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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 I: l; m6 d% b8 _4 x5 C
netlogo自带的social science--traffic grid这一例子当中,
9 T6 l" W9 _0 K# D! r! ^" Bglobals* d( u! U" c2 w( u- h2 C/ z
[
( d- z/ u' R+ v, O  grid-x-inc               ;; the amount of patches in between two roads in the x direction" W5 @' ^# {; w4 F& g1 A& D9 Q/ X
  grid-y-inc               ;; the amount of patches in between two roads in the y direction, W' y/ E& O9 u9 N% v7 }
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; ~* U2 U# Y( R' o1 Z3 E
                           ;; it is to accelerate or decelerate4 {2 g5 K5 z& l; Z$ T& e. n1 Y
  phase                    ;; keeps track of the phase
  r& i3 ~2 Y2 F% Z9 M  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( Y, i& u! f& X& I3 S5 E  current-light            ;; the currently selected light
- R- @9 G( p% A9 T% R
# }( ~8 G# D" `) J9 C  ;; patch agentsets
7 M! _/ `' c9 r) `( [  intersections ;; agentset containing the patches that are intersections$ L; S4 R4 n# |6 ]
  roads         ;; agentset containing the patches that are roads
' }6 u0 F: B% O: C, X]
" A- p4 e" x/ m& q0 A6 q
! v2 h2 z# }' N& f6 Gturtles-own
0 Y& z% ^+ p; r/ Z- Q+ Z[, v5 T% g4 W0 N, @& L4 w: G
  speed     ;; the speed of the turtle& f' f) F% E0 N# U1 G# I
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ g7 l. c% d. v/ A0 U  wait-time ;; the amount of time since the last time a turtle has moved
; e: G5 s9 \% B" o- c' p* E]
0 Q9 L3 r6 x$ q$ e, [5 \8 e& y5 z9 W% P' P0 g' d  W" @; y
patches-own' b; z/ F6 y$ Y" Z! t' ?  I
[" M8 m& m9 j* e6 F; A' y1 Q  {
  intersection?   ;; true if the patch is at the intersection of two roads
8 u0 z5 M7 h4 ~! x  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  S% @, x) s! g7 s0 o8 U3 ?
                  ;; false for a non-intersection patches.  Y! W* b2 S- e' ^/ E' t" u
  my-row          ;; the row of the intersection counting from the upper left corner of the6 B& X8 j9 {+ v+ x! e: {8 [# }+ `- Z
                  ;; world.  -1 for non-intersection patches.) x. Z& `/ G$ O5 }5 Y- W1 z
  my-column       ;; the column of the intersection counting from the upper left corner of the
! g6 D  j* `/ G) x                  ;; world.  -1 for non-intersection patches.; w5 E+ l% ~0 N  g, ]( J) V* e5 N
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& C  b; X! }6 p2 Y# ?5 G
  auto?           ;; whether or not this intersection will switch automatically.+ e) y- c  _( r" l5 {0 C8 \
                  ;; false for non-intersection patches.. {9 i! S7 m# m5 j1 }; V% C
]- S) w4 H$ r( e* P' \- b! u
) s* \# G+ @9 ^7 G& x

9 l: H0 b. T% `' {! o2 k: s' b;;;;;;;;;;;;;;;;;;;;;;
* S- Q0 u9 ?; h" G* Y;; Setup Procedures ;;2 b. Y  s% A# X; j  R) F) l
;;;;;;;;;;;;;;;;;;;;;;
# l+ |+ G' u; q; J* a) @# b  ?8 ?3 D% D$ Q' z' V
;; Initialize the display by giving the global and patch variables initial values.9 U1 c) `) ]  H8 ^' S
;; Create num-cars of turtles if there are enough road patches for one turtle to
3 l+ R6 j% I! T  ?;; be created per road patch. Set up the plots.! e! I6 s( }5 p" G$ Z- K
to setup
- {) G3 U( j# R1 T: k1 k6 M  ca
& @6 O: @' U: R  setup-globals# w+ x( M: H# s
% z7 u; f" A" r( |, y2 Z. v
  ;; First we ask the patches to draw themselves and set up a few variables) d+ l+ [& F( K6 f# r6 g8 f' ]6 H
  setup-patches+ _9 t1 ?- L; X) S
  make-current one-of intersections5 F# `" j% ~$ I, z0 ]( [
  label-current
, C$ ]) x8 I8 P( f, l; {. A6 p" ?6 p6 U, G" f9 z; \' D1 e
  set-default-shape turtles "car"
6 X3 [; z  m! R! e
2 f+ o& k2 p, \6 L) ?6 W1 w  if (num-cars > count roads)
: G, U: x8 d+ G5 b  [
) J/ ?" m! f2 w9 ?, l' h* r& F    user-message (word "There are too many cars for the amount of "
# ]9 Z% E5 }+ K+ ~- y; l                       "road.  Either increase the amount of roads "' {% t1 ], a) T6 \, \
                       "by increasing the GRID-SIZE-X or "
  g5 F8 p- \" K                       "GRID-SIZE-Y sliders, or decrease the "! E8 q% [# Q9 j7 U% [
                       "number of cars by lowering the NUMBER slider.\n"
! Q" r3 M8 e8 O. O( B                       "The setup has stopped.")
/ K' D$ n  T. v6 o- A. ?6 |7 p    stop& y. e- @4 W4 D7 `, b
  ]
* H( M+ |: y: F# P5 ?+ R( H2 k0 R: Y* ]# h, o- h& P, D0 ^8 O
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% f3 w9 s4 k5 Y- ]* U% K' ]
  crt num-cars/ d( ]/ W9 t  r! l
  [
5 B9 x; G- \% w& F8 V2 }" v    setup-cars
* x5 c6 V9 Y: J9 b9 S: `/ a7 n4 X/ o    set-car-color+ V1 q5 P% N. B. y2 J4 g0 P3 m
    record-data( s$ M! [% J  Z* {7 _; ^- Z4 a
  ]
9 I. ?7 l/ h$ l
# K# ?  a! c+ @5 g  ;; give the turtles an initial speed2 m( Y  G5 N0 M
  ask turtles [ set-car-speed ]$ l1 H6 P) I) |0 t1 u. r/ @5 U

  z, p; w; I& W$ L$ V: @  reset-ticks
7 Y) N8 l' b0 |4 H$ Y* wend) p$ w* [; q+ Q7 o: R

, [( }" S1 P4 B2 \;; Initialize the global variables to appropriate values
7 @- T8 ~1 x0 q8 M& ?/ I# {to setup-globals  N$ c" o9 z8 `5 L
  set current-light nobody ;; just for now, since there are no lights yet% n: d/ u0 A$ J1 K% |
  set phase 0
/ T( Q0 q4 L0 ]7 q( [- Q- {* L  set num-cars-stopped 0
, m. d4 U. h; |" C* S7 i: B  set grid-x-inc world-width / grid-size-x
2 d% z. v0 z4 x  set grid-y-inc world-height / grid-size-y) ]; H/ u! k0 v' F" l

1 q( ]+ K5 Z8 K) R5 `. \9 p  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ A2 m  F% h7 ]0 h" c  set acceleration 0.099" X8 X$ L  W/ P6 r& p/ y
end- B  F8 @: P8 p/ m( r; P

9 S' l/ R& }  }# ^  V7 I4 e, s;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* n; c3 B9 c" [+ i
;; and initialize the traffic lights to one setting" Y! f2 D" Q( E) U% h0 \& l
to setup-patches
6 ?( @5 o. E+ t9 V1 B, A/ V6 b: Q  ;; initialize the patch-owned variables and color the patches to a base-color+ G7 b" X# u/ E3 |" V
  ask patches# u. C/ m3 h' Y0 B  c0 D, D! R+ E; a
  [
9 M! w# |+ _7 k0 h    set intersection? false9 a9 Q$ z% Z, V* w* l
    set auto? false* T( d; K$ l+ f+ Z* ?5 Z; ^. v
    set green-light-up? true; b/ @. Y3 y- x. J& e2 a8 V% |- g
    set my-row -1' Z- b9 c5 x) l1 P, z+ X* z: O) P
    set my-column -1' W; z1 D3 o) T7 ^5 `5 Z
    set my-phase -1
! s/ M% H- k8 W1 ~  a$ F    set pcolor brown + 3
. D" d5 L. D  L) v& @  ]
: P; c9 ?8 x3 e3 C* j' y% a6 K4 }) z8 e
/ a  p$ p6 O! n  ;; initialize the global variables that hold patch agentsets
. M1 Q1 ?0 ~4 `2 J' l  set roads patches with
+ A) }- R* j1 ?; V# l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 T) `$ c  o% B' C  O# I" M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& \( U9 Y, O. I; a; U
  set intersections roads with
/ P- Q: U3 K' ^' }2 X& m8 a) B+ y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: s4 o' B( f! [5 }, p& G  ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 r$ L# o! V* x9 g6 ~
" ~5 N3 L0 _) V4 b! W& z2 {  ask roads [ set pcolor white ]  N! x1 a6 r8 {5 W3 B
    setup-intersections9 c& Z6 e& A1 O2 T$ ?
end
: Z1 _8 E+ I, b  R7 q其中定义道路的句子,如下所示,是什么意思啊?
7 ?: R1 m# a- Z% P* u set roads patches with/ b; R% G- ?- p# ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 ~* }7 \, }6 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  U: `( B# \* a2 u7 j5 \- d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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