  speed     ;; the speed of the turtle
: _8 N' Z$ t- h, r. G/ f( n* x- ]  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 b# R9 ^+ a; O8 y2 I8 ?" [
  wait-time ;; the amount of time since the last time a turtle has moved$ J* L! L+ g4 l9 p' X2 A
]
5 P. s9 r2 d) {: f# E7 K. o- S. ]: T9 {2 v! b  A/ u8 C5 z* f+ Y
patches-own
: Q: A0 c4 G/ D8 ~. ^" _[
, p! E  u2 S; p* k  intersection?   ;; true if the patch is at the intersection of two roads
  _8 z1 c- x. K1 P8 p8 F' a  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" ~" ]- L9 R( V  |4 X; Q7 p5 ?                  ;; false for a non-intersection patches.
0 [: L; O1 r3 c: n) \! R  my-row          ;; the row of the intersection counting from the upper left corner of the
; a; T- z5 W; Q' B% k                  ;; world.  -1 for non-intersection patches.
6 i$ O5 Q( }/ y2 x6 {( J  my-column       ;; the column of the intersection counting from the upper left corner of the
* q+ K8 n8 a2 o3 a. t                  ;; world.  -1 for non-intersection patches.
: u( Y* c$ K" U5 \& @2 G% F  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: f# `* V2 I9 f$ ^6 p7 `  auto?           ;; whether or not this intersection will switch automatically.- S# b1 ~  c- S/ K& ?* }/ u
                  ;; false for non-intersection patches.
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) ]7 R  A6 }3 s6 Y3 Z

8 G8 P2 h6 [# L8 i. T. M& p;;;;;;;;;;;;;;;;;;;;;;+ P. ]) l7 U0 H# r/ o
;; Setup Procedures ;;
" b/ z$ u( M0 [( ~* [) };;;;;;;;;;;;;;;;;;;;;;
6 K( t2 {- r/ \6 E3 F8 A6 B2 l* H' B5 d, D3 o0 e
;; Initialize the display by giving the global and patch variables initial values.( l; f7 [6 O" k7 C
;; Create num-cars of turtles if there are enough road patches for one turtle to7 b( L2 U8 p* e! H
;; be created per road patch. Set up the plots.8 K& u  r( W' L$ a, @
to setup
) R% a9 U# K' ^9 S8 F- I  ca* P- @; h7 R- {& W# L& A
  setup-globals
: ^6 Y0 L6 f( x6 L8 U1 D- ^: }
# |& t$ o3 ~( E' E6 o  ;; First we ask the patches to draw themselves and set up a few variables
0 @$ Q1 \$ a8 ?% T& N. w3 |  q5 ~  setup-patches
; i& R, g6 W+ v  ^! e8 y7 j" l  make-current one-of intersections8 b7 u! D: j+ N% }5 T( Y
  label-current
* r: q3 T* k+ q7 M1 ?# H% n, z6 T- w; E8 z
  set-default-shape turtles "car"
0 j4 a( g! i" u( T: S2 K1 _$ m3 S* R7 l7 e; B
  if (num-cars > count roads)1 _! \& ~- J2 ]9 E* d8 i
  [+ F% s1 M* N  e& ?8 ^
    user-message (word "There are too many cars for the amount of "1 I. ~: s, V( D( t
                       "road.  Either increase the amount of roads "
. N: k: ?" S7 R! Q                       "by increasing the GRID-SIZE-X or "
. D! Z3 |0 e$ W# r* o2 {                       "GRID-SIZE-Y sliders, or decrease the "5 g1 N6 l/ R7 k* Q
                       "number of cars by lowering the NUMBER slider.\n"
# I- X4 d/ a. U: J( l' x% ]                       "The setup has stopped.")9 F- T- L" V; Y0 @. C4 Y; Y$ {
    stop2 k' l( ~+ i$ @3 {! l/ b& T
  ]
, m+ L' l: b/ o$ C
  N/ J1 u2 {4 m0 u& E  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 r$ }) j- T0 q
  crt num-cars0 R  \4 o( ^# f9 D5 @- \
  [) P  F: K: c/ U8 K
    setup-cars
. X) D. ~. a- A# [& l4 q    set-car-color1 C( b) R2 i2 k3 |$ A5 v  J
    record-data9 j" n5 C. r* F4 h
  ]- d, z' y, ]& Z% a

3 D! d( z, y8 j  ;; give the turtles an initial speed! f% f1 L" n) i! j( w
  ask turtles [ set-car-speed ]
  _& ]0 V$ ?$ X& k3 [( {3 D7 \
. p3 _* T% X; P6 M! i6 d6 ~  reset-ticks
, _2 k' h6 g5 f, o* _end, A8 [/ G4 ?9 X6 ?8 k, z% i

2 K% S1 I( q. s/ y9 q6 y+ {# v, V+ {. Z;; Initialize the global variables to appropriate values  k/ l3 [9 j. `" B. Y
to setup-globals
& q1 v  P: N1 W" G+ z  set current-light nobody ;; just for now, since there are no lights yet
6 F! _2 b. j- f0 u; Q  set phase 06 Y$ {* B% @2 ~
  set num-cars-stopped 0
8 v; a3 T/ Y, z% }( U8 h# b9 n% E  set grid-x-inc world-width / grid-size-x. [. m' {8 J9 |/ E( M
  set grid-y-inc world-height / grid-size-y6 P3 t. [6 r8 E( ?+ z0 T% y
- w5 s. z" W1 F" b6 L% X" N
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  [3 l. ^0 O; {3 K  set acceleration 0.099' I' p: t6 x* Y* T! V
end
$ j/ E+ _/ N: c; M  A  h: z1 b. k
# i2 [; @3 |9 b;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" n/ m) I2 U7 D4 };; and initialize the traffic lights to one setting
5 p" |' U( e: {! O% F: U' j! T% k: `to setup-patches: ?( G$ `, A6 p! v3 v% n
  ;; initialize the patch-owned variables and color the patches to a base-color; |  H/ T# i8 r% N8 H3 c% Y
  ask patches( G+ S7 D/ I% R$ m  O
  [' G- h0 o/ [8 G- A2 N" x: I
    set intersection? false+ x- q: F% A6 }2 g) ~! n
    set auto? false6 V3 z: I  c% ]$ {$ [
    set green-light-up? true7 |  k: F* |; a" ?* |
    set my-row -1/ L8 B, v' ^0 |( T! F6 M& ~) i
    set my-column -1
- J/ f4 N* v7 r! m" ?    set my-phase -13 m/ m) e3 p0 Q. p% [
    set pcolor brown + 3  I& n$ y! w/ j& K; r# K
  ]; d" l0 v* J) i

5 g' i0 _$ t  g# o2 n+ S7 s! o/ b  ;; initialize the global variables that hold patch agentsets2 Y$ J3 ^$ G- v
  set roads patches with
3 N4 ^( \) P; z3 \' S6 k9 f' {  N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 L/ j0 {5 \# @8 F- P/ x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ I7 ]- J+ `- `) z; U9 z  set intersections roads with
6 n: P/ c* p1 ^* z0 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ Z/ W* ]3 @1 d  j6 K3 x  k  b' n. F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 T; t8 I8 Q& _  I& j9 Q5 V: x# ^
  ask roads [ set pcolor white ]
( b/ S3 }8 p5 ~& i) q* k5 K! E    setup-intersections
3 p2 N7 y) Q* R3 g" c5 r7 }% Iend
! c9 s8 }5 `% X6 ]) f, M其中定义道路的句子,如下所示,是什么意思啊?
' D5 _4 i- `4 w# @ set roads patches with
  M! Q8 k0 a! K5 O$ S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, D4 [4 [; g' I6 U# J# Z3 r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* U8 Y4 J6 B# ^; T) S4 s& v谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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