设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7911|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* u! B! G' ^: h% @8 o2 Mnetlogo自带的social science--traffic grid这一例子当中,
7 F+ d3 G: P) B' ~# a5 p7 z2 ?globals
, ^) N4 A, v  `) l. g[
& q, e9 H' _- x! R& Q; U+ ^: l: m  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ ]" x/ T8 ]: n5 `  grid-y-inc               ;; the amount of patches in between two roads in the y direction* Q6 b" C% ]" s# O; m  C. J
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 D5 K( f) l# d) w
                           ;; it is to accelerate or decelerate  X1 f3 {5 E+ E; Z+ R
  phase                    ;; keeps track of the phase! [4 [, e/ J# l/ q6 J" Z# Y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 K6 ]! Y, n# h& [
  current-light            ;; the currently selected light: \/ c8 s4 h: F. B
5 a# H- w1 X6 g: N9 S; j' L$ e, |7 x; A
  ;; patch agentsets
6 x% |  P# r. y8 x' O  intersections ;; agentset containing the patches that are intersections0 L9 B. w8 U; r5 H9 Q3 n. u
  roads         ;; agentset containing the patches that are roads) I2 F+ z* ?# M% y4 S% T% b
]* }) w& Z, Z- [% G2 ?- d

: {  Y  K8 O& b. H& o6 k" Qturtles-own9 d% k# [/ j* m
[
* Q$ v$ ~( X7 L: f  o  speed     ;; the speed of the turtle
. Y2 \, S8 o3 I) u' m$ l" U7 ~6 n1 X  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 ~* l6 S" L  p* Q2 D  wait-time ;; the amount of time since the last time a turtle has moved/ I3 {3 f9 p2 r6 [5 X$ t
]; a, \; n+ z# J
: j- r5 M  ]$ c8 L
patches-own
2 c% s- \* l6 g[
$ d5 }; }7 I! p9 @  intersection?   ;; true if the patch is at the intersection of two roads
( `/ r! E; Y1 |9 c/ ], S  Y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: S& q/ W0 S1 E) r3 |' u
                  ;; false for a non-intersection patches.2 K' W$ ?3 W. G9 ^/ y/ g# l6 Q
  my-row          ;; the row of the intersection counting from the upper left corner of the  J# M  i; X5 E) R3 l% j% d
                  ;; world.  -1 for non-intersection patches.
& B( ?6 ?  S! z& c0 ~  my-column       ;; the column of the intersection counting from the upper left corner of the- m2 ^$ r& s: X8 m' t6 `' f- F
                  ;; world.  -1 for non-intersection patches.
$ ^; ]' @- j0 e  e  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! l8 W; F/ A! B; v8 Y
  auto?           ;; whether or not this intersection will switch automatically.
: |, M% ^  V8 g3 v" l/ h6 w                  ;; false for non-intersection patches.
) j9 F$ x: t1 I]0 E4 Z" P4 ~& m7 a% z1 n+ G

" V( o* x9 ?( n$ F' i0 H( S0 g0 N
/ S- _% b/ p/ O; g% F! F;;;;;;;;;;;;;;;;;;;;;;
2 h! F7 D( M! R4 s# E;; Setup Procedures ;;2 z  M3 Z: f, t4 Q3 u
;;;;;;;;;;;;;;;;;;;;;;
0 V9 \3 a$ g5 ?  ?9 F% V: ^0 v! i5 |; U/ K( v
;; Initialize the display by giving the global and patch variables initial values.
6 n9 ^) `6 n& h;; Create num-cars of turtles if there are enough road patches for one turtle to! s+ J5 j4 G- {* ~) j: H
;; be created per road patch. Set up the plots.
2 x' G. Q" r6 V/ Q  ?8 v5 sto setup
$ e- y3 ]" X- |1 e  ca: w/ N: A4 o# n. k1 i* E
  setup-globals
; Q/ o3 E5 o( p, R5 T4 C
8 d5 R& S" x6 b* S  ;; First we ask the patches to draw themselves and set up a few variables
; ~- A/ q4 K' C2 D" P5 A' B5 j) X  setup-patches
( S4 p6 P7 _, m) P9 ?& j, o  make-current one-of intersections- u  E+ Q" Q/ N
  label-current8 ~; Y+ a$ z$ J5 f  f
( ?0 @! X) ?' z8 O. L' d
  set-default-shape turtles "car"
3 E5 N& n+ W8 G- C- Z+ Z4 r& R8 z7 s/ j4 e; C" Z
  if (num-cars > count roads)$ k& Y4 x% h# A
  [! Q: G) P% E/ z2 e$ ]6 m4 }: ~
    user-message (word "There are too many cars for the amount of "6 Y: t, e% V0 Q- T( `+ |# x1 w( o
                       "road.  Either increase the amount of roads ", d# e9 |' u) O! t; ~
                       "by increasing the GRID-SIZE-X or "4 X+ [% w/ J# E: n
                       "GRID-SIZE-Y sliders, or decrease the "6 ]6 X0 G4 I1 x" P
                       "number of cars by lowering the NUMBER slider.\n"8 @# |2 X& I1 q4 M" V) a
                       "The setup has stopped.")
8 e" c! s2 j) ~& z8 n6 ]8 |% x7 h    stop
, l! s7 o( N& i: r! K  ]
: q- z2 j: A( x5 P
: m# z1 O8 i+ v, c  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* x2 ~& p4 I+ y* m, c# C0 H, M  crt num-cars
& F9 c5 h# o0 h2 {5 T3 g  [
% Q4 C  }/ S' k( V    setup-cars
- {8 j1 X5 e0 b" j' V: |    set-car-color% @# i9 a& ]. F6 ~: R8 x. \: ~
    record-data8 B: J( k; }( M0 L: ~! e* O
  ]
) l+ K/ A% V/ ^& Q9 r$ ?8 G/ [+ [- s
  ;; give the turtles an initial speed: y; i2 h8 S+ \. b2 ~# i% t3 o
  ask turtles [ set-car-speed ]1 ^6 ]/ L/ _5 o& `/ ~

( I9 d! A( o: @- ?& \  reset-ticks1 ~& T' t& X+ W% A' _3 Z# O
end
, k7 [: t2 |1 {. e; A' O+ r
) n+ P6 ?# e* @;; Initialize the global variables to appropriate values
% {) R+ y8 Y. T, [1 G+ s) Tto setup-globals) M. [; |( Z- K8 ~* f* F5 V
  set current-light nobody ;; just for now, since there are no lights yet; k8 i$ p# E: f1 A- m. R6 J  w
  set phase 0
% y3 x$ e$ W/ K1 S* A$ u  set num-cars-stopped 03 ]; k( w5 n" |, p* m
  set grid-x-inc world-width / grid-size-x
4 c, g7 I  W, H5 e  set grid-y-inc world-height / grid-size-y
! U' p, H' [+ O" ], E% ]' L- j6 d* q4 }
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 i' w' J; S" c( H
  set acceleration 0.099! U5 @: B/ D9 F
end( Q3 W) n1 W/ z- Y' z; I3 r
3 E% s3 I' e6 G
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 Q% [- K+ L  Z: h;; and initialize the traffic lights to one setting, }( K/ W& c+ Z1 O
to setup-patches, h( @6 Y6 `$ n! b
  ;; initialize the patch-owned variables and color the patches to a base-color& s- K0 F3 m+ P2 y4 U: D
  ask patches( A4 P2 {+ z% C$ Y' D( B  N
  [- G! C: z5 u) F$ y" K
    set intersection? false
$ Q6 S  s* M5 C$ L    set auto? false
! R. n* x- C& N; u! q: B# a    set green-light-up? true. J: D4 }7 ~! B
    set my-row -1
0 H* J* ]( }6 k    set my-column -1* X; P6 w# A* i, S" S5 n
    set my-phase -1: G& w2 z9 p2 F: P4 C+ }+ ?! g: t! F7 _
    set pcolor brown + 3, _$ t" K* Q6 m& N: s' B9 V$ h/ g
  ]
$ s/ V: t, y  I4 w0 ?" Y
/ g' y# G) F  I0 y, ?  ;; initialize the global variables that hold patch agentsets
: [; _$ x  r+ {  set roads patches with! X: i' o$ X4 z) b( F  A/ U' R7 Z5 [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 S; ?5 g% U0 x6 L( `7 y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ t/ t! L# C# c5 E
  set intersections roads with9 {% n- G" i0 p: V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ A2 U" f* ~7 i7 T( I' ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 {) _' ]: e% K

+ a3 \/ e* v) G: S1 @9 |, V  ask roads [ set pcolor white ]5 ~* I8 N# c2 q4 D! q; ]
    setup-intersections# @  C. a/ u7 C3 c( j4 u
end
/ A( Q  t2 \; U' Y; n其中定义道路的句子,如下所示,是什么意思啊?
6 u8 V1 r+ X* s7 X& D set roads patches with0 s9 n& O0 N& P6 M+ W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 z5 ]( R$ q4 I# n" U$ ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% `3 m5 ^' q" }( L- l0 o( l9 j$ a' Y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-1-22 16:05 , Processed in 0.013064 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表