设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8306|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:$ N: |6 g# y& U$ x3 J
9 [( I% D% f' Q* c
public Object buildActions () {; m* B. f. B) ]3 }3 s0 q
    super.buildActions();
5 K. l- @9 r+ t9 j7 {   
; v3 w" Y; d: g' e, Y: G, U2 ?6 H    // Create the list of simulation actions. We put these in8 ?7 K. t! j; E; G: a6 J% _
    // an action group, because we want these actions to be3 c8 k  @  c; e( o1 d) `' R4 Y
    // executed in a specific order, but these steps should
5 m3 H5 @0 K/ ~1 V! e$ w    // take no (simulated) time. The M(foo) means "The message6 v: a4 S3 @6 Z- ?
    // called <foo>". You can send a message To a particular
- R5 W. C) c3 d' E    // object, or ForEach object in a collection.
8 z3 y3 ^! Q) }- Z        , d7 u# {/ v' R7 a- S/ H( Z
    // Note we update the heatspace in two phases: first run
8 x* i3 C! @7 \3 r' _2 ?7 ~3 E& t    // diffusion, then run "updateWorld" to actually enact the9 G$ J2 W/ D5 ?4 {, A  f9 R- L2 d9 i
    // changes the heatbugs have made. The ordering here is( _/ t- o* _  f) M
    // significant!
* Q: p, a" c" {7 a, n. B6 o4 [5 b" N        
0 {2 A4 `; P- I! @" x. c: x8 @    // Note also, that with the additional) b% N2 i4 f( f7 g4 Q6 U
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
' F) [+ r" @! t3 y- y    // randomize the order in which the bugs actually run
3 k+ W9 Y3 T# m2 L1 ~" R    // their step rule.  This has the effect of removing any  V) G: l" a8 S; q1 d/ ]$ J/ y
    // systematic bias in the iteration throught the heatbug1 s) Z6 O9 J* D! C( [4 }
    // list from timestep to timestep7 \! \( f  v$ F& Z% a2 C2 [9 U
        # d8 l! f4 @' {7 ]7 I; T) r: Y
    // By default, all `createActionForEach' modelActions have
3 h" G% P' Z3 _- M" H! Q+ Y! \    // a default order of `Sequential', which means that the
! n% _& r( v8 _& Z& f    // order of iteration through the `heatbugList' will be4 Q$ \# u1 f* b1 n$ Q
    // identical (assuming the list order is not changed
9 |3 j' E# d& W8 g" T( b$ R    // indirectly by some other process).; c4 P+ s% c# x3 h
    6 [! L4 s* b" X: Y
    modelActions = new ActionGroupImpl (getZone ());! b. j8 y6 I6 F+ V# B; P

/ h0 l( a& _- c1 {' m* h' \    try {
% m; t; Z( I  d' h( m9 ^0 `      modelActions.createActionTo$message/ f0 r7 k$ v; }9 }
        (heat, new Selector (heat.getClass (), "stepRule", false));
0 I. [; t) m" U* Z    } catch (Exception e) {- E1 V* E5 G" n6 y
      System.err.println ("Exception stepRule: " + e.getMessage ());. b& J+ x0 g5 L7 P7 t
    }
' n% y1 w/ v9 R* e& i( U  ~! Z  j! T# d
    try {
! {6 n; X# B4 }8 V      Heatbug proto = (Heatbug) heatbugList.get (0);& t% P; T1 q" ~8 X+ ~9 R
      Selector sel =
7 E" h) Z% X: C2 T- Z9 ^! J        new Selector (proto.getClass (), "heatbugStep", false);
8 H' Q1 K/ p# v- B      actionForEach =
) p: {) T: ]9 p  z! l; a        modelActions.createFActionForEachHomogeneous$call" m  Z! H. `+ p/ F( g
        (heatbugList,# |' J- R1 M. C+ w1 J( n
         new FCallImpl (this, proto, sel,/ n- P6 n( k5 U  p. i7 [
                        new FArgumentsImpl (this, sel)));! k, F! l+ L+ @* v0 Z
    } catch (Exception e) {3 K! z) k: q4 M( V
      e.printStackTrace (System.err);; \4 ?+ |, q& Z: S3 f8 B) i0 k6 X+ {
    }
& W& ?+ N& K- s& p    " s. R2 l0 Y9 u% K
    syncUpdateOrder ();
' l' _) A5 k( Z; R7 _% x% o. S* B: s+ H5 z: t. n
    try {2 \  d# V; [5 V/ Z, k' P8 |: }
      modelActions.createActionTo$message
$ {) V- _; a+ ]- L$ }        (heat, new Selector (heat.getClass (), "updateLattice", false));" d' f( [/ J& u0 e6 T7 W
    } catch (Exception e) {# D! X) _; F0 W/ \* {1 E- e7 L
      System.err.println("Exception updateLattice: " + e.getMessage ());
9 e8 V+ a6 o0 e" M& k    }
3 R' a  r" _% P% Q8 ^        
. q. o- A9 G( e    // Then we create a schedule that executes the2 _+ z+ J! X* R- _; U* U
    // modelActions. modelActions is an ActionGroup, by itself it" i1 P: g; D: b8 h
    // has no notion of time. In order to have it executed in2 t( s% K8 S4 W% y
    // time, we create a Schedule that says to use the3 j) u% W& I8 W7 x) P% _( I+ \7 C  H& Q
    // modelActions ActionGroup at particular times.  This( j% @5 H' ~; ~2 l7 M, G9 ?/ A0 @
    // schedule has a repeat interval of 1, it will loop every
1 \: z$ s+ D; L0 |+ ]  Z0 H0 [- W    // time step.  The action is executed at time 0 relative to
5 x% o8 d4 x) ^( O. `    // the beginning of the loop.
- w7 I' ~; _8 r3 W, Y8 A' y3 D
    // This is a simple schedule, with only one action that is: Q7 T. e+ d8 E: q
    // just repeated every time. See jmousetrap for more
% D" @7 Q2 F* g    // complicated schedules.3 i: a' V4 s. _
  $ ]6 o3 P. v/ n% S, H# ?! J  P' o) K/ h
    modelSchedule = new ScheduleImpl (getZone (), 1);& n0 c$ E7 C4 x; o, ]
    modelSchedule.at$createAction (0, modelActions);. t8 F7 Q' A% Y6 p3 ~0 V7 y( h
          k; ], S$ c0 k- ~. c& K
    return this;* |* ]! E4 ~8 E1 ^
  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-12-19 10:08 , Processed in 0.019777 second(s), 12 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表