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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# q2 z% U: p/ }9 x% i+ e6 inetlogo自带的social science--traffic grid这一例子当中,
- k4 t% e' e) Y* k* Nglobals5 N3 x$ k$ x4 J/ F; a
[3 W& H/ T+ }7 M
  grid-x-inc               ;; the amount of patches in between two roads in the x direction- P1 K- w5 x" _! P
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: ?3 P/ _" N- U' z) x) f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ J0 h& O. f  w/ m, J6 \, [
                           ;; it is to accelerate or decelerate
: Y' _! _3 G2 L! k% L% Q2 X/ x; ^  phase                    ;; keeps track of the phase
5 P6 \8 L: C5 L  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- C. Z8 j( e- K3 y, L: e
  current-light            ;; the currently selected light
: F' A8 m5 P- y6 s' U9 x/ R
* E8 i' p; U9 x7 ^7 b  M  ;; patch agentsets$ y* Z2 B2 F" j: }2 D# e
  intersections ;; agentset containing the patches that are intersections
  E" M8 o8 Q% c1 z8 F  roads         ;; agentset containing the patches that are roads
  d, U& Y& b0 h0 G]1 J5 b) Q* \3 A/ W; K$ U
9 r0 G+ [) `0 O" B1 {
turtles-own' U. A7 i" C& M% I" ?; c
[- v; F+ g# \, U
  speed     ;; the speed of the turtle  b; R* J8 N+ X+ Y" {5 t2 X
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: W/ n) }$ q/ j8 s8 e
  wait-time ;; the amount of time since the last time a turtle has moved) y& X3 V- j, u
]( F+ r# D% N( m/ W

6 `% J: i( v+ z- T. fpatches-own) _4 y% ?0 ^/ v: H  s1 w! t; x
[
9 |% d! ~+ l6 N0 r" P  intersection?   ;; true if the patch is at the intersection of two roads- k' t& }+ ^3 H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' t6 g! \  Z9 {' m& s
                  ;; false for a non-intersection patches.
$ J% [% z/ f8 _0 S/ g) W3 T  my-row          ;; the row of the intersection counting from the upper left corner of the
! u/ U* E" ~! o                  ;; world.  -1 for non-intersection patches.
1 i4 d% I3 \; ^: d# P2 k! D  my-column       ;; the column of the intersection counting from the upper left corner of the7 _+ @9 H4 c* w  U6 n
                  ;; world.  -1 for non-intersection patches.% S4 }0 O1 v6 B9 }9 x1 |' Z. M) [  v
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., Q- J$ g7 Z0 S# K, _  P0 r# c
  auto?           ;; whether or not this intersection will switch automatically.( B, u& O0 c9 \; V8 Z
                  ;; false for non-intersection patches.; u4 O! i, |1 |2 O+ i  W/ y6 E2 U
]
) ~! R2 g* K; c7 K$ z- `# K0 X
& m0 Q% V1 |- k4 U$ W1 t$ x% t0 u
2 V) ?3 _) B6 ~# y' w7 C: m- A+ _! c;;;;;;;;;;;;;;;;;;;;;;# F% O! v; s5 R3 O" ]: Q  n2 Y2 [
;; Setup Procedures ;;
" B# |) w( i" m5 q1 _* ~6 P( F' y6 Z;;;;;;;;;;;;;;;;;;;;;;
- r2 t; d. j, K1 `1 u  M
9 h. T6 H. z  u9 j' H5 e6 w" f* I;; Initialize the display by giving the global and patch variables initial values.
6 N+ p  B' L* r9 V, L;; Create num-cars of turtles if there are enough road patches for one turtle to
/ a2 c. T1 }1 V0 X6 R5 Q  W/ q;; be created per road patch. Set up the plots.8 ~) B7 e  M, D- Z9 z4 ^  ~7 s
to setup0 h/ z1 ?$ m5 k: n; r. s
  ca' v: P- t+ p6 s2 p
  setup-globals
% k. _2 s/ n9 Q1 `
; K5 O8 V- @3 \* ~3 p  ;; First we ask the patches to draw themselves and set up a few variables4 v& L7 m5 m  p) a) T3 w# L
  setup-patches4 u# C& z- k: Y. k  G7 T
  make-current one-of intersections4 b& a" }( \( E7 ~6 U
  label-current
- N. A) s/ x: T7 S1 ~5 z( G- p0 B5 d. p: t2 x$ b, |
  set-default-shape turtles "car"' O8 T2 B! k% A- V

: ^! q1 X9 i" U  w) J. O  if (num-cars > count roads), e& s, X9 E" V$ R
  [' j! F3 D8 i' I. m% g
    user-message (word "There are too many cars for the amount of ": U( t0 H5 A: R' c& q
                       "road.  Either increase the amount of roads "* Z2 L0 ]6 J4 l" a$ v% d% |& ~
                       "by increasing the GRID-SIZE-X or "5 w$ h( o" }& k( Z  m$ d) P3 m
                       "GRID-SIZE-Y sliders, or decrease the "
" b/ Q( k/ \; J( H% }                       "number of cars by lowering the NUMBER slider.\n"
8 z& n* @( J8 o# r9 o) y% ?$ O- h                       "The setup has stopped.")
5 p. |6 G1 @: C    stop
2 {: Q8 H5 |- I. G8 j+ q& T  o7 h  ]* ]+ ^% w: [: C1 x  U& i2 ?7 C" U

, \0 m8 b6 p; q- N  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ q$ f% z9 D' ^% d  C9 d9 f
  crt num-cars! ?3 p. G: Y" `+ {8 |8 |, \7 m
  [
6 R! c' ], q, r3 x9 x    setup-cars
7 o) z9 o3 L6 d; C% p$ L    set-car-color, b! G3 |, G3 B& Y% o( [0 @
    record-data
& j# v8 ^- J# r5 s: @2 Y  ]4 T0 z9 H, l9 N3 x4 I, t
- O- C6 B. p9 g0 O3 m
  ;; give the turtles an initial speed9 E5 q. p& w/ C
  ask turtles [ set-car-speed ]# C' w& o1 |$ ?# o3 ?3 K0 A5 W
4 }5 P+ ?, `+ `$ y
  reset-ticks9 a1 c9 I8 P0 N8 b1 Q* x
end
5 q. U; }7 h, |" h- I/ e% q
, R/ s* P1 O2 Z& g: ~7 q;; Initialize the global variables to appropriate values
: X5 b# e: U6 n. K: L* J# R9 zto setup-globals" Z/ E$ g6 L7 k  p% l
  set current-light nobody ;; just for now, since there are no lights yet
% [$ z8 t+ D" e& I' D& f( K$ p1 u  set phase 0
. g5 ]4 g; y  ]4 N6 s3 m% R/ u  set num-cars-stopped 0/ b' ~- a/ }9 r5 T1 X; I4 k
  set grid-x-inc world-width / grid-size-x0 Z5 _* K8 O' z- d. H
  set grid-y-inc world-height / grid-size-y1 n, \: }: {' ?4 W( ^+ ~% o2 v
$ w2 [; n- z) W
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 ?2 x% P3 |& [+ `; |5 Z
  set acceleration 0.099
' i! L! a7 n. I3 n1 |end& s% W' ]% a8 V! L$ |
6 e( k* z( b  J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ C6 h+ u* ?5 Q+ {2 s) Z
;; and initialize the traffic lights to one setting
1 N( U& K: l0 U' |to setup-patches( k5 O. C: b" j4 @" T3 v9 r1 @
  ;; initialize the patch-owned variables and color the patches to a base-color
2 ^  y0 o, J, _3 l  ask patches% H9 l! G- d# I/ v
  [
% x, C5 C2 t& f/ i    set intersection? false
' s4 M5 t8 L2 L- l+ ]    set auto? false! q; g* g" C6 \1 h/ @0 @4 J
    set green-light-up? true1 v( f' r  k( W# x
    set my-row -1: L4 [, B1 W5 i7 V' W, r' ~; R
    set my-column -1
9 Y# X$ `: R8 h( _) U. X( }- p+ T    set my-phase -19 |+ r; I9 x# T8 I
    set pcolor brown + 37 j/ a( Z% P" x) ~" ~/ H! O
  ]
& I! T# n& R) O! u5 R
" ~3 \0 z/ b$ ^: q, v( t" U5 m  ;; initialize the global variables that hold patch agentsets
2 R% O8 U" v. E2 R7 K/ r$ F- a  set roads patches with
; M' A, W" A; c6 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 u  [) H1 \+ I1 ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 }  ]5 w# T; n  z2 M" Y  set intersections roads with
2 U  y* I& A4 a# R1 p1 N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 O5 f; i8 Y( C/ C5 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) l( Q# _/ ]' I
+ w7 \8 {. }. N- e4 z: s8 q  ask roads [ set pcolor white ]! g; U  c; W; S# P
    setup-intersections
- }) X! U- g9 [, rend& `, h: Y; N, g) p2 ~( U1 u
其中定义道路的句子,如下所示,是什么意思啊?
' \8 g. v* C( S! ?% O- C5 `6 G set roads patches with# U# l- _$ t3 W- b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' i# R- a' i4 O$ ]  e& P0 n% C6 P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' d( C4 j  R* G6 {1 Y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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