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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! V" Q2 {: C* q& W4 fnetlogo自带的social science--traffic grid这一例子当中,* F  _5 g- p2 O' r1 c4 v
globals
2 h& I' ]% N5 J8 C[5 ~, B$ J. x- p2 s" s: l! N
  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 T0 i5 Q' P" D, e# M
  grid-y-inc               ;; the amount of patches in between two roads in the y direction- W8 w7 I  c  H; Z% b$ [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 t. A+ {9 q; l# d' J                           ;; it is to accelerate or decelerate
# {- s. w7 Y% j2 u' V  phase                    ;; keeps track of the phase
3 u0 J# c+ S7 f5 N  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 d7 H! F- n+ [3 [& m  d  o% _8 P2 m! Z  current-light            ;; the currently selected light
2 K: }5 J4 _- i# B% e( K  W; M  t0 x2 I' T0 b+ Y3 n
  ;; patch agentsets% c3 D$ T$ R. \( t2 Y: ]
  intersections ;; agentset containing the patches that are intersections7 b( R9 M2 Y+ G; r, V- z3 t0 b- I
  roads         ;; agentset containing the patches that are roads( V5 `/ n. q1 D7 ?+ E2 N$ r$ h
]8 Z; V2 L. b# ]+ u1 t9 J; l
/ N+ u: e- R' L9 ^) B
turtles-own
1 X, g8 t4 Y% T, i  S' o[! ?  U( s8 {  O3 i( c. C
  speed     ;; the speed of the turtle
( t1 j* e; W; ]  R5 H  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% F, O' i9 c, G% j/ Y4 H7 v) U, N
  wait-time ;; the amount of time since the last time a turtle has moved
3 V: W6 f% M- C( b. U3 \]
3 T: \( @' f8 @9 |# I. t# Q. h$ [& |! p
patches-own9 a9 F3 A$ R  z- L; a% d6 V0 N
[
) d# n1 u! V2 {) e- D/ ]  intersection?   ;; true if the patch is at the intersection of two roads
) L9 {' ^5 n' }2 t# r3 x  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. p* E, [) ^' w4 a, t                  ;; false for a non-intersection patches.' |8 [8 o. X# d4 T1 f, U7 Z! Z
  my-row          ;; the row of the intersection counting from the upper left corner of the
8 |/ t' E$ O# r- N: n                  ;; world.  -1 for non-intersection patches.
) ~. V. u/ n1 O! N) U7 N6 H/ s  my-column       ;; the column of the intersection counting from the upper left corner of the
! I' v/ S' ]5 A; _3 @* Y                  ;; world.  -1 for non-intersection patches., C3 m# h4 K! E
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& j. q; N1 M4 z! l
  auto?           ;; whether or not this intersection will switch automatically.: s  g- t) H. p& m5 @5 [
                  ;; false for non-intersection patches.% c7 g! ^  K4 ?' I# Z& T9 }; M
]  O& K, f- \! f
( n# U) @+ Y3 J5 b2 x3 h

5 F4 i" Y( A' ?4 ]# X;;;;;;;;;;;;;;;;;;;;;;
5 ?5 Y( y7 e" e;; Setup Procedures ;;
2 M* O3 b: Q% {" {' ]( p9 f/ ]8 ~;;;;;;;;;;;;;;;;;;;;;;4 `6 x8 s& A' K* o% [3 H
/ @* ?8 y5 n" f5 V9 S, Y
;; Initialize the display by giving the global and patch variables initial values.9 B$ |8 T# ]9 k: [# {- ]
;; Create num-cars of turtles if there are enough road patches for one turtle to9 @# T4 c( Q# h
;; be created per road patch. Set up the plots.
3 m4 G$ W, H8 M: t3 k* ~  p& Ato setup  q  \6 |( e( B0 A! s: L* _: ?  `
  ca
8 t! ?% `9 h1 w5 L# {7 ~  setup-globals: o* Q, V  k# c9 c) e, u
6 y# k9 }' o% \4 y, V( r
  ;; First we ask the patches to draw themselves and set up a few variables& u- h3 J3 b' ]. n# P
  setup-patches
7 W- e% K7 `! W4 M0 S9 ?' |, x  make-current one-of intersections8 Q# i4 j/ ]) g/ W4 j6 u. Z
  label-current
9 Q' ?6 X/ W3 j1 q. c( Z8 `
: f6 l3 m  F( S' Y$ w7 `. y/ M0 T  set-default-shape turtles "car"
  D1 h& D& E( E
$ j0 ~! i0 r" C) J  if (num-cars > count roads). N% J2 o; S5 H5 t3 `- x+ [
  [' D' G( \: y, V3 s
    user-message (word "There are too many cars for the amount of "
' Q2 {- B: O) Y5 `& l, l+ x                       "road.  Either increase the amount of roads ", @' h+ F; H7 F( p& l4 @: J, E- p
                       "by increasing the GRID-SIZE-X or "% _1 C. N+ \/ S6 p5 V
                       "GRID-SIZE-Y sliders, or decrease the "
2 j+ J+ U, g% ]8 ~! W                       "number of cars by lowering the NUMBER slider.\n"3 K; \: n% J' n8 x0 V
                       "The setup has stopped.")
3 S; k3 k. ~1 X/ K8 n- s    stop
" G  w/ `% K; C7 c1 H! g  ]
- }7 ^* }  m: \! m4 A( z& S
7 q+ g+ v0 l4 j5 T/ v5 x0 ]6 x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& J- F  S3 u! w+ b  T; ]* R
  crt num-cars
- I0 L- e8 C. D3 p  l9 H( H' `  [+ C1 W; \. H; d" r2 Q' [
    setup-cars
3 r3 N  m& O* J/ y3 T- P    set-car-color
+ Q# }2 @5 `/ O' E" l6 h& {, L    record-data; w! J- V" G+ ^! c% j0 k: Z
  ]+ U0 w6 I1 A5 q! S: B

& o2 q6 |, j/ l  ;; give the turtles an initial speed4 F. T( u7 F1 l& s4 ]( L& [% W
  ask turtles [ set-car-speed ]9 w. E+ Y7 K: e8 F, b+ Z0 M
( T) X0 X* w/ U& z7 u7 G" U
  reset-ticks  k/ x( k4 ~( S
end
- p0 g: O* X3 ?. p8 N4 h( w% _7 r
;; Initialize the global variables to appropriate values6 ~* {( P/ \, j- n; _: @- x
to setup-globals
' I' v) u+ c. b2 e- n  set current-light nobody ;; just for now, since there are no lights yet  {& D4 w0 F6 {) f( J9 A3 D8 p
  set phase 0
5 k% c6 a6 Z- Y% k  R. j* ^  set num-cars-stopped 0, e- a7 c* L% X7 C2 i
  set grid-x-inc world-width / grid-size-x4 s0 ?  F$ d5 T- F7 t% k0 I7 {
  set grid-y-inc world-height / grid-size-y
2 D. D/ j9 A; y5 g! L1 M4 A) j6 a
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* T% u6 S3 [" d, Q. ]  set acceleration 0.099
2 B  J" q8 c4 U/ z% vend
5 m& ]6 p8 }4 ~, A
+ i2 R$ G: [# t4 G/ \& T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. E* r2 ]: |: t8 t- z5 Q0 F8 p1 G
;; and initialize the traffic lights to one setting5 L( x  k9 q# P& \* ~. }
to setup-patches
1 q7 F& N" ]& G+ ~  `7 X  ;; initialize the patch-owned variables and color the patches to a base-color% n9 ?  y$ [6 ]: o( L
  ask patches
6 y5 K9 V) i+ @. T" b4 c  [
, n! v1 y! a: c  ~    set intersection? false  L; X! \& M% C/ w9 P- p; S
    set auto? false7 `8 C  u- Z9 X4 B! a
    set green-light-up? true
* E# K% C/ k8 C/ D- x# _. }$ U    set my-row -1  f/ s! n* J( x! r8 w2 s, g& e) k
    set my-column -1: ~, H- x5 e5 @$ T/ ^
    set my-phase -1
; X' W: _9 \5 S( C    set pcolor brown + 3
* `  y- L7 o: s% m5 X  ]$ G- a% i2 ~: K! F9 X

' K8 |" ?. A! v5 v5 G  ;; initialize the global variables that hold patch agentsets* m4 ^6 x9 I( D' j# L8 X$ v" S
  set roads patches with
% L# f/ c* E. G6 y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ Q6 z  ^  c; G( Y6 g+ `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- N4 \; V4 p  W# Y2 k9 r3 i4 w
  set intersections roads with
# [: ^# h9 R- B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 |" T6 R5 u7 W: ?/ s6 N# X8 S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: C4 A. q' H& _) R
2 r3 v2 w2 J2 I+ Z8 A5 i
  ask roads [ set pcolor white ]: v$ E+ d' y- e0 W
    setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?& e$ _1 V( i7 T' ?  j
set roads patches with
0 j# y# g& j. A+ g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 Q  B4 ]9 S+ H0 ]8 |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ c1 u/ L4 y4 _" @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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