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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( L2 O) d  Q) W! k
netlogo自带的social science--traffic grid这一例子当中,
- |5 @, a9 B- o* Zglobals  I7 a# J! F# q4 G9 a
[" O8 d1 V' {1 K5 E' f3 v3 Y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 k4 r: S. y/ J- s* N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ {- _# R( Y# I4 R$ h1 T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 }# {% t5 P! v                           ;; it is to accelerate or decelerate
6 K, N( V- ^% ^+ q/ n+ z  phase                    ;; keeps track of the phase
+ H6 I* h  u3 @, H1 t4 R4 y$ d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 ]" g! E$ Q: u* k
  current-light            ;; the currently selected light9 E8 S' t4 @, }# P4 x8 R
* O- k' s3 k$ z  n
  ;; patch agentsets
; K5 `: R# N/ V! I  intersections ;; agentset containing the patches that are intersections
' f5 s7 ^# W! F# o& F" J" s  roads         ;; agentset containing the patches that are roads
3 ]% J! Z# Y$ ~5 V* M" E7 e, y$ |: y]% b4 h* b$ p' B3 n# ~6 x0 h

$ ~: P& e- G- x  D6 ]turtles-own
! `" U; k5 p& B4 |  k7 x[
/ Q4 V. v/ v% p. ^; U2 ~  speed     ;; the speed of the turtle
1 a$ A9 {# V$ c. V+ w# L! ^  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- B$ \0 t7 b, P0 C# h  wait-time ;; the amount of time since the last time a turtle has moved
1 w- c" P7 n2 G3 R& a# \]
: F9 U. m( u2 U
- ^$ Y: I" f+ N+ Jpatches-own$ ?4 W2 [6 p$ ~0 Q/ Q8 ?
[
7 W% M* M9 a0 x' j7 ^  intersection?   ;; true if the patch is at the intersection of two roads
2 W! q$ _. s6 I8 D5 S6 O9 L5 W  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ J8 Y; {6 R$ d6 O& A                  ;; false for a non-intersection patches.4 t2 [% v! y6 I5 o2 k3 g3 ~4 `
  my-row          ;; the row of the intersection counting from the upper left corner of the
: ~6 M: K) ^# S! ]. e: N9 e7 M                  ;; world.  -1 for non-intersection patches.
0 t: a& l+ N% J# U: u  my-column       ;; the column of the intersection counting from the upper left corner of the; y8 z) m( o5 n9 |$ b: s/ |8 f
                  ;; world.  -1 for non-intersection patches.4 }- ~) G. @1 b/ c. P: s8 ?
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, A+ A4 t/ c8 W  auto?           ;; whether or not this intersection will switch automatically.: T0 J. L* Z* f2 ~0 y* {& J
                  ;; false for non-intersection patches.. c7 i' g* K& V9 w  L( d
]
" T+ P- M  g* @
; j/ K* X, u4 Q! L1 E( J0 }1 e' _. F! V3 {+ ?& W: ~* M) k# ^
;;;;;;;;;;;;;;;;;;;;;;
! J2 R) R# I5 j) |- G+ u3 E;; Setup Procedures ;;
5 Z) [' `* w, j;;;;;;;;;;;;;;;;;;;;;;
1 m4 d: y6 g; S9 a( h' X. ~
9 q$ n+ V" S1 P( V4 C( H;; Initialize the display by giving the global and patch variables initial values.
* k6 \9 [* u+ R/ G: H;; Create num-cars of turtles if there are enough road patches for one turtle to
; Z) B4 H( i; f( n& ]& B;; be created per road patch. Set up the plots.! v2 G9 F$ Z; ]% K8 u3 C# j  K
to setup! g$ l1 S8 P% B
  ca4 \2 w  p4 Y0 G7 L
  setup-globals
, g* P- w# t. A- P2 [
" T" E" `# o9 X3 [, N1 ]; L" A  ;; First we ask the patches to draw themselves and set up a few variables
4 h. H" J$ p& E# @  setup-patches; O/ ^: Y: E. Q
  make-current one-of intersections
$ j# c6 t" l8 A& x  label-current$ J* _+ K- N" x0 O5 T9 W6 _. ?! t

4 r0 Q$ W- R- V, G( H8 I6 ?! X  set-default-shape turtles "car"
7 c5 X! G2 v- W7 Z, W4 J
! L' O, X" F+ ~; E. z$ ^& E  if (num-cars > count roads)' ^  ?* Z) s9 |' Y* \: X
  [
0 f! `' G1 x( A+ T4 a    user-message (word "There are too many cars for the amount of "
& N% q( R. C$ {8 K. w3 v, J                       "road.  Either increase the amount of roads "
* B$ R( H1 ^6 I. E* E4 L3 X- B( L0 g                       "by increasing the GRID-SIZE-X or ") o" i5 D4 ?3 L1 T: D: E6 y( Q; K
                       "GRID-SIZE-Y sliders, or decrease the "
* |4 k' l! L* b: k% Y( V# T, E                       "number of cars by lowering the NUMBER slider.\n"9 N: i' `$ ~1 w4 y$ Z: x
                       "The setup has stopped."); J; u$ [4 i1 E7 ?; _1 h
    stop+ C0 B0 M% X8 [& V9 ~; o) j
  ]
4 Q3 E) Q. I/ p5 R" [: M% b- z
; [. G' e8 v# B  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ I( P/ _% Z  ]7 z* {) a0 Y  crt num-cars
7 s( ~9 o4 Q5 D( E& h7 K4 [  [' D/ k) |. y" `6 x% c) P
    setup-cars. @4 W& Y9 y' S1 d
    set-car-color
8 }1 h$ D7 j% z; f- |7 F8 `    record-data
: f0 m. Z: K4 d$ L- B  ]3 g8 b  N; S3 z
+ e6 d2 Q1 A! ]& [- U
  ;; give the turtles an initial speed$ v% B" |& f4 Z& G
  ask turtles [ set-car-speed ], j# @6 A8 n" p  V% `' _6 ~8 k6 z
6 v% d5 U( E; K, D
  reset-ticks7 ^% i5 K* d' y  w8 t* k' M
end$ h! W; @- ~  G/ D' l1 Y
" Q7 ~# q0 g: N* A& z4 h7 {
;; Initialize the global variables to appropriate values
# Y1 X5 Y$ g8 T; [" Pto setup-globals
) B8 Z: e" P/ h3 _9 h  set current-light nobody ;; just for now, since there are no lights yet) e1 G5 E6 F3 p( [# m$ d. F
  set phase 0
: ^1 n  ]  m8 @: w. C+ R3 P$ k  set num-cars-stopped 0' G) _, V  e6 @+ @+ n
  set grid-x-inc world-width / grid-size-x) T& Q1 ?/ s, l/ H6 ^
  set grid-y-inc world-height / grid-size-y
; E+ A% b5 l& E, r' V' j9 m
) ^5 V5 F9 G# Z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 U: W: I& q- @; \0 p  set acceleration 0.099- z: m+ X$ M9 K& O
end
2 I8 p' ]1 G! Y- p; j! N2 q3 ]" y; g) {' K. s$ Z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 i% t  I: ^' _$ W( w9 ^;; and initialize the traffic lights to one setting
% _0 _, R& _7 v* t0 T" @% jto setup-patches) m6 M6 q3 ?1 ?! I
  ;; initialize the patch-owned variables and color the patches to a base-color, O9 Y& |, n% p( @  S
  ask patches7 i: {% o* g; M+ s
  [0 }" K% V" L  a5 T2 n3 d' p4 `4 Y5 ]
    set intersection? false
, l8 Z6 ]. _9 y! l    set auto? false6 E& {& l/ E2 i2 P
    set green-light-up? true
* Y4 D8 q, s3 ^2 G9 h1 Z" d  p    set my-row -1# ^6 {5 v6 B' G
    set my-column -13 z; I& F# k# y/ ?: k0 \9 N
    set my-phase -1
* G: R! s: m, a; X+ k& O    set pcolor brown + 3
$ g6 p4 `% x1 g0 `  ]
9 M" t7 E8 K( A' M0 N) M" [
+ f& B% f" R9 L" r# D& H  ;; initialize the global variables that hold patch agentsets
( V3 r. M9 P! B/ u5 }5 N# a  set roads patches with, w- f6 n% J6 N9 n! E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& m4 w& i, V# `4 I0 r8 x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ J/ C, S5 c( t% U0 _+ F  set intersections roads with5 {" z& r7 w; E+ O0 ~+ F! I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 o8 i8 x1 ~: P: {5 f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  P5 p6 U% ?: |3 c0 K* x
. i- [8 d& R+ v- F  ask roads [ set pcolor white ]+ [# |% P" U5 J; ^% @
    setup-intersections
  [) A8 g! k/ \+ F+ F  Hend- K0 E9 e, b, Y8 H6 d; ~
其中定义道路的句子,如下所示,是什么意思啊?
# R: Q* s" ~( i  u* y. w6 b set roads patches with9 Y( f7 F# |- o& f) i5 R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% Z9 C2 m  x& f6 r7 V$ C9 Q' F' N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 q" m1 ?! x2 L9 p6 C
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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