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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 b5 N, O! D( I+ y, r% ?netlogo自带的social science--traffic grid这一例子当中,
% |6 z, i  s5 T" l/ B. X1 x  f8 m1 K. xglobals
( A/ j( Q8 x: z& ]/ p; J[
: A0 I, m1 B. t2 P  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! ]3 {* m( E7 J& ]  grid-y-inc               ;; the amount of patches in between two roads in the y direction
* C/ T; o6 p" R, g' ?) a$ F3 f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 a1 k1 U2 o& `0 C% {                           ;; it is to accelerate or decelerate) e* I3 U+ M! [* y* n4 i) @
  phase                    ;; keeps track of the phase
, n( ~! [$ p/ E- I" e  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; J4 |9 o0 h! A$ X9 C7 \0 h3 p7 _# s  current-light            ;; the currently selected light
1 ?" N) [$ S$ Q7 C
+ M" n" Q2 j( d; ?1 F  ;; patch agentsets
0 p% M0 X6 [) d1 ?+ _  intersections ;; agentset containing the patches that are intersections
  d* d' }% n6 n  roads         ;; agentset containing the patches that are roads* I) {& a" @4 a" W
]; G0 D( H( v3 Y5 J  L7 v% b2 \
; y; c. t8 b* o, \* ~) H" C# C( v
turtles-own
* f5 M/ k3 i( P8 h/ |7 W- y' f[' J5 h% o, v% ^: E. p
  speed     ;; the speed of the turtle
0 k) i! Z0 T* A* m  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 t( A! E- W9 N. R9 K# v4 h
  wait-time ;; the amount of time since the last time a turtle has moved
9 O0 ]% X$ M1 D: ~* n]% [1 q4 o+ x* Q1 h

/ b6 {3 u# i9 e8 j2 V2 Q5 ~patches-own: x, ~: j5 x1 g% o; i$ x
[
8 b! J$ m8 r. `  t  intersection?   ;; true if the patch is at the intersection of two roads* q- X' C8 j0 j1 `( f; |
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% s# z7 ~5 A3 U9 w5 n, v                  ;; false for a non-intersection patches.# E  G4 _% d7 w6 [; X( _. z
  my-row          ;; the row of the intersection counting from the upper left corner of the
, W; N4 x* z9 j  n                  ;; world.  -1 for non-intersection patches.6 F8 _6 I* u8 k
  my-column       ;; the column of the intersection counting from the upper left corner of the+ m! E1 M7 N/ o( M: F& M. X' N
                  ;; world.  -1 for non-intersection patches.0 k0 O. [0 d" o$ D8 h7 k
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# N% B* F5 Z( \4 h  auto?           ;; whether or not this intersection will switch automatically.
( s9 }0 t; s4 S% U* Z3 ?2 H. i                  ;; false for non-intersection patches.
) j% k: A0 E% ~; F% A% P, v]( W! X3 h/ L, R
. b7 ~& [! m1 B/ y

0 P" M1 Y  l0 ]% {! v% `: l* @( y;;;;;;;;;;;;;;;;;;;;;;
$ D# W# `/ P+ Y% j7 w) ];; Setup Procedures ;;
; e) n! V; D" A/ D( G$ T) J;;;;;;;;;;;;;;;;;;;;;;
% c4 r2 L5 s6 E6 W
: y+ W/ w/ k* j# O3 w3 M# f;; Initialize the display by giving the global and patch variables initial values.
/ f6 b$ }! I' p;; Create num-cars of turtles if there are enough road patches for one turtle to( V& A3 ^% M, K- i& l" H) Z/ ^) C
;; be created per road patch. Set up the plots.
8 w7 A: i+ @5 Z: wto setup
, G% W" E6 \$ d7 \% @0 `  ca
, R2 e+ i! O2 B" ?- Y2 p$ s  setup-globals  V! A' W% b8 q9 V# g! W+ @/ f- A
; G  Z( D/ I' U# v
  ;; First we ask the patches to draw themselves and set up a few variables
/ p9 j. I2 p6 n1 J' |& U  setup-patches% M; J3 H7 c# J" a6 ^# S- f" ^; L
  make-current one-of intersections( {. w8 i( [. L3 X5 ?
  label-current: d4 ]. \0 ^$ R4 a: w0 J
* }" K/ |. M% j2 v# r% M, \* [$ K9 f. r
  set-default-shape turtles "car"0 r( n% B7 i* q+ t: O; ~4 l

- A; }6 l5 e# i9 j0 k" r  if (num-cars > count roads)
! X, k7 u, l0 v2 \. [6 P  [
/ C* K+ s8 u2 N4 S+ s    user-message (word "There are too many cars for the amount of "
. u9 x8 E6 ]9 V                       "road.  Either increase the amount of roads "6 ~6 Z; a' N0 i+ Y* i" t, m
                       "by increasing the GRID-SIZE-X or "4 u( a! H' H5 K) j% P7 {3 n' ]
                       "GRID-SIZE-Y sliders, or decrease the ": J0 k" ^+ {/ T" A) S
                       "number of cars by lowering the NUMBER slider.\n"
; m$ q! R: ~, M# H5 Q) A5 u                       "The setup has stopped.")
3 j0 }! p- ~0 i4 }( `, c) l    stop; f4 d  k6 {; ]( {/ q9 v. B! q
  ]8 \9 \/ l. ?& O6 k
; p; k, Z* Y$ R1 l* S0 N
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 v, T2 \* K+ X% A  crt num-cars
* s3 M) @5 z0 e  [
" ^( B, I* x/ i) i) e    setup-cars
& H3 }3 U( O' ^( a( ^    set-car-color3 a/ q6 {: a1 f! t+ c
    record-data
. \1 @5 F& S/ v3 |! `  }  ]
( X( e7 t$ c& @! ]5 o7 k1 t; r5 Z" Q8 j/ b
  ;; give the turtles an initial speed
1 B; j7 }; G  i; k' F( a; v2 g  ask turtles [ set-car-speed ]8 |; Q. N3 K! y
9 ^, N  F- U( X) b% m8 \
  reset-ticks: `  e( \* a9 H) D/ v
end
5 ~# y" F0 P. D. J% q* \" ], x' s. }/ w1 x9 H. u
;; Initialize the global variables to appropriate values
3 N; T3 B1 L$ Z3 v8 `$ rto setup-globals
6 x! j* Y0 K' |! Y  set current-light nobody ;; just for now, since there are no lights yet0 R6 n# k3 p9 D6 G& U) E& j' p' B
  set phase 0
7 h  @8 ~* ]) h0 J# [  set num-cars-stopped 06 r+ K% ]  [3 r' C! Y) J
  set grid-x-inc world-width / grid-size-x
$ }+ |) d  U% O8 w( P. t% ~+ a7 c6 W& r( u  set grid-y-inc world-height / grid-size-y4 c: w' e0 y+ _2 t' c* [: E; k5 ?
- C# }  K. `" [: r$ M" `' @( z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: ]# h, O' Q2 W4 g; o8 L  set acceleration 0.099
' a. e2 G% x4 r! b, Eend: \6 p& x$ N3 J1 o1 Z
- m8 L$ F8 d: V) _
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) Q$ }4 \" Y# E  l7 V;; and initialize the traffic lights to one setting- X/ g  Z/ W' p" j( H2 T, [" G
to setup-patches
& Z8 M5 O. y) Q4 Y  ;; initialize the patch-owned variables and color the patches to a base-color' S) d7 x  P/ W
  ask patches
. _' b8 z! Z+ l8 n1 }, E$ w3 h  [* o% M3 [7 q8 p+ l. o0 y3 N
    set intersection? false
( L' u; Q% c4 O    set auto? false2 _5 f+ [9 F' V0 z  v6 g2 h
    set green-light-up? true# {+ Y9 Z- _8 e+ Y  w3 |
    set my-row -18 I3 \) s/ f& d, R
    set my-column -1
9 g9 g. n1 a" ^( D- J    set my-phase -1
1 G' [5 i( A" A    set pcolor brown + 3
9 M' A# ]- A$ w% C7 _; B, d, V  ]
3 c1 h2 n$ O" W
: b) _% z: z9 r) O6 w' |  ;; initialize the global variables that hold patch agentsets5 Z+ A+ u" T9 @' x! n. a
  set roads patches with
) a( D' S. V2 a7 w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% C. @: K6 Q) q3 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 t, F) ?4 l: b- d) K  set intersections roads with
3 w) ]* r! u- A- u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 f7 G; V. U! V; G% k7 [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' a, l- }3 Q$ X" y  L+ T) }/ X7 D% i/ G# ?. h
  ask roads [ set pcolor white ]; W! o7 m# Z" b6 y) }4 s. p5 k# z
    setup-intersections
2 }& e$ k+ j5 }/ y* f0 x9 Xend
8 O/ h, G) r' S! J其中定义道路的句子,如下所示,是什么意思啊?/ o+ E: G# A+ b5 v( |* w7 m
set roads patches with
$ ?2 L# r+ N, M& F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 }* Y  G) `" T) O( Q" I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( a: h5 u3 t: P- z2 n1 N; P+ p4 F谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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