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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& Q( g! c6 N! e$ z* k8 m& @1 g
netlogo自带的social science--traffic grid这一例子当中,& f8 l+ Q! v! t
globals
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grid-x-inc ;; the amount of patches in between two roads in the x direction* g# b0 T3 {; B$ U; _
grid-y-inc ;; the amount of patches in between two roads in the y direction7 k- u! y3 i i
acceleration ;; the constant that controls how much a car speeds up or slows down by if6 H7 Y' N7 @0 i
;; it is to accelerate or decelerate; F6 `' s K7 y& m. C
phase ;; keeps track of the phase6 j" q" T% l( W0 Y% G1 j
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure) j8 H1 |9 D1 ^3 ~) Y* V; z. ]: }. U2 x
current-light ;; the currently selected light
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;; patch agentsets1 b r/ K% ?7 p- S& j
intersections ;; agentset containing the patches that are intersections
" t2 n4 N7 ? k# L roads ;; agentset containing the patches that are roads
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& Y9 s- P$ [* ^& r8 p! C- A# ]turtles-own
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3 T0 y" B* ^3 z ]- B% n3 p speed ;; the speed of the turtle% p. m( {& v- @5 H# H) D# ]
up-car? ;; true if the turtle moves downwards and false if it moves to the right+ c: K7 ], n, f0 t) t% [
wait-time ;; the amount of time since the last time a turtle has moved8 ^- a* Z. y: {% j+ V* [, Z+ M
]
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7 h* a% R e0 k- F( R3 a1 j" G3 t# Ypatches-own4 p! q; o' [: d3 n
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intersection? ;; true if the patch is at the intersection of two roads
8 \$ @2 g5 r& @6 t, r' Q green-light-up? ;; true if the green light is above the intersection. otherwise, false.
6 ]0 Y4 T" H' S- ]* o ;; false for a non-intersection patches.
' b3 E# A; w0 z% r) R my-row ;; the row of the intersection counting from the upper left corner of the* z/ B- x) r( ^. ^% m
;; world. -1 for non-intersection patches.
1 a$ ?, \1 V- d) w3 J my-column ;; the column of the intersection counting from the upper left corner of the
3 o/ D/ N; [" H) y( ?4 W5 r& _ ;; world. -1 for non-intersection patches.; |0 e. Q6 Z2 e# @9 ~8 }7 y
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
+ o# |# L F! S3 o auto? ;; whether or not this intersection will switch automatically.) {4 X, z: b$ T& f# m: T; N
;; false for non-intersection patches.
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2 O: _9 g, T. m' U- m;;;;;;;;;;;;;;;;;;;;;;
1 h5 `/ m2 Z0 v;; Setup Procedures ;;
' W! L/ \/ c( U4 [! J;;;;;;;;;;;;;;;;;;;;;;
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1 v7 \' `3 e0 ]$ y; n. D;; Initialize the display by giving the global and patch variables initial values. j6 U) l5 f) H0 G/ y( a
;; Create num-cars of turtles if there are enough road patches for one turtle to q, P+ Q) D' ?4 G0 c' j
;; be created per road patch. Set up the plots., u" X s) m2 V% t. D8 o- f8 ^
to setup2 _! }6 b! V- U/ T! r
ca
& ^ g& ^2 Q$ g( O setup-globals I) ?- j. E3 h7 M" F
( ]* q7 r* B/ D0 y$ ^ ;; First we ask the patches to draw themselves and set up a few variables
: {2 X, F; X2 P! J+ w8 d9 C setup-patches7 w! _' p/ V/ n6 i9 k, A( H! ^
make-current one-of intersections; j" w5 l9 i) c. e- U3 _
label-current
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set-default-shape turtles "car"
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if (num-cars > count roads)
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+ g8 N/ `: _ q% q user-message (word "There are too many cars for the amount of "
; ]5 m/ J3 R* Z# s: b% y# ] "road. Either increase the amount of roads "! M( z$ Z; V" q; i+ }/ x& k4 ?3 Q
"by increasing the GRID-SIZE-X or "
/ g' j* ~/ N& | "GRID-SIZE-Y sliders, or decrease the "
" [6 i% Z# P( N% x" c, Q% F "number of cars by lowering the NUMBER slider.\n"# @# Z& [( \9 ~6 |; I/ x2 t$ Y4 B
"The setup has stopped.")7 T* a3 w: B7 \; {) d. w
stop9 s, j* I& V Q
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7 }: d2 y) D' ^' w- Q9 G ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
v; c, }5 N7 O' D crt num-cars# b9 N1 `' P6 c$ r* K- L1 q
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setup-cars
8 ~2 c3 @+ p+ S" n set-car-color
. N c2 R) I: T( ~* B3 N record-data( q2 p3 F, [ |4 J% R
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;; give the turtles an initial speed
0 W, j: }' M( A2 p0 [ ask turtles [ set-car-speed ]+ `% m; |6 w( n7 g V
5 ^/ A) \8 u" q( L reset-ticks" \% P$ Z) n' a) g9 ]& |9 @: |
end4 ^4 A {$ o; {1 V( N( a/ n' h
% X' v2 A0 @! m$ ?5 E5 j;; Initialize the global variables to appropriate values
: E7 [0 E3 O8 {8 Eto setup-globals
8 @/ k' V$ t4 `7 Y set current-light nobody ;; just for now, since there are no lights yet
4 d: A% U- _7 ~ y4 u set phase 0
8 j0 k( g8 K# t) i; I k set num-cars-stopped 0: l1 {% l0 z) X n& H1 g
set grid-x-inc world-width / grid-size-x
" x! E. D: d* P' M4 F$ ]' s* ^; M set grid-y-inc world-height / grid-size-y7 x8 P+ \% l/ L8 B0 l% u
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. h1 i* I0 o( F% T" P% v4 [4 C set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 y; U9 y( ^% {) K
;; and initialize the traffic lights to one setting# O! O) i q) X) K" K
to setup-patches: L6 L" X: M2 k; u
;; initialize the patch-owned variables and color the patches to a base-color+ `) H4 M% E% f7 R% r6 L5 l5 }8 c2 b
ask patches
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$ ]; f2 x1 y* w L set intersection? false
' s" N( P: B1 B; A1 ]# x4 u3 W set auto? false# M3 K- J) M7 k% K
set green-light-up? true
& A( v, f ]4 ?7 f; {' f set my-row -1
/ y' u/ J- |/ k; ?& x! q( g set my-column -1# f" l" S2 f/ o& u
set my-phase -1
& B+ L# K" Y6 x5 f L/ P set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets0 I% `' q; R8 ~6 e) ]0 T6 }
set roads patches with& L) [# F, P& a( c
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! K: v# e* s- ?% Z/ o/ [2 l (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 j0 D% U1 y5 O; k: g5 V
set intersections roads with! F* a. y# {% h/ P/ A
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
2 O( [) Y, D8 H1 B6 L5 p7 Y (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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m& z/ m& \2 U. o% B ask roads [ set pcolor white ]
! x0 \5 e6 w5 o setup-intersections
+ Z4 k6 ?4 n1 K1 \6 U6 B2 mend
# z' `: f, i$ q; D" h其中定义道路的句子,如下所示,是什么意思啊?% Q) O8 r( d- u+ f& V# m7 x
set roads patches with
) ]) M( ?" I* u) R% ?6 ` [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* w X+ G: i1 `- m$ h D4 y0 X (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' {1 O% W6 ^$ K$ @; n* W1 _# G
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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