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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 e# l" s1 [/ y9 U- cnetlogo自带的social science--traffic grid这一例子当中,
2 C; l0 x; ]$ p4 C1 B3 l$ u9 Dglobals) l. N1 _; M. p! Q
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grid-x-inc ;; the amount of patches in between two roads in the x direction/ G" \6 S4 n$ R b- f
grid-y-inc ;; the amount of patches in between two roads in the y direction1 @# ]# c5 S+ L/ u' m
acceleration ;; the constant that controls how much a car speeds up or slows down by if4 `) u2 _5 o2 N' W- E6 l6 T
;; it is to accelerate or decelerate
0 V9 E3 s. l5 H5 q; s( M- ~. |7 j phase ;; keeps track of the phase! g% ~, e' Z' V2 b
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
$ j; _0 y4 S3 T$ K/ Q current-light ;; the currently selected light
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% Q/ p4 O: Y" k4 e6 v5 T ;; patch agentsets3 H- i- l6 u6 n4 r9 `% t/ a' T
intersections ;; agentset containing the patches that are intersections0 h3 G" O% @( Z5 k E$ u
roads ;; agentset containing the patches that are roads% W T1 r; ]' }) U( s$ n6 v1 J
]
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) o7 s; z" c6 A2 y( y3 d2 [turtles-own1 }5 E' Y) e3 D3 Q8 ?
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- ~7 o4 D. Q; t8 f# E4 b speed ;; the speed of the turtle# V; o# d; R* i; J) C& H9 w
up-car? ;; true if the turtle moves downwards and false if it moves to the right
" {1 E5 C7 I, ]/ k) j$ N3 x wait-time ;; the amount of time since the last time a turtle has moved# ~ Y" k( N+ p4 s' g
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/ u! H4 ~4 a% m+ V) @& Zpatches-own
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intersection? ;; true if the patch is at the intersection of two roads
. d7 U3 F3 W! }- C# U0 D0 A green-light-up? ;; true if the green light is above the intersection. otherwise, false.
: h# Y7 k+ J' X ;; false for a non-intersection patches.6 ^1 F) I( ?0 `8 e0 e7 g, V7 i5 s
my-row ;; the row of the intersection counting from the upper left corner of the
7 x3 e& L7 O& \$ z$ y ;; world. -1 for non-intersection patches.1 ~# N. V. u: V! q
my-column ;; the column of the intersection counting from the upper left corner of the
9 B. p8 e( t- j; Y1 X ;; world. -1 for non-intersection patches.
1 d7 R7 k$ R- w: `. b) d' V my-phase ;; the phase for the intersection. -1 for non-intersection patches.$ V- E. G6 ]) ^5 b3 ]1 X. c
auto? ;; whether or not this intersection will switch automatically. m" P$ W n/ U) X E6 U
;; false for non-intersection patches.# c [7 I$ R) X. C) } m% q
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;;;;;;;;;;;;;;;;;;;;;;6 V, l% C0 x2 Z# H* q
;; Setup Procedures ;;
; A }4 y$ @' o- f;;;;;;;;;;;;;;;;;;;;;;, Z" h E( z: e6 T( B6 n1 }' y, O' G
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;; Initialize the display by giving the global and patch variables initial values.
1 v$ m) T' U. `0 [+ D! @;; Create num-cars of turtles if there are enough road patches for one turtle to, P5 U4 t0 C! G0 Z' s! l" p- S2 X
;; be created per road patch. Set up the plots.
# A+ i3 n+ Z- lto setup
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setup-globals
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;; First we ask the patches to draw themselves and set up a few variables
/ s" g A* Q& M# C6 F8 }' W setup-patches
( d; X. E2 f) l, Y: e! o5 o make-current one-of intersections
# G; D( ?! k/ I. @) R: e1 s T label-current# y) w& m6 x0 Y/ }
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set-default-shape turtles "car") l! d9 c. K0 |' ?+ X
* j% i* Q# k& W# M3 d- e" { if (num-cars > count roads)" |( B O: x( Y7 w A# C
[
+ ^, h2 W. V4 ?( q7 i; } user-message (word "There are too many cars for the amount of "7 ^4 [1 S! C/ @
"road. Either increase the amount of roads "
* P, F5 w- u( P0 e% R "by increasing the GRID-SIZE-X or "
i4 J& t. p! K J) X. m% p "GRID-SIZE-Y sliders, or decrease the ", W. o( v; l3 a& p \* k
"number of cars by lowering the NUMBER slider.\n") \9 m% K0 L% L/ E& d8 ^8 w9 ^5 Z
"The setup has stopped.")2 F8 l) e; s5 `0 ?
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. F9 T3 T; S8 w1 C9 Z crt num-cars* S& w9 {( i9 Y/ q* R9 b
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, _" O/ z8 B. w5 b( p+ p( t* e4 g J setup-cars
* N C3 s" }& e% |* Z5 I( C! U* V set-car-color
$ L9 {: D# y- f% }7 V8 a record-data
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;; give the turtles an initial speed: Y7 C) M/ m! ?( W2 d, y- q
ask turtles [ set-car-speed ]
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. L9 e+ N& O4 f/ A; Y; O$ ?% I) V6 X reset-ticks
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;; Initialize the global variables to appropriate values) _: i: ]/ T h! z4 }
to setup-globals
9 y4 i, L! [: G% b9 w9 C# ? set current-light nobody ;; just for now, since there are no lights yet3 K# H5 Q% e, t
set phase 00 M1 L: M$ Y" H3 ]* ]- c' b' V
set num-cars-stopped 0
5 {* Y' E. S+ K) b set grid-x-inc world-width / grid-size-x+ K* e# t P) n! a
set grid-y-inc world-height / grid-size-y( N' p3 E' v, S' I" P/ I
9 B4 z) U: k! m- j1 d# Z ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 i; d' q% E/ C2 S; D( j set acceleration 0.099; P& u/ f) |$ {
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 w( a" _! l& }7 D
;; and initialize the traffic lights to one setting4 m l- K: k: c7 j6 W
to setup-patches& Z b; Q) F( @/ C: l
;; initialize the patch-owned variables and color the patches to a base-color
* U0 [! s* l* \7 r ask patches, }5 m. r! b- S/ q
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set intersection? false
T/ \/ N+ M& f& { set auto? false/ c5 z. k4 G! a8 ~
set green-light-up? true
- H b( t& I$ I8 |3 t+ R( A set my-row -1
/ @( v" x3 M2 ?6 N set my-column -15 ]1 l6 q% z/ e! O9 s9 O
set my-phase -16 R& I }2 {4 A1 L
set pcolor brown + 3
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& V% m( Q( C6 Z6 z ;; initialize the global variables that hold patch agentsets, E* ~& r) l; b, y/ r8 b
set roads patches with4 j$ s9 W. h# y7 S" o& {6 c* D" p
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 z6 m6 l" A# x$ v/ U: S# r (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ r8 Z5 {/ Y7 b, h4 R* f- U" q1 X set intersections roads with
5 {. ?) _5 ~1 Y; i" G8 o8 M [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 F4 `' l: o" P: H3 e; Q# x (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 b# ]: [. x0 ^1 f' l8 K; T
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ask roads [ set pcolor white ]
# m, \, |& F. g+ w7 ~ setup-intersections8 o$ R* [7 d7 O1 k2 X* I7 e
end
# K) B8 u+ ^2 \2 V0 z其中定义道路的句子,如下所示,是什么意思啊?
, u& W9 v# o8 X2 E$ _' n set roads patches with
$ N% {* k6 p& a6 u; u [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 e ^2 I' W+ W9 [# y (floor((pycor + max-pycor) mod grid-y-inc) = 0)], @; o# S: v- K2 h I
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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