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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: o, U9 m% B! Z+ Unetlogo自带的social science--traffic grid这一例子当中,3 [7 z/ c7 W. Z) k1 d: T
globals
$ r7 @( d3 n) L' L[! ]8 x7 Y6 }9 Q9 S% X% G
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' @- V! b6 U3 U& j( T  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 W4 k6 E. O2 M8 I, n# [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 i6 P# m' X# g0 _6 T                           ;; it is to accelerate or decelerate3 t4 L+ G8 D* W7 G" \8 }
  phase                    ;; keeps track of the phase( S' }4 M, ^5 i" b: d! \
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, g# ^  g& O4 @' w; i2 b
  current-light            ;; the currently selected light% u4 d6 W* F$ l1 `4 F* _" B; l
, `3 x- w) l" _( Y, ^8 A
  ;; patch agentsets
2 ?4 P( q/ F4 W  h  intersections ;; agentset containing the patches that are intersections2 z+ U, b; y: \7 P  X% L& d1 t) J  k* I
  roads         ;; agentset containing the patches that are roads
+ s0 b2 k  o7 X, H; c1 I: @]2 H0 o$ q( t! k/ L# P
1 n. Z0 w2 T  ]4 y# n+ Z% `& e
turtles-own
( d* |; o3 C8 ][
: X8 a2 ?4 m% T& t, q, s  speed     ;; the speed of the turtle+ e# H+ V4 A- D! u; W4 q9 G+ n9 d
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" c% w/ }' i4 H! I- b6 g
  wait-time ;; the amount of time since the last time a turtle has moved5 u4 [9 C$ X& w2 s. \
]
* g, }' |- Y6 f% u9 f. l) `; [* B7 w, f3 ]" ~, z9 z
patches-own& G3 r3 N9 B6 r" i2 v1 r; d% Y
[" [' Z/ J9 ?2 N: O
  intersection?   ;; true if the patch is at the intersection of two roads
9 o) a) i9 \% O7 X& @- H0 B7 b* i  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' K" A1 m+ i' `4 y                  ;; false for a non-intersection patches.. ]; U3 I( ^  P2 G
  my-row          ;; the row of the intersection counting from the upper left corner of the7 ?8 K+ S$ K7 U# P- a8 F( V( y, `
                  ;; world.  -1 for non-intersection patches.7 r1 Z2 c3 p7 Y% L. J
  my-column       ;; the column of the intersection counting from the upper left corner of the) V) j/ X) t9 S. V' ~; X+ U
                  ;; world.  -1 for non-intersection patches.9 c- u9 g9 Q. f1 M4 k! u4 s% B
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ T' _; `3 ]7 r/ b& a( j9 L# X1 z  auto?           ;; whether or not this intersection will switch automatically.
# W  E  y( k. v, A) q% c( w                  ;; false for non-intersection patches.
: I0 D" f; A7 G% @* Y2 ^]6 R% }0 H% Q( c- i: }( v

2 U8 f( ]# t' ]9 C9 [6 j8 _+ k
;;;;;;;;;;;;;;;;;;;;;;4 a+ W7 r. x8 ?- A9 t+ h. k* t
;; Setup Procedures ;;7 S1 p( E) X- s  ]
;;;;;;;;;;;;;;;;;;;;;;# B% ]9 K  v2 T
' k, Z8 a" `/ p+ B0 X; x1 D
;; Initialize the display by giving the global and patch variables initial values.3 H/ S- W2 E0 f. ]7 N# O' ^
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 X8 n7 _. z7 ^$ O: x: F$ [# I& b- |;; be created per road patch. Set up the plots.
6 h7 [" c) L9 A- cto setup
" H. G9 M# M! m$ Y" J! x- N- K5 `  ca
# M; r+ n$ O0 w  setup-globals
# ]  K. p0 ~* B- S' J9 |
5 a6 I: @% q. X. U, {, v- j9 p9 `  v  ;; First we ask the patches to draw themselves and set up a few variables, }, M; {( [$ I. R/ ]
  setup-patches
3 q2 v" K; B  |- e& w' k  make-current one-of intersections8 O0 z- T* f; a9 G- |7 N, p( P) l- j
  label-current+ }4 O, {& Y. O3 \9 p) y6 f
& w- S9 E4 K8 G: a
  set-default-shape turtles "car"
% y8 A5 _3 j7 O* ]
: P6 ^- k2 Q8 N; z8 L# @  if (num-cars > count roads)! g7 a6 c' P3 ^0 K
  [; S: h; i  u4 U! \% w5 B
    user-message (word "There are too many cars for the amount of "! t. w& q% y; q( W! E; h0 `
                       "road.  Either increase the amount of roads "! M: J3 H: K! Y5 l' [1 V
                       "by increasing the GRID-SIZE-X or "  E; k/ a, ~0 q6 ]* Z' y, [0 m
                       "GRID-SIZE-Y sliders, or decrease the "
! s  u2 o+ V. s% k" [                       "number of cars by lowering the NUMBER slider.\n"  f; }* ]& ?% {! W+ g- W
                       "The setup has stopped.")
" I3 j  _/ O# j" s/ O4 I9 C- `* g    stop
) V& Y2 j; i2 y5 |2 H  ]4 n( r5 ?4 V/ q! v

/ g: C4 p. w& K' x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" f  Q4 @5 l1 F7 y- _, t  crt num-cars; e: y1 e* S& O4 B+ w6 u
  [7 A, }; S1 U4 ~. Z
    setup-cars
, i5 k: ~- ~$ ^% ?3 {4 I    set-car-color" W( m% K' o3 e
    record-data
4 S' }* I9 h5 M3 l( I  ]
& q2 |) V7 m3 D$ l$ A
( L7 D8 _* s. g" }# M5 J  ;; give the turtles an initial speed
( v! F5 \3 i: Z) x* x  ask turtles [ set-car-speed ]$ O% q/ t% g. v1 m0 d1 @( u  g7 A" M
# R% e! b+ V/ i* Q9 @- Q
  reset-ticks0 X, y* b2 M# K; X$ Z! H7 h
end
& Z+ N( o" j9 j! E5 W. M
; `+ P! G2 {$ w  a( l7 j8 P;; Initialize the global variables to appropriate values- }7 Q$ Z0 m$ m
to setup-globals
) w" A' z$ r+ }, i: v  set current-light nobody ;; just for now, since there are no lights yet
, J6 d( `+ y9 w, G! o. \* ~  set phase 0" p# {! m  r7 J1 l9 I! a
  set num-cars-stopped 0
! f, F" U" s, k7 J  set grid-x-inc world-width / grid-size-x4 M' W/ z6 t) h2 {- `( l9 l' f
  set grid-y-inc world-height / grid-size-y& u! E) J  [: z) z( W

1 K% \9 r/ v! E  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' i8 g; j. K0 P4 C( `5 T5 q  K
  set acceleration 0.099
4 ~: l: s" e% oend" U/ b6 Y7 s( r: D9 x+ \  l$ F
- V0 n- i: Y+ O# u- J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# E  a1 G4 R+ j! p) I7 M
;; and initialize the traffic lights to one setting
: v  \9 k2 n$ X* A; u# `9 Tto setup-patches5 U' K/ y. h7 Z/ t- ~
  ;; initialize the patch-owned variables and color the patches to a base-color) S! \$ e2 g) `  Q8 i
  ask patches
. d6 m: R( J& G* q$ l1 }) k  v' h4 w  [2 [5 A) c2 O9 N% e
    set intersection? false
5 k. I. u- {' P6 v8 x" }$ ]    set auto? false
- o8 ~- F0 g0 g& ^" _( s& X, }- d    set green-light-up? true1 d' i5 O/ ~$ ?
    set my-row -1
4 I1 @9 b1 C7 ^    set my-column -1
3 Z4 I8 O1 N4 Y, `% O    set my-phase -1- |. y5 D8 o7 ]% Q3 w% q
    set pcolor brown + 32 p+ \5 q3 Y1 u- |; T0 Z' b
  ]4 I; I4 [& o% a( [0 @
8 G7 q' G2 _0 }9 M. z
  ;; initialize the global variables that hold patch agentsets3 Q' `7 C. _! n! d
  set roads patches with
- B) V. S+ b5 r1 D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; P; m; ]4 R9 g' I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" _# A( P' m6 Y  set intersections roads with" R% Y# D" `- k1 t1 `3 @% b/ Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 h4 @7 I: E5 P: t. }; Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ c% y( u9 C2 n
  V9 ?) E  y. ~" ~" _9 w  ask roads [ set pcolor white ]
/ [2 h: ^: d/ a  l( q) Q    setup-intersections
! i4 V6 g$ l9 _) ~end
" l* I5 X1 K# I其中定义道路的句子,如下所示,是什么意思啊?
' x/ B5 x# X& d3 y" ] set roads patches with
7 @( X/ U8 ?' J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 G. R% ?7 i8 ^; l4 f# d$ S0 h* b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' z* x# C0 w: u( X2 L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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