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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, {: I& r7 E0 G7 F: X; _4 snetlogo自带的social science--traffic grid这一例子当中,
. Z* T+ N' M( ]0 lglobals3 }9 x) J  x2 Y" \& y" c/ ?# |
[
' `/ x: [! P! F) w: M6 M  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 T- D4 U4 v; X2 c" l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
# C8 @2 F9 Q; K8 W$ g/ Q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) S( j: |1 F7 n# T% `, ~& J( }                           ;; it is to accelerate or decelerate; M% ^# s3 E$ J( G9 I" ?: K$ r
  phase                    ;; keeps track of the phase# V" L% I( [- I3 K- l
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 @: b- y5 P/ f# |3 f( B$ T: G  current-light            ;; the currently selected light% D! C. I. a! R7 J; a
) T0 B$ O7 i; L, _
  ;; patch agentsets4 R! g+ E9 O+ k" Y
  intersections ;; agentset containing the patches that are intersections
% y+ s7 N5 Q. Y: A+ L8 V  roads         ;; agentset containing the patches that are roads
, D! V: }) e6 `8 F( l, e]# |1 _: c5 u. p8 N1 l$ r, O
8 J. {' s1 h- n1 v$ ~
turtles-own
9 I* z6 w3 z4 j1 V0 ]. Z% C[3 [! d# N  R0 o9 G3 f0 I
  speed     ;; the speed of the turtle
0 [$ X* C6 F" ?  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) j9 z' F6 h# Q  wait-time ;; the amount of time since the last time a turtle has moved- ?  \2 B2 N. Y0 V% @& p, @1 Q1 @/ E! Z
]: l- h% ^+ f1 J" y& b

) Q& G( h$ c, Q1 `5 M) t! u. Spatches-own
* |' v$ N, {3 T" v& X! T- E[, u5 r6 ~5 H; B
  intersection?   ;; true if the patch is at the intersection of two roads$ n* p* }3 J* ^; K: X
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
5 B- w* p/ I1 `3 D5 ^# o$ g                  ;; false for a non-intersection patches.
/ n. ?, i  i/ ~1 E3 J7 p; u3 d6 e  my-row          ;; the row of the intersection counting from the upper left corner of the, v# V( D; A; ]( R
                  ;; world.  -1 for non-intersection patches.
: e; [; Y2 v! x! b  my-column       ;; the column of the intersection counting from the upper left corner of the6 o/ W0 t; E8 }# I
                  ;; world.  -1 for non-intersection patches.
5 R9 l0 X0 X  s9 O: L9 o& B% @* P  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% K! h' e  _8 c- V  auto?           ;; whether or not this intersection will switch automatically." W0 W7 E8 \  r) O# D+ S/ b6 W
                  ;; false for non-intersection patches.
- \) v& i4 N/ I4 r]
9 n) y8 e1 w  J6 v4 Z
7 ]& Z: K( s8 q  t9 Q- A
0 H$ u+ Q$ F; }- m2 h$ _2 o, y;;;;;;;;;;;;;;;;;;;;;;
& J) y. O# M6 v! G3 o8 V;; Setup Procedures ;;
! F4 r( o/ H, _& t4 A! [;;;;;;;;;;;;;;;;;;;;;;
3 U# D' f2 j- X% G8 |9 x! R4 d$ g6 X' V
;; Initialize the display by giving the global and patch variables initial values.
, e6 ]& E1 ~* l( y;; Create num-cars of turtles if there are enough road patches for one turtle to
8 v$ b0 k/ N0 _0 ?2 [;; be created per road patch. Set up the plots.3 w# R# y+ F& `7 G$ n6 W
to setup. e6 s& }- D: h4 I2 I% z' L7 F
  ca
8 V; N( f' `) p0 T  setup-globals
  d/ A3 ?* e7 c5 O' ~
. _$ ?5 D5 N7 |# ~  ;; First we ask the patches to draw themselves and set up a few variables
) ^& X7 [7 p  L6 e- c1 x  setup-patches6 t  ^6 H6 V) M  m0 Q
  make-current one-of intersections
6 b0 M3 i% `* @1 _; E6 F* y: R  label-current
8 m3 C- S" x9 ~- q
# M" ?- k# n& Q: m6 b  m: W  set-default-shape turtles "car"
) y6 j" y& J# R! S5 ]8 V# F2 O! |( _4 T0 A+ I
  if (num-cars > count roads)
2 R- x/ [2 _' o3 G4 u  [
) w1 i& m4 @$ u% R+ h    user-message (word "There are too many cars for the amount of "  z& \/ f* u7 k, C( [2 f* Y9 S
                       "road.  Either increase the amount of roads "
" N+ j" V/ ^+ J8 j! T) g6 r                       "by increasing the GRID-SIZE-X or ". J# y, ~% P% s7 E' @: y
                       "GRID-SIZE-Y sliders, or decrease the "1 j' d) [' V  ?% E1 N. n  t5 E; L, K
                       "number of cars by lowering the NUMBER slider.\n"
, }* B  b5 U9 @4 q                       "The setup has stopped.")' q: `# H$ K: K. E! _; z. t  P" q
    stop8 H8 N0 d; ]5 O  P' S& K
  ]5 C! j% E$ a$ m- n2 B7 f: o

# R. Y5 m& A; Y/ [  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 g) z6 Z4 B, A
  crt num-cars9 [0 z1 y5 C8 X# R% I
  [
- c$ ~) g$ r- |) L$ k* o% m6 t5 ~1 ^    setup-cars! }; {2 A! v5 y& F/ n2 J- W! C
    set-car-color$ Y1 {4 z  L- }8 E# D5 w4 k! N0 G
    record-data
1 q, m8 p8 G4 x- y  ]
" c, J$ d3 e8 e/ _7 p5 f, v& Y3 i' o8 R. L7 }# F
  ;; give the turtles an initial speed2 E* u1 H' l: N6 b% v9 T) ]
  ask turtles [ set-car-speed ]6 D- e$ {3 K3 |3 p
8 N$ E* |" L- Z9 A5 A
  reset-ticks
" n" [0 h' e2 x$ h4 l$ I- [% H& Pend+ q2 P2 P; G1 D* q
0 u( J4 {6 _+ a! {5 _1 A! ?
;; Initialize the global variables to appropriate values
: w3 D, u/ V5 u1 o) P) w* [to setup-globals4 K$ o, C/ V! C/ Z- D- D- l
  set current-light nobody ;; just for now, since there are no lights yet) l6 C, ^7 Z( N9 J& G+ }
  set phase 0# z9 I! ]* ^! I- i& a
  set num-cars-stopped 0
* y) f5 a0 b0 s. Z) E# U  set grid-x-inc world-width / grid-size-x' N; e; V4 ]3 @9 Q
  set grid-y-inc world-height / grid-size-y
" F9 f1 N. ^8 {0 e! b# S* T+ ^* r0 h8 `: h0 P) l
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; f' y* D  c( W' L" t  set acceleration 0.099' [1 y/ Y2 t  ^, q# q0 D/ ?
end& w  C" P& x$ O2 s: W  i0 T
4 ]: ~4 X7 o" R; w: a' Z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 f4 E6 d$ f7 a6 i& u! O6 j6 Z! p; O;; and initialize the traffic lights to one setting
# p; ]7 E8 x, K! fto setup-patches
6 Y- n* O" ?% T4 q  ;; initialize the patch-owned variables and color the patches to a base-color
! p, E  O  x6 }  ask patches9 g9 m. j3 v5 ^4 @
  [
9 K( v+ w0 l8 P( {: u& ~) x    set intersection? false
2 ?, V+ l( d. f* U1 Q/ ]    set auto? false
$ H- y. O: M! j    set green-light-up? true% W( f# a8 {& u7 P4 n! ?( z
    set my-row -1
- }5 w, L. c# p- C" F5 I5 M5 x    set my-column -1
; ]4 H+ a# S2 e, G6 b* i    set my-phase -1# Z! x6 t. s* ^4 ?7 g
    set pcolor brown + 3) Q7 u4 H2 E- @8 C2 P3 Q6 l% i
  ]9 {5 B# r5 k5 H) j
$ R; K: E3 g$ R( E
  ;; initialize the global variables that hold patch agentsets
' O0 _( @1 ?' m5 x$ s) U& B$ \  set roads patches with
9 x' K, z- a5 O  K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; h& }$ V( D! C1 s4 [# E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 X# Z4 E8 U. l2 i  e4 j) l  set intersections roads with
$ R5 o3 c2 ]" g- @& o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. \4 z8 \, z. E4 T. z7 m: g2 k% B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ I2 G* h5 K9 N" p3 |  q7 K* A# h4 R  N4 _3 ^
  ask roads [ set pcolor white ]
# w/ i9 |2 u2 y- U- G0 ^  A% W( ?    setup-intersections
7 Y# ?* k3 q8 uend
! l" d$ C) M7 ^( M0 M+ W其中定义道路的句子,如下所示,是什么意思啊?
1 ^7 Q7 G' N" n' [# U% _4 F set roads patches with5 t0 u6 T: v9 j* f4 T- d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 n9 |# [; \" S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# K4 f/ }% D; F2 x# R; |, ]
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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