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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 U" @! [: F6 j* C  d. c
netlogo自带的social science--traffic grid这一例子当中,7 R5 d* V9 V% o: u( Q
globals
! B! F  e! R1 n4 f2 T3 w/ ?' E[
; I: E, @+ s5 N4 F  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; c& i/ g$ P% P4 Q1 p8 Q( f  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 x+ P- D% Z- u* s
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 C& e2 N+ b' ~7 x# V
                           ;; it is to accelerate or decelerate& E; U. i8 I! S% }
  phase                    ;; keeps track of the phase
( v+ T% N6 d# M* \  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! S9 ?( ^8 C6 A; B+ _# p# p  current-light            ;; the currently selected light0 k" r1 [4 u8 P& D

! ?4 k( T  E7 B; T  E2 e- _. L  ;; patch agentsets+ ?. W# ^  Y7 S% c
  intersections ;; agentset containing the patches that are intersections
' ^7 x9 K6 g9 q; M2 o: |6 W  roads         ;; agentset containing the patches that are roads
5 Z/ N2 w5 H, N& T) f]
. h6 c) V3 }) r. t$ F* c7 r  S/ a3 a" Z! r2 r
turtles-own4 F5 C. ^1 X1 m# o+ p! y
[+ I: h9 U2 J$ @+ N
  speed     ;; the speed of the turtle' o$ G+ v' M& D. |* ^! L
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. ~( d' A! {) y9 n  v: h  wait-time ;; the amount of time since the last time a turtle has moved
9 y, c  A/ A" A, u8 a, p9 c]
7 ~( C$ k$ O9 x+ ~$ t+ _
2 `1 T0 a/ y8 W7 gpatches-own
* D! `3 f% Z' _$ f" X! ?; g$ b2 H[  ]" C( a8 a+ u5 l$ a5 H( L8 V/ E
  intersection?   ;; true if the patch is at the intersection of two roads
' d: P% s( W8 v# w" S* x  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( o3 Y' j, c; c
                  ;; false for a non-intersection patches.
# H6 ~' n# I# K$ I5 e7 I  my-row          ;; the row of the intersection counting from the upper left corner of the
0 h: F& m9 p2 y- g) r- \                  ;; world.  -1 for non-intersection patches.
, r9 P+ H$ f" s6 Q1 U4 s9 }* s  my-column       ;; the column of the intersection counting from the upper left corner of the" S* q+ e* X) J- D
                  ;; world.  -1 for non-intersection patches.
) I3 T  e/ s( l0 l3 h! w9 M5 _6 |  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 s; z8 B+ F. K9 p+ F
  auto?           ;; whether or not this intersection will switch automatically.
, b0 d1 i* f  b( o/ W' J                  ;; false for non-intersection patches.  Z  k# I% X* x9 E, C
]3 a) i- Z1 f1 M, V
$ k( V0 P! t0 z+ I4 R& C8 [& p
9 y2 P- n% D1 N& m4 N) ~
;;;;;;;;;;;;;;;;;;;;;;
( d1 V5 W8 u) r  B0 i  V;; Setup Procedures ;;
3 V2 J. y* n( S# O;;;;;;;;;;;;;;;;;;;;;;! e9 |# D% ?* R; Q

% o% G9 L7 e8 c4 _;; Initialize the display by giving the global and patch variables initial values.$ h# L1 n. c& M* _+ B1 I  @
;; Create num-cars of turtles if there are enough road patches for one turtle to+ q! i- T5 e5 M
;; be created per road patch. Set up the plots./ {% L. n' |. u* P$ U/ D
to setup
' e/ \4 L0 A( I) i! n  ca
7 k: ~5 p( d+ ?0 G  setup-globals  m# G: h1 Z& S" I% d
9 ]" [$ W, ^& x3 V, q/ X
  ;; First we ask the patches to draw themselves and set up a few variables
' @2 d' k6 I2 J  setup-patches2 e" V. a. R; h$ _
  make-current one-of intersections5 E: m4 u  v# H% J4 G1 V# o
  label-current0 a$ c- a- L% q0 h" i. O9 |
+ M# V: ^' d( t5 O, B. P* g
  set-default-shape turtles "car"
# W3 r, a+ v) Z0 u, B7 N9 a! H- ]0 m2 M  [- `$ I7 a, i. s2 |
  if (num-cars > count roads)
6 z3 s6 S* j7 C6 H& k& L  [
2 n  t/ b8 {3 |" [6 y) L    user-message (word "There are too many cars for the amount of ": q/ A5 n6 q% G4 |
                       "road.  Either increase the amount of roads "1 j+ V, |; o! r
                       "by increasing the GRID-SIZE-X or "! P( w& g! O' @4 K# P
                       "GRID-SIZE-Y sliders, or decrease the "6 J0 W" ~( K! }, }/ p
                       "number of cars by lowering the NUMBER slider.\n"+ s9 Q# [+ {- V, ]6 \
                       "The setup has stopped.")' y1 u* w9 O- x& o
    stop8 }, G2 B. o  S; }5 p) x% [
  ]6 G3 n. u& Y0 X* }8 U' V! C
  F4 G8 B, g2 O1 k# c
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& {! G: y) f! o7 g8 b6 {2 _
  crt num-cars: r3 W$ Y* r2 B. L0 Z  ?
  [. |+ I3 M# @" Z/ S' z' ~$ h8 N
    setup-cars$ \6 s$ W5 ?) L% F
    set-car-color1 M3 ]9 p3 o0 {2 \+ |* [
    record-data  `! w2 Z7 i2 c1 _
  ]5 g4 B7 m5 m  i. m, V0 R; l* u! \
5 J( M7 A2 D' Y  A
  ;; give the turtles an initial speed$ n+ G: C4 W, l# H
  ask turtles [ set-car-speed ]7 [- l2 d( B0 k
& x8 j( f# b( z: Q9 m3 O
  reset-ticks+ e+ J1 z% F. a8 g* Z9 j
end
( S2 W# s2 r( J* D8 s6 R% y9 B& A" U
;; Initialize the global variables to appropriate values
/ R! W+ G$ d  }- W; i3 d4 ~to setup-globals
* x0 V, M* G) M7 f  p) w  set current-light nobody ;; just for now, since there are no lights yet; {6 v, b% S2 T
  set phase 0
+ E2 D  n0 m0 y2 ^$ l  set num-cars-stopped 0
9 u6 e. z8 N) }3 n2 g  set grid-x-inc world-width / grid-size-x8 L1 p0 g/ w7 B+ G7 N
  set grid-y-inc world-height / grid-size-y
+ A& H- J0 v3 [, o$ T) E9 r/ C6 s! S# X: ]
2 e* ]) q& u; P/ D2 N1 W/ K  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! D  C3 t1 ]1 W7 S
  set acceleration 0.099
( ?# l( \& A$ n6 f) a6 N; uend3 ]6 C' a: B. \/ E$ Y2 ^8 t' R

' D4 e- w: m+ ^;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 o; M5 d* D& N, h, w1 Y;; and initialize the traffic lights to one setting
' L: f/ W- b7 v. y( dto setup-patches
; w4 D. e1 [0 R  ;; initialize the patch-owned variables and color the patches to a base-color' M4 A, H* B$ j
  ask patches' }( _* l+ v% @' k
  [
7 u! E7 p7 j3 ]3 K2 W    set intersection? false
1 q2 G4 v0 u, L" E5 l    set auto? false" k) T  U/ K5 a$ o) W
    set green-light-up? true* J; P/ d+ _8 H' r
    set my-row -1; [" G7 Z+ Q3 C- \3 q
    set my-column -1
$ I" b; W3 m+ `    set my-phase -1$ x; H, `# h7 L3 E
    set pcolor brown + 3( @  W  b* x' h! N
  ]% n$ ?8 q) T3 y) \: J
/ F0 n1 ~8 g2 [4 ?9 r# G9 S
  ;; initialize the global variables that hold patch agentsets
! a7 G2 V$ J& v  set roads patches with
9 S! E- f6 E0 m  ^7 |" l3 i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* D2 m, i" W* A7 ?' u% G- n, k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  J9 J% A7 }# F- t! N6 V4 \  set intersections roads with. o0 e6 ~" ~0 [5 f2 K
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& y8 U% K$ p1 U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 Q" U. Z+ ]3 f6 S  R  d

/ R8 U8 r" k# |" @3 [  ask roads [ set pcolor white ]# Z! [5 N. L6 s% l1 j& ^
    setup-intersections
, y9 t5 p; [. E% p) Tend3 j. [6 U# y3 h% |1 `: Q1 s" E
其中定义道路的句子,如下所示,是什么意思啊?
# `9 E9 w6 V$ R9 D- a; v set roads patches with) B6 F; K4 v" }3 E& ?% e- e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) l9 F6 m# s( s, A  b4 G1 ~% H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) h- n1 }6 ]0 ]2 N9 x# C5 T! ]谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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