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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% ?& F2 z+ Y4 {- _4 T
netlogo自带的social science--traffic grid这一例子当中,
7 W3 d  s, c, Y/ H% W# iglobals
! A) ?! n' E; ?6 t[; S# |: M: ^# @4 A! Z1 L
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 _7 T3 e4 W% C- W9 A  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- U  D& B1 l% N' e8 ^4 `7 F* ?  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! z, t8 _, O0 r                           ;; it is to accelerate or decelerate
: s7 l( F/ q; f  phase                    ;; keeps track of the phase) C" E  {" `# q1 @9 ?2 E* I% {6 }
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 O% B' v$ [# H; o) K" |* M  K  current-light            ;; the currently selected light
  E; g  V, W5 A
8 M2 T, ]3 _' d5 y  ;; patch agentsets
5 u+ p$ S: m; m' z  intersections ;; agentset containing the patches that are intersections
+ a1 ?+ U! H# d& x; L9 ^$ z  roads         ;; agentset containing the patches that are roads2 R2 o$ l1 G6 @$ n6 t+ o
]
; ?5 W) D& x2 r" \
! i  O4 ^; o+ c+ G- @turtles-own
% k. g- B' m% A! W3 H+ h[: j6 f, ]# ]' o# J( B
  speed     ;; the speed of the turtle
% d2 w+ b1 K+ H. w: I1 {+ Z% ^  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
1 d6 m( k+ n! {$ k  wait-time ;; the amount of time since the last time a turtle has moved
) H( t1 q7 l2 Z, T. u. [* `2 T1 F]# ^" o2 h! N0 a: y3 X' |& V: e
; i% E, C2 B% m$ |
patches-own$ g  L& o  w2 C$ G0 ]2 Z% Y% ?
[
2 u" m% }# m) H  intersection?   ;; true if the patch is at the intersection of two roads- I9 m/ L- @4 B0 ^- F
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ A! ?  q; _& P, o8 t3 _( F                  ;; false for a non-intersection patches.( D' J) m7 n  `+ U
  my-row          ;; the row of the intersection counting from the upper left corner of the+ i8 a+ A& k8 i
                  ;; world.  -1 for non-intersection patches.
. b7 x* J% X- S  }4 H  my-column       ;; the column of the intersection counting from the upper left corner of the
- x4 q  n! U5 S2 @* S                  ;; world.  -1 for non-intersection patches.) j3 a9 G9 [  [9 q
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 W( w" M8 I6 U% N6 f; f6 |  auto?           ;; whether or not this intersection will switch automatically.+ g( f! }+ ~- m# u7 L, T9 G% [2 f
                  ;; false for non-intersection patches.
$ ]' V: y$ H$ {% E8 b- v]1 v% M5 v) Q3 D+ y# Y( k# E

3 t4 H: Y3 h- B1 t/ t2 L' p# H5 k5 c
;;;;;;;;;;;;;;;;;;;;;;
# e1 o& N( r0 n3 |: X;; Setup Procedures ;;
. F& A8 I% r4 B1 I1 x;;;;;;;;;;;;;;;;;;;;;;
8 K, w6 j7 e2 S/ l: ^5 A" c. C" y* s; u9 i2 U7 Z
;; Initialize the display by giving the global and patch variables initial values.
4 k- _+ h2 c2 a5 O( p% l% W6 [;; Create num-cars of turtles if there are enough road patches for one turtle to) M, J/ z4 n* X. M% U1 @& [
;; be created per road patch. Set up the plots.
# _9 \0 e# H$ P; Q8 I" w9 l3 M+ ~8 dto setup& N) V$ N+ o/ ]6 X! [
  ca
5 \0 J5 i7 J# r* n  setup-globals% H4 z: D) c) D0 m

! \; B* r) R) L* U" |0 |" f1 e  ;; First we ask the patches to draw themselves and set up a few variables1 V7 `4 S  R0 \2 E
  setup-patches* g  t7 _( ?7 Q  O: d* {  y
  make-current one-of intersections
& I# G& i: e6 Z+ X) x& }6 J: T/ C3 \  label-current
1 Q: e7 U, i0 b, v0 A; l' U/ w# A& y. ]$ y
  set-default-shape turtles "car"
& J7 Z2 v; J8 w1 m0 l1 S
0 V& L8 x# K4 A; B- c2 K  if (num-cars > count roads); ], E. R* _# x3 j. z" k# \! p+ ?( b
  [; W/ M6 x; z% f2 n
    user-message (word "There are too many cars for the amount of "
4 I( y4 n" G- b% M6 m                       "road.  Either increase the amount of roads "+ U! y0 L5 o. g4 u
                       "by increasing the GRID-SIZE-X or ") F. Z6 H% |  T# l8 y; ]
                       "GRID-SIZE-Y sliders, or decrease the "
4 G5 L+ L4 j9 T  k, O' M7 f; [                       "number of cars by lowering the NUMBER slider.\n"
9 |# d, L1 F- k- h: F: ?: ?                       "The setup has stopped.")
2 W+ y3 V& d% V  K" ~    stop
, r3 A1 p+ @/ K3 d3 t. d9 J- L' H  ]# k# a" |; Q/ e& O# D, b2 ]7 |

# p. ~2 t/ [: f: h% O/ r3 K& \. a  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( \, x* t3 [% D& P  crt num-cars
% |/ _1 z4 }/ G, N) ]  [; U5 A3 b% k9 y
    setup-cars: N4 B; Y5 a% z# |% D2 a8 m9 E  ]
    set-car-color
+ n. J+ U$ R* q0 `) E: i    record-data8 R# A# h5 v' t3 f. k# L/ D% i
  ]
. M7 d# q" G7 Q( E- C
: Y$ v" R6 l+ f0 f, t$ }8 }  ;; give the turtles an initial speed
6 e) j& D8 Q8 [6 c3 H: a  x- h  ask turtles [ set-car-speed ]
. h9 m% z) }% O4 m
. c+ E' Y# _  N  c5 f( T  d  reset-ticks; n4 _* Q+ V1 P- g1 O2 I- s
end
4 p/ @" O& U& ?1 U4 I
8 X$ e* f2 s! G: u: R7 ?;; Initialize the global variables to appropriate values
- i" H/ I( L4 _7 e% Pto setup-globals( w' g* F! d* v( E8 Q$ |
  set current-light nobody ;; just for now, since there are no lights yet. |* J) w, f2 w; l  }5 @9 a
  set phase 0! p5 c+ z7 r3 f
  set num-cars-stopped 0
. I! U# s% c7 h6 X& Q  set grid-x-inc world-width / grid-size-x& ~7 }7 s% e' o! y; {5 Q: a
  set grid-y-inc world-height / grid-size-y
# S6 F3 l- W& Y7 Z' j6 ^
$ x, |9 c2 m: S2 y: H$ @  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& r, d! r! F6 j) |
  set acceleration 0.0999 M" \* L$ G2 E2 _& ~$ t* y
end% N# @5 R* d8 d$ ~
) e4 s' _5 u: U# g
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 g8 [8 a" s) E4 C
;; and initialize the traffic lights to one setting6 |# `' i+ D8 b+ B6 d8 T
to setup-patches+ S$ U; J$ k% T0 m
  ;; initialize the patch-owned variables and color the patches to a base-color( b# J" j1 [% n) S) w6 M& q
  ask patches
% W7 t; L2 Z$ o  [  T" W- o; l2 r
    set intersection? false9 n$ M+ |7 h2 d2 {
    set auto? false
$ j' ^; d3 w7 \9 }7 D* Q    set green-light-up? true2 s9 h2 }# d/ Z- D8 f
    set my-row -1
: `6 N, \2 y) R/ ?$ Z5 O    set my-column -1
$ u+ l0 V: t# }1 b, O% c    set my-phase -1- J( B& E% A3 W9 T( \# I. J9 |% y
    set pcolor brown + 3
. h0 {, f2 \$ m  G+ {; X" \  ]( ^% Y: Z& |; c& w6 s

: ^1 L/ C; h& T$ K/ c) f$ T8 |- h  ;; initialize the global variables that hold patch agentsets' l: v. s" E+ B7 Q+ M
  set roads patches with
# v/ X9 |3 u, c0 s% a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ |/ b8 O! p/ O, h  D# n4 l8 F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 W; u' ^# o& i, R8 _. ]& `9 T2 }  set intersections roads with% g: L5 g) p5 |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( K! P$ R4 a* U4 F. n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) R; X" Q0 @: l, U. x4 X' C1 M$ _

4 l2 U6 c+ n) N+ x- `! e  ask roads [ set pcolor white ]( j( Y9 H# o+ g
    setup-intersections
. ~8 X# G1 P  m+ o3 x# O' u5 Wend- c7 O& y9 ~2 y& h2 m
其中定义道路的句子,如下所示,是什么意思啊?
0 f  a5 \" g* i2 r, n; |# c set roads patches with7 l. w  s9 J2 d3 H$ l2 K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 f% Z& q4 k# ?! \. b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) M' F( a0 }& V7 }" ~" V5 `谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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