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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ f4 P. `9 o; P( ~/ onetlogo自带的social science--traffic grid这一例子当中,
: i) z( x" J3 W, e; T4 bglobals
" F  h7 c+ U( ^# |0 l/ L[
3 o" ^, X, @8 d7 U$ T6 U  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. l$ u4 @9 W9 S" d. j% m: S  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 M0 X# c5 _" o9 x. E  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 d9 m9 h7 V1 r8 W5 x0 p                           ;; it is to accelerate or decelerate
, x8 ?6 Y4 o, c9 n+ G  phase                    ;; keeps track of the phase: F4 k3 A: B6 s9 q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* Z0 M; A8 x  X1 ]+ r' V* d, P
  current-light            ;; the currently selected light  i0 Y- `- L, C3 {

1 `# r! X' [) T& k  G' G  ;; patch agentsets$ a, g, c0 L  g
  intersections ;; agentset containing the patches that are intersections9 X, d; w. Q* N- h( z
  roads         ;; agentset containing the patches that are roads% U  V6 o3 R* M; b
]
1 `# N1 _, q$ D- V+ t
" L0 q5 n: K  a: M3 E+ C2 Iturtles-own
8 v" P; P2 [6 l[* {4 m3 Z6 n1 d  c
  speed     ;; the speed of the turtle
2 G0 W9 |+ y/ M! W$ t  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 x( n0 i* V2 U, |  Z1 w  wait-time ;; the amount of time since the last time a turtle has moved
* o/ H) L+ P9 T- A6 j]. i, D4 ?7 z+ O" a5 {$ D' g

) j; b( k6 V, V  o% J1 I8 cpatches-own
  m. c; |+ w% w  v3 n; ?[
) K7 g; O$ v; V  intersection?   ;; true if the patch is at the intersection of two roads' t- P( q9 a" g3 v( F& [1 _5 b
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* i5 u1 M) V' @' l                  ;; false for a non-intersection patches.2 c% `: l9 l3 R7 b6 \1 b
  my-row          ;; the row of the intersection counting from the upper left corner of the+ E9 n- G) A9 P5 P3 ?0 O, s
                  ;; world.  -1 for non-intersection patches./ m4 E6 s9 d+ W, h+ A
  my-column       ;; the column of the intersection counting from the upper left corner of the
6 T+ l* A+ N, I                  ;; world.  -1 for non-intersection patches.
9 k3 O+ o* X1 t. @  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. m- [- y0 J; Q/ l5 w* S# `' q
  auto?           ;; whether or not this intersection will switch automatically.
3 y, z# s4 O3 L. z" i                  ;; false for non-intersection patches.
: o; g7 n. C5 |]! I  P& `9 @0 x4 d

$ X* {* d, w# P/ K) g1 G. A3 C  L6 b  o
;;;;;;;;;;;;;;;;;;;;;;
$ z/ ]3 O) Y- W9 w;; Setup Procedures ;;
! A$ c7 B: z, B( B; v8 H;;;;;;;;;;;;;;;;;;;;;;
3 E1 P6 P5 M2 Q0 ]3 D
% @# @" ~7 F: f: b; @. x- u6 @;; Initialize the display by giving the global and patch variables initial values.0 S3 G) S3 W! |; `( p
;; Create num-cars of turtles if there are enough road patches for one turtle to
% p8 f$ g" H' E1 }" B! ?;; be created per road patch. Set up the plots.4 u2 _3 h' Q/ \8 K) b4 W
to setup
$ b9 }* p  \' m" o" ]' f, T$ ~  ca
4 B4 s9 r6 X! {! ~4 z4 p# y2 b- k  setup-globals& l3 l; ]; `' u1 E) a0 I7 d! S

7 `0 s8 ~5 Q; Q9 E$ Z4 Y  ;; First we ask the patches to draw themselves and set up a few variables# _9 t5 Q3 H/ U: g8 h
  setup-patches$ n' P# {8 a2 y
  make-current one-of intersections% Z! E5 C, Z, F3 k/ ~* M
  label-current
1 V, S4 ^8 U! u, F, ]& p0 R6 K8 `! \2 |9 D. d, Q
  set-default-shape turtles "car"# K$ F- D/ W/ D# `7 l9 e: ]
* _; h5 b. g0 Q6 s) l/ i
  if (num-cars > count roads)
' k+ w/ U; Z7 z, b  o- U  [
/ X; E: b! Z  ]8 D4 J) d0 O2 r    user-message (word "There are too many cars for the amount of "
* Z. e% Z6 Y( R5 F3 ^5 g                       "road.  Either increase the amount of roads "
6 C( ^% i$ Q- G  Q0 H; c                       "by increasing the GRID-SIZE-X or "" v. y9 w- s# `5 h) Z9 F8 _
                       "GRID-SIZE-Y sliders, or decrease the "3 {: m/ t. u6 d7 J
                       "number of cars by lowering the NUMBER slider.\n"
1 [' ]! j0 N2 u( k5 A                       "The setup has stopped."): G+ e" S) Z1 c: _/ ]1 T
    stop
0 y; W5 `5 t; h; s  ]+ b0 Q+ \+ v+ [$ Y7 Z. V
* N* w/ g; m: D
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. U, u: @! J8 E4 X0 Y
  crt num-cars
2 _. [! R: a. c* F& x/ d) g. e  [: A4 j. M! ]2 E* O# m& D6 N& P6 q
    setup-cars: A) v+ Z0 _  P( K
    set-car-color# \3 u) d  _4 i, l4 \
    record-data
& a6 e1 T- Y  y  ]
( A2 p2 ~2 Q  t( [* Q% S! X( w3 z" x. @
  ;; give the turtles an initial speed  ?* _4 x' S" K; N: {  d+ a
  ask turtles [ set-car-speed ]
4 c1 L, u* \% D8 N# |2 v. p
7 W. Q& P1 U& J/ S; T. D5 L  reset-ticks
  Y4 {3 u6 ^9 s0 Iend9 h" P+ p) m2 @& x& v2 Y
% {$ q% e! c- p- H1 `. O% |  x
;; Initialize the global variables to appropriate values5 J% ^/ q- F5 x# }3 f% @/ w
to setup-globals
' W) W8 y- e% W" {4 M2 e  set current-light nobody ;; just for now, since there are no lights yet
5 b* G0 H+ B9 F8 j; f- C  set phase 0
7 ^, Y* S3 r' N" m  set num-cars-stopped 0
+ \+ \/ n' c) ~* f8 J  set grid-x-inc world-width / grid-size-x) d, u% q6 ~! m7 k: l! M$ u( ~  G8 }/ T: Y
  set grid-y-inc world-height / grid-size-y5 r* Z- @- I5 Y4 Q1 L

" m- z* b8 F) @  M1 x  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 x% s; P. D5 |
  set acceleration 0.099
4 l8 C! J7 o8 B0 e0 z) A& q, x9 Lend' h, C* Y2 O" [  @, S

1 ?: q; t* ~" C+ s;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 O- P2 @6 Q3 j+ q* A;; and initialize the traffic lights to one setting
; J, ]- q8 Y! Q5 z. ?to setup-patches0 n+ c, d6 A4 D  k
  ;; initialize the patch-owned variables and color the patches to a base-color
! ]$ N8 d# [, H( t- z% `  ask patches
+ h, f9 x  h. _. l  [
4 A$ Y, Z; s0 d" W+ }1 x7 H    set intersection? false
: _, Q" x" L" c5 A    set auto? false0 _2 q* o7 [* V$ h
    set green-light-up? true
: v+ q: T! Z8 r$ u! H  q- Q& D# j    set my-row -1
0 {$ C. @7 ~$ R8 g) i% [    set my-column -1/ f6 o7 Q3 \$ i. h9 ]. _
    set my-phase -12 j2 u, N# ]. K2 e3 _
    set pcolor brown + 3
; x7 N2 d4 `* k7 O) y" ~& L$ k2 P  ]( C) u  \9 ]: s
0 H- c! `9 D" x% P3 ~
  ;; initialize the global variables that hold patch agentsets4 s' V. N5 ?$ d
  set roads patches with9 p$ ?; k: E+ w! G3 V# V4 p. Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 ~: w, N6 k% W0 }( z* t8 ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# s% h* x3 ^+ h8 w) k$ Q  set intersections roads with2 i4 K# g2 s1 _1 H" Q2 h: w) t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% ]3 p8 s' C1 b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- C, `7 H" N1 O) s7 c

& z% g5 d; T1 k3 _& U  ask roads [ set pcolor white ]: \3 \  |4 t$ K' M; a; a$ N
    setup-intersections/ ?6 E4 V3 g8 @) [3 T' w/ J9 Y9 M
end$ z" K! w  C9 h& @4 R1 F) \- c- K6 }
其中定义道路的句子,如下所示,是什么意思啊?
8 N' Z2 a0 c5 f" O set roads patches with7 |2 z' n4 Q9 a, p' g- r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( ?' I: w# }  b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( ^0 U' t& S! N8 Z9 v  m. c3 e谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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