设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9610|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 L; r8 g$ A2 s5 Q( s, }8 N
netlogo自带的social science--traffic grid这一例子当中," g7 h0 m; }1 h9 K; b( I- r7 z
globals- F; r3 s% q+ c$ E; p' W" o! Y1 s0 h
[& L0 i; s$ q. q  Q; V: V0 H
  grid-x-inc               ;; the amount of patches in between two roads in the x direction  k, O3 l3 ]: D. D
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 d5 c1 j$ D6 T7 k; q; c5 x  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! D2 x3 F* f9 ^8 Z1 `+ A% E( T
                           ;; it is to accelerate or decelerate3 l0 ^" d' H# K! j) c$ c
  phase                    ;; keeps track of the phase
. Q  f* x% V. ?& X& K# h" B& S  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( U' Y" T, ~: ]  current-light            ;; the currently selected light
5 R( C, p% J  u; v) C) {( r' b2 d$ H+ h7 I* t8 f
  ;; patch agentsets8 ]1 d2 v% ~4 x. m# L6 k
  intersections ;; agentset containing the patches that are intersections4 Y/ U3 i$ p/ C' p6 E6 o
  roads         ;; agentset containing the patches that are roads
( D9 I1 D/ A2 t* ]' F]) A* N4 }  v% ^* W3 l7 v% E+ u7 ^% J
/ E% S+ s- n- l
turtles-own
! B. G3 }/ M& W# y. O[
: h/ `  I* J# ^, c  speed     ;; the speed of the turtle
- [+ F) i; ~$ c  I/ Z; Q# j- z  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- ?/ D% E, N4 T$ Z, _  wait-time ;; the amount of time since the last time a turtle has moved9 R6 Q/ |8 g: y  A$ N
]2 Z* e6 i/ J9 n  f1 h
( B  M9 P( M) s8 f3 |' W
patches-own
2 i- W+ |' t! a% E[
% v6 Q  F- i( K  J( J) z! x  intersection?   ;; true if the patch is at the intersection of two roads$ i; V$ L4 C7 t' A
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ o) ~4 x3 b9 ]/ w" B, ~
                  ;; false for a non-intersection patches.
8 X0 ?2 w8 j0 m! f  my-row          ;; the row of the intersection counting from the upper left corner of the
$ \9 Q$ i  E: b6 j2 m, X                  ;; world.  -1 for non-intersection patches.
2 C& c( `0 U& Z& M# o8 ^  my-column       ;; the column of the intersection counting from the upper left corner of the
; v8 ?9 e4 q$ `4 `3 |5 `& ^; Q6 }                  ;; world.  -1 for non-intersection patches.$ X+ l; C: {3 w( ]/ G1 v+ K2 V% `, O
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 @2 X9 s% L8 c  auto?           ;; whether or not this intersection will switch automatically.
6 b4 R: Y/ H; y: d                  ;; false for non-intersection patches.
4 }# n: `. X( s6 S0 z' v]
0 B9 q+ K6 Q4 K: U' |( }, w1 d
/ ?% I0 [8 f* h% t' C0 {" f2 e& C( v8 z; m7 d2 `* g
;;;;;;;;;;;;;;;;;;;;;;7 v* y. I$ g8 m2 r( b# W7 h0 F
;; Setup Procedures ;;5 H# s9 q3 c3 a3 ]- N0 Z+ ~
;;;;;;;;;;;;;;;;;;;;;;
$ [9 J+ T$ t8 z) U+ F# g1 O0 {$ F- j0 K/ l  N- j4 Z
;; Initialize the display by giving the global and patch variables initial values.4 [" F& W" G  U* s: ~3 d' |/ {
;; Create num-cars of turtles if there are enough road patches for one turtle to' D  F9 y% X- [4 L
;; be created per road patch. Set up the plots.8 a9 q' n  r; Y" K( e
to setup0 ?' S$ ~' Q$ ^0 r( ?
  ca+ A' ~9 I0 v9 R5 j; ~4 q/ z; F; g9 t
  setup-globals
& O' p: _' A3 e& U: a$ E* L5 n. M& N# {: O. e- e6 _$ @! {
  ;; First we ask the patches to draw themselves and set up a few variables% e6 e& q3 S# G8 D5 K
  setup-patches
; Q  l, O: f  M/ N3 t) m8 e  make-current one-of intersections
) K; M0 L: f1 ?. S  Y  label-current
6 T* b! Y( p2 S* R2 W
8 @4 S) k/ P# g2 Y8 Y  set-default-shape turtles "car"
/ U0 z  g) S' o8 R, S" z/ e( C7 x
  if (num-cars > count roads)! R* x2 `8 @+ P, x
  [
8 f2 Z5 Q5 J- l3 F, B) P    user-message (word "There are too many cars for the amount of "; G: \# p! r+ ]
                       "road.  Either increase the amount of roads ": h  h4 g7 h, V: s! d
                       "by increasing the GRID-SIZE-X or "1 ?8 \; k5 M, D
                       "GRID-SIZE-Y sliders, or decrease the "+ W9 z8 _( |$ O: b; z6 a
                       "number of cars by lowering the NUMBER slider.\n"
+ r- }( F+ h8 K$ C* F                       "The setup has stopped.")9 ]/ k7 F* r0 A+ @
    stop8 a; \; S/ q) q' n6 G+ X
  ]
3 o8 w. [( T; [" V" \  G" f# R8 H; o  w! S
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ A( o$ w& \6 D  crt num-cars; _  E- m' T/ @, s
  [
8 \4 l/ T7 O7 d& t    setup-cars
; L& O) C8 M/ n1 A+ v) e    set-car-color; F/ F6 v0 T8 t& ^* a8 p
    record-data' J/ A& |* ^  }- E7 l
  ]
3 H: \1 p, C8 g. v
1 C: y9 ^* t6 ?5 W: {7 l. {% Q  ;; give the turtles an initial speed
+ E* C. w" K. T) w/ R' @& T  ask turtles [ set-car-speed ]2 o/ I, m: c# O( t0 f3 W4 X

! D$ N5 a& r1 o* k- |  reset-ticks
8 E3 i" H( @; |2 s% xend7 ?" A8 m) ]" n! T. W2 C5 ]5 a

$ r& h( w, Y( j7 C3 X& H" F;; Initialize the global variables to appropriate values
$ X, d% O' F) y' _8 Kto setup-globals: J; y* W# x& z. {
  set current-light nobody ;; just for now, since there are no lights yet, F2 `7 q  b. [& n+ ?
  set phase 0% J5 Y& J/ n$ g$ J. W
  set num-cars-stopped 02 i& A( @( ]" U9 Y! N% x( _! ~
  set grid-x-inc world-width / grid-size-x
( ]8 ]3 _. ^, F, \' P* e! {  set grid-y-inc world-height / grid-size-y' u. J  n7 v& V) r' @% W5 C% X& z8 m
+ _0 k8 Y; L( ?! j* _
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 M" _, h. B* R# ?, f% J6 R- p4 L
  set acceleration 0.099
3 ^& q3 T9 |$ d; K3 {end
3 s' i& x) U$ M1 F: x( _! q0 Z! M5 t$ a! M8 t! u6 b! n0 h6 X3 x; B; U
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 _4 a  e$ q! E, Q. b* n$ i# i% `& S;; and initialize the traffic lights to one setting
/ b( {& Q9 A0 R& P+ |  y4 R3 h, zto setup-patches
  s' H( }( E4 @- f2 C# d  ;; initialize the patch-owned variables and color the patches to a base-color
/ F7 T! [1 w5 z) n& S  ask patches# I; u% }9 v% {" {! ?9 k7 v$ ?4 G
  [
, Y$ x) D, B1 V1 Z% G; [' v+ o    set intersection? false* J0 @: q1 g# d* V
    set auto? false* R9 A( l  f4 B( \" W
    set green-light-up? true
# e2 e1 X/ d! ]9 a9 k7 m( B    set my-row -1* J6 b* g* \4 K+ D- f; b
    set my-column -1
0 L* {& c! }- c; R, w6 f& S    set my-phase -1
/ C. F- H, ]% Z: ?    set pcolor brown + 3  v( I" P/ u% e6 `- y, c
  ]
- l8 e6 v7 d7 T/ {' A7 F, q8 W, g1 B4 H
  ;; initialize the global variables that hold patch agentsets- S. ~! W5 u$ g, J8 w$ G; ^
  set roads patches with: x  F1 w/ Z) G$ L, r4 R; a( D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ [0 Q* f' S& D' u" C: l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  L- d; Q3 I  }5 `9 ?
  set intersections roads with8 i- T8 Y: W4 F- \% r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ I, o. J6 L) ^  B7 E* C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 X" F( G: p+ T+ |& Y8 u8 Y3 Q) K
! N+ q" W: H. v7 C& o% k
  ask roads [ set pcolor white ]
2 O5 ^5 W$ o. ^$ d    setup-intersections  q1 a+ b$ a. E6 U! x2 z2 N, E
end' z* h( Q' r- U2 Q% z
其中定义道路的句子,如下所示,是什么意思啊?
: A  z. D) e" M set roads patches with
2 S* n/ e- c: h. D3 U7 u, K+ n) N  i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  }, n1 ]0 f+ \5 K3 x. \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( w; R5 j' x+ T, Z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-4-24 00:52 , Processed in 0.015919 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表