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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。 [! v. T7 w5 ]% a5 e
netlogo自带的social science--traffic grid这一例子当中,9 T( d3 ^0 I# l* d- W$ A4 @9 `
globals' p6 z1 _0 c8 u1 V0 ]: w. H
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grid-x-inc ;; the amount of patches in between two roads in the x direction, {4 H/ D* q2 z2 X% Q0 A0 }. b8 ~
grid-y-inc ;; the amount of patches in between two roads in the y direction) z6 o6 V4 N: V% u D9 D! |5 I
acceleration ;; the constant that controls how much a car speeds up or slows down by if' n( p, Q+ y" [+ E. }
;; it is to accelerate or decelerate
3 d7 b, p8 h2 G1 E' S phase ;; keeps track of the phase
/ H" A' @0 J( k# Y. {5 E& m num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
5 t7 Z0 U" c' G$ \8 P9 T* n m current-light ;; the currently selected light
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;; patch agentsets
2 t' C% O" P! W intersections ;; agentset containing the patches that are intersections. x6 j$ ~0 J8 L$ I/ `
roads ;; agentset containing the patches that are roads
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turtles-own: Q" n( T' r2 [# x! M
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speed ;; the speed of the turtle
0 N0 K8 ]. J. ]/ b$ q N* x up-car? ;; true if the turtle moves downwards and false if it moves to the right; k# n9 a4 U# b; n' |9 `- \$ C
wait-time ;; the amount of time since the last time a turtle has moved
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& C4 I. d. Q! s8 _8 E, r4 g2 Mpatches-own
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intersection? ;; true if the patch is at the intersection of two roads& Q1 ~. c q% ?$ P; X1 I _
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
! C: p6 o" ~- ~- U2 O. m ;; false for a non-intersection patches.% s% A5 W' V& Y; Y; w! _
my-row ;; the row of the intersection counting from the upper left corner of the
. l! A U0 `! {) m ;; world. -1 for non-intersection patches.
7 z; X! e/ F9 Q my-column ;; the column of the intersection counting from the upper left corner of the) H+ o' V/ i( S7 D7 \; O4 U
;; world. -1 for non-intersection patches.
' W- p/ \$ E- i6 ~& M my-phase ;; the phase for the intersection. -1 for non-intersection patches.
# H- M3 Y1 z1 d7 R: I auto? ;; whether or not this intersection will switch automatically.
" e! l9 ^4 f" V% A5 e9 ^ ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;% N _; A/ @; g
;; Setup Procedures ;;
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;; Initialize the display by giving the global and patch variables initial values.6 t" |" D" I2 i! r% \. |4 E
;; Create num-cars of turtles if there are enough road patches for one turtle to
8 t. z' W$ V, m2 P( V* |4 v2 w;; be created per road patch. Set up the plots.
4 J i* @) o- x" A! ]to setup
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0 ]/ t: v$ U9 V1 Y& | setup-globals f0 _- F* ?0 R4 w! s# L
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;; First we ask the patches to draw themselves and set up a few variables
9 r( H$ C/ v1 T2 o: E8 O setup-patches
( i8 |, U! a, Z make-current one-of intersections. o' |! u7 f% U6 w; G, u$ Y
label-current
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set-default-shape turtles "car"
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "! f U, K# z% f, k* t( W/ n
"road. Either increase the amount of roads "
/ l5 ^5 g* K: s F "by increasing the GRID-SIZE-X or "2 B' p# u7 d$ j8 G2 {( C! s3 L
"GRID-SIZE-Y sliders, or decrease the "
% B# q% R. e8 u4 r, _ "number of cars by lowering the NUMBER slider.\n"
$ ^/ @) L) X ~6 W1 ^4 g9 m "The setup has stopped.")
1 \, }6 f3 s. ^ stop, L) |) s3 H2 Q& y
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; d3 \% I8 t! \ crt num-cars& k# d# H+ p+ S# q; F
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setup-cars
1 N; S! d9 b% j, x+ |, k set-car-color, Q& {) A; X6 I9 @5 v! @
record-data
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9 F3 S1 J: L: Q2 {2 A; D ;; give the turtles an initial speed
6 T. p) y# E' O# k6 T, i ask turtles [ set-car-speed ]
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reset-ticks
9 n" m/ j. h- y Send
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5 Z/ \4 z/ w3 L) T( V2 {- K+ \" };; Initialize the global variables to appropriate values
! ?9 Z+ U& J6 Y* E8 ato setup-globals
) B6 J5 g! {8 S set current-light nobody ;; just for now, since there are no lights yet
( N( c- O! S' u set phase 0
2 u! y) Z U- ~7 Y( M set num-cars-stopped 0
! e4 M& h' N" ?6 |! I set grid-x-inc world-width / grid-size-x A x" X0 ~: e! K
set grid-y-inc world-height / grid-size-y1 a, }5 H! b2 U+ C
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: p) Y7 M$ e) v8 y
set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! v: U, e5 X# P3 ~3 y$ G
;; and initialize the traffic lights to one setting
; J5 T9 e; t- D5 l6 O- b6 Qto setup-patches& ?4 K$ `3 J* ^% E7 b! j
;; initialize the patch-owned variables and color the patches to a base-color
8 d6 Z( Z4 d2 F( W' } ask patches
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; ]2 D) f9 L ?/ g7 q set intersection? false
: O; H+ K- i1 N* ?1 d set auto? false
: L( |5 m K. D1 r( M, N' U set green-light-up? true
2 v. ]# \% B( z/ @4 @0 m' Z set my-row -1
+ m* {( G: k- E9 I% v+ T$ D set my-column -1 ], g% y( `5 u9 b# B: l
set my-phase -12 B/ x, p7 a* H7 k% x1 y
set pcolor brown + 37 O/ J5 u2 y8 N+ s
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, }. {1 s8 {4 `& T6 B, c ;; initialize the global variables that hold patch agentsets- ?, s) j1 e4 G8 }% s% i
set roads patches with
) S. d( M/ q0 I- w/ E. i [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) q/ x/ G) A {+ J; d0 d (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 C; q& B! G% V1 p+ x% ?! m; A
set intersections roads with1 _0 M/ a* [$ n8 j) g2 A) v
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 Z; }, ~4 c" r' |: @( R6 o
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]# @& v* E/ |# r; t/ w
5 T! V5 V3 X$ N6 u. U ask roads [ set pcolor white ]
$ N3 ~2 A( |4 L( {0 F+ }: m setup-intersections5 }4 e" b; F- g; u- d; P; z' L
end
1 v7 U" F9 B- h9 P其中定义道路的句子,如下所示,是什么意思啊?
$ Q4 V. [/ @) X# a" w \+ f. } set roads patches with
$ P; H" @4 v7 D r% G8 {: ]) p [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; B: w/ k3 ~ K" X0 _/ Z
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. z: c _# _7 r h0 N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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