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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( i6 j9 U% _6 Y" m+ S
netlogo自带的social science--traffic grid这一例子当中,
1 B# i6 {# K4 O$ b$ X. f5 p1 U! tglobals3 O' x: w: V8 O7 s$ B. x0 {: D) i- y
[5 V% n! `& }) b, h
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( R+ E6 ^( J1 n2 S" P( [. G  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- p' m, D" S9 n$ d( M. W/ i  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! ]: A4 O4 b$ I* }" I                           ;; it is to accelerate or decelerate8 Y; Q) U; r. Q7 F) U  p
  phase                    ;; keeps track of the phase
1 `" ~6 y) }8 O7 I  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( G' [1 w; P, T! M( h/ o, `" R
  current-light            ;; the currently selected light
; v: y- ]6 {- V/ g  }/ b; ]6 m2 L6 e) v  S* u
  ;; patch agentsets0 ^& f8 J6 l  \& c3 ~- Q: C
  intersections ;; agentset containing the patches that are intersections
3 ]8 P( D" U% B$ P1 T$ @  roads         ;; agentset containing the patches that are roads2 w+ c0 v/ q4 c
]4 k, V8 m& {$ r0 t) Q0 P$ G/ z- K
: S4 T! m/ B  q8 q
turtles-own
6 M' }2 A/ L7 q# W[
, F  X* w4 o5 D/ g: z2 Y4 P9 b  speed     ;; the speed of the turtle
( `! b, y/ T5 f( I- W  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  @# \# D% O. x1 L. Q1 a" M! J
  wait-time ;; the amount of time since the last time a turtle has moved* S/ @. J' B& J5 G, d* v
]$ ?2 ?; G5 S" e9 X) k5 d
+ T0 \' ~- V! F: L* m( @6 R
patches-own( Z* p/ W1 ?/ n9 R% x* ]
[
7 f% \# |0 H& @  V  r) g) V* k  intersection?   ;; true if the patch is at the intersection of two roads
9 L) V* D! m4 c- t- F3 Y5 I$ X. z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# D5 x. P7 n8 d: u
                  ;; false for a non-intersection patches.7 _/ _; _. e1 H2 B6 `, ?
  my-row          ;; the row of the intersection counting from the upper left corner of the( o7 m- f% B# y9 U& ^, d, Q
                  ;; world.  -1 for non-intersection patches.3 ]3 n) A$ E1 {0 i7 G
  my-column       ;; the column of the intersection counting from the upper left corner of the  D. k5 ^( K6 l+ n
                  ;; world.  -1 for non-intersection patches.3 d% {6 {  c4 c! |) x9 F" e
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 @- Y+ {* s7 g' K! _& I; A  auto?           ;; whether or not this intersection will switch automatically.
2 u7 F2 m4 x( i' u) Z                  ;; false for non-intersection patches.1 x; x: D; G9 x# ~
]! p7 G* ~1 x* f

8 E/ M! Y3 f1 O+ R0 }
1 \% d1 G  j- h& g8 };;;;;;;;;;;;;;;;;;;;;;) l& v7 r9 p1 W* _" X2 N
;; Setup Procedures ;;( u/ p" D6 u+ ~% a. I3 ?" k
;;;;;;;;;;;;;;;;;;;;;;& p) p8 L+ \1 b
8 k! m4 D: b  n. M2 n
;; Initialize the display by giving the global and patch variables initial values.! P! t, M4 i, Q$ R% D
;; Create num-cars of turtles if there are enough road patches for one turtle to
, `. L' |0 s6 r& V1 s0 @8 N3 x3 u( J;; be created per road patch. Set up the plots.
: d: J9 T6 s1 S$ {5 Y, Tto setup
" x4 u' Q2 L" |: T  ca
; d! a8 I( c  t, z4 A; D  setup-globals
& q- [3 j$ ?0 f& \+ T" k, _/ m2 b& G: A# V. {& b2 P
  ;; First we ask the patches to draw themselves and set up a few variables4 m) ~0 W! [* R) f
  setup-patches
" W% t/ r* B- o2 q9 b. f  make-current one-of intersections9 {1 m- h! v5 `( }
  label-current
+ Q1 o7 E; F( t- Y1 H. P7 S; \3 `1 k. N0 \
  set-default-shape turtles "car"
; o; V  s$ ?" L3 g' C
- L& j. k$ F( N* T0 r, Y) i  if (num-cars > count roads)7 B3 [$ _2 a# v9 O: K  I
  [, P; ^5 |  \. l9 Y  ]
    user-message (word "There are too many cars for the amount of "; C' v# w+ R+ K, Z5 M  \3 B4 V
                       "road.  Either increase the amount of roads "
4 b3 r7 ?# J/ W5 ~2 K, |                       "by increasing the GRID-SIZE-X or "
2 k$ L+ x/ f; s- h) I! ^0 `$ e$ ~, {4 t                       "GRID-SIZE-Y sliders, or decrease the "2 r1 L( n# {4 Y& E3 C% @
                       "number of cars by lowering the NUMBER slider.\n"5 q+ B2 s3 z# Y5 n9 Z, G2 S- ^
                       "The setup has stopped.")  t7 V( A, m. L3 M* s3 p: f
    stop9 `$ X& N; L+ N4 K- v* m8 H1 w
  ]
+ ^0 I/ Y8 [3 m
& [: U5 N! _; N; H6 L$ q$ G% T  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 d6 ~" o6 W! i. Z8 J  crt num-cars; A; a# v9 }& D, R
  [
$ }3 q4 w' ^8 H; T$ {0 r    setup-cars' d5 g; o+ V, L; ^+ E
    set-car-color9 I. Z1 [: \0 Q! p& R
    record-data
# P8 S. ?& w) L2 J) Q$ P, ^# Y& }  ]& E9 @  F  k6 z+ Q& T
! ]; c$ y8 y3 M: v( D- \
  ;; give the turtles an initial speed
7 ]1 H; q' c: Z" I( v3 ~  ask turtles [ set-car-speed ]7 s  G& z1 ]$ m. n) G' `% s  Z

7 S9 n9 P1 ]$ ~1 y4 c  reset-ticks
' R+ Y: r1 T% gend# h$ k+ ?* P) J8 o3 i
4 v6 s1 w2 N# z/ R. V
;; Initialize the global variables to appropriate values; j7 E0 J5 N. k+ h1 v, {
to setup-globals( T3 D% r0 k  F9 V4 }* x8 e
  set current-light nobody ;; just for now, since there are no lights yet
. @7 M8 Z+ S7 H* y  set phase 0
. ^- s; k4 I0 N" G9 t9 ^) k  set num-cars-stopped 02 |6 Q6 N1 }% i1 t& ~
  set grid-x-inc world-width / grid-size-x. V5 e  G: h. q& M+ P
  set grid-y-inc world-height / grid-size-y
8 O7 B( x. d  m& N3 |: o0 ^6 x
% L& m  E5 s3 v4 p" I* ?% O. z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# e$ b# g, x/ G# }! ?  set acceleration 0.0991 y. u4 c! }9 w/ ?8 @! N' i! T
end
5 ^+ R, L& B0 l; Q4 W2 W/ L; g5 t7 d
8 N2 Z6 \! E* H. H8 L. T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) u, L( S+ y4 ~- m6 n6 D0 u# `. n
;; and initialize the traffic lights to one setting
" o0 I$ ^  q  ]. Vto setup-patches
) {. F9 r2 W) C0 M$ j  ;; initialize the patch-owned variables and color the patches to a base-color
. Q3 P4 z) g' Z7 u. [. {  ask patches
0 p% y0 ?1 x" ~  O/ D) v  [8 Y) i1 ?* g# R: o
    set intersection? false' m& ~; ?$ ^: k* L( q
    set auto? false! k, `+ t- Y  B
    set green-light-up? true; O4 Z" \# v9 A/ u) `
    set my-row -1
. Y  {, l" D& r; v# w    set my-column -1
  }7 A% [2 q5 C; Q    set my-phase -1! k5 k$ M+ g3 C6 [: `
    set pcolor brown + 33 l  M$ w2 ?2 p0 n4 R7 f
  ]! l: ^5 F4 l/ i7 _( y1 k, U( j2 u/ t
# s( W; G( K/ o$ l$ B- c/ I
  ;; initialize the global variables that hold patch agentsets
5 d$ }( R: {" p7 a" I% Y  P) y! ?  set roads patches with) P: c+ ^- D% _+ J" K; e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 D' Y* U6 X2 {+ g9 q% O% A; z  T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% g; O  Q% n$ N$ D& T& O2 J  set intersections roads with
5 {1 |; R/ x# e3 }8 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 y' t" d! j! T  }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! i9 l# z9 J( W0 X
/ R& \" P0 m  @. e5 L& f# ~/ ^3 y  ask roads [ set pcolor white ]
9 ~; T0 K# ~% i; s$ m6 l  ~    setup-intersections% H7 Q- w) z! X6 X* r# F  h
end
+ C& N$ S/ n1 {2 t0 p其中定义道路的句子,如下所示,是什么意思啊?( A9 b/ U* Y2 |$ b& z$ C, o
set roads patches with, A# w# H9 v5 j$ p/ n
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ g2 o( E6 l1 N8 c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 l; a; M( u: Y' r. b谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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