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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 e1 b9 h7 }$ qnetlogo自带的social science--traffic grid这一例子当中,; Z& F( Y9 h8 g, ^# s+ e0 ~
globals+ N# v' \; ?, u: N
[/ l0 L1 Q7 C% J+ ]2 R) x
  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 I7 O& z9 }0 ~' v
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 K3 y! p3 m+ p( v5 O% X6 }! Z" l/ v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 M, i  _  M: M                           ;; it is to accelerate or decelerate
, \9 p( {# a* v) y: T  phase                    ;; keeps track of the phase
+ V! R- i( J( C- i9 j2 Q  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 U# O) J8 k1 r: w( d6 f6 T
  current-light            ;; the currently selected light+ I: Z. g" Y3 u, V0 u# B

5 r4 e3 ^/ l* Z: ]6 s4 H( p$ \  ;; patch agentsets7 H! j3 T  v0 C! W" K/ c; n  g# ]
  intersections ;; agentset containing the patches that are intersections
% R) K: {  \; g5 a- I. n- \$ J  roads         ;; agentset containing the patches that are roads1 O, }; a+ P# }" K& I
]
; ~1 p' n2 }8 M5 u; F' N
* V# \; `4 Q; C0 c) e' Dturtles-own3 I0 k3 K& i0 F- @" \
[
, |+ }2 N6 I. ~8 D7 _3 `& B  speed     ;; the speed of the turtle
9 Z) U  H; Q9 ?, I! l0 D  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 x, m0 Y% \3 ?- Q  wait-time ;; the amount of time since the last time a turtle has moved
$ [: c" j2 d7 }; e3 h0 j]8 ~4 R% A+ Z; D: [2 x2 |

, A8 X; u" g6 ~2 x* t  Vpatches-own
* j/ ~, i7 ^0 e7 c( P& C[1 Q4 F+ |5 g8 N5 Z
  intersection?   ;; true if the patch is at the intersection of two roads$ L) B8 U3 T" b, |
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. a1 N0 j# s, T) E! Q                  ;; false for a non-intersection patches.
2 E4 y1 A. x1 x3 F) n  my-row          ;; the row of the intersection counting from the upper left corner of the5 D3 L8 ^2 {  s# o' U/ @
                  ;; world.  -1 for non-intersection patches.
$ U( i* f1 T& P7 v3 k1 Z7 M% {  my-column       ;; the column of the intersection counting from the upper left corner of the% K! u) w3 L  p8 f
                  ;; world.  -1 for non-intersection patches.
5 o) C) b4 Z: v( n4 D7 h, b+ U  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ F, t' s1 k0 |- [/ p  auto?           ;; whether or not this intersection will switch automatically.! r/ J8 k3 w5 w; c6 {2 o8 _
                  ;; false for non-intersection patches.* L+ o- B, Y: u& e! N
]$ Q0 V8 f5 X: J" j4 Y
( L3 A; G) D$ J/ n: h9 |
# K  g( e) n- [7 C6 P) L3 a
;;;;;;;;;;;;;;;;;;;;;;3 ]  i% R) D; t  l5 K
;; Setup Procedures ;;
. `4 ^" E: r( I: H;;;;;;;;;;;;;;;;;;;;;;) y, k0 z& f) w/ p8 S
- u6 k; c' F/ @& @0 F2 C
;; Initialize the display by giving the global and patch variables initial values.( J+ K: T" Z2 c! P
;; Create num-cars of turtles if there are enough road patches for one turtle to
1 g) `9 W" N4 Z* F) v% I;; be created per road patch. Set up the plots.# s( A) D' P9 ^( m3 s4 i$ y
to setup
' {- a" z" D5 }4 D7 Q/ `  ca; F& b; Y, o% u6 O& {* ^
  setup-globals1 I- h% p* r% t( S( h
4 ~0 P. _( G, l9 G1 ]
  ;; First we ask the patches to draw themselves and set up a few variables3 X5 O( ?6 z. \1 I! r
  setup-patches
- q# v9 Y" b1 x/ f: Y. e  make-current one-of intersections& N: A9 W$ A" S$ Y1 I
  label-current5 I4 Q2 ]' @, J- U# J, W. s

# C* Y+ p/ t5 q3 o  set-default-shape turtles "car"
( S. m9 x' F; n: v' l/ g  j4 l" f0 ]. Y5 C+ D5 l& }0 Z% y
  if (num-cars > count roads)8 ]8 j: n6 U: Q$ N" N8 B
  [
) _# i. D0 Y# y% q$ E6 }    user-message (word "There are too many cars for the amount of "
8 E. s$ e0 |8 z) n* k9 t                       "road.  Either increase the amount of roads "% b1 \' x. i0 B, \2 q/ k6 K
                       "by increasing the GRID-SIZE-X or "
7 W$ g9 b5 J/ D4 a3 C. N                       "GRID-SIZE-Y sliders, or decrease the "
' h& i4 {+ F/ |* w+ A                       "number of cars by lowering the NUMBER slider.\n"
* G8 a2 f. D- j, w! z* u7 Q! S: O                       "The setup has stopped.")6 b" N6 f* R" `- [0 L1 y2 T) v
    stop3 H! d" f* _  w* b1 e6 x3 R, m
  ]
1 n' J! a* s( v3 [9 C4 B1 U, M% t  I- M$ f
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* g, J' L, w1 g3 I( F' t; G$ w7 p  crt num-cars
9 u$ N) F! |+ |  [
; P7 B3 T: ~5 N9 f3 Z/ T: g    setup-cars
! R0 ]. t7 B7 F+ ~1 A( N# D    set-car-color6 k) z* q9 S" U' @/ a+ \( C
    record-data
! @; |8 e; ^2 U; F  ]
. S$ b( \# n! f: N0 x9 E  m: m9 ^4 Z
  ;; give the turtles an initial speed. r; l  v$ X5 T7 `9 U, y2 H2 T
  ask turtles [ set-car-speed ]& M0 L' j* s; ~/ x+ @  d/ r

0 A) M1 S$ f9 d, Y/ W7 ^  reset-ticks4 |* E/ f9 J1 ^; i  u+ `
end
, k! v# p% p1 ]$ c- H
/ ^6 Z: ~7 S( `: R2 Q$ l( U4 Y;; Initialize the global variables to appropriate values% v' E$ t5 c6 N' H" i
to setup-globals- _+ {' ^7 T7 b% X) v
  set current-light nobody ;; just for now, since there are no lights yet/ w/ K2 U! M8 w9 `; k8 t
  set phase 0( v5 W+ e; c* v0 u* c! A3 q
  set num-cars-stopped 0
  c" b7 f$ |( Q4 J  set grid-x-inc world-width / grid-size-x, K& w. F9 p% r' M
  set grid-y-inc world-height / grid-size-y5 D& A7 m8 K, C& h: B$ ?6 M0 b

* i3 y$ _: P/ o  s, f  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ D0 F! t. L. `) Y* i2 n( `  set acceleration 0.099
! L2 l0 o. \$ Y  k! _+ C+ {# Iend& z4 B0 v5 @" }# z# L
0 z5 e/ ?) a; W- S$ u
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( T8 v% n7 T+ y  r5 r3 Q;; and initialize the traffic lights to one setting
) b! X6 h7 L: N+ X6 R7 o, k( zto setup-patches
! v% x. r- f4 j  N: j  ;; initialize the patch-owned variables and color the patches to a base-color
, o% j/ D5 k) j  E0 S. o$ l' i% y  ask patches
2 z% \8 g' K  Y8 U/ \  [
) |# z6 R$ y$ a, q' ?: z, _" c    set intersection? false
- _/ f1 j0 \5 P0 J    set auto? false
+ z0 f0 K8 Y/ g1 v9 [$ \/ N) U, ]    set green-light-up? true; m1 F& W6 a6 J8 K: w
    set my-row -16 G& _( y! W0 F; _' X" X  }; n
    set my-column -1
  R, U/ f- O  }- P" P, V( j    set my-phase -1: [: q  q1 L7 ]$ }" y
    set pcolor brown + 3
7 C/ Q  q5 n/ }3 e6 V& l6 c6 p1 K  ], e# X- Y9 G# s, N- t# p

- D9 q/ V- q4 Y' v1 Y" u  ;; initialize the global variables that hold patch agentsets# h3 z+ A8 k6 f5 p4 {) s: Z
  set roads patches with+ c5 ~; Z8 {3 k1 y9 m7 H9 W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ c/ a! `" c" ~, f$ Z5 |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% A: {' A' J9 r' |! g# I6 J5 c  set intersections roads with
, y* Z, z' |/ ^9 {5 Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 H  E: ?8 Z3 T# w( |! ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 R0 |! C8 {% |4 o0 ]8 M8 R! E( \
; R$ s# x0 j1 ^1 c& b( w  O  ask roads [ set pcolor white ]
7 K' A! z1 Q0 n. K    setup-intersections
! y1 |8 ^  f3 Pend
) F7 Q4 P( {' T  u. \% e& W& ?/ n其中定义道路的句子,如下所示,是什么意思啊?
1 l& w2 M3 L( z8 d' m1 r" n set roads patches with
( S1 H+ S+ w, Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! D& C1 N  C' ^! J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& }8 w2 n" Z# H1 z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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