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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
1 T6 `  v7 _5 u: R' e3 Z+ J4 v4 }$ o
  b1 z* K: j' h8 P7 ^( A, e public Object buildActions () {
: ]  R( r2 l( V. e6 i    super.buildActions();$ r' `3 O/ W. q  `+ E  P) N+ S9 v
   
% E! W; q' U; x4 U, [8 {4 @    // Create the list of simulation actions. We put these in( K1 c/ v1 r9 P, M1 i+ L  G$ g
    // an action group, because we want these actions to be  I& A+ e4 W, f8 _
    // executed in a specific order, but these steps should3 g9 l" `) ~% q8 G9 H$ O5 q8 O
    // take no (simulated) time. The M(foo) means "The message
* R6 \, i/ U, j9 t' W9 F! R    // called <foo>". You can send a message To a particular1 @' a) g5 C" L( |: r
    // object, or ForEach object in a collection.
, E: X' \. W( x* s: Y2 a        6 A1 j5 U$ T+ o2 u, k4 y5 o
    // Note we update the heatspace in two phases: first run# A3 R, M7 [1 `' p6 m  ?
    // diffusion, then run "updateWorld" to actually enact the3 c# i4 U* `& |3 U* Y3 g& a
    // changes the heatbugs have made. The ordering here is0 h( X/ `8 h0 q7 u, d& m* O
    // significant!
# |3 T. F/ m. a0 c* e        
  h. I) W* ]: o& G7 _5 z    // Note also, that with the additional  F3 \7 @1 o2 {2 A) v
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
% A2 v+ Z" ?5 q% C$ l9 {    // randomize the order in which the bugs actually run1 {! I! S5 X' w# g% d
    // their step rule.  This has the effect of removing any
% |& \& l4 U/ y; Q    // systematic bias in the iteration throught the heatbug
! q: d) o4 [- _, A+ \3 F    // list from timestep to timestep
. L9 n" e2 b2 a7 W8 t0 _5 j        
, d5 L* v# Y7 O# F! j. `    // By default, all `createActionForEach' modelActions have: ~3 Z7 }& a' t( X- Y5 ~
    // a default order of `Sequential', which means that the
' S* d1 `( _" A3 ]  N7 {    // order of iteration through the `heatbugList' will be. m. z+ l7 P! O% n9 A
    // identical (assuming the list order is not changed2 v( |( `. j% T" u+ R) p" H
    // indirectly by some other process).
% @5 Y3 K& @! }0 J( w   
9 K! i' `: N$ s3 b, e" x4 c3 V    modelActions = new ActionGroupImpl (getZone ());6 w, g' l9 x" v  p1 }

+ L* U) ?) ~: n    try {
7 \4 d$ l) ?  L+ A- a. s      modelActions.createActionTo$message# X2 T0 _2 G8 B
        (heat, new Selector (heat.getClass (), "stepRule", false));
/ i4 \# n$ s( x( [; t    } catch (Exception e) {
% k6 e. [9 M5 i* F! d. b, J5 z      System.err.println ("Exception stepRule: " + e.getMessage ());
7 v( |  _8 [  o6 O4 v% z    }
7 [( |$ T3 ^3 E; {5 Q+ g
' O2 g* b. e7 D" x    try {
0 q: h/ ~: c4 y$ B% c+ ~4 ]      Heatbug proto = (Heatbug) heatbugList.get (0);
2 ^/ p  Z; e% ~0 U+ a5 D% R: j0 [% G      Selector sel =
6 T9 _- n8 l. W- g# K        new Selector (proto.getClass (), "heatbugStep", false);7 J: H7 o& q; ^* ?( y, P* j0 {
      actionForEach =5 K+ Q  l- S1 I
        modelActions.createFActionForEachHomogeneous$call
" `& t- C+ n  L* m/ Z        (heatbugList,
$ U4 h$ t% a8 _( e         new FCallImpl (this, proto, sel,) f! k: o& \, ]
                        new FArgumentsImpl (this, sel)));
& t" _/ {! v% H8 m    } catch (Exception e) {
3 U) x% S; t& n" }3 g      e.printStackTrace (System.err);
2 G: W9 [- u  y7 @; ]    }4 M/ K# |- k1 s/ j, j
   
- r# ^/ N& j/ h    syncUpdateOrder ();: o* e4 o$ G! B0 E  d

! t6 I" u- X+ w2 m6 a7 \    try {
" e  V5 V. X2 l/ z$ `( g9 k7 K2 \! V      modelActions.createActionTo$message   ?5 @. Y. t3 d. t
        (heat, new Selector (heat.getClass (), "updateLattice", false));
) E. f) w7 l9 C4 F' s& }% g5 I    } catch (Exception e) {  A7 E6 s! N/ \! ~
      System.err.println("Exception updateLattice: " + e.getMessage ());
+ R) Q/ m6 D+ _3 Y    }7 P. F' M2 q" q; P* d4 h# m- G
        
) i: y; H4 w+ Q) _9 S% a( @    // Then we create a schedule that executes the7 X# i" X# n& V0 z1 N. h7 H8 `
    // modelActions. modelActions is an ActionGroup, by itself it/ l5 d* X" l1 d0 F+ T4 p
    // has no notion of time. In order to have it executed in8 a( R4 g  v# ]* d5 E6 X/ @5 l* \+ D8 O
    // time, we create a Schedule that says to use the
8 X) b6 a. x- ~! `    // modelActions ActionGroup at particular times.  This
* \# z5 L' z; }/ ^    // schedule has a repeat interval of 1, it will loop every& K" @# w: x0 l8 W/ l% q
    // time step.  The action is executed at time 0 relative to; o' J+ Y' G- [0 ^3 u; i
    // the beginning of the loop.
7 M- Z' {1 A/ W1 @2 c
1 Z0 e' j( Z( r& n    // This is a simple schedule, with only one action that is
7 c: B0 w& H/ c2 p    // just repeated every time. See jmousetrap for more
1 a0 _+ E- |( |# x; C    // complicated schedules.# G# X5 l3 C4 _2 u
  . u2 O5 H0 u0 v
    modelSchedule = new ScheduleImpl (getZone (), 1);
6 x7 V1 _1 S/ i8 T. g    modelSchedule.at$createAction (0, modelActions);2 C% p1 H/ a# R( O0 i3 d, \) y, W
        , U4 n- d7 v! x! E) c- W6 X- \* ]( Y
    return this;' a5 {- \' |& t. w
  }
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