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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' C: U7 h# n' _* K! b, vnetlogo自带的social science--traffic grid这一例子当中,
# F# t! K4 U `globals* F. Q3 {* x9 J! o) T- F/ {9 O
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grid-x-inc ;; the amount of patches in between two roads in the x direction
2 j1 k$ O$ O z: D grid-y-inc ;; the amount of patches in between two roads in the y direction( W0 n& m$ ^4 s0 y* h! x
acceleration ;; the constant that controls how much a car speeds up or slows down by if
4 v7 g2 Q; w, x n. I ;; it is to accelerate or decelerate, U4 k: T& G/ x. R
phase ;; keeps track of the phase7 V4 R# _$ N _& H8 O: w8 a
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure) u: W, U; s! r3 {$ u9 d5 ^; f
current-light ;; the currently selected light- A: R7 l4 q9 p) @5 r1 n
7 W! w, |) m8 A7 { ;; patch agentsets
# b+ B- ?* @7 B$ W8 q* T intersections ;; agentset containing the patches that are intersections
5 X, l& ^- a! I roads ;; agentset containing the patches that are roads
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F1 i) T& C$ S) Oturtles-own
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; Y0 L- {* _2 N. n \ speed ;; the speed of the turtle9 J1 m( G0 x0 |3 M
up-car? ;; true if the turtle moves downwards and false if it moves to the right5 |2 F; o0 ^, J! r0 b6 G0 n
wait-time ;; the amount of time since the last time a turtle has moved2 m/ u, w; Q: Y! l- l/ W# n4 A( V
]
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads
' z P3 A6 D/ m green-light-up? ;; true if the green light is above the intersection. otherwise, false.2 c; _, U5 Q2 s4 x7 a0 f
;; false for a non-intersection patches.
* e; j* R) @6 {3 L- |# ? my-row ;; the row of the intersection counting from the upper left corner of the
/ \3 m- t3 Y9 S7 }5 u! g6 l u ;; world. -1 for non-intersection patches.
7 e0 V7 S5 s! v my-column ;; the column of the intersection counting from the upper left corner of the' v- I; A* n% }2 S I' b
;; world. -1 for non-intersection patches., k6 H, k; ^: k4 i' v% L
my-phase ;; the phase for the intersection. -1 for non-intersection patches./ b. l" J) N" _ }) \$ u" ^* _
auto? ;; whether or not this intersection will switch automatically.
' h2 D% R9 J) d, ^ ;; false for non-intersection patches.
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! F5 c/ p; _# t6 _% m2 S3 D;;;;;;;;;;;;;;;;;;;;;;
; d! G. k, S, i;; Setup Procedures ;;
: M2 T2 n0 w* l* B" O- C h' a;;;;;;;;;;;;;;;;;;;;;;
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1 R: B. p9 U9 E+ x. y;; Initialize the display by giving the global and patch variables initial values.
8 M/ V5 p, P1 g( k: @/ o" L* [;; Create num-cars of turtles if there are enough road patches for one turtle to
5 ^5 [2 b! X2 S, w;; be created per road patch. Set up the plots.: ^1 }, O) b$ I
to setup
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setup-globals
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2 ~/ b& F9 H8 l, [$ F1 N" Q ;; First we ask the patches to draw themselves and set up a few variables* O7 T* k; Q" A! i& Z: `) X) U8 L
setup-patches
& \: y- o7 H! P7 r, [& B# J/ f make-current one-of intersections% c+ l4 Z u0 `1 N
label-current( B0 N; ]5 ^0 Q0 L6 v* X
* |: ?! \# \- k- t% Z set-default-shape turtles "car"
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& C6 s2 }3 P P* j3 n+ ~ if (num-cars > count roads)- D, w& @" @7 |& P! D X- [
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user-message (word "There are too many cars for the amount of "* M! p: [8 E0 }2 p* j8 ?# Y
"road. Either increase the amount of roads "$ l3 a# Q6 H$ \
"by increasing the GRID-SIZE-X or "+ L; l' o! w' [7 |$ `: u
"GRID-SIZE-Y sliders, or decrease the "/ s/ n/ E8 ~5 N: \, ~
"number of cars by lowering the NUMBER slider.\n"2 Q1 u, g4 |; d: X! ^2 W4 G/ i
"The setup has stopped.")5 @8 u5 D7 z) f- m" a# c- l! A
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ a3 I, k% e9 z& Y
crt num-cars
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setup-cars7 O* b3 k$ o0 J3 U0 H/ A
set-car-color
, M* B' E2 @9 q' C% X* G* r record-data# a1 F0 w+ @" G0 B4 w6 r& @2 N# z
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;; give the turtles an initial speed# w% S. j6 {- b" H. X' k1 j
ask turtles [ set-car-speed ]
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reset-ticks
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;; Initialize the global variables to appropriate values! P7 n$ g0 b4 V. \- M3 l
to setup-globals0 ]" k& _; ?! L# C
set current-light nobody ;; just for now, since there are no lights yet
6 I% a/ ]6 O, T; r; E set phase 0
3 d7 s2 P2 H8 p" j7 P set num-cars-stopped 0' U/ `3 `1 @- J' D P
set grid-x-inc world-width / grid-size-x* _8 R3 V: e9 x* {8 j
set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 x) R0 a% B8 s5 @% X
set acceleration 0.099
4 r2 }, C# Y/ y$ @6 j. z: Rend. ?! _) o( }: T$ s8 @! O
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* n1 _5 t/ }. h, `% Q* ?;; and initialize the traffic lights to one setting9 u7 `4 B1 b: A
to setup-patches
: V. C$ n0 Y4 Y, y- b ;; initialize the patch-owned variables and color the patches to a base-color( d { J" X5 B3 O
ask patches
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# Y% p- `5 e( x7 w+ c set intersection? false9 H b: H P+ U8 O4 w% {
set auto? false6 F1 g b2 ], H( t5 E
set green-light-up? true
& E9 j: A3 O* B' A set my-row -1
/ c/ v2 k0 Z( f& c/ Q set my-column -1- M3 I1 o! Y% Z
set my-phase -1; ~. ]2 }( R9 ^4 Y6 w# m
set pcolor brown + 3, S( i+ `9 z# O L: S
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;; initialize the global variables that hold patch agentsets, b3 b1 ^2 w) O
set roads patches with
- C$ ]1 A, _, _( f" c X [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 P0 H1 p2 i! G, x& H (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
X6 A |/ p; X set intersections roads with
[+ L3 `; p9 _9 h! W0 G% |; X [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
I5 R+ W' {! ]; T" A+ U6 B" {2 ] (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 |; _ n/ w' a$ V
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ask roads [ set pcolor white ]
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end" V$ u, X' s% a( K) p
其中定义道路的句子,如下所示,是什么意思啊?
- L2 A' e0 P; V set roads patches with0 v. u5 R( G) D$ x1 j; O6 A! V
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" \' A# z# o( N$ L; [, V- U
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" D% X T$ a+ c3 q) |/ u谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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