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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- C0 s: L  V6 n' s7 o+ p# ?$ ^
netlogo自带的social science--traffic grid这一例子当中,
; i0 k) w$ t- x4 z2 A. b# ]globals2 w& L" u. b4 J: T/ s. ]/ Y. L
[) Z) s# T+ a) s6 z( v; u5 m( E
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 g' ^. P% C6 X. e  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 s* g2 d/ z& L8 E- n
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 O$ [( t+ I1 i$ M) B
                           ;; it is to accelerate or decelerate
- D6 l# S3 [# y  |  phase                    ;; keeps track of the phase
% b9 p8 a$ N( V! i6 Y/ {4 S  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* }9 B7 O4 i$ x  e% T2 f7 g
  current-light            ;; the currently selected light" V7 v: ?% Z: i& E1 f" P# o# P, }
( B3 V* r6 Z2 @. H+ H- n' ^  G6 Q
  ;; patch agentsets- e1 f' Y2 B( `# V
  intersections ;; agentset containing the patches that are intersections: O: a! v7 e1 v: y8 x
  roads         ;; agentset containing the patches that are roads, g8 _" W& ], @) W4 y9 M4 D/ K/ H
]
( x/ e7 `3 P+ _6 x& c; |: t3 c6 |6 o+ U
turtles-own$ I% C9 ~, B5 W+ Z
[+ h% V7 p1 G& O1 E- H: @
  speed     ;; the speed of the turtle; X2 j: I. z3 }8 J0 d
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& x# G* p6 |! V4 A  wait-time ;; the amount of time since the last time a turtle has moved: q$ f! q& z5 d
]/ v2 T4 P% R/ |* R
8 C' y( p; R! ^: e
patches-own) `5 K7 U6 A9 W1 ~5 U
[
8 H. m% G) `- H* H0 t8 B' ^# S  intersection?   ;; true if the patch is at the intersection of two roads1 X5 t' v! d# |* r0 m
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 h, |, Q7 u" |" O+ Q  h% [
                  ;; false for a non-intersection patches.8 M! e5 c! N6 T2 @$ I" x6 N3 e
  my-row          ;; the row of the intersection counting from the upper left corner of the6 o, q" d, ^9 G5 J" S
                  ;; world.  -1 for non-intersection patches.
" w# k- s- B8 F+ {  my-column       ;; the column of the intersection counting from the upper left corner of the& `9 d+ d! \1 ^
                  ;; world.  -1 for non-intersection patches.
: _# N% i0 O1 x4 H- l7 S  v* d  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  e& y( o7 ?! k3 p( e
  auto?           ;; whether or not this intersection will switch automatically.: B! Q1 K+ M1 a; s7 j# k( z
                  ;; false for non-intersection patches.
& J1 b) G+ j2 `: e]
* q$ C# j' h1 \0 _! |1 U& D
, x4 K& P; K* f. l7 s) {5 W2 I7 Z
;;;;;;;;;;;;;;;;;;;;;;
9 e. k3 m3 K# }& A* y;; Setup Procedures ;;
# b' ?6 E  L; r  ], ?& F# P# K;;;;;;;;;;;;;;;;;;;;;;9 W! d9 b' F5 C: v/ _: W+ M

5 j; z& c2 M9 @6 c;; Initialize the display by giving the global and patch variables initial values.
$ `1 j# A- k& q4 W% c4 h;; Create num-cars of turtles if there are enough road patches for one turtle to
$ T8 T5 q- X. R;; be created per road patch. Set up the plots.
3 H/ [% d- k3 V% ^/ d, b; s( F3 Mto setup# Q  t  g& `8 X$ i& D
  ca! C, [& V" `8 [4 o; _: X# G/ Z" v0 o
  setup-globals* l: a- Q( i) t* E3 @; K, l

& q1 T- b' G! j+ E* X  ;; First we ask the patches to draw themselves and set up a few variables( p# W1 h* \6 d! {. C
  setup-patches' m" W* R# q- D
  make-current one-of intersections
' I- X4 m$ P; D2 e1 r  label-current, E4 F, B% J% w
( P) l# n- m+ m4 W
  set-default-shape turtles "car"4 d6 |% X" m/ e# W$ @' u' _

9 Z1 L4 s' o' l! w; g; u* g' ^& r1 P  if (num-cars > count roads)
2 I$ o- M/ W3 A$ u+ g5 u; r* P  [2 T* E# S0 _2 E+ M) M; O( ^) T
    user-message (word "There are too many cars for the amount of "/ j6 z* J  ?2 z9 g9 j
                       "road.  Either increase the amount of roads "8 ~- }3 P/ {8 [! w
                       "by increasing the GRID-SIZE-X or "! v. L2 d8 M4 u# N2 p: c% N* G; q
                       "GRID-SIZE-Y sliders, or decrease the "- U: K* I- K  E
                       "number of cars by lowering the NUMBER slider.\n"/ e( _0 u3 I6 M# S' S$ M
                       "The setup has stopped.")
7 b1 z( t$ g6 m# P    stop
% C" W, \, d8 R5 @2 v  ]
. T* j4 [# N' M* \2 s: ?8 z3 I" m
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color9 D# e3 d3 w3 B$ N7 y
  crt num-cars
2 ?. f5 _& |" p' E  [
/ g3 \6 }6 n" _    setup-cars2 [* j$ m& T5 B( b2 Z1 \% X
    set-car-color5 N& `. }2 z/ S: j9 X
    record-data' v7 [/ Z7 p; y& v
  ]2 _: A: s- W) I  _# M  R1 Q, v

) \- c' Y; C* X/ e7 a  k* }3 _  ;; give the turtles an initial speed
4 j1 I( s2 F5 U1 o" a9 d" t; d: y  ask turtles [ set-car-speed ]
* h9 S! [: {8 f! P& M& y; g9 k* E& }) P$ s- D
  reset-ticks
4 @+ u/ u- Q% _+ }: L- k- Kend
( d8 d: z2 a9 j: J6 j3 Y5 H9 `* x5 G8 ~6 ^' }5 r; f1 T
;; Initialize the global variables to appropriate values
. t  m% g2 V# v& Cto setup-globals& ~. Y4 A, m' ?* e
  set current-light nobody ;; just for now, since there are no lights yet
9 f  C8 `, h# u& v6 O4 \& H  set phase 0$ c  r8 I) H% G9 Z: c
  set num-cars-stopped 01 d8 j4 v9 i5 \5 |
  set grid-x-inc world-width / grid-size-x9 d" P3 s! }) C. m  ~# c4 Y  K8 G
  set grid-y-inc world-height / grid-size-y3 f) p' f4 a1 s
) P5 a2 J+ e- n5 p& w' o. @- Y  i
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary  f, h* K  Q' E* R- _! @8 G" Y2 x
  set acceleration 0.099
2 x1 V- \, k# {# _0 qend
( c; J* K) i( X& M. P) [; ^/ p, O! ]7 s( D  }
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- b7 Z& z1 F" {4 d2 [;; and initialize the traffic lights to one setting/ T1 }0 |2 p4 A5 _8 }3 M
to setup-patches/ a* u. n3 P3 L  J2 @6 ]. E& |/ I
  ;; initialize the patch-owned variables and color the patches to a base-color+ F  R! |, C: u% E, L
  ask patches
. _8 I7 Z, j5 f% u! G! `& F5 d  [( h- Q8 k9 F2 U4 r0 D4 l
    set intersection? false3 P/ `7 f# O7 {6 t! D! p
    set auto? false
- d7 {# k1 b2 T    set green-light-up? true: g5 Z# i3 M! x2 m% l
    set my-row -1
/ [9 y# L, C' K    set my-column -1
6 ^( I' t! E5 K7 F! Z) H& c    set my-phase -1
( h& H/ N, o+ J* P2 a; Z    set pcolor brown + 3
' E9 `5 C4 W- c5 G9 l  ]$ @  Q. o/ a1 u/ P, z) b7 M# |
. e' p( o, u" O; R: q1 a
  ;; initialize the global variables that hold patch agentsets
1 w$ g7 i! m; J8 x; I* F  set roads patches with! I$ f& K" X/ a) L# G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# k# g" N" s7 @0 z7 l, \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 }- m. h0 \* M# d  f& {' M
  set intersections roads with# U: k$ |9 ?( N  C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% W  `# \3 V9 H% K, v1 b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; o1 w. t4 c3 v: t

( J1 Y: _5 {' I0 U9 ]8 `! [  ask roads [ set pcolor white ]9 z* G# K5 P5 \: ]6 x0 K# A
    setup-intersections1 e& e9 o( ?  Y! C- @
end
8 M, O3 Y* u4 w! m# W7 Z其中定义道路的句子,如下所示,是什么意思啊?
4 y3 c9 A6 o6 [+ q2 }$ E set roads patches with1 O- Y& h$ S$ l8 g$ z2 G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ K7 _. n) q! y& C! {3 p# D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 Z( i" J8 ^" b6 h$ @* L! q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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