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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! W3 |0 b1 \! A- D, E6 S; I+ ]+ c; K
netlogo自带的social science--traffic grid这一例子当中,+ L- B; V. \6 @
globals
7 h' s) \8 F, m& X- j[
2 ?* G) o: ^7 L, u% y  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  t4 y  k: ?% i7 k- _  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 ]3 B2 k0 Q( {: _- m2 o
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 x/ `4 T" K7 \3 s0 f
                           ;; it is to accelerate or decelerate, d) c  V, |) w! F6 z! G$ [6 l
  phase                    ;; keeps track of the phase
' d+ X( @: M* I. [* v  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 {/ @6 p2 U' n2 j+ ^  X3 z6 f0 O  current-light            ;; the currently selected light  p. v4 _4 m- v; p0 l% b0 q

; I: v1 Y. O; w9 w  ;; patch agentsets" {: @* _" |3 S# Q  ?3 q$ \" M2 e
  intersections ;; agentset containing the patches that are intersections
: o! R: A8 J+ x3 v+ ?1 K% M  roads         ;; agentset containing the patches that are roads
( E# D. H) q, j4 G: m2 e]
7 r. g; s: }! C/ G  R7 d
; _+ I6 g0 s: Z. C" y3 s( Nturtles-own2 i9 ~% z) l- r- y
[. ~' ~) \3 o7 D- o7 E$ p
  speed     ;; the speed of the turtle
5 e2 R1 g! [8 a8 B2 ]2 a  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% b# h; X$ O& ~, [$ B  wait-time ;; the amount of time since the last time a turtle has moved
% x8 L* X: u: ]7 |: }" @4 _. p- d]
8 X' @0 s7 w3 b( @" I" P7 c) c; B
patches-own
" ~: U* u: C8 S3 v0 H# i[( K5 Z7 E- R: G# V* h
  intersection?   ;; true if the patch is at the intersection of two roads
- t4 K; V; I9 ^! i  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! N% I6 c; O* o) M  s7 _" m
                  ;; false for a non-intersection patches.) s1 Q! i( U5 p9 ^& I( ^0 ~
  my-row          ;; the row of the intersection counting from the upper left corner of the/ S$ w7 S3 j2 d+ q
                  ;; world.  -1 for non-intersection patches.7 O# @( P: t  T
  my-column       ;; the column of the intersection counting from the upper left corner of the. o" I, ~) f" R  Z$ K3 \, ^; _
                  ;; world.  -1 for non-intersection patches.* d& m" n) {+ d$ u+ {
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# r$ ~+ I4 @9 q$ K0 y) J6 [
  auto?           ;; whether or not this intersection will switch automatically.
( u) S( K8 X' B                  ;; false for non-intersection patches.
. q; P% U# }* ~' }6 X]
' |; f+ n8 J- r8 U
+ O1 Y+ ]1 d  b, \3 @4 T; Q# Q8 M0 p0 x: d  e! L
;;;;;;;;;;;;;;;;;;;;;;' o) w5 t* u5 n4 U, G  d* b/ L$ i, m
;; Setup Procedures ;;' g- ]$ K) p2 Y6 C; w! d
;;;;;;;;;;;;;;;;;;;;;;1 \$ }5 l! X7 P3 l3 {) J1 e
2 e$ {$ a: ]) ]* D8 i
;; Initialize the display by giving the global and patch variables initial values.% q- F! M+ L. g- B
;; Create num-cars of turtles if there are enough road patches for one turtle to* N  n: l, U0 K5 p. k# z
;; be created per road patch. Set up the plots.
3 G) y: u) p4 c# T; K# |9 Qto setup
; ~; h/ C: P# }* T. e, P% C4 F  ca2 g1 ?' L6 P0 V4 \: E" @
  setup-globals
8 K1 e* y8 U: C0 S" @; o+ v4 S
3 |: S9 x4 \2 x* v  ;; First we ask the patches to draw themselves and set up a few variables
1 y9 O+ z0 p0 ]. p5 {/ m+ L4 Y  setup-patches: u7 |. e, v- r, R
  make-current one-of intersections' s% H# E6 S: ^1 Q) e1 a. g  n
  label-current
3 y; z+ R+ d' ^; X: C* w  ]; l5 I# A% }8 m0 M
  set-default-shape turtles "car"
0 n' H3 E/ Z& i) ]. y: b4 G! ~; L+ A8 O" t6 ^& q" n% X% P
  if (num-cars > count roads)% i+ z8 Y1 M0 M& ~  A& A1 e
  [
& m4 `; A7 k3 y' s# ^    user-message (word "There are too many cars for the amount of "
! @, n& O8 ~6 |2 ?! u                       "road.  Either increase the amount of roads "
& H1 Z2 H$ F: Y1 q  b                       "by increasing the GRID-SIZE-X or "
+ l+ D5 m& B# m' ~# R4 D9 n                       "GRID-SIZE-Y sliders, or decrease the "
  N2 G3 Y4 }8 X                       "number of cars by lowering the NUMBER slider.\n"
( q9 _* e& P! P) o! T1 h/ Z                       "The setup has stopped.")
- o& I3 g6 p* _& q+ x6 r    stop
0 a' k6 k; D. I0 T# i" K  ]$ q2 b' H2 r! ?' I8 F9 R% P8 f
' g- t. D4 L7 S$ J# Y2 g. E! n/ S
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) Y2 U, O$ o7 S9 |* ~
  crt num-cars$ X- q# R, H$ M! H1 ~: {
  [/ G' K" f  b0 ?2 f0 \: p/ B
    setup-cars
8 F% v. b* p0 U  i    set-car-color- V% O& j, j6 ~/ r* W( b4 z
    record-data+ b7 o* ^4 r3 f; V7 G2 E! c
  ]
! @6 j+ D+ G1 k9 N$ p
$ {% a2 T: x7 b6 {; `  ;; give the turtles an initial speed
# U* S9 ]* l; A& t  ask turtles [ set-car-speed ]
/ b; M( G; E4 {- v) D. l9 X8 B- A2 p8 `. M+ s3 f2 F
  reset-ticks% e0 P1 l5 q6 t. t
end
) Y+ \4 e( Z. k% C) I( D" E
  y9 N3 p( g4 V, P  [;; Initialize the global variables to appropriate values
5 Q9 P3 p3 `, ~* j3 H- u6 qto setup-globals
: l; ?) g: G$ W  set current-light nobody ;; just for now, since there are no lights yet
+ m3 R/ U) i  W: p  set phase 09 |2 c. K. V4 J' E
  set num-cars-stopped 0
8 S' h' R+ h9 I4 I  set grid-x-inc world-width / grid-size-x
2 W$ M/ `" m6 w. `8 J# a8 ~1 @  set grid-y-inc world-height / grid-size-y
* R/ w" t. t4 z4 i
1 ^* Y/ Z% d5 ~2 L" L& j3 F! j: Q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 F) b# @, a0 L; e# ~6 @: O' G
  set acceleration 0.0990 S9 F5 y9 @, V  V$ L* }
end; j$ r( ~. J# m2 p8 ~" ~& v

: E8 z7 e4 k" N( O: K* a;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 v2 i! q5 |5 l/ N;; and initialize the traffic lights to one setting) l& F  e. |# U( _& s& E6 d
to setup-patches+ Q' z; f+ C5 b# P/ L
  ;; initialize the patch-owned variables and color the patches to a base-color; q8 F  V+ e' t, g; O4 a/ a
  ask patches) c# G& C% {7 c8 X9 x
  [
, l( A4 g& J, A" J    set intersection? false- ]8 `" K/ \6 o% G! x  S
    set auto? false
# N( b% A4 l3 v" k; S    set green-light-up? true) }2 g% B# o: s2 W. T
    set my-row -1
- O2 j7 u6 W- a7 D& O    set my-column -11 O2 }5 R) [$ E$ T& P
    set my-phase -18 k3 [3 k4 F* b+ }/ M1 R
    set pcolor brown + 3
7 F' |" m4 E" @6 z0 E  c/ X  ]! k+ `+ n; z* [* \3 I- ~

, R4 q1 }1 i5 w1 v" x, Z0 s0 i  ;; initialize the global variables that hold patch agentsets+ f7 s* M" L" u5 r" f
  set roads patches with
; t4 x" d1 C- u3 \/ @, T! d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 g! q; Q; I$ Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 }( y! d. B. o. Q) F8 P
  set intersections roads with
3 J  b* V, T& u: F3 A4 O4 n) V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 C! r8 P' V: o) W9 n) W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 [: Z4 F  t. K9 l4 G, o, q+ n/ j! g0 Z1 [9 c% ?- G
  ask roads [ set pcolor white ]
3 A$ z* V0 l- p( x    setup-intersections
0 A6 |5 q8 p! d$ E+ e+ Xend% x9 l- g. D8 m  `; \
其中定义道路的句子,如下所示,是什么意思啊?
" j' _; X; E! h: {- g+ V set roads patches with7 U; p/ e/ h- F. a6 I2 ]. B* Q* z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 j: i+ A. x9 I* R5 P5 p: A) a. l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' _7 L% g& F" h+ v6 s/ |& ?6 Q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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