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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
: Q* {$ W, R! D5 w0 U, S5 d, X5 @6 a
" M, R( W  Z2 `% Q public Object buildActions () {: q( w* y5 U- c  x3 {7 c9 P
    super.buildActions();3 [( N  D6 ?9 K# A5 Y' e
    8 Y/ s& Z8 s5 p+ K9 Z+ [
    // Create the list of simulation actions. We put these in
0 J  h2 K/ y0 y    // an action group, because we want these actions to be& W5 c' M3 s: K/ S% [! S" @& w
    // executed in a specific order, but these steps should
4 J. }( p0 |; |9 W% h1 F1 m1 z    // take no (simulated) time. The M(foo) means "The message
& i8 l8 H( d/ [+ E7 p5 N/ U    // called <foo>". You can send a message To a particular* y( E0 [6 `  Q  @
    // object, or ForEach object in a collection.
( H" l: g( j, c: q: q/ s" M0 }        
5 ]. P  h% Q* Y) G/ n( `/ I    // Note we update the heatspace in two phases: first run
# L4 i3 I. f4 |# K1 [- s0 a    // diffusion, then run "updateWorld" to actually enact the( k, w; e, ^2 m" N' J
    // changes the heatbugs have made. The ordering here is3 H) J# t5 A- M5 t& u9 N1 Q
    // significant!* M+ l- [; \5 S0 U
        - {" j* J& A3 D3 [
    // Note also, that with the additional2 e" P# R# v/ @( k
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
) i1 ?0 b$ t8 _0 X    // randomize the order in which the bugs actually run& o- i4 Q1 z3 G! t& ]3 O: z2 V0 s
    // their step rule.  This has the effect of removing any
5 _# q1 b$ P2 f- M2 s  O- R    // systematic bias in the iteration throught the heatbug% a$ H9 D5 @9 N6 O$ r
    // list from timestep to timestep
' v0 K! n. d$ f; k! O+ o          y" b, U1 [7 b, I
    // By default, all `createActionForEach' modelActions have6 n8 \3 i4 I( Z/ C! l/ J4 b) M, D
    // a default order of `Sequential', which means that the  F, u6 _1 z9 x& L
    // order of iteration through the `heatbugList' will be
1 P# g) |) m$ ~' |' [& e    // identical (assuming the list order is not changed
  R0 a( [$ \# ?1 ?3 k    // indirectly by some other process).. d2 J5 K0 _8 M! M9 s
    8 Y2 m2 V0 u% F; ]; Y) i
    modelActions = new ActionGroupImpl (getZone ());
# B- ~% M/ g& N* o% [6 g7 w3 w! O5 `; w' O4 O; |; Q3 j* D9 y. Y9 u
    try {) c* I% ^) P  O+ L) N  ~7 y9 r
      modelActions.createActionTo$message; P" L; q, F* }6 s" [
        (heat, new Selector (heat.getClass (), "stepRule", false));2 ~1 A6 V% A  \
    } catch (Exception e) {
0 x/ _. F. I. \3 N/ ]& ^      System.err.println ("Exception stepRule: " + e.getMessage ());) w# t; ]8 `% p. M* E& z1 {4 A8 y, X
    }# D. U  f' b# n4 t

( e+ g3 H8 `" F4 z3 Q: I, o    try {1 r3 K7 z  K7 V- d# Y
      Heatbug proto = (Heatbug) heatbugList.get (0);
) x4 r; |: t. r* L  _3 n      Selector sel = , z5 e+ ~9 p& L4 R2 Y! V
        new Selector (proto.getClass (), "heatbugStep", false);
8 U  U. y- j7 j6 h! S. m      actionForEach =( G! p: F0 Q; s$ T1 Y- H) V  x
        modelActions.createFActionForEachHomogeneous$call
* B  w0 D0 i7 l9 V* g+ g' V        (heatbugList,
9 ^! _# E/ O; ~         new FCallImpl (this, proto, sel,
) d% W, G$ T1 @6 S, ]. Y5 R- K                        new FArgumentsImpl (this, sel)));
8 C' V: }9 F1 E7 F* g    } catch (Exception e) {  S" u/ ?6 W9 i8 S
      e.printStackTrace (System.err);
8 c8 o# A* N5 _( u! r    }
( ~' x7 v; B3 g# a7 z6 a! {   
$ P: K, L* o. v* }1 B+ w    syncUpdateOrder ();
5 m, }5 B% z0 c5 ~9 r
3 x( l9 M' V# C4 w5 z    try {
; Z& ^8 a! F" _" u# l      modelActions.createActionTo$message ( ?# H5 E" @3 ^& f0 J* y8 y
        (heat, new Selector (heat.getClass (), "updateLattice", false));
0 E  H0 c/ Q1 j    } catch (Exception e) {( }# V& u; Y3 T8 G5 k+ O) F
      System.err.println("Exception updateLattice: " + e.getMessage ());2 f; @; z" a6 g2 `
    }
- s3 }# P$ f/ f$ }) k4 g        4 t: X+ L3 {" I- |. X# w1 Z/ E" ^
    // Then we create a schedule that executes the
" Q6 L, ]1 {7 O9 z! l  Y* W( Z; _    // modelActions. modelActions is an ActionGroup, by itself it
7 U0 j; z: x, e; o) ^5 D5 y    // has no notion of time. In order to have it executed in
6 z1 S( o& }, ]% G) O. i: _    // time, we create a Schedule that says to use the( K  D7 w2 s! A3 g  U; x! S
    // modelActions ActionGroup at particular times.  This
# S, h6 p. U) [    // schedule has a repeat interval of 1, it will loop every( a$ a1 W0 E9 l1 x: `" _
    // time step.  The action is executed at time 0 relative to0 e: @& M( v% u0 _
    // the beginning of the loop.
; O8 J3 r1 d) j2 R# {0 g8 k8 b* p3 R) Z: G
    // This is a simple schedule, with only one action that is
1 m: P" b2 d( R    // just repeated every time. See jmousetrap for more5 _8 C4 `4 M4 @9 v1 y
    // complicated schedules.& [" @; L$ f  n2 q* S
  
/ l7 y: U) d6 r  e& v8 u; @7 c    modelSchedule = new ScheduleImpl (getZone (), 1);
) k+ F/ t' k. ^( D. b! b1 }: M    modelSchedule.at$createAction (0, modelActions);* x6 O' t9 g& v5 I$ `0 G' Y
        
  _) x1 ?2 {, q. T; ]  J% N) a# V8 S    return this;
: x. q  M3 x' \% a; P' g% E1 U; S  }
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