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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; q8 k& [4 Q: O6 t3 a/ T
netlogo自带的social science--traffic grid这一例子当中,/ Y, ]9 _, J  U! k( h. ^9 k; A
globals4 t4 E1 Z& i! T$ I2 W- x! ?2 ]
[$ D' h& g, H4 V( _7 x* l
  grid-x-inc               ;; the amount of patches in between two roads in the x direction( m9 q& `1 {/ J6 y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 e* K# a+ P6 k7 P( B+ U  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; }: j4 d* `8 V/ S7 C# n% d
                           ;; it is to accelerate or decelerate( T# T2 T5 I; X$ y! g' V
  phase                    ;; keeps track of the phase, I6 ^- w' O3 X# b8 n$ r' M
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! A0 Q1 s- N3 [8 \  current-light            ;; the currently selected light
/ ^- f% h6 w$ E, u5 u1 O
, G/ \/ z5 g' c' \  ;; patch agentsets
# J& {  r3 n6 z2 ]  Q, w  intersections ;; agentset containing the patches that are intersections
  K" H( ]( e* B' E5 ^  roads         ;; agentset containing the patches that are roads
4 R  D, Y& E! ^# k7 Z]+ [5 |% B% N% q" F# c

3 n8 @# C% C$ \; E- Z- ]turtles-own
$ e0 y3 p, G. G5 D8 v/ i- v& I9 Q[
9 w, k. z( Y2 [8 T* S$ Q8 S4 `6 B  speed     ;; the speed of the turtle$ X- r! X2 u* z- i; c
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 L4 J! g1 d2 o+ o
  wait-time ;; the amount of time since the last time a turtle has moved
3 |, M) D/ n: R]9 d* R' W1 N9 y& M4 D
( @. x( a& @) E% e- G+ {
patches-own
) G  Z. N9 V8 X$ o+ s[
: @8 o. o1 M: t0 _8 V- ]  intersection?   ;; true if the patch is at the intersection of two roads
# m$ J4 B! a4 F4 }9 j. x  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 w) o3 h! F: L3 a6 v3 k
                  ;; false for a non-intersection patches.
! M$ c) ?4 y" g; B  my-row          ;; the row of the intersection counting from the upper left corner of the& E: s5 B8 E- k; C2 ~
                  ;; world.  -1 for non-intersection patches.
8 u& P0 x, y- t9 V  my-column       ;; the column of the intersection counting from the upper left corner of the
$ M" `  A( w& B/ X8 q' s+ x6 M                  ;; world.  -1 for non-intersection patches.
& u+ W( D* ?- t9 h5 {5 T, p  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.5 o: X# u" y" h3 p3 ~0 e) o9 \2 j
  auto?           ;; whether or not this intersection will switch automatically.- L" Z' v+ S3 p
                  ;; false for non-intersection patches.
( E! |& J% M# _& y$ s+ g]
9 u% R( B# n: ^( `
! }1 @: }% Y7 {0 T; W5 D0 d
) q' X2 Q: f# T+ a$ U6 s;;;;;;;;;;;;;;;;;;;;;;
; h, s' R$ I$ J* i& L;; Setup Procedures ;;8 T5 r- X2 W2 W& m+ X2 \$ s; |
;;;;;;;;;;;;;;;;;;;;;;9 T1 m# R9 ?2 Y% j0 L( F

7 [% P: a4 c3 `: C;; Initialize the display by giving the global and patch variables initial values.* b9 }) n& S+ d% z- n  R
;; Create num-cars of turtles if there are enough road patches for one turtle to# m+ J/ q6 m# P, U- R" S
;; be created per road patch. Set up the plots.9 a4 K5 ~2 Y* ~9 W
to setup
4 U2 m1 J* K8 u: w! s8 y0 W  ca* s* J! X2 Q. ^" W. K7 k2 r  ]. \  Y9 d
  setup-globals2 l! n# i2 I" |, z

; s0 h0 r# h& F7 ]7 U9 x  ;; First we ask the patches to draw themselves and set up a few variables
) Q  ?) c; P+ B* J3 J  setup-patches. L" F2 f% _* v. W/ x; Y
  make-current one-of intersections
+ {6 Y6 k  ~1 B; r# `  label-current
# S3 l& c: B) j2 w$ E7 x
4 U1 F% T; D" F  set-default-shape turtles "car"/ I8 G4 V' g, w8 Z
0 ]: o  ?% L8 z+ N+ P& E8 i# X0 Q
  if (num-cars > count roads)9 M8 f4 w' H; \7 }8 t6 |& H# a7 K
  [5 h' s8 ?4 @8 U; d+ E- s4 `
    user-message (word "There are too many cars for the amount of ", F$ S) j& j) ^" f
                       "road.  Either increase the amount of roads ". k6 A% _9 ?3 v  R4 `7 W' ^
                       "by increasing the GRID-SIZE-X or "
/ a$ H- N- K% s- G                       "GRID-SIZE-Y sliders, or decrease the "7 D) T, c) Q5 V8 A' Z/ l2 N5 X7 h8 ?
                       "number of cars by lowering the NUMBER slider.\n"3 g0 a! J" W: m8 g1 h" u! M  w
                       "The setup has stopped.")
4 k; W$ q9 d. `9 R- b$ M% Q    stop
( z1 V' J6 A# R/ q# C8 r  ]
- i3 K6 L1 L* `# W( h# x2 r$ k  [& @7 L0 I! `/ l8 J2 X1 J) G# `
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color; x# X- h* Z# X: o
  crt num-cars
. H' Z5 k! c" u, F  [) q0 n5 @) X* j; A
    setup-cars
- r) O7 Y: s8 `5 z" D" j, \; n2 m    set-car-color4 H- B9 k$ f" W- h$ d' i* l4 l
    record-data- H; V# j8 l6 f2 R2 {$ n
  ]6 a4 H6 Q1 T8 M2 y/ M+ Q

' y) g  R6 g% U1 k( j' N  ;; give the turtles an initial speed9 W7 u3 o2 f3 u& |' B+ B- ^) q
  ask turtles [ set-car-speed ]5 }+ A' F5 q, W: J

7 n% }1 v4 h8 v/ z' h$ r) w) y  reset-ticks  b$ P; X3 [+ n4 k) ~1 |8 {% ~3 |! L
end
2 M0 Z- s  a  `2 {' i
: Q' a+ \6 M- Y( b$ h9 C) N;; Initialize the global variables to appropriate values
, G3 \! Y# j0 K; T+ p  c. `to setup-globals& B3 l4 {( o6 C1 {3 ~6 s% G# _" E0 k
  set current-light nobody ;; just for now, since there are no lights yet' [1 v9 G8 h0 i
  set phase 0
8 M; V4 ]6 W1 `6 d  set num-cars-stopped 0
% \, H7 U* |& ]! C; J  set grid-x-inc world-width / grid-size-x! S+ s8 a1 e9 M  z
  set grid-y-inc world-height / grid-size-y! s, G: S9 i0 S/ k" e6 S' K% L
$ X. b8 @$ G! o/ w" p* ?' G) ^1 x
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 }7 v# t- m; A8 \$ o  set acceleration 0.099
3 Y6 l7 L6 X. R# V9 a- nend. O- V2 Q( {$ ~" \8 [* M! v

. Y1 `' y  Z& @/ _* i/ R' V;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 j' _9 P9 c8 ^0 J0 [1 a
;; and initialize the traffic lights to one setting7 A8 x$ U' [" Q) ]  ]" i: T4 t7 r
to setup-patches) g5 w0 g4 M# y! @9 }* T. h' y
  ;; initialize the patch-owned variables and color the patches to a base-color. ~, T' ^* D5 j7 W! q5 W; K! q5 U
  ask patches
1 Z, H. {3 o% J/ u- _. [8 c  [
' F2 J! m% [! x! H1 `    set intersection? false$ H% V0 X- p2 W" [! e  q
    set auto? false6 x. i. P9 W( R1 u$ N* ]4 G: V  N
    set green-light-up? true" E0 H# g* f! p5 H0 t' F6 Z3 @
    set my-row -1
- K- B% E: A- I3 \7 U7 G    set my-column -1) V& j  I1 h( d  z# I% y% H6 r
    set my-phase -1* M7 Z9 p, Q4 m2 C! P5 }3 M
    set pcolor brown + 3( ]: x: x9 p& {( ]- N
  ]2 v  t0 `$ I8 _$ _- ?5 r0 d/ t
, l& i3 M$ K* g$ G( s: F
  ;; initialize the global variables that hold patch agentsets: `: D# {9 s- b. g  d! f/ M
  set roads patches with1 j2 S  {! P# L/ }) Y- M8 V1 c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& i' Y7 F% z$ u6 t1 c- q# a( Q9 ]2 ]' v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) y' U0 c( S" S; ]5 ]5 r. i$ V: `2 B
  set intersections roads with+ b& b" y) I% e1 p$ v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! v$ Y; k& P' Q' d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* V1 X$ ]( W; F* _+ [
6 j4 }8 |0 t! l: v2 y/ a
  ask roads [ set pcolor white ]
: A( g/ H/ t0 I& e8 |1 M7 w5 [    setup-intersections7 L/ ^* a' a# }: i" x9 j" K3 H; s
end) z/ @2 J2 R2 y9 X
其中定义道路的句子,如下所示,是什么意思啊?$ O! V0 J9 z& l: \5 Q0 M
set roads patches with
- k% U5 j+ t& g- \( \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! h# T) Z# ^0 |7 p+ u5 z% ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 O3 k5 r; b& G7 |" {. z: a1 P谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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