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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 D( U& G7 O5 {& H, ?4 M4 g& N
netlogo自带的social science--traffic grid这一例子当中,% t/ U, k8 [( B$ m" k3 \
globals
7 I* @! K$ g( A[
* P, Q0 @. K2 J  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 P6 [; k3 Z/ s) q, D" B* y  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 q2 R/ {4 x2 H# a: d  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! M6 B& h% B5 {7 }. }; h% |
                           ;; it is to accelerate or decelerate
! t( b/ J0 K5 I; O0 e  phase                    ;; keeps track of the phase
  K0 b# ^' {$ P8 p5 }% B  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ ]5 Y8 f( V  I2 ~
  current-light            ;; the currently selected light( g; r% E; q* C
0 w0 E1 L2 w% x; C; f5 b
  ;; patch agentsets
+ Z; Y9 c- h% K8 H/ L  intersections ;; agentset containing the patches that are intersections
1 N1 j& y/ y* T% \5 _  s  _; Q; q9 g  roads         ;; agentset containing the patches that are roads
+ M" D7 F& F" S% N$ c8 g1 d- }! z' U8 p]
' d( W" m4 z( O7 D& G( [) Y9 ^% g. L2 V
turtles-own
* L' z; l+ j3 l& W# o[
$ l+ M- P: r7 w* \% I  speed     ;; the speed of the turtle
& a3 t! l& g4 G* ^) X  M+ v  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 ^. I; L! l1 k; o
  wait-time ;; the amount of time since the last time a turtle has moved/ O5 |. }! u% O0 U$ I
]
. t; Z; q9 F# c) L  a- L# ~. u* \) S; ^, X
patches-own) u; g* p2 u; i
[
0 Q- N: \4 Q$ f) g  g9 x2 y8 K. K  intersection?   ;; true if the patch is at the intersection of two roads) a, n% M) g5 U$ F; d$ s5 e$ H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 A  f- U8 Q8 `- x& H                  ;; false for a non-intersection patches.0 \* x$ o1 o5 {/ x' t2 T" b
  my-row          ;; the row of the intersection counting from the upper left corner of the$ \0 q# r+ T& r/ G- z7 k$ @9 M
                  ;; world.  -1 for non-intersection patches.' m# E/ M' X% P7 J
  my-column       ;; the column of the intersection counting from the upper left corner of the
" s8 A9 U# f( K: J                  ;; world.  -1 for non-intersection patches.
9 U; h  t. q' T# K4 ]  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; ?: w& G0 _. W, s  auto?           ;; whether or not this intersection will switch automatically.; K* [- x. n+ ~
                  ;; false for non-intersection patches.) N7 D8 g9 X1 w" e2 w2 T1 y* c+ M
]9 Q; }' o# h/ M) V$ E/ G
" a2 O$ M1 F. C: P' ?0 {
3 l# v! j5 U4 K! C1 j: P' F
;;;;;;;;;;;;;;;;;;;;;;. B7 z! ?7 f$ o2 s* J3 y
;; Setup Procedures ;;
' J7 a; g7 U1 }' {: M7 ~! Q;;;;;;;;;;;;;;;;;;;;;;! p/ j3 k5 x/ r+ |4 H- b* |

$ q+ w9 r5 K- l9 T1 N;; Initialize the display by giving the global and patch variables initial values.7 V! i0 L5 y& z2 @5 {# e
;; Create num-cars of turtles if there are enough road patches for one turtle to6 y2 g0 x) X! ?& |: ?# z2 i
;; be created per road patch. Set up the plots.
6 R3 j- J. V/ L' c  s7 M: `; s  jto setup
! G& j$ W- g3 Y% d% J  ca
$ l, x  z8 {% m) ]2 A( m7 N$ B  setup-globals4 f2 O: g' O7 _* C1 f9 D6 g, z
# F* ^" }. M  A3 ^  h! X* L2 K1 _
  ;; First we ask the patches to draw themselves and set up a few variables" K- m: q8 x; |% D9 G; f0 |
  setup-patches
+ v% r4 I0 Z2 p5 H  make-current one-of intersections
, p$ Y5 V, N7 l  label-current
# n, L5 W7 s: y: Y+ t, b1 Z, D/ \0 q$ P
  set-default-shape turtles "car"
( I( d9 R+ R7 L" q) D6 Z; o  X: K% j" l; O
  if (num-cars > count roads)
3 Y9 B' W& u/ a; i; s2 r  [
: y' |; h$ p- K    user-message (word "There are too many cars for the amount of "+ ]4 X7 c1 }/ A/ F% A5 p; U, c) l
                       "road.  Either increase the amount of roads "
4 x, q) t2 ]. E) \+ U! N1 D                       "by increasing the GRID-SIZE-X or ", f( O5 H4 i2 d8 \" t: _8 J: e
                       "GRID-SIZE-Y sliders, or decrease the "2 p* ]. Y" [0 v4 e* q
                       "number of cars by lowering the NUMBER slider.\n"* Y( E6 }; _( z& d6 C4 N6 q
                       "The setup has stopped.")/ }: h) ~2 z& J; S0 R" Y
    stop" b2 b: s- y+ s
  ]
) k  n; ?) L/ r& Z/ a4 w0 n
/ S% x/ b+ M  h' {  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ _- V* p% Y$ q4 Y/ W& S2 B- p; T
  crt num-cars# M$ m' M! O5 N. E/ @- q
  [3 @# a8 c. i3 R0 n
    setup-cars5 k  R2 k, j# a/ c& X* F/ `
    set-car-color
0 o& j' l0 g4 y: b    record-data. c4 f) s, Q  c/ L
  ]
. f/ ~+ r2 V2 `. ^0 Z) F; T$ q
( M7 i6 v) f0 a) a% [  ;; give the turtles an initial speed
6 E- ~  {7 |# L4 L7 i" e  ask turtles [ set-car-speed ]) i% U/ [4 b5 K6 i

4 h# Q3 j& @/ h5 `: F  reset-ticks
0 h9 q7 M9 ^# `end
4 M. c+ K  L: \" S' }# M6 N
( i: {- @' ~8 \, [) V- a;; Initialize the global variables to appropriate values
- i, _$ K  S7 w% i( @to setup-globals, o& A5 s# N, Z+ H: E
  set current-light nobody ;; just for now, since there are no lights yet
4 ]5 X& a; ~# G, C) y  set phase 0
8 B3 o5 z3 o5 U" M8 x  set num-cars-stopped 0  O4 R" v: i' D, r7 n$ |: e9 H: W
  set grid-x-inc world-width / grid-size-x1 ^2 e  y0 o# c6 }
  set grid-y-inc world-height / grid-size-y# @% L- m& u) ?: ]' q# U8 q, |

$ `9 J( o4 `7 ^$ v- Q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" ~: p& ~0 S! A5 u4 F6 r+ g
  set acceleration 0.099
6 t5 ~5 l' a! D7 g- B+ a, H* xend' u3 S  N4 s9 o7 Y* P4 A+ l

! m1 O4 ^9 ~! z8 R9 _8 T( S;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  M3 y  F( X: ~! {3 C7 ^
;; and initialize the traffic lights to one setting: ~- b0 `; a9 c4 R; U/ z
to setup-patches
/ u2 s) F" n/ i1 v; u  ;; initialize the patch-owned variables and color the patches to a base-color3 m. n3 D# _! O% T. d
  ask patches6 \* f9 [: B3 g. p8 `
  [* y5 M. z0 W0 y3 b1 [
    set intersection? false( r# A* j+ |% q9 @
    set auto? false
8 w% w; V) e$ C. _# D. v    set green-light-up? true4 y) |% @0 ^" e% t- y3 s1 Y) @$ l
    set my-row -1
& w6 k9 |4 E. S0 S  D    set my-column -1
5 s+ @0 V" D- @! `) k& ~    set my-phase -1; @) @" N9 u- Z8 g, Y3 _2 t3 P
    set pcolor brown + 39 O/ w3 x# ?# I, I' H/ `! t- H% N
  ]
% U; [2 F2 e) ?5 B5 q8 [( F: ^- H7 V: O3 e4 z
  ;; initialize the global variables that hold patch agentsets
7 K; e% p0 P) u2 R# [  set roads patches with8 A) r1 R% U5 ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- y# a" I3 X2 q3 y& m. k0 M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 q! ?" Z- Y: G: `# a
  set intersections roads with
1 j- `) u! Y' ~6 c0 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ r9 j+ L1 }5 ]6 f. w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* h# W6 A+ r- k" n9 d  f5 N6 C1 I8 e1 V6 Z
  ask roads [ set pcolor white ]
( d9 x( N! O+ g5 W' Z4 M; G$ G- k    setup-intersections5 q" o) w9 h- V. @# |% x; W
end( P1 g0 C* @7 X  K. ]
其中定义道路的句子,如下所示,是什么意思啊?1 j: ~# f' P* ^. q  Q) Z( `5 j8 r; o( g
set roads patches with, V% |2 P7 ]" T( T' v) o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 b& h" n- Q5 ?9 {3 r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 ^" V4 p1 _2 a: H9 k' F谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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