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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. C, x, `% P0 X# ?* p; qnetlogo自带的social science--traffic grid这一例子当中,
& c: O0 n  h0 @4 `. Mglobals: }- \; u8 C5 Q- S) _8 O5 e  v
[
0 M  n7 V0 ~5 L& n# B4 u% S0 ~  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 u. f" y' e; z' `2 o4 F, e
  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 Q8 b" Y5 t3 V
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 x) x+ Q6 G' f& p4 w" ^
                           ;; it is to accelerate or decelerate3 G2 m  ?0 T/ n0 R
  phase                    ;; keeps track of the phase$ i: L6 A' m+ h; ]% j, m
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, ~( m( [" X4 h/ P8 I: ]  M
  current-light            ;; the currently selected light
% V) v3 ]  e+ c/ Y" V! T1 t3 Q+ o- h. {; t) ~9 z% u! V
  ;; patch agentsets
# _) f8 }, P- Y0 e) E  intersections ;; agentset containing the patches that are intersections) B; x; u/ f4 W4 j  [
  roads         ;; agentset containing the patches that are roads. _- ~6 ]' N5 h4 h
]& U3 b  E3 F6 ?/ v- N

. q7 v7 O0 j: _" L9 Dturtles-own4 X! B* k3 z. e5 Q  k
[3 i# }1 E$ I% ^" f
  speed     ;; the speed of the turtle
5 p% M8 n& D8 B) E8 f8 J( S  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% I# l6 H( D) I2 ?) ~0 a  wait-time ;; the amount of time since the last time a turtle has moved
) o) k: Q) |6 T+ i* u9 ?) h  S) ]0 I]$ K1 W6 Y% b3 I& R+ a
1 V" q3 b4 k: W* A. t
patches-own0 ^- K& E, Q/ w4 F% _
[/ t' O* s6 T. P7 H8 Q  D$ n
  intersection?   ;; true if the patch is at the intersection of two roads; E, I0 O& R$ T4 k
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." @$ W! k' t$ k& |$ q
                  ;; false for a non-intersection patches.. K' X( n6 _3 w) X2 p( y
  my-row          ;; the row of the intersection counting from the upper left corner of the
" c. H1 t8 Q1 H                  ;; world.  -1 for non-intersection patches.+ P+ q. Y1 @* n3 b
  my-column       ;; the column of the intersection counting from the upper left corner of the7 o/ o; w5 o2 ~. H8 ^
                  ;; world.  -1 for non-intersection patches.. f2 k- B, S' Y1 Y4 |
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 D8 v) r5 v1 w6 T2 l, e8 R* P
  auto?           ;; whether or not this intersection will switch automatically.
' C+ s' c6 k+ ?( k; j5 a                  ;; false for non-intersection patches.. h# f2 }8 i/ ^& y
]" K0 A% C3 ~) _& b6 X2 E

' T6 ]4 O  H, ?1 {2 e: `$ [2 S& @
;;;;;;;;;;;;;;;;;;;;;;
, Z5 B; w- w* D" Q  g; V;; Setup Procedures ;;
8 n! D3 |* N0 A. ?: \2 k% P;;;;;;;;;;;;;;;;;;;;;;
% b+ z: x4 K' i3 t6 u" g: x1 r' t; d& l, g
;; Initialize the display by giving the global and patch variables initial values.2 m( |3 r1 j4 H1 U
;; Create num-cars of turtles if there are enough road patches for one turtle to
; o; W9 _1 d! k& i! q( M;; be created per road patch. Set up the plots.
* N. Q- F+ Z. ^  o; L/ Uto setup: k7 R9 h1 n/ V
  ca% ]6 }( L# H3 C* \  X& a
  setup-globals" M4 S8 z2 p( o) a! A( B$ U' V1 t. N
! e. o3 {: M# ~) R; X
  ;; First we ask the patches to draw themselves and set up a few variables
* z. N+ K* l- f+ h. Q+ w( Y# `' c  setup-patches% `0 R9 R" R; ~% f
  make-current one-of intersections
" g: G" r- \7 [6 B- x3 G  label-current; R* t7 \0 e( |) y+ T

' u8 C; i& F5 r; q! m  set-default-shape turtles "car"
0 h" P3 Q# l' z1 W( A* x" [
- W8 w* s$ Y- T2 t4 |9 n# Z  if (num-cars > count roads); [$ a  g5 X1 l3 k! z' r
  [
7 o6 l( E5 A8 K9 l6 p    user-message (word "There are too many cars for the amount of "' A4 C! k3 s$ e% m) S" i
                       "road.  Either increase the amount of roads "
. B! `: [- }/ q! x% U5 H  X4 }                       "by increasing the GRID-SIZE-X or "
; ]" l; @. T  k' [# Y4 V                       "GRID-SIZE-Y sliders, or decrease the "# z. {  O- n3 L' u0 o
                       "number of cars by lowering the NUMBER slider.\n"
6 R& K5 ?* t' s+ _& {; w                       "The setup has stopped.")
/ Y4 T5 K* Y4 h- a& J& X0 Y    stop
1 A$ n" Q0 m  ?4 @6 s: V  ]
. H. _% @7 N! i* u
5 L0 ~4 n3 N* |# N$ W( n  T/ P/ N  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 f& k7 G$ ]4 N- T" ]7 \
  crt num-cars! t* q$ u) ]$ s* I5 \
  [' D- }* y' s+ j$ y
    setup-cars
2 Y& T' v" s0 s+ C  ?    set-car-color' q' o% m* t. O' p' c! W
    record-data7 B# z$ x3 f3 m) s0 B. H
  ]
. P4 t5 l7 C) P) M9 ^* D& V( x- H1 C% m6 f
  ;; give the turtles an initial speed& \2 S3 B" f! [
  ask turtles [ set-car-speed ]
# r/ G& z( \) `% f( g9 k& {9 r! c6 k# t; Y
  reset-ticks
2 s) ~0 u, s/ ^" f+ \# K' |3 ~! Send
2 R5 i  A! j- B% Y7 u2 S& y8 g" u1 p! S2 q/ T+ A8 y
;; Initialize the global variables to appropriate values) R( C  }$ x# G
to setup-globals
$ ^! G& Z" N3 [  set current-light nobody ;; just for now, since there are no lights yet/ u4 L3 |, S! O& d% Z) z  s
  set phase 0
6 x' X" @' s) d5 }9 I- \, ?& n' w  set num-cars-stopped 01 R3 ~- j* Y& J! x9 Z
  set grid-x-inc world-width / grid-size-x
/ N6 o! H8 e5 D  set grid-y-inc world-height / grid-size-y, K( n! X# o# k/ ^$ Z
6 t  c2 \2 i' m/ x0 e% f) a3 D; [1 }
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 l" e  v% ^6 d0 j# Q% n: s  e5 x' ]
  set acceleration 0.099
0 d; p7 B" J6 r$ x/ Rend* X8 i& d; G  M! w! X0 W2 M' i) j

2 Q* d% `# t/ d8 s8 c9 C4 s% ]2 b;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ K4 Q8 [& x: r" t8 M* d
;; and initialize the traffic lights to one setting8 F) J! u0 s( B. t" F3 a- g  \
to setup-patches
+ o- R! w/ Q1 V  ;; initialize the patch-owned variables and color the patches to a base-color' a" @* Z0 D+ f! b+ w. R. K) t
  ask patches
$ }' @5 L; o, m; x+ O- N  [
( H6 k. x! ^5 T/ u8 }" C    set intersection? false6 Z' e' a7 X! }# @
    set auto? false
( Z: @. S7 @5 o' t( _7 C6 l5 R9 u    set green-light-up? true
3 y9 P; @1 O7 d' e- r1 }! G    set my-row -1
# Z. T( I7 \( X    set my-column -1$ a: }) K; B& R( h# }2 q
    set my-phase -1
! u/ E! n; `# Z, _2 L" n7 j. M    set pcolor brown + 3
2 O. a, v6 T. h9 P8 Z0 I4 @. Z9 d- y5 D  ]
1 O' d' n$ @( ~, i: T3 O7 D
2 U% K0 j/ D* R9 \1 w. b  ;; initialize the global variables that hold patch agentsets+ G9 Z1 t! a% ^" _0 U1 \& p! k
  set roads patches with
/ F+ h; ~* h, z7 i# Q* t* ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ [- u' U  Q+ E: A( o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* G+ G8 U' q2 @
  set intersections roads with
% o) r& @& r2 h9 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' S7 A# y6 F% F3 a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ L% q$ L3 k2 x1 x9 X! x# o7 P) P2 V0 N" z' T1 z
  ask roads [ set pcolor white ]! }$ Q" h2 h  o; k4 T  c1 w
    setup-intersections1 Z6 x4 `) R2 c  x; E# K
end- X& d* z3 h  ~( y* E, K/ Y0 r
其中定义道路的句子,如下所示,是什么意思啊?( X# f& _5 x7 S/ D
set roads patches with
5 F! t7 Z2 Z% `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: Q$ @% x( q. ~9 N" G9 C, a8 x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 y) D* K' P+ K* K
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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