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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" s# L |" a) [; U" x1 c% inetlogo自带的social science--traffic grid这一例子当中,
@: `+ Q' R" y6 Nglobals+ X; |& H, g1 l8 W# t
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grid-x-inc ;; the amount of patches in between two roads in the x direction
6 g0 r; e |" C9 _9 Z* N grid-y-inc ;; the amount of patches in between two roads in the y direction$ W% p: h7 ~1 u, w
acceleration ;; the constant that controls how much a car speeds up or slows down by if. Z+ [1 n w" b! q0 _6 d6 N
;; it is to accelerate or decelerate
' _! \3 y$ t4 R5 ]3 S& ?' t phase ;; keeps track of the phase
3 s, N6 n8 p" P5 S num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
" g! ?+ F& Y; ]/ L current-light ;; the currently selected light p( ^! A' _% I
$ B% b, m+ T, n$ H G. ~ ;; patch agentsets3 v9 `2 q9 N( i$ O0 q3 U
intersections ;; agentset containing the patches that are intersections
/ Q, E9 s6 T9 f" Q6 ^ V: t roads ;; agentset containing the patches that are roads& a* I$ c6 g8 A9 x
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0 G3 j& E/ Y$ i% |0 Y6 C3 ^turtles-own, Z4 t. w7 z- _% F* ]
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speed ;; the speed of the turtle
) [% B5 D9 c' h! l! T up-car? ;; true if the turtle moves downwards and false if it moves to the right v7 |; s' U' D, ?0 M. t# \/ b
wait-time ;; the amount of time since the last time a turtle has moved
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, l! X8 T1 @4 ?0 f" apatches-own
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intersection? ;; true if the patch is at the intersection of two roads. e% N. K) C& M) j* O+ i
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
4 k& C$ Q9 h! E ;; false for a non-intersection patches.
: o! b1 V8 Z% d0 ]7 g/ O my-row ;; the row of the intersection counting from the upper left corner of the& ~ U$ A+ [% @& v/ y
;; world. -1 for non-intersection patches.
% W# C2 M# M$ R$ z: X. U0 A my-column ;; the column of the intersection counting from the upper left corner of the, i o3 t! O P- F, o5 |
;; world. -1 for non-intersection patches.3 i; i& q2 W2 ?. w V4 s
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
& b# h2 R/ d5 ]/ F1 Y# q auto? ;; whether or not this intersection will switch automatically.
5 p# \1 w- C. Q, Z ;; false for non-intersection patches.+ i% `5 U, ?5 i$ e4 \4 ]( s& x
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;;;;;;;;;;;;;;;;;;;;;;% ]% q6 n! D; P; M7 @
;; Setup Procedures ;;
4 L& |3 D. v" q$ O* i5 a& F# J) T% V7 Z;;;;;;;;;;;;;;;;;;;;;;# [3 {; v* b8 m( \8 N+ e
; q& e/ h8 \; }1 I' L;; Initialize the display by giving the global and patch variables initial values.
3 \/ u6 E; S2 ^ E5 O; u$ Y;; Create num-cars of turtles if there are enough road patches for one turtle to
7 n4 O! M0 o o1 I;; be created per road patch. Set up the plots.
5 t2 W5 `7 G# t' }: P, f6 U6 ^to setup9 @& a1 n6 t3 g* a
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setup-globals. k g5 p8 B, t% K
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;; First we ask the patches to draw themselves and set up a few variables
& Y ?9 G% U. ]+ S setup-patches p$ }5 c) [" A% ~: ~
make-current one-of intersections6 Y$ [1 c1 d' [; T4 ]
label-current+ a6 o0 F* _4 r1 M
# b' R+ s. G7 y5 P6 g set-default-shape turtles "car"
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. l( F4 s) a# L+ e' m/ ~ if (num-cars > count roads)% T6 ]- \6 b+ y; H v; l
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user-message (word "There are too many cars for the amount of "- ^2 Q8 d0 m/ V) i, ?* \
"road. Either increase the amount of roads "
2 Y7 f1 D9 T3 y. B* s+ Q; P3 a! e- c "by increasing the GRID-SIZE-X or "2 T+ O( t/ ^& A" ^
"GRID-SIZE-Y sliders, or decrease the "
$ M; B% E* y5 b+ @5 j "number of cars by lowering the NUMBER slider.\n"
! H% h. K; G$ d "The setup has stopped.")
; L6 i; g0 V& D; G* I$ O stop! a0 u" }. M9 V$ P7 ~) G- T( W* \6 J
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9 g# d) L0 Z0 |2 O( J r5 h( W3 a ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ X5 X# G9 d6 q9 [
crt num-cars$ o, V" \* K$ y6 A
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setup-cars/ Z0 y- w- m; x$ B
set-car-color
' z! y) m- }7 I) {8 l record-data2 E' x; ]9 _/ M& A- P/ S
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;; give the turtles an initial speed
& H7 o+ C2 R C9 `+ a4 e0 H2 U2 o ask turtles [ set-car-speed ]
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. b: q3 ?" r* T$ D reset-ticks6 i( ]* @; Z5 n/ E/ N6 M+ s' }
end2 D# _7 r- Q. p2 J
; @3 v( j& w- E" J2 p* B! S;; Initialize the global variables to appropriate values
- _& R( \6 z8 \to setup-globals, q; G0 t/ u1 d! e% I
set current-light nobody ;; just for now, since there are no lights yet/ [# x5 v/ n+ v
set phase 0# Z! v4 P9 s0 g, A
set num-cars-stopped 04 S! _5 G* q) [' j& P5 z
set grid-x-inc world-width / grid-size-x% r: L' P1 { k1 w7 k3 T; n
set grid-y-inc world-height / grid-size-y* m& Q# h a: I0 m: |
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( j5 Z; o/ e U9 y/ }2 C$ R
set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 H! T' v, r; p3 F;; and initialize the traffic lights to one setting
" C' d$ a% o) o# E3 a, Gto setup-patches4 v. U8 `: S; ]4 e* \
;; initialize the patch-owned variables and color the patches to a base-color9 U; v1 h3 q6 I0 ?: E6 h
ask patches& \4 P% K' V3 r9 L
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set intersection? false
& }1 T) O3 o) X: {5 o set auto? false: q; e, b5 g1 y' B# P9 c9 h
set green-light-up? true
" K3 s6 ?$ `- @( |% x( z& @ set my-row -1
$ D! ~ L* d# U, z5 R set my-column -1. [' N ~; y5 u! c) ?
set my-phase -1, l3 _1 J8 R, r: `* s
set pcolor brown + 3
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1 a. Y! T5 d1 a: o0 a ;; initialize the global variables that hold patch agentsets% r% a5 y2 x/ p$ e" Y- B4 w; p) ^% ~" L
set roads patches with7 Y* z" M6 m! g; J# ?! P- C
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 r% R( f$ O7 O9 X+ ? | (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ m9 F' O* _. V set intersections roads with
% Q, [% A$ Q( w. _ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( \, H6 V4 s: f8 n
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 ]& b; @0 Z; C1 m7 a
3 v0 A* A: @" K+ c* C8 B4 l D# L ask roads [ set pcolor white ]
! ?% s; T$ e3 h) V setup-intersections! @8 b& E4 z5 c, z3 L$ U: i
end* R5 I# a. U4 B& \7 \% Q
其中定义道路的句子,如下所示,是什么意思啊?
4 s- m- l6 f/ n set roads patches with3 h: r( p. y: v8 V) t7 S" `; B
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 `( n, u4 c# [+ Y (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ F' A) c% q x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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