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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. ~+ A! w2 O! z9 e5 |netlogo自带的social science--traffic grid这一例子当中,
% u' f1 X/ [7 @  Pglobals2 V2 f9 K$ g3 U! E" X$ W" A, {
[
) U( A2 W" q9 z& Q+ S  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 a% M+ B- h0 R  Z  Y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 Y! N% u6 N- C" `  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 `7 P( @1 A) _, m4 _4 n2 \* z# r
                           ;; it is to accelerate or decelerate
& A4 s# o: G3 D  phase                    ;; keeps track of the phase# ^; i5 S* p% S$ }+ M* O* l, v5 S
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* ~& t$ A8 K) T/ I- ]# [9 x3 [+ A
  current-light            ;; the currently selected light* ?* s7 [; \! V2 Z
: }: V- c' |( B% R
  ;; patch agentsets. j! R/ V, n( e" H) }$ F
  intersections ;; agentset containing the patches that are intersections
# C9 a$ |, B1 d7 }' P9 Q) d  roads         ;; agentset containing the patches that are roads
; I# W& q* L% J5 y% f( U]
. X+ `) V* ^' `# ~. z+ R2 z
  r* `" I4 o1 ^- V) bturtles-own* W8 ~4 H0 Y; d# Z+ j
[
) U8 P" \1 A3 W4 h6 o, F  speed     ;; the speed of the turtle
  `* @( j) W8 z: Z  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# G# }0 E  S' A7 E, e
  wait-time ;; the amount of time since the last time a turtle has moved
1 P6 }* h+ i& N7 \; W]
( P: g( s- i7 z7 j; s" v) H7 F( `& Z4 k5 `( x
patches-own1 Z/ x! F7 K, Z3 B% w
[& S1 Q. Z4 C& J# P& x! g
  intersection?   ;; true if the patch is at the intersection of two roads$ \2 t0 x8 k! C+ H! ^5 j
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
9 r! M" O" R  D5 x, p0 C                  ;; false for a non-intersection patches., p; _( \- i# t# I# }
  my-row          ;; the row of the intersection counting from the upper left corner of the. [# [7 [3 ?0 f' M
                  ;; world.  -1 for non-intersection patches.$ y7 S" H( n: X% v4 K3 q
  my-column       ;; the column of the intersection counting from the upper left corner of the7 t' L: r/ X8 C; I0 S6 Z
                  ;; world.  -1 for non-intersection patches.5 h) D5 s6 C* S* U5 i
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& h1 K8 g- }6 H
  auto?           ;; whether or not this intersection will switch automatically.  _$ z# e+ ^9 N/ @+ R6 D3 `, \/ A
                  ;; false for non-intersection patches.. j  c, P" j/ G  F" y
]
- S0 K- h" `: z" t; [$ i2 c: B0 |" L% x% t

+ _+ J" l. R5 m9 }7 g;;;;;;;;;;;;;;;;;;;;;;  C5 p- V2 t' r6 p; R4 [
;; Setup Procedures ;;; j6 V9 ?. J" ~3 A3 |& A
;;;;;;;;;;;;;;;;;;;;;;
6 ^! X: }" X5 p1 ~$ E
0 |8 Q5 L- f" ~;; Initialize the display by giving the global and patch variables initial values.
' H% @5 L1 ~% b3 L;; Create num-cars of turtles if there are enough road patches for one turtle to6 G) O) l3 ?/ U) O& o# s$ E6 J
;; be created per road patch. Set up the plots.
* m/ M7 {- u! k7 \* ~+ Vto setup
+ \! n$ Y) e/ P* ^/ R; M7 @, n  ca9 G+ i. j2 X# f( J2 ^
  setup-globals; k& `, n4 [+ n6 B- N; n' O7 G6 T
! T3 M) N! E! X
  ;; First we ask the patches to draw themselves and set up a few variables
0 o8 ?$ p$ {1 R9 K8 }7 O  setup-patches
6 s1 ^" [7 f7 Q# C9 k  make-current one-of intersections
  a3 n) e- P2 v$ e6 c: h; m& W  label-current
7 b5 n5 h) n. S
% L+ d  Y3 U5 |8 N' m3 `% m& K7 w  set-default-shape turtles "car"
: K$ ^1 Y# C+ j$ o& M. W6 d- I! S; N  i' U
  if (num-cars > count roads)
0 o" z0 m1 w% V; f9 d  |  E* T; m  [% i7 v* Z+ B, V8 g
    user-message (word "There are too many cars for the amount of "
- e3 t5 T" c9 D1 `                       "road.  Either increase the amount of roads "5 q4 p& D) m! V& s+ K+ Z
                       "by increasing the GRID-SIZE-X or "1 M* a& S0 m0 P! n/ e
                       "GRID-SIZE-Y sliders, or decrease the "
; V% ]# H4 m+ p2 s9 B2 \& |                       "number of cars by lowering the NUMBER slider.\n"/ V4 b! ^0 g' P8 f6 ^/ x1 n
                       "The setup has stopped.")* c) N' g! U; M; U
    stop
+ l" \# ?0 f' H+ s; R' w  ]
9 k7 L; M2 O$ c1 }8 H% y4 i' a, E- n8 V: h
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* d8 S9 z0 Z0 y# @
  crt num-cars
8 Q. @% o3 d3 h  [5 F1 Z! G) Y$ G: S0 u" I0 Q
    setup-cars$ H  r) T8 e! P9 d8 V' p
    set-car-color
) z( d$ B  C2 u# [7 S8 S  e    record-data9 f) v$ k+ J: [8 Y( c
  ]
3 {. A; _) [8 I% b, a* c: t1 y, k
8 @* E9 H9 o# S8 t$ H2 V% z' s  ;; give the turtles an initial speed
  y/ j9 b4 Q) z3 Q- `! W  ask turtles [ set-car-speed ]# h! v% q1 `$ G' }
2 M3 O$ n% b# L- G( u
  reset-ticks
. X8 q6 e( ]- V- T  wend/ {1 E+ e3 B; m& o
/ h& w( T$ P3 M0 @! N; Y1 J" w
;; Initialize the global variables to appropriate values1 K5 l/ ]& {/ t' K* P; j
to setup-globals
1 e. G) p: ?, d. y( H  set current-light nobody ;; just for now, since there are no lights yet  N: Q2 Y0 n% n) u
  set phase 0, I; F8 W; h9 y+ K$ b
  set num-cars-stopped 0
6 b- s) C* K3 f% k9 n, \! w  set grid-x-inc world-width / grid-size-x5 J7 C7 W( l9 j8 i! k
  set grid-y-inc world-height / grid-size-y1 I; g- \* O1 T3 H
: b4 l8 s* X8 [7 K% c
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 c% N# `* M5 a6 C7 H. |  set acceleration 0.099
! H  S  z4 q+ ^* L1 ^5 A2 P$ qend2 q0 S7 s7 `" M  f! A# g) z5 y0 c7 N
5 ~, G# l( |" O
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  R5 V4 G! b8 V& t1 Y1 x: Y;; and initialize the traffic lights to one setting
% @4 p) L0 `' O) @1 Qto setup-patches- u; ^6 v& C; H3 y
  ;; initialize the patch-owned variables and color the patches to a base-color
: ~  L. Y6 d) k* T) m3 V  ask patches
. m3 l* [( q# e' z0 H: Q% Y  [6 d) |) j7 Q$ R- N8 D* V7 p
    set intersection? false/ E: p, t' c" ^$ V/ v
    set auto? false$ x5 L6 Z: H/ b
    set green-light-up? true+ r/ U* T* j6 m) x& C8 o
    set my-row -13 |( o8 Q: b# [6 ?, c) a
    set my-column -1
) l% C. r. W4 E$ _& n; E% T, |    set my-phase -1
7 m9 ]3 B6 x, E5 s, X( \' F    set pcolor brown + 3
7 v$ b9 v: C8 ^. w& R3 ~6 I  ]2 h: O: L2 [% k0 @
1 {( C) M  r( s; b  N% K
  ;; initialize the global variables that hold patch agentsets
5 {. \9 a+ i3 k) l$ p  set roads patches with% W2 N1 u9 j4 n1 z$ j. q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! F/ D2 m/ g) [! ^+ Q* W6 I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& P6 b+ E# t* B) A
  set intersections roads with
- s8 T* @7 e- V4 @! E" b) m5 e0 v7 e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# }. [2 ?6 h' q6 O+ I4 \9 q9 {/ i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: d7 Y8 R& L0 c
/ G7 a6 s* ]" Z7 R0 e. T1 {
  ask roads [ set pcolor white ]
) Y( P; H# k+ w  n) g5 M) [' Z. p4 `    setup-intersections
9 {1 t* ]4 D. n  T/ y+ _) @) F# tend
2 P2 c, y# z' L- O4 T0 ~其中定义道路的句子,如下所示,是什么意思啊?; D$ z* l' M7 u" ~
set roads patches with
1 F3 a% p) J1 b* c3 ]( c. T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 E3 s% }, [  F4 S8 y" o- Y2 A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 c  s# V  a8 V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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