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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 M" H5 M1 a! ~* j1 i
netlogo自带的social science--traffic grid这一例子当中,
& u, S* P* ], u! H* R* aglobals: V7 B4 M6 x4 J
[: X9 }6 S7 t% ]8 Z: [; ^
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  h4 P5 _& [6 _8 B$ k  grid-y-inc               ;; the amount of patches in between two roads in the y direction
( _4 Y9 g$ {: ]# Y+ d! }, y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* D" j  W. [1 c; [" G                           ;; it is to accelerate or decelerate5 V4 B" t; h" k
  phase                    ;; keeps track of the phase
: t$ {3 T$ j& s- o0 r  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 n' e" H1 U1 x
  current-light            ;; the currently selected light7 H  M! \3 `3 z) v2 L6 j6 S. Y

  z7 I, z$ f; n2 g: ]# q  ;; patch agentsets
( ^/ K3 s7 d% t. y3 f2 Z  intersections ;; agentset containing the patches that are intersections
* i. z( v0 I  d) k- L2 e  S  roads         ;; agentset containing the patches that are roads
1 t! t+ N: l) q) x0 v% h]
: O9 h+ x8 F) h) A: P3 e, U6 f4 }+ |* s$ i" K
turtles-own
& o' ~+ ]+ n; }2 e[
# V" I! \0 j9 E. s3 N7 K  speed     ;; the speed of the turtle0 m  y6 R4 s9 M% g: A
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 O) b6 z3 `. E+ l" v' X+ |  wait-time ;; the amount of time since the last time a turtle has moved, Q. k' w) w; G) v- O% c7 E, K3 `( z
]
7 s1 Z/ ?, j0 b8 y3 v, o3 }- M) g; |. b" U- c# V! c+ W, a; H2 K
patches-own5 g4 F& u+ A* c4 a  h6 n5 x, j
[
  v9 m4 m) }% r  intersection?   ;; true if the patch is at the intersection of two roads5 i0 ?' G; p$ {) I- m# Q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 T5 ]. H( u+ h! G0 {1 f. L
                  ;; false for a non-intersection patches.
: V4 }3 z3 u2 l+ {+ R8 C' v  my-row          ;; the row of the intersection counting from the upper left corner of the
& ]- i. D4 Z- H: o, |' L                  ;; world.  -1 for non-intersection patches.
" m9 M% u1 I: ~) `" D  my-column       ;; the column of the intersection counting from the upper left corner of the
' e5 C; y0 N' Q+ C; E* l                  ;; world.  -1 for non-intersection patches.$ h3 g' V* ?# }
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ R9 v% m/ A0 e* C
  auto?           ;; whether or not this intersection will switch automatically.3 P/ W& v4 o, Q! U9 y& F
                  ;; false for non-intersection patches.
* p7 V) K1 Q2 P4 i]
0 s+ X, Q4 I" F0 G
: g4 Q1 n; m- {, }. I4 o0 y
2 ^2 L/ O6 F' P- R& ^' N;;;;;;;;;;;;;;;;;;;;;;9 Q9 d, z- e' Q) ]4 L( ^% b
;; Setup Procedures ;;' c0 e* E2 K# ], k
;;;;;;;;;;;;;;;;;;;;;;* D, L- r8 A+ u* h
# X: J. L9 p1 Z3 P' y
;; Initialize the display by giving the global and patch variables initial values.
# C* y/ j3 G/ _( k% E& ^;; Create num-cars of turtles if there are enough road patches for one turtle to4 D3 b/ K& L) A* k/ D$ O
;; be created per road patch. Set up the plots.
8 M" x7 f. j+ @5 D9 [0 ito setup
9 |7 ]3 t7 _  z# E0 j* A+ d  ca! A; E. U: x2 @" h. B3 v$ v# D$ R
  setup-globals
4 U  w1 X, H# e# r
! R* F: Z3 s+ K" ~9 g/ z4 g4 }  ;; First we ask the patches to draw themselves and set up a few variables; J5 [( H' M0 A9 v" q& ]
  setup-patches
' {7 u6 [/ t$ l% B- q1 r  make-current one-of intersections3 `6 Z1 K* d3 V  R& M% V) W
  label-current
3 U* b7 }2 G+ ?1 M9 R" E
$ _0 ~& G5 Y2 [% z  set-default-shape turtles "car") {8 w/ @6 Y. K! ?# A

5 ], z: O8 H: {# B7 N# l! f+ `  if (num-cars > count roads)7 |3 C9 W: i" E
  [
- x- h- S; g: ~' h& E: L    user-message (word "There are too many cars for the amount of "
+ R" o/ t! |! S6 t) s$ n& N" y$ f                       "road.  Either increase the amount of roads "  Q* e9 i( X( P  v# }" x
                       "by increasing the GRID-SIZE-X or "
4 _( d  ?. C1 h5 x+ A                       "GRID-SIZE-Y sliders, or decrease the "% [1 H- r+ u$ g, x
                       "number of cars by lowering the NUMBER slider.\n"  J. v/ r  U3 u, a" p: `" V2 i
                       "The setup has stopped.")/ k2 k4 D  ~( h$ i4 }$ k$ F- `
    stop
1 W7 k! b7 I& g. T$ c2 l  ]$ R# o! d# p3 K4 \$ w# H) F

0 k8 e# p1 |. o  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 m4 j( `5 d  ~- _* }; H  crt num-cars
8 W: [. d; Q4 D  [  W& i1 `0 ^  c. f, p
    setup-cars
, B/ p8 y! J% w  q. f, H6 t  Y    set-car-color8 G$ ^* X% x+ z6 @( y5 {; i$ M' F
    record-data1 G9 B/ L/ z& r! n! D0 W5 l
  ]7 E) M) I$ w, S5 l6 B

9 S) E6 C, {% C4 t4 k3 R& N) y  ;; give the turtles an initial speed
3 ?7 U) ]$ S! ~" E, `3 m  ask turtles [ set-car-speed ]
) w& {. g, m! I1 d- |6 M: Z
1 A3 w7 J8 @. Z3 o  reset-ticks# e- O1 p. A9 D! [- Y( b: t  P! G
end
  U8 o) b; m: f! A) E% k2 i) h- ?4 j  a& W6 t+ e
;; Initialize the global variables to appropriate values: A  D2 g0 q! o7 E
to setup-globals
1 Z/ S' G4 ~6 D( _& x  set current-light nobody ;; just for now, since there are no lights yet
( q' F  Z* A, T9 J- y9 a: @2 w  set phase 0
& h" b2 B' r4 y7 v3 M* C- d  set num-cars-stopped 0
2 F& p- F/ O; s; E2 r  set grid-x-inc world-width / grid-size-x
/ i6 U: J0 ?& m3 y  set grid-y-inc world-height / grid-size-y# y6 R* V  k- j

! N! P4 \& l0 ~/ Y1 f9 ?  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) |7 N4 ^' i+ k; k+ m  set acceleration 0.099
& I3 r* g8 l) cend
" F  i3 \) S8 t) ]+ X+ J
! v2 n2 p: W+ u& I;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, c2 j- }: i0 Z8 G: E6 Z;; and initialize the traffic lights to one setting: Q8 R8 s2 p, l4 v! @  G
to setup-patches
8 Q0 d1 |, x+ i  B6 p  ;; initialize the patch-owned variables and color the patches to a base-color
0 F3 S* Y# c* ]. n) U  ask patches) U  X: s9 s- W
  [" }/ F' q; I; e% }5 @. R
    set intersection? false
5 C. y  ^+ H; Q" T5 d% k6 J5 r    set auto? false! l0 }7 m5 ~$ T/ ]# n  {+ I
    set green-light-up? true
. H4 T6 f5 }  X# W# Y4 Q: \  {# P    set my-row -1# G6 t- u9 h- i# a& h  C# B/ i
    set my-column -1
$ e3 \" A+ \$ Z( C    set my-phase -1
( u- M  y- h/ @0 C- e    set pcolor brown + 3: E8 K5 k& P" s& S
  ]
( K; f2 h# D; @: e3 F/ x/ \+ p
+ r9 k" G! g# r  ;; initialize the global variables that hold patch agentsets& T, S0 C1 C) y" ^
  set roads patches with: j9 o% o3 v" f; H  O4 ?9 }2 @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; A+ L! L+ I7 ^7 o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: X. I5 T; u3 Q  I  set intersections roads with  o( k# S9 j. d+ O' F4 g7 d/ ?
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. F& c& Y! i- U% m% H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  n9 J6 Z7 U5 o+ q4 k5 c5 ?3 a. T& Y, B
2 [6 Q1 ?& }( I+ [  ask roads [ set pcolor white ]0 w5 g, p! l9 f: c
    setup-intersections
" @5 g: ]( T( e+ e# Kend
  y4 |8 X% U, p7 x! @其中定义道路的句子,如下所示,是什么意思啊?$ ^8 P0 p' K6 L8 w, z& H
set roads patches with
" ?8 s0 m2 ~: i" x4 R' K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% W1 U* W0 K1 M2 T# ]( Z5 p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! J3 y; S( W4 b( ~  [' M" h
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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