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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% b# `6 Z) w  W, M' B( J# N- q  E
netlogo自带的social science--traffic grid这一例子当中,3 M( P* C3 L1 A* |1 }1 D2 u' y7 M
globals6 c. w# T/ l" J6 v% Y
[
6 _" U) V& i5 G" {: L: w8 ]4 u  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 C( q# H3 q6 W/ Z2 G, u  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. O# @6 \9 |6 Q. x' u  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* U& M  m0 J, F
                           ;; it is to accelerate or decelerate
) M0 L; E/ D2 c  m: c  phase                    ;; keeps track of the phase
+ ^0 ]! \7 K+ D& S' p; @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
- h( ]6 n& R% T: ?; q# l2 V+ l& ~  current-light            ;; the currently selected light6 V2 f7 O+ ?5 C9 e* Z6 n

" D  l) t  Z4 C) _" Y, g/ }, j2 A  ;; patch agentsets  r# {  i1 T) H- s
  intersections ;; agentset containing the patches that are intersections
) U* h  l' i) Z* ~  roads         ;; agentset containing the patches that are roads
$ Z9 I0 l8 ?; y; k]2 z# }, m0 u0 i8 W

3 c  k5 Z+ C1 B7 {( E5 J, Nturtles-own
) y1 ]$ Z9 P% F; @4 S[: E9 m+ s$ S& ~  b) b: M5 _
  speed     ;; the speed of the turtle- S. _5 ~0 Q3 p* t4 K
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
6 L; P3 u6 q1 l/ V  wait-time ;; the amount of time since the last time a turtle has moved) b3 r+ I- g( I# l
]
2 e5 a' w6 H9 x! H8 t# |& _3 G" |
8 Y0 S5 T% F% q& k) s6 Opatches-own) a1 T: t& N5 K$ ~! G
[5 @0 x6 I: I7 w$ I: R7 T+ z2 k
  intersection?   ;; true if the patch is at the intersection of two roads
2 z! v( u7 E! ^: s- f  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: t  Z$ k5 A' ]# N4 j) h2 M
                  ;; false for a non-intersection patches.: O1 }! J9 o3 Q
  my-row          ;; the row of the intersection counting from the upper left corner of the
$ I! z8 v& z) T1 S                  ;; world.  -1 for non-intersection patches.
% W$ x/ C" }% f% Y# J% P  my-column       ;; the column of the intersection counting from the upper left corner of the$ P7 w" f; @. f- K) s- J; H: ]
                  ;; world.  -1 for non-intersection patches.3 @$ X% l( D( ]) t" y! K; k
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ f$ U4 ^, c0 J# e2 q
  auto?           ;; whether or not this intersection will switch automatically.
' ?% Z* f5 t" l$ A                  ;; false for non-intersection patches.
! |) @+ v" s0 q, m& S# o]9 x+ r' i* B& R1 n& e/ J4 ?
4 ~: _% c/ c6 @. w% X0 B
' V4 O+ P! r) Y# ^8 z
;;;;;;;;;;;;;;;;;;;;;;
  s" F4 C" X8 e& B) H4 {2 f;; Setup Procedures ;;, J. W. C4 L6 L
;;;;;;;;;;;;;;;;;;;;;;
3 j9 u% K! X! L1 A0 S) d" T% R/ e3 Q# c5 [- M" o
;; Initialize the display by giving the global and patch variables initial values.
' M! @8 U# ]& l: y- S; l;; Create num-cars of turtles if there are enough road patches for one turtle to
) {7 ]' N( N$ x  A8 n/ q3 e;; be created per road patch. Set up the plots.$ ?! }+ P/ O9 r/ |0 P6 Q, x
to setup* M* S) {5 T6 x7 e; ^
  ca3 P; q5 Z! C' ^% ]6 g7 h! v/ n
  setup-globals
) y  I! j0 w) Z/ D/ Q
7 t) r% z7 [% Y3 S2 C1 i- D  ;; First we ask the patches to draw themselves and set up a few variables# _5 f9 o, m+ ^( {( N5 [6 H
  setup-patches) b7 y" S0 Y( q& n: `& q' f
  make-current one-of intersections' d2 W1 z' T" |3 n
  label-current
2 H4 Q, X( V, t2 W8 ?% z$ n) K6 S) J$ o
8 T0 p& H$ z6 ]- a0 X# c  set-default-shape turtles "car"# ]% }- _8 ~+ Q- R0 V

) |: r/ s& N( |; ^0 l& Z  if (num-cars > count roads)* V3 Q! N. ~# _
  [
. k! w  _7 S, d8 p8 T    user-message (word "There are too many cars for the amount of "
1 U+ `7 H" L$ `! W6 _                       "road.  Either increase the amount of roads "
! W) O$ p" W  o  M- l                       "by increasing the GRID-SIZE-X or "2 q9 ]# D! Q3 B# V! w
                       "GRID-SIZE-Y sliders, or decrease the "( J# T0 ]4 ^$ m
                       "number of cars by lowering the NUMBER slider.\n"
8 N, M* q/ g1 Y                       "The setup has stopped.")
+ j9 J& ]( q2 r- O    stop" u! f+ L; p2 j- R) j' M
  ]
9 Y4 ^9 n2 X- c  U9 l$ e/ z0 J1 A# t6 z) T5 Y+ _
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ V+ U: j$ m  d; }+ K7 k: m9 d( q
  crt num-cars- H2 g# ?7 m. Y: q# @
  [
/ ?/ `) V$ M# A1 m: @+ X/ Z/ T    setup-cars( U) ^# O$ z$ b7 ]' E8 V
    set-car-color
& ~6 m" b5 `' i' G3 e: O    record-data0 q/ g; d' }( L' E; i
  ]4 A  _/ j" y6 O; Q# i/ Z
, ]/ d8 P+ c7 f3 x# y: {8 P+ f
  ;; give the turtles an initial speed
* ?/ B: Z& y. Q2 M) i4 b  ask turtles [ set-car-speed ]3 F9 f4 f8 _$ `$ ?. f, T4 _8 b# @3 T
* O6 P8 P$ V" I1 `
  reset-ticks
7 d9 F) q& O2 g" D; tend
# ^2 ^7 ~/ K4 M7 D2 v5 j' g
; ~) A! H6 B/ u# X;; Initialize the global variables to appropriate values; S& C) U" ^" ]$ h0 T) C& ~
to setup-globals- y% o/ V* \& Y7 x
  set current-light nobody ;; just for now, since there are no lights yet4 E" O  p2 r. o8 `! ]  X! l
  set phase 0$ \$ i. ~( R5 d2 ~+ I" |) S$ o
  set num-cars-stopped 08 ?9 F/ u0 A; Z6 z3 h
  set grid-x-inc world-width / grid-size-x
, L# u" I6 q8 b4 u0 {, I8 F/ ?3 Q  set grid-y-inc world-height / grid-size-y1 G- x4 T( X$ I; M, z+ Y
9 V& Z# d6 V) r
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# r' f: I6 Y3 @0 _/ ~, e# M7 B  set acceleration 0.099$ C6 Z( S0 G% X
end7 n; Z! X1 y2 n

( f4 J0 v) Z+ m1 O, U: L0 D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 _9 U) K/ u% Z3 h;; and initialize the traffic lights to one setting
' |- Q; t9 O) m: t8 ]to setup-patches
8 Z; M: D5 b6 {) w/ |) O' s  ;; initialize the patch-owned variables and color the patches to a base-color# H4 h7 X' h$ n5 H0 l1 X! j
  ask patches
( z7 J& o4 u) e  g% I$ ]  [- ?3 f4 R. k% x* S
    set intersection? false
1 G2 ^' N' S# ?+ ]7 `    set auto? false* _' ~. i9 o3 w( j
    set green-light-up? true) Y, F7 c  j, n4 X( O2 _
    set my-row -1
8 e3 O5 T1 e+ @, B% v. z( k2 s% Z! J    set my-column -1! f+ v/ r, ^% v0 g  @& a5 m
    set my-phase -1
2 b5 E% a. k" v    set pcolor brown + 3# ?* T* c; @6 n
  ], _0 }2 t) K$ z8 t. N$ A; c% s
7 T+ C: \/ |8 T4 {8 L. y: R
  ;; initialize the global variables that hold patch agentsets* z- M' A  z2 W# a( ~. m5 Z
  set roads patches with" \9 m4 K& C" l. z1 X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ o3 o7 N; A& V4 n  Q+ x7 y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 N! D8 Z7 k& K
  set intersections roads with
9 y' R9 G; |" W1 s' [( P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- v& m4 U  ~1 l+ C. ~9 A- g  X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; L* ]4 K/ ~! F( w+ l
+ P( g; F, T) {- C9 V% {& H. ~  ask roads [ set pcolor white ]
6 I) R) k1 A: c! Q1 c    setup-intersections3 K' M8 ]& I7 z* X' T4 _
end. S( |( [& h- e1 l" L+ |9 z
其中定义道路的句子,如下所示,是什么意思啊?+ k+ m' k! @' V3 q
set roads patches with: o8 x/ r% j& ~- Q- f; H; k9 i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ {# a0 h' q5 \4 c: d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 S& p$ U7 R3 ^& F谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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