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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- P3 z  g; g# t7 H4 Mnetlogo自带的social science--traffic grid这一例子当中,* Q2 }2 V6 \) ^( g" y
globals
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  grid-x-inc               ;; the amount of patches in between two roads in the x direction# {( q" q" f( F6 L$ v1 b( g
  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 n! J# B1 r% D% v2 u" p# t
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 q4 L* p& D; Q' U: L# g0 A                           ;; it is to accelerate or decelerate7 L5 G" r6 y* R' n. J
  phase                    ;; keeps track of the phase
3 ?8 I# O# k! |7 F  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) r; p1 R7 H$ x$ y& M) M1 l4 d, Y
  current-light            ;; the currently selected light& |( m4 \! ^% v4 j1 U4 Y3 t. \0 b
1 q1 t* o; C4 G
  ;; patch agentsets
8 @' O3 w! p. c0 X" V! w# R  intersections ;; agentset containing the patches that are intersections3 |% t* Y, h3 H" U  {; L) l- d
  roads         ;; agentset containing the patches that are roads3 U& z3 e' H0 F! f; j4 }% j
]
2 P8 A  x8 i, B9 L) L0 s6 H; @
. b" a+ V+ _! b. M1 Z, ~+ ~  ^) d* Bturtles-own4 D! ]  i4 t' R. M
[' I: a3 F! ^1 L
  speed     ;; the speed of the turtle" ?* o0 W  s, H% f' ^3 R0 c, V
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% Z7 Q+ }+ m# Q& v* H  s
  wait-time ;; the amount of time since the last time a turtle has moved
+ w, x5 E/ \0 J: N8 j+ S% R- {]+ s! {5 b$ {$ {, P/ A2 o/ l

& g: z6 B' T6 P- R4 ^. q, Rpatches-own2 Y* M7 b1 K6 Z! u
[
3 x0 X, R, w1 m4 C  intersection?   ;; true if the patch is at the intersection of two roads6 s9 T$ H4 t7 m+ U+ M' T) S6 i* ^* K+ W, ~3 V
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! |  o7 P3 Y/ L                  ;; false for a non-intersection patches.
8 a/ r2 @  m2 H4 g2 A  my-row          ;; the row of the intersection counting from the upper left corner of the. Z, [8 p# D. O+ L5 P1 r& G
                  ;; world.  -1 for non-intersection patches.
4 ~. d% l! Z6 I9 ~9 k! J  my-column       ;; the column of the intersection counting from the upper left corner of the  t& `- \7 {1 [, d* P7 J/ L
                  ;; world.  -1 for non-intersection patches.1 ?4 U4 b& W, i5 U% D, Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! L9 ?7 R1 G" ^# L2 ^  auto?           ;; whether or not this intersection will switch automatically.& o: Q4 Y! L# E" x
                  ;; false for non-intersection patches.7 F$ H6 T: I: d0 {* Y' E
]
# [- f# e# f; R/ w; E  M5 |/ ^
2 C8 ~- ^- y; z! Q9 {% x6 T' }8 W# B
;;;;;;;;;;;;;;;;;;;;;;0 n7 {* M  V$ Q& Z% j  i
;; Setup Procedures ;;$ x* q2 p0 Z# O- o" r, p3 _
;;;;;;;;;;;;;;;;;;;;;;
+ \! y% @! e" b5 Y; M& R# C2 i) W! }8 j6 Z
;; Initialize the display by giving the global and patch variables initial values.
: n" x& O6 A: A) k;; Create num-cars of turtles if there are enough road patches for one turtle to8 Z' E' ]# }$ M: V% ~* y- z1 x
;; be created per road patch. Set up the plots.
% _( z" E8 n" I$ @. Q5 l# ito setup
! X, C( w: t2 ~/ v& K' ?9 T( ~  ca
5 Y/ B$ M& s6 c( q' J2 e5 `( z% m  setup-globals
/ r  Q. L8 S4 V* {
: r8 T$ m# [' k1 q; A  ;; First we ask the patches to draw themselves and set up a few variables0 x* s1 O! ~+ W5 L4 U2 A
  setup-patches9 m$ x! i+ H9 h4 |/ \- J; B1 ^- C
  make-current one-of intersections! {' `/ D* Z7 D
  label-current
5 H9 |, K5 Q* T) T2 A. ]1 j$ z) t- B3 i% O; ~5 H8 i
  set-default-shape turtles "car"
8 E" z$ l; t, [3 k: `' l) a4 x: a! u; L# O1 n: \( }: }; ^
  if (num-cars > count roads)$ X, k: i) l" G# O) o2 F1 ~
  [
- E3 j3 m: I4 }. a    user-message (word "There are too many cars for the amount of "9 D% ^1 c+ m0 \( o: U4 R
                       "road.  Either increase the amount of roads "
" m8 A; \% ^& [                       "by increasing the GRID-SIZE-X or "4 K* I8 D( \$ X9 ~, ]  Z
                       "GRID-SIZE-Y sliders, or decrease the "# G1 d/ B$ E# y& b; E
                       "number of cars by lowering the NUMBER slider.\n"
8 f1 D, O1 X* @7 }& i5 H                       "The setup has stopped."); G# y  M+ v0 ]: `' l
    stop8 y9 D1 s2 y& m) `( s& a
  ]8 v- \+ {: g2 q0 s( V

; f8 |8 e( z0 w% ?  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( G3 E9 j- W: H  crt num-cars
; e1 a, W9 V/ r( o* c  [
9 Z8 G4 Y- J) ]8 u1 s    setup-cars
0 o+ ~4 Q- f& R+ M5 O6 p    set-car-color* ?0 X1 c+ j3 L# K, E
    record-data6 H4 x* M  n6 c0 i! Y+ n  w7 b
  ]; n, U; u0 [' ]/ i- ~5 \5 z: N' m+ E
5 {: n- c- [0 x/ ~8 l9 v8 p
  ;; give the turtles an initial speed) k9 X# N& o( W+ Q( K! K! H
  ask turtles [ set-car-speed ]7 d1 y. o# Z; |% X0 ^* W% l2 n! I  f

$ @$ s5 [- k! Z9 C+ W$ ^4 ^# r  reset-ticks
+ N  Y1 ?/ \% e, R7 Z( hend
) E: ~0 x. C2 M0 T
; a/ [, @+ E4 B# T' K5 o' R, H;; Initialize the global variables to appropriate values9 U4 n  l+ m; O' E* L' x0 f
to setup-globals+ W: G3 P: T1 C- T6 g: M
  set current-light nobody ;; just for now, since there are no lights yet
% N5 [1 H$ w% C- |* l' N9 ^" N/ g) o  set phase 0! J6 n) u7 U5 g- z; h) |
  set num-cars-stopped 0
* j" k, z  s$ m. ~# ~6 N2 m' N% h  set grid-x-inc world-width / grid-size-x
; ?$ k3 C. i6 S5 Q( R) K$ s( C  set grid-y-inc world-height / grid-size-y6 @, M. I; [) o* z3 `- Z5 [

1 A" {) v" ?* |/ i  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 Q/ ]  T2 o3 w% w/ E  set acceleration 0.099
- ?  ^7 b" ]* ?- c+ P& S2 Mend
/ X4 a. W" z9 x% L
, }7 B; K) t4 C! w8 `$ c;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 Z( l  ?7 ~. D2 m0 U- {  s;; and initialize the traffic lights to one setting
# g7 h/ c+ Z% ]+ y  m/ [to setup-patches5 @; v8 D: h# t
  ;; initialize the patch-owned variables and color the patches to a base-color
- L% l4 C! M& ]( p  ask patches
9 y2 |. z' k: D1 X9 b' o  [# m+ z  [
' F2 [3 d6 {9 c2 B    set intersection? false1 l0 r+ D4 w& T4 S3 k
    set auto? false
* r+ k4 X- v# o- m% V    set green-light-up? true
1 y8 X0 U- ]: A: _9 P0 P$ r7 O    set my-row -1
& J5 h! o( C9 W& u: R6 Z$ Q    set my-column -1- y8 ]  N4 Q: M) |+ X+ N
    set my-phase -17 W1 D3 m. V& u1 P3 ?# F
    set pcolor brown + 35 s, i6 o0 |( x( }. I3 Z
  ]+ A& B% S8 v' z* F0 n, b
- R: m6 @2 H: X
  ;; initialize the global variables that hold patch agentsets: W7 q# n1 Q. q/ h, _0 k
  set roads patches with7 L0 o( V4 z# p: K/ w9 S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 U% d/ d6 B# g& p. \5 o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 a8 b  T, c1 l9 l+ A+ D  set intersections roads with
' l7 H- R5 A) H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% e( g4 p8 m8 D6 N, H0 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: c* d. U5 a( \2 P( g4 @1 K/ l9 q
* d8 }9 ?! {0 g5 ]8 O! H
  ask roads [ set pcolor white ]: s; c5 i: u, d+ T8 Y, a
    setup-intersections4 E# Z  ^: P; u  _$ C" k$ ?. l( g
end
, n- Z& J1 Q$ w' m# G其中定义道路的句子,如下所示,是什么意思啊?& [% C9 m! V4 P5 R3 c
set roads patches with# @! \6 M2 {/ S9 X9 v* ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 I, ?, X6 K; h/ T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& W; d6 `% `1 k+ `8 M# z1 ^
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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