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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- k7 H/ L  q# K% z, \2 S
netlogo自带的social science--traffic grid这一例子当中,
) \" D, C" e3 T6 K  E9 A) uglobals
2 I, r* S; a2 G[+ X! O+ Z/ ~* Y) o, V8 p! I, F
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 B& g8 T) C( W) v5 M% S; B
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
) B' U# }& T* D! Z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 V- D2 a/ _6 J  t                           ;; it is to accelerate or decelerate/ ~5 W2 K, g; a
  phase                    ;; keeps track of the phase( ]9 `2 y2 e! Z" `$ u: B4 O
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 j: h1 V8 u3 D& m& n" z( a  current-light            ;; the currently selected light
! Y2 C# N7 M) q3 u5 V  ~. s9 ~% I8 B% {6 e+ h1 ~# C
  ;; patch agentsets
$ N0 K1 Q( O5 Q: L9 S+ `8 Q& e  intersections ;; agentset containing the patches that are intersections
  o+ K5 ]2 \! C0 L2 }4 n  roads         ;; agentset containing the patches that are roads6 _4 u- D5 X" ^
]' ~/ `. v1 }* T0 b. L) ]+ n
# n  _+ j3 C( a! [
turtles-own
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, I. H" a) ~: H) U7 J  speed     ;; the speed of the turtle
$ C8 y5 B6 }2 Y6 ^% w  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 d: ], C8 t! y8 E2 G! Z5 y( {) ?
  wait-time ;; the amount of time since the last time a turtle has moved# M- _9 L. V& I
]/ d* H/ Q: L2 q+ S/ K
! G4 b; Q; c! H, F, v$ |
patches-own
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  intersection?   ;; true if the patch is at the intersection of two roads
( y/ |( v+ l5 Z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' }" x8 U+ U! v$ P3 e
                  ;; false for a non-intersection patches.# V& w6 _  f% \6 J3 T! y( L
  my-row          ;; the row of the intersection counting from the upper left corner of the: v& E! W' C8 P1 O$ j
                  ;; world.  -1 for non-intersection patches.- x0 A3 p  N" B9 l# o; }7 Q
  my-column       ;; the column of the intersection counting from the upper left corner of the
$ y( Y8 t2 w0 }) x) \. z                  ;; world.  -1 for non-intersection patches.# i# |, a4 x) d" c, Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, R! a1 r, C; t' k6 {) t  auto?           ;; whether or not this intersection will switch automatically.7 J3 T$ n" N$ `0 O! S& }
                  ;; false for non-intersection patches.
+ R/ k9 ^5 |, `. z]
  Y4 ^. q* |% w9 T) V; _; S" S: v$ \2 F8 `7 r; e6 ^
  Z. C  h2 W) ~. V3 \9 b0 O
;;;;;;;;;;;;;;;;;;;;;;
$ w" h; V- w0 a- N;; Setup Procedures ;;1 [6 r* J7 N) t; S7 n
;;;;;;;;;;;;;;;;;;;;;;
% n8 h. g9 v" E  n* M6 S1 c2 c+ l3 L/ k
;; Initialize the display by giving the global and patch variables initial values.# W" c7 ^! s$ ]2 ^: r; d
;; Create num-cars of turtles if there are enough road patches for one turtle to" F5 [  v( x: Y8 D! Z! M1 f7 @
;; be created per road patch. Set up the plots.
0 n+ `& [. e' `: ^0 X' y2 rto setup
4 t5 p3 e& F% @, y  ca
3 @. S( b3 G/ [; Y! {! T  setup-globals
2 ?) s$ [0 [4 P; C1 A) b. N1 ^2 @9 ^, [' S4 W  C/ l) r
  ;; First we ask the patches to draw themselves and set up a few variables( ^" U# o* m. F' [
  setup-patches
! Z6 k) L5 E& V  G! _  make-current one-of intersections
# I- W/ \9 ?6 U/ \$ [  i9 @  label-current
: H  [. |$ d, Z% D% t
8 g6 F! v- I% R4 u4 R  set-default-shape turtles "car"$ F) G  O6 B& S; [  O% _

: y. ~+ V5 D6 A* v, B  b0 V8 s- R  if (num-cars > count roads)
3 G* t& n# t1 v  [# z  T% l; H7 d
    user-message (word "There are too many cars for the amount of "9 S; w2 F8 a. C( J! S. `3 m
                       "road.  Either increase the amount of roads "
& N# Z! `9 V& ^7 W1 l0 n3 E) c                       "by increasing the GRID-SIZE-X or "
( g- ]' Z0 m$ x                       "GRID-SIZE-Y sliders, or decrease the "' e3 S, C% @# }' l; e
                       "number of cars by lowering the NUMBER slider.\n"
/ H' P" [6 S1 d$ D- C  ]1 o                       "The setup has stopped.")
4 i" O  k; j7 T6 l. X    stop
0 Y2 D) k" o- l$ k* E8 v$ ^  ]
* D) ]4 f" l& D% J+ J& U' a4 y1 a; F& O8 g; g
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ }; z0 ]: y: L+ U' i' ]3 |  crt num-cars8 m" C7 n* z) `$ ]) C" a8 d
  [
0 N9 u% S9 v1 P6 Y  o3 f    setup-cars; H  f& q$ S0 m+ d5 F' k
    set-car-color
5 g9 ~8 K. {' y" a: R/ |0 r    record-data
# B' S6 D3 Q& ~! M2 [* l  ]
1 }% e1 U$ _. g$ L( U$ f! i9 h3 N" @# o: U
  ;; give the turtles an initial speed
8 t2 M" g9 Q* r2 S$ I2 s  t; w  ask turtles [ set-car-speed ]0 l3 U5 \- g# p$ j
; Z; G' O' U$ f
  reset-ticks
% D7 z$ I/ S, o# k1 uend
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8 Y, v) M7 y* d: a6 G;; Initialize the global variables to appropriate values
# W4 ?7 L5 O% D& ~$ P0 ?to setup-globals: a+ J' f8 U& W4 K
  set current-light nobody ;; just for now, since there are no lights yet. ?  L! i) _: D! T, k
  set phase 0: O: p( |6 q, b5 h; g
  set num-cars-stopped 0
: o" j  n9 ~. b4 |8 H0 \- l  X  set grid-x-inc world-width / grid-size-x
; g5 V) s. c3 _, \; U) V* w  D2 v  set grid-y-inc world-height / grid-size-y
* g* N3 t; w1 ?* u: ^
& {6 ?; X& F- C( F, l' w  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) r5 D; W: ?6 v
  set acceleration 0.099
$ a# X- l+ \5 X' eend0 D0 m3 z: o4 K! h7 b6 c; g! f
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 l7 E8 Y! i9 e7 B2 Z
;; and initialize the traffic lights to one setting$ M; l7 T8 n: y) B) `
to setup-patches
0 N; O! d$ l, O6 f" u2 z  c' S$ _  ;; initialize the patch-owned variables and color the patches to a base-color+ H+ p0 k  ~# }$ m
  ask patches: `4 G/ o/ }( B
  [
, i  Y* F* i- m% i/ O6 x    set intersection? false
5 @. q) G6 k  [0 q    set auto? false
9 ]) |! V3 g+ j. m2 r    set green-light-up? true! ~% L8 A% D# D
    set my-row -1
4 |- J3 o: O- D, n4 t4 d    set my-column -1
& e4 a, w+ n% }- C3 d    set my-phase -11 F4 u" y3 H) ?+ p7 a
    set pcolor brown + 3/ N# c" B5 I; `5 {
  ]
1 p9 ^6 c# a, }
& t! q3 `; L' h, f, n/ X  ;; initialize the global variables that hold patch agentsets+ ]2 {: V! d6 m0 C! L# q
  set roads patches with
& g5 \  M$ i3 r6 I& L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ g8 N, u+ H" A0 E5 K! }0 N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 I; D% v( G, k9 g- r& F  set intersections roads with
8 d. x* b* q0 B- B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& k' K, d# a: J; M0 `- U4 ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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  ask roads [ set pcolor white ]
7 j! ^5 @- H+ y. h( p    setup-intersections
; p0 I$ r4 R, |9 e2 q8 S9 ^end0 ^) q/ r$ |4 D9 }$ A/ p4 y
其中定义道路的句子,如下所示,是什么意思啊?
  J2 ]9 F% E9 _6 X" I/ F3 x set roads patches with
( o% S/ O# h5 {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) O: U: k, B$ i; D) F( ^/ ^+ Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 G. ]! {, h" m; R! O谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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