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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  T* p( L% G! ?, l9 {
netlogo自带的social science--traffic grid这一例子当中,
" [4 O; @" p" b: L: h  _' W  [globals
! F. U+ z  b! |& ]- f% [& J5 ][
& q3 j5 L# M/ b; G  grid-x-inc               ;; the amount of patches in between two roads in the x direction  s+ j& o& e# P2 U" p
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 l* u( @0 f3 v) O! t8 F  E( ?  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
$ z% V, x1 ~$ Y                           ;; it is to accelerate or decelerate6 P5 H0 E. T2 {9 W
  phase                    ;; keeps track of the phase/ L5 T  b$ m0 M$ J. J0 d* [7 F6 y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ B" e+ C9 H0 y$ e3 E0 f
  current-light            ;; the currently selected light% g+ B7 t# F2 E1 d/ u
7 o0 F8 z" t4 z: W! L" v+ z% r
  ;; patch agentsets0 s2 p% l. F% h$ Q4 C: e
  intersections ;; agentset containing the patches that are intersections
; b! x0 ?  u( A2 S  roads         ;; agentset containing the patches that are roads
& R6 x, T4 I+ |]3 `* f1 m9 T5 C! k
  E. l! |( r. u0 a! S- r
turtles-own. b1 P' [. l: o) D3 A, x8 U
[, I0 L( U! a* [4 O0 V2 r3 S
  speed     ;; the speed of the turtle4 J4 Z1 M; `( x" X3 ^' @: x( m/ w
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ a1 R5 T: ]  _  wait-time ;; the amount of time since the last time a turtle has moved
/ x  A3 H6 d7 e  b! A( S8 t+ Q]2 f; t2 U+ a) p. f; K

- C8 N+ x5 ?" ~. _patches-own
+ B2 ^8 M0 j& C: f1 B[
, S, A7 R2 h& y) w  intersection?   ;; true if the patch is at the intersection of two roads
4 R/ k, S: m7 n6 [+ Y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 r) O4 m/ R! F! R) H6 w: G
                  ;; false for a non-intersection patches.' C7 h) {4 l* b- c
  my-row          ;; the row of the intersection counting from the upper left corner of the2 M  W( _1 b/ t8 ^) E9 |2 y
                  ;; world.  -1 for non-intersection patches.$ ^9 F$ x6 _6 y1 Y6 a  E2 b; s2 `
  my-column       ;; the column of the intersection counting from the upper left corner of the
8 `1 S8 l2 }7 v) N/ c                  ;; world.  -1 for non-intersection patches.9 S9 [& Y- Z: o  e9 m
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% ~. G. N0 x+ x5 g( v
  auto?           ;; whether or not this intersection will switch automatically.+ v3 a4 l2 [5 J* @, d+ Y! T
                  ;; false for non-intersection patches.6 `: x$ J/ G/ j
]- F  l# L7 I$ Q
+ R  @3 ^5 A, A5 S
: n% ^; `* E* P) K, u
;;;;;;;;;;;;;;;;;;;;;;
: k. q( j- U9 q6 ~3 @;; Setup Procedures ;;6 ]. h, `/ e( B0 ?- D0 g' T. q. {+ w
;;;;;;;;;;;;;;;;;;;;;;
1 m1 p# R+ E8 l! Q$ Q0 z+ R2 L! e
4 I7 v% K8 {; `' G+ W  t$ u;; Initialize the display by giving the global and patch variables initial values.6 p; A( X" ?7 e& Q- s3 `: N
;; Create num-cars of turtles if there are enough road patches for one turtle to2 c' X! O% P: ~+ _9 x5 H5 k3 Z
;; be created per road patch. Set up the plots.. }* p; R! I; w/ B# }& v! j
to setup
7 H. Q+ g  V. t; m0 \$ R  ca
) s' a: F; i/ x2 W' z8 T  setup-globals' Z! R2 F- K$ w1 g
  c6 n* B' q1 ?: k* n3 h$ u4 w7 y
  ;; First we ask the patches to draw themselves and set up a few variables
! y' O3 m- m  {/ J7 T0 ?  setup-patches! ~% j* S) x$ F9 t
  make-current one-of intersections
! ]8 Y+ e  y% F- v$ f4 \/ I. `% s  label-current
: j1 E2 h' l1 K$ n& z* K  K4 }. n8 F% P# p; U( J! E& `" U- }* u
  set-default-shape turtles "car"
& c! o- R4 E& q9 ~4 u2 a" M# t4 S% W3 h5 I9 J) e0 k. a
  if (num-cars > count roads)
8 x3 h. r( q! m5 k- E# O  [
# ~- y  ]! t: o1 K$ f! f    user-message (word "There are too many cars for the amount of "
+ m; ~* f+ L. T& o, i, a                       "road.  Either increase the amount of roads "
3 ]! f- h/ y3 t# a                       "by increasing the GRID-SIZE-X or "% k- v+ ]/ }( ^7 N# ^$ ^1 k
                       "GRID-SIZE-Y sliders, or decrease the "
: n6 Y) y. k2 G% Y                       "number of cars by lowering the NUMBER slider.\n"
1 _; L' T# b, f5 H$ v  c+ p                       "The setup has stopped.")
6 a" }; s8 c# ^% B( j. D    stop+ l$ y; N/ w" I  A
  ]
1 p. k* v) Q* G$ [* }$ R2 f4 l. H3 |$ R: d: x: P! Y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( t' q3 c2 N9 {0 ]# ~  crt num-cars; R+ ?+ J* }4 v6 [3 E1 k
  [
0 ?4 c* h6 z& d9 S/ h, d+ s    setup-cars
7 f9 W, m% S' f+ T    set-car-color1 L* r: ^. p& n4 E# T8 w: ?. F) o  j
    record-data
  f2 m1 X3 m# U. J! c- x8 [7 O( o4 u% A" G  ]5 n% X! V* {# d' A4 u$ K

$ `9 u( F8 |; U. Y6 x! d  ;; give the turtles an initial speed/ F. l' x* a% g; S  A3 S* N+ Y" m
  ask turtles [ set-car-speed ]% N# X3 n# H! J9 a$ E  A; i
2 P' O& W& H3 B, i- `1 j
  reset-ticks& c( R0 i2 s5 c# O. F% o. u
end
  d) S  j3 H3 ^. U3 J$ q1 S( b+ Z, E8 \
;; Initialize the global variables to appropriate values5 z( r% I, e+ b8 v) a1 G9 I$ K1 k
to setup-globals) f$ h5 N/ I3 \
  set current-light nobody ;; just for now, since there are no lights yet8 i! d% \$ v: K! p8 Z) z' z3 J
  set phase 04 L" r8 N/ e( w
  set num-cars-stopped 0
8 W- C5 V5 e! |; U  set grid-x-inc world-width / grid-size-x) {, E/ Z( A( T- e
  set grid-y-inc world-height / grid-size-y
0 B- @: M# x& K  m" y7 m/ t% e+ v9 O6 T/ q7 D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 t4 b* f& G; M% v
  set acceleration 0.099! x/ L2 x% N4 o- h
end
; Y# C- a! a, l6 c! I5 v* f* J6 L! l- _  _) p
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" P( C0 ]1 F  J, B' s;; and initialize the traffic lights to one setting
- k; S3 ]: @- J, I7 @) D3 Y" ~to setup-patches
% H' c3 q( ]7 v* i! `0 D) S  ;; initialize the patch-owned variables and color the patches to a base-color
  R: ^" Y  G" F% y3 F7 ]7 v9 a  ask patches
6 h1 t- K- b! x( u8 u3 v  [  p) i4 q( v) L" G) m
    set intersection? false4 l' G" K8 _1 O- s% B4 m. @7 ?
    set auto? false; }$ T8 B' ]( y5 i6 u8 \
    set green-light-up? true
/ G5 ^% H0 G( N& Q- o- {- n4 P- T$ r    set my-row -1
$ l! V  F% b: \0 K    set my-column -1
! Y' ^% o. J8 B3 ^* C    set my-phase -1
# a; d) ~  I, }; i  \3 r    set pcolor brown + 3* Z' j) W7 n& G! s; B3 H
  ]
& C2 J5 n* ~9 U4 s+ T* W
0 S  G  t7 g# l! }  H& C+ V2 I2 m  ;; initialize the global variables that hold patch agentsets% T& T4 _+ I; |, q5 u  M$ n+ g
  set roads patches with. G/ [2 l, N, s# e$ k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! |6 X0 B: C* k6 D/ n0 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ T7 K! u5 u; j/ C  set intersections roads with
, B- f! F; c+ ^% p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: X! d1 G+ V. A# X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 Q. d5 ^/ f# B! ~; @$ H

- v4 g4 B7 k  V; b  ask roads [ set pcolor white ]8 |+ P/ E! r  ]1 V6 ^* C
    setup-intersections  F; V: p9 n( z, ~4 _
end
/ @5 u& F& f$ q9 M7 T( D& d其中定义道路的句子,如下所示,是什么意思啊?2 I7 v+ ^* f+ W; @; w5 J
set roads patches with2 b7 d) ]4 n  [! i4 a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! j4 ]' ^( b* m3 X0 d# e+ Z  k1 v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 Y6 p7 X% C/ ?& y2 y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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