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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 o+ X4 i7 C& }8 K( t& wnetlogo自带的social science--traffic grid这一例子当中,, O1 S; w4 {* R9 |5 ~
globals7 h" @' S+ n6 E! r4 {" ?$ `
[" G  D% B+ N9 d& W+ H; C/ A
  grid-x-inc               ;; the amount of patches in between two roads in the x direction) a; d5 D2 `3 P
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ H& N, }/ d5 e  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: q6 f- n2 q1 n7 D: e5 B* |
                           ;; it is to accelerate or decelerate. ~% _3 X% g5 R- Q/ h
  phase                    ;; keeps track of the phase
- m- {4 z2 z- d/ w  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# t9 b* H- g4 W9 D  current-light            ;; the currently selected light+ N( }7 p5 \& s/ N

1 `8 ^7 G4 t  e3 S4 {6 o% t  ;; patch agentsets" p9 M. e# K+ m$ a1 H7 M  S
  intersections ;; agentset containing the patches that are intersections
, k5 \4 N3 J/ p( F1 q  roads         ;; agentset containing the patches that are roads. }8 z, @" z- N" K/ |( p4 Q
]2 B6 Q" ]4 r- t8 V5 k  r

, _; e( h0 V3 y' Yturtles-own
: D6 E, h5 G0 w5 B- c0 I[- F# J8 @- Z& Z# f2 |4 c% F7 M8 E0 u
  speed     ;; the speed of the turtle
; q- Y+ d) a! _9 s6 N' K7 b; K  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 D' N7 ]! x, u3 T  O+ A
  wait-time ;; the amount of time since the last time a turtle has moved8 y4 A! N7 ~7 l5 G  S
]
4 n# w, H2 ]- b; t& s& e, V% r
) a1 R& y. d' apatches-own: H2 ~2 ]3 n9 \# [8 @
[$ U# A' w4 N" R7 V0 u2 x
  intersection?   ;; true if the patch is at the intersection of two roads
5 z0 g! r, I/ ]0 w* |4 K6 J4 w  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 K7 R' R- E. @9 b/ ^. b; j                  ;; false for a non-intersection patches.7 [: J+ j1 L$ n) |9 a) i+ n. S$ `) U
  my-row          ;; the row of the intersection counting from the upper left corner of the
3 `% o# I% H  Y- o7 m                  ;; world.  -1 for non-intersection patches.+ t% G1 R: W* H
  my-column       ;; the column of the intersection counting from the upper left corner of the
" Q' D7 P: j- `; W. ]* n/ y2 t                  ;; world.  -1 for non-intersection patches.
- h1 Q" `; o4 p2 j3 o4 g6 P- m  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( E! S4 d! o, A6 g" d2 d3 }  auto?           ;; whether or not this intersection will switch automatically.
& r: Q% Y7 |( ?5 |                  ;; false for non-intersection patches.
0 O! n; L9 \) f. f+ q% ~6 ^8 L+ C; u]
  O+ d0 Q3 v1 R7 o0 \+ S% o, E) @5 M( e- \0 [3 f0 ]/ S
  @  I4 w0 e$ D" I/ r
;;;;;;;;;;;;;;;;;;;;;;6 ~  `- x/ ^5 @6 q
;; Setup Procedures ;;! @, v; {9 |+ ~  b& _0 p
;;;;;;;;;;;;;;;;;;;;;;
+ `% Z7 {( \" g# I$ Z5 e* S2 F5 w/ J3 ?  Z8 _- E4 s
;; Initialize the display by giving the global and patch variables initial values.
' ~- R% E, Q. X;; Create num-cars of turtles if there are enough road patches for one turtle to9 }; [# p! G" |
;; be created per road patch. Set up the plots.
) ]& H, o4 }# W7 ato setup
$ J3 T8 |8 n& |7 q  ca
- `" M+ }, W" ?. w  setup-globals
% p3 ?( T9 G# u& G7 K1 G1 M* D- o( S8 y
  ;; First we ask the patches to draw themselves and set up a few variables
) [) J, b+ ?$ W  setup-patches* }* [# e; c! \1 F1 y4 N0 Z8 w0 V; ~
  make-current one-of intersections/ P% ?2 w, ?' N4 z3 g
  label-current
* D3 e* Y$ O+ r
1 W8 ?2 F! M. j  set-default-shape turtles "car"
& C$ ]/ |9 N* k0 O; p  X' x0 p4 O4 s, M4 u! W5 @& R
  if (num-cars > count roads)
% [+ J& T3 K; Y' m$ t+ d8 w$ _  [+ ]/ X4 z3 t  ~7 C  ^: s
    user-message (word "There are too many cars for the amount of "! K1 _- P$ q* p- X5 K/ B& H
                       "road.  Either increase the amount of roads "
6 D1 c& s8 M9 F/ Y% m2 s4 Y                       "by increasing the GRID-SIZE-X or "
2 l5 V1 ]$ g% K! R: P- L% x6 T$ t5 p                       "GRID-SIZE-Y sliders, or decrease the "
) _! s8 r4 z1 S; i9 D/ x  V                       "number of cars by lowering the NUMBER slider.\n"% j9 E5 ]" U4 |2 c
                       "The setup has stopped.")
- o0 D) T( [1 N* o0 k    stop3 Y1 I. s1 X3 u. L/ ^. W
  ]; m$ Q6 |' p& @) ?% Y

1 @/ e) I( o% `2 u4 s  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ {9 d% z2 z& o+ ]$ _  ~
  crt num-cars; y; c4 W. w* \( l4 M- B4 L; q
  [
& Z8 {/ ?' T3 U$ a! s/ P! k    setup-cars1 _5 c1 d  A  x( F+ o
    set-car-color
9 U( q. O! L5 Q; ^: L; U    record-data
& X: [3 L1 R* Y& B* |# G  ]
; S* I% g( V; W& W2 U2 L  _$ I0 z/ Y+ x% O2 X
  ;; give the turtles an initial speed4 n# _' m6 i- c+ G
  ask turtles [ set-car-speed ]
5 B) k' }! z0 f$ I+ H& t: F( x) V2 c- U2 |
  reset-ticks. Z, X5 b; D; P! i! e
end
% q. n) U( s9 G4 T1 G4 l2 w8 g& Y* X0 H, N" n
;; Initialize the global variables to appropriate values3 P& S  P+ Y" o- ~
to setup-globals
: [4 s7 Z+ w, o- k. m+ g) y  set current-light nobody ;; just for now, since there are no lights yet
3 M- @  W9 J; z  u4 j  m  set phase 06 z" a1 \9 z) P& s- m6 o1 X+ m' K5 h- R
  set num-cars-stopped 0
4 z' G3 L2 [* {2 w+ O' A  set grid-x-inc world-width / grid-size-x: ^+ c# j4 c4 ~. b9 f; L0 ~% d
  set grid-y-inc world-height / grid-size-y
2 U" B/ g5 z# B% D7 @* Z! A, A2 x) K  c1 @5 F& Z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& m5 W+ i" o- ~0 _" }  set acceleration 0.099
. o7 b( W. j7 }end
+ k$ I4 J- `- D) y: U' E1 Q! W! T% a: ]# e
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" n* _; {3 `$ j! `7 m* e* _;; and initialize the traffic lights to one setting
4 R3 ?/ K& @7 e# |to setup-patches
. d# y9 t& _7 w6 J  ;; initialize the patch-owned variables and color the patches to a base-color5 I9 @7 q  w( j3 g- x; B7 T
  ask patches
7 J, r! N1 |+ {6 P) P) _' H  [
. f5 O6 x& o8 ?, B5 _) Z9 s    set intersection? false1 f2 N9 ]  N- E/ N% z
    set auto? false; Y8 g! Q+ s% Z$ G
    set green-light-up? true
2 C& i- r: F3 T+ Q( G1 d- y2 E    set my-row -13 p8 T2 F7 V; D9 Q. h' J
    set my-column -1
/ j. k. r$ D8 F: n2 a# i+ p8 N    set my-phase -1
+ [( [7 y! e5 g$ ?: b    set pcolor brown + 3
  L9 c% @" d6 J" p  ]' T' k! Y* N- ^* u+ A" z
8 C4 V  v4 @9 h, e0 F0 M4 I3 s
  ;; initialize the global variables that hold patch agentsets7 c2 L6 S; W  ]2 A6 c# Y' ]% G
  set roads patches with7 ~# c: L5 a. o6 d" L3 }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 w1 K* u1 ]* v5 _+ S( m% s) X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# O( Z4 |  c5 m3 y& y1 X
  set intersections roads with6 C, [3 z# i& ?( q( J. }0 Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& g8 f8 t; u5 s; j  _4 g! P3 O$ O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 ?' g% S$ b- Q( w3 [2 D
% L) H7 d) p3 W/ `/ t  ask roads [ set pcolor white ]: q3 K! p  r$ L4 I& |) F
    setup-intersections
* P8 i" |: X9 h8 ~( Dend
+ J0 }& `6 K7 P. o7 |2 ]8 M2 w3 U其中定义道路的句子,如下所示,是什么意思啊?
& N2 ~) [8 F; l7 K set roads patches with' J' }* n6 l% ?. ?+ c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( P, P$ ], K7 c; J$ l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. w: ~; N7 f7 D2 j  c- \6 [
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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