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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" x3 j5 {: e- a/ L$ X$ H2 K
netlogo自带的social science--traffic grid这一例子当中,# _: [) C' L* J% N3 H; ~4 J3 D) M
globals& B: s& g  C/ f( w' E
[  h# f3 M+ l6 ~: ]! j, q' ^/ |( Y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 }" |/ s2 U3 Q/ Z; i  |+ i
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
) i. S2 S" ?- k  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! l0 E+ o( ~9 w- _                           ;; it is to accelerate or decelerate+ M! N' A9 Q5 Z
  phase                    ;; keeps track of the phase
" g3 q2 U6 I( |  X  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# f6 `8 P, Q' x
  current-light            ;; the currently selected light
6 U- k0 e* n" F% M7 X3 L  k. y6 n% x, ^1 Q* i+ E8 D; \* i; D+ d& i0 U* L
  ;; patch agentsets  A: p8 g. G+ m; }+ C9 |/ y/ e
  intersections ;; agentset containing the patches that are intersections
/ f; A! \. D/ p7 m/ z: d  roads         ;; agentset containing the patches that are roads4 J- U/ f# N: I4 e  ^
]
' U% i/ ^. p* D* {& a" l  S+ c- L8 n/ z- L! [4 A
turtles-own
4 m( B- z) V8 y7 Q% ^[
: X5 i# W9 k! U2 d2 y4 U9 I  speed     ;; the speed of the turtle$ ]+ l! T: I1 {3 t
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" D2 p3 v9 }! p6 e4 m+ j
  wait-time ;; the amount of time since the last time a turtle has moved
, K; h4 |/ u" m6 V( W% f! K  O]
: W" y" F+ C3 Q/ I6 v4 j0 x6 d
patches-own$ D9 @( I' n7 R  a1 Q# ^- B3 a
[
9 K0 d3 j/ `2 s2 i+ K7 v' H+ P  intersection?   ;; true if the patch is at the intersection of two roads8 y, x  Q: L1 Y7 f7 U# |) N$ V* P
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
5 n" D' N. w: |* T% E                  ;; false for a non-intersection patches.0 z; U/ \5 H' A: b; C8 t# I- r
  my-row          ;; the row of the intersection counting from the upper left corner of the
8 ~6 b1 Q( ]) h4 O+ _! G$ X. M8 R                  ;; world.  -1 for non-intersection patches.
( \6 t% J7 F6 X+ ^  my-column       ;; the column of the intersection counting from the upper left corner of the
: Q2 g0 \! b2 @                  ;; world.  -1 for non-intersection patches.
& A$ U+ G0 v( L4 m" N  t  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- \; ]" J2 I5 w- ]+ v( u# O  auto?           ;; whether or not this intersection will switch automatically.: E) G1 Q  e% Z7 P0 O6 ~: S9 A
                  ;; false for non-intersection patches.
' @% h* L( Q, d6 K5 k]
8 @) u8 Z  J8 v1 u, O+ q- Z
8 [3 b% G7 G1 u( I0 `- Y! B
: N; b- u* l* u! R;;;;;;;;;;;;;;;;;;;;;;
: j9 Q; @. R$ w* k8 L) z* F;; Setup Procedures ;;( ^, m- K; M1 @$ ~  k
;;;;;;;;;;;;;;;;;;;;;;7 t+ B1 }' `, l" j* Q5 E4 F
! {) O. T# J; R( c/ t
;; Initialize the display by giving the global and patch variables initial values.  ?& Y& X- [" D- T" d
;; Create num-cars of turtles if there are enough road patches for one turtle to
: c; G& v2 c9 m6 Z5 w;; be created per road patch. Set up the plots.
$ C- W; z4 t+ A/ Cto setup$ z7 i, y2 J1 A! w
  ca# h/ l- V+ d* h; V9 h
  setup-globals6 ]8 |" V6 q1 \- x
& }5 g" S) {( d6 R3 c
  ;; First we ask the patches to draw themselves and set up a few variables; Z1 D4 x( V" _& k! j$ P
  setup-patches
1 a; B0 t- _; g' b; a  make-current one-of intersections
$ S3 [6 y5 a  Z8 C4 `# j  label-current
; M& b: U3 P5 N3 E, v( ~1 C: y* n1 k1 x
  set-default-shape turtles "car"
" ?  k" \  [6 b0 p5 N4 j, D, g8 |* k# Q; V4 H* N
  if (num-cars > count roads)
* }' t" l8 c+ c/ p+ q  t# P& T  [3 R2 n: H: H0 w" U: S/ {; Y2 p
    user-message (word "There are too many cars for the amount of "
# [2 d% r  z$ _9 |% Z0 Y$ s6 N% v                       "road.  Either increase the amount of roads "( C0 h) X$ j) Q3 q( a$ y
                       "by increasing the GRID-SIZE-X or "
1 F: a8 ?$ k  y2 g/ ~                       "GRID-SIZE-Y sliders, or decrease the "- Z+ `: w. B) P$ F& r6 Q! @+ H
                       "number of cars by lowering the NUMBER slider.\n"; r0 Y. B4 d: t3 B
                       "The setup has stopped.")* u3 w6 ~0 N( y3 Y
    stop
! z8 ]& N. L7 N5 r' i1 a: h  ]
( a& l9 z% n5 J- P( H$ j. _
8 N7 I2 G5 X5 K4 E0 ~6 o/ u( J; N  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: R! ?1 {' U8 G9 [
  crt num-cars
6 k' i+ e6 ~" f" w" d& f, z  [
" B3 J% ^! T6 K9 {! Y% g% |  i0 C    setup-cars5 x( A" T8 g) q+ z6 N
    set-car-color( k) P" f% o! x- [: p
    record-data
+ t" i3 R- @) J! {* u2 J8 V  ]# b# e) N$ m/ D7 Z. y! e

- m" O9 X5 v: W3 ?0 F  ;; give the turtles an initial speed, G# B% k, h, A  A
  ask turtles [ set-car-speed ]
, W6 F# `6 j# N+ R) [+ Y+ ~5 G! S/ L3 t: a6 h
  reset-ticks
! M8 p3 J$ }: |$ t) I4 A" x3 @end- d" K- m8 ^  x- Y, l; Y2 w

. r; |% _! L6 w$ c4 T% F;; Initialize the global variables to appropriate values
: H' ?& v1 D) U# S0 M" R, ato setup-globals
' B3 ^9 Q4 Q. y8 g7 Q  set current-light nobody ;; just for now, since there are no lights yet
9 ?) k" u/ L; T  set phase 0
( u( x  I! x( \  W) ~1 p) B  set num-cars-stopped 0
4 Y: v% j5 o. p6 @/ x  set grid-x-inc world-width / grid-size-x
) }; M' R! A  b7 h' T+ y  set grid-y-inc world-height / grid-size-y
# X: B! S$ G  S* M- L* C" u% G" I2 ~9 W6 B# z# R$ v
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 j4 v3 M; P8 D  set acceleration 0.099" P& e* {$ p8 u  N3 g1 s& C# Y
end
8 J7 [$ C0 Z! G3 ~( r2 x8 R/ \" k+ R  L/ U- O
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 P; H2 {7 R( l* z;; and initialize the traffic lights to one setting# G+ t/ L( _0 X/ r1 Z
to setup-patches6 k7 c# R8 s1 J6 i4 U
  ;; initialize the patch-owned variables and color the patches to a base-color8 W9 x; [* u  Q1 ^% G
  ask patches
% Q/ a( C# x* {. I$ M% j  [0 Y4 x  P' M+ D2 @4 O) c6 k7 K
    set intersection? false! R. a# E! Q. W
    set auto? false
7 h0 M7 B  B5 Y7 d) L. L: q: m9 O    set green-light-up? true$ p- ]. R) P! `# L' V' a) c
    set my-row -1& `! n% }: |( x) |
    set my-column -1
& I9 a, v. n# }+ n2 r5 X! g    set my-phase -1# ~! |" `" u6 X! T( ~! n$ c8 g
    set pcolor brown + 3
- ~$ A  E9 H$ E  ]
3 L1 J* R! A. p# F( z, N6 Y( j$ T6 R
8 Y* }' @* i0 ^) l0 x  ;; initialize the global variables that hold patch agentsets7 l) m: H# M1 {* T- l# D8 o
  set roads patches with/ l/ U# j7 ]! g% x7 V5 _5 q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ [8 E* b' H* t( A7 D# l1 P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 ~2 }) R9 e) J2 E7 L# H2 d  set intersections roads with
" H5 M' `. w  [- N2 v/ K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# @( o9 M4 l! P1 {. J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 v0 F/ K5 |& q; H& @( l3 k% L) Y( A& A
  ask roads [ set pcolor white ]' x1 |2 s5 w0 s7 q
    setup-intersections) P; t- z4 c6 R. K5 O
end  g, x& s, p9 K* W- v( Q- U# ]- C
其中定义道路的句子,如下所示,是什么意思啊?5 l, I2 O% B( X" \9 U
set roads patches with# G" i& U( M$ ^+ E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* h/ C2 E7 Z* V6 O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: p# j" @3 R+ h) T( P6 Q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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