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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, {5 z- P: ^) D: Dnetlogo自带的social science--traffic grid这一例子当中,
: w7 R% E- ^% Z$ ~: ]$ ]0 wglobals' C1 K3 p8 @( P! L
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" \0 v. B/ I+ |* p7 q9 y& n grid-x-inc ;; the amount of patches in between two roads in the x direction% F6 w" \5 F3 k8 j* X$ K& `
grid-y-inc ;; the amount of patches in between two roads in the y direction
) ~! H+ k- `+ V& t acceleration ;; the constant that controls how much a car speeds up or slows down by if+ T w2 l$ B* T1 |$ ?1 J
;; it is to accelerate or decelerate, ^( k$ w" A: D) V
phase ;; keeps track of the phase
+ O2 C2 f! I5 e; s' V! G- B' b num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
; m+ H, C1 _$ w+ k% H current-light ;; the currently selected light
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;; patch agentsets4 V; V# l3 F3 J3 _
intersections ;; agentset containing the patches that are intersections
8 c# P% i9 q0 J9 @* h1 | roads ;; agentset containing the patches that are roads
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( Z+ Q# t: \1 a1 ~) zturtles-own
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speed ;; the speed of the turtle. u h/ {9 [1 R
up-car? ;; true if the turtle moves downwards and false if it moves to the right- q8 P5 T3 ~& J, z- V: p- C+ O2 D
wait-time ;; the amount of time since the last time a turtle has moved& x- b' Z0 |8 h8 ^7 ?$ z
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patches-own& |1 l4 i( p: k3 A+ _- [
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5 L- E8 N$ _( ^* h) b+ K0 c intersection? ;; true if the patch is at the intersection of two roads
7 I: R" B( M0 T- d2 @' F green-light-up? ;; true if the green light is above the intersection. otherwise, false.
; s1 e% S" z, Y ;; false for a non-intersection patches.9 I' U9 t& q8 x; k! u
my-row ;; the row of the intersection counting from the upper left corner of the
; p* e7 r+ i7 E3 y. p3 Q ;; world. -1 for non-intersection patches.- ^/ [( w/ K' ~3 s0 n: n9 z: p u& f& d
my-column ;; the column of the intersection counting from the upper left corner of the
) L/ \$ R; V6 w! I. a5 x) O ;; world. -1 for non-intersection patches.
5 c7 k* J! {" I- ]( r# P* E my-phase ;; the phase for the intersection. -1 for non-intersection patches./ C" c1 K, K. Q9 c0 P" l
auto? ;; whether or not this intersection will switch automatically.( t" F Z% h9 X1 h! T
;; false for non-intersection patches./ f/ D7 h% E! D$ i
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7 H# n4 U# R* i9 a4 _;;;;;;;;;;;;;;;;;;;;;;0 ?$ F" I* q7 X" Z% V& d$ @3 v: o
;; Setup Procedures ;;
5 k' H' P: f* L;;;;;;;;;;;;;;;;;;;;;;/ I0 ?) R+ |* A3 A
. f* `5 X* V _- L5 C7 o' I& k;; Initialize the display by giving the global and patch variables initial values.( S7 b: n+ e( u& ^* p& a4 x
;; Create num-cars of turtles if there are enough road patches for one turtle to
# j. F- w8 o8 U. V* F" I1 I8 r;; be created per road patch. Set up the plots.
6 O" z3 K; f) R6 b# Kto setup; t) c- ?" V- L( z6 Y* D4 ?
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setup-globals1 V) R# r1 `8 ], G3 a: O. l
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;; First we ask the patches to draw themselves and set up a few variables4 Q5 Z! P7 v9 {: {4 Z3 T
setup-patches! n* X3 _9 b9 q, O9 s6 p: N) {5 T8 Y
make-current one-of intersections
7 E; F1 M# \, o1 H7 ^3 ^1 d/ b& A1 _ label-current
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set-default-shape turtles "car"
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C1 ^) }( D L: |4 \* w% U$ Q) S if (num-cars > count roads)# C) M# p$ {# r* G3 V3 ~5 F$ X% A8 X
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7 f' z9 V* v y- C# d7 {% {" I1 f user-message (word "There are too many cars for the amount of "4 B) H2 g$ h& b
"road. Either increase the amount of roads "
: T6 K6 T3 [$ r9 w4 T "by increasing the GRID-SIZE-X or "
+ C2 R( r4 Q7 X, i3 o "GRID-SIZE-Y sliders, or decrease the "! I1 t9 G! d* a" d1 v" A4 K
"number of cars by lowering the NUMBER slider.\n"# z8 g" ?. T6 U
"The setup has stopped."). r5 f9 P4 \* p1 T
stop; ^& `! ]. H2 c9 {; b' z
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ H( R, {% [- k0 V2 D7 @) q
crt num-cars
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3 r0 M3 F+ x9 V- _: U7 | setup-cars
. c/ n( h8 [' d; C# e" L set-car-color' x4 I+ E2 J( f. ]# W/ D O
record-data
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6 f, C+ A; w5 j4 g, t1 S$ [ ;; give the turtles an initial speed9 j1 u: k0 r# ?$ R4 R6 @
ask turtles [ set-car-speed ]% H5 h! q7 M6 `1 {/ Y9 ?9 {' m
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reset-ticks8 A# H( O5 j# t/ F
end
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( D- S6 E* t F* y- C' n8 f;; Initialize the global variables to appropriate values" Q3 Y! v$ I7 A2 D8 J5 j. A
to setup-globals
" B7 L2 w: A# j4 e! ]9 n7 b set current-light nobody ;; just for now, since there are no lights yet
D& ]5 h( }8 {; T2 @ set phase 0' |( r* X3 o6 R/ G+ k$ O
set num-cars-stopped 0
! p& Q8 U" }$ Y" [, g+ n set grid-x-inc world-width / grid-size-x/ r7 F0 \) ^: ~0 Q' P W
set grid-y-inc world-height / grid-size-y6 o4 l ]& c* r3 `$ H3 S; p
6 A/ M) s) E4 o: w+ i; T( D: S ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- Q. M3 S1 z+ n. e9 n% T6 Q
set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" f c8 n8 h( ^; f;; and initialize the traffic lights to one setting& [ F* h0 y9 y4 x
to setup-patches
3 Q) S8 g% }( ~9 F; E ;; initialize the patch-owned variables and color the patches to a base-color
$ c" m- I* Q3 D) @1 s ask patches
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set intersection? false
; b: B. S- T1 D set auto? false/ K& F6 h' o% r; v- T1 q0 ~8 X
set green-light-up? true
* ?8 i" P( C/ x4 m" d, S+ ? set my-row -1: g; }1 F4 l& m1 C9 h3 `
set my-column -12 N" c% u M2 t, U J7 |* G
set my-phase -1" h' L; z* T* D1 ^6 b- g" G: e; o, I
set pcolor brown + 3
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. s P" _' Z Z9 Z1 k1 ` ;; initialize the global variables that hold patch agentsets
8 _" U) x8 W% A& c* P set roads patches with
% ]) N- l+ {$ r. ?1 e% l+ Q/ j5 T [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 f: z3 r @2 k- R1 g% Z (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 F; }! U: D J3 @' X' k9 q* D' T) O' Y set intersections roads with/ V' m, f e* I( |. L6 W
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( A9 }- ^- H7 _; G6 | (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]6 _. h5 p9 r5 c B8 K+ o9 L6 i
setup-intersections& c+ J! D2 z4 t
end
/ w! g% o% l4 T* p; ^# ~其中定义道路的句子,如下所示,是什么意思啊?: |2 j/ \. G8 p. b# p9 Y/ r
set roads patches with3 Q3 X$ Z4 ^, @4 t
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 Z0 |6 A& X$ k$ E (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% E: v3 o/ ^3 G( {' W! _) e谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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