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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# N) t5 O$ a- |5 l7 fnetlogo自带的social science--traffic grid这一例子当中,
1 P" \% s+ G0 m; f7 j, F. lglobals- V0 e: Y0 o- i1 {8 L" e
[
4 {( d3 t6 P' q" d  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( J# y" d  C% v- S+ l/ \  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  a1 w/ d& M; J- s2 i) [; E  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. Y  R3 |. V- R5 x9 ?                           ;; it is to accelerate or decelerate
0 t' x5 r. I/ P) Y2 ~$ {  phase                    ;; keeps track of the phase9 E( N0 C4 g$ q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: H9 t: R  d) S
  current-light            ;; the currently selected light
. Y5 v+ p% }$ p5 {7 n; G1 V2 [$ T9 _  T2 M( Z0 _
  ;; patch agentsets
. w6 g% o0 H" q, J! u, z  intersections ;; agentset containing the patches that are intersections, g' X6 C+ l  S' y! m
  roads         ;; agentset containing the patches that are roads
, }% [, R1 E" W], ?8 G5 W' Q3 I! k8 X
6 V/ @( E. U& r0 P
turtles-own, d- V6 w: b* O' B# d9 o; D
[1 g: I, `$ P# T: f" H+ n9 ]
  speed     ;; the speed of the turtle
7 A- c6 i, T7 ]% y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. G1 f9 R7 Z9 t4 Z! ^  wait-time ;; the amount of time since the last time a turtle has moved0 ?- x  a* @4 M5 D/ x
]
5 ?. X# S( b1 n; W6 g& l" c: F7 ^3 Q
! p% [0 w$ P) a" Lpatches-own0 b% |2 Z' U; i2 B  M) M3 p3 J
[
1 t% o$ P4 s0 t" }2 q$ E* b* `  intersection?   ;; true if the patch is at the intersection of two roads8 }0 T) T& _: c: }4 }1 L9 C
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
; j! W, G3 `; E! M7 }7 d                  ;; false for a non-intersection patches.
! |- j! v0 d. @/ g6 y6 n" ?  my-row          ;; the row of the intersection counting from the upper left corner of the2 E2 P5 a+ {% _& g1 Q1 ]8 z4 F; ^
                  ;; world.  -1 for non-intersection patches.( C4 r& i% r9 A4 d4 S
  my-column       ;; the column of the intersection counting from the upper left corner of the4 L% R  j5 k/ g
                  ;; world.  -1 for non-intersection patches.- n9 p; ?& [5 r7 e7 T% j( C
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." A0 q% Q! U: I# t
  auto?           ;; whether or not this intersection will switch automatically.5 C8 f1 J8 @! h6 y
                  ;; false for non-intersection patches.) _$ y$ m4 u% W, v  F2 N
]7 x* I1 Q1 @6 x8 o
7 t+ ?8 @0 M8 }- f5 ^

, z3 |4 h# F% F+ n;;;;;;;;;;;;;;;;;;;;;;. W8 X1 K9 A. O
;; Setup Procedures ;;
  k7 I# z: J8 D, k;;;;;;;;;;;;;;;;;;;;;;
4 }& n" m) r" q. I% _: w
$ _. L7 B1 V) u3 q$ e* u$ n;; Initialize the display by giving the global and patch variables initial values.
1 M* t8 K" b% c3 I, C;; Create num-cars of turtles if there are enough road patches for one turtle to4 U4 q0 t/ X7 N$ U5 }
;; be created per road patch. Set up the plots.
+ f; A* Z$ M1 B8 @to setup
; X6 k6 N% c$ z  u5 M2 W  ca
7 P- r( p9 P5 K! y* @* r7 o  setup-globals- K3 S' `% G; U3 F. ]5 t# Q

& ]4 R; o" u/ A# J- G8 _6 z  ;; First we ask the patches to draw themselves and set up a few variables
1 X+ @7 D) w4 [+ A/ z0 b2 {% t  setup-patches
  E  P- R6 P1 g$ l. M8 n0 [5 ~% V  make-current one-of intersections
) X) x5 C1 \( g! P1 u( m  label-current
3 M* A9 J8 Q; c. _/ V0 c
" {7 G5 z% \) j1 J" k+ s  set-default-shape turtles "car"
5 @* }# f7 x! G5 \
( Q8 L* O6 l" g1 e2 }# n  if (num-cars > count roads)
% k) ?2 W1 U* g3 j  [
: I( ?, T7 P+ W; `    user-message (word "There are too many cars for the amount of ". }" b+ B( x- m, n" S# M; R
                       "road.  Either increase the amount of roads "
( W( Y; c2 t7 X: B+ C" U                       "by increasing the GRID-SIZE-X or "7 J: }  x& x) j% L8 p# U6 I
                       "GRID-SIZE-Y sliders, or decrease the "# i" _" Y+ D, B. P6 t
                       "number of cars by lowering the NUMBER slider.\n"/ S. I+ M3 R4 e3 m9 i& _% l6 i6 C
                       "The setup has stopped.")
9 g& I2 e% P- d9 W2 x3 i* K6 e    stop
5 l' `6 y; l* W  ]
1 \5 A3 S" |( s. Z3 ]1 K% H. f) b: j1 d+ j8 n
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; j% y. T$ d' \* O  crt num-cars3 y7 p4 T6 i' |. ^4 R
  [
  p- u$ _9 W- a    setup-cars
7 ]( N* r, t; O0 d1 n# |( ?2 @    set-car-color2 p+ ?9 n4 j( A( u: f. _
    record-data
: [9 L  c5 u1 H2 Q  ]
7 w6 J* v2 i, y  g% l5 v* |( }1 v! c
  ;; give the turtles an initial speed
8 [/ q' T! n: p  x) x' h7 r1 {  ask turtles [ set-car-speed ]
; J1 o5 N0 s/ X/ |( H+ ?# S; |9 {3 y  ^# B
  reset-ticks! o6 D. X; r( x6 a  x  f2 G
end) F7 B5 H, z' I1 u4 X

* V: J  m1 A1 c4 L" [: J; i;; Initialize the global variables to appropriate values  [5 S) G" E5 v. w& `9 Y+ W. G
to setup-globals( c( g& \. F5 I
  set current-light nobody ;; just for now, since there are no lights yet
/ C5 N+ G7 K7 z- \5 \1 [& o  f  set phase 0
1 m. W# ]# u/ x! k  set num-cars-stopped 00 U  g8 V( }9 g2 t) q, a% T
  set grid-x-inc world-width / grid-size-x5 z$ ?- u- H# r! h" V+ e4 M
  set grid-y-inc world-height / grid-size-y
  c5 A- Z* i) u) u
* |. h8 y0 n" D+ ^  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 s6 L) H+ I* v& K/ _% Y3 T
  set acceleration 0.099
* n4 q1 Q; p/ ]( [end2 L5 z+ i' h7 I2 j- n% c4 S
# ?' h* Z8 y3 {' h3 S- l1 I) M4 d
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% z: v0 b7 p$ _0 K;; and initialize the traffic lights to one setting% J- h6 E6 `1 [7 y
to setup-patches1 Z# M5 A/ Q2 c9 ~* z+ ~
  ;; initialize the patch-owned variables and color the patches to a base-color8 q! S- ]; P8 y
  ask patches
& J& U6 x7 X1 j, P  [; z: o/ H6 s. o& h* b* r- J2 g
    set intersection? false
, g9 O, }" o$ t( p2 o    set auto? false9 Z7 z) j7 m2 L6 D
    set green-light-up? true/ s* R: ^9 [3 F4 x% l6 g
    set my-row -1
/ w9 T! g; J3 S1 u* v    set my-column -1/ |0 ^3 L  c! f) l. N7 v
    set my-phase -1
  C! L! f. q* g  T! E6 @# Z6 F    set pcolor brown + 35 y: Q0 @# p$ s6 k9 ^" Q
  ]
4 ^+ r; ~; G. T5 d) v& \7 L- {# _; O) m
  ;; initialize the global variables that hold patch agentsets
3 ]1 j# ]  |" X+ H5 J  set roads patches with
" H6 l$ [7 \" }0 k% p) f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& T9 G4 J& Z2 y4 Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* o  V/ T# `# J5 B+ [( S+ }  set intersections roads with. ?, H& }$ V8 P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 f# }( S+ c8 z; j7 A& ^+ y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. T. r$ X0 `  G4 O5 P) j/ B! r: v
  ask roads [ set pcolor white ]
# L7 _( O; M: y, B/ J( t    setup-intersections# H- [) u9 a! ~' s6 C, g
end4 q* Q- z. u1 p4 V* @; m
其中定义道路的句子,如下所示,是什么意思啊?
  r1 s# ~' c7 m5 E% S& i- q3 v set roads patches with) x& {( K: `# c8 f# U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* W4 K* ]( \/ {# r6 H1 {- ~) K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 C' m2 P- d$ H& X9 S1 w
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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