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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ S1 a6 V" p! W" q5 Vnetlogo自带的social science--traffic grid这一例子当中,: H! c6 |! N+ h" x
globals; M( c( D! a9 P6 j& P: {3 Z- z% R
[( l1 G* v, V& M
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 \7 l# b7 z/ D  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 `( X# Y+ B: w! |) [& Y5 S( a  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. b9 l% F0 a, F2 M" |) D. f
                           ;; it is to accelerate or decelerate- I3 o) C( r/ w) S9 y' Q3 ?$ ]
  phase                    ;; keeps track of the phase' S. ~7 y' x8 e! s0 s! Z' i, e
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! u. x- O8 A4 {1 {3 S- L4 k
  current-light            ;; the currently selected light
/ S" n& ]  d3 X" p6 ~0 L
% N  O1 M4 R2 h9 W* i0 q/ _  ;; patch agentsets) ?$ F0 C- m* G
  intersections ;; agentset containing the patches that are intersections
8 k7 W2 E% \5 {  roads         ;; agentset containing the patches that are roads0 x, Q4 u9 v' I5 f
]
8 c: r' C# w3 V5 b, |
% D% s/ `# [3 z; V/ N* {/ Oturtles-own0 y4 ~4 u! q: e
[0 f: L+ p, Y9 q) c
  speed     ;; the speed of the turtle0 C+ d, A0 G6 I2 V& l* r8 N" f. B
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 v. J5 D5 u  y8 P  wait-time ;; the amount of time since the last time a turtle has moved* g+ x: I9 h/ G! P. P
]
6 o5 o; J  F7 u+ j. z
0 @# @$ X4 _/ `1 D: Cpatches-own9 P6 {" @) C8 R: b3 M- s
[% a. E' H: L2 `; g7 t" m5 `
  intersection?   ;; true if the patch is at the intersection of two roads: ~8 W' V  r! J& b
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' e3 [3 l. ~, r* W, F                  ;; false for a non-intersection patches.* \; t. o0 j  J
  my-row          ;; the row of the intersection counting from the upper left corner of the
( x1 c8 f+ ~7 X                  ;; world.  -1 for non-intersection patches.
6 ^8 Z0 x4 k# f- t8 ?3 k  my-column       ;; the column of the intersection counting from the upper left corner of the
5 w  l: E; {# b8 g9 H6 f                  ;; world.  -1 for non-intersection patches.  b% b$ p. e5 p7 M
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 e3 Z& r9 u4 V. V% R  d
  auto?           ;; whether or not this intersection will switch automatically.( P& }$ t* r8 t
                  ;; false for non-intersection patches.5 a7 W$ \0 e. q# o& X6 o/ Z
]5 K& a5 m# y" R/ `* U
6 Z8 S7 \3 j/ Z6 u
: E( Z% P; k: i# }0 |) }# L( v
;;;;;;;;;;;;;;;;;;;;;;8 R! [0 W2 T+ m* r: q
;; Setup Procedures ;;! j. R) G) e( Q# ]
;;;;;;;;;;;;;;;;;;;;;;* Y+ g6 |" M5 X
: ]* k% ]0 z3 N# j, N3 T
;; Initialize the display by giving the global and patch variables initial values.
. C5 L) {/ V: s( };; Create num-cars of turtles if there are enough road patches for one turtle to
* [. b, M( t  n( O3 D9 E. }  @2 Q;; be created per road patch. Set up the plots.
$ w$ Y, D4 N* D  P5 Xto setup
* G0 z1 l/ e, b3 A  ca
& O. z7 ^# D+ Q2 x  setup-globals9 y6 W0 {: K# p( Y5 e. {5 G
& J! l8 W0 {2 k9 |; c9 s1 |% o* P4 p: o
  ;; First we ask the patches to draw themselves and set up a few variables! Z) B" c- ]3 X
  setup-patches
- g% s: V! x0 c  make-current one-of intersections8 s. d# c7 B& n" T3 a! H! ~+ b
  label-current
( t; j! W7 y# w' I0 u0 c) E+ a
& ]  S% [; M$ U% w  set-default-shape turtles "car"
0 ]% ~7 G" S+ u5 C
; |$ F2 m2 g6 l6 T  if (num-cars > count roads)& A- t& V1 e" S9 ]
  [6 w# V& ]) h) @2 s  x  k
    user-message (word "There are too many cars for the amount of "
$ x$ t% J$ v6 @' G. s2 R  g# |                       "road.  Either increase the amount of roads "
1 r) x2 ^& B) G# @! [; o" B; r1 k                       "by increasing the GRID-SIZE-X or "
+ |( v6 ~  o( V& @# U( o  w                       "GRID-SIZE-Y sliders, or decrease the "
, S+ I5 A6 x$ ?9 j6 a) I  [                       "number of cars by lowering the NUMBER slider.\n"' W$ C  \/ d9 L! ^* i: q
                       "The setup has stopped.")
4 f& n7 ?- P. a5 R" V    stop# L  H4 C! W, H& C
  ]
4 g" @9 D( h/ B+ h* X2 ?' v
& G4 B0 B) J' k% x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% W$ ?$ K- {& P* `  crt num-cars
' N9 k/ E/ e  q& E9 J3 I  K  [+ b7 c; |2 n$ g
    setup-cars
* k; i0 B$ @8 v4 z    set-car-color
4 p+ z, D: t# i  R, j- n    record-data
7 d" v+ V. H  _( s! {: V, p1 P  ]9 [8 l9 J2 e* @. r. p; P
% w7 }  }  [7 k; J# U# L+ X9 o% J
  ;; give the turtles an initial speed* ~6 E+ T2 d$ S+ o1 X6 @$ x
  ask turtles [ set-car-speed ]/ b" }& j* U; D# H, r* O

' A! s/ v/ I* z3 F6 q! {  reset-ticks3 }' o7 J! Y. _/ w2 q* S( n/ h
end
9 Q- K* k8 {0 Y  i) K/ T5 |; r6 R; y- v0 j
;; Initialize the global variables to appropriate values' @( P5 H$ X+ W  @& ?' D: c9 k# \
to setup-globals
1 M/ o2 Y. }: j2 d* w9 Z$ @  set current-light nobody ;; just for now, since there are no lights yet4 W" P/ C2 F) Q  Y* j
  set phase 0
4 r. b. ]& P7 d$ u% W# R% ~% Y1 W  set num-cars-stopped 08 T1 F$ i/ {: M1 @  q# `! \
  set grid-x-inc world-width / grid-size-x
3 F# B; _1 e) ]4 o& j- O  set grid-y-inc world-height / grid-size-y
* o% v( t4 I. E) B' Y' X  S- E7 c( F  H
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 \$ G# F4 X$ X. \" p+ {  z0 x  set acceleration 0.099& H* x6 h3 Z4 \$ \7 c
end. P! _! K" R& n) S. Y: E3 Q0 s

( F. B) Z+ @# N$ M;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 r& ^' n% T, r. T* q" V
;; and initialize the traffic lights to one setting
: d, t! e" g  M' Vto setup-patches
' w; k8 |) b; S4 p  ;; initialize the patch-owned variables and color the patches to a base-color
3 |& d: |* L% n2 q) w; H8 s  ask patches
$ E# M4 W4 o) f0 b6 r& D  [
+ W7 \6 G$ M. r4 p, i2 d    set intersection? false5 }; o7 l2 l: h; Y
    set auto? false( h7 W; c) z7 H1 N7 z, l5 h( q
    set green-light-up? true
' b* _! ]/ C, ^% F' g6 c& Y7 i    set my-row -1
6 J5 ?+ B! N  s/ V    set my-column -1! H# a& L& Z, p. ?) N
    set my-phase -1
; N/ q& w- ~) A# {, s    set pcolor brown + 30 D) n. j+ m' M" q1 k' g7 l- p
  ]* f+ `* n. C  \, Y1 V; w9 y; J* C

5 |6 G  f: z# `% u. d  ;; initialize the global variables that hold patch agentsets2 J8 O( G, W9 I! g& f: S! y
  set roads patches with
' l4 ]9 R' s% _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% d  s) e2 `' u% f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: ~  e$ B' e0 i0 ?  set intersections roads with
% s- G  {9 r, C, o7 Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! U; C7 b7 t6 D* F2 {! U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 ]  i! u! p6 t4 `' }. D- c$ Z" _9 G9 {/ u/ I
  ask roads [ set pcolor white ]
' b# ^% g6 X2 T8 j8 m2 H/ M    setup-intersections
0 [; K; `5 Q% _  [3 a1 ?. w, [/ Y1 bend
5 C  h. {% ]9 w# D2 p其中定义道路的句子,如下所示,是什么意思啊?
2 X6 W2 J$ {% }+ |5 G: E3 u set roads patches with8 W( e2 j: Y# [' a& w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" K+ R" x% H  d: [& Z( e  R2 M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ W, f) a* X2 p8 }谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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