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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: x) Q* I( a! @: `
netlogo自带的social science--traffic grid这一例子当中,
' m' H* O7 J! ?+ @, eglobals+ a R! E( b0 w# \ e4 J
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a# S% I1 {+ G5 E grid-x-inc ;; the amount of patches in between two roads in the x direction
: Y. \% \! I# L+ V+ y# h grid-y-inc ;; the amount of patches in between two roads in the y direction5 l' X; M3 u% k( _9 ]
acceleration ;; the constant that controls how much a car speeds up or slows down by if. J* Y, R9 |, t* O! I* R
;; it is to accelerate or decelerate& p# i; p' h4 B' \6 s0 n
phase ;; keeps track of the phase) r6 y3 F o! q3 I1 f* Q
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
$ ]! q; q# [+ z/ F1 z current-light ;; the currently selected light
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;; patch agentsets
( H: W% s- e- Y; g7 M5 T intersections ;; agentset containing the patches that are intersections+ E. b- d$ v4 H5 r9 |* K1 b
roads ;; agentset containing the patches that are roads2 E1 Y y: O! A: W( j) }
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T+ e" v2 B" t$ x6 Nturtles-own X9 \) W! h; I: e: ]
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& q1 R1 B$ B7 ~2 ?, O. E2 \ speed ;; the speed of the turtle$ M8 M. @7 p4 S; I9 u
up-car? ;; true if the turtle moves downwards and false if it moves to the right" U: B$ C, N7 `, I+ ]0 c
wait-time ;; the amount of time since the last time a turtle has moved' S( x# p7 W. ^ n
]
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' K; \9 q8 F7 [; N) apatches-own
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8 h C+ D# f [ intersection? ;; true if the patch is at the intersection of two roads
* ?3 K+ t: P; Z# t0 q4 u8 g2 T& p3 X green-light-up? ;; true if the green light is above the intersection. otherwise, false.
- |; } x/ Z8 r3 L' G ;; false for a non-intersection patches.
; M9 |1 t! f' |7 F& S8 F% ]. t my-row ;; the row of the intersection counting from the upper left corner of the1 _1 d5 o& g2 r o+ o$ Y
;; world. -1 for non-intersection patches.# Z- S% u5 S: K0 e2 E1 E0 P: S
my-column ;; the column of the intersection counting from the upper left corner of the
# p8 s! i6 n5 i; D ;; world. -1 for non-intersection patches.
' j$ I' H; ?3 S3 i my-phase ;; the phase for the intersection. -1 for non-intersection patches.
' c9 P9 p8 }7 [, A auto? ;; whether or not this intersection will switch automatically.2 C; l5 W" X' A9 ]* I& m
;; false for non-intersection patches.* j# `+ Y; |0 B' [& }2 j: E; S% D/ g
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6 H6 H8 Z4 i9 v Y1 {( t$ y;;;;;;;;;;;;;;;;;;;;;;
; q; ?. @# W5 G6 X0 ^) _;; Setup Procedures ;;7 L9 _( P$ c* {+ O+ \: E5 W
;;;;;;;;;;;;;;;;;;;;;;2 Q3 W; Q# z, O* K. h, G2 {
' w# i) E% y; k9 k" Z;; Initialize the display by giving the global and patch variables initial values.* U0 {3 E1 t8 L5 ~
;; Create num-cars of turtles if there are enough road patches for one turtle to
5 C9 H0 P5 \; R3 y+ k# C% m;; be created per road patch. Set up the plots.
( [ g5 @ x/ L9 q; G6 ^to setup. H& g7 I$ B, o8 i% @& [% F
ca
`9 i) `7 [3 F" U6 H setup-globals, C0 V& [6 H# Y8 h2 E( N$ M; C7 _! F
0 K6 }- T! r9 f ;; First we ask the patches to draw themselves and set up a few variables. R( g$ M, K; x' W3 ?
setup-patches
9 Y3 o3 Y+ q) A2 x$ F8 S make-current one-of intersections: l$ c- D! | Q f( t& h
label-current# H7 G$ H/ c, U% m
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set-default-shape turtles "car"( C+ A7 Z* s6 i4 x
7 Q6 {1 M5 {; J4 |+ Q if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "
9 v5 A+ H5 B8 G: |* s: ^; P "road. Either increase the amount of roads "6 b0 B0 ~1 l5 p/ R$ _
"by increasing the GRID-SIZE-X or ": h9 {! Q1 B* t$ S
"GRID-SIZE-Y sliders, or decrease the "6 O3 g; R! U* B7 }. n }8 N; B! H
"number of cars by lowering the NUMBER slider.\n"
7 ] K3 o+ B, {2 ]0 q, c0 } "The setup has stopped.")4 C1 h2 i9 q3 S2 B
stop8 c: B) A3 s( [
]% H( M+ t8 I* p2 ]
. Z+ O' u3 J) G) N% W ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 V; a; z r! m( E
crt num-cars3 T$ L9 h( g+ \$ Y, W$ O
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setup-cars
) ?: M& J6 S7 O: u/ O% r, X set-car-color
+ N" n1 A a2 @3 b- n w4 r record-data
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;; give the turtles an initial speed& P7 T& o) O: o# ]" ^& z
ask turtles [ set-car-speed ]
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reset-ticks0 U3 ~7 ]+ V0 t/ ]
end, E' @3 P# I" C" x b
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;; Initialize the global variables to appropriate values
! C6 P- }) `- h3 J& q$ e2 vto setup-globals) D2 Y3 C% E x+ D u7 M
set current-light nobody ;; just for now, since there are no lights yet! x& P5 I% N9 N
set phase 0$ D% L2 G, o- o+ w" L6 B; g; y
set num-cars-stopped 0' f" N. b* J+ Q4 M
set grid-x-inc world-width / grid-size-x
4 x% [- w z( F( i: o. v set grid-y-inc world-height / grid-size-y( ]3 A: b/ M L J1 }
6 i$ l. C# l; k2 R' I ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary1 D6 D) O" o% z- z" [* A
set acceleration 0.099
/ H9 L9 Q6 B, C/ K( U! I2 ~1 L7 gend
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, ^/ l+ I7 o) D% R8 c
;; and initialize the traffic lights to one setting$ O0 M/ M( Q1 X% T$ I' V
to setup-patches. t7 y7 H2 G0 Y7 ^+ J, L& T
;; initialize the patch-owned variables and color the patches to a base-color
0 ]& D6 X% m, b l5 `! c/ S: c+ G ask patches
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8 e! j2 B" s! K set intersection? false
# ~/ `$ H8 p1 Y0 \0 `* Q set auto? false
$ T5 q2 i6 Z# D5 V" ~! q4 o9 e8 Z' F set green-light-up? true
: @9 D, b) x7 v' K set my-row -16 W$ ^, q3 \; E6 N5 D- x
set my-column -1
; L% k' d0 r' \8 q set my-phase -1
% U {( i! Q- q/ v set pcolor brown + 3$ A0 G7 e6 r- E( Y
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;; initialize the global variables that hold patch agentsets) k* w$ J! [% d
set roads patches with% \: C% F+ O# S+ K# F g8 z
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ C! |# x: D; q2 C9 {. c" k' Z (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. J& U7 X. C* O0 z# _
set intersections roads with, J; p; q% z! J- E! T" D' W
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 D& s; n6 q0 Y% [( Q
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]
& b/ y* V* h$ i% K setup-intersections) Z+ Y) y& D: o& ~
end
% Q/ l$ k7 B/ [/ e N( {其中定义道路的句子,如下所示,是什么意思啊?
* c5 I0 R/ b; m& I# N( B set roads patches with5 [ y! f2 S8 T" E! r
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% t" `$ F& P F% U* _9 Q (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 Z# a! i3 N5 g
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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