! t- v. [, W7 _4 w& Z, ` hr = m_pDisp->GetIDsOfNames (4 G3 G& b4 K' ?
IID_NULL, // reserved$ J. @& Z$ \0 I9 F- f; z6 `5 p# z' p; ]
&Name, // Array of names to get IDs for ( ]$ x- o4 C8 P" q m% Y. N 1, // # of names in the array. w7 _5 Z( v$ [" B4 d; k% S4 D& H2 Z
LOCALE_SYSTEM_DEFAULT, // System locale ; d) r8 [2 ~) e. Y: g0 d0 P &pokeID); // Array of IDs to fill on output* ]' n( a, ]) f2 [7 ^0 f
" T3 ]" H5 B" M8 y ]& D0 }7 f if (hr); S) P4 y/ b7 p: \4 u4 K9 s
{& T/ O. G: G- a
MessageBox ("Get Poke Unsuccessful"); % r0 [6 `: T0 `$ N return; 6 X4 T3 M2 S% G5 _( @ } + a9 e% E' x- N8 ^% [! n. n# G# k. L4 O4 h x
/**************************传递数据给extend**************************************/0 e; }/ L' S5 v% A. S$ Q
pokeVariant = (VARIANTARG *)malloc(sizeof(VARIANTARG) *3); & N3 z; \- u( @6 ]: S5 Q- T( W& q ) @/ X8 f" K" S5 q valueStr = SysAllocString((WCHAR *) L"1232");0 Z1 b# h( x1 S5 t# F
VariantInit(&pokeVariant[0]); + ?; p% l8 B. n* @( R( ]
pokeVariant[0].vt = VT_BSTR;: e/ r8 `) u* X
pokeVariant[0].bstrVal = valueStr; / _6 V( X, d0 J' z! Z6 L" ^$ b( S8 B/ u3 l; v+ G9 j& p
itemStr = SysAllocString((WCHAR *) L"global0:#0:0:0:0:0"); s5 c9 U* p/ ?0 Y0 o, t+ e4 `0 r: c VariantInit(&pokeVariant[1]); ( D6 r- x# c/ T' P# T5 n: O. _" O pokeVariant[1].vt = VT_BSTR; 0 F* |- G, G; A' M, @" O* c pokeVariant[1].bstrVal = itemStr;" M8 V: D4 ?! m n7 K, q
9 n. S) n$ ] |3 f( H8 _, ` topicStr = SysAllocString((WCHAR *) L"system"); * l# V. {$ I' S) _ VariantInit(&pokeVariant[2]); ( ~( f. E j, h% I8 [
pokeVariant[2].vt = VT_BSTR;" b- V. M* A! L0 F9 W Y- _
pokeVariant[2].bstrVal = topicStr;* r5 B" [9 U/ d$ [" x- H
* E1 [- b3 T" I9 i// Set the DISPPARAMS structure that holds the variant.: ~7 C1 C: T- B1 a0 Z/ |