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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% i  z5 Z! _4 U5 N" ^# p% U! anetlogo自带的social science--traffic grid这一例子当中,
9 u, A% i1 |* A4 o1 cglobals
4 c2 X3 ]7 p. e# M/ U& C[% J# i* X* x; T) {8 b. n
  grid-x-inc               ;; the amount of patches in between two roads in the x direction! ^0 e' M- \, M/ {2 }$ o- g) A
  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 q" M0 L5 v4 g6 W& `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& G2 _- d  H; q0 P
                           ;; it is to accelerate or decelerate
; E, ?, s2 O& F" I  M  phase                    ;; keeps track of the phase( h$ S6 d3 ~6 }3 g" f
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 ~, d  ?4 N! r& \6 {# G' k
  current-light            ;; the currently selected light% w- _- Q" ]2 p1 z" q7 G

4 V# ~0 G3 Y, W' i  b6 P  ;; patch agentsets
9 B6 a# O0 m" F( P1 S, T4 S) F  intersections ;; agentset containing the patches that are intersections
, A) ^: e. [+ a, E- P& o4 S5 @7 _  roads         ;; agentset containing the patches that are roads  `  F) Q+ P* O/ S
]
7 q! o4 {3 \8 G3 _' L( r0 g% w" D3 H5 Z, `- X
turtles-own+ m7 B/ B; m/ A  g8 f/ l; b% v1 p
[& R% Z7 q% ]- d$ R5 b
  speed     ;; the speed of the turtle% L. L6 F2 Q7 k  a, ~
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" s3 b5 L6 s1 z; M8 q  wait-time ;; the amount of time since the last time a turtle has moved
' S9 e2 }; r, i# a+ ~6 S]
) a: B8 k" D& d2 i% |
$ T. k6 @( \' M& F: _2 W% ~patches-own
% o/ x- `* }) U1 U[( f7 ?- A) |1 J6 r
  intersection?   ;; true if the patch is at the intersection of two roads/ n/ c: `7 ?/ x9 P
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 P4 q7 Q0 J5 H                  ;; false for a non-intersection patches., t8 I3 f' k7 Z* k
  my-row          ;; the row of the intersection counting from the upper left corner of the2 s# Y: F5 E2 B& ]0 w
                  ;; world.  -1 for non-intersection patches.
. {, A0 l7 h2 u; \- F" s& g  my-column       ;; the column of the intersection counting from the upper left corner of the
2 a; f  D  L/ b9 I' V7 Z                  ;; world.  -1 for non-intersection patches.
( J, e8 E5 \% d3 y' [" o1 ]/ D$ Q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." `% T5 O' j  u. a- E
  auto?           ;; whether or not this intersection will switch automatically.% Y% z' C$ x! Z0 t' t, Z% a
                  ;; false for non-intersection patches.
# C! [6 \9 x0 J* i4 {+ _* k]5 X/ q- Z1 y  y* o1 M5 A0 e

, t& D3 d7 d7 M# ]7 B
7 I  X( G' u+ z/ a5 j0 a6 f1 I;;;;;;;;;;;;;;;;;;;;;;0 d" m# [" [) u( ^% _9 x
;; Setup Procedures ;;
% n! p7 w. I% r% a# i+ ~8 @/ w;;;;;;;;;;;;;;;;;;;;;;9 Q% J( V2 g2 ], U/ c* W3 b# X
8 x& F/ c* s! ?! ~
;; Initialize the display by giving the global and patch variables initial values.* J6 i9 K8 P- z5 C( J
;; Create num-cars of turtles if there are enough road patches for one turtle to! h. i( K$ K" |/ s$ K7 r& k# T
;; be created per road patch. Set up the plots.
8 g# @* E4 u  C- sto setup# D' s# M' h. n+ o; |0 [
  ca% d& j: P: X% L
  setup-globals- @& m5 u5 h* F. ~& g

1 q, n: E( `" z2 N  ;; First we ask the patches to draw themselves and set up a few variables
) T5 p2 A+ N  X. h, c% U  setup-patches
, }8 Z0 H7 F8 l/ V- V( H  make-current one-of intersections
# B4 I+ f0 x5 T9 d& m+ I0 P! v8 s  label-current3 V$ N  I! [) ~& b
% L+ B3 @3 A2 }
  set-default-shape turtles "car"
( Y  P8 M" V/ l: z: ]; B- P" `/ C2 w; R
  if (num-cars > count roads)
: h$ w, `5 W7 A% H$ y9 v. b& J  [
# q3 x' C2 n; K( S* \. v    user-message (word "There are too many cars for the amount of "  h6 J! G/ }& f# b9 Y# s1 q
                       "road.  Either increase the amount of roads "2 ~9 t1 G3 P) s( ]
                       "by increasing the GRID-SIZE-X or "
) [# N4 O1 [# n, z' O5 |                       "GRID-SIZE-Y sliders, or decrease the "
$ {0 _# L/ Q0 t* k3 W$ w$ T3 k                       "number of cars by lowering the NUMBER slider.\n"4 ~3 D+ ]" u2 \1 J" M) @% A0 W$ Y
                       "The setup has stopped.")# D  ~, Y/ ]# F5 ~- ~
    stop: a/ m) R" {. P1 i" h. z
  ]4 Z- {  n7 Z# b, q. A7 h7 R
& v! i1 \) L2 F7 F0 z$ s
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 ]2 n$ E3 l. F  ~  g
  crt num-cars
1 z9 A% s( f, c( `. \' ~  [
- p, H& [) ~$ z) w( z    setup-cars
2 {" g! @7 X" a3 ^$ u3 j1 `: J* H* Q4 o    set-car-color
8 o, T; n: O0 ~4 }$ y+ o$ f    record-data
  @0 z, \- ~) h6 L  ]; a9 a. E4 _! b3 y& Z6 m$ a
; B; b$ b  Y8 l+ v. U0 I6 u
  ;; give the turtles an initial speed* \2 q+ M6 J: Y
  ask turtles [ set-car-speed ]
. W" F$ e, X9 C! W) o3 p
2 j5 w. u$ j: q6 A1 _8 \  reset-ticks4 }% p+ n6 N1 P" K
end
4 T! @$ Q1 h2 ?) |* J& J* b8 G" {* v; A6 c, ]) C1 Y) y
;; Initialize the global variables to appropriate values4 o" t- O0 n! W8 x; M( L6 E# M
to setup-globals
) G7 ?9 T2 U# U. d  set current-light nobody ;; just for now, since there are no lights yet
; R$ K/ g" A5 T. @  set phase 0
4 Q$ m; y( v6 U0 t, q! F  set num-cars-stopped 0
; Z0 K6 M" o+ @8 o7 `% X# x$ f  set grid-x-inc world-width / grid-size-x
+ l, S4 u& f& W- p8 C  set grid-y-inc world-height / grid-size-y, S* h7 M  D% X! s) u9 b! G

' j& d6 x/ W+ z6 J, L6 L  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 B- L% F- }* I
  set acceleration 0.099
) v* T3 ^6 p9 \/ C$ uend
2 _9 {+ F( H/ D3 n' b3 ?% |8 K0 O' i" e
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ _  H# \1 {8 t7 @) w
;; and initialize the traffic lights to one setting
7 j4 z+ l3 ~- z8 j2 Q) Hto setup-patches
9 v0 D: U: y! x& R2 p6 u  ;; initialize the patch-owned variables and color the patches to a base-color
! I, e0 ]( Z/ o/ f! d5 S$ E& z  ask patches
( k% i  M: ~8 f0 J+ m& e  [- Q9 W. ~) m8 E& |
    set intersection? false
6 d; {2 S% ]  t/ l* G+ M0 w1 A    set auto? false
9 C( @9 w6 `$ {5 o    set green-light-up? true
! g# }3 H! B1 o; y# n! m; f    set my-row -1! U: U# ?# J& h. q2 d6 I" I
    set my-column -1; W/ K6 R0 ^4 P$ i: W0 x
    set my-phase -1: O/ d, D# I3 o$ R) M6 j5 N, O$ v/ x
    set pcolor brown + 3
- P" Y! S& u& G  ]
3 b8 z0 C) A+ q" F
$ G3 j  h% b) _4 q' r4 }1 w3 @  ;; initialize the global variables that hold patch agentsets- ]+ G" H! u3 x9 Z; D5 {9 Q
  set roads patches with
4 U- L4 y; e1 u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ F* D" s9 A" f0 b/ t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! j' `) e3 ?) b6 B
  set intersections roads with! _; k# c0 B' Y" i  v. J% r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% a+ n3 K! h. f5 a. `* y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 n9 n% y+ T# g, N* N' V
1 e4 i# W* I. H+ j$ z
  ask roads [ set pcolor white ]( r% D" p- [$ \* U
    setup-intersections9 K% g& n& E9 \; Z* h# d' X+ N
end# [% E. i1 i4 R. B
其中定义道路的句子,如下所示,是什么意思啊?- x- b% b$ Y) }, u- d5 R% W
set roads patches with
' g5 N) v+ J* y" z/ H8 S3 C- q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* d* Q" R4 |2 c& O& U7 w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  a7 u1 x! T5 w* N, c! {0 K: a- h
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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