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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. W" y1 b7 v' B# l( I
netlogo自带的social science--traffic grid这一例子当中,
3 S$ [: t) |8 _globals1 Z4 u/ r- n: D8 T
[
/ y5 s, }, t0 H9 R2 U grid-x-inc ;; the amount of patches in between two roads in the x direction' K& T2 U7 U6 A0 @0 B. V9 k
grid-y-inc ;; the amount of patches in between two roads in the y direction
2 F7 Z+ U! k1 z% K# Q) `' c acceleration ;; the constant that controls how much a car speeds up or slows down by if
9 K' B. J$ @& }" v, o$ e ;; it is to accelerate or decelerate# M7 g% V, F) c) P) y' [: k
phase ;; keeps track of the phase
, Z0 o& s* c4 N* e B6 \8 R num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
2 v& K. r9 ~# X f7 O; f4 l: ]# ? current-light ;; the currently selected light" K# R+ n3 I/ K/ h$ r# ^
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;; patch agentsets( i: P' \( Z. q K* F3 r f, f/ t g
intersections ;; agentset containing the patches that are intersections
# W4 M5 e7 O4 g- U9 q roads ;; agentset containing the patches that are roads
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turtles-own) S6 D0 l6 O+ U& Z2 X5 J% N: q
[
0 T: ]( \. u2 z* i" l% C4 z speed ;; the speed of the turtle
0 B4 i2 Z1 Z1 T: ~; \6 T up-car? ;; true if the turtle moves downwards and false if it moves to the right; U7 Q b% r# B1 U2 `
wait-time ;; the amount of time since the last time a turtle has moved! C: [# u7 Y1 B1 z4 I3 s
]
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3 q. C. `/ W/ _# Apatches-own- S: l# w. P3 i, a7 {* l0 H
[
; R5 v/ m/ S, c" D1 b intersection? ;; true if the patch is at the intersection of two roads
0 i( I2 ^( d- S* t1 P+ v- ~% o green-light-up? ;; true if the green light is above the intersection. otherwise, false.
6 C/ U1 Y4 U* p$ [* H* s6 l% [* E ;; false for a non-intersection patches.5 z7 u" v' O& [1 u2 S/ {3 c
my-row ;; the row of the intersection counting from the upper left corner of the
% M( c$ T6 }8 V& s6 z( v ;; world. -1 for non-intersection patches.- t. x1 D/ N& w4 X- @
my-column ;; the column of the intersection counting from the upper left corner of the
0 P' W+ P2 D( }) K ;; world. -1 for non-intersection patches.: @8 b! _, W! Y9 J5 a
my-phase ;; the phase for the intersection. -1 for non-intersection patches.# |: q" o8 b; c" D4 S) y# | @
auto? ;; whether or not this intersection will switch automatically.
7 [% `; i# X9 C# N# {% ? w6 _ ;; false for non-intersection patches.& w; ^$ a; f# |: K, `3 q
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7 X( a" e: [! l/ v s;;;;;;;;;;;;;;;;;;;;;;6 R& |0 |* N* l( I3 d& Z
;; Setup Procedures ;;8 {* @3 Y/ G5 V8 e
;;;;;;;;;;;;;;;;;;;;;;
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Z+ O: |! p: h& u;; Initialize the display by giving the global and patch variables initial values.9 C- R* |/ |" O8 z* w
;; Create num-cars of turtles if there are enough road patches for one turtle to+ e3 L j7 R( l
;; be created per road patch. Set up the plots.3 [1 S; F; ~! J/ g
to setup
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setup-globals% ~5 q* g9 @1 e2 s: I9 m
# V: B) |% r' Q1 D, j, {. l2 s ;; First we ask the patches to draw themselves and set up a few variables
/ h" y* {* C& x m r" ] setup-patches
m8 w6 t) [7 a2 _ make-current one-of intersections/ S4 f9 u2 J% o4 f9 t6 X' \* S
label-current
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. Q- A0 t6 V6 }$ { set-default-shape turtles "car"
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "9 ^, m9 v0 \0 \& |
"road. Either increase the amount of roads "
- X. u2 \2 ~! M& J/ a "by increasing the GRID-SIZE-X or "2 P( k+ c3 R% A6 R; P
"GRID-SIZE-Y sliders, or decrease the "
; W8 s# V6 I2 |# |( g/ O+ L! K% Z "number of cars by lowering the NUMBER slider.\n"
; b, D+ N, E, C5 e. t: }; X "The setup has stopped."): [7 F6 N! U- A7 V2 Q4 @
stop
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, v2 P: L% q2 p, u/ G ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 }0 L# \" q' F( v% L5 W9 D4 I" F
crt num-cars3 M$ a2 v# r2 V. ^0 @9 t
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setup-cars
9 L2 ]0 S! g5 s# ?! T6 ], g' Q set-car-color. R' V# }( h& |5 a9 M5 v
record-data
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7 o* G, a8 C, \ ;; give the turtles an initial speed4 q3 ]) K y4 L1 t l0 E
ask turtles [ set-car-speed ]
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reset-ticks+ I- _' [) I0 N. R2 i5 T! P& J
end
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;; Initialize the global variables to appropriate values8 x( y k& x9 w( p
to setup-globals
0 S# x# y0 i& Y9 r, Z set current-light nobody ;; just for now, since there are no lights yet: A9 T' s9 `/ x3 M2 k2 X
set phase 0
3 f# e$ K+ {: G7 ? set num-cars-stopped 0
+ y" z6 N+ w3 s set grid-x-inc world-width / grid-size-x
1 J d+ j; p0 Q8 U7 _# w% u set grid-y-inc world-height / grid-size-y# i* |1 a2 o: ?; U! V
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
Q' m$ b" N& `+ I$ s+ O set acceleration 0.099
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6 [+ h; e C% D3 E( ~0 G2 Z# W;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ U: r' M: `( W0 a2 q4 A;; and initialize the traffic lights to one setting7 X4 J" x- [3 u' p2 K' i
to setup-patches
( ~9 W$ J8 {- s& V1 J ;; initialize the patch-owned variables and color the patches to a base-color
* R ]/ _# _( k ask patches
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3 T c5 u3 b& p6 E, [$ i: O8 `, q- V9 |2 A set intersection? false | [! J' Y% V2 j5 H
set auto? false
+ n' Z# b6 T, l1 b2 O) T& b set green-light-up? true1 i* R; E' T; |2 [0 \
set my-row -14 ^0 t5 Z" |& Q2 u5 K& p! A
set my-column -1
& l$ c. k' b/ t' y7 S# |) e0 a" @ set my-phase -1" d' ^) ^, I! L! f5 f+ z+ ~6 T
set pcolor brown + 3
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& [4 b! e* ]+ T ;; initialize the global variables that hold patch agentsets$ n6 W7 Y. W( J3 n
set roads patches with( Y5 z1 m- F. G2 J4 q
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- x6 N$ X; Z) B& ~% y
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]! Y7 s3 t4 z4 w4 y
set intersections roads with1 M3 L5 ?7 B, \: q0 _% @* I
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% q" L. U+ S9 p* U (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 u6 R) e. r* ^+ ]
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ask roads [ set pcolor white ]
( p$ @ L+ ?8 [ B; Y6 X2 d setup-intersections( r" n) v+ @9 @3 ~8 ?
end
/ g9 s0 p! D: {! y6 l其中定义道路的句子,如下所示,是什么意思啊?
3 [( }: ^) q3 i4 a' L) O set roads patches with
4 H8 C' \" @( l$ g3 b; d. ` [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 W6 d; E! u, K/ f
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ m- h3 ?# r, T) O7 h: m$ W b% ?谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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