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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& o& o4 {. f$ F
netlogo自带的social science--traffic grid这一例子当中,
& T$ m" v0 N; v9 p, K9 Yglobals
) W  E9 l# Z! D4 f0 o$ @0 B[& g+ ~; j% X- y1 \
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ O, c: r* Z( N1 g: ~  grid-y-inc               ;; the amount of patches in between two roads in the y direction. C9 E4 [% B5 U! S- u  t# j% `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% I) g% m, @1 |' G/ Z/ q
                           ;; it is to accelerate or decelerate* d2 h, R5 A7 U/ M/ m/ {1 Z
  phase                    ;; keeps track of the phase
3 L- a  ^4 t9 h3 _3 j  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) c' o6 U& B% H0 z8 L' e
  current-light            ;; the currently selected light% w( S$ O6 h1 V, F, |

1 L- I' i$ G* D+ n# ^3 \+ R  ;; patch agentsets
% `) V5 U4 Z. c* B  intersections ;; agentset containing the patches that are intersections
/ d4 |* T. m# W9 B4 I! h  roads         ;; agentset containing the patches that are roads
' F7 U- b7 ~* e9 R, j9 C]
) P8 z* y5 V: T0 B3 i0 T$ z$ d( k3 F+ b. H
turtles-own
. S% J1 }  c4 q+ C3 G! _9 D+ Q[( w6 k  H# d: X5 \/ o3 u3 L7 K
  speed     ;; the speed of the turtle
& ]2 J6 W. r# y* }3 d  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ |5 j, @! w# \- F: c* Q  wait-time ;; the amount of time since the last time a turtle has moved: h1 F+ P  R( P) G  I4 s
]9 ~5 [" ^4 `6 M2 q

7 m; Y6 i; i: J2 Ppatches-own, U+ J5 P: f0 v: C& E5 N
[  L+ m- {* E+ e7 U
  intersection?   ;; true if the patch is at the intersection of two roads, i+ F0 X6 C4 X6 X
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ l/ z; Y0 S5 u/ Q3 \                  ;; false for a non-intersection patches.: Z, S6 H# b9 B$ C/ P
  my-row          ;; the row of the intersection counting from the upper left corner of the) ?+ S5 W& o! v) T
                  ;; world.  -1 for non-intersection patches.
3 x* [8 H. z0 g  my-column       ;; the column of the intersection counting from the upper left corner of the5 Y% v% ^" p: I9 Q/ L: m3 B
                  ;; world.  -1 for non-intersection patches.
  |7 \; @; n* u& R0 U) j  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ Z' T( z/ U! [( h2 ^0 _# i
  auto?           ;; whether or not this intersection will switch automatically.4 I7 u( h, W1 I6 \. X5 y2 v
                  ;; false for non-intersection patches.' Y0 X5 q0 E1 c) R3 F4 h
]
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$ v+ B4 k& {/ f, ^/ h5 ]# b2 c9 s5 k# f( _
;;;;;;;;;;;;;;;;;;;;;;  L* b/ n% X7 _, i) S& r
;; Setup Procedures ;;
: {& m0 Y% l5 j;;;;;;;;;;;;;;;;;;;;;;+ V+ X8 u* m; _3 d$ d+ R: ]# y6 ^

  Z. Q: k1 `4 n7 {0 K1 R) _6 ~;; Initialize the display by giving the global and patch variables initial values.
8 b' N/ |# `% p6 E- M;; Create num-cars of turtles if there are enough road patches for one turtle to+ r/ R+ D6 e/ w* B# [
;; be created per road patch. Set up the plots.& v6 r- N; J) l* Z9 ]' P
to setup: D2 i4 o/ i' H6 r' T
  ca& o/ z" y7 \, W/ P4 i' b* E
  setup-globals
' x. s5 J4 ^  O3 v4 H" g: K$ y& }; o& f
  ;; First we ask the patches to draw themselves and set up a few variables
" T! e% q# O( f% R) f; a4 {7 D/ E  setup-patches
  G3 k8 b4 v5 b/ U! |: U( i) s  make-current one-of intersections; `2 q) E' X2 O2 ~" k
  label-current
* M7 f* e3 [) h, c9 F; E7 L5 u0 G7 K* c9 ]
  set-default-shape turtles "car"
, X5 k; G8 {; i8 C: \4 A  S  H5 B" ~1 c. o$ L, k+ i
  if (num-cars > count roads)
  P' L* }6 Z1 }; S' V  G" R# f" L  [7 x' G% @/ m+ N6 [# o
    user-message (word "There are too many cars for the amount of "
, L# A+ s8 e' I/ h# O" Y) p3 z& Q& `                       "road.  Either increase the amount of roads "
3 W- d/ S- z- o* S: e  ]0 D                       "by increasing the GRID-SIZE-X or "
8 }6 |7 w* E% I) C                       "GRID-SIZE-Y sliders, or decrease the "
! z7 H! e; t- U8 H& ?4 L- |7 N                       "number of cars by lowering the NUMBER slider.\n") p1 I1 n, K- T& D# ^/ \6 B
                       "The setup has stopped.")
' M9 `- B+ V5 J' l' o* ?  c/ b    stop
* R8 e/ j- M  d- ~, f- o  ]
: a( F  W, S5 J5 @7 K. s6 W! f; m: D. j* w& d
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 i6 ~- n; g& i- X- w  crt num-cars' P( L. q  w6 ?3 V
  [" \7 b* j* y1 E; {$ X) J
    setup-cars3 a4 ~5 V3 N: C. O9 d& K
    set-car-color: g( I4 p1 B4 {' N9 ?2 ?' v# y2 y
    record-data! o' U* o+ I0 w- V
  ]- ^3 a6 ^" a1 X% D/ j
2 w7 I+ Y# [- T* L; N" F
  ;; give the turtles an initial speed- K$ v3 t2 D) @
  ask turtles [ set-car-speed ]8 W) c6 o0 A) I

* Q6 ?' g5 F, Q2 f  reset-ticks
( ^# r: A, Y$ O+ B1 Cend  q& a% L; e" T, J' L1 |- `4 R

' n* ~0 v3 \: j  x1 U2 V/ P;; Initialize the global variables to appropriate values0 A: [1 c! ~7 f$ f& X6 z
to setup-globals9 L" F% O6 O3 l% z+ E* ^
  set current-light nobody ;; just for now, since there are no lights yet4 a' h* f1 i- S) w; {' P! ]
  set phase 0
* |5 z. A$ E' K  o. J  set num-cars-stopped 0
7 n& U5 ]7 L$ I; }, N3 A1 W1 B3 V! y  set grid-x-inc world-width / grid-size-x5 o! l2 S2 \; `+ m, z' n
  set grid-y-inc world-height / grid-size-y  s- V1 f7 E2 i$ P5 S3 O
7 {6 c% J) H% z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 [# _) D4 a& u+ y7 S# [  set acceleration 0.099
8 L' r9 `2 y8 ~& ]! b* ?: ]end! c7 b* h- U" F6 B

  S% O, G+ y- @7 ~0 m. n! l;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  S! H1 F6 W; B5 V$ U$ L" F
;; and initialize the traffic lights to one setting
3 u$ r6 |2 ]! E' f1 U+ N; z$ ]; G" Jto setup-patches
1 B  ]5 G# h1 x* l/ _  ;; initialize the patch-owned variables and color the patches to a base-color
' J, b" O, [( y8 o  ask patches
; r+ l8 B( m: x2 S  [& ]8 G4 {( }% H* Q7 O" N0 N
    set intersection? false
( O8 h5 \- [" K( c  M' P' ~    set auto? false: }0 a; ]' X% L8 V5 M6 K
    set green-light-up? true* ^2 H+ v1 o) L0 r/ D/ h
    set my-row -17 @/ }% y: k, C7 h
    set my-column -1- W( G2 v6 Y, }
    set my-phase -1
0 u( m* \9 x: N" _6 T    set pcolor brown + 3& ]# \  y. p- D! \" f! J
  ]
: `5 E' _: `3 o+ z2 S$ L, N! j- H5 ]- H
  ;; initialize the global variables that hold patch agentsets
0 o% Q# D, G: }  set roads patches with
2 ~" t" G6 ^& A% N& {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) ^% U0 Y. [% m$ \9 p5 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 g. ~8 C$ o4 O& F  set intersections roads with. Z& w* `( [7 o4 J" j) [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 I  a6 v5 \8 {2 y* J6 t1 j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: D/ ]# C/ }+ R4 r% M3 p8 }" A

* o& z- y- I. i) R+ r  ask roads [ set pcolor white ]! X  h$ R* o; O. c
    setup-intersections
6 z2 t2 o- x3 _) R1 aend+ t4 x/ F3 k( P  Z  x% u; B* X
其中定义道路的句子,如下所示,是什么意思啊?
$ G: I, t; K9 b0 i2 r: w set roads patches with
4 K$ i* I3 G& D" g) m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  I  i) E# z9 G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' Q' F# X( ?" c2 n谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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