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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 J1 e6 d; d& e" ], e
netlogo自带的social science--traffic grid这一例子当中,
3 G$ z+ i5 p. {6 [globals
# T5 J/ \0 I4 [$ R: q+ v[
% e  h6 m% Q% P" B. p5 A  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' g4 n8 L* c+ ]! f, {& Y# ]  grid-y-inc               ;; the amount of patches in between two roads in the y direction* O2 S  ~1 ]$ T; |. i, I( u
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. `  I, x$ I  a% S0 D! B8 J3 }
                           ;; it is to accelerate or decelerate7 }" c5 [+ M1 c) F4 k" B" M9 R# e' X
  phase                    ;; keeps track of the phase
' W* {9 r4 [5 @- k8 `  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 n+ E: Q. x' a- Y0 D8 L5 O+ h: J
  current-light            ;; the currently selected light
4 l( `  [) z( S. L% Q- {6 M' g" g
  ;; patch agentsets$ k& t3 p4 X& @/ ]3 H
  intersections ;; agentset containing the patches that are intersections
9 t4 ~3 _9 [8 ?1 @  roads         ;; agentset containing the patches that are roads
1 d( G/ G: _1 t, U2 h: ^' I/ J( h]7 s( Z6 H; p' K3 O( {; N7 s
0 w6 Y4 y$ N! u( h  h
turtles-own$ L& v1 @$ i, K+ }) d% G: z
[5 {5 f* w5 K- k3 ?7 w9 i4 [1 d
  speed     ;; the speed of the turtle
7 J% t/ F- T. B$ R( R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ [+ P0 V3 _! j$ `! K/ F  wait-time ;; the amount of time since the last time a turtle has moved% j+ I, W+ Y/ j* r. _/ [8 C
]4 M: L$ z; O6 V

' t$ f+ e( }0 Ypatches-own
  E- ~; D% [% t! f$ R: [9 s! c[" M6 m' m3 }+ b( T% x2 d2 ~! [, R( S
  intersection?   ;; true if the patch is at the intersection of two roads) p. B& R- N  A) h0 b  Z) _3 V
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 f( [" J+ c9 D% y/ w$ K                  ;; false for a non-intersection patches.1 R. y7 y* Q: E) Y* y: L
  my-row          ;; the row of the intersection counting from the upper left corner of the* t4 o. ?! t  D8 n
                  ;; world.  -1 for non-intersection patches.. @* f' Z3 z8 l7 |
  my-column       ;; the column of the intersection counting from the upper left corner of the' n5 M  E8 w& ^/ }9 @. i
                  ;; world.  -1 for non-intersection patches.4 u$ k1 c* k0 l; I# T) A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" k' T3 G8 k/ q: U  auto?           ;; whether or not this intersection will switch automatically.
+ n; l2 f+ s4 X/ A                  ;; false for non-intersection patches.+ t0 K2 f# f8 B- g: D' M3 J
]; w( A; j6 J+ Q3 s9 ]$ \
# Z! p6 ], p  C  s# Q* Y* u
* r  S9 n& g' j, Z1 O
;;;;;;;;;;;;;;;;;;;;;;
( i+ j6 W7 e& w2 t; V; L* B;; Setup Procedures ;;
$ S; n/ s  O% O- ?9 Q, {1 B;;;;;;;;;;;;;;;;;;;;;;( U6 i: z7 N( g4 v! g/ Y. k
7 N& Q: c5 X: c- F' D5 f$ x
;; Initialize the display by giving the global and patch variables initial values.8 T$ k3 c& y, D# |& {7 ^
;; Create num-cars of turtles if there are enough road patches for one turtle to/ ]% ]9 x1 {: B+ w/ ]6 v1 f
;; be created per road patch. Set up the plots.$ w0 y3 A: C' q# ^* Z( ?' m- ]
to setup
  }, X# t. I5 h  ca6 D& I9 W; ], s7 Y% v9 g
  setup-globals
# b; R& j- g3 I. ?* M9 a$ ~9 e5 M: j7 G* c9 J3 w3 J
  ;; First we ask the patches to draw themselves and set up a few variables
3 {3 ^0 t4 K$ n6 H4 q  setup-patches. o5 i4 W; _( }  ]' A+ N9 u9 M
  make-current one-of intersections
- v8 u( m/ \. ~. `9 L: Y  label-current
- H. I8 z$ S! r# k3 Z; `
6 O0 S# g5 L( ^* w7 o  set-default-shape turtles "car"
' d, F/ z8 D2 R
% V% j  Q) r- q: I6 B& f* A; S/ S  if (num-cars > count roads)% C& l% O2 K, L$ q/ E1 v
  [
' _" y- M+ o$ l0 f7 q" _    user-message (word "There are too many cars for the amount of "
. [, g# {5 _3 u  @8 b                       "road.  Either increase the amount of roads "8 B# ~8 d" y6 E$ I: R2 _. [# [
                       "by increasing the GRID-SIZE-X or "! K& X0 c% ~/ Q% v
                       "GRID-SIZE-Y sliders, or decrease the "
/ |2 q+ o& z- O+ G                       "number of cars by lowering the NUMBER slider.\n"' T: @2 Y3 n. V
                       "The setup has stopped.")  D0 R; T" Q% Y, u  P
    stop
  {, @; U* l% z+ @+ \  ]" W1 c; A: w! I# Y/ Y# q* i' r3 M- Y
# ~$ e% Z* Q2 S5 _! p: ?
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" a8 h* j) G- q+ e. M/ x2 b  K, P  crt num-cars6 l  o, x/ x7 v8 u2 ^$ J6 q
  [- p+ A5 U: a7 O" X* }2 s
    setup-cars4 u3 d% R0 C2 |! E% ?
    set-car-color
. R5 g3 m5 Y( Q& W# G4 B    record-data" Y& v" i6 ^0 H8 b6 m; r
  ]1 _3 |4 O, d6 Z$ H

2 n9 q2 q8 \7 T: q; v4 S  ;; give the turtles an initial speed
2 u& \+ o7 |( f- h. R1 x9 u8 h  ask turtles [ set-car-speed ]
4 X5 Z6 C) l* I* Y
7 g$ Z9 u9 h5 e% `( @) B  reset-ticks
- u- l5 p, o- F* Oend& p' ~8 X' m% O- i' g5 |! B

& Y- N; x9 E7 `) V4 O# v7 [;; Initialize the global variables to appropriate values4 X1 Z" N3 z6 e
to setup-globals
0 |! g( y' V9 D6 T4 z/ |0 V! k+ O  set current-light nobody ;; just for now, since there are no lights yet
0 v; u& i8 Y. n; M  set phase 0
& L. F4 r2 ]+ a' {% F( h' d3 ]  set num-cars-stopped 0% E( I( Y( P% E- c* ~$ O$ s
  set grid-x-inc world-width / grid-size-x
8 _4 ]( i! p$ ^) I1 [0 X) p  set grid-y-inc world-height / grid-size-y( |2 k3 Z3 Q! ]( ]0 x

7 K7 }* b) F. O  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
% d; j8 }& I8 j. L& F) q) l! R  set acceleration 0.099" A, h" t. X. ^3 A- X- c* V6 w* [" q4 P
end
# T) j2 B+ q9 K% z5 U; J* @2 R& b$ R; L3 o. N$ ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 O3 |. J* h. {( j: ?( c$ `. I2 A0 R
;; and initialize the traffic lights to one setting
& f8 z- U$ W- B$ ~) \& B5 lto setup-patches
# ], o7 g3 b. ?; J- P, j  ;; initialize the patch-owned variables and color the patches to a base-color; G3 X5 G9 }2 a2 x9 [- z
  ask patches* W3 ^% C. e+ |: ~
  [
1 j+ c5 v6 t( t! m: j1 d: ~; W/ I    set intersection? false
. f, b# S1 f0 |. [6 u2 D    set auto? false8 O. ^& P+ _) o9 g( H# X
    set green-light-up? true
  h; e7 Q4 ~: I9 Y+ l1 Z% t6 u    set my-row -17 |$ z% A& w# E+ w
    set my-column -1
* G( y: z- y8 I/ h    set my-phase -1# H( \2 w3 ^* u3 q. q
    set pcolor brown + 3+ h3 V: x: _. Y8 e# M
  ]
6 U6 d9 `- e, H  L7 s( e  Q6 V
$ b1 i% Y1 Y& F/ |7 |4 Y* `: f  ;; initialize the global variables that hold patch agentsets
0 m1 A/ f: U8 Y$ l' R. k7 z, [- X  set roads patches with- Y7 q! H/ k5 Z9 c. _9 `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 |& [+ Z: }7 M0 q  _! d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 s# }* a* ?. d0 |# ~' ~  set intersections roads with* ?1 A0 q  [1 i% D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 c+ ~% s8 T' n5 W7 }7 e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* L% Z/ [) V* j/ l* w0 c3 t9 b' Q/ w
  ask roads [ set pcolor white ]
/ X# U5 N; s+ B) f; O    setup-intersections
+ i( w$ j) F$ W5 u! {( [0 xend
" `, O- ]9 z$ I: n2 E5 i其中定义道路的句子,如下所示,是什么意思啊?
9 M% b1 l) h$ y, H- S1 s4 _ set roads patches with
* x% V- W- [' k" n; k) a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 T% ?2 z9 h& k# z7 E( t  f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- n; `0 t; |+ \( A. S( n/ V谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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