设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8740|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& B! |$ X" X; N0 |9 u* t$ Jnetlogo自带的social science--traffic grid这一例子当中,* o* g' Y* n6 Y; H, N3 j/ t
globals
2 \& ~& z3 a, }6 V1 K! ~) s[. d: ]! _5 `- [" W6 ?, c3 T8 c
  grid-x-inc               ;; the amount of patches in between two roads in the x direction! Q2 h! a1 b; {4 P* J1 i
  grid-y-inc               ;; the amount of patches in between two roads in the y direction" i# m* c% v2 \" r4 W
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, m! C( u$ A  I$ O
                           ;; it is to accelerate or decelerate
8 B& d$ J. A# {- R  phase                    ;; keeps track of the phase
& [$ B' R3 }" h5 H5 ?  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 t8 S, r+ n! {* W3 e
  current-light            ;; the currently selected light
, d9 v. b# a, K( k' }2 k+ N9 Q* P4 E  }: O
  ;; patch agentsets
5 i! R; s5 C: `3 ]* q  intersections ;; agentset containing the patches that are intersections
& E# e7 ~1 G1 f( r  roads         ;; agentset containing the patches that are roads
) L. `% l4 X! s8 Y: ?  x]9 f% _' w# f: U( C% Z+ o1 Y
3 ^" h' D2 q+ r& e1 q
turtles-own, D8 C; w* y. t1 N5 z* S
[
4 ~0 H2 ?2 T2 V; n  speed     ;; the speed of the turtle# E5 d$ W3 h2 F  y/ C! }# K
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 I1 d9 o  C) |/ E! L; y1 r2 D. ?
  wait-time ;; the amount of time since the last time a turtle has moved) |5 Z- S( p7 ]$ w" ~1 o
]% N& G3 s) d) Q; G( O+ ~

' r/ @, \5 W/ V0 Opatches-own2 O  k3 [' m, V9 A; W4 L
[6 I9 H6 p* t! `" ?# v2 G
  intersection?   ;; true if the patch is at the intersection of two roads& O7 b. R; D! A/ j4 B; U
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% Z; C4 I/ E* v- |! {7 P                  ;; false for a non-intersection patches.2 l$ b) G3 ?+ B8 }( e
  my-row          ;; the row of the intersection counting from the upper left corner of the
0 a; k- a8 t  F7 z5 ]                  ;; world.  -1 for non-intersection patches.2 I2 }1 f$ p4 n8 G
  my-column       ;; the column of the intersection counting from the upper left corner of the
: i6 g6 i' g6 v( m                  ;; world.  -1 for non-intersection patches.
4 B8 ]+ }. J4 x  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: x) j' W$ Z4 N1 I6 b( d
  auto?           ;; whether or not this intersection will switch automatically.
, T+ d7 }, v$ |, o                  ;; false for non-intersection patches.
4 B# a7 w( s3 V) [; R4 ]9 W8 C]
4 Z7 b" T. @2 K4 }; }6 X9 }8 z
4 h( R2 R8 o  f2 g+ k: C0 a$ O
0 J8 H1 k% u. e5 F1 ^* C;;;;;;;;;;;;;;;;;;;;;;
% q, t9 P  A6 i;; Setup Procedures ;;
  ]6 j6 O! d: ^0 \;;;;;;;;;;;;;;;;;;;;;;
2 c# w$ q6 G- c( E& i/ e, ]1 i$ s4 o7 i
;; Initialize the display by giving the global and patch variables initial values.7 ?7 U' ^2 \- h* J: J0 J8 o8 }
;; Create num-cars of turtles if there are enough road patches for one turtle to
  H9 V- U5 V& T) X5 ~1 b7 q; M;; be created per road patch. Set up the plots.3 u5 [4 C4 H2 R
to setup4 v: O5 p9 z" Q1 @( ^. i
  ca
0 E- i; C- X3 Z+ `% l  setup-globals
- r5 S9 j& f! k  x! M( |
% x+ H6 E3 [: [# O9 v6 H  ;; First we ask the patches to draw themselves and set up a few variables
7 B+ Y6 B- R/ N$ G  setup-patches
7 _0 Y; j1 Q% G1 m  make-current one-of intersections
' o) j) a  Q) u  x: q/ J0 A  I7 V4 v  label-current7 n0 t7 Y" j9 z! `/ l8 F( |
2 U9 D  w* Z% }& Z% Y; a3 |. O
  set-default-shape turtles "car"
+ G7 ^( J( @, x; z+ D9 H2 `% |* t: c% X; ]& V+ j
  if (num-cars > count roads)( y: E- D9 x: u8 O: K/ g) h
  [+ k/ M: `- R  @, @% ]8 A
    user-message (word "There are too many cars for the amount of "9 @% J, D: @7 ~) H
                       "road.  Either increase the amount of roads "
: Q4 n% y9 O5 V                       "by increasing the GRID-SIZE-X or "# f' k! y% ~* Y% @
                       "GRID-SIZE-Y sliders, or decrease the "
* [' h2 r/ `; O' _3 Y4 ?" C                       "number of cars by lowering the NUMBER slider.\n"
; m" a; j' e3 }1 n2 ]0 o                       "The setup has stopped.")
7 Y0 Z3 V3 i( w! f+ a    stop
' W# j: ^; j+ {( M3 H: F( w  ]
  Q7 l. |. p1 z0 J0 p( v$ D/ }+ [8 Y7 R' I, o1 B; [: x( y/ p3 d
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* D  `& j3 ^1 S. G/ Y* ?! X  crt num-cars
' q4 i5 n1 k/ S; q( {* l  [
6 Y+ H: ~3 m3 B8 T    setup-cars' t7 u$ E9 o) y" g! ~9 B, d
    set-car-color
! J$ O6 D4 Q) z) a3 B/ V3 F    record-data) l! b& I  b* _/ T: X% P5 `! ~
  ]/ Q  }0 N% P) S5 y

; m$ d! F/ I8 o6 F5 X4 [  ;; give the turtles an initial speed
; D8 f7 m# l! u6 X2 c# f/ ~  |  ask turtles [ set-car-speed ]
! @; p, {0 p$ Z" Z) p2 e6 X" Y$ c$ P0 Y2 t6 ^/ _: e
  reset-ticks
; P4 d, R1 O4 t, P1 C0 ~end. \; J# O7 k2 j, {, G( N, c2 u* F/ ]
& X5 `/ v0 {& J2 I
;; Initialize the global variables to appropriate values
% r- X$ ^2 }  C, C# j+ Zto setup-globals8 T: x! q6 t3 ]+ y* P' W
  set current-light nobody ;; just for now, since there are no lights yet
9 ~- B4 ^  p, |0 C  n. d% j  set phase 0+ v% e5 M" I1 ~0 ~- A
  set num-cars-stopped 0
2 ?* b9 o  B% @" ~( C8 r  set grid-x-inc world-width / grid-size-x0 L: ~  L/ Y1 G4 o; \: z, ~
  set grid-y-inc world-height / grid-size-y
( x+ ]) Q: j: r+ i2 H& H: R! s% M6 S4 L9 D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 \0 F. b2 o2 ^+ ~4 E
  set acceleration 0.099" l% M  T1 q- x  s; `
end& c0 p5 I: h1 l1 F8 U
3 S2 p- z! j  u; W) J; {7 J+ p$ r* I
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, i  A  @: @* _" ~6 S
;; and initialize the traffic lights to one setting* j% u$ W" ^/ g8 Z; t% Z1 Z0 X
to setup-patches
' |0 {, n- k- a- o/ I0 X/ h  ;; initialize the patch-owned variables and color the patches to a base-color$ Y9 J. {: c3 Q/ a
  ask patches1 ^0 A  T, l9 {6 D
  [+ T- |- e" q* I# F/ s' {. c
    set intersection? false! N' Y8 Y2 A; ~
    set auto? false; ~; L" z' S8 i+ c0 H' x0 b
    set green-light-up? true9 ^  z7 y% C, i1 {
    set my-row -10 n! B0 O- d; v# s. D  \- t9 X! K, N% u
    set my-column -1$ \, |. W6 H6 u
    set my-phase -1
# H+ C7 s1 n( F4 c) {    set pcolor brown + 3& X- Y. {4 q6 y# n" b3 O/ K" |
  ]. }/ ~) b! Z; L4 L* i$ [4 `
; t4 M9 U; E4 V# c
  ;; initialize the global variables that hold patch agentsets
/ k# a$ B9 |4 Z, c3 W  set roads patches with0 T" k/ N( n2 C- S6 H1 }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% G. l( v+ j- Z* w- r8 M% G4 J( u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, v4 j4 g! P% a% ]: z( @  set intersections roads with- H+ v4 {4 K  N( c$ W8 l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- K, p6 @6 [' X) E% `) r0 e3 `6 J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 ^& h" ^% m0 V% h4 H2 [  ~

" l. e, `0 d6 y; G0 a. A& g  ask roads [ set pcolor white ]% K* c% z3 |/ O1 |
    setup-intersections& L9 k- v6 n' \4 m# V9 b
end
% t6 ?0 O" J( W% _. o# c$ w其中定义道路的句子,如下所示,是什么意思啊?5 G& `7 R. ]2 s$ P: L; G0 o5 k. o
set roads patches with1 a2 o5 B1 h7 A# i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ `# \  J  ~4 E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; @7 z" D/ u/ L" B- V/ T
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-7 08:24 , Processed in 0.016394 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表