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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% q$ K& a# r( z; o. {
netlogo自带的social science--traffic grid这一例子当中,
0 q, F8 f% S; ]3 Tglobals
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/ B6 _& y0 x6 L. a7 w grid-x-inc ;; the amount of patches in between two roads in the x direction: `! x/ j) K" x, o2 B
grid-y-inc ;; the amount of patches in between two roads in the y direction
# X* X5 y9 _0 Z* Q acceleration ;; the constant that controls how much a car speeds up or slows down by if
1 B( z- V* A* G, _+ r4 e ;; it is to accelerate or decelerate9 Y. c, q$ b- P
phase ;; keeps track of the phase! i4 q4 E, _6 w
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
; m0 L; X& U6 l( c1 o, B7 R S current-light ;; the currently selected light
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;; patch agentsets
. l- E% _& N: J* z; x2 K$ R8 t4 t. ^ intersections ;; agentset containing the patches that are intersections. T' S1 J; k( k% n
roads ;; agentset containing the patches that are roads
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" y( Q; Y1 }" ^turtles-own6 d: x. t, n& n: o$ D
[
- k2 S: x. a T' i3 Y+ V6 U speed ;; the speed of the turtle
) Z: V9 Q. c: k8 V/ B+ u$ M up-car? ;; true if the turtle moves downwards and false if it moves to the right
+ k+ L- s) e2 ^9 Y wait-time ;; the amount of time since the last time a turtle has moved8 G) ~: @+ G) A( }) Q
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! Q" s* P, q6 vpatches-own
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: v9 q6 D+ G# [9 b3 [2 r intersection? ;; true if the patch is at the intersection of two roads- }2 G7 |! Y# B
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
! M# i4 `6 p4 _7 m# ?3 i& O" V; z ;; false for a non-intersection patches.
; O8 |8 f/ C' i my-row ;; the row of the intersection counting from the upper left corner of the6 {5 E6 ~- h7 F) M, q
;; world. -1 for non-intersection patches.+ l- V/ T. t" T- _& [1 C! R8 k1 c
my-column ;; the column of the intersection counting from the upper left corner of the8 h: r0 W+ r, G1 o' T( ~
;; world. -1 for non-intersection patches.1 p$ @" \+ [& `1 e, e! i% k+ m
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
8 O0 [0 B" _7 \! b/ S6 c9 ]8 t auto? ;; whether or not this intersection will switch automatically. |; E' m3 t0 c! Z- U: V
;; false for non-intersection patches.% }# {) g1 }9 a+ Q+ S' a" ^
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: o; f/ r; \! {* e;;;;;;;;;;;;;;;;;;;;;;( t6 w! N: x: O: s
;; Setup Procedures ;;8 K. `% O1 j: b
;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
/ q& V* Z# f9 B0 D/ V; t$ w. o! I; k;; Create num-cars of turtles if there are enough road patches for one turtle to
, ], E& K* g/ ^( v6 f- _;; be created per road patch. Set up the plots.. g7 t* `9 Q9 }. C1 L/ l
to setup6 D! j' A! t' G1 v" u. ?5 y
ca
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;; First we ask the patches to draw themselves and set up a few variables
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make-current one-of intersections
, b6 [1 b: s8 h) T label-current! r; A+ ~7 V5 E
$ c* x h) X8 y+ N; r- Q+ J# N set-default-shape turtles "car"
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "
8 v+ }/ P# M _ "road. Either increase the amount of roads "
" \2 p* o# e; O0 ? "by increasing the GRID-SIZE-X or "- v: K7 n- Q" D9 J6 x, H& N' R, w
"GRID-SIZE-Y sliders, or decrease the "! p6 l Q2 V0 U( G& }
"number of cars by lowering the NUMBER slider.\n"
. q9 ^1 X+ A p" I3 W1 S "The setup has stopped.")
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4 A# u- A8 R8 `" A ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
Q G+ t, ?/ V W crt num-cars& N& Q" L$ y, H5 v y
[
! ^) f& z `6 D setup-cars) m/ v2 n# c V# m% ]
set-car-color
6 T+ F z$ F5 w$ p( I' l2 u. V record-data
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;; give the turtles an initial speed/ g7 }0 ~. L7 n6 m/ p
ask turtles [ set-car-speed ]4 u3 U1 `/ V+ P a$ l% h* K9 b
: a" j+ S4 p) i7 s0 G reset-ticks) v# a& K0 ]. H$ t) h; j
end1 Z0 I0 f$ f, T4 P# `. H
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;; Initialize the global variables to appropriate values
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. o# }" {, V/ h) L6 _. ~ set current-light nobody ;; just for now, since there are no lights yet
% L( C% s4 Q. U3 G set phase 0% S; |( ?7 R3 t/ l( H) { Y) R
set num-cars-stopped 0
" [/ A% J: c/ t- Q$ ^1 P set grid-x-inc world-width / grid-size-x( {8 }+ I5 `4 q; m2 X2 e" P& Q
set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 d( f6 B6 f/ I; }3 {
set acceleration 0.0999 i# d: {) m$ ^+ t$ ~0 O4 R
end
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; [) E* U% z5 R. T6 n1 \;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 v+ h% {7 t' f;; and initialize the traffic lights to one setting2 a7 r3 W3 J( h: R/ m3 [: S
to setup-patches
0 J. Q8 W: E) ^* x- R2 o% w) W: l6 m! A ;; initialize the patch-owned variables and color the patches to a base-color
5 x, `; m7 b7 v; F2 Q ask patches
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, \- `, h* }+ K) A set intersection? false
" \+ d0 \, f( |8 w3 G \( U& @ set auto? false
) k# }3 x% A) l" H set green-light-up? true
3 U( E! E1 u0 q6 _' L7 | set my-row -1. y( j/ e- W+ s' I: K& E
set my-column -1
% d3 U/ y* b9 j0 x1 F set my-phase -1$ a* g, K, m& I5 ^
set pcolor brown + 3( `8 w. M0 z3 k' w. l- D$ X
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;; initialize the global variables that hold patch agentsets! g) @5 @( j% e
set roads patches with
' n( M; a; l- {# U [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" i5 H" T* F. ~( q& A( T
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 ?# B) q- @3 e5 R- m! P
set intersections roads with: H5 Y/ ?. S& j7 A. R
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; R }0 E, a$ t
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 ~; I ?& H$ Q+ l
5 C+ ~7 b! M" } ask roads [ set pcolor white ]0 h: T3 y6 V1 p* x
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?' e- q6 i, X* m/ y
set roads patches with
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(floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 @; k$ p+ j2 [: Q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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