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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:# X9 D( |6 O5 o0 v/ Q& m8 s8 k
" A: x5 D! o' d6 W
public Object buildActions () {2 B2 k! y2 v: u" x. L9 J
    super.buildActions();
, _( u! ^+ L: F2 r( q2 {/ ~   
2 _/ i$ f* k) h/ c    // Create the list of simulation actions. We put these in
# D" R. h' S5 w7 _' g6 v. A. r3 Z3 }    // an action group, because we want these actions to be
# H$ _8 t' J5 j  b6 r; I7 s, R    // executed in a specific order, but these steps should
! q5 w- ~2 U3 v8 D7 |    // take no (simulated) time. The M(foo) means "The message
4 _9 s, Z3 P5 e' K# S: J' w    // called <foo>". You can send a message To a particular; h# i. r7 t7 P
    // object, or ForEach object in a collection.
4 t& l" d3 Q6 e  w6 t( [. T& T        
" l) R8 s) A: p2 F/ N    // Note we update the heatspace in two phases: first run
, P: s8 a; t) s# e2 ?, S    // diffusion, then run "updateWorld" to actually enact the+ X& R. o8 R) c. o
    // changes the heatbugs have made. The ordering here is( X4 Z6 _2 f& D+ U- b
    // significant!- f) }% k0 a& P9 g' Y/ u8 T
        $ B/ W3 J, e; l; q
    // Note also, that with the additional5 L! e1 w, w: k+ u# ?
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
: r7 A" Z# [1 _/ B; @8 R9 h    // randomize the order in which the bugs actually run& G2 k% ]$ h; A, N# n. E6 p+ V
    // their step rule.  This has the effect of removing any1 ^, i4 V7 n* j) L3 \$ f9 R
    // systematic bias in the iteration throught the heatbug
7 t% ^# f4 p& Y8 l9 ?4 R    // list from timestep to timestep
% t; T6 _6 @* ?9 p7 \: B        2 @; }. g4 ^! W5 t
    // By default, all `createActionForEach' modelActions have3 D$ n) H2 I/ {  q# c8 \1 u7 n/ D
    // a default order of `Sequential', which means that the3 F3 [$ m2 N5 Y8 h% [/ n$ h3 E
    // order of iteration through the `heatbugList' will be
9 n6 ]& L; g+ `, A0 Q0 f: A( l    // identical (assuming the list order is not changed- K' Q4 r+ n/ w6 K' O2 [/ C( U
    // indirectly by some other process).5 R9 {3 _$ H! [7 m
   
6 \: v6 [$ |1 ^* `% e, [    modelActions = new ActionGroupImpl (getZone ());
2 {/ i; X, ~. l( k4 }3 \# C% R7 D
: r5 `( N. l, u* P$ m    try {6 E8 F1 o, g' ?' e6 S
      modelActions.createActionTo$message
% W! z# ?; b* y+ m5 D$ Q6 P* @5 H        (heat, new Selector (heat.getClass (), "stepRule", false));
6 x8 s8 W% Y% Z4 ]    } catch (Exception e) {4 @) R& D. F) `9 o! f/ k1 {$ }6 Q  B
      System.err.println ("Exception stepRule: " + e.getMessage ());2 A; J/ k" r, w; C
    }9 Z  d1 \6 i& c  k
, q$ ]2 A# B- p! X/ C
    try {
7 o) q7 e( Q9 v, i      Heatbug proto = (Heatbug) heatbugList.get (0);
! Q1 A. ?" L8 F6 b2 \; V; i      Selector sel =
0 S8 _5 Y! Q! V7 L        new Selector (proto.getClass (), "heatbugStep", false);0 k! G& u" C- K" y% D% A
      actionForEach =1 Y1 K: x. X3 z6 G1 i! {2 B8 I9 U7 j
        modelActions.createFActionForEachHomogeneous$call) T4 t- H  ~: q  [- [
        (heatbugList,4 N! d$ o( i7 s6 M% h0 M
         new FCallImpl (this, proto, sel,
( Z5 }7 W7 r  m* g  f/ _# Y                        new FArgumentsImpl (this, sel)));% W: G# B: ]6 k! J
    } catch (Exception e) {
: U% _$ `& I* u) T" z6 r4 q      e.printStackTrace (System.err);
6 X9 N# ]7 h6 c3 {' I" v) a  C    }# d# N4 g  ~0 m
   
( H7 Y5 p1 q$ J* ?' T7 `    syncUpdateOrder ();/ q8 l; c  E; ?. o

. x  x0 j9 g. y" t$ y; k; a    try {) o7 J; I9 K: |2 b/ X* T3 N
      modelActions.createActionTo$message
. n/ p- ]- _4 T! u7 K4 `* J* f        (heat, new Selector (heat.getClass (), "updateLattice", false));& m5 C3 b$ s# y* c7 F% v6 S
    } catch (Exception e) {2 \; E. V. Y2 E7 f
      System.err.println("Exception updateLattice: " + e.getMessage ());9 e8 |/ D2 \3 D
    }
: j/ b% J: A1 x% d1 x) G: ~8 S        ! V6 {' j' d! c. Q
    // Then we create a schedule that executes the+ a# E+ \/ {2 {$ _8 s* i
    // modelActions. modelActions is an ActionGroup, by itself it
& T% i' ]1 \. W; I2 m$ c% \- }    // has no notion of time. In order to have it executed in
* q6 O3 M: d4 R+ B    // time, we create a Schedule that says to use the
- H" E2 {9 ~2 Z" B$ S' M( H" }    // modelActions ActionGroup at particular times.  This+ N: i- R" R  a
    // schedule has a repeat interval of 1, it will loop every0 Q2 |; p; H5 h$ y8 u9 _( p
    // time step.  The action is executed at time 0 relative to' ?6 l/ O+ Z& @9 V5 u
    // the beginning of the loop.) w& E# ^7 b# H& u9 e
: [. ~% [( e8 G3 ?# B- G9 e( R
    // This is a simple schedule, with only one action that is8 `, l# Q7 t: F9 ^3 i4 m
    // just repeated every time. See jmousetrap for more4 ?1 g4 S5 v! }- Q. a# d9 j
    // complicated schedules.
" g& a/ e" Z3 v$ x5 t  A  / b1 l6 ?8 T$ r; d  q; c
    modelSchedule = new ScheduleImpl (getZone (), 1);/ U, B- X2 T4 {
    modelSchedule.at$createAction (0, modelActions);
: o; L% {0 D7 W  Z4 T9 [        
+ y, k" h% q9 q9 k    return this;
" I0 \" h5 m, s# s7 R  s4 f. ?  }
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