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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 ?+ t7 A- Y5 y3 dnetlogo自带的social science--traffic grid这一例子当中,! J+ y  @# e2 e! |
globals( ]" j6 t: i# p0 E/ D/ z/ g  b
[
) ?2 [9 h: u; d  grid-x-inc               ;; the amount of patches in between two roads in the x direction* U7 I! G& E: m7 v4 c. V; L1 Q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction  \6 u0 H8 d8 @5 g" _6 P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( e& y0 Z) t2 o
                           ;; it is to accelerate or decelerate0 Y' {" v, k4 @2 u) e6 _
  phase                    ;; keeps track of the phase/ S9 I6 t4 h3 g- m4 h$ J4 j% O
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* o9 h: u, M+ D* H  current-light            ;; the currently selected light
; w# O& J3 `& h+ ~) ~0 @3 B; s+ x! W/ N% r5 J. Y9 q
  ;; patch agentsets: k0 o: b4 S  H# h& D/ g
  intersections ;; agentset containing the patches that are intersections
* k  q; m6 M9 T  roads         ;; agentset containing the patches that are roads
  F# u* W) Y" f  u0 Y]' l, {, C" D% M

0 C0 {1 v9 u4 a* t! W9 dturtles-own
# K/ Z  u; }' `3 j0 G# s  X3 v8 ][$ ^( v! [# L2 \4 P. E
  speed     ;; the speed of the turtle; i2 @' X% j. {* C
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- x- o  @" `- C5 |  wait-time ;; the amount of time since the last time a turtle has moved6 ]! F# r% ?4 ?& K3 V
]
9 u, D" c- K4 s9 Q/ [" W& B; C: L  Q5 e" o
patches-own
5 F$ w" Y6 u4 p- ]( h- Z+ X[% k3 H9 k4 |9 |7 K. k1 |: U; K
  intersection?   ;; true if the patch is at the intersection of two roads
& w- G/ ?# b( p: a& V7 p  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" P: Q$ B1 I' G$ K" q0 N                  ;; false for a non-intersection patches.6 p. [8 Z5 k" X. f! v
  my-row          ;; the row of the intersection counting from the upper left corner of the3 x! g% F% F0 |$ x3 P# k0 E4 h% b3 c, I
                  ;; world.  -1 for non-intersection patches.+ G5 A/ L4 ?( h. g- Z$ [
  my-column       ;; the column of the intersection counting from the upper left corner of the, D- Z4 z) ^3 w. @: _4 Z
                  ;; world.  -1 for non-intersection patches.
, V$ u9 _, i% C$ a$ D- Q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 n8 N9 x( _" z- F
  auto?           ;; whether or not this intersection will switch automatically.0 H2 b- C, `2 @0 E
                  ;; false for non-intersection patches.
5 E* `4 |$ c$ G8 U( F* ]]$ C2 j- k: v+ V6 q; F
- Q1 U. x  M" G2 ?- t6 {
! E& s: ?& Z/ O+ s
;;;;;;;;;;;;;;;;;;;;;;5 w. W0 `  [. Q
;; Setup Procedures ;;# _. n$ m. H. ]9 V
;;;;;;;;;;;;;;;;;;;;;;
1 M  s8 S$ _6 H
1 Z' g5 S6 N+ e* H' X% i& U;; Initialize the display by giving the global and patch variables initial values.. l6 [  |% U; k! c6 F
;; Create num-cars of turtles if there are enough road patches for one turtle to
1 K  Q3 \2 ~& B' z- t; D;; be created per road patch. Set up the plots.
2 J- G) Q- C8 u: o7 Gto setup
# s: \+ a1 G" \. L; T. {- N  ca
0 k$ ~: U/ {1 w8 ?  setup-globals
2 O9 M6 D8 `! g  G0 }$ `& ]1 v
$ c& L: s2 M( U8 C8 }0 L  ;; First we ask the patches to draw themselves and set up a few variables7 J4 Q$ d; m" V1 J& G
  setup-patches
9 e2 i3 F3 \" Q  make-current one-of intersections
  E1 o& g. r% M/ G5 p  label-current% X2 D/ _6 f, i% K" A

( |4 v0 C  D# q: S$ R/ N6 c5 r; Y  set-default-shape turtles "car"
. h6 U! x- Q& g5 g8 `% H8 V$ k, U. N# T
  if (num-cars > count roads)7 r0 z! s# F4 u, y2 _
  [$ ?1 }) P( a! i/ S) U* H0 E
    user-message (word "There are too many cars for the amount of "
$ N2 Y$ I1 C/ Q8 J2 S6 u: l                       "road.  Either increase the amount of roads "% x2 v# r6 Z- V# a
                       "by increasing the GRID-SIZE-X or "
& h* a0 {+ u7 D* E6 L                       "GRID-SIZE-Y sliders, or decrease the "- X3 a$ h  V/ O1 b+ h, I1 a! z' v
                       "number of cars by lowering the NUMBER slider.\n"
# p% b, [, f( L1 E) N5 T- \                       "The setup has stopped.")
4 O8 Z1 f, I; r7 {    stop( |, }$ w% ?! A  W3 K; T- E8 {. L% z
  ]+ I' d/ i  r# q# M
7 |* \1 K6 q) B2 x
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' Z6 p8 g# @2 s* Z7 m3 g
  crt num-cars
, q: o- X0 J! D( q1 h& X  [
. n/ m5 d7 \4 V    setup-cars
% d& v- |4 ?' h7 i1 w6 A    set-car-color' v. E+ ~  {( C* o
    record-data. m& N. U+ [  H
  ]
- t) z0 Q1 ]2 C. z* |+ q2 ]/ I& }
, \- o* j: u  @6 ]  ;; give the turtles an initial speed
: R: r+ ?2 s! g$ Z% E* H9 J9 t  ask turtles [ set-car-speed ]( i+ L+ `" M: o$ a, f# g7 G
6 A$ {6 J) J7 F9 d5 I
  reset-ticks
% L' X6 j+ P( t& C3 V# oend
4 \  W8 w2 |1 f- ^" P" A3 @  O& q1 o, a" E: {
;; Initialize the global variables to appropriate values% g( Q! g; [$ L3 C! `
to setup-globals
8 {4 x1 m& [3 n  r  W  set current-light nobody ;; just for now, since there are no lights yet
/ b$ @* e/ o9 e7 d* W9 ?& U: _) e. h7 l  set phase 0+ x' t! N' M* ]2 c
  set num-cars-stopped 0
/ r) a. b# [: A; ~% D5 h  set grid-x-inc world-width / grid-size-x+ H6 R" @' W8 `% W9 n
  set grid-y-inc world-height / grid-size-y
/ f! c6 W8 [$ D3 V0 u" s8 }& j7 @& w1 R  \) R0 M1 `: c
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 n% t9 g8 N, K, [: s# L
  set acceleration 0.099
; Z/ z% m) Q6 f6 {end
$ l' I% Y' k8 T( C' X- g
: L4 Q& g2 m; y9 k;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 C* n9 i; ^9 q: B2 s6 Y: p
;; and initialize the traffic lights to one setting
4 \; M. `- S9 gto setup-patches3 Q. u* V( k1 G  Y
  ;; initialize the patch-owned variables and color the patches to a base-color) O4 x6 B* r' _3 f3 a: q8 M
  ask patches
+ W+ A% x/ b6 u3 X$ R! M  [
1 _4 I1 f! T8 c2 U    set intersection? false" m/ \6 X9 Z$ H4 u# s) c
    set auto? false% s+ x1 R2 Q; E+ T; r  I8 b- V4 S
    set green-light-up? true
0 C' o) p7 t$ s    set my-row -1
2 ?4 {/ w$ z" g: |    set my-column -1
/ g6 V% @& G0 j. U/ f! L    set my-phase -1
9 V- C' d$ M6 r9 _    set pcolor brown + 3
# Z4 H" P( ~9 |$ i  ]: b2 F( @' V; \1 ], q6 Z: W/ P
8 z4 [! v1 ~8 S: |) p$ a1 g
  ;; initialize the global variables that hold patch agentsets
4 {/ N+ [; x7 b% V: M0 E( |( @  set roads patches with- @7 D0 h" y2 h" s/ _6 W. N! G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 ?" w+ n* w! ?7 \: h  c7 G9 g2 N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ e: A# i6 i6 ]" d
  set intersections roads with
) N7 ^( G; w* `/ L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' a3 ?$ t' @- q5 c! g, y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ W6 C  O% {8 V+ ^
# ?& m! |3 i( w: I( j, F
  ask roads [ set pcolor white ]1 k+ u( d" c5 ?# v% y
    setup-intersections" t. |( m; \9 f) e. Z% I
end6 B$ w1 h# F& n# B8 U
其中定义道路的句子,如下所示,是什么意思啊?6 O: A' R, ^& [: M
set roads patches with2 O. E: I6 E) I( S- T# L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( X# I, A/ n5 J1 k- \" n: R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! K, j5 S0 G, J9 N
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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