设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8442|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
1 k3 R" u' Q  y: O  e! v/ b2 H) S! p, N  E
public Object buildActions () {/ ^7 R. l7 S% J2 w: k
    super.buildActions();
. a; `: e5 t1 O3 P/ K   
7 M) }5 d, ~7 b! P/ i; G" f4 ~    // Create the list of simulation actions. We put these in1 E# e6 z, n9 P) X# g: z( g% @# n/ G
    // an action group, because we want these actions to be) x- }1 t2 g, F9 x% G" a5 j. o  c: Z; y
    // executed in a specific order, but these steps should
8 H6 |3 q  c9 F* f, J: b    // take no (simulated) time. The M(foo) means "The message
+ n. l' J2 D& ]3 E    // called <foo>". You can send a message To a particular
& }  z- v2 p; {, X    // object, or ForEach object in a collection.
3 n( w# n8 j+ Y* `+ ~' \' z        1 q7 b& e1 o* y4 ]5 ?3 b6 n* D3 c
    // Note we update the heatspace in two phases: first run& v" k4 y) ]% }6 Q1 H7 S
    // diffusion, then run "updateWorld" to actually enact the
% N  i4 ]- V. \1 U2 y6 t! q' N    // changes the heatbugs have made. The ordering here is5 D" f# i6 h- Z3 {9 H$ u9 y3 U9 `
    // significant!" S* l3 h' Y$ {7 Z3 s
        
7 z" i7 A9 q9 U% ^0 v' ?, w3 C    // Note also, that with the additional. f9 S7 l0 p8 F! m5 |% q6 a/ o  U
    // `randomizeHeatbugUpdateOrder' Boolean flag we can! c8 _( O% |" _* T4 c5 i" ?& X7 `, z1 d
    // randomize the order in which the bugs actually run
9 Z- a& Y: ]  w7 n* @    // their step rule.  This has the effect of removing any
& v0 x1 ?6 K0 N8 t1 J    // systematic bias in the iteration throught the heatbug; a7 A$ G: m' I3 [* I+ q9 o" z1 W
    // list from timestep to timestep+ P7 I/ C: K+ j& @0 t
        : e5 T* Z2 C: ~- O" p
    // By default, all `createActionForEach' modelActions have( @" p/ p, O: R9 F. m
    // a default order of `Sequential', which means that the* v4 A% l2 T( @. J3 o) {  v- E" b
    // order of iteration through the `heatbugList' will be' \2 C" a2 t1 ^8 H
    // identical (assuming the list order is not changed/ K6 j8 R9 v9 p% I& H7 |, S4 n
    // indirectly by some other process).3 T! `& Q7 ^$ g9 }( v  H- v; K
    8 q0 G7 C: ]- R: @* q
    modelActions = new ActionGroupImpl (getZone ());
( Z+ B7 J4 ^* |6 x5 b
& {# x5 A. s: V9 Z' j1 m    try {, o0 Q* E* E2 G5 ]0 c
      modelActions.createActionTo$message" l  I4 u7 J5 [6 a8 A0 a1 c
        (heat, new Selector (heat.getClass (), "stepRule", false));3 l: E, R* H, A  C8 [% y% d
    } catch (Exception e) {
: n+ q8 L% |- C, d; G% S- o      System.err.println ("Exception stepRule: " + e.getMessage ());, U( t* ^9 ^1 N
    }
+ ?% Q9 |' M4 N& R( x' c0 R! @- C% u5 E8 `
    try {
# U9 z( \, [7 ~2 p5 ?      Heatbug proto = (Heatbug) heatbugList.get (0);
6 q7 j" a0 p4 |" a2 Z* x      Selector sel = & g: k9 F* w8 D' Y
        new Selector (proto.getClass (), "heatbugStep", false);* B& ]* t- X8 {% R. ]
      actionForEach =
3 \/ G8 [! j' B! y3 l2 Z        modelActions.createFActionForEachHomogeneous$call) W8 c/ c7 N  h9 w! C- K: m
        (heatbugList,( O# v1 R) _- N! e- ^1 x0 w6 C; k
         new FCallImpl (this, proto, sel,
' g- d4 ?7 M' C2 E                        new FArgumentsImpl (this, sel)));4 Z% J: Y6 F$ B  M
    } catch (Exception e) {+ x2 h/ h& e8 Z: O3 L/ v  N
      e.printStackTrace (System.err);
0 k4 f, F1 p! D# H$ u+ G$ _    }# d3 ?! u: i7 M, f! ?3 M
   
+ E7 Z: b& P" }    syncUpdateOrder ();1 e5 R# B! n4 \4 }( @  W
. c  Z( `/ u; z8 C) _% a) \& W
    try {( q; Q; N& C6 @! u
      modelActions.createActionTo$message
8 z7 q; C! @: l/ k$ O) v  z3 \        (heat, new Selector (heat.getClass (), "updateLattice", false));/ w" }: s& o7 T, l5 z
    } catch (Exception e) {
) e" j8 }6 f, l% r. Z& W      System.err.println("Exception updateLattice: " + e.getMessage ());
' B- T9 H9 T& E  d! `    }
$ P1 u. p( L6 F8 u" I( T: L) L        
% v! A) i) r1 Z    // Then we create a schedule that executes the
) q( z8 S% b# z+ ]% w: r    // modelActions. modelActions is an ActionGroup, by itself it1 W' ]( v" z; w  m
    // has no notion of time. In order to have it executed in
8 m) `; w) I% z: f    // time, we create a Schedule that says to use the
" E) m. O5 s; H3 `' A: Q) a    // modelActions ActionGroup at particular times.  This$ q8 n0 ]; H0 S7 r* Y# }
    // schedule has a repeat interval of 1, it will loop every; K. j* N6 W2 ?# i. V! d) c
    // time step.  The action is executed at time 0 relative to, x) b/ n# Y& \7 k0 G+ g- [' j
    // the beginning of the loop." e$ i0 h# y; Z
8 g+ k1 [2 x0 C: v9 ~
    // This is a simple schedule, with only one action that is, Z7 f& ]+ N* |( {
    // just repeated every time. See jmousetrap for more
) A( T8 [# f9 ~* m    // complicated schedules." S& x# m! K6 N5 w" d  Y
  . {/ e/ e" b- p
    modelSchedule = new ScheduleImpl (getZone (), 1);4 ^' I# D5 q1 B
    modelSchedule.at$createAction (0, modelActions);1 `1 ~/ A8 g- \3 s4 D' ~  j
        & B  X' W  k4 r: j$ {* G
    return this;4 t: k( W" H/ d: M  P
  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-1-2 02:56 , Processed in 0.023639 second(s), 12 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表