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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# b# W, d4 g4 z" a, enetlogo自带的social science--traffic grid这一例子当中,
5 x6 F6 c( U6 O9 hglobals
; i: a, y5 Q% _/ g  F. y[
; P: G3 [2 [* d+ j  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 O2 E9 j; u4 o5 Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 h/ T* a# P# K) R3 S1 D" m
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! d) Q+ y2 R0 T1 N                           ;; it is to accelerate or decelerate
4 g8 W+ X0 M8 ]0 }' O+ u  phase                    ;; keeps track of the phase- n: j3 x: q8 ~! w8 a
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 J2 w3 @# I. o, M% ?
  current-light            ;; the currently selected light  {8 \, l6 Y% y4 n) J

9 j3 A( H0 b$ }  ;; patch agentsets) u$ ?" [7 g' g
  intersections ;; agentset containing the patches that are intersections
- D" A. ~# z, B3 i5 {8 z3 m1 a  roads         ;; agentset containing the patches that are roads$ B2 Z2 z- t* e( s
]7 T# a! o$ X1 B
) r7 a* c. O. Y4 @/ I! e
turtles-own
8 s& }' S3 L* {0 ?2 i( G[2 \! B/ s8 n0 k1 v! B
  speed     ;; the speed of the turtle
' K9 _4 x. P0 U  F  ^; W  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ y* C" s  B! O( r) N  wait-time ;; the amount of time since the last time a turtle has moved
# X8 i7 S/ G8 y  Z7 B% y- {]. M) y" @4 W! o8 s; Y* l  Z0 i

5 G* d& I" T  S# O  D; w1 G8 v$ Z5 _patches-own, }) Y4 f6 J9 l( n) N9 T
[
  T* q' I. B$ u3 f/ o  intersection?   ;; true if the patch is at the intersection of two roads  i$ N) S9 e# n
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." P5 [0 A/ X# L0 L) W+ ]( G
                  ;; false for a non-intersection patches.
9 Y, ]6 o+ L* Z/ S: M7 x  my-row          ;; the row of the intersection counting from the upper left corner of the/ `: k5 c) B  c4 k( n
                  ;; world.  -1 for non-intersection patches.! h! x$ H% _2 \9 Y7 I0 ]
  my-column       ;; the column of the intersection counting from the upper left corner of the
" N: b2 Y* P& o                  ;; world.  -1 for non-intersection patches.5 S3 ?$ \; S3 E* o+ O. p5 h6 w
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 g4 R  O( k) ?8 [) }$ W( B
  auto?           ;; whether or not this intersection will switch automatically.
) l6 ^9 l$ k% ^+ T  k% q                  ;; false for non-intersection patches.
% `+ O. A: K' a7 {2 W1 []) d. y) W6 E( f7 n& ^2 k% f$ x
5 m+ M4 V, H; W$ M8 J7 p
$ h$ a# C# M# q6 c( t0 t) j
;;;;;;;;;;;;;;;;;;;;;;
- [. u4 M/ q9 d+ H5 m% w) @;; Setup Procedures ;;
' ?' Y, }& p! `;;;;;;;;;;;;;;;;;;;;;;
7 H6 S$ t' q( W5 M- T
0 Y0 y( B$ F+ \- Y7 A;; Initialize the display by giving the global and patch variables initial values.
3 y" d. t# T5 I- ~9 o! X) u;; Create num-cars of turtles if there are enough road patches for one turtle to. n+ o5 R8 l5 N) s& n# c! D+ q! s  |
;; be created per road patch. Set up the plots.
" E3 {6 V/ m; l, \to setup
! b: X& j4 J' W. r) l( U8 K9 Q  ca8 r/ @4 H+ S8 ~0 @- |
  setup-globals
! V. A# j3 @4 t# _9 l, X& N# U7 U, u3 ?
  ;; First we ask the patches to draw themselves and set up a few variables2 j! t& p, e7 a2 V/ \# d7 O0 t
  setup-patches7 r! J' o3 a1 |+ N
  make-current one-of intersections1 {! y; I) b( O3 Z
  label-current
; [+ U8 m: x) _
3 T% `7 k, l1 \! e# F6 Q  set-default-shape turtles "car"
4 y* x- T) _: k' X( n/ M. r5 w( v* B4 ]; Y0 Z. J* m3 b7 \4 a
  if (num-cars > count roads)
4 l/ s) [! a- c( ]" L. |- S  [$ a8 D2 R1 P" @& V4 V$ a
    user-message (word "There are too many cars for the amount of "- N. j1 ?, j: \1 j
                       "road.  Either increase the amount of roads "; c; Q" G6 F' {& M& z
                       "by increasing the GRID-SIZE-X or "6 R8 l" \# _. t" [, P
                       "GRID-SIZE-Y sliders, or decrease the "
. W" t+ r# z. p+ W9 D4 f8 @                       "number of cars by lowering the NUMBER slider.\n"( U: Q$ j& {! M' m& I$ O: I- G( U
                       "The setup has stopped."). {8 @0 _+ s% V
    stop# n2 T. C$ p9 E+ E3 Y
  ]8 K+ P: Z0 J9 n! O% T$ [: P

7 o* O- q2 [* k! p9 _0 f4 H  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 u* h4 j/ @9 W( e8 r' K" A8 Q6 I
  crt num-cars
! R1 M6 `% q$ w, J7 E/ ^9 s  [
% f# u# j& d# [" G; X7 u    setup-cars
( l1 }9 S" r- B% P' m% f    set-car-color2 W6 T  n" y& x' G/ |& O1 C
    record-data4 r2 R0 c( G" o: y. e
  ]
: _/ a0 K' H, O- G7 e
4 E6 F- _3 r. F4 D0 a  ;; give the turtles an initial speed" b5 i9 r: m' L5 I9 J& X
  ask turtles [ set-car-speed ]6 J" [/ b9 j, p" @

! j! R2 h( J" c8 F! }$ U- ^  reset-ticks
  a/ l2 a6 R  f) @1 k6 F7 Iend
. r! Y: ^; B6 h$ `" F, M* h+ @0 q7 \; I& G
;; Initialize the global variables to appropriate values
- g/ A+ J0 t5 W% m7 ?& c; c, A1 ~to setup-globals( q. R9 p$ l1 E: Z" M$ o
  set current-light nobody ;; just for now, since there are no lights yet
3 T+ L& `" ~5 X6 J  set phase 00 D- t. x! ~& x; O
  set num-cars-stopped 0
8 x+ u4 r5 v" C7 @) ]  set grid-x-inc world-width / grid-size-x
2 i( {/ A' X- d6 j4 p# Q  set grid-y-inc world-height / grid-size-y
% s+ P# \; g/ r% [$ Q& d8 Z: S7 X
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* W! Q) a# p! K  set acceleration 0.099
: ~7 }/ G- X" B9 v" m) w5 J- zend
. _- R, A- c- z. V8 J# s2 w. ]6 u& n3 `8 [5 L0 c- A
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( P. q1 I5 _# e' ?) I; O: i+ s$ T
;; and initialize the traffic lights to one setting
. V" f0 \) M: H0 Q5 Yto setup-patches
4 j, X( C  o0 r2 \4 m& \3 F' z  ;; initialize the patch-owned variables and color the patches to a base-color/ F8 _) `3 y3 l4 Y2 J- x) D) p
  ask patches0 N3 a) H. x3 o; b1 S% k- d9 [
  [
  M1 W3 Q, m$ _8 R    set intersection? false- o4 U; n1 z6 a* ]$ w4 o
    set auto? false
1 V) x4 s: a" c" p: \    set green-light-up? true
0 S$ n( m+ y" F& Y    set my-row -1
1 [; G$ w5 A" h  p7 |( p    set my-column -1
% D) v2 D0 z/ R/ _    set my-phase -1
5 H3 u; T: U2 O    set pcolor brown + 3
, V. }! u8 V- n2 x6 k  ]
" u5 a2 g7 Z# g4 Z; S7 e* U1 A' ?5 q. L0 I. D  r: P8 W1 D/ J3 O/ `
  ;; initialize the global variables that hold patch agentsets
/ z( h; ~: o% N& M# c  set roads patches with
  W/ [* c8 R' y. x# V2 _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( r: O4 w7 O2 y" Q9 _  X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ L9 a7 c7 H9 ]6 t. A
  set intersections roads with
8 p: ?$ H3 L# w- X) P, c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# I( ]* L" L" \1 x, V* a/ G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ p1 `7 \* i5 n$ {6 l; e& ^1 A. |3 Z: q2 \1 i
  ask roads [ set pcolor white ]$ A& ~7 P. \+ M- Q
    setup-intersections
5 g& x) D5 G2 Z/ v4 oend
# l, k" i1 V* d6 f其中定义道路的句子,如下所示,是什么意思啊?
) j" h/ Z3 B' T set roads patches with+ I$ {* {( n" I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ p' S0 c7 F. P1 O& y+ v0 @5 q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) I# i5 ]1 e" O) a" j谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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