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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. K3 {# ^7 w: O( s+ a6 G; Xnetlogo自带的social science--traffic grid这一例子当中,
3 s" q2 o5 o; kglobals
* w/ j% G7 E: p+ \; c( O! Z[
1 B7 L3 u3 R( Z8 J) c$ c  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 h# i/ \, x% T1 `: o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
) N1 }: n2 p" g+ k/ N& J' B  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 d; r/ N! S  ^1 L$ K/ G
                           ;; it is to accelerate or decelerate
4 k6 Z' ^/ u: N9 f. M1 o; f  phase                    ;; keeps track of the phase, u5 c& g" N- I" `
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 F5 A% j! M! ~4 O/ O# V& `+ B  current-light            ;; the currently selected light
' n" l) O+ [4 k' E" q4 c/ [+ I
  ;; patch agentsets9 k- d* y! }- `6 E& n
  intersections ;; agentset containing the patches that are intersections+ X6 t' g2 o* ?. O) ]" C
  roads         ;; agentset containing the patches that are roads
- R" z; |2 I, H8 w3 _]
: o- B/ T* o( |6 \6 N
: Z8 Y7 G  y" `! s: Vturtles-own
. q: I- w# R: l( M+ ~3 ^- u[4 H4 L5 J. a! [% E3 o# f* O+ Y
  speed     ;; the speed of the turtle
( K$ T6 ?  k! I4 g4 c+ k8 q' n  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 L4 v4 Z" t5 @( A. W4 O$ r  X. g
  wait-time ;; the amount of time since the last time a turtle has moved
' S, x# _+ h2 g) g) g7 l* Y]
; @4 M; B4 o, m) ^
! Z9 }1 Q4 `" z2 k& Q5 g$ Fpatches-own, N* D! }5 r. ?/ L4 f; p
[, n: i5 j- i' ]6 h4 r
  intersection?   ;; true if the patch is at the intersection of two roads# [6 c6 G  [% w5 Y8 ]" Z% m) A
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& y$ Z+ ~4 ?: q# F1 \
                  ;; false for a non-intersection patches.
5 R0 `( E- k& v6 x  my-row          ;; the row of the intersection counting from the upper left corner of the
; I8 I2 C9 z! R" I; l. n                  ;; world.  -1 for non-intersection patches.
% q5 ]0 _2 t' X% @! Y" e2 R% j  my-column       ;; the column of the intersection counting from the upper left corner of the
' D9 a+ C- Q1 M) e" r* P5 W1 j                  ;; world.  -1 for non-intersection patches.
/ V8 O( ], j$ `& {3 O  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 [3 R; G4 t) |9 n. C, o
  auto?           ;; whether or not this intersection will switch automatically.
  L4 ]; W  |1 S! W                  ;; false for non-intersection patches.
' \' \* K" T' A% I7 b]' L6 R: c1 T. T* z

% H2 A* n  e0 H& v/ a
1 f: X4 J$ \" h; q4 M: v;;;;;;;;;;;;;;;;;;;;;;' b) @; R# ^/ w
;; Setup Procedures ;;- A, ~- s4 J8 v4 J9 |
;;;;;;;;;;;;;;;;;;;;;;/ w- Y9 I% x1 F+ t' v1 ]  _* B$ L0 b

6 Y: r3 s3 i) S' S( @1 y1 `;; Initialize the display by giving the global and patch variables initial values.; s' J7 b8 Z, l9 N" y+ M
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 @7 \% _& g$ O+ k;; be created per road patch. Set up the plots./ B% f5 \4 a" p) W8 T, p* R& E" ]
to setup, x- x# n4 f( ^
  ca
9 G. v, T7 L1 ~  setup-globals$ I. U) A  {6 \0 N: C/ T

  z: g$ {3 W0 c- R. ~  ;; First we ask the patches to draw themselves and set up a few variables
  N9 o! i' B3 w, \4 S/ n  setup-patches
) u9 a& @/ z! q2 U+ k0 d, m  make-current one-of intersections1 h; e* l6 Q' v; U* p: z4 E1 p  V# W
  label-current
& L9 q+ b2 U  S" @; ]6 Y
6 o3 o/ h* t2 |% C( j  set-default-shape turtles "car"! z! f  e; {; ~/ o

: ]- K" r4 O9 G- ?0 F; c3 t9 e  if (num-cars > count roads)
$ B1 Q% m. ^1 w5 ]: Y2 K  [
( X, H' e1 H) g& f7 w) p. Z1 C2 g6 i    user-message (word "There are too many cars for the amount of "6 n4 L8 ^' e8 _2 r
                       "road.  Either increase the amount of roads "
$ Z8 b0 x3 h; J# E                       "by increasing the GRID-SIZE-X or "$ g8 h. i) \% b' @: ]
                       "GRID-SIZE-Y sliders, or decrease the "
1 D6 x2 ]& A0 d( V( U                       "number of cars by lowering the NUMBER slider.\n"
1 P$ m3 K  y8 `) L                       "The setup has stopped.")
4 H/ b2 ~; v0 V* m    stop9 M; h3 o/ r" @
  ]
& j; z( t- U- w* H  ^; Q! P* X
$ a8 j9 }( o& \' W2 Z' C  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, a9 f# J% k: L  crt num-cars
* }6 Y! g4 J$ {  [( p; D# l3 ]% a# d" J; Z% j" F
    setup-cars6 {, _/ U/ \/ J
    set-car-color# ^7 V, O; C  P, C
    record-data& R% x2 x# J) g) k# ]# W6 A
  ]1 A8 c) O% }) Y2 c" G3 A0 l
. [# E# g( O# i4 E
  ;; give the turtles an initial speed( n/ _$ E# y9 O
  ask turtles [ set-car-speed ]% U" h7 r  p8 D
# K; |2 v2 d$ [0 C: ?
  reset-ticks
6 ]1 N+ }7 {1 J3 j5 I' Yend3 k3 [" z8 X% v  _( B% `
+ Z* i2 H; f2 I( L7 @2 s1 {
;; Initialize the global variables to appropriate values4 C' F) I  W# z) H
to setup-globals* t& T; y& j! E6 t4 @: C; h$ l
  set current-light nobody ;; just for now, since there are no lights yet
* ?6 E( W6 M. f  G  set phase 0
+ Q  h6 r# v, Z. h  ^8 ?& Y3 q9 i  set num-cars-stopped 0
5 o! t9 G0 L5 w  set grid-x-inc world-width / grid-size-x
( n/ k6 }, y- E4 G  set grid-y-inc world-height / grid-size-y
0 W5 f7 [! y* B( h! b, q4 V  T! N* x0 T. a' r- u4 ], }
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 l5 t: m$ i* R1 _) f: X
  set acceleration 0.099
/ v' k. m/ h! f( J- Jend
2 L  _; ]4 d, S4 q) b# v
4 D- v/ K; f* d- n;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 N% f/ N6 N& Z  G/ ^2 f0 ^
;; and initialize the traffic lights to one setting% o& D; T  P  Y( m$ |
to setup-patches
/ y3 `6 ~- W% w6 S: D0 c6 E) ]  ;; initialize the patch-owned variables and color the patches to a base-color
! w$ ?1 h7 }4 m# Y- `. a1 J  ask patches
$ O8 v1 i7 n# `  [2 [: ^& N+ L' _; V9 P5 w2 T( N
    set intersection? false# X' t$ G9 u' T& Y
    set auto? false
3 Z+ ]3 J; v+ U' @7 B    set green-light-up? true
) Q! s6 t- c. n; N    set my-row -16 j8 e, I: V' T
    set my-column -1
8 O2 }% u  ^& g8 N- |; }) ]    set my-phase -1" o1 t2 \# p" p$ o' c9 g9 {9 c
    set pcolor brown + 3
8 c% f! B# m+ Y% }  ]6 a. A* h  z+ r
. \7 e4 V8 v! ~
  ;; initialize the global variables that hold patch agentsets
! U7 ?4 Y. a& s3 L5 w* l# a/ d  set roads patches with
# o, V9 s2 v2 F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 q  l7 D# O% Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 K5 j2 ^4 P6 Z0 S  set intersections roads with9 }5 V7 O( D& p2 l$ @( e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! [) g# L2 N7 M3 X) ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 K6 b( c, B. b0 O& q( _; u, \( D4 b9 E' Y% E" k# K  |0 a4 G  i
  ask roads [ set pcolor white ]' n9 M, Q; c# T& X% W
    setup-intersections
0 b& i* q3 U5 g6 P7 Zend
. E6 m+ w9 c+ L" x! N4 p其中定义道路的句子,如下所示,是什么意思啊?$ x3 z2 P9 w) l. M4 ]4 D  v+ L( f
set roads patches with
& `" W) `4 f, n  a* ^  {! j" H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 A3 R5 f* X2 U6 S4 \( @. V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# }7 b3 F) `- Q  c( J; Q& d4 L' F谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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