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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. n2 V4 |; I& C+ Xnetlogo自带的social science--traffic grid这一例子当中,/ ^, U/ t# @1 r/ r$ u; `5 `& s8 r0 |$ e
globals
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  grid-x-inc               ;; the amount of patches in between two roads in the x direction! I  D1 n7 X% W: w- d. ~7 O7 x
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 B. [. s6 D& Z6 U  j/ J
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ Q6 H1 b, n$ J& J" V
                           ;; it is to accelerate or decelerate
: n7 `7 S: Q, D# Q  s  phase                    ;; keeps track of the phase  ^# d. T2 n! {% N7 I! `9 z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" @4 h- F8 g% B2 H9 \
  current-light            ;; the currently selected light
% K7 s  s6 G  ~3 a1 [/ r* e3 g5 j3 @+ s$ T% ]! i/ w
  ;; patch agentsets. u$ Q; d4 s8 A, j) y
  intersections ;; agentset containing the patches that are intersections6 A5 w+ z- U6 e, q$ w  ]
  roads         ;; agentset containing the patches that are roads
% P& F+ k; w$ j# ^1 C]0 Y/ y  G1 s* @$ X: q

1 m2 H6 r/ y6 U9 |; j. `turtles-own5 f  a* s! n+ E8 r7 x( k
[
5 ~0 F+ [1 e* p" S' r  speed     ;; the speed of the turtle
' X' }: _& G2 L' Q+ n& m  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 U2 r4 n3 ^) R8 R  G  wait-time ;; the amount of time since the last time a turtle has moved; d- N1 H4 m% ~' a5 n$ Q% o
]
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patches-own
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  intersection?   ;; true if the patch is at the intersection of two roads
3 ^) z0 `- Y- q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ r9 l$ M& V* Z4 {- P
                  ;; false for a non-intersection patches.9 v( |- {! ~* {7 q
  my-row          ;; the row of the intersection counting from the upper left corner of the5 ^  O. C  J. ]5 F' L
                  ;; world.  -1 for non-intersection patches./ y% u$ f3 n2 P$ V. A
  my-column       ;; the column of the intersection counting from the upper left corner of the
& a4 j- `0 }8 b( v. B                  ;; world.  -1 for non-intersection patches.
9 `7 F1 K& E9 m. ?  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ H8 x+ s; y6 X" f- d. n/ L( H$ {
  auto?           ;; whether or not this intersection will switch automatically.
" P  Y! I/ ]3 `( ~$ ]% m9 s- |) \                  ;; false for non-intersection patches.' \, s) k+ t2 e
]8 ^8 q: @, Q" Q* h& f
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# u& D. ^; M0 O' d7 _# L: F
;;;;;;;;;;;;;;;;;;;;;;0 t. Y  w+ w; b/ r& }5 D
;; Setup Procedures ;;
3 y% n9 Z8 k8 w7 n/ x;;;;;;;;;;;;;;;;;;;;;;1 m  r1 F) x0 j" u

6 J2 F* @7 ^. F. F9 h# G;; Initialize the display by giving the global and patch variables initial values.' Y# v2 M% l& q0 x/ \1 n, b7 I: N. p
;; Create num-cars of turtles if there are enough road patches for one turtle to
# ^4 p- j' x7 W5 e' D' ~;; be created per road patch. Set up the plots.
& n8 P" m) Y& I  Lto setup
  C, \9 t( A; Y/ D4 `. I  ca
# Y; d: s1 h/ q5 [, H, ^  setup-globals
( F7 B$ }1 |" W+ R2 P" C
4 `+ P0 X# |, J/ o  ;; First we ask the patches to draw themselves and set up a few variables
8 I+ h0 a1 \4 i  setup-patches
( x+ _8 d8 ~" e: ]  make-current one-of intersections( M# i3 |% [. e5 Z) f( [+ Y1 V
  label-current
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  set-default-shape turtles "car", @; J  L4 C8 t- ~6 V* c% }$ M! |
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  if (num-cars > count roads)
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    user-message (word "There are too many cars for the amount of "; v' Y/ v3 d9 V$ Z9 x
                       "road.  Either increase the amount of roads "
( N+ C$ |4 t" B2 }5 f                       "by increasing the GRID-SIZE-X or ": f  G$ M2 x4 @" ~9 \( l# O
                       "GRID-SIZE-Y sliders, or decrease the "
  ?* F  ^$ S: D: Z                       "number of cars by lowering the NUMBER slider.\n"
  [% T% H) c, N: ]1 A                       "The setup has stopped.")
' k5 J4 t( e" o% s    stop+ w5 ?# @. N: w
  ]8 U( ^/ i. c# q5 o
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  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- D5 j( a$ }1 L7 ?8 r7 o7 f  crt num-cars0 W: F# M0 P6 F/ z! X) N
  [; ~* ]" T) a- h' w, Q
    setup-cars
7 f! S" ~0 l" j( N: q+ F6 d+ e    set-car-color
1 ~  b) Q3 {& A$ {6 h6 ~    record-data' @, ]* b5 X8 E! `
  ]% m, ~4 ^: k: D$ d$ C0 S

3 m+ X; g8 a+ U: D/ c  ;; give the turtles an initial speed8 _. s; t( z& k3 f2 K
  ask turtles [ set-car-speed ]
5 V1 u, Y" c4 S
6 y0 Q0 h: N; l. q" V; A  reset-ticks
, P, E( D7 z' a" \% Send- T8 ~. x  g/ L& c8 s2 X
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;; Initialize the global variables to appropriate values' e3 I4 d% W3 s& w9 l
to setup-globals# B! R' X0 d+ h* Q* z- p/ e  h7 G
  set current-light nobody ;; just for now, since there are no lights yet
) Z+ B5 G  k$ K" w  set phase 06 A. L4 X' J9 G4 c8 H
  set num-cars-stopped 0
5 s! v- z* g+ }6 E  set grid-x-inc world-width / grid-size-x8 L! g! S( e1 ?) f3 v1 L' `, y2 g
  set grid-y-inc world-height / grid-size-y& ?+ Q4 a& x" R9 ^4 N5 k9 L
# p- ?) y% z" c- o0 x
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( I4 P2 I% ~# I# p4 n+ v$ N5 h, P% v& N  set acceleration 0.099
. u% y7 A9 [- U1 ?# i& O* |/ d$ ~end
  q' W+ Q" O# C; A! f4 a0 K. J( F5 N- ]3 k0 J7 W/ k
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  l+ J2 K& h. [& x& x0 ?1 p;; and initialize the traffic lights to one setting- h/ E, k) T  i* W- I) |
to setup-patches
' p- a! e" G& ?' C  ;; initialize the patch-owned variables and color the patches to a base-color$ h0 Q+ B9 g, N  S, S8 w! r
  ask patches
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    set intersection? false
# S) I& S& }0 g5 n0 y7 g" H    set auto? false6 I3 `+ F, ^$ p. `) Y1 r; p: P) ~
    set green-light-up? true& H, J+ q9 U: }  U
    set my-row -1, J# r4 f. z( E, n) U& ?; J
    set my-column -1# y; n$ m  B% f
    set my-phase -17 a; C* x# I) J
    set pcolor brown + 3
# |! T4 Z! K1 B9 h9 q) I  ]  H# c& K+ z& d- Q* s

1 z2 F! ]5 f: y% [3 A# ~% U  ;; initialize the global variables that hold patch agentsets
: d! C4 \& H5 z  }  set roads patches with% x* f# f( n3 S( o! E% M1 J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) d# o% O5 V, L* n. V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' x  X4 B# @. u$ `% m) G  set intersections roads with
& Q' S) p* F) G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 ~0 _4 y) C) v5 }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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  ask roads [ set pcolor white ]
% V( r: t3 y& f" P1 H" _. M, I    setup-intersections  r3 B9 b8 l: A
end4 M9 x* t( c& H8 @
其中定义道路的句子,如下所示,是什么意思啊?+ J. a7 s) r- @) e
set roads patches with  ^& B0 z4 k' d- Z6 }; y* t1 C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 b* ^: \% ~  T4 c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ O' X: _6 u% V- y  Y' M" j谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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