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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- ~* \0 F  O7 k2 mnetlogo自带的social science--traffic grid这一例子当中,$ v2 S) }+ H( U' `# R
globals+ d% a3 @/ F# e9 i: _4 r( V
[6 }% v4 {$ N  T2 W- O
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 p7 Z1 X* J3 Z; U  grid-y-inc               ;; the amount of patches in between two roads in the y direction- H5 `4 ?, v; v& J7 ~+ ]
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if" ?$ }  U2 V2 c8 N# }
                           ;; it is to accelerate or decelerate
% Q/ W' s. `, F; e; s+ n  phase                    ;; keeps track of the phase: ?6 L9 E* C1 u: a& I; i! ?
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 O( ?9 v/ t1 E' r  current-light            ;; the currently selected light
# r2 I4 r/ y. w) F# `0 g1 m9 C6 a+ F3 R" E
  ;; patch agentsets
8 ^- i" M9 e: [, E. N  intersections ;; agentset containing the patches that are intersections
. ?$ D: b2 ]) a6 S- L3 g( M  roads         ;; agentset containing the patches that are roads$ j- m$ Q# {/ c5 D7 Z
]
- |2 G& i+ w" j/ |4 x7 f" U1 ~, I% |1 m( Z- O
turtles-own
3 b0 D- a; Q% V+ @9 g$ Y[  ~$ g& t# c8 F% Q  D
  speed     ;; the speed of the turtle
) l4 Y( z0 B" N) S0 ^0 F( J  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ T- t  J, C2 x* b
  wait-time ;; the amount of time since the last time a turtle has moved& l' V* D; r2 O# R* }, H! J/ l. x
]8 B$ x1 _2 W+ y. u8 U2 w2 O
: h( l1 c( O2 G! O
patches-own, c; ]5 W6 s5 l% i9 C
[+ \# O5 u4 K3 W. Z+ R( O
  intersection?   ;; true if the patch is at the intersection of two roads
8 a! E- b+ g# R/ }. a, M  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 u% s4 w( ~- p8 K                  ;; false for a non-intersection patches.
" G& p0 n$ \/ x/ u  X7 @7 _* C  my-row          ;; the row of the intersection counting from the upper left corner of the: `. |# D2 k: k& P3 H. o/ N
                  ;; world.  -1 for non-intersection patches.  N" i5 B) P( r( {
  my-column       ;; the column of the intersection counting from the upper left corner of the# K" a* j( i. n( ?7 y% S; l5 @
                  ;; world.  -1 for non-intersection patches.
. E' y* E% i' \+ d  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 `7 }: G/ D- p9 W. |# W5 s% o  auto?           ;; whether or not this intersection will switch automatically.
5 w7 n  G! f9 ^6 Y8 z- @                  ;; false for non-intersection patches.
' ]8 ~3 h0 `9 G]3 t( b: h4 S& p' P0 A4 D* }

# t7 G9 P2 H) e  \0 e
: Z! `7 @( Z- V8 A/ q;;;;;;;;;;;;;;;;;;;;;;$ D: [' A' Y; b3 k" E7 A/ T
;; Setup Procedures ;;5 I( V# q4 o* c2 a% W/ D
;;;;;;;;;;;;;;;;;;;;;;* @$ z* {, z  j7 n

( r$ G1 `* D0 l/ E;; Initialize the display by giving the global and patch variables initial values.
) V4 n1 U4 d4 G. E/ q;; Create num-cars of turtles if there are enough road patches for one turtle to
0 j* e$ ?5 x5 x/ z  i* Y+ K;; be created per road patch. Set up the plots.7 y6 h1 d4 V' d9 N6 n9 R
to setup7 z+ }# c/ |$ p' ]9 d
  ca
  g: b" C) \+ E# q3 g: W  setup-globals: u! o0 D1 n1 u: b8 [6 \/ C0 X+ \4 v
6 p, t: l: m5 y! ?' Q
  ;; First we ask the patches to draw themselves and set up a few variables
: d. J6 k' F+ B8 {5 e# e7 D  setup-patches* y. b* e7 t/ @  R" ?! l! B
  make-current one-of intersections/ Q7 Z) O2 G, A/ ^, R% E3 L& N
  label-current1 w/ |* \7 `+ d/ m% w# ~0 h
* i: K) i& \4 F; Q* y6 q8 @
  set-default-shape turtles "car"
5 L3 D- p* o' q" r
5 m0 d; A9 G* V( h5 c  if (num-cars > count roads)* F+ T" Z) \6 u# |. _
  [5 j% D! e1 H2 z0 K( ~
    user-message (word "There are too many cars for the amount of "( _. h( n4 G4 D6 k* Q0 A, C
                       "road.  Either increase the amount of roads "" y: A! W( S: V" s) f
                       "by increasing the GRID-SIZE-X or "
( Z' I4 h; ^7 @                       "GRID-SIZE-Y sliders, or decrease the "% r0 A" u& {8 Q  N3 G
                       "number of cars by lowering the NUMBER slider.\n"
* m% G6 a, P' m& i, n# P                       "The setup has stopped.")- L1 E/ M; l4 {2 `! p
    stop4 j) j! V+ C  `: u
  ]" Y) ?  q4 {  T' G" ]2 S
- G: x4 W3 F8 I0 x4 P9 v
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; B$ g6 y. o! v- u9 ]' C* S  crt num-cars  I8 Y' i" D0 T! x; ~5 i
  [
: z, ^1 T2 z, c. t2 H0 J    setup-cars
# U& F( U6 y2 N  s9 F; s( ]    set-car-color
* ~4 N/ }' H0 f- L( G$ b    record-data6 a8 \9 O, K3 ~) \
  ]
. o' _, H; _/ @* M! B  k
5 p+ ~  f) V& j; L( }8 b, C  ;; give the turtles an initial speed
+ k- J( v) U& D; E6 j% N( q- D  ask turtles [ set-car-speed ]/ O' a' ^1 S, Q6 \
3 ]& F0 _1 k: E# |
  reset-ticks8 c! J; u) W( Q( K; G6 Q
end# }! O. p% y$ `3 z
" Z# Z1 T* Y6 i  h6 ^3 K3 i4 t6 k9 {' ^
;; Initialize the global variables to appropriate values* v) E: O% Q; `
to setup-globals. H: l5 [( \0 R
  set current-light nobody ;; just for now, since there are no lights yet
$ n, g. H1 c- Z9 K) v8 P  set phase 0
3 V6 I, }9 B& [3 z9 d" V4 M  set num-cars-stopped 0
8 g2 p# f# _0 p+ V  set grid-x-inc world-width / grid-size-x7 U1 z# a* I2 z& T! ~) c
  set grid-y-inc world-height / grid-size-y
4 `6 ]: q  Q4 F: j6 {6 N/ }- Q& h( Q) X8 q% [/ `+ P! V, ?
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 {3 f, X5 t- {' c# Y) F; c
  set acceleration 0.099
) E; f* s% L% J! Jend" S- K1 M& m1 U/ G5 Z. j

" F! }% w5 t( K0 B' N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 I) G! R7 E( t) z. M  ^/ T; G9 v" s;; and initialize the traffic lights to one setting5 c0 f/ A0 _8 q& X8 @0 x
to setup-patches
& Z6 h' k. B+ G- I: B  ;; initialize the patch-owned variables and color the patches to a base-color
/ m9 R2 C; h# v* e" ]9 e  ask patches
' N# R) A1 |% i4 z1 ^  [, G9 i3 ^5 O/ H  y
    set intersection? false4 k9 Y5 w7 y4 R/ B3 a& N! J
    set auto? false
' s% f! z4 ~& w    set green-light-up? true4 W( @5 G+ D7 }
    set my-row -1
3 C3 M, O" g( e! w+ K    set my-column -1
. N+ [/ ]7 C' H6 i6 y. N- @    set my-phase -1, b! C" |; L( a& G( Z" D
    set pcolor brown + 3
' ^" ?% r8 @# t6 C  ], B& H: o! K# g2 T- s/ k: A8 q1 }% f
! n/ K9 z( K3 j2 T2 \+ Y
  ;; initialize the global variables that hold patch agentsets% B( q: k: @8 P# {- }$ x
  set roads patches with( ~. U. h) k6 A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 ~% u5 B* U6 j, r) f1 \9 r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 Y" m) ~* J/ j+ ?9 D" R. B( `1 Q
  set intersections roads with5 z8 P- Q& j8 F, ?( |$ \" z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ H/ X/ g0 j7 [* u# S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ ]1 ]6 T! j3 p' F& z  a0 p, A6 m
0 ?7 @9 h. _" b  ask roads [ set pcolor white ]
$ m2 L1 }7 K% O- q- t, K# i' h    setup-intersections
1 p5 J3 E9 c" D, e8 ^end  D9 K* l" r9 w! d( V* c
其中定义道路的句子,如下所示,是什么意思啊?0 F& U; b% f; W2 h" F) b
set roads patches with
% E5 v- O7 A( V* [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, J( I9 u- R5 c) V) O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" k" Y# S. b7 A; u' Q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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